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path: root/src/mesa/swrast/s_texcombine.c
AgeCommit message (Expand)AuthorFilesLines
2021-12-03mesa: Delete libmesa_classicDylan Baker1-721/+0
2020-12-01mesa: reorganize gl_texture and sampler structures for glPush/PopAttribMarek Olšák1-10/+10
2020-04-21remove final imports.h and imports.c bitsDylan Baker1-2/+2
2020-03-27Move compiler.h and imports.h/c from src/mesa/main into src/utilMarek Olšák1-1/+1
2018-02-13mesa: separate legacy stuff from gl_texture_unit into gl_fixedfunc_texture_unitMarek Olšák1-1/+2
2015-07-29swrast: Avoid double promotion.Matt Turner1-3/+3
2015-04-27Fix a few typosZoë Blade1-1/+1
2015-04-01swrast: remove unneeded #include of colormac.hBrian Paul1-1/+1
2015-02-23mesa: Use assert() instead of ASSERT wrapper.Matt Turner1-3/+3
2014-06-30Remove the ATI_envmap_bumpmap extensionJason Ekstrand1-76/+1
2014-04-30mesa: Replace use of _ReallyEnabled as a boolean with use of _Current.Eric Anholt1-5/+5
2014-01-09mesa: replace ctx->Const.{Vertex,Fragment,Geomtery}Program with an array.Paul Berry1-1/+1
2014-01-07swrast: fix delayed texel buffer allocation regression for OpenMPAndreas Fänger1-0/+12
2013-06-05mesa: remove outdated version lines in commentsRico Schüller1-1/+0
2013-05-11mesa: move max texture image unit constants to gl_program_constantsMarek Olšák1-1/+1
2013-04-23mesa: Restore 78-column wrapping of license text in C-style comments.Kenneth Graunke1-3/+4
2013-04-23mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.Kenneth Graunke1-1/+1
2013-04-23mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.Kenneth Graunke1-1/+1
2013-03-15Replace gl_frag_attrib enum with gl_varying_slot.Paul Berry1-3/+3
2012-09-05Don't cast the return value of malloc/reallocMatt Turner1-4/+4
2012-09-01mesa: s/MALLOC/malloc/Brian Paul1-1/+1
2012-08-01swrast: Support sampler object for texture fetching statePauli Nieminen1-19/+23
2012-02-24swrast: define, use SWRAST_MAX_WIDTH/HEIGHTBrian Paul1-4/+4
2011-11-21swrast: fix unmatched span->array->ChanTypeYuanhan Liu1-0/+4
2011-11-21swrast: simplify the prototype of function texture_combineYuanhan Liu1-10/+9
2011-10-25swrast: Fix memory leak in out-of-memory path.Vinson Lee1-0/+1
2011-10-03swrast: fix delayed texel buffer allocation regressionBrian Paul1-20/+20
2011-10-01mesa: Delay s_texcombine.c memory allocation until it's used.Eric Anholt1-0/+20
2011-10-01mesa: s/INLINE/inline/Brian Paul1-1/+1
2011-08-11swrast: initial multi-threaded span renderingAndreas Fänger1-0/+4
2011-05-18swrast: anisotropic filtering extensionAndreas Faenger1-0/+12
2011-04-10mesa: move sampler state into new gl_sampler_object typeBrian Paul1-10/+12
2011-02-28mesa: remove GL_SGI_texture_color_table supportBrian Paul1-5/+0
2010-12-02swrast: avoid large stack allocations in tex combine codeBrian Paul1-6/+39
2010-10-23mesa: split up the image.c fileBrian Paul1-1/+1
2010-10-13Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg1-2/+2
2010-06-10mesa: rename src/mesa/shader/ to src/mesa/program/Brian Paul1-1/+1
2010-02-13mesa: Fix compiler warningsKarl Schultz1-1/+1
2010-01-27swrast: silence double->float assignment warningsBrian Paul1-10/+10
2010-01-12swrast: Remove unnecessary header from s_texcombine.c.Vinson Lee1-1/+0
2009-04-20swrast: fix pointer arithmetic error in get_texel_array()Brian Paul1-2/+1
2009-04-09swrast: remove some unneeded CHAN_TYPE!=GL_FLOAT codeBrian Paul1-7/+0
2009-04-06swrast: more texcombine clean-upsBrian Paul1-21/+10
2009-04-06swrast: asst. clean-ups in texcombine codeBrian Paul1-26/+19
2009-04-06swrast: fix incorrect arithmetic for GL_ADD_SIGNED/GL_COMBINE4_NV modeBrian Paul1-6/+6
2009-04-01swrast: remove old texture_apply() code; always use texture combine codeBrian Paul1-396/+5
2009-04-01swrast: fix bad optimization checkBrian Paul1-1/+2
2009-04-01swrast: remove unused parameterBrian Paul1-6/+1
2009-04-01swrast: minor improvements, clean-ups in texcombine codeBrian Paul1-9/+8
2009-04-01swrast: use float4_array typedef to simplify the code a bitBrian Paul1-54/+71