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2 daysllvmpipe: enable z32s8x24 formatHEADmasterRoland Scheidegger1-6/+0
2 daysllvmpipe: handle z32s8x24 depth/stencil formatRoland Scheidegger9-148/+259
2 daysllvmpipe: get rid of unused tiled/linear logicRoland Scheidegger7-713/+50
2 daysllvmpipe: fix bogus handling of first_layer when setting up texture samplingRoland Scheidegger2-14/+18
4 daysllvmpipe: Temporary workaround to prevent segfault on array textures.José Fonseca1-0/+3
2013-05-03llvmpipe: get rid of depth swizzling.Roland Scheidegger7-273/+414
2013-04-29llvmpipe: Fix queries when screen->num_threads == 0.José Fonseca1-2/+3
2013-04-27llvmpipe: stop crashing when one of the so targets is nullZack Rusin1-2/+5
2013-04-27llvmpipe: implement so_overflow queryZack Rusin3-0/+15
2013-04-26llvmpipe: replace LP_MAX_THREADS with screen->num_threads in query codeBrian Paul1-2/+4
2013-04-26llvmpipe: bump LP_MAX_THREADS to 16Brian Paul1-1/+1
2013-04-23softpipe: fix streamout with an emptry geometry shaderZack Rusin2-12/+23
2013-04-21llvmpipe: verify function on blend test.José Fonseca1-0/+2
2013-04-20llvmpipe: Don't support Z32_FLOAT_S8X24_UINT texture sampling support either.José Fonseca1-4/+6
2013-04-20llvmpipe: Ignore depth-stencil state if format has no depth/stencil.José Fonseca1-4/+10
2013-04-18llvmpipe: Take in consideration all current constant buffers when mapping.José Fonseca1-3/+9
2013-04-18llvmpipe: Support half integer pixel center fs coord.José Fonseca4-3/+28
2013-04-18llvmpipe: Remove the static interpolation.José Fonseca3-384/+19
2013-04-17draw: implement pipeline statistics in the draw moduleZack Rusin23-22/+258
2013-04-17tgsi/exec: fix the udiv and umod instructionsZack Rusin1-8/+8
2013-04-17gallivm: JIT symbol resolution with linux perf.José Fonseca8-86/+372
2013-04-17gallium: Disambiguate TGSI_OPCODE_IF.José Fonseca17-27/+137
2013-04-10llvmpipe: implement PIPE_QUERY_SO_STATISTICSZack Rusin2-0/+21
2013-04-05llvmpipe: Work without sse2 if llvm is new enoughAdam Jackson1-2/+3
2013-04-04st/xlib: add HUD support for xlib/GLXBrian Paul4-0/+34
2013-04-04llvmpipe: implement ucmpZack Rusin2-0/+32
2013-04-03draw/llvmpipe: allow independent so attachments to the vsZack Rusin6-23/+43
2013-04-03llvmpipe: reset so buffers when not appendingZack Rusin1-0/+6
2013-04-01llvmpipe: use triangle subdivision to avoid fixed-point overflow issuesBrian Paul3-0/+186
2013-03-28llvmpipe: put .bmp extension on dumped image filesBrian Paul1-2/+2
2013-03-28llvmpipe: add 'f' suffix to 1.0 in fixed_to_float()Brian Paul1-1/+1
2013-03-27llvmpipe/draw: Fix texture sampling in geometry shadersZack Rusin8-71/+146
2013-03-24llvmpipe: Fix assertions with assignment instead of comparison.Vinson Lee1-2/+2
2013-03-22llvmpipe: add EXT_packed_float render target format supportRoland Scheidegger4-2/+382
2013-03-13llvmpipe: don't assert when trying to render to surfaces with multiple layersRoland Scheidegger2-2/+3
2013-03-13llvmpipe: Fix geometry shader token leak.José Fonseca1-0/+1
2013-03-07llvmpipe: remove the power of two sizeof(struct cmd_block) assertionBrian Paul1-7/+0
2013-03-06llvmpipe: fix incorrect 'j' array index in dummy texture codeBrian Paul1-3/+3
2013-03-06llvmpipe: remove unused cmd_block_list structBrian Paul1-4/+0
2013-03-06llvmpipe: add some scene limit sanity check assertionsBrian Paul1-0/+22
2013-03-06llvmpipe: tweak CMD_BLOCK_MAX and LP_SCENE_MAX_SIZEBrian Paul1-2/+8
2013-03-05tgsi: handle projection modifier for array textures.Roland Scheidegger1-3/+11
2013-03-02llvmpipe: don't assert on illegal surface creation.Roland Scheidegger2-4/+4
2013-03-02llvmpipe: bump glsl version to 140Roland Scheidegger2-12/+5
2013-03-02st/mesa: convert ir_triop_lrp to TGSI_OPCODE_LRPBrian Paul1-1/+4
2013-02-28llvmpipe: check buffers in llvmpipe_is_resource_referenced.Roland Scheidegger3-8/+24
2013-02-28llvmpipe: support rendering to buffer render targets.Roland Scheidegger4-47/+61
2013-02-25llvmpipe: (trivial) get rid of old function prototypes.Roland Scheidegger1-7/+0
2013-02-25llvmpipe: support GL_ARB_texture_buffer_object/GL_ARB_texture_buffer_rangeRoland Scheidegger12-115/+191
2013-02-23llvmpipe: Fix creation of shared and scanout textures.John Kåre Alsaker1-1/+3