index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
root
/
src
/
mesa
/
drivers
/
dri
/
nouveau
/
nv10_render.c
Age
Commit message (
Expand
)
Author
Files
Lines
2021-12-03
classic/nouveau: Remove driver
Dylan Baker
1
-200
/
+0
2018-02-01
mesa: Use defines for the aliased material array attributes.
Mathias Fröhlich
1
-5
/
+5
2012-04-14
nouveau/vieux: switch to libdrm_nouveau-2.0
Ben Skeggs
1
-26
/
+29
2011-07-11
dri/nouveau: nv10: fix vertex format for GL_UNSIGNED_BYTE
Andrew Randrianasulu
1
-1
/
+1
2010-11-15
dri/nouveau: nv10: Use rules-ng-ng headers
Viktor Novotný
1
-21
/
+21
2010-11-11
dri/nouveau: Split hardware/software TNL instantiation more cleanly.
Francisco Jerez
1
-0
/
+2
2010-10-31
dri/nouveau: Optimize VBO binding re-emission.
Francisco Jerez
1
-4
/
+4
2010-10-31
dri/nouveau: Split out array handling to its own file.
Francisco Jerez
1
-3
/
+3
2010-10-31
dri/nouveau: Use a macro to iterate over the bound vertex attributes.
Francisco Jerez
1
-15
/
+9
2010-10-13
Drop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg
1
-3
/
+3
2010-10-10
dri/nouveau: Minor cleanup.
Francisco Jerez
1
-10
/
+10
2010-02-04
Import a classic DRI driver for nv0x-nv2x.
Francisco Jerez
1
-0
/
+201