diff options
Diffstat (limited to 'src/gallium/drivers/cell/ppu/cell_context.h')
-rw-r--r-- | src/gallium/drivers/cell/ppu/cell_context.h | 210 |
1 files changed, 0 insertions, 210 deletions
diff --git a/src/gallium/drivers/cell/ppu/cell_context.h b/src/gallium/drivers/cell/ppu/cell_context.h deleted file mode 100644 index d1aee62ba1e..00000000000 --- a/src/gallium/drivers/cell/ppu/cell_context.h +++ /dev/null @@ -1,210 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - - -#ifndef CELL_CONTEXT_H -#define CELL_CONTEXT_H - - -#include "pipe/p_context.h" -#include "pipe/p_defines.h" -#include "draw/draw_vertex.h" -#include "draw/draw_vbuf.h" -/*#include "cell_winsys.h"*/ -#include "cell/common.h" -#include "rtasm/rtasm_ppc_spe.h" -#include "tgsi/tgsi_scan.h" -#include "util/u_keymap.h" - - -struct cell_vbuf_render; - - -/** - * Cell vertex shader state, subclass of pipe_shader_state. - */ -struct cell_vertex_shader_state -{ - struct pipe_shader_state shader; - struct tgsi_shader_info info; - void *draw_data; -}; - - -/** - * Cell fragment shader state, subclass of pipe_shader_state. - */ -struct cell_fragment_shader_state -{ - struct pipe_shader_state shader; - struct tgsi_shader_info info; - struct spe_function code; - void *data; -}; - - -/** - * Key for mapping per-fragment state to cached SPU machine code. - * keymap(cell_fragment_ops_key) => cell_command_fragment_ops - */ -struct cell_fragment_ops_key -{ - struct pipe_blend_state blend; - struct pipe_blend_color blend_color; - struct pipe_depth_stencil_alpha_state dsa; - enum pipe_format color_format; - enum pipe_format zs_format; -}; - - -struct cell_buffer_node; - -/** - * Fenced buffer list. List of buffers which can be unreferenced after - * the fence has been executed/signalled. - */ -struct cell_buffer_list -{ - PIPE_ALIGN_VAR(16) struct cell_fence fence; - struct cell_buffer_node *head; -}; - -struct cell_velems_state -{ - unsigned count; - struct pipe_vertex_element velem[PIPE_MAX_ATTRIBS]; -}; - -/** - * Per-context state, subclass of pipe_context. - */ -struct cell_context -{ - struct pipe_context pipe; - - struct cell_winsys *winsys; - - const struct pipe_blend_state *blend; - const struct pipe_sampler_state *sampler[PIPE_MAX_SAMPLERS]; - uint num_samplers; - const struct pipe_depth_stencil_alpha_state *depth_stencil; - const struct pipe_rasterizer_state *rasterizer; - const struct cell_vertex_shader_state *vs; - const struct cell_fragment_shader_state *fs; - const struct cell_velems_state *velems; - - struct spe_function logic_op; - - struct pipe_blend_color blend_color; - struct pipe_stencil_ref stencil_ref; - struct pipe_clip_state clip; - struct pipe_resource *constants[2]; - struct pipe_framebuffer_state framebuffer; - struct pipe_poly_stipple poly_stipple; - struct pipe_scissor_state scissor; - struct cell_resource *texture[PIPE_MAX_SAMPLERS]; - struct pipe_sampler_view *fragment_sampler_views[PIPE_MAX_SAMPLERS]; - uint num_textures; - struct pipe_viewport_state viewport; - struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS]; - uint num_vertex_buffers; - struct pipe_index_buffer index_buffer; - - ubyte *cbuf_map[PIPE_MAX_COLOR_BUFS]; - ubyte *zsbuf_map; - - uint dirty; - uint dirty_textures; /* bitmask of texture units */ - uint dirty_samplers; /* bitmask of sampler units */ - - /** Cache of code generated for per-fragment ops */ - struct keymap *fragment_ops_cache; - - /** The primitive drawing context */ - struct draw_context *draw; - struct draw_stage *render_stage; - - /** For post-transformed vertex buffering: */ - struct cell_vbuf_render *vbuf_render; - struct draw_stage *vbuf; - - struct vertex_info vertex_info; - - /** Mapped constant buffers */ - const void *mapped_constants[PIPE_SHADER_TYPES]; - - PIPE_ALIGN_VAR(16) struct cell_spu_function_info spu_functions; - - uint num_cells, num_spus; - - /** Buffers for command batches, vertex/index data */ - uint buffer_size[CELL_NUM_BUFFERS]; - PIPE_ALIGN_VAR(16) ubyte buffer[CELL_NUM_BUFFERS][CELL_BUFFER_SIZE]; - - int cur_batch; /**< which buffer is being filled w/ commands */ - - /** [4] to ensure 16-byte alignment for each status word */ - PIPE_ALIGN_VAR(16) uint buffer_status[CELL_MAX_SPUS][CELL_NUM_BUFFERS][4]; - - - /** Associated with each command/batch buffer is a list of pipe_buffers - * that are fenced. When the last command in a buffer is executed, the - * fence will be signalled, indicating that any pipe_buffers preceeding - * that fence can be unreferenced (and probably freed). - */ - struct cell_buffer_list fenced_buffers[CELL_NUM_BUFFERS]; - - - struct spe_function attrib_fetch; - unsigned attrib_fetch_offsets[PIPE_MAX_ATTRIBS]; - - unsigned debug_flags; -}; - - - - -static INLINE struct cell_context * -cell_context(struct pipe_context *pipe) -{ - return (struct cell_context *) pipe; -} - - -struct pipe_context * -cell_create_context(struct pipe_screen *screen, - void *priv ); - -extern void -cell_vertex_shader_queue_flush(struct draw_context *draw); - - -/* XXX find a better home for this */ -extern void cell_update_vertex_fetch(struct draw_context *draw); - - -#endif /* CELL_CONTEXT_H */ |