From 9ca0c0b4b40831038cac027bd342b2405e0716db Mon Sep 17 00:00:00 2001 From: Mike Blumenkrantz Date: Thu, 16 Jun 2022 16:58:37 -0400 Subject: mesa/st: increment num_uniforms for hw accel select shaders this otherwise breaks nir_lower_uniforms_to_ubo() and probably lots of drivers Fixes: 9b22ab4167e ("mesa/st: implement hardware accelerated GL_SELECT") Reviewed-by: Qiang Yu Part-of: --- src/mesa/state_tracker/st_draw_hw_select.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/mesa/state_tracker/st_draw_hw_select.c b/src/mesa/state_tracker/st_draw_hw_select.c index 5a032da046a..0e6ec5fe360 100644 --- a/src/mesa/state_tracker/st_draw_hw_select.c +++ b/src/mesa/state_tracker/st_draw_hw_select.c @@ -612,6 +612,7 @@ hw_select_create_gs(struct st_context *st, union state_key state) nir_shader *nir = b.shader; nir->info.inputs_read = VARYING_BIT_POS; + nir->num_uniforms = DIV_ROUND_UP(sizeof(struct geometry_constant), (4 * sizeof(float))); nir->info.num_ssbos = 1; nir->info.gs.output_primitive = SHADER_PRIM_POINTS; nir->info.gs.vertices_out = 1; -- cgit v1.2.3