summaryrefslogtreecommitdiff
path: root/src/gallium/drivers/i965/brw_gs_emit.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/gallium/drivers/i965/brw_gs_emit.c')
-rw-r--r--src/gallium/drivers/i965/brw_gs_emit.c180
1 files changed, 0 insertions, 180 deletions
diff --git a/src/gallium/drivers/i965/brw_gs_emit.c b/src/gallium/drivers/i965/brw_gs_emit.c
deleted file mode 100644
index 9b58773b3bd..00000000000
--- a/src/gallium/drivers/i965/brw_gs_emit.c
+++ /dev/null
@@ -1,180 +0,0 @@
-/*
- Copyright (C) Intel Corp. 2006. All Rights Reserved.
- Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
- develop this 3D driver.
-
- Permission is hereby granted, free of charge, to any person obtaining
- a copy of this software and associated documentation files (the
- "Software"), to deal in the Software without restriction, including
- without limitation the rights to use, copy, modify, merge, publish,
- distribute, sublicense, and/or sell copies of the Software, and to
- permit persons to whom the Software is furnished to do so, subject to
- the following conditions:
-
- The above copyright notice and this permission notice (including the
- next paragraph) shall be included in all copies or substantial
- portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
- LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
- **********************************************************************/
- /*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-
-#include "brw_batchbuffer.h"
-
-#include "brw_defines.h"
-#include "brw_context.h"
-#include "brw_eu.h"
-#include "brw_gs.h"
-
-static void brw_gs_alloc_regs( struct brw_gs_compile *c,
- GLuint nr_verts )
-{
- GLuint i = 0,j;
-
- /* Register usage is static, precompute here:
- */
- c->reg.R0 = retype(brw_vec8_grf(i, 0), BRW_REGISTER_TYPE_UD); i++;
-
- /* Payload vertices plus space for more generated vertices:
- */
- for (j = 0; j < nr_verts; j++) {
- c->reg.vertex[j] = brw_vec4_grf(i, 0);
- i += c->nr_regs;
- }
-
- c->prog_data.urb_read_length = c->nr_regs;
- c->prog_data.total_grf = i;
-}
-
-
-static void brw_gs_emit_vue(struct brw_gs_compile *c,
- struct brw_reg vert,
- GLboolean last,
- GLuint header)
-{
- struct brw_compile *p = &c->func;
- GLboolean allocate = !last;
-
- /* Overwrite PrimType and PrimStart in the message header, for
- * each vertex in turn:
- */
- brw_MOV(p, get_element_ud(c->reg.R0, 2), brw_imm_ud(header));
-
- /* Copy the vertex from vertn into m1..mN+1:
- */
- brw_copy8(p, brw_message_reg(1), vert, c->nr_regs);
-
- /* Send each vertex as a seperate write to the urb. This is
- * different to the concept in brw_sf_emit.c, where subsequent
- * writes are used to build up a single urb entry. Each of these
- * writes instantiates a seperate urb entry, and a new one must be
- * allocated each time.
- */
- brw_urb_WRITE(p,
- allocate ? c->reg.R0 : retype(brw_null_reg(), BRW_REGISTER_TYPE_UD),
- 0,
- c->reg.R0,
- allocate,
- 1, /* used */
- c->nr_regs + 1, /* msg length */
- allocate ? 1 : 0, /* response length */
- allocate ? 0 : 1, /* eot */
- 1, /* writes_complete */
- 0, /* urb offset */
- BRW_URB_SWIZZLE_NONE);
-}
-
-static void brw_gs_ff_sync(struct brw_gs_compile *c, int num_prim)
-{
- struct brw_compile *p = &c->func;
- brw_MOV(p, get_element_ud(c->reg.R0, 1), brw_imm_ud(num_prim));
- brw_ff_sync(p,
- c->reg.R0,
- 0,
- c->reg.R0,
- 1,
- 1, /* used */
- 1, /* msg length */
- 1, /* response length */
- 0, /* eot */
- 1, /* write compelete */
- 0, /* urb offset */
- BRW_URB_SWIZZLE_NONE);
-}
-
-
-void brw_gs_quads( struct brw_gs_compile *c )
-{
- brw_gs_alloc_regs(c, 4);
-
- /* Use polygons for correct edgeflag behaviour. Note that vertex 3
- * is the PV for quads, but vertex 0 for polygons:
- */
- if (c->need_ff_sync)
- brw_gs_ff_sync(c, 1);
- brw_gs_emit_vue(c, c->reg.vertex[3], 0, ((_3DPRIM_POLYGON << 2) | R02_PRIM_START));
- brw_gs_emit_vue(c, c->reg.vertex[0], 0, (_3DPRIM_POLYGON << 2));
- brw_gs_emit_vue(c, c->reg.vertex[1], 0, (_3DPRIM_POLYGON << 2));
- brw_gs_emit_vue(c, c->reg.vertex[2], 1, ((_3DPRIM_POLYGON << 2) | R02_PRIM_END));
-}
-
-void brw_gs_quad_strip( struct brw_gs_compile *c )
-{
- brw_gs_alloc_regs(c, 4);
-
- if (c->need_ff_sync)
- brw_gs_ff_sync(c, 1);
- brw_gs_emit_vue(c, c->reg.vertex[2], 0, ((_3DPRIM_POLYGON << 2) | R02_PRIM_START));
- brw_gs_emit_vue(c, c->reg.vertex[3], 0, (_3DPRIM_POLYGON << 2));
- brw_gs_emit_vue(c, c->reg.vertex[0], 0, (_3DPRIM_POLYGON << 2));
- brw_gs_emit_vue(c, c->reg.vertex[1], 1, ((_3DPRIM_POLYGON << 2) | R02_PRIM_END));
-}
-
-void brw_gs_tris( struct brw_gs_compile *c )
-{
- brw_gs_alloc_regs(c, 3);
-
- if (c->need_ff_sync)
- brw_gs_ff_sync(c, 1);
- brw_gs_emit_vue(c, c->reg.vertex[0], 0, ((_3DPRIM_TRILIST << 2) | R02_PRIM_START));
- brw_gs_emit_vue(c, c->reg.vertex[1], 0, (_3DPRIM_TRILIST << 2));
- brw_gs_emit_vue(c, c->reg.vertex[2], 1, ((_3DPRIM_TRILIST << 2) | R02_PRIM_END));
-}
-
-void brw_gs_lines( struct brw_gs_compile *c )
-{
- brw_gs_alloc_regs(c, 2);
-
- if (c->need_ff_sync)
- brw_gs_ff_sync(c, 1);
- brw_gs_emit_vue(c, c->reg.vertex[0], 0, ((_3DPRIM_LINESTRIP << 2) | R02_PRIM_START));
- brw_gs_emit_vue(c, c->reg.vertex[1], 1, ((_3DPRIM_LINESTRIP << 2) | R02_PRIM_END));
-}
-
-void brw_gs_points( struct brw_gs_compile *c )
-{
- brw_gs_alloc_regs(c, 1);
-
- if (c->need_ff_sync)
- brw_gs_ff_sync(c, 1);
- brw_gs_emit_vue(c, c->reg.vertex[0], 1, ((_3DPRIM_POINTLIST << 2) | R02_PRIM_START | R02_PRIM_END));
-}
-
-
-
-
-
-
-
-