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Diffstat (limited to 'src/gallium/drivers/cell/ppu/cell_state_derived.c')
-rw-r--r--src/gallium/drivers/cell/ppu/cell_state_derived.c170
1 files changed, 0 insertions, 170 deletions
diff --git a/src/gallium/drivers/cell/ppu/cell_state_derived.c b/src/gallium/drivers/cell/ppu/cell_state_derived.c
deleted file mode 100644
index b723e794e71..00000000000
--- a/src/gallium/drivers/cell/ppu/cell_state_derived.c
+++ /dev/null
@@ -1,170 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include "util/u_memory.h"
-#include "pipe/p_shader_tokens.h"
-#include "draw/draw_context.h"
-#include "draw/draw_vertex.h"
-#include "cell_context.h"
-#include "cell_batch.h"
-#include "cell_state.h"
-#include "cell_state_emit.h"
-
-
-/**
- * Determine how to map vertex program outputs to fragment program inputs.
- * Basically, this will be used when computing the triangle interpolation
- * coefficients from the post-transform vertex attributes.
- */
-static void
-calculate_vertex_layout( struct cell_context *cell )
-{
- const struct cell_fragment_shader_state *fs = cell->fs;
- const enum interp_mode colorInterp
- = cell->rasterizer->flatshade ? INTERP_CONSTANT : INTERP_LINEAR;
- struct vertex_info *vinfo = &cell->vertex_info;
- uint i;
- int src;
-
-#if 0
- if (cell->vbuf) {
- /* if using the post-transform vertex buffer, tell draw_vbuf to
- * simply emit the whole post-xform vertex as-is:
- */
- struct vertex_info *vinfo_vbuf = &cell->vertex_info_vbuf;
- vinfo_vbuf->num_attribs = 0;
- draw_emit_vertex_attr(vinfo_vbuf, EMIT_ALL, INTERP_NONE, 0);
- vinfo_vbuf->size = 4 * vs->num_outputs + sizeof(struct vertex_header)/4;
- }
-#endif
-
- /* reset vinfo */
- vinfo->num_attribs = 0;
-
- /* we always want to emit vertex pos */
- src = draw_find_shader_output(cell->draw, TGSI_SEMANTIC_POSITION, 0);
- assert(src >= 0);
- draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_POS, src);
-
-
- /*
- * Loop over fragment shader inputs, searching for the matching output
- * from the vertex shader.
- */
- for (i = 0; i < fs->info.num_inputs; i++) {
- switch (fs->info.input_semantic_name[i]) {
- case TGSI_SEMANTIC_POSITION:
- /* already done above */
- break;
-
- case TGSI_SEMANTIC_COLOR:
- src = draw_find_shader_output(cell->draw, TGSI_SEMANTIC_COLOR,
- fs->info.input_semantic_index[i]);
- assert(src >= 0);
- draw_emit_vertex_attr(vinfo, EMIT_4F, colorInterp, src);
- break;
-
- case TGSI_SEMANTIC_FOG:
- src = draw_find_shader_output(cell->draw, TGSI_SEMANTIC_FOG, 0);
-#if 1
- if (src < 0) /* XXX temp hack, try demos/fogcoord.c with this */
- src = 0;
-#endif
- assert(src >= 0);
- draw_emit_vertex_attr(vinfo, EMIT_1F, INTERP_PERSPECTIVE, src);
- break;
-
- case TGSI_SEMANTIC_GENERIC:
- /* this includes texcoords and varying vars */
- src = draw_find_shader_output(cell->draw, TGSI_SEMANTIC_GENERIC,
- fs->info.input_semantic_index[i]);
- assert(src >= 0);
- draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src);
- break;
-
- default:
- assert(0);
- }
- }
-
- draw_compute_vertex_size(vinfo);
-
- /* XXX only signal this if format really changes */
- cell->dirty |= CELL_NEW_VERTEX_INFO;
-}
-
-
-#if 0
-/**
- * Recompute cliprect from scissor bounds, scissor enable and surface size.
- */
-static void
-compute_cliprect(struct cell_context *sp)
-{
- uint surfWidth = sp->framebuffer.width;
- uint surfHeight = sp->framebuffer.height;
-
- if (sp->rasterizer->scissor) {
- /* clip to scissor rect */
- sp->cliprect.minx = MAX2(sp->scissor.minx, 0);
- sp->cliprect.miny = MAX2(sp->scissor.miny, 0);
- sp->cliprect.maxx = MIN2(sp->scissor.maxx, surfWidth);
- sp->cliprect.maxy = MIN2(sp->scissor.maxy, surfHeight);
- }
- else {
- /* clip to surface bounds */
- sp->cliprect.minx = 0;
- sp->cliprect.miny = 0;
- sp->cliprect.maxx = surfWidth;
- sp->cliprect.maxy = surfHeight;
- }
-}
-#endif
-
-
-
-/**
- * Update derived state, send current state to SPUs prior to rendering.
- */
-void cell_update_derived( struct cell_context *cell )
-{
- if (cell->dirty & (CELL_NEW_RASTERIZER |
- CELL_NEW_FS |
- CELL_NEW_VS))
- calculate_vertex_layout( cell );
-
-#if 0
- if (cell->dirty & (CELL_NEW_SCISSOR |
- CELL_NEW_DEPTH_STENCIL_ALPHA |
- CELL_NEW_FRAMEBUFFER))
- compute_cliprect(cell);
-#endif
-
- cell_emit_state(cell);
-
- cell->dirty = 0;
-}