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Diffstat (limited to 'src/gallium/drivers/nv30/nv30_vbo.c')
-rw-r--r--src/gallium/drivers/nv30/nv30_vbo.c620
1 files changed, 620 insertions, 0 deletions
diff --git a/src/gallium/drivers/nv30/nv30_vbo.c b/src/gallium/drivers/nv30/nv30_vbo.c
new file mode 100644
index 00000000000..43914f74153
--- /dev/null
+++ b/src/gallium/drivers/nv30/nv30_vbo.c
@@ -0,0 +1,620 @@
+/*
+ * Copyright 2012 Red Hat Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ * Authors: Ben Skeggs
+ *
+ */
+
+#include "util/u_format.h"
+#include "util/u_inlines.h"
+#include "translate/translate.h"
+
+#include "nouveau/nouveau_fence.h"
+#include "nouveau/nv_object.xml.h"
+#include "nv30-40_3d.xml.h"
+#include "nv30_context.h"
+#include "nv30_format.h"
+
+static void
+nv30_emit_vtxattr(struct nv30_context *nv30, struct pipe_vertex_buffer *vb,
+ struct pipe_vertex_element *ve, unsigned attr)
+{
+ const unsigned nc = util_format_get_nr_components(ve->src_format);
+ struct nouveau_pushbuf *push = nv30->base.pushbuf;
+ struct nv04_resource *res = nv04_resource(vb->buffer);
+ const void *data;
+ float v[4];
+
+ data = nouveau_resource_map_offset(&nv30->base, res, vb->buffer_offset +
+ ve->src_offset, NOUVEAU_BO_RD);
+
+ util_format_read_4f(ve->src_format, v, 0, data, 0, 0, 0, 1, 1);
+
+ switch (nc) {
+ case 4:
+ BEGIN_NV04(push, NV30_3D(VTX_ATTR_4F(attr)), 4);
+ PUSH_DATAf(push, v[0]);
+ PUSH_DATAf(push, v[1]);
+ PUSH_DATAf(push, v[2]);
+ PUSH_DATAf(push, v[3]);
+ break;
+ case 3:
+ BEGIN_NV04(push, NV30_3D(VTX_ATTR_3F(attr)), 3);
+ PUSH_DATAf(push, v[0]);
+ PUSH_DATAf(push, v[1]);
+ PUSH_DATAf(push, v[2]);
+ break;
+ case 2:
+ BEGIN_NV04(push, NV30_3D(VTX_ATTR_2F(attr)), 2);
+ PUSH_DATAf(push, v[0]);
+ PUSH_DATAf(push, v[1]);
+ break;
+ case 1:
+ BEGIN_NV04(push, NV30_3D(VTX_ATTR_1F(attr)), 1);
+ PUSH_DATAf(push, v[0]);
+ break;
+ default:
+ assert(0);
+ break;
+ }
+}
+
+static INLINE void
+nv30_vbuf_range(struct nv30_context *nv30, int vbi,
+ uint32_t *base, uint32_t *size)
+{
+ assert(nv30->vbo_max_index != ~0);
+ *base = nv30->vbo_min_index * nv30->vtxbuf[vbi].stride;
+ *size = (nv30->vbo_max_index -
+ nv30->vbo_min_index + 1) * nv30->vtxbuf[vbi].stride;
+}
+
+static void
+nv30_prevalidate_vbufs(struct nv30_context *nv30)
+{
+ struct pipe_vertex_buffer *vb;
+ struct nv04_resource *buf;
+ int i;
+ uint32_t base, size;
+
+ nv30->vbo_fifo = nv30->vbo_user = 0;
+
+ for (i = 0; i < nv30->num_vtxbufs; i++) {
+ vb = &nv30->vtxbuf[i];
+ if (!vb->stride)
+ continue;
+ buf = nv04_resource(vb->buffer);
+
+ /* NOTE: user buffers with temporary storage count as mapped by GPU */
+ if (!nouveau_resource_mapped_by_gpu(vb->buffer)) {
+ if (nv30->vbo_push_hint) {
+ nv30->vbo_fifo = ~0;
+ continue;
+ } else {
+ if (buf->status & NOUVEAU_BUFFER_STATUS_USER_MEMORY) {
+ nv30->vbo_user |= 1 << i;
+ assert(vb->stride > vb->buffer_offset);
+ nv30_vbuf_range(nv30, i, &base, &size);
+ nouveau_user_buffer_upload(&nv30->base, buf, base, size);
+ } else {
+ nouveau_buffer_migrate(&nv30->base, buf, NOUVEAU_BO_GART);
+ }
+ nv30->base.vbo_dirty = TRUE;
+ }
+ }
+ }
+}
+
+static void
+nv30_update_user_vbufs(struct nv30_context *nv30)
+{
+ struct nouveau_pushbuf *push = nv30->base.pushbuf;
+ uint32_t base, offset, size;
+ int i;
+ uint32_t written = 0;
+
+ for (i = 0; i < nv30->vertex->num_elements; i++) {
+ struct pipe_vertex_element *ve = &nv30->vertex->pipe[i];
+ const int b = ve->vertex_buffer_index;
+ struct pipe_vertex_buffer *vb = &nv30->vtxbuf[b];
+ struct nv04_resource *buf = nv04_resource(vb->buffer);
+
+ if (!(nv30->vbo_user & (1 << b)))
+ continue;
+
+ if (!vb->stride) {
+ nv30_emit_vtxattr(nv30, vb, ve, i);
+ continue;
+ }
+ nv30_vbuf_range(nv30, b, &base, &size);
+
+ if (!(written & (1 << b))) {
+ written |= 1 << b;
+ nouveau_user_buffer_upload(&nv30->base, buf, base, size);
+ }
+
+ offset = vb->buffer_offset + ve->src_offset;
+
+ BEGIN_NV04(push, NV30_3D(VTXBUF(i)), 1);
+ PUSH_RESRC(push, NV30_3D(VTXBUF(i)), BUFCTX_VTXTMP, buf, offset,
+ NOUVEAU_BO_LOW | NOUVEAU_BO_RD,
+ 0, NV30_3D_VTXBUF_DMA1);
+ }
+ nv30->base.vbo_dirty = TRUE;
+}
+
+static INLINE void
+nv30_release_user_vbufs(struct nv30_context *nv30)
+{
+ uint32_t vbo_user = nv30->vbo_user;
+
+ while (vbo_user) {
+ int i = ffs(vbo_user) - 1;
+ vbo_user &= ~(1 << i);
+
+ nouveau_buffer_release_gpu_storage(nv04_resource(nv30->vtxbuf[i].buffer));
+ }
+
+ nouveau_bufctx_reset(nv30->bufctx, BUFCTX_VTXTMP);
+}
+
+void
+nv30_vbo_validate(struct nv30_context *nv30)
+{
+ struct nouveau_pushbuf *push = nv30->base.pushbuf;
+ struct nv30_vertex_stateobj *vertex = nv30->vertex;
+ struct pipe_vertex_element *ve;
+ struct pipe_vertex_buffer *vb;
+ unsigned i, redefine;
+
+ nouveau_bufctx_reset(nv30->bufctx, BUFCTX_VTXBUF);
+ if (!nv30->vertex || nv30->draw_flags)
+ return;
+
+ if (unlikely(vertex->need_conversion)) {
+ nv30->vbo_fifo = ~0;
+ nv30->vbo_user = 0;
+ } else {
+ nv30_prevalidate_vbufs(nv30);
+ }
+
+ if (!PUSH_SPACE(push, 128))
+ return;
+
+ redefine = MAX2(vertex->num_elements, nv30->state.num_vtxelts);
+ BEGIN_NV04(push, NV30_3D(VTXFMT(0)), redefine);
+
+ for (i = 0; i < vertex->num_elements; i++) {
+ ve = &vertex->pipe[i];
+ vb = &nv30->vtxbuf[ve->vertex_buffer_index];
+
+ if (likely(vb->stride) || nv30->vbo_fifo)
+ PUSH_DATA (push, (vb->stride << 8) | vertex->element[i].state);
+ else
+ PUSH_DATA (push, NV30_3D_VTXFMT_TYPE_V32_FLOAT);
+ }
+
+ for (; i < nv30->state.num_vtxelts; i++) {
+ PUSH_DATA (push, NV30_3D_VTXFMT_TYPE_V32_FLOAT);
+ }
+
+ for (i = 0; i < vertex->num_elements; i++) {
+ struct nv04_resource *res;
+ unsigned offset;
+ boolean user;
+
+ ve = &vertex->pipe[i];
+ vb = &nv30->vtxbuf[ve->vertex_buffer_index];
+ user = (nv30->vbo_user & (1 << ve->vertex_buffer_index));
+
+ res = nv04_resource(vb->buffer);
+
+ if (nv30->vbo_fifo || unlikely(vb->stride == 0)) {
+ if (!nv30->vbo_fifo)
+ nv30_emit_vtxattr(nv30, vb, ve, i);
+ continue;
+ }
+
+ offset = ve->src_offset + vb->buffer_offset;
+
+ BEGIN_NV04(push, NV30_3D(VTXBUF(i)), 1);
+ PUSH_RESRC(push, NV30_3D(VTXBUF(i)), user ? BUFCTX_VTXTMP : BUFCTX_VTXBUF,
+ res, offset, NOUVEAU_BO_LOW | NOUVEAU_BO_RD,
+ 0, NV30_3D_VTXBUF_DMA1);
+ }
+
+ nv30->state.num_vtxelts = vertex->num_elements;
+}
+
+static void *
+nv30_vertex_state_create(struct pipe_context *pipe, unsigned num_elements,
+ const struct pipe_vertex_element *elements)
+{
+ struct nv30_vertex_stateobj *so;
+ struct translate_key transkey;
+ unsigned i;
+
+ assert(num_elements);
+
+ so = MALLOC(sizeof(*so) + sizeof(*so->element) * num_elements);
+ if (!so)
+ return NULL;
+ memcpy(so->pipe, elements, sizeof(*elements) * num_elements);
+ so->num_elements = num_elements;
+ so->need_conversion = FALSE;
+
+ transkey.nr_elements = 0;
+ transkey.output_stride = 0;
+
+ for (i = 0; i < num_elements; i++) {
+ const struct pipe_vertex_element *ve = &elements[i];
+ const unsigned vbi = ve->vertex_buffer_index;
+ enum pipe_format fmt = ve->src_format;
+
+ so->element[i].state = nv30_vtxfmt(pipe->screen, fmt)->hw;
+ if (!so->element[i].state) {
+ switch (util_format_get_nr_components(fmt)) {
+ case 1: fmt = PIPE_FORMAT_R32_FLOAT; break;
+ case 2: fmt = PIPE_FORMAT_R32G32_FLOAT; break;
+ case 3: fmt = PIPE_FORMAT_R32G32B32_FLOAT; break;
+ case 4: fmt = PIPE_FORMAT_R32G32B32A32_FLOAT; break;
+ default:
+ assert(0);
+ return NULL;
+ }
+ so->element[i].state = nv30_vtxfmt(pipe->screen, fmt)->hw;
+ so->need_conversion = TRUE;
+ }
+
+ if (1) {
+ unsigned j = transkey.nr_elements++;
+
+ transkey.element[j].type = TRANSLATE_ELEMENT_NORMAL;
+ transkey.element[j].input_format = ve->src_format;
+ transkey.element[j].input_buffer = vbi;
+ transkey.element[j].input_offset = ve->src_offset;
+ transkey.element[j].instance_divisor = ve->instance_divisor;
+
+ transkey.element[j].output_format = fmt;
+ transkey.element[j].output_offset = transkey.output_stride;
+ transkey.output_stride += (util_format_get_stride(fmt, 1) + 3) & ~3;
+ }
+ }
+
+ so->translate = translate_create(&transkey);
+ so->vtx_size = transkey.output_stride / 4;
+ so->vtx_per_packet_max = NV04_PFIFO_MAX_PACKET_LEN / MAX2(so->vtx_size, 1);
+ return so;
+}
+
+static void
+nv30_vertex_state_delete(struct pipe_context *pipe, void *hwcso)
+{
+ struct nv30_vertex_stateobj *so = hwcso;
+
+ if (so->translate)
+ so->translate->release(so->translate);
+ FREE(hwcso);
+}
+
+static void
+nv30_vertex_state_bind(struct pipe_context *pipe, void *hwcso)
+{
+ struct nv30_context *nv30 = nv30_context(pipe);
+
+ nv30->vertex = hwcso;
+ nv30->dirty |= NV30_NEW_VERTEX;
+}
+
+static void
+nv30_draw_arrays(struct nv30_context *nv30,
+ unsigned mode, unsigned start, unsigned count,
+ unsigned instance_count)
+{
+ struct nouveau_pushbuf *push = nv30->base.pushbuf;
+ unsigned prim;
+
+ prim = nv30_prim_gl(mode);
+
+ BEGIN_NV04(push, NV30_3D(VERTEX_BEGIN_END), 1);
+ PUSH_DATA (push, prim);
+ while (count) {
+ const unsigned mpush = 2047 * 256;
+ unsigned npush = (count > mpush) ? mpush : count;
+ unsigned wpush = ((npush + 255) & ~255) >> 8;
+
+ count -= npush;
+
+ BEGIN_NI04(push, NV30_3D(VB_VERTEX_BATCH), wpush);
+ while (npush >= 256) {
+ PUSH_DATA (push, 0xff000000 | start);
+ start += 256;
+ npush -= 256;
+ }
+
+ if (npush)
+ PUSH_DATA (push, ((npush - 1) << 24) | start);
+ }
+ BEGIN_NV04(push, NV30_3D(VERTEX_BEGIN_END), 1);
+ PUSH_DATA (push, NV30_3D_VERTEX_BEGIN_END_STOP);
+}
+
+static void
+nv30_draw_elements_inline_u08(struct nouveau_pushbuf *push, uint8_t *map,
+ unsigned start, unsigned count)
+{
+ map += start;
+
+ if (count & 1) {
+ BEGIN_NV04(push, NV30_3D(VB_ELEMENT_U32), 1);
+ PUSH_DATA (push, *map++);
+ }
+
+ count >>= 1;
+ while (count) {
+ unsigned npush = MIN2(count, NV04_PFIFO_MAX_PACKET_LEN);
+ count -= npush;
+
+ BEGIN_NI04(push, NV30_3D(VB_ELEMENT_U16), npush);
+ while (npush--) {
+ PUSH_DATA (push, (map[1] << 16) | map[0]);
+ map += 2;
+ }
+ }
+
+}
+
+static void
+nv30_draw_elements_inline_u16(struct nouveau_pushbuf *push, uint16_t *map,
+ unsigned start, unsigned count)
+{
+ map += start;
+
+ if (count & 1) {
+ BEGIN_NV04(push, NV30_3D(VB_ELEMENT_U32), 1);
+ PUSH_DATA (push, *map++);
+ }
+
+ count >>= 1;
+ while (count) {
+ unsigned npush = MIN2(count, NV04_PFIFO_MAX_PACKET_LEN);
+ count -= npush;
+
+ BEGIN_NI04(push, NV30_3D(VB_ELEMENT_U16), npush);
+ while (npush--) {
+ PUSH_DATA (push, (map[1] << 16) | map[0]);
+ map += 2;
+ }
+ }
+}
+
+static void
+nv30_draw_elements_inline_u32(struct nouveau_pushbuf *push, uint32_t *map,
+ unsigned start, unsigned count)
+{
+ map += start;
+
+ while (count) {
+ const unsigned nr = MIN2(count, NV04_PFIFO_MAX_PACKET_LEN);
+
+ BEGIN_NI04(push, NV30_3D(VB_ELEMENT_U32), nr);
+ PUSH_DATAp(push, map, nr);
+
+ map += nr;
+ count -= nr;
+ }
+}
+
+static void
+nv30_draw_elements_inline_u32_short(struct nouveau_pushbuf *push, uint32_t *map,
+ unsigned start, unsigned count)
+{
+ map += start;
+
+ if (count & 1) {
+ BEGIN_NV04(push, NV30_3D(VB_ELEMENT_U32), 1);
+ PUSH_DATA (push, *map++);
+ }
+
+ count >>= 1;
+ while (count) {
+ unsigned npush = MIN2(count, NV04_PFIFO_MAX_PACKET_LEN);;
+ count -= npush;
+
+ BEGIN_NI04(push, NV30_3D(VB_ELEMENT_U16), npush);
+ while (npush--) {
+ PUSH_DATA (push, (map[1] << 16) | map[0]);
+ map += 2;
+ }
+ }
+}
+
+static void
+nv30_draw_elements(struct nv30_context *nv30, boolean shorten,
+ unsigned mode, unsigned start, unsigned count,
+ unsigned instance_count, int32_t index_bias)
+{
+ const unsigned index_size = nv30->idxbuf.index_size;
+ struct nouveau_pushbuf *push = nv30->base.pushbuf;
+ struct nouveau_object *eng3d = nv30->screen->eng3d;
+ unsigned prim = nv30_prim_gl(mode);
+ void *data;
+
+#if 0 /*XXX*/
+ if (index_bias != nv30->state.index_bias) {
+ BEGIN_NV04(push, NV30_3D(VB_ELEMENT_BASE), 1);
+ PUSH_DATA (push, index_bias);
+ nv30->state.index_bias = index_bias;
+ }
+#endif
+
+ if (eng3d->oclass == NV40_3D_CLASS && index_size > 1 &&
+ nouveau_resource_mapped_by_gpu(nv30->idxbuf.buffer)) {
+ struct nv04_resource *res = nv04_resource(nv30->idxbuf.buffer);
+ unsigned offset = nv30->idxbuf.offset;
+
+ BEGIN_NV04(push, NV30_3D(IDXBUF_OFFSET), 2);
+ PUSH_RESRC(push, NV30_3D(IDXBUF_OFFSET), BUFCTX_IDXBUF, res, offset,
+ NOUVEAU_BO_LOW | NOUVEAU_BO_RD, 0, 0);
+ PUSH_MTHD (push, NV30_3D(IDXBUF_FORMAT), BUFCTX_IDXBUF, res->bo,
+ (index_size == 2) ? 0x00000010 : 0x00000000,
+ res->domain | NOUVEAU_BO_RD,
+ 0, NV30_3D_IDXBUF_FORMAT_DMA1);
+ BEGIN_NV04(push, NV30_3D(VERTEX_BEGIN_END), 1);
+ PUSH_DATA (push, prim);
+ while (count) {
+ const unsigned mpush = 2047 * 256;
+ unsigned npush = (count > mpush) ? mpush : count;
+ unsigned wpush = ((npush + 255) & ~255) >> 8;
+
+ count -= npush;
+
+ BEGIN_NI04(push, NV30_3D(VB_INDEX_BATCH), wpush);
+ while (npush >= 256) {
+ PUSH_DATA (push, 0xff000000 | start);
+ start += 256;
+ npush -= 256;
+ }
+
+ if (npush)
+ PUSH_DATA (push, ((npush - 1) << 24) | start);
+ }
+ BEGIN_NV04(push, NV30_3D(VERTEX_BEGIN_END), 1);
+ PUSH_DATA (push, NV30_3D_VERTEX_BEGIN_END_STOP);
+ PUSH_RESET(push, BUFCTX_IDXBUF);
+ } else {
+ data = nouveau_resource_map_offset(&nv30->base,
+ nv04_resource(nv30->idxbuf.buffer),
+ nv30->idxbuf.offset, NOUVEAU_BO_RD);
+ if (!data)
+ return;
+
+ BEGIN_NV04(push, NV30_3D(VERTEX_BEGIN_END), 1);
+ PUSH_DATA (push, prim);
+ switch (index_size) {
+ case 1:
+ nv30_draw_elements_inline_u08(push, data, start, count);
+ break;
+ case 2:
+ nv30_draw_elements_inline_u16(push, data, start, count);
+ break;
+ case 4:
+ if (shorten)
+ nv30_draw_elements_inline_u32_short(push, data, start, count);
+ else
+ nv30_draw_elements_inline_u32(push, data, start, count);
+ break;
+ default:
+ assert(0);
+ return;
+ }
+ BEGIN_NV04(push, NV30_3D(VERTEX_BEGIN_END), 1);
+ PUSH_DATA (push, NV30_3D_VERTEX_BEGIN_END_STOP);
+ }
+}
+
+static void
+nv30_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
+{
+ struct nv30_context *nv30 = nv30_context(pipe);
+ struct nouveau_pushbuf *push = nv30->base.pushbuf;
+
+ /* For picking only a few vertices from a large user buffer, push is better,
+ * if index count is larger and we expect repeated vertices, suggest upload.
+ */
+ nv30->vbo_push_hint = /* the 64 is heuristic */
+ !(info->indexed &&
+ ((info->max_index - info->min_index + 64) < info->count));
+
+ nv30->vbo_min_index = info->min_index;
+ nv30->vbo_max_index = info->max_index;
+
+ if (nv30->vbo_push_hint != !!nv30->vbo_fifo)
+ nv30->dirty |= NV30_NEW_ARRAYS;
+
+ push->user_priv = &nv30->bufctx;
+ if (nv30->vbo_user && !(nv30->dirty & (NV30_NEW_VERTEX | NV30_NEW_ARRAYS)))
+ nv30_update_user_vbufs(nv30);
+
+ nv30_state_validate(nv30, TRUE);
+ if (nv30->draw_flags) {
+ nv30_render_vbo(pipe, info);
+ return;
+ } else
+ if (nv30->vbo_fifo) {
+ nv30_push_vbo(nv30, info);
+ return;
+ }
+
+ if (nv30->base.vbo_dirty) {
+ BEGIN_NV04(push, NV30_3D(VTX_CACHE_INVALIDATE_1710), 1);
+ PUSH_DATA (push, 0);
+ nv30->base.vbo_dirty = FALSE;
+ }
+
+ if (!info->indexed) {
+ nv30_draw_arrays(nv30,
+ info->mode, info->start, info->count,
+ info->instance_count);
+ } else {
+ boolean shorten = info->max_index <= 65535;
+
+ assert(nv30->idxbuf.buffer);
+
+ if (info->primitive_restart != nv30->state.prim_restart) {
+ if (info->primitive_restart) {
+ BEGIN_NV04(push, NV40_3D(PRIM_RESTART_ENABLE), 2);
+ PUSH_DATA (push, 1);
+ PUSH_DATA (push, info->restart_index);
+
+ if (info->restart_index > 65535)
+ shorten = FALSE;
+ } else {
+ BEGIN_NV04(push, NV40_3D(PRIM_RESTART_ENABLE), 1);
+ PUSH_DATA (push, 0);
+ }
+ nv30->state.prim_restart = info->primitive_restart;
+ } else
+ if (info->primitive_restart) {
+ BEGIN_NV04(push, NV40_3D(PRIM_RESTART_INDEX), 1);
+ PUSH_DATA (push, info->restart_index);
+
+ if (info->restart_index > 65535)
+ shorten = FALSE;
+ }
+
+ nv30_draw_elements(nv30, shorten,
+ info->mode, info->start, info->count,
+ info->instance_count, info->index_bias);
+ }
+
+ nv30_state_release(nv30);
+ nv30_release_user_vbufs(nv30);
+}
+
+void
+nv30_vbo_init(struct pipe_context *pipe)
+{
+ pipe->create_vertex_elements_state = nv30_vertex_state_create;
+ pipe->delete_vertex_elements_state = nv30_vertex_state_delete;
+ pipe->bind_vertex_elements_state = nv30_vertex_state_bind;
+ pipe->draw_vbo = nv30_draw_vbo;
+}