index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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path:
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src
/
mesa
/
drivers
/
dri
/
nouveau
/
nouveau_texture.c
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Author
Files
Lines
2021-12-03
classic/nouveau: Remove driver
Dylan Baker
1
-700
/
+0
2020-12-01
mesa: reorganize gl_texture and sampler structures for glPush/PopAttrib
Marek Olšák
1
-14
/
+14
2020-04-21
dri/nouveau: replace assert with unreachable
Dylan Baker
1
-1
/
+3
2020-04-21
replace malloc macros in imports.h with u_memory.h versions
Dylan Baker
1
-0
/
+1
2014-09-25
nouveau: fix glCompressedTexImage
Ilia Mirkin
1
-13
/
+52
2014-08-13
nouveau: only try to get new storage if there are any levels
Ilia Mirkin
1
-10
/
+13
2014-05-02
mesa: Add a texUnit parameter to dd_function_table::BindTexture
Fredrik Höglund
1
-4
/
+4
2014-03-19
nouveau: add forgotten GL_COMPRESSED_INTENSITY to texture format list
Ilia Mirkin
1
-0
/
+1
2014-01-27
mesa: Change many Type P MESA_FORMATs to meet naming spec
Mark Mueller
1
-2
/
+2
2014-01-27
mesa: Change many Type A MESA_FORMATs to meet naming standard
Mark Mueller
1
-6
/
+6
2014-01-27
mesa: Rename 4 color component unsigned byte MESA_FORMATs
Mark Mueller
1
-5
/
+5
2014-01-27
mesa: change gl_format to mesa_format
Mark Mueller
1
-2
/
+2
2013-10-06
dri/nouveau: add AllocTextureImageBuffer implementation
Ilia Mirkin
1
-0
/
+9
2013-07-30
mesa: default DEPTH_TEXTURE_MODE should be RED in the core profile
Marek Olšák
1
-1
/
+1
2013-04-30
nouveau: Replace swrast_texture_image->Map usage with ->Buffer.
Eric Anholt
1
-3
/
+1
2013-04-30
nouveau: Just use MapTextureImage instead of duplicating the logic.
Eric Anholt
1
-81
/
+18
2013-04-21
mesa: Introduce a globally-available minify() macro.
Eric Anholt
1
-2
/
+2
2013-01-02
mesa: Fix error reporting in _mesa_invalidate_pbo_{compressed_,}teximage.
Paul Berry
1
-2
/
+2
2012-11-12
mesa: add MaxNumLevels to gl_texture_image, remove MaxLog2
Marek Olšák
1
-1
/
+1
2012-08-24
mesa: add texture target field to ChooseTextureFormat() driver hook
Brian Paul
1
-1
/
+2
2012-08-12
mesa: Remove unnecessary parameters CompressedTexImage
Pauli Nieminen
1
-2
/
+0
2012-08-12
mesa: Remove unnecessary parameters from TexImage
Pauli Nieminen
1
-13
/
+8
2012-06-06
mesa: consolidate internal glCompressedTexSubImage1/2/3D code
Brian Paul
1
-6
/
+6
2012-06-06
mesa: consolidate internal glCompressedTexImage1/2/3D code
Brian Paul
1
-3
/
+3
2012-06-06
mesa: consolidate internal glTexSubImage1/2/3D code
Brian Paul
1
-35
/
+8
2012-06-06
mesa: consolidate internal glTexImage1/2/3D code
Brian Paul
1
-35
/
+8
2012-05-02
dri/nouveau: Add general support for compressed formats.
Viktor Novotný
1
-31
/
+104
2012-04-14
nouveau/vieux: switch to libdrm_nouveau-2.0
Ben Skeggs
1
-11
/
+8
2012-01-24
nouveau: stop calling ctx->Driver.Map/UnmapTexture()
Brian Paul
1
-27
/
+0
2012-01-24
swrast: s/Data/Map/ in swrast_texture_image
Brian Paul
1
-7
/
+7
2012-01-04
mesa: remove unused _mesa_init_teximage_fields() target parameter
Brian Paul
1
-1
/
+1
2012-01-02
mesa: remove the dstX/Y/Zoffset params to _mesa_texstore() functions
Brian Paul
1
-2
/
+2
2011-12-30
mesa: simplify Driver.TexImage() parameters
Brian Paul
1
-22
/
+20
2011-12-30
mesa: simplify Driver.TexSubImage() parameters
Brian Paul
1
-24
/
+21
2011-10-28
dri: Remove driver GenerateMipmap hooks.
Eric Anholt
1
-12
/
+0
2011-10-23
mesa: move gl_texture_image::Data, RowStride, ImageOffsets to swrast
Brian Paul
1
-10
/
+14
2011-10-05
mesa: get rid of imageOffsets arrays in texstore code
Brian Paul
1
-4
/
+5
2011-10-03
nouveau: remove unused code, unused var
Brian Paul
1
-29
/
+0
2011-10-03
mesa: Convert _mesa_generate_mipmap to MapTexImage()-based access.
Brian Paul
1
-10
/
+0
2011-09-27
nouveau: Drop mapping we were doing around glGetTexImage().
Eric Anholt
1
-14
/
+0
2011-09-17
mesa: move software texel fetch code into swrast
Brian Paul
1
-1
/
+1
2011-08-29
dri: Remove MESA_FORMAT_CI8 bits from drivers that don't do paletted textures
Ian Romanick
1
-9
/
+0
2011-08-29
nouveau: Add MapTextureImage() implementation.
Eric Anholt
1
-0
/
+81
2011-08-29
mesa: Rename FreeTexImageData to FreeTextureImageBuffer.
Eric Anholt
1
-1
/
+1
2011-06-14
mesa: Switch generate_mipmaps_compressed() to using TexImage2D to upload.
Eric Anholt
1
-2
/
+4
2011-04-10
mesa: move sampler state into new gl_sampler_object type
Brian Paul
1
-2
/
+2
2011-03-18
nouveau: Fix serious compiler warnings
Johannes Obermayr
1
-0
/
+1
2011-01-19
dri/nouveau: allow multiple maps of surface buffers
Ben Skeggs
1
-2
/
+4
2010-11-18
mesa: pass gl_format to _mesa_init_teximage_fields()
Brian Paul
1
-2
/
+3
2010-10-31
dri/nouveau: Pipeline glTexSubImage texture transfers.
Francisco Jerez
1
-19
/
+64
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