index
:
mesa/mesa
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
965-glsl
965-ttm
R300_DRIVER
arb_copy_buffer
arb_fbo
arb_fbo_cleanup
arb_fbo_indirect
arb_geometry_shader4
arb_half_float_vertex
arb_map_buffer_range
arb_robustness
arb_sampler_objects
arb_sync
arb_vertex_array_object
asm-shader-rework-1
asm-shader-rework-2
asm-shader-rework-3
auto-cherry-for-8.0
autoconf
cxx-1-branch
d3d1x-addons
draw-instanced
draw-ply
dri2-swapbuffers
drm-gem
embedded-1-branch
embedded-2-branch
experimental-1
ext-provoking-vertex
flex-and-bison-required
floating
frontbuffer-removal
gallium-0.1
gallium-0.1-dri
gallium-0.1-dri2
gallium-0.2
gallium-array-textures
gallium-buffer-usage-cleanup
gallium-clip-state
gallium-compute
gallium-context-transfers-2
gallium-cylindrical-wrap
gallium-double-opcodes
gallium-drm-driver-descriptor
gallium-dynamicstencilref
gallium-fb-dimensions
gallium-float-1111-format
gallium-format-cleanup
gallium-front-ccw
gallium-gpu4-texture-opcodes
gallium-integer-opcodes
gallium-llvmpipe
gallium-mesa-7.4
gallium-msaa
gallium-new-formats
gallium-newclear
gallium-no-nvidia-opcodes
gallium-no-rhw-position
gallium-no-texture-blanket
gallium-nopointsizeminmax
gallium-render-condition-predicate
gallium-resource-sampling
gallium-resources
gallium-sampler-view
gallium-softpipe-winsys
gallium-st-api
gallium-st-api-dri
gallium-stream-out
gallium-sw-api
gallium-tgsi-semantic-cleanup
gallium-userbuf
gallium-util-format-is-supported
gallium-vertexelementcso
gallium_draw_llvm
gallivm-call
glapi-reorg
gles3
glsl-compiler-1
glsl-continue-return
glsl-continue-return-7-5
glsl-pp-rework-1
glsl-pp-rework-2
glsl-to-tgsi
glsl2
glsl2-llvm
glsl2-lower-variable-indexing
graw-tests
hw_gl_select
i915tex-pageflip
i915tex-zone-rendering
i915tex_branch
i915tex_privbuffers
index-swtnl-0.1
indirect-vbo
intel-2008-q3
intel-2008-q4
kasanen-post-process
kasanen-post-process-v2
llvm-cliptest-viewport
llvm-context
llvmpipe-duma
llvmpipe-wider-regs
lp-line-rast
lp-offset-twoside
lp-setup-llvm
lp-surface-tiling
map-tex-branch
map-texture-image-v4
map-texture-image-v5
master
mesa
mesa_20040127_branch
mesa_20040309_branch
mesa_20050114_branch
mesa_3_2_dev
mesa_3_3_texture_env_combine2
mesa_3_4_branch
mesa_4_0_branch
mesa_5_0_branch
mesa_6_0_branch
mesa_6_2_branch
mesa_6_4_branch
mesa_7_0_branch
mesa_7_2_branch
mesa_7_4_branch
mesa_7_4_idr_staging
mesa_7_5_branch
mesa_7_6_branch
mesa_7_7_branch
nv50-compiler
nvc0
openchrome-branch
opengl-es
opengl-es-v2
openvg-1.0
outputswritten64
pipe-video
primitive-restart
r300-bufmgr
r500-support
r6xx-r7xx-support
r6xx-rewrite
radeon-rewrite
remove-copyteximage-hook
remove-driver-date
remove-max-width
remove-max-width-2
remove-redundant-helpers
renderbuffer-cleanups-v2
shader-file-reorg
shader-work
softpipe_0_1_branch
sprite-coord
st-mesa-per-context-shaders
st-vbo
texfilter_float_branch
texformat-xrgb
texman_0_1_branch
texmem-1.0
texmem_0_2_branch
texmem_0_3_branch
texture_rg
texture_rg-2
thalloc
vbo_0_1_branch
vtx-0-1-branch
vtx-0-2-branch
xa_branch
The Mesa 3D Graphics Library
brianp
summary
refs
log
tree
commit
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committer
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Author
Files
Lines
2013-05-09
draw/llvm: Add additional llvm optimization passes
Stéphane Marchesin
1
-0/+3
2013-05-08
i915g: Optimize batchbuffer sizes
Stéphane Marchesin
2
-4/+6
2013-05-08
i915g: Add more PIPE_CAP_* support
Stéphane Marchesin
1
-0/+9
2013-04-18
i915g: Release old fragment shader sampler views with current pipe
Stuart Abercrombie
1
-3/+8
2013-03-09
i915g: Use PIPE_FLUSH_END_OF_FRAME to trigger throttling
Stéphane Marchesin
10
-27/+43
2013-03-09
i915g: Update TODO
Stéphane Marchesin
1
-12/+1
2013-01-10
i915g: Convert to automake
Matt Turner
4
-9/+38
2012-12-14
gallium: Disable varying packing on hardware with <=8 texture indirections.
Paul Berry
1
-0/+14
2012-10-09
i915g: fix unused variable and type conversion warnings
Marek Olšák
2
-2/+1
2012-10-08
i915g: Don't clobber I915_NEW_FS on new framebuffer.
Stéphane Marchesin
1
-1/+1
2012-10-06
i915g: Call draw_set_mapped_vertex_buffer from draw_vbo
Stéphane Marchesin
2
-15/+17
2012-10-05
i915g: Get rid of the fixup state functions.
Stéphane Marchesin
3
-48/+0
2012-10-05
i915g: Remove the i915_context->saved_* stuff.
Stéphane Marchesin
3
-46/+23
2012-10-05
i915g: Don't update I915_HW_PROGRAM in update_framebuffer
Stéphane Marchesin
1
-2/+2
2012-10-05
Revert "i915g: Don't bind 0-length programs"
Stéphane Marchesin
1
-8/+2
2012-10-04
i915g: Don't bind 0-length programs
Stéphane Marchesin
1
-2/+8
2012-10-03
i915g: Implement srgb textures the easy way.
Stéphane Marchesin
3
-102/+9
2012-10-03
i915g: Use X tiling for textures
Stéphane Marchesin
1
-7/+2
2012-09-30
i915g: implement blit
Marek Olšák
2
-23/+61
2012-08-06
docs/helpwanted: add r600g and i915g todo lists
Andreas Boll
1
-0/+4
2012-08-04
i915g: silence a const pointer warning
Brian Paul
1
-1/+1
2012-06-27
i915g: Implement sRGB textures
Stéphane Marchesin
5
-12/+128
2012-06-16
i915g: More ops commute.
Stéphane Marchesin
2
-6/+22
2012-06-10
i915g: Fix depth/stencil glClear
Michael Karcher
1
-6/+5
2012-05-25
i915g: Check for geometry shader earlier in i915_set_constant_buffer.
Vinson Lee
1
-4/+4
2012-04-23
i915g: report that all vertex formats are supported
Marek Olšák
1
-1/+3
2012-04-13
Revert "i915g: Implement stipple with draw."
Stéphane Marchesin
2
-2/+1
2012-04-13
Revert "i915g: Remove unused poly stipple state."
Stéphane Marchesin
2
-0/+54
2012-02-24
i915g: Fix fallout from 8e4540ec2a82e72be491bc8fe23c10551d29a96c
Stéphane Marchesin
1
-4/+10
2012-02-13
i915g: Remove useless draw calls.
Stéphane Marchesin
3
-41/+2
2012-02-13
i915g: Add a way to profile the contents of command buffers.
Stéphane Marchesin
1
-0/+12
2012-02-13
i915g: Fix comments.
Stéphane Marchesin
1
-2/+2
2012-02-13
i915g: Don't emit state when it's already bound.
Stéphane Marchesin
1
-0/+32
2012-02-13
i915g: Remove unused poly stipple state.
Stéphane Marchesin
2
-54/+0
2012-02-13
i915g: Implement stipple with draw.
Stéphane Marchesin
2
-1/+5
2012-02-13
i915g: Fix comment.
Stéphane Marchesin
1
-1/+1
2012-02-13
i915g: Move ureg defines to the header so we can share them.
Stéphane Marchesin
2
-32/+32
2012-02-13
i915g: Separate declarations and program in the fragment program struct.
Stéphane Marchesin
4
-9/+31
2012-01-20
i915g: Fix indentation.
Stéphane Marchesin
1
-1/+1
2012-01-20
i915g: Fix indentation and comment.
Stéphane Marchesin
1
-2/+2
2012-01-19
i915g: Don't avoid flushing when we have a pending fence.
Stéphane Marchesin
1
-1/+4
2012-01-19
i915g: Don't invert signalled/unsignalled fences
Stéphane Marchesin
1
-2/+2
2012-01-16
i915g: Fix the blending for the A8 destination buffer case.
Stéphane Marchesin
4
-12/+29
2012-01-11
i915g: Fix bugs in the shader optimizer.
Stéphane Marchesin
1
-46/+80
2012-01-09
draw: Fail if we fail to enable llvm when asked for it
Jakob Bornecrantz
1
-5/+11
2011-12-30
i915g: Allocate tmp for KILP
Stéphane Marchesin
1
-0/+2
2011-12-28
i915g: Add missing draw_flush call.
Stéphane Marchesin
1
-0/+7
2011-12-28
i915g: Only apply the optimization to output vars.
Stéphane Marchesin
1
-0/+1
2011-12-20
i915g: Add unsupported caps.
Stéphane Marchesin
1
-0/+4
2011-12-20
i915g: Turn an assert into a debug message, print more debug info for missing...
Stéphane Marchesin
2
-4/+9
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