index
:
mesa/mesa
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
965-glsl
965-ttm
R300_DRIVER
arb_copy_buffer
arb_fbo
arb_fbo_cleanup
arb_fbo_indirect
arb_geometry_shader4
arb_half_float_vertex
arb_map_buffer_range
arb_robustness
arb_sampler_objects
arb_sync
arb_vertex_array_object
asm-shader-rework-1
asm-shader-rework-2
asm-shader-rework-3
auto-cherry-for-8.0
autoconf
cxx-1-branch
d3d1x-addons
draw-instanced
draw-ply
dri2-swapbuffers
drm-gem
embedded-1-branch
embedded-2-branch
experimental-1
ext-provoking-vertex
flex-and-bison-required
floating
frontbuffer-removal
gallium-0.1
gallium-0.1-dri
gallium-0.1-dri2
gallium-0.2
gallium-array-textures
gallium-buffer-usage-cleanup
gallium-clip-state
gallium-compute
gallium-context-transfers-2
gallium-cylindrical-wrap
gallium-double-opcodes
gallium-drm-driver-descriptor
gallium-dynamicstencilref
gallium-fb-dimensions
gallium-float-1111-format
gallium-format-cleanup
gallium-front-ccw
gallium-gpu4-texture-opcodes
gallium-integer-opcodes
gallium-llvmpipe
gallium-mesa-7.4
gallium-msaa
gallium-new-formats
gallium-newclear
gallium-no-nvidia-opcodes
gallium-no-rhw-position
gallium-no-texture-blanket
gallium-nopointsizeminmax
gallium-render-condition-predicate
gallium-resource-sampling
gallium-resources
gallium-sampler-view
gallium-softpipe-winsys
gallium-st-api
gallium-st-api-dri
gallium-stream-out
gallium-sw-api
gallium-tgsi-semantic-cleanup
gallium-userbuf
gallium-util-format-is-supported
gallium-vertexelementcso
gallium_draw_llvm
gallivm-call
glapi-reorg
gles3
glsl-compiler-1
glsl-continue-return
glsl-continue-return-7-5
glsl-pp-rework-1
glsl-pp-rework-2
glsl-to-tgsi
glsl2
glsl2-llvm
glsl2-lower-variable-indexing
graw-tests
hw_gl_select
i915tex-pageflip
i915tex-zone-rendering
i915tex_branch
i915tex_privbuffers
index-swtnl-0.1
indirect-vbo
intel-2008-q3
intel-2008-q4
kasanen-post-process
kasanen-post-process-v2
llvm-cliptest-viewport
llvm-context
llvmpipe-duma
llvmpipe-wider-regs
lp-line-rast
lp-offset-twoside
lp-setup-llvm
lp-surface-tiling
map-tex-branch
map-texture-image-v4
map-texture-image-v5
master
mesa
mesa_20040127_branch
mesa_20040309_branch
mesa_20050114_branch
mesa_3_2_dev
mesa_3_3_texture_env_combine2
mesa_3_4_branch
mesa_4_0_branch
mesa_5_0_branch
mesa_6_0_branch
mesa_6_2_branch
mesa_6_4_branch
mesa_7_0_branch
mesa_7_2_branch
mesa_7_4_branch
mesa_7_4_idr_staging
mesa_7_5_branch
mesa_7_6_branch
mesa_7_7_branch
nv50-compiler
nvc0
openchrome-branch
opengl-es
opengl-es-v2
openvg-1.0
outputswritten64
pipe-video
primitive-restart
r300-bufmgr
r500-support
r6xx-r7xx-support
r6xx-rewrite
radeon-rewrite
remove-copyteximage-hook
remove-driver-date
remove-max-width
remove-max-width-2
remove-redundant-helpers
renderbuffer-cleanups-v2
shader-file-reorg
shader-work
softpipe_0_1_branch
sprite-coord
st-mesa-per-context-shaders
st-vbo
texfilter_float_branch
texformat-xrgb
texman_0_1_branch
texmem-1.0
texmem_0_2_branch
texmem_0_3_branch
texture_rg
texture_rg-2
thalloc
vbo_0_1_branch
vtx-0-1-branch
vtx-0-2-branch
xa_branch
The Mesa 3D Graphics Library
brianp
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d3d1x
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Author
Files
Lines
2011-06-02
d3d1x/sm4: fix swizzle for 1 component operands
Christoph Bumiller
1
-0/+1
2011-03-11
gallium: remove flags from the flush function
Marek Olšák
2
-2/+2
2011-03-11
gallium: remove the geom_flags param from is_format_supported
Marek Olšák
1
-10/+10
2011-02-15
gallium: add usage parameter to pipe_buffer_create
Marek Olšák
1
-1/+2
2011-02-14
gallium: remove pipe_vertex_buffer::max_index
Marek Olšák
2
-2/+0
2011-01-18
Remove executables from source tree.
José Fonseca
5
-0/+0
2011-01-16
d3d1x: Fix broken build.
Chia-I Wu
1
-1/+6
2010-12-02
gallium: support for array textures and related changes
Roland Scheidegger
3
-86/+104
2010-11-03
d3d1x: Use native_surface::present.
Chia-I Wu
1
-10/+4
2010-09-27
d3d1x: work around crash in widl
Luca Barbieri
2
-2/+12
2010-09-27
d3d11: fix reference counting so devices get freed
Luca Barbieri
1
-0/+2
2010-09-27
d3d1x: fix Map
Luca Barbieri
1
-4/+6
2010-09-27
d3d1x: rework DXGI for occlusion testing and default width/height
Luca Barbieri
3
-29/+174
2010-09-27
d3d1x: put proper calling convention in headers, fixes 64-bit builds
Luca Barbieri
2
-2/+2
2010-09-27
d3d1x: properly support specifying MipLevels as 0
Luca Barbieri
1
-6/+15
2010-09-27
d3d1x: support centroid interpolation
Luca Barbieri
1
-10/+16
2010-09-27
d3d1x: link to libdrm for X11 platform too
Luca Barbieri
1
-1/+1
2010-09-27
d3d11: ignore StructureByteStride
Luca Barbieri
1
-4/+0
2010-09-27
d3d11: advertise IDXGIDevice1, not just IDXGIDevice
Luca Barbieri
1
-1/+1
2010-09-27
d3d1x: link progs with CXXFLAGS
Luca Barbieri
1
-4/+4
2010-09-27
d3d1x: fix progs linking if not all EGL platforms are enabled
Luca Barbieri
1
-4/+18
2010-09-27
d3d1x: add private gitignore file
Luca Barbieri
1
-0/+20
2010-09-27
d3d1x: fix parallel build
Luca Barbieri
2
-2/+4
2010-09-24
d3d1x: CRLF -> LF in progs
Luca Barbieri
26
-5300/+5300
2010-09-24
d3d1x: stop using GLX in demos, just use the default visual
Luca Barbieri
3
-25/+7
2010-09-24
d3d1x: assert if X visual is not among enumerated visuals
Luca Barbieri
1
-0/+1
2010-09-24
d3d1x: don't crash on drivers not supporting vertex or geometry sampling
Luca Barbieri
3
-2/+13
2010-09-24
d3d1x: fix linking of dxbc2tgsi
Luca Barbieri
1
-1/+1
2010-09-24
d3d1x: draw to the correct buffer
Luca Barbieri
1
-1/+1
2010-09-24
d3d1x: fix CheckMultisampleQualityLevels
Luca Barbieri
1
-1/+4
2010-09-24
d3d1x: don't assert on unsupported resource types
Luca Barbieri
1
-3/+11
2010-09-24
d3d1x: add untested support for geometry shader translation
Luca Barbieri
5
-31/+75
2010-09-24
d3d1x: add shader dumping
Luca Barbieri
2
-0/+11
2010-09-23
d3d1x: obliterate IDL parameter names from d3d10.idl from Wine too
Luca Barbieri
1
-291/+291
2010-09-23
d3d1x: add autogenerated files as prerequisites, so make builds them
Luca Barbieri
1
-1/+3
2010-09-23
d3d1x: fix build without system EGL/egl.h
Luca Barbieri
1
-1/+1
2010-09-23
d3d1x: add missing guid.cpp
Luca Barbieri
1
-0/+6
2010-09-23
d3d1x: flush properly
Luca Barbieri
1
-1/+1
2010-09-23
d3d1x: remove another include specstrings.h
Luca Barbieri
1
-1/+0
2010-09-23
d3d1x: flush the pipe context when presenting
Luca Barbieri
1
-0/+2
2010-09-23
d3d1x: remove specstrings.h include
Luca Barbieri
1
-3/+0
2010-09-23
d3d11: obliterate IDL parameter names
Luca Barbieri
6
-641/+641
2010-09-23
d3d1x: rename parameters in dxgi
Luca Barbieri
3
-219/+219
2010-09-23
d3d1x: rename params in misc and objects
Luca Barbieri
2
-115/+117
2010-09-23
d3d11: rename screen params
Luca Barbieri
1
-333/+321
2010-09-23
d3d1x: rename context params
Luca Barbieri
1
-387/+387
2010-09-23
d3d1x: minifix
Luca Barbieri
2
-2/+2
2010-09-23
d3d1x: remove specstrings
Luca Barbieri
11
-475/+449
2010-09-23
d3d1x: normalize whitespace
Luca Barbieri
32
-1585/+1584
2010-09-23
d3d1x: s/tpf/sm4/g
Luca Barbieri
13
-374/+376
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