From 4b8d0c2b1d25c2cf1b3ce57c9c1d997bff1b9408 Mon Sep 17 00:00:00 2001 From: Marek Olšák Date: Mon, 5 Jun 2017 02:00:52 +0200 Subject: radeonsi: don't update dependent states if it has no effect (v2) MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit This and the previous clip_regs commit decrease IB sizes and the number of si_update_shaders invocations as follows: IB size si_update_shaders calls Borderlands 2 -10% -27% Deus Ex: MD -5% -11% Talos Principle -8% -30% v2: always dirty cb_render_state in set_framebuffer_state Reviewed-by: Nicolai Hähnle --- src/gallium/drivers/radeonsi/si_state.c | 63 ++++++++++++++++++++++--- src/gallium/drivers/radeonsi/si_state.h | 1 + src/gallium/drivers/radeonsi/si_state_shaders.c | 24 ++++++++-- 3 files changed, 76 insertions(+), 12 deletions(-) diff --git a/src/gallium/drivers/radeonsi/si_state.c b/src/gallium/drivers/radeonsi/si_state.c index 3f471a3672e..c7bc7b0a9ca 100644 --- a/src/gallium/drivers/radeonsi/si_state.c +++ b/src/gallium/drivers/radeonsi/si_state.c @@ -603,9 +603,27 @@ static void *si_create_blend_state(struct pipe_context *ctx, static void si_bind_blend_state(struct pipe_context *ctx, void *state) { struct si_context *sctx = (struct si_context *)ctx; - si_pm4_bind_state(sctx, blend, (struct si_state_blend *)state); - si_mark_atom_dirty(sctx, &sctx->cb_render_state); - sctx->do_update_shaders = true; + struct si_state_blend *old_blend = sctx->queued.named.blend; + struct si_state_blend *blend = (struct si_state_blend *)state; + + if (!state) + return; + + if (!old_blend || + old_blend->cb_target_mask != blend->cb_target_mask || + old_blend->dual_src_blend != blend->dual_src_blend) + si_mark_atom_dirty(sctx, &sctx->cb_render_state); + + si_pm4_bind_state(sctx, blend, state); + + if (!old_blend || + old_blend->cb_target_mask != blend->cb_target_mask || + old_blend->alpha_to_coverage != blend->alpha_to_coverage || + old_blend->alpha_to_one != blend->alpha_to_one || + old_blend->dual_src_blend != blend->dual_src_blend || + old_blend->blend_enable_4bit != blend->blend_enable_4bit || + old_blend->need_src_alpha_4bit != blend->need_src_alpha_4bit) + sctx->do_update_shaders = true; } static void si_delete_blend_state(struct pipe_context *ctx, void *state) @@ -921,10 +939,27 @@ static void si_bind_rs_state(struct pipe_context *ctx, void *state) si_pm4_bind_state(sctx, rasterizer, rs); si_update_poly_offset_state(sctx); - si_mark_atom_dirty(sctx, &sctx->clip_regs); + if (!old_rs || + old_rs->clip_plane_enable != rs->clip_plane_enable || + old_rs->pa_cl_clip_cntl != rs->pa_cl_clip_cntl) + si_mark_atom_dirty(sctx, &sctx->clip_regs); + sctx->ia_multi_vgt_param_key.u.line_stipple_enabled = rs->line_stipple_enable; - sctx->do_update_shaders = true; + + if (!old_rs || + old_rs->clip_plane_enable != rs->clip_plane_enable || + old_rs->rasterizer_discard != rs->rasterizer_discard || + old_rs->sprite_coord_enable != rs->sprite_coord_enable || + old_rs->flatshade != rs->flatshade || + old_rs->two_side != rs->two_side || + old_rs->multisample_enable != rs->multisample_enable || + old_rs->poly_stipple_enable != rs->poly_stipple_enable || + old_rs->poly_smooth != rs->poly_smooth || + old_rs->line_smooth != rs->line_smooth || + old_rs->clamp_fragment_color != rs->clamp_fragment_color || + old_rs->force_persample_interp != rs->force_persample_interp) + sctx->do_update_shaders = true; } static void si_delete_rs_state(struct pipe_context *ctx, void *state) @@ -1062,6 +1097,7 @@ static void *si_create_dsa_state(struct pipe_context *ctx, static void si_bind_dsa_state(struct pipe_context *ctx, void *state) { struct si_context *sctx = (struct si_context *)ctx; + struct si_state_dsa *old_dsa = sctx->queued.named.dsa; struct si_state_dsa *dsa = state; if (!state) @@ -1074,7 +1110,9 @@ static void si_bind_dsa_state(struct pipe_context *ctx, void *state) sctx->stencil_ref.dsa_part = dsa->stencil_ref; si_mark_atom_dirty(sctx, &sctx->stencil_ref.atom); } - sctx->do_update_shaders = true; + + if (!old_dsa || old_dsa->alpha_func != dsa->alpha_func) + sctx->do_update_shaders = true; } static void si_delete_dsa_state(struct pipe_context *ctx, void *state) @@ -3693,6 +3731,9 @@ static void *si_create_vertex_elements(struct pipe_context *ctx, return NULL; } + if (elements[i].instance_divisor) + v->uses_instance_divisors = true; + if (!used[vbo_index]) { v->first_vb_use_mask |= 1 << i; used[vbo_index] = true; @@ -3806,11 +3847,19 @@ static void *si_create_vertex_elements(struct pipe_context *ctx, static void si_bind_vertex_elements(struct pipe_context *ctx, void *state) { struct si_context *sctx = (struct si_context *)ctx; + struct si_vertex_element *old = sctx->vertex_elements; struct si_vertex_element *v = (struct si_vertex_element*)state; sctx->vertex_elements = v; sctx->vertex_buffers_dirty = true; - sctx->do_update_shaders = true; + + if (v && + (!old || + old->count != v->count || + old->uses_instance_divisors != v->uses_instance_divisors || + v->uses_instance_divisors || /* we don't check which divisors changed */ + memcmp(old->fix_fetch, v->fix_fetch, sizeof(v->fix_fetch[0]) * v->count))) + sctx->do_update_shaders = true; } static void si_delete_vertex_element(struct pipe_context *ctx, void *state) diff --git a/src/gallium/drivers/radeonsi/si_state.h b/src/gallium/drivers/radeonsi/si_state.h index 275f830613c..4da51be3eaf 100644 --- a/src/gallium/drivers/radeonsi/si_state.h +++ b/src/gallium/drivers/radeonsi/si_state.h @@ -109,6 +109,7 @@ struct si_vertex_element uint32_t rsrc_word3[SI_MAX_ATTRIBS]; uint32_t format_size[SI_MAX_ATTRIBS]; struct pipe_vertex_element elements[SI_MAX_ATTRIBS]; + bool uses_instance_divisors; }; union si_state { diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c index c21f855d7a2..677a6de88c2 100644 --- a/src/gallium/drivers/radeonsi/si_state_shaders.c +++ b/src/gallium/drivers/radeonsi/si_state_shaders.c @@ -2314,18 +2314,25 @@ static void si_bind_tes_shader(struct pipe_context *ctx, void *state) static void si_bind_ps_shader(struct pipe_context *ctx, void *state) { struct si_context *sctx = (struct si_context *)ctx; + struct si_shader_selector *old_sel = sctx->ps_shader.cso; struct si_shader_selector *sel = state; /* skip if supplied shader is one already in use */ - if (sctx->ps_shader.cso == sel) + if (old_sel == sel) return; sctx->ps_shader.cso = sel; sctx->ps_shader.current = sel ? sel->first_variant : NULL; sctx->do_update_shaders = true; - if (sel && sctx->ia_multi_vgt_param_key.u.uses_tess) - si_update_tess_uses_prim_id(sctx); - si_mark_atom_dirty(sctx, &sctx->cb_render_state); + + if (sel) { + if (sctx->ia_multi_vgt_param_key.u.uses_tess) + si_update_tess_uses_prim_id(sctx); + + if (!old_sel || + old_sel->info.colors_written != sel->info.colors_written) + si_mark_atom_dirty(sctx, &sctx->cb_render_state); + } si_set_active_descriptors_for_shader(sctx, sel); } @@ -3088,6 +3095,9 @@ bool si_update_shaders(struct si_context *sctx) struct si_state_rasterizer *rs = sctx->queued.named.rasterizer; struct si_shader *old_vs = si_get_vs_state(sctx); bool old_clip_disable = old_vs ? old_vs->key.opt.hw_vs.clip_disable : false; + struct si_shader *old_ps = sctx->ps_shader.current; + unsigned old_spi_shader_col_format = + old_ps ? old_ps->key.part.ps.epilog.spi_shader_col_format : 0; int r; compiler_state.tm = sctx->tm; @@ -3212,7 +3222,11 @@ bool si_update_shaders(struct si_context *sctx) si_mark_atom_dirty(sctx, &sctx->spi_map); } - if (sctx->screen->b.rbplus_allowed && si_pm4_state_changed(sctx, ps)) + if (sctx->screen->b.rbplus_allowed && + si_pm4_state_changed(sctx, ps) && + (!old_ps || + old_spi_shader_col_format != + sctx->ps_shader.current->key.part.ps.epilog.spi_shader_col_format)) si_mark_atom_dirty(sctx, &sctx->cb_render_state); if (sctx->ps_db_shader_control != db_shader_control) { -- cgit v1.2.3