/* Copyright (C) Intel Corp. 2006. All Rights Reserved. Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to develop this 3D driver. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice (including the next paragraph) shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. **********************************************************************/ #include "brw_context.h" #include "brw_state.h" struct dirty_bit_map { uint32_t bit; char *name; uint32_t count; }; #define DEFINE_BIT(name) {name, #name, 0} static struct dirty_bit_map mesa_bits[] = { DEFINE_BIT(PIPE_NEW_DEPTH_STENCIL_ALPHA), DEFINE_BIT(PIPE_NEW_RAST), DEFINE_BIT(PIPE_NEW_BLEND), DEFINE_BIT(PIPE_NEW_VIEWPORT), DEFINE_BIT(PIPE_NEW_SAMPLERS), DEFINE_BIT(PIPE_NEW_VERTEX_BUFFER), DEFINE_BIT(PIPE_NEW_VERTEX_ELEMENT), DEFINE_BIT(PIPE_NEW_FRAGMENT_SHADER), DEFINE_BIT(PIPE_NEW_VERTEX_SHADER), DEFINE_BIT(PIPE_NEW_FRAGMENT_CONSTANTS), DEFINE_BIT(PIPE_NEW_VERTEX_CONSTANTS), DEFINE_BIT(PIPE_NEW_CLIP), DEFINE_BIT(PIPE_NEW_INDEX_BUFFER), DEFINE_BIT(PIPE_NEW_INDEX_RANGE), DEFINE_BIT(PIPE_NEW_BLEND_COLOR), DEFINE_BIT(PIPE_NEW_POLYGON_STIPPLE), DEFINE_BIT(PIPE_NEW_FRAMEBUFFER_DIMENSIONS), DEFINE_BIT(PIPE_NEW_DEPTH_BUFFER), DEFINE_BIT(PIPE_NEW_COLOR_BUFFERS), DEFINE_BIT(PIPE_NEW_QUERY), DEFINE_BIT(PIPE_NEW_SCISSOR), DEFINE_BIT(PIPE_NEW_BOUND_TEXTURES), DEFINE_BIT(PIPE_NEW_NR_CBUFS), {0, 0, 0} }; static struct dirty_bit_map brw_bits[] = { DEFINE_BIT(BRW_NEW_URB_FENCE), DEFINE_BIT(BRW_NEW_FRAGMENT_PROGRAM), DEFINE_BIT(BRW_NEW_VERTEX_PROGRAM), DEFINE_BIT(BRW_NEW_INPUT_DIMENSIONS), DEFINE_BIT(BRW_NEW_CURBE_OFFSETS), DEFINE_BIT(BRW_NEW_REDUCED_PRIMITIVE), DEFINE_BIT(BRW_NEW_PRIMITIVE), DEFINE_BIT(BRW_NEW_CONTEXT), DEFINE_BIT(BRW_NEW_WM_INPUT_DIMENSIONS), DEFINE_BIT(BRW_NEW_PSP), DEFINE_BIT(BRW_NEW_WM_SURFACES), DEFINE_BIT(BRW_NEW_xxx), DEFINE_BIT(BRW_NEW_INDICES), {0, 0, 0} }; static struct dirty_bit_map cache_bits[] = { DEFINE_BIT(CACHE_NEW_CC_VP), DEFINE_BIT(CACHE_NEW_CC_UNIT), DEFINE_BIT(CACHE_NEW_WM_PROG), DEFINE_BIT(CACHE_NEW_SAMPLER_DEFAULT_COLOR), DEFINE_BIT(CACHE_NEW_SAMPLER), DEFINE_BIT(CACHE_NEW_WM_UNIT), DEFINE_BIT(CACHE_NEW_SF_PROG), DEFINE_BIT(CACHE_NEW_SF_VP), DEFINE_BIT(CACHE_NEW_SF_UNIT), DEFINE_BIT(CACHE_NEW_VS_UNIT), DEFINE_BIT(CACHE_NEW_VS_PROG), DEFINE_BIT(CACHE_NEW_GS_UNIT), DEFINE_BIT(CACHE_NEW_GS_PROG), DEFINE_BIT(CACHE_NEW_CLIP_VP), DEFINE_BIT(CACHE_NEW_CLIP_UNIT), DEFINE_BIT(CACHE_NEW_CLIP_PROG), DEFINE_BIT(CACHE_NEW_SURFACE), DEFINE_BIT(CACHE_NEW_SURF_BIND), {0, 0, 0} }; static void brw_update_dirty_count(struct dirty_bit_map *bit_map, int32_t bits) { int i; for (i = 0; i < 32; i++) { if (bit_map[i].bit == 0) return; if (bit_map[i].bit & bits) bit_map[i].count++; } } static void brw_print_dirty_count(struct dirty_bit_map *bit_map, int32_t bits) { int i; for (i = 0; i < 32; i++) { if (bit_map[i].bit == 0) return; debug_printf("0x%08x: %12d (%s)\n", bit_map[i].bit, bit_map[i].count, bit_map[i].name); } } void brw_update_dirty_counts( unsigned mesa, unsigned brw, unsigned cache ) { static int dirty_count = 0; brw_update_dirty_count(mesa_bits, mesa); brw_update_dirty_count(brw_bits, brw); brw_update_dirty_count(cache_bits, cache); if (dirty_count++ % 1000 == 0) { brw_print_dirty_count(mesa_bits, mesa); brw_print_dirty_count(brw_bits, brw); brw_print_dirty_count(cache_bits, cache); debug_printf("\n"); } }