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2013-11-20llvmpipe: enable 32 bit sse paths in the triangle setupllvmpipe-rast-64Zack Rusin1-12/+23
2013-11-20llvmpipe: fix the int64_t printing warningsZack Rusin1-3/+5
2013-11-19llvmpipe: add support for 32bit optimized sse pathsZack Rusin6-41/+191
2013-11-08Make sure dcdx/dcdy are stored as 32bit quantities.Zack Rusin2-8/+3
2013-11-07We missed a few variable which need to be promoted to 64 bits.Zack Rusin1-6/+6
2013-10-29llvmpipe: Try 32-bits dcdx/dcdy.José Fonseca2-2/+11
2013-10-29llvmpipe: Disable SSE rasterization code.José Fonseca2-0/+6
2013-10-29llvmpipe: Tweak IMUL64 definition.José Fonseca1-1/+1
2013-10-29llvmpipe: Take back AVX2 intrinsic support.José Fonseca4-108/+4
2013-10-25llvmpipe: implement 64 bit triangle rasterizationZack Rusin7-98/+194
2013-10-25scons: make sure avx is enabled for x64Zack Rusin1-1/+1
2013-10-25gallium: temporarily disable sse/avxZack Rusin1-4/+4
2013-10-25gallium: add compiler checks for avxZack Rusin1-0/+10
2013-10-25graw: add a test rendering a huge triangleZack Rusin2-0/+174
2013-10-24clover: Query maximum kernel block size from the device instead of the kernel...Francisco Jerez4-10/+18
2013-10-24glsl: silence unused 'var' variable warningBrian Paul1-2/+2
2013-10-24svga: remove user-space vertex/index buffer codeBrian Paul6-259/+13
2013-10-24i965: Print more debuginfo in intel_texsubimage_memcpy()Chad Versace1-2/+8
2013-10-24i965: Fix glTexImage when packing alignment != cppChad Versace1-2/+11
2013-10-24freedreno: fix compile errorRob Clark1-1/+1
2013-10-23i965/fs: Only unroll high-accuracy dFdy() from SIMD16 to SIMD8 on gen4 and IVB.Paul Berry1-10/+27
2013-10-23glsl/gs: Prevent illegal input/output primitive types.Paul Berry1-3/+32
2013-10-23i965: Add perf debug hint when the app makes us do index buffer scanning.Eric Anholt1-1/+4
2013-10-23i965: Try to avoid stalls on the GPU when doing glBufferSubData().Eric Anholt9-36/+150
2013-10-23i965: Be sure to reset brw->vb.buffers[] when trying to redo vertex setup.Eric Anholt1-0/+2
2013-10-23i965: Add support for GL_ARB_texture_buffer_range.Eric Anholt5-9/+34
2013-10-23i965: Add a note about the late-allocation in intel_bufferobj_buffer().Eric Anholt1-0/+4
2013-10-23i965: Drop intel_bufferobj_source().Eric Anholt4-30/+8
2013-10-23i965: Fix texture buffer rendering after a whole buffer replacement.Eric Anholt1-0/+2
2013-10-23clover: fix build after a3ed98f7aa85636579a5696bf036ec13e5c9104aDavid Heidelberger1-3/+4
2013-10-23nv50: clamp PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS to PIPE_MAX_SAMPLERSBrian Paul1-1/+1
2013-10-23radeonsi: remove unused si_set_cs_sampler_view()Brian Paul1-4/+0
2013-10-23gallium: new, unified pipe_context::set_sampler_views() functionBrian Paul44-492/+277
2013-10-23svga: remove unneeded include of u_double_list.hBrian Paul1-2/+0
2013-10-23i965: Expose write_reg() as brw_store_register_mem64().Kenneth Graunke2-9/+11
2013-10-23i965: Move flushing out of write_reg and into the callers.Kenneth Graunke1-4/+8
2013-10-22glsl: Simplify the interface to link_invalidate_variable_locationsIan Romanick3-44/+31
2013-10-22glsl/tests: Unit test vertex shader in / out with link_invalidate_variable_lo...Ian Romanick2-0/+209
2013-10-22glsl: Modify interface to link_invalidate_variable_locationsIan Romanick2-7/+7
2013-10-22glsl/tests: Verify geometry shader built-ins generated by _mesa_glsl_initiali...Ian Romanick1-0/+98
2013-10-22glsl/tests: Verify fragment shader built-ins generated by _mesa_glsl_initiali...Ian Romanick1-0/+71
2013-10-22glsl/tests: Verify vertex shader built-ins generated by _mesa_glsl_initialize...Ian Romanick2-0/+225
2013-10-22glsl: When constructing a variable with an interface type, set interface_typeIan Romanick6-4/+115
2013-10-22mesa/tests: Add simple, dumb test for _mesa_program_state_stringIan Romanick2-1/+48
2013-10-22wayland: Don't leak wl_drm global when unbinding displayAnder Conselvan de Oliveira1-2/+5
2013-10-22mesa: fixes for MSVC 2013Scott Graham2-1/+4
2013-10-22st/mesa: minor whitespace, comment changes in st_draw.cBrian Paul1-8/+11
2013-10-22st/dri: minor formatting clean-ups in dri_context.cBrian Paul1-4/+6
2013-10-22mesa: fix a couple issues with U_FIXED, I_FIXED macrosBrian Paul1-3/+3
2013-10-22mesa: remove GL_MESA_program_debug bits from gl.hBrian Paul1-21/+0