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path: root/src/gallium/drivers/radeonsi
AgeCommit message (Expand)AuthorFilesLines
10 hoursgallium/radeon: Add some Emacs .dir-locals.el filesMichel Dänzer1-0/+11
21 hoursr600g,radeonsi: switch all occurences of array_size to util_max_layerMarek Olšák1-1/+1
21 hoursradeonsi: fix a hang with streamout on HawaiiMarek Olšák1-1/+13
21 hoursradeonsi: fix a hang with instancing on HawaiiMarek Olšák1-1/+15
21 hoursgallium: rename shader cap MAX_CONSTS to MAX_CONST_BUFFER_SIZEMarek Olšák1-2/+2
29 hoursradeonsi: Use util_memcpy_cpu_to_le32()Tom Stellard2-19/+8
6 daysr600g/radeonsi: Use write-combined CPU mappings of some BOs in GTTMichel Dänzer1-1/+1
8 daysradeonsi/compute: Add support scratch buffer support v2Tom Stellard3-2/+85
8 daysradeonsi/compute: Bump number of user sgprs for LLVM 3.5Tom Stellard1-1/+6
8 daysradeonsi/compute: Share COMPUTE_DBG macro with r600gTom Stellard1-0/+5
8 daysradeonsi: Read rodata from ELF and append it to the end of shadersTom Stellard1-1/+12
12 daysradeonsi: only update vertex buffers when they need updatingMarek Olšák3-2/+22
12 daysradeonsi: remove nr_vertex_buffersMarek Olšák3-6/+23
12 daysradeonsi: move vertex buffer descriptors from IB to memoryMarek Olšák7-106/+133
12 daysradeonsi: add support for fine-grained sampler view updatesMarek Olšák3-30/+21
12 daysradeonsi: move si_set_sampler_views to si_descriptors.cMarek Olšák3-73/+68
12 daysradeonsi: move sampler descriptors from IB to memoryMarek Olšák5-82/+82
12 daysradeonsi: implement ARB_draw_indirectMarek Olšák5-17/+128
12 daysradeonsi: don't add info->start to the index buffer offsetMarek Olšák1-11/+25
12 daysradeonsi: use an SGPR instead of VGT_INDX_OFFSETMarek Olšák4-14/+23
12 daysradeonsi: assume LLVM 3.4.2 is always presentMarek Olšák5-49/+7
2014-07-14radeonsi: partially revert "switch descriptors to i32 vectors"Marek Olšák1-0/+12
2014-07-11radeonsi: rename definitions of shader limitsMarek Olšák7-44/+57
2014-07-11radeonsi: switch descriptors to i32 vectorsMarek Olšák1-13/+16
2014-07-11radeonsi: properly implement texture opcodes that take an offsetMarek Olšák1-84/+104
2014-07-11radeonsi: fix texture fetches with derivatives for 1DArray and 3D texturesMarek Olšák1-4/+30
2014-07-11radeonsi: fix samplerCubeShadow with biasMarek Olšák1-6/+6
2014-07-09gallium: switch dedicated centroid field to interpolation locationIlia Mirkin1-3/+3
2014-07-09radeonsi: fix order of r600_need_dma_space and r600_context_bo_relocChristian König1-1/+2
2014-07-08radeonsi: mark MSAA config state as dirty at the beginning of CSMarek Olšák1-0/+1
2014-07-03gallium: rename PIPE_CAP_TGSI_VS_LAYER to also have _VIEWPORTIlia Mirkin1-1/+1
2014-07-03Revert "radeonsi: Use dma_copy when possible for si_blit."Michel Dänzer1-19/+0
2014-07-02gallium: Add PIPE_SHADER_CAP_DOUBLESTom Stellard1-0/+5
2014-07-01gallium: add a cap for max vertex streamsIlia Mirkin1-0/+2
2014-07-01radeonsi: Use dma_copy when possible for si_blit.Axel Davy1-0/+19
2014-06-18radeonsi: implement ARB_texture_query_lodMarek Olšák2-25/+40
2014-06-18radeonsi: pass ARB_conservative_depth parameters to the hardwareMarek Olšák4-1/+29
2014-06-18radeonsi: cosmetic changes in si_shader.cMarek Olšák1-18/+13
2014-06-18radeonsi: implement ARB_texture_gather and Gather functions from GLSL 4.00Marek Olšák2-12/+123
2014-06-18radeonsi: add sampling of 4:2:2 subsampled texturesGrigori Goronzy2-37/+69
2014-06-16radeonsi: fixup sizes of shader resource and sampler arraysMarek Olšák1-2/+2
2014-06-03r600g,radeonsi: don't use hardware MSAA resolve if dst is fast-clearedMarek Olšák1-1/+2
2014-06-03radeonsi: BlitFramebuffer should follow render conditionMarek Olšák1-5/+6
2014-06-02radeonsi: enable ARB_sample_shadingMarek Olšák1-1/+1
2014-06-02radeonsi: implement SAMPLEMASK fragment shader outputMarek Olšák1-3/+15
2014-06-02radeonsi: interpolate varyings at sample when full sample shading is enabledMarek Olšák3-12/+15
2014-06-02radeonsi: implement SAMPLEPOS fragment shader inputMarek Olšák2-0/+48
2014-06-02radeonsi: implement SAMPLEID fragment shader inputMarek Olšák1-1/+17
2014-06-02radeonsi: implement set_min_samplesMarek Olšák4-2/+36
2014-06-02radeon: add basic register setup for per-sample shadingMarek Olšák1-4/+2