index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
/
mesa
/
drivers
/
dri
/
nouveau
/
nouveau_vbo_t.c
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Commit message (
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Author
Files
Lines
2021-12-03
classic/nouveau: Remove driver
Dylan Baker
1
-578
/
+0
2020-11-18
mesa: add primitive restart state to Driver.Draw parameters
Marek Olšák
1
-2
/
+4
2020-11-18
mesa: clean up Driver.Draw parameter types
Marek Olšák
1
-4
/
+4
2020-11-18
mesa: add Driver.DrawTransformFeedback
Marek Olšák
1
-3
/
+1
2020-07-04
nouveau: fix pointer-sign warning
Timothy Arceri
1
-1
/
+1
2020-04-13
tnl: Silence unused parameter warnings in _tnl_draw_prims
Ian Romanick
1
-17
/
+8
2020-04-06
mesa: remove no longer needed _mesa_is_bufferobj function
Marek Olšák
1
-2
/
+2
2020-04-06
mesa: don't ever set NullBufferObj in gl_vertex_array_binding
Marek Olšák
1
-1
/
+6
2020-03-04
mesa: remove _mesa_index_buffer::index_size in favor of index_size_shift
Marek Olšák
1
-2
/
+2
2020-02-28
mesa: move num_instances and base_instance out of _mesa_prim
Marek Olšák
1
-4
/
+13
2020-02-28
mesa: remove unused "indirect" parameter from Driver.Draw
Marek Olšák
1
-11
/
+7
2020-02-11
vbo: merge use_buffer_objects into vbo_CreateContext to skip the big malloc
Marek Olšák
1
-1
/
+0
2018-11-21
mesa: Factor out struct gl_vertex_format.
Mathias Fröhlich
1
-5
/
+5
2018-11-21
nouveau: Use gl_array_attribute::_ElementSize.
Mathias Fröhlich
1
-1
/
+1
2018-05-10
mesa/vbo/tnl: Move gl_vertex_array related stuff to tnl.
Mathias Fröhlich
1
-19
/
+19
2018-05-10
mesa: Remove Array._DrawArrays.
Mathias Fröhlich
1
-2
/
+2
2018-03-31
vbo: Move vbo_split into the tnl module.
Mathias Fröhlich
1
-2
/
+2
2018-03-31
vbo: Readd the arrays argument to the legacy draw methods.
Mathias Fröhlich
1
-4
/
+7
2018-03-31
tnl: Push down the gl_vertex_array inputs into tnl drivers.
Mathias Fröhlich
1
-1
/
+20
2018-03-10
mesa: Make gl_vertex_array contain pointers to first order VAO members.
Mathias Fröhlich
1
-33
/
+48
2018-02-01
mesa: Use defines for the aliased material array attributes.
Mathias Fröhlich
1
-4
/
+4
2017-04-22
mesa: replace _mesa_index_buffer::type with index_size
Marek Olšák
1
-2
/
+12
2016-10-28
mesa: rename gl_client_array -> gl_vertex_array
Brian Paul
1
-16
/
+16
2015-08-06
vbo: pass the stream from DrawTransformFeedbackStream to drivers
Marek Olšák
1
-2
/
+5
2014-04-08
tnl: Merge _tnl_vbo_draw_prims() into _tnl_draw_prims().
Iago Toral Quiroga
1
-3
/
+3
2013-11-25
mesa: add indirect drawing buffer parameter to draw functions
Christoph Bumiller
1
-5
/
+8
2012-07-24
nouveau: include glformats.h to get missing prototype
Brian Paul
1
-0
/
+1
2012-05-08
mesa: move gl_client_array*[] from vbo_draw_func into gl_context
Marek Olšák
1
-5
/
+4
2012-04-14
nouveau/vieux: switch to libdrm_nouveau-2.0
Ben Skeggs
1
-13
/
+34
2012-01-12
vbo: introduce vbo_get_minmax_indices function
Yuanhan Liu
1
-1
/
+2
2011-12-15
mesa: implement DrawTransformFeedback from ARB_transform_feedback2
Marek Olšák
1
-5
/
+10
2010-11-15
dri/nouveau: Fix typo.
Francisco Jerez
1
-1
/
+0
2010-11-11
dri/nouveau: Split hardware/software TNL instantiation more cleanly.
Francisco Jerez
1
-0
/
+41
2010-10-31
dri/nouveau: Fix type promotion issue on 32bit platforms.
Francisco Jerez
1
-1
/
+1
2010-10-31
dri/nouveau: Keep small DYNAMIC_DRAW vertex buffers in system ram.
Francisco Jerez
1
-6
/
+5
2010-10-31
dri/nouveau: Optimize VBO binding re-emission.
Francisco Jerez
1
-18
/
+76
2010-10-31
dri/nouveau: Split out array handling to its own file.
Francisco Jerez
1
-74
/
+26
2010-10-31
dri/nouveau: Use a macro to iterate over the bound vertex attributes.
Francisco Jerez
1
-64
/
+49
2010-10-31
dri/nouveau: Split out the scratch helpers to a separate file.
Francisco Jerez
1
-3
/
+3
2010-10-13
Drop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg
1
-13
/
+13
2010-10-12
nouveau: Get larger push buffers.
Francisco Jerez
1
-1
/
+1
2010-09-21
dri/nouveau: Cleanup more references to old FBOs and VBOs.
Francisco Jerez
1
-0
/
+1
2010-03-21
dri/nouveau: Random cleanups.
Francisco Jerez
1
-12
/
+19
2010-03-18
dri/nouveau: Implement texcoord generation.
Francisco Jerez
1
-1
/
+3
2010-03-18
dri/nouveau: Some minor vertex submission fixes.
Francisco Jerez
1
-10
/
+10
2010-03-07
dri/nouveau: Split big client buffers in the indexed case too.
Francisco Jerez
1
-4
/
+3
2010-03-04
dri/nouveau: Try to keep client buffers smaller than the scratch VBO length.
Francisco Jerez
1
-0
/
+26
2010-03-04
dri/nouveau: Pack client arrays as they're copied to the real BO.
Francisco Jerez
1
-12
/
+32
2010-02-17
nouveau: fix legacy dri driver build
Johannes Obermayr
1
-2
/
+2
2010-02-04
Import a classic DRI driver for nv0x-nv2x.
Francisco Jerez
1
-0
/
+409