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-rw-r--r--Makefile2
-rw-r--r--SConstruct34
-rwxr-xr-xbin/mklib16
-rw-r--r--common.py27
-rw-r--r--configs/autoconf.in2
-rw-r--r--configs/default5
-rw-r--r--configs/linux-llvm4
-rw-r--r--configure.ac87
-rw-r--r--docs/GL3.txt2
-rw-r--r--docs/MESA_drm_image.spec2
-rw-r--r--docs/egl.html59
-rw-r--r--docs/opengles.html4
-rw-r--r--docs/relnotes-7.10.html2753
-rw-r--r--docs/relnotes-7.11.html53
-rw-r--r--docs/relnotes-7.9.1.html406
-rw-r--r--docs/relnotes.html3
-rw-r--r--include/GL/gl_mangle.h332
-rw-r--r--include/GL/glext.h14
-rw-r--r--include/GL/internal/dri_interface.h9
-rw-r--r--include/VG/openvg.h72
-rw-r--r--include/VG/vgext.h466
-rw-r--r--include/VG/vgplatform.h184
-rw-r--r--include/VG/vgu.h261
-rw-r--r--src/SConscript10
-rw-r--r--src/egl/Makefile2
-rw-r--r--src/egl/drivers/Makefile.template30
-rw-r--r--src/egl/drivers/dri2/Makefile7
-rw-r--r--src/egl/drivers/dri2/egl_dri2.c139
-rw-r--r--src/egl/drivers/glx/Makefile7
-rw-r--r--src/egl/drivers/glx/egl_glx.c359
-rw-r--r--src/egl/main/Makefile18
-rw-r--r--src/egl/main/SConscript30
-rw-r--r--src/egl/main/eglapi.c9
-rw-r--r--src/egl/main/eglapi.h2
-rw-r--r--src/egl/main/eglarray.c39
-rw-r--r--src/egl/main/eglarray.h4
-rw-r--r--src/egl/main/eglconfig.c13
-rw-r--r--src/egl/main/eglcurrent.c5
-rw-r--r--src/egl/main/egldisplay.h40
-rw-r--r--src/egl/main/egldriver.c309
-rw-r--r--src/egl/main/egldriver.h24
-rw-r--r--src/egl/main/eglmisc.c33
-rw-r--r--src/egl/main/eglstring.h1
-rw-r--r--src/gallium/SConscript12
-rw-r--r--src/gallium/auxiliary/Makefile7
-rw-r--r--src/gallium/auxiliary/SConscript2
-rw-r--r--src/gallium/auxiliary/draw/draw_context.c39
-rw-r--r--src/gallium/auxiliary/draw/draw_context.h5
-rw-r--r--src/gallium/auxiliary/draw/draw_llvm.c863
-rw-r--r--src/gallium/auxiliary/draw/draw_llvm.h61
-rw-r--r--src/gallium/auxiliary/draw/draw_llvm_sample.c20
-rw-r--r--src/gallium/auxiliary/draw/draw_llvm_translate.c338
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_aaline.c9
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_pstipple.c5
-rw-r--r--src/gallium/auxiliary/draw/draw_private.h1
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c6
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline_llvm.c27
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_vsplit_tmp.h3
-rw-r--r--src/gallium/auxiliary/draw/draw_vs.c40
-rw-r--r--src/gallium/auxiliary/draw/draw_vs.h70
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_aos.c50
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_aos.h10
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_exec.c2
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_llvm.c14
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_ppc.c4
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_sse.c4
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_varient.c32
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld.h29
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_arit.c560
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_assert.c21
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_assert.h4
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_bitarit.c41
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_const.c44
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_const.h48
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_conv.c101
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_conv.h8
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_debug.h1
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_flow.c123
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_flow.h41
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_format.h13
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_format_aos.c187
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_format_soa.c73
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_format_yuv.c115
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_gather.c41
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_gather.h6
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_init.c361
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_init.h39
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_intr.c14
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_intr.h7
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_logic.c76
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_logic.h2
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_misc.cpp2
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_pack.c84
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_pack.h14
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_printf.c39
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_printf.h13
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_quad.c29
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_sample.c185
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_sample.h28
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_sample_aos.c114
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c118
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_struct.c33
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_struct.h12
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_swizzle.c92
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_swizzle.h4
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_tgsi.h9
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_tgsi_aos.c73
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_tgsi_soa.c314
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_type.c37
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_type.h14
-rw-r--r--src/gallium/auxiliary/target-helpers/inline_noop_helper.h51
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_dump.c25
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_dump.h17
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_parse.h3
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_sanity.h6
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_text.c50
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_text.h6
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_ureg.c16
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_ureg.h4
-rw-r--r--src/gallium/auxiliary/util/u_blit.c72
-rw-r--r--src/gallium/auxiliary/util/u_blit.h5
-rw-r--r--src/gallium/auxiliary/util/u_blitter.c120
-rw-r--r--src/gallium/auxiliary/util/u_blitter.h25
-rw-r--r--src/gallium/auxiliary/util/u_box.h12
-rw-r--r--src/gallium/auxiliary/util/u_debug.c54
-rw-r--r--src/gallium/auxiliary/util/u_debug_describe.c2
-rw-r--r--src/gallium/auxiliary/util/u_debug_stack.c5
-rw-r--r--src/gallium/auxiliary/util/u_debug_symbol.c4
-rw-r--r--src/gallium/auxiliary/util/u_dirty_flags.h4
-rw-r--r--src/gallium/auxiliary/util/u_dirty_surfaces.h5
-rw-r--r--src/gallium/auxiliary/util/u_dump_state.c14
-rw-r--r--src/gallium/auxiliary/util/u_format.csv4
-rw-r--r--src/gallium/auxiliary/util/u_gen_mipmap.c411
-rw-r--r--src/gallium/auxiliary/util/u_gen_mipmap.h2
-rw-r--r--src/gallium/auxiliary/util/u_index_modify.c115
-rw-r--r--src/gallium/auxiliary/util/u_index_modify.h27
-rw-r--r--src/gallium/auxiliary/util/u_inlines.h129
-rw-r--r--src/gallium/auxiliary/util/u_resource.c62
-rw-r--r--src/gallium/auxiliary/util/u_sampler.c7
-rw-r--r--src/gallium/auxiliary/util/u_simple_screen.h3
-rw-r--r--src/gallium/auxiliary/util/u_simple_shaders.c11
-rw-r--r--src/gallium/auxiliary/util/u_simple_shaders.h4
-rw-r--r--src/gallium/auxiliary/util/u_slab.c (renamed from src/gallium/auxiliary/util/u_mempool.c)94
-rw-r--r--src/gallium/auxiliary/util/u_slab.h (renamed from src/gallium/auxiliary/util/u_mempool.h)50
-rw-r--r--src/gallium/auxiliary/util/u_staging.c37
-rw-r--r--src/gallium/auxiliary/util/u_staging.h2
-rw-r--r--src/gallium/auxiliary/util/u_surface.c78
-rw-r--r--src/gallium/auxiliary/util/u_surface.h24
-rw-r--r--src/gallium/auxiliary/util/u_surfaces.c31
-rw-r--r--src/gallium/auxiliary/util/u_surfaces.h27
-rw-r--r--src/gallium/auxiliary/util/u_transfer.c78
-rw-r--r--src/gallium/auxiliary/util/u_transfer.h122
-rw-r--r--src/gallium/auxiliary/util/u_upload_mgr.c159
-rw-r--r--src/gallium/auxiliary/util/u_upload_mgr.h54
-rw-r--r--src/gallium/docs/d3d11ddi.txt5
-rw-r--r--src/gallium/docs/source/context.rst40
-rw-r--r--src/gallium/docs/source/glossary.rst8
-rw-r--r--src/gallium/docs/source/screen.rst28
-rw-r--r--src/gallium/docs/source/tgsi.rst69
-rw-r--r--src/gallium/drivers/cell/ppu/cell_context.c10
-rw-r--r--src/gallium/drivers/cell/ppu/cell_state_vertex.c5
-rw-r--r--src/gallium/drivers/cell/ppu/cell_texture.c92
-rw-r--r--src/gallium/drivers/failover/fo_context.c20
-rw-r--r--src/gallium/drivers/failover/fo_state.c6
-rw-r--r--src/gallium/drivers/galahad/glhd_context.c70
-rw-r--r--src/gallium/drivers/galahad/glhd_objects.c8
-rw-r--r--src/gallium/drivers/galahad/glhd_objects.h6
-rw-r--r--src/gallium/drivers/galahad/glhd_screen.c45
-rw-r--r--src/gallium/drivers/i915/TODO25
-rw-r--r--src/gallium/drivers/i915/i915_batch.h5
-rw-r--r--src/gallium/drivers/i915/i915_batchbuffer.h35
-rw-r--r--src/gallium/drivers/i915/i915_blit.c6
-rw-r--r--src/gallium/drivers/i915/i915_context.c4
-rw-r--r--src/gallium/drivers/i915/i915_context.h5
-rw-r--r--src/gallium/drivers/i915/i915_debug.c4
-rw-r--r--src/gallium/drivers/i915/i915_debug.h1
-rw-r--r--src/gallium/drivers/i915/i915_fpc_translate.c8
-rw-r--r--src/gallium/drivers/i915/i915_prim_vbuf.c15
-rw-r--r--src/gallium/drivers/i915/i915_reg.h3
-rw-r--r--src/gallium/drivers/i915/i915_resource.h10
-rw-r--r--src/gallium/drivers/i915/i915_resource_buffer.c25
-rw-r--r--src/gallium/drivers/i915/i915_resource_texture.c131
-rw-r--r--src/gallium/drivers/i915/i915_screen.c2
-rw-r--r--src/gallium/drivers/i915/i915_state.c5
-rw-r--r--src/gallium/drivers/i915/i915_state_emit.c65
-rw-r--r--src/gallium/drivers/i915/i915_state_sampler.c20
-rw-r--r--src/gallium/drivers/i915/i915_surface.c98
-rw-r--r--src/gallium/drivers/i915/i915_surface.h1
-rw-r--r--src/gallium/drivers/i915/i915_winsys.h29
-rw-r--r--src/gallium/drivers/i965/Makefile2
-rw-r--r--src/gallium/drivers/i965/SConscript3
-rw-r--r--src/gallium/drivers/i965/brw_batchbuffer.c4
-rw-r--r--src/gallium/drivers/i965/brw_batchbuffer.h5
-rw-r--r--src/gallium/drivers/i965/brw_clip.c6
-rw-r--r--src/gallium/drivers/i965/brw_clip.h2
-rw-r--r--src/gallium/drivers/i965/brw_clip_line.c14
-rw-r--r--src/gallium/drivers/i965/brw_clip_state.c4
-rw-r--r--src/gallium/drivers/i965/brw_clip_tri.c8
-rw-r--r--src/gallium/drivers/i965/brw_clip_util.c12
-rw-r--r--src/gallium/drivers/i965/brw_context.c10
-rw-r--r--src/gallium/drivers/i965/brw_context.h16
-rw-r--r--src/gallium/drivers/i965/brw_defines.h361
-rw-r--r--src/gallium/drivers/i965/brw_disasm.c179
-rw-r--r--src/gallium/drivers/i965/brw_disasm.h6
-rw-r--r--src/gallium/drivers/i965/brw_draw_upload.c14
-rw-r--r--src/gallium/drivers/i965/brw_eu_emit.c158
-rw-r--r--src/gallium/drivers/i965/brw_gs.c4
-rw-r--r--src/gallium/drivers/i965/brw_gs_state.c2
-rw-r--r--src/gallium/drivers/i965/brw_misc_state.c29
-rw-r--r--src/gallium/drivers/i965/brw_pipe_clear.c4
-rw-r--r--src/gallium/drivers/i965/brw_pipe_rast.c2
-rw-r--r--src/gallium/drivers/i965/brw_pipe_surface.c (renamed from src/gallium/drivers/i965/brw_screen_surface.c)85
-rw-r--r--src/gallium/drivers/i965/brw_pipe_vertex.c22
-rw-r--r--src/gallium/drivers/i965/brw_reg.h52
-rw-r--r--src/gallium/drivers/i965/brw_resource_buffer.c7
-rw-r--r--src/gallium/drivers/i965/brw_resource_texture.c35
-rw-r--r--src/gallium/drivers/i965/brw_resource_texture_layout.c2
-rw-r--r--src/gallium/drivers/i965/brw_screen.c59
-rw-r--r--src/gallium/drivers/i965/brw_screen.h14
-rw-r--r--src/gallium/drivers/i965/brw_sf_emit.c4
-rw-r--r--src/gallium/drivers/i965/brw_sf_state.c4
-rw-r--r--src/gallium/drivers/i965/brw_state.h2
-rw-r--r--src/gallium/drivers/i965/brw_state_upload.c2
-rw-r--r--src/gallium/drivers/i965/brw_structs.h238
-rw-r--r--src/gallium/drivers/i965/brw_structs_dump.c2
-rw-r--r--src/gallium/drivers/i965/brw_urb.c4
-rw-r--r--src/gallium/drivers/i965/brw_vs.h1
-rw-r--r--src/gallium/drivers/i965/brw_vs_emit.c17
-rw-r--r--src/gallium/drivers/i965/brw_vs_state.c8
-rw-r--r--src/gallium/drivers/i965/brw_winsys.h4
-rw-r--r--src/gallium/drivers/i965/brw_winsys_debug.c6
-rw-r--r--src/gallium/drivers/i965/brw_wm_emit.c12
-rw-r--r--src/gallium/drivers/i965/brw_wm_fp.c2
-rw-r--r--src/gallium/drivers/i965/brw_wm_glsl.c6
-rw-r--r--src/gallium/drivers/i965/brw_wm_state.c10
-rw-r--r--src/gallium/drivers/i965/intel_decode.c563
-rw-r--r--src/gallium/drivers/i965/intel_decode.h4
-rw-r--r--src/gallium/drivers/i965/intel_structs.h2
-rw-r--r--src/gallium/drivers/identity/SConscript2
-rw-r--r--src/gallium/drivers/identity/id_context.c70
-rw-r--r--src/gallium/drivers/identity/id_objects.c9
-rw-r--r--src/gallium/drivers/identity/id_objects.h6
-rw-r--r--src/gallium/drivers/identity/id_screen.c45
-rw-r--r--src/gallium/drivers/llvmpipe/Makefile2
-rw-r--r--src/gallium/drivers/llvmpipe/lp_bld_alpha.c4
-rw-r--r--src/gallium/drivers/llvmpipe/lp_bld_alpha.h4
-rw-r--r--src/gallium/drivers/llvmpipe/lp_bld_blend.h5
-rw-r--r--src/gallium/drivers/llvmpipe/lp_bld_blend_aos.c4
-rw-r--r--src/gallium/drivers/llvmpipe/lp_bld_blend_soa.c6
-rw-r--r--src/gallium/drivers/llvmpipe/lp_bld_depth.c85
-rw-r--r--src/gallium/drivers/llvmpipe/lp_bld_depth.h10
-rw-r--r--src/gallium/drivers/llvmpipe/lp_bld_interp.c36
-rw-r--r--src/gallium/drivers/llvmpipe/lp_bld_interp.h7
-rw-r--r--src/gallium/drivers/llvmpipe/lp_context.c58
-rw-r--r--src/gallium/drivers/llvmpipe/lp_context.h13
-rw-r--r--src/gallium/drivers/llvmpipe/lp_flush.c11
-rw-r--r--src/gallium/drivers/llvmpipe/lp_flush.h2
-rw-r--r--src/gallium/drivers/llvmpipe/lp_jit.c131
-rw-r--r--src/gallium/drivers/llvmpipe/lp_jit.h28
-rw-r--r--src/gallium/drivers/llvmpipe/lp_perf.h1
-rw-r--r--src/gallium/drivers/llvmpipe/lp_rast.c16
-rw-r--r--src/gallium/drivers/llvmpipe/lp_rast_priv.h13
-rw-r--r--src/gallium/drivers/llvmpipe/lp_scene.c29
-rw-r--r--src/gallium/drivers/llvmpipe/lp_scene_queue.h2
-rw-r--r--src/gallium/drivers/llvmpipe/lp_screen.c5
-rw-r--r--src/gallium/drivers/llvmpipe/lp_screen.h14
-rw-r--r--src/gallium/drivers/llvmpipe/lp_setup.c13
-rw-r--r--src/gallium/drivers/llvmpipe/lp_setup.h3
-rw-r--r--src/gallium/drivers/llvmpipe/lp_setup_vbuf.c2
-rw-r--r--src/gallium/drivers/llvmpipe/lp_state_fs.c227
-rw-r--r--src/gallium/drivers/llvmpipe/lp_state_fs.h7
-rw-r--r--src/gallium/drivers/llvmpipe/lp_state_setup.c254
-rw-r--r--src/gallium/drivers/llvmpipe/lp_state_vertex.c6
-rw-r--r--src/gallium/drivers/llvmpipe/lp_surface.c46
-rw-r--r--src/gallium/drivers/llvmpipe/lp_test.h7
-rw-r--r--src/gallium/drivers/llvmpipe/lp_test_blend.c65
-rw-r--r--src/gallium/drivers/llvmpipe/lp_test_conv.c66
-rw-r--r--src/gallium/drivers/llvmpipe/lp_test_format.c76
-rw-r--r--src/gallium/drivers/llvmpipe/lp_test_main.c11
-rw-r--r--src/gallium/drivers/llvmpipe/lp_test_printf.c96
-rw-r--r--src/gallium/drivers/llvmpipe/lp_test_round.c69
-rw-r--r--src/gallium/drivers/llvmpipe/lp_test_sincos.c65
-rw-r--r--src/gallium/drivers/llvmpipe/lp_tex_sample.c22
-rw-r--r--src/gallium/drivers/llvmpipe/lp_texture.c108
-rw-r--r--src/gallium/drivers/llvmpipe/lp_texture.h8
-rw-r--r--src/gallium/drivers/noop/noop_pipe.c136
-rw-r--r--src/gallium/drivers/noop/noop_public.h5
-rw-r--r--src/gallium/drivers/noop/noop_state.c34
-rw-r--r--src/gallium/drivers/nouveau/nouveau_screen.h3
-rw-r--r--src/gallium/drivers/nouveau/nouveau_winsys.h7
-rw-r--r--src/gallium/drivers/nouveau/nv_object.xml.h57
-rw-r--r--src/gallium/drivers/nv50/nv50_buffer.c1
-rw-r--r--src/gallium/drivers/nv50/nv50_context.c4
-rw-r--r--src/gallium/drivers/nv50/nv50_context.h1
-rw-r--r--src/gallium/drivers/nv50/nv50_miptree.c53
-rw-r--r--src/gallium/drivers/nv50/nv50_resource.c8
-rw-r--r--src/gallium/drivers/nv50/nv50_resource.h7
-rw-r--r--src/gallium/drivers/nv50/nv50_screen.c4
-rw-r--r--src/gallium/drivers/nv50/nv50_shader_state.c2
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-rw-r--r--src/mesa/drivers/dri/r600/evergreen_blit.c88
-rw-r--r--src/mesa/drivers/dri/r600/evergreen_state.c24
-rw-r--r--src/mesa/drivers/dri/r600/r600_context.c12
-rw-r--r--src/mesa/drivers/dri/r600/r600_tex.c1
-rw-r--r--src/mesa/drivers/dri/r600/r700_assembler.c149
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_bocs_wrapper.h3
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_chipset.h42
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_common_context.c3
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_context.c1
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_fbo.c1
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h2
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_screen.c48
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_tex.c1
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_texture.c1
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_texture.h1
-rw-r--r--src/mesa/drivers/dri/sis/server/sis_dri.h9
-rw-r--r--src/mesa/drivers/dri/tdfx/tdfx_context.h4
-rw-r--r--src/mesa/drivers/dri/unichrome/server/via_dri.h2
-rw-r--r--src/mesa/drivers/osmesa/osmesa.c2
-rw-r--r--src/mesa/drivers/windows/gdi/InitCritSections.cpp5
-rw-r--r--src/mesa/drivers/x11/glxheader.h8
-rw-r--r--src/mesa/drivers/x11/xm_api.c176
-rw-r--r--src/mesa/drivers/x11/xm_buffer.c19
-rw-r--r--src/mesa/drivers/x11/xm_dd.c55
-rw-r--r--src/mesa/drivers/x11/xm_glide.c8
-rw-r--r--src/mesa/drivers/x11/xm_image.c94
-rw-r--r--src/mesa/drivers/x11/xm_line.c4
-rw-r--r--src/mesa/drivers/x11/xm_span.c23
-rw-r--r--src/mesa/drivers/x11/xmesa.h17
-rw-r--r--src/mesa/drivers/x11/xmesaP.h18
-rw-r--r--src/mesa/gl.pc.in1
-rw-r--r--src/mesa/main/APIspec.xml62
-rw-r--r--src/mesa/main/accum.c1
-rw-r--r--src/mesa/main/api_arrayelt.c2
-rw-r--r--src/mesa/main/api_arrayelt.h1
-rw-r--r--src/mesa/main/api_exec.c4
-rw-r--r--src/mesa/main/api_noop.c1
-rw-r--r--src/mesa/main/api_noop.h1
-rw-r--r--src/mesa/main/arrayobj.c2
-rw-r--r--src/mesa/main/atifragshader.c2
-rw-r--r--src/mesa/main/attrib.c1
-rw-r--r--src/mesa/main/bufferobj.c2
-rw-r--r--src/mesa/main/bufferobj.h1
-rw-r--r--src/mesa/main/buffers.c1
-rw-r--r--src/mesa/main/clear.c1
-rw-r--r--src/mesa/main/colormac.h11
-rw-r--r--src/mesa/main/colortab.c2
-rw-r--r--src/mesa/main/compiler.h4
-rw-r--r--src/mesa/main/condrender.c1
-rw-r--r--src/mesa/main/config.h34
-rw-r--r--src/mesa/main/context.c14
-rw-r--r--src/mesa/main/convolve.c1
-rw-r--r--src/mesa/main/cpuinfo.c2
-rw-r--r--src/mesa/main/depth.c6
-rw-r--r--src/mesa/main/depth.h3
-rw-r--r--src/mesa/main/dlist.h1
-rw-r--r--src/mesa/main/drawpix.c1
-rw-r--r--src/mesa/main/drawtex.c2
-rw-r--r--src/mesa/main/enable.c1
-rw-r--r--src/mesa/main/enums.c4
-rw-r--r--src/mesa/main/eval.c1
-rw-r--r--src/mesa/main/eval.h1
-rw-r--r--src/mesa/main/extensions.c913
-rw-r--r--src/mesa/main/fbobject.c115
-rw-r--r--src/mesa/main/fbobject.h3
-rw-r--r--src/mesa/main/feedback.c1
-rw-r--r--src/mesa/main/feedback.h1
-rw-r--r--src/mesa/main/ffvertex_prog.c1
-rw-r--r--src/mesa/main/formats.c141
-rw-r--r--src/mesa/main/formats.h9
-rw-r--r--src/mesa/main/framebuffer.c8
-rw-r--r--src/mesa/main/framebuffer.h3
-rw-r--r--src/mesa/main/get.c75
-rw-r--r--src/mesa/main/getstring.c2
-rw-r--r--src/mesa/main/glapidispatch.h1158
-rw-r--r--src/mesa/main/hint.c1
-rw-r--r--src/mesa/main/histogram.c1
-rw-r--r--src/mesa/main/image.c4
-rw-r--r--src/mesa/main/imports.c4
-rw-r--r--src/mesa/main/matrix.c1
-rw-r--r--src/mesa/main/mipmap.c1
-rw-r--r--src/mesa/main/mtypes.h10
-rw-r--r--src/mesa/main/multisample.c1
-rw-r--r--src/mesa/main/nvprogram.c1
-rw-r--r--src/mesa/main/pack.c170
-rw-r--r--src/mesa/main/pack.h14
-rw-r--r--src/mesa/main/pixel.c1
-rw-r--r--src/mesa/main/pixelstore.c1
-rw-r--r--src/mesa/main/pixeltransfer.c1
-rw-r--r--src/mesa/main/queryobj.c40
-rw-r--r--src/mesa/main/queryobj.h1
-rw-r--r--src/mesa/main/rastpos.c2
-rw-r--r--src/mesa/main/readpix.c1
-rw-r--r--src/mesa/main/remap_helper.h3944
-rw-r--r--src/mesa/main/renderbuffer.c11
-rw-r--r--src/mesa/main/renderbuffer.h6
-rw-r--r--src/mesa/main/scissor.c1
-rw-r--r--src/mesa/main/shaderapi.c9
-rw-r--r--src/mesa/main/shaderobj.c2
-rw-r--r--src/mesa/main/shared.c1
-rw-r--r--src/mesa/main/syncobj.c2
-rw-r--r--src/mesa/main/texcompress.c2
-rw-r--r--src/mesa/main/texcompress.h5
-rw-r--r--src/mesa/main/texcompress_fxt1.c1
-rw-r--r--src/mesa/main/texcompress_fxt1.h1
-rw-r--r--src/mesa/main/texcompress_s3tc.c2
-rw-r--r--src/mesa/main/texcompress_s3tc.h6
-rw-r--r--src/mesa/main/texenv.c1
-rw-r--r--src/mesa/main/texenvprogram.c5
-rw-r--r--src/mesa/main/texenvprogram.h2
-rw-r--r--src/mesa/main/texfetch.c37
-rw-r--r--src/mesa/main/texfetch.h3
-rw-r--r--src/mesa/main/texfetch_tmp.h148
-rw-r--r--src/mesa/main/texformat.c317
-rw-r--r--src/mesa/main/texformat.h2
-rw-r--r--src/mesa/main/texgen.c1
-rw-r--r--src/mesa/main/texgen.h1
-rw-r--r--src/mesa/main/texgetimage.c39
-rw-r--r--src/mesa/main/texgetimage.h6
-rw-r--r--src/mesa/main/teximage.c1962
-rw-r--r--src/mesa/main/teximage.h2
-rw-r--r--src/mesa/main/texobj.c76
-rw-r--r--src/mesa/main/texobj.h6
-rw-r--r--src/mesa/main/texpal.c1
-rw-r--r--src/mesa/main/texparam.c2
-rw-r--r--src/mesa/main/texrender.c42
-rw-r--r--src/mesa/main/texrender.h4
-rw-r--r--src/mesa/main/texstore.c147
-rw-r--r--src/mesa/main/transformfeedback.c2
-rw-r--r--src/mesa/main/transformfeedback.h7
-rw-r--r--src/mesa/main/uniforms.c4
-rw-r--r--src/mesa/main/varray.c8
-rw-r--r--src/mesa/main/varray.h6
-rw-r--r--src/mesa/main/version.c3
-rw-r--r--src/mesa/main/version.h6
-rw-r--r--src/mesa/main/viewport.c7
-rw-r--r--src/mesa/main/viewport.h6
-rw-r--r--src/mesa/main/vtxfmt.c1
-rw-r--r--src/mesa/main/vtxfmt.h1
-rw-r--r--src/mesa/math/m_debug_clip.c31
-rw-r--r--src/mesa/program/arbprogparse.h6
-rw-r--r--src/mesa/program/ir_to_mesa.cpp159
-rw-r--r--src/mesa/program/ir_to_mesa.h7
-rw-r--r--src/mesa/program/nvfragparse.h5
-rw-r--r--src/mesa/program/nvvertparse.h5
-rw-r--r--src/mesa/program/prog_cache.h3
-rw-r--r--src/mesa/program/prog_execute.c12
-rw-r--r--src/mesa/program/prog_instruction.h2
-rw-r--r--src/mesa/program/prog_optimize.h3
-rw-r--r--src/mesa/program/prog_statevars.c30
-rw-r--r--src/mesa/program/prog_statevars.h5
-rw-r--r--src/mesa/program/program.c1
-rw-r--r--src/mesa/program/symbol_table.c85
-rw-r--r--src/mesa/program/symbol_table.h4
-rw-r--r--src/mesa/state_tracker/st_atom.c4
-rw-r--r--src/mesa/state_tracker/st_atom_constbuf.c32
-rw-r--r--src/mesa/state_tracker/st_atom_framebuffer.c18
-rw-r--r--src/mesa/state_tracker/st_atom_pixeltransfer.c4
-rw-r--r--src/mesa/state_tracker/st_atom_sampler.c12
-rw-r--r--src/mesa/state_tracker/st_atom_shader.c145
-rw-r--r--src/mesa/state_tracker/st_cb_accum.c25
-rw-r--r--src/mesa/state_tracker/st_cb_accum.h6
-rw-r--r--src/mesa/state_tracker/st_cb_bitmap.c147
-rw-r--r--src/mesa/state_tracker/st_cb_bitmap.h9
-rw-r--r--src/mesa/state_tracker/st_cb_blit.c33
-rw-r--r--src/mesa/state_tracker/st_cb_blit.h1
-rw-r--r--src/mesa/state_tracker/st_cb_bufferobjects.c42
-rw-r--r--src/mesa/state_tracker/st_cb_clear.c8
-rw-r--r--src/mesa/state_tracker/st_cb_drawpixels.c246
-rw-r--r--src/mesa/state_tracker/st_cb_drawpixels.h11
-rw-r--r--src/mesa/state_tracker/st_cb_drawtex.c3
-rw-r--r--src/mesa/state_tracker/st_cb_drawtex.h1
-rw-r--r--src/mesa/state_tracker/st_cb_eglimage.c1
-rw-r--r--src/mesa/state_tracker/st_cb_eglimage.h1
-rw-r--r--src/mesa/state_tracker/st_cb_fbo.c39
-rw-r--r--src/mesa/state_tracker/st_cb_feedback.c1
-rw-r--r--src/mesa/state_tracker/st_cb_feedback.h1
-rw-r--r--src/mesa/state_tracker/st_cb_program.c112
-rw-r--r--src/mesa/state_tracker/st_cb_program.h5
-rw-r--r--src/mesa/state_tracker/st_cb_queryobj.c3
-rw-r--r--src/mesa/state_tracker/st_cb_queryobj.h1
-rw-r--r--src/mesa/state_tracker/st_cb_rasterpos.c1
-rw-r--r--src/mesa/state_tracker/st_cb_rasterpos.h1
-rw-r--r--src/mesa/state_tracker/st_cb_readpixels.c17
-rw-r--r--src/mesa/state_tracker/st_cb_readpixels.h4
-rw-r--r--src/mesa/state_tracker/st_cb_texture.c90
-rw-r--r--src/mesa/state_tracker/st_cb_texture.h3
-rw-r--r--src/mesa/state_tracker/st_cb_xformfb.c1
-rw-r--r--src/mesa/state_tracker/st_cb_xformfb.h1
-rw-r--r--src/mesa/state_tracker/st_context.c11
-rw-r--r--src/mesa/state_tracker/st_context.h21
-rw-r--r--src/mesa/state_tracker/st_debug.c4
-rw-r--r--src/mesa/state_tracker/st_draw.c13
-rw-r--r--src/mesa/state_tracker/st_draw.h3
-rw-r--r--src/mesa/state_tracker/st_draw_feedback.c30
-rw-r--r--src/mesa/state_tracker/st_extensions.c5
-rw-r--r--src/mesa/state_tracker/st_format.c131
-rw-r--r--src/mesa/state_tracker/st_format.h3
-rw-r--r--src/mesa/state_tracker/st_gen_mipmap.c41
-rw-r--r--src/mesa/state_tracker/st_gen_mipmap.h4
-rw-r--r--src/mesa/state_tracker/st_manager.c30
-rw-r--r--src/mesa/state_tracker/st_mesa_to_tgsi.c43
-rw-r--r--src/mesa/state_tracker/st_mesa_to_tgsi.h16
-rw-r--r--src/mesa/state_tracker/st_program.c827
-rw-r--r--src/mesa/state_tracker/st_program.h139
-rw-r--r--src/mesa/state_tracker/st_texture.c54
-rw-r--r--src/mesa/swrast/s_aaline.h2
-rw-r--r--src/mesa/swrast/s_aatriangle.h2
-rw-r--r--src/mesa/swrast/s_accum.h3
-rw-r--r--src/mesa/swrast/s_alpha.h4
-rw-r--r--src/mesa/swrast/s_atifragshader.h2
-rw-r--r--src/mesa/swrast/s_blend.c14
-rw-r--r--src/mesa/swrast/s_blend.h5
-rw-r--r--src/mesa/swrast/s_depth.h5
-rw-r--r--src/mesa/swrast/s_drawpix.c36
-rw-r--r--src/mesa/swrast/s_fog.h3
-rw-r--r--src/mesa/swrast/s_fragprog.h3
-rw-r--r--src/mesa/swrast/s_logic.h4
-rw-r--r--src/mesa/swrast/s_masking.h5
-rw-r--r--src/mesa/swrast/s_readpix.c66
-rw-r--r--src/mesa/swrast/s_span.h7
-rw-r--r--src/mesa/swrast/s_texcombine.c45
-rw-r--r--src/mesa/swrast/s_texcombine.h3
-rw-r--r--src/mesa/swrast/s_texfilter.c1
-rw-r--r--src/mesa/swrast/s_texfilter.h4
-rw-r--r--src/mesa/swrast/s_triangle.c2
-rw-r--r--src/mesa/swrast_setup/ss_triangle.h2
-rw-r--r--src/mesa/swrast_setup/ss_vb.h2
-rw-r--r--src/mesa/tnl/t_vb_program.c32
-rw-r--r--src/mesa/tnl/t_vertex.h5
-rw-r--r--src/mesa/tnl/t_vp_build.c2
-rw-r--r--src/mesa/tnl/t_vp_build.h2
-rw-r--r--src/mesa/tnl/tnl.h5
-rw-r--r--src/mesa/vbo/vbo.h34
-rw-r--r--src/mesa/vbo/vbo_context.c1
-rw-r--r--src/mesa/vbo/vbo_context.h1
-rw-r--r--src/mesa/vbo/vbo_exec.h1
-rw-r--r--src/mesa/vbo/vbo_exec_api.c85
-rw-r--r--src/mesa/vbo/vbo_exec_draw.c1
-rw-r--r--src/mesa/vbo/vbo_save.c1
-rw-r--r--src/mesa/vbo/vbo_save.h5
-rw-r--r--src/mesa/vbo/vbo_save_api.c55
-rw-r--r--src/mesa/vbo/vbo_save_draw.c1
-rw-r--r--src/mesa/vbo/vbo_save_loopback.c1
-rw-r--r--src/mesa/x86/mmx.h4
1123 files changed, 62170 insertions, 45340 deletions
diff --git a/Makefile b/Makefile
index 30269194f4b..1bab521c599 100644
--- a/Makefile
+++ b/Makefile
@@ -180,7 +180,7 @@ ultrix-gcc:
# Rules for making release tarballs
-VERSION=7.10-devel
+VERSION=7.11-devel
DIRECTORY = Mesa-$(VERSION)
LIB_NAME = MesaLib-$(VERSION)
GLUT_NAME = MesaGLUT-$(VERSION)
diff --git a/SConstruct b/SConstruct
index c6198041fb0..368ad83edf3 100644
--- a/SConstruct
+++ b/SConstruct
@@ -32,7 +32,6 @@ import common
opts = Variables('config.py')
common.AddOptions(opts)
-opts.Add(EnumVariable('MSVS_VERSION', 'MS Visual C++ version', None, allowed_values=('7.1', '8.0', '9.0')))
env = Environment(
options = opts,
@@ -120,6 +119,39 @@ Export('env')
#######################################################################
+# Invoke host SConscripts
+#
+# For things that are meant to be run on the native host build machine, instead
+# of the target machine.
+#
+
+# Create host environent
+if env['platform'] != common.host_platform:
+ host_env = Environment(
+ options = opts,
+ # no tool used
+ tools = [],
+ toolpath = ['#scons'],
+ ENV = os.environ,
+ )
+
+ # Override options
+ host_env['platform'] = common.host_platform
+ host_env['machine'] = common.host_machine
+ host_env['toolchain'] = 'default'
+ host_env['llvm'] = False
+
+ host_env.Tool('gallium')
+
+ SConscript(
+ 'src/glsl/SConscript',
+ variant_dir = host_env['build_dir'],
+ duplicate = 0, # http://www.scons.org/doc/0.97/HTML/scons-user/x2261.html
+ exports={'env':host_env},
+ )
+
+
+#######################################################################
# Invoke SConscripts
# TODO: Build several variants at the same time?
diff --git a/bin/mklib b/bin/mklib
index 2f9223ff3c1..a511375e20e 100755
--- a/bin/mklib
+++ b/bin/mklib
@@ -307,7 +307,7 @@ fi
#
case $ARCH in
- 'Linux' | 'OpenBSD' | 'DragonFly' | 'GNU' | GNU/*)
+ 'Linux' | 'OpenBSD' | 'DragonFly' | 'GNU' | GNU/* | 'NetBSD')
# we assume gcc
if [ "x$LINK" = "x" ] ; then
@@ -574,20 +574,6 @@ case $ARCH in
fi
;;
- 'NetBSD')
- if [ $STATIC = 1 ] ; then
- LIBNAME="lib${LIBNAME}_pic.a"
- echo "mklib: Making NetBSD PIC static library: " ${LIBNAME}
- FINAL_LIBS=`make_ar_static_lib cq 1 ${LIBNAME} ${OBJECTS}`
- else
- LIBNAME="lib${LIBNAME}.so.${MAJOR}.${MINOR}"
- echo "mklib: Making NetBSD PIC shared library: " ${LIBNAME}
- rm -f ${LIBNAME}
- ld -x -Bshareable -Bforcearchive -o ${LIBNAME} ${OBJECTS}
- FINAL_LIBS=${LIBNAME}
- fi
- ;;
-
'IRIX' | 'IRIX64')
if [ $STATIC = 1 ] ; then
LIBNAME="lib${LIBNAME}.a"
diff --git a/common.py b/common.py
index b7749c925df..76184d577a3 100644
--- a/common.py
+++ b/common.py
@@ -19,17 +19,17 @@ _platform_map = {
'win32': 'windows',
}
-default_platform = sys.platform
-default_platform = _platform_map.get(default_platform, default_platform)
+host_platform = sys.platform
+host_platform = _platform_map.get(host_platform, host_platform)
# Search sys.argv[] for a "platform=foo" argument since we don't have
# an 'env' variable at this point.
if 'platform' in SCons.Script.ARGUMENTS:
- selected_platform = SCons.Script.ARGUMENTS['platform']
+ target_platform = SCons.Script.ARGUMENTS['platform']
else:
- selected_platform = default_platform
+ target_platform = host_platform
-cross_compiling = selected_platform != default_platform
+cross_compiling = target_platform != host_platform
_machine_map = {
'x86': 'x86',
@@ -42,15 +42,17 @@ _machine_map = {
}
-# find default_machine value
+# find host_machine value
if 'PROCESSOR_ARCHITECTURE' in os.environ:
- default_machine = os.environ['PROCESSOR_ARCHITECTURE']
+ host_machine = os.environ['PROCESSOR_ARCHITECTURE']
else:
- default_machine = _platform.machine()
-default_machine = _machine_map.get(default_machine, 'generic')
+ host_machine = _platform.machine()
+host_machine = _machine_map.get(host_machine, 'generic')
+
+default_machine = host_machine
default_toolchain = 'default'
-if selected_platform == 'windows' and cross_compiling:
+if target_platform == 'windows' and cross_compiling:
default_machine = 'x86'
default_toolchain = 'crossmingw'
@@ -61,7 +63,7 @@ if 'LLVM' in os.environ:
else:
default_llvm = 'no'
try:
- if selected_platform != 'windows' and \
+ if target_platform != 'windows' and \
subprocess.call(['llvm-config', '--version'], stdout=subprocess.PIPE) == 0:
default_llvm = 'yes'
except:
@@ -85,9 +87,10 @@ def AddOptions(opts):
opts.Add(BoolOption('quiet', 'quiet command lines', 'yes'))
opts.Add(EnumOption('machine', 'use machine-specific assembly code', default_machine,
allowed_values=('generic', 'ppc', 'x86', 'x86_64')))
- opts.Add(EnumOption('platform', 'target platform', default_platform,
+ opts.Add(EnumOption('platform', 'target platform', host_platform,
allowed_values=('linux', 'cell', 'windows', 'winddk', 'wince', 'darwin', 'embedded', 'cygwin', 'sunos5', 'freebsd8')))
opts.Add('toolchain', 'compiler toolchain', default_toolchain)
opts.Add(BoolOption('llvm', 'use LLVM', default_llvm))
opts.Add(BoolOption('debug', 'DEPRECATED: debug build', 'yes'))
opts.Add(BoolOption('profile', 'DEPRECATED: profile build', 'no'))
+ opts.Add(EnumOption('MSVS_VERSION', 'MS Visual C++ version', None, allowed_values=('7.1', '8.0', '9.0')))
diff --git a/configs/autoconf.in b/configs/autoconf.in
index e2d70c63a12..ff5ea6f8627 100644
--- a/configs/autoconf.in
+++ b/configs/autoconf.in
@@ -15,7 +15,6 @@ ASM_FLAGS = @ASM_FLAGS@
PIC_FLAGS = @PIC_FLAGS@
DEFINES = @DEFINES@
API_DEFINES = @API_DEFINES@
-GLES_OVERLAY = @GLES_OVERLAY@
CFLAGS = @CPPFLAGS@ @CFLAGS@ \
$(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(ASM_FLAGS) $(DEFINES)
CXXFLAGS = @CPPFLAGS@ @CXXFLAGS@ \
@@ -33,6 +32,7 @@ LLVM_LDFLAGS = @LLVM_LDFLAGS@
LLVM_LIBS = @LLVM_LIBS@
GLW_CFLAGS = @GLW_CFLAGS@
GLUT_CFLAGS = @GLUT_CFLAGS@
+GLX_TLS = @GLX_TLS@
TALLOC_LIBS = @TALLOC_LIBS@
TALLOC_CFLAGS = @TALLOC_CFLAGS@
diff --git a/configs/default b/configs/default
index 0301345b1fc..b9694152787 100644
--- a/configs/default
+++ b/configs/default
@@ -9,7 +9,7 @@ CONFIG_NAME = default
# Version info
MESA_MAJOR=7
-MESA_MINOR=10
+MESA_MINOR=11
MESA_TINY=0
MESA_VERSION = $(MESA_MAJOR).$(MESA_MINOR).$(MESA_TINY)
@@ -25,6 +25,7 @@ CXXFLAGS = -O
LDFLAGS =
HOST_CFLAGS = $(CFLAGS)
GLU_CFLAGS =
+GLX_TLS = no
# Compiler for building demos/tests/etc
APP_CC = $(CC)
@@ -107,7 +108,7 @@ EGL_DRIVERS_DIRS = glx
# Gallium directories and
GALLIUM_DIRS = auxiliary drivers state_trackers
GALLIUM_AUXILIARIES = $(TOP)/src/gallium/auxiliary/libgallium.a
-GALLIUM_DRIVERS_DIRS = softpipe trace rbug identity galahad i915 i965 svga r300 nvfx nv50 failover
+GALLIUM_DRIVERS_DIRS = softpipe trace rbug noop identity galahad i915 i965 svga r300 nvfx nv50 failover
GALLIUM_DRIVERS = $(foreach DIR,$(GALLIUM_DRIVERS_DIRS),$(TOP)/src/gallium/drivers/$(DIR)/lib$(DIR).a)
GALLIUM_WINSYS_DIRS = sw sw/xlib
GALLIUM_TARGET_DIRS = libgl-xlib
diff --git a/configs/linux-llvm b/configs/linux-llvm
index 6aa434032dc..22de0662ee1 100644
--- a/configs/linux-llvm
+++ b/configs/linux-llvm
@@ -15,7 +15,7 @@ ARCH_FLAGS = -mmmx -msse -msse2 -mstackrealign
DEFINES += -DNDEBUG -DGALLIUM_LLVMPIPE -DHAVE_UDIS86
# override -std=c99
-CFLAGS += -std=gnu99 -D__STDC_CONSTANT_MACROS
+CFLAGS += -std=gnu99
LLVM_VERSION := $(shell llvm-config --version)
@@ -30,7 +30,7 @@ else
endif
ifeq ($(MESA_LLVM),1)
-# LLVM_CFLAGS=`llvm-config --cflags`
+ LLVM_CFLAGS=`llvm-config --cppflags`
LLVM_CXXFLAGS=`llvm-config --cxxflags backend bitreader engine ipo interpreter instrumentation` -Wno-long-long
LLVM_LDFLAGS = $(shell llvm-config --ldflags backend bitreader engine ipo interpreter instrumentation)
LLVM_LIBS = $(shell llvm-config --libs backend bitwriter bitreader engine ipo interpreter instrumentation)
diff --git a/configure.ac b/configure.ac
index 77e7603520d..d9220c86b59 100644
--- a/configure.ac
+++ b/configure.ac
@@ -18,11 +18,11 @@ AC_CONFIG_AUX_DIR([bin])
AC_CANONICAL_HOST
dnl Versions for external dependencies
-LIBDRM_REQUIRED=2.4.15
-LIBDRM_RADEON_REQUIRED=2.4.17
+LIBDRM_REQUIRED=2.4.23
+LIBDRM_RADEON_REQUIRED=2.4.23
DRI2PROTO_REQUIRED=2.1
GLPROTO_REQUIRED=1.4.11
-LIBDRM_XORG_REQUIRED=2.4.17
+LIBDRM_XORG_REQUIRED=2.4.23
LIBKMS_XORG_REQUIRED=1.0.0
dnl Check for progs
@@ -377,14 +377,14 @@ if test "x$enable_asm" = xyes; then
case "$host_cpu" in
i?86)
case "$host_os" in
- linux* | *freebsd* | dragonfly*)
+ linux* | *freebsd* | dragonfly* | *netbsd*)
test "x$enable_64bit" = xyes && asm_arch=x86_64 || asm_arch=x86
;;
esac
;;
x86_64)
case "$host_os" in
- linux* | *freebsd* | dragonfly*)
+ linux* | *freebsd* | dragonfly* | *netbsd*)
test "x$enable_32bit" = xyes && asm_arch=x86 || asm_arch=x86_64
;;
esac
@@ -483,9 +483,9 @@ AC_ARG_ENABLE([gles2],
[enable_gles2=no])
AC_ARG_ENABLE([gles-overlay],
[AS_HELP_STRING([--enable-gles-overlay],
- [build separate OpenGL ES only libraries @<:@default=no@:>@])],
- [enable_gles_overlay="$enableval"],
- [enable_gles_overlay=no])
+ [DEPRECATED. Same as --enable-gles1 and --enable-gles2])],
+ [enable_gles1="$enableval"; enable_gles2="$enableval"],
+ [])
AC_ARG_ENABLE([openvg],
[AS_HELP_STRING([--enable-openvg],
@@ -506,13 +506,11 @@ fi
if test "x$enable_opengl" = xno -a \
"x$enable_gles1" = xno -a \
"x$enable_gles2" = xno -a \
- "x$enable_gles_overlay" = xno -a \
"x$enable_openvg" = xno; then
AC_MSG_ERROR([at least one API should be enabled])
fi
API_DEFINES=""
-GLES_OVERLAY=0
if test "x$enable_opengl" = xno; then
API_DEFINES="$API_DEFINES -DFEATURE_GL=0"
else
@@ -524,11 +522,7 @@ fi
if test "x$enable_gles2" = xyes; then
API_DEFINES="$API_DEFINES -DFEATURE_ES2=1"
fi
-if test "x$enable_gles_overlay" = xyes; then
- GLES_OVERLAY=1
-fi
AC_SUBST([API_DEFINES])
-AC_SUBST([GLES_OVERLAY])
dnl
dnl Driver configuration. Options are xlib, dri and osmesa right now.
@@ -542,7 +536,7 @@ linux*)
i*86|x86_64|powerpc*|sparc*) default_driver="dri";;
esac
;;
-*freebsd* | dragonfly*)
+*freebsd* | dragonfly* | *netbsd*)
case "$host_cpu" in
i*86|x86_64|powerpc*|sparc*) default_driver="dri";;
esac
@@ -588,7 +582,7 @@ GLU_DIRS="sgi"
GALLIUM_DIRS="auxiliary drivers state_trackers"
GALLIUM_TARGET_DIRS=""
GALLIUM_WINSYS_DIRS="sw"
-GALLIUM_DRIVERS_DIRS="softpipe failover galahad trace rbug identity"
+GALLIUM_DRIVERS_DIRS="softpipe failover galahad trace rbug noop identity"
GALLIUM_STATE_TRACKERS_DIRS=""
# build glapi if OpenGL is enabled
@@ -596,12 +590,15 @@ if test "x$enable_opengl" = xyes; then
CORE_DIRS="$CORE_DIRS mapi/glapi"
fi
-# build es1api and es2api if OpenGL ES is enabled
-case "x$enable_gles1$enable_gles2$enable_gles_overlay" in
-x*yes*)
- CORE_DIRS="$CORE_DIRS mapi/es1api mapi/es2api"
- ;;
-esac
+# build es1api if OpenGL ES 1.x is enabled
+if test "x$enable_gles1" = xyes; then
+ CORE_DIRS="$CORE_DIRS mapi/es1api"
+fi
+
+# build es2api if OpenGL ES 2.x is enabled
+if test "x$enable_gles2" = xyes; then
+ CORE_DIRS="$CORE_DIRS mapi/es2api"
+fi
# build vgapi if OpenVG is enabled
if test "x$enable_openvg" = xyes; then
@@ -609,7 +606,7 @@ if test "x$enable_openvg" = xyes; then
fi
# build glsl and mesa if OpenGL or OpenGL ES is enabled
-case "x$enable_opengl$enable_gles1$enable_gles2$enable_gles_overlay" in
+case "x$enable_opengl$enable_gles1$enable_gles2" in
x*yes*)
CORE_DIRS="$CORE_DIRS glsl mesa"
;;
@@ -811,13 +808,19 @@ if test "$mesa_driver" = xlib; then
fi
dnl
-dnl More DRI setup
+dnl TLS detection
dnl
+
AC_ARG_ENABLE([glx-tls],
[AS_HELP_STRING([--enable-glx-tls],
[enable TLS support in GLX @<:@default=disabled@:>@])],
[GLX_USE_TLS="$enableval"],
[GLX_USE_TLS=no])
+AC_SUBST(GLX_TLS, ${GLX_USE_TLS})
+
+dnl
+dnl More DRI setup
+dnl
dnl Directory for DRI drivers
AC_ARG_WITH([dri-driverdir],
[AS_HELP_STRING([--with-dri-driverdir=DIR],
@@ -909,16 +912,13 @@ if test "$mesa_driver" = dri -o "$mesa_driver" = no; then
;;
esac
;;
- freebsd* | dragonfly*)
+ freebsd* | dragonfly* | *netbsd*)
DEFINES="$DEFINES -DPTHREADS -DUSE_EXTERNAL_DXTN_LIB=1"
DEFINES="$DEFINES -DIN_DRI_DRIVER -DHAVE_ALIAS"
DEFINES="$DEFINES -DGLX_INDIRECT_RENDERING"
if test "x$driglx_direct" = xyes; then
DEFINES="$DEFINES -DGLX_DIRECT_RENDERING"
fi
- if test "x$GXX" = xyes; then
- CXXFLAGS="$CXXFLAGS -ansi -pedantic"
- fi
if test "x$DRI_DIRS" = "xyes"; then
DRI_DIRS="i810 i915 i965 mach64 mga r128 r200 r300 r600 radeon tdfx \
@@ -972,7 +972,7 @@ AC_SUBST([DRI_LIB_DEPS])
case $DRI_DIRS in
*i915*|*i965*)
- PKG_CHECK_MODULES([INTEL], [libdrm_intel >= 2.4.21])
+ PKG_CHECK_MODULES([INTEL], [libdrm_intel >= 2.4.23])
;;
esac
@@ -1352,7 +1352,7 @@ if test "x$enable_gallium_egl" = xauto; then
enable_gallium_egl=$enable_egl
;;
*)
- enable_gallium_egl=no
+ enable_gallium_egl=$enable_openvg
;;
esac
fi
@@ -1454,9 +1454,6 @@ x*yes*)
EGL_CLIENT_APIS="$EGL_CLIENT_APIS "'$(GL_LIB)'
;;
esac
-if test "x$enable_gles_overlay" = xyes; then
- EGL_CLIENT_APIS="$EGL_CLIENT_APIS "'$(GLESv1_CM_LIB) $(GLESv2_LIB)'
-fi
if test "x$enable_openvg" = xyes; then
EGL_CLIENT_APIS="$EGL_CLIENT_APIS "'$(VG_LIB)'
VG_LIB_DEPS="$VG_LIB_DEPS -lpthread"
@@ -1467,10 +1464,6 @@ AC_SUBST([EGL_CLIENT_APIS])
if test "x$HAVE_ST_EGL" = xyes; then
GALLIUM_TARGET_DIRS="$GALLIUM_TARGET_DIRS egl"
- # define GLX_DIRECT_RENDERING even when the driver is not dri
- if test "x$mesa_driver" != xdri -a "x$driglx_direct" = xyes; then
- DEFINES="$DEFINES -DGLX_DIRECT_RENDERING"
- fi
fi
if test "x$HAVE_ST_XORG" = xyes; then
@@ -1558,7 +1551,7 @@ AC_ARG_ENABLE([gallium-llvm],
if test "x$enable_gallium_llvm" = xyes; then
if test "x$LLVM_CONFIG" != xno; then
LLVM_VERSION=`$LLVM_CONFIG --version`
- LLVM_CFLAGS=`$LLVM_CONFIG --cflags`
+ LLVM_CFLAGS=`$LLVM_CONFIG --cppflags`
LLVM_LIBS="`$LLVM_CONFIG --libs jit interpreter nativecodegen bitwriter` -lstdc++"
if test "x$HAS_UDIS86" != xno; then
@@ -1690,7 +1683,7 @@ AC_ARG_ENABLE([gallium-nouveau],
[enable_gallium_nouveau="$enableval"],
[enable_gallium_nouveau=no])
if test "x$enable_gallium_nouveau" = xyes; then
- GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS nouveau nvfx nv50"
+ GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS nouveau nvfx nv50 nvc0"
gallium_check_st "nouveau/drm" "dri-nouveau" "xorg-nouveau"
fi
@@ -1708,19 +1701,6 @@ if test "x$enable_gallium_swrast" = xyes || test "x$enable_gallium_swrast" = xau
fi
fi
-dnl
-dnl Gallium noop configuration
-dnl
-AC_ARG_ENABLE([gallium-noop],
- [AS_HELP_STRING([--enable-gallium-noop],
- [build gallium radeon @<:@default=disabled@:>@])],
- [enable_gallium_noop="$enableval"],
- [enable_gallium_noop=auto])
-if test "x$enable_gallium_noop" = xyes; then
- GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS noop"
- GALLIUM_TARGET_DIRS="$GALLIUM_TARGET_DIRS dri-noop"
-fi
-
dnl prepend CORE_DIRS to SRC_DIRS
SRC_DIRS="$CORE_DIRS $SRC_DIRS"
@@ -1753,7 +1733,6 @@ echo " includedir: $includedir"
dnl API info
echo ""
echo " OpenGL: $enable_opengl (ES1: $enable_gles1 ES2: $enable_gles2)"
-echo " GLES overlay: $enable_gles_overlay"
echo " OpenVG: $enable_openvg"
dnl Driver info
@@ -1790,7 +1769,7 @@ if test "$enable_egl" = yes; then
egl_drivers=""
for d in $EGL_DRIVERS_DIRS; do
- egl_drivers="$egl_drivers egl_$d"
+ egl_drivers="$egl_drivers builtin:egl_$d"
done
if test "$enable_gallium" = yes -a "$HAVE_ST_EGL" = yes; then
diff --git a/docs/GL3.txt b/docs/GL3.txt
index fb22739b6c7..9106f439a17 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -71,7 +71,7 @@ GL 3.3:
GLSL 3.30 not started
GL_ARB_blend_func_extended not started
GL_ARB_explicit_attrib_location DONE (swrast, i915, i965)
-GL_ARB_occlusion_query2 not started
+GL_ARB_occlusion_query2 DONE (swrast, gallium)
GL_ARB_sampler_objects not started
GL_ARB_texture_rgb10_a2ui not started
GL_ARB_texture_swizzle DONE (same as EXT version)
diff --git a/docs/MESA_drm_image.spec b/docs/MESA_drm_image.spec
index 118501c3d3e..c9853a7fd0f 100644
--- a/docs/MESA_drm_image.spec
+++ b/docs/MESA_drm_image.spec
@@ -83,7 +83,7 @@ Additions to the EGL 1.4 Specification:
EGLImageKHR eglCreateDRMImageMESA(EGLDisplay dpy,
const EGLint *attrib_list);
- In the attribute list, pass EGL_WIDTH, EGL_EIGHT and format and
+ In the attribute list, pass EGL_WIDTH, EGL_HEIGHT and format and
use in the attrib list using EGL_DRM_BUFFER_FORMAT_MESA and
EGL_DRM_BUFFER_USE_MESA. The only format specified by this
extension is EGL_DRM_BUFFER_FORMAT_ARGB32_MESA, where each pixel
diff --git a/docs/egl.html b/docs/egl.html
index ee9bf355d7c..fb15086679f 100644
--- a/docs/egl.html
+++ b/docs/egl.html
@@ -19,10 +19,7 @@ API entry points and helper functions for use by the drivers. Drivers are
dynamically loaded by the main library and most of the EGL API calls are
directly dispatched to the drivers.</p>
-<p>The driver in use decides the window system to support. For drivers that
-support hardware rendering, there are usually multiple drivers supporting the
-same window system. Each one of of them supports a certain range of graphics
-cards.</p>
+<p>The driver in use decides the window system to support.</p>
<h2>Build EGL</h2>
@@ -86,16 +83,8 @@ select the right platforms automatically.</p>
<li><code>--enable-gles1</code> and <code>--enable-gles2</code>
-<p>These options enable OpenGL ES support in OpenGL. The result is
-one big library that supports multiple APIs.</p>
-
-</li>
-
-<li><code>--enable-gles-overlay</code>
-
-<p>This option enables OpenGL ES as separate libraries. This is an alternative
-approach to enable OpenGL ES. It is only supported by
-<code>egl_gallium</code>.</p>
+<p>These options enable OpenGL ES support in OpenGL. The result is one big
+internal library that supports multiple APIs.</p>
</li>
@@ -134,13 +123,24 @@ colon-separated directories where the main library will look for drivers, in
addition to the default directory. This variable is ignored for setuid/setgid
binaries.</p>
+<p>This variable is usually set to test an uninstalled build. For example, one
+may set</p>
+
+<pre>
+ $ export LD_LIBRARY_PATH=$mesa/lib
+ $ export EGL_DRIVERS_PATH=$mesa/lib/egl
+</pre>
+
+<p>to test a build without installation</p>
+
</li>
<li><code>EGL_DRIVER</code>
-<p>This variable specifies a full path to an EGL driver and it forces the
-specified EGL driver to be loaded. It comes in handy when one wants to test a
-specific driver. This variable is ignored for setuid/setgid binaries.</p>
+<p>This variable specifies a full path to or the name of an EGL driver. It
+forces the specified EGL driver to be loaded. It comes in handy when one wants
+to test a specific driver. This variable is ignored for setuid/setgid
+binaries.</p>
</li>
@@ -180,8 +180,10 @@ variable to true forces the use of software rendering.</p>
<li><code>egl_dri2</code>
<p>This driver supports both <code>x11</code> and <code>drm</code> platforms.
-It functions as a DRI2 driver loader. For <code>x11</code> support, it talks
-to the X server directly using (XCB-)DRI2 protocol.</p>
+It functions as a DRI driver loader. For <code>x11</code> support, it talks to
+the X server directly using (XCB-)DRI2 protocol.</p>
+
+<p>This driver can share DRI drivers with <code>libGL</code>.</p>
</li>
@@ -191,6 +193,10 @@ to the X server directly using (XCB-)DRI2 protocol.</p>
hardwares supported by Gallium3D. It is the only driver that supports OpenVG.
The supported platforms are X11, DRM, FBDEV, and GDI.</p>
+<p>This driver comes with its own hardware drivers
+(<code>pipe_&lt;hw&gt;</code>) and client API modules
+(<code>st_&lt;api&gt;</code>).</p>
+
</li>
<li><code>egl_glx</code>
@@ -202,6 +208,21 @@ is not available in GLX or GLX extensions.</p>
</li>
</ul>
+<h2>Packaging</h2>
+
+<p>The ABI between the main library and its drivers are not stable. Nor is
+there a plan to stabilize it at the moment. Of the EGL drivers,
+<code>egl_gallium</code> has its own hardware drivers and client API modules.
+They are considered internal to <code>egl_gallium</code> and there is also no
+stable ABI between them. These should be kept in mind when packaging for
+distribution.</p>
+
+<p>Generally, <code>egl_dri2</code> is preferred over <code>egl_gallium</code>
+when the system already has DRI drivers. As <code>egl_gallium</code> is loaded
+before <code>egl_dri2</code> when both are available, <code>egl_gallium</code>
+may either be disabled with <code>--disable-gallium-egl</code> or packaged
+separately.</p>
+
<h2>Developers</h2>
<p>The sources of the main library and the classic drivers can be found at
diff --git a/docs/opengles.html b/docs/opengles.html
index 63cc1146a2e..742182e76a3 100644
--- a/docs/opengles.html
+++ b/docs/opengles.html
@@ -17,7 +17,7 @@ target="_parent"> http://www.khronos.org/opengles/</a>.</p>
<h2>Build the Libraries</h2>
<ol>
-<li>Run <code>configure</code> with <code>--enable-gles-overlay</code> and enable the Gallium driver for your hardware.</li>
+<li>Run <code>configure</code> with <code>--enable-gles1 --enable-gles2</code> and enable the Gallium driver for your hardware.</li>
<li>Build and install Mesa as usual.</li>
</ol>
@@ -53,8 +53,6 @@ your build. For example,</p>
<tr><td>Library Name</td><td>Used By</td><td>Enabled</td><td>OpenGL</td><td>OpenGL ES 1.x</td><td>OpenGL ES 2.x</td></tr>
<tr><td><code>libmesa.a</td><td>Classic DRI drivers</td><td>y</td><td>y</td><td>--enable-gles1</td><td>--enable-gles2</td></tr>
<tr><td><code>libmesagallium.a</td><td>Gallium EGL and DRI drivers</td><td>y</td><td>y</td><td>--enable-gles1</td><td>--enable-gles2</td></tr>
- <tr><td><code>libes1gallium.a</td><td>Gallium EGL drivers</td><td>--enable-gles-overlay</td><td>n</td><td>y</td><td>n</td></tr>
- <tr><td><code>libes2gallium.a</td><td>Gallium EGL drivers</td><td>--enable-gles-overlay</td><td>n</td><td>n</td><td>y</td></tr>
</table>
<h3>Dispatch Table</h3>
diff --git a/docs/relnotes-7.10.html b/docs/relnotes-7.10.html
index 1f5570d71d3..3f4f229b052 100644
--- a/docs/relnotes-7.10.html
+++ b/docs/relnotes-7.10.html
@@ -1,14 +1,16 @@
<HTML>
+<head>
<TITLE>Mesa Release Notes</TITLE>
-
-<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
+<link rel="stylesheet" type="text/css" href="mesa.css">
+<meta http-equiv="content-type" content="text/html; charset=utf-8" />
+</head>
<BODY>
<body bgcolor="#eeeeee">
-<H1>Mesa 7.10 Release Notes / tbd</H1>
+<H1>Mesa 7.10 Release Notes / January 7, 2011</H1>
<p>
Mesa 7.10 is a new development release.
@@ -28,7 +30,12 @@ for DRI hardware acceleration.
<h2>MD5 checksums</h2>
<pre>
-tbd
+0a70c15c135561824bdcae92bf232e43 MesaLib-7.10.tar.gz
+33fb94eccc02cbb4d8d1365615e38e46 MesaLib-7.10.tar.bz2
+5cafdc0eda0f9bf370b95c98df3338fa MesaLib-7.10.zip
+bc644be551ed585fc4f66c16b64a91c9 MesaGLUT-7.10.tar.gz
+5c2677a155672352d62b177e4f0f92e8 MesaGLUT-7.10.tar.bz2
+2ce5001f74496d1ba719ef74d910a5cf MesaGLUT-7.10.zip
</pre>
@@ -38,19 +45,2751 @@ tbd
<li>GL_ARB_texture_rg (Intel, software drivers, gallium drivers).
<li>GL_EXT_separate_shader_objects extension (Intel and software drivers).
<li>GL_NV_primitive_restart extension (Gallium softpipe, llvmpipe).
+<li>New fragment shader back-end for i965-class hardware.
+<li>Support for Sandybridge chipset in i965 DRI driver.
</ul>
<h2>Bug fixes</h2>
+<p>This list is likely incomplete.</p>
<ul>
-<li>tbd</li>
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=28800">Bug 28800</a> - [r300c, r300g] Texture corruption with World of Warcraft</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29420">Bug 29420</a> - Amnesia / HPL2 RendererFeatTest - not rendering correctly</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29946">Bug 29946</a> - [swrast] piglit valgrind glsl-array-bounds-04 fails</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=30261">Bug 30261</a> - [GLSL 1.20] allowing inconsistent invariant declaration between two vertex shaders</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=30632">Bug 30632</a> - [softpipe] state_tracker/st_manager.c:489: st_context_notify_invalid_framebuffer: Assertion `stfb &amp;&amp; stfb-&gt;iface == stfbi' failed.</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=30694">Bug 30694</a> - wincopy will crash on Gallium drivers when going to front buffer</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=30771">Bug 30771</a> - [r600g] vert-tex glsl demo</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=30787">Bug 30787</a> - Invalid asm shader does not generate draw-time error when used with GLSL shader</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=30974">Bug 30974</a> - [llvmpipe] SIGABRT src/gallium/drivers/llvmpipe/lp_state_fs.c:779</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=30993">Bug 30993</a> - getFramebufferAttachmentParameteriv wrongly generates error</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31101">Bug 31101</a> - [glsl2] abort() in ir_validate::visit_enter(ir_assignment *ir)</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31193">Bug 31193</a> - [regression] aa43176e break water reflections</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31194">Bug 31194</a> - The mesa meta save/restore code doesn't ref the current GLSL program</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31371">Bug 31371</a> - glslparsertest: ir.cpp:358: ir_constant::ir_constant(const glsl_type*, const ir_constant_data*): Assertion `(type->base_type &gt;= 0) &amp;&amp; (type->base_type &lt;= 3)' failed.</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31439">Bug 31439</a> - Crash in glBufferSubData() with size == 0</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31495">Bug 31495</a> - [i965 gles2c bisected] OpenGL ES 2.0 conformance GL2Tests_GetBIFD_input.run regressed</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31514">Bug 31514</a> - isBuffer returns true for unbound buffers</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31560">Bug 31560</a> - [tdfx] tdfx_tex.c:702: error: ‘const struct gl_color_table’ has no member named ‘Format’</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31617">Bug 31617</a> - Radeon/Compiz: 'failed to attach dri2 front buffer', error case not handled</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31648">Bug 31648</a> - [GLSL] array-struct-array gets assertion: `(size &gt;= 1) && (size &lt;= 4)' failed.</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31650">Bug 31650</a> - [GLSL] varying gl_TexCoord fails to be re-declared to different size in the second shader</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31673">Bug 31673</a> - GL_FRAGMENT_PRECISION_HIGH preprocessor macro undefined in GLSL ES</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31690">Bug 31690</a> - i915 shader compiler fails to flatten if in Aquarium webgl demo.</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31832">Bug 31832</a> - [i915] Bad renderbuffer format: 21</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31841">Bug 31841</a> - [drm:radeon_cs_ioctl] *ERROR* Invalid command stream !</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31894">Bug 31894</a> - Writing to gl_PointSize with GLES2 corrupts other varyings</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31909">Bug 31909</a> - [i965] brw_fs.cpp:1461: void fs_visitor::emit_bool_to_cond_code(ir_rvalue*): Assertion `expr-&gt;operands[i]-&gt;type-&gt;is_scalar()' failed.</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31934">Bug 31934</a> - [gallium] Mapping empty buffer object causes SIGSEGV</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31983">Bug 31983</a> - [i915 gles2] "if (expression with builtin/varying variables) discard" breaks linkage</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31985">Bug 31985</a> - [GLSL 1.20] initialized uniform array considered as "unsized"</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31987">Bug 31987</a> - [gles2] if input a wrong pname(GL_NONE) to glGetBoolean, it will not case GL_INVALID_ENUM</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32035">Bug 32035</a> - [GLSL bisected] comparing unsized array gets segfault</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32070">Bug 32070</a> - llvmpipe renders stencil demo incorrectly</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32273">Bug 32273</a> - assertion fails when starting vdrift 2010 release with shaders enabled</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32287">Bug 32287</a> - [bisected GLSL] float-int failure</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32311">Bug 32311</a> - [965 bisected] Array look-ups broken on GM45</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32520">Bug 32520</a> - [gles2] glBlendFunc(GL_ZERO, GL_DST_COLOR) will result in GL_INVALID_ENUM</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32825">Bug 32825</a> - egl_glx driver completely broken in 7.9 branch [fix in master]</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=">Bug </a> - </li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=">Bug </a> - </li>
+
</ul>
<h2>Changes</h2>
+<p>Adam Jackson (2):
<ul>
-<li>Upgraded glext.h to version 66</li>
-</ul>
+ <li>i965: Update renderer strings for sandybridge</li>
+ <li>drivers/x11: unifdef XFree86Server</li>
+</ul></p>
+
+<p>Alex Deucher (30):
+<ul>
+ <li>r600c: fix mipmap stride on evergreen</li>
+ <li>r600c: add reloc for CB_COLOR0_ATTRIB</li>
+ <li>r600c: pull over 6xx/7xx vertex fixes for evergreen</li>
+ <li>r600c: fix segfault in evergreen stencil code</li>
+ <li>r100: revalidate after radeon_update_renderbuffers</li>
+ <li>r600c: add missing radeon_prepare_render() call on evergreen</li>
+ <li>r600c: properly align mipmaps to group size</li>
+ <li>egl_dri2: Add radeon chip ids</li>
+ <li>r600c/evergreen: texture align is group_bytes just like 6xx/7xx</li>
+ <li>r600g: fix buffer alignment</li>
+ <li>r600g: All EVENT_WRITE packets need the EVENT_INDEX field</li>
+ <li>r600g: translate ARR instruction for evergreen</li>
+ <li>r600g: use meaningful defines for chiprev</li>
+ <li>r600g: use full range of VS resources for vertex samplers</li>
+ <li>r600g: fix additional EVENT_WRITE packet</li>
+ <li>r600g: fix some winsys functions to deal properly with evergreen</li>
+ <li>r600c: add Ontario Fusion APU support</li>
+ <li>r600g: add support for ontario APUs</li>
+ <li>r600c: fix VC flush on cedar and palm</li>
+ <li>gallium/egl: fix r300 vs r600 loading</li>
+ <li>r600c: fix some opcodes on evergreen</li>
+ <li>r600c: bump texture limits to hw limits</li>
+ <li>r600g: bump texture/cb limits appropriately for evergreen</li>
+ <li>radeon: bump mip tree levels to 15</li>
+ <li>r600g: fix rendering with a vertex attrib having a zero stride</li>
+ <li>r600g: remove useless switch statements</li>
+ <li>r600g: add support for NI (northern islands) asics</li>
+ <li>r600c: add support for NI asics</li>
+ <li>r600g: support up to 64 shader constants</li>
+ <li>r600c: fix up SQ setup in blit code for Ontario/NI</li>
+</ul></p>
+
+<p>Andre Maasikas (3):
+<ul>
+ <li>r600c: fix buffer height setting in dri2 case</li>
+ <li>r600g: break alu clause earlier</li>
+ <li>r600g: fix evergreen interpolation setup</li>
+</ul></p>
+
+<p>Andrew Randrianasulu (2):
+<ul>
+ <li>dri/nv04: Don't expose ARB_texture_env_combine/dot3.</li>
+ <li>dri/nv04: Enable eng3dm for A8/L8 textures.</li>
+</ul></p>
+
+<p>Aras Pranckevicius (2):
+<ul>
+ <li>glsl: fix crash in loop analysis when some controls can't be determined</li>
+ <li>glsl: fix matrix type check in ir_algebraic</li>
+</ul></p>
+
+<p>Bas Nieuwenhuizen (3):
+<ul>
+ <li>r600g: set ENABLE_KILL in the shader state in the new design</li>
+ <li>r600g: set ENABLE_KILL on evergreen too</li>
+ <li>r600g: use dirty list to track dirty blocks</li>
+</ul></p>
+
+<p>Ben Skeggs (3):
+<ul>
+ <li>nv50: DST</li>
+ <li>nv50: DPH</li>
+ <li>nv50: silence some unknown get_param warnings</li>
+</ul></p>
+
+<p>Benjamin Franzke (2):
+<ul>
+ <li>st/egl image: multiply drm buf-stride with blocksize</li>
+ <li>r600g: implement texture_get_handle (needed for eglExportDRMImageMESA)</li>
+</ul></p>
+
+<p>Brian Paul (296):
+<ul>
+ <li>glx: add const qualifiers to __indirect_glMultiDrawArraysEXT()</li>
+ <li>glsl2: fix signed/unsigned comparison warning</li>
+ <li>llvmpipe: cast to silence warning</li>
+ <li>llvmpipe: s/boolean/unsigned/ in bitfield to silence warning</li>
+ <li>nv50: use unsigned int for bitfields to silence warnings</li>
+ <li>tgsi: fix incorrect usage_mask for shadow tex instructions</li>
+ <li>gallivm: expand AoS sampling to cover all filtering modes</li>
+ <li>gallivm: fix incorrect vector shuffle datatype</li>
+ <li>gallivm: move i32_vec_type inside the #ifdef</li>
+ <li>mesa: include mfeatures.h in formats.c</li>
+ <li>gallivm: fix wrong return value in bitwise functions</li>
+ <li>tgsi/sse: fix aos_to_soa() loop to handle num_inputs==0</li>
+ <li>gallivm: added missing case for PIPE_TEXTURE_RECT</li>
+ <li>gallium: better docs for pipe_rasterizer_state::sprite_coord_enable</li>
+ <li>gallium: rework handling of sprite_coord_enable state</li>
+ <li>gallium/docs: added new pipeline.txt diagram</li>
+ <li>mesa: don't call valid_texture_object() in non-debug builds</li>
+ <li>glsl2: silence compiler warnings in printf() calls</li>
+ <li>docs: remove old broken link</li>
+ <li>docs: mark as obsolete, remove dead links</li>
+ <li>llvmpipe: fix query bug when no there's no scene</li>
+ <li>gallivm: remove debug code</li>
+ <li>llvmpipe: maintain fragment shader state for draw module</li>
+ <li>llvmpipe: indentation fix</li>
+ <li>llvmpipe: reformatting, remove trailing whitespace, etc</li>
+ <li>llvmpipe: clean-up, comments in setup_point_coefficient()</li>
+ <li>llvmpipe: rename sprite field, add sprite_coord_origin</li>
+ <li>llvmpipe: implement sprite coord origin modes</li>
+ <li>draw: fix test for using the wide-point stage</li>
+ <li>llvmpipe: check bitshift against PIPE_MAX_SHADER_OUTPUTS</li>
+ <li>draw: check bitshift against PIPE_MAX_SHADER_OUTPUS</li>
+ <li>Merge branch 'sprite-coord'</li>
+ <li>draw: new draw_fs.[ch] files</li>
+ <li>glsl2: fix typo in error msg</li>
+ <li>gallivm: fix lp_build_sample_compare()</li>
+ <li>softpipe: add missing calls to set draw vertex samplers/views</li>
+ <li>mesa: don't advertise bogus GL_ARB_shading_language_120 extension</li>
+ <li>configs: remove egl-swrast target from linux-dri config</li>
+ <li>llvmpipe: fix sprite texcoord setup for non-projective texturing</li>
+ <li>mesa: fix assertions to handle srgb formats</li>
+ <li>st/mesa: add missing MESA_FORMAT_S8 case in st_mesa_format_to_pipe_format()</li>
+ <li>st/mesa: use the wrapped renderbuffer in CopyPixels()</li>
+ <li>llvmpipe: make min/max lod and lod bias dynamic state</li>
+ <li>llvmpipe: make texture border_color dynamic state</li>
+ <li>softpipe: fix repeat() function for NPOT textures</li>
+ <li>gallivm: fix repeat() function for NPOT textures</li>
+ <li>swrast: update comments for REMAINDER() macro</li>
+ <li>softpipe: rename sp_state_fs.c -&gt; sp_state_shader.c</li>
+ <li>softpipe: make shader-related functions static</li>
+ <li>softpipe: make blend/stencil/depth functions static</li>
+ <li>softpipe: make sampler state functions static</li>
+ <li>softpipe: make vertex state functions static</li>
+ <li>softpipe: make rasterizer state functions static</li>
+ <li>softpipe: make stream out state functions static</li>
+ <li>softpipe: make clip state functions static</li>
+ <li>softpipe: minor asst. clean-ups</li>
+ <li>softpipe: allocate tile data on demand</li>
+ <li>llvmpipe: fix swizzling of texture border color</li>
+ <li>softpipe: fix swizzling of texture border color</li>
+ <li>draw: pass sampler state down to llvm jit state</li>
+ <li>gallivm: check for level=0 case in lp_build_minify()</li>
+ <li>gallivm: added some comments</li>
+ <li>draw: check for null sampler pointers</li>
+ <li>swrast: fix choose_depth_texture_level() to respect mipmap filtering state</li>
+ <li>st/mesa: replace assertion w/ conditional in framebuffer invalidation</li>
+ <li>glsl2: fix signed/unsigned comparison warning</li>
+ <li>st/xlib: add some comments</li>
+ <li>ir_to_mesa: assorted clean-ups, const qualifiers, new comments</li>
+ <li>mesa: remove assertion w/ undeclared variable texelBytes</li>
+ <li>gallivm: remove newlines</li>
+ <li>draw/llvmpipe: replace DRAW_MAX_TEXTURE_LEVELS with PIPE_MAX_TEXTURE_LEVELS</li>
+ <li>mesa: reformatting, comments, code movement</li>
+ <li>x11: fix breakage from gl_config::visualType removal</li>
+ <li>gallivm: work-around trilinear mipmap filtering regression with LLVM 2.8</li>
+ <li>mesa: remove post-convolution width/height vars</li>
+ <li>gallivm: add compile-time option to emit inst addrs and/or line numbers</li>
+ <li>llvmpipe: code to dump bytecode to file (disabled)</li>
+ <li>gallivm: added lp_build_print_vec4()</li>
+ <li>gallivm: added lp_build_load_volatile()</li>
+ <li>glsl: add ir_unop_round_even case to silence unhandled enum warning</li>
+ <li>st/mesa: fix regressions in glDrawPixels(GL_STENCIL_INDEX)</li>
+ <li>st/mesa: reformatting in st_cb_drawpixels.c</li>
+ <li>st/mesa: use GLuint to avoid problem w/ uint not defined on mingw32</li>
+ <li>st/mesa: update function name, comments</li>
+ <li>gallivm: use util_snprintf()</li>
+ <li>llvmpipe: remove lp_setup_coef*.c files from Makefile</li>
+ <li>mesa: fix mesa version string construction</li>
+ <li>gallivm: fix incorrect type for zero vector in emit_kilp()</li>
+ <li>llvmpipe/draw: always enable LLVMAddInstructionCombiningPass()</li>
+ <li>draw: use float version of LLVM Mul/Add instructions</li>
+ <li>draw: fix typo in comment</li>
+ <li>mesa: add GL_RG case to _mesa_source_buffer_exists()</li>
+ <li>mesa: add missing cases for packing red/green images</li>
+ <li>st/mesa: added cases for GL_COMPRESSED_RED/RG in st_choose_format()</li>
+ <li>docs: update texture red/green support in GL3.txt</li>
+ <li>docs: add GL_ARB_texture_rg to release notes</li>
+ <li>mesa: driver hook for primitive restart</li>
+ <li>mesa: set/get primitive restart state</li>
+ <li>mesa: API spec for primitive restart</li>
+ <li>mesa: regenerated files with primitive restart</li>
+ <li>mesa: plug in primitive restart function</li>
+ <li>vbo: support for primitive restart</li>
+ <li>gallium: new CAP, state for primitive restart</li>
+ <li>st/mesa: support for primitive restart</li>
+ <li>draw: implement primitive splitting for primitive restart</li>
+ <li>softpipe: enable primitive restart</li>
+ <li>llvmpipe: enable primitive restart</li>
+ <li>docs: added GL_NV_primitive_restart extension</li>
+ <li>Merge branch 'primitive-restart-cleanup'</li>
+ <li>winsys/xlib: formatting fixes</li>
+ <li>winsys/xlib: use Bool type for shm field</li>
+ <li>winsys/xlib: fix up allocation/dealloction of XImage</li>
+ <li>winsys/xlib: rename xm-&gt;xlib</li>
+ <li>galahad: silence warnings</li>
+ <li>mesa: move declaration before code</li>
+ <li>docs: updated GL3 status for primitive restart</li>
+ <li>mesa: 80-column wrapping</li>
+ <li>mesa: simplify fbo format checking code</li>
+ <li>mesa: split up the image.c file</li>
+ <li>mesa: add pixel packing for unscaled integer types</li>
+ <li>mesa: _mesa_ClearColorIuiEXT() and _mesa_ClearColorIiEXT()</li>
+ <li>mesa: _mesa_is_format_integer() function</li>
+ <li>mesa: minor reformatting, clean-ups</li>
+ <li>mesa: added _mesa_is_fragment_shader_active() helper</li>
+ <li>mesa: new glDrawPixels error check for integer formats</li>
+ <li>softpipe: added some texture sample debug code (disabled)</li>
+ <li>mesa: added new gl_extensions::EXT_gpu_shader4 field</li>
+ <li>mesa: added new gl_framebuffer::_IntegerColor field</li>
+ <li>mesa: added glGet query for GL_RGBA_INTEGER_MODE_EXT</li>
+ <li>mesa: compute _IntegerColor field in _mesa_test_framebuffer_completeness()</li>
+ <li>mesa: added cases for GL_EXT_texture_integer formats</li>
+ <li>mesa: added cases for GL_EXT_texture_integer</li>
+ <li>st/mesa: add format selection for signed/unsigned integer formats</li>
+ <li>mesa: simplify target_can_be_compressed() function</li>
+ <li>glapi: GL_EXT_texture_integer API</li>
+ <li>glapi: include/build EXT_texture_integer.xml</li>
+ <li>mesa: regenerated API files for GL_EXT_texture_integer</li>
+ <li>mesa: plug in GL_EXT_texture_integer functions</li>
+ <li>mesa: display list support for GL_EXT_texture_integer</li>
+ <li>st/mesa: be smarter choosing texture format for glDrawPixels()</li>
+ <li>softpipe: remove &gt;32bpp color restriction</li>
+ <li>mesa: silence enum comparison warning</li>
+ <li>mesa: fix uninitialized var warning</li>
+ <li>xlib: silence unused var warning</li>
+ <li>util: use pointer_to_func() to silence warning</li>
+ <li>rtasm: use pointer_to_func() to silence warning</li>
+ <li>translate: use function typedefs, casts to silence warnings</li>
+ <li>translate: remove unused prototypes</li>
+ <li>mesa: additional glReadPixels error checks for GL_EXT_texture_integer</li>
+ <li>mesa: additional switch cases for GL_EXT_texture_integer</li>
+ <li>mesa: additional teximage error checks for GL_EXT_texture_integer</li>
+ <li>mesa: do integer FB / shader validation check in _mesa_valid_to_render()</li>
+ <li>mesa: call _mesa_valid_to_render() in glDrawPixels, glCopyPixels, glBitmap</li>
+ <li>mesa: remove the unused _mesa_is_fragment_shader_active() function</li>
+ <li>mesa: fix bug in _mesa_is_format_integer()</li>
+ <li>mesa: rename function to _mesa_is_format_integer_color()</li>
+ <li>mesa: remove 'normalized' parameter from _mesa_VertexAttribIPointer()</li>
+ <li>vbo: re-indent file</li>
+ <li>glapi: xml spec file for GL_EXT_gpu_shader4</li>
+ <li>glapi: include EXT_gpu_shader4.xml</li>
+ <li>glapi: regenerated API files</li>
+ <li>mesa: plug in stubs for glBindFragDataLocation(), glGetFragDataLocation()</li>
+ <li>mesa: add glGetUniformuiv(), plug in uint glUniform funcs</li>
+ <li>mesa: plug in more GL_EXT_gpu_shader4 functions</li>
+ <li>mesa: add new GLvertexformat entries for integer-valued attributes</li>
+ <li>mesa: implement integer-valued vertex attribute functions</li>
+ <li>mesa: add gl_client_array::Integer field and related vertex array state code</li>
+ <li>mesa: consolidate glVertex/Color/etcPointer() code</li>
+ <li>mesa: state/queries for GL_MIN/MAX_PROGRAM_TEXEL_OFFSET_EXT</li>
+ <li>mesa: glArrayElement support for integer-valued arrays</li>
+ <li>mesa: clean-up array element code</li>
+ <li>mesa: add extension table entry for GL_EXT_gpu_shader4</li>
+ <li>mesa: remove obsolete comment</li>
+ <li>mesa: fix incorrect type in _mesa_texstore_rgba_int16()</li>
+ <li>mesa: fix integer cases in _mesa_is_legal_format_and_type()</li>
+ <li>mesa: add const qualifier to _mesa_is_legal_format_and_type()</li>
+ <li>mesa: additional integer formats in _mesa_bytes_per_pixel()</li>
+ <li>mesa: pixel transfer ops do not apply to integer-valued textures</li>
+ <li>mesa: remove dead code</li>
+ <li>osmesa: fix renderbuffer memleak in OSMesaMakeCurrent()</li>
+ <li>mesa: use GLubyte for edge flag arrays</li>
+ <li>mesa: move the gl_config struct declaration</li>
+ <li>dri/util: add a bunch of comments</li>
+ <li>mesa: remove always-false conditional in check_compatible()</li>
+ <li>mesa: fix aux/accum comment and error message mixups</li>
+ <li>llvmpipe: assign context's frag shader pointer before using it</li>
+ <li>llvmpipe: add a cast</li>
+ <li>mesa: silence new warnings in texobj.c</li>
+ <li>egl/gdi: fix typo: xsurf-&gt;gsurf</li>
+ <li>mesa: code to unpack RGBA as uints</li>
+ <li>gallivm: implement scatter stores into temp register file</li>
+ <li>gallivm: add some LLVM var labels</li>
+ <li>gallivm: added debug code to dump temp registers</li>
+ <li>gallivm: add pixel offsets in scatter stores</li>
+ <li>gallivm: added lp_elem_type()</li>
+ <li>gallivm: implement execution mask for scatter stores</li>
+ <li>tgsi: remove unused function</li>
+ <li>llvmpipe: added some debug assertions, but disabled</li>
+ <li>gallivm: alloca() was called too often for temporary arrays</li>
+ <li>gallivm: add const qualifiers, fix comment string</li>
+ <li>softpipe: disable vertex texturing with draw/llvm</li>
+ <li>mesa: consolidate pixel packing/unpacking code</li>
+ <li>mesa: rename vars in pixel pack/unpack code</li>
+ <li>mesa: implement uint texstore code</li>
+ <li>mesa: remove stray GL_FLOAT case in _mesa_is_legal_format_and_type()</li>
+ <li>mesa: make fixed-pt and byte-valued arrays a runtime feature</li>
+ <li>softpipe: can't no-op depth test stage when occlusion query is enabled</li>
+ <li>mesa: no-op glBufferSubData() on size==0</li>
+ <li>mesa: #include mfeatures.h in enums.h</li>
+ <li>mesa: improve error message</li>
+ <li>mesa: add missing formats in _mesa_format_to_type_and_comps()</li>
+ <li>mesa: handle more pixel types in mipmap generation code</li>
+ <li>mesa: make glIsBuffer() return false for never bound buffers</li>
+ <li>mesa: fix glDeleteBuffers() regression</li>
+ <li>tdfx: s/Format/_BaseFormat/</li>
+ <li>mesa: consolidate assertions in teximage code</li>
+ <li>radeon: set gl_texture_image::TexFormat field in radeonSetTexBuffer2()</li>
+ <li>r600: set gl_texture_image::TexFormat field in r600SetTexBuffer2()</li>
+ <li>r200: set gl_texture_image::TexFormat field in r200SetTexBuffer2()</li>
+ <li>r300: set gl_texture_image::TexFormat field in r300SetTexBuffer2()</li>
+ <li>evergreen: set gl_texture_image::TexFormat field in evergreenSetTexBuffer()</li>
+ <li>st/mesa: fix glDrawPixels(depth/stencil) bugs</li>
+ <li>glsl: fix assorted MSVC warnings</li>
+ <li>mesa: add more work-arounds for acoshf(), asinhf(), atahf()</li>
+ <li>glsl: remove opt_constant_expression.cpp from SConscript</li>
+ <li>mesa: fix error messages and minor reindenting</li>
+ <li>mesa: whitespace cleanups</li>
+ <li>mesa: 80-column wrapping</li>
+ <li>mesa: reorder texture_error_check() params</li>
+ <li>mesa: minor clean-ups in context code</li>
+ <li>mesa: upgrade to glext.h version 66</li>
+ <li>mesa: pass gl_format to _mesa_init_teximage_fields()</li>
+ <li>mesa: fix error msg typo</li>
+ <li>glapi: rename GL3.xml to GL3x.xml as it covers all GL 3.x versions</li>
+ <li>mesa: hook up GL 3.x entrypoints</li>
+ <li>docs: update some GL 3.0 status</li>
+ <li>mesa: fix get_texture_dimensions() for texture array targets</li>
+ <li>swrast: init alpha value to 1.0 in opt_sample_rgb_2d()</li>
+ <li>glsl: fix off by one in register index assertion</li>
+ <li>glsl: use gl_register_file in a few places</li>
+ <li>mesa: rename, make _mesa_register_file_name() non-static</li>
+ <li>mesa: _mesa_valid_register_index() to validate register indexes</li>
+ <li>mesa: replace #defines with new gl_shader_type enum</li>
+ <li>mesa: use gl_shader_type enum</li>
+ <li>glsl: better handling of linker failures</li>
+ <li>glsl: start restoring some geometry shader code</li>
+ <li>mesa: add assertion and update comment in _mesa_format_image_size()</li>
+ <li>mesa: added _mesa_format_image_size64()</li>
+ <li>x11: remove test_proxy_teximage() function</li>
+ <li>st/mesa: fix mapping of zero-sized buffer objects</li>
+ <li>gallivm/llvmpipe: squash merge of the llvm-context branch</li>
+ <li>mesa: raise max texture sizes to 16K</li>
+ <li>softpipe: increase max texture size to 16K</li>
+ <li>mesa: replace large/MAX_WIDTH stack allocations with heap allocations</li>
+ <li>mesa: replace large/MAX_WIDTH stack allocations with heap allocations</li>
+ <li>swrast: avoid large stack allocations in blend code</li>
+ <li>swrast: avoid large stack allocations in tex combine code</li>
+ <li>st/mesa: avoid large stack allocations in readpixels code</li>
+ <li>mesa: replace more MAX_WIDTH stack allocations with heap allocations</li>
+ <li>gallivm/llvmpipe: remove lp_build_context::builder</li>
+ <li>gallivm: fix null builder pointers</li>
+ <li>mesa: fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME query</li>
+ <li>mesa: return GL_FRAMEBUFFER_DEFAULT as FBO attachment type</li>
+ <li>llvmpipe: fix broken stencil writemask</li>
+ <li>mesa: consolidate some compiler -D flags</li>
+ <li>swrast: allow GL_RG format in glDrawPixels()</li>
+ <li>swrast: fix indentation</li>
+ <li>swrast: accept GL_RG in glReadPixels()</li>
+ <li>swrast: restructure some glReadPixels() code</li>
+ <li>mesa: make glGet*(GL_NONE) generate GL_INVALID_ENUM</li>
+ <li>mesa: remove unneeded cast</li>
+ <li>mesa: update comments, remove dead code</li>
+ <li>st/mesa: new comment about updating state vars</li>
+ <li>mesa: add error margin to clip mask debug/check code</li>
+ <li>gallium/util: minor formatting fixes</li>
+ <li>mesa/llvm: use llvm-config --cppflags</li>
+ <li>st/mesa: fix mipmap generation bug</li>
+ <li>mesa: test for cube map completeness in glGenerateMipmap()</li>
+ <li>mesa: set gl_texture_object::_Complete=FALSE in incomplete()</li>
+ <li>mesa: consolidate glTexImage1/2/3D() code</li>
+ <li>mesa: simplify proxy texture code in texture_error_check()</li>
+ <li>mesa: consolidate the glTexSubImage1/2/3D() functions</li>
+ <li>mesa: consolidate glCopyTexImage1/2D() code</li>
+ <li>mesa: consolidate glCopyTexSubImage1/2/3D() functions</li>
+ <li>mesa: consolidate glCompressedTexImage1/2/3D() functions</li>
+ <li>mesa: make _mesa_test_proxy_teximage() easier to read</li>
+ <li>configure: use llvm-config --cppflags instead of --cflags</li>
+ <li>mesa: revamp error checking for compressed texture images</li>
+ <li>mesa: simplify target checking for TexImage functions</li>
+ <li>draw/llvm: don't flush in vs_llvm_delete()</li>
+ <li>tnl: Initialize gl_program_machine memory in run_vp.</li>
+ <li>tnl: a better way to initialize the gl_program_machine memory</li>
+ <li>mesa, st/mesa: disable GL_ARB_geometry_shader4</li>
+ <li>mesa/meta: fix broken assertion, rename stack depth var</li>
+ <li>glsl: new glsl_strtod() wrapper to fix decimal point interpretation</li>
+ <li>st/mesa: fix renderbuffer pointer check in st_Clear()</li>
+</ul></p>
+
+<p>Brian Rogers (1):
+<ul>
+ <li>mesa: Add missing else in do_row_3D</li>
+</ul></p>
+
+<p>Chad Versace (25):
+<ul>
+ <li>intel_extensions: Add ability to set GLSL version via environment</li>
+ <li>glsl: Add glsl_type::uvecN_type for N=2,3</li>
+ <li>glsl: Add lexer rules for uint and uvecN (N=2..4)</li>
+ <li>glsl: Changes in generated file glsl_lexer.cpp</li>
+ <li>glsl: Add lexer rules for &lt&lt and &gt;&gt; in GLSL 1.30</li>
+ <li>glsl: Change generated file glsl_lexer.cpp</li>
+ <li>glsl: Implement ast-to-hir for binary shifts in GLSL 1.30</li>
+ <li>glsl: Implement constant expr evaluation for bitwise-not</li>
+ <li>glsl: Implement constant expr evaluation for bit-shift ops</li>
+ <li>glsl: Implement constant expr evaluation for bitwise logic ops</li>
+ <li>glsl: Fix ir validation for bit logic ops</li>
+ <li>glsl: Define shift_result_type() in ast_to_hir.cpp</li>
+ <li>glsl: Implement ast-to-hir for bit-shift-assignment</li>
+ <li>glsl: Define bit_logic_result_type() in ast_to_hir.cpp</li>
+ <li>glsl: Implement ast-to-hir for bit-logic ops</li>
+ <li>glsl: Fix lexer rule for ^=</li>
+ <li>glsl: Commit generated file glsl_lexer.cpp</li>
+ <li>glsl: Fix ast-to-hir for ARB_fragment_coord_conventions</li>
+ <li>mesa: Fix C++ includes in sampler.cpp</li>
+ <li>glsl: Fix ir_expression::constant_expression_value()</li>
+ <li>glsl: Fix erroneous cast in ast_jump_statement::hir()</li>
+ <li>glsl: Fix Doxygen tag file in recently renamed files</li>
+ <li>glsl: Improve usage message for glsl_compiler</li>
+ <li>glsl: Fix linker bug in cross_validate_globals()</li>
+ <li>glsl: In ast_to_hir, check sampler array indexing</li>
+</ul></p>
+
+<p>Chia-I Wu (149):
+<ul>
+ <li>glapi: Fix build errors for ES.</li>
+ <li>glapi: Fix ES build errors again.</li>
+ <li>mesa: Update ES APIspec.xml.</li>
+ <li>st/xlib: Notify the context when the front/back buffers are swapped.</li>
+ <li>targets/egl: Use C++ compiler to link GL/ES state trackers.</li>
+ <li>libgl-xlib: Remove unused st_api_create_OpenGL.</li>
+ <li>st/egl: Split modeset code support to modeset.c.</li>
+ <li>st/egl: Rename kms backend to drm.</li>
+ <li>st/egl: s/kms/drm/ on the drm backend.</li>
+ <li>egl: Enable drm platform by default.</li>
+ <li>egl: Check extensions.</li>
+ <li>st/egl: Skip single-buffered configs in EGL.</li>
+ <li>mapi: Fix compiler warnings.</li>
+ <li>st/egl: Drop context argument from egl_g3d_get_egl_image.</li>
+ <li>targets/egl: Fix linking with libdrm.</li>
+ <li>st/vega: Fix version check in context creation.</li>
+ <li>egl: Use attribute names as the _EGLConfig member names.</li>
+ <li>egl: Access config attributes directly.</li>
+ <li>st/egl: Access _EGLConfig directly.</li>
+ <li>st/egl: Do not finish a fence that is NULL.</li>
+ <li>mesa: Remove unused vtxfmt_tmp.h.</li>
+ <li>egl_dri2: Drop the use of _egl[SG]etConfigKey.</li>
+ <li>egl_glx: Drop the use of [SG]ET_CONFIG_ATTRIB.</li>
+ <li>egl_glx: Fix borken driver.</li>
+ <li>egl: Move attributes in _EGLImage to _EGLImageAttribs.</li>
+ <li>egl: Parse image attributes with _eglParseImageAttribList.</li>
+ <li>egl: Move fallback routines to eglfallbacks.c.</li>
+ <li>egl: Drop dpy argument from the link functions.</li>
+ <li>egl: Minor changes to the _EGLConfig interface.</li>
+ <li>egl: Minor changes to the _EGLScreen interface.</li>
+ <li>egl: Fix _eglModeLookup.</li>
+ <li>st/egl: Fix native_mode refresh mode.</li>
+ <li>egl: Add reference count for resources.</li>
+ <li>egl: Use reference counting to replace IsLinked or IsBound.</li>
+ <li>egl: Fix a false negative check in _eglCheckMakeCurrent.</li>
+ <li>st/egl: Use resource reference count for egl_g3d_sync.</li>
+ <li>egl_dri2: Fix a typo that make glFlush be called at wrong time.</li>
+ <li>glapi: Do not use glapidispatch.h.</li>
+ <li>glapi: Move glapidispatch.h to core mesa.</li>
+ <li>glapi: Do not use glapioffsets.h.</li>
+ <li>glapi: Merge glapioffsets.h into glapidispath.h.</li>
+ <li>vbo: Use CALL_* macros.</li>
+ <li>mesa: Remove unnecessary glapitable.h includes.</li>
+ <li>autoconf: Better client API selection.</li>
+ <li>docs: Update egl and openvg docs.</li>
+ <li>autoconf: Update configuration info.</li>
+ <li>Merge branch 'glapi-reorg'</li>
+ <li>targets: Add missing quotes to Makefile.xorg.</li>
+ <li>autoconf: st/vega requires --enable-openvg.</li>
+ <li>st/mesa: Unreference the sampler view in st_bind_surface.</li>
+ <li>autoconf: Tidy configure output for EGL.</li>
+ <li>targets/egl: Fix a warning with --disable-opengl build.</li>
+ <li>egl: Rework _eglGetSearchPath.</li>
+ <li>mesa: Select FEATURE_remap_table when multiple APIs are enabled.</li>
+ <li>mesa: Allow contexts of different APIs to coexist.</li>
+ <li>egl: Set up the pthread key even TLS is used.</li>
+ <li>st/egl: Add native_surface::present callback.</li>
+ <li>st/egl: Use native_surface::present callback.</li>
+ <li>d3d1x: Use native_surface::present.</li>
+ <li>st/egl: Remove flush_frontbuffer and swap_buffers.</li>
+ <li>st/egl: Add support for swap interval and swap behavior.</li>
+ <li>st/egl: Add support for EGL_MATCH_NATIVE_PIXMAP.</li>
+ <li>st/egl: Add extern "C" wrapper to native.h.</li>
+ <li>st/egl: Add native_display_buffer interface.</li>
+ <li>st/egl: Use native_display_buffer for EGL_MESA_drm_image.</li>
+ <li>autoconf: Add --enable-gallium-egl.</li>
+ <li>docs: Update egl docs.</li>
+ <li>st/dri: Add support for surfaceless current contexts.</li>
+ <li>egl_dri2: Fix __DRI_DRI2 version 1 support.</li>
+ <li>st/vega: Do not wait NULL fences.</li>
+ <li>gallium: Add st_api::name.</li>
+ <li>gallium: Add st_context_iface::share to st_api.</li>
+ <li>st/wgl: Use st_context_iface::share for DrvShareLists.</li>
+ <li>st/glx: Replace MESA_VERSION_STRING by xmesa_get_name.</li>
+ <li>mesa: Clean up core.h.</li>
+ <li>scons: Define IN_DRI_DRIVER.</li>
+ <li>tgsi: Add STENCIL to text parser.</li>
+ <li>st/vega: vegaLookupSingle should validate the state.</li>
+ <li>st/vega: Set wrap_r for mask and blend samplers.</li>
+ <li>st/vega: Fix vgReadPixels with a subrectangle.</li>
+ <li>egl_dri2: Fix one context, multiple surfaces.</li>
+ <li>auxiliary: util_blit_pixels_tex should restore the viewport.</li>
+ <li>st/vega: Fix a crash with empty paths.</li>
+ <li>st/vega: Masks and surfaces should share orientation.</li>
+ <li>st/vega: No flipping in vg_prepare_blend_surface.</li>
+ <li>st/vega: Fix a typo in EXTENDED_BLENDER_OVER_FUNC.</li>
+ <li>llvmpipe: Fix build errors on x86.</li>
+ <li>st/vega: Overhaul renderer with renderer states.</li>
+ <li>st/vega: Add DRAWTEX renderer state.</li>
+ <li>st/vega: Add SCISSOR renderer state.</li>
+ <li>st/vega: Add CLEAR renderer state for vgClear.</li>
+ <li>st/vega: Add FILTER renderer state for image filtering.</li>
+ <li>st/vega: Use the renderer for vgMask.</li>
+ <li>st/vega: Add POLYGON_STENCIL and POLYGON_FILL renderer state.</li>
+ <li>st/vega: Delay fb state update to vg_validate_state.</li>
+ <li>st/vega: Use st_framebuffer for fb width/height.</li>
+ <li>st/vega: Move g3d states to renderer.</li>
+ <li>st/vega: Make shader_bind call into the renderer.</li>
+ <li>st/vega: vg_manager should care about only the color buffer.</li>
+ <li>st/vega: Clean up vg_context fields and functions.</li>
+ <li>st/vega: Clean up renderer fields and functions.</li>
+ <li>st/vega: vg_copy_texture and vg_copy_surface should share code.</li>
+ <li>st/vega: Get rid of renderer_copy_texture.</li>
+ <li>st/vega: Update to latest headers.</li>
+ <li>st/vega: Fix image sampler views for alpha-only formats.</li>
+ <li>st/vega: Make path_render and path_stroke take a matrix.</li>
+ <li>st/vega: Make image_draw take a matrix.</li>
+ <li>st/vega: Add primitive text support.</li>
+ <li>st/vega: Revive mask layer support.</li>
+ <li>st/vega: More flexible shader selection.</li>
+ <li>st/vega: Add color transformation support.</li>
+ <li>st/vega: Bump version to 1.1.</li>
+ <li>st/vega: Fix paint coordinates transformations.</li>
+ <li>st/vega: Fix negated logic in image_draw.</li>
+ <li>st/vega: Fix degenerate paints.</li>
+ <li>st/vega: Simplify radial gradient.</li>
+ <li>st/vega: Remove st_inlines.h.</li>
+ <li>st/vega: Delay blend texture creation until needed.</li>
+ <li>st/vega: Create drawing surface mask as needed.</li>
+ <li>st/vega: Initialize pipe states with renderer.</li>
+ <li>st/vega: Avoid unnecessary constant bufer upload.</li>
+ <li>st/vega: Destroy the pipe context with vg_context.</li>
+ <li>st/vega: polygon_array requires a deep free.</li>
+ <li>st/egl: Set pipe_resource::array_size to 1.</li>
+ <li>st/vega: Set pipe_resource::array_size to 1.</li>
+ <li>st/vega: Move vertex transformation to shader.</li>
+ <li>st/vega: Add a missing break.</li>
+ <li>st/vega: Add some comments to pipeline shaders.</li>
+ <li>st/vega: Refactor blend shaders.</li>
+ <li>st/vega: Move masking after blending.</li>
+ <li>st/vega: Add support for per-channel alpha.</li>
+ <li>st/vega: Blending should use premultiplied alpha.</li>
+ <li>st/vega: Fix VG_BLEND_MULTIPLY.</li>
+ <li>st/vega: Add blend shaders for all blend modes.</li>
+ <li>st/vega: Fix pipe blend state for various blend modes.</li>
+ <li>egl: _eglFilterArray should not allocate.</li>
+ <li>mapi: Rewrite mapi_abi.py to get rid of preprocessor magic.</li>
+ <li>vbo: Drop second ATTR macro.</li>
+ <li>vbo: Fix GLES2 glVertexAttrib.</li>
+ <li>mesa: Do not advertise GL_OES_texture_3D.</li>
+ <li>mesa: Fix GL_FIXED arrays.</li>
+ <li>mesa: Fix glTexCoordPointer with type GL_FIXED.</li>
+ <li>st/egl: Plug pbuffer leaks.</li>
+ <li>st/egl: Fix eglCopyBuffers.</li>
+ <li>st/egl: Assorted fixes for dri2_display_get_configs.</li>
+ <li>docs/egl: Update egl.html.</li>
+ <li>st/egl: Fix eglChooseConfig when configs is NULL.</li>
+ <li>docs: Add an example for EGL_DRIVERS_PATH.</li>
+ <li>autoconf: Fix --with-driver=xlib --enable-openvg.</li>
+</ul></p>
+
+<p>Chris Wilson (2):
+<ul>
+ <li>i915g: Fix closure of full batch buffers</li>
+ <li>intel: Check for unsupported texture when finishing using as a render target</li>
+</ul></p>
+
+<p>Christoph Bumiller (80):
+<ul>
+ <li>nv50: import new compiler</li>
+ <li>nouveau: update nouveau_class.h</li>
+ <li>nv50: introduce the big formats table</li>
+ <li>nv50: don't produce MOV immediate to output reg in store opt</li>
+ <li>nv50: change back accidentally swapped UNORM,SNORM vertex type</li>
+ <li>nv50: add/fix some license headers</li>
+ <li>nv50: simple reload elimination and local CSE</li>
+ <li>nv50: fix constant_operand opt mul by 2 case</li>
+ <li>nv50: permit usage of undefined TGSI TEMPs</li>
+ <li>nv50: add missing 2nd source for POW multiplication</li>
+ <li>nv50: add signed RGTC1 to format table, allow 2_10_10_10 for vbufs</li>
+ <li>nv50: fix for empty BBs</li>
+ <li>nv50: insert MOVs also for PHI sources from dominating block</li>
+ <li>nv50: explicitly set src type for SET ops</li>
+ <li>nv50: fixes for nested IFs</li>
+ <li>nv50: don't eliminate loads to dedicated values</li>
+ <li>nv50: fix constbuf validation</li>
+ <li>nv50: build proper phi functions in the first place</li>
+ <li>nv50: fix reg count</li>
+ <li>nv50: begin implementing loops</li>
+ <li>nv50: more constant folding</li>
+ <li>nv50: loops part 2</li>
+ <li>nv50: flatten simple IF/ELSE/ENDIF constructs</li>
+ <li>nv50: fix thinko in store to output reg possible check</li>
+ <li>nv50: generate JOINs for outermost IF clauses</li>
+ <li>nv50: more TGSI opcodes (SIN, SCS, ARL, RET, KILP)</li>
+ <li>nv50: fix PSIZ and PRIMID mapping</li>
+ <li>nv50: check dst compatibility in CSE</li>
+ <li>nv50: initialize edgeflag input index</li>
+ <li>nv50: emit predicate for interp</li>
+ <li>Merge remote branch 'origin/master' into nv50-compiler</li>
+ <li>nv50: DP2, fix ARL</li>
+ <li>nv50: yet another case we need a nop.exit</li>
+ <li>nv50: fix check for sprite/point coord enable</li>
+ <li>nv50: handle TEXTURE_SWIZZLE and GEOMETRY_SHADER4 caps</li>
+ <li>nv50: set the FragDepth output index</li>
+ <li>nv50: turn off verbose debug output by default</li>
+ <li>nv50: attempt at making more complicated loops work</li>
+ <li>nv50: SSG</li>
+ <li>nv50: make FrontFacing -1 or +1</li>
+ <li>nv50: re-add proper TEXBIAS sequence</li>
+ <li>nv50: make use of TGSI immediate type</li>
+ <li>nv50: must join SELECT inputs before MOV inputs</li>
+ <li>nv50: fix XPD, was negated</li>
+ <li>nv50: fix find_dom_frontier</li>
+ <li>nv50: fix build-predicate function</li>
+ <li>Merge remote branch 'origin/master' into nv50-compiler</li>
+ <li>nv50: load address register before using it, not after</li>
+ <li>nv50: save tgsi instructions</li>
+ <li>nv50: prepare for having multiple functions</li>
+ <li>nv50: don't parse again in tgsi_2_nc</li>
+ <li>nv50: use actual loads/stores if TEMPs are accessed indirectly</li>
+ <li>nv50: create value references with the right type</li>
+ <li>nv50: duplicate interps in load_proj_tex_coords</li>
+ <li>nv50: address regs are 16 bit</li>
+ <li>nv50: fix can_load check for 3rd source</li>
+ <li>nv50: reduce bb_reachable_by runtime from pot to linear</li>
+ <li>nv50: minor compiler fixes and cleanups</li>
+ <li>nv50: cannot move from local mem to output reg directly</li>
+ <li>nv50: newlines in shader bincode printing</li>
+ <li>nv50: match TEMP limit with nv50 ir builder</li>
+ <li>nv50: handle TGSI EXP and LOG again</li>
+ <li>nv50: check for immediates when turning MUL ADD into MAD</li>
+ <li>nv50: interp cannot write flags reg</li>
+ <li>nv50: MOV TEMP[0], -CONST[0] must be float32 negation</li>
+ <li>nv50: fix indirect CONST access with large or negative offsets</li>
+ <li>nv50: fix TXP depth comparison value</li>
+ <li>nv50: consider address register in reload elimination</li>
+ <li>nv50: improve and fix modifier folding optimization</li>
+ <li>nv50: put low limit on REG_ALLOC_TEMP and FP_RESULT_COUNT</li>
+ <li>Merge remote branch 'origin/nv50-compiler'</li>
+ <li>nv50: don't segfault on shaders with 0 instructions</li>
+ <li>nv50: get shader fixups/relocations into working state</li>
+ <li>nv50: add relocs for stack and local mem buffers</li>
+ <li>nv50: emit constbuf relocs before uploading constants</li>
+ <li>nv50: fix typo in fifo packet length limit</li>
+ <li>nv50: use formats table in nv50_surface.c</li>
+ <li>nv50: use CLEAR_BUFFERS for surface fills</li>
+ <li>nv50: fix/handle a few more PIPE_CAPs</li>
+ <li>nv50: fix GP state bind and validate</li>
+</ul></p>
+
+<p>Corbin Simpson (8):
+<ul>
+ <li>r600g: Use align() instead of handrolled code.</li>
+ <li>r600g: Trivially deobfuscate r600_hw_states.</li>
+ <li>r600g: Deobfuscate and comment a few more functions in r600_hw_states.</li>
+ <li>r600g: Clean up some indentation and |= vs. | usage.</li>
+ <li>r600g: Fix false and true.</li>
+ <li>r600g: "tmp" is such a bad name for a texture.</li>
+ <li>r600g: Clean up PS setup.</li>
+ <li>r600g: Cleanup viewport floats.</li>
+</ul></p>
+
+<p>Daniel Lichtenberger (1):
+<ul>
+ <li>radeon: fix potential segfault in renderbuffer update</li>
+</ul></p>
+
+<p>Daniel Vetter (21):
+<ul>
+ <li>r200: revalidate after radeon_update_renderbuffers</li>
+ <li>i915g: rip out -&gt;sw_tiled</li>
+ <li>i915g: s/hw_tiled/tiling</li>
+ <li>i915g: add pineview pci ids</li>
+ <li>i915g: kill RGBA/X formats</li>
+ <li>i915g: kill buf-&gt;map_gtt</li>
+ <li>i915g: kill idws-&gt;pool</li>
+ <li>i915g: drop alignment parameter from iws-&gt;buffer_create</li>
+ <li>i915g: add winsys function to create tiled buffers</li>
+ <li>i915g: switch to tiled allocations, kill set_fence</li>
+ <li>i915g: prepare winsys/batchbuffer for execbuf2</li>
+ <li>i915g: return tiling in iws-&gt;buffer_from_handle</li>
+ <li>i915g: implement unfenced color&amp;depth buffer using tiling bits</li>
+ <li>i915g: implement unfenced relocs for textures using tiling bits</li>
+ <li>i915g: postpone mipmap/face offset calculation</li>
+ <li>i915g: don't pot-align stride for tiled buffers</li>
+ <li>i915g: enable X-tiling for textures</li>
+ <li>i915g: switch rendering to mipmapped textures to (x,y) offsets</li>
+ <li>i915g: enable x-tiling for render targets</li>
+ <li>i915g: assert(depth_surface-&gt;offset == 0)</li>
+ <li>i915g: track TODO items</li>
+</ul></p>
+
+<p>Dave Airlie (182):
+<ul>
+ <li>r300g: fix buffer reuse issue caused by previous commit</li>
+ <li>r600g: pull r600_draw struct out into header</li>
+ <li>r600g: use index min/max + index buffer offset.</li>
+ <li>r600g: add vgt dma src defines</li>
+ <li>r600g: fixup texture state on evergreen.</li>
+ <li>r600g: fix texture bos and avoid doing depth blit on evergreen</li>
+ <li>r600g: hide radeon_ctx inside winsys.</li>
+ <li>r600g: attempt to abstract kernel bos from pipe driver.</li>
+ <li>r600g: move constant buffer creation behind winsys abstraction.</li>
+ <li>r600g: use malloc bufmgr for constant buffers</li>
+ <li>r600g: add support for kernel bo</li>
+ <li>r600g: add winsys bo caching.</li>
+ <li>r600g: add upload manager support.</li>
+ <li>r600g: fixup map flushing.</li>
+ <li>r600g: use calloc for ctx bo allocations</li>
+ <li>r600g: oops got the use_mem_constant the wrong way around.</li>
+ <li>r600g; add uses waterfall to asm cf for r6xx.</li>
+ <li>r600g: only emit uses waterfall on r6xx hw.</li>
+ <li>util/r300g: split the r300 index buffer modifier functions out to util</li>
+ <li>r600g: modify index buffers for sizes the hw can't deal with.</li>
+ <li>r600g: send correct surface base update for multi-cbufs</li>
+ <li>r600g: fix fbo-drawbuffers-maxtargets</li>
+ <li>r600g: clean up valgrind issues on maxtargets test.</li>
+ <li>r600g: drop debugging that snuck in</li>
+ <li>r600g: fix tiling support for ddx supplied buffers</li>
+ <li>r600g: add z16 to color setup</li>
+ <li>r600g: add color/texture support for more depth formats.</li>
+ <li>r600g: fix r700 cube map sizing.</li>
+ <li>r600g: fixup r700 CB_SHADER_CONTROL register.</li>
+ <li>r600g: add missing BC_INST wrapper for evergreen</li>
+ <li>r600g: only flush for the correct colorbuffer, not all of them.</li>
+ <li>r600g: deal with overflow of VTX/TEX CF clauses.</li>
+ <li>r600g: set back to correct codepaths.</li>
+ <li>r600g: fixup evergreen miptree setup.</li>
+ <li>r600g: fix eg texture borders.</li>
+ <li>r600g: fix typo in struct member name</li>
+ <li>r600g: cleanup some of the DB blit code</li>
+ <li>r600g: make stencil readback work</li>
+ <li>r600g: disable dirty handling on texture from depth code.</li>
+ <li>r600g: use floats instead of hex for blit vbo</li>
+ <li>r600g: fix depth readback on rv610 and other quirky variants.</li>
+ <li>r600g: fix typo in evergreen register list</li>
+ <li>u_blitter: add a custom blitter call passing a dsa cso</li>
+ <li>r600g: use blitter to do db-&gt;cb flushing.</li>
+ <li>r600g: fix warnings since last commit.</li>
+ <li>egl: fix build since 17eace581d25a626a7d75d9d1205d012cbb14a6e</li>
+ <li>r300g: fix point sprite coord.</li>
+ <li>r600g: add vert support for 16/16 and 16/16/16 floats.</li>
+ <li>r600g: add some more vertex format support.</li>
+ <li>r600g: some more vertex formats</li>
+ <li>r600g: fix draw-elements and draw-elements-base-vertex</li>
+ <li>r600g: drop index_offset parameter to index buffer translate.</li>
+ <li>r600g: fixup tex wrapping.</li>
+ <li>r600g: fixup VP-&gt;FP output-&gt;input routing.</li>
+ <li>r600g: fix typo in r700 alu emit</li>
+ <li>r600g: fixup sprite coord enable.</li>
+ <li>r600g: fix polygon mode</li>
+ <li>mesa/mipmap: fix warning since 1acadebd6270d3604b026842b8a21360968618a0</li>
+ <li>r600g: add eg poly mode code.</li>
+ <li>r600g: make index bias fix for evergreen</li>
+ <li>r600g: add eg db count control register.</li>
+ <li>r300g: fix glsl-fs-pointcoord</li>
+ <li>r600g: add evergreen texture resource properly.</li>
+ <li>r600g: fix db flush breaking config state</li>
+ <li>r600g: on evergreen the centroid isn't set in this register.</li>
+ <li>r600g: add back evergreen name.</li>
+ <li>r600g: add evergreen texture border support to new path</li>
+ <li>r600g: move radeon.h members around to add back map flushing.</li>
+ <li>r600g: add initial vertex translate support.</li>
+ <li>r600g: remove old assert from new codepath</li>
+ <li>Revert "r600g: add initial vertex translate support."</li>
+ <li>r600g: port r300g fix for X* formats in texformat code</li>
+ <li>r600g: add L8A8 unorm.</li>
+ <li>r600g: clean up some code from move to new paths.</li>
+ <li>r600g: return string for chip family</li>
+ <li>r600g: use Elements macro instead of manual sizeofs</li>
+ <li>r600g: fix evergreen depth flushing.</li>
+ <li>r600g: add winsys support for CTL constants.</li>
+ <li>r600g: drop depth quirk on evergreen</li>
+ <li>r600g: add reloc for evergreen color attrib</li>
+ <li>r600g: realign evergreen code with r600 code.</li>
+ <li>r600g: add assembler support for other vtx fetch fields.</li>
+ <li>r600g: fixup vertex format picking.</li>
+ <li>r600g: sync vertex/texture cache on resources on evergreen</li>
+ <li>r600g: add cb flushing for extra buffers + depth buffer on r600/evergreen</li>
+ <li>r600g: fix evergreen draw-buffers</li>
+ <li>r600g: flush SH cache on constant change on evergreen</li>
+ <li>r600g: only set the Z export if shader exports it.</li>
+ <li>r600g: setup basic loop consts on r600 + evergreen.</li>
+ <li>mesa/st: initial attempt at RG support for gallium drivers</li>
+ <li>r600g: break out of search for reloc bo after finding it.</li>
+ <li>r600g: the code to check whether a new vertex shader is needed was wrong</li>
+ <li>r600g: fix wwarning in bo_map function</li>
+ <li>r600g: TODO domain management</li>
+ <li>r600g: add bo fenced list.</li>
+ <li>pb: don't keep checking buffers after first busy</li>
+ <li>r600g: add bo busy backoff.</li>
+ <li>r600g: drop mman allocator</li>
+ <li>r600g: drop use_mem_constant.</li>
+ <li>r600g: avoid unneeded bo wait</li>
+ <li>pb: fix numDelayed accounting</li>
+ <li>r600g: add evergreen stencil support.</li>
+ <li>r600g: use format from the sampler view not from the texture.</li>
+ <li>r600g: fix Z export enable bits.</li>
+ <li>r600g: add some RG texture format support.</li>
+ <li>r600g: drop width/height per level storage.</li>
+ <li>r600g: fix input/output Z export mixup for evergreen.</li>
+ <li>r600g: evergreen has no request size bit in texture word4</li>
+ <li>r600g: enable vertex samplers.</li>
+ <li>r600g: add TXL opcode support.</li>
+ <li>r600g: don't run with scissors.</li>
+ <li>r600g: fix typo in vertex sampling on r600</li>
+ <li>gallium/tgsi: add support for stencil writes.</li>
+ <li>gallium/format: add support for X24S8 and S8X24 formats.</li>
+ <li>gallium/format: add X32_S8X24_USCALED format.</li>
+ <li>gallium/util: add S8 tile sampling support.</li>
+ <li>mesa: add support for FRAG_RESULT_STENCIL.</li>
+ <li>mesa: improve texstore for 8/24 formats and add texstore for S8.</li>
+ <li>softpipe: add support for shader stencil export capability</li>
+ <li>st/mesa: add option to choose a texture format that we won't render to.</li>
+ <li>st/mesa: use shader stencil export to accelerate shader drawpixels.</li>
+ <li>r600g: add support for S8, X24S8 and S8X24 sampler formats.</li>
+ <li>r600g: add shader stencil export support.</li>
+ <li>glsl: add support for shader stencil export</li>
+ <li>st/mesa: enable stencil shader export extension if supported</li>
+ <li>r600g: fix depth0 setting</li>
+ <li>r600g: fix scissor/cliprect confusion</li>
+ <li>r600g: store samplers/views across blit when we need to modify them</li>
+ <li>r600g: reduce size of context structure.</li>
+ <li>r600g: the vs/ps const arrays weren't actually being used.</li>
+ <li>r600g: add copy into tiled texture</li>
+ <li>r600g: split out miptree setup like r300g</li>
+ <li>r600g: use common texture object create function</li>
+ <li>r600g: rename pitch in texture to pitch_in_bytes</li>
+ <li>r600g: remove bpt and start using pitch_in_bytes/pixels.</li>
+ <li>r600g: fix transfer stride.</li>
+ <li>r600g: drop all use of unsigned long</li>
+ <li>r600g: use blitter for hw copy region</li>
+ <li>r600g: evergreen add stencil export bit</li>
+ <li>r600g: add missing eg reg definition</li>
+ <li>r600g: fix stencil export for evergreen harder</li>
+ <li>r600g: drop unused context members</li>
+ <li>r600g: only pick centroid coordinate when asked.</li>
+ <li>r600g: fixup pos/face ena/address properly</li>
+ <li>r600g: fixup typo in macro name</li>
+ <li>r600g: select linear interpolate if tgsi input requests it</li>
+ <li>r300g: clean up warning due to unknown cap.</li>
+ <li>tgsi: add scanner support for centroid inputs</li>
+ <li>r600g: evergreen interpolation support.</li>
+ <li>r600g: add evergreen ARL support.</li>
+ <li>r600g: switch to a common formats.h file since they are in different regs</li>
+ <li>r600g: add defines for tiling</li>
+ <li>r600g: get tiling info from kernel</li>
+ <li>r600g: set tiling bits in hw state</li>
+ <li>r600g: do proper tracking of views/samplers.</li>
+ <li>r600g: fix typo in tiling setup cb code.</li>
+ <li>r600g: depth needs to bound to ds</li>
+ <li>r600g: attempt to cleanup depth blit</li>
+ <li>r600g: fix transfer function for tiling.</li>
+ <li>r600g: retrieve tiling info from kernel for shared buffers.</li>
+ <li>r600g: all non-0 mipmap levels need to be w/h aligned to POT.</li>
+ <li>r600g: move to per-miplevel array mode.</li>
+ <li>r600g: start adding hooks for aligning width/height for tiles.</li>
+ <li>r600g: add r600 surface to store the aligned height.</li>
+ <li>r600g: introduce a per-driver resource flag for transfers.</li>
+ <li>r600g: add texture tiling alignment support.</li>
+ <li>r600g: add texture tiling enable under a debug option.</li>
+ <li>r600g: initial translate state support</li>
+ <li>r600g: start splitting out common code from eg/r600.</li>
+ <li>r600g: not fatal if we can't get tiling info from kernel</li>
+ <li>r600g: merge more of the common r600/evergreen state handling</li>
+ <li>r600g: drop more common state handling code</li>
+ <li>r600g: fix magic 0x1 -&gt;flat shade ena</li>
+ <li>r600g: add assembler support for all the kcache fields.</li>
+ <li>gallium/noop: report GL 2.1</li>
+ <li>r600g: pick correct color swap for A8 fbos.</li>
+ <li>r300g/r600g: bump cache manager timeouts to 1s</li>
+ <li>r600g: it looks like r600 can handle dword offsets in the indices.</li>
+ <li>r300g: try and use all of vertex constant space</li>
+ <li>r300g: fixup rs690 tiling stride alignment calculations.</li>
+ <li>r600g: fix evergreen segfaults.</li>
+ <li>r600g: hack around property unknown issues.</li>
+</ul></p>
+
+<p>Eric Anholt (300):
+<ul>
+ <li>glsl: Add definition of gl_TextureMatrix inverse/transpose builtins.</li>
+ <li>i965: Share the KIL_NV implementation between glsl and non-glsl.</li>
+ <li>i965: Also enable CC statistics when doing OQs.</li>
+ <li>i965: Track the windowizer's dispatch for kill pixel, promoted, and OQ</li>
+ <li>glsl: Rework assignments with write_masks to have LHS chan count match RHS.</li>
+ <li>glsl: Fix copy'n'wasted ir_noop_swizzle conditions.</li>
+ <li>ir_to_mesa: Only compare vector_elements present for any_nequal/all_equal</li>
+ <li>i965: Fix the vector/expression splitting for the write_mask change.</li>
+ <li>i965: When splitting vector variable assignment, ignore unset channels.</li>
+ <li>i965: Update expression splitting for the vector-result change to compares.</li>
+ <li>i965: Warning fix for vector result any_nequal/all_equal change.</li>
+ <li>mesa: Remove the non-required ARB_imaging extension.</li>
+ <li>mesa: Remove EXT_histogram.</li>
+ <li>mesa: Remove SGI_color_table.</li>
+ <li>mesa: Remove SGI_color_matrix.</li>
+ <li>mesa: Remove EXT_convolution.</li>
+ <li>intel: Remove disabled stencil drawpixels acceleration.</li>
+ <li>intel: Remove unnecessary minimum pitch alignment to 32 bytes.</li>
+ <li>intel: Replace my intel_texture_bitmap code with _mesa_meta_Bitmap.</li>
+ <li>radeon: Remove copied minimum pitch alignment code.</li>
+ <li>unichrome: Mostly revert my convolution removal changes.</li>
+ <li>intel: Remove dead intelIsTextureResident().</li>
+ <li>i915: Remove a dead if (0) block.</li>
+ <li>intel: Dead comment removal.</li>
+ <li>intel: Corresponding FinishRenderTexture debug to BeginRenderTexture.</li>
+ <li>i965: Add support for rendering to SARGB8 FBOs.</li>
+ <li>intel: Fix segfault on INTEL_DEBUG=fbo with unsupported framebuffers.</li>
+ <li>intel: Add fallback debug to glGenerateMipmap.</li>
+ <li>intel: More reverting of the sw fallback for depth texture border color.</li>
+ <li>intel: Improve some of the miptree debugging.</li>
+ <li>mesa: Fix type typo in glGenerateMipmap handling of GL_UNSIGNED_INT data.</li>
+ <li>glsl: Fix broadcast_index of lower_variable_index_to_cond_assign.</li>
+ <li>glsl: Add validation that a swizzle only references valid channels.</li>
+ <li>i965: Fix up writemasked assignments in the new FS.</li>
+ <li>i965: Remove swizzling of assignment to vector-splitting single-channel LHS.</li>
+ <li>i965: Handle all_equal/any_nequal in the new FS.</li>
+ <li>i965: Fix vector splitting RHS channel selection with sparse writemasks.</li>
+ <li>i965: Add support for dFdx()/dFdy() to the FS backend.</li>
+ <li>i965: Add support for attribute interpolation on Sandybridge.</li>
+ <li>i965: Set up inputs to the fragment shader according to FP InputsRead.</li>
+ <li>i965: Add support for POW in gen6 FS.</li>
+ <li>i965: Fix negation in the new FS backend.</li>
+ <li>i965: Actually track the "if" depth in loop in the new FS backend.</li>
+ <li>i965: Apply the same set of lowering passes to new FS as to Mesa IR.</li>
+ <li>i965: Fix valgrind complaint about base_ir for new FS debugging.</li>
+ <li>i965: Fix up the FS backend for the variable array indexing pass.</li>
+ <li>i965: Set the variable type when dereferencing an array.</li>
+ <li>i965: Add support for dereferencing structs to the new FS backend.</li>
+ <li>i965: Add support for struct, array, and matrix uniforms to FS backend.</li>
+ <li>i965: Fix all non-snb regression in the snb attribute interpolation commit.</li>
+ <li>i965: Fix up part of my Sandybridge attributes support patch.</li>
+ <li>i965: Add support for gl_FrontFacing to the new FS backend.</li>
+ <li>i965: Subtract instead of adding when computing y delta in new FS backend.</li>
+ <li>mesa: Pull ir_to_mesa's sampler number fetcher out to shared code.</li>
+ <li>i965: Set up sampler numbers in the FS backend.</li>
+ <li>i965: Add support for non-color render target write data to new FS backend.</li>
+ <li>i965: Add support for MRT to the new FS backend.</li>
+ <li>i965: Add support for ir_loop counters to the new FS backend.</li>
+ <li>i965: Add support for ARB_fragment_coord_conventions to the new FS backend.</li>
+ <li>glsl: Also update implicit sizes of varyings at link time.</li>
+ <li>i965: Do interpolation for varying matrices and arrays in the FS backend.</li>
+ <li>i965: Don't try to emit interpolation for unused varying slots.</li>
+ <li>i965: Fix array indexing of arrays of matrices.</li>
+ <li>i965: Clean up obsolete FINISHME comment.</li>
+ <li>mesa: Move the list of builtin uniform info from ir_to_mesa to shared code.</li>
+ <li>i965: Add support for builtin uniforms to the new FS backend.</li>
+ <li>i965: Fix use of undefined mem_ctx in vector splitting.</li>
+ <li>i956: Make new FS discard do its work in a temp, not the null reg!</li>
+ <li>i965: Clean up the virtual GRF handling.</li>
+ <li>ra: First cut at a graph-coloring register allocator for mesa.</li>
+ <li>i965: First cut at register allocation using graph coloring.</li>
+ <li>i965: Add live interval analysis and hook it up to the register allocator.</li>
+ <li>i965: Remove my "safety counter" code from loops.</li>
+ <li>i965: Fix whole-structure/array assignment in new FS.</li>
+ <li>mesa: Don't reference a W component in setting up a vec3 uniform component.</li>
+ <li>i965: Fix new FS handling of builtin uniforms with packed scalars in structs.</li>
+ <li>glsl: Add a lowering pass for texture projection.</li>
+ <li>i965: Use the lowering pass for texture projection.</li>
+ <li>i965: Split the gen4 and gen5 sampler handling apart.</li>
+ <li>i965: Add gen6 attribute interpolation to new FS backend.</li>
+ <li>i965: Fix the gen6 jump size for BREAK/CONT in new FS.</li>
+ <li>i965: Also increment attribute location when skipping unused slots.</li>
+ <li>i965: Pre-gen6, map VS outputs (not FS inputs) to URB setup in the new FS.</li>
+ <li>i965: Add real support for pre-gen5 texture sampling to the new FS.</li>
+ <li>i965: Fix up copy'n'pasteo from moving coordinate setup around for gen4.</li>
+ <li>i965: Restore the forcing of aligned pairs for delta_xy on chips with PLN.</li>
+ <li>i965: When producing a single channel swizzle, don't make a temporary.</li>
+ <li>i965: Add a sanity check for register allocation sizes.</li>
+ <li>i965: Fix off-by-ones in handling the last members of register classes.</li>
+ <li>i965: Don't try to emit code if we failed register allocation.</li>
+ <li>i965: Add support for EXT_texture_swizzle to the new FS backend.</li>
+ <li>i965: Set up swizzling of shadow compare results for GL_DEPTH_TEXTURE_MODE.</li>
+ <li>i965: Fix glean/texSwizzle regression in previous commit.</li>
+ <li>i965: Be more conservative on live interval calculation.</li>
+ <li>i965: Add trivial dead code elimination in the new FS backend.</li>
+ <li>i965: Add initial folding of constants into operand immediate slots.</li>
+ <li>i965: In disasm, gen6 fb writes don't put msg reg # in destreg_conditionalmod.</li>
+ <li>i965: Add support for gen6 FB writes to the new FS.</li>
+ <li>i965: Enable the constant propagation code.</li>
+ <li>i965: Also do constant propagation for the second operand of CMP.</li>
+ <li>i965: Add back gen6 headerless FB writes to the new FS backend.</li>
+ <li>i965: Gen6 no longer has the IFF instruction; always use IF.</li>
+ <li>i965: Fix up IF/ELSE/ENDIF for gen6.</li>
+ <li>i965: Fix botch in the header_present case in the new FS.</li>
+ <li>i965: Add some clarification of the WECtrl field.</li>
+ <li>i965: Don't do 1/w multiplication in new FS for gen6</li>
+ <li>i965: Gen6's sampler messages are the same as Ironlake.</li>
+ <li>i965: Refactor gl_FrontFacing setup out of general variable setup.</li>
+ <li>i965: Add support for gl_FrontFacing on gen6.</li>
+ <li>i965: Don't assume that WPOS is always provided on gen6 in the new FS.</li>
+ <li>i965: Fix gen6 pointsize handling to match pre-gen6.</li>
+ <li>i965: Disable emitting if () statements on gen6 until we really fix them.</li>
+ <li>i965: Normalize cubemap coordinates like is done in the Mesa IR path.</li>
+ <li>mesa: Simplify a bit of _mesa_add_state_reference using memcmp.</li>
+ <li>i965: Drop the check for duplicate _mesa_add_state_reference.</li>
+ <li>i965: Drop the check for YUV constants in the param list.</li>
+ <li>i965: Handle swizzles in the addition of YUV texture constants.</li>
+ <li>i965: Fix gen6 WM push constants updates.</li>
+ <li>i965: Fix new FS gen6 interpolation for sparsely-populated arrays.</li>
+ <li>i965: Enable attribute swizzling (repositioning) in the gen6 SF.</li>
+ <li>i965: Add register coalescing to the new FS backend.</li>
+ <li>i965: Split FS_OPCODE_DISCARD into two steps.</li>
+ <li>i965: Reduce register interference checks for changed FS_OPCODE_DISCARD.</li>
+ <li>i965: Move FS backend structures to a header.</li>
+ <li>i965: Give the math opcodes information on base mrf/mrf len.</li>
+ <li>i965: Give the FB write and texture opcodes the info on base MRF, like math.</li>
+ <li>i965: Compute to MRF in the new FS backend.</li>
+ <li>i965: Don't consider gen6 math instructions to write to MRFs.</li>
+ <li>i965: Add a couple of checks for gen6 math instruction limits.</li>
+ <li>i965: Don't compute-to-MRF in gen6 math instructions.</li>
+ <li>i965: Expand uniform args to gen6 math to full registers to get hstride == 1.</li>
+ <li>i965: Don't compute-to-MRF in gen6 VS math.</li>
+ <li>i965: Fix gen6 pixel_[xy] setup to avoid mixing int and float src operands.</li>
+ <li>i965: Always use the new FS backend on gen6.</li>
+ <li>i965: Fix missing "break;" in i2b/f2b, and missing AND of CMP result.</li>
+ <li>intel: Allow CopyTexSubImage to InternalFormat 3/4 textures, like RGB/RGBA.</li>
+ <li>i965: Don't rebase the index buffer to min 0 if any arrays are in VBOs.</li>
+ <li>i965: Add support for rescaling GL_TEXTURE_RECTANGLE coords to new FS.</li>
+ <li>i965: Set class_sizes[] for the aligned reg pair class.</li>
+ <li>i965: Update the live interval when coalescing regs.</li>
+ <li>i965: Add a pass to the FS to split virtual GRFs to float channels.</li>
+ <li>i965: Add a function for handling the move of boolean values to flag regs.</li>
+ <li>i965: Add peepholing of conditional mod generation from expressions.</li>
+ <li>i965: Enable the new FS backend on pre-gen6 as well.</li>
+ <li>i965: Fix texturing on pre-gen5.</li>
+ <li>i965: Set the type of the null register to fix gen6 FS comparisons.</li>
+ <li>i965: Disable the debug printf I added for FS disasm.</li>
+ <li>i965: Fix a weirdness in NOT handling.</li>
+ <li>i965: Fix assertion failure on gen6 BufferSubData to busy BO.</li>
+ <li>i965: Assert out on gen6 VS constant buffer reads that hang the GPU for now.</li>
+ <li>i965: Fix scissor-offscreen on gen6 like we did pre-gen6.</li>
+ <li>i965: Avoid blits in BufferCopySubdata on gen6.</li>
+ <li>i965: Tell the shader compiler when we expect depth writes for gen6.</li>
+ <li>i965: Remove the gen6 emit_mi_flushes I sprinkled around the driver.</li>
+ <li>i965: Disable thread dispatch when the FS doesn't do any work.</li>
+ <li>i965: Add EU emit support for gen6's new IF instruction with comparison.</li>
+ <li>i965: Set the source operand types for gen6 if/else/endif to integer.</li>
+ <li>i965: Use the new style of IF statement with embedded comparison on gen6.</li>
+ <li>i965: Split register allocation out of the ever-growing brw_fs.cpp.</li>
+ <li>i965: Fix gl_FrontFacing emit on pre-gen6.</li>
+ <li>i965: Add support for register spilling.</li>
+ <li>i965: Don't emit register spill offsets directly into g0.</li>
+ <li>i965: Correct scratch space allocation.</li>
+ <li>i965: Be more aggressive in tracking live/dead intervals within loops.</li>
+ <li>i965: Move the FS disasm/annotation printout to codegen time.</li>
+ <li>i965: Add support for pull constants to the new FS backend.</li>
+ <li>i965: Add EU code for dword scattered reads (constant buffer array indexing).</li>
+ <li>i965: Clarify an XXX comment in FB writes with real info.</li>
+ <li>i965: Use SENDC on the first render target write on gen6.</li>
+ <li>i965: Clear some undefined fields of g0 when using them for gen6 FB writes.</li>
+ <li>i965: Add disasm for the flag register.</li>
+ <li>i965: Add support for discard instructions on gen6.</li>
+ <li>i965: Handle new ir_unop_round_even in channel expression splitting.</li>
+ <li>i965: Fix typo in comment about state flags.</li>
+ <li>i965: Set up the constant buffer on gen6 when it's needed.</li>
+ <li>i965: Add support for constant buffer loads on gen6.</li>
+ <li>i965: Drop the eot argument to read messages, which can never be set.</li>
+ <li>i965: Fix VS URB entry sizing.</li>
+ <li>i965: Disable register spilling on gen6 until it's fixed.</li>
+ <li>i965: Make FS uniforms be the actual type of the uniform at upload time.</li>
+ <li>i965: Add user clip planes support to gen6.</li>
+ <li>i965: Update gen6 SF state when point state (sprite or attenuation) changes.</li>
+ <li>i965: Upload required gen6 VS push constants even when using pull constants.</li>
+ <li>i965: Update the gen6 stencil ref state when stencil state changes.</li>
+ <li>mesa: Make metaops use program refcounts instead of names.</li>
+ <li>mesa: Don't compute an unused texture completeness debug string.</li>
+ <li>intel: For batch, use GTT mapping instead of writing to a malloc and copying.</li>
+ <li>intel: Annotate debug printout checks with unlikely().</li>
+ <li>intel: Remove the magic unaligned memcpy code.</li>
+ <li>i965: Remove dead intel_structs.h file.</li>
+ <li>intel: Avoid taking logbase2 of several things that we max.</li>
+ <li>intel: Remove duplicated teximage miptree to object miptree promotion.</li>
+ <li>intel: Remove leftover dri1 locking fields in the context.</li>
+ <li>mesa: Fix delayed state flagging for EXT_sso-related program changes.</li>
+ <li>intel: Fix the client-side swapbuffers throttling.</li>
+ <li>Revert "intel: Fix the client-side swapbuffers throttling."</li>
+ <li>i965: Allow OPCODE_SWZ to put immediates in the first arg.</li>
+ <li>i965: Add support for math on constants in gen6 brw_wm_glsl.c path.</li>
+ <li>i965: Work around strangeness in swizzling/masking of gen6 math.</li>
+ <li>i965: re-enable gen6 IF statements in the fragment shader.</li>
+ <li>glsl: Free the loop state context when we free the loop state.</li>
+ <li>i965: Fix gl_FragCoord inversion when drawing to an FBO.</li>
+ <li>i965: Shut up spurious gcc warning about GLSL_TYPE enums.</li>
+ <li>mesa: Don't spam the console in a debug build unless some spam is requested.</li>
+ <li>i965: Add state dumping for sampler state.</li>
+ <li>i965: Add dumping of the sampler default color.</li>
+ <li>i965: Fail on loops on gen6 for now until we write the EU emit code for it.</li>
+ <li>i965: Eliminate dead code more aggressively.</li>
+ <li>mesa: Include C++ files in the makedepend of DRI drivers.</li>
+ <li>i965: Fix compute_to_mrf to not move a MRF write up into another live range.</li>
+ <li>i965: Just use memset() to clear most members in FS constructors.</li>
+ <li>i965: Remove extra n at the end of every instruction in INTEL_DEBUG=wm.</li>
+ <li>i965: Fold constants into the second arg of BRW_SEL as well.</li>
+ <li>glsl: Add a helper function for determining if an rvalue could be a saturate.</li>
+ <li>i965: Recognize saturates and turn them into a saturated mov.</li>
+ <li>ir_to_mesa: Detect and emit MOV_SATs for saturate constructs.</li>
+ <li>i965: Improve compute-to-mrf.</li>
+ <li>i965: Remove duplicate MRF writes in the FS backend.</li>
+ <li>i965: Move gen4 blend constant color to the gen4 blending file.</li>
+ <li>i965: Don't upload polygon stipple unless required.</li>
+ <li>i965: Don't upload line stipple pattern unless we're stippling.</li>
+ <li>i965: Don't upload line smooth params unless we're line smoothing.</li>
+ <li>i965: Use the new embedded compare in SEL on gen6 for VS MIN and MAX opcodes.</li>
+ <li>i965: Fix type of gl_FragData[] dereference for FB write.</li>
+ <li>glsl: Make the symbol table's add_function just use the function's name.</li>
+ <li>glsl: Make the symbol table's add_variable just use the variable's name.</li>
+ <li>glsl: Add a helper constructor for expressions that works out result type.</li>
+ <li>glsl: Fix structure and array comparisions.</li>
+ <li>glsl: Quiet unreachable no-return-from-function warning.</li>
+ <li>i965: Dump the WHILE jump distance on gen6.</li>
+ <li>i965: Add support for gen6 DO/WHILE ISA emit.</li>
+ <li>i965: Add support for gen6 BREAK ISA emit.</li>
+ <li>i965: Add support for gen6 CONTINUE instruction emit.</li>
+ <li>i965: Enable IF statements in the VS.</li>
+ <li>i965: Add support for loops in the VS.</li>
+ <li>glsl: Mark the array access for whole-array comparisons.</li>
+ <li>glsl: Fix flipped return of has_value() for array constants.</li>
+ <li>mesa: Add getters for the rest of the supported draw buffers.</li>
+ <li>mesa: Add getters for ARB_copy_buffer's attachment points.</li>
+ <li>intel: Add an env var override to execute for a different GPU revision.</li>
+ <li>i965: Update gen6 WM state on compiled program change, not just FP change.</li>
+ <li>i965: Update gen6 SF state on fragment program change too.</li>
+ <li>i965: Fix compile warning about missing opcodes.</li>
+ <li>i965: Move payload reg setup to compile, not lookup time.</li>
+ <li>i965: Provide delta_xy reg to gen6 non-GLSL path PINTERP.</li>
+ <li>i965: Fix up 16-wide gen6 FB writes after various refactoring.</li>
+ <li>i965: Don't smash a group of coordinates doing gen6 16-wide sampler headers.</li>
+ <li>i965: Fix gen6 interpolation setup for 16-wide.</li>
+ <li>i965: Fix up gen6 samplers for their usage by brw_wm_emit.c</li>
+ <li>i965: Make the sampler's implied move on gen6 be a raw move.</li>
+ <li>i965: Align gen6 push constant size to dispatch width.</li>
+ <li>i965: Add support for the instruction compression bits on gen6.</li>
+ <li>i965: Nuke brw_wm_glsl.c.</li>
+ <li>i965: Remove INTEL_DEBUG=glsl_force now that there's no brw_wm_glsl.c</li>
+ <li>i965: Fix comment about gen6_wm_constants.</li>
+ <li>i965: Handle saturates on gen6 math instructions.</li>
+ <li>i965: Always hand the absolute value to RSQ.</li>
+ <li>i965: Add disabled debug code for dumping out the WM constant payload.</li>
+ <li>i965: Work around gen6 ignoring source modifiers on math instructions.</li>
+ <li>i965: Fix flipped value of the not-embedded-in-if on gen6.</li>
+ <li>i965: Don't try to store gen6 (float) blend constant color in bytes.</li>
+ <li>i965: Set up the color masking for the first drawbuffer on gen6.</li>
+ <li>i965: Set up the per-render-target blend state on gen6.</li>
+ <li>i965: Set the render target index in gen6 fixed-function/ARB_fp path.</li>
+ <li>i965: Use the new pixel mask location for gen6 ARB_fp KIL instructions.</li>
+ <li>i965: Drop KIL_NV from the ff/ARB_fp path since it was only used for GLSL.</li>
+ <li>i965: Drop push-mode reladdr constant loading and always use constant_map.</li>
+ <li>i965: Fix VS constants regression pre-gen6.</li>
+ <li>i965: Clean up VS constant buffer location setup.</li>
+ <li>i965: Set up the correct texture border color state struct for Ironlake.</li>
+ <li>i965: Set render_cache_read_write surface state bit on gen6 constant surfs.</li>
+ <li>i965: remove unused variable since brw_wm_glsl.c removal.</li>
+ <li>intel: Use plain R8 and RG8 for COMPRESSED_RED and COMPRESSED_RG.</li>
+ <li>intel: Set the swizzling for depth textures using the GL_RED depth mode.</li>
+ <li>glsl: Correct the marking of InputsRead/OutputsWritten on in/out matrices.</li>
+ <li>i965: Correct the dp_read message descriptor setup on g4x.</li>
+ <li>intel: Include stdbool so we can stop using GLboolean when we want to.</li>
+ <li>i965: Fix ARL to work on gen6.</li>
+ <li>i956: Fix the old FP path fragment position setup on gen6.</li>
+ <li>i965: Fix gl_FragCoord.z setup on gen6.</li>
+ <li>i965: Add support for using the BLT ring on gen6.</li>
+ <li>intel: Update renderbuffers before looking up CopyTexImage's read buffer.</li>
+ <li>intel: Drop commented intel_flush from copy_teximage.</li>
+ <li>intel: Try to sanely check that formats match for CopyTexImage.</li>
+ <li>intel: Support glCopyTexImage() from XRGB8888 to ARGB8888.</li>
+ <li>i965: Avoid using float type for raw moves, to work around SNB issue.</li>
+ <li>i965: Set the alternative floating point mode on gen6 VS and WM.</li>
+ <li>i965: Add support for gen6 constant-index constant loading.</li>
+ <li>i965: Add support for gen6 reladdr VS constant loading.</li>
+ <li>i965: Improve the hacks for ARB_fp scalar^scalar POW on gen6.</li>
+ <li>i965: Factor out the ir comparision to BRW_CONDITIONAL_* code.</li>
+ <li>i965: Fix regression in FS comparisons on original gen4 due to gen6 changes.</li>
+ <li>i965: Do lowering of array indexing of a vector in the FS.</li>
+ <li>intel: Only do frame throttling at glFlush time when using frontbuffer.</li>
+ <li>intel: Handle forced swrast clears before other clear bits.</li>
+ <li>intel: Use tri clears when we don't know how to blit clear the format.</li>
+ <li>intel: Add spans code for the ARB_texture_rg support.</li>
+ <li>intel: Add a couple of helper functions to reduce rb code duplication.</li>
+ <li>intel: Fix segfaults from trying to use _ColorDrawBuffers in FBO validation.</li>
+ <li>intel: When validating an FBO's combined depth/stencil, use the given FBO.</li>
+</ul></p>
+
+<p>Fabian Bieler (2):
+<ul>
+ <li>r600g: set address of pop instructions to next instruction</li>
+ <li>glsl: fix lowering conditional returns in subroutines</li>
+</ul></p>
+
+<p>Francisco Jerez (51):
+<ul>
+ <li>dri/nv04: Fix PGRAPH_ERRORs when running OA.</li>
+ <li>dri/nv04: Mipmapping fixes.</li>
+ <li>dri/nv04: Align SIFM transfer dimensions.</li>
+ <li>dri/nv04: Fix up color mask.</li>
+ <li>dri/nv04: Fix maximum texture size.</li>
+ <li>dri/nv04: Fix provoking vertex.</li>
+ <li>dri/nouveau: Update nouveau_class.h.</li>
+ <li>dri/nouveau: Add some more extensions.</li>
+ <li>dri/nouveau: Fix glRenderbufferStorage with DEPTH_COMPONENT as internal format.</li>
+ <li>dri/nouveau: Don't request a fake front unnecessarily.</li>
+ <li>dri/nouveau: Don't reemit the BO state in nouveau_state_emit().</li>
+ <li>dri/nouveau: Cleanup references to the old FBOs on glMakeCurrent().</li>
+ <li>meta: Don't bind the created texture object in init_temp_texture().</li>
+ <li>dri/nv10: Fix the CLAMP texture wrap mode.</li>
+ <li>dri/nv04: Use nvgl_wrap_mode().</li>
+ <li>dri/nouveau: Remove unnecessary assertion.</li>
+ <li>dri/nouveau: Cleanup more references to old FBOs and VBOs.</li>
+ <li>dri/nv10-nv20: Fix texturing in some cases after a base level change.</li>
+ <li>dri/nouveau: Fix software mipmap generation on 1x1 textures.</li>
+ <li>dri/nouveau: Have a smaller amount of larger scratch buffers.</li>
+ <li>dri/nouveau: Remove unnecessary flush.</li>
+ <li>dri/nv10: Use fast Z clears.</li>
+ <li>dri/nouveau: Minor cleanup.</li>
+ <li>dri/nv10: Fake fast Z clears for pre-nv17 cards.</li>
+ <li>dri/nouveau: Initialize tile_flags when allocating a render target.</li>
+ <li>nouveau: Get larger push buffers.</li>
+ <li>dri/nouveau: Force a "slow" Z clear if we're getting a new depth buffer.</li>
+ <li>dri/nv20: Clear with the 3D engine.</li>
+ <li>dri/nouveau: Don't assert(0) on compressed internal formats.</li>
+ <li>dri/nv25: Bind a hierarchical depth buffer.</li>
+ <li>dri/nouveau: Call _mesa_update_state() after framebuffer invalidation.</li>
+ <li>dri/nouveau: Honor the access flags in nouveau_bufferobj_map_range.</li>
+ <li>dri/nouveau: Tell the vbo module we want real hardware BOs.</li>
+ <li>dri/nouveau: Split out the scratch helpers to a separate file.</li>
+ <li>dri/nouveau: Avoid recursion in nouveau_bo_context_reset().</li>
+ <li>dri/nouveau: Use a macro to iterate over the bound vertex attributes.</li>
+ <li>dri/nouveau: Split out array handling to its own file.</li>
+ <li>dri/nouveau: Optimize VBO binding re-emission.</li>
+ <li>dri/nouveau: Keep small DYNAMIC_DRAW vertex buffers in system ram.</li>
+ <li>dri/nouveau: Pipeline glTexSubImage texture transfers.</li>
+ <li>dri/nouveau: Fix type promotion issue on 32bit platforms.</li>
+ <li>dri/nouveau: Validate the framebuffer state on read buffer changes.</li>
+ <li>dri/nouveau: Re-emit the BO state when coming back from a software fallback.</li>
+ <li>meta: Don't leak alpha function/reference value changes.</li>
+ <li>meta: Fix incorrect rendering of the bitmap alpha component.</li>
+ <li>vbo: Avoid unnecessary copy to/from current in vertex format upgrade.</li>
+ <li>meta: Don't try to disable cube maps if the driver doesn't expose the extension.</li>
+ <li>meta: Handle bitmaps with alpha test enabled.</li>
+ <li>dri/nouveau: Split hardware/software TNL instantiation more cleanly.</li>
+ <li>dri/nouveau: Fix typo.</li>
+ <li>dri/nouveau: Kill a bunch of ternary operators.</li>
+</ul></p>
+
+<p>Fredrik Höglund (2):
+<ul>
+ <li>r600g: Fix texture sampling with swizzled coords</li>
+ <li>r600g: fix pow(0, 0) evaluating to NaN</li>
+</ul></p>
+
+<p>Guillermo S. Romero (1):
+<ul>
+ <li>r300g: Do not use buf param before checking for NULL.</li>
+</ul></p>
+
+<p>Henri Verbeet (19):
+<ul>
+ <li>r600g: Flush upload buffers before draws instead of before flushes.</li>
+ <li>r600g: Check for other references before checking for existing mappings in radeon_bo_pb_map_internal().</li>
+ <li>r600g: Remove a redundant flush in r600_texture_transfer_map().</li>
+ <li>r600g: Buffer object maps imply a wait.</li>
+ <li>r600g: Respect PB_USAGE_UNSYNCHRONIZED in radeon_bo_pb_map_internal().</li>
+ <li>Revert "r600g: Flush upload buffers before draws instead of before flushes."</li>
+ <li>r600g: fix exports_ps to export a number not a mask.</li>
+ <li>r600g: Mention AMD in the renderer string.</li>
+ <li>r600g: Cleanup the fenced_bo list in r600_context_fini().</li>
+ <li>r600g: Evergreen has two extra frac_bits for the sampler LOD state.</li>
+ <li>r600: Evergreen has two extra frac_bits for the sampler LOD state.</li>
+ <li>r600g: Add PIPE_FORMAT_L8A8_UNORM for Evergreen as well.</li>
+ <li>r600g: Swizzle vertex data only once.</li>
+ <li>r600g: Synchronize supported color formats between Evergreen and r600/r700.</li>
+ <li>r600g: Fix the PIPE_FORMAT_L8A8_UNORM color swaps.</li>
+ <li>r600g: Fix the PIPE_FORMAT_A8_UNORM color swap for Evergreen as well.</li>
+ <li>r600g: Cleanup block bo references in r600_context_fini().</li>
+ <li>r600g: Cleanup fetch shader resources in r600_pipe_shader_destroy().</li>
+ <li>st/mesa: Handle wrapped depth buffers in st_copy_texsubimage().</li>
+</ul></p>
+
+<p>Hui Qi Tay (10):
+<ul>
+ <li>llvmpipe: minor changes in llvm coefficient calcs</li>
+ <li>draw: cliptest and viewport done in a single loop in vertex shader</li>
+ <li>draw: added viewport and cliptest flags</li>
+ <li>draw: sanitize llvm variant key</li>
+ <li>draw: corrections for w coordinate</li>
+ <li>draw: corrections to allow for different cliptest cases</li>
+ <li>llvmpipe: Moved draw pipeline twoside function to llvm setup code</li>
+ <li>llvmpipe: added llvm offset setup code</li>
+ <li>llvmpipe: clean up polygon offset function in lp setup code</li>
+ <li>llvmpipe: fix such that offset/twoside function only does in-place modification</li>
+</ul></p>
+
+<p>Ian Romanick (102):
+<ul>
+ <li>glsl2: Refactor testing for whether a deref is of a matrix or array</li>
+ <li>glsl2: Add flags to enable variable index lowering</li>
+ <li>glsl: Add doxygen comments</li>
+ <li>EGL DRI2: Silence piles of 'unused variable' warnings</li>
+ <li>EGL DRI2: Silence 'missing initializer' warnings</li>
+ <li>egl_glx: Silence piles of 'unused variable' warnings</li>
+ <li>egl: Fix several 'comparison between signed and unsigned integer' warnings</li>
+ <li>dri: Ensure that DRI driver cpp files are in tarballs</li>
+ <li>mesa: Force GL_ARB_copy_buffer to always be enabled</li>
+ <li>mesa: Force GL_SGIS_generate_mipmap to always be enabled</li>
+ <li>Remove GL_MESA_packed_depth_stencil</li>
+ <li>Remove GL_EXT_cull_vertex</li>
+ <li>Regenerate files changed by previous commit</li>
+ <li>Remove unnescessary initializations of UpdateTexturePalette</li>
+ <li>ARB_texture_rg: Add GLX protocol support</li>
+ <li>ARB_texture_rg: Correct some errors in RED / RG internal format handling</li>
+ <li>ARB_texture_rg: Add GL_TEXTURE_{RED,GREEN}_SIZE query support</li>
+ <li>ARB_texture_rg: Add GL_RED as a valid GL_DEPTH_TEXTURE_MODE</li>
+ <li>ARB_texture_rg: Handle RED and RG the same as RGB for tex env</li>
+ <li>ARB_texture_rg: Add R8, R16, RG88, and RG1616 internal formats</li>
+ <li>ARB_texture_rg: Allow RED and RG textures as FBO color buffer attachments</li>
+ <li>mesa: Enable GL_ARB_texture_rg in software paths</li>
+ <li>i965: Enable GL_ARB_texture_rg</li>
+ <li>mesa: Add ARB_texture_compression_rgtc as an alias for EXT_texture_compression_rgtc</li>
+ <li>ARB_texture_rg: Add GL_COMPRESSED_{RED,RG} cases in _mesa_is_color_format</li>
+ <li>mesa: Fix misplaced #endif</li>
+ <li>mesa: Trivial correction to comment</li>
+ <li>rgtc: Detect RGTC formats as color formats and as compressed formats</li>
+ <li>docs: Add list of bugs fixed in 7.9</li>
+ <li>docs: Import 7.9 release notes from 7.9 branch.</li>
+ <li>docs: Import 7.8.x release notes from 7.8 branch.</li>
+ <li>docs: download.html does not need to be updated for each release</li>
+ <li>docs: Update mailing lines from sf.net to freedesktop.org</li>
+ <li>docs: Import news updates from 7.9 branch</li>
+ <li>docs: added news item for 7.9 release</li>
+ <li>glsl: Fail linking if assign_attribute_locations fails</li>
+ <li>glsl: Refactor 'layout' grammar to match GLSL 1.60 spec grammar</li>
+ <li>glsl: Slight refactor of error / warning checking for ARB_fcc layout</li>
+ <li>glsl: Clear type_qualifier using memset</li>
+ <li>glsl: Wrap ast_type_qualifier contents in a struct in a union</li>
+ <li>glsl: Regenerate files modified by previous commits</li>
+ <li>glcpp: Add the define for ARB_explicit_attrib_location when present</li>
+ <li>glcpp: Regenerate files changes by previous commit</li>
+ <li>glsl: Add parser support for GL_ARB_explicit_attrib_location layouts</li>
+ <li>glsl: Regenerate files changes by previous commit</li>
+ <li>glsl: Track explicit location in AST to IR translation</li>
+ <li>glsl: Add linker support for explicit attribute locations</li>
+ <li>main: Enable GL_ARB_explicit_attrib_location for swrast</li>
+ <li>intel: Enable GL_ARB_explicit_attrib_location</li>
+ <li>glsl: Remove const decoration from inlined function parameters</li>
+ <li>docs: skeleton for 7.10 release notes</li>
+ <li>docs: Update status of GL 3.x related extensions</li>
+ <li>mesa: Validate assembly shaders when GLSL shaders are used</li>
+ <li>glsl: Fix incorrect assertion</li>
+ <li>linker: Reject shaders that have unresolved function calls</li>
+ <li>mesa: Silence unused variable warning</li>
+ <li>mesa: Refactor validation of shader targets</li>
+ <li>mesa: Clean up two 'comparison between signed and unsigned' warnings</li>
+ <li>mesa: Clean up various 'unused parameter' warnings in shaderapi</li>
+ <li>glsl: Slightly change the semantic of _LinkedShaders</li>
+ <li>linker: Trivial indention fix</li>
+ <li>i965: Fix indentation after commit 3322fbaf</li>
+ <li>linker: Improve handling of unread/unwritten shader inputs/outputs</li>
+ <li>glapi: Add GL_EXT_separate_shader_objects</li>
+ <li>glapi: Commit files changed by previous commit</li>
+ <li>mesa: Add infrastructure to track GL_EXT_separate_shader_objects</li>
+ <li>mesa: Skeletal support for GL_EXT_separate_shader_objects</li>
+ <li>mesa: Add display list support for GL_EXT_separate_shader_objects functions</li>
+ <li>mesa: Track an ActiveProgram distinct from CurrentProgram</li>
+ <li>Track separate programs for each stage</li>
+ <li>swrast: Enable GL_EXT_separate_shader_objects in software paths</li>
+ <li>intel: Enable GL_EXT_separate_shader_objects in Intel drivers</li>
+ <li>docs: add GL_EXT_separate_shader_objects to release notes</li>
+ <li>glsl: Fix incorrect gl_type of sampler2DArray and sampler1DArrayShadow</li>
+ <li>ir_to_mesa: Refactor code for emitting DP instructions</li>
+ <li>mesa: Allow query of MAX_SAMPLES with EXT_framebuffer_multisample</li>
+ <li>glsl: Refactor is_vec_{zero,one} to be methods of ir_constant</li>
+ <li>glsl: Simplify generation of swizzle for vector constructors</li>
+ <li>glsl: Make is_zero and is_one virtual methods of ir_rvalue</li>
+ <li>ir_to_mesa: Generate smarter code for some conditional moves</li>
+ <li>glsl: Add ir_unop_sin_reduced and ir_unop_cos_reduced</li>
+ <li>glsl: Eliminate assumptions about size of ir_expression::operands</li>
+ <li>glsl: Add ir_rvalue::is_negative_one predicate</li>
+ <li>glsl: Add unary ir_expression constructor</li>
+ <li>glsl: Add ir_quadop_vector expression</li>
+ <li>glsl: Fix matrix constructors with vector parameters</li>
+ <li>i915: Disallow alpha, red, RG, and sRGB as render targets</li>
+ <li>glsl: Use M_LOG2E constant instead of calling log2</li>
+ <li>glsl: Lower ir_binop_pow to a sequence of EXP2 and LOG2</li>
+ <li>i915: Request that POW instructions be lowered</li>
+ <li>i915: Correctly generate unconditional KIL instructions</li>
+ <li>glsl: Ensure that equality comparisons don't return a NULL IR tree</li>
+ <li>i965: Correctly emit constants for aggregate types (array, matrix, struct)</li>
+ <li>glsl: Inherrit type of declared variable from initializer</li>
+ <li>linker: Ensure that unsized arrays have a size after linking</li>
+ <li>linker: Fix regressions caused by previous commit</li>
+ <li>glsl: Inherrit type of declared variable from initializer after processing assignment</li>
+ <li>linker: Allow built-in arrays to have different sizes between shader stages</li>
+ <li>ir_to_mesa: Don't generate swizzles for record derefs of non-scalar/vectors</li>
+ <li>Refresh autogenerated file builtin_function.cpp.</li>
+ <li>glsl: Allow less restrictive uses of sampler array indexing in GLSL &lt= 1.20</li>
+ <li>docs: Import 7.9.1 release notes from 7.9 branch</li>
+</ul></p>
+
+<p>Jakob Bornecrantz (27):
+<ul>
+ <li>rbug: Cast opcode to corrent int size</li>
+ <li>rbug: Add function to get opcode name string</li>
+ <li>scons: Link against talloc in the Gallium DRI drivers</li>
+ <li>i915g: Link with wrapper sw winsys with scons</li>
+ <li>tgsi: Actually care what check_soa_dependencies says</li>
+ <li>tgsi: Fix missing test before check</li>
+ <li>llvmpipe: Move makefile include to before targets</li>
+ <li>wrapper: Fix spelling</li>
+ <li>wrapper: Add a way to dewrap a pipe screen without destroying it</li>
+ <li>egl: Remove unnecessary headers</li>
+ <li>target-helpers: Remove per target software wrapper check</li>
+ <li>graw: Tidy graw xlib scons file a bit</li>
+ <li>scons: Remove old pipebuffer SConscript</li>
+ <li>scons: Detabify</li>
+ <li>scons: Check for pkg-config before trying to use it</li>
+ <li>scons: Check for libdrm_[intel|radeon] as well</li>
+ <li>scons: Move dependancy checks to the main gallium scons file</li>
+ <li>scons: Unify state tracker SConscripts</li>
+ <li>galahad: Correct the name of the scons library</li>
+ <li>graw: Use inline sw helper instead of roll your own loader</li>
+ <li>libgl-xlib: Use sw helper instead of roll your own</li>
+ <li>libgl-xlib: Use inline debug helper instead of non-inline version</li>
+ <li>graw: Use inline debug helper instead of non-inline version</li>
+ <li>gallium: Remove redundant sw and debug target helpers</li>
+ <li>i915g: Improve debug printing for textures</li>
+ <li>i915g: Make sure that new vbo gets updated</li>
+ <li>st/mesa: Unbind all constant buffers</li>
+</ul></p>
+
+<p>Jerome Glisse (75):
+<ul>
+ <li>r600g: alternative command stream building from context</li>
+ <li>r600g: move chip class to radeon common structure</li>
+ <li>r600g: use pipe context for flushing inside map</li>
+ <li>r600g: add back reference check when mapping buffer</li>
+ <li>r600g: directly allocate bo for user buffer</li>
+ <li>r600g: fix multi buffer rendering</li>
+ <li>r600g: occlusion query for new design</li>
+ <li>r600g: flush color buffer after draw command</li>
+ <li>r600g: disable shader rebuild optimization &amp; account cb flush packet</li>
+ <li>r600g: fix multiple occlusion query on same id</li>
+ <li>r600g: initial evergreen support in new path</li>
+ <li>r600g: fix typo in evergreen define (resource are in x range)</li>
+ <li>r600g: move use_mem_constants flags for new designs structure alignment</li>
+ <li>r600g: evergreen fix for new design</li>
+ <li>r600g: fix compilation after change to evergreend.h</li>
+ <li>r600g: fixup some evergreen register definitions</li>
+ <li>r600g: fix evergreen new path</li>
+ <li>r600g: fix reg definition</li>
+ <li>r600g: fix evergreen new path</li>
+ <li>r600g: bring over fix from old path to new path</li>
+ <li>r600g: fix vertex resource &amp; polygon offset</li>
+ <li>r600g: disable early cull optimization when occlusion query running</li>
+ <li>r600g: move around variables to share depth uncompression code</li>
+ <li>r600g: use depth decompression in new path</li>
+ <li>r600g: fix index buffer drawing</li>
+ <li>r600g: build packet header once</li>
+ <li>r600g: fix pointsprite &amp; resource unbinding</li>
+ <li>r600g: fix routing btw vertex &amp; pixel shader</li>
+ <li>r600g: fix occlusion query after change to block structure</li>
+ <li>r600g: use ptr for blit depth uncompress function</li>
+ <li>r600g: fix remaining piglit issue in new design</li>
+ <li>r600g: switch to new design</li>
+ <li>r600g: suspend/resume occlusion query around clear/copy</li>
+ <li>r600g: avoid rebuilding the vertex shader if no change to input format</li>
+ <li>r600g: use a hash table instead of group</li>
+ <li>r600g: delete old path</li>
+ <li>r600g: cleanup</li>
+ <li>r600g: more cleanup</li>
+ <li>r600g: use constant buffer instead of register for constant</li>
+ <li>r600g: fix constant &amp; literal src splitting, also fix mplayer gl2 shader</li>
+ <li>evergreeng: avoid overlapping border color btw VS &amp; PS</li>
+ <li>r600g: indentation fixes</li>
+ <li>r600g: rename radeon_ws_bo to r600_bo</li>
+ <li>r600g: allow r600_bo to be a sub allocation of a big bo</li>
+ <li>r600g: use r600_bo for relocation argument, simplify code</li>
+ <li>r600g: rename radeon_ws_bo to r600_bo</li>
+ <li>r600g: remove dead label &amp; fix indentation</li>
+ <li>r600g: store reloc information in bo structure</li>
+ <li>r600g: improve bo flushing</li>
+ <li>r600g: simplify block relocation</li>
+ <li>r600g: userspace fence to avoid kernel call for testing bo busy status</li>
+ <li>r600g: avoid segfault due to unintialized list pointer</li>
+ <li>r600g: fix dirty state handling</li>
+ <li>r600g: allow driver to work without submitting cmd to GPU</li>
+ <li>gallium/noop: no operation gallium driver</li>
+ <li>r600g: code cleanup (indent, trailing space, empty line ...)</li>
+ <li>r600g: fix occlusion query on evergreen (avoid lockup)</li>
+ <li>r600g: add fetch shader capabilities</li>
+ <li>r600g: dump raw shader output for debugging</li>
+ <li>r600g: update polygon offset only when rasterizer or zbuffer change</li>
+ <li>r600g: indentation fix</li>
+ <li>r600g: more indentation fix + warning silencing + dead code removal</li>
+ <li>r600g: build fetch shader from vertex elements</li>
+ <li>r600g: avoid useless shader rebuild at draw call</li>
+ <li>r600g: remove useless flush map</li>
+ <li>r600g: remove dead code</li>
+ <li>r600g: fix userspace fence against lastest kernel</li>
+ <li>r600g: avoid using pb* helper we are loosing previous cpu cycle with it</li>
+ <li>r600g: specialized upload manager</li>
+ <li>r600g: indentation cleanup</li>
+ <li>r600g: fix bo size when creating bo from handle</li>
+ <li>r600g: fix segfault when translating vertex buffer</li>
+ <li>r600g: need to reference upload buffer as the might still live accross flush</li>
+ <li>r600g: properly unset vertex buffer</li>
+ <li>r600g: avoid segfault</li>
+</ul></p>
+
+<p>Joakim Sindholt (3):
+<ul>
+ <li>util/u_blitter: fix leak</li>
+ <li>radeong: fix leaks</li>
+ <li>r300g: silence guard band cap errors</li>
+</ul></p>
+
+<p>Johann Rudloff (3):
+<ul>
+ <li>radeon: Implement EGL_MESA_no_surface_extension</li>
+ <li>radeon: Implement __DRI_IMAGE and EGL_MESA_image_drm</li>
+ <li>radeon: Implement GL_OES_EGL_image</li>
+</ul></p>
+
+<p>John Doe (3):
+<ul>
+ <li>r600g: misc cleanup</li>
+ <li>r600g: don't double count dirty block</li>
+ <li>r600g: keep a mapping around for each bo</li>
+</ul></p>
+
+<p>Jon TURNEY (1):
+<ul>
+ <li>Ensure -L$(TOP)/$(LIB_DIR) appears in link line before any -L in $LDFLAGS</li>
+</ul></p>
+
+<p>José Fonseca (128):
+<ul>
+ <li>gallivm: Fix address register swizzle.</li>
+ <li>gallivm: Start collecting bitwise arithmetic helpers in a new module.</li>
+ <li>gallivm: Clamp indirect register indices to file_max.</li>
+ <li>util: linearized sRGB values don't fit into 8bits</li>
+ <li>llvmpipe: Default to no threading on single processor systems.</li>
+ <li>tgsi: Don't ignore indirect registers in tgsi_check_soa_dependencies</li>
+ <li>llvmpipe: Describe how to profile llvmpipe.</li>
+ <li>llvmpipe: When failing free fs shader too.</li>
+ <li>util: Flush stdout on util_format.</li>
+ <li>gallivm: Add unorm support to lp_build_lerp()</li>
+ <li>llvmpipe: Special case complementary and identify blend factors in SoA.</li>
+ <li>llvmpipe: Make rgb/alpha bland func/factors match, when there is no alpha.</li>
+ <li>draw: Prevent clipped vertices overflow.</li>
+ <li>draw: Fullfil the new min_lod/max_lod/lod_bias/border_color dynamic state</li>
+ <li>gallivm: Fetch the lod from the dynamic state when min_lod == max_lod.</li>
+ <li>gallivm: Remove dead experimental code.</li>
+ <li>llvmpipe: Decouple sampler view and sampler state updates.</li>
+ <li>scons: New build= option, with support for checked builds.</li>
+ <li>scons: New build= option, with support for checked builds.</li>
+ <li>trace: Fix set_index_buffer and draw_vbo tracing.</li>
+ <li>python/retrace: Handle set_index_buffer and draw_vbo.</li>
+ <li>gallivm: Use SSE4.1's ROUNDSS/ROUNDSD for scalar rounding.</li>
+ <li>gallivm: More comprehensive border usage logic.</li>
+ <li>retrace: Handle clear_render_target and clear_depth_stencil.</li>
+ <li>llvmpipe: Dump a few missing shader key flags.</li>
+ <li>llvmpipe: Fix perspective interpolation for point sprites.</li>
+ <li>llvmpipe: Fix sprite coord perspective interpolation of Q.</li>
+ <li>gallivm: Take the type signedness in consideration in round/ceil/floor.</li>
+ <li>gallivm: Use a faster (and less accurate) log2 in lod computation.</li>
+ <li>gallivm: Fast implementation of iround(log2(x))</li>
+ <li>gallivm: Combined ifloor &amp; fract helper.</li>
+ <li>gallivm: Only apply min/max_lod when necessary.</li>
+ <li>gallivm: Compute lod as integer whenever possible.</li>
+ <li>util: Cleanup util_pack_z_stencil and friends.</li>
+ <li>llvmpipe: Cleanup depth-stencil clears.</li>
+ <li>gallivm: Vectorize the rho computation.</li>
+ <li>gallivm: Do not do mipfiltering when magnifying.</li>
+ <li>gallivm: Simplify lp_build_mipmap_level_sizes' interface.</li>
+ <li>gallivm: Don't compute the second mipmap level when frac(lod) == 0</li>
+ <li>gallivm: Use lp_build_ifloor_fract for lod computation.</li>
+ <li>gallivm: Clamp mipmap level and zero mip weight simultaneously.</li>
+ <li>gallivm: Fix copy'n'paste typo in previous commit.</li>
+ <li>gallivm: Implement brilinear filtering.</li>
+ <li>gallivm: Use the wrappers for SSE pack intrinsics.</li>
+ <li>gallivm: Avoid control flow for two-sided stencil test.</li>
+ <li>gallivm: Warn when doing inefficient integer comparisons.</li>
+ <li>gallivm: Move into the as much of the second level code as possible.</li>
+ <li>llvmpipe: First minify the texture size, then broadcast.</li>
+ <li>gallivm: Help for combined extraction and broadcasting.</li>
+ <li>gallivm: Do size computations simultanously for all dimensions (AoS).</li>
+ <li>llvmpipe: Prevent z &gt; 1.0</li>
+ <li>llvmpipe: Fix MSVC build. Enable the new SSE2 code on non SSE3 systems.</li>
+ <li>gallivm: Handle code have ret correctly.</li>
+ <li>util: Defined M_SQRT2 when not available.</li>
+ <li>gallivm: Less code duplication in log computation.</li>
+ <li>gallivm: Special bri-linear computation path for unmodified rho.</li>
+ <li>gallivm: Don't generate Phis for execution mask.</li>
+ <li>gallivm: Use varilables instead of Phis for cubemap selection.</li>
+ <li>gallivm: Remove support for Phi generation.</li>
+ <li>gallivm: Factor out the SI-&gt;FP texture size conversion for SoA path too</li>
+ <li>gallivm: Simplify if/then/else implementation.</li>
+ <li>gallivm: Cleanup the rest of the flow module.</li>
+ <li>gallivm: Fix a long standing bug with nested if-then-else emission.</li>
+ <li>gallivm: Allow to disable bri-linear filtering with GALLIVM_DEBUG=no_brilinear runtime option</li>
+ <li>gallivm: Use variables instead of Phis in loops.</li>
+ <li>gallivm: Pass texture coords derivates as scalars.</li>
+ <li>llvmpipe: Remove outdated comment about stencil testing.</li>
+ <li>gallivm: Eliminate unsigned integer arithmetic from texture coordinates.</li>
+ <li>gallium: Define C99 restrict keyword where absent.</li>
+ <li>tgsi: Export some names for some tgsi enums.</li>
+ <li>gallivm: More detailed analysis of tgsi shaders.</li>
+ <li>llvmpipe: Use lp_tgsi_info.</li>
+ <li>llvmpipe: Do not dispose the execution engine.</li>
+ <li>llvmpipe: Fix MSVC build.</li>
+ <li>llmvpipe: improve mm_mullo_epi32</li>
+ <li>gallivm: Name anonymous union.</li>
+ <li>llvmpipe: Unbreak Z32_FLOAT.</li>
+ <li>gallivm: More accurate float -&gt; 24bit &amp; 32bit unorm conversion.</li>
+ <li>llvmpipe: Generalize the x8z24 fast path to all depth formats.</li>
+ <li>llvmpipe: Fix depth-stencil regression.</li>
+ <li>llvmpipe: Ensure z_shift and z_width is initialized.</li>
+ <li>gallivm: Fix SoA cubemap derivative computation.</li>
+ <li>llvmpipe: Fix bad refactoring.</li>
+ <li>llvmpipe: Initialize bld ctx via lp_build_context_init instead of ad-hoc and broken code.</li>
+ <li>gallivm: Comment lp_build_insert_new_block().</li>
+ <li>gallivm: Add a note about SSE4.1's nearest mode rounding.</li>
+ <li>llvmpipe: Don't test rounding of x.5 numbers.</li>
+ <li>gallium: Avoid using __doc__ in python scripts.</li>
+ <li>gallivm: always enable LLVMAddInstructionCombiningPass()</li>
+ <li>gallivm: Remove the EMMS opcodes.</li>
+ <li>mesa: Fix windows build (uint -&gt; GLuint).</li>
+ <li>scons: Revamp how to specify targets to build.</li>
+ <li>scons: Fix MinGW cross-compilation.</li>
+ <li>scons: Some pipe drivers are not portable for MSVC</li>
+ <li>scons: Restore x11 tool behavior for backwards compatability.</li>
+ <li>scons: Disable python state tracker when swig is not present.</li>
+ <li>r600g: List recently added files in SConscript.</li>
+ <li>scons: Add aliases for several pipe drivers.</li>
+ <li>scons: i915 can't build on MSVC either.</li>
+ <li>scons: Propagate installation targets.</li>
+ <li>xorg/vmwgfx: Add missing source file to SConscript.</li>
+ <li>st/xorg: Add missing n to error message.</li>
+ <li>st/xorg: Detect libkms with scons too.</li>
+ <li>xorg/vmwgfx: Link libkms when available.</li>
+ <li>r600g: Swap the util_blitter_destroy call order.</li>
+ <li>gallivm: Allocate TEMP/OUT arrays only once.</li>
+ <li>libgl-gdi: Allow to pick softpipe/llvmpipe on runtime.</li>
+ <li>scons: Use inline wrap helpers more consistently.</li>
+ <li>svga: Use consistent hexadecimal representation on debug output.</li>
+ <li>scons: Alias for svga</li>
+ <li>wgl: Stub WGL_ARB_pbuffer support.</li>
+ <li>wgl: More complete WGL_ARB_pbuffer support.</li>
+ <li>svga: Silence debug printf.</li>
+ <li>scons: Move MSVS_VERSION option to common module.</li>
+ <li>vega: Remove extraneous ;</li>
+ <li>retrace: Some fixes.</li>
+ <li>util: C++ safe.</li>
+ <li>wgl: Fix double free. Remove dead code.</li>
+ <li>util: Plug leaks in util_destroy_gen_mipmap.</li>
+ <li>util: __builtin_frame_address() doesn't work on mingw.</li>
+ <li>util: Don't try to use imagehlp on mingw.</li>
+ <li>wgl: Unreference the current framebuffer after the make_current call.</li>
+ <li>WIN32_THREADS -&gt; WIN32</li>
+ <li>mapi: Hack to avoid vgCreateFont being generated as vgCreateFontA.</li>
+ <li>wgl: Fix visual's buffer_mask configuration.</li>
+ <li>mesa: Temporary hack to prevent stack overflow on windows</li>
+ <li>mesa: Bump the number of bits in the register index.</li>
+ <li>llvmpipe: Plug fence leaks.</li>
+</ul></p>
+
+<p>Julien Cristau (1):
+<ul>
+ <li>Makefile: don't include the same files twice in the tarball</li>
+</ul></p>
+
+<p>Keith Whitwell (89):
+<ul>
+ <li>llvmpipe: brackets around macro arg</li>
+ <li>llvmpipe: remove duplicate code</li>
+ <li>llvmpipe: return zero from floor_pot(zero)</li>
+ <li>gallivm: make lp_build_sample_nop public</li>
+ <li>llvmpipe: add LP_PERF flag to disable various aspects of rasterization</li>
+ <li>llvmpipe: add DEBUG_FS to dump variant information</li>
+ <li>llvmpipe: use llvm for attribute interpolant calculation</li>
+ <li>graw: add frag-face shader</li>
+ <li>llvmpipe: fix flatshading in new line code</li>
+ <li>draw: don't apply flatshading to clipped tris with &lt3 verts</li>
+ <li>llvmpipe: handle FACING interpolants in line and point setup</li>
+ <li>llvmpipe: handle up to 8 planes in triangle binner</li>
+ <li>llvmpipe: make debug_fs_variant respect variant-&gt;nr_samplers</li>
+ <li>gallivm: don't apply zero lod_bias</li>
+ <li>llvmpipe: fail gracefully on oom in scene creation</li>
+ <li>llvmpipe: avoid overflow in triangle culling</li>
+ <li>gallivm: special case conversion 4x4f to 1x16ub</li>
+ <li>gallivm: round rather than truncate in new 4x4f-&gt;1x16ub conversion path</li>
+ <li>llvmpipe: clean up setup_tri a little</li>
+ <li>llvmpipe: add rast_tri_4_16 for small lines and points</li>
+ <li>llvmpipe: fix off-by-one in tri_16</li>
+ <li>llvmpipe: defer attribute interpolation until after mask and ztest</li>
+ <li>llvmpipe: use alloca for fs color outputs</li>
+ <li>llvmpipe: store zero into all alloca'd values</li>
+ <li>llvmpipe: dump fragment shader ir and asm when LP_DEBUG=fs</li>
+ <li>gallivm: specialized x8z24 depthtest path</li>
+ <li>gallivm: prefer blendvb for integer arguments</li>
+ <li>gallivm: simpler uint8-&gt;float conversions</li>
+ <li>llvmpipe: try to be sensible about whether to branch after mask updates</li>
+ <li>llvmpipe: clean up shader pre/postamble, try to catch more early-z</li>
+ <li>llvmpipe: simplified SSE2 swz/unswz routines</li>
+ <li>llvmpipe: try to do more of rast_tri_3_16 with intrinsics</li>
+ <li>llvmpipe: add debug helpers for epi32 etc</li>
+ <li>llvmpipe: try to keep plane c values small</li>
+ <li>llvmpipe: fix typo in last commit</li>
+ <li>gallium: move sse intrinsics debug helpers to u_sse.h</li>
+ <li>r600g: add missing file to sconscript</li>
+ <li>gallivm: don't branch on KILLs near end of shader</li>
+ <li>Revert "llvmpipe: try to keep plane c values small"</li>
+ <li>llvmpipe: make sure intrinsics code is guarded with PIPE_ARCH_SSE</li>
+ <li>llvmpipe: don't try to emit non-existent color outputs</li>
+ <li>r600/drm: fix segfaults in winsys create failure path</li>
+ <li>r600g: emit hardware linewidth</li>
+ <li>r600g: handle absolute modifier in shader translator</li>
+ <li>llvmpipe: reintroduce SET_STATE binner command</li>
+ <li>llvmpipe: don't pass frontfacing as a float</li>
+ <li>llvmpipe: slightly shrink the size of a binned triangle</li>
+ <li>llvmpipe: don't store plane.ei value in binned data</li>
+ <li>gallium: move some intrinsics helpers to u_sse.h</li>
+ <li>llvmpipe: do plane calculations with intrinsics</li>
+ <li>llvmpipe: use aligned loads/stores for plane values</li>
+ <li>llvmpipe: fix non-sse build after recent changes</li>
+ <li>llvmpipe: check shader outputs are non-null before using</li>
+ <li>llvmpipe: validate color outputs against key-&gt;nr_cbufs</li>
+ <li>llvmpipe: clean up fields in draw_llvm_variant_key</li>
+ <li>llvmpipe: remove setup fallback path</li>
+ <li>llvmpipe: fail cleanly on malloc failure in lp_setup_alloc_triangle</li>
+ <li>Merge remote branch 'origin/master' into lp-setup-llvm</li>
+ <li>llvmpipe: remove unused file</li>
+ <li>llvmpipe: remove unused arg from jit_setup_tri function</li>
+ <li>Merge branch 'llvm-cliptest-viewport'</li>
+ <li>draw: make sure viewport gets updated in draw llvm shader</li>
+ <li>llvmpipe: turn off draw offset/twoside when we can handle it</li>
+ <li>llvmpipe: avoid generating tri_16 for tris which extend past tile bounds</li>
+ <li>llvmpipe: guard against NULL task-&gt;query pointer</li>
+ <li>st/mesa: unbind constant buffer when not in use</li>
+ <li>r600g: propagate usage flags in texture transfers</li>
+ <li>r600g: propogate resource usage flags to winsys, use to choose bo domains</li>
+ <li>r600g: use a buffer in GTT as intermediate on texture up and downloads</li>
+ <li>r600g: remove unused flink, domain fields from r600_resource</li>
+ <li>r600g: set hardware pixel centers according to gl_rasterization_rules</li>
+ <li>evergreeng: protect against null constant buffers</li>
+ <li>r600g: don't call debug_get_bool_option for tiling more than once</li>
+ <li>evergreeng: respect linewidth state, use integer widths only</li>
+ <li>evergreeng: set hardware pixelcenters according to gl_rasterization_rules</li>
+ <li>r600g: avoid recursion with staged uploads</li>
+ <li>r600g: attempt to turn on DXTn formats</li>
+ <li>r600g: translate ARR instruction</li>
+ <li>r600: fix my pessimism about PIPE_TRANSFER_x flags</li>
+ <li>ws/r600: match bo_busy shared/fence logic in bo_wait</li>
+ <li>r600g: guard experimental s3tc code with R600_ENABLE_S3TC</li>
+ <li>r600g: do not try to use staging resource for depth textures</li>
+ <li>r600g: enforce minimum stride on render target texture images</li>
+ <li>llvmpipe: fix up twoside after recent changes</li>
+ <li>llvmpipe: twoside for specular color also</li>
+ <li>Merge branch 'lp-offset-twoside'</li>
+ <li>llvmpipe: raise dirty flag on transfers to bound constbuf</li>
+ <li>llvmpipe: remove misleading debug string</li>
+ <li>llvmpipe: shortcircuit some calls to set_scene_state</li>
+</ul></p>
+
+<p>Kenneth Graunke (94):
+<ul>
+ <li>glsl: Change from has_builtin_signature to has_user_signature.</li>
+ <li>glsl: Don't print blank (function ...) headers for built-ins.</li>
+ <li>glsl: Properly handle nested structure types.</li>
+ <li>glsl/builtins: Fix equal and notEqual builtins.</li>
+ <li>glsl/builtins: Switch comparison functions to just return an expression.</li>
+ <li>glsl: Add comments to clarify the types of comparison binops.</li>
+ <li>glsl: Fix broken handling of ir_binop_equal and ir_binop_nequal.</li>
+ <li>glsl: "Copyright", not "Constantright"</li>
+ <li>i965: Fix incorrect batchbuffer size in gen6 clip state command.</li>
+ <li>i965: Use logical-not when emitting ir_unop_ceil.</li>
+ <li>glsl: Add front-end support for the "trunc" built-in.</li>
+ <li>glsl: Refresh autogenerated file builtin_function.cpp.</li>
+ <li>i965: Use RNDZ for ir_unop_trunc in the new FS.</li>
+ <li>i965: Correctly emit the RNDZ instruction.</li>
+ <li>i965: Clean up a warning in the old fragment backend.</li>
+ <li>glsl: Add a new ir_unop_round_even opcode for GLSL 1.30's roundEven.</li>
+ <li>glsl: Add front-end support for GLSL 1.30's roundEven built-in.</li>
+ <li>i965: Add support for ir_unop_round_even via the RNDE instruction.</li>
+ <li>glsl: Add support for the 1.30 round() built-in.</li>
+ <li>glsl: Refresh autogenerated file builtin_function.cpp.</li>
+ <li>glsl: Don't return NULL IR for erroneous bit-shift operators.</li>
+ <li>i965: Add missing "break" statement.</li>
+ <li>glsl: Fix copy and paste error in ast_bit_and node creation.</li>
+ <li>glsl: Regenerate parser files.</li>
+ <li>i965: Remove unused variable.</li>
+ <li>glsl: Remove useless ir_shader enumeration value.</li>
+ <li>mesa: Remove FEATURE_ARB_shading_language_120 macro.</li>
+ <li>glcpp: Return NEWLINE token for newlines inside multi-line comments.</li>
+ <li>glcpp: Refresh autogenerated lexer file.</li>
+ <li>glsl: Add support for GLSL 1.30's modf built-in.</li>
+ <li>glsl: Refresh autogenerated file builtin_function.cpp.</li>
+ <li>generate_builtins.py: Output large strings as arrays of characters.</li>
+ <li>Refresh autogenerated file builtin_function.cpp.</li>
+ <li>glsl: Fix constant component count in vector constructor emitting.</li>
+ <li>Fix build on systems where "python" is python 3.</li>
+ <li>i965: Add bit operation support to the fragment shader backend.</li>
+ <li>glsl: Remove unused ARRAY_SIZE macro.</li>
+ <li>glsl/builtins: Rename 'x' to 'y_over_x' in atan(float) implementation.</li>
+ <li>glsl/builtins: Clean up some ugly autogenerated code in atan.</li>
+ <li>Refresh autogenerated file builtin_function.cpp.</li>
+ <li>glsl: Don't print a useless space at the end of an S-Expression list.</li>
+ <li>ir_reader: Return a specific ir_dereference variant.</li>
+ <li>ir_reader: Remove useless error check.</li>
+ <li>ir_reader: Fix some potential NULL pointer dereferences.</li>
+ <li>ir_dead_functions: Actually free dead functions and signatures.</li>
+ <li>glsl: Remove unnecessary "unused variable" warning suppression.</li>
+ <li>glsl: Remove GLSL_TYPE_FUNCTION define.</li>
+ <li>glsl: Convert glsl_type::base_type from #define'd constants to an enum.</li>
+ <li>glsl: Rework reserved word/keyword handling in the lexer.</li>
+ <li>glsl: Add new keywords and reserved words for GLSL 1.30.</li>
+ <li>glsl: Add support for the 'u' and 'U' unsigned integer suffixes.</li>
+ <li>glsl: Refresh autogenerated lexer and parser files.</li>
+ <li>generate_builtins.py: Fix inconsistent use of tabs and spaces warning.</li>
+ <li>glsl: Implement the asinh, acosh, and atanh built-in functions.</li>
+ <li>glsl: Refresh autogenerated file builtin_function.cpp.</li>
+ <li>glsl: Add constant expression handling for asinh, acosh, and atanh.</li>
+ <li>glsl: Remove unused and out of date Makefile.am.</li>
+ <li>glsl: Rename various ir_* files to lower_* and opt_*.</li>
+ <li>glcpp: Define GL_FRAGMENT_PRECISION_HIGH if GLSL version &gt;= 1.30.</li>
+ <li>Refresh autogenerated glcpp parser.</li>
+ <li>glsl: Fix constant expression handling for &lt, &gt;, &lt=, &gt;= on vectors.</li>
+ <li>glsl: Unconditionally define GL_FRAGMENT_PRECISION_HIGH in ES2 shaders.</li>
+ <li>Regenerate glcpp parser.</li>
+ <li>glsl: Reimplement the "cross" built-in without ir_binop_cross.</li>
+ <li>Refresh autogenerated file builtin_function.cpp.</li>
+ <li>glsl: Remove the ir_binop_cross opcode.</li>
+ <li>glsl: Refactor get_num_operands.</li>
+ <li>glsl: Simplify a type check by using type-&gt;is_integer().</li>
+ <li>glsl: Combine many instruction lowering passes into one.</li>
+ <li>mesa: Fix glGet of ES2's GL_MAX_*_VECTORS properties.</li>
+ <li>glsl: Don't inline function prototypes.</li>
+ <li>glsl: Use do_common_optimization in the standalone compiler.</li>
+ <li>glsl: Add a virtual as_discard() method.</li>
+ <li>glsl: Refactor out cloning of function prototypes.</li>
+ <li>glsl: Lazily import built-in function prototypes.</li>
+ <li>glsl: Remove anti-built-in hacks from the print visitor.</li>
+ <li>glsl/linker: Free any IR discarded by optimization passes.</li>
+ <li>glsl: Add an optimization pass to simplify discards.</li>
+ <li>glsl: Add a lowering pass to move discards out of if-statements.</li>
+ <li>glsl: Remove "discard" support from lower_jumps.</li>
+ <li>glsl: Add comments to lower_jumps (from the commit message).</li>
+ <li>ir_print_visitor: Print out constant structure values.</li>
+ <li>glsl: Factor out code which emits a new function into the IR stream.</li>
+ <li>symbol_table: Add support for adding a symbol at top-level/global scope.</li>
+ <li>glsl: Properly add functions during lazy built-in prototype importing.</li>
+ <li>glcpp: Don't emit SPACE tokens in conditional_tokens production.</li>
+ <li>Refresh autogenerated glcpp parser.</li>
+ <li>glsl: Clean up code by adding a new is_break() function.</li>
+ <li>glsl: Consider the "else" branch when looking for loop breaks.</li>
+ <li>Remove OES_compressed_paletted_texture from the ES2 extension list.</li>
+ <li>glsl/builtins: Compute the correct value for smoothstep(vec, vec, vec).</li>
+ <li>glsl: Support if-flattening beyond a given maximum nesting depth.</li>
+ <li>i965: Flatten if-statements beyond depth 16 on pre-gen6.</li>
+ <li>i965: Internally enable GL_NV_blend_square on ES2.</li>
+</ul></p>
+
+<p>Kristian Høgsberg (16):
+<ul>
+ <li>glx: Hold on to drawables if we're just switching to another context</li>
+ <li>intel: Fix GL_ARB_shading_language_120 commit</li>
+ <li>dri2: Make createImageFromName() take a __DRIscreen instead of __DRIcontext</li>
+ <li>glx: Invalidate buffers after binding a drawable</li>
+ <li>dri: Pass the __DRIscreen and the __DRIscreen private back to image lookup</li>
+ <li>glx: Only remove drawables from the hash when we actually delete them</li>
+ <li>gles2: Add GL_EXT_texture_format_BGRA8888 support</li>
+ <li>Get rid of GL/internal/glcore.h</li>
+ <li>gl: Remove unused GLcontextModes fields</li>
+ <li>Rename GLvisual and __GLcontextModes to struct gl_config</li>
+ <li>Drop GLframebuffer typedef and just use struct gl_framebuffer</li>
+ <li>Drop GLcontext typedef and use struct gl_context instead</li>
+ <li>Drop the "neutral" tnl module</li>
+ <li>Only install vtxfmt tables for OpenGL</li>
+ <li>i965: Don't write mrf assignment for pointsize output</li>
+ <li>docs: Fix MESA_drm_image typo</li>
+</ul></p>
+
+<p>Krzysztof Smiechowicz (1):
+<ul>
+ <li>nvfx: Pair os_malloc_aligned() with os_free_aligned().</li>
+</ul></p>
+
+<p>Luca Barbieri (84):
+<ul>
+ <li>auxiliary: fix unintended fallthrough</li>
+ <li>glsl: add pass to lower variable array indexing to conditional assignments</li>
+ <li>auxiliary: fix depth-only and stencil-only clears</li>
+ <li>gallium: avoid the C++ keyword "template" in sw_winsys.h</li>
+ <li>softpipe: make z/s test always pass if no zsbuf, instead of crashing</li>
+ <li>tgsi: add switch/case opcodes to tgsi_opcode_tmp.h</li>
+ <li>softpipe: fix whitespace</li>
+ <li>d3d1x: add new Direct3D 10/11 COM state tracker for Gallium</li>
+ <li>d3d1x: add blob and signature extraction APIs</li>
+ <li>d3d1x: fix compilation with recent Wine versions installed</li>
+ <li>d3d1x: add missing file</li>
+ <li>d3d1x: actually enable and fix blob apis</li>
+ <li>d3d1x: fix build with compilers other than GCC 4.5</li>
+ <li>d3d1x: add template parameters to base class ctor calls for GCC 4.4</li>
+ <li>d3d1x: fix GCC 4.1/4.2 build</li>
+ <li>d3d1x: ignore errors while building docs</li>
+ <li>d3d1x: attempt to fix/workaround bug #30322</li>
+ <li>nvfx: remove gl_PointCoord hack</li>
+ <li>glx: decouple dri2.c and GLX, fixing Gallium EGL and d3d1x build</li>
+ <li>winsys: automatically build sw winsys needed by EGL and d3d1x</li>
+ <li>d3d1x: don't build progs automatically</li>
+ <li>d3d1x: add missing memory barrier</li>
+ <li>d3d1x: link with CXXFLAGS</li>
+ <li>d3d1x: fix cf analysis</li>
+ <li>d3d1x: fix warning</li>
+ <li>d3d1x: fix segfault when hashing</li>
+ <li>d3d1x: destroy native_display on adapter destruction</li>
+ <li>d3d1x: fix GUID declarations</li>
+ <li>d3d1x: redesign the HWND resolver interface</li>
+ <li>d3d1x: fix API name</li>
+ <li>d3d1x: define GUIDs in the normal way</li>
+ <li>d3d1x: add Wine dlls (tri, tex working, but no other testing)</li>
+ <li>d3d1x: properly reference count the backend</li>
+ <li>d3d1x: fix deadlocks on non-recursive mutex</li>
+ <li>d3d1x: bind NULL CSOs before destroying default CSOs on context dtor</li>
+ <li>d3d1x: initialize the mutex</li>
+ <li>d3d1x: autogenerate shader enums and text from def files</li>
+ <li>d3d1x: s/tpf/sm4/g</li>
+ <li>d3d1x: normalize whitespace</li>
+ <li>d3d1x: remove specstrings</li>
+ <li>d3d1x: minifix</li>
+ <li>d3d1x: rename context params</li>
+ <li>d3d11: rename screen params</li>
+ <li>d3d1x: rename params in misc and objects</li>
+ <li>d3d1x: rename parameters in dxgi</li>
+ <li>d3d11: obliterate IDL parameter names</li>
+ <li>d3d1x: remove specstrings.h include</li>
+ <li>d3d1x: flush the pipe context when presenting</li>
+ <li>d3d1x: remove another include specstrings.h</li>
+ <li>d3d1x: flush properly</li>
+ <li>d3d1x: add missing guid.cpp</li>
+ <li>d3d1x: fix build without system EGL/egl.h</li>
+ <li>d3d1x: add autogenerated files as prerequisites, so make builds them</li>
+ <li>d3d1x: obliterate IDL parameter names from d3d10.idl from Wine too</li>
+ <li>d3d1x: add shader dumping</li>
+ <li>d3d1x: add untested support for geometry shader translation</li>
+ <li>d3d1x: don't assert on unsupported resource types</li>
+ <li>d3d1x: fix CheckMultisampleQualityLevels</li>
+ <li>d3d1x: draw to the correct buffer</li>
+ <li>d3d1x: fix linking of dxbc2tgsi</li>
+ <li>nvfx: allow setting NULL constant buffers</li>
+ <li>nvfx: add RGB framebuffer format support in addition to BGR</li>
+ <li>d3d1x: don't crash on drivers not supporting vertex or geometry sampling</li>
+ <li>d3d1x: assert if X visual is not among enumerated visuals</li>
+ <li>d3d1x: stop using GLX in demos, just use the default visual</li>
+ <li>d3d1x: CRLF -&gt; LF in progs</li>
+ <li>mesa: make makedepend an hard requirement</li>
+ <li>gallium: add $(PROGS_DEPS) as dependencies for $(PROGS)</li>
+ <li>d3d1x: fix parallel build</li>
+ <li>d3d1x: add private gitignore file</li>
+ <li>d3d1x: fix progs linking if not all EGL platforms are enabled</li>
+ <li>d3d1x: link progs with CXXFLAGS</li>
+ <li>d3d11: advertise IDXGIDevice1, not just IDXGIDevice</li>
+ <li>d3d11: ignore StructureByteStride</li>
+ <li>d3d1x: link to libdrm for X11 platform too</li>
+ <li>ureg: support centroid interpolation</li>
+ <li>d3d1x: support centroid interpolation</li>
+ <li>d3d1x: properly support specifying MipLevels as 0</li>
+ <li>d3d1x: put proper calling convention in headers, fixes 64-bit builds</li>
+ <li>d3d1x: rework DXGI for occlusion testing and default width/height</li>
+ <li>d3d1x: fix Map</li>
+ <li>d3d11: fix reference counting so devices get freed</li>
+ <li>d3d1x: work around crash in widl</li>
+ <li>glsl: Unroll loops with conditional breaks anywhere (not just the end)</li>
+</ul></p>
+
+<p>Lucas Stach (1):
+<ul>
+ <li>nvfx: fill PIPE_CAP_PRIMITIVE_RESTART and PIPE_CAP_SHADER_STENCIL_EXPORT</li>
+</ul></p>
+
+<p>Marek Olšák (100):
+<ul>
+ <li>r300g: prevent creating multiple winsys BOs for the same handle</li>
+ <li>r300g/swtcl: fix CS overrun</li>
+ <li>st/mesa: fix assertion failure in GetTexImage for cubemaps</li>
+ <li>util: make calling remove_from_list multiple times in a row safe</li>
+ <li>r300g: fixup long-lived BO maps being incorrectly unmapped when flushing</li>
+ <li>r300g: make accessing map_list and buffer_handles thread-safe</li>
+ <li>r300g: fix a copy-paste typo for logging</li>
+ <li>r300g: fix the border color for every format other than PIPE_FORMAT_B8G8R8A8</li>
+ <li>Build r300g by default</li>
+ <li>util: fix util_pack_color for B4G4R4A4</li>
+ <li>r300g: fix macrotiling on R350</li>
+ <li>r300g: code cleanups</li>
+ <li>r300/compiler: fix projective mapping of 2D NPOT textures</li>
+ <li>r300/compiler: do not use copy propagation if SaturateMode is used</li>
+ <li>r300/compiler: fix shadow sampling with swizzled coords</li>
+ <li>r300g: add support for 3D NPOT textures without mipmapping</li>
+ <li>r300g: fix swizzling of texture border color</li>
+ <li>configure.ac: look for libdrm_radeon before building gallium/r300,r600</li>
+ <li>configure.ac: do not build xorg-r300g by default</li>
+ <li>Makefile: ensure Gallium's Makefile.xorg and SConscript.dri are in the tarball</li>
+ <li>r300g: add support for formats beginning with X, like X8R8G8B8</li>
+ <li>r300g: fix conditional rendering in non-wait path</li>
+ <li>r300g: add support for R8G8 colorbuffers</li>
+ <li>r300g: add support for L8A8 colorbuffers</li>
+ <li>update release notes for Gallium</li>
+ <li>r300g: fix microtiling for 16-bits-per-channel formats</li>
+ <li>r300g: do not print get_param errors in non-debug build</li>
+ <li>r300g: say no to PIPE_CAP_STREAM_OUTPUT and PIPE_CAP_PRIMITIVE_RESTART</li>
+ <li>mesa: allow FBO attachments of formats LUMINANCE, LUMINANCE_ALPHA, and INTENSITY</li>
+ <li>r300g: fix texture border for 16-bits-per-channel formats</li>
+ <li>st/mesa: support RGBA16 and use it for RGBA12 as well</li>
+ <li>r300g: add a default channel ordering of texture border for unhandled formats</li>
+ <li>r300g: mention ATI in the renderer string</li>
+ <li>r300g: rename has_hyperz -&gt; can_hyperz</li>
+ <li>r300g: turn magic numbers into names in the hyperz code</li>
+ <li>gallium: add CAPs for indirect addressing and lower it in st/mesa when needed</li>
+ <li>tgsi: fill out CAPs for indirect addressing</li>
+ <li>i915g: fill out CAPs for indirect addressing</li>
+ <li>i965g: fill out CAPs for indirect addressing</li>
+ <li>nv50: fill out CAPs for indirect addressing</li>
+ <li>nvfx: fill out CAPs for indirect addressing</li>
+ <li>r300g: fill out CAPs for indirect addressing</li>
+ <li>r600g: fill out CAPs for indirect addressing</li>
+ <li>svga: fill out CAPs for indirect addressing</li>
+ <li>r300g: fix texture border color for all texture formats</li>
+ <li>r300g: clean up redundancy in draw functions</li>
+ <li>r300g: return shader caps from Draw for SWTCL vertex shaders</li>
+ <li>r300g: remove the hack with OPCODE_RET</li>
+ <li>r300g: print FS inputs uninitialized due to hardware limits to stderr</li>
+ <li>r300g: fix rendering with no vertex elements</li>
+ <li>st/mesa: enable ARB_explicit_attrib_location and EXT_separate_shader_objects</li>
+ <li>docs: add GL 4.1 status</li>
+ <li>gallium: add PIPE_SHADER_CAP_SUBROUTINES</li>
+ <li>st/mesa: set MaxUniformComponents</li>
+ <li>u_blitter: use PIPE_TRANSFER_DISCARD to prevent cpu/gpu stall</li>
+ <li>r300/compiler: fix rc_rewrite_depth_out for it to work with any instruction</li>
+ <li>r300/compiler: remove duplicate function rc_mask_to_swz</li>
+ <li>r300/compiler: add a function for swizzling a mask</li>
+ <li>r300/compiler: move util functions to radeon_compiler_util</li>
+ <li>u_blitter: interpolate clear color using a GENERIC varying instead of COLOR</li>
+ <li>st/mesa: fix texture border color for RED and RG base formats</li>
+ <li>util: rename u_mempool -&gt; u_slab</li>
+ <li>r300g: fix texture border color once again</li>
+ <li>r300/compiler: implement and lower OPCODE_CLAMP</li>
+ <li>ir_to_mesa: Add support for conditional discards.</li>
+ <li>r300g: fix texture swizzling with compressed textures on r400-r500</li>
+ <li>r300g: disable ARB_texture_swizzle if S3TC is enabled on r3xx-only</li>
+ <li>r300g: fix up cubemap texture offset computation</li>
+ <li>r300/compiler: disable the swizzle lowering pass in vertex shaders</li>
+ <li>r300g: fix build</li>
+ <li>r300g: use internal BO handle for add_buffer and write_reloc</li>
+ <li>r300g: implement simple transfer_inline_write for buffers</li>
+ <li>mesa, st/mesa: fix gl_FragCoord with FBOs in Gallium</li>
+ <li>r300g: fix pointer arithmetic with void* in transfer_inline_write</li>
+ <li>r300g: do not remove unused constants if we are not near the limit</li>
+ <li>r300g: add capability bit index_bias_supported</li>
+ <li>r300g: one more r500_index_bias_supported leftover</li>
+ <li>r300g: do not use the index parameter in set_constant_buffer</li>
+ <li>r300g: cleanup winsys</li>
+ <li>r300g: optimize looping over atoms</li>
+ <li>st/mesa: initialize key in st_vp_varient</li>
+ <li>u_blitter: use util_is_format_compatible in the assert</li>
+ <li>r300g: cache packet dwords of 3D_LOAD_VBPNTR in a command buffer if possible</li>
+ <li>r300g: validate buffers only if any of bound buffers is changed</li>
+ <li>r300g: also revalidate the SWTCL vertex buffer after its reallocation</li>
+ <li>r300/compiler: don't terminate regalloc if we surpass max temps limit</li>
+ <li>r300/compiler: add a function to query program stats (alu, tex, temps..)</li>
+ <li>r300/compiler: cleanup rc_run_compiler</li>
+ <li>r300/compiler: do not print pair/tex/presub program stats for vertex shaders</li>
+ <li>r300/compiler: handle DPH and XPD in rc_compute_sources_for_writemask</li>
+ <li>r300/compiler: make lowering passes possibly use up to two less temps</li>
+ <li>r300/compiler: remove at least unused immediates if externals cannot be removed</li>
+ <li>r300/compiler: fix LIT in VS</li>
+ <li>r300/compiler: fix swizzle lowering with a presubtract source operand</li>
+ <li>r300g: fix rendering with a vertex attrib having a zero stride</li>
+ <li>r300g: finally fix the texture corruption on r3xx-r4xx</li>
+ <li>r300g/swtcl: re-enable LLVM</li>
+ <li>r300g: mark vertex arrays as dirty after a buffer_offset change</li>
+ <li>mesa: fix texel store functions for some float formats</li>
+ <li>r300/compiler: disable the rename_regs pass for loops</li>
+</ul></p>
+
+<p>Mario Kleiner (1):
+<ul>
+ <li>mesa/r300classic: Fix dri2Invalidate/radeon_prepare_render for page flipping.</li>
+</ul></p>
+
+<p>Mathias Fröhlich (3):
+<ul>
+ <li>r300g: Avoid returning values in a static array, fixing a potential race</li>
+ <li>r600g: Only compare active vertex elements</li>
+ <li>st/mesa: Set PIPE_TRANSFER_DISCARD for GL_MAP_INVALIDATE_RANGE/BUFFFER_BIT</li>
+</ul></p>
+
+<p>Michal Krol (10):
+<ul>
+ <li>svga: Fix relative addressing translation for pixel shaders.</li>
+ <li>svga: Integer constant register file has a separate namespace.</li>
+ <li>tgsi/exec: Cleanup the remaining arithmetic instructions.</li>
+ <li>tgsi/exec: Get rid of obsolete condition codes.</li>
+ <li>tgsi/build: Reduce interface clutter.</li>
+ <li>graw/gdi: Initial commit.</li>
+ <li>scons: Hook-up graw-gdi target.</li>
+ <li>graw/gdi: Fix window dimensions.</li>
+ <li>os: Open file streams in binary mode.</li>
+ <li>graw: Export graw_save_surface_to_file().</li>
+</ul></p>
+
+<p>Nicolas Kaiser (26):
+<ul>
+ <li>swrast: remove duplicated include</li>
+ <li>egl: remove duplicated include</li>
+ <li>gallium/rtasm: remove duplicated include</li>
+ <li>gallium/util: remove duplicated include</li>
+ <li>gallium/i915: remove duplicated include</li>
+ <li>gallium/llvmpipe: remove duplicated include</li>
+ <li>gallium/softpipe: remove duplicated include</li>
+ <li>gallium/st: remove duplicated includes</li>
+ <li>gallium/winsys: remove duplicated include</li>
+ <li>glx: remove duplicated include</li>
+ <li>dri/common: remove duplicated include</li>
+ <li>dri/i810: remove duplicated include</li>
+ <li>dri/i915: remove duplicated include</li>
+ <li>dri/i965: remove duplicated include</li>
+ <li>dri/intel: remove duplicated include</li>
+ <li>dri/mga: remove duplicated include</li>
+ <li>dri/r128: remove duplicated include</li>
+ <li>dri/r300: remove duplicated include</li>
+ <li>dri/r600: remove duplicated include</li>
+ <li>dri/radeon: remove duplicated includes</li>
+ <li>dri/savage: remove duplicated include</li>
+ <li>main: remove duplicated includes</li>
+ <li>math: remove duplicated includes</li>
+ <li>st: remove duplicated include</li>
+ <li>i965g: use Elements macro instead of manual sizeofs</li>
+ <li>nv50: fix always true conditional in shader optimization</li>
+</ul></p>
+
+<p>Orion Poplawski (1):
+<ul>
+ <li>osmesa: link against libtalloc</li>
+</ul></p>
+
+<p>Owen W. Taylor (1):
+<ul>
+ <li>r600g: Fix location for clip plane registers</li>
+</ul></p>
+
+<p>Peter Clifton (3):
+<ul>
+ <li>intel: Fix emit_linear_blit to use DWORD aligned width blits</li>
+ <li>intel: Add assert check for blitting alignment.</li>
+ <li>meta: Mask Stencil.Clear against stencilMax in _mesa_meta_Clear</li>
+</ul></p>
+
+<p>Robert Hooker (2):
+<ul>
+ <li>intel: Add a new B43 pci id.</li>
+ <li>egl_dri2: Add missing intel chip ids.</li>
+</ul></p>
+
+<p>Roland Scheidegger (16):
+<ul>
+ <li>gallivm: fix copy&amp;paste bug</li>
+ <li>gallivm: don't use URem/UDiv when calculating offsets for blocks</li>
+ <li>gallivm: optimize yuv decoding</li>
+ <li>gallivm: fix trunc/itrunc comment</li>
+ <li>gallivm: faster iround implementation for sse2</li>
+ <li>gallivm: replace sub/floor/ifloor combo with ifloor_fract</li>
+ <li>gallivm: optimize some tex wrap mode calculations a bit</li>
+ <li>gallivm: more linear tex wrap mode calculation simplification</li>
+ <li>gallivm: avoid unnecessary URem in linear wrap repeat case</li>
+ <li>gallivm: optimize soa linear clamp to edge wrap mode a bit</li>
+ <li>gallivm: make use of new iround code in lp_bld_conv.</li>
+ <li>gallivm: fix different handling of [non]normalized coords in linear soa path</li>
+ <li>gallivm: only use lp_build_conv 4x4f -&gt; 1x16 ub fastpath with sse2</li>
+ <li>r200: fix r200 large points</li>
+ <li>mesa: remove unneeded DD_POINT_SIZE and DD_LINE_WIDTH tricaps</li>
+ <li>gallium: support for array textures and related changes</li>
+</ul></p>
+
+<p>Shuang He (1):
+<ul>
+ <li>mesa: allow GLfixed arrays for OpenGL ES 2.0</li>
+</ul></p>
+
+<p>Stephan Schmid (1):
+<ul>
+ <li>r600g: fix relative addressing when splitting constant accesses</li>
+</ul></p>
+
+<p>Thomas Hellstrom (21):
+<ul>
+ <li>st/xorg: Don't try to use option values before processing options</li>
+ <li>xorg/vmwgfx: Make vmwarectrl work also on 64-bit servers</li>
+ <li>st/xorg: Add a customizer option to get rid of annoying cursor update flicker</li>
+ <li>xorg/vmwgfx: Don't hide HW cursors when updating them</li>
+ <li>st/xorg: Don't try to remove invalid fbs</li>
+ <li>st/xorg: Fix typo</li>
+ <li>st/xorg, xorg/vmwgfx: Be a bit more frendly towards cross-compiling environments</li>
+ <li>st/xorg: Fix compilation errors for Xservers compiled without Composite</li>
+ <li>st/xorg: Don't use deprecated x*alloc / xfree functions</li>
+ <li>xorg/vmwgfx: Don't use deprecated x*alloc / xfree functions</li>
+ <li>st/xorg: Fix compilation for Xservers &gt;= 1.10</li>
+ <li>mesa: Make sure we have the talloc cflags when using the talloc headers</li>
+ <li>egl: Add an include for size_t</li>
+ <li>mesa: Add talloc includes for gles</li>
+ <li>st/egl: Fix build for include files in nonstandard places</li>
+ <li>svga/drm: Optionally resolve calls to powf during link-time</li>
+ <li>gallium/targets: Trivial crosscompiling fix</li>
+ <li>st/xorg: Add a function to flush pending rendering and damage</li>
+ <li>gallium/targets/xorg-vmwgfx: Xv fixes</li>
+ <li>xorg/vmwgfx: Flush even if we don't autopaint the color key</li>
+ <li>xorg/vmwgfx: Don't clip video to viewport</li>
+</ul></p>
+
+<p>Tilman Sauerbeck (35):
+<ul>
+ <li>r600g: Fixed a bo leak in r600_blit_state_ps_shader().</li>
+ <li>r600g: Use clamped math for RCP and RSQ.</li>
+ <li>r600g: Formatting fixes.</li>
+ <li>r600g: Added DB_SHADER_CONTROL defines.</li>
+ <li>r600g: Only set PA_SC_EDGERULE on rv770 and greater.</li>
+ <li>r600g: Enable PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED.</li>
+ <li>r600g: Fixed the shift in S_02880C_KILL_ENABLE.</li>
+ <li>glsl2: Empty functions can be inlined.</li>
+ <li>glsl2: Fixed cloning of ir_call error instructions.</li>
+ <li>r600g: Added support for TGSI_SEMANTIC_FACE.</li>
+ <li>gallium/docs: Fixed a typo in the SCS opcode description.</li>
+ <li>r600g: Honour destination operand's writemask in the SCS implementation.</li>
+ <li>r600g: Implemented the Z and W component write for the SCS opcode.</li>
+ <li>python/tests: Fixed tri.py for API and TGSI syntax changes.</li>
+ <li>r600g: Removed debug code.</li>
+ <li>gallium/docs: The RET opcode may appear anywhere in a subroutine.</li>
+ <li>r600g: Destroy the blitter.</li>
+ <li>r600g: Fixed two texture surface leaks in r600_blit_uncompress_depth().</li>
+ <li>r600g: Cleaned up index buffer reference handling in the draw module.</li>
+ <li>r600g: Fixed r600_vertex_element leak.</li>
+ <li>r600g: Added r600_pipe_shader_destroy().</li>
+ <li>r600g: Also clear bc data when we're destroying a shader.</li>
+ <li>r600g: In radeon_bo(), call LIST_INITHEAD early.</li>
+ <li>r600g: Destroy the blitter.</li>
+ <li>r600g: Removed unused 'ptr' argument from radeon_bo().</li>
+ <li>r600g: Made radeon_bo_pb_map_internal() actually call radeon_bo_map().</li>
+ <li>r600g: Fixed unmap condition in radeon_bo_pb_destroy().</li>
+ <li>r600g: Made radeon_bo::map_count signed.</li>
+ <li>r600g: We don't support PIPE_CAP_PRIMITIVE_RESTART.</li>
+ <li>r600g: Delete custom_dsa_flush on shutdown.</li>
+ <li>r600g: Fixed two memory leaks in winsys.</li>
+ <li>r600g: Destroy the winsys in r600_destroy_screen().</li>
+ <li>st/mesa: Reset the index buffer before destroying the pipe context.</li>
+ <li>st/mesa: Reset the constant buffers before destroying the pipe context.</li>
+ <li>r600g: Removed duplicated call to tgsi_split_literal_constant().</li>
+</ul></p>
+
+<p>Timo Wiren (1):
+<ul>
+ <li>Fix typos in comments and debug output strings.</li>
+</ul></p>
+
+<p>Tom Fogal (3):
+<ul>
+ <li>Implement x86_64 atomics for compilers w/o intrinsics.</li>
+ <li>Prefer intrinsics to handrolled atomic ops.</li>
+ <li>Revert "Prefer intrinsics to handrolled atomic ops."</li>
+</ul></p>
+
+<p>Tom Stellard (32):
+<ul>
+ <li>r300/compiler: Refactor the pair instruction data structures</li>
+ <li>r300g: Always try to build libr300compiler.a</li>
+ <li>r300/compiler: Fix two mistakes in the presubtract optimization pass.</li>
+ <li>r300/compiler: Add more helper functions for iterating through sources</li>
+ <li>r300/compiler: Print immediate values after "dead constants" pass</li>
+ <li>r300/compiler: radeon_remove_constants.c: fix indentation</li>
+ <li>r300/compiler: Use rc_for_all_reads_src() in "dead constants" pass</li>
+ <li>r300/compiler: Fix segfault in error path</li>
+ <li>r300/compiler: Don't use rc_error() unless the error is unrecoverable</li>
+ <li>r300/compiler: Don't merge instructions that write output regs and ALU result</li>
+ <li>r300/compiler: Create a helper function for merging presubtract sources</li>
+ <li>r300/compiler: Fix incorrect assumption</li>
+ <li>r300/compiler: Clear empty registers after constant folding</li>
+ <li>r300/compiler: Add a new function for more efficient dataflow analysis</li>
+ <li>r300g: Add new debug option for logging vertex/fragment program stats</li>
+ <li>r300/compiler: Use rc_get_readers_normal() for presubtract optimizations</li>
+ <li>r300/compiler: Don't clobber presubtract sources during optimizations</li>
+ <li>r300/compiler: Don't track readers into an IF block.</li>
+ <li>r300/compiler: Make sure presubtract sources use supported swizzles</li>
+ <li>r300/compiler: Fix register allocator's handling of loops</li>
+ <li>r300/compiler: Fix instruction scheduling within IF blocks</li>
+ <li>r300/compiler: Use zero as the register index for unused sources</li>
+ <li>r300/compiler: Ignore alpha dest register when replicating the result</li>
+ <li>r300/compiler: Add rc_get_readers()</li>
+ <li>r300/compiler: Handle BREAK and CONTINUE in rc_get_readers()</li>
+ <li>r300/compiler: Track readers through branches in rc_get_readers()</li>
+ <li>r300/compiler: Convert RGB to alpha in the scheduler</li>
+ <li>r300/compiler: Use presubtract operations as much as possible</li>
+ <li>r300/compiler: Enable rename_reg pass for r500 cards</li>
+ <li>r300/compiler: Add a more efficient version of rc_find_free_temporary()</li>
+ <li>r300/compiler: Don't allow presubtract sources to be remapped twice</li>
+ <li>r300/compiler: Fix black terrain in Civ4</li>
+</ul></p>
+
+<p>Victor Tseng (1):
+<ul>
+ <li>egl/i965: include inline_wrapper_sw_helper.h</li>
+</ul></p>
+
+<p>Viktor Novotný (6):
+<ul>
+ <li>dri/nouveau: Import headers from rules-ng-ng</li>
+ <li>dri/nouveau: nv04: Use rules-ng-ng headers</li>
+ <li>dri/nouveau: nv10: Use rules-ng-ng headers</li>
+ <li>dri/nouveau nv20: Use rules-ng-ng headers</li>
+ <li>dri/nouveau: Remove nouveau_class.h, finishing switch to rules-ng-ng headers</li>
+ <li>dri/nouveau: Clean up magic numbers in get_rt_format</li>
+</ul></p>
+
+<p>Vinson Lee (214):
+<ul>
+ <li>llvmpipe: Remove unnecessary header.</li>
+ <li>r600g: Remove unnecessary headers.</li>
+ <li>mesa: Include missing header in program.h.</li>
+ <li>glsl: Fix 'format not a string literal and no format arguments' warning.</li>
+ <li>r600g: Silence uninitialized variable warning.</li>
+ <li>r600g: Silence uninitialized variable warning.</li>
+ <li>nvfx: Silence uninitialized variable warnings.</li>
+ <li>r600g: Silence uninitialized variable warning.</li>
+ <li>r600g: Silence uninitialized variable warning.</li>
+ <li>r600g: Silence uninitialized variable warning.</li>
+ <li>r600g: Silence unused variable warning.</li>
+ <li>nv50: Update files in SConscript to match Makefile.</li>
+ <li>nv50: Remove unnecessary headers.</li>
+ <li>nv50: Silence uninitialized variable warning.</li>
+ <li>nv50: Silence uninitialized variable warning.</li>
+ <li>nv50: Silence uninitialized variable warning.</li>
+ <li>gallivm: Remove unnecessary headers.</li>
+ <li>draw: Remove unnecessary header.</li>
+ <li>nv50: Silence uninitialized variable warnings.</li>
+ <li>nv50: Fix 'control reaches end of non-void function' warning.</li>
+ <li>mesa/st: Silence uninitialized variable warning.</li>
+ <li>gallivm: Remove unnecessary header.</li>
+ <li>r600g: Remove unnecessary header.</li>
+ <li>r600g: Remove unnecessary headers.</li>
+ <li>r600g: Fix implicit declaration warning.</li>
+ <li>r600g: Fix memory leak on error path.</li>
+ <li>r600g: Silence uninitialized variable warning.</li>
+ <li>r600g: Silence unused variable warnings.</li>
+ <li>mesa: bump version to 7.10</li>
+ <li>ir_to_mesa: Remove unused member array_indexed from struct statevar_element.</li>
+ <li>mesa: Silence "'valid_texture_object' defined but not used" warning.</li>
+ <li>x86: Silence unused variable warning on Mac OS X.</li>
+ <li>glsl: Fix 'control reaches end of non-void function' warning.</li>
+ <li>nvfx: Remove const qualifer from nvfx_vertprog_translate.</li>
+ <li>nvfx: Silence uninitialized variable warnings.</li>
+ <li>r600g: Remove unused variable.</li>
+ <li>nv50: Silence missing initializer warning.</li>
+ <li>nv50: Remove dead initialization.</li>
+ <li>nv50: Remove dead initialization.</li>
+ <li>tgsi: Remove duplicate case value.</li>
+ <li>glut: Define markWindowHidden for non-Windows only.</li>
+ <li>glut: Define eventParser for non-Windows only.</li>
+ <li>r300g: Silence uninitialized variable warning.</li>
+ <li>intel: Fix implicit declaration of function '_mesa_meta_Bitmap' warning.</li>
+ <li>mesa: Remove unnecessary headers.</li>
+ <li>r600g: Remove unnecessary header.</li>
+ <li>unichrome: Remove unnecessary header.</li>
+ <li>intel: Remove unnecessary headers.</li>
+ <li>r600g: Remove unused variable.</li>
+ <li>r600g: Disable unused variables.</li>
+ <li>r600g: Remove unused variable.</li>
+ <li>r600g: Silence 'control reaches end of non-void function' warning.</li>
+ <li>r600g: Remove unused variable.</li>
+ <li>r600g: Remove unused variable.</li>
+ <li>r600g: Disable unused variables.</li>
+ <li>intel: Remove unnecessary header.</li>
+ <li>st/dri: Remove unnecessary header.</li>
+ <li>r600g: Remove unused variable.</li>
+ <li>r300g: Remove unused variable.</li>
+ <li>r600g: Don't return a value in function returning void.</li>
+ <li>r600g: Remove unused variables.</li>
+ <li>r600g: Include p_compiler.h instead of malloc.h.</li>
+ <li>r600g: Silence uninitialized variable warnings.</li>
+ <li>scons: Add MinGW-w64 prefixes for MinGW build.</li>
+ <li>dri: Add GET_PROGRAM_NAME definition for Mac OS X.</li>
+ <li>scons: Add program/sampler.cpp to SCons build.</li>
+ <li>mesa: Fix printf format warning.</li>
+ <li>mesa: Fix printf format warning.</li>
+ <li>mesa: Fix printf format warning.</li>
+ <li>r300/compiler: Move declaration before code.</li>
+ <li>r300/compiler: Move declaration before code.</li>
+ <li>r300/compiler: Move declaration before code.</li>
+ <li>r300/compiler: Move declaration before code.</li>
+ <li>r600g: Update SConscript.</li>
+ <li>r300/compiler: Move declaration before code.</li>
+ <li>r600g: Update SConscript.</li>
+ <li>r300/compiler: Move declaration before code.</li>
+ <li>r600g: Update SConscript.</li>
+ <li>r300/compiler: Move declaration before code.</li>
+ <li>r600g: Fix SCons build.</li>
+ <li>r300/compiler: Move declaration before code.</li>
+ <li>r300/compiler: Move declaration before code.</li>
+ <li>r300/compiler: Move declaration before code.</li>
+ <li>r300/compiler: Remove declaration before code.</li>
+ <li>r300/compiler: Move declaration before code.</li>
+ <li>r300/compiler: Move declaration before code.</li>
+ <li>r300/compiler: Move declaration before code.</li>
+ <li>r300/compiler: Move declaration before code.</li>
+ <li>glsl: Remove unnecessary header.</li>
+ <li>savage: Remove unnecessary header.</li>
+ <li>r600g: Remove unused variable.</li>
+ <li>r600g: Remove unnecessary headers.</li>
+ <li>r600g: Fix SCons build.</li>
+ <li>r600g: Remove unnecessary header.</li>
+ <li>gallivm: Remove unnecessary header.</li>
+ <li>r600g: Silence uninitialized variable warning.</li>
+ <li>r600g: Silence uninitialized variable warning.</li>
+ <li>r600g: Silence uninitialized variable warning.</li>
+ <li>i915: Silence unused variable warning in non-debug builds.</li>
+ <li>i915: Silence unused variable warning in non-debug builds.</li>
+ <li>i965: Silence unused variable warning on non-debug builds.</li>
+ <li>i965: Silence unused variable warning on non-debug builds.</li>
+ <li>i965: Initialize member variables.</li>
+ <li>r300: Silence uninitialized variable warning.</li>
+ <li>tdfx: Silence unused variable warning on non-debug builds.</li>
+ <li>gallivm: Remove unnecessary header.</li>
+ <li>glsl: Initialize variable in ir_derefence_array::constant_expression_value</li>
+ <li>mesa: Add missing header to shaderobj.h.</li>
+ <li>llvmpipe: Return non-zero exit code for lp_test_round failures.</li>
+ <li>r300/compiler: Remove unused variable.</li>
+ <li>st/xorg: Fix memory leak on error path.</li>
+ <li>llvmpipe: Initialize state variable in debug_bin function.</li>
+ <li>llvmpipe: Initialize variable.</li>
+ <li>draw: Move loop variable declaration outside for loop.</li>
+ <li>r600g: Ensure r600_src is initialized in tgsi_exp function.</li>
+ <li>glsl: Add assert for unhandled ir_shader case.</li>
+ <li>swrast: Print out format on unexpected failure in _swrast_DrawPixels.</li>
+ <li>llvmpipe: Remove unnecessary header.</li>
+ <li>draw: Remove unnecessary header.</li>
+ <li>gallivm: Silence uninitialized variable warnings.</li>
+ <li>gallivm: Silence uninitialized variable warnings.</li>
+ <li>gallivm: Silence uninitialized variable warning.</li>
+ <li>r300g: Silence uninitialized variable warning.</li>
+ <li>mesa: Remove unnecessary headers.</li>
+ <li>r600g: Silence uninitialized variable warnings.</li>
+ <li>st/mesa: Remove unnecessary header.</li>
+ <li>mesa: Remove unnecessary header.</li>
+ <li>egl: Remove unnecessary headers.</li>
+ <li>swrast: Print out format on unexpected failure in _swrast_ReadPixels.</li>
+ <li>st/mesa: Silence uninitialized variable warning.</li>
+ <li>savage: Remove unnecessary header.</li>
+ <li>st/vega: Remove unnecessary headers.</li>
+ <li>dri/nouveau: Silence uninitialized variable warning.</li>
+ <li>r300/compiler: Move declaration before code.</li>
+ <li>r300/compiler: Move declaration before code.</li>
+ <li>i965: Silence uninitialized variable warning.</li>
+ <li>i965: Silence uninitialized variable warning.</li>
+ <li>mesa: Clean up header file inclusion in accum.h.</li>
+ <li>mesa: Clean up header file inclusion in version.h.</li>
+ <li>mesa: Clean up header file inclusion in api_loopback.h.</li>
+ <li>mesa: Clean up header file inclusion in api_validate.h.</li>
+ <li>mesa: Include mfeatures.h in api_loopback for FEATURE_beginend.</li>
+ <li>mesa: Include mfeatures.h in api_validate.c for FEATURE_* symbols.</li>
+ <li>mesa: Clean up header file inclusion in arrayobj.h.</li>
+ <li>mesa: Clean up header file inclusion in atifragshader.h.</li>
+ <li>mesa: Clean up header file inclusion in attrib.h.</li>
+ <li>mesa: Clean up header file inclusion in blend.h.</li>
+ <li>mesa: Clean up header file inclusion in buffers.h.</li>
+ <li>mesa: Clean up header file inclusion in colortab.h.</li>
+ <li>mesa: Clean up header file inclusion in convolve.h.</li>
+ <li>mesa: Clean up header file inclusion in debug.h.</li>
+ <li>mesa: Clean up header file inclusion in depth.h.</li>
+ <li>mesa: Clean up header file inclusion in depthstencil.h.</li>
+ <li>mesa: Clean up header file inclusion in drawpix.h.</li>
+ <li>mesa: Clean up header file inclusion in drawtex.h.</li>
+ <li>mesa: Clean up header file inclusion in enable.h.</li>
+ <li>mesa: Clean up header file inclusion in extensions.h.</li>
+ <li>graw: Add struct pipe_surface forward declaration.</li>
+ <li>mesa: Clean up header file inclusion in fbobject.h.</li>
+ <li>mesa: Clean up header file inclusion in ffvertex_prog.h.</li>
+ <li>mesa: Clean up header file inclusion in fog.h.</li>
+ <li>mesa: Clean up header file inclusion in framebuffer.h.</li>
+ <li>mesa: Clean up header file inclusion in hint.h.</li>
+ <li>mesa: Clean up header file inclusion in histogram.h.</li>
+ <li>mesa: Clean up header file inclusion in image.h.</li>
+ <li>mesa: Add missing header and forward declarations in dd.h.</li>
+ <li>mesa: Clean up header file inclusion in light.h.</li>
+ <li>mesa: Clean up header file inclusion in lines.h.</li>
+ <li>mesa: Clean up header file inclusion in matrix.h.</li>
+ <li>mesa: Clean up header file inclusion in multisample.h.</li>
+ <li>mesa: Clean up header file inclusion in nvprogram.h.</li>
+ <li>winsys/xlib: Add cygwin to SConscript.</li>
+ <li>mesa: Clean up header file inclusion in pixel.h.</li>
+ <li>mesa: Clean up header file inclusion in pixelstore.h.</li>
+ <li>mesa: Fix printf format warnings.</li>
+ <li>mesa: Clean up header file inclusion in points.h.</li>
+ <li>i965: Silence uninitialized variable warning.</li>
+ <li>glsl: Add ir_constant_expression.cpp to SConscript.</li>
+ <li>mesa: Add definitions for inverse hyperbolic function on MSVC.</li>
+ <li>glsl: Fix 'control reaches end of non-void function' warning.</li>
+ <li>glsl: Add lower_vector.cpp to SConscript.</li>
+ <li>glsl: Fix type of label 'default' in switch statement.</li>
+ <li>st/mesa: Remove unnecessary headers.</li>
+ <li>swrast: Remove unnecessary header.</li>
+ <li>r600: Remove unnecesary header.</li>
+ <li>intel: Remove unnecessary header.</li>
+ <li>mesa: Clean up header file inclusion in polygon.h.</li>
+ <li>mesa: Clean up header file inclusion in rastpos.h.</li>
+ <li>mesa: Clean up header file inclusion in readpix.h.</li>
+ <li>mesa: Clean up header file inclusion in renderbuffer.h.</li>
+ <li>mesa: Clean up header file inclusion in scissor.h.</li>
+ <li>mesa: Clean up header file inclusion in shaderapi.h.</li>
+ <li>mesa: Clean up header file inclusion in shared.h.</li>
+ <li>mesa: Clean up header file inclusion in stencil.h.</li>
+ <li>r600: Remove unnecessary header.</li>
+ <li>llvmpipe: Remove unnecessary headers.</li>
+ <li>mesa: Clean up header file inclusion in syncobj.h.</li>
+ <li>r300/compiler: Move declaration before code.</li>
+ <li>r300/compiler: Move declaration before code.</li>
+ <li>mesa: Clean up header file inclusion in texcompress.h.</li>
+ <li>st/vega: Silence uninitialized variable warning.</li>
+ <li>mesa: Clean up header file inclusion in texcompress_s3tc.h.</li>
+ <li>mesa: Clean up header file inclusion in texenvprogram.h.</li>
+ <li>mesa: Clean up header file inclusion in texformat.h.</li>
+ <li>mesa: Clean up header file inclusion in texgetimage.h.</li>
+ <li>mesa: Clean up header file inclusion in texobj.h.</li>
+ <li>gallium/noop: Add prototype for noop_init_state_functions.</li>
+ <li>mesa: Clean up header file inclusion in texrender.h.</li>
+ <li>mesa: Clean up header file inclusion in transformfeedback.h.</li>
+ <li>mesa: Clean up header file inclusion in varray.h.</li>
+ <li>mesa: Clean up header file inclusion in viewport.h.</li>
+ <li>r200: Silence uninitialized variable warning.</li>
+ <li>r600g: Fix SCons build.</li>
+ <li>i965: Silence uninitialized variable warning.</li>
+</ul></p>
+
+<p>Xavier Chantry (8):
+<ul>
+ <li>nv50: fix size of outputs_written array</li>
+ <li>nv50: apply layout_mask to tile_flags</li>
+ <li>nvfx: only expose one rt on nv30</li>
+ <li>nvfx: fb-&gt;nr_cbufs &lt= 1 on nv30</li>
+ <li>nvfx: reset nvfx-&gt;hw_zeta</li>
+ <li>nvfx: fixes after array textures merge</li>
+ <li>init ps-&gt;context with util_surfaces_get and do_get</li>
+ <li>gallium/trace: check bind_vertex_sampler_states and set_vertex_sampler_views</li>
+</ul></p>
+
+<p>Xiang, Haihao (10):
+<ul>
+ <li>mesa: fix regression from b4bb6680200b5a898583392f4c831c02f41e63f7</li>
+ <li>i965: add support for polygon mode on Sandybridge.</li>
+ <li>i965: fix for flat shading on Sandybridge</li>
+ <li>i965: set minimum/maximum Point Width on Sandybridge</li>
+ <li>meta: allow nested meta operations</li>
+ <li>i965: support for two-sided lighting on Sandybridge</li>
+ <li>i965: fix register region description</li>
+ <li>i965: use align1 access mode for instructions with execSize=1 in VS</li>
+ <li>i965: don't spawn GS thread for LINELOOP on Sandybridge</li>
+ <li>i965: use BLT to clear buffer if possible on Sandybridge</li>
+</ul></p>
+
+<p>Zack Rusin (8):
+<ul>
+ <li>rbug: fix rbug when contexts are being destroyed</li>
+ <li>llvmpipe: fix rasterization of vertical lines on pixel boundaries</li>
+ <li>scons: build the xorg state trackers only when env includes drm</li>
+ <li>gallivm: implement indirect addressing of the output registers</li>
+ <li>gallivm: implement indirect addressing over inputs</li>
+ <li>gallivm: fix storing of the addr register</li>
+ <li>scons: add alias for identity</li>
+ <li>gallium/util: add states relevant to geometry shaders</li>
+</ul></p>
+
+<p>Zhenyu Wang (40):
+<ul>
+ <li>i965: disasm quarter and write enable instruction control on sandybridge</li>
+ <li>i965: new state dump for sandybridge</li>
+ <li>i965: enable accumulator update in PS kernel too on sandybridge</li>
+ <li>i965: Fix color interpolation on sandybridge</li>
+ <li>i965: force zero in clipper to ignore RTAIndex on sandybridge</li>
+ <li>i965: fix point size setting in header on sandybridge</li>
+ <li>i965: ff sync message change for sandybridge</li>
+ <li>i965: ignore quads for GS kernel on sandybridge</li>
+ <li>i965: add sandybridge viewport state bo into validation list</li>
+ <li>i965: VS use SPF mode on sandybridge for now</li>
+ <li>i965: fix jump count on sandybridge</li>
+ <li>i965: Fix sampler on sandybridge</li>
+ <li>i965: fix const register count for sandybridge</li>
+ <li>i965: Add all device ids for sandybridge</li>
+ <li>i965: sandybridge pipe control workaround before write cache flush</li>
+ <li>i965: only allow SIMD8 kernel on sandybridge now</li>
+ <li>i965: don't do calculation for delta_xy on sandybridge</li>
+ <li>i965: fix pixel w interpolation on sandybridge</li>
+ <li>i965: enable polygon offset on sandybridge</li>
+ <li>i965: fix scissor state on sandybridge</li>
+ <li>i965: fix point sprite on sandybridge</li>
+ <li>i965: fix occlusion query on sandybridge</li>
+ <li>i965: fallback bitmap operation on sandybridge</li>
+ <li>i965: Always set tiling for depth buffer on sandybridge</li>
+ <li>i965: fallback lineloop on sandybridge for now</li>
+ <li>Revert "i965: Always set tiling for depth buffer on sandybridge"</li>
+ <li>i965: always set tiling for fbo depth buffer on sandybridge</li>
+ <li>i965: Fix GS hang on Sandybridge</li>
+ <li>Revert "i965: fallback lineloop on sandybridge for now"</li>
+ <li>i965: refresh wm push constant also for BRW_NEW_FRAMENT_PROGRAM on gen6</li>
+ <li>i965: fix dest type of 'endif' on sandybridge</li>
+ <li>Revert "i965: VS use SPF mode on sandybridge for now"</li>
+ <li>i965: also using align1 mode for math2 on sandybridge</li>
+ <li>i965: Fix GS state uploading on Sandybridge</li>
+ <li>i965: upload WM state for _NEW_POLYGON on sandybridge</li>
+ <li>i965: Use MI_FLUSH_DW for blt ring flush on sandybridge</li>
+ <li>i965: explicit tell header present for fb write on sandybridge</li>
+ <li>i965: Fix occlusion query on sandybridge</li>
+ <li>i965: Use last vertex convention for quad provoking vertex on sandybridge</li>
+ <li>i965: Fix provoking vertex select in clip state for sandybridge</li>
+</ul></p>
+
+<p>Zou Nan hai (1):
+<ul>
+ <li>i965: skip too small size mipmap</li>
+</ul></p>
+
+<p>delphi (2):
+<ul>
+ <li>draw: added userclip planes and updated variant_key</li>
+ <li>draw: some changes to allow for runtime changes to userclip planes</li>
+</ul></p>
+
+<p>nobled (3):
+<ul>
+ <li>r300g: Abort if atom allocations fail</li>
+ <li>r300g: Abort if draw_create() fails</li>
+ <li>r300g: Drop unnecessary cast</li>
+</ul></p>
+
+<p>pontus lidman (1):
+<ul>
+ <li>mesa: check for posix_memalign() errors</li>
+</ul></p>
+
+<p>richard (2):
+<ul>
+ <li>evergreen : fix z format setting, enable stencil.</li>
+ <li>r600c : inline vertex format is not updated in an app, switch to use vfetch constants. For the 7.9 and 7.10 branches as well.</li>
+</ul></p>
</body>
</html>
diff --git a/docs/relnotes-7.11.html b/docs/relnotes-7.11.html
new file mode 100644
index 00000000000..6999201da0a
--- /dev/null
+++ b/docs/relnotes-7.11.html
@@ -0,0 +1,53 @@
+<HTML>
+
+<head>
+<TITLE>Mesa Release Notes</TITLE>
+<link rel="stylesheet" type="text/css" href="mesa.css">
+<meta http-equiv="content-type" content="text/html; charset=utf-8" />
+</head>
+
+<BODY>
+
+<body bgcolor="#eeeeee">
+
+<H1>Mesa 7.11 Release Notes / (release date TBD)</H1>
+
+<p>
+Mesa 7.11 is a new development release.
+People who are concerned with stability and reliability should stick
+with a previous release or wait for Mesa 7.11.1.
+</p>
+<p>
+Mesa 7.11 implements the OpenGL 2.1 API, but the version reported by
+glGetString(GL_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 2.1.
+</p>
+<p>
+See the <a href="install.html">Compiling/Installing page</a> for prerequisites
+for DRI hardware acceleration.
+</p>
+
+
+<h2>MD5 checksums</h2>
+<pre>
+tbd
+</pre>
+
+
+<h2>New features</h2>
+<ul>
+</ul>
+
+
+<h2>Bug fixes</h2>
+<ul>
+</ul>
+
+
+<h2>Changes</h2>
+
+<p>tbd</p>
+
+
+</body>
+</html>
diff --git a/docs/relnotes-7.9.1.html b/docs/relnotes-7.9.1.html
new file mode 100644
index 00000000000..bef4ef1dd9a
--- /dev/null
+++ b/docs/relnotes-7.9.1.html
@@ -0,0 +1,406 @@
+<HTML>
+
+<head>
+<TITLE>Mesa Release Notes</TITLE>
+<link rel="stylesheet" type="text/css" href="mesa.css">
+<meta http-equiv="content-type" content="text/html; charset=utf-8" />
+</head>
+
+<BODY>
+
+<body bgcolor="#eeeeee">
+
+<H1>Mesa 7.9.1 Release Notes / January 7, 2011</H1>
+
+<p>
+Mesa 7.9.1 is a bug fix release which fixes bugs found since the 7.9 release.
+</p>
+<p>
+Mesa 7.9.1 implements the OpenGL 2.1 API, but the version reported by
+glGetString(GL_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 2.1.
+</p>
+<p>
+See the <a href="install.html">Compiling/Installing page</a> for prerequisites
+for DRI hardware acceleration.
+</p>
+
+
+<h2>MD5 checksums</h2>
+<pre>
+78422843ea875ad4eac35b9b8584032b MesaLib-7.9.1.tar.gz
+07dc6cfb5928840b8b9df5bd1b3ae434 MesaLib-7.9.1.tar.bz2
+c8eaea5b3c3d6dee784bd8c2db91c80f MesaLib-7.9.1.zip
+ee9ecae4ca56fbb2d14dc15e3a0a7640 MesaGLUT-7.9.1.tar.gz
+41fc477d524e7dc5c84da8ef22422bea MesaGLUT-7.9.1.tar.bz2
+90b287229afdf19317aa989d19462e7a MesaGLUT-7.9.1.zip
+</pre>
+
+
+<h2>New features</h2>
+<p>None.</p>
+
+<h2>Bug fixes</h2>
+<p>This list is likely incomplete.</p>
+<ul>
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=28800">Bug 28800</a> - [r300c, r300g] Texture corruption with World of Warcraft</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29420">Bug 29420</a> - Amnesia / HPL2 RendererFeatTest - not rendering correctly</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29946">Bug 29946</a> - [swrast] piglit valgrind glsl-array-bounds-04 fails</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=30261">Bug 30261</a> - [GLSL 1.20] allowing inconsistent invariant declaration between two vertex shaders</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=30632">Bug 30632</a> - [softpipe] state_tracker/st_manager.c:489: st_context_notify_invalid_framebuffer: Assertion `stfb &amp;&amp; stfb-&gt;iface == stfbi' failed.</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=30694">Bug 30694</a> - wincopy will crash on Gallium drivers when going to front buffer</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=30787">Bug 30787</a> - Invalid asm shader does not generate draw-time error when used with GLSL shader</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=30993">Bug 30993</a> - getFramebufferAttachmentParameteriv wrongly generates error</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31101">Bug 31101</a> - [glsl2] abort() in ir_validate::visit_enter(ir_assignment *ir)</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31193">Bug 31193</a> - [regression] aa43176e break water reflections</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31194">Bug 31194</a> - The mesa meta save/restore code doesn't ref the current GLSL program</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31371">Bug 31371</a> - glslparsertest: ir.cpp:358: ir_constant::ir_constant(const glsl_type*, const ir_constant_data*): Assertion `(type->base_type &gt;= 0) &amp;&amp; (type->base_type &lt;= 3)' failed.</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31439">Bug 31439</a> - Crash in glBufferSubData() with size == 0</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31495">Bug 31495</a> - [i965 gles2c bisected] OpenGL ES 2.0 conformance GL2Tests_GetBIFD_input.run regressed</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31514">Bug 31514</a> - isBuffer returns true for unbound buffers</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31560">Bug 31560</a> - [tdfx] tdfx_tex.c:702: error: ‘const struct gl_color_table’ has no member named ‘Format’</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31617">Bug 31617</a> - Radeon/Compiz: 'failed to attach dri2 front buffer', error case not handled</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31648">Bug 31648</a> - [GLSL] array-struct-array gets assertion: `(size &gt;= 1) && (size &lt;= 4)' failed.</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31650">Bug 31650</a> - [GLSL] varying gl_TexCoord fails to be re-declared to different size in the second shader</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31673">Bug 31673</a> - GL_FRAGMENT_PRECISION_HIGH preprocessor macro undefined in GLSL ES</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31690">Bug 31690</a> - i915 shader compiler fails to flatten if in Aquarium webgl demo.</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31832">Bug 31832</a> - [i915] Bad renderbuffer format: 21</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31841">Bug 31841</a> - [drm:radeon_cs_ioctl] *ERROR* Invalid command stream !</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31894">Bug 31894</a> - Writing to gl_PointSize with GLES2 corrupts other varyings</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31909">Bug 31909</a> - [i965] brw_fs.cpp:1461: void fs_visitor::emit_bool_to_cond_code(ir_rvalue*): Assertion `expr-&gt;operands[i]-&gt;type-&gt;is_scalar()' failed.</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31934">Bug 31934</a> - [gallium] Mapping empty buffer object causes SIGSEGV</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31983">Bug 31983</a> - [i915 gles2] "if (expression with builtin/varying variables) discard" breaks linkage</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31985">Bug 31985</a> - [GLSL 1.20] initialized uniform array considered as "unsized"</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=31987">Bug 31987</a> - [gles2] if input a wrong pname(GL_NONE) to glGetBoolean, it will not case GL_INVALID_ENUM</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32035">Bug 32035</a> - [GLSL bisected] comparing unsized array gets segfault</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32070">Bug 32070</a> - llvmpipe renders stencil demo incorrectly</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32273">Bug 32273</a> - assertion fails when starting vdrift 2010 release with shaders enabled</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32287">Bug 32287</a> - [bisected GLSL] float-int failure</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32311">Bug 32311</a> - [965 bisected] Array look-ups broken on GM45</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32520">Bug 32520</a> - [gles2] glBlendFunc(GL_ZERO, GL_DST_COLOR) will result in GL_INVALID_ENUM</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32825">Bug 32825</a> - egl_glx driver completely broken in 7.9 branch [fix in master]</li>
+</ul>
+
+
+<h2>Changes</h2>
+<p>The full set of changes can be viewed by using the following GIT command:</p>
+
+<pre>
+ git log mesa-7.9..mesa-7.9.1
+</pre>
+
+<p>Alex Deucher (5):
+<ul>
+ <li>r100: revalidate after radeon_update_renderbuffers</li>
+ <li>r600c: add missing radeon_prepare_render() call on evergreen</li>
+ <li>r600c: properly align mipmaps to group size</li>
+ <li>gallium/egl: fix r300 vs r600 loading</li>
+ <li>r600c: fix some opcodes on evergreen</li>
+</ul></p>
+
+<p>Aras Pranckevicius (2):
+<ul>
+ <li>glsl: fix crash in loop analysis when some controls can't be determined</li>
+ <li>glsl: fix matrix type check in ir_algebraic</li>
+</ul></p>
+
+<p>Brian Paul (27):
+<ul>
+ <li>swrast: fix choose_depth_texture_level() to respect mipmap filtering state</li>
+ <li>st/mesa: replace assertion w/ conditional in framebuffer invalidation</li>
+ <li>egl/i965: include inline_wrapper_sw_helper.h</li>
+ <li>mesa: Add missing else in do_row_3D</li>
+ <li>mesa: add missing formats in _mesa_format_to_type_and_comps()</li>
+ <li>mesa: handle more pixel types in mipmap generation code</li>
+ <li>mesa: make glIsBuffer() return false for never bound buffers</li>
+ <li>mesa: fix glDeleteBuffers() regression</li>
+ <li>swrast: init alpha value to 1.0 in opt_sample_rgb_2d()</li>
+ <li>meta: Mask Stencil.Clear against stencilMax in _mesa_meta_Clear</li>
+ <li>st/mesa: fix mapping of zero-sized buffer objects</li>
+ <li>mesa: check for posix_memalign() errors</li>
+ <li>llvmpipe: fix broken stencil writemask</li>
+ <li>mesa: fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME query</li>
+ <li>mesa: return GL_FRAMEBUFFER_DEFAULT as FBO attachment type</li>
+ <li>mesa: make glGet*(GL_NONE) generate GL_INVALID_ENUM</li>
+ <li>mesa: test for cube map completeness in glGenerateMipmap()</li>
+ <li>tnl: Initialize gl_program_machine memory in run_vp.</li>
+ <li>tnl: a better way to initialize the gl_program_machine memory</li>
+ <li>mesa, st/mesa: disable GL_ARB_geometry_shader4</li>
+ <li>glsl: fix off by one in register index assertion</li>
+ <li>st/mesa: fix mipmap generation bug</li>
+ <li>glsl: new glsl_strtod() wrapper to fix decimal point interpretation</li>
+ <li>mesa: no-op glBufferSubData() on size==0</li>
+ <li>tdfx: s/Format/_BaseFormat/</li>
+ <li>st/mesa: fix renderbuffer pointer check in st_Clear()</li>
+ <li>mesa: Bump the number of bits in the register index.</li>
+</ul></p>
+
+<p>Chad Versace (5):
+<ul>
+ <li>glsl: Fix lexer rule for ^=</li>
+ <li>glsl: Fix ast-to-hir for ARB_fragment_coord_conventions</li>
+ <li>glsl: Fix ir_expression::constant_expression_value()</li>
+ <li>glsl: Fix erroneous cast in ast_jump_statement::hir()</li>
+ <li>glsl: Fix linker bug in cross_validate_globals()</li>
+</ul></p>
+
+<p>Chia-I Wu (10):
+<ul>
+ <li>targets/egl: Fix linking with libdrm.</li>
+ <li>st/vega: Fix version check in context creation.</li>
+ <li>st/egl: Do not finish a fence that is NULL.</li>
+ <li>egl: Fix a false negative check in _eglCheckMakeCurrent.</li>
+ <li>st/mesa: Unreference the sampler view in st_bind_surface.</li>
+ <li>egl_dri2: Fix __DRI_DRI2 version 1 support.</li>
+ <li>st/vega: Do not wait NULL fences.</li>
+ <li>mesa: Do not advertise GL_OES_texture_3D.</li>
+ <li>egl_glx: Fix borken driver.</li>
+ <li>egl: Check extensions.</li>
+</ul></p>
+
+<p>Daniel Lichtenberger (1):
+<ul>
+ <li>radeon: fix potential segfault in renderbuffer update</li>
+</ul></p>
+
+<p>Daniel Vetter (1):
+<ul>
+ <li>r200: revalidate after radeon_update_renderbuffers</li>
+</ul></p>
+
+<p>Dave Airlie (1):
+<ul>
+ <li>r300g: fixup rs690 tiling stride alignment calculations.</li>
+</ul></p>
+
+<p>Eric Anholt (13):
+<ul>
+ <li>intel: Allow CopyTexSubImage to InternalFormat 3/4 textures, like RGB/RGBA.</li>
+ <li>glsl: Free the loop state context when we free the loop state.</li>
+ <li>i965: Allow OPCODE_SWZ to put immediates in the first arg.</li>
+ <li>i965: Add support for rendering to SARGB8 FBOs.</li>
+ <li>glsl: Add a helper constructor for expressions that works out result type.</li>
+ <li>glsl: Fix structure and array comparisions.</li>
+ <li>glsl: Quiet unreachable no-return-from-function warning.</li>
+ <li>glsl: Mark the array access for whole-array comparisons.</li>
+ <li>glsl: Fix flipped return of has_value() for array constants.</li>
+ <li>mesa: Add getters for the rest of the supported draw buffers.</li>
+ <li>mesa: Add getters for ARB_copy_buffer's attachment points.</li>
+ <li>i965: Correct the dp_read message descriptor setup on g4x.</li>
+ <li>glsl: Correct the marking of InputsRead/OutputsWritten on in/out matrices.</li>
+</ul></p>
+
+<p>Fabian Bieler (1):
+<ul>
+ <li>glsl: fix lowering conditional returns in subroutines</li>
+</ul></p>
+
+<p>Francisco Jerez (3):
+<ul>
+ <li>meta: Don't leak alpha function/reference value changes.</li>
+ <li>meta: Fix incorrect rendering of the bitmap alpha component.</li>
+ <li>meta: Don't try to disable cube maps if the driver doesn't expose the extension.</li>
+</ul></p>
+
+<p>Henri Verbeet (2):
+<ul>
+ <li>r600: Evergreen has two extra frac_bits for the sampler LOD state.</li>
+ <li>st/mesa: Handle wrapped depth buffers in st_copy_texsubimage().</li>
+</ul></p>
+
+<p>Ian Romanick (33):
+<ul>
+ <li>Add 7.9 md5sums</li>
+ <li>docs: Import 7.8.x release notes from 7.8 branch.</li>
+ <li>docs: download.html does not need to be updated for each release</li>
+ <li>docs: Update mailing lines from sf.net to freedesktop.org</li>
+ <li>docs: added news item for 7.9 release</li>
+ <li>mesa: Validate assembly shaders when GLSL shaders are used</li>
+ <li>linker: Reject shaders that have unresolved function calls</li>
+ <li>mesa: Refactor validation of shader targets</li>
+ <li>glsl: Slightly change the semantic of _LinkedShaders</li>
+ <li>linker: Improve handling of unread/unwritten shader inputs/outputs</li>
+ <li>glsl: Commit lexer files changed by previous cherry picking</li>
+ <li>mesa: Make metaops use program refcounts instead of names.</li>
+ <li>glsl: Fix incorrect gl_type of sampler2DArray and sampler1DArrayShadow</li>
+ <li>mesa: Allow query of MAX_SAMPLES with EXT_framebuffer_multisample</li>
+ <li>glsl: better handling of linker failures</li>
+ <li>mesa: Fix glGet of ES2's GL_MAX_*_VECTORS properties.</li>
+ <li>i915: Disallow alpha, red, RG, and sRGB as render targets</li>
+ <li>glsl/linker: Free any IR discarded by optimization passes.</li>
+ <li>glsl: Add an optimization pass to simplify discards.</li>
+ <li>glsl: Add a lowering pass to move discards out of if-statements.</li>
+ <li>i915: Correctly generate unconditional KIL instructions</li>
+ <li>glsl: Add unary ir_expression constructor</li>
+ <li>glsl: Ensure that equality comparisons don't return a NULL IR tree</li>
+ <li>glcpp: Commit changes in generated files cause by previous commit</li>
+ <li>glsl: Inherrit type of declared variable from initializer</li>
+ <li>glsl: Inherrit type of declared variable from initializer after processing assignment</li>
+ <li>linker: Ensure that unsized arrays have a size after linking</li>
+ <li>linker: Fix regressions caused by previous commit</li>
+ <li>linker: Allow built-in arrays to have different sizes between shader stages</li>
+ <li>ir_to_mesa: Don't generate swizzles for record derefs of non-scalar/vectors</li>
+ <li>Refresh autogenerated file builtin_function.cpp.</li>
+ <li>docs: Initial set of release notes for 7.9.1</li>
+ <li>mesa: set version string to 7.9.1</li>
+</ul></p>
+
+<p>Julien Cristau (1):
+<ul>
+ <li>Makefile: don't include the same files twice in the tarball</li>
+</ul></p>
+
+<p>Kenneth Graunke (19):
+<ul>
+ <li>glcpp: Return NEWLINE token for newlines inside multi-line comments.</li>
+ <li>generate_builtins.py: Output large strings as arrays of characters.</li>
+ <li>glsl: Fix constant component count in vector constructor emitting.</li>
+ <li>ir_dead_functions: Actually free dead functions and signatures.</li>
+ <li>glcpp: Define GL_FRAGMENT_PRECISION_HIGH if GLSL version &gt;= 1.30.</li>
+ <li>glsl: Unconditionally define GL_FRAGMENT_PRECISION_HIGH in ES2 shaders.</li>
+ <li>glsl: Fix constant expression handling for &lt, &gt;, &lt=, &gt;= on vectors.</li>
+ <li>glsl: Use do_common_optimization in the standalone compiler.</li>
+ <li>glsl: Don't inline function prototypes.</li>
+ <li>glsl: Add a virtual as_discard() method.</li>
+ <li>glsl: Remove "discard" support from lower_jumps.</li>
+ <li>glsl: Refactor get_num_operands.</li>
+ <li>glcpp: Don't emit SPACE tokens in conditional_tokens production.</li>
+ <li>glsl: Clean up code by adding a new is_break() function.</li>
+ <li>glsl: Consider the "else" branch when looking for loop breaks.</li>
+ <li>Remove OES_compressed_paletted_texture from the ES2 extension list.</li>
+ <li>glsl/builtins: Compute the correct value for smoothstep(vec, vec, vec).</li>
+ <li>Fix build on systems where "python" is python 3.</li>
+ <li>i965: Internally enable GL_NV_blend_square on ES2.</li>
+</ul></p>
+
+<p>Kristian Høgsberg (1):
+<ul>
+ <li>i965: Don't write mrf assignment for pointsize output</li>
+</ul></p>
+
+<p>Luca Barbieri (1):
+<ul>
+ <li>glsl: Unroll loops with conditional breaks anywhere (not just the end)</li>
+</ul></p>
+
+<p>Marek Olšák (17):
+<ul>
+ <li>r300g: fix microtiling for 16-bits-per-channel formats</li>
+ <li>r300g: fix texture border for 16-bits-per-channel formats</li>
+ <li>r300g: add a default channel ordering of texture border for unhandled formats</li>
+ <li>r300g: fix texture border color for all texture formats</li>
+ <li>r300g: fix rendering with no vertex elements</li>
+ <li>r300/compiler: fix rc_rewrite_depth_out for it to work with any instruction</li>
+ <li>r300g: fix texture border color once again</li>
+ <li>r300g: fix texture swizzling with compressed textures on r400-r500</li>
+ <li>r300g: disable ARB_texture_swizzle if S3TC is enabled on r3xx-only</li>
+ <li>mesa, st/mesa: fix gl_FragCoord with FBOs in Gallium</li>
+ <li>st/mesa: initialize key in st_vp_varient</li>
+ <li>r300/compiler: fix swizzle lowering with a presubtract source operand</li>
+ <li>r300g: fix rendering with a vertex attrib having a zero stride</li>
+ <li>ir_to_mesa: Add support for conditional discards.</li>
+ <li>r300g: finally fix the texture corruption on r3xx-r4xx</li>
+ <li>mesa: fix texel store functions for some float formats</li>
+ <li>r300/compiler: disable the rename_regs pass for loops</li>
+</ul></p>
+
+<p>Mario Kleiner (1):
+<ul>
+ <li>mesa/r300classic: Fix dri2Invalidate/radeon_prepare_render for page flipping.</li>
+</ul></p>
+
+<p>Peter Clifton (1):
+<ul>
+ <li>intel: Fix emit_linear_blit to use DWORD aligned width blits</li>
+</ul></p>
+
+<p>Robert Hooker (2):
+<ul>
+ <li>intel: Add a new B43 pci id.</li>
+ <li>egl_dri2: Add missing intel chip ids.</li>
+</ul></p>
+
+<p>Roland Scheidegger (1):
+<ul>
+ <li>r200: fix r200 large points</li>
+</ul></p>
+
+<p>Thomas Hellstrom (17):
+<ul>
+ <li>st/xorg: Don't try to use option values before processing options</li>
+ <li>xorg/vmwgfx: Make vmwarectrl work also on 64-bit servers</li>
+ <li>st/xorg: Add a customizer option to get rid of annoying cursor update flicker</li>
+ <li>xorg/vmwgfx: Don't hide HW cursors when updating them</li>
+ <li>st/xorg: Don't try to remove invalid fbs</li>
+ <li>st/xorg: Fix typo</li>
+ <li>st/xorg, xorg/vmwgfx: Be a bit more frendly towards cross-compiling environments</li>
+ <li>st/xorg: Fix compilation errors for Xservers compiled without Composite</li>
+ <li>st/xorg: Don't use deprecated x*alloc / xfree functions</li>
+ <li>xorg/vmwgfx: Don't use deprecated x*alloc / xfree functions</li>
+ <li>st/xorg: Fix compilation for Xservers &gt;= 1.10</li>
+ <li>mesa: Make sure we have the talloc cflags when using the talloc headers</li>
+ <li>egl: Add an include for size_t</li>
+ <li>mesa: Add talloc includes for gles</li>
+ <li>st/egl: Fix build for include files in nonstandard places</li>
+ <li>svga/drm: Optionally resolve calls to powf during link-time</li>
+ <li>gallium/targets: Trivial crosscompiling fix</li>
+</ul></p>
+
+<p>Tom Stellard (7):
+<ul>
+ <li>r300/compiler: Make sure presubtract sources use supported swizzles</li>
+ <li>r300/compiler: Fix register allocator's handling of loops</li>
+ <li>r300/compiler: Fix instruction scheduling within IF blocks</li>
+ <li>r300/compiler: Use zero as the register index for unused sources</li>
+ <li>r300/compiler: Ignore alpha dest register when replicating the result</li>
+ <li>r300/compiler: Use correct swizzles for all presubtract sources</li>
+ <li>r300/compiler: Don't allow presubtract sources to be remapped twice</li>
+</ul></p>
+
+<p>Vinson Lee (1):
+<ul>
+ <li>glsl: Fix 'control reaches end of non-void function' warning.</li>
+</ul></p>
+
+<p>richard (1):
+<ul>
+ <li>r600c : inline vertex format is not updated in an app, switch to use vfetch constants. For the 7.9 and 7.10 branches as well.</li>
+</ul></p>
+
+</body>
+</html>
diff --git a/docs/relnotes.html b/docs/relnotes.html
index 4487af9dea6..c57d03b2319 100644
--- a/docs/relnotes.html
+++ b/docs/relnotes.html
@@ -13,6 +13,9 @@ The release notes summarize what's new or changed in each Mesa release.
</p>
<UL>
+<LI><A HREF="relnotes-7.11.html">7.11 release notes</A>
+<LI><A HREF="relnotes-7.10.html">7.10 release notes</A>
+<LI><A HREF="relnotes-7.9.1.html">7.9.1 release notes</A>
<LI><A HREF="relnotes-7.9.html">7.9 release notes</A>
<LI><A HREF="relnotes-7.8.3.html">7.8.3 release notes</A>
<LI><A HREF="relnotes-7.8.2.html">7.8.2 release notes</A>
diff --git a/include/GL/gl_mangle.h b/include/GL/gl_mangle.h
index 43d2e896b0b..36848033817 100644
--- a/include/GL/gl_mangle.h
+++ b/include/GL/gl_mangle.h
@@ -31,6 +31,7 @@
#define glAccum MANGLE(Accum)
#define glActiveProgramEXT MANGLE(ActiveProgramEXT)
+#define glActiveShaderProgram MANGLE(ActiveShaderProgram)
#define glActiveStencilFaceEXT MANGLE(ActiveStencilFaceEXT)
#define glActiveTextureARB MANGLE(ActiveTextureARB)
#define glActiveTexture MANGLE(ActiveTexture)
@@ -56,6 +57,7 @@
#define glBeginOcclusionQueryNV MANGLE(BeginOcclusionQueryNV)
#define glBeginPerfMonitorAMD MANGLE(BeginPerfMonitorAMD)
#define glBeginQueryARB MANGLE(BeginQueryARB)
+#define glBeginQueryIndexed MANGLE(BeginQueryIndexed)
#define glBeginQuery MANGLE(BeginQuery)
#define glBeginTransformFeedbackEXT MANGLE(BeginTransformFeedbackEXT)
#define glBeginTransformFeedback MANGLE(BeginTransformFeedback)
@@ -75,22 +77,27 @@
#define glBindBufferRange MANGLE(BindBufferRange)
#define glBindBufferRangeNV MANGLE(BindBufferRangeNV)
#define glBindFragDataLocationEXT MANGLE(BindFragDataLocationEXT)
+#define glBindFragDataLocationIndexed MANGLE(BindFragDataLocationIndexed)
#define glBindFragDataLocation MANGLE(BindFragDataLocation)
#define glBindFragmentShaderATI MANGLE(BindFragmentShaderATI)
#define glBindFramebufferEXT MANGLE(BindFramebufferEXT)
#define glBindFramebuffer MANGLE(BindFramebuffer)
+#define glBindImageTextureEXT MANGLE(BindImageTextureEXT)
#define glBindLightParameterEXT MANGLE(BindLightParameterEXT)
#define glBindMaterialParameterEXT MANGLE(BindMaterialParameterEXT)
#define glBindMultiTextureEXT MANGLE(BindMultiTextureEXT)
#define glBindParameterEXT MANGLE(BindParameterEXT)
#define glBindProgramARB MANGLE(BindProgramARB)
#define glBindProgramNV MANGLE(BindProgramNV)
+#define glBindProgramPipeline MANGLE(BindProgramPipeline)
#define glBindRenderbufferEXT MANGLE(BindRenderbufferEXT)
#define glBindRenderbuffer MANGLE(BindRenderbuffer)
+#define glBindSampler MANGLE(BindSampler)
#define glBindTexGenParameterEXT MANGLE(BindTexGenParameterEXT)
#define glBindTextureEXT MANGLE(BindTextureEXT)
#define glBindTexture MANGLE(BindTexture)
#define glBindTextureUnitParameterEXT MANGLE(BindTextureUnitParameterEXT)
+#define glBindTransformFeedback MANGLE(BindTransformFeedback)
#define glBindTransformFeedbackNV MANGLE(BindTransformFeedbackNV)
#define glBindVertexArrayAPPLE MANGLE(BindVertexArrayAPPLE)
#define glBindVertexArray MANGLE(BindVertexArray)
@@ -112,18 +119,22 @@
#define glBlendColorEXT MANGLE(BlendColorEXT)
#define glBlendColor MANGLE(BlendColor)
#define glBlendEquationEXT MANGLE(BlendEquationEXT)
+#define glBlendEquationiARB MANGLE(BlendEquationiARB)
#define glBlendEquationi MANGLE(BlendEquationi)
#define glBlendEquationIndexedAMD MANGLE(BlendEquationIndexedAMD)
#define glBlendEquation MANGLE(BlendEquation)
#define glBlendEquationSeparateATI MANGLE(BlendEquationSeparateATI)
#define glBlendEquationSeparateEXT MANGLE(BlendEquationSeparateEXT)
+#define glBlendEquationSeparateiARB MANGLE(BlendEquationSeparateiARB)
#define glBlendEquationSeparatei MANGLE(BlendEquationSeparatei)
#define glBlendEquationSeparateIndexedAMD MANGLE(BlendEquationSeparateIndexedAMD)
#define glBlendEquationSeparate MANGLE(BlendEquationSeparate)
+#define glBlendFunciARB MANGLE(BlendFunciARB)
#define glBlendFunci MANGLE(BlendFunci)
#define glBlendFuncIndexedAMD MANGLE(BlendFuncIndexedAMD)
#define glBlendFunc MANGLE(BlendFunc)
#define glBlendFuncSeparateEXT MANGLE(BlendFuncSeparateEXT)
+#define glBlendFuncSeparateiARB MANGLE(BlendFuncSeparateiARB)
#define glBlendFuncSeparatei MANGLE(BlendFuncSeparatei)
#define glBlendFuncSeparateIndexedAMD MANGLE(BlendFuncSeparateIndexedAMD)
#define glBlendFuncSeparateINGR MANGLE(BlendFuncSeparateINGR)
@@ -153,6 +164,7 @@
#define glClearColor MANGLE(ClearColor)
#define glClearDebugLogMESA MANGLE(ClearDebugLogMESA)
#define glClearDepthdNV MANGLE(ClearDepthdNV)
+#define glClearDepthf MANGLE(ClearDepthf)
#define glClearDepth MANGLE(ClearDepth)
#define glClearIndex MANGLE(ClearIndex)
#define glClear MANGLE(Clear)
@@ -215,6 +227,10 @@
#define glColorMaskIndexedEXT MANGLE(ColorMaskIndexedEXT)
#define glColorMask MANGLE(ColorMask)
#define glColorMaterial MANGLE(ColorMaterial)
+#define glColorP3ui MANGLE(ColorP3ui)
+#define glColorP3uiv MANGLE(ColorP3uiv)
+#define glColorP4ui MANGLE(ColorP4ui)
+#define glColorP4uiv MANGLE(ColorP4uiv)
#define glColorPointerEXT MANGLE(ColorPointerEXT)
#define glColorPointerListIBM MANGLE(ColorPointerListIBM)
#define glColorPointer MANGLE(ColorPointer)
@@ -236,6 +252,7 @@
#define glCombinerParameterivNV MANGLE(CombinerParameterivNV)
#define glCombinerStageParameterfvNV MANGLE(CombinerStageParameterfvNV)
#define glCompileShaderARB MANGLE(CompileShaderARB)
+#define glCompileShaderIncludeARB MANGLE(CompileShaderIncludeARB)
#define glCompileShader MANGLE(CompileShader)
#define glCompressedMultiTexImage1DEXT MANGLE(CompressedMultiTexImage1DEXT)
#define glCompressedMultiTexImage2DEXT MANGLE(CompressedMultiTexImage2DEXT)
@@ -310,10 +327,18 @@
#define glCreateShader MANGLE(CreateShader)
#define glCreateShaderObjectARB MANGLE(CreateShaderObjectARB)
#define glCreateShaderProgramEXT MANGLE(CreateShaderProgramEXT)
+#define glCreateShaderProgramv MANGLE(CreateShaderProgramv)
+#define glCreateSyncFromCLeventARB MANGLE(CreateSyncFromCLeventARB)
#define glCullFace MANGLE(CullFace)
#define glCullParameterdvEXT MANGLE(CullParameterdvEXT)
#define glCullParameterfvEXT MANGLE(CullParameterfvEXT)
#define glCurrentPaletteMatrixARB MANGLE(CurrentPaletteMatrixARB)
+#define glDebugMessageCallbackAMD MANGLE(DebugMessageCallbackAMD)
+#define glDebugMessageCallbackARB MANGLE(DebugMessageCallbackARB)
+#define glDebugMessageControlARB MANGLE(DebugMessageControlARB)
+#define glDebugMessageEnableAMD MANGLE(DebugMessageEnableAMD)
+#define glDebugMessageInsertAMD MANGLE(DebugMessageInsertAMD)
+#define glDebugMessageInsertARB MANGLE(DebugMessageInsertARB)
#define glDeformationMap3dSGIX MANGLE(DeformationMap3dSGIX)
#define glDeformationMap3fSGIX MANGLE(DeformationMap3fSGIX)
#define glDeformSGIX MANGLE(DeformSGIX)
@@ -326,20 +351,25 @@
#define glDeleteFramebuffersEXT MANGLE(DeleteFramebuffersEXT)
#define glDeleteFramebuffers MANGLE(DeleteFramebuffers)
#define glDeleteLists MANGLE(DeleteLists)
+#define glDeleteNamedStringARB MANGLE(DeleteNamedStringARB)
+#define glDeleteNamesAMD MANGLE(DeleteNamesAMD)
#define glDeleteObjectARB MANGLE(DeleteObjectARB)
#define glDeleteOcclusionQueriesNV MANGLE(DeleteOcclusionQueriesNV)
#define glDeletePerfMonitorsAMD MANGLE(DeletePerfMonitorsAMD)
#define glDeleteProgram MANGLE(DeleteProgram)
+#define glDeleteProgramPipelines MANGLE(DeleteProgramPipelines)
#define glDeleteProgramsARB MANGLE(DeleteProgramsARB)
#define glDeleteProgramsNV MANGLE(DeleteProgramsNV)
#define glDeleteQueriesARB MANGLE(DeleteQueriesARB)
#define glDeleteQueries MANGLE(DeleteQueries)
#define glDeleteRenderbuffersEXT MANGLE(DeleteRenderbuffersEXT)
#define glDeleteRenderbuffers MANGLE(DeleteRenderbuffers)
+#define glDeleteSamplers MANGLE(DeleteSamplers)
#define glDeleteShader MANGLE(DeleteShader)
#define glDeleteSync MANGLE(DeleteSync)
#define glDeleteTexturesEXT MANGLE(DeleteTexturesEXT)
#define glDeleteTextures MANGLE(DeleteTextures)
+#define glDeleteTransformFeedbacks MANGLE(DeleteTransformFeedbacks)
#define glDeleteTransformFeedbacksNV MANGLE(DeleteTransformFeedbacksNV)
#define glDeleteVertexArraysAPPLE MANGLE(DeleteVertexArraysAPPLE)
#define glDeleteVertexArrays MANGLE(DeleteVertexArrays)
@@ -348,7 +378,10 @@
#define glDepthBoundsEXT MANGLE(DepthBoundsEXT)
#define glDepthFunc MANGLE(DepthFunc)
#define glDepthMask MANGLE(DepthMask)
+#define glDepthRangeArrayv MANGLE(DepthRangeArrayv)
#define glDepthRangedNV MANGLE(DepthRangedNV)
+#define glDepthRangef MANGLE(DepthRangef)
+#define glDepthRangeIndexed MANGLE(DepthRangeIndexed)
#define glDepthRange MANGLE(DepthRange)
#define glDetachObjectARB MANGLE(DetachObjectARB)
#define glDetachShader MANGLE(DetachShader)
@@ -363,6 +396,7 @@
#define glDisableVertexAttribArrayARB MANGLE(DisableVertexAttribArrayARB)
#define glDisableVertexAttribArray MANGLE(DisableVertexAttribArray)
#define glDrawArraysEXT MANGLE(DrawArraysEXT)
+#define glDrawArraysIndirect MANGLE(DrawArraysIndirect)
#define glDrawArraysInstancedARB MANGLE(DrawArraysInstancedARB)
#define glDrawArraysInstancedEXT MANGLE(DrawArraysInstancedEXT)
#define glDrawArraysInstanced MANGLE(DrawArraysInstanced)
@@ -374,6 +408,7 @@
#define glDrawElementArrayAPPLE MANGLE(DrawElementArrayAPPLE)
#define glDrawElementArrayATI MANGLE(DrawElementArrayATI)
#define glDrawElementsBaseVertex MANGLE(DrawElementsBaseVertex)
+#define glDrawElementsIndirect MANGLE(DrawElementsIndirect)
#define glDrawElementsInstancedARB MANGLE(DrawElementsInstancedARB)
#define glDrawElementsInstancedBaseVertex MANGLE(DrawElementsInstancedBaseVertex)
#define glDrawElementsInstancedEXT MANGLE(DrawElementsInstancedEXT)
@@ -386,7 +421,9 @@
#define glDrawRangeElementsBaseVertex MANGLE(DrawRangeElementsBaseVertex)
#define glDrawRangeElementsEXT MANGLE(DrawRangeElementsEXT)
#define glDrawRangeElements MANGLE(DrawRangeElements)
+#define glDrawTransformFeedback MANGLE(DrawTransformFeedback)
#define glDrawTransformFeedbackNV MANGLE(DrawTransformFeedbackNV)
+#define glDrawTransformFeedbackStream MANGLE(DrawTransformFeedbackStream)
#define glEdgeFlagFormatNV MANGLE(EdgeFlagFormatNV)
#define glEdgeFlag MANGLE(EdgeFlag)
#define glEdgeFlagPointerEXT MANGLE(EdgeFlagPointerEXT)
@@ -414,6 +451,7 @@
#define glEndOcclusionQueryNV MANGLE(EndOcclusionQueryNV)
#define glEndPerfMonitorAMD MANGLE(EndPerfMonitorAMD)
#define glEndQueryARB MANGLE(EndQueryARB)
+#define glEndQueryIndexed MANGLE(EndQueryIndexed)
#define glEndQuery MANGLE(EndQuery)
#define glEndTransformFeedbackEXT MANGLE(EndTransformFeedbackEXT)
#define glEndTransformFeedback MANGLE(EndTransformFeedback)
@@ -447,6 +485,7 @@
#define glFlush MANGLE(Flush)
#define glFlushMappedBufferRangeAPPLE MANGLE(FlushMappedBufferRangeAPPLE)
#define glFlushMappedBufferRange MANGLE(FlushMappedBufferRange)
+#define glFlushMappedNamedBufferRangeEXT MANGLE(FlushMappedNamedBufferRangeEXT)
#define glFlushPixelDataRangeNV MANGLE(FlushPixelDataRangeNV)
#define glFlushRasterSGIX MANGLE(FlushRasterSGIX)
#define glFlushVertexArrayRangeAPPLE MANGLE(FlushVertexArrayRangeAPPLE)
@@ -498,7 +537,6 @@
#define glFramebufferTextureEXT MANGLE(FramebufferTextureEXT)
#define glFramebufferTextureFaceARB MANGLE(FramebufferTextureFaceARB)
#define glFramebufferTextureFaceEXT MANGLE(FramebufferTextureFaceEXT)
-#define glFramebufferTextureFace MANGLE(FramebufferTextureFace)
#define glFramebufferTextureLayerARB MANGLE(FramebufferTextureLayerARB)
#define glFramebufferTextureLayerEXT MANGLE(FramebufferTextureLayerEXT)
#define glFramebufferTextureLayer MANGLE(FramebufferTextureLayer)
@@ -521,23 +559,30 @@
#define glGenFramebuffersEXT MANGLE(GenFramebuffersEXT)
#define glGenFramebuffers MANGLE(GenFramebuffers)
#define glGenLists MANGLE(GenLists)
+#define glGenNamesAMD MANGLE(GenNamesAMD)
#define glGenOcclusionQueriesNV MANGLE(GenOcclusionQueriesNV)
#define glGenPerfMonitorsAMD MANGLE(GenPerfMonitorsAMD)
+#define glGenProgramPipelines MANGLE(GenProgramPipelines)
#define glGenProgramsARB MANGLE(GenProgramsARB)
#define glGenProgramsNV MANGLE(GenProgramsNV)
#define glGenQueriesARB MANGLE(GenQueriesARB)
#define glGenQueries MANGLE(GenQueries)
#define glGenRenderbuffersEXT MANGLE(GenRenderbuffersEXT)
#define glGenRenderbuffers MANGLE(GenRenderbuffers)
+#define glGenSamplers MANGLE(GenSamplers)
#define glGenSymbolsEXT MANGLE(GenSymbolsEXT)
#define glGenTexturesEXT MANGLE(GenTexturesEXT)
#define glGenTextures MANGLE(GenTextures)
+#define glGenTransformFeedbacks MANGLE(GenTransformFeedbacks)
#define glGenTransformFeedbacksNV MANGLE(GenTransformFeedbacksNV)
#define glGenVertexArraysAPPLE MANGLE(GenVertexArraysAPPLE)
#define glGenVertexArrays MANGLE(GenVertexArrays)
#define glGenVertexShadersEXT MANGLE(GenVertexShadersEXT)
#define glGetActiveAttribARB MANGLE(GetActiveAttribARB)
#define glGetActiveAttrib MANGLE(GetActiveAttrib)
+#define glGetActiveSubroutineName MANGLE(GetActiveSubroutineName)
+#define glGetActiveSubroutineUniformiv MANGLE(GetActiveSubroutineUniformiv)
+#define glGetActiveSubroutineUniformName MANGLE(GetActiveSubroutineUniformName)
#define glGetActiveUniformARB MANGLE(GetActiveUniformARB)
#define glGetActiveUniformBlockiv MANGLE(GetActiveUniformBlockiv)
#define glGetActiveUniformBlockName MANGLE(GetActiveUniformBlockName)
@@ -589,16 +634,21 @@
#define glGetConvolutionParameteriv MANGLE(GetConvolutionParameteriv)
#define glGetDebugLogLengthMESA MANGLE(GetDebugLogLengthMESA)
#define glGetDebugLogMESA MANGLE(GetDebugLogMESA)
+#define glGetDebugMessageLogAMD MANGLE(GetDebugMessageLogAMD)
+#define glGetDebugMessageLogARB MANGLE(GetDebugMessageLogARB)
#define glGetDetailTexFuncSGIS MANGLE(GetDetailTexFuncSGIS)
#define glGetDoubleIndexedvEXT MANGLE(GetDoubleIndexedvEXT)
+#define glGetDoublei_v MANGLE(GetDoublei_v)
#define glGetDoublev MANGLE(GetDoublev)
#define glGetError MANGLE(GetError)
#define glGetFenceivNV MANGLE(GetFenceivNV)
#define glGetFinalCombinerInputParameterfvNV MANGLE(GetFinalCombinerInputParameterfvNV)
#define glGetFinalCombinerInputParameterivNV MANGLE(GetFinalCombinerInputParameterivNV)
#define glGetFloatIndexedvEXT MANGLE(GetFloatIndexedvEXT)
+#define glGetFloati_v MANGLE(GetFloati_v)
#define glGetFloatv MANGLE(GetFloatv)
#define glGetFogFuncSGIS MANGLE(GetFogFuncSGIS)
+#define glGetFragDataIndex MANGLE(GetFragDataIndex)
#define glGetFragDataLocationEXT MANGLE(GetFragDataLocationEXT)
#define glGetFragDataLocation MANGLE(GetFragDataLocation)
#define glGetFragmentLightfvSGIX MANGLE(GetFragmentLightfvSGIX)
@@ -608,6 +658,7 @@
#define glGetFramebufferAttachmentParameterivEXT MANGLE(GetFramebufferAttachmentParameterivEXT)
#define glGetFramebufferAttachmentParameteriv MANGLE(GetFramebufferAttachmentParameteriv)
#define glGetFramebufferParameterivEXT MANGLE(GetFramebufferParameterivEXT)
+#define glGetGraphicsResetStatusARB MANGLE(GetGraphicsResetStatusARB)
#define glGetHandleARB MANGLE(GetHandleARB)
#define glGetHistogramEXT MANGLE(GetHistogramEXT)
#define glGetHistogram MANGLE(GetHistogram)
@@ -678,6 +729,26 @@
#define glGetNamedProgramLocalParameterIuivEXT MANGLE(GetNamedProgramLocalParameterIuivEXT)
#define glGetNamedProgramStringEXT MANGLE(GetNamedProgramStringEXT)
#define glGetNamedRenderbufferParameterivEXT MANGLE(GetNamedRenderbufferParameterivEXT)
+#define glGetNamedStringARB MANGLE(GetNamedStringARB)
+#define glGetNamedStringivARB MANGLE(GetNamedStringivARB)
+#define glGetnColorTableARB MANGLE(GetnColorTableARB)
+#define glGetnCompressedTexImageARB MANGLE(GetnCompressedTexImageARB)
+#define glGetnConvolutionFilterARB MANGLE(GetnConvolutionFilterARB)
+#define glGetnHistogramARB MANGLE(GetnHistogramARB)
+#define glGetnMapdvARB MANGLE(GetnMapdvARB)
+#define glGetnMapfvARB MANGLE(GetnMapfvARB)
+#define glGetnMapivARB MANGLE(GetnMapivARB)
+#define glGetnMinmaxARB MANGLE(GetnMinmaxARB)
+#define glGetnPixelMapfvARB MANGLE(GetnPixelMapfvARB)
+#define glGetnPixelMapuivARB MANGLE(GetnPixelMapuivARB)
+#define glGetnPixelMapusvARB MANGLE(GetnPixelMapusvARB)
+#define glGetnPolygonStippleARB MANGLE(GetnPolygonStippleARB)
+#define glGetnSeparableFilterARB MANGLE(GetnSeparableFilterARB)
+#define glGetnTexImageARB MANGLE(GetnTexImageARB)
+#define glGetnUniformdvARB MANGLE(GetnUniformdvARB)
+#define glGetnUniformfvARB MANGLE(GetnUniformfvARB)
+#define glGetnUniformivARB MANGLE(GetnUniformivARB)
+#define glGetnUniformuivARB MANGLE(GetnUniformuivARB)
#define glGetObjectBufferfvATI MANGLE(GetObjectBufferfvATI)
#define glGetObjectBufferivATI MANGLE(GetObjectBufferivATI)
#define glGetObjectParameterfvARB MANGLE(GetObjectParameterfvARB)
@@ -700,6 +771,7 @@
#define glGetPointervEXT MANGLE(GetPointervEXT)
#define glGetPointerv MANGLE(GetPointerv)
#define glGetPolygonStipple MANGLE(GetPolygonStipple)
+#define glGetProgramBinary MANGLE(GetProgramBinary)
#define glGetProgramEnvParameterdvARB MANGLE(GetProgramEnvParameterdvARB)
#define glGetProgramEnvParameterfvARB MANGLE(GetProgramEnvParameterfvARB)
#define glGetProgramEnvParameterIivNV MANGLE(GetProgramEnvParameterIivNV)
@@ -716,28 +788,42 @@
#define glGetProgramNamedParameterfvNV MANGLE(GetProgramNamedParameterfvNV)
#define glGetProgramParameterdvNV MANGLE(GetProgramParameterdvNV)
#define glGetProgramParameterfvNV MANGLE(GetProgramParameterfvNV)
+#define glGetProgramPipelineInfoLog MANGLE(GetProgramPipelineInfoLog)
+#define glGetProgramPipelineiv MANGLE(GetProgramPipelineiv)
#define glGetProgramRegisterfvMESA MANGLE(GetProgramRegisterfvMESA)
+#define glGetProgramStageiv MANGLE(GetProgramStageiv)
#define glGetProgramStringARB MANGLE(GetProgramStringARB)
#define glGetProgramStringNV MANGLE(GetProgramStringNV)
+#define glGetProgramSubroutineParameteruivNV MANGLE(GetProgramSubroutineParameteruivNV)
+#define glGetQueryIndexediv MANGLE(GetQueryIndexediv)
#define glGetQueryivARB MANGLE(GetQueryivARB)
#define glGetQueryiv MANGLE(GetQueryiv)
#define glGetQueryObjecti64vEXT MANGLE(GetQueryObjecti64vEXT)
+#define glGetQueryObjecti64v MANGLE(GetQueryObjecti64v)
#define glGetQueryObjectivARB MANGLE(GetQueryObjectivARB)
#define glGetQueryObjectiv MANGLE(GetQueryObjectiv)
#define glGetQueryObjectui64vEXT MANGLE(GetQueryObjectui64vEXT)
+#define glGetQueryObjectui64v MANGLE(GetQueryObjectui64v)
#define glGetQueryObjectuivARB MANGLE(GetQueryObjectuivARB)
#define glGetQueryObjectuiv MANGLE(GetQueryObjectuiv)
#define glGetRenderbufferParameterivEXT MANGLE(GetRenderbufferParameterivEXT)
#define glGetRenderbufferParameteriv MANGLE(GetRenderbufferParameteriv)
+#define glGetSamplerParameterfv MANGLE(GetSamplerParameterfv)
+#define glGetSamplerParameterIiv MANGLE(GetSamplerParameterIiv)
+#define glGetSamplerParameterIuiv MANGLE(GetSamplerParameterIuiv)
+#define glGetSamplerParameteriv MANGLE(GetSamplerParameteriv)
#define glGetSeparableFilterEXT MANGLE(GetSeparableFilterEXT)
#define glGetSeparableFilter MANGLE(GetSeparableFilter)
#define glGetShaderInfoLog MANGLE(GetShaderInfoLog)
#define glGetShaderiv MANGLE(GetShaderiv)
+#define glGetShaderPrecisionFormat MANGLE(GetShaderPrecisionFormat)
#define glGetShaderSourceARB MANGLE(GetShaderSourceARB)
#define glGetShaderSource MANGLE(GetShaderSource)
#define glGetSharpenTexFuncSGIS MANGLE(GetSharpenTexFuncSGIS)
#define glGetStringi MANGLE(GetStringi)
#define glGetString MANGLE(GetString)
+#define glGetSubroutineIndex MANGLE(GetSubroutineIndex)
+#define glGetSubroutineUniformLocation MANGLE(GetSubroutineUniformLocation)
#define glGetSynciv MANGLE(GetSynciv)
#define glGetTexBumpParameterfvATI MANGLE(GetTexBumpParameterfvATI)
#define glGetTexBumpParameterivATI MANGLE(GetTexBumpParameterivATI)
@@ -770,14 +856,17 @@
#define glGetTransformFeedbackVaryingNV MANGLE(GetTransformFeedbackVaryingNV)
#define glGetUniformBlockIndex MANGLE(GetUniformBlockIndex)
#define glGetUniformBufferSizeEXT MANGLE(GetUniformBufferSizeEXT)
+#define glGetUniformdv MANGLE(GetUniformdv)
#define glGetUniformfvARB MANGLE(GetUniformfvARB)
#define glGetUniformfv MANGLE(GetUniformfv)
+#define glGetUniformi64vNV MANGLE(GetUniformi64vNV)
#define glGetUniformIndices MANGLE(GetUniformIndices)
#define glGetUniformivARB MANGLE(GetUniformivARB)
#define glGetUniformiv MANGLE(GetUniformiv)
#define glGetUniformLocationARB MANGLE(GetUniformLocationARB)
#define glGetUniformLocation MANGLE(GetUniformLocation)
#define glGetUniformOffsetEXT MANGLE(GetUniformOffsetEXT)
+#define glGetUniformSubroutineuiv MANGLE(GetUniformSubroutineuiv)
#define glGetUniformui64vNV MANGLE(GetUniformui64vNV)
#define glGetUniformuivEXT MANGLE(GetUniformuivEXT)
#define glGetUniformuiv MANGLE(GetUniformuiv)
@@ -803,6 +892,10 @@
#define glGetVertexAttribivARB MANGLE(GetVertexAttribivARB)
#define glGetVertexAttribiv MANGLE(GetVertexAttribiv)
#define glGetVertexAttribivNV MANGLE(GetVertexAttribivNV)
+#define glGetVertexAttribLdvEXT MANGLE(GetVertexAttribLdvEXT)
+#define glGetVertexAttribLdv MANGLE(GetVertexAttribLdv)
+#define glGetVertexAttribLi64vNV MANGLE(GetVertexAttribLi64vNV)
+#define glGetVertexAttribLui64vNV MANGLE(GetVertexAttribLui64vNV)
#define glGetVertexAttribPointervARB MANGLE(GetVertexAttribPointervARB)
#define glGetVertexAttribPointerv MANGLE(GetVertexAttribPointerv)
#define glGetVertexAttribPointervNV MANGLE(GetVertexAttribPointervNV)
@@ -864,20 +957,25 @@
#define glIsFramebufferEXT MANGLE(IsFramebufferEXT)
#define glIsFramebuffer MANGLE(IsFramebuffer)
#define glIsList MANGLE(IsList)
+#define glIsNameAMD MANGLE(IsNameAMD)
#define glIsNamedBufferResidentNV MANGLE(IsNamedBufferResidentNV)
+#define glIsNamedStringARB MANGLE(IsNamedStringARB)
#define glIsObjectBufferATI MANGLE(IsObjectBufferATI)
#define glIsOcclusionQueryNV MANGLE(IsOcclusionQueryNV)
#define glIsProgramARB MANGLE(IsProgramARB)
#define glIsProgram MANGLE(IsProgram)
#define glIsProgramNV MANGLE(IsProgramNV)
+#define glIsProgramPipeline MANGLE(IsProgramPipeline)
#define glIsQueryARB MANGLE(IsQueryARB)
#define glIsQuery MANGLE(IsQuery)
#define glIsRenderbufferEXT MANGLE(IsRenderbufferEXT)
#define glIsRenderbuffer MANGLE(IsRenderbuffer)
+#define glIsSampler MANGLE(IsSampler)
#define glIsShader MANGLE(IsShader)
#define glIsSync MANGLE(IsSync)
#define glIsTextureEXT MANGLE(IsTextureEXT)
#define glIsTexture MANGLE(IsTexture)
+#define glIsTransformFeedback MANGLE(IsTransformFeedback)
#define glIsTransformFeedbackNV MANGLE(IsTransformFeedbackNV)
#define glIsVariantEnabledEXT MANGLE(IsVariantEnabledEXT)
#define glIsVertexArrayAPPLE MANGLE(IsVertexArrayAPPLE)
@@ -915,6 +1013,8 @@
#define glLogicOp MANGLE(LogicOp)
#define glMakeBufferNonResidentNV MANGLE(MakeBufferNonResidentNV)
#define glMakeBufferResidentNV MANGLE(MakeBufferResidentNV)
+#define glMakeNamedBufferNonResidentNV MANGLE(MakeNamedBufferNonResidentNV)
+#define glMakeNamedBufferResidentNV MANGLE(MakeNamedBufferResidentNV)
#define glMap1d MANGLE(Map1d)
#define glMap1f MANGLE(Map1f)
#define glMap2d MANGLE(Map2d)
@@ -928,6 +1028,7 @@
#define glMapGrid2d MANGLE(MapGrid2d)
#define glMapGrid2f MANGLE(MapGrid2f)
#define glMapNamedBufferEXT MANGLE(MapNamedBufferEXT)
+#define glMapNamedBufferRangeEXT MANGLE(MapNamedBufferRangeEXT)
#define glMapObjectBufferATI MANGLE(MapObjectBufferATI)
#define glMapParameterfvNV MANGLE(MapParameterfvNV)
#define glMapParameterivNV MANGLE(MapParameterivNV)
@@ -963,8 +1064,10 @@
#define glMatrixScalefEXT MANGLE(MatrixScalefEXT)
#define glMatrixTranslatedEXT MANGLE(MatrixTranslatedEXT)
#define glMatrixTranslatefEXT MANGLE(MatrixTranslatefEXT)
+#define glMemoryBarrierEXT MANGLE(MemoryBarrierEXT)
#define glMinmaxEXT MANGLE(MinmaxEXT)
#define glMinmax MANGLE(Minmax)
+#define glMinSampleShadingARB MANGLE(MinSampleShadingARB)
#define glMinSampleShading MANGLE(MinSampleShading)
#define glMultiDrawArraysEXT MANGLE(MultiDrawArraysEXT)
#define glMultiDrawArrays MANGLE(MultiDrawArrays)
@@ -1048,6 +1151,14 @@
#define glMultiTexCoord4s MANGLE(MultiTexCoord4s)
#define glMultiTexCoord4svARB MANGLE(MultiTexCoord4svARB)
#define glMultiTexCoord4sv MANGLE(MultiTexCoord4sv)
+#define glMultiTexCoordP1ui MANGLE(MultiTexCoordP1ui)
+#define glMultiTexCoordP1uiv MANGLE(MultiTexCoordP1uiv)
+#define glMultiTexCoordP2ui MANGLE(MultiTexCoordP2ui)
+#define glMultiTexCoordP2uiv MANGLE(MultiTexCoordP2uiv)
+#define glMultiTexCoordP3ui MANGLE(MultiTexCoordP3ui)
+#define glMultiTexCoordP3uiv MANGLE(MultiTexCoordP3uiv)
+#define glMultiTexCoordP4ui MANGLE(MultiTexCoordP4ui)
+#define glMultiTexCoordP4uiv MANGLE(MultiTexCoordP4uiv)
#define glMultiTexCoordPointerEXT MANGLE(MultiTexCoordPointerEXT)
#define glMultiTexEnvfEXT MANGLE(MultiTexEnvfEXT)
#define glMultiTexEnvfvEXT MANGLE(MultiTexEnvfvEXT)
@@ -1080,6 +1191,7 @@
#define glMultTransposeMatrixf MANGLE(MultTransposeMatrixf)
#define glNamedBufferDataEXT MANGLE(NamedBufferDataEXT)
#define glNamedBufferSubDataEXT MANGLE(NamedBufferSubDataEXT)
+#define glNamedCopyBufferSubDataEXT MANGLE(NamedCopyBufferSubDataEXT)
#define glNamedFramebufferRenderbufferEXT MANGLE(NamedFramebufferRenderbufferEXT)
#define glNamedFramebufferTexture1DEXT MANGLE(NamedFramebufferTexture1DEXT)
#define glNamedFramebufferTexture2DEXT MANGLE(NamedFramebufferTexture2DEXT)
@@ -1087,8 +1199,6 @@
#define glNamedFramebufferTextureEXT MANGLE(NamedFramebufferTextureEXT)
#define glNamedFramebufferTextureFaceEXT MANGLE(NamedFramebufferTextureFaceEXT)
#define glNamedFramebufferTextureLayerEXT MANGLE(NamedFramebufferTextureLayerEXT)
-#define glNamedMakeBufferNonResidentNV MANGLE(NamedMakeBufferNonResidentNV)
-#define glNamedMakeBufferResidentNV MANGLE(NamedMakeBufferResidentNV)
#define glNamedProgramLocalParameter4dEXT MANGLE(NamedProgramLocalParameter4dEXT)
#define glNamedProgramLocalParameter4dvEXT MANGLE(NamedProgramLocalParameter4dvEXT)
#define glNamedProgramLocalParameter4fEXT MANGLE(NamedProgramLocalParameter4fEXT)
@@ -1104,6 +1214,7 @@
#define glNamedRenderbufferStorageEXT MANGLE(NamedRenderbufferStorageEXT)
#define glNamedRenderbufferStorageMultisampleCoverageEXT MANGLE(NamedRenderbufferStorageMultisampleCoverageEXT)
#define glNamedRenderbufferStorageMultisampleEXT MANGLE(NamedRenderbufferStorageMultisampleEXT)
+#define glNamedStringARB MANGLE(NamedStringARB)
#define glNewList MANGLE(NewList)
#define glNewObjectBufferATI MANGLE(NewObjectBufferATI)
#define glNormal3b MANGLE(Normal3b)
@@ -1121,6 +1232,8 @@
#define glNormal3s MANGLE(Normal3s)
#define glNormal3sv MANGLE(Normal3sv)
#define glNormalFormatNV MANGLE(NormalFormatNV)
+#define glNormalP3ui MANGLE(NormalP3ui)
+#define glNormalP3uiv MANGLE(NormalP3uiv)
#define glNormalPointerEXT MANGLE(NormalPointerEXT)
#define glNormalPointerListIBM MANGLE(NormalPointerListIBM)
#define glNormalPointer MANGLE(NormalPointer)
@@ -1140,6 +1253,9 @@
#define glOrtho MANGLE(Ortho)
#define glPassTexCoordATI MANGLE(PassTexCoordATI)
#define glPassThrough MANGLE(PassThrough)
+#define glPatchParameterfv MANGLE(PatchParameterfv)
+#define glPatchParameteri MANGLE(PatchParameteri)
+#define glPauseTransformFeedback MANGLE(PauseTransformFeedback)
#define glPauseTransformFeedbackNV MANGLE(PauseTransformFeedbackNV)
#define glPixelDataRangeNV MANGLE(PixelDataRangeNV)
#define glPixelMapfv MANGLE(PixelMapfv)
@@ -1191,6 +1307,7 @@
#define glPrimitiveRestartNV MANGLE(PrimitiveRestartNV)
#define glPrioritizeTexturesEXT MANGLE(PrioritizeTexturesEXT)
#define glPrioritizeTextures MANGLE(PrioritizeTextures)
+#define glProgramBinary MANGLE(ProgramBinary)
#define glProgramBufferParametersfvNV MANGLE(ProgramBufferParametersfvNV)
#define glProgramBufferParametersIivNV MANGLE(ProgramBufferParametersIivNV)
#define glProgramBufferParametersIuivNV MANGLE(ProgramBufferParametersIuivNV)
@@ -1231,39 +1348,123 @@
#define glProgramParameters4dvNV MANGLE(ProgramParameters4dvNV)
#define glProgramParameters4fvNV MANGLE(ProgramParameters4fvNV)
#define glProgramStringARB MANGLE(ProgramStringARB)
+#define glProgramSubroutineParametersuivNV MANGLE(ProgramSubroutineParametersuivNV)
+#define glProgramUniform1dEXT MANGLE(ProgramUniform1dEXT)
+#define glProgramUniform1d MANGLE(ProgramUniform1d)
+#define glProgramUniform1dvEXT MANGLE(ProgramUniform1dvEXT)
+#define glProgramUniform1dv MANGLE(ProgramUniform1dv)
#define glProgramUniform1fEXT MANGLE(ProgramUniform1fEXT)
+#define glProgramUniform1f MANGLE(ProgramUniform1f)
#define glProgramUniform1fvEXT MANGLE(ProgramUniform1fvEXT)
+#define glProgramUniform1fv MANGLE(ProgramUniform1fv)
+#define glProgramUniform1i64NV MANGLE(ProgramUniform1i64NV)
+#define glProgramUniform1i64vNV MANGLE(ProgramUniform1i64vNV)
#define glProgramUniform1iEXT MANGLE(ProgramUniform1iEXT)
+#define glProgramUniform1i MANGLE(ProgramUniform1i)
#define glProgramUniform1ivEXT MANGLE(ProgramUniform1ivEXT)
+#define glProgramUniform1iv MANGLE(ProgramUniform1iv)
+#define glProgramUniform1ui64NV MANGLE(ProgramUniform1ui64NV)
+#define glProgramUniform1ui64vNV MANGLE(ProgramUniform1ui64vNV)
#define glProgramUniform1uiEXT MANGLE(ProgramUniform1uiEXT)
+#define glProgramUniform1ui MANGLE(ProgramUniform1ui)
#define glProgramUniform1uivEXT MANGLE(ProgramUniform1uivEXT)
+#define glProgramUniform1uiv MANGLE(ProgramUniform1uiv)
+#define glProgramUniform2dEXT MANGLE(ProgramUniform2dEXT)
+#define glProgramUniform2d MANGLE(ProgramUniform2d)
+#define glProgramUniform2dvEXT MANGLE(ProgramUniform2dvEXT)
+#define glProgramUniform2dv MANGLE(ProgramUniform2dv)
#define glProgramUniform2fEXT MANGLE(ProgramUniform2fEXT)
+#define glProgramUniform2f MANGLE(ProgramUniform2f)
#define glProgramUniform2fvEXT MANGLE(ProgramUniform2fvEXT)
+#define glProgramUniform2fv MANGLE(ProgramUniform2fv)
+#define glProgramUniform2i64NV MANGLE(ProgramUniform2i64NV)
+#define glProgramUniform2i64vNV MANGLE(ProgramUniform2i64vNV)
#define glProgramUniform2iEXT MANGLE(ProgramUniform2iEXT)
+#define glProgramUniform2i MANGLE(ProgramUniform2i)
#define glProgramUniform2ivEXT MANGLE(ProgramUniform2ivEXT)
+#define glProgramUniform2iv MANGLE(ProgramUniform2iv)
+#define glProgramUniform2ui64NV MANGLE(ProgramUniform2ui64NV)
+#define glProgramUniform2ui64vNV MANGLE(ProgramUniform2ui64vNV)
#define glProgramUniform2uiEXT MANGLE(ProgramUniform2uiEXT)
+#define glProgramUniform2ui MANGLE(ProgramUniform2ui)
#define glProgramUniform2uivEXT MANGLE(ProgramUniform2uivEXT)
+#define glProgramUniform2uiv MANGLE(ProgramUniform2uiv)
+#define glProgramUniform3dEXT MANGLE(ProgramUniform3dEXT)
+#define glProgramUniform3d MANGLE(ProgramUniform3d)
+#define glProgramUniform3dvEXT MANGLE(ProgramUniform3dvEXT)
+#define glProgramUniform3dv MANGLE(ProgramUniform3dv)
#define glProgramUniform3fEXT MANGLE(ProgramUniform3fEXT)
+#define glProgramUniform3f MANGLE(ProgramUniform3f)
#define glProgramUniform3fvEXT MANGLE(ProgramUniform3fvEXT)
+#define glProgramUniform3fv MANGLE(ProgramUniform3fv)
+#define glProgramUniform3i64NV MANGLE(ProgramUniform3i64NV)
+#define glProgramUniform3i64vNV MANGLE(ProgramUniform3i64vNV)
#define glProgramUniform3iEXT MANGLE(ProgramUniform3iEXT)
+#define glProgramUniform3i MANGLE(ProgramUniform3i)
#define glProgramUniform3ivEXT MANGLE(ProgramUniform3ivEXT)
+#define glProgramUniform3iv MANGLE(ProgramUniform3iv)
+#define glProgramUniform3ui64NV MANGLE(ProgramUniform3ui64NV)
+#define glProgramUniform3ui64vNV MANGLE(ProgramUniform3ui64vNV)
#define glProgramUniform3uiEXT MANGLE(ProgramUniform3uiEXT)
+#define glProgramUniform3ui MANGLE(ProgramUniform3ui)
#define glProgramUniform3uivEXT MANGLE(ProgramUniform3uivEXT)
+#define glProgramUniform3uiv MANGLE(ProgramUniform3uiv)
+#define glProgramUniform4dEXT MANGLE(ProgramUniform4dEXT)
+#define glProgramUniform4d MANGLE(ProgramUniform4d)
+#define glProgramUniform4dvEXT MANGLE(ProgramUniform4dvEXT)
+#define glProgramUniform4dv MANGLE(ProgramUniform4dv)
#define glProgramUniform4fEXT MANGLE(ProgramUniform4fEXT)
+#define glProgramUniform4f MANGLE(ProgramUniform4f)
#define glProgramUniform4fvEXT MANGLE(ProgramUniform4fvEXT)
+#define glProgramUniform4fv MANGLE(ProgramUniform4fv)
+#define glProgramUniform4i64NV MANGLE(ProgramUniform4i64NV)
+#define glProgramUniform4i64vNV MANGLE(ProgramUniform4i64vNV)
#define glProgramUniform4iEXT MANGLE(ProgramUniform4iEXT)
+#define glProgramUniform4i MANGLE(ProgramUniform4i)
#define glProgramUniform4ivEXT MANGLE(ProgramUniform4ivEXT)
+#define glProgramUniform4iv MANGLE(ProgramUniform4iv)
+#define glProgramUniform4ui64NV MANGLE(ProgramUniform4ui64NV)
+#define glProgramUniform4ui64vNV MANGLE(ProgramUniform4ui64vNV)
#define glProgramUniform4uiEXT MANGLE(ProgramUniform4uiEXT)
+#define glProgramUniform4ui MANGLE(ProgramUniform4ui)
#define glProgramUniform4uivEXT MANGLE(ProgramUniform4uivEXT)
+#define glProgramUniform4uiv MANGLE(ProgramUniform4uiv)
+#define glProgramUniformMatrix2dvEXT MANGLE(ProgramUniformMatrix2dvEXT)
+#define glProgramUniformMatrix2dv MANGLE(ProgramUniformMatrix2dv)
#define glProgramUniformMatrix2fvEXT MANGLE(ProgramUniformMatrix2fvEXT)
+#define glProgramUniformMatrix2fv MANGLE(ProgramUniformMatrix2fv)
+#define glProgramUniformMatrix2x3dvEXT MANGLE(ProgramUniformMatrix2x3dvEXT)
+#define glProgramUniformMatrix2x3dv MANGLE(ProgramUniformMatrix2x3dv)
#define glProgramUniformMatrix2x3fvEXT MANGLE(ProgramUniformMatrix2x3fvEXT)
+#define glProgramUniformMatrix2x3fv MANGLE(ProgramUniformMatrix2x3fv)
+#define glProgramUniformMatrix2x4dvEXT MANGLE(ProgramUniformMatrix2x4dvEXT)
+#define glProgramUniformMatrix2x4dv MANGLE(ProgramUniformMatrix2x4dv)
#define glProgramUniformMatrix2x4fvEXT MANGLE(ProgramUniformMatrix2x4fvEXT)
+#define glProgramUniformMatrix2x4fv MANGLE(ProgramUniformMatrix2x4fv)
+#define glProgramUniformMatrix3dvEXT MANGLE(ProgramUniformMatrix3dvEXT)
+#define glProgramUniformMatrix3dv MANGLE(ProgramUniformMatrix3dv)
#define glProgramUniformMatrix3fvEXT MANGLE(ProgramUniformMatrix3fvEXT)
+#define glProgramUniformMatrix3fv MANGLE(ProgramUniformMatrix3fv)
+#define glProgramUniformMatrix3x2dvEXT MANGLE(ProgramUniformMatrix3x2dvEXT)
+#define glProgramUniformMatrix3x2dv MANGLE(ProgramUniformMatrix3x2dv)
#define glProgramUniformMatrix3x2fvEXT MANGLE(ProgramUniformMatrix3x2fvEXT)
+#define glProgramUniformMatrix3x2fv MANGLE(ProgramUniformMatrix3x2fv)
+#define glProgramUniformMatrix3x4dvEXT MANGLE(ProgramUniformMatrix3x4dvEXT)
+#define glProgramUniformMatrix3x4dv MANGLE(ProgramUniformMatrix3x4dv)
#define glProgramUniformMatrix3x4fvEXT MANGLE(ProgramUniformMatrix3x4fvEXT)
+#define glProgramUniformMatrix3x4fv MANGLE(ProgramUniformMatrix3x4fv)
+#define glProgramUniformMatrix4dvEXT MANGLE(ProgramUniformMatrix4dvEXT)
+#define glProgramUniformMatrix4dv MANGLE(ProgramUniformMatrix4dv)
#define glProgramUniformMatrix4fvEXT MANGLE(ProgramUniformMatrix4fvEXT)
+#define glProgramUniformMatrix4fv MANGLE(ProgramUniformMatrix4fv)
+#define glProgramUniformMatrix4x2dvEXT MANGLE(ProgramUniformMatrix4x2dvEXT)
+#define glProgramUniformMatrix4x2dv MANGLE(ProgramUniformMatrix4x2dv)
#define glProgramUniformMatrix4x2fvEXT MANGLE(ProgramUniformMatrix4x2fvEXT)
+#define glProgramUniformMatrix4x2fv MANGLE(ProgramUniformMatrix4x2fv)
+#define glProgramUniformMatrix4x3dvEXT MANGLE(ProgramUniformMatrix4x3dvEXT)
+#define glProgramUniformMatrix4x3dv MANGLE(ProgramUniformMatrix4x3dv)
#define glProgramUniformMatrix4x3fvEXT MANGLE(ProgramUniformMatrix4x3fvEXT)
+#define glProgramUniformMatrix4x3fv MANGLE(ProgramUniformMatrix4x3fv)
#define glProgramUniformui64NV MANGLE(ProgramUniformui64NV)
#define glProgramUniformui64vNV MANGLE(ProgramUniformui64vNV)
#define glProgramVertexLimitNV MANGLE(ProgramVertexLimitNV)
@@ -1274,6 +1475,7 @@
#define glPushClientAttrib MANGLE(PushClientAttrib)
#define glPushMatrix MANGLE(PushMatrix)
#define glPushName MANGLE(PushName)
+#define glQueryCounter MANGLE(QueryCounter)
#define glRasterPos2d MANGLE(RasterPos2d)
#define glRasterPos2dv MANGLE(RasterPos2dv)
#define glRasterPos2f MANGLE(RasterPos2f)
@@ -1300,6 +1502,7 @@
#define glRasterPos4sv MANGLE(RasterPos4sv)
#define glReadBuffer MANGLE(ReadBuffer)
#define glReadInstrumentsSGIX MANGLE(ReadInstrumentsSGIX)
+#define glReadnPixelsARB MANGLE(ReadnPixelsARB)
#define glReadPixels MANGLE(ReadPixels)
#define glRectd MANGLE(Rectd)
#define glRectdv MANGLE(Rectdv)
@@ -1310,6 +1513,7 @@
#define glRects MANGLE(Rects)
#define glRectsv MANGLE(Rectsv)
#define glReferencePlaneSGIX MANGLE(ReferencePlaneSGIX)
+#define glReleaseShaderCompiler MANGLE(ReleaseShaderCompiler)
#define glRenderbufferStorageEXT MANGLE(RenderbufferStorageEXT)
#define glRenderbufferStorage MANGLE(RenderbufferStorage)
#define glRenderbufferStorageMultisampleCoverageNV MANGLE(RenderbufferStorageMultisampleCoverageNV)
@@ -1345,6 +1549,7 @@
#define glResetMinmaxEXT MANGLE(ResetMinmaxEXT)
#define glResetMinmax MANGLE(ResetMinmax)
#define glResizeBuffersMESA MANGLE(ResizeBuffersMESA)
+#define glResumeTransformFeedback MANGLE(ResumeTransformFeedback)
#define glResumeTransformFeedbackNV MANGLE(ResumeTransformFeedbackNV)
#define glRotated MANGLE(Rotated)
#define glRotatef MANGLE(Rotatef)
@@ -1357,8 +1562,17 @@
#define glSampleMaskSGIS MANGLE(SampleMaskSGIS)
#define glSamplePatternEXT MANGLE(SamplePatternEXT)
#define glSamplePatternSGIS MANGLE(SamplePatternSGIS)
+#define glSamplerParameterf MANGLE(SamplerParameterf)
+#define glSamplerParameterfv MANGLE(SamplerParameterfv)
+#define glSamplerParameterIiv MANGLE(SamplerParameterIiv)
+#define glSamplerParameteri MANGLE(SamplerParameteri)
+#define glSamplerParameterIuiv MANGLE(SamplerParameterIuiv)
+#define glSamplerParameteriv MANGLE(SamplerParameteriv)
#define glScaled MANGLE(Scaled)
#define glScalef MANGLE(Scalef)
+#define glScissorArrayv MANGLE(ScissorArrayv)
+#define glScissorIndexed MANGLE(ScissorIndexed)
+#define glScissorIndexedv MANGLE(ScissorIndexedv)
#define glScissor MANGLE(Scissor)
#define glSecondaryColor3bEXT MANGLE(SecondaryColor3bEXT)
#define glSecondaryColor3b MANGLE(SecondaryColor3b)
@@ -1395,6 +1609,8 @@
#define glSecondaryColor3usvEXT MANGLE(SecondaryColor3usvEXT)
#define glSecondaryColor3usv MANGLE(SecondaryColor3usv)
#define glSecondaryColorFormatNV MANGLE(SecondaryColorFormatNV)
+#define glSecondaryColorP3ui MANGLE(SecondaryColorP3ui)
+#define glSecondaryColorP3uiv MANGLE(SecondaryColorP3uiv)
#define glSecondaryColorPointerEXT MANGLE(SecondaryColorPointerEXT)
#define glSecondaryColorPointerListIBM MANGLE(SecondaryColorPointerListIBM)
#define glSecondaryColorPointer MANGLE(SecondaryColorPointer)
@@ -1408,6 +1624,7 @@
#define glSetInvariantEXT MANGLE(SetInvariantEXT)
#define glSetLocalConstantEXT MANGLE(SetLocalConstantEXT)
#define glShadeModel MANGLE(ShadeModel)
+#define glShaderBinary MANGLE(ShaderBinary)
#define glShaderOp1EXT MANGLE(ShaderOp1EXT)
#define glShaderOp2EXT MANGLE(ShaderOp2EXT)
#define glShaderOp3EXT MANGLE(ShaderOp3EXT)
@@ -1509,6 +1726,14 @@
#define glTexCoord4s MANGLE(TexCoord4s)
#define glTexCoord4sv MANGLE(TexCoord4sv)
#define glTexCoordFormatNV MANGLE(TexCoordFormatNV)
+#define glTexCoordP1ui MANGLE(TexCoordP1ui)
+#define glTexCoordP1uiv MANGLE(TexCoordP1uiv)
+#define glTexCoordP2ui MANGLE(TexCoordP2ui)
+#define glTexCoordP2uiv MANGLE(TexCoordP2uiv)
+#define glTexCoordP3ui MANGLE(TexCoordP3ui)
+#define glTexCoordP3uiv MANGLE(TexCoordP3uiv)
+#define glTexCoordP4ui MANGLE(TexCoordP4ui)
+#define glTexCoordP4uiv MANGLE(TexCoordP4uiv)
#define glTexCoordPointerEXT MANGLE(TexCoordPointerEXT)
#define glTexCoordPointerListIBM MANGLE(TexCoordPointerListIBM)
#define glTexCoordPointer MANGLE(TexCoordPointer)
@@ -1569,73 +1794,108 @@
#define glTextureSubImage3DEXT MANGLE(TextureSubImage3DEXT)
#define glTrackMatrixNV MANGLE(TrackMatrixNV)
#define glTransformFeedbackAttribsNV MANGLE(TransformFeedbackAttribsNV)
+#define glTransformFeedbackStreamAttribsNV MANGLE(TransformFeedbackStreamAttribsNV)
#define glTransformFeedbackVaryingsEXT MANGLE(TransformFeedbackVaryingsEXT)
#define glTransformFeedbackVaryings MANGLE(TransformFeedbackVaryings)
#define glTransformFeedbackVaryingsNV MANGLE(TransformFeedbackVaryingsNV)
#define glTranslated MANGLE(Translated)
#define glTranslatef MANGLE(Translatef)
+#define glUniform1d MANGLE(Uniform1d)
+#define glUniform1dv MANGLE(Uniform1dv)
#define glUniform1fARB MANGLE(Uniform1fARB)
#define glUniform1f MANGLE(Uniform1f)
#define glUniform1fvARB MANGLE(Uniform1fvARB)
#define glUniform1fv MANGLE(Uniform1fv)
+#define glUniform1i64NV MANGLE(Uniform1i64NV)
+#define glUniform1i64vNV MANGLE(Uniform1i64vNV)
#define glUniform1iARB MANGLE(Uniform1iARB)
#define glUniform1i MANGLE(Uniform1i)
#define glUniform1ivARB MANGLE(Uniform1ivARB)
#define glUniform1iv MANGLE(Uniform1iv)
+#define glUniform1ui64NV MANGLE(Uniform1ui64NV)
+#define glUniform1ui64vNV MANGLE(Uniform1ui64vNV)
#define glUniform1uiEXT MANGLE(Uniform1uiEXT)
#define glUniform1ui MANGLE(Uniform1ui)
#define glUniform1uivEXT MANGLE(Uniform1uivEXT)
#define glUniform1uiv MANGLE(Uniform1uiv)
+#define glUniform2d MANGLE(Uniform2d)
+#define glUniform2dv MANGLE(Uniform2dv)
#define glUniform2fARB MANGLE(Uniform2fARB)
#define glUniform2f MANGLE(Uniform2f)
#define glUniform2fvARB MANGLE(Uniform2fvARB)
#define glUniform2fv MANGLE(Uniform2fv)
+#define glUniform2i64NV MANGLE(Uniform2i64NV)
+#define glUniform2i64vNV MANGLE(Uniform2i64vNV)
#define glUniform2iARB MANGLE(Uniform2iARB)
#define glUniform2i MANGLE(Uniform2i)
#define glUniform2ivARB MANGLE(Uniform2ivARB)
#define glUniform2iv MANGLE(Uniform2iv)
+#define glUniform2ui64NV MANGLE(Uniform2ui64NV)
+#define glUniform2ui64vNV MANGLE(Uniform2ui64vNV)
#define glUniform2uiEXT MANGLE(Uniform2uiEXT)
#define glUniform2ui MANGLE(Uniform2ui)
#define glUniform2uivEXT MANGLE(Uniform2uivEXT)
#define glUniform2uiv MANGLE(Uniform2uiv)
+#define glUniform3d MANGLE(Uniform3d)
+#define glUniform3dv MANGLE(Uniform3dv)
#define glUniform3fARB MANGLE(Uniform3fARB)
#define glUniform3f MANGLE(Uniform3f)
#define glUniform3fvARB MANGLE(Uniform3fvARB)
#define glUniform3fv MANGLE(Uniform3fv)
+#define glUniform3i64NV MANGLE(Uniform3i64NV)
+#define glUniform3i64vNV MANGLE(Uniform3i64vNV)
#define glUniform3iARB MANGLE(Uniform3iARB)
#define glUniform3i MANGLE(Uniform3i)
#define glUniform3ivARB MANGLE(Uniform3ivARB)
#define glUniform3iv MANGLE(Uniform3iv)
+#define glUniform3ui64NV MANGLE(Uniform3ui64NV)
+#define glUniform3ui64vNV MANGLE(Uniform3ui64vNV)
#define glUniform3uiEXT MANGLE(Uniform3uiEXT)
#define glUniform3ui MANGLE(Uniform3ui)
#define glUniform3uivEXT MANGLE(Uniform3uivEXT)
#define glUniform3uiv MANGLE(Uniform3uiv)
+#define glUniform4d MANGLE(Uniform4d)
+#define glUniform4dv MANGLE(Uniform4dv)
#define glUniform4fARB MANGLE(Uniform4fARB)
#define glUniform4f MANGLE(Uniform4f)
#define glUniform4fvARB MANGLE(Uniform4fvARB)
#define glUniform4fv MANGLE(Uniform4fv)
+#define glUniform4i64NV MANGLE(Uniform4i64NV)
+#define glUniform4i64vNV MANGLE(Uniform4i64vNV)
#define glUniform4iARB MANGLE(Uniform4iARB)
#define glUniform4i MANGLE(Uniform4i)
#define glUniform4ivARB MANGLE(Uniform4ivARB)
#define glUniform4iv MANGLE(Uniform4iv)
+#define glUniform4ui64NV MANGLE(Uniform4ui64NV)
+#define glUniform4ui64vNV MANGLE(Uniform4ui64vNV)
#define glUniform4uiEXT MANGLE(Uniform4uiEXT)
#define glUniform4ui MANGLE(Uniform4ui)
#define glUniform4uivEXT MANGLE(Uniform4uivEXT)
#define glUniform4uiv MANGLE(Uniform4uiv)
#define glUniformBlockBinding MANGLE(UniformBlockBinding)
#define glUniformBufferEXT MANGLE(UniformBufferEXT)
+#define glUniformMatrix2dv MANGLE(UniformMatrix2dv)
#define glUniformMatrix2fvARB MANGLE(UniformMatrix2fvARB)
#define glUniformMatrix2fv MANGLE(UniformMatrix2fv)
+#define glUniformMatrix2x3dv MANGLE(UniformMatrix2x3dv)
#define glUniformMatrix2x3fv MANGLE(UniformMatrix2x3fv)
+#define glUniformMatrix2x4dv MANGLE(UniformMatrix2x4dv)
#define glUniformMatrix2x4fv MANGLE(UniformMatrix2x4fv)
+#define glUniformMatrix3dv MANGLE(UniformMatrix3dv)
#define glUniformMatrix3fvARB MANGLE(UniformMatrix3fvARB)
#define glUniformMatrix3fv MANGLE(UniformMatrix3fv)
+#define glUniformMatrix3x2dv MANGLE(UniformMatrix3x2dv)
#define glUniformMatrix3x2fv MANGLE(UniformMatrix3x2fv)
+#define glUniformMatrix3x4dv MANGLE(UniformMatrix3x4dv)
#define glUniformMatrix3x4fv MANGLE(UniformMatrix3x4fv)
+#define glUniformMatrix4dv MANGLE(UniformMatrix4dv)
#define glUniformMatrix4fvARB MANGLE(UniformMatrix4fvARB)
#define glUniformMatrix4fv MANGLE(UniformMatrix4fv)
+#define glUniformMatrix4x2dv MANGLE(UniformMatrix4x2dv)
#define glUniformMatrix4x2fv MANGLE(UniformMatrix4x2fv)
+#define glUniformMatrix4x3dv MANGLE(UniformMatrix4x3dv)
#define glUniformMatrix4x3fv MANGLE(UniformMatrix4x3fv)
+#define glUniformSubroutinesuiv MANGLE(UniformSubroutinesuiv)
#define glUniformui64NV MANGLE(Uniformui64NV)
#define glUniformui64vNV MANGLE(Uniformui64vNV)
#define glUnlockArraysEXT MANGLE(UnlockArraysEXT)
@@ -1646,9 +1906,11 @@
#define glUpdateObjectBufferATI MANGLE(UpdateObjectBufferATI)
#define glUseProgram MANGLE(UseProgram)
#define glUseProgramObjectARB MANGLE(UseProgramObjectARB)
+#define glUseProgramStages MANGLE(UseProgramStages)
#define glUseShaderProgramEXT MANGLE(UseShaderProgramEXT)
#define glValidateProgramARB MANGLE(ValidateProgramARB)
#define glValidateProgram MANGLE(ValidateProgram)
+#define glValidateProgramPipeline MANGLE(ValidateProgramPipeline)
#define glVariantArrayObjectATI MANGLE(VariantArrayObjectATI)
#define glVariantbvEXT MANGLE(VariantbvEXT)
#define glVariantdvEXT MANGLE(VariantdvEXT)
@@ -1659,6 +1921,16 @@
#define glVariantubvEXT MANGLE(VariantubvEXT)
#define glVariantuivEXT MANGLE(VariantuivEXT)
#define glVariantusvEXT MANGLE(VariantusvEXT)
+#define glVDPAUFiniNV MANGLE(VDPAUFiniNV)
+#define glVDPAUGetSurfaceivNV MANGLE(VDPAUGetSurfaceivNV)
+#define glVDPAUInitNV MANGLE(VDPAUInitNV)
+#define glVDPAUIsSurfaceNV MANGLE(VDPAUIsSurfaceNV)
+#define glVDPAUMapSurfacesNV MANGLE(VDPAUMapSurfacesNV)
+#define glVDPAURegisterOutputSurfaceNV MANGLE(VDPAURegisterOutputSurfaceNV)
+#define glVDPAURegisterVideoSurfaceNV MANGLE(VDPAURegisterVideoSurfaceNV)
+#define glVDPAUSurfaceAccessNV MANGLE(VDPAUSurfaceAccessNV)
+#define glVDPAUUnmapSurfacesNV MANGLE(VDPAUUnmapSurfacesNV)
+#define glVDPAUUnregisterSurfaceNV MANGLE(VDPAUUnregisterSurfaceNV)
#define glVertex2d MANGLE(Vertex2d)
#define glVertex2dv MANGLE(Vertex2dv)
#define glVertex2f MANGLE(Vertex2f)
@@ -1692,6 +1964,7 @@
#define glVertexArrayParameteriAPPLE MANGLE(VertexArrayParameteriAPPLE)
#define glVertexArrayRangeAPPLE MANGLE(VertexArrayRangeAPPLE)
#define glVertexArrayRangeNV MANGLE(VertexArrayRangeNV)
+#define glVertexArrayVertexAttribLOffsetEXT MANGLE(VertexArrayVertexAttribLOffsetEXT)
#define glVertexAttrib1dARB MANGLE(VertexAttrib1dARB)
#define glVertexAttrib1d MANGLE(VertexAttrib1d)
#define glVertexAttrib1dNV MANGLE(VertexAttrib1dNV)
@@ -1800,6 +2073,7 @@
#define glVertexAttrib4usv MANGLE(VertexAttrib4usv)
#define glVertexAttribArrayObjectATI MANGLE(VertexAttribArrayObjectATI)
#define glVertexAttribDivisorARB MANGLE(VertexAttribDivisorARB)
+#define glVertexAttribDivisor MANGLE(VertexAttribDivisor)
#define glVertexAttribFormatNV MANGLE(VertexAttribFormatNV)
#define glVertexAttribI1iEXT MANGLE(VertexAttribI1iEXT)
#define glVertexAttribI1i MANGLE(VertexAttribI1i)
@@ -1844,6 +2118,49 @@
#define glVertexAttribIFormatNV MANGLE(VertexAttribIFormatNV)
#define glVertexAttribIPointerEXT MANGLE(VertexAttribIPointerEXT)
#define glVertexAttribIPointer MANGLE(VertexAttribIPointer)
+#define glVertexAttribL1dEXT MANGLE(VertexAttribL1dEXT)
+#define glVertexAttribL1d MANGLE(VertexAttribL1d)
+#define glVertexAttribL1dvEXT MANGLE(VertexAttribL1dvEXT)
+#define glVertexAttribL1dv MANGLE(VertexAttribL1dv)
+#define glVertexAttribL1i64NV MANGLE(VertexAttribL1i64NV)
+#define glVertexAttribL1i64vNV MANGLE(VertexAttribL1i64vNV)
+#define glVertexAttribL1ui64NV MANGLE(VertexAttribL1ui64NV)
+#define glVertexAttribL1ui64vNV MANGLE(VertexAttribL1ui64vNV)
+#define glVertexAttribL2dEXT MANGLE(VertexAttribL2dEXT)
+#define glVertexAttribL2d MANGLE(VertexAttribL2d)
+#define glVertexAttribL2dvEXT MANGLE(VertexAttribL2dvEXT)
+#define glVertexAttribL2dv MANGLE(VertexAttribL2dv)
+#define glVertexAttribL2i64NV MANGLE(VertexAttribL2i64NV)
+#define glVertexAttribL2i64vNV MANGLE(VertexAttribL2i64vNV)
+#define glVertexAttribL2ui64NV MANGLE(VertexAttribL2ui64NV)
+#define glVertexAttribL2ui64vNV MANGLE(VertexAttribL2ui64vNV)
+#define glVertexAttribL3dEXT MANGLE(VertexAttribL3dEXT)
+#define glVertexAttribL3d MANGLE(VertexAttribL3d)
+#define glVertexAttribL3dvEXT MANGLE(VertexAttribL3dvEXT)
+#define glVertexAttribL3dv MANGLE(VertexAttribL3dv)
+#define glVertexAttribL3i64NV MANGLE(VertexAttribL3i64NV)
+#define glVertexAttribL3i64vNV MANGLE(VertexAttribL3i64vNV)
+#define glVertexAttribL3ui64NV MANGLE(VertexAttribL3ui64NV)
+#define glVertexAttribL3ui64vNV MANGLE(VertexAttribL3ui64vNV)
+#define glVertexAttribL4dEXT MANGLE(VertexAttribL4dEXT)
+#define glVertexAttribL4d MANGLE(VertexAttribL4d)
+#define glVertexAttribL4dvEXT MANGLE(VertexAttribL4dvEXT)
+#define glVertexAttribL4dv MANGLE(VertexAttribL4dv)
+#define glVertexAttribL4i64NV MANGLE(VertexAttribL4i64NV)
+#define glVertexAttribL4i64vNV MANGLE(VertexAttribL4i64vNV)
+#define glVertexAttribL4ui64NV MANGLE(VertexAttribL4ui64NV)
+#define glVertexAttribL4ui64vNV MANGLE(VertexAttribL4ui64vNV)
+#define glVertexAttribLFormatNV MANGLE(VertexAttribLFormatNV)
+#define glVertexAttribLPointerEXT MANGLE(VertexAttribLPointerEXT)
+#define glVertexAttribLPointer MANGLE(VertexAttribLPointer)
+#define glVertexAttribP1ui MANGLE(VertexAttribP1ui)
+#define glVertexAttribP1uiv MANGLE(VertexAttribP1uiv)
+#define glVertexAttribP2ui MANGLE(VertexAttribP2ui)
+#define glVertexAttribP2uiv MANGLE(VertexAttribP2uiv)
+#define glVertexAttribP3ui MANGLE(VertexAttribP3ui)
+#define glVertexAttribP3uiv MANGLE(VertexAttribP3uiv)
+#define glVertexAttribP4ui MANGLE(VertexAttribP4ui)
+#define glVertexAttribP4uiv MANGLE(VertexAttribP4uiv)
#define glVertexAttribPointerARB MANGLE(VertexAttribPointerARB)
#define glVertexAttribPointer MANGLE(VertexAttribPointer)
#define glVertexAttribPointerNV MANGLE(VertexAttribPointerNV)
@@ -1868,6 +2185,12 @@
#define glVertexBlendEnvfATI MANGLE(VertexBlendEnvfATI)
#define glVertexBlendEnviATI MANGLE(VertexBlendEnviATI)
#define glVertexFormatNV MANGLE(VertexFormatNV)
+#define glVertexP2ui MANGLE(VertexP2ui)
+#define glVertexP2uiv MANGLE(VertexP2uiv)
+#define glVertexP3ui MANGLE(VertexP3ui)
+#define glVertexP3uiv MANGLE(VertexP3uiv)
+#define glVertexP4ui MANGLE(VertexP4ui)
+#define glVertexP4uiv MANGLE(VertexP4uiv)
#define glVertexPointerEXT MANGLE(VertexPointerEXT)
#define glVertexPointerListIBM MANGLE(VertexPointerListIBM)
#define glVertexPointer MANGLE(VertexPointer)
@@ -1913,6 +2236,9 @@
#define glVideoCaptureStreamParameterdvNV MANGLE(VideoCaptureStreamParameterdvNV)
#define glVideoCaptureStreamParameterfvNV MANGLE(VideoCaptureStreamParameterfvNV)
#define glVideoCaptureStreamParameterivNV MANGLE(VideoCaptureStreamParameterivNV)
+#define glViewportArrayv MANGLE(ViewportArrayv)
+#define glViewportIndexedf MANGLE(ViewportIndexedf)
+#define glViewportIndexedfv MANGLE(ViewportIndexedfv)
#define glViewport MANGLE(Viewport)
#define glWaitSync MANGLE(WaitSync)
#define glWeightbvARB MANGLE(WeightbvARB)
diff --git a/include/GL/glext.h b/include/GL/glext.h
index 9818cbc99c9..6e5e6a11180 100644
--- a/include/GL/glext.h
+++ b/include/GL/glext.h
@@ -29,9 +29,9 @@ extern "C" {
*/
/* Header file version number, required by OpenGL ABI for Linux */
-/* glext.h last updated $Date: 2010-11-03 18:59:30 -0700 (Wed, 03 Nov 2010) $ */
+/* glext.h last updated $Date: 2010-12-09 02:15:08 -0800 (Thu, 09 Dec 2010) $ */
/* Current version at http://www.opengl.org/registry/ */
-#define GL_GLEXT_VERSION 66
+#define GL_GLEXT_VERSION 67
/* Function declaration macros - to move into glplatform.h */
#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
@@ -5026,6 +5026,12 @@ extern "C" {
#define GL_DEPTH_CLAMP_FAR_AMD 0x901F
#endif
+#ifndef GL_EXT_texture_sRGB_decode
+#define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48
+#define GL_DECODE_EXT 0x8A49
+#define GL_SKIP_DECODE_EXT 0x8A4A
+#endif
+
/*************************************************************/
@@ -11031,6 +11037,10 @@ typedef void (APIENTRYP PFNGLVDPAUUNMAPSURFACESNVPROC) (GLsizei numSurface, cons
#define GL_AMD_depth_clamp_separate 1
#endif
+#ifndef GL_EXT_texture_sRGB_decode
+#define GL_EXT_texture_sRGB_decode 1
+#endif
+
#ifdef __cplusplus
}
diff --git a/include/GL/internal/dri_interface.h b/include/GL/internal/dri_interface.h
index 9ee039bd90b..39aa68bc8ca 100644
--- a/include/GL/internal/dri_interface.h
+++ b/include/GL/internal/dri_interface.h
@@ -251,6 +251,15 @@ struct __DRItexBufferExtensionRec {
GLint target,
GLint format,
__DRIdrawable *pDraw);
+ /**
+ * Method to release texture buffer in case some special platform
+ * need this.
+ *
+ * For GLX_EXT_texture_from_pixmap with AIGLX.
+ */
+ void (*releaseTexBuffer)(__DRIcontext *pDRICtx,
+ GLint target,
+ __DRIdrawable *pDraw);
};
/**
diff --git a/include/VG/openvg.h b/include/VG/openvg.h
index 60167e45d67..86d54d6e01f 100644
--- a/include/VG/openvg.h
+++ b/include/VG/openvg.h
@@ -1,8 +1,8 @@
-/* $Revision: 6822 $ on $Date:: 2008-10-30 05:14:19 -0400 #$ */
+/* $Revision: 9203 $ on $Date:: 2009-10-07 02:21:52 -0700 #$ */
/*------------------------------------------------------------------------
*
- * OpenVG 1.0.1 Reference Implementation
+ * OpenVG 1.1 Reference Implementation
* -------------------------------------
*
* Copyright (c) 2008 The Khronos Group Inc.
@@ -28,7 +28,7 @@
*
*//**
* \file
- * \brief OpenVG 1.0.1 API.
+ * \brief OpenVG 1.1 API.
*//*-------------------------------------------------------------------*/
#ifndef _OPENVG_H
@@ -42,6 +42,7 @@ extern "C" {
#define OPENVG_VERSION_1_0 1
#define OPENVG_VERSION_1_0_1 1
+#define OPENVG_VERSION_1_1 2
#ifndef VG_MAXSHORT
#define VG_MAXSHORT 0x7FFF
@@ -55,10 +56,12 @@ extern "C" {
#define VG_MAX_ENUM 0x7FFFFFFF
#endif
-typedef long VGHandle;
+typedef VGuint VGHandle;
typedef VGHandle VGPath;
typedef VGHandle VGImage;
+typedef VGHandle VGMaskLayer;
+typedef VGHandle VGFont;
typedef VGHandle VGPaint;
#define VG_INVALID_HANDLE ((VGHandle)0)
@@ -96,6 +99,10 @@ typedef enum {
/* Scissoring rectangles */
VG_SCISSOR_RECTS = 0x1106,
+ /* Color Transformation */
+ VG_COLOR_TRANSFORM = 0x1170,
+ VG_COLOR_TRANSFORM_VALUES = 0x1171,
+
/* Stroke parameters */
VG_STROKE_LINE_WIDTH = 0x1110,
VG_STROKE_CAP_STYLE = 0x1111,
@@ -111,6 +118,9 @@ typedef enum {
/* Color for vgClear */
VG_CLEAR_COLOR = 0x1121,
+ /* Glyph origin */
+ VG_GLYPH_ORIGIN = 0x1122,
+
/* Enable/disable alpha masking and scissoring */
VG_MASKING = 0x1130,
VG_SCISSORING = 0x1131,
@@ -165,6 +175,7 @@ typedef enum {
VG_MATRIX_IMAGE_USER_TO_SURFACE = 0x1401,
VG_MATRIX_FILL_PAINT_TO_USER = 0x1402,
VG_MATRIX_STROKE_PAINT_TO_USER = 0x1403,
+ VG_MATRIX_GLYPH_USER_TO_SURFACE = 0x1404,
VG_MATRIX_MODE_FORCE_SIZE = VG_MAX_ENUM
} VGMatrixMode;
@@ -365,6 +376,8 @@ typedef enum {
VG_lL_8 = 10,
VG_A_8 = 11,
VG_BW_1 = 12,
+ VG_A_1 = 13,
+ VG_A_4 = 14,
/* {A,X}RGB channel ordering */
VG_sXRGB_8888 = 0 | (1 << 6),
@@ -449,6 +462,12 @@ typedef enum {
} VGBlendMode;
typedef enum {
+ VG_FONT_NUM_GLYPHS = 0x2F00,
+
+ VG_FONT_PARAM_TYPE_FORCE_SIZE = VG_MAX_ENUM
+} VGFontParamType;
+
+typedef enum {
VG_IMAGE_FORMAT_QUERY = 0x2100,
VG_PATH_DATATYPE_QUERY = 0x2101,
@@ -541,8 +560,22 @@ VG_API_CALL void VG_API_ENTRY vgShear(VGfloat shx, VGfloat shy) VG_API_EXIT;
VG_API_CALL void VG_API_ENTRY vgRotate(VGfloat angle) VG_API_EXIT;
/* Masking and Clearing */
-VG_API_CALL void VG_API_ENTRY vgMask(VGImage mask, VGMaskOperation operation,
- VGint x, VGint y, VGint width, VGint height) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgMask(VGHandle mask, VGMaskOperation operation,
+ VGint x, VGint y,
+ VGint width, VGint height) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgRenderToMask(VGPath path,
+ VGbitfield paintModes,
+ VGMaskOperation operation) VG_API_EXIT;
+VG_API_CALL VGMaskLayer VG_API_ENTRY vgCreateMaskLayer(VGint width, VGint height) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgDestroyMaskLayer(VGMaskLayer maskLayer) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgFillMaskLayer(VGMaskLayer maskLayer,
+ VGint x, VGint y,
+ VGint width, VGint height,
+ VGfloat value) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgCopyMask(VGMaskLayer maskLayer,
+ VGint dx, VGint dy,
+ VGint sx, VGint sy,
+ VGint width, VGint height) VG_API_EXIT;
VG_API_CALL void VG_API_ENTRY vgClear(VGint x, VGint y, VGint width, VGint height) VG_API_EXIT;
/* Paths */
@@ -636,6 +669,33 @@ VG_API_CALL void VG_API_ENTRY vgCopyPixels(VGint dx, VGint dy,
VGint sx, VGint sy,
VGint width, VGint height) VG_API_EXIT;
+/* Text */
+VG_API_CALL VGFont VG_API_ENTRY vgCreateFont(VGint glyphCapacityHint) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgDestroyFont(VGFont font) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgSetGlyphToPath(VGFont font,
+ VGuint glyphIndex,
+ VGPath path,
+ VGboolean isHinted,
+ const VGfloat glyphOrigin [2],
+ const VGfloat escapement[2]) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgSetGlyphToImage(VGFont font,
+ VGuint glyphIndex,
+ VGImage image,
+ const VGfloat glyphOrigin [2],
+ const VGfloat escapement[2]) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgClearGlyph(VGFont font,VGuint glyphIndex) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgDrawGlyph(VGFont font,
+ VGuint glyphIndex,
+ VGbitfield paintModes,
+ VGboolean allowAutoHinting) VG_API_EXIT;
+VG_API_CALL void VG_API_ENTRY vgDrawGlyphs(VGFont font,
+ VGint glyphCount,
+ const VGuint *glyphIndices,
+ const VGfloat *adjustments_x,
+ const VGfloat *adjustments_y,
+ VGbitfield paintModes,
+ VGboolean allowAutoHinting) VG_API_EXIT;
+
/* Image Filters */
VG_API_CALL void VG_API_ENTRY vgColorMatrix(VGImage dst, VGImage src,
const VGfloat * matrix) VG_API_EXIT;
diff --git a/include/VG/vgext.h b/include/VG/vgext.h
index 97e3e779e19..9ff32344820 100644
--- a/include/VG/vgext.h
+++ b/include/VG/vgext.h
@@ -1,233 +1,233 @@
-/* $Revision: 6810 $ on $Date:: 2008-10-29 10:31:37 -0400 #$ */
-
-/*------------------------------------------------------------------------
- *
- * VG extensions Reference Implementation
- * -------------------------------------
- *
- * Copyright (c) 2008 The Khronos Group Inc.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and /or associated documentation files
- * (the "Materials "), to deal in the Materials without restriction,
- * including without limitation the rights to use, copy, modify, merge,
- * publish, distribute, sublicense, and/or sell copies of the Materials,
- * and to permit persons to whom the Materials are furnished to do so,
- * subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Materials.
- *
- * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR
- * THE USE OR OTHER DEALINGS IN THE MATERIALS.
- *
- *//**
- * \file
- * \brief VG extensions
- *//*-------------------------------------------------------------------*/
-
-
-
-#ifndef _VGEXT_H
-#define _VGEXT_H
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-#include <VG/openvg.h>
-#include <VG/vgu.h>
-
-#ifndef VG_API_ENTRYP
-# define VG_API_ENTRYP VG_API_ENTRY*
-#endif
-
-#ifndef VGU_API_ENTRYP
-# define VGU_API_ENTRYP VGU_API_ENTRY*
-#endif
-
-/*-------------------------------------------------------------------------------
- * KHR extensions
- *------------------------------------------------------------------------------*/
-
-typedef enum {
-
-#ifndef VG_KHR_iterative_average_blur
- VG_MAX_AVERAGE_BLUR_DIMENSION_KHR = 0x116B,
- VG_AVERAGE_BLUR_DIMENSION_RESOLUTION_KHR = 0x116C,
- VG_MAX_AVERAGE_BLUR_ITERATIONS_KHR = 0x116D,
-#endif
-
- VG_PARAM_TYPE_KHR_FORCE_SIZE = VG_MAX_ENUM
-} VGParamTypeKHR;
-
-#ifndef VG_KHR_EGL_image
-#define VG_KHR_EGL_image 1
-/* VGEGLImageKHR is an opaque handle to an EGLImage */
-typedef void* VGeglImageKHR;
-
-#ifdef VG_VGEXT_PROTOTYPES
-VG_API_CALL VGImage VG_API_ENTRY vgCreateEGLImageTargetKHR(VGeglImageKHR image);
-#endif
-typedef VGImage (VG_API_ENTRYP PFNVGCREATEEGLIMAGETARGETKHRPROC) (VGeglImageKHR image);
-
-#endif
-
-
-#ifndef VG_KHR_iterative_average_blur
-#define VG_KHR_iterative_average_blur 1
-
-#ifdef VG_VGEXT_PROTOTYPES
-VG_API_CALL void vgIterativeAverageBlurKHR(VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGTilingMode tilingMode);
-#endif
-typedef void (VG_API_ENTRYP PFNVGITERATIVEAVERAGEBLURKHRPROC) (VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGTilingMode tilingMode);
-
-#endif
-
-
-#ifndef VG_KHR_advanced_blending
-#define VG_KHR_advanced_blending 1
-
-typedef enum {
- VG_BLEND_OVERLAY_KHR = 0x2010,
- VG_BLEND_HARDLIGHT_KHR = 0x2011,
- VG_BLEND_SOFTLIGHT_SVG_KHR = 0x2012,
- VG_BLEND_SOFTLIGHT_KHR = 0x2013,
- VG_BLEND_COLORDODGE_KHR = 0x2014,
- VG_BLEND_COLORBURN_KHR = 0x2015,
- VG_BLEND_DIFFERENCE_KHR = 0x2016,
- VG_BLEND_SUBTRACT_KHR = 0x2017,
- VG_BLEND_INVERT_KHR = 0x2018,
- VG_BLEND_EXCLUSION_KHR = 0x2019,
- VG_BLEND_LINEARDODGE_KHR = 0x201a,
- VG_BLEND_LINEARBURN_KHR = 0x201b,
- VG_BLEND_VIVIDLIGHT_KHR = 0x201c,
- VG_BLEND_LINEARLIGHT_KHR = 0x201d,
- VG_BLEND_PINLIGHT_KHR = 0x201e,
- VG_BLEND_HARDMIX_KHR = 0x201f,
- VG_BLEND_CLEAR_KHR = 0x2020,
- VG_BLEND_DST_KHR = 0x2021,
- VG_BLEND_SRC_OUT_KHR = 0x2022,
- VG_BLEND_DST_OUT_KHR = 0x2023,
- VG_BLEND_SRC_ATOP_KHR = 0x2024,
- VG_BLEND_DST_ATOP_KHR = 0x2025,
- VG_BLEND_XOR_KHR = 0x2026,
-
- VG_BLEND_MODE_KHR_FORCE_SIZE= VG_MAX_ENUM
-} VGBlendModeKHR;
-#endif
-
-#ifndef VG_KHR_parametric_filter
-#define VG_KHR_parametric_filter 1
-
-typedef enum {
- VG_PF_OBJECT_VISIBLE_FLAG_KHR = (1 << 0),
- VG_PF_KNOCKOUT_FLAG_KHR = (1 << 1),
- VG_PF_OUTER_FLAG_KHR = (1 << 2),
- VG_PF_INNER_FLAG_KHR = (1 << 3),
-
- VG_PF_TYPE_KHR_FORCE_SIZE = VG_MAX_ENUM
-} VGPfTypeKHR;
-
-typedef enum {
- VGU_IMAGE_IN_USE_ERROR = 0xF010,
-
- VGU_ERROR_CODE_KHR_FORCE_SIZE = VG_MAX_ENUM
-} VGUErrorCodeKHR;
-
-#ifdef VG_VGEXT_PROTOTYPES
-VG_API_CALL void VG_API_ENTRY vgParametricFilterKHR(VGImage dst,VGImage src,VGImage blur,VGfloat strength,VGfloat offsetX,VGfloat offsetY,VGbitfield filterFlags,VGPaint highlightPaint,VGPaint shadowPaint);
-VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguDropShadowKHR(VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGfloat distance,VGfloat angle,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint shadowColorRGBA);
-VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguGlowKHR(VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint glowColorRGBA) ;
-VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguBevelKHR(VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGfloat distance,VGfloat angle,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint highlightColorRGBA,VGuint shadowColorRGBA);
-VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguGradientGlowKHR(VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGfloat distance,VGfloat angle,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint stopsCount,const VGfloat* glowColorRampStops);
-VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguGradientBevelKHR(VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGfloat distance,VGfloat angle,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint stopsCount,const VGfloat* bevelColorRampStops);
-#endif
-typedef void (VG_API_ENTRYP PFNVGPARAMETRICFILTERKHRPROC) (VGImage dst,VGImage src,VGImage blur,VGfloat strength,VGfloat offsetX,VGfloat offsetY,VGbitfield filterFlags,VGPaint highlightPaint,VGPaint shadowPaint);
-typedef VGUErrorCode (VGU_API_ENTRYP PFNVGUDROPSHADOWKHRPROC) (VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGfloat distance,VGfloat angle,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint shadowColorRGBA);
-typedef VGUErrorCode (VGU_API_ENTRYP PFNVGUGLOWKHRPROC) (VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint glowColorRGBA);
-typedef VGUErrorCode (VGU_API_ENTRYP PFNVGUBEVELKHRPROC) (VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGfloat distance,VGfloat angle,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint highlightColorRGBA,VGuint shadowColorRGBA);
-typedef VGUErrorCode (VGU_API_ENTRYP PFNVGUGRADIENTGLOWKHRPROC) (VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGfloat distance,VGfloat angle,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint stopsCount,const VGfloat* glowColorRampStops);
-typedef VGUErrorCode (VGU_API_ENTRYP PFNVGUGRADIENTBEVELKHRPROC) (VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGfloat distance,VGfloat angle,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint stopsCount,const VGfloat* bevelColorRampStops);
-
-#endif
-
-
-/*-------------------------------------------------------------------------------
- * NDS extensions
- *------------------------------------------------------------------------------*/
-
-#ifndef VG_NDS_paint_generation
-#define VG_NDS_paint_generation 1
-
-typedef enum {
- VG_PAINT_COLOR_RAMP_LINEAR_NDS = 0x1A10,
- VG_COLOR_MATRIX_NDS = 0x1A11,
- VG_PAINT_COLOR_TRANSFORM_LINEAR_NDS = 0x1A12,
-
- VG_PAINT_PARAM_TYPE_NDS_FORCE_SIZE = VG_MAX_ENUM
-} VGPaintParamTypeNds;
-
-typedef enum {
- VG_DRAW_IMAGE_COLOR_MATRIX_NDS = 0x1F10,
-
- VG_IMAGE_MODE_NDS_FORCE_SIZE = VG_MAX_ENUM
-} VGImageModeNds;
-#endif
-
-
-#ifndef VG_NDS_projective_geometry
-#define VG_NDS_projective_geometry 1
-
-typedef enum {
- VG_CLIP_MODE_NDS = 0x1180,
- VG_CLIP_LINES_NDS = 0x1181,
- VG_MAX_CLIP_LINES_NDS = 0x1182,
-
- VG_PARAM_TYPE_NDS_FORCE_SIZE = VG_MAX_ENUM
-} VGParamTypeNds;
-
-typedef enum {
- VG_CLIPMODE_NONE_NDS = 0x3000,
- VG_CLIPMODE_CLIP_CLOSED_NDS = 0x3001,
- VG_CLIPMODE_CLIP_OPEN_NDS = 0x3002,
- VG_CLIPMODE_CULL_NDS = 0x3003,
-
- VG_CLIPMODE_NDS_FORCE_SIZE = VG_MAX_ENUM
-} VGClipModeNds;
-
-typedef enum {
- VG_RQUAD_TO_NDS = ( 13 << 1 ),
- VG_RCUBIC_TO_NDS = ( 14 << 1 ),
-
- VG_PATH_SEGMENT_NDS_FORCE_SIZE = VG_MAX_ENUM
-} VGPathSegmentNds;
-
-typedef enum {
- VG_RQUAD_TO_ABS_NDS = (VG_RQUAD_TO_NDS | VG_ABSOLUTE),
- VG_RQUAD_TO_REL_NDS = (VG_RQUAD_TO_NDS | VG_RELATIVE),
- VG_RCUBIC_TO_ABS_NDS = (VG_RCUBIC_TO_NDS | VG_ABSOLUTE),
- VG_RCUBIC_TO_REL_NDS = (VG_RCUBIC_TO_NDS | VG_RELATIVE),
-
- VG_PATH_COMMAND_NDS_FORCE_SIZE = VG_MAX_ENUM
-} VGPathCommandNds;
-
-#ifdef VG_VGEXT_PROTOTYPES
-VG_API_CALL void VG_API_ENTRY vgProjectiveMatrixNDS(VGboolean enable) ;
-VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguTransformClipLineNDS(const VGfloat Ain,const VGfloat Bin,const VGfloat Cin,const VGfloat* matrix,const VGboolean inverse,VGfloat* Aout,VGfloat* Bout,VGfloat* Cout);
-#endif
-typedef void (VG_API_ENTRYP PFNVGPROJECTIVEMATRIXNDSPROC) (VGboolean enable) ;
-typedef VGUErrorCode (VGU_API_ENTRYP PFNVGUTRANSFORMCLIPLINENDSPROC) (const VGfloat Ain,const VGfloat Bin,const VGfloat Cin,const VGfloat* matrix,const VGboolean inverse,VGfloat* Aout,VGfloat* Bout,VGfloat* Cout);
-
-#endif
-
-#ifdef __cplusplus
-} /* extern "C" */
-#endif
-
-#endif /* _VGEXT_H */
+/* $Revision: 6810 $ on $Date:: 2008-10-29 07:31:37 -0700 #$ */
+
+/*------------------------------------------------------------------------
+ *
+ * VG extensions Reference Implementation
+ * -------------------------------------
+ *
+ * Copyright (c) 2008 The Khronos Group Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and /or associated documentation files
+ * (the "Materials "), to deal in the Materials without restriction,
+ * including without limitation the rights to use, copy, modify, merge,
+ * publish, distribute, sublicense, and/or sell copies of the Materials,
+ * and to permit persons to whom the Materials are furnished to do so,
+ * subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Materials.
+ *
+ * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR
+ * THE USE OR OTHER DEALINGS IN THE MATERIALS.
+ *
+ *//**
+ * \file
+ * \brief VG extensions
+ *//*-------------------------------------------------------------------*/
+
+
+
+#ifndef _VGEXT_H
+#define _VGEXT_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include <VG/openvg.h>
+#include <VG/vgu.h>
+
+#ifndef VG_API_ENTRYP
+# define VG_API_ENTRYP VG_API_ENTRY*
+#endif
+
+#ifndef VGU_API_ENTRYP
+# define VGU_API_ENTRYP VGU_API_ENTRY*
+#endif
+
+/*-------------------------------------------------------------------------------
+ * KHR extensions
+ *------------------------------------------------------------------------------*/
+
+typedef enum {
+
+#ifndef VG_KHR_iterative_average_blur
+ VG_MAX_AVERAGE_BLUR_DIMENSION_KHR = 0x116B,
+ VG_AVERAGE_BLUR_DIMENSION_RESOLUTION_KHR = 0x116C,
+ VG_MAX_AVERAGE_BLUR_ITERATIONS_KHR = 0x116D,
+#endif
+
+ VG_PARAM_TYPE_KHR_FORCE_SIZE = VG_MAX_ENUM
+} VGParamTypeKHR;
+
+#ifndef VG_KHR_EGL_image
+#define VG_KHR_EGL_image 1
+/* VGEGLImageKHR is an opaque handle to an EGLImage */
+typedef void* VGeglImageKHR;
+
+#ifdef VG_VGEXT_PROTOTYPES
+VG_API_CALL VGImage VG_API_ENTRY vgCreateEGLImageTargetKHR(VGeglImageKHR image);
+#endif
+typedef VGImage (VG_API_ENTRYP PFNVGCREATEEGLIMAGETARGETKHRPROC) (VGeglImageKHR image);
+
+#endif
+
+
+#ifndef VG_KHR_iterative_average_blur
+#define VG_KHR_iterative_average_blur 1
+
+#ifdef VG_VGEXT_PROTOTYPES
+VG_API_CALL void vgIterativeAverageBlurKHR(VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGTilingMode tilingMode);
+#endif
+typedef void (VG_API_ENTRYP PFNVGITERATIVEAVERAGEBLURKHRPROC) (VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGTilingMode tilingMode);
+
+#endif
+
+
+#ifndef VG_KHR_advanced_blending
+#define VG_KHR_advanced_blending 1
+
+typedef enum {
+ VG_BLEND_OVERLAY_KHR = 0x2010,
+ VG_BLEND_HARDLIGHT_KHR = 0x2011,
+ VG_BLEND_SOFTLIGHT_SVG_KHR = 0x2012,
+ VG_BLEND_SOFTLIGHT_KHR = 0x2013,
+ VG_BLEND_COLORDODGE_KHR = 0x2014,
+ VG_BLEND_COLORBURN_KHR = 0x2015,
+ VG_BLEND_DIFFERENCE_KHR = 0x2016,
+ VG_BLEND_SUBTRACT_KHR = 0x2017,
+ VG_BLEND_INVERT_KHR = 0x2018,
+ VG_BLEND_EXCLUSION_KHR = 0x2019,
+ VG_BLEND_LINEARDODGE_KHR = 0x201a,
+ VG_BLEND_LINEARBURN_KHR = 0x201b,
+ VG_BLEND_VIVIDLIGHT_KHR = 0x201c,
+ VG_BLEND_LINEARLIGHT_KHR = 0x201d,
+ VG_BLEND_PINLIGHT_KHR = 0x201e,
+ VG_BLEND_HARDMIX_KHR = 0x201f,
+ VG_BLEND_CLEAR_KHR = 0x2020,
+ VG_BLEND_DST_KHR = 0x2021,
+ VG_BLEND_SRC_OUT_KHR = 0x2022,
+ VG_BLEND_DST_OUT_KHR = 0x2023,
+ VG_BLEND_SRC_ATOP_KHR = 0x2024,
+ VG_BLEND_DST_ATOP_KHR = 0x2025,
+ VG_BLEND_XOR_KHR = 0x2026,
+
+ VG_BLEND_MODE_KHR_FORCE_SIZE= VG_MAX_ENUM
+} VGBlendModeKHR;
+#endif
+
+#ifndef VG_KHR_parametric_filter
+#define VG_KHR_parametric_filter 1
+
+typedef enum {
+ VG_PF_OBJECT_VISIBLE_FLAG_KHR = (1 << 0),
+ VG_PF_KNOCKOUT_FLAG_KHR = (1 << 1),
+ VG_PF_OUTER_FLAG_KHR = (1 << 2),
+ VG_PF_INNER_FLAG_KHR = (1 << 3),
+
+ VG_PF_TYPE_KHR_FORCE_SIZE = VG_MAX_ENUM
+} VGPfTypeKHR;
+
+typedef enum {
+ VGU_IMAGE_IN_USE_ERROR = 0xF010,
+
+ VGU_ERROR_CODE_KHR_FORCE_SIZE = VG_MAX_ENUM
+} VGUErrorCodeKHR;
+
+#ifdef VG_VGEXT_PROTOTYPES
+VG_API_CALL void VG_API_ENTRY vgParametricFilterKHR(VGImage dst,VGImage src,VGImage blur,VGfloat strength,VGfloat offsetX,VGfloat offsetY,VGbitfield filterFlags,VGPaint highlightPaint,VGPaint shadowPaint);
+VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguDropShadowKHR(VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGfloat distance,VGfloat angle,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint shadowColorRGBA);
+VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguGlowKHR(VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint glowColorRGBA) ;
+VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguBevelKHR(VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGfloat distance,VGfloat angle,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint highlightColorRGBA,VGuint shadowColorRGBA);
+VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguGradientGlowKHR(VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGfloat distance,VGfloat angle,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint stopsCount,const VGfloat* glowColorRampStops);
+VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguGradientBevelKHR(VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGfloat distance,VGfloat angle,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint stopsCount,const VGfloat* bevelColorRampStops);
+#endif
+typedef void (VG_API_ENTRYP PFNVGPARAMETRICFILTERKHRPROC) (VGImage dst,VGImage src,VGImage blur,VGfloat strength,VGfloat offsetX,VGfloat offsetY,VGbitfield filterFlags,VGPaint highlightPaint,VGPaint shadowPaint);
+typedef VGUErrorCode (VGU_API_ENTRYP PFNVGUDROPSHADOWKHRPROC) (VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGfloat distance,VGfloat angle,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint shadowColorRGBA);
+typedef VGUErrorCode (VGU_API_ENTRYP PFNVGUGLOWKHRPROC) (VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint glowColorRGBA);
+typedef VGUErrorCode (VGU_API_ENTRYP PFNVGUBEVELKHRPROC) (VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGfloat distance,VGfloat angle,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint highlightColorRGBA,VGuint shadowColorRGBA);
+typedef VGUErrorCode (VGU_API_ENTRYP PFNVGUGRADIENTGLOWKHRPROC) (VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGfloat distance,VGfloat angle,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint stopsCount,const VGfloat* glowColorRampStops);
+typedef VGUErrorCode (VGU_API_ENTRYP PFNVGUGRADIENTBEVELKHRPROC) (VGImage dst,VGImage src,VGfloat dimX,VGfloat dimY,VGuint iterative,VGfloat strength,VGfloat distance,VGfloat angle,VGbitfield filterFlags,VGbitfield allowedQuality,VGuint stopsCount,const VGfloat* bevelColorRampStops);
+
+#endif
+
+
+/*-------------------------------------------------------------------------------
+ * NDS extensions
+ *------------------------------------------------------------------------------*/
+
+#ifndef VG_NDS_paint_generation
+#define VG_NDS_paint_generation 1
+
+typedef enum {
+ VG_PAINT_COLOR_RAMP_LINEAR_NDS = 0x1A10,
+ VG_COLOR_MATRIX_NDS = 0x1A11,
+ VG_PAINT_COLOR_TRANSFORM_LINEAR_NDS = 0x1A12,
+
+ VG_PAINT_PARAM_TYPE_NDS_FORCE_SIZE = VG_MAX_ENUM
+} VGPaintParamTypeNds;
+
+typedef enum {
+ VG_DRAW_IMAGE_COLOR_MATRIX_NDS = 0x1F10,
+
+ VG_IMAGE_MODE_NDS_FORCE_SIZE = VG_MAX_ENUM
+} VGImageModeNds;
+#endif
+
+
+#ifndef VG_NDS_projective_geometry
+#define VG_NDS_projective_geometry 1
+
+typedef enum {
+ VG_CLIP_MODE_NDS = 0x1180,
+ VG_CLIP_LINES_NDS = 0x1181,
+ VG_MAX_CLIP_LINES_NDS = 0x1182,
+
+ VG_PARAM_TYPE_NDS_FORCE_SIZE = VG_MAX_ENUM
+} VGParamTypeNds;
+
+typedef enum {
+ VG_CLIPMODE_NONE_NDS = 0x3000,
+ VG_CLIPMODE_CLIP_CLOSED_NDS = 0x3001,
+ VG_CLIPMODE_CLIP_OPEN_NDS = 0x3002,
+ VG_CLIPMODE_CULL_NDS = 0x3003,
+
+ VG_CLIPMODE_NDS_FORCE_SIZE = VG_MAX_ENUM
+} VGClipModeNds;
+
+typedef enum {
+ VG_RQUAD_TO_NDS = ( 13 << 1 ),
+ VG_RCUBIC_TO_NDS = ( 14 << 1 ),
+
+ VG_PATH_SEGMENT_NDS_FORCE_SIZE = VG_MAX_ENUM
+} VGPathSegmentNds;
+
+typedef enum {
+ VG_RQUAD_TO_ABS_NDS = (VG_RQUAD_TO_NDS | VG_ABSOLUTE),
+ VG_RQUAD_TO_REL_NDS = (VG_RQUAD_TO_NDS | VG_RELATIVE),
+ VG_RCUBIC_TO_ABS_NDS = (VG_RCUBIC_TO_NDS | VG_ABSOLUTE),
+ VG_RCUBIC_TO_REL_NDS = (VG_RCUBIC_TO_NDS | VG_RELATIVE),
+
+ VG_PATH_COMMAND_NDS_FORCE_SIZE = VG_MAX_ENUM
+} VGPathCommandNds;
+
+#ifdef VG_VGEXT_PROTOTYPES
+VG_API_CALL void VG_API_ENTRY vgProjectiveMatrixNDS(VGboolean enable) ;
+VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguTransformClipLineNDS(const VGfloat Ain,const VGfloat Bin,const VGfloat Cin,const VGfloat* matrix,const VGboolean inverse,VGfloat* Aout,VGfloat* Bout,VGfloat* Cout);
+#endif
+typedef void (VG_API_ENTRYP PFNVGPROJECTIVEMATRIXNDSPROC) (VGboolean enable) ;
+typedef VGUErrorCode (VGU_API_ENTRYP PFNVGUTRANSFORMCLIPLINENDSPROC) (const VGfloat Ain,const VGfloat Bin,const VGfloat Cin,const VGfloat* matrix,const VGboolean inverse,VGfloat* Aout,VGfloat* Bout,VGfloat* Cout);
+
+#endif
+
+#ifdef __cplusplus
+} /* extern "C" */
+#endif
+
+#endif /* _VGEXT_H */
diff --git a/include/VG/vgplatform.h b/include/VG/vgplatform.h
index 71dee68b9d4..aa1829f6c70 100644
--- a/include/VG/vgplatform.h
+++ b/include/VG/vgplatform.h
@@ -1,92 +1,92 @@
-/* $Revision: 6810 $ on $Date:: 2008-10-29 10:31:37 -0400 #$ */
-
-/*------------------------------------------------------------------------
- *
- * VG platform specific header Reference Implementation
- * ----------------------------------------------------
- *
- * Copyright (c) 2008 The Khronos Group Inc.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and /or associated documentation files
- * (the "Materials "), to deal in the Materials without restriction,
- * including without limitation the rights to use, copy, modify, merge,
- * publish, distribute, sublicense, and/or sell copies of the Materials,
- * and to permit persons to whom the Materials are furnished to do so,
- * subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Materials.
- *
- * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR
- * THE USE OR OTHER DEALINGS IN THE MATERIALS.
- *
- *//**
- * \file
- * \brief VG platform specific header
- *//*-------------------------------------------------------------------*/
-
-#ifndef _VGPLATFORM_H
-#define _VGPLATFORM_H
-
-#include <KHR/khrplatform.h>
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-#ifndef VG_API_CALL
-#if defined(OPENVG_STATIC_LIBRARY)
-# define VG_API_CALL
-#else
-# define VG_API_CALL KHRONOS_APICALL
-#endif /* defined OPENVG_STATIC_LIBRARY */
-#endif /* ifndef VG_API_CALL */
-
-#ifndef VGU_API_CALL
-#if defined(OPENVG_STATIC_LIBRARY)
-# define VGU_API_CALL
-#else
-# define VGU_API_CALL KHRONOS_APICALL
-#endif /* defined OPENVG_STATIC_LIBRARY */
-#endif /* ifndef VGU_API_CALL */
-
-
-#ifndef VG_API_ENTRY
-#define VG_API_ENTRY
-#endif
-
-#ifndef VG_API_EXIT
-#define VG_API_EXIT
-#endif
-
-#ifndef VGU_API_ENTRY
-#define VGU_API_ENTRY
-#endif
-
-#ifndef VGU_API_EXIT
-#define VGU_API_EXIT
-#endif
-
-typedef float VGfloat;
-typedef signed char VGbyte;
-typedef unsigned char VGubyte;
-typedef signed short VGshort;
-typedef signed int VGint;
-typedef unsigned int VGuint;
-typedef unsigned int VGbitfield;
-
-#ifndef VG_VGEXT_PROTOTYPES
-#define VG_VGEXT_PROTOTYPES
-#endif
-
-#ifdef __cplusplus
-} /* extern "C" */
-#endif
-
-#endif /* _VGPLATFORM_H */
+/* $Revision: 6810 $ on $Date:: 2008-10-29 07:31:37 -0700 #$ */
+
+/*------------------------------------------------------------------------
+ *
+ * VG platform specific header Reference Implementation
+ * ----------------------------------------------------
+ *
+ * Copyright (c) 2008 The Khronos Group Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and /or associated documentation files
+ * (the "Materials "), to deal in the Materials without restriction,
+ * including without limitation the rights to use, copy, modify, merge,
+ * publish, distribute, sublicense, and/or sell copies of the Materials,
+ * and to permit persons to whom the Materials are furnished to do so,
+ * subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Materials.
+ *
+ * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR
+ * THE USE OR OTHER DEALINGS IN THE MATERIALS.
+ *
+ *//**
+ * \file
+ * \brief VG platform specific header
+ *//*-------------------------------------------------------------------*/
+
+#ifndef _VGPLATFORM_H
+#define _VGPLATFORM_H
+
+#include <KHR/khrplatform.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#ifndef VG_API_CALL
+#if defined(OPENVG_STATIC_LIBRARY)
+# define VG_API_CALL
+#else
+# define VG_API_CALL KHRONOS_APICALL
+#endif /* defined OPENVG_STATIC_LIBRARY */
+#endif /* ifndef VG_API_CALL */
+
+#ifndef VGU_API_CALL
+#if defined(OPENVG_STATIC_LIBRARY)
+# define VGU_API_CALL
+#else
+# define VGU_API_CALL KHRONOS_APICALL
+#endif /* defined OPENVG_STATIC_LIBRARY */
+#endif /* ifndef VGU_API_CALL */
+
+
+#ifndef VG_API_ENTRY
+#define VG_API_ENTRY
+#endif
+
+#ifndef VG_API_EXIT
+#define VG_API_EXIT
+#endif
+
+#ifndef VGU_API_ENTRY
+#define VGU_API_ENTRY
+#endif
+
+#ifndef VGU_API_EXIT
+#define VGU_API_EXIT
+#endif
+
+typedef float VGfloat;
+typedef signed char VGbyte;
+typedef unsigned char VGubyte;
+typedef signed short VGshort;
+typedef signed int VGint;
+typedef unsigned int VGuint;
+typedef unsigned int VGbitfield;
+
+#ifndef VG_VGEXT_PROTOTYPES
+#define VG_VGEXT_PROTOTYPES
+#endif
+
+#ifdef __cplusplus
+} /* extern "C" */
+#endif
+
+#endif /* _VGPLATFORM_H */
diff --git a/include/VG/vgu.h b/include/VG/vgu.h
index 2799684e5e7..da81da938d5 100644
--- a/include/VG/vgu.h
+++ b/include/VG/vgu.h
@@ -1,130 +1,131 @@
-/* $Revision: 6810 $ on $Date:: 2008-10-29 10:31:37 -0400 #$ */
-
-/*------------------------------------------------------------------------
- *
- * VGU 1.0.1 Reference Implementation
- * -------------------------------------
- *
- * Copyright (c) 2008 The Khronos Group Inc.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and /or associated documentation files
- * (the "Materials "), to deal in the Materials without restriction,
- * including without limitation the rights to use, copy, modify, merge,
- * publish, distribute, sublicense, and/or sell copies of the Materials,
- * and to permit persons to whom the Materials are furnished to do so,
- * subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Materials.
- *
- * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR
- * THE USE OR OTHER DEALINGS IN THE MATERIALS.
- *
- *//**
- * \file
- * \brief VGU 1.0.1 API.
- *//*-------------------------------------------------------------------*/
-
-#ifndef _VGU_H
-#define _VGU_H
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-#include <VG/openvg.h>
-
-#define VGU_VERSION_1_0 1
-
-#ifndef VGU_API_CALL
-# error VGU_API_CALL must be defined
-#endif
-
-#ifndef VGU_API_ENTRY
-# error VGU_API_ENTRY must be defined
-#endif
-
-#ifndef VGU_API_EXIT
-# error VGU_API_EXIT must be defined
-#endif
-
-
-typedef enum {
- VGU_NO_ERROR = 0,
- VGU_BAD_HANDLE_ERROR = 0xF000,
- VGU_ILLEGAL_ARGUMENT_ERROR = 0xF001,
- VGU_OUT_OF_MEMORY_ERROR = 0xF002,
- VGU_PATH_CAPABILITY_ERROR = 0xF003,
- VGU_BAD_WARP_ERROR = 0xF004,
-
- VGU_ERROR_CODE_FORCE_SIZE = VG_MAX_ENUM
-} VGUErrorCode;
-
-typedef enum {
- VGU_ARC_OPEN = 0xF100,
- VGU_ARC_CHORD = 0xF101,
- VGU_ARC_PIE = 0xF102,
-
- VGU_ARC_TYPE_FORCE_SIZE = VG_MAX_ENUM
-} VGUArcType;
-
-VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguLine(VGPath path,
- VGfloat x0, VGfloat y0,
- VGfloat x1, VGfloat y1) VGU_API_EXIT;
-
-VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguPolygon(VGPath path,
- const VGfloat * points, VGint count,
- VGboolean closed) VGU_API_EXIT;
-
-VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguRect(VGPath path,
- VGfloat x, VGfloat y,
- VGfloat width, VGfloat height) VGU_API_EXIT;
-
-VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguRoundRect(VGPath path,
- VGfloat x, VGfloat y,
- VGfloat width, VGfloat height,
- VGfloat arcWidth, VGfloat arcHeight) VGU_API_EXIT;
-
-VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguEllipse(VGPath path,
- VGfloat cx, VGfloat cy,
- VGfloat width, VGfloat height) VGU_API_EXIT;
-
-VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguArc(VGPath path,
- VGfloat x, VGfloat y,
- VGfloat width, VGfloat height,
- VGfloat startAngle, VGfloat angleExtent,
- VGUArcType arcType) VGU_API_EXIT;
-
-VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguComputeWarpQuadToSquare(VGfloat sx0, VGfloat sy0,
- VGfloat sx1, VGfloat sy1,
- VGfloat sx2, VGfloat sy2,
- VGfloat sx3, VGfloat sy3,
- VGfloat * matrix) VGU_API_EXIT;
-
-VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguComputeWarpSquareToQuad(VGfloat dx0, VGfloat dy0,
- VGfloat dx1, VGfloat dy1,
- VGfloat dx2, VGfloat dy2,
- VGfloat dx3, VGfloat dy3,
- VGfloat * matrix) VGU_API_EXIT;
-
-VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguComputeWarpQuadToQuad(VGfloat dx0, VGfloat dy0,
- VGfloat dx1, VGfloat dy1,
- VGfloat dx2, VGfloat dy2,
- VGfloat dx3, VGfloat dy3,
- VGfloat sx0, VGfloat sy0,
- VGfloat sx1, VGfloat sy1,
- VGfloat sx2, VGfloat sy2,
- VGfloat sx3, VGfloat sy3,
- VGfloat * matrix) VGU_API_EXIT;
-
-#ifdef __cplusplus
-} /* extern "C" */
-#endif
-
-#endif /* #ifndef _VGU_H */
+/* $Revision: 6810 $ on $Date:: 2008-10-29 07:31:37 -0700 #$ */
+
+/*------------------------------------------------------------------------
+ *
+ * VGU 1.1 Reference Implementation
+ * -------------------------------------
+ *
+ * Copyright (c) 2008 The Khronos Group Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and /or associated documentation files
+ * (the "Materials "), to deal in the Materials without restriction,
+ * including without limitation the rights to use, copy, modify, merge,
+ * publish, distribute, sublicense, and/or sell copies of the Materials,
+ * and to permit persons to whom the Materials are furnished to do so,
+ * subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Materials.
+ *
+ * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR
+ * THE USE OR OTHER DEALINGS IN THE MATERIALS.
+ *
+ *//**
+ * \file
+ * \brief VGU 1.1 API.
+ *//*-------------------------------------------------------------------*/
+
+#ifndef _VGU_H
+#define _VGU_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include <VG/openvg.h>
+
+#define VGU_VERSION_1_0 1
+#define VGU_VERSION_1_1 2
+
+#ifndef VGU_API_CALL
+# error VGU_API_CALL must be defined
+#endif
+
+#ifndef VGU_API_ENTRY
+# error VGU_API_ENTRY must be defined
+#endif
+
+#ifndef VGU_API_EXIT
+# error VGU_API_EXIT must be defined
+#endif
+
+
+typedef enum {
+ VGU_NO_ERROR = 0,
+ VGU_BAD_HANDLE_ERROR = 0xF000,
+ VGU_ILLEGAL_ARGUMENT_ERROR = 0xF001,
+ VGU_OUT_OF_MEMORY_ERROR = 0xF002,
+ VGU_PATH_CAPABILITY_ERROR = 0xF003,
+ VGU_BAD_WARP_ERROR = 0xF004,
+
+ VGU_ERROR_CODE_FORCE_SIZE = VG_MAX_ENUM
+} VGUErrorCode;
+
+typedef enum {
+ VGU_ARC_OPEN = 0xF100,
+ VGU_ARC_CHORD = 0xF101,
+ VGU_ARC_PIE = 0xF102,
+
+ VGU_ARC_TYPE_FORCE_SIZE = VG_MAX_ENUM
+} VGUArcType;
+
+VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguLine(VGPath path,
+ VGfloat x0, VGfloat y0,
+ VGfloat x1, VGfloat y1) VGU_API_EXIT;
+
+VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguPolygon(VGPath path,
+ const VGfloat * points, VGint count,
+ VGboolean closed) VGU_API_EXIT;
+
+VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguRect(VGPath path,
+ VGfloat x, VGfloat y,
+ VGfloat width, VGfloat height) VGU_API_EXIT;
+
+VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguRoundRect(VGPath path,
+ VGfloat x, VGfloat y,
+ VGfloat width, VGfloat height,
+ VGfloat arcWidth, VGfloat arcHeight) VGU_API_EXIT;
+
+VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguEllipse(VGPath path,
+ VGfloat cx, VGfloat cy,
+ VGfloat width, VGfloat height) VGU_API_EXIT;
+
+VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguArc(VGPath path,
+ VGfloat x, VGfloat y,
+ VGfloat width, VGfloat height,
+ VGfloat startAngle, VGfloat angleExtent,
+ VGUArcType arcType) VGU_API_EXIT;
+
+VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguComputeWarpQuadToSquare(VGfloat sx0, VGfloat sy0,
+ VGfloat sx1, VGfloat sy1,
+ VGfloat sx2, VGfloat sy2,
+ VGfloat sx3, VGfloat sy3,
+ VGfloat * matrix) VGU_API_EXIT;
+
+VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguComputeWarpSquareToQuad(VGfloat dx0, VGfloat dy0,
+ VGfloat dx1, VGfloat dy1,
+ VGfloat dx2, VGfloat dy2,
+ VGfloat dx3, VGfloat dy3,
+ VGfloat * matrix) VGU_API_EXIT;
+
+VGU_API_CALL VGUErrorCode VGU_API_ENTRY vguComputeWarpQuadToQuad(VGfloat dx0, VGfloat dy0,
+ VGfloat dx1, VGfloat dy1,
+ VGfloat dx2, VGfloat dy2,
+ VGfloat dx3, VGfloat dy3,
+ VGfloat sx0, VGfloat sy0,
+ VGfloat sx1, VGfloat sy1,
+ VGfloat sx2, VGfloat sy2,
+ VGfloat sx3, VGfloat sy3,
+ VGfloat * matrix) VGU_API_EXIT;
+
+#ifdef __cplusplus
+} /* extern "C" */
+#endif
+
+#endif /* #ifndef _VGU_H */
diff --git a/src/SConscript b/src/SConscript
index c42d9bff2d7..201812c5ac3 100644
--- a/src/SConscript
+++ b/src/SConscript
@@ -1,16 +1,20 @@
Import('*')
-SConscript('mapi/vgapi/SConscript')
-
if env['platform'] == 'windows':
- SConscript('egl/main/SConscript')
+ SConscript('getopt/SConscript')
SConscript('talloc/SConscript')
+else:
+ talloc = 'talloc'
+ Export('talloc')
SConscript('glsl/SConscript')
SConscript('mapi/glapi/SConscript')
SConscript('mesa/SConscript')
+SConscript('mapi/vgapi/SConscript')
+
if env['platform'] != 'embedded':
+ SConscript('egl/main/SConscript')
SConscript('glut/glx/SConscript')
SConscript('gallium/SConscript')
diff --git a/src/egl/Makefile b/src/egl/Makefile
index 5b09e178c63..50f227f07da 100644
--- a/src/egl/Makefile
+++ b/src/egl/Makefile
@@ -3,7 +3,7 @@
TOP = ../..
include $(TOP)/configs/current
-SUBDIRS = main drivers
+SUBDIRS = drivers main
default: subdirs
diff --git a/src/egl/drivers/Makefile.template b/src/egl/drivers/Makefile.template
index 47709e3c59f..76dbe260c6b 100644
--- a/src/egl/drivers/Makefile.template
+++ b/src/egl/drivers/Makefile.template
@@ -2,6 +2,7 @@
#
# Drivers should define
#
+# EGL_BUILTIN, the driver is built-in or external
# EGL_DRIVER, the driver name
# EGL_SOURCES, the driver sources
# EGL_INCLUDES, the include pathes
@@ -12,32 +13,45 @@
#
-EGL_DRIVER_PATH = $(TOP)/$(LIB_DIR)/egl/$(EGL_DRIVER)
+EGL_DRIVER_PATH = $(TOP)/$(LIB_DIR)/egl/$(EGL_DRIVER).so
EGL_OBJECTS = $(EGL_SOURCES:.c=.o)
+# built-in or external
+ifeq ($(EGL_BUILTIN),true)
+EGL_TARGET = lib$(EGL_DRIVER).a
+EGL_INSTALL =
+else
+EGL_TARGET = $(EGL_DRIVER_PATH)
+EGL_INSTALL = install-so
+endif
-default: depend $(EGL_DRIVER_PATH)
+default: depend $(EGL_TARGET)
-$(EGL_DRIVER_PATH): $(EGL_DRIVER)
+$(EGL_DRIVER_PATH): $(EGL_DRIVER).so
@$(INSTALL) -d $(TOP)/$(LIB_DIR)/egl
$(INSTALL) $< $(TOP)/$(LIB_DIR)/egl
-$(EGL_DRIVER): $(EGL_OBJECTS) Makefile $(TOP)/src/egl/drivers/Makefile.template
- @$(MKLIB) -o $(EGL_DRIVER) -noprefix \
+$(EGL_DRIVER).so: $(EGL_OBJECTS) Makefile $(TOP)/src/egl/drivers/Makefile.template
+ @$(MKLIB) -o $(EGL_DRIVER).so -noprefix \
-linker '$(CC)' -ldflags '-L$(TOP)/$(LIB_DIR) $(LDFLAGS)' \
$(MKLIB_OPTIONS) \
$(EGL_OBJECTS) $(EGL_LIBS) -l$(EGL_LIB)
+lib$(EGL_DRIVER).a: $(EGL_OBJECTS) Makefile $(TOP)/src/egl/drivers/Makefile.template
+ @$(MKLIB) -o $(EGL_DRIVER) -static $(EGL_OBJECTS)
+
.c.o:
$(CC) -c $(EGL_INCLUDES) $(CFLAGS) $(EGL_CFLAGS) $< -o $@
-
-install: $(EGL_DRIVER_PATH)
+install-so: $(EGL_DRIVER_PATH)
$(INSTALL) -d $(DESTDIR)$(EGL_DRIVER_INSTALL_DIR)
$(MINSTALL) $(EGL_DRIVER_PATH) $(DESTDIR)$(EGL_DRIVER_INSTALL_DIR)
+install: $(EGL_INSTALL)
+
clean:
- rm -f $(EGL_DRIVER)
+ rm -f $(EGL_DRIVER).so
+ rm -f lib$(EGL_DRIVER).a
rm -f $(EGL_OBJECTS)
rm -f depend depend.bak
diff --git a/src/egl/drivers/dri2/Makefile b/src/egl/drivers/dri2/Makefile
index 8a3c9b6a0aa..553ee8771f8 100644
--- a/src/egl/drivers/dri2/Makefile
+++ b/src/egl/drivers/dri2/Makefile
@@ -3,7 +3,7 @@
TOP = ../../../..
include $(TOP)/configs/current
-EGL_DRIVER = egl_dri2.so
+EGL_DRIVER = egl_dri2
EGL_SOURCES = egl_dri2.c
EGL_INCLUDES = \
@@ -15,6 +15,9 @@ EGL_INCLUDES = \
$(LIBUDEV_CFLAGS) \
$(LIBDRM_CFLAGS)
-EGL_LIBS = $(XCB_DRI2_LIBS) $(LIBUDEV_LIBS) $(LIBDRM_LIBS)
+EGL_LIBS = $(XCB_DRI2_LIBS) $(LIBUDEV_LIBS) $(DLOPEN_LIBS) $(LIBDRM_LIB)
+
+EGL_CFLAGS = -D_EGL_MAIN=_eglBuiltInDriverDRI2
+EGL_BUILTIN = true
include ../Makefile.template
diff --git a/src/egl/drivers/dri2/egl_dri2.c b/src/egl/drivers/dri2/egl_dri2.c
index a83f32b0d1b..6fc1e49e773 100644
--- a/src/egl/drivers/dri2/egl_dri2.c
+++ b/src/egl/drivers/dri2/egl_dri2.c
@@ -47,7 +47,6 @@
#include <libudev.h>
#endif
-#include <glapi/glapi.h>
#include "eglconfig.h"
#include "eglcontext.h"
#include "egldisplay.h"
@@ -63,6 +62,7 @@ struct dri2_egl_driver
{
_EGLDriver base;
+ _EGLProc (*get_proc_address)(const char *procname);
void (*glFlush)(void);
};
@@ -260,8 +260,8 @@ dri2_add_config(_EGLDisplay *disp, const __DRIconfig *dri_config, int id,
base.BindToTextureRGBA = bind_to_texture_rgba;
}
- base.RenderableType = disp->ClientAPIsMask;
- base.Conformant = disp->ClientAPIsMask;
+ base.RenderableType = disp->ClientAPIs;
+ base.Conformant = disp->ClientAPIs;
if (!_eglValidateConfig(&base, EGL_FALSE)) {
_eglLog(_EGL_DEBUG, "DRI2: failed to validate config %d", id);
@@ -752,13 +752,13 @@ dri2_create_screen(_EGLDisplay *disp)
else
api_mask = 1 << __DRI_API_OPENGL;
- disp->ClientAPIsMask = 0;
+ disp->ClientAPIs = 0;
if (api_mask & (1 <<__DRI_API_OPENGL))
- disp->ClientAPIsMask |= EGL_OPENGL_BIT;
+ disp->ClientAPIs |= EGL_OPENGL_BIT;
if (api_mask & (1 <<__DRI_API_GLES))
- disp->ClientAPIsMask |= EGL_OPENGL_ES_BIT;
+ disp->ClientAPIs |= EGL_OPENGL_ES_BIT;
if (api_mask & (1 << __DRI_API_GLES2))
- disp->ClientAPIsMask |= EGL_OPENGL_ES2_BIT;
+ disp->ClientAPIs |= EGL_OPENGL_ES2_BIT;
if (dri2_dpy->dri2->base.version >= 2) {
disp->Extensions.KHR_surfaceless_gles1 = EGL_TRUE;
@@ -775,8 +775,7 @@ dri2_create_screen(_EGLDisplay *disp)
}
static EGLBoolean
-dri2_initialize_x11(_EGLDriver *drv, _EGLDisplay *disp,
- EGLint *major, EGLint *minor)
+dri2_initialize_x11(_EGLDriver *drv, _EGLDisplay *disp)
{
struct dri2_egl_display *dri2_dpy;
@@ -855,8 +854,8 @@ dri2_initialize_x11(_EGLDriver *drv, _EGLDisplay *disp,
disp->Extensions.NOK_texture_from_pixmap = EGL_TRUE;
/* we're supporting EGL 1.4 */
- *major = 1;
- *minor = 4;
+ disp->VersionMajor = 1;
+ disp->VersionMinor = 4;
return EGL_TRUE;
@@ -1415,8 +1414,7 @@ dri2_get_driver_for_fd(int fd)
}
static EGLBoolean
-dri2_initialize_drm(_EGLDriver *drv, _EGLDisplay *disp,
- EGLint *major, EGLint *minor)
+dri2_initialize_drm(_EGLDriver *drv, _EGLDisplay *disp)
{
struct dri2_egl_display *dri2_dpy;
int i;
@@ -1451,8 +1449,8 @@ dri2_initialize_drm(_EGLDriver *drv, _EGLDisplay *disp,
disp->Extensions.KHR_gl_texture_2D_image = EGL_TRUE;
/* we're supporting EGL 1.4 */
- *major = 1;
- *minor = 4;
+ disp->VersionMajor = 1;
+ disp->VersionMinor = 4;
return EGL_TRUE;
@@ -1470,16 +1468,23 @@ dri2_initialize_drm(_EGLDriver *drv, _EGLDisplay *disp,
* Called via eglInitialize(), GLX_drv->API.Initialize().
*/
static EGLBoolean
-dri2_initialize(_EGLDriver *drv, _EGLDisplay *disp,
- EGLint *major, EGLint *minor)
+dri2_initialize(_EGLDriver *drv, _EGLDisplay *disp)
{
+ /* not until swrast_dri is supported */
+ if (disp->Options.UseFallback)
+ return EGL_FALSE;
+
switch (disp->Platform) {
case _EGL_PLATFORM_X11:
- return dri2_initialize_x11(drv, disp, major, minor);
+ if (disp->Options.TestOnly)
+ return EGL_TRUE;
+ return dri2_initialize_x11(drv, disp);
#ifdef HAVE_LIBUDEV
case _EGL_PLATFORM_DRM:
- return dri2_initialize_drm(drv, disp, major, minor);
+ if (disp->Options.TestOnly)
+ return EGL_TRUE;
+ return dri2_initialize_drm(drv, disp);
#endif
default:
@@ -1648,7 +1653,11 @@ dri2_make_current(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *dsurf,
dri2_destroy_surface(drv, disp, old_dsurf);
dri2_destroy_surface(drv, disp, old_rsurf);
if (old_ctx) {
- dri2_dpy->core->unbindContext(dri2_egl_context(old_ctx)->dri_context);
+ /* unbind the old context only when there is no new context bound */
+ if (!ctx) {
+ __DRIcontext *old_cctx = dri2_egl_context(old_ctx)->dri_context;
+ dri2_dpy->core->unbindContext(old_cctx);
+ }
/* no destroy? */
_eglPutContext(old_ctx);
}
@@ -1863,11 +1872,9 @@ dri2_swap_buffers_region(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *draw,
static _EGLProc
dri2_get_proc_address(_EGLDriver *drv, const char *procname)
{
- (void) drv;
-
- /* FIXME: Do we need to support lookup of EGL symbols too? */
+ struct dri2_egl_driver *dri2_drv = dri2_egl_driver(drv);
- return (_EGLProc) _glapi_get_proc_address(procname);
+ return dri2_drv->get_proc_address(procname);
}
static EGLBoolean
@@ -1899,13 +1906,6 @@ dri2_wait_native(_EGLDriver *drv, _EGLDisplay *disp, EGLint engine)
return EGL_TRUE;
}
-static void
-dri2_unload(_EGLDriver *drv)
-{
- struct dri2_egl_driver *dri2_drv = dri2_egl_driver(drv);
- free(dri2_drv);
-}
-
static EGLBoolean
dri2_copy_buffers(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *surf,
EGLNativePixmapType target)
@@ -1979,10 +1979,31 @@ static EGLBoolean
dri2_release_tex_image(_EGLDriver *drv,
_EGLDisplay *disp, _EGLSurface *surf, EGLint buffer)
{
- (void) drv;
- (void) disp;
- (void) surf;
- (void) buffer;
+#if __DRI_TEX_BUFFER_VERSION >= 3
+ struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
+ struct dri2_egl_surface *dri2_surf = dri2_egl_surface(surf);
+ struct dri2_egl_context *dri2_ctx;
+ _EGLContext *ctx;
+ GLint target;
+
+ ctx = _eglGetCurrentContext();
+ dri2_ctx = dri2_egl_context(ctx);
+
+ if (!_eglReleaseTexImage(drv, disp, surf, buffer))
+ return EGL_FALSE;
+
+ switch (dri2_surf->base.TextureTarget) {
+ case EGL_TEXTURE_2D:
+ target = GL_TEXTURE_2D;
+ break;
+ default:
+ assert(0);
+ }
+ if (dri2_dpy->tex_buffer->releaseTexBuffer!=NULL)
+ (*dri2_dpy->tex_buffer->releaseTexBuffer)(dri2_ctx->dri_context,
+ target,
+ dri2_surf->dri_drawable);
+#endif
return EGL_TRUE;
}
@@ -2312,12 +2333,51 @@ dri2_export_drm_image_mesa(_EGLDriver *drv, _EGLDisplay *disp, _EGLImage *img,
return EGL_TRUE;
}
+static void
+dri2_unload(_EGLDriver *drv)
+{
+ struct dri2_egl_driver *dri2_drv = dri2_egl_driver(drv);
+ free(dri2_drv);
+}
+
+static EGLBoolean
+dri2_load(_EGLDriver *drv)
+{
+ struct dri2_egl_driver *dri2_drv = dri2_egl_driver(drv);
+ void *handle;
+
+ handle = dlopen(NULL, RTLD_LAZY | RTLD_GLOBAL);
+ if (handle) {
+ dri2_drv->get_proc_address = (_EGLProc (*)(const char *))
+ dlsym(handle, "_glapi_get_proc_address");
+ /* no need to keep a reference */
+ dlclose(handle);
+ }
+
+ /*
+ * If glapi is not available, loading DRI drivers will fail. Ideally, we
+ * should load one of libGL, libGLESv1_CM, or libGLESv2 and go on. But if
+ * the app has loaded another one of them with RTLD_LOCAL, there may be
+ * unexpected behaviors later because there will be two copies of glapi
+ * (with global variables of the same names!) in the memory.
+ */
+ if (!dri2_drv->get_proc_address) {
+ _eglLog(_EGL_WARNING, "DRI2: failed to find _glapi_get_proc_address");
+ return EGL_FALSE;
+ }
+
+ dri2_drv->glFlush = (void (*)(void))
+ dri2_drv->get_proc_address("glFlush");
+
+ return EGL_TRUE;
+}
+
/**
* This is the main entrypoint into the driver, called by libEGL.
* Create a new _EGLDriver object and init its dispatch table.
*/
_EGLDriver *
-_eglMain(const char *args)
+_EGL_MAIN(const char *args)
{
struct dri2_egl_driver *dri2_drv;
@@ -2328,6 +2388,10 @@ _eglMain(const char *args)
return NULL;
memset(dri2_drv, 0, sizeof *dri2_drv);
+
+ if (!dri2_load(&dri2_drv->base))
+ return NULL;
+
_eglInitDriverFallbacks(&dri2_drv->base);
dri2_drv->base.API.Initialize = dri2_initialize;
dri2_drv->base.API.Terminate = dri2_terminate;
@@ -2353,8 +2417,5 @@ _eglMain(const char *args)
dri2_drv->base.Name = "DRI2";
dri2_drv->base.Unload = dri2_unload;
- dri2_drv->glFlush =
- (void (*)(void)) dri2_get_proc_address(&dri2_drv->base, "glFlush");
-
return &dri2_drv->base;
}
diff --git a/src/egl/drivers/glx/Makefile b/src/egl/drivers/glx/Makefile
index d976b91a74e..a1e6b731fe9 100644
--- a/src/egl/drivers/glx/Makefile
+++ b/src/egl/drivers/glx/Makefile
@@ -3,7 +3,7 @@
TOP = ../../../..
include $(TOP)/configs/current
-EGL_DRIVER = egl_glx.so
+EGL_DRIVER = egl_glx
EGL_SOURCES = egl_glx.c
EGL_INCLUDES = \
@@ -11,6 +11,9 @@ EGL_INCLUDES = \
-I$(TOP)/src/egl/main
EGL_CFLAGS = $(X11_CFLAGS)
-EGL_LIBS = $(X11_LIBS) -lGL
+EGL_LIBS = $(X11_LIBS) $(DLOPEN_LIBS)
+
+EGL_CFLAGS += -D_EGL_MAIN=_eglBuiltInDriverGLX
+EGL_BUILTIN = true
include ../Makefile.template
diff --git a/src/egl/drivers/glx/egl_glx.c b/src/egl/drivers/glx/egl_glx.c
index 8ec7c48c50e..c3c11c7b6eb 100644
--- a/src/egl/drivers/glx/egl_glx.c
+++ b/src/egl/drivers/glx/egl_glx.c
@@ -36,8 +36,8 @@
#include <stdlib.h>
#include <string.h>
#include <X11/Xlib.h>
-#include <GL/glx.h>
-#include <EGL/egl.h>
+#include <dlfcn.h>
+#include "GL/glx.h"
#include "eglconfig.h"
#include "eglcontext.h"
@@ -54,10 +54,66 @@
#error "GL/glx.h must be equal to or greater than GLX 1.4"
#endif
+/* GLX 1.0 */
+typedef GLXContext (*GLXCREATECONTEXTPROC)( Display *dpy, XVisualInfo *vis, GLXContext shareList, Bool direct );
+typedef void (*GLXDESTROYCONTEXTPROC)( Display *dpy, GLXContext ctx );
+typedef Bool (*GLXMAKECURRENTPROC)( Display *dpy, GLXDrawable drawable, GLXContext ctx);
+typedef void (*GLXSWAPBUFFERSPROC)( Display *dpy, GLXDrawable drawable );
+typedef GLXPixmap (*GLXCREATEGLXPIXMAPPROC)( Display *dpy, XVisualInfo *visual, Pixmap pixmap );
+typedef void (*GLXDESTROYGLXPIXMAPPROC)( Display *dpy, GLXPixmap pixmap );
+typedef Bool (*GLXQUERYVERSIONPROC)( Display *dpy, int *maj, int *min );
+typedef int (*GLXGETCONFIGPROC)( Display *dpy, XVisualInfo *visual, int attrib, int *value );
+typedef void (*GLXWAITGLPROC)( void );
+typedef void (*GLXWAITXPROC)( void );
+
+/* GLX 1.1 */
+typedef const char *(*GLXQUERYEXTENSIONSSTRINGPROC)( Display *dpy, int screen );
+typedef const char *(*GLXQUERYSERVERSTRINGPROC)( Display *dpy, int screen, int name );
+typedef const char *(*GLXGETCLIENTSTRINGPROC)( Display *dpy, int name );
+
/** subclass of _EGLDriver */
struct GLX_egl_driver
{
_EGLDriver Base; /**< base class */
+
+ void *handle;
+
+ /* GLX 1.0 */
+ GLXCREATECONTEXTPROC glXCreateContext;
+ GLXDESTROYCONTEXTPROC glXDestroyContext;
+ GLXMAKECURRENTPROC glXMakeCurrent;
+ GLXSWAPBUFFERSPROC glXSwapBuffers;
+ GLXCREATEGLXPIXMAPPROC glXCreateGLXPixmap;
+ GLXDESTROYGLXPIXMAPPROC glXDestroyGLXPixmap;
+ GLXQUERYVERSIONPROC glXQueryVersion;
+ GLXGETCONFIGPROC glXGetConfig;
+ GLXWAITGLPROC glXWaitGL;
+ GLXWAITXPROC glXWaitX;
+
+ /* GLX 1.1 */
+ GLXQUERYEXTENSIONSSTRINGPROC glXQueryExtensionsString;
+ GLXQUERYSERVERSTRINGPROC glXQueryServerString;
+ GLXGETCLIENTSTRINGPROC glXGetClientString;
+
+ /* GLX 1.3 or (GLX_SGI_make_current_read and GLX_SGIX_fbconfig) */
+ PFNGLXGETFBCONFIGSPROC glXGetFBConfigs;
+ PFNGLXGETFBCONFIGATTRIBPROC glXGetFBConfigAttrib;
+ PFNGLXGETVISUALFROMFBCONFIGPROC glXGetVisualFromFBConfig;
+ PFNGLXCREATEWINDOWPROC glXCreateWindow;
+ PFNGLXDESTROYWINDOWPROC glXDestroyWindow;
+ PFNGLXCREATEPIXMAPPROC glXCreatePixmap;
+ PFNGLXDESTROYPIXMAPPROC glXDestroyPixmap;
+ PFNGLXCREATEPBUFFERPROC glXCreatePbuffer;
+ PFNGLXDESTROYPBUFFERPROC glXDestroyPbuffer;
+ PFNGLXCREATENEWCONTEXTPROC glXCreateNewContext;
+ PFNGLXMAKECONTEXTCURRENTPROC glXMakeContextCurrent;
+
+ /* GLX 1.4 or GLX_ARB_get_proc_address */
+ PFNGLXGETPROCADDRESSPROC glXGetProcAddress;
+
+ /* GLX_SGIX_pbuffer */
+ PFNGLXCREATEGLXPBUFFERSGIXPROC glXCreateGLXPbufferSGIX;
+ PFNGLXDESTROYGLXPBUFFERSGIXPROC glXDestroyGLXPbufferSGIX;
};
@@ -76,14 +132,9 @@ struct GLX_egl_display
EGLBoolean have_fbconfig;
EGLBoolean have_pbuffer;
- /* GLX_SGIX_pbuffer */
- PFNGLXCREATEGLXPBUFFERSGIXPROC glXCreateGLXPbufferSGIX;
- PFNGLXDESTROYGLXPBUFFERSGIXPROC glXDestroyGLXPbufferSGIX;
-
/* workaround quirks of different GLX implementations */
EGLBoolean single_buffered_quirk;
EGLBoolean glx_window_quirk;
-
};
@@ -168,19 +219,21 @@ static const struct {
static EGLBoolean
-convert_fbconfig(Display *dpy, GLXFBConfig fbconfig,
+convert_fbconfig(struct GLX_egl_driver *GLX_drv,
+ struct GLX_egl_display *GLX_dpy, GLXFBConfig fbconfig,
struct GLX_egl_config *GLX_conf)
{
+ Display *dpy = GLX_dpy->dpy;
int err, attr, val;
unsigned i;
/* must have rgba bit */
- err = glXGetFBConfigAttrib(dpy, fbconfig, GLX_RENDER_TYPE, &val);
+ err = GLX_drv->glXGetFBConfigAttrib(dpy, fbconfig, GLX_RENDER_TYPE, &val);
if (err || !(val & GLX_RGBA_BIT))
return EGL_FALSE;
/* must know whether it is double-buffered */
- err = glXGetFBConfigAttrib(dpy, fbconfig, GLX_DOUBLEBUFFER, &val);
+ err = GLX_drv->glXGetFBConfigAttrib(dpy, fbconfig, GLX_DOUBLEBUFFER, &val);
if (err)
return EGL_FALSE;
GLX_conf->double_buffered = val;
@@ -196,7 +249,7 @@ convert_fbconfig(Display *dpy, GLXFBConfig fbconfig,
if (!egl_attr)
continue;
- err = glXGetFBConfigAttrib(dpy, fbconfig, attr, &val);
+ err = GLX_drv->glXGetFBConfigAttrib(dpy, fbconfig, attr, &val);
if (err) {
if (err == GLX_BAD_ATTRIBUTE) {
err = 0;
@@ -303,21 +356,23 @@ static const struct {
};
static EGLBoolean
-convert_visual(Display *dpy, XVisualInfo *vinfo,
+convert_visual(struct GLX_egl_driver *GLX_drv,
+ struct GLX_egl_display *GLX_dpy, XVisualInfo *vinfo,
struct GLX_egl_config *GLX_conf)
{
+ Display *dpy = GLX_dpy->dpy;
int err, attr, val;
unsigned i;
/* the visual must support OpenGL and RGBA buffer */
- err = glXGetConfig(dpy, vinfo, GLX_USE_GL, &val);
+ err = GLX_drv->glXGetConfig(dpy, vinfo, GLX_USE_GL, &val);
if (!err && val)
- err = glXGetConfig(dpy, vinfo, GLX_RGBA, &val);
+ err = GLX_drv->glXGetConfig(dpy, vinfo, GLX_RGBA, &val);
if (err || !val)
return EGL_FALSE;
/* must know whether it is double-buffered */
- err = glXGetConfig(dpy, vinfo, GLX_DOUBLEBUFFER, &val);
+ err = GLX_drv->glXGetConfig(dpy, vinfo, GLX_DOUBLEBUFFER, &val);
if (err)
return EGL_FALSE;
GLX_conf->double_buffered = val;
@@ -341,7 +396,7 @@ convert_visual(Display *dpy, XVisualInfo *vinfo,
if (!egl_attr)
continue;
- err = glXGetConfig(dpy, vinfo, attr, &val);
+ err = GLX_drv->glXGetConfig(dpy, vinfo, attr, &val);
if (err) {
if (err == GLX_BAD_ATTRIBUTE) {
err = 0;
@@ -406,14 +461,16 @@ fix_config(struct GLX_egl_display *GLX_dpy, struct GLX_egl_config *GLX_conf)
static EGLBoolean
-create_configs(_EGLDisplay *dpy, struct GLX_egl_display *GLX_dpy,
- EGLint screen)
+create_configs(_EGLDriver *drv, _EGLDisplay *dpy, EGLint screen)
{
+ struct GLX_egl_driver *GLX_drv = GLX_egl_driver(drv);
+ struct GLX_egl_display *GLX_dpy = GLX_egl_display(dpy);
EGLint num_configs = 0, i;
EGLint id = 1;
if (GLX_dpy->have_fbconfig) {
- GLX_dpy->fbconfigs = glXGetFBConfigs(GLX_dpy->dpy, screen, &num_configs);
+ GLX_dpy->fbconfigs =
+ GLX_drv->glXGetFBConfigs(GLX_dpy->dpy, screen, &num_configs);
}
else {
XVisualInfo vinfo_template;
@@ -434,10 +491,14 @@ create_configs(_EGLDisplay *dpy, struct GLX_egl_display *GLX_dpy,
memset(&template, 0, sizeof(template));
_eglInitConfig(&template.Base, dpy, id);
- if (GLX_dpy->have_fbconfig)
- ok = convert_fbconfig(GLX_dpy->dpy, GLX_dpy->fbconfigs[i], &template);
- else
- ok = convert_visual(GLX_dpy->dpy, &GLX_dpy->visuals[i], &template);
+ if (GLX_dpy->have_fbconfig) {
+ ok = convert_fbconfig(GLX_drv, GLX_dpy,
+ GLX_dpy->fbconfigs[i], &template);
+ }
+ else {
+ ok = convert_visual(GLX_drv, GLX_dpy,
+ &GLX_dpy->visuals[i], &template);
+ }
if (!ok)
continue;
@@ -462,13 +523,12 @@ create_configs(_EGLDisplay *dpy, struct GLX_egl_display *GLX_dpy,
static void
-check_extensions(struct GLX_egl_display *GLX_dpy, EGLint screen)
+check_extensions(struct GLX_egl_driver *GLX_drv,
+ struct GLX_egl_display *GLX_dpy, EGLint screen)
{
GLX_dpy->extensions =
- glXQueryExtensionsString(GLX_dpy->dpy, screen);
+ GLX_drv->glXQueryExtensionsString(GLX_dpy->dpy, screen);
if (GLX_dpy->extensions) {
- /* glXGetProcAddress is assumed */
-
if (strstr(GLX_dpy->extensions, "GLX_SGI_make_current_read")) {
/* GLX 1.3 entry points are used */
GLX_dpy->have_make_current_read = EGL_TRUE;
@@ -480,13 +540,8 @@ check_extensions(struct GLX_egl_display *GLX_dpy, EGLint screen)
}
if (strstr(GLX_dpy->extensions, "GLX_SGIX_pbuffer")) {
- GLX_dpy->glXCreateGLXPbufferSGIX = (PFNGLXCREATEGLXPBUFFERSGIXPROC)
- glXGetProcAddress((const GLubyte *) "glXCreateGLXPbufferSGIX");
- GLX_dpy->glXDestroyGLXPbufferSGIX = (PFNGLXDESTROYGLXPBUFFERSGIXPROC)
- glXGetProcAddress((const GLubyte *) "glXDestroyGLXPbufferSGIX");
-
- if (GLX_dpy->glXCreateGLXPbufferSGIX &&
- GLX_dpy->glXDestroyGLXPbufferSGIX &&
+ if (GLX_drv->glXCreateGLXPbufferSGIX &&
+ GLX_drv->glXDestroyGLXPbufferSGIX &&
GLX_dpy->have_fbconfig)
GLX_dpy->have_pbuffer = EGL_TRUE;
}
@@ -502,16 +557,17 @@ check_extensions(struct GLX_egl_display *GLX_dpy, EGLint screen)
static void
-check_quirks(struct GLX_egl_display *GLX_dpy, EGLint screen)
+check_quirks(struct GLX_egl_driver *GLX_drv,
+ struct GLX_egl_display *GLX_dpy, EGLint screen)
{
const char *vendor;
GLX_dpy->single_buffered_quirk = EGL_TRUE;
GLX_dpy->glx_window_quirk = EGL_TRUE;
- vendor = glXGetClientString(GLX_dpy->dpy, GLX_VENDOR);
+ vendor = GLX_drv->glXGetClientString(GLX_dpy->dpy, GLX_VENDOR);
if (vendor && strstr(vendor, "NVIDIA")) {
- vendor = glXQueryServerString(GLX_dpy->dpy, screen, GLX_VENDOR);
+ vendor = GLX_drv->glXQueryServerString(GLX_dpy->dpy, screen, GLX_VENDOR);
if (vendor && strstr(vendor, "NVIDIA")) {
_eglLog(_EGL_DEBUG, "disable quirks");
GLX_dpy->single_buffered_quirk = EGL_FALSE;
@@ -525,16 +581,21 @@ check_quirks(struct GLX_egl_display *GLX_dpy, EGLint screen)
* Called via eglInitialize(), GLX_drv->API.Initialize().
*/
static EGLBoolean
-GLX_eglInitialize(_EGLDriver *drv, _EGLDisplay *disp,
- EGLint *major, EGLint *minor)
+GLX_eglInitialize(_EGLDriver *drv, _EGLDisplay *disp)
{
+ struct GLX_egl_driver *GLX_drv = GLX_egl_driver(drv);
struct GLX_egl_display *GLX_dpy;
- (void) drv;
-
if (disp->Platform != _EGL_PLATFORM_X11)
return EGL_FALSE;
+ /* this is a fallback driver */
+ if (!disp->Options.UseFallback)
+ return EGL_FALSE;
+
+ if (disp->Options.TestOnly)
+ return EGL_TRUE;
+
GLX_dpy = CALLOC_STRUCT(GLX_egl_display);
if (!GLX_dpy)
return _eglError(EGL_BAD_ALLOC, "eglInitialize");
@@ -549,7 +610,8 @@ GLX_eglInitialize(_EGLDriver *drv, _EGLDisplay *disp,
}
}
- if (!glXQueryVersion(GLX_dpy->dpy, &GLX_dpy->glx_maj, &GLX_dpy->glx_min)) {
+ if (!GLX_drv->glXQueryVersion(GLX_dpy->dpy,
+ &GLX_dpy->glx_maj, &GLX_dpy->glx_min)) {
_eglLog(_EGL_WARNING, "GLX: glXQueryVersion failed");
if (!disp->PlatformDisplay)
XCloseDisplay(GLX_dpy->dpy);
@@ -557,10 +619,13 @@ GLX_eglInitialize(_EGLDriver *drv, _EGLDisplay *disp,
return EGL_FALSE;
}
- check_extensions(GLX_dpy, DefaultScreen(GLX_dpy->dpy));
- check_quirks(GLX_dpy, DefaultScreen(GLX_dpy->dpy));
+ disp->DriverData = (void *) GLX_dpy;
+ disp->ClientAPIs = EGL_OPENGL_BIT;
+
+ check_extensions(GLX_drv, GLX_dpy, DefaultScreen(GLX_dpy->dpy));
+ check_quirks(GLX_drv, GLX_dpy, DefaultScreen(GLX_dpy->dpy));
- create_configs(disp, GLX_dpy, DefaultScreen(GLX_dpy->dpy));
+ create_configs(drv, disp, DefaultScreen(GLX_dpy->dpy));
if (!_eglGetArraySize(disp->Configs)) {
_eglLog(_EGL_WARNING, "GLX: failed to create any config");
if (!disp->PlatformDisplay)
@@ -569,16 +634,14 @@ GLX_eglInitialize(_EGLDriver *drv, _EGLDisplay *disp,
return EGL_FALSE;
}
- disp->DriverData = (void *) GLX_dpy;
- disp->ClientAPIsMask = EGL_OPENGL_BIT;
-
/* we're supporting EGL 1.4 */
- *major = 1;
- *minor = 4;
+ disp->VersionMajor = 1;
+ disp->VersionMinor = 4;
return EGL_TRUE;
}
+
/**
* Called via eglTerminate(), drv->API.Terminate().
*/
@@ -612,12 +675,11 @@ static _EGLContext *
GLX_eglCreateContext(_EGLDriver *drv, _EGLDisplay *disp, _EGLConfig *conf,
_EGLContext *share_list, const EGLint *attrib_list)
{
+ struct GLX_egl_driver *GLX_drv = GLX_egl_driver(drv);
struct GLX_egl_context *GLX_ctx = CALLOC_STRUCT(GLX_egl_context);
struct GLX_egl_display *GLX_dpy = GLX_egl_display(disp);
struct GLX_egl_context *GLX_ctx_shared = GLX_egl_context(share_list);
- (void) drv;
-
if (!GLX_ctx) {
_eglError(EGL_BAD_ALLOC, "eglCreateContext");
return NULL;
@@ -628,19 +690,19 @@ GLX_eglCreateContext(_EGLDriver *drv, _EGLDisplay *disp, _EGLConfig *conf,
return NULL;
}
- if (GLX_dpy->have_fbconfig)
- GLX_ctx->context =
- glXCreateNewContext(GLX_dpy->dpy,
- GLX_dpy->fbconfigs[GLX_egl_config_index(conf)],
- GLX_RGBA_TYPE,
- GLX_ctx_shared ? GLX_ctx_shared->context : NULL,
- GL_TRUE);
- else
- GLX_ctx->context =
- glXCreateContext(GLX_dpy->dpy,
- &GLX_dpy->visuals[GLX_egl_config_index(conf)],
- GLX_ctx_shared ? GLX_ctx_shared->context : NULL,
- GL_TRUE);
+ if (GLX_dpy->have_fbconfig) {
+ GLX_ctx->context = GLX_drv->glXCreateNewContext(GLX_dpy->dpy,
+ GLX_dpy->fbconfigs[GLX_egl_config_index(conf)],
+ GLX_RGBA_TYPE,
+ GLX_ctx_shared ? GLX_ctx_shared->context : NULL,
+ GL_TRUE);
+ }
+ else {
+ GLX_ctx->context = GLX_drv->glXCreateContext(GLX_dpy->dpy,
+ &GLX_dpy->visuals[GLX_egl_config_index(conf)],
+ GLX_ctx_shared ? GLX_ctx_shared->context : NULL,
+ GL_TRUE);
+ }
if (!GLX_ctx->context) {
free(GLX_ctx);
return NULL;
@@ -673,6 +735,7 @@ static EGLBoolean
GLX_eglMakeCurrent(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *dsurf,
_EGLSurface *rsurf, _EGLContext *ctx)
{
+ struct GLX_egl_driver *GLX_drv = GLX_egl_driver(drv);
struct GLX_egl_display *GLX_dpy = GLX_egl_display(disp);
struct GLX_egl_surface *GLX_dsurf = GLX_egl_surface(dsurf);
struct GLX_egl_surface *GLX_rsurf = GLX_egl_surface(rsurf);
@@ -683,8 +746,6 @@ GLX_eglMakeCurrent(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *dsurf,
GLXContext cctx;
EGLBoolean ret = EGL_FALSE;
- (void) drv;
-
/* make new bindings */
if (!_eglBindContext(ctx, dsurf, rsurf, &old_ctx, &old_dsurf, &old_rsurf))
return EGL_FALSE;
@@ -694,9 +755,9 @@ GLX_eglMakeCurrent(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *dsurf,
cctx = (GLX_ctx) ? GLX_ctx->context : NULL;
if (GLX_dpy->have_make_current_read)
- ret = glXMakeContextCurrent(GLX_dpy->dpy, ddraw, rdraw, cctx);
+ ret = GLX_drv->glXMakeContextCurrent(GLX_dpy->dpy, ddraw, rdraw, cctx);
else if (ddraw == rdraw)
- ret = glXMakeCurrent(GLX_dpy->dpy, ddraw, cctx);
+ ret = GLX_drv->glXMakeCurrent(GLX_dpy->dpy, ddraw, cctx);
if (ret) {
if (_eglPutSurface(old_dsurf))
@@ -747,12 +808,11 @@ GLX_eglCreateWindowSurface(_EGLDriver *drv, _EGLDisplay *disp,
_EGLConfig *conf, EGLNativeWindowType window,
const EGLint *attrib_list)
{
+ struct GLX_egl_driver *GLX_drv = GLX_egl_driver(drv);
struct GLX_egl_display *GLX_dpy = GLX_egl_display(disp);
struct GLX_egl_surface *GLX_surf;
uint width, height;
- (void) drv;
-
GLX_surf = CALLOC_STRUCT(GLX_egl_surface);
if (!GLX_surf) {
_eglError(EGL_BAD_ALLOC, "eglCreateWindowSurface");
@@ -767,13 +827,14 @@ GLX_eglCreateWindowSurface(_EGLDriver *drv, _EGLDisplay *disp,
GLX_surf->drawable = window;
- if (GLX_dpy->have_1_3 && !GLX_dpy->glx_window_quirk)
- GLX_surf->glx_drawable =
- glXCreateWindow(GLX_dpy->dpy,
- GLX_dpy->fbconfigs[GLX_egl_config_index(conf)],
- GLX_surf->drawable, NULL);
- else
+ if (GLX_dpy->have_1_3 && !GLX_dpy->glx_window_quirk) {
+ GLX_surf->glx_drawable = GLX_drv->glXCreateWindow(GLX_dpy->dpy,
+ GLX_dpy->fbconfigs[GLX_egl_config_index(conf)],
+ GLX_surf->drawable, NULL);
+ }
+ else {
GLX_surf->glx_drawable = GLX_surf->drawable;
+ }
if (!GLX_surf->glx_drawable) {
free(GLX_surf);
@@ -781,7 +842,7 @@ GLX_eglCreateWindowSurface(_EGLDriver *drv, _EGLDisplay *disp,
}
if (GLX_dpy->have_1_3 && !GLX_dpy->glx_window_quirk)
- GLX_surf->destroy = glXDestroyWindow;
+ GLX_surf->destroy = GLX_drv->glXDestroyWindow;
get_drawable_size(GLX_dpy->dpy, window, &width, &height);
GLX_surf->Base.Width = width;
@@ -795,12 +856,11 @@ GLX_eglCreatePixmapSurface(_EGLDriver *drv, _EGLDisplay *disp,
_EGLConfig *conf, EGLNativePixmapType pixmap,
const EGLint *attrib_list)
{
+ struct GLX_egl_driver *GLX_drv = GLX_egl_driver(drv);
struct GLX_egl_display *GLX_dpy = GLX_egl_display(disp);
struct GLX_egl_surface *GLX_surf;
uint width, height;
- (void) drv;
-
GLX_surf = CALLOC_STRUCT(GLX_egl_surface);
if (!GLX_surf) {
_eglError(EGL_BAD_ALLOC, "eglCreatePixmapSurface");
@@ -816,25 +876,25 @@ GLX_eglCreatePixmapSurface(_EGLDriver *drv, _EGLDisplay *disp,
GLX_surf->drawable = pixmap;
if (GLX_dpy->have_1_3) {
- GLX_surf->glx_drawable =
- glXCreatePixmap(GLX_dpy->dpy,
- GLX_dpy->fbconfigs[GLX_egl_config_index(conf)],
- GLX_surf->drawable, NULL);
+ GLX_surf->glx_drawable = GLX_drv->glXCreatePixmap(GLX_dpy->dpy,
+ GLX_dpy->fbconfigs[GLX_egl_config_index(conf)],
+ GLX_surf->drawable, NULL);
}
else if (GLX_dpy->have_fbconfig) {
GLXFBConfig fbconfig = GLX_dpy->fbconfigs[GLX_egl_config_index(conf)];
- XVisualInfo *vinfo = glXGetVisualFromFBConfig(GLX_dpy->dpy, fbconfig);
+ XVisualInfo *vinfo;
+
+ vinfo = GLX_drv->glXGetVisualFromFBConfig(GLX_dpy->dpy, fbconfig);
if (vinfo) {
- GLX_surf->glx_drawable =
- glXCreateGLXPixmap(GLX_dpy->dpy, vinfo, GLX_surf->drawable);
+ GLX_surf->glx_drawable = GLX_drv->glXCreateGLXPixmap(GLX_dpy->dpy,
+ vinfo, GLX_surf->drawable);
XFree(vinfo);
}
}
else {
- GLX_surf->glx_drawable =
- glXCreateGLXPixmap(GLX_dpy->dpy,
- &GLX_dpy->visuals[GLX_egl_config_index(conf)],
- GLX_surf->drawable);
+ GLX_surf->glx_drawable = GLX_drv->glXCreateGLXPixmap(GLX_dpy->dpy,
+ &GLX_dpy->visuals[GLX_egl_config_index(conf)],
+ GLX_surf->drawable);
}
if (!GLX_surf->glx_drawable) {
@@ -843,7 +903,7 @@ GLX_eglCreatePixmapSurface(_EGLDriver *drv, _EGLDisplay *disp,
}
GLX_surf->destroy = (GLX_dpy->have_1_3) ?
- glXDestroyPixmap : glXDestroyGLXPixmap;
+ GLX_drv->glXDestroyPixmap : GLX_drv->glXDestroyGLXPixmap;
get_drawable_size(GLX_dpy->dpy, pixmap, &width, &height);
GLX_surf->Base.Width = width;
@@ -856,13 +916,12 @@ static _EGLSurface *
GLX_eglCreatePbufferSurface(_EGLDriver *drv, _EGLDisplay *disp,
_EGLConfig *conf, const EGLint *attrib_list)
{
+ struct GLX_egl_driver *GLX_drv = GLX_egl_driver(drv);
struct GLX_egl_display *GLX_dpy = GLX_egl_display(disp);
struct GLX_egl_surface *GLX_surf;
int attribs[5];
int i;
- (void) drv;
-
GLX_surf = CALLOC_STRUCT(GLX_egl_surface);
if (!GLX_surf) {
_eglError(EGL_BAD_ALLOC, "eglCreatePbufferSurface");
@@ -892,14 +951,11 @@ GLX_eglCreatePbufferSurface(_EGLDriver *drv, _EGLDisplay *disp,
}
attribs[i] = None;
- GLX_surf->glx_drawable =
- glXCreatePbuffer(GLX_dpy->dpy,
- GLX_dpy->fbconfigs[GLX_egl_config_index(conf)],
- attribs);
+ GLX_surf->glx_drawable = GLX_drv->glXCreatePbuffer(GLX_dpy->dpy,
+ GLX_dpy->fbconfigs[GLX_egl_config_index(conf)], attribs);
}
else if (GLX_dpy->have_pbuffer) {
- GLX_surf->glx_drawable = GLX_dpy->glXCreateGLXPbufferSGIX(
- GLX_dpy->dpy,
+ GLX_surf->glx_drawable = GLX_drv->glXCreateGLXPbufferSGIX(GLX_dpy->dpy,
GLX_dpy->fbconfigs[GLX_egl_config_index(conf)],
GLX_surf->Base.Width,
GLX_surf->Base.Height,
@@ -912,7 +968,7 @@ GLX_eglCreatePbufferSurface(_EGLDriver *drv, _EGLDisplay *disp,
}
GLX_surf->destroy = (GLX_dpy->have_1_3) ?
- glXDestroyPbuffer : GLX_dpy->glXDestroyGLXPbufferSGIX;
+ GLX_drv->glXDestroyPbuffer : GLX_drv->glXDestroyGLXPbufferSGIX;
return &GLX_surf->Base;
}
@@ -933,12 +989,11 @@ GLX_eglDestroySurface(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *surf)
static EGLBoolean
GLX_eglSwapBuffers(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *draw)
{
+ struct GLX_egl_driver *GLX_drv = GLX_egl_driver(drv);
struct GLX_egl_display *GLX_dpy = GLX_egl_display(disp);
struct GLX_egl_surface *GLX_surf = GLX_egl_surface(draw);
- (void) drv;
-
- glXSwapBuffers(GLX_dpy->dpy, GLX_surf->glx_drawable);
+ GLX_drv->glXSwapBuffers(GLX_dpy->dpy, GLX_surf->glx_drawable);
return EGL_TRUE;
}
@@ -949,31 +1004,33 @@ GLX_eglSwapBuffers(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *draw)
static _EGLProc
GLX_eglGetProcAddress(_EGLDriver *drv, const char *procname)
{
- (void) drv;
+ struct GLX_egl_driver *GLX_drv = GLX_egl_driver(drv);
- return (_EGLProc) glXGetProcAddress((const GLubyte *) procname);
+ return (_EGLProc) GLX_drv->glXGetProcAddress((const GLubyte *) procname);
}
static EGLBoolean
GLX_eglWaitClient(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx)
{
- (void) drv;
+ struct GLX_egl_driver *GLX_drv = GLX_egl_driver(drv);
+
(void) dpy;
(void) ctx;
- glXWaitGL();
+ GLX_drv->glXWaitGL();
return EGL_TRUE;
}
static EGLBoolean
GLX_eglWaitNative(_EGLDriver *drv, _EGLDisplay *dpy, EGLint engine)
{
- (void) drv;
+ struct GLX_egl_driver *GLX_drv = GLX_egl_driver(drv);
+
(void) dpy;
if (engine != EGL_CORE_NATIVE_ENGINE)
return _eglError(EGL_BAD_PARAMETER, "eglWaitNative");
- glXWaitX();
+ GLX_drv->glXWaitX();
return EGL_TRUE;
}
@@ -981,16 +1038,90 @@ static void
GLX_Unload(_EGLDriver *drv)
{
struct GLX_egl_driver *GLX_drv = GLX_egl_driver(drv);
+
+ if (GLX_drv->handle)
+ dlclose(GLX_drv->handle);
free(GLX_drv);
}
+static EGLBoolean
+GLX_Load(_EGLDriver *drv)
+{
+ struct GLX_egl_driver *GLX_drv = GLX_egl_driver(drv);
+ void *handle;
+
+ handle = dlopen("libGL.so", RTLD_LAZY | RTLD_LOCAL);
+ if (!handle)
+ goto fail;
+
+ GLX_drv->glXGetProcAddress = dlsym(handle, "glXGetProcAddress");
+ if (!GLX_drv->glXGetProcAddress)
+ GLX_drv->glXGetProcAddress = dlsym(handle, "glXGetProcAddressARB");
+ if (!GLX_drv->glXGetProcAddress)
+ goto fail;
+
+#define GET_PROC(proc_type, proc_name, check) \
+ do { \
+ GLX_drv->proc_name = (proc_type) \
+ GLX_drv->glXGetProcAddress((const GLubyte *) #proc_name); \
+ if (check && !GLX_drv->proc_name) goto fail; \
+ } while (0)
+
+ /* GLX 1.0 */
+ GET_PROC(GLXCREATECONTEXTPROC, glXCreateContext, EGL_TRUE);
+ GET_PROC(GLXDESTROYCONTEXTPROC, glXDestroyContext, EGL_TRUE);
+ GET_PROC(GLXMAKECURRENTPROC, glXMakeCurrent, EGL_TRUE);
+ GET_PROC(GLXSWAPBUFFERSPROC, glXSwapBuffers, EGL_TRUE);
+ GET_PROC(GLXCREATEGLXPIXMAPPROC, glXCreateGLXPixmap, EGL_TRUE);
+ GET_PROC(GLXDESTROYGLXPIXMAPPROC, glXDestroyGLXPixmap, EGL_TRUE);
+ GET_PROC(GLXQUERYVERSIONPROC, glXQueryVersion, EGL_TRUE);
+ GET_PROC(GLXGETCONFIGPROC, glXGetConfig, EGL_TRUE);
+ GET_PROC(GLXWAITGLPROC, glXWaitGL, EGL_TRUE);
+ GET_PROC(GLXWAITXPROC, glXWaitX, EGL_TRUE);
+
+ /* GLX 1.1 */
+ GET_PROC(GLXQUERYEXTENSIONSSTRINGPROC, glXQueryExtensionsString, EGL_TRUE);
+ GET_PROC(GLXQUERYSERVERSTRINGPROC, glXQueryServerString, EGL_TRUE);
+ GET_PROC(GLXGETCLIENTSTRINGPROC, glXGetClientString, EGL_TRUE);
+
+ /* GLX 1.3 */
+ GET_PROC(PFNGLXGETFBCONFIGSPROC, glXGetFBConfigs, EGL_FALSE);
+ GET_PROC(PFNGLXGETFBCONFIGATTRIBPROC, glXGetFBConfigAttrib, EGL_FALSE);
+ GET_PROC(PFNGLXGETVISUALFROMFBCONFIGPROC, glXGetVisualFromFBConfig, EGL_FALSE);
+ GET_PROC(PFNGLXCREATEWINDOWPROC, glXCreateWindow, EGL_FALSE);
+ GET_PROC(PFNGLXDESTROYWINDOWPROC, glXDestroyWindow, EGL_FALSE);
+ GET_PROC(PFNGLXCREATEPIXMAPPROC, glXCreatePixmap, EGL_FALSE);
+ GET_PROC(PFNGLXDESTROYPIXMAPPROC, glXDestroyPixmap, EGL_FALSE);
+ GET_PROC(PFNGLXCREATEPBUFFERPROC, glXCreatePbuffer, EGL_FALSE);
+ GET_PROC(PFNGLXDESTROYPBUFFERPROC, glXDestroyPbuffer, EGL_FALSE);
+ GET_PROC(PFNGLXCREATENEWCONTEXTPROC, glXCreateNewContext, EGL_FALSE);
+ GET_PROC(PFNGLXMAKECONTEXTCURRENTPROC, glXMakeContextCurrent, EGL_FALSE);
+
+ /* GLX_SGIX_pbuffer */
+ GET_PROC(PFNGLXCREATEGLXPBUFFERSGIXPROC,
+ glXCreateGLXPbufferSGIX, EGL_FALSE);
+ GET_PROC(PFNGLXDESTROYGLXPBUFFERSGIXPROC,
+ glXDestroyGLXPbufferSGIX, EGL_FALSE);
+#undef GET_PROC
+
+ GLX_drv->handle = handle;
+
+ return EGL_TRUE;
+
+fail:
+ if (handle)
+ dlclose(handle);
+ return EGL_FALSE;
+}
+
+
/**
* This is the main entrypoint into the driver, called by libEGL.
* Create a new _EGLDriver object and init its dispatch table.
*/
_EGLDriver *
-_eglMain(const char *args)
+_EGL_MAIN(const char *args)
{
struct GLX_egl_driver *GLX_drv = CALLOC_STRUCT(GLX_egl_driver);
@@ -999,6 +1130,12 @@ _eglMain(const char *args)
if (!GLX_drv)
return NULL;
+ if (!GLX_Load(&GLX_drv->Base)) {
+ _eglLog(_EGL_WARNING, "GLX: failed to load GLX");
+ free(GLX_drv);
+ return NULL;
+ }
+
_eglInitDriverFallbacks(&GLX_drv->Base);
GLX_drv->Base.API.Initialize = GLX_eglInitialize;
GLX_drv->Base.API.Terminate = GLX_eglTerminate;
diff --git a/src/egl/main/Makefile b/src/egl/main/Makefile
index b4ca20c094a..c710631688c 100644
--- a/src/egl/main/Makefile
+++ b/src/egl/main/Makefile
@@ -52,6 +52,19 @@ OBJECTS = $(SOURCES:.c=.o)
# use dl*() to load drivers
LOCAL_CFLAGS = -D_EGL_OS_UNIX=1
+LOCAL_LIBS =
+
+# egl_dri2 and egl_glx are built-ins
+ifeq ($(filter dri2, $(EGL_DRIVERS_DIRS)),dri2)
+LOCAL_CFLAGS += -D_EGL_BUILT_IN_DRIVER_DRI2
+LOCAL_LIBS += $(TOP)/src/egl/drivers/dri2/libegl_dri2.a
+EGL_LIB_DEPS += $(XCB_DRI2_LIBS) $(LIBUDEV_LIBS) $(DLOPEN_LIBS) $(LIBDRM_LIB)
+endif
+ifeq ($(filter glx, $(EGL_DRIVERS_DIRS)),glx)
+LOCAL_CFLAGS += -D_EGL_BUILT_IN_DRIVER_GLX
+LOCAL_LIBS += $(TOP)/src/egl/drivers/glx/libegl_glx.a
+EGL_LIB_DEPS += $(X11_LIBS) $(DLOPEN_LIBS)
+endif
# translate --with-egl-platforms to _EGLPlatformType
EGL_NATIVE_PLATFORM=_EGL_INVALID_PLATFORM
@@ -80,11 +93,12 @@ default: depend library
# EGL Library
library: $(TOP)/$(LIB_DIR)/$(EGL_LIB_NAME)
-$(TOP)/$(LIB_DIR)/$(EGL_LIB_NAME): $(OBJECTS)
+$(TOP)/$(LIB_DIR)/$(EGL_LIB_NAME): $(OBJECTS) $(LOCAL_LIBS)
$(MKLIB) -o $(EGL_LIB) -linker '$(CC)' -ldflags '$(LDFLAGS)' \
-major $(EGL_MAJOR) -minor $(EGL_MINOR) \
-install $(TOP)/$(LIB_DIR) $(MKLIB_OPTIONS) \
- $(EGL_LIB_DEPS) $(OBJECTS)
+ -L$(TOP)/$(LIB_DIR) $(EGL_LIB_DEPS) \
+ $(OBJECTS) $(LOCAL_LIBS)
install-headers:
$(INSTALL) -d $(DESTDIR)$(INSTALL_INC_DIR)/KHR
diff --git a/src/egl/main/SConscript b/src/egl/main/SConscript
index f001b81600f..8c57ceaf20f 100644
--- a/src/egl/main/SConscript
+++ b/src/egl/main/SConscript
@@ -7,13 +7,23 @@ Import('*')
env = env.Clone()
env.Append(CPPDEFINES = [
- '_EGL_NATIVE_PLATFORM=_EGL_PLATFORM_WINDOWS',
+ '_EGL_BUILT_IN_DRIVER_GALLIUM',
'_EGL_DRIVER_SEARCH_DIR=\\"\\"',
- '_EGL_OS_WINDOWS',
- '_EGL_GET_CORE_ADDRESSES',
- 'KHRONOS_DLL_EXPORTS',
])
+if env['platform'] == 'windows':
+ env.Append(CPPDEFINES = [
+ '_EGL_NATIVE_PLATFORM=_EGL_PLATFORM_WINDOWS',
+ '_EGL_OS_WINDOWS',
+ '_EGL_GET_CORE_ADDRESSES',
+ 'KHRONOS_DLL_EXPORTS',
+ ])
+else:
+ env.Append(CPPDEFINES = [
+ '_EGL_NATIVE_PLATFORM=_EGL_PLATFORM_X11',
+ '_EGL_OS_UNIX',
+ ])
+
env.Append(CPPPATH = [
'#/include',
])
@@ -38,15 +48,9 @@ egl_sources = [
'eglsync.c',
]
-egl = env.SharedLibrary(
- target = 'libEGL',
- source = egl_sources + ['egl.def'],
+egl = env.ConvenienceLibrary(
+ target = 'egl',
+ source = egl_sources,
)
-installed_egl = env.InstallSharedLibrary(egl, version=(1, 4, 0))
-
-env.Alias('egl', installed_egl)
-
-egl = [env.FindIxes(egl, 'LIBPREFIX', 'LIBSUFFIX')]
-
Export('egl')
diff --git a/src/egl/main/eglapi.c b/src/egl/main/eglapi.c
index efa9e97346b..4e64ce6f718 100644
--- a/src/egl/main/eglapi.c
+++ b/src/egl/main/eglapi.c
@@ -57,7 +57,6 @@
#include <stdlib.h>
#include <string.h>
-#include "eglstring.h"
#include "eglcontext.h"
#include "egldisplay.h"
#include "egltypedefs.h"
@@ -294,16 +293,14 @@ eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor)
if (!_eglMatchDriver(disp, EGL_FALSE))
RETURN_EGL_ERROR(disp, EGL_NOT_INITIALIZED, EGL_FALSE);
- _eglsnprintf(disp->Version, sizeof(disp->Version), "%d.%d (%s)",
- disp->APImajor, disp->APIminor, disp->Driver->Name);
/* limit to APIs supported by core */
- disp->ClientAPIsMask &= _EGL_API_ALL_BITS;
+ disp->ClientAPIs &= _EGL_API_ALL_BITS;
}
/* Update applications version of major and minor if not NULL */
if ((major != NULL) && (minor != NULL)) {
- *major = disp->APImajor;
- *minor = disp->APIminor;
+ *major = disp->VersionMajor;
+ *minor = disp->VersionMinor;
}
RETURN_EGL_SUCCESS(disp, EGL_TRUE);
diff --git a/src/egl/main/eglapi.h b/src/egl/main/eglapi.h
index 127becc9acd..01492082f66 100644
--- a/src/egl/main/eglapi.h
+++ b/src/egl/main/eglapi.h
@@ -12,7 +12,7 @@ typedef void (*_EGLProc)(void);
*/
/* driver funcs */
-typedef EGLBoolean (*Initialize_t)(_EGLDriver *, _EGLDisplay *dpy, EGLint *major, EGLint *minor);
+typedef EGLBoolean (*Initialize_t)(_EGLDriver *, _EGLDisplay *dpy);
typedef EGLBoolean (*Terminate_t)(_EGLDriver *, _EGLDisplay *dpy);
/* config funcs */
diff --git a/src/egl/main/eglarray.c b/src/egl/main/eglarray.c
index d686fa162d5..fe2f1a7f32f 100644
--- a/src/egl/main/eglarray.c
+++ b/src/egl/main/eglarray.c
@@ -118,38 +118,39 @@ _eglFindArray(_EGLArray *array, void *elem)
/**
- * Filter an array and return the filtered data. The returned data pointer
- * should be freed.
+ * Filter an array and return the number of filtered elements.
*/
-void **
-_eglFilterArray(_EGLArray *array, EGLint *size,
+EGLint
+_eglFilterArray(_EGLArray *array, void **data, EGLint size,
_EGLArrayForEach filter, void *filter_data)
{
- void **data;
EGLint count = 0, i;
- if (!array) {
- *size = 0;
- return malloc(0);
- }
-
- data = malloc(array->Size * sizeof(array->Elements[0]));
- if (!data)
- return NULL;
+ if (!array)
+ return 0;
if (filter) {
for (i = 0; i < array->Size; i++) {
- if (filter(array->Elements[i], filter_data))
- data[count++] = array->Elements[i];
+ if (filter(array->Elements[i], filter_data)) {
+ if (data && count < size)
+ data[count] = array->Elements[i];
+ count++;
+ }
+ if (data && count >= size)
+ break;
}
}
else {
- memcpy(data, array->Elements, array->Size * sizeof(array->Elements[0]));
+ if (data) {
+ count = (size < array->Size) ? size : array->Size;
+ memcpy(data, array->Elements, count * sizeof(array->Elements[0]));
+ }
+ else {
+ count = array->Size;
+ }
}
- *size = count;
-
- return data;
+ return count;
}
diff --git a/src/egl/main/eglarray.h b/src/egl/main/eglarray.h
index c8309fb066a..a88189a6252 100644
--- a/src/egl/main/eglarray.h
+++ b/src/egl/main/eglarray.h
@@ -37,8 +37,8 @@ void *
_eglFindArray(_EGLArray *array, void *elem);
-PUBLIC void **
-_eglFilterArray(_EGLArray *array, EGLint *size,
+PUBLIC EGLint
+_eglFilterArray(_EGLArray *array, void **data, EGLint size,
_EGLArrayForEach filter, void *filter_data);
diff --git a/src/egl/main/eglconfig.c b/src/egl/main/eglconfig.c
index fec94fb20cd..5b377b7f610 100644
--- a/src/egl/main/eglconfig.c
+++ b/src/egl/main/eglconfig.c
@@ -697,11 +697,22 @@ _eglChooseConfig(_EGLDriver *drv, _EGLDisplay *disp, const EGLint *attrib_list,
if (!_eglParseConfigAttribList(&criteria, disp, attrib_list))
return _eglError(EGL_BAD_ATTRIBUTE, "eglChooseConfig");
- configList = (_EGLConfig **) _eglFilterArray(disp->Configs, &count,
+ /* get the number of matched configs */
+ count = _eglFilterArray(disp->Configs, NULL, 0,
(_EGLArrayForEach) _eglMatchConfig, (void *) &criteria);
+ if (!count) {
+ *num_configs = count;
+ return EGL_TRUE;
+ }
+
+ configList = malloc(sizeof(*configList) * count);
if (!configList)
return _eglError(EGL_BAD_ALLOC, "eglChooseConfig(out of memory)");
+ /* get the matched configs */
+ _eglFilterArray(disp->Configs, (void **) configList, count,
+ (_EGLArrayForEach) _eglMatchConfig, (void *) &criteria);
+
/* perform sorting of configs */
if (configs && count) {
_eglSortConfigs((const _EGLConfig **) configList, count,
diff --git a/src/egl/main/eglcurrent.c b/src/egl/main/eglcurrent.c
index cbca9ff2c2f..4221a9be3e1 100644
--- a/src/egl/main/eglcurrent.c
+++ b/src/egl/main/eglcurrent.c
@@ -286,6 +286,9 @@ _eglError(EGLint errCode, const char *msg)
case EGL_BAD_SURFACE:
s = "EGL_BAD_SURFACE";
break;
+ case EGL_NOT_INITIALIZED:
+ s = "EGL_NOT_INITIALIZED";
+ break;
#ifdef EGL_MESA_screen_surface
case EGL_BAD_SCREEN_MESA:
s = "EGL_BAD_SCREEN_MESA";
@@ -295,7 +298,7 @@ _eglError(EGLint errCode, const char *msg)
break;
#endif
default:
- s = "other";
+ s = "other EGL error";
}
_eglLog(_EGL_DEBUG, "EGL user error 0x%x (%s) in %s\n", errCode, s, msg);
}
diff --git a/src/egl/main/egldisplay.h b/src/egl/main/egldisplay.h
index bcba05480a8..dbc5d32d910 100644
--- a/src/egl/main/egldisplay.h
+++ b/src/egl/main/egldisplay.h
@@ -74,8 +74,6 @@ struct _egl_extensions
EGLBoolean NOK_swap_region;
EGLBoolean NOK_texture_from_pixmap;
-
- char String[_EGL_MAX_EXTENSIONS_LEN];
};
@@ -86,21 +84,29 @@ struct _egl_display
_EGLMutex Mutex;
- _EGLPlatformType Platform;
- void *PlatformDisplay;
-
- EGLBoolean Initialized; /**< True if the display is initialized */
- _EGLDriver *Driver;
- void *DriverData; /* private to driver */
-
- int APImajor, APIminor; /**< as returned by eglInitialize() */
- char Version[1000]; /**< initialized from APImajor/minor, DriverName */
-
- /** Bitmask of supported APIs (EGL_xx_BIT) set by the driver during init */
- EGLint ClientAPIsMask;
- char ClientAPIs[1000]; /**< updated by eglQueryString */
-
- _EGLExtensions Extensions;
+ _EGLPlatformType Platform; /**< The type of the platform display */
+ void *PlatformDisplay; /**< A pointer to the platform display */
+
+ _EGLDriver *Driver; /**< Matched driver of the display */
+ EGLBoolean Initialized; /**< True if the display is initialized */
+
+ /* options that affect how the driver initializes the display */
+ struct {
+ EGLBoolean TestOnly; /**< Driver should not set fields when true */
+ EGLBoolean UseFallback; /**< Use fallback driver (sw or less features) */
+ } Options;
+
+ /* these fields are set by the driver during init */
+ void *DriverData; /**< Driver private data */
+ EGLint VersionMajor; /**< EGL major version */
+ EGLint VersionMinor; /**< EGL minor version */
+ EGLint ClientAPIs; /**< Bitmask of APIs supported (EGL_xxx_BIT) */
+ _EGLExtensions Extensions; /**< Extensions supported */
+
+ /* these fields are derived from above */
+ char VersionString[1000]; /**< EGL_VERSION */
+ char ClientAPIsString[1000]; /**< EGL_CLIENT_APIS */
+ char ExtensionsString[_EGL_MAX_EXTENSIONS_LEN]; /**< EGL_EXTENSIONS */
_EGLArray *Screens;
_EGLArray *Configs;
diff --git a/src/egl/main/egldriver.c b/src/egl/main/egldriver.c
index ff0011c4b15..e133c220f5c 100644
--- a/src/egl/main/egldriver.c
+++ b/src/egl/main/egldriver.c
@@ -25,6 +25,7 @@
typedef struct _egl_module {
char *Path;
+ _EGLMain_t BuiltIn;
void *Handle;
_EGLDriver *Driver;
} _EGLModule;
@@ -32,6 +33,21 @@ typedef struct _egl_module {
static _EGL_DECLARE_MUTEX(_eglModuleMutex);
static _EGLArray *_eglModules;
+const struct {
+ const char *name;
+ _EGLMain_t main;
+} _eglBuiltInDrivers[] = {
+#ifdef _EGL_BUILT_IN_DRIVER_GALLIUM
+ { "egl_gallium", _eglBuiltInDriverGALLIUM },
+#endif
+#ifdef _EGL_BUILT_IN_DRIVER_DRI2
+ { "egl_dri2", _eglBuiltInDriverDRI2 },
+#endif
+#ifdef _EGL_BUILT_IN_DRIVER_GLX
+ { "egl_glx", _eglBuiltInDriverGLX },
+#endif
+ { NULL, NULL }
+};
/**
* Wrappers for dlopen/dlclose()
@@ -128,9 +144,6 @@ _eglOpenLibrary(const char *driverPath, lib_handle *handle)
if (!lib) {
_eglLog(_EGL_WARNING, "Could not open driver %s (%s)",
driverPath, error);
- if (!getenv("EGL_DRIVER"))
- _eglLog(_EGL_WARNING,
- "The driver can be overridden by setting EGL_DRIVER");
return NULL;
}
@@ -157,9 +170,18 @@ _eglLoadModule(_EGLModule *mod)
lib_handle lib;
_EGLDriver *drv;
- mainFunc = _eglOpenLibrary(mod->Path, &lib);
- if (!mainFunc)
- return EGL_FALSE;
+ if (mod->Driver)
+ return EGL_TRUE;
+
+ if (mod->BuiltIn) {
+ lib = (lib_handle) NULL;
+ mainFunc = mod->BuiltIn;
+ }
+ else {
+ mainFunc = _eglOpenLibrary(mod->Path, &lib);
+ if (!mainFunc)
+ return EGL_FALSE;
+ }
drv = mainFunc(NULL);
if (!drv) {
@@ -186,11 +208,22 @@ _eglLoadModule(_EGLModule *mod)
static void
_eglUnloadModule(_EGLModule *mod)
{
+#if defined(_EGL_OS_UNIX)
/* destroy the driver */
if (mod->Driver && mod->Driver->Unload)
mod->Driver->Unload(mod->Driver);
+
+ /*
+ * XXX At this point (atexit), the module might be the last reference to
+ * libEGL. Closing the module might unmap libEGL and give problems.
+ */
+#if 0
if (mod->Handle)
close_library(mod->Handle);
+#endif
+#elif defined(_EGL_OS_WINDOWS)
+ /* XXX Windows unloads DLLs before atexit */
+#endif
mod->Driver = NULL;
mod->Handle = NULL;
@@ -302,68 +335,6 @@ _eglLoaderFile(const char *dir, size_t len, void *loader_data)
/**
- * A loader function for use with _eglPreloadForEach. The loader data is the
- * pattern (prefix) of the files to look for.
- */
-static EGLBoolean
-_eglLoaderPattern(const char *dir, size_t len, void *loader_data)
-{
-#if defined(_EGL_OS_UNIX)
- const char *prefix, *suffix;
- size_t prefix_len, suffix_len;
- DIR *dirp;
- struct dirent *dirent;
- char path[1024];
-
- if (len + 2 > sizeof(path))
- return EGL_TRUE;
- if (len) {
- memcpy(path, dir, len);
- path[len++] = '/';
- }
- path[len] = '\0';
-
- dirp = opendir(path);
- if (!dirp)
- return EGL_TRUE;
-
- prefix = (const char *) loader_data;
- prefix_len = strlen(prefix);
- suffix = library_suffix();
- suffix_len = (suffix) ? strlen(suffix) : 0;
-
- while ((dirent = readdir(dirp))) {
- size_t dirent_len = strlen(dirent->d_name);
- const char *p;
-
- /* match the prefix */
- if (strncmp(dirent->d_name, prefix, prefix_len) != 0)
- continue;
- /* match the suffix */
- if (suffix) {
- p = dirent->d_name + dirent_len - suffix_len;
- if (p < dirent->d_name || strcmp(p, suffix) != 0)
- continue;
- }
-
- /* make a full path and add it to the module array */
- if (len + dirent_len + 1 <= sizeof(path)) {
- strcpy(path + len, dirent->d_name);
- _eglAddModule(path);
- }
- }
-
- closedir(dirp);
-
- return EGL_TRUE;
-#else /* _EGL_OS_UNIX */
- /* stop immediately */
- return EGL_FALSE;
-#endif
-}
-
-
-/**
* Run the callback function on each driver directory.
*
* The process may end prematurely if the callback function returns false.
@@ -461,7 +432,7 @@ _eglGetSearchPath(void)
*
* The user driver is specified by EGL_DRIVER.
*/
-static void
+static EGLBoolean
_eglAddUserDriver(void)
{
const char *search_path = _eglGetSearchPath();
@@ -478,34 +449,54 @@ _eglAddUserDriver(void)
}
}
#endif /* _EGL_OS_UNIX */
- if (env)
+ if (env) {
+ _EGLModule *mod;
+ EGLint i;
+
+ /* env can be a path */
_eglPreloadForEach(search_path, _eglLoaderFile, (void *) env);
+ /* or the name of a built-in driver */
+ for (i = 0; _eglBuiltInDrivers[i].name; i++) {
+ if (!strcmp(_eglBuiltInDrivers[i].name, env)) {
+ mod = _eglAddModule(env);
+ if (mod)
+ mod->BuiltIn = _eglBuiltInDrivers[i].main;
+ }
+ }
+
+ return EGL_TRUE;
+ }
+
+ return EGL_FALSE;
}
/**
- * Add default drivers to the module array.
+ * Add egl_gallium to the module array.
*/
static void
-_eglAddDefaultDrivers(void)
+_eglAddGalliumDriver(void)
{
- const char *search_path = _eglGetSearchPath();
- EGLint i;
-#if defined(_EGL_OS_WINDOWS)
- const char *DefaultDriverNames[] = {
- "egl_gallium"
- };
-#elif defined(_EGL_OS_UNIX)
- const char *DefaultDriverNames[] = {
- "egl_gallium",
- "egl_dri2",
- "egl_glx"
- };
+#ifndef _EGL_BUILT_IN_DRIVER_GALLIUM
+ void *external = (void *) "egl_gallium";
+ _eglPreloadForEach(_eglGetSearchPath(), _eglLoaderFile, external);
#endif
+}
+
+
+/**
+ * Add built-in drivers to the module array.
+ */
+static void
+_eglAddBuiltInDrivers(void)
+{
+ _EGLModule *mod;
+ EGLint i;
- for (i = 0; i < ARRAY_SIZE(DefaultDriverNames); i++) {
- void *name = (void *) DefaultDriverNames[i];
- _eglPreloadForEach(search_path, _eglLoaderFile, name);
+ for (i = 0; _eglBuiltInDrivers[i].name; i++) {
+ mod = _eglAddModule(_eglBuiltInDrivers[i].name);
+ if (mod)
+ mod->BuiltIn = _eglBuiltInDrivers[i].main;
}
}
@@ -520,113 +511,96 @@ _eglAddDrivers(void)
if (_eglModules)
return EGL_TRUE;
- /* the order here decides the priorities of the drivers */
- _eglAddUserDriver();
- _eglAddDefaultDrivers();
- _eglPreloadForEach(_eglGetSearchPath(), _eglLoaderPattern, (void *) "egl_");
+ if (!_eglAddUserDriver()) {
+ /*
+ * Add other drivers only when EGL_DRIVER is not set. The order here
+ * decides the priorities.
+ */
+ _eglAddGalliumDriver();
+ _eglAddBuiltInDrivers();
+ }
return (_eglModules != NULL);
}
/**
- * Match a display to a driver. The display is initialized unless use_probe is
- * true.
- *
- * The matching is done by finding the first driver that can initialize the
- * display, or when use_probe is true, the driver with highest score.
+ * A helper function for _eglMatchDriver. It finds the first driver that can
+ * initialize the display and return.
*/
-_EGLDriver *
-_eglMatchDriver(_EGLDisplay *dpy, EGLBoolean use_probe)
+static _EGLDriver *
+_eglMatchAndInitialize(_EGLDisplay *dpy)
{
- _EGLModule *mod;
- _EGLDriver *best_drv = NULL;
- EGLint best_score = 0;
- EGLint major, minor, i;
-
- _eglLockMutex(&_eglModuleMutex);
+ _EGLDriver *drv = NULL;
+ EGLint i = 0;
if (!_eglAddDrivers()) {
- _eglUnlockMutex(&_eglModuleMutex);
- return EGL_FALSE;
+ _eglLog(_EGL_WARNING, "failed to find any driver");
+ return NULL;
}
- /* match the loaded modules */
- for (i = 0; i < _eglModules->Size; i++) {
- mod = (_EGLModule *) _eglModules->Elements[i];
- if (!mod->Driver)
- break;
+ if (dpy->Driver) {
+ drv = dpy->Driver;
+ /* no re-matching? */
+ if (!drv->API.Initialize(drv, dpy))
+ drv = NULL;
+ return drv;
+ }
- if (use_probe) {
- EGLint score = (mod->Driver->Probe) ?
- mod->Driver->Probe(mod->Driver, dpy) : 1;
- if (score > best_score) {
- best_drv = mod->Driver;
- best_score = score;
- }
+ while (i < _eglModules->Size) {
+ _EGLModule *mod = (_EGLModule *) _eglModules->Elements[i];
+
+ if (!_eglLoadModule(mod)) {
+ /* remove invalid modules */
+ _eglEraseArray(_eglModules, i, _eglFreeModule);
+ continue;
+ }
+
+ if (mod->Driver->API.Initialize(mod->Driver, dpy)) {
+ drv = mod->Driver;
+ break;
}
else {
- if (mod->Driver->API.Initialize(mod->Driver, dpy, &major, &minor)) {
- best_drv = mod->Driver;
- best_score = 100;
- }
+ i++;
}
- /* perfect match */
- if (best_score >= 100)
- break;
}
- /* load more modules */
- if (!best_drv) {
- EGLint first_unloaded = i;
+ return drv;
+}
- while (i < _eglModules->Size) {
- mod = (_EGLModule *) _eglModules->Elements[i];
- assert(!mod->Driver);
- if (!_eglLoadModule(mod)) {
- /* remove invalid modules */
- _eglEraseArray(_eglModules, i, _eglFreeModule);
- continue;
- }
+/**
+ * Match a display to a driver. The display is initialized unless test_only is
+ * true. The matching is done by finding the first driver that can initialize
+ * the display.
+ */
+_EGLDriver *
+_eglMatchDriver(_EGLDisplay *dpy, EGLBoolean test_only)
+{
+ _EGLDriver *best_drv;
- if (use_probe) {
- best_score = (mod->Driver->Probe) ?
- mod->Driver->Probe(mod->Driver, dpy) : 1;
- }
- else {
- if (mod->Driver->API.Initialize(mod->Driver, dpy, &major, &minor))
- best_score = 100;
- }
+ assert(!dpy->Initialized);
- if (best_score > 0) {
- best_drv = mod->Driver;
- /* loaded modules come before unloaded ones */
- if (first_unloaded != i) {
- void *tmp = _eglModules->Elements[i];
- _eglModules->Elements[i] =
- _eglModules->Elements[first_unloaded];
- _eglModules->Elements[first_unloaded] = tmp;
- }
- break;
- }
- else {
- _eglUnloadModule(mod);
- i++;
- }
- }
+ _eglLockMutex(&_eglModuleMutex);
+
+ /* set options */
+ dpy->Options.TestOnly = test_only;
+ dpy->Options.UseFallback = EGL_FALSE;
+
+ best_drv = _eglMatchAndInitialize(dpy);
+ if (!best_drv) {
+ dpy->Options.UseFallback = EGL_TRUE;
+ best_drv = _eglMatchAndInitialize(dpy);
}
_eglUnlockMutex(&_eglModuleMutex);
if (best_drv) {
- _eglLog(_EGL_DEBUG, "the best driver is %s (score %d)",
- best_drv->Name, best_score);
- if (!use_probe) {
+ _eglLog(_EGL_DEBUG, "the best driver is %s%s",
+ best_drv->Name, (test_only) ? " (test only) " : "");
+ if (!test_only) {
dpy->Driver = best_drv;
dpy->Initialized = EGL_TRUE;
- dpy->APImajor = major;
- dpy->APIminor = minor;
}
}
@@ -670,12 +644,7 @@ _eglUnloadDrivers(void)
{
/* this is called at atexit time */
if (_eglModules) {
-#if defined(_EGL_OS_UNIX)
_eglDestroyArray(_eglModules, _eglFreeModule);
-#elif defined(_EGL_OS_WINDOWS)
- /* XXX Windows unloads DLLs before atexit */
- _eglDestroyArray(_eglModules, NULL);
-#endif
_eglModules = NULL;
}
}
diff --git a/src/egl/main/egldriver.h b/src/egl/main/egldriver.h
index 1a0aaad1f8c..3cde102d12d 100644
--- a/src/egl/main/egldriver.h
+++ b/src/egl/main/egldriver.h
@@ -44,16 +44,6 @@ struct _egl_driver
const char *Name; /**< name of this driver */
/**
- * Probe a display and return a score.
- *
- * Roughly,
- * 50 means the driver supports the display;
- * 90 means the driver can accelerate the display;
- * 100 means a perfect match.
- */
- EGLint (*Probe)(_EGLDriver *drv, _EGLDisplay *dpy);
-
- /**
* Release the driver resource.
*
* It is called before dlclose().
@@ -64,12 +54,24 @@ struct _egl_driver
};
+extern _EGLDriver *
+_eglBuiltInDriverGALLIUM(const char *args);
+
+
+extern _EGLDriver *
+_eglBuiltInDriverDRI2(const char *args);
+
+
+extern _EGLDriver *
+_eglBuiltInDriverGLX(const char *args);
+
+
PUBLIC _EGLDriver *
_eglMain(const char *args);
extern _EGLDriver *
-_eglMatchDriver(_EGLDisplay *dpy, EGLBoolean probe_only);
+_eglMatchDriver(_EGLDisplay *dpy, EGLBoolean test_only);
extern __eglMustCastToProperFunctionPointerType
diff --git a/src/egl/main/eglmisc.c b/src/egl/main/eglmisc.c
index bbb96a908e4..f8ba5f33eb9 100644
--- a/src/egl/main/eglmisc.c
+++ b/src/egl/main/eglmisc.c
@@ -36,6 +36,8 @@
#include "eglcurrent.h"
#include "eglmisc.h"
#include "egldisplay.h"
+#include "egldriver.h"
+#include "eglstring.h"
/**
@@ -73,11 +75,11 @@ _eglUpdateExtensionsString(_EGLDisplay *dpy)
do { \
if (dpy->Extensions.ext) { \
_eglAppendExtension(&exts, "EGL_" #ext); \
- assert(exts <= dpy->Extensions.String + _EGL_MAX_EXTENSIONS_LEN); \
+ assert(exts <= dpy->ExtensionsString + _EGL_MAX_EXTENSIONS_LEN); \
} \
} while (0)
- char *exts = dpy->Extensions.String;
+ char *exts = dpy->ExtensionsString;
if (exts[0])
return;
@@ -114,24 +116,24 @@ _eglUpdateExtensionsString(_EGLDisplay *dpy)
static void
_eglUpdateAPIsString(_EGLDisplay *dpy)
{
- char *apis = dpy->ClientAPIs;
+ char *apis = dpy->ClientAPIsString;
- if (apis[0] || !dpy->ClientAPIsMask)
+ if (apis[0] || !dpy->ClientAPIs)
return;
- if (dpy->ClientAPIsMask & EGL_OPENGL_BIT)
+ if (dpy->ClientAPIs & EGL_OPENGL_BIT)
strcat(apis, "OpenGL ");
- if (dpy->ClientAPIsMask & EGL_OPENGL_ES_BIT)
+ if (dpy->ClientAPIs & EGL_OPENGL_ES_BIT)
strcat(apis, "OpenGL_ES ");
- if (dpy->ClientAPIsMask & EGL_OPENGL_ES2_BIT)
+ if (dpy->ClientAPIs & EGL_OPENGL_ES2_BIT)
strcat(apis, "OpenGL_ES2 ");
- if (dpy->ClientAPIsMask & EGL_OPENVG_BIT)
+ if (dpy->ClientAPIs & EGL_OPENVG_BIT)
strcat(apis, "OpenVG ");
- assert(strlen(apis) < sizeof(dpy->ClientAPIs));
+ assert(strlen(apis) < sizeof(dpy->ClientAPIsString));
}
@@ -139,20 +141,21 @@ const char *
_eglQueryString(_EGLDriver *drv, _EGLDisplay *dpy, EGLint name)
{
(void) drv;
- (void) dpy;
+
switch (name) {
case EGL_VENDOR:
return _EGL_VENDOR_STRING;
case EGL_VERSION:
- return dpy->Version;
+ _eglsnprintf(dpy->VersionString, sizeof(dpy->VersionString),
+ "%d.%d (%s)", dpy->VersionMajor, dpy->VersionMinor,
+ dpy->Driver->Name);
+ return dpy->VersionString;
case EGL_EXTENSIONS:
_eglUpdateExtensionsString(dpy);
- return dpy->Extensions.String;
-#ifdef EGL_VERSION_1_2
+ return dpy->ExtensionsString;
case EGL_CLIENT_APIS:
_eglUpdateAPIsString(dpy);
- return dpy->ClientAPIs;
-#endif
+ return dpy->ClientAPIsString;
default:
_eglError(EGL_BAD_PARAMETER, "eglQueryString");
return NULL;
diff --git a/src/egl/main/eglstring.h b/src/egl/main/eglstring.h
index f1d559b24a2..d4c89541362 100644
--- a/src/egl/main/eglstring.h
+++ b/src/egl/main/eglstring.h
@@ -2,6 +2,7 @@
#define EGLSTRING_INCLUDED
#include <string.h>
+#include <stdio.h>
#ifdef _EGL_OS_WINDOWS
#define _eglstrcasecmp _stricmp
diff --git a/src/gallium/SConscript b/src/gallium/SConscript
index 0efab834f66..2265f1de46c 100644
--- a/src/gallium/SConscript
+++ b/src/gallium/SConscript
@@ -55,6 +55,7 @@ SConscript('winsys/sw/null/SConscript')
SConscript('state_trackers/python/SConscript')
if env['platform'] != 'embedded':
SConscript('state_trackers/vega/SConscript')
+ SConscript('state_trackers/egl/SConscript')
if env['x11']:
SConscript('state_trackers/glx/xlib/SConscript')
@@ -66,10 +67,7 @@ if env['platform'] != 'embedded':
SConscript('state_trackers/xorg/SConscript')
if env['platform'] == 'windows':
- SConscript([
- 'state_trackers/egl/SConscript',
- 'state_trackers/wgl/SConscript',
- ])
+ SConscript('state_trackers/wgl/SConscript')
#
# Winsys
@@ -85,6 +83,11 @@ SConscript([
'targets/graw-null/SConscript',
])
+if env['platform'] != 'embedded':
+ SConscript([
+ 'targets/egl-static/SConscript'
+ ])
+
if env['x11']:
SConscript([
'targets/graw-xlib/SConscript',
@@ -95,7 +98,6 @@ if env['platform'] == 'windows':
SConscript([
'targets/graw-gdi/SConscript',
'targets/libgl-gdi/SConscript',
- #'egl-gdi/SConscript',
])
if env['dri']:
diff --git a/src/gallium/auxiliary/Makefile b/src/gallium/auxiliary/Makefile
index 53a0847f032..ff355c47832 100644
--- a/src/gallium/auxiliary/Makefile
+++ b/src/gallium/auxiliary/Makefile
@@ -128,12 +128,12 @@ C_SOURCES = \
util/u_linkage.c \
util/u_network.c \
util/u_math.c \
- util/u_mempool.c \
util/u_mm.c \
util/u_rect.c \
util/u_ringbuffer.c \
util/u_sampler.c \
util/u_simple_shaders.c \
+ util/u_slab.c \
util/u_snprintf.c \
util/u_staging.c \
util/u_surface.c \
@@ -185,7 +185,7 @@ GALLIVM_SOURCES = \
draw/draw_pt_fetch_shade_pipeline_llvm.c
GALLIVM_CPP_SOURCES = \
- gallivm/lp_bld_misc.cpp
+ gallivm/lp_bld_misc.cpp
GENERATED_SOURCES = \
indices/u_indices_gen.c \
@@ -203,9 +203,6 @@ CPP_SOURCES += \
endif
-LIBRARY_DEFINES += -D__STDC_CONSTANT_MACROS
-
-
include ../Makefile.template
diff --git a/src/gallium/auxiliary/SConscript b/src/gallium/auxiliary/SConscript
index 75c27dd2420..fca7e5fd117 100644
--- a/src/gallium/auxiliary/SConscript
+++ b/src/gallium/auxiliary/SConscript
@@ -175,13 +175,13 @@ source = [
'util/u_linkage.c',
'util/u_network.c',
'util/u_math.c',
- 'util/u_mempool.c',
'util/u_mm.c',
'util/u_rect.c',
'util/u_resource.c',
'util/u_ringbuffer.c',
'util/u_sampler.c',
'util/u_simple_shaders.c',
+ 'util/u_slab.c',
'util/u_snprintf.c',
'util/u_staging.c',
'util/u_surface.c',
diff --git a/src/gallium/auxiliary/draw/draw_context.c b/src/gallium/auxiliary/draw/draw_context.c
index 39d82f32892..e045313b94f 100644
--- a/src/gallium/auxiliary/draw/draw_context.c
+++ b/src/gallium/auxiliary/draw/draw_context.c
@@ -35,6 +35,7 @@
#include "util/u_memory.h"
#include "util/u_math.h"
#include "util/u_cpu_detect.h"
+#include "util/u_inlines.h"
#include "draw_context.h"
#include "draw_vs.h"
#include "draw_gs.h"
@@ -63,19 +64,32 @@ draw_get_option_use_llvm(void)
}
#endif
-struct draw_context *draw_create( struct pipe_context *pipe )
+
+
+/**
+ * Create new draw module context.
+ */
+struct draw_context *
+draw_create(struct pipe_context *pipe)
+{
+ return draw_create_gallivm(pipe, NULL);
+}
+
+
+
+/**
+ * Create new draw module context with gallivm state for LLVM JIT.
+ */
+struct draw_context *
+draw_create_gallivm(struct pipe_context *pipe, struct gallivm_state *gallivm)
{
struct draw_context *draw = CALLOC_STRUCT( draw_context );
if (draw == NULL)
goto fail;
#if HAVE_LLVM
- if(draw_get_option_use_llvm())
- {
- lp_build_init();
- assert(lp_build_engine);
- draw->engine = lp_build_engine;
- draw->llvm = draw_llvm_create(draw);
+ if (draw_get_option_use_llvm() && gallivm) {
+ draw->llvm = draw_llvm_create(draw, gallivm);
}
#endif
@@ -91,6 +105,8 @@ fail:
return NULL;
}
+
+
boolean draw_init(struct draw_context *draw)
{
/*
@@ -149,6 +165,10 @@ void draw_destroy( struct draw_context *draw )
}
}
+ for (i = 0; i < draw->pt.nr_vertex_buffers; i++) {
+ pipe_resource_reference(&draw->pt.vertex_buffer[i].buffer, NULL);
+ }
+
/* Not so fast -- we're just borrowing this at the moment.
*
if (draw->render)
@@ -292,8 +312,9 @@ draw_set_vertex_buffers(struct draw_context *draw,
{
assert(count <= PIPE_MAX_ATTRIBS);
- memcpy(draw->pt.vertex_buffer, buffers, count * sizeof(buffers[0]));
- draw->pt.nr_vertex_buffers = count;
+ util_copy_vertex_buffers(draw->pt.vertex_buffer,
+ &draw->pt.nr_vertex_buffers,
+ buffers, count);
}
diff --git a/src/gallium/auxiliary/draw/draw_context.h b/src/gallium/auxiliary/draw/draw_context.h
index ff4f753604f..a0b217e4d33 100644
--- a/src/gallium/auxiliary/draw/draw_context.h
+++ b/src/gallium/auxiliary/draw/draw_context.h
@@ -48,10 +48,15 @@ struct draw_vertex_shader;
struct draw_geometry_shader;
struct draw_fragment_shader;
struct tgsi_sampler;
+struct gallivm_state;
+
struct draw_context *draw_create( struct pipe_context *pipe );
+struct draw_context *
+draw_create_gallivm(struct pipe_context *pipe, struct gallivm_state *gallivm);
+
void draw_destroy( struct draw_context *draw );
void draw_flush(struct draw_context *draw);
diff --git a/src/gallium/auxiliary/draw/draw_llvm.c b/src/gallium/auxiliary/draw/draw_llvm.c
index eb162fb0f62..41269ee869d 100644
--- a/src/gallium/auxiliary/draw/draw_llvm.c
+++ b/src/gallium/auxiliary/draw/draw_llvm.c
@@ -42,6 +42,7 @@
#include "gallivm/lp_bld_printf.h"
#include "gallivm/lp_bld_intr.h"
#include "gallivm/lp_bld_init.h"
+#include "gallivm/lp_bld_type.h"
#include "tgsi/tgsi_exec.h"
#include "tgsi/tgsi_dump.h"
@@ -49,259 +50,352 @@
#include "util/u_math.h"
#include "util/u_pointer.h"
#include "util/u_string.h"
+#include "util/u_simple_list.h"
-#include <llvm-c/Transforms/Scalar.h>
#define DEBUG_STORE 0
-/* generates the draw jit function */
+
+/**
+ * This function is called by the gallivm "garbage collector" when
+ * the LLVM global data structures are freed. We must free all LLVM-related
+ * data. Specifically, all JIT'd shader variants.
+ */
+static void
+draw_llvm_garbage_collect_callback(void *cb_data)
+{
+ struct draw_llvm *llvm = (struct draw_llvm *) cb_data;
+ struct draw_llvm_variant_list_item *li;
+
+ /* free all shader variants */
+ li = first_elem(&llvm->vs_variants_list);
+ while (!at_end(&llvm->vs_variants_list, li)) {
+ struct draw_llvm_variant_list_item *next = next_elem(li);
+ draw_llvm_destroy_variant(li->base);
+ li = next;
+ }
+
+ /* Null-out these pointers so they get remade next time they're needed.
+ * See the accessor functions below.
+ */
+ llvm->context_ptr_type = NULL;
+ llvm->buffer_ptr_type = NULL;
+ llvm->vb_ptr_type = NULL;
+ llvm->vertex_header_ptr_type = NULL;
+}
+
+
static void
draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *var);
+
static void
draw_llvm_generate_elts(struct draw_llvm *llvm, struct draw_llvm_variant *var);
-static void
-init_globals(struct draw_llvm *llvm)
+
+/**
+ * Create LLVM type for struct draw_jit_texture
+ */
+static LLVMTypeRef
+create_jit_texture_type(struct gallivm_state *gallivm)
{
+ LLVMTargetDataRef target = gallivm->target;
LLVMTypeRef texture_type;
+ LLVMTypeRef elem_types[DRAW_JIT_TEXTURE_NUM_FIELDS];
+ LLVMTypeRef int32_type = LLVMInt32TypeInContext(gallivm->context);
+
+ elem_types[DRAW_JIT_TEXTURE_WIDTH] =
+ elem_types[DRAW_JIT_TEXTURE_HEIGHT] =
+ elem_types[DRAW_JIT_TEXTURE_DEPTH] =
+ elem_types[DRAW_JIT_TEXTURE_LAST_LEVEL] = int32_type;
+ elem_types[DRAW_JIT_TEXTURE_ROW_STRIDE] =
+ elem_types[DRAW_JIT_TEXTURE_IMG_STRIDE] =
+ LLVMArrayType(int32_type, PIPE_MAX_TEXTURE_LEVELS);
+ elem_types[DRAW_JIT_TEXTURE_DATA] =
+ LLVMArrayType(LLVMPointerType(LLVMInt8TypeInContext(gallivm->context), 0),
+ PIPE_MAX_TEXTURE_LEVELS);
+ elem_types[DRAW_JIT_TEXTURE_MIN_LOD] =
+ elem_types[DRAW_JIT_TEXTURE_MAX_LOD] =
+ elem_types[DRAW_JIT_TEXTURE_LOD_BIAS] = LLVMFloatTypeInContext(gallivm->context);
+ elem_types[DRAW_JIT_TEXTURE_BORDER_COLOR] =
+ LLVMArrayType(LLVMFloatTypeInContext(gallivm->context), 4);
+
+ texture_type = LLVMStructTypeInContext(gallivm->context, elem_types,
+ Elements(elem_types), 0);
+
+ /* Make sure the target's struct layout cache doesn't return
+ * stale/invalid data.
+ */
+ LLVMInvalidateStructLayout(gallivm->target, texture_type);
+
+ LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, width,
+ target, texture_type,
+ DRAW_JIT_TEXTURE_WIDTH);
+ LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, height,
+ target, texture_type,
+ DRAW_JIT_TEXTURE_HEIGHT);
+ LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, depth,
+ target, texture_type,
+ DRAW_JIT_TEXTURE_DEPTH);
+ LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, last_level,
+ target, texture_type,
+ DRAW_JIT_TEXTURE_LAST_LEVEL);
+ LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, row_stride,
+ target, texture_type,
+ DRAW_JIT_TEXTURE_ROW_STRIDE);
+ LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, img_stride,
+ target, texture_type,
+ DRAW_JIT_TEXTURE_IMG_STRIDE);
+ LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, data,
+ target, texture_type,
+ DRAW_JIT_TEXTURE_DATA);
+ LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, min_lod,
+ target, texture_type,
+ DRAW_JIT_TEXTURE_MIN_LOD);
+ LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, max_lod,
+ target, texture_type,
+ DRAW_JIT_TEXTURE_MAX_LOD);
+ LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, lod_bias,
+ target, texture_type,
+ DRAW_JIT_TEXTURE_LOD_BIAS);
+ LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, border_color,
+ target, texture_type,
+ DRAW_JIT_TEXTURE_BORDER_COLOR);
+
+ LP_CHECK_STRUCT_SIZE(struct draw_jit_texture, target, texture_type);
+
+ return texture_type;
+}
- /* struct draw_jit_texture */
- {
- LLVMTypeRef elem_types[DRAW_JIT_TEXTURE_NUM_FIELDS];
-
- elem_types[DRAW_JIT_TEXTURE_WIDTH] = LLVMInt32Type();
- elem_types[DRAW_JIT_TEXTURE_HEIGHT] = LLVMInt32Type();
- elem_types[DRAW_JIT_TEXTURE_DEPTH] = LLVMInt32Type();
- elem_types[DRAW_JIT_TEXTURE_LAST_LEVEL] = LLVMInt32Type();
- elem_types[DRAW_JIT_TEXTURE_ROW_STRIDE] =
- LLVMArrayType(LLVMInt32Type(), PIPE_MAX_TEXTURE_LEVELS);
- elem_types[DRAW_JIT_TEXTURE_IMG_STRIDE] =
- LLVMArrayType(LLVMInt32Type(), PIPE_MAX_TEXTURE_LEVELS);
- elem_types[DRAW_JIT_TEXTURE_DATA] =
- LLVMArrayType(LLVMPointerType(LLVMInt8Type(), 0),
- PIPE_MAX_TEXTURE_LEVELS);
- elem_types[DRAW_JIT_TEXTURE_MIN_LOD] = LLVMFloatType();
- elem_types[DRAW_JIT_TEXTURE_MAX_LOD] = LLVMFloatType();
- elem_types[DRAW_JIT_TEXTURE_LOD_BIAS] = LLVMFloatType();
- elem_types[DRAW_JIT_TEXTURE_BORDER_COLOR] =
- LLVMArrayType(LLVMFloatType(), 4);
-
- texture_type = LLVMStructType(elem_types, Elements(elem_types), 0);
-
- LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, width,
- llvm->target, texture_type,
- DRAW_JIT_TEXTURE_WIDTH);
- LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, height,
- llvm->target, texture_type,
- DRAW_JIT_TEXTURE_HEIGHT);
- LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, depth,
- llvm->target, texture_type,
- DRAW_JIT_TEXTURE_DEPTH);
- LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, last_level,
- llvm->target, texture_type,
- DRAW_JIT_TEXTURE_LAST_LEVEL);
- LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, row_stride,
- llvm->target, texture_type,
- DRAW_JIT_TEXTURE_ROW_STRIDE);
- LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, img_stride,
- llvm->target, texture_type,
- DRAW_JIT_TEXTURE_IMG_STRIDE);
- LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, data,
- llvm->target, texture_type,
- DRAW_JIT_TEXTURE_DATA);
- LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, min_lod,
- llvm->target, texture_type,
- DRAW_JIT_TEXTURE_MIN_LOD);
- LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, max_lod,
- llvm->target, texture_type,
- DRAW_JIT_TEXTURE_MAX_LOD);
- LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, lod_bias,
- llvm->target, texture_type,
- DRAW_JIT_TEXTURE_LOD_BIAS);
- LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, border_color,
- llvm->target, texture_type,
- DRAW_JIT_TEXTURE_BORDER_COLOR);
- LP_CHECK_STRUCT_SIZE(struct draw_jit_texture,
- llvm->target, texture_type);
-
- LLVMAddTypeName(llvm->module, "texture", texture_type);
- }
+/**
+ * Create LLVM type for struct draw_jit_texture
+ */
+static LLVMTypeRef
+create_jit_context_type(struct gallivm_state *gallivm,
+ LLVMTypeRef texture_type)
+{
+ LLVMTargetDataRef target = gallivm->target;
+ LLVMTypeRef float_type = LLVMFloatTypeInContext(gallivm->context);
+ LLVMTypeRef elem_types[5];
+ LLVMTypeRef context_type;
+
+ elem_types[0] = LLVMPointerType(float_type, 0); /* vs_constants */
+ elem_types[1] = LLVMPointerType(float_type, 0); /* gs_constants */
+ elem_types[2] = LLVMPointerType(LLVMArrayType(LLVMArrayType(float_type, 4), 12), 0); /* planes */
+ elem_types[3] = LLVMPointerType(float_type, 0); /* viewport */
+ elem_types[4] = LLVMArrayType(texture_type,
+ PIPE_MAX_VERTEX_SAMPLERS); /* textures */
+
+ context_type = LLVMStructTypeInContext(gallivm->context, elem_types,
+ Elements(elem_types), 0);
+
+ LLVMInvalidateStructLayout(gallivm->target, context_type);
+
+ LP_CHECK_MEMBER_OFFSET(struct draw_jit_context, vs_constants,
+ target, context_type, 0);
+ LP_CHECK_MEMBER_OFFSET(struct draw_jit_context, gs_constants,
+ target, context_type, 1);
+ LP_CHECK_MEMBER_OFFSET(struct draw_jit_context, planes,
+ target, context_type, 2);
+ LP_CHECK_MEMBER_OFFSET(struct draw_jit_context, textures,
+ target, context_type,
+ DRAW_JIT_CTX_TEXTURES);
+ LP_CHECK_STRUCT_SIZE(struct draw_jit_context,
+ target, context_type);
+
+ return context_type;
+}
- /* struct draw_jit_context */
- {
- LLVMTypeRef elem_types[5];
- LLVMTypeRef context_type;
-
- elem_types[0] = LLVMPointerType(LLVMFloatType(), 0); /* vs_constants */
- elem_types[1] = LLVMPointerType(LLVMFloatType(), 0); /* gs_constants */
- elem_types[2] = LLVMPointerType(LLVMArrayType(LLVMArrayType(LLVMFloatType(), 4), 12), 0); /* planes */
- elem_types[3] = LLVMPointerType(LLVMFloatType(), 0); /* viewport */
- elem_types[4] = LLVMArrayType(texture_type,
- PIPE_MAX_VERTEX_SAMPLERS); /* textures */
-
- context_type = LLVMStructType(elem_types, Elements(elem_types), 0);
-
- LP_CHECK_MEMBER_OFFSET(struct draw_jit_context, vs_constants,
- llvm->target, context_type, 0);
- LP_CHECK_MEMBER_OFFSET(struct draw_jit_context, gs_constants,
- llvm->target, context_type, 1);
- LP_CHECK_MEMBER_OFFSET(struct draw_jit_context, planes,
- llvm->target, context_type, 2);
- LP_CHECK_MEMBER_OFFSET(struct draw_jit_context, textures,
- llvm->target, context_type,
- DRAW_JIT_CTX_TEXTURES);
- LP_CHECK_STRUCT_SIZE(struct draw_jit_context,
- llvm->target, context_type);
-
- LLVMAddTypeName(llvm->module, "draw_jit_context", context_type);
-
- llvm->context_ptr_type = LLVMPointerType(context_type, 0);
- }
- {
- LLVMTypeRef buffer_ptr = LLVMPointerType(LLVMIntType(8), 0);
- llvm->buffer_ptr_type = LLVMPointerType(buffer_ptr, 0);
- }
- /* struct pipe_vertex_buffer */
- {
- LLVMTypeRef elem_types[4];
- LLVMTypeRef vb_type;
- elem_types[0] = LLVMInt32Type();
- elem_types[1] = LLVMInt32Type();
- elem_types[2] = LLVMInt32Type();
- elem_types[3] = LLVMPointerType(LLVMOpaqueType(), 0); /* vs_constants */
+/**
+ * Create LLVM type for struct pipe_vertex_buffer
+ */
+static LLVMTypeRef
+create_jit_vertex_buffer_type(struct gallivm_state *gallivm)
+{
+ LLVMTargetDataRef target = gallivm->target;
+ LLVMTypeRef elem_types[4];
+ LLVMTypeRef vb_type;
- vb_type = LLVMStructType(elem_types, Elements(elem_types), 0);
+ elem_types[0] =
+ elem_types[1] =
+ elem_types[2] = LLVMInt32TypeInContext(gallivm->context);
+ elem_types[3] = LLVMPointerType(LLVMOpaqueTypeInContext(gallivm->context), 0); /* vs_constants */
- LP_CHECK_MEMBER_OFFSET(struct pipe_vertex_buffer, stride,
- llvm->target, vb_type, 0);
- LP_CHECK_MEMBER_OFFSET(struct pipe_vertex_buffer, buffer_offset,
- llvm->target, vb_type, 2);
- LP_CHECK_STRUCT_SIZE(struct pipe_vertex_buffer,
- llvm->target, vb_type);
+ vb_type = LLVMStructTypeInContext(gallivm->context, elem_types,
+ Elements(elem_types), 0);
- LLVMAddTypeName(llvm->module, "pipe_vertex_buffer", vb_type);
+ LLVMInvalidateStructLayout(gallivm->target, vb_type);
- llvm->vb_ptr_type = LLVMPointerType(vb_type, 0);
- }
+ LP_CHECK_MEMBER_OFFSET(struct pipe_vertex_buffer, stride,
+ target, vb_type, 0);
+ LP_CHECK_MEMBER_OFFSET(struct pipe_vertex_buffer, buffer_offset,
+ target, vb_type, 2);
+
+ LP_CHECK_STRUCT_SIZE(struct pipe_vertex_buffer, target, vb_type);
+
+ return vb_type;
}
+
+/**
+ * Create LLVM type for struct vertex_header;
+ */
static LLVMTypeRef
-create_vertex_header(struct draw_llvm *llvm, int data_elems)
+create_jit_vertex_header(struct gallivm_state *gallivm, int data_elems)
{
- /* struct vertex_header */
+ LLVMTargetDataRef target = gallivm->target;
LLVMTypeRef elem_types[3];
LLVMTypeRef vertex_header;
char struct_name[24];
util_snprintf(struct_name, 23, "vertex_header%d", data_elems);
- elem_types[0] = LLVMIntType(32);
- elem_types[1] = LLVMArrayType(LLVMFloatType(), 4);
+ elem_types[0] = LLVMIntTypeInContext(gallivm->context, 32);
+ elem_types[1] = LLVMArrayType(LLVMFloatTypeInContext(gallivm->context), 4);
elem_types[2] = LLVMArrayType(elem_types[1], data_elems);
- vertex_header = LLVMStructType(elem_types, Elements(elem_types), 0);
+ vertex_header = LLVMStructTypeInContext(gallivm->context, elem_types,
+ Elements(elem_types), 0);
+
+ LLVMInvalidateStructLayout(gallivm->target, vertex_header);
/* these are bit-fields and we can't take address of them
LP_CHECK_MEMBER_OFFSET(struct vertex_header, clipmask,
- llvm->target, vertex_header,
+ target, vertex_header,
DRAW_JIT_VERTEX_CLIPMASK);
LP_CHECK_MEMBER_OFFSET(struct vertex_header, edgeflag,
- llvm->target, vertex_header,
+ target, vertex_header,
DRAW_JIT_VERTEX_EDGEFLAG);
LP_CHECK_MEMBER_OFFSET(struct vertex_header, pad,
- llvm->target, vertex_header,
+ target, vertex_header,
DRAW_JIT_VERTEX_PAD);
LP_CHECK_MEMBER_OFFSET(struct vertex_header, vertex_id,
- llvm->target, vertex_header,
+ target, vertex_header,
DRAW_JIT_VERTEX_VERTEX_ID);
*/
LP_CHECK_MEMBER_OFFSET(struct vertex_header, clip,
- llvm->target, vertex_header,
+ target, vertex_header,
DRAW_JIT_VERTEX_CLIP);
LP_CHECK_MEMBER_OFFSET(struct vertex_header, data,
- llvm->target, vertex_header,
+ target, vertex_header,
DRAW_JIT_VERTEX_DATA);
- LLVMAddTypeName(llvm->module, struct_name, vertex_header);
+ LLVMAddTypeName(gallivm->module, struct_name, vertex_header);
- return LLVMPointerType(vertex_header, 0);
+ return vertex_header;
}
-struct draw_llvm *
-draw_llvm_create(struct draw_context *draw)
+
+/**
+ * Create LLVM types for various structures.
+ */
+static void
+create_jit_types(struct draw_llvm *llvm)
{
- struct draw_llvm *llvm;
+ struct gallivm_state *gallivm = llvm->gallivm;
+ LLVMTypeRef texture_type, context_type, buffer_type, vb_type;
- llvm = CALLOC_STRUCT( draw_llvm );
- if (!llvm)
- return NULL;
+ texture_type = create_jit_texture_type(gallivm);
+ LLVMAddTypeName(gallivm->module, "texture", texture_type);
- llvm->draw = draw;
- llvm->engine = draw->engine;
+ context_type = create_jit_context_type(gallivm, texture_type);
+ LLVMAddTypeName(gallivm->module, "draw_jit_context", context_type);
+ llvm->context_ptr_type = LLVMPointerType(context_type, 0);
- debug_assert(llvm->engine);
+ buffer_type = LLVMPointerType(LLVMIntTypeInContext(gallivm->context, 8), 0);
+ LLVMAddTypeName(gallivm->module, "buffer", buffer_type);
+ llvm->buffer_ptr_type = LLVMPointerType(buffer_type, 0);
- llvm->module = LLVMModuleCreateWithName("draw_llvm");
- llvm->provider = LLVMCreateModuleProviderForExistingModule(llvm->module);
+ vb_type = create_jit_vertex_buffer_type(gallivm);
+ LLVMAddTypeName(gallivm->module, "pipe_vertex_buffer", vb_type);
+ llvm->vb_ptr_type = LLVMPointerType(vb_type, 0);
+}
- LLVMAddModuleProvider(llvm->engine, llvm->provider);
- llvm->target = LLVMGetExecutionEngineTargetData(llvm->engine);
+static LLVMTypeRef
+get_context_ptr_type(struct draw_llvm *llvm)
+{
+ if (!llvm->context_ptr_type)
+ create_jit_types(llvm);
+ return llvm->context_ptr_type;
+}
- llvm->pass = LLVMCreateFunctionPassManager(llvm->provider);
- LLVMAddTargetData(llvm->target, llvm->pass);
- if ((gallivm_debug & GALLIVM_DEBUG_NO_OPT) == 0) {
- /* These are the passes currently listed in llvm-c/Transforms/Scalar.h,
- * but there are more on SVN. */
- /* TODO: Add more passes */
+static LLVMTypeRef
+get_buffer_ptr_type(struct draw_llvm *llvm)
+{
+ if (!llvm->buffer_ptr_type)
+ create_jit_types(llvm);
+ return llvm->buffer_ptr_type;
+}
- LLVMAddCFGSimplificationPass(llvm->pass);
- if (HAVE_LLVM >= 0x207 && sizeof(void*) == 4) {
- /* For LLVM >= 2.7 and 32-bit build, use this order of passes to
- * avoid generating bad code.
- * Test with piglit glsl-vs-sqrt-zero test.
- */
- LLVMAddConstantPropagationPass(llvm->pass);
- LLVMAddPromoteMemoryToRegisterPass(llvm->pass);
- }
- else {
- LLVMAddPromoteMemoryToRegisterPass(llvm->pass);
- LLVMAddConstantPropagationPass(llvm->pass);
- }
+static LLVMTypeRef
+get_vb_ptr_type(struct draw_llvm *llvm)
+{
+ if (!llvm->vb_ptr_type)
+ create_jit_types(llvm);
+ return llvm->vb_ptr_type;
+}
- LLVMAddInstructionCombiningPass(llvm->pass);
- LLVMAddGVNPass(llvm->pass);
- } else {
- /* We need at least this pass to prevent the backends to fail in
- * unexpected ways.
- */
- LLVMAddPromoteMemoryToRegisterPass(llvm->pass);
- }
+static LLVMTypeRef
+get_vertex_header_ptr_type(struct draw_llvm *llvm)
+{
+ if (!llvm->vertex_header_ptr_type)
+ create_jit_types(llvm);
+ return llvm->vertex_header_ptr_type;
+}
- init_globals(llvm);
+
+/**
+ * Create per-context LLVM info.
+ */
+struct draw_llvm *
+draw_llvm_create(struct draw_context *draw, struct gallivm_state *gallivm)
+{
+ struct draw_llvm *llvm;
+
+ llvm = CALLOC_STRUCT( draw_llvm );
+ if (!llvm)
+ return NULL;
+
+ lp_build_init();
+
+ llvm->draw = draw;
+ llvm->gallivm = gallivm;
if (gallivm_debug & GALLIVM_DEBUG_IR) {
- LLVMDumpModule(llvm->module);
+ LLVMDumpModule(llvm->gallivm->module);
}
llvm->nr_variants = 0;
make_empty_list(&llvm->vs_variants_list);
+ gallivm_register_garbage_collector_callback(
+ draw_llvm_garbage_collect_callback, llvm);
+
return llvm;
}
+
+/**
+ * Free per-context LLVM info.
+ */
void
draw_llvm_destroy(struct draw_llvm *llvm)
{
- LLVMDisposePassManager(llvm->pass);
+ gallivm_remove_garbage_collector_callback(
+ draw_llvm_garbage_collect_callback, llvm);
+ /* XXX free other draw_llvm data? */
FREE(llvm);
}
+
+/**
+ * Create LLVM-generated code for a vertex shader.
+ */
struct draw_llvm_variant *
draw_llvm_create_variant(struct draw_llvm *llvm,
unsigned num_inputs,
@@ -310,6 +404,7 @@ draw_llvm_create_variant(struct draw_llvm *llvm,
struct draw_llvm_variant *variant;
struct llvm_vertex_shader *shader =
llvm_vertex_shader(llvm->draw->vs.vertex_shader);
+ LLVMTypeRef vertex_header;
variant = MALLOC(sizeof *variant +
shader->variant_key_size -
@@ -321,7 +416,9 @@ draw_llvm_create_variant(struct draw_llvm *llvm,
memcpy(&variant->key, key, shader->variant_key_size);
- llvm->vertex_header_ptr_type = create_vertex_header(llvm, num_inputs);
+ vertex_header = create_jit_vertex_header(llvm->gallivm, num_inputs);
+
+ llvm->vertex_header_ptr_type = LLVMPointerType(vertex_header, 0);
draw_llvm_generate(llvm, variant);
draw_llvm_generate_elts(llvm, variant);
@@ -346,7 +443,7 @@ generate_vs(struct draw_llvm *llvm,
{
const struct tgsi_token *tokens = llvm->draw->vs.vertex_shader->state.tokens;
struct lp_type vs_type;
- LLVMValueRef consts_ptr = draw_jit_context_vs_constants(builder, context_ptr);
+ LLVMValueRef consts_ptr = draw_jit_context_vs_constants(llvm->gallivm, context_ptr);
struct lp_build_sampler_soa *sampler = 0;
memset(&vs_type, 0, sizeof vs_type);
@@ -367,7 +464,7 @@ generate_vs(struct draw_llvm *llvm,
llvm->draw->num_samplers)
sampler = draw_sampler;
- lp_build_tgsi_soa(builder,
+ lp_build_tgsi_soa(llvm->gallivm,
tokens,
vs_type,
NULL /*struct lp_build_mask_context *mask*/,
@@ -386,20 +483,20 @@ static void print_vectorf(LLVMBuilderRef builder,
{
LLVMValueRef val[4];
val[0] = LLVMBuildExtractElement(builder, vec,
- LLVMConstInt(LLVMInt32Type(), 0, 0), "");
+ lp_build_const_int32(gallivm, 0), "");
val[1] = LLVMBuildExtractElement(builder, vec,
- LLVMConstInt(LLVMInt32Type(), 1, 0), "");
+ lp_build_const_int32(gallivm, 1), "");
val[2] = LLVMBuildExtractElement(builder, vec,
- LLVMConstInt(LLVMInt32Type(), 2, 0), "");
+ lp_build_const_int32(gallivm, 2), "");
val[3] = LLVMBuildExtractElement(builder, vec,
- LLVMConstInt(LLVMInt32Type(), 3, 0), "");
+ lp_build_const_int32(gallivm, 3), "");
lp_build_printf(builder, "vector = [%f, %f, %f, %f]\n",
val[0], val[1], val[2], val[3]);
}
#endif
static void
-generate_fetch(LLVMBuilderRef builder,
+generate_fetch(struct gallivm_state *gallivm,
LLVMValueRef vbuffers_ptr,
LLVMValueRef *res,
struct pipe_vertex_element *velem,
@@ -407,19 +504,22 @@ generate_fetch(LLVMBuilderRef builder,
LLVMValueRef index,
LLVMValueRef instance_id)
{
- LLVMValueRef indices = LLVMConstInt(LLVMInt64Type(), velem->vertex_buffer_index, 0);
+ LLVMBuilderRef builder = gallivm->builder;
+ LLVMValueRef indices =
+ LLVMConstInt(LLVMInt64TypeInContext(gallivm->context),
+ velem->vertex_buffer_index, 0);
LLVMValueRef vbuffer_ptr = LLVMBuildGEP(builder, vbuffers_ptr,
&indices, 1, "");
- LLVMValueRef vb_stride = draw_jit_vbuffer_stride(builder, vbuf);
- LLVMValueRef vb_max_index = draw_jit_vbuffer_max_index(builder, vbuf);
- LLVMValueRef vb_buffer_offset = draw_jit_vbuffer_offset(builder, vbuf);
+ LLVMValueRef vb_stride = draw_jit_vbuffer_stride(gallivm, vbuf);
+ LLVMValueRef vb_max_index = draw_jit_vbuffer_max_index(gallivm, vbuf);
+ LLVMValueRef vb_buffer_offset = draw_jit_vbuffer_offset(gallivm, vbuf);
LLVMValueRef cond;
LLVMValueRef stride;
if (velem->instance_divisor) {
/* array index = instance_id / instance_divisor */
index = LLVMBuildUDiv(builder, instance_id,
- LLVMConstInt(LLVMInt32Type(), velem->instance_divisor, 0),
+ lp_build_const_int32(gallivm, velem->instance_divisor),
"instance_divisor");
}
@@ -435,23 +535,24 @@ generate_fetch(LLVMBuilderRef builder,
vb_buffer_offset,
"");
stride = LLVMBuildAdd(builder, stride,
- LLVMConstInt(LLVMInt32Type(), velem->src_offset, 0),
+ lp_build_const_int32(gallivm, velem->src_offset),
"");
/*lp_build_printf(builder, "vbuf index = %d, stride is %d\n", indices, stride);*/
vbuffer_ptr = LLVMBuildGEP(builder, vbuffer_ptr, &stride, 1, "");
- *res = draw_llvm_translate_from(builder, vbuffer_ptr, velem->src_format);
+ *res = draw_llvm_translate_from(gallivm, vbuffer_ptr, velem->src_format);
}
static LLVMValueRef
-aos_to_soa(LLVMBuilderRef builder,
+aos_to_soa(struct gallivm_state *gallivm,
LLVMValueRef val0,
LLVMValueRef val1,
LLVMValueRef val2,
LLVMValueRef val3,
LLVMValueRef channel)
{
+ LLVMBuilderRef builder = gallivm->builder;
LLVMValueRef ex, res;
ex = LLVMBuildExtractElement(builder, val0,
@@ -459,38 +560,39 @@ aos_to_soa(LLVMBuilderRef builder,
res = LLVMBuildInsertElement(builder,
LLVMConstNull(LLVMTypeOf(val0)),
ex,
- LLVMConstInt(LLVMInt32Type(), 0, 0),
+ lp_build_const_int32(gallivm, 0),
"");
ex = LLVMBuildExtractElement(builder, val1,
channel, "");
res = LLVMBuildInsertElement(builder,
res, ex,
- LLVMConstInt(LLVMInt32Type(), 1, 0),
+ lp_build_const_int32(gallivm, 1),
"");
ex = LLVMBuildExtractElement(builder, val2,
channel, "");
res = LLVMBuildInsertElement(builder,
res, ex,
- LLVMConstInt(LLVMInt32Type(), 2, 0),
+ lp_build_const_int32(gallivm, 2),
"");
ex = LLVMBuildExtractElement(builder, val3,
channel, "");
res = LLVMBuildInsertElement(builder,
res, ex,
- LLVMConstInt(LLVMInt32Type(), 3, 0),
+ lp_build_const_int32(gallivm, 3),
"");
return res;
}
static void
-soa_to_aos(LLVMBuilderRef builder,
+soa_to_aos(struct gallivm_state *gallivm,
LLVMValueRef soa[NUM_CHANNELS],
LLVMValueRef aos[NUM_CHANNELS])
{
+ LLVMBuilderRef builder = gallivm->builder;
LLVMValueRef comp;
int i = 0;
@@ -500,29 +602,29 @@ soa_to_aos(LLVMBuilderRef builder,
aos[1] = aos[2] = aos[3] = aos[0];
for (i = 0; i < NUM_CHANNELS; ++i) {
- LLVMValueRef channel = LLVMConstInt(LLVMInt32Type(), i, 0);
+ LLVMValueRef channel = lp_build_const_int32(gallivm, i);
comp = LLVMBuildExtractElement(builder, soa[i],
- LLVMConstInt(LLVMInt32Type(), 0, 0), "");
+ lp_build_const_int32(gallivm, 0), "");
aos[0] = LLVMBuildInsertElement(builder, aos[0], comp, channel, "");
comp = LLVMBuildExtractElement(builder, soa[i],
- LLVMConstInt(LLVMInt32Type(), 1, 0), "");
+ lp_build_const_int32(gallivm, 1), "");
aos[1] = LLVMBuildInsertElement(builder, aos[1], comp, channel, "");
comp = LLVMBuildExtractElement(builder, soa[i],
- LLVMConstInt(LLVMInt32Type(), 2, 0), "");
+ lp_build_const_int32(gallivm, 2), "");
aos[2] = LLVMBuildInsertElement(builder, aos[2], comp, channel, "");
comp = LLVMBuildExtractElement(builder, soa[i],
- LLVMConstInt(LLVMInt32Type(), 3, 0), "");
+ lp_build_const_int32(gallivm, 3), "");
aos[3] = LLVMBuildInsertElement(builder, aos[3], comp, channel, "");
}
}
static void
-convert_to_soa(LLVMBuilderRef builder,
+convert_to_soa(struct gallivm_state *gallivm,
LLVMValueRef (*aos)[NUM_CHANNELS],
LLVMValueRef (*soa)[NUM_CHANNELS],
int num_attribs)
@@ -537,36 +639,37 @@ convert_to_soa(LLVMBuilderRef builder,
LLVMValueRef val2 = aos[i][2];
LLVMValueRef val3 = aos[i][3];
- soa[i][0] = aos_to_soa(builder, val0, val1, val2, val3,
- LLVMConstInt(LLVMInt32Type(), 0, 0));
- soa[i][1] = aos_to_soa(builder, val0, val1, val2, val3,
- LLVMConstInt(LLVMInt32Type(), 1, 0));
- soa[i][2] = aos_to_soa(builder, val0, val1, val2, val3,
- LLVMConstInt(LLVMInt32Type(), 2, 0));
- soa[i][3] = aos_to_soa(builder, val0, val1, val2, val3,
- LLVMConstInt(LLVMInt32Type(), 3, 0));
+ soa[i][0] = aos_to_soa(gallivm, val0, val1, val2, val3,
+ lp_build_const_int32(gallivm, 0));
+ soa[i][1] = aos_to_soa(gallivm, val0, val1, val2, val3,
+ lp_build_const_int32(gallivm, 1));
+ soa[i][2] = aos_to_soa(gallivm, val0, val1, val2, val3,
+ lp_build_const_int32(gallivm, 2));
+ soa[i][3] = aos_to_soa(gallivm, val0, val1, val2, val3,
+ lp_build_const_int32(gallivm, 3));
}
}
static void
-store_aos(LLVMBuilderRef builder,
+store_aos(struct gallivm_state *gallivm,
LLVMValueRef io_ptr,
LLVMValueRef index,
LLVMValueRef value,
LLVMValueRef clipmask)
{
- LLVMValueRef id_ptr = draw_jit_header_id(builder, io_ptr);
- LLVMValueRef data_ptr = draw_jit_header_data(builder, io_ptr);
+ LLVMBuilderRef builder = gallivm->builder;
+ LLVMValueRef id_ptr = draw_jit_header_id(gallivm, io_ptr);
+ LLVMValueRef data_ptr = draw_jit_header_data(gallivm, io_ptr);
LLVMValueRef indices[3];
LLVMValueRef val, shift;
- indices[0] = LLVMConstInt(LLVMInt32Type(), 0, 0);
+ indices[0] = lp_build_const_int32(gallivm, 0);
indices[1] = index;
- indices[2] = LLVMConstInt(LLVMInt32Type(), 0, 0);
+ indices[2] = lp_build_const_int32(gallivm, 0);
/* initialize vertex id:16 = 0xffff, pad:3 = 0, edgeflag:1 = 1 */
- val = LLVMConstInt(LLVMInt32Type(), 0xffff1, 0);
- shift = LLVMConstInt(LLVMInt32Type(), 12, 0);
+ val = lp_build_const_int32(gallivm, 0xffff1);
+ shift = lp_build_const_int32(gallivm, 12);
val = LLVMBuildShl(builder, val, shift, "");
/* add clipmask:12 */
val = LLVMBuildOr(builder, val, clipmask, "");
@@ -582,7 +685,7 @@ store_aos(LLVMBuilderRef builder,
/*lp_build_printf(builder, " ---- %p storing at %d (%p) ", io_ptr, index, data_ptr);
print_vectorf(builder, value);*/
data_ptr = LLVMBuildBitCast(builder, data_ptr,
- LLVMPointerType(LLVMArrayType(LLVMVectorType(LLVMFloatType(), 4), 0), 0),
+ LLVMPointerType(LLVMArrayType(LLVMVectorType(LLVMFloatTypeInContext(gallivm->context), 4), 0), 0),
"datavec");
data_ptr = LLVMBuildGEP(builder, data_ptr, indices, 2, "");
@@ -594,10 +697,10 @@ store_aos(LLVMBuilderRef builder,
LLVMValueRef gep0, gep1, gep2, gep3;
data_ptr = LLVMBuildGEP(builder, data_ptr, indices, 3, "");
- idx0 = LLVMConstInt(LLVMInt32Type(), 0, 0);
- idx1 = LLVMConstInt(LLVMInt32Type(), 1, 0);
- idx2 = LLVMConstInt(LLVMInt32Type(), 2, 0);
- idx3 = LLVMConstInt(LLVMInt32Type(), 3, 0);
+ idx0 = lp_build_const_int32(gallivm, 0);
+ idx1 = lp_build_const_int32(gallivm, 1);
+ idx2 = lp_build_const_int32(gallivm, 2);
+ idx3 = lp_build_const_int32(gallivm, 3);
x = LLVMBuildExtractElement(builder, value,
idx0, "");
@@ -624,18 +727,19 @@ store_aos(LLVMBuilderRef builder,
}
static void
-store_aos_array(LLVMBuilderRef builder,
+store_aos_array(struct gallivm_state *gallivm,
LLVMValueRef io_ptr,
LLVMValueRef aos[NUM_CHANNELS],
int attrib,
int num_outputs,
LLVMValueRef clipmask)
{
- LLVMValueRef attr_index = LLVMConstInt(LLVMInt32Type(), attrib, 0);
- LLVMValueRef ind0 = LLVMConstInt(LLVMInt32Type(), 0, 0);
- LLVMValueRef ind1 = LLVMConstInt(LLVMInt32Type(), 1, 0);
- LLVMValueRef ind2 = LLVMConstInt(LLVMInt32Type(), 2, 0);
- LLVMValueRef ind3 = LLVMConstInt(LLVMInt32Type(), 3, 0);
+ LLVMBuilderRef builder = gallivm->builder;
+ LLVMValueRef attr_index = lp_build_const_int32(gallivm, attrib);
+ LLVMValueRef ind0 = lp_build_const_int32(gallivm, 0);
+ LLVMValueRef ind1 = lp_build_const_int32(gallivm, 1);
+ LLVMValueRef ind2 = lp_build_const_int32(gallivm, 2);
+ LLVMValueRef ind3 = lp_build_const_int32(gallivm, 3);
LLVMValueRef io0_ptr, io1_ptr, io2_ptr, io3_ptr;
LLVMValueRef clipmask0, clipmask1, clipmask2, clipmask3;
@@ -664,20 +768,21 @@ store_aos_array(LLVMBuilderRef builder,
io_ptr, ind0, ind1, ind2, ind3, clipmask0, clipmask1, clipmask2, clipmask3);
#endif
/* store for each of the 4 vertices */
- store_aos(builder, io0_ptr, attr_index, aos[0], clipmask0);
- store_aos(builder, io1_ptr, attr_index, aos[1], clipmask1);
- store_aos(builder, io2_ptr, attr_index, aos[2], clipmask2);
- store_aos(builder, io3_ptr, attr_index, aos[3], clipmask3);
+ store_aos(gallivm, io0_ptr, attr_index, aos[0], clipmask0);
+ store_aos(gallivm, io1_ptr, attr_index, aos[1], clipmask1);
+ store_aos(gallivm, io2_ptr, attr_index, aos[2], clipmask2);
+ store_aos(gallivm, io3_ptr, attr_index, aos[3], clipmask3);
}
static void
-convert_to_aos(LLVMBuilderRef builder,
+convert_to_aos(struct gallivm_state *gallivm,
LLVMValueRef io,
LLVMValueRef (*outputs)[NUM_CHANNELS],
LLVMValueRef clipmask,
int num_outputs,
int max_vertices)
{
+ LLVMBuilderRef builder = gallivm->builder;
unsigned chan, attrib;
#if DEBUG_STORE
@@ -698,8 +803,8 @@ convert_to_aos(LLVMBuilderRef builder,
} else
soa[chan] = 0;
}
- soa_to_aos(builder, soa, aos);
- store_aos_array(builder,
+ soa_to_aos(gallivm, soa, aos);
+ store_aos_array(gallivm,
io,
aos,
attrib,
@@ -717,10 +822,11 @@ convert_to_aos(LLVMBuilderRef builder,
* rather than extracting each element one by one.
*/
static void
-store_clip(LLVMBuilderRef builder,
+store_clip(struct gallivm_state *gallivm,
LLVMValueRef io_ptr,
LLVMValueRef (*outputs)[NUM_CHANNELS])
{
+ LLVMBuilderRef builder = gallivm->builder;
LLVMValueRef out[4];
LLVMValueRef indices[2];
LLVMValueRef io0_ptr, io1_ptr, io2_ptr, io3_ptr;
@@ -729,13 +835,13 @@ store_clip(LLVMBuilderRef builder,
LLVMValueRef out0elem, out1elem, out2elem, out3elem;
int i;
- LLVMValueRef ind0 = LLVMConstInt(LLVMInt32Type(), 0, 0);
- LLVMValueRef ind1 = LLVMConstInt(LLVMInt32Type(), 1, 0);
- LLVMValueRef ind2 = LLVMConstInt(LLVMInt32Type(), 2, 0);
- LLVMValueRef ind3 = LLVMConstInt(LLVMInt32Type(), 3, 0);
+ LLVMValueRef ind0 = lp_build_const_int32(gallivm, 0);
+ LLVMValueRef ind1 = lp_build_const_int32(gallivm, 1);
+ LLVMValueRef ind2 = lp_build_const_int32(gallivm, 2);
+ LLVMValueRef ind3 = lp_build_const_int32(gallivm, 3);
- indices[0] = LLVMConstInt(LLVMInt32Type(), 0, 0);
- indices[1] = LLVMConstInt(LLVMInt32Type(), 0, 0);
+ indices[0] =
+ indices[1] = lp_build_const_int32(gallivm, 0);
out[0] = LLVMBuildLoad(builder, outputs[0][0], ""); /*x0 x1 x2 x3*/
out[1] = LLVMBuildLoad(builder, outputs[0][1], ""); /*y0 y1 y2 y3*/
@@ -747,29 +853,21 @@ store_clip(LLVMBuilderRef builder,
io2_ptr = LLVMBuildGEP(builder, io_ptr, &ind2, 1, "");
io3_ptr = LLVMBuildGEP(builder, io_ptr, &ind3, 1, "");
- clip_ptr0 = draw_jit_header_clip(builder, io0_ptr);
- clip_ptr1 = draw_jit_header_clip(builder, io1_ptr);
- clip_ptr2 = draw_jit_header_clip(builder, io2_ptr);
- clip_ptr3 = draw_jit_header_clip(builder, io3_ptr);
+ clip_ptr0 = draw_jit_header_clip(gallivm, io0_ptr);
+ clip_ptr1 = draw_jit_header_clip(gallivm, io1_ptr);
+ clip_ptr2 = draw_jit_header_clip(gallivm, io2_ptr);
+ clip_ptr3 = draw_jit_header_clip(gallivm, io3_ptr);
for (i = 0; i<4; i++){
- clip0_ptr = LLVMBuildGEP(builder, clip_ptr0,
- indices, 2, ""); //x0
- clip1_ptr = LLVMBuildGEP(builder, clip_ptr1,
- indices, 2, ""); //x1
- clip2_ptr = LLVMBuildGEP(builder, clip_ptr2,
- indices, 2, ""); //x2
- clip3_ptr = LLVMBuildGEP(builder, clip_ptr3,
- indices, 2, ""); //x3
-
- out0elem = LLVMBuildExtractElement(builder, out[i],
- ind0, ""); //x0
- out1elem = LLVMBuildExtractElement(builder, out[i],
- ind1, ""); //x1
- out2elem = LLVMBuildExtractElement(builder, out[i],
- ind2, ""); //x2
- out3elem = LLVMBuildExtractElement(builder, out[i],
- ind3, ""); //x3
+ clip0_ptr = LLVMBuildGEP(builder, clip_ptr0, indices, 2, ""); /* x0 */
+ clip1_ptr = LLVMBuildGEP(builder, clip_ptr1, indices, 2, ""); /* x1 */
+ clip2_ptr = LLVMBuildGEP(builder, clip_ptr2, indices, 2, ""); /* x2 */
+ clip3_ptr = LLVMBuildGEP(builder, clip_ptr3, indices, 2, ""); /* x3 */
+
+ out0elem = LLVMBuildExtractElement(builder, out[i], ind0, ""); /* x0 */
+ out1elem = LLVMBuildExtractElement(builder, out[i], ind1, ""); /* x1 */
+ out2elem = LLVMBuildExtractElement(builder, out[i], ind2, ""); /* x2 */
+ out3elem = LLVMBuildExtractElement(builder, out[i], ind3, ""); /* x3 */
LLVMBuildStore(builder, out0elem, clip0_ptr);
LLVMBuildStore(builder, out1elem, clip1_ptr);
@@ -783,16 +881,19 @@ store_clip(LLVMBuilderRef builder,
/* Equivalent of _mm_set1_ps(a)
*/
-static LLVMValueRef vec4f_from_scalar(LLVMBuilderRef bld,
- LLVMValueRef a,
- const char *name)
+static LLVMValueRef
+vec4f_from_scalar(struct gallivm_state *gallivm,
+ LLVMValueRef a,
+ const char *name)
{
- LLVMValueRef res = LLVMGetUndef(LLVMVectorType(LLVMFloatType(), 4));
+ LLVMTypeRef float_type = LLVMFloatTypeInContext(gallivm->context);
+ LLVMValueRef res = LLVMGetUndef(LLVMVectorType(float_type, 4));
int i;
for(i = 0; i < 4; ++i) {
- LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0);
- res = LLVMBuildInsertElement(bld, res, a, index, i == 3 ? name : "");
+ LLVMValueRef index = lp_build_const_int32(gallivm, i);
+ res = LLVMBuildInsertElement(gallivm->builder, res, a,
+ index, i == 3 ? name : "");
}
return res;
@@ -808,10 +909,11 @@ generate_viewport(struct draw_llvm *llvm,
LLVMValueRef context_ptr)
{
int i;
+ struct gallivm_state *gallivm = llvm->gallivm;
struct lp_type f32_type = lp_type_float_vec(32);
LLVMValueRef out3 = LLVMBuildLoad(builder, outputs[0][3], ""); /*w0 w1 w2 w3*/
- LLVMValueRef const1 = lp_build_const_vec(f32_type, 1.0); /*1.0 1.0 1.0 1.0*/
- LLVMValueRef vp_ptr = draw_jit_context_viewport(builder, context_ptr);
+ LLVMValueRef const1 = lp_build_const_vec(gallivm, f32_type, 1.0); /*1.0 1.0 1.0 1.0*/
+ LLVMValueRef vp_ptr = draw_jit_context_viewport(gallivm, context_ptr);
/* for 1/w convention*/
out3 = LLVMBuildFDiv(builder, const1, out3, "");
@@ -826,14 +928,14 @@ generate_viewport(struct draw_llvm *llvm,
LLVMValueRef trans_i;
LLVMValueRef index;
- index = LLVMConstInt(LLVMInt32Type(), i, 0);
+ index = lp_build_const_int32(gallivm, i);
scale_i = LLVMBuildGEP(builder, vp_ptr, &index, 1, "");
- index = LLVMConstInt(LLVMInt32Type(), i+4, 0);
+ index = lp_build_const_int32(gallivm, i+4);
trans_i = LLVMBuildGEP(builder, vp_ptr, &index, 1, "");
- scale = vec4f_from_scalar(builder, LLVMBuildLoad(builder, scale_i, ""), "scale");
- trans = vec4f_from_scalar(builder, LLVMBuildLoad(builder, trans_i, ""), "trans");
+ scale = vec4f_from_scalar(gallivm, LLVMBuildLoad(builder, scale_i, ""), "scale");
+ trans = vec4f_from_scalar(gallivm, LLVMBuildLoad(builder, trans_i, ""), "trans");
/* divide by w */
out = LLVMBuildFMul(builder, out, out3, "");
@@ -853,7 +955,7 @@ generate_viewport(struct draw_llvm *llvm,
* Returns clipmask as 4xi32 bitmask for the 4 vertices
*/
static LLVMValueRef
-generate_clipmask(LLVMBuilderRef builder,
+generate_clipmask(struct gallivm_state *gallivm,
LLVMValueRef (*outputs)[NUM_CHANNELS],
boolean clip_xy,
boolean clip_z,
@@ -862,6 +964,7 @@ generate_clipmask(LLVMBuilderRef builder,
unsigned nr,
LLVMValueRef context_ptr)
{
+ LLVMBuilderRef builder = gallivm->builder;
LLVMValueRef mask; /* stores the <4xi32> clipmasks */
LLVMValueRef test, temp;
LLVMValueRef zero, shift;
@@ -872,10 +975,10 @@ generate_clipmask(LLVMBuilderRef builder,
struct lp_type f32_type = lp_type_float_vec(32);
- mask = lp_build_const_int_vec(lp_type_int_vec(32), 0);
- temp = lp_build_const_int_vec(lp_type_int_vec(32), 0);
- zero = lp_build_const_vec(f32_type, 0); /* 0.0f 0.0f 0.0f 0.0f */
- shift = lp_build_const_int_vec(lp_type_int_vec(32), 1); /* 1 1 1 1 */
+ mask = lp_build_const_int_vec(gallivm, lp_type_int_vec(32), 0);
+ temp = lp_build_const_int_vec(gallivm, lp_type_int_vec(32), 0);
+ zero = lp_build_const_vec(gallivm, f32_type, 0); /* 0.0f 0.0f 0.0f 0.0f */
+ shift = lp_build_const_int_vec(gallivm, lp_type_int_vec(32), 1); /* 1 1 1 1 */
/* Assuming position stored at output[0] */
pos_x = LLVMBuildLoad(builder, outputs[0][0], ""); /*x0 x1 x2 x3*/
@@ -886,92 +989,92 @@ generate_clipmask(LLVMBuilderRef builder,
/* Cliptest, for hardwired planes */
if (clip_xy){
/* plane 1 */
- test = lp_build_compare(builder, f32_type, PIPE_FUNC_GREATER, pos_x , pos_w);
+ test = lp_build_compare(gallivm, f32_type, PIPE_FUNC_GREATER, pos_x , pos_w);
temp = shift;
test = LLVMBuildAnd(builder, test, temp, "");
mask = test;
/* plane 2 */
test = LLVMBuildFAdd(builder, pos_x, pos_w, "");
- test = lp_build_compare(builder, f32_type, PIPE_FUNC_GREATER, zero, test);
+ test = lp_build_compare(gallivm, f32_type, PIPE_FUNC_GREATER, zero, test);
temp = LLVMBuildShl(builder, temp, shift, "");
test = LLVMBuildAnd(builder, test, temp, "");
mask = LLVMBuildOr(builder, mask, test, "");
/* plane 3 */
- test = lp_build_compare(builder, f32_type, PIPE_FUNC_GREATER, pos_y, pos_w);
+ test = lp_build_compare(gallivm, f32_type, PIPE_FUNC_GREATER, pos_y, pos_w);
temp = LLVMBuildShl(builder, temp, shift, "");
test = LLVMBuildAnd(builder, test, temp, "");
mask = LLVMBuildOr(builder, mask, test, "");
/* plane 4 */
test = LLVMBuildFAdd(builder, pos_y, pos_w, "");
- test = lp_build_compare(builder, f32_type, PIPE_FUNC_GREATER, zero, test);
+ test = lp_build_compare(gallivm, f32_type, PIPE_FUNC_GREATER, zero, test);
temp = LLVMBuildShl(builder, temp, shift, "");
test = LLVMBuildAnd(builder, test, temp, "");
mask = LLVMBuildOr(builder, mask, test, "");
}
if (clip_z){
- temp = lp_build_const_int_vec(lp_type_int_vec(32), 16);
+ temp = lp_build_const_int_vec(gallivm, lp_type_int_vec(32), 16);
if (clip_halfz){
/* plane 5 */
- test = lp_build_compare(builder, f32_type, PIPE_FUNC_GREATER, zero, pos_z);
+ test = lp_build_compare(gallivm, f32_type, PIPE_FUNC_GREATER, zero, pos_z);
test = LLVMBuildAnd(builder, test, temp, "");
mask = LLVMBuildOr(builder, mask, test, "");
}
else{
/* plane 5 */
test = LLVMBuildFAdd(builder, pos_z, pos_w, "");
- test = lp_build_compare(builder, f32_type, PIPE_FUNC_GREATER, zero, test);
+ test = lp_build_compare(gallivm, f32_type, PIPE_FUNC_GREATER, zero, test);
test = LLVMBuildAnd(builder, test, temp, "");
mask = LLVMBuildOr(builder, mask, test, "");
}
/* plane 6 */
- test = lp_build_compare(builder, f32_type, PIPE_FUNC_GREATER, pos_z, pos_w);
+ test = lp_build_compare(gallivm, f32_type, PIPE_FUNC_GREATER, pos_z, pos_w);
temp = LLVMBuildShl(builder, temp, shift, "");
test = LLVMBuildAnd(builder, test, temp, "");
mask = LLVMBuildOr(builder, mask, test, "");
}
if (clip_user){
- LLVMValueRef planes_ptr = draw_jit_context_planes(builder, context_ptr);
+ LLVMValueRef planes_ptr = draw_jit_context_planes(gallivm, context_ptr);
LLVMValueRef indices[3];
- temp = lp_build_const_int_vec(lp_type_int_vec(32), 32);
+ temp = lp_build_const_int_vec(gallivm, lp_type_int_vec(32), 32);
/* userclip planes */
for (i = 6; i < nr; i++) {
- indices[0] = LLVMConstInt(LLVMInt32Type(), 0, 0);
- indices[1] = LLVMConstInt(LLVMInt32Type(), i, 0);
+ indices[0] = lp_build_const_int32(gallivm, 0);
+ indices[1] = lp_build_const_int32(gallivm, i);
- indices[2] = LLVMConstInt(LLVMInt32Type(), 0, 0);
+ indices[2] = lp_build_const_int32(gallivm, 0);
plane_ptr = LLVMBuildGEP(builder, planes_ptr, indices, 3, "");
plane1 = LLVMBuildLoad(builder, plane_ptr, "plane_x");
- planes = vec4f_from_scalar(builder, plane1, "plane4_x");
+ planes = vec4f_from_scalar(gallivm, plane1, "plane4_x");
sum = LLVMBuildFMul(builder, planes, pos_x, "");
- indices[2] = LLVMConstInt(LLVMInt32Type(), 1, 0);
+ indices[2] = lp_build_const_int32(gallivm, 1);
plane_ptr = LLVMBuildGEP(builder, planes_ptr, indices, 3, "");
plane1 = LLVMBuildLoad(builder, plane_ptr, "plane_y");
- planes = vec4f_from_scalar(builder, plane1, "plane4_y");
+ planes = vec4f_from_scalar(gallivm, plane1, "plane4_y");
test = LLVMBuildFMul(builder, planes, pos_y, "");
sum = LLVMBuildFAdd(builder, sum, test, "");
- indices[2] = LLVMConstInt(LLVMInt32Type(), 2, 0);
+ indices[2] = lp_build_const_int32(gallivm, 2);
plane_ptr = LLVMBuildGEP(builder, planes_ptr, indices, 3, "");
plane1 = LLVMBuildLoad(builder, plane_ptr, "plane_z");
- planes = vec4f_from_scalar(builder, plane1, "plane4_z");
+ planes = vec4f_from_scalar(gallivm, plane1, "plane4_z");
test = LLVMBuildFMul(builder, planes, pos_z, "");
sum = LLVMBuildFAdd(builder, sum, test, "");
- indices[2] = LLVMConstInt(LLVMInt32Type(), 3, 0);
+ indices[2] = lp_build_const_int32(gallivm, 3);
plane_ptr = LLVMBuildGEP(builder, planes_ptr, indices, 3, "");
plane1 = LLVMBuildLoad(builder, plane_ptr, "plane_w");
- planes = vec4f_from_scalar(builder, plane1, "plane4_w");
+ planes = vec4f_from_scalar(gallivm, plane1, "plane4_w");
test = LLVMBuildFMul(builder, planes, pos_w, "");
sum = LLVMBuildFAdd(builder, sum, test, "");
- test = lp_build_compare(builder, f32_type, PIPE_FUNC_GREATER, zero, sum);
+ test = lp_build_compare(gallivm, f32_type, PIPE_FUNC_GREATER, zero, sum);
temp = LLVMBuildShl(builder, temp, shift, "");
test = LLVMBuildAnd(builder, test, temp, "");
mask = LLVMBuildOr(builder, mask, test, "");
@@ -985,17 +1088,18 @@ generate_clipmask(LLVMBuilderRef builder,
* Used zero/non-zero i32 value to represent boolean
*/
static void
-clipmask_bool(LLVMBuilderRef builder,
+clipmask_bool(struct gallivm_state *gallivm,
LLVMValueRef clipmask,
LLVMValueRef ret_ptr)
{
+ LLVMBuilderRef builder = gallivm->builder;
LLVMValueRef ret = LLVMBuildLoad(builder, ret_ptr, "");
LLVMValueRef temp;
int i;
for (i=0; i<4; i++){
temp = LLVMBuildExtractElement(builder, clipmask,
- LLVMConstInt(LLVMInt32Type(), i, 0) , "");
+ lp_build_const_int32(gallivm, i) , "");
ret = LLVMBuildOr(builder, ret, temp, "");
}
@@ -1005,6 +1109,9 @@ clipmask_bool(LLVMBuilderRef builder,
static void
draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant)
{
+ struct gallivm_state *gallivm = llvm->gallivm;
+ LLVMContextRef context = gallivm->context;
+ LLVMTypeRef int32_type = LLVMInt32TypeInContext(context);
LLVMTypeRef arg_types[8];
LLVMTypeRef func_type;
LLVMValueRef context_ptr;
@@ -1029,18 +1136,19 @@ draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant)
variant->key.clip_z ||
variant->key.clip_user;
- arg_types[0] = llvm->context_ptr_type; /* context */
- arg_types[1] = llvm->vertex_header_ptr_type; /* vertex_header */
- arg_types[2] = llvm->buffer_ptr_type; /* vbuffers */
- arg_types[3] = LLVMInt32Type(); /* start */
- arg_types[4] = LLVMInt32Type(); /* count */
- arg_types[5] = LLVMInt32Type(); /* stride */
- arg_types[6] = llvm->vb_ptr_type; /* pipe_vertex_buffer's */
- arg_types[7] = LLVMInt32Type(); /* instance_id */
-
- func_type = LLVMFunctionType(LLVMInt32Type(), arg_types, Elements(arg_types), 0);
-
- variant->function = LLVMAddFunction(llvm->module, "draw_llvm_shader", func_type);
+ arg_types[0] = get_context_ptr_type(llvm); /* context */
+ arg_types[1] = get_vertex_header_ptr_type(llvm); /* vertex_header */
+ arg_types[2] = get_buffer_ptr_type(llvm); /* vbuffers */
+ arg_types[3] = int32_type; /* start */
+ arg_types[4] = int32_type; /* count */
+ arg_types[5] = int32_type; /* stride */
+ arg_types[6] = get_vb_ptr_type(llvm); /* pipe_vertex_buffer's */
+ arg_types[7] = int32_type; /* instance_id */
+
+ func_type = LLVMFunctionType(int32_type, arg_types, Elements(arg_types), 0);
+
+ variant->function = LLVMAddFunction(gallivm->module, "draw_llvm_shader",
+ func_type);
LLVMSetFunctionCallConv(variant->function, LLVMCCallConv);
for(i = 0; i < Elements(arg_types); ++i)
if(LLVMGetTypeKind(arg_types[i]) == LLVMPointerTypeKind)
@@ -1068,22 +1176,23 @@ draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant)
* Function body
*/
- block = LLVMAppendBasicBlock(variant->function, "entry");
- builder = LLVMCreateBuilder();
+ block = LLVMAppendBasicBlockInContext(gallivm->context, variant->function, "entry");
+ builder = gallivm->builder;
+ assert(builder);
LLVMPositionBuilderAtEnd(builder, block);
- lp_build_context_init(&bld, builder, lp_type_int(32));
+ lp_build_context_init(&bld, llvm->gallivm, lp_type_int(32));
- system_values_array = lp_build_system_values_array(builder, vs_info,
+ system_values_array = lp_build_system_values_array(gallivm, vs_info,
instance_id, NULL);
end = lp_build_add(&bld, start, count);
- step = LLVMConstInt(LLVMInt32Type(), max_vertices, 0);
+ step = lp_build_const_int32(gallivm, max_vertices);
/* function will return non-zero i32 value if any clipped vertices */
- ret_ptr = lp_build_alloca(builder, LLVMInt32Type(), "");
- LLVMBuildStore(builder, LLVMConstInt(LLVMInt32Type(), 0, 0), ret_ptr);
+ ret_ptr = lp_build_alloca(gallivm, int32_type, "");
+ LLVMBuildStore(builder, lp_build_const_int32(gallivm, 0), ret_ptr);
/* code generated texture sampling */
sampler = draw_llvm_sampler_soa_create(
@@ -1094,7 +1203,7 @@ draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant)
lp_build_printf(builder, "start = %d, end = %d, step = %d\n",
start, end, step);
#endif
- lp_build_loop_begin(builder, start, &lp_loop);
+ lp_build_loop_begin(&lp_loop, llvm->gallivm, start);
{
LLVMValueRef inputs[PIPE_MAX_SHADER_INPUTS][NUM_CHANNELS];
LLVMValueRef aos_attribs[PIPE_MAX_SHADER_INPUTS][NUM_CHANNELS] = { { 0 } };
@@ -1112,20 +1221,18 @@ draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant)
LLVMValueRef true_index = LLVMBuildAdd(
builder,
lp_loop.counter,
- LLVMConstInt(LLVMInt32Type(), i, 0), "");
+ lp_build_const_int32(gallivm, i), "");
for (j = 0; j < draw->pt.nr_vertex_elements; ++j) {
struct pipe_vertex_element *velem = &draw->pt.vertex_element[j];
- LLVMValueRef vb_index = LLVMConstInt(LLVMInt32Type(),
- velem->vertex_buffer_index,
- 0);
+ LLVMValueRef vb_index = lp_build_const_int32(gallivm, velem->vertex_buffer_index);
LLVMValueRef vb = LLVMBuildGEP(builder, vb_ptr,
&vb_index, 1, "");
- generate_fetch(builder, vbuffers_ptr,
+ generate_fetch(llvm->gallivm, vbuffers_ptr,
&aos_attribs[j][i], velem, vb, true_index,
instance_id);
}
}
- convert_to_soa(builder, aos_attribs, inputs,
+ convert_to_soa(gallivm, aos_attribs, inputs,
draw->pt.nr_vertex_elements);
ptr_aos = (const LLVMValueRef (*)[NUM_CHANNELS]) inputs;
@@ -1138,12 +1245,12 @@ draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant)
sampler);
/* store original positions in clip before further manipulation */
- store_clip(builder, io, outputs);
+ store_clip(gallivm, io, outputs);
/* do cliptest */
if (enable_cliptest){
/* allocate clipmask, assign it integer type */
- clipmask = generate_clipmask(builder, outputs,
+ clipmask = generate_clipmask(gallivm, outputs,
variant->key.clip_xy,
variant->key.clip_z,
variant->key.clip_user,
@@ -1151,10 +1258,10 @@ draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant)
variant->key.nr_planes,
context_ptr);
/* return clipping boolean value for function */
- clipmask_bool(builder, clipmask, ret_ptr);
+ clipmask_bool(gallivm, clipmask, ret_ptr);
}
else{
- clipmask = lp_build_const_int_vec(lp_type_int_vec(32), 0);
+ clipmask = lp_build_const_int_vec(gallivm, lp_type_int_vec(32), 0);
}
/* do viewport mapping */
@@ -1163,19 +1270,17 @@ draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant)
}
/* store clipmask in vertex header and positions in data */
- convert_to_aos(builder, io, outputs, clipmask,
+ convert_to_aos(gallivm, io, outputs, clipmask,
vs_info->num_outputs, max_vertices);
}
- lp_build_loop_end_cond(builder, end, step, LLVMIntUGE, &lp_loop);
+ lp_build_loop_end_cond(&lp_loop, end, step, LLVMIntUGE);
sampler->destroy(sampler);
ret = LLVMBuildLoad(builder, ret_ptr,"");
LLVMBuildRet(builder, ret);
- LLVMDisposeBuilder(builder);
-
/*
* Translate the LLVM IR into machine code.
*/
@@ -1186,14 +1291,14 @@ draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant)
}
#endif
- LLVMRunFunctionPassManager(llvm->pass, variant->function);
+ LLVMRunFunctionPassManager(gallivm->passmgr, variant->function);
if (gallivm_debug & GALLIVM_DEBUG_IR) {
lp_debug_dump_value(variant->function);
debug_printf("\n");
}
- code = LLVMGetPointerToGlobal(llvm->draw->engine, variant->function);
+ code = LLVMGetPointerToGlobal(gallivm->engine, variant->function);
variant->jit_func = (draw_jit_vert_func)pointer_to_func(code);
if (gallivm_debug & GALLIVM_DEBUG_ASM) {
@@ -1206,6 +1311,9 @@ draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant)
static void
draw_llvm_generate_elts(struct draw_llvm *llvm, struct draw_llvm_variant *variant)
{
+ struct gallivm_state *gallivm = llvm->gallivm;
+ LLVMContextRef context = gallivm->context;
+ LLVMTypeRef int32_type = LLVMInt32TypeInContext(context);
LLVMTypeRef arg_types[8];
LLVMTypeRef func_type;
LLVMValueRef context_ptr;
@@ -1231,18 +1339,18 @@ draw_llvm_generate_elts(struct draw_llvm *llvm, struct draw_llvm_variant *varian
variant->key.clip_z ||
variant->key.clip_user;
- arg_types[0] = llvm->context_ptr_type; /* context */
- arg_types[1] = llvm->vertex_header_ptr_type; /* vertex_header */
- arg_types[2] = llvm->buffer_ptr_type; /* vbuffers */
- arg_types[3] = LLVMPointerType(LLVMInt32Type(), 0); /* fetch_elts * */
- arg_types[4] = LLVMInt32Type(); /* fetch_count */
- arg_types[5] = LLVMInt32Type(); /* stride */
- arg_types[6] = llvm->vb_ptr_type; /* pipe_vertex_buffer's */
- arg_types[7] = LLVMInt32Type(); /* instance_id */
-
- func_type = LLVMFunctionType(LLVMInt32Type(), arg_types, Elements(arg_types), 0);
-
- variant->function_elts = LLVMAddFunction(llvm->module, "draw_llvm_shader_elts", func_type);
+ arg_types[0] = get_context_ptr_type(llvm); /* context */
+ arg_types[1] = get_vertex_header_ptr_type(llvm); /* vertex_header */
+ arg_types[2] = get_buffer_ptr_type(llvm); /* vbuffers */
+ arg_types[3] = LLVMPointerType(int32_type, 0); /* fetch_elts * */
+ arg_types[4] = int32_type; /* fetch_count */
+ arg_types[5] = int32_type; /* stride */
+ arg_types[6] = get_vb_ptr_type(llvm); /* pipe_vertex_buffer's */
+ arg_types[7] = int32_type; /* instance_id */
+
+ func_type = LLVMFunctionType(int32_type, arg_types, Elements(arg_types), 0);
+
+ variant->function_elts = LLVMAddFunction(gallivm->module, "draw_llvm_shader_elts", func_type);
LLVMSetFunctionCallConv(variant->function_elts, LLVMCCallConv);
for(i = 0; i < Elements(arg_types); ++i)
if(LLVMGetTypeKind(arg_types[i]) == LLVMPointerTypeKind)
@@ -1271,17 +1379,17 @@ draw_llvm_generate_elts(struct draw_llvm *llvm, struct draw_llvm_variant *varian
* Function body
*/
- block = LLVMAppendBasicBlock(variant->function_elts, "entry");
- builder = LLVMCreateBuilder();
+ block = LLVMAppendBasicBlockInContext(gallivm->context, variant->function_elts, "entry");
+ builder = gallivm->builder;
LLVMPositionBuilderAtEnd(builder, block);
- lp_build_context_init(&bld, builder, lp_type_int(32));
+ lp_build_context_init(&bld, gallivm, lp_type_int(32));
- system_values_array = lp_build_system_values_array(builder, vs_info,
+ system_values_array = lp_build_system_values_array(gallivm, vs_info,
instance_id, NULL);
- step = LLVMConstInt(LLVMInt32Type(), max_vertices, 0);
+ step = lp_build_const_int32(gallivm, max_vertices);
/* code generated texture sampling */
sampler = draw_llvm_sampler_soa_create(
@@ -1289,14 +1397,14 @@ draw_llvm_generate_elts(struct draw_llvm *llvm, struct draw_llvm_variant *varian
context_ptr);
fetch_max = LLVMBuildSub(builder, fetch_count,
- LLVMConstInt(LLVMInt32Type(), 1, 0),
+ lp_build_const_int32(gallivm, 1),
"fetch_max");
/* function returns non-zero i32 value if any clipped vertices */
- ret_ptr = lp_build_alloca(builder, LLVMInt32Type(), "");
- LLVMBuildStore(builder, LLVMConstInt(LLVMInt32Type(), 0, 0), ret_ptr);
+ ret_ptr = lp_build_alloca(gallivm, int32_type, "");
+ LLVMBuildStore(builder, lp_build_const_int32(gallivm, 0), ret_ptr);
- lp_build_loop_begin(builder, LLVMConstInt(LLVMInt32Type(), 0, 0), &lp_loop);
+ lp_build_loop_begin(&lp_loop, gallivm, lp_build_const_int32(gallivm, 0));
{
LLVMValueRef inputs[PIPE_MAX_SHADER_INPUTS][NUM_CHANNELS];
LLVMValueRef aos_attribs[PIPE_MAX_SHADER_INPUTS][NUM_CHANNELS] = { { 0 } };
@@ -1314,7 +1422,7 @@ draw_llvm_generate_elts(struct draw_llvm *llvm, struct draw_llvm_variant *varian
LLVMValueRef true_index = LLVMBuildAdd(
builder,
lp_loop.counter,
- LLVMConstInt(LLVMInt32Type(), i, 0), "");
+ lp_build_const_int32(gallivm, i), "");
LLVMValueRef fetch_ptr;
/* make sure we're not out of bounds which can happen
@@ -1327,17 +1435,15 @@ draw_llvm_generate_elts(struct draw_llvm *llvm, struct draw_llvm_variant *varian
true_index = LLVMBuildLoad(builder, fetch_ptr, "fetch_elt");
for (j = 0; j < draw->pt.nr_vertex_elements; ++j) {
struct pipe_vertex_element *velem = &draw->pt.vertex_element[j];
- LLVMValueRef vb_index = LLVMConstInt(LLVMInt32Type(),
- velem->vertex_buffer_index,
- 0);
+ LLVMValueRef vb_index = lp_build_const_int32(gallivm, velem->vertex_buffer_index);
LLVMValueRef vb = LLVMBuildGEP(builder, vb_ptr,
&vb_index, 1, "");
- generate_fetch(builder, vbuffers_ptr,
+ generate_fetch(gallivm, vbuffers_ptr,
&aos_attribs[j][i], velem, vb, true_index,
instance_id);
}
}
- convert_to_soa(builder, aos_attribs, inputs,
+ convert_to_soa(gallivm, aos_attribs, inputs,
draw->pt.nr_vertex_elements);
ptr_aos = (const LLVMValueRef (*)[NUM_CHANNELS]) inputs;
@@ -1350,12 +1456,12 @@ draw_llvm_generate_elts(struct draw_llvm *llvm, struct draw_llvm_variant *varian
sampler);
/* store original positions in clip before further manipulation */
- store_clip(builder, io, outputs);
+ store_clip(gallivm, io, outputs);
/* do cliptest */
if (enable_cliptest){
/* allocate clipmask, assign it integer type */
- clipmask = generate_clipmask(builder, outputs,
+ clipmask = generate_clipmask(gallivm, outputs,
variant->key.clip_xy,
variant->key.clip_z,
variant->key.clip_user,
@@ -1363,10 +1469,10 @@ draw_llvm_generate_elts(struct draw_llvm *llvm, struct draw_llvm_variant *varian
variant->key.nr_planes,
context_ptr);
/* return clipping boolean value for function */
- clipmask_bool(builder, clipmask, ret_ptr);
+ clipmask_bool(gallivm, clipmask, ret_ptr);
}
else{
- clipmask = lp_build_const_int_vec(lp_type_int_vec(32), 0);
+ clipmask = lp_build_const_int_vec(gallivm, lp_type_int_vec(32), 0);
}
/* do viewport mapping */
@@ -1378,19 +1484,17 @@ draw_llvm_generate_elts(struct draw_llvm *llvm, struct draw_llvm_variant *varian
* original positions in clip
* and transformed positions in data
*/
- convert_to_aos(builder, io, outputs, clipmask,
+ convert_to_aos(gallivm, io, outputs, clipmask,
vs_info->num_outputs, max_vertices);
}
- lp_build_loop_end_cond(builder, fetch_count, step, LLVMIntUGE, &lp_loop);
+ lp_build_loop_end_cond(&lp_loop, fetch_count, step, LLVMIntUGE);
sampler->destroy(sampler);
ret = LLVMBuildLoad(builder, ret_ptr,"");
LLVMBuildRet(builder, ret);
- LLVMDisposeBuilder(builder);
-
/*
* Translate the LLVM IR into machine code.
*/
@@ -1401,14 +1505,14 @@ draw_llvm_generate_elts(struct draw_llvm *llvm, struct draw_llvm_variant *varian
}
#endif
- LLVMRunFunctionPassManager(llvm->pass, variant->function_elts);
+ LLVMRunFunctionPassManager(gallivm->passmgr, variant->function_elts);
if (gallivm_debug & GALLIVM_DEBUG_IR) {
lp_debug_dump_value(variant->function_elts);
debug_printf("\n");
}
- code = LLVMGetPointerToGlobal(llvm->draw->engine, variant->function_elts);
+ code = LLVMGetPointerToGlobal(gallivm->engine, variant->function_elts);
variant->jit_func_elts = (draw_jit_vert_func_elts)pointer_to_func(code);
if (gallivm_debug & GALLIVM_DEBUG_ASM) {
@@ -1517,19 +1621,16 @@ void
draw_llvm_destroy_variant(struct draw_llvm_variant *variant)
{
struct draw_llvm *llvm = variant->llvm;
- struct draw_context *draw = llvm->draw;
if (variant->function_elts) {
- if (variant->function_elts)
- LLVMFreeMachineCodeForFunction(draw->engine,
- variant->function_elts);
+ LLVMFreeMachineCodeForFunction(llvm->gallivm->engine,
+ variant->function_elts);
LLVMDeleteFunction(variant->function_elts);
}
if (variant->function) {
- if (variant->function)
- LLVMFreeMachineCodeForFunction(draw->engine,
- variant->function);
+ LLVMFreeMachineCodeForFunction(llvm->gallivm->engine,
+ variant->function);
LLVMDeleteFunction(variant->function);
}
diff --git a/src/gallium/auxiliary/draw/draw_llvm.h b/src/gallium/auxiliary/draw/draw_llvm.h
index c3c30c07c64..9f038f1f04d 100644
--- a/src/gallium/auxiliary/draw/draw_llvm.h
+++ b/src/gallium/auxiliary/draw/draw_llvm.h
@@ -103,41 +103,41 @@ struct draw_jit_context
};
-#define draw_jit_context_vs_constants(_builder, _ptr) \
- lp_build_struct_get(_builder, _ptr, 0, "vs_constants")
+#define draw_jit_context_vs_constants(_gallivm, _ptr) \
+ lp_build_struct_get(_gallivm, _ptr, 0, "vs_constants")
-#define draw_jit_context_gs_constants(_builder, _ptr) \
- lp_build_struct_get(_builder, _ptr, 1, "gs_constants")
+#define draw_jit_context_gs_constants(_gallivm, _ptr) \
+ lp_build_struct_get(_gallivm, _ptr, 1, "gs_constants")
-#define draw_jit_context_planes(_builder, _ptr) \
- lp_build_struct_get(_builder, _ptr, 2, "planes")
+#define draw_jit_context_planes(_gallivm, _ptr) \
+ lp_build_struct_get(_gallivm, _ptr, 2, "planes")
-#define draw_jit_context_viewport(_builder, _ptr) \
- lp_build_struct_get(_builder, _ptr, 3, "viewport")
+#define draw_jit_context_viewport(_gallivm, _ptr) \
+ lp_build_struct_get(_gallivm, _ptr, 3, "viewport")
#define DRAW_JIT_CTX_TEXTURES 4
-#define draw_jit_context_textures(_builder, _ptr) \
- lp_build_struct_get_ptr(_builder, _ptr, DRAW_JIT_CTX_TEXTURES, "textures")
+#define draw_jit_context_textures(_gallivm, _ptr) \
+ lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_CTX_TEXTURES, "textures")
-#define draw_jit_header_id(_builder, _ptr) \
- lp_build_struct_get_ptr(_builder, _ptr, 0, "id")
+#define draw_jit_header_id(_gallivm, _ptr) \
+ lp_build_struct_get_ptr(_gallivm, _ptr, 0, "id")
-#define draw_jit_header_clip(_builder, _ptr) \
- lp_build_struct_get_ptr(_builder, _ptr, 1, "clip")
+#define draw_jit_header_clip(_gallivm, _ptr) \
+ lp_build_struct_get_ptr(_gallivm, _ptr, 1, "clip")
-#define draw_jit_header_data(_builder, _ptr) \
- lp_build_struct_get_ptr(_builder, _ptr, 2, "data")
+#define draw_jit_header_data(_gallivm, _ptr) \
+ lp_build_struct_get_ptr(_gallivm, _ptr, 2, "data")
-#define draw_jit_vbuffer_stride(_builder, _ptr) \
- lp_build_struct_get(_builder, _ptr, 0, "stride")
+#define draw_jit_vbuffer_stride(_gallivm, _ptr) \
+ lp_build_struct_get(_gallivm, _ptr, 0, "stride")
-#define draw_jit_vbuffer_max_index(_builder, _ptr) \
- lp_build_struct_get(_builder, _ptr, 1, "max_index")
+#define draw_jit_vbuffer_max_index(_gallivm, _ptr) \
+ lp_build_struct_get(_gallivm, _ptr, 1, "max_index")
-#define draw_jit_vbuffer_offset(_builder, _ptr) \
- lp_build_struct_get(_builder, _ptr, 2, "buffer_offset")
+#define draw_jit_vbuffer_offset(_gallivm, _ptr) \
+ lp_build_struct_get(_gallivm, _ptr, 2, "buffer_offset")
typedef int
@@ -229,7 +229,6 @@ struct draw_llvm_variant
/* key is variable-sized, must be last */
struct draw_llvm_variant_key key;
- /* key is variable-sized, must be last */
};
struct llvm_vertex_shader {
@@ -246,21 +245,19 @@ struct draw_llvm {
struct draw_jit_context jit_context;
+ struct gallivm_state *gallivm;
+
struct draw_llvm_variant_list_item vs_variants_list;
int nr_variants;
- LLVMModuleRef module;
- LLVMExecutionEngineRef engine;
- LLVMModuleProviderRef provider;
- LLVMTargetDataRef target;
- LLVMPassManagerRef pass;
-
+ /* LLVM JIT builder types */
LLVMTypeRef context_ptr_type;
- LLVMTypeRef vertex_header_ptr_type;
LLVMTypeRef buffer_ptr_type;
LLVMTypeRef vb_ptr_type;
+ LLVMTypeRef vertex_header_ptr_type;
};
+
static INLINE struct llvm_vertex_shader *
llvm_vertex_shader(struct draw_vertex_shader *vs)
{
@@ -269,7 +266,7 @@ llvm_vertex_shader(struct draw_vertex_shader *vs)
struct draw_llvm *
-draw_llvm_create(struct draw_context *draw);
+draw_llvm_create(struct draw_context *draw, struct gallivm_state *gallivm);
void
draw_llvm_destroy(struct draw_llvm *llvm);
@@ -286,7 +283,7 @@ struct draw_llvm_variant_key *
draw_llvm_make_variant_key(struct draw_llvm *llvm, char *store);
LLVMValueRef
-draw_llvm_translate_from(LLVMBuilderRef builder,
+draw_llvm_translate_from(struct gallivm_state *gallivm,
LLVMValueRef vbuffer,
enum pipe_format from_format);
diff --git a/src/gallium/auxiliary/draw/draw_llvm_sample.c b/src/gallium/auxiliary/draw/draw_llvm_sample.c
index ac1fbb179c6..574c7cc452f 100644
--- a/src/gallium/auxiliary/draw/draw_llvm_sample.c
+++ b/src/gallium/auxiliary/draw/draw_llvm_sample.c
@@ -32,6 +32,7 @@
#include "pipe/p_defines.h"
#include "pipe/p_shader_tokens.h"
+#include "gallivm/lp_bld_const.h"
#include "gallivm/lp_bld_debug.h"
#include "gallivm/lp_bld_type.h"
#include "gallivm/lp_bld_sample.h"
@@ -84,12 +85,13 @@ struct draw_llvm_sampler_soa
*/
static LLVMValueRef
draw_llvm_texture_member(const struct lp_sampler_dynamic_state *base,
- LLVMBuilderRef builder,
+ struct gallivm_state *gallivm,
unsigned unit,
unsigned member_index,
const char *member_name,
boolean emit_load)
{
+ LLVMBuilderRef builder = gallivm->builder;
struct draw_llvm_sampler_dynamic_state *state =
(struct draw_llvm_sampler_dynamic_state *)base;
LLVMValueRef indices[4];
@@ -99,13 +101,13 @@ draw_llvm_texture_member(const struct lp_sampler_dynamic_state *base,
debug_assert(unit < PIPE_MAX_VERTEX_SAMPLERS);
/* context[0] */
- indices[0] = LLVMConstInt(LLVMInt32Type(), 0, 0);
+ indices[0] = lp_build_const_int32(gallivm, 0);
/* context[0].textures */
- indices[1] = LLVMConstInt(LLVMInt32Type(), DRAW_JIT_CTX_TEXTURES, 0);
+ indices[1] = lp_build_const_int32(gallivm, DRAW_JIT_CTX_TEXTURES);
/* context[0].textures[unit] */
- indices[2] = LLVMConstInt(LLVMInt32Type(), unit, 0);
+ indices[2] = lp_build_const_int32(gallivm, unit);
/* context[0].textures[unit].member */
- indices[3] = LLVMConstInt(LLVMInt32Type(), member_index, 0);
+ indices[3] = lp_build_const_int32(gallivm, member_index);
ptr = LLVMBuildGEP(builder, state->context_ptr, indices, Elements(indices), "");
@@ -132,10 +134,10 @@ draw_llvm_texture_member(const struct lp_sampler_dynamic_state *base,
#define DRAW_LLVM_TEXTURE_MEMBER(_name, _index, _emit_load) \
static LLVMValueRef \
draw_llvm_texture_##_name( const struct lp_sampler_dynamic_state *base, \
- LLVMBuilderRef builder, \
+ struct gallivm_state *gallivm, \
unsigned unit) \
{ \
- return draw_llvm_texture_member(base, builder, unit, _index, #_name, _emit_load ); \
+ return draw_llvm_texture_member(base, gallivm, unit, _index, #_name, _emit_load ); \
}
@@ -165,7 +167,7 @@ draw_llvm_sampler_soa_destroy(struct lp_build_sampler_soa *sampler)
*/
static void
draw_llvm_sampler_soa_emit_fetch_texel(const struct lp_build_sampler_soa *base,
- LLVMBuilderRef builder,
+ struct gallivm_state *gallivm,
struct lp_type type,
unsigned unit,
unsigned num_coords,
@@ -180,7 +182,7 @@ draw_llvm_sampler_soa_emit_fetch_texel(const struct lp_build_sampler_soa *base,
assert(unit < PIPE_MAX_VERTEX_SAMPLERS);
- lp_build_sample_soa(builder,
+ lp_build_sample_soa(gallivm,
&sampler->dynamic_state.static_state[unit],
&sampler->dynamic_state.base,
type,
diff --git a/src/gallium/auxiliary/draw/draw_llvm_translate.c b/src/gallium/auxiliary/draw/draw_llvm_translate.c
index 5171327ce2d..77d0af74733 100644
--- a/src/gallium/auxiliary/draw/draw_llvm_translate.c
+++ b/src/gallium/auxiliary/draw/draw_llvm_translate.c
@@ -3,6 +3,7 @@
#include "draw_llvm.h"
+#include "gallivm/lp_bld_const.h"
#include "gallivm/lp_bld_struct.h"
#include "gallivm/lp_bld_format.h"
#include "gallivm/lp_bld_debug.h"
@@ -16,272 +17,279 @@
#define DRAW_DBG 0
static LLVMValueRef
-from_64_float(LLVMBuilderRef builder, LLVMValueRef val)
+from_64_float(struct gallivm_state *gallivm, LLVMValueRef val)
{
- LLVMValueRef bc = LLVMBuildBitCast(builder, val,
- LLVMPointerType(LLVMDoubleType(), 0) , "");
- LLVMValueRef l = LLVMBuildLoad(builder, bc, "");
- return LLVMBuildFPTrunc(builder, l, LLVMFloatType(), "");
+ LLVMValueRef bc = LLVMBuildBitCast(gallivm->builder, val,
+ LLVMPointerType(LLVMDoubleTypeInContext(gallivm->context), 0) , "");
+ LLVMValueRef l = LLVMBuildLoad(gallivm->builder, bc, "");
+ return LLVMBuildFPTrunc(gallivm->builder, l, LLVMFloatTypeInContext(gallivm->context), "");
}
static LLVMValueRef
-from_32_float(LLVMBuilderRef builder, LLVMValueRef val)
+from_32_float(struct gallivm_state *gallivm, LLVMValueRef val)
{
- LLVMValueRef bc = LLVMBuildBitCast(builder, val,
- LLVMPointerType(LLVMFloatType(), 0) , "");
- return LLVMBuildLoad(builder, bc, "");
+ LLVMValueRef bc = LLVMBuildBitCast(gallivm->builder, val,
+ LLVMPointerType(LLVMFloatTypeInContext(gallivm->context), 0) , "");
+ return LLVMBuildLoad(gallivm->builder, bc, "");
}
static INLINE LLVMValueRef
-from_8_uscaled(LLVMBuilderRef builder, LLVMValueRef val)
+from_8_uscaled(struct gallivm_state *gallivm, LLVMValueRef val)
{
- LLVMValueRef l = LLVMBuildLoad(builder, val, "");
- return LLVMBuildUIToFP(builder, l, LLVMFloatType(), "");
+ LLVMValueRef l = LLVMBuildLoad(gallivm->builder, val, "");
+ return LLVMBuildUIToFP(gallivm->builder, l, LLVMFloatTypeInContext(gallivm->context), "");
}
static INLINE LLVMValueRef
-from_16_uscaled(LLVMBuilderRef builder, LLVMValueRef val)
+from_16_uscaled(struct gallivm_state *gallivm, LLVMValueRef val)
{
- LLVMValueRef bc = LLVMBuildBitCast(builder, val,
- LLVMPointerType(LLVMIntType(16), 0) , "");
- LLVMValueRef l = LLVMBuildLoad(builder, bc, "");
- return LLVMBuildUIToFP(builder, l, LLVMFloatType(), "");
+ LLVMValueRef bc = LLVMBuildBitCast(gallivm->builder, val,
+ LLVMPointerType(LLVMIntTypeInContext(gallivm->context, 16), 0) , "");
+ LLVMValueRef l = LLVMBuildLoad(gallivm->builder, bc, "");
+ return LLVMBuildUIToFP(gallivm->builder, l, LLVMFloatTypeInContext(gallivm->context), "");
}
static INLINE LLVMValueRef
-from_32_uscaled(LLVMBuilderRef builder, LLVMValueRef val)
+from_32_uscaled(struct gallivm_state *gallivm, LLVMValueRef val)
{
- LLVMValueRef bc = LLVMBuildBitCast(builder, val,
- LLVMPointerType(LLVMIntType(32), 0) , "");
- LLVMValueRef l = LLVMBuildLoad(builder, bc, "");
- return LLVMBuildUIToFP(builder, l, LLVMFloatType(), "");
+ LLVMValueRef bc = LLVMBuildBitCast(gallivm->builder, val,
+ LLVMPointerType(LLVMIntTypeInContext(gallivm->context, 32), 0) , "");
+ LLVMValueRef l = LLVMBuildLoad(gallivm->builder, bc, "");
+ return LLVMBuildUIToFP(gallivm->builder, l, LLVMFloatTypeInContext(gallivm->context), "");
}
static INLINE LLVMValueRef
-from_8_sscaled(LLVMBuilderRef builder, LLVMValueRef val)
+from_8_sscaled(struct gallivm_state *gallivm, LLVMValueRef val)
{
- LLVMValueRef l = LLVMBuildLoad(builder, val, "");
- return LLVMBuildSIToFP(builder, l, LLVMFloatType(), "");
+ LLVMValueRef l = LLVMBuildLoad(gallivm->builder, val, "");
+ return LLVMBuildSIToFP(gallivm->builder, l, LLVMFloatTypeInContext(gallivm->context), "");
}
static INLINE LLVMValueRef
-from_16_sscaled(LLVMBuilderRef builder, LLVMValueRef val)
+from_16_sscaled(struct gallivm_state *gallivm, LLVMValueRef val)
{
- LLVMValueRef bc = LLVMBuildBitCast(builder, val,
- LLVMPointerType(LLVMIntType(16), 0) , "");
- LLVMValueRef l = LLVMBuildLoad(builder, bc, "");
- return LLVMBuildSIToFP(builder, l, LLVMFloatType(), "");
+ LLVMValueRef bc = LLVMBuildBitCast(gallivm->builder, val,
+ LLVMPointerType(LLVMIntTypeInContext(gallivm->context, 16), 0) , "");
+ LLVMValueRef l = LLVMBuildLoad(gallivm->builder, bc, "");
+ return LLVMBuildSIToFP(gallivm->builder, l, LLVMFloatTypeInContext(gallivm->context), "");
}
static INLINE LLVMValueRef
-from_32_sscaled(LLVMBuilderRef builder, LLVMValueRef val)
+from_32_sscaled(struct gallivm_state *gallivm, LLVMValueRef val)
{
- LLVMValueRef bc = LLVMBuildBitCast(builder, val,
- LLVMPointerType(LLVMIntType(32), 0) , "");
- LLVMValueRef l = LLVMBuildLoad(builder, bc, "");
- return LLVMBuildSIToFP(builder, l, LLVMFloatType(), "");
+ LLVMValueRef bc = LLVMBuildBitCast(gallivm->builder, val,
+ LLVMPointerType(LLVMIntTypeInContext(gallivm->context, 32), 0) , "");
+ LLVMValueRef l = LLVMBuildLoad(gallivm->builder, bc, "");
+ return LLVMBuildSIToFP(gallivm->builder, l, LLVMFloatTypeInContext(gallivm->context), "");
}
static INLINE LLVMValueRef
-from_8_unorm(LLVMBuilderRef builder, LLVMValueRef val)
+from_8_unorm(struct gallivm_state *gallivm, LLVMValueRef val)
{
- LLVMValueRef l = LLVMBuildLoad(builder, val, "");
- LLVMValueRef uscaled = LLVMBuildUIToFP(builder, l, LLVMFloatType(), "");
- return LLVMBuildFDiv(builder, uscaled,
- LLVMConstReal(LLVMFloatType(), 255.), "");
+ LLVMValueRef l = LLVMBuildLoad(gallivm->builder, val, "");
+ LLVMValueRef uscaled = LLVMBuildUIToFP(gallivm->builder, l, LLVMFloatTypeInContext(gallivm->context), "");
+ return LLVMBuildFDiv(gallivm->builder, uscaled,
+ lp_build_const_float(gallivm, 255.), "");
}
static INLINE LLVMValueRef
-from_16_unorm(LLVMBuilderRef builder, LLVMValueRef val)
+from_16_unorm(struct gallivm_state *gallivm, LLVMValueRef val)
{
- LLVMValueRef bc = LLVMBuildBitCast(builder, val,
- LLVMPointerType(LLVMIntType(16), 0) , "");
- LLVMValueRef l = LLVMBuildLoad(builder, bc, "");
- LLVMValueRef uscaled = LLVMBuildUIToFP(builder, l, LLVMFloatType(), "");
- return LLVMBuildFDiv(builder, uscaled,
- LLVMConstReal(LLVMFloatType(), 65535.), "");
+ LLVMValueRef bc = LLVMBuildBitCast(gallivm->builder, val,
+ LLVMPointerType(LLVMIntTypeInContext(gallivm->context, 16), 0) , "");
+ LLVMValueRef l = LLVMBuildLoad(gallivm->builder, bc, "");
+ LLVMValueRef uscaled = LLVMBuildUIToFP(gallivm->builder, l, LLVMFloatTypeInContext(gallivm->context), "");
+ return LLVMBuildFDiv(gallivm->builder, uscaled,
+ lp_build_const_float(gallivm, 65535.), "");
}
static INLINE LLVMValueRef
-from_32_unorm(LLVMBuilderRef builder, LLVMValueRef val)
+from_32_unorm(struct gallivm_state *gallivm, LLVMValueRef val)
{
- LLVMValueRef bc = LLVMBuildBitCast(builder, val,
- LLVMPointerType(LLVMIntType(32), 0) , "");
- LLVMValueRef l = LLVMBuildLoad(builder, bc, "");
- LLVMValueRef uscaled = LLVMBuildUIToFP(builder, l, LLVMFloatType(), "");
+ LLVMValueRef bc = LLVMBuildBitCast(gallivm->builder, val,
+ LLVMPointerType(LLVMIntTypeInContext(gallivm->context, 32), 0) , "");
+ LLVMValueRef l = LLVMBuildLoad(gallivm->builder, bc, "");
+ LLVMValueRef uscaled = LLVMBuildUIToFP(gallivm->builder, l, LLVMFloatTypeInContext(gallivm->context), "");
- return LLVMBuildFDiv(builder, uscaled,
- LLVMConstReal(LLVMFloatType(), 4294967295.), "");
+ return LLVMBuildFDiv(gallivm->builder, uscaled,
+ lp_build_const_float(gallivm, 4294967295.), "");
}
static INLINE LLVMValueRef
-from_8_snorm(LLVMBuilderRef builder, LLVMValueRef val)
+from_8_snorm(struct gallivm_state *gallivm, LLVMValueRef val)
{
- LLVMValueRef l = LLVMBuildLoad(builder, val, "");
- LLVMValueRef uscaled = LLVMBuildSIToFP(builder, l, LLVMFloatType(), "");
- return LLVMBuildFDiv(builder, uscaled,
- LLVMConstReal(LLVMFloatType(), 127.0), "");
+ LLVMValueRef l = LLVMBuildLoad(gallivm->builder, val, "");
+ LLVMValueRef uscaled = LLVMBuildSIToFP(gallivm->builder, l, LLVMFloatTypeInContext(gallivm->context), "");
+ return LLVMBuildFDiv(gallivm->builder, uscaled,
+ lp_build_const_float(gallivm, 127.0), "");
}
static INLINE LLVMValueRef
-from_16_snorm(LLVMBuilderRef builder, LLVMValueRef val)
+from_16_snorm(struct gallivm_state *gallivm, LLVMValueRef val)
{
- LLVMValueRef bc = LLVMBuildBitCast(builder, val,
- LLVMPointerType(LLVMIntType(16), 0) , "");
- LLVMValueRef l = LLVMBuildLoad(builder, bc, "");
- LLVMValueRef uscaled = LLVMBuildSIToFP(builder, l, LLVMFloatType(), "");
- return LLVMBuildFDiv(builder, uscaled,
- LLVMConstReal(LLVMFloatType(), 32767.0f), "");
+ LLVMValueRef bc = LLVMBuildBitCast(gallivm->builder, val,
+ LLVMPointerType(LLVMIntTypeInContext(gallivm->context, 16), 0) , "");
+ LLVMValueRef l = LLVMBuildLoad(gallivm->builder, bc, "");
+ LLVMValueRef uscaled = LLVMBuildSIToFP(gallivm->builder, l, LLVMFloatTypeInContext(gallivm->context), "");
+ return LLVMBuildFDiv(gallivm->builder, uscaled,
+ lp_build_const_float(gallivm, 32767.0f), "");
}
static INLINE LLVMValueRef
-from_32_snorm(LLVMBuilderRef builder, LLVMValueRef val)
+from_32_snorm(struct gallivm_state *gallivm, LLVMValueRef val)
{
- LLVMValueRef bc = LLVMBuildBitCast(builder, val,
- LLVMPointerType(LLVMIntType(32), 0) , "");
- LLVMValueRef l = LLVMBuildLoad(builder, bc, "");
- LLVMValueRef uscaled = LLVMBuildSIToFP(builder, l, LLVMFloatType(), "");
+ LLVMValueRef bc = LLVMBuildBitCast(gallivm->builder, val,
+ LLVMPointerType(LLVMIntTypeInContext(gallivm->context, 32), 0) , "");
+ LLVMValueRef l = LLVMBuildLoad(gallivm->builder, bc, "");
+ LLVMValueRef uscaled = LLVMBuildSIToFP(gallivm->builder, l, LLVMFloatTypeInContext(gallivm->context), "");
- return LLVMBuildFDiv(builder, uscaled,
- LLVMConstReal(LLVMFloatType(), 2147483647.0), "");
+ return LLVMBuildFDiv(gallivm->builder, uscaled,
+ lp_build_const_float(gallivm, 2147483647.0), "");
}
static INLINE LLVMValueRef
-from_32_fixed(LLVMBuilderRef builder, LLVMValueRef val)
+from_32_fixed(struct gallivm_state *gallivm, LLVMValueRef val)
{
- LLVMValueRef bc = LLVMBuildBitCast(builder, val,
- LLVMPointerType(LLVMIntType(32), 0) , "");
- LLVMValueRef l = LLVMBuildLoad(builder, bc, "");
- LLVMValueRef uscaled = LLVMBuildSIToFP(builder, l, LLVMFloatType(), "");
+ LLVMValueRef bc = LLVMBuildBitCast(gallivm->builder, val,
+ LLVMPointerType(LLVMIntTypeInContext(gallivm->context, 32), 0) , "");
+ LLVMValueRef l = LLVMBuildLoad(gallivm->builder, bc, "");
+ LLVMValueRef uscaled = LLVMBuildSIToFP(gallivm->builder, l, LLVMFloatTypeInContext(gallivm->context), "");
- return LLVMBuildFDiv(builder, uscaled,
- LLVMConstReal(LLVMFloatType(), 65536.0), "");
+ return LLVMBuildFDiv(gallivm->builder, uscaled,
+ lp_build_const_float(gallivm, 65536.0), "");
}
static LLVMValueRef
-to_64_float(LLVMBuilderRef builder, LLVMValueRef fp)
+to_64_float(struct gallivm_state *gallivm, LLVMValueRef fp)
{
- LLVMValueRef l = LLVMBuildLoad(builder, fp, "");
- return LLVMBuildFPExt(builder, l, LLVMDoubleType(), "");
+ LLVMValueRef l = LLVMBuildLoad(gallivm->builder, fp, "");
+ return LLVMBuildFPExt(gallivm->builder, l, LLVMDoubleTypeInContext(gallivm->context), "");
}
static LLVMValueRef
-to_32_float(LLVMBuilderRef builder, LLVMValueRef fp)
+to_32_float(struct gallivm_state *gallivm, LLVMValueRef fp)
{
- return LLVMBuildLoad(builder, fp, "");
+ return LLVMBuildLoad(gallivm->builder, fp, "");
}
static INLINE LLVMValueRef
-to_8_uscaled(LLVMBuilderRef builder, LLVMValueRef fp)
+to_8_uscaled(struct gallivm_state *gallivm, LLVMValueRef fp)
{
- LLVMValueRef l = LLVMBuildLoad(builder, fp, "");
- return LLVMBuildFPToUI(builder, l, LLVMIntType(8), "");
+ LLVMValueRef l = LLVMBuildLoad(gallivm->builder, fp, "");
+ return LLVMBuildFPToUI(gallivm->builder, l, LLVMIntTypeInContext(gallivm->context, 8), "");
}
static INLINE LLVMValueRef
-to_16_uscaled(LLVMBuilderRef builder, LLVMValueRef fp)
+to_16_uscaled(struct gallivm_state *gallivm, LLVMValueRef fp)
{
- LLVMValueRef l = LLVMBuildLoad(builder, fp, "");
- return LLVMBuildFPToUI(builder, l, LLVMIntType(16), "");
+ LLVMValueRef l = LLVMBuildLoad(gallivm->builder, fp, "");
+ return LLVMBuildFPToUI(gallivm->builder, l, LLVMIntTypeInContext(gallivm->context, 16), "");
}
static INLINE LLVMValueRef
-to_32_uscaled(LLVMBuilderRef builder, LLVMValueRef fp)
+to_32_uscaled(struct gallivm_state *gallivm, LLVMValueRef fp)
{
- LLVMValueRef l = LLVMBuildLoad(builder, fp, "");
- return LLVMBuildFPToUI(builder, l, LLVMIntType(32), "");
+ LLVMValueRef l = LLVMBuildLoad(gallivm->builder, fp, "");
+ return LLVMBuildFPToUI(gallivm->builder, l, LLVMIntTypeInContext(gallivm->context, 32), "");
}
static INLINE LLVMValueRef
-to_8_sscaled(LLVMBuilderRef builder, LLVMValueRef fp)
+to_8_sscaled(struct gallivm_state *gallivm, LLVMValueRef fp)
{
- LLVMValueRef l = LLVMBuildLoad(builder, fp, "");
- return LLVMBuildFPToSI(builder, l, LLVMIntType(8), "");
+ LLVMValueRef l = LLVMBuildLoad(gallivm->builder, fp, "");
+ return LLVMBuildFPToSI(gallivm->builder, l, LLVMIntTypeInContext(gallivm->context, 8), "");
}
static INLINE LLVMValueRef
-to_16_sscaled(LLVMBuilderRef builder, LLVMValueRef fp)
+to_16_sscaled(struct gallivm_state *gallivm, LLVMValueRef fp)
{
- LLVMValueRef l = LLVMBuildLoad(builder, fp, "");
- return LLVMBuildFPToSI(builder, l, LLVMIntType(16), "");
+ LLVMValueRef l = LLVMBuildLoad(gallivm->builder, fp, "");
+ return LLVMBuildFPToSI(gallivm->builder, l, LLVMIntTypeInContext(gallivm->context, 16), "");
}
static INLINE LLVMValueRef
-to_32_sscaled(LLVMBuilderRef builder, LLVMValueRef fp)
+to_32_sscaled(struct gallivm_state *gallivm, LLVMValueRef fp)
{
- LLVMValueRef l = LLVMBuildLoad(builder, fp, "");
- return LLVMBuildFPToSI(builder, l, LLVMIntType(32), "");
+ LLVMValueRef l = LLVMBuildLoad(gallivm->builder, fp, "");
+ return LLVMBuildFPToSI(gallivm->builder, l, LLVMIntTypeInContext(gallivm->context, 32), "");
}
static INLINE LLVMValueRef
-to_8_unorm(LLVMBuilderRef builder, LLVMValueRef fp)
+to_8_unorm(struct gallivm_state *gallivm, LLVMValueRef fp)
{
- LLVMValueRef l = LLVMBuildLoad(builder, fp, "");
- LLVMValueRef uscaled = LLVMBuildFPToUI(builder, l, LLVMIntType(8), "");
- return LLVMBuildFMul(builder, uscaled,
- LLVMConstReal(LLVMFloatType(), 255.), "");
+ LLVMValueRef l = LLVMBuildLoad(gallivm->builder, fp, "");
+ LLVMValueRef uscaled = LLVMBuildFPToUI(gallivm->builder, l,
+ LLVMIntTypeInContext(gallivm->context, 8), "");
+ return LLVMBuildFMul(gallivm->builder, uscaled,
+ lp_build_const_float(gallivm, 255.), "");
}
static INLINE LLVMValueRef
-to_16_unorm(LLVMBuilderRef builder, LLVMValueRef fp)
+to_16_unorm(struct gallivm_state *gallivm, LLVMValueRef fp)
{
- LLVMValueRef l = LLVMBuildLoad(builder, fp, "");
- LLVMValueRef uscaled = LLVMBuildFPToUI(builder, l, LLVMIntType(32), "");
- return LLVMBuildFMul(builder, uscaled,
- LLVMConstReal(LLVMFloatType(), 65535.), "");
+ LLVMValueRef l = LLVMBuildLoad(gallivm->builder, fp, "");
+ LLVMValueRef uscaled = LLVMBuildFPToUI(gallivm->builder, l,
+ LLVMIntTypeInContext(gallivm->context, 32), "");
+ return LLVMBuildFMul(gallivm->builder, uscaled,
+ lp_build_const_float(gallivm, 65535.), "");
}
static INLINE LLVMValueRef
-to_32_unorm(LLVMBuilderRef builder, LLVMValueRef fp)
+to_32_unorm(struct gallivm_state *gallivm, LLVMValueRef fp)
{
- LLVMValueRef l = LLVMBuildLoad(builder, fp, "");
- LLVMValueRef uscaled = LLVMBuildFPToUI(builder, l, LLVMIntType(32), "");
+ LLVMValueRef l = LLVMBuildLoad(gallivm->builder, fp, "");
+ LLVMValueRef uscaled = LLVMBuildFPToUI(gallivm->builder, l,
+ LLVMIntTypeInContext(gallivm->context, 32), "");
- return LLVMBuildFMul(builder, uscaled,
- LLVMConstReal(LLVMFloatType(), 4294967295.), "");
+ return LLVMBuildFMul(gallivm->builder, uscaled,
+ lp_build_const_float(gallivm, 4294967295.), "");
}
static INLINE LLVMValueRef
-to_8_snorm(LLVMBuilderRef builder, LLVMValueRef val)
+to_8_snorm(struct gallivm_state *gallivm, LLVMValueRef val)
{
- LLVMValueRef l = LLVMBuildLoad(builder, val, "");
- LLVMValueRef uscaled = LLVMBuildFPToSI(builder, l, LLVMIntType(8), "");
- return LLVMBuildFMul(builder, uscaled,
- LLVMConstReal(LLVMFloatType(), 127.0), "");
+ LLVMValueRef l = LLVMBuildLoad(gallivm->builder, val, "");
+ LLVMValueRef uscaled = LLVMBuildFPToSI(gallivm->builder, l,
+ LLVMIntTypeInContext(gallivm->context, 8), "");
+ return LLVMBuildFMul(gallivm->builder, uscaled,
+ lp_build_const_float(gallivm, 127.0), "");
}
static INLINE LLVMValueRef
-to_16_snorm(LLVMBuilderRef builder, LLVMValueRef fp)
+to_16_snorm(struct gallivm_state *gallivm, LLVMValueRef fp)
{
- LLVMValueRef l = LLVMBuildLoad(builder, fp, "");
- LLVMValueRef uscaled = LLVMBuildFPToSI(builder, l, LLVMIntType(16), "");
- return LLVMBuildFMul(builder, uscaled,
- LLVMConstReal(LLVMFloatType(), 32767.0f), "");
+ LLVMValueRef l = LLVMBuildLoad(gallivm->builder, fp, "");
+ LLVMValueRef uscaled = LLVMBuildFPToSI(gallivm->builder, l,
+ LLVMIntTypeInContext(gallivm->context, 16), "");
+ return LLVMBuildFMul(gallivm->builder, uscaled,
+ lp_build_const_float(gallivm, 32767.0f), "");
}
static INLINE LLVMValueRef
-to_32_snorm(LLVMBuilderRef builder, LLVMValueRef fp)
+to_32_snorm(struct gallivm_state *gallivm, LLVMValueRef fp)
{
- LLVMValueRef l = LLVMBuildLoad(builder, fp, "");
- LLVMValueRef uscaled = LLVMBuildFPToSI(builder, l, LLVMIntType(32), "");
+ LLVMValueRef l = LLVMBuildLoad(gallivm->builder, fp, "");
+ LLVMValueRef uscaled = LLVMBuildFPToSI(gallivm->builder, l,
+ LLVMIntTypeInContext(gallivm->context, 32), "");
- return LLVMBuildFMul(builder, uscaled,
- LLVMConstReal(LLVMFloatType(), 2147483647.0), "");
+ return LLVMBuildFMul(gallivm->builder, uscaled,
+ lp_build_const_float(gallivm, 2147483647.0), "");
}
static INLINE LLVMValueRef
-to_32_fixed(LLVMBuilderRef builder, LLVMValueRef fp)
+to_32_fixed(struct gallivm_state *gallivm, LLVMValueRef fp)
{
- LLVMValueRef l = LLVMBuildLoad(builder, fp, "");
- LLVMValueRef uscaled = LLVMBuildFPToSI(builder, l, LLVMIntType(32), "");
+ LLVMValueRef l = LLVMBuildLoad(gallivm->builder, fp, "");
+ LLVMValueRef uscaled = LLVMBuildFPToSI(gallivm->builder, l,
+ LLVMIntTypeInContext(gallivm->context, 32), "");
- return LLVMBuildFMul(builder, uscaled,
- LLVMConstReal(LLVMFloatType(), 65536.0), "");
+ return LLVMBuildFMul(gallivm->builder, uscaled,
+ lp_build_const_float(gallivm, 65536.0), "");
}
-typedef LLVMValueRef (*from_func)(LLVMBuilderRef, LLVMValueRef);
-typedef LLVMValueRef (*to_func)(LLVMBuilderRef, LLVMValueRef);
+typedef LLVMValueRef (*from_func)(struct gallivm_state *, LLVMValueRef);
+typedef LLVMValueRef (*to_func)(struct gallivm_state *, LLVMValueRef);
/* so that underneath can avoid function calls which are prohibited
* for static initialization we need this conversion */
@@ -294,21 +302,21 @@ enum ll_type {
};
static INLINE LLVMTypeRef
-ll_type_to_llvm(enum ll_type type)
+ll_type_to_llvm(struct gallivm_state *gallivm, enum ll_type type)
{
switch (type) {
case LL_Double:
- return LLVMDoubleType();
+ return LLVMDoubleTypeInContext(gallivm->context);
case LL_Float:
- return LLVMFloatType();
+ return LLVMFloatTypeInContext(gallivm->context);
case LL_Int32:
- return LLVMInt32Type();
+ return LLVMInt32TypeInContext(gallivm->context);
case LL_Int16:
- return LLVMIntType(16);
+ return LLVMIntTypeInContext(gallivm->context, 16);
case LL_Int8:
- return LLVMIntType(8);
+ return LLVMIntTypeInContext(gallivm->context, 8);
}
- return LLVMIntType(8);
+ return LLVMIntTypeInContext(gallivm->context, 8);
}
static INLINE int
@@ -414,42 +422,42 @@ struct draw_llvm_translate {
static LLVMValueRef
-fetch(LLVMBuilderRef builder,
+fetch(struct gallivm_state *gallivm,
LLVMValueRef ptr, int val_size, int nr_components,
from_func func)
{
int i;
int offset = 0;
- LLVMValueRef res = LLVMConstNull(
- LLVMVectorType(LLVMFloatType(), 4));
+ LLVMValueRef res =
+ LLVMConstNull(LLVMVectorType(LLVMFloatTypeInContext(gallivm->context), 4));
LLVMValueRef defaults[4];
- defaults[0] = LLVMConstReal(LLVMFloatType(), 0);
- defaults[1] = LLVMConstReal(LLVMFloatType(), 0);
- defaults[2] = LLVMConstReal(LLVMFloatType(), 0);
- defaults[3] = LLVMConstReal(LLVMFloatType(), 1);
+ defaults[0] =
+ defaults[1] =
+ defaults[2] = lp_build_const_float(gallivm, 0.0);
+ defaults[3] = lp_build_const_float(gallivm, 1.0);
for (i = 0; i < nr_components; ++i) {
- LLVMValueRef src_index = LLVMConstInt(LLVMInt32Type(), offset, 0);
- LLVMValueRef dst_index = LLVMConstInt(LLVMInt32Type(), i, 0);
+ LLVMValueRef src_index = lp_build_const_int32(gallivm, offset);
+ LLVMValueRef dst_index = lp_build_const_int32(gallivm, i);
LLVMValueRef src_tmp;
LLVMValueRef component;
- src_tmp = LLVMBuildGEP(builder, ptr, &src_index, 1, "src_tmp");
+ src_tmp = LLVMBuildGEP(gallivm->builder, ptr, &src_index, 1, "src_tmp");
/* convert src_tmp to float */
- component = func(builder, src_tmp);
+ component = func(gallivm, src_tmp);
/* vec.comp = component */
- res = LLVMBuildInsertElement(builder,
+ res = LLVMBuildInsertElement(gallivm->builder,
res,
component,
dst_index, "");
offset += val_size;
}
for (; i < 4; ++i) {
- LLVMValueRef dst_index = LLVMConstInt(LLVMInt32Type(), i, 0);
- res = LLVMBuildInsertElement(builder,
+ LLVMValueRef dst_index = lp_build_const_int32(gallivm, i);
+ res = LLVMBuildInsertElement(gallivm->builder,
res,
defaults[i],
dst_index, "");
@@ -459,7 +467,7 @@ fetch(LLVMBuilderRef builder,
LLVMValueRef
-draw_llvm_translate_from(LLVMBuilderRef builder,
+draw_llvm_translate_from(struct gallivm_state *gallivm,
LLVMValueRef vbuffer,
enum pipe_format from_format)
{
@@ -476,7 +484,7 @@ draw_llvm_translate_from(LLVMBuilderRef builder,
for (i = 0; i < Elements(translates); ++i) {
if (translates[i].format == from_format) {
/*LLVMTypeRef type = ll_type_to_llvm(translates[i].type);*/
- return fetch(builder,
+ return fetch(gallivm,
vbuffer,
ll_type_size(translates[i].type),
translates[i].num_components,
@@ -493,6 +501,6 @@ draw_llvm_translate_from(LLVMBuilderRef builder,
*/
format_desc = util_format_description(from_format);
- zero = LLVMConstNull(LLVMInt32Type());
- return lp_build_fetch_rgba_aos(builder, format_desc, type, vbuffer, zero, zero, zero);
+ zero = LLVMConstNull(LLVMInt32TypeInContext(gallivm->context));
+ return lp_build_fetch_rgba_aos(gallivm, format_desc, type, vbuffer, zero, zero, zero);
}
diff --git a/src/gallium/auxiliary/draw/draw_pipe_aaline.c b/src/gallium/auxiliary/draw/draw_pipe_aaline.c
index d1aba763098..0851b9acc0d 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_aaline.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_aaline.c
@@ -406,6 +406,7 @@ aaline_create_texture(struct aaline_stage *aaline)
texTemp.width0 = 1 << MAX_TEXTURE_LEVEL;
texTemp.height0 = 1 << MAX_TEXTURE_LEVEL;
texTemp.depth0 = 1;
+ texTemp.array_size = 1;
texTemp.bind = PIPE_BIND_SAMPLER_VIEW;
aaline->texture = screen->resource_create(screen, &texTemp);
@@ -441,10 +442,10 @@ aaline_create_texture(struct aaline_stage *aaline)
/* This texture is new, no need to flush.
*/
transfer = pipe->get_transfer(pipe,
- aaline->texture,
- u_subresource(0, level),
- PIPE_TRANSFER_WRITE,
- &box);
+ aaline->texture,
+ level,
+ PIPE_TRANSFER_WRITE,
+ &box);
data = pipe->transfer_map(pipe, transfer);
if (data == NULL)
diff --git a/src/gallium/auxiliary/draw/draw_pipe_pstipple.c b/src/gallium/auxiliary/draw/draw_pipe_pstipple.c
index ed9a53e154d..f5515c1df76 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_pstipple.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_pstipple.c
@@ -393,8 +393,8 @@ pstip_update_texture(struct pstip_stage *pstip)
*/
pipe->flush( pipe, PIPE_FLUSH_TEXTURE_CACHE, NULL );
- transfer = pipe_get_transfer(pipe, pstip->texture, 0, 0, 0,
- PIPE_TRANSFER_WRITE, 0, 0, 32, 32);
+ transfer = pipe_get_transfer(pipe, pstip->texture, 0, 0,
+ PIPE_TRANSFER_WRITE, 0, 0, 32, 32);
data = pipe->transfer_map(pipe, transfer);
/*
@@ -440,6 +440,7 @@ pstip_create_texture(struct pstip_stage *pstip)
texTemp.width0 = 32;
texTemp.height0 = 32;
texTemp.depth0 = 1;
+ texTemp.array_size = 1;
texTemp.bind = PIPE_BIND_SAMPLER_VIEW;
pstip->texture = screen->resource_create(screen, &texTemp);
diff --git a/src/gallium/auxiliary/draw/draw_private.h b/src/gallium/auxiliary/draw/draw_private.h
index 54163d7f9eb..06ed4d60ef2 100644
--- a/src/gallium/auxiliary/draw/draw_private.h
+++ b/src/gallium/auxiliary/draw/draw_private.h
@@ -286,7 +286,6 @@ struct draw_context
#ifdef HAVE_LLVM
struct draw_llvm *llvm;
- LLVMExecutionEngineRef engine;
#endif
struct pipe_sampler_view *sampler_views[PIPE_MAX_VERTEX_SAMPLERS];
diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c
index 7c198c6026d..c98fb3d5205 100644
--- a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c
+++ b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c
@@ -58,8 +58,8 @@ struct fetch_shade_emit {
const ubyte *src[PIPE_MAX_ATTRIBS];
unsigned prim;
- struct draw_vs_varient_key key;
- struct draw_vs_varient *active;
+ struct draw_vs_variant_key key;
+ struct draw_vs_variant *active;
const struct vertex_info *vinfo;
@@ -150,7 +150,7 @@ static void fse_prepare( struct draw_pt_middle_end *middle,
}
- fse->active = draw_vs_lookup_varient( draw->vs.vertex_shader,
+ fse->active = draw_vs_lookup_variant( draw->vs.vertex_shader,
&fse->key );
if (!fse->active) {
diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline_llvm.c b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline_llvm.c
index a53a768d029..2e3afb22c48 100644
--- a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline_llvm.c
+++ b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline_llvm.c
@@ -34,6 +34,7 @@
#include "draw/draw_pt.h"
#include "draw/draw_vs.h"
#include "draw/draw_llvm.h"
+#include "gallivm/lp_bld_init.h"
struct llvm_middle_end {
@@ -72,19 +73,18 @@ llvm_middle_end_prepare( struct draw_pt_middle_end *middle,
struct draw_llvm_variant_list_item *li;
unsigned i;
unsigned instance_id_index = ~0;
-
-
- unsigned out_prim = (draw->gs.geometry_shader ?
- draw->gs.geometry_shader->output_primitive :
- in_prim);
+ const unsigned out_prim = (draw->gs.geometry_shader ?
+ draw->gs.geometry_shader->output_primitive :
+ in_prim);
/* Add one to num_outputs because the pipeline occasionally tags on
* an additional texcoord, eg for AA lines.
*/
- unsigned nr = MAX2( shader->base.info.num_inputs,
- shader->base.info.num_outputs + 1 );
+ const unsigned nr = MAX2( shader->base.info.num_inputs,
+ shader->base.info.num_outputs + 1 );
/* Scan for instanceID system value.
+ * XXX but we never use instance_id_index?!
*/
for (i = 0; i < shader->base.info.num_inputs; i++) {
if (shader->base.info.input_semantic_name[i] == TGSI_SEMANTIC_INSTANCEID) {
@@ -133,9 +133,10 @@ llvm_middle_end_prepare( struct draw_pt_middle_end *middle,
key = draw_llvm_make_variant_key(fpme->llvm, store);
+ /* Search shader's list of variants for the key */
li = first_elem(&shader->variants);
- while(!at_end(&shader->variants, li)) {
- if(memcmp(&li->base->key, key, shader->variant_key_size) == 0) {
+ while (!at_end(&shader->variants, li)) {
+ if (memcmp(&li->base->key, key, shader->variant_key_size) == 0) {
variant = li->base;
break;
}
@@ -143,10 +144,16 @@ llvm_middle_end_prepare( struct draw_pt_middle_end *middle,
}
if (variant) {
+ /* found the variant, move to head of global list (for LRU) */
move_to_head(&fpme->llvm->vs_variants_list, &variant->list_item_global);
}
else {
+ /* Need to create new variant */
unsigned i;
+
+ /* First check if we've created too many variants. If so, free
+ * 25% of the LRU to avoid using too much memory.
+ */
if (fpme->llvm->nr_variants >= DRAW_MAX_SHADER_VARIANTS) {
/*
* XXX: should we flush here ?
@@ -422,7 +429,7 @@ draw_pt_fetch_pipeline_or_emit_llvm(struct draw_context *draw)
{
struct llvm_middle_end *fpme = 0;
- if (!draw->engine)
+ if (!draw->llvm->gallivm->engine)
return NULL;
fpme = CALLOC_STRUCT( llvm_middle_end );
diff --git a/src/gallium/auxiliary/draw/draw_pt_vsplit_tmp.h b/src/gallium/auxiliary/draw/draw_pt_vsplit_tmp.h
index 3f66f962e11..75dba8c39a5 100644
--- a/src/gallium/auxiliary/draw/draw_pt_vsplit_tmp.h
+++ b/src/gallium/auxiliary/draw/draw_pt_vsplit_tmp.h
@@ -258,9 +258,10 @@ vsplit_segment_fan_linear(struct vsplit_frontend *vsplit, unsigned flags,
boolean use_spoken = ((flags & DRAW_SPLIT_BEFORE) != 0);
unsigned nr = 0, i;
- assert(icount + !!use_spoken <= vsplit->segment_size);
+ assert(icount <= vsplit->segment_size);
if (use_spoken) {
+ /* replace istart by i0 */
vsplit->fetch_elts[nr++] = i0;
for (i = 1 ; i < icount; i++)
vsplit->fetch_elts[nr++] = istart + i;
diff --git a/src/gallium/auxiliary/draw/draw_vs.c b/src/gallium/auxiliary/draw/draw_vs.c
index fb665b08fff..7caad6f0053 100644
--- a/src/gallium/auxiliary/draw/draw_vs.c
+++ b/src/gallium/auxiliary/draw/draw_vs.c
@@ -165,10 +165,10 @@ draw_delete_vertex_shader(struct draw_context *draw,
{
unsigned i;
- for (i = 0; i < dvs->nr_varients; i++)
- dvs->varient[i]->destroy( dvs->varient[i] );
+ for (i = 0; i < dvs->nr_variants; i++)
+ dvs->variant[i]->destroy( dvs->variant[i] );
- dvs->nr_varients = 0;
+ dvs->nr_variants = 0;
dvs->delete( dvs );
}
@@ -225,40 +225,40 @@ draw_vs_destroy( struct draw_context *draw )
}
-struct draw_vs_varient *
-draw_vs_lookup_varient( struct draw_vertex_shader *vs,
- const struct draw_vs_varient_key *key )
+struct draw_vs_variant *
+draw_vs_lookup_variant( struct draw_vertex_shader *vs,
+ const struct draw_vs_variant_key *key )
{
- struct draw_vs_varient *varient;
+ struct draw_vs_variant *variant;
unsigned i;
- /* Lookup existing varient:
+ /* Lookup existing variant:
*/
- for (i = 0; i < vs->nr_varients; i++)
- if (draw_vs_varient_key_compare(key, &vs->varient[i]->key) == 0)
- return vs->varient[i];
+ for (i = 0; i < vs->nr_variants; i++)
+ if (draw_vs_variant_key_compare(key, &vs->variant[i]->key) == 0)
+ return vs->variant[i];
/* Else have to create a new one:
*/
- varient = vs->create_varient( vs, key );
- if (varient == NULL)
+ variant = vs->create_variant( vs, key );
+ if (variant == NULL)
return NULL;
/* Add it to our list, could be smarter:
*/
- if (vs->nr_varients < Elements(vs->varient)) {
- vs->varient[vs->nr_varients++] = varient;
+ if (vs->nr_variants < Elements(vs->variant)) {
+ vs->variant[vs->nr_variants++] = variant;
}
else {
- vs->last_varient++;
- vs->last_varient %= Elements(vs->varient);
- vs->varient[vs->last_varient]->destroy(vs->varient[vs->last_varient]);
- vs->varient[vs->last_varient] = varient;
+ vs->last_variant++;
+ vs->last_variant %= Elements(vs->variant);
+ vs->variant[vs->last_variant]->destroy(vs->variant[vs->last_variant]);
+ vs->variant[vs->last_variant] = variant;
}
/* Done
*/
- return varient;
+ return variant;
}
diff --git a/src/gallium/auxiliary/draw/draw_vs.h b/src/gallium/auxiliary/draw/draw_vs.h
index f9a038788fb..bfb72d50efa 100644
--- a/src/gallium/auxiliary/draw/draw_vs.h
+++ b/src/gallium/auxiliary/draw/draw_vs.h
@@ -38,7 +38,7 @@
struct draw_context;
struct pipe_shader_state;
-struct draw_varient_input
+struct draw_variant_input
{
enum pipe_format format;
unsigned buffer;
@@ -46,19 +46,19 @@ struct draw_varient_input
unsigned instance_divisor;
};
-struct draw_varient_output
+struct draw_variant_output
{
enum pipe_format format; /* output format */
unsigned vs_output:8; /* which vertex shader output is this? */
unsigned offset:24; /* offset into output vertex */
};
-struct draw_varient_element {
- struct draw_varient_input in;
- struct draw_varient_output out;
+struct draw_variant_element {
+ struct draw_variant_input in;
+ struct draw_variant_output out;
};
-struct draw_vs_varient_key {
+struct draw_vs_variant_key {
unsigned output_stride;
unsigned nr_elements:8; /* max2(nr_inputs, nr_outputs) */
unsigned nr_inputs:8;
@@ -66,34 +66,34 @@ struct draw_vs_varient_key {
unsigned viewport:1;
unsigned clip:1;
unsigned const_vbuffers:5;
- struct draw_varient_element element[PIPE_MAX_ATTRIBS];
+ struct draw_variant_element element[PIPE_MAX_ATTRIBS];
};
-struct draw_vs_varient;
+struct draw_vs_variant;
-struct draw_vs_varient {
- struct draw_vs_varient_key key;
+struct draw_vs_variant {
+ struct draw_vs_variant_key key;
struct draw_vertex_shader *vs;
- void (*set_buffer)( struct draw_vs_varient *,
+ void (*set_buffer)( struct draw_vs_variant *,
unsigned i,
const void *ptr,
unsigned stride,
unsigned max_stride );
- void (PIPE_CDECL *run_linear)( struct draw_vs_varient *shader,
+ void (PIPE_CDECL *run_linear)( struct draw_vs_variant *shader,
unsigned start,
unsigned count,
void *output_buffer );
- void (PIPE_CDECL *run_elts)( struct draw_vs_varient *shader,
+ void (PIPE_CDECL *run_elts)( struct draw_vs_variant *shader,
const unsigned *elts,
unsigned count,
void *output_buffer );
- void (*destroy)( struct draw_vs_varient * );
+ void (*destroy)( struct draw_vs_variant * );
};
@@ -117,11 +117,11 @@ struct draw_vertex_shader {
/*
*/
- struct draw_vs_varient *varient[16];
- unsigned nr_varients;
- unsigned last_varient;
- struct draw_vs_varient *(*create_varient)( struct draw_vertex_shader *shader,
- const struct draw_vs_varient_key *key );
+ struct draw_vs_variant *variant[16];
+ unsigned nr_variants;
+ unsigned last_variant;
+ struct draw_vs_variant *(*create_variant)( struct draw_vertex_shader *shader,
+ const struct draw_vs_variant_key *key );
void (*prepare)( struct draw_vertex_shader *shader,
@@ -144,9 +144,9 @@ struct draw_vertex_shader {
};
-struct draw_vs_varient *
-draw_vs_lookup_varient( struct draw_vertex_shader *base,
- const struct draw_vs_varient_key *key );
+struct draw_vs_variant *
+draw_vs_lookup_variant( struct draw_vertex_shader *base,
+ const struct draw_vs_variant_key *key );
/********************************************************************************
@@ -166,12 +166,12 @@ draw_create_vs_ppc(struct draw_context *draw,
const struct pipe_shader_state *templ);
-struct draw_vs_varient_key;
+struct draw_vs_variant_key;
struct draw_vertex_shader;
-struct draw_vs_varient *
-draw_vs_create_varient_aos_sse( struct draw_vertex_shader *vs,
- const struct draw_vs_varient_key *key );
+struct draw_vs_variant *
+draw_vs_create_variant_aos_sse( struct draw_vertex_shader *vs,
+ const struct draw_vs_variant_key *key );
#if HAVE_LLVM
struct draw_vertex_shader *
@@ -181,7 +181,7 @@ draw_create_vs_llvm(struct draw_context *draw,
/********************************************************************************
- * Helpers for vs implementations that don't do their own fetch/emit varients.
+ * Helpers for vs implementations that don't do their own fetch/emit variants.
* Means these can be shared between shaders.
*/
struct translate;
@@ -194,21 +194,21 @@ struct translate *draw_vs_get_fetch( struct draw_context *draw,
struct translate *draw_vs_get_emit( struct draw_context *draw,
struct translate_key *key );
-struct draw_vs_varient *
-draw_vs_create_varient_generic( struct draw_vertex_shader *vs,
- const struct draw_vs_varient_key *key );
+struct draw_vs_variant *
+draw_vs_create_variant_generic( struct draw_vertex_shader *vs,
+ const struct draw_vs_variant_key *key );
-static INLINE int draw_vs_varient_keysize( const struct draw_vs_varient_key *key )
+static INLINE int draw_vs_variant_keysize( const struct draw_vs_variant_key *key )
{
- return 2 * sizeof(int) + key->nr_elements * sizeof(struct draw_varient_element);
+ return 2 * sizeof(int) + key->nr_elements * sizeof(struct draw_variant_element);
}
-static INLINE int draw_vs_varient_key_compare( const struct draw_vs_varient_key *a,
- const struct draw_vs_varient_key *b )
+static INLINE int draw_vs_variant_key_compare( const struct draw_vs_variant_key *a,
+ const struct draw_vs_variant_key *b )
{
- int keysize = draw_vs_varient_keysize(a);
+ int keysize = draw_vs_variant_keysize(a);
return memcmp(a, b, keysize);
}
diff --git a/src/gallium/auxiliary/draw/draw_vs_aos.c b/src/gallium/auxiliary/draw/draw_vs_aos.c
index 19f49e34c8b..7b90dba0cd5 100644
--- a/src/gallium/auxiliary/draw/draw_vs_aos.c
+++ b/src/gallium/auxiliary/draw/draw_vs_aos.c
@@ -1918,7 +1918,7 @@ static void find_last_write_outputs( struct aos_compilation *cp )
#define ARG_OUTBUF 4
-static boolean build_vertex_program( struct draw_vs_varient_aos_sse *varient,
+static boolean build_vertex_program( struct draw_vs_variant_aos_sse *variant,
boolean linear )
{
struct tgsi_parse_context parse;
@@ -1927,14 +1927,14 @@ static boolean build_vertex_program( struct draw_vs_varient_aos_sse *varient,
util_init_math();
- tgsi_parse_init( &parse, varient->base.vs->state.tokens );
+ tgsi_parse_init( &parse, variant->base.vs->state.tokens );
memset(&cp, 0, sizeof(cp));
cp.insn_counter = 1;
- cp.vaos = varient;
+ cp.vaos = variant;
cp.have_sse2 = 1;
- cp.func = &varient->func[ linear ? 0 : 1 ];
+ cp.func = &variant->func[ linear ? 0 : 1 ];
cp.tmp_EAX = x86_make_reg(file_REG32, reg_AX);
cp.idx_EBX = x86_make_reg(file_REG32, reg_BX);
@@ -2090,20 +2090,20 @@ static boolean build_vertex_program( struct draw_vs_varient_aos_sse *varient,
/** cast wrapper */
-static INLINE struct draw_vs_varient_aos_sse *
-draw_vs_varient_aos_sse(struct draw_vs_varient *varient)
+static INLINE struct draw_vs_variant_aos_sse *
+draw_vs_variant_aos_sse(struct draw_vs_variant *variant)
{
- return (struct draw_vs_varient_aos_sse *) varient;
+ return (struct draw_vs_variant_aos_sse *) variant;
}
-static void vaos_set_buffer( struct draw_vs_varient *varient,
+static void vaos_set_buffer( struct draw_vs_variant *variant,
unsigned buf,
const void *ptr,
unsigned stride,
unsigned max_stride)
{
- struct draw_vs_varient_aos_sse *vaos = draw_vs_varient_aos_sse(varient);
+ struct draw_vs_variant_aos_sse *vaos = draw_vs_variant_aos_sse(variant);
if (buf < vaos->nr_vb) {
vaos->buffer[buf].base_ptr = (char *)ptr;
@@ -2115,12 +2115,12 @@ static void vaos_set_buffer( struct draw_vs_varient *varient,
-static void PIPE_CDECL vaos_run_elts( struct draw_vs_varient *varient,
+static void PIPE_CDECL vaos_run_elts( struct draw_vs_variant *variant,
const unsigned *elts,
unsigned count,
void *output_buffer )
{
- struct draw_vs_varient_aos_sse *vaos = draw_vs_varient_aos_sse(varient);
+ struct draw_vs_variant_aos_sse *vaos = draw_vs_variant_aos_sse(variant);
struct aos_machine *machine = vaos->draw->vs.aos_machine;
unsigned i;
@@ -2139,12 +2139,12 @@ static void PIPE_CDECL vaos_run_elts( struct draw_vs_varient *varient,
output_buffer );
}
-static void PIPE_CDECL vaos_run_linear( struct draw_vs_varient *varient,
+static void PIPE_CDECL vaos_run_linear( struct draw_vs_variant *variant,
unsigned start,
unsigned count,
void *output_buffer )
{
- struct draw_vs_varient_aos_sse *vaos = draw_vs_varient_aos_sse(varient);
+ struct draw_vs_variant_aos_sse *vaos = draw_vs_variant_aos_sse(variant);
struct aos_machine *machine = vaos->draw->vs.aos_machine;
unsigned i;
@@ -2171,9 +2171,9 @@ static void PIPE_CDECL vaos_run_linear( struct draw_vs_varient *varient,
-static void vaos_destroy( struct draw_vs_varient *varient )
+static void vaos_destroy( struct draw_vs_variant *variant )
{
- struct draw_vs_varient_aos_sse *vaos = draw_vs_varient_aos_sse(varient);
+ struct draw_vs_variant_aos_sse *vaos = draw_vs_variant_aos_sse(variant);
FREE( vaos->buffer );
@@ -2185,11 +2185,11 @@ static void vaos_destroy( struct draw_vs_varient *varient )
-static struct draw_vs_varient *varient_aos_sse( struct draw_vertex_shader *vs,
- const struct draw_vs_varient_key *key )
+static struct draw_vs_variant *variant_aos_sse( struct draw_vertex_shader *vs,
+ const struct draw_vs_variant_key *key )
{
unsigned i;
- struct draw_vs_varient_aos_sse *vaos = CALLOC_STRUCT(draw_vs_varient_aos_sse);
+ struct draw_vs_variant_aos_sse *vaos = CALLOC_STRUCT(draw_vs_variant_aos_sse);
if (!vaos)
goto fail;
@@ -2249,17 +2249,17 @@ static struct draw_vs_varient *varient_aos_sse( struct draw_vertex_shader *vs,
}
-struct draw_vs_varient *
-draw_vs_create_varient_aos_sse( struct draw_vertex_shader *vs,
- const struct draw_vs_varient_key *key )
+struct draw_vs_variant *
+draw_vs_create_variant_aos_sse( struct draw_vertex_shader *vs,
+ const struct draw_vs_variant_key *key )
{
- struct draw_vs_varient *varient = varient_aos_sse( vs, key );
+ struct draw_vs_variant *variant = variant_aos_sse( vs, key );
- if (varient == NULL) {
- varient = draw_vs_create_varient_generic( vs, key );
+ if (variant == NULL) {
+ variant = draw_vs_create_variant_generic( vs, key );
}
- return varient;
+ return variant;
}
diff --git a/src/gallium/auxiliary/draw/draw_vs_aos.h b/src/gallium/auxiliary/draw/draw_vs_aos.h
index 68e8295b5e1..55e63d8b9fa 100644
--- a/src/gallium/auxiliary/draw/draw_vs_aos.h
+++ b/src/gallium/auxiliary/draw/draw_vs_aos.h
@@ -98,9 +98,9 @@ struct aos_buffer {
-/* This is the temporary storage used by all the aos_sse vs varients.
+/* This is the temporary storage used by all the aos_sse vs variants.
* Create one per context and reuse by passing a pointer in at
- * vs_varient creation??
+ * vs_variant creation??
*/
struct aos_machine {
float input [MAX_INPUTS ][4];
@@ -134,7 +134,7 @@ struct aos_machine {
struct aos_compilation {
struct x86_function *func;
- struct draw_vs_varient_aos_sse *vaos;
+ struct draw_vs_variant_aos_sse *vaos;
unsigned insn_counter;
unsigned num_immediates;
@@ -234,8 +234,8 @@ typedef void (PIPE_CDECL *vaos_run_linear_func)( struct aos_machine *,
void *output_buffer);
-struct draw_vs_varient_aos_sse {
- struct draw_vs_varient base;
+struct draw_vs_variant_aos_sse {
+ struct draw_vs_variant base;
struct draw_context *draw;
struct aos_buffer *buffer;
diff --git a/src/gallium/auxiliary/draw/draw_vs_exec.c b/src/gallium/auxiliary/draw/draw_vs_exec.c
index 08608b480e0..c41d7c42a01 100644
--- a/src/gallium/auxiliary/draw/draw_vs_exec.c
+++ b/src/gallium/auxiliary/draw/draw_vs_exec.c
@@ -209,7 +209,7 @@ draw_create_vs_exec(struct draw_context *draw,
vs->base.prepare = vs_exec_prepare;
vs->base.run_linear = vs_exec_run_linear;
vs->base.delete = vs_exec_delete;
- vs->base.create_varient = draw_vs_create_varient_generic;
+ vs->base.create_variant = draw_vs_create_variant_generic;
vs->machine = draw->vs.machine;
return &vs->base;
diff --git a/src/gallium/auxiliary/draw/draw_vs_llvm.c b/src/gallium/auxiliary/draw/draw_vs_llvm.c
index fa9992db783..54a5574f73f 100644
--- a/src/gallium/auxiliary/draw/draw_vs_llvm.c
+++ b/src/gallium/auxiliary/draw/draw_vs_llvm.c
@@ -65,19 +65,7 @@ static void
vs_llvm_delete( struct draw_vertex_shader *dvs )
{
struct llvm_vertex_shader *shader = llvm_vertex_shader(dvs);
- struct pipe_fence_handle *fence = NULL;
struct draw_llvm_variant_list_item *li;
- struct pipe_context *pipe = dvs->draw->pipe;
-
- /*
- * XXX: This might be not neccessary at all.
- */
- pipe->flush(pipe, 0, &fence);
- if (fence) {
- pipe->screen->fence_finish(pipe->screen, fence, 0);
- pipe->screen->fence_reference(pipe->screen, &fence, NULL);
- }
-
li = first_elem(&shader->variants);
while(!at_end(&shader->variants, li)) {
@@ -119,7 +107,7 @@ draw_create_vs_llvm(struct draw_context *draw,
vs->base.prepare = vs_llvm_prepare;
vs->base.run_linear = vs_llvm_run_linear;
vs->base.delete = vs_llvm_delete;
- vs->base.create_varient = draw_vs_create_varient_generic;
+ vs->base.create_variant = draw_vs_create_variant_generic;
make_empty_list(&vs->variants);
diff --git a/src/gallium/auxiliary/draw/draw_vs_ppc.c b/src/gallium/auxiliary/draw/draw_vs_ppc.c
index 5df84916c51..cf894bbe8af 100644
--- a/src/gallium/auxiliary/draw/draw_vs_ppc.c
+++ b/src/gallium/auxiliary/draw/draw_vs_ppc.c
@@ -187,10 +187,10 @@ draw_create_vs_ppc(struct draw_context *draw,
vs->base.draw = draw;
#if 0
if (1)
- vs->base.create_varient = draw_vs_varient_aos_ppc;
+ vs->base.create_variant = draw_vs_variant_aos_ppc;
else
#endif
- vs->base.create_varient = draw_vs_create_varient_generic;
+ vs->base.create_variant = draw_vs_create_variant_generic;
vs->base.prepare = vs_ppc_prepare;
vs->base.run_linear = vs_ppc_run_linear;
vs->base.delete = vs_ppc_delete;
diff --git a/src/gallium/auxiliary/draw/draw_vs_sse.c b/src/gallium/auxiliary/draw/draw_vs_sse.c
index 672efe25cca..d55b9b08070 100644
--- a/src/gallium/auxiliary/draw/draw_vs_sse.c
+++ b/src/gallium/auxiliary/draw/draw_vs_sse.c
@@ -172,9 +172,9 @@ draw_create_vs_sse(struct draw_context *draw,
vs->base.draw = draw;
if (1)
- vs->base.create_varient = draw_vs_create_varient_aos_sse;
+ vs->base.create_variant = draw_vs_create_variant_aos_sse;
else
- vs->base.create_varient = draw_vs_create_varient_generic;
+ vs->base.create_variant = draw_vs_create_variant_generic;
vs->base.prepare = vs_sse_prepare;
vs->base.run_linear = vs_sse_run_linear;
vs->base.delete = vs_sse_delete;
diff --git a/src/gallium/auxiliary/draw/draw_vs_varient.c b/src/gallium/auxiliary/draw/draw_vs_varient.c
index eacd1601877..d8f030f61eb 100644
--- a/src/gallium/auxiliary/draw/draw_vs_varient.c
+++ b/src/gallium/auxiliary/draw/draw_vs_varient.c
@@ -41,8 +41,8 @@
/* A first pass at incorporating vertex fetch/emit functionality into
*/
-struct draw_vs_varient_generic {
- struct draw_vs_varient base;
+struct draw_vs_variant_generic {
+ struct draw_vs_variant base;
struct draw_vertex_shader *shader;
struct draw_context *draw;
@@ -63,13 +63,13 @@ struct draw_vs_varient_generic {
-static void vsvg_set_buffer( struct draw_vs_varient *varient,
+static void vsvg_set_buffer( struct draw_vs_variant *variant,
unsigned buffer,
const void *ptr,
unsigned stride,
unsigned max_index )
{
- struct draw_vs_varient_generic *vsvg = (struct draw_vs_varient_generic *)varient;
+ struct draw_vs_variant_generic *vsvg = (struct draw_vs_variant_generic *)variant;
vsvg->fetch->set_buffer(vsvg->fetch,
buffer,
@@ -81,7 +81,7 @@ static void vsvg_set_buffer( struct draw_vs_varient *varient,
/* Mainly for debug at this stage:
*/
-static void do_rhw_viewport( struct draw_vs_varient_generic *vsvg,
+static void do_rhw_viewport( struct draw_vs_variant_generic *vsvg,
unsigned count,
void *output_buffer )
{
@@ -104,7 +104,7 @@ static void do_rhw_viewport( struct draw_vs_varient_generic *vsvg,
}
}
-static void do_viewport( struct draw_vs_varient_generic *vsvg,
+static void do_viewport( struct draw_vs_variant_generic *vsvg,
unsigned count,
void *output_buffer )
{
@@ -126,12 +126,12 @@ static void do_viewport( struct draw_vs_varient_generic *vsvg,
}
-static void PIPE_CDECL vsvg_run_elts( struct draw_vs_varient *varient,
+static void PIPE_CDECL vsvg_run_elts( struct draw_vs_variant *variant,
const unsigned *elts,
unsigned count,
void *output_buffer)
{
- struct draw_vs_varient_generic *vsvg = (struct draw_vs_varient_generic *)varient;
+ struct draw_vs_variant_generic *vsvg = (struct draw_vs_variant_generic *)variant;
unsigned temp_vertex_stride = vsvg->temp_vertex_stride;
void *temp_buffer = MALLOC( align(count,4) * temp_vertex_stride );
@@ -193,12 +193,12 @@ static void PIPE_CDECL vsvg_run_elts( struct draw_vs_varient *varient,
}
-static void PIPE_CDECL vsvg_run_linear( struct draw_vs_varient *varient,
+static void PIPE_CDECL vsvg_run_linear( struct draw_vs_variant *variant,
unsigned start,
unsigned count,
void *output_buffer )
{
- struct draw_vs_varient_generic *vsvg = (struct draw_vs_varient_generic *)varient;
+ struct draw_vs_variant_generic *vsvg = (struct draw_vs_variant_generic *)variant;
unsigned temp_vertex_stride = vsvg->temp_vertex_stride;
void *temp_buffer = MALLOC( align(count,4) * temp_vertex_stride );
@@ -259,20 +259,20 @@ static void PIPE_CDECL vsvg_run_linear( struct draw_vs_varient *varient,
-static void vsvg_destroy( struct draw_vs_varient *varient )
+static void vsvg_destroy( struct draw_vs_variant *variant )
{
- FREE(varient);
+ FREE(variant);
}
-struct draw_vs_varient *
-draw_vs_create_varient_generic( struct draw_vertex_shader *vs,
- const struct draw_vs_varient_key *key )
+struct draw_vs_variant *
+draw_vs_create_variant_generic( struct draw_vertex_shader *vs,
+ const struct draw_vs_variant_key *key )
{
unsigned i;
struct translate_key fetch, emit;
- struct draw_vs_varient_generic *vsvg = CALLOC_STRUCT( draw_vs_varient_generic );
+ struct draw_vs_variant_generic *vsvg = CALLOC_STRUCT( draw_vs_variant_generic );
if (vsvg == NULL)
return NULL;
diff --git a/src/gallium/auxiliary/gallivm/lp_bld.h b/src/gallium/auxiliary/gallivm/lp_bld.h
index 8103bc917fc..ee05c6ba01d 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld.h
@@ -55,4 +55,33 @@
#endif
+/**
+ * Redefine these LLVM entrypoints as invalid macros to make sure we
+ * don't accidentally use them. We need to use the functions which
+ * take an explicit LLVMContextRef parameter.
+ */
+#define LLVMInt1Type ILLEGAL_LLVM_FUNCTION
+#define LLVMInt8Type ILLEGAL_LLVM_FUNCTION
+#define LLVMInt16Type ILLEGAL_LLVM_FUNCTION
+#define LLVMInt32Type ILLEGAL_LLVM_FUNCTION
+#define LLVMInt64Type ILLEGAL_LLVM_FUNCTION
+#define LLVMIntType ILLEGAL_LLVM_FUNCTION
+#define LLVMFloatType ILLEGAL_LLVM_FUNCTION
+#define LLVMDoubleType ILLEGAL_LLVM_FUNCTION
+#define LLVMX86FP80Type ILLEGAL_LLVM_FUNCTION
+#define LLVMFP128Type ILLEGAL_LLVM_FUNCTION
+#define LLVMPPCFP128Type ILLEGAL_LLVM_FUNCTION
+#define LLVMStructType ILLEGAL_LLVM_FUNCTION
+#define LLVMVoidType ILLEGAL_LLVM_FUNCTION
+#define LLVMLabelType ILLEGAL_LLVM_FUNCTION
+#define LLVMOpaqueType ILLEGAL_LLVM_FUNCTION
+#define LLVMUnionType ILLEGAL_LLVM_FUNCTION
+#define LLVMMDString ILLEGAL_LLVM_FUNCTION
+#define LLVMMDNode ILLEGAL_LLVM_FUNCTION
+#define LLVMConstString ILLEGAL_LLVM_FUNCTION
+#define LLVMConstStruct ILLEGAL_LLVM_FUNCTION
+#define LLVMAppendBasicBlock ILLEGAL_LLVM_FUNCTION
+#define LLVMInsertBasicBlock ILLEGAL_LLVM_FUNCTION
+#define LLVMCreateBuilder ILLEGAL_LLVM_FUNCTION
+
#endif /* LP_BLD_H */
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_arit.c b/src/gallium/auxiliary/gallivm/lp_bld_arit.c
index f9a12a41a1b..02b3bde7893 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_arit.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_arit.c
@@ -53,6 +53,7 @@
#include "lp_bld_type.h"
#include "lp_bld_const.h"
+#include "lp_bld_init.h"
#include "lp_bld_intr.h"
#include "lp_bld_logic.h"
#include "lp_bld_pack.h"
@@ -74,6 +75,7 @@ lp_build_min_simple(struct lp_build_context *bld,
LLVMValueRef a,
LLVMValueRef b)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
const char *intrinsic = NULL;
LLVMValueRef cond;
@@ -107,7 +109,7 @@ lp_build_min_simple(struct lp_build_context *bld,
}
if(intrinsic)
- return lp_build_intrinsic_binary(bld->builder, intrinsic, lp_build_vec_type(bld->type), a, b);
+ return lp_build_intrinsic_binary(builder, intrinsic, lp_build_vec_type(bld->gallivm, bld->type), a, b);
cond = lp_build_cmp(bld, PIPE_FUNC_LESS, a, b);
return lp_build_select(bld, cond, a, b);
@@ -123,6 +125,7 @@ lp_build_max_simple(struct lp_build_context *bld,
LLVMValueRef a,
LLVMValueRef b)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
const char *intrinsic = NULL;
LLVMValueRef cond;
@@ -156,7 +159,7 @@ lp_build_max_simple(struct lp_build_context *bld,
}
if(intrinsic)
- return lp_build_intrinsic_binary(bld->builder, intrinsic, lp_build_vec_type(bld->type), a, b);
+ return lp_build_intrinsic_binary(builder, intrinsic, lp_build_vec_type(bld->gallivm, bld->type), a, b);
cond = lp_build_cmp(bld, PIPE_FUNC_GREATER, a, b);
return lp_build_select(bld, cond, a, b);
@@ -170,6 +173,7 @@ LLVMValueRef
lp_build_comp(struct lp_build_context *bld,
LLVMValueRef a)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
assert(lp_check_value(type, a));
@@ -183,7 +187,7 @@ lp_build_comp(struct lp_build_context *bld,
if(LLVMIsConstant(a))
return LLVMConstNot(a);
else
- return LLVMBuildNot(bld->builder, a, "");
+ return LLVMBuildNot(builder, a, "");
}
if(LLVMIsConstant(a))
@@ -193,9 +197,9 @@ lp_build_comp(struct lp_build_context *bld,
return LLVMConstSub(bld->one, a);
else
if (type.floating)
- return LLVMBuildFSub(bld->builder, bld->one, a, "");
+ return LLVMBuildFSub(builder, bld->one, a, "");
else
- return LLVMBuildSub(bld->builder, bld->one, a, "");
+ return LLVMBuildSub(builder, bld->one, a, "");
}
@@ -207,6 +211,7 @@ lp_build_add(struct lp_build_context *bld,
LLVMValueRef a,
LLVMValueRef b)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
LLVMValueRef res;
@@ -236,7 +241,7 @@ lp_build_add(struct lp_build_context *bld,
}
if(intrinsic)
- return lp_build_intrinsic_binary(bld->builder, intrinsic, lp_build_vec_type(bld->type), a, b);
+ return lp_build_intrinsic_binary(builder, intrinsic, lp_build_vec_type(bld->gallivm, bld->type), a, b);
}
if(LLVMIsConstant(a) && LLVMIsConstant(b))
@@ -246,9 +251,9 @@ lp_build_add(struct lp_build_context *bld,
res = LLVMConstAdd(a, b);
else
if (type.floating)
- res = LLVMBuildFAdd(bld->builder, a, b, "");
+ res = LLVMBuildFAdd(builder, a, b, "");
else
- res = LLVMBuildAdd(bld->builder, a, b, "");
+ res = LLVMBuildAdd(builder, a, b, "");
/* clamp to ceiling of 1.0 */
if(bld->type.norm && (bld->type.floating || bld->type.fixed))
@@ -265,6 +270,7 @@ LLVMValueRef
lp_build_sum_vector(struct lp_build_context *bld,
LLVMValueRef a)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
LLVMValueRef index, res;
unsigned i;
@@ -277,19 +283,19 @@ lp_build_sum_vector(struct lp_build_context *bld,
assert(!bld->type.norm);
- index = LLVMConstInt(LLVMInt32Type(), 0, 0);
- res = LLVMBuildExtractElement(bld->builder, a, index, "");
+ index = lp_build_const_int32(bld->gallivm, 0);
+ res = LLVMBuildExtractElement(builder, a, index, "");
for (i = 1; i < type.length; i++) {
- index = LLVMConstInt(LLVMInt32Type(), i, 0);
+ index = lp_build_const_int32(bld->gallivm, i);
if (type.floating)
- res = LLVMBuildFAdd(bld->builder, res,
- LLVMBuildExtractElement(bld->builder,
+ res = LLVMBuildFAdd(builder, res,
+ LLVMBuildExtractElement(builder,
a, index, ""),
"");
else
- res = LLVMBuildAdd(bld->builder, res,
- LLVMBuildExtractElement(bld->builder,
+ res = LLVMBuildAdd(builder, res,
+ LLVMBuildExtractElement(builder,
a, index, ""),
"");
}
@@ -306,6 +312,7 @@ lp_build_sub(struct lp_build_context *bld,
LLVMValueRef a,
LLVMValueRef b)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
LLVMValueRef res;
@@ -335,7 +342,7 @@ lp_build_sub(struct lp_build_context *bld,
}
if(intrinsic)
- return lp_build_intrinsic_binary(bld->builder, intrinsic, lp_build_vec_type(bld->type), a, b);
+ return lp_build_intrinsic_binary(builder, intrinsic, lp_build_vec_type(bld->gallivm, bld->type), a, b);
}
if(LLVMIsConstant(a) && LLVMIsConstant(b))
@@ -345,9 +352,9 @@ lp_build_sub(struct lp_build_context *bld,
res = LLVMConstSub(a, b);
else
if (type.floating)
- res = LLVMBuildFSub(bld->builder, a, b, "");
+ res = LLVMBuildFSub(builder, a, b, "");
else
- res = LLVMBuildSub(bld->builder, a, b, "");
+ res = LLVMBuildSub(builder, a, b, "");
if(bld->type.norm && (bld->type.floating || bld->type.fixed))
res = lp_build_max_simple(bld, res, bld->zero);
@@ -398,10 +405,11 @@ lp_build_sub(struct lp_build_context *bld,
* http://www.stereopsis.com/doubleblend.html
*/
static LLVMValueRef
-lp_build_mul_u8n(LLVMBuilderRef builder,
+lp_build_mul_u8n(struct gallivm_state *gallivm,
struct lp_type i16_type,
LLVMValueRef a, LLVMValueRef b)
{
+ LLVMBuilderRef builder = gallivm->builder;
LLVMValueRef c8;
LLVMValueRef ab;
@@ -409,12 +417,12 @@ lp_build_mul_u8n(LLVMBuilderRef builder,
assert(lp_check_value(i16_type, a));
assert(lp_check_value(i16_type, b));
- c8 = lp_build_const_int_vec(i16_type, 8);
+ c8 = lp_build_const_int_vec(gallivm, i16_type, 8);
#if 0
/* a*b/255 ~= (a*(b + 1)) >> 256 */
- b = LLVMBuildAdd(builder, b, lp_build_const_int_vec(i16_type, 1), "");
+ b = LLVMBuildAdd(builder, b, lp_build_const_int_vec(gallium, i16_type, 1), "");
ab = LLVMBuildMul(builder, a, b, "");
#else
@@ -422,7 +430,7 @@ lp_build_mul_u8n(LLVMBuilderRef builder,
/* ab/255 ~= (ab + (ab >> 8) + 0x80) >> 8 */
ab = LLVMBuildMul(builder, a, b, "");
ab = LLVMBuildAdd(builder, ab, LLVMBuildLShr(builder, ab, c8, ""), "");
- ab = LLVMBuildAdd(builder, ab, lp_build_const_int_vec(i16_type, 0x80), "");
+ ab = LLVMBuildAdd(builder, ab, lp_build_const_int_vec(gallivm, i16_type, 0x80), "");
#endif
@@ -440,6 +448,7 @@ lp_build_mul(struct lp_build_context *bld,
LLVMValueRef a,
LLVMValueRef b)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
LLVMValueRef shift;
LLVMValueRef res;
@@ -463,14 +472,14 @@ lp_build_mul(struct lp_build_context *bld,
struct lp_type i16_type = lp_wider_type(type);
LLVMValueRef al, ah, bl, bh, abl, abh, ab;
- lp_build_unpack2(bld->builder, type, i16_type, a, &al, &ah);
- lp_build_unpack2(bld->builder, type, i16_type, b, &bl, &bh);
+ lp_build_unpack2(bld->gallivm, type, i16_type, a, &al, &ah);
+ lp_build_unpack2(bld->gallivm, type, i16_type, b, &bl, &bh);
/* PMULLW, PSRLW, PADDW */
- abl = lp_build_mul_u8n(bld->builder, i16_type, al, bl);
- abh = lp_build_mul_u8n(bld->builder, i16_type, ah, bh);
+ abl = lp_build_mul_u8n(bld->gallivm, i16_type, al, bl);
+ abh = lp_build_mul_u8n(bld->gallivm, i16_type, ah, bh);
- ab = lp_build_pack2(bld->builder, i16_type, type, abl, abh);
+ ab = lp_build_pack2(bld->gallivm, i16_type, type, abl, abh);
return ab;
}
@@ -480,7 +489,7 @@ lp_build_mul(struct lp_build_context *bld,
}
if(type.fixed)
- shift = lp_build_const_int_vec(type, type.width/2);
+ shift = lp_build_const_int_vec(bld->gallivm, type, type.width/2);
else
shift = NULL;
@@ -498,14 +507,14 @@ lp_build_mul(struct lp_build_context *bld,
}
else {
if (type.floating)
- res = LLVMBuildFMul(bld->builder, a, b, "");
+ res = LLVMBuildFMul(builder, a, b, "");
else
- res = LLVMBuildMul(bld->builder, a, b, "");
+ res = LLVMBuildMul(builder, a, b, "");
if(shift) {
if(type.sign)
- res = LLVMBuildAShr(bld->builder, res, shift, "");
+ res = LLVMBuildAShr(builder, res, shift, "");
else
- res = LLVMBuildLShr(bld->builder, res, shift, "");
+ res = LLVMBuildLShr(builder, res, shift, "");
}
}
@@ -521,6 +530,7 @@ lp_build_mul_imm(struct lp_build_context *bld,
LLVMValueRef a,
int b)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
LLVMValueRef factor;
assert(lp_check_value(bld->type, a));
@@ -550,20 +560,20 @@ lp_build_mul_imm(struct lp_build_context *bld,
* for Inf and NaN.
*/
unsigned mantissa = lp_mantissa(bld->type);
- factor = lp_build_const_int_vec(bld->type, (unsigned long long)shift << mantissa);
- a = LLVMBuildBitCast(bld->builder, a, lp_build_int_vec_type(bld->type), "");
- a = LLVMBuildAdd(bld->builder, a, factor, "");
- a = LLVMBuildBitCast(bld->builder, a, lp_build_vec_type(bld->type), "");
+ factor = lp_build_const_int_vec(bld->gallivm, bld->type, (unsigned long long)shift << mantissa);
+ a = LLVMBuildBitCast(builder, a, lp_build_int_vec_type(bld->type), "");
+ a = LLVMBuildAdd(builder, a, factor, "");
+ a = LLVMBuildBitCast(builder, a, lp_build_vec_type(bld->gallivm, bld->type), "");
return a;
#endif
}
else {
- factor = lp_build_const_vec(bld->type, shift);
- return LLVMBuildShl(bld->builder, a, factor, "");
+ factor = lp_build_const_vec(bld->gallivm, bld->type, shift);
+ return LLVMBuildShl(builder, a, factor, "");
}
}
- factor = lp_build_const_vec(bld->type, (double)b);
+ factor = lp_build_const_vec(bld->gallivm, bld->type, (double)b);
return lp_build_mul(bld, a, factor);
}
@@ -576,6 +586,7 @@ lp_build_div(struct lp_build_context *bld,
LLVMValueRef a,
LLVMValueRef b)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
assert(lp_check_value(type, a));
@@ -605,11 +616,11 @@ lp_build_div(struct lp_build_context *bld,
return lp_build_mul(bld, a, lp_build_rcp(bld, b));
if (type.floating)
- return LLVMBuildFDiv(bld->builder, a, b, "");
+ return LLVMBuildFDiv(builder, a, b, "");
else if (type.sign)
- return LLVMBuildSDiv(bld->builder, a, b, "");
+ return LLVMBuildSDiv(builder, a, b, "");
else
- return LLVMBuildUDiv(bld->builder, a, b, "");
+ return LLVMBuildUDiv(builder, a, b, "");
}
@@ -624,6 +635,7 @@ lp_build_lerp_simple(struct lp_build_context *bld,
LLVMValueRef v0,
LLVMValueRef v1)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
LLVMValueRef delta;
LLVMValueRef res;
@@ -642,7 +654,7 @@ lp_build_lerp_simple(struct lp_build_context *bld,
* but it will be wrong for other uses. Basically we need a more
* powerful lp_type, capable of further distinguishing the values
* interpretation from the value storage. */
- res = LLVMBuildAnd(bld->builder, res, lp_build_const_int_vec(bld->type, (1 << bld->type.width/2) - 1), "");
+ res = LLVMBuildAnd(builder, res, lp_build_const_int_vec(bld->gallivm, bld->type, (1 << bld->type.width/2) - 1), "");
}
return res;
@@ -658,6 +670,7 @@ lp_build_lerp(struct lp_build_context *bld,
LLVMValueRef v0,
LLVMValueRef v1)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
LLVMValueRef res;
@@ -683,22 +696,22 @@ lp_build_lerp(struct lp_build_context *bld,
wide_type.width = type.width*2;
wide_type.length = type.length/2;
- lp_build_context_init(&wide_bld, bld->builder, wide_type);
+ lp_build_context_init(&wide_bld, bld->gallivm, wide_type);
- lp_build_unpack2(bld->builder, type, wide_type, x, &xl, &xh);
- lp_build_unpack2(bld->builder, type, wide_type, v0, &v0l, &v0h);
- lp_build_unpack2(bld->builder, type, wide_type, v1, &v1l, &v1h);
+ lp_build_unpack2(bld->gallivm, type, wide_type, x, &xl, &xh);
+ lp_build_unpack2(bld->gallivm, type, wide_type, v0, &v0l, &v0h);
+ lp_build_unpack2(bld->gallivm, type, wide_type, v1, &v1l, &v1h);
/*
* Scale x from [0, 255] to [0, 256]
*/
- shift = lp_build_const_int_vec(wide_type, type.width - 1);
+ shift = lp_build_const_int_vec(bld->gallivm, wide_type, type.width - 1);
xl = lp_build_add(&wide_bld, xl,
- LLVMBuildAShr(bld->builder, xl, shift, ""));
+ LLVMBuildAShr(builder, xl, shift, ""));
xh = lp_build_add(&wide_bld, xh,
- LLVMBuildAShr(bld->builder, xh, shift, ""));
+ LLVMBuildAShr(builder, xh, shift, ""));
/*
* Lerp both halves.
@@ -707,7 +720,7 @@ lp_build_lerp(struct lp_build_context *bld,
resl = lp_build_lerp_simple(&wide_bld, xl, v0l, v1l);
resh = lp_build_lerp_simple(&wide_bld, xh, v0h, v1h);
- res = lp_build_pack2(bld->builder, wide_type, type, resl, resh);
+ res = lp_build_pack2(bld->gallivm, wide_type, type, resl, resh);
} else {
res = lp_build_lerp_simple(bld, x, v0, v1);
}
@@ -820,8 +833,9 @@ LLVMValueRef
lp_build_abs(struct lp_build_context *bld,
LLVMValueRef a)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
- LLVMTypeRef vec_type = lp_build_vec_type(type);
+ LLVMTypeRef vec_type = lp_build_vec_type(bld->gallivm, type);
assert(lp_check_value(type, a));
@@ -830,27 +844,27 @@ lp_build_abs(struct lp_build_context *bld,
if(type.floating) {
/* Mask out the sign bit */
- LLVMTypeRef int_vec_type = lp_build_int_vec_type(type);
+ LLVMTypeRef int_vec_type = lp_build_int_vec_type(bld->gallivm, type);
unsigned long long absMask = ~(1ULL << (type.width - 1));
- LLVMValueRef mask = lp_build_const_int_vec(type, ((unsigned long long) absMask));
- a = LLVMBuildBitCast(bld->builder, a, int_vec_type, "");
- a = LLVMBuildAnd(bld->builder, a, mask, "");
- a = LLVMBuildBitCast(bld->builder, a, vec_type, "");
+ LLVMValueRef mask = lp_build_const_int_vec(bld->gallivm, type, ((unsigned long long) absMask));
+ a = LLVMBuildBitCast(builder, a, int_vec_type, "");
+ a = LLVMBuildAnd(builder, a, mask, "");
+ a = LLVMBuildBitCast(builder, a, vec_type, "");
return a;
}
if(type.width*type.length == 128 && util_cpu_caps.has_ssse3) {
switch(type.width) {
case 8:
- return lp_build_intrinsic_unary(bld->builder, "llvm.x86.ssse3.pabs.b.128", vec_type, a);
+ return lp_build_intrinsic_unary(builder, "llvm.x86.ssse3.pabs.b.128", vec_type, a);
case 16:
- return lp_build_intrinsic_unary(bld->builder, "llvm.x86.ssse3.pabs.w.128", vec_type, a);
+ return lp_build_intrinsic_unary(builder, "llvm.x86.ssse3.pabs.w.128", vec_type, a);
case 32:
- return lp_build_intrinsic_unary(bld->builder, "llvm.x86.ssse3.pabs.d.128", vec_type, a);
+ return lp_build_intrinsic_unary(builder, "llvm.x86.ssse3.pabs.d.128", vec_type, a);
}
}
- return lp_build_max(bld, a, LLVMBuildNeg(bld->builder, a, ""));
+ return lp_build_max(bld, a, LLVMBuildNeg(builder, a, ""));
}
@@ -858,14 +872,16 @@ LLVMValueRef
lp_build_negate(struct lp_build_context *bld,
LLVMValueRef a)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
+
assert(lp_check_value(bld->type, a));
#if HAVE_LLVM >= 0x0207
if (bld->type.floating)
- a = LLVMBuildFNeg(bld->builder, a, "");
+ a = LLVMBuildFNeg(builder, a, "");
else
#endif
- a = LLVMBuildNeg(bld->builder, a, "");
+ a = LLVMBuildNeg(builder, a, "");
return a;
}
@@ -876,6 +892,7 @@ LLVMValueRef
lp_build_sgn(struct lp_build_context *bld,
LLVMValueRef a)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
LLVMValueRef cond;
LLVMValueRef res;
@@ -895,20 +912,20 @@ lp_build_sgn(struct lp_build_context *bld,
LLVMValueRef one;
unsigned long long maskBit = (unsigned long long)1 << (type.width - 1);
- int_type = lp_build_int_vec_type(type);
- vec_type = lp_build_vec_type(type);
- mask = lp_build_const_int_vec(type, maskBit);
+ int_type = lp_build_int_vec_type(bld->gallivm, type);
+ vec_type = lp_build_vec_type(bld->gallivm, type);
+ mask = lp_build_const_int_vec(bld->gallivm, type, maskBit);
/* Take the sign bit and add it to 1 constant */
- sign = LLVMBuildBitCast(bld->builder, a, int_type, "");
- sign = LLVMBuildAnd(bld->builder, sign, mask, "");
+ sign = LLVMBuildBitCast(builder, a, int_type, "");
+ sign = LLVMBuildAnd(builder, sign, mask, "");
one = LLVMConstBitCast(bld->one, int_type);
- res = LLVMBuildOr(bld->builder, sign, one, "");
- res = LLVMBuildBitCast(bld->builder, res, vec_type, "");
+ res = LLVMBuildOr(builder, sign, one, "");
+ res = LLVMBuildBitCast(builder, res, vec_type, "");
}
else
{
- LLVMValueRef minus_one = lp_build_const_vec(type, -1.0);
+ LLVMValueRef minus_one = lp_build_const_vec(bld->gallivm, type, -1.0);
cond = lp_build_cmp(bld, PIPE_FUNC_GREATER, a, bld->zero);
res = lp_build_select(bld, cond, bld->one, minus_one);
}
@@ -931,11 +948,12 @@ LLVMValueRef
lp_build_set_sign(struct lp_build_context *bld,
LLVMValueRef a, LLVMValueRef sign)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
- LLVMTypeRef int_vec_type = lp_build_int_vec_type(type);
- LLVMTypeRef vec_type = lp_build_vec_type(type);
- LLVMValueRef shift = lp_build_const_int_vec(type, type.width - 1);
- LLVMValueRef mask = lp_build_const_int_vec(type,
+ LLVMTypeRef int_vec_type = lp_build_int_vec_type(bld->gallivm, type);
+ LLVMTypeRef vec_type = lp_build_vec_type(bld->gallivm, type);
+ LLVMValueRef shift = lp_build_const_int_vec(bld->gallivm, type, type.width - 1);
+ LLVMValueRef mask = lp_build_const_int_vec(bld->gallivm, type,
~((unsigned long long) 1 << (type.width - 1)));
LLVMValueRef val, res;
@@ -943,15 +961,15 @@ lp_build_set_sign(struct lp_build_context *bld,
assert(lp_check_value(type, a));
/* val = reinterpret_cast<int>(a) */
- val = LLVMBuildBitCast(bld->builder, a, int_vec_type, "");
+ val = LLVMBuildBitCast(builder, a, int_vec_type, "");
/* val = val & mask */
- val = LLVMBuildAnd(bld->builder, val, mask, "");
+ val = LLVMBuildAnd(builder, val, mask, "");
/* sign = sign << shift */
- sign = LLVMBuildShl(bld->builder, sign, shift, "");
+ sign = LLVMBuildShl(builder, sign, shift, "");
/* res = val | sign */
- res = LLVMBuildOr(bld->builder, val, sign, "");
+ res = LLVMBuildOr(builder, val, sign, "");
/* res = reinterpret_cast<float>(res) */
- res = LLVMBuildBitCast(bld->builder, res, vec_type, "");
+ res = LLVMBuildBitCast(builder, res, vec_type, "");
return res;
}
@@ -964,12 +982,13 @@ LLVMValueRef
lp_build_int_to_float(struct lp_build_context *bld,
LLVMValueRef a)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
- LLVMTypeRef vec_type = lp_build_vec_type(type);
+ LLVMTypeRef vec_type = lp_build_vec_type(bld->gallivm, type);
assert(type.floating);
- return LLVMBuildSIToFP(bld->builder, a, vec_type, "");
+ return LLVMBuildSIToFP(builder, a, vec_type, "");
}
@@ -994,8 +1013,9 @@ lp_build_round_sse41(struct lp_build_context *bld,
LLVMValueRef a,
enum lp_build_round_sse41_mode mode)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
- LLVMTypeRef i32t = LLVMInt32Type();
+ LLVMTypeRef i32t = LLVMInt32TypeInContext(bld->gallivm->context);
const char *intrinsic;
LLVMValueRef res;
@@ -1027,13 +1047,13 @@ lp_build_round_sse41(struct lp_build_context *bld,
undef = LLVMGetUndef(vec_type);
args[0] = undef;
- args[1] = LLVMBuildInsertElement(bld->builder, undef, a, index0, "");
+ args[1] = LLVMBuildInsertElement(builder, undef, a, index0, "");
args[2] = LLVMConstInt(i32t, mode, 0);
- res = lp_build_intrinsic(bld->builder, intrinsic,
+ res = lp_build_intrinsic(builder, intrinsic,
vec_type, args, Elements(args));
- res = LLVMBuildExtractElement(bld->builder, res, index0, "");
+ res = LLVMBuildExtractElement(builder, res, index0, "");
}
else {
assert(type.width*type.length == 128);
@@ -1050,7 +1070,7 @@ lp_build_round_sse41(struct lp_build_context *bld,
return bld->undef;
}
- res = lp_build_intrinsic_binary(bld->builder, intrinsic,
+ res = lp_build_intrinsic_binary(builder, intrinsic,
bld->vec_type, a,
LLVMConstInt(i32t, mode, 0));
}
@@ -1063,9 +1083,10 @@ static INLINE LLVMValueRef
lp_build_iround_nearest_sse2(struct lp_build_context *bld,
LLVMValueRef a)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
- LLVMTypeRef i32t = LLVMInt32Type();
- LLVMTypeRef ret_type = lp_build_int_vec_type(type);
+ LLVMTypeRef i32t = LLVMInt32TypeInContext(bld->gallivm->context);
+ LLVMTypeRef ret_type = lp_build_int_vec_type(bld->gallivm, type);
const char *intrinsic;
LLVMValueRef res;
@@ -1089,9 +1110,9 @@ lp_build_iround_nearest_sse2(struct lp_build_context *bld,
undef = LLVMGetUndef(vec_type);
- arg = LLVMBuildInsertElement(bld->builder, undef, a, index0, "");
+ arg = LLVMBuildInsertElement(builder, undef, a, index0, "");
- res = lp_build_intrinsic_unary(bld->builder, intrinsic,
+ res = lp_build_intrinsic_unary(builder, intrinsic,
ret_type, arg);
}
else {
@@ -1099,7 +1120,7 @@ lp_build_iround_nearest_sse2(struct lp_build_context *bld,
intrinsic = "llvm.x86.sse2.cvtps2dq";
- res = lp_build_intrinsic_unary(bld->builder, intrinsic,
+ res = lp_build_intrinsic_unary(builder, intrinsic,
ret_type, a);
}
@@ -1116,6 +1137,7 @@ LLVMValueRef
lp_build_trunc(struct lp_build_context *bld,
LLVMValueRef a)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
assert(type.floating);
@@ -1126,11 +1148,11 @@ lp_build_trunc(struct lp_build_context *bld,
return lp_build_round_sse41(bld, a, LP_BUILD_ROUND_SSE41_TRUNCATE);
}
else {
- LLVMTypeRef vec_type = lp_build_vec_type(type);
- LLVMTypeRef int_vec_type = lp_build_int_vec_type(type);
+ LLVMTypeRef vec_type = lp_build_vec_type(bld->gallivm, type);
+ LLVMTypeRef int_vec_type = lp_build_int_vec_type(bld->gallivm, type);
LLVMValueRef res;
- res = LLVMBuildFPToSI(bld->builder, a, int_vec_type, "");
- res = LLVMBuildSIToFP(bld->builder, res, vec_type, "");
+ res = LLVMBuildFPToSI(builder, a, int_vec_type, "");
+ res = LLVMBuildSIToFP(builder, res, vec_type, "");
return res;
}
}
@@ -1146,6 +1168,7 @@ LLVMValueRef
lp_build_round(struct lp_build_context *bld,
LLVMValueRef a)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
assert(type.floating);
@@ -1156,10 +1179,10 @@ lp_build_round(struct lp_build_context *bld,
return lp_build_round_sse41(bld, a, LP_BUILD_ROUND_SSE41_NEAREST);
}
else {
- LLVMTypeRef vec_type = lp_build_vec_type(type);
+ LLVMTypeRef vec_type = lp_build_vec_type(bld->gallivm, type);
LLVMValueRef res;
res = lp_build_iround(bld, a);
- res = LLVMBuildSIToFP(bld->builder, res, vec_type, "");
+ res = LLVMBuildSIToFP(builder, res, vec_type, "");
return res;
}
}
@@ -1174,6 +1197,7 @@ LLVMValueRef
lp_build_floor(struct lp_build_context *bld,
LLVMValueRef a)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
assert(type.floating);
@@ -1184,10 +1208,10 @@ lp_build_floor(struct lp_build_context *bld,
return lp_build_round_sse41(bld, a, LP_BUILD_ROUND_SSE41_FLOOR);
}
else {
- LLVMTypeRef vec_type = lp_build_vec_type(type);
+ LLVMTypeRef vec_type = lp_build_vec_type(bld->gallivm, type);
LLVMValueRef res;
res = lp_build_ifloor(bld, a);
- res = LLVMBuildSIToFP(bld->builder, res, vec_type, "");
+ res = LLVMBuildSIToFP(builder, res, vec_type, "");
return res;
}
}
@@ -1202,6 +1226,7 @@ LLVMValueRef
lp_build_ceil(struct lp_build_context *bld,
LLVMValueRef a)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
assert(type.floating);
@@ -1212,10 +1237,10 @@ lp_build_ceil(struct lp_build_context *bld,
return lp_build_round_sse41(bld, a, LP_BUILD_ROUND_SSE41_CEIL);
}
else {
- LLVMTypeRef vec_type = lp_build_vec_type(type);
+ LLVMTypeRef vec_type = lp_build_vec_type(bld->gallivm, type);
LLVMValueRef res;
res = lp_build_iceil(bld, a);
- res = LLVMBuildSIToFP(bld->builder, res, vec_type, "");
+ res = LLVMBuildSIToFP(builder, res, vec_type, "");
return res;
}
}
@@ -1243,13 +1268,14 @@ LLVMValueRef
lp_build_itrunc(struct lp_build_context *bld,
LLVMValueRef a)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
- LLVMTypeRef int_vec_type = lp_build_int_vec_type(type);
+ LLVMTypeRef int_vec_type = lp_build_int_vec_type(bld->gallivm, type);
assert(type.floating);
assert(lp_check_value(type, a));
- return LLVMBuildFPToSI(bld->builder, a, int_vec_type, "");
+ return LLVMBuildFPToSI(builder, a, int_vec_type, "");
}
@@ -1263,6 +1289,7 @@ LLVMValueRef
lp_build_iround(struct lp_build_context *bld,
LLVMValueRef a)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
LLVMTypeRef int_vec_type = bld->int_vec_type;
LLVMValueRef res;
@@ -1282,27 +1309,28 @@ lp_build_iround(struct lp_build_context *bld,
else {
LLVMValueRef half;
- half = lp_build_const_vec(type, 0.5);
+ half = lp_build_const_vec(bld->gallivm, type, 0.5);
if (type.sign) {
LLVMTypeRef vec_type = bld->vec_type;
- LLVMValueRef mask = lp_build_const_int_vec(type, (unsigned long long)1 << (type.width - 1));
+ LLVMValueRef mask = lp_build_const_int_vec(bld->gallivm, type,
+ (unsigned long long)1 << (type.width - 1));
LLVMValueRef sign;
/* get sign bit */
- sign = LLVMBuildBitCast(bld->builder, a, int_vec_type, "");
- sign = LLVMBuildAnd(bld->builder, sign, mask, "");
+ sign = LLVMBuildBitCast(builder, a, int_vec_type, "");
+ sign = LLVMBuildAnd(builder, sign, mask, "");
/* sign * 0.5 */
- half = LLVMBuildBitCast(bld->builder, half, int_vec_type, "");
- half = LLVMBuildOr(bld->builder, sign, half, "");
- half = LLVMBuildBitCast(bld->builder, half, vec_type, "");
+ half = LLVMBuildBitCast(builder, half, int_vec_type, "");
+ half = LLVMBuildOr(builder, sign, half, "");
+ half = LLVMBuildBitCast(builder, half, vec_type, "");
}
- res = LLVMBuildFAdd(bld->builder, a, half, "");
+ res = LLVMBuildFAdd(builder, a, half, "");
}
- res = LLVMBuildFPToSI(bld->builder, res, int_vec_type, "");
+ res = LLVMBuildFPToSI(builder, res, int_vec_type, "");
return res;
}
@@ -1317,6 +1345,7 @@ LLVMValueRef
lp_build_ifloor(struct lp_build_context *bld,
LLVMValueRef a)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
LLVMTypeRef int_vec_type = bld->int_vec_type;
LLVMValueRef res;
@@ -1335,29 +1364,34 @@ lp_build_ifloor(struct lp_build_context *bld,
/* Take the sign bit and add it to 1 constant */
LLVMTypeRef vec_type = bld->vec_type;
unsigned mantissa = lp_mantissa(type);
- LLVMValueRef mask = lp_build_const_int_vec(type, (unsigned long long)1 << (type.width - 1));
+ LLVMValueRef mask = lp_build_const_int_vec(bld->gallivm, type,
+ (unsigned long long)1 << (type.width - 1));
LLVMValueRef sign;
LLVMValueRef offset;
/* sign = a < 0 ? ~0 : 0 */
- sign = LLVMBuildBitCast(bld->builder, a, int_vec_type, "");
- sign = LLVMBuildAnd(bld->builder, sign, mask, "");
- sign = LLVMBuildAShr(bld->builder, sign, lp_build_const_int_vec(type, type.width - 1), "ifloor.sign");
+ sign = LLVMBuildBitCast(builder, a, int_vec_type, "");
+ sign = LLVMBuildAnd(builder, sign, mask, "");
+ sign = LLVMBuildAShr(builder, sign,
+ lp_build_const_int_vec(bld->gallivm, type,
+ type.width - 1),
+ "ifloor.sign");
/* offset = -0.99999(9)f */
- offset = lp_build_const_vec(type, -(double)(((unsigned long long)1 << mantissa) - 10)/((unsigned long long)1 << mantissa));
+ offset = lp_build_const_vec(bld->gallivm, type,
+ -(double)(((unsigned long long)1 << mantissa) - 10)/((unsigned long long)1 << mantissa));
offset = LLVMConstBitCast(offset, int_vec_type);
/* offset = a < 0 ? offset : 0.0f */
- offset = LLVMBuildAnd(bld->builder, offset, sign, "");
- offset = LLVMBuildBitCast(bld->builder, offset, vec_type, "ifloor.offset");
+ offset = LLVMBuildAnd(builder, offset, sign, "");
+ offset = LLVMBuildBitCast(builder, offset, vec_type, "ifloor.offset");
- res = LLVMBuildFAdd(bld->builder, res, offset, "ifloor.res");
+ res = LLVMBuildFAdd(builder, res, offset, "ifloor.res");
}
}
/* round to nearest (toward zero) */
- res = LLVMBuildFPToSI(bld->builder, res, int_vec_type, "ifloor.res");
+ res = LLVMBuildFPToSI(builder, res, int_vec_type, "ifloor.res");
return res;
}
@@ -1372,6 +1406,7 @@ LLVMValueRef
lp_build_iceil(struct lp_build_context *bld,
LLVMValueRef a)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
LLVMTypeRef int_vec_type = bld->int_vec_type;
LLVMValueRef res;
@@ -1389,29 +1424,34 @@ lp_build_iceil(struct lp_build_context *bld,
LLVMValueRef offset;
/* offset = 0.99999(9)f */
- offset = lp_build_const_vec(type, (double)(((unsigned long long)1 << mantissa) - 10)/((unsigned long long)1 << mantissa));
+ offset = lp_build_const_vec(bld->gallivm, type,
+ (double)(((unsigned long long)1 << mantissa) - 10)/((unsigned long long)1 << mantissa));
if (type.sign) {
- LLVMValueRef mask = lp_build_const_int_vec(type, (unsigned long long)1 << (type.width - 1));
+ LLVMValueRef mask = lp_build_const_int_vec(bld->gallivm, type,
+ (unsigned long long)1 << (type.width - 1));
LLVMValueRef sign;
/* sign = a < 0 ? 0 : ~0 */
- sign = LLVMBuildBitCast(bld->builder, a, int_vec_type, "");
- sign = LLVMBuildAnd(bld->builder, sign, mask, "");
- sign = LLVMBuildAShr(bld->builder, sign, lp_build_const_int_vec(type, type.width - 1), "iceil.sign");
- sign = LLVMBuildNot(bld->builder, sign, "iceil.not");
+ sign = LLVMBuildBitCast(builder, a, int_vec_type, "");
+ sign = LLVMBuildAnd(builder, sign, mask, "");
+ sign = LLVMBuildAShr(builder, sign,
+ lp_build_const_int_vec(bld->gallivm, type,
+ type.width - 1),
+ "iceil.sign");
+ sign = LLVMBuildNot(builder, sign, "iceil.not");
/* offset = a < 0 ? 0.0 : offset */
offset = LLVMConstBitCast(offset, int_vec_type);
- offset = LLVMBuildAnd(bld->builder, offset, sign, "");
- offset = LLVMBuildBitCast(bld->builder, offset, vec_type, "iceil.offset");
+ offset = LLVMBuildAnd(builder, offset, sign, "");
+ offset = LLVMBuildBitCast(builder, offset, vec_type, "iceil.offset");
}
- res = LLVMBuildFAdd(bld->builder, a, offset, "iceil.res");
+ res = LLVMBuildFAdd(builder, a, offset, "iceil.res");
}
/* round to nearest (toward zero) */
- res = LLVMBuildFPToSI(bld->builder, res, int_vec_type, "iceil.res");
+ res = LLVMBuildFPToSI(builder, res, int_vec_type, "iceil.res");
return res;
}
@@ -1429,6 +1469,7 @@ lp_build_ifloor_fract(struct lp_build_context *bld,
LLVMValueRef *out_ipart,
LLVMValueRef *out_fpart)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
LLVMValueRef ipart;
@@ -1442,8 +1483,8 @@ lp_build_ifloor_fract(struct lp_build_context *bld,
*/
ipart = lp_build_floor(bld, a);
- *out_fpart = LLVMBuildFSub(bld->builder, a, ipart, "fpart");
- *out_ipart = LLVMBuildFPToSI(bld->builder, ipart, bld->int_vec_type, "ipart");
+ *out_fpart = LLVMBuildFSub(builder, a, ipart, "fpart");
+ *out_ipart = LLVMBuildFPToSI(builder, ipart, bld->int_vec_type, "ipart");
}
else {
/*
@@ -1451,8 +1492,8 @@ lp_build_ifloor_fract(struct lp_build_context *bld,
*/
*out_ipart = lp_build_ifloor(bld, a);
- ipart = LLVMBuildSIToFP(bld->builder, *out_ipart, bld->vec_type, "ipart");
- *out_fpart = LLVMBuildFSub(bld->builder, a, ipart, "fpart");
+ ipart = LLVMBuildSIToFP(builder, *out_ipart, bld->vec_type, "ipart");
+ *out_fpart = LLVMBuildFSub(builder, a, ipart, "fpart");
}
}
@@ -1461,8 +1502,9 @@ LLVMValueRef
lp_build_sqrt(struct lp_build_context *bld,
LLVMValueRef a)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
- LLVMTypeRef vec_type = lp_build_vec_type(type);
+ LLVMTypeRef vec_type = lp_build_vec_type(bld->gallivm, type);
char intrinsic[32];
assert(lp_check_value(type, a));
@@ -1473,7 +1515,7 @@ lp_build_sqrt(struct lp_build_context *bld,
assert(type.floating);
util_snprintf(intrinsic, sizeof intrinsic, "llvm.sqrt.v%uf%u", type.length, type.width);
- return lp_build_intrinsic_unary(bld->builder, intrinsic, vec_type, a);
+ return lp_build_intrinsic_unary(builder, intrinsic, vec_type, a);
}
@@ -1496,12 +1538,13 @@ lp_build_rcp_refine(struct lp_build_context *bld,
LLVMValueRef a,
LLVMValueRef rcp_a)
{
- LLVMValueRef two = lp_build_const_vec(bld->type, 2.0);
+ LLVMBuilderRef builder = bld->gallivm->builder;
+ LLVMValueRef two = lp_build_const_vec(bld->gallivm, bld->type, 2.0);
LLVMValueRef res;
- res = LLVMBuildFMul(bld->builder, a, rcp_a, "");
- res = LLVMBuildFSub(bld->builder, two, res, "");
- res = LLVMBuildFMul(bld->builder, rcp_a, res, "");
+ res = LLVMBuildFMul(builder, a, rcp_a, "");
+ res = LLVMBuildFSub(builder, two, res, "");
+ res = LLVMBuildFMul(builder, rcp_a, res, "");
return res;
}
@@ -1511,6 +1554,7 @@ LLVMValueRef
lp_build_rcp(struct lp_build_context *bld,
LLVMValueRef a)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
assert(lp_check_value(type, a));
@@ -1545,7 +1589,7 @@ lp_build_rcp(struct lp_build_context *bld,
LLVMValueRef res;
unsigned i;
- res = lp_build_intrinsic_unary(bld->builder, "llvm.x86.sse.rcp.ps", bld->vec_type, a);
+ res = lp_build_intrinsic_unary(builder, "llvm.x86.sse.rcp.ps", bld->vec_type, a);
for (i = 0; i < num_iterations; ++i) {
res = lp_build_rcp_refine(bld, a, res);
@@ -1554,7 +1598,7 @@ lp_build_rcp(struct lp_build_context *bld,
return res;
}
- return LLVMBuildFDiv(bld->builder, bld->one, a, "");
+ return LLVMBuildFDiv(builder, bld->one, a, "");
}
@@ -1571,15 +1615,16 @@ lp_build_rsqrt_refine(struct lp_build_context *bld,
LLVMValueRef a,
LLVMValueRef rsqrt_a)
{
- LLVMValueRef half = lp_build_const_vec(bld->type, 0.5);
- LLVMValueRef three = lp_build_const_vec(bld->type, 3.0);
+ LLVMBuilderRef builder = bld->gallivm->builder;
+ LLVMValueRef half = lp_build_const_vec(bld->gallivm, bld->type, 0.5);
+ LLVMValueRef three = lp_build_const_vec(bld->gallivm, bld->type, 3.0);
LLVMValueRef res;
- res = LLVMBuildFMul(bld->builder, rsqrt_a, rsqrt_a, "");
- res = LLVMBuildFMul(bld->builder, a, res, "");
- res = LLVMBuildFSub(bld->builder, three, res, "");
- res = LLVMBuildFMul(bld->builder, rsqrt_a, res, "");
- res = LLVMBuildFMul(bld->builder, half, res, "");
+ res = LLVMBuildFMul(builder, rsqrt_a, rsqrt_a, "");
+ res = LLVMBuildFMul(builder, a, res, "");
+ res = LLVMBuildFSub(builder, three, res, "");
+ res = LLVMBuildFMul(builder, rsqrt_a, res, "");
+ res = LLVMBuildFMul(builder, half, res, "");
return res;
}
@@ -1592,6 +1637,7 @@ LLVMValueRef
lp_build_rsqrt(struct lp_build_context *bld,
LLVMValueRef a)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
assert(lp_check_value(type, a));
@@ -1603,7 +1649,7 @@ lp_build_rsqrt(struct lp_build_context *bld,
LLVMValueRef res;
unsigned i;
- res = lp_build_intrinsic_unary(bld->builder, "llvm.x86.sse.rsqrt.ps", bld->vec_type, a);
+ res = lp_build_intrinsic_unary(builder, "llvm.x86.sse.rsqrt.ps", bld->vec_type, a);
for (i = 0; i < num_iterations; ++i) {
res = lp_build_rsqrt_refine(bld, a, res);
@@ -1617,17 +1663,17 @@ lp_build_rsqrt(struct lp_build_context *bld,
static inline LLVMValueRef
-lp_build_const_v4si(unsigned long value)
+lp_build_const_v4si(struct gallivm_state *gallivm, unsigned long value)
{
- LLVMValueRef element = LLVMConstInt(LLVMInt32Type(), value, 0);
+ LLVMValueRef element = lp_build_const_int32(gallivm, value);
LLVMValueRef elements[4] = { element, element, element, element };
return LLVMConstVector(elements, 4);
}
static inline LLVMValueRef
-lp_build_const_v4sf(float value)
+lp_build_const_v4sf(struct gallivm_state *gallivm, float value)
{
- LLVMValueRef element = LLVMConstReal(LLVMFloatType(), value);
+ LLVMValueRef element = lp_build_const_float(gallivm, value);
LLVMValueRef elements[4] = { element, element, element, element };
return LLVMConstVector(elements, 4);
}
@@ -1640,17 +1686,19 @@ LLVMValueRef
lp_build_sin(struct lp_build_context *bld,
LLVMValueRef a)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
+ struct gallivm_state *gallivm = bld->gallivm;
struct lp_type int_type = lp_int_type(bld->type);
- LLVMBuilderRef b = bld->builder;
- LLVMTypeRef v4sf = LLVMVectorType(LLVMFloatType(), 4);
- LLVMTypeRef v4si = LLVMVectorType(LLVMInt32Type(), 4);
+ LLVMBuilderRef b = builder;
+ LLVMTypeRef v4sf = LLVMVectorType(LLVMFloatTypeInContext(bld->gallivm->context), 4);
+ LLVMTypeRef v4si = LLVMVectorType(LLVMInt32TypeInContext(bld->gallivm->context), 4);
/*
* take the absolute value,
* x = _mm_and_ps(x, *(v4sf*)_ps_inv_sign_mask);
*/
- LLVMValueRef inv_sig_mask = lp_build_const_v4si(~0x80000000);
+ LLVMValueRef inv_sig_mask = lp_build_const_v4si(bld->gallivm, ~0x80000000);
LLVMValueRef a_v4si = LLVMBuildBitCast(b, a, v4si, "a_v4si");
LLVMValueRef absi = LLVMBuildAnd(b, a_v4si, inv_sig_mask, "absi");
@@ -1660,7 +1708,7 @@ lp_build_sin(struct lp_build_context *bld,
* extract the sign bit (upper one)
* sign_bit = _mm_and_ps(sign_bit, *(v4sf*)_ps_sign_mask);
*/
- LLVMValueRef sig_mask = lp_build_const_v4si(0x80000000);
+ LLVMValueRef sig_mask = lp_build_const_v4si(bld->gallivm, 0x80000000);
LLVMValueRef sign_bit_i = LLVMBuildAnd(b, a_v4si, sig_mask, "sign_bit_i");
/*
@@ -1668,7 +1716,7 @@ lp_build_sin(struct lp_build_context *bld,
* y = _mm_mul_ps(x, *(v4sf*)_ps_cephes_FOPI);
*/
- LLVMValueRef FOPi = lp_build_const_v4sf(1.27323954473516);
+ LLVMValueRef FOPi = lp_build_const_v4sf(gallivm, 1.27323954473516);
LLVMValueRef scale_y = LLVMBuildFMul(b, x_abs, FOPi, "scale_y");
/*
@@ -1683,12 +1731,12 @@ lp_build_sin(struct lp_build_context *bld,
* emm2 = _mm_add_epi32(emm2, *(v4si*)_pi32_1);
*/
- LLVMValueRef all_one = lp_build_const_v4si(1);
+ LLVMValueRef all_one = lp_build_const_v4si(bld->gallivm, 1);
LLVMValueRef emm2_add = LLVMBuildAdd(b, emm2_i, all_one, "emm2_add");
/*
* emm2 = _mm_and_si128(emm2, *(v4si*)_pi32_inv1);
*/
- LLVMValueRef inv_one = lp_build_const_v4si(~1);
+ LLVMValueRef inv_one = lp_build_const_v4si(bld->gallivm, ~1);
LLVMValueRef emm2_and = LLVMBuildAnd(b, emm2_add, inv_one, "emm2_and");
/*
@@ -1699,13 +1747,13 @@ lp_build_sin(struct lp_build_context *bld,
/* get the swap sign flag
* emm0 = _mm_and_si128(emm2, *(v4si*)_pi32_4);
*/
- LLVMValueRef pi32_4 = lp_build_const_v4si(4);
+ LLVMValueRef pi32_4 = lp_build_const_v4si(bld->gallivm, 4);
LLVMValueRef emm0_and = LLVMBuildAnd(b, emm2_add, pi32_4, "emm0_and");
/*
* emm2 = _mm_slli_epi32(emm0, 29);
*/
- LLVMValueRef const_29 = lp_build_const_v4si(29);
+ LLVMValueRef const_29 = lp_build_const_v4si(bld->gallivm, 29);
LLVMValueRef swap_sign_bit = LLVMBuildShl(b, emm0_and, const_29, "swap_sign_bit");
/*
@@ -1718,10 +1766,11 @@ lp_build_sin(struct lp_build_context *bld,
* emm2 = _mm_cmpeq_epi32(emm2, _mm_setzero_si128());
*/
- LLVMValueRef pi32_2 = lp_build_const_v4si(2);
+ LLVMValueRef pi32_2 = lp_build_const_v4si(bld->gallivm, 2);
LLVMValueRef emm2_3 = LLVMBuildAnd(b, emm2_and, pi32_2, "emm2_3");
- LLVMValueRef poly_mask = lp_build_compare(b, int_type, PIPE_FUNC_EQUAL,
- emm2_3, lp_build_const_v4si(0));
+ LLVMValueRef poly_mask = lp_build_compare(bld->gallivm,
+ int_type, PIPE_FUNC_EQUAL,
+ emm2_3, lp_build_const_v4si(bld->gallivm, 0));
/*
* sign_bit = _mm_xor_ps(sign_bit, swap_sign_bit);
*/
@@ -1732,9 +1781,9 @@ lp_build_sin(struct lp_build_context *bld,
* _PS_CONST(minus_cephes_DP2, -2.4187564849853515625e-4);
* _PS_CONST(minus_cephes_DP3, -3.77489497744594108e-8);
*/
- LLVMValueRef DP1 = lp_build_const_v4sf(-0.78515625);
- LLVMValueRef DP2 = lp_build_const_v4sf(-2.4187564849853515625e-4);
- LLVMValueRef DP3 = lp_build_const_v4sf(-3.77489497744594108e-8);
+ LLVMValueRef DP1 = lp_build_const_v4sf(gallivm, -0.78515625);
+ LLVMValueRef DP2 = lp_build_const_v4sf(gallivm, -2.4187564849853515625e-4);
+ LLVMValueRef DP3 = lp_build_const_v4sf(gallivm, -3.77489497744594108e-8);
/*
* The magic pass: "Extended precision modular arithmetic"
@@ -1769,9 +1818,9 @@ lp_build_sin(struct lp_build_context *bld,
* _PS_CONST(coscof_p1, -1.388731625493765E-003);
* _PS_CONST(coscof_p2, 4.166664568298827E-002);
*/
- LLVMValueRef coscof_p0 = lp_build_const_v4sf(2.443315711809948E-005);
- LLVMValueRef coscof_p1 = lp_build_const_v4sf(-1.388731625493765E-003);
- LLVMValueRef coscof_p2 = lp_build_const_v4sf(4.166664568298827E-002);
+ LLVMValueRef coscof_p0 = lp_build_const_v4sf(gallivm, 2.443315711809948E-005);
+ LLVMValueRef coscof_p1 = lp_build_const_v4sf(gallivm, -1.388731625493765E-003);
+ LLVMValueRef coscof_p2 = lp_build_const_v4sf(gallivm, 4.166664568298827E-002);
/*
* y = *(v4sf*)_ps_coscof_p0;
@@ -1790,10 +1839,10 @@ lp_build_sin(struct lp_build_context *bld,
* y = _mm_sub_ps(y, tmp);
* y = _mm_add_ps(y, *(v4sf*)_ps_1);
*/
- LLVMValueRef half = lp_build_const_v4sf(0.5);
+ LLVMValueRef half = lp_build_const_v4sf(gallivm, 0.5);
LLVMValueRef tmp = LLVMBuildFMul(b, z, half, "tmp");
LLVMValueRef y_9 = LLVMBuildFSub(b, y_8, tmp, "y_8");
- LLVMValueRef one = lp_build_const_v4sf(1.0);
+ LLVMValueRef one = lp_build_const_v4sf(gallivm, 1.0);
LLVMValueRef y_10 = LLVMBuildFAdd(b, y_9, one, "y_9");
/*
@@ -1801,9 +1850,9 @@ lp_build_sin(struct lp_build_context *bld,
* _PS_CONST(sincof_p1, 8.3321608736E-3);
* _PS_CONST(sincof_p2, -1.6666654611E-1);
*/
- LLVMValueRef sincof_p0 = lp_build_const_v4sf(-1.9515295891E-4);
- LLVMValueRef sincof_p1 = lp_build_const_v4sf(8.3321608736E-3);
- LLVMValueRef sincof_p2 = lp_build_const_v4sf(-1.6666654611E-1);
+ LLVMValueRef sincof_p0 = lp_build_const_v4sf(gallivm, -1.9515295891E-4);
+ LLVMValueRef sincof_p1 = lp_build_const_v4sf(gallivm, 8.3321608736E-3);
+ LLVMValueRef sincof_p2 = lp_build_const_v4sf(gallivm, -1.6666654611E-1);
/*
* Evaluate the second polynom (Pi/4 <= x <= 0)
@@ -1836,7 +1885,7 @@ lp_build_sin(struct lp_build_context *bld,
LLVMValueRef y2_i = LLVMBuildBitCast(b, y2_9, v4si, "y2_i");
LLVMValueRef y_i = LLVMBuildBitCast(b, y_10, v4si, "y_i");
LLVMValueRef y2_and = LLVMBuildAnd(b, y2_i, poly_mask, "y2_and");
- LLVMValueRef inv = lp_build_const_v4si(~0);
+ LLVMValueRef inv = lp_build_const_v4si(bld->gallivm, ~0);
LLVMValueRef poly_mask_inv = LLVMBuildXor(b, poly_mask, inv, "poly_mask_inv");
LLVMValueRef y_and = LLVMBuildAnd(b, y_i, poly_mask_inv, "y_and");
LLVMValueRef y_combine = LLVMBuildAdd(b, y_and, y2_and, "y_combine");
@@ -1858,17 +1907,19 @@ LLVMValueRef
lp_build_cos(struct lp_build_context *bld,
LLVMValueRef a)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
+ struct gallivm_state *gallivm = bld->gallivm;
struct lp_type int_type = lp_int_type(bld->type);
- LLVMBuilderRef b = bld->builder;
- LLVMTypeRef v4sf = LLVMVectorType(LLVMFloatType(), 4);
- LLVMTypeRef v4si = LLVMVectorType(LLVMInt32Type(), 4);
+ LLVMBuilderRef b = builder;
+ LLVMTypeRef v4sf = LLVMVectorType(LLVMFloatTypeInContext(bld->gallivm->context), 4);
+ LLVMTypeRef v4si = LLVMVectorType(LLVMInt32TypeInContext(bld->gallivm->context), 4);
/*
* take the absolute value,
* x = _mm_and_ps(x, *(v4sf*)_ps_inv_sign_mask);
*/
- LLVMValueRef inv_sig_mask = lp_build_const_v4si(~0x80000000);
+ LLVMValueRef inv_sig_mask = lp_build_const_v4si(bld->gallivm, ~0x80000000);
LLVMValueRef a_v4si = LLVMBuildBitCast(b, a, v4si, "a_v4si");
LLVMValueRef absi = LLVMBuildAnd(b, a_v4si, inv_sig_mask, "absi");
@@ -1879,7 +1930,7 @@ lp_build_cos(struct lp_build_context *bld,
* y = _mm_mul_ps(x, *(v4sf*)_ps_cephes_FOPI);
*/
- LLVMValueRef FOPi = lp_build_const_v4sf(1.27323954473516);
+ LLVMValueRef FOPi = lp_build_const_v4sf(gallivm, 1.27323954473516);
LLVMValueRef scale_y = LLVMBuildFMul(b, x_abs, FOPi, "scale_y");
/*
@@ -1894,12 +1945,12 @@ lp_build_cos(struct lp_build_context *bld,
* emm2 = _mm_add_epi32(emm2, *(v4si*)_pi32_1);
*/
- LLVMValueRef all_one = lp_build_const_v4si(1);
+ LLVMValueRef all_one = lp_build_const_v4si(bld->gallivm, 1);
LLVMValueRef emm2_add = LLVMBuildAdd(b, emm2_i, all_one, "emm2_add");
/*
* emm2 = _mm_and_si128(emm2, *(v4si*)_pi32_inv1);
*/
- LLVMValueRef inv_one = lp_build_const_v4si(~1);
+ LLVMValueRef inv_one = lp_build_const_v4si(bld->gallivm, ~1);
LLVMValueRef emm2_and = LLVMBuildAnd(b, emm2_add, inv_one, "emm2_and");
/*
@@ -1911,22 +1962,22 @@ lp_build_cos(struct lp_build_context *bld,
/*
* emm2 = _mm_sub_epi32(emm2, *(v4si*)_pi32_2);
*/
- LLVMValueRef const_2 = lp_build_const_v4si(2);
+ LLVMValueRef const_2 = lp_build_const_v4si(bld->gallivm, 2);
LLVMValueRef emm2_2 = LLVMBuildSub(b, emm2_and, const_2, "emm2_2");
/* get the swap sign flag
* emm0 = _mm_andnot_si128(emm2, *(v4si*)_pi32_4);
*/
- LLVMValueRef inv = lp_build_const_v4si(~0);
+ LLVMValueRef inv = lp_build_const_v4si(bld->gallivm, ~0);
LLVMValueRef emm0_not = LLVMBuildXor(b, emm2_2, inv, "emm0_not");
- LLVMValueRef pi32_4 = lp_build_const_v4si(4);
+ LLVMValueRef pi32_4 = lp_build_const_v4si(bld->gallivm, 4);
LLVMValueRef emm0_and = LLVMBuildAnd(b, emm0_not, pi32_4, "emm0_and");
/*
* emm2 = _mm_slli_epi32(emm0, 29);
*/
- LLVMValueRef const_29 = lp_build_const_v4si(29);
+ LLVMValueRef const_29 = lp_build_const_v4si(bld->gallivm, 29);
LLVMValueRef sign_bit = LLVMBuildShl(b, emm0_and, const_29, "sign_bit");
/*
@@ -1939,19 +1990,20 @@ lp_build_cos(struct lp_build_context *bld,
* emm2 = _mm_cmpeq_epi32(emm2, _mm_setzero_si128());
*/
- LLVMValueRef pi32_2 = lp_build_const_v4si(2);
+ LLVMValueRef pi32_2 = lp_build_const_v4si(bld->gallivm, 2);
LLVMValueRef emm2_3 = LLVMBuildAnd(b, emm2_2, pi32_2, "emm2_3");
- LLVMValueRef poly_mask = lp_build_compare(b, int_type, PIPE_FUNC_EQUAL,
- emm2_3, lp_build_const_v4si(0));
+ LLVMValueRef poly_mask = lp_build_compare(bld->gallivm,
+ int_type, PIPE_FUNC_EQUAL,
+ emm2_3, lp_build_const_v4si(bld->gallivm, 0));
/*
* _PS_CONST(minus_cephes_DP1, -0.78515625);
* _PS_CONST(minus_cephes_DP2, -2.4187564849853515625e-4);
* _PS_CONST(minus_cephes_DP3, -3.77489497744594108e-8);
*/
- LLVMValueRef DP1 = lp_build_const_v4sf(-0.78515625);
- LLVMValueRef DP2 = lp_build_const_v4sf(-2.4187564849853515625e-4);
- LLVMValueRef DP3 = lp_build_const_v4sf(-3.77489497744594108e-8);
+ LLVMValueRef DP1 = lp_build_const_v4sf(gallivm, -0.78515625);
+ LLVMValueRef DP2 = lp_build_const_v4sf(gallivm, -2.4187564849853515625e-4);
+ LLVMValueRef DP3 = lp_build_const_v4sf(gallivm, -3.77489497744594108e-8);
/*
* The magic pass: "Extended precision modular arithmetic"
@@ -1986,9 +2038,9 @@ lp_build_cos(struct lp_build_context *bld,
* _PS_CONST(coscof_p1, -1.388731625493765E-003);
* _PS_CONST(coscof_p2, 4.166664568298827E-002);
*/
- LLVMValueRef coscof_p0 = lp_build_const_v4sf(2.443315711809948E-005);
- LLVMValueRef coscof_p1 = lp_build_const_v4sf(-1.388731625493765E-003);
- LLVMValueRef coscof_p2 = lp_build_const_v4sf(4.166664568298827E-002);
+ LLVMValueRef coscof_p0 = lp_build_const_v4sf(gallivm, 2.443315711809948E-005);
+ LLVMValueRef coscof_p1 = lp_build_const_v4sf(gallivm, -1.388731625493765E-003);
+ LLVMValueRef coscof_p2 = lp_build_const_v4sf(gallivm, 4.166664568298827E-002);
/*
* y = *(v4sf*)_ps_coscof_p0;
@@ -2007,10 +2059,10 @@ lp_build_cos(struct lp_build_context *bld,
* y = _mm_sub_ps(y, tmp);
* y = _mm_add_ps(y, *(v4sf*)_ps_1);
*/
- LLVMValueRef half = lp_build_const_v4sf(0.5);
+ LLVMValueRef half = lp_build_const_v4sf(gallivm, 0.5);
LLVMValueRef tmp = LLVMBuildFMul(b, z, half, "tmp");
LLVMValueRef y_9 = LLVMBuildFSub(b, y_8, tmp, "y_8");
- LLVMValueRef one = lp_build_const_v4sf(1.0);
+ LLVMValueRef one = lp_build_const_v4sf(gallivm, 1.0);
LLVMValueRef y_10 = LLVMBuildFAdd(b, y_9, one, "y_9");
/*
@@ -2018,9 +2070,9 @@ lp_build_cos(struct lp_build_context *bld,
* _PS_CONST(sincof_p1, 8.3321608736E-3);
* _PS_CONST(sincof_p2, -1.6666654611E-1);
*/
- LLVMValueRef sincof_p0 = lp_build_const_v4sf(-1.9515295891E-4);
- LLVMValueRef sincof_p1 = lp_build_const_v4sf(8.3321608736E-3);
- LLVMValueRef sincof_p2 = lp_build_const_v4sf(-1.6666654611E-1);
+ LLVMValueRef sincof_p0 = lp_build_const_v4sf(gallivm, -1.9515295891E-4);
+ LLVMValueRef sincof_p1 = lp_build_const_v4sf(gallivm, 8.3321608736E-3);
+ LLVMValueRef sincof_p2 = lp_build_const_v4sf(gallivm, -1.6666654611E-1);
/*
* Evaluate the second polynom (Pi/4 <= x <= 0)
@@ -2094,7 +2146,8 @@ lp_build_exp(struct lp_build_context *bld,
LLVMValueRef x)
{
/* log2(e) = 1/log(2) */
- LLVMValueRef log2e = lp_build_const_vec(bld->type, 1.4426950408889634);
+ LLVMValueRef log2e = lp_build_const_vec(bld->gallivm, bld->type,
+ 1.4426950408889634);
assert(lp_check_value(bld->type, x));
@@ -2110,7 +2163,8 @@ lp_build_log(struct lp_build_context *bld,
LLVMValueRef x)
{
/* log(2) */
- LLVMValueRef log2 = lp_build_const_vec(bld->type, 0.69314718055994529);
+ LLVMValueRef log2 = lp_build_const_vec(bld->gallivm, bld->type,
+ 0.69314718055994529);
assert(lp_check_value(bld->type, x));
@@ -2144,7 +2198,7 @@ lp_build_polynomial(struct lp_build_context *bld,
for (i = num_coeffs; i--; ) {
LLVMValueRef coeff;
- coeff = lp_build_const_vec(type, coeffs[i]);
+ coeff = lp_build_const_vec(bld->gallivm, type, coeffs[i]);
if(res)
res = lp_build_add(bld, coeff, lp_build_mul(bld, x, res));
@@ -2198,9 +2252,10 @@ lp_build_exp2_approx(struct lp_build_context *bld,
LLVMValueRef *p_frac_part,
LLVMValueRef *p_exp2)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
- LLVMTypeRef vec_type = lp_build_vec_type(type);
- LLVMTypeRef int_vec_type = lp_build_int_vec_type(type);
+ LLVMTypeRef vec_type = lp_build_vec_type(bld->gallivm, type);
+ LLVMTypeRef int_vec_type = lp_build_int_vec_type(bld->gallivm, type);
LLVMValueRef ipart = NULL;
LLVMValueRef fpart = NULL;
LLVMValueRef expipart = NULL;
@@ -2219,29 +2274,31 @@ lp_build_exp2_approx(struct lp_build_context *bld,
assert(type.floating && type.width == 32);
- x = lp_build_min(bld, x, lp_build_const_vec(type, 129.0));
- x = lp_build_max(bld, x, lp_build_const_vec(type, -126.99999));
+ x = lp_build_min(bld, x, lp_build_const_vec(bld->gallivm, type, 129.0));
+ x = lp_build_max(bld, x, lp_build_const_vec(bld->gallivm, type, -126.99999));
/* ipart = floor(x) */
ipart = lp_build_floor(bld, x);
/* fpart = x - ipart */
- fpart = LLVMBuildFSub(bld->builder, x, ipart, "");
+ fpart = LLVMBuildFSub(builder, x, ipart, "");
}
if(p_exp2_int_part || p_exp2) {
/* expipart = (float) (1 << ipart) */
- ipart = LLVMBuildFPToSI(bld->builder, ipart, int_vec_type, "");
- expipart = LLVMBuildAdd(bld->builder, ipart, lp_build_const_int_vec(type, 127), "");
- expipart = LLVMBuildShl(bld->builder, expipart, lp_build_const_int_vec(type, 23), "");
- expipart = LLVMBuildBitCast(bld->builder, expipart, vec_type, "");
+ ipart = LLVMBuildFPToSI(builder, ipart, int_vec_type, "");
+ expipart = LLVMBuildAdd(builder, ipart,
+ lp_build_const_int_vec(bld->gallivm, type, 127), "");
+ expipart = LLVMBuildShl(builder, expipart,
+ lp_build_const_int_vec(bld->gallivm, type, 23), "");
+ expipart = LLVMBuildBitCast(builder, expipart, vec_type, "");
}
if(p_exp2) {
expfpart = lp_build_polynomial(bld, fpart, lp_build_exp2_polynomial,
Elements(lp_build_exp2_polynomial));
- res = LLVMBuildFMul(bld->builder, expipart, expfpart, "");
+ res = LLVMBuildFMul(builder, expipart, expfpart, "");
}
if(p_exp2_int_part)
@@ -2279,6 +2336,7 @@ lp_build_extract_exponent(struct lp_build_context *bld,
LLVMValueRef x,
int bias)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
unsigned mantissa = lp_mantissa(type);
LLVMValueRef res;
@@ -2287,11 +2345,14 @@ lp_build_extract_exponent(struct lp_build_context *bld,
assert(lp_check_value(bld->type, x));
- x = LLVMBuildBitCast(bld->builder, x, bld->int_vec_type, "");
+ x = LLVMBuildBitCast(builder, x, bld->int_vec_type, "");
- res = LLVMBuildLShr(bld->builder, x, lp_build_const_int_vec(type, mantissa), "");
- res = LLVMBuildAnd(bld->builder, res, lp_build_const_int_vec(type, 255), "");
- res = LLVMBuildSub(bld->builder, res, lp_build_const_int_vec(type, 127 - bias), "");
+ res = LLVMBuildLShr(builder, x,
+ lp_build_const_int_vec(bld->gallivm, type, mantissa), "");
+ res = LLVMBuildAnd(builder, res,
+ lp_build_const_int_vec(bld->gallivm, type, 255), "");
+ res = LLVMBuildSub(builder, res,
+ lp_build_const_int_vec(bld->gallivm, type, 127 - bias), "");
return res;
}
@@ -2308,9 +2369,11 @@ LLVMValueRef
lp_build_extract_mantissa(struct lp_build_context *bld,
LLVMValueRef x)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
unsigned mantissa = lp_mantissa(type);
- LLVMValueRef mantmask = lp_build_const_int_vec(type, (1ULL << mantissa) - 1);
+ LLVMValueRef mantmask = lp_build_const_int_vec(bld->gallivm, type,
+ (1ULL << mantissa) - 1);
LLVMValueRef one = LLVMConstBitCast(bld->one, bld->int_vec_type);
LLVMValueRef res;
@@ -2318,12 +2381,12 @@ lp_build_extract_mantissa(struct lp_build_context *bld,
assert(type.floating);
- x = LLVMBuildBitCast(bld->builder, x, bld->int_vec_type, "");
+ x = LLVMBuildBitCast(builder, x, bld->int_vec_type, "");
/* res = x / 2**ipart */
- res = LLVMBuildAnd(bld->builder, x, mantmask, "");
- res = LLVMBuildOr(bld->builder, res, one, "");
- res = LLVMBuildBitCast(bld->builder, res, bld->vec_type, "");
+ res = LLVMBuildAnd(builder, x, mantmask, "");
+ res = LLVMBuildOr(builder, res, one, "");
+ res = LLVMBuildBitCast(builder, res, bld->vec_type, "");
return res;
}
@@ -2374,12 +2437,13 @@ lp_build_log2_approx(struct lp_build_context *bld,
LLVMValueRef *p_floor_log2,
LLVMValueRef *p_log2)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
- LLVMTypeRef vec_type = lp_build_vec_type(type);
- LLVMTypeRef int_vec_type = lp_build_int_vec_type(type);
+ LLVMTypeRef vec_type = lp_build_vec_type(bld->gallivm, type);
+ LLVMTypeRef int_vec_type = lp_build_int_vec_type(bld->gallivm, type);
- LLVMValueRef expmask = lp_build_const_int_vec(type, 0x7f800000);
- LLVMValueRef mantmask = lp_build_const_int_vec(type, 0x007fffff);
+ LLVMValueRef expmask = lp_build_const_int_vec(bld->gallivm, type, 0x7f800000);
+ LLVMValueRef mantmask = lp_build_const_int_vec(bld->gallivm, type, 0x007fffff);
LLVMValueRef one = LLVMConstBitCast(bld->one, int_vec_type);
LLVMValueRef i = NULL;
@@ -2401,35 +2465,35 @@ lp_build_log2_approx(struct lp_build_context *bld,
assert(type.floating && type.width == 32);
- i = LLVMBuildBitCast(bld->builder, x, int_vec_type, "");
+ i = LLVMBuildBitCast(builder, x, int_vec_type, "");
/* exp = (float) exponent(x) */
- exp = LLVMBuildAnd(bld->builder, i, expmask, "");
+ exp = LLVMBuildAnd(builder, i, expmask, "");
}
if(p_floor_log2 || p_log2) {
- logexp = LLVMBuildLShr(bld->builder, exp, lp_build_const_int_vec(type, 23), "");
- logexp = LLVMBuildSub(bld->builder, logexp, lp_build_const_int_vec(type, 127), "");
- logexp = LLVMBuildSIToFP(bld->builder, logexp, vec_type, "");
+ logexp = LLVMBuildLShr(builder, exp, lp_build_const_int_vec(bld->gallivm, type, 23), "");
+ logexp = LLVMBuildSub(builder, logexp, lp_build_const_int_vec(bld->gallivm, type, 127), "");
+ logexp = LLVMBuildSIToFP(builder, logexp, vec_type, "");
}
if(p_log2) {
/* mant = (float) mantissa(x) */
- mant = LLVMBuildAnd(bld->builder, i, mantmask, "");
- mant = LLVMBuildOr(bld->builder, mant, one, "");
- mant = LLVMBuildBitCast(bld->builder, mant, vec_type, "");
+ mant = LLVMBuildAnd(builder, i, mantmask, "");
+ mant = LLVMBuildOr(builder, mant, one, "");
+ mant = LLVMBuildBitCast(builder, mant, vec_type, "");
logmant = lp_build_polynomial(bld, mant, lp_build_log2_polynomial,
Elements(lp_build_log2_polynomial));
/* This effectively increases the polynomial degree by one, but ensures that log2(1) == 0*/
- logmant = LLVMBuildFMul(bld->builder, logmant, LLVMBuildFSub(bld->builder, mant, bld->one, ""), "");
+ logmant = LLVMBuildFMul(builder, logmant, LLVMBuildFSub(builder, mant, bld->one, ""), "");
- res = LLVMBuildFAdd(bld->builder, logmant, logexp, "");
+ res = LLVMBuildFAdd(builder, logmant, logexp, "");
}
if(p_exp) {
- exp = LLVMBuildBitCast(bld->builder, exp, vec_type, "");
+ exp = LLVMBuildBitCast(builder, exp, vec_type, "");
*p_exp = exp;
}
@@ -2465,6 +2529,7 @@ LLVMValueRef
lp_build_fast_log2(struct lp_build_context *bld,
LLVMValueRef x)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
LLVMValueRef ipart;
LLVMValueRef fpart;
@@ -2474,13 +2539,13 @@ lp_build_fast_log2(struct lp_build_context *bld,
/* ipart = floor(log2(x)) - 1 */
ipart = lp_build_extract_exponent(bld, x, -1);
- ipart = LLVMBuildSIToFP(bld->builder, ipart, bld->vec_type, "");
+ ipart = LLVMBuildSIToFP(builder, ipart, bld->vec_type, "");
/* fpart = x / 2**ipart */
fpart = lp_build_extract_mantissa(bld, x);
/* ipart + fpart */
- return LLVMBuildFAdd(bld->builder, ipart, fpart, "");
+ return LLVMBuildFAdd(builder, ipart, fpart, "");
}
@@ -2493,7 +2558,8 @@ LLVMValueRef
lp_build_ilog2(struct lp_build_context *bld,
LLVMValueRef x)
{
- LLVMValueRef sqrt2 = lp_build_const_vec(bld->type, M_SQRT2);
+ LLVMBuilderRef builder = bld->gallivm->builder;
+ LLVMValueRef sqrt2 = lp_build_const_vec(bld->gallivm, bld->type, M_SQRT2);
LLVMValueRef ipart;
assert(bld->type.floating);
@@ -2501,7 +2567,7 @@ lp_build_ilog2(struct lp_build_context *bld,
assert(lp_check_value(bld->type, x));
/* x * 2^(0.5) i.e., add 0.5 to the log2(x) */
- x = LLVMBuildFMul(bld->builder, x, sqrt2, "");
+ x = LLVMBuildFMul(builder, x, sqrt2, "");
/* ipart = floor(log2(x) + 0.5) */
ipart = lp_build_extract_exponent(bld, x, 0);
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_assert.c b/src/gallium/auxiliary/gallivm/lp_bld_assert.c
index f2ebd868a8d..9de5e8e7b51 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_assert.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_assert.c
@@ -56,20 +56,21 @@ lp_assert(int condition, const char *msg)
* \param msg a string to print if the assertion fails.
*/
LLVMValueRef
-lp_build_assert(LLVMBuilderRef builder, LLVMValueRef condition,
+lp_build_assert(struct gallivm_state *gallivm,
+ LLVMValueRef condition,
const char *msg)
{
- LLVMModuleRef module;
+ LLVMBuilderRef builder = gallivm->builder;
+ LLVMContextRef context = gallivm->context;
+ LLVMModuleRef module = gallivm->module;
LLVMTypeRef arg_types[2];
LLVMValueRef msg_string, assert_func, params[2], r;
- module = LLVMGetGlobalParent(LLVMGetBasicBlockParent(
- LLVMGetInsertBlock(builder)));
+ msg_string = lp_build_const_string_variable(module, context,
+ msg, strlen(msg) + 1);
- msg_string = lp_build_const_string_variable(module, msg, strlen(msg) + 1);
-
- arg_types[0] = LLVMInt32Type();
- arg_types[1] = LLVMPointerType(LLVMInt8Type(), 0);
+ arg_types[0] = LLVMInt32TypeInContext(context);
+ arg_types[1] = LLVMPointerType(LLVMInt8TypeInContext(context), 0);
/* lookup the lp_assert function */
assert_func = LLVMGetNamedFunction(module, "lp_assert");
@@ -77,12 +78,12 @@ lp_build_assert(LLVMBuilderRef builder, LLVMValueRef condition,
/* Create the assertion function if not found */
if (!assert_func) {
LLVMTypeRef func_type =
- LLVMFunctionType(LLVMVoidType(), arg_types, 2, 0);
+ LLVMFunctionType(LLVMVoidTypeInContext(context), arg_types, 2, 0);
assert_func = LLVMAddFunction(module, "lp_assert", func_type);
LLVMSetFunctionCallConv(assert_func, LLVMCCallConv);
LLVMSetLinkage(assert_func, LLVMExternalLinkage);
- LLVMAddGlobalMapping(lp_build_engine, assert_func,
+ LLVMAddGlobalMapping(gallivm->engine, assert_func,
func_to_pointer((func_pointer)lp_assert));
}
assert(assert_func);
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_assert.h b/src/gallium/auxiliary/gallivm/lp_bld_assert.h
index ddd879dc2c6..1d2baab30a2 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_assert.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_assert.h
@@ -30,10 +30,12 @@
#include "lp_bld.h"
+#include "lp_bld_init.h"
LLVMValueRef
-lp_build_assert(LLVMBuilderRef builder, LLVMValueRef condition,
+lp_build_assert(struct gallivm_state *gallivm,
+ LLVMValueRef condition,
const char *msg);
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_bitarit.c b/src/gallium/auxiliary/gallivm/lp_bld_bitarit.c
index 706479b4d56..a9c57d682f2 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_bitarit.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_bitarit.c
@@ -40,6 +40,7 @@
LLVMValueRef
lp_build_or(struct lp_build_context *bld, LLVMValueRef a, LLVMValueRef b)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
LLVMValueRef res;
@@ -48,14 +49,14 @@ lp_build_or(struct lp_build_context *bld, LLVMValueRef a, LLVMValueRef b)
/* can't do bitwise ops on floating-point values */
if (type.floating) {
- a = LLVMBuildBitCast(bld->builder, a, bld->int_vec_type, "");
- b = LLVMBuildBitCast(bld->builder, b, bld->int_vec_type, "");
+ a = LLVMBuildBitCast(builder, a, bld->int_vec_type, "");
+ b = LLVMBuildBitCast(builder, b, bld->int_vec_type, "");
}
- res = LLVMBuildOr(bld->builder, a, b, "");
+ res = LLVMBuildOr(builder, a, b, "");
if (type.floating) {
- res = LLVMBuildBitCast(bld->builder, res, bld->vec_type, "");
+ res = LLVMBuildBitCast(builder, res, bld->vec_type, "");
}
return res;
@@ -68,6 +69,7 @@ lp_build_or(struct lp_build_context *bld, LLVMValueRef a, LLVMValueRef b)
LLVMValueRef
lp_build_and(struct lp_build_context *bld, LLVMValueRef a, LLVMValueRef b)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
LLVMValueRef res;
@@ -76,14 +78,14 @@ lp_build_and(struct lp_build_context *bld, LLVMValueRef a, LLVMValueRef b)
/* can't do bitwise ops on floating-point values */
if (type.floating) {
- a = LLVMBuildBitCast(bld->builder, a, bld->int_vec_type, "");
- b = LLVMBuildBitCast(bld->builder, b, bld->int_vec_type, "");
+ a = LLVMBuildBitCast(builder, a, bld->int_vec_type, "");
+ b = LLVMBuildBitCast(builder, b, bld->int_vec_type, "");
}
- res = LLVMBuildAnd(bld->builder, a, b, "");
+ res = LLVMBuildAnd(builder, a, b, "");
if (type.floating) {
- res = LLVMBuildBitCast(bld->builder, res, bld->vec_type, "");
+ res = LLVMBuildBitCast(builder, res, bld->vec_type, "");
}
return res;
@@ -96,6 +98,7 @@ lp_build_and(struct lp_build_context *bld, LLVMValueRef a, LLVMValueRef b)
LLVMValueRef
lp_build_andnot(struct lp_build_context *bld, LLVMValueRef a, LLVMValueRef b)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
LLVMValueRef res;
@@ -104,15 +107,15 @@ lp_build_andnot(struct lp_build_context *bld, LLVMValueRef a, LLVMValueRef b)
/* can't do bitwise ops on floating-point values */
if (type.floating) {
- a = LLVMBuildBitCast(bld->builder, a, bld->int_vec_type, "");
- b = LLVMBuildBitCast(bld->builder, b, bld->int_vec_type, "");
+ a = LLVMBuildBitCast(builder, a, bld->int_vec_type, "");
+ b = LLVMBuildBitCast(builder, b, bld->int_vec_type, "");
}
- res = LLVMBuildNot(bld->builder, b, "");
- res = LLVMBuildAnd(bld->builder, a, res, "");
+ res = LLVMBuildNot(builder, b, "");
+ res = LLVMBuildAnd(builder, a, res, "");
if (type.floating) {
- res = LLVMBuildBitCast(bld->builder, res, bld->vec_type, "");
+ res = LLVMBuildBitCast(builder, res, bld->vec_type, "");
}
return res;
@@ -125,6 +128,7 @@ lp_build_andnot(struct lp_build_context *bld, LLVMValueRef a, LLVMValueRef b)
LLVMValueRef
lp_build_shl(struct lp_build_context *bld, LLVMValueRef a, LLVMValueRef b)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
LLVMValueRef res;
@@ -133,7 +137,7 @@ lp_build_shl(struct lp_build_context *bld, LLVMValueRef a, LLVMValueRef b)
assert(lp_check_value(type, a));
assert(lp_check_value(type, b));
- res = LLVMBuildShl(bld->builder, a, b, "");
+ res = LLVMBuildShl(builder, a, b, "");
return res;
}
@@ -145,6 +149,7 @@ lp_build_shl(struct lp_build_context *bld, LLVMValueRef a, LLVMValueRef b)
LLVMValueRef
lp_build_shr(struct lp_build_context *bld, LLVMValueRef a, LLVMValueRef b)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
LLVMValueRef res;
@@ -154,9 +159,9 @@ lp_build_shr(struct lp_build_context *bld, LLVMValueRef a, LLVMValueRef b)
assert(lp_check_value(type, b));
if (type.sign) {
- res = LLVMBuildAShr(bld->builder, a, b, "");
+ res = LLVMBuildAShr(builder, a, b, "");
} else {
- res = LLVMBuildLShr(bld->builder, a, b, "");
+ res = LLVMBuildLShr(builder, a, b, "");
}
return res;
@@ -169,7 +174,7 @@ lp_build_shr(struct lp_build_context *bld, LLVMValueRef a, LLVMValueRef b)
LLVMValueRef
lp_build_shl_imm(struct lp_build_context *bld, LLVMValueRef a, unsigned imm)
{
- LLVMValueRef b = lp_build_const_int_vec(bld->type, imm);
+ LLVMValueRef b = lp_build_const_int_vec(bld->gallivm, bld->type, imm);
assert(imm <= bld->type.width);
return lp_build_shl(bld, a, b);
}
@@ -181,7 +186,7 @@ lp_build_shl_imm(struct lp_build_context *bld, LLVMValueRef a, unsigned imm)
LLVMValueRef
lp_build_shr_imm(struct lp_build_context *bld, LLVMValueRef a, unsigned imm)
{
- LLVMValueRef b = lp_build_const_int_vec(bld->type, imm);
+ LLVMValueRef b = lp_build_const_int_vec(bld->gallivm, bld->type, imm);
assert(imm <= bld->type.width);
return lp_build_shr(bld, a, b);
}
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_const.c b/src/gallium/auxiliary/gallivm/lp_bld_const.c
index dd839c0bea5..6d8b7c26fc8 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_const.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_const.c
@@ -39,6 +39,7 @@
#include "lp_bld_type.h"
#include "lp_bld_const.h"
+#include "lp_bld_init.h"
unsigned
@@ -211,31 +212,31 @@ lp_const_eps(struct lp_type type)
LLVMValueRef
-lp_build_undef(struct lp_type type)
+lp_build_undef(struct gallivm_state *gallivm, struct lp_type type)
{
- LLVMTypeRef vec_type = lp_build_vec_type(type);
+ LLVMTypeRef vec_type = lp_build_vec_type(gallivm, type);
return LLVMGetUndef(vec_type);
}
LLVMValueRef
-lp_build_zero(struct lp_type type)
+lp_build_zero(struct gallivm_state *gallivm, struct lp_type type)
{
if (type.length == 1) {
if (type.floating)
- return LLVMConstReal(LLVMFloatType(), 0.0);
+ return lp_build_const_float(gallivm, 0.0);
else
- return LLVMConstInt(LLVMIntType(type.width), 0, 0);
+ return LLVMConstInt(LLVMIntTypeInContext(gallivm->context, type.width), 0, 0);
}
else {
- LLVMTypeRef vec_type = lp_build_vec_type(type);
+ LLVMTypeRef vec_type = lp_build_vec_type(gallivm, type);
return LLVMConstNull(vec_type);
}
}
LLVMValueRef
-lp_build_one(struct lp_type type)
+lp_build_one(struct gallivm_state *gallivm, struct lp_type type)
{
LLVMTypeRef elem_type;
LLVMValueRef elems[LP_MAX_VECTOR_LENGTH];
@@ -243,7 +244,7 @@ lp_build_one(struct lp_type type)
assert(type.length <= LP_MAX_VECTOR_LENGTH);
- elem_type = lp_build_elem_type(type);
+ elem_type = lp_build_elem_type(gallivm, type);
if(type.floating)
elems[0] = LLVMConstReal(elem_type, 1.0);
@@ -283,10 +284,11 @@ lp_build_one(struct lp_type type)
* Build constant-valued element from a scalar value.
*/
LLVMValueRef
-lp_build_const_elem(struct lp_type type,
+lp_build_const_elem(struct gallivm_state *gallivm,
+ struct lp_type type,
double val)
{
- LLVMTypeRef elem_type = lp_build_elem_type(type);
+ LLVMTypeRef elem_type = lp_build_elem_type(gallivm, type);
LLVMValueRef elem;
if(type.floating) {
@@ -306,15 +308,15 @@ lp_build_const_elem(struct lp_type type,
* Build constant-valued vector from a scalar value.
*/
LLVMValueRef
-lp_build_const_vec(struct lp_type type,
+lp_build_const_vec(struct gallivm_state *gallivm, struct lp_type type,
double val)
{
if (type.length == 1) {
- return lp_build_const_elem(type, val);
+ return lp_build_const_elem(gallivm, type, val);
} else {
LLVMValueRef elems[LP_MAX_VECTOR_LENGTH];
unsigned i;
- elems[0] = lp_build_const_elem(type, val);
+ elems[0] = lp_build_const_elem(gallivm, type, val);
for(i = 1; i < type.length; ++i)
elems[i] = elems[0];
return LLVMConstVector(elems, type.length);
@@ -323,10 +325,10 @@ lp_build_const_vec(struct lp_type type,
LLVMValueRef
-lp_build_const_int_vec(struct lp_type type,
- long long val)
+lp_build_const_int_vec(struct gallivm_state *gallivm, struct lp_type type,
+ long long val)
{
- LLVMTypeRef elem_type = lp_build_int_elem_type(type);
+ LLVMTypeRef elem_type = lp_build_int_elem_type(gallivm, type);
LLVMValueRef elems[LP_MAX_VECTOR_LENGTH];
unsigned i;
@@ -343,7 +345,8 @@ lp_build_const_int_vec(struct lp_type type,
LLVMValueRef
-lp_build_const_aos(struct lp_type type,
+lp_build_const_aos(struct gallivm_state *gallivm,
+ struct lp_type type,
double r, double g, double b, double a,
const unsigned char *swizzle)
{
@@ -355,7 +358,7 @@ lp_build_const_aos(struct lp_type type,
assert(type.length % 4 == 0);
assert(type.length <= LP_MAX_VECTOR_LENGTH);
- elem_type = lp_build_elem_type(type);
+ elem_type = lp_build_elem_type(gallivm, type);
if(swizzle == NULL)
swizzle = default_swizzle;
@@ -386,10 +389,11 @@ lp_build_const_aos(struct lp_type type,
* @param mask TGSI_WRITEMASK_xxx
*/
LLVMValueRef
-lp_build_const_mask_aos(struct lp_type type,
+lp_build_const_mask_aos(struct gallivm_state *gallivm,
+ struct lp_type type,
unsigned mask)
{
- LLVMTypeRef elem_type = LLVMIntType(type.width);
+ LLVMTypeRef elem_type = LLVMIntTypeInContext(gallivm->context, type.width);
LLVMValueRef masks[LP_MAX_VECTOR_LENGTH];
unsigned i, j;
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_const.h b/src/gallium/auxiliary/gallivm/lp_bld_const.h
index 6b1fc590c17..69718eb4b3d 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_const.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_const.h
@@ -39,6 +39,7 @@
#include "pipe/p_compiler.h"
#include "gallivm/lp_bld.h"
+#include "gallivm/lp_bld_init.h"
@@ -73,44 +74,71 @@ lp_const_eps(struct lp_type type);
LLVMValueRef
-lp_build_undef(struct lp_type type);
+lp_build_undef(struct gallivm_state *gallivm, struct lp_type type);
LLVMValueRef
-lp_build_zero(struct lp_type type);
+lp_build_zero(struct gallivm_state *gallivm, struct lp_type type);
LLVMValueRef
-lp_build_one(struct lp_type type);
+lp_build_one(struct gallivm_state *gallivm, struct lp_type type);
LLVMValueRef
-lp_build_const_elem(struct lp_type type,
+lp_build_const_elem(struct gallivm_state *gallivm, struct lp_type type,
double val);
LLVMValueRef
-lp_build_const_vec(struct lp_type type, double val);
+lp_build_const_vec(struct gallivm_state *gallivm, struct lp_type type,
+ double val);
LLVMValueRef
-lp_build_const_int_vec(struct lp_type type, long long val);
+lp_build_const_int_vec(struct gallivm_state *gallivm,
+ struct lp_type type, long long val);
LLVMValueRef
-lp_build_const_aos(struct lp_type type,
+lp_build_const_aos(struct gallivm_state *gallivm, struct lp_type type,
double r, double g, double b, double a,
const unsigned char *swizzle);
LLVMValueRef
-lp_build_const_mask_aos(struct lp_type type,
+lp_build_const_mask_aos(struct gallivm_state *gallivm,
+ struct lp_type type,
unsigned mask);
static INLINE LLVMValueRef
-lp_build_const_int32(int i)
+lp_build_const_int32(struct gallivm_state *gallivm, int i)
{
- return LLVMConstInt(LLVMInt32Type(), i, 0);
+ return LLVMConstInt(LLVMInt32TypeInContext(gallivm->context), i, 0);
+}
+
+
+static INLINE LLVMValueRef
+lp_build_const_float(struct gallivm_state *gallivm, float x)
+{
+ return LLVMConstReal(LLVMFloatTypeInContext(gallivm->context), x);
+}
+
+
+/** Return constant-valued pointer to int */
+static INLINE LLVMValueRef
+lp_build_const_int_pointer(struct gallivm_state *gallivm, const void *ptr)
+{
+ LLVMTypeRef int_type;
+ LLVMValueRef v;
+
+ /* int type large enough to hold a pointer */
+ int_type = LLVMIntTypeInContext(gallivm->context, 8 * sizeof(void *));
+ v = LLVMConstInt(int_type, (uintptr_t) ptr, 0);
+ v = LLVMBuildIntToPtr(gallivm->builder, v,
+ LLVMPointerType(int_type, 0),
+ "cast int to ptr");
+ return v;
}
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_conv.c b/src/gallium/auxiliary/gallivm/lp_bld_conv.c
index 6967dd26225..c43ee8ac638 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_conv.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_conv.c
@@ -89,12 +89,13 @@
* return { i32, i32, i32, i32 } where each value is in [0, 2^dst_width-1].
*/
LLVMValueRef
-lp_build_clamped_float_to_unsigned_norm(LLVMBuilderRef builder,
+lp_build_clamped_float_to_unsigned_norm(struct gallivm_state *gallivm,
struct lp_type src_type,
unsigned dst_width,
LLVMValueRef src)
{
- LLVMTypeRef int_vec_type = lp_build_int_vec_type(src_type);
+ LLVMBuilderRef builder = gallivm->builder;
+ LLVMTypeRef int_vec_type = lp_build_int_vec_type(gallivm, src_type);
LLVMValueRef res;
unsigned mantissa;
@@ -122,10 +123,11 @@ lp_build_clamped_float_to_unsigned_norm(LLVMBuilderRef builder,
scale = (double)mask/ubound;
bias = (double)(1ULL << (mantissa - dst_width));
- res = LLVMBuildFMul(builder, src, lp_build_const_vec(src_type, scale), "");
- res = LLVMBuildFAdd(builder, res, lp_build_const_vec(src_type, bias), "");
+ res = LLVMBuildFMul(builder, src, lp_build_const_vec(gallivm, src_type, scale), "");
+ res = LLVMBuildFAdd(builder, res, lp_build_const_vec(gallivm, src_type, bias), "");
res = LLVMBuildBitCast(builder, res, int_vec_type, "");
- res = LLVMBuildAnd(builder, res, lp_build_const_int_vec(src_type, mask), "");
+ res = LLVMBuildAnd(builder, res,
+ lp_build_const_int_vec(gallivm, src_type, mask), "");
}
else if (dst_width == (mantissa + 1)) {
/*
@@ -138,7 +140,8 @@ lp_build_clamped_float_to_unsigned_norm(LLVMBuilderRef builder,
scale = (double)((1ULL << dst_width) - 1);
- res = LLVMBuildFMul(builder, src, lp_build_const_vec(src_type, scale), "");
+ res = LLVMBuildFMul(builder, src,
+ lp_build_const_vec(gallivm, src_type, scale), "");
res = LLVMBuildFPToSI(builder, res, int_vec_type, "");
}
else {
@@ -166,7 +169,8 @@ lp_build_clamped_float_to_unsigned_norm(LLVMBuilderRef builder,
LLVMValueRef lshifted;
LLVMValueRef rshifted;
- res = LLVMBuildFMul(builder, src, lp_build_const_vec(src_type, scale), "");
+ res = LLVMBuildFMul(builder, src,
+ lp_build_const_vec(gallivm, src_type, scale), "");
res = LLVMBuildFPToSI(builder, res, int_vec_type, "");
/*
@@ -177,7 +181,8 @@ lp_build_clamped_float_to_unsigned_norm(LLVMBuilderRef builder,
*/
if (lshift) {
lshifted = LLVMBuildShl(builder, res,
- lp_build_const_int_vec(src_type, lshift), "");
+ lp_build_const_int_vec(gallivm, src_type,
+ lshift), "");
} else {
lshifted = res;
}
@@ -186,7 +191,8 @@ lp_build_clamped_float_to_unsigned_norm(LLVMBuilderRef builder,
* Align the most significant bit to the right.
*/
rshifted = LLVMBuildAShr(builder, res,
- lp_build_const_int_vec(src_type, rshift), "");
+ lp_build_const_int_vec(gallivm, src_type, rshift),
+ "");
/*
* Subtract the MSB to the LSB, therefore re-scaling from
@@ -206,13 +212,14 @@ lp_build_clamped_float_to_unsigned_norm(LLVMBuilderRef builder,
* return {float, float, float, float} with values in range [0, 1].
*/
LLVMValueRef
-lp_build_unsigned_norm_to_float(LLVMBuilderRef builder,
+lp_build_unsigned_norm_to_float(struct gallivm_state *gallivm,
unsigned src_width,
struct lp_type dst_type,
LLVMValueRef src)
{
- LLVMTypeRef vec_type = lp_build_vec_type(dst_type);
- LLVMTypeRef int_vec_type = lp_build_int_vec_type(dst_type);
+ LLVMBuilderRef builder = gallivm->builder;
+ LLVMTypeRef vec_type = lp_build_vec_type(gallivm, dst_type);
+ LLVMTypeRef int_vec_type = lp_build_int_vec_type(gallivm, dst_type);
LLVMValueRef bias_;
LLVMValueRef res;
unsigned mantissa;
@@ -230,7 +237,8 @@ lp_build_unsigned_norm_to_float(LLVMBuilderRef builder,
if (src_width == 8) {
scale = 1.0/255.0;
res = LLVMBuildSIToFP(builder, src, vec_type, "");
- res = LLVMBuildFMul(builder, res, lp_build_const_vec(dst_type, scale), "");
+ res = LLVMBuildFMul(builder, res,
+ lp_build_const_vec(gallivm, dst_type, scale), "");
return res;
}
@@ -247,10 +255,11 @@ lp_build_unsigned_norm_to_float(LLVMBuilderRef builder,
if(src_width > mantissa) {
int shift = src_width - mantissa;
- res = LLVMBuildLShr(builder, res, lp_build_const_int_vec(dst_type, shift), "");
+ res = LLVMBuildLShr(builder, res,
+ lp_build_const_int_vec(gallivm, dst_type, shift), "");
}
- bias_ = lp_build_const_vec(dst_type, bias);
+ bias_ = lp_build_const_vec(gallivm, dst_type, bias);
res = LLVMBuildOr(builder,
res,
@@ -259,7 +268,7 @@ lp_build_unsigned_norm_to_float(LLVMBuilderRef builder,
res = LLVMBuildBitCast(builder, res, vec_type, "");
res = LLVMBuildFSub(builder, res, bias_, "");
- res = LLVMBuildFMul(builder, res, lp_build_const_vec(dst_type, scale), "");
+ res = LLVMBuildFMul(builder, res, lp_build_const_vec(gallivm, dst_type, scale), "");
return res;
}
@@ -272,12 +281,13 @@ lp_build_unsigned_norm_to_float(LLVMBuilderRef builder,
* to the lp_type union.
*/
void
-lp_build_conv(LLVMBuilderRef builder,
+lp_build_conv(struct gallivm_state *gallivm,
struct lp_type src_type,
struct lp_type dst_type,
const LLVMValueRef *src, unsigned num_srcs,
LLVMValueRef *dst, unsigned num_dsts)
{
+ LLVMBuilderRef builder = gallivm->builder;
struct lp_type tmp_type;
LLVMValueRef tmp[LP_MAX_VECTOR_LENGTH];
unsigned num_tmps;
@@ -342,12 +352,12 @@ lp_build_conv(LLVMBuilderRef builder,
int32_type.length /= 4;
int32_type.sign = 1;
- src_vec_type = lp_build_vec_type(src_type);
- dst_vec_type = lp_build_vec_type(dst_type);
- int16_vec_type = lp_build_vec_type(int16_type);
- int32_vec_type = lp_build_vec_type(int32_type);
+ src_vec_type = lp_build_vec_type(gallivm, src_type);
+ dst_vec_type = lp_build_vec_type(gallivm, dst_type);
+ int16_vec_type = lp_build_vec_type(gallivm, int16_type);
+ int32_vec_type = lp_build_vec_type(gallivm, int32_type);
- const_255f = lp_build_const_vec(src_type, 255.0f);
+ const_255f = lp_build_const_vec(gallivm, src_type, 255.0f);
a = LLVMBuildFMul(builder, src[0], const_255f, "");
b = LLVMBuildFMul(builder, src[1], const_255f, "");
@@ -357,14 +367,14 @@ lp_build_conv(LLVMBuilderRef builder,
{
struct lp_build_context bld;
- bld.builder = builder;
+ bld.gallivm = gallivm;
bld.type = src_type;
bld.vec_type = src_vec_type;
- bld.int_elem_type = lp_build_elem_type(int32_type);
+ bld.int_elem_type = lp_build_elem_type(gallivm, int32_type);
bld.int_vec_type = int32_vec_type;
- bld.undef = lp_build_undef(src_type);
- bld.zero = lp_build_zero(src_type);
- bld.one = lp_build_one(src_type);
+ bld.undef = lp_build_undef(gallivm, src_type);
+ bld.zero = lp_build_zero(gallivm, src_type);
+ bld.one = lp_build_one(gallivm, src_type);
src_int0 = lp_build_iround(&bld, a);
src_int1 = lp_build_iround(&bld, b);
@@ -372,9 +382,9 @@ lp_build_conv(LLVMBuilderRef builder,
src_int3 = lp_build_iround(&bld, d);
}
/* relying on clamping behavior of sse2 intrinsics here */
- lo = lp_build_pack2(builder, int32_type, int16_type, src_int0, src_int1);
- hi = lp_build_pack2(builder, int32_type, int16_type, src_int2, src_int3);
- dst[i] = lp_build_pack2(builder, int16_type, dst_type, lo, hi);
+ lo = lp_build_pack2(gallivm, int32_type, int16_type, src_int0, src_int1);
+ hi = lp_build_pack2(gallivm, int32_type, int16_type, src_int2, src_int3);
+ dst[i] = lp_build_pack2(gallivm, int16_type, dst_type, lo, hi);
}
return;
}
@@ -391,13 +401,13 @@ lp_build_conv(LLVMBuilderRef builder,
double dst_max = lp_const_max(dst_type);
LLVMValueRef thres;
- lp_build_context_init(&bld, builder, tmp_type);
+ lp_build_context_init(&bld, gallivm, tmp_type);
if(src_min < dst_min) {
if(dst_min == 0.0)
thres = bld.zero;
else
- thres = lp_build_const_vec(src_type, dst_min);
+ thres = lp_build_const_vec(gallivm, src_type, dst_min);
for(i = 0; i < num_tmps; ++i)
tmp[i] = lp_build_max(&bld, tmp[i], thres);
}
@@ -406,7 +416,7 @@ lp_build_conv(LLVMBuilderRef builder,
if(dst_max == 1.0)
thres = bld.one;
else
- thres = lp_build_const_vec(src_type, dst_max);
+ thres = lp_build_const_vec(gallivm, src_type, dst_max);
for(i = 0; i < num_tmps; ++i)
tmp[i] = lp_build_min(&bld, tmp[i], thres);
}
@@ -422,7 +432,7 @@ lp_build_conv(LLVMBuilderRef builder,
else if(tmp_type.floating) {
if(!dst_type.fixed && !dst_type.sign && dst_type.norm) {
for(i = 0; i < num_tmps; ++i) {
- tmp[i] = lp_build_clamped_float_to_unsigned_norm(builder,
+ tmp[i] = lp_build_clamped_float_to_unsigned_norm(gallivm,
tmp_type,
dst_type.width,
tmp[i]);
@@ -434,14 +444,14 @@ lp_build_conv(LLVMBuilderRef builder,
LLVMTypeRef tmp_vec_type;
if (dst_scale != 1.0) {
- LLVMValueRef scale = lp_build_const_vec(tmp_type, dst_scale);
+ LLVMValueRef scale = lp_build_const_vec(gallivm, tmp_type, dst_scale);
for(i = 0; i < num_tmps; ++i)
tmp[i] = LLVMBuildFMul(builder, tmp[i], scale, "");
}
/* Use an equally sized integer for intermediate computations */
tmp_type.floating = FALSE;
- tmp_vec_type = lp_build_vec_type(tmp_type);
+ tmp_vec_type = lp_build_vec_type(gallivm, tmp_type);
for(i = 0; i < num_tmps; ++i) {
#if 0
if(dst_type.sign)
@@ -461,7 +471,8 @@ lp_build_conv(LLVMBuilderRef builder,
/* FIXME: compensate different offsets too */
if(src_shift > dst_shift) {
- LLVMValueRef shift = lp_build_const_int_vec(tmp_type, src_shift - dst_shift);
+ LLVMValueRef shift = lp_build_const_int_vec(gallivm, tmp_type,
+ src_shift - dst_shift);
for(i = 0; i < num_tmps; ++i)
if(src_type.sign)
tmp[i] = LLVMBuildAShr(builder, tmp[i], shift, "");
@@ -485,7 +496,7 @@ lp_build_conv(LLVMBuilderRef builder,
new_type.width = dst_type.width;
new_type.length = dst_type.length;
- lp_build_resize(builder, tmp_type, new_type, tmp, num_srcs, tmp, num_dsts);
+ lp_build_resize(gallivm, tmp_type, new_type, tmp, num_srcs, tmp, num_dsts);
tmp_type = new_type;
num_tmps = num_dsts;
@@ -501,7 +512,7 @@ lp_build_conv(LLVMBuilderRef builder,
else if(!src_type.floating && dst_type.floating) {
if(!src_type.fixed && !src_type.sign && src_type.norm) {
for(i = 0; i < num_tmps; ++i) {
- tmp[i] = lp_build_unsigned_norm_to_float(builder,
+ tmp[i] = lp_build_unsigned_norm_to_float(gallivm,
src_type.width,
dst_type,
tmp[i]);
@@ -515,7 +526,7 @@ lp_build_conv(LLVMBuilderRef builder,
/* Use an equally sized integer for intermediate computations */
tmp_type.floating = TRUE;
tmp_type.sign = TRUE;
- tmp_vec_type = lp_build_vec_type(tmp_type);
+ tmp_vec_type = lp_build_vec_type(gallivm, tmp_type);
for(i = 0; i < num_tmps; ++i) {
#if 0
if(dst_type.sign)
@@ -529,7 +540,7 @@ lp_build_conv(LLVMBuilderRef builder,
}
if (src_scale != 1.0) {
- LLVMValueRef scale = lp_build_const_vec(tmp_type, 1.0/src_scale);
+ LLVMValueRef scale = lp_build_const_vec(gallivm, tmp_type, 1.0/src_scale);
for(i = 0; i < num_tmps; ++i)
tmp[i] = LLVMBuildFMul(builder, tmp[i], scale, "");
}
@@ -541,7 +552,7 @@ lp_build_conv(LLVMBuilderRef builder,
/* FIXME: compensate different offsets too */
if(src_shift < dst_shift) {
- LLVMValueRef shift = lp_build_const_int_vec(tmp_type, dst_shift - src_shift);
+ LLVMValueRef shift = lp_build_const_int_vec(gallivm, tmp_type, dst_shift - src_shift);
for(i = 0; i < num_tmps; ++i)
tmp[i] = LLVMBuildShl(builder, tmp[i], shift, "");
}
@@ -565,7 +576,7 @@ lp_build_conv(LLVMBuilderRef builder,
* This is basically a very trimmed down version of lp_build_conv.
*/
void
-lp_build_conv_mask(LLVMBuilderRef builder,
+lp_build_conv_mask(struct gallivm_state *gallivm,
struct lp_type src_type,
struct lp_type dst_type,
const LLVMValueRef *src, unsigned num_srcs,
@@ -599,11 +610,11 @@ lp_build_conv_mask(LLVMBuilderRef builder,
if(src_type.width > dst_type.width) {
assert(num_dsts == 1);
- dst[0] = lp_build_pack(builder, src_type, dst_type, TRUE, src, num_srcs);
+ dst[0] = lp_build_pack(gallivm, src_type, dst_type, TRUE, src, num_srcs);
}
else if(src_type.width < dst_type.width) {
assert(num_srcs == 1);
- lp_build_unpack(builder, src_type, dst_type, src[0], dst, num_dsts);
+ lp_build_unpack(gallivm, src_type, dst_type, src[0], dst, num_dsts);
}
else {
assert(num_srcs == num_dsts);
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_conv.h b/src/gallium/auxiliary/gallivm/lp_bld_conv.h
index 628831c3ada..cec655980fa 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_conv.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_conv.h
@@ -44,27 +44,27 @@ struct lp_type;
LLVMValueRef
-lp_build_clamped_float_to_unsigned_norm(LLVMBuilderRef builder,
+lp_build_clamped_float_to_unsigned_norm(struct gallivm_state *gallivm,
struct lp_type src_type,
unsigned dst_width,
LLVMValueRef src);
LLVMValueRef
-lp_build_unsigned_norm_to_float(LLVMBuilderRef builder,
+lp_build_unsigned_norm_to_float(struct gallivm_state *gallivm,
unsigned src_width,
struct lp_type dst_type,
LLVMValueRef src);
void
-lp_build_conv(LLVMBuilderRef builder,
+lp_build_conv(struct gallivm_state *gallivm,
struct lp_type src_type,
struct lp_type dst_type,
const LLVMValueRef *srcs, unsigned num_srcs,
LLVMValueRef *dsts, unsigned num_dsts);
void
-lp_build_conv_mask(LLVMBuilderRef builder,
+lp_build_conv_mask(struct gallivm_state *gallivm,
struct lp_type src_type,
struct lp_type dst_type,
const LLVMValueRef *src, unsigned num_srcs,
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_debug.h b/src/gallium/auxiliary/gallivm/lp_bld_debug.h
index eb11dcd4ef4..8a58f95b78f 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_debug.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_debug.h
@@ -42,6 +42,7 @@
#define GALLIVM_DEBUG_NO_OPT (1 << 3)
#define GALLIVM_DEBUG_PERF (1 << 4)
#define GALLIVM_DEBUG_NO_BRILINEAR (1 << 5)
+#define GALLIVM_DEBUG_GC (1 << 6)
#ifdef DEBUG
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_flow.c b/src/gallium/auxiliary/gallivm/lp_bld_flow.c
index a2cee199a01..a9c9c7af10c 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_flow.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_flow.c
@@ -34,6 +34,7 @@
#include "util/u_debug.h"
#include "util/u_memory.h"
+#include "lp_bld_init.h"
#include "lp_bld_type.h"
#include "lp_bld_flow.h"
@@ -51,25 +52,25 @@
* be used elsewhere.
*/
LLVMBasicBlockRef
-lp_build_insert_new_block(LLVMBuilderRef builder, const char *name)
+lp_build_insert_new_block(struct gallivm_state *gallivm, const char *name)
{
LLVMBasicBlockRef current_block;
LLVMBasicBlockRef next_block;
LLVMBasicBlockRef new_block;
/* get current basic block */
- current_block = LLVMGetInsertBlock(builder);
+ current_block = LLVMGetInsertBlock(gallivm->builder);
/* check if there's another block after this one */
next_block = LLVMGetNextBasicBlock(current_block);
if (next_block) {
/* insert the new block before the next block */
- new_block = LLVMInsertBasicBlock(next_block, name);
+ new_block = LLVMInsertBasicBlockInContext(gallivm->context, next_block, name);
}
else {
/* append new block after current block */
LLVMValueRef function = LLVMGetBasicBlockParent(current_block);
- new_block = LLVMAppendBasicBlock(function, name);
+ new_block = LLVMAppendBasicBlockInContext(gallivm->context, function, name);
}
return new_block;
@@ -82,12 +83,11 @@ lp_build_insert_new_block(LLVMBuilderRef builder, const char *name)
*/
void
lp_build_flow_skip_begin(struct lp_build_skip_context *skip,
- LLVMBuilderRef builder)
+ struct gallivm_state *gallivm)
{
- skip->builder = builder;
-
+ skip->gallivm = gallivm;
/* create new basic block */
- skip->block = lp_build_insert_new_block(skip->builder, "skip");
+ skip->block = lp_build_insert_new_block(gallivm, "skip");
}
@@ -101,12 +101,12 @@ lp_build_flow_skip_cond_break(struct lp_build_skip_context *skip,
{
LLVMBasicBlockRef new_block;
- new_block = lp_build_insert_new_block(skip->builder, "");
+ new_block = lp_build_insert_new_block(skip->gallivm, "");
/* if cond is true, goto skip->block, else goto new_block */
- LLVMBuildCondBr(skip->builder, cond, skip->block, new_block);
+ LLVMBuildCondBr(skip->gallivm->builder, cond, skip->block, new_block);
- LLVMPositionBuilderAtEnd(skip->builder, new_block);
+ LLVMPositionBuilderAtEnd(skip->gallivm->builder, new_block);
}
@@ -114,8 +114,8 @@ void
lp_build_flow_skip_end(struct lp_build_skip_context *skip)
{
/* goto block */
- LLVMBuildBr(skip->builder, skip->block);
- LLVMPositionBuilderAtEnd(skip->builder, skip->block);
+ LLVMBuildBr(skip->gallivm->builder, skip->block);
+ LLVMPositionBuilderAtEnd(skip->gallivm->builder, skip->block);
}
@@ -125,7 +125,7 @@ lp_build_flow_skip_end(struct lp_build_skip_context *skip)
void
lp_build_mask_check(struct lp_build_mask_context *mask)
{
- LLVMBuilderRef builder = mask->skip.builder;
+ LLVMBuilderRef builder = mask->skip.gallivm->builder;
LLVMValueRef value;
LLVMValueRef cond;
@@ -152,27 +152,27 @@ lp_build_mask_check(struct lp_build_mask_context *mask)
*/
void
lp_build_mask_begin(struct lp_build_mask_context *mask,
- LLVMBuilderRef builder,
+ struct gallivm_state *gallivm,
struct lp_type type,
LLVMValueRef value)
{
memset(mask, 0, sizeof *mask);
- mask->reg_type = LLVMIntType(type.width * type.length);
- mask->var = lp_build_alloca(builder,
- lp_build_int_vec_type(type),
+ mask->reg_type = LLVMIntTypeInContext(gallivm->context, type.width * type.length);
+ mask->var = lp_build_alloca(gallivm,
+ lp_build_int_vec_type(gallivm, type),
"execution_mask");
- LLVMBuildStore(builder, value, mask->var);
+ LLVMBuildStore(gallivm->builder, value, mask->var);
- lp_build_flow_skip_begin(&mask->skip, builder);
+ lp_build_flow_skip_begin(&mask->skip, gallivm);
}
LLVMValueRef
lp_build_mask_value(struct lp_build_mask_context *mask)
{
- return LLVMBuildLoad(mask->skip.builder, mask->var, "");
+ return LLVMBuildLoad(mask->skip.gallivm->builder, mask->var, "");
}
@@ -185,10 +185,10 @@ void
lp_build_mask_update(struct lp_build_mask_context *mask,
LLVMValueRef value)
{
- value = LLVMBuildAnd(mask->skip.builder,
+ value = LLVMBuildAnd(mask->skip.gallivm->builder,
lp_build_mask_value(mask),
value, "");
- LLVMBuildStore(mask->skip.builder, value, mask->var);
+ LLVMBuildStore(mask->skip.gallivm->builder, value, mask->var);
}
@@ -205,13 +205,17 @@ lp_build_mask_end(struct lp_build_mask_context *mask)
void
-lp_build_loop_begin(LLVMBuilderRef builder,
- LLVMValueRef start,
- struct lp_build_loop_state *state)
+lp_build_loop_begin(struct lp_build_loop_state *state,
+ struct gallivm_state *gallivm,
+ LLVMValueRef start)
+
{
- state->block = lp_build_insert_new_block(builder, "loop_begin");
+ LLVMBuilderRef builder = gallivm->builder;
+
+ state->block = lp_build_insert_new_block(gallivm, "loop_begin");
- state->counter_var = lp_build_alloca(builder, LLVMTypeOf(start), "loop_counter");
+ state->counter_var = lp_build_alloca(gallivm, LLVMTypeOf(start), "loop_counter");
+ state->gallivm = gallivm;
LLVMBuildStore(builder, start, state->counter_var);
@@ -224,12 +228,12 @@ lp_build_loop_begin(LLVMBuilderRef builder,
void
-lp_build_loop_end_cond(LLVMBuilderRef builder,
+lp_build_loop_end_cond(struct lp_build_loop_state *state,
LLVMValueRef end,
LLVMValueRef step,
- LLVMIntPredicate llvm_cond,
- struct lp_build_loop_state *state)
+ LLVMIntPredicate llvm_cond)
{
+ LLVMBuilderRef builder = state->gallivm->builder;
LLVMValueRef next;
LLVMValueRef cond;
LLVMBasicBlockRef after_block;
@@ -243,7 +247,7 @@ lp_build_loop_end_cond(LLVMBuilderRef builder,
cond = LLVMBuildICmp(builder, llvm_cond, next, end, "");
- after_block = lp_build_insert_new_block(builder, "loop_end");
+ after_block = lp_build_insert_new_block(state->gallivm, "loop_end");
LLVMBuildCondBr(builder, cond, after_block, state->block);
@@ -254,12 +258,11 @@ lp_build_loop_end_cond(LLVMBuilderRef builder,
void
-lp_build_loop_end(LLVMBuilderRef builder,
+lp_build_loop_end(struct lp_build_loop_state *state,
LLVMValueRef end,
- LLVMValueRef step,
- struct lp_build_loop_state *state)
+ LLVMValueRef step)
{
- lp_build_loop_end_cond(builder, end, step, LLVMIntNE, state);
+ lp_build_loop_end_cond(state, end, step, LLVMIntNE);
}
@@ -296,24 +299,27 @@ lp_build_loop_end(LLVMBuilderRef builder,
*/
void
lp_build_if(struct lp_build_if_state *ifthen,
- LLVMBuilderRef builder,
+ struct gallivm_state *gallivm,
LLVMValueRef condition)
{
- LLVMBasicBlockRef block = LLVMGetInsertBlock(builder);
+ LLVMBasicBlockRef block = LLVMGetInsertBlock(gallivm->builder);
memset(ifthen, 0, sizeof *ifthen);
- ifthen->builder = builder;
+ ifthen->gallivm = gallivm;
ifthen->condition = condition;
ifthen->entry_block = block;
/* create endif/merge basic block for the phi functions */
- ifthen->merge_block = lp_build_insert_new_block(builder, "endif-block");
+ ifthen->merge_block = lp_build_insert_new_block(gallivm, "endif-block");
/* create/insert true_block before merge_block */
- ifthen->true_block = LLVMInsertBasicBlock(ifthen->merge_block, "if-true-block");
+ ifthen->true_block =
+ LLVMInsertBasicBlockInContext(gallivm->context,
+ ifthen->merge_block,
+ "if-true-block");
/* successive code goes into the true block */
- LLVMPositionBuilderAtEnd(builder, ifthen->true_block);
+ LLVMPositionBuilderAtEnd(gallivm->builder, ifthen->true_block);
}
@@ -323,14 +329,19 @@ lp_build_if(struct lp_build_if_state *ifthen,
void
lp_build_else(struct lp_build_if_state *ifthen)
{
+ LLVMBuilderRef builder = ifthen->gallivm->builder;
+
/* Append an unconditional Br(anch) instruction on the true_block */
- LLVMBuildBr(ifthen->builder, ifthen->merge_block);
+ LLVMBuildBr(builder, ifthen->merge_block);
/* create/insert false_block before the merge block */
- ifthen->false_block = LLVMInsertBasicBlock(ifthen->merge_block, "if-false-block");
+ ifthen->false_block =
+ LLVMInsertBasicBlockInContext(ifthen->gallivm->context,
+ ifthen->merge_block,
+ "if-false-block");
/* successive code goes into the else block */
- LLVMPositionBuilderAtEnd(ifthen->builder, ifthen->false_block);
+ LLVMPositionBuilderAtEnd(builder, ifthen->false_block);
}
@@ -340,28 +351,30 @@ lp_build_else(struct lp_build_if_state *ifthen)
void
lp_build_endif(struct lp_build_if_state *ifthen)
{
+ LLVMBuilderRef builder = ifthen->gallivm->builder;
+
/* Insert branch to the merge block from current block */
- LLVMBuildBr(ifthen->builder, ifthen->merge_block);
+ LLVMBuildBr(builder, ifthen->merge_block);
/*
* Now patch in the various branch instructions.
*/
/* Insert the conditional branch instruction at the end of entry_block */
- LLVMPositionBuilderAtEnd(ifthen->builder, ifthen->entry_block);
+ LLVMPositionBuilderAtEnd(builder, ifthen->entry_block);
if (ifthen->false_block) {
/* we have an else clause */
- LLVMBuildCondBr(ifthen->builder, ifthen->condition,
+ LLVMBuildCondBr(builder, ifthen->condition,
ifthen->true_block, ifthen->false_block);
}
else {
/* no else clause */
- LLVMBuildCondBr(ifthen->builder, ifthen->condition,
+ LLVMBuildCondBr(builder, ifthen->condition,
ifthen->true_block, ifthen->merge_block);
}
/* Resume building code at end of the ifthen->merge_block */
- LLVMPositionBuilderAtEnd(ifthen->builder, ifthen->merge_block);
+ LLVMPositionBuilderAtEnd(builder, ifthen->merge_block);
}
@@ -381,15 +394,16 @@ lp_build_endif(struct lp_build_if_state *ifthen)
* - http://www.llvm.org/docs/tutorial/OCamlLangImpl7.html#memory
*/
LLVMValueRef
-lp_build_alloca(LLVMBuilderRef builder,
+lp_build_alloca(struct gallivm_state *gallivm,
LLVMTypeRef type,
const char *name)
{
+ LLVMBuilderRef builder = gallivm->builder;
LLVMBasicBlockRef current_block = LLVMGetInsertBlock(builder);
LLVMValueRef function = LLVMGetBasicBlockParent(current_block);
LLVMBasicBlockRef first_block = LLVMGetEntryBasicBlock(function);
LLVMValueRef first_instr = LLVMGetFirstInstruction(first_block);
- LLVMBuilderRef first_builder = LLVMCreateBuilder();
+ LLVMBuilderRef first_builder = LLVMCreateBuilderInContext(gallivm->context);
LLVMValueRef res;
if (first_instr) {
@@ -422,16 +436,17 @@ lp_build_alloca(LLVMBuilderRef builder,
* - http://www.llvm.org/docs/tutorial/OCamlLangImpl7.html#memory
*/
LLVMValueRef
-lp_build_array_alloca(LLVMBuilderRef builder,
+lp_build_array_alloca(struct gallivm_state *gallivm,
LLVMTypeRef type,
LLVMValueRef count,
const char *name)
{
+ LLVMBuilderRef builder = gallivm->builder;
LLVMBasicBlockRef current_block = LLVMGetInsertBlock(builder);
LLVMValueRef function = LLVMGetBasicBlockParent(current_block);
LLVMBasicBlockRef first_block = LLVMGetEntryBasicBlock(function);
LLVMValueRef first_instr = LLVMGetFirstInstruction(first_block);
- LLVMBuilderRef first_builder = LLVMCreateBuilder();
+ LLVMBuilderRef first_builder = LLVMCreateBuilderInContext(gallivm->context);
LLVMValueRef res;
if (first_instr) {
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_flow.h b/src/gallium/auxiliary/gallivm/lp_bld_flow.h
index e729ee6eaac..3cd5a9f42a5 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_flow.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_flow.h
@@ -47,7 +47,7 @@ struct lp_type;
*/
struct lp_build_skip_context
{
- LLVMBuilderRef builder;
+ struct gallivm_state *gallivm;
/** Block to skip to */
LLVMBasicBlockRef block;
@@ -55,7 +55,7 @@ struct lp_build_skip_context
void
lp_build_flow_skip_begin(struct lp_build_skip_context *ctx,
- LLVMBuilderRef builder);
+ struct gallivm_state *gallivm);
void
lp_build_flow_skip_cond_break(struct lp_build_skip_context *ctx,
@@ -77,7 +77,7 @@ struct lp_build_mask_context
void
lp_build_mask_begin(struct lp_build_mask_context *mask,
- LLVMBuilderRef builder,
+ struct gallivm_state *gallivm,
struct lp_type type,
LLVMValueRef value);
@@ -107,31 +107,28 @@ lp_build_mask_end(struct lp_build_mask_context *mask);
*/
struct lp_build_loop_state
{
- LLVMBasicBlockRef block;
- LLVMValueRef counter_var;
- LLVMValueRef counter;
+ LLVMBasicBlockRef block;
+ LLVMValueRef counter_var;
+ LLVMValueRef counter;
+ struct gallivm_state *gallivm;
};
void
-lp_build_loop_begin(LLVMBuilderRef builder,
- LLVMValueRef start,
- struct lp_build_loop_state *state);
-
+lp_build_loop_begin(struct lp_build_loop_state *state,
+ struct gallivm_state *gallivm,
+ LLVMValueRef start);
void
-lp_build_loop_end(LLVMBuilderRef builder,
+lp_build_loop_end(struct lp_build_loop_state *state,
LLVMValueRef end,
- LLVMValueRef step,
- struct lp_build_loop_state *state);
+ LLVMValueRef step);
void
-lp_build_loop_end_cond(LLVMBuilderRef builder,
+lp_build_loop_end_cond(struct lp_build_loop_state *state,
LLVMValueRef end,
LLVMValueRef step,
- LLVMIntPredicate cond,
- struct lp_build_loop_state *state);
-
+ LLVMIntPredicate cond);
@@ -140,7 +137,7 @@ lp_build_loop_end_cond(LLVMBuilderRef builder,
*/
struct lp_build_if_state
{
- LLVMBuilderRef builder;
+ struct gallivm_state *gallivm;
LLVMValueRef condition;
LLVMBasicBlockRef entry_block;
LLVMBasicBlockRef true_block;
@@ -151,7 +148,7 @@ struct lp_build_if_state
void
lp_build_if(struct lp_build_if_state *ctx,
- LLVMBuilderRef builder,
+ struct gallivm_state *gallivm,
LLVMValueRef condition);
void
@@ -161,15 +158,15 @@ void
lp_build_endif(struct lp_build_if_state *ctx);
LLVMBasicBlockRef
-lp_build_insert_new_block(LLVMBuilderRef builder, const char *name);
+lp_build_insert_new_block(struct gallivm_state *gallivm, const char *name);
LLVMValueRef
-lp_build_alloca(LLVMBuilderRef builder,
+lp_build_alloca(struct gallivm_state *gallivm,
LLVMTypeRef type,
const char *name);
LLVMValueRef
-lp_build_array_alloca(LLVMBuilderRef builder,
+lp_build_array_alloca(struct gallivm_state *gallivm,
LLVMTypeRef type,
LLVMValueRef count,
const char *name);
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_format.h b/src/gallium/auxiliary/gallivm/lp_bld_format.h
index 60e22d727ad..04142d905b1 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_format.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_format.h
@@ -35,6 +35,7 @@
*/
#include "gallivm/lp_bld.h"
+#include "gallivm/lp_bld_init.h"
#include "pipe/p_format.h"
@@ -53,12 +54,12 @@ lp_build_format_swizzle_aos(const struct util_format_description *desc,
LLVMValueRef unswizzled);
LLVMValueRef
-lp_build_pack_rgba_aos(LLVMBuilderRef builder,
+lp_build_pack_rgba_aos(struct gallivm_state *gallivm,
const struct util_format_description *desc,
LLVMValueRef rgba);
LLVMValueRef
-lp_build_fetch_rgba_aos(LLVMBuilderRef builder,
+lp_build_fetch_rgba_aos(struct gallivm_state *gallivm,
const struct util_format_description *format_desc,
struct lp_type type,
LLVMValueRef base_ptr,
@@ -78,20 +79,20 @@ lp_build_format_swizzle_soa(const struct util_format_description *format_desc,
LLVMValueRef swizzled_out[4]);
void
-lp_build_unpack_rgba_soa(LLVMBuilderRef builder,
+lp_build_unpack_rgba_soa(struct gallivm_state *gallivm,
const struct util_format_description *format_desc,
struct lp_type type,
LLVMValueRef packed,
LLVMValueRef rgba_out[4]);
void
-lp_build_rgba8_to_f32_soa(LLVMBuilderRef builder,
+lp_build_rgba8_to_f32_soa(struct gallivm_state *gallivm,
struct lp_type dst_type,
LLVMValueRef packed,
LLVMValueRef *rgba);
void
-lp_build_fetch_rgba_soa(LLVMBuilderRef builder,
+lp_build_fetch_rgba_soa(struct gallivm_state *gallivm,
const struct util_format_description *format_desc,
struct lp_type type,
LLVMValueRef base_ptr,
@@ -106,7 +107,7 @@ lp_build_fetch_rgba_soa(LLVMBuilderRef builder,
LLVMValueRef
-lp_build_fetch_subsampled_rgba_aos(LLVMBuilderRef builder,
+lp_build_fetch_subsampled_rgba_aos(struct gallivm_state *gallivm,
const struct util_format_description *format_desc,
unsigned n,
LLVMValueRef base_ptr,
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_format_aos.c b/src/gallium/auxiliary/gallivm/lp_bld_format_aos.c
index 6b9189e1da5..82ab19eda14 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_format_aos.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_format_aos.c
@@ -36,6 +36,7 @@
#include "util/u_format.h"
#include "util/u_memory.h"
#include "util/u_math.h"
+#include "util/u_pointer.h"
#include "util/u_string.h"
#include "lp_bld_arit.h"
@@ -145,10 +146,11 @@ format_matches_type(const struct util_format_description *desc,
* @return RGBA in a float[4] or ubyte[4] or ushort[4] vector.
*/
static INLINE LLVMValueRef
-lp_build_unpack_arith_rgba_aos(LLVMBuilderRef builder,
+lp_build_unpack_arith_rgba_aos(struct gallivm_state *gallivm,
const struct util_format_description *desc,
LLVMValueRef packed)
{
+ LLVMBuilderRef builder = gallivm->builder;
LLVMValueRef shifted, casted, scaled, masked;
LLVMValueRef shifts[4];
LLVMValueRef masks[4];
@@ -167,21 +169,21 @@ lp_build_unpack_arith_rgba_aos(LLVMBuilderRef builder,
/* Do the intermediate integer computations with 32bit integers since it
* matches floating point size */
- assert (LLVMTypeOf(packed) == LLVMInt32Type());
+ assert (LLVMTypeOf(packed) == LLVMInt32TypeInContext(gallivm->context));
/* Broadcast the packed value to all four channels
* before: packed = BGRA
* after: packed = {BGRA, BGRA, BGRA, BGRA}
*/
packed = LLVMBuildInsertElement(builder,
- LLVMGetUndef(LLVMVectorType(LLVMInt32Type(), 4)),
+ LLVMGetUndef(LLVMVectorType(LLVMInt32TypeInContext(gallivm->context), 4)),
packed,
- LLVMConstNull(LLVMInt32Type()),
+ LLVMConstNull(LLVMInt32TypeInContext(gallivm->context)),
"");
packed = LLVMBuildShuffleVector(builder,
packed,
- LLVMGetUndef(LLVMVectorType(LLVMInt32Type(), 4)),
- LLVMConstNull(LLVMVectorType(LLVMInt32Type(), 4)),
+ LLVMGetUndef(LLVMVectorType(LLVMInt32TypeInContext(gallivm->context), 4)),
+ LLVMConstNull(LLVMVectorType(LLVMInt32TypeInContext(gallivm->context), 4)),
"");
/* Initialize vector constants */
@@ -194,9 +196,9 @@ lp_build_unpack_arith_rgba_aos(LLVMBuilderRef builder,
unsigned bits = desc->channel[i].size;
if (desc->channel[i].type == UTIL_FORMAT_TYPE_VOID) {
- shifts[i] = LLVMGetUndef(LLVMInt32Type());
- masks[i] = LLVMConstNull(LLVMInt32Type());
- scales[i] = LLVMConstNull(LLVMFloatType());
+ shifts[i] = LLVMGetUndef(LLVMInt32TypeInContext(gallivm->context));
+ masks[i] = LLVMConstNull(LLVMInt32TypeInContext(gallivm->context));
+ scales[i] = LLVMConstNull(LLVMFloatTypeInContext(gallivm->context));
}
else {
unsigned long long mask = (1ULL << bits) - 1;
@@ -207,15 +209,15 @@ lp_build_unpack_arith_rgba_aos(LLVMBuilderRef builder,
needs_uitofp = TRUE;
}
- shifts[i] = LLVMConstInt(LLVMInt32Type(), shift, 0);
- masks[i] = LLVMConstInt(LLVMInt32Type(), mask, 0);
+ shifts[i] = lp_build_const_int32(gallivm, shift);
+ masks[i] = lp_build_const_int32(gallivm, mask);
if (desc->channel[i].normalized) {
- scales[i] = LLVMConstReal(LLVMFloatType(), 1.0/mask);
+ scales[i] = lp_build_const_float(gallivm, 1.0 / mask);
normalized = TRUE;
}
else
- scales[i] = LLVMConstReal(LLVMFloatType(), 1.0);
+ scales[i] = lp_build_const_float(gallivm, 1.0);
}
shift += bits;
@@ -230,9 +232,9 @@ lp_build_unpack_arith_rgba_aos(LLVMBuilderRef builder,
if (!needs_uitofp) {
/* UIToFP can't be expressed in SSE2 */
- casted = LLVMBuildSIToFP(builder, masked, LLVMVectorType(LLVMFloatType(), 4), "");
+ casted = LLVMBuildSIToFP(builder, masked, LLVMVectorType(LLVMFloatTypeInContext(gallivm->context), 4), "");
} else {
- casted = LLVMBuildUIToFP(builder, masked, LLVMVectorType(LLVMFloatType(), 4), "");
+ casted = LLVMBuildUIToFP(builder, masked, LLVMVectorType(LLVMFloatTypeInContext(gallivm->context), 4), "");
}
/* At this point 'casted' may be a vector of floats such as
@@ -258,10 +260,11 @@ lp_build_unpack_arith_rgba_aos(LLVMBuilderRef builder,
* a time is rarely if ever needed.
*/
LLVMValueRef
-lp_build_pack_rgba_aos(LLVMBuilderRef builder,
+lp_build_pack_rgba_aos(struct gallivm_state *gallivm,
const struct util_format_description *desc,
LLVMValueRef rgba)
{
+ LLVMBuilderRef builder = gallivm->builder;
LLVMTypeRef type;
LLVMValueRef packed = NULL;
LLVMValueRef swizzles[4];
@@ -276,7 +279,7 @@ lp_build_pack_rgba_aos(LLVMBuilderRef builder,
assert(desc->block.width == 1);
assert(desc->block.height == 1);
- type = LLVMIntType(desc->block.bits);
+ type = LLVMIntTypeInContext(gallivm->context, desc->block.bits);
/* Unswizzle the color components into the source vector. */
for (i = 0; i < 4; ++i) {
@@ -285,13 +288,13 @@ lp_build_pack_rgba_aos(LLVMBuilderRef builder,
break;
}
if (j < 4)
- swizzles[i] = LLVMConstInt(LLVMInt32Type(), j, 0);
+ swizzles[i] = lp_build_const_int32(gallivm, j);
else
- swizzles[i] = LLVMGetUndef(LLVMInt32Type());
+ swizzles[i] = LLVMGetUndef(LLVMInt32TypeInContext(gallivm->context));
}
unswizzled = LLVMBuildShuffleVector(builder, rgba,
- LLVMGetUndef(LLVMVectorType(LLVMFloatType(), 4)),
+ LLVMGetUndef(LLVMVectorType(LLVMFloatTypeInContext(gallivm->context), 4)),
LLVMConstVector(swizzles, 4), "");
normalized = FALSE;
@@ -300,8 +303,8 @@ lp_build_pack_rgba_aos(LLVMBuilderRef builder,
unsigned bits = desc->channel[i].size;
if (desc->channel[i].type == UTIL_FORMAT_TYPE_VOID) {
- shifts[i] = LLVMGetUndef(LLVMInt32Type());
- scales[i] = LLVMGetUndef(LLVMFloatType());
+ shifts[i] = LLVMGetUndef(LLVMInt32TypeInContext(gallivm->context));
+ scales[i] = LLVMGetUndef(LLVMFloatTypeInContext(gallivm->context));
}
else {
unsigned mask = (1 << bits) - 1;
@@ -309,14 +312,14 @@ lp_build_pack_rgba_aos(LLVMBuilderRef builder,
assert(desc->channel[i].type == UTIL_FORMAT_TYPE_UNSIGNED);
assert(bits < 32);
- shifts[i] = LLVMConstInt(LLVMInt32Type(), shift, 0);
+ shifts[i] = lp_build_const_int32(gallivm, shift);
if (desc->channel[i].normalized) {
- scales[i] = LLVMConstReal(LLVMFloatType(), mask);
+ scales[i] = lp_build_const_float(gallivm, mask);
normalized = TRUE;
}
else
- scales[i] = LLVMConstReal(LLVMFloatType(), 1.0);
+ scales[i] = lp_build_const_float(gallivm, 1.0);
}
shift += bits;
@@ -327,14 +330,15 @@ lp_build_pack_rgba_aos(LLVMBuilderRef builder,
else
scaled = unswizzled;
- casted = LLVMBuildFPToSI(builder, scaled, LLVMVectorType(LLVMInt32Type(), 4), "");
+ casted = LLVMBuildFPToSI(builder, scaled, LLVMVectorType(LLVMInt32TypeInContext(gallivm->context), 4), "");
shifted = LLVMBuildShl(builder, casted, LLVMConstVector(shifts, 4), "");
/* Bitwise or all components */
for (i = 0; i < 4; ++i) {
if (desc->channel[i].type == UTIL_FORMAT_TYPE_UNSIGNED) {
- LLVMValueRef component = LLVMBuildExtractElement(builder, shifted, LLVMConstInt(LLVMInt32Type(), i, 0), "");
+ LLVMValueRef component = LLVMBuildExtractElement(builder, shifted,
+ lp_build_const_int32(gallivm, i), "");
if (packed)
packed = LLVMBuildOr(builder, packed, component, "");
else
@@ -343,7 +347,7 @@ lp_build_pack_rgba_aos(LLVMBuilderRef builder,
}
if (!packed)
- packed = LLVMGetUndef(LLVMInt32Type());
+ packed = LLVMGetUndef(LLVMInt32TypeInContext(gallivm->context));
if (desc->block.bits < 32)
packed = LLVMBuildTrunc(builder, packed, type, "");
@@ -364,7 +368,7 @@ lp_build_pack_rgba_aos(LLVMBuilderRef builder,
* \return a 4 element vector with the pixel's RGBA values.
*/
LLVMValueRef
-lp_build_fetch_rgba_aos(LLVMBuilderRef builder,
+lp_build_fetch_rgba_aos(struct gallivm_state *gallivm,
const struct util_format_description *format_desc,
struct lp_type type,
LLVMValueRef base_ptr,
@@ -372,13 +376,14 @@ lp_build_fetch_rgba_aos(LLVMBuilderRef builder,
LLVMValueRef i,
LLVMValueRef j)
{
+ LLVMBuilderRef builder = gallivm->builder;
unsigned num_pixels = type.length / 4;
struct lp_build_context bld;
assert(type.length <= LP_MAX_VECTOR_LENGTH);
assert(type.length % 4 == 0);
- lp_build_context_init(&bld, builder, type);
+ lp_build_context_init(&bld, gallivm, type);
/*
* Trivial case
@@ -397,13 +402,14 @@ lp_build_fetch_rgba_aos(LLVMBuilderRef builder,
* scaling or converting.
*/
- packed = lp_build_gather(builder, type.length/4,
+ packed = lp_build_gather(gallivm, type.length/4,
format_desc->block.bits, type.width*4,
base_ptr, offset);
assert(format_desc->block.bits <= type.width * type.length);
- packed = LLVMBuildBitCast(builder, packed, lp_build_vec_type(type), "");
+ packed = LLVMBuildBitCast(gallivm->builder, packed,
+ lp_build_vec_type(gallivm, type), "");
return lp_build_format_swizzle_aos(format_desc, &bld, packed);
}
@@ -435,11 +441,12 @@ lp_build_fetch_rgba_aos(LLVMBuilderRef builder,
for (k = 0; k < num_pixels; ++k) {
LLVMValueRef packed;
- packed = lp_build_gather_elem(builder, num_pixels,
+ packed = lp_build_gather_elem(gallivm, num_pixels,
format_desc->block.bits, 32,
base_ptr, offset, k);
- tmps[k] = lp_build_unpack_arith_rgba_aos(builder, format_desc,
+ tmps[k] = lp_build_unpack_arith_rgba_aos(gallivm,
+ format_desc,
packed);
}
@@ -455,7 +462,7 @@ lp_build_fetch_rgba_aos(LLVMBuilderRef builder,
__FUNCTION__, format_desc->short_name);
}
- lp_build_conv(builder,
+ lp_build_conv(gallivm,
lp_float32_vec4_type(),
type,
tmps, num_pixels, &res, 1);
@@ -476,14 +483,14 @@ lp_build_fetch_rgba_aos(LLVMBuilderRef builder,
tmp_type.length = num_pixels * 4;
tmp_type.norm = TRUE;
- tmp = lp_build_fetch_subsampled_rgba_aos(builder,
+ tmp = lp_build_fetch_subsampled_rgba_aos(gallivm,
format_desc,
num_pixels,
base_ptr,
offset,
i, j);
- lp_build_conv(builder,
+ lp_build_conv(gallivm,
tmp_type, type,
&tmp, 1, &tmp, 1);
@@ -505,51 +512,52 @@ lp_build_fetch_rgba_aos(LLVMBuilderRef builder,
* or incentive to optimize.
*/
- LLVMModuleRef module = LLVMGetGlobalParent(LLVMGetBasicBlockParent(LLVMGetInsertBlock(builder)));
- char name[256];
- LLVMTypeRef i8t = LLVMInt8Type();
+ LLVMTypeRef i8t = LLVMInt8TypeInContext(gallivm->context);
LLVMTypeRef pi8t = LLVMPointerType(i8t, 0);
- LLVMTypeRef i32t = LLVMInt32Type();
+ LLVMTypeRef i32t = LLVMInt32TypeInContext(gallivm->context);
LLVMValueRef function;
LLVMValueRef tmp_ptr;
LLVMValueRef tmp;
LLVMValueRef res;
unsigned k;
- util_snprintf(name, sizeof name, "util_format_%s_fetch_rgba_8unorm",
- format_desc->short_name);
-
if (gallivm_debug & GALLIVM_DEBUG_PERF) {
- debug_printf("%s: falling back to %s\n", __FUNCTION__, name);
+ debug_printf("%s: falling back to util_format_%s_fetch_rgba_8unorm\n",
+ __FUNCTION__, format_desc->short_name);
}
/*
* Declare and bind format_desc->fetch_rgba_8unorm().
*/
- function = LLVMGetNamedFunction(module, name);
- if (!function) {
+ {
+ /*
+ * Function to call looks like:
+ * fetch(uint8_t *dst, const uint8_t *src, unsigned i, unsigned j)
+ */
LLVMTypeRef ret_type;
LLVMTypeRef arg_types[4];
LLVMTypeRef function_type;
- ret_type = LLVMVoidType();
+ ret_type = LLVMVoidTypeInContext(gallivm->context);
arg_types[0] = pi8t;
arg_types[1] = pi8t;
- arg_types[3] = arg_types[2] = LLVMIntType(sizeof(unsigned) * 8);
- function_type = LLVMFunctionType(ret_type, arg_types, Elements(arg_types), 0);
- function = LLVMAddFunction(module, name, function_type);
-
- LLVMSetFunctionCallConv(function, LLVMCCallConv);
- LLVMSetLinkage(function, LLVMExternalLinkage);
-
- assert(LLVMIsDeclaration(function));
-
- LLVMAddGlobalMapping(lp_build_engine, function,
- func_to_pointer((func_pointer)format_desc->fetch_rgba_8unorm));
+ arg_types[2] = i32t;
+ arg_types[3] = i32t;
+ function_type = LLVMFunctionType(ret_type, arg_types,
+ Elements(arg_types), 0);
+
+ /* make const pointer for the C fetch_rgba_8unorm function */
+ function = lp_build_const_int_pointer(gallivm,
+ func_to_pointer((func_pointer) format_desc->fetch_rgba_8unorm));
+
+ /* cast the callee pointer to the function's type */
+ function = LLVMBuildBitCast(builder, function,
+ LLVMPointerType(function_type, 0),
+ "cast callee");
}
- tmp_ptr = lp_build_alloca(builder, i32t, "");
+ tmp_ptr = lp_build_alloca(gallivm, i32t, "");
res = LLVMGetUndef(LLVMVectorType(i32t, num_pixels));
@@ -559,11 +567,11 @@ lp_build_fetch_rgba_aos(LLVMBuilderRef builder,
*/
for (k = 0; k < num_pixels; ++k) {
- LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), k, 0);
+ LLVMValueRef index = lp_build_const_int32(gallivm, k);
LLVMValueRef args[4];
args[0] = LLVMBuildBitCast(builder, tmp_ptr, pi8t, "");
- args[1] = lp_build_gather_elem_ptr(builder, num_pixels,
+ args[1] = lp_build_gather_elem_ptr(gallivm, num_pixels,
base_ptr, offset, k);
if (num_pixels == 1) {
@@ -608,51 +616,58 @@ lp_build_fetch_rgba_aos(LLVMBuilderRef builder,
* or incentive to optimize.
*/
- LLVMModuleRef module = LLVMGetGlobalParent(LLVMGetBasicBlockParent(LLVMGetInsertBlock(builder)));
- char name[256];
- LLVMTypeRef f32t = LLVMFloatType();
+ LLVMTypeRef f32t = LLVMFloatTypeInContext(gallivm->context);
LLVMTypeRef f32x4t = LLVMVectorType(f32t, 4);
LLVMTypeRef pf32t = LLVMPointerType(f32t, 0);
+ LLVMTypeRef pi8t = LLVMPointerType(LLVMInt8TypeInContext(gallivm->context), 0);
+ LLVMTypeRef i32t = LLVMInt32TypeInContext(gallivm->context);
LLVMValueRef function;
LLVMValueRef tmp_ptr;
LLVMValueRef tmps[LP_MAX_VECTOR_LENGTH/4];
LLVMValueRef res;
unsigned k;
- util_snprintf(name, sizeof name, "util_format_%s_fetch_rgba_float",
- format_desc->short_name);
-
if (gallivm_debug & GALLIVM_DEBUG_PERF) {
- debug_printf("%s: falling back to %s\n", __FUNCTION__, name);
+ debug_printf("%s: falling back to util_format_%s_fetch_rgba_float\n",
+ __FUNCTION__, format_desc->short_name);
}
/*
* Declare and bind format_desc->fetch_rgba_float().
*/
- function = LLVMGetNamedFunction(module, name);
- if (!function) {
+ {
+ /*
+ * Function to call looks like:
+ * fetch(float *dst, const uint8_t *src, unsigned i, unsigned j)
+ */
LLVMTypeRef ret_type;
LLVMTypeRef arg_types[4];
LLVMTypeRef function_type;
- ret_type = LLVMVoidType();
+ ret_type = LLVMVoidTypeInContext(gallivm->context);
arg_types[0] = pf32t;
- arg_types[1] = LLVMPointerType(LLVMInt8Type(), 0);
- arg_types[3] = arg_types[2] = LLVMIntType(sizeof(unsigned) * 8);
- function_type = LLVMFunctionType(ret_type, arg_types, Elements(arg_types), 0);
- function = LLVMAddFunction(module, name, function_type);
+ arg_types[1] = pi8t;
+ arg_types[2] = i32t;
+ arg_types[3] = i32t;
+ function_type = LLVMFunctionType(ret_type, arg_types,
+ Elements(arg_types), 0);
- LLVMSetFunctionCallConv(function, LLVMCCallConv);
- LLVMSetLinkage(function, LLVMExternalLinkage);
+ /* Note: we're using this casting here instead of LLVMAddGlobalMapping()
+ * to work around a bug in LLVM 2.6, and for efficiency/simplicity.
+ */
- assert(LLVMIsDeclaration(function));
+ /* make const pointer for the C fetch_rgba_float function */
+ function = lp_build_const_int_pointer(gallivm,
+ func_to_pointer((func_pointer) format_desc->fetch_rgba_float));
- LLVMAddGlobalMapping(lp_build_engine, function,
- func_to_pointer((func_pointer)format_desc->fetch_rgba_float));
+ /* cast the callee pointer to the function's type */
+ function = LLVMBuildBitCast(builder, function,
+ LLVMPointerType(function_type, 0),
+ "cast callee");
}
- tmp_ptr = lp_build_alloca(builder, f32x4t, "");
+ tmp_ptr = lp_build_alloca(gallivm, f32x4t, "");
/*
* Invoke format_desc->fetch_rgba_float() for each pixel and insert the result
@@ -663,7 +678,7 @@ lp_build_fetch_rgba_aos(LLVMBuilderRef builder,
LLVMValueRef args[4];
args[0] = LLVMBuildBitCast(builder, tmp_ptr, pf32t, "");
- args[1] = lp_build_gather_elem_ptr(builder, num_pixels,
+ args[1] = lp_build_gather_elem_ptr(gallivm, num_pixels,
base_ptr, offset, k);
if (num_pixels == 1) {
@@ -671,7 +686,7 @@ lp_build_fetch_rgba_aos(LLVMBuilderRef builder,
args[3] = j;
}
else {
- LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), k, 0);
+ LLVMValueRef index = lp_build_const_int32(gallivm, k);
args[2] = LLVMBuildExtractElement(builder, i, index, "");
args[3] = LLVMBuildExtractElement(builder, j, index, "");
}
@@ -681,7 +696,7 @@ lp_build_fetch_rgba_aos(LLVMBuilderRef builder,
tmps[k] = LLVMBuildLoad(builder, tmp_ptr, "");
}
- lp_build_conv(builder,
+ lp_build_conv(gallivm,
lp_float32_vec4_type(),
type,
tmps, num_pixels, &res, 1);
@@ -690,5 +705,5 @@ lp_build_fetch_rgba_aos(LLVMBuilderRef builder,
}
assert(0);
- return lp_build_undef(type);
+ return lp_build_undef(gallivm, type);
}
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_format_soa.c b/src/gallium/auxiliary/gallivm/lp_bld_format_soa.c
index ce7e54afc76..0a57b3ce794 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_format_soa.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_format_soa.c
@@ -97,12 +97,13 @@ lp_build_format_swizzle_soa(const struct util_format_description *format_desc,
* \param rgba_out returns the SoA R,G,B,A vectors
*/
void
-lp_build_unpack_rgba_soa(LLVMBuilderRef builder,
+lp_build_unpack_rgba_soa(struct gallivm_state *gallivm,
const struct util_format_description *format_desc,
struct lp_type type,
LLVMValueRef packed,
LLVMValueRef rgba_out[4])
{
+ LLVMBuilderRef builder = gallivm->builder;
struct lp_build_context bld;
LLVMValueRef inputs[4];
unsigned start;
@@ -116,7 +117,7 @@ lp_build_unpack_rgba_soa(LLVMBuilderRef builder,
assert(type.floating);
assert(type.width == 32);
- lp_build_context_init(&bld, builder, type);
+ lp_build_context_init(&bld, gallivm, type);
/* Decode the input vector components */
start = 0;
@@ -129,7 +130,7 @@ lp_build_unpack_rgba_soa(LLVMBuilderRef builder,
switch(format_desc->channel[chan].type) {
case UTIL_FORMAT_TYPE_VOID:
- input = lp_build_undef(type);
+ input = lp_build_undef(gallivm, type);
break;
case UTIL_FORMAT_TYPE_UNSIGNED:
@@ -138,7 +139,7 @@ lp_build_unpack_rgba_soa(LLVMBuilderRef builder,
*/
if (start) {
- input = LLVMBuildLShr(builder, input, lp_build_const_int_vec(type, start), "");
+ input = LLVMBuildLShr(builder, input, lp_build_const_int_vec(gallivm, type, start), "");
}
/*
@@ -147,7 +148,7 @@ lp_build_unpack_rgba_soa(LLVMBuilderRef builder,
if (stop < format_desc->block.bits) {
unsigned mask = ((unsigned long long)1 << width) - 1;
- input = LLVMBuildAnd(builder, input, lp_build_const_int_vec(type, mask), "");
+ input = LLVMBuildAnd(builder, input, lp_build_const_int_vec(gallivm, type, mask), "");
}
/*
@@ -156,14 +157,15 @@ lp_build_unpack_rgba_soa(LLVMBuilderRef builder,
if (type.floating) {
if(format_desc->channel[chan].normalized)
- input = lp_build_unsigned_norm_to_float(builder, width, type, input);
+ input = lp_build_unsigned_norm_to_float(gallivm, width, type, input);
else
- input = LLVMBuildSIToFP(builder, input, lp_build_vec_type(type), "");
+ input = LLVMBuildSIToFP(builder, input,
+ lp_build_vec_type(gallivm, type), "");
}
else {
/* FIXME */
assert(0);
- input = lp_build_undef(type);
+ input = lp_build_undef(gallivm, type);
}
break;
@@ -175,7 +177,7 @@ lp_build_unpack_rgba_soa(LLVMBuilderRef builder,
if (stop < type.width) {
unsigned bits = type.width - stop;
- LLVMValueRef bits_val = lp_build_const_int_vec(type, bits);
+ LLVMValueRef bits_val = lp_build_const_int_vec(gallivm, type, bits);
input = LLVMBuildShl(builder, input, bits_val, "");
}
@@ -185,7 +187,7 @@ lp_build_unpack_rgba_soa(LLVMBuilderRef builder,
if (format_desc->channel[chan].size < type.width) {
unsigned bits = type.width - format_desc->channel[chan].size;
- LLVMValueRef bits_val = lp_build_const_int_vec(type, bits);
+ LLVMValueRef bits_val = lp_build_const_int_vec(gallivm, type, bits);
input = LLVMBuildAShr(builder, input, bits_val, "");
}
@@ -194,17 +196,17 @@ lp_build_unpack_rgba_soa(LLVMBuilderRef builder,
*/
if (type.floating) {
- input = LLVMBuildSIToFP(builder, input, lp_build_vec_type(type), "");
+ input = LLVMBuildSIToFP(builder, input, lp_build_vec_type(gallivm, type), "");
if (format_desc->channel[chan].normalized) {
double scale = 1.0 / ((1 << (format_desc->channel[chan].size - 1)) - 1);
- LLVMValueRef scale_val = lp_build_const_vec(type, scale);
+ LLVMValueRef scale_val = lp_build_const_vec(gallivm, type, scale);
input = LLVMBuildFMul(builder, input, scale_val, "");
}
}
else {
/* FIXME */
assert(0);
- input = lp_build_undef(type);
+ input = lp_build_undef(gallivm, type);
}
break;
@@ -214,32 +216,32 @@ lp_build_unpack_rgba_soa(LLVMBuilderRef builder,
assert(start == 0);
assert(stop == 32);
assert(type.width == 32);
- input = LLVMBuildBitCast(builder, input, lp_build_vec_type(type), "");
+ input = LLVMBuildBitCast(builder, input, lp_build_vec_type(gallivm, type), "");
}
else {
/* FIXME */
assert(0);
- input = lp_build_undef(type);
+ input = lp_build_undef(gallivm, type);
}
break;
case UTIL_FORMAT_TYPE_FIXED:
if (type.floating) {
double scale = 1.0 / ((1 << (format_desc->channel[chan].size/2)) - 1);
- LLVMValueRef scale_val = lp_build_const_vec(type, scale);
- input = LLVMBuildSIToFP(builder, input, lp_build_vec_type(type), "");
+ LLVMValueRef scale_val = lp_build_const_vec(gallivm, type, scale);
+ input = LLVMBuildSIToFP(builder, input, lp_build_vec_type(gallivm, type), "");
input = LLVMBuildFMul(builder, input, scale_val, "");
}
else {
/* FIXME */
assert(0);
- input = lp_build_undef(type);
+ input = lp_build_undef(gallivm, type);
}
break;
default:
assert(0);
- input = lp_build_undef(type);
+ input = lp_build_undef(gallivm, type);
break;
}
@@ -253,16 +255,17 @@ lp_build_unpack_rgba_soa(LLVMBuilderRef builder,
void
-lp_build_rgba8_to_f32_soa(LLVMBuilderRef builder,
+lp_build_rgba8_to_f32_soa(struct gallivm_state *gallivm,
struct lp_type dst_type,
LLVMValueRef packed,
LLVMValueRef *rgba)
{
- LLVMValueRef mask = lp_build_const_int_vec(dst_type, 0xff);
+ LLVMBuilderRef builder = gallivm->builder;
+ LLVMValueRef mask = lp_build_const_int_vec(gallivm, dst_type, 0xff);
unsigned chan;
packed = LLVMBuildBitCast(builder, packed,
- lp_build_int_vec_type(dst_type), "");
+ lp_build_int_vec_type(gallivm, dst_type), "");
/* Decode the input vector components */
for (chan = 0; chan < 4; ++chan) {
@@ -274,12 +277,12 @@ lp_build_rgba8_to_f32_soa(LLVMBuilderRef builder,
if (start)
input = LLVMBuildLShr(builder, input,
- lp_build_const_int_vec(dst_type, start), "");
+ lp_build_const_int_vec(gallivm, dst_type, start), "");
if (stop < 32)
input = LLVMBuildAnd(builder, input, mask, "");
- input = lp_build_unsigned_norm_to_float(builder, 8, dst_type, input);
+ input = lp_build_unsigned_norm_to_float(gallivm, 8, dst_type, input);
rgba[chan] = input;
}
@@ -303,7 +306,7 @@ lp_build_rgba8_to_f32_soa(LLVMBuilderRef builder,
* be in [0, block_width-1] and j will be in [0, block_height-1].
*/
void
-lp_build_fetch_rgba_soa(LLVMBuilderRef builder,
+lp_build_fetch_rgba_soa(struct gallivm_state *gallivm,
const struct util_format_description *format_desc,
struct lp_type type,
LLVMValueRef base_ptr,
@@ -312,6 +315,7 @@ lp_build_fetch_rgba_soa(LLVMBuilderRef builder,
LLVMValueRef j,
LLVMValueRef rgba_out[4])
{
+ LLVMBuilderRef builder = gallivm->builder;
if (format_desc->layout == UTIL_FORMAT_LAYOUT_PLAIN &&
(format_desc->colorspace == UTIL_FORMAT_COLORSPACE_RGB ||
@@ -334,7 +338,7 @@ lp_build_fetch_rgba_soa(LLVMBuilderRef builder,
* gather the texels from the texture
* Ex: packed = {BGRA, BGRA, BGRA, BGRA}.
*/
- packed = lp_build_gather(builder,
+ packed = lp_build_gather(gallivm,
type.length,
format_desc->block.bits,
type.width,
@@ -343,7 +347,7 @@ lp_build_fetch_rgba_soa(LLVMBuilderRef builder,
/*
* convert texels to float rgba
*/
- lp_build_unpack_rgba_soa(builder,
+ lp_build_unpack_rgba_soa(gallivm,
format_desc,
type,
packed, rgba_out);
@@ -364,10 +368,10 @@ lp_build_fetch_rgba_soa(LLVMBuilderRef builder,
tmp_type.length = type.length * 4;
tmp_type.norm = TRUE;
- tmp = lp_build_fetch_rgba_aos(builder, format_desc, tmp_type,
+ tmp = lp_build_fetch_rgba_aos(gallivm, format_desc, tmp_type,
base_ptr, offset, i, j);
- lp_build_rgba8_to_f32_soa(builder,
+ lp_build_rgba8_to_f32_soa(gallivm,
type,
tmp,
rgba_out);
@@ -397,23 +401,24 @@ lp_build_fetch_rgba_soa(LLVMBuilderRef builder,
tmp_type.length = 4;
for (chan = 0; chan < 4; ++chan) {
- rgba_out[chan] = lp_build_undef(type);
+ rgba_out[chan] = lp_build_undef(gallivm, type);
}
/* loop over number of pixels */
for(k = 0; k < type.length; ++k) {
- LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), k, 0);
+ LLVMValueRef index = lp_build_const_int32(gallivm, k);
LLVMValueRef offset_elem;
LLVMValueRef i_elem, j_elem;
LLVMValueRef tmp;
- offset_elem = LLVMBuildExtractElement(builder, offset, index, "");
+ offset_elem = LLVMBuildExtractElement(builder, offset,
+ index, "");
i_elem = LLVMBuildExtractElement(builder, i, index, "");
j_elem = LLVMBuildExtractElement(builder, j, index, "");
/* Get a single float[4]={R,G,B,A} pixel */
- tmp = lp_build_fetch_rgba_aos(builder, format_desc, tmp_type,
+ tmp = lp_build_fetch_rgba_aos(gallivm, format_desc, tmp_type,
base_ptr, offset_elem,
i_elem, j_elem);
@@ -422,7 +427,7 @@ lp_build_fetch_rgba_soa(LLVMBuilderRef builder,
* position = 'index'.
*/
for (chan = 0; chan < 4; ++chan) {
- LLVMValueRef chan_val = LLVMConstInt(LLVMInt32Type(), chan, 0),
+ LLVMValueRef chan_val = lp_build_const_int32(gallivm, chan),
tmp_chan = LLVMBuildExtractElement(builder, tmp, chan_val, "");
rgba_out[chan] = LLVMBuildInsertElement(builder, rgba_out[chan],
tmp_chan, index, "");
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_format_yuv.c b/src/gallium/auxiliary/gallivm/lp_bld_format_yuv.c
index 2bce2895551..cdf1956c093 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_format_yuv.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_format_yuv.c
@@ -43,6 +43,7 @@
#include "lp_bld_conv.h"
#include "lp_bld_gather.h"
#include "lp_bld_format.h"
+#include "lp_bld_init.h"
#include "lp_bld_logic.h"
/**
@@ -51,7 +52,7 @@
* @param i is a <n x i32> vector with the x pixel coordinate (0 or 1)
*/
static void
-uyvy_to_yuv_soa(LLVMBuilderRef builder,
+uyvy_to_yuv_soa(struct gallivm_state *gallivm,
unsigned n,
LLVMValueRef packed,
LLVMValueRef i,
@@ -59,6 +60,7 @@ uyvy_to_yuv_soa(LLVMBuilderRef builder,
LLVMValueRef *u,
LLVMValueRef *v)
{
+ LLVMBuilderRef builder = gallivm->builder;
struct lp_type type;
LLVMValueRef mask;
@@ -86,25 +88,25 @@ uyvy_to_yuv_soa(LLVMBuilderRef builder,
LLVMValueRef sel, tmp, tmp2;
struct lp_build_context bld32;
- lp_build_context_init(&bld32, builder, type);
+ lp_build_context_init(&bld32, gallivm, type);
- tmp = LLVMBuildLShr(builder, packed, lp_build_const_int_vec(type, 8), "");
- tmp2 = LLVMBuildLShr(builder, tmp, lp_build_const_int_vec(type, 16), "");
- sel = lp_build_compare(builder, type, PIPE_FUNC_EQUAL, i, lp_build_const_int_vec(type, 0));
+ tmp = LLVMBuildLShr(builder, packed, lp_build_const_int_vec(gallivm, type, 8), "");
+ tmp2 = LLVMBuildLShr(builder, tmp, lp_build_const_int_vec(gallivm, type, 16), "");
+ sel = lp_build_compare(gallivm, type, PIPE_FUNC_EQUAL, i, lp_build_const_int_vec(gallivm, type, 0));
*y = lp_build_select(&bld32, sel, tmp, tmp2);
} else
#endif
{
LLVMValueRef shift;
- shift = LLVMBuildMul(builder, i, lp_build_const_int_vec(type, 16), "");
- shift = LLVMBuildAdd(builder, shift, lp_build_const_int_vec(type, 8), "");
+ shift = LLVMBuildMul(builder, i, lp_build_const_int_vec(gallivm, type, 16), "");
+ shift = LLVMBuildAdd(builder, shift, lp_build_const_int_vec(gallivm, type, 8), "");
*y = LLVMBuildLShr(builder, packed, shift, "");
}
*u = packed;
- *v = LLVMBuildLShr(builder, packed, lp_build_const_int_vec(type, 16), "");
+ *v = LLVMBuildLShr(builder, packed, lp_build_const_int_vec(gallivm, type, 16), "");
- mask = lp_build_const_int_vec(type, 0xff);
+ mask = lp_build_const_int_vec(gallivm, type, 0xff);
*y = LLVMBuildAnd(builder, *y, mask, "y");
*u = LLVMBuildAnd(builder, *u, mask, "u");
@@ -118,7 +120,7 @@ uyvy_to_yuv_soa(LLVMBuilderRef builder,
* @param i is a <n x i32> vector with the x pixel coordinate (0 or 1)
*/
static void
-yuyv_to_yuv_soa(LLVMBuilderRef builder,
+yuyv_to_yuv_soa(struct gallivm_state *gallivm,
unsigned n,
LLVMValueRef packed,
LLVMValueRef i,
@@ -126,6 +128,7 @@ yuyv_to_yuv_soa(LLVMBuilderRef builder,
LLVMValueRef *u,
LLVMValueRef *v)
{
+ LLVMBuilderRef builder = gallivm->builder;
struct lp_type type;
LLVMValueRef mask;
@@ -153,23 +156,23 @@ yuyv_to_yuv_soa(LLVMBuilderRef builder,
LLVMValueRef sel, tmp;
struct lp_build_context bld32;
- lp_build_context_init(&bld32, builder, type);
+ lp_build_context_init(&bld32, gallivm, type);
- tmp = LLVMBuildLShr(builder, packed, lp_build_const_int_vec(type, 16), "");
- sel = lp_build_compare(builder, type, PIPE_FUNC_EQUAL, i, lp_build_const_int_vec(type, 0));
+ tmp = LLVMBuildLShr(builder, packed, lp_build_const_int_vec(gallivm, type, 16), "");
+ sel = lp_build_compare(gallivm, type, PIPE_FUNC_EQUAL, i, lp_build_const_int_vec(gallivm, type, 0));
*y = lp_build_select(&bld32, sel, packed, tmp);
} else
#endif
{
LLVMValueRef shift;
- shift = LLVMBuildMul(builder, i, lp_build_const_int_vec(type, 16), "");
+ shift = LLVMBuildMul(builder, i, lp_build_const_int_vec(gallivm, type, 16), "");
*y = LLVMBuildLShr(builder, packed, shift, "");
}
- *u = LLVMBuildLShr(builder, packed, lp_build_const_int_vec(type, 8), "");
- *v = LLVMBuildLShr(builder, packed, lp_build_const_int_vec(type, 24), "");
+ *u = LLVMBuildLShr(builder, packed, lp_build_const_int_vec(gallivm, type, 8), "");
+ *v = LLVMBuildLShr(builder, packed, lp_build_const_int_vec(gallivm, type, 24), "");
- mask = lp_build_const_int_vec(type, 0xff);
+ mask = lp_build_const_int_vec(gallivm, type, 0xff);
*y = LLVMBuildAnd(builder, *y, mask, "y");
*u = LLVMBuildAnd(builder, *u, mask, "u");
@@ -178,11 +181,12 @@ yuyv_to_yuv_soa(LLVMBuilderRef builder,
static INLINE void
-yuv_to_rgb_soa(LLVMBuilderRef builder,
+yuv_to_rgb_soa(struct gallivm_state *gallivm,
unsigned n,
LLVMValueRef y, LLVMValueRef u, LLVMValueRef v,
LLVMValueRef *r, LLVMValueRef *g, LLVMValueRef *b)
{
+ LLVMBuilderRef builder = gallivm->builder;
struct lp_type type;
struct lp_build_context bld;
@@ -203,7 +207,7 @@ yuv_to_rgb_soa(LLVMBuilderRef builder,
type.width = 32;
type.length = n;
- lp_build_context_init(&bld, builder, type);
+ lp_build_context_init(&bld, gallivm, type);
assert(lp_check_value(type, y));
assert(lp_check_value(type, u));
@@ -213,17 +217,17 @@ yuv_to_rgb_soa(LLVMBuilderRef builder,
* Constants
*/
- c0 = lp_build_const_int_vec(type, 0);
- c8 = lp_build_const_int_vec(type, 8);
- c16 = lp_build_const_int_vec(type, 16);
- c128 = lp_build_const_int_vec(type, 128);
- c255 = lp_build_const_int_vec(type, 255);
+ c0 = lp_build_const_int_vec(gallivm, type, 0);
+ c8 = lp_build_const_int_vec(gallivm, type, 8);
+ c16 = lp_build_const_int_vec(gallivm, type, 16);
+ c128 = lp_build_const_int_vec(gallivm, type, 128);
+ c255 = lp_build_const_int_vec(gallivm, type, 255);
- cy = lp_build_const_int_vec(type, 298);
- cug = lp_build_const_int_vec(type, -100);
- cub = lp_build_const_int_vec(type, 516);
- cvr = lp_build_const_int_vec(type, 409);
- cvg = lp_build_const_int_vec(type, -208);
+ cy = lp_build_const_int_vec(gallivm, type, 298);
+ cug = lp_build_const_int_vec(gallivm, type, -100);
+ cub = lp_build_const_int_vec(gallivm, type, 516);
+ cvr = lp_build_const_int_vec(gallivm, type, 409);
+ cvg = lp_build_const_int_vec(gallivm, type, -208);
/*
* y -= 16;
@@ -276,10 +280,11 @@ yuv_to_rgb_soa(LLVMBuilderRef builder,
static LLVMValueRef
-rgb_to_rgba_aos(LLVMBuilderRef builder,
+rgb_to_rgba_aos(struct gallivm_state *gallivm,
unsigned n,
LLVMValueRef r, LLVMValueRef g, LLVMValueRef b)
{
+ LLVMBuilderRef builder = gallivm->builder;
struct lp_type type;
LLVMValueRef a;
LLVMValueRef rgba;
@@ -298,9 +303,9 @@ rgb_to_rgba_aos(LLVMBuilderRef builder,
*/
r = r;
- g = LLVMBuildShl(builder, g, lp_build_const_int_vec(type, 8), "");
- b = LLVMBuildShl(builder, b, lp_build_const_int_vec(type, 16), "");
- a = lp_build_const_int_vec(type, 0xff000000);
+ g = LLVMBuildShl(builder, g, lp_build_const_int_vec(gallivm, type, 8), "");
+ b = LLVMBuildShl(builder, b, lp_build_const_int_vec(gallivm, type, 16), "");
+ a = lp_build_const_int_vec(gallivm, type, 0xff000000);
rgba = r;
rgba = LLVMBuildOr(builder, rgba, g, "");
@@ -308,7 +313,7 @@ rgb_to_rgba_aos(LLVMBuilderRef builder,
rgba = LLVMBuildOr(builder, rgba, a, "");
rgba = LLVMBuildBitCast(builder, rgba,
- LLVMVectorType(LLVMInt8Type(), 4*n), "");
+ LLVMVectorType(LLVMInt8TypeInContext(gallivm->context), 4*n), "");
return rgba;
}
@@ -318,7 +323,7 @@ rgb_to_rgba_aos(LLVMBuilderRef builder,
* Convert from <n x i32> packed UYVY to <4n x i8> RGBA AoS
*/
static LLVMValueRef
-uyvy_to_rgba_aos(LLVMBuilderRef builder,
+uyvy_to_rgba_aos(struct gallivm_state *gallivm,
unsigned n,
LLVMValueRef packed,
LLVMValueRef i)
@@ -327,9 +332,9 @@ uyvy_to_rgba_aos(LLVMBuilderRef builder,
LLVMValueRef r, g, b;
LLVMValueRef rgba;
- uyvy_to_yuv_soa(builder, n, packed, i, &y, &u, &v);
- yuv_to_rgb_soa(builder, n, y, u, v, &r, &g, &b);
- rgba = rgb_to_rgba_aos(builder, n, r, g, b);
+ uyvy_to_yuv_soa(gallivm, n, packed, i, &y, &u, &v);
+ yuv_to_rgb_soa(gallivm, n, y, u, v, &r, &g, &b);
+ rgba = rgb_to_rgba_aos(gallivm, n, r, g, b);
return rgba;
}
@@ -339,7 +344,7 @@ uyvy_to_rgba_aos(LLVMBuilderRef builder,
* Convert from <n x i32> packed YUYV to <4n x i8> RGBA AoS
*/
static LLVMValueRef
-yuyv_to_rgba_aos(LLVMBuilderRef builder,
+yuyv_to_rgba_aos(struct gallivm_state *gallivm,
unsigned n,
LLVMValueRef packed,
LLVMValueRef i)
@@ -348,9 +353,9 @@ yuyv_to_rgba_aos(LLVMBuilderRef builder,
LLVMValueRef r, g, b;
LLVMValueRef rgba;
- yuyv_to_yuv_soa(builder, n, packed, i, &y, &u, &v);
- yuv_to_rgb_soa(builder, n, y, u, v, &r, &g, &b);
- rgba = rgb_to_rgba_aos(builder, n, r, g, b);
+ yuyv_to_yuv_soa(gallivm, n, packed, i, &y, &u, &v);
+ yuv_to_rgb_soa(gallivm, n, y, u, v, &r, &g, &b);
+ rgba = rgb_to_rgba_aos(gallivm, n, r, g, b);
return rgba;
}
@@ -360,7 +365,7 @@ yuyv_to_rgba_aos(LLVMBuilderRef builder,
* Convert from <n x i32> packed RG_BG to <4n x i8> RGBA AoS
*/
static LLVMValueRef
-rgbg_to_rgba_aos(LLVMBuilderRef builder,
+rgbg_to_rgba_aos(struct gallivm_state *gallivm,
unsigned n,
LLVMValueRef packed,
LLVMValueRef i)
@@ -368,8 +373,8 @@ rgbg_to_rgba_aos(LLVMBuilderRef builder,
LLVMValueRef r, g, b;
LLVMValueRef rgba;
- uyvy_to_yuv_soa(builder, n, packed, i, &g, &r, &b);
- rgba = rgb_to_rgba_aos(builder, n, r, g, b);
+ uyvy_to_yuv_soa(gallivm, n, packed, i, &g, &r, &b);
+ rgba = rgb_to_rgba_aos(gallivm, n, r, g, b);
return rgba;
}
@@ -379,7 +384,7 @@ rgbg_to_rgba_aos(LLVMBuilderRef builder,
* Convert from <n x i32> packed GR_GB to <4n x i8> RGBA AoS
*/
static LLVMValueRef
-grgb_to_rgba_aos(LLVMBuilderRef builder,
+grgb_to_rgba_aos(struct gallivm_state *gallivm,
unsigned n,
LLVMValueRef packed,
LLVMValueRef i)
@@ -387,8 +392,8 @@ grgb_to_rgba_aos(LLVMBuilderRef builder,
LLVMValueRef r, g, b;
LLVMValueRef rgba;
- yuyv_to_yuv_soa(builder, n, packed, i, &g, &r, &b);
- rgba = rgb_to_rgba_aos(builder, n, r, g, b);
+ yuyv_to_yuv_soa(gallivm, n, packed, i, &g, &r, &b);
+ rgba = rgb_to_rgba_aos(gallivm, n, r, g, b);
return rgba;
}
@@ -401,7 +406,7 @@ grgb_to_rgba_aos(LLVMBuilderRef builder,
* @return a <4*n x i8> vector with the pixel RGBA values in AoS
*/
LLVMValueRef
-lp_build_fetch_subsampled_rgba_aos(LLVMBuilderRef builder,
+lp_build_fetch_subsampled_rgba_aos(struct gallivm_state *gallivm,
const struct util_format_description *format_desc,
unsigned n,
LLVMValueRef base_ptr,
@@ -417,26 +422,26 @@ lp_build_fetch_subsampled_rgba_aos(LLVMBuilderRef builder,
assert(format_desc->block.width == 2);
assert(format_desc->block.height == 1);
- packed = lp_build_gather(builder, n, 32, 32, base_ptr, offset);
+ packed = lp_build_gather(gallivm, n, 32, 32, base_ptr, offset);
(void)j;
switch (format_desc->format) {
case PIPE_FORMAT_UYVY:
- rgba = uyvy_to_rgba_aos(builder, n, packed, i);
+ rgba = uyvy_to_rgba_aos(gallivm, n, packed, i);
break;
case PIPE_FORMAT_YUYV:
- rgba = yuyv_to_rgba_aos(builder, n, packed, i);
+ rgba = yuyv_to_rgba_aos(gallivm, n, packed, i);
break;
case PIPE_FORMAT_R8G8_B8G8_UNORM:
- rgba = rgbg_to_rgba_aos(builder, n, packed, i);
+ rgba = rgbg_to_rgba_aos(gallivm, n, packed, i);
break;
case PIPE_FORMAT_G8R8_G8B8_UNORM:
- rgba = grgb_to_rgba_aos(builder, n, packed, i);
+ rgba = grgb_to_rgba_aos(gallivm, n, packed, i);
break;
default:
assert(0);
- rgba = LLVMGetUndef(LLVMVectorType(LLVMInt8Type(), 4*n));
+ rgba = LLVMGetUndef(LLVMVectorType(LLVMInt8TypeInContext(gallivm->context), 4*n));
break;
}
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_gather.c b/src/gallium/auxiliary/gallivm/lp_bld_gather.c
index d60472e0656..0dc81b1abbe 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_gather.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_gather.c
@@ -31,6 +31,7 @@
#include "lp_bld_const.h"
#include "lp_bld_format.h"
#include "lp_bld_gather.h"
+#include "lp_bld_init.h"
/**
@@ -39,7 +40,7 @@
* @sa lp_build_gather()
*/
LLVMValueRef
-lp_build_gather_elem_ptr(LLVMBuilderRef builder,
+lp_build_gather_elem_ptr(struct gallivm_state *gallivm,
unsigned length,
LLVMValueRef base_ptr,
LLVMValueRef offsets,
@@ -48,17 +49,17 @@ lp_build_gather_elem_ptr(LLVMBuilderRef builder,
LLVMValueRef offset;
LLVMValueRef ptr;
- assert(LLVMTypeOf(base_ptr) == LLVMPointerType(LLVMInt8Type(), 0));
+ assert(LLVMTypeOf(base_ptr) == LLVMPointerType(LLVMInt8TypeInContext(gallivm->context), 0));
if (length == 1) {
assert(i == 0);
offset = offsets;
} else {
- LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0);
- offset = LLVMBuildExtractElement(builder, offsets, index, "");
+ LLVMValueRef index = lp_build_const_int32(gallivm, i);
+ offset = LLVMBuildExtractElement(gallivm->builder, offsets, index, "");
}
- ptr = LLVMBuildGEP(builder, base_ptr, &offset, 1, "");
+ ptr = LLVMBuildGEP(gallivm->builder, base_ptr, &offset, 1, "");
return ptr;
}
@@ -70,7 +71,7 @@ lp_build_gather_elem_ptr(LLVMBuilderRef builder,
* @sa lp_build_gather()
*/
LLVMValueRef
-lp_build_gather_elem(LLVMBuilderRef builder,
+lp_build_gather_elem(struct gallivm_state *gallivm,
unsigned length,
unsigned src_width,
unsigned dst_width,
@@ -78,23 +79,23 @@ lp_build_gather_elem(LLVMBuilderRef builder,
LLVMValueRef offsets,
unsigned i)
{
- LLVMTypeRef src_type = LLVMIntType(src_width);
+ LLVMTypeRef src_type = LLVMIntTypeInContext(gallivm->context, src_width);
LLVMTypeRef src_ptr_type = LLVMPointerType(src_type, 0);
- LLVMTypeRef dst_elem_type = LLVMIntType(dst_width);
+ LLVMTypeRef dst_elem_type = LLVMIntTypeInContext(gallivm->context, dst_width);
LLVMValueRef ptr;
LLVMValueRef res;
- assert(LLVMTypeOf(base_ptr) == LLVMPointerType(LLVMInt8Type(), 0));
+ assert(LLVMTypeOf(base_ptr) == LLVMPointerType(LLVMInt8TypeInContext(gallivm->context), 0));
- ptr = lp_build_gather_elem_ptr(builder, length, base_ptr, offsets, i);
- ptr = LLVMBuildBitCast(builder, ptr, src_ptr_type, "");
- res = LLVMBuildLoad(builder, ptr, "");
+ ptr = lp_build_gather_elem_ptr(gallivm, length, base_ptr, offsets, i);
+ ptr = LLVMBuildBitCast(gallivm->builder, ptr, src_ptr_type, "");
+ res = LLVMBuildLoad(gallivm->builder, ptr, "");
assert(src_width <= dst_width);
if (src_width > dst_width)
- res = LLVMBuildTrunc(builder, res, dst_elem_type, "");
+ res = LLVMBuildTrunc(gallivm->builder, res, dst_elem_type, "");
if (src_width < dst_width)
- res = LLVMBuildZExt(builder, res, dst_elem_type, "");
+ res = LLVMBuildZExt(gallivm->builder, res, dst_elem_type, "");
return res;
}
@@ -112,7 +113,7 @@ lp_build_gather_elem(LLVMBuilderRef builder,
* @param offsets vector with offsets
*/
LLVMValueRef
-lp_build_gather(LLVMBuilderRef builder,
+lp_build_gather(struct gallivm_state *gallivm,
unsigned length,
unsigned src_width,
unsigned dst_width,
@@ -123,24 +124,24 @@ lp_build_gather(LLVMBuilderRef builder,
if (length == 1) {
/* Scalar */
- return lp_build_gather_elem(builder, length,
+ return lp_build_gather_elem(gallivm, length,
src_width, dst_width,
base_ptr, offsets, 0);
} else {
/* Vector */
- LLVMTypeRef dst_elem_type = LLVMIntType(dst_width);
+ LLVMTypeRef dst_elem_type = LLVMIntTypeInContext(gallivm->context, dst_width);
LLVMTypeRef dst_vec_type = LLVMVectorType(dst_elem_type, length);
unsigned i;
res = LLVMGetUndef(dst_vec_type);
for (i = 0; i < length; ++i) {
- LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0);
+ LLVMValueRef index = lp_build_const_int32(gallivm, i);
LLVMValueRef elem;
- elem = lp_build_gather_elem(builder, length,
+ elem = lp_build_gather_elem(gallivm, length,
src_width, dst_width,
base_ptr, offsets, i);
- res = LLVMBuildInsertElement(builder, res, elem, index, "");
+ res = LLVMBuildInsertElement(gallivm->builder, res, elem, index, "");
}
}
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_gather.h b/src/gallium/auxiliary/gallivm/lp_bld_gather.h
index 131af8ea07e..5b041317302 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_gather.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_gather.h
@@ -34,14 +34,14 @@
LLVMValueRef
-lp_build_gather_elem_ptr(LLVMBuilderRef builder,
+lp_build_gather_elem_ptr(struct gallivm_state *gallivm,
unsigned length,
LLVMValueRef base_ptr,
LLVMValueRef offsets,
unsigned i);
LLVMValueRef
-lp_build_gather_elem(LLVMBuilderRef builder,
+lp_build_gather_elem(struct gallivm_state *gallivm,
unsigned length,
unsigned src_width,
unsigned dst_width,
@@ -50,7 +50,7 @@ lp_build_gather_elem(LLVMBuilderRef builder,
unsigned i);
LLVMValueRef
-lp_build_gather(LLVMBuilderRef builder,
+lp_build_gather(struct gallivm_state *gallivm,
unsigned length,
unsigned src_width,
unsigned dst_width,
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_init.c b/src/gallium/auxiliary/gallivm/lp_bld_init.c
index 0b9a6f745fb..7504cb5cf2f 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_init.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_init.c
@@ -29,6 +29,8 @@
#include "pipe/p_compiler.h"
#include "util/u_cpu_detect.h"
#include "util/u_debug.h"
+#include "util/u_memory.h"
+#include "util/u_simple_list.h"
#include "lp_bld_debug.h"
#include "lp_bld_init.h"
@@ -45,6 +47,7 @@ static const struct debug_named_value lp_bld_debug_flags[] = {
{ "nopt", GALLIVM_DEBUG_NO_OPT, NULL },
{ "perf", GALLIVM_DEBUG_PERF, NULL },
{ "no_brilinear", GALLIVM_DEBUG_NO_BRILINEAR, NULL },
+ { "gc", GALLIVM_DEBUG_GC, NULL },
DEBUG_NAMED_VALUE_END
};
@@ -52,11 +55,7 @@ DEBUG_GET_ONCE_FLAGS_OPTION(gallivm_debug, "GALLIVM_DEBUG", lp_bld_debug_flags,
#endif
-LLVMModuleRef lp_build_module = NULL;
-LLVMExecutionEngineRef lp_build_engine = NULL;
-LLVMModuleProviderRef lp_build_provider = NULL;
-LLVMTargetDataRef lp_build_target = NULL;
-LLVMPassManagerRef lp_build_pass = NULL;
+static boolean gallivm_initialized = FALSE;
/*
@@ -82,6 +81,19 @@ enum LLVM_CodeGenOpt_Level {
};
+/**
+ * LLVM 2.6 permits only one ExecutionEngine to be created. This is it.
+ */
+static LLVMExecutionEngineRef GlobalEngine = NULL;
+
+/**
+ * Same gallivm state shared by all contexts.
+ */
+static struct gallivm_state *GlobalGallivm = NULL;
+
+
+
+
extern void
lp_register_oprofile_jit_event_listener(LLVMExecutionEngineRef EE);
@@ -89,26 +101,148 @@ extern void
lp_set_target_options(void);
-void
-lp_build_init(void)
+
+/**
+ * Create the LLVM (optimization) pass manager and install
+ * relevant optimization passes.
+ * \return TRUE for success, FALSE for failure
+ */
+static boolean
+create_pass_manager(struct gallivm_state *gallivm)
{
-#ifdef DEBUG
- gallivm_debug = debug_get_option_gallivm_debug();
+ assert(!gallivm->passmgr);
+
+ gallivm->passmgr = LLVMCreateFunctionPassManager(gallivm->provider);
+ if (!gallivm->passmgr)
+ return FALSE;
+
+ LLVMAddTargetData(gallivm->target, gallivm->passmgr);
+
+ if ((gallivm_debug & GALLIVM_DEBUG_NO_OPT) == 0) {
+ /* These are the passes currently listed in llvm-c/Transforms/Scalar.h,
+ * but there are more on SVN.
+ * TODO: Add more passes.
+ */
+ LLVMAddCFGSimplificationPass(gallivm->passmgr);
+
+ if (HAVE_LLVM >= 0x207 && sizeof(void*) == 4) {
+ /* For LLVM >= 2.7 and 32-bit build, use this order of passes to
+ * avoid generating bad code.
+ * Test with piglit glsl-vs-sqrt-zero test.
+ */
+ LLVMAddConstantPropagationPass(gallivm->passmgr);
+ LLVMAddPromoteMemoryToRegisterPass(gallivm->passmgr);
+ }
+ else {
+ LLVMAddPromoteMemoryToRegisterPass(gallivm->passmgr);
+ LLVMAddConstantPropagationPass(gallivm->passmgr);
+ }
+
+ if (util_cpu_caps.has_sse4_1) {
+ /* FIXME: There is a bug in this pass, whereby the combination
+ * of fptosi and sitofp (necessary for trunc/floor/ceil/round
+ * implementation) somehow becomes invalid code.
+ */
+ LLVMAddInstructionCombiningPass(gallivm->passmgr);
+ }
+ LLVMAddGVNPass(gallivm->passmgr);
+ }
+ else {
+ /* We need at least this pass to prevent the backends to fail in
+ * unexpected ways.
+ */
+ LLVMAddPromoteMemoryToRegisterPass(gallivm->passmgr);
+ }
+
+ return TRUE;
+}
+
+
+/**
+ * Free gallivm object's LLVM allocations, but not the gallivm object itself.
+ */
+static void
+free_gallivm_state(struct gallivm_state *gallivm)
+{
+#if HAVE_LLVM >= 0x207 /* XXX or 0x208? */
+ /* This leads to crashes w/ some versions of LLVM */
+ LLVMModuleRef mod;
+ char *error;
+
+ if (gallivm->engine && gallivm->provider)
+ LLVMRemoveModuleProvider(gallivm->engine, gallivm->provider,
+ &mod, &error);
#endif
- lp_set_target_options();
+#if 0
+ /* XXX this seems to crash with all versions of LLVM */
+ if (gallivm->provider)
+ LLVMDisposeModuleProvider(gallivm->provider);
+#endif
- LLVMInitializeNativeTarget();
+ if (gallivm->passmgr)
+ LLVMDisposePassManager(gallivm->passmgr);
- LLVMLinkInJIT();
+#if HAVE_LLVM >= 0x207
+ if (gallivm->module)
+ LLVMDisposeModule(gallivm->module);
+#endif
+
+#if 0
+ /* Don't free the exec engine, it's a global/singleton */
+ if (gallivm->engine)
+ LLVMDisposeExecutionEngine(gallivm->engine);
+#endif
+
+#if 0
+ /* Don't free the TargetData, it's owned by the exec engine */
+ LLVMDisposeTargetData(gallivm->target);
+#endif
+
+ if (gallivm->context)
+ LLVMContextDispose(gallivm->context);
- if (!lp_build_module)
- lp_build_module = LLVMModuleCreateWithName("gallivm");
+ if (gallivm->builder)
+ LLVMDisposeBuilder(gallivm->builder);
+
+ gallivm->engine = NULL;
+ gallivm->target = NULL;
+ gallivm->module = NULL;
+ gallivm->provider = NULL;
+ gallivm->passmgr = NULL;
+ gallivm->context = NULL;
+ gallivm->builder = NULL;
+}
- if (!lp_build_provider)
- lp_build_provider = LLVMCreateModuleProviderForExistingModule(lp_build_module);
- if (!lp_build_engine) {
+/**
+ * Allocate gallivm LLVM objects.
+ * \return TRUE for success, FALSE for failure
+ */
+static boolean
+init_gallivm_state(struct gallivm_state *gallivm)
+{
+ assert(gallivm_initialized);
+ assert(!gallivm->context);
+ assert(!gallivm->module);
+ assert(!gallivm->provider);
+
+ gallivm->context = LLVMContextCreate();
+ if (!gallivm->context)
+ goto fail;
+
+ gallivm->module = LLVMModuleCreateWithNameInContext("gallivm",
+ gallivm->context);
+ if (!gallivm->module)
+ goto fail;
+
+ gallivm->provider =
+ LLVMCreateModuleProviderForExistingModule(gallivm->module);
+ if (!gallivm->provider)
+ goto fail;
+
+ if (!GlobalEngine) {
+ /* We can only create one LLVMExecutionEngine (w/ LLVM 2.6 anyway) */
enum LLVM_CodeGenOpt_Level optlevel;
char *error = NULL;
@@ -119,43 +253,153 @@ lp_build_init(void)
optlevel = Default;
}
- if (LLVMCreateJITCompiler(&lp_build_engine, lp_build_provider,
- (unsigned)optlevel, &error)) {
+ if (LLVMCreateJITCompiler(&GlobalEngine, gallivm->provider,
+ (unsigned) optlevel, &error)) {
_debug_printf("%s\n", error);
LLVMDisposeMessage(error);
- assert(0);
+ goto fail;
}
#if defined(DEBUG) || defined(PROFILE)
- lp_register_oprofile_jit_event_listener(lp_build_engine);
+ lp_register_oprofile_jit_event_listener(GlobalEngine);
#endif
}
- if (!lp_build_target)
- lp_build_target = LLVMGetExecutionEngineTargetData(lp_build_engine);
-
- if (!lp_build_pass) {
- lp_build_pass = LLVMCreateFunctionPassManager(lp_build_provider);
- LLVMAddTargetData(lp_build_target, lp_build_pass);
-
- if ((gallivm_debug & GALLIVM_DEBUG_NO_OPT) == 0) {
- /* These are the passes currently listed in llvm-c/Transforms/Scalar.h,
- * but there are more on SVN. */
- /* TODO: Add more passes */
- LLVMAddCFGSimplificationPass(lp_build_pass);
- LLVMAddPromoteMemoryToRegisterPass(lp_build_pass);
- LLVMAddConstantPropagationPass(lp_build_pass);
- LLVMAddInstructionCombiningPass(lp_build_pass);
- LLVMAddGVNPass(lp_build_pass);
- } else {
- /* We need at least this pass to prevent the backends to fail in
- * unexpected ways.
- */
- LLVMAddPromoteMemoryToRegisterPass(lp_build_pass);
+ gallivm->engine = GlobalEngine;
+
+ LLVMAddModuleProvider(gallivm->engine, gallivm->provider);//new
+
+ gallivm->target = LLVMGetExecutionEngineTargetData(gallivm->engine);
+ if (!gallivm->target)
+ goto fail;
+
+ if (!create_pass_manager(gallivm))
+ goto fail;
+
+ gallivm->builder = LLVMCreateBuilderInContext(gallivm->context);
+ if (!gallivm->builder)
+ goto fail;
+
+ return TRUE;
+
+fail:
+ free_gallivm_state(gallivm);
+ return FALSE;
+}
+
+
+struct callback
+{
+ garbage_collect_callback_func func;
+ void *cb_data;
+ struct callback *prev, *next;
+};
+
+
+/** list of all garbage collector callbacks */
+static struct callback callback_list = {NULL, NULL, NULL, NULL};
+
+
+/**
+ * Register a function with gallivm which will be called when we
+ * do garbage collection.
+ */
+void
+gallivm_register_garbage_collector_callback(garbage_collect_callback_func func,
+ void *cb_data)
+{
+ struct callback *cb;
+
+ if (!callback_list.prev) {
+ make_empty_list(&callback_list);
+ }
+
+ /* see if already in list */
+ foreach(cb, &callback_list) {
+ if (cb->func == func && cb->cb_data == cb_data)
+ return;
+ }
+
+ /* add to list */
+ cb = CALLOC_STRUCT(callback);
+ if (cb) {
+ cb->func = func;
+ cb->cb_data = cb_data;
+ insert_at_head(&callback_list, cb);
+ }
+}
+
+
+/**
+ * Remove a callback.
+ */
+void
+gallivm_remove_garbage_collector_callback(garbage_collect_callback_func func,
+ void *cb_data)
+{
+ struct callback *cb;
+
+ /* search list */
+ foreach(cb, &callback_list) {
+ if (cb->func == func && cb->cb_data == cb_data) {
+ /* found, remove it */
+ remove_from_list(cb);
+ return;
}
}
+}
+
+
+/**
+ * Call the callback functions (which are typically in the
+ * draw module and llvmpipe driver.
+ */
+static void
+call_garbage_collector_callbacks(void)
+{
+ struct callback *cb;
+ foreach(cb, &callback_list) {
+ cb->func(cb->cb_data);
+ }
+}
+
+
+
+/**
+ * Other gallium components using gallivm should call this periodically
+ * to let us do garbage collection (or at least try to free memory
+ * accumulated by the LLVM libraries).
+ */
+void
+gallivm_garbage_collect(struct gallivm_state *gallivm)
+{
+ if (gallivm->context) {
+ if (gallivm_debug & GALLIVM_DEBUG_GC)
+ debug_printf("***** Doing LLVM garbage collection\n");
+
+ call_garbage_collector_callbacks();
+ free_gallivm_state(gallivm);
+ init_gallivm_state(gallivm);
+ }
+}
+
+
+void
+lp_build_init(void)
+{
+#ifdef DEBUG
+ gallivm_debug = debug_get_option_gallivm_debug();
+#endif
+
+ lp_set_target_options();
+
+ LLVMInitializeNativeTarget();
+
+ LLVMLinkInJIT();
util_cpu_detect();
+
+ gallivm_initialized = TRUE;
#if 0
/* For simulating less capable machines */
@@ -166,6 +410,39 @@ lp_build_init(void)
}
+
+/**
+ * Create a new gallivm_state object.
+ * Note that we return a singleton.
+ */
+struct gallivm_state *
+gallivm_create(void)
+{
+ if (!GlobalGallivm) {
+ GlobalGallivm = CALLOC_STRUCT(gallivm_state);
+ if (GlobalGallivm) {
+ if (!init_gallivm_state(GlobalGallivm)) {
+ FREE(GlobalGallivm);
+ GlobalGallivm = NULL;
+ }
+ }
+ }
+ return GlobalGallivm;
+}
+
+
+/**
+ * Destroy a gallivm_state object.
+ */
+void
+gallivm_destroy(struct gallivm_state *gallivm)
+{
+ /* No-op: don't destroy the singleton */
+ (void) gallivm;
+}
+
+
+
/*
* Hack to allow the linking of release LLVM static libraries on a debug build.
*
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_init.h b/src/gallium/auxiliary/gallivm/lp_bld_init.h
index 0b4b1ca7d11..f68bf75a851 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_init.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_init.h
@@ -30,24 +30,53 @@
#define LP_BLD_INIT_H
+#include "pipe/p_compiler.h"
#include "lp_bld.h"
#include <llvm-c/ExecutionEngine.h>
-extern LLVMModuleRef lp_build_module;
-extern LLVMExecutionEngineRef lp_build_engine;
-extern LLVMModuleProviderRef lp_build_provider;
-extern LLVMTargetDataRef lp_build_target;
-extern LLVMPassManagerRef lp_build_pass;
+struct gallivm_state
+{
+ LLVMModuleRef module;
+ LLVMExecutionEngineRef engine;
+ LLVMModuleProviderRef provider;
+ LLVMTargetDataRef target;
+ LLVMPassManagerRef passmgr;
+ LLVMContextRef context;
+ LLVMBuilderRef builder;
+};
void
lp_build_init(void);
+
extern void
lp_func_delete_body(LLVMValueRef func);
+void
+gallivm_garbage_collect(struct gallivm_state *gallivm);
+
+
+typedef void (*garbage_collect_callback_func)(void *cb_data);
+
+void
+gallivm_register_garbage_collector_callback(garbage_collect_callback_func func,
+ void *cb_data);
+
+void
+gallivm_remove_garbage_collector_callback(garbage_collect_callback_func func,
+ void *cb_data);
+
+
+struct gallivm_state *
+gallivm_create(void);
+
+void
+gallivm_destroy(struct gallivm_state *gallivm);
+
+
extern LLVMValueRef
lp_build_load_volatile(LLVMBuilderRef B, LLVMValueRef PointerVal,
const char *Name);
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_intr.c b/src/gallium/auxiliary/gallivm/lp_bld_intr.c
index 9895749d568..518a01fdb9f 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_intr.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_intr.c
@@ -46,6 +46,7 @@
#include "util/u_debug.h"
+#include "lp_bld_const.h"
#include "lp_bld_intr.h"
@@ -136,12 +137,13 @@ lp_build_intrinsic_binary(LLVMBuilderRef builder,
LLVMValueRef
-lp_build_intrinsic_map(LLVMBuilderRef builder,
+lp_build_intrinsic_map(struct gallivm_state *gallivm,
const char *name,
LLVMTypeRef ret_type,
LLVMValueRef *args,
unsigned num_args)
{
+ LLVMBuilderRef builder = gallivm->builder;
LLVMTypeRef ret_elem_type = LLVMGetElementType(ret_type);
unsigned n = LLVMGetVectorSize(ret_type);
unsigned i, j;
@@ -151,7 +153,7 @@ lp_build_intrinsic_map(LLVMBuilderRef builder,
res = LLVMGetUndef(ret_type);
for(i = 0; i < n; ++i) {
- LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0);
+ LLVMValueRef index = lp_build_const_int32(gallivm, i);
LLVMValueRef arg_elems[LP_MAX_FUNC_ARGS];
LLVMValueRef res_elem;
for(j = 0; j < num_args; ++j)
@@ -165,17 +167,17 @@ lp_build_intrinsic_map(LLVMBuilderRef builder,
LLVMValueRef
-lp_build_intrinsic_map_unary(LLVMBuilderRef builder,
+lp_build_intrinsic_map_unary(struct gallivm_state *gallivm,
const char *name,
LLVMTypeRef ret_type,
LLVMValueRef a)
{
- return lp_build_intrinsic_map(builder, name, ret_type, &a, 1);
+ return lp_build_intrinsic_map(gallivm, name, ret_type, &a, 1);
}
LLVMValueRef
-lp_build_intrinsic_map_binary(LLVMBuilderRef builder,
+lp_build_intrinsic_map_binary(struct gallivm_state *gallivm,
const char *name,
LLVMTypeRef ret_type,
LLVMValueRef a,
@@ -186,7 +188,7 @@ lp_build_intrinsic_map_binary(LLVMBuilderRef builder,
args[0] = a;
args[1] = b;
- return lp_build_intrinsic_map(builder, name, ret_type, args, 2);
+ return lp_build_intrinsic_map(gallivm, name, ret_type, args, 2);
}
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_intr.h b/src/gallium/auxiliary/gallivm/lp_bld_intr.h
index 977f7673228..b73dd700362 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_intr.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_intr.h
@@ -38,6 +38,7 @@
#include "gallivm/lp_bld.h"
+#include "gallivm/lp_bld_init.h"
/**
@@ -77,7 +78,7 @@ lp_build_intrinsic_binary(LLVMBuilderRef builder,
LLVMValueRef
-lp_build_intrinsic_map(LLVMBuilderRef builder,
+lp_build_intrinsic_map(struct gallivm_state *gallivm,
const char *name,
LLVMTypeRef ret_type,
LLVMValueRef *args,
@@ -85,14 +86,14 @@ lp_build_intrinsic_map(LLVMBuilderRef builder,
LLVMValueRef
-lp_build_intrinsic_map_unary(LLVMBuilderRef builder,
+lp_build_intrinsic_map_unary(struct gallivm_state *gallivm,
const char *name,
LLVMTypeRef ret_type,
LLVMValueRef a);
LLVMValueRef
-lp_build_intrinsic_map_binary(LLVMBuilderRef builder,
+lp_build_intrinsic_map_binary(struct gallivm_state *gallivm,
const char *name,
LLVMTypeRef ret_type,
LLVMValueRef a,
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_logic.c b/src/gallium/auxiliary/gallivm/lp_bld_logic.c
index 026b60ac36e..f7e6fbaff1a 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_logic.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_logic.c
@@ -39,6 +39,7 @@
#include "lp_bld_type.h"
#include "lp_bld_const.h"
+#include "lp_bld_init.h"
#include "lp_bld_intr.h"
#include "lp_bld_debug.h"
#include "lp_bld_logic.h"
@@ -70,13 +71,14 @@
* The result values will be 0 for false or ~0 for true.
*/
LLVMValueRef
-lp_build_compare(LLVMBuilderRef builder,
+lp_build_compare(struct gallivm_state *gallivm,
const struct lp_type type,
unsigned func,
LLVMValueRef a,
LLVMValueRef b)
{
- LLVMTypeRef int_vec_type = lp_build_int_vec_type(type);
+ LLVMBuilderRef builder = gallivm->builder;
+ LLVMTypeRef int_vec_type = lp_build_int_vec_type(gallivm, type);
LLVMValueRef zeros = LLVMConstNull(int_vec_type);
LLVMValueRef ones = LLVMConstAllOnes(int_vec_type);
LLVMValueRef cond;
@@ -115,7 +117,7 @@ lp_build_compare(LLVMBuilderRef builder,
if(type.width * type.length == 128) {
if(type.floating && util_cpu_caps.has_sse) {
/* float[4] comparison */
- LLVMTypeRef vec_type = lp_build_vec_type(type);
+ LLVMTypeRef vec_type = lp_build_vec_type(gallivm, type);
LLVMValueRef args[3];
unsigned cc;
boolean swap;
@@ -144,7 +146,7 @@ lp_build_compare(LLVMBuilderRef builder,
break;
default:
assert(0);
- return lp_build_undef(type);
+ return lp_build_undef(gallivm, type);
}
if(swap) {
@@ -156,7 +158,7 @@ lp_build_compare(LLVMBuilderRef builder,
args[1] = b;
}
- args[2] = LLVMConstInt(LLVMInt8Type(), cc, 0);
+ args[2] = LLVMConstInt(LLVMInt8TypeInContext(gallivm->context), cc, 0);
res = lp_build_intrinsic(builder,
"llvm.x86.sse.cmp.ps",
vec_type,
@@ -185,7 +187,7 @@ lp_build_compare(LLVMBuilderRef builder,
const char *pcmpgt;
LLVMValueRef args[2];
LLVMValueRef res;
- LLVMTypeRef vec_type = lp_build_vec_type(type);
+ LLVMTypeRef vec_type = lp_build_vec_type(gallivm, type);
switch (type.width) {
case 8:
@@ -202,14 +204,14 @@ lp_build_compare(LLVMBuilderRef builder,
break;
default:
assert(0);
- return lp_build_undef(type);
+ return lp_build_undef(gallivm, type);
}
/* There are no unsigned comparison instructions. So flip the sign bit
* so that the results match.
*/
if (table[func].gt && !type.sign) {
- LLVMValueRef msb = lp_build_const_int_vec(type, (unsigned long long)1 << (type.width - 1));
+ LLVMValueRef msb = lp_build_const_int_vec(gallivm, type, (unsigned long long)1 << (type.width - 1));
a = LLVMBuildXor(builder, a, msb, "");
b = LLVMBuildXor(builder, b, msb, "");
}
@@ -270,7 +272,7 @@ lp_build_compare(LLVMBuilderRef builder,
break;
default:
assert(0);
- return lp_build_undef(type);
+ return lp_build_undef(gallivm, type);
}
#if HAVE_LLVM >= 0x0207
@@ -289,7 +291,7 @@ lp_build_compare(LLVMBuilderRef builder,
debug_printf("%s: warning: using slow element-wise float"
" vector comparison\n", __FUNCTION__);
for (i = 0; i < type.length; ++i) {
- LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0);
+ LLVMValueRef index = lp_build_const_int32(gallivm, i);
cond = LLVMBuildFCmp(builder, op,
LLVMBuildExtractElement(builder, a, index, ""),
LLVMBuildExtractElement(builder, b, index, ""),
@@ -326,7 +328,7 @@ lp_build_compare(LLVMBuilderRef builder,
break;
default:
assert(0);
- return lp_build_undef(type);
+ return lp_build_undef(gallivm, type);
}
#if HAVE_LLVM >= 0x0207
@@ -348,7 +350,7 @@ lp_build_compare(LLVMBuilderRef builder,
}
for(i = 0; i < type.length; ++i) {
- LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0);
+ LLVMValueRef index = lp_build_const_int32(gallivm, i);
cond = LLVMBuildICmp(builder, op,
LLVMBuildExtractElement(builder, a, index, ""),
LLVMBuildExtractElement(builder, b, index, ""),
@@ -379,7 +381,7 @@ lp_build_cmp(struct lp_build_context *bld,
LLVMValueRef a,
LLVMValueRef b)
{
- return lp_build_compare(bld->builder, bld->type, func, a, b);
+ return lp_build_compare(bld->gallivm, bld->type, func, a, b);
}
@@ -392,6 +394,7 @@ lp_build_select_bitwise(struct lp_build_context *bld,
LLVMValueRef a,
LLVMValueRef b)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
struct lp_type type = bld->type;
LLVMValueRef res;
@@ -403,25 +406,25 @@ lp_build_select_bitwise(struct lp_build_context *bld,
}
if(type.floating) {
- LLVMTypeRef int_vec_type = lp_build_int_vec_type(type);
- a = LLVMBuildBitCast(bld->builder, a, int_vec_type, "");
- b = LLVMBuildBitCast(bld->builder, b, int_vec_type, "");
+ LLVMTypeRef int_vec_type = lp_build_int_vec_type(bld->gallivm, type);
+ a = LLVMBuildBitCast(builder, a, int_vec_type, "");
+ b = LLVMBuildBitCast(builder, b, int_vec_type, "");
}
- a = LLVMBuildAnd(bld->builder, a, mask, "");
+ a = LLVMBuildAnd(builder, a, mask, "");
/* This often gets translated to PANDN, but sometimes the NOT is
* pre-computed and stored in another constant. The best strategy depends
* on available registers, so it is not a big deal -- hopefully LLVM does
* the right decision attending the rest of the program.
*/
- b = LLVMBuildAnd(bld->builder, b, LLVMBuildNot(bld->builder, mask, ""), "");
+ b = LLVMBuildAnd(builder, b, LLVMBuildNot(builder, mask, ""), "");
- res = LLVMBuildOr(bld->builder, a, b, "");
+ res = LLVMBuildOr(builder, a, b, "");
if(type.floating) {
- LLVMTypeRef vec_type = lp_build_vec_type(type);
- res = LLVMBuildBitCast(bld->builder, res, vec_type, "");
+ LLVMTypeRef vec_type = lp_build_vec_type(bld->gallivm, type);
+ res = LLVMBuildBitCast(builder, res, vec_type, "");
}
return res;
@@ -440,6 +443,8 @@ lp_build_select(struct lp_build_context *bld,
LLVMValueRef a,
LLVMValueRef b)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
+ LLVMContextRef lc = bld->gallivm->context;
struct lp_type type = bld->type;
LLVMValueRef res;
@@ -450,8 +455,8 @@ lp_build_select(struct lp_build_context *bld,
return a;
if (type.length == 1) {
- mask = LLVMBuildTrunc(bld->builder, mask, LLVMInt1Type(), "");
- res = LLVMBuildSelect(bld->builder, mask, a, b, "");
+ mask = LLVMBuildTrunc(builder, mask, LLVMInt1TypeInContext(lc), "");
+ res = LLVMBuildSelect(builder, mask, a, b, "");
}
else if (util_cpu_caps.has_sse4_1 &&
type.width * type.length == 128 &&
@@ -465,34 +470,34 @@ lp_build_select(struct lp_build_context *bld,
if (type.floating &&
type.width == 64) {
intrinsic = "llvm.x86.sse41.blendvpd";
- arg_type = LLVMVectorType(LLVMDoubleType(), 2);
+ arg_type = LLVMVectorType(LLVMDoubleTypeInContext(lc), 2);
} else if (type.floating &&
type.width == 32) {
intrinsic = "llvm.x86.sse41.blendvps";
- arg_type = LLVMVectorType(LLVMFloatType(), 4);
+ arg_type = LLVMVectorType(LLVMFloatTypeInContext(lc), 4);
} else {
intrinsic = "llvm.x86.sse41.pblendvb";
- arg_type = LLVMVectorType(LLVMInt8Type(), 16);
+ arg_type = LLVMVectorType(LLVMInt8TypeInContext(lc), 16);
}
if (arg_type != bld->int_vec_type) {
- mask = LLVMBuildBitCast(bld->builder, mask, arg_type, "");
+ mask = LLVMBuildBitCast(builder, mask, arg_type, "");
}
if (arg_type != bld->vec_type) {
- a = LLVMBuildBitCast(bld->builder, a, arg_type, "");
- b = LLVMBuildBitCast(bld->builder, b, arg_type, "");
+ a = LLVMBuildBitCast(builder, a, arg_type, "");
+ b = LLVMBuildBitCast(builder, b, arg_type, "");
}
args[0] = b;
args[1] = a;
args[2] = mask;
- res = lp_build_intrinsic(bld->builder, intrinsic,
+ res = lp_build_intrinsic(builder, intrinsic,
arg_type, args, Elements(args));
if (arg_type != bld->vec_type) {
- res = LLVMBuildBitCast(bld->builder, res, bld->vec_type, "");
+ res = LLVMBuildBitCast(builder, res, bld->vec_type, "");
}
}
else {
@@ -514,6 +519,7 @@ lp_build_select_aos(struct lp_build_context *bld,
LLVMValueRef a,
LLVMValueRef b)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
const unsigned n = type.length;
unsigned i, j;
@@ -544,7 +550,7 @@ lp_build_select_aos(struct lp_build_context *bld,
/*
* Shuffle.
*/
- LLVMTypeRef elem_type = LLVMInt32Type();
+ LLVMTypeRef elem_type = LLVMInt32TypeInContext(bld->gallivm->context);
LLVMValueRef shuffles[LP_MAX_VECTOR_LENGTH];
for(j = 0; j < n; j += 4)
@@ -553,7 +559,7 @@ lp_build_select_aos(struct lp_build_context *bld,
(mask & (1 << i) ? 0 : n) + j + i,
0);
- return LLVMBuildShuffleVector(bld->builder, a, b, LLVMConstVector(shuffles, n), "");
+ return LLVMBuildShuffleVector(builder, a, b, LLVMConstVector(shuffles, n), "");
}
else {
#if 0
@@ -567,9 +573,9 @@ lp_build_select_aos(struct lp_build_context *bld,
cond_vec[j + i] = LLVMConstInt(elem_type,
mask & (1 << i) ? 1 : 0, 0);
- return LLVMBuildSelect(bld->builder, LLVMConstVector(cond_vec, n), a, b, "");
+ return LLVMBuildSelect(builder, LLVMConstVector(cond_vec, n), a, b, "");
#else
- LLVMValueRef mask_vec = lp_build_const_mask_aos(type, mask);
+ LLVMValueRef mask_vec = lp_build_const_mask_aos(bld->gallivm, type, mask);
return lp_build_select(bld, mask_vec, a, b);
#endif
}
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_logic.h b/src/gallium/auxiliary/gallivm/lp_bld_logic.h
index 141fb92058a..ef33a653682 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_logic.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_logic.h
@@ -47,7 +47,7 @@ struct lp_build_context;
LLVMValueRef
-lp_build_compare(LLVMBuilderRef builder,
+lp_build_compare(struct gallivm_state *gallivm,
const struct lp_type type,
unsigned func,
LLVMValueRef a,
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_misc.cpp b/src/gallium/auxiliary/gallivm/lp_bld_misc.cpp
index f56ddee7fd7..46dd00d8224 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_misc.cpp
+++ b/src/gallium/auxiliary/gallivm/lp_bld_misc.cpp
@@ -144,6 +144,7 @@ lp_set_target_options(void)
llvm::UnsafeFPMath = true;
#endif
+#if HAVE_LLVM < 0x0209
/*
* LLVM will generate MMX instructions for vectors <= 64 bits, leading to
* innefficient code, and in 32bit systems, to the corruption of the FPU
@@ -162,6 +163,7 @@ lp_set_target_options(void)
llvm::cl::ParseCommandLineOptions(2, const_cast<char**>(options));
first = FALSE;
}
+#endif
/*
* By default LLVM adds a signal handler to output a pretty stack trace.
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_pack.c b/src/gallium/auxiliary/gallivm/lp_bld_pack.c
index f7eb7148ab8..fde6bb594f1 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_pack.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_pack.c
@@ -72,6 +72,7 @@
#include "lp_bld_type.h"
#include "lp_bld_const.h"
+#include "lp_bld_init.h"
#include "lp_bld_intr.h"
#include "lp_bld_arit.h"
#include "lp_bld_pack.h"
@@ -81,7 +82,8 @@
* Build shuffle vectors that match PUNPCKLxx and PUNPCKHxx instructions.
*/
static LLVMValueRef
-lp_build_const_unpack_shuffle(unsigned n, unsigned lo_hi)
+lp_build_const_unpack_shuffle(struct gallivm_state *gallivm,
+ unsigned n, unsigned lo_hi)
{
LLVMValueRef elems[LP_MAX_VECTOR_LENGTH];
unsigned i, j;
@@ -92,8 +94,8 @@ lp_build_const_unpack_shuffle(unsigned n, unsigned lo_hi)
/* TODO: cache results in a static table */
for(i = 0, j = lo_hi*n/2; i < n; i += 2, ++j) {
- elems[i + 0] = LLVMConstInt(LLVMInt32Type(), 0 + j, 0);
- elems[i + 1] = LLVMConstInt(LLVMInt32Type(), n + j, 0);
+ elems[i + 0] = lp_build_const_int32(gallivm, 0 + j);
+ elems[i + 1] = lp_build_const_int32(gallivm, n + j);
}
return LLVMConstVector(elems, n);
@@ -104,7 +106,7 @@ lp_build_const_unpack_shuffle(unsigned n, unsigned lo_hi)
* Build shuffle vectors that match PACKxx instructions.
*/
static LLVMValueRef
-lp_build_const_pack_shuffle(unsigned n)
+lp_build_const_pack_shuffle(struct gallivm_state *gallivm, unsigned n)
{
LLVMValueRef elems[LP_MAX_VECTOR_LENGTH];
unsigned i;
@@ -112,7 +114,7 @@ lp_build_const_pack_shuffle(unsigned n)
assert(n <= LP_MAX_VECTOR_LENGTH);
for(i = 0; i < n; ++i)
- elems[i] = LLVMConstInt(LLVMInt32Type(), 2*i, 0);
+ elems[i] = lp_build_const_int32(gallivm, 2*i);
return LLVMConstVector(elems, n);
}
@@ -124,7 +126,7 @@ lp_build_const_pack_shuffle(unsigned n)
* Matches the PUNPCKLxx and PUNPCKHxx SSE instructions.
*/
LLVMValueRef
-lp_build_interleave2(LLVMBuilderRef builder,
+lp_build_interleave2(struct gallivm_state *gallivm,
struct lp_type type,
LLVMValueRef a,
LLVMValueRef b,
@@ -132,9 +134,9 @@ lp_build_interleave2(LLVMBuilderRef builder,
{
LLVMValueRef shuffle;
- shuffle = lp_build_const_unpack_shuffle(type.length, lo_hi);
+ shuffle = lp_build_const_unpack_shuffle(gallivm, type.length, lo_hi);
- return LLVMBuildShuffleVector(builder, a, b, shuffle, "");
+ return LLVMBuildShuffleVector(gallivm->builder, a, b, shuffle, "");
}
@@ -145,13 +147,14 @@ lp_build_interleave2(LLVMBuilderRef builder,
* values themselves.
*/
void
-lp_build_unpack2(LLVMBuilderRef builder,
+lp_build_unpack2(struct gallivm_state *gallivm,
struct lp_type src_type,
struct lp_type dst_type,
LLVMValueRef src,
LLVMValueRef *dst_lo,
LLVMValueRef *dst_hi)
{
+ LLVMBuilderRef builder = gallivm->builder;
LLVMValueRef msb;
LLVMTypeRef dst_vec_type;
@@ -162,24 +165,24 @@ lp_build_unpack2(LLVMBuilderRef builder,
if(dst_type.sign && src_type.sign) {
/* Replicate the sign bit in the most significant bits */
- msb = LLVMBuildAShr(builder, src, lp_build_const_int_vec(src_type, src_type.width - 1), "");
+ msb = LLVMBuildAShr(builder, src, lp_build_const_int_vec(gallivm, src_type, src_type.width - 1), "");
}
else
/* Most significant bits always zero */
- msb = lp_build_zero(src_type);
+ msb = lp_build_zero(gallivm, src_type);
/* Interleave bits */
#ifdef PIPE_ARCH_LITTLE_ENDIAN
- *dst_lo = lp_build_interleave2(builder, src_type, src, msb, 0);
- *dst_hi = lp_build_interleave2(builder, src_type, src, msb, 1);
+ *dst_lo = lp_build_interleave2(gallivm, src_type, src, msb, 0);
+ *dst_hi = lp_build_interleave2(gallivm, src_type, src, msb, 1);
#else
- *dst_lo = lp_build_interleave2(builder, src_type, msb, src, 0);
- *dst_hi = lp_build_interleave2(builder, src_type, msb, src, 1);
+ *dst_lo = lp_build_interleave2(gallivm, src_type, msb, src, 0);
+ *dst_hi = lp_build_interleave2(gallivm, src_type, msb, src, 1);
#endif
/* Cast the result into the new type (twice as wide) */
- dst_vec_type = lp_build_vec_type(dst_type);
+ dst_vec_type = lp_build_vec_type(gallivm, dst_type);
*dst_lo = LLVMBuildBitCast(builder, *dst_lo, dst_vec_type, "");
*dst_hi = LLVMBuildBitCast(builder, *dst_hi, dst_vec_type, "");
@@ -193,7 +196,7 @@ lp_build_unpack2(LLVMBuilderRef builder,
* values themselves.
*/
void
-lp_build_unpack(LLVMBuilderRef builder,
+lp_build_unpack(struct gallivm_state *gallivm,
struct lp_type src_type,
struct lp_type dst_type,
LLVMValueRef src,
@@ -218,7 +221,7 @@ lp_build_unpack(LLVMBuilderRef builder,
tmp_type.length /= 2;
for(i = num_tmps; i--; ) {
- lp_build_unpack2(builder, src_type, tmp_type, dst[i], &dst[2*i + 0], &dst[2*i + 1]);
+ lp_build_unpack2(gallivm, src_type, tmp_type, dst[i], &dst[2*i + 0], &dst[2*i + 1]);
}
src_type = tmp_type;
@@ -247,16 +250,17 @@ lp_build_unpack(LLVMBuilderRef builder,
* lp_build_packs2 instead.
*/
LLVMValueRef
-lp_build_pack2(LLVMBuilderRef builder,
+lp_build_pack2(struct gallivm_state *gallivm,
struct lp_type src_type,
struct lp_type dst_type,
LLVMValueRef lo,
LLVMValueRef hi)
{
+ LLVMBuilderRef builder = gallivm->builder;
#if HAVE_LLVM < 0x0207
- LLVMTypeRef src_vec_type = lp_build_vec_type(src_type);
+ LLVMTypeRef src_vec_type = lp_build_vec_type(gallivm, src_type);
#endif
- LLVMTypeRef dst_vec_type = lp_build_vec_type(dst_type);
+ LLVMTypeRef dst_vec_type = lp_build_vec_type(gallivm, dst_type);
LLVMValueRef shuffle;
LLVMValueRef res = NULL;
@@ -318,7 +322,7 @@ lp_build_pack2(LLVMBuilderRef builder,
lo = LLVMBuildBitCast(builder, lo, dst_vec_type, "");
hi = LLVMBuildBitCast(builder, hi, dst_vec_type, "");
- shuffle = lp_build_const_pack_shuffle(dst_type.length);
+ shuffle = lp_build_const_pack_shuffle(gallivm, dst_type.length);
res = LLVMBuildShuffleVector(builder, lo, hi, shuffle, "");
@@ -334,7 +338,7 @@ lp_build_pack2(LLVMBuilderRef builder,
* destination type.
*/
LLVMValueRef
-lp_build_packs2(LLVMBuilderRef builder,
+lp_build_packs2(struct gallivm_state *gallivm,
struct lp_type src_type,
struct lp_type dst_type,
LLVMValueRef lo,
@@ -360,14 +364,14 @@ lp_build_packs2(LLVMBuilderRef builder,
if(clamp) {
struct lp_build_context bld;
unsigned dst_bits = dst_type.sign ? dst_type.width - 1 : dst_type.width;
- LLVMValueRef dst_max = lp_build_const_int_vec(src_type, ((unsigned long long)1 << dst_bits) - 1);
- lp_build_context_init(&bld, builder, src_type);
+ LLVMValueRef dst_max = lp_build_const_int_vec(gallivm, src_type, ((unsigned long long)1 << dst_bits) - 1);
+ lp_build_context_init(&bld, gallivm, src_type);
lo = lp_build_min(&bld, lo, dst_max);
hi = lp_build_min(&bld, hi, dst_max);
/* FIXME: What about lower bound? */
}
- return lp_build_pack2(builder, src_type, dst_type, lo, hi);
+ return lp_build_pack2(gallivm, src_type, dst_type, lo, hi);
}
@@ -377,13 +381,13 @@ lp_build_packs2(LLVMBuilderRef builder,
* TODO: Handle saturation consistently.
*/
LLVMValueRef
-lp_build_pack(LLVMBuilderRef builder,
+lp_build_pack(struct gallivm_state *gallivm,
struct lp_type src_type,
struct lp_type dst_type,
boolean clamped,
const LLVMValueRef *src, unsigned num_srcs)
{
- LLVMValueRef (*pack2)(LLVMBuilderRef builder,
+ LLVMValueRef (*pack2)(struct gallivm_state *gallivm,
struct lp_type src_type,
struct lp_type dst_type,
LLVMValueRef lo,
@@ -419,7 +423,8 @@ lp_build_pack(LLVMBuilderRef builder,
num_srcs /= 2;
for(i = 0; i < num_srcs; ++i)
- tmp[i] = pack2(builder, src_type, tmp_type, tmp[2*i + 0], tmp[2*i + 1]);
+ tmp[i] = pack2(gallivm, src_type, tmp_type,
+ tmp[2*i + 0], tmp[2*i + 1]);
src_type = tmp_type;
}
@@ -437,12 +442,13 @@ lp_build_pack(LLVMBuilderRef builder,
* intrinsics that do saturation.
*/
void
-lp_build_resize(LLVMBuilderRef builder,
+lp_build_resize(struct gallivm_state *gallivm,
struct lp_type src_type,
struct lp_type dst_type,
const LLVMValueRef *src, unsigned num_srcs,
LLVMValueRef *dst, unsigned num_dsts)
{
+ LLVMBuilderRef builder = gallivm->builder;
LLVMValueRef tmp[LP_MAX_VECTOR_LENGTH];
unsigned i;
@@ -482,7 +488,7 @@ lp_build_resize(LLVMBuilderRef builder,
* Register width remains constant -- use vector packing intrinsics
*/
- tmp[0] = lp_build_pack(builder, src_type, dst_type, TRUE, src, num_srcs);
+ tmp[0] = lp_build_pack(gallivm, src_type, dst_type, TRUE, src, num_srcs);
}
else {
/*
@@ -490,11 +496,11 @@ lp_build_resize(LLVMBuilderRef builder,
*/
assert(src_type.length == dst_type.length);
- tmp[0] = lp_build_undef(dst_type);
+ tmp[0] = lp_build_undef(gallivm, dst_type);
for (i = 0; i < dst_type.length; ++i) {
- LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0);
+ LLVMValueRef index = lp_build_const_int32(gallivm, i);
LLVMValueRef val = LLVMBuildExtractElement(builder, src[0], index, "");
- val = LLVMBuildTrunc(builder, val, lp_build_elem_type(dst_type), "");
+ val = LLVMBuildTrunc(builder, val, lp_build_elem_type(gallivm, dst_type), "");
tmp[0] = LLVMBuildInsertElement(builder, tmp[0], val, index, "");
}
}
@@ -510,7 +516,7 @@ lp_build_resize(LLVMBuilderRef builder,
/*
* Register width remains constant -- use vector unpack intrinsics
*/
- lp_build_unpack(builder, src_type, dst_type, src[0], tmp, num_dsts);
+ lp_build_unpack(gallivm, src_type, dst_type, src[0], tmp, num_dsts);
}
else {
/*
@@ -518,15 +524,15 @@ lp_build_resize(LLVMBuilderRef builder,
*/
assert(src_type.length == dst_type.length);
- tmp[0] = lp_build_undef(dst_type);
+ tmp[0] = lp_build_undef(gallivm, dst_type);
for (i = 0; i < dst_type.length; ++i) {
- LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0);
+ LLVMValueRef index = lp_build_const_int32(gallivm, i);
LLVMValueRef val = LLVMBuildExtractElement(builder, src[0], index, "");
if (src_type.sign && dst_type.sign) {
- val = LLVMBuildSExt(builder, val, lp_build_elem_type(dst_type), "");
+ val = LLVMBuildSExt(builder, val, lp_build_elem_type(gallivm, dst_type), "");
} else {
- val = LLVMBuildZExt(builder, val, lp_build_elem_type(dst_type), "");
+ val = LLVMBuildZExt(builder, val, lp_build_elem_type(gallivm, dst_type), "");
}
tmp[0] = LLVMBuildInsertElement(builder, tmp[0], val, index, "");
}
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_pack.h b/src/gallium/auxiliary/gallivm/lp_bld_pack.h
index e947b90d164..d58da4f01b3 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_pack.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_pack.h
@@ -46,7 +46,7 @@ struct lp_type;
LLVMValueRef
-lp_build_interleave2(LLVMBuilderRef builder,
+lp_build_interleave2(struct gallivm_state *gallivm,
struct lp_type type,
LLVMValueRef a,
LLVMValueRef b,
@@ -54,7 +54,7 @@ lp_build_interleave2(LLVMBuilderRef builder,
void
-lp_build_unpack2(LLVMBuilderRef builder,
+lp_build_unpack2(struct gallivm_state *gallivm,
struct lp_type src_type,
struct lp_type dst_type,
LLVMValueRef src,
@@ -63,7 +63,7 @@ lp_build_unpack2(LLVMBuilderRef builder,
void
-lp_build_unpack(LLVMBuilderRef builder,
+lp_build_unpack(struct gallivm_state *gallivm,
struct lp_type src_type,
struct lp_type dst_type,
LLVMValueRef src,
@@ -71,7 +71,7 @@ lp_build_unpack(LLVMBuilderRef builder,
LLVMValueRef
-lp_build_packs2(LLVMBuilderRef builder,
+lp_build_packs2(struct gallivm_state *gallivm,
struct lp_type src_type,
struct lp_type dst_type,
LLVMValueRef lo,
@@ -79,7 +79,7 @@ lp_build_packs2(LLVMBuilderRef builder,
LLVMValueRef
-lp_build_pack2(LLVMBuilderRef builder,
+lp_build_pack2(struct gallivm_state *gallivm,
struct lp_type src_type,
struct lp_type dst_type,
LLVMValueRef lo,
@@ -87,7 +87,7 @@ lp_build_pack2(LLVMBuilderRef builder,
LLVMValueRef
-lp_build_pack(LLVMBuilderRef builder,
+lp_build_pack(struct gallivm_state *gallivm,
struct lp_type src_type,
struct lp_type dst_type,
boolean clamped,
@@ -95,7 +95,7 @@ lp_build_pack(LLVMBuilderRef builder,
void
-lp_build_resize(LLVMBuilderRef builder,
+lp_build_resize(struct gallivm_state *gallivm,
struct lp_type src_type,
struct lp_type dst_type,
const LLVMValueRef *src, unsigned num_srcs,
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_printf.c b/src/gallium/auxiliary/gallivm/lp_bld_printf.c
index f418e96aff4..60cc6094f5a 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_printf.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_printf.c
@@ -31,6 +31,8 @@
#include "util/u_memory.h"
#include "util/u_string.h"
#include "lp_bld_const.h"
+#include "lp_bld_init.h"
+#include "lp_bld_const.h"
#include "lp_bld_printf.h"
@@ -65,12 +67,14 @@ lp_get_printf_arg_count(const char *fmt)
}
LLVMValueRef
-lp_build_const_string_variable(LLVMModuleRef module, const char *str, int len)
+lp_build_const_string_variable(LLVMModuleRef module,
+ LLVMContextRef context,
+ const char *str, int len)
{
- LLVMValueRef string = LLVMAddGlobal(module, LLVMArrayType(LLVMInt8Type(), len + 1), "");
+ LLVMValueRef string = LLVMAddGlobal(module, LLVMArrayType(LLVMInt8TypeInContext(context), len + 1), "");
LLVMSetGlobalConstant(string, TRUE);
LLVMSetLinkage(string, LLVMInternalLinkage);
- LLVMSetInitializer(string, LLVMConstString(str, len + 1, TRUE));
+ LLVMSetInitializer(string, LLVMConstStringInContext(context, str, len + 1, TRUE));
return string;
}
@@ -83,15 +87,18 @@ lp_build_const_string_variable(LLVMModuleRef module, const char *str, int len)
* LLVMValueRef.
*/
LLVMValueRef
-lp_build_printf(LLVMBuilderRef builder, const char *fmt, ...)
+lp_build_printf(struct gallivm_state *gallivm, const char *fmt, ...)
{
va_list arglist;
int i = 0;
int argcount = lp_get_printf_arg_count(fmt);
- LLVMModuleRef module = LLVMGetGlobalParent(LLVMGetBasicBlockParent(LLVMGetInsertBlock(builder)));
+ LLVMBuilderRef builder = gallivm->builder;
+ LLVMContextRef context = gallivm->context;
+ LLVMModuleRef module = gallivm->module;
LLVMValueRef params[50];
- LLVMValueRef fmtarg = lp_build_const_string_variable(module, fmt, strlen(fmt) + 1);
- LLVMValueRef int0 = LLVMConstInt(LLVMInt32Type(), 0, 0);
+ LLVMValueRef fmtarg = lp_build_const_string_variable(module, context,
+ fmt, strlen(fmt) + 1);
+ LLVMValueRef int0 = lp_build_const_int32(gallivm, 0);
LLVMValueRef index[2];
LLVMValueRef func_printf = LLVMGetNamedFunction(module, "printf");
@@ -100,7 +107,7 @@ lp_build_printf(LLVMBuilderRef builder, const char *fmt, ...)
index[0] = index[1] = int0;
if (!func_printf) {
- LLVMTypeRef printf_type = LLVMFunctionType(LLVMIntType(32), NULL, 0, 1);
+ LLVMTypeRef printf_type = LLVMFunctionType(LLVMIntTypeInContext(context, 32), NULL, 0, 1);
func_printf = LLVMAddFunction(module, "printf", printf_type);
}
@@ -113,7 +120,7 @@ lp_build_printf(LLVMBuilderRef builder, const char *fmt, ...)
/* printf wants doubles, so lets convert so that
* we can actually print them */
if (LLVMGetTypeKind(type) == LLVMFloatTypeKind)
- val = LLVMBuildFPExt(builder, val, LLVMDoubleType(), "");
+ val = LLVMBuildFPExt(builder, val, LLVMDoubleTypeInContext(context), "");
params[i] = val;
}
va_end(arglist);
@@ -127,16 +134,18 @@ lp_build_printf(LLVMBuilderRef builder, const char *fmt, ...)
* Print a float[4] vector.
*/
LLVMValueRef
-lp_build_print_vec4(LLVMBuilderRef builder, const char *msg, LLVMValueRef vec)
+lp_build_print_vec4(struct gallivm_state *gallivm,
+ const char *msg, LLVMValueRef vec)
{
+ LLVMBuilderRef builder = gallivm->builder;
char format[1000];
LLVMValueRef x, y, z, w;
- x = LLVMBuildExtractElement(builder, vec, lp_build_const_int32(0), "");
- y = LLVMBuildExtractElement(builder, vec, lp_build_const_int32(1), "");
- z = LLVMBuildExtractElement(builder, vec, lp_build_const_int32(2), "");
- w = LLVMBuildExtractElement(builder, vec, lp_build_const_int32(3), "");
+ x = LLVMBuildExtractElement(builder, vec, lp_build_const_int32(gallivm, 0), "");
+ y = LLVMBuildExtractElement(builder, vec, lp_build_const_int32(gallivm, 1), "");
+ z = LLVMBuildExtractElement(builder, vec, lp_build_const_int32(gallivm, 2), "");
+ w = LLVMBuildExtractElement(builder, vec, lp_build_const_int32(gallivm, 3), "");
util_snprintf(format, sizeof(format), "%s %%f %%f %%f %%f\n", msg);
- return lp_build_printf(builder, format, x, y, z, w);
+ return lp_build_printf(gallivm, format, x, y, z, w);
}
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_printf.h b/src/gallium/auxiliary/gallivm/lp_bld_printf.h
index b6222c62ebe..f6bb8348699 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_printf.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_printf.h
@@ -31,12 +31,19 @@
#include "pipe/p_compiler.h"
#include "lp_bld.h"
+#include "lp_bld_init.h"
-LLVMValueRef lp_build_const_string_variable(LLVMModuleRef module, const char *str, int len);
-LLVMValueRef lp_build_printf(LLVMBuilderRef builder, const char *fmt, ...);
+
+LLVMValueRef lp_build_const_string_variable(LLVMModuleRef module,
+ LLVMContextRef context,
+ const char *str, int len);
+
+LLVMValueRef lp_build_printf(struct gallivm_state *gallivm,
+ const char *fmt, ...);
LLVMValueRef
-lp_build_print_vec4(LLVMBuilderRef builder, const char *msg, LLVMValueRef vec);
+lp_build_print_vec4(struct gallivm_state *gallivm,
+ const char *msg, LLVMValueRef vec);
#endif
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_quad.c b/src/gallium/auxiliary/gallivm/lp_bld_quad.c
index c18c8b47100..b0a5bc0267f 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_quad.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_quad.c
@@ -28,6 +28,7 @@
#include "lp_bld_type.h"
#include "lp_bld_arit.h"
+#include "lp_bld_const.h"
#include "lp_bld_swizzle.h"
#include "lp_bld_quad.h"
@@ -81,15 +82,15 @@ LLVMValueRef
lp_build_scalar_ddx(struct lp_build_context *bld,
LLVMValueRef a)
{
- LLVMTypeRef i32t = LLVMInt32Type();
- LLVMValueRef idx_left = LLVMConstInt(i32t, LP_BLD_QUAD_TOP_LEFT, 0);
- LLVMValueRef idx_right = LLVMConstInt(i32t, LP_BLD_QUAD_TOP_RIGHT, 0);
- LLVMValueRef a_left = LLVMBuildExtractElement(bld->builder, a, idx_left, "left");
- LLVMValueRef a_right = LLVMBuildExtractElement(bld->builder, a, idx_right, "right");
+ LLVMBuilderRef builder = bld->gallivm->builder;
+ LLVMValueRef idx_left = lp_build_const_int32(bld->gallivm, LP_BLD_QUAD_TOP_LEFT);
+ LLVMValueRef idx_right = lp_build_const_int32(bld->gallivm, LP_BLD_QUAD_TOP_RIGHT);
+ LLVMValueRef a_left = LLVMBuildExtractElement(builder, a, idx_left, "left");
+ LLVMValueRef a_right = LLVMBuildExtractElement(builder, a, idx_right, "right");
if (bld->type.floating)
- return LLVMBuildFSub(bld->builder, a_right, a_left, "ddx");
+ return LLVMBuildFSub(builder, a_right, a_left, "ddx");
else
- return LLVMBuildSub(bld->builder, a_right, a_left, "ddx");
+ return LLVMBuildSub(builder, a_right, a_left, "ddx");
}
@@ -97,13 +98,13 @@ LLVMValueRef
lp_build_scalar_ddy(struct lp_build_context *bld,
LLVMValueRef a)
{
- LLVMTypeRef i32t = LLVMInt32Type();
- LLVMValueRef idx_top = LLVMConstInt(i32t, LP_BLD_QUAD_TOP_LEFT, 0);
- LLVMValueRef idx_bottom = LLVMConstInt(i32t, LP_BLD_QUAD_BOTTOM_LEFT, 0);
- LLVMValueRef a_top = LLVMBuildExtractElement(bld->builder, a, idx_top, "top");
- LLVMValueRef a_bottom = LLVMBuildExtractElement(bld->builder, a, idx_bottom, "bottom");
+ LLVMBuilderRef builder = bld->gallivm->builder;
+ LLVMValueRef idx_top = lp_build_const_int32(bld->gallivm, LP_BLD_QUAD_TOP_LEFT);
+ LLVMValueRef idx_bottom = lp_build_const_int32(bld->gallivm, LP_BLD_QUAD_BOTTOM_LEFT);
+ LLVMValueRef a_top = LLVMBuildExtractElement(builder, a, idx_top, "top");
+ LLVMValueRef a_bottom = LLVMBuildExtractElement(builder, a, idx_bottom, "bottom");
if (bld->type.floating)
- return LLVMBuildFSub(bld->builder, a_bottom, a_top, "ddy");
+ return LLVMBuildFSub(builder, a_bottom, a_top, "ddy");
else
- return LLVMBuildSub(bld->builder, a_bottom, a_top, "ddy");
+ return LLVMBuildSub(builder, a_bottom, a_top, "ddy");
}
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_sample.c b/src/gallium/auxiliary/gallivm/lp_bld_sample.c
index 844d1d935b5..8ad34598a92 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_sample.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_sample.c
@@ -134,7 +134,7 @@ lp_sampler_static_state(struct lp_sampler_static_state *state,
state->min_img_filter = sampler->min_img_filter;
state->mag_img_filter = sampler->mag_img_filter;
- if (view->last_level && sampler->max_lod > 0.0f) {
+ if (view->u.tex.last_level && sampler->max_lod > 0.0f) {
state->min_mip_filter = sampler->min_mip_filter;
} else {
state->min_mip_filter = PIPE_TEX_MIPFILTER_NONE;
@@ -155,7 +155,7 @@ lp_sampler_static_state(struct lp_sampler_static_state *state,
state->apply_min_lod = 1;
}
- if (sampler->max_lod < (float)view->last_level) {
+ if (sampler->max_lod < (float)view->u.tex.last_level) {
state->apply_max_lod = 1;
}
}
@@ -190,7 +190,8 @@ lp_build_rho(struct lp_build_sample_context *bld,
struct lp_build_context *float_size_bld = &bld->float_size_bld;
struct lp_build_context *float_bld = &bld->float_bld;
const unsigned dims = bld->dims;
- LLVMTypeRef i32t = LLVMInt32Type();
+ LLVMBuilderRef builder = bld->gallivm->builder;
+ LLVMTypeRef i32t = LLVMInt32TypeInContext(bld->gallivm->context);
LLVMValueRef index0 = LLVMConstInt(i32t, 0, 0);
LLVMValueRef index1 = LLVMConstInt(i32t, 1, 0);
LLVMValueRef index2 = LLVMConstInt(i32t, 2, 0);
@@ -211,21 +212,21 @@ lp_build_rho(struct lp_build_sample_context *bld,
rho_x = float_size_bld->undef;
rho_y = float_size_bld->undef;
- rho_x = LLVMBuildInsertElement(bld->builder, rho_x, dsdx, index0, "");
- rho_y = LLVMBuildInsertElement(bld->builder, rho_y, dsdy, index0, "");
+ rho_x = LLVMBuildInsertElement(builder, rho_x, dsdx, index0, "");
+ rho_y = LLVMBuildInsertElement(builder, rho_y, dsdy, index0, "");
dtdx = ddx[1];
dtdy = ddy[1];
- rho_x = LLVMBuildInsertElement(bld->builder, rho_x, dtdx, index1, "");
- rho_y = LLVMBuildInsertElement(bld->builder, rho_y, dtdy, index1, "");
+ rho_x = LLVMBuildInsertElement(builder, rho_x, dtdx, index1, "");
+ rho_y = LLVMBuildInsertElement(builder, rho_y, dtdy, index1, "");
if (dims >= 3) {
drdx = ddx[2];
drdy = ddy[2];
- rho_x = LLVMBuildInsertElement(bld->builder, rho_x, drdx, index2, "");
- rho_y = LLVMBuildInsertElement(bld->builder, rho_y, drdy, index2, "");
+ rho_x = LLVMBuildInsertElement(builder, rho_x, drdx, index2, "");
+ rho_y = LLVMBuildInsertElement(builder, rho_y, drdy, index2, "");
}
}
@@ -245,13 +246,13 @@ lp_build_rho(struct lp_build_sample_context *bld,
if (dims >= 2) {
LLVMValueRef rho_s, rho_t, rho_r;
- rho_s = LLVMBuildExtractElement(bld->builder, rho_vec, index0, "");
- rho_t = LLVMBuildExtractElement(bld->builder, rho_vec, index1, "");
+ rho_s = LLVMBuildExtractElement(builder, rho_vec, index0, "");
+ rho_t = LLVMBuildExtractElement(builder, rho_vec, index1, "");
rho = lp_build_max(float_bld, rho_s, rho_t);
if (dims >= 3) {
- rho_r = LLVMBuildExtractElement(bld->builder, rho_vec, index0, "");
+ rho_r = LLVMBuildExtractElement(builder, rho_vec, index0, "");
rho = lp_build_max(float_bld, rho, rho_r);
}
}
@@ -304,19 +305,19 @@ lp_build_brilinear_lod(struct lp_build_context *bld,
double post_offset = 1 - factor;
if (0) {
- lp_build_printf(bld->builder, "lod = %f\n", lod);
+ lp_build_printf(bld->gallivm, "lod = %f\n", lod);
}
lod = lp_build_add(bld, lod,
- lp_build_const_vec(bld->type, pre_offset));
+ lp_build_const_vec(bld->gallivm, bld->type, pre_offset));
lp_build_ifloor_fract(bld, lod, out_lod_ipart, &lod_fpart);
lod_fpart = lp_build_mul(bld, lod_fpart,
- lp_build_const_vec(bld->type, factor));
+ lp_build_const_vec(bld->gallivm, bld->type, factor));
lod_fpart = lp_build_add(bld, lod_fpart,
- lp_build_const_vec(bld->type, post_offset));
+ lp_build_const_vec(bld->gallivm, bld->type, post_offset));
/*
* It's not necessary to clamp lod_fpart since:
@@ -327,8 +328,8 @@ lp_build_brilinear_lod(struct lp_build_context *bld,
*out_lod_fpart = lod_fpart;
if (0) {
- lp_build_printf(bld->builder, "lod_ipart = %i\n", *out_lod_ipart);
- lp_build_printf(bld->builder, "lod_fpart = %f\n\n", *out_lod_fpart);
+ lp_build_printf(bld->gallivm, "lod_ipart = %i\n", *out_lod_ipart);
+ lp_build_printf(bld->gallivm, "lod_fpart = %f\n\n", *out_lod_fpart);
}
}
@@ -363,7 +364,7 @@ lp_build_brilinear_rho(struct lp_build_context *bld,
* part will not need any post adjustments.
*/
rho = lp_build_mul(bld, rho,
- lp_build_const_vec(bld->type, pre_factor));
+ lp_build_const_vec(bld->gallivm, bld->type, pre_factor));
/* ipart = ifloor(log2(rho)) */
lod_ipart = lp_build_extract_exponent(bld, rho, 0);
@@ -372,10 +373,10 @@ lp_build_brilinear_rho(struct lp_build_context *bld,
lod_fpart = lp_build_extract_mantissa(bld, rho);
lod_fpart = lp_build_mul(bld, lod_fpart,
- lp_build_const_vec(bld->type, factor));
+ lp_build_const_vec(bld->gallivm, bld->type, factor));
lod_fpart = lp_build_add(bld, lod_fpart,
- lp_build_const_vec(bld->type, post_offset));
+ lp_build_const_vec(bld->gallivm, bld->type, post_offset));
/*
* Like lp_build_brilinear_lod, it's not necessary to clamp lod_fpart since:
@@ -413,6 +414,7 @@ lp_build_lod_selector(struct lp_build_sample_context *bld,
LLVMValueRef *out_lod_fpart)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
struct lp_build_context *float_bld = &bld->float_bld;
LLVMValueRef lod;
@@ -424,17 +426,17 @@ lp_build_lod_selector(struct lp_build_sample_context *bld,
* This is hit during mipmap generation.
*/
LLVMValueRef min_lod =
- bld->dynamic_state->min_lod(bld->dynamic_state, bld->builder, unit);
+ bld->dynamic_state->min_lod(bld->dynamic_state, bld->gallivm, unit);
lod = min_lod;
}
else {
LLVMValueRef sampler_lod_bias =
- bld->dynamic_state->lod_bias(bld->dynamic_state, bld->builder, unit);
- LLVMValueRef index0 = LLVMConstInt(LLVMInt32Type(), 0, 0);
+ bld->dynamic_state->lod_bias(bld->dynamic_state, bld->gallivm, unit);
+ LLVMValueRef index0 = lp_build_const_int32(bld->gallivm, 0);
if (explicit_lod) {
- lod = LLVMBuildExtractElement(bld->builder, explicit_lod,
+ lod = LLVMBuildExtractElement(builder, explicit_lod,
index0, "");
}
else {
@@ -479,27 +481,27 @@ lp_build_lod_selector(struct lp_build_sample_context *bld,
/* add shader lod bias */
if (lod_bias) {
- lod_bias = LLVMBuildExtractElement(bld->builder, lod_bias,
+ lod_bias = LLVMBuildExtractElement(builder, lod_bias,
index0, "");
- lod = LLVMBuildFAdd(bld->builder, lod, lod_bias, "shader_lod_bias");
+ lod = LLVMBuildFAdd(builder, lod, lod_bias, "shader_lod_bias");
}
}
/* add sampler lod bias */
if (bld->static_state->lod_bias_non_zero)
- lod = LLVMBuildFAdd(bld->builder, lod, sampler_lod_bias, "sampler_lod_bias");
+ lod = LLVMBuildFAdd(builder, lod, sampler_lod_bias, "sampler_lod_bias");
/* clamp lod */
if (bld->static_state->apply_max_lod) {
LLVMValueRef max_lod =
- bld->dynamic_state->max_lod(bld->dynamic_state, bld->builder, unit);
+ bld->dynamic_state->max_lod(bld->dynamic_state, bld->gallivm, unit);
lod = lp_build_min(float_bld, lod, max_lod);
}
if (bld->static_state->apply_min_lod) {
LLVMValueRef min_lod =
- bld->dynamic_state->min_lod(bld->dynamic_state, bld->builder, unit);
+ bld->dynamic_state->min_lod(bld->dynamic_state, bld->gallivm, unit);
lod = lp_build_max(float_bld, lod, min_lod);
}
@@ -542,10 +544,10 @@ lp_build_nearest_mip_level(struct lp_build_sample_context *bld,
struct lp_build_context *int_bld = &bld->int_bld;
LLVMValueRef last_level, level;
- LLVMValueRef zero = LLVMConstInt(LLVMInt32Type(), 0, 0);
+ LLVMValueRef zero = lp_build_const_int32(bld->gallivm, 0);
last_level = bld->dynamic_state->last_level(bld->dynamic_state,
- bld->builder, unit);
+ bld->gallivm, unit);
/* convert float lod to integer */
level = lod_ipart;
@@ -568,7 +570,7 @@ lp_build_linear_mip_levels(struct lp_build_sample_context *bld,
LLVMValueRef *level0_out,
LLVMValueRef *level1_out)
{
- LLVMBuilderRef builder = bld->builder;
+ LLVMBuilderRef builder = bld->gallivm->builder;
struct lp_build_context *int_bld = &bld->int_bld;
struct lp_build_context *float_bld = &bld->float_bld;
LLVMValueRef last_level;
@@ -579,7 +581,7 @@ lp_build_linear_mip_levels(struct lp_build_sample_context *bld,
*level1_out = lp_build_add(int_bld, lod_ipart, int_bld->one);
last_level = bld->dynamic_state->last_level(bld->dynamic_state,
- bld->builder, unit);
+ bld->gallivm, unit);
/*
* Clamp both lod_ipart and lod_ipart + 1 to [0, last_level], with the
@@ -630,11 +632,13 @@ LLVMValueRef
lp_build_get_mipmap_level(struct lp_build_sample_context *bld,
LLVMValueRef level)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
LLVMValueRef indexes[2], data_ptr;
- indexes[0] = LLVMConstInt(LLVMInt32Type(), 0, 0);
+
+ indexes[0] = lp_build_const_int32(bld->gallivm, 0);
indexes[1] = level;
- data_ptr = LLVMBuildGEP(bld->builder, bld->data_array, indexes, 2, "");
- data_ptr = LLVMBuildLoad(bld->builder, data_ptr, "");
+ data_ptr = LLVMBuildGEP(builder, bld->data_array, indexes, 2, "");
+ data_ptr = LLVMBuildLoad(builder, data_ptr, "");
return data_ptr;
}
@@ -643,7 +647,7 @@ LLVMValueRef
lp_build_get_const_mipmap_level(struct lp_build_sample_context *bld,
int level)
{
- LLVMValueRef lvl = LLVMConstInt(LLVMInt32Type(), level, 0);
+ LLVMValueRef lvl = lp_build_const_int32(bld->gallivm, level);
return lp_build_get_mipmap_level(bld, lvl);
}
@@ -657,6 +661,7 @@ lp_build_minify(struct lp_build_context *bld,
LLVMValueRef base_size,
LLVMValueRef level)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
assert(lp_check_value(bld->type, base_size));
assert(lp_check_value(bld->type, level));
@@ -666,7 +671,7 @@ lp_build_minify(struct lp_build_context *bld,
}
else {
LLVMValueRef size =
- LLVMBuildLShr(bld->builder, base_size, level, "minify");
+ LLVMBuildLShr(builder, base_size, level, "minify");
assert(bld->type.sign);
size = lp_build_max(bld, size, bld->one);
return size;
@@ -682,11 +687,12 @@ static LLVMValueRef
lp_build_get_level_stride_vec(struct lp_build_sample_context *bld,
LLVMValueRef stride_array, LLVMValueRef level)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
LLVMValueRef indexes[2], stride;
- indexes[0] = LLVMConstInt(LLVMInt32Type(), 0, 0);
+ indexes[0] = lp_build_const_int32(bld->gallivm, 0);
indexes[1] = level;
- stride = LLVMBuildGEP(bld->builder, stride_array, indexes, 2, "");
- stride = LLVMBuildLoad(bld->builder, stride, "");
+ stride = LLVMBuildGEP(builder, stride_array, indexes, 2, "");
+ stride = LLVMBuildLoad(builder, stride, "");
stride = lp_build_broadcast_scalar(&bld->int_coord_bld, stride);
return stride;
}
@@ -747,21 +753,21 @@ lp_build_extract_image_sizes(struct lp_build_sample_context *bld,
LLVMValueRef *out_depth)
{
const unsigned dims = bld->dims;
- LLVMTypeRef i32t = LLVMInt32Type();
+ LLVMTypeRef i32t = LLVMInt32TypeInContext(bld->gallivm->context);
- *out_width = lp_build_extract_broadcast(bld->builder,
+ *out_width = lp_build_extract_broadcast(bld->gallivm,
size_type,
coord_type,
size,
LLVMConstInt(i32t, 0, 0));
if (dims >= 2) {
- *out_height = lp_build_extract_broadcast(bld->builder,
+ *out_height = lp_build_extract_broadcast(bld->gallivm,
size_type,
coord_type,
size,
LLVMConstInt(i32t, 1, 0));
if (dims == 3) {
- *out_depth = lp_build_extract_broadcast(bld->builder,
+ *out_depth = lp_build_extract_broadcast(bld->gallivm,
size_type,
coord_type,
size,
@@ -812,7 +818,7 @@ static LLVMValueRef
lp_build_cube_ima(struct lp_build_context *coord_bld, LLVMValueRef coord)
{
/* ima = -0.5 / abs(coord); */
- LLVMValueRef negHalf = lp_build_const_vec(coord_bld->type, -0.5);
+ LLVMValueRef negHalf = lp_build_const_vec(coord_bld->gallivm, coord_bld->type, -0.5);
LLVMValueRef absCoord = lp_build_abs(coord_bld, coord);
LLVMValueRef ima = lp_build_div(coord_bld, negHalf, absCoord);
return ima;
@@ -831,7 +837,7 @@ lp_build_cube_coord(struct lp_build_context *coord_bld,
LLVMValueRef coord, LLVMValueRef ima)
{
/* return negate(coord) * ima * sign + 0.5; */
- LLVMValueRef half = lp_build_const_vec(coord_bld->type, 0.5);
+ LLVMValueRef half = lp_build_const_vec(coord_bld->gallivm, coord_bld->type, 0.5);
LLVMValueRef res;
assert(negate_coord == +1 || negate_coord == -1);
@@ -859,12 +865,14 @@ lp_build_cube_face(struct lp_build_sample_context *bld,
LLVMValueRef major_coord,
unsigned pos_face, unsigned neg_face)
{
- LLVMValueRef cmp = LLVMBuildFCmp(bld->builder, LLVMRealUGE,
+ struct gallivm_state *gallivm = bld->gallivm;
+ LLVMBuilderRef builder = gallivm->builder;
+ LLVMValueRef cmp = LLVMBuildFCmp(builder, LLVMRealUGE,
major_coord,
bld->float_bld.zero, "");
- LLVMValueRef pos = LLVMConstInt(LLVMInt32Type(), pos_face, 0);
- LLVMValueRef neg = LLVMConstInt(LLVMInt32Type(), neg_face, 0);
- LLVMValueRef res = LLVMBuildSelect(bld->builder, cmp, pos, neg, "");
+ LLVMValueRef pos = lp_build_const_int32(gallivm, pos_face);
+ LLVMValueRef neg = lp_build_const_int32(gallivm, neg_face);
+ LLVMValueRef res = LLVMBuildSelect(builder, cmp, pos, neg, "");
return res;
}
@@ -884,9 +892,10 @@ lp_build_cube_lookup(struct lp_build_sample_context *bld,
{
struct lp_build_context *float_bld = &bld->float_bld;
struct lp_build_context *coord_bld = &bld->coord_bld;
+ LLVMBuilderRef builder = bld->gallivm->builder;
LLVMValueRef rx, ry, rz;
LLVMValueRef arx, ary, arz;
- LLVMValueRef c25 = LLVMConstReal(LLVMFloatType(), 0.25);
+ LLVMValueRef c25 = lp_build_const_float(bld->gallivm, 0.25);
LLVMValueRef arx_ge_ary, arx_ge_arz;
LLVMValueRef ary_ge_arx, ary_ge_arz;
LLVMValueRef arx_ge_ary_arz, ary_ge_arx_arz;
@@ -911,17 +920,17 @@ lp_build_cube_lookup(struct lp_build_sample_context *bld,
/*
* Compare sign/magnitude of rx,ry,rz to determine face
*/
- arx_ge_ary = LLVMBuildFCmp(bld->builder, LLVMRealUGE, arx, ary, "");
- arx_ge_arz = LLVMBuildFCmp(bld->builder, LLVMRealUGE, arx, arz, "");
- ary_ge_arx = LLVMBuildFCmp(bld->builder, LLVMRealUGE, ary, arx, "");
- ary_ge_arz = LLVMBuildFCmp(bld->builder, LLVMRealUGE, ary, arz, "");
+ arx_ge_ary = LLVMBuildFCmp(builder, LLVMRealUGE, arx, ary, "");
+ arx_ge_arz = LLVMBuildFCmp(builder, LLVMRealUGE, arx, arz, "");
+ ary_ge_arx = LLVMBuildFCmp(builder, LLVMRealUGE, ary, arx, "");
+ ary_ge_arz = LLVMBuildFCmp(builder, LLVMRealUGE, ary, arz, "");
- arx_ge_ary_arz = LLVMBuildAnd(bld->builder, arx_ge_ary, arx_ge_arz, "");
- ary_ge_arx_arz = LLVMBuildAnd(bld->builder, ary_ge_arx, ary_ge_arz, "");
+ arx_ge_ary_arz = LLVMBuildAnd(builder, arx_ge_ary, arx_ge_arz, "");
+ ary_ge_arx_arz = LLVMBuildAnd(builder, ary_ge_arx, ary_ge_arz, "");
- rx_pos = LLVMBuildFCmp(bld->builder, LLVMRealUGE, rx, float_bld->zero, "");
- ry_pos = LLVMBuildFCmp(bld->builder, LLVMRealUGE, ry, float_bld->zero, "");
- rz_pos = LLVMBuildFCmp(bld->builder, LLVMRealUGE, rz, float_bld->zero, "");
+ rx_pos = LLVMBuildFCmp(builder, LLVMRealUGE, rx, float_bld->zero, "");
+ ry_pos = LLVMBuildFCmp(builder, LLVMRealUGE, ry, float_bld->zero, "");
+ rz_pos = LLVMBuildFCmp(builder, LLVMRealUGE, rz, float_bld->zero, "");
{
struct lp_build_if_state if_ctx;
@@ -929,11 +938,11 @@ lp_build_cube_lookup(struct lp_build_sample_context *bld,
LLVMValueRef face_t_var;
LLVMValueRef face_var;
- face_s_var = lp_build_alloca(bld->builder, bld->coord_bld.vec_type, "face_s_var");
- face_t_var = lp_build_alloca(bld->builder, bld->coord_bld.vec_type, "face_t_var");
- face_var = lp_build_alloca(bld->builder, bld->int_bld.vec_type, "face_var");
+ face_s_var = lp_build_alloca(bld->gallivm, bld->coord_bld.vec_type, "face_s_var");
+ face_t_var = lp_build_alloca(bld->gallivm, bld->coord_bld.vec_type, "face_t_var");
+ face_var = lp_build_alloca(bld->gallivm, bld->int_bld.vec_type, "face_var");
- lp_build_if(&if_ctx, bld->builder, arx_ge_ary_arz);
+ lp_build_if(&if_ctx, bld->gallivm, arx_ge_ary_arz);
{
/* +/- X face */
LLVMValueRef sign = lp_build_sgn(float_bld, rx);
@@ -943,17 +952,17 @@ lp_build_cube_lookup(struct lp_build_sample_context *bld,
*face = lp_build_cube_face(bld, rx,
PIPE_TEX_FACE_POS_X,
PIPE_TEX_FACE_NEG_X);
- LLVMBuildStore(bld->builder, *face_s, face_s_var);
- LLVMBuildStore(bld->builder, *face_t, face_t_var);
- LLVMBuildStore(bld->builder, *face, face_var);
+ LLVMBuildStore(builder, *face_s, face_s_var);
+ LLVMBuildStore(builder, *face_t, face_t_var);
+ LLVMBuildStore(builder, *face, face_var);
}
lp_build_else(&if_ctx);
{
struct lp_build_if_state if_ctx2;
- ary_ge_arx_arz = LLVMBuildAnd(bld->builder, ary_ge_arx, ary_ge_arz, "");
+ ary_ge_arx_arz = LLVMBuildAnd(builder, ary_ge_arx, ary_ge_arz, "");
- lp_build_if(&if_ctx2, bld->builder, ary_ge_arx_arz);
+ lp_build_if(&if_ctx2, bld->gallivm, ary_ge_arx_arz);
{
/* +/- Y face */
LLVMValueRef sign = lp_build_sgn(float_bld, ry);
@@ -963,9 +972,9 @@ lp_build_cube_lookup(struct lp_build_sample_context *bld,
*face = lp_build_cube_face(bld, ry,
PIPE_TEX_FACE_POS_Y,
PIPE_TEX_FACE_NEG_Y);
- LLVMBuildStore(bld->builder, *face_s, face_s_var);
- LLVMBuildStore(bld->builder, *face_t, face_t_var);
- LLVMBuildStore(bld->builder, *face, face_var);
+ LLVMBuildStore(builder, *face_s, face_s_var);
+ LLVMBuildStore(builder, *face_t, face_t_var);
+ LLVMBuildStore(builder, *face, face_var);
}
lp_build_else(&if_ctx2);
{
@@ -977,18 +986,18 @@ lp_build_cube_lookup(struct lp_build_sample_context *bld,
*face = lp_build_cube_face(bld, rz,
PIPE_TEX_FACE_POS_Z,
PIPE_TEX_FACE_NEG_Z);
- LLVMBuildStore(bld->builder, *face_s, face_s_var);
- LLVMBuildStore(bld->builder, *face_t, face_t_var);
- LLVMBuildStore(bld->builder, *face, face_var);
+ LLVMBuildStore(builder, *face_s, face_s_var);
+ LLVMBuildStore(builder, *face_t, face_t_var);
+ LLVMBuildStore(builder, *face, face_var);
}
lp_build_endif(&if_ctx2);
}
lp_build_endif(&if_ctx);
- *face_s = LLVMBuildLoad(bld->builder, face_s_var, "face_s");
- *face_t = LLVMBuildLoad(bld->builder, face_t_var, "face_t");
- *face = LLVMBuildLoad(bld->builder, face_var, "face");
+ *face_s = LLVMBuildLoad(builder, face_s_var, "face_s");
+ *face_t = LLVMBuildLoad(builder, face_t_var, "face_t");
+ *face = LLVMBuildLoad(builder, face_var, "face");
}
}
@@ -1011,6 +1020,7 @@ lp_build_sample_partial_offset(struct lp_build_context *bld,
LLVMValueRef *out_offset,
LLVMValueRef *out_subcoord)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
LLVMValueRef offset;
LLVMValueRef subcoord;
@@ -1028,14 +1038,14 @@ lp_build_sample_partial_offset(struct lp_build_context *bld,
*/
#if 0
LLVMValueRef block_width = lp_build_const_int_vec(bld->type, block_length);
- subcoord = LLVMBuildURem(bld->builder, coord, block_width, "");
- coord = LLVMBuildUDiv(bld->builder, coord, block_width, "");
+ subcoord = LLVMBuildURem(builder, coord, block_width, "");
+ coord = LLVMBuildUDiv(builder, coord, block_width, "");
#else
unsigned logbase2 = util_unsigned_logbase2(block_length);
- LLVMValueRef block_shift = lp_build_const_int_vec(bld->type, logbase2);
- LLVMValueRef block_mask = lp_build_const_int_vec(bld->type, block_length - 1);
- subcoord = LLVMBuildAnd(bld->builder, coord, block_mask, "");
- coord = LLVMBuildLShr(bld->builder, coord, block_shift, "");
+ LLVMValueRef block_shift = lp_build_const_int_vec(bld->gallivm, bld->type, logbase2);
+ LLVMValueRef block_mask = lp_build_const_int_vec(bld->gallivm, bld->type, block_length - 1);
+ subcoord = LLVMBuildAnd(builder, coord, block_mask, "");
+ coord = LLVMBuildLShr(builder, coord, block_shift, "");
#endif
}
@@ -1071,7 +1081,8 @@ lp_build_sample_offset(struct lp_build_context *bld,
LLVMValueRef x_stride;
LLVMValueRef offset;
- x_stride = lp_build_const_vec(bld->type, format_desc->block.bits/8);
+ x_stride = lp_build_const_vec(bld->gallivm, bld->type,
+ format_desc->block.bits/8);
lp_build_sample_partial_offset(bld,
format_desc->block.width,
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_sample.h b/src/gallium/auxiliary/gallivm/lp_bld_sample.h
index ffed27cee83..8c9d5df4e43 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_sample.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_sample.h
@@ -105,64 +105,64 @@ struct lp_sampler_dynamic_state
/** Obtain the base texture width (returns int32) */
LLVMValueRef
(*width)( const struct lp_sampler_dynamic_state *state,
- LLVMBuilderRef builder,
+ struct gallivm_state *gallivm,
unsigned unit);
/** Obtain the base texture height (returns int32) */
LLVMValueRef
(*height)( const struct lp_sampler_dynamic_state *state,
- LLVMBuilderRef builder,
+ struct gallivm_state *gallivm,
unsigned unit);
/** Obtain the base texture depth (returns int32) */
LLVMValueRef
(*depth)( const struct lp_sampler_dynamic_state *state,
- LLVMBuilderRef builder,
+ struct gallivm_state *gallivm,
unsigned unit);
/** Obtain the number of mipmap levels minus one (returns int32) */
LLVMValueRef
(*last_level)( const struct lp_sampler_dynamic_state *state,
- LLVMBuilderRef builder,
+ struct gallivm_state *gallivm,
unsigned unit);
/** Obtain stride in bytes between image rows/blocks (returns int32) */
LLVMValueRef
(*row_stride)( const struct lp_sampler_dynamic_state *state,
- LLVMBuilderRef builder,
+ struct gallivm_state *gallivm,
unsigned unit);
/** Obtain stride in bytes between image slices (returns int32) */
LLVMValueRef
(*img_stride)( const struct lp_sampler_dynamic_state *state,
- LLVMBuilderRef builder,
+ struct gallivm_state *gallivm,
unsigned unit);
/** Obtain pointer to array of pointers to mimpap levels */
LLVMValueRef
(*data_ptr)( const struct lp_sampler_dynamic_state *state,
- LLVMBuilderRef builder,
+ struct gallivm_state *gallivm,
unsigned unit);
/** Obtain texture min lod (returns float) */
LLVMValueRef
(*min_lod)(const struct lp_sampler_dynamic_state *state,
- LLVMBuilderRef builder, unsigned unit);
+ struct gallivm_state *gallivm, unsigned unit);
/** Obtain texture max lod (returns float) */
LLVMValueRef
(*max_lod)(const struct lp_sampler_dynamic_state *state,
- LLVMBuilderRef builder, unsigned unit);
+ struct gallivm_state *gallivm, unsigned unit);
/** Obtain texture lod bias (returns float) */
LLVMValueRef
(*lod_bias)(const struct lp_sampler_dynamic_state *state,
- LLVMBuilderRef builder, unsigned unit);
+ struct gallivm_state *gallivm, unsigned unit);
/** Obtain texture border color (returns ptr to float[4]) */
LLVMValueRef
(*border_color)(const struct lp_sampler_dynamic_state *state,
- LLVMBuilderRef builder, unsigned unit);
+ struct gallivm_state *gallivm, unsigned unit);
};
@@ -171,7 +171,7 @@ struct lp_sampler_dynamic_state
*/
struct lp_build_sample_context
{
- LLVMBuilderRef builder;
+ struct gallivm_state *gallivm;
const struct lp_sampler_static_state *static_state;
@@ -385,7 +385,7 @@ lp_build_sample_offset(struct lp_build_context *bld,
void
-lp_build_sample_soa(LLVMBuilderRef builder,
+lp_build_sample_soa(struct gallivm_state *gallivm,
const struct lp_sampler_static_state *static_state,
struct lp_sampler_dynamic_state *dynamic_state,
struct lp_type fp_type,
@@ -399,7 +399,7 @@ lp_build_sample_soa(LLVMBuilderRef builder,
LLVMValueRef texel_out[4]);
void
-lp_build_sample_nop(struct lp_type type,
+lp_build_sample_nop(struct gallivm_state *gallivm, struct lp_type type,
LLVMValueRef texel_out[4]);
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_sample_aos.c b/src/gallium/auxiliary/gallivm/lp_bld_sample_aos.c
index d6831a580b3..e61cf9541ea 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_sample_aos.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_sample_aos.c
@@ -52,6 +52,7 @@
#include "lp_bld_flow.h"
#include "lp_bld_gather.h"
#include "lp_bld_format.h"
+#include "lp_bld_init.h"
#include "lp_bld_sample.h"
#include "lp_bld_sample_aos.h"
#include "lp_bld_quad.h"
@@ -82,6 +83,7 @@ lp_build_sample_wrap_nearest_int(struct lp_build_sample_context *bld,
LLVMValueRef *out_i)
{
struct lp_build_context *int_coord_bld = &bld->int_coord_bld;
+ LLVMBuilderRef builder = bld->gallivm->builder;
LLVMValueRef length_minus_one;
length_minus_one = lp_build_sub(int_coord_bld, length, int_coord_bld->one);
@@ -89,12 +91,12 @@ lp_build_sample_wrap_nearest_int(struct lp_build_sample_context *bld,
switch(wrap_mode) {
case PIPE_TEX_WRAP_REPEAT:
if(is_pot)
- coord = LLVMBuildAnd(bld->builder, coord, length_minus_one, "");
+ coord = LLVMBuildAnd(builder, coord, length_minus_one, "");
else {
/* Add a bias to the texcoord to handle negative coords */
LLVMValueRef bias = lp_build_mul_imm(int_coord_bld, length, 1024);
- coord = LLVMBuildAdd(bld->builder, coord, bias, "");
- coord = LLVMBuildURem(bld->builder, coord, length, "");
+ coord = LLVMBuildAdd(builder, coord, bias, "");
+ coord = LLVMBuildURem(builder, coord, length, "");
}
break;
@@ -147,6 +149,7 @@ lp_build_sample_wrap_linear_int(struct lp_build_sample_context *bld,
LLVMValueRef *i1)
{
struct lp_build_context *int_coord_bld = &bld->int_coord_bld;
+ LLVMBuilderRef builder = bld->gallivm->builder;
LLVMValueRef length_minus_one;
LLVMValueRef lmask, umask, mask;
@@ -195,39 +198,39 @@ lp_build_sample_wrap_linear_int(struct lp_build_sample_context *bld,
switch(wrap_mode) {
case PIPE_TEX_WRAP_REPEAT:
if (is_pot) {
- coord0 = LLVMBuildAnd(bld->builder, coord0, length_minus_one, "");
+ coord0 = LLVMBuildAnd(builder, coord0, length_minus_one, "");
}
else {
/* Add a bias to the texcoord to handle negative coords */
LLVMValueRef bias = lp_build_mul_imm(int_coord_bld, length, 1024);
- coord0 = LLVMBuildAdd(bld->builder, coord0, bias, "");
- coord0 = LLVMBuildURem(bld->builder, coord0, length, "");
+ coord0 = LLVMBuildAdd(builder, coord0, bias, "");
+ coord0 = LLVMBuildURem(builder, coord0, length, "");
}
- mask = lp_build_compare(bld->builder, int_coord_bld->type,
+ mask = lp_build_compare(bld->gallivm, int_coord_bld->type,
PIPE_FUNC_NOTEQUAL, coord0, length_minus_one);
*offset0 = lp_build_mul(int_coord_bld, coord0, stride);
- *offset1 = LLVMBuildAnd(bld->builder,
+ *offset1 = LLVMBuildAnd(builder,
lp_build_add(int_coord_bld, *offset0, stride),
mask, "");
break;
case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
- lmask = lp_build_compare(int_coord_bld->builder, int_coord_bld->type,
+ lmask = lp_build_compare(int_coord_bld->gallivm, int_coord_bld->type,
PIPE_FUNC_GEQUAL, coord0, int_coord_bld->zero);
- umask = lp_build_compare(int_coord_bld->builder, int_coord_bld->type,
+ umask = lp_build_compare(int_coord_bld->gallivm, int_coord_bld->type,
PIPE_FUNC_LESS, coord0, length_minus_one);
coord0 = lp_build_select(int_coord_bld, lmask, coord0, int_coord_bld->zero);
coord0 = lp_build_select(int_coord_bld, umask, coord0, length_minus_one);
- mask = LLVMBuildAnd(bld->builder, lmask, umask, "");
+ mask = LLVMBuildAnd(builder, lmask, umask, "");
*offset0 = lp_build_mul(int_coord_bld, coord0, stride);
*offset1 = lp_build_add(int_coord_bld,
*offset0,
- LLVMBuildAnd(bld->builder, stride, mask, ""));
+ LLVMBuildAnd(builder, stride, mask, ""));
break;
case PIPE_TEX_WRAP_CLAMP:
@@ -263,7 +266,7 @@ lp_build_sample_image_nearest(struct lp_build_sample_context *bld,
LLVMValueRef *colors_hi)
{
const unsigned dims = bld->dims;
- LLVMBuilderRef builder = bld->builder;
+ LLVMBuilderRef builder = bld->gallivm->builder;
struct lp_build_context i32, h16, u8n;
LLVMTypeRef i32_vec_type, h16_vec_type, u8n_vec_type;
LLVMValueRef i32_c8;
@@ -273,13 +276,13 @@ lp_build_sample_image_nearest(struct lp_build_sample_context *bld,
LLVMValueRef x_offset, offset;
LLVMValueRef x_subcoord, y_subcoord, z_subcoord;
- lp_build_context_init(&i32, builder, lp_type_int_vec(32));
- lp_build_context_init(&h16, builder, lp_type_ufixed(16));
- lp_build_context_init(&u8n, builder, lp_type_unorm(8));
+ lp_build_context_init(&i32, bld->gallivm, lp_type_int_vec(32));
+ lp_build_context_init(&h16, bld->gallivm, lp_type_ufixed(16));
+ lp_build_context_init(&u8n, bld->gallivm, lp_type_unorm(8));
- i32_vec_type = lp_build_vec_type(i32.type);
- h16_vec_type = lp_build_vec_type(h16.type);
- u8n_vec_type = lp_build_vec_type(u8n.type);
+ i32_vec_type = lp_build_vec_type(bld->gallivm, i32.type);
+ h16_vec_type = lp_build_vec_type(bld->gallivm, h16.type);
+ u8n_vec_type = lp_build_vec_type(bld->gallivm, u8n.type);
lp_build_extract_image_sizes(bld,
bld->int_size_type,
@@ -317,7 +320,7 @@ lp_build_sample_image_nearest(struct lp_build_sample_context *bld,
r = LLVMBuildFPToSI(builder, r, i32_vec_type, "");
/* compute floor (shift right 8) */
- i32_c8 = lp_build_const_int_vec(i32.type, 8);
+ i32_c8 = lp_build_const_int_vec(bld->gallivm, i32.type, 8);
s_ipart = LLVMBuildAShr(builder, s, i32_c8, "");
if (dims >= 2)
t_ipart = LLVMBuildAShr(builder, t, i32_c8, "");
@@ -325,7 +328,8 @@ lp_build_sample_image_nearest(struct lp_build_sample_context *bld,
r_ipart = LLVMBuildAShr(builder, r, i32_c8, "");
/* get pixel, row, image strides */
- x_stride = lp_build_const_vec(bld->int_coord_bld.type,
+ x_stride = lp_build_const_vec(bld->gallivm,
+ bld->int_coord_bld.type,
bld->format_desc->block.bits/8);
/* Do texcoord wrapping, compute texel offset */
@@ -387,7 +391,7 @@ lp_build_sample_image_nearest(struct lp_build_sample_context *bld,
* Given the format is a rgba8, just read the pixels as is,
* without any swizzling. Swizzling will be done later.
*/
- rgba8 = lp_build_gather(bld->builder,
+ rgba8 = lp_build_gather(bld->gallivm,
bld->texel_type.length,
bld->format_desc->block.bits,
bld->texel_type.width,
@@ -396,7 +400,7 @@ lp_build_sample_image_nearest(struct lp_build_sample_context *bld,
rgba8 = LLVMBuildBitCast(builder, rgba8, u8n_vec_type, "");
}
else {
- rgba8 = lp_build_fetch_rgba_aos(bld->builder,
+ rgba8 = lp_build_fetch_rgba_aos(bld->gallivm,
bld->format_desc,
u8n.type,
data_ptr, offset,
@@ -405,7 +409,7 @@ lp_build_sample_image_nearest(struct lp_build_sample_context *bld,
}
/* Expand one 4*rgba8 to two 2*rgba16 */
- lp_build_unpack2(builder, u8n.type, h16.type,
+ lp_build_unpack2(bld->gallivm, u8n.type, h16.type,
rgba8,
colors_lo, colors_hi);
}
@@ -429,7 +433,7 @@ lp_build_sample_image_linear(struct lp_build_sample_context *bld,
LLVMValueRef *colors_hi)
{
const unsigned dims = bld->dims;
- LLVMBuilderRef builder = bld->builder;
+ LLVMBuilderRef builder = bld->gallivm->builder;
struct lp_build_context i32, h16, u8n;
LLVMTypeRef i32_vec_type, h16_vec_type, u8n_vec_type;
LLVMValueRef i32_c8, i32_c128, i32_c255;
@@ -450,13 +454,13 @@ lp_build_sample_image_linear(struct lp_build_sample_context *bld,
unsigned i, j, k;
unsigned numj, numk;
- lp_build_context_init(&i32, builder, lp_type_int_vec(32));
- lp_build_context_init(&h16, builder, lp_type_ufixed(16));
- lp_build_context_init(&u8n, builder, lp_type_unorm(8));
+ lp_build_context_init(&i32, bld->gallivm, lp_type_int_vec(32));
+ lp_build_context_init(&h16, bld->gallivm, lp_type_ufixed(16));
+ lp_build_context_init(&u8n, bld->gallivm, lp_type_unorm(8));
- i32_vec_type = lp_build_vec_type(i32.type);
- h16_vec_type = lp_build_vec_type(h16.type);
- u8n_vec_type = lp_build_vec_type(u8n.type);
+ i32_vec_type = lp_build_vec_type(bld->gallivm, i32.type);
+ h16_vec_type = lp_build_vec_type(bld->gallivm, h16.type);
+ u8n_vec_type = lp_build_vec_type(bld->gallivm, u8n.type);
lp_build_extract_image_sizes(bld,
bld->int_size_type,
@@ -494,7 +498,7 @@ lp_build_sample_image_linear(struct lp_build_sample_context *bld,
r = LLVMBuildFPToSI(builder, r, i32_vec_type, "");
/* subtract 0.5 (add -128) */
- i32_c128 = lp_build_const_int_vec(i32.type, -128);
+ i32_c128 = lp_build_const_int_vec(bld->gallivm, i32.type, -128);
s = LLVMBuildAdd(builder, s, i32_c128, "");
if (dims >= 2) {
t = LLVMBuildAdd(builder, t, i32_c128, "");
@@ -504,7 +508,7 @@ lp_build_sample_image_linear(struct lp_build_sample_context *bld,
}
/* compute floor (shift right 8) */
- i32_c8 = lp_build_const_int_vec(i32.type, 8);
+ i32_c8 = lp_build_const_int_vec(bld->gallivm, i32.type, 8);
s_ipart = LLVMBuildAShr(builder, s, i32_c8, "");
if (dims >= 2)
t_ipart = LLVMBuildAShr(builder, t, i32_c8, "");
@@ -512,7 +516,7 @@ lp_build_sample_image_linear(struct lp_build_sample_context *bld,
r_ipart = LLVMBuildAShr(builder, r, i32_c8, "");
/* compute fractional part (AND with 0xff) */
- i32_c255 = lp_build_const_int_vec(i32.type, 255);
+ i32_c255 = lp_build_const_int_vec(bld->gallivm, i32.type, 255);
s_fpart = LLVMBuildAnd(builder, s, i32_c255, "");
if (dims >= 2)
t_fpart = LLVMBuildAnd(builder, t, i32_c255, "");
@@ -520,7 +524,7 @@ lp_build_sample_image_linear(struct lp_build_sample_context *bld,
r_fpart = LLVMBuildAnd(builder, r, i32_c255, "");
/* get pixel, row and image strides */
- x_stride = lp_build_const_vec(bld->int_coord_bld.type,
+ x_stride = lp_build_const_vec(bld->gallivm, bld->int_coord_bld.type,
bld->format_desc->block.bits/8);
y_stride = row_stride_vec;
z_stride = img_stride_vec;
@@ -612,7 +616,7 @@ lp_build_sample_image_linear(struct lp_build_sample_context *bld,
r_fpart = LLVMBuildBitCast(builder, r_fpart, h16_vec_type, "");
{
- LLVMTypeRef elem_type = LLVMInt32Type();
+ LLVMTypeRef elem_type = LLVMInt32TypeInContext(bld->gallivm->context);
LLVMValueRef shuffles_lo[LP_MAX_VECTOR_LENGTH];
LLVMValueRef shuffles_hi[LP_MAX_VECTOR_LENGTH];
LLVMValueRef shuffle_lo;
@@ -685,7 +689,7 @@ lp_build_sample_image_linear(struct lp_build_sample_context *bld,
* Given the format is a rgba8, just read the pixels as is,
* without any swizzling. Swizzling will be done later.
*/
- rgba8 = lp_build_gather(bld->builder,
+ rgba8 = lp_build_gather(bld->gallivm,
bld->texel_type.length,
bld->format_desc->block.bits,
bld->texel_type.width,
@@ -694,7 +698,7 @@ lp_build_sample_image_linear(struct lp_build_sample_context *bld,
rgba8 = LLVMBuildBitCast(builder, rgba8, u8n_vec_type, "");
}
else {
- rgba8 = lp_build_fetch_rgba_aos(bld->builder,
+ rgba8 = lp_build_fetch_rgba_aos(bld->gallivm,
bld->format_desc,
u8n.type,
data_ptr, offset[k][j][i],
@@ -703,7 +707,7 @@ lp_build_sample_image_linear(struct lp_build_sample_context *bld,
}
/* Expand one 4*rgba8 to two 2*rgba16 */
- lp_build_unpack2(builder, u8n.type, h16.type,
+ lp_build_unpack2(bld->gallivm, u8n.type, h16.type,
rgba8,
&neighbors_lo[k][j][i], &neighbors_hi[k][j][i]);
}
@@ -790,7 +794,7 @@ lp_build_sample_mipmap(struct lp_build_sample_context *bld,
LLVMValueRef colors_lo_var,
LLVMValueRef colors_hi_var)
{
- LLVMBuilderRef builder = bld->builder;
+ LLVMBuilderRef builder = bld->gallivm->builder;
LLVMValueRef size0;
LLVMValueRef size1;
LLVMValueRef row_stride0_vec;
@@ -802,7 +806,6 @@ lp_build_sample_mipmap(struct lp_build_sample_context *bld,
LLVMValueRef colors0_lo, colors0_hi;
LLVMValueRef colors1_lo, colors1_hi;
-
/* sample the first mipmap level */
lp_build_mipmap_level_sizes(bld, ilevel0,
&size0,
@@ -829,8 +832,8 @@ lp_build_sample_mipmap(struct lp_build_sample_context *bld,
LLVMBuildStore(builder, colors0_hi, colors_hi_var);
if (mip_filter == PIPE_TEX_MIPFILTER_LINEAR) {
- LLVMValueRef h16_scale = LLVMConstReal(LLVMFloatType(), 256.0);
- LLVMTypeRef i32_type = LLVMIntType(32);
+ LLVMValueRef h16_scale = lp_build_const_float(bld->gallivm, 256.0);
+ LLVMTypeRef i32_type = LLVMIntTypeInContext(bld->gallivm->context, 32);
struct lp_build_if_state if_ctx;
LLVMValueRef need_lerp;
@@ -842,11 +845,11 @@ lp_build_sample_mipmap(struct lp_build_sample_context *bld,
lod_fpart, LLVMConstNull(i32_type),
"need_lerp");
- lp_build_if(&if_ctx, builder, need_lerp);
+ lp_build_if(&if_ctx, bld->gallivm, need_lerp);
{
struct lp_build_context h16_bld;
- lp_build_context_init(&h16_bld, builder, lp_type_ufixed(16));
+ lp_build_context_init(&h16_bld, bld->gallivm, lp_type_ufixed(16));
/* sample the second mipmap level */
lp_build_mipmap_level_sizes(bld, ilevel1,
@@ -885,7 +888,7 @@ lp_build_sample_mipmap(struct lp_build_sample_context *bld,
int i;
assert(h16_bld.type.length <= Elements(shuffles));
for (i = 0; i < h16_bld.type.length; i++)
- shuffles[i] = lp_build_const_int32(2 * (i & 1));
+ shuffles[i] = lp_build_const_int32(bld->gallivm, 2 * (i & 1));
shuffle = LLVMConstVector(shuffles, h16_bld.type.length);
lod_fpart = LLVMBuildShuffleVector(builder,
lod_fpart, lod_fpart,
@@ -925,7 +928,7 @@ lp_build_sample_aos(struct lp_build_sample_context *bld,
LLVMValueRef texel_out[4])
{
struct lp_build_context *int_bld = &bld->int_bld;
- LLVMBuilderRef builder = bld->builder;
+ LLVMBuilderRef builder = bld->gallivm->builder;
const unsigned mip_filter = bld->static_state->min_mip_filter;
const unsigned min_filter = bld->static_state->min_img_filter;
const unsigned mag_filter = bld->static_state->mag_img_filter;
@@ -936,8 +939,7 @@ lp_build_sample_aos(struct lp_build_sample_context *bld,
LLVMValueRef unswizzled[4];
LLVMValueRef face_ddx[4], face_ddy[4];
struct lp_build_context h16_bld;
- LLVMTypeRef i32t = LLVMInt32Type();
- LLVMValueRef i32t_zero = LLVMConstInt(i32t, 0, 0);
+ LLVMValueRef i32t_zero = lp_build_const_int32(bld->gallivm, 0);
/* we only support the common/simple wrap modes at this time */
assert(lp_is_simple_wrap_mode(bld->static_state->wrap_s));
@@ -948,7 +950,7 @@ lp_build_sample_aos(struct lp_build_sample_context *bld,
/* make 16-bit fixed-pt builder context */
- lp_build_context_init(&h16_bld, builder, lp_type_ufixed(16));
+ lp_build_context_init(&h16_bld, bld->gallivm, lp_type_ufixed(16));
/* cube face selection, compute pre-face coords, etc. */
if (bld->static_state->target == PIPE_TEXTURE_CUBE) {
@@ -1026,8 +1028,8 @@ lp_build_sample_aos(struct lp_build_sample_context *bld,
* Get/interpolate texture colors.
*/
- packed_lo = lp_build_alloca(builder, h16_bld.vec_type, "packed_lo");
- packed_hi = lp_build_alloca(builder, h16_bld.vec_type, "packed_hi");
+ packed_lo = lp_build_alloca(bld->gallivm, h16_bld.vec_type, "packed_lo");
+ packed_hi = lp_build_alloca(bld->gallivm, h16_bld.vec_type, "packed_hi");
if (min_filter == mag_filter) {
/* no need to distinquish between minification and magnification */
@@ -1048,7 +1050,7 @@ lp_build_sample_aos(struct lp_build_sample_context *bld,
minify = LLVMBuildICmp(builder, LLVMIntSGE,
lod_ipart, int_bld->zero, "");
- lp_build_if(&if_ctx, builder, minify);
+ lp_build_if(&if_ctx, bld->gallivm, minify);
{
/* Use the minification filter */
lp_build_sample_mipmap(bld,
@@ -1073,7 +1075,7 @@ lp_build_sample_aos(struct lp_build_sample_context *bld,
* combine the values stored in 'packed_lo' and 'packed_hi' variables
* into 'packed'
*/
- packed = lp_build_pack2(builder,
+ packed = lp_build_pack2(bld->gallivm,
h16_bld.type, lp_type_unorm(8),
LLVMBuildLoad(builder, packed_lo, ""),
LLVMBuildLoad(builder, packed_hi, ""));
@@ -1081,7 +1083,7 @@ lp_build_sample_aos(struct lp_build_sample_context *bld,
/*
* Convert to SoA and swizzle.
*/
- lp_build_rgba8_to_f32_soa(builder,
+ lp_build_rgba8_to_f32_soa(bld->gallivm,
bld->texel_type,
packed, unswizzled);
@@ -1096,6 +1098,4 @@ lp_build_sample_aos(struct lp_build_sample_context *bld,
texel_out[2] = unswizzled[2];
texel_out[3] = unswizzled[3];
}
-
- apply_sampler_swizzle(bld, texel_out);
}
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c b/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c
index 53cc0c5f345..e685f4b73f0 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c
@@ -84,6 +84,7 @@ lp_build_sample_texel_soa(struct lp_build_sample_context *bld,
const struct lp_sampler_static_state *static_state = bld->static_state;
const unsigned dims = bld->dims;
struct lp_build_context *int_coord_bld = &bld->int_coord_bld;
+ LLVMBuilderRef builder = bld->gallivm->builder;
LLVMValueRef offset;
LLVMValueRef i, j;
LLVMValueRef use_border = NULL;
@@ -95,7 +96,7 @@ lp_build_sample_texel_soa(struct lp_build_sample_context *bld,
LLVMValueRef b1, b2;
b1 = lp_build_cmp(int_coord_bld, PIPE_FUNC_LESS, x, int_coord_bld->zero);
b2 = lp_build_cmp(int_coord_bld, PIPE_FUNC_GEQUAL, x, width);
- use_border = LLVMBuildOr(bld->builder, b1, b2, "b1_or_b2");
+ use_border = LLVMBuildOr(builder, b1, b2, "b1_or_b2");
}
if (dims >= 2 &&
@@ -106,11 +107,11 @@ lp_build_sample_texel_soa(struct lp_build_sample_context *bld,
b1 = lp_build_cmp(int_coord_bld, PIPE_FUNC_LESS, y, int_coord_bld->zero);
b2 = lp_build_cmp(int_coord_bld, PIPE_FUNC_GEQUAL, y, height);
if (use_border) {
- use_border = LLVMBuildOr(bld->builder, use_border, b1, "ub_or_b1");
- use_border = LLVMBuildOr(bld->builder, use_border, b2, "ub_or_b2");
+ use_border = LLVMBuildOr(builder, use_border, b1, "ub_or_b1");
+ use_border = LLVMBuildOr(builder, use_border, b2, "ub_or_b2");
}
else {
- use_border = LLVMBuildOr(bld->builder, b1, b2, "b1_or_b2");
+ use_border = LLVMBuildOr(builder, b1, b2, "b1_or_b2");
}
}
@@ -122,11 +123,11 @@ lp_build_sample_texel_soa(struct lp_build_sample_context *bld,
b1 = lp_build_cmp(int_coord_bld, PIPE_FUNC_LESS, z, int_coord_bld->zero);
b2 = lp_build_cmp(int_coord_bld, PIPE_FUNC_GEQUAL, z, depth);
if (use_border) {
- use_border = LLVMBuildOr(bld->builder, use_border, b1, "ub_or_b1");
- use_border = LLVMBuildOr(bld->builder, use_border, b2, "ub_or_b2");
+ use_border = LLVMBuildOr(builder, use_border, b1, "ub_or_b1");
+ use_border = LLVMBuildOr(builder, use_border, b2, "ub_or_b2");
}
else {
- use_border = LLVMBuildOr(bld->builder, b1, b2, "b1_or_b2");
+ use_border = LLVMBuildOr(builder, b1, b2, "b1_or_b2");
}
}
@@ -148,7 +149,7 @@ lp_build_sample_texel_soa(struct lp_build_sample_context *bld,
offset = lp_build_andnot(&bld->int_coord_bld, offset, use_border);
}
- lp_build_fetch_rgba_soa(bld->builder,
+ lp_build_fetch_rgba_soa(bld->gallivm,
bld->format_desc,
bld->texel_type,
data_ptr, offset,
@@ -174,20 +175,18 @@ lp_build_sample_texel_soa(struct lp_build_sample_context *bld,
/* select texel color or border color depending on use_border */
LLVMValueRef border_color_ptr =
bld->dynamic_state->border_color(bld->dynamic_state,
- bld->builder, unit);
+ bld->gallivm, unit);
int chan;
for (chan = 0; chan < 4; chan++) {
LLVMValueRef border_chan =
- lp_build_array_get(bld->builder, border_color_ptr,
- lp_build_const_int32(chan));
+ lp_build_array_get(bld->gallivm, border_color_ptr,
+ lp_build_const_int32(bld->gallivm, chan));
LLVMValueRef border_chan_vec =
lp_build_broadcast_scalar(&bld->float_vec_bld, border_chan);
texel_out[chan] = lp_build_select(&bld->texel_bld, use_border,
border_chan_vec, texel_out[chan]);
}
}
-
- apply_sampler_swizzle(bld, texel_out);
}
@@ -205,7 +204,7 @@ lp_build_coord_mirror(struct lp_build_sample_context *bld,
lp_build_ifloor_fract(coord_bld, coord, &flr, &fract);
/* isOdd = flr & 1 */
- isOdd = LLVMBuildAnd(bld->builder, flr, int_coord_bld->one, "");
+ isOdd = LLVMBuildAnd(bld->gallivm->builder, flr, int_coord_bld->one, "");
/* make coord positive or negative depending on isOdd */
coord = lp_build_set_sign(coord_bld, fract, isOdd);
@@ -239,7 +238,8 @@ lp_build_sample_wrap_linear(struct lp_build_sample_context *bld,
{
struct lp_build_context *coord_bld = &bld->coord_bld;
struct lp_build_context *int_coord_bld = &bld->int_coord_bld;
- LLVMValueRef half = lp_build_const_vec(coord_bld->type, 0.5);
+ LLVMBuilderRef builder = bld->gallivm->builder;
+ LLVMValueRef half = lp_build_const_vec(bld->gallivm, coord_bld->type, 0.5);
LLVMValueRef length_minus_one = lp_build_sub(int_coord_bld, length, int_coord_bld->one);
LLVMValueRef coord0, coord1, weight;
@@ -253,18 +253,18 @@ lp_build_sample_wrap_linear(struct lp_build_sample_context *bld,
/* repeat wrap */
if (is_pot) {
coord1 = lp_build_add(int_coord_bld, coord0, int_coord_bld->one);
- coord0 = LLVMBuildAnd(bld->builder, coord0, length_minus_one, "");
- coord1 = LLVMBuildAnd(bld->builder, coord1, length_minus_one, "");
+ coord0 = LLVMBuildAnd(builder, coord0, length_minus_one, "");
+ coord1 = LLVMBuildAnd(builder, coord1, length_minus_one, "");
}
else {
/* Add a bias to the texcoord to handle negative coords */
LLVMValueRef bias = lp_build_mul_imm(int_coord_bld, length, 1024);
LLVMValueRef mask;
- coord0 = LLVMBuildAdd(bld->builder, coord0, bias, "");
- coord0 = LLVMBuildURem(bld->builder, coord0, length, "");
- mask = lp_build_compare(bld->builder, int_coord_bld->type,
+ coord0 = LLVMBuildAdd(builder, coord0, bias, "");
+ coord0 = LLVMBuildURem(builder, coord0, length, "");
+ mask = lp_build_compare(bld->gallivm, int_coord_bld->type,
PIPE_FUNC_NOTEQUAL, coord0, length_minus_one);
- coord1 = LLVMBuildAnd(bld->builder,
+ coord1 = LLVMBuildAnd(builder,
lp_build_add(int_coord_bld, coord0, int_coord_bld->one),
mask, "");
}
@@ -318,7 +318,7 @@ lp_build_sample_wrap_linear(struct lp_build_sample_context *bld,
}
/* was: clamp to [-0.5, length + 0.5], then sub 0.5 */
coord = lp_build_sub(coord_bld, coord, half);
- min = lp_build_const_vec(coord_bld->type, -1.0F);
+ min = lp_build_const_vec(bld->gallivm, coord_bld->type, -1.0F);
coord = lp_build_clamp(coord_bld, coord, min, length_f);
/* convert to int, compute lerp weight */
lp_build_ifloor_fract(coord_bld, coord, &coord0, &weight);
@@ -437,6 +437,7 @@ lp_build_sample_wrap_nearest(struct lp_build_sample_context *bld,
{
struct lp_build_context *coord_bld = &bld->coord_bld;
struct lp_build_context *int_coord_bld = &bld->int_coord_bld;
+ LLVMBuilderRef builder = bld->gallivm->builder;
LLVMValueRef length_minus_one = lp_build_sub(int_coord_bld, length, int_coord_bld->one);
LLVMValueRef icoord;
@@ -445,12 +446,12 @@ lp_build_sample_wrap_nearest(struct lp_build_sample_context *bld,
coord = lp_build_mul(coord_bld, coord, length_f);
icoord = lp_build_ifloor(coord_bld, coord);
if (is_pot)
- icoord = LLVMBuildAnd(bld->builder, icoord, length_minus_one, "");
+ icoord = LLVMBuildAnd(builder, icoord, length_minus_one, "");
else {
/* Add a bias to the texcoord to handle negative coords */
LLVMValueRef bias = lp_build_mul_imm(int_coord_bld, length, 1024);
- icoord = LLVMBuildAdd(bld->builder, icoord, bias, "");
- icoord = LLVMBuildURem(bld->builder, icoord, length, "");
+ icoord = LLVMBuildAdd(builder, icoord, bias, "");
+ icoord = LLVMBuildURem(builder, icoord, length, "");
}
break;
@@ -830,7 +831,7 @@ lp_build_sample_mipmap(struct lp_build_sample_context *bld,
LLVMValueRef lod_fpart,
LLVMValueRef *colors_out)
{
- LLVMBuilderRef builder = bld->builder;
+ LLVMBuilderRef builder = bld->gallivm->builder;
LLVMValueRef size0;
LLVMValueRef size1;
LLVMValueRef row_stride0_vec;
@@ -878,7 +879,7 @@ lp_build_sample_mipmap(struct lp_build_sample_context *bld,
bld->float_bld.zero,
"need_lerp");
- lp_build_if(&if_ctx, builder, need_lerp);
+ lp_build_if(&if_ctx, bld->gallivm, need_lerp);
{
/* sample the second mipmap level */
lp_build_mipmap_level_sizes(bld, ilevel1,
@@ -934,7 +935,7 @@ lp_build_sample_general(struct lp_build_sample_context *bld,
LLVMValueRef *colors_out)
{
struct lp_build_context *int_bld = &bld->int_bld;
- LLVMBuilderRef builder = bld->builder;
+ LLVMBuilderRef builder = bld->gallivm->builder;
const unsigned mip_filter = bld->static_state->min_mip_filter;
const unsigned min_filter = bld->static_state->min_img_filter;
const unsigned mag_filter = bld->static_state->mag_img_filter;
@@ -942,8 +943,7 @@ lp_build_sample_general(struct lp_build_sample_context *bld,
LLVMValueRef ilevel0, ilevel1 = NULL;
LLVMValueRef face_ddx[4], face_ddy[4];
LLVMValueRef texels[4];
- LLVMTypeRef i32t = LLVMInt32Type();
- LLVMValueRef i32t_zero = LLVMConstInt(i32t, 0, 0);
+ LLVMValueRef i32t_zero = lp_build_const_int32(bld->gallivm, 0);
unsigned chan;
/*
@@ -1030,7 +1030,7 @@ lp_build_sample_general(struct lp_build_sample_context *bld,
*/
for (chan = 0; chan < 4; ++chan) {
- texels[chan] = lp_build_alloca(builder, bld->texel_bld.vec_type, "");
+ texels[chan] = lp_build_alloca(bld->gallivm, bld->texel_bld.vec_type, "");
lp_build_name(texels[chan], "sampler%u_texel_%c_var", unit, "xyzw"[chan]);
}
@@ -1053,7 +1053,7 @@ lp_build_sample_general(struct lp_build_sample_context *bld,
minify = LLVMBuildICmp(builder, LLVMIntSGE,
lod_ipart, int_bld->zero, "");
- lp_build_if(&if_ctx, builder, minify);
+ lp_build_if(&if_ctx, bld->gallivm, minify);
{
/* Use the minification filter */
lp_build_sample_mipmap(bld, unit,
@@ -1092,6 +1092,7 @@ lp_build_sample_compare(struct lp_build_sample_context *bld,
LLVMValueRef texel[4])
{
struct lp_build_context *texel_bld = &bld->texel_bld;
+ LLVMBuilderRef builder = bld->gallivm->builder;
LLVMValueRef res;
const unsigned chan = 0;
@@ -1100,11 +1101,10 @@ lp_build_sample_compare(struct lp_build_sample_context *bld,
/* debug code */
if (0) {
- LLVMValueRef indx = lp_build_const_int32(0);
- LLVMValueRef coord = LLVMBuildExtractElement(bld->builder, p, indx, "");
- LLVMValueRef tex = LLVMBuildExtractElement(bld->builder,
- texel[chan], indx, "");
- lp_build_printf(bld->builder, "shadow compare coord %f to texture %f\n",
+ LLVMValueRef indx = lp_build_const_int32(bld->gallivm, 0);
+ LLVMValueRef coord = LLVMBuildExtractElement(builder, p, indx, "");
+ LLVMValueRef tex = LLVMBuildExtractElement(builder, texel[chan], indx, "");
+ lp_build_printf(bld->gallivm, "shadow compare coord %f to texture %f\n",
coord, tex);
}
@@ -1126,10 +1126,10 @@ lp_build_sample_compare(struct lp_build_sample_context *bld,
* For debugging.
*/
void
-lp_build_sample_nop(struct lp_type type,
+lp_build_sample_nop(struct gallivm_state *gallivm, struct lp_type type,
LLVMValueRef texel_out[4])
{
- LLVMValueRef one = lp_build_one(type);
+ LLVMValueRef one = lp_build_one(gallivm, type);
unsigned chan;
for (chan = 0; chan < 4; chan++) {
@@ -1147,7 +1147,7 @@ lp_build_sample_nop(struct lp_type type,
* \param ddy partial derivatives of (s,t,r,q) with respect to y
*/
void
-lp_build_sample_soa(LLVMBuilderRef builder,
+lp_build_sample_soa(struct gallivm_state *gallivm,
const struct lp_sampler_static_state *static_state,
struct lp_sampler_dynamic_state *dynamic_state,
struct lp_type type,
@@ -1162,8 +1162,8 @@ lp_build_sample_soa(LLVMBuilderRef builder,
{
unsigned dims = texture_dims(static_state->target);
struct lp_build_sample_context bld;
- LLVMTypeRef i32t = LLVMInt32Type();
-
+ LLVMTypeRef i32t = LLVMInt32TypeInContext(gallivm->context);
+ LLVMBuilderRef builder = gallivm->builder;
LLVMValueRef s;
LLVMValueRef t;
LLVMValueRef r;
@@ -1178,7 +1178,7 @@ lp_build_sample_soa(LLVMBuilderRef builder,
/* Setup our build context */
memset(&bld, 0, sizeof bld);
- bld.builder = builder;
+ bld.gallivm = gallivm;
bld.static_state = static_state;
bld.dynamic_state = dynamic_state;
bld.format_desc = util_format_description(static_state->format);
@@ -1195,22 +1195,22 @@ lp_build_sample_soa(LLVMBuilderRef builder,
float_vec_type = lp_type_float_vec(32);
- lp_build_context_init(&bld.float_bld, builder, bld.float_type);
- lp_build_context_init(&bld.float_vec_bld, builder, float_vec_type);
- lp_build_context_init(&bld.int_bld, builder, bld.int_type);
- lp_build_context_init(&bld.coord_bld, builder, bld.coord_type);
- lp_build_context_init(&bld.int_coord_bld, builder, bld.int_coord_type);
- lp_build_context_init(&bld.int_size_bld, builder, bld.int_size_type);
- lp_build_context_init(&bld.float_size_bld, builder, bld.float_size_type);
- lp_build_context_init(&bld.texel_bld, builder, bld.texel_type);
+ lp_build_context_init(&bld.float_bld, gallivm, bld.float_type);
+ lp_build_context_init(&bld.float_vec_bld, gallivm, float_vec_type);
+ lp_build_context_init(&bld.int_bld, gallivm, bld.int_type);
+ lp_build_context_init(&bld.coord_bld, gallivm, bld.coord_type);
+ lp_build_context_init(&bld.int_coord_bld, gallivm, bld.int_coord_type);
+ lp_build_context_init(&bld.int_size_bld, gallivm, bld.int_size_type);
+ lp_build_context_init(&bld.float_size_bld, gallivm, bld.float_size_type);
+ lp_build_context_init(&bld.texel_bld, gallivm, bld.texel_type);
/* Get the dynamic state */
- bld.width = dynamic_state->width(dynamic_state, builder, unit);
- bld.height = dynamic_state->height(dynamic_state, builder, unit);
- bld.depth = dynamic_state->depth(dynamic_state, builder, unit);
- bld.row_stride_array = dynamic_state->row_stride(dynamic_state, builder, unit);
- bld.img_stride_array = dynamic_state->img_stride(dynamic_state, builder, unit);
- bld.data_array = dynamic_state->data_ptr(dynamic_state, builder, unit);
+ bld.width = dynamic_state->width(dynamic_state, gallivm, unit);
+ bld.height = dynamic_state->height(dynamic_state, gallivm, unit);
+ bld.depth = dynamic_state->depth(dynamic_state, gallivm, unit);
+ bld.row_stride_array = dynamic_state->row_stride(dynamic_state, gallivm, unit);
+ bld.img_stride_array = dynamic_state->img_stride(dynamic_state, gallivm, unit);
+ bld.data_array = dynamic_state->data_ptr(dynamic_state, gallivm, unit);
/* Note that data_array is an array[level] of pointers to texture images */
s = coords[0];
@@ -1236,7 +1236,7 @@ lp_build_sample_soa(LLVMBuilderRef builder,
if (0) {
/* For debug: no-op texture sampling */
- lp_build_sample_nop(bld.texel_type, texel_out);
+ lp_build_sample_nop(gallivm, bld.texel_type, texel_out);
}
else if (util_format_fits_8unorm(bld.format_desc) &&
lp_is_simple_wrap_mode(static_state->wrap_s) &&
@@ -1266,4 +1266,6 @@ lp_build_sample_soa(LLVMBuilderRef builder,
}
lp_build_sample_compare(&bld, r, texel_out);
+
+ apply_sampler_swizzle(&bld, texel_out);
}
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_struct.c b/src/gallium/auxiliary/gallivm/lp_bld_struct.c
index 4693c2de6f9..0dc2f24d10a 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_struct.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_struct.c
@@ -37,12 +37,13 @@
#include "util/u_debug.h"
#include "util/u_memory.h"
+#include "lp_bld_const.h"
#include "lp_bld_debug.h"
#include "lp_bld_struct.h"
LLVMValueRef
-lp_build_struct_get_ptr(LLVMBuilderRef builder,
+lp_build_struct_get_ptr(struct gallivm_state *gallivm,
LLVMValueRef ptr,
unsigned member,
const char *name)
@@ -51,16 +52,16 @@ lp_build_struct_get_ptr(LLVMBuilderRef builder,
LLVMValueRef member_ptr;
assert(LLVMGetTypeKind(LLVMTypeOf(ptr)) == LLVMPointerTypeKind);
assert(LLVMGetTypeKind(LLVMGetElementType(LLVMTypeOf(ptr))) == LLVMStructTypeKind);
- indices[0] = LLVMConstInt(LLVMInt32Type(), 0, 0);
- indices[1] = LLVMConstInt(LLVMInt32Type(), member, 0);
- member_ptr = LLVMBuildGEP(builder, ptr, indices, Elements(indices), "");
+ indices[0] = lp_build_const_int32(gallivm, 0);
+ indices[1] = lp_build_const_int32(gallivm, member);
+ member_ptr = LLVMBuildGEP(gallivm->builder, ptr, indices, Elements(indices), "");
lp_build_name(member_ptr, "%s.%s_ptr", LLVMGetValueName(ptr), name);
return member_ptr;
}
LLVMValueRef
-lp_build_struct_get(LLVMBuilderRef builder,
+lp_build_struct_get(struct gallivm_state *gallivm,
LLVMValueRef ptr,
unsigned member,
const char *name)
@@ -69,15 +70,15 @@ lp_build_struct_get(LLVMBuilderRef builder,
LLVMValueRef res;
assert(LLVMGetTypeKind(LLVMTypeOf(ptr)) == LLVMPointerTypeKind);
assert(LLVMGetTypeKind(LLVMGetElementType(LLVMTypeOf(ptr))) == LLVMStructTypeKind);
- member_ptr = lp_build_struct_get_ptr(builder, ptr, member, name);
- res = LLVMBuildLoad(builder, member_ptr, "");
+ member_ptr = lp_build_struct_get_ptr(gallivm, ptr, member, name);
+ res = LLVMBuildLoad(gallivm->builder, member_ptr, "");
lp_build_name(res, "%s.%s", LLVMGetValueName(ptr), name);
return res;
}
LLVMValueRef
-lp_build_array_get_ptr(LLVMBuilderRef builder,
+lp_build_array_get_ptr(struct gallivm_state *gallivm,
LLVMValueRef ptr,
LLVMValueRef index)
{
@@ -85,9 +86,9 @@ lp_build_array_get_ptr(LLVMBuilderRef builder,
LLVMValueRef element_ptr;
assert(LLVMGetTypeKind(LLVMTypeOf(ptr)) == LLVMPointerTypeKind);
assert(LLVMGetTypeKind(LLVMGetElementType(LLVMTypeOf(ptr))) == LLVMArrayTypeKind);
- indices[0] = LLVMConstInt(LLVMInt32Type(), 0, 0);
+ indices[0] = lp_build_const_int32(gallivm, 0);
indices[1] = index;
- element_ptr = LLVMBuildGEP(builder, ptr, indices, Elements(indices), "");
+ element_ptr = LLVMBuildGEP(gallivm->builder, ptr, indices, Elements(indices), "");
#ifdef DEBUG
lp_build_name(element_ptr, "&%s[%s]",
LLVMGetValueName(ptr), LLVMGetValueName(index));
@@ -97,7 +98,7 @@ lp_build_array_get_ptr(LLVMBuilderRef builder,
LLVMValueRef
-lp_build_array_get(LLVMBuilderRef builder,
+lp_build_array_get(struct gallivm_state *gallivm,
LLVMValueRef ptr,
LLVMValueRef index)
{
@@ -105,8 +106,8 @@ lp_build_array_get(LLVMBuilderRef builder,
LLVMValueRef res;
assert(LLVMGetTypeKind(LLVMTypeOf(ptr)) == LLVMPointerTypeKind);
assert(LLVMGetTypeKind(LLVMGetElementType(LLVMTypeOf(ptr))) == LLVMArrayTypeKind);
- element_ptr = lp_build_array_get_ptr(builder, ptr, index);
- res = LLVMBuildLoad(builder, element_ptr, "");
+ element_ptr = lp_build_array_get_ptr(gallivm, ptr, index);
+ res = LLVMBuildLoad(gallivm->builder, element_ptr, "");
#ifdef DEBUG
lp_build_name(res, "%s[%s]", LLVMGetValueName(ptr), LLVMGetValueName(index));
#endif
@@ -115,7 +116,7 @@ lp_build_array_get(LLVMBuilderRef builder,
void
-lp_build_array_set(LLVMBuilderRef builder,
+lp_build_array_set(struct gallivm_state *gallivm,
LLVMValueRef ptr,
LLVMValueRef index,
LLVMValueRef value)
@@ -123,8 +124,8 @@ lp_build_array_set(LLVMBuilderRef builder,
LLVMValueRef element_ptr;
assert(LLVMGetTypeKind(LLVMTypeOf(ptr)) == LLVMPointerTypeKind);
assert(LLVMGetTypeKind(LLVMGetElementType(LLVMTypeOf(ptr))) == LLVMArrayTypeKind);
- element_ptr = lp_build_array_get_ptr(builder, ptr, index);
- LLVMBuildStore(builder, value, element_ptr);
+ element_ptr = lp_build_array_get_ptr(gallivm, ptr, index);
+ LLVMBuildStore(gallivm->builder, value, element_ptr);
}
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_struct.h b/src/gallium/auxiliary/gallivm/lp_bld_struct.h
index eb87a8eee9e..11605c685f0 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_struct.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_struct.h
@@ -38,7 +38,7 @@
#include "gallivm/lp_bld.h"
-#include <llvm-c/Target.h>
+#include "gallivm/lp_bld_init.h"
#include "util/u_debug.h"
#include "util/u_memory.h"
@@ -57,7 +57,7 @@
* Get value pointer to a structure member.
*/
LLVMValueRef
-lp_build_struct_get_ptr(LLVMBuilderRef builder,
+lp_build_struct_get_ptr(struct gallivm_state *gallivm,
LLVMValueRef ptr,
unsigned member,
const char *name);
@@ -66,7 +66,7 @@ lp_build_struct_get_ptr(LLVMBuilderRef builder,
* Get the value of a structure member.
*/
LLVMValueRef
-lp_build_struct_get(LLVMBuilderRef builder,
+lp_build_struct_get(struct gallivm_state *gallivm,
LLVMValueRef ptr,
unsigned member,
const char *name);
@@ -75,7 +75,7 @@ lp_build_struct_get(LLVMBuilderRef builder,
* Get value pointer to an array element.
*/
LLVMValueRef
-lp_build_array_get_ptr(LLVMBuilderRef builder,
+lp_build_array_get_ptr(struct gallivm_state *gallivm,
LLVMValueRef ptr,
LLVMValueRef index);
@@ -83,7 +83,7 @@ lp_build_array_get_ptr(LLVMBuilderRef builder,
* Get the value of an array element.
*/
LLVMValueRef
-lp_build_array_get(LLVMBuilderRef builder,
+lp_build_array_get(struct gallivm_state *gallivm,
LLVMValueRef ptr,
LLVMValueRef index);
@@ -91,7 +91,7 @@ lp_build_array_get(LLVMBuilderRef builder,
* Set the value of an array element.
*/
void
-lp_build_array_set(LLVMBuilderRef builder,
+lp_build_array_set(struct gallivm_state *gallivm,
LLVMValueRef ptr,
LLVMValueRef index,
LLVMValueRef value);
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_swizzle.c b/src/gallium/auxiliary/gallivm/lp_bld_swizzle.c
index 4685a90e418..71693603c12 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_swizzle.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_swizzle.c
@@ -37,12 +37,13 @@
#include "lp_bld_type.h"
#include "lp_bld_const.h"
+#include "lp_bld_init.h"
#include "lp_bld_logic.h"
#include "lp_bld_swizzle.h"
LLVMValueRef
-lp_build_broadcast(LLVMBuilderRef builder,
+lp_build_broadcast(struct gallivm_state *gallivm,
LLVMTypeRef vec_type,
LLVMValueRef scalar)
{
@@ -52,8 +53,8 @@ lp_build_broadcast(LLVMBuilderRef builder,
res = LLVMGetUndef(vec_type);
for(i = 0; i < n; ++i) {
- LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0);
- res = LLVMBuildInsertElement(builder, res, scalar, index, "");
+ LLVMValueRef index = lp_build_const_int32(gallivm, i);
+ res = LLVMBuildInsertElement(gallivm->builder, res, scalar, index, "");
}
return res;
@@ -67,6 +68,7 @@ LLVMValueRef
lp_build_broadcast_scalar(struct lp_build_context *bld,
LLVMValueRef scalar)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
assert(lp_check_elem_type(type, LLVMTypeOf(scalar)));
@@ -82,17 +84,17 @@ lp_build_broadcast_scalar(struct lp_build_context *bld,
struct lp_type i32_vec_type = lp_type_int_vec(32);
i32_vec_type.length = type.length;
- res = LLVMBuildInsertElement(bld->builder, bld->undef, scalar,
- LLVMConstInt(LLVMInt32Type(), 0, 0), "");
- res = LLVMBuildShuffleVector(bld->builder, res, bld->undef,
- lp_build_const_int_vec(i32_vec_type, 0), "");
+ res = LLVMBuildInsertElement(builder, bld->undef, scalar,
+ lp_build_const_int32(bld->gallivm, 0), "");
+ res = LLVMBuildShuffleVector(builder, res, bld->undef,
+ lp_build_const_int_vec(bld->gallivm, i32_vec_type, 0), "");
#else
/* XXX: The above path provokes a bug in LLVM 2.6 */
unsigned i;
res = bld->undef;
for(i = 0; i < type.length; ++i) {
- LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0);
- res = LLVMBuildInsertElement(bld->builder, res, scalar, index, "");
+ LLVMValueRef index = lp_build_const_int32(bld->gallivm, i);
+ res = LLVMBuildInsertElement(builder, res, scalar, index, "");
}
#endif
return res;
@@ -104,13 +106,13 @@ lp_build_broadcast_scalar(struct lp_build_context *bld,
* Combined extract and broadcast (or a mere shuffle when the two types match)
*/
LLVMValueRef
-lp_build_extract_broadcast(LLVMBuilderRef builder,
+lp_build_extract_broadcast(struct gallivm_state *gallivm,
struct lp_type src_type,
struct lp_type dst_type,
LLVMValueRef vector,
LLVMValueRef index)
{
- LLVMTypeRef i32t = LLVMInt32Type();
+ LLVMTypeRef i32t = LLVMInt32TypeInContext(gallivm->context);
LLVMValueRef res;
assert(src_type.floating == dst_type.floating);
@@ -132,8 +134,8 @@ lp_build_extract_broadcast(LLVMBuilderRef builder,
* Broadcast scalar -> vector.
*/
- res = lp_build_broadcast(builder,
- lp_build_vec_type(dst_type),
+ res = lp_build_broadcast(gallivm,
+ lp_build_vec_type(gallivm, dst_type),
vector);
}
}
@@ -144,16 +146,16 @@ lp_build_extract_broadcast(LLVMBuilderRef builder,
*/
LLVMValueRef shuffle;
- shuffle = lp_build_broadcast(builder,
+ shuffle = lp_build_broadcast(gallivm,
LLVMVectorType(i32t, dst_type.length),
index);
- res = LLVMBuildShuffleVector(builder, vector,
- LLVMGetUndef(lp_build_vec_type(dst_type)),
+ res = LLVMBuildShuffleVector(gallivm->builder, vector,
+ LLVMGetUndef(lp_build_vec_type(gallivm, dst_type)),
shuffle, "");
}
else {
LLVMValueRef scalar;
- scalar = LLVMBuildExtractElement(builder, vector, index, "");
+ scalar = LLVMBuildExtractElement(gallivm->builder, vector, index, "");
if (dst_type.length == 1) {
/*
* Trivial extract scalar from vector.
@@ -166,8 +168,8 @@ lp_build_extract_broadcast(LLVMBuilderRef builder,
* General case of different sized vectors.
*/
- res = lp_build_broadcast(builder,
- lp_build_vec_type(dst_type),
+ res = lp_build_broadcast(gallivm,
+ lp_build_vec_type(gallivm, dst_type),
vector);
}
}
@@ -185,6 +187,7 @@ lp_build_swizzle_scalar_aos(struct lp_build_context *bld,
LLVMValueRef a,
unsigned channel)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
const unsigned n = type.length;
unsigned i, j;
@@ -199,14 +202,14 @@ lp_build_swizzle_scalar_aos(struct lp_build_context *bld,
/*
* Shuffle.
*/
- LLVMTypeRef elem_type = LLVMInt32Type();
+ LLVMTypeRef elem_type = LLVMInt32TypeInContext(bld->gallivm->context);
LLVMValueRef shuffles[LP_MAX_VECTOR_LENGTH];
for(j = 0; j < n; j += 4)
for(i = 0; i < 4; ++i)
shuffles[j + i] = LLVMConstInt(elem_type, j + channel, 0);
- return LLVMBuildShuffleVector(bld->builder, a, bld->undef, LLVMConstVector(shuffles, n), "");
+ return LLVMBuildShuffleVector(builder, a, bld->undef, LLVMConstVector(shuffles, n), "");
}
else {
/*
@@ -226,8 +229,9 @@ lp_build_swizzle_scalar_aos(struct lp_build_context *bld,
};
unsigned i;
- a = LLVMBuildAnd(bld->builder, a,
- lp_build_const_mask_aos(type, 1 << channel), "");
+ a = LLVMBuildAnd(builder, a,
+ lp_build_const_mask_aos(bld->gallivm,
+ type, 1 << channel), "");
/*
* Build a type where each element is an integer that cover the four
@@ -239,7 +243,7 @@ lp_build_swizzle_scalar_aos(struct lp_build_context *bld,
type4.width *= 4;
type4.length /= 4;
- a = LLVMBuildBitCast(bld->builder, a, lp_build_vec_type(type4), "");
+ a = LLVMBuildBitCast(builder, a, lp_build_vec_type(bld->gallivm, type4), "");
for(i = 0; i < 2; ++i) {
LLVMValueRef tmp = NULL;
@@ -250,16 +254,16 @@ lp_build_swizzle_scalar_aos(struct lp_build_context *bld,
#endif
if(shift > 0)
- tmp = LLVMBuildLShr(bld->builder, a, lp_build_const_int_vec(type4, shift*type.width), "");
+ tmp = LLVMBuildLShr(builder, a, lp_build_const_int_vec(bld->gallivm, type4, shift*type.width), "");
if(shift < 0)
- tmp = LLVMBuildShl(bld->builder, a, lp_build_const_int_vec(type4, -shift*type.width), "");
+ tmp = LLVMBuildShl(builder, a, lp_build_const_int_vec(bld->gallivm, type4, -shift*type.width), "");
assert(tmp);
if(tmp)
- a = LLVMBuildOr(bld->builder, a, tmp, "");
+ a = LLVMBuildOr(builder, a, tmp, "");
}
- return LLVMBuildBitCast(bld->builder, a, lp_build_vec_type(type), "");
+ return LLVMBuildBitCast(builder, a, lp_build_vec_type(bld->gallivm, type), "");
}
}
@@ -269,6 +273,7 @@ lp_build_swizzle_aos(struct lp_build_context *bld,
LLVMValueRef a,
const unsigned char swizzles[4])
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const struct lp_type type = bld->type;
const unsigned n = type.length;
unsigned i, j;
@@ -303,8 +308,8 @@ lp_build_swizzle_aos(struct lp_build_context *bld,
/*
* Shuffle.
*/
- LLVMValueRef undef = LLVMGetUndef(lp_build_elem_type(type));
- LLVMTypeRef i32t = LLVMInt32Type();
+ LLVMValueRef undef = LLVMGetUndef(lp_build_elem_type(bld->gallivm, type));
+ LLVMTypeRef i32t = LLVMInt32TypeInContext(bld->gallivm->context);
LLVMValueRef shuffles[LP_MAX_VECTOR_LENGTH];
LLVMValueRef aux[LP_MAX_VECTOR_LENGTH];
@@ -326,13 +331,13 @@ lp_build_swizzle_aos(struct lp_build_context *bld,
case PIPE_SWIZZLE_ZERO:
shuffle = type.length + 0;
if (!aux[0]) {
- aux[0] = lp_build_const_elem(type, 0.0);
+ aux[0] = lp_build_const_elem(bld->gallivm, type, 0.0);
}
break;
case PIPE_SWIZZLE_ONE:
shuffle = type.length + 1;
if (!aux[1]) {
- aux[1] = lp_build_const_elem(type, 1.0);
+ aux[1] = lp_build_const_elem(bld->gallivm, type, 1.0);
}
break;
}
@@ -346,7 +351,7 @@ lp_build_swizzle_aos(struct lp_build_context *bld,
}
}
- return LLVMBuildShuffleVector(bld->builder, a,
+ return LLVMBuildShuffleVector(builder, a,
LLVMConstVector(aux, n),
LLVMConstVector(shuffles, n), "");
} else {
@@ -387,8 +392,8 @@ lp_build_swizzle_aos(struct lp_build_context *bld,
type4.width *= 4;
type4.length /= 4;
- a = LLVMBuildBitCast(bld->builder, a, lp_build_vec_type(type4), "");
- res = LLVMBuildBitCast(bld->builder, res, lp_build_vec_type(type4), "");
+ a = LLVMBuildBitCast(builder, a, lp_build_vec_type(bld->gallivm, type4), "");
+ res = LLVMBuildBitCast(builder, res, lp_build_vec_type(bld->gallivm, type4), "");
/*
* Mask and shift the channels, trying to group as many channels in the
@@ -414,23 +419,24 @@ lp_build_swizzle_aos(struct lp_build_context *bld,
if (0)
debug_printf("shift = %i, mask = 0x%08llx\n", shift, mask);
- masked = LLVMBuildAnd(bld->builder, a,
- lp_build_const_int_vec(type4, mask), "");
+ masked = LLVMBuildAnd(builder, a,
+ lp_build_const_int_vec(bld->gallivm, type4, mask), "");
if (shift > 0) {
- shifted = LLVMBuildShl(bld->builder, masked,
- lp_build_const_int_vec(type4, shift*type.width), "");
+ shifted = LLVMBuildShl(builder, masked,
+ lp_build_const_int_vec(bld->gallivm, type4, shift*type.width), "");
} else if (shift < 0) {
- shifted = LLVMBuildLShr(bld->builder, masked,
- lp_build_const_int_vec(type4, -shift*type.width), "");
+ shifted = LLVMBuildLShr(builder, masked,
+ lp_build_const_int_vec(bld->gallivm, type4, -shift*type.width), "");
} else {
shifted = masked;
}
- res = LLVMBuildOr(bld->builder, res, shifted, "");
+ res = LLVMBuildOr(builder, res, shifted, "");
}
}
- return LLVMBuildBitCast(bld->builder, res, lp_build_vec_type(type), "");
+ return LLVMBuildBitCast(builder, res,
+ lp_build_vec_type(bld->gallivm, type), "");
}
}
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_swizzle.h b/src/gallium/auxiliary/gallivm/lp_bld_swizzle.h
index fdea8442aef..c366a65103e 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_swizzle.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_swizzle.h
@@ -45,7 +45,7 @@ struct lp_build_context;
LLVMValueRef
-lp_build_broadcast(LLVMBuilderRef builder,
+lp_build_broadcast(struct gallivm_state *gallivm,
LLVMTypeRef vec_type,
LLVMValueRef scalar);
@@ -56,7 +56,7 @@ lp_build_broadcast_scalar(struct lp_build_context *bld,
LLVMValueRef
-lp_build_extract_broadcast(LLVMBuilderRef builder,
+lp_build_extract_broadcast(struct gallivm_state *gallivm,
struct lp_type src_type,
struct lp_type dst_type,
LLVMValueRef vector,
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_tgsi.h b/src/gallium/auxiliary/gallivm/lp_bld_tgsi.h
index 694818ccfb8..9713d100484 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_tgsi.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_tgsi.h
@@ -46,6 +46,7 @@ struct tgsi_shader_info;
struct lp_type;
struct lp_build_context;
struct lp_build_mask_context;
+struct gallivm_state;
enum lp_build_tex_modifier {
@@ -141,7 +142,7 @@ struct lp_build_sampler_soa
void
(*emit_fetch_texel)( const struct lp_build_sampler_soa *sampler,
- LLVMBuilderRef builder,
+ struct gallivm_state *gallivm,
struct lp_type type,
unsigned unit,
unsigned num_coords,
@@ -174,7 +175,7 @@ lp_build_tgsi_info(const struct tgsi_token *tokens,
void
-lp_build_tgsi_soa(LLVMBuilderRef builder,
+lp_build_tgsi_soa(struct gallivm_state *gallivm,
const struct tgsi_token *tokens,
struct lp_type type,
struct lp_build_mask_context *mask,
@@ -188,7 +189,7 @@ lp_build_tgsi_soa(LLVMBuilderRef builder,
void
-lp_build_tgsi_aos(LLVMBuilderRef builder,
+lp_build_tgsi_aos(struct gallivm_state *gallivm,
const struct tgsi_token *tokens,
struct lp_type type,
const unsigned char swizzles[4],
@@ -200,7 +201,7 @@ lp_build_tgsi_aos(LLVMBuilderRef builder,
LLVMValueRef
-lp_build_system_values_array(LLVMBuilderRef builder,
+lp_build_system_values_array(struct gallivm_state *gallivm,
const struct tgsi_shader_info *info,
LLVMValueRef instance_id,
LLVMValueRef facing);
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_tgsi_aos.c b/src/gallium/auxiliary/gallivm/lp_bld_tgsi_aos.c
index c3c082b2b95..a021efd69ff 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_tgsi_aos.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_tgsi_aos.c
@@ -151,6 +151,7 @@ emit_fetch(
const struct tgsi_full_instruction *inst,
unsigned src_op)
{
+ LLVMBuilderRef builder = bld->base.gallivm->builder;
struct lp_type type = bld->base.type;
const struct tgsi_full_src_register *reg = &inst->Src[src_op];
LLVMValueRef res;
@@ -175,14 +176,12 @@ emit_fetch(
LLVMValueRef scalar;
LLVMValueRef swizzle;
- index = LLVMConstInt(LLVMInt32Type(),
- reg->Register.Index*4 + chan,
- 0);
+ index = lp_build_const_int32(bld->base.gallivm, reg->Register.Index * 4 + chan);
- scalar_ptr = LLVMBuildGEP(bld->base.builder, bld->consts_ptr,
+ scalar_ptr = LLVMBuildGEP(builder, bld->consts_ptr,
&index, 1, "");
- scalar = LLVMBuildLoad(bld->base.builder, scalar_ptr, "");
+ scalar = LLVMBuildLoad(builder, scalar_ptr, "");
lp_build_name(scalar, "const[%u].%c", reg->Register.Index, "xyzw"[chan]);
@@ -190,9 +189,9 @@ emit_fetch(
* NOTE: constants array is always assumed to be RGBA
*/
- swizzle = LLVMConstInt(LLVMInt32Type(), chan, 0);
+ swizzle = lp_build_const_int32(bld->base.gallivm, chan);
- res = LLVMBuildInsertElement(bld->base.builder, res, scalar, swizzle, "");
+ res = LLVMBuildInsertElement(builder, res, scalar, swizzle, "");
}
/*
@@ -206,14 +205,14 @@ emit_fetch(
unsigned i;
for (chan = 0; chan < 4; ++chan) {
- shuffles[chan] = LLVMConstInt(LLVMInt32Type(), chan, 0);
+ shuffles[chan] = lp_build_const_int32(bld->base.gallivm, chan);
}
for (i = 4; i < type.length; ++i) {
shuffles[i] = shuffles[i % 4];
}
- res = LLVMBuildShuffleVector(bld->base.builder,
+ res = LLVMBuildShuffleVector(builder,
res, bld->base.undef,
LLVMConstVector(shuffles, type.length),
"");
@@ -234,7 +233,7 @@ emit_fetch(
{
LLVMValueRef temp_ptr;
temp_ptr = bld->temps[reg->Register.Index];
- res = LLVMBuildLoad(bld->base.builder, temp_ptr, "");
+ res = LLVMBuildLoad(builder, temp_ptr, "");
if (!res)
return bld->base.undef;
}
@@ -281,6 +280,7 @@ emit_store(
unsigned index,
LLVMValueRef value)
{
+ LLVMBuilderRef builder = bld->base.gallivm->builder;
const struct tgsi_full_dst_register *reg = &inst->Dst[index];
LLVMValueRef mask = NULL;
LLVMValueRef ptr;
@@ -299,7 +299,7 @@ emit_store(
break;
case TGSI_SAT_MINUS_PLUS_ONE:
- value = lp_build_max(&bld->base, value, lp_build_const_vec(bld->base.type, -1.0));
+ value = lp_build_max(&bld->base, value, lp_build_const_vec(bld->base.gallivm, bld->base.type, -1.0));
value = lp_build_min(&bld->base, value, bld->base.one);
break;
@@ -344,20 +344,20 @@ emit_store(
assert(inst->Predicate.Index < LP_MAX_TGSI_PREDS);
- pred = LLVMBuildLoad(bld->base.builder,
+ pred = LLVMBuildLoad(builder,
bld->preds[inst->Predicate.Index], "");
/*
* Convert the value to an integer mask.
*/
- pred = lp_build_compare(bld->base.builder,
+ pred = lp_build_compare(bld->base.gallivm,
bld->base.type,
PIPE_FUNC_NOTEQUAL,
pred,
bld->base.zero);
if (inst->Predicate.Negate) {
- pred = LLVMBuildNot(bld->base.builder, pred, "");
+ pred = LLVMBuildNot(builder, pred, "");
}
pred = swizzle_aos(bld, pred,
@@ -367,7 +367,7 @@ emit_store(
inst->Predicate.SwizzleW);
if (mask) {
- mask = LLVMBuildAnd(bld->base.builder, mask, pred, "");
+ mask = LLVMBuildAnd(builder, mask, pred, "");
} else {
mask = pred;
}
@@ -380,10 +380,11 @@ emit_store(
if (reg->Register.WriteMask != TGSI_WRITEMASK_XYZW) {
LLVMValueRef writemask;
- writemask = lp_build_const_mask_aos(bld->base.type, reg->Register.WriteMask);
+ writemask = lp_build_const_mask_aos(bld->base.gallivm, bld->base.type,
+ reg->Register.WriteMask);
if (mask) {
- mask = LLVMBuildAnd(bld->base.builder, mask, writemask, "");
+ mask = LLVMBuildAnd(builder, mask, writemask, "");
} else {
mask = writemask;
}
@@ -392,12 +393,12 @@ emit_store(
if (mask) {
LLVMValueRef orig_value;
- orig_value = LLVMBuildLoad(bld->base.builder, ptr, "");
+ orig_value = LLVMBuildLoad(builder, ptr, "");
value = lp_build_select(&bld->base,
mask, value, orig_value);
}
- LLVMBuildStore(bld->base.builder, value, ptr);
+ LLVMBuildStore(builder, value, ptr);
}
@@ -454,7 +455,8 @@ emit_declaration(
struct lp_build_tgsi_aos_context *bld,
const struct tgsi_full_declaration *decl)
{
- LLVMTypeRef vec_type = lp_build_vec_type(bld->base.type);
+ struct gallivm_state *gallivm = bld->base.gallivm;
+ LLVMTypeRef vec_type = lp_build_vec_type(bld->base.gallivm, bld->base.type);
unsigned first = decl->Range.First;
unsigned last = decl->Range.Last;
@@ -465,31 +467,26 @@ emit_declaration(
case TGSI_FILE_TEMPORARY:
assert(idx < LP_MAX_TGSI_TEMPS);
if (bld->indirect_files & (1 << TGSI_FILE_TEMPORARY)) {
- LLVMValueRef array_size = LLVMConstInt(LLVMInt32Type(),
- last + 1, 0);
- bld->temps_array = lp_build_array_alloca(bld->base.builder,
+ LLVMValueRef array_size = lp_build_const_int32(gallivm, last + 1);
+ bld->temps_array = lp_build_array_alloca(bld->base.gallivm,
vec_type, array_size, "");
} else {
- bld->temps[idx] = lp_build_alloca(bld->base.builder,
- vec_type, "");
+ bld->temps[idx] = lp_build_alloca(gallivm, vec_type, "");
}
break;
case TGSI_FILE_OUTPUT:
- bld->outputs[idx] = lp_build_alloca(bld->base.builder,
- vec_type, "");
+ bld->outputs[idx] = lp_build_alloca(gallivm, vec_type, "");
break;
case TGSI_FILE_ADDRESS:
assert(idx < LP_MAX_TGSI_ADDRS);
- bld->addr[idx] = lp_build_alloca(bld->base.builder,
- vec_type, "");
+ bld->addr[idx] = lp_build_alloca(gallivm, vec_type, "");
break;
case TGSI_FILE_PREDICATE:
assert(idx < LP_MAX_TGSI_PREDS);
- bld->preds[idx] = lp_build_alloca(bld->base.builder,
- vec_type, "");
+ bld->preds[idx] = lp_build_alloca(gallivm, vec_type, "");
break;
default:
@@ -644,7 +641,7 @@ emit_instruction(
src0 = emit_fetch(bld, inst, 0);
src1 = emit_fetch(bld, inst, 1);
src2 = emit_fetch(bld, inst, 2);
- tmp1 = lp_build_const_vec(bld->base.type, 0.5);
+ tmp1 = lp_build_const_vec(bld->base.gallivm, bld->base.type, 0.5);
tmp0 = lp_build_cmp(&bld->base, PIPE_FUNC_GREATER, src2, tmp1);
dst0 = lp_build_select(&bld->base, tmp0, src0, src1);
break;
@@ -1039,7 +1036,7 @@ emit_instruction(
void
-lp_build_tgsi_aos(LLVMBuilderRef builder,
+lp_build_tgsi_aos(struct gallivm_state *gallivm,
const struct tgsi_token *tokens,
struct lp_type type,
const unsigned char swizzles[4],
@@ -1058,8 +1055,8 @@ lp_build_tgsi_aos(LLVMBuilderRef builder,
/* Setup build context */
memset(&bld, 0, sizeof bld);
- lp_build_context_init(&bld.base, builder, type);
- lp_build_context_init(&bld.int_bld, builder, lp_int_type(type));
+ lp_build_context_init(&bld.base, gallivm, type);
+ lp_build_context_init(&bld.int_bld, gallivm, lp_int_type(type));
for (chan = 0; chan < 4; ++chan) {
bld.swizzles[chan] = swizzles[chan];
@@ -1131,7 +1128,7 @@ lp_build_tgsi_aos(LLVMBuilderRef builder,
imm[swizzle] = parse.FullToken.FullImmediate.u[chan].Float;
}
bld.immediates[num_immediates] =
- lp_build_const_aos(type,
+ lp_build_const_aos(gallivm, type,
imm[0], imm[1], imm[2], imm[3],
NULL);
num_immediates++;
@@ -1156,7 +1153,7 @@ lp_build_tgsi_aos(LLVMBuilderRef builder,
}
if (0) {
- LLVMBasicBlockRef block = LLVMGetInsertBlock(builder);
+ LLVMBasicBlockRef block = LLVMGetInsertBlock(gallivm->builder);
LLVMValueRef function = LLVMGetBasicBlockParent(block);
debug_printf("11111111111111111111111111111 \n");
tgsi_dump(tokens, 0);
@@ -1167,7 +1164,7 @@ lp_build_tgsi_aos(LLVMBuilderRef builder,
if (0) {
LLVMModuleRef module = LLVMGetGlobalParent(
- LLVMGetBasicBlockParent(LLVMGetInsertBlock(bld.base.builder)));
+ LLVMGetBasicBlockParent(LLVMGetInsertBlock(gallivm->builder)));
LLVMDumpModule(module);
}
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_tgsi_soa.c b/src/gallium/auxiliary/gallivm/lp_bld_tgsi_soa.c
index 3fdfac95a0a..d1585c8e2b7 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_tgsi_soa.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_tgsi_soa.c
@@ -51,6 +51,7 @@
#include "lp_bld_arit.h"
#include "lp_bld_bitarit.h"
#include "lp_bld_gather.h"
+#include "lp_bld_init.h"
#include "lp_bld_logic.h"
#include "lp_bld_swizzle.h"
#include "lp_bld_flow.h"
@@ -177,22 +178,24 @@ static void lp_exec_mask_init(struct lp_exec_mask *mask, struct lp_build_context
mask->loop_stack_size = 0;
mask->call_stack_size = 0;
- mask->int_vec_type = lp_build_int_vec_type(mask->bld->type);
+ mask->int_vec_type = lp_build_int_vec_type(bld->gallivm, mask->bld->type);
mask->exec_mask = mask->ret_mask = mask->break_mask = mask->cont_mask = mask->cond_mask =
LLVMConstAllOnes(mask->int_vec_type);
}
static void lp_exec_mask_update(struct lp_exec_mask *mask)
{
+ LLVMBuilderRef builder = mask->bld->gallivm->builder;
+
if (mask->loop_stack_size) {
/*for loops we need to update the entire mask at runtime */
LLVMValueRef tmp;
assert(mask->break_mask);
- tmp = LLVMBuildAnd(mask->bld->builder,
+ tmp = LLVMBuildAnd(builder,
mask->cont_mask,
mask->break_mask,
"maskcb");
- mask->exec_mask = LLVMBuildAnd(mask->bld->builder,
+ mask->exec_mask = LLVMBuildAnd(builder,
mask->cond_mask,
tmp,
"maskfull");
@@ -200,7 +203,7 @@ static void lp_exec_mask_update(struct lp_exec_mask *mask)
mask->exec_mask = mask->cond_mask;
if (mask->call_stack_size) {
- mask->exec_mask = LLVMBuildAnd(mask->bld->builder,
+ mask->exec_mask = LLVMBuildAnd(builder,
mask->exec_mask,
mask->ret_mask,
"callmask");
@@ -214,13 +217,15 @@ static void lp_exec_mask_update(struct lp_exec_mask *mask)
static void lp_exec_mask_cond_push(struct lp_exec_mask *mask,
LLVMValueRef val)
{
+ LLVMBuilderRef builder = mask->bld->gallivm->builder;
+
assert(mask->cond_stack_size < LP_MAX_TGSI_NESTING);
if (mask->cond_stack_size == 0) {
assert(mask->cond_mask == LLVMConstAllOnes(mask->int_vec_type));
}
mask->cond_stack[mask->cond_stack_size++] = mask->cond_mask;
assert(LLVMTypeOf(val) == mask->int_vec_type);
- mask->cond_mask = LLVMBuildAnd(mask->bld->builder,
+ mask->cond_mask = LLVMBuildAnd(builder,
mask->cond_mask,
val,
"");
@@ -229,6 +234,7 @@ static void lp_exec_mask_cond_push(struct lp_exec_mask *mask,
static void lp_exec_mask_cond_invert(struct lp_exec_mask *mask)
{
+ LLVMBuilderRef builder = mask->bld->gallivm->builder;
LLVMValueRef prev_mask;
LLVMValueRef inv_mask;
@@ -238,9 +244,9 @@ static void lp_exec_mask_cond_invert(struct lp_exec_mask *mask)
assert(prev_mask == LLVMConstAllOnes(mask->int_vec_type));
}
- inv_mask = LLVMBuildNot(mask->bld->builder, mask->cond_mask, "");
+ inv_mask = LLVMBuildNot(builder, mask->cond_mask, "");
- mask->cond_mask = LLVMBuildAnd(mask->bld->builder,
+ mask->cond_mask = LLVMBuildAnd(builder,
inv_mask,
prev_mask, "");
lp_exec_mask_update(mask);
@@ -255,6 +261,8 @@ static void lp_exec_mask_cond_pop(struct lp_exec_mask *mask)
static void lp_exec_bgnloop(struct lp_exec_mask *mask)
{
+ LLVMBuilderRef builder = mask->bld->gallivm->builder;
+
if (mask->loop_stack_size == 0) {
assert(mask->loop_block == NULL);
assert(mask->cont_mask == LLVMConstAllOnes(mask->int_vec_type));
@@ -270,25 +278,26 @@ static void lp_exec_bgnloop(struct lp_exec_mask *mask)
mask->loop_stack[mask->loop_stack_size].break_var = mask->break_var;
++mask->loop_stack_size;
- mask->break_var = lp_build_alloca(mask->bld->builder, mask->int_vec_type, "");
- LLVMBuildStore(mask->bld->builder, mask->break_mask, mask->break_var);
+ mask->break_var = lp_build_alloca(mask->bld->gallivm, mask->int_vec_type, "");
+ LLVMBuildStore(builder, mask->break_mask, mask->break_var);
- mask->loop_block = lp_build_insert_new_block(mask->bld->builder, "bgnloop");
- LLVMBuildBr(mask->bld->builder, mask->loop_block);
- LLVMPositionBuilderAtEnd(mask->bld->builder, mask->loop_block);
+ mask->loop_block = lp_build_insert_new_block(mask->bld->gallivm, "bgnloop");
+ LLVMBuildBr(builder, mask->loop_block);
+ LLVMPositionBuilderAtEnd(builder, mask->loop_block);
- mask->break_mask = LLVMBuildLoad(mask->bld->builder, mask->break_var, "");
+ mask->break_mask = LLVMBuildLoad(builder, mask->break_var, "");
lp_exec_mask_update(mask);
}
static void lp_exec_break(struct lp_exec_mask *mask)
{
- LLVMValueRef exec_mask = LLVMBuildNot(mask->bld->builder,
+ LLVMBuilderRef builder = mask->bld->gallivm->builder;
+ LLVMValueRef exec_mask = LLVMBuildNot(builder,
mask->exec_mask,
"break");
- mask->break_mask = LLVMBuildAnd(mask->bld->builder,
+ mask->break_mask = LLVMBuildAnd(builder,
mask->break_mask,
exec_mask, "break_full");
@@ -297,11 +306,12 @@ static void lp_exec_break(struct lp_exec_mask *mask)
static void lp_exec_continue(struct lp_exec_mask *mask)
{
- LLVMValueRef exec_mask = LLVMBuildNot(mask->bld->builder,
+ LLVMBuilderRef builder = mask->bld->gallivm->builder;
+ LLVMValueRef exec_mask = LLVMBuildNot(builder,
mask->exec_mask,
"");
- mask->cont_mask = LLVMBuildAnd(mask->bld->builder,
+ mask->cont_mask = LLVMBuildAnd(builder,
mask->cont_mask,
exec_mask, "");
@@ -309,11 +319,14 @@ static void lp_exec_continue(struct lp_exec_mask *mask)
}
-static void lp_exec_endloop(struct lp_exec_mask *mask)
+static void lp_exec_endloop(struct gallivm_state *gallivm,
+ struct lp_exec_mask *mask)
{
+ LLVMBuilderRef builder = mask->bld->gallivm->builder;
LLVMBasicBlockRef endloop;
- LLVMTypeRef reg_type = LLVMIntType(mask->bld->type.width*
- mask->bld->type.length);
+ LLVMTypeRef reg_type = LLVMIntTypeInContext(gallivm->context,
+ mask->bld->type.width *
+ mask->bld->type.length);
LLVMValueRef i1cond;
assert(mask->break_mask);
@@ -329,21 +342,21 @@ static void lp_exec_endloop(struct lp_exec_mask *mask)
* Unlike the continue mask, the break_mask must be preserved across loop
* iterations
*/
- LLVMBuildStore(mask->bld->builder, mask->break_mask, mask->break_var);
+ LLVMBuildStore(builder, mask->break_mask, mask->break_var);
/* i1cond = (mask == 0) */
i1cond = LLVMBuildICmp(
- mask->bld->builder,
+ builder,
LLVMIntNE,
- LLVMBuildBitCast(mask->bld->builder, mask->exec_mask, reg_type, ""),
+ LLVMBuildBitCast(builder, mask->exec_mask, reg_type, ""),
LLVMConstNull(reg_type), "");
- endloop = lp_build_insert_new_block(mask->bld->builder, "endloop");
+ endloop = lp_build_insert_new_block(mask->bld->gallivm, "endloop");
- LLVMBuildCondBr(mask->bld->builder,
+ LLVMBuildCondBr(builder,
i1cond, mask->loop_block, endloop);
- LLVMPositionBuilderAtEnd(mask->bld->builder, endloop);
+ LLVMPositionBuilderAtEnd(builder, endloop);
assert(mask->loop_stack_size);
--mask->loop_stack_size;
@@ -365,10 +378,12 @@ static void lp_exec_mask_store(struct lp_exec_mask *mask,
LLVMValueRef val,
LLVMValueRef dst)
{
+ LLVMBuilderRef builder = mask->bld->gallivm->builder;
+
/* Mix the predicate and execution mask */
if (mask->has_mask) {
if (pred) {
- pred = LLVMBuildAnd(mask->bld->builder, pred, mask->exec_mask, "");
+ pred = LLVMBuildAnd(builder, pred, mask->exec_mask, "");
} else {
pred = mask->exec_mask;
}
@@ -377,14 +392,14 @@ static void lp_exec_mask_store(struct lp_exec_mask *mask,
if (pred) {
LLVMValueRef real_val, dst_val;
- dst_val = LLVMBuildLoad(mask->bld->builder, dst, "");
+ dst_val = LLVMBuildLoad(builder, dst, "");
real_val = lp_build_select(mask->bld,
pred,
val, dst_val);
- LLVMBuildStore(mask->bld->builder, real_val, dst);
+ LLVMBuildStore(builder, real_val, dst);
} else
- LLVMBuildStore(mask->bld->builder, val, dst);
+ LLVMBuildStore(builder, val, dst);
}
static void lp_exec_mask_call(struct lp_exec_mask *mask,
@@ -400,6 +415,7 @@ static void lp_exec_mask_call(struct lp_exec_mask *mask,
static void lp_exec_mask_ret(struct lp_exec_mask *mask, int *pc)
{
+ LLVMBuilderRef builder = mask->bld->gallivm->builder;
LLVMValueRef exec_mask;
if (mask->call_stack_size == 0) {
@@ -407,11 +423,11 @@ static void lp_exec_mask_ret(struct lp_exec_mask *mask, int *pc)
*pc = -1;
return;
}
- exec_mask = LLVMBuildNot(mask->bld->builder,
+ exec_mask = LLVMBuildNot(builder,
mask->exec_mask,
"ret");
- mask->ret_mask = LLVMBuildAnd(mask->bld->builder,
+ mask->ret_mask = LLVMBuildAnd(builder,
mask->ret_mask,
exec_mask, "ret_full");
@@ -443,10 +459,11 @@ get_temp_ptr(struct lp_build_tgsi_soa_context *bld,
unsigned index,
unsigned chan)
{
+ LLVMBuilderRef builder = bld->base.gallivm->builder;
assert(chan < 4);
if (bld->indirect_files & (1 << TGSI_FILE_TEMPORARY)) {
- LLVMValueRef lindex = lp_build_const_int32(index * 4 + chan);
- return LLVMBuildGEP(bld->base.builder, bld->temps_array, &lindex, 1, "");
+ LLVMValueRef lindex = lp_build_const_int32(bld->base.gallivm, index * 4 + chan);
+ return LLVMBuildGEP(builder, bld->temps_array, &lindex, 1, "");
}
else {
return bld->temps[index][chan];
@@ -464,10 +481,12 @@ get_output_ptr(struct lp_build_tgsi_soa_context *bld,
unsigned index,
unsigned chan)
{
+ LLVMBuilderRef builder = bld->base.gallivm->builder;
assert(chan < 4);
if (bld->indirect_files & (1 << TGSI_FILE_OUTPUT)) {
- LLVMValueRef lindex = lp_build_const_int32(index * 4 + chan);
- return LLVMBuildGEP(bld->base.builder, bld->outputs_array, &lindex, 1, "");
+ LLVMValueRef lindex = lp_build_const_int32(bld->base.gallivm,
+ index * 4 + chan);
+ return LLVMBuildGEP(builder, bld->outputs_array, &lindex, 1, "");
}
else {
return bld->outputs[index][chan];
@@ -484,6 +503,7 @@ build_gather(struct lp_build_tgsi_soa_context *bld,
LLVMValueRef base_ptr,
LLVMValueRef indexes)
{
+ LLVMBuilderRef builder = bld->base.gallivm->builder;
LLVMValueRef res = bld->base.undef;
unsigned i;
@@ -491,14 +511,14 @@ build_gather(struct lp_build_tgsi_soa_context *bld,
* Loop over elements of index_vec, load scalar value, insert it into 'res'.
*/
for (i = 0; i < bld->base.type.length; i++) {
- LLVMValueRef ii = LLVMConstInt(LLVMInt32Type(), i, 0);
- LLVMValueRef index = LLVMBuildExtractElement(bld->base.builder,
+ LLVMValueRef ii = lp_build_const_int32(bld->base.gallivm, i);
+ LLVMValueRef index = LLVMBuildExtractElement(builder,
indexes, ii, "");
- LLVMValueRef scalar_ptr = LLVMBuildGEP(bld->base.builder, base_ptr,
+ LLVMValueRef scalar_ptr = LLVMBuildGEP(builder, base_ptr,
&index, 1, "gather_ptr");
- LLVMValueRef scalar = LLVMBuildLoad(bld->base.builder, scalar_ptr, "");
+ LLVMValueRef scalar = LLVMBuildLoad(builder, scalar_ptr, "");
- res = LLVMBuildInsertElement(bld->base.builder, res, scalar, ii, "");
+ res = LLVMBuildInsertElement(builder, res, scalar, ii, "");
}
return res;
@@ -516,13 +536,14 @@ emit_mask_scatter(struct lp_build_tgsi_soa_context *bld,
struct lp_exec_mask *mask,
LLVMValueRef pred)
{
- LLVMBuilderRef builder = bld->base.builder;
+ struct gallivm_state *gallivm = bld->base.gallivm;
+ LLVMBuilderRef builder = gallivm->builder;
unsigned i;
/* Mix the predicate and execution mask */
if (mask->has_mask) {
if (pred) {
- pred = LLVMBuildAnd(mask->bld->builder, pred, mask->exec_mask, "");
+ pred = LLVMBuildAnd(builder, pred, mask->exec_mask, "");
}
else {
pred = mask->exec_mask;
@@ -533,7 +554,7 @@ emit_mask_scatter(struct lp_build_tgsi_soa_context *bld,
* Loop over elements of index_vec, store scalar value.
*/
for (i = 0; i < bld->base.type.length; i++) {
- LLVMValueRef ii = LLVMConstInt(LLVMInt32Type(), i, 0);
+ LLVMValueRef ii = lp_build_const_int32(gallivm, i);
LLVMValueRef index = LLVMBuildExtractElement(builder, indexes, ii, "");
LLVMValueRef scalar_ptr = LLVMBuildGEP(builder, base_ptr, &index, 1, "scatter_ptr");
LLVMValueRef val = LLVMBuildExtractElement(builder, values, ii, "scatter_val");
@@ -541,7 +562,7 @@ emit_mask_scatter(struct lp_build_tgsi_soa_context *bld,
LLVMBuildExtractElement(builder, pred, ii, "scatter_pred") : NULL;
if (0)
- lp_build_printf(builder, "scatter %d: val %f at %d %p\n",
+ lp_build_printf(gallivm, "scatter %d: val %f at %d %p\n",
ii, val, index, scalar_ptr);
if (scalar_pred) {
@@ -568,6 +589,7 @@ get_indirect_index(struct lp_build_tgsi_soa_context *bld,
unsigned reg_file, unsigned reg_index,
const struct tgsi_src_register *indirect_reg)
{
+ LLVMBuilderRef builder = bld->base.gallivm->builder;
struct lp_build_context *uint_bld = &bld->uint_bld;
/* always use X component of address register */
unsigned swizzle = indirect_reg->SwizzleX;
@@ -578,21 +600,22 @@ get_indirect_index(struct lp_build_tgsi_soa_context *bld,
assert(bld->indirect_files & (1 << reg_file));
- base = lp_build_const_int_vec(uint_bld->type, reg_index);
+ base = lp_build_const_int_vec(bld->base.gallivm, uint_bld->type, reg_index);
assert(swizzle < 4);
- rel = LLVMBuildLoad(bld->base.builder,
+ rel = LLVMBuildLoad(builder,
bld->addr[indirect_reg->Index][swizzle],
"load addr reg");
/* for indexing we want integers */
- rel = LLVMBuildFPToSI(bld->base.builder,
+ rel = LLVMBuildFPToSI(builder,
rel,
uint_bld->vec_type, "");
index = lp_build_add(uint_bld, base, rel);
- max_index = lp_build_const_int_vec(uint_bld->type,
+ max_index = lp_build_const_int_vec(bld->base.gallivm,
+ uint_bld->type,
bld->info->file_max[reg_file]);
assert(!uint_bld->type.sign);
@@ -612,6 +635,8 @@ emit_fetch(
unsigned src_op,
const unsigned chan_index )
{
+ struct gallivm_state *gallivm = bld->base.gallivm;
+ LLVMBuilderRef builder = gallivm->builder;
struct lp_build_context *uint_bld = &bld->uint_bld;
const struct tgsi_full_src_register *reg = &inst->Src[src_op];
const unsigned swizzle =
@@ -637,7 +662,7 @@ emit_fetch(
case TGSI_FILE_CONSTANT:
if (reg->Register.Indirect) {
LLVMValueRef swizzle_vec =
- lp_build_const_int_vec(uint_bld->type, swizzle);
+ lp_build_const_int_vec(bld->base.gallivm, uint_bld->type, swizzle);
LLVMValueRef index_vec; /* index into the const buffer */
/* index_vec = indirect_index * 4 + swizzle */
@@ -651,11 +676,11 @@ emit_fetch(
LLVMValueRef index; /* index into the const buffer */
LLVMValueRef scalar, scalar_ptr;
- index = lp_build_const_int32(reg->Register.Index*4 + swizzle);
+ index = lp_build_const_int32(gallivm, reg->Register.Index*4 + swizzle);
- scalar_ptr = LLVMBuildGEP(bld->base.builder, bld->consts_ptr,
+ scalar_ptr = LLVMBuildGEP(builder, bld->consts_ptr,
&index, 1, "");
- scalar = LLVMBuildLoad(bld->base.builder, scalar_ptr, "");
+ scalar = LLVMBuildLoad(builder, scalar_ptr, "");
res = lp_build_broadcast_scalar(&bld->base, scalar);
}
@@ -669,9 +694,9 @@ emit_fetch(
case TGSI_FILE_INPUT:
if (reg->Register.Indirect) {
LLVMValueRef swizzle_vec =
- lp_build_const_int_vec(uint_bld->type, swizzle);
+ lp_build_const_int_vec(gallivm, uint_bld->type, swizzle);
LLVMValueRef length_vec =
- lp_build_const_int_vec(uint_bld->type, bld->base.type.length);
+ lp_build_const_int_vec(gallivm, uint_bld->type, bld->base.type.length);
LLVMValueRef index_vec; /* index into the const buffer */
LLVMValueRef inputs_array;
LLVMTypeRef float4_ptr_type;
@@ -682,18 +707,19 @@ emit_fetch(
index_vec = lp_build_mul(uint_bld, index_vec, length_vec);
/* cast inputs_array pointer to float* */
- float4_ptr_type = LLVMPointerType(LLVMFloatType(), 0);
- inputs_array = LLVMBuildBitCast(uint_bld->builder, bld->inputs_array,
- float4_ptr_type, "");
+ float4_ptr_type = LLVMPointerType(LLVMFloatTypeInContext(gallivm->context), 0);
+ inputs_array = LLVMBuildBitCast(builder, bld->inputs_array,
+ float4_ptr_type, "");
/* Gather values from the temporary register array */
res = build_gather(bld, inputs_array, index_vec);
} else {
if (bld->indirect_files & (1 << TGSI_FILE_INPUT)) {
- LLVMValueRef lindex = lp_build_const_int32(reg->Register.Index * 4 + swizzle);
- LLVMValueRef input_ptr = LLVMBuildGEP(bld->base.builder,
+ LLVMValueRef lindex = lp_build_const_int32(gallivm,
+ reg->Register.Index * 4 + swizzle);
+ LLVMValueRef input_ptr = LLVMBuildGEP(builder,
bld->inputs_array, &lindex, 1, "");
- res = LLVMBuildLoad(bld->base.builder, input_ptr, "");
+ res = LLVMBuildLoad(builder, input_ptr, "");
}
else {
res = bld->inputs[reg->Register.Index][swizzle];
@@ -705,9 +731,10 @@ emit_fetch(
case TGSI_FILE_TEMPORARY:
if (reg->Register.Indirect) {
LLVMValueRef swizzle_vec =
- lp_build_const_int_vec(uint_bld->type, swizzle);
+ lp_build_const_int_vec(bld->base.gallivm, uint_bld->type, swizzle);
LLVMValueRef length_vec =
- lp_build_const_int_vec(uint_bld->type, bld->base.type.length);
+ lp_build_const_int_vec(bld->base.gallivm, uint_bld->type,
+ bld->base.type.length);
LLVMValueRef index_vec; /* index into the const buffer */
LLVMValueRef temps_array;
LLVMTypeRef float4_ptr_type;
@@ -718,8 +745,8 @@ emit_fetch(
index_vec = lp_build_mul(uint_bld, index_vec, length_vec);
/* cast temps_array pointer to float* */
- float4_ptr_type = LLVMPointerType(LLVMFloatType(), 0);
- temps_array = LLVMBuildBitCast(uint_bld->builder, bld->temps_array,
+ float4_ptr_type = LLVMPointerType(LLVMFloatTypeInContext(bld->base.gallivm->context), 0);
+ temps_array = LLVMBuildBitCast(builder, bld->temps_array,
float4_ptr_type, "");
/* Gather values from the temporary register array */
@@ -728,7 +755,7 @@ emit_fetch(
else {
LLVMValueRef temp_ptr;
temp_ptr = get_temp_ptr(bld, reg->Register.Index, swizzle);
- res = LLVMBuildLoad(bld->base.builder, temp_ptr, "");
+ res = LLVMBuildLoad(builder, temp_ptr, "");
if (!res)
return bld->base.undef;
}
@@ -740,11 +767,12 @@ emit_fetch(
LLVMValueRef index; /* index into the system value array */
LLVMValueRef scalar, scalar_ptr;
- index = lp_build_const_int32(reg->Register.Index * 4 + swizzle);
+ index = lp_build_const_int32(gallivm,
+ reg->Register.Index * 4 + swizzle);
- scalar_ptr = LLVMBuildGEP(bld->base.builder, bld->system_values_array,
+ scalar_ptr = LLVMBuildGEP(builder, bld->system_values_array,
&index, 1, "");
- scalar = LLVMBuildLoad(bld->base.builder, scalar_ptr, "");
+ scalar = LLVMBuildLoad(builder, scalar_ptr, "");
res = lp_build_broadcast_scalar(&bld->base, scalar);
}
@@ -814,6 +842,7 @@ emit_fetch_predicate(
const struct tgsi_full_instruction *inst,
LLVMValueRef *pred)
{
+ LLVMBuilderRef builder = bld->base.gallivm->builder;
unsigned index;
unsigned char swizzles[4];
LLVMValueRef unswizzled[4] = {NULL, NULL, NULL, NULL};
@@ -843,7 +872,7 @@ emit_fetch_predicate(
* in the swizzles
*/
if (!unswizzled[swizzle]) {
- value = LLVMBuildLoad(bld->base.builder,
+ value = LLVMBuildLoad(builder,
bld->preds[index][swizzle], "");
/*
@@ -853,13 +882,13 @@ emit_fetch_predicate(
* is needlessly causing two comparisons due to storing the intermediate
* result as float vector instead of an integer mask vector.
*/
- value = lp_build_compare(bld->base.builder,
+ value = lp_build_compare(bld->base.gallivm,
bld->base.type,
PIPE_FUNC_NOTEQUAL,
value,
bld->base.zero);
if (inst->Predicate.Negate) {
- value = LLVMBuildNot(bld->base.builder, value, "");
+ value = LLVMBuildNot(builder, value, "");
}
unswizzled[swizzle] = value;
@@ -884,6 +913,8 @@ emit_store(
LLVMValueRef pred,
LLVMValueRef value)
{
+ struct gallivm_state *gallivm = bld->base.gallivm;
+ LLVMBuilderRef builder = gallivm->builder;
const struct tgsi_full_dst_register *reg = &inst->Dst[index];
struct lp_build_context *uint_bld = &bld->uint_bld;
LLVMValueRef indirect_index = NULL;
@@ -898,7 +929,7 @@ emit_store(
break;
case TGSI_SAT_MINUS_PLUS_ONE:
- value = lp_build_max(&bld->base, value, lp_build_const_vec(bld->base.type, -1.0));
+ value = lp_build_max(&bld->base, value, lp_build_const_vec(bld->base.gallivm, bld->base.type, -1.0));
value = lp_build_min(&bld->base, value, bld->base.one);
break;
@@ -918,11 +949,10 @@ emit_store(
switch( reg->Register.File ) {
case TGSI_FILE_OUTPUT:
if (reg->Register.Indirect) {
- LLVMBuilderRef builder = bld->base.builder;
LLVMValueRef chan_vec =
- lp_build_const_int_vec(uint_bld->type, chan_index);
+ lp_build_const_int_vec(gallivm, uint_bld->type, chan_index);
LLVMValueRef length_vec =
- lp_build_const_int_vec(uint_bld->type, bld->base.type.length);
+ lp_build_const_int_vec(gallivm, uint_bld->type, bld->base.type.length);
LLVMValueRef index_vec; /* indexes into the temp registers */
LLVMValueRef outputs_array;
LLVMValueRef pixel_offsets;
@@ -932,7 +962,7 @@ emit_store(
/* build pixel offset vector: {0, 1, 2, 3, ...} */
pixel_offsets = uint_bld->undef;
for (i = 0; i < bld->base.type.length; i++) {
- LLVMValueRef ii = lp_build_const_int32(i);
+ LLVMValueRef ii = lp_build_const_int32(gallivm, i);
pixel_offsets = LLVMBuildInsertElement(builder, pixel_offsets,
ii, ii, "");
}
@@ -943,7 +973,8 @@ emit_store(
index_vec = lp_build_mul(uint_bld, index_vec, length_vec);
index_vec = lp_build_add(uint_bld, index_vec, pixel_offsets);
- float_ptr_type = LLVMPointerType(LLVMFloatType(), 0);
+ float_ptr_type =
+ LLVMPointerType(LLVMFloatTypeInContext(gallivm->context), 0);
outputs_array = LLVMBuildBitCast(builder, bld->outputs_array,
float_ptr_type, "");
@@ -960,11 +991,11 @@ emit_store(
case TGSI_FILE_TEMPORARY:
if (reg->Register.Indirect) {
- LLVMBuilderRef builder = bld->base.builder;
LLVMValueRef chan_vec =
- lp_build_const_int_vec(uint_bld->type, chan_index);
+ lp_build_const_int_vec(gallivm, uint_bld->type, chan_index);
LLVMValueRef length_vec =
- lp_build_const_int_vec(uint_bld->type, bld->base.type.length);
+ lp_build_const_int_vec(gallivm, uint_bld->type,
+ bld->base.type.length);
LLVMValueRef index_vec; /* indexes into the temp registers */
LLVMValueRef temps_array;
LLVMValueRef pixel_offsets;
@@ -974,7 +1005,7 @@ emit_store(
/* build pixel offset vector: {0, 1, 2, 3, ...} */
pixel_offsets = uint_bld->undef;
for (i = 0; i < bld->base.type.length; i++) {
- LLVMValueRef ii = lp_build_const_int32(i);
+ LLVMValueRef ii = lp_build_const_int32(gallivm, i);
pixel_offsets = LLVMBuildInsertElement(builder, pixel_offsets,
ii, ii, "");
}
@@ -985,7 +1016,8 @@ emit_store(
index_vec = lp_build_mul(uint_bld, index_vec, length_vec);
index_vec = lp_build_add(uint_bld, index_vec, pixel_offsets);
- float_ptr_type = LLVMPointerType(LLVMFloatType(), 0);
+ float_ptr_type =
+ LLVMPointerType(LLVMFloatTypeInContext(gallivm->context), 0);
temps_array = LLVMBuildBitCast(builder, bld->temps_array,
float_ptr_type, "");
@@ -1002,7 +1034,7 @@ emit_store(
case TGSI_FILE_ADDRESS:
lp_exec_mask_store(&bld->exec_mask, pred, value,
- bld->addr[reg->Indirect.Index][chan_index]);
+ bld->addr[reg->Register.Index][chan_index]);
break;
case TGSI_FILE_PREDICATE:
@@ -1026,6 +1058,7 @@ emit_tex( struct lp_build_tgsi_soa_context *bld,
enum lp_build_tex_modifier modifier,
LLVMValueRef *texel)
{
+ LLVMBuilderRef builder = bld->base.gallivm->builder;
unsigned unit;
LLVMValueRef lod_bias, explicit_lod;
LLVMValueRef oow = NULL;
@@ -1091,13 +1124,12 @@ emit_tex( struct lp_build_tgsi_soa_context *bld,
}
if (modifier == LP_BLD_TEX_MODIFIER_EXPLICIT_DERIV) {
- LLVMTypeRef i32t = LLVMInt32Type();
- LLVMValueRef index0 = LLVMConstInt(i32t, 0, 0);
+ LLVMValueRef index0 = lp_build_const_int32(bld->base.gallivm, 0);
for (i = 0; i < num_coords; i++) {
LLVMValueRef src1 = emit_fetch( bld, inst, 1, i );
LLVMValueRef src2 = emit_fetch( bld, inst, 2, i );
- ddx[i] = LLVMBuildExtractElement(bld->base.builder, src1, index0, "");
- ddy[i] = LLVMBuildExtractElement(bld->base.builder, src2, index0, "");
+ ddx[i] = LLVMBuildExtractElement(builder, src1, index0, "");
+ ddy[i] = LLVMBuildExtractElement(builder, src2, index0, "");
}
unit = inst->Src[3].Register.Index;
} else {
@@ -1113,7 +1145,7 @@ emit_tex( struct lp_build_tgsi_soa_context *bld,
}
bld->sampler->emit_fetch_texel(bld->sampler,
- bld->base.builder,
+ bld->base.gallivm,
bld->base.type,
unit, num_coords, coords,
ddx, ddy,
@@ -1168,6 +1200,7 @@ emit_kil(
const struct tgsi_full_instruction *inst,
int pc)
{
+ LLVMBuilderRef builder = bld->base.gallivm->builder;
const struct tgsi_full_src_register *reg = &inst->Src[0];
LLVMValueRef terms[NUM_CHANNELS];
LLVMValueRef mask;
@@ -1199,7 +1232,7 @@ emit_kil(
chan_mask = lp_build_cmp(&bld->base, PIPE_FUNC_GEQUAL, terms[chan_index], bld->base.zero);
if(mask)
- mask = LLVMBuildAnd(bld->base.builder, mask, chan_mask, "");
+ mask = LLVMBuildAnd(builder, mask, chan_mask, "");
else
mask = chan_mask;
}
@@ -1225,13 +1258,14 @@ emit_kilp(struct lp_build_tgsi_soa_context *bld,
const struct tgsi_full_instruction *inst,
int pc)
{
+ LLVMBuilderRef builder = bld->base.gallivm->builder;
LLVMValueRef mask;
/* For those channels which are "alive", disable fragment shader
* execution.
*/
if (bld->exec_mask.has_mask) {
- mask = LLVMBuildNot(bld->base.builder, bld->exec_mask.exec_mask, "kilp");
+ mask = LLVMBuildNot(builder, bld->exec_mask.exec_mask, "kilp");
}
else {
LLVMValueRef zero = LLVMConstNull(bld->base.int_vec_type);
@@ -1252,38 +1286,39 @@ emit_kilp(struct lp_build_tgsi_soa_context *bld,
static void
emit_dump_temps(struct lp_build_tgsi_soa_context *bld)
{
- LLVMBuilderRef builder = bld->base.builder;
+ struct gallivm_state *gallivm = bld->base.gallivm;
+ LLVMBuilderRef builder = gallivm->builder;
LLVMValueRef temp_ptr;
- LLVMValueRef i0 = lp_build_const_int32(0);
- LLVMValueRef i1 = lp_build_const_int32(1);
- LLVMValueRef i2 = lp_build_const_int32(2);
- LLVMValueRef i3 = lp_build_const_int32(3);
+ LLVMValueRef i0 = lp_build_const_int32(gallivm, 0);
+ LLVMValueRef i1 = lp_build_const_int32(gallivm, 1);
+ LLVMValueRef i2 = lp_build_const_int32(gallivm, 2);
+ LLVMValueRef i3 = lp_build_const_int32(gallivm, 3);
int index;
int n = bld->info->file_max[TGSI_FILE_TEMPORARY];
for (index = 0; index < n; index++) {
- LLVMValueRef idx = lp_build_const_int32(index);
+ LLVMValueRef idx = lp_build_const_int32(gallivm, index);
LLVMValueRef v[4][4], res;
int chan;
- lp_build_printf(builder, "TEMP[%d]:\n", idx);
+ lp_build_printf(gallivm, "TEMP[%d]:\n", idx);
for (chan = 0; chan < 4; chan++) {
temp_ptr = get_temp_ptr(bld, index, chan);
- res = LLVMBuildLoad(bld->base.builder, temp_ptr, "");
+ res = LLVMBuildLoad(builder, temp_ptr, "");
v[chan][0] = LLVMBuildExtractElement(builder, res, i0, "");
v[chan][1] = LLVMBuildExtractElement(builder, res, i1, "");
v[chan][2] = LLVMBuildExtractElement(builder, res, i2, "");
v[chan][3] = LLVMBuildExtractElement(builder, res, i3, "");
}
- lp_build_printf(builder, " X: %f %f %f %f\n",
+ lp_build_printf(gallivm, " X: %f %f %f %f\n",
v[0][0], v[0][1], v[0][2], v[0][3]);
- lp_build_printf(builder, " Y: %f %f %f %f\n",
+ lp_build_printf(gallivm, " Y: %f %f %f %f\n",
v[1][0], v[1][1], v[1][2], v[1][3]);
- lp_build_printf(builder, " Z: %f %f %f %f\n",
+ lp_build_printf(gallivm, " Z: %f %f %f %f\n",
v[2][0], v[2][1], v[2][2], v[2][3]);
- lp_build_printf(builder, " W: %f %f %f %f\n",
+ lp_build_printf(gallivm, " W: %f %f %f %f\n",
v[3][0], v[3][1], v[3][2], v[3][3]);
}
}
@@ -1295,6 +1330,7 @@ emit_declaration(
struct lp_build_tgsi_soa_context *bld,
const struct tgsi_full_declaration *decl)
{
+ struct gallivm_state *gallivm = bld->base.gallivm;
LLVMTypeRef vec_type = bld->base.vec_type;
const unsigned first = decl->Range.First;
const unsigned last = decl->Range.Last;
@@ -1307,15 +1343,14 @@ emit_declaration(
assert(idx < LP_MAX_TGSI_TEMPS);
if (!(bld->indirect_files & (1 << TGSI_FILE_TEMPORARY))) {
for (i = 0; i < NUM_CHANNELS; i++)
- bld->temps[idx][i] = lp_build_alloca(bld->base.builder,
- vec_type, "temp");
+ bld->temps[idx][i] = lp_build_alloca(gallivm, vec_type, "temp");
}
break;
case TGSI_FILE_OUTPUT:
if (!(bld->indirect_files & (1 << TGSI_FILE_OUTPUT))) {
for (i = 0; i < NUM_CHANNELS; i++)
- bld->outputs[idx][i] = lp_build_alloca(bld->base.builder,
+ bld->outputs[idx][i] = lp_build_alloca(gallivm,
vec_type, "output");
}
break;
@@ -1323,15 +1358,14 @@ emit_declaration(
case TGSI_FILE_ADDRESS:
assert(idx < LP_MAX_TGSI_ADDRS);
for (i = 0; i < NUM_CHANNELS; i++)
- bld->addr[idx][i] = lp_build_alloca(bld->base.builder,
- vec_type, "addr");
+ bld->addr[idx][i] = lp_build_alloca(gallivm, vec_type, "addr");
break;
case TGSI_FILE_PREDICATE:
assert(idx < LP_MAX_TGSI_PREDS);
for (i = 0; i < NUM_CHANNELS; i++)
- bld->preds[idx][i] = lp_build_alloca(bld->base.builder,
- vec_type, "predicate");
+ bld->preds[idx][i] = lp_build_alloca(gallivm, vec_type,
+ "predicate");
break;
default:
@@ -1657,7 +1691,7 @@ emit_instruction(
src0 = emit_fetch( bld, inst, 0, chan_index );
src1 = emit_fetch( bld, inst, 1, chan_index );
src2 = emit_fetch( bld, inst, 2, chan_index );
- tmp1 = lp_build_const_vec(bld->base.type, 0.5);
+ tmp1 = lp_build_const_vec(bld->base.gallivm, bld->base.type, 0.5);
tmp0 = lp_build_cmp( &bld->base, PIPE_FUNC_GREATER, src2, tmp1);
dst0[chan_index] = lp_build_select( &bld->base, tmp0, src0, src1 );
}
@@ -2169,7 +2203,7 @@ emit_instruction(
break;
case TGSI_OPCODE_ENDLOOP:
- lp_exec_endloop(&bld->exec_mask);
+ lp_exec_endloop(bld->base.gallivm, &bld->exec_mask);
break;
case TGSI_OPCODE_ENDSUB:
@@ -2302,7 +2336,7 @@ emit_instruction(
void
-lp_build_tgsi_soa(LLVMBuilderRef builder,
+lp_build_tgsi_soa(struct gallivm_state *gallivm,
const struct tgsi_token *tokens,
struct lp_type type,
struct lp_build_mask_context *mask,
@@ -2331,9 +2365,9 @@ lp_build_tgsi_soa(LLVMBuilderRef builder,
/* Setup build context */
memset(&bld, 0, sizeof bld);
- lp_build_context_init(&bld.base, builder, type);
- lp_build_context_init(&bld.uint_bld, builder, lp_uint_type(type));
- lp_build_context_init(&bld.elem_bld, builder, lp_elem_type(type));
+ lp_build_context_init(&bld.base, gallivm, type);
+ lp_build_context_init(&bld.uint_bld, gallivm, lp_uint_type(type));
+ lp_build_context_init(&bld.elem_bld, gallivm, lp_elem_type(type));
bld.mask = mask;
bld.pos = pos;
bld.inputs = inputs;
@@ -2353,17 +2387,19 @@ lp_build_tgsi_soa(LLVMBuilderRef builder,
lp_exec_mask_init(&bld.exec_mask, &bld.base);
if (bld.indirect_files & (1 << TGSI_FILE_TEMPORARY)) {
- LLVMValueRef array_size = LLVMConstInt(LLVMInt32Type(),
- info->file_max[TGSI_FILE_TEMPORARY]*4 + 4, 0);
- bld.temps_array = lp_build_array_alloca(bld.base.builder,
+ LLVMValueRef array_size =
+ lp_build_const_int32(gallivm,
+ info->file_max[TGSI_FILE_TEMPORARY] * 4 + 4);
+ bld.temps_array = lp_build_array_alloca(gallivm,
bld.base.vec_type, array_size,
"temp_array");
}
if (bld.indirect_files & (1 << TGSI_FILE_OUTPUT)) {
- LLVMValueRef array_size = LLVMConstInt(LLVMInt32Type(),
- info->file_max[TGSI_FILE_OUTPUT]*4 + 4, 0);
- bld.outputs_array = lp_build_array_alloca(bld.base.builder,
+ LLVMValueRef array_size =
+ lp_build_const_int32(gallivm,
+ info->file_max[TGSI_FILE_OUTPUT] * 4 + 4);
+ bld.outputs_array = lp_build_array_alloca(gallivm,
bld.base.vec_type, array_size,
"output_array");
}
@@ -2373,9 +2409,9 @@ lp_build_tgsi_soa(LLVMBuilderRef builder,
if (bld.indirect_files & (1 << TGSI_FILE_INPUT)) {
unsigned index, chan;
LLVMTypeRef vec_type = bld.base.vec_type;
- LLVMValueRef array_size = LLVMConstInt(LLVMInt32Type(),
- info->file_max[TGSI_FILE_INPUT]*4 + 4, 0);
- bld.inputs_array = lp_build_array_alloca(bld.base.builder,
+ LLVMValueRef array_size =
+ lp_build_const_int32(gallivm, info->file_max[TGSI_FILE_INPUT]*4 + 4);
+ bld.inputs_array = lp_build_array_alloca(gallivm,
vec_type, array_size,
"input_array");
@@ -2383,13 +2419,14 @@ lp_build_tgsi_soa(LLVMBuilderRef builder,
for (index = 0; index < info->num_inputs; ++index) {
for (chan = 0; chan < NUM_CHANNELS; ++chan) {
- LLVMValueRef lindex = lp_build_const_int32(index * 4 + chan);
+ LLVMValueRef lindex =
+ lp_build_const_int32(gallivm, index * 4 + chan);
LLVMValueRef input_ptr =
- LLVMBuildGEP(bld.base.builder, bld.inputs_array,
+ LLVMBuildGEP(gallivm->builder, bld.inputs_array,
&lindex, 1, "");
LLVMValueRef value = bld.inputs[index][chan];
if (value)
- LLVMBuildStore(bld.base.builder, value, input_ptr);
+ LLVMBuildStore(gallivm->builder, value, input_ptr);
}
}
}
@@ -2441,7 +2478,7 @@ lp_build_tgsi_soa(LLVMBuilderRef builder,
assert(num_immediates < LP_MAX_TGSI_IMMEDIATES);
for( i = 0; i < size; ++i )
bld.immediates[num_immediates][i] =
- lp_build_const_vec(type, parse.FullToken.FullImmediate.u[i].Float);
+ lp_build_const_vec(gallivm, type, parse.FullToken.FullImmediate.u[i].Float);
for( i = size; i < 4; ++i )
bld.immediates[num_immediates][i] = bld.base.undef;
num_immediates++;
@@ -2478,7 +2515,7 @@ lp_build_tgsi_soa(LLVMBuilderRef builder,
}
if (0) {
- LLVMBasicBlockRef block = LLVMGetInsertBlock(builder);
+ LLVMBasicBlockRef block = LLVMGetInsertBlock(gallivm->builder);
LLVMValueRef function = LLVMGetBasicBlockParent(block);
debug_printf("11111111111111111111111111111 \n");
tgsi_dump(tokens, 0);
@@ -2489,7 +2526,7 @@ lp_build_tgsi_soa(LLVMBuilderRef builder,
if (0) {
LLVMModuleRef module = LLVMGetGlobalParent(
- LLVMGetBasicBlockParent(LLVMGetInsertBlock(bld.base.builder)));
+ LLVMGetBasicBlockParent(LLVMGetInsertBlock(gallivm->builder)));
LLVMDumpModule(module);
}
@@ -2515,24 +2552,25 @@ lp_build_tgsi_soa(LLVMBuilderRef builder,
* \return LLVM float array (interpreted as float [][4])
*/
LLVMValueRef
-lp_build_system_values_array(LLVMBuilderRef builder,
+lp_build_system_values_array(struct gallivm_state *gallivm,
const struct tgsi_shader_info *info,
LLVMValueRef instance_id,
LLVMValueRef facing)
{
- LLVMValueRef size = lp_build_const_int32(4 * info->num_system_values);
- LLVMValueRef array = lp_build_array_alloca(builder, LLVMFloatType(),
+ LLVMValueRef size = lp_build_const_int32(gallivm, 4 * info->num_system_values);
+ LLVMTypeRef float_t = LLVMFloatTypeInContext(gallivm->context);
+ LLVMValueRef array = lp_build_array_alloca(gallivm, float_t,
size, "sysvals_array");
unsigned i;
for (i = 0; i < info->num_system_values; i++) {
- LLVMValueRef index = lp_build_const_int32(i * 4);
+ LLVMValueRef index = lp_build_const_int32(gallivm, i * 4);
LLVMValueRef ptr, value;
switch (info->system_value_semantic_name[i]) {
case TGSI_SEMANTIC_INSTANCEID:
/* convert instance ID from int to float */
- value = LLVMBuildSIToFP(builder, instance_id, LLVMFloatType(),
+ value = LLVMBuildSIToFP(gallivm->builder, instance_id, float_t,
"sysval_instanceid");
break;
case TGSI_SEMANTIC_FACE:
@@ -2541,8 +2579,8 @@ lp_build_system_values_array(LLVMBuilderRef builder,
assert(0 && "unexpected semantic in build_system_values_array()");
}
- ptr = LLVMBuildGEP(builder, array, &index, 1, "");
- LLVMBuildStore(builder, value, ptr);
+ ptr = LLVMBuildGEP(gallivm->builder, array, &index, 1, "");
+ LLVMBuildStore(gallivm->builder, value, ptr);
}
return array;
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_type.c b/src/gallium/auxiliary/gallivm/lp_bld_type.c
index 5205c7ada91..c5cf6d4a6c4 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_type.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_type.c
@@ -30,34 +30,35 @@
#include "lp_bld_type.h"
#include "lp_bld_const.h"
+#include "lp_bld_init.h"
LLVMTypeRef
-lp_build_elem_type(struct lp_type type)
+lp_build_elem_type(struct gallivm_state *gallivm, struct lp_type type)
{
if (type.floating) {
switch(type.width) {
case 32:
- return LLVMFloatType();
+ return LLVMFloatTypeInContext(gallivm->context);
break;
case 64:
- return LLVMDoubleType();
+ return LLVMDoubleTypeInContext(gallivm->context);
break;
default:
assert(0);
- return LLVMFloatType();
+ return LLVMFloatTypeInContext(gallivm->context);
}
}
else {
- return LLVMIntType(type.width);
+ return LLVMIntTypeInContext(gallivm->context, type.width);
}
}
LLVMTypeRef
-lp_build_vec_type(struct lp_type type)
+lp_build_vec_type(struct gallivm_state *gallivm,struct lp_type type)
{
- LLVMTypeRef elem_type = lp_build_elem_type(type);
+ LLVMTypeRef elem_type = lp_build_elem_type(gallivm, type);
if (type.length == 1)
return elem_type;
else
@@ -149,16 +150,16 @@ lp_check_value(struct lp_type type, LLVMValueRef val)
LLVMTypeRef
-lp_build_int_elem_type(struct lp_type type)
+lp_build_int_elem_type(struct gallivm_state *gallivm, struct lp_type type)
{
- return LLVMIntType(type.width);
+ return LLVMIntTypeInContext(gallivm->context, type.width);
}
LLVMTypeRef
-lp_build_int_vec_type(struct lp_type type)
+lp_build_int_vec_type(struct gallivm_state *gallivm, struct lp_type type)
{
- LLVMTypeRef elem_type = lp_build_int_elem_type(type);
+ LLVMTypeRef elem_type = lp_build_int_elem_type(gallivm, type);
if (type.length == 1)
return elem_type;
else
@@ -170,7 +171,7 @@ lp_build_int_vec_type(struct lp_type type)
* Build int32[4] vector type
*/
LLVMTypeRef
-lp_build_int32_vec4_type(void)
+lp_build_int32_vec4_type(struct gallivm_state *gallivm)
{
struct lp_type t;
LLVMTypeRef type;
@@ -182,7 +183,7 @@ lp_build_int32_vec4_type(void)
t.width = 32; /* 32-bit int */
t.length = 4; /* 4 elements per vector */
- type = lp_build_int_elem_type(t);
+ type = lp_build_int_elem_type(gallivm, t);
return LLVMVectorType(type, t.length);
}
@@ -383,15 +384,15 @@ lp_dump_llvmtype(LLVMTypeRef t)
void
lp_build_context_init(struct lp_build_context *bld,
- LLVMBuilderRef builder,
+ struct gallivm_state *gallivm,
struct lp_type type)
{
- bld->builder = builder;
+ bld->gallivm = gallivm;
bld->type = type;
- bld->int_elem_type = lp_build_int_elem_type(type);
+ bld->int_elem_type = lp_build_int_elem_type(gallivm, type);
if (type.floating)
- bld->elem_type = lp_build_elem_type(type);
+ bld->elem_type = lp_build_elem_type(gallivm, type);
else
bld->elem_type = bld->int_elem_type;
@@ -406,5 +407,5 @@ lp_build_context_init(struct lp_build_context *bld,
bld->undef = LLVMGetUndef(bld->vec_type);
bld->zero = LLVMConstNull(bld->vec_type);
- bld->one = lp_build_one(type);
+ bld->one = lp_build_one(gallivm, type);
}
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_type.h b/src/gallium/auxiliary/gallivm/lp_bld_type.h
index a135d0df847..5007e83ac5f 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_type.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_type.h
@@ -120,7 +120,7 @@ struct lp_type {
*/
struct lp_build_context
{
- LLVMBuilderRef builder;
+ struct gallivm_state *gallivm;
/**
* This not only describes the input/output LLVM types, but also whether
@@ -285,11 +285,11 @@ lp_type_ufixed(unsigned width)
LLVMTypeRef
-lp_build_elem_type(struct lp_type type);
+lp_build_elem_type(struct gallivm_state *gallivm, struct lp_type type);
LLVMTypeRef
-lp_build_vec_type(struct lp_type type);
+lp_build_vec_type(struct gallivm_state *gallivm, struct lp_type type);
boolean
@@ -305,15 +305,15 @@ lp_check_value(struct lp_type type, LLVMValueRef val);
LLVMTypeRef
-lp_build_int_elem_type(struct lp_type type);
+lp_build_int_elem_type(struct gallivm_state *gallivm, struct lp_type type);
LLVMTypeRef
-lp_build_int_vec_type(struct lp_type type);
+lp_build_int_vec_type(struct gallivm_state *gallivm, struct lp_type type);
LLVMTypeRef
-lp_build_int32_vec4_type(void);
+lp_build_int32_vec4_type(struct gallivm_state *gallivm);
static INLINE struct lp_type
@@ -394,7 +394,7 @@ lp_dump_llvmtype(LLVMTypeRef t);
void
lp_build_context_init(struct lp_build_context *bld,
- LLVMBuilderRef builder,
+ struct gallivm_state *gallivm,
struct lp_type type);
diff --git a/src/gallium/auxiliary/target-helpers/inline_noop_helper.h b/src/gallium/auxiliary/target-helpers/inline_noop_helper.h
new file mode 100644
index 00000000000..77c7cfd0c20
--- /dev/null
+++ b/src/gallium/auxiliary/target-helpers/inline_noop_helper.h
@@ -0,0 +1,51 @@
+
+#ifndef INLINE_DEBUG_HELPER_H
+#define INLINE_DEBUG_HELPER_H
+
+#include "pipe/p_compiler.h"
+#include "util/u_debug.h"
+
+
+/* Helper function to wrap a screen with
+ * one or more debug driver: rbug, trace.
+ */
+
+#ifdef GALLIUM_TRACE
+#include "trace/tr_public.h"
+#endif
+
+#ifdef GALLIUM_RBUG
+#include "rbug/rbug_public.h"
+#endif
+
+#ifdef GALLIUM_GALAHAD
+#include "galahad/glhd_public.h"
+#endif
+
+#ifdef GALLIUM_NOOP
+#include "noop/noop_public.h"
+#endif
+
+static INLINE struct pipe_screen *
+debug_screen_wrap(struct pipe_screen *screen)
+{
+#if defined(GALLIUM_RBUG)
+ screen = rbug_screen_create(screen);
+#endif
+
+#if defined(GALLIUM_TRACE)
+ screen = trace_screen_create(screen);
+#endif
+
+#if defined(GALLIUM_GALAHAD)
+ screen = galahad_screen_create(screen);
+#endif
+
+#if defined(GALLIUM_NOOP)
+ screen = noop_screen_create(screen);
+#endif
+
+ return screen;
+}
+
+#endif
diff --git a/src/gallium/auxiliary/tgsi/tgsi_dump.c b/src/gallium/auxiliary/tgsi/tgsi_dump.c
index 77bde86684e..82cd8eaa969 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_dump.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_dump.c
@@ -138,7 +138,7 @@ static const char *immediate_type_names[] =
};
const char *
-tgsi_swizzle_names[] =
+tgsi_swizzle_names[4] =
{
"x",
"y",
@@ -147,7 +147,7 @@ tgsi_swizzle_names[] =
};
const char *
-tgsi_texture_names[] =
+tgsi_texture_names[TGSI_TEXTURE_COUNT] =
{
"UNKNOWN",
"1D",
@@ -160,16 +160,17 @@ tgsi_texture_names[] =
"SHADOWRECT"
};
-static const char *property_names[] =
+const char *tgsi_property_names[TGSI_PROPERTY_COUNT] =
{
"GS_INPUT_PRIMITIVE",
"GS_OUTPUT_PRIMITIVE",
"GS_MAX_OUTPUT_VERTICES",
"FS_COORD_ORIGIN",
- "FS_COORD_PIXEL_CENTER"
+ "FS_COORD_PIXEL_CENTER",
+ "FS_COLOR0_WRITES_ALL_CBUFS",
};
-static const char *primitive_names[] =
+const char *tgsi_primitive_names[PIPE_PRIM_MAX] =
{
"POINTS",
"LINES",
@@ -187,13 +188,13 @@ static const char *primitive_names[] =
"TRIANGLE_STRIP_ADJACENCY"
};
-static const char *fs_coord_origin_names[] =
+const char *tgsi_fs_coord_origin_names[2] =
{
"UPPER_LEFT",
"LOWER_LEFT"
};
-static const char *fs_coord_pixel_center_names[] =
+const char *tgsi_fs_coord_pixel_center_names[2] =
{
"HALF_INTEGER",
"INTEGER"
@@ -484,10 +485,10 @@ iter_property(
int i;
struct dump_ctx *ctx = (struct dump_ctx *)iter;
- assert(Elements(property_names) == TGSI_PROPERTY_COUNT);
+ assert(Elements(tgsi_property_names) == TGSI_PROPERTY_COUNT);
TXT( "PROPERTY " );
- ENM(prop->Property.PropertyName, property_names);
+ ENM(prop->Property.PropertyName, tgsi_property_names);
if (prop->Property.NrTokens > 1)
TXT(" ");
@@ -496,13 +497,13 @@ iter_property(
switch (prop->Property.PropertyName) {
case TGSI_PROPERTY_GS_INPUT_PRIM:
case TGSI_PROPERTY_GS_OUTPUT_PRIM:
- ENM(prop->u[i].Data, primitive_names);
+ ENM(prop->u[i].Data, tgsi_primitive_names);
break;
case TGSI_PROPERTY_FS_COORD_ORIGIN:
- ENM(prop->u[i].Data, fs_coord_origin_names);
+ ENM(prop->u[i].Data, tgsi_fs_coord_origin_names);
break;
case TGSI_PROPERTY_FS_COORD_PIXEL_CENTER:
- ENM(prop->u[i].Data, fs_coord_pixel_center_names);
+ ENM(prop->u[i].Data, tgsi_fs_coord_pixel_center_names);
break;
default:
SID( prop->u[i].Data );
diff --git a/src/gallium/auxiliary/tgsi/tgsi_dump.h b/src/gallium/auxiliary/tgsi/tgsi_dump.h
index fc0429ad8d9..2491e9198a2 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_dump.h
+++ b/src/gallium/auxiliary/tgsi/tgsi_dump.h
@@ -29,6 +29,7 @@
#define TGSI_DUMP_H
#include "pipe/p_compiler.h"
+#include "pipe/p_defines.h"
#include "pipe/p_shader_tokens.h"
#if defined __cplusplus
@@ -39,10 +40,22 @@ extern const char *
tgsi_file_names[TGSI_FILE_COUNT];
extern const char *
-tgsi_swizzle_names[];
+tgsi_swizzle_names[4];
extern const char *
-tgsi_texture_names[];
+tgsi_texture_names[TGSI_TEXTURE_COUNT];
+
+extern const char *
+tgsi_property_names[TGSI_PROPERTY_COUNT];
+
+extern const char *
+tgsi_primitive_names[PIPE_PRIM_MAX];
+
+extern const char *
+tgsi_fs_coord_origin_names[2];
+
+extern const char *
+tgsi_fs_coord_pixel_center_names[2];
void
tgsi_dump_str(
diff --git a/src/gallium/auxiliary/tgsi/tgsi_parse.h b/src/gallium/auxiliary/tgsi/tgsi_parse.h
index d4df5851764..2aafa2a6e83 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_parse.h
+++ b/src/gallium/auxiliary/tgsi/tgsi_parse.h
@@ -136,7 +136,8 @@ tgsi_parse_token(
static INLINE unsigned
tgsi_num_tokens(const struct tgsi_token *tokens)
{
- struct tgsi_header header = *(const struct tgsi_header *) tokens;
+ struct tgsi_header header;
+ memcpy(&header, tokens, sizeof(header));
return header.HeaderSize + header.BodySize;
}
diff --git a/src/gallium/auxiliary/tgsi/tgsi_sanity.h b/src/gallium/auxiliary/tgsi/tgsi_sanity.h
index 73f0f414e3f..707d11ec6dd 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_sanity.h
+++ b/src/gallium/auxiliary/tgsi/tgsi_sanity.h
@@ -28,12 +28,14 @@
#ifndef TGSI_SANITY_H
#define TGSI_SANITY_H
-#include "pipe/p_shader_tokens.h"
-
#if defined __cplusplus
extern "C" {
#endif
+#include "pipe/p_compiler.h"
+
+struct tgsi_token;
+
/* Check the given token stream for errors and common mistakes.
* Diagnostic messages are printed out to the debug output, and is
* controlled by the debug option TGSI_PRINT_SANITY (default false).
diff --git a/src/gallium/auxiliary/tgsi/tgsi_text.c b/src/gallium/auxiliary/tgsi/tgsi_text.c
index 9a38c37979c..819b0725a1f 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_text.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_text.c
@@ -36,6 +36,7 @@
#include "tgsi_parse.h"
#include "tgsi_sanity.h"
#include "tgsi_util.h"
+#include "tgsi_dump.h"
static boolean is_alpha_underscore( const char *cur )
{
@@ -1258,42 +1259,6 @@ static boolean parse_immediate( struct translate_ctx *ctx )
return TRUE;
}
-static const char *property_names[] =
-{
- "GS_INPUT_PRIMITIVE",
- "GS_OUTPUT_PRIMITIVE",
- "GS_MAX_OUTPUT_VERTICES",
- "FS_COORD_ORIGIN",
- "FS_COORD_PIXEL_CENTER"
-};
-
-static const char *primitive_names[] =
-{
- "POINTS",
- "LINES",
- "LINE_LOOP",
- "LINE_STRIP",
- "TRIANGLES",
- "TRIANGLE_STRIP",
- "TRIANGLE_FAN",
- "QUADS",
- "QUAD_STRIP",
- "POLYGON"
-};
-
-static const char *fs_coord_origin_names[] =
-{
- "UPPER_LEFT",
- "LOWER_LEFT"
-};
-
-static const char *fs_coord_pixel_center_names[] =
-{
- "HALF_INTEGER",
- "INTEGER"
-};
-
-
static boolean
parse_primitive( const char **pcur, uint *primitive )
{
@@ -1302,7 +1267,7 @@ parse_primitive( const char **pcur, uint *primitive )
for (i = 0; i < PIPE_PRIM_MAX; i++) {
const char *cur = *pcur;
- if (str_match_no_case( &cur, primitive_names[i])) {
+ if (str_match_no_case( &cur, tgsi_primitive_names[i])) {
*primitive = i;
*pcur = cur;
return TRUE;
@@ -1316,10 +1281,10 @@ parse_fs_coord_origin( const char **pcur, uint *fs_coord_origin )
{
uint i;
- for (i = 0; i < sizeof(fs_coord_origin_names) / sizeof(fs_coord_origin_names[0]); i++) {
+ for (i = 0; i < Elements(tgsi_fs_coord_origin_names); i++) {
const char *cur = *pcur;
- if (str_match_no_case( &cur, fs_coord_origin_names[i])) {
+ if (str_match_no_case( &cur, tgsi_fs_coord_origin_names[i])) {
*fs_coord_origin = i;
*pcur = cur;
return TRUE;
@@ -1333,10 +1298,10 @@ parse_fs_coord_pixel_center( const char **pcur, uint *fs_coord_pixel_center )
{
uint i;
- for (i = 0; i < sizeof(fs_coord_pixel_center_names) / sizeof(fs_coord_pixel_center_names[0]); i++) {
+ for (i = 0; i < Elements(tgsi_fs_coord_pixel_center_names); i++) {
const char *cur = *pcur;
- if (str_match_no_case( &cur, fs_coord_pixel_center_names[i])) {
+ if (str_match_no_case( &cur, tgsi_fs_coord_pixel_center_names[i])) {
*fs_coord_pixel_center = i;
*pcur = cur;
return TRUE;
@@ -1364,7 +1329,7 @@ static boolean parse_property( struct translate_ctx *ctx )
}
for (property_name = 0; property_name < TGSI_PROPERTY_COUNT;
++property_name) {
- if (streq_nocase_uprcase(property_names[property_name], id)) {
+ if (streq_nocase_uprcase(tgsi_property_names[property_name], id)) {
break;
}
}
@@ -1398,6 +1363,7 @@ static boolean parse_property( struct translate_ctx *ctx )
return FALSE;
}
break;
+ case TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS:
default:
if (!parse_uint(&ctx->cur, &values[0] )) {
report_error( ctx, "Expected unsigned integer as property!" );
diff --git a/src/gallium/auxiliary/tgsi/tgsi_text.h b/src/gallium/auxiliary/tgsi/tgsi_text.h
index 8eeeeef1402..5fe53cf007d 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_text.h
+++ b/src/gallium/auxiliary/tgsi/tgsi_text.h
@@ -28,12 +28,14 @@
#ifndef TGSI_TEXT_H
#define TGSI_TEXT_H
-#include "pipe/p_shader_tokens.h"
-
#if defined __cplusplus
extern "C" {
#endif
+#include "pipe/p_compiler.h"
+
+struct tgsi_token;
+
boolean
tgsi_text_translate(
const char *text,
diff --git a/src/gallium/auxiliary/tgsi/tgsi_ureg.c b/src/gallium/auxiliary/tgsi/tgsi_ureg.c
index 7d13a17bdbc..02de12d77d5 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_ureg.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_ureg.c
@@ -148,6 +148,7 @@ struct ureg_program
unsigned property_gs_max_vertices;
unsigned char property_fs_coord_origin; /* = TGSI_FS_COORD_ORIGIN_* */
unsigned char property_fs_coord_pixel_center; /* = TGSI_FS_COORD_PIXEL_CENTER_* */
+ unsigned char property_fs_color0_writes_all_cbufs; /* = TGSI_FS_COLOR0_WRITES_ALL_CBUFS * */
unsigned nr_addrs;
unsigned nr_preds;
@@ -284,7 +285,12 @@ ureg_property_fs_coord_pixel_center(struct ureg_program *ureg,
ureg->property_fs_coord_pixel_center = fs_coord_pixel_center;
}
-
+void
+ureg_property_fs_color0_writes_all_cbufs(struct ureg_program *ureg,
+ unsigned fs_color0_writes_all_cbufs)
+{
+ ureg->property_fs_color0_writes_all_cbufs = fs_color0_writes_all_cbufs;
+}
struct ureg_src
ureg_DECL_fs_input_cyl_centroid(struct ureg_program *ureg,
@@ -1278,6 +1284,14 @@ static void emit_decls( struct ureg_program *ureg )
ureg->property_fs_coord_pixel_center);
}
+ if (ureg->property_fs_color0_writes_all_cbufs) {
+ assert(ureg->processor == TGSI_PROCESSOR_FRAGMENT);
+
+ emit_property(ureg,
+ TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS,
+ ureg->property_fs_color0_writes_all_cbufs);
+ }
+
if (ureg->processor == TGSI_PROCESSOR_VERTEX) {
for (i = 0; i < UREG_MAX_INPUT; i++) {
if (ureg->vs_inputs[i/32] & (1 << (i%32))) {
diff --git a/src/gallium/auxiliary/tgsi/tgsi_ureg.h b/src/gallium/auxiliary/tgsi/tgsi_ureg.h
index acc463200a6..807128a5e52 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_ureg.h
+++ b/src/gallium/auxiliary/tgsi/tgsi_ureg.h
@@ -153,6 +153,10 @@ void
ureg_property_fs_coord_pixel_center(struct ureg_program *ureg,
unsigned fs_coord_pixel_center);
+void
+ureg_property_fs_color0_writes_all_cbufs(struct ureg_program *ureg,
+ unsigned fs_color0_writes_all_cbufs);
+
/***********************************************************************
* Build shader declarations:
*/
diff --git a/src/gallium/auxiliary/util/u_blit.c b/src/gallium/auxiliary/util/u_blit.c
index dfb142b9e1c..c11f7d383db 100644
--- a/src/gallium/auxiliary/util/u_blit.c
+++ b/src/gallium/auxiliary/util/u_blit.c
@@ -291,7 +291,7 @@ regions_overlap(int srcX0, int srcY0,
void
util_blit_pixels_writemask(struct blit_state *ctx,
struct pipe_resource *src_tex,
- struct pipe_subresource srcsub,
+ unsigned src_level,
int srcX0, int srcY0,
int srcX1, int srcY1,
int srcZ0,
@@ -316,13 +316,12 @@ util_blit_pixels_writemask(struct blit_state *ctx,
assert(filter == PIPE_TEX_MIPFILTER_NEAREST ||
filter == PIPE_TEX_MIPFILTER_LINEAR);
- assert(srcsub.level <= src_tex->last_level);
+ assert(src_level <= src_tex->last_level);
/* do the regions overlap? */
overlap = src_tex == dst->texture &&
- dst->face == srcsub.face &&
- dst->level == srcsub.level &&
- dst->zslice == srcZ0 &&
+ dst->u.tex.level == src_level &&
+ dst->u.tex.first_layer == srcZ0 &&
regions_overlap(srcX0, srcY0, srcX1, srcY1,
dstX0, dstY0, dstX1, dstY1);
@@ -339,16 +338,19 @@ util_blit_pixels_writemask(struct blit_state *ctx,
(dstX1 - dstX0) == (srcX1 - srcX0) &&
(dstY1 - dstY0) == (srcY1 - srcY0) &&
!overlap) {
- struct pipe_subresource subdst;
- subdst.face = dst->face;
- subdst.level = dst->level;
+ struct pipe_box src_box;
+ src_box.x = srcX0;
+ src_box.y = srcY0;
+ src_box.z = srcZ0;
+ src_box.width = srcW;
+ src_box.height = srcH;
+ src_box.depth = 1;
pipe->resource_copy_region(pipe,
- dst->texture, subdst,
- dstX0, dstY0, dst->zslice,/* dest */
- src_tex, srcsub,
- srcX0, srcY0, srcZ0,/* src */
- srcW, srcH); /* size */
- return;
+ dst->texture, dst->u.tex.level,
+ dstX0, dstY0, dst->u.tex.first_layer,/* dest */
+ src_tex, src_level,
+ &src_box);
+ return;
}
/* Create a temporary texture when src and dest alias or when src
@@ -359,16 +361,16 @@ util_blit_pixels_writemask(struct blit_state *ctx,
* This can still be improved upon.
*/
if ((src_tex == dst->texture &&
- dst->face == srcsub.face &&
- dst->level == srcsub.level &&
- dst->zslice == srcZ0) ||
+ dst->u.tex.level == src_level &&
+ dst->u.tex.first_layer == srcZ0) ||
(src_tex->target != PIPE_TEXTURE_2D &&
+ src_tex->target != PIPE_TEXTURE_2D &&
src_tex->target != PIPE_TEXTURE_RECT))
{
struct pipe_resource texTemp;
struct pipe_resource *tex;
struct pipe_sampler_view sv_templ;
- struct pipe_subresource texsub;
+ struct pipe_box src_box;
const int srcLeft = MIN2(srcX0, srcX1);
const int srcTop = MIN2(srcY0, srcY1);
@@ -394,19 +396,23 @@ util_blit_pixels_writemask(struct blit_state *ctx,
texTemp.width0 = srcW;
texTemp.height0 = srcH;
texTemp.depth0 = 1;
+ texTemp.array_size = 1;
texTemp.bind = PIPE_BIND_SAMPLER_VIEW;
tex = screen->resource_create(screen, &texTemp);
if (!tex)
return;
- texsub.face = 0;
- texsub.level = 0;
+ src_box.x = srcLeft;
+ src_box.y = srcTop;
+ src_box.z = srcZ0;
+ src_box.width = srcW;
+ src_box.height = srcH;
+ src_box.depth = 1;
/* load temp texture */
pipe->resource_copy_region(pipe,
- tex, texsub, 0, 0, 0, /* dest */
- src_tex, srcsub, srcLeft, srcTop, srcZ0, /* src */
- srcW, srcH); /* size */
+ tex, 0, 0, 0, 0, /* dest */
+ src_tex, src_level, &src_box);
normalized = tex->target != PIPE_TEXTURE_RECT;
if(normalized) {
@@ -433,7 +439,6 @@ util_blit_pixels_writemask(struct blit_state *ctx,
}
else {
u_sampler_view_default_template(&sv_templ, src_tex, src_tex->format);
- sv_templ.first_level = sv_templ.last_level = srcsub.level;
sampler_view = pipe->create_sampler_view(pipe, src_tex, &sv_templ);
if (!sampler_view) {
@@ -447,10 +452,10 @@ util_blit_pixels_writemask(struct blit_state *ctx,
normalized = sampler_view->texture->target != PIPE_TEXTURE_RECT;
if(normalized)
{
- s0 /= (float)(u_minify(sampler_view->texture->width0, srcsub.level));
- s1 /= (float)(u_minify(sampler_view->texture->width0, srcsub.level));
- t0 /= (float)(u_minify(sampler_view->texture->height0, srcsub.level));
- t1 /= (float)(u_minify(sampler_view->texture->height0, srcsub.level));
+ s0 /= (float)(u_minify(sampler_view->texture->width0, src_level));
+ s1 /= (float)(u_minify(sampler_view->texture->width0, src_level));
+ t0 /= (float)(u_minify(sampler_view->texture->height0, src_level));
+ t1 /= (float)(u_minify(sampler_view->texture->height0, src_level));
}
}
@@ -489,9 +494,8 @@ util_blit_pixels_writemask(struct blit_state *ctx,
ctx->sampler.normalized_coords = normalized;
ctx->sampler.min_img_filter = filter;
ctx->sampler.mag_img_filter = filter;
- /* we've limited this already with the sampler view but you never know... */
- ctx->sampler.min_lod = srcsub.level;
- ctx->sampler.max_lod = srcsub.level;
+ ctx->sampler.min_lod = src_level;
+ ctx->sampler.max_lod = src_level;
cso_single_sampler(ctx->cso, 0, &ctx->sampler);
cso_single_sampler_done(ctx->cso);
@@ -575,7 +579,7 @@ util_blit_pixels_writemask(struct blit_state *ctx,
void
util_blit_pixels(struct blit_state *ctx,
struct pipe_resource *src_tex,
- struct pipe_subresource srcsub,
+ unsigned src_level,
int srcX0, int srcY0,
int srcX1, int srcY1,
int srcZ,
@@ -585,7 +589,7 @@ util_blit_pixels(struct blit_state *ctx,
float z, uint filter )
{
util_blit_pixels_writemask( ctx, src_tex,
- srcsub,
+ src_level,
srcX0, srcY0,
srcX1, srcY1,
srcZ,
@@ -662,6 +666,7 @@ util_blit_pixels_tex(struct blit_state *ctx,
cso_save_rasterizer(ctx->cso);
cso_save_samplers(ctx->cso);
cso_save_fragment_sampler_views(ctx->cso);
+ cso_save_viewport(ctx->cso);
cso_save_framebuffer(ctx->cso);
cso_save_fragment_shader(ctx->cso);
cso_save_vertex_shader(ctx->cso);
@@ -729,6 +734,7 @@ util_blit_pixels_tex(struct blit_state *ctx,
cso_restore_rasterizer(ctx->cso);
cso_restore_samplers(ctx->cso);
cso_restore_fragment_sampler_views(ctx->cso);
+ cso_restore_viewport(ctx->cso);
cso_restore_framebuffer(ctx->cso);
cso_restore_fragment_shader(ctx->cso);
cso_restore_vertex_shader(ctx->cso);
diff --git a/src/gallium/auxiliary/util/u_blit.h b/src/gallium/auxiliary/util/u_blit.h
index b8a0dfce13f..3009e25eca3 100644
--- a/src/gallium/auxiliary/util/u_blit.h
+++ b/src/gallium/auxiliary/util/u_blit.h
@@ -42,7 +42,6 @@ struct cso_context;
struct pipe_context;
struct pipe_resource;
struct pipe_sampler_view;
-struct pipe_subresource;
struct pipe_surface;
@@ -55,7 +54,7 @@ util_destroy_blit(struct blit_state *ctx);
extern void
util_blit_pixels(struct blit_state *ctx,
struct pipe_resource *src_tex,
- struct pipe_subresource srcsub,
+ unsigned src_level,
int srcX0, int srcY0,
int srcX1, int srcY1,
int srcZ0,
@@ -67,7 +66,7 @@ util_blit_pixels(struct blit_state *ctx,
void
util_blit_pixels_writemask(struct blit_state *ctx,
struct pipe_resource *src_tex,
- struct pipe_subresource srcsub,
+ unsigned src_level,
int srcX0, int srcY0,
int srcX1, int srcY1,
int srcZ0,
diff --git a/src/gallium/auxiliary/util/u_blitter.c b/src/gallium/auxiliary/util/u_blitter.c
index a163f93cb82..545021d2642 100644
--- a/src/gallium/auxiliary/util/u_blitter.c
+++ b/src/gallium/auxiliary/util/u_blitter.c
@@ -63,8 +63,7 @@ struct blitter_context_priv
/* Constant state objects. */
/* Vertex shaders. */
- void *vs_col; /**< Vertex shader which passes {pos, color} to the output */
- void *vs_tex; /**< Vertex shader which passes {pos, texcoord} to the output.*/
+ void *vs; /**< Vertex shader which passes {pos, generic} to the output.*/
/* Fragment shaders. */
/* The shader at index i outputs color to color buffers 0,1,...,i-1. */
@@ -211,20 +210,12 @@ struct blitter_context *util_blitter_create(struct pipe_context *pipe)
/* fragment shaders are created on-demand */
- /* vertex shaders */
- {
- const uint semantic_names[] = { TGSI_SEMANTIC_POSITION,
- TGSI_SEMANTIC_COLOR };
- const uint semantic_indices[] = { 0, 0 };
- ctx->vs_col =
- util_make_vertex_passthrough_shader(pipe, 2, semantic_names,
- semantic_indices);
- }
+ /* vertex shader */
{
const uint semantic_names[] = { TGSI_SEMANTIC_POSITION,
TGSI_SEMANTIC_GENERIC };
const uint semantic_indices[] = { 0, 0 };
- ctx->vs_tex =
+ ctx->vs =
util_make_vertex_passthrough_shader(pipe, 2, semantic_names,
semantic_indices);
}
@@ -257,8 +248,7 @@ void util_blitter_destroy(struct blitter_context *blitter)
pipe->delete_depth_stencil_alpha_state(pipe, ctx->dsa_flush_depth_stencil);
pipe->delete_rasterizer_state(pipe, ctx->rs_state);
- pipe->delete_vs_state(pipe, ctx->vs_col);
- pipe->delete_vs_state(pipe, ctx->vs_tex);
+ pipe->delete_vs_state(pipe, ctx->vs);
pipe->delete_vertex_elements_state(pipe, ctx->velem_state);
for (i = 0; i < PIPE_MAX_TEXTURE_TYPES; i++) {
@@ -419,17 +409,17 @@ static void blitter_set_clear_color(struct blitter_context_priv *ctx,
}
static void get_texcoords(struct pipe_resource *src,
- struct pipe_subresource subsrc,
- unsigned x1, unsigned y1,
- unsigned x2, unsigned y2,
- boolean normalized, float out[4])
+ unsigned level,
+ unsigned x1, unsigned y1,
+ unsigned x2, unsigned y2,
+ boolean normalized, float out[4])
{
if(normalized)
{
- out[0] = x1 / (float)u_minify(src->width0, subsrc.level);
- out[1] = y1 / (float)u_minify(src->height0, subsrc.level);
- out[2] = x2 / (float)u_minify(src->width0, subsrc.level);
- out[3] = y2 / (float)u_minify(src->height0, subsrc.level);
+ out[0] = x1 / (float)u_minify(src->width0, level);
+ out[1] = y1 / (float)u_minify(src->height0, level);
+ out[2] = x2 / (float)u_minify(src->width0, level);
+ out[3] = y2 / (float)u_minify(src->height0, level);
}
else
{
@@ -458,14 +448,14 @@ static void set_texcoords_in_vertices(const float coord[4],
static void blitter_set_texcoords_2d(struct blitter_context_priv *ctx,
struct pipe_resource *src,
- struct pipe_subresource subsrc,
+ unsigned level,
unsigned x1, unsigned y1,
unsigned x2, unsigned y2)
{
unsigned i;
float coord[4];
- get_texcoords(src, subsrc, x1, y1, x2, y2, TRUE, coord);
+ get_texcoords(src, level, x1, y1, x2, y2, TRUE, coord);
set_texcoords_in_vertices(coord, &ctx->vertices[0][1][0], 8);
for (i = 0; i < 4; i++) {
@@ -476,15 +466,15 @@ static void blitter_set_texcoords_2d(struct blitter_context_priv *ctx,
static void blitter_set_texcoords_3d(struct blitter_context_priv *ctx,
struct pipe_resource *src,
- struct pipe_subresource subsrc,
+ unsigned level,
unsigned zslice,
unsigned x1, unsigned y1,
unsigned x2, unsigned y2)
{
int i;
- float r = zslice / (float)u_minify(src->depth0, subsrc.level);
+ float r = zslice / (float)u_minify(src->depth0, level);
- blitter_set_texcoords_2d(ctx, src, subsrc, x1, y1, x2, y2);
+ blitter_set_texcoords_2d(ctx, src, level, x1, y1, x2, y2);
for (i = 0; i < 4; i++)
ctx->vertices[i][1][2] = r; /*r*/
@@ -492,7 +482,7 @@ static void blitter_set_texcoords_3d(struct blitter_context_priv *ctx,
static void blitter_set_texcoords_cube(struct blitter_context_priv *ctx,
struct pipe_resource *src,
- struct pipe_subresource subsrc,
+ unsigned level, unsigned face,
unsigned x1, unsigned y1,
unsigned x2, unsigned y2)
{
@@ -500,10 +490,10 @@ static void blitter_set_texcoords_cube(struct blitter_context_priv *ctx,
float coord[4];
float st[4][2];
- get_texcoords(src, subsrc, x1, y1, x2, y2, TRUE, coord);
+ get_texcoords(src, level, x1, y1, x2, y2, TRUE, coord);
set_texcoords_in_vertices(coord, &st[0][0], 2);
- util_map_texcoords2d_onto_cubemap(subsrc.face,
+ util_map_texcoords2d_onto_cubemap(face,
/* pointer, stride in floats */
&st[0][0], 2,
&ctx->vertices[0][1][0], 8);
@@ -522,10 +512,13 @@ static void blitter_set_dst_dimensions(struct blitter_context_priv *ctx,
static void blitter_draw_quad(struct blitter_context_priv *ctx)
{
struct pipe_context *pipe = ctx->base.pipe;
+ struct pipe_box box;
/* write vertices and draw them */
- pipe_buffer_write(pipe, ctx->vbuf,
- 0, sizeof(ctx->vertices), ctx->vertices);
+ u_box_1d(0, sizeof(ctx->vertices), &box);
+ pipe->transfer_inline_write(pipe, ctx->vbuf, 0,
+ PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD,
+ &box, ctx->vertices, sizeof(ctx->vertices), 0);
util_draw_vertex_buffer(pipe, ctx->vbuf, 0, PIPE_PRIM_TRIANGLE_FAN,
4, /* verts */
@@ -566,7 +559,9 @@ void *blitter_get_fs_col(struct blitter_context_priv *ctx, unsigned num_cbufs)
if (!ctx->fs_col[num_cbufs])
ctx->fs_col[num_cbufs] =
- util_make_fragment_clonecolor_shader(pipe, num_cbufs);
+ util_make_fragment_cloneinput_shader(pipe, num_cbufs,
+ TGSI_SEMANTIC_GENERIC,
+ TGSI_INTERPOLATE_LINEAR);
return ctx->fs_col[num_cbufs];
}
@@ -697,7 +692,7 @@ void util_blitter_clear(struct blitter_context *blitter,
pipe->bind_rasterizer_state(pipe, ctx->rs_state);
pipe->bind_vertex_elements_state(pipe, ctx->velem_state);
pipe->bind_fs_state(pipe, blitter_get_fs_col(ctx, num_cbufs));
- pipe->bind_vs_state(pipe, ctx->vs_col);
+ pipe->bind_vs_state(pipe, ctx->vs);
blitter_set_dst_dimensions(ctx, width, height);
blitter->draw_rectangle(blitter, 0, 0, width, height, depth,
@@ -714,21 +709,22 @@ boolean is_overlap(unsigned sx1, unsigned sx2, unsigned sy1, unsigned sy2,
void util_blitter_copy_region(struct blitter_context *blitter,
struct pipe_resource *dst,
- struct pipe_subresource subdst,
+ unsigned dstlevel,
unsigned dstx, unsigned dsty, unsigned dstz,
struct pipe_resource *src,
- struct pipe_subresource subsrc,
- unsigned srcx, unsigned srcy, unsigned srcz,
- unsigned width, unsigned height,
+ unsigned srclevel,
+ const struct pipe_box *srcbox,
boolean ignore_stencil)
{
struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter;
struct pipe_context *pipe = ctx->base.pipe;
struct pipe_screen *screen = pipe->screen;
- struct pipe_surface *dstsurf;
+ struct pipe_surface *dstsurf, surf_templ;
struct pipe_framebuffer_state fb_state;
struct pipe_sampler_view viewTempl, *view;
unsigned bind;
+ unsigned width = srcbox->width;
+ unsigned height = srcbox->height;
boolean is_stencil, is_depth;
boolean normalized;
@@ -739,12 +735,15 @@ void util_blitter_copy_region(struct blitter_context *blitter,
/* Sanity checks. */
if (dst == src) {
- assert(!is_overlap(srcx, srcx + width, srcy, srcy + height,
+ assert(!is_overlap(srcbox->x, srcbox->x + width, srcbox->y, srcbox->y + height,
dstx, dstx + width, dsty, dsty + height));
} else {
- assert(dst->format == src->format);
+ assert(util_is_format_compatible(util_format_description(src->format),
+ util_format_description(dst->format)));
}
assert(src->target < PIPE_MAX_TEXTURE_TYPES);
+ /* XXX should handle 3d regions */
+ assert(srcbox->depth == 1);
/* Is this a ZS format? */
is_depth = util_format_get_component_bits(src->format, UTIL_FORMAT_COLORSPACE_ZS, 0) != 0;
@@ -762,15 +761,18 @@ void util_blitter_copy_region(struct blitter_context *blitter,
dst->nr_samples, bind, 0) ||
!screen->is_format_supported(screen, src->format, src->target,
src->nr_samples, PIPE_BIND_SAMPLER_VIEW, 0)) {
- util_resource_copy_region(pipe, dst, subdst, dstx, dsty, dstz,
- src, subsrc, srcx, srcy, srcz, width, height);
+ util_resource_copy_region(pipe, dst, dstlevel, dstx, dsty, dstz,
+ src, srclevel, srcbox);
return;
}
- /* Get surfaces. */
- dstsurf = screen->get_tex_surface(screen, dst,
- subdst.face, subdst.level, dstz,
- bind);
+ /* Get surface. */
+ memset(&surf_templ, 0, sizeof(surf_templ));
+ u_surface_default_template(&surf_templ, dst, bind);
+ surf_templ.u.tex.level = dstlevel;
+ surf_templ.u.tex.first_layer = dstz;
+ surf_templ.u.tex.last_layer = dstz;
+ dstsurf = pipe->create_surface(pipe, dst, &surf_templ);
/* Check whether the states are properly saved. */
blitter_check_saved_CSOs(ctx);
@@ -810,9 +812,9 @@ void util_blitter_copy_region(struct blitter_context *blitter,
/* Set rasterizer state, shaders, and textures. */
pipe->bind_rasterizer_state(pipe, ctx->rs_state);
- pipe->bind_vs_state(pipe, ctx->vs_tex);
+ pipe->bind_vs_state(pipe, ctx->vs);
pipe->bind_fragment_sampler_states(pipe, 1,
- blitter_get_sampler_state(ctx, subsrc.level, normalized));
+ blitter_get_sampler_state(ctx, srclevel, normalized));
pipe->bind_vertex_elements_state(pipe, ctx->velem_state);
pipe->set_fragment_sampler_views(pipe, 1, &view);
pipe->set_framebuffer_state(pipe, &fb_state);
@@ -827,8 +829,8 @@ void util_blitter_copy_region(struct blitter_context *blitter,
{
/* Set texture coordinates. */
float coord[4];
- get_texcoords(src, subsrc, srcx, srcy,
- srcx+width, srcy+height, normalized, coord);
+ get_texcoords(src, srclevel, srcbox->x, srcbox->y,
+ srcbox->x+width, srcbox->y+height, normalized, coord);
/* Draw. */
blitter->draw_rectangle(blitter, dstx, dsty, dstx+width, dsty+height, 0,
@@ -841,11 +843,13 @@ void util_blitter_copy_region(struct blitter_context *blitter,
case PIPE_TEXTURE_CUBE:
/* Set texture coordinates. */
if (src->target == PIPE_TEXTURE_3D)
- blitter_set_texcoords_3d(ctx, src, subsrc, srcz,
- srcx, srcy, srcx+width, srcy+height);
+ blitter_set_texcoords_3d(ctx, src, srclevel, srcbox->z,
+ srcbox->x, srcbox->y,
+ srcbox->x + width, srcbox->y + height);
else
- blitter_set_texcoords_cube(ctx, src, subsrc,
- srcx, srcy, srcx+width, srcy+height);
+ blitter_set_texcoords_cube(ctx, src, srclevel, srcbox->z,
+ srcbox->x, srcbox->y,
+ srcbox->x + width, srcbox->y + height);
/* Draw. */
blitter_set_rectangle(ctx, dstx, dsty, dstx+width, dsty+height, 0);
@@ -887,7 +891,7 @@ void util_blitter_clear_render_target(struct blitter_context *blitter,
pipe->bind_depth_stencil_alpha_state(pipe, ctx->dsa_keep_depth_stencil);
pipe->bind_rasterizer_state(pipe, ctx->rs_state);
pipe->bind_fs_state(pipe, blitter_get_fs_col(ctx, 1));
- pipe->bind_vs_state(pipe, ctx->vs_col);
+ pipe->bind_vs_state(pipe, ctx->vs);
pipe->bind_vertex_elements_state(pipe, ctx->velem_state);
/* set a framebuffer state */
@@ -947,7 +951,7 @@ void util_blitter_clear_depth_stencil(struct blitter_context *blitter,
pipe->bind_rasterizer_state(pipe, ctx->rs_state);
pipe->bind_fs_state(pipe, blitter_get_fs_col(ctx, 0));
- pipe->bind_vs_state(pipe, ctx->vs_col);
+ pipe->bind_vs_state(pipe, ctx->vs);
pipe->bind_vertex_elements_state(pipe, ctx->velem_state);
/* set a framebuffer state */
@@ -988,7 +992,7 @@ void util_blitter_custom_depth_stencil(struct blitter_context *blitter,
pipe->bind_rasterizer_state(pipe, ctx->rs_state);
pipe->bind_fs_state(pipe, blitter_get_fs_col(ctx, 0));
- pipe->bind_vs_state(pipe, ctx->vs_col);
+ pipe->bind_vs_state(pipe, ctx->vs);
pipe->bind_vertex_elements_state(pipe, ctx->velem_state);
/* set a framebuffer state */
diff --git a/src/gallium/auxiliary/util/u_blitter.h b/src/gallium/auxiliary/util/u_blitter.h
index f9f96f25c77..922a8580ac1 100644
--- a/src/gallium/auxiliary/util/u_blitter.h
+++ b/src/gallium/auxiliary/util/u_blitter.h
@@ -164,12 +164,11 @@ void util_blitter_clear(struct blitter_context *blitter,
*/
void util_blitter_copy_region(struct blitter_context *blitter,
struct pipe_resource *dst,
- struct pipe_subresource subdst,
+ unsigned dstlevel,
unsigned dstx, unsigned dsty, unsigned dstz,
struct pipe_resource *src,
- struct pipe_subresource subsrc,
- unsigned srcx, unsigned srcy, unsigned srcz,
- unsigned width, unsigned height,
+ unsigned srclevel,
+ const struct pipe_box *srcbox,
boolean ignore_stencil);
/**
@@ -319,21 +318,13 @@ util_blitter_save_vertex_buffers(struct blitter_context *blitter,
int num_vertex_buffers,
struct pipe_vertex_buffer *vertex_buffers)
{
- unsigned i;
assert(num_vertex_buffers <= Elements(blitter->saved_vertex_buffers));
- blitter->saved_num_vertex_buffers = num_vertex_buffers;
-
- for (i = 0; i < num_vertex_buffers; i++) {
- if (vertex_buffers[i].buffer) {
- pipe_resource_reference(&blitter->saved_vertex_buffers[i].buffer,
- vertex_buffers[i].buffer);
- }
- }
-
- memcpy(blitter->saved_vertex_buffers,
- vertex_buffers,
- num_vertex_buffers * sizeof(struct pipe_vertex_buffer));
+ blitter->saved_num_vertex_buffers = 0;
+ util_copy_vertex_buffers(blitter->saved_vertex_buffers,
+ (unsigned*)&blitter->saved_num_vertex_buffers,
+ vertex_buffers,
+ num_vertex_buffers);
}
#ifdef __cplusplus
diff --git a/src/gallium/auxiliary/util/u_box.h b/src/gallium/auxiliary/util/u_box.h
index e9c71743fc8..0b28d0f12c3 100644
--- a/src/gallium/auxiliary/util/u_box.h
+++ b/src/gallium/auxiliary/util/u_box.h
@@ -60,7 +60,6 @@ void u_box_2d_zslice( unsigned x,
box->depth = 1;
}
-
static INLINE
void u_box_3d( unsigned x,
unsigned y,
@@ -78,15 +77,4 @@ void u_box_3d( unsigned x,
box->depth = d;
}
-
-static INLINE
-struct pipe_subresource u_subresource( unsigned face,
- unsigned level )
-{
- struct pipe_subresource subresource;
- subresource.face = face;
- subresource.level = level;
- return subresource;
-}
-
#endif
diff --git a/src/gallium/auxiliary/util/u_debug.c b/src/gallium/auxiliary/util/u_debug.c
index 504e6d2a18f..f4ad545bee7 100644
--- a/src/gallium/auxiliary/util/u_debug.c
+++ b/src/gallium/auxiliary/util/u_debug.c
@@ -40,12 +40,14 @@
#include "util/u_string.h"
#include "util/u_math.h"
#include "util/u_tile.h"
-#include "util/u_prim.h"
+#include "util/u_prim.h"
+#include "util/u_surface.h"
#include <limits.h> /* CHAR_BIT */
void _debug_vprintf(const char *format, va_list ap)
{
+#if defined(PIPE_OS_WINDOWS) || defined(PIPE_OS_EMBEDDED)
/* We buffer until we find a newline. */
static char buf[4096] = {'\0'};
size_t len = strlen(buf);
@@ -54,6 +56,10 @@ void _debug_vprintf(const char *format, va_list ap)
os_log_message(buf);
buf[0] = '\0';
}
+#else
+ /* Just print as-is to stderr */
+ vfprintf(stderr, format, ap);
+#endif
}
@@ -453,9 +459,10 @@ void debug_dump_image(const char *prefix,
#endif
}
+/* FIXME: dump resources, not surfaces... */
void debug_dump_surface(struct pipe_context *pipe,
- const char *prefix,
- struct pipe_surface *surface)
+ const char *prefix,
+ struct pipe_surface *surface)
{
struct pipe_resource *texture;
struct pipe_transfer *transfer;
@@ -472,23 +479,23 @@ void debug_dump_surface(struct pipe_context *pipe,
*/
texture = surface->texture;
- transfer = pipe_get_transfer(pipe, texture, surface->face,
- surface->level, surface->zslice,
- PIPE_TRANSFER_READ, 0, 0, surface->width,
- surface->height);
-
+ transfer = pipe_get_transfer(pipe, texture, surface->u.tex.level,
+ surface->u.tex.first_layer,
+ PIPE_TRANSFER_READ,
+ 0, 0, surface->width, surface->height);
+
data = pipe->transfer_map(pipe, transfer);
if(!data)
goto error;
-
- debug_dump_image(prefix,
+
+ debug_dump_image(prefix,
texture->format,
- util_format_get_blocksize(texture->format),
+ util_format_get_blocksize(texture->format),
util_format_get_nblocksx(texture->format, surface->width),
util_format_get_nblocksy(texture->format, surface->height),
transfer->stride,
data);
-
+
pipe->transfer_unmap(pipe, transfer);
error:
pipe->transfer_destroy(pipe, transfer);
@@ -499,20 +506,18 @@ void debug_dump_texture(struct pipe_context *pipe,
const char *prefix,
struct pipe_resource *texture)
{
- struct pipe_surface *surface;
- struct pipe_screen *screen;
+ struct pipe_surface *surface, surf_tmpl;
if (!texture)
return;
- screen = texture->screen;
-
- /* XXX for now, just dump image for face=0, level=0 */
- surface = screen->get_tex_surface(screen, texture, 0, 0, 0,
- PIPE_BIND_SAMPLER_VIEW);
+ /* XXX for now, just dump image for layer=0, level=0 */
+ memset(&surf_tmpl, 0, sizeof(surf_tmpl));
+ u_surface_default_template(&surf_tmpl, texture, 0 /* no bind flag - not a surface */);
+ surface = pipe->create_surface(pipe, texture, &surf_tmpl);
if (surface) {
debug_dump_surface(pipe, prefix, surface);
- screen->tex_surface_destroy(surface);
+ pipe->surface_destroy(pipe, surface);
}
}
@@ -550,17 +555,16 @@ struct bmp_rgb_quad {
void
debug_dump_surface_bmp(struct pipe_context *pipe,
- const char *filename,
+ const char *filename,
struct pipe_surface *surface)
{
#ifndef PIPE_SUBSYSTEM_WINDOWS_MINIPORT
struct pipe_transfer *transfer;
struct pipe_resource *texture = surface->texture;
- transfer = pipe_get_transfer(pipe, texture, surface->face,
- surface->level, surface->zslice,
- PIPE_TRANSFER_READ, 0, 0, surface->width,
- surface->height);
+ transfer = pipe_get_transfer(pipe, texture, surface->u.tex.level,
+ surface->u.tex.first_layer, PIPE_TRANSFER_READ,
+ 0, 0, surface->width, surface->height);
debug_dump_transfer_bmp(pipe, filename, transfer);
diff --git a/src/gallium/auxiliary/util/u_debug_describe.c b/src/gallium/auxiliary/util/u_debug_describe.c
index 1c90ff31069..7ed8ee608a8 100644
--- a/src/gallium/auxiliary/util/u_debug_describe.c
+++ b/src/gallium/auxiliary/util/u_debug_describe.c
@@ -69,7 +69,7 @@ debug_describe_surface(char* buf, const struct pipe_surface *ptr)
{
char res[128];
debug_describe_resource(res, ptr->texture);
- util_sprintf(buf, "pipe_surface<%s,%u,%u,%u>", res, ptr->face, ptr->level, ptr->zslice);
+ util_sprintf(buf, "pipe_surface<%s,%u,%u,%u>", res, ptr->u.tex.level, ptr->u.tex.first_layer, ptr->u.tex.last_layer);
}
void
diff --git a/src/gallium/auxiliary/util/u_debug_stack.c b/src/gallium/auxiliary/util/u_debug_stack.c
index 528a1c394be..24e039fd226 100644
--- a/src/gallium/auxiliary/util/u_debug_stack.c
+++ b/src/gallium/auxiliary/util/u_debug_stack.c
@@ -48,7 +48,10 @@ debug_backtrace_capture(struct debug_stack_frame *backtrace,
if(!nr_frames)
return;
-#if defined(PIPE_CC_GCC)
+#if defined(PIPE_CC_GCC) && defined(PIPE_ARCH_X86)
+ __asm__ __volatile__("mov (%%ebp),%0": "=r" (frame_pointer));
+ frame_pointer = (const void **)frame_pointer[0];
+#elif defined(PIPE_CC_GCC)
frame_pointer = ((const void **)__builtin_frame_address(1));
#elif defined(PIPE_CC_MSVC) && defined(PIPE_ARCH_X86)
__asm {
diff --git a/src/gallium/auxiliary/util/u_debug_symbol.c b/src/gallium/auxiliary/util/u_debug_symbol.c
index 332952af88b..44d437747a1 100644
--- a/src/gallium/auxiliary/util/u_debug_symbol.c
+++ b/src/gallium/auxiliary/util/u_debug_symbol.c
@@ -40,7 +40,7 @@
#include "u_debug_symbol.h"
#include "u_hash_table.h"
-#if defined(PIPE_SUBSYSTEM_WINDOWS_USER) && defined(PIPE_ARCH_X86)
+#if defined(PIPE_CC_MSVC) && defined(PIPE_ARCH_X86)
#include <windows.h>
#include <stddef.h>
@@ -165,7 +165,7 @@ debug_symbol_name_glibc(const void *addr, char* buf, unsigned size)
void
debug_symbol_name(const void *addr, char* buf, unsigned size)
{
-#if defined(PIPE_SUBSYSTEM_WINDOWS_USER) && defined(PIPE_ARCH_X86)
+#if defined(PIPE_CC_MSVC) && defined(PIPE_ARCH_X86)
debug_symbol_name_imagehlp(addr, buf, size);
if(buf[0])
return;
diff --git a/src/gallium/auxiliary/util/u_dirty_flags.h b/src/gallium/auxiliary/util/u_dirty_flags.h
index 7e1be45ad5a..40539f0b0ea 100644
--- a/src/gallium/auxiliary/util/u_dirty_flags.h
+++ b/src/gallium/auxiliary/util/u_dirty_flags.h
@@ -24,5 +24,9 @@
#define U_NEW_VERTEX_BUFFER 0x10000
#define U_NEW_QUERY 0x20000
#define U_NEW_DEPTH_STENCIL 0x40000
+#define U_NEW_GS 0x80000
+#define U_NEW_GS_CONSTANTS 0x100000
+#define U_NEW_GS_SAMPLER_VIEW 0x200000
+#define U_NEW_GS_SAMPLER_STATES 0x400000
#endif
diff --git a/src/gallium/auxiliary/util/u_dirty_surfaces.h b/src/gallium/auxiliary/util/u_dirty_surfaces.h
index fd1bbe5ffdf..f3618d9be74 100644
--- a/src/gallium/auxiliary/util/u_dirty_surfaces.h
+++ b/src/gallium/auxiliary/util/u_dirty_surfaces.h
@@ -77,7 +77,7 @@ util_dirty_surfaces_use_levels_for_sampling(struct pipe_context *pipe, struct ut
struct util_dirty_surface *ds = LIST_ENTRY(struct util_dirty_surface, p, dirty_list);
next = p->next;
- if(ds->base.level >= first && ds->base.level <= last)
+ if(ds->base.u.tex.level >= first && ds->base.u.tex.level <= last)
flush(pipe, &ds->base);
}
}
@@ -86,7 +86,8 @@ static INLINE void
util_dirty_surfaces_use_for_sampling_with(struct pipe_context *pipe, struct util_dirty_surfaces *dss, struct pipe_sampler_view *psv, struct pipe_sampler_state *pss, util_dirty_surface_flush_t flush)
{
if(!LIST_IS_EMPTY(&dss->dirty_list))
- util_dirty_surfaces_use_levels_for_sampling(pipe, dss, (unsigned)pss->min_lod + psv->first_level, MIN2((unsigned)ceilf(pss->max_lod) + psv->first_level, psv->last_level), flush);
+ util_dirty_surfaces_use_levels_for_sampling(pipe, dss, (unsigned)pss->min_lod + psv->u.tex.first_level,
+ MIN2((unsigned)ceilf(pss->max_lod) + psv->u.tex.first_level, psv->u.tex.last_level), flush);
}
static INLINE void
diff --git a/src/gallium/auxiliary/util/u_dump_state.c b/src/gallium/auxiliary/util/u_dump_state.c
index cda5b8ba512..b471d59eebf 100644
--- a/src/gallium/auxiliary/util/u_dump_state.c
+++ b/src/gallium/auxiliary/util/u_dump_state.c
@@ -279,6 +279,10 @@ util_dump_template(struct os_stream *stream, const struct pipe_resource *templat
util_dump_uint(stream, templat->depth0);
util_dump_member_end(stream);
+ util_dump_member_begin(stream, "array_size");
+ util_dump_uint(stream, templat->array_size);
+ util_dump_member_end(stream);
+
util_dump_member(stream, uint, templat, last_level);
util_dump_member(stream, uint, templat, usage);
util_dump_member(stream, uint, templat, bind);
@@ -633,14 +637,12 @@ util_dump_surface(struct os_stream *stream, const struct pipe_surface *state)
util_dump_member(stream, uint, state, width);
util_dump_member(stream, uint, state, height);
- util_dump_member(stream, uint, state, layout);
- util_dump_member(stream, uint, state, offset);
util_dump_member(stream, uint, state, usage);
util_dump_member(stream, ptr, state, texture);
- util_dump_member(stream, uint, state, face);
- util_dump_member(stream, uint, state, level);
- util_dump_member(stream, uint, state, zslice);
+ util_dump_member(stream, uint, state, u.tex.level);
+ util_dump_member(stream, uint, state, u.tex.first_layer);
+ util_dump_member(stream, uint, state, u.tex.last_layer);
util_dump_struct_end(stream);
}
@@ -660,7 +662,7 @@ util_dump_transfer(struct os_stream *stream, const struct pipe_transfer *state)
/*util_dump_member(stream, uint, state, box);*/
util_dump_member(stream, uint, state, stride);
- util_dump_member(stream, uint, state, slice_stride);
+ util_dump_member(stream, uint, state, layer_stride);
/*util_dump_member(stream, ptr, state, data);*/
diff --git a/src/gallium/auxiliary/util/u_format.csv b/src/gallium/auxiliary/util/u_format.csv
index 1fbd83841c1..26a0eebc544 100644
--- a/src/gallium/auxiliary/util/u_format.csv
+++ b/src/gallium/auxiliary/util/u_format.csv
@@ -76,6 +76,7 @@ PIPE_FORMAT_B4G4R4X4_UNORM , plain, 1, 1, un4 , un4 , un4 , x4 , zyx1, r
PIPE_FORMAT_B5G6R5_UNORM , plain, 1, 1, un5 , un6 , un5 , , zyx1, rgb
PIPE_FORMAT_R10G10B10A2_UNORM , plain, 1, 1, un10, un10, un10, un2 , xyzw, rgb
PIPE_FORMAT_B10G10R10A2_UNORM , plain, 1, 1, un10, un10, un10, un2 , zyxw, rgb
+PIPE_FORMAT_B2G3R3_UNORM , plain, 1, 1, un2 , un3 , un3 , , zyx1, rgb
# Luminance/Intensity/Alpha formats
PIPE_FORMAT_L8_UNORM , plain, 1, 1, un8 , , , , xxx1, rgb
@@ -84,6 +85,9 @@ PIPE_FORMAT_I8_UNORM , plain, 1, 1, un8 , , , , xxxx, r
PIPE_FORMAT_L4A4_UNORM , plain, 1, 1, un4 , un4 , , , xxxy, rgb
PIPE_FORMAT_L8A8_UNORM , plain, 1, 1, un8 , un8 , , , xxxy, rgb
PIPE_FORMAT_L16_UNORM , plain, 1, 1, un16, , , , xxx1, rgb
+PIPE_FORMAT_A16_UNORM , plain, 1, 1, un16, , , , 000x, rgb
+PIPE_FORMAT_I16_UNORM , plain, 1, 1, un16, , , , xxxx, rgb
+PIPE_FORMAT_L16A16_UNORM , plain, 1, 1, un16, un16, , , xxxy, rgb
# SRGB formats
PIPE_FORMAT_L8_SRGB , plain, 1, 1, un8 , , , , xxx1, srgb
diff --git a/src/gallium/auxiliary/util/u_gen_mipmap.c b/src/gallium/auxiliary/util/u_gen_mipmap.c
index 6a931a95819..d22ae8b375b 100644
--- a/src/gallium/auxiliary/util/u_gen_mipmap.c
+++ b/src/gallium/auxiliary/util/u_gen_mipmap.c
@@ -48,6 +48,8 @@
#include "util/u_simple_shaders.h"
#include "util/u_math.h"
#include "util/u_texture.h"
+#include "util/u_half.h"
+#include "util/u_surface.h"
#include "cso_cache/cso_context.h"
@@ -65,7 +67,7 @@ struct gen_mipmap_state
struct pipe_vertex_element velem[2];
void *vs;
- void *fs2d, *fsCube;
+ void *fs1d, *fs2d, *fs3d, *fsCube;
struct pipe_resource *vbuf; /**< quad vertices */
unsigned vbuf_slot;
@@ -89,24 +91,7 @@ enum dtype
};
-typedef ushort half_float;
-
-
-static half_float
-float_to_half(float f)
-{
- /* XXX fix this */
- return 0;
-}
-
-static float
-half_to_float(half_float h)
-{
- /* XXX fix this */
- return 0.0f;
-}
-
-
+typedef uint16_t half_float;
/**
@@ -145,7 +130,7 @@ half_to_float(half_float h)
rowC[j][e], rowC[k][e], \
rowD[j][e], rowD[k][e]); \
} while(0)
-
+
#define FILTER_F_3D(e) \
do { \
dst[i][e] = (rowA[j][e] + rowA[k][e] \
@@ -156,15 +141,15 @@ half_to_float(half_float h)
#define FILTER_HF_3D(e) \
do { \
- const float aj = half_to_float(rowA[j][e]); \
- const float ak = half_to_float(rowA[k][e]); \
- const float bj = half_to_float(rowB[j][e]); \
- const float bk = half_to_float(rowB[k][e]); \
- const float cj = half_to_float(rowC[j][e]); \
- const float ck = half_to_float(rowC[k][e]); \
- const float dj = half_to_float(rowD[j][e]); \
- const float dk = half_to_float(rowD[k][e]); \
- dst[i][e] = float_to_half((aj + ak + bj + bk + cj + ck + dj + dk) \
+ const float aj = util_half_to_float(rowA[j][e]); \
+ const float ak = util_half_to_float(rowA[k][e]); \
+ const float bj = util_half_to_float(rowB[j][e]); \
+ const float bk = util_half_to_float(rowB[k][e]); \
+ const float cj = util_half_to_float(rowC[j][e]); \
+ const float ck = util_half_to_float(rowC[k][e]); \
+ const float dj = util_half_to_float(rowD[j][e]); \
+ const float dk = util_half_to_float(rowD[k][e]); \
+ dst[i][e] = util_float_to_half((aj + ak + bj + bk + cj + ck + dj + dk) \
* 0.125F); \
} while(0)
/*@}*/
@@ -343,8 +328,7 @@ do_row(enum dtype datatype, uint comps, int srcWidth,
}
}
-#if 0
- else if (datatype == HALF_DTYPE_FLOAT && comps == 4) {
+ else if (datatype == DTYPE_HALF_FLOAT && comps == 4) {
uint i, j, k, comp;
const half_float(*rowA)[4] = (const half_float(*)[4]) srcRowA;
const half_float(*rowB)[4] = (const half_float(*)[4]) srcRowB;
@@ -353,11 +337,11 @@ do_row(enum dtype datatype, uint comps, int srcWidth,
i++, j += colStride, k += colStride) {
for (comp = 0; comp < 4; comp++) {
float aj, ak, bj, bk;
- aj = half_to_float(rowA[j][comp]);
- ak = half_to_float(rowA[k][comp]);
- bj = half_to_float(rowB[j][comp]);
- bk = half_to_float(rowB[k][comp]);
- dst[i][comp] = float_to_half((aj + ak + bj + bk) * 0.25F);
+ aj = util_half_to_float(rowA[j][comp]);
+ ak = util_half_to_float(rowA[k][comp]);
+ bj = util_half_to_float(rowB[j][comp]);
+ bk = util_half_to_float(rowB[k][comp]);
+ dst[i][comp] = util_float_to_half((aj + ak + bj + bk) * 0.25F);
}
}
}
@@ -370,11 +354,11 @@ do_row(enum dtype datatype, uint comps, int srcWidth,
i++, j += colStride, k += colStride) {
for (comp = 0; comp < 3; comp++) {
float aj, ak, bj, bk;
- aj = half_to_float(rowA[j][comp]);
- ak = half_to_float(rowA[k][comp]);
- bj = half_to_float(rowB[j][comp]);
- bk = half_to_float(rowB[k][comp]);
- dst[i][comp] = float_to_half((aj + ak + bj + bk) * 0.25F);
+ aj = util_half_to_float(rowA[j][comp]);
+ ak = util_half_to_float(rowA[k][comp]);
+ bj = util_half_to_float(rowB[j][comp]);
+ bk = util_half_to_float(rowB[k][comp]);
+ dst[i][comp] = util_float_to_half((aj + ak + bj + bk) * 0.25F);
}
}
}
@@ -387,11 +371,11 @@ do_row(enum dtype datatype, uint comps, int srcWidth,
i++, j += colStride, k += colStride) {
for (comp = 0; comp < 2; comp++) {
float aj, ak, bj, bk;
- aj = half_to_float(rowA[j][comp]);
- ak = half_to_float(rowA[k][comp]);
- bj = half_to_float(rowB[j][comp]);
- bk = half_to_float(rowB[k][comp]);
- dst[i][comp] = float_to_half((aj + ak + bj + bk) * 0.25F);
+ aj = util_half_to_float(rowA[j][comp]);
+ ak = util_half_to_float(rowA[k][comp]);
+ bj = util_half_to_float(rowB[j][comp]);
+ bk = util_half_to_float(rowB[k][comp]);
+ dst[i][comp] = util_float_to_half((aj + ak + bj + bk) * 0.25F);
}
}
}
@@ -403,14 +387,13 @@ do_row(enum dtype datatype, uint comps, int srcWidth,
for (i = j = 0, k = k0; i < (uint) dstWidth;
i++, j += colStride, k += colStride) {
float aj, ak, bj, bk;
- aj = half_to_float(rowA[j]);
- ak = half_to_float(rowA[k]);
- bj = half_to_float(rowB[j]);
- bk = half_to_float(rowB[k]);
- dst[i] = float_to_half((aj + ak + bj + bk) * 0.25F);
+ aj = util_half_to_float(rowA[j]);
+ ak = util_half_to_float(rowA[k]);
+ bj = util_half_to_float(rowB[j]);
+ bk = util_half_to_float(rowB[k]);
+ dst[i] = util_float_to_half((aj + ak + bj + bk) * 0.25F);
}
}
-#endif
else if (datatype == DTYPE_UINT && comps == 1) {
uint i, j, k;
@@ -1036,32 +1019,34 @@ reduce_2d(enum pipe_format pformat,
static void
reduce_3d(enum pipe_format pformat,
int srcWidth, int srcHeight, int srcDepth,
- int srcRowStride, const ubyte *srcPtr,
+ int srcRowStride, int srcImageStride, const ubyte *srcPtr,
int dstWidth, int dstHeight, int dstDepth,
- int dstRowStride, ubyte *dstPtr)
+ int dstRowStride, int dstImageStride, ubyte *dstPtr)
{
const int bpt = util_format_get_blocksize(pformat);
- const int border = 0;
int img, row;
- int bytesPerSrcImage, bytesPerDstImage;
- int bytesPerSrcRow, bytesPerDstRow;
int srcImageOffset, srcRowOffset;
enum dtype datatype;
uint comps;
format_to_type_comps(pformat, &datatype, &comps);
- bytesPerSrcImage = srcWidth * srcHeight * bpt;
- bytesPerDstImage = dstWidth * dstHeight * bpt;
+ /* XXX I think we should rather assert those strides */
+ if (!srcImageStride)
+ srcImageStride = srcWidth * srcHeight * bpt;
+ if (!dstImageStride)
+ dstImageStride = dstWidth * dstHeight * bpt;
- bytesPerSrcRow = srcWidth * bpt;
- bytesPerDstRow = dstWidth * bpt;
+ if (!srcRowStride)
+ srcRowStride = srcWidth * bpt;
+ if (!dstRowStride)
+ dstRowStride = dstWidth * bpt;
/* Offset between adjacent src images to be averaged together */
- srcImageOffset = (srcDepth == dstDepth) ? 0 : bytesPerSrcImage;
+ srcImageOffset = (srcDepth == dstDepth) ? 0 : srcImageStride;
/* Offset between adjacent src rows to be averaged together */
- srcRowOffset = (srcHeight == dstHeight) ? 0 : srcWidth * bpt;
+ srcRowOffset = (srcHeight == dstHeight) ? 0 : srcRowStride;
/*
* Need to average together up to 8 src pixels for each dest pixel.
@@ -1077,16 +1062,13 @@ reduce_3d(enum pipe_format pformat,
*/
for (img = 0; img < dstDepth; img++) {
- /* first source image pointer, skipping border */
+ /* first source image pointer */
const ubyte *imgSrcA = srcPtr
- + (bytesPerSrcImage + bytesPerSrcRow + border) * bpt * border
- + img * (bytesPerSrcImage + srcImageOffset);
- /* second source image pointer, skipping border */
+ + img * (srcImageStride + srcImageOffset);
+ /* second source image pointer */
const ubyte *imgSrcB = imgSrcA + srcImageOffset;
- /* address of the dest image, skipping border */
- ubyte *imgDst = dstPtr
- + (bytesPerDstImage + bytesPerDstRow + border) * bpt * border
- + img * bytesPerDstImage;
+ /* address of the dest image */
+ ubyte *imgDst = dstPtr + img * dstImageStride;
/* setup the four source row pointers and the dest row pointer */
const ubyte *srcImgARowA = imgSrcA;
@@ -1102,11 +1084,11 @@ reduce_3d(enum pipe_format pformat,
dstWidth, dstImgRow);
/* advance to next rows */
- srcImgARowA += bytesPerSrcRow + srcRowOffset;
- srcImgARowB += bytesPerSrcRow + srcRowOffset;
- srcImgBRowA += bytesPerSrcRow + srcRowOffset;
- srcImgBRowB += bytesPerSrcRow + srcRowOffset;
- dstImgRow += bytesPerDstRow;
+ srcImgARowA += srcRowStride + srcRowOffset;
+ srcImgARowB += srcRowStride + srcRowOffset;
+ srcImgBRowA += srcRowStride + srcRowOffset;
+ srcImgBRowB += srcRowStride + srcRowOffset;
+ dstImgRow += dstImageStride;
}
}
}
@@ -1117,25 +1099,24 @@ reduce_3d(enum pipe_format pformat,
static void
make_1d_mipmap(struct gen_mipmap_state *ctx,
struct pipe_resource *pt,
- uint face, uint baseLevel, uint lastLevel)
+ uint layer, uint baseLevel, uint lastLevel)
{
struct pipe_context *pipe = ctx->pipe;
- const uint zslice = 0;
uint dstLevel;
for (dstLevel = baseLevel + 1; dstLevel <= lastLevel; dstLevel++) {
const uint srcLevel = dstLevel - 1;
struct pipe_transfer *srcTrans, *dstTrans;
void *srcMap, *dstMap;
-
- srcTrans = pipe_get_transfer(pipe, pt, face, srcLevel, zslice,
- PIPE_TRANSFER_READ, 0, 0,
- u_minify(pt->width0, srcLevel),
- u_minify(pt->height0, srcLevel));
- dstTrans = pipe_get_transfer(pipe, pt, face, dstLevel, zslice,
- PIPE_TRANSFER_WRITE, 0, 0,
- u_minify(pt->width0, dstLevel),
- u_minify(pt->height0, dstLevel));
+
+ srcTrans = pipe_get_transfer(pipe, pt, srcLevel, layer,
+ PIPE_TRANSFER_READ, 0, 0,
+ u_minify(pt->width0, srcLevel),
+ u_minify(pt->height0, srcLevel));
+ dstTrans = pipe_get_transfer(pipe, pt, dstLevel, layer,
+ PIPE_TRANSFER_WRITE, 0, 0,
+ u_minify(pt->width0, dstLevel),
+ u_minify(pt->height0, dstLevel));
srcMap = (ubyte *) pipe->transfer_map(pipe, srcTrans);
dstMap = (ubyte *) pipe->transfer_map(pipe, dstTrans);
@@ -1156,12 +1137,11 @@ make_1d_mipmap(struct gen_mipmap_state *ctx,
static void
make_2d_mipmap(struct gen_mipmap_state *ctx,
struct pipe_resource *pt,
- uint face, uint baseLevel, uint lastLevel)
+ uint layer, uint baseLevel, uint lastLevel)
{
struct pipe_context *pipe = ctx->pipe;
- const uint zslice = 0;
uint dstLevel;
-
+
assert(util_format_get_blockwidth(pt->format) == 1);
assert(util_format_get_blockheight(pt->format) == 1);
@@ -1169,15 +1149,15 @@ make_2d_mipmap(struct gen_mipmap_state *ctx,
const uint srcLevel = dstLevel - 1;
struct pipe_transfer *srcTrans, *dstTrans;
ubyte *srcMap, *dstMap;
-
- srcTrans = pipe_get_transfer(pipe, pt, face, srcLevel, zslice,
- PIPE_TRANSFER_READ, 0, 0,
- u_minify(pt->width0, srcLevel),
- u_minify(pt->height0, srcLevel));
- dstTrans = pipe_get_transfer(pipe, pt, face, dstLevel, zslice,
- PIPE_TRANSFER_WRITE, 0, 0,
- u_minify(pt->width0, dstLevel),
- u_minify(pt->height0, dstLevel));
+
+ srcTrans = pipe_get_transfer(pipe, pt, srcLevel, layer,
+ PIPE_TRANSFER_READ, 0, 0,
+ u_minify(pt->width0, srcLevel),
+ u_minify(pt->height0, srcLevel));
+ dstTrans = pipe_get_transfer(pipe, pt, dstLevel, layer,
+ PIPE_TRANSFER_WRITE, 0, 0,
+ u_minify(pt->width0, dstLevel),
+ u_minify(pt->height0, dstLevel));
srcMap = (ubyte *) pipe->transfer_map(pipe, srcTrans);
dstMap = (ubyte *) pipe->transfer_map(pipe, dstTrans);
@@ -1197,41 +1177,49 @@ make_2d_mipmap(struct gen_mipmap_state *ctx,
}
+/* XXX looks a bit more like it could work now but need to test */
static void
make_3d_mipmap(struct gen_mipmap_state *ctx,
struct pipe_resource *pt,
uint face, uint baseLevel, uint lastLevel)
{
-#if 0
struct pipe_context *pipe = ctx->pipe;
- struct pipe_screen *screen = pipe->screen;
- uint dstLevel, zslice = 0;
+ uint dstLevel;
+ struct pipe_box src_box, dst_box;
assert(util_format_get_blockwidth(pt->format) == 1);
assert(util_format_get_blockheight(pt->format) == 1);
+ src_box.x = src_box.y = src_box.z = 0;
+ dst_box.x = dst_box.y = dst_box.z = 0;
+
for (dstLevel = baseLevel + 1; dstLevel <= lastLevel; dstLevel++) {
const uint srcLevel = dstLevel - 1;
struct pipe_transfer *srcTrans, *dstTrans;
ubyte *srcMap, *dstMap;
-
- srcTrans = pipe->get_transfer(pipe, pt, face, srcLevel, zslice,
- PIPE_TRANSFER_READ, 0, 0,
- u_minify(pt->width0, srcLevel),
- u_minify(pt->height0, srcLevel));
- dstTrans = pipe->get_transfer(pipe, pt, face, dstLevel, zslice,
- PIPE_TRANSFER_WRITE, 0, 0,
- u_minify(pt->width0, dstLevel),
- u_minify(pt->height0, dstLevel));
+ struct pipe_box src_box, dst_box;
+ src_box.width = u_minify(pt->width0, srcLevel);
+ src_box.height = u_minify(pt->height0, srcLevel);
+ src_box.depth = u_minify(pt->depth0, srcLevel);
+ dst_box.width = u_minify(pt->width0, dstLevel);
+ dst_box.height = u_minify(pt->height0, dstLevel);
+ dst_box.depth = u_minify(pt->depth0, dstLevel);
+
+ srcTrans = pipe->get_transfer(pipe, pt, srcLevel,
+ PIPE_TRANSFER_READ,
+ &src_box);
+ dstTrans = pipe->get_transfer(pipe, pt, dstLevel,
+ PIPE_TRANSFER_WRITE,
+ &dst_box);
srcMap = (ubyte *) pipe->transfer_map(pipe, srcTrans);
dstMap = (ubyte *) pipe->transfer_map(pipe, dstTrans);
reduce_3d(pt->format,
- srcTrans->width, srcTrans->height,
- srcTrans->stride, srcMap,
- dstTrans->width, dstTrans->height,
- dstTrans->stride, dstMap);
+ srcTrans->box.width, srcTrans->box.height, srcTrans->box.depth,
+ srcTrans->stride, srcTrans->layer_stride, srcMap,
+ dstTrans->box.width, dstTrans->box.height, dstTrans->box.depth,
+ dstTrans->stride, dstTrans->layer_stride, dstMap);
pipe->transfer_unmap(pipe, srcTrans);
pipe->transfer_unmap(pipe, dstTrans);
@@ -1239,28 +1227,25 @@ make_3d_mipmap(struct gen_mipmap_state *ctx,
pipe->transfer_destroy(pipe, srcTrans);
pipe->transfer_destroy(pipe, dstTrans);
}
-#else
- (void) reduce_3d;
-#endif
}
static void
fallback_gen_mipmap(struct gen_mipmap_state *ctx,
struct pipe_resource *pt,
- uint face, uint baseLevel, uint lastLevel)
+ uint layer, uint baseLevel, uint lastLevel)
{
switch (pt->target) {
case PIPE_TEXTURE_1D:
- make_1d_mipmap(ctx, pt, face, baseLevel, lastLevel);
+ make_1d_mipmap(ctx, pt, layer, baseLevel, lastLevel);
break;
case PIPE_TEXTURE_2D:
case PIPE_TEXTURE_RECT:
case PIPE_TEXTURE_CUBE:
- make_2d_mipmap(ctx, pt, face, baseLevel, lastLevel);
+ make_2d_mipmap(ctx, pt, layer, baseLevel, lastLevel);
break;
case PIPE_TEXTURE_3D:
- make_3d_mipmap(ctx, pt, face, baseLevel, lastLevel);
+ make_3d_mipmap(ctx, pt, layer, baseLevel, lastLevel);
break;
default:
assert(0);
@@ -1328,8 +1313,12 @@ util_create_gen_mipmap(struct pipe_context *pipe,
}
/* fragment shader */
+ ctx->fs1d = util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_1D,
+ TGSI_INTERPOLATE_LINEAR);
ctx->fs2d = util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_2D,
TGSI_INTERPOLATE_LINEAR);
+ ctx->fs3d = util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_3D,
+ TGSI_INTERPOLATE_LINEAR);
ctx->fsCube = util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_CUBE,
TGSI_INTERPOLATE_LINEAR);
@@ -1371,7 +1360,7 @@ get_next_slot(struct gen_mipmap_state *ctx)
static unsigned
set_vertex_data(struct gen_mipmap_state *ctx,
enum pipe_texture_target tex_target,
- uint face)
+ uint layer, float r)
{
unsigned offset;
@@ -1397,26 +1386,26 @@ set_vertex_data(struct gen_mipmap_state *ctx,
{0.0f, 0.0f}, {1.0f, 0.0f}, {1.0f, 1.0f}, {0.0f, 1.0f}
};
- util_map_texcoords2d_onto_cubemap(face, &st[0][0], 2,
+ util_map_texcoords2d_onto_cubemap(layer, &st[0][0], 2,
&ctx->vertices[0][1][0], 8);
}
else {
- /* 1D/2D */
+ /* 1D/2D/3D */
ctx->vertices[0][1][0] = 0.0f; /*s*/
ctx->vertices[0][1][1] = 0.0f; /*t*/
- ctx->vertices[0][1][2] = 0.0f; /*r*/
+ ctx->vertices[0][1][2] = r; /*r*/
ctx->vertices[1][1][0] = 1.0f;
ctx->vertices[1][1][1] = 0.0f;
- ctx->vertices[1][1][2] = 0.0f;
+ ctx->vertices[1][1][2] = r;
ctx->vertices[2][1][0] = 1.0f;
ctx->vertices[2][1][1] = 1.0f;
- ctx->vertices[2][1][2] = 0.0f;
+ ctx->vertices[2][1][2] = r;
ctx->vertices[3][1][0] = 0.0f;
ctx->vertices[3][1][1] = 1.0f;
- ctx->vertices[3][1][2] = 0.0f;
+ ctx->vertices[3][1][2] = r;
}
offset = get_next_slot( ctx );
@@ -1437,9 +1426,11 @@ util_destroy_gen_mipmap(struct gen_mipmap_state *ctx)
{
struct pipe_context *pipe = ctx->pipe;
- pipe->delete_vs_state(pipe, ctx->vs);
- pipe->delete_fs_state(pipe, ctx->fs2d);
pipe->delete_fs_state(pipe, ctx->fsCube);
+ pipe->delete_fs_state(pipe, ctx->fs3d);
+ pipe->delete_fs_state(pipe, ctx->fs2d);
+ pipe->delete_fs_state(pipe, ctx->fs1d);
+ pipe->delete_vs_state(pipe, ctx->vs);
pipe_resource_reference(&ctx->vbuf, NULL);
@@ -1478,9 +1469,8 @@ util_gen_mipmap(struct gen_mipmap_state *ctx,
struct pipe_screen *screen = pipe->screen;
struct pipe_framebuffer_state fb;
struct pipe_resource *pt = psv->texture;
- void *fs = (pt->target == PIPE_TEXTURE_CUBE) ? ctx->fsCube : ctx->fs2d;
+ void *fs;
uint dstLevel;
- uint zslice = 0;
uint offset;
/* The texture object should have room for the levels which we're
@@ -1494,8 +1484,28 @@ util_gen_mipmap(struct gen_mipmap_state *ctx,
assert(filter == PIPE_TEX_FILTER_LINEAR ||
filter == PIPE_TEX_FILTER_NEAREST);
+ switch (pt->target) {
+ case PIPE_TEXTURE_1D:
+ fs = ctx->fs1d;
+ break;
+ case PIPE_TEXTURE_2D:
+ fs = ctx->fs2d;
+ break;
+ case PIPE_TEXTURE_3D:
+ fs = ctx->fs3d;
+ break;
+ case PIPE_TEXTURE_CUBE:
+ fs = ctx->fsCube;
+ break;
+ case PIPE_TEXTURE_1D_ARRAY:
+ case PIPE_TEXTURE_2D_ARRAY:
+ default:
+ assert(0);
+ fs = ctx->fs2d;
+ }
+
/* check if we can render in the texture's format */
- if (!screen->is_format_supported(screen, psv->format, PIPE_TEXTURE_2D,
+ if (!screen->is_format_supported(screen, psv->format, pt->target,
pt->nr_samples, PIPE_BIND_RENDER_TARGET, 0)) {
fallback_gen_mipmap(ctx, pt, face, baseLevel, lastLevel);
return;
@@ -1539,60 +1549,85 @@ util_gen_mipmap(struct gen_mipmap_state *ctx,
for (dstLevel = baseLevel + 1; dstLevel <= lastLevel; dstLevel++) {
const uint srcLevel = dstLevel - 1;
struct pipe_viewport_state vp;
-
- struct pipe_surface *surf =
- screen->get_tex_surface(screen, pt, face, dstLevel, zslice,
- PIPE_BIND_RENDER_TARGET);
-
- /*
- * Setup framebuffer / dest surface
- */
- fb.cbufs[0] = surf;
- fb.width = u_minify(pt->width0, dstLevel);
- fb.height = u_minify(pt->height0, dstLevel);
- cso_set_framebuffer(ctx->cso, &fb);
-
- /* viewport */
- vp.scale[0] = 0.5f * fb.width;
- vp.scale[1] = 0.5f * fb.height;
- vp.scale[2] = 1.0f;
- vp.scale[3] = 1.0f;
- vp.translate[0] = 0.5f * fb.width;
- vp.translate[1] = 0.5f * fb.height;
- vp.translate[2] = 0.0f;
- vp.translate[3] = 0.0f;
- cso_set_viewport(ctx->cso, &vp);
-
- /*
- * Setup sampler state
- * Note: we should only have to set the min/max LOD clamps to ensure
- * we grab texels from the right mipmap level. But some hardware
- * has trouble with min clamping so we also set the lod_bias to
- * try to work around that.
- */
- ctx->sampler.min_lod = ctx->sampler.max_lod = (float) srcLevel;
- ctx->sampler.lod_bias = (float) srcLevel;
- cso_single_sampler(ctx->cso, 0, &ctx->sampler);
- cso_single_sampler_done(ctx->cso);
-
- cso_set_fragment_sampler_views(ctx->cso, 1, &psv);
-
- /* quad coords in clip coords */
- offset = set_vertex_data(ctx,
- pt->target,
- face);
-
- util_draw_vertex_buffer(ctx->pipe,
- ctx->vbuf,
- offset,
- PIPE_PRIM_TRIANGLE_FAN,
- 4, /* verts */
- 2); /* attribs/vert */
-
- pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
-
- /* need to signal that the texture has changed _after_ rendering to it */
- pipe_surface_reference( &surf, NULL );
+ unsigned nr_layers, layer, i;
+ float rcoord = 0.0f;
+
+ if (pt->target == PIPE_TEXTURE_3D)
+ nr_layers = u_minify(pt->depth0, dstLevel);
+ else
+ nr_layers = 1;
+
+ for (i = 0; i < nr_layers; i++) {
+ struct pipe_surface *surf, surf_templ;
+ if (pt->target == PIPE_TEXTURE_3D) {
+ /* in theory with geom shaders and driver with full layer support
+ could do that in one go. */
+ layer = i;
+ offset = 1.0f / (float)(nr_layers * 2);
+ /* XXX hmm really? */
+ rcoord = (float)layer / (float)nr_layers + 1.0f / (float)(nr_layers * 2);
+ }
+ else
+ layer = face;
+
+ memset(&surf_templ, 0, sizeof(surf_templ));
+ u_surface_default_template(&surf_templ, pt, PIPE_BIND_RENDER_TARGET);
+ surf_templ.u.tex.level = dstLevel;
+ surf_templ.u.tex.first_layer = layer;
+ surf_templ.u.tex.last_layer = layer;
+ surf = pipe->create_surface(pipe, pt, &surf_templ);
+
+ /*
+ * Setup framebuffer / dest surface
+ */
+ fb.cbufs[0] = surf;
+ fb.width = u_minify(pt->width0, dstLevel);
+ fb.height = u_minify(pt->height0, dstLevel);
+ cso_set_framebuffer(ctx->cso, &fb);
+
+ /* viewport */
+ vp.scale[0] = 0.5f * fb.width;
+ vp.scale[1] = 0.5f * fb.height;
+ vp.scale[2] = 1.0f;
+ vp.scale[3] = 1.0f;
+ vp.translate[0] = 0.5f * fb.width;
+ vp.translate[1] = 0.5f * fb.height;
+ vp.translate[2] = 0.0f;
+ vp.translate[3] = 0.0f;
+ cso_set_viewport(ctx->cso, &vp);
+
+ /*
+ * Setup sampler state
+ * Note: we should only have to set the min/max LOD clamps to ensure
+ * we grab texels from the right mipmap level. But some hardware
+ * has trouble with min clamping so we also set the lod_bias to
+ * try to work around that.
+ */
+ ctx->sampler.min_lod = ctx->sampler.max_lod = (float) srcLevel;
+ ctx->sampler.lod_bias = (float) srcLevel;
+ cso_single_sampler(ctx->cso, 0, &ctx->sampler);
+ cso_single_sampler_done(ctx->cso);
+
+ cso_set_fragment_sampler_views(ctx->cso, 1, &psv);
+
+ /* quad coords in clip coords */
+ offset = set_vertex_data(ctx,
+ pt->target,
+ face,
+ rcoord);
+
+ util_draw_vertex_buffer(ctx->pipe,
+ ctx->vbuf,
+ offset,
+ PIPE_PRIM_TRIANGLE_FAN,
+ 4, /* verts */
+ 2); /* attribs/vert */
+
+ pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
+
+ /* need to signal that the texture has changed _after_ rendering to it */
+ pipe_surface_reference( &surf, NULL );
+ }
}
/* restore state we changed */
diff --git a/src/gallium/auxiliary/util/u_gen_mipmap.h b/src/gallium/auxiliary/util/u_gen_mipmap.h
index a7502b9982b..a10b6a4aba9 100644
--- a/src/gallium/auxiliary/util/u_gen_mipmap.h
+++ b/src/gallium/auxiliary/util/u_gen_mipmap.h
@@ -60,7 +60,7 @@ util_gen_mipmap_flush( struct gen_mipmap_state *ctx );
extern void
util_gen_mipmap(struct gen_mipmap_state *ctx,
struct pipe_sampler_view *psv,
- uint face, uint baseLevel, uint lastLevel, uint filter);
+ uint layer, uint baseLevel, uint lastLevel, uint filter);
#ifdef __cplusplus
diff --git a/src/gallium/auxiliary/util/u_index_modify.c b/src/gallium/auxiliary/util/u_index_modify.c
index 65b079ed537..f2c9db3caf1 100644
--- a/src/gallium/auxiliary/util/u_index_modify.c
+++ b/src/gallium/auxiliary/util/u_index_modify.c
@@ -24,26 +24,70 @@
#include "util/u_index_modify.h"
#include "util/u_inlines.h"
+/* Ubyte indices. */
+
+void util_shorten_ubyte_elts_to_userptr(struct pipe_context *context,
+ struct pipe_resource *elts,
+ int index_bias,
+ unsigned start,
+ unsigned count,
+ void *out)
+{
+ struct pipe_transfer *src_transfer;
+ unsigned char *in_map;
+ unsigned short *out_map = out;
+ unsigned i;
+
+ in_map = pipe_buffer_map(context, elts, PIPE_TRANSFER_READ, &src_transfer);
+ in_map += start;
+
+ for (i = 0; i < count; i++) {
+ *out_map = (unsigned short)(*in_map + index_bias);
+ in_map++;
+ out_map++;
+ }
+
+ pipe_buffer_unmap(context, src_transfer);
+}
+
void util_shorten_ubyte_elts(struct pipe_context *context,
struct pipe_resource **elts,
int index_bias,
unsigned start,
unsigned count)
{
- struct pipe_screen* screen = context->screen;
struct pipe_resource* new_elts;
- unsigned char *in_map;
unsigned short *out_map;
- struct pipe_transfer *src_transfer, *dst_transfer;
- unsigned i;
+ struct pipe_transfer *dst_transfer;
- new_elts = pipe_buffer_create(screen,
+ new_elts = pipe_buffer_create(context->screen,
PIPE_BIND_INDEX_BUFFER,
2 * count);
- in_map = pipe_buffer_map(context, *elts, PIPE_TRANSFER_READ, &src_transfer);
- out_map = pipe_buffer_map(context, new_elts, PIPE_TRANSFER_WRITE, &dst_transfer);
+ out_map = pipe_buffer_map(context, new_elts, PIPE_TRANSFER_WRITE,
+ &dst_transfer);
+ util_shorten_ubyte_elts_to_userptr(context, *elts, index_bias,
+ start, count, out_map);
+ pipe_buffer_unmap(context, dst_transfer);
+
+ *elts = new_elts;
+}
+
+
+/* Ushort indices. */
+void util_rebuild_ushort_elts_to_userptr(struct pipe_context *context,
+ struct pipe_resource *elts,
+ int index_bias,
+ unsigned start, unsigned count,
+ void *out)
+{
+ struct pipe_transfer *in_transfer = NULL;
+ unsigned short *in_map;
+ unsigned short *out_map = out;
+ unsigned i;
+
+ in_map = pipe_buffer_map(context, elts, PIPE_TRANSFER_READ, &in_transfer);
in_map += start;
for (i = 0; i < count; i++) {
@@ -52,10 +96,7 @@ void util_shorten_ubyte_elts(struct pipe_context *context,
out_map++;
}
- pipe_buffer_unmap(context, *elts, src_transfer);
- pipe_buffer_unmap(context, new_elts, dst_transfer);
-
- *elts = new_elts;
+ pipe_buffer_unmap(context, in_transfer);
}
void util_rebuild_ushort_elts(struct pipe_context *context,
@@ -63,33 +104,47 @@ void util_rebuild_ushort_elts(struct pipe_context *context,
int index_bias,
unsigned start, unsigned count)
{
- struct pipe_transfer *in_transfer = NULL;
struct pipe_transfer *out_transfer = NULL;
struct pipe_resource *new_elts;
- unsigned short *in_map;
unsigned short *out_map;
- unsigned i;
new_elts = pipe_buffer_create(context->screen,
PIPE_BIND_INDEX_BUFFER,
2 * count);
- in_map = pipe_buffer_map(context, *elts,
- PIPE_TRANSFER_READ, &in_transfer);
out_map = pipe_buffer_map(context, new_elts,
PIPE_TRANSFER_WRITE, &out_transfer);
+ util_rebuild_ushort_elts_to_userptr(context, *elts, index_bias,
+ start, count, out_map);
+ pipe_buffer_unmap(context, out_transfer);
+
+ *elts = new_elts;
+}
+
+
+/* Uint indices. */
+void util_rebuild_uint_elts_to_userptr(struct pipe_context *context,
+ struct pipe_resource *elts,
+ int index_bias,
+ unsigned start, unsigned count,
+ void *out)
+{
+ struct pipe_transfer *in_transfer = NULL;
+ unsigned int *in_map;
+ unsigned int *out_map = out;
+ unsigned i;
+
+ in_map = pipe_buffer_map(context, elts, PIPE_TRANSFER_READ, &in_transfer);
in_map += start;
+
for (i = 0; i < count; i++) {
- *out_map = (unsigned short)(*in_map + index_bias);
+ *out_map = (unsigned int)(*in_map + index_bias);
in_map++;
out_map++;
}
- pipe_buffer_unmap(context, *elts, in_transfer);
- pipe_buffer_unmap(context, new_elts, out_transfer);
-
- *elts = new_elts;
+ pipe_buffer_unmap(context, in_transfer);
}
void util_rebuild_uint_elts(struct pipe_context *context,
@@ -97,31 +152,19 @@ void util_rebuild_uint_elts(struct pipe_context *context,
int index_bias,
unsigned start, unsigned count)
{
- struct pipe_transfer *in_transfer = NULL;
struct pipe_transfer *out_transfer = NULL;
struct pipe_resource *new_elts;
- unsigned int *in_map;
unsigned int *out_map;
- unsigned i;
new_elts = pipe_buffer_create(context->screen,
PIPE_BIND_INDEX_BUFFER,
2 * count);
- in_map = pipe_buffer_map(context, *elts,
- PIPE_TRANSFER_READ, &in_transfer);
out_map = pipe_buffer_map(context, new_elts,
PIPE_TRANSFER_WRITE, &out_transfer);
-
- in_map += start;
- for (i = 0; i < count; i++) {
- *out_map = (unsigned int)(*in_map + index_bias);
- in_map++;
- out_map++;
- }
-
- pipe_buffer_unmap(context, *elts, in_transfer);
- pipe_buffer_unmap(context, new_elts, out_transfer);
+ util_rebuild_uint_elts_to_userptr(context, *elts, index_bias,
+ start, count, out_map);
+ pipe_buffer_unmap(context, out_transfer);
*elts = new_elts;
}
diff --git a/src/gallium/auxiliary/util/u_index_modify.h b/src/gallium/auxiliary/util/u_index_modify.h
index 01a6cae94fc..1e9de3dfac8 100644
--- a/src/gallium/auxiliary/util/u_index_modify.h
+++ b/src/gallium/auxiliary/util/u_index_modify.h
@@ -23,19 +23,46 @@
#ifndef UTIL_INDEX_MODIFY_H
#define UTIL_INDEX_MODIFY_H
+struct pipe_context;
+struct pipe_resource;
+
+void util_shorten_ubyte_elts_to_userptr(struct pipe_context *context,
+ struct pipe_resource *elts,
+ int index_bias,
+ unsigned start,
+ unsigned count,
+ void *out);
+
void util_shorten_ubyte_elts(struct pipe_context *context,
struct pipe_resource **elts,
int index_bias,
unsigned start,
unsigned count);
+
+
+void util_rebuild_ushort_elts_to_userptr(struct pipe_context *context,
+ struct pipe_resource *elts,
+ int index_bias,
+ unsigned start, unsigned count,
+ void *out);
+
void util_rebuild_ushort_elts(struct pipe_context *context,
struct pipe_resource **elts,
int index_bias,
unsigned start, unsigned count);
+
+
+void util_rebuild_uint_elts_to_userptr(struct pipe_context *context,
+ struct pipe_resource *elts,
+ int index_bias,
+ unsigned start, unsigned count,
+ void *out);
+
void util_rebuild_uint_elts(struct pipe_context *context,
struct pipe_resource **elts,
int index_bias,
unsigned start, unsigned count);
+
#endif
diff --git a/src/gallium/auxiliary/util/u_inlines.h b/src/gallium/auxiliary/util/u_inlines.h
index 6ed39561fbe..b4870bce981 100644
--- a/src/gallium/auxiliary/util/u_inlines.h
+++ b/src/gallium/auxiliary/util/u_inlines.h
@@ -109,7 +109,7 @@ pipe_surface_reference(struct pipe_surface **ptr, struct pipe_surface *surf)
if (pipe_reference_described(&(*ptr)->reference, &surf->reference,
(debug_reference_descriptor)debug_describe_surface))
- old_surf->texture->screen->tex_surface_destroy(old_surf);
+ old_surf->context->surface_destroy(old_surf->context, old_surf);
*ptr = surf;
}
@@ -136,26 +136,28 @@ pipe_sampler_view_reference(struct pipe_sampler_view **ptr, struct pipe_sampler_
}
static INLINE void
-pipe_surface_reset(struct pipe_surface* ps, struct pipe_resource *pt,
- unsigned face, unsigned level, unsigned zslice, unsigned flags)
+pipe_surface_reset(struct pipe_context *ctx, struct pipe_surface* ps,
+ struct pipe_resource *pt, unsigned level, unsigned layer,
+ unsigned flags)
{
pipe_resource_reference(&ps->texture, pt);
ps->format = pt->format;
ps->width = u_minify(pt->width0, level);
ps->height = u_minify(pt->height0, level);
ps->usage = flags;
- ps->face = face;
- ps->level = level;
- ps->zslice = zslice;
+ ps->u.tex.level = level;
+ ps->u.tex.first_layer = ps->u.tex.last_layer = layer;
+ ps->context = ctx;
}
static INLINE void
-pipe_surface_init(struct pipe_surface* ps, struct pipe_resource *pt,
- unsigned face, unsigned level, unsigned zslice, unsigned flags)
+pipe_surface_init(struct pipe_context *ctx, struct pipe_surface* ps,
+ struct pipe_resource *pt, unsigned level, unsigned layer,
+ unsigned flags)
{
ps->texture = 0;
pipe_reference_init(&ps->reference, 1);
- pipe_surface_reset(ps, pt, face, level, zslice, flags);
+ pipe_surface_reset(ctx, ps, pt, level, layer, flags);
}
/*
@@ -177,6 +179,7 @@ pipe_buffer_create( struct pipe_screen *screen,
buffer.width0 = size;
buffer.height0 = 1;
buffer.depth0 = 1;
+ buffer.array_size = 1;
return screen->resource_create(screen, &buffer);
}
@@ -202,15 +205,15 @@ pipe_buffer_map_range(struct pipe_context *pipe,
assert(offset < buffer->width0);
assert(offset + length <= buffer->width0);
assert(length);
-
+
u_box_1d(offset, length, &box);
*transfer = pipe->get_transfer( pipe,
- buffer,
- u_subresource(0, 0),
- usage,
- &box);
-
+ buffer,
+ 0,
+ usage,
+ &box);
+
if (*transfer == NULL)
return NULL;
@@ -231,7 +234,7 @@ static INLINE void *
pipe_buffer_map(struct pipe_context *pipe,
struct pipe_resource *buffer,
unsigned usage,
- struct pipe_transfer **transfer)
+ struct pipe_transfer **transfer)
{
return pipe_buffer_map_range(pipe, buffer, 0, buffer->width0, usage, transfer);
}
@@ -239,8 +242,7 @@ pipe_buffer_map(struct pipe_context *pipe,
static INLINE void
pipe_buffer_unmap(struct pipe_context *pipe,
- struct pipe_resource *buf,
- struct pipe_transfer *transfer)
+ struct pipe_transfer *transfer)
{
if (transfer) {
pipe->transfer_unmap(pipe, transfer);
@@ -250,7 +252,7 @@ pipe_buffer_unmap(struct pipe_context *pipe,
static INLINE void
pipe_buffer_flush_mapped_range(struct pipe_context *pipe,
- struct pipe_transfer *transfer,
+ struct pipe_transfer *transfer,
unsigned offset,
unsigned length)
{
@@ -266,7 +268,7 @@ pipe_buffer_flush_mapped_range(struct pipe_context *pipe,
* mapped range.
*/
transfer_offset = offset - transfer->box.x;
-
+
u_box_1d(transfer_offset, length, &box);
pipe->transfer_flush_region(pipe, transfer, &box);
@@ -276,7 +278,7 @@ static INLINE void
pipe_buffer_write(struct pipe_context *pipe,
struct pipe_resource *buf,
unsigned offset,
- unsigned size,
+ unsigned size,
const void *data)
{
struct pipe_box box;
@@ -284,13 +286,13 @@ pipe_buffer_write(struct pipe_context *pipe,
u_box_1d(offset, size, &box);
pipe->transfer_inline_write( pipe,
- buf,
- u_subresource(0,0),
- PIPE_TRANSFER_WRITE,
- &box,
- data,
- size,
- 0);
+ buf,
+ 0,
+ PIPE_TRANSFER_WRITE,
+ &box,
+ data,
+ size,
+ 0);
}
/**
@@ -309,21 +311,21 @@ pipe_buffer_write_nooverlap(struct pipe_context *pipe,
u_box_1d(offset, size, &box);
- pipe->transfer_inline_write(pipe,
- buf,
- u_subresource(0,0),
- (PIPE_TRANSFER_WRITE |
- PIPE_TRANSFER_NOOVERWRITE),
- &box,
- data,
- 0, 0);
+ pipe->transfer_inline_write(pipe,
+ buf,
+ 0,
+ (PIPE_TRANSFER_WRITE |
+ PIPE_TRANSFER_NOOVERWRITE),
+ &box,
+ data,
+ 0, 0);
}
static INLINE void
pipe_buffer_read(struct pipe_context *pipe,
struct pipe_resource *buf,
unsigned offset,
- unsigned size,
+ unsigned size,
void *data)
{
struct pipe_transfer *src_transfer;
@@ -338,25 +340,24 @@ pipe_buffer_read(struct pipe_context *pipe,
if (map)
memcpy(data, map + offset, size);
- pipe_buffer_unmap(pipe, buf, src_transfer);
+ pipe_buffer_unmap(pipe, src_transfer);
}
static INLINE struct pipe_transfer *
pipe_get_transfer( struct pipe_context *context,
- struct pipe_resource *resource,
- unsigned face, unsigned level,
- unsigned zslice,
- enum pipe_transfer_usage usage,
- unsigned x, unsigned y,
- unsigned w, unsigned h)
+ struct pipe_resource *resource,
+ unsigned level, unsigned layer,
+ enum pipe_transfer_usage usage,
+ unsigned x, unsigned y,
+ unsigned w, unsigned h)
{
struct pipe_box box;
- u_box_2d_zslice( x, y, zslice, w, h, &box );
+ u_box_2d_zslice( x, y, layer, w, h, &box );
return context->get_transfer( context,
- resource,
- u_subresource(face, level),
- usage,
- &box );
+ resource,
+ level,
+ usage,
+ &box );
}
static INLINE void *
@@ -376,7 +377,7 @@ pipe_transfer_unmap( struct pipe_context *context,
static INLINE void
pipe_transfer_destroy( struct pipe_context *context,
- struct pipe_transfer *transfer )
+ struct pipe_transfer *transfer )
{
context->transfer_destroy(context, transfer);
}
@@ -399,6 +400,34 @@ static INLINE boolean util_get_offset(
}
}
+/**
+ * This function is used to copy an array of pipe_vertex_buffer structures,
+ * while properly referencing the pipe_vertex_buffer::buffer member.
+ *
+ * \sa util_copy_framebuffer_state
+ */
+static INLINE void util_copy_vertex_buffers(struct pipe_vertex_buffer *dst,
+ unsigned *dst_count,
+ const struct pipe_vertex_buffer *src,
+ unsigned src_count)
+{
+ unsigned i;
+
+ /* Reference the buffers of 'src' in 'dst'. */
+ for (i = 0; i < src_count; i++) {
+ pipe_resource_reference(&dst[i].buffer, src[i].buffer);
+ }
+ /* Unreference the rest of the buffers in 'dst'. */
+ for (; i < *dst_count; i++) {
+ pipe_resource_reference(&dst[i].buffer, NULL);
+ }
+
+ /* Update the size of 'dst' and copy over the other members
+ * of pipe_vertex_buffer. */
+ *dst_count = src_count;
+ memcpy(dst, src, src_count * sizeof(struct pipe_vertex_buffer));
+}
+
#ifdef __cplusplus
}
#endif
diff --git a/src/gallium/auxiliary/util/u_resource.c b/src/gallium/auxiliary/util/u_resource.c
index 9e6474b83de..443c9f8067e 100644
--- a/src/gallium/auxiliary/util/u_resource.c
+++ b/src/gallium/auxiliary/util/u_resource.c
@@ -10,85 +10,85 @@ u_resource( struct pipe_resource *res )
}
boolean u_resource_get_handle_vtbl(struct pipe_screen *screen,
- struct pipe_resource *resource,
- struct winsys_handle *handle)
+ struct pipe_resource *resource,
+ struct winsys_handle *handle)
{
struct u_resource *ur = u_resource(resource);
return ur->vtbl->resource_get_handle(screen, resource, handle);
}
void u_resource_destroy_vtbl(struct pipe_screen *screen,
- struct pipe_resource *resource)
+ struct pipe_resource *resource)
{
struct u_resource *ur = u_resource(resource);
ur->vtbl->resource_destroy(screen, resource);
}
unsigned u_is_resource_referenced_vtbl( struct pipe_context *pipe,
- struct pipe_resource *resource,
- unsigned face, unsigned level)
+ struct pipe_resource *resource,
+ unsigned level, int layer)
{
struct u_resource *ur = u_resource(resource);
- return ur->vtbl->is_resource_referenced(pipe, resource, face, level);
+ return ur->vtbl->is_resource_referenced(pipe, resource, level, layer);
}
struct pipe_transfer *u_get_transfer_vtbl(struct pipe_context *context,
- struct pipe_resource *resource,
- struct pipe_subresource sr,
- enum pipe_transfer_usage usage,
- const struct pipe_box *box)
+ struct pipe_resource *resource,
+ unsigned level,
+ enum pipe_transfer_usage usage,
+ const struct pipe_box *box)
{
struct u_resource *ur = u_resource(resource);
- return ur->vtbl->get_transfer(context, resource, sr, usage, box);
+ return ur->vtbl->get_transfer(context, resource, level, usage, box);
}
void u_transfer_destroy_vtbl(struct pipe_context *pipe,
- struct pipe_transfer *transfer)
+ struct pipe_transfer *transfer)
{
struct u_resource *ur = u_resource(transfer->resource);
ur->vtbl->transfer_destroy(pipe, transfer);
}
void *u_transfer_map_vtbl( struct pipe_context *pipe,
- struct pipe_transfer *transfer )
+ struct pipe_transfer *transfer )
{
struct u_resource *ur = u_resource(transfer->resource);
return ur->vtbl->transfer_map(pipe, transfer);
}
void u_transfer_flush_region_vtbl( struct pipe_context *pipe,
- struct pipe_transfer *transfer,
- const struct pipe_box *box)
+ struct pipe_transfer *transfer,
+ const struct pipe_box *box)
{
struct u_resource *ur = u_resource(transfer->resource);
ur->vtbl->transfer_flush_region(pipe, transfer, box);
}
void u_transfer_unmap_vtbl( struct pipe_context *pipe,
- struct pipe_transfer *transfer )
+ struct pipe_transfer *transfer )
{
struct u_resource *ur = u_resource(transfer->resource);
ur->vtbl->transfer_unmap(pipe, transfer);
}
void u_transfer_inline_write_vtbl( struct pipe_context *pipe,
- struct pipe_resource *resource,
- struct pipe_subresource sr,
- unsigned usage,
- const struct pipe_box *box,
- const void *data,
- unsigned stride,
- unsigned slice_stride)
+ struct pipe_resource *resource,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box,
+ const void *data,
+ unsigned stride,
+ unsigned layer_stride)
{
struct u_resource *ur = u_resource(resource);
- ur->vtbl->transfer_inline_write(pipe,
- resource,
- sr,
- usage,
- box,
- data,
- stride,
- slice_stride);
+ ur->vtbl->transfer_inline_write(pipe,
+ resource,
+ level,
+ usage,
+ box,
+ data,
+ stride,
+ layer_stride);
}
diff --git a/src/gallium/auxiliary/util/u_sampler.c b/src/gallium/auxiliary/util/u_sampler.c
index e77f562ea22..bb26099b7e1 100644
--- a/src/gallium/auxiliary/util/u_sampler.c
+++ b/src/gallium/auxiliary/util/u_sampler.c
@@ -40,8 +40,11 @@ default_template(struct pipe_sampler_view *view,
*/
view->format = format;
- view->first_level = 0;
- view->last_level = texture->last_level;
+ view->u.tex.first_level = 0;
+ view->u.tex.last_level = texture->last_level;
+ view->u.tex.first_layer = 0;
+ view->u.tex.last_layer = texture->target == PIPE_TEXTURE_3D ?
+ texture->depth0 - 1 : texture->array_size - 1;
view->swizzle_r = PIPE_SWIZZLE_RED;
view->swizzle_g = PIPE_SWIZZLE_GREEN;
view->swizzle_b = PIPE_SWIZZLE_BLUE;
diff --git a/src/gallium/auxiliary/util/u_simple_screen.h b/src/gallium/auxiliary/util/u_simple_screen.h
index b52232f025c..7139aaabc56 100644
--- a/src/gallium/auxiliary/util/u_simple_screen.h
+++ b/src/gallium/auxiliary/util/u_simple_screen.h
@@ -57,7 +57,8 @@ struct pipe_winsys
* displayed, eg copy fake frontbuffer.
*/
void (*flush_frontbuffer)( struct pipe_winsys *ws,
- struct pipe_surface *surf,
+ struct pipe_resource *resource,
+ unsigned level, unsigned layer,
void *context_private );
diff --git a/src/gallium/auxiliary/util/u_simple_shaders.c b/src/gallium/auxiliary/util/u_simple_shaders.c
index 58ef68377fc..b0f2dd8aa29 100644
--- a/src/gallium/auxiliary/util/u_simple_shaders.c
+++ b/src/gallium/auxiliary/util/u_simple_shaders.c
@@ -204,7 +204,8 @@ util_make_fragment_tex_shader_writedepth(struct pipe_context *pipe,
void *
util_make_fragment_passthrough_shader(struct pipe_context *pipe)
{
- return util_make_fragment_clonecolor_shader(pipe, 1);
+ return util_make_fragment_cloneinput_shader(pipe, 1, TGSI_SEMANTIC_COLOR,
+ TGSI_INTERPOLATE_PERSPECTIVE);
}
@@ -212,7 +213,9 @@ util_make_fragment_passthrough_shader(struct pipe_context *pipe)
* Make a fragment shader that copies the input color to N output colors.
*/
void *
-util_make_fragment_clonecolor_shader(struct pipe_context *pipe, int num_cbufs)
+util_make_fragment_cloneinput_shader(struct pipe_context *pipe, int num_cbufs,
+ int input_semantic,
+ int input_interpolate)
{
struct ureg_program *ureg;
struct ureg_src src;
@@ -225,8 +228,8 @@ util_make_fragment_clonecolor_shader(struct pipe_context *pipe, int num_cbufs)
if (ureg == NULL)
return NULL;
- src = ureg_DECL_fs_input( ureg, TGSI_SEMANTIC_COLOR, 0,
- TGSI_INTERPOLATE_PERSPECTIVE );
+ src = ureg_DECL_fs_input( ureg, input_semantic, 0,
+ input_interpolate );
for (i = 0; i < num_cbufs; i++)
dst[i] = ureg_DECL_output( ureg, TGSI_SEMANTIC_COLOR, i );
diff --git a/src/gallium/auxiliary/util/u_simple_shaders.h b/src/gallium/auxiliary/util/u_simple_shaders.h
index 4aa34bc4757..1bfec183e34 100644
--- a/src/gallium/auxiliary/util/u_simple_shaders.h
+++ b/src/gallium/auxiliary/util/u_simple_shaders.h
@@ -71,7 +71,9 @@ util_make_fragment_passthrough_shader(struct pipe_context *pipe);
extern void *
-util_make_fragment_clonecolor_shader(struct pipe_context *pipe, int num_cbufs);
+util_make_fragment_cloneinput_shader(struct pipe_context *pipe, int num_cbufs,
+ int input_semantic,
+ int input_interpolate);
#ifdef __cplusplus
}
diff --git a/src/gallium/auxiliary/util/u_mempool.c b/src/gallium/auxiliary/util/u_slab.c
index 1f336b39a1a..21bf2d735ac 100644
--- a/src/gallium/auxiliary/util/u_mempool.c
+++ b/src/gallium/auxiliary/util/u_slab.c
@@ -20,7 +20,7 @@
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
-#include "util/u_mempool.h"
+#include "util/u_slab.h"
#include "util/u_math.h"
#include "util/u_memory.h"
@@ -28,13 +28,13 @@
#include <stdio.h>
-#define UTIL_MEMPOOL_MAGIC 0xcafe4321
+#define UTIL_SLAB_MAGIC 0xcafe4321
/* The block is either allocated memory or free space. */
-struct util_mempool_block {
+struct util_slab_block {
/* The header. */
/* The first next free block. */
- struct util_mempool_block *next_free;
+ struct util_slab_block *next_free;
intptr_t magic;
@@ -42,19 +42,19 @@ struct util_mempool_block {
* The allocated size is always larger than this structure. */
};
-static struct util_mempool_block *
-util_mempool_get_block(struct util_mempool *pool,
- struct util_mempool_page *page, unsigned index)
+static struct util_slab_block *
+util_slab_get_block(struct util_slab_mempool *pool,
+ struct util_slab_page *page, unsigned index)
{
- return (struct util_mempool_block*)
- ((uint8_t*)page + sizeof(struct util_mempool_page) +
+ return (struct util_slab_block*)
+ ((uint8_t*)page + sizeof(struct util_slab_page) +
(pool->block_size * index));
}
-static void util_mempool_add_new_page(struct util_mempool *pool)
+static void util_slab_add_new_page(struct util_slab_mempool *pool)
{
- struct util_mempool_page *page;
- struct util_mempool_block *block;
+ struct util_slab_page *page;
+ struct util_slab_block *block;
int i;
page = MALLOC(pool->page_size);
@@ -62,15 +62,15 @@ static void util_mempool_add_new_page(struct util_mempool *pool)
/* Mark all blocks as free. */
for (i = 0; i < pool->num_blocks-1; i++) {
- block = util_mempool_get_block(pool, page, i);
- block->next_free = util_mempool_get_block(pool, page, i+1);
- block->magic = UTIL_MEMPOOL_MAGIC;
+ block = util_slab_get_block(pool, page, i);
+ block->next_free = util_slab_get_block(pool, page, i+1);
+ block->magic = UTIL_SLAB_MAGIC;
}
- block = util_mempool_get_block(pool, page, pool->num_blocks-1);
+ block = util_slab_get_block(pool, page, pool->num_blocks-1);
block->next_free = pool->first_free;
- block->magic = UTIL_MEMPOOL_MAGIC;
- pool->first_free = util_mempool_get_block(pool, page, 0);
+ block->magic = UTIL_SLAB_MAGIC;
+ pool->first_free = util_slab_get_block(pool, page, 0);
pool->num_pages++;
#if 0
@@ -78,74 +78,74 @@ static void util_mempool_add_new_page(struct util_mempool *pool)
#endif
}
-static void *util_mempool_malloc_st(struct util_mempool *pool)
+static void *util_slab_alloc_st(struct util_slab_mempool *pool)
{
- struct util_mempool_block *block;
+ struct util_slab_block *block;
if (!pool->first_free)
- util_mempool_add_new_page(pool);
+ util_slab_add_new_page(pool);
block = pool->first_free;
- assert(block->magic == UTIL_MEMPOOL_MAGIC);
+ assert(block->magic == UTIL_SLAB_MAGIC);
pool->first_free = block->next_free;
- return (uint8_t*)block + sizeof(struct util_mempool_block);
+ return (uint8_t*)block + sizeof(struct util_slab_block);
}
-static void util_mempool_free_st(struct util_mempool *pool, void *ptr)
+static void util_slab_free_st(struct util_slab_mempool *pool, void *ptr)
{
- struct util_mempool_block *block =
- (struct util_mempool_block*)
- ((uint8_t*)ptr - sizeof(struct util_mempool_block));
+ struct util_slab_block *block =
+ (struct util_slab_block*)
+ ((uint8_t*)ptr - sizeof(struct util_slab_block));
- assert(block->magic == UTIL_MEMPOOL_MAGIC);
+ assert(block->magic == UTIL_SLAB_MAGIC);
block->next_free = pool->first_free;
pool->first_free = block;
}
-static void *util_mempool_malloc_mt(struct util_mempool *pool)
+static void *util_slab_alloc_mt(struct util_slab_mempool *pool)
{
void *mem;
pipe_mutex_lock(pool->mutex);
- mem = util_mempool_malloc_st(pool);
+ mem = util_slab_alloc_st(pool);
pipe_mutex_unlock(pool->mutex);
return mem;
}
-static void util_mempool_free_mt(struct util_mempool *pool, void *ptr)
+static void util_slab_free_mt(struct util_slab_mempool *pool, void *ptr)
{
pipe_mutex_lock(pool->mutex);
- util_mempool_free_st(pool, ptr);
+ util_slab_free_st(pool, ptr);
pipe_mutex_unlock(pool->mutex);
}
-void util_mempool_set_thread_safety(struct util_mempool *pool,
- enum util_mempool_threading threading)
+void util_slab_set_thread_safety(struct util_slab_mempool *pool,
+ enum util_slab_threading threading)
{
pool->threading = threading;
if (threading) {
- pool->malloc = util_mempool_malloc_mt;
- pool->free = util_mempool_free_mt;
+ pool->alloc = util_slab_alloc_mt;
+ pool->free = util_slab_free_mt;
} else {
- pool->malloc = util_mempool_malloc_st;
- pool->free = util_mempool_free_st;
+ pool->alloc = util_slab_alloc_st;
+ pool->free = util_slab_free_st;
}
}
-void util_mempool_create(struct util_mempool *pool,
- unsigned item_size,
- unsigned num_blocks,
- enum util_mempool_threading threading)
+void util_slab_create(struct util_slab_mempool *pool,
+ unsigned item_size,
+ unsigned num_blocks,
+ enum util_slab_threading threading)
{
item_size = align(item_size, sizeof(intptr_t));
pool->num_pages = 0;
pool->num_blocks = num_blocks;
- pool->block_size = sizeof(struct util_mempool_block) + item_size;
+ pool->block_size = sizeof(struct util_slab_block) + item_size;
pool->block_size = align(pool->block_size, sizeof(intptr_t));
- pool->page_size = sizeof(struct util_mempool_page) +
+ pool->page_size = sizeof(struct util_slab_page) +
num_blocks * pool->block_size;
pool->first_free = NULL;
@@ -153,12 +153,12 @@ void util_mempool_create(struct util_mempool *pool,
pipe_mutex_init(pool->mutex);
- util_mempool_set_thread_safety(pool, threading);
+ util_slab_set_thread_safety(pool, threading);
}
-void util_mempool_destroy(struct util_mempool *pool)
+void util_slab_destroy(struct util_slab_mempool *pool)
{
- struct util_mempool_page *page, *temp;
+ struct util_slab_page *page, *temp;
foreach_s(page, temp, &pool->list) {
remove_from_list(page);
diff --git a/src/gallium/auxiliary/util/u_mempool.h b/src/gallium/auxiliary/util/u_slab.h
index a5b5d6a9b7c..6b9718d08a7 100644
--- a/src/gallium/auxiliary/util/u_mempool.h
+++ b/src/gallium/auxiliary/util/u_slab.h
@@ -22,66 +22,66 @@
/**
* @file
- * Simple memory pool for equally sized memory allocations.
- * util_mempool_malloc and util_mempool_free are in O(1).
+ * Simple slab allocator for equally sized memory allocations.
+ * util_slab_alloc and util_slab_free have time complexity in O(1).
*
* Good for allocations which have very low lifetime and are allocated
- * and freed very often. Use a profiler first!
+ * and freed very often. Use a profiler first to know if it's worth using it!
*
* Candidates: get_transfer, user_buffer_create
*
* @author Marek Olšák
*/
-#ifndef U_MEMPOOL_H
-#define U_MEMPOOL_H
+#ifndef U_SLAB_H
+#define U_SLAB_H
#include "os/os_thread.h"
-enum util_mempool_threading {
- UTIL_MEMPOOL_SINGLETHREADED = FALSE,
- UTIL_MEMPOOL_MULTITHREADED = TRUE
+enum util_slab_threading {
+ UTIL_SLAB_SINGLETHREADED = FALSE,
+ UTIL_SLAB_MULTITHREADED = TRUE
};
/* The page is an array of blocks (allocations). */
-struct util_mempool_page {
+struct util_slab_page {
/* The header (linked-list pointers). */
- struct util_mempool_page *prev, *next;
+ struct util_slab_page *prev, *next;
/* Memory after the last member is dedicated to the page itself.
* The allocated size is always larger than this structure. */
};
-struct util_mempool {
+struct util_slab_mempool {
/* Public members. */
- void *(*malloc)(struct util_mempool *pool);
- void (*free)(struct util_mempool *pool, void *ptr);
+ void *(*alloc)(struct util_slab_mempool *pool);
+ void (*free)(struct util_slab_mempool *pool, void *ptr);
/* Private members. */
- struct util_mempool_block *first_free;
+ struct util_slab_block *first_free;
- struct util_mempool_page list;
+ struct util_slab_page list;
unsigned block_size;
unsigned page_size;
unsigned num_blocks;
unsigned num_pages;
- enum util_mempool_threading threading;
+ enum util_slab_threading threading;
pipe_mutex mutex;
};
-void util_mempool_create(struct util_mempool *pool,
- unsigned item_size,
- unsigned num_blocks,
- enum util_mempool_threading threading);
+void util_slab_create(struct util_slab_mempool *pool,
+ unsigned item_size,
+ unsigned num_blocks,
+ enum util_slab_threading threading);
-void util_mempool_destroy(struct util_mempool *pool);
+void util_slab_destroy(struct util_slab_mempool *pool);
-void util_mempool_set_thread_safety(struct util_mempool *pool,
- enum util_mempool_threading threading);
+void util_slab_set_thread_safety(struct util_slab_mempool *pool,
+ enum util_slab_threading threading);
-#define util_mempool_malloc(pool) (pool)->malloc(pool)
-#define util_mempool_free(pool, ptr) (pool)->free(pool, ptr)
+#define util_slab_alloc(pool) (pool)->alloc(pool)
+#define util_slab_free(pool, ptr) (pool)->free(pool, ptr)
#endif
diff --git a/src/gallium/auxiliary/util/u_staging.c b/src/gallium/auxiliary/util/u_staging.c
index c5d68f8df86..b6bf241a22a 100644
--- a/src/gallium/auxiliary/util/u_staging.c
+++ b/src/gallium/auxiliary/util/u_staging.c
@@ -41,6 +41,7 @@ util_staging_resource_template(struct pipe_resource *pt, unsigned width, unsigne
template->width0 = width;
template->height0 = height;
template->depth0 = depth;
+ template->array_size = 1;
template->last_level = 0;
template->nr_samples = pt->nr_samples;
template->bind = 0;
@@ -51,7 +52,7 @@ util_staging_resource_template(struct pipe_resource *pt, unsigned width, unsigne
struct util_staging_transfer *
util_staging_transfer_init(struct pipe_context *pipe,
struct pipe_resource *pt,
- struct pipe_subresource sr,
+ unsigned level,
unsigned usage,
const struct pipe_box *box,
bool direct, struct util_staging_transfer *tx)
@@ -61,7 +62,7 @@ util_staging_transfer_init(struct pipe_context *pipe,
struct pipe_resource staging_resource_template;
pipe_resource_reference(&tx->base.resource, pt);
- tx->base.sr = sr;
+ tx->base.level = level;
tx->base.usage = usage;
tx->base.box = *box;
@@ -82,12 +83,20 @@ util_staging_transfer_init(struct pipe_context *pipe,
if (usage & PIPE_TRANSFER_READ)
{
- struct pipe_subresource dstsr;
+ /* XXX this looks wrong dst is always the same but looping over src z? */
unsigned zi;
- dstsr.face = 0;
- dstsr.level = 0;
- for(zi = 0; zi < box->depth; ++zi)
- pipe->resource_copy_region(pipe, tx->staging_resource, dstsr, 0, 0, 0, tx->base.resource, sr, box->x, box->y, box->z + zi, box->width, box->height);
+ struct pipe_box sbox;
+ sbox.x = box->x;
+ sbox.y = box->y;
+ sbox.z = box->z;
+ sbox.width = box->width;
+ sbox.height = box->height;
+ sbox.depth = 1;
+ for(zi = 0; zi < box->depth; ++zi) {
+ sbox.z = sbox.z + zi;
+ pipe->resource_copy_region(pipe, tx->staging_resource, 0, 0, 0, 0,
+ tx->base.resource, level, &sbox);
+ }
}
return tx;
@@ -101,12 +110,18 @@ util_staging_transfer_destroy(struct pipe_context *pipe, struct pipe_transfer *p
if (tx->staging_resource != tx->base.resource)
{
if(tx->base.usage & PIPE_TRANSFER_WRITE) {
- struct pipe_subresource srcsr;
+ /* XXX this looks wrong src is always the same but looping over dst z? */
unsigned zi;
- srcsr.face = 0;
- srcsr.level = 0;
+ struct pipe_box sbox;
+ sbox.x = 0;
+ sbox.y = 0;
+ sbox.z = 0;
+ sbox.width = tx->base.box.width;
+ sbox.height = tx->base.box.height;
+ sbox.depth = 1;
for(zi = 0; zi < tx->base.box.depth; ++zi)
- pipe->resource_copy_region(pipe, tx->base.resource, tx->base.sr, tx->base.box.x, tx->base.box.y, tx->base.box.z + zi, tx->staging_resource, srcsr, 0, 0, 0, tx->base.box.width, tx->base.box.height);
+ pipe->resource_copy_region(pipe, tx->base.resource, tx->base.level, tx->base.box.x, tx->base.box.y, tx->base.box.z + zi,
+ tx->staging_resource, 0, &sbox);
}
pipe_resource_reference(&tx->staging_resource, NULL);
diff --git a/src/gallium/auxiliary/util/u_staging.h b/src/gallium/auxiliary/util/u_staging.h
index 1aab78cc881..49839d25439 100644
--- a/src/gallium/auxiliary/util/u_staging.h
+++ b/src/gallium/auxiliary/util/u_staging.h
@@ -52,7 +52,7 @@ struct util_staging_transfer {
struct util_staging_transfer *
util_staging_transfer_init(struct pipe_context *pipe,
struct pipe_resource *pt,
- struct pipe_subresource sr,
+ unsigned level,
unsigned usage,
const struct pipe_box *box,
bool direct, struct util_staging_transfer *tx);
diff --git a/src/gallium/auxiliary/util/u_surface.c b/src/gallium/auxiliary/util/u_surface.c
index f78b6838a72..4eddd3f519e 100644
--- a/src/gallium/auxiliary/util/u_surface.c
+++ b/src/gallium/auxiliary/util/u_surface.c
@@ -42,6 +42,18 @@
#include "util/u_surface.h"
#include "util/u_pack_color.h"
+void
+u_surface_default_template(struct pipe_surface *view,
+ const struct pipe_resource *texture,
+ unsigned bind)
+{
+ view->format = texture->format;
+ view->u.tex.level = 0;
+ view->u.tex.first_layer = 0;
+ view->u.tex.last_layer = 0;
+ /* XXX should filter out all non-rt/ds bind flags ? */
+ view->usage = bind;
+}
/**
* Helper to quickly create an RGBA rendering surface of a certain size.
@@ -50,9 +62,9 @@
* \return TRUE for success, FALSE if failure
*/
boolean
-util_create_rgba_surface(struct pipe_screen *screen,
+util_create_rgba_surface(struct pipe_context *pipe,
uint width, uint height,
- uint bind,
+ uint bind,
struct pipe_resource **textureOut,
struct pipe_surface **surfaceOut)
{
@@ -65,6 +77,8 @@ util_create_rgba_surface(struct pipe_screen *screen,
const uint target = PIPE_TEXTURE_2D;
enum pipe_format format = PIPE_FORMAT_NONE;
struct pipe_resource templ;
+ struct pipe_surface surf_templ;
+ struct pipe_screen *screen = pipe->screen;
uint i;
/* Choose surface format */
@@ -86,17 +100,20 @@ util_create_rgba_surface(struct pipe_screen *screen,
templ.width0 = width;
templ.height0 = height;
templ.depth0 = 1;
+ templ.array_size = 1;
templ.bind = bind;
*textureOut = screen->resource_create(screen, &templ);
if (!*textureOut)
return FALSE;
+ /* create surface */
+ memset(&surf_templ, 0, sizeof(surf_templ));
+ u_surface_default_template(&surf_templ, *textureOut, bind);
/* create surface / view into texture */
- *surfaceOut = screen->get_tex_surface(screen,
- *textureOut,
- 0, 0, 0,
- bind);
+ *surfaceOut = pipe->create_surface(pipe,
+ *textureOut,
+ &surf_templ);
if (!*surfaceOut) {
pipe_resource_reference(textureOut, NULL);
return FALSE;
@@ -126,17 +143,18 @@ util_destroy_rgba_surface(struct pipe_resource *texture,
void
util_resource_copy_region(struct pipe_context *pipe,
struct pipe_resource *dst,
- struct pipe_subresource subdst,
+ unsigned dst_level,
unsigned dst_x, unsigned dst_y, unsigned dst_z,
struct pipe_resource *src,
- struct pipe_subresource subsrc,
- unsigned src_x, unsigned src_y, unsigned src_z,
- unsigned w, unsigned h)
+ unsigned src_level,
+ const struct pipe_box *src_box)
{
struct pipe_transfer *src_trans, *dst_trans;
void *dst_map;
const void *src_map;
enum pipe_format src_format, dst_format;
+ unsigned w = src_box->width;
+ unsigned h = src_box->height;
assert(src && dst);
if (!src || !dst)
@@ -146,20 +164,18 @@ util_resource_copy_region(struct pipe_context *pipe,
dst_format = dst->format;
src_trans = pipe_get_transfer(pipe,
- src,
- subsrc.face,
- subsrc.level,
- src_z,
- PIPE_TRANSFER_READ,
- src_x, src_y, w, h);
+ src,
+ src_level,
+ src_box->z,
+ PIPE_TRANSFER_READ,
+ src_box->x, src_box->y, w, h);
dst_trans = pipe_get_transfer(pipe,
- dst,
- subdst.face,
- subdst.level,
- src_z,
- PIPE_TRANSFER_WRITE,
- dst_x, dst_y, w, h);
+ dst,
+ dst_level,
+ dst_z,
+ PIPE_TRANSFER_WRITE,
+ dst_x, dst_y, w, h);
assert(util_format_get_blocksize(dst_format) == util_format_get_blocksize(src_format));
assert(util_format_get_blockwidth(dst_format) == util_format_get_blockwidth(src_format));
@@ -216,14 +232,13 @@ util_clear_render_target(struct pipe_context *pipe,
assert(dst->texture);
if (!dst->texture)
return;
-
+ /* XXX: should handle multiple layers */
dst_trans = pipe_get_transfer(pipe,
- dst->texture,
- dst->face,
- dst->level,
- dst->zslice,
- PIPE_TRANSFER_WRITE,
- dstx, dsty, width, height);
+ dst->texture,
+ dst->u.tex.level,
+ dst->u.tex.first_layer,
+ PIPE_TRANSFER_WRITE,
+ dstx, dsty, width, height);
dst_map = pipe->transfer_map(pipe, dst_trans);
@@ -271,9 +286,8 @@ util_clear_depth_stencil(struct pipe_context *pipe,
return;
dst_trans = pipe_get_transfer(pipe,
dst->texture,
- dst->face,
- dst->level,
- dst->zslice,
+ dst->u.tex.level,
+ dst->u.tex.first_layer,
(need_rmw ? PIPE_TRANSFER_READ_WRITE :
PIPE_TRANSFER_WRITE),
dstx, dsty, width, height);
diff --git a/src/gallium/auxiliary/util/u_surface.h b/src/gallium/auxiliary/util/u_surface.h
index 6cd12af3a8b..6a7cc82b055 100644
--- a/src/gallium/auxiliary/util/u_surface.h
+++ b/src/gallium/auxiliary/util/u_surface.h
@@ -33,8 +33,18 @@
#include "pipe/p_state.h"
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+extern void
+u_surface_default_template(struct pipe_surface *view,
+ const struct pipe_resource *texture,
+ unsigned bind);
+
extern boolean
-util_create_rgba_surface(struct pipe_screen *screen,
+util_create_rgba_surface(struct pipe_context *ctx,
uint width, uint height, uint bind,
struct pipe_resource **textureOut,
struct pipe_surface **surfaceOut);
@@ -49,12 +59,11 @@ util_destroy_rgba_surface(struct pipe_resource *texture,
extern void
util_resource_copy_region(struct pipe_context *pipe,
struct pipe_resource *dst,
- struct pipe_subresource subdst,
+ unsigned dst_level,
unsigned dst_x, unsigned dst_y, unsigned dst_z,
struct pipe_resource *src,
- struct pipe_subresource subsrc,
- unsigned src_x, unsigned src_y, unsigned src_z,
- unsigned w, unsigned h);
+ unsigned src_level,
+ const struct pipe_box *src_box);
extern void
util_clear_render_target(struct pipe_context *pipe,
@@ -73,4 +82,9 @@ util_clear_depth_stencil(struct pipe_context *pipe,
unsigned width, unsigned height);
+#ifdef __cplusplus
+}
+#endif
+
+
#endif /* U_SURFACE_H */
diff --git a/src/gallium/auxiliary/util/u_surfaces.c b/src/gallium/auxiliary/util/u_surfaces.c
index 404e1219952..b0cfec2a826 100644
--- a/src/gallium/auxiliary/util/u_surfaces.c
+++ b/src/gallium/auxiliary/util/u_surfaces.c
@@ -29,8 +29,11 @@
#include "util/u_inlines.h"
#include "util/u_memory.h"
-struct pipe_surface *
-util_surfaces_do_get(struct util_surfaces *us, unsigned surface_struct_size, struct pipe_screen *pscreen, struct pipe_resource *pt, unsigned face, unsigned level, unsigned zslice, unsigned flags)
+boolean
+util_surfaces_do_get(struct util_surfaces *us, unsigned surface_struct_size,
+ struct pipe_context *ctx, struct pipe_resource *pt,
+ unsigned level, unsigned layer, unsigned flags,
+ struct pipe_surface **res)
{
struct pipe_surface *ps;
@@ -39,7 +42,7 @@ util_surfaces_do_get(struct util_surfaces *us, unsigned surface_struct_size, str
if(!us->u.hash)
us->u.hash = cso_hash_create();
- ps = cso_hash_iter_data(cso_hash_find(us->u.hash, ((zslice + face) << 8) | level));
+ ps = cso_hash_iter_data(cso_hash_find(us->u.hash, (layer << 8) | level));
}
else
{
@@ -48,25 +51,29 @@ util_surfaces_do_get(struct util_surfaces *us, unsigned surface_struct_size, str
ps = us->u.array[level];
}
- if(ps)
+ if(ps && ps->context == ctx)
{
p_atomic_inc(&ps->reference.count);
- return ps;
+ *res = ps;
+ return FALSE;
}
ps = (struct pipe_surface *)CALLOC(1, surface_struct_size);
if(!ps)
- return NULL;
+ {
+ *res = NULL;
+ return FALSE;
+ }
- pipe_surface_init(ps, pt, face, level, zslice, flags);
- ps->offset = ~0;
+ pipe_surface_init(ctx, ps, pt, level, layer, flags);
if(pt->target == PIPE_TEXTURE_3D || pt->target == PIPE_TEXTURE_CUBE)
- cso_hash_insert(us->u.hash, ((zslice + face) << 8) | level, ps);
+ cso_hash_insert(us->u.hash, (layer << 8) | level, ps);
else
us->u.array[level] = ps;
- return ps;
+ *res = ps;
+ return TRUE;
}
void
@@ -75,10 +82,10 @@ util_surfaces_do_detach(struct util_surfaces *us, struct pipe_surface *ps)
struct pipe_resource *pt = ps->texture;
if(pt->target == PIPE_TEXTURE_3D || pt->target == PIPE_TEXTURE_CUBE)
{ /* or 2D array */
- cso_hash_erase(us->u.hash, cso_hash_find(us->u.hash, ((ps->zslice + ps->face) << 8) | ps->level));
+ cso_hash_erase(us->u.hash, cso_hash_find(us->u.hash, (ps->u.tex.first_layer << 8) | ps->u.tex.level));
}
else
- us->u.array[ps->level] = 0;
+ us->u.array[ps->u.tex.level] = 0;
}
void
diff --git a/src/gallium/auxiliary/util/u_surfaces.h b/src/gallium/auxiliary/util/u_surfaces.h
index 17d8a5d3a5b..9581feda7c8 100644
--- a/src/gallium/auxiliary/util/u_surfaces.h
+++ b/src/gallium/auxiliary/util/u_surfaces.h
@@ -42,33 +42,42 @@ struct util_surfaces
} u;
};
-struct pipe_surface *util_surfaces_do_get(struct util_surfaces *us, unsigned surface_struct_size, struct pipe_screen *pscreen, struct pipe_resource *pt, unsigned face, unsigned level, unsigned zslice, unsigned flags);
+/* Return value indicates if the pipe surface result is new */
+boolean
+util_surfaces_do_get(struct util_surfaces *us, unsigned surface_struct_size,
+ struct pipe_context *ctx, struct pipe_resource *pt,
+ unsigned level, unsigned layer, unsigned flags,
+ struct pipe_surface **res);
/* fast inline path for the very common case */
-static INLINE struct pipe_surface *
-util_surfaces_get(struct util_surfaces *us, unsigned surface_struct_size, struct pipe_screen *pscreen, struct pipe_resource *pt, unsigned face, unsigned level, unsigned zslice, unsigned flags)
+static INLINE boolean
+util_surfaces_get(struct util_surfaces *us, unsigned surface_struct_size,
+ struct pipe_context *ctx, struct pipe_resource *pt,
+ unsigned level, unsigned layer, unsigned flags,
+ struct pipe_surface **res)
{
if(likely((pt->target == PIPE_TEXTURE_2D || pt->target == PIPE_TEXTURE_RECT) && us->u.array))
{
struct pipe_surface *ps = us->u.array[level];
- if(ps)
+ if(ps && ps->context == ctx)
{
p_atomic_inc(&ps->reference.count);
- return ps;
+ *res = ps;
+ return FALSE;
}
}
- return util_surfaces_do_get(us, surface_struct_size, pscreen, pt, face, level, zslice, flags);
+ return util_surfaces_do_get(us, surface_struct_size, ctx, pt, level, layer, flags, res);
}
static INLINE struct pipe_surface *
-util_surfaces_peek(struct util_surfaces *us, struct pipe_resource *pt, unsigned face, unsigned level, unsigned zslice)
+util_surfaces_peek(struct util_surfaces *us, struct pipe_resource *pt, unsigned level, unsigned layer)
{
if(!us->u.pv)
return 0;
if(unlikely(pt->target == PIPE_TEXTURE_3D || pt->target == PIPE_TEXTURE_CUBE))
- return cso_hash_iter_data(cso_hash_find(us->u.hash, ((zslice + face) << 8) | level));
+ return cso_hash_iter_data(cso_hash_find(us->u.hash, (layer << 8) | level));
else
return us->u.array[level];
}
@@ -80,7 +89,7 @@ util_surfaces_detach(struct util_surfaces *us, struct pipe_surface *ps)
{
if(likely(ps->texture->target == PIPE_TEXTURE_2D || ps->texture->target == PIPE_TEXTURE_RECT))
{
- us->u.array[ps->level] = 0;
+ us->u.array[ps->u.tex.level] = 0;
return;
}
diff --git a/src/gallium/auxiliary/util/u_transfer.c b/src/gallium/auxiliary/util/u_transfer.c
index 69f6fab9504..e2828cfd99e 100644
--- a/src/gallium/auxiliary/util/u_transfer.c
+++ b/src/gallium/auxiliary/util/u_transfer.c
@@ -8,22 +8,24 @@
* pointer. XXX: strides??
*/
void u_default_transfer_inline_write( struct pipe_context *pipe,
- struct pipe_resource *resource,
- struct pipe_subresource sr,
- unsigned usage,
- const struct pipe_box *box,
- const void *data,
- unsigned stride,
- unsigned slice_stride)
+ struct pipe_resource *resource,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box,
+ const void *data,
+ unsigned stride,
+ unsigned layer_stride)
{
struct pipe_transfer *transfer = NULL;
uint8_t *map = NULL;
-
- transfer = pipe->get_transfer(pipe,
- resource,
- sr,
- usage,
- box );
+ const uint8_t *src_data = data;
+ unsigned i;
+
+ transfer = pipe->get_transfer(pipe,
+ resource,
+ level,
+ usage,
+ box );
if (transfer == NULL)
goto out;
@@ -31,17 +33,19 @@ void u_default_transfer_inline_write( struct pipe_context *pipe,
if (map == NULL)
goto out;
- assert(box->depth == 1); /* XXX: fix me */
-
- util_copy_rect(map,
- resource->format,
- transfer->stride, /* bytes */
- 0, 0,
- box->width,
- box->height,
- data,
- stride, /* bytes */
- 0, 0);
+ for (i = 0; i < box->depth; i++) {
+ util_copy_rect(map,
+ resource->format,
+ transfer->stride, /* bytes */
+ 0, 0,
+ box->width,
+ box->height,
+ src_data,
+ stride, /* bytes */
+ 0, 0);
+ map += transfer->layer_stride;
+ src_data += layer_stride;
+ }
out:
if (map)
@@ -53,8 +57,8 @@ out:
boolean u_default_resource_get_handle(struct pipe_screen *screen,
- struct pipe_resource *resource,
- struct winsys_handle *handle)
+ struct pipe_resource *resource,
+ struct winsys_handle *handle)
{
return FALSE;
}
@@ -62,32 +66,32 @@ boolean u_default_resource_get_handle(struct pipe_screen *screen,
void u_default_transfer_flush_region( struct pipe_context *pipe,
- struct pipe_transfer *transfer,
- const struct pipe_box *box)
+ struct pipe_transfer *transfer,
+ const struct pipe_box *box)
{
/* This is a no-op implementation, nothing to do.
*/
}
unsigned u_default_is_resource_referenced( struct pipe_context *pipe,
- struct pipe_resource *resource,
- unsigned face, unsigned level)
+ struct pipe_resource *resource,
+ unsigned level, int layer)
{
return 0;
}
struct pipe_transfer * u_default_get_transfer(struct pipe_context *context,
- struct pipe_resource *resource,
- struct pipe_subresource sr,
- unsigned usage,
- const struct pipe_box *box)
+ struct pipe_resource *resource,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box)
{
struct pipe_transfer *transfer = CALLOC_STRUCT(pipe_transfer);
if (transfer == NULL)
return NULL;
transfer->resource = resource;
- transfer->sr = sr;
+ transfer->level = level;
transfer->usage = usage;
transfer->box = *box;
@@ -98,12 +102,12 @@ struct pipe_transfer * u_default_get_transfer(struct pipe_context *context,
}
void u_default_transfer_unmap( struct pipe_context *pipe,
- struct pipe_transfer *transfer )
+ struct pipe_transfer *transfer )
{
}
void u_default_transfer_destroy(struct pipe_context *pipe,
- struct pipe_transfer *transfer)
+ struct pipe_transfer *transfer)
{
FREE(transfer);
}
diff --git a/src/gallium/auxiliary/util/u_transfer.h b/src/gallium/auxiliary/util/u_transfer.h
index e3a38730f21..3412e13c3cc 100644
--- a/src/gallium/auxiliary/util/u_transfer.h
+++ b/src/gallium/auxiliary/util/u_transfer.h
@@ -11,37 +11,37 @@ struct pipe_context;
struct winsys_handle;
boolean u_default_resource_get_handle(struct pipe_screen *screen,
- struct pipe_resource *resource,
- struct winsys_handle *handle);
+ struct pipe_resource *resource,
+ struct winsys_handle *handle);
void u_default_transfer_inline_write( struct pipe_context *pipe,
- struct pipe_resource *resource,
- struct pipe_subresource sr,
- unsigned usage,
- const struct pipe_box *box,
- const void *data,
- unsigned stride,
- unsigned slice_stride);
+ struct pipe_resource *resource,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box,
+ const void *data,
+ unsigned stride,
+ unsigned layer_stride);
void u_default_transfer_flush_region( struct pipe_context *pipe,
- struct pipe_transfer *transfer,
- const struct pipe_box *box);
+ struct pipe_transfer *transfer,
+ const struct pipe_box *box);
unsigned u_default_is_resource_referenced( struct pipe_context *pipe,
- struct pipe_resource *resource,
- unsigned face, unsigned level);
+ struct pipe_resource *resource,
+ unsigned level, int layer);
struct pipe_transfer * u_default_get_transfer(struct pipe_context *context,
- struct pipe_resource *resource,
- struct pipe_subresource sr,
- unsigned usage,
- const struct pipe_box *box);
+ struct pipe_resource *resource,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box);
void u_default_transfer_unmap( struct pipe_context *pipe,
- struct pipe_transfer *transfer );
+ struct pipe_transfer *transfer );
void u_default_transfer_destroy(struct pipe_context *pipe,
- struct pipe_transfer *transfer);
+ struct pipe_transfer *transfer);
@@ -51,43 +51,43 @@ void u_default_transfer_destroy(struct pipe_context *pipe,
struct u_resource_vtbl {
boolean (*resource_get_handle)(struct pipe_screen *,
- struct pipe_resource *tex,
- struct winsys_handle *handle);
+ struct pipe_resource *tex,
+ struct winsys_handle *handle);
void (*resource_destroy)(struct pipe_screen *,
- struct pipe_resource *pt);
+ struct pipe_resource *pt);
unsigned (*is_resource_referenced)(struct pipe_context *pipe,
- struct pipe_resource *texture,
- unsigned face, unsigned level);
+ struct pipe_resource *texture,
+ unsigned level, int layer);
struct pipe_transfer *(*get_transfer)(struct pipe_context *,
- struct pipe_resource *resource,
- struct pipe_subresource,
- unsigned usage,
- const struct pipe_box *);
+ struct pipe_resource *resource,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *);
void (*transfer_destroy)(struct pipe_context *,
- struct pipe_transfer *);
+ struct pipe_transfer *);
void *(*transfer_map)( struct pipe_context *,
- struct pipe_transfer *transfer );
+ struct pipe_transfer *transfer );
void (*transfer_flush_region)( struct pipe_context *,
- struct pipe_transfer *transfer,
- const struct pipe_box *);
+ struct pipe_transfer *transfer,
+ const struct pipe_box *);
void (*transfer_unmap)( struct pipe_context *,
- struct pipe_transfer *transfer );
+ struct pipe_transfer *transfer );
void (*transfer_inline_write)( struct pipe_context *pipe,
- struct pipe_resource *resource,
- struct pipe_subresource sr,
- unsigned usage,
- const struct pipe_box *box,
- const void *data,
- unsigned stride,
- unsigned slice_stride);
+ struct pipe_resource *resource,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box,
+ const void *data,
+ unsigned stride,
+ unsigned layer_stride);
};
@@ -98,43 +98,43 @@ struct u_resource {
boolean u_resource_get_handle_vtbl(struct pipe_screen *screen,
- struct pipe_resource *resource,
- struct winsys_handle *handle);
+ struct pipe_resource *resource,
+ struct winsys_handle *handle);
void u_resource_destroy_vtbl(struct pipe_screen *screen,
- struct pipe_resource *resource);
+ struct pipe_resource *resource);
unsigned u_is_resource_referenced_vtbl( struct pipe_context *pipe,
- struct pipe_resource *resource,
- unsigned face, unsigned level);
+ struct pipe_resource *resource,
+ unsigned level, int layer);
struct pipe_transfer *u_get_transfer_vtbl(struct pipe_context *context,
- struct pipe_resource *resource,
- struct pipe_subresource sr,
- unsigned usage,
- const struct pipe_box *box);
+ struct pipe_resource *resource,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box);
void u_transfer_destroy_vtbl(struct pipe_context *pipe,
- struct pipe_transfer *transfer);
+ struct pipe_transfer *transfer);
void *u_transfer_map_vtbl( struct pipe_context *pipe,
- struct pipe_transfer *transfer );
+ struct pipe_transfer *transfer );
void u_transfer_flush_region_vtbl( struct pipe_context *pipe,
- struct pipe_transfer *transfer,
- const struct pipe_box *box);
+ struct pipe_transfer *transfer,
+ const struct pipe_box *box);
void u_transfer_unmap_vtbl( struct pipe_context *rm_ctx,
- struct pipe_transfer *transfer );
+ struct pipe_transfer *transfer );
void u_transfer_inline_write_vtbl( struct pipe_context *rm_ctx,
- struct pipe_resource *resource,
- struct pipe_subresource sr,
- unsigned usage,
- const struct pipe_box *box,
- const void *data,
- unsigned stride,
- unsigned slice_stride);
+ struct pipe_resource *resource,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box,
+ const void *data,
+ unsigned stride,
+ unsigned layer_stride);
diff --git a/src/gallium/auxiliary/util/u_upload_mgr.c b/src/gallium/auxiliary/util/u_upload_mgr.c
index af229e61a00..3b3d5b418fe 100644
--- a/src/gallium/auxiliary/util/u_upload_mgr.c
+++ b/src/gallium/auxiliary/util/u_upload_mgr.c
@@ -41,22 +41,23 @@
struct u_upload_mgr {
struct pipe_context *pipe;
- unsigned default_size;
- unsigned alignment;
- unsigned usage;
-
- /* The active buffer:
- */
- struct pipe_resource *buffer;
- unsigned size;
- unsigned offset;
+ unsigned default_size; /* Minimum size of the upload buffer, in bytes. */
+ unsigned alignment; /* Alignment of each sub-allocation. */
+ unsigned bind; /* Bitmask of PIPE_BIND_* flags. */
+
+ struct pipe_resource *buffer; /* Upload buffer. */
+ struct pipe_transfer *transfer; /* Transfer object for the upload buffer. */
+ uint8_t *map; /* Pointer to the mapped upload buffer. */
+ unsigned size; /* Actual size of the upload buffer. */
+ unsigned offset; /* Aligned offset to the upload buffer, pointing
+ * at the first unused byte. */
};
struct u_upload_mgr *u_upload_create( struct pipe_context *pipe,
unsigned default_size,
unsigned alignment,
- unsigned usage )
+ unsigned bind )
{
struct u_upload_mgr *upload = CALLOC_STRUCT( u_upload_mgr );
if (!upload)
@@ -65,54 +66,12 @@ struct u_upload_mgr *u_upload_create( struct pipe_context *pipe,
upload->pipe = pipe;
upload->default_size = default_size;
upload->alignment = alignment;
- upload->usage = usage;
+ upload->bind = bind;
upload->buffer = NULL;
return upload;
}
-/* Slightly specialized version of buffer_write designed to maximize
- * chances of the driver consolidating successive writes into a single
- * upload.
- *
- * dirty_size may be slightly greater than size to cope with
- * alignment. We don't want to leave holes between succesively mapped
- * regions as that may prevent the driver from consolidating uploads.
- *
- * Note that the 'data' pointer has probably come from the application
- * and we cannot read even a byte past its end without risking
- * segfaults, or at least complaints from valgrind..
- */
-static INLINE enum pipe_error
-my_buffer_write(struct pipe_context *pipe,
- struct pipe_resource *buf,
- unsigned offset, unsigned size, unsigned dirty_size,
- const void *data)
-{
- struct pipe_transfer *transfer = NULL;
- uint8_t *map;
-
- assert(offset < buf->width0);
- assert(offset + size <= buf->width0);
- assert(dirty_size >= size);
- assert(size);
-
- map = pipe_buffer_map_range(pipe, buf, offset, dirty_size,
- PIPE_TRANSFER_WRITE |
- PIPE_TRANSFER_FLUSH_EXPLICIT |
- PIPE_TRANSFER_DISCARD |
- PIPE_TRANSFER_UNSYNCHRONIZED,
- &transfer);
- if (map == NULL)
- return PIPE_ERROR_OUT_OF_MEMORY;
-
- memcpy(map + offset, data, size);
- pipe_buffer_flush_mapped_range(pipe, transfer, offset, dirty_size);
- pipe_buffer_unmap(pipe, buf, transfer);
-
- return PIPE_OK;
-}
-
/* Release old buffer.
*
* This must usually be called prior to firing the command stream
@@ -124,6 +83,11 @@ my_buffer_write(struct pipe_context *pipe,
*/
void u_upload_flush( struct u_upload_mgr *upload )
{
+ /* Unmap and unreference the upload buffer. */
+ if (upload->transfer) {
+ pipe_transfer_unmap(upload->pipe, upload->transfer);
+ upload->transfer = NULL;
+ }
pipe_resource_reference( &upload->buffer, NULL );
upload->size = 0;
}
@@ -142,7 +106,7 @@ u_upload_alloc_buffer( struct u_upload_mgr *upload,
{
unsigned size;
- /* Release old buffer, if present:
+ /* Release the old buffer, if present:
*/
u_upload_flush( upload );
@@ -151,10 +115,14 @@ u_upload_alloc_buffer( struct u_upload_mgr *upload,
size = align(MAX2(upload->default_size, min_size), 4096);
upload->buffer = pipe_buffer_create( upload->pipe->screen,
- upload->usage,
+ upload->bind,
size );
if (upload->buffer == NULL)
goto fail;
+
+ /* Map the new buffer. */
+ upload->map = pipe_buffer_map(upload->pipe, upload->buffer,
+ PIPE_TRANSFER_WRITE, &upload->transfer);
upload->size = size;
@@ -168,38 +136,62 @@ fail:
return PIPE_ERROR_OUT_OF_MEMORY;
}
-
-enum pipe_error u_upload_data( struct u_upload_mgr *upload,
- unsigned size,
- const void *data,
- unsigned *out_offset,
- struct pipe_resource **outbuf )
+enum pipe_error u_upload_alloc( struct u_upload_mgr *upload,
+ unsigned min_out_offset,
+ unsigned size,
+ unsigned *out_offset,
+ struct pipe_resource **outbuf,
+ boolean *flushed,
+ void **ptr )
{
unsigned alloc_size = align( size, upload->alignment );
- enum pipe_error ret = PIPE_OK;
+ unsigned alloc_offset = align(min_out_offset, upload->alignment);
+ unsigned offset;
- if (upload->offset + alloc_size > upload->size) {
- ret = u_upload_alloc_buffer( upload, alloc_size );
+ /* Make sure we have enough space in the upload buffer
+ * for the sub-allocation. */
+ if (MAX2(upload->offset, alloc_offset) + alloc_size > upload->size) {
+ enum pipe_error ret = u_upload_alloc_buffer(upload,
+ alloc_offset + alloc_size);
if (ret)
return ret;
+
+ *flushed = TRUE;
+ } else {
+ *flushed = FALSE;
}
- /* Copy the data, using map_range if available:
- */
- ret = my_buffer_write( upload->pipe,
- upload->buffer,
- upload->offset,
- size,
- alloc_size,
- data );
+ offset = MAX2(upload->offset, alloc_offset);
+
+ assert(offset < upload->buffer->width0);
+ assert(offset + size <= upload->buffer->width0);
+ assert(size);
+
+ /* Emit the return values: */
+ *ptr = upload->map + offset;
+ pipe_resource_reference( outbuf, upload->buffer );
+ *out_offset = offset;
+
+ upload->offset = offset + alloc_size;
+ return PIPE_OK;
+}
+
+enum pipe_error u_upload_data( struct u_upload_mgr *upload,
+ unsigned min_out_offset,
+ unsigned size,
+ const void *data,
+ unsigned *out_offset,
+ struct pipe_resource **outbuf,
+ boolean *flushed )
+{
+ uint8_t *ptr;
+ enum pipe_error ret = u_upload_alloc(upload, min_out_offset, size,
+ out_offset, outbuf, flushed,
+ (void**)&ptr);
if (ret)
return ret;
- /* Emit the return values:
- */
- pipe_resource_reference( outbuf, upload->buffer );
- *out_offset = upload->offset;
- upload->offset += alloc_size;
+ memcpy(ptr, data, size);
return PIPE_OK;
}
@@ -210,11 +202,13 @@ enum pipe_error u_upload_data( struct u_upload_mgr *upload,
* renders or DrawElements calls.
*/
enum pipe_error u_upload_buffer( struct u_upload_mgr *upload,
+ unsigned min_out_offset,
unsigned offset,
unsigned size,
struct pipe_resource *inbuf,
unsigned *out_offset,
- struct pipe_resource **outbuf )
+ struct pipe_resource **outbuf,
+ boolean *flushed )
{
enum pipe_error ret = PIPE_OK;
struct pipe_transfer *transfer = NULL;
@@ -233,17 +227,16 @@ enum pipe_error u_upload_buffer( struct u_upload_mgr *upload,
if (0)
debug_printf("upload ptr %p ofs %d sz %d\n", map, offset, size);
- ret = u_upload_data( upload,
+ ret = u_upload_data( upload,
+ min_out_offset,
size,
map + offset,
out_offset,
- outbuf );
- if (ret)
- goto done;
+ outbuf, flushed );
done:
if (map)
- pipe_buffer_unmap( upload->pipe, inbuf, transfer );
+ pipe_buffer_unmap( upload->pipe, transfer );
return ret;
}
diff --git a/src/gallium/auxiliary/util/u_upload_mgr.h b/src/gallium/auxiliary/util/u_upload_mgr.h
index de016df02e0..c9a2ffeb572 100644
--- a/src/gallium/auxiliary/util/u_upload_mgr.h
+++ b/src/gallium/auxiliary/util/u_upload_mgr.h
@@ -32,15 +32,28 @@
#ifndef U_UPLOAD_MGR_H
#define U_UPLOAD_MGR_H
+#include "pipe/p_compiler.h"
+
struct pipe_context;
struct pipe_resource;
+/**
+ * Create the upload manager.
+ *
+ * \param pipe Pipe driver.
+ * \param default_size Minimum size of the upload buffer, in bytes.
+ * \param alignment Alignment of each suballocation in the upload buffer.
+ * \param bind Bitmask of PIPE_BIND_* flags.
+ */
struct u_upload_mgr *u_upload_create( struct pipe_context *pipe,
unsigned default_size,
unsigned alignment,
- unsigned usage );
+ unsigned bind );
+/**
+ * Destroy the upload manager.
+ */
void u_upload_destroy( struct u_upload_mgr *upload );
/* Unmap and release old buffer.
@@ -53,20 +66,55 @@ void u_upload_destroy( struct u_upload_mgr *upload );
*/
void u_upload_flush( struct u_upload_mgr *upload );
+/**
+ * Sub-allocate new memory from the upload buffer.
+ *
+ * \param upload Upload manager
+ * \param min_out_offset Minimum offset that should be returned in out_offset.
+ * \param size Size of the allocation.
+ * \param out_offset Pointer to where the new buffer offset will be returned.
+ * \param outbuf Pointer to where the upload buffer will be returned.
+ * \param flushed Whether the upload buffer was flushed.
+ * \param ptr Pointer to the allocated memory that is returned.
+ */
+enum pipe_error u_upload_alloc( struct u_upload_mgr *upload,
+ unsigned min_out_offset,
+ unsigned size,
+ unsigned *out_offset,
+ struct pipe_resource **outbuf,
+ boolean *flushed,
+ void **ptr );
+
+/**
+ * Allocate and write data to the upload buffer.
+ *
+ * Same as u_upload_alloc, but in addition to that, it copies "data"
+ * to the pointer returned from u_upload_alloc.
+ */
enum pipe_error u_upload_data( struct u_upload_mgr *upload,
+ unsigned min_out_offset,
unsigned size,
const void *data,
unsigned *out_offset,
- struct pipe_resource **outbuf );
+ struct pipe_resource **outbuf,
+ boolean *flushed );
+/**
+ * Allocate and copy an input buffer to the upload buffer.
+ *
+ * Same as u_upload_data, except that the input data comes from a buffer
+ * instead of a user pointer.
+ */
enum pipe_error u_upload_buffer( struct u_upload_mgr *upload,
+ unsigned min_out_offset,
unsigned offset,
unsigned size,
struct pipe_resource *inbuf,
unsigned *out_offset,
- struct pipe_resource **outbuf );
+ struct pipe_resource **outbuf,
+ boolean *flushed );
diff --git a/src/gallium/docs/d3d11ddi.txt b/src/gallium/docs/d3d11ddi.txt
index f8155c828b1..11e77190895 100644
--- a/src/gallium/docs/d3d11ddi.txt
+++ b/src/gallium/docs/d3d11ddi.txt
@@ -162,8 +162,8 @@ CreateDepthStencilState -> create_depth_stencil_alpha_state
+ Gallium has per-face writemask/valuemasks, D3D11 uses the same value for back and front
+ Gallium supports the alpha test, which D3D11 lacks
-CreateDepthStencilView -> get_tex_surface
-CreateRenderTargetView -> get_tex_surface
+CreateDepthStencilView -> create_surface
+CreateRenderTargetView -> create_surface
! Gallium merges depthstencil and rendertarget views into pipe_surface, which also doubles as a 2D surface abstraction
- lack of texture array support
- lack of render-to-buffer support
@@ -221,7 +221,6 @@ CreateResource -> texture_create or buffer_create
! D3D11 specifies mapping flags (i.e. read/write/discard);:it's unclear what they are used for here
- D3D11 supports odd things in the D3D10_DDI_RESOURCE_MISC_FLAG enum (D3D10_DDI_RESOURCE_MISC_DISCARD_ON_PRESENT, D3D11_DDI_RESOURCE_MISC_BUFFER_ALLOW_RAW_VIEWS, D3D11_DDI_RESOURCE_MISC_BUFFER_STRUCTURED)
- Gallium does not support indirect draw call parameter buffers
- - Gallium lacks array textures
! D3D11 supports specifying hardware modes and other stuff here for scanout resources
+ Gallium allows specifying minimum buffer alignment
! D3D11 implements cube maps as 2D array textures
diff --git a/src/gallium/docs/source/context.rst b/src/gallium/docs/source/context.rst
index e09a1304c4d..c33cf7c5738 100644
--- a/src/gallium/docs/source/context.rst
+++ b/src/gallium/docs/source/context.rst
@@ -84,7 +84,14 @@ in the result register. For example, ``swizzle_r`` specifies what is going to be
placed in first component of result register.
The ``first_level`` and ``last_level`` fields of sampler view template specify
-the LOD range the texture is going to be constrained to.
+the LOD range the texture is going to be constrained to. Note that these
+values are in addition to the respective min_lod, max_lod values in the
+pipe_sampler_state (that is if min_lod is 2.0, and first_level 3, the first mip
+level used for sampling from the resource is effectively the fifth).
+
+The ``first_layer`` and ``last_layer`` fields specify the layer range the
+texture is going to be constrained to. Similar to the LOD range, this is added
+to the array index which is used for sampling.
* ``set_fragment_sampler_views`` binds an array of sampler views to
fragment shader stage. Every binding point acquires a reference
@@ -103,6 +110,22 @@ the LOD range the texture is going to be constrained to.
* ``sampler_view_destroy`` destroys a sampler view and releases its reference
to associated texture.
+Surfaces
+^^^^^^^^
+
+These are the means to use resources as color render targets or depthstencil
+attachments. To create one, specify the mip level, the range of layers, and
+the bind flags (either PIPE_BIND_DEPTH_STENCIL or PIPE_BIND_RENDER_TARGET).
+Note that layer values are in addition to what is indicated by the geometry
+shader output variable XXX_FIXME (that is if first_layer is 3 and geometry
+shader indicates index 2, the 5th layer of the resource will be used). These
+first_layer and last_layer parameters will only be used for 1d array, 2d array,
+cube, and 3d textures otherwise they are 0.
+
+* ``create_surface`` creates a new surface.
+
+* ``surface_destroy`` destroys a surface and releases its reference to the
+ associated resource.
Clearing
^^^^^^^^
@@ -118,8 +141,7 @@ used by GL), and always clears the whole surfaces (no scissoring as used by
GL clear or explicit rectangles like d3d9 uses). It can, however, also clear
only depth or stencil in a combined depth/stencil surface, if the driver
supports PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE.
-If a surface includes several layers/slices (XXX: not yet...) then all layers
-will be cleared.
+If a surface includes several layers then all layers will be cleared.
``clear_render_target`` clears a single color rendertarget with the specified
color value. While it is only possible to clear one surface at a time (which can
@@ -271,12 +293,12 @@ These methods operate directly on ``pipe_resource`` objects, and stand
apart from any 3D state in the context. Blitting functionality may be
moved to a separate abstraction at some point in the future.
-``resource_copy_region`` blits a region of a subresource of a resource to a
-region of another subresource of a resource, provided that both resources have
-the same format, or compatible formats, i.e., formats for which copying the
-bytes from the source resource unmodified to the destination resource will
-achieve the same effect of a textured quad blitter. The source and destination
-may be the same resource, but overlapping blits are not permitted.
+``resource_copy_region`` blits a region of a resource to a region of another
+resource, provided that both resources have the same format, or compatible
+formats, i.e., formats for which copying the bytes from the source resource
+unmodified to the destination resource will achieve the same effect of a
+textured quad blitter.. The source and destination may be the same resource,
+but overlapping blits are not permitted.
``resource_resolve`` resolves a multisampled resource into a non-multisampled
one. Formats and dimensions must match. This function must be present if a driver
diff --git a/src/gallium/docs/source/glossary.rst b/src/gallium/docs/source/glossary.rst
index acde56eafc4..c749d0c9556 100644
--- a/src/gallium/docs/source/glossary.rst
+++ b/src/gallium/docs/source/glossary.rst
@@ -22,6 +22,14 @@ Glossary
Level of Detail. Also spelled "LoD." The value that determines when the
switches between mipmaps occur during texture sampling.
+ layer
+ This term is used as the name of the "3rd coordinate" of a resource.
+ 3D textures have zslices, cube maps have faces, 1D and 2D array textures
+ have array members (other resources do not have multiple layers).
+ Since the functions only take one parameter no matter what type of
+ resource is used, use the term "layer" instead of a resource type
+ specific one.
+
GLSL
GL Shading Language. The official, common high-level shader language used
in GL 2.0 and above.
diff --git a/src/gallium/docs/source/screen.rst b/src/gallium/docs/source/screen.rst
index a62520061ea..ab90097add6 100644
--- a/src/gallium/docs/source/screen.rst
+++ b/src/gallium/docs/source/screen.rst
@@ -259,25 +259,33 @@ resource_create
Create a new resource from a template.
The following fields of the pipe_resource must be specified in the template:
-target
+**target** one of the pipe_texture_target enums.
+Note that PIPE_BUFFER and PIPE_TEXTURE_X are not really fundamentally different.
+Modern APIs allow using buffers as shader resources.
-format
+**format** one of the pipe_format enums.
-width0
+**width0** the width of the base mip level of the texture or size of the buffer.
-height0
+**height0** the height of the base mip level of the texture
+(1 for 1D or 1D array textures).
-depth0
+**depth0** the depth of the base mip level of the texture
+(1 for everything else).
-last_level
+**array_size the array size for 1D and 2D array textures.
+For cube maps this must be 6, for other textures 1.
-nr_samples
+**last_level** the last mip map level present.
-usage
+**nr_samples** the nr of msaa samples. 0 (or 1) specifies a resource
+which isn't multisampled.
-bind
+**usage** one of the PIPE_USAGE flags.
-flags
+**bind** bitmask of the PIPE_BIND flags.
+
+**flags** bitmask of PIPE_RESOURCE_FLAG flags.
diff --git a/src/gallium/docs/source/tgsi.rst b/src/gallium/docs/source/tgsi.rst
index d99ed7c6d6b..d986e6601e6 100644
--- a/src/gallium/docs/source/tgsi.rst
+++ b/src/gallium/docs/source/tgsi.rst
@@ -577,17 +577,45 @@ This instruction replicates its result.
.. opcode:: TEX - Texture Lookup
- TBD
+.. math::
+
+ coord = src0
+
+ bias = 0.0
+
+ dst = texture_sample(unit, coord, bias)
.. opcode:: TXD - Texture Lookup with Derivatives
- TBD
+.. math::
+
+ coord = src0
+
+ ddx = src1
+
+ ddy = src2
+
+ bias = 0.0
+
+ dst = texture_sample_deriv(unit, coord, bias, ddx, ddy)
.. opcode:: TXP - Projective Texture Lookup
- TBD
+.. math::
+
+ coord.x = src0.x / src.w
+
+ coord.y = src0.y / src.w
+
+ coord.z = src0.z / src.w
+
+ coord.w = src0.w
+
+ bias = 0.0
+
+ dst = texture_sample(unit, coord, bias)
.. opcode:: UP2H - Unpack Two 16-Bit Floats
@@ -729,7 +757,19 @@ This instruction replicates its result.
.. opcode:: TXB - Texture Lookup With Bias
- TBD
+.. math::
+
+ coord.x = src.x
+
+ coord.y = src.y
+
+ coord.z = src.z
+
+ coord.w = 1.0
+
+ bias = src.z
+
+ dst = texture_sample(unit, coord, bias)
.. opcode:: NRM - 3-component Vector Normalise
@@ -767,9 +807,21 @@ This instruction replicates its result.
dst = src0.x \times src1.x + src0.y \times src1.y
-.. opcode:: TXL - Texture Lookup With LOD
+.. opcode:: TXL - Texture Lookup With explicit LOD
- TBD
+.. math::
+
+ coord.x = src0.x
+
+ coord.y = src0.y
+
+ coord.z = src0.z
+
+ coord.w = 1.0
+
+ lod = src0.w
+
+ dst = texture_sample(unit, coord, lod)
.. opcode:: BRK - Break
@@ -1464,6 +1516,11 @@ GL_ARB_fragment_coord_conventions extension.
DirectX 9 uses INTEGER.
DirectX 10 uses HALF_INTEGER.
+FS_COLOR0_WRITES_ALL_CBUFS
+""""""""""""""""""""""""""
+Specifies that writes to the fragment shader color 0 are replicated to all
+bound cbufs. This facilitates OpenGL's fragColor output vs fragData[0] where
+fragData is directed to a single color buffer, but fragColor is broadcast.
Texture Sampling and Texture Formats
diff --git a/src/gallium/drivers/cell/ppu/cell_context.c b/src/gallium/drivers/cell/ppu/cell_context.c
index 143eca848f1..f9b83c8666c 100644
--- a/src/gallium/drivers/cell/ppu/cell_context.c
+++ b/src/gallium/drivers/cell/ppu/cell_context.c
@@ -37,6 +37,7 @@
#include "pipe/p_format.h"
#include "util/u_memory.h"
#include "pipe/p_screen.h"
+#include "util/u_inlines.h"
#include "draw/draw_context.h"
#include "draw/draw_private.h"
@@ -61,6 +62,11 @@ static void
cell_destroy_context( struct pipe_context *pipe )
{
struct cell_context *cell = cell_context(pipe);
+ unsigned i;
+
+ for (i = 0; i < cell->num_vertex_buffers; i++) {
+ pipe_resource_reference(&cell->vertex_buffer[i].buffer, NULL);
+ }
util_delete_keymap(cell->fragment_ops_cache, NULL);
@@ -100,8 +106,8 @@ static const struct debug_named_value cell_debug_flags[] = {
static unsigned int
cell_is_resource_referenced( struct pipe_context *pipe,
- struct pipe_resource *texture,
- unsigned face, unsigned level)
+ struct pipe_resource *texture,
+ unsigned level, int layer)
{
/**
* FIXME: Optimize.
diff --git a/src/gallium/drivers/cell/ppu/cell_state_vertex.c b/src/gallium/drivers/cell/ppu/cell_state_vertex.c
index a065d68b5a6..eb22a09a913 100644
--- a/src/gallium/drivers/cell/ppu/cell_state_vertex.c
+++ b/src/gallium/drivers/cell/ppu/cell_state_vertex.c
@@ -82,8 +82,9 @@ cell_set_vertex_buffers(struct pipe_context *pipe,
assert(count <= PIPE_MAX_ATTRIBS);
- memcpy(cell->vertex_buffer, buffers, count * sizeof(buffers[0]));
- cell->num_vertex_buffers = count;
+ util_copy_vertex_buffers(cell->vertex_buffer,
+ &cell->num_vertex_buffers,
+ buffers, count);
cell->dirty |= CELL_NEW_VERTEX;
diff --git a/src/gallium/drivers/cell/ppu/cell_texture.c b/src/gallium/drivers/cell/ppu/cell_texture.c
index b3042df7792..946a7050e5f 100644
--- a/src/gallium/drivers/cell/ppu/cell_texture.c
+++ b/src/gallium/drivers/cell/ppu/cell_texture.c
@@ -304,47 +304,34 @@ untwiddle_image_uint(uint w, uint h, uint tile_size, uint *dst,
static struct pipe_surface *
-cell_get_tex_surface(struct pipe_screen *screen,
- struct pipe_resource *pt,
- unsigned face, unsigned level, unsigned zslice,
- unsigned usage)
+cell_create_surface(struct pipe_context *ctx,
+ struct pipe_resource *pt,
+ const struct pipe_surface *surf_tmpl)
{
struct cell_resource *ct = cell_resource(pt);
struct pipe_surface *ps;
+ assert(surf_tmpl->u.tex.first_layer == surf_tmpl->u.tex.last_layer);
ps = CALLOC_STRUCT(pipe_surface);
if (ps) {
pipe_reference_init(&ps->reference, 1);
pipe_resource_reference(&ps->texture, pt);
- ps->format = pt->format;
- ps->width = u_minify(pt->width0, level);
- ps->height = u_minify(pt->height0, level);
- ps->offset = ct->level_offset[level];
+ ps->format = surf_tmpl->format;
+ ps->context = ctx;
+ ps->width = u_minify(pt->width0, surf_tmpl->u.tex.level);
+ ps->height = u_minify(pt->height0, surf_tmpl->u.tex.level);
/* XXX may need to override usage flags (see sp_texture.c) */
- ps->usage = usage;
- ps->face = face;
- ps->level = level;
- ps->zslice = zslice;
-
- if (pt->target == PIPE_TEXTURE_CUBE) {
- unsigned h_tile = align(ps->height, TILE_SIZE);
- ps->offset += face * util_format_get_nblocksy(ps->format, h_tile) * ct->stride[level];
- }
- else if (pt->target == PIPE_TEXTURE_3D) {
- unsigned h_tile = align(ps->height, TILE_SIZE);
- ps->offset += zslice * util_format_get_nblocksy(ps->format, h_tile) * ct->stride[level];
- }
- else {
- assert(face == 0);
- assert(zslice == 0);
- }
+ ps->usage = surf_tmpl->usage;
+ ps->u.tex.level = surf_tmpl->u.tex.level;
+ ps->u.tex.first_layer = surf_tmpl->u.tex.first_layer;
+ ps->u.tex.last_layer = surf_tmpl->u.tex.last_layer;
}
return ps;
}
static void
-cell_tex_surface_destroy(struct pipe_surface *surf)
+cell_surface_destroy(struct pipe_context *ctx, struct pipe_surface *surf)
{
pipe_resource_reference(&surf->texture, NULL);
FREE(surf);
@@ -358,44 +345,39 @@ cell_tex_surface_destroy(struct pipe_surface *surf)
*/
static struct pipe_transfer *
cell_get_transfer(struct pipe_context *ctx,
- struct pipe_resource *resource,
- struct pipe_subresource sr,
- unsigned usage,
- const struct pipe_box *box)
+ struct pipe_resource *resource,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box)
{
struct cell_resource *ct = cell_resource(resource);
struct cell_transfer *ctrans;
enum pipe_format format = resource->format;
assert(resource);
- assert(sr.level <= resource->last_level);
+ assert(level <= resource->last_level);
/* make sure the requested region is in the image bounds */
- assert(box->x + box->width <= u_minify(resource->width0, sr.level));
- assert(box->y + box->height <= u_minify(resource->height0, sr.level));
- assert(box->z + box->depth <= u_minify(resource->depth0, sr.level));
+ assert(box->x + box->width <= u_minify(resource->width0, level));
+ assert(box->y + box->height <= u_minify(resource->height0, level));
+ assert(box->z + box->depth <= (u_minify(resource->depth0, level) + resource->array_size - 1));
ctrans = CALLOC_STRUCT(cell_transfer);
if (ctrans) {
struct pipe_transfer *pt = &ctrans->base;
pipe_resource_reference(&pt->resource, resource);
- pt->sr = sr;
+ pt->level = level;
pt->usage = usage;
pt->box = *box;
- pt->stride = ct->stride[sr.level];
+ pt->stride = ct->stride[level];
- ctrans->offset = ct->level_offset[sr.level];
+ ctrans->offset = ct->level_offset[level];
- if (resource->target == PIPE_TEXTURE_CUBE) {
- unsigned h_tile = align(u_minify(resource->height0, sr.level), TILE_SIZE);
- ctrans->offset += sr.face * util_format_get_nblocksy(format, h_tile) * pt->stride;
- }
- else if (resource->target == PIPE_TEXTURE_3D) {
- unsigned h_tile = align(u_minify(resource->height0, sr.level), TILE_SIZE);
+ if (resource->target == PIPE_TEXTURE_CUBE || resource->target == PIPE_TEXTURE_3D) {
+ unsigned h_tile = align(u_minify(resource->height0, level), TILE_SIZE);
ctrans->offset += box->z * util_format_get_nblocksy(format, h_tile) * pt->stride;
}
else {
- assert(sr.face == 0);
assert(box->z == 0);
}
@@ -439,7 +421,7 @@ cell_transfer_map(struct pipe_context *ctx, struct pipe_transfer *transfer)
/* Better test would be resource->is_linear
*/
if (transfer->resource->target != PIPE_BUFFER) {
- const uint level = ctrans->base.sr.level;
+ const uint level = ctrans->base.level;
const uint texWidth = u_minify(pt->width0, level);
const uint texHeight = u_minify(pt->height0, level);
unsigned size;
@@ -500,7 +482,7 @@ cell_transfer_unmap(struct pipe_context *ctx,
struct cell_transfer *ctrans = cell_transfer(transfer);
struct pipe_resource *pt = transfer->resource;
struct cell_resource *ct = cell_resource(pt);
- const uint level = ctrans->base.sr.level;
+ const uint level = ctrans->base.level;
const uint texWidth = u_minify(pt->width0, level);
const uint texHeight = u_minify(pt->height0, level);
const uint stride = ct->stride[level];
@@ -548,12 +530,13 @@ cell_transfer_unmap(struct pipe_context *ctx,
*/
static void
cell_flush_frontbuffer(struct pipe_screen *_screen,
- struct pipe_surface *surface,
+ struct pipe_resource *resource,
+ unsigned level, unsigned layer,
void *context_private)
{
struct cell_screen *screen = cell_screen(_screen);
struct sw_winsys *winsys = screen->winsys;
- struct cell_resource *ct = cell_resource(surface->texture);
+ struct cell_resource *ct = cell_resource(resource);
if (!ct->dt)
return;
@@ -564,10 +547,10 @@ cell_flush_frontbuffer(struct pipe_screen *_screen,
unsigned *map = winsys->displaytarget_map(winsys, ct->dt,
(PIPE_TRANSFER_READ |
PIPE_TRANSFER_WRITE));
- unsigned *src = (unsigned *)(ct->data + ct->level_offset[surface->level]);
+ unsigned *src = (unsigned *)(ct->data + ct->level_offset[level]);
- untwiddle_image_uint(surface->width,
- surface->height,
+ untwiddle_image_uint(u_minify(resource->width0, level),
+ u_minify(resource->height0, level),
TILE_SIZE,
map,
ct->dt_stride,
@@ -605,6 +588,7 @@ cell_user_buffer_create(struct pipe_screen *screen,
buffer->base.width0 = bytes;
buffer->base.height0 = 1;
buffer->base.depth0 = 1;
+ buffer->base.array_size = 1;
buffer->userBuffer = TRUE;
buffer->data = ptr;
@@ -641,9 +625,6 @@ cell_init_screen_texture_funcs(struct pipe_screen *screen)
screen->resource_get_handle = cell_resource_get_handle;
screen->user_buffer_create = cell_user_buffer_create;
- screen->get_tex_surface = cell_get_tex_surface;
- screen->tex_surface_destroy = cell_tex_surface_destroy;
-
screen->flush_frontbuffer = cell_flush_frontbuffer;
}
@@ -657,4 +638,7 @@ cell_init_texture_transfer_funcs(struct cell_context *cell)
cell->pipe.transfer_flush_region = u_default_transfer_flush_region;
cell->pipe.transfer_inline_write = u_default_transfer_inline_write;
+
+ cell->pipe.create_surface = cell_create_surface;
+ cell->pipe.surface_destroy = cell_surface_destroy;
}
diff --git a/src/gallium/drivers/failover/fo_context.c b/src/gallium/drivers/failover/fo_context.c
index ec3609291e9..d60718d9716 100644
--- a/src/gallium/drivers/failover/fo_context.c
+++ b/src/gallium/drivers/failover/fo_context.c
@@ -29,6 +29,7 @@
#include "pipe/p_defines.h"
#include "util/u_memory.h"
#include "pipe/p_context.h"
+#include "util/u_inlines.h"
#include "fo_context.h"
#include "fo_winsys.h"
@@ -38,6 +39,11 @@
static void failover_destroy( struct pipe_context *pipe )
{
struct failover_context *failover = failover_context( pipe );
+ unsigned i;
+
+ for (i = 0; i < failover->num_vertex_buffers; i++) {
+ pipe_resource_reference(&failover->vertex_buffers[i].buffer, NULL);
+ }
FREE( failover );
}
@@ -89,14 +95,14 @@ static void failover_draw_vbo( struct pipe_context *pipe,
static unsigned int
failover_is_resource_referenced( struct pipe_context *_pipe,
- struct pipe_resource *resource,
- unsigned face, unsigned level)
+ struct pipe_resource *resource,
+ unsigned level, int layer)
{
struct failover_context *failover = failover_context( _pipe );
struct pipe_context *pipe = (failover->mode == FO_HW) ?
failover->hw : failover->sw;
- return pipe->is_resource_referenced(pipe, resource, face, level);
+ return pipe->is_resource_referenced(pipe, resource, level, layer);
}
struct pipe_context *failover_create( struct pipe_context *hw,
@@ -137,10 +143,10 @@ struct pipe_context *failover_create( struct pipe_context *hw,
failover->pipe.resource_copy_region = hw->resource_copy_region;
#if 0
- failover->pipe.texture_create = hw->texture_create;
- failover->pipe.texture_destroy = hw->texture_destroy;
- failover->pipe.get_tex_surface = hw->get_tex_surface;
- failover->pipe.texture_update = hw->texture_update;
+ failover->pipe.resource_create = hw->resource_create;
+ failover->pipe.resource_destroy = hw->resource_destroy;
+ failover->pipe.create_surface = hw->create_surface;
+ failover->pipe.surface_destroy = hw->surface_destroy;
#endif
failover->pipe.flush = hw->flush;
diff --git a/src/gallium/drivers/failover/fo_state.c b/src/gallium/drivers/failover/fo_state.c
index c265f381b67..af1fd953aaf 100644
--- a/src/gallium/drivers/failover/fo_state.c
+++ b/src/gallium/drivers/failover/fo_state.c
@@ -574,10 +574,10 @@ failover_set_vertex_buffers(struct pipe_context *pipe,
{
struct failover_context *failover = failover_context(pipe);
- memcpy(failover->vertex_buffers, vertex_buffers,
- count * sizeof(vertex_buffers[0]));
+ util_copy_vertex_buffers(failover->vertex_buffers,
+ &failover->num_vertex_buffers,
+ vertex_buffers, count);
failover->dirty |= FO_NEW_VERTEX_BUFFER;
- failover->num_vertex_buffers = count;
failover->sw->set_vertex_buffers( failover->sw, count, vertex_buffers );
failover->hw->set_vertex_buffers( failover->hw, count, vertex_buffers );
}
diff --git a/src/gallium/drivers/galahad/glhd_context.c b/src/gallium/drivers/galahad/glhd_context.c
index 50f66079c2a..8cbf0b1de4a 100644
--- a/src/gallium/drivers/galahad/glhd_context.c
+++ b/src/gallium/drivers/galahad/glhd_context.c
@@ -381,6 +381,8 @@ galahad_create_vertex_elements_state(struct pipe_context *_pipe,
struct galahad_context *glhd_pipe = galahad_context(_pipe);
struct pipe_context *pipe = glhd_pipe->pipe;
+ /* XXX check if stride lines up with element size, at least for floats */
+
return pipe->create_vertex_elements_state(pipe,
num_elements,
vertex_elements);
@@ -662,17 +664,13 @@ galahad_set_index_buffer(struct pipe_context *_pipe,
static void
galahad_resource_copy_region(struct pipe_context *_pipe,
struct pipe_resource *_dst,
- struct pipe_subresource subdst,
+ unsigned dst_level,
unsigned dstx,
unsigned dsty,
unsigned dstz,
struct pipe_resource *_src,
- struct pipe_subresource subsrc,
- unsigned srcx,
- unsigned srcy,
- unsigned srcz,
- unsigned width,
- unsigned height)
+ unsigned src_level,
+ const struct pipe_box *src_box)
{
struct galahad_context *glhd_pipe = galahad_context(_pipe);
struct galahad_resource *glhd_resource_dst = galahad_resource(_dst);
@@ -689,17 +687,13 @@ galahad_resource_copy_region(struct pipe_context *_pipe,
pipe->resource_copy_region(pipe,
dst,
- subdst,
+ dst_level,
dstx,
dsty,
dstz,
src,
- subsrc,
- srcx,
- srcy,
- srcz,
- width,
- height);
+ src_level,
+ src_box);
}
static void
@@ -781,8 +775,8 @@ galahad_flush(struct pipe_context *_pipe,
static unsigned int
galahad_is_resource_referenced(struct pipe_context *_pipe,
struct pipe_resource *_resource,
- unsigned face,
- unsigned level)
+ unsigned level,
+ int layer)
{
struct galahad_context *glhd_pipe = galahad_context(_pipe);
struct galahad_resource *glhd_resource = galahad_resource(_resource);
@@ -791,8 +785,8 @@ galahad_is_resource_referenced(struct pipe_context *_pipe,
return pipe->is_resource_referenced(pipe,
resource,
- face,
- level);
+ level,
+ layer);
}
static struct pipe_sampler_view *
@@ -823,10 +817,40 @@ galahad_context_sampler_view_destroy(struct pipe_context *_pipe,
galahad_sampler_view(_view));
}
+static struct pipe_surface *
+galahad_context_create_surface(struct pipe_context *_pipe,
+ struct pipe_resource *_resource,
+ const struct pipe_surface *templ)
+{
+ struct galahad_context *glhd_context = galahad_context(_pipe);
+ struct galahad_resource *glhd_resource = galahad_resource(_resource);
+ struct pipe_context *pipe = glhd_context->pipe;
+ struct pipe_resource *resource = glhd_resource->resource;
+ struct pipe_surface *result;
+
+ result = pipe->create_surface(pipe,
+ resource,
+ templ);
+
+ if (result)
+ return galahad_surface_create(glhd_context, glhd_resource, result);
+ return NULL;
+}
+
+static void
+galahad_context_surface_destroy(struct pipe_context *_pipe,
+ struct pipe_surface *_surface)
+{
+ galahad_surface_destroy(galahad_context(_pipe),
+ galahad_surface(_surface));
+}
+
+
+
static struct pipe_transfer *
galahad_context_get_transfer(struct pipe_context *_context,
struct pipe_resource *_resource,
- struct pipe_subresource sr,
+ unsigned level,
unsigned usage,
const struct pipe_box *box)
{
@@ -838,7 +862,7 @@ galahad_context_get_transfer(struct pipe_context *_context,
result = context->get_transfer(context,
resource,
- sr,
+ level,
usage,
box);
@@ -915,7 +939,7 @@ galahad_context_transfer_unmap(struct pipe_context *_context,
static void
galahad_context_transfer_inline_write(struct pipe_context *_context,
struct pipe_resource *_resource,
- struct pipe_subresource sr,
+ unsigned level,
unsigned usage,
const struct pipe_box *box,
const void *data,
@@ -929,7 +953,7 @@ galahad_context_transfer_inline_write(struct pipe_context *_context,
context->transfer_inline_write(context,
resource,
- sr,
+ level,
usage,
box,
data,
@@ -1004,6 +1028,8 @@ galahad_context_create(struct pipe_screen *_screen, struct pipe_context *pipe)
glhd_pipe->base.is_resource_referenced = galahad_is_resource_referenced;
glhd_pipe->base.create_sampler_view = galahad_context_create_sampler_view;
glhd_pipe->base.sampler_view_destroy = galahad_context_sampler_view_destroy;
+ glhd_pipe->base.create_surface = galahad_context_create_surface;
+ glhd_pipe->base.surface_destroy = galahad_context_surface_destroy;
glhd_pipe->base.get_transfer = galahad_context_get_transfer;
glhd_pipe->base.transfer_destroy = galahad_context_transfer_destroy;
glhd_pipe->base.transfer_map = galahad_context_transfer_map;
diff --git a/src/gallium/drivers/galahad/glhd_objects.c b/src/gallium/drivers/galahad/glhd_objects.c
index 6c5a21ae704..b50d85655e8 100644
--- a/src/gallium/drivers/galahad/glhd_objects.c
+++ b/src/gallium/drivers/galahad/glhd_objects.c
@@ -71,7 +71,8 @@ galahad_resource_destroy(struct galahad_resource *glhd_resource)
struct pipe_surface *
-galahad_surface_create(struct galahad_resource *glhd_resource,
+galahad_surface_create(struct galahad_context *glhd_context,
+ struct galahad_resource *glhd_resource,
struct pipe_surface *surface)
{
struct galahad_surface *glhd_surface;
@@ -100,10 +101,11 @@ error:
}
void
-galahad_surface_destroy(struct galahad_surface *glhd_surface)
+galahad_surface_destroy(struct galahad_context *glhd_context,
+ struct galahad_surface *glhd_surface)
{
pipe_resource_reference(&glhd_surface->base.texture, NULL);
- pipe_surface_reference(&glhd_surface->surface, NULL);
+ glhd_context->pipe->surface_destroy(glhd_context->pipe, glhd_surface->surface);
FREE(glhd_surface);
}
diff --git a/src/gallium/drivers/galahad/glhd_objects.h b/src/gallium/drivers/galahad/glhd_objects.h
index dc74c5bebc9..13dc7485887 100644
--- a/src/gallium/drivers/galahad/glhd_objects.h
+++ b/src/gallium/drivers/galahad/glhd_objects.h
@@ -149,11 +149,13 @@ void
galahad_resource_destroy(struct galahad_resource *glhd_resource);
struct pipe_surface *
-galahad_surface_create(struct galahad_resource *glhd_resource,
+galahad_surface_create(struct galahad_context *glhd_context,
+ struct galahad_resource *glhd_resource,
struct pipe_surface *surface);
void
-galahad_surface_destroy(struct galahad_surface *glhd_surface);
+galahad_surface_destroy(struct galahad_context *glhd_context,
+ struct galahad_surface *glhd_surface);
struct pipe_sampler_view *
galahad_sampler_view_create(struct galahad_context *glhd_context,
diff --git a/src/gallium/drivers/galahad/glhd_screen.c b/src/gallium/drivers/galahad/glhd_screen.c
index b6cc41d908b..b4825bef66d 100644
--- a/src/gallium/drivers/galahad/glhd_screen.c
+++ b/src/gallium/drivers/galahad/glhd_screen.c
@@ -223,39 +223,6 @@ galahad_screen_resource_destroy(struct pipe_screen *screen,
galahad_resource_destroy(galahad_resource(_resource));
}
-static struct pipe_surface *
-galahad_screen_get_tex_surface(struct pipe_screen *_screen,
- struct pipe_resource *_resource,
- unsigned face,
- unsigned level,
- unsigned zslice,
- unsigned usage)
-{
- struct galahad_screen *glhd_screen = galahad_screen(_screen);
- struct galahad_resource *glhd_resource = galahad_resource(_resource);
- struct pipe_screen *screen = glhd_screen->screen;
- struct pipe_resource *resource = glhd_resource->resource;
- struct pipe_surface *result;
-
- result = screen->get_tex_surface(screen,
- resource,
- face,
- level,
- zslice,
- usage);
-
- if (result)
- return galahad_surface_create(glhd_resource, result);
- return NULL;
-}
-
-static void
-galahad_screen_tex_surface_destroy(struct pipe_surface *_surface)
-{
- galahad_surface_destroy(galahad_surface(_surface));
-}
-
-
static struct pipe_resource *
galahad_screen_user_buffer_create(struct pipe_screen *_screen,
@@ -281,16 +248,18 @@ galahad_screen_user_buffer_create(struct pipe_screen *_screen,
static void
galahad_screen_flush_frontbuffer(struct pipe_screen *_screen,
- struct pipe_surface *_surface,
+ struct pipe_resource *_resource,
+ unsigned level, unsigned layer,
void *context_private)
{
struct galahad_screen *glhd_screen = galahad_screen(_screen);
- struct galahad_surface *glhd_surface = galahad_surface(_surface);
+ struct galahad_resource *glhd_resource = galahad_resource(_resource);
struct pipe_screen *screen = glhd_screen->screen;
- struct pipe_surface *surface = glhd_surface->surface;
+ struct pipe_resource *resource = glhd_resource->resource;
screen->flush_frontbuffer(screen,
- surface,
+ resource,
+ level, layer,
context_private);
}
@@ -360,8 +329,6 @@ galahad_screen_create(struct pipe_screen *screen)
glhd_screen->base.resource_from_handle = galahad_screen_resource_from_handle;
glhd_screen->base.resource_get_handle = galahad_screen_resource_get_handle;
glhd_screen->base.resource_destroy = galahad_screen_resource_destroy;
- glhd_screen->base.get_tex_surface = galahad_screen_get_tex_surface;
- glhd_screen->base.tex_surface_destroy = galahad_screen_tex_surface_destroy;
glhd_screen->base.user_buffer_create = galahad_screen_user_buffer_create;
glhd_screen->base.flush_frontbuffer = galahad_screen_flush_frontbuffer;
glhd_screen->base.fence_reference = galahad_screen_fence_reference;
diff --git a/src/gallium/drivers/i915/TODO b/src/gallium/drivers/i915/TODO
new file mode 100644
index 00000000000..94c428bebf8
--- /dev/null
+++ b/src/gallium/drivers/i915/TODO
@@ -0,0 +1,25 @@
+Random list of problems with i915g:
+
+- Dies with BadDrawable on GLXFBconfig changes/destruction. Makes piglit totally
+ unusable :( Upgrading xserver helped here, it doesn't crash anymore. Still
+ broken, it doesn't update the viewport/get new buffers.
+
+- Tends to hang the chip after a few minutes of openarena. Looks tiling related,
+ at the last frame rendered has tiling corruption over the complete frame.
+
+- Kills the chip in 3D_PRIMITIVE LINELIST with mesa-demos/fbotexture in
+ wireframe mode.
+
+- Tiling is funny: If unlucky, it renders/samples all black. No clue yet what's
+ going on. Seems to depend on tiny details like whethever the sampler
+ relocation is fenced/unfenced (broken _with_ fenced reloc using tiling bits!).
+
+- Y-tiling is even more fun. i915c doesn't use it, maybe there's a reason?
+ Texture sampling from Y-tiled buffers seems to work, though (save above
+ problems).
+
+- Need to validate buffers before usage. Currently do_exec on the batchbuffer
+ can fail with -ENOSPC.
+
+Other bugs can be found here:
+https://bugs.freedesktop.org/buglist.cgi?bug_status=NEW&bug_status=ASSIGNED&bug_status=REOPENED&component=Drivers/Gallium/i915g
diff --git a/src/gallium/drivers/i915/i915_batch.h b/src/gallium/drivers/i915/i915_batch.h
index c411b84ccd4..6e93da76209 100644
--- a/src/gallium/drivers/i915/i915_batch.h
+++ b/src/gallium/drivers/i915/i915_batch.h
@@ -38,7 +38,10 @@
i915_winsys_batchbuffer_dword(i915->batch, dword)
#define OUT_RELOC(buf, usage, offset) \
- i915_winsys_batchbuffer_reloc(i915->batch, buf, usage, offset)
+ i915_winsys_batchbuffer_reloc(i915->batch, buf, usage, offset, false)
+
+#define OUT_RELOC_FENCED(buf, usage, offset) \
+ i915_winsys_batchbuffer_reloc(i915->batch, buf, usage, offset, true)
#define FLUSH_BATCH(fence) \
i915_flush(i915, fence)
diff --git a/src/gallium/drivers/i915/i915_batchbuffer.h b/src/gallium/drivers/i915/i915_batchbuffer.h
index c1cd314e7b8..d92b2ccb31e 100644
--- a/src/gallium/drivers/i915/i915_batchbuffer.h
+++ b/src/gallium/drivers/i915/i915_batchbuffer.h
@@ -29,42 +29,47 @@
#define I915_BATCHBUFFER_H
#include "i915_winsys.h"
+#include "util/u_debug.h"
struct i915_context;
+static INLINE size_t
+i915_winsys_batchbuffer_space(struct i915_winsys_batchbuffer *batch)
+{
+ return batch->size - (batch->ptr - batch->map);
+}
+
static INLINE boolean
i915_winsys_batchbuffer_check(struct i915_winsys_batchbuffer *batch,
size_t dwords,
size_t relocs)
{
- return dwords * 4 <= batch->size - (batch->ptr - batch->map) &&
+ return dwords * 4 <= i915_winsys_batchbuffer_space(batch) &&
relocs <= (batch->max_relocs - batch->relocs);
}
-static INLINE size_t
-i915_winsys_batchbuffer_space(struct i915_winsys_batchbuffer *batch)
+static INLINE void
+i915_winsys_batchbuffer_dword_unchecked(struct i915_winsys_batchbuffer *batch,
+ unsigned dword)
{
- return batch->size - (batch->ptr - batch->map);
+ *(unsigned *)batch->ptr = dword;
+ batch->ptr += 4;
}
static INLINE void
i915_winsys_batchbuffer_dword(struct i915_winsys_batchbuffer *batch,
unsigned dword)
{
- if (i915_winsys_batchbuffer_space(batch) < 4)
- return;
-
- *(unsigned *)batch->ptr = dword;
- batch->ptr += 4;
+ assert (i915_winsys_batchbuffer_space(batch) >= 4);
+ i915_winsys_batchbuffer_dword_unchecked(batch, dword);
}
static INLINE void
i915_winsys_batchbuffer_write(struct i915_winsys_batchbuffer *batch,
- void *data,
- size_t size)
+ void *data,
+ size_t size)
{
- if (i915_winsys_batchbuffer_space(batch) < size)
- return;
+ assert (i915_winsys_batchbuffer_space(batch) >= size);
memcpy(data, batch->ptr, size);
batch->ptr += size;
@@ -74,9 +79,9 @@ static INLINE int
i915_winsys_batchbuffer_reloc(struct i915_winsys_batchbuffer *batch,
struct i915_winsys_buffer *buffer,
enum i915_winsys_buffer_usage usage,
- size_t offset)
+ size_t offset, bool fenced)
{
- return batch->iws->batchbuffer_reloc(batch, buffer, usage, offset);
+ return batch->iws->batchbuffer_reloc(batch, buffer, usage, offset, fenced);
}
#endif
diff --git a/src/gallium/drivers/i915/i915_blit.c b/src/gallium/drivers/i915/i915_blit.c
index cdf20c0055a..97c25665156 100644
--- a/src/gallium/drivers/i915/i915_blit.c
+++ b/src/gallium/drivers/i915/i915_blit.c
@@ -74,7 +74,7 @@ i915_fill_blit(struct i915_context *i915,
OUT_BATCH(BR13);
OUT_BATCH((y << 16) | x);
OUT_BATCH(((y + h) << 16) | (x + w));
- OUT_RELOC(dst_buffer, I915_USAGE_2D_TARGET, dst_offset);
+ OUT_RELOC_FENCED(dst_buffer, I915_USAGE_2D_TARGET, dst_offset);
OUT_BATCH(color);
}
@@ -138,8 +138,8 @@ i915_copy_blit(struct i915_context *i915,
OUT_BATCH(BR13);
OUT_BATCH((dst_y << 16) | dst_x);
OUT_BATCH((dst_y2 << 16) | dst_x2);
- OUT_RELOC(dst_buffer, I915_USAGE_2D_TARGET, dst_offset);
+ OUT_RELOC_FENCED(dst_buffer, I915_USAGE_2D_TARGET, dst_offset);
OUT_BATCH((src_y << 16) | src_x);
OUT_BATCH(((int) src_pitch & 0xffff));
- OUT_RELOC(src_buffer, I915_USAGE_2D_SOURCE, src_offset);
+ OUT_RELOC_FENCED(src_buffer, I915_USAGE_2D_SOURCE, src_offset);
}
diff --git a/src/gallium/drivers/i915/i915_context.c b/src/gallium/drivers/i915/i915_context.c
index 847dd6dd47e..9be31619254 100644
--- a/src/gallium/drivers/i915/i915_context.c
+++ b/src/gallium/drivers/i915/i915_context.c
@@ -107,6 +107,10 @@ static void i915_destroy(struct pipe_context *pipe)
if(i915->batch)
i915->iws->batchbuffer_destroy(i915->batch);
+ for (i = 0; i < i915->num_vertex_buffers; i++) {
+ pipe_resource_reference(&i915->vertex_buffer[i].buffer, NULL);
+ }
+
/* unbind framebuffer */
for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
pipe_surface_reference(&i915->framebuffer.cbufs[i], NULL);
diff --git a/src/gallium/drivers/i915/i915_context.h b/src/gallium/drivers/i915/i915_context.h
index 3ae61d0ea70..d15e1723d83 100644
--- a/src/gallium/drivers/i915/i915_context.h
+++ b/src/gallium/drivers/i915/i915_context.h
@@ -193,8 +193,7 @@ struct i915_velems_state {
};
-struct i915_context
-{
+struct i915_context {
struct pipe_context base;
struct i915_winsys *iws;
@@ -273,7 +272,7 @@ struct i915_context
#define I915_HW_PROGRAM (1<<I915_CACHE_PROGRAM)
#define I915_HW_CONSTANTS (1<<I915_CACHE_CONSTANTS)
#define I915_HW_IMMEDIATE (1<<(I915_MAX_CACHE+0))
-#define I915_HW_INVARIENT (1<<(I915_MAX_CACHE+1))
+#define I915_HW_INVARIANT (1<<(I915_MAX_CACHE+1))
/***********************************************************************
diff --git a/src/gallium/drivers/i915/i915_debug.c b/src/gallium/drivers/i915/i915_debug.c
index 57d3390dea3..87c435a2f36 100644
--- a/src/gallium/drivers/i915/i915_debug.c
+++ b/src/gallium/drivers/i915/i915_debug.c
@@ -46,10 +46,12 @@ static const struct debug_named_value debug_options[] = {
};
unsigned i915_debug = 0;
+boolean i915_tiling = TRUE;
void i915_debug_init(struct i915_screen *screen)
{
i915_debug = debug_get_flags_option("I915_DEBUG", debug_options, 0);
+ i915_tiling = !debug_get_bool_option("I915_NO_TILING", FALSE);
}
@@ -974,7 +976,7 @@ i915_dump_hardware_dirty(struct i915_context *i915, const char *func)
{I915_HW_PROGRAM, "program"},
{I915_HW_CONSTANTS, "constants"},
{I915_HW_IMMEDIATE, "immediate"},
- {I915_HW_INVARIENT, "invarient"},
+ {I915_HW_INVARIANT, "invariant"},
{0, NULL},
};
int i;
diff --git a/src/gallium/drivers/i915/i915_debug.h b/src/gallium/drivers/i915/i915_debug.h
index fa60799d0c5..11af7662f0a 100644
--- a/src/gallium/drivers/i915/i915_debug.h
+++ b/src/gallium/drivers/i915/i915_debug.h
@@ -46,6 +46,7 @@ struct i915_winsys_batchbuffer;
#define DBG_CONSTANTS 0x20
extern unsigned i915_debug;
+extern boolean i915_tiling;
#ifdef DEBUG
static INLINE boolean
diff --git a/src/gallium/drivers/i915/i915_fpc_translate.c b/src/gallium/drivers/i915/i915_fpc_translate.c
index 25c53210be8..9e20010c4a1 100644
--- a/src/gallium/drivers/i915/i915_fpc_translate.c
+++ b/src/gallium/drivers/i915/i915_fpc_translate.c
@@ -924,6 +924,14 @@ i915_translate_instructions(struct i915_fp_compile *p,
tgsi_parse_token( &parse );
switch( parse.FullToken.Token.Type ) {
+ case TGSI_TOKEN_TYPE_PROPERTY:
+ /*
+ * We only support one cbuf, but we still need to ignore the property
+ * correctly so we don't hit the assert at the end of the switch case.
+ */
+ assert(parse.FullToken.FullProperty.Property.PropertyName ==
+ TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS);
+ break;
case TGSI_TOKEN_TYPE_DECLARATION:
if (parse.FullToken.FullDeclaration.Declaration.File
== TGSI_FILE_CONSTANT) {
diff --git a/src/gallium/drivers/i915/i915_prim_vbuf.c b/src/gallium/drivers/i915/i915_prim_vbuf.c
index bd046bd9058..baebbc7bae3 100644
--- a/src/gallium/drivers/i915/i915_prim_vbuf.c
+++ b/src/gallium/drivers/i915/i915_prim_vbuf.c
@@ -172,6 +172,7 @@ i915_vbuf_render_reserve(struct i915_vbuf_render *i915_render, size_t size)
*
* Side effects:
* Updates hw_offset, sw_offset, index and allocates a new buffer.
+ * Will set i915->vbo to null on buffer allocation.
*/
static void
i915_vbuf_render_new_buf(struct i915_vbuf_render *i915_render, size_t size)
@@ -179,8 +180,16 @@ i915_vbuf_render_new_buf(struct i915_vbuf_render *i915_render, size_t size)
struct i915_context *i915 = i915_render->i915;
struct i915_winsys *iws = i915->iws;
- if (i915_render->vbo)
+ if (i915_render->vbo) {
iws->buffer_destroy(iws, i915_render->vbo);
+ /*
+ * XXX If buffers where referenced then this should be done in
+ * update_vbo_state but since they arn't and malloc likes to reuse
+ * memory we need to set it to null
+ */
+ i915->vbo = NULL;
+ i915_render->vbo = NULL;
+ }
i915->vbo_flushed = 0;
@@ -198,7 +207,7 @@ i915_vbuf_render_new_buf(struct i915_vbuf_render *i915_render, size_t size)
#endif
i915_render->vbo = iws->buffer_create(iws, i915_render->vbo_size,
- 64, I915_NEW_VERTEX);
+ I915_NEW_VERTEX);
}
/**
@@ -726,7 +735,7 @@ i915_vbuf_render_create(struct i915_context *i915)
i915_render->pool_fifo = u_fifo_create(6);
for (i = 0; i < 6; i++)
u_fifo_add(i915_render->pool_fifo,
- iws->buffer_create(iws, i915_render->pool_buffer_size, 64,
+ iws->buffer_create(iws, i915_render->pool_buffer_size,
I915_NEW_VERTEX));
#else
(void)i;
diff --git a/src/gallium/drivers/i915/i915_reg.h b/src/gallium/drivers/i915/i915_reg.h
index cc28891e4ac..5e4e80ddf6b 100644
--- a/src/gallium/drivers/i915/i915_reg.h
+++ b/src/gallium/drivers/i915/i915_reg.h
@@ -753,7 +753,7 @@
#define MT_COMPRESS_DXT1_RGB (4<<3)
#define MS3_USE_FENCE_REGS (1<<2)
#define MS3_TILED_SURFACE (1<<1)
-#define MS3_TILE_WALK (1<<0)
+#define MS3_TILE_WALK_Y (1<<0)
#define MS4_PITCH_SHIFT 21
#define MS4_CUBE_FACE_ENA_NEGX (1<<20)
@@ -851,6 +851,7 @@
#define MI_FLUSH ((0<<29)|(4<<23))
#define FLUSH_MAP_CACHE (1<<0)
#define INHIBIT_FLUSH_RENDER_CACHE (1<<2)
+#define MI_NOOP 0
#define CMD_3D (0x3<<29)
diff --git a/src/gallium/drivers/i915/i915_resource.h b/src/gallium/drivers/i915/i915_resource.h
index 753bd266b12..86620e6a123 100644
--- a/src/gallium/drivers/i915/i915_resource.h
+++ b/src/gallium/drivers/i915/i915_resource.h
@@ -49,6 +49,10 @@ struct i915_buffer {
#define I915_MAX_TEXTURE_3D_LEVELS 8 /* max 128x128x128 */
+struct offset_pair {
+ unsigned short nblocksx;
+ unsigned short nblocksy;
+};
struct i915_texture {
struct u_resource b;
@@ -63,14 +67,18 @@ struct i915_texture {
/* Explicitly store the offset of each image for each cube face or
* depth value.
+ *
+ * Array [depth] off offsets.
*/
- unsigned *image_offset[I915_MAX_TEXTURE_2D_LEVELS]; /**< array [depth] of offsets */
+ struct offset_pair *image_offset[I915_MAX_TEXTURE_2D_LEVELS];
/* The data is held here:
*/
struct i915_winsys_buffer *buffer;
};
+unsigned i915_texture_offset(struct i915_texture *tex,
+ unsigned level, unsigned layer);
void i915_init_screen_resource_functions(struct i915_screen *is);
void i915_init_resource_functions(struct i915_context *i915);
diff --git a/src/gallium/drivers/i915/i915_resource_buffer.c b/src/gallium/drivers/i915/i915_resource_buffer.c
index 0d379497dfc..450203d60a9 100644
--- a/src/gallium/drivers/i915/i915_resource_buffer.c
+++ b/src/gallium/drivers/i915/i915_resource_buffer.c
@@ -62,7 +62,7 @@ i915_buffer_destroy(struct pipe_screen *screen,
static void *
i915_buffer_transfer_map( struct pipe_context *pipe,
- struct pipe_transfer *transfer )
+ struct pipe_transfer *transfer )
{
struct i915_buffer *buffer = i915_buffer(transfer->resource);
return buffer->data + transfer->box.x;
@@ -71,19 +71,19 @@ i915_buffer_transfer_map( struct pipe_context *pipe,
static void
i915_buffer_transfer_inline_write( struct pipe_context *rm_ctx,
- struct pipe_resource *resource,
- struct pipe_subresource sr,
- unsigned usage,
- const struct pipe_box *box,
- const void *data,
- unsigned stride,
- unsigned slice_stride)
+ struct pipe_resource *resource,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box,
+ const void *data,
+ unsigned stride,
+ unsigned layer_stride)
{
struct i915_buffer *buffer = i915_buffer(resource);
memcpy(buffer->data + box->x,
- data,
- box->width);
+ data,
+ box->width);
}
@@ -115,7 +115,7 @@ i915_buffer_create(struct pipe_screen *screen,
buf->b.vtbl = &i915_buffer_vtbl;
pipe_reference_init(&buf->b.b.reference, 1);
buf->b.b.screen = screen;
-
+
buf->data = MALLOC(template->width0);
buf->free_on_destroy = TRUE;
@@ -135,7 +135,7 @@ struct pipe_resource *
i915_user_buffer_create(struct pipe_screen *screen,
void *ptr,
unsigned bytes,
- unsigned bind)
+ unsigned bind)
{
struct i915_buffer *buf = CALLOC_STRUCT(i915_buffer);
@@ -152,6 +152,7 @@ i915_user_buffer_create(struct pipe_screen *screen,
buf->b.b.width0 = bytes;
buf->b.b.height0 = 1;
buf->b.b.depth0 = 1;
+ buf->b.b.array_size = 1;
buf->data = ptr;
buf->free_on_destroy = FALSE;
diff --git a/src/gallium/drivers/i915/i915_resource_texture.c b/src/gallium/drivers/i915/i915_resource_texture.c
index d45346b32ad..f19106f3414 100644
--- a/src/gallium/drivers/i915/i915_resource_texture.c
+++ b/src/gallium/drivers/i915/i915_resource_texture.c
@@ -106,6 +106,23 @@ get_pot_stride(enum pipe_format format, unsigned width)
return util_next_power_of_two(util_format_get_stride(format, width));
}
+static INLINE const char*
+get_tiling_string(enum i915_winsys_buffer_tile tile)
+{
+ switch(tile) {
+ case I915_TILE_NONE:
+ return "none";
+ case I915_TILE_X:
+ return "x";
+ case I915_TILE_Y:
+ return "y";
+ default:
+ assert(FALSE);
+ return "?";
+ }
+}
+
+
/*
* More advanced helper funcs
*/
@@ -120,28 +137,56 @@ i915_texture_set_level_info(struct i915_texture *tex,
assert(!tex->image_offset[level]);
tex->nr_images[level] = nr_images;
- tex->image_offset[level] = (unsigned *) MALLOC(nr_images * sizeof(unsigned));
- tex->image_offset[level][0] = 0;
+ tex->image_offset[level] = MALLOC(nr_images * sizeof(struct offset_pair));
+ tex->image_offset[level][0].nblocksx = 0;
+ tex->image_offset[level][0].nblocksy = 0;
+}
+
+INLINE unsigned i915_texture_offset(struct i915_texture *tex,
+ unsigned level, unsigned layer)
+{
+ unsigned x, y;
+ x = tex->image_offset[level][layer].nblocksx
+ * util_format_get_blocksize(tex->b.b.format);
+ y = tex->image_offset[level][layer].nblocksy;
+
+ return y * tex->stride + x;
}
static void
i915_texture_set_image_offset(struct i915_texture *tex,
unsigned level, unsigned img,
- unsigned x, unsigned y)
+ unsigned nblocksx, unsigned nblocksy)
{
/* for the first image and level make sure offset is zero */
- assert(!(img == 0 && level == 0) || (x == 0 && y == 0));
+ assert(!(img == 0 && level == 0) || (nblocksx == 0 && nblocksy == 0));
assert(img < tex->nr_images[level]);
- tex->image_offset[level][img] = y * tex->stride + x * util_format_get_blocksize(tex->b.b.format);
+ tex->image_offset[level][img].nblocksx = nblocksx;
+ tex->image_offset[level][img].nblocksy = nblocksy;
#if DEBUG_TEXTURES
- debug_printf("%s: %p level %u, img %u (%u, %u) %p\n", __FUNCTION__,
- tex, level, img, x, y,
- (void*)(uintptr_t)tex->image_offset[level][img]);
+ debug_printf("%s: %p level %u, img %u (%u, %u)\n", __FUNCTION__,
+ tex, level, img, x, y);
#endif
}
+static enum i915_winsys_buffer_tile
+i915_texture_tiling(struct pipe_resource *pt)
+{
+ if (!i915_tiling)
+ return I915_TILE_NONE;
+
+ if (pt->target == PIPE_TEXTURE_1D)
+ return I915_TILE_NONE;
+
+ if (util_format_is_s3tc(pt->format))
+ /* XXX X-tiling might make sense */
+ return I915_TILE_NONE;
+
+ return I915_TILE_X;
+}
+
/*
* Shared layout functions
@@ -163,9 +208,10 @@ i9x5_scanout_layout(struct i915_texture *tex)
i915_texture_set_image_offset(tex, 0, 0, 0, 0);
if (pt->width0 >= 240) {
- tex->stride = get_pot_stride(pt->format, pt->width0);
+ tex->stride = align(util_format_get_stride(pt->format, pt->width0), 64);
tex->total_nblocksy = align_nblocksy(pt->format, pt->height0, 8);
tex->tiling = I915_TILE_X;
+ /* special case for cursors */
} else if (pt->width0 == 64 && pt->height0 == 64) {
tex->stride = get_pot_stride(pt->format, pt->width0);
tex->total_nblocksy = align_nblocksy(pt->format, pt->height0, 8);
@@ -200,7 +246,7 @@ i9x5_display_target_layout(struct i915_texture *tex)
i915_texture_set_level_info(tex, 0, 1);
i915_texture_set_image_offset(tex, 0, 0, 0, 0);
- tex->stride = get_pot_stride(pt->format, pt->width0);
+ tex->stride = align(util_format_get_stride(pt->format, pt->width0), 64);
tex->total_nblocksy = align_nblocksy(pt->format, pt->height0, 8);
tex->tiling = I915_TILE_X;
@@ -357,6 +403,8 @@ i915_texture_layout(struct i915_texture * tex)
{
struct pipe_resource *pt = &tex->b.b;
+ tex->tiling = i915_texture_tiling(pt);
+
switch (pt->target) {
case PIPE_TEXTURE_1D:
case PIPE_TEXTURE_2D:
@@ -603,6 +651,8 @@ i945_texture_layout(struct i915_texture * tex)
{
struct pipe_resource *pt = &tex->b.b;
+ tex->tiling = i915_texture_tiling(pt);
+
switch (pt->target) {
case PIPE_TEXTURE_1D:
case PIPE_TEXTURE_2D:
@@ -650,7 +700,7 @@ i915_texture_get_handle(struct pipe_screen * screen,
static void
i915_texture_destroy(struct pipe_screen *screen,
- struct pipe_resource *pt)
+ struct pipe_resource *pt)
{
struct i915_texture *tex = i915_texture(pt);
struct i915_winsys *iws = i915_screen(screen)->iws;
@@ -667,10 +717,10 @@ i915_texture_destroy(struct pipe_screen *screen,
static struct pipe_transfer *
i915_texture_get_transfer(struct pipe_context *context,
- struct pipe_resource *resource,
- struct pipe_subresource sr,
- unsigned usage,
- const struct pipe_box *box)
+ struct pipe_resource *resource,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box)
{
struct i915_texture *tex = i915_texture(resource);
struct pipe_transfer *transfer = CALLOC_STRUCT(pipe_transfer);
@@ -678,37 +728,31 @@ i915_texture_get_transfer(struct pipe_context *context,
return NULL;
transfer->resource = resource;
- transfer->sr = sr;
+ transfer->level = level;
transfer->usage = usage;
transfer->box = *box;
transfer->stride = tex->stride;
+ /* FIXME: layer_stride */
return transfer;
}
-
static void *
i915_texture_transfer_map(struct pipe_context *pipe,
- struct pipe_transfer *transfer)
+ struct pipe_transfer *transfer)
{
struct pipe_resource *resource = transfer->resource;
struct i915_texture *tex = i915_texture(resource);
struct i915_winsys *iws = i915_screen(pipe->screen)->iws;
- struct pipe_subresource sr = transfer->sr;
struct pipe_box *box = &transfer->box;
enum pipe_format format = resource->format;
unsigned offset;
char *map;
- if (resource->target == PIPE_TEXTURE_CUBE) {
- offset = tex->image_offset[sr.level][sr.face];
- } else if (resource->target == PIPE_TEXTURE_3D) {
- offset = tex->image_offset[sr.level][box->z];
- } else {
- offset = tex->image_offset[sr.level][0];
- assert(sr.face == 0);
+ if (resource->target != PIPE_TEXTURE_3D &&
+ resource->target != PIPE_TEXTURE_CUBE)
assert(box->z == 0);
- }
+ offset = i915_texture_offset(tex, transfer->level, box->z);
map = iws->buffer_map(iws, tex->buffer,
(transfer->usage & PIPE_TRANSFER_WRITE) ? TRUE : FALSE);
@@ -754,7 +798,6 @@ i915_texture_create(struct pipe_screen *screen,
struct i915_screen *is = i915_screen(screen);
struct i915_winsys *iws = is->iws;
struct i915_texture *tex = CALLOC_STRUCT(i915_texture);
- size_t tex_size;
unsigned buf_usage = 0;
if (!tex)
@@ -773,8 +816,6 @@ i915_texture_create(struct pipe_screen *screen,
goto fail;
}
- tex_size = tex->stride * tex->total_nblocksy;
-
/* for scanouts and cursors, cursors arn't scanouts */
/* XXX: use a custom flag for cursors, don't rely on magically
@@ -785,27 +826,15 @@ i915_texture_create(struct pipe_screen *screen,
else
buf_usage = I915_NEW_TEXTURE;
- tex->buffer = iws->buffer_create(iws, tex_size, 64, buf_usage);
+ tex->buffer = iws->buffer_create_tiled(iws, &tex->stride, tex->total_nblocksy,
+ &tex->tiling, buf_usage);
if (!tex->buffer)
goto fail;
- /* setup any hw fences */
- if (tex->tiling) {
- iws->buffer_set_fence_reg(iws, tex->buffer, tex->stride, tex->tiling);
- }
-
-
-#if 0
- void *ptr = ws->buffer_map(ws, tex->buffer,
- PIPE_BUFFER_USAGE_CPU_WRITE);
- memset(ptr, 0x80, tex_size);
- ws->buffer_unmap(ws, tex->buffer);
-#endif
-
- I915_DBG(DBG_TEXTURE, "%s: %p size %u, stride %u, blocks (%u, %u)\n", __func__,
- tex, (unsigned int)tex_size, tex->stride,
+ I915_DBG(DBG_TEXTURE, "%s: %p stride %u, blocks (%u, %u) tiling %s\n", __func__,
+ tex, tex->stride,
tex->stride / util_format_get_blocksize(tex->b.b.format),
- tex->total_nblocksy);
+ tex->total_nblocksy, get_tiling_string(tex->tiling));
return &tex->b.b;
@@ -824,10 +853,11 @@ i915_texture_from_handle(struct pipe_screen * screen,
struct i915_winsys *iws = is->iws;
struct i915_winsys_buffer *buffer;
unsigned stride;
+ enum i915_winsys_buffer_tile tiling;
assert(screen);
- buffer = iws->buffer_from_handle(iws, whandle, &stride);
+ buffer = iws->buffer_from_handle(iws, whandle, &tiling, &stride);
/* Only supports one type */
if ((template->target != PIPE_TEXTURE_2D &&
@@ -847,6 +877,7 @@ i915_texture_from_handle(struct pipe_screen * screen,
tex->b.b.screen = screen;
tex->stride = stride;
+ tex->tiling = tiling;
tex->total_nblocksy = align_nblocksy(tex->b.b.format, tex->b.b.height0, 8);
i915_texture_set_level_info(tex, 0, 1);
@@ -854,10 +885,10 @@ i915_texture_from_handle(struct pipe_screen * screen,
tex->buffer = buffer;
- I915_DBG(DBG_TEXTURE, "%s: %p stride %u, blocks (%ux%u)\n", __func__,
+ I915_DBG(DBG_TEXTURE, "%s: %p stride %u, blocks (%u, %u) tiling %s\n", __func__,
tex, tex->stride,
tex->stride / util_format_get_blocksize(tex->b.b.format),
- tex->total_nblocksy);
+ tex->total_nblocksy, get_tiling_string(tex->tiling));
return &tex->b.b;
}
diff --git a/src/gallium/drivers/i915/i915_screen.c b/src/gallium/drivers/i915/i915_screen.c
index a3c51138008..bdbc08e8086 100644
--- a/src/gallium/drivers/i915/i915_screen.c
+++ b/src/gallium/drivers/i915/i915_screen.c
@@ -35,7 +35,6 @@
#include "i915_debug.h"
#include "i915_context.h"
#include "i915_screen.h"
-#include "i915_surface.h"
#include "i915_resource.h"
#include "i915_winsys.h"
#include "i915_public.h"
@@ -387,7 +386,6 @@ i915_screen_create(struct i915_winsys *iws)
is->base.fence_finish = i915_fence_finish;
i915_init_screen_resource_functions(is);
- i915_init_screen_surface_functions(is);
i915_debug_init(is);
diff --git a/src/gallium/drivers/i915/i915_state.c b/src/gallium/drivers/i915/i915_state.c
index bbfcff6bc4d..f5b60ed5942 100644
--- a/src/gallium/drivers/i915/i915_state.c
+++ b/src/gallium/drivers/i915/i915_state.c
@@ -760,8 +760,9 @@ static void i915_set_vertex_buffers(struct pipe_context *pipe,
*/
draw_flush(i915->draw);
- memcpy(i915->vertex_buffer, buffers, count * sizeof(buffers[0]));
- i915->num_vertex_buffers = count;
+ util_copy_vertex_buffers(i915->vertex_buffer,
+ &i915->num_vertex_buffers,
+ buffers, count);
/* pass-through to draw module */
draw_set_vertex_buffers(i915->draw, count, buffers);
diff --git a/src/gallium/drivers/i915/i915_state_emit.c b/src/gallium/drivers/i915/i915_state_emit.c
index 49dff1f775c..86c02976495 100644
--- a/src/gallium/drivers/i915/i915_state_emit.c
+++ b/src/gallium/drivers/i915/i915_state_emit.c
@@ -86,6 +86,22 @@ framebuffer_size(const struct pipe_framebuffer_state *fb,
}
}
+static inline uint32_t
+buf_3d_tiling_bits(enum i915_winsys_buffer_tile tiling)
+{
+ uint32_t tiling_bits = 0;
+
+ switch (tiling) {
+ case I915_TILE_Y:
+ tiling_bits |= BUF_3D_TILE_WALK_Y;
+ case I915_TILE_X:
+ tiling_bits |= BUF_3D_TILED_SURFACE;
+ case I915_TILE_NONE:
+ break;
+ }
+
+ return tiling_bits;
+}
/* Push the state into the sarea and/or texture memory.
*/
@@ -126,7 +142,7 @@ i915_emit_hardware_state(struct i915_context *i915 )
save_relocs = i915->batch->relocs;
/* 14 dwords, 0 relocs */
- if (i915->hardware_dirty & I915_HW_INVARIENT)
+ if (i915->hardware_dirty & I915_HW_INVARIANT)
{
OUT_BATCH(_3DSTATE_AA_CMD |
AA_LINE_ECAAR_WIDTH_ENABLE |
@@ -220,7 +236,6 @@ i915_emit_hardware_state(struct i915_context *i915 )
struct pipe_surface *depth_surface = i915->framebuffer.zsbuf;
if (cbuf_surface) {
- unsigned ctile = BUF_3D_USE_FENCE;
struct i915_texture *tex = i915_texture(cbuf_surface->texture);
assert(tex);
@@ -228,30 +243,32 @@ i915_emit_hardware_state(struct i915_context *i915 )
OUT_BATCH(BUF_3D_ID_COLOR_BACK |
BUF_3D_PITCH(tex->stride) | /* pitch in bytes */
- ctile);
+ buf_3d_tiling_bits(tex->tiling));
OUT_RELOC(tex->buffer,
I915_USAGE_RENDER,
- cbuf_surface->offset);
+ 0);
}
/* What happens if no zbuf??
*/
if (depth_surface) {
- unsigned ztile = BUF_3D_USE_FENCE;
struct i915_texture *tex = i915_texture(depth_surface->texture);
+ unsigned offset = i915_texture_offset(tex, depth_surface->u.tex.level,
+ depth_surface->u.tex.first_layer);
assert(tex);
+ assert(offset == 0);
OUT_BATCH(_3DSTATE_BUF_INFO_CMD);
assert(tex);
OUT_BATCH(BUF_3D_ID_DEPTH |
BUF_3D_PITCH(tex->stride) | /* pitch in bytes */
- ztile);
+ buf_3d_tiling_bits(tex->tiling));
OUT_RELOC(tex->buffer,
I915_USAGE_RENDER,
- depth_surface->offset);
+ 0);
}
{
@@ -293,12 +310,11 @@ i915_emit_hardware_state(struct i915_context *i915 )
if (enabled & (1 << unit)) {
struct i915_texture *texture = i915_texture(i915->fragment_sampler_views[unit]->texture);
struct i915_winsys_buffer *buf = texture->buffer;
- uint offset = 0;
assert(buf);
count++;
- OUT_RELOC(buf, I915_USAGE_SAMPLER, offset);
+ OUT_RELOC(buf, I915_USAGE_SAMPLER, 0);
OUT_BATCH(i915->current.texbuffer[unit][0]); /* MS3 */
OUT_BATCH(i915->current.texbuffer[unit][1]); /* MS4 */
}
@@ -391,18 +407,33 @@ i915_emit_hardware_state(struct i915_context *i915 )
#if 01
/* drawing surface size */
/* 6 dwords, 0 relocs */
+ if (i915->hardware_dirty & I915_HW_STATIC)
{
uint w, h;
- boolean k = framebuffer_size(&i915->framebuffer, &w, &h);
- (void)k;
- assert(k);
+ struct pipe_surface *cbuf_surface = i915->framebuffer.cbufs[0];
+ struct i915_texture *tex = i915_texture(cbuf_surface->texture);
+ unsigned x, y;
+ int layer;
+ uint32_t draw_offset;
+ boolean ret;
+
+ ret = framebuffer_size(&i915->framebuffer, &w, &h);
+ assert(ret);
+ layer = cbuf_surface->u.tex.first_layer;
+
+ x = tex->image_offset[cbuf_surface->u.tex.level][layer].nblocksx;
+ y = tex->image_offset[cbuf_surface->u.tex.level][layer].nblocksy;
+
+ draw_offset = x | (y << 16);
+
+ /* XXX flush only required when the draw_offset changes! */
+ OUT_BATCH(MI_FLUSH | INHIBIT_FLUSH_RENDER_CACHE);
OUT_BATCH(_3DSTATE_DRAW_RECT_CMD);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(((w - 1) & 0xffff) | ((h - 1) << 16));
- OUT_BATCH(0);
- OUT_BATCH(0);
+ OUT_BATCH(DRAW_RECT_DIS_DEPTH_OFS);
+ OUT_BATCH(draw_offset);
+ OUT_BATCH((w - 1 + x) | ((h - 1 + y) << 16));
+ OUT_BATCH(draw_offset);
}
#endif
diff --git a/src/gallium/drivers/i915/i915_state_sampler.c b/src/gallium/drivers/i915/i915_state_sampler.c
index 9771274ca11..916cb767536 100644
--- a/src/gallium/drivers/i915/i915_state_sampler.c
+++ b/src/gallium/drivers/i915/i915_state_sampler.c
@@ -243,6 +243,23 @@ static uint translate_texture_format(enum pipe_format pipeFormat)
}
}
+static inline uint32_t
+ms3_tiling_bits(enum i915_winsys_buffer_tile tiling)
+{
+ uint32_t tiling_bits = 0;
+
+ switch (tiling) {
+ case I915_TILE_Y:
+ tiling_bits |= MS3_TILE_WALK_Y;
+ case I915_TILE_X:
+ tiling_bits |= MS3_TILED_SURFACE;
+ case I915_TILE_NONE:
+ break;
+ }
+
+ return tiling_bits;
+}
+
static void update_map(struct i915_context *i915,
uint unit,
const struct i915_texture *tex,
@@ -254,7 +271,6 @@ static void update_map(struct i915_context *i915,
const uint width = pt->width0, height = pt->height0, depth = pt->depth0;
const uint num_levels = pt->last_level;
unsigned max_lod = num_levels * 4;
- unsigned tiled = MS3_USE_FENCE_REGS;
assert(tex);
assert(width);
@@ -272,7 +288,7 @@ static void update_map(struct i915_context *i915,
(((height - 1) << MS3_HEIGHT_SHIFT)
| ((width - 1) << MS3_WIDTH_SHIFT)
| format
- | tiled);
+ | ms3_tiling_bits(tex->tiling));
/*
* XXX When min_filter != mag_filter and there's just one mipmap level,
diff --git a/src/gallium/drivers/i915/i915_surface.c b/src/gallium/drivers/i915/i915_surface.c
index f40876e708e..becc6e93c2d 100644
--- a/src/gallium/drivers/i915/i915_surface.c
+++ b/src/gallium/drivers/i915/i915_surface.c
@@ -43,11 +43,10 @@
*/
static void
i915_surface_copy(struct pipe_context *pipe,
- struct pipe_resource *dst, struct pipe_subresource subdst,
+ struct pipe_resource *dst, unsigned dst_level,
unsigned dstx, unsigned dsty, unsigned dstz,
- struct pipe_resource *src, struct pipe_subresource subsrc,
- unsigned srcx, unsigned srcy, unsigned srcz,
- unsigned width, unsigned height)
+ struct pipe_resource *src, unsigned src_level,
+ const struct pipe_box *src_box)
{
struct i915_texture *dst_tex = i915_texture(dst);
struct i915_texture *src_tex = i915_texture(src);
@@ -55,29 +54,17 @@ i915_surface_copy(struct pipe_context *pipe,
struct pipe_resource *spt = &src_tex->b.b;
unsigned dst_offset, src_offset; /* in bytes */
- if (dst->target == PIPE_TEXTURE_CUBE) {
- dst_offset = dst_tex->image_offset[subdst.level][subdst.face];
- }
- else if (dst->target == PIPE_TEXTURE_3D) {
- dst_offset = dst_tex->image_offset[subdst.level][dstz];
- }
- else {
- dst_offset = dst_tex->image_offset[subdst.level][0];
- assert(subdst.face == 0);
+ /* XXX cannot copy 3d regions at this time */
+ assert(src_box->depth == 1);
+ if (dst->target != PIPE_TEXTURE_CUBE &&
+ dst->target != PIPE_TEXTURE_3D)
assert(dstz == 0);
- }
- if (src->target == PIPE_TEXTURE_CUBE) {
- src_offset = src_tex->image_offset[subsrc.level][subsrc.face];
- }
- else if (src->target == PIPE_TEXTURE_3D) {
- src_offset = src_tex->image_offset[subsrc.level][srcz];
- }
- else {
- src_offset = src_tex->image_offset[subsrc.level][0];
- assert(subsrc.face == 0);
- assert(srcz == 0);
- }
+ dst_offset = i915_texture_offset(dst_tex, dst_level, dstz);
+ if (src->target != PIPE_TEXTURE_CUBE &&
+ src->target != PIPE_TEXTURE_3D)
+ assert(src_box->z == 0);
+ src_offset = i915_texture_offset(src_tex, src_level, src_box->z);
assert( dst != src );
assert( util_format_get_blocksize(dpt->format) == util_format_get_blocksize(spt->format) );
@@ -90,7 +77,8 @@ i915_surface_copy(struct pipe_context *pipe,
util_format_get_blocksize(dpt->format),
(unsigned short) src_tex->stride, src_tex->buffer, src_offset,
(unsigned short) dst_tex->stride, dst_tex->buffer, dst_offset,
- (short) srcx, (short) srcy, (short) dstx, (short) dsty, (short) width, (short) height );
+ (short) src_box->x, (short) src_box->y, (short) dstx, (short) dsty,
+ (short) src_box->width, (short) src_box->height );
}
@@ -104,6 +92,7 @@ i915_clear_render_target(struct pipe_context *pipe,
struct i915_texture *tex = i915_texture(dst->texture);
struct pipe_resource *pt = &tex->b.b;
union util_color uc;
+ unsigned offset = i915_texture_offset(tex, dst->u.tex.level, dst->u.tex.first_layer);
assert(util_format_get_blockwidth(pt->format) == 1);
assert(util_format_get_blockheight(pt->format) == 1);
@@ -113,7 +102,7 @@ i915_clear_render_target(struct pipe_context *pipe,
util_format_get_blocksize(pt->format),
XY_COLOR_BLT_WRITE_ALPHA | XY_COLOR_BLT_WRITE_RGB,
(unsigned short) tex->stride,
- tex->buffer, dst->offset,
+ tex->buffer, offset,
(short) dstx, (short) dsty,
(short) width, (short) height,
uc.ui );
@@ -132,6 +121,7 @@ i915_clear_depth_stencil(struct pipe_context *pipe,
struct pipe_resource *pt = &tex->b.b;
unsigned packedds;
unsigned mask = 0;
+ unsigned offset = i915_texture_offset(tex, dst->u.tex.level, dst->u.tex.first_layer);
assert(util_format_get_blockwidth(pt->format) == 1);
assert(util_format_get_blockheight(pt->format) == 1);
@@ -151,7 +141,7 @@ i915_clear_depth_stencil(struct pipe_context *pipe,
util_format_get_blocksize(pt->format),
mask,
(unsigned short) tex->stride,
- tex->buffer, dst->offset,
+ tex->buffer, offset,
(short) dstx, (short) dsty,
(short) width, (short) height,
packedds );
@@ -163,42 +153,37 @@ i915_clear_depth_stencil(struct pipe_context *pipe,
static struct pipe_surface *
-i915_get_tex_surface(struct pipe_screen *screen,
- struct pipe_resource *pt,
- unsigned face, unsigned level, unsigned zslice,
- unsigned flags)
+i915_create_surface(struct pipe_context *ctx,
+ struct pipe_resource *pt,
+ const struct pipe_surface *surf_tmpl)
{
- struct i915_texture *tex = i915_texture(pt);
struct pipe_surface *ps;
- unsigned offset; /* in bytes */
- if (pt->target == PIPE_TEXTURE_CUBE) {
- offset = tex->image_offset[level][face];
- }
- else if (pt->target == PIPE_TEXTURE_3D) {
- offset = tex->image_offset[level][zslice];
- }
- else {
- offset = tex->image_offset[level][0];
- assert(face == 0);
- assert(zslice == 0);
- }
+ assert(surf_tmpl->u.tex.first_layer == surf_tmpl->u.tex.last_layer);
+ if (pt->target != PIPE_TEXTURE_CUBE &&
+ pt->target != PIPE_TEXTURE_3D)
+ assert(surf_tmpl->u.tex.first_layer == 0);
ps = CALLOC_STRUCT(pipe_surface);
if (ps) {
+ /* could subclass pipe_surface and store offset as it used to do */
pipe_reference_init(&ps->reference, 1);
pipe_resource_reference(&ps->texture, pt);
- ps->format = pt->format;
- ps->width = u_minify(pt->width0, level);
- ps->height = u_minify(pt->height0, level);
- ps->offset = offset;
- ps->usage = flags;
+ ps->format = surf_tmpl->format;
+ ps->width = u_minify(pt->width0, surf_tmpl->u.tex.level);
+ ps->height = u_minify(pt->height0, surf_tmpl->u.tex.level);
+ ps->u.tex.level = surf_tmpl->u.tex.level;
+ ps->u.tex.first_layer = surf_tmpl->u.tex.first_layer;
+ ps->u.tex.last_layer = surf_tmpl->u.tex.last_layer;
+ ps->usage = surf_tmpl->usage;
+ ps->context = ctx;
}
return ps;
}
static void
-i915_tex_surface_destroy(struct pipe_surface *surf)
+i915_surface_destroy(struct pipe_context *ctx,
+ struct pipe_surface *surf)
{
pipe_resource_reference(&surf->texture, NULL);
FREE(surf);
@@ -211,13 +196,6 @@ i915_init_surface_functions(struct i915_context *i915)
i915->base.resource_copy_region = i915_surface_copy;
i915->base.clear_render_target = i915_clear_render_target;
i915->base.clear_depth_stencil = i915_clear_depth_stencil;
-}
-
-/* No good reason for these to be in the screen.
- */
-void
-i915_init_screen_surface_functions(struct i915_screen *is)
-{
- is->base.get_tex_surface = i915_get_tex_surface;
- is->base.tex_surface_destroy = i915_tex_surface_destroy;
+ i915->base.create_surface = i915_create_surface;
+ i915->base.surface_destroy = i915_surface_destroy;
}
diff --git a/src/gallium/drivers/i915/i915_surface.h b/src/gallium/drivers/i915/i915_surface.h
index 448106d5662..70b61de80f2 100644
--- a/src/gallium/drivers/i915/i915_surface.h
+++ b/src/gallium/drivers/i915/i915_surface.h
@@ -32,7 +32,6 @@ struct i915_context;
struct i915_screen;
void i915_init_surface_functions( struct i915_context *i915 );
-void i915_init_screen_surface_functions( struct i915_screen *is );
#endif /* I915_SCREEN_H */
diff --git a/src/gallium/drivers/i915/i915_winsys.h b/src/gallium/drivers/i915/i915_winsys.h
index 5385e403d22..24ea416f015 100644
--- a/src/gallium/drivers/i915/i915_winsys.h
+++ b/src/gallium/drivers/i915/i915_winsys.h
@@ -53,6 +53,7 @@ enum i915_winsys_buffer_type
I915_NEW_VERTEX
};
+/* These need to be in sync with the definitions of libdrm-intel! */
enum i915_winsys_buffer_tile
{
I915_TILE_NONE,
@@ -106,7 +107,7 @@ struct i915_winsys {
int (*batchbuffer_reloc)(struct i915_winsys_batchbuffer *batch,
struct i915_winsys_buffer *reloc,
enum i915_winsys_buffer_usage usage,
- unsigned offset);
+ unsigned offset, bool fenced);
/**
* Flush a bufferbatch.
@@ -130,10 +131,24 @@ struct i915_winsys {
*/
struct i915_winsys_buffer *
(*buffer_create)(struct i915_winsys *iws,
- unsigned size, unsigned alignment,
+ unsigned size,
enum i915_winsys_buffer_type type);
/**
+ * Create a tiled buffer.
+ *
+ * *stride, height are in bytes. The winsys tries to allocate the buffer with
+ * the tiling mode provide in *tiling. If tiling is no possible, *tiling will
+ * be set to I915_TILE_NONE. The calculated stride (incorporateing hw/kernel
+ * requirements) is always returned in *stride.
+ */
+ struct i915_winsys_buffer *
+ (*buffer_create_tiled)(struct i915_winsys *iws,
+ unsigned *stride, unsigned height,
+ enum i915_winsys_buffer_tile *tiling,
+ enum i915_winsys_buffer_type type);
+
+ /**
* Creates a buffer from a handle.
* Used to implement pipe_screen::resource_from_handle.
* Also provides the stride information needed for the
@@ -142,6 +157,7 @@ struct i915_winsys {
struct i915_winsys_buffer *
(*buffer_from_handle)(struct i915_winsys *iws,
struct winsys_handle *whandle,
+ enum i915_winsys_buffer_tile *tiling,
unsigned *stride);
/**
@@ -154,15 +170,6 @@ struct i915_winsys {
unsigned stride);
/**
- * Fence a buffer with a fence reg.
- * Not to be confused with pipe_fence_handle.
- */
- int (*buffer_set_fence_reg)(struct i915_winsys *iws,
- struct i915_winsys_buffer *buffer,
- unsigned stride,
- enum i915_winsys_buffer_tile tile);
-
- /**
* Map a buffer.
*/
void *(*buffer_map)(struct i915_winsys *iws,
diff --git a/src/gallium/drivers/i965/Makefile b/src/gallium/drivers/i965/Makefile
index b0b09703384..a0331f80581 100644
--- a/src/gallium/drivers/i965/Makefile
+++ b/src/gallium/drivers/i965/Makefile
@@ -33,6 +33,7 @@ C_SOURCES = \
brw_pipe_flush.c \
brw_pipe_misc.c \
brw_pipe_sampler.c \
+ brw_pipe_surface.c \
brw_pipe_vertex.c \
brw_pipe_clear.c \
brw_pipe_rast.c \
@@ -66,7 +67,6 @@ C_SOURCES = \
brw_resource_buffer.c \
brw_resource_texture.c \
brw_resource_texture_layout.c \
- brw_screen_surface.c \
brw_batchbuffer.c \
brw_winsys_debug.c \
intel_decode.c
diff --git a/src/gallium/drivers/i965/SConscript b/src/gallium/drivers/i965/SConscript
index 019af682f68..3ef6c880305 100644
--- a/src/gallium/drivers/i965/SConscript
+++ b/src/gallium/drivers/i965/SConscript
@@ -36,6 +36,8 @@ i965 = env.ConvenienceLibrary(
'brw_pipe_query.c',
'brw_pipe_rast.c',
'brw_pipe_sampler.c',
+ 'brw_pipe_surface.c',
+ 'brw_pipe_surface.c',
'brw_pipe_shader.c',
'brw_pipe_vertex.c',
'brw_resource.c',
@@ -43,7 +45,6 @@ i965 = env.ConvenienceLibrary(
'brw_resource_texture.c',
'brw_resource_texture_layout.c',
'brw_screen.c',
- 'brw_screen_surface.c',
'brw_structs_dump.c',
'brw_sf.c',
'brw_sf_emit.c',
diff --git a/src/gallium/drivers/i965/brw_batchbuffer.c b/src/gallium/drivers/i965/brw_batchbuffer.c
index e80067f3b19..3c935792465 100644
--- a/src/gallium/drivers/i965/brw_batchbuffer.c
+++ b/src/gallium/drivers/i965/brw_batchbuffer.c
@@ -64,13 +64,11 @@ brw_batchbuffer_reset(struct brw_batchbuffer *batch)
}
struct brw_batchbuffer *
-brw_batchbuffer_alloc(struct brw_winsys_screen *sws,
- struct brw_chipset chipset)
+brw_batchbuffer_alloc(struct brw_winsys_screen *sws)
{
struct brw_batchbuffer *batch = CALLOC_STRUCT(brw_batchbuffer);
batch->sws = sws;
- batch->chipset = chipset;
brw_batchbuffer_reset(batch);
return batch;
diff --git a/src/gallium/drivers/i965/brw_batchbuffer.h b/src/gallium/drivers/i965/brw_batchbuffer.h
index 6ca9f617f5e..6ecb91857dd 100644
--- a/src/gallium/drivers/i965/brw_batchbuffer.h
+++ b/src/gallium/drivers/i965/brw_batchbuffer.h
@@ -26,7 +26,6 @@ struct brw_batchbuffer {
struct brw_winsys_screen *sws;
struct brw_winsys_buffer *buf;
- struct brw_chipset chipset;
/**
* Values exported to speed up the writing the batchbuffer,
@@ -47,8 +46,8 @@ struct brw_batchbuffer {
/*@}*/
};
-struct brw_batchbuffer *brw_batchbuffer_alloc( struct brw_winsys_screen *sws,
- struct brw_chipset chipset );
+struct brw_batchbuffer *brw_batchbuffer_alloc( struct brw_winsys_screen *sws );
+
void brw_batchbuffer_free(struct brw_batchbuffer *batch);
diff --git a/src/gallium/drivers/i965/brw_clip.c b/src/gallium/drivers/i965/brw_clip.c
index ccba205e8c7..66b13ea58e2 100644
--- a/src/gallium/drivers/i965/brw_clip.c
+++ b/src/gallium/drivers/i965/brw_clip.c
@@ -66,16 +66,14 @@ compile_clip_prog( struct brw_context *brw,
c.func.single_program_flow = 1;
- c.chipset = brw->chipset;
c.key = *key;
- c.need_ff_sync = c.chipset.is_igdng;
/* Need to locate the two positions present in vertex + header.
* These are currently hardcoded:
*/
c.header_position_offset = ATTR_SIZE;
- if (c.chipset.is_igdng)
+ if (brw->gen == 5)
delta = 3 * REG_SIZE;
else
delta = REG_SIZE;
@@ -97,7 +95,7 @@ compile_clip_prog( struct brw_context *brw,
if (c.key.output_edgeflag != BRW_OUTPUT_NOT_PRESENT)
c.offset_edgeflag = delta + c.key.output_edgeflag * ATTR_SIZE;
- if (BRW_IS_IGDNG(brw))
+ if (brw->gen == 5)
c.nr_regs = (c.key.nr_attrs + 1) / 2 + 3; /* are vertices packed, or reg-aligned? */
else
c.nr_regs = (c.key.nr_attrs + 1) / 2 + 1; /* are vertices packed, or reg-aligned? */
diff --git a/src/gallium/drivers/i965/brw_clip.h b/src/gallium/drivers/i965/brw_clip.h
index 80e3a11a370..f123b73c063 100644
--- a/src/gallium/drivers/i965/brw_clip.h
+++ b/src/gallium/drivers/i965/brw_clip.h
@@ -125,12 +125,10 @@ struct brw_clip_compile {
GLuint last_tmp;
GLboolean need_direction;
- struct brw_chipset chipset;
GLuint last_mrf;
GLuint header_position_offset;
- GLboolean need_ff_sync;
GLuint nr_color_attrs;
GLuint offset_color0;
diff --git a/src/gallium/drivers/i965/brw_clip_line.c b/src/gallium/drivers/i965/brw_clip_line.c
index 66caadc4d53..4ed7362171b 100644
--- a/src/gallium/drivers/i965/brw_clip_line.c
+++ b/src/gallium/drivers/i965/brw_clip_line.c
@@ -32,6 +32,7 @@
#include "util/u_debug.h"
#include "brw_defines.h"
+#include "brw_context.h"
#include "brw_eu.h"
#include "brw_clip.h"
@@ -41,7 +42,7 @@
static void brw_clip_line_alloc_regs( struct brw_clip_compile *c )
{
GLuint i = 0,j;
-
+ struct brw_context *brw = c->func.brw;
/* Register usage is static, precompute here:
*/
c->reg.R0 = retype(brw_vec8_grf(i, 0), BRW_REGISTER_TYPE_UD); i++;
@@ -79,7 +80,7 @@ static void brw_clip_line_alloc_regs( struct brw_clip_compile *c )
i++;
}
- if (c->need_ff_sync) {
+ if (brw->needs_ff_sync) {
c->reg.ff_sync = retype(brw_vec1_grf(i, 0), BRW_REGISTER_TYPE_UD);
i++;
}
@@ -120,6 +121,7 @@ static void brw_clip_line_alloc_regs( struct brw_clip_compile *c )
static void clip_and_emit_line( struct brw_clip_compile *c )
{
struct brw_compile *p = &c->func;
+ struct brw_context *brw = p->brw;
struct brw_indirect vtx0 = brw_indirect(0, 0);
struct brw_indirect vtx1 = brw_indirect(1, 0);
struct brw_indirect newvtx0 = brw_indirect(2, 0);
@@ -146,7 +148,7 @@ static void clip_and_emit_line( struct brw_clip_compile *c )
brw_clip_init_clipmask(c);
/* -ve rhw workaround */
- if (c->chipset.is_965) {
+ if (brw->has_negative_rhw_bug) {
brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
brw_AND(p, brw_null_reg(), get_element_ud(c->reg.R0, 2),
brw_imm_ud(1<<20));
@@ -183,7 +185,7 @@ static void clip_and_emit_line( struct brw_clip_compile *c )
* Both can be negative on GM965/G965 due to RHW workaround
* if so, this object should be rejected.
*/
- if (c->chipset.is_965) {
+ if (brw->has_negative_rhw_bug) {
brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_LE, c->reg.dp0, brw_imm_f(0.0));
is_neg2 = brw_IF(p, BRW_EXECUTE_1);
{
@@ -208,7 +210,7 @@ static void clip_and_emit_line( struct brw_clip_compile *c )
/* If both are positive, do nothing */
/* Only on GM965/G965 */
- if (c->chipset.is_965) {
+ if (brw->has_negative_rhw_bug) {
brw_CMP(p, vec1(brw_null_reg()), BRW_CONDITIONAL_L, c->reg.dp0, brw_imm_f(0.0));
is_neg2 = brw_IF(p, BRW_EXECUTE_1);
}
@@ -223,7 +225,7 @@ static void clip_and_emit_line( struct brw_clip_compile *c )
brw_set_predicate_control(p, BRW_PREDICATE_NONE);
}
- if (c->chipset.is_965) {
+ if (brw->has_negative_rhw_bug) {
brw_ENDIF(p, is_neg2);
}
}
diff --git a/src/gallium/drivers/i965/brw_clip_state.c b/src/gallium/drivers/i965/brw_clip_state.c
index 5c3ccfd8d0d..f56edf3177c 100644
--- a/src/gallium/drivers/i965/brw_clip_state.c
+++ b/src/gallium/drivers/i965/brw_clip_state.c
@@ -109,7 +109,7 @@ clip_unit_create_from_key(struct brw_context *brw,
/* Although up to 16 concurrent Clip threads are allowed on IGDNG,
* only 2 threads can output VUEs at a time.
*/
- if (BRW_IS_IGDNG(brw))
+ if (brw->gen == 5)
clip.thread4.max_threads = 16 - 1;
else
clip.thread4.max_threads = 2 - 1;
@@ -134,7 +134,7 @@ clip_unit_create_from_key(struct brw_context *brw,
clip.clip5.api_mode = BRW_CLIP_API_OGL;
clip.clip5.clip_mode = key->clip_mode;
- if (BRW_IS_G4X(brw))
+ if (brw->is_g4x)
clip.clip5.negative_w_clip_test = 1;
clip.clip6.clipper_viewport_state_ptr = 0;
diff --git a/src/gallium/drivers/i965/brw_clip_tri.c b/src/gallium/drivers/i965/brw_clip_tri.c
index 069524bc14f..7d400e6028b 100644
--- a/src/gallium/drivers/i965/brw_clip_tri.c
+++ b/src/gallium/drivers/i965/brw_clip_tri.c
@@ -30,6 +30,7 @@
*/
#include "brw_defines.h"
+#include "brw_context.h"
#include "brw_eu.h"
#include "brw_clip.h"
@@ -43,6 +44,7 @@ void brw_clip_tri_alloc_regs( struct brw_clip_compile *c,
GLuint nr_verts )
{
GLuint i = 0,j;
+ struct brw_context *brw = c->func.brw;
/* Register usage is static, precompute here:
*/
@@ -69,7 +71,7 @@ void brw_clip_tri_alloc_regs( struct brw_clip_compile *c,
for (j = 0; j < 3; j++) {
GLuint delta = c->key.nr_attrs*16 + 32;
- if (c->chipset.is_igdng)
+ if (brw->gen == 5)
delta = c->key.nr_attrs * 16 + 32 * 3;
brw_MOV(&c->func, byte_offset(c->reg.vertex[j], delta), brw_imm_f(0));
@@ -110,7 +112,7 @@ void brw_clip_tri_alloc_regs( struct brw_clip_compile *c,
i++;
}
- if (c->need_ff_sync) {
+ if (brw->needs_ff_sync) {
c->reg.ff_sync = retype(brw_vec1_grf(i, 0), BRW_REGISTER_TYPE_UD);
i++;
}
@@ -563,7 +565,7 @@ void brw_emit_tri_clip( struct brw_clip_compile *c )
/* if -ve rhw workaround bit is set,
do cliptest */
- if (c->chipset.is_965) {
+ if (p->brw->has_negative_rhw_bug) {
brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
brw_AND(p, brw_null_reg(), get_element_ud(c->reg.R0, 2),
brw_imm_ud(1<<20));
diff --git a/src/gallium/drivers/i965/brw_clip_util.c b/src/gallium/drivers/i965/brw_clip_util.c
index 23e51ee9bcd..5713f25da7c 100644
--- a/src/gallium/drivers/i965/brw_clip_util.c
+++ b/src/gallium/drivers/i965/brw_clip_util.c
@@ -31,6 +31,7 @@
#include "brw_defines.h"
+#include "brw_context.h"
#include "brw_eu.h"
#include "brw_clip.h"
@@ -126,6 +127,7 @@ void brw_clip_interp_vertex( struct brw_clip_compile *c,
GLboolean force_edgeflag)
{
struct brw_compile *p = &c->func;
+ struct brw_context *brw = p->brw;
struct brw_reg tmp = get_tmp(c);
GLuint i;
@@ -142,7 +144,7 @@ void brw_clip_interp_vertex( struct brw_clip_compile *c,
for (i = 0; i < c->key.nr_attrs; i++) {
GLuint delta = i*16 + 32;
- if (c->chipset.is_igdng)
+ if (brw->gen == 5)
delta = i * 16 + 32 * 3;
if (delta == c->offset_edgeflag) {
@@ -176,7 +178,7 @@ void brw_clip_interp_vertex( struct brw_clip_compile *c,
if (i & 1) {
GLuint delta = i*16 + 32;
- if (c->chipset.is_igdng)
+ if (brw->gen == 5)
delta = i * 16 + 32 * 3;
brw_MOV(p, deref_4f(dest_ptr, delta), brw_imm_f(0));
@@ -350,7 +352,8 @@ void brw_clip_init_clipmask( struct brw_clip_compile *c )
void brw_clip_ff_sync(struct brw_clip_compile *c)
{
- if (c->need_ff_sync) {
+ struct brw_context *brw = c->func.brw;
+ if (brw->needs_ff_sync) {
struct brw_compile *p = &c->func;
struct brw_instruction *need_ff_sync;
@@ -379,7 +382,8 @@ void brw_clip_ff_sync(struct brw_clip_compile *c)
void brw_clip_init_ff_sync(struct brw_clip_compile *c)
{
- if (c->need_ff_sync) {
+ struct brw_context *brw = c->func.brw;
+ if (brw->needs_ff_sync) {
struct brw_compile *p = &c->func;
brw_MOV(p, c->reg.ff_sync, brw_imm_ud(0));
diff --git a/src/gallium/drivers/i965/brw_context.c b/src/gallium/drivers/i965/brw_context.c
index 227bc790deb..41a468a32f0 100644
--- a/src/gallium/drivers/i965/brw_context.c
+++ b/src/gallium/drivers/i965/brw_context.c
@@ -107,7 +107,7 @@ struct pipe_context *brw_create_context(struct pipe_screen *screen,
void *priv)
{
struct brw_context *brw = (struct brw_context *) CALLOC_STRUCT(brw_context);
-
+ struct brw_screen *brs = brw_screen(screen);
if (!brw) {
debug_printf("%s: failed to alloc context\n", __FUNCTION__);
return NULL;
@@ -117,7 +117,10 @@ struct pipe_context *brw_create_context(struct pipe_screen *screen,
brw->base.priv = priv;
brw->base.destroy = brw_destroy_context;
brw->sws = brw_screen(screen)->sws;
- brw->chipset = brw_screen(screen)->chipset;
+ brw->is_g4x = brs->is_g4x;
+ brw->needs_ff_sync = brs->needs_ff_sync;
+ brw->has_negative_rhw_bug = brs->has_negative_rhw_bug;
+ brw->gen = brs->gen;
brw_init_resource_functions( brw );
brw_pipe_blend_init( brw );
@@ -131,6 +134,7 @@ struct pipe_context *brw_create_context(struct pipe_screen *screen,
brw_pipe_shader_init( brw );
brw_pipe_vertex_init( brw );
brw_pipe_clear_init( brw );
+ brw_pipe_surface_init( brw );
brw_hw_cc_init( brw );
@@ -144,7 +148,7 @@ struct pipe_context *brw_create_context(struct pipe_screen *screen,
make_empty_list(&brw->query.active_head);
- brw->batch = brw_batchbuffer_alloc( brw->sws, brw->chipset );
+ brw->batch = brw_batchbuffer_alloc( brw->sws );
if (brw->batch == NULL)
goto fail;
diff --git a/src/gallium/drivers/i965/brw_context.h b/src/gallium/drivers/i965/brw_context.h
index 56d351f97d1..45fc26dd7d8 100644
--- a/src/gallium/drivers/i965/brw_context.h
+++ b/src/gallium/drivers/i965/brw_context.h
@@ -529,7 +529,14 @@ struct brw_query_object {
struct brw_context
{
struct pipe_context base;
- struct brw_chipset chipset;
+ int gen;
+ boolean has_negative_rhw_bug;
+ boolean needs_ff_sync;
+ boolean is_g4x;
+
+ int urb_size;
+ int vs_max_threads;
+ int wm_max_threads;
struct brw_winsys_screen *sws;
@@ -821,6 +828,7 @@ void brw_pipe_sampler_cleanup( struct brw_context *brw );
void brw_pipe_shader_cleanup( struct brw_context *brw );
void brw_pipe_vertex_cleanup( struct brw_context *brw );
void brw_pipe_clear_cleanup( struct brw_context *brw );
+void brw_pipe_surface_init( struct brw_context *brw );
void brw_hw_cc_init( struct brw_context *brw );
void brw_hw_cc_cleanup( struct brw_context *brw );
@@ -853,11 +861,5 @@ brw_context( struct pipe_context *ctx )
return (struct brw_context *)ctx;
}
-
-#define BRW_IS_965(brw) ((brw)->chipset.is_965)
-#define BRW_IS_IGDNG(brw) ((brw)->chipset.is_igdng)
-#define BRW_IS_G4X(brw) ((brw)->chipset.is_g4x)
-
-
#endif
diff --git a/src/gallium/drivers/i965/brw_defines.h b/src/gallium/drivers/i965/brw_defines.h
index e201ce4d7ce..7547eae97c7 100644
--- a/src/gallium/drivers/i965/brw_defines.h
+++ b/src/gallium/drivers/i965/brw_defines.h
@@ -463,6 +463,13 @@
#define BRW_COMPRESSION_2NDHALF 1
#define BRW_COMPRESSION_COMPRESSED 2
+#define GEN6_COMPRESSION_1Q 0
+#define GEN6_COMPRESSION_2Q 1
+#define GEN6_COMPRESSION_3Q 2
+#define GEN6_COMPRESSION_4Q 3
+#define GEN6_COMPRESSION_1H 0
+#define GEN6_COMPRESSION_2H 2
+
#define BRW_CONDITIONAL_NONE 0
#define BRW_CONDITIONAL_Z 1
#define BRW_CONDITIONAL_NZ 2
@@ -502,6 +509,27 @@
#define BRW_MASK_ENABLE 0
#define BRW_MASK_DISABLE 1
+/** @{
+ *
+ * Gen6 has replaced "mask enable/disable" with WECtrl, which is
+ * effectively the same but much simpler to think about. Now, there
+ * are two contributors ANDed together to whether channels are
+ * executed: The predication on the instruction, and the channel write
+ * enable.
+ */
+/**
+ * This is the default value. It means that a channel's write enable is set
+ * if the per-channel IP is pointing at this instruction.
+ */
+#define BRW_WE_NORMAL 0
+/**
+ * This is used like BRW_MASK_DISABLE, and causes all channels to have
+ * their write enable set. Note that predication still contributes to
+ * whether the channel actually gets written.
+ */
+#define BRW_WE_ALL 1
+/** @} */
+
#define BRW_OPCODE_MOV 1
#define BRW_OPCODE_SEL 2
#define BRW_OPCODE_NOT 4
@@ -531,6 +559,8 @@
#define BRW_OPCODE_POP 47
#define BRW_OPCODE_WAIT 48
#define BRW_OPCODE_SEND 49
+#define BRW_OPCODE_SENDC 50
+#define BRW_OPCODE_MATH 56
#define BRW_OPCODE_ADD 64
#define BRW_OPCODE_MUL 65
#define BRW_OPCODE_AVG 66
@@ -550,6 +580,7 @@
#define BRW_OPCODE_DP2 87
#define BRW_OPCODE_DPA2 88
#define BRW_OPCODE_LINE 89
+#define BRW_OPCODE_PLN 90
#define BRW_OPCODE_NOP 126
#define BRW_PREDICATE_NONE 0
@@ -599,6 +630,8 @@
#define BRW_ARF_NOTIFICATION_COUNT 0x90
#define BRW_ARF_IP 0xA0
+#define BRW_MRF_COMPR4 (1 << 7)
+
#define BRW_AMASK 0
#define BRW_IMASK 1
#define BRW_LMASK 2
@@ -645,13 +678,14 @@
#define BRW_POLYGON_FACING_BACK 1
#define BRW_MESSAGE_TARGET_NULL 0
-#define BRW_MESSAGE_TARGET_MATH 1
+#define BRW_MESSAGE_TARGET_MATH 1 /* reserved on GEN6 */
#define BRW_MESSAGE_TARGET_SAMPLER 2
#define BRW_MESSAGE_TARGET_GATEWAY 3
-#define BRW_MESSAGE_TARGET_DATAPORT_READ 4
-#define BRW_MESSAGE_TARGET_DATAPORT_WRITE 5
+#define BRW_MESSAGE_TARGET_DATAPORT_READ 4 /* sampler cache on GEN6 */
+#define BRW_MESSAGE_TARGET_DATAPORT_WRITE 5 /* render cache on Gen6 */
#define BRW_MESSAGE_TARGET_URB 6
#define BRW_MESSAGE_TARGET_THREAD_SPAWNER 7
+#define BRW_MESSAGE_TARGET_CONST_CACHE 9 /* GEN6 */
#define BRW_SAMPLER_RETURN_FORMAT_FLOAT32 0
#define BRW_SAMPLER_RETURN_FORMAT_UINT32 2
@@ -674,20 +708,15 @@
#define BRW_SAMPLER_MESSAGE_SIMD8_LD 3
#define BRW_SAMPLER_MESSAGE_SIMD16_LD 3
-#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_IGDNG 0
-#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_IGDNG 0
-#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_IGDNG 0
-#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_BIAS_IGDNG 1
-#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_BIAS_IGDNG 1
-#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS_IGDNG 1
-#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_LOD_IGDNG 2
-#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_LOD_IGDNG 2
-#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_LOD_IGDNG 2
-#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_COMPARE_IGDNG 3
-#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_COMPARE_IGDNG 3
-#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE_IGDNG 3
-
-/* for IGDNG only */
+#define BRW_SAMPLER_MESSAGE_SAMPLE_GEN5 0
+#define BRW_SAMPLER_MESSAGE_SAMPLE_BIAS_GEN5 1
+#define BRW_SAMPLER_MESSAGE_SAMPLE_LOD_GEN5 2
+#define BRW_SAMPLER_MESSAGE_SAMPLE_COMPARE_GEN5 3
+#define BRW_SAMPLER_MESSAGE_SAMPLE_DERIVS_GEN5 4
+#define BRW_SAMPLER_MESSAGE_SAMPLE_BIAS_COMPARE_GEN5 5
+#define BRW_SAMPLER_MESSAGE_SAMPLE_LOD_COMPARE_GEN5 6
+
+/* for GEN5 only */
#define BRW_SAMPLER_SIMD_MODE_SIMD4X2 0
#define BRW_SAMPLER_SIMD_MODE_SIMD8 1
#define BRW_SAMPLER_SIMD_MODE_SIMD16 2
@@ -705,10 +734,24 @@
#define BRW_DATAPORT_DWORD_SCATTERED_BLOCK_8DWORDS 2
#define BRW_DATAPORT_DWORD_SCATTERED_BLOCK_16DWORDS 3
+/* This one stays the same across generations. */
#define BRW_DATAPORT_READ_MESSAGE_OWORD_BLOCK_READ 0
+/* GEN4 */
#define BRW_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ 1
-#define BRW_DATAPORT_READ_MESSAGE_DWORD_BLOCK_READ 2
+#define BRW_DATAPORT_READ_MESSAGE_MEDIA_BLOCK_READ 2
#define BRW_DATAPORT_READ_MESSAGE_DWORD_SCATTERED_READ 3
+/* G45, GEN5 */
+#define G45_DATAPORT_READ_MESSAGE_RENDER_UNORM_READ 1
+#define G45_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ 2
+#define G45_DATAPORT_READ_MESSAGE_AVC_LOOP_FILTER_READ 3
+#define G45_DATAPORT_READ_MESSAGE_MEDIA_BLOCK_READ 4
+#define G45_DATAPORT_READ_MESSAGE_DWORD_SCATTERED_READ 6
+/* GEN6 */
+#define GEN6_DATAPORT_READ_MESSAGE_RENDER_UNORM_READ 1
+#define GEN6_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ 2
+#define GEN6_DATAPORT_READ_MESSAGE_MEDIA_BLOCK_READ 4
+#define GEN6_DATAPORT_READ_MESSAGE_OWORD_UNALIGN_BLOCK_READ 5
+#define GEN6_DATAPORT_READ_MESSAGE_DWORD_SCATTERED_READ 6
#define BRW_DATAPORT_READ_TARGET_DATA_CACHE 0
#define BRW_DATAPORT_READ_TARGET_RENDER_CACHE 1
@@ -728,6 +771,16 @@
#define BRW_DATAPORT_WRITE_MESSAGE_STREAMED_VERTEX_BUFFER_WRITE 5
#define BRW_DATAPORT_WRITE_MESSAGE_FLUSH_RENDER_CACHE 7
+/* GEN6 */
+#define BRW_DATAPORT_WRITE_MESSAGE_DWORD_ATOMIC_WRITE_GEN6 7
+#define BRW_DATAPORT_WRITE_MESSAGE_OWORD_BLOCK_WRITE_GEN6 8
+#define BRW_DATAPORT_WRITE_MESSAGE_OWORD_DUAL_BLOCK_WRITE_GEN6 9
+#define BRW_DATAPORT_WRITE_MESSAGE_MEDIA_BLOCK_WRITE_GEN6 10
+#define BRW_DATAPORT_WRITE_MESSAGE_DWORLD_SCATTERED_WRITE_GEN6 11
+#define BRW_DATAPORT_WRITE_MESSAGE_RENDER_TARGET_WRITE_GEN6 12
+#define BRW_DATAPORT_WRITE_MESSAGE_STREAMED_VB_WRITE_GEN6 13
+#define BRW_DATAPORT_WRITE_MESSAGE_RENDER_TARGET_UNORM_WRITE_GEN6 14
+
#define BRW_MATH_FUNCTION_INV 1
#define BRW_MATH_FUNCTION_LOG 2
#define BRW_MATH_FUNCTION_EXP 3
@@ -736,7 +789,8 @@
#define BRW_MATH_FUNCTION_SIN 6 /* was 7 */
#define BRW_MATH_FUNCTION_COS 7 /* was 8 */
#define BRW_MATH_FUNCTION_SINCOS 8 /* was 6 */
-#define BRW_MATH_FUNCTION_TAN 9
+#define BRW_MATH_FUNCTION_TAN 9 /* gen4 */
+#define BRW_MATH_FUNCTION_FDIV 9 /* gen6+ */
#define BRW_MATH_FUNCTION_POW 10
#define BRW_MATH_FUNCTION_INT_DIV_QUOTIENT_AND_REMAINDER 11
#define BRW_MATH_FUNCTION_INT_DIV_QUOTIENT 12
@@ -787,17 +841,33 @@
#define CMD_PIPELINED_STATE_POINTERS 0x7800
#define CMD_BINDING_TABLE_PTRS 0x7801
+# define GEN6_BINDING_TABLE_MODIFY_VS (1 << 8)
+# define GEN6_BINDING_TABLE_MODIFY_GS (1 << 9)
+# define GEN6_BINDING_TABLE_MODIFY_PS (1 << 12)
+
+#define CMD_3D_SAMPLER_STATE_POINTERS 0x7802 /* SNB+ */
+# define PS_SAMPLER_STATE_CHANGE (1 << 12)
+# define GS_SAMPLER_STATE_CHANGE (1 << 9)
+# define VS_SAMPLER_STATE_CHANGE (1 << 8)
+/* DW1: VS */
+/* DW2: GS */
+/* DW3: PS */
#define CMD_VERTEX_BUFFER 0x7808
# define BRW_VB0_INDEX_SHIFT 27
+# define GEN6_VB0_INDEX_SHIFT 26
# define BRW_VB0_ACCESS_VERTEXDATA (0 << 26)
# define BRW_VB0_ACCESS_INSTANCEDATA (1 << 26)
+# define GEN6_VB0_ACCESS_VERTEXDATA (0 << 20)
+# define GEN6_VB0_ACCESS_INSTANCEDATA (1 << 20)
# define BRW_VB0_PITCH_SHIFT 0
#define CMD_VERTEX_ELEMENT 0x7809
# define BRW_VE0_INDEX_SHIFT 27
+# define GEN6_VE0_INDEX_SHIFT 26
# define BRW_VE0_FORMAT_SHIFT 16
# define BRW_VE0_VALID (1 << 26)
+# define GEN6_VE0_VALID (1 << 25)
# define BRW_VE0_SRC_OFFSET_SHIFT 0
# define BRW_VE1_COMPONENT_NOSTORE 0
# define BRW_VE1_COMPONENT_STORE_SRC 1
@@ -816,6 +886,236 @@
#define CMD_INDEX_BUFFER 0x780a
#define CMD_VF_STATISTICS_965 0x780b
#define CMD_VF_STATISTICS_GM45 0x680b
+#define CMD_3D_CC_STATE_POINTERS 0x780e /* GEN6+ */
+
+#define CMD_URB 0x7805 /* GEN6+ */
+# define GEN6_URB_VS_SIZE_SHIFT 16
+# define GEN6_URB_VS_ENTRIES_SHIFT 0
+# define GEN6_URB_GS_ENTRIES_SHIFT 8
+# define GEN6_URB_GS_SIZE_SHIFT 0
+
+#define CMD_VIEWPORT_STATE_POINTERS 0x780d /* GEN6+ */
+# define GEN6_CC_VIEWPORT_MODIFY (1 << 12)
+# define GEN6_SF_VIEWPORT_MODIFY (1 << 11)
+# define GEN6_CLIP_VIEWPORT_MODIFY (1 << 10)
+
+#define CMD_3D_SCISSOR_STATE_POINTERS 0x780f /* GEN6+ */
+
+#define CMD_3D_VS_STATE 0x7810 /* GEN6+ */
+/* DW2 */
+# define GEN6_VS_SPF_MODE (1 << 31)
+# define GEN6_VS_VECTOR_MASK_ENABLE (1 << 30)
+# define GEN6_VS_SAMPLER_COUNT_SHIFT 27
+# define GEN6_VS_BINDING_TABLE_ENTRY_COUNT_SHIFT 18
+# define GEN6_VS_FLOATING_POINT_MODE_IEEE_754 (0 << 16)
+# define GEN6_VS_FLOATING_POINT_MODE_ALT (1 << 16)
+/* DW4 */
+# define GEN6_VS_DISPATCH_START_GRF_SHIFT 20
+# define GEN6_VS_URB_READ_LENGTH_SHIFT 11
+# define GEN6_VS_URB_ENTRY_READ_OFFSET_SHIFT 4
+/* DW5 */
+# define GEN6_VS_MAX_THREADS_SHIFT 25
+# define GEN6_VS_STATISTICS_ENABLE (1 << 10)
+# define GEN6_VS_CACHE_DISABLE (1 << 1)
+# define GEN6_VS_ENABLE (1 << 0)
+
+#define CMD_3D_GS_STATE 0x7811 /* GEN6+ */
+/* DW2 */
+# define GEN6_GS_SPF_MODE (1 << 31)
+# define GEN6_GS_VECTOR_MASK_ENABLE (1 << 30)
+# define GEN6_GS_SAMPLER_COUNT_SHIFT 27
+# define GEN6_GS_BINDING_TABLE_ENTRY_COUNT_SHIFT 18
+/* DW4 */
+# define GEN6_GS_URB_READ_LENGTH_SHIFT 11
+# define GEN6_GS_URB_ENTRY_READ_OFFSET_SHIFT 4
+# define GEN6_GS_DISPATCH_START_GRF_SHIFT 0
+/* DW5 */
+# define GEN6_GS_MAX_THREADS_SHIFT 25
+# define GEN6_GS_STATISTICS_ENABLE (1 << 10)
+# define GEN6_GS_SO_STATISTICS_ENABLE (1 << 9)
+# define GEN6_GS_RENDERING_ENABLE (1 << 8)
+/* DW6 */
+# define GEN6_GS_ENABLE (1 << 15)
+
+#define CMD_3D_CLIP_STATE 0x7812 /* GEN6+ */
+/* DW1 */
+# define GEN6_CLIP_STATISTICS_ENABLE (1 << 10)
+/**
+ * Just does cheap culling based on the clip distance. Bits must be
+ * disjoint with USER_CLIP_CLIP_DISTANCE bits.
+ */
+# define GEN6_USER_CLIP_CULL_DISTANCES_SHIFT 0
+/* DW2 */
+# define GEN6_CLIP_ENABLE (1 << 31)
+# define GEN6_CLIP_API_OGL (0 << 30)
+# define GEN6_CLIP_API_D3D (1 << 30)
+# define GEN6_CLIP_XY_TEST (1 << 28)
+# define GEN6_CLIP_Z_TEST (1 << 27)
+# define GEN6_CLIP_GB_TEST (1 << 26)
+/** 8-bit field of which user clip distances to clip aganist. */
+# define GEN6_USER_CLIP_CLIP_DISTANCES_SHIFT 16
+# define GEN6_CLIP_MODE_NORMAL (0 << 13)
+# define GEN6_CLIP_MODE_REJECT_ALL (3 << 13)
+# define GEN6_CLIP_MODE_ACCEPT_ALL (4 << 13)
+# define GEN6_CLIP_PERSPECTIVE_DIVIDE_DISABLE (1 << 9)
+# define GEN6_CLIP_BARYCENTRIC_ENABLE (1 << 8)
+# define GEN6_CLIP_TRI_PROVOKE_SHIFT 4
+# define GEN6_CLIP_LINE_PROVOKE_SHIFT 2
+# define GEN6_CLIP_TRIFAN_PROVOKE_SHIFT 0
+/* DW3 */
+# define GEN6_CLIP_MIN_POINT_WIDTH_SHIFT 17
+# define GEN6_CLIP_MAX_POINT_WIDTH_SHIFT 6
+# define GEN6_CLIP_FORCE_ZERO_RTAINDEX (1 << 5)
+
+#define CMD_3D_SF_STATE 0x7813 /* GEN6+ */
+/* DW1 */
+# define GEN6_SF_NUM_OUTPUTS_SHIFT 22
+# define GEN6_SF_SWIZZLE_ENABLE (1 << 21)
+# define GEN6_SF_POINT_SPRITE_LOWERLEFT (1 << 20)
+# define GEN6_SF_URB_ENTRY_READ_LENGTH_SHIFT 11
+# define GEN6_SF_URB_ENTRY_READ_OFFSET_SHIFT 4
+/* DW2 */
+# define GEN6_SF_LEGACY_GLOBAL_DEPTH_BIAS (1 << 11)
+# define GEN6_SF_STATISTICS_ENABLE (1 << 10)
+# define GEN6_SF_GLOBAL_DEPTH_OFFSET_SOLID (1 << 9)
+# define GEN6_SF_GLOBAL_DEPTH_OFFSET_WIREFRAME (1 << 8)
+# define GEN6_SF_GLOBAL_DEPTH_OFFSET_POINT (1 << 7)
+# define GEN6_SF_FRONT_SOLID (0 << 5)
+# define GEN6_SF_FRONT_WIREFRAME (1 << 5)
+# define GEN6_SF_FRONT_POINT (2 << 5)
+# define GEN6_SF_BACK_SOLID (0 << 3)
+# define GEN6_SF_BACK_WIREFRAME (1 << 3)
+# define GEN6_SF_BACK_POINT (2 << 3)
+# define GEN6_SF_VIEWPORT_TRANSFORM_ENABLE (1 << 1)
+# define GEN6_SF_WINDING_CCW (1 << 0)
+/* DW3 */
+# define GEN6_SF_LINE_AA_ENABLE (1 << 31)
+# define GEN6_SF_CULL_BOTH (0 << 29)
+# define GEN6_SF_CULL_NONE (1 << 29)
+# define GEN6_SF_CULL_FRONT (2 << 29)
+# define GEN6_SF_CULL_BACK (3 << 29)
+# define GEN6_SF_LINE_WIDTH_SHIFT 18 /* U3.7 */
+# define GEN6_SF_LINE_END_CAP_WIDTH_0_5 (0 << 16)
+# define GEN6_SF_LINE_END_CAP_WIDTH_1_0 (1 << 16)
+# define GEN6_SF_LINE_END_CAP_WIDTH_2_0 (2 << 16)
+# define GEN6_SF_LINE_END_CAP_WIDTH_4_0 (3 << 16)
+# define GEN6_SF_SCISSOR_ENABLE (1 << 11)
+# define GEN6_SF_MSRAST_OFF_PIXEL (0 << 8)
+# define GEN6_SF_MSRAST_OFF_PATTERN (1 << 8)
+# define GEN6_SF_MSRAST_ON_PIXEL (2 << 8)
+# define GEN6_SF_MSRAST_ON_PATTERN (3 << 8)
+/* DW4 */
+# define GEN6_SF_TRI_PROVOKE_SHIFT 29
+# define GEN6_SF_LINE_PROVOKE_SHIFT 27
+# define GEN6_SF_TRIFAN_PROVOKE_SHIFT 25
+# define GEN6_SF_LINE_AA_MODE_MANHATTAN (0 << 14)
+# define GEN6_SF_LINE_AA_MODE_TRUE (1 << 14)
+# define GEN6_SF_VERTEX_SUBPIXEL_8BITS (0 << 12)
+# define GEN6_SF_VERTEX_SUBPIXEL_4BITS (1 << 12)
+# define GEN6_SF_USE_STATE_POINT_WIDTH (1 << 11)
+# define GEN6_SF_POINT_WIDTH_SHIFT 0 /* U8.3 */
+/* DW5: depth offset constant */
+/* DW6: depth offset scale */
+/* DW7: depth offset clamp */
+/* DW8 */
+# define ATTRIBUTE_1_OVERRIDE_W (1 << 31)
+# define ATTRIBUTE_1_OVERRIDE_Z (1 << 30)
+# define ATTRIBUTE_1_OVERRIDE_Y (1 << 29)
+# define ATTRIBUTE_1_OVERRIDE_X (1 << 28)
+# define ATTRIBUTE_1_CONST_SOURCE_SHIFT 25
+# define ATTRIBUTE_1_SWIZZLE_SHIFT 22
+# define ATTRIBUTE_1_SOURCE_SHIFT 16
+# define ATTRIBUTE_0_OVERRIDE_W (1 << 15)
+# define ATTRIBUTE_0_OVERRIDE_Z (1 << 14)
+# define ATTRIBUTE_0_OVERRIDE_Y (1 << 13)
+# define ATTRIBUTE_0_OVERRIDE_X (1 << 12)
+# define ATTRIBUTE_0_CONST_SOURCE_SHIFT 9
+# define ATTRIBUTE_0_SWIZZLE_SHIFT 6
+# define ATTRIBUTE_0_SOURCE_SHIFT 0
+
+# define ATTRIBUTE_SWIZZLE_INPUTATTR 0
+# define ATTRIBUTE_SWIZZLE_INPUTATTR_FACING 1
+# define ATTRIBUTE_SWIZZLE_INPUTATTR_W 2
+# define ATTRIBUTE_SWIZZLE_INPUTATTR_FACING_W 3
+# define ATTRIBUTE_SWIZZLE_SHIFT 6
+
+/* DW16: Point sprite texture coordinate enables */
+/* DW17: Constant interpolation enables */
+/* DW18: attr 0-7 wrap shortest enables */
+/* DW19: attr 8-16 wrap shortest enables */
+
+#define CMD_3D_WM_STATE 0x7814 /* GEN6+ */
+/* DW1: kernel pointer */
+/* DW2 */
+# define GEN6_WM_SPF_MODE (1 << 31)
+# define GEN6_WM_VECTOR_MASK_ENABLE (1 << 30)
+# define GEN6_WM_SAMPLER_COUNT_SHIFT 27
+# define GEN6_WM_BINDING_TABLE_ENTRY_COUNT_SHIFT 18
+# define GEN6_WM_FLOATING_POINT_MODE_IEEE_754 (0 << 16)
+# define GEN6_WM_FLOATING_POINT_MODE_ALT (1 << 16)
+/* DW3: scratch space */
+/* DW4 */
+# define GEN6_WM_STATISTICS_ENABLE (1 << 31)
+# define GEN6_WM_DEPTH_CLEAR (1 << 30)
+# define GEN6_WM_DEPTH_RESOLVE (1 << 28)
+# define GEN6_WM_HIERARCHICAL_DEPTH_RESOLVE (1 << 27)
+# define GEN6_WM_DISPATCH_START_GRF_SHIFT_0 16
+# define GEN6_WM_DISPATCH_START_GRF_SHIFT_1 8
+# define GEN6_WM_DISPATCH_START_GRF_SHIFT_2 0
+/* DW5 */
+# define GEN6_WM_MAX_THREADS_SHIFT 25
+# define GEN6_WM_KILL_ENABLE (1 << 22)
+# define GEN6_WM_COMPUTED_DEPTH (1 << 21)
+# define GEN6_WM_USES_SOURCE_DEPTH (1 << 20)
+# define GEN6_WM_DISPATCH_ENABLE (1 << 19)
+# define GEN6_WM_LINE_END_CAP_AA_WIDTH_0_5 (0 << 16)
+# define GEN6_WM_LINE_END_CAP_AA_WIDTH_1_0 (1 << 16)
+# define GEN6_WM_LINE_END_CAP_AA_WIDTH_2_0 (2 << 16)
+# define GEN6_WM_LINE_END_CAP_AA_WIDTH_4_0 (3 << 16)
+# define GEN6_WM_LINE_AA_WIDTH_0_5 (0 << 14)
+# define GEN6_WM_LINE_AA_WIDTH_1_0 (1 << 14)
+# define GEN6_WM_LINE_AA_WIDTH_2_0 (2 << 14)
+# define GEN6_WM_LINE_AA_WIDTH_4_0 (3 << 14)
+# define GEN6_WM_POLYGON_STIPPLE_ENABLE (1 << 13)
+# define GEN6_WM_LINE_STIPPLE_ENABLE (1 << 11)
+# define GEN6_WM_OMASK_TO_RENDER_TARGET (1 << 9)
+# define GEN6_WM_USES_SOURCE_W (1 << 8)
+# define GEN6_WM_DUAL_SOURCE_BLEND_ENABLE (1 << 7)
+# define GEN6_WM_32_DISPATCH_ENABLE (1 << 2)
+# define GEN6_WM_16_DISPATCH_ENABLE (1 << 1)
+# define GEN6_WM_8_DISPATCH_ENABLE (1 << 0)
+/* DW6 */
+# define GEN6_WM_NUM_SF_OUTPUTS_SHIFT 20
+# define GEN6_WM_POSOFFSET_NONE (0 << 18)
+# define GEN6_WM_POSOFFSET_CENTROID (2 << 18)
+# define GEN6_WM_POSOFFSET_SAMPLE (3 << 18)
+# define GEN6_WM_POSITION_ZW_PIXEL (0 << 16)
+# define GEN6_WM_POSITION_ZW_CENTROID (2 << 16)
+# define GEN6_WM_POSITION_ZW_SAMPLE (3 << 16)
+# define GEN6_WM_NONPERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 15)
+# define GEN6_WM_NONPERSPECTIVE_CENTROID_BARYCENTRIC (1 << 14)
+# define GEN6_WM_NONPERSPECTIVE_PIXEL_BARYCENTRIC (1 << 13)
+# define GEN6_WM_PERSPECTIVE_SAMPLE_BARYCENTRIC (1 << 12)
+# define GEN6_WM_PERSPECTIVE_CENTROID_BARYCENTRIC (1 << 11)
+# define GEN6_WM_PERSPECTIVE_PIXEL_BARYCENTRIC (1 << 10)
+# define GEN6_WM_POINT_RASTRULE_UPPER_RIGHT (1 << 9)
+# define GEN6_WM_MSRAST_OFF_PIXEL (0 << 1)
+# define GEN6_WM_MSRAST_OFF_PATTERN (1 << 1)
+# define GEN6_WM_MSRAST_ON_PIXEL (2 << 1)
+# define GEN6_WM_MSRAST_ON_PATTERN (3 << 1)
+# define GEN6_WM_MSDISPMODE_PERPIXEL (1 << 0)
+/* DW7: kernel 1 pointer */
+/* DW8: kernel 2 pointer */
+
+#define CMD_3D_CONSTANT_VS_STATE 0x7815 /* GEN6+ */
+#define CMD_3D_CONSTANT_GS_STATE 0x7816 /* GEN6+ */
+#define CMD_3D_CONSTANT_PS_STATE 0x7817 /* GEN6+ */
+# define GEN6_CONSTANT_BUFFER_3_ENABLE (1 << 15)
+# define GEN6_CONSTANT_BUFFER_2_ENABLE (1 << 14)
+# define GEN6_CONSTANT_BUFFER_1_ENABLE (1 << 13)
+# define GEN6_CONSTANT_BUFFER_0_ENABLE (1 << 12)
+
+#define CMD_3D_SAMPLE_MASK 0x7818 /* GEN6+ */
#define CMD_DRAW_RECT 0x7900
#define CMD_BLEND_CONSTANT_COLOR 0x7901
@@ -827,6 +1127,25 @@
#define CMD_GLOBAL_DEPTH_OFFSET_CLAMP 0x7909
#define CMD_AA_LINE_PARAMETERS 0x790a
+#define CMD_GS_SVB_INDEX 0x790b /* CTG+ */
+/* DW1 */
+# define SVB_INDEX_SHIFT 29
+# define SVB_LOAD_INTERNAL_VERTEX_COUNT (1 << 0) /* SNB+ */
+/* DW2: SVB index */
+/* DW3: SVB maximum index */
+
+#define CMD_3D_MULTISAMPLE 0x790d /* SNB+ */
+/* DW1 */
+# define MS_PIXEL_LOCATION_CENTER (0 << 4)
+# define MS_PIXEL_LOCATION_UPPER_LEFT (1 << 4)
+# define MS_NUMSAMPLES_1 (0 << 1)
+# define MS_NUMSAMPLES_4 (2 << 1)
+# define MS_NUMSAMPLES_8 (3 << 1)
+
+#define CMD_3D_CLEAR_PARAMS 0x7910 /* ILK+ */
+# define DEPTH_CLEAR_VALID (1 << 15)
+/* DW1: depth clear value */
+
#define CMD_PIPE_CONTROL 0x7a00
#define CMD_3D_PRIM 0x7b00
@@ -839,8 +1158,8 @@
#define R02_PRIM_END 0x1
#define R02_PRIM_START 0x2
-#define URB_SIZES(brw) (BRW_IS_IGDNG(brw) ? 1024 : \
- (BRW_IS_G4X(brw) ? 384 : 256)) /* 512 bit units */
+#define URB_SIZES(brw) (brw->gen == 5 ? 1024 : \
+ (brw->is_g4x ? 384 : 256)) /* 512 bit units */
diff --git a/src/gallium/drivers/i965/brw_disasm.c b/src/gallium/drivers/i965/brw_disasm.c
index 28c83515ba9..b093569f0cf 100644
--- a/src/gallium/drivers/i965/brw_disasm.c
+++ b/src/gallium/drivers/i965/brw_disasm.c
@@ -49,12 +49,14 @@ struct {
[BRW_OPCODE_MAC] = { .name = "mac", .nsrc = 2, .ndst = 1 },
[BRW_OPCODE_MACH] = { .name = "mach", .nsrc = 2, .ndst = 1 },
[BRW_OPCODE_LINE] = { .name = "line", .nsrc = 2, .ndst = 1 },
+ [BRW_OPCODE_PLN] = { .name = "pln", .nsrc = 2, .ndst = 1 },
[BRW_OPCODE_SAD2] = { .name = "sad2", .nsrc = 2, .ndst = 1 },
[BRW_OPCODE_SADA2] = { .name = "sada2", .nsrc = 2, .ndst = 1 },
[BRW_OPCODE_DP4] = { .name = "dp4", .nsrc = 2, .ndst = 1 },
[BRW_OPCODE_DPH] = { .name = "dph", .nsrc = 2, .ndst = 1 },
[BRW_OPCODE_DP3] = { .name = "dp3", .nsrc = 2, .ndst = 1 },
[BRW_OPCODE_DP2] = { .name = "dp2", .nsrc = 2, .ndst = 1 },
+ [BRW_OPCODE_MATH] = { .name = "math", .nsrc = 2, .ndst = 1 },
[BRW_OPCODE_AVG] = { .name = "avg", .nsrc = 2, .ndst = 1 },
[BRW_OPCODE_ADD] = { .name = "add", .nsrc = 2, .ndst = 1 },
@@ -69,13 +71,14 @@ struct {
[BRW_OPCODE_CMPN] = { .name = "cmpn", .nsrc = 2, .ndst = 1 },
[BRW_OPCODE_SEND] = { .name = "send", .nsrc = 1, .ndst = 1 },
+ [BRW_OPCODE_SENDC] = { .name = "sendc", .nsrc = 1, .ndst = 1 },
[BRW_OPCODE_NOP] = { .name = "nop", .nsrc = 0, .ndst = 0 },
[BRW_OPCODE_JMPI] = { .name = "jmpi", .nsrc = 1, .ndst = 0 },
[BRW_OPCODE_IF] = { .name = "if", .nsrc = 2, .ndst = 0 },
- [BRW_OPCODE_IFF] = { .name = "iff", .nsrc = 1, .ndst = 01 },
- [BRW_OPCODE_WHILE] = { .name = "while", .nsrc = 1, .ndst = 0 },
+ [BRW_OPCODE_IFF] = { .name = "iff", .nsrc = 2, .ndst = 1 },
+ [BRW_OPCODE_WHILE] = { .name = "while", .nsrc = 2, .ndst = 0 },
[BRW_OPCODE_ELSE] = { .name = "else", .nsrc = 2, .ndst = 0 },
- [BRW_OPCODE_BREAK] = { .name = "break", .nsrc = 1, .ndst = 0 },
+ [BRW_OPCODE_BREAK] = { .name = "break", .nsrc = 2, .ndst = 0 },
[BRW_OPCODE_CONTINUE] = { .name = "cont", .nsrc = 1, .ndst = 0 },
[BRW_OPCODE_HALT] = { .name = "halt", .nsrc = 1, .ndst = 0 },
[BRW_OPCODE_MSAVE] = { .name = "msave", .nsrc = 1, .ndst = 1 },
@@ -144,7 +147,6 @@ char *chan_sel[4] = {
};
char *dest_condmod[16] = {
- [0] = NULL
};
char *debug_ctrl[2] = {
@@ -157,6 +159,16 @@ char *saturate[2] = {
[1] = ".sat"
};
+char *accwr[2] = {
+ [0] = "",
+ [1] = "AccWrEnable"
+};
+
+char *wectrl[2] = {
+ [0] = "WE_normal",
+ [1] = "WE_all"
+};
+
char *exec_size[8] = {
[0] = "1",
[1] = "2",
@@ -204,6 +216,7 @@ char *compr_ctrl[4] = {
[0] = "",
[1] = "sechalf",
[2] = "compr",
+ [3] = "compr4",
};
char *dep_ctrl[4] = {
@@ -233,6 +246,16 @@ char *reg_encoding[8] = {
[7] = "F"
};
+int reg_type_size[8] = {
+ [0] = 4,
+ [1] = 4,
+ [2] = 2,
+ [3] = 2,
+ [4] = 1,
+ [5] = 1,
+ [7] = 4
+};
+
char *imm_encoding[8] = {
[0] = "UD",
[1] = "D",
@@ -321,6 +344,11 @@ char *math_precision[2] = {
[1] = "partial_precision"
};
+char *urb_opcode[2] = {
+ [0] = "urb_write",
+ [1] = "ff_sync",
+};
+
char *urb_swizzle[4] = {
[BRW_URB_SWIZZLE_NONE] = "",
[BRW_URB_SWIZZLE_INTERLEAVE] = "interleave",
@@ -416,6 +444,11 @@ static int print_opcode (FILE *file, int id)
static int reg (FILE *file, GLuint _reg_file, GLuint _reg_nr)
{
int err = 0;
+
+ /* Clear the Compr4 instruction compression bit. */
+ if (_reg_file == BRW_MESSAGE_REGISTER_FILE)
+ _reg_nr &= ~(1 << 7);
+
if (_reg_file == BRW_ARCHITECTURE_REGISTER_FILE) {
switch (_reg_nr & 0xf0) {
case BRW_ARF_NULL:
@@ -427,6 +460,9 @@ static int reg (FILE *file, GLuint _reg_file, GLuint _reg_nr)
case BRW_ARF_ACCUMULATOR:
format (file, "acc%d", _reg_nr & 0x0f);
break;
+ case BRW_ARF_FLAG:
+ format (file, "f%d", _reg_nr & 0x0f);
+ break;
case BRW_ARF_MASK:
format (file, "mask%d", _reg_nr & 0x0f);
break;
@@ -457,7 +493,7 @@ static int reg (FILE *file, GLuint _reg_file, GLuint _reg_nr)
return err;
}
-static int dest (FILE *file, const struct brw_instruction *inst)
+static int dest (FILE *file, struct brw_instruction *inst)
{
int err = 0;
@@ -469,7 +505,8 @@ static int dest (FILE *file, const struct brw_instruction *inst)
if (err == -1)
return 0;
if (inst->bits1.da1.dest_subreg_nr)
- format (file, ".%d", inst->bits1.da1.dest_subreg_nr);
+ format (file, ".%d", inst->bits1.da1.dest_subreg_nr /
+ reg_type_size[inst->bits1.da1.dest_reg_type]);
format (file, "<%d>", inst->bits1.da1.dest_horiz_stride);
err |= control (file, "dest reg encoding", reg_encoding, inst->bits1.da1.dest_reg_type, NULL);
}
@@ -477,7 +514,8 @@ static int dest (FILE *file, const struct brw_instruction *inst)
{
string (file, "g[a0");
if (inst->bits1.ia1.dest_subreg_nr)
- format (file, ".%d", inst->bits1.ia1.dest_subreg_nr);
+ format (file, ".%d", inst->bits1.ia1.dest_subreg_nr /
+ reg_type_size[inst->bits1.ia1.dest_reg_type]);
if (inst->bits1.ia1.dest_indirect_offset)
format (file, " %d", inst->bits1.ia1.dest_indirect_offset);
string (file, "]");
@@ -493,7 +531,8 @@ static int dest (FILE *file, const struct brw_instruction *inst)
if (err == -1)
return 0;
if (inst->bits1.da16.dest_subreg_nr)
- format (file, ".%d", inst->bits1.da16.dest_subreg_nr);
+ format (file, ".%d", inst->bits1.da16.dest_subreg_nr /
+ reg_type_size[inst->bits1.da16.dest_reg_type]);
string (file, "<1>");
err |= control (file, "writemask", writemask, inst->bits1.da16.dest_writemask, NULL);
err |= control (file, "dest reg encoding", reg_encoding, inst->bits1.da16.dest_reg_type, NULL);
@@ -534,7 +573,7 @@ static int src_da1 (FILE *file, GLuint type, GLuint _reg_file,
if (err == -1)
return 0;
if (sub_reg_num)
- format (file, ".%d", sub_reg_num);
+ format (file, ".%d", sub_reg_num / reg_type_size[type]); /* use formal style like spec */
src_align1_region (file, _vert_stride, _width, _horiz_stride);
err |= control (file, "src reg encoding", reg_encoding, type, NULL);
return err;
@@ -588,11 +627,12 @@ static int src_da16 (FILE *file,
if (err == -1)
return 0;
if (_subreg_nr)
- format (file, ".%d", _subreg_nr);
+ /* bit4 for subreg number byte addressing. Make this same meaning as
+ in da1 case, so output looks consistent. */
+ format (file, ".%d", 16 / reg_type_size[_reg_type]);
string (file, "<");
err |= control (file, "vert stride", vert_stride, _vert_stride, NULL);
- string (file, ",1,1>");
- err |= control (file, "src da16 reg type", reg_encoding, _reg_type, NULL);
+ string (file, ",4,1>");
/*
* Three kinds of swizzle display:
* identity - nothing printed
@@ -619,11 +659,12 @@ static int src_da16 (FILE *file,
err |= control (file, "channel select", chan_sel, swz_z, NULL);
err |= control (file, "channel select", chan_sel, swz_w, NULL);
}
+ err |= control (file, "src da16 reg type", reg_encoding, _reg_type, NULL);
return err;
}
-static int imm (FILE *file, GLuint type, const struct brw_instruction *inst) {
+static int imm (FILE *file, GLuint type, struct brw_instruction *inst) {
switch (type) {
case BRW_REGISTER_TYPE_UD:
format (file, "0x%08xUD", inst->bits3.ud);
@@ -652,7 +693,7 @@ static int imm (FILE *file, GLuint type, const struct brw_instruction *inst) {
return 0;
}
-static int src0 (FILE *file, const struct brw_instruction *inst)
+static int src0 (FILE *file, struct brw_instruction *inst)
{
if (inst->bits1.da1.src0_reg_file == BRW_IMMEDIATE_VALUE)
return imm (file, inst->bits1.da1.src0_reg_type,
@@ -712,7 +753,7 @@ static int src0 (FILE *file, const struct brw_instruction *inst)
}
}
-static int src1 (FILE *file, const struct brw_instruction *inst)
+static int src1 (FILE *file, struct brw_instruction *inst)
{
if (inst->bits1.da1.src1_reg_file == BRW_IMMEDIATE_VALUE)
return imm (file, inst->bits1.da1.src1_reg_type,
@@ -772,7 +813,7 @@ static int src1 (FILE *file, const struct brw_instruction *inst)
}
}
-int brw_disasm_insn (FILE *file, const struct brw_instruction *inst)
+int brw_disasm_insn (FILE *file, struct brw_instruction *inst, int gen)
{
int err = 0;
int space = 0;
@@ -822,7 +863,8 @@ int brw_disasm_insn (FILE *file, const struct brw_instruction *inst)
err |= src1 (file, inst);
}
- if (inst->header.opcode == BRW_OPCODE_SEND) {
+ if (inst->header.opcode == BRW_OPCODE_SEND ||
+ inst->header.opcode == BRW_OPCODE_SENDC) {
newline (file);
pad (file, 16);
space = 0;
@@ -842,24 +884,70 @@ int brw_disasm_insn (FILE *file, const struct brw_instruction *inst)
inst->bits3.math.precision, &space);
break;
case BRW_MESSAGE_TARGET_SAMPLER:
- format (file, " (%d, %d, ",
- inst->bits3.sampler.binding_table_index,
- inst->bits3.sampler.sampler);
- err |= control (file, "sampler target format", sampler_target_format,
- inst->bits3.sampler.return_format, NULL);
- string (file, ")");
+ if (gen >= 5) {
+ format (file, " (%d, %d, %d, %d)",
+ inst->bits3.sampler_gen5.binding_table_index,
+ inst->bits3.sampler_gen5.sampler,
+ inst->bits3.sampler_gen5.msg_type,
+ inst->bits3.sampler_gen5.simd_mode);
+ } else if (0 /* FINISHME: is_g4x */) {
+ format (file, " (%d, %d)",
+ inst->bits3.sampler_g4x.binding_table_index,
+ inst->bits3.sampler_g4x.sampler);
+ } else {
+ format (file, " (%d, %d, ",
+ inst->bits3.sampler.binding_table_index,
+ inst->bits3.sampler.sampler);
+ err |= control (file, "sampler target format", sampler_target_format,
+ inst->bits3.sampler.return_format, NULL);
+ string (file, ")");
+ }
+ break;
+ case BRW_MESSAGE_TARGET_DATAPORT_READ:
+ if (gen >= 6) {
+ format (file, " (%d, %d, %d, %d, %d, %d)",
+ inst->bits3.dp_render_cache.binding_table_index,
+ inst->bits3.dp_render_cache.msg_control,
+ inst->bits3.dp_render_cache.msg_type,
+ inst->bits3.dp_render_cache.send_commit_msg,
+ inst->bits3.dp_render_cache.msg_length,
+ inst->bits3.dp_render_cache.response_length);
+ } else if (gen >= 5 /* FINISHME: || is_g4x */) {
+ format (file, " (%d, %d, %d)",
+ inst->bits3.dp_read_gen5.binding_table_index,
+ inst->bits3.dp_read_gen5.msg_control,
+ inst->bits3.dp_read_gen5.msg_type);
+ } else {
+ format (file, " (%d, %d, %d)",
+ inst->bits3.dp_read.binding_table_index,
+ inst->bits3.dp_read.msg_control,
+ inst->bits3.dp_read.msg_type);
+ }
break;
case BRW_MESSAGE_TARGET_DATAPORT_WRITE:
- format (file, " (%d, %d, %d, %d)",
- inst->bits3.dp_write.binding_table_index,
- (inst->bits3.dp_write.pixel_scoreboard_clear << 3) |
- inst->bits3.dp_write.msg_control,
- inst->bits3.dp_write.msg_type,
- inst->bits3.dp_write.send_commit_msg);
+ if (gen >= 6) {
+ format (file, " (%d, %d, %d, %d, %d, %d)",
+ inst->bits3.dp_render_cache.binding_table_index,
+ inst->bits3.dp_render_cache.msg_control,
+ inst->bits3.dp_render_cache.msg_type,
+ inst->bits3.dp_render_cache.send_commit_msg,
+ inst->bits3.dp_render_cache.msg_length,
+ inst->bits3.dp_render_cache.response_length);
+ } else {
+ format (file, " (%d, %d, %d, %d)",
+ inst->bits3.dp_write.binding_table_index,
+ (inst->bits3.dp_write.pixel_scoreboard_clear << 3) |
+ inst->bits3.dp_write.msg_control,
+ inst->bits3.dp_write.msg_type,
+ inst->bits3.dp_write.send_commit_msg);
+ }
break;
case BRW_MESSAGE_TARGET_URB:
- format (file, " %d", inst->bits3.urb.offset);
- space = 1;
+ if (gen >= 5) {
+ format (file, " %d", inst->bits3.urb_gen5.offset);
+ } else {
+ format (file, " %d", inst->bits3.urb.offset);
+ }
err |= control (file, "urb swizzle", urb_swizzle,
inst->bits3.urb.swizzle_control, &space);
err |= control (file, "urb allocate", urb_allocate,
@@ -868,6 +956,11 @@ int brw_disasm_insn (FILE *file, const struct brw_instruction *inst)
inst->bits3.urb.used, &space);
err |= control (file, "urb complete", urb_complete,
inst->bits3.urb.complete, &space);
+ if (gen >= 5) {
+ format (file, " mlen %d, rlen %d\n",
+ inst->bits3.urb_gen5.msg_length,
+ inst->bits3.urb_gen5.response_length);
+ }
break;
case BRW_MESSAGE_TARGET_THREAD_SPAWNER:
break;
@@ -877,10 +970,17 @@ int brw_disasm_insn (FILE *file, const struct brw_instruction *inst)
}
if (space)
string (file, " ");
- format (file, "mlen %d",
- inst->bits3.generic.msg_length);
- format (file, " rlen %d",
- inst->bits3.generic.response_length);
+ if (gen >= 5) {
+ format (file, "mlen %d",
+ inst->bits3.generic_gen5.msg_length);
+ format (file, " rlen %d",
+ inst->bits3.generic_gen5.response_length);
+ } else {
+ format (file, "mlen %d",
+ inst->bits3.generic.msg_length);
+ format (file, " rlen %d",
+ inst->bits3.generic.response_length);
+ }
}
pad (file, 64);
if (inst->header.opcode != BRW_OPCODE_NOP) {
@@ -891,7 +991,8 @@ int brw_disasm_insn (FILE *file, const struct brw_instruction *inst)
err |= control (file, "dependency control", dep_ctrl, inst->header.dependency_control, &space);
err |= control (file, "compression control", compr_ctrl, inst->header.compression_control, &space);
err |= control (file, "thread control", thread_ctrl, inst->header.thread_control, &space);
- if (inst->header.opcode == BRW_OPCODE_SEND)
+ if (inst->header.opcode == BRW_OPCODE_SEND ||
+ inst->header.opcode == BRW_OPCODE_SENDC)
err |= control (file, "end of thread", end_of_thread,
inst->bits3.generic.end_of_thread, &space);
if (space)
@@ -905,13 +1006,13 @@ int brw_disasm_insn (FILE *file, const struct brw_instruction *inst)
int brw_disasm (FILE *file,
- const struct brw_instruction *inst,
- unsigned count)
+ struct brw_instruction *inst,
+ unsigned count, int gen)
{
int i, err;
for (i = 0; i < count; i++) {
- err = brw_disasm_insn(stderr, &inst[i]);
+ err = brw_disasm_insn(stderr, &inst[i], gen);
if (err)
return err;
}
diff --git a/src/gallium/drivers/i965/brw_disasm.h b/src/gallium/drivers/i965/brw_disasm.h
index ba5b109c483..ce451ed5a06 100644
--- a/src/gallium/drivers/i965/brw_disasm.h
+++ b/src/gallium/drivers/i965/brw_disasm.h
@@ -27,10 +27,10 @@
struct brw_instruction;
-int brw_disasm_insn (FILE *file, const struct brw_instruction *inst);
+int brw_disasm_insn (FILE *file, struct brw_instruction *inst, int gen);
int brw_disasm (FILE *file,
- const struct brw_instruction *inst,
- unsigned count);
+ struct brw_instruction *inst,
+ unsigned count, int gen);
#endif
diff --git a/src/gallium/drivers/i965/brw_draw_upload.c b/src/gallium/drivers/i965/brw_draw_upload.c
index ebeb1e146aa..04ec5c81a6b 100644
--- a/src/gallium/drivers/i965/brw_draw_upload.c
+++ b/src/gallium/drivers/i965/brw_draw_upload.c
@@ -89,13 +89,16 @@ static int brw_prepare_vertices(struct brw_context *brw)
vb->buffer->width0 - vb->buffer_offset :
MAX2(vb->buffer->width0 - vb->buffer_offset,
vb->stride * (max_index + 1 - min_index)));
+ boolean flushed;
- ret = u_upload_buffer( brw->vb.upload_vertex,
+ ret = u_upload_buffer( brw->vb.upload_vertex,
+ 0,
vb->buffer_offset + min_index * vb->stride,
size,
vb->buffer,
&offset,
- &upload_buf );
+ &upload_buf,
+ &flushed );
if (ret)
return ret;
@@ -167,7 +170,7 @@ static int brw_emit_vertex_buffers( struct brw_context *brw )
OUT_RELOC(brw->vb.vb[i].bo,
BRW_USAGE_VERTEX,
brw->vb.vb[i].offset);
- if (BRW_IS_IGDNG(brw)) {
+ if (brw->gen == 5) {
OUT_RELOC(brw->vb.vb[i].bo,
BRW_USAGE_VERTEX,
brw->vb.vb[i].bo->size - 1);
@@ -251,13 +254,16 @@ static int brw_prepare_indices(struct brw_context *brw)
/* Turn userbuffer into a proper hardware buffer?
*/
if (brw_buffer_is_user_buffer(index_buffer)) {
+ boolean flushed;
ret = u_upload_buffer( brw->vb.upload_index,
+ 0,
index_offset,
ib_size,
index_buffer,
&offset,
- &upload_buf );
+ &upload_buf,
+ &flushed );
if (ret)
return ret;
diff --git a/src/gallium/drivers/i965/brw_eu_emit.c b/src/gallium/drivers/i965/brw_eu_emit.c
index 00d8eaccbc4..ba1159e4c32 100644
--- a/src/gallium/drivers/i965/brw_eu_emit.c
+++ b/src/gallium/drivers/i965/brw_eu_emit.c
@@ -255,19 +255,19 @@ static void brw_set_math_message( struct brw_context *brw,
{
brw_set_src1(insn, brw_imm_d(0));
- if (BRW_IS_IGDNG(brw)) {
- insn->bits3.math_igdng.function = function;
- insn->bits3.math_igdng.int_type = integer_type;
- insn->bits3.math_igdng.precision = low_precision;
- insn->bits3.math_igdng.saturate = saturate;
- insn->bits3.math_igdng.data_type = dataType;
- insn->bits3.math_igdng.snapshot = 0;
- insn->bits3.math_igdng.header_present = 0;
- insn->bits3.math_igdng.response_length = response_length;
- insn->bits3.math_igdng.msg_length = msg_length;
- insn->bits3.math_igdng.end_of_thread = 0;
- insn->bits2.send_igdng.sfid = BRW_MESSAGE_TARGET_MATH;
- insn->bits2.send_igdng.end_of_thread = 0;
+ if (brw->gen == 5) {
+ insn->bits3.math_gen5.function = function;
+ insn->bits3.math_gen5.int_type = integer_type;
+ insn->bits3.math_gen5.precision = low_precision;
+ insn->bits3.math_gen5.saturate = saturate;
+ insn->bits3.math_gen5.data_type = dataType;
+ insn->bits3.math_gen5.snapshot = 0;
+ insn->bits3.math_gen5.header_present = 0;
+ insn->bits3.math_gen5.response_length = response_length;
+ insn->bits3.math_gen5.msg_length = msg_length;
+ insn->bits3.math_gen5.end_of_thread = 0;
+ insn->bits2.send_gen5.sfid = BRW_MESSAGE_TARGET_MATH;
+ insn->bits2.send_gen5.end_of_thread = 0;
} else {
insn->bits3.math.function = function;
insn->bits3.math.int_type = integer_type;
@@ -295,18 +295,18 @@ static void brw_set_ff_sync_message( struct brw_context *brw,
{
brw_set_src1(insn, brw_imm_d(0));
- insn->bits3.urb_igdng.opcode = 1;
- insn->bits3.urb_igdng.offset = offset;
- insn->bits3.urb_igdng.swizzle_control = swizzle_control;
- insn->bits3.urb_igdng.allocate = allocate;
- insn->bits3.urb_igdng.used = used;
- insn->bits3.urb_igdng.complete = complete;
- insn->bits3.urb_igdng.header_present = 1;
- insn->bits3.urb_igdng.response_length = response_length;
- insn->bits3.urb_igdng.msg_length = msg_length;
- insn->bits3.urb_igdng.end_of_thread = end_of_thread;
- insn->bits2.send_igdng.sfid = BRW_MESSAGE_TARGET_URB;
- insn->bits2.send_igdng.end_of_thread = end_of_thread;
+ insn->bits3.urb_gen5.opcode = 1;
+ insn->bits3.urb_gen5.offset = offset;
+ insn->bits3.urb_gen5.swizzle_control = swizzle_control;
+ insn->bits3.urb_gen5.allocate = allocate;
+ insn->bits3.urb_gen5.used = used;
+ insn->bits3.urb_gen5.complete = complete;
+ insn->bits3.urb_gen5.header_present = 1;
+ insn->bits3.urb_gen5.response_length = response_length;
+ insn->bits3.urb_gen5.msg_length = msg_length;
+ insn->bits3.urb_gen5.end_of_thread = end_of_thread;
+ insn->bits2.send_gen5.sfid = BRW_MESSAGE_TARGET_URB;
+ insn->bits2.send_gen5.end_of_thread = end_of_thread;
}
static void brw_set_urb_message( struct brw_context *brw,
@@ -322,19 +322,19 @@ static void brw_set_urb_message( struct brw_context *brw,
{
brw_set_src1(insn, brw_imm_d(0));
- if (BRW_IS_IGDNG(brw)) {
- insn->bits3.urb_igdng.opcode = 0; /* ? */
- insn->bits3.urb_igdng.offset = offset;
- insn->bits3.urb_igdng.swizzle_control = swizzle_control;
- insn->bits3.urb_igdng.allocate = allocate;
- insn->bits3.urb_igdng.used = used; /* ? */
- insn->bits3.urb_igdng.complete = complete;
- insn->bits3.urb_igdng.header_present = 1;
- insn->bits3.urb_igdng.response_length = response_length;
- insn->bits3.urb_igdng.msg_length = msg_length;
- insn->bits3.urb_igdng.end_of_thread = end_of_thread;
- insn->bits2.send_igdng.sfid = BRW_MESSAGE_TARGET_URB;
- insn->bits2.send_igdng.end_of_thread = end_of_thread;
+ if (brw->gen == 5) {
+ insn->bits3.urb_gen5.opcode = 0; /* ? */
+ insn->bits3.urb_gen5.offset = offset;
+ insn->bits3.urb_gen5.swizzle_control = swizzle_control;
+ insn->bits3.urb_gen5.allocate = allocate;
+ insn->bits3.urb_gen5.used = used; /* ? */
+ insn->bits3.urb_gen5.complete = complete;
+ insn->bits3.urb_gen5.header_present = 1;
+ insn->bits3.urb_gen5.response_length = response_length;
+ insn->bits3.urb_gen5.msg_length = msg_length;
+ insn->bits3.urb_gen5.end_of_thread = end_of_thread;
+ insn->bits2.send_gen5.sfid = BRW_MESSAGE_TARGET_URB;
+ insn->bits2.send_gen5.end_of_thread = end_of_thread;
} else {
insn->bits3.urb.opcode = 0; /* ? */
insn->bits3.urb.offset = offset;
@@ -361,18 +361,18 @@ static void brw_set_dp_write_message( struct brw_context *brw,
{
brw_set_src1(insn, brw_imm_d(0));
- if (BRW_IS_IGDNG(brw)) {
- insn->bits3.dp_write_igdng.binding_table_index = binding_table_index;
- insn->bits3.dp_write_igdng.msg_control = msg_control;
- insn->bits3.dp_write_igdng.pixel_scoreboard_clear = pixel_scoreboard_clear;
- insn->bits3.dp_write_igdng.msg_type = msg_type;
- insn->bits3.dp_write_igdng.send_commit_msg = 0;
- insn->bits3.dp_write_igdng.header_present = 1;
- insn->bits3.dp_write_igdng.response_length = response_length;
- insn->bits3.dp_write_igdng.msg_length = msg_length;
- insn->bits3.dp_write_igdng.end_of_thread = end_of_thread;
- insn->bits2.send_igdng.sfid = BRW_MESSAGE_TARGET_DATAPORT_WRITE;
- insn->bits2.send_igdng.end_of_thread = end_of_thread;
+ if (brw->gen == 5) {
+ insn->bits3.dp_write_gen5.binding_table_index = binding_table_index;
+ insn->bits3.dp_write_gen5.msg_control = msg_control;
+ insn->bits3.dp_write_gen5.pixel_scoreboard_clear = pixel_scoreboard_clear;
+ insn->bits3.dp_write_gen5.msg_type = msg_type;
+ insn->bits3.dp_write_gen5.send_commit_msg = 0;
+ insn->bits3.dp_write_gen5.header_present = 1;
+ insn->bits3.dp_write_gen5.response_length = response_length;
+ insn->bits3.dp_write_gen5.msg_length = msg_length;
+ insn->bits3.dp_write_gen5.end_of_thread = end_of_thread;
+ insn->bits2.send_gen5.sfid = BRW_MESSAGE_TARGET_DATAPORT_WRITE;
+ insn->bits2.send_gen5.end_of_thread = end_of_thread;
} else {
insn->bits3.dp_write.binding_table_index = binding_table_index;
insn->bits3.dp_write.msg_control = msg_control;
@@ -398,18 +398,18 @@ static void brw_set_dp_read_message( struct brw_context *brw,
{
brw_set_src1(insn, brw_imm_d(0));
- if (BRW_IS_IGDNG(brw)) {
- insn->bits3.dp_read_igdng.binding_table_index = binding_table_index;
- insn->bits3.dp_read_igdng.msg_control = msg_control;
- insn->bits3.dp_read_igdng.msg_type = msg_type;
- insn->bits3.dp_read_igdng.target_cache = target_cache;
- insn->bits3.dp_read_igdng.header_present = 1;
- insn->bits3.dp_read_igdng.response_length = response_length;
- insn->bits3.dp_read_igdng.msg_length = msg_length;
- insn->bits3.dp_read_igdng.pad1 = 0;
- insn->bits3.dp_read_igdng.end_of_thread = end_of_thread;
- insn->bits2.send_igdng.sfid = BRW_MESSAGE_TARGET_DATAPORT_READ;
- insn->bits2.send_igdng.end_of_thread = end_of_thread;
+ if (brw->gen == 5) {
+ insn->bits3.dp_read_gen5.binding_table_index = binding_table_index;
+ insn->bits3.dp_read_gen5.msg_control = msg_control;
+ insn->bits3.dp_read_gen5.msg_type = msg_type;
+ insn->bits3.dp_read_gen5.target_cache = target_cache;
+ insn->bits3.dp_read_gen5.header_present = 1;
+ insn->bits3.dp_read_gen5.response_length = response_length;
+ insn->bits3.dp_read_gen5.msg_length = msg_length;
+ insn->bits3.dp_read_gen5.pad1 = 0;
+ insn->bits3.dp_read_gen5.end_of_thread = end_of_thread;
+ insn->bits2.send_gen5.sfid = BRW_MESSAGE_TARGET_DATAPORT_READ;
+ insn->bits2.send_gen5.end_of_thread = end_of_thread;
} else {
insn->bits3.dp_read.binding_table_index = binding_table_index; /*0:7*/
insn->bits3.dp_read.msg_control = msg_control; /*8:11*/
@@ -437,18 +437,18 @@ static void brw_set_sampler_message(struct brw_context *brw,
assert(eot == 0);
brw_set_src1(insn, brw_imm_d(0));
- if (BRW_IS_IGDNG(brw)) {
- insn->bits3.sampler_igdng.binding_table_index = binding_table_index;
- insn->bits3.sampler_igdng.sampler = sampler;
- insn->bits3.sampler_igdng.msg_type = msg_type;
- insn->bits3.sampler_igdng.simd_mode = simd_mode;
- insn->bits3.sampler_igdng.header_present = header_present;
- insn->bits3.sampler_igdng.response_length = response_length;
- insn->bits3.sampler_igdng.msg_length = msg_length;
- insn->bits3.sampler_igdng.end_of_thread = eot;
- insn->bits2.send_igdng.sfid = BRW_MESSAGE_TARGET_SAMPLER;
- insn->bits2.send_igdng.end_of_thread = eot;
- } else if (BRW_IS_G4X(brw)) {
+ if (brw->gen == 5) {
+ insn->bits3.sampler_gen5.binding_table_index = binding_table_index;
+ insn->bits3.sampler_gen5.sampler = sampler;
+ insn->bits3.sampler_gen5.msg_type = msg_type;
+ insn->bits3.sampler_gen5.simd_mode = simd_mode;
+ insn->bits3.sampler_gen5.header_present = header_present;
+ insn->bits3.sampler_gen5.response_length = response_length;
+ insn->bits3.sampler_gen5.msg_length = msg_length;
+ insn->bits3.sampler_gen5.end_of_thread = eot;
+ insn->bits2.send_gen5.sfid = BRW_MESSAGE_TARGET_SAMPLER;
+ insn->bits2.send_gen5.end_of_thread = eot;
+ } else if (brw->is_g4x) {
insn->bits3.sampler_g4x.binding_table_index = binding_table_index;
insn->bits3.sampler_g4x.sampler = sampler;
insn->bits3.sampler_g4x.msg_type = msg_type;
@@ -478,7 +478,7 @@ static struct brw_instruction *next_insn( struct brw_compile *p,
if (0 && (BRW_DEBUG & DEBUG_DISASSEM))
{
if (p->nr_insn)
- brw_disasm_insn(stderr, &p->store[p->nr_insn-1]);
+ brw_disasm_insn(stderr, &p->store[p->nr_insn-1], p->brw->gen);
}
assert(p->nr_insn + 1 < BRW_EU_MAX_INSN);
@@ -658,7 +658,7 @@ struct brw_instruction *brw_ELSE(struct brw_compile *p,
struct brw_instruction *insn;
GLuint br = 1;
- if (BRW_IS_IGDNG(p->brw))
+ if (p->brw->gen == 5)
br = 2;
if (p->single_program_flow) {
@@ -699,7 +699,7 @@ void brw_ENDIF(struct brw_compile *p,
{
GLuint br = 1;
- if (BRW_IS_IGDNG(p->brw))
+ if (p->brw->gen == 5)
br = 2;
if (p->single_program_flow) {
@@ -813,7 +813,7 @@ struct brw_instruction *brw_WHILE(struct brw_compile *p,
struct brw_instruction *insn;
GLuint br = 1;
- if (BRW_IS_IGDNG(p->brw))
+ if (p->brw->gen == 5)
br = 2;
if (p->single_program_flow)
@@ -856,7 +856,7 @@ void brw_land_fwd_jump(struct brw_compile *p,
struct brw_instruction *landing = &p->store[p->nr_insn];
GLuint jmpi = 1;
- if (BRW_IS_IGDNG(p->brw))
+ if (p->brw->gen == 5)
jmpi = 2;
assert(jmp_insn->header.opcode == BRW_OPCODE_JMPI);
diff --git a/src/gallium/drivers/i965/brw_gs.c b/src/gallium/drivers/i965/brw_gs.c
index 06826635a8a..2a8165b83ee 100644
--- a/src/gallium/drivers/i965/brw_gs.c
+++ b/src/gallium/drivers/i965/brw_gs.c
@@ -51,13 +51,13 @@ static enum pipe_error compile_gs_prog( struct brw_context *brw,
memset(&c, 0, sizeof(c));
c.key = *key;
- c.need_ff_sync = BRW_IS_IGDNG(brw);
+ c.need_ff_sync = brw->gen == 5;
/* Need to locate the two positions present in vertex + header.
* These are currently hardcoded:
*/
c.nr_attrs = c.key.nr_attrs;
- if (BRW_IS_IGDNG(brw))
+ if (brw->gen == 5)
c.nr_regs = (c.nr_attrs + 1) / 2 + 3; /* are vertices packed, or reg-aligned? */
else
c.nr_regs = (c.nr_attrs + 1) / 2 + 1; /* are vertices packed, or reg-aligned? */
diff --git a/src/gallium/drivers/i965/brw_gs_state.c b/src/gallium/drivers/i965/brw_gs_state.c
index b64ec286cea..6e070f6d756 100644
--- a/src/gallium/drivers/i965/brw_gs_state.c
+++ b/src/gallium/drivers/i965/brw_gs_state.c
@@ -103,7 +103,7 @@ gs_unit_create_from_key(struct brw_context *brw,
else
gs.thread4.max_threads = 0;
- if (BRW_IS_IGDNG(brw))
+ if (brw->gen == 5)
gs.thread4.rendering_enable = 1;
if (BRW_DEBUG & DEBUG_STATS)
diff --git a/src/gallium/drivers/i965/brw_misc_state.c b/src/gallium/drivers/i965/brw_misc_state.c
index b5029ceb69f..d53ce6ccfd4 100644
--- a/src/gallium/drivers/i965/brw_misc_state.c
+++ b/src/gallium/drivers/i965/brw_misc_state.c
@@ -239,7 +239,7 @@ static int prepare_depthbuffer(struct brw_context *brw)
static int emit_depthbuffer(struct brw_context *brw)
{
struct pipe_surface *surface = brw->curr.fb.zsbuf;
- unsigned int len = (BRW_IS_G4X(brw) || BRW_IS_IGDNG(brw)) ? 6 : 5;
+ unsigned int len = (brw->is_g4x || brw->gen == 5) ? 6 : 5;
if (surface == NULL) {
BEGIN_BATCH(len, IGNORE_CLIPRECTS);
@@ -250,7 +250,7 @@ static int emit_depthbuffer(struct brw_context *brw)
OUT_BATCH(0);
OUT_BATCH(0);
- if (BRW_IS_G4X(brw) || BRW_IS_IGDNG(brw))
+ if (brw->is_g4x || brw->gen == 5)
OUT_BATCH(0);
ADVANCE_BATCH();
@@ -287,17 +287,18 @@ static int emit_depthbuffer(struct brw_context *brw)
OUT_BATCH(((pitch * cpp) - 1) |
(format << 18) |
(BRW_TILEWALK_YMAJOR << 26) |
- ((surface->layout != PIPE_SURFACE_LAYOUT_LINEAR) << 27) |
+ /* always linear ?
+ ((surface->layout != PIPE_SURFACE_LAYOUT_LINEAR) << 27) |*/
(BRW_SURFACE_2D << 29));
OUT_RELOC(bo,
BRW_USAGE_DEPTH_BUFFER,
- surface->offset);
+ brw_surface(surface)->offset);
OUT_BATCH((BRW_SURFACE_MIPMAPLAYOUT_BELOW << 1) |
((pitch - 1) << 6) |
((surface->height - 1) << 19));
OUT_BATCH(0);
- if (BRW_IS_G4X(brw) || BRW_IS_IGDNG(brw))
+ if (brw->is_g4x || brw->gen == 5)
OUT_BATCH(0);
ADVANCE_BATCH();
@@ -362,10 +363,10 @@ const struct brw_tracked_state brw_line_stipple = {
/***********************************************************************
- * Misc invarient state packets
+ * Misc invariant state packets
*/
-static int upload_invarient_state( struct brw_context *brw )
+static int upload_invariant_state( struct brw_context *brw )
{
{
/* 0x61040000 Pipeline Select */
@@ -373,7 +374,7 @@ static int upload_invarient_state( struct brw_context *brw )
struct brw_pipeline_select ps;
memset(&ps, 0, sizeof(ps));
- if (BRW_IS_G4X(brw) || BRW_IS_IGDNG(brw))
+ if (brw->is_g4x || brw->gen == 5)
ps.header.opcode = CMD_PIPELINE_SELECT_GM45;
else
ps.header.opcode = CMD_PIPELINE_SELECT_965;
@@ -412,7 +413,7 @@ static int upload_invarient_state( struct brw_context *brw )
struct brw_vf_statistics vfs;
memset(&vfs, 0, sizeof(vfs));
- if (BRW_IS_G4X(brw) || BRW_IS_IGDNG(brw))
+ if (brw->is_g4x || brw->gen == 5)
vfs.opcode = CMD_VF_STATISTICS_GM45;
else
vfs.opcode = CMD_VF_STATISTICS_965;
@@ -423,7 +424,7 @@ static int upload_invarient_state( struct brw_context *brw )
BRW_BATCH_STRUCT(brw, &vfs);
}
- if (!BRW_IS_965(brw))
+ if (!(brw->gen == 4))
{
struct brw_aa_line_parameters balp;
@@ -438,7 +439,7 @@ static int upload_invarient_state( struct brw_context *brw )
{
struct brw_polygon_stipple_offset bpso;
- /* This is invarient state in gallium:
+ /* This is invariant state in gallium:
*/
memset(&bpso, 0, sizeof(bpso));
bpso.header.opcode = CMD_POLY_STIPPLE_OFFSET;
@@ -452,13 +453,13 @@ static int upload_invarient_state( struct brw_context *brw )
return 0;
}
-const struct brw_tracked_state brw_invarient_state = {
+const struct brw_tracked_state brw_invariant_state = {
.dirty = {
.mesa = 0,
.brw = BRW_NEW_CONTEXT,
.cache = 0
},
- .emit = upload_invarient_state
+ .emit = upload_invariant_state
};
@@ -479,7 +480,7 @@ static int upload_state_base_address( struct brw_context *brw )
/* Output the structure (brw_state_base_address) directly to the
* batchbuffer, so we can emit relocations inline.
*/
- if (BRW_IS_IGDNG(brw)) {
+ if (brw->gen == 5) {
BEGIN_BATCH(8, IGNORE_CLIPRECTS);
OUT_BATCH(CMD_STATE_BASE_ADDRESS << 16 | (8 - 2));
OUT_BATCH(1); /* General state base address */
diff --git a/src/gallium/drivers/i965/brw_pipe_clear.c b/src/gallium/drivers/i965/brw_pipe_clear.c
index d5cff338a66..7bf3ea6994a 100644
--- a/src/gallium/drivers/i965/brw_pipe_clear.c
+++ b/src/gallium/drivers/i965/brw_pipe_clear.c
@@ -64,7 +64,7 @@ try_clear( struct brw_context *brw,
debug_printf("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n",
__FUNCTION__,
(void *)surface->bo, pitch * cpp,
- surface->base.offset,
+ surface->offset,
x1, y1, x2 - x1, y2 - y1);
BR13 = 0xf0 << 16;
@@ -99,7 +99,7 @@ try_clear( struct brw_context *brw,
OUT_BATCH((y2 << 16) | x2);
OUT_RELOC(surface->bo,
BRW_USAGE_BLIT_DEST,
- surface->base.offset);
+ surface->offset);
OUT_BATCH(value);
ADVANCE_BATCH();
diff --git a/src/gallium/drivers/i965/brw_pipe_rast.c b/src/gallium/drivers/i965/brw_pipe_rast.c
index 4c1a6d7dcdf..c86681d1495 100644
--- a/src/gallium/drivers/i965/brw_pipe_rast.c
+++ b/src/gallium/drivers/i965/brw_pipe_rast.c
@@ -35,7 +35,7 @@ calculate_clip_key_rast( const struct brw_context *brw,
{
memset(key, 0, sizeof *key);
- if (brw->chipset.is_igdng)
+ if (brw->gen == 5)
key->clip_mode = BRW_CLIPMODE_KERNEL_CLIP;
else
key->clip_mode = BRW_CLIPMODE_NORMAL;
diff --git a/src/gallium/drivers/i965/brw_screen_surface.c b/src/gallium/drivers/i965/brw_pipe_surface.c
index f288fdbcd37..58a610089e2 100644
--- a/src/gallium/drivers/i965/brw_screen_surface.c
+++ b/src/gallium/drivers/i965/brw_pipe_surface.c
@@ -35,6 +35,7 @@
#include "pipe/p_screen.h"
#include "brw_screen.h"
+#include "brw_context.h"
#include "brw_defines.h"
#include "brw_resource.h"
#include "brw_winsys.h"
@@ -108,9 +109,10 @@ void brw_update_texture( struct brw_screen *brw_screen,
* where it would be illegal (perhaps due to tiling constraints) to do
* this in-place.
*
- * Currently not implmented, not sure if it's needed.
+ * Currently not implemented, not sure if it's needed.
*/
static struct brw_surface *create_linear_view( struct brw_screen *brw_screen,
+ struct pipe_context *pipe,
struct brw_texture *tex,
union brw_surface_id id,
unsigned usage )
@@ -123,9 +125,10 @@ static struct brw_surface *create_linear_view( struct brw_screen *brw_screen,
* texture's storage.
*/
static struct brw_surface *create_in_place_view( struct brw_screen *brw_screen,
- struct brw_texture *tex,
- union brw_surface_id id,
- unsigned usage )
+ struct pipe_context *pipe,
+ struct brw_texture *tex,
+ union brw_surface_id id,
+ unsigned usage )
{
struct brw_surface *surface;
@@ -137,17 +140,18 @@ static struct brw_surface *create_in_place_view( struct brw_screen *brw_screen,
/* XXX: ignoring render-to-slice-of-3d-texture
*/
- assert(id.bits.zslice == 0);
+ assert(tex->b.b.target != PIPE_TEXTURE_3D || id.bits.layer == 0);
+ surface->base.context = pipe;
surface->base.format = tex->b.b.format;
surface->base.width = u_minify(tex->b.b.width0, id.bits.level);
surface->base.height = u_minify(tex->b.b.height0, id.bits.level);
- surface->base.offset = tex->image_offset[id.bits.level][id.bits.face];
surface->base.usage = usage;
- surface->base.zslice = id.bits.zslice;
- surface->base.face = id.bits.face;
- surface->base.level = id.bits.level;
+ surface->base.u.tex.first_layer = id.bits.layer;
+ surface->base.u.tex.last_layer = surface->base.u.tex.first_layer;
+ surface->base.u.tex.level = id.bits.level;
surface->id = id;
+ surface->offset = tex->image_offset[id.bits.level][id.bits.layer];
surface->cpp = tex->cpp;
surface->pitch = tex->pitch;
surface->tiling = tex->tiling;
@@ -159,26 +163,21 @@ static struct brw_surface *create_in_place_view( struct brw_screen *brw_screen,
surface->ss.ss0.surface_type = BRW_SURFACE_2D;
if (tex->tiling == BRW_TILING_NONE) {
- surface->ss.ss1.base_addr = surface->base.offset;
+ surface->ss.ss1.base_addr = surface->offset;
} else {
- uint32_t tile_offset = surface->base.offset % 4096;
-
- surface->ss.ss1.base_addr = surface->base.offset - tile_offset;
-
- if (brw_screen->chipset.is_g4x) {
- if (tex->tiling == BRW_TILING_X) {
- /* Note that the low bits of these fields are missing, so
- * there's the possibility of getting in trouble.
- */
- surface->ss.ss5.x_offset = (tile_offset % 512) / tex->cpp / 4;
- surface->ss.ss5.y_offset = tile_offset / 512 / 2;
- } else {
- surface->ss.ss5.x_offset = (tile_offset % 128) / tex->cpp / 4;
+ uint32_t tile_offset = surface->offset % 4096;
+
+ surface->ss.ss1.base_addr = surface->offset - tile_offset;
+
+ if (tex->tiling == BRW_TILING_X) {
+ /* Note that the low bits of these fields are missing, so
+ * there's the possibility of getting in trouble.
+ */
+ surface->ss.ss5.x_offset = (tile_offset % 512) / tex->cpp / 4;
+ surface->ss.ss5.y_offset = tile_offset / 512 / 2;
+ } else {
+ surface->ss.ss5.x_offset = (tile_offset % 128) / tex->cpp / 4;
surface->ss.ss5.y_offset = tile_offset / 128 / 2;
- }
- }
- else {
- assert(tile_offset == 0);
}
}
@@ -198,23 +197,21 @@ static struct brw_surface *create_in_place_view( struct brw_screen *brw_screen,
/* Get a surface which is view into a texture
*/
-static struct pipe_surface *brw_get_tex_surface(struct pipe_screen *screen,
- struct pipe_resource *pt,
- unsigned face, unsigned level,
- unsigned zslice,
- unsigned usage )
+static struct pipe_surface *brw_create_surface(struct pipe_context *pipe,
+ struct pipe_resource *pt,
+ const struct pipe_surface *surf_tmpl)
{
struct brw_texture *tex = brw_texture(pt);
- struct brw_screen *bscreen = brw_screen(screen);
+ struct brw_screen *bscreen = brw_screen(pipe->screen);
struct brw_surface *surface;
union brw_surface_id id;
int type;
- id.bits.face = face;
- id.bits.level = level;
- id.bits.zslice = zslice;
+ assert(surf_tmpl->u.tex.first_layer == surf_tmpl->u.tex.last_layer);
+ id.bits.level = surf_tmpl->u.tex.level;
+ id.bits.layer = surf_tmpl->u.tex.first_layer;
- if (need_linear_view(bscreen, tex, id, usage))
+ if (need_linear_view(bscreen, tex, id, surf_tmpl->usage))
type = BRW_VIEW_LINEAR;
else
type = BRW_VIEW_IN_PLACE;
@@ -227,10 +224,10 @@ static struct pipe_surface *brw_get_tex_surface(struct pipe_screen *screen,
switch (type) {
case BRW_VIEW_LINEAR:
- surface = create_linear_view( bscreen, tex, id, usage );
+ surface = create_linear_view( bscreen, pipe, tex, id, surf_tmpl->usage );
break;
case BRW_VIEW_IN_PLACE:
- surface = create_in_place_view( bscreen, tex, id, usage );
+ surface = create_in_place_view( bscreen, pipe, tex, id, surf_tmpl->usage );
break;
}
@@ -239,7 +236,8 @@ static struct pipe_surface *brw_get_tex_surface(struct pipe_screen *screen,
}
-static void brw_tex_surface_destroy( struct pipe_surface *surf )
+static void brw_surface_destroy( struct pipe_context *pipe,
+ struct pipe_surface *surf )
{
struct brw_surface *surface = brw_surface(surf);
@@ -249,13 +247,12 @@ static void brw_tex_surface_destroy( struct pipe_surface *surf )
bo_reference(&surface->bo, NULL);
pipe_resource_reference( &surface->base.texture, NULL );
-
FREE(surface);
}
-void brw_screen_tex_surface_init( struct brw_screen *brw_screen )
+void brw_pipe_surface_init( struct brw_context *brw )
{
- brw_screen->base.get_tex_surface = brw_get_tex_surface;
- brw_screen->base.tex_surface_destroy = brw_tex_surface_destroy;
+ brw->base.create_surface = brw_create_surface;
+ brw->base.surface_destroy = brw_surface_destroy;
}
diff --git a/src/gallium/drivers/i965/brw_pipe_vertex.c b/src/gallium/drivers/i965/brw_pipe_vertex.c
index 007239efc40..b23454b5808 100644
--- a/src/gallium/drivers/i965/brw_pipe_vertex.c
+++ b/src/gallium/drivers/i965/brw_pipe_vertex.c
@@ -203,7 +203,7 @@ static void brw_translate_vertex_elements(struct brw_context *brw,
brw_velems->ve[i].ve1.vfcomponent2 = comp2;
brw_velems->ve[i].ve1.vfcomponent3 = comp3;
- if (BRW_IS_IGDNG(brw))
+ if (brw->gen == 5)
brw_velems->ve[i].ve1.dst_offset = 0;
else
brw_velems->ve[i].ve1.dst_offset = i * 4;
@@ -248,7 +248,6 @@ static void brw_set_vertex_buffers(struct pipe_context *pipe,
const struct pipe_vertex_buffer *buffers)
{
struct brw_context *brw = brw_context(pipe);
- unsigned i;
/* Check for no change */
if (count == brw->curr.num_vertex_buffers &&
@@ -257,18 +256,9 @@ static void brw_set_vertex_buffers(struct pipe_context *pipe,
count * sizeof buffers[0]) == 0)
return;
- /* Adjust refcounts */
- for (i = 0; i < count; i++)
- pipe_resource_reference(&brw->curr.vertex_buffer[i].buffer,
- buffers[i].buffer);
-
- for ( ; i < brw->curr.num_vertex_buffers; i++)
- pipe_resource_reference(&brw->curr.vertex_buffer[i].buffer,
- NULL);
-
- /* Copy remaining data */
- memcpy(brw->curr.vertex_buffer, buffers, count * sizeof buffers[0]);
- brw->curr.num_vertex_buffers = count;
+ util_copy_vertex_buffers(brw->curr.vertex_buffer,
+ &brw->curr.num_vertex_buffers,
+ buffers, count);
brw->state.dirty.mesa |= PIPE_NEW_VERTEX_BUFFER;
}
@@ -318,9 +308,13 @@ brw_pipe_vertex_init( struct brw_context *brw )
void
brw_pipe_vertex_cleanup( struct brw_context *brw )
{
+ unsigned i;
/* Release bound pipe vertex_buffers
*/
+ for (i = 0; i < brw->curr.num_vertex_buffers; i++) {
+ pipe_resource_reference(&brw->curr.vertex_buffer[i].buffer, NULL);
+ }
/* Release some other stuff
*/
diff --git a/src/gallium/drivers/i965/brw_reg.h b/src/gallium/drivers/i965/brw_reg.h
index ba10f9d5df1..53c7c435713 100644
--- a/src/gallium/drivers/i965/brw_reg.h
+++ b/src/gallium/drivers/i965/brw_reg.h
@@ -93,18 +93,54 @@
#define PCI_CHIP_G45_G 0x2E22
#define PCI_CHIP_G41_G 0x2E32
#define PCI_CHIP_B43_G 0x2E42
+#define PCI_CHIP_B43_G1 0x2E92
#define PCI_CHIP_ILD_G 0x0042
#define PCI_CHIP_ILM_G 0x0046
-struct brw_chipset {
- unsigned pci_id:16;
- unsigned is_965:1;
- unsigned is_igdng:1;
- unsigned is_g4x:1;
- unsigned pad:13;
-};
-
+#define PCI_CHIP_SANDYBRIDGE_GT1 0x0102 /* Desktop */
+#define PCI_CHIP_SANDYBRIDGE_GT2 0x0112
+#define PCI_CHIP_SANDYBRIDGE_GT2_PLUS 0x0122
+#define PCI_CHIP_SANDYBRIDGE_M_GT1 0x0106 /* Mobile */
+#define PCI_CHIP_SANDYBRIDGE_M_GT2 0x0116
+#define PCI_CHIP_SANDYBRIDGE_M_GT2_PLUS 0x0126
+#define PCI_CHIP_SANDYBRIDGE_S 0x010A /* Server */
+
+#define IS_G45(devid) (devid == PCI_CHIP_IGD_E_G || \
+ devid == PCI_CHIP_Q45_G || \
+ devid == PCI_CHIP_G45_G || \
+ devid == PCI_CHIP_G41_G || \
+ devid == PCI_CHIP_B43_G || \
+ devid == PCI_CHIP_B43_G1)
+#define IS_GM45(devid) (devid == PCI_CHIP_GM45_GM)
+#define IS_G4X(devid) (IS_G45(devid) || IS_GM45(devid))
+
+#define IS_GEN4(devid) (devid == PCI_CHIP_I965_G || \
+ devid == PCI_CHIP_I965_Q || \
+ devid == PCI_CHIP_I965_G_1 || \
+ devid == PCI_CHIP_I965_GM || \
+ devid == PCI_CHIP_I965_GME || \
+ devid == PCI_CHIP_I946_GZ || \
+ IS_G4X(devid))
+
+#define IS_ILD(devid) (devid == PCI_CHIP_ILD_G)
+#define IS_ILM(devid) (devid == PCI_CHIP_ILM_G)
+#define IS_GEN5(devid) (IS_ILD(devid) || IS_ILM(devid))
+
+#define IS_IRONLAKE(devid) IS_GEN5(devid)
+
+#define IS_GEN6(devid) (devid == PCI_CHIP_SANDYBRIDGE_GT1 || \
+ devid == PCI_CHIP_SANDYBRIDGE_GT2 || \
+ devid == PCI_CHIP_SANDYBRIDGE_GT2_PLUS || \
+ devid == PCI_CHIP_SANDYBRIDGE_M_GT1 || \
+ devid == PCI_CHIP_SANDYBRIDGE_M_GT2 || \
+ devid == PCI_CHIP_SANDYBRIDGE_M_GT2_PLUS || \
+ devid == PCI_CHIP_SANDYBRIDGE_S)
+
+#define IS_965(devid) (IS_GEN4(devid) || \
+ IS_G4X(devid) || \
+ IS_GEN5(devid) || \
+ IS_GEN6(devid))
/* XXX: hacks
*/
diff --git a/src/gallium/drivers/i965/brw_resource_buffer.c b/src/gallium/drivers/i965/brw_resource_buffer.c
index 5f9e8a87c99..afb96ee3e7f 100644
--- a/src/gallium/drivers/i965/brw_resource_buffer.c
+++ b/src/gallium/drivers/i965/brw_resource_buffer.c
@@ -92,9 +92,9 @@ brw_buffer_transfer_unmap( struct pipe_context *pipe,
static unsigned brw_buffer_is_referenced( struct pipe_context *pipe,
- struct pipe_resource *resource,
- unsigned face,
- unsigned level)
+ struct pipe_resource *resource,
+ unsigned level,
+ int layer)
{
struct brw_context *brw = brw_context(pipe);
struct brw_winsys_buffer *batch_bo = brw->batch->buf;
@@ -194,6 +194,7 @@ brw_user_buffer_create(struct pipe_screen *screen,
buf->b.b.width0 = bytes;
buf->b.b.height0 = 1;
buf->b.b.depth0 = 1;
+ buf->b.b.array_size = 1;
buf->user_buffer = ptr;
diff --git a/src/gallium/drivers/i965/brw_resource_texture.c b/src/gallium/drivers/i965/brw_resource_texture.c
index 3860d18a7a2..0cb895f35de 100644
--- a/src/gallium/drivers/i965/brw_resource_texture.c
+++ b/src/gallium/drivers/i965/brw_resource_texture.c
@@ -229,8 +229,8 @@ static void brw_texture_destroy(struct pipe_screen *screen,
static unsigned brw_texture_is_referenced( struct pipe_context *pipe,
struct pipe_resource *texture,
- unsigned face,
- unsigned level )
+ unsigned level,
+ int layer )
{
struct brw_context *brw = brw_context(pipe);
struct brw_screen *bscreen = brw_screen(pipe->screen);
@@ -246,7 +246,7 @@ static unsigned brw_texture_is_referenced( struct pipe_context *pipe,
if (bscreen->sws->bo_references( batch_bo, tex->bo ))
return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
- /* Find any view on this texture for this face/level and see if it
+ /* Find any view on this texture for this level/layer and see if it
* is referenced:
*/
for (i = 0; i < 2; i++) {
@@ -254,7 +254,7 @@ static unsigned brw_texture_is_referenced( struct pipe_context *pipe,
if (surf->bo == tex->bo)
continue;
- if (surf->id.bits.face != face ||
+ if (!(layer == -1 || surf->id.bits.layer == layer) ||
surf->id.bits.level != level)
continue;
@@ -274,10 +274,10 @@ static unsigned brw_texture_is_referenced( struct pipe_context *pipe,
static struct pipe_transfer *
brw_texture_get_transfer(struct pipe_context *context,
- struct pipe_resource *resource,
- struct pipe_subresource sr,
- unsigned usage,
- const struct pipe_box *box)
+ struct pipe_resource *resource,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box)
{
struct brw_texture *tex = brw_texture(resource);
struct pipe_transfer *transfer = CALLOC_STRUCT(pipe_transfer);
@@ -285,10 +285,11 @@ brw_texture_get_transfer(struct pipe_context *context,
return NULL;
transfer->resource = resource;
- transfer->sr = sr;
+ transfer->level = level;
transfer->usage = usage;
transfer->box = *box;
transfer->stride = tex->pitch * tex->cpp;
+ /* FIXME: layer_stride */
return transfer;
}
@@ -301,24 +302,16 @@ brw_texture_transfer_map(struct pipe_context *pipe,
struct pipe_resource *resource = transfer->resource;
struct brw_texture *tex = brw_texture(transfer->resource);
struct brw_winsys_screen *sws = brw_screen(pipe->screen)->sws;
- struct pipe_subresource sr = transfer->sr;
struct pipe_box *box = &transfer->box;
enum pipe_format format = resource->format;
unsigned usage = transfer->usage;
unsigned offset;
char *map;
- if (resource->target == PIPE_TEXTURE_CUBE) {
- offset = tex->image_offset[sr.level][sr.face];
- }
- else if (resource->target == PIPE_TEXTURE_3D) {
- offset = tex->image_offset[sr.level][box->z];
- }
- else {
- offset = tex->image_offset[sr.level][0];
- assert(sr.face == 0);
+ if (resource->target != PIPE_TEXTURE_3D &&
+ resource->target != PIPE_TEXTURE_CUBE)
assert(box->z == 0);
- }
+ offset = tex->image_offset[transfer->level][box->z];
map = sws->bo_map(tex->bo,
BRW_DATA_OTHER,
@@ -399,7 +392,7 @@ brw_texture_create( struct pipe_screen *screen,
if (tex->compressed == 0 &&
!bscreen->no_tiling)
{
- if (bscreen->chipset.is_965 &&
+ if (bscreen->gen < 5 &&
util_format_is_depth_or_stencil(template->format))
tex->tiling = BRW_TILING_Y;
else
diff --git a/src/gallium/drivers/i965/brw_resource_texture_layout.c b/src/gallium/drivers/i965/brw_resource_texture_layout.c
index 2187bdd82ce..afecc77e312 100644
--- a/src/gallium/drivers/i965/brw_resource_texture_layout.c
+++ b/src/gallium/drivers/i965/brw_resource_texture_layout.c
@@ -388,7 +388,7 @@ GLboolean brw_texture_layout(struct brw_screen *brw_screen,
{
switch (tex->b.b.target) {
case PIPE_TEXTURE_CUBE:
- if (brw_screen->chipset.is_igdng)
+ if (brw_screen->gen == 5)
brw_layout_cubemap_idgng( tex );
else
brw_layout_3d_cube( tex );
diff --git a/src/gallium/drivers/i965/brw_screen.c b/src/gallium/drivers/i965/brw_screen.c
index 29486f5b815..bf805fd080c 100644
--- a/src/gallium/drivers/i965/brw_screen.c
+++ b/src/gallium/drivers/i965/brw_screen.c
@@ -97,7 +97,7 @@ brw_get_name(struct pipe_screen *screen)
static char buffer[128];
const char *chipset;
- switch (brw_screen(screen)->chipset.pci_id) {
+ switch (brw_screen(screen)->pci_id) {
case PCI_CHIP_I965_G:
chipset = "I965_G";
break;
@@ -405,8 +405,6 @@ struct pipe_screen *
brw_screen_create(struct brw_winsys_screen *sws)
{
struct brw_screen *bscreen;
- struct brw_chipset chipset;
-
#ifdef DEBUG
BRW_DEBUG = debug_get_flags_option("BRW_DEBUG", debug_names, 0);
BRW_DEBUG |= debug_get_flags_option("INTEL_DEBUG", debug_names, 0);
@@ -415,46 +413,30 @@ brw_screen_create(struct brw_winsys_screen *sws)
BRW_DUMP = debug_get_flags_option("BRW_DUMP", dump_names, 0);
#endif
- memset(&chipset, 0, sizeof chipset);
-
- chipset.pci_id = sws->pci_id;
-
- switch (chipset.pci_id) {
- case PCI_CHIP_I965_G:
- case PCI_CHIP_I965_Q:
- case PCI_CHIP_I965_G_1:
- case PCI_CHIP_I946_GZ:
- case PCI_CHIP_I965_GM:
- case PCI_CHIP_I965_GME:
- chipset.is_965 = TRUE;
- break;
-
- case PCI_CHIP_GM45_GM:
- case PCI_CHIP_IGD_E_G:
- case PCI_CHIP_Q45_G:
- case PCI_CHIP_G45_G:
- case PCI_CHIP_G41_G:
- case PCI_CHIP_B43_G:
- chipset.is_g4x = TRUE;
- break;
-
- case PCI_CHIP_ILD_G:
- case PCI_CHIP_ILM_G:
- chipset.is_igdng = TRUE;
- break;
+ bscreen = CALLOC_STRUCT(brw_screen);
+ if (!bscreen)
+ return NULL;
- default:
+ bscreen->pci_id = sws->pci_id;
+ if (IS_GEN6(sws->pci_id)) {
+ bscreen->gen = 6;
+ bscreen->needs_ff_sync = TRUE;
+ } else if (IS_GEN5(sws->pci_id)) {
+ bscreen->gen = 5;
+ bscreen->needs_ff_sync = TRUE;
+ } else if (IS_965(sws->pci_id)) {
+ bscreen->gen = 4;
+ if (IS_G4X(sws->pci_id)) {
+ bscreen->is_g4x = true;
+ }
+ } else {
debug_printf("%s: unknown pci id 0x%x, cannot create screen\n",
- __FUNCTION__, chipset.pci_id);
+ __FUNCTION__, sws->pci_id);
+ free(bscreen);
return NULL;
}
-
- bscreen = CALLOC_STRUCT(brw_screen);
- if (!bscreen)
- return NULL;
-
- bscreen->chipset = chipset;
+ sws->gen = bscreen->gen;
bscreen->sws = sws;
bscreen->base.winsys = NULL;
bscreen->base.destroy = brw_destroy_screen;
@@ -470,7 +452,6 @@ brw_screen_create(struct brw_winsys_screen *sws)
bscreen->base.fence_finish = brw_fence_finish;
brw_init_screen_resource_functions(bscreen);
- brw_screen_tex_surface_init(bscreen);
bscreen->no_tiling = debug_get_option("BRW_NO_TILING", FALSE) != NULL;
diff --git a/src/gallium/drivers/i965/brw_screen.h b/src/gallium/drivers/i965/brw_screen.h
index 522a3bf8995..a62e1afc405 100644
--- a/src/gallium/drivers/i965/brw_screen.h
+++ b/src/gallium/drivers/i965/brw_screen.h
@@ -43,7 +43,11 @@ struct brw_winsys_screen;
struct brw_screen
{
struct pipe_screen base;
- struct brw_chipset chipset;
+ int gen;
+ boolean has_negative_rhw_bug;
+ boolean needs_ff_sync;
+ boolean is_g4x;
+ int pci_id;
struct brw_winsys_screen *sws;
boolean no_tiling;
};
@@ -52,9 +56,8 @@ struct brw_screen
union brw_surface_id {
struct {
- unsigned face:3;
- unsigned zslice:13;
unsigned level:16;
+ unsigned layer:16;
} bits;
unsigned value;
};
@@ -63,8 +66,9 @@ union brw_surface_id {
struct brw_surface
{
struct pipe_surface base;
-
+
union brw_surface_id id;
+ unsigned offset;
unsigned cpp;
unsigned pitch;
unsigned draw_offset;
@@ -96,7 +100,5 @@ brw_surface(struct pipe_surface *surface)
unsigned
brw_surface_pitch( const struct pipe_surface *surface );
-void brw_screen_tex_surface_init( struct brw_screen *brw_screen );
-
#endif /* BRW_SCREEN_H */
diff --git a/src/gallium/drivers/i965/brw_sf_emit.c b/src/gallium/drivers/i965/brw_sf_emit.c
index 497634ec9ed..901c3341642 100644
--- a/src/gallium/drivers/i965/brw_sf_emit.c
+++ b/src/gallium/drivers/i965/brw_sf_emit.c
@@ -161,7 +161,7 @@ static void do_flatshade_triangle( struct brw_sf_compile *c )
if (c->key.primitive == SF_UNFILLED_TRIS)
return;
- if (BRW_IS_IGDNG(p->brw))
+ if (p->brw->gen == 5)
jmpi = 2;
brw_push_insn_state(p);
@@ -205,7 +205,7 @@ static void do_flatshade_line( struct brw_sf_compile *c )
if (c->key.primitive == SF_UNFILLED_TRIS)
return;
- if (BRW_IS_IGDNG(p->brw))
+ if (p->brw->gen == 5)
jmpi = 2;
brw_push_insn_state(p);
diff --git a/src/gallium/drivers/i965/brw_sf_state.c b/src/gallium/drivers/i965/brw_sf_state.c
index 6c299a86b49..eec024650ce 100644
--- a/src/gallium/drivers/i965/brw_sf_state.c
+++ b/src/gallium/drivers/i965/brw_sf_state.c
@@ -148,7 +148,7 @@ sf_unit_create_from_key(struct brw_context *brw,
sf.thread3.dispatch_grf_start_reg = 3;
- if (BRW_IS_IGDNG(brw))
+ if (brw->gen == 5)
sf.thread3.urb_entry_read_offset = 3;
else
sf.thread3.urb_entry_read_offset = 1;
@@ -161,7 +161,7 @@ sf_unit_create_from_key(struct brw_context *brw,
/* Each SF thread produces 1 PUE, and there can be up to 24(Pre-IGDNG) or
* 48(IGDNG) threads
*/
- if (BRW_IS_IGDNG(brw))
+ if (brw->gen == 5)
chipset_max_threads = 48;
else
chipset_max_threads = 24;
diff --git a/src/gallium/drivers/i965/brw_state.h b/src/gallium/drivers/i965/brw_state.h
index d2bbd0123d1..380d511f9bb 100644
--- a/src/gallium/drivers/i965/brw_state.h
+++ b/src/gallium/drivers/i965/brw_state.h
@@ -56,7 +56,7 @@ const struct brw_tracked_state brw_clip_prog;
const struct brw_tracked_state brw_clip_unit;
const struct brw_tracked_state brw_curbe_buffer;
const struct brw_tracked_state brw_curbe_offsets;
-const struct brw_tracked_state brw_invarient_state;
+const struct brw_tracked_state brw_invariant_state;
const struct brw_tracked_state brw_gs_prog;
const struct brw_tracked_state brw_gs_unit;
const struct brw_tracked_state brw_line_stipple;
diff --git a/src/gallium/drivers/i965/brw_state_upload.c b/src/gallium/drivers/i965/brw_state_upload.c
index f8b91eff816..cdbf270e06a 100644
--- a/src/gallium/drivers/i965/brw_state_upload.c
+++ b/src/gallium/drivers/i965/brw_state_upload.c
@@ -69,7 +69,7 @@ const struct brw_tracked_state *atoms[] =
/* Command packets:
*/
- &brw_invarient_state,
+ &brw_invariant_state,
&brw_state_base_address,
&brw_binding_table_pointers,
diff --git a/src/gallium/drivers/i965/brw_structs.h b/src/gallium/drivers/i965/brw_structs.h
index e97ddeb5e1c..b0d75b4f828 100644
--- a/src/gallium/drivers/i965/brw_structs.h
+++ b/src/gallium/drivers/i965/brw_structs.h
@@ -279,7 +279,7 @@ struct brw_aa_line_parameters
struct header header;
struct {
- GLuint aa_coverage_scope:8;
+ GLuint aa_coverage_slope:8;
GLuint pad0:8;
GLuint aa_coverage_bias:8;
GLuint pad1:8;
@@ -659,7 +659,105 @@ struct brw_clip_unit_state
GLfloat viewport_ymax;
};
+struct gen6_blend_state
+{
+ struct {
+ GLuint dest_blend_factor:5;
+ GLuint source_blend_factor:5;
+ GLuint pad3:1;
+ GLuint blend_func:3;
+ GLuint pad2:1;
+ GLuint ia_dest_blend_factor:5;
+ GLuint ia_source_blend_factor:5;
+ GLuint pad1:1;
+ GLuint ia_blend_func:3;
+ GLuint pad0:1;
+ GLuint ia_blend_enable:1;
+ GLuint blend_enable:1;
+ } blend0;
+
+ struct {
+ GLuint post_blend_clamp_enable:1;
+ GLuint pre_blend_clamp_enable:1;
+ GLuint clamp_range:2;
+ GLuint pad0:4;
+ GLuint x_dither_offset:2;
+ GLuint y_dither_offset:2;
+ GLuint dither_enable:1;
+ GLuint alpha_test_func:3;
+ GLuint alpha_test_enable:1;
+ GLuint pad1:1;
+ GLuint logic_op_func:4;
+ GLuint logic_op_enable:1;
+ GLuint pad2:1;
+ GLuint write_disable_b:1;
+ GLuint write_disable_g:1;
+ GLuint write_disable_r:1;
+ GLuint write_disable_a:1;
+ GLuint pad3:1;
+ GLuint alpha_to_coverage_dither:1;
+ GLuint alpha_to_one:1;
+ GLuint alpha_to_coverage:1;
+ } blend1;
+};
+struct gen6_color_calc_state
+{
+ struct {
+ GLuint alpha_test_format:1;
+ GLuint pad0:14;
+ GLuint round_disable:1;
+ GLuint bf_stencil_ref:8;
+ GLuint stencil_ref:8;
+ } cc0;
+
+ union {
+ GLfloat alpha_ref_f;
+ struct {
+ GLuint ui:8;
+ GLuint pad0:24;
+ } alpha_ref_fi;
+ } cc1;
+
+ GLfloat constant_r;
+ GLfloat constant_g;
+ GLfloat constant_b;
+ GLfloat constant_a;
+};
+
+struct gen6_depth_stencil_state
+{
+ struct {
+ GLuint pad0:3;
+ GLuint bf_stencil_pass_depth_pass_op:3;
+ GLuint bf_stencil_pass_depth_fail_op:3;
+ GLuint bf_stencil_fail_op:3;
+ GLuint bf_stencil_func:3;
+ GLuint bf_stencil_enable:1;
+ GLuint pad1:2;
+ GLuint stencil_write_enable:1;
+ GLuint stencil_pass_depth_pass_op:3;
+ GLuint stencil_pass_depth_fail_op:3;
+ GLuint stencil_fail_op:3;
+ GLuint stencil_func:3;
+ GLuint stencil_enable:1;
+ } ds0;
+
+ struct {
+ GLuint bf_stencil_write_mask:8;
+ GLuint bf_stencil_test_mask:8;
+ GLuint stencil_write_mask:8;
+ GLuint stencil_test_mask:8;
+ } ds1;
+
+ struct {
+ GLuint pad0:26;
+ GLuint depth_write_enable:1;
+ GLuint depth_test_func:3;
+ GLuint pad1:1;
+ GLuint depth_test_enable:1;
+ } ds2;
+};
struct brw_cc_unit_state
{
@@ -814,6 +912,13 @@ struct brw_sf_unit_state
};
+struct gen6_scissor_rect
+{
+ GLuint xmin:16;
+ GLuint ymin:16;
+ GLuint xmax:16;
+ GLuint ymax:16;
+};
struct brw_gs_unit_state
{
@@ -825,7 +930,7 @@ struct brw_gs_unit_state
struct
{
GLuint pad0:8;
- GLuint rendering_enable:1; /* for IGDNG */
+ GLuint rendering_enable:1; /* for Ironlake */
GLuint pad4:1;
GLuint stats_enable:1;
GLuint nr_urb_entries:7;
@@ -935,7 +1040,7 @@ struct brw_wm_unit_state
GLfloat global_depth_offset_constant;
GLfloat global_depth_offset_scale;
- /* for IGDNG only */
+ /* for Ironlake only */
struct {
GLuint pad0:1;
GLuint grf_reg_count_1:3;
@@ -962,6 +1067,15 @@ struct brw_sampler_default_color {
GLfloat color[4];
};
+struct gen5_sampler_default_color {
+ uint8_t ub[4];
+ float f[4];
+ uint16_t hf[4];
+ uint16_t us[4];
+ int16_t s[4];
+ uint8_t b[4];
+};
+
struct brw_sampler_state
{
@@ -973,7 +1087,7 @@ struct brw_sampler_state
GLuint mag_filter:3;
GLuint mip_filter:2;
GLuint base_level:5;
- GLuint pad:1;
+ GLuint min_mag_neq:1;
GLuint lod_preclamp:1;
GLuint default_color_mode:1;
GLuint pad0:1;
@@ -985,7 +1099,8 @@ struct brw_sampler_state
GLuint r_wrap_mode:3;
GLuint t_wrap_mode:3;
GLuint s_wrap_mode:3;
- GLuint pad:3;
+ GLuint cube_control_mode:1;
+ GLuint pad:2;
GLuint max_lod:10;
GLuint min_lod:10;
} ss1;
@@ -999,7 +1114,9 @@ struct brw_sampler_state
struct brw_ss3
{
- GLuint pad:19;
+ GLuint non_normalized_coord:1;
+ GLuint pad:12;
+ GLuint address_round:6;
GLuint max_aniso:3;
GLuint chroma_key_mode:1;
GLuint chroma_key_index:2;
@@ -1044,6 +1161,15 @@ struct brw_sf_viewport
} scissor;
};
+struct gen6_sf_viewport {
+ GLfloat m00;
+ GLfloat m11;
+ GLfloat m22;
+ GLfloat m30;
+ GLfloat m31;
+ GLfloat m32;
+};
+
/* Documented in the subsystem/shared-functions/sampler chapter...
*/
struct brw_surface_state
@@ -1055,7 +1181,12 @@ struct brw_surface_state
GLuint cube_neg_y:1;
GLuint cube_pos_x:1;
GLuint cube_neg_x:1;
- GLuint pad:4;
+ GLuint pad:2;
+ /* Required on gen6 for surfaces accessed through render cache messages.
+ */
+ GLuint render_cache_read_write:1;
+ /* Ironlake and newer: instead of replicating one of the texels */
+ GLuint cube_corner_average:1;
GLuint mipmap_layout_mode:1;
GLuint vert_line_stride_ofs:1;
GLuint vert_line_stride:1;
@@ -1202,7 +1333,8 @@ struct brw_instruction
GLuint predicate_inverse:1;
GLuint execution_size:3;
GLuint destreg__conditionalmod:4; /* destreg - send, conditionalmod - others */
- GLuint pad0:2;
+ GLuint acc_wr_control:1;
+ GLuint cmpt_control:1;
GLuint debug_control:1;
GLuint saturate:1;
} header;
@@ -1250,7 +1382,7 @@ struct brw_instruction
GLuint dest_writemask:4;
GLuint dest_subreg_nr:1;
GLuint dest_reg_nr:8;
- GLuint pad1:2;
+ GLuint dest_horiz_stride:2;
GLuint dest_address_mode:1;
} da16;
@@ -1264,9 +1396,21 @@ struct brw_instruction
GLuint dest_writemask:4;
GLint dest_indirect_offset:6;
GLuint dest_subreg_nr:3;
- GLuint pad1:2;
+ GLuint dest_horiz_stride:2;
GLuint dest_address_mode:1;
} ia16;
+
+ struct {
+ GLuint dest_reg_file:2;
+ GLuint dest_reg_type:3;
+ GLuint src0_reg_file:2;
+ GLuint src0_reg_type:3;
+ GLuint src1_reg_file:2;
+ GLuint src1_reg_type:3;
+ GLuint pad:1;
+
+ GLint jump_count:16;
+ } branch_gen6;
} bits1;
@@ -1339,7 +1483,7 @@ struct brw_instruction
GLuint end_of_thread:1;
GLuint pad1:1;
GLuint sfid:4;
- } send_igdng; /* for IGDNG only */
+ } send_gen5; /* for Ironlake only */
} bits2;
@@ -1413,6 +1557,21 @@ struct brw_instruction
GLuint pad0:12;
} if_else;
+ struct
+ {
+ /* Signed jump distance to the ip to jump to if all channels
+ * are disabled after the break or continue. It should point
+ * to the end of the innermost control flow block, as that's
+ * where some channel could get re-enabled.
+ */
+ int jip:16;
+
+ /* Signed jump distance to the location to resume execution
+ * of this channel if it's enabled for the break or continue.
+ */
+ int uip:16;
+ } break_cont;
+
struct {
GLuint function:4;
GLuint int_type:1;
@@ -1440,7 +1599,7 @@ struct brw_instruction
GLuint msg_length:4;
GLuint pad1:2;
GLuint end_of_thread:1;
- } math_igdng;
+ } math_gen5;
struct {
GLuint binding_table_index:8;
@@ -1476,7 +1635,7 @@ struct brw_instruction
GLuint msg_length:4;
GLuint pad1:2;
GLuint end_of_thread:1;
- } sampler_igdng;
+ } sampler_gen5;
struct brw_urb_immediate urb;
@@ -1494,7 +1653,7 @@ struct brw_instruction
GLuint msg_length:4;
GLuint pad1:2;
GLuint end_of_thread:1;
- } urb_igdng;
+ } urb_gen5;
struct {
GLuint binding_table_index:8;
@@ -1510,6 +1669,18 @@ struct brw_instruction
struct {
GLuint binding_table_index:8;
+ GLuint msg_control:3;
+ GLuint msg_type:3;
+ GLuint target_cache:2;
+ GLuint response_length:4;
+ GLuint msg_length:4;
+ GLuint msg_target:4;
+ GLuint pad1:3;
+ GLuint end_of_thread:1;
+ } dp_read_g4x;
+
+ struct {
+ GLuint binding_table_index:8;
GLuint msg_control:3;
GLuint msg_type:3;
GLuint target_cache:2;
@@ -1519,7 +1690,7 @@ struct brw_instruction
GLuint msg_length:4;
GLuint pad1:2;
GLuint end_of_thread:1;
- } dp_read_igdng;
+ } dp_read_gen5;
struct {
GLuint binding_table_index:8;
@@ -1546,10 +1717,38 @@ struct brw_instruction
GLuint msg_length:4;
GLuint pad1:2;
GLuint end_of_thread:1;
- } dp_write_igdng;
+ } dp_write_gen5;
+
+ /* Sandybridge DP for sample cache, constant cache, render cache */
+ struct {
+ GLuint binding_table_index:8;
+ GLuint msg_control:5;
+ GLuint msg_type:3;
+ GLuint pad0:3;
+ GLuint header_present:1;
+ GLuint response_length:5;
+ GLuint msg_length:4;
+ GLuint pad1:2;
+ GLuint end_of_thread:1;
+ } dp_sampler_const_cache;
+
+ struct {
+ GLuint binding_table_index:8;
+ GLuint msg_control:3;
+ GLuint slot_group_select:1;
+ GLuint pixel_scoreboard_clear:1;
+ GLuint msg_type:4;
+ GLuint send_commit_msg:1;
+ GLuint pad0:1;
+ GLuint header_present:1;
+ GLuint response_length:5;
+ GLuint msg_length:4;
+ GLuint pad1:2;
+ GLuint end_of_thread:1;
+ } dp_render_cache;
struct {
- GLuint pad:16;
+ GLuint function_control:16;
GLuint response_length:4;
GLuint msg_length:4;
GLuint msg_target:4;
@@ -1557,14 +1756,15 @@ struct brw_instruction
GLuint end_of_thread:1;
} generic;
+ /* Of this struct, only end_of_thread is not present for gen6. */
struct {
- GLuint pad:19;
+ GLuint function_control:19;
GLuint header_present:1;
GLuint response_length:5;
GLuint msg_length:4;
GLuint pad1:2;
GLuint end_of_thread:1;
- } generic_igdng;
+ } generic_gen5;
GLint d;
GLuint ud;
diff --git a/src/gallium/drivers/i965/brw_structs_dump.c b/src/gallium/drivers/i965/brw_structs_dump.c
index cd40fc6d618..f3de2f995b3 100644
--- a/src/gallium/drivers/i965/brw_structs_dump.c
+++ b/src/gallium/drivers/i965/brw_structs_dump.c
@@ -72,7 +72,7 @@ brw_dump_aa_line_parameters(const struct brw_aa_line_parameters *ptr)
{
debug_printf("\t\t.header.length = 0x%x\n", (*ptr).header.length);
debug_printf("\t\t.header.opcode = 0x%x\n", (*ptr).header.opcode);
- debug_printf("\t\t.bits0.aa_coverage_scope = 0x%x\n", (*ptr).bits0.aa_coverage_scope);
+ debug_printf("\t\t.bits0.aa_coverage_scope = 0x%x\n", (*ptr).bits0.aa_coverage_slope);
debug_printf("\t\t.bits0.aa_coverage_bias = 0x%x\n", (*ptr).bits0.aa_coverage_bias);
debug_printf("\t\t.bits1.aa_coverage_endcap_slope = 0x%x\n", (*ptr).bits1.aa_coverage_endcap_slope);
debug_printf("\t\t.bits1.aa_coverage_endcap_bias = 0x%x\n", (*ptr).bits1.aa_coverage_endcap_bias);
diff --git a/src/gallium/drivers/i965/brw_urb.c b/src/gallium/drivers/i965/brw_urb.c
index 907ec56c6ca..b630752809e 100644
--- a/src/gallium/drivers/i965/brw_urb.c
+++ b/src/gallium/drivers/i965/brw_urb.c
@@ -147,7 +147,7 @@ static int recalculate_urb_fence( struct brw_context *brw )
brw->urb.constrained = 0;
- if (BRW_IS_IGDNG(brw)) {
+ if (brw->gen == 5) {
brw->urb.nr_vs_entries = 128;
brw->urb.nr_sf_entries = 48;
if (check_urb_layout(brw)) {
@@ -157,7 +157,7 @@ static int recalculate_urb_fence( struct brw_context *brw )
brw->urb.nr_vs_entries = limits[VS].preferred_nr_entries;
brw->urb.nr_sf_entries = limits[SF].preferred_nr_entries;
}
- } else if (BRW_IS_G4X(brw)) {
+ } else if (brw->is_g4x) {
brw->urb.nr_vs_entries = 64;
if (check_urb_layout(brw)) {
goto done;
diff --git a/src/gallium/drivers/i965/brw_vs.h b/src/gallium/drivers/i965/brw_vs.h
index 944d88c84cc..b6d1091618e 100644
--- a/src/gallium/drivers/i965/brw_vs.h
+++ b/src/gallium/drivers/i965/brw_vs.h
@@ -56,7 +56,6 @@ struct brw_vs_compile {
struct brw_compile func;
struct brw_vs_prog_key key;
struct brw_vs_prog_data prog_data;
- struct brw_chipset chipset;
struct brw_vertex_shader *vp;
diff --git a/src/gallium/drivers/i965/brw_vs_emit.c b/src/gallium/drivers/i965/brw_vs_emit.c
index 5dcbd597ddc..559f0c61d8d 100644
--- a/src/gallium/drivers/i965/brw_vs_emit.c
+++ b/src/gallium/drivers/i965/brw_vs_emit.c
@@ -116,6 +116,7 @@ static boolean find_output_slot( struct brw_vs_compile *c,
*/
static void brw_vs_alloc_regs( struct brw_vs_compile *c )
{
+ struct brw_context *brw = c->func.brw;
GLuint i, reg = 0, subreg = 0, mrf;
int attributes_in_vue;
@@ -218,7 +219,7 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c )
*/
c->nr_outputs = c->prog_data.nr_outputs;
- if (c->chipset.is_igdng)
+ if (brw->gen == 5)
mrf = 8;
else
mrf = 4;
@@ -333,7 +334,7 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c )
*/
attributes_in_vue = MAX2(c->nr_outputs, c->nr_inputs);
- if (c->chipset.is_igdng)
+ if (brw->gen == 5)
c->prog_data.urb_entry_size = (attributes_in_vue + 6 + 3) / 4;
else
c->prog_data.urb_entry_size = (attributes_in_vue + 2 + 3) / 4;
@@ -1124,6 +1125,7 @@ static struct brw_reg get_dst( struct brw_vs_compile *c,
static void emit_vertex_write( struct brw_vs_compile *c)
{
struct brw_compile *p = &c->func;
+ struct brw_context *brw = p->brw;
struct brw_reg m0 = brw_message_reg(0);
struct brw_reg pos = c->regs[TGSI_FILE_OUTPUT][VERT_RESULT_HPOS];
struct brw_reg ndc;
@@ -1143,7 +1145,7 @@ static void emit_vertex_write( struct brw_vs_compile *c)
*/
if (c->prog_data.writes_psiz ||
c->key.nr_userclip ||
- c->chipset.is_965)
+ brw->has_negative_rhw_bug)
{
struct brw_reg header1 = retype(get_tmp(c), BRW_REGISTER_TYPE_UD);
GLuint i;
@@ -1174,7 +1176,7 @@ static void emit_vertex_write( struct brw_vs_compile *c)
* Later, clipping will detect ucp[6] and ensure the primitive is
* clipped against all fixed planes.
*/
- if (c->chipset.is_965) {
+ if (brw->has_negative_rhw_bug) {
brw_CMP(p,
vec8(brw_null_reg()),
BRW_CONDITIONAL_L,
@@ -1202,7 +1204,7 @@ static void emit_vertex_write( struct brw_vs_compile *c)
brw_set_access_mode(p, BRW_ALIGN_1);
brw_MOV(p, offset(m0, 2), ndc);
- if (c->chipset.is_igdng) {
+ if (brw->gen == 5) {
/* There are 20 DWs (D0-D19) in VUE vertex header on IGDNG */
brw_MOV(p, offset(m0, 3), pos); /* a portion of vertex header */
/* m4, m5 contain the distances from vertex to the user clip planeXXX.
@@ -1339,6 +1341,7 @@ static void emit_insn(struct brw_vs_compile *c,
unsigned opcode = inst->Instruction.Opcode;
unsigned label = inst->Label.Label;
struct brw_compile *p = &c->func;
+ struct brw_context *brw = p->brw;
struct brw_reg args[3], dst;
GLuint i;
@@ -1514,7 +1517,7 @@ static void emit_insn(struct brw_vs_compile *c,
c->loop_depth--;
- if (c->chipset.is_igdng)
+ if (brw->gen == 5)
br = 2;
inst0 = inst1 = brw_WHILE(p, c->loop_inst[c->loop_depth]);
@@ -1652,6 +1655,6 @@ void brw_vs_emit(struct brw_vs_compile *c)
if (BRW_DEBUG & DEBUG_VS) {
debug_printf("vs-native:\n");
- brw_disasm(stderr, p->store, p->nr_insn);
+ brw_disasm(stderr, p->store, p->nr_insn, p->brw->gen);
}
}
diff --git a/src/gallium/drivers/i965/brw_vs_state.c b/src/gallium/drivers/i965/brw_vs_state.c
index dadbb622e4d..6d2ccfd6d98 100644
--- a/src/gallium/drivers/i965/brw_vs_state.c
+++ b/src/gallium/drivers/i965/brw_vs_state.c
@@ -100,7 +100,7 @@ vs_unit_create_from_key(struct brw_context *brw,
*/
vs.thread1.single_program_flow = 0;
- if (BRW_IS_IGDNG(brw))
+ if (brw->gen == 5)
vs.thread1.binding_table_entry_count = 0; /* hardware requirement */
else
vs.thread1.binding_table_entry_count = key->nr_surfaces;
@@ -111,16 +111,16 @@ vs_unit_create_from_key(struct brw_context *brw,
vs.thread3.urb_entry_read_offset = 0;
vs.thread3.const_urb_entry_read_offset = key->curbe_offset * 2;
- if (BRW_IS_IGDNG(brw))
+ if (brw->gen == 5)
vs.thread4.nr_urb_entries = key->nr_urb_entries >> 2;
else
vs.thread4.nr_urb_entries = key->nr_urb_entries;
vs.thread4.urb_entry_allocation_size = key->urb_size - 1;
- if (BRW_IS_IGDNG(brw))
+ if (brw->gen == 5)
chipset_max_threads = 72;
- else if (BRW_IS_G4X(brw))
+ else if (brw->is_g4x)
chipset_max_threads = 32;
else
chipset_max_threads = 16;
diff --git a/src/gallium/drivers/i965/brw_winsys.h b/src/gallium/drivers/i965/brw_winsys.h
index a06f8bb7d61..038f6f788a0 100644
--- a/src/gallium/drivers/i965/brw_winsys.h
+++ b/src/gallium/drivers/i965/brw_winsys.h
@@ -148,7 +148,7 @@ static INLINE void make_reloc(struct brw_winsys_reloc *reloc,
struct brw_winsys_screen {
unsigned pci_id;
-
+ int gen;
/**
* Buffer functions.
*/
@@ -282,7 +282,7 @@ void brw_dump_data( unsigned pci_id,
enum brw_buffer_data_type data_type,
unsigned offset,
const void *data,
- size_t size );
+ size_t size, int gen );
#endif
diff --git a/src/gallium/drivers/i965/brw_winsys_debug.c b/src/gallium/drivers/i965/brw_winsys_debug.c
index f8f6a539bc9..b66b1cfccb6 100644
--- a/src/gallium/drivers/i965/brw_winsys_debug.c
+++ b/src/gallium/drivers/i965/brw_winsys_debug.c
@@ -9,7 +9,7 @@ void brw_dump_data( unsigned pci_id,
enum brw_buffer_data_type data_type,
unsigned offset,
const void *data,
- size_t size )
+ size_t size, int gen )
{
if (BRW_DUMP & DUMP_ASM) {
switch (data_type) {
@@ -18,7 +18,7 @@ void brw_dump_data( unsigned pci_id,
case BRW_DATA_GS_VS_PROG:
case BRW_DATA_GS_GS_PROG:
case BRW_DATA_GS_CLIP_PROG:
- brw_disasm( stderr, data, size / sizeof(struct brw_instruction) );
+ brw_disasm( stderr, (struct brw_instruction *)data, size / sizeof(struct brw_instruction), gen );
break;
default:
break;
@@ -77,7 +77,7 @@ void brw_dump_data( unsigned pci_id,
if (BRW_DUMP & DUMP_BATCH) {
switch (data_type) {
case BRW_DATA_BATCH_BUFFER:
- intel_decode(data, size / 4, offset, pci_id);
+ intel_decode(data, size / 4, offset, pci_id, 0);
break;
default:
break;
diff --git a/src/gallium/drivers/i965/brw_wm_emit.c b/src/gallium/drivers/i965/brw_wm_emit.c
index 8f983a60ae8..6301062fd79 100644
--- a/src/gallium/drivers/i965/brw_wm_emit.c
+++ b/src/gallium/drivers/i965/brw_wm_emit.c
@@ -848,11 +848,11 @@ static void emit_tex( struct brw_wm_compile *c,
responseLength = 8; /* always */
- if (BRW_IS_IGDNG(p->brw)) {
+ if (p->brw->gen == 5) {
if (shadow)
- msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE_IGDNG;
+ msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_COMPARE_GEN5;
else
- msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_IGDNG;
+ msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_GEN5;
} else {
if (shadow)
msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE;
@@ -917,8 +917,8 @@ static void emit_txb( struct brw_wm_compile *c,
brw_MOV(p, brw_message_reg(8), coord[3]);
msgLength = 9;
- if (BRW_IS_IGDNG(p->brw))
- msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS_IGDNG;
+ if (p->brw->gen == 5)
+ msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_BIAS_GEN5;
else
msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS;
@@ -1516,6 +1516,6 @@ void brw_wm_emit( struct brw_wm_compile *c )
if (BRW_DEBUG & DEBUG_WM) {
debug_printf("wm-native:\n");
- brw_disasm(stderr, p->store, p->nr_insn);
+ brw_disasm(stderr, p->store, p->nr_insn, p->brw->gen);
}
}
diff --git a/src/gallium/drivers/i965/brw_wm_fp.c b/src/gallium/drivers/i965/brw_wm_fp.c
index f7ee55cc1c8..a65e16edec0 100644
--- a/src/gallium/drivers/i965/brw_wm_fp.c
+++ b/src/gallium/drivers/i965/brw_wm_fp.c
@@ -812,7 +812,7 @@ static void precalc_tex( struct brw_wm_compile *c,
}
/* XXX: add GL_EXT_texture_swizzle support to gallium -- by
- * generating shader varients in mesa state tracker.
+ * generating shader variants in mesa state tracker.
*/
/* Release this temp if we ended up allocating it:
diff --git a/src/gallium/drivers/i965/brw_wm_glsl.c b/src/gallium/drivers/i965/brw_wm_glsl.c
index 3b3afc39d3c..fb8e40d928e 100644
--- a/src/gallium/drivers/i965/brw_wm_glsl.c
+++ b/src/gallium/drivers/i965/brw_wm_glsl.c
@@ -1607,7 +1607,7 @@ static void emit_txb(struct brw_wm_compile *c,
brw_MOV(p, brw_message_reg(5), src[3]); /* bias */
brw_MOV(p, brw_message_reg(6), brw_imm_f(0)); /* ref (unused?) */
- if (BRW_IS_IGDNG(p->brw)) {
+ if (p->brw->gen == 5) {
msg_type = BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_BIAS_IGDNG;
} else {
/* Does it work well on SIMD8? */
@@ -1688,7 +1688,7 @@ static void emit_tex(struct brw_wm_compile *c,
brw_MOV(p, brw_message_reg(6), src[2]); /* ref value / R coord */
}
- if (BRW_IS_IGDNG(p->brw)) {
+ if (p->brw->gen == 5) {
if (shadow)
msg_type = BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_COMPARE_IGDNG;
else
@@ -1970,7 +1970,7 @@ static void brw_wm_emit_branching_shader(struct brw_context *brw, struct brw_wm_
struct brw_instruction *inst0, *inst1;
GLuint br = 1;
- if (BRW_IS_IGDNG(brw))
+ if (brw->gen == 5)
br = 2;
loop_depth--;
diff --git a/src/gallium/drivers/i965/brw_wm_state.c b/src/gallium/drivers/i965/brw_wm_state.c
index efc2d96be13..a690003ecbd 100644
--- a/src/gallium/drivers/i965/brw_wm_state.c
+++ b/src/gallium/drivers/i965/brw_wm_state.c
@@ -70,9 +70,9 @@ wm_unit_populate_key(struct brw_context *brw, struct brw_wm_unit_key *key)
key->max_threads = 1;
else {
/* WM maximum threads is number of EUs times number of threads per EU. */
- if (BRW_IS_IGDNG(brw))
+ if (brw->gen == 5)
key->max_threads = 12 * 6;
- else if (BRW_IS_G4X(brw))
+ else if (brw->is_g4x)
key->max_threads = 10 * 5;
else
key->max_threads = 8 * 4;
@@ -155,7 +155,7 @@ wm_unit_create_from_key(struct brw_context *brw, struct brw_wm_unit_key *key,
wm.thread1.depth_coef_urb_read_offset = 1;
wm.thread1.floating_point_mode = BRW_FLOATING_POINT_NON_IEEE_754;
- if (BRW_IS_IGDNG(brw))
+ if (brw->gen == 5)
wm.thread1.binding_table_entry_count = 0; /* hardware requirement */
else
wm.thread1.binding_table_entry_count = key->nr_surfaces;
@@ -174,7 +174,7 @@ wm_unit_create_from_key(struct brw_context *brw, struct brw_wm_unit_key *key,
wm.thread3.const_urb_entry_read_length = key->curb_entry_read_length;
wm.thread3.const_urb_entry_read_offset = key->curbe_offset * 2;
- if (BRW_IS_IGDNG(brw))
+ if (brw->gen == 5)
wm.wm4.sampler_count = 0; /* hardware requirement */
else
wm.wm4.sampler_count = (key->sampler_count + 1) / 4;
@@ -277,7 +277,7 @@ static enum pipe_error upload_wm_unit( struct brw_context *brw )
grf_reg_count = (align(key.total_grf, 16) / 16 - 1);
per_thread_scratch_space = key.total_scratch / 1024 - 1;
stats_enable = (BRW_DEBUG & DEBUG_STATS) || key.stats_wm;
- sampler_count = BRW_IS_IGDNG(brw) ? 0 :(key.sampler_count + 1) / 4;
+ sampler_count = brw->gen == 5 ? 0 :(key.sampler_count + 1) / 4;
/* Emit WM program relocation */
make_reloc(&reloc[nr_reloc++],
diff --git a/src/gallium/drivers/i965/intel_decode.c b/src/gallium/drivers/i965/intel_decode.c
index 36c04a31655..1abe869f1ae 100644
--- a/src/gallium/drivers/i965/intel_decode.c
+++ b/src/gallium/drivers/i965/intel_decode.c
@@ -42,10 +42,11 @@
#include "util/u_memory.h"
#include "util/u_string.h"
+
#include "intel_decode.h"
+#include "brw_reg.h"
/*#include "intel_chipset.h"*/
-#define IS_965(x) 1 /* XXX */
#define IS_9XX(x) 1 /* XXX */
#define BUFFER_FAIL(_count, _len, _name) do { \
@@ -99,10 +100,11 @@ decode_mi(const uint32_t *data, int count, uint32_t hw_offset, int *failures)
} opcodes_mi[] = {
{ 0x08, 0, 1, 1, "MI_ARB_ON_OFF" },
{ 0x0a, 0, 1, 1, "MI_BATCH_BUFFER_END" },
+ { 0x30, 0x3f, 3, 3, "MI_BATCH_BUFFER" },
{ 0x31, 0x3f, 2, 2, "MI_BATCH_BUFFER_START" },
{ 0x14, 0x3f, 3, 3, "MI_DISPLAY_BUFFER_INFO" },
{ 0x04, 0, 1, 1, "MI_FLUSH" },
- { 0x22, 0, 3, 3, "MI_LOAD_REGISTER_IMM" },
+ { 0x22, 0x1f, 3, 3, "MI_LOAD_REGISTER_IMM" },
{ 0x13, 0x3f, 2, 2, "MI_LOAD_SCAN_LINES_EXCL" },
{ 0x12, 0x3f, 2, 2, "MI_LOAD_SCAN_LINES_INCL" },
{ 0x00, 0, 1, 1, "MI_NOOP" },
@@ -116,6 +118,11 @@ decode_mi(const uint32_t *data, int count, uint32_t hw_offset, int *failures)
{ 0x03, 0, 1, 1, "MI_WAIT_FOR_EVENT" },
};
+ switch ((data[0] & 0x1f800000) >> 23) {
+ case 0x0a:
+ instr_out(data, hw_offset, 0, "MI_BATCH_BUFFER_END\n");
+ return -1;
+ }
for (opcode = 0; opcode < Elements(opcodes_mi); opcode++) {
if ((data[0] & 0x1f800000) >> 23 == opcodes_mi[opcode].opcode) {
@@ -308,9 +315,13 @@ decode_2d(const uint32_t *data, int count, uint32_t hw_offset, int *failures)
static int
decode_3d_1c(const uint32_t *data, int count, uint32_t hw_offset, int *failures)
{
- switch ((data[0] & 0x00f80000) >> 19) {
+ uint32_t opcode;
+
+ opcode = (data[0] & 0x00f80000) >> 19;
+
+ switch (opcode) {
case 0x11:
- instr_out(data, hw_offset, 0, "3DSTATE_DEPTH_SUBRECTANGLE_DISALBE\n");
+ instr_out(data, hw_offset, 0, "3DSTATE_DEPTH_SUBRECTANGLE_DISABLE\n");
return 1;
case 0x10:
instr_out(data, hw_offset, 0, "3DSTATE_SCISSOR_ENABLE\n");
@@ -326,7 +337,8 @@ decode_3d_1c(const uint32_t *data, int count, uint32_t hw_offset, int *failures)
return 1;
}
- instr_out(data, hw_offset, 0, "3D UNKNOWN\n");
+ instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_1c opcode = 0x%x\n",
+ opcode);
(*failures)++;
return 1;
}
@@ -384,7 +396,7 @@ i915_get_instruction_dst(const uint32_t *data, int i, char *dstname, int do_mask
sprintf(dstname, "oD%s%s", dstmask, sat);
break;
case 6:
- if (dst_nr > 2)
+ if (dst_nr > 3)
fprintf(out, "bad destination reg U%d\n", dst_nr);
sprintf(dstname, "U%d%s%s", dst_nr, dstmask, sat);
break;
@@ -455,7 +467,7 @@ i915_get_instruction_src_name(uint32_t src_type, uint32_t src_nr, char *name)
break;
case 6:
sprintf(name, "U%d", src_nr);
- if (src_nr > 2)
+ if (src_nr > 3)
fprintf(out, "bad src reg %s\n", name);
break;
default:
@@ -800,10 +812,14 @@ i915_decode_instruction(const uint32_t *data, uint32_t hw_offset,
}
static int
-decode_3d_1d(const uint32_t *data, int count, uint32_t hw_offset, int *failures, int i830)
+decode_3d_1d(const uint32_t *data, int count,
+ uint32_t hw_offset,
+ uint32_t devid,
+ int *failures)
{
- unsigned int len, i, c, opcode, word, map, sampler, instr;
+ unsigned int len, i, c, idx, word, map, sampler, instr;
char *format;
+ uint32_t opcode;
struct {
uint32_t opcode;
@@ -814,7 +830,7 @@ decode_3d_1d(const uint32_t *data, int count, uint32_t hw_offset, int *failures,
} opcodes_3d_1d[] = {
{ 0x8e, 0, 3, 3, "3DSTATE_BUFFER_INFO" },
{ 0x86, 0, 4, 4, "3DSTATE_CHROMA_KEY" },
- { 0x9c, 0, 1, 1, "3DSTATE_CLEAR_PARAMETERS" },
+ { 0x9c, 0, 7, 7, "3DSTATE_CLEAR_PARAMETERS" },
{ 0x88, 0, 2, 2, "3DSTATE_CONSTANT_BLEND_COLOR" },
{ 0x99, 0, 2, 2, "3DSTATE_DEFAULT_DIFFUSE" },
{ 0x9a, 0, 2, 2, "3DSTATE_DEFAULT_SPECULAR" },
@@ -822,7 +838,6 @@ decode_3d_1d(const uint32_t *data, int count, uint32_t hw_offset, int *failures,
{ 0x97, 0, 2, 2, "3DSTATE_DEPTH_OFFSET_SCALE" },
{ 0x85, 0, 2, 2, "3DSTATE_DEST_BUFFER_VARIABLES" },
{ 0x80, 0, 5, 5, "3DSTATE_DRAWING_RECTANGLE" },
- { 0x8e, 0, 3, 3, "3DSTATE_BUFFER_INFO" },
{ 0x9d, 0, 65, 65, "3DSTATE_FILTER_COEFFICIENTS_4X4" },
{ 0x9e, 0, 4, 4, "3DSTATE_MONO_FILTER" },
{ 0x89, 0, 4, 4, "3DSTATE_FOG_MODE" },
@@ -834,9 +849,11 @@ decode_3d_1d(const uint32_t *data, int count, uint32_t hw_offset, int *failures,
{ 0x8d, 1, 3, 3, "3DSTATE_W_STATE_I830" },
{ 0x01, 1, 2, 2, "3DSTATE_COLOR_FACTOR_I830" },
{ 0x02, 1, 2, 2, "3DSTATE_MAP_COORD_SETBIND_I830" },
- };
+ }, *opcode_3d_1d;
- switch ((data[0] & 0x00ff0000) >> 16) {
+ opcode = (data[0] & 0x00ff0000) >> 16;
+
+ switch (opcode) {
case 0x07:
/* This instruction is unusual. A 0 length means just 1 DWORD instead of
* 2. The 0 length is specified in one place to be unsupported, but
@@ -891,26 +908,56 @@ decode_3d_1d(const uint32_t *data, int count, uint32_t hw_offset, int *failures,
instr_out(data, hw_offset, 0, "3DSTATE_LOAD_STATE_IMMEDIATE_1\n");
len = (data[0] & 0x0000000f) + 2;
i = 1;
- for (word = 0; word <= 7; word++) {
+ for (word = 0; word <= 8; word++) {
if (data[0] & (1 << (4 + word))) {
if (i >= count)
BUFFER_FAIL(count, len, "3DSTATE_LOAD_STATE_IMMEDIATE_1");
/* save vertex state for decode */
- if (word == 2) {
- saved_s2_set = 1;
- saved_s2 = data[i];
- }
- if (word == 4) {
- saved_s4_set = 1;
- saved_s4 = data[i];
+ if (IS_9XX(devid)) {
+ if (word == 2) {
+ saved_s2_set = 1;
+ saved_s2 = data[i];
+ }
+ if (word == 4) {
+ saved_s4_set = 1;
+ saved_s4 = data[i];
+ }
}
instr_out(data, hw_offset, i++, "S%d\n", word);
}
}
if (len != i) {
- fprintf(out, "Bad count in 3DSTATE_LOAD_INDIRECT\n");
+ fprintf(out, "Bad count in 3DSTATE_LOAD_STATE_IMMEDIATE_1\n");
+ (*failures)++;
+ }
+ return len;
+ case 0x03:
+ instr_out(data, hw_offset, 0, "3DSTATE_LOAD_STATE_IMMEDIATE_2\n");
+ len = (data[0] & 0x0000000f) + 2;
+ i = 1;
+ for (word = 6; word <= 14; word++) {
+ if (data[0] & (1 << word)) {
+ if (i >= count)
+ BUFFER_FAIL(count, len, "3DSTATE_LOAD_STATE_IMMEDIATE_2");
+
+ if (word == 6)
+ instr_out(data, hw_offset, i++, "TBCF\n");
+ else if (word >= 7 && word <= 10) {
+ instr_out(data, hw_offset, i++, "TB%dC\n", word - 7);
+ instr_out(data, hw_offset, i++, "TB%dA\n", word - 7);
+ } else if (word >= 11 && word <= 14) {
+ instr_out(data, hw_offset, i++, "TM%dS0\n", word - 11);
+ instr_out(data, hw_offset, i++, "TM%dS1\n", word - 11);
+ instr_out(data, hw_offset, i++, "TM%dS2\n", word - 11);
+ instr_out(data, hw_offset, i++, "TM%dS3\n", word - 11);
+ instr_out(data, hw_offset, i++, "TM%dS4\n", word - 11);
+ }
+ }
+ }
+ if (len != i) {
+ fprintf(out, "Bad count in 3DSTATE_LOAD_STATE_IMMEDIATE_2\n");
(*failures)++;
}
return len;
@@ -922,11 +969,27 @@ decode_3d_1d(const uint32_t *data, int count, uint32_t hw_offset, int *failures,
i = 2;
for (map = 0; map <= 15; map++) {
if (data[1] & (1 << map)) {
+ int width, height, pitch, dword;
+ const char *tiling;
+
if (i + 3 >= count)
BUFFER_FAIL(count, len, "3DSTATE_MAP_STATE");
instr_out(data, hw_offset, i++, "map %d MS2\n", map);
- instr_out(data, hw_offset, i++, "map %d MS3\n", map);
- instr_out(data, hw_offset, i++, "map %d MS4\n", map);
+
+ dword = data[i];
+ width = ((dword >> 10) & ((1 << 11) - 1))+1;
+ height = ((dword >> 21) & ((1 << 11) - 1))+1;
+
+ tiling = "none";
+ if (dword & (1 << 2))
+ tiling = "fenced";
+ else if (dword & (1 << 1))
+ tiling = dword & (1 << 0) ? "Y" : "X";
+ instr_out(data, hw_offset, i++, "map %d MS3 [width=%d, height=%d, tiling=%s]\n", map, width, height, tiling);
+
+ dword = data[i];
+ pitch = 4*(((dword >> 21) & ((1 << 11) - 1))+1);
+ instr_out(data, hw_offset, i++, "map %d MS4 [pitch=%d]\n", map, pitch);
}
}
if (len != i) {
@@ -982,8 +1045,8 @@ decode_3d_1d(const uint32_t *data, int count, uint32_t hw_offset, int *failures,
}
return len;
case 0x01:
- if (i830)
- break;
+ if (!IS_9XX(devid))
+ break;
instr_out(data, hw_offset, 0, "3DSTATE_SAMPLER_STATE\n");
instr_out(data, hw_offset, 1, "mask\n");
len = (data[0] & 0x0000003f) + 2;
@@ -1034,30 +1097,61 @@ decode_3d_1d(const uint32_t *data, int count, uint32_t hw_offset, int *failures,
format,
(data[1] & (1 << 31)) ? "en" : "dis");
return len;
+
+ case 0x8e:
+ {
+ const char *name, *tiling;
+
+ len = (data[0] & 0x0000000f) + 2;
+ if (len != 3)
+ fprintf(out, "Bad count in 3DSTATE_BUFFER_INFO\n");
+ if (count < 3)
+ BUFFER_FAIL(count, len, "3DSTATE_BUFFER_INFO");
+
+ switch((data[1] >> 24) & 0x7) {
+ case 0x3: name = "color"; break;
+ case 0x7: name = "depth"; break;
+ default: name = "unknown"; break;
+ }
+
+ tiling = "none";
+ if (data[1] & (1 << 23))
+ tiling = "fenced";
+ else if (data[1] & (1 << 22))
+ tiling = data[1] & (1 << 21) ? "Y" : "X";
+
+ instr_out(data, hw_offset, 0, "3DSTATE_BUFFER_INFO\n");
+ instr_out(data, hw_offset, 1, "%s, tiling = %s, pitch=%d\n", name, tiling, data[1]&0xffff);
+
+ instr_out(data, hw_offset, 2, "address\n");
+ return len;
+ }
}
- for (opcode = 0; opcode < Elements(opcodes_3d_1d); opcode++) {
- if (opcodes_3d_1d[opcode].i830_only && !i830)
+ for (idx = 0; idx < Elements(opcodes_3d_1d); idx++)
+ {
+ opcode_3d_1d = &opcodes_3d_1d[idx];
+ if (opcode_3d_1d->i830_only && IS_9XX(devid))
continue;
- if (((data[0] & 0x00ff0000) >> 16) == opcodes_3d_1d[opcode].opcode) {
+ if (((data[0] & 0x00ff0000) >> 16) == opcode_3d_1d->opcode) {
len = 1;
- instr_out(data, hw_offset, 0, "%s\n", opcodes_3d_1d[opcode].name);
- if (opcodes_3d_1d[opcode].max_len > 1) {
+ instr_out(data, hw_offset, 0, "%s\n", opcode_3d_1d->name);
+ if (opcode_3d_1d->max_len > 1) {
len = (data[0] & 0x0000ffff) + 2;
- if (len < opcodes_3d_1d[opcode].min_len ||
- len > opcodes_3d_1d[opcode].max_len)
+ if (len < opcode_3d_1d->min_len ||
+ len > opcode_3d_1d->max_len)
{
fprintf(out, "Bad count in %s\n",
- opcodes_3d_1d[opcode].name);
+ opcode_3d_1d->name);
(*failures)++;
}
}
for (i = 1; i < len; i++) {
if (i >= count)
- BUFFER_FAIL(count, len, opcodes_3d_1d[opcode].name);
+ BUFFER_FAIL(count, len, opcode_3d_1d->name);
instr_out(data, hw_offset, i, "dword %d\n", i);
}
@@ -1065,7 +1159,7 @@ decode_3d_1d(const uint32_t *data, int count, uint32_t hw_offset, int *failures,
}
}
- instr_out(data, hw_offset, 0, "3D UNKNOWN\n");
+ instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_1d opcode = 0x%x\n", opcode);
(*failures)++;
return 1;
}
@@ -1075,8 +1169,10 @@ decode_3d_primitive(const uint32_t *data, int count, uint32_t hw_offset,
int *failures)
{
char immediate = (data[0] & (1 << 23)) == 0;
- unsigned int len, i;
+ unsigned int len, i, ret;
char *primtype;
+ int original_s2 = saved_s2;
+ int original_s4 = saved_s4;
switch ((data[0] >> 18) & 0xf) {
case 0x0: primtype = "TRILIST"; break;
@@ -1089,7 +1185,7 @@ decode_3d_primitive(const uint32_t *data, int count, uint32_t hw_offset,
case 0x7: primtype = "RECTLIST"; break;
case 0x8: primtype = "POINTLIST"; break;
case 0x9: primtype = "DIB"; break;
- case 0xa: primtype = "CLEAR_RECT"; break;
+ case 0xa: primtype = "CLEAR_RECT"; saved_s4 = 3 << 6; saved_s2 = ~0; break;
default: primtype = "unknown"; break;
}
@@ -1193,6 +1289,8 @@ decode_3d_primitive(const uint32_t *data, int count, uint32_t hw_offset,
vertex++;
}
}
+
+ ret = len;
} else {
/* indirect vertices */
len = data[0] & 0x0000ffff; /* index count */
@@ -1210,13 +1308,15 @@ decode_3d_primitive(const uint32_t *data, int count, uint32_t hw_offset,
if ((data[i] & 0xffff) == 0xffff) {
instr_out(data, hw_offset, i,
" indices: (terminator)\n");
- return i;
+ ret = i;
+ goto out;
} else if ((data[i] >> 16) == 0xffff) {
instr_out(data, hw_offset, i,
" indices: 0x%04x, "
"(terminator)\n",
data[i] & 0xffff);
- return i;
+ ret = i;
+ goto out;
} else {
instr_out(data, hw_offset, i,
" indices: 0x%04x, 0x%04x\n",
@@ -1226,7 +1326,8 @@ decode_3d_primitive(const uint32_t *data, int count, uint32_t hw_offset,
fprintf(out,
"3DPRIMITIVE: no terminator found in index buffer\n");
(*failures)++;
- return count;
+ ret = count;
+ goto out;
} else {
/* fixed size vertex index buffer */
for (i = 0; i < len; i += 2) {
@@ -1241,7 +1342,8 @@ decode_3d_primitive(const uint32_t *data, int count, uint32_t hw_offset,
}
}
}
- return (len + 1) / 2 + 1;
+ ret = (len + 1) / 2 + 1;
+ goto out;
} else {
/* sequential vertex access */
if (count < 2)
@@ -1250,17 +1352,22 @@ decode_3d_primitive(const uint32_t *data, int count, uint32_t hw_offset,
"3DPRIMITIVE sequential indirect %s, %d starting from "
"%d\n", primtype, len, data[1] & 0xffff);
instr_out(data, hw_offset, 1, " start\n");
- return 2;
+ ret = 2;
+ goto out;
}
}
- return len;
+out:
+ saved_s2 = original_s2;
+ saved_s4 = original_s4;
+ return ret;
}
static int
-decode_3d(const uint32_t *data, int count, uint32_t hw_offset, int *failures)
+decode_3d(const uint32_t *data, int count, uint32_t hw_offset, uint32_t devid, int *failures)
{
- unsigned int opcode;
+ uint32_t opcode;
+ unsigned int idx;
struct {
uint32_t opcode;
@@ -1277,41 +1384,44 @@ decode_3d(const uint32_t *data, int count, uint32_t hw_offset, int *failures)
{ 0x0d, 1, 1, "3DSTATE_MODES_4" },
{ 0x0c, 1, 1, "3DSTATE_MODES_5" },
{ 0x07, 1, 1, "3DSTATE_RASTERIZATION_RULES" },
- };
+ }, *opcode_3d;
+
+ opcode = (data[0] & 0x1f000000) >> 24;
- switch ((data[0] & 0x1f000000) >> 24) {
+ switch (opcode) {
case 0x1f:
return decode_3d_primitive(data, count, hw_offset, failures);
case 0x1d:
- return decode_3d_1d(data, count, hw_offset, failures, 0);
+ return decode_3d_1d(data, count, hw_offset, devid, failures);
case 0x1c:
return decode_3d_1c(data, count, hw_offset, failures);
}
- for (opcode = 0; opcode < Elements(opcodes_3d); opcode++) {
- if ((data[0] & 0x1f000000) >> 24 == opcodes_3d[opcode].opcode) {
+ for (idx = 0; idx < Elements(opcodes_3d); idx++) {
+ opcode_3d = &opcodes_3d[idx];
+ if (opcode == opcode_3d->opcode) {
unsigned int len = 1, i;
- instr_out(data, hw_offset, 0, "%s\n", opcodes_3d[opcode].name);
- if (opcodes_3d[opcode].max_len > 1) {
+ instr_out(data, hw_offset, 0, "%s\n", opcode_3d->name);
+ if (opcode_3d->max_len > 1) {
len = (data[0] & 0xff) + 2;
- if (len < opcodes_3d[opcode].min_len ||
- len > opcodes_3d[opcode].max_len)
+ if (len < opcode_3d->min_len ||
+ len > opcode_3d->max_len)
{
- fprintf(out, "Bad count in %s\n", opcodes_3d[opcode].name);
+ fprintf(out, "Bad count in %s\n", opcode_3d->name);
}
}
for (i = 1; i < len; i++) {
if (i >= count)
- BUFFER_FAIL(count, len, opcodes_3d[opcode].name);
+ BUFFER_FAIL(count, len, opcode_3d->name);
instr_out(data, hw_offset, i, "dword %d\n", i);
}
return len;
}
}
- instr_out(data, hw_offset, 0, "3D UNKNOWN\n");
+ instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d opcode = 0x%x\n", opcode);
(*failures)++;
return 1;
}
@@ -1401,12 +1511,87 @@ get_965_prim_type(uint32_t data)
default: return "fail";
}
}
+static int
+i965_decode_urb_fence(const uint32_t *data, uint32_t hw_offset, int len, int count,
+ int *failures)
+{
+ uint32_t vs_fence, clip_fence, gs_fence, sf_fence, vfe_fence, cs_fence;
+
+ if (len != 3)
+ fprintf(out, "Bad count in URB_FENCE\n");
+ if (count < 3)
+ BUFFER_FAIL(count, len, "URB_FENCE");
+
+ vs_fence = data[1] & 0x3ff;
+ gs_fence = (data[1] >> 10) & 0x3ff;
+ clip_fence = (data[1] >> 20) & 0x3ff;
+ sf_fence = data[2] & 0x3ff;
+ vfe_fence = (data[2] >> 10) & 0x3ff;
+ cs_fence = (data[2] >> 20) & 0x7ff;
+
+ instr_out(data, hw_offset, 0, "URB_FENCE: %s%s%s%s%s%s\n",
+ (data[0] >> 13) & 1 ? "cs " : "",
+ (data[0] >> 12) & 1 ? "vfe " : "",
+ (data[0] >> 11) & 1 ? "sf " : "",
+ (data[0] >> 10) & 1 ? "clip " : "",
+ (data[0] >> 9) & 1 ? "gs " : "",
+ (data[0] >> 8) & 1 ? "vs " : "");
+ instr_out(data, hw_offset, 1,
+ "vs fence: %d, clip_fence: %d, gs_fence: %d\n",
+ vs_fence, clip_fence, gs_fence);
+ instr_out(data, hw_offset, 2,
+ "sf fence: %d, vfe_fence: %d, cs_fence: %d\n",
+ sf_fence, vfe_fence, cs_fence);
+ if (gs_fence < vs_fence)
+ fprintf(out, "gs fence < vs fence!\n");
+ if (clip_fence < gs_fence)
+ fprintf(out, "clip fence < gs fence!\n");
+ if (sf_fence < clip_fence)
+ fprintf(out, "sf fence < clip fence!\n");
+ if (cs_fence < sf_fence)
+ fprintf(out, "cs fence < sf fence!\n");
+
+ return len;
+}
+
+static void
+state_base_out(const uint32_t *data, uint32_t hw_offset, unsigned int index,
+ char *name)
+{
+ if (data[index] & 1) {
+ instr_out(data, hw_offset, index, "%s state base address 0x%08x\n",
+ name, data[index] & ~1);
+ } else {
+ instr_out(data, hw_offset, index, "%s state base not updated\n",
+ name);
+ }
+}
+
+static void
+state_max_out(const uint32_t *data, uint32_t hw_offset, unsigned int index,
+ char *name)
+{
+ if (data[index] & 1) {
+ if (data[index] == 1) {
+ instr_out(data, hw_offset, index,
+ "%s state upper bound disabled\n", name);
+ } else {
+ instr_out(data, hw_offset, index, "%s state upper bound 0x%08x\n",
+ name, data[index] & ~1);
+ }
+ } else {
+ instr_out(data, hw_offset, index, "%s state upper bound not updated\n",
+ name);
+ }
+}
static int
-decode_3d_965(const uint32_t *data, int count, uint32_t hw_offset, int *failures)
+decode_3d_965(const uint32_t *data, int count, uint32_t hw_offset, uint32_t devid, int *failures)
{
- unsigned int opcode, len;
- int i;
+ uint32_t opcode;
+ unsigned int idx, len;
+ int i, sba_len;
+ char *desc1 = NULL;
struct {
uint32_t opcode;
@@ -1435,51 +1620,78 @@ decode_3d_965(const uint32_t *data, int count, uint32_t hw_offset, int *failures
{ 0x7907, 33, 33, "3DSTATE_POLY_STIPPLE_PATTERN" },
{ 0x7908, 3, 3, "3DSTATE_LINE_STIPPLE" },
{ 0x7909, 2, 2, "3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP" },
+ { 0x7909, 2, 2, "3DSTATE_CLEAR_PARAMS" },
{ 0x790a, 3, 3, "3DSTATE_AA_LINE_PARAMETERS" },
+ { 0x790b, 4, 4, "3DSTATE_GS_SVB_INDEX" },
+ { 0x790d, 3, 3, "3DSTATE_MULTISAMPLE" },
{ 0x7b00, 6, 6, "3DPRIMITIVE" },
- };
+ { 0x7802, 4, 4, "3DSTATE_SAMPLER_STATE_POINTERS" },
+ { 0x7805, 3, 3, "3DSTATE_URB" },
+ { 0x780e, 4, 4, "3DSTATE_CC_STATE_POINTERS" },
+ { 0x7810, 6, 6, "3DSTATE_VS_STATE" },
+ { 0x7811, 7, 7, "3DSTATE_GS_STATE" },
+ { 0x7812, 4, 4, "3DSTATE_CLIP_STATE" },
+ { 0x7813, 20, 20, "3DSTATE_SF_STATE" },
+ { 0x7814, 9, 9, "3DSTATE_WM_STATE" },
+ { 0x7812, 4, 4, "3DSTATE_CLIP_STATE" },
+ { 0x7815, 5, 5, "3DSTATE_CONSTANT_VS_STATE" },
+ { 0x7816, 5, 5, "3DSTATE_CONSTANT_GS_STATE" },
+ { 0x7817, 5, 5, "3DSTATE_CONSTANT_PS_STATE" },
+ { 0x7818, 2, 2, "3DSTATE_SAMPLE_MASK" },
+ }, *opcode_3d;
len = (data[0] & 0x0000ffff) + 2;
- switch ((data[0] & 0xffff0000) >> 16) {
+ opcode = (data[0] & 0xffff0000) >> 16;
+ switch (opcode) {
+ case 0x6000:
+ len = (data[0] & 0x000000ff) + 2;
+ return i965_decode_urb_fence(data, hw_offset, len, count, failures);
+ case 0x6001:
+ instr_out(data, hw_offset, 0, "CS_URB_STATE\n");
+ instr_out(data, hw_offset, 1, "entry_size: %d [%d bytes], n_entries: %d\n",
+ (data[1] >> 4) & 0x1f,
+ (((data[1] >> 4) & 0x1f) + 1) * 64,
+ data[1] & 0x7);
+ return len;
+ case 0x6002:
+ len = (data[0] & 0x000000ff) + 2;
+ instr_out(data, hw_offset, 0, "CONSTANT_BUFFER: %s\n",
+ (data[0] >> 8) & 1 ? "valid" : "invalid");
+ instr_out(data, hw_offset, 1, "offset: 0x%08x, length: %d bytes\n",
+ data[1] & ~0x3f, ((data[1] & 0x3f) + 1) * 64);
+ return len;
case 0x6101:
- if (len != 6)
+ if (IS_GEN6(devid))
+ sba_len = 10;
+ else if (IS_IRONLAKE(devid))
+ sba_len = 8;
+ else
+ sba_len = 6;
+ if (len != sba_len)
fprintf(out, "Bad count in STATE_BASE_ADDRESS\n");
- if (count < 6)
+ if (len != sba_len)
BUFFER_FAIL(count, len, "STATE_BASE_ADDRESS");
+ i = 0;
instr_out(data, hw_offset, 0,
"STATE_BASE_ADDRESS\n");
-
- if (data[1] & 1) {
- instr_out(data, hw_offset, 1, "General state at 0x%08x\n",
- data[1] & ~1);
- } else
- instr_out(data, hw_offset, 1, "General state not updated\n");
-
- if (data[2] & 1) {
- instr_out(data, hw_offset, 2, "Surface state at 0x%08x\n",
- data[2] & ~1);
- } else
- instr_out(data, hw_offset, 2, "Surface state not updated\n");
-
- if (data[3] & 1) {
- instr_out(data, hw_offset, 3, "Indirect state at 0x%08x\n",
- data[3] & ~1);
- } else
- instr_out(data, hw_offset, 3, "Indirect state not updated\n");
-
- if (data[4] & 1) {
- instr_out(data, hw_offset, 4, "General state upper bound 0x%08x\n",
- data[4] & ~1);
- } else
- instr_out(data, hw_offset, 4, "General state not updated\n");
-
- if (data[5] & 1) {
- instr_out(data, hw_offset, 5, "Indirect state upper bound 0x%08x\n",
- data[5] & ~1);
- } else
- instr_out(data, hw_offset, 5, "Indirect state not updated\n");
+ i++;
+
+ state_base_out(data, hw_offset, i++, "general");
+ state_base_out(data, hw_offset, i++, "surface");
+ if (IS_GEN6(devid))
+ state_base_out(data, hw_offset, i++, "dynamic");
+ state_base_out(data, hw_offset, i++, "indirect");
+ if (IS_IRONLAKE(devid) || IS_GEN6(devid))
+ state_base_out(data, hw_offset, i++, "instruction");
+
+ state_max_out(data, hw_offset, i++, "general");
+ if (IS_GEN6(devid))
+ state_max_out(data, hw_offset, i++, "dynamic");
+ state_max_out(data, hw_offset, i++, "indirect");
+ if (IS_IRONLAKE(devid) || IS_GEN6(devid))
+ state_max_out(data, hw_offset, i++, "instruction");
return len;
case 0x7800:
@@ -1498,18 +1710,33 @@ decode_3d_965(const uint32_t *data, int count, uint32_t hw_offset, int *failures
instr_out(data, hw_offset, 6, "CC state\n");
return len;
case 0x7801:
- if (len != 6)
+ len = (data[0] & 0x000000ff) + 2;
+ if (len != 6 && len != 4)
fprintf(out, "Bad count in 3DSTATE_BINDING_TABLE_POINTERS\n");
- if (count < 6)
- BUFFER_FAIL(count, len, "3DSTATE_BINDING_TABLE_POINTERS");
+ if (len == 6) {
+ if (count < 6)
+ BUFFER_FAIL(count, len, "3DSTATE_BINDING_TABLE_POINTERS");
+ instr_out(data, hw_offset, 0,
+ "3DSTATE_BINDING_TABLE_POINTERS\n");
+ instr_out(data, hw_offset, 1, "VS binding table\n");
+ instr_out(data, hw_offset, 2, "GS binding table\n");
+ instr_out(data, hw_offset, 3, "Clip binding table\n");
+ instr_out(data, hw_offset, 4, "SF binding table\n");
+ instr_out(data, hw_offset, 5, "WM binding table\n");
+ } else {
+ if (count < 4)
+ BUFFER_FAIL(count, len, "3DSTATE_BINDING_TABLE_POINTERS");
- instr_out(data, hw_offset, 0,
- "3DSTATE_BINDING_TABLE_POINTERS\n");
- instr_out(data, hw_offset, 1, "VS binding table\n");
- instr_out(data, hw_offset, 2, "GS binding table\n");
- instr_out(data, hw_offset, 3, "Clip binding table\n");
- instr_out(data, hw_offset, 4, "SF binding table\n");
- instr_out(data, hw_offset, 5, "WM binding table\n");
+ instr_out(data, hw_offset, 0,
+ "3DSTATE_BINDING_TABLE_POINTERS: VS mod %d, "
+ "GS mod %d, PS mod %d\n",
+ (data[0] & (1 << 8)) != 0,
+ (data[0] & (1 << 9)) != 0,
+ (data[0] & (1 << 10)) != 0);
+ instr_out(data, hw_offset, 1, "VS binding table\n");
+ instr_out(data, hw_offset, 2, "GS binding table\n");
+ instr_out(data, hw_offset, 3, "WM binding table\n");
+ }
return len;
@@ -1560,6 +1787,18 @@ decode_3d_965(const uint32_t *data, int count, uint32_t hw_offset, int *failures
}
return len;
+ case 0x780d:
+ len = (data[0] & 0xff) + 2;
+ if (len != 4)
+ fprintf(out, "Bad count in 3DSTATE_VIEWPORT_STATE_POINTERS\n");
+ if (count < len)
+ BUFFER_FAIL(count, len, "3DSTATE_VIEWPORT_STATE_POINTERS");
+ instr_out(data, hw_offset, 0, "3DSTATE_VIEWPORT_STATE_POINTERS\n");
+ instr_out(data, hw_offset, 1, "clip\n");
+ instr_out(data, hw_offset, 2, "sf\n");
+ instr_out(data, hw_offset, 3, "cc\n");
+ return len;
+
case 0x780a:
len = (data[0] & 0xff) + 2;
if (len != 3)
@@ -1592,7 +1831,7 @@ decode_3d_965(const uint32_t *data, int count, uint32_t hw_offset, int *failures
return len;
case 0x7905:
- if (len != 5 && len != 6)
+ if (len < 5 || len > 7)
fprintf(out, "Bad count in 3DSTATE_DEPTH_BUFFER\n");
if (count < len)
BUFFER_FAIL(count, len, "3DSTATE_DEPTH_BUFFER");
@@ -1609,9 +1848,36 @@ decode_3d_965(const uint32_t *data, int count, uint32_t hw_offset, int *failures
((data[3] & 0x0007ffc0) >> 6) + 1,
((data[3] & 0xfff80000) >> 19) + 1);
instr_out(data, hw_offset, 4, "volume depth\n");
- if (len == 6)
+ if (len >= 6)
instr_out(data, hw_offset, 5, "\n");
+ if (len >= 7)
+ instr_out(data, hw_offset, 6, "render target view extent\n");
+
+ return len;
+ case 0x7a00:
+ len = (data[0] & 0xff) + 2;
+ if (len != 4)
+ fprintf(out, "Bad count in PIPE_CONTROL\n");
+ if (count < len)
+ BUFFER_FAIL(count, len, "PIPE_CONTROL");
+
+ switch ((data[0] >> 14) & 0x3) {
+ case 0: desc1 = "no write"; break;
+ case 1: desc1 = "qword write"; break;
+ case 2: desc1 = "PS_DEPTH_COUNT write"; break;
+ case 3: desc1 = "TIMESTAMP write"; break;
+ }
+ instr_out(data, hw_offset, 0,
+ "PIPE_CONTROL: %s, %sdepth stall, %sRC write flush, "
+ "%sinst flush\n",
+ desc1,
+ data[0] & (1 << 13) ? "" : "no ",
+ data[0] & (1 << 12) ? "" : "no ",
+ data[0] & (1 << 11) ? "" : "no ");
+ instr_out(data, hw_offset, 1, "destination address\n");
+ instr_out(data, hw_offset, 2, "immediate dword low\n");
+ instr_out(data, hw_offset, 3, "immediate dword high\n");
return len;
case 0x7b00:
@@ -1633,39 +1899,41 @@ decode_3d_965(const uint32_t *data, int count, uint32_t hw_offset, int *failures
return len;
}
- for (opcode = 0; opcode < Elements(opcodes_3d); opcode++) {
- if ((data[0] & 0xffff0000) >> 16 == opcodes_3d[opcode].opcode) {
+ for (idx = 0; idx < Elements(opcodes_3d); idx++) {
+ opcode_3d = &opcodes_3d[idx];
+ if ((data[0] & 0xffff0000) >> 16 == opcode_3d->opcode) {
unsigned int i;
len = 1;
- instr_out(data, hw_offset, 0, "%s\n", opcodes_3d[opcode].name);
- if (opcodes_3d[opcode].max_len > 1) {
+ instr_out(data, hw_offset, 0, "%s\n", opcode_3d->name);
+ if (opcode_3d->max_len > 1) {
len = (data[0] & 0xff) + 2;
- if (len < opcodes_3d[opcode].min_len ||
- len > opcodes_3d[opcode].max_len)
+ if (len < opcode_3d->min_len ||
+ len > opcode_3d->max_len)
{
- fprintf(out, "Bad count in %s\n", opcodes_3d[opcode].name);
+ fprintf(out, "Bad count in %s\n", opcode_3d->name);
}
}
for (i = 1; i < len; i++) {
if (i >= count)
- BUFFER_FAIL(count, len, opcodes_3d[opcode].name);
+ BUFFER_FAIL(count, len, opcode_3d->name);
instr_out(data, hw_offset, i, "dword %d\n", i);
}
return len;
}
}
- instr_out(data, hw_offset, 0, "3D UNKNOWN\n");
+ instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_965 opcode = 0x%x\n", opcode);
(*failures)++;
return 1;
}
static int
-decode_3d_i830(const uint32_t *data, int count, uint32_t hw_offset, int *failures)
+decode_3d_i830(const uint32_t *data, int count, uint32_t hw_offset, uint32_t devid, int *failures)
{
- unsigned int opcode;
+ unsigned int idx;
+ uint32_t opcode;
struct {
uint32_t opcode;
@@ -1689,41 +1957,44 @@ decode_3d_i830(const uint32_t *data, int count, uint32_t hw_offset, int *failure
{ 0x0f, 1, 1, "3DSTATE_MODES_2" },
{ 0x15, 1, 1, "3DSTATE_FOG_COLOR" },
{ 0x16, 1, 1, "3DSTATE_MODES_4" },
- };
+ }, *opcode_3d;
+
+ opcode = (data[0] & 0x1f000000) >> 24;
- switch ((data[0] & 0x1f000000) >> 24) {
+ switch (opcode) {
case 0x1f:
return decode_3d_primitive(data, count, hw_offset, failures);
case 0x1d:
- return decode_3d_1d(data, count, hw_offset, failures, 1);
+ return decode_3d_1d(data, count, hw_offset, devid, failures);
case 0x1c:
return decode_3d_1c(data, count, hw_offset, failures);
}
- for (opcode = 0; opcode < Elements(opcodes_3d); opcode++) {
- if ((data[0] & 0x1f000000) >> 24 == opcodes_3d[opcode].opcode) {
+ for (idx = 0; idx < Elements(opcodes_3d); idx++) {
+ opcode_3d = &opcodes_3d[idx];
+ if ((data[0] & 0x1f000000) >> 24 == opcode_3d->opcode) {
unsigned int len = 1, i;
- instr_out(data, hw_offset, 0, "%s\n", opcodes_3d[opcode].name);
- if (opcodes_3d[opcode].max_len > 1) {
+ instr_out(data, hw_offset, 0, "%s\n", opcode_3d->name);
+ if (opcode_3d->max_len > 1) {
len = (data[0] & 0xff) + 2;
- if (len < opcodes_3d[opcode].min_len ||
- len > opcodes_3d[opcode].max_len)
+ if (len < opcode_3d->min_len ||
+ len > opcode_3d->max_len)
{
- fprintf(out, "Bad count in %s\n", opcodes_3d[opcode].name);
+ fprintf(out, "Bad count in %s\n", opcode_3d->name);
}
}
for (i = 1; i < len; i++) {
if (i >= count)
- BUFFER_FAIL(count, len, opcodes_3d[opcode].name);
+ BUFFER_FAIL(count, len, opcode_3d->name);
instr_out(data, hw_offset, i, "dword %d\n", i);
}
return len;
}
}
- instr_out(data, hw_offset, 0, "3D UNKNOWN\n");
+ instr_out(data, hw_offset, 0, "3D UNKNOWN: 3d_i830 opcode = 0x%x\n", opcode);
(*failures)++;
return 1;
}
@@ -1736,8 +2007,12 @@ decode_3d_i830(const uint32_t *data, int count, uint32_t hw_offset, int *failure
* \param hw_offset hardware address for the buffer
*/
int
-intel_decode(const uint32_t *data, int count, uint32_t hw_offset, uint32_t devid)
+intel_decode(const uint32_t *data, int count,
+ uint32_t hw_offset,
+ uint32_t devid,
+ uint32_t ignore_end_of_batchbuffer)
{
+ int ret;
int index = 0;
int failures = 0;
@@ -1746,8 +2021,23 @@ intel_decode(const uint32_t *data, int count, uint32_t hw_offset, uint32_t devid
while (index < count) {
switch ((data[index] & 0xe0000000) >> 29) {
case 0x0:
- index += decode_mi(data + index, count - index,
+ ret = decode_mi(data + index, count - index,
hw_offset + index * 4, &failures);
+
+ /* If MI_BATCHBUFFER_END happened, then dump the rest of the
+ * output in case we some day want it in debugging, but don't
+ * decode it since it'll just confuse in the common case.
+ */
+ if (ret == -1) {
+ if (ignore_end_of_batchbuffer) {
+ index++;
+ } else {
+ for (index = index + 1; index < count; index++) {
+ instr_out(data, hw_offset, index, "\n");
+ }
+ }
+ } else
+ index += ret;
break;
case 0x2:
index += decode_2d(data + index, count - index,
@@ -1756,13 +2046,16 @@ intel_decode(const uint32_t *data, int count, uint32_t hw_offset, uint32_t devid
case 0x3:
if (IS_965(devid)) {
index += decode_3d_965(data + index, count - index,
- hw_offset + index * 4, &failures);
+ hw_offset + index * 4,
+ devid, &failures);
} else if (IS_9XX(devid)) {
index += decode_3d(data + index, count - index,
- hw_offset + index * 4, &failures);
+ hw_offset + index * 4,
+ devid, &failures);
} else {
index += decode_3d_i830(data + index, count - index,
- hw_offset + index * 4, &failures);
+ hw_offset + index * 4,
+ devid, &failures);
}
break;
default:
diff --git a/src/gallium/drivers/i965/intel_decode.h b/src/gallium/drivers/i965/intel_decode.h
index 7683097b869..7e7c108c0c6 100644
--- a/src/gallium/drivers/i965/intel_decode.h
+++ b/src/gallium/drivers/i965/intel_decode.h
@@ -25,5 +25,7 @@
*
*/
-int intel_decode(const uint32_t *data, int count, uint32_t hw_offset, uint32_t devid);
+#include "pipe/p_compiler.h"
+
+int intel_decode(const uint32_t *data, int count, uint32_t hw_offset, uint32_t devid, uint32_t ignore_end_of_batchbuffer);
void intel_decode_context_reset(void);
diff --git a/src/gallium/drivers/i965/intel_structs.h b/src/gallium/drivers/i965/intel_structs.h
index 522e3bd92c2..ec6eec8910f 100644
--- a/src/gallium/drivers/i965/intel_structs.h
+++ b/src/gallium/drivers/i965/intel_structs.h
@@ -1,6 +1,8 @@
#ifndef INTEL_STRUCTS_H
#define INTEL_STRUCTS_H
+#include "brw_types.h"
+
struct br0 {
GLuint length:8;
GLuint pad0:3;
diff --git a/src/gallium/drivers/identity/SConscript b/src/gallium/drivers/identity/SConscript
index b364e0acc84..d24d1ec7c61 100644
--- a/src/gallium/drivers/identity/SConscript
+++ b/src/gallium/drivers/identity/SConscript
@@ -10,4 +10,6 @@ identity = env.ConvenienceLibrary(
'id_screen.c',
])
+env.Alias('identity', identity)
+
Export('identity')
diff --git a/src/gallium/drivers/identity/id_context.c b/src/gallium/drivers/identity/id_context.c
index de83c249057..3efbd6a246d 100644
--- a/src/gallium/drivers/identity/id_context.c
+++ b/src/gallium/drivers/identity/id_context.c
@@ -577,17 +577,13 @@ identity_set_index_buffer(struct pipe_context *_pipe,
static void
identity_resource_copy_region(struct pipe_context *_pipe,
struct pipe_resource *_dst,
- struct pipe_subresource subdst,
+ unsigned dst_level,
unsigned dstx,
unsigned dsty,
unsigned dstz,
struct pipe_resource *_src,
- struct pipe_subresource subsrc,
- unsigned srcx,
- unsigned srcy,
- unsigned srcz,
- unsigned width,
- unsigned height)
+ unsigned src_level,
+ const struct pipe_box *src_box)
{
struct identity_context *id_pipe = identity_context(_pipe);
struct identity_resource *id_resource_dst = identity_resource(_dst);
@@ -598,17 +594,13 @@ identity_resource_copy_region(struct pipe_context *_pipe,
pipe->resource_copy_region(pipe,
dst,
- subdst,
+ dst_level,
dstx,
dsty,
dstz,
src,
- subsrc,
- srcx,
- srcy,
- srcz,
- width,
- height);
+ src_level,
+ src_box);
}
static void
@@ -690,8 +682,8 @@ identity_flush(struct pipe_context *_pipe,
static unsigned int
identity_is_resource_referenced(struct pipe_context *_pipe,
struct pipe_resource *_resource,
- unsigned face,
- unsigned level)
+ unsigned level,
+ int layer)
{
struct identity_context *id_pipe = identity_context(_pipe);
struct identity_resource *id_resource = identity_resource(_resource);
@@ -700,8 +692,8 @@ identity_is_resource_referenced(struct pipe_context *_pipe,
return pipe->is_resource_referenced(pipe,
resource,
- face,
- level);
+ level,
+ layer);
}
static struct pipe_sampler_view *
@@ -732,10 +724,38 @@ identity_context_sampler_view_destroy(struct pipe_context *_pipe,
identity_sampler_view(_view));
}
+static struct pipe_surface *
+identity_context_create_surface(struct pipe_context *_pipe,
+ struct pipe_resource *_resource,
+ const struct pipe_surface *templ)
+{
+ struct identity_context *id_context = identity_context(_pipe);
+ struct identity_resource *id_resource = identity_resource(_resource);
+ struct pipe_context *pipe = id_context->pipe;
+ struct pipe_resource *resource = id_resource->resource;
+ struct pipe_surface *result;
+
+ result = pipe->create_surface(pipe,
+ resource,
+ templ);
+
+ if (result)
+ return identity_surface_create(id_context, id_resource, result);
+ return NULL;
+}
+
+static void
+identity_context_surface_destroy(struct pipe_context *_pipe,
+ struct pipe_surface *_surf)
+{
+ identity_surface_destroy(identity_context(_pipe),
+ identity_surface(_surf));
+}
+
static struct pipe_transfer *
identity_context_get_transfer(struct pipe_context *_context,
struct pipe_resource *_resource,
- struct pipe_subresource sr,
+ unsigned level,
unsigned usage,
const struct pipe_box *box)
{
@@ -747,7 +767,7 @@ identity_context_get_transfer(struct pipe_context *_context,
result = context->get_transfer(context,
resource,
- sr,
+ level,
usage,
box);
@@ -812,12 +832,12 @@ identity_context_transfer_unmap(struct pipe_context *_context,
static void
identity_context_transfer_inline_write(struct pipe_context *_context,
struct pipe_resource *_resource,
- struct pipe_subresource sr,
+ unsigned level,
unsigned usage,
const struct pipe_box *box,
const void *data,
unsigned stride,
- unsigned slice_stride)
+ unsigned layer_stride)
{
struct identity_context *id_context = identity_context(_context);
struct identity_resource *id_resource = identity_resource(_resource);
@@ -826,12 +846,12 @@ identity_context_transfer_inline_write(struct pipe_context *_context,
context->transfer_inline_write(context,
resource,
- sr,
+ level,
usage,
box,
data,
stride,
- slice_stride);
+ layer_stride);
}
@@ -899,6 +919,8 @@ identity_context_create(struct pipe_screen *_screen, struct pipe_context *pipe)
id_pipe->base.clear_depth_stencil = identity_clear_depth_stencil;
id_pipe->base.flush = identity_flush;
id_pipe->base.is_resource_referenced = identity_is_resource_referenced;
+ id_pipe->base.create_surface = identity_context_create_surface;
+ id_pipe->base.surface_destroy = identity_context_surface_destroy;
id_pipe->base.create_sampler_view = identity_context_create_sampler_view;
id_pipe->base.sampler_view_destroy = identity_context_sampler_view_destroy;
id_pipe->base.get_transfer = identity_context_get_transfer;
diff --git a/src/gallium/drivers/identity/id_objects.c b/src/gallium/drivers/identity/id_objects.c
index 593928f399c..63454410525 100644
--- a/src/gallium/drivers/identity/id_objects.c
+++ b/src/gallium/drivers/identity/id_objects.c
@@ -71,7 +71,8 @@ identity_resource_destroy(struct identity_resource *id_resource)
struct pipe_surface *
-identity_surface_create(struct identity_resource *id_resource,
+identity_surface_create(struct identity_context *id_context,
+ struct identity_resource *id_resource,
struct pipe_surface *surface)
{
struct identity_surface *id_surface;
@@ -100,10 +101,12 @@ error:
}
void
-identity_surface_destroy(struct identity_surface *id_surface)
+identity_surface_destroy(struct identity_context *id_context,
+ struct identity_surface *id_surface)
{
pipe_resource_reference(&id_surface->base.texture, NULL);
- pipe_surface_reference(&id_surface->surface, NULL);
+ id_context->pipe->surface_destroy(id_context->pipe,
+ id_surface->surface);
FREE(id_surface);
}
diff --git a/src/gallium/drivers/identity/id_objects.h b/src/gallium/drivers/identity/id_objects.h
index e8deabf4fc7..181f2d6623e 100644
--- a/src/gallium/drivers/identity/id_objects.h
+++ b/src/gallium/drivers/identity/id_objects.h
@@ -147,11 +147,13 @@ void
identity_resource_destroy(struct identity_resource *id_resource);
struct pipe_surface *
-identity_surface_create(struct identity_resource *id_resource,
+identity_surface_create(struct identity_context *id_context,
+ struct identity_resource *id_resource,
struct pipe_surface *surface);
void
-identity_surface_destroy(struct identity_surface *id_surface);
+identity_surface_destroy(struct identity_context *id_context,
+ struct identity_surface *id_surface);
struct pipe_sampler_view *
identity_sampler_view_create(struct identity_context *id_context,
diff --git a/src/gallium/drivers/identity/id_screen.c b/src/gallium/drivers/identity/id_screen.c
index 5fb464b4148..644481bb748 100644
--- a/src/gallium/drivers/identity/id_screen.c
+++ b/src/gallium/drivers/identity/id_screen.c
@@ -189,39 +189,6 @@ identity_screen_resource_destroy(struct pipe_screen *screen,
identity_resource_destroy(identity_resource(_resource));
}
-static struct pipe_surface *
-identity_screen_get_tex_surface(struct pipe_screen *_screen,
- struct pipe_resource *_resource,
- unsigned face,
- unsigned level,
- unsigned zslice,
- unsigned usage)
-{
- struct identity_screen *id_screen = identity_screen(_screen);
- struct identity_resource *id_resource = identity_resource(_resource);
- struct pipe_screen *screen = id_screen->screen;
- struct pipe_resource *resource = id_resource->resource;
- struct pipe_surface *result;
-
- result = screen->get_tex_surface(screen,
- resource,
- face,
- level,
- zslice,
- usage);
-
- if (result)
- return identity_surface_create(id_resource, result);
- return NULL;
-}
-
-static void
-identity_screen_tex_surface_destroy(struct pipe_surface *_surface)
-{
- identity_surface_destroy(identity_surface(_surface));
-}
-
-
static struct pipe_resource *
identity_screen_user_buffer_create(struct pipe_screen *_screen,
@@ -247,16 +214,18 @@ identity_screen_user_buffer_create(struct pipe_screen *_screen,
static void
identity_screen_flush_frontbuffer(struct pipe_screen *_screen,
- struct pipe_surface *_surface,
+ struct pipe_resource *_resource,
+ unsigned level, unsigned layer,
void *context_private)
{
struct identity_screen *id_screen = identity_screen(_screen);
- struct identity_surface *id_surface = identity_surface(_surface);
+ struct identity_resource *id_resource = identity_resource(_resource);
struct pipe_screen *screen = id_screen->screen;
- struct pipe_surface *surface = id_surface->surface;
+ struct pipe_resource *resource = id_resource->resource;
screen->flush_frontbuffer(screen,
- surface,
+ resource,
+ level, layer,
context_private);
}
@@ -323,8 +292,6 @@ identity_screen_create(struct pipe_screen *screen)
id_screen->base.resource_from_handle = identity_screen_resource_from_handle;
id_screen->base.resource_get_handle = identity_screen_resource_get_handle;
id_screen->base.resource_destroy = identity_screen_resource_destroy;
- id_screen->base.get_tex_surface = identity_screen_get_tex_surface;
- id_screen->base.tex_surface_destroy = identity_screen_tex_surface_destroy;
id_screen->base.user_buffer_create = identity_screen_user_buffer_create;
id_screen->base.flush_frontbuffer = identity_screen_flush_frontbuffer;
id_screen->base.fence_reference = identity_screen_fence_reference;
diff --git a/src/gallium/drivers/llvmpipe/Makefile b/src/gallium/drivers/llvmpipe/Makefile
index 669e42e3003..4068bed393c 100644
--- a/src/gallium/drivers/llvmpipe/Makefile
+++ b/src/gallium/drivers/llvmpipe/Makefile
@@ -3,8 +3,6 @@ include $(TOP)/configs/current
LIBNAME = llvmpipe
-DEFINES += -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS
-
C_SOURCES = \
lp_bld_alpha.c \
lp_bld_blend_aos.c \
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_alpha.c b/src/gallium/drivers/llvmpipe/lp_bld_alpha.c
index e50643790c8..518969c3202 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_alpha.c
+++ b/src/gallium/drivers/llvmpipe/lp_bld_alpha.c
@@ -43,7 +43,7 @@
void
-lp_build_alpha_test(LLVMBuilderRef builder,
+lp_build_alpha_test(struct gallivm_state *gallivm,
unsigned func,
struct lp_type type,
struct lp_build_mask_context *mask,
@@ -54,7 +54,7 @@ lp_build_alpha_test(LLVMBuilderRef builder,
struct lp_build_context bld;
LLVMValueRef test;
- lp_build_context_init(&bld, builder, type);
+ lp_build_context_init(&bld, gallivm, type);
test = lp_build_cmp(&bld, func, alpha, ref);
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_alpha.h b/src/gallium/drivers/llvmpipe/lp_bld_alpha.h
index 27ca8aad4d4..06206a24d83 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_alpha.h
+++ b/src/gallium/drivers/llvmpipe/lp_bld_alpha.h
@@ -34,16 +34,18 @@
#ifndef LP_BLD_ALPHA_H
#define LP_BLD_ALPHA_H
+#include "pipe/p_compiler.h"
#include "gallivm/lp_bld.h"
struct pipe_alpha_state;
+struct gallivm_state;
struct lp_type;
struct lp_build_mask_context;
void
-lp_build_alpha_test(LLVMBuilderRef builder,
+lp_build_alpha_test(struct gallivm_state *gallivm,
unsigned func,
struct lp_type type,
struct lp_build_mask_context *mask,
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_blend.h b/src/gallium/drivers/llvmpipe/lp_bld_blend.h
index 5cecec3d7f9..f82ae30bb7d 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_blend.h
+++ b/src/gallium/drivers/llvmpipe/lp_bld_blend.h
@@ -30,6 +30,7 @@
#include "gallivm/lp_bld.h"
+#include "gallivm/lp_bld_init.h"
#include "pipe/p_format.h"
@@ -61,7 +62,7 @@ lp_build_blend_func(struct lp_build_context *bld,
LLVMValueRef
-lp_build_blend_aos(LLVMBuilderRef builder,
+lp_build_blend_aos(struct gallivm_state *gallivm,
const struct pipe_blend_state *blend,
struct lp_type type,
unsigned rt,
@@ -72,7 +73,7 @@ lp_build_blend_aos(LLVMBuilderRef builder,
void
-lp_build_blend_soa(LLVMBuilderRef builder,
+lp_build_blend_soa(struct gallivm_state *gallivm,
const struct pipe_blend_state *blend,
struct lp_type type,
unsigned rt,
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_blend_aos.c b/src/gallium/drivers/llvmpipe/lp_bld_blend_aos.c
index d1c9b88f9bb..c342346a36e 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_blend_aos.c
+++ b/src/gallium/drivers/llvmpipe/lp_bld_blend_aos.c
@@ -301,7 +301,7 @@ lp_build_blend_func(struct lp_build_context *bld,
LLVMValueRef
-lp_build_blend_aos(LLVMBuilderRef builder,
+lp_build_blend_aos(struct gallivm_state *gallivm,
const struct pipe_blend_state *blend,
struct lp_type type,
unsigned rt,
@@ -322,7 +322,7 @@ lp_build_blend_aos(LLVMBuilderRef builder,
/* Setup build context */
memset(&bld, 0, sizeof bld);
- lp_build_context_init(&bld.base, builder, type);
+ lp_build_context_init(&bld.base, gallivm, type);
bld.src = src;
bld.dst = dst;
bld.const_ = const_;
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_blend_soa.c b/src/gallium/drivers/llvmpipe/lp_bld_blend_soa.c
index 30d261e979f..4d5bc9642d9 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_blend_soa.c
+++ b/src/gallium/drivers/llvmpipe/lp_bld_blend_soa.c
@@ -73,6 +73,7 @@
#include "gallivm/lp_bld_type.h"
#include "gallivm/lp_bld_arit.h"
+#include "gallivm/lp_bld_init.h"
#include "lp_bld_blend.h"
@@ -211,7 +212,7 @@ lp_build_blend_factor_complementary(unsigned src_factor, unsigned dst_factor)
* \param res the result/output
*/
void
-lp_build_blend_soa(LLVMBuilderRef builder,
+lp_build_blend_soa(struct gallivm_state *gallivm,
const struct pipe_blend_state *blend,
struct lp_type type,
unsigned rt,
@@ -220,6 +221,7 @@ lp_build_blend_soa(LLVMBuilderRef builder,
LLVMValueRef con[4],
LLVMValueRef res[4])
{
+ LLVMBuilderRef builder = gallivm->builder;
struct lp_build_blend_soa_context bld;
unsigned i, j, k;
@@ -227,7 +229,7 @@ lp_build_blend_soa(LLVMBuilderRef builder,
/* Setup build context */
memset(&bld, 0, sizeof bld);
- lp_build_context_init(&bld.base, builder, type);
+ lp_build_context_init(&bld.base, gallivm, type);
for (i = 0; i < 4; ++i) {
bld.src[i] = src[i];
bld.dst[i] = dst[i];
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_depth.c b/src/gallium/drivers/llvmpipe/lp_bld_depth.c
index 7eb76d4fb31..1bf741194c5 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_depth.c
+++ b/src/gallium/drivers/llvmpipe/lp_bld_depth.c
@@ -97,6 +97,7 @@ lp_build_stencil_test_single(struct lp_build_context *bld,
LLVMValueRef stencilRef,
LLVMValueRef stencilVals)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
const unsigned stencilMax = 255; /* XXX fix */
struct lp_type type = bld->type;
LLVMValueRef res;
@@ -107,10 +108,10 @@ lp_build_stencil_test_single(struct lp_build_context *bld,
if (stencil->valuemask != stencilMax) {
/* compute stencilRef = stencilRef & valuemask */
- LLVMValueRef valuemask = lp_build_const_int_vec(type, stencil->valuemask);
- stencilRef = LLVMBuildAnd(bld->builder, stencilRef, valuemask, "");
+ LLVMValueRef valuemask = lp_build_const_int_vec(bld->gallivm, type, stencil->valuemask);
+ stencilRef = LLVMBuildAnd(builder, stencilRef, valuemask, "");
/* compute stencilVals = stencilVals & valuemask */
- stencilVals = LLVMBuildAnd(bld->builder, stencilVals, valuemask, "");
+ stencilVals = LLVMBuildAnd(builder, stencilVals, valuemask, "");
}
res = lp_build_cmp(bld, stencil->func, stencilRef, stencilVals);
@@ -167,9 +168,10 @@ lp_build_stencil_op_single(struct lp_build_context *bld,
LLVMValueRef stencilVals)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
struct lp_type type = bld->type;
LLVMValueRef res;
- LLVMValueRef max = lp_build_const_int_vec(type, 0xff);
+ LLVMValueRef max = lp_build_const_int_vec(bld->gallivm, type, 0xff);
unsigned stencil_op;
assert(type.sign);
@@ -210,15 +212,15 @@ lp_build_stencil_op_single(struct lp_build_context *bld,
break;
case PIPE_STENCIL_OP_INCR_WRAP:
res = lp_build_add(bld, stencilVals, bld->one);
- res = LLVMBuildAnd(bld->builder, res, max, "");
+ res = LLVMBuildAnd(builder, res, max, "");
break;
case PIPE_STENCIL_OP_DECR_WRAP:
res = lp_build_sub(bld, stencilVals, bld->one);
- res = LLVMBuildAnd(bld->builder, res, max, "");
+ res = LLVMBuildAnd(builder, res, max, "");
break;
case PIPE_STENCIL_OP_INVERT:
- res = LLVMBuildNot(bld->builder, stencilVals, "");
- res = LLVMBuildAnd(bld->builder, res, max, "");
+ res = LLVMBuildNot(builder, stencilVals, "");
+ res = LLVMBuildAnd(builder, res, max, "");
break;
default:
assert(0 && "bad stencil op mode");
@@ -242,6 +244,7 @@ lp_build_stencil_op(struct lp_build_context *bld,
LLVMValueRef front_facing)
{
+ LLVMBuilderRef builder = bld->gallivm->builder;
LLVMValueRef res;
assert(stencil[0].enabled);
@@ -262,10 +265,11 @@ lp_build_stencil_op(struct lp_build_context *bld,
if (stencil->writemask != 0xff) {
/* mask &= stencil->writemask */
- LLVMValueRef writemask = lp_build_const_int_vec(bld->type, stencil->writemask);
- mask = LLVMBuildAnd(bld->builder, mask, writemask, "");
+ LLVMValueRef writemask = lp_build_const_int_vec(bld->gallivm, bld->type,
+ stencil->writemask);
+ mask = LLVMBuildAnd(builder, mask, writemask, "");
/* res = (res & mask) | (stencilVals & ~mask) */
- res = lp_build_select_bitwise(bld, writemask, res, stencilVals);
+ res = lp_build_select_bitwise(bld, mask, res, stencilVals);
}
else {
/* res = mask ? res : stencilVals */
@@ -411,25 +415,27 @@ get_s_shift_and_mask(const struct util_format_description *format_desc,
* \param counter is a pointer of the uint32 counter.
*/
void
-lp_build_occlusion_count(LLVMBuilderRef builder,
+lp_build_occlusion_count(struct gallivm_state *gallivm,
struct lp_type type,
LLVMValueRef maskvalue,
LLVMValueRef counter)
{
- LLVMValueRef countmask = lp_build_const_int_vec(type, 1);
+ LLVMBuilderRef builder = gallivm->builder;
+ LLVMContextRef context = gallivm->context;
+ LLVMValueRef countmask = lp_build_const_int_vec(gallivm, type, 1);
LLVMValueRef countv = LLVMBuildAnd(builder, maskvalue, countmask, "countv");
- LLVMTypeRef i8v16 = LLVMVectorType(LLVMInt8Type(), 16);
+ LLVMTypeRef i8v16 = LLVMVectorType(LLVMInt8TypeInContext(context), 16);
LLVMValueRef counti = LLVMBuildBitCast(builder, countv, i8v16, "counti");
LLVMValueRef maskarray[4] = {
- LLVMConstInt(LLVMInt32Type(), 0, 0),
- LLVMConstInt(LLVMInt32Type(), 4, 0),
- LLVMConstInt(LLVMInt32Type(), 8, 0),
- LLVMConstInt(LLVMInt32Type(), 12, 0),
+ lp_build_const_int32(gallivm, 0),
+ lp_build_const_int32(gallivm, 4),
+ lp_build_const_int32(gallivm, 8),
+ lp_build_const_int32(gallivm, 12)
};
LLVMValueRef shufflemask = LLVMConstVector(maskarray, 4);
LLVMValueRef shufflev = LLVMBuildShuffleVector(builder, counti, LLVMGetUndef(i8v16), shufflemask, "shufflev");
- LLVMValueRef shuffle = LLVMBuildBitCast(builder, shufflev, LLVMInt32Type(), "shuffle");
- LLVMValueRef count = lp_build_intrinsic_unary(builder, "llvm.ctpop.i32", LLVMInt32Type(), shuffle);
+ LLVMValueRef shuffle = LLVMBuildBitCast(builder, shufflev, LLVMInt32TypeInContext(context), "shuffle");
+ LLVMValueRef count = lp_build_intrinsic_unary(builder, "llvm.ctpop.i32", LLVMInt32TypeInContext(context), shuffle);
LLVMValueRef orig = LLVMBuildLoad(builder, counter, "orig");
LLVMValueRef incr = LLVMBuildAdd(builder, orig, count, "incr");
LLVMBuildStore(builder, incr, counter);
@@ -452,7 +458,7 @@ lp_build_occlusion_count(LLVMBuilderRef builder,
* \param facing contains boolean value indicating front/back facing polygon
*/
void
-lp_build_depth_stencil_test(LLVMBuilderRef builder,
+lp_build_depth_stencil_test(struct gallivm_state *gallivm,
const struct pipe_depth_state *depth,
const struct pipe_stencil_state stencil[2],
struct lp_type z_src_type,
@@ -465,6 +471,7 @@ lp_build_depth_stencil_test(LLVMBuilderRef builder,
LLVMValueRef *zs_value,
boolean do_branch)
{
+ LLVMBuilderRef builder = gallivm->builder;
struct lp_type z_type;
struct lp_build_context z_bld;
struct lp_build_context s_bld;
@@ -537,11 +544,11 @@ lp_build_depth_stencil_test(LLVMBuilderRef builder,
/* Setup build context for Z vals */
- lp_build_context_init(&z_bld, builder, z_type);
+ lp_build_context_init(&z_bld, gallivm, z_type);
/* Setup build context for stencil vals */
s_type = lp_type_int_vec(z_type.width);
- lp_build_context_init(&s_bld, builder, s_type);
+ lp_build_context_init(&s_bld, gallivm, s_type);
/* Load current z/stencil value from z/stencil buffer */
zs_dst_ptr = LLVMBuildBitCast(builder,
@@ -559,14 +566,14 @@ lp_build_depth_stencil_test(LLVMBuilderRef builder,
if (get_z_shift_and_mask(format_desc, &z_shift, &z_width, &z_mask)) {
if (z_mask != 0xffffffff) {
- z_bitmask = lp_build_const_int_vec(z_type, z_mask);
+ z_bitmask = lp_build_const_int_vec(gallivm, z_type, z_mask);
}
/*
* Align the framebuffer Z 's LSB to the right.
*/
if (z_shift) {
- LLVMValueRef shift = lp_build_const_int_vec(z_type, z_shift);
+ LLVMValueRef shift = lp_build_const_int_vec(gallivm, z_type, z_shift);
z_dst = LLVMBuildLShr(builder, zs_dst, shift, "z_dst");
} else if (z_bitmask) {
/* TODO: Instead of loading a mask from memory and ANDing, it's
@@ -580,7 +587,7 @@ lp_build_depth_stencil_test(LLVMBuilderRef builder,
if (get_s_shift_and_mask(format_desc, &s_shift, &s_mask)) {
if (s_shift) {
- LLVMValueRef shift = lp_build_const_int_vec(s_type, s_shift);
+ LLVMValueRef shift = lp_build_const_int_vec(gallivm, s_type, s_shift);
stencil_vals = LLVMBuildLShr(builder, zs_dst, shift, "");
stencil_shift = shift; /* used below */
}
@@ -589,7 +596,7 @@ lp_build_depth_stencil_test(LLVMBuilderRef builder,
}
if (s_mask != 0xffffffff) {
- LLVMValueRef mask = lp_build_const_int_vec(s_type, s_mask);
+ LLVMValueRef mask = lp_build_const_int_vec(gallivm, s_type, s_mask);
stencil_vals = LLVMBuildAnd(builder, stencil_vals, mask, "");
}
@@ -600,12 +607,13 @@ lp_build_depth_stencil_test(LLVMBuilderRef builder,
if (stencil[0].enabled) {
if (face) {
- LLVMValueRef zero = LLVMConstInt(LLVMInt32Type(), 0, 0);
+ LLVMValueRef zero = lp_build_const_int32(gallivm, 0);
/* front_facing = face != 0 ? ~0 : 0 */
front_facing = LLVMBuildICmp(builder, LLVMIntNE, face, zero, "");
front_facing = LLVMBuildSExt(builder, front_facing,
- LLVMIntType(s_bld.type.length*s_bld.type.width),
+ LLVMIntTypeInContext(gallivm->context,
+ s_bld.type.length*s_bld.type.width),
"");
front_facing = LLVMBuildBitCast(builder, front_facing,
s_bld.int_vec_type, "");
@@ -642,7 +650,7 @@ lp_build_depth_stencil_test(LLVMBuilderRef builder,
*/
if (!z_type.floating) {
- z_src = lp_build_clamped_float_to_unsigned_norm(builder,
+ z_src = lp_build_clamped_float_to_unsigned_norm(gallivm,
z_src_type,
z_width,
z_src);
@@ -657,7 +665,7 @@ lp_build_depth_stencil_test(LLVMBuilderRef builder,
assert(z_src_type.norm);
assert(!z_type.floating);
if (z_src_type.width > z_width) {
- LLVMValueRef shift = lp_build_const_int_vec(z_src_type,
+ LLVMValueRef shift = lp_build_const_int_vec(gallivm, z_src_type,
z_src_type.width - z_width);
z_src = LLVMBuildLShr(builder, z_src, shift, "");
}
@@ -710,7 +718,7 @@ lp_build_depth_stencil_test(LLVMBuilderRef builder,
z_fail_mask, front_facing);
/* apply Z-pass operator */
- z_pass_mask = LLVMBuildAnd(z_bld.builder, orig_mask, z_pass, "");
+ z_pass_mask = LLVMBuildAnd(builder, orig_mask, z_pass, "");
stencil_vals = lp_build_stencil_op(&s_bld, stencil, Z_PASS_OP,
stencil_refs, stencil_vals,
z_pass_mask, front_facing);
@@ -720,7 +728,7 @@ lp_build_depth_stencil_test(LLVMBuilderRef builder,
/* No depth test: apply Z-pass operator to stencil buffer values which
* passed the stencil test.
*/
- s_pass_mask = LLVMBuildAnd(s_bld.builder, orig_mask, s_pass_mask, "");
+ s_pass_mask = LLVMBuildAnd(builder, orig_mask, s_pass_mask, "");
stencil_vals = lp_build_stencil_op(&s_bld, stencil, Z_PASS_OP,
stencil_refs, stencil_vals,
s_pass_mask, front_facing);
@@ -728,11 +736,11 @@ lp_build_depth_stencil_test(LLVMBuilderRef builder,
/* Put Z and ztencil bits in the right place */
if (z_dst && z_shift) {
- LLVMValueRef shift = lp_build_const_int_vec(z_type, z_shift);
+ LLVMValueRef shift = lp_build_const_int_vec(gallivm, z_type, z_shift);
z_dst = LLVMBuildShl(builder, z_dst, shift, "");
}
if (stencil_vals && stencil_shift)
- stencil_vals = LLVMBuildShl(s_bld.builder, stencil_vals,
+ stencil_vals = LLVMBuildShl(builder, stencil_vals,
stencil_shift, "");
/* Finally, merge/store the z/stencil values */
@@ -740,7 +748,7 @@ lp_build_depth_stencil_test(LLVMBuilderRef builder,
(stencil[0].enabled && stencil[0].writemask)) {
if (z_dst && stencil_vals)
- zs_dst = LLVMBuildOr(z_bld.builder, z_dst, stencil_vals, "");
+ zs_dst = LLVMBuildOr(builder, z_dst, stencil_vals, "");
else if (z_dst)
zs_dst = z_dst;
else
@@ -775,7 +783,7 @@ lp_build_depth_write(LLVMBuilderRef builder,
void
-lp_build_deferred_depth_write(LLVMBuilderRef builder,
+lp_build_deferred_depth_write(struct gallivm_state *gallivm,
struct lp_type z_src_type,
const struct util_format_description *format_desc,
struct lp_build_mask_context *mask,
@@ -785,11 +793,12 @@ lp_build_deferred_depth_write(LLVMBuilderRef builder,
struct lp_type z_type;
struct lp_build_context z_bld;
LLVMValueRef z_dst;
+ LLVMBuilderRef builder = gallivm->builder;
/* XXX: pointlessly redo type logic:
*/
z_type = lp_depth_type(format_desc, z_src_type.width*z_src_type.length);
- lp_build_context_init(&z_bld, builder, z_type);
+ lp_build_context_init(&z_bld, gallivm, z_type);
zs_dst_ptr = LLVMBuildBitCast(builder, zs_dst_ptr,
LLVMPointerType(z_bld.vec_type, 0), "");
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_depth.h b/src/gallium/drivers/llvmpipe/lp_bld_depth.h
index a54ef3a711e..e01fc46ec16 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_depth.h
+++ b/src/gallium/drivers/llvmpipe/lp_bld_depth.h
@@ -36,10 +36,14 @@
#define LP_BLD_DEPTH_H
+#include "pipe/p_compiler.h"
+#include "pipe/p_state.h"
+
#include "gallivm/lp_bld.h"
struct pipe_depth_state;
+struct gallivm_state;
struct util_format_description;
struct lp_type;
struct lp_build_mask_context;
@@ -51,7 +55,7 @@ lp_depth_type(const struct util_format_description *format_desc,
void
-lp_build_depth_stencil_test(LLVMBuilderRef builder,
+lp_build_depth_stencil_test(struct gallivm_state *gallivm,
const struct pipe_depth_state *depth,
const struct pipe_stencil_state stencil[2],
struct lp_type type,
@@ -71,7 +75,7 @@ lp_build_depth_write(LLVMBuilderRef builder,
LLVMValueRef zs_value);
void
-lp_build_deferred_depth_write(LLVMBuilderRef builder,
+lp_build_deferred_depth_write(struct gallivm_state *gallivm,
struct lp_type z_src_type,
const struct util_format_description *format_desc,
struct lp_build_mask_context *mask,
@@ -79,7 +83,7 @@ lp_build_deferred_depth_write(LLVMBuilderRef builder,
LLVMValueRef zs_value);
void
-lp_build_occlusion_count(LLVMBuilderRef builder,
+lp_build_occlusion_count(struct gallivm_state *gallivm,
struct lp_type type,
LLVMValueRef maskvalue,
LLVMValueRef counter);
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_interp.c b/src/gallium/drivers/llvmpipe/lp_bld_interp.c
index c9da8900d0c..45ddf547bf0 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_interp.c
+++ b/src/gallium/drivers/llvmpipe/lp_bld_interp.c
@@ -127,13 +127,14 @@ coeffs_init(struct lp_build_interp_soa_context *bld,
LLVMValueRef dady_ptr)
{
struct lp_build_context *coeff_bld = &bld->coeff_bld;
- LLVMBuilderRef builder = coeff_bld->builder;
+ struct gallivm_state *gallivm = coeff_bld->gallivm;
+ LLVMBuilderRef builder = gallivm->builder;
LLVMValueRef zero = LLVMConstNull(coeff_bld->elem_type);
LLVMValueRef one = LLVMConstReal(coeff_bld->elem_type, 1.0);
- LLVMValueRef i0 = LLVMConstInt(LLVMInt32Type(), 0, 0);
- LLVMValueRef i1 = LLVMConstInt(LLVMInt32Type(), 1, 0);
- LLVMValueRef i2 = LLVMConstInt(LLVMInt32Type(), 2, 0);
- LLVMValueRef i3 = LLVMConstInt(LLVMInt32Type(), 3, 0);
+ LLVMValueRef i0 = lp_build_const_int32(gallivm, 0);
+ LLVMValueRef i1 = lp_build_const_int32(gallivm, 1);
+ LLVMValueRef i2 = lp_build_const_int32(gallivm, 2);
+ LLVMValueRef i3 = lp_build_const_int32(gallivm, 3);
unsigned attrib;
unsigned chan;
@@ -144,7 +145,8 @@ coeffs_init(struct lp_build_interp_soa_context *bld,
const unsigned interp = bld->interp[attrib];
for (chan = 0; chan < NUM_CHANNELS; ++chan) {
if (mask & (1 << chan)) {
- LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), attrib*NUM_CHANNELS + chan, 0);
+ LLVMValueRef index = lp_build_const_int32(gallivm,
+ attrib * NUM_CHANNELS + chan);
LLVMValueRef a0 = zero;
LLVMValueRef dadx = zero;
LLVMValueRef dady = zero;
@@ -231,7 +233,7 @@ coeffs_init(struct lp_build_interp_soa_context *bld,
* a = {a, a, a, a}
*/
- a = lp_build_broadcast(builder, coeff_bld->vec_type, a);
+ a = lp_build_broadcast(gallivm, coeff_bld->vec_type, a);
/*
* Compute the attrib values on the upper-left corner of each quad.
@@ -273,12 +275,14 @@ coeffs_init(struct lp_build_interp_soa_context *bld,
*/
static void
attribs_update(struct lp_build_interp_soa_context *bld,
+ struct gallivm_state *gallivm,
int quad_index,
int start,
int end)
{
+ LLVMBuilderRef builder = gallivm->builder;
struct lp_build_context *coeff_bld = &bld->coeff_bld;
- LLVMValueRef shuffle = lp_build_const_int_vec(coeff_bld->type, quad_index);
+ LLVMValueRef shuffle = lp_build_const_int_vec(gallivm, coeff_bld->type, quad_index);
LLVMValueRef oow = NULL;
unsigned attrib;
unsigned chan;
@@ -308,7 +312,7 @@ attribs_update(struct lp_build_interp_soa_context *bld,
* Broadcast the attribute value for this quad into all elements
*/
- a = LLVMBuildShuffleVector(coeff_bld->builder,
+ a = LLVMBuildShuffleVector(builder,
a, coeff_bld->undef, shuffle, "");
/*
@@ -380,10 +384,11 @@ pos_init(struct lp_build_interp_soa_context *bld,
LLVMValueRef x0,
LLVMValueRef y0)
{
+ LLVMBuilderRef builder = bld->coeff_bld.gallivm->builder;
struct lp_build_context *coeff_bld = &bld->coeff_bld;
- bld->x = LLVMBuildSIToFP(coeff_bld->builder, x0, coeff_bld->elem_type, "");
- bld->y = LLVMBuildSIToFP(coeff_bld->builder, y0, coeff_bld->elem_type, "");
+ bld->x = LLVMBuildSIToFP(builder, x0, coeff_bld->elem_type, "");
+ bld->y = LLVMBuildSIToFP(builder, y0, coeff_bld->elem_type, "");
}
@@ -392,6 +397,7 @@ pos_init(struct lp_build_interp_soa_context *bld,
*/
void
lp_build_interp_soa_init(struct lp_build_interp_soa_context *bld,
+ struct gallivm_state *gallivm,
unsigned num_inputs,
const struct lp_shader_input *inputs,
LLVMBuilderRef builder,
@@ -417,7 +423,7 @@ lp_build_interp_soa_init(struct lp_build_interp_soa_context *bld,
/* XXX: we don't support interpolating into any other types */
assert(memcmp(&coeff_type, &type, sizeof coeff_type) == 0);
- lp_build_context_init(&bld->coeff_bld, builder, coeff_type);
+ lp_build_context_init(&bld->coeff_bld, gallivm, coeff_type);
/* For convenience */
bld->pos = bld->attribs[0];
@@ -453,19 +459,21 @@ lp_build_interp_soa_init(struct lp_build_interp_soa_context *bld,
*/
void
lp_build_interp_soa_update_inputs(struct lp_build_interp_soa_context *bld,
+ struct gallivm_state *gallivm,
int quad_index)
{
assert(quad_index < 4);
- attribs_update(bld, quad_index, 1, bld->num_attribs);
+ attribs_update(bld, gallivm, quad_index, 1, bld->num_attribs);
}
void
lp_build_interp_soa_update_pos(struct lp_build_interp_soa_context *bld,
+ struct gallivm_state *gallivm,
int quad_index)
{
assert(quad_index < 4);
- attribs_update(bld, quad_index, 0, 1);
+ attribs_update(bld, gallivm, quad_index, 0, 1);
}
diff --git a/src/gallium/drivers/llvmpipe/lp_bld_interp.h b/src/gallium/drivers/llvmpipe/lp_bld_interp.h
index a7ebdd1bfa2..b58b2dc1155 100644
--- a/src/gallium/drivers/llvmpipe/lp_bld_interp.h
+++ b/src/gallium/drivers/llvmpipe/lp_bld_interp.h
@@ -102,6 +102,7 @@ struct lp_build_interp_soa_context
void
lp_build_interp_soa_init(struct lp_build_interp_soa_context *bld,
+ struct gallivm_state *gallivm,
unsigned num_inputs,
const struct lp_shader_input *inputs,
LLVMBuilderRef builder,
@@ -114,11 +115,13 @@ lp_build_interp_soa_init(struct lp_build_interp_soa_context *bld,
void
lp_build_interp_soa_update_inputs(struct lp_build_interp_soa_context *bld,
- int quad_index);
+ struct gallivm_state *gallivm,
+ int quad_index);
void
lp_build_interp_soa_update_pos(struct lp_build_interp_soa_context *bld,
- int quad_index);
+ struct gallivm_state *gallivm,
+ int quad_index);
#endif /* LP_BLD_INTERP_H */
diff --git a/src/gallium/drivers/llvmpipe/lp_context.c b/src/gallium/drivers/llvmpipe/lp_context.c
index 763432ed712..644201ddf7c 100644
--- a/src/gallium/drivers/llvmpipe/lp_context.c
+++ b/src/gallium/drivers/llvmpipe/lp_context.c
@@ -50,6 +50,46 @@
DEBUG_GET_ONCE_BOOL_OPTION(lp_no_rast, "LP_NO_RAST", FALSE)
+/** shared by all contexts */
+unsigned llvmpipe_variant_count;
+
+
+/**
+ * This function is called by the gallivm "garbage collector" when
+ * the LLVM global data structures are freed. We must free all LLVM-related
+ * data. Specifically, all JIT'd shader variants.
+ */
+static void
+garbage_collect_callback(void *cb_data)
+{
+ struct llvmpipe_context *lp = (struct llvmpipe_context *) cb_data;
+ struct lp_fs_variant_list_item *li;
+
+ /* Free all the context's shader variants */
+ li = first_elem(&lp->fs_variants_list);
+ while (!at_end(&lp->fs_variants_list, li)) {
+ struct lp_fs_variant_list_item *next = next_elem(li);
+ llvmpipe_remove_shader_variant(lp, li->base);
+ li = next;
+ }
+
+ /* Free all the context's primitive setup variants */
+ lp_delete_setup_variants(lp);
+
+ /* release references to setup variants, shaders */
+ lp_setup_set_setup_variant(lp->setup, NULL);
+ lp_setup_set_fs_variant(lp->setup, NULL);
+ lp_setup_reset(lp->setup);
+
+ /* This type will be recreated upon demand */
+ lp->jit_context_ptr_type = NULL;
+
+ /* mark all state as dirty to ensure new shaders are jit'd, etc. */
+ lp->dirty = ~0;
+}
+
+
+
static void llvmpipe_destroy( struct pipe_context *pipe )
{
struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe );
@@ -57,6 +97,9 @@ static void llvmpipe_destroy( struct pipe_context *pipe )
lp_print_counters();
+ gallivm_remove_garbage_collector_callback(garbage_collect_callback,
+ llvmpipe);
+
/* This will also destroy llvmpipe->setup:
*/
if (llvmpipe->draw)
@@ -82,7 +125,11 @@ static void llvmpipe_destroy( struct pipe_context *pipe )
}
}
- lp_delete_setup_variants(llvmpipe);
+ for (i = 0; i < llvmpipe->num_vertex_buffers; i++) {
+ pipe_resource_reference(&llvmpipe->vertex_buffer[i].buffer, NULL);
+ }
+
+ gallivm_destroy(llvmpipe->gallivm);
align_free( llvmpipe );
}
@@ -110,8 +157,10 @@ llvmpipe_create_context( struct pipe_screen *screen, void *priv )
memset(llvmpipe, 0, sizeof *llvmpipe);
make_empty_list(&llvmpipe->fs_variants_list);
+
make_empty_list(&llvmpipe->setup_variants_list);
+
llvmpipe->pipe.winsys = screen->winsys;
llvmpipe->pipe.screen = screen;
llvmpipe->pipe.priv = priv;
@@ -136,10 +185,12 @@ llvmpipe_create_context( struct pipe_screen *screen, void *priv )
llvmpipe_init_context_resource_funcs( &llvmpipe->pipe );
llvmpipe_init_surface_functions(llvmpipe);
+ llvmpipe->gallivm = gallivm_create();
+
/*
* Create drawing context and plug our rendering stage into it.
*/
- llvmpipe->draw = draw_create(&llvmpipe->pipe);
+ llvmpipe->draw = draw_create_gallivm(&llvmpipe->pipe, llvmpipe->gallivm);
if (!llvmpipe->draw)
goto fail;
@@ -173,6 +224,9 @@ llvmpipe_create_context( struct pipe_screen *screen, void *priv )
lp_reset_counters();
+ gallivm_register_garbage_collector_callback(garbage_collect_callback,
+ llvmpipe);
+
return &llvmpipe->pipe;
fail:
diff --git a/src/gallium/drivers/llvmpipe/lp_context.h b/src/gallium/drivers/llvmpipe/lp_context.h
index a35e09e8b47..503f09d810c 100644
--- a/src/gallium/drivers/llvmpipe/lp_context.h
+++ b/src/gallium/drivers/llvmpipe/lp_context.h
@@ -126,14 +126,27 @@ struct llvmpipe_context {
unsigned tex_timestamp;
boolean no_rast;
+ /** List of all fragment shader variants */
struct lp_fs_variant_list_item fs_variants_list;
unsigned nr_fs_variants;
+ /** JIT code generation */
+ struct gallivm_state *gallivm;
+ LLVMTypeRef jit_context_ptr_type;
+
struct lp_setup_variant_list_item setup_variants_list;
unsigned nr_setup_variants;
};
+/**
+ * Fragment and setup variant count, used to trigger garbage collection.
+ * This is global since all variants in all contexts will be free when
+ * we do garbage collection.
+ */
+extern unsigned llvmpipe_variant_count;
+
+
struct pipe_context *
llvmpipe_create_context( struct pipe_screen *screen, void *priv );
diff --git a/src/gallium/drivers/llvmpipe/lp_flush.c b/src/gallium/drivers/llvmpipe/lp_flush.c
index e2c723b7a87..85e3cdec82c 100644
--- a/src/gallium/drivers/llvmpipe/lp_flush.c
+++ b/src/gallium/drivers/llvmpipe/lp_flush.c
@@ -56,6 +56,13 @@ llvmpipe_flush( struct pipe_context *pipe,
/* ask the setup module to flush */
lp_setup_flush(llvmpipe->setup, flags, fence, reason);
+
+ if (llvmpipe_variant_count > 1000) {
+ /* time to do a garbage collection */
+ gallivm_garbage_collect(llvmpipe->gallivm);
+ llvmpipe_variant_count = 0;
+ }
+
/* Enable to dump BMPs of the color/depth buffers each frame */
if (0) {
if (flags & PIPE_FLUSH_FRAME) {
@@ -101,8 +108,8 @@ llvmpipe_finish( struct pipe_context *pipe,
boolean
llvmpipe_flush_resource(struct pipe_context *pipe,
struct pipe_resource *resource,
- unsigned face,
unsigned level,
+ int layer,
unsigned flush_flags,
boolean read_only,
boolean cpu_access,
@@ -111,7 +118,7 @@ llvmpipe_flush_resource(struct pipe_context *pipe,
{
unsigned referenced;
- referenced = pipe->is_resource_referenced(pipe, resource, face, level);
+ referenced = pipe->is_resource_referenced(pipe, resource, level, layer);
if ((referenced & PIPE_REFERENCED_FOR_WRITE) ||
((referenced & PIPE_REFERENCED_FOR_READ) && !read_only)) {
diff --git a/src/gallium/drivers/llvmpipe/lp_flush.h b/src/gallium/drivers/llvmpipe/lp_flush.h
index 3626ce4a86c..579d24c68ad 100644
--- a/src/gallium/drivers/llvmpipe/lp_flush.h
+++ b/src/gallium/drivers/llvmpipe/lp_flush.h
@@ -47,8 +47,8 @@ llvmpipe_finish( struct pipe_context *pipe,
boolean
llvmpipe_flush_resource(struct pipe_context *pipe,
struct pipe_resource *resource,
- unsigned face,
unsigned level,
+ int layer,
unsigned flush_flags,
boolean read_only,
boolean cpu_access,
diff --git a/src/gallium/drivers/llvmpipe/lp_jit.c b/src/gallium/drivers/llvmpipe/lp_jit.c
index c540f9b3628..482a902dd23 100644
--- a/src/gallium/drivers/llvmpipe/lp_jit.c
+++ b/src/gallium/drivers/llvmpipe/lp_jit.c
@@ -33,82 +33,83 @@
*/
-#include <llvm-c/Transforms/Scalar.h>
-
#include "util/u_memory.h"
#include "gallivm/lp_bld_init.h"
#include "gallivm/lp_bld_debug.h"
-#include "lp_screen.h"
-#include "gallivm/lp_bld_intr.h"
+#include "lp_context.h"
#include "lp_jit.h"
static void
-lp_jit_init_globals(struct llvmpipe_screen *screen)
+lp_jit_create_types(struct llvmpipe_context *lp)
{
+ struct gallivm_state *gallivm = lp->gallivm;
+ LLVMContextRef lc = gallivm->context;
LLVMTypeRef texture_type;
/* struct lp_jit_texture */
{
LLVMTypeRef elem_types[LP_JIT_TEXTURE_NUM_FIELDS];
- elem_types[LP_JIT_TEXTURE_WIDTH] = LLVMInt32Type();
- elem_types[LP_JIT_TEXTURE_HEIGHT] = LLVMInt32Type();
- elem_types[LP_JIT_TEXTURE_DEPTH] = LLVMInt32Type();
- elem_types[LP_JIT_TEXTURE_LAST_LEVEL] = LLVMInt32Type();
+ elem_types[LP_JIT_TEXTURE_WIDTH] =
+ elem_types[LP_JIT_TEXTURE_HEIGHT] =
+ elem_types[LP_JIT_TEXTURE_DEPTH] =
+ elem_types[LP_JIT_TEXTURE_LAST_LEVEL] = LLVMInt32TypeInContext(lc);
elem_types[LP_JIT_TEXTURE_ROW_STRIDE] =
- LLVMArrayType(LLVMInt32Type(), LP_MAX_TEXTURE_LEVELS);
elem_types[LP_JIT_TEXTURE_IMG_STRIDE] =
- LLVMArrayType(LLVMInt32Type(), LP_MAX_TEXTURE_LEVELS);
+ LLVMArrayType(LLVMInt32TypeInContext(lc), LP_MAX_TEXTURE_LEVELS);
elem_types[LP_JIT_TEXTURE_DATA] =
- LLVMArrayType(LLVMPointerType(LLVMInt8Type(), 0),
+ LLVMArrayType(LLVMPointerType(LLVMInt8TypeInContext(lc), 0),
LP_MAX_TEXTURE_LEVELS);
- elem_types[LP_JIT_TEXTURE_MIN_LOD] = LLVMFloatType();
- elem_types[LP_JIT_TEXTURE_MAX_LOD] = LLVMFloatType();
- elem_types[LP_JIT_TEXTURE_LOD_BIAS] = LLVMFloatType();
+ elem_types[LP_JIT_TEXTURE_MIN_LOD] =
+ elem_types[LP_JIT_TEXTURE_MAX_LOD] =
+ elem_types[LP_JIT_TEXTURE_LOD_BIAS] = LLVMFloatTypeInContext(lc);
elem_types[LP_JIT_TEXTURE_BORDER_COLOR] =
- LLVMArrayType(LLVMFloatType(), 4);
+ LLVMArrayType(LLVMFloatTypeInContext(lc), 4);
+
+ texture_type = LLVMStructTypeInContext(lc, elem_types,
+ Elements(elem_types), 0);
- texture_type = LLVMStructType(elem_types, Elements(elem_types), 0);
+ LLVMInvalidateStructLayout(gallivm->target, texture_type);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, width,
- screen->target, texture_type,
+ gallivm->target, texture_type,
LP_JIT_TEXTURE_WIDTH);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, height,
- screen->target, texture_type,
+ gallivm->target, texture_type,
LP_JIT_TEXTURE_HEIGHT);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, depth,
- screen->target, texture_type,
+ gallivm->target, texture_type,
LP_JIT_TEXTURE_DEPTH);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, last_level,
- screen->target, texture_type,
+ gallivm->target, texture_type,
LP_JIT_TEXTURE_LAST_LEVEL);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, row_stride,
- screen->target, texture_type,
+ gallivm->target, texture_type,
LP_JIT_TEXTURE_ROW_STRIDE);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, img_stride,
- screen->target, texture_type,
+ gallivm->target, texture_type,
LP_JIT_TEXTURE_IMG_STRIDE);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, data,
- screen->target, texture_type,
+ gallivm->target, texture_type,
LP_JIT_TEXTURE_DATA);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, min_lod,
- screen->target, texture_type,
+ gallivm->target, texture_type,
LP_JIT_TEXTURE_MIN_LOD);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, max_lod,
- screen->target, texture_type,
+ gallivm->target, texture_type,
LP_JIT_TEXTURE_MAX_LOD);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, lod_bias,
- screen->target, texture_type,
+ gallivm->target, texture_type,
LP_JIT_TEXTURE_LOD_BIAS);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, border_color,
- screen->target, texture_type,
+ gallivm->target, texture_type,
LP_JIT_TEXTURE_BORDER_COLOR);
LP_CHECK_STRUCT_SIZE(struct lp_jit_texture,
- screen->target, texture_type);
+ gallivm->target, texture_type);
- LLVMAddTypeName(screen->module, "texture", texture_type);
+ LLVMAddTypeName(gallivm->module, "texture", texture_type);
}
/* struct lp_jit_context */
@@ -116,44 +117,47 @@ lp_jit_init_globals(struct llvmpipe_screen *screen)
LLVMTypeRef elem_types[LP_JIT_CTX_COUNT];
LLVMTypeRef context_type;
- elem_types[LP_JIT_CTX_CONSTANTS] = LLVMPointerType(LLVMFloatType(), 0);
- elem_types[LP_JIT_CTX_ALPHA_REF] = LLVMFloatType();
- elem_types[LP_JIT_CTX_STENCIL_REF_FRONT] = LLVMInt32Type();
- elem_types[LP_JIT_CTX_STENCIL_REF_BACK] = LLVMInt32Type();
- elem_types[LP_JIT_CTX_BLEND_COLOR] = LLVMPointerType(LLVMInt8Type(), 0);
+ elem_types[LP_JIT_CTX_CONSTANTS] = LLVMPointerType(LLVMFloatTypeInContext(lc), 0);
+ elem_types[LP_JIT_CTX_ALPHA_REF] = LLVMFloatTypeInContext(lc);
+ elem_types[LP_JIT_CTX_STENCIL_REF_FRONT] =
+ elem_types[LP_JIT_CTX_STENCIL_REF_BACK] = LLVMInt32TypeInContext(lc);
+ elem_types[LP_JIT_CTX_BLEND_COLOR] = LLVMPointerType(LLVMInt8TypeInContext(lc), 0);
elem_types[LP_JIT_CTX_TEXTURES] = LLVMArrayType(texture_type,
PIPE_MAX_SAMPLERS);
- context_type = LLVMStructType(elem_types, Elements(elem_types), 0);
+ context_type = LLVMStructTypeInContext(lc, elem_types,
+ Elements(elem_types), 0);
+
+ LLVMInvalidateStructLayout(gallivm->target, context_type);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, constants,
- screen->target, context_type,
+ gallivm->target, context_type,
LP_JIT_CTX_CONSTANTS);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, alpha_ref_value,
- screen->target, context_type,
+ gallivm->target, context_type,
LP_JIT_CTX_ALPHA_REF);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, stencil_ref_front,
- screen->target, context_type,
+ gallivm->target, context_type,
LP_JIT_CTX_STENCIL_REF_FRONT);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, stencil_ref_back,
- screen->target, context_type,
+ gallivm->target, context_type,
LP_JIT_CTX_STENCIL_REF_BACK);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, blend_color,
- screen->target, context_type,
+ gallivm->target, context_type,
LP_JIT_CTX_BLEND_COLOR);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, textures,
- screen->target, context_type,
+ gallivm->target, context_type,
LP_JIT_CTX_TEXTURES);
LP_CHECK_STRUCT_SIZE(struct lp_jit_context,
- screen->target, context_type);
+ gallivm->target, context_type);
- LLVMAddTypeName(screen->module, "context", context_type);
+ LLVMAddTypeName(gallivm->module, "context", context_type);
- screen->context_ptr_type = LLVMPointerType(context_type, 0);
+ lp->jit_context_ptr_type = LLVMPointerType(context_type, 0);
}
if (gallivm_debug & GALLIVM_DEBUG_IR) {
- LLVMDumpModule(screen->module);
+ LLVMDumpModule(gallivm->module);
}
}
@@ -161,8 +165,7 @@ lp_jit_init_globals(struct llvmpipe_screen *screen)
void
lp_jit_screen_cleanup(struct llvmpipe_screen *screen)
{
- if(screen->pass)
- LLVMDisposePassManager(screen->pass);
+ /* nothing */
}
@@ -170,30 +173,14 @@ void
lp_jit_screen_init(struct llvmpipe_screen *screen)
{
lp_build_init();
+}
- screen->module = lp_build_module;
- screen->provider = lp_build_provider;
- screen->engine = lp_build_engine;
- screen->target = lp_build_target;
-
- screen->pass = LLVMCreateFunctionPassManager(screen->provider);
- LLVMAddTargetData(screen->target, screen->pass);
-
- if ((gallivm_debug & GALLIVM_DEBUG_NO_OPT) == 0) {
- /* These are the passes currently listed in llvm-c/Transforms/Scalar.h,
- * but there are more on SVN. */
- /* TODO: Add more passes */
- LLVMAddCFGSimplificationPass(screen->pass);
- LLVMAddPromoteMemoryToRegisterPass(screen->pass);
- LLVMAddConstantPropagationPass(screen->pass);
- LLVMAddInstructionCombiningPass(screen->pass);
- LLVMAddGVNPass(screen->pass);
- } else {
- /* We need at least this pass to prevent the backends to fail in
- * unexpected ways.
- */
- LLVMAddPromoteMemoryToRegisterPass(screen->pass);
- }
- lp_jit_init_globals(screen);
+LLVMTypeRef
+lp_jit_get_context_type(struct llvmpipe_context *lp)
+{
+ if (!lp->jit_context_ptr_type)
+ lp_jit_create_types(lp);
+
+ return lp->jit_context_ptr_type;
}
diff --git a/src/gallium/drivers/llvmpipe/lp_jit.h b/src/gallium/drivers/llvmpipe/lp_jit.h
index 114f21f2d16..a6763dce17a 100644
--- a/src/gallium/drivers/llvmpipe/lp_jit.h
+++ b/src/gallium/drivers/llvmpipe/lp_jit.h
@@ -120,23 +120,23 @@ enum {
};
-#define lp_jit_context_constants(_builder, _ptr) \
- lp_build_struct_get(_builder, _ptr, LP_JIT_CTX_CONSTANTS, "constants")
+#define lp_jit_context_constants(_gallivm, _ptr) \
+ lp_build_struct_get(_gallivm, _ptr, LP_JIT_CTX_CONSTANTS, "constants")
-#define lp_jit_context_alpha_ref_value(_builder, _ptr) \
- lp_build_struct_get(_builder, _ptr, LP_JIT_CTX_ALPHA_REF, "alpha_ref_value")
+#define lp_jit_context_alpha_ref_value(_gallivm, _ptr) \
+ lp_build_struct_get(_gallivm, _ptr, LP_JIT_CTX_ALPHA_REF, "alpha_ref_value")
-#define lp_jit_context_stencil_ref_front_value(_builder, _ptr) \
- lp_build_struct_get(_builder, _ptr, LP_JIT_CTX_STENCIL_REF_FRONT, "stencil_ref_front")
+#define lp_jit_context_stencil_ref_front_value(_gallivm, _ptr) \
+ lp_build_struct_get(_gallivm, _ptr, LP_JIT_CTX_STENCIL_REF_FRONT, "stencil_ref_front")
-#define lp_jit_context_stencil_ref_back_value(_builder, _ptr) \
- lp_build_struct_get(_builder, _ptr, LP_JIT_CTX_STENCIL_REF_BACK, "stencil_ref_back")
+#define lp_jit_context_stencil_ref_back_value(_gallivm, _ptr) \
+ lp_build_struct_get(_gallivm, _ptr, LP_JIT_CTX_STENCIL_REF_BACK, "stencil_ref_back")
-#define lp_jit_context_blend_color(_builder, _ptr) \
- lp_build_struct_get(_builder, _ptr, LP_JIT_CTX_BLEND_COLOR, "blend_color")
+#define lp_jit_context_blend_color(_gallivm, _ptr) \
+ lp_build_struct_get(_gallivm, _ptr, LP_JIT_CTX_BLEND_COLOR, "blend_color")
-#define lp_jit_context_textures(_builder, _ptr) \
- lp_build_struct_get_ptr(_builder, _ptr, LP_JIT_CTX_TEXTURES, "textures")
+#define lp_jit_context_textures(_gallivm, _ptr) \
+ lp_build_struct_get_ptr(_gallivm, _ptr, LP_JIT_CTX_TEXTURES, "textures")
@@ -162,4 +162,8 @@ void
lp_jit_screen_init(struct llvmpipe_screen *screen);
+LLVMTypeRef
+lp_jit_get_context_type(struct llvmpipe_context *lp);
+
+
#endif /* LP_JIT_H */
diff --git a/src/gallium/drivers/llvmpipe/lp_perf.h b/src/gallium/drivers/llvmpipe/lp_perf.h
index b23a100b873..455adf7d6f8 100644
--- a/src/gallium/drivers/llvmpipe/lp_perf.h
+++ b/src/gallium/drivers/llvmpipe/lp_perf.h
@@ -33,6 +33,7 @@
#ifndef LP_PERF_H
#define LP_PERF_H
+#include "pipe/p_compiler.h"
/**
* Various counters
diff --git a/src/gallium/drivers/llvmpipe/lp_rast.c b/src/gallium/drivers/llvmpipe/lp_rast.c
index decf3bd4499..dafadc1ea9b 100644
--- a/src/gallium/drivers/llvmpipe/lp_rast.c
+++ b/src/gallium/drivers/llvmpipe/lp_rast.c
@@ -47,6 +47,7 @@
#ifdef DEBUG
int jit_line = 0;
const struct lp_rast_state *jit_state = NULL;
+const struct lp_rasterizer_task *jit_task = NULL;
#endif
@@ -119,8 +120,8 @@ lp_rast_tile_begin(struct lp_rasterizer_task *task,
* and update the tile's layout info.
*/
(void) llvmpipe_get_texture_tile(lpt,
- zsbuf->face + zsbuf->zslice,
- zsbuf->level,
+ zsbuf->u.tex.first_layer,
+ zsbuf->u.tex.level,
usage,
task->x,
task->y);
@@ -288,7 +289,6 @@ lp_rast_clear_zstencil(struct lp_rasterizer_task *task,
-
/**
* Convert the color tile from tiled to linear layout.
* This is generally only done when we're flushing the scene just prior to
@@ -306,15 +306,15 @@ lp_rast_store_linear_color( struct lp_rasterizer_task *task )
for (buf = 0; buf < scene->fb.nr_cbufs; buf++) {
struct pipe_surface *cbuf = scene->fb.cbufs[buf];
- const unsigned face_slice = cbuf->face + cbuf->zslice;
- const unsigned level = cbuf->level;
+ const unsigned layer = cbuf->u.tex.first_layer;
+ const unsigned level = cbuf->u.tex.level;
struct llvmpipe_resource *lpt = llvmpipe_resource(cbuf->texture);
if (!task->color_tiles[buf])
continue;
llvmpipe_unswizzle_cbuf_tile(lpt,
- face_slice,
+ layer,
level,
task->x, task->y,
task->color_tiles[buf]);
@@ -362,7 +362,7 @@ lp_rast_shade_tile(struct lp_rasterizer_task *task,
depth = lp_rast_get_depth_block_pointer(task, tile_x + x, tile_y + y);
/* run shader on 4x4 block */
- BEGIN_JIT_CALL(state);
+ BEGIN_JIT_CALL(state, task);
variant->jit_function[RAST_WHOLE]( &state->jit_context,
tile_x + x, tile_y + y,
inputs->frontfacing,
@@ -443,7 +443,7 @@ lp_rast_shade_quads_mask(struct lp_rasterizer_task *task,
assert(lp_check_alignment(state->jit_context.blend_color, 16));
/* run shader on 4x4 block */
- BEGIN_JIT_CALL(state);
+ BEGIN_JIT_CALL(state, task);
variant->jit_function[RAST_EDGE_TEST](&state->jit_context,
x, y,
inputs->frontfacing,
diff --git a/src/gallium/drivers/llvmpipe/lp_rast_priv.h b/src/gallium/drivers/llvmpipe/lp_rast_priv.h
index b30408f097b..cd686bc82c1 100644
--- a/src/gallium/drivers/llvmpipe/lp_rast_priv.h
+++ b/src/gallium/drivers/llvmpipe/lp_rast_priv.h
@@ -45,13 +45,16 @@
*/
#ifdef DEBUG
+struct lp_rasterizer_task;
extern int jit_line;
extern const struct lp_rast_state *jit_state;
+extern const struct lp_rasterizer_task *jit_task;
-#define BEGIN_JIT_CALL(state) \
+#define BEGIN_JIT_CALL(state, task) \
do { \
jit_line = __LINE__; \
jit_state = state; \
+ jit_task = task; \
} while (0)
#define END_JIT_CALL() \
@@ -62,7 +65,7 @@ extern const struct lp_rast_state *jit_state;
#else
-#define BEGIN_JIT_CALL(X)
+#define BEGIN_JIT_CALL(X, Y)
#define END_JIT_CALL()
#endif
@@ -191,8 +194,8 @@ lp_rast_get_color_tile_pointer(struct lp_rasterizer_task *task,
if (usage != LP_TEX_USAGE_WRITE_ALL) {
llvmpipe_swizzle_cbuf_tile(lpt,
- cbuf->face + cbuf->zslice,
- cbuf->level,
+ cbuf->u.tex.first_layer,
+ cbuf->u.tex.level,
task->x, task->y,
task->color_tiles[buf]);
}
@@ -258,7 +261,7 @@ lp_rast_shade_quads_all( struct lp_rasterizer_task *task,
depth = lp_rast_get_depth_block_pointer(task, x, y);
/* run shader on 4x4 block */
- BEGIN_JIT_CALL(state);
+ BEGIN_JIT_CALL(state, task);
variant->jit_function[RAST_WHOLE]( &state->jit_context,
x, y,
inputs->frontfacing,
diff --git a/src/gallium/drivers/llvmpipe/lp_scene.c b/src/gallium/drivers/llvmpipe/lp_scene.c
index a4fdf7cff36..5d0f5f8b7b5 100644
--- a/src/gallium/drivers/llvmpipe/lp_scene.c
+++ b/src/gallium/drivers/llvmpipe/lp_scene.c
@@ -74,6 +74,7 @@ lp_scene_create( struct pipe_context *pipe )
void
lp_scene_destroy(struct lp_scene *scene)
{
+ lp_fence_reference(&scene->fence, NULL);
pipe_mutex_destroy(scene->mutex);
assert(scene->data.head->next == NULL);
FREE(scene->data.head);
@@ -136,30 +137,30 @@ lp_scene_begin_rasterization(struct lp_scene *scene)
int i;
//LP_DBG(DEBUG_RAST, "%s\n", __FUNCTION__);
-
+
for (i = 0; i < scene->fb.nr_cbufs; i++) {
struct pipe_surface *cbuf = scene->fb.cbufs[i];
+ assert(cbuf->u.tex.first_layer == cbuf->u.tex.last_layer);
scene->cbufs[i].stride = llvmpipe_resource_stride(cbuf->texture,
- cbuf->level);
+ cbuf->u.tex.level);
scene->cbufs[i].map = llvmpipe_resource_map(cbuf->texture,
- cbuf->face,
- cbuf->level,
- cbuf->zslice,
+ cbuf->u.tex.level,
+ cbuf->u.tex.first_layer,
LP_TEX_USAGE_READ_WRITE,
LP_TEX_LAYOUT_LINEAR);
}
if (fb->zsbuf) {
struct pipe_surface *zsbuf = scene->fb.zsbuf;
- scene->zsbuf.stride = llvmpipe_resource_stride(zsbuf->texture, zsbuf->level);
+ assert(zsbuf->u.tex.first_layer == zsbuf->u.tex.last_layer);
+ scene->zsbuf.stride = llvmpipe_resource_stride(zsbuf->texture, zsbuf->u.tex.level);
scene->zsbuf.blocksize =
util_format_get_blocksize(zsbuf->texture->format);
scene->zsbuf.map = llvmpipe_resource_map(zsbuf->texture,
- zsbuf->face,
- zsbuf->level,
- zsbuf->zslice,
+ zsbuf->u.tex.level,
+ zsbuf->u.tex.first_layer,
LP_TEX_USAGE_READ_WRITE,
LP_TEX_LAYOUT_NONE);
}
@@ -181,9 +182,8 @@ lp_scene_end_rasterization(struct lp_scene *scene )
if (scene->cbufs[i].map) {
struct pipe_surface *cbuf = scene->fb.cbufs[i];
llvmpipe_resource_unmap(cbuf->texture,
- cbuf->face,
- cbuf->level,
- cbuf->zslice);
+ cbuf->u.tex.level,
+ cbuf->u.tex.first_layer);
scene->cbufs[i].map = NULL;
}
}
@@ -192,9 +192,8 @@ lp_scene_end_rasterization(struct lp_scene *scene )
if (scene->zsbuf.map) {
struct pipe_surface *zsbuf = scene->fb.zsbuf;
llvmpipe_resource_unmap(zsbuf->texture,
- zsbuf->face,
- zsbuf->level,
- zsbuf->zslice);
+ zsbuf->u.tex.level,
+ zsbuf->u.tex.first_layer);
scene->zsbuf.map = NULL;
}
diff --git a/src/gallium/drivers/llvmpipe/lp_scene_queue.h b/src/gallium/drivers/llvmpipe/lp_scene_queue.h
index fd7c65a2c8b..dd9ab593b4a 100644
--- a/src/gallium/drivers/llvmpipe/lp_scene_queue.h
+++ b/src/gallium/drivers/llvmpipe/lp_scene_queue.h
@@ -29,6 +29,8 @@
#ifndef LP_SCENE_QUEUE
#define LP_SCENE_QUEUE
+#include "pipe/p_compiler.h"
+
struct lp_scene_queue;
struct lp_scene;
diff --git a/src/gallium/drivers/llvmpipe/lp_screen.c b/src/gallium/drivers/llvmpipe/lp_screen.c
index 43904343c3a..b6919a5c6d3 100644
--- a/src/gallium/drivers/llvmpipe/lp_screen.c
+++ b/src/gallium/drivers/llvmpipe/lp_screen.c
@@ -289,12 +289,13 @@ llvmpipe_is_format_supported( struct pipe_screen *_screen,
static void
llvmpipe_flush_frontbuffer(struct pipe_screen *_screen,
- struct pipe_surface *surface,
+ struct pipe_resource *resource,
+ unsigned level, unsigned layer,
void *context_private)
{
struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
struct sw_winsys *winsys = screen->winsys;
- struct llvmpipe_resource *texture = llvmpipe_resource(surface->texture);
+ struct llvmpipe_resource *texture = llvmpipe_resource(resource);
assert(texture->dt);
if (texture->dt)
diff --git a/src/gallium/drivers/llvmpipe/lp_screen.h b/src/gallium/drivers/llvmpipe/lp_screen.h
index 731526dfabe..7f69a11a6e3 100644
--- a/src/gallium/drivers/llvmpipe/lp_screen.h
+++ b/src/gallium/drivers/llvmpipe/lp_screen.h
@@ -34,12 +34,10 @@
#ifndef LP_SCREEN_H
#define LP_SCREEN_H
-#include "gallivm/lp_bld.h"
-#include <llvm-c/ExecutionEngine.h>
-
-#include "os/os_thread.h"
#include "pipe/p_screen.h"
#include "pipe/p_defines.h"
+#include "os/os_thread.h"
+#include "gallivm/lp_bld.h"
struct sw_winsys;
@@ -51,14 +49,6 @@ struct llvmpipe_screen
struct sw_winsys *winsys;
- LLVMModuleRef module;
- LLVMExecutionEngineRef engine;
- LLVMModuleProviderRef provider;
- LLVMTargetDataRef target;
- LLVMPassManagerRef pass;
-
- LLVMTypeRef context_ptr_type;
-
unsigned num_threads;
/* Increments whenever textures are modified. Contexts can track this.
diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c
index 6118434d3d3..5d83a1e3579 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup.c
+++ b/src/gallium/drivers/llvmpipe/lp_setup.c
@@ -114,7 +114,7 @@ first_point( struct lp_setup_context *setup,
setup->point( setup, v0 );
}
-static void lp_setup_reset( struct lp_setup_context *setup )
+void lp_setup_reset( struct lp_setup_context *setup )
{
LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
@@ -263,7 +263,6 @@ execute_clears( struct lp_setup_context *setup )
const char *states[] = {
"FLUSHED",
- "EMPTY ",
"CLEARED",
"ACTIVE "
};
@@ -913,6 +912,12 @@ lp_setup_update_state( struct lp_setup_context *setup,
llvmpipe_update_derived(lp);
}
+ if (lp->setup->dirty) {
+ llvmpipe_update_setup(lp);
+ }
+
+ assert(setup->setup.variant);
+
/* Will probably need to move this somewhere else, just need
* to know about vertex shader point size attribute.
*/
@@ -928,7 +933,7 @@ lp_setup_update_state( struct lp_setup_context *setup,
setup->setup.variant->key.size) == 0);
}
- if (update_scene) {
+ if (update_scene && setup->state != SETUP_ACTIVE) {
if (!set_scene_state( setup, SETUP_ACTIVE, __FUNCTION__ ))
return FALSE;
}
@@ -991,6 +996,8 @@ lp_setup_destroy( struct lp_setup_context *setup )
lp_scene_destroy(scene);
}
+ lp_fence_reference(&setup->last_fence, NULL);
+
FREE( setup );
}
diff --git a/src/gallium/drivers/llvmpipe/lp_setup.h b/src/gallium/drivers/llvmpipe/lp_setup.h
index ebb18f81344..0d6e161a218 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup.h
+++ b/src/gallium/drivers/llvmpipe/lp_setup.h
@@ -45,6 +45,9 @@ struct lp_jit_context;
struct llvmpipe_query;
struct pipe_fence_handle;
struct lp_setup_variant;
+struct lp_setup_context;
+
+void lp_setup_reset( struct lp_setup_context *setup );
struct lp_setup_context *
lp_setup_create( struct pipe_context *pipe,
diff --git a/src/gallium/drivers/llvmpipe/lp_setup_vbuf.c b/src/gallium/drivers/llvmpipe/lp_setup_vbuf.c
index 9c1f0fe7939..384242f81d7 100644
--- a/src/gallium/drivers/llvmpipe/lp_setup_vbuf.c
+++ b/src/gallium/drivers/llvmpipe/lp_setup_vbuf.c
@@ -141,6 +141,8 @@ lp_setup_draw_elements(struct vbuf_render *vbr, const ushort *indices, uint nr)
const boolean flatshade_first = setup->flatshade_first;
unsigned i;
+ assert(setup->setup.variant);
+
if (!lp_setup_update_state(setup, TRUE))
return;
diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.c b/src/gallium/drivers/llvmpipe/lp_state_fs.c
index cd67d488616..1b9119eda00 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_fs.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_fs.c
@@ -90,7 +90,6 @@
#include "lp_context.h"
#include "lp_debug.h"
#include "lp_perf.h"
-#include "lp_screen.h"
#include "lp_setup.h"
#include "lp_state.h"
#include "lp_tex_sample.h"
@@ -102,10 +101,10 @@
#include <llvm-c/BitWriter.h>
+/** Fragment shader number (for debugging) */
static unsigned fs_no = 0;
-
/**
* Expand the relevent bits of mask_input to a 4-dword mask for the
* four pixels in a 2x2 quad. This will set the four elements of the
@@ -115,13 +114,14 @@ static unsigned fs_no = 0;
* \param mask_input bitwise mask for the whole 4x4 stamp
*/
static LLVMValueRef
-generate_quad_mask(LLVMBuilderRef builder,
+generate_quad_mask(struct gallivm_state *gallivm,
struct lp_type fs_type,
unsigned quad,
LLVMValueRef mask_input) /* int32 */
{
+ LLVMBuilderRef builder = gallivm->builder;
struct lp_type mask_type;
- LLVMTypeRef i32t = LLVMInt32Type();
+ LLVMTypeRef i32t = LLVMInt32TypeInContext(gallivm->context);
LLVMValueRef bits[4];
LLVMValueRef mask;
int shift;
@@ -136,7 +136,6 @@ generate_quad_mask(LLVMBuilderRef builder,
/*
* mask_input >>= (quad * 4)
*/
-
switch (quad) {
case 0:
shift = 0;
@@ -163,8 +162,9 @@ generate_quad_mask(LLVMBuilderRef builder,
/*
* mask = { mask_input & (1 << i), for i in [0,3] }
*/
-
- mask = lp_build_broadcast(builder, lp_build_vec_type(mask_type), mask_input);
+ mask = lp_build_broadcast(gallivm,
+ lp_build_vec_type(gallivm, mask_type),
+ mask_input);
bits[0] = LLVMConstInt(i32t, 1 << 0, 0);
bits[1] = LLVMConstInt(i32t, 1 << 1, 0);
@@ -176,11 +176,10 @@ generate_quad_mask(LLVMBuilderRef builder,
/*
* mask = mask != 0 ? ~0 : 0
*/
-
- mask = lp_build_compare(builder,
+ mask = lp_build_compare(gallivm,
mask_type, PIPE_FUNC_NOTEQUAL,
mask,
- lp_build_const_int_vec(mask_type, 0));
+ lp_build_const_int_vec(gallivm, mask_type, 0));
return mask;
}
@@ -213,7 +212,8 @@ find_output_by_semantic( const struct tgsi_shader_info *info,
* \param partial_mask if 1, do mask_input testing
*/
static void
-generate_fs(struct lp_fragment_shader *shader,
+generate_fs(struct gallivm_state *gallivm,
+ struct lp_fragment_shader *shader,
const struct lp_fragment_shader_variant_key *key,
LLVMBuilderRef builder,
struct lp_type type,
@@ -278,42 +278,42 @@ generate_fs(struct lp_fragment_shader *shader,
assert(i < 4);
- stencil_refs[0] = lp_jit_context_stencil_ref_front_value(builder, context_ptr);
- stencil_refs[1] = lp_jit_context_stencil_ref_back_value(builder, context_ptr);
+ stencil_refs[0] = lp_jit_context_stencil_ref_front_value(gallivm, context_ptr);
+ stencil_refs[1] = lp_jit_context_stencil_ref_back_value(gallivm, context_ptr);
- vec_type = lp_build_vec_type(type);
+ vec_type = lp_build_vec_type(gallivm, type);
- consts_ptr = lp_jit_context_constants(builder, context_ptr);
+ consts_ptr = lp_jit_context_constants(gallivm, context_ptr);
memset(outputs, 0, sizeof outputs);
/* Declare the color and z variables */
for(cbuf = 0; cbuf < key->nr_cbufs; cbuf++) {
for(chan = 0; chan < NUM_CHANNELS; ++chan) {
- color[cbuf][chan] = lp_build_alloca(builder, vec_type, "color");
+ color[cbuf][chan] = lp_build_alloca(gallivm, vec_type, "color");
}
}
/* do triangle edge testing */
if (partial_mask) {
- *pmask = generate_quad_mask(builder, type,
+ *pmask = generate_quad_mask(gallivm, type,
i, mask_input);
}
else {
- *pmask = lp_build_const_int_vec(type, ~0);
+ *pmask = lp_build_const_int_vec(gallivm, type, ~0);
}
/* 'mask' will control execution based on quad's pixel alive/killed state */
- lp_build_mask_begin(&mask, builder, type, *pmask);
+ lp_build_mask_begin(&mask, gallivm, type, *pmask);
if (!(depth_mode & EARLY_DEPTH_TEST) && !simple_shader)
lp_build_mask_check(&mask);
- lp_build_interp_soa_update_pos(interp, i);
+ lp_build_interp_soa_update_pos(interp, gallivm, i);
z = interp->pos[2];
if (depth_mode & EARLY_DEPTH_TEST) {
- lp_build_depth_stencil_test(builder,
+ lp_build_depth_stencil_test(gallivm,
&key->depth,
key->stencil,
type,
@@ -330,15 +330,14 @@ generate_fs(struct lp_fragment_shader *shader,
}
}
- lp_build_interp_soa_update_inputs(interp, i);
+ lp_build_interp_soa_update_inputs(interp, gallivm, i);
/* Build the actual shader */
- lp_build_tgsi_soa(builder, tokens, type, &mask,
+ lp_build_tgsi_soa(gallivm, tokens, type, &mask,
consts_ptr, NULL, /* sys values array */
interp->pos, interp->inputs,
outputs, sampler, &shader->info.base);
-
/* Alpha test */
if (key->alpha.enabled) {
int color0 = find_output_by_semantic(&shader->info.base,
@@ -349,10 +348,10 @@ generate_fs(struct lp_fragment_shader *shader,
LLVMValueRef alpha = LLVMBuildLoad(builder, outputs[color0][3], "alpha");
LLVMValueRef alpha_ref_value;
- alpha_ref_value = lp_jit_context_alpha_ref_value(builder, context_ptr);
- alpha_ref_value = lp_build_broadcast(builder, vec_type, alpha_ref_value);
+ alpha_ref_value = lp_jit_context_alpha_ref_value(gallivm, context_ptr);
+ alpha_ref_value = lp_build_broadcast(gallivm, vec_type, alpha_ref_value);
- lp_build_alpha_test(builder, key->alpha.func, type,
+ lp_build_alpha_test(gallivm, key->alpha.func, type,
&mask, alpha, alpha_ref_value,
(depth_mode & LATE_DEPTH_TEST) != 0);
}
@@ -368,7 +367,7 @@ generate_fs(struct lp_fragment_shader *shader,
z = LLVMBuildLoad(builder, outputs[pos0][2], "output.z");
}
- lp_build_depth_stencil_test(builder,
+ lp_build_depth_stencil_test(gallivm,
&key->depth,
key->stencil,
type,
@@ -391,7 +390,7 @@ generate_fs(struct lp_fragment_shader *shader,
* depth value, update from zs_value with the new mask value and
* write that out.
*/
- lp_build_deferred_depth_write(builder,
+ lp_build_deferred_depth_write(gallivm,
type,
zs_format_desc,
&mask,
@@ -421,7 +420,7 @@ generate_fs(struct lp_fragment_shader *shader,
}
if (counter)
- lp_build_occlusion_count(builder, type,
+ lp_build_occlusion_count(gallivm, type,
lp_build_mask_value(&mask), counter);
*pmask = lp_build_mask_end(&mask);
@@ -438,7 +437,8 @@ generate_fs(struct lp_fragment_shader *shader,
* \param dst_ptr the destination color buffer pointer
*/
static void
-generate_blend(const struct pipe_blend_state *blend,
+generate_blend(struct gallivm_state *gallivm,
+ const struct pipe_blend_state *blend,
unsigned rt,
LLVMBuilderRef builder,
struct lp_type type,
@@ -457,21 +457,21 @@ generate_blend(const struct pipe_blend_state *blend,
LLVMValueRef res[4];
unsigned chan;
- lp_build_context_init(&bld, builder, type);
+ lp_build_context_init(&bld, gallivm, type);
- lp_build_mask_begin(&mask_ctx, builder, type, mask);
+ lp_build_mask_begin(&mask_ctx, gallivm, type, mask);
if (do_branch)
lp_build_mask_check(&mask_ctx);
- vec_type = lp_build_vec_type(type);
+ vec_type = lp_build_vec_type(gallivm, type);
- const_ptr = lp_jit_context_blend_color(builder, context_ptr);
+ const_ptr = lp_jit_context_blend_color(gallivm, context_ptr);
const_ptr = LLVMBuildBitCast(builder, const_ptr,
LLVMPointerType(vec_type, 0), "");
/* load constant blend color and colors from the dest color buffer */
for(chan = 0; chan < 4; ++chan) {
- LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), chan, 0);
+ LLVMValueRef index = lp_build_const_int32(gallivm, chan);
con[chan] = LLVMBuildLoad(builder, LLVMBuildGEP(builder, const_ptr, &index, 1, ""), "");
dst[chan] = LLVMBuildLoad(builder, LLVMBuildGEP(builder, dst_ptr, &index, 1, ""), "");
@@ -481,12 +481,12 @@ generate_blend(const struct pipe_blend_state *blend,
}
/* do blend */
- lp_build_blend_soa(builder, blend, type, rt, src, dst, con, res);
+ lp_build_blend_soa(gallivm, blend, type, rt, src, dst, con, res);
/* store results to color buffer */
for(chan = 0; chan < 4; ++chan) {
if(blend->rt[rt].colormask & (1 << chan)) {
- LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), chan, 0);
+ LLVMValueRef index = lp_build_const_int32(gallivm, chan);
lp_build_name(res[chan], "res.%c", "rgba"[chan]);
res[chan] = lp_build_select(&bld, mask, res[chan], dst[chan]);
LLVMBuildStore(builder, res[chan], LLVMBuildGEP(builder, dst_ptr, &index, 1, ""));
@@ -504,11 +504,12 @@ generate_blend(const struct pipe_blend_state *blend,
* 2x2 pixels.
*/
static void
-generate_fragment(struct llvmpipe_screen *screen,
+generate_fragment(struct llvmpipe_context *lp,
struct lp_fragment_shader *shader,
struct lp_fragment_shader_variant *variant,
unsigned partial_mask)
{
+ struct gallivm_state *gallivm = lp->gallivm;
const struct lp_fragment_shader_variant_key *key = &variant->key;
struct lp_shader_input inputs[PIPE_MAX_SHADER_INPUTS];
char func_name[256];
@@ -519,6 +520,8 @@ generate_fragment(struct llvmpipe_screen *screen,
LLVMTypeRef blend_vec_type;
LLVMTypeRef arg_types[11];
LLVMTypeRef func_type;
+ LLVMTypeRef int32_type = LLVMInt32TypeInContext(gallivm->context);
+ LLVMTypeRef int8_type = LLVMInt8TypeInContext(gallivm->context);
LLVMValueRef context_ptr;
LLVMValueRef x;
LLVMValueRef y;
@@ -580,29 +583,30 @@ generate_fragment(struct llvmpipe_screen *screen,
* lp_jit.h's lp_jit_frag_func function pointer type, and vice-versa.
*/
- fs_elem_type = lp_build_elem_type(fs_type);
- fs_int_vec_type = lp_build_int_vec_type(fs_type);
+ fs_elem_type = lp_build_elem_type(gallivm, fs_type);
+ fs_int_vec_type = lp_build_int_vec_type(gallivm, fs_type);
- blend_vec_type = lp_build_vec_type(blend_type);
+ blend_vec_type = lp_build_vec_type(gallivm, blend_type);
util_snprintf(func_name, sizeof(func_name), "fs%u_variant%u_%s",
shader->no, variant->no, partial_mask ? "partial" : "whole");
- arg_types[0] = screen->context_ptr_type; /* context */
- arg_types[1] = LLVMInt32Type(); /* x */
- arg_types[2] = LLVMInt32Type(); /* y */
- arg_types[3] = LLVMInt32Type(); /* facing */
+ arg_types[0] = lp_jit_get_context_type(lp); /* context */
+ arg_types[1] = int32_type; /* x */
+ arg_types[2] = int32_type; /* y */
+ arg_types[3] = int32_type; /* facing */
arg_types[4] = LLVMPointerType(fs_elem_type, 0); /* a0 */
arg_types[5] = LLVMPointerType(fs_elem_type, 0); /* dadx */
arg_types[6] = LLVMPointerType(fs_elem_type, 0); /* dady */
arg_types[7] = LLVMPointerType(LLVMPointerType(blend_vec_type, 0), 0); /* color */
- arg_types[8] = LLVMPointerType(LLVMInt8Type(), 0); /* depth */
- arg_types[9] = LLVMInt32Type(); /* mask_input */
- arg_types[10] = LLVMPointerType(LLVMInt32Type(), 0);/* counter */
+ arg_types[8] = LLVMPointerType(int8_type, 0); /* depth */
+ arg_types[9] = int32_type; /* mask_input */
+ arg_types[10] = LLVMPointerType(int32_type, 0); /* counter */
- func_type = LLVMFunctionType(LLVMVoidType(), arg_types, Elements(arg_types), 0);
+ func_type = LLVMFunctionType(LLVMVoidTypeInContext(gallivm->context),
+ arg_types, Elements(arg_types), 0);
- function = LLVMAddFunction(screen->module, func_name, func_type);
+ function = LLVMAddFunction(gallivm->module, func_name, func_type);
LLVMSetFunctionCallConv(function, LLVMCCallConv);
variant->function[partial_mask] = function;
@@ -644,8 +648,9 @@ generate_fragment(struct llvmpipe_screen *screen,
* Function body
*/
- block = LLVMAppendBasicBlock(function, "entry");
- builder = LLVMCreateBuilder();
+ block = LLVMAppendBasicBlockInContext(gallivm->context, function, "entry");
+ builder = gallivm->builder;
+ assert(builder);
LLVMPositionBuilderAtEnd(builder, block);
/*
@@ -654,6 +659,7 @@ generate_fragment(struct llvmpipe_screen *screen,
* already included in the shader key.
*/
lp_build_interp_soa_init(&interp,
+ gallivm,
shader->info.base.num_inputs,
inputs,
builder, fs_type,
@@ -667,7 +673,7 @@ generate_fragment(struct llvmpipe_screen *screen,
zs_format_desc = util_format_description(key->zsbuf_format);
for(i = 0; i < num_fs; ++i) {
- LLVMValueRef depth_offset = LLVMConstInt(LLVMInt32Type(),
+ LLVMValueRef depth_offset = LLVMConstInt(int32_type,
i*fs_type.length*zs_format_desc->block.bits/8,
0);
LLVMValueRef out_color[PIPE_MAX_COLOR_BUFS][NUM_CHANNELS];
@@ -675,7 +681,8 @@ generate_fragment(struct llvmpipe_screen *screen,
depth_ptr_i = LLVMBuildGEP(builder, depth_ptr, &depth_offset, 1, "");
- generate_fs(shader, key,
+ generate_fs(gallivm,
+ shader, key,
builder,
fs_type,
context_ptr,
@@ -701,7 +708,7 @@ generate_fragment(struct llvmpipe_screen *screen,
*/
for(cbuf = 0; cbuf < key->nr_cbufs; cbuf++) {
LLVMValueRef color_ptr;
- LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), cbuf, 0);
+ LLVMValueRef index = lp_build_const_int32(gallivm, cbuf);
LLVMValueRef blend_in_color[NUM_CHANNELS];
unsigned rt;
@@ -716,7 +723,7 @@ generate_fragment(struct llvmpipe_screen *screen,
LLVMBuildLoad(builder, fs_out_color[cbuf][chan][i], "fs_color_vals");
}
- lp_build_conv(builder, fs_type, blend_type,
+ lp_build_conv(gallivm, fs_type, blend_type,
fs_color_vals,
num_fs,
&blend_in_color[chan], 1);
@@ -725,11 +732,11 @@ generate_fragment(struct llvmpipe_screen *screen,
}
if (partial_mask || !variant->opaque) {
- lp_build_conv_mask(builder, fs_type, blend_type,
+ lp_build_conv_mask(lp->gallivm, fs_type, blend_type,
fs_mask, num_fs,
&blend_mask, 1);
} else {
- blend_mask = lp_build_const_int_vec(blend_type, ~0);
+ blend_mask = lp_build_const_int_vec(lp->gallivm, blend_type, ~0);
}
color_ptr = LLVMBuildLoad(builder,
@@ -750,7 +757,8 @@ generate_fragment(struct llvmpipe_screen *screen,
!key->alpha.enabled &&
!shader->info.base.uses_kill);
- generate_blend(&key->blend,
+ generate_blend(lp->gallivm,
+ &key->blend,
rt,
builder,
blend_type,
@@ -764,9 +772,6 @@ generate_fragment(struct llvmpipe_screen *screen,
LLVMBuildRetVoid(builder);
- LLVMDisposeBuilder(builder);
-
-
/* Verify the LLVM IR. If invalid, dump and abort */
#ifdef DEBUG
if(LLVMVerifyFunction(function, LLVMPrintMessageAction)) {
@@ -777,7 +782,7 @@ generate_fragment(struct llvmpipe_screen *screen,
#endif
/* Apply optimizations to LLVM IR */
- LLVMRunFunctionPassManager(screen->pass, function);
+ LLVMRunFunctionPassManager(gallivm->passmgr, function);
if ((gallivm_debug & GALLIVM_DEBUG_IR) || (LP_DEBUG & DEBUG_FS)) {
/* Print the LLVM IR to stderr */
@@ -787,14 +792,14 @@ generate_fragment(struct llvmpipe_screen *screen,
/* Dump byte code to a file */
if (0) {
- LLVMWriteBitcodeToFile(lp_build_module, "llvmpipe.bc");
+ LLVMWriteBitcodeToFile(gallivm->module, "llvmpipe.bc");
}
/*
* Translate the LLVM IR into machine code.
*/
{
- void *f = LLVMGetPointerToGlobal(screen->engine, function);
+ void *f = LLVMGetPointerToGlobal(gallivm->engine, function);
variant->jit_function[partial_mask] = (lp_jit_frag_func)pointer_to_func(f);
@@ -898,8 +903,13 @@ lp_debug_fs_variant(const struct lp_fragment_shader_variant *variant)
debug_printf("\n");
}
+
+/**
+ * Generate a new fragment shader variant from the shader code and
+ * other state indicated by the key.
+ */
static struct lp_fragment_shader_variant *
-generate_variant(struct llvmpipe_screen *screen,
+generate_variant(struct llvmpipe_context *lp,
struct lp_fragment_shader *shader,
const struct lp_fragment_shader_variant_key *key)
{
@@ -945,11 +955,11 @@ generate_variant(struct llvmpipe_screen *screen,
lp_debug_fs_variant(variant);
}
- generate_fragment(screen, shader, variant, RAST_EDGE_TEST);
+ generate_fragment(lp, shader, variant, RAST_EDGE_TEST);
if (variant->opaque) {
/* Specialized shader, which doesn't need to read the color buffer. */
- generate_fragment(screen, shader, variant, RAST_WHOLE);
+ generate_fragment(lp, shader, variant, RAST_WHOLE);
} else {
variant->jit_function[RAST_WHOLE] = variant->jit_function[RAST_EDGE_TEST];
}
@@ -1034,7 +1044,8 @@ llvmpipe_create_fs_state(struct pipe_context *pipe,
if (LP_DEBUG & DEBUG_TGSI) {
unsigned attrib;
- debug_printf("llvmpipe: Create fragment shader #%u %p:\n", shader->no, (void *) shader);
+ debug_printf("llvmpipe: Create fragment shader #%u %p:\n",
+ shader->no, (void *) shader);
tgsi_dump(templ->tokens, 0);
debug_printf("usage masks:\n");
for (attrib = 0; attrib < shader->info.base.num_inputs; ++attrib) {
@@ -1071,33 +1082,49 @@ llvmpipe_bind_fs_state(struct pipe_context *pipe, void *fs)
llvmpipe->dirty |= LP_NEW_FS;
}
-static void
-remove_shader_variant(struct llvmpipe_context *lp,
- struct lp_fragment_shader_variant *variant)
+
+/**
+ * Remove shader variant from two lists: the shader's variant list
+ * and the context's variant list.
+ */
+void
+llvmpipe_remove_shader_variant(struct llvmpipe_context *lp,
+ struct lp_fragment_shader_variant *variant)
{
- struct llvmpipe_screen *screen = llvmpipe_screen(lp->pipe.screen);
unsigned i;
if (gallivm_debug & GALLIVM_DEBUG_IR) {
- debug_printf("llvmpipe: del fs #%u var #%u v created #%u v cached #%u v total cached #%u\n",
- variant->shader->no, variant->no, variant->shader->variants_created,
- variant->shader->variants_cached, lp->nr_fs_variants);
+ debug_printf("llvmpipe: del fs #%u var #%u v created #%u v cached"
+ " #%u v total cached #%u\n",
+ variant->shader->no,
+ variant->no,
+ variant->shader->variants_created,
+ variant->shader->variants_cached,
+ lp->nr_fs_variants);
}
+
+ /* free all the variant's JIT'd functions */
for (i = 0; i < Elements(variant->function); i++) {
if (variant->function[i]) {
if (variant->jit_function[i])
- LLVMFreeMachineCodeForFunction(screen->engine,
+ LLVMFreeMachineCodeForFunction(lp->gallivm->engine,
variant->function[i]);
LLVMDeleteFunction(variant->function[i]);
}
}
+
+ /* remove from shader's list */
remove_from_list(&variant->list_item_local);
variant->shader->variants_cached--;
+
+ /* remove from context's list */
remove_from_list(&variant->list_item_global);
lp->nr_fs_variants--;
+
FREE(variant);
}
+
static void
llvmpipe_delete_fs_state(struct pipe_context *pipe, void *fs)
{
@@ -1106,23 +1133,23 @@ llvmpipe_delete_fs_state(struct pipe_context *pipe, void *fs)
struct lp_fs_variant_list_item *li;
assert(fs != llvmpipe->fs);
- (void) llvmpipe;
/*
* XXX: we need to flush the context until we have some sort of reference
* counting in fragment shaders as they may still be binned
* Flushing alone might not sufficient we need to wait on it too.
*/
-
llvmpipe_finish(pipe, __FUNCTION__);
+ /* Delete all the variants */
li = first_elem(&shader->variants);
while(!at_end(&shader->variants, li)) {
struct lp_fs_variant_list_item *next = next_elem(li);
- remove_shader_variant(llvmpipe, li->base);
+ llvmpipe_remove_shader_variant(llvmpipe, li->base);
li = next;
}
+ /* Delete draw module's data */
draw_delete_fragment_shader(llvmpipe->draw, shader->draw_data);
assert(shader->variants_cached == 0);
@@ -1278,14 +1305,15 @@ make_variant_key(struct llvmpipe_context *lp,
}
}
+
+
/**
- * Update fragment state. This is called just prior to drawing
+ * Update fragment shader state. This is called just prior to drawing
* something when some fragment-related state has changed.
*/
void
llvmpipe_update_fs(struct llvmpipe_context *lp)
{
- struct llvmpipe_screen *screen = llvmpipe_screen(lp->pipe.screen);
struct lp_fragment_shader *shader = lp->fs;
struct lp_fragment_shader_variant_key key;
struct lp_fragment_shader_variant *variant = NULL;
@@ -1293,6 +1321,7 @@ llvmpipe_update_fs(struct llvmpipe_context *lp)
make_variant_key(lp, shader, &key);
+ /* Search the variants for one which matches the key */
li = first_elem(&shader->variants);
while(!at_end(&shader->variants, li)) {
if(memcmp(&li->base->key, &key, shader->variant_key_size) == 0) {
@@ -1303,36 +1332,49 @@ llvmpipe_update_fs(struct llvmpipe_context *lp)
}
if (variant) {
+ /* Move this variant to the head of the list to implement LRU
+ * deletion of shader's when we have too many.
+ */
move_to_head(&lp->fs_variants_list, &variant->list_item_global);
}
else {
- int64_t t0, t1;
- int64_t dt;
+ /* variant not found, create it now */
+ int64_t t0, t1, dt;
unsigned i;
+
+ /* First, check if we've exceeded the max number of shader variants.
+ * If so, free 25% of them (the least recently used ones).
+ */
if (lp->nr_fs_variants >= LP_MAX_SHADER_VARIANTS) {
struct pipe_context *pipe = &lp->pipe;
/*
- * XXX: we need to flush the context until we have some sort of reference
- * counting in fragment shaders as they may still be binned
+ * XXX: we need to flush the context until we have some sort of
+ * reference counting in fragment shaders as they may still be binned
* Flushing alone might not be sufficient we need to wait on it too.
*/
llvmpipe_finish(pipe, __FUNCTION__);
for (i = 0; i < LP_MAX_SHADER_VARIANTS / 4; i++) {
- struct lp_fs_variant_list_item *item = last_elem(&lp->fs_variants_list);
- remove_shader_variant(lp, item->base);
+ struct lp_fs_variant_list_item *item;
+ item = last_elem(&lp->fs_variants_list);
+ llvmpipe_remove_shader_variant(lp, item->base);
}
}
- t0 = os_time_get();
-
- variant = generate_variant(screen, shader, &key);
+ /*
+ * Generate the new variant.
+ */
+ t0 = os_time_get();
+ variant = generate_variant(lp, shader, &key);
t1 = os_time_get();
dt = t1 - t0;
LP_COUNT_ADD(llvm_compile_time, dt);
LP_COUNT_ADD(nr_llvm_compiles, 2); /* emit vs. omit in/out test */
+ llvmpipe_variant_count++;
+
+ /* Put the new variant into the list */
if (variant) {
insert_at_head(&shader->variants, &variant->list_item_local);
insert_at_head(&lp->fs_variants_list, &variant->list_item_global);
@@ -1341,6 +1383,7 @@ llvmpipe_update_fs(struct llvmpipe_context *lp)
}
}
+ /* Bind this variant */
lp_setup_set_fs_variant(lp->setup, variant);
}
diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.h b/src/gallium/drivers/llvmpipe/lp_state_fs.h
index 7d58c4936c7..98410c69359 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_fs.h
+++ b/src/gallium/drivers/llvmpipe/lp_state_fs.h
@@ -69,12 +69,15 @@ struct lp_fragment_shader_variant_key
struct lp_sampler_static_state sampler[PIPE_MAX_SAMPLERS];
};
+
+/** doubly-linked list item */
struct lp_fs_variant_list_item
{
struct lp_fragment_shader_variant *base;
struct lp_fs_variant_list_item *next, *prev;
};
+
struct lp_fragment_shader_variant
{
struct lp_fragment_shader_variant_key key;
@@ -118,5 +121,9 @@ struct lp_fragment_shader
void
lp_debug_fs_variant(const struct lp_fragment_shader_variant *variant);
+void
+llvmpipe_remove_shader_variant(struct llvmpipe_context *lp,
+ struct lp_fragment_shader_variant *variant);
+
#endif /* LP_STATE_FS_H_ */
diff --git a/src/gallium/drivers/llvmpipe/lp_state_setup.c b/src/gallium/drivers/llvmpipe/lp_state_setup.c
index 47f3d95320f..ad751b9ef42 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_setup.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_setup.c
@@ -31,6 +31,7 @@
#include "util/u_simple_list.h"
#include "os/os_time.h"
#include "gallivm/lp_bld_arit.h"
+#include "gallivm/lp_bld_const.h"
#include "gallivm/lp_bld_debug.h"
#include "gallivm/lp_bld_init.h"
#include "gallivm/lp_bld_intr.h"
@@ -83,24 +84,29 @@ struct lp_setup_args
LLVMValueRef v2a;
};
-static LLVMTypeRef type4f(void)
+
+
+static LLVMTypeRef
+type4f(struct gallivm_state *gallivm)
{
- return LLVMVectorType(LLVMFloatType(), 4);
+ return LLVMVectorType(LLVMFloatTypeInContext(gallivm->context), 4);
}
/* Equivalent of _mm_setr_ps(a,b,c,d)
*/
-static LLVMValueRef vec4f(LLVMBuilderRef bld,
- LLVMValueRef a, LLVMValueRef b, LLVMValueRef c, LLVMValueRef d,
- const char *name)
+static LLVMValueRef
+vec4f(struct gallivm_state *gallivm,
+ LLVMValueRef a, LLVMValueRef b, LLVMValueRef c, LLVMValueRef d,
+ const char *name)
{
- LLVMValueRef i0 = LLVMConstInt(LLVMInt32Type(), 0, 0);
- LLVMValueRef i1 = LLVMConstInt(LLVMInt32Type(), 1, 0);
- LLVMValueRef i2 = LLVMConstInt(LLVMInt32Type(), 2, 0);
- LLVMValueRef i3 = LLVMConstInt(LLVMInt32Type(), 3, 0);
+ LLVMBuilderRef bld = gallivm->builder;
+ LLVMValueRef i0 = lp_build_const_int32(gallivm, 0);
+ LLVMValueRef i1 = lp_build_const_int32(gallivm, 1);
+ LLVMValueRef i2 = lp_build_const_int32(gallivm, 2);
+ LLVMValueRef i3 = lp_build_const_int32(gallivm, 3);
- LLVMValueRef res = LLVMGetUndef(type4f());
+ LLVMValueRef res = LLVMGetUndef(type4f(gallivm));
res = LLVMBuildInsertElement(bld, res, a, i0, "");
res = LLVMBuildInsertElement(bld, res, b, i1, "");
@@ -112,15 +118,17 @@ static LLVMValueRef vec4f(LLVMBuilderRef bld,
/* Equivalent of _mm_set1_ps(a)
*/
-static LLVMValueRef vec4f_from_scalar(LLVMBuilderRef bld,
- LLVMValueRef a,
- const char *name)
+static LLVMValueRef
+vec4f_from_scalar(struct gallivm_state *gallivm,
+ LLVMValueRef a,
+ const char *name)
{
- LLVMValueRef res = LLVMGetUndef(type4f());
+ LLVMBuilderRef bld = gallivm->builder;
+ LLVMValueRef res = LLVMGetUndef(type4f(gallivm));
int i;
for(i = 0; i < 4; ++i) {
- LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0);
+ LLVMValueRef index = lp_build_const_int32(gallivm, i);
res = LLVMBuildInsertElement(bld, res, a, index, i == 3 ? name : "");
}
@@ -128,14 +136,15 @@ static LLVMValueRef vec4f_from_scalar(LLVMBuilderRef bld,
}
static void
-store_coef(LLVMBuilderRef builder,
+store_coef(struct gallivm_state *gallivm,
struct lp_setup_args *args,
unsigned slot,
LLVMValueRef a0,
LLVMValueRef dadx,
LLVMValueRef dady)
{
- LLVMValueRef idx = LLVMConstInt(LLVMInt32Type(), slot, 0);
+ LLVMBuilderRef builder = gallivm->builder;
+ LLVMValueRef idx = lp_build_const_int32(gallivm, slot);
LLVMBuildStore(builder,
a0,
@@ -153,14 +162,14 @@ store_coef(LLVMBuilderRef builder,
static void
-emit_constant_coef4( LLVMBuilderRef builder,
+emit_constant_coef4(struct gallivm_state *gallivm,
struct lp_setup_args *args,
unsigned slot,
LLVMValueRef vert)
{
- LLVMValueRef zero = LLVMConstReal(LLVMFloatType(), 0.0);
- LLVMValueRef zerovec = vec4f_from_scalar(builder, zero, "zero");
- store_coef(builder, args, slot, vert, zerovec, zerovec);
+ LLVMValueRef zero = lp_build_const_float(gallivm, 0.0);
+ LLVMValueRef zerovec = vec4f_from_scalar(gallivm, zero, "zero");
+ store_coef(gallivm, args, slot, vert, zerovec, zerovec);
}
@@ -170,30 +179,33 @@ emit_constant_coef4( LLVMBuilderRef builder,
* \param frontface is the triangle front facing?
*/
static void
-emit_facing_coef( LLVMBuilderRef builder,
+emit_facing_coef(struct gallivm_state *gallivm,
struct lp_setup_args *args,
unsigned slot )
{
+ LLVMBuilderRef builder = gallivm->builder;
+ LLVMTypeRef float_type = LLVMFloatTypeInContext(gallivm->context);
LLVMValueRef a0_0 = args->facing;
- LLVMValueRef a0_0f = LLVMBuildSIToFP(builder, a0_0, LLVMFloatType(), "");
- LLVMValueRef zero = LLVMConstReal(LLVMFloatType(), 0.0);
- LLVMValueRef a0 = vec4f(builder, a0_0f, zero, zero, zero, "facing");
- LLVMValueRef zerovec = vec4f_from_scalar(builder, zero, "zero");
+ LLVMValueRef a0_0f = LLVMBuildSIToFP(builder, a0_0, float_type, "");
+ LLVMValueRef zero = lp_build_const_float(gallivm, 0.0);
+ LLVMValueRef a0 = vec4f(gallivm, a0_0f, zero, zero, zero, "facing");
+ LLVMValueRef zerovec = vec4f_from_scalar(gallivm, zero, "zero");
- store_coef(builder, args, slot, a0, zerovec, zerovec);
+ store_coef(gallivm, args, slot, a0, zerovec, zerovec);
}
static LLVMValueRef
-vert_attrib(LLVMBuilderRef b,
+vert_attrib(struct gallivm_state *gallivm,
LLVMValueRef vert,
int attr,
int elem,
const char *name)
{
+ LLVMBuilderRef b = gallivm->builder;
LLVMValueRef idx[2];
- idx[0] = LLVMConstInt(LLVMInt32Type(), attr, 0);
- idx[1] = LLVMConstInt(LLVMInt32Type(), elem, 0);
+ idx[0] = lp_build_const_int32(gallivm, attr);
+ idx[1] = lp_build_const_int32(gallivm, elem);
return LLVMBuildLoad(b, LLVMBuildGEP(b, vert, idx, 2, ""), name);
}
@@ -214,16 +226,17 @@ vert_clamp(LLVMBuilderRef b,
}
static void
-lp_twoside(LLVMBuilderRef b,
+lp_twoside(struct gallivm_state *gallivm,
struct lp_setup_args *args,
const struct lp_setup_variant_key *key,
int bcolor_slot)
{
+ LLVMBuilderRef b = gallivm->builder;
LLVMValueRef a0_back, a1_back, a2_back;
- LLVMValueRef idx2 = LLVMConstInt(LLVMInt32Type(), bcolor_slot, 0);
+ LLVMValueRef idx2 = lp_build_const_int32(gallivm, bcolor_slot);
LLVMValueRef facing = args->facing;
- LLVMValueRef front_facing = LLVMBuildICmp(b, LLVMIntEQ, facing, LLVMConstInt(LLVMInt32Type(), 0, 0), ""); /** need i1 for if condition */
+ LLVMValueRef front_facing = LLVMBuildICmp(b, LLVMIntEQ, facing, lp_build_const_int32(gallivm, 0), ""); /** need i1 for if condition */
a0_back = LLVMBuildLoad(b, LLVMBuildGEP(b, args->v0, &idx2, 1, ""), "v0a_back");
a1_back = LLVMBuildLoad(b, LLVMBuildGEP(b, args->v1, &idx2, 1, ""), "v1a_back");
@@ -241,29 +254,31 @@ lp_twoside(LLVMBuilderRef b,
}
static void
-lp_do_offset_tri(LLVMBuilderRef b,
+lp_do_offset_tri(struct gallivm_state *gallivm,
struct lp_setup_args *args,
const struct lp_setup_variant_key *key)
{
+ LLVMBuilderRef b = gallivm->builder;
struct lp_build_context bld;
LLVMValueRef zoffset, mult;
LLVMValueRef z0_new, z1_new, z2_new;
LLVMValueRef dzdx0, dzdx, dzdy0, dzdy;
LLVMValueRef max, max_value;
- LLVMValueRef one = LLVMConstReal(LLVMFloatType(), 1.0);
- LLVMValueRef zero = LLVMConstReal(LLVMFloatType(), 0.0);
+ LLVMValueRef one = lp_build_const_float(gallivm, 1.0);
+ LLVMValueRef zero = lp_build_const_float(gallivm, 0.0);
+ LLVMValueRef two = lp_build_const_int32(gallivm, 2);
/* edge vectors: e = v0 - v2, f = v1 - v2 */
- LLVMValueRef v0_x = vert_attrib(b, args->v0, 0, 0, "v0_x");
- LLVMValueRef v1_x = vert_attrib(b, args->v1, 0, 0, "v1_x");
- LLVMValueRef v2_x = vert_attrib(b, args->v2, 0, 0, "v2_x");
- LLVMValueRef v0_y = vert_attrib(b, args->v0, 0, 1, "v0_y");
- LLVMValueRef v1_y = vert_attrib(b, args->v1, 0, 1, "v1_y");
- LLVMValueRef v2_y = vert_attrib(b, args->v2, 0, 1, "v2_y");
- LLVMValueRef v0_z = vert_attrib(b, args->v0, 0, 2, "v0_z");
- LLVMValueRef v1_z = vert_attrib(b, args->v1, 0, 2, "v1_z");
- LLVMValueRef v2_z = vert_attrib(b, args->v2, 0, 2, "v2_z");
+ LLVMValueRef v0_x = vert_attrib(gallivm, args->v0, 0, 0, "v0_x");
+ LLVMValueRef v1_x = vert_attrib(gallivm, args->v1, 0, 0, "v1_x");
+ LLVMValueRef v2_x = vert_attrib(gallivm, args->v2, 0, 0, "v2_x");
+ LLVMValueRef v0_y = vert_attrib(gallivm, args->v0, 0, 1, "v0_y");
+ LLVMValueRef v1_y = vert_attrib(gallivm, args->v1, 0, 1, "v1_y");
+ LLVMValueRef v2_y = vert_attrib(gallivm, args->v2, 0, 1, "v2_y");
+ LLVMValueRef v0_z = vert_attrib(gallivm, args->v0, 0, 2, "v0_z");
+ LLVMValueRef v1_z = vert_attrib(gallivm, args->v1, 0, 2, "v1_z");
+ LLVMValueRef v2_z = vert_attrib(gallivm, args->v2, 0, 2, "v2_z");
/* edge vectors: e = v0 - v2, f = v1 - v2 */
LLVMValueRef dx02 = LLVMBuildFSub(b, v0_x, v2_x, "dx02");
@@ -288,7 +303,7 @@ lp_do_offset_tri(LLVMBuilderRef b,
LLVMValueRef res2 = LLVMBuildFSub(b, dz02_dx12, dx02_dz12, "res2");
/* dzdx = fabsf(res1 * inv_det), dydx = fabsf(res2 * inv_det)*/
- lp_build_context_init(&bld, b, lp_type_float(32));
+ lp_build_context_init(&bld, gallivm, lp_type_float(32));
dzdx0 = LLVMBuildFMul(b, res1, inv_det, "dzdx");
dzdx = lp_build_abs(&bld, dzdx0);
dzdy0 = LLVMBuildFMul(b, res2, inv_det, "dzdy");
@@ -298,8 +313,8 @@ lp_do_offset_tri(LLVMBuilderRef b,
max = LLVMBuildFCmp(b, LLVMRealUGT, dzdx, dzdy, "");
max_value = LLVMBuildSelect(b, max, dzdx, dzdy, "max");
- mult = LLVMBuildFMul(b, max_value, LLVMConstReal(LLVMFloatType(), key->scale), "");
- zoffset = LLVMBuildFAdd(b, LLVMConstReal(LLVMFloatType(), key->units), mult, "zoffset");
+ mult = LLVMBuildFMul(b, max_value, lp_build_const_float(gallivm, key->scale), "");
+ zoffset = LLVMBuildFAdd(b, lp_build_const_float(gallivm, key->units), mult, "zoffset");
/* clamp and do offset */
z0_new = vert_clamp(b, LLVMBuildFAdd(b, v0_z, zoffset, ""), zero, one);
@@ -308,18 +323,19 @@ lp_do_offset_tri(LLVMBuilderRef b,
/* insert into args->a0.z, a1.z, a2.z:
*/
- args->v0a = LLVMBuildInsertElement(b, args->v0a, z0_new, LLVMConstInt(LLVMInt32Type(), 2, 0), "");
- args->v1a = LLVMBuildInsertElement(b, args->v1a, z1_new, LLVMConstInt(LLVMInt32Type(), 2, 0), "");
- args->v2a = LLVMBuildInsertElement(b, args->v2a, z2_new, LLVMConstInt(LLVMInt32Type(), 2, 0), "");
+ args->v0a = LLVMBuildInsertElement(b, args->v0a, z0_new, two, "");
+ args->v1a = LLVMBuildInsertElement(b, args->v1a, z1_new, two, "");
+ args->v2a = LLVMBuildInsertElement(b, args->v2a, z2_new, two, "");
}
static void
-load_attribute(LLVMBuilderRef b,
+load_attribute(struct gallivm_state *gallivm,
struct lp_setup_args *args,
const struct lp_setup_variant_key *key,
unsigned vert_attr)
{
- LLVMValueRef idx = LLVMConstInt(LLVMInt32Type(), vert_attr, 0);
+ LLVMBuilderRef b = gallivm->builder;
+ LLVMValueRef idx = lp_build_const_int32(gallivm, vert_attr);
/* Load the vertex data
*/
@@ -331,25 +347,26 @@ load_attribute(LLVMBuilderRef b,
/* Potentially modify it according to twoside, offset, etc:
*/
if (vert_attr == 0 && (key->scale != 0.0f || key->units != 0.0f)) {
- lp_do_offset_tri(b, args, key);
+ lp_do_offset_tri(gallivm, args, key);
}
if (key->twoside) {
if (vert_attr == key->color_slot && key->bcolor_slot != ~0)
- lp_twoside(b, args, key, key->bcolor_slot);
+ lp_twoside(gallivm, args, key, key->bcolor_slot);
else if (vert_attr == key->spec_slot && key->bspec_slot != ~0)
- lp_twoside(b, args, key, key->bspec_slot);
+ lp_twoside(gallivm, args, key, key->bspec_slot);
}
}
static void
-emit_coef4( LLVMBuilderRef b,
+emit_coef4( struct gallivm_state *gallivm,
struct lp_setup_args *args,
unsigned slot,
LLVMValueRef a0,
LLVMValueRef a1,
LLVMValueRef a2)
{
+ LLVMBuilderRef b = gallivm->builder;
LLVMValueRef dy20_ooa = args->dy20_ooa;
LLVMValueRef dy01_ooa = args->dy01_ooa;
LLVMValueRef dx20_ooa = args->dx20_ooa;
@@ -381,17 +398,17 @@ emit_coef4( LLVMBuilderRef b,
LLVMValueRef attr_v0 = LLVMBuildFAdd(b, dadx_x0, dady_y0, "attr_v0");
LLVMValueRef attr_0 = LLVMBuildFSub(b, a0, attr_v0, "attr_0");
- store_coef(b, args, slot, attr_0, dadx, dady);
+ store_coef(gallivm, args, slot, attr_0, dadx, dady);
}
static void
-emit_linear_coef( LLVMBuilderRef b,
+emit_linear_coef( struct gallivm_state *gallivm,
struct lp_setup_args *args,
unsigned slot)
{
/* nothing to do anymore */
- emit_coef4(b,
+ emit_coef4(gallivm,
args, slot,
args->v0a,
args->v1a,
@@ -408,30 +425,32 @@ emit_linear_coef( LLVMBuilderRef b,
* divide the interpolated value by the interpolated W at that fragment.
*/
static void
-emit_perspective_coef( LLVMBuilderRef b,
+emit_perspective_coef( struct gallivm_state *gallivm,
struct lp_setup_args *args,
unsigned slot)
{
+ LLVMBuilderRef b = gallivm->builder;
+
/* premultiply by 1/w (v[0][3] is always 1/w):
*/
- LLVMValueRef v0_oow = vec4f_from_scalar(b, vert_attrib(b, args->v0, 0, 3, ""), "v0_oow");
- LLVMValueRef v1_oow = vec4f_from_scalar(b, vert_attrib(b, args->v1, 0, 3, ""), "v1_oow");
- LLVMValueRef v2_oow = vec4f_from_scalar(b, vert_attrib(b, args->v2, 0, 3, ""), "v2_oow");
+ LLVMValueRef v0_oow = vec4f_from_scalar(gallivm, vert_attrib(gallivm, args->v0, 0, 3, ""), "v0_oow");
+ LLVMValueRef v1_oow = vec4f_from_scalar(gallivm, vert_attrib(gallivm, args->v1, 0, 3, ""), "v1_oow");
+ LLVMValueRef v2_oow = vec4f_from_scalar(gallivm, vert_attrib(gallivm, args->v2, 0, 3, ""), "v2_oow");
LLVMValueRef v0_oow_v0a = LLVMBuildFMul(b, args->v0a, v0_oow, "v0_oow_v0a");
LLVMValueRef v1_oow_v1a = LLVMBuildFMul(b, args->v1a, v1_oow, "v1_oow_v1a");
LLVMValueRef v2_oow_v2a = LLVMBuildFMul(b, args->v2a, v2_oow, "v2_oow_v2a");
- emit_coef4(b, args, slot, v0_oow_v0a, v1_oow_v1a, v2_oow_v2a);
+ emit_coef4(gallivm, args, slot, v0_oow_v0a, v1_oow_v1a, v2_oow_v2a);
}
static void
-emit_position_coef( LLVMBuilderRef builder,
+emit_position_coef( struct gallivm_state *gallivm,
struct lp_setup_args *args,
int slot )
{
- emit_linear_coef(builder, args, slot);
+ emit_linear_coef(gallivm, args, slot);
}
@@ -441,7 +460,7 @@ emit_position_coef( LLVMBuilderRef builder,
* Compute the inputs-> dadx, dady, a0 values.
*/
static void
-emit_tri_coef( LLVMBuilderRef builder,
+emit_tri_coef( struct gallivm_state *gallivm,
const struct lp_setup_variant_key *key,
struct lp_setup_args *args )
{
@@ -449,8 +468,8 @@ emit_tri_coef( LLVMBuilderRef builder,
/* The internal position input is in slot zero:
*/
- load_attribute(builder, args, key, 0);
- emit_position_coef(builder, args, 0);
+ load_attribute(gallivm, args, key, 0);
+ emit_position_coef(gallivm, args, 0);
/* setup interpolation for all the remaining attributes:
*/
@@ -459,24 +478,24 @@ emit_tri_coef( LLVMBuilderRef builder,
if (key->inputs[slot].interp == LP_INTERP_CONSTANT ||
key->inputs[slot].interp == LP_INTERP_LINEAR ||
key->inputs[slot].interp == LP_INTERP_PERSPECTIVE)
- load_attribute(builder, args, key, key->inputs[slot].src_index);
+ load_attribute(gallivm, args, key, key->inputs[slot].src_index);
switch (key->inputs[slot].interp) {
case LP_INTERP_CONSTANT:
if (key->flatshade_first) {
- emit_constant_coef4(builder, args, slot+1, args->v0a);
+ emit_constant_coef4(gallivm, args, slot+1, args->v0a);
}
else {
- emit_constant_coef4(builder, args, slot+1, args->v2a);
+ emit_constant_coef4(gallivm, args, slot+1, args->v2a);
}
break;
case LP_INTERP_LINEAR:
- emit_linear_coef(builder, args, slot+1);
+ emit_linear_coef(gallivm, args, slot+1);
break;
case LP_INTERP_PERSPECTIVE:
- emit_perspective_coef(builder, args, slot+1);
+ emit_perspective_coef(gallivm, args, slot+1);
break;
case LP_INTERP_POSITION:
@@ -487,7 +506,7 @@ emit_tri_coef( LLVMBuilderRef builder,
break;
case LP_INTERP_FACING:
- emit_facing_coef(builder, args, slot+1);
+ emit_facing_coef(gallivm, args, slot+1);
break;
default:
@@ -500,7 +519,7 @@ emit_tri_coef( LLVMBuilderRef builder,
/* XXX: This is generic code, share with fs/vs codegen:
*/
static lp_jit_setup_triangle
-finalize_function(struct llvmpipe_screen *screen,
+finalize_function(struct gallivm_state *gallivm,
LLVMBuilderRef builder,
LLVMValueRef function)
{
@@ -516,7 +535,7 @@ finalize_function(struct llvmpipe_screen *screen,
#endif
/* Apply optimizations to LLVM IR */
- LLVMRunFunctionPassManager(screen->pass, function);
+ LLVMRunFunctionPassManager(gallivm->passmgr, function);
if (gallivm_debug & GALLIVM_DEBUG_IR)
{
@@ -528,7 +547,7 @@ finalize_function(struct llvmpipe_screen *screen,
/*
* Translate the LLVM IR into machine code.
*/
- f = LLVMGetPointerToGlobal(screen->engine, function);
+ f = LLVMGetPointerToGlobal(gallivm->engine, function);
if (gallivm_debug & GALLIVM_DEBUG_ASM)
{
@@ -543,11 +562,12 @@ finalize_function(struct llvmpipe_screen *screen,
/* XXX: Generic code:
*/
static void
-lp_emit_emms(LLVMBuilderRef builder)
+lp_emit_emms(struct gallivm_state *gallivm)
{
#ifdef PIPE_ARCH_X86
/* Avoid corrupting the FPU stack on 32bit OSes. */
- lp_build_intrinsic(builder, "llvm.x86.mmx.emms", LLVMVoidType(), NULL, 0);
+ lp_build_intrinsic(gallivm->builder, "llvm.x86.mmx.emms",
+ LLVMVoidTypeInContext(gallivm->context), NULL, 0);
#endif
}
@@ -568,21 +588,23 @@ set_noalias(LLVMBuilderRef builder,
}
static void
-init_args(LLVMBuilderRef b,
+init_args(struct gallivm_state *gallivm,
struct lp_setup_args *args,
const struct lp_setup_variant *variant)
{
- LLVMValueRef v0_x = vert_attrib(b, args->v0, 0, 0, "v0_x");
- LLVMValueRef v0_y = vert_attrib(b, args->v0, 0, 1, "v0_y");
+ LLVMBuilderRef b = gallivm->builder;
- LLVMValueRef v1_x = vert_attrib(b, args->v1, 0, 0, "v1_x");
- LLVMValueRef v1_y = vert_attrib(b, args->v1, 0, 1, "v1_y");
+ LLVMValueRef v0_x = vert_attrib(gallivm, args->v0, 0, 0, "v0_x");
+ LLVMValueRef v0_y = vert_attrib(gallivm, args->v0, 0, 1, "v0_y");
- LLVMValueRef v2_x = vert_attrib(b, args->v2, 0, 0, "v2_x");
- LLVMValueRef v2_y = vert_attrib(b, args->v2, 0, 1, "v2_y");
+ LLVMValueRef v1_x = vert_attrib(gallivm, args->v1, 0, 0, "v1_x");
+ LLVMValueRef v1_y = vert_attrib(gallivm, args->v1, 0, 1, "v1_y");
- LLVMValueRef pixel_center = LLVMConstReal(LLVMFloatType(),
- variant->key.pixel_center_half ? 0.5 : 0);
+ LLVMValueRef v2_x = vert_attrib(gallivm, args->v2, 0, 0, "v2_x");
+ LLVMValueRef v2_y = vert_attrib(gallivm, args->v2, 0, 1, "v2_y");
+
+ LLVMValueRef pixel_center = lp_build_const_float(gallivm,
+ variant->key.pixel_center_half ? 0.5 : 0);
LLVMValueRef x0_center = LLVMBuildFSub(b, v0_x, pixel_center, "x0_center" );
LLVMValueRef y0_center = LLVMBuildFSub(b, v0_y, pixel_center, "y0_center" );
@@ -592,7 +614,7 @@ init_args(LLVMBuilderRef b,
LLVMValueRef dx20 = LLVMBuildFSub(b, v2_x, v0_x, "dx20");
LLVMValueRef dy20 = LLVMBuildFSub(b, v2_y, v0_y, "dy20");
- LLVMValueRef one = LLVMConstReal(LLVMFloatType(), 1.0);
+ LLVMValueRef one = lp_build_const_float(gallivm, 1.0);
LLVMValueRef e = LLVMBuildFMul(b, dx01, dy20, "e");
LLVMValueRef f = LLVMBuildFMul(b, dx20, dy01, "f");
LLVMValueRef ooa = LLVMBuildFDiv(b, one, LLVMBuildFSub(b, e, f, ""), "ooa");
@@ -602,14 +624,14 @@ init_args(LLVMBuilderRef b,
LLVMValueRef dx20_ooa = LLVMBuildFMul(b, dx20, ooa, "dx20_ooa");
LLVMValueRef dx01_ooa = LLVMBuildFMul(b, dx01, ooa, "dx01_ooa");
- args->dy20_ooa = vec4f_from_scalar(b, dy20_ooa, "dy20_ooa_4f");
- args->dy01_ooa = vec4f_from_scalar(b, dy01_ooa, "dy01_ooa_4f");
+ args->dy20_ooa = vec4f_from_scalar(gallivm, dy20_ooa, "dy20_ooa_4f");
+ args->dy01_ooa = vec4f_from_scalar(gallivm, dy01_ooa, "dy01_ooa_4f");
- args->dx20_ooa = vec4f_from_scalar(b, dx20_ooa, "dx20_ooa_4f");
- args->dx01_ooa = vec4f_from_scalar(b, dx01_ooa, "dx01_ooa_4f");
+ args->dx20_ooa = vec4f_from_scalar(gallivm, dx20_ooa, "dx20_ooa_4f");
+ args->dx01_ooa = vec4f_from_scalar(gallivm, dx01_ooa, "dx01_ooa_4f");
- args->x0_center = vec4f_from_scalar(b, x0_center, "x0_center_4f");
- args->y0_center = vec4f_from_scalar(b, y0_center, "y0_center_4f");
+ args->x0_center = vec4f_from_scalar(gallivm, x0_center, "x0_center_4f");
+ args->y0_center = vec4f_from_scalar(gallivm, y0_center, "y0_center_4f");
}
/**
@@ -617,7 +639,7 @@ init_args(LLVMBuilderRef b,
*
*/
static struct lp_setup_variant *
-generate_setup_variant(struct llvmpipe_screen *screen,
+generate_setup_variant(struct gallivm_state *gallivm,
struct lp_setup_variant_key *key,
struct llvmpipe_context *lp)
{
@@ -628,7 +650,7 @@ generate_setup_variant(struct llvmpipe_screen *screen,
LLVMTypeRef func_type;
LLVMTypeRef arg_types[7];
LLVMBasicBlockRef block;
- LLVMBuilderRef builder;
+ LLVMBuilderRef builder = gallivm->builder;
int64_t t0, t1;
if (0)
@@ -653,19 +675,20 @@ generate_setup_variant(struct llvmpipe_screen *screen,
* the vertices.
*/
- vec4f_type = LLVMVectorType(LLVMFloatType(), 4);
+ vec4f_type = LLVMVectorType(LLVMFloatTypeInContext(gallivm->context), 4);
arg_types[0] = LLVMPointerType(vec4f_type, 0); /* v0 */
arg_types[1] = LLVMPointerType(vec4f_type, 0); /* v1 */
arg_types[2] = LLVMPointerType(vec4f_type, 0); /* v2 */
- arg_types[3] = LLVMInt32Type(); /* facing */
+ arg_types[3] = LLVMInt32TypeInContext(gallivm->context); /* facing */
arg_types[4] = LLVMPointerType(vec4f_type, 0); /* a0, aligned */
arg_types[5] = LLVMPointerType(vec4f_type, 0); /* dadx, aligned */
arg_types[6] = LLVMPointerType(vec4f_type, 0); /* dady, aligned */
- func_type = LLVMFunctionType(LLVMVoidType(), arg_types, Elements(arg_types), 0);
+ func_type = LLVMFunctionType(LLVMVoidTypeInContext(gallivm->context),
+ arg_types, Elements(arg_types), 0);
- variant->function = LLVMAddFunction(screen->module, func_name, func_type);
+ variant->function = LLVMAddFunction(gallivm->module, func_name, func_type);
if (!variant->function)
goto fail;
@@ -690,19 +713,18 @@ generate_setup_variant(struct llvmpipe_screen *screen,
/*
* Function body
*/
- block = LLVMAppendBasicBlock(variant->function, "entry");
- builder = LLVMCreateBuilder();
+ block = LLVMAppendBasicBlockInContext(gallivm->context,
+ variant->function, "entry");
LLVMPositionBuilderAtEnd(builder, block);
set_noalias(builder, variant->function, arg_types, Elements(arg_types));
- init_args(builder, &args, variant);
- emit_tri_coef(builder, &variant->key, &args);
+ init_args(gallivm, &args, variant);
+ emit_tri_coef(gallivm, &variant->key, &args);
- lp_emit_emms(builder);
+ lp_emit_emms(gallivm);
LLVMBuildRetVoid(builder);
- LLVMDisposeBuilder(builder);
- variant->jit_function = finalize_function(screen, builder,
+ variant->jit_function = finalize_function(gallivm, builder,
variant->function);
if (!variant->jit_function)
goto fail;
@@ -722,7 +744,7 @@ fail:
if (variant) {
if (variant->function) {
if (variant->jit_function)
- LLVMFreeMachineCodeForFunction(screen->engine,
+ LLVMFreeMachineCodeForFunction(gallivm->engine,
variant->function);
LLVMDeleteFunction(variant->function);
}
@@ -773,8 +795,6 @@ static void
remove_setup_variant(struct llvmpipe_context *lp,
struct lp_setup_variant *variant)
{
- struct llvmpipe_screen *screen = llvmpipe_screen(lp->pipe.screen);
-
if (gallivm_debug & GALLIVM_DEBUG_IR) {
debug_printf("llvmpipe: del setup_variant #%u total %u\n",
variant->no, lp->nr_setup_variants);
@@ -782,7 +802,7 @@ remove_setup_variant(struct llvmpipe_context *lp,
if (variant->function) {
if (variant->jit_function)
- LLVMFreeMachineCodeForFunction(screen->engine,
+ LLVMFreeMachineCodeForFunction(lp->gallivm->engine,
variant->function);
LLVMDeleteFunction(variant->function);
}
@@ -825,8 +845,6 @@ cull_setup_variants(struct llvmpipe_context *lp)
void
llvmpipe_update_setup(struct llvmpipe_context *lp)
{
- struct llvmpipe_screen *screen = llvmpipe_screen(lp->pipe.screen);
-
struct lp_setup_variant_key *key = &lp->setup_variant.key;
struct lp_setup_variant *variant = NULL;
struct lp_setup_variant_list_item *li;
@@ -849,9 +867,11 @@ llvmpipe_update_setup(struct llvmpipe_context *lp)
cull_setup_variants(lp);
}
- variant = generate_setup_variant(screen, key, lp);
+ variant = generate_setup_variant(lp->gallivm, key, lp);
insert_at_head(&lp->setup_variants_list, &variant->list_item_global);
lp->nr_setup_variants++;
+
+ llvmpipe_variant_count++;
}
lp_setup_set_setup_variant(lp->setup,
diff --git a/src/gallium/drivers/llvmpipe/lp_state_vertex.c b/src/gallium/drivers/llvmpipe/lp_state_vertex.c
index fb29423dd35..fffdeb6ccde 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_vertex.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_vertex.c
@@ -33,6 +33,7 @@
#include "lp_state.h"
#include "draw/draw_context.h"
+#include "util/u_inlines.h"
static void *
@@ -80,8 +81,9 @@ llvmpipe_set_vertex_buffers(struct pipe_context *pipe,
assert(count <= PIPE_MAX_ATTRIBS);
- memcpy(llvmpipe->vertex_buffer, buffers, count * sizeof(buffers[0]));
- llvmpipe->num_vertex_buffers = count;
+ util_copy_vertex_buffers(llvmpipe->vertex_buffer,
+ &llvmpipe->num_vertex_buffers,
+ buffers, count);
llvmpipe->dirty |= LP_NEW_VERTEX;
diff --git a/src/gallium/drivers/llvmpipe/lp_surface.c b/src/gallium/drivers/llvmpipe/lp_surface.c
index 164242eda67..e7e46a628a1 100644
--- a/src/gallium/drivers/llvmpipe/lp_surface.c
+++ b/src/gallium/drivers/llvmpipe/lp_surface.c
@@ -52,19 +52,23 @@ adjust_to_tile_bounds(unsigned x, unsigned y, unsigned width, unsigned height,
static void
lp_resource_copy(struct pipe_context *pipe,
- struct pipe_resource *dst, struct pipe_subresource subdst,
+ struct pipe_resource *dst, unsigned dst_level,
unsigned dstx, unsigned dsty, unsigned dstz,
- struct pipe_resource *src, struct pipe_subresource subsrc,
- unsigned srcx, unsigned srcy, unsigned srcz,
- unsigned width, unsigned height)
+ struct pipe_resource *src, unsigned src_level,
+ const struct pipe_box *src_box)
{
- /* XXX what about the dstz/srcz parameters - zslice wasn't used... */
+ /* XXX this used to ignore srcz/dstz
+ * assume it works the same for cube and 3d
+ */
struct llvmpipe_resource *src_tex = llvmpipe_resource(src);
struct llvmpipe_resource *dst_tex = llvmpipe_resource(dst);
const enum pipe_format format = src_tex->base.format;
+ unsigned width = src_box->width;
+ unsigned height = src_box->height;
+ assert(src_box->depth == 1);
llvmpipe_flush_resource(pipe,
- dst, subdst.face, subdst.level,
+ dst, dst_level, dstz,
0, /* flush_flags */
FALSE, /* read_only */
TRUE, /* cpu_access */
@@ -72,7 +76,7 @@ lp_resource_copy(struct pipe_context *pipe,
"blit dest");
llvmpipe_flush_resource(pipe,
- src, subsrc.face, subsrc.level,
+ src, src_level, src_box->z,
0, /* flush_flags */
TRUE, /* read_only */
TRUE, /* cpu_access */
@@ -80,9 +84,10 @@ lp_resource_copy(struct pipe_context *pipe,
"blit src");
/*
- printf("surface copy from %u to %u: %u,%u to %u,%u %u x %u\n",
- src_tex->id, dst_tex->id,
- srcx, srcy, dstx, dsty, width, height);
+ printf("surface copy from %u lvl %u to %u lvl %u: %u,%u,%u to %u,%u,%u %u x %u x %u\n",
+ src_tex->id, src_level, dst_tex->id, dst_level,
+ src_box->x, src_box->y, src_box->z, dstx, dsty, dstz,
+ src_box->width, src_box->height, src_box->depth);
*/
/* set src tiles to linear layout */
@@ -90,12 +95,13 @@ lp_resource_copy(struct pipe_context *pipe,
unsigned tx, ty, tw, th;
unsigned x, y;
- adjust_to_tile_bounds(srcx, srcy, width, height, &tx, &ty, &tw, &th);
+ adjust_to_tile_bounds(src_box->x, src_box->y, width, height,
+ &tx, &ty, &tw, &th);
for (y = 0; y < th; y += TILE_SIZE) {
for (x = 0; x < tw; x += TILE_SIZE) {
(void) llvmpipe_get_texture_tile_linear(src_tex,
- subsrc.face, subsrc.level,
+ src_box->z, src_level,
LP_TEX_USAGE_READ,
tx + x, ty + y);
}
@@ -130,7 +136,7 @@ lp_resource_copy(struct pipe_context *pipe,
usage = LP_TEX_USAGE_READ_WRITE;
(void) llvmpipe_get_texture_tile_linear(dst_tex,
- subdst.face, subdst.level,
+ dstz, dst_level,
usage,
tx + x, ty + y);
}
@@ -140,22 +146,22 @@ lp_resource_copy(struct pipe_context *pipe,
/* copy */
{
const ubyte *src_linear_ptr
- = llvmpipe_get_texture_image_address(src_tex, subsrc.face,
- subsrc.level,
+ = llvmpipe_get_texture_image_address(src_tex, src_box->z,
+ src_level,
LP_TEX_LAYOUT_LINEAR);
ubyte *dst_linear_ptr
- = llvmpipe_get_texture_image_address(dst_tex, subdst.face,
- subdst.level,
+ = llvmpipe_get_texture_image_address(dst_tex, dstz,
+ dst_level,
LP_TEX_LAYOUT_LINEAR);
if (dst_linear_ptr && src_linear_ptr) {
util_copy_rect(dst_linear_ptr, format,
- llvmpipe_resource_stride(&dst_tex->base, subdst.level),
+ llvmpipe_resource_stride(&dst_tex->base, dst_level),
dstx, dsty,
width, height,
src_linear_ptr,
- llvmpipe_resource_stride(&src_tex->base, subsrc.level),
- srcx, srcy);
+ llvmpipe_resource_stride(&src_tex->base, src_level),
+ src_box->x, src_box->y);
}
}
}
diff --git a/src/gallium/drivers/llvmpipe/lp_test.h b/src/gallium/drivers/llvmpipe/lp_test.h
index 90422e42588..c64f3e149fd 100644
--- a/src/gallium/drivers/llvmpipe/lp_test.h
+++ b/src/gallium/drivers/llvmpipe/lp_test.h
@@ -64,13 +64,14 @@ write_tsv_header(FILE *fp);
boolean
-test_some(unsigned verbose, FILE *fp, unsigned long n);
+test_some(struct gallivm_state *gallivm,unsigned verbose, FILE *fp,
+ unsigned long n);
boolean
-test_single(unsigned verbose, FILE *fp);
+test_single(struct gallivm_state *gallivm, unsigned verbose, FILE *fp);
boolean
-test_all(unsigned verbose, FILE *fp);
+test_all(struct gallivm_state *gallivm, unsigned verbose, FILE *fp);
#if defined(PIPE_CC_MSVC)
diff --git a/src/gallium/drivers/llvmpipe/lp_test_blend.c b/src/gallium/drivers/llvmpipe/lp_test_blend.c
index 8b6b5e1298f..b3ca134131d 100644
--- a/src/gallium/drivers/llvmpipe/lp_test_blend.c
+++ b/src/gallium/drivers/llvmpipe/lp_test_blend.c
@@ -163,11 +163,13 @@ dump_blend_type(FILE *fp,
static LLVMValueRef
-add_blend_test(LLVMModuleRef module,
+add_blend_test(struct gallivm_state *gallivm,
const struct pipe_blend_state *blend,
enum vector_mode mode,
struct lp_type type)
{
+ LLVMModuleRef module = gallivm->module;
+ LLVMContextRef context = gallivm->context;
LLVMTypeRef vec_type;
LLVMTypeRef args[4];
LLVMValueRef func;
@@ -179,18 +181,18 @@ add_blend_test(LLVMModuleRef module,
LLVMBuilderRef builder;
const unsigned rt = 0;
- vec_type = lp_build_vec_type(type);
+ vec_type = lp_build_vec_type(gallivm, type);
args[3] = args[2] = args[1] = args[0] = LLVMPointerType(vec_type, 0);
- func = LLVMAddFunction(module, "test", LLVMFunctionType(LLVMVoidType(), args, 4, 0));
+ func = LLVMAddFunction(module, "test", LLVMFunctionType(LLVMVoidTypeInContext(context), args, 4, 0));
LLVMSetFunctionCallConv(func, LLVMCCallConv);
src_ptr = LLVMGetParam(func, 0);
dst_ptr = LLVMGetParam(func, 1);
const_ptr = LLVMGetParam(func, 2);
res_ptr = LLVMGetParam(func, 3);
- block = LLVMAppendBasicBlock(func, "entry");
- builder = LLVMCreateBuilder();
+ block = LLVMAppendBasicBlockInContext(context, func, "entry");
+ builder = gallivm->builder;
LLVMPositionBuilderAtEnd(builder, block);
if (mode == AoS) {
@@ -203,7 +205,7 @@ add_blend_test(LLVMModuleRef module,
dst = LLVMBuildLoad(builder, dst_ptr, "dst");
con = LLVMBuildLoad(builder, const_ptr, "const");
- res = lp_build_blend_aos(builder, blend, type, rt, src, dst, con, 3);
+ res = lp_build_blend_aos(gallivm, blend, type, rt, src, dst, con, 3);
lp_build_name(res, "res");
@@ -218,7 +220,7 @@ add_blend_test(LLVMModuleRef module,
unsigned i;
for(i = 0; i < 4; ++i) {
- LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0);
+ LLVMValueRef index = LLVMConstInt(LLVMInt32TypeInContext(context), i, 0);
src[i] = LLVMBuildLoad(builder, LLVMBuildGEP(builder, src_ptr, &index, 1, ""), "");
dst[i] = LLVMBuildLoad(builder, LLVMBuildGEP(builder, dst_ptr, &index, 1, ""), "");
con[i] = LLVMBuildLoad(builder, LLVMBuildGEP(builder, const_ptr, &index, 1, ""), "");
@@ -227,10 +229,10 @@ add_blend_test(LLVMModuleRef module,
lp_build_name(dst[i], "dst.%c", "rgba"[i]);
}
- lp_build_blend_soa(builder, blend, type, rt, src, dst, con, res);
+ lp_build_blend_soa(gallivm, blend, type, rt, src, dst, con, res);
for(i = 0; i < 4; ++i) {
- LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0);
+ LLVMValueRef index = LLVMConstInt(LLVMInt32TypeInContext(context), i, 0);
lp_build_name(res[i], "res.%c", "rgba"[i]);
LLVMBuildStore(builder, res[i], LLVMBuildGEP(builder, res_ptr, &index, 1, ""));
}
@@ -238,7 +240,6 @@ add_blend_test(LLVMModuleRef module,
LLVMBuildRetVoid(builder);;
- LLVMDisposeBuilder(builder);
return func;
}
@@ -465,16 +466,16 @@ compute_blend_ref(const struct pipe_blend_state *blend,
PIPE_ALIGN_STACK
static boolean
-test_one(unsigned verbose,
+test_one(struct gallivm_state *gallivm,
+ unsigned verbose,
FILE *fp,
const struct pipe_blend_state *blend,
enum vector_mode mode,
struct lp_type type)
{
- LLVMModuleRef module = NULL;
+ LLVMModuleRef module = gallivm->module;
LLVMValueRef func = NULL;
- LLVMExecutionEngineRef engine = lp_build_engine;
- LLVMPassManagerRef pass = NULL;
+ LLVMExecutionEngineRef engine = gallivm->engine;
char *error = NULL;
blend_test_ptr_t blend_test_ptr;
boolean success;
@@ -487,9 +488,7 @@ test_one(unsigned verbose,
if(verbose >= 1)
dump_blend_type(stdout, blend, mode, type);
- module = LLVMModuleCreateWithName("test");
-
- func = add_blend_test(module, blend, mode, type);
+ func = add_blend_test(gallivm, blend, mode, type);
if(LLVMVerifyModule(module, LLVMPrintMessageAction, &error)) {
LLVMDumpModule(module);
@@ -497,24 +496,6 @@ test_one(unsigned verbose,
}
LLVMDisposeMessage(error);
-#if 0
- pass = LLVMCreatePassManager();
- LLVMAddTargetData(LLVMGetExecutionEngineTargetData(engine), pass);
- /* These are the passes currently listed in llvm-c/Transforms/Scalar.h,
- * but there are more on SVN. */
- LLVMAddConstantPropagationPass(pass);
- LLVMAddInstructionCombiningPass(pass);
- LLVMAddPromoteMemoryToRegisterPass(pass);
- LLVMAddGVNPass(pass);
- LLVMAddCFGSimplificationPass(pass);
- LLVMRunPassManager(pass, module);
-#else
- (void)pass;
-#endif
-
- if(verbose >= 2)
- LLVMDumpModule(module);
-
code = LLVMGetPointerToGlobal(engine, func);
blend_test_ptr = voidptr_to_blend_test_ptr_t(code);
@@ -715,9 +696,6 @@ test_one(unsigned verbose,
LLVMFreeMachineCodeForFunction(engine, func);
- if(pass)
- LLVMDisposePassManager(pass);
-
return success;
}
@@ -773,7 +751,7 @@ const unsigned num_types = sizeof(blend_types)/sizeof(blend_types[0]);
boolean
-test_all(unsigned verbose, FILE *fp)
+test_all(struct gallivm_state *gallivm, unsigned verbose, FILE *fp)
{
const unsigned *rgb_func;
const unsigned *rgb_src_factor;
@@ -809,7 +787,7 @@ test_all(unsigned verbose, FILE *fp)
blend.rt[0].alpha_dst_factor = *alpha_dst_factor;
blend.rt[0].colormask = PIPE_MASK_RGBA;
- if(!test_one(verbose, fp, &blend, mode, *type))
+ if(!test_one(gallivm, verbose, fp, &blend, mode, *type))
success = FALSE;
}
@@ -826,7 +804,8 @@ test_all(unsigned verbose, FILE *fp)
boolean
-test_some(unsigned verbose, FILE *fp, unsigned long n)
+test_some(struct gallivm_state *gallivm, unsigned verbose, FILE *fp,
+ unsigned long n)
{
const unsigned *rgb_func;
const unsigned *rgb_src_factor;
@@ -868,7 +847,7 @@ test_some(unsigned verbose, FILE *fp, unsigned long n)
blend.rt[0].alpha_dst_factor = *alpha_dst_factor;
blend.rt[0].colormask = PIPE_MASK_RGBA;
- if(!test_one(verbose, fp, &blend, mode, *type))
+ if(!test_one(gallivm, verbose, fp, &blend, mode, *type))
success = FALSE;
}
@@ -877,7 +856,7 @@ test_some(unsigned verbose, FILE *fp, unsigned long n)
boolean
-test_single(unsigned verbose, FILE *fp)
+test_single(struct gallivm_state *gallivm, unsigned verbose, FILE *fp)
{
printf("no test_single()");
return TRUE;
diff --git a/src/gallium/drivers/llvmpipe/lp_test_conv.c b/src/gallium/drivers/llvmpipe/lp_test_conv.c
index 3ba42bf11a6..f4a2f360c75 100644
--- a/src/gallium/drivers/llvmpipe/lp_test_conv.c
+++ b/src/gallium/drivers/llvmpipe/lp_test_conv.c
@@ -97,64 +97,65 @@ dump_conv_types(FILE *fp,
static LLVMValueRef
-add_conv_test(LLVMModuleRef module,
+add_conv_test(struct gallivm_state *gallivm,
struct lp_type src_type, unsigned num_srcs,
struct lp_type dst_type, unsigned num_dsts)
{
+ LLVMModuleRef module = gallivm->module;
+ LLVMContextRef context = gallivm->context;
+ LLVMBuilderRef builder = gallivm->builder;
LLVMTypeRef args[2];
LLVMValueRef func;
LLVMValueRef src_ptr;
LLVMValueRef dst_ptr;
LLVMBasicBlockRef block;
- LLVMBuilderRef builder;
LLVMValueRef src[LP_MAX_VECTOR_LENGTH];
LLVMValueRef dst[LP_MAX_VECTOR_LENGTH];
unsigned i;
- args[0] = LLVMPointerType(lp_build_vec_type(src_type), 0);
- args[1] = LLVMPointerType(lp_build_vec_type(dst_type), 0);
+ args[0] = LLVMPointerType(lp_build_vec_type(gallivm, src_type), 0);
+ args[1] = LLVMPointerType(lp_build_vec_type(gallivm, dst_type), 0);
- func = LLVMAddFunction(module, "test", LLVMFunctionType(LLVMVoidType(), args, 2, 0));
+ func = LLVMAddFunction(module, "test",
+ LLVMFunctionType(LLVMVoidTypeInContext(context),
+ args, 2, 0));
LLVMSetFunctionCallConv(func, LLVMCCallConv);
src_ptr = LLVMGetParam(func, 0);
dst_ptr = LLVMGetParam(func, 1);
- block = LLVMAppendBasicBlock(func, "entry");
- builder = LLVMCreateBuilder();
+ block = LLVMAppendBasicBlockInContext(context, func, "entry");
LLVMPositionBuilderAtEnd(builder, block);
for(i = 0; i < num_srcs; ++i) {
- LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0);
+ LLVMValueRef index = LLVMConstInt(LLVMInt32TypeInContext(context), i, 0);
LLVMValueRef ptr = LLVMBuildGEP(builder, src_ptr, &index, 1, "");
src[i] = LLVMBuildLoad(builder, ptr, "");
}
- lp_build_conv(builder, src_type, dst_type, src, num_srcs, dst, num_dsts);
+ lp_build_conv(gallivm, src_type, dst_type, src, num_srcs, dst, num_dsts);
for(i = 0; i < num_dsts; ++i) {
- LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), i, 0);
+ LLVMValueRef index = LLVMConstInt(LLVMInt32TypeInContext(context), i, 0);
LLVMValueRef ptr = LLVMBuildGEP(builder, dst_ptr, &index, 1, "");
LLVMBuildStore(builder, dst[i], ptr);
}
LLVMBuildRetVoid(builder);;
- LLVMDisposeBuilder(builder);
return func;
}
PIPE_ALIGN_STACK
static boolean
-test_one(unsigned verbose,
+test_one(struct gallivm_state *gallivm, unsigned verbose,
FILE *fp,
struct lp_type src_type,
struct lp_type dst_type)
{
- LLVMModuleRef module = NULL;
+ LLVMModuleRef module = gallivm->module;
+ LLVMExecutionEngineRef engine = gallivm->engine;
LLVMValueRef func = NULL;
- LLVMExecutionEngineRef engine = lp_build_engine;
- LLVMPassManagerRef pass = NULL;
char *error = NULL;
conv_test_ptr_t conv_test_ptr;
boolean success;
@@ -193,9 +194,7 @@ test_one(unsigned verbose,
eps = MAX2(lp_const_eps(src_type), lp_const_eps(dst_type));
- module = LLVMModuleCreateWithName("test");
-
- func = add_conv_test(module, src_type, num_srcs, dst_type, num_dsts);
+ func = add_conv_test(gallivm, src_type, num_srcs, dst_type, num_dsts);
if(LLVMVerifyModule(module, LLVMPrintMessageAction, &error)) {
LLVMDumpModule(module);
@@ -203,21 +202,6 @@ test_one(unsigned verbose,
}
LLVMDisposeMessage(error);
-#if 0
- pass = LLVMCreatePassManager();
- LLVMAddTargetData(LLVMGetExecutionEngineTargetData(engine), pass);
- /* These are the passes currently listed in llvm-c/Transforms/Scalar.h,
- * but there are more on SVN. */
- LLVMAddConstantPropagationPass(pass);
- LLVMAddInstructionCombiningPass(pass);
- LLVMAddPromoteMemoryToRegisterPass(pass);
- LLVMAddGVNPass(pass);
- LLVMAddCFGSimplificationPass(pass);
- LLVMRunPassManager(pass, module);
-#else
- (void)pass;
-#endif
-
if(verbose >= 2)
LLVMDumpModule(module);
@@ -342,9 +326,6 @@ test_one(unsigned verbose,
LLVMFreeMachineCodeForFunction(engine, func);
- if(pass)
- LLVMDisposePassManager(pass);
-
return success;
}
@@ -390,7 +371,7 @@ const unsigned num_types = sizeof(conv_types)/sizeof(conv_types[0]);
boolean
-test_all(unsigned verbose, FILE *fp)
+test_all(struct gallivm_state *gallivm, unsigned verbose, FILE *fp)
{
const struct lp_type *src_type;
const struct lp_type *dst_type;
@@ -405,7 +386,7 @@ test_all(unsigned verbose, FILE *fp)
if(src_type->norm != dst_type->norm)
continue;
- if(!test_one(verbose, fp, *src_type, *dst_type))
+ if(!test_one(gallivm, verbose, fp, *src_type, *dst_type))
success = FALSE;
}
@@ -416,7 +397,8 @@ test_all(unsigned verbose, FILE *fp)
boolean
-test_some(unsigned verbose, FILE *fp, unsigned long n)
+test_some(struct gallivm_state *gallivm, unsigned verbose, FILE *fp,
+ unsigned long n)
{
const struct lp_type *src_type;
const struct lp_type *dst_type;
@@ -430,7 +412,7 @@ test_some(unsigned verbose, FILE *fp, unsigned long n)
dst_type = &conv_types[rand() % num_types];
} while (src_type == dst_type || src_type->norm != dst_type->norm);
- if(!test_one(verbose, fp, *src_type, *dst_type))
+ if(!test_one(gallivm, verbose, fp, *src_type, *dst_type))
success = FALSE;
}
@@ -439,7 +421,7 @@ test_some(unsigned verbose, FILE *fp, unsigned long n)
boolean
-test_single(unsigned verbose, FILE *fp)
+test_single(struct gallivm_state *gallivm, unsigned verbose, FILE *fp)
{
/* float, fixed, sign, norm, width, len */
struct lp_type f32x4_type =
@@ -449,7 +431,7 @@ test_single(unsigned verbose, FILE *fp)
boolean success;
- success = test_one(verbose, fp, f32x4_type, ub8x4_type);
+ success = test_one(gallivm, verbose, fp, f32x4_type, ub8x4_type);
return success;
}
diff --git a/src/gallium/drivers/llvmpipe/lp_test_format.c b/src/gallium/drivers/llvmpipe/lp_test_format.c
index 2855d7cea4f..4152ca6cf63 100644
--- a/src/gallium/drivers/llvmpipe/lp_test_format.c
+++ b/src/gallium/drivers/llvmpipe/lp_test_format.c
@@ -30,13 +30,6 @@
#include <stdio.h>
#include <float.h>
-#include "gallivm/lp_bld.h"
-#include "gallivm/lp_bld_debug.h"
-#include "gallivm/lp_bld_init.h"
-#include <llvm-c/Analysis.h>
-#include <llvm-c/Target.h>
-#include <llvm-c/Transforms/Scalar.h>
-
#include "util/u_memory.h"
#include "util/u_pointer.h"
#include "util/u_string.h"
@@ -44,7 +37,11 @@
#include "util/u_format_tests.h"
#include "util/u_format_s3tc.h"
+#include "gallivm/lp_bld.h"
+#include "gallivm/lp_bld_debug.h"
#include "gallivm/lp_bld_format.h"
+#include "gallivm/lp_bld_init.h"
+
#include "lp_test.h"
@@ -78,56 +75,57 @@ typedef void
static LLVMValueRef
-add_fetch_rgba_test(unsigned verbose,
+add_fetch_rgba_test(struct gallivm_state *gallivm, unsigned verbose,
const struct util_format_description *desc,
struct lp_type type)
{
char name[256];
+ LLVMContextRef context = gallivm->context;
+ LLVMModuleRef module = gallivm->module;
+ LLVMBuilderRef builder = gallivm->builder;
+ LLVMPassManagerRef passmgr = gallivm->passmgr;
LLVMTypeRef args[4];
LLVMValueRef func;
LLVMValueRef packed_ptr;
- LLVMValueRef offset = LLVMConstNull(LLVMInt32Type());
+ LLVMValueRef offset = LLVMConstNull(LLVMInt32TypeInContext(context));
LLVMValueRef rgba_ptr;
LLVMValueRef i;
LLVMValueRef j;
LLVMBasicBlockRef block;
- LLVMBuilderRef builder;
LLVMValueRef rgba;
util_snprintf(name, sizeof name, "fetch_%s_%s", desc->short_name,
type.floating ? "float" : "unorm8");
- args[0] = LLVMPointerType(lp_build_vec_type(type), 0);
- args[1] = LLVMPointerType(LLVMInt8Type(), 0);
- args[3] = args[2] = LLVMInt32Type();
+ args[0] = LLVMPointerType(lp_build_vec_type(gallivm, type), 0);
+ args[1] = LLVMPointerType(LLVMInt8TypeInContext(context), 0);
+ args[3] = args[2] = LLVMInt32TypeInContext(context);
- func = LLVMAddFunction(lp_build_module, name,
- LLVMFunctionType(LLVMVoidType(), args, Elements(args), 0));
+ func = LLVMAddFunction(module, name,
+ LLVMFunctionType(LLVMVoidTypeInContext(context),
+ args, Elements(args), 0));
LLVMSetFunctionCallConv(func, LLVMCCallConv);
rgba_ptr = LLVMGetParam(func, 0);
packed_ptr = LLVMGetParam(func, 1);
i = LLVMGetParam(func, 2);
j = LLVMGetParam(func, 3);
- block = LLVMAppendBasicBlock(func, "entry");
- builder = LLVMCreateBuilder();
+ block = LLVMAppendBasicBlockInContext(context, func, "entry");
LLVMPositionBuilderAtEnd(builder, block);
- rgba = lp_build_fetch_rgba_aos(builder, desc, type,
+ rgba = lp_build_fetch_rgba_aos(gallivm, desc, type,
packed_ptr, offset, i, j);
LLVMBuildStore(builder, rgba, rgba_ptr);
LLVMBuildRetVoid(builder);
- LLVMDisposeBuilder(builder);
-
if (LLVMVerifyFunction(func, LLVMPrintMessageAction)) {
LLVMDumpValue(func);
abort();
}
- LLVMRunFunctionPassManager(lp_build_pass, func);
+ LLVMRunFunctionPassManager(passmgr, func);
if (verbose >= 1) {
LLVMDumpValue(func);
@@ -139,10 +137,11 @@ add_fetch_rgba_test(unsigned verbose,
PIPE_ALIGN_STACK
static boolean
-test_format_float(unsigned verbose, FILE *fp,
+test_format_float(struct gallivm_state *gallivm, unsigned verbose, FILE *fp,
const struct util_format_description *desc)
{
LLVMValueRef fetch = NULL;
+ LLVMExecutionEngineRef engine = gallivm->engine;
fetch_ptr_t fetch_ptr;
PIPE_ALIGN_VAR(16) float unpacked[4];
boolean first = TRUE;
@@ -150,9 +149,9 @@ test_format_float(unsigned verbose, FILE *fp,
unsigned i, j, k, l;
void *f;
- fetch = add_fetch_rgba_test(verbose, desc, lp_float32_vec4_type());
+ fetch = add_fetch_rgba_test(gallivm, verbose, desc, lp_float32_vec4_type());
- f = LLVMGetPointerToGlobal(lp_build_engine, fetch);
+ f = LLVMGetPointerToGlobal(engine, fetch);
fetch_ptr = (fetch_ptr_t) pointer_to_func(f);
if (verbose >= 2) {
@@ -208,7 +207,7 @@ test_format_float(unsigned verbose, FILE *fp,
}
}
- LLVMFreeMachineCodeForFunction(lp_build_engine, fetch);
+ LLVMFreeMachineCodeForFunction(engine, fetch);
LLVMDeleteFunction(fetch);
if(fp)
@@ -220,7 +219,8 @@ test_format_float(unsigned verbose, FILE *fp,
PIPE_ALIGN_STACK
static boolean
-test_format_unorm8(unsigned verbose, FILE *fp,
+test_format_unorm8(struct gallivm_state *gallivm,
+ unsigned verbose, FILE *fp,
const struct util_format_description *desc)
{
LLVMValueRef fetch = NULL;
@@ -231,9 +231,9 @@ test_format_unorm8(unsigned verbose, FILE *fp,
unsigned i, j, k, l;
void *f;
- fetch = add_fetch_rgba_test(verbose, desc, lp_unorm8_vec4_type());
+ fetch = add_fetch_rgba_test(gallivm, verbose, desc, lp_unorm8_vec4_type());
- f = LLVMGetPointerToGlobal(lp_build_engine, fetch);
+ f = LLVMGetPointerToGlobal(gallivm->engine, fetch);
fetch_ptr = (fetch_ptr_t) pointer_to_func(f);
if (verbose >= 2) {
@@ -290,7 +290,7 @@ test_format_unorm8(unsigned verbose, FILE *fp,
if (!success)
LLVMDumpValue(fetch);
- LLVMFreeMachineCodeForFunction(lp_build_engine, fetch);
+ LLVMFreeMachineCodeForFunction(gallivm->engine, fetch);
LLVMDeleteFunction(fetch);
if(fp)
@@ -303,16 +303,17 @@ test_format_unorm8(unsigned verbose, FILE *fp,
static boolean
-test_one(unsigned verbose, FILE *fp,
+test_one(struct gallivm_state *gallivm,
+ unsigned verbose, FILE *fp,
const struct util_format_description *format_desc)
{
boolean success = TRUE;
- if (!test_format_float(verbose, fp, format_desc)) {
+ if (!test_format_float(gallivm, verbose, fp, format_desc)) {
success = FALSE;
}
- if (!test_format_unorm8(verbose, fp, format_desc)) {
+ if (!test_format_unorm8(gallivm, verbose, fp, format_desc)) {
success = FALSE;
}
@@ -321,7 +322,7 @@ test_one(unsigned verbose, FILE *fp,
boolean
-test_all(unsigned verbose, FILE *fp)
+test_all(struct gallivm_state *gallivm, unsigned verbose, FILE *fp)
{
enum pipe_format format;
boolean success = TRUE;
@@ -349,7 +350,7 @@ test_all(unsigned verbose, FILE *fp)
continue;
}
- if (!test_one(verbose, fp, format_desc)) {
+ if (!test_one(gallivm, verbose, fp, format_desc)) {
success = FALSE;
}
}
@@ -359,14 +360,15 @@ test_all(unsigned verbose, FILE *fp)
boolean
-test_some(unsigned verbose, FILE *fp, unsigned long n)
+test_some(struct gallivm_state *gallivm, unsigned verbose, FILE *fp,
+ unsigned long n)
{
- return test_all(verbose, fp);
+ return test_all(gallivm, verbose, fp);
}
boolean
-test_single(unsigned verbose, FILE *fp)
+test_single(struct gallivm_state *gallivm, unsigned verbose, FILE *fp)
{
printf("no test_single()");
return TRUE;
diff --git a/src/gallium/drivers/llvmpipe/lp_test_main.c b/src/gallium/drivers/llvmpipe/lp_test_main.c
index 7a0d06ae2c8..149ee6f1256 100644
--- a/src/gallium/drivers/llvmpipe/lp_test_main.c
+++ b/src/gallium/drivers/llvmpipe/lp_test_main.c
@@ -380,6 +380,7 @@ int main(int argc, char **argv)
unsigned i;
boolean success;
boolean single = FALSE;
+ struct gallivm_state *gallivm;
for(i = 1; i < argc; ++i) {
if(strcmp(argv[i], "-v") == 0)
@@ -394,21 +395,23 @@ int main(int argc, char **argv)
lp_build_init();
+ gallivm = gallivm_create();
+
util_cpu_detect();
if(fp) {
/* Warm up the caches */
- test_some(0, NULL, 100);
+ test_some(gallivm, 0, NULL, 100);
write_tsv_header(fp);
}
if (single)
- success = test_single(verbose, fp);
+ success = test_single(gallivm, verbose, fp);
else if (n)
- success = test_some(verbose, fp, n);
+ success = test_some(gallivm, verbose, fp, n);
else
- success = test_all(verbose, fp);
+ success = test_all(gallivm, verbose, fp);
if(fp)
fclose(fp);
diff --git a/src/gallium/drivers/llvmpipe/lp_test_printf.c b/src/gallium/drivers/llvmpipe/lp_test_printf.c
index 4653f30e39d..620cdb57c13 100644
--- a/src/gallium/drivers/llvmpipe/lp_test_printf.c
+++ b/src/gallium/drivers/llvmpipe/lp_test_printf.c
@@ -35,11 +35,6 @@
#include "gallivm/lp_bld_assert.h"
#include "gallivm/lp_bld_printf.h"
-#include <llvm-c/Analysis.h>
-#include <llvm-c/ExecutionEngine.h>
-#include <llvm-c/Target.h>
-#include <llvm-c/Transforms/Scalar.h>
-
#include "lp_test.h"
@@ -63,48 +58,45 @@ typedef void (*test_printf_t)(int i);
static LLVMValueRef
-add_printf_test(LLVMModuleRef module)
+add_printf_test(struct gallivm_state *gallivm)
{
- LLVMTypeRef args[1] = { LLVMIntType(32) };
- LLVMValueRef func = LLVMAddFunction(module, "test_printf", LLVMFunctionType(LLVMVoidType(), args, 1, 0));
- LLVMBuilderRef builder = LLVMCreateBuilder();
- LLVMBasicBlockRef block = LLVMAppendBasicBlock(func, "entry");
+ LLVMModuleRef module = gallivm->module;
+ LLVMTypeRef args[1] = { LLVMIntTypeInContext(gallivm->context, 32) };
+ LLVMValueRef func = LLVMAddFunction(module, "test_printf", LLVMFunctionType(LLVMVoidTypeInContext(gallivm->context), args, 1, 0));
+ LLVMBuilderRef builder = gallivm->builder;
+ LLVMBasicBlockRef block = LLVMAppendBasicBlockInContext(gallivm->context, func, "entry");
LLVMSetFunctionCallConv(func, LLVMCCallConv);
LLVMPositionBuilderAtEnd(builder, block);
- lp_build_printf(builder, "hello, world\n");
- lp_build_printf(builder, "print 5 6: %d %d\n", LLVMConstInt(LLVMInt32Type(), 5, 0),
- LLVMConstInt(LLVMInt32Type(), 6, 0));
+ lp_build_printf(gallivm, "hello, world\n");
+ lp_build_printf(gallivm, "print 5 6: %d %d\n", LLVMConstInt(LLVMInt32TypeInContext(gallivm->context), 5, 0),
+ LLVMConstInt(LLVMInt32TypeInContext(gallivm->context), 6, 0));
/* Also test lp_build_assert(). This should not fail. */
- lp_build_assert(builder, LLVMConstInt(LLVMInt32Type(), 1, 0), "assert(1)");
+ lp_build_assert(gallivm, LLVMConstInt(LLVMInt32TypeInContext(gallivm->context), 1, 0), "assert(1)");
LLVMBuildRetVoid(builder);
- LLVMDisposeBuilder(builder);
+
return func;
}
PIPE_ALIGN_STACK
static boolean
-test_printf(unsigned verbose, FILE *fp, const struct printf_test_case *testcase)
+test_printf(struct gallivm_state *gallivm,
+ unsigned verbose, FILE *fp,
+ const struct printf_test_case *testcase)
{
- LLVMModuleRef module = NULL;
- LLVMValueRef test = NULL;
- LLVMExecutionEngineRef engine = NULL;
- LLVMModuleProviderRef provider = NULL;
- LLVMPassManagerRef pass = NULL;
+ LLVMExecutionEngineRef engine = gallivm->engine;
+ LLVMModuleRef module = gallivm->module;
+ LLVMValueRef test;
char *error = NULL;
- test_printf_t test_printf;
- float unpacked[4];
- unsigned packed;
+ test_printf_t test_printf_func;
boolean success = TRUE;
void *code;
- module = LLVMModuleCreateWithName("test");
-
- test = add_printf_test(module);
+ test = add_printf_test(gallivm);
if(LLVMVerifyModule(module, LLVMPrintMessageAction, &error)) {
LLVMDumpModule(module);
@@ -112,74 +104,40 @@ test_printf(unsigned verbose, FILE *fp, const struct printf_test_case *testcase)
}
LLVMDisposeMessage(error);
- provider = LLVMCreateModuleProviderForExistingModule(module);
-#if 0
- if (LLVMCreateJITCompiler(&engine, provider, 1, &error)) {
- fprintf(stderr, "%s\n", error);
- LLVMDisposeMessage(error);
- abort();
- }
-#else
- (void) provider;
- engine = lp_build_engine;
-#endif
-
-#if 0
- pass = LLVMCreatePassManager();
- LLVMAddTargetData(LLVMGetExecutionEngineTargetData(engine), pass);
- /* These are the passes currently listed in llvm-c/Transforms/Scalar.h,
- * but there are more on SVN. */
- LLVMAddConstantPropagationPass(pass);
- LLVMAddInstructionCombiningPass(pass);
- LLVMAddPromoteMemoryToRegisterPass(pass);
- LLVMAddGVNPass(pass);
- LLVMAddCFGSimplificationPass(pass);
- LLVMRunPassManager(pass, module);
-#else
- (void)pass;
-#endif
-
code = LLVMGetPointerToGlobal(engine, test);
- test_printf = (test_printf_t)pointer_to_func(code);
-
- memset(unpacked, 0, sizeof unpacked);
- packed = 0;
-
+ test_printf_func = (test_printf_t) pointer_to_func(code);
// LLVMDumpModule(module);
- test_printf(0);
+ test_printf_func(0);
LLVMFreeMachineCodeForFunction(engine, test);
- LLVMDisposeExecutionEngine(engine);
- if(pass)
- LLVMDisposePassManager(pass);
-
return success;
}
boolean
-test_all(unsigned verbose, FILE *fp)
+test_all(struct gallivm_state *gallivm, unsigned verbose, FILE *fp)
{
boolean success = TRUE;
- test_printf(verbose, fp, NULL);
+ test_printf(gallivm, verbose, fp, NULL);
return success;
}
boolean
-test_some(unsigned verbose, FILE *fp, unsigned long n)
+test_some(struct gallivm_state *gallivm, unsigned verbose, FILE *fp,
+ unsigned long n)
{
- return test_all(verbose, fp);
+ return test_all(gallivm, verbose, fp);
}
boolean
-test_single(unsigned verbose, FILE *fp)
+test_single(struct gallivm_state *gallivm, unsigned verbose, FILE *fp)
{
printf("no test_single()");
return TRUE;
diff --git a/src/gallium/drivers/llvmpipe/lp_test_round.c b/src/gallium/drivers/llvmpipe/lp_test_round.c
index 816518e5081..4edee4af123 100644
--- a/src/gallium/drivers/llvmpipe/lp_test_round.c
+++ b/src/gallium/drivers/llvmpipe/lp_test_round.c
@@ -34,11 +34,6 @@
#include "gallivm/lp_bld_init.h"
#include "gallivm/lp_bld_arit.h"
-#include <llvm-c/Analysis.h>
-#include <llvm-c/ExecutionEngine.h>
-#include <llvm-c/Target.h>
-#include <llvm-c/Transforms/Scalar.h>
-
#include "lp_test.h"
@@ -64,18 +59,21 @@ typedef LLVMValueRef (*lp_func_t)(struct lp_build_context *, LLVMValueRef);
static LLVMValueRef
-add_test(LLVMModuleRef module, const char *name, lp_func_t lp_func)
+add_test(struct gallivm_state *gallivm, const char *name, lp_func_t lp_func)
{
- LLVMTypeRef v4sf = LLVMVectorType(LLVMFloatType(), 4);
+ LLVMModuleRef module = gallivm->module;
+ LLVMContextRef context = gallivm->context;
+ LLVMBuilderRef builder = gallivm->builder;
+
+ LLVMTypeRef v4sf = LLVMVectorType(LLVMFloatTypeInContext(context), 4);
LLVMTypeRef args[1] = { v4sf };
LLVMValueRef func = LLVMAddFunction(module, name, LLVMFunctionType(v4sf, args, 1, 0));
LLVMValueRef arg1 = LLVMGetParam(func, 0);
- LLVMBuilderRef builder = LLVMCreateBuilder();
- LLVMBasicBlockRef block = LLVMAppendBasicBlock(func, "entry");
+ LLVMBasicBlockRef block = LLVMAppendBasicBlockInContext(context, func, "entry");
LLVMValueRef ret;
struct lp_build_context bld;
- lp_build_context_init(&bld, builder, lp_float32_vec4_type());
+ lp_build_context_init(&bld, gallivm, lp_float32_vec4_type());
LLVMSetFunctionCallConv(func, LLVMCCallConv);
@@ -84,7 +82,7 @@ add_test(LLVMModuleRef module, const char *name, lp_func_t lp_func)
ret = lp_func(&bld, arg1);
LLVMBuildRet(builder, ret);
- LLVMDisposeBuilder(builder);
+
return func;
}
@@ -117,12 +115,11 @@ compare(v4sf x, v4sf y)
PIPE_ALIGN_STACK
static boolean
-test_round(unsigned verbose, FILE *fp)
+test_round(struct gallivm_state *gallivm, unsigned verbose, FILE *fp)
{
- LLVMModuleRef module = NULL;
+ LLVMModuleRef module = gallivm->module;
LLVMValueRef test_round = NULL, test_trunc, test_floor, test_ceil;
- LLVMExecutionEngineRef engine = lp_build_engine;
- LLVMPassManagerRef pass = NULL;
+ LLVMExecutionEngineRef engine = gallivm->engine;
char *error = NULL;
test_round_t round_func, trunc_func, floor_func, ceil_func;
float unpacked[4];
@@ -130,12 +127,10 @@ test_round(unsigned verbose, FILE *fp)
boolean success = TRUE;
int i;
- module = LLVMModuleCreateWithName("test");
-
- test_round = add_test(module, "round", lp_build_round);
- test_trunc = add_test(module, "trunc", lp_build_trunc);
- test_floor = add_test(module, "floor", lp_build_floor);
- test_ceil = add_test(module, "ceil", lp_build_ceil);
+ test_round = add_test(gallivm, "round", lp_build_round);
+ test_trunc = add_test(gallivm, "trunc", lp_build_trunc);
+ test_floor = add_test(gallivm, "floor", lp_build_floor);
+ test_ceil = add_test(gallivm, "ceil", lp_build_ceil);
if(LLVMVerifyModule(module, LLVMPrintMessageAction, &error)) {
printf("LLVMVerifyModule: %s\n", error);
@@ -144,21 +139,6 @@ test_round(unsigned verbose, FILE *fp)
}
LLVMDisposeMessage(error);
-#if 0
- pass = LLVMCreatePassManager();
- LLVMAddTargetData(LLVMGetExecutionEngineTargetData(engine), pass);
- /* These are the passes currently listed in llvm-c/Transforms/Scalar.h,
- * but there are more on SVN. */
- LLVMAddConstantPropagationPass(pass);
- LLVMAddInstructionCombiningPass(pass);
- LLVMAddPromoteMemoryToRegisterPass(pass);
- LLVMAddGVNPass(pass);
- LLVMAddCFGSimplificationPass(pass);
- LLVMRunPassManager(pass, module);
-#else
- (void)pass;
-#endif
-
round_func = (test_round_t) pointer_to_func(LLVMGetPointerToGlobal(engine, test_round));
trunc_func = (test_round_t) pointer_to_func(LLVMGetPointerToGlobal(engine, test_trunc));
floor_func = (test_round_t) pointer_to_func(LLVMGetPointerToGlobal(engine, test_floor));
@@ -229,17 +209,13 @@ test_round(unsigned verbose, FILE *fp)
LLVMFreeMachineCodeForFunction(engine, test_floor);
LLVMFreeMachineCodeForFunction(engine, test_ceil);
- LLVMDisposeExecutionEngine(engine);
- if(pass)
- LLVMDisposePassManager(pass);
-
return success;
}
#else /* !PIPE_ARCH_SSE */
static boolean
-test_round(unsigned verbose, FILE *fp)
+test_round(struct gallivm_state *gallivm, unsigned verbose, FILE *fp)
{
return TRUE;
}
@@ -248,20 +224,21 @@ test_round(unsigned verbose, FILE *fp)
boolean
-test_all(unsigned verbose, FILE *fp)
+test_all(struct gallivm_state *gallivm, unsigned verbose, FILE *fp)
{
- return test_round(verbose, fp);
+ return test_round(gallivm, verbose, fp);
}
boolean
-test_some(unsigned verbose, FILE *fp, unsigned long n)
+test_some(struct gallivm_state *gallivm, unsigned verbose, FILE *fp,
+ unsigned long n)
{
- return test_all(verbose, fp);
+ return test_all(gallivm, verbose, fp);
}
boolean
-test_single(unsigned verbose, FILE *fp)
+test_single(struct gallivm_state *gallivm, unsigned verbose, FILE *fp)
{
printf("no test_single()");
return TRUE;
diff --git a/src/gallium/drivers/llvmpipe/lp_test_sincos.c b/src/gallium/drivers/llvmpipe/lp_test_sincos.c
index 79939b1a393..066d633d443 100644
--- a/src/gallium/drivers/llvmpipe/lp_test_sincos.c
+++ b/src/gallium/drivers/llvmpipe/lp_test_sincos.c
@@ -29,15 +29,11 @@
#include <stdlib.h>
#include <stdio.h>
+#include "util/u_pointer.h"
+
#include "gallivm/lp_bld.h"
#include "gallivm/lp_bld_init.h"
#include "gallivm/lp_bld_arit.h"
-#include "util/u_pointer.h"
-
-#include <llvm-c/Analysis.h>
-#include <llvm-c/ExecutionEngine.h>
-#include <llvm-c/Target.h>
-#include <llvm-c/Transforms/Scalar.h>
#include "lp_test.h"
@@ -61,25 +57,25 @@ write_tsv_header(FILE *fp)
typedef __m128 (*test_sincos_t)(__m128);
static LLVMValueRef
-add_sincos_test(LLVMModuleRef module, boolean sin)
+add_sincos_test(struct gallivm_state *gallivm, LLVMModuleRef module,
+ LLVMContextRef context, boolean sin)
{
- LLVMTypeRef v4sf = LLVMVectorType(LLVMFloatType(), 4);
+ LLVMTypeRef v4sf = LLVMVectorType(LLVMFloatTypeInContext(context), 4);
LLVMTypeRef args[1] = { v4sf };
LLVMValueRef func = LLVMAddFunction(module, "sincos", LLVMFunctionType(v4sf, args, 1, 0));
LLVMValueRef arg1 = LLVMGetParam(func, 0);
- LLVMBuilderRef builder = LLVMCreateBuilder();
- LLVMBasicBlockRef block = LLVMAppendBasicBlock(func, "entry");
+ LLVMBuilderRef builder = gallivm->builder;
+ LLVMBasicBlockRef block = LLVMAppendBasicBlockInContext(context, func, "entry");
LLVMValueRef ret;
struct lp_build_context bld;
- lp_build_context_init(&bld, builder, lp_float32_vec4_type());
+ lp_build_context_init(&bld, gallivm, lp_float32_vec4_type());
LLVMSetFunctionCallConv(func, LLVMCCallConv);
LLVMPositionBuilderAtEnd(builder, block);
ret = sin ? lp_build_sin(&bld, arg1) : lp_build_cos(&bld, arg1);
LLVMBuildRet(builder, ret);
- LLVMDisposeBuilder(builder);
return func;
}
@@ -95,22 +91,20 @@ printv(char* string, v4sf value)
PIPE_ALIGN_STACK
static boolean
-test_sincos(unsigned verbose, FILE *fp)
+test_sincos(struct gallivm_state *gallivm, unsigned verbose, FILE *fp)
{
- LLVMModuleRef module = NULL;
+ LLVMModuleRef module = gallivm->module;
LLVMValueRef test_sin = NULL, test_cos = NULL;
- LLVMExecutionEngineRef engine = lp_build_engine;
- LLVMPassManagerRef pass = NULL;
+ LLVMExecutionEngineRef engine = gallivm->engine;
+ LLVMContextRef context = gallivm->context;
char *error = NULL;
test_sincos_t sin_func;
test_sincos_t cos_func;
float unpacked[4];
boolean success = TRUE;
- module = LLVMModuleCreateWithName("test");
-
- test_sin = add_sincos_test(module, TRUE);
- test_cos = add_sincos_test(module, FALSE);
+ test_sin = add_sincos_test(gallivm, module, context, TRUE);
+ test_cos = add_sincos_test(gallivm, module, context,FALSE);
if(LLVMVerifyModule(module, LLVMPrintMessageAction, &error)) {
printf("LLVMVerifyModule: %s\n", error);
@@ -119,21 +113,6 @@ test_sincos(unsigned verbose, FILE *fp)
}
LLVMDisposeMessage(error);
-#if 0
- pass = LLVMCreatePassManager();
- LLVMAddTargetData(LLVMGetExecutionEngineTargetData(engine), pass);
- /* These are the passes currently listed in llvm-c/Transforms/Scalar.h,
- * but there are more on SVN. */
- LLVMAddConstantPropagationPass(pass);
- LLVMAddInstructionCombiningPass(pass);
- LLVMAddPromoteMemoryToRegisterPass(pass);
- LLVMAddGVNPass(pass);
- LLVMAddCFGSimplificationPass(pass);
- LLVMRunPassManager(pass, module);
-#else
- (void)pass;
-#endif
-
sin_func = (test_sincos_t) pointer_to_func(LLVMGetPointerToGlobal(engine, test_sin));
cos_func = (test_sincos_t) pointer_to_func(LLVMGetPointerToGlobal(engine, test_cos));
@@ -152,16 +131,13 @@ test_sincos(unsigned verbose, FILE *fp)
LLVMFreeMachineCodeForFunction(engine, test_sin);
LLVMFreeMachineCodeForFunction(engine, test_cos);
- if(pass)
- LLVMDisposePassManager(pass);
-
return success;
}
#else /* !PIPE_ARCH_SSE */
static boolean
-test_sincos(unsigned verbose, FILE *fp)
+test_sincos(struct gallivm_state *gallivm, unsigned verbose, FILE *fp)
{
return TRUE;
}
@@ -170,24 +146,25 @@ test_sincos(unsigned verbose, FILE *fp)
boolean
-test_all(unsigned verbose, FILE *fp)
+test_all(struct gallivm_state *gallivm, unsigned verbose, FILE *fp)
{
boolean success = TRUE;
- test_sincos(verbose, fp);
+ test_sincos(gallivm, verbose, fp);
return success;
}
boolean
-test_some(unsigned verbose, FILE *fp, unsigned long n)
+test_some(struct gallivm_state *gallivm, unsigned verbose, FILE *fp,
+ unsigned long n)
{
- return test_all(verbose, fp);
+ return test_all(gallivm, verbose, fp);
}
boolean
-test_single(unsigned verbose, FILE *fp)
+test_single(struct gallivm_state *gallivm, unsigned verbose, FILE *fp)
{
printf("no test_single()");
return TRUE;
diff --git a/src/gallium/drivers/llvmpipe/lp_tex_sample.c b/src/gallium/drivers/llvmpipe/lp_tex_sample.c
index f417fc8a9ea..ed4282937f8 100644
--- a/src/gallium/drivers/llvmpipe/lp_tex_sample.c
+++ b/src/gallium/drivers/llvmpipe/lp_tex_sample.c
@@ -43,6 +43,7 @@
#include "pipe/p_defines.h"
#include "pipe/p_shader_tokens.h"
#include "gallivm/lp_bld_debug.h"
+#include "gallivm/lp_bld_const.h"
#include "gallivm/lp_bld_type.h"
#include "gallivm/lp_bld_sample.h"
#include "gallivm/lp_bld_tgsi.h"
@@ -89,7 +90,7 @@ struct lp_llvm_sampler_soa
*/
static LLVMValueRef
lp_llvm_texture_member(const struct lp_sampler_dynamic_state *base,
- LLVMBuilderRef builder,
+ struct gallivm_state *gallivm,
unsigned unit,
unsigned member_index,
const char *member_name,
@@ -97,6 +98,7 @@ lp_llvm_texture_member(const struct lp_sampler_dynamic_state *base,
{
struct llvmpipe_sampler_dynamic_state *state =
(struct llvmpipe_sampler_dynamic_state *)base;
+ LLVMBuilderRef builder = gallivm->builder;
LLVMValueRef indices[4];
LLVMValueRef ptr;
LLVMValueRef res;
@@ -104,13 +106,13 @@ lp_llvm_texture_member(const struct lp_sampler_dynamic_state *base,
assert(unit < PIPE_MAX_SAMPLERS);
/* context[0] */
- indices[0] = LLVMConstInt(LLVMInt32Type(), 0, 0);
+ indices[0] = lp_build_const_int32(gallivm, 0);
/* context[0].textures */
- indices[1] = LLVMConstInt(LLVMInt32Type(), LP_JIT_CTX_TEXTURES, 0);
+ indices[1] = lp_build_const_int32(gallivm, LP_JIT_CTX_TEXTURES);
/* context[0].textures[unit] */
- indices[2] = LLVMConstInt(LLVMInt32Type(), unit, 0);
+ indices[2] = lp_build_const_int32(gallivm, unit);
/* context[0].textures[unit].member */
- indices[3] = LLVMConstInt(LLVMInt32Type(), member_index, 0);
+ indices[3] = lp_build_const_int32(gallivm, member_index);
ptr = LLVMBuildGEP(builder, state->context_ptr, indices, Elements(indices), "");
@@ -137,10 +139,10 @@ lp_llvm_texture_member(const struct lp_sampler_dynamic_state *base,
#define LP_LLVM_TEXTURE_MEMBER(_name, _index, _emit_load) \
static LLVMValueRef \
lp_llvm_texture_##_name( const struct lp_sampler_dynamic_state *base, \
- LLVMBuilderRef builder, \
+ struct gallivm_state *gallivm, \
unsigned unit) \
{ \
- return lp_llvm_texture_member(base, builder, unit, _index, #_name, _emit_load ); \
+ return lp_llvm_texture_member(base, gallivm, unit, _index, #_name, _emit_load ); \
}
@@ -170,7 +172,7 @@ lp_llvm_sampler_soa_destroy(struct lp_build_sampler_soa *sampler)
*/
static void
lp_llvm_sampler_soa_emit_fetch_texel(const struct lp_build_sampler_soa *base,
- LLVMBuilderRef builder,
+ struct gallivm_state *gallivm,
struct lp_type type,
unsigned unit,
unsigned num_coords,
@@ -186,11 +188,11 @@ lp_llvm_sampler_soa_emit_fetch_texel(const struct lp_build_sampler_soa *base,
assert(unit < PIPE_MAX_SAMPLERS);
if (LP_PERF & PERF_NO_TEX) {
- lp_build_sample_nop(type, texel);
+ lp_build_sample_nop(gallivm, type, texel);
return;
}
- lp_build_sample_soa(builder,
+ lp_build_sample_soa(gallivm,
&sampler->dynamic_state.static_state[unit],
&sampler->dynamic_state.base,
type,
diff --git a/src/gallium/drivers/llvmpipe/lp_texture.c b/src/gallium/drivers/llvmpipe/lp_texture.c
index a4b9f2590af..9753da5e57e 100644
--- a/src/gallium/drivers/llvmpipe/lp_texture.c
+++ b/src/gallium/drivers/llvmpipe/lp_texture.c
@@ -49,6 +49,7 @@
#include "lp_tile_image.h"
#include "lp_texture.h"
#include "lp_setup.h"
+#include "lp_state.h"
#include "state_tracker/sw_winsys.h"
@@ -242,6 +243,7 @@ llvmpipe_resource_create(struct pipe_screen *_screen,
/* other data (vertex buffer, const buffer, etc) */
const enum pipe_format format = templat->format;
const uint w = templat->width0 / util_format_get_blockheight(format);
+ /* XXX buffers should only have one dimension, those values should be 1 */
const uint h = templat->height0 / util_format_get_blockwidth(format);
const uint d = templat->depth0;
const uint bpp = util_format_get_blocksize(format);
@@ -329,17 +331,16 @@ llvmpipe_resource_destroy(struct pipe_screen *pscreen,
*/
void *
llvmpipe_resource_map(struct pipe_resource *resource,
- unsigned face,
- unsigned level,
- unsigned zslice,
+ unsigned level,
+ unsigned layer,
enum lp_texture_usage tex_usage,
enum lp_texture_layout layout)
{
struct llvmpipe_resource *lpr = llvmpipe_resource(resource);
uint8_t *map;
- assert(face < 6);
assert(level < LP_MAX_TEXTURE_LEVELS);
+ assert(layer < (u_minify(resource->depth0, level) + resource->array_size - 1));
assert(tex_usage == LP_TEX_USAGE_READ ||
tex_usage == LP_TEX_USAGE_READ_WRITE ||
@@ -363,9 +364,8 @@ llvmpipe_resource_map(struct pipe_resource *resource,
dt_usage = PIPE_TRANSFER_READ_WRITE;
}
- assert(face == 0);
assert(level == 0);
- assert(zslice == 0);
+ assert(layer == 0);
/* FIXME: keep map count? */
map = winsys->displaytarget_map(winsys, lpr->dt, dt_usage);
@@ -381,15 +381,8 @@ llvmpipe_resource_map(struct pipe_resource *resource,
return map2;
}
else if (resource_is_texture(resource)) {
- /* regular texture */
- if (resource->target != PIPE_TEXTURE_CUBE) {
- assert(face == 0);
- }
- if (resource->target != PIPE_TEXTURE_3D) {
- assert(zslice == 0);
- }
- map = llvmpipe_get_texture_image(lpr, face + zslice, level,
+ map = llvmpipe_get_texture_image(lpr, layer, level,
tex_usage, layout);
return map;
}
@@ -404,9 +397,8 @@ llvmpipe_resource_map(struct pipe_resource *resource,
*/
void
llvmpipe_resource_unmap(struct pipe_resource *resource,
- unsigned face,
unsigned level,
- unsigned zslice)
+ unsigned layer)
{
struct llvmpipe_resource *lpr = llvmpipe_resource(resource);
@@ -415,12 +407,11 @@ llvmpipe_resource_unmap(struct pipe_resource *resource,
struct llvmpipe_screen *lp_screen = llvmpipe_screen(resource->screen);
struct sw_winsys *winsys = lp_screen->winsys;
- assert(face == 0);
assert(level == 0);
- assert(zslice == 0);
+ assert(layer == 0);
/* make sure linear image is up to date */
- (void) llvmpipe_get_texture_image(lpr, face + zslice, level,
+ (void) llvmpipe_get_texture_image(lpr, layer, level,
LP_TEX_USAGE_READ,
LP_TEX_LAYOUT_LINEAR);
@@ -520,34 +511,35 @@ llvmpipe_resource_get_handle(struct pipe_screen *screen,
static struct pipe_surface *
-llvmpipe_get_tex_surface(struct pipe_screen *screen,
- struct pipe_resource *pt,
- unsigned face, unsigned level, unsigned zslice,
- unsigned usage)
+llvmpipe_create_surface(struct pipe_context *pipe,
+ struct pipe_resource *pt,
+ const struct pipe_surface *surf_tmpl)
{
struct pipe_surface *ps;
- assert(level <= pt->last_level);
+ assert(surf_tmpl->u.tex.level <= pt->last_level);
ps = CALLOC_STRUCT(pipe_surface);
if (ps) {
pipe_reference_init(&ps->reference, 1);
pipe_resource_reference(&ps->texture, pt);
- ps->format = pt->format;
- ps->width = u_minify(pt->width0, level);
- ps->height = u_minify(pt->height0, level);
- ps->usage = usage;
-
- ps->face = face;
- ps->level = level;
- ps->zslice = zslice;
+ ps->context = pipe;
+ ps->format = surf_tmpl->format;
+ ps->width = u_minify(pt->width0, surf_tmpl->u.tex.level);
+ ps->height = u_minify(pt->height0, surf_tmpl->u.tex.level);
+ ps->usage = surf_tmpl->usage;
+
+ ps->u.tex.level = surf_tmpl->u.tex.level;
+ ps->u.tex.first_layer = surf_tmpl->u.tex.first_layer;
+ ps->u.tex.last_layer = surf_tmpl->u.tex.last_layer;
}
return ps;
}
static void
-llvmpipe_tex_surface_destroy(struct pipe_surface *surf)
+llvmpipe_surface_destroy(struct pipe_context *pipe,
+ struct pipe_surface *surf)
{
/* Effectively do the texture_update work here - if texture images
* needed post-processing to put them into hardware layout, this is
@@ -561,16 +553,17 @@ llvmpipe_tex_surface_destroy(struct pipe_surface *surf)
static struct pipe_transfer *
llvmpipe_get_transfer(struct pipe_context *pipe,
- struct pipe_resource *resource,
- struct pipe_subresource sr,
- unsigned usage,
- const struct pipe_box *box)
+ struct pipe_resource *resource,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box)
{
+ struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
struct llvmpipe_resource *lprex = llvmpipe_resource(resource);
struct llvmpipe_transfer *lpr;
assert(resource);
- assert(sr.level <= resource->last_level);
+ assert(level <= resource->last_level);
/*
* Transfers, like other pipe operations, must happen in order, so flush the
@@ -580,7 +573,8 @@ llvmpipe_get_transfer(struct pipe_context *pipe,
boolean read_only = !(usage & PIPE_TRANSFER_WRITE);
boolean do_not_block = !!(usage & PIPE_TRANSFER_DONTBLOCK);
if (!llvmpipe_flush_resource(pipe, resource,
- sr.face, sr.level,
+ level,
+ box->depth > 1 ? -1 : box->z,
0, /* flush_flags */
read_only,
TRUE, /* cpu_access */
@@ -594,14 +588,17 @@ llvmpipe_get_transfer(struct pipe_context *pipe,
}
}
+ if (resource == llvmpipe->constants[PIPE_SHADER_FRAGMENT][0])
+ llvmpipe->dirty |= LP_NEW_CONSTANTS;
+
lpr = CALLOC_STRUCT(llvmpipe_transfer);
if (lpr) {
struct pipe_transfer *pt = &lpr->base;
pipe_resource_reference(&pt->resource, resource);
pt->box = *box;
- pt->sr = sr;
- pt->stride = lprex->row_stride[sr.level];
- pt->slice_stride = lprex->img_stride[sr.level];
+ pt->level = level;
+ pt->stride = lprex->row_stride[level];
+ pt->layer_stride = lprex->img_stride[level];
pt->usage = usage;
return pt;
@@ -635,8 +632,7 @@ llvmpipe_transfer_map( struct pipe_context *pipe,
enum lp_texture_usage tex_usage;
const char *mode;
- assert(transfer->sr.face < 6);
- assert(transfer->sr.level < LP_MAX_TEXTURE_LEVELS);
+ assert(transfer->level < LP_MAX_TEXTURE_LEVELS);
/*
printf("tex_transfer_map(%d, %d %d x %d of %d x %d, usage %d )\n",
@@ -666,9 +662,8 @@ llvmpipe_transfer_map( struct pipe_context *pipe,
format = lpr->base.format;
map = llvmpipe_resource_map(transfer->resource,
- transfer->sr.face,
- transfer->sr.level,
- transfer->box.z,
+ transfer->level,
+ transfer->box.z,
tex_usage, LP_TEX_LAYOUT_LINEAR);
@@ -680,7 +675,7 @@ llvmpipe_transfer_map( struct pipe_context *pipe,
*/
screen->timestamp++;
}
-
+
map +=
transfer->box.y / util_format_get_blockheight(format) * transfer->stride +
transfer->box.x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
@@ -696,21 +691,20 @@ llvmpipe_transfer_unmap(struct pipe_context *pipe,
assert(transfer->resource);
llvmpipe_resource_unmap(transfer->resource,
- transfer->sr.face,
- transfer->sr.level,
- transfer->box.z);
+ transfer->level,
+ transfer->box.z);
}
static unsigned int
llvmpipe_is_resource_referenced( struct pipe_context *pipe,
- struct pipe_resource *presource,
- unsigned face, unsigned level)
+ struct pipe_resource *presource,
+ unsigned level, int layer)
{
struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe );
if (presource->target == PIPE_BUFFER)
return PIPE_UNREFERENCED;
-
+
return lp_setup_is_resource_referenced(llvmpipe->setup, presource);
}
@@ -740,6 +734,7 @@ llvmpipe_user_buffer_create(struct pipe_screen *screen,
buffer->base.width0 = bytes;
buffer->base.height0 = 1;
buffer->base.depth0 = 1;
+ buffer->base.array_size = 1;
buffer->userBuffer = TRUE;
buffer->data = ptr;
@@ -1396,8 +1391,6 @@ llvmpipe_init_screen_resource_funcs(struct pipe_screen *screen)
screen->resource_get_handle = llvmpipe_resource_get_handle;
screen->user_buffer_create = llvmpipe_user_buffer_create;
- screen->get_tex_surface = llvmpipe_get_tex_surface;
- screen->tex_surface_destroy = llvmpipe_tex_surface_destroy;
}
@@ -1412,4 +1405,7 @@ llvmpipe_init_context_resource_funcs(struct pipe_context *pipe)
pipe->transfer_flush_region = u_default_transfer_flush_region;
pipe->transfer_inline_write = u_default_transfer_inline_write;
+
+ pipe->create_surface = llvmpipe_create_surface;
+ pipe->surface_destroy = llvmpipe_surface_destroy;
}
diff --git a/src/gallium/drivers/llvmpipe/lp_texture.h b/src/gallium/drivers/llvmpipe/lp_texture.h
index 4e4a65dcb40..b789c0f4090 100644
--- a/src/gallium/drivers/llvmpipe/lp_texture.h
+++ b/src/gallium/drivers/llvmpipe/lp_texture.h
@@ -172,17 +172,15 @@ llvmpipe_resource_stride(struct pipe_resource *resource,
void *
llvmpipe_resource_map(struct pipe_resource *resource,
- unsigned face_slice,
- unsigned level,
- unsigned zslice,
+ unsigned level,
+ unsigned layer,
enum lp_texture_usage tex_usage,
enum lp_texture_layout layout);
void
llvmpipe_resource_unmap(struct pipe_resource *resource,
- unsigned face_slice,
unsigned level,
- unsigned zslice);
+ unsigned layer);
void *
diff --git a/src/gallium/drivers/noop/noop_pipe.c b/src/gallium/drivers/noop/noop_pipe.c
index fb5cdb46093..3680f4622da 100644
--- a/src/gallium/drivers/noop/noop_pipe.c
+++ b/src/gallium/drivers/noop/noop_pipe.c
@@ -30,10 +30,16 @@
#include <util/u_inlines.h>
#include <util/u_format.h>
#include "noop_public.h"
-#include "state_tracker/sw_winsys.h"
+
+DEBUG_GET_ONCE_BOOL_OPTION(noop, "GALLIUM_NOOP", FALSE)
void noop_init_state_functions(struct pipe_context *ctx);
+struct noop_pipe_screen {
+ struct pipe_screen pscreen;
+ struct pipe_screen *oscreen;
+};
+
/*
* query
*/
@@ -83,7 +89,7 @@ struct noop_resource {
static unsigned noop_is_resource_referenced(struct pipe_context *pipe,
struct pipe_resource *resource,
- unsigned face, unsigned level)
+ unsigned level, int layer)
{
return PIPE_UNREFERENCED;
}
@@ -108,52 +114,29 @@ static struct pipe_resource *noop_resource_create(struct pipe_screen *screen,
FREE(nresource);
return NULL;
}
-#if 0
- if (nresource->base.bind & (PIPE_BIND_DISPLAY_TARGET |
- PIPE_BIND_SCANOUT |
- PIPE_BIND_SHARED)) {
- struct sw_winsys *winsys = (struct sw_winsys *)screen->winsys;
- unsigned stride;
-
- nresource->dt = winsys->displaytarget_create(winsys, nresource->base.bind,
- nresource->base.format,
- nresource->base.width0,
- nresource->base.height0,
- 16, &stride);
- }
-#endif
return &nresource->base;
}
-static struct pipe_resource *noop_resource_from_handle(struct pipe_screen * screen,
+static struct pipe_resource *noop_resource_from_handle(struct pipe_screen *screen,
const struct pipe_resource *templ,
- struct winsys_handle *whandle)
+ struct winsys_handle *handle)
{
- struct sw_winsys *winsys = (struct sw_winsys *)screen->winsys;
- struct noop_resource *nresource;
- struct sw_displaytarget *dt;
- unsigned stride;
+ struct noop_pipe_screen *noop_screen = (struct noop_pipe_screen*)screen;
+ struct pipe_screen *oscreen = noop_screen->oscreen;
+ struct pipe_resource *result;
+ struct pipe_resource *noop_resource;
- dt = winsys->displaytarget_from_handle(winsys, templ, whandle, &stride);
- if (dt == NULL) {
- return NULL;
- }
- nresource = (struct noop_resource *)noop_resource_create(screen, templ);
- nresource->dt = dt;
- return &nresource->base;
+ result = oscreen->resource_from_handle(oscreen, templ, handle);
+ noop_resource = noop_resource_create(screen, result);
+ pipe_resource_reference(&result, NULL);
+ return noop_resource;
}
static boolean noop_resource_get_handle(struct pipe_screen *screen,
struct pipe_resource *resource,
struct winsys_handle *handle)
{
- struct sw_winsys *winsys = (struct sw_winsys *)screen->winsys;
- struct noop_resource *nresource = (struct noop_resource *)resource;
-
- if (nresource->dt == NULL)
- return FALSE;
-
- return winsys->displaytarget_get_handle(winsys, nresource->dt, handle);
+ return FALSE;
}
static void noop_resource_destroy(struct pipe_screen *screen,
@@ -161,11 +144,6 @@ static void noop_resource_destroy(struct pipe_screen *screen,
{
struct noop_resource *nresource = (struct noop_resource *)resource;
- if (nresource->dt) {
- /* display target */
- struct sw_winsys *winsys = (struct sw_winsys *)screen->winsys;
- winsys->displaytarget_destroy(winsys, nresource->dt);
- }
free(nresource->data);
FREE(resource);
}
@@ -193,7 +171,7 @@ static struct pipe_resource *noop_user_buffer_create(struct pipe_screen *screen,
*/
static struct pipe_transfer *noop_get_transfer(struct pipe_context *context,
struct pipe_resource *resource,
- struct pipe_subresource sr,
+ unsigned level,
enum pipe_transfer_usage usage,
const struct pipe_box *box)
{
@@ -203,11 +181,11 @@ static struct pipe_transfer *noop_get_transfer(struct pipe_context *context,
if (transfer == NULL)
return NULL;
pipe_resource_reference(&transfer->resource, resource);
- transfer->sr = sr;
+ transfer->level = level;
transfer->usage = usage;
transfer->box = *box;
transfer->stride = 1;
- transfer->slice_stride = 1;
+ transfer->layer_stride = 1;
return transfer;
}
@@ -239,12 +217,12 @@ static void noop_transfer_destroy(struct pipe_context *pipe,
static void noop_transfer_inline_write(struct pipe_context *pipe,
struct pipe_resource *resource,
- struct pipe_subresource sr,
+ unsigned level,
unsigned usage,
const struct pipe_box *box,
const void *data,
unsigned stride,
- unsigned slice_stride)
+ unsigned layer_stride)
{
}
@@ -277,12 +255,11 @@ static void noop_clear_depth_stencil(struct pipe_context *ctx,
static void noop_resource_copy_region(struct pipe_context *ctx,
struct pipe_resource *dst,
- struct pipe_subresource subdst,
+ unsigned dst_level,
unsigned dstx, unsigned dsty, unsigned dstz,
struct pipe_resource *src,
- struct pipe_subresource subsrc,
- unsigned srcx, unsigned srcy, unsigned srcz,
- unsigned width, unsigned height)
+ unsigned src_level,
+ const struct pipe_box *src_box)
{
}
@@ -332,46 +309,14 @@ static struct pipe_context *noop_create_context(struct pipe_screen *screen, void
return ctx;
}
-/*
- * texture
- */
-static struct pipe_surface *noop_get_tex_surface(struct pipe_screen *screen,
- struct pipe_resource *texture,
- unsigned face, unsigned level,
- unsigned zslice, unsigned flags)
-{
- struct pipe_surface *surface = CALLOC_STRUCT(pipe_surface);
-
- if (surface == NULL)
- return NULL;
- pipe_reference_init(&surface->reference, 1);
- pipe_resource_reference(&surface->texture, texture);
- surface->format = texture->format;
- surface->width = texture->width0;
- surface->height = texture->height0;
- surface->offset = 0;
- surface->usage = flags;
- surface->zslice = zslice;
- surface->texture = texture;
- surface->face = face;
- surface->level = level;
-
- return surface;
-}
-
-static void noop_tex_surface_destroy(struct pipe_surface *surface)
-{
- pipe_resource_reference(&surface->texture, NULL);
- FREE(surface);
-}
-
/*
* pipe_screen
*/
static void noop_flush_frontbuffer(struct pipe_screen *_screen,
- struct pipe_surface *surface,
- void *context_private)
+ struct pipe_resource *resource,
+ unsigned level, unsigned layer,
+ void *context_private)
{
}
@@ -516,19 +461,30 @@ static boolean noop_is_format_supported(struct pipe_screen* screen,
static void noop_destroy_screen(struct pipe_screen *screen)
{
+ struct noop_pipe_screen *noop_screen = (struct noop_pipe_screen*)screen;
+ struct pipe_screen *oscreen = noop_screen->oscreen;
+
+ oscreen->destroy(oscreen);
FREE(screen);
}
-struct pipe_screen *noop_screen_create(struct sw_winsys *winsys)
+struct pipe_screen *noop_screen_create(struct pipe_screen *oscreen)
{
+ struct noop_pipe_screen *noop_screen;
struct pipe_screen *screen;
- screen = CALLOC_STRUCT(pipe_screen);
- if (screen == NULL) {
+ if (!debug_get_option_noop()) {
+ return oscreen;
+ }
+
+ noop_screen = CALLOC_STRUCT(noop_pipe_screen);
+ if (noop_screen == NULL) {
return NULL;
}
+ noop_screen->oscreen = oscreen;
+ screen = &noop_screen->pscreen;
- screen->winsys = (struct pipe_winsys*)winsys;
+ screen->winsys = oscreen->winsys;
screen->destroy = noop_destroy_screen;
screen->get_name = noop_get_name;
screen->get_vendor = noop_get_vendor;
@@ -537,8 +493,6 @@ struct pipe_screen *noop_screen_create(struct sw_winsys *winsys)
screen->get_paramf = noop_get_paramf;
screen->is_format_supported = noop_is_format_supported;
screen->context_create = noop_create_context;
- screen->get_tex_surface = noop_get_tex_surface;
- screen->tex_surface_destroy = noop_tex_surface_destroy;
screen->resource_create = noop_resource_create;
screen->resource_from_handle = noop_resource_from_handle;
screen->resource_get_handle = noop_resource_get_handle;
diff --git a/src/gallium/drivers/noop/noop_public.h b/src/gallium/drivers/noop/noop_public.h
index 8ce82bec698..180ea597fab 100644
--- a/src/gallium/drivers/noop/noop_public.h
+++ b/src/gallium/drivers/noop/noop_public.h
@@ -23,8 +23,7 @@
#ifndef NOOP_PUBLIC_H
#define NOOP_PUBLIC_H
-struct sw_winsys;
-
-struct pipe_screen *noop_screen_create(struct sw_winsys *winsys);
+struct pipe_screen;
+struct pipe_screen *noop_screen_create(struct pipe_screen *screen);
#endif
diff --git a/src/gallium/drivers/noop/noop_state.c b/src/gallium/drivers/noop/noop_state.c
index 048ed42a9b6..ad324774c03 100644
--- a/src/gallium/drivers/noop/noop_state.c
+++ b/src/gallium/drivers/noop/noop_state.c
@@ -101,6 +101,28 @@ static struct pipe_sampler_view *noop_create_sampler_view(struct pipe_context *c
return sampler_view;
}
+static struct pipe_surface *noop_create_surface(struct pipe_context *ctx,
+ struct pipe_resource *texture,
+ const struct pipe_surface *surf_tmpl)
+{
+ struct pipe_surface *surface = CALLOC_STRUCT(pipe_surface);
+
+ if (surface == NULL)
+ return NULL;
+ pipe_reference_init(&surface->reference, 1);
+ pipe_resource_reference(&surface->texture, texture);
+ surface->context = ctx;
+ surface->format = surf_tmpl->format;
+ surface->width = texture->width0;
+ surface->height = texture->height0;
+ surface->usage = surf_tmpl->usage;
+ surface->texture = texture;
+ surface->u.tex.first_layer = surf_tmpl->u.tex.first_layer;
+ surface->u.tex.last_layer = surf_tmpl->u.tex.last_layer;
+ surface->u.tex.level = surf_tmpl->u.tex.level;
+
+ return surface;
+}
static void noop_set_vs_sampler_view(struct pipe_context *ctx, unsigned count,
struct pipe_sampler_view **views)
{
@@ -163,6 +185,14 @@ static void noop_sampler_view_destroy(struct pipe_context *ctx,
FREE(state);
}
+
+static void noop_surface_destroy(struct pipe_context *ctx,
+ struct pipe_surface *surface)
+{
+ pipe_resource_reference(&surface->texture, NULL);
+ FREE(surface);
+}
+
static void noop_bind_state(struct pipe_context *ctx, void *state)
{
}
@@ -213,6 +243,8 @@ static void *noop_create_shader_state(struct pipe_context *ctx,
return nstate;
}
+void noop_init_state_functions(struct pipe_context *ctx);
+
void noop_init_state_functions(struct pipe_context *ctx)
{
ctx->create_blend_state = noop_create_blend_state;
@@ -221,6 +253,7 @@ void noop_init_state_functions(struct pipe_context *ctx)
ctx->create_rasterizer_state = noop_create_rs_state;
ctx->create_sampler_state = noop_create_sampler_state;
ctx->create_sampler_view = noop_create_sampler_view;
+ ctx->create_surface = noop_create_surface;
ctx->create_vertex_elements_state = noop_create_vertex_elements;
ctx->create_vs_state = noop_create_shader_state;
ctx->bind_blend_state = noop_bind_state;
@@ -252,5 +285,6 @@ void noop_init_state_functions(struct pipe_context *ctx)
ctx->set_vertex_sampler_views = noop_set_vs_sampler_view;
ctx->set_viewport_state = noop_set_viewport_state;
ctx->sampler_view_destroy = noop_sampler_view_destroy;
+ ctx->surface_destroy = noop_surface_destroy;
ctx->draw_vbo = noop_draw_vbo;
}
diff --git a/src/gallium/drivers/nouveau/nouveau_screen.h b/src/gallium/drivers/nouveau/nouveau_screen.h
index 8c290273fb4..1f4e5171c01 100644
--- a/src/gallium/drivers/nouveau/nouveau_screen.h
+++ b/src/gallium/drivers/nouveau/nouveau_screen.h
@@ -66,7 +66,7 @@ void nouveau_screen_fini(struct nouveau_screen *);
-
+#ifndef NOUVEAU_NVC0
static INLINE unsigned
RING_3D(unsigned mthd, unsigned size)
{
@@ -78,5 +78,6 @@ RING_3D_NI(unsigned mthd, unsigned size)
{
return 0x40000000 | (7 << 13) | (size << 18) | mthd;
}
+#endif
#endif
diff --git a/src/gallium/drivers/nouveau/nouveau_winsys.h b/src/gallium/drivers/nouveau/nouveau_winsys.h
index ab480cabd09..8dfb84a596f 100644
--- a/src/gallium/drivers/nouveau/nouveau_winsys.h
+++ b/src/gallium/drivers/nouveau/nouveau_winsys.h
@@ -10,7 +10,9 @@
#include "nouveau/nouveau_grobj.h"
#include "nouveau/nouveau_notifier.h"
#include "nouveau/nouveau_resource.h"
-#include "nouveau/nouveau_pushbuf.h"
+#ifndef NOUVEAU_NVC0
+#include "nouveau/nv04_pushbuf.h"
+#endif
#ifndef NV04_PFIFO_MAX_PACKET_LEN
#define NV04_PFIFO_MAX_PACKET_LEN 2047
@@ -41,4 +43,7 @@ nvfx_screen_create(struct pipe_winsys *ws, struct nouveau_device *);
extern struct pipe_screen *
nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *);
+extern struct pipe_screen *
+nvc0_screen_create(struct pipe_winsys *ws, struct nouveau_device *);
+
#endif
diff --git a/src/gallium/drivers/nouveau/nv_object.xml.h b/src/gallium/drivers/nouveau/nv_object.xml.h
index cb7653c3fe2..a5b0d0478c8 100644
--- a/src/gallium/drivers/nouveau/nv_object.xml.h
+++ b/src/gallium/drivers/nouveau/nv_object.xml.h
@@ -8,12 +8,10 @@ http://0x04.net/cgit/index.cgi/rules-ng-ng
git clone git://0x04.net/rules-ng-ng
The rules-ng-ng source files this header was generated from are:
-- nv30-40_3d.xml ( 31709 bytes, from 2010-09-05 07:53:14)
-- copyright.xml ( 6503 bytes, from 2010-04-10 23:15:50)
-- nv_3ddefs.xml ( 15193 bytes, from 2010-09-05 07:50:15)
-- nv_defs.xml ( 4437 bytes, from 2010-08-05 19:38:53)
-- nv_object.xml ( 10424 bytes, from 2010-08-05 19:38:53)
-- nvchipsets.xml ( 2824 bytes, from 2010-08-05 19:38:53)
+- nv_object.xml ( 11547 bytes, from 2010-10-24 15:29:34)
+- copyright.xml ( 6498 bytes, from 2010-10-03 13:18:37)
+- nvchipsets.xml ( 2907 bytes, from 2010-10-15 16:28:21)
+- nv_defs.xml ( 4437 bytes, from 2010-07-06 07:43:58)
Copyright (C) 2006-2010 by the following authors:
- Artur Huillet <arthur.huillet@free.fr> (ahuillet)
@@ -37,7 +35,7 @@ Copyright (C) 2006-2010 by the following authors:
- Mark Carey <mark.carey@gmail.com> (careym)
- Matthieu Castet <matthieu.castet@parrot.com> (mat-c)
- nvidiaman <nvidiaman@users.sf.net> (nvidiaman)
-- Patrice Mandin <mandin.patrice@orange.fr> (pmandin, pmdata)
+- Patrice Mandin <patmandin@gmail.com> (pmandin, pmdata)
- Pekka Paalanen <pq@iki.fi> (pq, ppaalanen)
- Peter Popov <ironpeter@users.sf.net> (ironpeter)
- Richard Hughes <hughsient@users.sf.net> (hughsient)
@@ -180,6 +178,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define NV50_COMPUTE 0x000050c0
#define NVA3_COMPUTE 0x000085c0
#define NVC0_COMPUTE 0x000090c0
+#define NV84_CRYPT 0x000074c1
#define NV01_SUBCHAN__SIZE 0x00002000
#define NV01_SUBCHAN 0x00000000
@@ -194,9 +193,9 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define NV84_SUBCHAN_QUERY_GET 0x0000001c
-#define NV84_SUBCHAN_UNK20 0x00000020
+#define NV84_SUBCHAN_QUERY_INTR 0x00000020
-#define NV84_SUBCHAN_UNK24 0x00000024
+#define NV84_SUBCHAN_WRCACHE_FLUSH 0x00000024
#define NV10_SUBCHAN_REF_CNT 0x00000050
@@ -209,7 +208,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define NV11_SUBCHAN_SEMAPHORE_RELEASE 0x0000006c
-#define NV50_SUBCHAN_UNK80 0x00000080
+#define NV40_SUBCHAN_YIELD 0x00000080
#define NV01_GRAPH 0x00000000
@@ -227,5 +226,43 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define NV40_GRAPH_PM_TRIGGER 0x00000140
+#define NVC0_SUBCHAN__SIZE 0x00008000
+#define NVC0_SUBCHAN 0x00000000
+
+#define NVC0_SUBCHAN_OBJECT 0x00000000
+
+
+#define NVC0_SUBCHAN_QUERY_ADDRESS_HIGH 0x00000010
+
+#define NVC0_SUBCHAN_QUERY_ADDRESS_LOW 0x00000014
+
+#define NVC0_SUBCHAN_QUERY_SEQUENCE 0x00000018
+
+#define NVC0_SUBCHAN_QUERY_GET 0x0000001c
+
+#define NVC0_SUBCHAN_REF_CNT 0x00000050
+
+#define NVC0_GRAPH 0x00000000
+
+#define NVC0_GRAPH_NOP 0x00000100
+
+#define NVC0_GRAPH_NOTIFY_ADDRESS_HIGH 0x00000104
+
+#define NVC0_GRAPH_NOTIFY_ADDRESS_LOW 0x00000108
+
+#define NVC0_GRAPH_NOTIFY 0x0000010c
+#define NVC0_GRAPH_NOTIFY_WRITE 0x00000000
+#define NVC0_GRAPH_NOTIFY_WRITE_AND_AWAKEN 0x00000001
+
+#define NVC0_GRAPH_SERIALIZE 0x00000110
+
+#define NVC0_GRAPH_MACRO_UPLOAD_POS 0x00000114
+
+#define NVC0_GRAPH_MACRO_UPLOAD_DATA 0x00000118
+
+#define NVC0_GRAPH_MACRO_ID 0x0000011c
+
+#define NVC0_GRAPH_MACRO_POS 0x00000120
+
#endif /* NV_OBJECT_XML */
diff --git a/src/gallium/drivers/nv50/nv50_buffer.c b/src/gallium/drivers/nv50/nv50_buffer.c
index dacfee9799c..45356f9f637 100644
--- a/src/gallium/drivers/nv50/nv50_buffer.c
+++ b/src/gallium/drivers/nv50/nv50_buffer.c
@@ -136,6 +136,7 @@ nv50_user_buffer_create(struct pipe_screen *pscreen,
buffer->base.width0 = bytes;
buffer->base.height0 = 1;
buffer->base.depth0 = 1;
+ buffer->base.array_size = 1;
buffer->bo = nouveau_screen_bo_user(pscreen, ptr, bytes);
if (!buffer->bo)
diff --git a/src/gallium/drivers/nv50/nv50_context.c b/src/gallium/drivers/nv50/nv50_context.c
index 0874cb5e4ea..4f976161760 100644
--- a/src/gallium/drivers/nv50/nv50_context.c
+++ b/src/gallium/drivers/nv50/nv50_context.c
@@ -49,6 +49,10 @@ nv50_destroy(struct pipe_context *pipe)
struct nv50_context *nv50 = nv50_context(pipe);
int i;
+ for (i = 0; i < nv50->vtxbuf_nr; i++) {
+ pipe_resource_reference(&nv50->vtxbuf[i].buffer, NULL);
+ }
+
for (i = 0; i < 64; i++) {
if (!nv50->state.hw[i])
continue;
diff --git a/src/gallium/drivers/nv50/nv50_context.h b/src/gallium/drivers/nv50/nv50_context.h
index bf6a577188b..b2b0b72fe26 100644
--- a/src/gallium/drivers/nv50/nv50_context.h
+++ b/src/gallium/drivers/nv50/nv50_context.h
@@ -108,6 +108,7 @@ get_tile_depth(uint32_t tile_mode)
struct nv50_surface {
struct pipe_surface base;
+ unsigned offset;
};
static INLINE struct nv50_surface *
diff --git a/src/gallium/drivers/nv50/nv50_miptree.c b/src/gallium/drivers/nv50/nv50_miptree.c
index dd0e8fd41b1..309b6503ca5 100644
--- a/src/gallium/drivers/nv50/nv50_miptree.c
+++ b/src/gallium/drivers/nv50/nv50_miptree.c
@@ -276,46 +276,53 @@ nv50_miptree_from_handle(struct pipe_screen *pscreen,
*/
struct pipe_surface *
-nv50_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_resource *pt,
- unsigned face, unsigned level, unsigned zslice,
- unsigned flags)
+nv50_miptree_surface_new(struct pipe_context *pipe, struct pipe_resource *pt,
+ const struct pipe_surface *surf_tmpl)
{
+ unsigned level = surf_tmpl->u.tex.level;
struct nv50_miptree *mt = nv50_miptree(pt);
struct nv50_miptree_level *lvl = &mt->level[level];
- struct pipe_surface *ps;
- unsigned img = 0;
+ struct nv50_surface *ns;
+ unsigned img = 0, zslice = 0;
+ assert(surf_tmpl->u.tex.first_layer == surf_tmpl->u.tex.last_layer);
+
+ /* XXX can't unify these here? */
if (pt->target == PIPE_TEXTURE_CUBE)
- img = face;
+ img = surf_tmpl->u.tex.first_layer;
+ else if (pt->target == PIPE_TEXTURE_3D)
+ zslice = surf_tmpl->u.tex.first_layer;
- ps = CALLOC_STRUCT(pipe_surface);
- if (!ps)
+ ns = CALLOC_STRUCT(nv50_surface);
+ if (!ns)
return NULL;
- pipe_resource_reference(&ps->texture, pt);
- ps->format = pt->format;
- ps->width = u_minify(pt->width0, level);
- ps->height = u_minify(pt->height0, level);
- ps->usage = flags;
- pipe_reference_init(&ps->reference, 1);
- ps->face = face;
- ps->level = level;
- ps->zslice = zslice;
- ps->offset = lvl->image_offset[img];
+ pipe_resource_reference(&ns->base.texture, pt);
+ ns->base.context = pipe;
+ ns->base.format = pt->format;
+ ns->base.width = u_minify(pt->width0, level);
+ ns->base.height = u_minify(pt->height0, level);
+ ns->base.usage = surf_tmpl->usage;
+ pipe_reference_init(&ns->base.reference, 1);
+ ns->base.u.tex.level = level;
+ ns->base.u.tex.first_layer = surf_tmpl->u.tex.first_layer;
+ ns->base.u.tex.last_layer = surf_tmpl->u.tex.last_layer;
+ ns->offset = lvl->image_offset[img];
if (pt->target == PIPE_TEXTURE_3D) {
- unsigned nb_h = util_format_get_nblocksy(pt->format, ps->height);
- ps->offset += get_zslice_offset(lvl->tile_mode, zslice,
+ unsigned nb_h = util_format_get_nblocksy(pt->format, ns->base.height);
+ ns->offset += get_zslice_offset(lvl->tile_mode, zslice,
lvl->pitch, nb_h);
}
- return ps;
+ return &ns->base;
}
void
-nv50_miptree_surface_del(struct pipe_surface *ps)
+nv50_miptree_surface_del(struct pipe_context *pipe,
+ struct pipe_surface *ps)
{
struct nv50_surface *s = nv50_surface(ps);
- pipe_resource_reference(&ps->texture, NULL);
+ pipe_resource_reference(&s->base.texture, NULL);
FREE(s);
}
diff --git a/src/gallium/drivers/nv50/nv50_resource.c b/src/gallium/drivers/nv50/nv50_resource.c
index cfdb60418b5..6c0a9696355 100644
--- a/src/gallium/drivers/nv50/nv50_resource.c
+++ b/src/gallium/drivers/nv50/nv50_resource.c
@@ -15,7 +15,7 @@
static unsigned int
nv50_resource_is_referenced(struct pipe_context *pipe,
struct pipe_resource *resource,
- unsigned face, unsigned level)
+ unsigned level, int layer)
{
return nouveau_reference_flags(nv50_resource(resource)->bo);
}
@@ -51,6 +51,9 @@ nv50_init_resource_functions(struct pipe_context *pcontext)
pcontext->transfer_destroy = u_transfer_destroy_vtbl;
pcontext->transfer_inline_write = u_transfer_inline_write_vtbl;
pcontext->is_resource_referenced = nv50_resource_is_referenced;
+
+ pcontext->create_surface = nv50_miptree_surface_new;
+ pcontext->surface_destroy = nv50_miptree_surface_del;
}
void
@@ -61,7 +64,4 @@ nv50_screen_init_resource_functions(struct pipe_screen *pscreen)
pscreen->resource_get_handle = u_resource_get_handle_vtbl;
pscreen->resource_destroy = u_resource_destroy_vtbl;
pscreen->user_buffer_create = nv50_user_buffer_create;
-
- pscreen->get_tex_surface = nv50_miptree_surface_new;
- pscreen->tex_surface_destroy = nv50_miptree_surface_del;
}
diff --git a/src/gallium/drivers/nv50/nv50_resource.h b/src/gallium/drivers/nv50/nv50_resource.h
index f435a5892e5..4b2a75e11ad 100644
--- a/src/gallium/drivers/nv50/nv50_resource.h
+++ b/src/gallium/drivers/nv50/nv50_resource.h
@@ -87,12 +87,11 @@ nv50_user_buffer_create(struct pipe_screen *screen,
struct pipe_surface *
-nv50_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_resource *pt,
- unsigned face, unsigned level, unsigned zslice,
- unsigned flags);
+nv50_miptree_surface_new(struct pipe_context *pipe, struct pipe_resource *pt,
+ const struct pipe_surface *surf_tmpl);
void
-nv50_miptree_surface_del(struct pipe_surface *ps);
+nv50_miptree_surface_del(struct pipe_context *pipe, struct pipe_surface *ps);
#endif
diff --git a/src/gallium/drivers/nv50/nv50_screen.c b/src/gallium/drivers/nv50/nv50_screen.c
index 49522b74d5b..edc3d54d012 100644
--- a/src/gallium/drivers/nv50/nv50_screen.c
+++ b/src/gallium/drivers/nv50/nv50_screen.c
@@ -127,6 +127,10 @@ nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
return 0;
case PIPE_CAP_DEPTH_CLAMP:
return 1;
+ case PIPE_CAP_SHADER_STENCIL_EXPORT:
+ return 0;
+ case PIPE_CAP_PRIMITIVE_RESTART:
+ return 0;
default:
NOUVEAU_ERR("Unknown PIPE_CAP %d\n", param);
return 0;
diff --git a/src/gallium/drivers/nv50/nv50_shader_state.c b/src/gallium/drivers/nv50/nv50_shader_state.c
index 306aa81d985..1c1b66deb3c 100644
--- a/src/gallium/drivers/nv50/nv50_shader_state.c
+++ b/src/gallium/drivers/nv50/nv50_shader_state.c
@@ -71,7 +71,7 @@ nv50_transfer_constbuf(struct nv50_context *nv50,
map += nr;
}
- pipe_buffer_unmap(pipe, buf, transfer);
+ pipe_buffer_unmap(pipe, transfer);
}
static void
diff --git a/src/gallium/drivers/nv50/nv50_state.c b/src/gallium/drivers/nv50/nv50_state.c
index f42fa2d4d2b..b4eda0f617d 100644
--- a/src/gallium/drivers/nv50/nv50_state.c
+++ b/src/gallium/drivers/nv50/nv50_state.c
@@ -721,17 +721,16 @@ nv50_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
struct nv50_context *nv50 = nv50_context(pipe);
if (shader == PIPE_SHADER_VERTEX) {
- nv50->constbuf[PIPE_SHADER_VERTEX] = buf;
nv50->dirty |= NV50_NEW_VERTPROG_CB;
} else
if (shader == PIPE_SHADER_FRAGMENT) {
- nv50->constbuf[PIPE_SHADER_FRAGMENT] = buf;
nv50->dirty |= NV50_NEW_FRAGPROG_CB;
- } else
- if (shader == PIPE_SHADER_GEOMETRY) {
- nv50->constbuf[PIPE_SHADER_GEOMETRY] = buf;
+ } else {
+ assert(shader == PIPE_SHADER_GEOMETRY);
nv50->dirty |= NV50_NEW_GEOMPROG_CB;
}
+
+ pipe_resource_reference(&nv50->constbuf[shader], buf);
}
static void
@@ -780,8 +779,9 @@ nv50_set_vertex_buffers(struct pipe_context *pipe, unsigned count,
{
struct nv50_context *nv50 = nv50_context(pipe);
- memcpy(nv50->vtxbuf, vb, sizeof(*vb) * count);
- nv50->vtxbuf_nr = count;
+ util_copy_vertex_buffers(nv50->vtxbuf,
+ &nv50->vtxbuf_nr,
+ vb, count);
nv50->dirty |= NV50_NEW_ARRAYS;
}
diff --git a/src/gallium/drivers/nv50/nv50_state_validate.c b/src/gallium/drivers/nv50/nv50_state_validate.c
index 16c2dab9af6..ae02143e352 100644
--- a/src/gallium/drivers/nv50/nv50_state_validate.c
+++ b/src/gallium/drivers/nv50/nv50_state_validate.c
@@ -63,13 +63,13 @@ validate_fb(struct nv50_context *nv50)
so_data (so, fb->cbufs[i]->height);
so_method(so, tesla, NV50TCL_RT_ADDRESS_HIGH(i), 5);
- so_reloc (so, bo, fb->cbufs[i]->offset, NOUVEAU_BO_VRAM |
+ so_reloc (so, bo, ((struct nv50_surface *)fb->cbufs[i])->offset, NOUVEAU_BO_VRAM |
NOUVEAU_BO_HIGH | NOUVEAU_BO_RDWR, 0, 0);
- so_reloc (so, bo, fb->cbufs[i]->offset, NOUVEAU_BO_VRAM |
+ so_reloc (so, bo, ((struct nv50_surface *)fb->cbufs[i])->offset, NOUVEAU_BO_VRAM |
NOUVEAU_BO_LOW | NOUVEAU_BO_RDWR, 0, 0);
so_data (so, nv50_format_table[fb->cbufs[i]->format].rt);
so_data (so, nv50_miptree(pt)->
- level[fb->cbufs[i]->level].tile_mode << 4);
+ level[fb->cbufs[i]->u.tex.level].tile_mode << 4);
so_data(so, 0x00000000);
so_method(so, tesla, NV50TCL_RT_ARRAY_MODE, 1);
@@ -92,13 +92,13 @@ validate_fb(struct nv50_context *nv50)
assert(nv50_format_table[fb->zsbuf->format].rt);
so_method(so, tesla, NV50TCL_ZETA_ADDRESS_HIGH, 5);
- so_reloc (so, bo, fb->zsbuf->offset, NOUVEAU_BO_VRAM |
+ so_reloc (so, bo, ((struct nv50_surface *)(fb->zsbuf))->offset, NOUVEAU_BO_VRAM |
NOUVEAU_BO_HIGH | NOUVEAU_BO_RDWR, 0, 0);
- so_reloc (so, bo, fb->zsbuf->offset, NOUVEAU_BO_VRAM |
+ so_reloc (so, bo, ((struct nv50_surface *)(fb->zsbuf))->offset, NOUVEAU_BO_VRAM |
NOUVEAU_BO_LOW | NOUVEAU_BO_RDWR, 0, 0);
so_data (so, nv50_format_table[fb->zsbuf->format].rt);
so_data (so, nv50_miptree(pt)->
- level[fb->zsbuf->level].tile_mode << 4);
+ level[fb->zsbuf->u.tex.level].tile_mode << 4);
so_data (so, 0x00000000);
so_method(so, tesla, NV50TCL_ZETA_ENABLE, 1);
diff --git a/src/gallium/drivers/nv50/nv50_surface.c b/src/gallium/drivers/nv50/nv50_surface.c
index f70c138fe1a..a99df76cee3 100644
--- a/src/gallium/drivers/nv50/nv50_surface.c
+++ b/src/gallium/drivers/nv50/nv50_surface.c
@@ -22,7 +22,7 @@
#define __NOUVEAU_PUSH_H__
#include <stdint.h>
-#include "nouveau/nouveau_pushbuf.h"
+#include "nouveau/nv04_pushbuf.h"
#include "nv50_context.h"
#include "nv50_resource.h"
#include "pipe/p_defines.h"
@@ -97,23 +97,23 @@ nv50_surface_set(struct nv50_screen *screen, struct pipe_surface *ps, int dst)
OUT_RING (chan, format);
OUT_RING (chan, 1);
BEGIN_RING(chan, eng2d, mthd + 0x14, 5);
- OUT_RING (chan, mt->level[ps->level].pitch);
+ OUT_RING (chan, mt->level[ps->u.tex.level].pitch);
OUT_RING (chan, ps->width);
OUT_RING (chan, ps->height);
- OUT_RELOCh(chan, bo, ps->offset, flags);
- OUT_RELOCl(chan, bo, ps->offset, flags);
+ OUT_RELOCh(chan, bo, ((struct nv50_surface *)ps)->offset, flags);
+ OUT_RELOCl(chan, bo, ((struct nv50_surface *)ps)->offset, flags);
} else {
BEGIN_RING(chan, eng2d, mthd, 5);
OUT_RING (chan, format);
OUT_RING (chan, 0);
- OUT_RING (chan, mt->level[ps->level].tile_mode << 4);
+ OUT_RING (chan, mt->level[ps->u.tex.level].tile_mode << 4);
OUT_RING (chan, 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, eng2d, mthd + 0x18, 4);
OUT_RING (chan, ps->width);
OUT_RING (chan, ps->height);
- OUT_RELOCh(chan, bo, ps->offset, flags);
- OUT_RELOCl(chan, bo, ps->offset, flags);
+ OUT_RELOCh(chan, bo, ((struct nv50_surface *)ps)->offset, flags);
+ OUT_RELOCl(chan, bo, ((struct nv50_surface *)ps)->offset, flags);
}
#if 0
@@ -173,30 +173,41 @@ nv50_surface_do_copy(struct nv50_screen *screen, struct pipe_surface *dst,
static void
nv50_surface_copy(struct pipe_context *pipe,
- struct pipe_resource *dest, struct pipe_subresource subdst,
+ struct pipe_resource *dest, unsigned dst_level,
unsigned destx, unsigned desty, unsigned destz,
- struct pipe_resource *src, struct pipe_subresource subsrc,
- unsigned srcx, unsigned srcy, unsigned srcz,
- unsigned width, unsigned height)
+ struct pipe_resource *src, unsigned src_level,
+ const struct pipe_box *src_box)
{
struct nv50_context *nv50 = nv50_context(pipe);
struct nv50_screen *screen = nv50->screen;
- struct pipe_surface *ps_dst, *ps_src;
+ struct pipe_surface *ps_dst, *ps_src, surf_tmpl;
+
assert((src->format == dest->format) ||
(nv50_2d_format_faithful(src->format) &&
nv50_2d_format_faithful(dest->format)));
-
- ps_src = nv50_miptree_surface_new(pipe->screen, src, subsrc.face,
- subsrc.level, srcz, 0 /* bind flags */);
- ps_dst = nv50_miptree_surface_new(pipe->screen, dest, subdst.face,
- subdst.level, destz, 0 /* bindflags */);
-
- nv50_surface_do_copy(screen, ps_dst, destx, desty, ps_src, srcx,
- srcy, width, height);
-
- nv50_miptree_surface_del(ps_src);
- nv50_miptree_surface_del(ps_dst);
+ assert(src_box->depth == 1);
+
+ memset(&surf_tmpl, 0, sizeof(surf_tmpl));
+ surf_tmpl.format = src->format;
+ surf_tmpl.usage = 0; /* no bind flag - not a surface */
+ surf_tmpl.u.tex.level = src_level;
+ surf_tmpl.u.tex.first_layer = src_box->z;
+ surf_tmpl.u.tex.last_layer = src_box->z;
+ /* XXX really need surfaces here? */
+ ps_src = nv50_miptree_surface_new(pipe, src, &surf_tmpl);
+ surf_tmpl.format = dest->format;
+ surf_tmpl.usage = 0; /* no bind flag - not a surface */
+ surf_tmpl.u.tex.level = dst_level;
+ surf_tmpl.u.tex.first_layer = destz;
+ surf_tmpl.u.tex.last_layer = destz;
+ ps_dst = nv50_miptree_surface_new(pipe, dest, &surf_tmpl);
+
+ nv50_surface_do_copy(screen, ps_dst, destx, desty, ps_src, src_box->x,
+ src_box->y, src_box->width, src_box->height);
+
+ nv50_miptree_surface_del(pipe, ps_src);
+ nv50_miptree_surface_del(pipe, ps_dst);
}
static void
@@ -225,10 +236,10 @@ nv50_clear_render_target(struct pipe_context *pipe,
BEGIN_RING(chan, tesla, NV50TCL_RT_CONTROL, 1);
OUT_RING (chan, 1);
BEGIN_RING(chan, tesla, NV50TCL_RT_ADDRESS_HIGH(0), 5);
- OUT_RELOCh(chan, bo, dst->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
- OUT_RELOCl(chan, bo, dst->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ OUT_RELOCh(chan, bo, ((struct nv50_surface *)dst)->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ OUT_RELOCl(chan, bo, ((struct nv50_surface *)dst)->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
OUT_RING (chan, nv50_format_table[dst->format].rt);
- OUT_RING (chan, mt->level[dst->level].tile_mode << 4);
+ OUT_RING (chan, mt->level[dst->u.tex.level].tile_mode << 4);
OUT_RING (chan, 0);
BEGIN_RING(chan, tesla, NV50TCL_RT_HORIZ(0), 2);
OUT_RING (chan, dst->width);
@@ -281,10 +292,10 @@ nv50_clear_depth_stencil(struct pipe_context *pipe,
return;
BEGIN_RING(chan, tesla, NV50TCL_ZETA_ADDRESS_HIGH, 5);
- OUT_RELOCh(chan, bo, dst->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
- OUT_RELOCl(chan, bo, dst->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ OUT_RELOCh(chan, bo, ((struct nv50_surface *)dst)->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ OUT_RELOCl(chan, bo, ((struct nv50_surface *)dst)->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
OUT_RING (chan, nv50_format_table[dst->format].rt);
- OUT_RING (chan, mt->level[dst->level].tile_mode << 4);
+ OUT_RING (chan, mt->level[dst->u.tex.level].tile_mode << 4);
OUT_RING (chan, 0);
BEGIN_RING(chan, tesla, NV50TCL_ZETA_ENABLE, 1);
OUT_RING (chan, 1);
diff --git a/src/gallium/drivers/nv50/nv50_tex.c b/src/gallium/drivers/nv50/nv50_tex.c
index 658324ec5be..9243f9edced 100644
--- a/src/gallium/drivers/nv50/nv50_tex.c
+++ b/src/gallium/drivers/nv50/nv50_tex.c
@@ -106,7 +106,7 @@ nv50_tex_construct(struct nv50_sampler_view *view)
tic[6] = 0x03000000;
- tic[7] = (view->pipe.last_level << 4) | view->pipe.first_level;
+ tic[7] = (view->pipe.u.tex.last_level << 4) | view->pipe.u.tex.first_level;
return TRUE;
}
diff --git a/src/gallium/drivers/nv50/nv50_transfer.c b/src/gallium/drivers/nv50/nv50_transfer.c
index 0cc2f4a837f..bf5af4ddc65 100644
--- a/src/gallium/drivers/nv50/nv50_transfer.c
+++ b/src/gallium/drivers/nv50/nv50_transfer.c
@@ -126,20 +126,23 @@ nv50_transfer_rect_m2mf(struct pipe_screen *pscreen,
struct pipe_transfer *
nv50_miptree_transfer_new(struct pipe_context *pcontext,
struct pipe_resource *pt,
- struct pipe_subresource sr,
+ unsigned level,
unsigned usage,
const struct pipe_box *box)
{
struct pipe_screen *pscreen = pcontext->screen;
struct nouveau_device *dev = nouveau_screen(pscreen)->device;
struct nv50_miptree *mt = nv50_miptree(pt);
- struct nv50_miptree_level *lvl = &mt->level[sr.level];
+ struct nv50_miptree_level *lvl = &mt->level[level];
struct nv50_transfer *tx;
- unsigned nx, ny, image = 0;
+ unsigned nx, ny, image = 0, boxz = 0;
int ret;
+ /* XXX can't unify these here? */
if (pt->target == PIPE_TEXTURE_CUBE)
- image = sr.face;
+ image = box->z;
+ else if (pt->target == PIPE_TEXTURE_3D)
+ boxz = box->z;
tx = CALLOC_STRUCT(nv50_transfer);
if (!tx)
@@ -151,21 +154,21 @@ nv50_miptree_transfer_new(struct pipe_context *pcontext,
pipe_resource_reference(&tx->base.resource, pt);
- tx->base.sr = sr;
+ tx->base.level = level;
tx->base.usage = usage;
tx->base.box = *box;
- tx->nblocksx = util_format_get_nblocksx(pt->format, u_minify(pt->width0, sr.level));
- tx->nblocksy = util_format_get_nblocksy(pt->format, u_minify(pt->height0, sr.level));
+ tx->nblocksx = util_format_get_nblocksx(pt->format, u_minify(pt->width0, level));
+ tx->nblocksy = util_format_get_nblocksy(pt->format, u_minify(pt->height0, level));
tx->base.stride = tx->nblocksx * util_format_get_blocksize(pt->format);
tx->base.usage = usage;
tx->level_pitch = lvl->pitch;
- tx->level_width = u_minify(mt->base.base.width0, sr.level);
- tx->level_height = u_minify(mt->base.base.height0, sr.level);
- tx->level_depth = u_minify(mt->base.base.depth0, sr.level);
+ tx->level_width = u_minify(mt->base.base.width0, level);
+ tx->level_height = u_minify(mt->base.base.height0, level);
+ tx->level_depth = u_minify(mt->base.base.depth0, level);
tx->level_offset = lvl->image_offset[image];
tx->level_tiling = lvl->tile_mode;
- tx->level_z = box->z;
+ tx->level_z = boxz;
tx->level_x = util_format_get_nblocksx(pt->format, box->x);
tx->level_y = util_format_get_nblocksy(pt->format, box->y);
ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0,
@@ -181,7 +184,7 @@ nv50_miptree_transfer_new(struct pipe_context *pcontext,
nv50_transfer_rect_m2mf(pscreen, mt->base.bo, tx->level_offset,
tx->level_pitch, tx->level_tiling,
- box->x, box->y, box->z,
+ box->x, box->y, boxz,
tx->nblocksx, tx->nblocksy,
tx->level_depth,
tx->bo, 0,
diff --git a/src/gallium/drivers/nv50/nv50_transfer.h b/src/gallium/drivers/nv50/nv50_transfer.h
index 663503547cb..6699bf546ea 100644
--- a/src/gallium/drivers/nv50/nv50_transfer.h
+++ b/src/gallium/drivers/nv50/nv50_transfer.h
@@ -8,7 +8,7 @@
struct pipe_transfer *
nv50_miptree_transfer_new(struct pipe_context *pcontext,
struct pipe_resource *pt,
- struct pipe_subresource sr,
+ unsigned level,
unsigned usage,
const struct pipe_box *box);
void
diff --git a/src/gallium/drivers/nv50/nv50_vbo.c b/src/gallium/drivers/nv50/nv50_vbo.c
index d41a59d05db..53f319acf46 100644
--- a/src/gallium/drivers/nv50/nv50_vbo.c
+++ b/src/gallium/drivers/nv50/nv50_vbo.c
@@ -284,7 +284,7 @@ nv50_draw_elements_inline(struct pipe_context *pipe,
nzi = TRUE;
}
- pipe_buffer_unmap(pipe, indexBuffer, transfer);
+ pipe_buffer_unmap(pipe, transfer);
}
static void
diff --git a/src/gallium/drivers/nvc0/Makefile b/src/gallium/drivers/nvc0/Makefile
new file mode 100644
index 00000000000..da8f9a2ab4d
--- /dev/null
+++ b/src/gallium/drivers/nvc0/Makefile
@@ -0,0 +1,34 @@
+TOP = ../../../..
+include $(TOP)/configs/current
+
+LIBNAME = nvc0
+
+C_SOURCES = \
+ nvc0_buffer.c \
+ nvc0_context.c \
+ nvc0_draw.c \
+ nvc0_formats.c \
+ nvc0_miptree.c \
+ nvc0_resource.c \
+ nvc0_screen.c \
+ nvc0_state.c \
+ nvc0_state_validate.c \
+ nvc0_surface.c \
+ nvc0_tex.c \
+ nvc0_transfer.c \
+ nvc0_vbo.c \
+ nvc0_program.c \
+ nvc0_shader_state.c \
+ nvc0_pc.c \
+ nvc0_pc_print.c \
+ nvc0_pc_emit.c \
+ nvc0_tgsi_to_nc.c \
+ nvc0_pc_optimize.c \
+ nvc0_pc_regalloc.c \
+ nvc0_push.c \
+ nvc0_push2.c \
+ nvc0_fence.c \
+ nvc0_mm.c \
+ nvc0_query.c
+
+include ../../Makefile.template
diff --git a/src/gallium/drivers/nvc0/SConscript b/src/gallium/drivers/nvc0/SConscript
new file mode 100644
index 00000000000..c49e0ddbc52
--- /dev/null
+++ b/src/gallium/drivers/nvc0/SConscript
@@ -0,0 +1,36 @@
+Import('*')
+
+env = env.Clone()
+
+nvc0 = env.ConvenienceLibrary(
+ target = 'nvc0',
+ source = [
+ 'nvc0_buffer.c',
+ 'nvc0_context.c',
+ 'nvc0_draw.c',
+ 'nvc0_formats.c',
+ 'nvc0_miptree.c',
+ 'nvc0_resource.c',
+ 'nvc0_screen.c',
+ 'nvc0_state.c',
+ 'nvc0_state_validate.c',
+ 'nvc0_surface.c',
+ 'nvc0_tex.c',
+ 'nvc0_transfer.c',
+ 'nvc0_vbo.c',
+ 'nvc0_program.c',
+ 'nvc0_shader_state.c',
+ 'nvc0_pc.c',
+ 'nvc0_pc_print.c',
+ 'nvc0_pc_emit.c',
+ 'nvc0_tgsi_to_nc.c',
+ 'nvc0_pc_optimize.c',
+ 'nvc0_pc_regalloc.c',
+ 'nvc0_push.c',
+ 'nvc0_push2.c',
+ 'nvc0_fence.c',
+ 'nvc0_mm.c',
+ 'nvc0_query.c'
+ ])
+
+Export('nvc0')
diff --git a/src/gallium/drivers/nvc0/nv50_defs.xml.h b/src/gallium/drivers/nvc0/nv50_defs.xml.h
new file mode 100644
index 00000000000..1bf2f802b56
--- /dev/null
+++ b/src/gallium/drivers/nvc0/nv50_defs.xml.h
@@ -0,0 +1,142 @@
+#ifndef NV50_DEFS_XML
+#define NV50_DEFS_XML
+
+/* Autogenerated file, DO NOT EDIT manually!
+
+This file was generated by the rules-ng-ng headergen tool in this git repository:
+http://0x04.net/cgit/index.cgi/rules-ng-ng
+git clone git://0x04.net/rules-ng-ng
+
+The rules-ng-ng source files this header was generated from are:
+- nv50_defs.xml ( 4482 bytes, from 2010-10-03 13:18:37)
+- copyright.xml ( 6498 bytes, from 2010-10-03 13:18:37)
+
+Copyright (C) 2006-2010 by the following authors:
+- Artur Huillet <arthur.huillet@free.fr> (ahuillet)
+- Ben Skeggs (darktama, darktama_)
+- B. R. <koala_br@users.sourceforge.net> (koala_br)
+- Carlos Martin <carlosmn@users.sf.net> (carlosmn)
+- Christoph Bumiller <e0425955@student.tuwien.ac.at> (calim, chrisbmr)
+- Dawid Gajownik <gajownik@users.sf.net> (gajownik)
+- Dmitry Baryshkov
+- Dmitry Eremin-Solenikov <lumag@users.sf.net> (lumag)
+- EdB <edb_@users.sf.net> (edb_)
+- Erik Waling <erikwailing@users.sf.net> (erikwaling)
+- Francisco Jerez <currojerez@riseup.net> (curro, curro_, currojerez)
+- imirkin <imirkin@users.sf.net> (imirkin)
+- jb17bsome <jb17bsome@bellsouth.net> (jb17bsome)
+- Jeremy Kolb <kjeremy@users.sf.net> (kjeremy)
+- Laurent Carlier <lordheavym@gmail.com> (lordheavy)
+- Luca Barbieri <luca@luca-barbieri.com> (lb, lb1)
+- Maarten Maathuis <madman2003@gmail.com> (stillunknown)
+- Marcin Kościelnicki <koriakin@0x04.net> (mwk, koriakin)
+- Mark Carey <mark.carey@gmail.com> (careym)
+- Matthieu Castet <matthieu.castet@parrot.com> (mat-c)
+- nvidiaman <nvidiaman@users.sf.net> (nvidiaman)
+- Patrice Mandin <patmandin@gmail.com> (pmandin, pmdata)
+- Pekka Paalanen <pq@iki.fi> (pq, ppaalanen)
+- Peter Popov <ironpeter@users.sf.net> (ironpeter)
+- Richard Hughes <hughsient@users.sf.net> (hughsient)
+- Rudi Cilibrasi <cilibrar@users.sf.net> (cilibrar)
+- Serge Martin
+- Simon Raffeiner
+- Stephane Loeuillet <leroutier@users.sf.net> (leroutier)
+- Stephane Marchesin <stephane.marchesin@gmail.com> (marcheu)
+- sturmflut <sturmflut@users.sf.net> (sturmflut)
+- Sylvain Munaut <tnt@246tNt.com>
+- Victor Stinner <victor.stinner@haypocalc.com> (haypo)
+- Wladmir van der Laan <laanwj@gmail.com> (miathan6)
+- Younes Manton <younes.m@gmail.com> (ymanton)
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial
+portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+*/
+
+
+#define NV50_SURFACE_FORMAT_R32G32B32A32_FLOAT 0x000000c0
+#define NV50_SURFACE_FORMAT_R32G32B32A32_SINT 0x000000c1
+#define NV50_SURFACE_FORMAT_R32G32B32A32_UINT 0x000000c2
+#define NV50_SURFACE_FORMAT_R32G32B32X32_FLOAT 0x000000c3
+#define NV50_SURFACE_FORMAT_R16G16B16A16_UNORM 0x000000c6
+#define NV50_SURFACE_FORMAT_R16G16B16A16_SNORM 0x000000c7
+#define NV50_SURFACE_FORMAT_R16G16B16A16_SINT 0x000000c8
+#define NV50_SURFACE_FORMAT_R16G16B16A16_UINT 0x000000c9
+#define NV50_SURFACE_FORMAT_R16G16B16A16_FLOAT 0x000000ca
+#define NV50_SURFACE_FORMAT_R32G32_FLOAT 0x000000cb
+#define NV50_SURFACE_FORMAT_R32G32_SINT 0x000000cc
+#define NV50_SURFACE_FORMAT_R32G32_UINT 0x000000cd
+#define NV50_SURFACE_FORMAT_R16G16B16X16_FLOAT 0x000000ce
+#define NV50_SURFACE_FORMAT_A8R8G8B8_UNORM 0x000000cf
+#define NV50_SURFACE_FORMAT_A8R8G8B8_SRGB 0x000000d0
+#define NV50_SURFACE_FORMAT_A2B10G10R10_UNORM 0x000000d1
+#define NV50_SURFACE_FORMAT_A2B10G10R10_UINT 0x000000d2
+#define NV50_SURFACE_FORMAT_A8B8G8R8_UNORM 0x000000d5
+#define NV50_SURFACE_FORMAT_A8B8G8R8_SRGB 0x000000d6
+#define NV50_SURFACE_FORMAT_A8B8G8R8_SNORM 0x000000d7
+#define NV50_SURFACE_FORMAT_A8B8G8R8_SINT 0x000000d8
+#define NV50_SURFACE_FORMAT_A8B8G8R8_UINT 0x000000d9
+#define NV50_SURFACE_FORMAT_R16G16_UNORM 0x000000da
+#define NV50_SURFACE_FORMAT_R16G16_SNORM 0x000000db
+#define NV50_SURFACE_FORMAT_R16G16_SINT 0x000000dc
+#define NV50_SURFACE_FORMAT_R16G16_UINT 0x000000dd
+#define NV50_SURFACE_FORMAT_R16G16_FLOAT 0x000000de
+#define NV50_SURFACE_FORMAT_A2R10G10B10_UNORM 0x000000df
+#define NV50_SURFACE_FORMAT_B10G11R11_FLOAT 0x000000e0
+#define NV50_SURFACE_FORMAT_R32_FLOAT 0x000000e5
+#define NV50_SURFACE_FORMAT_X8R8G8B8_UNORM 0x000000e6
+#define NV50_SURFACE_FORMAT_X8R8G8B8_SRGB 0x000000e7
+#define NV50_SURFACE_FORMAT_R5G6B5_UNORM 0x000000e8
+#define NV50_SURFACE_FORMAT_A1R5G5B5_UNORM 0x000000e9
+#define NV50_SURFACE_FORMAT_R8G8_UNORM 0x000000ea
+#define NV50_SURFACE_FORMAT_R8G8_SNORM 0x000000eb
+#define NV50_SURFACE_FORMAT_R8G8_SINT 0x000000ec
+#define NV50_SURFACE_FORMAT_R8G8_UINT 0x000000ed
+#define NV50_SURFACE_FORMAT_R16_UNORM 0x000000ee
+#define NV50_SURFACE_FORMAT_R16_SNORM 0x000000ef
+#define NV50_SURFACE_FORMAT_R16_SINT 0x000000f0
+#define NV50_SURFACE_FORMAT_R16_UINT 0x000000f1
+#define NV50_SURFACE_FORMAT_R16_FLOAT 0x000000f2
+#define NV50_SURFACE_FORMAT_R8_UNORM 0x000000f3
+#define NV50_SURFACE_FORMAT_R8_SNORM 0x000000f4
+#define NV50_SURFACE_FORMAT_R8_SINT 0x000000f5
+#define NV50_SURFACE_FORMAT_R8_UINT 0x000000f6
+#define NV50_SURFACE_FORMAT_A8_UNORM 0x000000f7
+#define NV50_SURFACE_FORMAT_X1R5G5B5_UNORM 0x000000f8
+#define NV50_SURFACE_FORMAT_X8B8G8R8_UNORM 0x000000f9
+#define NV50_SURFACE_FORMAT_X8B8G8R8_SRGB 0x000000fa
+#define NV50_ZETA_FORMAT_Z32_FLOAT 0x0000000a
+#define NV50_ZETA_FORMAT_Z16_UNORM 0x00000013
+#define NV50_ZETA_FORMAT_Z24S8_UNORM 0x00000014
+#define NV50_ZETA_FORMAT_X8Z24_UNORM 0x00000015
+#define NV50_ZETA_FORMAT_S8Z24_UNORM 0x00000016
+#define NV50_ZETA_FORMAT_UNK18 0x00000018
+#define NV50_ZETA_FORMAT_Z32_FLOAT_X24S8_UNORM 0x00000019
+#define NV50_ZETA_FORMAT_UNK1D 0x0000001d
+#define NV50_ZETA_FORMAT_UNK1E 0x0000001e
+#define NV50_ZETA_FORMAT_UNK1F 0x0000001f
+#define NV50_QUERY__SIZE 0x00000010
+#define NV50_QUERY_COUNTER 0x00000000
+
+#define NV50_QUERY_RES 0x00000004
+
+#define NV50_QUERY_TIME 0x00000008
+
+
+#endif /* NV50_DEFS_XML */
diff --git a/src/gallium/drivers/nvc0/nv50_texture.xml.h b/src/gallium/drivers/nvc0/nv50_texture.xml.h
new file mode 100644
index 00000000000..9f83206516f
--- /dev/null
+++ b/src/gallium/drivers/nvc0/nv50_texture.xml.h
@@ -0,0 +1,259 @@
+#ifndef NV50_TEXTURE_XML
+#define NV50_TEXTURE_XML
+
+/* Autogenerated file, DO NOT EDIT manually!
+
+This file was generated by the rules-ng-ng headergen tool in this git repository:
+http://0x04.net/cgit/index.cgi/rules-ng-ng
+git clone git://0x04.net/rules-ng-ng
+
+The rules-ng-ng source files this header was generated from are:
+- nv50_texture.xml ( 6871 bytes, from 2010-10-03 13:18:37)
+- copyright.xml ( 6498 bytes, from 2010-10-03 13:18:37)
+
+Copyright (C) 2006-2010 by the following authors:
+- Artur Huillet <arthur.huillet@free.fr> (ahuillet)
+- Ben Skeggs (darktama, darktama_)
+- B. R. <koala_br@users.sourceforge.net> (koala_br)
+- Carlos Martin <carlosmn@users.sf.net> (carlosmn)
+- Christoph Bumiller <e0425955@student.tuwien.ac.at> (calim, chrisbmr)
+- Dawid Gajownik <gajownik@users.sf.net> (gajownik)
+- Dmitry Baryshkov
+- Dmitry Eremin-Solenikov <lumag@users.sf.net> (lumag)
+- EdB <edb_@users.sf.net> (edb_)
+- Erik Waling <erikwailing@users.sf.net> (erikwaling)
+- Francisco Jerez <currojerez@riseup.net> (curro, curro_, currojerez)
+- imirkin <imirkin@users.sf.net> (imirkin)
+- jb17bsome <jb17bsome@bellsouth.net> (jb17bsome)
+- Jeremy Kolb <kjeremy@users.sf.net> (kjeremy)
+- Laurent Carlier <lordheavym@gmail.com> (lordheavy)
+- Luca Barbieri <luca@luca-barbieri.com> (lb, lb1)
+- Maarten Maathuis <madman2003@gmail.com> (stillunknown)
+- Marcin Kościelnicki <koriakin@0x04.net> (mwk, koriakin)
+- Mark Carey <mark.carey@gmail.com> (careym)
+- Matthieu Castet <matthieu.castet@parrot.com> (mat-c)
+- nvidiaman <nvidiaman@users.sf.net> (nvidiaman)
+- Patrice Mandin <patmandin@gmail.com> (pmandin, pmdata)
+- Pekka Paalanen <pq@iki.fi> (pq, ppaalanen)
+- Peter Popov <ironpeter@users.sf.net> (ironpeter)
+- Richard Hughes <hughsient@users.sf.net> (hughsient)
+- Rudi Cilibrasi <cilibrar@users.sf.net> (cilibrar)
+- Serge Martin
+- Simon Raffeiner
+- Stephane Loeuillet <leroutier@users.sf.net> (leroutier)
+- Stephane Marchesin <stephane.marchesin@gmail.com> (marcheu)
+- sturmflut <sturmflut@users.sf.net> (sturmflut)
+- Sylvain Munaut <tnt@246tNt.com>
+- Victor Stinner <victor.stinner@haypocalc.com> (haypo)
+- Wladmir van der Laan <laanwj@gmail.com> (miathan6)
+- Younes Manton <younes.m@gmail.com> (ymanton)
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial
+portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+*/
+
+
+#define NV50_TIC_MAP_ZERO 0x00000000
+#define NV50_TIC_MAP_C0 0x00000002
+#define NV50_TIC_MAP_C1 0x00000003
+#define NV50_TIC_MAP_C2 0x00000004
+#define NV50_TIC_MAP_C3 0x00000005
+#define NV50_TIC_MAP_ONE 0x00000007
+#define NV50_TIC_TYPE_SNORM 0x00000001
+#define NV50_TIC_TYPE_UNORM 0x00000002
+#define NV50_TIC_TYPE_SINT 0x00000003
+#define NV50_TIC_TYPE_UINT 0x00000004
+#define NV50_TIC_TYPE_SSCALED 0x00000005
+#define NV50_TIC_TYPE_USCALED 0x00000006
+#define NV50_TIC_TYPE_FLOAT 0x00000007
+#define NV50_TSC_WRAP_REPEAT 0x00000000
+#define NV50_TSC_WRAP_MIRROR_REPEAT 0x00000001
+#define NV50_TSC_WRAP_CLAMP_TO_EDGE 0x00000002
+#define NV50_TSC_WRAP_CLAMP_TO_BORDER 0x00000003
+#define NV50_TSC_WRAP_CLAMP 0x00000004
+#define NV50_TSC_WRAP_MIRROR_CLAMP_TO_EDGE 0x00000005
+#define NV50_TSC_WRAP_MIRROR_CLAMP_TO_BORDER 0x00000006
+#define NV50_TSC_WRAP_MIRROR_CLAMP 0x00000007
+#define NV50_TIC__SIZE 0x00000020
+#define NV50_TIC_0 0x00000000
+#define NV50_TIC_0_MAPA__MASK 0x38000000
+#define NV50_TIC_0_MAPA__SHIFT 27
+#define NV50_TIC_0_MAPB__MASK 0x07000000
+#define NV50_TIC_0_MAPB__SHIFT 24
+#define NV50_TIC_0_MAPG__MASK 0x00e00000
+#define NV50_TIC_0_MAPG__SHIFT 21
+#define NV50_TIC_0_MAPR__MASK 0x001c0000
+#define NV50_TIC_0_MAPR__SHIFT 18
+#define NV50_TIC_0_TYPE3__MASK 0x00038000
+#define NV50_TIC_0_TYPE3__SHIFT 15
+#define NV50_TIC_0_TYPE2__MASK 0x00007000
+#define NV50_TIC_0_TYPE2__SHIFT 12
+#define NV50_TIC_0_TYPE1__MASK 0x00000e00
+#define NV50_TIC_0_TYPE1__SHIFT 9
+#define NV50_TIC_0_TYPE0__MASK 0x000001c0
+#define NV50_TIC_0_TYPE0__SHIFT 6
+#define NV50_TIC_0_SWIZZLE__MASK 0x3ffc0000
+#define NV50_TIC_0_FMT__MASK 0x0000003f
+#define NV50_TIC_0_FMT__SHIFT 0
+#define NV50_TIC_0_FMT_32_32_32_32 0x00000001
+#define NV50_TIC_0_FMT_16_16_16_16 0x00000003
+#define NV50_TIC_0_FMT_32_32 0x00000004
+#define NV50_TIC_0_FMT_32_8 0x00000005
+#define NV50_TIC_0_FMT_8_8_8_8 0x00000008
+#define NV50_TIC_0_FMT_2_10_10_10 0x00000009
+#define NV50_TIC_0_FMT_16_16 0x0000000c
+#define NV50_TIC_0_FMT_8_24 0x0000000d
+#define NV50_TIC_0_FMT_24_8 0x0000000e
+#define NV50_TIC_0_FMT_32 0x0000000f
+#define NV50_TIC_0_FMT_4_4_4_4 0x00000012
+#define NV50_TIC_0_FMT_5_5_5_1 0x00000013
+#define NV50_TIC_0_FMT_1_5_5_5 0x00000014
+#define NV50_TIC_0_FMT_5_6_5 0x00000015
+#define NV50_TIC_0_FMT_6_5_5 0x00000016
+#define NV50_TIC_0_FMT_8_8 0x00000018
+#define NV50_TIC_0_FMT_16 0x0000001b
+#define NV50_TIC_0_FMT_8 0x0000001d
+#define NV50_TIC_0_FMT_4_4 0x0000001e
+#define NV50_TIC_0_FMT_UNK1F 0x0000001f
+#define NV50_TIC_0_FMT_E5_9_9_9 0x00000020
+#define NV50_TIC_0_FMT_10_11_11 0x00000021
+#define NV50_TIC_0_FMT_C1_C2_C1_C0 0x00000022
+#define NV50_TIC_0_FMT_C2_C1_C0_C1 0x00000023
+#define NV50_TIC_0_FMT_DXT1 0x00000024
+#define NV50_TIC_0_FMT_DXT3 0x00000025
+#define NV50_TIC_0_FMT_DXT5 0x00000026
+#define NV50_TIC_0_FMT_RGTC1 0x00000027
+#define NV50_TIC_0_FMT_RGTC2 0x00000028
+#define NV50_TIC_0_FMT_24_8_ZETA 0x00000029
+#define NV50_TIC_0_FMT_8_24_ZETA 0x0000002a
+#define NV50_TIC_0_FMT_UNK2C_ZETA 0x0000002c
+#define NV50_TIC_0_FMT_UNK2D_ZETA 0x0000002d
+#define NV50_TIC_0_FMT_UNK2E_ZETA 0x0000002e
+#define NV50_TIC_0_FMT_32_ZETA 0x0000002f
+#define NV50_TIC_0_FMT_32_8_ZETA 0x00000030
+#define NV50_TIC_0_FMT_16_ZETA 0x0000003a
+
+#define NV50_TIC_1 0x00000004
+#define NV50_TIC_1_OFFSET_LOW__MASK 0xffffffff
+#define NV50_TIC_1_OFFSET_LOW__SHIFT 0
+
+#define NV50_TIC_2 0x00000008
+#define NV50_TIC_2_OFFSET_HIGH__MASK 0x000000ff
+#define NV50_TIC_2_OFFSET_HIGH__SHIFT 0
+#define NV50_TIC_2_COLORSPACE_SRGB 0x00000400
+#define NV50_TIC_2_TARGET__MASK 0x0003c000
+#define NV50_TIC_2_TARGET__SHIFT 14
+#define NV50_TIC_2_TARGET_1D 0x00000000
+#define NV50_TIC_2_TARGET_2D 0x00004000
+#define NV50_TIC_2_TARGET_3D 0x00008000
+#define NV50_TIC_2_TARGET_CUBE 0x0000c000
+#define NV50_TIC_2_TARGET_1D_ARRAY 0x00010000
+#define NV50_TIC_2_TARGET_2D_ARRAY 0x00014000
+#define NV50_TIC_2_TARGET_BUFFER 0x00018000
+#define NV50_TIC_2_TARGET_RECT 0x0001c000
+#define NV50_TIC_2_TARGET_CUBE_ARRAY 0x00020000
+#define NV50_TIC_2_TILE_MODE_LINEAR 0x00040000
+#define NV50_TIC_2_TILE_MODE_Y__MASK 0x01c00000
+#define NV50_TIC_2_TILE_MODE_Y__SHIFT 22
+#define NV50_TIC_2_TILE_MODE_Z__MASK 0x0e000000
+#define NV50_TIC_2_TILE_MODE_Z__SHIFT 25
+#define NV50_TIC_2_2D_UNK0258__MASK 0x30000000
+#define NV50_TIC_2_2D_UNK0258__SHIFT 28
+#define NV50_TIC_2_NORMALIZED_COORDS 0x80000000
+
+#define NV50_TIC_3 0x0000000c
+#define NV50_TIC_3_PITCH__MASK 0xffffffff
+#define NV50_TIC_3_PITCH__SHIFT 0
+
+#define NV50_TIC_4 0x00000010
+#define NV50_TIC_4_WIDTH__MASK 0xffffffff
+#define NV50_TIC_4_WIDTH__SHIFT 0
+
+#define NV50_TIC_5 0x00000014
+#define NV50_TIC_5_LAST_LEVEL__MASK 0xf0000000
+#define NV50_TIC_5_LAST_LEVEL__SHIFT 28
+#define NV50_TIC_5_DEPTH__MASK 0x0fff0000
+#define NV50_TIC_5_DEPTH__SHIFT 16
+#define NV50_TIC_5_HEIGHT__MASK 0x0000ffff
+#define NV50_TIC_5_HEIGHT__SHIFT 0
+
+#define NV50_TIC_7 0x0000001c
+#define NV50_TIC_7_BASE_LEVEL__MASK 0x0000000f
+#define NV50_TIC_7_BASE_LEVEL__SHIFT 0
+#define NV50_TIC_7_MAX_LEVEL__MASK 0x000000f0
+#define NV50_TIC_7_MAX_LEVEL__SHIFT 4
+
+#define NV50_TSC__SIZE 0x00000020
+#define NV50_TSC_0 0x00000000
+#define NV50_TSC_0_WRAPS__MASK 0x00000007
+#define NV50_TSC_0_WRAPS__SHIFT 0
+#define NV50_TSC_0_WRAPT__MASK 0x00000038
+#define NV50_TSC_0_WRAPT__SHIFT 3
+#define NV50_TSC_0_WRAPR__MASK 0x000001c0
+#define NV50_TSC_0_WRAPR__SHIFT 6
+#define NV50_TSC_0_SHADOW_COMPARE_ENABLE 0x00000200
+#define NV50_TSC_0_SHADOW_COMPARE_FUNC__MASK 0x00001c00
+#define NV50_TSC_0_SHADOW_COMPARE_FUNC__SHIFT 10
+#define NV50_TSC_0_ANISOTROPY_MASK__MASK 0x00700000
+#define NV50_TSC_0_ANISOTROPY_MASK__SHIFT 20
+
+#define NV50_TSC_1 0x00000004
+#define NV50_TSC_1_UNKN_ANISO_15 0x10000000
+#define NV50_TSC_1_UNKN_ANISO_35 0x18000000
+#define NV50_TSC_1_MAGF__MASK 0x00000003
+#define NV50_TSC_1_MAGF__SHIFT 0
+#define NV50_TSC_1_MAGF_NEAREST 0x00000001
+#define NV50_TSC_1_MAGF_LINEAR 0x00000002
+#define NV50_TSC_1_MINF__MASK 0x00000030
+#define NV50_TSC_1_MINF__SHIFT 4
+#define NV50_TSC_1_MINF_NEAREST 0x00000010
+#define NV50_TSC_1_MINF_LINEAR 0x00000020
+#define NV50_TSC_1_MIPF__MASK 0x000000c0
+#define NV50_TSC_1_MIPF__SHIFT 6
+#define NV50_TSC_1_MIPF_NONE 0x00000040
+#define NV50_TSC_1_MIPF_NEAREST 0x00000080
+#define NV50_TSC_1_MIPF_LINEAR 0x000000c0
+#define NV50_TSC_1_LOD_BIAS__MASK 0x01fff000
+#define NV50_TSC_1_LOD_BIAS__SHIFT 12
+
+#define NV50_TSC_2 0x00000008
+#define NV50_TSC_2_MIN_LOD__MASK 0x00000f00
+#define NV50_TSC_2_MIN_LOD__SHIFT 8
+#define NV50_TSC_2_MAX_LOD__MASK 0x00f00000
+#define NV50_TSC_2_MAX_LOD__SHIFT 20
+
+#define NV50_TSC_4 0x00000010
+#define NV50_TSC_4_BORDER_COLOR_RED__MASK 0xffffffff
+#define NV50_TSC_4_BORDER_COLOR_RED__SHIFT 0
+
+#define NV50_TSC_5 0x00000014
+#define NV50_TSC_5_BORDER_COLOR_GREEN__MASK 0xffffffff
+#define NV50_TSC_5_BORDER_COLOR_GREEN__SHIFT 0
+
+#define NV50_TSC_6 0x00000018
+#define NV50_TSC_6_BORDER_COLOR_BLUE__MASK 0xffffffff
+#define NV50_TSC_6_BORDER_COLOR_BLUE__SHIFT 0
+
+#define NV50_TSC_7 0x0000001c
+#define NV50_TSC_7_BORDER_COLOR_ALPHA__MASK 0xffffffff
+#define NV50_TSC_7_BORDER_COLOR_ALPHA__SHIFT 0
+
+
+#endif /* NV50_TEXTURE_XML */
diff --git a/src/gallium/drivers/nvc0/nvc0_2d.xml.h b/src/gallium/drivers/nvc0/nvc0_2d.xml.h
new file mode 100644
index 00000000000..aebcd510e8e
--- /dev/null
+++ b/src/gallium/drivers/nvc0/nvc0_2d.xml.h
@@ -0,0 +1,380 @@
+#ifndef NVC0_2D_XML
+#define NVC0_2D_XML
+
+/* Autogenerated file, DO NOT EDIT manually!
+
+This file was generated by the rules-ng-ng headergen tool in this git repository:
+http://0x04.net/cgit/index.cgi/rules-ng-ng
+git clone git://0x04.net/rules-ng-ng
+
+The rules-ng-ng source files this header was generated from are:
+- nvc0_2d.xml ( 9454 bytes, from 2010-10-16 16:03:11)
+- copyright.xml ( 6498 bytes, from 2010-10-03 13:18:37)
+- nv_object.xml ( 11379 bytes, from 2010-10-16 11:43:24)
+- nvchipsets.xml ( 2907 bytes, from 2010-10-15 16:28:21)
+- nv_defs.xml ( 4437 bytes, from 2010-07-06 07:43:58)
+- nv50_defs.xml ( 4482 bytes, from 2010-10-03 13:18:37)
+
+Copyright (C) 2006-2010 by the following authors:
+- Artur Huillet <arthur.huillet@free.fr> (ahuillet)
+- Ben Skeggs (darktama, darktama_)
+- B. R. <koala_br@users.sourceforge.net> (koala_br)
+- Carlos Martin <carlosmn@users.sf.net> (carlosmn)
+- Christoph Bumiller <e0425955@student.tuwien.ac.at> (calim, chrisbmr)
+- Dawid Gajownik <gajownik@users.sf.net> (gajownik)
+- Dmitry Baryshkov
+- Dmitry Eremin-Solenikov <lumag@users.sf.net> (lumag)
+- EdB <edb_@users.sf.net> (edb_)
+- Erik Waling <erikwailing@users.sf.net> (erikwaling)
+- Francisco Jerez <currojerez@riseup.net> (curro, curro_, currojerez)
+- imirkin <imirkin@users.sf.net> (imirkin)
+- jb17bsome <jb17bsome@bellsouth.net> (jb17bsome)
+- Jeremy Kolb <kjeremy@users.sf.net> (kjeremy)
+- Laurent Carlier <lordheavym@gmail.com> (lordheavy)
+- Luca Barbieri <luca@luca-barbieri.com> (lb, lb1)
+- Maarten Maathuis <madman2003@gmail.com> (stillunknown)
+- Marcin Kościelnicki <koriakin@0x04.net> (mwk, koriakin)
+- Mark Carey <mark.carey@gmail.com> (careym)
+- Matthieu Castet <matthieu.castet@parrot.com> (mat-c)
+- nvidiaman <nvidiaman@users.sf.net> (nvidiaman)
+- Patrice Mandin <patmandin@gmail.com> (pmandin, pmdata)
+- Pekka Paalanen <pq@iki.fi> (pq, ppaalanen)
+- Peter Popov <ironpeter@users.sf.net> (ironpeter)
+- Richard Hughes <hughsient@users.sf.net> (hughsient)
+- Rudi Cilibrasi <cilibrar@users.sf.net> (cilibrar)
+- Serge Martin
+- Simon Raffeiner
+- Stephane Loeuillet <leroutier@users.sf.net> (leroutier)
+- Stephane Marchesin <stephane.marchesin@gmail.com> (marcheu)
+- sturmflut <sturmflut@users.sf.net> (sturmflut)
+- Sylvain Munaut <tnt@246tNt.com>
+- Victor Stinner <victor.stinner@haypocalc.com> (haypo)
+- Wladmir van der Laan <laanwj@gmail.com> (miathan6)
+- Younes Manton <younes.m@gmail.com> (ymanton)
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial
+portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+*/
+
+
+
+#define NVC0_2D_DST_FORMAT 0x00000200
+
+#define NVC0_2D_DST_LINEAR 0x00000204
+
+#define NVC0_2D_DST_TILE_MODE 0x00000208
+
+#define NVC0_2D_DST_DEPTH 0x0000020c
+
+#define NVC0_2D_DST_LAYER 0x00000210
+
+#define NVC0_2D_DST_PITCH 0x00000214
+
+#define NVC0_2D_DST_WIDTH 0x00000218
+
+#define NVC0_2D_DST_HEIGHT 0x0000021c
+
+#define NVC0_2D_DST_ADDRESS_HIGH 0x00000220
+
+#define NVC0_2D_DST_ADDRESS_LOW 0x00000224
+
+#define NVC0_2D_UNK228 0x00000228
+
+#define NVC0_2D_SRC_FORMAT 0x00000230
+
+#define NVC0_2D_SRC_LINEAR 0x00000234
+
+#define NVC0_2D_SRC_TILE_MODE 0x00000238
+
+#define NVC0_2D_SRC_DEPTH 0x0000023c
+
+#define NVC0_2D_SRC_LAYER 0x00000240
+
+#define NVC0_2D_SRC_PITCH 0x00000244
+#define NVC0_2D_SRC_PITCH__MAX 0x00040000
+
+#define NVC0_2D_SRC_WIDTH 0x00000248
+#define NVC0_2D_SRC_WIDTH__MAX 0x00010000
+
+#define NVC0_2D_SRC_HEIGHT 0x0000024c
+#define NVC0_2D_SRC_HEIGHT__MAX 0x00010000
+
+#define NVC0_2D_SRC_ADDRESS_HIGH 0x00000250
+
+#define NVC0_2D_SRC_ADDRESS_LOW 0x00000254
+
+#define NVC0_2D_UNK258 0x00000258
+
+#define NVC0_2D_UNK260 0x00000260
+
+#define NVC0_2D_COND_ADDRESS_HIGH 0x00000264
+
+#define NVC0_2D_COND_ADDRESS_LOW 0x00000268
+
+#define NVC0_2D_COND_MODE 0x0000026c
+#define NVC0_2D_COND_MODE_NEVER 0x00000000
+#define NVC0_2D_COND_MODE_ALWAYS 0x00000001
+#define NVC0_2D_COND_MODE_RES_NON_ZERO 0x00000002
+#define NVC0_2D_COND_MODE_EQUAL 0x00000003
+#define NVC0_2D_COND_MODE_NOT_EQUAL 0x00000004
+
+#define NVC0_2D_CLIP_X 0x00000280
+
+#define NVC0_2D_CLIP_Y 0x00000284
+
+#define NVC0_2D_CLIP_W 0x00000288
+
+#define NVC0_2D_CLIP_H 0x0000028c
+
+#define NVC0_2D_CLIP_ENABLE 0x00000290
+
+#define NVC0_2D_COLOR_KEY_FORMAT 0x00000294
+#define NVC0_2D_COLOR_KEY_FORMAT_16BPP 0x00000000
+#define NVC0_2D_COLOR_KEY_FORMAT_15BPP 0x00000001
+#define NVC0_2D_COLOR_KEY_FORMAT_24BPP 0x00000002
+#define NVC0_2D_COLOR_KEY_FORMAT_30BPP 0x00000003
+#define NVC0_2D_COLOR_KEY_FORMAT_8BPP 0x00000004
+#define NVC0_2D_COLOR_KEY_FORMAT_16BPP2 0x00000005
+#define NVC0_2D_COLOR_KEY_FORMAT_32BPP 0x00000006
+
+#define NVC0_2D_COLOR_KEY 0x00000298
+
+#define NVC0_2D_COLOR_KEY_ENABLE 0x0000029c
+
+#define NVC0_2D_ROP 0x000002a0
+
+#define NVC0_2D_BETA1 0x000002a4
+
+#define NVC0_2D_BETA4 0x000002a8
+
+#define NVC0_2D_OPERATION 0x000002ac
+#define NVC0_2D_OPERATION_SRCCOPY_AND 0x00000000
+#define NVC0_2D_OPERATION_ROP_AND 0x00000001
+#define NVC0_2D_OPERATION_BLEND_AND 0x00000002
+#define NVC0_2D_OPERATION_SRCCOPY 0x00000003
+#define NVC0_2D_OPERATION_UNK4 0x00000004
+#define NVC0_2D_OPERATION_SRCCOPY_PREMULT 0x00000005
+#define NVC0_2D_OPERATION_BLEND_PREMULT 0x00000006
+
+#define NVC0_2D_UNK2B0 0x000002b0
+#define NVC0_2D_UNK2B0_UNK0__MASK 0x0000003f
+#define NVC0_2D_UNK2B0_UNK0__SHIFT 0
+#define NVC0_2D_UNK2B0_UNK1__MASK 0x00003f00
+#define NVC0_2D_UNK2B0_UNK1__SHIFT 8
+
+#define NVC0_2D_PATTERN_SELECT 0x000002b4
+#define NVC0_2D_PATTERN_SELECT_MONO_8X8 0x00000000
+#define NVC0_2D_PATTERN_SELECT_MONO_64X1 0x00000001
+#define NVC0_2D_PATTERN_SELECT_MONO_1X64 0x00000002
+#define NVC0_2D_PATTERN_SELECT_COLOR 0x00000003
+
+#define NVC0_2D_PATTERN_COLOR_FORMAT 0x000002e8
+#define NVC0_2D_PATTERN_COLOR_FORMAT_16BPP 0x00000000
+#define NVC0_2D_PATTERN_COLOR_FORMAT_15BPP 0x00000001
+#define NVC0_2D_PATTERN_COLOR_FORMAT_32BPP 0x00000002
+#define NVC0_2D_PATTERN_COLOR_FORMAT_8BPP 0x00000003
+#define NVC0_2D_PATTERN_COLOR_FORMAT_UNK4 0x00000004
+#define NVC0_2D_PATTERN_COLOR_FORMAT_UNK5 0x00000005
+
+#define NVC0_2D_PATTERN_MONO_FORMAT 0x000002ec
+#define NVC0_2D_PATTERN_MONO_FORMAT_CGA6 0x00000000
+#define NVC0_2D_PATTERN_MONO_FORMAT_LE 0x00000001
+
+#define NVC0_2D_PATTERN_COLOR(i0) (0x000002f0 + 0x4*(i0))
+#define NVC0_2D_PATTERN_COLOR__ESIZE 0x00000004
+#define NVC0_2D_PATTERN_COLOR__LEN 0x00000002
+
+#define NVC0_2D_PATTERN_BITMAP(i0) (0x000002f8 + 0x4*(i0))
+#define NVC0_2D_PATTERN_BITMAP__ESIZE 0x00000004
+#define NVC0_2D_PATTERN_BITMAP__LEN 0x00000002
+
+#define NVC0_2D_PATTERN_X8R8G8B8(i0) (0x00000300 + 0x4*(i0))
+#define NVC0_2D_PATTERN_X8R8G8B8__ESIZE 0x00000004
+#define NVC0_2D_PATTERN_X8R8G8B8__LEN 0x00000040
+#define NVC0_2D_PATTERN_X8R8G8B8_B__MASK 0x000000ff
+#define NVC0_2D_PATTERN_X8R8G8B8_B__SHIFT 0
+#define NVC0_2D_PATTERN_X8R8G8B8_G__MASK 0x0000ff00
+#define NVC0_2D_PATTERN_X8R8G8B8_G__SHIFT 8
+#define NVC0_2D_PATTERN_X8R8G8B8_R__MASK 0x00ff0000
+#define NVC0_2D_PATTERN_X8R8G8B8_R__SHIFT 16
+
+#define NVC0_2D_PATTERN_R5G6B5(i0) (0x00000400 + 0x4*(i0))
+#define NVC0_2D_PATTERN_R5G6B5__ESIZE 0x00000004
+#define NVC0_2D_PATTERN_R5G6B5__LEN 0x00000020
+#define NVC0_2D_PATTERN_R5G6B5_B0__MASK 0x0000001f
+#define NVC0_2D_PATTERN_R5G6B5_B0__SHIFT 0
+#define NVC0_2D_PATTERN_R5G6B5_G0__MASK 0x000007e0
+#define NVC0_2D_PATTERN_R5G6B5_G0__SHIFT 5
+#define NVC0_2D_PATTERN_R5G6B5_R0__MASK 0x0000f800
+#define NVC0_2D_PATTERN_R5G6B5_R0__SHIFT 11
+#define NVC0_2D_PATTERN_R5G6B5_B1__MASK 0x001f0000
+#define NVC0_2D_PATTERN_R5G6B5_B1__SHIFT 16
+#define NVC0_2D_PATTERN_R5G6B5_G1__MASK 0x07e00000
+#define NVC0_2D_PATTERN_R5G6B5_G1__SHIFT 21
+#define NVC0_2D_PATTERN_R5G6B5_R1__MASK 0xf8000000
+#define NVC0_2D_PATTERN_R5G6B5_R1__SHIFT 27
+
+#define NVC0_2D_PATTERN_X1R5G5B5(i0) (0x00000480 + 0x4*(i0))
+#define NVC0_2D_PATTERN_X1R5G5B5__ESIZE 0x00000004
+#define NVC0_2D_PATTERN_X1R5G5B5__LEN 0x00000020
+#define NVC0_2D_PATTERN_X1R5G5B5_B0__MASK 0x0000001f
+#define NVC0_2D_PATTERN_X1R5G5B5_B0__SHIFT 0
+#define NVC0_2D_PATTERN_X1R5G5B5_G0__MASK 0x000003e0
+#define NVC0_2D_PATTERN_X1R5G5B5_G0__SHIFT 5
+#define NVC0_2D_PATTERN_X1R5G5B5_R0__MASK 0x00007c00
+#define NVC0_2D_PATTERN_X1R5G5B5_R0__SHIFT 10
+#define NVC0_2D_PATTERN_X1R5G5B5_B1__MASK 0x001f0000
+#define NVC0_2D_PATTERN_X1R5G5B5_B1__SHIFT 16
+#define NVC0_2D_PATTERN_X1R5G5B5_G1__MASK 0x03e00000
+#define NVC0_2D_PATTERN_X1R5G5B5_G1__SHIFT 21
+#define NVC0_2D_PATTERN_X1R5G5B5_R1__MASK 0x7c000000
+#define NVC0_2D_PATTERN_X1R5G5B5_R1__SHIFT 26
+
+#define NVC0_2D_PATTERN_Y8(i0) (0x00000500 + 0x4*(i0))
+#define NVC0_2D_PATTERN_Y8__ESIZE 0x00000004
+#define NVC0_2D_PATTERN_Y8__LEN 0x00000010
+#define NVC0_2D_PATTERN_Y8_Y0__MASK 0x000000ff
+#define NVC0_2D_PATTERN_Y8_Y0__SHIFT 0
+#define NVC0_2D_PATTERN_Y8_Y1__MASK 0x0000ff00
+#define NVC0_2D_PATTERN_Y8_Y1__SHIFT 8
+#define NVC0_2D_PATTERN_Y8_Y2__MASK 0x00ff0000
+#define NVC0_2D_PATTERN_Y8_Y2__SHIFT 16
+#define NVC0_2D_PATTERN_Y8_Y3__MASK 0xff000000
+#define NVC0_2D_PATTERN_Y8_Y3__SHIFT 24
+
+#define NVC0_2D_DRAW_SHAPE 0x00000580
+#define NVC0_2D_DRAW_SHAPE_POINTS 0x00000000
+#define NVC0_2D_DRAW_SHAPE_LINES 0x00000001
+#define NVC0_2D_DRAW_SHAPE_LINE_STRIP 0x00000002
+#define NVC0_2D_DRAW_SHAPE_TRIANGLES 0x00000003
+#define NVC0_2D_DRAW_SHAPE_RECTANGLES 0x00000004
+
+#define NVC0_2D_DRAW_COLOR_FORMAT 0x00000584
+
+#define NVC0_2D_DRAW_COLOR 0x00000588
+
+#define NVC0_2D_UNK58C 0x0000058c
+#define NVC0_2D_UNK58C_0 0x00000001
+#define NVC0_2D_UNK58C_1 0x00000010
+#define NVC0_2D_UNK58C_2 0x00000100
+#define NVC0_2D_UNK58C_3 0x00001000
+
+#define NVC0_2D_DRAW_POINT16 0x000005e0
+#define NVC0_2D_DRAW_POINT16_X__MASK 0x0000ffff
+#define NVC0_2D_DRAW_POINT16_X__SHIFT 0
+#define NVC0_2D_DRAW_POINT16_Y__MASK 0xffff0000
+#define NVC0_2D_DRAW_POINT16_Y__SHIFT 16
+
+#define NVC0_2D_DRAW_POINT32_X(i0) (0x00000600 + 0x8*(i0))
+#define NVC0_2D_DRAW_POINT32_X__ESIZE 0x00000008
+#define NVC0_2D_DRAW_POINT32_X__LEN 0x00000040
+
+#define NVC0_2D_DRAW_POINT32_Y(i0) (0x00000604 + 0x8*(i0))
+#define NVC0_2D_DRAW_POINT32_Y__ESIZE 0x00000008
+#define NVC0_2D_DRAW_POINT32_Y__LEN 0x00000040
+
+#define NVC0_2D_SIFC_BITMAP_ENABLE 0x00000800
+
+#define NVC0_2D_SIFC_FORMAT 0x00000804
+
+#define NVC0_2D_SIFC_BITMAP_FORMAT 0x00000808
+#define NVC0_2D_SIFC_BITMAP_FORMAT_I1 0x00000000
+#define NVC0_2D_SIFC_BITMAP_FORMAT_I4 0x00000001
+#define NVC0_2D_SIFC_BITMAP_FORMAT_I8 0x00000002
+
+#define NVC0_2D_SIFC_BITMAP_LSB_FIRST 0x0000080c
+
+#define NVC0_2D_SIFC_BITMAP_LINE_PACK_MODE 0x00000810
+#define NVC0_2D_SIFC_BITMAP_LINE_PACK_MODE_PACKED 0x00000000
+#define NVC0_2D_SIFC_BITMAP_LINE_PACK_MODE_ALIGN_BYTE 0x00000001
+#define NVC0_2D_SIFC_BITMAP_LINE_PACK_MODE_ALIGN_WORD 0x00000002
+
+#define NVC0_2D_SIFC_BITMAP_COLOR_BIT0 0x00000814
+
+#define NVC0_2D_SIFC_BITMAP_COLOR_BIT1 0x00000818
+
+#define NVC0_2D_SIFC_BITMAP_WRITE_BIT0_ENABLE 0x0000081c
+
+#define NVC0_2D_SIFC_WIDTH 0x00000838
+
+#define NVC0_2D_SIFC_HEIGHT 0x0000083c
+
+#define NVC0_2D_SIFC_DX_DU_FRACT 0x00000840
+
+#define NVC0_2D_SIFC_DX_DU_INT 0x00000844
+
+#define NVC0_2D_SIFC_DY_DV_FRACT 0x00000848
+
+#define NVC0_2D_SIFC_DY_DV_INT 0x0000084c
+
+#define NVC0_2D_SIFC_DST_X_FRACT 0x00000850
+
+#define NVC0_2D_SIFC_DST_X_INT 0x00000854
+
+#define NVC0_2D_SIFC_DST_Y_FRACT 0x00000858
+
+#define NVC0_2D_SIFC_DST_Y_INT 0x0000085c
+
+#define NVC0_2D_SIFC_DATA 0x00000860
+
+#define NVC0_2D_UNK0870 0x00000870
+
+#define NVC0_2D_UNK0880 0x00000880
+
+#define NVC0_2D_UNK0884 0x00000884
+
+#define NVC0_2D_UNK0888 0x00000888
+
+#define NVC0_2D_BLIT_CONTROL 0x0000088c
+#define NVC0_2D_BLIT_CONTROL_ORIGIN__MASK 0x00000001
+#define NVC0_2D_BLIT_CONTROL_ORIGIN__SHIFT 0
+#define NVC0_2D_BLIT_CONTROL_ORIGIN_CENTER 0x00000000
+#define NVC0_2D_BLIT_CONTROL_ORIGIN_CORNER 0x00000001
+#define NVC0_2D_BLIT_CONTROL_FILTER__MASK 0x00000010
+#define NVC0_2D_BLIT_CONTROL_FILTER__SHIFT 4
+#define NVC0_2D_BLIT_CONTROL_FILTER_POINT_SAMPLE 0x00000000
+#define NVC0_2D_BLIT_CONTROL_FILTER_BILINEAR 0x00000010
+
+#define NVC0_2D_BLIT_DST_X 0x000008b0
+
+#define NVC0_2D_BLIT_DST_Y 0x000008b4
+
+#define NVC0_2D_BLIT_DST_W 0x000008b8
+
+#define NVC0_2D_BLIT_DST_H 0x000008bc
+
+#define NVC0_2D_BLIT_DU_DX_FRACT 0x000008c0
+
+#define NVC0_2D_BLIT_DU_DX_INT 0x000008c4
+
+#define NVC0_2D_BLIT_DV_DY_FRACT 0x000008c8
+
+#define NVC0_2D_BLIT_DV_DY_INT 0x000008cc
+
+#define NVC0_2D_BLIT_SRC_X_FRACT 0x000008d0
+
+#define NVC0_2D_BLIT_SRC_X_INT 0x000008d4
+
+#define NVC0_2D_BLIT_SRC_Y_FRACT 0x000008d8
+
+#define NVC0_2D_BLIT_SRC_Y_INT 0x000008dc
+
+
+#endif /* NVC0_2D_XML */
diff --git a/src/gallium/drivers/nvc0/nvc0_3d.xml.h b/src/gallium/drivers/nvc0/nvc0_3d.xml.h
new file mode 100644
index 00000000000..31302949d5e
--- /dev/null
+++ b/src/gallium/drivers/nvc0/nvc0_3d.xml.h
@@ -0,0 +1,1182 @@
+#ifndef NVC0_3D_XML
+#define NVC0_3D_XML
+
+/* Autogenerated file, DO NOT EDIT manually!
+
+This file was generated by the rules-ng-ng headergen tool in this git repository:
+http://0x04.net/cgit/index.cgi/rules-ng-ng
+git clone git://0x04.net/rules-ng-ng
+
+The rules-ng-ng source files this header was generated from are:
+- nvc0_3d.xml ( 30827 bytes, from 2011-01-13 18:23:07)
+- copyright.xml ( 6452 bytes, from 2010-11-25 23:28:20)
+- nv_defs.xml ( 4437 bytes, from 2010-07-06 07:43:58)
+- nv_3ddefs.xml ( 16394 bytes, from 2010-12-17 15:10:40)
+- nv_object.xml ( 11898 bytes, from 2010-12-23 14:14:20)
+- nvchipsets.xml ( 3074 bytes, from 2010-11-07 00:36:28)
+- nv50_defs.xml ( 4487 bytes, from 2010-12-10 00:37:17)
+
+Copyright (C) 2006-2011 by the following authors:
+- Artur Huillet <arthur.huillet@free.fr> (ahuillet)
+- Ben Skeggs (darktama, darktama_)
+- B. R. <koala_br@users.sourceforge.net> (koala_br)
+- Carlos Martin <carlosmn@users.sf.net> (carlosmn)
+- Christoph Bumiller <e0425955@student.tuwien.ac.at> (calim, chrisbmr)
+- Dawid Gajownik <gajownik@users.sf.net> (gajownik)
+- Dmitry Baryshkov
+- Dmitry Eremin-Solenikov <lumag@users.sf.net> (lumag)
+- EdB <edb_@users.sf.net> (edb_)
+- Erik Waling <erikwailing@users.sf.net> (erikwaling)
+- Francisco Jerez <currojerez@riseup.net> (curro)
+- imirkin <imirkin@users.sf.net> (imirkin)
+- jb17bsome <jb17bsome@bellsouth.net> (jb17bsome)
+- Jeremy Kolb <kjeremy@users.sf.net> (kjeremy)
+- Laurent Carlier <lordheavym@gmail.com> (lordheavy)
+- Luca Barbieri <luca@luca-barbieri.com> (lb, lb1)
+- Maarten Maathuis <madman2003@gmail.com> (stillunknown)
+- Marcin Kościelnicki <koriakin@0x04.net> (mwk, koriakin)
+- Mark Carey <mark.carey@gmail.com> (careym)
+- Matthieu Castet <matthieu.castet@parrot.com> (mat-c)
+- nvidiaman <nvidiaman@users.sf.net> (nvidiaman)
+- Patrice Mandin <patmandin@gmail.com> (pmandin, pmdata)
+- Pekka Paalanen <pq@iki.fi> (pq, ppaalanen)
+- Peter Popov <ironpeter@users.sf.net> (ironpeter)
+- Richard Hughes <hughsient@users.sf.net> (hughsient)
+- Rudi Cilibrasi <cilibrar@users.sf.net> (cilibrar)
+- Serge Martin
+- Simon Raffeiner
+- Stephane Loeuillet <leroutier@users.sf.net> (leroutier)
+- Stephane Marchesin <stephane.marchesin@gmail.com> (marcheu)
+- sturmflut <sturmflut@users.sf.net> (sturmflut)
+- Sylvain Munaut <tnt@246tNt.com>
+- Victor Stinner <victor.stinner@haypocalc.com> (haypo)
+- Wladmir van der Laan <laanwj@gmail.com> (miathan6)
+- Younes Manton <younes.m@gmail.com> (ymanton)
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial
+portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+*/
+
+
+
+#define NVC0_3D_NOTIFY_ADDRESS_HIGH 0x00000104
+#define NVC0_3D_NOTIFY_ADDRESS_LOW 0x00000108
+#define NVC0_3D_NOTIFY 0x0000010c
+
+#define NVC0_3D_SERIALIZE 0x00000110
+
+#define NVC0_3D_EARLY_FRAGMENT_TESTS 0x00000210
+
+#define NVC0_3D_TESS_MODE 0x00000320
+#define NVC0_3D_TESS_MODE_PRIM__MASK 0x0000000f
+#define NVC0_3D_TESS_MODE_PRIM__SHIFT 0
+#define NVC0_3D_TESS_MODE_PRIM_ISOLINES 0x00000000
+#define NVC0_3D_TESS_MODE_PRIM_TRIANGLES 0x00000001
+#define NVC0_3D_TESS_MODE_PRIM_QUADS 0x00000002
+#define NVC0_3D_TESS_MODE_SPACING__MASK 0x000000f0
+#define NVC0_3D_TESS_MODE_SPACING__SHIFT 4
+#define NVC0_3D_TESS_MODE_SPACING_EQUAL 0x00000000
+#define NVC0_3D_TESS_MODE_SPACING_FRACTIONAL_ODD 0x00000010
+#define NVC0_3D_TESS_MODE_SPACING_FRACTIONAL_EVEN 0x00000020
+#define NVC0_3D_TESS_MODE_CW 0x00000100
+#define NVC0_3D_TESS_MODE_CONNECTED 0x00000200
+
+#define NVC0_3D_TESS_LEVEL_OUTER(i0) (0x00000324 + 0x4*(i0))
+#define NVC0_3D_TESS_LEVEL_OUTER__ESIZE 0x00000004
+#define NVC0_3D_TESS_LEVEL_OUTER__LEN 0x00000004
+
+#define NVC0_3D_TESS_LEVEL_INNER(i0) (0x00000334 + 0x4*(i0))
+#define NVC0_3D_TESS_LEVEL_INNER__ESIZE 0x00000004
+#define NVC0_3D_TESS_LEVEL_INNER__LEN 0x00000002
+
+#define NVC0_3D_RASTERIZE_ENABLE 0x0000037c
+
+#define NVC0_3D_TFB(i0) (0x00000380 + 0x20*(i0))
+#define NVC0_3D_TFB__ESIZE 0x00000020
+#define NVC0_3D_TFB__LEN 0x00000004
+
+#define NVC0_3D_TFB_BUFFER_ENABLE(i0) (0x00000380 + 0x20*(i0))
+
+#define NVC0_3D_TFB_ADDRESS_HIGH(i0) (0x00000384 + 0x20*(i0))
+
+#define NVC0_3D_TFB_ADDRESS_LOW(i0) (0x00000388 + 0x20*(i0))
+
+#define NVC0_3D_TFB_BUFFER_SIZE(i0) (0x0000038c + 0x20*(i0))
+
+#define NVC0_3D_TFB_PRIMITIVE_ID(i0) (0x00000390 + 0x20*(i0))
+
+#define NVC0_3D_TFB_UNK0700(i0) (0x00000700 + 0x10*(i0))
+
+#define NVC0_3D_TFB_VARYING_COUNT(i0) (0x00000704 + 0x10*(i0))
+
+#define NVC0_3D_TFB_BUFFER_STRIDE(i0) (0x00000708 + 0x10*(i0))
+
+#define NVC0_3D_TFB_ENABLE 0x00000744
+
+#define NVC0_3D_LOCAL_BASE 0x0000077c
+
+#define NVC0_3D_LOCAL_ADDRESS_HIGH 0x00000790
+
+#define NVC0_3D_LOCAL_ADDRESS_LOW 0x00000794
+
+#define NVC0_3D_LOCAL_SIZE_HIGH 0x00000798
+
+#define NVC0_3D_LOCAL_SIZE_LOW 0x0000079c
+
+#define NVC0_3D_RT(i0) (0x00000800 + 0x20*(i0))
+#define NVC0_3D_RT__ESIZE 0x00000020
+#define NVC0_3D_RT__LEN 0x00000008
+
+#define NVC0_3D_RT_ADDRESS_HIGH(i0) (0x00000800 + 0x20*(i0))
+
+#define NVC0_3D_RT_ADDRESS_LOW(i0) (0x00000804 + 0x20*(i0))
+
+#define NVC0_3D_RT_HORIZ(i0) (0x00000808 + 0x20*(i0))
+
+#define NVC0_3D_RT_VERT(i0) (0x0000080c + 0x20*(i0))
+
+#define NVC0_3D_RT_FORMAT(i0) (0x00000810 + 0x20*(i0))
+
+#define NVC0_3D_RT_TILE_MODE(i0) (0x00000814 + 0x20*(i0))
+#define NVC0_3D_RT_TILE_MODE_UNK0 0x00000001
+#define NVC0_3D_RT_TILE_MODE_Y__MASK 0x00000070
+#define NVC0_3D_RT_TILE_MODE_Y__SHIFT 4
+#define NVC0_3D_RT_TILE_MODE_Z__MASK 0x00000700
+#define NVC0_3D_RT_TILE_MODE_Z__SHIFT 8
+
+#define NVC0_3D_RT_ARRAY_MODE(i0) (0x00000818 + 0x20*(i0))
+#define NVC0_3D_RT_ARRAY_MODE_LAYERS__MASK 0x0000ffff
+#define NVC0_3D_RT_ARRAY_MODE_LAYERS__SHIFT 0
+#define NVC0_3D_RT_ARRAY_MODE_VOLUME 0x00010000
+
+#define NVC0_3D_RT_LAYER_STRIDE(i0) (0x0000081c + 0x20*(i0))
+
+#define NVC0_3D_VIEWPORT_SCALE_X(i0) (0x00000a00 + 0x20*(i0))
+#define NVC0_3D_VIEWPORT_SCALE_X__ESIZE 0x00000020
+#define NVC0_3D_VIEWPORT_SCALE_X__LEN 0x00000010
+
+#define NVC0_3D_VIEWPORT_SCALE_Y(i0) (0x00000a04 + 0x20*(i0))
+#define NVC0_3D_VIEWPORT_SCALE_Y__ESIZE 0x00000020
+#define NVC0_3D_VIEWPORT_SCALE_Y__LEN 0x00000010
+
+#define NVC0_3D_VIEWPORT_SCALE_Z(i0) (0x00000a08 + 0x20*(i0))
+#define NVC0_3D_VIEWPORT_SCALE_Z__ESIZE 0x00000020
+#define NVC0_3D_VIEWPORT_SCALE_Z__LEN 0x00000010
+
+#define NVC0_3D_VIEWPORT_TRANSLATE_X(i0) (0x00000a0c + 0x20*(i0))
+#define NVC0_3D_VIEWPORT_TRANSLATE_X__ESIZE 0x00000020
+#define NVC0_3D_VIEWPORT_TRANSLATE_X__LEN 0x00000010
+
+#define NVC0_3D_VIEWPORT_TRANSLATE_Y(i0) (0x00000a10 + 0x20*(i0))
+#define NVC0_3D_VIEWPORT_TRANSLATE_Y__ESIZE 0x00000020
+#define NVC0_3D_VIEWPORT_TRANSLATE_Y__LEN 0x00000010
+
+#define NVC0_3D_VIEWPORT_TRANSLATE_Z(i0) (0x00000a14 + 0x20*(i0))
+#define NVC0_3D_VIEWPORT_TRANSLATE_Z__ESIZE 0x00000020
+#define NVC0_3D_VIEWPORT_TRANSLATE_Z__LEN 0x00000010
+
+#define NVC0_3D_VIEWPORT_HORIZ(i0) (0x00000c00 + 0x10*(i0))
+#define NVC0_3D_VIEWPORT_HORIZ__ESIZE 0x00000010
+#define NVC0_3D_VIEWPORT_HORIZ__LEN 0x00000010
+#define NVC0_3D_VIEWPORT_HORIZ_X__MASK 0x0000ffff
+#define NVC0_3D_VIEWPORT_HORIZ_X__SHIFT 0
+#define NVC0_3D_VIEWPORT_HORIZ_W__MASK 0xffff0000
+#define NVC0_3D_VIEWPORT_HORIZ_W__SHIFT 16
+
+#define NVC0_3D_VIEWPORT_VERT(i0) (0x00000c04 + 0x10*(i0))
+#define NVC0_3D_VIEWPORT_VERT__ESIZE 0x00000010
+#define NVC0_3D_VIEWPORT_VERT__LEN 0x00000010
+#define NVC0_3D_VIEWPORT_VERT_Y__MASK 0x0000ffff
+#define NVC0_3D_VIEWPORT_VERT_Y__SHIFT 0
+#define NVC0_3D_VIEWPORT_VERT_H__MASK 0xffff0000
+#define NVC0_3D_VIEWPORT_VERT_H__SHIFT 16
+
+#define NVC0_3D_DEPTH_RANGE_NEAR(i0) (0x00000c08 + 0x10*(i0))
+#define NVC0_3D_DEPTH_RANGE_NEAR__ESIZE 0x00000010
+#define NVC0_3D_DEPTH_RANGE_NEAR__LEN 0x00000010
+
+#define NVC0_3D_DEPTH_RANGE_FAR(i0) (0x00000c0c + 0x10*(i0))
+#define NVC0_3D_DEPTH_RANGE_FAR__ESIZE 0x00000010
+#define NVC0_3D_DEPTH_RANGE_FAR__LEN 0x00000010
+
+#define NVC0_3D_VIEWPORT_CLIP_HORIZ(i0) (0x00000d00 + 0x8*(i0))
+#define NVC0_3D_VIEWPORT_CLIP_HORIZ__ESIZE 0x00000008
+#define NVC0_3D_VIEWPORT_CLIP_HORIZ__LEN 0x00000008
+#define NVC0_3D_VIEWPORT_CLIP_HORIZ_MIN__MASK 0x0000ffff
+#define NVC0_3D_VIEWPORT_CLIP_HORIZ_MIN__SHIFT 0
+#define NVC0_3D_VIEWPORT_CLIP_HORIZ_MAX__MASK 0xffff0000
+#define NVC0_3D_VIEWPORT_CLIP_HORIZ_MAX__SHIFT 16
+
+#define NVC0_3D_VIEWPORT_CLIP_VERT(i0) (0x00000d04 + 0x8*(i0))
+#define NVC0_3D_VIEWPORT_CLIP_VERT__ESIZE 0x00000008
+#define NVC0_3D_VIEWPORT_CLIP_VERT__LEN 0x00000008
+#define NVC0_3D_VIEWPORT_CLIP_VERT_MIN__MASK 0x0000ffff
+#define NVC0_3D_VIEWPORT_CLIP_VERT_MIN__SHIFT 0
+#define NVC0_3D_VIEWPORT_CLIP_VERT_MAX__MASK 0xffff0000
+#define NVC0_3D_VIEWPORT_CLIP_VERT_MAX__SHIFT 16
+
+#define NVC0_3D_CLIPID_REGION_HORIZ(i0) (0x00000d40 + 0x8*(i0))
+#define NVC0_3D_CLIPID_REGION_HORIZ__ESIZE 0x00000008
+#define NVC0_3D_CLIPID_REGION_HORIZ__LEN 0x00000004
+#define NVC0_3D_CLIPID_REGION_HORIZ_X__MASK 0x0000ffff
+#define NVC0_3D_CLIPID_REGION_HORIZ_X__SHIFT 0
+#define NVC0_3D_CLIPID_REGION_HORIZ_W__MASK 0xffff0000
+#define NVC0_3D_CLIPID_REGION_HORIZ_W__SHIFT 16
+
+#define NVC0_3D_CLIPID_REGION_VERT(i0) (0x00000d44 + 0x8*(i0))
+#define NVC0_3D_CLIPID_REGION_VERT__ESIZE 0x00000008
+#define NVC0_3D_CLIPID_REGION_VERT__LEN 0x00000004
+#define NVC0_3D_CLIPID_REGION_VERT_Y__MASK 0x0000ffff
+#define NVC0_3D_CLIPID_REGION_VERT_Y__SHIFT 0
+#define NVC0_3D_CLIPID_REGION_VERT_H__MASK 0xffff0000
+#define NVC0_3D_CLIPID_REGION_VERT_H__SHIFT 16
+
+#define NVC0_3D_COUNTER_ENABLE 0x00000d68
+#define NVC0_3D_COUNTER_ENABLE_UNK00 0x00000001
+#define NVC0_3D_COUNTER_ENABLE_UNK01 0x00000002
+#define NVC0_3D_COUNTER_ENABLE_UNK02 0x00000004
+#define NVC0_3D_COUNTER_ENABLE_UNK03 0x00000008
+#define NVC0_3D_COUNTER_ENABLE_UNK04 0x00000010
+#define NVC0_3D_COUNTER_ENABLE_EMITTED_PRIMITIVES 0x00000020
+#define NVC0_3D_COUNTER_ENABLE_UNK06 0x00000040
+#define NVC0_3D_COUNTER_ENABLE_UNK07 0x00000080
+#define NVC0_3D_COUNTER_ENABLE_UNK08 0x00000100
+#define NVC0_3D_COUNTER_ENABLE_UNK09 0x00000200
+#define NVC0_3D_COUNTER_ENABLE_GENERATED_PRIMITIVES 0x00000400
+#define NVC0_3D_COUNTER_ENABLE_UNK0B 0x00000800
+#define NVC0_3D_COUNTER_ENABLE_UNK0C 0x00001000
+#define NVC0_3D_COUNTER_ENABLE_UNK0D 0x00002000
+#define NVC0_3D_COUNTER_ENABLE_UNK0E 0x00004000
+#define NVC0_3D_COUNTER_ENABLE_UNK0F 0x00008000
+
+#define NVC0_3D_VERTEX_BUFFER_FIRST 0x00000d74
+
+#define NVC0_3D_VERTEX_BUFFER_COUNT 0x00000d78
+
+#define NVC0_3D_CLEAR_COLOR(i0) (0x00000d80 + 0x4*(i0))
+#define NVC0_3D_CLEAR_COLOR__ESIZE 0x00000004
+#define NVC0_3D_CLEAR_COLOR__LEN 0x00000004
+
+#define NVC0_3D_CLEAR_DEPTH 0x00000d90
+
+#define NVC0_3D_CLEAR_STENCIL 0x00000da0
+
+#define NVC0_3D_POLYGON_SMOOTH_ENABLE 0x00000db4
+
+#define NVC0_3D_POLYGON_OFFSET_POINT_ENABLE 0x00000dc0
+
+#define NVC0_3D_POLYGON_OFFSET_LINE_ENABLE 0x00000dc4
+
+#define NVC0_3D_POLYGON_OFFSET_FILL_ENABLE 0x00000dc8
+
+#define NVC0_3D_PATCH_VERTICES 0x00000dcc
+
+#define NVC0_3D_WINDOW_OFFSET_X 0x00000df8
+
+#define NVC0_3D_WINDOW_OFFSET_Y 0x00000dfc
+
+#define NVC0_3D_SCISSOR_ENABLE(i0) (0x00000e00 + 0x10*(i0))
+#define NVC0_3D_SCISSOR_ENABLE__ESIZE 0x00000010
+#define NVC0_3D_SCISSOR_ENABLE__LEN 0x00000010
+
+#define NVC0_3D_SCISSOR_HORIZ(i0) (0x00000e04 + 0x10*(i0))
+#define NVC0_3D_SCISSOR_HORIZ__ESIZE 0x00000010
+#define NVC0_3D_SCISSOR_HORIZ__LEN 0x00000010
+#define NVC0_3D_SCISSOR_HORIZ_MIN__MASK 0x0000ffff
+#define NVC0_3D_SCISSOR_HORIZ_MIN__SHIFT 0
+#define NVC0_3D_SCISSOR_HORIZ_MAX__MASK 0xffff0000
+#define NVC0_3D_SCISSOR_HORIZ_MAX__SHIFT 16
+
+#define NVC0_3D_SCISSOR_VERT(i0) (0x00000e08 + 0x10*(i0))
+#define NVC0_3D_SCISSOR_VERT__ESIZE 0x00000010
+#define NVC0_3D_SCISSOR_VERT__LEN 0x00000010
+#define NVC0_3D_SCISSOR_VERT_MIN__MASK 0x0000ffff
+#define NVC0_3D_SCISSOR_VERT_MIN__SHIFT 0
+#define NVC0_3D_SCISSOR_VERT_MAX__MASK 0xffff0000
+#define NVC0_3D_SCISSOR_VERT_MAX__SHIFT 16
+
+#define NVC0_3D_STENCIL_BACK_FUNC_REF 0x00000f54
+
+#define NVC0_3D_STENCIL_BACK_MASK 0x00000f58
+
+#define NVC0_3D_STENCIL_BACK_FUNC_MASK 0x00000f5c
+
+#define NVC0_3D_VERTEX_RUNOUT_ADDRESS_HIGH 0x00000f84
+
+#define NVC0_3D_VERTEX_RUNOUT_ADDRESS_LOW 0x00000f88
+
+#define NVC0_3D_DEPTH_BOUNDS(i0) (0x00000f9c + 0x4*(i0))
+#define NVC0_3D_DEPTH_BOUNDS__ESIZE 0x00000004
+#define NVC0_3D_DEPTH_BOUNDS__LEN 0x00000002
+
+#define NVC0_3D_MSAA_MASK(i0) (0x00000fbc + 0x4*(i0))
+#define NVC0_3D_MSAA_MASK__ESIZE 0x00000004
+#define NVC0_3D_MSAA_MASK__LEN 0x00000004
+
+#define NVC0_3D_CLIPID_ADDRESS_HIGH 0x00000fcc
+
+#define NVC0_3D_CLIPID_ADDRESS_LOW 0x00000fd0
+
+#define NVC0_3D_ZETA_ADDRESS_HIGH 0x00000fe0
+
+#define NVC0_3D_ZETA_ADDRESS_LOW 0x00000fe4
+
+#define NVC0_3D_ZETA_FORMAT 0x00000fe8
+
+#define NVC0_3D_ZETA_TILE_MODE 0x00000fec
+
+#define NVC0_3D_ZETA_LAYER_STRIDE 0x00000ff0
+
+#define NVC0_3D_SCREEN_SCISSOR_HORIZ 0x00000ff4
+#define NVC0_3D_SCREEN_SCISSOR_HORIZ_W__MASK 0xffff0000
+#define NVC0_3D_SCREEN_SCISSOR_HORIZ_W__SHIFT 16
+#define NVC0_3D_SCREEN_SCISSOR_HORIZ_X__MASK 0x0000ffff
+#define NVC0_3D_SCREEN_SCISSOR_HORIZ_X__SHIFT 0
+
+#define NVC0_3D_SCREEN_SCISSOR_VERT 0x00000ff8
+#define NVC0_3D_SCREEN_SCISSOR_VERT_H__MASK 0xffff0000
+#define NVC0_3D_SCREEN_SCISSOR_VERT_H__SHIFT 16
+#define NVC0_3D_SCREEN_SCISSOR_VERT_Y__MASK 0x0000ffff
+#define NVC0_3D_SCREEN_SCISSOR_VERT_Y__SHIFT 0
+
+#define NVC0_3D_VERTEX_ID 0x00001118
+
+#define NVC0_3D_VTX_ATTR_DEFINE 0x0000114c
+#define NVC0_3D_VTX_ATTR_DEFINE_ATTR__MASK 0x000000ff
+#define NVC0_3D_VTX_ATTR_DEFINE_ATTR__SHIFT 0
+#define NVC0_3D_VTX_ATTR_DEFINE_COMP__MASK 0x00000700
+#define NVC0_3D_VTX_ATTR_DEFINE_COMP__SHIFT 8
+#define NVC0_3D_VTX_ATTR_DEFINE_COMP__MIN 0x00000001
+#define NVC0_3D_VTX_ATTR_DEFINE_COMP__MAX 0x00000004
+#define NVC0_3D_VTX_ATTR_DEFINE_SIZE__MASK 0x00007000
+#define NVC0_3D_VTX_ATTR_DEFINE_SIZE__SHIFT 12
+#define NVC0_3D_VTX_ATTR_DEFINE_SIZE_8 0x00001000
+#define NVC0_3D_VTX_ATTR_DEFINE_SIZE_16 0x00002000
+#define NVC0_3D_VTX_ATTR_DEFINE_SIZE_32 0x00004000
+#define NVC0_3D_VTX_ATTR_DEFINE_TYPE__MASK 0x00070000
+#define NVC0_3D_VTX_ATTR_DEFINE_TYPE__SHIFT 16
+#define NVC0_3D_VTX_ATTR_DEFINE_TYPE_SNORM 0x00010000
+#define NVC0_3D_VTX_ATTR_DEFINE_TYPE_UNORM 0x00020000
+#define NVC0_3D_VTX_ATTR_DEFINE_TYPE_SINT 0x00030000
+#define NVC0_3D_VTX_ATTR_DEFINE_TYPE_UINT 0x00040000
+#define NVC0_3D_VTX_ATTR_DEFINE_TYPE_USCALED 0x00050000
+#define NVC0_3D_VTX_ATTR_DEFINE_TYPE_SSCALED 0x00060000
+#define NVC0_3D_VTX_ATTR_DEFINE_TYPE_FLOAT 0x00070000
+
+#define NVC0_3D_VTX_ATTR_DATA(i0) (0x00001150 + 0x4*(i0))
+#define NVC0_3D_VTX_ATTR_DATA__ESIZE 0x00000004
+#define NVC0_3D_VTX_ATTR_DATA__LEN 0x00000004
+
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT(i0) (0x00001160 + 0x4*(i0))
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT__ESIZE 0x00000004
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT__LEN 0x00000020
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_BUFFER__MASK 0x0000003f
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_BUFFER__SHIFT 0
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_CONST 0x00000040
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_OFFSET__MASK 0x001fff80
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_OFFSET__SHIFT 7
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE__MASK 0x07e00000
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE__SHIFT 21
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_32_32_32_32 0x00200000
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_32_32_32 0x00400000
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_16_16_16_16 0x00600000
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_32_32 0x00800000
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_16_16_16 0x00a00000
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_8_8_8_8 0x01400000
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_16_16 0x01e00000
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_32 0x02400000
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_8_8_8 0x02600000
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_8_8 0x03000000
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_16 0x03600000
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_8 0x03a00000
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_2_10_10_10 0x06000000
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE__MASK 0x78000000
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE__SHIFT 27
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE_SNORM 0x08000000
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE_UNORM 0x10000000
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE_SINT 0x18000000
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE_UINT 0x20000000
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE_USCALED 0x28000000
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE_SSCALED 0x30000000
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE_FLOAT 0x38000000
+#define NVC0_3D_VERTEX_ATTRIB_FORMAT_BGRA 0x80000000
+
+#define NVC0_3D_RT_CONTROL 0x0000121c
+#define NVC0_3D_RT_CONTROL_COUNT__MASK 0x0000000f
+#define NVC0_3D_RT_CONTROL_COUNT__SHIFT 0
+#define NVC0_3D_RT_CONTROL_MAP0__MASK 0x00000070
+#define NVC0_3D_RT_CONTROL_MAP0__SHIFT 4
+#define NVC0_3D_RT_CONTROL_MAP1__MASK 0x00000380
+#define NVC0_3D_RT_CONTROL_MAP1__SHIFT 7
+#define NVC0_3D_RT_CONTROL_MAP2__MASK 0x00001c00
+#define NVC0_3D_RT_CONTROL_MAP2__SHIFT 10
+#define NVC0_3D_RT_CONTROL_MAP3__MASK 0x0000e000
+#define NVC0_3D_RT_CONTROL_MAP3__SHIFT 13
+#define NVC0_3D_RT_CONTROL_MAP4__MASK 0x00070000
+#define NVC0_3D_RT_CONTROL_MAP4__SHIFT 16
+#define NVC0_3D_RT_CONTROL_MAP5__MASK 0x00380000
+#define NVC0_3D_RT_CONTROL_MAP5__SHIFT 19
+#define NVC0_3D_RT_CONTROL_MAP6__MASK 0x01c00000
+#define NVC0_3D_RT_CONTROL_MAP6__SHIFT 22
+#define NVC0_3D_RT_CONTROL_MAP7__MASK 0x0e000000
+#define NVC0_3D_RT_CONTROL_MAP7__SHIFT 25
+
+#define NVC0_3D_ZETA_HORIZ 0x00001228
+
+#define NVC0_3D_ZETA_VERT 0x0000122c
+
+#define NVC0_3D_ZETA_ARRAY_MODE 0x00001230
+#define NVC0_3D_ZETA_ARRAY_MODE_LAYERS__MASK 0x0000ffff
+#define NVC0_3D_ZETA_ARRAY_MODE_LAYERS__SHIFT 0
+#define NVC0_3D_ZETA_ARRAY_MODE_UNK 0x00010000
+
+#define NVC0_3D_LINKED_TSC 0x00001234
+
+#define NVC0_3D_DRAW_TFB_BYTES 0x0000123c
+
+#define NVC0_3D_FP_RESULT_COUNT 0x00001298
+
+#define NVC0_3D_DEPTH_TEST_ENABLE 0x000012cc
+
+#define NVC0_3D_D3D_FILL_MODE 0x000012d0
+#define NVC0_3D_D3D_FILL_MODE_POINT 0x00000001
+#define NVC0_3D_D3D_FILL_MODE_WIREFRAME 0x00000002
+#define NVC0_3D_D3D_FILL_MODE_SOLID 0x00000003
+
+#define NVC0_3D_SHADE_MODEL 0x000012d4
+#define NVC0_3D_SHADE_MODEL_FLAT 0x00001d00
+#define NVC0_3D_SHADE_MODEL_SMOOTH 0x00001d01
+
+#define NVC0_3D_BLEND_INDEPENDENT 0x000012e4
+
+#define NVC0_3D_DEPTH_WRITE_ENABLE 0x000012e8
+
+#define NVC0_3D_ALPHA_TEST_ENABLE 0x000012ec
+
+#define NVC0_3D_VB_ELEMENT_U8_SETUP 0x00001300
+#define NVC0_3D_VB_ELEMENT_U8_SETUP_OFFSET__MASK 0xc0000000
+#define NVC0_3D_VB_ELEMENT_U8_SETUP_OFFSET__SHIFT 30
+#define NVC0_3D_VB_ELEMENT_U8_SETUP_COUNT__MASK 0x3fffffff
+#define NVC0_3D_VB_ELEMENT_U8_SETUP_COUNT__SHIFT 0
+
+#define NVC0_3D_VB_ELEMENT_U8 0x00001304
+#define NVC0_3D_VB_ELEMENT_U8_I0__MASK 0x000000ff
+#define NVC0_3D_VB_ELEMENT_U8_I0__SHIFT 0
+#define NVC0_3D_VB_ELEMENT_U8_I1__MASK 0x0000ff00
+#define NVC0_3D_VB_ELEMENT_U8_I1__SHIFT 8
+#define NVC0_3D_VB_ELEMENT_U8_I2__MASK 0x00ff0000
+#define NVC0_3D_VB_ELEMENT_U8_I2__SHIFT 16
+#define NVC0_3D_VB_ELEMENT_U8_I3__MASK 0xff000000
+#define NVC0_3D_VB_ELEMENT_U8_I3__SHIFT 24
+
+#define NVC0_3D_D3D_CULL_MODE 0x00001308
+#define NVC0_3D_D3D_CULL_MODE_NONE 0x00000001
+#define NVC0_3D_D3D_CULL_MODE_FRONT 0x00000002
+#define NVC0_3D_D3D_CULL_MODE_BACK 0x00000003
+
+#define NVC0_3D_DEPTH_TEST_FUNC 0x0000130c
+#define NVC0_3D_DEPTH_TEST_FUNC_NEVER 0x00000200
+#define NVC0_3D_DEPTH_TEST_FUNC_LESS 0x00000201
+#define NVC0_3D_DEPTH_TEST_FUNC_EQUAL 0x00000202
+#define NVC0_3D_DEPTH_TEST_FUNC_LEQUAL 0x00000203
+#define NVC0_3D_DEPTH_TEST_FUNC_GREATER 0x00000204
+#define NVC0_3D_DEPTH_TEST_FUNC_NOTEQUAL 0x00000205
+#define NVC0_3D_DEPTH_TEST_FUNC_GEQUAL 0x00000206
+#define NVC0_3D_DEPTH_TEST_FUNC_ALWAYS 0x00000207
+
+#define NVC0_3D_ALPHA_TEST_REF 0x00001310
+
+#define NVC0_3D_ALPHA_TEST_FUNC 0x00001314
+#define NVC0_3D_ALPHA_TEST_FUNC_NEVER 0x00000200
+#define NVC0_3D_ALPHA_TEST_FUNC_LESS 0x00000201
+#define NVC0_3D_ALPHA_TEST_FUNC_EQUAL 0x00000202
+#define NVC0_3D_ALPHA_TEST_FUNC_LEQUAL 0x00000203
+#define NVC0_3D_ALPHA_TEST_FUNC_GREATER 0x00000204
+#define NVC0_3D_ALPHA_TEST_FUNC_NOTEQUAL 0x00000205
+#define NVC0_3D_ALPHA_TEST_FUNC_GEQUAL 0x00000206
+#define NVC0_3D_ALPHA_TEST_FUNC_ALWAYS 0x00000207
+
+#define NVC0_3D_DRAW_TFB_STRIDE 0x00001318
+#define NVC0_3D_DRAW_TFB_STRIDE__MIN 0x00000001
+#define NVC0_3D_DRAW_TFB_STRIDE__MAX 0x00000fff
+
+#define NVC0_3D_BLEND_COLOR(i0) (0x0000131c + 0x4*(i0))
+#define NVC0_3D_BLEND_COLOR__ESIZE 0x00000004
+#define NVC0_3D_BLEND_COLOR__LEN 0x00000004
+
+#define NVC0_3D_TSC_FLUSH 0x00001330
+#define NVC0_3D_TSC_FLUSH_SPECIFIC 0x00000001
+#define NVC0_3D_TSC_FLUSH_ENTRY__MASK 0x03fffff0
+#define NVC0_3D_TSC_FLUSH_ENTRY__SHIFT 4
+
+#define NVC0_3D_TIC_FLUSH 0x00001334
+#define NVC0_3D_TIC_FLUSH_SPECIFIC 0x00000001
+#define NVC0_3D_TIC_FLUSH_ENTRY__MASK 0x03fffff0
+#define NVC0_3D_TIC_FLUSH_ENTRY__SHIFT 4
+
+#define NVC0_3D_TEX_CACHE_CTL 0x00001338
+#define NVC0_3D_TEX_CACHE_CTL_UNK1__MASK 0x00000030
+#define NVC0_3D_TEX_CACHE_CTL_UNK1__SHIFT 4
+
+#define NVC0_3D_BLEND_EQUATION_RGB 0x00001340
+#define NVC0_3D_BLEND_EQUATION_RGB_FUNC_ADD 0x00008006
+#define NVC0_3D_BLEND_EQUATION_RGB_MIN 0x00008007
+#define NVC0_3D_BLEND_EQUATION_RGB_MAX 0x00008008
+#define NVC0_3D_BLEND_EQUATION_RGB_FUNC_SUBTRACT 0x0000800a
+#define NVC0_3D_BLEND_EQUATION_RGB_FUNC_REVERSE_SUBTRACT 0x0000800b
+
+#define NVC0_3D_BLEND_FUNC_SRC_RGB 0x00001344
+
+#define NVC0_3D_BLEND_FUNC_DST_RGB 0x00001348
+
+#define NVC0_3D_BLEND_EQUATION_ALPHA 0x0000134c
+#define NVC0_3D_BLEND_EQUATION_ALPHA_FUNC_ADD 0x00008006
+#define NVC0_3D_BLEND_EQUATION_ALPHA_MIN 0x00008007
+#define NVC0_3D_BLEND_EQUATION_ALPHA_MAX 0x00008008
+#define NVC0_3D_BLEND_EQUATION_ALPHA_FUNC_SUBTRACT 0x0000800a
+#define NVC0_3D_BLEND_EQUATION_ALPHA_FUNC_REVERSE_SUBTRACT 0x0000800b
+
+#define NVC0_3D_BLEND_FUNC_SRC_ALPHA 0x00001350
+
+#define NVC0_3D_BLEND_FUNC_DST_ALPHA 0x00001358
+
+#define NVC0_3D_BLEND_ENABLE(i0) (0x00001360 + 0x4*(i0))
+#define NVC0_3D_BLEND_ENABLE__ESIZE 0x00000004
+#define NVC0_3D_BLEND_ENABLE__LEN 0x00000008
+
+#define NVC0_3D_STENCIL_FRONT_ENABLE 0x00001380
+
+#define NVC0_3D_STENCIL_FRONT_OP_FAIL 0x00001384
+#define NVC0_3D_STENCIL_FRONT_OP_FAIL_ZERO 0x00000000
+#define NVC0_3D_STENCIL_FRONT_OP_FAIL_INVERT 0x0000150a
+#define NVC0_3D_STENCIL_FRONT_OP_FAIL_KEEP 0x00001e00
+#define NVC0_3D_STENCIL_FRONT_OP_FAIL_REPLACE 0x00001e01
+#define NVC0_3D_STENCIL_FRONT_OP_FAIL_INCR 0x00001e02
+#define NVC0_3D_STENCIL_FRONT_OP_FAIL_DECR 0x00001e03
+#define NVC0_3D_STENCIL_FRONT_OP_FAIL_INCR_WRAP 0x00008507
+#define NVC0_3D_STENCIL_FRONT_OP_FAIL_DECR_WRAP 0x00008508
+
+#define NVC0_3D_STENCIL_FRONT_OP_ZFAIL 0x00001388
+#define NVC0_3D_STENCIL_FRONT_OP_ZFAIL_ZERO 0x00000000
+#define NVC0_3D_STENCIL_FRONT_OP_ZFAIL_INVERT 0x0000150a
+#define NVC0_3D_STENCIL_FRONT_OP_ZFAIL_KEEP 0x00001e00
+#define NVC0_3D_STENCIL_FRONT_OP_ZFAIL_REPLACE 0x00001e01
+#define NVC0_3D_STENCIL_FRONT_OP_ZFAIL_INCR 0x00001e02
+#define NVC0_3D_STENCIL_FRONT_OP_ZFAIL_DECR 0x00001e03
+#define NVC0_3D_STENCIL_FRONT_OP_ZFAIL_INCR_WRAP 0x00008507
+#define NVC0_3D_STENCIL_FRONT_OP_ZFAIL_DECR_WRAP 0x00008508
+
+#define NVC0_3D_STENCIL_FRONT_OP_ZPASS 0x0000138c
+#define NVC0_3D_STENCIL_FRONT_OP_ZPASS_ZERO 0x00000000
+#define NVC0_3D_STENCIL_FRONT_OP_ZPASS_INVERT 0x0000150a
+#define NVC0_3D_STENCIL_FRONT_OP_ZPASS_KEEP 0x00001e00
+#define NVC0_3D_STENCIL_FRONT_OP_ZPASS_REPLACE 0x00001e01
+#define NVC0_3D_STENCIL_FRONT_OP_ZPASS_INCR 0x00001e02
+#define NVC0_3D_STENCIL_FRONT_OP_ZPASS_DECR 0x00001e03
+#define NVC0_3D_STENCIL_FRONT_OP_ZPASS_INCR_WRAP 0x00008507
+#define NVC0_3D_STENCIL_FRONT_OP_ZPASS_DECR_WRAP 0x00008508
+
+#define NVC0_3D_STENCIL_FRONT_FUNC_FUNC 0x00001390
+#define NVC0_3D_STENCIL_FRONT_FUNC_FUNC_NEVER 0x00000200
+#define NVC0_3D_STENCIL_FRONT_FUNC_FUNC_LESS 0x00000201
+#define NVC0_3D_STENCIL_FRONT_FUNC_FUNC_EQUAL 0x00000202
+#define NVC0_3D_STENCIL_FRONT_FUNC_FUNC_LEQUAL 0x00000203
+#define NVC0_3D_STENCIL_FRONT_FUNC_FUNC_GREATER 0x00000204
+#define NVC0_3D_STENCIL_FRONT_FUNC_FUNC_NOTEQUAL 0x00000205
+#define NVC0_3D_STENCIL_FRONT_FUNC_FUNC_GEQUAL 0x00000206
+#define NVC0_3D_STENCIL_FRONT_FUNC_FUNC_ALWAYS 0x00000207
+
+#define NVC0_3D_STENCIL_FRONT_FUNC_REF 0x00001394
+
+#define NVC0_3D_STENCIL_FRONT_MASK 0x00001398
+
+#define NVC0_3D_STENCIL_FRONT_FUNC_MASK 0x0000139c
+
+#define NVC0_3D_DRAW_TFB_BASE 0x000013a4
+
+#define NVC0_3D_FRAG_COLOR_CLAMP_EN 0x000013a8
+#define NVC0_3D_FRAG_COLOR_CLAMP_EN_0 0x00000001
+#define NVC0_3D_FRAG_COLOR_CLAMP_EN_1 0x00000010
+#define NVC0_3D_FRAG_COLOR_CLAMP_EN_2 0x00000100
+#define NVC0_3D_FRAG_COLOR_CLAMP_EN_3 0x00001000
+#define NVC0_3D_FRAG_COLOR_CLAMP_EN_4 0x00010000
+#define NVC0_3D_FRAG_COLOR_CLAMP_EN_5 0x00100000
+#define NVC0_3D_FRAG_COLOR_CLAMP_EN_6 0x01000000
+#define NVC0_3D_FRAG_COLOR_CLAMP_EN_7 0x10000000
+
+#define NVC0_3D_SCREEN_Y_CONTROL 0x000013ac
+#define NVC0_3D_SCREEN_Y_CONTROL_Y_NEGATE 0x00000001
+#define NVC0_3D_SCREEN_Y_CONTROL_TRIANGLE_RAST_FLIP 0x00000010
+
+#define NVC0_3D_LINE_WIDTH 0x000013b0
+
+#define NVC0_3D_GP_VERTEX_OUTPUT_COUNT 0x00001420
+#define NVC0_3D_GP_VERTEX_OUTPUT_COUNT__MIN 0x00000001
+#define NVC0_3D_GP_VERTEX_OUTPUT_COUNT__MAX 0x00000400
+
+#define NVC0_3D_VERTEX_ARRAY_FLUSH 0x0000142c
+
+#define NVC0_3D_VB_ELEMENT_BASE 0x00001434
+
+#define NVC0_3D_VB_INSTANCE_BASE 0x00001438
+
+#define NVC0_3D_CODE_CB_FLUSH 0x00001440
+
+#define NVC0_3D_CLIPID_HEIGHT 0x00001504
+#define NVC0_3D_CLIPID_HEIGHT__MAX 0x00002000
+
+#define NVC0_3D_VP_CLIP_DISTANCE_ENABLE 0x00001510
+#define NVC0_3D_VP_CLIP_DISTANCE_ENABLE_0 0x00000001
+#define NVC0_3D_VP_CLIP_DISTANCE_ENABLE_1 0x00000002
+#define NVC0_3D_VP_CLIP_DISTANCE_ENABLE_2 0x00000004
+#define NVC0_3D_VP_CLIP_DISTANCE_ENABLE_3 0x00000008
+#define NVC0_3D_VP_CLIP_DISTANCE_ENABLE_4 0x00000010
+#define NVC0_3D_VP_CLIP_DISTANCE_ENABLE_5 0x00000020
+#define NVC0_3D_VP_CLIP_DISTANCE_ENABLE_6 0x00000040
+#define NVC0_3D_VP_CLIP_DISTANCE_ENABLE_7 0x00000080
+
+#define NVC0_3D_SAMPLECNT_ENABLE 0x00001514
+
+#define NVC0_3D_POINT_SIZE 0x00001518
+
+#define NVC0_3D_POINT_SPRITE_ENABLE 0x00001520
+
+#define NVC0_3D_COUNTER_RESET 0x00001530
+#define NVC0_3D_COUNTER_RESET_SAMPLECNT 0x00000001
+#define NVC0_3D_COUNTER_RESET_UNK02 0x00000002
+#define NVC0_3D_COUNTER_RESET_UNK03 0x00000003
+#define NVC0_3D_COUNTER_RESET_UNK04 0x00000004
+#define NVC0_3D_COUNTER_RESET_EMITTED_PRIMITIVES 0x00000010
+#define NVC0_3D_COUNTER_RESET_UNK11 0x00000011
+#define NVC0_3D_COUNTER_RESET_UNK12 0x00000012
+#define NVC0_3D_COUNTER_RESET_UNK13 0x00000013
+#define NVC0_3D_COUNTER_RESET_UNK15 0x00000015
+#define NVC0_3D_COUNTER_RESET_UNK16 0x00000016
+#define NVC0_3D_COUNTER_RESET_UNK17 0x00000017
+#define NVC0_3D_COUNTER_RESET_UNK18 0x00000018
+#define NVC0_3D_COUNTER_RESET_UNK1A 0x0000001a
+#define NVC0_3D_COUNTER_RESET_UNK1B 0x0000001b
+#define NVC0_3D_COUNTER_RESET_UNK1C 0x0000001c
+#define NVC0_3D_COUNTER_RESET_UNK1D 0x0000001d
+#define NVC0_3D_COUNTER_RESET_UNK1E 0x0000001e
+#define NVC0_3D_COUNTER_RESET_GENERATED_PRIMITIVES 0x0000001f
+
+#define NVC0_3D_MULTISAMPLE_ENABLE 0x00001534
+
+#define NVC0_3D_ZETA_ENABLE 0x00001538
+
+#define NVC0_3D_MULTISAMPLE_CTRL 0x0000153c
+#define NVC0_3D_MULTISAMPLE_CTRL_ALPHA_TO_COVERAGE 0x00000001
+#define NVC0_3D_MULTISAMPLE_CTRL_ALPHA_TO_ONE 0x00000010
+
+#define NVC0_3D_COND_ADDRESS_HIGH 0x00001550
+
+#define NVC0_3D_COND_ADDRESS_LOW 0x00001554
+
+#define NVC0_3D_COND_MODE 0x00001558
+#define NVC0_3D_COND_MODE_NEVER 0x00000000
+#define NVC0_3D_COND_MODE_ALWAYS 0x00000001
+#define NVC0_3D_COND_MODE_RES_NON_ZERO 0x00000002
+#define NVC0_3D_COND_MODE_EQUAL 0x00000003
+#define NVC0_3D_COND_MODE_NOT_EQUAL 0x00000004
+
+#define NVC0_3D_TSC_ADDRESS_HIGH 0x0000155c
+
+#define NVC0_3D_TSC_ADDRESS_LOW 0x00001560
+#define NVC0_3D_TSC_ADDRESS_LOW__ALIGN 0x00000020
+
+#define NVC0_3D_TSC_LIMIT 0x00001564
+#define NVC0_3D_TSC_LIMIT__MAX 0x00001fff
+
+#define NVC0_3D_POLYGON_OFFSET_FACTOR 0x0000156c
+
+#define NVC0_3D_LINE_SMOOTH_ENABLE 0x00001570
+
+#define NVC0_3D_TIC_ADDRESS_HIGH 0x00001574
+
+#define NVC0_3D_TIC_ADDRESS_LOW 0x00001578
+
+#define NVC0_3D_TIC_LIMIT 0x0000157c
+
+#define NVC0_3D_STENCIL_TWO_SIDE_ENABLE 0x00001594
+
+#define NVC0_3D_STENCIL_BACK_OP_FAIL 0x00001598
+#define NVC0_3D_STENCIL_BACK_OP_FAIL_ZERO 0x00000000
+#define NVC0_3D_STENCIL_BACK_OP_FAIL_INVERT 0x0000150a
+#define NVC0_3D_STENCIL_BACK_OP_FAIL_KEEP 0x00001e00
+#define NVC0_3D_STENCIL_BACK_OP_FAIL_REPLACE 0x00001e01
+#define NVC0_3D_STENCIL_BACK_OP_FAIL_INCR 0x00001e02
+#define NVC0_3D_STENCIL_BACK_OP_FAIL_DECR 0x00001e03
+#define NVC0_3D_STENCIL_BACK_OP_FAIL_INCR_WRAP 0x00008507
+#define NVC0_3D_STENCIL_BACK_OP_FAIL_DECR_WRAP 0x00008508
+
+#define NVC0_3D_STENCIL_BACK_OP_ZFAIL 0x0000159c
+#define NVC0_3D_STENCIL_BACK_OP_ZFAIL_ZERO 0x00000000
+#define NVC0_3D_STENCIL_BACK_OP_ZFAIL_INVERT 0x0000150a
+#define NVC0_3D_STENCIL_BACK_OP_ZFAIL_KEEP 0x00001e00
+#define NVC0_3D_STENCIL_BACK_OP_ZFAIL_REPLACE 0x00001e01
+#define NVC0_3D_STENCIL_BACK_OP_ZFAIL_INCR 0x00001e02
+#define NVC0_3D_STENCIL_BACK_OP_ZFAIL_DECR 0x00001e03
+#define NVC0_3D_STENCIL_BACK_OP_ZFAIL_INCR_WRAP 0x00008507
+#define NVC0_3D_STENCIL_BACK_OP_ZFAIL_DECR_WRAP 0x00008508
+
+#define NVC0_3D_STENCIL_BACK_OP_ZPASS 0x000015a0
+#define NVC0_3D_STENCIL_BACK_OP_ZPASS_ZERO 0x00000000
+#define NVC0_3D_STENCIL_BACK_OP_ZPASS_INVERT 0x0000150a
+#define NVC0_3D_STENCIL_BACK_OP_ZPASS_KEEP 0x00001e00
+#define NVC0_3D_STENCIL_BACK_OP_ZPASS_REPLACE 0x00001e01
+#define NVC0_3D_STENCIL_BACK_OP_ZPASS_INCR 0x00001e02
+#define NVC0_3D_STENCIL_BACK_OP_ZPASS_DECR 0x00001e03
+#define NVC0_3D_STENCIL_BACK_OP_ZPASS_INCR_WRAP 0x00008507
+#define NVC0_3D_STENCIL_BACK_OP_ZPASS_DECR_WRAP 0x00008508
+
+#define NVC0_3D_STENCIL_BACK_FUNC_FUNC 0x000015a4
+#define NVC0_3D_STENCIL_BACK_FUNC_FUNC_NEVER 0x00000200
+#define NVC0_3D_STENCIL_BACK_FUNC_FUNC_LESS 0x00000201
+#define NVC0_3D_STENCIL_BACK_FUNC_FUNC_EQUAL 0x00000202
+#define NVC0_3D_STENCIL_BACK_FUNC_FUNC_LEQUAL 0x00000203
+#define NVC0_3D_STENCIL_BACK_FUNC_FUNC_GREATER 0x00000204
+#define NVC0_3D_STENCIL_BACK_FUNC_FUNC_NOTEQUAL 0x00000205
+#define NVC0_3D_STENCIL_BACK_FUNC_FUNC_GEQUAL 0x00000206
+#define NVC0_3D_STENCIL_BACK_FUNC_FUNC_ALWAYS 0x00000207
+
+#define NVC0_3D_CSAA_ENABLE 0x000015b4
+
+#define NVC0_3D_FRAMEBUFFER_SRGB 0x000015b8
+
+#define NVC0_3D_POLYGON_OFFSET_UNITS 0x000015bc
+
+#define NVC0_3D_GP_BUILTIN_RESULT_EN 0x000015cc
+#define NVC0_3D_GP_BUILTIN_RESULT_EN_LAYER 0x00010000
+
+#define NVC0_3D_MULTISAMPLE_MODE 0x000015d0
+#define NVC0_3D_MULTISAMPLE_MODE_1X 0x00000000
+#define NVC0_3D_MULTISAMPLE_MODE_2XMS 0x00000001
+#define NVC0_3D_MULTISAMPLE_MODE_4XMS 0x00000002
+#define NVC0_3D_MULTISAMPLE_MODE_8XMS 0x00000003
+#define NVC0_3D_MULTISAMPLE_MODE_4XMS_4XCS 0x00000008
+#define NVC0_3D_MULTISAMPLE_MODE_4XMS_12XCS 0x00000009
+#define NVC0_3D_MULTISAMPLE_MODE_8XMS_8XCS 0x0000000a
+
+#define NVC0_3D_VERTEX_BEGIN_D3D 0x000015d4
+#define NVC0_3D_VERTEX_BEGIN_D3D_PRIMITIVE__MASK 0x0fffffff
+#define NVC0_3D_VERTEX_BEGIN_D3D_PRIMITIVE__SHIFT 0
+#define NVC0_3D_VERTEX_BEGIN_D3D_PRIMITIVE_POINTS 0x00000001
+#define NVC0_3D_VERTEX_BEGIN_D3D_PRIMITIVE_LINES 0x00000002
+#define NVC0_3D_VERTEX_BEGIN_D3D_PRIMITIVE_LINE_STRIP 0x00000003
+#define NVC0_3D_VERTEX_BEGIN_D3D_PRIMITIVE_TRIANGLES 0x00000004
+#define NVC0_3D_VERTEX_BEGIN_D3D_PRIMITIVE_TRIANGLE_STRIP 0x00000005
+#define NVC0_3D_VERTEX_BEGIN_D3D_PRIMITIVE_LINES_ADJACENCY 0x0000000a
+#define NVC0_3D_VERTEX_BEGIN_D3D_PRIMITIVE_LINE_STRIP_ADJACENCY 0x0000000b
+#define NVC0_3D_VERTEX_BEGIN_D3D_PRIMITIVE_TRIANGLES_ADJACENCY 0x0000000c
+#define NVC0_3D_VERTEX_BEGIN_D3D_PRIMITIVE_TRIANGLE_STRIP_ADJACENCY 0x0000000d
+#define NVC0_3D_VERTEX_BEGIN_D3D_INSTANCE_NEXT 0x10000000
+
+#define NVC0_3D_VERTEX_END_D3D 0x000015d8
+#define NVC0_3D_VERTEX_END_D3D_UNK0 0x00000001
+#define NVC0_3D_VERTEX_END_D3D_UNK1 0x00000002
+
+#define NVC0_3D_EDGEFLAG_ENABLE 0x000015e4
+
+#define NVC0_3D_VB_ELEMENT_U32 0x000015e8
+
+#define NVC0_3D_VB_ELEMENT_U16_SETUP 0x000015ec
+#define NVC0_3D_VB_ELEMENT_U16_SETUP_OFFSET__MASK 0xc0000000
+#define NVC0_3D_VB_ELEMENT_U16_SETUP_OFFSET__SHIFT 30
+#define NVC0_3D_VB_ELEMENT_U16_SETUP_COUNT__MASK 0x3fffffff
+#define NVC0_3D_VB_ELEMENT_U16_SETUP_COUNT__SHIFT 0
+
+#define NVC0_3D_VB_ELEMENT_U16 0x000015f0
+#define NVC0_3D_VB_ELEMENT_U16_I0__MASK 0x0000ffff
+#define NVC0_3D_VB_ELEMENT_U16_I0__SHIFT 0
+#define NVC0_3D_VB_ELEMENT_U16_I1__MASK 0xffff0000
+#define NVC0_3D_VB_ELEMENT_U16_I1__SHIFT 16
+
+#define NVC0_3D_VERTEX_BASE_HIGH 0x000015f4
+
+#define NVC0_3D_VERTEX_BASE_LOW 0x000015f8
+
+#define NVC0_3D_POINT_COORD_REPLACE 0x00001604
+#define NVC0_3D_POINT_COORD_REPLACE_BITS__MASK 0x00001fff
+#define NVC0_3D_POINT_COORD_REPLACE_BITS__SHIFT 0
+
+#define NVC0_3D_CODE_ADDRESS_HIGH 0x00001608
+
+#define NVC0_3D_CODE_ADDRESS_LOW 0x0000160c
+
+#define NVC0_3D_VERTEX_END_GL 0x00001614
+#define NVC0_3D_VERTEX_END_GL_UNK0 0x00000001
+#define NVC0_3D_VERTEX_END_GL_UNK1 0x00000002
+
+#define NVC0_3D_VERTEX_BEGIN_GL 0x00001618
+#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE__MASK 0x0fffffff
+#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE__SHIFT 0
+#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_POINTS 0x00000000
+#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_LINES 0x00000001
+#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_LINE_LOOP 0x00000002
+#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_LINE_STRIP 0x00000003
+#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_TRIANGLES 0x00000004
+#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_TRIANGLE_STRIP 0x00000005
+#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_TRIANGLE_FAN 0x00000006
+#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_QUADS 0x00000007
+#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_QUAD_STRIP 0x00000008
+#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_POLYGON 0x00000009
+#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_LINES_ADJACENCY 0x0000000a
+#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_LINE_STRIP_ADJACENCY 0x0000000b
+#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_TRIANGLES_ADJACENCY 0x0000000c
+#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_TRIANGLE_STRIP_ADJACENCY 0x0000000d
+#define NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_PATCHES 0x0000000e
+#define NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT 0x10000000
+
+#define NVC0_3D_VERTEX_DATA 0x00001640
+
+#define NVC0_3D_PRIM_RESTART_ENABLE 0x00001644
+
+#define NVC0_3D_PRIM_RESTART_INDEX 0x00001648
+
+#define NVC0_3D_VP_GP_BUILTIN_ATTR_EN 0x0000164c
+#define NVC0_3D_VP_GP_BUILTIN_ATTR_EN_VERTEX_ID 0x00000001
+#define NVC0_3D_VP_GP_BUILTIN_ATTR_EN_INSTANCE_ID 0x00000010
+#define NVC0_3D_VP_GP_BUILTIN_ATTR_EN_PRIMITIVE_ID 0x00000100
+#define NVC0_3D_VP_GP_BUILTIN_ATTR_EN_UNK12 0x00001000
+
+#define NVC0_3D_POINT_SMOOTH_ENABLE 0x00001658
+
+#define NVC0_3D_POINT_RASTER_RULES 0x0000165c
+#define NVC0_3D_POINT_RASTER_RULES_OGL 0x00000000
+#define NVC0_3D_POINT_RASTER_RULES_D3D 0x00000001
+
+#define NVC0_3D_POINT_SPRITE_CTRL 0x00001660
+
+#define NVC0_3D_TEX_MISC 0x00001664
+#define NVC0_3D_TEX_MISC_SEAMLESS_CUBE_MAP 0x00000004
+
+#define NVC0_3D_LINE_STIPPLE_ENABLE 0x0000166c
+
+#define NVC0_3D_LINE_STIPPLE_PATTERN 0x00001680
+
+#define NVC0_3D_PROVOKING_VERTEX_LAST 0x00001684
+
+#define NVC0_3D_VERTEX_TWO_SIDE_ENABLE 0x00001688
+
+#define NVC0_3D_POLYGON_STIPPLE_ENABLE 0x0000168c
+
+#define NVC0_3D_POLYGON_STIPPLE_PATTERN(i0) (0x00001700 + 0x4*(i0))
+#define NVC0_3D_POLYGON_STIPPLE_PATTERN__ESIZE 0x00000004
+#define NVC0_3D_POLYGON_STIPPLE_PATTERN__LEN 0x00000020
+
+#define NVC0_3D_STRMOUT_UNK1780(i0) (0x00001780 + 0x4*(i0))
+#define NVC0_3D_STRMOUT_UNK1780__ESIZE 0x00000004
+#define NVC0_3D_STRMOUT_UNK1780__LEN 0x00000004
+
+#define NVC0_3D_UNK17BC_ADDRESS_HIGH 0x000017bc
+
+#define NVC0_3D_UNK17BC_ADDRESS_LOW 0x000017c0
+
+#define NVC0_3D_UNK17BC_LIMIT 0x000017c4
+
+#define NVC0_3D_INDEX_ARRAY_START_HIGH 0x000017c8
+
+#define NVC0_3D_INDEX_ARRAY_START_LOW 0x000017cc
+
+#define NVC0_3D_INDEX_ARRAY_LIMIT_HIGH 0x000017d0
+
+#define NVC0_3D_INDEX_ARRAY_LIMIT_LOW 0x000017d4
+
+#define NVC0_3D_INDEX_LOG2_SIZE 0x000017d8
+
+#define NVC0_3D_INDEX_BATCH_FIRST 0x000017dc
+
+#define NVC0_3D_INDEX_BATCH_COUNT 0x000017e0
+
+#define NVC0_3D_VERTEX_ARRAY_PER_INSTANCE(i0) (0x00001880 + 0x4*(i0))
+#define NVC0_3D_VERTEX_ARRAY_PER_INSTANCE__ESIZE 0x00000004
+#define NVC0_3D_VERTEX_ARRAY_PER_INSTANCE__LEN 0x00000020
+
+#define NVC0_3D_VP_POINT_SIZE_EN 0x00001910
+
+#define NVC0_3D_CULL_FACE_ENABLE 0x00001918
+
+#define NVC0_3D_FRONT_FACE 0x0000191c
+#define NVC0_3D_FRONT_FACE_CW 0x00000900
+#define NVC0_3D_FRONT_FACE_CCW 0x00000901
+
+#define NVC0_3D_CULL_FACE 0x00001920
+#define NVC0_3D_CULL_FACE_FRONT 0x00000404
+#define NVC0_3D_CULL_FACE_BACK 0x00000405
+#define NVC0_3D_CULL_FACE_FRONT_AND_BACK 0x00000408
+
+#define NVC0_3D_VIEWPORT_TRANSFORM_EN 0x0000192c
+
+#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL 0x0000193c
+#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK0 0x00000001
+#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK1 0x00000002
+#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK2 0x00000004
+#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK3 0x00000008
+#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK4 0x00000010
+#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK7 0x00000080
+#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK10 0x00000400
+#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK11 0x00000800
+#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK12 0x00001000
+#define NVC0_3D_VIEW_VOLUME_CLIP_CTRL_UNK13 0x00002000
+
+#define NVC0_3D_VIEWPORT_CLIP_RECTS_EN 0x0000194c
+
+#define NVC0_3D_VIEWPORT_CLIP_MODE 0x00001950
+#define NVC0_3D_VIEWPORT_CLIP_MODE_INSIDE_ANY 0x00000000
+#define NVC0_3D_VIEWPORT_CLIP_MODE_OUTSIDE_ALL 0x00000001
+#define NVC0_3D_VIEWPORT_CLIP_MODE_NEVER 0x00000002
+
+#define NVC0_3D_FP_ZORDER_CTRL 0x0000196c
+#define NVC0_3D_FP_ZORDER_CTRL_0 0x00000001
+#define NVC0_3D_FP_ZORDER_CTRL_1 0x00000010
+
+#define NVC0_3D_CLIPID_ENABLE 0x0000197c
+
+#define NVC0_3D_CLIPID_WIDTH 0x00001980
+#define NVC0_3D_CLIPID_WIDTH__MAX 0x00002000
+#define NVC0_3D_CLIPID_WIDTH__ALIGN 0x00000040
+
+#define NVC0_3D_CLIPID_ID 0x00001984
+
+#define NVC0_3D_FP_CONTROL 0x000019a8
+#define NVC0_3D_FP_CONTROL_MULTIPLE_RESULTS 0x00000001
+#define NVC0_3D_FP_CONTROL_EXPORTS_Z 0x00000100
+#define NVC0_3D_FP_CONTROL_USES_KIL 0x00100000
+
+#define NVC0_3D_DEPTH_BOUNDS_EN 0x000019bc
+
+#define NVC0_3D_LOGIC_OP_ENABLE 0x000019c4
+
+#define NVC0_3D_LOGIC_OP 0x000019c8
+#define NVC0_3D_LOGIC_OP_CLEAR 0x00001500
+#define NVC0_3D_LOGIC_OP_AND 0x00001501
+#define NVC0_3D_LOGIC_OP_AND_REVERSE 0x00001502
+#define NVC0_3D_LOGIC_OP_COPY 0x00001503
+#define NVC0_3D_LOGIC_OP_AND_INVERTED 0x00001504
+#define NVC0_3D_LOGIC_OP_NOOP 0x00001505
+#define NVC0_3D_LOGIC_OP_XOR 0x00001506
+#define NVC0_3D_LOGIC_OP_OR 0x00001507
+#define NVC0_3D_LOGIC_OP_NOR 0x00001508
+#define NVC0_3D_LOGIC_OP_EQUIV 0x00001509
+#define NVC0_3D_LOGIC_OP_INVERT 0x0000150a
+#define NVC0_3D_LOGIC_OP_OR_REVERSE 0x0000150b
+#define NVC0_3D_LOGIC_OP_COPY_INVERTED 0x0000150c
+#define NVC0_3D_LOGIC_OP_OR_INVERTED 0x0000150d
+#define NVC0_3D_LOGIC_OP_NAND 0x0000150e
+#define NVC0_3D_LOGIC_OP_SET 0x0000150f
+
+#define NVC0_3D_CLEAR_BUFFERS 0x000019d0
+#define NVC0_3D_CLEAR_BUFFERS_Z 0x00000001
+#define NVC0_3D_CLEAR_BUFFERS_S 0x00000002
+#define NVC0_3D_CLEAR_BUFFERS_R 0x00000004
+#define NVC0_3D_CLEAR_BUFFERS_G 0x00000008
+#define NVC0_3D_CLEAR_BUFFERS_B 0x00000010
+#define NVC0_3D_CLEAR_BUFFERS_A 0x00000020
+#define NVC0_3D_CLEAR_BUFFERS_RT__MASK 0x000003c0
+#define NVC0_3D_CLEAR_BUFFERS_RT__SHIFT 6
+#define NVC0_3D_CLEAR_BUFFERS_LAYER__MASK 0x001ffc00
+#define NVC0_3D_CLEAR_BUFFERS_LAYER__SHIFT 10
+
+#define NVC0_3D_COLOR_MASK(i0) (0x00001a00 + 0x4*(i0))
+#define NVC0_3D_COLOR_MASK__ESIZE 0x00000004
+#define NVC0_3D_COLOR_MASK__LEN 0x00000008
+#define NVC0_3D_COLOR_MASK_R 0x0000000f
+#define NVC0_3D_COLOR_MASK_G 0x000000f0
+#define NVC0_3D_COLOR_MASK_B 0x00000f00
+#define NVC0_3D_COLOR_MASK_A 0x0000f000
+
+#define NVC0_3D_QUERY_ADDRESS_HIGH 0x00001b00
+
+#define NVC0_3D_QUERY_ADDRESS_LOW 0x00001b04
+
+#define NVC0_3D_QUERY_SEQUENCE 0x00001b08
+
+#define NVC0_3D_QUERY_GET 0x00001b0c
+#define NVC0_3D_QUERY_GET_MODE__MASK 0x00000003
+#define NVC0_3D_QUERY_GET_MODE__SHIFT 0
+#define NVC0_3D_QUERY_GET_MODE_WRITE_UNK0 0x00000000
+#define NVC0_3D_QUERY_GET_MODE_SYNC 0x00000001
+#define NVC0_3D_QUERY_GET_MODE_WRITE_UNK2 0x00000002
+#define NVC0_3D_QUERY_GET_FENCE 0x00000010
+#define NVC0_3D_QUERY_GET_STREAM__MASK 0x000000e0
+#define NVC0_3D_QUERY_GET_STREAM__SHIFT 5
+#define NVC0_3D_QUERY_GET_UNK8 0x00000100
+#define NVC0_3D_QUERY_GET_UNIT__MASK 0x0000f000
+#define NVC0_3D_QUERY_GET_UNIT__SHIFT 12
+#define NVC0_3D_QUERY_GET_SYNC_COND__MASK 0x00010000
+#define NVC0_3D_QUERY_GET_SYNC_COND__SHIFT 16
+#define NVC0_3D_QUERY_GET_SYNC_COND_NEQUAL 0x00000000
+#define NVC0_3D_QUERY_GET_SYNC_COND_GREATER 0x00010000
+#define NVC0_3D_QUERY_GET_INTR 0x00100000
+#define NVC0_3D_QUERY_GET_UNK21 0x00200000
+#define NVC0_3D_QUERY_GET_SELECT__MASK 0x0f800000
+#define NVC0_3D_QUERY_GET_SELECT__SHIFT 23
+#define NVC0_3D_QUERY_GET_SELECT_ZERO 0x00000000
+#define NVC0_3D_QUERY_GET_SELECT_SAMPLECNT 0x01000000
+#define NVC0_3D_QUERY_GET_SELECT_EMITTED_PRIMS 0x05800000
+#define NVC0_3D_QUERY_GET_SELECT_GENERATED_PRIMS 0x09000000
+#define NVC0_3D_QUERY_GET_SHORT 0x10000000
+
+#define NVC0_3D_VERTEX_ARRAY_FETCH(i0) (0x00001c00 + 0x10*(i0))
+#define NVC0_3D_VERTEX_ARRAY_FETCH__ESIZE 0x00000010
+#define NVC0_3D_VERTEX_ARRAY_FETCH__LEN 0x00000020
+#define NVC0_3D_VERTEX_ARRAY_FETCH_STRIDE__MASK 0x00000fff
+#define NVC0_3D_VERTEX_ARRAY_FETCH_STRIDE__SHIFT 0
+#define NVC0_3D_VERTEX_ARRAY_FETCH_ENABLE 0x00001000
+
+#define NVC0_3D_VERTEX_ARRAY_START_HIGH(i0) (0x00001c04 + 0x10*(i0))
+#define NVC0_3D_VERTEX_ARRAY_START_HIGH__ESIZE 0x00000010
+#define NVC0_3D_VERTEX_ARRAY_START_HIGH__LEN 0x00000020
+
+#define NVC0_3D_VERTEX_ARRAY_START_LOW(i0) (0x00001c08 + 0x10*(i0))
+#define NVC0_3D_VERTEX_ARRAY_START_LOW__ESIZE 0x00000010
+#define NVC0_3D_VERTEX_ARRAY_START_LOW__LEN 0x00000020
+
+#define NVC0_3D_VERTEX_ARRAY_DIVISOR(i0) (0x00001c0c + 0x10*(i0))
+#define NVC0_3D_VERTEX_ARRAY_DIVISOR__ESIZE 0x00000010
+#define NVC0_3D_VERTEX_ARRAY_DIVISOR__LEN 0x00000020
+
+#define NVC0_3D_IBLEND(i0) (0x00001e00 + 0x20*(i0))
+#define NVC0_3D_IBLEND__ESIZE 0x00000020
+#define NVC0_3D_IBLEND__LEN 0x00000008
+
+#define NVC0_3D_IBLEND_EQUATION_RGB(i0) (0x00001e04 + 0x20*(i0))
+#define NVC0_3D_IBLEND_EQUATION_RGB_FUNC_ADD 0x00008006
+#define NVC0_3D_IBLEND_EQUATION_RGB_MIN 0x00008007
+#define NVC0_3D_IBLEND_EQUATION_RGB_MAX 0x00008008
+#define NVC0_3D_IBLEND_EQUATION_RGB_FUNC_SUBTRACT 0x0000800a
+#define NVC0_3D_IBLEND_EQUATION_RGB_FUNC_REVERSE_SUBTRACT 0x0000800b
+
+#define NVC0_3D_IBLEND_FUNC_SRC_RGB(i0) (0x00001e08 + 0x20*(i0))
+
+#define NVC0_3D_IBLEND_FUNC_DST_RGB(i0) (0x00001e0c + 0x20*(i0))
+
+#define NVC0_3D_IBLEND_EQUATION_ALPHA(i0) (0x00001e10 + 0x20*(i0))
+#define NVC0_3D_IBLEND_EQUATION_ALPHA_FUNC_ADD 0x00008006
+#define NVC0_3D_IBLEND_EQUATION_ALPHA_MIN 0x00008007
+#define NVC0_3D_IBLEND_EQUATION_ALPHA_MAX 0x00008008
+#define NVC0_3D_IBLEND_EQUATION_ALPHA_FUNC_SUBTRACT 0x0000800a
+#define NVC0_3D_IBLEND_EQUATION_ALPHA_FUNC_REVERSE_SUBTRACT 0x0000800b
+
+#define NVC0_3D_IBLEND_FUNC_SRC_ALPHA(i0) (0x00001e14 + 0x20*(i0))
+
+#define NVC0_3D_IBLEND_FUNC_DST_ALPHA(i0) (0x00001e18 + 0x20*(i0))
+
+#define NVC0_3D_VERTEX_ARRAY_LIMIT_HIGH(i0) (0x00001f00 + 0x8*(i0))
+#define NVC0_3D_VERTEX_ARRAY_LIMIT_HIGH__ESIZE 0x00000008
+#define NVC0_3D_VERTEX_ARRAY_LIMIT_HIGH__LEN 0x00000020
+
+#define NVC0_3D_VERTEX_ARRAY_LIMIT_LOW(i0) (0x00001f04 + 0x8*(i0))
+#define NVC0_3D_VERTEX_ARRAY_LIMIT_LOW__ESIZE 0x00000008
+#define NVC0_3D_VERTEX_ARRAY_LIMIT_LOW__LEN 0x00000020
+
+#define NVC0_3D_SP(i0) (0x00002000 + 0x40*(i0))
+#define NVC0_3D_SP__ESIZE 0x00000040
+#define NVC0_3D_SP__LEN 0x00000006
+
+#define NVC0_3D_SP_SELECT(i0) (0x00002000 + 0x40*(i0))
+#define NVC0_3D_SP_SELECT_ENABLE 0x00000001
+#define NVC0_3D_SP_SELECT_PROGRAM__MASK 0x00000070
+#define NVC0_3D_SP_SELECT_PROGRAM__SHIFT 4
+#define NVC0_3D_SP_SELECT_PROGRAM_VP_A 0x00000000
+#define NVC0_3D_SP_SELECT_PROGRAM_VP_B 0x00000010
+#define NVC0_3D_SP_SELECT_PROGRAM_TCP 0x00000020
+#define NVC0_3D_SP_SELECT_PROGRAM_TEP 0x00000030
+#define NVC0_3D_SP_SELECT_PROGRAM_GP 0x00000040
+#define NVC0_3D_SP_SELECT_PROGRAM_FP 0x00000050
+
+#define NVC0_3D_SP_START_ID(i0) (0x00002004 + 0x40*(i0))
+
+#define NVC0_3D_SP_GPR_ALLOC(i0) (0x0000200c + 0x40*(i0))
+
+#define NVC0_3D_TEX_LIMITS(i0) (0x00002200 + 0x10*(i0))
+#define NVC0_3D_TEX_LIMITS__ESIZE 0x00000010
+#define NVC0_3D_TEX_LIMITS__LEN 0x00000005
+
+#define NVC0_3D_FIRMWARE(i0) (0x00002300 + 0x4*(i0))
+#define NVC0_3D_FIRMWARE__ESIZE 0x00000004
+#define NVC0_3D_FIRMWARE__LEN 0x00000020
+
+#define NVC0_3D_CB_SIZE 0x00002380
+
+#define NVC0_3D_CB_ADDRESS_HIGH 0x00002384
+
+#define NVC0_3D_CB_ADDRESS_LOW 0x00002388
+
+#define NVC0_3D_CB_POS 0x0000238c
+
+#define NVC0_3D_CB_DATA(i0) (0x00002390 + 0x4*(i0))
+#define NVC0_3D_CB_DATA__ESIZE 0x00000004
+#define NVC0_3D_CB_DATA__LEN 0x00000010
+
+#define NVC0_3D_BIND_TSC(i0) (0x00002400 + 0x20*(i0))
+#define NVC0_3D_BIND_TSC__ESIZE 0x00000020
+#define NVC0_3D_BIND_TSC__LEN 0x00000005
+#define NVC0_3D_BIND_TSC_ACTIVE 0x00000001
+#define NVC0_3D_BIND_TSC_SAMPLER__MASK 0x00000ff0
+#define NVC0_3D_BIND_TSC_SAMPLER__SHIFT 4
+#define NVC0_3D_BIND_TSC_TSC__MASK 0x01fff000
+#define NVC0_3D_BIND_TSC_TSC__SHIFT 12
+
+#define NVC0_3D_BIND_TIC(i0) (0x00002404 + 0x20*(i0))
+#define NVC0_3D_BIND_TIC__ESIZE 0x00000020
+#define NVC0_3D_BIND_TIC__LEN 0x00000005
+#define NVC0_3D_BIND_TIC_ACTIVE 0x00000001
+#define NVC0_3D_BIND_TIC_TEXTURE__MASK 0x000001fe
+#define NVC0_3D_BIND_TIC_TEXTURE__SHIFT 1
+#define NVC0_3D_BIND_TIC_TIC__MASK 0x7ffffe00
+#define NVC0_3D_BIND_TIC_TIC__SHIFT 9
+
+#define NVC0_3D_CB_BIND(i0) (0x00002410 + 0x20*(i0))
+#define NVC0_3D_CB_BIND__ESIZE 0x00000020
+#define NVC0_3D_CB_BIND__LEN 0x00000005
+#define NVC0_3D_CB_BIND_VALID 0x00000001
+#define NVC0_3D_CB_BIND_INDEX__MASK 0x000000f0
+#define NVC0_3D_CB_BIND_INDEX__SHIFT 4
+
+#define NVC0_3D_VERT_COLOR_CLAMP_EN 0x00002600
+
+#define NVC0_3D_TFB_VARYING_LOCS(i0) (0x00002800 + 0x4*(i0))
+#define NVC0_3D_TFB_VARYING_LOCS__ESIZE 0x00000004
+#define NVC0_3D_TFB_VARYING_LOCS__LEN 0x00000080
+
+#define NVC0_3D_COLOR_MASK_BROADCAST 0x00003808
+
+#define NVC0_3D_VERTEX_ARRAY_SELECT 0x00003820
+
+#define NVC0_3D_BLEND_ENABLES 0x00003858
+
+#define NVC0_3D_POLYGON_MODE_FRONT 0x00003868
+#define NVC0_3D_POLYGON_MODE_FRONT_POINT 0x00001b00
+#define NVC0_3D_POLYGON_MODE_FRONT_LINE 0x00001b01
+#define NVC0_3D_POLYGON_MODE_FRONT_FILL 0x00001b02
+
+#define NVC0_3D_POLYGON_MODE_BACK 0x00003870
+#define NVC0_3D_POLYGON_MODE_BACK_POINT 0x00001b00
+#define NVC0_3D_POLYGON_MODE_BACK_LINE 0x00001b01
+#define NVC0_3D_POLYGON_MODE_BACK_FILL 0x00001b02
+
+#define NVC0_3D_GP_SELECT 0x00003878
+
+#define NVC0_3D_TEP_SELECT 0x00003880
+
+
+#endif /* NVC0_3D_XML */
diff --git a/src/gallium/drivers/nvc0/nvc0_3ddefs.xml.h b/src/gallium/drivers/nvc0/nvc0_3ddefs.xml.h
new file mode 100644
index 00000000000..84b152213a2
--- /dev/null
+++ b/src/gallium/drivers/nvc0/nvc0_3ddefs.xml.h
@@ -0,0 +1,98 @@
+#ifndef NV_3DDEFS_XML
+#define NV_3DDEFS_XML
+
+/* Autogenerated file, DO NOT EDIT manually!
+
+This file was generated by the rules-ng-ng headergen tool in this git repository:
+http://0x04.net/cgit/index.cgi/rules-ng-ng
+git clone git://0x04.net/rules-ng-ng
+
+The rules-ng-ng source files this header was generated from are:
+- nvc0_3d.xml ( 26312 bytes, from 2010-10-08 10:10:01)
+- copyright.xml ( 6498 bytes, from 2010-10-03 13:18:37)
+- nv_defs.xml ( 4437 bytes, from 2010-07-06 07:43:58)
+- nv_3ddefs.xml ( 16397 bytes, from 2010-10-08 13:30:38)
+- nv_object.xml ( 11249 bytes, from 2010-10-07 15:31:28)
+- nvchipsets.xml ( 2824 bytes, from 2010-07-07 13:41:20)
+- nv50_defs.xml ( 4482 bytes, from 2010-10-03 13:18:37)
+
+Copyright (C) 2006-2010 by the following authors:
+- Artur Huillet <arthur.huillet@free.fr> (ahuillet)
+- Ben Skeggs (darktama, darktama_)
+- B. R. <koala_br@users.sourceforge.net> (koala_br)
+- Carlos Martin <carlosmn@users.sf.net> (carlosmn)
+- Christoph Bumiller <e0425955@student.tuwien.ac.at> (calim, chrisbmr)
+- Dawid Gajownik <gajownik@users.sf.net> (gajownik)
+- Dmitry Baryshkov
+- Dmitry Eremin-Solenikov <lumag@users.sf.net> (lumag)
+- EdB <edb_@users.sf.net> (edb_)
+- Erik Waling <erikwailing@users.sf.net> (erikwaling)
+- Francisco Jerez <currojerez@riseup.net> (curro, curro_, currojerez)
+- imirkin <imirkin@users.sf.net> (imirkin)
+- jb17bsome <jb17bsome@bellsouth.net> (jb17bsome)
+- Jeremy Kolb <kjeremy@users.sf.net> (kjeremy)
+- Laurent Carlier <lordheavym@gmail.com> (lordheavy)
+- Luca Barbieri <luca@luca-barbieri.com> (lb, lb1)
+- Maarten Maathuis <madman2003@gmail.com> (stillunknown)
+- Marcin Kościelnicki <koriakin@0x04.net> (mwk, koriakin)
+- Mark Carey <mark.carey@gmail.com> (careym)
+- Matthieu Castet <matthieu.castet@parrot.com> (mat-c)
+- nvidiaman <nvidiaman@users.sf.net> (nvidiaman)
+- Patrice Mandin <patmandin@gmail.com> (pmandin, pmdata)
+- Pekka Paalanen <pq@iki.fi> (pq, ppaalanen)
+- Peter Popov <ironpeter@users.sf.net> (ironpeter)
+- Richard Hughes <hughsient@users.sf.net> (hughsient)
+- Rudi Cilibrasi <cilibrar@users.sf.net> (cilibrar)
+- Serge Martin
+- Simon Raffeiner
+- Stephane Loeuillet <leroutier@users.sf.net> (leroutier)
+- Stephane Marchesin <stephane.marchesin@gmail.com> (marcheu)
+- sturmflut <sturmflut@users.sf.net> (sturmflut)
+- Sylvain Munaut <tnt@246tNt.com>
+- Victor Stinner <victor.stinner@haypocalc.com> (haypo)
+- Wladmir van der Laan <laanwj@gmail.com> (miathan6)
+- Younes Manton <younes.m@gmail.com> (ymanton)
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial
+portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+*/
+
+
+#define NV50_3D_BLEND_FACTOR_ZERO 0x00004000
+#define NV50_3D_BLEND_FACTOR_ONE 0x00004001
+#define NV50_3D_BLEND_FACTOR_SRC_COLOR 0x00004300
+#define NV50_3D_BLEND_FACTOR_ONE_MINUS_SRC_COLOR 0x00004301
+#define NV50_3D_BLEND_FACTOR_SRC_ALPHA 0x00004302
+#define NV50_3D_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA 0x00004303
+#define NV50_3D_BLEND_FACTOR_DST_ALPHA 0x00004304
+#define NV50_3D_BLEND_FACTOR_ONE_MINUS_DST_ALPHA 0x00004305
+#define NV50_3D_BLEND_FACTOR_DST_COLOR 0x00004306
+#define NV50_3D_BLEND_FACTOR_ONE_MINUS_DST_COLOR 0x00004307
+#define NV50_3D_BLEND_FACTOR_SRC_ALPHA_SATURATE 0x00004308
+#define NV50_3D_BLEND_FACTOR_CONSTANT_COLOR 0x0000c001
+#define NV50_3D_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR 0x0000c002
+#define NV50_3D_BLEND_FACTOR_CONSTANT_ALPHA 0x0000c003
+#define NV50_3D_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA 0x0000c004
+#define NV50_3D_BLEND_FACTOR_SRC1_COLOR 0x0000c900
+#define NV50_3D_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR 0x0000c901
+#define NV50_3D_BLEND_FACTOR_SRC1_ALPHA 0x0000c902
+#define NV50_3D_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA 0x0000c903
+
+#endif /* NV_3DDEFS_XML */
diff --git a/src/gallium/drivers/nvc0/nvc0_buffer.c b/src/gallium/drivers/nvc0/nvc0_buffer.c
new file mode 100644
index 00000000000..ea3e642a448
--- /dev/null
+++ b/src/gallium/drivers/nvc0/nvc0_buffer.c
@@ -0,0 +1,489 @@
+
+#include "util/u_inlines.h"
+#include "util/u_memory.h"
+#include "util/u_math.h"
+
+#define NOUVEAU_NVC0
+#include "nouveau/nouveau_screen.h"
+#include "nouveau/nouveau_winsys.h"
+#undef NOUVEAU_NVC0
+
+#include "nvc0_context.h"
+#include "nvc0_resource.h"
+
+struct nvc0_transfer {
+ struct pipe_transfer base;
+};
+
+static INLINE struct nvc0_transfer *
+nvc0_transfer(struct pipe_transfer *transfer)
+{
+ return (struct nvc0_transfer *)transfer;
+}
+
+static INLINE boolean
+nvc0_buffer_allocate(struct nvc0_screen *screen, struct nvc0_resource *buf,
+ unsigned domain)
+{
+ if (domain == NOUVEAU_BO_VRAM) {
+ buf->mm = nvc0_mm_allocate(screen->mm_VRAM, buf->base.width0, &buf->bo,
+ &buf->offset);
+ if (!buf->bo)
+ return nvc0_buffer_allocate(screen, buf, NOUVEAU_BO_GART);
+ } else
+ if (domain == NOUVEAU_BO_GART) {
+ buf->mm = nvc0_mm_allocate(screen->mm_GART, buf->base.width0, &buf->bo,
+ &buf->offset);
+ if (!buf->bo)
+ return FALSE;
+ }
+ if (domain != NOUVEAU_BO_GART) {
+ if (!buf->data) {
+ buf->data = MALLOC(buf->base.width0);
+ if (!buf->data)
+ return FALSE;
+ }
+ }
+ buf->domain = domain;
+ return TRUE;
+}
+
+static INLINE void
+release_allocation(struct nvc0_mm_allocation **mm, struct nvc0_fence *fence)
+{
+ if (fence && fence->state != NVC0_FENCE_STATE_SIGNALLED) {
+ nvc0_fence_sched_release(fence, *mm);
+ } else {
+ nvc0_mm_free(*mm);
+ }
+ (*mm) = NULL;
+}
+
+static INLINE boolean
+nvc0_buffer_reallocate(struct nvc0_screen *screen, struct nvc0_resource *buf,
+ unsigned domain)
+{
+ nouveau_bo_ref(NULL, &buf->bo);
+
+ if (buf->mm)
+ release_allocation(&buf->mm, buf->fence);
+
+ return nvc0_buffer_allocate(screen, buf, domain);
+}
+
+static void
+nvc0_buffer_destroy(struct pipe_screen *pscreen,
+ struct pipe_resource *presource)
+{
+ struct nvc0_resource *res = nvc0_resource(presource);
+
+ nouveau_bo_ref(NULL, &res->bo);
+
+ if (res->mm)
+ release_allocation(&res->mm, res->fence);
+
+ if (res->data && !(res->status & NVC0_BUFFER_STATUS_USER_MEMORY))
+ FREE(res->data);
+
+ FREE(res);
+}
+
+/* Maybe just migrate to GART right away if we actually need to do this. */
+boolean
+nvc0_buffer_download(struct nvc0_context *nvc0, struct nvc0_resource *buf,
+ unsigned start, unsigned size)
+{
+ struct nvc0_mm_allocation *mm;
+ struct nouveau_bo *bounce = NULL;
+ uint32_t offset;
+
+ assert(buf->domain == NOUVEAU_BO_VRAM);
+
+ mm = nvc0_mm_allocate(nvc0->screen->mm_GART, size, &bounce, &offset);
+ if (!bounce)
+ return FALSE;
+
+ nvc0_m2mf_copy_linear(nvc0, bounce, offset, NOUVEAU_BO_GART,
+ buf->bo, buf->offset + start, NOUVEAU_BO_VRAM,
+ size);
+
+ if (nouveau_bo_map_range(bounce, offset, size, NOUVEAU_BO_RD))
+ return FALSE;
+ memcpy(buf->data + start, bounce->map, size);
+ nouveau_bo_unmap(bounce);
+
+ buf->status &= ~NVC0_BUFFER_STATUS_DIRTY;
+
+ nouveau_bo_ref(NULL, &bounce);
+ if (mm)
+ nvc0_mm_free(mm);
+ return TRUE;
+}
+
+static boolean
+nvc0_buffer_upload(struct nvc0_context *nvc0, struct nvc0_resource *buf,
+ unsigned start, unsigned size)
+{
+ struct nvc0_mm_allocation *mm;
+ struct nouveau_bo *bounce = NULL;
+ uint32_t offset;
+
+ if (size <= 192) {
+ nvc0_m2mf_push_linear(nvc0, buf->bo, buf->domain, buf->offset + start,
+ size, buf->data + start);
+ return TRUE;
+ }
+
+ mm = nvc0_mm_allocate(nvc0->screen->mm_GART, size, &bounce, &offset);
+ if (!bounce)
+ return FALSE;
+
+ nouveau_bo_map_range(bounce, offset, size,
+ NOUVEAU_BO_WR | NOUVEAU_BO_NOSYNC);
+ memcpy(bounce->map, buf->data + start, size);
+ nouveau_bo_unmap(bounce);
+
+ nvc0_m2mf_copy_linear(nvc0, buf->bo, buf->offset + start, NOUVEAU_BO_VRAM,
+ bounce, offset, NOUVEAU_BO_GART, size);
+
+ nouveau_bo_ref(NULL, &bounce);
+ if (mm)
+ release_allocation(&mm, nvc0->screen->fence.current);
+
+ if (start == 0 && size == buf->base.width0)
+ buf->status &= ~NVC0_BUFFER_STATUS_DIRTY;
+ return TRUE;
+}
+
+static struct pipe_transfer *
+nvc0_buffer_transfer_get(struct pipe_context *pipe,
+ struct pipe_resource *resource,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box)
+{
+ struct nvc0_resource *buf = nvc0_resource(resource);
+ struct nvc0_transfer *xfr = CALLOC_STRUCT(nvc0_transfer);
+ if (!xfr)
+ return NULL;
+
+ xfr->base.resource = resource;
+ xfr->base.box.x = box->x;
+ xfr->base.box.width = box->width;
+ xfr->base.usage = usage;
+
+ if (buf->domain == NOUVEAU_BO_VRAM) {
+ if (usage & PIPE_TRANSFER_READ) {
+ if (buf->status & NVC0_BUFFER_STATUS_DIRTY)
+ nvc0_buffer_download(nvc0_context(pipe), buf, 0, buf->base.width0);
+ }
+ }
+
+ return &xfr->base;
+}
+
+static void
+nvc0_buffer_transfer_destroy(struct pipe_context *pipe,
+ struct pipe_transfer *transfer)
+{
+ struct nvc0_resource *buf = nvc0_resource(transfer->resource);
+ struct nvc0_transfer *xfr = nvc0_transfer(transfer);
+
+ if (xfr->base.usage & PIPE_TRANSFER_WRITE) {
+ /* writing is worse */
+ nvc0_buffer_adjust_score(nvc0_context(pipe), buf, -5000);
+
+ if (buf->domain == NOUVEAU_BO_VRAM) {
+ nvc0_buffer_upload(nvc0_context(pipe), buf,
+ transfer->box.x, transfer->box.width);
+ }
+
+ if (buf->domain != 0 && (buf->base.bind & (PIPE_BIND_VERTEX_BUFFER |
+ PIPE_BIND_INDEX_BUFFER)))
+ nvc0_context(pipe)->vbo_dirty = TRUE;
+ }
+
+ FREE(xfr);
+}
+
+static INLINE boolean
+nvc0_buffer_sync(struct nvc0_resource *buf, unsigned rw)
+{
+ if (rw == PIPE_TRANSFER_READ) {
+ if (!buf->fence_wr)
+ return TRUE;
+ if (!nvc0_fence_wait(buf->fence_wr))
+ return FALSE;
+ } else {
+ if (!buf->fence)
+ return TRUE;
+ if (!nvc0_fence_wait(buf->fence))
+ return FALSE;
+
+ nvc0_fence_reference(&buf->fence, NULL);
+ }
+ nvc0_fence_reference(&buf->fence_wr, NULL);
+
+ return TRUE;
+}
+
+static INLINE boolean
+nvc0_buffer_busy(struct nvc0_resource *buf, unsigned rw)
+{
+ if (rw == PIPE_TRANSFER_READ)
+ return (buf->fence_wr && !nvc0_fence_signalled(buf->fence_wr));
+ else
+ return (buf->fence && !nvc0_fence_signalled(buf->fence));
+}
+
+static void *
+nvc0_buffer_transfer_map(struct pipe_context *pipe,
+ struct pipe_transfer *transfer)
+{
+ struct nvc0_transfer *xfr = nvc0_transfer(transfer);
+ struct nvc0_resource *buf = nvc0_resource(transfer->resource);
+ struct nouveau_bo *bo = buf->bo;
+ uint8_t *map;
+ int ret;
+ uint32_t offset = xfr->base.box.x;
+ uint32_t flags;
+
+ nvc0_buffer_adjust_score(nvc0_context(pipe), buf, -250);
+
+ if (buf->domain != NOUVEAU_BO_GART)
+ return buf->data + offset;
+
+ if (buf->mm)
+ flags = NOUVEAU_BO_NOSYNC | NOUVEAU_BO_RDWR;
+ else
+ flags = nouveau_screen_transfer_flags(xfr->base.usage);
+
+ offset += buf->offset;
+
+ ret = nouveau_bo_map_range(buf->bo, offset, xfr->base.box.width, flags);
+ if (ret)
+ return NULL;
+ map = bo->map;
+
+ /* Unmap right now. Since multiple buffers can share a single nouveau_bo,
+ * not doing so might make future maps fail or trigger "reloc while mapped"
+ * errors. For now, mappings to userspace are guaranteed to be persistent.
+ */
+ nouveau_bo_unmap(bo);
+
+ if (buf->mm) {
+ if (xfr->base.usage & PIPE_TRANSFER_DONTBLOCK) {
+ if (nvc0_buffer_busy(buf, xfr->base.usage & PIPE_TRANSFER_READ_WRITE))
+ return NULL;
+ } else
+ if (!(xfr->base.usage & PIPE_TRANSFER_UNSYNCHRONIZED)) {
+ nvc0_buffer_sync(buf, xfr->base.usage & PIPE_TRANSFER_READ_WRITE);
+ }
+ }
+ return map;
+}
+
+
+
+static void
+nvc0_buffer_transfer_flush_region(struct pipe_context *pipe,
+ struct pipe_transfer *transfer,
+ const struct pipe_box *box)
+{
+ struct nvc0_resource *res = nvc0_resource(transfer->resource);
+ struct nouveau_bo *bo = res->bo;
+ unsigned offset = res->offset + transfer->box.x + box->x;
+
+ /* not using non-snoop system memory yet, no need for cflush */
+ if (1)
+ return;
+
+ /* XXX: maybe need to upload for VRAM buffers here */
+
+ nouveau_screen_bo_map_flush_range(pipe->screen, bo, offset, box->width);
+}
+
+static void
+nvc0_buffer_transfer_unmap(struct pipe_context *pipe,
+ struct pipe_transfer *transfer)
+{
+ /* we've called nouveau_bo_unmap right after map */
+}
+
+const struct u_resource_vtbl nvc0_buffer_vtbl =
+{
+ u_default_resource_get_handle, /* get_handle */
+ nvc0_buffer_destroy, /* resource_destroy */
+ NULL, /* is_resource_referenced */
+ nvc0_buffer_transfer_get, /* get_transfer */
+ nvc0_buffer_transfer_destroy, /* transfer_destroy */
+ nvc0_buffer_transfer_map, /* transfer_map */
+ nvc0_buffer_transfer_flush_region, /* transfer_flush_region */
+ nvc0_buffer_transfer_unmap, /* transfer_unmap */
+ u_default_transfer_inline_write /* transfer_inline_write */
+};
+
+struct pipe_resource *
+nvc0_buffer_create(struct pipe_screen *pscreen,
+ const struct pipe_resource *templ)
+{
+ struct nvc0_screen *screen = nvc0_screen(pscreen);
+ struct nvc0_resource *buffer;
+ boolean ret;
+
+ buffer = CALLOC_STRUCT(nvc0_resource);
+ if (!buffer)
+ return NULL;
+
+ buffer->base = *templ;
+ buffer->vtbl = &nvc0_buffer_vtbl;
+ pipe_reference_init(&buffer->base.reference, 1);
+ buffer->base.screen = pscreen;
+
+ if (buffer->base.bind & PIPE_BIND_CONSTANT_BUFFER)
+ ret = nvc0_buffer_allocate(screen, buffer, 0);
+ else
+ ret = nvc0_buffer_allocate(screen, buffer, NOUVEAU_BO_GART);
+
+ if (ret == FALSE)
+ goto fail;
+
+ return &buffer->base;
+
+fail:
+ FREE(buffer);
+ return NULL;
+}
+
+
+struct pipe_resource *
+nvc0_user_buffer_create(struct pipe_screen *pscreen,
+ void *ptr,
+ unsigned bytes,
+ unsigned bind)
+{
+ struct nvc0_resource *buffer;
+
+ buffer = CALLOC_STRUCT(nvc0_resource);
+ if (!buffer)
+ return NULL;
+
+ pipe_reference_init(&buffer->base.reference, 1);
+ buffer->vtbl = &nvc0_buffer_vtbl;
+ buffer->base.screen = pscreen;
+ buffer->base.format = PIPE_FORMAT_R8_UNORM;
+ buffer->base.usage = PIPE_USAGE_IMMUTABLE;
+ buffer->base.bind = bind;
+ buffer->base.width0 = bytes;
+ buffer->base.height0 = 1;
+ buffer->base.depth0 = 1;
+
+ buffer->data = ptr;
+ buffer->status = NVC0_BUFFER_STATUS_USER_MEMORY;
+
+ return &buffer->base;
+}
+
+/* Like download, but for GART buffers. Merge ? */
+static INLINE boolean
+nvc0_buffer_data_fetch(struct nvc0_resource *buf,
+ struct nouveau_bo *bo, unsigned offset, unsigned size)
+{
+ if (!buf->data) {
+ buf->data = MALLOC(size);
+ if (!buf->data)
+ return FALSE;
+ }
+ if (nouveau_bo_map_range(bo, offset, size, NOUVEAU_BO_RD))
+ return FALSE;
+ memcpy(buf->data, bo->map, size);
+ nouveau_bo_unmap(bo);
+
+ return TRUE;
+}
+
+/* Migrate a linear buffer (vertex, index, constants) USER -> GART -> VRAM. */
+boolean
+nvc0_buffer_migrate(struct nvc0_context *nvc0,
+ struct nvc0_resource *buf, const unsigned new_domain)
+{
+ struct nvc0_screen *screen = nvc0_screen(buf->base.screen);
+ struct nouveau_bo *bo;
+ const unsigned old_domain = buf->domain;
+ unsigned size = buf->base.width0;
+ unsigned offset;
+ int ret;
+
+ assert(new_domain != old_domain);
+
+ if (new_domain == NOUVEAU_BO_GART && old_domain == 0) {
+ if (!nvc0_buffer_allocate(screen, buf, new_domain))
+ return FALSE;
+ ret = nouveau_bo_map_range(buf->bo, buf->offset, size, NOUVEAU_BO_WR |
+ NOUVEAU_BO_NOSYNC);
+ if (ret)
+ return ret;
+ memcpy(buf->bo->map, buf->data, size);
+ nouveau_bo_unmap(buf->bo);
+ FREE(buf->data);
+ } else
+ if (old_domain != 0 && new_domain != 0) {
+ struct nvc0_mm_allocation *mm = buf->mm;
+
+ if (new_domain == NOUVEAU_BO_VRAM) {
+ /* keep a system memory copy of our data in case we hit a fallback */
+ if (!nvc0_buffer_data_fetch(buf, buf->bo, buf->offset, size))
+ return FALSE;
+ debug_printf("migrating %u KiB to VRAM\n", size / 1024);
+ }
+
+ offset = buf->offset;
+ bo = buf->bo;
+ buf->bo = NULL;
+ buf->mm = NULL;
+ nvc0_buffer_allocate(screen, buf, new_domain);
+
+ nvc0_m2mf_copy_linear(nvc0, buf->bo, buf->offset, new_domain,
+ bo, offset, old_domain, buf->base.width0);
+
+ nouveau_bo_ref(NULL, &bo);
+ if (mm)
+ release_allocation(&mm, screen->fence.current);
+ } else
+ if (new_domain == NOUVEAU_BO_VRAM && old_domain == 0) {
+ if (!nvc0_buffer_allocate(screen, buf, NOUVEAU_BO_VRAM))
+ return FALSE;
+ if (!nvc0_buffer_upload(nvc0, buf, 0, buf->base.width0))
+ return FALSE;
+ } else
+ return FALSE;
+
+ assert(buf->domain == new_domain);
+ return TRUE;
+}
+
+/* Migrate data from glVertexAttribPointer(non-VBO) user buffers to GART.
+ * We'd like to only allocate @size bytes here, but then we'd have to rebase
+ * the vertex indices ...
+ */
+boolean
+nvc0_user_buffer_upload(struct nvc0_resource *buf, unsigned base, unsigned size)
+{
+ struct nvc0_screen *screen = nvc0_screen(buf->base.screen);
+ int ret;
+
+ assert(buf->status & NVC0_BUFFER_STATUS_USER_MEMORY);
+
+ buf->base.width0 = base + size;
+ if (!nvc0_buffer_reallocate(screen, buf, NOUVEAU_BO_GART))
+ return FALSE;
+
+ ret = nouveau_bo_map_range(buf->bo, buf->offset + base, size,
+ NOUVEAU_BO_WR | NOUVEAU_BO_NOSYNC);
+ if (ret)
+ return FALSE;
+ memcpy(buf->bo->map, buf->data + base, size);
+ nouveau_bo_unmap(buf->bo);
+
+ return TRUE;
+}
diff --git a/src/gallium/drivers/nvc0/nvc0_context.c b/src/gallium/drivers/nvc0/nvc0_context.c
new file mode 100644
index 00000000000..2118abb5d5d
--- /dev/null
+++ b/src/gallium/drivers/nvc0/nvc0_context.c
@@ -0,0 +1,164 @@
+/*
+ * Copyright 2010 Christoph Bumiller
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#include "draw/draw_context.h"
+#include "pipe/p_defines.h"
+
+#include "nvc0_context.h"
+#include "nvc0_screen.h"
+#include "nvc0_resource.h"
+
+#include "nouveau/nouveau_reloc.h"
+
+static void
+nvc0_flush(struct pipe_context *pipe, unsigned flags,
+ struct pipe_fence_handle **fence)
+{
+ struct nvc0_context *nvc0 = nvc0_context(pipe);
+ struct nouveau_channel *chan = nvc0->screen->base.channel;
+
+ if (flags & PIPE_FLUSH_TEXTURE_CACHE) {
+ BEGIN_RING(chan, RING_3D(SERIALIZE), 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, RING_3D(TEX_CACHE_CTL), 1);
+ OUT_RING (chan, 0x00);
+ }
+
+ if (fence) {
+ nvc0_screen_fence_new(nvc0->screen, (struct nvc0_fence **)fence, TRUE);
+ }
+
+ if (flags & (PIPE_FLUSH_SWAPBUFFERS | PIPE_FLUSH_FRAME)) {
+ FIRE_RING(chan);
+
+ nvc0_screen_fence_next(nvc0->screen);
+ }
+}
+
+static void
+nvc0_destroy(struct pipe_context *pipe)
+{
+ struct nvc0_context *nvc0 = nvc0_context(pipe);
+
+ draw_destroy(nvc0->draw);
+
+ if (nvc0->screen->cur_ctx == nvc0)
+ nvc0->screen->cur_ctx = NULL;
+
+ FREE(nvc0);
+}
+
+struct pipe_context *
+nvc0_create(struct pipe_screen *pscreen, void *priv)
+{
+ struct pipe_winsys *pipe_winsys = pscreen->winsys;
+ struct nvc0_screen *screen = nvc0_screen(pscreen);
+ struct nvc0_context *nvc0;
+
+ nvc0 = CALLOC_STRUCT(nvc0_context);
+ if (!nvc0)
+ return NULL;
+ nvc0->screen = screen;
+
+ nvc0->pipe.winsys = pipe_winsys;
+ nvc0->pipe.screen = pscreen;
+ nvc0->pipe.priv = priv;
+
+ nvc0->pipe.destroy = nvc0_destroy;
+
+ nvc0->pipe.draw_vbo = nvc0_draw_vbo;
+ nvc0->pipe.clear = nvc0_clear;
+
+ nvc0->pipe.flush = nvc0_flush;
+
+ screen->base.channel->user_private = nvc0;
+
+ nvc0_init_query_functions(nvc0);
+ nvc0_init_surface_functions(nvc0);
+ nvc0_init_state_functions(nvc0);
+ nvc0_init_resource_functions(&nvc0->pipe);
+
+ nvc0->draw = draw_create(&nvc0->pipe);
+ assert(nvc0->draw);
+ draw_set_rasterize_stage(nvc0->draw, nvc0_draw_render_stage(nvc0));
+
+ return &nvc0->pipe;
+}
+
+struct resident {
+ struct nvc0_resource *res;
+ uint32_t flags;
+};
+
+void
+nvc0_bufctx_add_resident(struct nvc0_context *nvc0, int ctx,
+ struct nvc0_resource *resource, uint32_t flags)
+{
+ struct resident rsd = { resource, flags };
+
+ if (!resource->bo)
+ return;
+
+ /* We don't need to reference the resource here, it will be referenced
+ * in the context/state, and bufctx will be reset when state changes.
+ */
+ util_dynarray_append(&nvc0->residents[ctx], struct resident, rsd);
+}
+
+void
+nvc0_bufctx_del_resident(struct nvc0_context *nvc0, int ctx,
+ struct nvc0_resource *resource)
+{
+ struct resident *rsd, *top;
+ unsigned i;
+
+ for (i = 0; i < nvc0->residents[ctx].size / sizeof(struct resident); ++i) {
+ rsd = util_dynarray_element(&nvc0->residents[ctx], struct resident, i);
+
+ if (rsd->res == resource) {
+ top = util_dynarray_pop_ptr(&nvc0->residents[ctx], struct resident);
+ if (rsd != top)
+ *rsd = *top;
+ break;
+ }
+ }
+}
+
+void
+nvc0_bufctx_emit_relocs(struct nvc0_context *nvc0)
+{
+ struct resident *rsd;
+ struct util_dynarray *array;
+ unsigned ctx, i;
+
+ for (ctx = 0; ctx < NVC0_BUFCTX_COUNT; ++ctx) {
+ array = &nvc0->residents[ctx];
+
+ for (i = 0; i < array->size / sizeof(struct resident); ++i) {
+ rsd = util_dynarray_element(array, struct resident, i);
+
+ nvc0_resource_validate(rsd->res, rsd->flags);
+ }
+ }
+
+ nvc0_screen_make_buffers_resident(nvc0->screen);
+}
diff --git a/src/gallium/drivers/nvc0/nvc0_context.h b/src/gallium/drivers/nvc0/nvc0_context.h
new file mode 100644
index 00000000000..eeb5beff7a7
--- /dev/null
+++ b/src/gallium/drivers/nvc0/nvc0_context.h
@@ -0,0 +1,227 @@
+#ifndef __NVC0_CONTEXT_H__
+#define __NVC0_CONTEXT_H__
+
+#include <stdio.h>
+#include "pipe/p_context.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_state.h"
+
+#include "util/u_memory.h"
+#include "util/u_math.h"
+#include "util/u_inlines.h"
+#include "util/u_dynarray.h"
+
+#include "draw/draw_vertex.h"
+
+#include "nvc0_winsys.h"
+#include "nvc0_stateobj.h"
+#include "nvc0_screen.h"
+#include "nvc0_program.h"
+#include "nvc0_resource.h"
+
+#include "nvc0_3ddefs.xml.h"
+#include "nvc0_3d.xml.h"
+#include "nvc0_2d.xml.h"
+#include "nvc0_m2mf.xml.h"
+
+#define NOUVEAU_ERR(fmt, args...) \
+ fprintf(stderr, "%s:%d - "fmt, __FUNCTION__, __LINE__, ##args);
+
+#ifdef NOUVEAU_DEBUG
+# define NOUVEAU_DBG(args...) printf(args);
+#else
+# define NOUVEAU_DBG(args...)
+#endif
+
+#define NVC0_NEW_BLEND (1 << 0)
+#define NVC0_NEW_RASTERIZER (1 << 1)
+#define NVC0_NEW_ZSA (1 << 2)
+#define NVC0_NEW_VERTPROG (1 << 3)
+#define NVC0_NEW_TCTLPROG (1 << 4)
+#define NVC0_NEW_TEVLPROG (1 << 5)
+#define NVC0_NEW_GMTYPROG (1 << 6)
+#define NVC0_NEW_FRAGPROG (1 << 7)
+#define NVC0_NEW_BLEND_COLOUR (1 << 8)
+#define NVC0_NEW_STENCIL_REF (1 << 9)
+#define NVC0_NEW_CLIP (1 << 10)
+#define NVC0_NEW_SAMPLE_MASK (1 << 11)
+#define NVC0_NEW_FRAMEBUFFER (1 << 12)
+#define NVC0_NEW_STIPPLE (1 << 13)
+#define NVC0_NEW_SCISSOR (1 << 14)
+#define NVC0_NEW_VIEWPORT (1 << 15)
+#define NVC0_NEW_ARRAYS (1 << 16)
+#define NVC0_NEW_VERTEX (1 << 17)
+#define NVC0_NEW_CONSTBUF (1 << 18)
+#define NVC0_NEW_TEXTURES (1 << 19)
+#define NVC0_NEW_SAMPLERS (1 << 20)
+
+#define NVC0_BUFCTX_CONSTANT 0
+#define NVC0_BUFCTX_FRAME 1
+#define NVC0_BUFCTX_VERTEX 2
+#define NVC0_BUFCTX_TEXTURES 3
+#define NVC0_BUFCTX_COUNT 4
+
+struct nvc0_context {
+ struct pipe_context pipe;
+
+ struct nvc0_screen *screen;
+
+ struct util_dynarray residents[NVC0_BUFCTX_COUNT];
+
+ uint32_t dirty;
+
+ struct {
+ uint32_t instance_bits;
+ uint32_t instance_base;
+ int32_t index_bias;
+ boolean prim_restart;
+ uint8_t num_vtxbufs;
+ uint8_t num_vtxelts;
+ uint8_t num_textures[5];
+ uint8_t num_samplers[5];
+ uint16_t scissor;
+ uint32_t uniform_buffer_bound[5];
+ } state;
+
+ struct nvc0_blend_stateobj *blend;
+ struct nvc0_rasterizer_stateobj *rast;
+ struct nvc0_zsa_stateobj *zsa;
+ struct nvc0_vertex_stateobj *vertex;
+
+ struct nvc0_program *vertprog;
+ struct nvc0_program *tctlprog;
+ struct nvc0_program *tevlprog;
+ struct nvc0_program *gmtyprog;
+ struct nvc0_program *fragprog;
+
+ struct pipe_resource *constbuf[5][16];
+ uint16_t constbuf_dirty[5];
+
+ struct pipe_vertex_buffer vtxbuf[PIPE_MAX_ATTRIBS];
+ unsigned num_vtxbufs;
+ struct pipe_index_buffer idxbuf;
+ uint32_t vbo_fifo; /* bitmask of vertex elements to be pushed to FIFO */
+ uint32_t vbo_user; /* bitmask of vertex buffers pointing to user memory */
+ unsigned vbo_min_index; /* from pipe_draw_info, for vertex upload */
+ unsigned vbo_max_index;
+
+ struct pipe_sampler_view *textures[5][PIPE_MAX_SAMPLERS];
+ unsigned num_textures[5];
+ struct nvc0_tsc_entry *samplers[5][PIPE_MAX_SAMPLERS];
+ unsigned num_samplers[5];
+
+ struct pipe_framebuffer_state framebuffer;
+ struct pipe_blend_color blend_colour;
+ struct pipe_stencil_ref stencil_ref;
+ struct pipe_poly_stipple stipple;
+ struct pipe_scissor_state scissor;
+ struct pipe_viewport_state viewport;
+ struct pipe_clip_state clip;
+
+ unsigned sample_mask;
+
+ boolean vbo_dirty;
+ boolean vbo_push_hint;
+
+ struct draw_context *draw;
+};
+
+static INLINE struct nvc0_context *
+nvc0_context(struct pipe_context *pipe)
+{
+ return (struct nvc0_context *)pipe;
+}
+
+struct nvc0_surface {
+ struct pipe_surface base;
+ uint32_t offset;
+ uint32_t width;
+ uint16_t height;
+ uint16_t depth;
+};
+
+static INLINE struct nvc0_surface *
+nvc0_surface(struct pipe_surface *ps)
+{
+ return (struct nvc0_surface *)ps;
+}
+
+/* nvc0_context.c */
+struct pipe_context *nvc0_create(struct pipe_screen *, void *);
+
+void nvc0_bufctx_emit_relocs(struct nvc0_context *);
+void nvc0_bufctx_add_resident(struct nvc0_context *, int ctx,
+ struct nvc0_resource *, uint32_t flags);
+void nvc0_bufctx_del_resident(struct nvc0_context *, int ctx,
+ struct nvc0_resource *);
+static INLINE void
+nvc0_bufctx_reset(struct nvc0_context *nvc0, int ctx)
+{
+ util_dynarray_resize(&nvc0->residents[ctx], 0);
+}
+
+/* nvc0_draw.c */
+extern struct draw_stage *nvc0_draw_render_stage(struct nvc0_context *);
+
+/* nvc0_program.c */
+boolean nvc0_program_translate(struct nvc0_program *);
+void nvc0_program_destroy(struct nvc0_context *, struct nvc0_program *);
+
+/* nvc0_query.c */
+void nvc0_init_query_functions(struct nvc0_context *);
+
+/* nvc0_shader_state.c */
+void nvc0_vertprog_validate(struct nvc0_context *);
+void nvc0_tctlprog_validate(struct nvc0_context *);
+void nvc0_tevlprog_validate(struct nvc0_context *);
+void nvc0_gmtyprog_validate(struct nvc0_context *);
+void nvc0_fragprog_validate(struct nvc0_context *);
+
+/* nvc0_state.c */
+extern void nvc0_init_state_functions(struct nvc0_context *);
+
+/* nvc0_state_validate.c */
+extern boolean nvc0_state_validate(struct nvc0_context *);
+
+/* nvc0_surface.c */
+extern void nvc0_clear(struct pipe_context *, unsigned buffers,
+ const float *rgba, double depth, unsigned stencil);
+extern void nvc0_init_surface_functions(struct nvc0_context *);
+
+/* nvc0_tex.c */
+void nvc0_validate_textures(struct nvc0_context *);
+void nvc0_validate_samplers(struct nvc0_context *);
+
+struct pipe_sampler_view *
+nvc0_create_sampler_view(struct pipe_context *,
+ struct pipe_resource *,
+ const struct pipe_sampler_view *);
+
+/* nvc0_transfer.c */
+void
+nvc0_m2mf_push_linear(struct nvc0_context *nvc0,
+ struct nouveau_bo *dst, unsigned domain, int offset,
+ unsigned size, void *data);
+void
+nvc0_m2mf_copy_linear(struct nvc0_context *nvc0,
+ struct nouveau_bo *dst, unsigned dstoff, unsigned dstdom,
+ struct nouveau_bo *src, unsigned srcoff, unsigned srcdom,
+ unsigned size);
+
+/* nvc0_vbo.c */
+void nvc0_draw_vbo(struct pipe_context *, const struct pipe_draw_info *);
+
+void *
+nvc0_vertex_state_create(struct pipe_context *pipe,
+ unsigned num_elements,
+ const struct pipe_vertex_element *elements);
+void
+nvc0_vertex_state_delete(struct pipe_context *pipe, void *hwcso);
+
+void nvc0_vertex_arrays_validate(struct nvc0_context *nvc0);
+
+/* nvc0_push.c */
+void nvc0_push_vbo(struct nvc0_context *, const struct pipe_draw_info *);
+void nvc0_push_vbo2(struct nvc0_context *, const struct pipe_draw_info *);
+
+#endif
diff --git a/src/gallium/drivers/nvc0/nvc0_draw.c b/src/gallium/drivers/nvc0/nvc0_draw.c
new file mode 100644
index 00000000000..ac7e9f66a11
--- /dev/null
+++ b/src/gallium/drivers/nvc0/nvc0_draw.c
@@ -0,0 +1,88 @@
+/*
+ * Copyright 2008 Ben Skeggs
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#include "draw/draw_pipe.h"
+
+#include "nvc0_context.h"
+
+struct nvc0_render_stage {
+ struct draw_stage stage;
+ struct nvc0_context *nvc0;
+};
+
+static INLINE struct nvc0_render_stage *
+nvc0_render_stage(struct draw_stage *stage)
+{
+ return (struct nvc0_render_stage *)stage;
+}
+
+static void
+nvc0_render_point(struct draw_stage *stage, struct prim_header *prim)
+{
+ NOUVEAU_ERR("\n");
+}
+
+static void
+nvc0_render_line(struct draw_stage *stage, struct prim_header *prim)
+{
+ NOUVEAU_ERR("\n");
+}
+
+static void
+nvc0_render_tri(struct draw_stage *stage, struct prim_header *prim)
+{
+ NOUVEAU_ERR("\n");
+}
+
+static void
+nvc0_render_flush(struct draw_stage *stage, unsigned flags)
+{
+}
+
+static void
+nvc0_render_reset_stipple_counter(struct draw_stage *stage)
+{
+ NOUVEAU_ERR("\n");
+}
+
+static void
+nvc0_render_destroy(struct draw_stage *stage)
+{
+ FREE(stage);
+}
+
+struct draw_stage *
+nvc0_draw_render_stage(struct nvc0_context *nvc0)
+{
+ struct nvc0_render_stage *rs = CALLOC_STRUCT(nvc0_render_stage);
+
+ rs->nvc0 = nvc0;
+ rs->stage.draw = nvc0->draw;
+ rs->stage.destroy = nvc0_render_destroy;
+ rs->stage.point = nvc0_render_point;
+ rs->stage.line = nvc0_render_line;
+ rs->stage.tri = nvc0_render_tri;
+ rs->stage.flush = nvc0_render_flush;
+ rs->stage.reset_stipple_counter = nvc0_render_reset_stipple_counter;
+
+ return &rs->stage;
+}
diff --git a/src/gallium/drivers/nvc0/nvc0_fence.c b/src/gallium/drivers/nvc0/nvc0_fence.c
new file mode 100644
index 00000000000..9d2c48cf14d
--- /dev/null
+++ b/src/gallium/drivers/nvc0/nvc0_fence.c
@@ -0,0 +1,203 @@
+/*
+ * Copyright 2010 Christoph Bumiller
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#include "nvc0_fence.h"
+#include "nvc0_context.h"
+#include "nvc0_screen.h"
+
+#ifdef PIPE_OS_UNIX
+#include <sched.h>
+#endif
+
+boolean
+nvc0_screen_fence_new(struct nvc0_screen *screen, struct nvc0_fence **fence,
+ boolean emit)
+{
+ *fence = CALLOC_STRUCT(nvc0_fence);
+ if (!*fence)
+ return FALSE;
+
+ (*fence)->screen = screen;
+ (*fence)->ref = 1;
+
+ if (emit)
+ nvc0_fence_emit(*fence);
+
+ return TRUE;
+}
+
+void
+nvc0_fence_emit(struct nvc0_fence *fence)
+{
+ struct nvc0_screen *screen = fence->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+
+ fence->sequence = ++screen->fence.sequence;
+
+ assert(fence->state == NVC0_FENCE_STATE_AVAILABLE);
+
+ BEGIN_RING(chan, RING_3D(QUERY_ADDRESS_HIGH), 4);
+ OUT_RELOCh(chan, screen->fence.bo, 0, NOUVEAU_BO_WR);
+ OUT_RELOCl(chan, screen->fence.bo, 0, NOUVEAU_BO_WR);
+ OUT_RING (chan, fence->sequence);
+ OUT_RING (chan, NVC0_3D_QUERY_GET_FENCE | NVC0_3D_QUERY_GET_SHORT |
+ (0xf << NVC0_3D_QUERY_GET_UNIT__SHIFT));
+
+ ++fence->ref;
+
+ if (screen->fence.tail)
+ screen->fence.tail->next = fence;
+ else
+ screen->fence.head = fence;
+
+ screen->fence.tail = fence;
+
+ fence->state = NVC0_FENCE_STATE_EMITTED;
+}
+
+static void
+nvc0_fence_trigger_release_buffers(struct nvc0_fence *fence);
+
+void
+nvc0_fence_del(struct nvc0_fence *fence)
+{
+ struct nvc0_fence *it;
+ struct nvc0_screen *screen = fence->screen;
+
+ if (fence->state == NVC0_FENCE_STATE_EMITTED) {
+ if (fence == screen->fence.head) {
+ screen->fence.head = fence->next;
+ if (!screen->fence.head)
+ screen->fence.tail = NULL;
+ } else {
+ for (it = screen->fence.head; it && it->next != fence; it = it->next);
+ it->next = fence->next;
+ if (screen->fence.tail == fence)
+ screen->fence.tail = it;
+ }
+ }
+
+ if (fence->buffers) {
+ debug_printf("WARNING: deleting fence with buffers "
+ "still hooked to it !\n");
+ nvc0_fence_trigger_release_buffers(fence);
+ }
+
+ FREE(fence);
+}
+
+static void
+nvc0_fence_trigger_release_buffers(struct nvc0_fence *fence)
+{
+ struct nvc0_mm_allocation *alloc = fence->buffers;
+
+ while (alloc) {
+ struct nvc0_mm_allocation *next = alloc->next;
+ nvc0_mm_free(alloc);
+ alloc = next;
+ };
+ fence->buffers = NULL;
+}
+
+static void
+nvc0_screen_fence_update(struct nvc0_screen *screen)
+{
+ struct nvc0_fence *fence;
+ struct nvc0_fence *next = NULL;
+ uint32_t sequence = screen->fence.map[0];
+
+ if (screen->fence.sequence_ack == sequence)
+ return;
+ screen->fence.sequence_ack = sequence;
+
+ for (fence = screen->fence.head; fence; fence = next) {
+ next = fence->next;
+ sequence = fence->sequence;
+
+ fence->state = NVC0_FENCE_STATE_SIGNALLED;
+
+ if (fence->buffers)
+ nvc0_fence_trigger_release_buffers(fence);
+
+ nvc0_fence_reference(&fence, NULL);
+
+ if (sequence == screen->fence.sequence_ack)
+ break;
+ }
+ screen->fence.head = next;
+ if (!next)
+ screen->fence.tail = NULL;
+}
+
+#define NVC0_FENCE_MAX_SPINS (1 << 17)
+
+boolean
+nvc0_fence_signalled(struct nvc0_fence *fence)
+{
+ struct nvc0_screen *screen = fence->screen;
+
+ if (fence->state == NVC0_FENCE_STATE_EMITTED)
+ nvc0_screen_fence_update(screen);
+
+ return fence->state == NVC0_FENCE_STATE_SIGNALLED;
+}
+
+boolean
+nvc0_fence_wait(struct nvc0_fence *fence)
+{
+ struct nvc0_screen *screen = fence->screen;
+ int spins = 0;
+
+ if (fence->state == NVC0_FENCE_STATE_AVAILABLE) {
+ nvc0_fence_emit(fence);
+
+ FIRE_RING(screen->base.channel);
+
+ if (fence == screen->fence.current)
+ nvc0_screen_fence_new(screen, &screen->fence.current, FALSE);
+ }
+
+ do {
+ nvc0_screen_fence_update(screen);
+
+ if (fence->state == NVC0_FENCE_STATE_SIGNALLED)
+ return TRUE;
+ spins++;
+#ifdef PIPE_OS_UNIX
+ if (!(spins % 8)) /* donate a few cycles */
+ sched_yield();
+#endif
+ } while (spins < NVC0_FENCE_MAX_SPINS);
+
+ if (spins > 9000)
+ NOUVEAU_ERR("fence %x: been spinning too long\n", fence->sequence);
+
+ return FALSE;
+}
+
+void
+nvc0_screen_fence_next(struct nvc0_screen *screen)
+{
+ nvc0_fence_emit(screen->fence.current);
+ nvc0_screen_fence_new(screen, &screen->fence.current, FALSE);
+ nvc0_screen_fence_update(screen);
+}
diff --git a/src/gallium/drivers/nvc0/nvc0_fence.h b/src/gallium/drivers/nvc0/nvc0_fence.h
new file mode 100644
index 00000000000..e63c164bda4
--- /dev/null
+++ b/src/gallium/drivers/nvc0/nvc0_fence.h
@@ -0,0 +1,48 @@
+
+#ifndef __NVC0_FENCE_H__
+#define __NVC0_FENCE_H__
+
+#include "util/u_inlines.h"
+#include "util/u_double_list.h"
+
+#define NVC0_FENCE_STATE_AVAILABLE 0
+#define NVC0_FENCE_STATE_EMITTED 1
+#define NVC0_FENCE_STATE_SIGNALLED 2
+
+struct nvc0_mm_allocation;
+
+struct nvc0_fence {
+ struct nvc0_fence *next;
+ struct nvc0_screen *screen;
+ int state;
+ int ref;
+ uint32_t sequence;
+ struct nvc0_mm_allocation *buffers;
+};
+
+void nvc0_fence_emit(struct nvc0_fence *);
+void nvc0_fence_del(struct nvc0_fence *);
+
+boolean nvc0_fence_wait(struct nvc0_fence *);
+boolean nvc0_fence_signalled(struct nvc0_fence *);
+
+static INLINE void
+nvc0_fence_reference(struct nvc0_fence **ref, struct nvc0_fence *fence)
+{
+ if (*ref) {
+ if (--(*ref)->ref == 0)
+ nvc0_fence_del(*ref);
+ }
+ if (fence)
+ ++fence->ref;
+
+ *ref = fence;
+}
+
+static INLINE struct nvc0_fence *
+nvc0_fence(struct pipe_fence_handle *fence)
+{
+ return (struct nvc0_fence *)fence;
+}
+
+#endif // __NVC0_FENCE_H__
diff --git a/src/gallium/drivers/nvc0/nvc0_formats.c b/src/gallium/drivers/nvc0/nvc0_formats.c
new file mode 100644
index 00000000000..5d023573818
--- /dev/null
+++ b/src/gallium/drivers/nvc0/nvc0_formats.c
@@ -0,0 +1,462 @@
+/*
+ * Copyright 2010 Christoph Bumiller
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#include "nvc0_screen.h"
+#include "nv50_texture.xml.h"
+#include "nvc0_3d.xml.h"
+#include "nv50_defs.xml.h"
+#include "nv50_texture.xml.h"
+#include "pipe/p_defines.h"
+
+#define A_(cr, cg, cb, ca, t0, t1, t2, t3, sz, r) \
+ (NV50_TIC_MAP_##cr << NV50_TIC_0_MAPR__SHIFT) | \
+ (NV50_TIC_TYPE_##t0 << NV50_TIC_0_TYPE0__SHIFT) | \
+ (NV50_TIC_MAP_##cg << NV50_TIC_0_MAPG__SHIFT) | \
+ (NV50_TIC_TYPE_##t1 << NV50_TIC_0_TYPE1__SHIFT) | \
+ (NV50_TIC_MAP_##cb << NV50_TIC_0_MAPB__SHIFT) | \
+ (NV50_TIC_TYPE_##t2 << NV50_TIC_0_TYPE2__SHIFT) | \
+ (NV50_TIC_MAP_##ca << NV50_TIC_0_MAPA__SHIFT) | \
+ (NV50_TIC_TYPE_##t3 << NV50_TIC_0_TYPE3__SHIFT) | \
+ NV50_TIC_0_FMT_##sz, \
+ NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_##sz | \
+ NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE_##t0 | \
+ (r << 31)
+
+#define B_(cr, cg, cb, ca, t0, t1, t2, t3, sz, r) \
+ (NV50_TIC_MAP_##cr << NV50_TIC_0_MAPR__SHIFT) | \
+ (NV50_TIC_TYPE_##t0 << NV50_TIC_0_TYPE0__SHIFT) | \
+ (NV50_TIC_MAP_##cg << NV50_TIC_0_MAPG__SHIFT) | \
+ (NV50_TIC_TYPE_##t1 << NV50_TIC_0_TYPE1__SHIFT) | \
+ (NV50_TIC_MAP_##cb << NV50_TIC_0_MAPB__SHIFT) | \
+ (NV50_TIC_TYPE_##t2 << NV50_TIC_0_TYPE2__SHIFT) | \
+ (NV50_TIC_MAP_##ca << NV50_TIC_0_MAPA__SHIFT) | \
+ (NV50_TIC_TYPE_##t3 << NV50_TIC_0_TYPE3__SHIFT) | \
+ NV50_TIC_0_FMT_##sz, 0
+
+#define VERTEX_BUFFER PIPE_BIND_VERTEX_BUFFER
+#define SAMPLER_VIEW PIPE_BIND_SAMPLER_VIEW
+#define RENDER_TARGET PIPE_BIND_RENDER_TARGET
+#define DEPTH_STENCIL PIPE_BIND_DEPTH_STENCIL
+#define SCANOUT PIPE_BIND_SCANOUT
+
+/* for vertex buffers: */
+#define NV50_TIC_0_FMT_8_8_8 NV50_TIC_0_FMT_8_8_8_8
+#define NV50_TIC_0_FMT_16_16_16 NV50_TIC_0_FMT_16_16_16_16
+#define NV50_TIC_0_FMT_32_32_32 NV50_TIC_0_FMT_32_32_32_32
+
+const struct nvc0_format nvc0_format_table[PIPE_FORMAT_COUNT] =
+{
+ /* COMMON FORMATS */
+
+ [PIPE_FORMAT_B8G8R8A8_UNORM] = { NV50_SURFACE_FORMAT_A8R8G8B8_UNORM,
+ A_(C2, C1, C0, C3, UNORM, UNORM, UNORM, UNORM, 8_8_8_8, 1),
+ VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET | SCANOUT },
+
+ [PIPE_FORMAT_B8G8R8X8_UNORM] = { NV50_SURFACE_FORMAT_X8R8G8B8_UNORM,
+ A_(C2, C1, C0, ONE, UNORM, UNORM, UNORM, UNORM, 8_8_8_8, 1),
+ VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET | SCANOUT },
+
+ [PIPE_FORMAT_B8G8R8A8_SRGB] = { NV50_SURFACE_FORMAT_A8R8G8B8_SRGB,
+ A_(C2, C1, C0, C3, UNORM, UNORM, UNORM, UNORM, 8_8_8_8, 1),
+ VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
+
+ [PIPE_FORMAT_B8G8R8X8_SRGB] = { NV50_SURFACE_FORMAT_X8R8G8B8_SRGB,
+ A_(C2, C1, C0, ONE, UNORM, UNORM, UNORM, UNORM, 8_8_8_8, 1),
+ VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
+
+ [PIPE_FORMAT_B5G6R5_UNORM] = { NV50_SURFACE_FORMAT_R5G6B5_UNORM,
+ B_(C2, C1, C0, ONE, UNORM, UNORM, UNORM, UNORM, 5_6_5, 1),
+ SAMPLER_VIEW | RENDER_TARGET | SCANOUT },
+
+ [PIPE_FORMAT_B5G5R5A1_UNORM] = { NV50_SURFACE_FORMAT_A1R5G5B5_UNORM,
+ B_(C2, C1, C0, C3, UNORM, UNORM, UNORM, UNORM, 1_5_5_5, 1),
+ SAMPLER_VIEW | RENDER_TARGET | SCANOUT },
+
+ [PIPE_FORMAT_B4G4R4A4_UNORM] = { NV50_SURFACE_FORMAT_R16_UNORM,
+ B_(C2, C1, C0, C3, UNORM, UNORM, UNORM, UNORM, 4_4_4_4, 1),
+ SAMPLER_VIEW },
+
+ [PIPE_FORMAT_R10G10B10A2_UNORM] = { NV50_SURFACE_FORMAT_A2B10G10R10_UNORM,
+ A_(C0, C1, C2, C3, UNORM, UNORM, UNORM, UNORM, 2_10_10_10, 0),
+ SAMPLER_VIEW | RENDER_TARGET | VERTEX_BUFFER | SCANOUT },
+
+ [PIPE_FORMAT_B10G10R10A2_UNORM] = { NV50_SURFACE_FORMAT_A2R10G10B10_UNORM,
+ A_(C2, C1, C0, C3, UNORM, UNORM, UNORM, UNORM, 2_10_10_10, 1),
+ SAMPLER_VIEW | RENDER_TARGET | VERTEX_BUFFER },
+
+ /* DEPTH/STENCIL FORMATS */
+
+ [PIPE_FORMAT_Z16_UNORM] = { NV50_ZETA_FORMAT_Z16_UNORM,
+ B_(C0, C0, C0, ONE, UNORM, UINT, UINT, UINT, 16_ZETA, 0),
+ SAMPLER_VIEW | DEPTH_STENCIL },
+
+ [PIPE_FORMAT_Z24_UNORM_S8_USCALED] = { NV50_ZETA_FORMAT_S8Z24_UNORM,
+ B_(C0, C0, C0, ONE, UNORM, UINT, UINT, UINT, 8_24, 0),
+ SAMPLER_VIEW | DEPTH_STENCIL },
+
+ [PIPE_FORMAT_Z24X8_UNORM] = { NV50_ZETA_FORMAT_X8Z24_UNORM,
+ B_(C0, C0, C0, ONE, UNORM, UINT, UINT, UINT, 8_24, 0),
+ SAMPLER_VIEW | DEPTH_STENCIL },
+
+ [PIPE_FORMAT_S8_USCALED_Z24_UNORM] = { NV50_ZETA_FORMAT_S8Z24_UNORM,
+ B_(C1, C1, C1, ONE, UINT, UNORM, UINT, UINT, 24_8, 0),
+ SAMPLER_VIEW | DEPTH_STENCIL },
+
+ [PIPE_FORMAT_Z32_FLOAT] = { NV50_ZETA_FORMAT_Z32_FLOAT,
+ B_(C0, C0, C0, ONE, FLOAT, UINT, UINT, UINT, 32_ZETA, 0),
+ SAMPLER_VIEW | DEPTH_STENCIL },
+
+ [PIPE_FORMAT_Z32_FLOAT_S8X24_USCALED] = {
+ NV50_ZETA_FORMAT_Z32_FLOAT_X24S8_UNORM,
+ B_(C0, C0, C0, ONE, FLOAT, UINT, UINT, UINT, 32_8, 0),
+ SAMPLER_VIEW | DEPTH_STENCIL },
+
+ /* LUMINANCE, ALPHA, INTENSITY */
+
+ [PIPE_FORMAT_L8_UNORM] = { NV50_SURFACE_FORMAT_R8_UNORM,
+ A_(C0, C0, C0, ONE, UNORM, UNORM, UNORM, UNORM, 8, 0),
+ SAMPLER_VIEW },
+
+ [PIPE_FORMAT_L8_SRGB] = { NV50_SURFACE_FORMAT_R8_UNORM,
+ A_(C0, C0, C0, ONE, UNORM, UNORM, UNORM, UNORM, 8, 0),
+ SAMPLER_VIEW },
+
+ [PIPE_FORMAT_I8_UNORM] = { NV50_SURFACE_FORMAT_R8_UNORM,
+ A_(C0, C0, C0, C0, UNORM, UNORM, UNORM, UNORM, 8, 0),
+ SAMPLER_VIEW },
+
+ [PIPE_FORMAT_A8_UNORM] = { NV50_SURFACE_FORMAT_A8_UNORM,
+ A_(ZERO, ZERO, ZERO, C0, UNORM, UNORM, UNORM, UNORM, 8, 0),
+ SAMPLER_VIEW | RENDER_TARGET },
+
+ [PIPE_FORMAT_L8A8_UNORM] = { NV50_SURFACE_FORMAT_R16_UNORM,
+ A_(C0, C0, C0, C1, UNORM, UNORM, UNORM, UNORM, 8_8, 0),
+ SAMPLER_VIEW },
+
+ [PIPE_FORMAT_L8A8_SRGB] = { 0,
+ A_(C0, C0, C0, C1, UNORM, UNORM, UNORM, UNORM, 8_8, 0),
+ SAMPLER_VIEW },
+
+ /* DXT, RGTC */
+
+ [PIPE_FORMAT_DXT1_RGB] = { 0,
+ B_(C0, C1, C2, ONE, UNORM, UNORM, UNORM, UNORM, DXT1, 0),
+ SAMPLER_VIEW },
+
+ [PIPE_FORMAT_DXT1_RGBA] = { 0,
+ B_(C0, C1, C2, C3, UNORM, UNORM, UNORM, UNORM, DXT1, 0),
+ SAMPLER_VIEW },
+
+ [PIPE_FORMAT_DXT3_RGBA] = { 0,
+ B_(C0, C1, C2, C3, UNORM, UNORM, UNORM, UNORM, DXT3, 0),
+ SAMPLER_VIEW },
+
+ [PIPE_FORMAT_DXT5_RGBA] = { 0,
+ B_(C0, C1, C2, C3, UNORM, UNORM, UNORM, UNORM, DXT5, 0),
+ SAMPLER_VIEW },
+
+ [PIPE_FORMAT_RGTC1_UNORM] = { 0,
+ B_(C0, ZERO, ZERO, ONE, UNORM, UNORM, UNORM, UNORM, RGTC1, 0),
+ SAMPLER_VIEW },
+
+ [PIPE_FORMAT_RGTC1_SNORM] = { 0,
+ B_(C0, ZERO, ZERO, ONE, SNORM, SNORM, SNORM, SNORM, RGTC1, 0),
+ SAMPLER_VIEW },
+
+ [PIPE_FORMAT_RGTC2_UNORM] = { 0,
+ B_(C0, C1, ZERO, ONE, UNORM, UNORM, UNORM, UNORM, RGTC2, 0),
+ SAMPLER_VIEW },
+
+ [PIPE_FORMAT_RGTC2_SNORM] = { 0,
+ B_(C0, C1, ZERO, ONE, SNORM, SNORM, SNORM, SNORM, RGTC2, 0),
+ SAMPLER_VIEW },
+
+ /* FLOAT 16 */
+
+ [PIPE_FORMAT_R16G16B16A16_FLOAT] = { NV50_SURFACE_FORMAT_R16G16B16A16_FLOAT,
+ A_(C0, C1, C2, C3, FLOAT, FLOAT, FLOAT, FLOAT, 16_16_16_16, 0),
+ VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
+
+ [PIPE_FORMAT_R16G16B16_FLOAT] = { NV50_SURFACE_FORMAT_R16G16B16X16_FLOAT,
+ A_(C0, C1, C2, ONE, FLOAT, FLOAT, FLOAT, FLOAT, 16_16_16, 0),
+ VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
+
+ [PIPE_FORMAT_R16G16_FLOAT] = { NV50_SURFACE_FORMAT_R16G16_FLOAT,
+ A_(C0, C1, ZERO, ONE, FLOAT, FLOAT, FLOAT, FLOAT, 16_16, 0),
+ VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
+
+ [PIPE_FORMAT_R16_FLOAT] = { NV50_SURFACE_FORMAT_R16_FLOAT,
+ A_(C0, ZERO, ZERO, ONE, FLOAT, FLOAT, FLOAT, FLOAT, 16, 0),
+ VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
+
+ /* FLOAT 32 */
+
+ [PIPE_FORMAT_R32G32B32A32_FLOAT] = { NV50_SURFACE_FORMAT_R32G32B32A32_FLOAT,
+ A_(C0, C1, C2, C3, FLOAT, FLOAT, FLOAT, FLOAT, 32_32_32_32, 0),
+ VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
+
+ [PIPE_FORMAT_R32G32B32_FLOAT] = { NV50_SURFACE_FORMAT_R32G32B32X32_FLOAT,
+ A_(C0, C1, C2, ONE, FLOAT, FLOAT, FLOAT, FLOAT, 32_32_32, 0),
+ VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
+
+ [PIPE_FORMAT_R32G32_FLOAT] = { NV50_SURFACE_FORMAT_R32G32_FLOAT,
+ A_(C0, C1, ZERO, ONE, FLOAT, FLOAT, FLOAT, FLOAT, 32_32, 0),
+ VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
+
+ [PIPE_FORMAT_R32_FLOAT] = { NV50_SURFACE_FORMAT_R32_FLOAT,
+ A_(C0, ZERO, ZERO, ONE, FLOAT, FLOAT, FLOAT, FLOAT, 32, 0),
+ VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
+
+ /* ODD FORMATS */
+
+ [PIPE_FORMAT_R11G11B10_FLOAT] = { NV50_SURFACE_FORMAT_B10G11R11_FLOAT,
+ B_(C0, C1, C2, ONE, FLOAT, FLOAT, FLOAT, FLOAT, 10_11_11, 0),
+ SAMPLER_VIEW | RENDER_TARGET },
+
+ [PIPE_FORMAT_R9G9B9E5_FLOAT] = { 0,
+ B_(C0, C1, C2, ONE, FLOAT, FLOAT, FLOAT, FLOAT, E5_9_9_9, 0),
+ SAMPLER_VIEW },
+
+ /* SNORM 32 */
+
+ [PIPE_FORMAT_R32G32B32A32_SNORM] = { 0,
+ A_(C0, C1, C2, C3, FLOAT, FLOAT, FLOAT, FLOAT, 32_32_32_32, 0),
+ VERTEX_BUFFER | SAMPLER_VIEW },
+
+ [PIPE_FORMAT_R32G32B32_SNORM] = { 0,
+ A_(C0, C1, C2, ONE, SNORM, SNORM, SNORM, SNORM, 32_32_32, 0),
+ VERTEX_BUFFER | SAMPLER_VIEW },
+
+ [PIPE_FORMAT_R32G32_SNORM] = { 0,
+ A_(C0, C1, ZERO, ONE, SNORM, SNORM, SNORM, SNORM, 32_32, 0),
+ VERTEX_BUFFER | SAMPLER_VIEW },
+
+ [PIPE_FORMAT_R32_SNORM] = { 0,
+ A_(C0, ZERO, ZERO, ONE, SNORM, SNORM, SNORM, SNORM, 32, 0),
+ VERTEX_BUFFER | SAMPLER_VIEW },
+
+ /* UNORM 32 */
+
+ [PIPE_FORMAT_R32G32B32A32_UNORM] = { 0,
+ A_(C0, C1, C2, C3, FLOAT, FLOAT, FLOAT, FLOAT, 32_32_32_32, 0),
+ VERTEX_BUFFER | SAMPLER_VIEW },
+
+ [PIPE_FORMAT_R32G32B32_UNORM] = { 0,
+ A_(C0, C1, C2, ONE, UNORM, UNORM, UNORM, UNORM, 32_32_32, 0),
+ VERTEX_BUFFER | SAMPLER_VIEW },
+
+ [PIPE_FORMAT_R32G32_UNORM] = { 0,
+ A_(C0, C1, ZERO, ONE, UNORM, UNORM, UNORM, UNORM, 32_32, 0),
+ VERTEX_BUFFER | SAMPLER_VIEW },
+
+ [PIPE_FORMAT_R32_UNORM] = { 0,
+ A_(C0, ZERO, ZERO, ONE, UNORM, UNORM, UNORM, UNORM, 32, 0),
+ VERTEX_BUFFER | SAMPLER_VIEW },
+
+ /* SNORM 16 */
+
+ [PIPE_FORMAT_R16G16B16A16_SNORM] = { NV50_SURFACE_FORMAT_R16G16B16A16_SNORM,
+ A_(C0, C1, C2, C3, SNORM, SNORM, SNORM, SNORM, 16_16_16_16, 0),
+ VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
+
+ [PIPE_FORMAT_R16G16B16_SNORM] = { 0,
+ A_(C0, C1, C2, ONE, SNORM, SNORM, SNORM, SNORM, 16_16_16, 0),
+ VERTEX_BUFFER | SAMPLER_VIEW },
+
+ [PIPE_FORMAT_R16G16_SNORM] = { NV50_SURFACE_FORMAT_R16G16_SNORM,
+ A_(C0, C1, C2, C3, SNORM, SNORM, SNORM, SNORM, 16_16, 0),
+ VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
+
+ [PIPE_FORMAT_R16_SNORM] = { NV50_SURFACE_FORMAT_R16_SNORM,
+ A_(C0, ZERO, ZERO, ONE, SNORM, SNORM, SNORM, SNORM, 16, 0),
+ VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
+
+ /* UNORM 16 */
+
+ [PIPE_FORMAT_R16G16B16A16_UNORM] = { NV50_SURFACE_FORMAT_R16G16B16A16_UNORM,
+ A_(C0, C1, C2, C3, UNORM, UNORM, UNORM, UNORM, 16_16_16_16, 0),
+ VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
+
+ [PIPE_FORMAT_R16G16B16_UNORM] = { 0,
+ A_(C0, C1, C2, ONE, UNORM, UNORM, UNORM, UNORM, 16_16_16, 0),
+ VERTEX_BUFFER | SAMPLER_VIEW },
+
+ [PIPE_FORMAT_R16G16_UNORM] = { NV50_SURFACE_FORMAT_R16G16_UNORM,
+ A_(C0, C1, C2, C3, UNORM, UNORM, UNORM, UNORM, 16_16, 0),
+ VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
+
+ [PIPE_FORMAT_R16_UNORM] = { NV50_SURFACE_FORMAT_R16_UNORM,
+ A_(C0, ZERO, ZERO, ONE, UNORM, UNORM, UNORM, UNORM, 16, 0),
+ VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
+
+ /* SNORM 8 */
+
+ [PIPE_FORMAT_R8G8B8A8_SNORM] = { NV50_SURFACE_FORMAT_A8B8G8R8_SNORM,
+ A_(C0, C1, C2, C3, SNORM, SNORM, SNORM, SNORM, 8_8_8_8, 0),
+ VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
+
+ [PIPE_FORMAT_R8G8B8_SNORM] = { 0,
+ A_(C0, C1, C2, ONE, SNORM, SNORM, SNORM, SNORM, 8_8_8, 0),
+ VERTEX_BUFFER | SAMPLER_VIEW },
+
+ [PIPE_FORMAT_R8G8_SNORM] = { NV50_SURFACE_FORMAT_R8G8_SNORM,
+ A_(C0, C1, ZERO, ONE, SNORM, SNORM, SNORM, SNORM, 8_8, 0),
+ VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
+
+ [PIPE_FORMAT_R8_SNORM] = { NV50_SURFACE_FORMAT_R8_SNORM,
+ A_(C0, ZERO, ZERO, ONE, SNORM, SNORM, SNORM, SNORM, 8, 0),
+ VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
+
+ /* UNORM 8 */
+
+ [PIPE_FORMAT_R8G8B8A8_UNORM] = { NV50_SURFACE_FORMAT_A8B8G8R8_UNORM,
+ A_(C0, C1, C2, C3, UNORM, UNORM, UNORM, UNORM, 8_8_8_8, 0),
+ VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
+
+ [PIPE_FORMAT_R8G8B8A8_SRGB] = { NV50_SURFACE_FORMAT_A8B8G8R8_SRGB,
+ A_(C0, C1, C2, C3, UNORM, UNORM, UNORM, UNORM, 8_8_8_8, 0),
+ SAMPLER_VIEW | RENDER_TARGET },
+
+ [PIPE_FORMAT_R8G8B8_UNORM] = { NV50_SURFACE_FORMAT_X8B8G8R8_UNORM,
+ A_(C0, C1, C2, ONE, UNORM, UNORM, UNORM, UNORM, 8_8_8, 0),
+ VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
+
+ [PIPE_FORMAT_R8G8B8_SRGB] = { NV50_SURFACE_FORMAT_X8B8G8R8_SRGB,
+ A_(C0, C1, C2, ONE, UNORM, UNORM, UNORM, UNORM, 8_8_8, 0),
+ SAMPLER_VIEW | RENDER_TARGET },
+
+ [PIPE_FORMAT_R8G8_UNORM] = { NV50_SURFACE_FORMAT_R8G8_UNORM,
+ A_(C0, C1, ZERO, ONE, UNORM, UNORM, UNORM, UNORM, 8_8, 0),
+ VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
+
+ [PIPE_FORMAT_R8_UNORM] = { NV50_SURFACE_FORMAT_R8_UNORM,
+ A_(C0, ZERO, ZERO, ONE, UNORM, UNORM, UNORM, UNORM, 8, 0),
+ VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
+
+ /* SSCALED 32 */
+
+ [PIPE_FORMAT_R32G32B32A32_SSCALED] = { NV50_SURFACE_FORMAT_R32G32B32A32_SINT,
+ A_(C0, C1, C2, C3, SSCALED, SSCALED, SSCALED, SSCALED, 32_32_32_32, 0),
+ VERTEX_BUFFER | SAMPLER_VIEW },
+
+ [PIPE_FORMAT_R32G32B32_SSCALED] = { 0,
+ A_(C0, C1, C2, ONE, SSCALED, SSCALED, SSCALED, SSCALED, 32_32_32, 0),
+ VERTEX_BUFFER | SAMPLER_VIEW },
+
+ [PIPE_FORMAT_R32G32_SSCALED] = { NV50_SURFACE_FORMAT_R32G32_SINT,
+ A_(C0, C1, ZERO, ONE, SSCALED, SSCALED, SSCALED, SSCALED, 32_32, 0),
+ VERTEX_BUFFER | SAMPLER_VIEW },
+
+ [PIPE_FORMAT_R32_SSCALED] = { 0,
+ A_(C0, ZERO, ZERO, ONE, SSCALED, SSCALED, SSCALED, SSCALED, 32, 0),
+ VERTEX_BUFFER | SAMPLER_VIEW },
+
+ /* USCALED 32 */
+
+ [PIPE_FORMAT_R32G32B32A32_USCALED] = { NV50_SURFACE_FORMAT_R32G32B32A32_UINT,
+ A_(C0, C1, C2, C3, USCALED, USCALED, USCALED, USCALED, 32_32_32_32, 0),
+ VERTEX_BUFFER | SAMPLER_VIEW },
+
+ [PIPE_FORMAT_R32G32B32_USCALED] = { 0,
+ A_(C0, C1, C2, ONE, USCALED, USCALED, USCALED, USCALED, 32_32_32, 0),
+ VERTEX_BUFFER | SAMPLER_VIEW },
+
+ [PIPE_FORMAT_R32G32_USCALED] = { NV50_SURFACE_FORMAT_R32G32_UINT,
+ A_(C0, C1, ZERO, ONE, USCALED, USCALED, USCALED, USCALED, 32_32, 0),
+ VERTEX_BUFFER | SAMPLER_VIEW },
+
+ [PIPE_FORMAT_R32_USCALED] = { 0,
+ A_(C0, ZERO, ZERO, ONE, USCALED, USCALED, USCALED, USCALED, 32, 0),
+ VERTEX_BUFFER | SAMPLER_VIEW },
+
+ /* SSCALED 16 */
+
+ [PIPE_FORMAT_R16G16B16A16_SSCALED] = { NV50_SURFACE_FORMAT_R16G16B16A16_SINT,
+ A_(C0, C1, C2, C3, SSCALED, SSCALED, SSCALED, SSCALED, 16_16_16_16, 0),
+ VERTEX_BUFFER | SAMPLER_VIEW },
+
+ [PIPE_FORMAT_R16G16B16_SSCALED] = { 0,
+ A_(C0, C1, C2, ONE, SSCALED, SSCALED, SSCALED, SSCALED, 16_16_16, 0),
+ VERTEX_BUFFER | SAMPLER_VIEW },
+
+ [PIPE_FORMAT_R16G16_SSCALED] = { NV50_SURFACE_FORMAT_R16G16_SINT,
+ A_(C0, C1, ZERO, ONE, SSCALED, SSCALED, SSCALED, SSCALED, 16_16, 0),
+ VERTEX_BUFFER | SAMPLER_VIEW },
+
+ [PIPE_FORMAT_R16_SSCALED] = { NV50_SURFACE_FORMAT_R16_SINT,
+ A_(C0, ZERO, ZERO, ONE, SSCALED, SSCALED, SSCALED, SSCALED, 16, 0),
+ VERTEX_BUFFER | SAMPLER_VIEW },
+
+ /* USCALED 16 */
+
+ [PIPE_FORMAT_R16G16B16A16_USCALED] = { NV50_SURFACE_FORMAT_R16G16B16A16_UINT,
+ A_(C0, C1, C2, C3, USCALED, USCALED, USCALED, USCALED, 16_16_16_16, 0),
+ VERTEX_BUFFER | SAMPLER_VIEW },
+
+ [PIPE_FORMAT_R16G16B16_USCALED] = { 0,
+ A_(C0, C1, C2, ONE, USCALED, USCALED, USCALED, USCALED, 16_16_16, 0),
+ VERTEX_BUFFER | SAMPLER_VIEW },
+
+ [PIPE_FORMAT_R16G16_USCALED] = { NV50_SURFACE_FORMAT_R16G16_UINT,
+ A_(C0, C1, ZERO, ONE, USCALED, USCALED, USCALED, USCALED, 16_16, 0),
+ VERTEX_BUFFER | SAMPLER_VIEW },
+
+ [PIPE_FORMAT_R16_USCALED] = { NV50_SURFACE_FORMAT_R16_UINT,
+ A_(C0, ZERO, ZERO, ONE, USCALED, USCALED, USCALED, USCALED, 16, 0),
+ VERTEX_BUFFER | SAMPLER_VIEW },
+
+ /* SSCALED 8 */
+
+ [PIPE_FORMAT_R8G8B8A8_SSCALED] = { NV50_SURFACE_FORMAT_A8B8G8R8_SINT,
+ A_(C0, C1, C2, C3, SSCALED, SSCALED, SSCALED, SSCALED, 8_8_8_8, 0),
+ VERTEX_BUFFER | SAMPLER_VIEW },
+
+ [PIPE_FORMAT_R8G8B8_SSCALED] = { 0,
+ A_(C0, C1, C2, ONE, SSCALED, SSCALED, SSCALED, SSCALED, 8_8_8, 0),
+ VERTEX_BUFFER | SAMPLER_VIEW },
+
+ [PIPE_FORMAT_R8G8_SSCALED] = { NV50_SURFACE_FORMAT_R8G8_SINT,
+ A_(C0, C1, ZERO, ONE, SSCALED, SSCALED, SSCALED, SSCALED, 8_8, 0),
+ VERTEX_BUFFER | SAMPLER_VIEW },
+
+ [PIPE_FORMAT_R8_SSCALED] = { NV50_SURFACE_FORMAT_R8_SINT,
+ A_(C0, ZERO, ZERO, ONE, SSCALED, SSCALED, SSCALED, SSCALED, 8, 0),
+ VERTEX_BUFFER | SAMPLER_VIEW },
+
+ /* USCALED 8 */
+
+ [PIPE_FORMAT_R8G8B8A8_USCALED] = { NV50_SURFACE_FORMAT_A8B8G8R8_UINT,
+ A_(C0, C1, C2, C3, USCALED, USCALED, USCALED, USCALED, 8_8_8_8, 0),
+ VERTEX_BUFFER | SAMPLER_VIEW },
+
+ [PIPE_FORMAT_R8G8B8_USCALED] = { 0,
+ A_(C0, C1, C2, ONE, USCALED, USCALED, USCALED, USCALED, 8_8_8, 0),
+ VERTEX_BUFFER | SAMPLER_VIEW },
+
+ [PIPE_FORMAT_R8G8_USCALED] = { NV50_SURFACE_FORMAT_R8G8_UINT,
+ A_(C0, C1, ZERO, ONE, USCALED, USCALED, USCALED, USCALED, 8_8, 0),
+ VERTEX_BUFFER | SAMPLER_VIEW },
+
+ [PIPE_FORMAT_R8_USCALED] = { NV50_SURFACE_FORMAT_R8_UINT,
+ A_(C0, ZERO, ZERO, ONE, USCALED, USCALED, USCALED, USCALED, 8, 0),
+ VERTEX_BUFFER | SAMPLER_VIEW },
+};
diff --git a/src/gallium/drivers/nvc0/nvc0_graph_macros.h b/src/gallium/drivers/nvc0/nvc0_graph_macros.h
new file mode 100644
index 00000000000..8da963a4c5b
--- /dev/null
+++ b/src/gallium/drivers/nvc0/nvc0_graph_macros.h
@@ -0,0 +1,235 @@
+
+#ifndef __NVC0_PGRAPH_MACROS_H__
+#define __NVC0_PGRAPH_MACROS_H__
+
+/* extrinsrt r1, r2, src, size, dst: replace bits [dst:dst+size) in r1
+ * with bits [src:src+size) in r2
+ *
+ * bra(n)z annul: no delay slot
+ */
+
+/* The comments above the macros describe what they *should* be doing,
+ * but we use less functionality for now.
+ */
+
+/*
+ * for (i = 0; i < 8; ++i)
+ * [NVC0_3D_BLEND_ENABLE(i)] = BIT(i of arg);
+ *
+ * [3428] = arg;
+ *
+ * if (arg == 0 || [NVC0_3D_MULTISAMPLE_ENABLE] == 0)
+ * [0d9c] = 0;
+ * else
+ * [0d9c] = [342c];
+ */
+static const uint32_t nvc0_9097_blend_enables[] =
+{
+ 0x05360021, /* 0x00: maddr [NVC0_3D_BLEND_ENABLE(0), increment = 4] */
+ 0x00404042, /* 0x01: send extrinsrt 0 $r1 0 0x1 0 */
+ 0x00424042, /* 0x02: send extrinsrt 0 $r1 0x1 0x1 0 */
+ 0x00444042, /* 0x03: send extrinsrt 0 $r1 0x2 0x1 0 */
+ 0x00464042, /* 0x04: send extrinsrt 0 $r1 0x3 0x1 0 */
+ 0x00484042, /* 0x05: send extrinsrt 0 $r1 0x4 0x1 0 */
+ 0x004a4042, /* 0x06: send extrinsrt 0 $r1 0x5 0x1 0 */
+ 0x004c40c2, /* 0x07: exit send extrinsrt 0 $r1 0x6 0x1 0 */
+ 0x004e4042, /* 0x08: send extrinsrt 0 $r1 0x7 0x1 0 */
+};
+
+/*
+ * uint64 limit = (parm(0) << 32) | parm(1);
+ * uint64 start = (parm(2) << 32);
+ *
+ * if (limit) {
+ * start |= parm(3);
+ * --limit;
+ * } else {
+ * start |= 1;
+ * }
+ *
+ * [0x1c04 + (arg & 0xf) * 16 + 0] = (start >> 32) & 0xff;
+ * [0x1c04 + (arg & 0xf) * 16 + 4] = start & 0xffffffff;
+ * [0x1f00 + (arg & 0xf) * 8 + 0] = (limit >> 32) & 0xff;
+ * [0x1f00 + (arg & 0xf) * 8 + 4] = limit & 0xffffffff;
+ */
+static const uint32_t nvc0_9097_vertex_array_select[] =
+{
+ 0x00000201, /* 0x00: parm $r2 */
+ 0x00000301, /* 0x01: parm $r3 */
+ 0x00000401, /* 0x02: parm $r4 */
+ 0x00000501, /* 0x03: parm $r5 */
+ 0x11004612, /* 0x04: mov $r6 extrinsrt 0 $r1 0 4 2 */
+ 0x09004712, /* 0x05: mov $r7 extrinsrt 0 $r1 0 4 1 */
+ 0x05c07621, /* 0x06: maddr $r6 add $6 0x1701 */
+ 0x00002041, /* 0x07: send $r4 */
+ 0x00002841, /* 0x08: send $r5 */
+ 0x05f03f21, /* 0x09: maddr $r7 add $7 0x17c0 */
+ 0x000010c1, /* 0x0a: exit send $r2 */
+ 0x00001841, /* 0x0b: send $r3 */
+};
+
+static const uint32_t nvc0_9097_color_mask_brdc[] =
+{
+ 0x05a00021, /* maddr [NVC0_3D_COLOR_MASK(0), increment = 4] */
+ 0x00000841, /* send $r1 */
+ 0x00000841, /* send $r1 */
+ 0x00000841, /* send $r1 */
+ 0x00000841, /* send $r1 */
+ 0x00000841, /* send $r1 */
+ 0x00000841, /* send $r1 */
+ 0x000008c1, /* exit send $r1 */
+ 0x00000841, /* send $r1 */
+};
+
+/*
+ * [GL_POLYGON_MODE_FRONT] = arg;
+ *
+ * if (BIT(31 of [0x3410]))
+ * [1a24] = 0x7353;
+ *
+ * if ([NVC0_3D_SP_SELECT(3)] == 0x31 || [NVC0_3D_SP_SELECT(4)] == 0x41)
+ * [02ec] = 0;
+ * else
+ * if ([GL_POLYGON_MODE_BACK] == GL_LINE || arg == GL_LINE)
+ * [02ec] = BYTE(1 of [0x3410]) << 4;
+ * else
+ * [02ec] = BYTE(0 of [0x3410]) << 4;
+ */
+static const uint32_t nvc0_9097_poly_mode_front[] =
+{
+ 0x00db0215, /* 0x00: read $r2 [NVC0_3D_POLYGON_MODE_BACK] */
+ 0x020c0315, /* 0x01: read $r3 [NVC0_3D_SP_SELECT(3)] */
+ 0x00128f10, /* 0x02: mov $r7 or $r1 $r2 */
+ 0x02100415, /* 0x03: read $r4 [NVC0_3D_SP_SELECT(4)] */
+ 0x00004211, /* 0x04: mov $r2 0x1 */
+ 0x00180611, /* 0x05: mov $r6 0x60 */
+ 0x0014bf10, /* 0x06: mov $r7 and $r7 $r2 */
+ 0x0000f807, /* 0x07: braz $r7 0xa */
+ 0x00dac021, /* 0x08: maddr 0x36b */
+ 0x00800611, /* 0x09: mov $r6 0x200 */
+ 0x00131f10, /* 0x0a: mov $r7 or $r3 $r4 */
+ 0x0014bf10, /* 0x0b: mov $r7 and $r7 $r2 */
+ 0x0000f807, /* 0x0c: braz $r7 0xf */
+ 0x00000841, /* 0x0d: send $r1 */
+ 0x00000611, /* 0x0e: mov $r6 0 */
+ 0x002ec0a1, /* 0x0f: exit maddr [02ec] */
+ 0x00003041 /* 0x10: send $r6 */
+};
+
+/*
+ * [GL_POLYGON_MODE_BACK] = arg;
+ *
+ * if (BIT(31 of [0x3410]))
+ * [1a24] = 0x7353;
+ *
+ * if ([NVC0_3D_SP_SELECT(3)] == 0x31 || [NVC0_3D_SP_SELECT(4)] == 0x41)
+ * [02ec] = 0;
+ * else
+ * if ([GL_POLYGON_MODE_FRONT] == GL_LINE || arg == GL_LINE)
+ * [02ec] = BYTE(1 of [0x3410]) << 4;
+ * else
+ * [02ec] = BYTE(0 of [0x3410]) << 4;
+ */
+/* NOTE: 0x3410 = 0x80002006 by default,
+ * POLYGON_MODE == GL_LINE check replaced by (MODE & 1)
+ * SP_SELECT(i) == (i << 4) | 1 check replaced by SP_SELECT(i) & 1
+ */
+static const uint32_t nvc0_9097_poly_mode_back[] =
+{
+ 0x00dac215, /* 0x00: read $r2 [NVC0_3D_POLYGON_MODE_FRONT] */
+ 0x020c0315, /* 0x01: read $r3 [NVC0_3D_SP_SELECT(3)] */
+ 0x00128f10, /* 0x02: mov $r7 or $r1 $r2 */
+ 0x02100415, /* 0x03: read $r4 [NVC0_3D_SP_SELECT(4)] */
+ 0x00004211, /* 0x04: mov $r2 0x1 */
+ 0x00180611, /* 0x05: mov $r6 0x60 */
+ 0x0014bf10, /* 0x06: mov $r7 and $r7 $r2 */
+ 0x0000f807, /* 0x07: braz $r7 0xa */
+ 0x00dac021, /* 0x08: maddr 0x36b */
+ 0x00800611, /* 0x09: mov $r6 0x200 */
+ 0x00131f10, /* 0x0a: mov $r7 or $r3 $r4 */
+ 0x0014bf10, /* 0x0b: mov $r7 and $r7 $r2 */
+ 0x0000f807, /* 0x0c: braz $r7 0xf */
+ 0x00000841, /* 0x0d: send $r1 */
+ 0x00000611, /* 0x0e: mov $r6 0 */
+ 0x002ec0a1, /* 0x0f: exit maddr [02ec] */
+ 0x00003041 /* 0x10: send $r6 */
+};
+
+/*
+ * [NVC0_3D_SP_SELECT(4)] = arg
+ *
+ * if BIT(31 of [0x3410]) == 0
+ * [1a24] = 0x7353;
+ *
+ * if ([NVC0_3D_SP_SELECT(3)] == 0x31 || arg == 0x41)
+ * [02ec] = 0
+ * else
+ * if (any POLYGON MODE == LINE)
+ * [02ec] = BYTE(1 of [3410]) << 4;
+ * else
+ * [02ec] = BYTE(0 of [3410]) << 4; // 02ec valid bits are 0xff1
+ */
+static const uint32_t nvc0_9097_gp_select[] = /* 0x0f */
+{
+ 0x00dac215, /* 0x00: read $r2 0x36b */
+ 0x00db0315, /* 0x01: read $r3 0x36c */
+ 0x0012d710, /* 0x02: mov $r7 or $r2 $r3 */
+ 0x020c0415, /* 0x03: read $r4 0x830 */
+ 0x00004211, /* 0x04: mov $r2 0x1 */
+ 0x00180611, /* 0x05: mov $r6 0x60 */
+ 0x0014bf10, /* 0x06: mov $r7 and $r7 $r2 */
+ 0x0000f807, /* 0x07: braz $r7 0xa */
+ 0x02100021, /* 0x08: maddr 0x840 */
+ 0x00800611, /* 0x09: mov $r6 0x200 */
+ 0x00130f10, /* 0x0a: mov $r7 or $r1 $r4 */
+ 0x0014bf10, /* 0x0b: mov $r7 and $r7 $r2 */
+ 0x0000f807, /* 0x0c: braz $r7 0xf */
+ 0x00000841, /* 0x0d: send $r1 */
+ 0x00000611, /* 0x0e: mov $r6 0 */
+ 0x002ec0a1, /* 0x0f: exit maddr 0xbb */
+ 0x00003041, /* 0x10: send $r6 */
+};
+
+/*
+ * [NVC0_3D_SP_SELECT(3)] = arg
+ *
+ * if BIT(31 of [0x3410]) == 0
+ * [1a24] = 0x7353;
+ *
+ * if (arg == 0x31) {
+ * if (BIT(2 of [0x3430])) {
+ * int i = 15; do { --i; } while(i);
+ * [0x1a2c] = 0;
+ * }
+ * }
+ *
+ * if ([NVC0_3D_SP_SELECT(4)] == 0x41 || arg == 0x31)
+ * [02ec] = 0
+ * else
+ * if ([any POLYGON_MODE] == GL_LINE)
+ * [02ec] = BYTE(1 of [3410]) << 4;
+ * else
+ * [02ec] = BYTE(0 of [3410]) << 4;
+ */
+static const uint32_t nvc0_9097_tep_select[] = /* 0x10 */
+{
+ 0x00dac215, /* 0x00: read $r2 0x36b */
+ 0x00db0315, /* 0x01: read $r3 0x36c */
+ 0x0012d710, /* 0x02: mov $r7 or $r2 $r3 */
+ 0x02100415, /* 0x03: read $r4 0x840 */
+ 0x00004211, /* 0x04: mov $r2 0x1 */
+ 0x00180611, /* 0x05: mov $r6 0x60 */
+ 0x0014bf10, /* 0x06: mov $r7 and $r7 $r2 */
+ 0x0000f807, /* 0x07: braz $r7 0xa */
+ 0x020c0021, /* 0x08: maddr 0x830 */
+ 0x00800611, /* 0x09: mov $r6 0x200 */
+ 0x00130f10, /* 0x0a: mov $r7 or $r1 $r4 */
+ 0x0014bf10, /* 0x0b: mov $r7 and $r7 $r2 */
+ 0x0000f807, /* 0x0c: braz $r7 0xf */
+ 0x00000841, /* 0x0d: send $r1 */
+ 0x00000611, /* 0x0e: mov $r6 0 */
+ 0x002ec0a1, /* 0x0f: exit maddr 0xbb */
+ 0x00003041, /* 0x10: send $r6 */
+};
+
+#endif
diff --git a/src/gallium/drivers/nvc0/nvc0_m2mf.xml.h b/src/gallium/drivers/nvc0/nvc0_m2mf.xml.h
new file mode 100644
index 00000000000..3bf628d425e
--- /dev/null
+++ b/src/gallium/drivers/nvc0/nvc0_m2mf.xml.h
@@ -0,0 +1,138 @@
+#ifndef NVC0_M2MF_XML
+#define NVC0_M2MF_XML
+
+/* Autogenerated file, DO NOT EDIT manually!
+
+This file was generated by the rules-ng-ng headergen tool in this git repository:
+http://0x04.net/cgit/index.cgi/rules-ng-ng
+git clone git://0x04.net/rules-ng-ng
+
+The rules-ng-ng source files this header was generated from are:
+- nvc0_m2mf.xml ( 2227 bytes, from 2010-10-16 16:10:29)
+- copyright.xml ( 6498 bytes, from 2010-10-03 13:18:37)
+- nv_object.xml ( 11379 bytes, from 2010-10-16 11:43:24)
+- nvchipsets.xml ( 2907 bytes, from 2010-10-15 16:28:21)
+- nv_defs.xml ( 4437 bytes, from 2010-07-06 07:43:58)
+
+Copyright (C) 2006-2010 by the following authors:
+- Artur Huillet <arthur.huillet@free.fr> (ahuillet)
+- Ben Skeggs (darktama, darktama_)
+- B. R. <koala_br@users.sourceforge.net> (koala_br)
+- Carlos Martin <carlosmn@users.sf.net> (carlosmn)
+- Christoph Bumiller <e0425955@student.tuwien.ac.at> (calim, chrisbmr)
+- Dawid Gajownik <gajownik@users.sf.net> (gajownik)
+- Dmitry Baryshkov
+- Dmitry Eremin-Solenikov <lumag@users.sf.net> (lumag)
+- EdB <edb_@users.sf.net> (edb_)
+- Erik Waling <erikwailing@users.sf.net> (erikwaling)
+- Francisco Jerez <currojerez@riseup.net> (curro, curro_, currojerez)
+- imirkin <imirkin@users.sf.net> (imirkin)
+- jb17bsome <jb17bsome@bellsouth.net> (jb17bsome)
+- Jeremy Kolb <kjeremy@users.sf.net> (kjeremy)
+- Laurent Carlier <lordheavym@gmail.com> (lordheavy)
+- Luca Barbieri <luca@luca-barbieri.com> (lb, lb1)
+- Maarten Maathuis <madman2003@gmail.com> (stillunknown)
+- Marcin Kościelnicki <koriakin@0x04.net> (mwk, koriakin)
+- Mark Carey <mark.carey@gmail.com> (careym)
+- Matthieu Castet <matthieu.castet@parrot.com> (mat-c)
+- nvidiaman <nvidiaman@users.sf.net> (nvidiaman)
+- Patrice Mandin <patmandin@gmail.com> (pmandin, pmdata)
+- Pekka Paalanen <pq@iki.fi> (pq, ppaalanen)
+- Peter Popov <ironpeter@users.sf.net> (ironpeter)
+- Richard Hughes <hughsient@users.sf.net> (hughsient)
+- Rudi Cilibrasi <cilibrar@users.sf.net> (cilibrar)
+- Serge Martin
+- Simon Raffeiner
+- Stephane Loeuillet <leroutier@users.sf.net> (leroutier)
+- Stephane Marchesin <stephane.marchesin@gmail.com> (marcheu)
+- sturmflut <sturmflut@users.sf.net> (sturmflut)
+- Sylvain Munaut <tnt@246tNt.com>
+- Victor Stinner <victor.stinner@haypocalc.com> (haypo)
+- Wladmir van der Laan <laanwj@gmail.com> (miathan6)
+- Younes Manton <younes.m@gmail.com> (ymanton)
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial
+portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+*/
+
+
+
+#define NVC0_M2MF_TILING_MODE_IN 0x00000204
+
+#define NVC0_M2MF_TILING_PITCH_IN 0x00000208
+
+#define NVC0_M2MF_TILING_HEIGHT_IN 0x0000020c
+
+#define NVC0_M2MF_TILING_DEPTH_IN 0x00000210
+
+#define NVC0_M2MF_TILING_POSITION_IN_Z 0x00000214
+
+#define NVC0_M2MF_TILING_MODE_OUT 0x00000220
+
+#define NVC0_M2MF_TILING_PITCH_OUT 0x00000224
+
+#define NVC0_M2MF_TILING_HEIGHT_OUT 0x00000228
+
+#define NVC0_M2MF_TILING_DEPTH_OUT 0x0000022c
+
+#define NVC0_M2MF_TILING_POSITION_OUT_Z 0x00000230
+
+#define NVC0_M2MF_OFFSET_OUT_HIGH 0x00000238
+
+#define NVC0_M2MF_OFFSET_OUT_LOW 0x0000023c
+
+#define NVC0_M2MF_EXEC 0x00000300
+#define NVC0_M2MF_EXEC_PUSH 0x00000001
+#define NVC0_M2MF_EXEC_LINEAR_IN 0x00000010
+#define NVC0_M2MF_EXEC_LINEAR_OUT 0x00000100
+#define NVC0_M2MF_EXEC_NOTIFY 0x00002000
+#define NVC0_M2MF_EXEC_INC__MASK 0x00f00000
+#define NVC0_M2MF_EXEC_INC__SHIFT 20
+
+#define NVC0_M2MF_DATA 0x00000304
+
+#define NVC0_M2MF_OFFSET_IN_HIGH 0x0000030c
+
+#define NVC0_M2MF_OFFSET_IN_LOW 0x00000310
+
+#define NVC0_M2MF_PITCH_IN 0x00000314
+
+#define NVC0_M2MF_PITCH_OUT 0x00000318
+
+#define NVC0_M2MF_LINE_LENGTH_IN 0x0000031c
+
+#define NVC0_M2MF_LINE_COUNT 0x00000320
+
+#define NVC0_M2MF_NOTIFY_ADDRESS_HIGH 0x0000032c
+
+#define NVC0_M2MF_NOTIFY_ADDRESS_LOW 0x00000330
+
+#define NVC0_M2MF_NOTIFY 0x00000334
+
+#define NVC0_M2MF_TILING_POSITION_IN_X 0x00000344
+
+#define NVC0_M2MF_TILING_POSITION_IN_Y 0x00000348
+
+#define NVC0_M2MF_TILING_POSITION_OUT_X 0x0000034c
+
+#define NVC0_M2MF_TILING_POSITION_OUT_Y 0x00000350
+
+
+#endif /* NVC0_M2MF_XML */
diff --git a/src/gallium/drivers/nvc0/nvc0_miptree.c b/src/gallium/drivers/nvc0/nvc0_miptree.c
new file mode 100644
index 00000000000..7c7e134146e
--- /dev/null
+++ b/src/gallium/drivers/nvc0/nvc0_miptree.c
@@ -0,0 +1,327 @@
+/*
+ * Copyright 2008 Ben Skeggs
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#include "pipe/p_state.h"
+#include "pipe/p_defines.h"
+#include "util/u_inlines.h"
+#include "util/u_format.h"
+
+#include "nvc0_context.h"
+#include "nvc0_resource.h"
+#include "nvc0_transfer.h"
+
+static INLINE uint32_t
+get_tile_dims(unsigned nx, unsigned ny, unsigned nz)
+{
+ uint32_t tile_mode = 0x000;
+
+ if (ny > 64) tile_mode = 0x040; /* height 128 tiles */
+ else
+ if (ny > 32) tile_mode = 0x030; /* height 64 tiles */
+ else
+ if (ny > 16) tile_mode = 0x020; /* height 32 tiles */
+ else
+ if (ny > 8) tile_mode = 0x010; /* height 16 tiles */
+
+ if (nz == 1)
+ return tile_mode;
+ else
+ if (tile_mode > 0x020)
+ tile_mode = 0x020;
+
+ if (nz > 16 && tile_mode < 0x020)
+ return tile_mode | 0x500; /* depth 32 tiles */
+ if (nz > 8) return tile_mode | 0x400; /* depth 16 tiles */
+ if (nz > 4) return tile_mode | 0x300; /* depth 8 tiles */
+ if (nz > 2) return tile_mode | 0x200; /* depth 4 tiles */
+
+ return tile_mode | 0x100;
+}
+
+static INLINE unsigned
+calc_zslice_offset(uint32_t tile_mode, unsigned z, unsigned pitch, unsigned nbh)
+{
+ unsigned tile_h = NVC0_TILE_HEIGHT(tile_mode);
+ unsigned tile_d_shift = NVC0_TILE_DIM_SHIFT(tile_mode, 2);
+ unsigned tile_d = 1 << tile_d_shift;
+
+ /* stride_2d == to next slice within this volume tile */
+ /* stride_3d == size (in bytes) of a volume tile */
+ unsigned stride_2d = tile_h * NVC0_TILE_PITCH(tile_mode);
+ unsigned stride_3d = tile_d * align(nbh, tile_h) * pitch;
+
+ return (z & (tile_d - 1)) * stride_2d + (z >> tile_d_shift) * stride_3d;
+}
+
+static void
+nvc0_miptree_destroy(struct pipe_screen *pscreen, struct pipe_resource *pt)
+{
+ struct nvc0_miptree *mt = nvc0_miptree(pt);
+
+ nouveau_screen_bo_release(pscreen, mt->base.bo);
+
+ FREE(mt);
+}
+
+static boolean
+nvc0_miptree_get_handle(struct pipe_screen *pscreen,
+ struct pipe_resource *pt,
+ struct winsys_handle *whandle)
+{
+ struct nvc0_miptree *mt = nvc0_miptree(pt);
+ unsigned stride;
+
+ if (!mt || !mt->base.bo)
+ return FALSE;
+
+ stride = util_format_get_stride(mt->base.base.format,
+ mt->base.base.width0);
+
+ return nouveau_screen_bo_get_handle(pscreen,
+ mt->base.bo,
+ stride,
+ whandle);
+}
+
+const struct u_resource_vtbl nvc0_miptree_vtbl =
+{
+ nvc0_miptree_get_handle, /* get_handle */
+ nvc0_miptree_destroy, /* resource_destroy */
+ NULL, /* is_resource_referenced */
+ nvc0_miptree_transfer_new, /* get_transfer */
+ nvc0_miptree_transfer_del, /* transfer_destroy */
+ nvc0_miptree_transfer_map, /* transfer_map */
+ u_default_transfer_flush_region, /* transfer_flush_region */
+ nvc0_miptree_transfer_unmap, /* transfer_unmap */
+ u_default_transfer_inline_write /* transfer_inline_write */
+};
+
+struct pipe_resource *
+nvc0_miptree_create(struct pipe_screen *pscreen,
+ const struct pipe_resource *templ)
+{
+ struct nouveau_device *dev = nouveau_screen(pscreen)->device;
+ struct nvc0_miptree *mt = CALLOC_STRUCT(nvc0_miptree);
+ struct pipe_resource *pt = &mt->base.base;
+ int ret;
+ unsigned w, h, d, l, alloc_size;
+ uint32_t tile_flags;
+
+ if (!mt)
+ return NULL;
+
+ mt->base.vtbl = &nvc0_miptree_vtbl;
+ *pt = *templ;
+ pipe_reference_init(&pt->reference, 1);
+ pt->screen = pscreen;
+
+ mt->layout_3d = pt->target == PIPE_TEXTURE_3D;
+
+ w = pt->width0;
+ h = pt->height0;
+ d = mt->layout_3d ? pt->depth0 : 1;
+
+ switch (pt->format) {
+ case PIPE_FORMAT_Z16_UNORM:
+ tile_flags = 0x0700; /* COMPRESSED */
+ tile_flags = 0x0200; /* NORMAL ? */
+ tile_flags = 0x0100; /* NORMAL ? */
+ break;
+ case PIPE_FORMAT_S8_USCALED_Z24_UNORM:
+ tile_flags = 0x5300; /* MSAA 4, COMPRESSED */
+ tile_flags = 0x4600; /* NORMAL */
+ break;
+ case PIPE_FORMAT_Z24X8_UNORM:
+ case PIPE_FORMAT_Z24_UNORM_S8_USCALED:
+ tile_flags = 0x1100; /* NORMAL */
+ if (w * h >= 128 * 128 && 0)
+ tile_flags = 0x1700; /* COMPRESSED, requires magic */
+ break;
+ case PIPE_FORMAT_R32G32B32A32_FLOAT:
+ tile_flags = 0xf500; /* COMPRESSED */
+ tile_flags = 0xf700; /* MSAA 2 */
+ tile_flags = 0xf900; /* MSAA 4 */
+ tile_flags = 0xfe00; /* NORMAL */
+ break;
+ case PIPE_FORMAT_Z32_FLOAT_S8X24_USCALED:
+ tile_flags = 0xce00; /* COMPRESSED */
+ tile_flags = 0xcf00; /* MSAA 2, COMPRESSED */
+ tile_flags = 0xd000; /* MSAA 4, COMPRESSED */
+ tile_flags = 0xc300; /* NORMAL */
+ break;
+ case PIPE_FORMAT_R16G16B16A16_UNORM:
+ tile_flags = 0xe900; /* COMPRESSED */
+ break;
+ default:
+ tile_flags = 0xe000; /* MSAA 4, COMPRESSED 32 BIT */
+ tile_flags = 0xfe00; /* NORMAL 32 BIT */
+ if (w * h >= 128 * 128 && 0)
+ tile_flags = 0xdb00; /* COMPRESSED 32 BIT, requires magic */
+ break;
+ }
+
+ /* For 3D textures, a mipmap is spanned by all the layers, for array
+ * textures and cube maps, each layer contains its own mipmaps.
+ */
+ for (l = 0; l <= pt->last_level; ++l) {
+ struct nvc0_miptree_level *lvl = &mt->level[l];
+ unsigned nbx = util_format_get_nblocksx(pt->format, w);
+ unsigned nby = util_format_get_nblocksy(pt->format, h);
+ unsigned blocksize = util_format_get_blocksize(pt->format);
+
+ lvl->offset = mt->total_size;
+ lvl->tile_mode = get_tile_dims(nbx, nby, d);
+ lvl->pitch = align(nbx * blocksize, NVC0_TILE_PITCH(lvl->tile_mode));
+
+ mt->total_size += lvl->pitch *
+ align(nby, NVC0_TILE_HEIGHT(lvl->tile_mode)) *
+ align(d, NVC0_TILE_DEPTH(lvl->tile_mode));
+
+ w = u_minify(w, 1);
+ h = u_minify(h, 1);
+ d = u_minify(d, 1);
+ }
+
+ if (pt->array_size > 1) {
+ mt->layer_stride = align(mt->total_size,
+ NVC0_TILE_SIZE(mt->level[0].tile_mode));
+ mt->total_size = mt->layer_stride * pt->array_size;
+ }
+
+ alloc_size = mt->total_size;
+ if (tile_flags == 0x1700)
+ alloc_size *= 3; /* HiZ, XXX: correct size */
+
+ ret = nouveau_bo_new_tile(dev, NOUVEAU_BO_VRAM, 256, alloc_size,
+ mt->level[0].tile_mode, tile_flags,
+ &mt->base.bo);
+ if (ret) {
+ FREE(mt);
+ return NULL;
+ }
+ mt->base.domain = NOUVEAU_BO_VRAM;
+
+ return pt;
+}
+
+struct pipe_resource *
+nvc0_miptree_from_handle(struct pipe_screen *pscreen,
+ const struct pipe_resource *templ,
+ struct winsys_handle *whandle)
+{
+ struct nvc0_miptree *mt;
+ unsigned stride;
+
+ /* only supports 2D, non-mipmapped textures for the moment */
+ if ((templ->target != PIPE_TEXTURE_2D &&
+ templ->target != PIPE_TEXTURE_RECT) ||
+ templ->last_level != 0 ||
+ templ->depth0 != 1 ||
+ templ->array_size > 1)
+ return NULL;
+
+ mt = CALLOC_STRUCT(nvc0_miptree);
+ if (!mt)
+ return NULL;
+
+ mt->base.bo = nouveau_screen_bo_from_handle(pscreen, whandle, &stride);
+ if (mt->base.bo == NULL) {
+ FREE(mt);
+ return NULL;
+ }
+
+ mt->base.base = *templ;
+ mt->base.vtbl = &nvc0_miptree_vtbl;
+ pipe_reference_init(&mt->base.base.reference, 1);
+ mt->base.base.screen = pscreen;
+ mt->level[0].pitch = stride;
+ mt->level[0].offset = 0;
+ mt->level[0].tile_mode = mt->base.bo->tile_mode;
+
+ /* no need to adjust bo reference count */
+ return &mt->base.base;
+}
+
+
+/* Surface functions.
+ */
+
+struct pipe_surface *
+nvc0_miptree_surface_new(struct pipe_context *pipe,
+ struct pipe_resource *pt,
+ const struct pipe_surface *templ)
+{
+ struct nvc0_miptree *mt = nvc0_miptree(pt); /* guaranteed */
+ struct nvc0_surface *ns;
+ struct pipe_surface *ps;
+ struct nvc0_miptree_level *lvl = &mt->level[templ->u.tex.level];
+
+ ns = CALLOC_STRUCT(nvc0_surface);
+ if (!ns)
+ return NULL;
+ ps = &ns->base;
+
+ pipe_reference_init(&ps->reference, 1);
+ pipe_resource_reference(&ps->texture, pt);
+ ps->context = pipe;
+ ps->format = pt->format;
+ ps->usage = templ->usage;
+ ps->u.tex.level = templ->u.tex.level;
+ ps->u.tex.first_layer = templ->u.tex.first_layer;
+ ps->u.tex.last_layer = templ->u.tex.last_layer;
+
+ ns->width = u_minify(pt->width0, ps->u.tex.level);
+ ns->height = u_minify(pt->height0, ps->u.tex.level);
+ ns->depth = ps->u.tex.last_layer - ps->u.tex.first_layer + 1;
+ ns->offset = lvl->offset;
+
+ /* comment says there are going to be removed, but they're used by the st */
+ ps->width = ns->width;
+ ps->height = ns->height;
+
+ if (mt->layout_3d) {
+ unsigned zslice = ps->u.tex.first_layer;
+
+ /* TODO: re-layout the texture to use only depth 1 tiles in this case: */
+ if (ns->depth > 1 && (zslice & (NVC0_TILE_DEPTH(lvl->tile_mode) - 1)))
+ NOUVEAU_ERR("Creating unsupported 3D surface of slices [%u:%u].\n",
+ zslice, ps->u.tex.last_layer);
+
+ ns->offset += calc_zslice_offset(lvl->tile_mode, zslice, lvl->pitch,
+ util_format_get_nblocksy(pt->format,
+ ns->height));
+ } else {
+ ns->offset += mt->layer_stride * ps->u.tex.first_layer;
+ }
+
+ return ps;
+}
+
+void
+nvc0_miptree_surface_del(struct pipe_context *pipe, struct pipe_surface *ps)
+{
+ struct nvc0_surface *s = nvc0_surface(ps);
+
+ pipe_resource_reference(&ps->texture, NULL);
+
+ FREE(s);
+}
diff --git a/src/gallium/drivers/nvc0/nvc0_mm.c b/src/gallium/drivers/nvc0/nvc0_mm.c
new file mode 100644
index 00000000000..0629dad19c9
--- /dev/null
+++ b/src/gallium/drivers/nvc0/nvc0_mm.c
@@ -0,0 +1,274 @@
+
+#include "util/u_inlines.h"
+#include "util/u_memory.h"
+#include "util/u_double_list.h"
+
+#include "nvc0_screen.h"
+
+#define MM_MIN_ORDER 7
+#define MM_MAX_ORDER 20
+
+#define MM_NUM_BUCKETS (MM_MAX_ORDER - MM_MIN_ORDER + 1)
+
+#define MM_MIN_SIZE (1 << MM_MIN_ORDER)
+#define MM_MAX_SIZE (1 << MM_MAX_ORDER)
+
+struct mm_bucket {
+ struct list_head free;
+ struct list_head used;
+ struct list_head full;
+ int num_free;
+};
+
+struct nvc0_mman {
+ struct nouveau_device *dev;
+ struct mm_bucket bucket[MM_NUM_BUCKETS];
+ uint32_t storage_type;
+ uint32_t domain;
+ uint64_t allocated;
+};
+
+struct mm_slab {
+ struct list_head head;
+ struct nouveau_bo *bo;
+ struct nvc0_mman *cache;
+ int order;
+ int count;
+ int free;
+ uint32_t bits[0];
+};
+
+static int
+mm_slab_alloc(struct mm_slab *slab)
+{
+ int i, n, b;
+
+ if (slab->free == 0)
+ return -1;
+
+ for (i = 0; i < (slab->count + 31) / 32; ++i) {
+ b = ffs(slab->bits[i]) - 1;
+ if (b >= 0) {
+ n = i * 32 + b;
+ assert(n < slab->count);
+ slab->free--;
+ slab->bits[i] &= ~(1 << b);
+ return n;
+ }
+ }
+ return -1;
+}
+
+static INLINE void
+mm_slab_free(struct mm_slab *slab, int i)
+{
+ assert(i < slab->count);
+ slab->bits[i / 32] |= 1 << (i % 32);
+ slab->free++;
+ assert(slab->free <= slab->count);
+}
+
+static INLINE int
+mm_get_order(uint32_t size)
+{
+ int s = __builtin_clz(size) ^ 31;
+
+ if (size > (1 << s))
+ s += 1;
+ return s;
+}
+
+static struct mm_bucket *
+mm_bucket_by_order(struct nvc0_mman *cache, int order)
+{
+ if (order > MM_MAX_ORDER)
+ return NULL;
+ return &cache->bucket[MAX2(order, MM_MIN_ORDER) - MM_MIN_ORDER];
+}
+
+static struct mm_bucket *
+mm_bucket_by_size(struct nvc0_mman *cache, unsigned size)
+{
+ return mm_bucket_by_order(cache, mm_get_order(size));
+}
+
+/* size of bo allocation for slab with chunks of (1 << chunk_order) bytes */
+static INLINE uint32_t
+mm_default_slab_size(unsigned chunk_order)
+{
+ assert(chunk_order <= MM_MAX_ORDER && chunk_order >= MM_MIN_ORDER);
+
+ static const int8_t slab_order[MM_MAX_ORDER - MM_MIN_ORDER + 1] =
+ {
+ 12, 12, 13, 14, 14, 17, 17, 17, 17, 19, 19, 20, 21, 22
+ };
+
+ return 1 << slab_order[chunk_order - MM_MIN_ORDER];
+}
+
+static int
+mm_slab_new(struct nvc0_mman *cache, int chunk_order)
+{
+ struct mm_slab *slab;
+ int words, ret;
+ const uint32_t size = mm_default_slab_size(chunk_order);
+
+ words = ((size >> chunk_order) + 31) / 32;
+ assert(words);
+
+ slab = MALLOC(sizeof(struct mm_slab) + words * 4);
+ if (!slab)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ memset(&slab->bits[0], ~0, words * 4);
+
+ slab->bo = NULL;
+ ret = nouveau_bo_new_tile(cache->dev, cache->domain, 0, size,
+ 0, cache->storage_type, &slab->bo);
+ if (ret) {
+ FREE(slab);
+ return PIPE_ERROR_OUT_OF_MEMORY;
+ }
+
+ LIST_INITHEAD(&slab->head);
+
+ slab->cache = cache;
+ slab->order = chunk_order;
+ slab->count = slab->free = size >> chunk_order;
+
+ LIST_ADD(&slab->head, &mm_bucket_by_order(cache, chunk_order)->free);
+
+ cache->allocated += size;
+
+ debug_printf("MM: new slab, total memory = %lu KiB\n",
+ cache->allocated / 1024);
+
+ return PIPE_OK;
+}
+
+/* @return token to identify slab or NULL if we just allocated a new bo */
+struct nvc0_mm_allocation *
+nvc0_mm_allocate(struct nvc0_mman *cache,
+ uint32_t size, struct nouveau_bo **bo, uint32_t *offset)
+{
+ struct mm_bucket *bucket;
+ struct mm_slab *slab;
+ struct nvc0_mm_allocation *alloc;
+ int ret;
+
+ bucket = mm_bucket_by_size(cache, size);
+ if (!bucket) {
+ ret = nouveau_bo_new_tile(cache->dev, cache->domain, 0, size,
+ 0, cache->storage_type, bo);
+ if (ret)
+ debug_printf("bo_new(%x, %x): %i\n", size, cache->storage_type, ret);
+
+ *offset = 0;
+ return NULL;
+ }
+
+ if (!LIST_IS_EMPTY(&bucket->used)) {
+ slab = LIST_ENTRY(struct mm_slab, bucket->used.next, head);
+ } else {
+ if (LIST_IS_EMPTY(&bucket->free)) {
+ mm_slab_new(cache, MAX2(mm_get_order(size), MM_MIN_ORDER));
+ }
+ slab = LIST_ENTRY(struct mm_slab, bucket->free.next, head);
+
+ LIST_DEL(&slab->head);
+ LIST_ADD(&slab->head, &bucket->used);
+ }
+
+ *offset = mm_slab_alloc(slab) << slab->order;
+
+ alloc = MALLOC_STRUCT(nvc0_mm_allocation);
+ if (!alloc)
+ return NULL;
+
+ nouveau_bo_ref(slab->bo, bo);
+
+ if (slab->free == 0) {
+ LIST_DEL(&slab->head);
+ LIST_ADD(&slab->head, &bucket->full);
+ }
+
+ alloc->next = NULL;
+ alloc->offset = *offset;
+ alloc->priv = (void *)slab;
+
+ return alloc;
+}
+
+void
+nvc0_mm_free(struct nvc0_mm_allocation *alloc)
+{
+ struct mm_slab *slab = (struct mm_slab *)alloc->priv;
+ struct mm_bucket *bucket = mm_bucket_by_order(slab->cache, slab->order);
+
+ mm_slab_free(slab, alloc->offset >> slab->order);
+
+ if (slab->free == 1) {
+ LIST_DEL(&slab->head);
+
+ if (slab->count > 1)
+ LIST_ADDTAIL(&slab->head, &bucket->used);
+ else
+ LIST_ADDTAIL(&slab->head, &bucket->free);
+ }
+
+ FREE(alloc);
+}
+
+struct nvc0_mman *
+nvc0_mm_create(struct nouveau_device *dev, uint32_t domain,
+ uint32_t storage_type)
+{
+ struct nvc0_mman *cache = MALLOC_STRUCT(nvc0_mman);
+ int i;
+
+ if (!cache)
+ return NULL;
+
+ cache->dev = dev;
+ cache->domain = domain;
+ cache->storage_type = storage_type;
+ cache->allocated = 0;
+
+ for (i = 0; i < MM_NUM_BUCKETS; ++i) {
+ LIST_INITHEAD(&cache->bucket[i].free);
+ LIST_INITHEAD(&cache->bucket[i].used);
+ LIST_INITHEAD(&cache->bucket[i].full);
+ }
+
+ return cache;
+}
+
+static INLINE void
+nvc0_mm_free_slabs(struct list_head *head)
+{
+ struct mm_slab *slab, *next;
+
+ LIST_FOR_EACH_ENTRY_SAFE(slab, next, head, head) {
+ LIST_DEL(&slab->head);
+ nouveau_bo_ref(NULL, &slab->bo);
+ FREE(slab);
+ }
+}
+
+void
+nvc0_mm_destroy(struct nvc0_mman *cache)
+{
+ int i;
+
+ for (i = 0; i < MM_NUM_BUCKETS; ++i) {
+ if (!LIST_IS_EMPTY(&cache->bucket[i].used) ||
+ !LIST_IS_EMPTY(&cache->bucket[i].full))
+ debug_printf("WARNING: destroying GPU memory cache "
+ "with some buffers still in use\n");
+
+ nvc0_mm_free_slabs(&cache->bucket[i].free);
+ nvc0_mm_free_slabs(&cache->bucket[i].used);
+ nvc0_mm_free_slabs(&cache->bucket[i].full);
+ }
+}
+
diff --git a/src/gallium/drivers/nvc0/nvc0_pc.c b/src/gallium/drivers/nvc0/nvc0_pc.c
new file mode 100644
index 00000000000..304a1919768
--- /dev/null
+++ b/src/gallium/drivers/nvc0/nvc0_pc.c
@@ -0,0 +1,693 @@
+/*
+ * Copyright 2010 Christoph Bumiller
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#define NOUVEAU_DEBUG 1
+
+#include "nvc0_pc.h"
+#include "nvc0_program.h"
+
+boolean
+nvc0_insn_can_load(struct nv_instruction *nvi, int s,
+ struct nv_instruction *ld)
+{
+ int i;
+
+ if (ld->opcode == NV_OP_MOV && ld->src[0]->value->reg.file == NV_FILE_IMM) {
+ if (s > 1 || !(nvc0_op_info_table[nvi->opcode].immediate & (1 << s)))
+ return FALSE;
+ if (!(nvc0_op_info_table[nvi->opcode].immediate & 4))
+ if (ld->src[0]->value->reg.imm.u32 & 0xfff)
+ return FALSE;
+ } else
+ if (!(nvc0_op_info_table[nvi->opcode].memory & (1 << s)))
+ return FALSE;
+
+ if (ld->indirect >= 0)
+ return FALSE;
+
+ for (i = 0; i < 3 && nvi->src[i]; ++i)
+ if (nvi->src[i]->value->reg.file == NV_FILE_IMM)
+ return FALSE;
+
+ return TRUE;
+}
+
+/* Return whether this instruction can be executed conditionally. */
+boolean
+nvc0_insn_is_predicateable(struct nv_instruction *nvi)
+{
+ int s;
+
+ if (!nv_op_predicateable(nvi->opcode))
+ return FALSE;
+ if (nvi->predicate >= 0)
+ return FALSE;
+ for (s = 0; s < 4 && nvi->src[s]; ++s)
+ if (nvi->src[s]->value->reg.file == NV_FILE_IMM)
+ return FALSE;
+ return TRUE;
+}
+
+int
+nvc0_insn_refcount(struct nv_instruction *nvi)
+{
+ int rc = 0;
+ int i;
+ for (i = 0; i < 5 && nvi->def[i]; ++i) {
+ if (!nvi->def[i])
+ return rc;
+ rc += nvi->def[i]->refc;
+ }
+ return rc;
+}
+
+int
+nvc0_pc_replace_value(struct nv_pc *pc,
+ struct nv_value *old_val,
+ struct nv_value *new_val)
+{
+ int i, n, s;
+
+ if (old_val == new_val)
+ return old_val->refc;
+
+ for (i = 0, n = 0; i < pc->num_refs; ++i) {
+ if (pc->refs[i]->value == old_val) {
+ ++n;
+ for (s = 0; s < 6 && pc->refs[i]->insn->src[s]; ++s)
+ if (pc->refs[i]->insn->src[s] == pc->refs[i])
+ break;
+ assert(s < 6);
+ nv_reference(pc, pc->refs[i]->insn, s, new_val);
+ }
+ }
+ return n;
+}
+
+struct nv_value *
+nvc0_pc_find_constant(struct nv_ref *ref)
+{
+ struct nv_value *src;
+
+ if (!ref)
+ return NULL;
+
+ src = ref->value;
+ while (src->insn && src->insn->opcode == NV_OP_MOV) {
+ assert(!src->insn->src[0]->mod);
+ src = src->insn->src[0]->value;
+ }
+ if ((src->reg.file == NV_FILE_IMM) ||
+ (src->insn &&
+ src->insn->opcode == NV_OP_LD &&
+ src->insn->src[0]->value->reg.file >= NV_FILE_MEM_C(0) &&
+ src->insn->src[0]->value->reg.file <= NV_FILE_MEM_C(15)))
+ return src;
+ return NULL;
+}
+
+struct nv_value *
+nvc0_pc_find_immediate(struct nv_ref *ref)
+{
+ struct nv_value *src = nvc0_pc_find_constant(ref);
+
+ return (src && src->reg.file == NV_FILE_IMM) ? src : NULL;
+}
+
+static void
+nv_pc_free_refs(struct nv_pc *pc)
+{
+ int i;
+ for (i = 0; i < pc->num_refs; i += 64)
+ FREE(pc->refs[i]);
+ FREE(pc->refs);
+}
+
+static const char *
+edge_name(ubyte type)
+{
+ switch (type) {
+ case CFG_EDGE_FORWARD: return "forward";
+ case CFG_EDGE_BACK: return "back";
+ case CFG_EDGE_LOOP_ENTER: return "loop";
+ case CFG_EDGE_LOOP_LEAVE: return "break";
+ case CFG_EDGE_FAKE: return "fake";
+ default:
+ return "?";
+ }
+}
+
+void
+nvc0_pc_pass_in_order(struct nv_basic_block *root, nv_pc_pass_func f,
+ void *priv)
+{
+ struct nv_basic_block *bb[64], *bbb[16], *b;
+ int j, p, pp;
+
+ bb[0] = root;
+ p = 1;
+ pp = 0;
+
+ while (p > 0) {
+ b = bb[--p];
+ b->priv = 0;
+
+ for (j = 1; j >= 0; --j) {
+ if (!b->out[j])
+ continue;
+
+ switch (b->out_kind[j]) {
+ case CFG_EDGE_BACK:
+ continue;
+ case CFG_EDGE_FORWARD:
+ case CFG_EDGE_FAKE:
+ if (++b->out[j]->priv == b->out[j]->num_in)
+ bb[p++] = b->out[j];
+ break;
+ case CFG_EDGE_LOOP_ENTER:
+ bb[p++] = b->out[j];
+ break;
+ case CFG_EDGE_LOOP_LEAVE:
+ bbb[pp++] = b->out[j];
+ break;
+ default:
+ assert(0);
+ break;
+ }
+ }
+
+ f(priv, b);
+
+ if (!p) {
+ p = pp;
+ for (; pp > 0; --pp)
+ bb[pp - 1] = bbb[pp - 1];
+ }
+ }
+}
+
+static void
+nv_do_print_function(void *priv, struct nv_basic_block *b)
+{
+ struct nv_instruction *i;
+
+ debug_printf("=== BB %i ", b->id);
+ if (b->out[0])
+ debug_printf("[%s -> %i] ", edge_name(b->out_kind[0]), b->out[0]->id);
+ if (b->out[1])
+ debug_printf("[%s -> %i] ", edge_name(b->out_kind[1]), b->out[1]->id);
+ debug_printf("===\n");
+
+ i = b->phi;
+ if (!i)
+ i = b->entry;
+ for (; i; i = i->next)
+ nvc0_print_instruction(i);
+}
+
+void
+nvc0_print_function(struct nv_basic_block *root)
+{
+ if (root->subroutine)
+ debug_printf("SUBROUTINE %i\n", root->subroutine);
+ else
+ debug_printf("MAIN\n");
+
+ nvc0_pc_pass_in_order(root, nv_do_print_function, root);
+}
+
+void
+nvc0_print_program(struct nv_pc *pc)
+{
+ int i;
+ for (i = 0; i < pc->num_subroutines + 1; ++i)
+ if (pc->root[i])
+ nvc0_print_function(pc->root[i]);
+}
+
+#if NOUVEAU_DEBUG > 1
+static void
+nv_do_print_cfgraph(struct nv_pc *pc, FILE *f, struct nv_basic_block *b)
+{
+ int i;
+
+ b->pass_seq = pc->pass_seq;
+
+ fprintf(f, "\t%i [shape=box]\n", b->id);
+
+ for (i = 0; i < 2; ++i) {
+ if (!b->out[i])
+ continue;
+ switch (b->out_kind[i]) {
+ case CFG_EDGE_FORWARD:
+ fprintf(f, "\t%i -> %i;\n", b->id, b->out[i]->id);
+ break;
+ case CFG_EDGE_LOOP_ENTER:
+ fprintf(f, "\t%i -> %i [color=green];\n", b->id, b->out[i]->id);
+ break;
+ case CFG_EDGE_LOOP_LEAVE:
+ fprintf(f, "\t%i -> %i [color=red];\n", b->id, b->out[i]->id);
+ break;
+ case CFG_EDGE_BACK:
+ fprintf(f, "\t%i -> %i;\n", b->id, b->out[i]->id);
+ continue;
+ case CFG_EDGE_FAKE:
+ fprintf(f, "\t%i -> %i [style=dotted];\n", b->id, b->out[i]->id);
+ break;
+ default:
+ assert(0);
+ break;
+ }
+ if (b->out[i]->pass_seq < pc->pass_seq)
+ nv_do_print_cfgraph(pc, f, b->out[i]);
+ }
+}
+
+/* Print the control flow graph of subroutine @subr (0 == MAIN) to a file. */
+static void
+nv_print_cfgraph(struct nv_pc *pc, const char *filepath, int subr)
+{
+ FILE *f;
+
+ f = fopen(filepath, "a");
+ if (!f)
+ return;
+
+ fprintf(f, "digraph G {\n");
+
+ ++pc->pass_seq;
+
+ nv_do_print_cfgraph(pc, f, pc->root[subr]);
+
+ fprintf(f, "}\n");
+
+ fclose(f);
+}
+#endif
+
+static INLINE void
+nvc0_pc_print_binary(struct nv_pc *pc)
+{
+ unsigned i;
+
+ NOUVEAU_DBG("nvc0_pc_print_binary(%u ops)\n", pc->emit_size / 8);
+
+ for (i = 0; i < pc->emit_size / 4; i += 2) {
+ debug_printf("0x%08x ", pc->emit[i + 0]);
+ debug_printf("0x%08x ", pc->emit[i + 1]);
+ if ((i % 16) == 15)
+ debug_printf("\n");
+ }
+ debug_printf("\n");
+}
+
+static int
+nvc0_emit_program(struct nv_pc *pc)
+{
+ uint32_t *code = pc->emit;
+ int n;
+
+ NOUVEAU_DBG("emitting program: size = %u\n", pc->emit_size);
+
+ pc->emit_pos = 0;
+ for (n = 0; n < pc->num_blocks; ++n) {
+ struct nv_instruction *i;
+ struct nv_basic_block *b = pc->bb_list[n];
+
+ for (i = b->entry; i; i = i->next) {
+ nvc0_emit_instruction(pc, i);
+ pc->emit += 2;
+ pc->emit_pos += 8;
+ }
+ }
+ assert(pc->emit == &code[pc->emit_size / 4]);
+
+ pc->emit[0] = 0x00001de7;
+ pc->emit[1] = 0x80000000;
+ pc->emit_size += 8;
+
+ pc->emit = code;
+
+#ifdef NOUVEAU_DEBUG
+ nvc0_pc_print_binary(pc);
+#else
+ debug_printf("not printing binary\n");
+#endif
+ return 0;
+}
+
+int
+nvc0_generate_code(struct nvc0_translation_info *ti)
+{
+ struct nv_pc *pc;
+ int ret;
+ int i;
+
+ pc = CALLOC_STRUCT(nv_pc);
+ if (!pc)
+ return 1;
+
+ pc->is_fragprog = ti->prog->type == PIPE_SHADER_FRAGMENT;
+
+ pc->root = CALLOC(ti->num_subrs + 1, sizeof(pc->root[0]));
+ if (!pc->root) {
+ FREE(pc);
+ return 1;
+ }
+ pc->num_subroutines = ti->num_subrs;
+
+ ret = nvc0_tgsi_to_nc(pc, ti);
+ if (ret)
+ goto out;
+#if NOUVEAU_DEBUG > 1
+ nvc0_print_program(pc);
+#endif
+
+ pc->opt_reload_elim = ti->require_stores ? FALSE : TRUE;
+
+ /* optimization */
+ ret = nvc0_pc_exec_pass0(pc);
+ if (ret)
+ goto out;
+#ifdef NOUVEAU_DEBUG
+ nvc0_print_program(pc);
+#endif
+
+ /* register allocation */
+ ret = nvc0_pc_exec_pass1(pc);
+ if (ret)
+ goto out;
+#if NOUVEAU_DEBUG > 1
+ nvc0_print_program(pc);
+ nv_print_cfgraph(pc, "nvc0_shader_cfgraph.dot", 0);
+#endif
+
+ /* prepare for emission */
+ ret = nvc0_pc_exec_pass2(pc);
+ if (ret)
+ goto out;
+ assert(!(pc->emit_size % 8));
+
+ pc->emit = CALLOC(pc->emit_size / 4 + 2, 4);
+ if (!pc->emit) {
+ ret = 3;
+ goto out;
+ }
+ ret = nvc0_emit_program(pc);
+ if (ret)
+ goto out;
+
+ ti->prog->code = pc->emit;
+ ti->prog->code_base = 0;
+ ti->prog->code_size = pc->emit_size;
+ ti->prog->parm_size = 0;
+
+ ti->prog->max_gpr = MAX2(4, pc->max_reg[NV_FILE_GPR] + 1);
+
+ ti->prog->relocs = pc->reloc_entries;
+ ti->prog->num_relocs = pc->num_relocs;
+
+ NOUVEAU_DBG("SHADER TRANSLATION - %s\n", ret ? "failure" : "success");
+
+out:
+ nv_pc_free_refs(pc);
+
+ for (i = 0; i < pc->num_blocks; ++i)
+ FREE(pc->bb_list[i]);
+ if (pc->root)
+ FREE(pc->root);
+ if (ret) {
+ /* on success, these will be referenced by struct nvc0_program */
+ if (pc->emit)
+ FREE(pc->emit);
+ if (pc->immd_buf)
+ FREE(pc->immd_buf);
+ if (pc->reloc_entries)
+ FREE(pc->reloc_entries);
+ }
+ FREE(pc);
+ return ret;
+}
+
+static void
+nvbb_insert_phi(struct nv_basic_block *b, struct nv_instruction *i)
+{
+ if (!b->phi) {
+ i->prev = NULL;
+ b->phi = i;
+ i->next = b->entry;
+ if (b->entry) {
+ assert(!b->entry->prev && b->exit);
+ b->entry->prev = i;
+ } else {
+ b->entry = i;
+ b->exit = i;
+ }
+ } else {
+ assert(b->entry);
+ if (b->entry->opcode == NV_OP_PHI) { /* insert after entry */
+ assert(b->entry == b->exit);
+ b->entry->next = i;
+ i->prev = b->entry;
+ b->entry = i;
+ b->exit = i;
+ } else { /* insert before entry */
+ assert(b->entry->prev && b->exit);
+ i->next = b->entry;
+ i->prev = b->entry->prev;
+ b->entry->prev = i;
+ i->prev->next = i;
+ }
+ }
+}
+
+void
+nvc0_insn_append(struct nv_basic_block *b, struct nv_instruction *i)
+{
+ if (i->opcode == NV_OP_PHI) {
+ nvbb_insert_phi(b, i);
+ } else {
+ i->prev = b->exit;
+ if (b->exit)
+ b->exit->next = i;
+ b->exit = i;
+ if (!b->entry)
+ b->entry = i;
+ else
+ if (i->prev && i->prev->opcode == NV_OP_PHI)
+ b->entry = i;
+ }
+
+ i->bb = b;
+ b->num_instructions++;
+}
+
+void
+nvc0_insn_insert_after(struct nv_instruction *at, struct nv_instruction *ni)
+{
+ if (!at->next) {
+ nvc0_insn_append(at->bb, ni);
+ return;
+ }
+ ni->next = at->next;
+ ni->prev = at;
+ ni->next->prev = ni;
+ ni->prev->next = ni;
+}
+
+void
+nvc0_insn_insert_before(struct nv_instruction *at, struct nv_instruction *ni)
+{
+ nvc0_insn_insert_after(at, ni);
+ nvc0_insns_permute(at, ni);
+}
+
+void
+nvc0_insn_delete(struct nv_instruction *nvi)
+{
+ struct nv_basic_block *b = nvi->bb;
+ int s;
+
+ /* debug_printf("REM: "); nv_print_instruction(nvi); */
+
+ for (s = 0; s < 6 && nvi->src[s]; ++s)
+ nv_reference(NULL, nvi, s, NULL);
+
+ if (nvi->next)
+ nvi->next->prev = nvi->prev;
+ else {
+ assert(nvi == b->exit);
+ b->exit = nvi->prev;
+ }
+
+ if (nvi->prev)
+ nvi->prev->next = nvi->next;
+
+ if (nvi == b->entry) {
+ /* PHIs don't get hooked to b->entry */
+ b->entry = nvi->next;
+ assert(!nvi->prev || nvi->prev->opcode == NV_OP_PHI);
+ }
+
+ if (nvi == b->phi) {
+ if (nvi->opcode != NV_OP_PHI)
+ NOUVEAU_DBG("NOTE: b->phi points to non-PHI instruction\n");
+
+ assert(!nvi->prev);
+ if (!nvi->next || nvi->next->opcode != NV_OP_PHI)
+ b->phi = NULL;
+ else
+ b->phi = nvi->next;
+ }
+}
+
+void
+nvc0_insns_permute(struct nv_instruction *i1, struct nv_instruction *i2)
+{
+ struct nv_basic_block *b = i1->bb;
+
+ assert(i1->opcode != NV_OP_PHI &&
+ i2->opcode != NV_OP_PHI);
+ assert(i1->next == i2);
+
+ if (b->exit == i2)
+ b->exit = i1;
+
+ if (b->entry == i1)
+ b->entry = i2;
+
+ i2->prev = i1->prev;
+ i1->next = i2->next;
+ i2->next = i1;
+ i1->prev = i2;
+
+ if (i2->prev)
+ i2->prev->next = i2;
+ if (i1->next)
+ i1->next->prev = i1;
+}
+
+void
+nvc0_bblock_attach(struct nv_basic_block *parent,
+ struct nv_basic_block *b, ubyte edge_kind)
+{
+ assert(b->num_in < 8);
+
+ if (parent->out[0]) {
+ assert(!parent->out[1]);
+ parent->out[1] = b;
+ parent->out_kind[1] = edge_kind;
+ } else {
+ parent->out[0] = b;
+ parent->out_kind[0] = edge_kind;
+ }
+
+ b->in[b->num_in] = parent;
+ b->in_kind[b->num_in++] = edge_kind;
+}
+
+/* NOTE: all BRKs are treated as conditional, so there are 2 outgoing BBs */
+
+boolean
+nvc0_bblock_dominated_by(struct nv_basic_block *b, struct nv_basic_block *d)
+{
+ int j;
+
+ if (b == d)
+ return TRUE;
+
+ for (j = 0; j < b->num_in; ++j)
+ if ((b->in_kind[j] != CFG_EDGE_BACK) &&
+ !nvc0_bblock_dominated_by(b->in[j], d))
+ return FALSE;
+
+ return j ? TRUE : FALSE;
+}
+
+/* check if @bf (future) can be reached from @bp (past), stop at @bt */
+boolean
+nvc0_bblock_reachable_by(struct nv_basic_block *bf, struct nv_basic_block *bp,
+ struct nv_basic_block *bt)
+{
+ struct nv_basic_block *q[NV_PC_MAX_BASIC_BLOCKS], *b;
+ int i, p, n;
+
+ p = 0;
+ n = 1;
+ q[0] = bp;
+
+ while (p < n) {
+ b = q[p++];
+
+ if (b == bf)
+ break;
+ if (b == bt)
+ continue;
+ assert(n <= (1024 - 2));
+
+ for (i = 0; i < 2; ++i) {
+ if (b->out[i] && !IS_WALL_EDGE(b->out_kind[i]) && !b->out[i]->priv) {
+ q[n] = b->out[i];
+ q[n++]->priv = 1;
+ }
+ }
+ }
+ for (--n; n >= 0; --n)
+ q[n]->priv = 0;
+
+ return (b == bf);
+}
+
+static struct nv_basic_block *
+nvbb_find_dom_frontier(struct nv_basic_block *b, struct nv_basic_block *df)
+{
+ struct nv_basic_block *out;
+ int i;
+
+ if (!nvc0_bblock_dominated_by(df, b)) {
+ for (i = 0; i < df->num_in; ++i) {
+ if (df->in_kind[i] == CFG_EDGE_BACK)
+ continue;
+ if (nvc0_bblock_dominated_by(df->in[i], b))
+ return df;
+ }
+ }
+ for (i = 0; i < 2 && df->out[i]; ++i) {
+ if (df->out_kind[i] == CFG_EDGE_BACK)
+ continue;
+ if ((out = nvbb_find_dom_frontier(b, df->out[i])))
+ return out;
+ }
+ return NULL;
+}
+
+struct nv_basic_block *
+nvc0_bblock_dom_frontier(struct nv_basic_block *b)
+{
+ struct nv_basic_block *df;
+ int i;
+
+ for (i = 0; i < 2 && b->out[i]; ++i)
+ if ((df = nvbb_find_dom_frontier(b, b->out[i])))
+ return df;
+ return NULL;
+}
diff --git a/src/gallium/drivers/nvc0/nvc0_pc.h b/src/gallium/drivers/nvc0/nvc0_pc.h
new file mode 100644
index 00000000000..969cc68c596
--- /dev/null
+++ b/src/gallium/drivers/nvc0/nvc0_pc.h
@@ -0,0 +1,653 @@
+/*
+ * Copyright 2010 Christoph Bumiller
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#ifndef __NVC0_COMPILER_H__
+#define __NVC0_COMPILER_H__
+
+#include <stdio.h>
+
+#ifndef NOUVEAU_DBG
+#ifdef NOUVEAU_DEBUG
+# define NOUVEAU_DBG(args...) debug_printf(args);
+#else
+# define NOUVEAU_DBG(args...)
+#endif
+#endif
+
+#ifndef NOUVEAU_ERR
+#define NOUVEAU_ERR(fmt, args...) \
+ fprintf(stderr, "%s:%d - "fmt, __FUNCTION__, __LINE__, ##args);
+#endif
+
+#include "pipe/p_defines.h"
+#include "util/u_inlines.h"
+#include "util/u_memory.h"
+#include "util/u_double_list.h"
+
+/* pseudo opcodes */
+#define NV_OP_UNDEF 0
+#define NV_OP_BIND 1
+#define NV_OP_MERGE 2
+#define NV_OP_PHI 3
+#define NV_OP_SELECT 4
+#define NV_OP_NOP 5
+
+/**
+ * BIND forces source operand i into the same register as destination operand i,
+ * and the operands will be assigned consecutive registers (needed for TEX)
+ * SELECT forces its multiple source operands and its destination operand into
+ * one and the same register.
+ */
+
+/* base opcodes */
+#define NV_OP_LD 6
+#define NV_OP_ST 7
+#define NV_OP_MOV 8
+#define NV_OP_AND 9
+#define NV_OP_OR 10
+#define NV_OP_XOR 11
+#define NV_OP_SHL 12
+#define NV_OP_SHR 13
+#define NV_OP_NOT 14
+#define NV_OP_SET 15
+#define NV_OP_ADD 16
+#define NV_OP_SUB 17
+#define NV_OP_MUL 18
+#define NV_OP_MAD 19
+#define NV_OP_ABS 20
+#define NV_OP_NEG 21
+#define NV_OP_MAX 22
+#define NV_OP_MIN 23
+#define NV_OP_CVT 24
+#define NV_OP_CEIL 25
+#define NV_OP_FLOOR 26
+#define NV_OP_TRUNC 27
+#define NV_OP_SAD 28
+
+/* shader opcodes */
+#define NV_OP_VFETCH 29
+#define NV_OP_PFETCH 30
+#define NV_OP_EXPORT 31
+#define NV_OP_LINTERP 32
+#define NV_OP_PINTERP 33
+#define NV_OP_EMIT 34
+#define NV_OP_RESTART 35
+#define NV_OP_TEX 36
+#define NV_OP_TXB 37
+#define NV_OP_TXL 38
+#define NV_OP_TXF 39
+#define NV_OP_TXQ 40
+#define NV_OP_QUADOP 41
+#define NV_OP_DFDX 42
+#define NV_OP_DFDY 43
+#define NV_OP_KIL 44
+
+/* control flow opcodes */
+#define NV_OP_BRA 45
+#define NV_OP_CALL 46
+#define NV_OP_RET 47
+#define NV_OP_EXIT 48
+#define NV_OP_BREAK 49
+#define NV_OP_BREAKADDR 50
+#define NV_OP_JOINAT 51
+#define NV_OP_JOIN 52
+
+/* typed opcodes */
+#define NV_OP_ADD_F32 NV_OP_ADD
+#define NV_OP_ADD_B32 53
+#define NV_OP_MUL_F32 NV_OP_MUL
+#define NV_OP_MUL_B32 54
+#define NV_OP_ABS_F32 NV_OP_ABS
+#define NV_OP_ABS_S32 55
+#define NV_OP_NEG_F32 NV_OP_NEG
+#define NV_OP_NEG_S32 56
+#define NV_OP_MAX_F32 NV_OP_MAX
+#define NV_OP_MAX_S32 57
+#define NV_OP_MAX_U32 58
+#define NV_OP_MIN_F32 NV_OP_MIN
+#define NV_OP_MIN_S32 59
+#define NV_OP_MIN_U32 60
+#define NV_OP_SET_F32 61
+#define NV_OP_SET_S32 62
+#define NV_OP_SET_U32 63
+#define NV_OP_SAR 64
+#define NV_OP_RCP 65
+#define NV_OP_RSQ 66
+#define NV_OP_LG2 67
+#define NV_OP_SIN 68
+#define NV_OP_COS 69
+#define NV_OP_EX2 70
+#define NV_OP_PRESIN 71
+#define NV_OP_PREEX2 72
+#define NV_OP_SAT 73
+
+/* newly added opcodes */
+#define NV_OP_SET_F32_AND 74
+#define NV_OP_SET_F32_OR 75
+#define NV_OP_SET_F32_XOR 76
+#define NV_OP_SELP 77
+#define NV_OP_SLCT 78
+#define NV_OP_SLCT_F32 NV_OP_SLCT
+#define NV_OP_SLCT_S32 79
+#define NV_OP_SLCT_U32 80
+#define NV_OP_SUB_F32 NV_OP_SUB
+#define NV_OP_SUB_S32 81
+#define NV_OP_MAD_F32 NV_OP_MAD
+#define NV_OP_FSET_F32 82
+#define NV_OP_TXG 83
+
+#define NV_OP_COUNT 84
+
+/* nv50 files omitted */
+#define NV_FILE_GPR 0
+#define NV_FILE_COND 1
+#define NV_FILE_PRED 2
+#define NV_FILE_IMM 16
+#define NV_FILE_MEM_S 32
+#define NV_FILE_MEM_V 34
+#define NV_FILE_MEM_A 35
+#define NV_FILE_MEM_L 48
+#define NV_FILE_MEM_G 64
+#define NV_FILE_MEM_C(i) (80 + i)
+
+#define NV_IS_MEMORY_FILE(f) ((f) >= NV_FILE_MEM_S)
+
+#define NV_MOD_NEG 1
+#define NV_MOD_ABS 2
+#define NV_MOD_NOT 4
+#define NV_MOD_SAT 8
+
+#define NV_TYPE_U8 0x00
+#define NV_TYPE_S8 0x01
+#define NV_TYPE_U16 0x02
+#define NV_TYPE_S16 0x03
+#define NV_TYPE_U32 0x04
+#define NV_TYPE_S32 0x05
+#define NV_TYPE_P32 0x07
+#define NV_TYPE_F32 0x09
+#define NV_TYPE_F64 0x0b
+#define NV_TYPE_VEC(x, n) (NV_TYPE_##x | (n << 4))
+#define NV_TYPE_ANY 0xff
+
+#define NV_TYPE_ISINT(t) ((t) < 7)
+#define NV_TYPE_ISSGD(t) ((t) & 1)
+
+#define NV_CC_FL 0x0
+#define NV_CC_LT 0x1
+#define NV_CC_EQ 0x2
+#define NV_CC_LE 0x3
+#define NV_CC_GT 0x4
+#define NV_CC_NE 0x5
+#define NV_CC_GE 0x6
+#define NV_CC_U 0x8
+#define NV_CC_TR 0xf
+#define NV_CC_O 0x10
+#define NV_CC_C 0x11
+#define NV_CC_A 0x12
+#define NV_CC_S 0x13
+
+#define NV_PC_MAX_INSTRUCTIONS 2048
+#define NV_PC_MAX_VALUES (NV_PC_MAX_INSTRUCTIONS * 4)
+
+#define NV_PC_MAX_BASIC_BLOCKS 1024
+
+struct nv_op_info {
+ uint base; /* e.g. ADD_S32 -> ADD */
+ char name[12];
+ uint8_t type;
+ uint8_t mods;
+ unsigned flow : 1;
+ unsigned commutative : 1;
+ unsigned vector : 1;
+ unsigned predicate : 1;
+ unsigned pseudo : 1;
+ unsigned immediate : 3;
+ unsigned memory : 3;
+};
+
+extern struct nv_op_info nvc0_op_info_table[];
+
+#define NV_BASEOP(op) (nvc0_op_info_table[op].base)
+#define NV_OPTYPE(op) (nvc0_op_info_table[op].type)
+
+static INLINE uint
+nv_op_base(uint opcode)
+{
+ return nvc0_op_info_table[opcode].base;
+}
+
+static INLINE boolean
+nv_is_texture_op(uint opcode)
+{
+ return (opcode >= NV_OP_TEX && opcode <= NV_OP_TXQ);
+}
+
+static INLINE boolean
+nv_is_vector_op(uint opcode)
+{
+ return nvc0_op_info_table[opcode].vector ? TRUE : FALSE;
+}
+
+static INLINE boolean
+nv_op_commutative(uint opcode)
+{
+ return nvc0_op_info_table[opcode].commutative ? TRUE : FALSE;
+}
+
+static INLINE uint8_t
+nv_op_supported_src_mods(uint opcode)
+{
+ return nvc0_op_info_table[opcode].mods;
+}
+
+static INLINE boolean
+nv_op_predicateable(uint opcode)
+{
+ return nvc0_op_info_table[opcode].predicate ? TRUE : FALSE;
+}
+
+static INLINE uint
+nv_type_order(ubyte type)
+{
+ switch (type & 0xf) {
+ case NV_TYPE_U8:
+ case NV_TYPE_S8:
+ return 0;
+ case NV_TYPE_U16:
+ case NV_TYPE_S16:
+ return 1;
+ case NV_TYPE_U32:
+ case NV_TYPE_F32:
+ case NV_TYPE_S32:
+ case NV_TYPE_P32:
+ return 2;
+ case NV_TYPE_F64:
+ return 3;
+ }
+ assert(0);
+ return 0;
+}
+
+static INLINE uint
+nv_type_sizeof(ubyte type)
+{
+ if (type & 0xf0)
+ return (1 << nv_type_order(type)) * (type >> 4);
+ return 1 << nv_type_order(type);
+}
+
+static INLINE uint
+nv_type_sizeof_base(ubyte type)
+{
+ return 1 << nv_type_order(type);
+}
+
+struct nv_reg {
+ uint32_t address; /* for memory locations */
+ int id; /* for registers */
+ ubyte file;
+ ubyte size;
+ union {
+ int32_t s32;
+ int64_t s64;
+ uint64_t u64;
+ uint32_t u32;
+ float f32;
+ double f64;
+ } imm;
+};
+
+struct nv_range {
+ struct nv_range *next;
+ int bgn;
+ int end;
+};
+
+struct nv_ref;
+
+struct nv_value {
+ struct nv_reg reg;
+ struct nv_instruction *insn;
+ struct nv_value *join;
+ struct nv_ref *last_use;
+ int n;
+ struct nv_range *livei;
+ int refc;
+ struct nv_value *next;
+ struct nv_value *prev;
+};
+
+struct nv_ref {
+ struct nv_value *value;
+ struct nv_instruction *insn;
+ struct list_head list; /* connects uses of the same value */
+ uint8_t mod;
+ uint8_t flags;
+};
+
+struct nv_basic_block;
+
+struct nv_instruction {
+ struct nv_instruction *next;
+ struct nv_instruction *prev;
+ uint opcode;
+ uint serial;
+
+ struct nv_value *def[5];
+ struct nv_ref *src[6];
+
+ int8_t predicate; /* index of predicate src */
+ int8_t indirect; /* index of pointer src */
+
+ union {
+ struct {
+ uint8_t t; /* TIC binding */
+ uint8_t s; /* TSC binding */
+ } tex;
+ struct {
+ uint8_t d; /* output type */
+ uint8_t s; /* input type */
+ } cvt;
+ } ext;
+
+ struct nv_basic_block *bb;
+ struct nv_basic_block *target; /* target block of control flow insn */
+
+ unsigned cc : 5; /* condition code */
+ unsigned fixed : 1; /* don't optimize away (prematurely) */
+ unsigned terminator : 1;
+ unsigned join : 1;
+ unsigned set_cond : 4; /* 2nd byte */
+ unsigned saturate : 1;
+ unsigned centroid : 1;
+ unsigned flat : 1;
+ unsigned patch : 1;
+ unsigned lanes : 4; /* 3rd byte */
+ unsigned tex_dim : 2;
+ unsigned tex_array : 1;
+ unsigned tex_cube : 1;
+ unsigned tex_shadow : 1; /* 4th byte */
+ unsigned tex_live : 1;
+ unsigned tex_mask : 4;
+
+ uint8_t quadop;
+};
+
+static INLINE int
+nvi_vector_size(struct nv_instruction *nvi)
+{
+ int i;
+ assert(nvi);
+ for (i = 0; i < 5 && nvi->def[i]; ++i);
+ return i;
+}
+
+#define CFG_EDGE_FORWARD 0
+#define CFG_EDGE_BACK 1
+#define CFG_EDGE_LOOP_ENTER 2
+#define CFG_EDGE_LOOP_LEAVE 4
+#define CFG_EDGE_FAKE 8
+
+/* 'WALL' edge means where reachability check doesn't follow */
+/* 'LOOP' edge means just having to do with loops */
+#define IS_LOOP_EDGE(k) ((k) & 7)
+#define IS_WALL_EDGE(k) ((k) & 9)
+
+struct nv_basic_block {
+ struct nv_instruction *entry; /* first non-phi instruction */
+ struct nv_instruction *exit;
+ struct nv_instruction *phi; /* very first instruction */
+ int num_instructions;
+
+ struct nv_basic_block *out[2]; /* no indirect branches -> 2 */
+ struct nv_basic_block *in[8]; /* hope that suffices */
+ uint num_in;
+ ubyte out_kind[2];
+ ubyte in_kind[8];
+
+ int id;
+ int subroutine;
+ uint priv; /* reset to 0 after you're done */
+ uint pass_seq;
+
+ uint32_t emit_pos; /* position, size in emitted code (in bytes) */
+ uint32_t emit_size;
+
+ uint32_t live_set[NV_PC_MAX_VALUES / 32];
+};
+
+struct nvc0_translation_info;
+
+struct nv_pc {
+ struct nv_basic_block **root;
+ struct nv_basic_block *current_block;
+ struct nv_basic_block *parent_block;
+
+ int loop_nesting_bound;
+ uint pass_seq;
+
+ struct nv_value values[NV_PC_MAX_VALUES];
+ struct nv_instruction instructions[NV_PC_MAX_INSTRUCTIONS];
+ struct nv_ref **refs;
+ struct nv_basic_block *bb_list[NV_PC_MAX_BASIC_BLOCKS];
+ int num_values;
+ int num_instructions;
+ int num_refs;
+ int num_blocks;
+ int num_subroutines;
+
+ int max_reg[4];
+
+ uint32_t *immd_buf; /* populated on emit */
+ unsigned immd_count;
+
+ uint32_t *emit;
+ uint32_t emit_size;
+ uint32_t emit_pos;
+
+ void *reloc_entries;
+ unsigned num_relocs;
+
+ /* optimization enables */
+ boolean opt_reload_elim;
+ boolean is_fragprog;
+};
+
+void nvc0_insn_append(struct nv_basic_block *, struct nv_instruction *);
+void nvc0_insn_insert_before(struct nv_instruction *, struct nv_instruction *);
+void nvc0_insn_insert_after(struct nv_instruction *, struct nv_instruction *);
+
+static INLINE struct nv_instruction *
+nv_alloc_instruction(struct nv_pc *pc, uint opcode)
+{
+ struct nv_instruction *insn;
+
+ insn = &pc->instructions[pc->num_instructions++];
+ assert(pc->num_instructions < NV_PC_MAX_INSTRUCTIONS);
+
+ insn->opcode = opcode;
+ insn->cc = 0;
+ insn->indirect = -1;
+ insn->predicate = -1;
+
+ return insn;
+}
+
+static INLINE struct nv_instruction *
+new_instruction(struct nv_pc *pc, uint opcode)
+{
+ struct nv_instruction *insn = nv_alloc_instruction(pc, opcode);
+
+ nvc0_insn_append(pc->current_block, insn);
+ return insn;
+}
+
+static INLINE struct nv_instruction *
+new_instruction_at(struct nv_pc *pc, struct nv_instruction *at, uint opcode)
+{
+ struct nv_instruction *insn = nv_alloc_instruction(pc, opcode);
+
+ nvc0_insn_insert_after(at, insn);
+ return insn;
+}
+
+static INLINE struct nv_value *
+new_value(struct nv_pc *pc, ubyte file, ubyte size)
+{
+ struct nv_value *value = &pc->values[pc->num_values];
+
+ assert(pc->num_values < NV_PC_MAX_VALUES - 1);
+
+ value->n = pc->num_values++;
+ value->join = value;
+ value->reg.id = -1;
+ value->reg.file = file;
+ value->reg.size = size;
+ return value;
+}
+
+static INLINE struct nv_value *
+new_value_like(struct nv_pc *pc, struct nv_value *like)
+{
+ return new_value(pc, like->reg.file, like->reg.size);
+}
+
+static INLINE struct nv_ref *
+new_ref(struct nv_pc *pc, struct nv_value *val)
+{
+ int i;
+ struct nv_ref *ref;
+
+ if ((pc->num_refs % 64) == 0) {
+ const unsigned old_size = pc->num_refs * sizeof(struct nv_ref *);
+ const unsigned new_size = (pc->num_refs + 64) * sizeof(struct nv_ref *);
+
+ pc->refs = REALLOC(pc->refs, old_size, new_size);
+
+ ref = CALLOC(64, sizeof(struct nv_ref));
+ for (i = 0; i < 64; ++i)
+ pc->refs[pc->num_refs + i] = &ref[i];
+ }
+
+ ref = pc->refs[pc->num_refs++];
+ ref->value = val;
+
+ LIST_INITHEAD(&ref->list);
+
+ ++val->refc;
+ return ref;
+}
+
+static INLINE struct nv_basic_block *
+new_basic_block(struct nv_pc *pc)
+{
+ struct nv_basic_block *bb;
+
+ if (pc->num_blocks >= NV_PC_MAX_BASIC_BLOCKS)
+ return NULL;
+
+ bb = CALLOC_STRUCT(nv_basic_block);
+
+ bb->id = pc->num_blocks;
+ pc->bb_list[pc->num_blocks++] = bb;
+ return bb;
+}
+
+static INLINE void
+nv_reference(struct nv_pc *pc,
+ struct nv_instruction *nvi, int c, struct nv_value *s)
+{
+ struct nv_ref **d = &nvi->src[c];
+ assert(c < 6);
+
+ if (*d) {
+ --(*d)->value->refc;
+ LIST_DEL(&(*d)->list);
+ }
+
+ if (s) {
+ if (!*d) {
+ *d = new_ref(pc, s);
+ (*d)->insn = nvi;
+ } else {
+ LIST_DEL(&(*d)->list);
+ (*d)->value = s;
+ ++(s->refc);
+ }
+ if (!s->last_use)
+ s->last_use = *d;
+ else
+ LIST_ADDTAIL(&s->last_use->list, &(*d)->list);
+
+ s->last_use = *d;
+ (*d)->insn = nvi;
+ } else {
+ *d = NULL;
+ }
+}
+
+/* nvc0_emit.c */
+void nvc0_emit_instruction(struct nv_pc *, struct nv_instruction *);
+
+/* nvc0_print.c */
+const char *nvc0_opcode_name(uint opcode);
+void nvc0_print_instruction(struct nv_instruction *);
+
+/* nvc0_pc.c */
+void nvc0_print_function(struct nv_basic_block *root);
+void nvc0_print_program(struct nv_pc *);
+
+boolean nvc0_insn_can_load(struct nv_instruction *, int s,
+ struct nv_instruction *);
+boolean nvc0_insn_is_predicateable(struct nv_instruction *);
+
+int nvc0_insn_refcount(struct nv_instruction *);
+void nvc0_insn_delete(struct nv_instruction *);
+void nvc0_insns_permute(struct nv_instruction *prev, struct nv_instruction *);
+
+void nvc0_bblock_attach(struct nv_basic_block *parent,
+ struct nv_basic_block *child, ubyte edge_kind);
+boolean nvc0_bblock_dominated_by(struct nv_basic_block *,
+ struct nv_basic_block *);
+boolean nvc0_bblock_reachable_by(struct nv_basic_block *future,
+ struct nv_basic_block *past,
+ struct nv_basic_block *final);
+struct nv_basic_block *nvc0_bblock_dom_frontier(struct nv_basic_block *);
+
+int nvc0_pc_replace_value(struct nv_pc *pc,
+ struct nv_value *old_val,
+ struct nv_value *new_val);
+
+struct nv_value *nvc0_pc_find_immediate(struct nv_ref *);
+struct nv_value *nvc0_pc_find_constant(struct nv_ref *);
+
+typedef void (*nv_pc_pass_func)(void *priv, struct nv_basic_block *b);
+
+void nvc0_pc_pass_in_order(struct nv_basic_block *, nv_pc_pass_func, void *);
+
+int nvc0_pc_exec_pass0(struct nv_pc *pc);
+int nvc0_pc_exec_pass1(struct nv_pc *pc);
+int nvc0_pc_exec_pass2(struct nv_pc *pc);
+
+int nvc0_tgsi_to_nc(struct nv_pc *, struct nvc0_translation_info *);
+
+#endif // NV50_COMPILER_H
diff --git a/src/gallium/drivers/nvc0/nvc0_pc_emit.c b/src/gallium/drivers/nvc0/nvc0_pc_emit.c
new file mode 100644
index 00000000000..db8055d91cd
--- /dev/null
+++ b/src/gallium/drivers/nvc0/nvc0_pc_emit.c
@@ -0,0 +1,979 @@
+/*
+ * Copyright 2010 Christoph Bumiller
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#include "nvc0_pc.h"
+#include "nvc0_program.h"
+
+#define NVC0_FIXUP_CODE_RELOC 0
+#define NVC0_FIXUP_DATA_RELOC 1
+
+struct nvc0_fixup {
+ uint8_t type;
+ int8_t shift;
+ uint32_t mask;
+ uint32_t data;
+ uint32_t ofst;
+};
+
+void
+nvc0_relocate_program(struct nvc0_program *prog,
+ uint32_t code_base,
+ uint32_t data_base)
+{
+ struct nvc0_fixup *f = (struct nvc0_fixup *)prog->relocs;
+ unsigned i;
+
+ for (i = 0; i < prog->num_relocs; ++i) {
+ uint32_t data;
+
+ switch (f[i].type) {
+ case NVC0_FIXUP_CODE_RELOC: data = code_base + f[i].data; break;
+ case NVC0_FIXUP_DATA_RELOC: data = data_base + f[i].data; break;
+ default:
+ data = f[i].data;
+ break;
+ }
+ data = (f[i].shift < 0) ? (data >> -f[i].shift) : (data << f[i].shift);
+
+ prog->code[f[i].ofst / 4] &= ~f[i].mask;
+ prog->code[f[i].ofst / 4] |= data & f[i].mask;
+ }
+}
+
+static void
+create_fixup(struct nv_pc *pc, uint8_t ty,
+ int w, uint32_t data, uint32_t m, int s)
+{
+ struct nvc0_fixup *f;
+
+ const unsigned size = sizeof(struct nvc0_fixup);
+ const unsigned n = pc->num_relocs;
+
+ if (!(n % 8))
+ pc->reloc_entries = REALLOC(pc->reloc_entries, n * size, (n + 8) * size);
+
+ f = (struct nvc0_fixup *)pc->reloc_entries;
+
+ f[n].ofst = pc->emit_pos + w * 4;
+ f[n].type = ty;
+ f[n].data = data;
+ f[n].mask = m;
+ f[n].shift = s;
+
+ ++pc->num_relocs;
+}
+
+static INLINE ubyte
+SSIZE(struct nv_instruction *nvi, int s)
+{
+ return nvi->src[s]->value->reg.size;
+}
+
+static INLINE ubyte
+DSIZE(struct nv_instruction *nvi, int d)
+{
+ return nvi->def[d]->reg.size;
+}
+
+static INLINE struct nv_reg *
+SREG(struct nv_ref *ref)
+{
+ if (!ref)
+ return NULL;
+ return &ref->value->join->reg;
+}
+
+static INLINE struct nv_reg *
+DREG(struct nv_value *val)
+{
+ if (!val)
+ return NULL;
+ return &val->join->reg;
+}
+
+static INLINE ubyte
+SFILE(struct nv_instruction *nvi, int s)
+{
+ return nvi->src[s]->value->reg.file;
+}
+
+static INLINE ubyte
+DFILE(struct nv_instruction *nvi, int d)
+{
+ return nvi->def[0]->reg.file;
+}
+
+static INLINE void
+SID(struct nv_pc *pc, struct nv_ref *ref, int pos)
+{
+ pc->emit[pos / 32] |= (SREG(ref) ? SREG(ref)->id : 63) << (pos % 32);
+}
+
+static INLINE void
+DID(struct nv_pc *pc, struct nv_value *val, int pos)
+{
+ pc->emit[pos / 32] |= (DREG(val) ? DREG(val)->id : 63) << (pos % 32);
+}
+
+static INLINE uint32_t
+get_immd_u32(struct nv_ref *ref) /* XXX: dependent on [0]:2 */
+{
+ assert(ref->value->reg.file == NV_FILE_IMM);
+ return ref->value->reg.imm.u32;
+}
+
+static INLINE void
+set_immd_u32_l(struct nv_pc *pc, uint32_t u32)
+{
+ pc->emit[0] |= (u32 & 0x3f) << 26;
+ pc->emit[1] |= u32 >> 6;
+}
+
+static INLINE void
+set_immd_u32(struct nv_pc *pc, uint32_t u32)
+{
+ if ((pc->emit[0] & 0xf) == 0x2) {
+ set_immd_u32_l(pc, u32);
+ } else
+ if ((pc->emit[0] & 0xf) == 0x3) {
+ assert(!(pc->emit[1] & 0xc000));
+ pc->emit[1] |= 0xc000;
+ assert(!(u32 & 0xfff00000));
+ set_immd_u32_l(pc, u32);
+ } else {
+ assert(!(pc->emit[1] & 0xc000));
+ pc->emit[1] |= 0xc000;
+ assert(!(u32 & 0xfff));
+ set_immd_u32_l(pc, u32 >> 12);
+ }
+}
+
+static INLINE void
+set_immd(struct nv_pc *pc, struct nv_instruction *i, int s)
+{
+ set_immd_u32(pc, get_immd_u32(i->src[s]));
+}
+
+static INLINE void
+DVS(struct nv_pc *pc, struct nv_instruction *i)
+{
+ uint s = i->def[0]->reg.size;
+ int n;
+ for (n = 1; n < 4 && i->def[n]; ++n)
+ s += i->def[n]->reg.size;
+ pc->emit[0] |= ((s / 4) - 1) << 5;
+}
+
+static INLINE void
+SVS(struct nv_pc *pc, struct nv_ref *src)
+{
+ pc->emit[0] |= (SREG(src)->size / 4 - 1) << 5;
+}
+
+static void
+set_pred(struct nv_pc *pc, struct nv_instruction *i)
+{
+ if (i->predicate >= 0) {
+ SID(pc, i->src[i->predicate], 6);
+ if (i->cc)
+ pc->emit[0] |= 0x2000; /* negate */
+ } else {
+ pc->emit[0] |= 0x1c00;
+ }
+}
+
+static INLINE void
+set_address_16(struct nv_pc *pc, struct nv_ref *src)
+{
+ pc->emit[0] |= (src->value->reg.address & 0x003f) << 26;
+ pc->emit[1] |= (src->value->reg.address & 0xffc0) >> 6;
+}
+
+static INLINE unsigned
+const_space_index(struct nv_instruction *i, int s)
+{
+ return SFILE(i, s) - NV_FILE_MEM_C(0);
+}
+
+static void
+emit_flow(struct nv_pc *pc, struct nv_instruction *i, uint8_t op)
+{
+ pc->emit[0] = 0x00000007;
+ pc->emit[1] = op << 24;
+
+ if (op == 0x40 || (op >= 0x80 && op <= 0x98)) {
+ /* bra, exit, ret or kil */
+ pc->emit[0] |= 0x1e0;
+ set_pred(pc, i);
+ }
+
+ if (i->target) {
+ int32_t pcrel = i->target->emit_pos - (pc->emit_pos + 8);
+
+ /* we will need relocations only for global functions */
+ /*
+ create_fixup(pc, NVC0_FIXUP_CODE_RELOC, 0, pos, 26, 0xfc000000);
+ create_fixup(pc, NVC0_FIXUP_CODE_RELOC, 1, pos, -6, 0x0001ffff);
+ */
+
+ pc->emit[0] |= (pcrel & 0x3f) << 26;
+ pc->emit[1] |= (pcrel >> 6) & 0x1ffff;
+ }
+}
+
+/* doesn't work for vfetch, export, ld, st, mov ... */
+static void
+emit_form_0(struct nv_pc *pc, struct nv_instruction *i)
+{
+ int s;
+
+ set_pred(pc, i);
+
+ DID(pc, i->def[0], 14);
+
+ for (s = 0; s < 3 && i->src[s]; ++s) {
+ if (SFILE(i, s) >= NV_FILE_MEM_C(0) &&
+ SFILE(i, s) <= NV_FILE_MEM_C(15)) {
+ assert(!(pc->emit[1] & 0xc000));
+ assert(s <= 1);
+ pc->emit[1] |= 0x4000 | (const_space_index(i, s) << 10);
+ set_address_16(pc, i->src[s]);
+ } else
+ if (SFILE(i, s) == NV_FILE_GPR) {
+ SID(pc, i->src[s], s ? ((s == 2) ? 49 : 26) : 20);
+ } else
+ if (SFILE(i, s) == NV_FILE_IMM) {
+ assert(!(pc->emit[1] & 0xc000));
+ assert(s == 1 || i->opcode == NV_OP_MOV);
+ set_immd(pc, i, s);
+ }
+ }
+}
+
+static void
+emit_form_1(struct nv_pc *pc, struct nv_instruction *i)
+{
+ int s;
+
+ set_pred(pc, i);
+
+ DID(pc, i->def[0], 14);
+
+ for (s = 0; s < 1 && i->src[s]; ++s) {
+ if (SFILE(i, s) >= NV_FILE_MEM_C(0) &&
+ SFILE(i, s) <= NV_FILE_MEM_C(15)) {
+ assert(!(pc->emit[1] & 0xc000));
+ assert(s <= 1);
+ pc->emit[1] |= 0x4000 | (const_space_index(i, s) << 10);
+ set_address_16(pc, i->src[s]);
+ } else
+ if (SFILE(i, s) == NV_FILE_GPR) {
+ SID(pc, i->src[s], 26);
+ } else
+ if (SFILE(i, s) == NV_FILE_IMM) {
+ assert(!(pc->emit[1] & 0xc000));
+ assert(s == 1 || i->opcode == NV_OP_MOV);
+ set_immd(pc, i, s);
+ }
+ }
+}
+
+static void
+emit_neg_abs_1_2(struct nv_pc *pc, struct nv_instruction *i)
+{
+ if (i->src[0]->mod & NV_MOD_ABS)
+ pc->emit[0] |= 1 << 7;
+ if (i->src[0]->mod & NV_MOD_NEG)
+ pc->emit[0] |= 1 << 9;
+ if (i->src[1]->mod & NV_MOD_ABS)
+ pc->emit[0] |= 1 << 6;
+ if (i->src[1]->mod & NV_MOD_NEG)
+ pc->emit[0] |= 1 << 8;
+}
+
+static void
+emit_add_f32(struct nv_pc *pc, struct nv_instruction *i)
+{
+ pc->emit[0] = 0x00000000;
+ pc->emit[1] = 0x50000000;
+
+ emit_form_0(pc, i);
+
+ emit_neg_abs_1_2(pc, i);
+
+ if (i->saturate)
+ pc->emit[1] |= 1 << 17;
+}
+
+static void
+emit_mul_f32(struct nv_pc *pc, struct nv_instruction *i)
+{
+ pc->emit[0] = 0x00000000;
+ pc->emit[1] = 0x58000000;
+
+ emit_form_0(pc, i);
+
+ if ((i->src[0]->mod ^ i->src[1]->mod) & NV_MOD_NEG)
+ pc->emit[1] |= 1 << 25;
+
+ if (i->saturate)
+ pc->emit[0] |= 1 << 5;
+}
+
+static void
+emit_mad_f32(struct nv_pc *pc, struct nv_instruction *i)
+{
+ pc->emit[0] = 0x00000000;
+ pc->emit[1] = 0x30000000;
+
+ emit_form_0(pc, i);
+
+ if ((i->src[0]->mod ^ i->src[1]->mod) & NV_MOD_NEG)
+ pc->emit[0] |= 1 << 9;
+
+ if (i->src[2]->mod & NV_MOD_NEG)
+ pc->emit[0] |= 1 << 8;
+
+ if (i->saturate)
+ pc->emit[0] |= 1 << 5;
+}
+
+static void
+emit_minmax(struct nv_pc *pc, struct nv_instruction *i)
+{
+ pc->emit[0] = 0x00000000;
+ pc->emit[1] = 0x08000000;
+
+ if (NV_BASEOP(i->opcode) == NV_OP_MAX)
+ pc->emit[1] |= 0x001e0000;
+ else
+ pc->emit[1] |= 0x000e0000; /* predicate ? */
+
+ emit_form_0(pc, i);
+
+ emit_neg_abs_1_2(pc, i);
+
+ switch (i->opcode) {
+ case NV_OP_MIN_U32:
+ case NV_OP_MAX_U32:
+ pc->emit[0] |= 3;
+ break;
+ case NV_OP_MIN_S32:
+ case NV_OP_MAX_S32:
+ pc->emit[0] |= 3 | (1 << 5);
+ break;
+ case NV_OP_MIN_F32:
+ case NV_OP_MAX_F32:
+ default:
+ break;
+ }
+}
+
+static void
+emit_tex(struct nv_pc *pc, struct nv_instruction *i)
+{
+ int src1 = i->tex_array + i->tex_dim + i->tex_cube;
+
+ pc->emit[0] = 0x00000086;
+ pc->emit[1] = 0x80000000;
+
+ switch (i->opcode) {
+ case NV_OP_TEX: pc->emit[1] = 0x80000000; break;
+ case NV_OP_TXB: pc->emit[1] = 0x84000000; break;
+ case NV_OP_TXL: pc->emit[1] = 0x86000000; break;
+ case NV_OP_TXF: pc->emit[1] = 0x90000000; break;
+ case NV_OP_TXG: pc->emit[1] = 0xe0000000; break;
+ default:
+ assert(0);
+ break;
+ }
+
+ if (i->tex_array)
+ pc->emit[1] |= 0x00080000; /* layer index is u16, first value of SRC0 */
+ if (i->tex_shadow)
+ pc->emit[1] |= 0x01000000; /* shadow is part of SRC1, after bias/lod */
+
+ set_pred(pc, i);
+
+ DID(pc, i->def[0], 14);
+ SID(pc, i->src[0], 20);
+ SID(pc, i->src[src1], 26); /* may be NULL -> $r63 */
+
+ pc->emit[1] |= i->tex_mask << 14;
+ pc->emit[1] |= (i->tex_dim - 1) << 20;
+ if (i->tex_cube)
+ pc->emit[1] |= 3 << 20;
+
+ assert(i->ext.tex.s < 16);
+
+ pc->emit[1] |= i->ext.tex.t;
+ pc->emit[1] |= i->ext.tex.s << 8;
+
+ if (i->tex_live)
+ pc->emit[0] |= 1 << 9;
+}
+
+/* 0: cos, 1: sin, 2: ex2, 3: lg2, 4: rcp, 5: rsqrt */
+static void
+emit_flop(struct nv_pc *pc, struct nv_instruction *i, ubyte op)
+{
+ pc->emit[0] = 0x00000000;
+ pc->emit[1] = 0xc8000000;
+
+ set_pred(pc, i);
+
+ DID(pc, i->def[0], 14);
+ SID(pc, i->src[0], 20);
+
+ pc->emit[0] |= op << 26;
+
+ if (op >= 4) {
+ if (i->src[0]->mod & NV_MOD_NEG) pc->emit[0] |= 1 << 9;
+ if (i->src[0]->mod & NV_MOD_ABS) pc->emit[0] |= 1 << 7;
+ } else {
+ assert(!i->src[0]->mod);
+ }
+}
+
+static void
+emit_quadop(struct nv_pc *pc, struct nv_instruction *i)
+{
+ pc->emit[0] = 0x00000000;
+ pc->emit[1] = 0x48000000;
+
+ set_pred(pc, i);
+
+ assert(SFILE(i, 0) == NV_FILE_GPR && SFILE(i, 1) == NV_FILE_GPR);
+
+ DID(pc, i->def[0], 14);
+ SID(pc, i->src[0], 20);
+ SID(pc, i->src[0], 26);
+
+ pc->emit[0] |= i->lanes << 6; /* l0, l1, l2, l3, dx, dy */
+ pc->emit[1] |= i->quadop;
+}
+
+static void
+emit_ddx(struct nv_pc *pc, struct nv_instruction *i)
+{
+ i->quadop = 0x99;
+ i->lanes = 4;
+ emit_quadop(pc, i);
+}
+
+static void
+emit_ddy(struct nv_pc *pc, struct nv_instruction *i)
+{
+ i->quadop = 0xa5;
+ i->lanes = 5;
+ emit_quadop(pc, i);
+}
+
+/* preparation op (preex2, presin / convert to fixed point) */
+static void
+emit_preop(struct nv_pc *pc, struct nv_instruction *i)
+{
+ pc->emit[0] = 0x00000000;
+ pc->emit[1] = 0x60000000;
+
+ if (i->opcode == NV_OP_PREEX2)
+ pc->emit[0] |= 0x20;
+
+ emit_form_1(pc, i);
+
+ if (i->src[0]->mod & NV_MOD_NEG) pc->emit[0] |= 1 << 8;
+ if (i->src[0]->mod & NV_MOD_ABS) pc->emit[0] |= 1 << 6;
+}
+
+static void
+emit_shift(struct nv_pc *pc, struct nv_instruction *i)
+{
+ pc->emit[0] = 0x00000003;
+
+ switch (i->opcode) {
+ case NV_OP_SAR:
+ pc->emit[0] |= 0x20; /* fall through */
+ case NV_OP_SHR:
+ pc->emit[1] = 0x58000000;
+ break;
+ case NV_OP_SHL:
+ default:
+ pc->emit[1] = 0x60000000;
+ break;
+ }
+
+ emit_form_0(pc, i);
+}
+
+static void
+emit_bitop(struct nv_pc *pc, struct nv_instruction *i)
+{
+ if (SFILE(i, 1) == NV_FILE_IMM) {
+ pc->emit[0] = 0x00000002;
+ pc->emit[1] = 0x38000000;
+ } else {
+ pc->emit[0] = 0x00000003;
+ pc->emit[1] = 0x68000000;
+ }
+
+ switch (i->opcode) {
+ case NV_OP_OR:
+ pc->emit[0] |= 0x40;
+ break;
+ case NV_OP_XOR:
+ pc->emit[0] |= 0x80;
+ break;
+ case NV_OP_AND:
+ default:
+ break;
+ }
+
+ emit_form_0(pc, i);
+}
+
+static void
+emit_set(struct nv_pc *pc, struct nv_instruction *i)
+{
+ pc->emit[0] = 0x00000000;
+
+ switch (i->opcode) {
+ case NV_OP_SET_S32:
+ pc->emit[0] |= 0x20; /* fall through */
+ case NV_OP_SET_U32:
+ pc->emit[0] |= 0x3;
+ pc->emit[1] = 0x100e0000;
+ break;
+ case NV_OP_SET_F32_AND:
+ pc->emit[1] = 0x18000000;
+ break;
+ case NV_OP_SET_F32_OR:
+ pc->emit[1] = 0x18200000;
+ break;
+ case NV_OP_SET_F32_XOR:
+ pc->emit[1] = 0x18400000;
+ break;
+ case NV_OP_FSET_F32:
+ pc->emit[0] |= 0x20; /* fall through */
+ case NV_OP_SET_F32:
+ default:
+ pc->emit[1] = 0x180e0000;
+ break;
+ }
+
+ if (DFILE(i, 0) == NV_FILE_PRED) {
+ pc->emit[0] |= 0x1c000;
+ pc->emit[1] += 0x08000000;
+ }
+
+ pc->emit[1] |= i->set_cond << 23;
+
+ emit_form_0(pc, i);
+
+ emit_neg_abs_1_2(pc, i); /* maybe assert that U/S32 don't use mods */
+}
+
+static void
+emit_selp(struct nv_pc *pc, struct nv_instruction *i)
+{
+ pc->emit[0] = 0x00000004;
+ pc->emit[1] = 0x20000000;
+
+ emit_form_0(pc, i);
+
+ if (i->cc || (i->src[2]->mod & NV_MOD_NOT))
+ pc->emit[1] |= 1 << 20;
+}
+
+static void
+emit_slct(struct nv_pc *pc, struct nv_instruction *i)
+{
+ pc->emit[0] = 0x00000000;
+
+ switch (i->opcode) {
+ case NV_OP_SLCT_S32:
+ pc->emit[0] |= 0x20; /* fall through */
+ case NV_OP_SLCT_U32:
+ pc->emit[0] |= 0x3;
+ pc->emit[1] = 0x30000000;
+ break;
+ case NV_OP_SLCT_F32:
+ default:
+ pc->emit[1] = 0x38000000;
+ break;
+ }
+
+ emit_form_0(pc, i);
+
+ pc->emit[1] |= i->set_cond << 23;
+}
+
+static void
+emit_cvt(struct nv_pc *pc, struct nv_instruction *i)
+{
+ pc->emit[0] = 0x00000004;
+ pc->emit[1] = 0x10000000;
+
+ if (i->opcode != NV_OP_CVT)
+ i->ext.cvt.d = i->ext.cvt.s = NV_OPTYPE(i->opcode);
+
+ switch (i->ext.cvt.d) {
+ case NV_TYPE_F32:
+ switch (i->ext.cvt.s) {
+ case NV_TYPE_F32: pc->emit[1] = 0x10000000; break;
+ case NV_TYPE_S32: pc->emit[0] |= 0x200;
+ case NV_TYPE_U32: pc->emit[1] = 0x18000000; break;
+ }
+ break;
+ case NV_TYPE_S32: pc->emit[0] |= 0x80;
+ case NV_TYPE_U32:
+ switch (i->ext.cvt.s) {
+ case NV_TYPE_F32: pc->emit[1] = 0x14000000; break;
+ case NV_TYPE_S32: pc->emit[0] |= 0x200;
+ case NV_TYPE_U32: pc->emit[1] = 0x1c000000; break;
+ }
+ break;
+ default:
+ assert(!"cvt: unknown type");
+ break;
+ }
+
+ if (i->opcode == NV_OP_FLOOR)
+ pc->emit[1] |= 0x00020000;
+ else
+ if (i->opcode == NV_OP_CEIL)
+ pc->emit[1] |= 0x00040000;
+ else
+ if (i->opcode == NV_OP_TRUNC)
+ pc->emit[1] |= 0x00060000;
+
+ if (i->saturate || i->opcode == NV_OP_SAT)
+ pc->emit[0] |= 0x20;
+
+ if (NV_BASEOP(i->opcode) == NV_OP_ABS || i->src[0]->mod & NV_MOD_ABS)
+ pc->emit[0] |= 1 << 6;
+ if (NV_BASEOP(i->opcode) == NV_OP_NEG || i->src[0]->mod & NV_MOD_NEG)
+ pc->emit[0] |= 1 << 8;
+
+ pc->emit[0] |= util_logbase2(DREG(i->def[0])->size) << 20;
+ pc->emit[0] |= util_logbase2(SREG(i->src[0])->size) << 23;
+
+ emit_form_1(pc, i);
+}
+
+static void
+emit_interp(struct nv_pc *pc, struct nv_instruction *i)
+{
+ pc->emit[0] = 0x00000000;
+ pc->emit[1] = 0xc07e0000;
+
+ DID(pc, i->def[0], 14);
+
+ set_pred(pc, i);
+
+ if (i->indirect)
+ SID(pc, i->src[i->indirect], 20);
+ else
+ SID(pc, NULL, 20);
+
+ if (i->opcode == NV_OP_PINTERP) {
+ pc->emit[0] |= 0x040;
+ SID(pc, i->src[1], 26);
+ } else {
+ SID(pc, NULL, 26);
+ }
+
+ pc->emit[1] |= i->src[0]->value->reg.address & 0xffff;
+
+ if (i->centroid)
+ pc->emit[0] |= 0x100;
+ else
+ if (i->flat)
+ pc->emit[0] |= 0x080;
+}
+
+static void
+emit_vfetch(struct nv_pc *pc, struct nv_instruction *i)
+{
+ pc->emit[0] = 0x03f00006;
+ pc->emit[1] = 0x06000000 | i->src[0]->value->reg.address;
+ if (i->patch)
+ pc->emit[0] |= 0x100;
+
+ set_pred(pc, i);
+
+ DVS(pc, i);
+ DID(pc, i->def[0], 14);
+
+ SID(pc, (i->indirect >= 0) ? i->src[i->indirect] : NULL, 26);
+}
+
+static void
+emit_export(struct nv_pc *pc, struct nv_instruction *i)
+{
+ pc->emit[0] = 0x00000006;
+ pc->emit[1] = 0x0a000000;
+ if (i->patch)
+ pc->emit[0] |= 0x100;
+
+ set_pred(pc, i);
+
+ assert(SFILE(i, 0) == NV_FILE_MEM_V);
+ assert(SFILE(i, 1) == NV_FILE_GPR);
+
+ SID(pc, i->src[1], 26); /* register source */
+ SVS(pc, i->src[0]);
+
+ pc->emit[1] |= i->src[0]->value->reg.address & 0xfff;
+
+ SID(pc, (i->indirect >= 0) ? i->src[i->indirect] : NULL, 20);
+}
+
+static void
+emit_mov(struct nv_pc *pc, struct nv_instruction *i)
+{
+ if (i->opcode == NV_OP_MOV)
+ i->lanes = 0xf;
+
+ if (SFILE(i, 0) == NV_FILE_IMM) {
+ pc->emit[0] = 0x000001e2;
+ pc->emit[1] = 0x18000000;
+ } else
+ if (SFILE(i, 0) == NV_FILE_PRED) {
+ pc->emit[0] = 0x1c000004;
+ pc->emit[1] = 0x080e0000;
+ } else {
+ pc->emit[0] = 0x00000004 | (i->lanes << 5);
+ pc->emit[1] = 0x28000000;
+ }
+
+ emit_form_1(pc, i);
+}
+
+static void
+emit_ldst_size(struct nv_pc *pc, struct nv_instruction *i)
+{
+ assert(NV_IS_MEMORY_FILE(SFILE(i, 0)));
+
+ switch (SSIZE(i, 0)) {
+ case 1:
+ if (NV_TYPE_ISSGD(i->ext.cvt.s))
+ pc->emit[0] |= 0x20;
+ break;
+ case 2:
+ pc->emit[0] |= 0x40;
+ if (NV_TYPE_ISSGD(i->ext.cvt.s))
+ pc->emit[0] |= 0x20;
+ break;
+ case 4: pc->emit[0] |= 0x80; break;
+ case 8: pc->emit[0] |= 0xa0; break;
+ case 16: pc->emit[0] |= 0xc0; break;
+ default:
+ NOUVEAU_ERR("invalid load/store size %u\n", SSIZE(i, 0));
+ break;
+ }
+}
+
+static void
+emit_ld_const(struct nv_pc *pc, struct nv_instruction *i)
+{
+ pc->emit[0] = 0x00000006;
+ pc->emit[1] = 0x14000000 | (const_space_index(i, 0) << 10);
+
+ emit_ldst_size(pc, i);
+
+ set_pred(pc, i);
+ set_address_16(pc, i->src[0]);
+
+ SID(pc, (i->indirect >= 0) ? i->src[i->indirect] : NULL, 20);
+ DID(pc, i->def[0], 14);
+}
+
+static void
+emit_ld(struct nv_pc *pc, struct nv_instruction *i)
+{
+ if (SFILE(i, 0) >= NV_FILE_MEM_C(0) &&
+ SFILE(i, 0) <= NV_FILE_MEM_C(15)) {
+ if (SSIZE(i, 0) == 4 && i->indirect < 0) {
+ i->lanes = 0xf;
+ emit_mov(pc, i);
+ } else {
+ emit_ld_const(pc, i);
+ }
+ } else {
+ NOUVEAU_ERR("emit_ld(%u): not handled yet\n", SFILE(i, 0));
+ abort();
+ }
+}
+
+static void
+emit_st(struct nv_pc *pc, struct nv_instruction *i)
+{
+ NOUVEAU_ERR("emit_st: not handled yet\n");
+ abort();
+}
+
+void
+nvc0_emit_instruction(struct nv_pc *pc, struct nv_instruction *i)
+{
+ debug_printf("EMIT: "); nvc0_print_instruction(i);
+
+ switch (i->opcode) {
+ case NV_OP_VFETCH:
+ emit_vfetch(pc, i);
+ break;
+ case NV_OP_EXPORT:
+ if (!pc->is_fragprog)
+ emit_export(pc, i);
+ break;
+ case NV_OP_MOV:
+ emit_mov(pc, i);
+ break;
+ case NV_OP_LD:
+ emit_ld(pc, i);
+ break;
+ case NV_OP_ST:
+ emit_st(pc, i);
+ break;
+ case NV_OP_LINTERP:
+ case NV_OP_PINTERP:
+ emit_interp(pc, i);
+ break;
+ case NV_OP_ADD_F32:
+ emit_add_f32(pc, i);
+ break;
+ case NV_OP_AND:
+ case NV_OP_OR:
+ case NV_OP_XOR:
+ emit_bitop(pc, i);
+ break;
+ case NV_OP_CVT:
+ case NV_OP_ABS_F32:
+ case NV_OP_ABS_S32:
+ case NV_OP_NEG_F32:
+ case NV_OP_NEG_S32:
+ case NV_OP_SAT:
+ case NV_OP_CEIL:
+ case NV_OP_FLOOR:
+ case NV_OP_TRUNC:
+ emit_cvt(pc, i);
+ break;
+ case NV_OP_DFDX:
+ emit_ddx(pc, i);
+ break;
+ case NV_OP_DFDY:
+ emit_ddy(pc, i);
+ break;
+ case NV_OP_COS:
+ emit_flop(pc, i, 0);
+ break;
+ case NV_OP_SIN:
+ emit_flop(pc, i, 1);
+ break;
+ case NV_OP_EX2:
+ emit_flop(pc, i, 2);
+ break;
+ case NV_OP_LG2:
+ emit_flop(pc, i, 3);
+ break;
+ case NV_OP_RCP:
+ emit_flop(pc, i, 4);
+ break;
+ case NV_OP_RSQ:
+ emit_flop(pc, i, 5);
+ break;
+ case NV_OP_PRESIN:
+ case NV_OP_PREEX2:
+ emit_preop(pc, i);
+ break;
+ case NV_OP_MAD_F32:
+ emit_mad_f32(pc, i);
+ break;
+ case NV_OP_MAX_F32:
+ case NV_OP_MAX_S32:
+ case NV_OP_MAX_U32:
+ case NV_OP_MIN_F32:
+ case NV_OP_MIN_S32:
+ case NV_OP_MIN_U32:
+ emit_minmax(pc, i);
+ break;
+ case NV_OP_MUL_F32:
+ emit_mul_f32(pc, i);
+ break;
+ case NV_OP_SET_F32:
+ case NV_OP_SET_F32_AND:
+ case NV_OP_SET_F32_OR:
+ case NV_OP_SET_F32_XOR:
+ case NV_OP_SET_S32:
+ case NV_OP_SET_U32:
+ case NV_OP_FSET_F32:
+ emit_set(pc, i);
+ break;
+ case NV_OP_SHL:
+ case NV_OP_SHR:
+ case NV_OP_SAR:
+ emit_shift(pc, i);
+ break;
+ case NV_OP_TEX:
+ case NV_OP_TXB:
+ case NV_OP_TXL:
+ emit_tex(pc, i);
+ break;
+ case NV_OP_BRA:
+ emit_flow(pc, i, 0x40);
+ break;
+ case NV_OP_CALL:
+ emit_flow(pc, i, 0x50);
+ break;
+ case NV_OP_JOINAT:
+ emit_flow(pc, i, 0x60);
+ break;
+ case NV_OP_EXIT:
+ emit_flow(pc, i, 0x80);
+ break;
+ case NV_OP_RET:
+ emit_flow(pc, i, 0x90);
+ break;
+ case NV_OP_KIL:
+ emit_flow(pc, i, 0x98);
+ break;
+ case NV_OP_JOIN:
+ case NV_OP_NOP:
+ pc->emit[0] = 0x00003de4;
+ pc->emit[1] = 0x40000000;
+ break;
+ case NV_OP_SELP:
+ emit_selp(pc, i);
+ break;
+ case NV_OP_SLCT_F32:
+ case NV_OP_SLCT_S32:
+ case NV_OP_SLCT_U32:
+ emit_slct(pc, i);
+ break;
+ default:
+ NOUVEAU_ERR("unhandled NV_OP: %d\n", i->opcode);
+ abort();
+ break;
+ }
+
+ if (i->join)
+ pc->emit[0] |= 0x10;
+}
diff --git a/src/gallium/drivers/nvc0/nvc0_pc_optimize.c b/src/gallium/drivers/nvc0/nvc0_pc_optimize.c
new file mode 100644
index 00000000000..acc72bff14c
--- /dev/null
+++ b/src/gallium/drivers/nvc0/nvc0_pc_optimize.c
@@ -0,0 +1,1236 @@
+/*
+ * Copyright 2010 Christoph Bumiller
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#include "nvc0_pc.h"
+#include "nvc0_program.h"
+
+#define DESCEND_ARBITRARY(j, f) \
+do { \
+ b->pass_seq = ctx->pc->pass_seq; \
+ \
+ for (j = 0; j < 2; ++j) \
+ if (b->out[j] && b->out[j]->pass_seq < ctx->pc->pass_seq) \
+ f(ctx, b->out[j]); \
+} while (0)
+
+static INLINE boolean
+registers_interfere(struct nv_value *a, struct nv_value *b)
+{
+ if (a->reg.file != b->reg.file)
+ return FALSE;
+ if (NV_IS_MEMORY_FILE(a->reg.file) || NV_IS_MEMORY_FILE(b->reg.file))
+ return FALSE;
+
+ assert(a->join->reg.id >= 0 && b->join->reg.id >= 0);
+
+ if (a->join->reg.id < b->join->reg.id) {
+ return (a->join->reg.id + a->reg.size >= b->join->reg.id);
+ } else
+ if (a->join->reg.id > b->join->reg.id) {
+ return (b->join->reg.id + b->reg.size >= a->join->reg.id);
+ }
+
+ return FALSE;
+}
+
+static INLINE boolean
+values_equal(struct nv_value *a, struct nv_value *b)
+{
+ if (a->reg.file != b->reg.file || a->reg.size != b->reg.size)
+ return FALSE;
+ if (NV_IS_MEMORY_FILE(a->reg.file))
+ return a->reg.address == b->reg.address;
+ else
+ return a->join->reg.id == b->join->reg.id;
+}
+
+#if 0
+static INLINE boolean
+inst_commutation_check(struct nv_instruction *a, struct nv_instruction *b)
+{
+ int si, di;
+
+ for (di = 0; di < 4 && a->def[di]; ++di)
+ for (si = 0; si < 5 && b->src[si]; ++si)
+ if (registers_interfere(a->def[di], b->src[si]->value))
+ return FALSE;
+
+ return TRUE;
+}
+
+/* Check whether we can swap the order of the instructions,
+ * where a & b may be either the earlier or the later one.
+ */
+static boolean
+inst_commutation_legal(struct nv_instruction *a, struct nv_instruction *b)
+{
+ return inst_commutation_check(a, b) && inst_commutation_check(b, a);
+}
+#endif
+
+static INLINE boolean
+inst_removable(struct nv_instruction *nvi)
+{
+ if (nvi->opcode == NV_OP_ST)
+ return FALSE;
+ return (!(nvi->terminator ||
+ nvi->join ||
+ nvi->target ||
+ nvi->fixed ||
+ nvc0_insn_refcount(nvi)));
+}
+
+static INLINE boolean
+inst_is_noop(struct nv_instruction *nvi)
+{
+ if (nvi->opcode == NV_OP_UNDEF || nvi->opcode == NV_OP_BIND)
+ return TRUE;
+ if (nvi->terminator || nvi->join)
+ return FALSE;
+ if (nvi->def[0] && nvi->def[0]->join->reg.id < 0)
+ return TRUE;
+ if (nvi->opcode != NV_OP_MOV && nvi->opcode != NV_OP_SELECT)
+ return FALSE;
+ if (nvi->def[0]->reg.file != nvi->src[0]->value->reg.file)
+ return FALSE;
+
+ if (nvi->src[0]->value->join->reg.id < 0) {
+ NOUVEAU_DBG("inst_is_noop: orphaned value detected\n");
+ return TRUE;
+ }
+
+ if (nvi->opcode == NV_OP_SELECT)
+ if (!values_equal(nvi->def[0], nvi->src[1]->value))
+ return FALSE;
+ return values_equal(nvi->def[0], nvi->src[0]->value);
+}
+
+struct nv_pass {
+ struct nv_pc *pc;
+ int n;
+ void *priv;
+};
+
+static int
+nv_pass_flatten(struct nv_pass *ctx, struct nv_basic_block *b);
+
+static void
+nv_pc_pass_pre_emission(void *priv, struct nv_basic_block *b)
+{
+ struct nv_pc *pc = (struct nv_pc *)priv;
+ struct nv_basic_block *in;
+ struct nv_instruction *nvi, *next;
+ int j;
+
+ for (j = pc->num_blocks - 1; j >= 0 && !pc->bb_list[j]->emit_size; --j);
+
+ if (j >= 0) {
+ in = pc->bb_list[j];
+
+ /* check for no-op branches (BRA $PC+8) */
+ if (in->exit && in->exit->opcode == NV_OP_BRA && in->exit->target == b) {
+ in->emit_size -= 8;
+ pc->emit_size -= 8;
+
+ for (++j; j < pc->num_blocks; ++j)
+ pc->bb_list[j]->emit_pos -= 8;
+
+ nvc0_insn_delete(in->exit);
+ }
+ b->emit_pos = in->emit_pos + in->emit_size;
+ }
+
+ pc->bb_list[pc->num_blocks++] = b;
+
+ /* visit node */
+
+ for (nvi = b->entry; nvi; nvi = next) {
+ next = nvi->next;
+ if (inst_is_noop(nvi) ||
+ (pc->is_fragprog && nvi->opcode == NV_OP_EXPORT)) {
+ nvc0_insn_delete(nvi);
+ } else
+ b->emit_size += 8;
+ }
+ pc->emit_size += b->emit_size;
+
+#ifdef NOUVEAU_DEBUG
+ if (!b->entry)
+ debug_printf("BB:%i is now empty\n", b->id);
+ else
+ debug_printf("BB:%i size = %u\n", b->id, b->emit_size);
+#endif
+}
+
+static int
+nv_pc_pass2(struct nv_pc *pc, struct nv_basic_block *root)
+{
+ struct nv_pass pass;
+
+ pass.pc = pc;
+
+ pc->pass_seq++;
+ nv_pass_flatten(&pass, root);
+
+ nvc0_pc_pass_in_order(root, nv_pc_pass_pre_emission, pc);
+
+ return 0;
+}
+
+int
+nvc0_pc_exec_pass2(struct nv_pc *pc)
+{
+ int i, ret;
+
+ NOUVEAU_DBG("preparing %u blocks for emission\n", pc->num_blocks);
+
+ pc->num_blocks = 0; /* will reorder bb_list */
+
+ for (i = 0; i < pc->num_subroutines + 1; ++i)
+ if (pc->root[i] && (ret = nv_pc_pass2(pc, pc->root[i])))
+ return ret;
+ return 0;
+}
+
+static INLINE boolean
+is_cspace_load(struct nv_instruction *nvi)
+{
+ if (!nvi)
+ return FALSE;
+ assert(nvi->indirect != 0);
+ return (nvi->opcode == NV_OP_LD &&
+ nvi->src[0]->value->reg.file >= NV_FILE_MEM_C(0) &&
+ nvi->src[0]->value->reg.file <= NV_FILE_MEM_C(15));
+}
+
+static INLINE boolean
+is_immd32_load(struct nv_instruction *nvi)
+{
+ if (!nvi)
+ return FALSE;
+ return (nvi->opcode == NV_OP_MOV &&
+ nvi->src[0]->value->reg.file == NV_FILE_IMM &&
+ nvi->src[0]->value->reg.size == 4);
+}
+
+static INLINE void
+check_swap_src_0_1(struct nv_instruction *nvi)
+{
+ static const uint8_t cc_swapped[8] = { 0, 4, 2, 6, 1, 5, 3, 7 };
+
+ struct nv_ref *src0 = nvi->src[0];
+ struct nv_ref *src1 = nvi->src[1];
+
+ if (!nv_op_commutative(nvi->opcode))
+ return;
+ assert(src0 && src1 && src0->value && src1->value);
+
+ if (is_cspace_load(src0->value->insn)) {
+ if (!is_cspace_load(src1->value->insn)) {
+ nvi->src[0] = src1;
+ nvi->src[1] = src0;
+ }
+ } else
+ if (is_immd32_load(src0->value->insn)) {
+ if (!is_cspace_load(src1->value->insn) &&
+ !is_immd32_load(src1->value->insn)) {
+ nvi->src[0] = src1;
+ nvi->src[1] = src0;
+ }
+ }
+
+ if (nvi->src[0] != src0 && nvi->opcode == NV_OP_SET)
+ nvi->set_cond = cc_swapped[nvi->set_cond];
+}
+
+static void
+nvi_set_indirect_load(struct nv_pc *pc,
+ struct nv_instruction *nvi, struct nv_value *val)
+{
+ for (nvi->indirect = 0; nvi->indirect < 6 && nvi->src[nvi->indirect];
+ ++nvi->indirect);
+ assert(nvi->indirect < 6);
+ nv_reference(pc, nvi, nvi->indirect, val);
+}
+
+static int
+nvc0_pass_fold_loads(struct nv_pass *ctx, struct nv_basic_block *b)
+{
+ struct nv_instruction *nvi, *ld;
+ int s;
+
+ for (nvi = b->entry; nvi; nvi = nvi->next) {
+ check_swap_src_0_1(nvi);
+
+ for (s = 0; s < 3 && nvi->src[s]; ++s) {
+ ld = nvi->src[s]->value->insn;
+ if (!ld || (ld->opcode != NV_OP_LD && ld->opcode != NV_OP_MOV))
+ continue;
+ if (!nvc0_insn_can_load(nvi, s, ld))
+ continue;
+
+ /* fold it ! */
+ nv_reference(ctx->pc, nvi, s, ld->src[0]->value);
+ if (ld->indirect >= 0)
+ nvi_set_indirect_load(ctx->pc, nvi, ld->src[ld->indirect]->value);
+
+ if (!nvc0_insn_refcount(ld))
+ nvc0_insn_delete(ld);
+ }
+ }
+ DESCEND_ARBITRARY(s, nvc0_pass_fold_loads);
+
+ return 0;
+}
+
+/* NOTE: Assumes loads have not yet been folded. */
+static int
+nv_pass_lower_mods(struct nv_pass *ctx, struct nv_basic_block *b)
+{
+ struct nv_instruction *nvi, *mi, *next;
+ int j;
+ uint8_t mod;
+
+ for (nvi = b->entry; nvi; nvi = next) {
+ next = nvi->next;
+ if (nvi->opcode == NV_OP_SUB) {
+ nvi->src[1]->mod ^= NV_MOD_NEG;
+ nvi->opcode = NV_OP_ADD;
+ }
+
+ for (j = 0; j < 3 && nvi->src[j]; ++j) {
+ mi = nvi->src[j]->value->insn;
+ if (!mi)
+ continue;
+ if (mi->def[0]->refc > 1 || mi->predicate >= 0)
+ continue;
+
+ if (NV_BASEOP(mi->opcode) == NV_OP_NEG) mod = NV_MOD_NEG;
+ else
+ if (NV_BASEOP(mi->opcode) == NV_OP_ABS) mod = NV_MOD_ABS;
+ else
+ continue;
+ assert(!(mod & mi->src[0]->mod & NV_MOD_NEG));
+
+ mod |= mi->src[0]->mod;
+
+ if ((nvi->opcode == NV_OP_ABS) || (nvi->src[j]->mod & NV_MOD_ABS)) {
+ /* abs neg [abs] = abs */
+ mod &= ~(NV_MOD_NEG | NV_MOD_ABS);
+ } else
+ if ((nvi->opcode == NV_OP_NEG) && (mod & NV_MOD_NEG)) {
+ /* neg as opcode and modifier on same insn cannot occur */
+ /* neg neg abs = abs, neg neg = identity */
+ assert(j == 0);
+ if (mod & NV_MOD_ABS)
+ nvi->opcode = NV_OP_ABS;
+ else
+ nvi->opcode = NV_OP_MOV;
+ mod = 0;
+ }
+
+ if ((nv_op_supported_src_mods(nvi->opcode) & mod) != mod)
+ continue;
+
+ nv_reference(ctx->pc, nvi, j, mi->src[0]->value);
+
+ nvi->src[j]->mod ^= mod;
+ }
+
+ if (nvi->opcode == NV_OP_SAT) {
+ mi = nvi->src[0]->value->insn;
+
+ if (mi->def[0]->refc > 1 ||
+ (mi->opcode != NV_OP_ADD &&
+ mi->opcode != NV_OP_MUL &&
+ mi->opcode != NV_OP_MAD))
+ continue;
+ mi->saturate = 1;
+ mi->def[0] = nvi->def[0];
+ mi->def[0]->insn = mi;
+ nvc0_insn_delete(nvi);
+ }
+ }
+ DESCEND_ARBITRARY(j, nv_pass_lower_mods);
+
+ return 0;
+}
+
+#define SRC_IS_MUL(s) ((s)->insn && (s)->insn->opcode == NV_OP_MUL)
+
+static void
+apply_modifiers(uint32_t *val, uint8_t type, uint8_t mod)
+{
+ if (mod & NV_MOD_ABS) {
+ if (type == NV_TYPE_F32)
+ *val &= 0x7fffffff;
+ else
+ if ((*val) & (1 << 31))
+ *val = ~(*val) + 1;
+ }
+ if (mod & NV_MOD_NEG) {
+ if (type == NV_TYPE_F32)
+ *val ^= 0x80000000;
+ else
+ *val = ~(*val) + 1;
+ }
+ if (mod & NV_MOD_SAT) {
+ union {
+ float f;
+ uint32_t u;
+ int32_t i;
+ } u;
+ u.u = *val;
+ if (type == NV_TYPE_F32) {
+ u.f = CLAMP(u.f, -1.0f, 1.0f);
+ } else
+ if (type == NV_TYPE_U16) {
+ u.u = MIN2(u.u, 0xffff);
+ } else
+ if (type == NV_TYPE_S16) {
+ u.i = CLAMP(u.i, -32768, 32767);
+ }
+ *val = u.u;
+ }
+ if (mod & NV_MOD_NOT)
+ *val = ~*val;
+}
+
+static void
+constant_expression(struct nv_pc *pc, struct nv_instruction *nvi,
+ struct nv_value *src0, struct nv_value *src1)
+{
+ struct nv_value *val;
+ union {
+ float f32;
+ uint32_t u32;
+ int32_t s32;
+ } u0, u1, u;
+ ubyte type;
+
+ if (!nvi->def[0])
+ return;
+ type = NV_OPTYPE(nvi->opcode);
+
+ u.u32 = 0;
+ u0.u32 = src0->reg.imm.u32;
+ u1.u32 = src1->reg.imm.u32;
+
+ apply_modifiers(&u0.u32, type, nvi->src[0]->mod);
+ apply_modifiers(&u1.u32, type, nvi->src[1]->mod);
+
+ switch (nvi->opcode) {
+ case NV_OP_MAD_F32:
+ if (nvi->src[2]->value->reg.file != NV_FILE_GPR)
+ return;
+ /* fall through */
+ case NV_OP_MUL_F32:
+ u.f32 = u0.f32 * u1.f32;
+ break;
+ case NV_OP_MUL_B32:
+ u.u32 = u0.u32 * u1.u32;
+ break;
+ case NV_OP_ADD_F32:
+ u.f32 = u0.f32 + u1.f32;
+ break;
+ case NV_OP_ADD_B32:
+ u.u32 = u0.u32 + u1.u32;
+ break;
+ case NV_OP_SUB_F32:
+ u.f32 = u0.f32 - u1.f32;
+ break;
+ /*
+ case NV_OP_SUB_B32:
+ u.u32 = u0.u32 - u1.u32;
+ break;
+ */
+ default:
+ return;
+ }
+
+ val = new_value(pc, NV_FILE_IMM, nv_type_sizeof(type));
+ val->reg.imm.u32 = u.u32;
+
+ nv_reference(pc, nvi, 1, NULL);
+ nv_reference(pc, nvi, 0, val);
+
+ if (nvi->opcode == NV_OP_MAD_F32) {
+ nvi->src[1] = nvi->src[0];
+ nvi->src[0] = nvi->src[2];
+ nvi->src[2] = NULL;
+ nvi->opcode = NV_OP_ADD_F32;
+
+ if (val->reg.imm.u32 == 0) {
+ nvi->src[1] = NULL;
+ nvi->opcode = NV_OP_MOV;
+ }
+ } else {
+ nvi->opcode = NV_OP_MOV;
+ }
+}
+
+static void
+constant_operand(struct nv_pc *pc,
+ struct nv_instruction *nvi, struct nv_value *val, int s)
+{
+ union {
+ float f32;
+ uint32_t u32;
+ int32_t s32;
+ } u;
+ int shift;
+ int t = s ? 0 : 1;
+ uint op;
+ ubyte type;
+
+ if (!nvi->def[0])
+ return;
+ type = NV_OPTYPE(nvi->opcode);
+
+ u.u32 = val->reg.imm.u32;
+ apply_modifiers(&u.u32, type, nvi->src[s]->mod);
+
+ if (u.u32 == 0 && NV_BASEOP(nvi->opcode) == NV_OP_MUL) {
+ nvi->opcode = NV_OP_MOV;
+ nv_reference(pc, nvi, t, NULL);
+ if (s) {
+ nvi->src[0] = nvi->src[1];
+ nvi->src[1] = NULL;
+ }
+ return;
+ }
+
+ switch (nvi->opcode) {
+ case NV_OP_MUL_F32:
+ if (u.f32 == 1.0f || u.f32 == -1.0f) {
+ if (u.f32 == -1.0f)
+ nvi->src[t]->mod ^= NV_MOD_NEG;
+ switch (nvi->src[t]->mod) {
+ case 0: op = nvi->saturate ? NV_OP_SAT : NV_OP_MOV; break;
+ case NV_MOD_NEG: op = NV_OP_NEG_F32; break;
+ case NV_MOD_ABS: op = NV_OP_ABS_F32; break;
+ default:
+ return;
+ }
+ nvi->opcode = op;
+ nv_reference(pc, nvi, 0, nvi->src[t]->value);
+ nv_reference(pc, nvi, 1, NULL);
+ nvi->src[0]->mod = 0;
+ } else
+ if (u.f32 == 2.0f || u.f32 == -2.0f) {
+ if (u.f32 == -2.0f)
+ nvi->src[t]->mod ^= NV_MOD_NEG;
+ nvi->opcode = NV_OP_ADD_F32;
+ nv_reference(pc, nvi, s, nvi->src[t]->value);
+ nvi->src[s]->mod = nvi->src[t]->mod;
+ }
+ case NV_OP_ADD_F32:
+ if (u.u32 == 0) {
+ switch (nvi->src[t]->mod) {
+ case 0: op = nvi->saturate ? NV_OP_SAT : NV_OP_MOV; break;
+ case NV_MOD_NEG: op = NV_OP_NEG_F32; break;
+ case NV_MOD_ABS: op = NV_OP_ABS_F32; break;
+ case NV_MOD_NEG | NV_MOD_ABS:
+ op = NV_OP_CVT;
+ nvi->ext.cvt.s = nvi->ext.cvt.d = type;
+ break;
+ default:
+ return;
+ }
+ nvi->opcode = op;
+ nv_reference(pc, nvi, 0, nvi->src[t]->value);
+ nv_reference(pc, nvi, 1, NULL);
+ if (nvi->opcode != NV_OP_CVT)
+ nvi->src[0]->mod = 0;
+ }
+ case NV_OP_ADD_B32:
+ if (u.u32 == 0) {
+ assert(nvi->src[t]->mod == 0);
+ nvi->opcode = nvi->saturate ? NV_OP_CVT : NV_OP_MOV;
+ nvi->ext.cvt.s = nvi->ext.cvt.d = type;
+ nv_reference(pc, nvi, 0, nvi->src[t]->value);
+ nv_reference(pc, nvi, 1, NULL);
+ }
+ break;
+ case NV_OP_MUL_B32:
+ /* multiplication by 0 already handled above */
+ assert(nvi->src[s]->mod == 0);
+ shift = ffs(u.s32) - 1;
+ if (shift == 0) {
+ nvi->opcode = NV_OP_MOV;
+ nv_reference(pc, nvi, 0, nvi->src[t]->value);
+ nv_reference(pc, nvi, 1, NULL);
+ } else
+ if (u.s32 > 0 && u.s32 == (1 << shift)) {
+ nvi->opcode = NV_OP_SHL;
+ (val = new_value(pc, NV_FILE_IMM, NV_TYPE_U32))->reg.imm.s32 = shift;
+ nv_reference(pc, nvi, 0, nvi->src[t]->value);
+ nv_reference(pc, nvi, 1, val);
+ break;
+ }
+ break;
+ case NV_OP_RCP:
+ u.f32 = 1.0f / u.f32;
+ (val = new_value(pc, NV_FILE_IMM, NV_TYPE_F32))->reg.imm.f32 = u.f32;
+ nvi->opcode = NV_OP_MOV;
+ assert(s == 0);
+ nv_reference(pc, nvi, 0, val);
+ break;
+ case NV_OP_RSQ:
+ u.f32 = 1.0f / sqrtf(u.f32);
+ (val = new_value(pc, NV_FILE_IMM, NV_TYPE_F32))->reg.imm.f32 = u.f32;
+ nvi->opcode = NV_OP_MOV;
+ assert(s == 0);
+ nv_reference(pc, nvi, 0, val);
+ break;
+ default:
+ break;
+ }
+}
+
+static int
+nv_pass_lower_arith(struct nv_pass *ctx, struct nv_basic_block *b)
+{
+ struct nv_instruction *nvi, *next;
+ int j;
+
+ for (nvi = b->entry; nvi; nvi = next) {
+ struct nv_value *src0, *src1, *src;
+ int s;
+ uint8_t mod[4];
+
+ next = nvi->next;
+
+ src0 = nvc0_pc_find_immediate(nvi->src[0]);
+ src1 = nvc0_pc_find_immediate(nvi->src[1]);
+
+ if (src0 && src1)
+ constant_expression(ctx->pc, nvi, src0, src1);
+ else {
+ if (src0)
+ constant_operand(ctx->pc, nvi, src0, 0);
+ else
+ if (src1)
+ constant_operand(ctx->pc, nvi, src1, 1);
+ }
+
+ /* check if we can MUL + ADD -> MAD/FMA */
+ if (nvi->opcode != NV_OP_ADD)
+ continue;
+
+ src0 = nvi->src[0]->value;
+ src1 = nvi->src[1]->value;
+
+ if (SRC_IS_MUL(src0) && src0->refc == 1)
+ src = src0;
+ else
+ if (SRC_IS_MUL(src1) && src1->refc == 1)
+ src = src1;
+ else
+ continue;
+
+ /* could have an immediate from above constant_* */
+ if (src0->reg.file != NV_FILE_GPR || src1->reg.file != NV_FILE_GPR)
+ continue;
+ s = (src == src0) ? 0 : 1;
+
+ mod[0] = nvi->src[0]->mod;
+ mod[1] = nvi->src[1]->mod;
+ mod[2] = src->insn->src[0]->mod;
+ mod[3] = src->insn->src[0]->mod;
+
+ if ((mod[0] | mod[1] | mod[2] | mod[3]) & ~NV_MOD_NEG)
+ continue;
+
+ nvi->opcode = NV_OP_MAD;
+ nv_reference(ctx->pc, nvi, s, NULL);
+ nvi->src[2] = nvi->src[!s];
+
+ nvi->src[0] = new_ref(ctx->pc, src->insn->src[0]->value);
+ nvi->src[1] = new_ref(ctx->pc, src->insn->src[1]->value);
+ nvi->src[0]->mod = mod[2] ^ mod[s];
+ nvi->src[1]->mod = mod[3];
+ }
+ DESCEND_ARBITRARY(j, nv_pass_lower_arith);
+
+ return 0;
+}
+
+/* TODO: redundant store elimination */
+
+struct mem_record {
+ struct mem_record *next;
+ struct nv_instruction *insn;
+ uint32_t ofst;
+ uint32_t base;
+ uint32_t size;
+};
+
+#define MEM_RECORD_POOL_SIZE 1024
+
+struct pass_reld_elim {
+ struct nv_pc *pc;
+
+ struct mem_record *imm;
+ struct mem_record *mem_v;
+ struct mem_record *mem_a;
+ struct mem_record *mem_c[16];
+ struct mem_record *mem_l;
+
+ struct mem_record pool[MEM_RECORD_POOL_SIZE];
+ int alloc;
+};
+
+static void
+combine_load(struct mem_record *rec, struct nv_instruction *ld)
+{
+ struct nv_instruction *fv = rec->insn;
+ struct nv_value *mem = ld->src[0]->value;
+ uint32_t size = rec->size + mem->reg.size;
+ int j;
+ int d = rec->size / 4;
+
+ assert(rec->size < 16);
+ if (rec->ofst > mem->reg.address) {
+ if ((size == 8 && mem->reg.address & 3) ||
+ (size > 8 && mem->reg.address & 7))
+ return;
+ rec->ofst = mem->reg.address;
+ for (j = 0; j < d; ++j)
+ fv->def[d + j] = fv->def[j];
+ d = 0;
+ } else
+ if ((size == 8 && rec->ofst & 3) ||
+ (size > 8 && rec->ofst & 7)) {
+ return;
+ }
+
+ for (j = 0; j < mem->reg.size / 4; ++j) {
+ fv->def[d] = ld->def[j];
+ fv->def[d++]->insn = fv;
+ }
+
+ fv->src[0]->value->reg.size = rec->size = size;
+
+ nvc0_insn_delete(ld);
+}
+
+static void
+combine_export(struct mem_record *rec, struct nv_instruction *ex)
+{
+
+}
+
+static INLINE void
+add_mem_record(struct pass_reld_elim *ctx, struct mem_record **rec,
+ uint32_t base, uint32_t ofst, struct nv_instruction *nvi)
+{
+ struct mem_record *it = &ctx->pool[ctx->alloc++];
+
+ it->next = *rec;
+ *rec = it;
+ it->base = base;
+ it->ofst = ofst;
+ it->insn = nvi;
+ it->size = nvi->src[0]->value->reg.size;
+}
+
+/* vectorize and reuse loads from memory or of immediates */
+static int
+nv_pass_mem_opt(struct pass_reld_elim *ctx, struct nv_basic_block *b)
+{
+ struct mem_record **rec, *it;
+ struct nv_instruction *ld, *next;
+ struct nv_value *mem;
+ uint32_t base, ofst;
+ int s;
+
+ for (ld = b->entry; ld; ld = next) {
+ next = ld->next;
+
+ if (is_cspace_load(ld)) {
+ mem = ld->src[0]->value;
+ rec = &ctx->mem_c[ld->src[0]->value->reg.file - NV_FILE_MEM_C(0)];
+ } else
+ if (ld->opcode == NV_OP_VFETCH) {
+ mem = ld->src[0]->value;
+ rec = &ctx->mem_a;
+ } else
+ if (ld->opcode == NV_OP_EXPORT) {
+ mem = ld->src[0]->value;
+ if (mem->reg.file != NV_FILE_MEM_V)
+ continue;
+ rec = &ctx->mem_v;
+ } else {
+ continue;
+ }
+ if (ld->def[0] && ld->def[0]->refc == 0)
+ continue;
+ ofst = mem->reg.address;
+ base = (ld->indirect >= 0) ? ld->src[ld->indirect]->value->n : 0;
+
+ for (it = *rec; it; it = it->next) {
+ if (it->base == base &&
+ ((it->ofst >> 4) == (ofst >> 4)) &&
+ ((it->ofst + it->size == ofst) ||
+ (it->ofst - mem->reg.size == ofst))) {
+ if (ld->opcode == NV_OP_LD && it->size + mem->reg.size == 12)
+ continue;
+ if (it->ofst < ofst) {
+ if ((it->ofst & 0xf) == 4)
+ continue;
+ } else
+ if ((ofst & 0xf) == 4)
+ continue;
+ break;
+ }
+ }
+ if (it) {
+ switch (ld->opcode) {
+ case NV_OP_EXPORT: combine_export(it, ld); break;
+ default:
+ combine_load(it, ld);
+ break;
+ }
+ } else
+ if (ctx->alloc < MEM_RECORD_POOL_SIZE) {
+ add_mem_record(ctx, rec, base, ofst, ld);
+ }
+ }
+
+ DESCEND_ARBITRARY(s, nv_pass_mem_opt);
+ return 0;
+}
+
+static void
+eliminate_store(struct mem_record *rec, struct nv_instruction *st)
+{
+}
+
+/* elimination of redundant stores */
+static int
+pass_store_elim(struct pass_reld_elim *ctx, struct nv_basic_block *b)
+{
+ struct mem_record **rec, *it;
+ struct nv_instruction *st, *next;
+ struct nv_value *mem;
+ uint32_t base, ofst, size;
+ int s;
+
+ for (st = b->entry; st; st = next) {
+ next = st->next;
+
+ if (st->opcode == NV_OP_ST) {
+ mem = st->src[0]->value;
+ rec = &ctx->mem_l;
+ } else
+ if (st->opcode == NV_OP_EXPORT) {
+ mem = st->src[0]->value;
+ if (mem->reg.file != NV_FILE_MEM_V)
+ continue;
+ rec = &ctx->mem_v;
+ } else
+ if (st->opcode == NV_OP_ST) {
+ /* TODO: purge */
+ }
+ ofst = mem->reg.address;
+ base = (st->indirect >= 0) ? st->src[st->indirect]->value->n : 0;
+ size = mem->reg.size;
+
+ for (it = *rec; it; it = it->next) {
+ if (it->base == base &&
+ (it->ofst <= ofst && (it->ofst + size) > ofst))
+ break;
+ }
+ if (it)
+ eliminate_store(it, st);
+ else
+ add_mem_record(ctx, rec, base, ofst, st);
+ }
+
+ DESCEND_ARBITRARY(s, nv_pass_mem_opt);
+ return 0;
+}
+
+/* TODO: properly handle loads from l[] memory in the presence of stores */
+static int
+nv_pass_reload_elim(struct pass_reld_elim *ctx, struct nv_basic_block *b)
+{
+#if 0
+ struct load_record **rec, *it;
+ struct nv_instruction *ld, *next;
+ uint64_t data[2];
+ struct nv_value *val;
+ int j;
+
+ for (ld = b->entry; ld; ld = next) {
+ next = ld->next;
+ if (!ld->src[0])
+ continue;
+ val = ld->src[0]->value;
+ rec = NULL;
+
+ if (ld->opcode == NV_OP_LINTERP || ld->opcode == NV_OP_PINTERP) {
+ data[0] = val->reg.id;
+ data[1] = 0;
+ rec = &ctx->mem_v;
+ } else
+ if (ld->opcode == NV_OP_LDA) {
+ data[0] = val->reg.id;
+ data[1] = ld->src[4] ? ld->src[4]->value->n : ~0ULL;
+ if (val->reg.file >= NV_FILE_MEM_C(0) &&
+ val->reg.file <= NV_FILE_MEM_C(15))
+ rec = &ctx->mem_c[val->reg.file - NV_FILE_MEM_C(0)];
+ else
+ if (val->reg.file == NV_FILE_MEM_S)
+ rec = &ctx->mem_s;
+ else
+ if (val->reg.file == NV_FILE_MEM_L)
+ rec = &ctx->mem_l;
+ } else
+ if ((ld->opcode == NV_OP_MOV) && (val->reg.file == NV_FILE_IMM)) {
+ data[0] = val->reg.imm.u32;
+ data[1] = 0;
+ rec = &ctx->imm;
+ }
+
+ if (!rec || !ld->def[0]->refc)
+ continue;
+
+ for (it = *rec; it; it = it->next)
+ if (it->data[0] == data[0] && it->data[1] == data[1])
+ break;
+
+ if (it) {
+ if (ld->def[0]->reg.id >= 0)
+ it->value = ld->def[0];
+ else
+ if (!ld->fixed)
+ nvc0_pc_replace_value(ctx->pc, ld->def[0], it->value);
+ } else {
+ if (ctx->alloc == LOAD_RECORD_POOL_SIZE)
+ continue;
+ it = &ctx->pool[ctx->alloc++];
+ it->next = *rec;
+ it->data[0] = data[0];
+ it->data[1] = data[1];
+ it->value = ld->def[0];
+ *rec = it;
+ }
+ }
+
+ ctx->imm = NULL;
+ ctx->mem_s = NULL;
+ ctx->mem_v = NULL;
+ for (j = 0; j < 16; ++j)
+ ctx->mem_c[j] = NULL;
+ ctx->mem_l = NULL;
+ ctx->alloc = 0;
+
+ DESCEND_ARBITRARY(j, nv_pass_reload_elim);
+#endif
+ return 0;
+}
+
+static int
+nv_pass_tex_mask(struct nv_pass *ctx, struct nv_basic_block *b)
+{
+ int i, c, j;
+
+ for (i = 0; i < ctx->pc->num_instructions; ++i) {
+ struct nv_instruction *nvi = &ctx->pc->instructions[i];
+ struct nv_value *def[4];
+
+ if (!nv_is_texture_op(nvi->opcode))
+ continue;
+ nvi->tex_mask = 0;
+
+ for (c = 0; c < 4; ++c) {
+ if (nvi->def[c]->refc)
+ nvi->tex_mask |= 1 << c;
+ def[c] = nvi->def[c];
+ }
+
+ j = 0;
+ for (c = 0; c < 4; ++c)
+ if (nvi->tex_mask & (1 << c))
+ nvi->def[j++] = def[c];
+ for (c = 0; c < 4; ++c)
+ if (!(nvi->tex_mask & (1 << c)))
+ nvi->def[j++] = def[c];
+ assert(j == 4);
+ }
+ return 0;
+}
+
+struct nv_pass_dce {
+ struct nv_pc *pc;
+ uint removed;
+};
+
+static int
+nv_pass_dce(struct nv_pass_dce *ctx, struct nv_basic_block *b)
+{
+ int j;
+ struct nv_instruction *nvi, *next;
+
+ for (nvi = b->phi ? b->phi : b->entry; nvi; nvi = next) {
+ next = nvi->next;
+
+ if (inst_removable(nvi)) {
+ nvc0_insn_delete(nvi);
+ ++ctx->removed;
+ }
+ }
+ DESCEND_ARBITRARY(j, nv_pass_dce);
+
+ return 0;
+}
+
+#if 0
+/* Register allocation inserted ELSE blocks for all IF/ENDIF without ELSE.
+ * Returns TRUE if @bb initiates an IF/ELSE/ENDIF clause, or is an IF with
+ * BREAK and dummy ELSE block.
+ */
+static INLINE boolean
+bb_is_if_else_endif(struct nv_basic_block *bb)
+{
+ if (!bb->out[0] || !bb->out[1])
+ return FALSE;
+
+ if (bb->out[0]->out_kind[0] == CFG_EDGE_LOOP_LEAVE) {
+ return (bb->out[0]->out[1] == bb->out[1]->out[0] &&
+ !bb->out[1]->out[1]);
+ } else {
+ return (bb->out[0]->out[0] == bb->out[1]->out[0] &&
+ !bb->out[0]->out[1] &&
+ !bb->out[1]->out[1]);
+ }
+}
+
+/* predicate instructions and remove branch at the end */
+static void
+predicate_instructions(struct nv_pc *pc, struct nv_basic_block *b,
+ struct nv_value *p, ubyte cc)
+{
+
+}
+#endif
+
+/* NOTE: Run this after register allocation, we can just cut out the cflow
+ * instructions and hook the predicates to the conditional OPs if they are
+ * not using immediates; better than inserting SELECT to join definitions.
+ *
+ * NOTE: Should adapt prior optimization to make this possible more often.
+ */
+static int
+nv_pass_flatten(struct nv_pass *ctx, struct nv_basic_block *b)
+{
+ return 0;
+}
+
+/* local common subexpression elimination, stupid O(n^2) implementation */
+static int
+nv_pass_cse(struct nv_pass *ctx, struct nv_basic_block *b)
+{
+ struct nv_instruction *ir, *ik, *next;
+ struct nv_instruction *entry = b->phi ? b->phi : b->entry;
+ int s;
+ unsigned int reps;
+
+ do {
+ reps = 0;
+ for (ir = entry; ir; ir = next) {
+ next = ir->next;
+ for (ik = entry; ik != ir; ik = ik->next) {
+ if (ir->opcode != ik->opcode || ir->fixed)
+ continue;
+
+ if (!ir->def[0] || !ik->def[0] || ir->def[1] || ik->def[1])
+ continue;
+
+ if (ik->indirect != ir->indirect || ik->predicate != ir->predicate)
+ continue;
+
+ if (!values_equal(ik->def[0], ir->def[0]))
+ continue;
+
+ for (s = 0; s < 3; ++s) {
+ struct nv_value *a, *b;
+
+ if (!ik->src[s]) {
+ if (ir->src[s])
+ break;
+ continue;
+ }
+ if (ik->src[s]->mod != ir->src[s]->mod)
+ break;
+ a = ik->src[s]->value;
+ b = ir->src[s]->value;
+ if (a == b)
+ continue;
+ if (a->reg.file != b->reg.file ||
+ a->reg.id < 0 ||
+ a->reg.id != b->reg.id)
+ break;
+ }
+ if (s == 3) {
+ nvc0_insn_delete(ir);
+ ++reps;
+ nvc0_pc_replace_value(ctx->pc, ir->def[0], ik->def[0]);
+ break;
+ }
+ }
+ }
+ } while(reps);
+
+ DESCEND_ARBITRARY(s, nv_pass_cse);
+
+ return 0;
+}
+
+/* Make sure all sources of an NV_OP_BIND are distinct, they need to occupy
+ * neighbouring registers. CSE might have messed this up.
+ */
+static int
+nv_pass_fix_bind(struct nv_pass *ctx, struct nv_basic_block *b)
+{
+ struct nv_value *val;
+ struct nv_instruction *bnd, *nvi, *next;
+ int s, t;
+
+ for (bnd = b->entry; bnd; bnd = next) {
+ next = bnd->next;
+ if (bnd->opcode != NV_OP_BIND)
+ continue;
+ for (s = 0; s < 4 && bnd->src[s]; ++s) {
+ val = bnd->src[s]->value;
+ for (t = s + 1; t < 4 && bnd->src[t]; ++t) {
+ if (bnd->src[t]->value != val)
+ continue;
+ nvi = nv_alloc_instruction(ctx->pc, NV_OP_MOV);
+ nvi->def[0] = new_value_like(ctx->pc, val);
+ nvi->def[0]->insn = nvi;
+ nv_reference(ctx->pc, nvi, 0, val);
+ nvc0_insn_insert_before(bnd, nvi);
+
+ nv_reference(ctx->pc, bnd, t, nvi->def[0]);
+ }
+ }
+ }
+ DESCEND_ARBITRARY(t, nv_pass_fix_bind);
+
+ return 0;
+}
+
+static int
+nv_pc_pass0(struct nv_pc *pc, struct nv_basic_block *root)
+{
+ struct pass_reld_elim *reldelim;
+ struct nv_pass pass;
+ struct nv_pass_dce dce;
+ int ret;
+
+ pass.n = 0;
+ pass.pc = pc;
+
+ /* Do this first, so we don't have to pay attention
+ * to whether sources are supported memory loads.
+ */
+ pc->pass_seq++;
+ ret = nv_pass_lower_arith(&pass, root);
+ if (ret)
+ return ret;
+
+ pc->pass_seq++;
+ ret = nv_pass_lower_mods(&pass, root);
+ if (ret)
+ return ret;
+
+ pc->pass_seq++;
+ ret = nvc0_pass_fold_loads(&pass, root);
+ if (ret)
+ return ret;
+
+ if (pc->opt_reload_elim) {
+ reldelim = CALLOC_STRUCT(pass_reld_elim);
+ reldelim->pc = pc;
+
+ pc->pass_seq++;
+ ret = nv_pass_reload_elim(reldelim, root);
+ if (ret) {
+ FREE(reldelim);
+ return ret;
+ }
+ memset(reldelim, 0, sizeof(struct pass_reld_elim));
+ reldelim->pc = pc;
+ }
+
+ pc->pass_seq++;
+ ret = nv_pass_cse(&pass, root);
+ if (ret)
+ return ret;
+
+ dce.pc = pc;
+ do {
+ dce.removed = 0;
+ pc->pass_seq++;
+ ret = nv_pass_dce(&dce, root);
+ if (ret)
+ return ret;
+ } while (dce.removed);
+
+ if (pc->opt_reload_elim) {
+ pc->pass_seq++;
+ ret = nv_pass_mem_opt(reldelim, root);
+ if (!ret) {
+ memset(reldelim, 0, sizeof(struct pass_reld_elim));
+ reldelim->pc = pc;
+
+ pc->pass_seq++;
+ ret = nv_pass_mem_opt(reldelim, root);
+ }
+ FREE(reldelim);
+ if (ret)
+ return ret;
+ }
+
+ ret = nv_pass_tex_mask(&pass, root);
+ if (ret)
+ return ret;
+
+ pc->pass_seq++;
+ ret = nv_pass_fix_bind(&pass, root);
+
+ return ret;
+}
+
+int
+nvc0_pc_exec_pass0(struct nv_pc *pc)
+{
+ int i, ret;
+
+ for (i = 0; i < pc->num_subroutines + 1; ++i)
+ if (pc->root[i] && (ret = nv_pc_pass0(pc, pc->root[i])))
+ return ret;
+ return 0;
+}
diff --git a/src/gallium/drivers/nvc0/nvc0_pc_print.c b/src/gallium/drivers/nvc0/nvc0_pc_print.c
new file mode 100644
index 00000000000..b03826484e4
--- /dev/null
+++ b/src/gallium/drivers/nvc0/nvc0_pc_print.c
@@ -0,0 +1,377 @@
+/*
+ * Copyright 2010 Christoph Bumiller
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#include "nvc0_pc.h"
+
+#define PRINT(args...) debug_printf(args)
+
+#ifndef ARRAY_SIZE
+#define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0]))
+#endif
+
+static const char *norm = "\x1b[00m";
+static const char *gree = "\x1b[32m";
+static const char *blue = "\x1b[34m";
+static const char *cyan = "\x1b[36m";
+static const char *yllw = "\x1b[33m";
+static const char *mgta = "\x1b[35m";
+
+static const char *nv_cond_names[] =
+{
+ "never", "lt" , "eq" , "le" , "gt" , "ne" , "ge" , "",
+ "never", "ltu", "equ", "leu", "gtu", "neu", "geu", "",
+ "o", "c", "a", "s"
+};
+
+static const char *nv_modifier_strings[] =
+{
+ "",
+ "neg",
+ "abs",
+ "neg abs",
+ "not",
+ "not neg"
+ "not abs",
+ "not neg abs",
+ "sat",
+ "BAD_MOD"
+};
+
+const char *
+nvc0_opcode_name(uint opcode)
+{
+ return nvc0_op_info_table[MIN2(opcode, NV_OP_COUNT)].name;
+}
+
+static INLINE const char *
+nv_type_name(ubyte type, ubyte size)
+{
+ switch (type) {
+ case NV_TYPE_U16: return "u16";
+ case NV_TYPE_S16: return "s16";
+ case NV_TYPE_F32: return "f32";
+ case NV_TYPE_U32: return "u32";
+ case NV_TYPE_S32: return "s32";
+ case NV_TYPE_P32: return "p32";
+ case NV_TYPE_F64: return "f64";
+ case NV_TYPE_ANY:
+ {
+ switch (size) {
+ case 1: return "b8";
+ case 2: return "b16";
+ case 4: return "b32";
+ case 8: return "b64";
+ case 12: return "b96";
+ case 16: return "b128";
+ default:
+ return "BAD_SIZE";
+ }
+ }
+ default:
+ return "BAD_TYPE";
+ }
+}
+
+static INLINE const char *
+nv_cond_name(ubyte cc)
+{
+ return nv_cond_names[MIN2(cc, 19)];
+}
+
+static INLINE const char *
+nv_modifier_string(ubyte mod)
+{
+ return nv_modifier_strings[MIN2(mod, 9)];
+}
+
+static INLINE int
+nv_value_id(struct nv_value *value)
+{
+ if (value->join->reg.id >= 0)
+ return value->join->reg.id;
+ return value->n;
+}
+
+static INLINE boolean
+nv_value_allocated(struct nv_value *value)
+{
+ return (value->reg.id >= 0) ? TRUE : FALSE;
+}
+
+static INLINE void
+nv_print_address(const char c, int buf, struct nv_value *a, int offset)
+{
+ const char ac = (a && nv_value_allocated(a)) ? '$' : '%';
+ char sg;
+
+ if (offset < 0) {
+ sg = '-';
+ offset = -offset;
+ } else {
+ sg = '+';
+ }
+
+ if (buf >= 0)
+ PRINT(" %s%c%i[", cyan, c, buf);
+ else
+ PRINT(" %s%c[", cyan, c);
+ if (a)
+ PRINT("%s%ca%i%s%c", mgta, ac, nv_value_id(a), cyan, sg);
+ PRINT("%s0x%x%s]", yllw, offset, cyan);
+}
+
+static INLINE void
+nv_print_value(struct nv_value *value, struct nv_value *indir, ubyte type)
+{
+ char reg_pfx = nv_value_allocated(value->join) ? '$' : '%';
+
+ if (value->reg.file != NV_FILE_PRED)
+ PRINT(" %s%s", gree, nv_type_name(type, value->reg.size));
+
+ switch (value->reg.file) {
+ case NV_FILE_GPR:
+ PRINT(" %s%cr%i", blue, reg_pfx, nv_value_id(value));
+ if (value->reg.size == 8)
+ PRINT("d");
+ if (value->reg.size == 16)
+ PRINT("q");
+ break;
+ case NV_FILE_PRED:
+ PRINT(" %s%cp%i", mgta, reg_pfx, nv_value_id(value));
+ break;
+ case NV_FILE_COND:
+ PRINT(" %s%cc%i", mgta, reg_pfx, nv_value_id(value));
+ break;
+ case NV_FILE_MEM_L:
+ nv_print_address('l', -1, indir, value->reg.address);
+ break;
+ case NV_FILE_MEM_G:
+ nv_print_address('g', -1, indir, value->reg.address);
+ break;
+ case NV_FILE_MEM_A:
+ nv_print_address('a', -1, indir, value->reg.address);
+ break;
+ case NV_FILE_MEM_V:
+ nv_print_address('v', -1, indir, value->reg.address);
+ break;
+ case NV_FILE_IMM:
+ switch (type) {
+ case NV_TYPE_U16:
+ case NV_TYPE_S16:
+ PRINT(" %s0x%04x", yllw, value->reg.imm.u32);
+ break;
+ case NV_TYPE_F32:
+ PRINT(" %s%f", yllw, value->reg.imm.f32);
+ break;
+ case NV_TYPE_F64:
+ PRINT(" %s%f", yllw, value->reg.imm.f64);
+ break;
+ case NV_TYPE_U32:
+ case NV_TYPE_S32:
+ case NV_TYPE_P32:
+ case NV_TYPE_ANY:
+ PRINT(" %s0x%08x", yllw, value->reg.imm.u32);
+ break;
+ }
+ break;
+ default:
+ if (value->reg.file >= NV_FILE_MEM_C(0) &&
+ value->reg.file <= NV_FILE_MEM_C(15))
+ nv_print_address('c', value->reg.file - NV_FILE_MEM_C(0), indir,
+ value->reg.address);
+ else
+ NOUVEAU_ERR(" BAD_FILE[%i]", nv_value_id(value));
+ break;
+ }
+}
+
+static INLINE void
+nv_print_ref(struct nv_ref *ref, struct nv_value *indir, ubyte type)
+{
+ nv_print_value(ref->value, indir, type);
+}
+
+void
+nvc0_print_instruction(struct nv_instruction *i)
+{
+ int s;
+
+ PRINT("%i: ", i->serial);
+
+ if (i->predicate >= 0) {
+ PRINT("%s%s", gree, i->cc ? "fl" : "tr");
+ nv_print_ref(i->src[i->predicate], NULL, NV_TYPE_U8);
+ PRINT(" ");
+ }
+
+ PRINT("%s", gree);
+ if (NV_BASEOP(i->opcode) == NV_OP_SET)
+ PRINT("set %s", nv_cond_name(i->set_cond));
+ else
+ if (i->saturate)
+ PRINT("sat %s", nvc0_opcode_name(i->opcode));
+ else
+ PRINT("%s", nvc0_opcode_name(i->opcode));
+
+ if (i->opcode == NV_OP_CVT)
+ nv_print_value(i->def[0], NULL, i->ext.cvt.d);
+ else
+ if (i->def[0])
+ nv_print_value(i->def[0], NULL, NV_OPTYPE(i->opcode));
+ else
+ if (i->target)
+ PRINT(" %s(BB:%i)", yllw, i->target->id);
+ else
+ PRINT(" #");
+
+ for (s = 1; s < 4 && i->def[s]; ++s)
+ nv_print_value(i->def[s], NULL, NV_OPTYPE(i->opcode));
+ if (s > 1)
+ PRINT("%s ,", norm);
+
+ for (s = 0; s < 6 && i->src[s]; ++s) {
+ ubyte type;
+ if (s == i->indirect || s == i->predicate)
+ continue;
+ if (i->opcode == NV_OP_CVT)
+ type = i->ext.cvt.s;
+ else
+ type = NV_OPTYPE(i->opcode);
+
+ if (i->src[s]->mod)
+ PRINT(" %s%s", gree, nv_modifier_string(i->src[s]->mod));
+
+ if (i->indirect >= 0 &&
+ NV_IS_MEMORY_FILE(i->src[s]->value->reg.file))
+ nv_print_ref(i->src[s], i->src[i->indirect]->value, type);
+ else
+ nv_print_ref(i->src[s], NULL, type);
+ }
+ PRINT(" %s\n", norm);
+}
+
+#define NV_MOD_SGN NV_MOD_ABS | NV_MOD_NEG
+
+struct nv_op_info nvc0_op_info_table[NV_OP_COUNT + 1] =
+{
+ { NV_OP_UNDEF, "undef", NV_TYPE_ANY, 0, /* fcvpoi */ 0, 0, 0, 0, 1, 0, 0 },
+ { NV_OP_BIND, "bind", NV_TYPE_ANY, 0, /* fcvpoi */ 0, 0, 1, 0, 1, 0, 0 },
+ { NV_OP_MERGE, "merge", NV_TYPE_ANY, 0, /* fcvpoi */ 0, 0, 1, 0, 1, 0, 0 },
+ { NV_OP_PHI, "phi", NV_TYPE_ANY, 0, /* fcvpoi */ 0, 0, 0, 0, 1, 0, 0 },
+ { NV_OP_SELECT, "select", NV_TYPE_ANY, 0, /* fcvpoi */ 0, 0, 0, 0, 1, 0, 0 },
+ { NV_OP_NOP, "nop", NV_TYPE_ANY, 0, /* fcvpoi */ 0, 0, 0, 0, 0, 0, 0 },
+
+ { NV_OP_LD, "ld", NV_TYPE_ANY, 0, 0, 0, 0, 0, 0, 0, 0 },
+ { NV_OP_ST, "st", NV_TYPE_ANY, 0, 0, 0, 0, 0, 0, 0, 0 },
+ { NV_OP_MOV, "mov", NV_TYPE_ANY, 0, 0, 0, 0, 1, 0, 1, 0 },
+ { NV_OP_AND, "and", NV_TYPE_U32, NV_MOD_NOT, 0, 1, 0, 1, 0, 6, 0 },
+ { NV_OP_OR, "or", NV_TYPE_U32, NV_MOD_NOT, 0, 1, 0, 1, 0, 6, 0 },
+ { NV_OP_XOR, "xor", NV_TYPE_U32, NV_MOD_NOT, 0, 1, 0, 1, 0, 6, 0 },
+ { NV_OP_SHL, "shl", NV_TYPE_U32, 0, 0, 0, 0, 1, 0, 1, 0 },
+ { NV_OP_SHR, "shr", NV_TYPE_U32, 0, 0, 0, 0, 1, 0, 1, 0 },
+ { NV_OP_NOT, "not", NV_TYPE_U32, 0, 0, 0, 0, 1, 0, 0, 0 },
+ { NV_OP_SET, "set", NV_TYPE_ANY, NV_MOD_SGN, 0, 0, 0, 1, 0, 0, 0 },
+ { NV_OP_ADD, "add", NV_TYPE_F32, NV_MOD_SGN, 0, 1, 0, 1, 0, 2, 2 },
+ { NV_OP_SUB, "sub", NV_TYPE_F32, NV_MOD_SGN, 0, 0, 0, 1, 0, 2, 2 },
+ { NV_OP_MUL, "mul", NV_TYPE_F32, NV_MOD_SGN, 0, 1, 0, 1, 0, 2, 2 },
+ { NV_OP_MAD, "mad", NV_TYPE_F32, NV_MOD_SGN, 0, 1, 0, 1, 0, 2, 2 },
+ { NV_OP_ABS, "abs", NV_TYPE_F32, 0, 0, 0, 0, 1, 0, 0, 0 },
+ { NV_OP_NEG, "neg", NV_TYPE_F32, NV_MOD_ABS, 0, 0, 0, 1, 0, 0, 0 },
+ { NV_OP_MAX, "max", NV_TYPE_F32, NV_MOD_SGN, 0, 1, 0, 1, 0, 2, 2 },
+ { NV_OP_MIN, "min", NV_TYPE_F32, NV_MOD_SGN, 0, 1, 0, 1, 0, 2, 2 },
+ { NV_OP_CVT, "cvt", NV_TYPE_ANY, NV_MOD_SGN, 0, 0, 0, 1, 0, 0, 0 },
+
+ { NV_OP_CEIL, "ceil", NV_TYPE_F32, NV_MOD_SGN, 0, 0, 0, 1, 0, 0, 0 },
+ { NV_OP_FLOOR, "floor", NV_TYPE_F32, NV_MOD_SGN, 0, 0, 0, 1, 0, 0, 0 },
+ { NV_OP_TRUNC, "floor", NV_TYPE_F32, NV_MOD_SGN, 0, 0, 0, 1, 0, 0, 0 },
+
+ { NV_OP_SAD, "sad", NV_TYPE_S32, 0, 0, 1, 0, 1, 0, 0, 0 },
+
+ { NV_OP_VFETCH, "vfetch", NV_TYPE_ANY, 0, 0, 0, 1, 1, 0, 0, 0 },
+ { NV_OP_PFETCH, "pfetch", NV_TYPE_U32, 0, 0, 0, 0, 1, 0, 0, 0 },
+ { NV_OP_EXPORT, "export", NV_TYPE_ANY, 0, 0, 0, 1, 1, 0, 0, 0 },
+ { NV_OP_LINTERP, "linterp", NV_TYPE_F32, 0, 0, 0, 0, 1, 0, 0, 0 },
+ { NV_OP_PINTERP, "pinterp", NV_TYPE_F32, 0, 0, 0, 0, 1, 0, 0, 0 },
+ { NV_OP_EMIT, "emit", NV_TYPE_ANY, 0, 0, 0, 0, 1, 0, 0, 0 },
+ { NV_OP_RESTART, "restart", NV_TYPE_ANY, 0, 0, 0, 0, 1, 0, 0, 0 },
+
+ { NV_OP_TEX, "tex", NV_TYPE_F32, 0, 0, 0, 1, 1, 0, 0, 0 },
+ { NV_OP_TXB, "texbias", NV_TYPE_F32, 0, 0, 0, 1, 1, 0, 0, 0 },
+ { NV_OP_TXL, "texlod", NV_TYPE_F32, 0, 0, 0, 1, 1, 0, 0, 0 },
+ { NV_OP_TXF, "texfetch", NV_TYPE_U32, 0, 0, 0, 1, 1, 0, 0, 0 },
+ { NV_OP_TXQ, "texquery", NV_TYPE_U32, 0, 0, 0, 1, 1, 0, 0, 0 },
+
+ { NV_OP_QUADOP, "quadop", NV_TYPE_F32, 0, 0, 0, 0, 1, 0, 0, 0 },
+ { NV_OP_DFDX, "dfdx", NV_TYPE_F32, 0, 0, 0, 0, 1, 0, 0, 0 },
+ { NV_OP_DFDY, "dfdy", NV_TYPE_F32, 0, 0, 0, 0, 1, 0, 0, 0 },
+
+ { NV_OP_KIL, "kil", NV_TYPE_ANY, 0, 0, 0, 0, 1, 0, 0, 0 },
+ { NV_OP_BRA, "bra", NV_TYPE_ANY, 0, 1, 0, 0, 1, 0, 0, 0 },
+ { NV_OP_CALL, "call", NV_TYPE_ANY, 0, 1, 0, 0, 1, 0, 0, 0 },
+ { NV_OP_RET, "ret", NV_TYPE_ANY, 0, 1, 0, 0, 1, 0, 0, 0 },
+ { NV_OP_RET, "exit", NV_TYPE_ANY, 0, 1, 0, 0, 1, 0, 0, 0 },
+ { NV_OP_NOP, "ud", NV_TYPE_ANY, 0, 1, 0, 0, 1, 0, 0, 0 },
+ { NV_OP_NOP, "ud", NV_TYPE_ANY, 0, 1, 0, 0, 1, 0, 0, 0 },
+
+ { NV_OP_JOINAT, "joinat", NV_TYPE_ANY, 0, 1, 0, 0, 1, 0, 0, 0 },
+ { NV_OP_JOIN, "join", NV_TYPE_ANY, 0, 1, 0, 0, 1, 0, 0, 0 },
+
+ { NV_OP_ADD, "add", NV_TYPE_S32, 0, 0, 1, 0, 1, 0, 1, 0 },
+ { NV_OP_MUL, "mul", NV_TYPE_S32, 0, 0, 1, 0, 1, 0, 1, 0 },
+ { NV_OP_ABS, "abs", NV_TYPE_S32, 0, 0, 0, 0, 1, 0, 0, 0 },
+ { NV_OP_NEG, "neg", NV_TYPE_S32, 0, 0, 0, 0, 1, 0, 0, 0 },
+ { NV_OP_MAX, "max", NV_TYPE_S32, 0, 0, 1, 0, 1, 0, 0, 0 },
+ { NV_OP_MIN, "max", NV_TYPE_U32, 0, 0, 1, 0, 1, 0, 0, 0 },
+ { NV_OP_MAX, "min", NV_TYPE_S32, 0, 0, 1, 0, 1, 0, 0, 0 },
+ { NV_OP_MIN, "min", NV_TYPE_U32, 0, 0, 1, 0, 1, 0, 0, 0 },
+ { NV_OP_SET, "set", NV_TYPE_F32, NV_MOD_SGN, 0, 0, 0, 1, 0, 0, 2 },
+ { NV_OP_SET, "set", NV_TYPE_S32, 0, 0, 0, 0, 1, 0, 0, 0 },
+ { NV_OP_SET, "set", NV_TYPE_U32, 0, 0, 0, 0, 1, 0, 0, 0 },
+ { NV_OP_SHR, "sar", NV_TYPE_S32, 0, 0, 0, 0, 1, 0, 1, 0 },
+ { NV_OP_RCP, "rcp", NV_TYPE_F32, NV_MOD_SGN, 0, 0, 0, 0, 0, 0, 0 },
+ { NV_OP_RSQ, "rsqrt", NV_TYPE_F32, NV_MOD_SGN, 0, 0, 0, 0, 0, 0, 0 },
+ { NV_OP_LG2, "lg2", NV_TYPE_F32, NV_MOD_SGN, 0, 0, 0, 0, 0, 0, 0 },
+ { NV_OP_SIN, "sin", NV_TYPE_F32, 0, 0, 0, 0, 0, 0, 0, 0 },
+ { NV_OP_COS, "cos", NV_TYPE_F32, 0, 0, 0, 0, 0, 0, 0, 0 },
+ { NV_OP_EX2, "ex2", NV_TYPE_F32, 0, 0, 0, 0, 0, 0, 0, 0 },
+ { NV_OP_PRESIN, "presin", NV_TYPE_F32, NV_MOD_SGN, 0, 0, 0, 0, 0, 0, 0 },
+ { NV_OP_PREEX2, "preex2", NV_TYPE_F32, NV_MOD_SGN, 0, 0, 0, 0, 0, 0, 0 },
+ { NV_OP_SAT, "sat", NV_TYPE_F32, 0, 0, 0, 0, 1, 0, 0, 0 },
+
+ { NV_OP_SET_F32_AND, "and set", NV_TYPE_F32, 0, 0, 0, 0, 1, 0, 0, 0 },
+ { NV_OP_SET_F32_OR, "or set", NV_TYPE_F32, 0, 0, 0, 0, 1, 0, 0, 0 },
+ { NV_OP_SET_F32_XOR, "xor set", NV_TYPE_F32, 0, 0, 0, 0, 1, 0, 0, 0 },
+
+ { NV_OP_SELP, "selp", NV_TYPE_U32, 0, 0, 0, 0, 1, 0, 0, 0 },
+
+ { NV_OP_SLCT_F32, "slct", NV_TYPE_F32, 0, 0, 0, 0, 1, 0, 0, 0 },
+ { NV_OP_SLCT_F32, "slct", NV_TYPE_S32, 0, 0, 0, 0, 1, 0, 0, 0 },
+ { NV_OP_SLCT_F32, "slct", NV_TYPE_U32, 0, 0, 0, 0, 1, 0, 0, 0 },
+
+ { NV_OP_ADD, "sub", NV_TYPE_F32, 0, 0, 0, 0, 1, 0, 1, 0 },
+
+ { NV_OP_FSET_F32, "fset", NV_TYPE_F32, NV_MOD_SGN, 0, 0, 0, 1, 0, 0, 2 },
+
+ { NV_OP_TXG, "texgrad", NV_TYPE_F32, 0, 0, 0, 1, 1, 0, 0, 0 },
+
+ { NV_OP_UNDEF, "BAD_OP", NV_TYPE_ANY, 0, 0, 0, 0, 0, 0, 0, 0 }
+};
diff --git a/src/gallium/drivers/nvc0/nvc0_pc_regalloc.c b/src/gallium/drivers/nvc0/nvc0_pc_regalloc.c
new file mode 100644
index 00000000000..d24f09a1507
--- /dev/null
+++ b/src/gallium/drivers/nvc0/nvc0_pc_regalloc.c
@@ -0,0 +1,927 @@
+/*
+ * Copyright 2010 Christoph Bumiller
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#define NOUVEAU_DEBUG 1
+
+/* #define NVC0_RA_DEBUG_LIVEI */
+/* #define NVC0_RA_DEBUG_LIVE_SETS */
+/* #define NVC0_RA_DEBUG_JOIN */
+
+#include "nvc0_pc.h"
+#include "util/u_simple_list.h"
+
+#define NVC0_NUM_REGISTER_FILES 3
+
+/* @unit_shift: log2 of min allocation unit for register */
+struct register_set {
+ uint32_t bits[NVC0_NUM_REGISTER_FILES][2];
+ uint32_t last[NVC0_NUM_REGISTER_FILES];
+ int log2_unit[NVC0_NUM_REGISTER_FILES];
+ struct nv_pc *pc;
+};
+
+struct nv_pc_pass {
+ struct nv_pc *pc;
+ struct nv_instruction **insns;
+ uint num_insns;
+ uint pass_seq;
+};
+
+static void
+ranges_coalesce(struct nv_range *range)
+{
+ while (range->next && range->end >= range->next->bgn) {
+ struct nv_range *rnn = range->next->next;
+ assert(range->bgn <= range->next->bgn);
+ range->end = MAX2(range->end, range->next->end);
+ FREE(range->next);
+ range->next = rnn;
+ }
+}
+
+static boolean
+add_range_ex(struct nv_value *val, int bgn, int end, struct nv_range *new_range)
+{
+ struct nv_range *range, **nextp = &val->livei;
+
+ for (range = val->livei; range; range = range->next) {
+ if (end < range->bgn)
+ break; /* insert before */
+
+ if (bgn > range->end) {
+ nextp = &range->next;
+ continue; /* insert after */
+ }
+
+ /* overlap */
+ if (bgn < range->bgn) {
+ range->bgn = bgn;
+ if (end > range->end)
+ range->end = end;
+ ranges_coalesce(range);
+ return TRUE;
+ }
+ if (end > range->end) {
+ range->end = end;
+ ranges_coalesce(range);
+ return TRUE;
+ }
+ assert(bgn >= range->bgn);
+ assert(end <= range->end);
+ return TRUE;
+ }
+
+ if (!new_range)
+ new_range = CALLOC_STRUCT(nv_range);
+
+ new_range->bgn = bgn;
+ new_range->end = end;
+ new_range->next = range;
+ *(nextp) = new_range;
+ return FALSE;
+}
+
+static void
+add_range(struct nv_value *val, struct nv_basic_block *b, int end)
+{
+ int bgn;
+
+ if (!val->insn) /* ignore non-def values */
+ return;
+ assert(b->entry->serial <= b->exit->serial);
+ assert(b->phi->serial <= end);
+ assert(b->exit->serial + 1 >= end);
+
+ bgn = val->insn->serial;
+ if (bgn < b->entry->serial || bgn > b->exit->serial)
+ bgn = b->entry->serial;
+
+ assert(bgn <= end);
+
+ add_range_ex(val, bgn, end, NULL);
+}
+
+#if defined(NVC0_RA_DEBUG_JOIN) || defined(NVC0_RA_DEBUG_LIVEI)
+static void
+livei_print(struct nv_value *a)
+{
+ struct nv_range *r = a->livei;
+
+ debug_printf("livei %i: ", a->n);
+ while (r) {
+ debug_printf("[%i, %i) ", r->bgn, r->end);
+ r = r->next;
+ }
+ debug_printf("\n");
+}
+#endif
+
+static void
+livei_unify(struct nv_value *dst, struct nv_value *src)
+{
+ struct nv_range *range, *next;
+
+ for (range = src->livei; range; range = next) {
+ next = range->next;
+ if (add_range_ex(dst, range->bgn, range->end, range))
+ FREE(range);
+ }
+ src->livei = NULL;
+}
+
+static void
+livei_release(struct nv_value *val)
+{
+ struct nv_range *range, *next;
+
+ for (range = val->livei; range; range = next) {
+ next = range->next;
+ FREE(range);
+ }
+}
+
+static boolean
+livei_have_overlap(struct nv_value *a, struct nv_value *b)
+{
+ struct nv_range *r_a, *r_b;
+
+ for (r_a = a->livei; r_a; r_a = r_a->next) {
+ for (r_b = b->livei; r_b; r_b = r_b->next) {
+ if (r_b->bgn < r_a->end &&
+ r_b->end > r_a->bgn)
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+static int
+livei_end(struct nv_value *a)
+{
+ struct nv_range *r = a->livei;
+
+ assert(r);
+ while (r->next)
+ r = r->next;
+ return r->end;
+}
+
+static boolean
+livei_contains(struct nv_value *a, int pos)
+{
+ struct nv_range *r;
+
+ for (r = a->livei; r && r->bgn <= pos; r = r->next)
+ if (r->end > pos)
+ return TRUE;
+ return FALSE;
+}
+
+static boolean
+reg_assign(struct register_set *set, struct nv_value **def, int n)
+{
+ int i, id, s, k;
+ uint32_t m;
+ int f = def[0]->reg.file;
+
+ k = n;
+ if (k == 3)
+ k = 4;
+ s = (k * def[0]->reg.size) >> set->log2_unit[f];
+ m = (1 << s) - 1;
+
+ id = set->last[f];
+
+ for (i = 0; i * 32 < set->last[f]; ++i) {
+ if (set->bits[f][i] == 0xffffffff)
+ continue;
+
+ for (id = 0; id < 32; id += s)
+ if (!(set->bits[f][i] & (m << id)))
+ break;
+ if (id < 32)
+ break;
+ }
+ if (i * 32 + id > set->last[f])
+ return FALSE;
+
+ set->bits[f][i] |= m << id;
+
+ id += i * 32;
+
+ set->pc->max_reg[f] = MAX2(set->pc->max_reg[f], id + s - 1);
+
+ for (i = 0; i < n; ++i)
+ if (def[i]->livei)
+ def[i]->reg.id = id++;
+
+ return TRUE;
+}
+
+static INLINE void
+reg_occupy(struct register_set *set, struct nv_value *val)
+{
+ int id = val->reg.id, f = val->reg.file;
+ uint32_t m;
+
+ if (id < 0)
+ return;
+ m = (1 << (val->reg.size >> set->log2_unit[f])) - 1;
+
+ set->bits[f][id / 32] |= m << (id % 32);
+
+ if (set->pc->max_reg[f] < id)
+ set->pc->max_reg[f] = id;
+}
+
+static INLINE void
+reg_release(struct register_set *set, struct nv_value *val)
+{
+ int id = val->reg.id, f = val->reg.file;
+ uint32_t m;
+
+ if (id < 0)
+ return;
+ m = (1 << (val->reg.size >> set->log2_unit[f])) - 1;
+
+ set->bits[f][id / 32] &= ~(m << (id % 32));
+}
+
+static INLINE boolean
+join_allowed(struct nv_pc_pass *ctx, struct nv_value *a, struct nv_value *b)
+{
+ int i;
+ struct nv_value *val;
+
+ if (a->reg.file != b->reg.file || a->reg.size != b->reg.size)
+ return FALSE;
+
+ if (a->join->reg.id == b->join->reg.id)
+ return TRUE;
+
+ /* either a or b or both have been assigned */
+
+ if (a->join->reg.id >= 0 && b->join->reg.id >= 0)
+ return FALSE;
+ else
+ if (b->join->reg.id >= 0) {
+ if (b->join->reg.id == 63)
+ return FALSE;
+ val = a;
+ a = b;
+ b = val;
+ } else
+ if (a->join->reg.id == 63)
+ return FALSE;
+
+ for (i = 0; i < ctx->pc->num_values; ++i) {
+ val = &ctx->pc->values[i];
+
+ if (val->join->reg.id != a->join->reg.id)
+ continue;
+ if (val->join != a->join && livei_have_overlap(val->join, b->join))
+ return FALSE;
+ }
+ return TRUE;
+}
+
+static INLINE void
+do_join_values(struct nv_pc_pass *ctx, struct nv_value *a, struct nv_value *b)
+{
+ int j;
+ struct nv_value *bjoin = b->join;
+
+ if (b->join->reg.id >= 0)
+ a->join->reg.id = b->join->reg.id;
+
+ livei_unify(a->join, b->join);
+
+#ifdef NVC0_RA_DEBUG_JOIN
+ debug_printf("joining %i to %i\n", b->n, a->n);
+#endif
+
+ /* make a->join the new representative */
+ for (j = 0; j < ctx->pc->num_values; ++j)
+ if (ctx->pc->values[j].join == bjoin)
+ ctx->pc->values[j].join = a->join;
+
+ assert(b->join == a->join);
+}
+
+static INLINE void
+try_join_values(struct nv_pc_pass *ctx, struct nv_value *a, struct nv_value *b)
+{
+ if (!join_allowed(ctx, a, b)) {
+#ifdef NVC0_RA_DEBUG_JOIN
+ debug_printf("cannot join %i to %i: not allowed\n", b->n, a->n);
+#endif
+ return;
+ }
+ if (livei_have_overlap(a->join, b->join)) {
+#ifdef NVC0_RA_DEBUG_JOIN
+ debug_printf("cannot join %i to %i: livei overlap\n", b->n, a->n);
+ livei_print(a);
+ livei_print(b);
+#endif
+ return;
+ }
+
+ do_join_values(ctx, a, b);
+}
+
+static INLINE boolean
+need_new_else_block(struct nv_basic_block *b, struct nv_basic_block *p)
+{
+ int i = 0, n = 0;
+
+ for (; i < 2; ++i)
+ if (p->out[i] && !IS_LOOP_EDGE(p->out_kind[i]))
+ ++n;
+
+ return (b->num_in > 1) && (n == 2);
+}
+
+static int
+phi_opnd_for_bb(struct nv_instruction *phi, struct nv_basic_block *b,
+ struct nv_basic_block *tb)
+{
+ int i, j;
+
+ for (j = -1, i = 0; i < 6 && phi->src[i]; ++i) {
+ if (!nvc0_bblock_reachable_by(b, phi->src[i]->value->insn->bb, tb))
+ continue;
+ /* NOTE: back-edges are ignored by the reachable-by check */
+ if (j < 0 || !nvc0_bblock_reachable_by(phi->src[j]->value->insn->bb,
+ phi->src[i]->value->insn->bb, tb))
+ j = i;
+ }
+ return j;
+}
+
+/* For each operand of each PHI in b, generate a new value by inserting a MOV
+ * at the end of the block it is coming from and replace the operand with its
+ * result. This eliminates liveness conflicts and enables us to let values be
+ * copied to the right register if such a conflict exists nonetheless.
+ *
+ * These MOVs are also crucial in making sure the live intervals of phi srces
+ * are extended until the end of the loop, since they are not included in the
+ * live-in sets.
+ */
+static int
+pass_generate_phi_movs(struct nv_pc_pass *ctx, struct nv_basic_block *b)
+{
+ struct nv_instruction *i, *ni;
+ struct nv_value *val;
+ struct nv_basic_block *p, *pn;
+ int n, j;
+
+ b->pass_seq = ctx->pc->pass_seq;
+
+ for (n = 0; n < b->num_in; ++n) {
+ p = pn = b->in[n];
+ assert(p);
+
+ if (need_new_else_block(b, p)) {
+ pn = new_basic_block(ctx->pc);
+
+ if (p->out[0] == b)
+ p->out[0] = pn;
+ else
+ p->out[1] = pn;
+
+ if (p->exit->target == b) /* target to new else-block */
+ p->exit->target = pn;
+
+ b->in[n] = pn;
+
+ pn->out[0] = b;
+ pn->in[0] = p;
+ pn->num_in = 1;
+ }
+ ctx->pc->current_block = pn;
+
+ for (i = b->phi; i && i->opcode == NV_OP_PHI; i = i->next) {
+ if ((j = phi_opnd_for_bb(i, p, b)) < 0)
+ continue;
+ val = i->src[j]->value;
+
+ if (i->src[j]->flags) {
+ /* value already encountered from a different in-block */
+ val = val->insn->src[0]->value;
+ while (j < 6 && i->src[j])
+ ++j;
+ assert(j < 6);
+ }
+
+ ni = new_instruction(ctx->pc, NV_OP_MOV);
+
+ /* TODO: insert instruction at correct position in the first place */
+ if (ni->prev && ni->prev->target)
+ nvc0_insns_permute(ni->prev, ni);
+
+ ni->def[0] = new_value_like(ctx->pc, val);
+ ni->def[0]->insn = ni;
+ nv_reference(ctx->pc, ni, 0, val);
+ nv_reference(ctx->pc, i, j, ni->def[0]); /* new phi source = MOV def */
+ i->src[j]->flags = 1;
+ }
+
+ if (pn != p && pn->exit) {
+ ctx->pc->current_block = b->in[n ? 0 : 1];
+ ni = new_instruction(ctx->pc, NV_OP_BRA);
+ ni->target = b;
+ ni->terminator = 1;
+ }
+ }
+
+ for (j = 0; j < 2; ++j)
+ if (b->out[j] && b->out[j]->pass_seq < ctx->pc->pass_seq)
+ pass_generate_phi_movs(ctx, b->out[j]);
+
+ return 0;
+}
+
+static int
+pass_join_values(struct nv_pc_pass *ctx, int iter)
+{
+ int c, n;
+
+ for (n = 0; n < ctx->num_insns; ++n) {
+ struct nv_instruction *i = ctx->insns[n];
+
+ switch (i->opcode) {
+ case NV_OP_PHI:
+ if (iter != 2)
+ break;
+ for (c = 0; c < 6 && i->src[c]; ++c)
+ try_join_values(ctx, i->def[0], i->src[c]->value);
+ break;
+ case NV_OP_MOV:
+ if ((iter == 2) && i->src[0]->value->insn &&
+ !nv_is_texture_op(i->src[0]->value->join->insn->opcode))
+ try_join_values(ctx, i->def[0], i->src[0]->value);
+ break;
+ case NV_OP_SELECT:
+ if (iter != 1)
+ break;
+ for (c = 0; c < 6 && i->src[c]; ++c) {
+ assert(join_allowed(ctx, i->def[0], i->src[c]->value));
+ do_join_values(ctx, i->def[0], i->src[c]->value);
+ }
+ break;
+ case NV_OP_TEX:
+ case NV_OP_TXB:
+ case NV_OP_TXL:
+ case NV_OP_TXQ:
+ /* on nvc0, TEX src and dst can differ */
+ break;
+ case NV_OP_BIND:
+ if (iter)
+ break;
+ for (c = 0; c < 6 && i->src[c]; ++c)
+ do_join_values(ctx, i->def[c], i->src[c]->value);
+ break;
+ default:
+ break;
+ }
+ }
+ return 0;
+}
+
+/* Order the instructions so that live intervals can be expressed in numbers. */
+static void
+pass_order_instructions(void *priv, struct nv_basic_block *b)
+{
+ struct nv_pc_pass *ctx = (struct nv_pc_pass *)priv;
+ struct nv_instruction *i;
+
+ b->pass_seq = ctx->pc->pass_seq;
+
+ assert(!b->exit || !b->exit->next);
+ for (i = b->phi; i; i = i->next) {
+ i->serial = ctx->num_insns;
+ ctx->insns[ctx->num_insns++] = i;
+ }
+}
+
+static void
+bb_live_set_print(struct nv_pc *pc, struct nv_basic_block *b)
+{
+#ifdef NVC0_RA_DEBUG_LIVE_SETS
+ struct nv_value *val;
+ int j;
+
+ debug_printf("LIVE-INs of BB:%i: ", b->id);
+
+ for (j = 0; j < pc->num_values; ++j) {
+ if (!(b->live_set[j / 32] & (1 << (j % 32))))
+ continue;
+ val = &pc->values[j];
+ if (!val->insn)
+ continue;
+ debug_printf("%i ", val->n);
+ }
+ debug_printf("\n");
+#endif
+}
+
+static INLINE void
+live_set_add(struct nv_basic_block *b, struct nv_value *val)
+{
+ if (!val->insn) /* don't add non-def values */
+ return;
+ b->live_set[val->n / 32] |= 1 << (val->n % 32);
+}
+
+static INLINE void
+live_set_rem(struct nv_basic_block *b, struct nv_value *val)
+{
+ b->live_set[val->n / 32] &= ~(1 << (val->n % 32));
+}
+
+static INLINE boolean
+live_set_test(struct nv_basic_block *b, struct nv_ref *ref)
+{
+ int n = ref->value->n;
+ return b->live_set[n / 32] & (1 << (n % 32));
+}
+
+/* The live set of a block contains those values that are live immediately
+ * before the beginning of the block, so do a backwards scan.
+ */
+static int
+pass_build_live_sets(struct nv_pc_pass *ctx, struct nv_basic_block *b)
+{
+ struct nv_instruction *i;
+ int j, n, ret = 0;
+
+ if (b->pass_seq >= ctx->pc->pass_seq)
+ return 0;
+ b->pass_seq = ctx->pc->pass_seq;
+
+ /* slight hack for undecidedness: set phi = entry if it's undefined */
+ if (!b->phi)
+ b->phi = b->entry;
+
+ for (n = 0; n < 2; ++n) {
+ if (!b->out[n] || b->out[n] == b)
+ continue;
+ ret = pass_build_live_sets(ctx, b->out[n]);
+ if (ret)
+ return ret;
+
+ if (n == 0) {
+ for (j = 0; j < (ctx->pc->num_values + 31) / 32; ++j)
+ b->live_set[j] = b->out[n]->live_set[j];
+ } else {
+ for (j = 0; j < (ctx->pc->num_values + 31) / 32; ++j)
+ b->live_set[j] |= b->out[n]->live_set[j];
+ }
+ }
+
+ if (!b->entry)
+ return 0;
+
+ bb_live_set_print(ctx->pc, b);
+
+ for (i = b->exit; i != b->entry->prev; i = i->prev) {
+ for (j = 0; j < 5 && i->def[j]; j++)
+ live_set_rem(b, i->def[j]);
+ for (j = 0; j < 6 && i->src[j]; j++)
+ live_set_add(b, i->src[j]->value);
+ }
+ for (i = b->phi; i && i->opcode == NV_OP_PHI; i = i->next)
+ live_set_rem(b, i->def[0]);
+
+ bb_live_set_print(ctx->pc, b);
+
+ return 0;
+}
+
+static void collect_live_values(struct nv_basic_block *b, const int n)
+{
+ int i;
+
+ if (b->out[0]) {
+ if (b->out[1]) { /* what to do about back-edges ? */
+ for (i = 0; i < n; ++i)
+ b->live_set[i] = b->out[0]->live_set[i] | b->out[1]->live_set[i];
+ } else {
+ memcpy(b->live_set, b->out[0]->live_set, n * sizeof(uint32_t));
+ }
+ } else
+ if (b->out[1]) {
+ memcpy(b->live_set, b->out[1]->live_set, n * sizeof(uint32_t));
+ } else {
+ memset(b->live_set, 0, n * sizeof(uint32_t));
+ }
+}
+
+/* NOTE: the live intervals of phi functions start at the first non-phi insn. */
+static int
+pass_build_intervals(struct nv_pc_pass *ctx, struct nv_basic_block *b)
+{
+ struct nv_instruction *i, *i_stop;
+ int j, s;
+ const int n = (ctx->pc->num_values + 31) / 32;
+
+ /* verify that first block does not have live-in values */
+ if (b->num_in == 0)
+ for (j = 0; j < n; ++j)
+ assert(b->live_set[j] == 0);
+
+ collect_live_values(b, n);
+
+ /* remove live-outs def'd in a parallel block, hopefully they're all phi'd */
+ for (j = 0; j < 2; ++j) {
+ if (!b->out[j] || !b->out[j]->phi)
+ continue;
+ for (i = b->out[j]->phi; i->opcode == NV_OP_PHI; i = i->next) {
+ live_set_rem(b, i->def[0]);
+
+ for (s = 0; s < 6 && i->src[s]; ++s) {
+ assert(i->src[s]->value->insn);
+ if (nvc0_bblock_reachable_by(b, i->src[s]->value->insn->bb,
+ b->out[j]))
+ live_set_add(b, i->src[s]->value);
+ else
+ live_set_rem(b, i->src[s]->value);
+ }
+ }
+ }
+
+ /* remaining live-outs are live until the end */
+ if (b->exit) {
+ for (j = 0; j < ctx->pc->num_values; ++j) {
+ if (!(b->live_set[j / 32] & (1 << (j % 32))))
+ continue;
+ add_range(&ctx->pc->values[j], b, b->exit->serial + 1);
+#ifdef NVC0_RA_DEBUG_LIVEI
+ debug_printf("adding range for live value %i: ", j);
+ livei_print(&ctx->pc->values[j]);
+#endif
+ }
+ }
+
+ i_stop = b->entry ? b->entry->prev : NULL;
+
+ /* don't have to include phi functions here (will have 0 live range) */
+ for (i = b->exit; i != i_stop; i = i->prev) {
+ assert(i->serial >= b->phi->serial && i->serial <= b->exit->serial);
+ for (j = 0; j < 4 && i->def[j]; ++j)
+ live_set_rem(b, i->def[j]);
+
+ for (j = 0; j < 6 && i->src[j]; ++j) {
+ if (!live_set_test(b, i->src[j])) {
+ live_set_add(b, i->src[j]->value);
+ add_range(i->src[j]->value, b, i->serial);
+#ifdef NVC0_RA_DEBUG_LIVEI
+ debug_printf("adding range for source %i (ends living): ",
+ i->src[j]->value->n);
+ livei_print(i->src[j]->value);
+#endif
+ }
+ }
+ }
+
+ b->pass_seq = ctx->pc->pass_seq;
+
+ if (b->out[0] && b->out[0]->pass_seq < ctx->pc->pass_seq)
+ pass_build_intervals(ctx, b->out[0]);
+
+ if (b->out[1] && b->out[1]->pass_seq < ctx->pc->pass_seq)
+ pass_build_intervals(ctx, b->out[1]);
+
+ return 0;
+}
+
+static INLINE void
+nvc0_ctor_register_set(struct nv_pc *pc, struct register_set *set)
+{
+ memset(set, 0, sizeof(*set));
+
+ set->last[NV_FILE_GPR] = 62;
+ set->last[NV_FILE_PRED] = 6;
+ set->last[NV_FILE_COND] = 1;
+
+ set->log2_unit[NV_FILE_GPR] = 2;
+ set->log2_unit[NV_FILE_COND] = 0;
+ set->log2_unit[NV_FILE_PRED] = 0;
+
+ set->pc = pc;
+}
+
+static void
+insert_ordered_tail(struct nv_value *list, struct nv_value *nval)
+{
+ struct nv_value *elem;
+
+ for (elem = list->prev;
+ elem != list && elem->livei->bgn > nval->livei->bgn;
+ elem = elem->prev);
+ /* now elem begins before or at the same time as val */
+
+ nval->prev = elem;
+ nval->next = elem->next;
+ elem->next->prev = nval;
+ elem->next = nval;
+}
+
+static int
+pass_linear_scan(struct nv_pc_pass *ctx, int iter)
+{
+ struct nv_instruction *i;
+ struct register_set f, free;
+ int k, n;
+ struct nv_value *cur, *val, *tmp[2];
+ struct nv_value active, inactive, handled, unhandled;
+
+ make_empty_list(&active);
+ make_empty_list(&inactive);
+ make_empty_list(&handled);
+ make_empty_list(&unhandled);
+
+ nvc0_ctor_register_set(ctx->pc, &free);
+
+ /* joined values should have range = NULL and thus not be added;
+ * also, fixed memory values won't be added because they're not
+ * def'd, just used
+ */
+ for (n = 0; n < ctx->num_insns; ++n) {
+ i = ctx->insns[n];
+
+ for (k = 0; k < 5; ++k) {
+ if (i->def[k] && i->def[k]->livei)
+ insert_ordered_tail(&unhandled, i->def[k]);
+ else
+ if (0 && i->def[k])
+ debug_printf("skipping def'd value %i: no livei\n", i->def[k]->n);
+ }
+ }
+
+ for (val = unhandled.next; val != unhandled.prev; val = val->next) {
+ assert(val->join == val);
+ assert(val->livei->bgn <= val->next->livei->bgn);
+ }
+
+ foreach_s(cur, tmp[0], &unhandled) {
+ remove_from_list(cur);
+
+ foreach_s(val, tmp[1], &active) {
+ if (livei_end(val) <= cur->livei->bgn) {
+ reg_release(&free, val);
+ move_to_head(&handled, val);
+ } else
+ if (!livei_contains(val, cur->livei->bgn)) {
+ reg_release(&free, val);
+ move_to_head(&inactive, val);
+ }
+ }
+
+ foreach_s(val, tmp[1], &inactive) {
+ if (livei_end(val) <= cur->livei->bgn)
+ move_to_head(&handled, val);
+ else
+ if (livei_contains(val, cur->livei->bgn)) {
+ reg_occupy(&free, val);
+ move_to_head(&active, val);
+ }
+ }
+
+ f = free;
+
+ foreach(val, &inactive)
+ if (livei_have_overlap(val, cur))
+ reg_occupy(&f, val);
+
+ foreach(val, &unhandled)
+ if (val->reg.id >= 0 && livei_have_overlap(val, cur))
+ reg_occupy(&f, val);
+
+ if (cur->reg.id < 0) {
+ boolean mem = FALSE;
+ int v = nvi_vector_size(cur->insn);
+
+ if (v > 1)
+ mem = !reg_assign(&f, &cur->insn->def[0], v);
+ else
+ if (iter)
+ mem = !reg_assign(&f, &cur, 1);
+
+ if (mem) {
+ NOUVEAU_ERR("out of registers\n");
+ abort();
+ }
+ }
+ insert_at_head(&active, cur);
+ reg_occupy(&free, cur);
+ }
+
+ return 0;
+}
+
+static int
+nv_pc_pass1(struct nv_pc *pc, struct nv_basic_block *root)
+{
+ struct nv_pc_pass *ctx;
+ int i, ret;
+
+ NOUVEAU_DBG("REGISTER ALLOCATION - entering\n");
+
+ ctx = CALLOC_STRUCT(nv_pc_pass);
+ if (!ctx)
+ return -1;
+ ctx->pc = pc;
+
+ ctx->insns = CALLOC(NV_PC_MAX_INSTRUCTIONS, sizeof(struct nv_instruction *));
+ if (!ctx->insns) {
+ FREE(ctx);
+ return -1;
+ }
+
+ pc->pass_seq++;
+ ret = pass_generate_phi_movs(ctx, root);
+ assert(!ret);
+
+ for (i = 0; i < pc->loop_nesting_bound; ++i) {
+ pc->pass_seq++;
+ ret = pass_build_live_sets(ctx, root);
+ assert(!ret && "live sets");
+ if (ret) {
+ NOUVEAU_ERR("failed to build live sets (iteration %d)\n", i);
+ goto out;
+ }
+ }
+
+ pc->pass_seq++;
+ nvc0_pc_pass_in_order(root, pass_order_instructions, ctx);
+
+ pc->pass_seq++;
+ ret = pass_build_intervals(ctx, root);
+ assert(!ret && "build intervals");
+ if (ret) {
+ NOUVEAU_ERR("failed to build live intervals\n");
+ goto out;
+ }
+
+#ifdef NVC0_RA_DEBUG_LIVEI
+ for (i = 0; i < pc->num_values; ++i)
+ livei_print(&pc->values[i]);
+#endif
+
+ ret = pass_join_values(ctx, 0);
+ if (ret)
+ goto out;
+ ret = pass_linear_scan(ctx, 0);
+ if (ret)
+ goto out;
+ ret = pass_join_values(ctx, 1);
+ if (ret)
+ goto out;
+ ret = pass_join_values(ctx, 2);
+ if (ret)
+ goto out;
+ ret = pass_linear_scan(ctx, 1);
+ if (ret)
+ goto out;
+
+ for (i = 0; i < pc->num_values; ++i)
+ livei_release(&pc->values[i]);
+
+ NOUVEAU_DBG("REGISTER ALLOCATION - leaving\n");
+
+out:
+ FREE(ctx->insns);
+ FREE(ctx);
+ return ret;
+}
+
+int
+nvc0_pc_exec_pass1(struct nv_pc *pc)
+{
+ int i, ret;
+
+ for (i = 0; i < pc->num_subroutines + 1; ++i)
+ if (pc->root[i] && (ret = nv_pc_pass1(pc, pc->root[i])))
+ return ret;
+ return 0;
+}
diff --git a/src/gallium/drivers/nvc0/nvc0_program.c b/src/gallium/drivers/nvc0/nvc0_program.c
new file mode 100644
index 00000000000..57a0874e679
--- /dev/null
+++ b/src/gallium/drivers/nvc0/nvc0_program.c
@@ -0,0 +1,678 @@
+/*
+ * Copyright 2010 Christoph Bumiller
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#include "pipe/p_shader_tokens.h"
+#include "pipe/p_defines.h"
+
+#define NOUVEAU_DEBUG
+
+#include "tgsi/tgsi_parse.h"
+#include "tgsi/tgsi_util.h"
+#include "tgsi/tgsi_dump.h"
+
+#include "nvc0_context.h"
+#include "nvc0_pc.h"
+
+static unsigned
+nvc0_tgsi_src_mask(const struct tgsi_full_instruction *inst, int c)
+{
+ unsigned mask = inst->Dst[0].Register.WriteMask;
+
+ switch (inst->Instruction.Opcode) {
+ case TGSI_OPCODE_COS:
+ case TGSI_OPCODE_SIN:
+ return (mask & 0x8) | ((mask & 0x7) ? 0x1 : 0x0);
+ case TGSI_OPCODE_DP3:
+ return 0x7;
+ case TGSI_OPCODE_DP4:
+ case TGSI_OPCODE_DPH:
+ case TGSI_OPCODE_KIL: /* WriteMask ignored */
+ return 0xf;
+ case TGSI_OPCODE_DST:
+ return mask & (c ? 0xa : 0x6);
+ case TGSI_OPCODE_EX2:
+ case TGSI_OPCODE_EXP:
+ case TGSI_OPCODE_LG2:
+ case TGSI_OPCODE_LOG:
+ case TGSI_OPCODE_POW:
+ case TGSI_OPCODE_RCP:
+ case TGSI_OPCODE_RSQ:
+ case TGSI_OPCODE_SCS:
+ return 0x1;
+ case TGSI_OPCODE_IF:
+ return 0x1;
+ case TGSI_OPCODE_LIT:
+ return 0xb;
+ case TGSI_OPCODE_TEX:
+ case TGSI_OPCODE_TXB:
+ case TGSI_OPCODE_TXL:
+ case TGSI_OPCODE_TXP:
+ {
+ const struct tgsi_instruction_texture *tex;
+
+ assert(inst->Instruction.Texture);
+ tex = &inst->Texture;
+
+ mask = 0x7;
+ if (inst->Instruction.Opcode != TGSI_OPCODE_TEX &&
+ inst->Instruction.Opcode != TGSI_OPCODE_TXD)
+ mask |= 0x8; /* bias, lod or proj */
+
+ switch (tex->Texture) {
+ case TGSI_TEXTURE_1D:
+ mask &= 0x9;
+ break;
+ case TGSI_TEXTURE_SHADOW1D:
+ mask &= 0x5;
+ break;
+ case TGSI_TEXTURE_2D:
+ mask &= 0xb;
+ break;
+ default:
+ break;
+ }
+ }
+ return mask;
+ case TGSI_OPCODE_XPD:
+ {
+ unsigned x = 0;
+ if (mask & 1) x |= 0x6;
+ if (mask & 2) x |= 0x5;
+ if (mask & 4) x |= 0x3;
+ return x;
+ }
+ default:
+ break;
+ }
+
+ return mask;
+}
+
+static void
+nvc0_indirect_inputs(struct nvc0_translation_info *ti, int id)
+{
+ int i, c;
+
+ for (i = 0; i < PIPE_MAX_SHADER_INPUTS; ++i)
+ for (c = 0; c < 4; ++c)
+ ti->input_access[i][c] = id;
+
+ ti->indirect_inputs = TRUE;
+}
+
+static void
+nvc0_indirect_outputs(struct nvc0_translation_info *ti, int id)
+{
+ int i, c;
+
+ for (i = 0; i < PIPE_MAX_SHADER_OUTPUTS; ++i)
+ for (c = 0; c < 4; ++c)
+ ti->output_access[i][c] = id;
+
+ ti->indirect_outputs = TRUE;
+}
+
+static INLINE unsigned
+nvc0_system_value_location(unsigned sn, unsigned si)
+{
+ /* NOTE: locations 0xfxx indicate special regs */
+ switch (sn) {
+ /*
+ case TGSI_SEMANTIC_VERTEXID:
+ return 0x2fc;
+ */
+ case TGSI_SEMANTIC_PRIMID:
+ return 0x60;
+ /*
+ case TGSI_SEMANTIC_LAYER_INDEX:
+ return 0x64;
+ case TGSI_SEMANTIC_VIEWPORT_INDEX:
+ return 0x68;
+ */
+ case TGSI_SEMANTIC_INSTANCEID:
+ return 0x2f8;
+ case TGSI_SEMANTIC_FACE:
+ return 0x3fc;
+ /*
+ case TGSI_SEMANTIC_INVOCATIONID:
+ return 0xf11;
+ */
+ default:
+ assert(0);
+ return 0x000;
+ }
+}
+
+static INLINE unsigned
+nvc0_varying_location(unsigned sn, unsigned si)
+{
+ switch (sn) {
+ case TGSI_SEMANTIC_POSITION:
+ return 0x70;
+ case TGSI_SEMANTIC_COLOR:
+ return 0x280 + (si * 16); /* are these hard-wired ? */
+ case TGSI_SEMANTIC_BCOLOR:
+ return 0x2a0 + (si * 16);
+ case TGSI_SEMANTIC_FOG:
+ return 0x270;
+ case TGSI_SEMANTIC_PSIZE:
+ return 0x6c;
+ /*
+ case TGSI_SEMANTIC_PNTC:
+ return 0x2e0;
+ */
+ case TGSI_SEMANTIC_GENERIC:
+ assert(si < 31);
+ return 0x80 + (si * 16);
+ case TGSI_SEMANTIC_NORMAL:
+ return 0x360;
+ case TGSI_SEMANTIC_PRIMID:
+ return 0x40;
+ case TGSI_SEMANTIC_FACE:
+ return 0x3fc;
+ /*
+ case TGSI_SEMANTIC_CLIP_DISTANCE:
+ return 0x2c0 + (si * 4);
+ */
+ default:
+ assert(0);
+ return 0x000;
+ }
+}
+
+static INLINE unsigned
+nvc0_interp_mode(const struct tgsi_full_declaration *decl)
+{
+ unsigned mode;
+
+ if (decl->Declaration.Interpolate == TGSI_INTERPOLATE_CONSTANT)
+ mode = NVC0_INTERP_FLAT;
+ else
+ if (decl->Declaration.Interpolate == TGSI_INTERPOLATE_PERSPECTIVE)
+ mode = NVC0_INTERP_PERSPECTIVE;
+ else
+ mode = NVC0_INTERP_LINEAR;
+
+ if (decl->Declaration.Centroid)
+ mode |= NVC0_INTERP_CENTROID;
+
+ return mode;
+}
+
+static void
+prog_immediate(struct nvc0_translation_info *ti,
+ const struct tgsi_full_immediate *imm)
+{
+ int c;
+ unsigned n = ti->immd32_nr++;
+
+ assert(ti->immd32_nr <= ti->scan.immediate_count);
+
+ for (c = 0; c < 4; ++c)
+ ti->immd32[n * 4 + c] = imm->u[c].Uint;
+
+ ti->immd32_ty[n] = imm->Immediate.DataType;
+}
+
+static boolean
+prog_decl(struct nvc0_translation_info *ti,
+ const struct tgsi_full_declaration *decl)
+{
+ unsigned i, c;
+ unsigned sn = TGSI_SEMANTIC_GENERIC;
+ unsigned si = 0;
+ const unsigned first = decl->Range.First;
+ const unsigned last = decl->Range.Last;
+
+ if (decl->Declaration.Semantic) {
+ sn = decl->Semantic.Name;
+ si = decl->Semantic.Index;
+ }
+
+ switch (decl->Declaration.File) {
+ case TGSI_FILE_INPUT:
+ for (i = first; i <= last; ++i) {
+ if (ti->prog->type == PIPE_SHADER_VERTEX) {
+ sn = TGSI_SEMANTIC_GENERIC;
+ si = i;
+ }
+ for (c = 0; c < 4; ++c)
+ ti->input_loc[i][c] = nvc0_varying_location(sn, si) + c * 4;
+
+ if (ti->prog->type == PIPE_SHADER_FRAGMENT)
+ ti->interp_mode[i] = nvc0_interp_mode(decl);
+ }
+ break;
+ case TGSI_FILE_OUTPUT:
+ for (i = first; i <= last; ++i, ++si) {
+ if (ti->prog->type == PIPE_SHADER_FRAGMENT) {
+ si = i;
+ if (i == ti->fp_depth_output) {
+ ti->output_loc[i][2] = (ti->scan.num_outputs - 1) * 4;
+ } else {
+ if (i > ti->fp_depth_output)
+ si -= 1;
+ for (c = 0; c < 4; ++c)
+ ti->output_loc[i][c] = si * 4 + c;
+ }
+ } else {
+ for (c = 0; c < 4; ++c)
+ ti->output_loc[i][c] = nvc0_varying_location(sn, si) + c * 4;
+ }
+ }
+ break;
+ case TGSI_FILE_SYSTEM_VALUE:
+ ti->sysval_loc[i] = nvc0_system_value_location(sn, si);
+ assert(first == last);
+ break;
+ case TGSI_FILE_NULL:
+ case TGSI_FILE_CONSTANT:
+ case TGSI_FILE_TEMPORARY:
+ case TGSI_FILE_SAMPLER:
+ case TGSI_FILE_ADDRESS:
+ case TGSI_FILE_IMMEDIATE:
+ case TGSI_FILE_PREDICATE:
+ break;
+ default:
+ NOUVEAU_ERR("unhandled TGSI_FILE %d\n", decl->Declaration.File);
+ return FALSE;
+ }
+ return TRUE;
+}
+
+static void
+prog_inst(struct nvc0_translation_info *ti,
+ const struct tgsi_full_instruction *inst, int id)
+{
+ const struct tgsi_dst_register *dst;
+ const struct tgsi_src_register *src;
+ int s, c, k;
+ unsigned mask;
+
+ if (inst->Instruction.Opcode == TGSI_OPCODE_BGNSUB) {
+ ti->subr[ti->num_subrs].first_insn = id - 1;
+ ti->subr[ti->num_subrs].id = ti->num_subrs + 1; /* id 0 is main program */
+ ++ti->num_subrs;
+ }
+
+ if (inst->Dst[0].Register.File == TGSI_FILE_OUTPUT) {
+ dst = &inst->Dst[0].Register;
+
+ for (c = 0; c < 4; ++c) {
+ if (dst->Indirect)
+ nvc0_indirect_outputs(ti, id);
+ if (!(dst->WriteMask & (1 << c)))
+ continue;
+ ti->output_access[dst->Index][c] = id;
+ }
+
+ if (inst->Instruction.Opcode == TGSI_OPCODE_MOV &&
+ inst->Src[0].Register.File == TGSI_FILE_INPUT &&
+ dst->Index == ti->edgeflag_out)
+ ti->prog->vp.edgeflag = inst->Src[0].Register.Index;
+ } else
+ if (inst->Dst[0].Register.File == TGSI_FILE_TEMPORARY) {
+ if (inst->Dst[0].Register.Indirect)
+ ti->require_stores = TRUE;
+ }
+
+ for (s = 0; s < inst->Instruction.NumSrcRegs; ++s) {
+ src = &inst->Src[s].Register;
+ if (src->File == TGSI_FILE_TEMPORARY)
+ if (inst->Src[s].Register.Indirect)
+ ti->require_stores = TRUE;
+ if (src->File != TGSI_FILE_INPUT)
+ continue;
+ mask = nvc0_tgsi_src_mask(inst, s);
+
+ if (inst->Src[s].Register.Indirect)
+ nvc0_indirect_inputs(ti, id);
+
+ for (c = 0; c < 4; ++c) {
+ if (!(mask & (1 << c)))
+ continue;
+ k = tgsi_util_get_full_src_register_swizzle(&inst->Src[s], c);
+ if (k <= TGSI_SWIZZLE_W)
+ ti->input_access[src->Index][k] = id;
+ }
+ }
+}
+
+/* Probably should introduce something like struct tgsi_function_declaration
+ * instead of trying to guess inputs/outputs.
+ */
+static void
+prog_subroutine_inst(struct nvc0_subroutine *subr,
+ const struct tgsi_full_instruction *inst)
+{
+ const struct tgsi_dst_register *dst;
+ const struct tgsi_src_register *src;
+ int s, c, k;
+ unsigned mask;
+
+ for (s = 0; s < inst->Instruction.NumSrcRegs; ++s) {
+ src = &inst->Src[s].Register;
+ if (src->File != TGSI_FILE_TEMPORARY)
+ continue;
+ mask = nvc0_tgsi_src_mask(inst, s);
+
+ for (c = 0; c < 4; ++c) {
+ k = tgsi_util_get_full_src_register_swizzle(&inst->Src[s], c);
+
+ if ((mask & (1 << c)) && k < TGSI_SWIZZLE_W)
+ if (!(subr->retv[src->Index / 32][k] & (1 << (src->Index % 32))))
+ subr->argv[src->Index / 32][k] |= 1 << (src->Index % 32);
+ }
+ }
+
+ if (inst->Dst[0].Register.File == TGSI_FILE_TEMPORARY) {
+ dst = &inst->Dst[0].Register;
+
+ for (c = 0; c < 4; ++c)
+ if (dst->WriteMask & (1 << c))
+ subr->retv[dst->Index / 32][c] |= 1 << (dst->Index % 32);
+ }
+}
+
+static int
+nvc0_vp_gp_gen_header(struct nvc0_program *vp, struct nvc0_translation_info *ti)
+{
+ int i, c;
+ unsigned a;
+
+ for (a = 0x80/4, i = 0; i <= ti->scan.file_max[TGSI_FILE_INPUT]; ++i) {
+ for (c = 0; c < 4; ++c, ++a)
+ if (ti->input_access[i][c])
+ vp->hdr[5 + a / 32] |= 1 << (a % 32); /* VP_ATTR_EN */
+ }
+
+ for (i = 0; i <= ti->scan.file_max[TGSI_FILE_OUTPUT]; ++i) {
+ a = (ti->output_loc[i][0] - 0x40) / 4;
+ for (c = 0; c < 4; ++c, ++a) {
+ if (!ti->output_access[i][c])
+ continue;
+ vp->hdr[13 + a / 32] |= 1 << (a % 32); /* VP_EXPORT_EN */
+ }
+ }
+
+ return 0;
+}
+
+static int
+nvc0_vp_gen_header(struct nvc0_program *vp, struct nvc0_translation_info *ti)
+{
+ vp->hdr[0] = 0x20461;
+ vp->hdr[4] = 0xff000;
+
+ vp->hdr[18] = (1 << vp->vp.num_ucps) - 1;
+
+ return nvc0_vp_gp_gen_header(vp, ti);
+}
+
+static int
+nvc0_gp_gen_header(struct nvc0_program *gp, struct nvc0_translation_info *ti)
+{
+ unsigned invocations = 1;
+ unsigned max_output_verts, output_prim;
+ unsigned i;
+
+ gp->hdr[0] = 0x21061;
+
+ for (i = 0; i < ti->scan.num_properties; ++i) {
+ switch (ti->scan.properties[i].name) {
+ case TGSI_PROPERTY_GS_OUTPUT_PRIM:
+ output_prim = ti->scan.properties[i].data[0];
+ break;
+ case TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES:
+ max_output_verts = ti->scan.properties[i].data[0];
+ assert(max_output_verts < 512);
+ break;
+ /*
+ case TGSI_PROPERTY_GS_INVOCATIONS:
+ invocations = ti->scan.properties[i].data[0];
+ assert(invocations <= 32);
+ break;
+ */
+ default:
+ break;
+ }
+ }
+
+ gp->hdr[2] = MIN2(invocations, 32) << 24;
+
+ switch (output_prim) {
+ case PIPE_PRIM_POINTS:
+ gp->hdr[3] = 0x01000000;
+ gp->hdr[0] |= 0xf0000000;
+ break;
+ case PIPE_PRIM_LINE_STRIP:
+ gp->hdr[3] = 0x06000000;
+ gp->hdr[0] |= 0x10000000;
+ break;
+ case PIPE_PRIM_TRIANGLE_STRIP:
+ gp->hdr[3] = 0x07000000;
+ gp->hdr[0] |= 0x10000000;
+ break;
+ default:
+ assert(0);
+ break;
+ }
+
+ gp->hdr[4] = max_output_verts & 0x1ff;
+
+ return nvc0_vp_gp_gen_header(gp, ti);
+}
+
+static int
+nvc0_fp_gen_header(struct nvc0_program *fp, struct nvc0_translation_info *ti)
+{
+ int i, c;
+ unsigned a, m;
+
+ fp->hdr[0] = 0x21462;
+ fp->hdr[5] = 0x80000000; /* getting a trap if FRAG_COORD_UMASK.w = 0 */
+
+ if (ti->scan.uses_kill)
+ fp->hdr[0] |= 0x8000;
+ if (ti->scan.writes_z) {
+ fp->hdr[19] |= 0x2;
+ if (ti->scan.num_outputs > 2)
+ fp->hdr[0] |= 0x4000; /* FP_MULTIPLE_COLOR_OUTPUTS */
+ } else {
+ if (ti->scan.num_outputs > 1)
+ fp->hdr[0] |= 0x4000; /* FP_MULTIPLE_COLOR_OUTPUTS */
+ }
+
+ for (i = 0; i <= ti->scan.file_max[TGSI_FILE_INPUT]; ++i) {
+ m = ti->interp_mode[i];
+ for (c = 0; c < 4; ++c) {
+ if (!ti->input_access[i][c])
+ continue;
+ a = ti->input_loc[i][c] / 2;
+ if ((a & ~7) == 0x70/2)
+ fp->hdr[5] |= 1 << (28 + (a & 7) / 2); /* FRAG_COORD_UMASK */
+ else
+ fp->hdr[4 + a / 32] |= m << (a % 32);
+ }
+ }
+
+ for (i = 0; i <= ti->scan.file_max[TGSI_FILE_OUTPUT]; ++i) {
+ if (i != ti->fp_depth_output)
+ fp->hdr[18] |= 0xf << ti->output_loc[i][0];
+ }
+
+ return 0;
+}
+
+static boolean
+nvc0_prog_scan(struct nvc0_translation_info *ti)
+{
+ struct nvc0_program *prog = ti->prog;
+ struct tgsi_parse_context parse;
+ int ret;
+ unsigned i;
+
+#ifdef NOUVEAU_DEBUG
+ tgsi_dump(prog->pipe.tokens, 0);
+#endif
+
+ tgsi_scan_shader(prog->pipe.tokens, &ti->scan);
+
+ if (ti->prog->type == PIPE_SHADER_FRAGMENT) {
+ ti->fp_depth_output = 255;
+ for (i = 0; i < ti->scan.num_outputs; ++i)
+ if (ti->scan.output_semantic_name[i] == TGSI_SEMANTIC_POSITION)
+ ti->fp_depth_output = i;
+ }
+
+ ti->subr =
+ CALLOC(ti->scan.opcode_count[TGSI_OPCODE_BGNSUB], sizeof(ti->subr[0]));
+
+ ti->immd32 = (uint32_t *)MALLOC(ti->scan.immediate_count * 16);
+ ti->immd32_ty = (ubyte *)MALLOC(ti->scan.immediate_count * sizeof(ubyte));
+
+ ti->insns = MALLOC(ti->scan.num_instructions * sizeof(ti->insns[0]));
+
+ tgsi_parse_init(&parse, prog->pipe.tokens);
+ while (!tgsi_parse_end_of_tokens(&parse)) {
+ tgsi_parse_token(&parse);
+
+ switch (parse.FullToken.Token.Type) {
+ case TGSI_TOKEN_TYPE_IMMEDIATE:
+ prog_immediate(ti, &parse.FullToken.FullImmediate);
+ break;
+ case TGSI_TOKEN_TYPE_DECLARATION:
+ prog_decl(ti, &parse.FullToken.FullDeclaration);
+ break;
+ case TGSI_TOKEN_TYPE_INSTRUCTION:
+ ti->insns[ti->num_insns] = parse.FullToken.FullInstruction;
+ prog_inst(ti, &parse.FullToken.FullInstruction, ++ti->num_insns);
+ break;
+ default:
+ break;
+ }
+ }
+
+ for (i = 0; i < ti->num_subrs; ++i) {
+ unsigned pc = ti->subr[i].id;
+ while (ti->insns[pc].Instruction.Opcode != TGSI_OPCODE_ENDSUB)
+ prog_subroutine_inst(&ti->subr[i], &ti->insns[pc++]);
+ }
+
+ switch (prog->type) {
+ case PIPE_SHADER_VERTEX:
+ ti->input_file = NV_FILE_MEM_A;
+ ti->output_file = NV_FILE_MEM_V;
+ ret = nvc0_vp_gen_header(prog, ti);
+ break;
+ /*
+ case PIPE_SHADER_TESSELLATION_CONTROL:
+ ret = nvc0_tcp_gen_header(ti);
+ break;
+ case PIPE_SHADER_TESSELLATION_EVALUATION:
+ ret = nvc0_tep_gen_header(ti);
+ break;
+ case PIPE_SHADER_GEOMETRY:
+ ret = nvc0_gp_gen_header(ti);
+ break;
+ */
+ case PIPE_SHADER_FRAGMENT:
+ ti->input_file = NV_FILE_MEM_V;
+ ti->output_file = NV_FILE_GPR;
+
+ if (ti->scan.writes_z)
+ prog->flags[0] = 0x11; /* ? */
+ else
+ if (!ti->global_stores)
+ prog->fp.early_z = 1;
+
+ ret = nvc0_fp_gen_header(prog, ti);
+ break;
+ default:
+ assert(!"unsupported program type");
+ ret = -1;
+ break;
+ }
+
+ assert(!ret);
+ return ret;
+}
+
+boolean
+nvc0_program_translate(struct nvc0_program *prog)
+{
+ struct nvc0_translation_info *ti;
+ int ret;
+
+ ti = CALLOC_STRUCT(nvc0_translation_info);
+ ti->prog = prog;
+
+ ti->edgeflag_out = PIPE_MAX_SHADER_OUTPUTS;
+
+ if (prog->type == PIPE_SHADER_VERTEX && prog->vp.num_ucps)
+ ti->append_ucp = TRUE;
+
+ ret = nvc0_prog_scan(ti);
+ if (ret) {
+ NOUVEAU_ERR("unsupported shader program\n");
+ goto out;
+ }
+
+ ret = nvc0_generate_code(ti);
+ if (ret)
+ NOUVEAU_ERR("shader translation failed\n");
+
+ {
+ unsigned i;
+ for (i = 0; i < sizeof(prog->hdr) / sizeof(prog->hdr[0]); ++i)
+ debug_printf("HDR[%02lx] = 0x%08x\n",
+ i * sizeof(prog->hdr[0]), prog->hdr[i]);
+ }
+
+out:
+ if (ti->immd32)
+ FREE(ti->immd32);
+ if (ti->immd32_ty)
+ FREE(ti->immd32_ty);
+ if (ti->insns)
+ FREE(ti->insns);
+ if (ti->subr)
+ FREE(ti->subr);
+ FREE(ti);
+ return ret ? FALSE : TRUE;
+}
+
+void
+nvc0_program_destroy(struct nvc0_context *nvc0, struct nvc0_program *prog)
+{
+ if (prog->res)
+ nouveau_resource_free(&prog->res);
+
+ if (prog->code)
+ FREE(prog->code);
+ if (prog->relocs)
+ FREE(prog->relocs);
+
+ memset(prog->hdr, 0, sizeof(prog->hdr));
+
+ prog->translated = FALSE;
+}
diff --git a/src/gallium/drivers/nvc0/nvc0_program.h b/src/gallium/drivers/nvc0/nvc0_program.h
new file mode 100644
index 00000000000..2e84caecc9e
--- /dev/null
+++ b/src/gallium/drivers/nvc0/nvc0_program.h
@@ -0,0 +1,88 @@
+
+#ifndef __NVC0_PROGRAM_H__
+#define __NVC0_PROGRAM_H__
+
+#include "pipe/p_state.h"
+#include "tgsi/tgsi_scan.h"
+
+#define NVC0_CAP_MAX_PROGRAM_TEMPS 64
+
+#define NVC0_SHADER_HEADER_SIZE (20 * 4)
+
+struct nvc0_program {
+ struct pipe_shader_state pipe;
+
+ ubyte type;
+ boolean translated;
+ ubyte max_gpr;
+
+ uint32_t *code;
+ unsigned code_base;
+ unsigned code_size;
+ unsigned parm_size;
+
+ uint32_t hdr[20];
+
+ uint32_t flags[2];
+
+ struct {
+ uint8_t edgeflag;
+ uint8_t num_ucps;
+ } vp;
+ struct {
+ uint8_t early_z;
+ } fp;
+
+ void *relocs;
+ unsigned num_relocs;
+
+ struct nouveau_resource *res;
+};
+
+/* first 2 bits are written into the program header, for each input */
+#define NVC0_INTERP_FLAT (1 << 0)
+#define NVC0_INTERP_PERSPECTIVE (2 << 0)
+#define NVC0_INTERP_LINEAR (3 << 0)
+#define NVC0_INTERP_CENTROID (1 << 2)
+
+/* analyze TGSI and see which TEMP[] are used as subroutine inputs/outputs */
+struct nvc0_subroutine {
+ unsigned id;
+ unsigned first_insn;
+ uint32_t argv[NVC0_CAP_MAX_PROGRAM_TEMPS][4];
+ uint32_t retv[NVC0_CAP_MAX_PROGRAM_TEMPS][4];
+};
+
+struct nvc0_translation_info {
+ struct nvc0_program *prog;
+ struct tgsi_full_instruction *insns;
+ unsigned num_insns;
+ ubyte input_file;
+ ubyte output_file;
+ ubyte fp_depth_output;
+ uint16_t input_loc[PIPE_MAX_SHADER_INPUTS][4];
+ uint16_t output_loc[PIPE_MAX_SHADER_OUTPUTS][4];
+ uint16_t sysval_loc[TGSI_SEMANTIC_COUNT];
+ int input_access[PIPE_MAX_SHADER_INPUTS][4];
+ int output_access[PIPE_MAX_SHADER_OUTPUTS][4];
+ ubyte interp_mode[PIPE_MAX_SHADER_INPUTS];
+ boolean indirect_inputs;
+ boolean indirect_outputs;
+ boolean require_stores;
+ boolean global_stores;
+ uint32_t *immd32;
+ ubyte *immd32_ty;
+ unsigned immd32_nr;
+ ubyte edgeflag_out;
+ struct nvc0_subroutine *subr;
+ unsigned num_subrs;
+ boolean append_ucp;
+ struct tgsi_shader_info scan;
+};
+
+int nvc0_generate_code(struct nvc0_translation_info *);
+
+void nvc0_relocate_program(struct nvc0_program *,
+ uint32_t code_base, uint32_t data_base);
+
+#endif
diff --git a/src/gallium/drivers/nvc0/nvc0_push.c b/src/gallium/drivers/nvc0/nvc0_push.c
new file mode 100644
index 00000000000..941be678586
--- /dev/null
+++ b/src/gallium/drivers/nvc0/nvc0_push.c
@@ -0,0 +1,279 @@
+
+#include "pipe/p_context.h"
+#include "pipe/p_state.h"
+#include "util/u_inlines.h"
+#include "util/u_format.h"
+#include "translate/translate.h"
+
+#include "nvc0_context.h"
+#include "nvc0_resource.h"
+
+#include "nvc0_3d.xml.h"
+
+struct push_context {
+ struct nouveau_channel *chan;
+
+ void *idxbuf;
+
+ float edgeflag;
+ int edgeflag_attr;
+
+ uint32_t vertex_words;
+ uint32_t packet_vertex_limit;
+
+ struct translate *translate;
+
+ boolean primitive_restart;
+ uint32_t prim;
+ uint32_t restart_index;
+};
+
+static INLINE unsigned
+prim_restart_search_i08(uint8_t *elts, unsigned push, uint8_t index)
+{
+ unsigned i;
+ for (i = 0; i < push; ++i)
+ if (elts[i] == index)
+ break;
+ return i;
+}
+
+static INLINE unsigned
+prim_restart_search_i16(uint16_t *elts, unsigned push, uint16_t index)
+{
+ unsigned i;
+ for (i = 0; i < push; ++i)
+ if (elts[i] == index)
+ break;
+ return i;
+}
+
+static INLINE unsigned
+prim_restart_search_i32(uint32_t *elts, unsigned push, uint32_t index)
+{
+ unsigned i;
+ for (i = 0; i < push; ++i)
+ if (elts[i] == index)
+ break;
+ return i;
+}
+
+static void
+emit_vertices_i08(struct push_context *ctx, unsigned start, unsigned count)
+{
+ uint8_t *elts = (uint8_t *)ctx->idxbuf + start;
+
+ while (count) {
+ unsigned push = MIN2(count, ctx->packet_vertex_limit);
+ unsigned size, nr;
+
+ nr = push;
+ if (ctx->primitive_restart)
+ nr = prim_restart_search_i08(elts, push, ctx->restart_index);
+
+ size = ctx->vertex_words * nr;
+
+ BEGIN_RING_NI(ctx->chan, RING_3D(VERTEX_DATA), size);
+
+ ctx->translate->run_elts8(ctx->translate, elts, nr, 0, ctx->chan->cur);
+
+ ctx->chan->cur += size;
+ count -= nr;
+ elts += nr;
+
+ if (nr != push) {
+ count--;
+ elts++;
+ BEGIN_RING(ctx->chan, RING_3D(VERTEX_END_GL), 2);
+ OUT_RING (ctx->chan, 0);
+ OUT_RING (ctx->chan, ctx->prim);
+ }
+ }
+}
+
+static void
+emit_vertices_i16(struct push_context *ctx, unsigned start, unsigned count)
+{
+ uint16_t *elts = (uint16_t *)ctx->idxbuf + start;
+
+ while (count) {
+ unsigned push = MIN2(count, ctx->packet_vertex_limit);
+ unsigned size, nr;
+
+ nr = push;
+ if (ctx->primitive_restart)
+ nr = prim_restart_search_i16(elts, push, ctx->restart_index);
+
+ size = ctx->vertex_words * nr;
+
+ BEGIN_RING_NI(ctx->chan, RING_3D(VERTEX_DATA), size);
+
+ ctx->translate->run_elts16(ctx->translate, elts, nr, 0, ctx->chan->cur);
+
+ ctx->chan->cur += size;
+ count -= nr;
+ elts += nr;
+
+ if (nr != push) {
+ count--;
+ elts++;
+ BEGIN_RING(ctx->chan, RING_3D(VERTEX_END_GL), 2);
+ OUT_RING (ctx->chan, 0);
+ OUT_RING (ctx->chan, ctx->prim);
+ }
+ }
+}
+
+static void
+emit_vertices_i32(struct push_context *ctx, unsigned start, unsigned count)
+{
+ uint32_t *elts = (uint32_t *)ctx->idxbuf + start;
+
+ while (count) {
+ unsigned push = MIN2(count, ctx->packet_vertex_limit);
+ unsigned size, nr;
+
+ nr = push;
+ if (ctx->primitive_restart)
+ nr = prim_restart_search_i32(elts, push, ctx->restart_index);
+
+ size = ctx->vertex_words * nr;
+
+ BEGIN_RING_NI(ctx->chan, RING_3D(VERTEX_DATA), size);
+
+ ctx->translate->run_elts(ctx->translate, elts, nr, 0, ctx->chan->cur);
+
+ ctx->chan->cur += size;
+ count -= nr;
+ elts += nr;
+
+ if (nr != push) {
+ count--;
+ elts++;
+ BEGIN_RING(ctx->chan, RING_3D(VERTEX_END_GL), 2);
+ OUT_RING (ctx->chan, 0);
+ OUT_RING (ctx->chan, ctx->prim);
+ }
+ }
+}
+
+static void
+emit_vertices_seq(struct push_context *ctx, unsigned start, unsigned count)
+{
+ while (count) {
+ unsigned push = MIN2(count, ctx->packet_vertex_limit);
+ unsigned size = ctx->vertex_words * push;
+
+ BEGIN_RING_NI(ctx->chan, RING_3D(VERTEX_DATA), size);
+
+ ctx->translate->run(ctx->translate, start, push, 0, ctx->chan->cur);
+ ctx->chan->cur += size;
+ count -= push;
+ start += push;
+ }
+}
+
+
+#define NVC0_PRIM_GL_CASE(n) \
+ case PIPE_PRIM_##n: return NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_##n
+
+static INLINE unsigned
+nvc0_prim_gl(unsigned prim)
+{
+ switch (prim) {
+ NVC0_PRIM_GL_CASE(POINTS);
+ NVC0_PRIM_GL_CASE(LINES);
+ NVC0_PRIM_GL_CASE(LINE_LOOP);
+ NVC0_PRIM_GL_CASE(LINE_STRIP);
+ NVC0_PRIM_GL_CASE(TRIANGLES);
+ NVC0_PRIM_GL_CASE(TRIANGLE_STRIP);
+ NVC0_PRIM_GL_CASE(TRIANGLE_FAN);
+ NVC0_PRIM_GL_CASE(QUADS);
+ NVC0_PRIM_GL_CASE(QUAD_STRIP);
+ NVC0_PRIM_GL_CASE(POLYGON);
+ NVC0_PRIM_GL_CASE(LINES_ADJACENCY);
+ NVC0_PRIM_GL_CASE(LINE_STRIP_ADJACENCY);
+ NVC0_PRIM_GL_CASE(TRIANGLES_ADJACENCY);
+ NVC0_PRIM_GL_CASE(TRIANGLE_STRIP_ADJACENCY);
+ /*
+ NVC0_PRIM_GL_CASE(PATCHES); */
+ default:
+ return NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_POINTS;
+ break;
+ }
+}
+
+void
+nvc0_push_vbo(struct nvc0_context *nvc0, const struct pipe_draw_info *info)
+{
+ struct push_context ctx;
+ unsigned i, index_size;
+ unsigned inst = info->instance_count;
+
+ ctx.chan = nvc0->screen->base.channel;
+ ctx.translate = nvc0->vertex->translate;
+ ctx.packet_vertex_limit = nvc0->vertex->vtx_per_packet_max;
+ ctx.vertex_words = nvc0->vertex->vtx_size;
+
+ for (i = 0; i < nvc0->num_vtxbufs; ++i) {
+ uint8_t *data;
+ struct pipe_vertex_buffer *vb = &nvc0->vtxbuf[i];
+ struct nvc0_resource *res = nvc0_resource(vb->buffer);
+
+ data = nvc0_resource_map_offset(nvc0, res,
+ vb->buffer_offset, NOUVEAU_BO_RD);
+ if (info->indexed)
+ data += info->index_bias * vb->stride;
+
+ ctx.translate->set_buffer(ctx.translate, i, data, vb->stride, ~0);
+ }
+
+ if (info->indexed) {
+ ctx.idxbuf = nvc0_resource_map_offset(nvc0,
+ nvc0_resource(nvc0->idxbuf.buffer),
+ nvc0->idxbuf.offset, NOUVEAU_BO_RD);
+ if (!ctx.idxbuf)
+ return;
+ index_size = nvc0->idxbuf.index_size;
+ ctx.primitive_restart = info->primitive_restart;
+ ctx.restart_index = info->restart_index;
+ } else {
+ ctx.idxbuf = NULL;
+ index_size = 0;
+ ctx.primitive_restart = FALSE;
+ ctx.restart_index = 0;
+ }
+
+ ctx.prim = nvc0_prim_gl(info->mode);
+
+ while (inst--) {
+ BEGIN_RING(ctx.chan, RING_3D(VERTEX_BEGIN_GL), 1);
+ OUT_RING (ctx.chan, ctx.prim);
+ switch (index_size) {
+ case 0:
+ emit_vertices_seq(&ctx, info->start, info->count);
+ break;
+ case 1:
+ emit_vertices_i08(&ctx, info->start, info->count);
+ break;
+ case 2:
+ emit_vertices_i16(&ctx, info->start, info->count);
+ break;
+ case 4:
+ emit_vertices_i32(&ctx, info->start, info->count);
+ break;
+ default:
+ assert(0);
+ break;
+ }
+ IMMED_RING(ctx.chan, RING_3D(VERTEX_END_GL), 0);
+
+ ctx.prim |= NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT;
+ }
+
+ if (info->indexed)
+ nvc0_resource_unmap(nvc0_resource(nvc0->idxbuf.buffer));
+
+ for (i = 0; i < nvc0->num_vtxbufs; ++i)
+ nvc0_resource_unmap(nvc0_resource(nvc0->vtxbuf[i].buffer));
+}
diff --git a/src/gallium/drivers/nvc0/nvc0_push2.c b/src/gallium/drivers/nvc0/nvc0_push2.c
new file mode 100644
index 00000000000..6f51600558a
--- /dev/null
+++ b/src/gallium/drivers/nvc0/nvc0_push2.c
@@ -0,0 +1,333 @@
+
+#if 0 /* not used, kept for now to compare with util/translate */
+
+#include "pipe/p_context.h"
+#include "pipe/p_state.h"
+#include "util/u_inlines.h"
+#include "util/u_format.h"
+#include "translate/translate.h"
+
+#include "nvc0_context.h"
+#include "nvc0_resource.h"
+
+#include "nvc0_3d.xml.h"
+
+struct push_context {
+ struct nvc0_context *nvc0;
+
+ uint vertex_size;
+
+ void *idxbuf;
+ uint idxsize;
+
+ float edgeflag;
+ int edgeflag_input;
+
+ struct {
+ void *map;
+ void (*push)(struct nouveau_channel *, void *);
+ uint32_t stride;
+ uint32_t divisor;
+ uint32_t step;
+ } attr[32];
+ int num_attrs;
+};
+
+static void
+emit_b32_1(struct nouveau_channel *chan, void *data)
+{
+ uint32_t *v = data;
+
+ OUT_RING(chan, v[0]);
+}
+
+static void
+emit_b32_2(struct nouveau_channel *chan, void *data)
+{
+ uint32_t *v = data;
+
+ OUT_RING(chan, v[0]);
+ OUT_RING(chan, v[1]);
+}
+
+static void
+emit_b32_3(struct nouveau_channel *chan, void *data)
+{
+ uint32_t *v = data;
+
+ OUT_RING(chan, v[0]);
+ OUT_RING(chan, v[1]);
+ OUT_RING(chan, v[2]);
+}
+
+static void
+emit_b32_4(struct nouveau_channel *chan, void *data)
+{
+ uint32_t *v = data;
+
+ OUT_RING(chan, v[0]);
+ OUT_RING(chan, v[1]);
+ OUT_RING(chan, v[2]);
+ OUT_RING(chan, v[3]);
+}
+
+static void
+emit_b16_1(struct nouveau_channel *chan, void *data)
+{
+ uint16_t *v = data;
+
+ OUT_RING(chan, v[0]);
+}
+
+static void
+emit_b16_3(struct nouveau_channel *chan, void *data)
+{
+ uint16_t *v = data;
+
+ OUT_RING(chan, (v[1] << 16) | v[0]);
+ OUT_RING(chan, v[2]);
+}
+
+static void
+emit_b08_1(struct nouveau_channel *chan, void *data)
+{
+ uint8_t *v = data;
+
+ OUT_RING(chan, v[0]);
+}
+
+static void
+emit_b08_3(struct nouveau_channel *chan, void *data)
+{
+ uint8_t *v = data;
+
+ OUT_RING(chan, (v[2] << 16) | (v[1] << 8) | v[0]);
+}
+
+static void
+emit_b64_1(struct nouveau_channel *chan, void *data)
+{
+ double *v = data;
+
+ OUT_RINGf(chan, v[0]);
+}
+
+static void
+emit_b64_2(struct nouveau_channel *chan, void *data)
+{
+ double *v = data;
+
+ OUT_RINGf(chan, v[0]);
+ OUT_RINGf(chan, v[1]);
+}
+
+static void
+emit_b64_3(struct nouveau_channel *chan, void *data)
+{
+ double *v = data;
+
+ OUT_RINGf(chan, v[0]);
+ OUT_RINGf(chan, v[1]);
+ OUT_RINGf(chan, v[2]);
+}
+
+static void
+emit_b64_4(struct nouveau_channel *chan, void *data)
+{
+ double *v = data;
+
+ OUT_RINGf(chan, v[0]);
+ OUT_RINGf(chan, v[1]);
+ OUT_RINGf(chan, v[2]);
+ OUT_RINGf(chan, v[3]);
+}
+
+static INLINE void
+emit_vertex(struct push_context *ctx, unsigned n)
+{
+ struct nouveau_channel *chan = ctx->nvc0->screen->base.channel;
+ int i;
+
+ if (ctx->edgeflag_input < 32) {
+ /* TODO */
+ }
+
+ BEGIN_RING_NI(chan, RING_3D(VERTEX_DATA), ctx->vertex_size);
+ for (i = 0; i < ctx->num_attrs; ++i)
+ ctx->attr[i].push(chan,
+ (uint8_t *)ctx->attr[i].map + n * ctx->attr[i].stride);
+}
+
+static void
+emit_edgeflag(struct push_context *ctx, boolean enabled)
+{
+ struct nouveau_channel *chan = ctx->nvc0->screen->base.channel;
+
+ IMMED_RING(chan, RING_3D(EDGEFLAG_ENABLE), enabled);
+}
+
+static void
+emit_elt08(struct push_context *ctx, unsigned start, unsigned count)
+{
+ uint8_t *idxbuf = ctx->idxbuf;
+
+ while (count--)
+ emit_vertex(ctx, idxbuf[start++]);
+}
+
+static void
+emit_elt16(struct push_context *ctx, unsigned start, unsigned count)
+{
+ uint16_t *idxbuf = ctx->idxbuf;
+
+ while (count--)
+ emit_vertex(ctx, idxbuf[start++]);
+}
+
+static void
+emit_elt32(struct push_context *ctx, unsigned start, unsigned count)
+{
+ uint32_t *idxbuf = ctx->idxbuf;
+
+ while (count--)
+ emit_vertex(ctx, idxbuf[start++]);
+}
+
+static void
+emit_seq(struct push_context *ctx, unsigned start, unsigned count)
+{
+ while (count--)
+ emit_vertex(ctx, start++);
+}
+
+#define NVC0_PRIM_GL_CASE(n) \
+ case PIPE_PRIM_##n: return NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_##n
+
+static INLINE unsigned
+nvc0_prim_gl(unsigned prim)
+{
+ switch (prim) {
+ NVC0_PRIM_GL_CASE(POINTS);
+ NVC0_PRIM_GL_CASE(LINES);
+ NVC0_PRIM_GL_CASE(LINE_LOOP);
+ NVC0_PRIM_GL_CASE(LINE_STRIP);
+ NVC0_PRIM_GL_CASE(TRIANGLES);
+ NVC0_PRIM_GL_CASE(TRIANGLE_STRIP);
+ NVC0_PRIM_GL_CASE(TRIANGLE_FAN);
+ NVC0_PRIM_GL_CASE(QUADS);
+ NVC0_PRIM_GL_CASE(QUAD_STRIP);
+ NVC0_PRIM_GL_CASE(POLYGON);
+ NVC0_PRIM_GL_CASE(LINES_ADJACENCY);
+ NVC0_PRIM_GL_CASE(LINE_STRIP_ADJACENCY);
+ NVC0_PRIM_GL_CASE(TRIANGLES_ADJACENCY);
+ NVC0_PRIM_GL_CASE(TRIANGLE_STRIP_ADJACENCY);
+ /*
+ NVC0_PRIM_GL_CASE(PATCHES); */
+ default:
+ return NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_POINTS;
+ break;
+ }
+}
+
+void
+nvc0_push_vbo2(struct nvc0_context *nvc0, const struct pipe_draw_info *info)
+{
+ struct push_context ctx;
+ unsigned i, n;
+ unsigned inst = info->instance_count;
+ unsigned prim = nvc0_prim_gl(info->mode);
+
+ ctx.nvc0 = nvc0;
+ ctx.vertex_size = nvc0->vertex->vtx_size;
+ ctx.idxbuf = NULL;
+ ctx.num_attrs = 0;
+ ctx.edgeflag = 0.5f;
+ ctx.edgeflag_input = 32;
+
+ for (i = 0; i < nvc0->vertex->num_elements; ++i) {
+ struct pipe_vertex_element *ve = &nvc0->vertex->element[i].pipe;
+ struct pipe_vertex_buffer *vb = &nvc0->vtxbuf[ve->vertex_buffer_index];
+ struct nouveau_bo *bo = nvc0_resource(vb->buffer)->bo;
+ unsigned nr_components;
+
+ if (!(nvc0->vbo_fifo & (1 << i)))
+ continue;
+ n = ctx.num_attrs++;
+
+ if (nouveau_bo_map(bo, NOUVEAU_BO_RD))
+ return;
+ ctx.attr[n].map = (uint8_t *)bo->map + vb->buffer_offset + ve->src_offset;
+
+ nouveau_bo_unmap(bo);
+
+ ctx.attr[n].stride = vb->stride;
+ ctx.attr[n].divisor = ve->instance_divisor;
+
+ nr_components = util_format_get_nr_components(ve->src_format);
+ switch (util_format_get_component_bits(ve->src_format,
+ UTIL_FORMAT_COLORSPACE_RGB, 0)) {
+ case 8:
+ switch (nr_components) {
+ case 1: ctx.attr[n].push = emit_b08_1; break;
+ case 2: ctx.attr[n].push = emit_b16_1; break;
+ case 3: ctx.attr[n].push = emit_b08_3; break;
+ case 4: ctx.attr[n].push = emit_b32_1; break;
+ }
+ break;
+ case 16:
+ switch (nr_components) {
+ case 1: ctx.attr[n].push = emit_b16_1; break;
+ case 2: ctx.attr[n].push = emit_b32_1; break;
+ case 3: ctx.attr[n].push = emit_b16_3; break;
+ case 4: ctx.attr[n].push = emit_b32_2; break;
+ }
+ break;
+ case 32:
+ switch (nr_components) {
+ case 1: ctx.attr[n].push = emit_b32_1; break;
+ case 2: ctx.attr[n].push = emit_b32_2; break;
+ case 3: ctx.attr[n].push = emit_b32_3; break;
+ case 4: ctx.attr[n].push = emit_b32_4; break;
+ }
+ break;
+ default:
+ assert(0);
+ break;
+ }
+ }
+
+ if (info->indexed) {
+ struct nvc0_resource *res = nvc0_resource(nvc0->idxbuf.buffer);
+ if (!res || nouveau_bo_map(res->bo, NOUVEAU_BO_RD))
+ return;
+ ctx.idxbuf = (uint8_t *)res->bo->map + nvc0->idxbuf.offset + res->offset;
+ nouveau_bo_unmap(res->bo);
+ ctx.idxsize = nvc0->idxbuf.index_size;
+ } else {
+ ctx.idxsize = 0;
+ }
+
+ while (inst--) {
+ BEGIN_RING(nvc0->screen->base.channel, RING_3D(VERTEX_BEGIN_GL), 1);
+ OUT_RING (nvc0->screen->base.channel, prim);
+ switch (ctx.idxsize) {
+ case 0:
+ emit_seq(&ctx, info->start, info->count);
+ break;
+ case 1:
+ emit_elt08(&ctx, info->start, info->count);
+ break;
+ case 2:
+ emit_elt16(&ctx, info->start, info->count);
+ break;
+ case 4:
+ emit_elt32(&ctx, info->start, info->count);
+ break;
+ }
+ IMMED_RING(nvc0->screen->base.channel, RING_3D(VERTEX_END_GL), 0);
+
+ prim |= NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT;
+ }
+}
+
+#endif
diff --git a/src/gallium/drivers/nvc0/nvc0_query.c b/src/gallium/drivers/nvc0/nvc0_query.c
new file mode 100644
index 00000000000..cc83fbe771c
--- /dev/null
+++ b/src/gallium/drivers/nvc0/nvc0_query.c
@@ -0,0 +1,337 @@
+/*
+ * Copyright 2011 Nouveau Project
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ * Authors: Christoph Bumiller
+ */
+
+#include "nvc0_context.h"
+#include "nouveau/nv_object.xml.h"
+
+/* XXX: Nested queries, and simultaneous queries on multiple gallium contexts
+ * (since we use only a single GPU channel per screen) will not work properly.
+ *
+ * The first is not that big of an issue because OpenGL does not allow nested
+ * queries anyway.
+ */
+
+struct nvc0_query {
+ uint32_t *data;
+ uint32_t type;
+ uint32_t sequence;
+ struct nouveau_bo *bo;
+ uint32_t base;
+ uint32_t offset; /* base + i * 16 */
+ boolean ready;
+ boolean is64bit;
+ struct nvc0_mm_allocation *mm;
+};
+
+#define NVC0_QUERY_ALLOC_SPACE 128
+
+static INLINE struct nvc0_query *
+nvc0_query(struct pipe_query *pipe)
+{
+ return (struct nvc0_query *)pipe;
+}
+
+static boolean
+nvc0_query_allocate(struct nvc0_context *nvc0, struct nvc0_query *q, int size)
+{
+ struct nvc0_screen *screen = nvc0->screen;
+ int ret;
+
+ if (q->bo) {
+ nouveau_bo_ref(NULL, &q->bo);
+ if (q->mm) {
+ if (q->ready)
+ nvc0_mm_free(q->mm);
+ else
+ nvc0_fence_sched_release(screen->fence.current, q->mm);
+ }
+ }
+ if (size) {
+ q->mm = nvc0_mm_allocate(screen->mm_GART, size, &q->bo, &q->base);
+ if (!q->bo)
+ return FALSE;
+ q->offset = q->base;
+
+ ret = nouveau_bo_map_range(q->bo, q->base, size, NOUVEAU_BO_RD |
+ NOUVEAU_BO_NOSYNC);
+ if (ret) {
+ nvc0_query_allocate(nvc0, q, 0);
+ return FALSE;
+ }
+ q->data = q->bo->map;
+ nouveau_bo_unmap(q->bo);
+ }
+ return TRUE;
+}
+
+static void
+nvc0_query_destroy(struct pipe_context *pipe, struct pipe_query *pq)
+{
+ nvc0_query_allocate(nvc0_context(pipe), nvc0_query(pq), 0);
+ FREE(nvc0_query(pq));
+}
+
+static struct pipe_query *
+nvc0_query_create(struct pipe_context *pipe, unsigned type)
+{
+ struct nvc0_context *nvc0 = nvc0_context(pipe);
+ struct nvc0_query *q;
+
+ q = CALLOC_STRUCT(nvc0_query);
+ if (!q)
+ return NULL;
+
+ if (!nvc0_query_allocate(nvc0, q, NVC0_QUERY_ALLOC_SPACE)) {
+ FREE(q);
+ return NULL;
+ }
+
+ q->is64bit = (type == PIPE_QUERY_PRIMITIVES_GENERATED ||
+ type == PIPE_QUERY_PRIMITIVES_EMITTED ||
+ type == PIPE_QUERY_SO_STATISTICS);
+ q->type = type;
+
+ if (q->type == PIPE_QUERY_OCCLUSION_COUNTER) {
+ q->offset -= 16;
+ q->data -= 16 / sizeof(*q->data); /* we advance before query_begin ! */
+ }
+
+ return (struct pipe_query *)q;
+}
+
+static void
+nvc0_query_get(struct nouveau_channel *chan, struct nvc0_query *q,
+ unsigned offset, uint32_t get)
+{
+ offset += q->offset;
+
+ MARK_RING (chan, 5, 2);
+ BEGIN_RING(chan, RING_3D(QUERY_ADDRESS_HIGH), 4);
+ OUT_RELOCh(chan, q->bo, offset, NOUVEAU_BO_GART | NOUVEAU_BO_WR);
+ OUT_RELOCl(chan, q->bo, offset, NOUVEAU_BO_GART | NOUVEAU_BO_WR);
+ OUT_RING (chan, q->sequence);
+ OUT_RING (chan, get);
+}
+
+static void
+nvc0_query_begin(struct pipe_context *pipe, struct pipe_query *pq)
+{
+ struct nvc0_context *nvc0 = nvc0_context(pipe);
+ struct nouveau_channel *chan = nvc0->screen->base.channel;
+ struct nvc0_query *q = nvc0_query(pq);
+
+ /* For occlusion queries we have to change the storage, because a previous
+ * query might set the initial render conition to FALSE even *after* we re-
+ * initialized it to TRUE.
+ */
+ if (q->type == PIPE_QUERY_OCCLUSION_COUNTER) {
+ q->offset += 16;
+ q->data += 16 / sizeof(*q->data);
+ if (q->offset - q->base == NVC0_QUERY_ALLOC_SPACE)
+ nvc0_query_allocate(nvc0, q, NVC0_QUERY_ALLOC_SPACE);
+
+ /* XXX: can we do this with the GPU, and sync with respect to a previous
+ * query ?
+ */
+ q->data[1] = 1; /* initial render condition = TRUE */
+ }
+ if (!q->is64bit)
+ q->data[0] = q->sequence++; /* the previously used one */
+
+ switch (q->type) {
+ case PIPE_QUERY_OCCLUSION_COUNTER:
+ IMMED_RING(chan, RING_3D(COUNTER_RESET), NVC0_3D_COUNTER_RESET_SAMPLECNT);
+ IMMED_RING(chan, RING_3D(SAMPLECNT_ENABLE), 1);
+ break;
+ case PIPE_QUERY_PRIMITIVES_GENERATED: /* store before & after instead ? */
+ IMMED_RING(chan, RING_3D(COUNTER_RESET),
+ NVC0_3D_COUNTER_RESET_GENERATED_PRIMITIVES);
+ break;
+ case PIPE_QUERY_PRIMITIVES_EMITTED:
+ IMMED_RING(chan, RING_3D(COUNTER_RESET),
+ NVC0_3D_COUNTER_RESET_EMITTED_PRIMITIVES);
+ break;
+ case PIPE_QUERY_SO_STATISTICS:
+ BEGIN_RING_NI(chan, RING_3D(COUNTER_RESET), 2);
+ OUT_RING (chan, NVC0_3D_COUNTER_RESET_EMITTED_PRIMITIVES);
+ OUT_RING (chan, NVC0_3D_COUNTER_RESET_GENERATED_PRIMITIVES);
+ break;
+ case PIPE_QUERY_TIMESTAMP_DISJOINT:
+ case PIPE_QUERY_TIME_ELAPSED:
+ nvc0_query_get(chan, q, 0x10, 0x00005002);
+ break;
+ default:
+ break;
+ }
+ q->ready = FALSE;
+}
+
+static void
+nvc0_query_end(struct pipe_context *pipe, struct pipe_query *pq)
+{
+ struct nvc0_context *nvc0 = nvc0_context(pipe);
+ struct nouveau_channel *chan = nvc0->screen->base.channel;
+ struct nvc0_query *q = nvc0_query(pq);
+
+ const int index = 0; /* for multiple vertex streams */
+
+ switch (q->type) {
+ case PIPE_QUERY_OCCLUSION_COUNTER:
+ nvc0_query_get(chan, q, 0, 0x0100f002);
+ BEGIN_RING(chan, RING_3D(SAMPLECNT_ENABLE), 1);
+ OUT_RING (chan, 0);
+ break;
+ case PIPE_QUERY_PRIMITIVES_GENERATED:
+ nvc0_query_get(chan, q, 0, 0x09005002 | (index << 5));
+ break;
+ case PIPE_QUERY_PRIMITIVES_EMITTED:
+ nvc0_query_get(chan, q, 0, 0x05805002 | (index << 5));
+ break;
+ case PIPE_QUERY_SO_STATISTICS:
+ nvc0_query_get(chan, q, 0x00, 0x05805002 | (index << 5));
+ nvc0_query_get(chan, q, 0x10, 0x09005002 | (index << 5));
+ break;
+ case PIPE_QUERY_TIMESTAMP_DISJOINT:
+ case PIPE_QUERY_TIME_ELAPSED:
+ nvc0_query_get(chan, q, 0, 0x00005002);
+ break;
+ case PIPE_QUERY_GPU_FINISHED:
+ nvc0_query_get(chan, q, 0, 0x1000f010);
+ break;
+ default:
+ assert(0);
+ break;
+ }
+}
+
+static INLINE boolean
+nvc0_query_ready(struct nvc0_query *q)
+{
+ return q->ready || (!q->is64bit && (q->data[0] == q->sequence));
+}
+
+static INLINE boolean
+nvc0_query_wait(struct nvc0_query *q)
+{
+ int ret = nouveau_bo_map(q->bo, NOUVEAU_BO_RD);
+ if (ret)
+ return FALSE;
+ nouveau_bo_unmap(q->bo);
+ return TRUE;
+}
+
+static boolean
+nvc0_query_result(struct pipe_context *pipe, struct pipe_query *pq,
+ boolean wait, void *result)
+{
+ struct nvc0_query *q = nvc0_query(pq);
+ uint64_t *res64 = result;
+ uint32_t *res32 = result;
+ boolean *res8 = result;
+ uint64_t *data64 = (uint64_t *)q->data;
+
+ if (q->type == PIPE_QUERY_GPU_FINISHED) {
+ res8[0] = nvc0_query_ready(q);
+ return TRUE;
+ }
+
+ if (!q->ready) /* update ? */
+ q->ready = nvc0_query_ready(q);
+ if (!q->ready) {
+ struct nouveau_channel *chan = nvc0_context(pipe)->screen->base.channel;
+ if (!wait) {
+ if (nouveau_bo_pending(q->bo) & NOUVEAU_BO_WR) /* for daft apps */
+ FIRE_RING(chan);
+ return FALSE;
+ }
+ if (!nvc0_query_wait(q))
+ return FALSE;
+ }
+ q->ready = TRUE;
+
+ switch (q->type) {
+ case PIPE_QUERY_OCCLUSION_COUNTER: /* u32 sequence, u32 count, u64 time */
+ res32[0] = q->data[1];
+ break;
+ case PIPE_QUERY_PRIMITIVES_GENERATED: /* u64 count, u64 time */
+ case PIPE_QUERY_PRIMITIVES_EMITTED: /* u64 count, u64 time */
+ res64[0] = data64[0];
+ break;
+ case PIPE_QUERY_SO_STATISTICS:
+ res64[0] = data64[0];
+ res64[1] = data64[1];
+ break;
+ case PIPE_QUERY_TIMESTAMP_DISJOINT: /* u32 sequence, u32 0, u64 time */
+ res64[0] = 1000000000;
+ res8[8] = (data64[0] == data64[2]) ? FALSE : TRUE;
+ break;
+ case PIPE_QUERY_TIME_ELAPSED:
+ res64[0] = data64[1] - data64[3];
+ break;
+ default:
+ return FALSE;
+ }
+
+ return TRUE;
+}
+
+static void
+nvc0_render_condition(struct pipe_context *pipe,
+ struct pipe_query *pq, uint mode)
+{
+ struct nvc0_context *nvc0 = nvc0_context(pipe);
+ struct nouveau_channel *chan = nvc0->screen->base.channel;
+ struct nvc0_query *q;
+
+ if (!pq) {
+ IMMED_RING(chan, RING_3D(COND_MODE), NVC0_3D_COND_MODE_ALWAYS);
+ return;
+ }
+ q = nvc0_query(pq);
+
+ if (mode == PIPE_RENDER_COND_WAIT ||
+ mode == PIPE_RENDER_COND_BY_REGION_WAIT) {
+ BEGIN_RING(chan, RING_3D_(NV84_SUBCHAN_QUERY_ADDRESS_HIGH), 4);
+ OUT_RELOCh(chan, q->bo, q->offset, NOUVEAU_BO_GART | NOUVEAU_BO_RD);
+ OUT_RELOCl(chan, q->bo, q->offset, NOUVEAU_BO_GART | NOUVEAU_BO_RD);
+ OUT_RING (chan, q->sequence);
+ OUT_RING (chan, 0x00001001);
+ }
+
+ BEGIN_RING(chan, RING_3D(COND_ADDRESS_HIGH), 3);
+ OUT_RELOCh(chan, q->bo, q->offset, NOUVEAU_BO_GART | NOUVEAU_BO_RD);
+ OUT_RELOCl(chan, q->bo, q->offset, NOUVEAU_BO_GART | NOUVEAU_BO_RD);
+ OUT_RING (chan, NVC0_3D_COND_MODE_RES_NON_ZERO);
+}
+
+void
+nvc0_init_query_functions(struct nvc0_context *nvc0)
+{
+ nvc0->pipe.create_query = nvc0_query_create;
+ nvc0->pipe.destroy_query = nvc0_query_destroy;
+ nvc0->pipe.begin_query = nvc0_query_begin;
+ nvc0->pipe.end_query = nvc0_query_end;
+ nvc0->pipe.get_query_result = nvc0_query_result;
+ nvc0->pipe.render_condition = nvc0_render_condition;
+}
diff --git a/src/gallium/drivers/nvc0/nvc0_resource.c b/src/gallium/drivers/nvc0/nvc0_resource.c
new file mode 100644
index 00000000000..7e42cedd163
--- /dev/null
+++ b/src/gallium/drivers/nvc0/nvc0_resource.c
@@ -0,0 +1,71 @@
+
+#include "pipe/p_context.h"
+#include "nvc0_resource.h"
+#include "nouveau/nouveau_screen.h"
+
+static unsigned
+nvc0_resource_is_referenced(struct pipe_context *pipe,
+ struct pipe_resource *resource,
+ unsigned face, int layer)
+{
+ struct nvc0_resource *res = nvc0_resource(resource);
+ unsigned flags = 0;
+
+#ifdef NOUVEAU_USERSPACE_MM
+ flags = res->status;
+#else
+ unsigned bo_flags = nouveau_bo_pending(res->bo);
+ if (bo_flags & NOUVEAU_BO_RD)
+ flags = PIPE_REFERENCED_FOR_READ;
+ if (bo_flags & NOUVEAU_BO_WR)
+ flags |= PIPE_REFERENCED_FOR_WRITE;
+#endif
+ return flags;
+}
+
+static struct pipe_resource *
+nvc0_resource_create(struct pipe_screen *screen,
+ const struct pipe_resource *templ)
+{
+ switch (templ->target) {
+ case PIPE_BUFFER:
+ return nvc0_buffer_create(screen, templ);
+ default:
+ return nvc0_miptree_create(screen, templ);
+ }
+}
+
+static struct pipe_resource *
+nvc0_resource_from_handle(struct pipe_screen * screen,
+ const struct pipe_resource *templ,
+ struct winsys_handle *whandle)
+{
+ if (templ->target == PIPE_BUFFER)
+ return NULL;
+ else
+ return nvc0_miptree_from_handle(screen, templ, whandle);
+}
+
+void
+nvc0_init_resource_functions(struct pipe_context *pcontext)
+{
+ pcontext->get_transfer = u_get_transfer_vtbl;
+ pcontext->transfer_map = u_transfer_map_vtbl;
+ pcontext->transfer_flush_region = u_transfer_flush_region_vtbl;
+ pcontext->transfer_unmap = u_transfer_unmap_vtbl;
+ pcontext->transfer_destroy = u_transfer_destroy_vtbl;
+ pcontext->transfer_inline_write = u_transfer_inline_write_vtbl;
+ pcontext->is_resource_referenced = nvc0_resource_is_referenced;
+ pcontext->create_surface = nvc0_miptree_surface_new;
+ pcontext->surface_destroy = nvc0_miptree_surface_del;
+}
+
+void
+nvc0_screen_init_resource_functions(struct pipe_screen *pscreen)
+{
+ pscreen->resource_create = nvc0_resource_create;
+ pscreen->resource_from_handle = nvc0_resource_from_handle;
+ pscreen->resource_get_handle = u_resource_get_handle_vtbl;
+ pscreen->resource_destroy = u_resource_destroy_vtbl;
+ pscreen->user_buffer_create = nvc0_user_buffer_create;
+}
diff --git a/src/gallium/drivers/nvc0/nvc0_resource.h b/src/gallium/drivers/nvc0/nvc0_resource.h
new file mode 100644
index 00000000000..17e79642a6d
--- /dev/null
+++ b/src/gallium/drivers/nvc0/nvc0_resource.h
@@ -0,0 +1,201 @@
+
+#ifndef __NVC0_RESOURCE_H__
+#define __NVC0_RESOURCE_H__
+
+#include "util/u_transfer.h"
+#include "util/u_double_list.h"
+#define NOUVEAU_NVC0
+#include "nouveau/nouveau_winsys.h"
+#undef NOUVEAU_NVC0
+
+#include "nvc0_fence.h"
+
+struct pipe_resource;
+struct nouveau_bo;
+struct nvc0_context;
+
+#define NVC0_BUFFER_SCORE_MIN -25000
+#define NVC0_BUFFER_SCORE_MAX 25000
+#define NVC0_BUFFER_SCORE_VRAM_THRESHOLD 20000
+
+/* DIRTY: buffer was (or will be after the next flush) written to by GPU and
+ * resource->data has not been updated to reflect modified VRAM contents
+ *
+ * USER_MEMORY: resource->data is a pointer to client memory and may change
+ * between GL calls
+ */
+#define NVC0_BUFFER_STATUS_DIRTY (1 << 0)
+#define NVC0_BUFFER_STATUS_USER_MEMORY (1 << 7)
+
+/* Resources, if mapped into the GPU's address space, are guaranteed to
+ * have constant virtual addresses.
+ * The address of a resource will lie within the nouveau_bo referenced,
+ * and this bo should be added to the memory manager's validation list.
+ */
+struct nvc0_resource {
+ struct pipe_resource base;
+ const struct u_resource_vtbl *vtbl;
+
+ uint8_t *data;
+ struct nouveau_bo *bo;
+ uint32_t offset;
+
+ uint8_t status;
+ uint8_t domain;
+
+ int16_t score; /* low if mapped very often, if high can move to VRAM */
+
+ struct nvc0_fence *fence;
+ struct nvc0_fence *fence_wr;
+
+ struct nvc0_mm_allocation *mm;
+};
+
+boolean
+nvc0_buffer_download(struct nvc0_context *, struct nvc0_resource *,
+ unsigned start, unsigned size);
+
+boolean
+nvc0_buffer_migrate(struct nvc0_context *,
+ struct nvc0_resource *, unsigned domain);
+
+static INLINE void
+nvc0_buffer_adjust_score(struct nvc0_context *nvc0, struct nvc0_resource *res,
+ int16_t score)
+{
+ if (score < 0) {
+ if (res->score > NVC0_BUFFER_SCORE_MIN)
+ res->score += score;
+ } else
+ if (score > 0){
+ if (res->score < NVC0_BUFFER_SCORE_MAX)
+ res->score += score;
+ if (res->domain == NOUVEAU_BO_GART &&
+ res->score > NVC0_BUFFER_SCORE_VRAM_THRESHOLD)
+ nvc0_buffer_migrate(nvc0, res, NOUVEAU_BO_VRAM);
+ }
+}
+
+/* XXX: wait for fence (atm only using this for vertex push) */
+static INLINE void *
+nvc0_resource_map_offset(struct nvc0_context *nvc0,
+ struct nvc0_resource *res, uint32_t offset,
+ uint32_t flags)
+{
+ void *map;
+
+ nvc0_buffer_adjust_score(nvc0, res, -250);
+
+ if ((res->domain == NOUVEAU_BO_VRAM) &&
+ (res->status & NVC0_BUFFER_STATUS_DIRTY))
+ nvc0_buffer_download(nvc0, res, 0, res->base.width0);
+
+ if ((res->domain != NOUVEAU_BO_GART) ||
+ (res->status & NVC0_BUFFER_STATUS_USER_MEMORY))
+ return res->data + offset;
+
+ if (res->mm)
+ flags |= NOUVEAU_BO_NOSYNC;
+
+ if (nouveau_bo_map_range(res->bo, res->offset + offset,
+ res->base.width0, flags))
+ return NULL;
+
+ map = res->bo->map;
+ nouveau_bo_unmap(res->bo);
+ return map;
+}
+
+static INLINE void
+nvc0_resource_unmap(struct nvc0_resource *res)
+{
+ /* no-op */
+}
+
+#define NVC0_TILE_DIM_SHIFT(m, d) (((m) >> (d * 4)) & 0xf)
+
+#define NVC0_TILE_PITCH(m) (64 << NVC0_TILE_DIM_SHIFT(m, 0))
+#define NVC0_TILE_HEIGHT(m) ( 8 << NVC0_TILE_DIM_SHIFT(m, 1))
+#define NVC0_TILE_DEPTH(m) ( 1 << NVC0_TILE_DIM_SHIFT(m, 2))
+
+#define NVC0_TILE_SIZE_2D(m) (((64 * 8) << \
+ NVC0_TILE_DIM_SHIFT(m, 0)) << \
+ NVC0_TILE_DIM_SHIFT(m, 1))
+
+#define NVC0_TILE_SIZE(m) (NVC0_TILE_SIZE_2D(m) << NVC0_TILE_DIM_SHIFT(m, 2))
+
+struct nvc0_miptree_level {
+ uint32_t offset;
+ uint32_t pitch;
+ uint32_t tile_mode;
+};
+
+#define NVC0_MAX_TEXTURE_LEVELS 16
+
+struct nvc0_miptree {
+ struct nvc0_resource base;
+ struct nvc0_miptree_level level[NVC0_MAX_TEXTURE_LEVELS];
+ uint32_t total_size;
+ uint32_t layer_stride;
+ boolean layout_3d; /* TRUE if layer count varies with mip level */
+};
+
+static INLINE struct nvc0_miptree *
+nvc0_miptree(struct pipe_resource *pt)
+{
+ return (struct nvc0_miptree *)pt;
+}
+
+static INLINE struct nvc0_resource *
+nvc0_resource(struct pipe_resource *resource)
+{
+ return (struct nvc0_resource *)resource;
+}
+
+/* is resource mapped into the GPU's address space (i.e. VRAM or GART) ? */
+static INLINE boolean
+nvc0_resource_mapped_by_gpu(struct pipe_resource *resource)
+{
+ return nvc0_resource(resource)->domain != 0;
+}
+
+void
+nvc0_init_resource_functions(struct pipe_context *pcontext);
+
+void
+nvc0_screen_init_resource_functions(struct pipe_screen *pscreen);
+
+/* Internal functions:
+ */
+struct pipe_resource *
+nvc0_miptree_create(struct pipe_screen *pscreen,
+ const struct pipe_resource *tmp);
+
+struct pipe_resource *
+nvc0_miptree_from_handle(struct pipe_screen *pscreen,
+ const struct pipe_resource *template,
+ struct winsys_handle *whandle);
+
+struct pipe_resource *
+nvc0_buffer_create(struct pipe_screen *pscreen,
+ const struct pipe_resource *templ);
+
+struct pipe_resource *
+nvc0_user_buffer_create(struct pipe_screen *screen,
+ void *ptr,
+ unsigned bytes,
+ unsigned usage);
+
+
+struct pipe_surface *
+nvc0_miptree_surface_new(struct pipe_context *,
+ struct pipe_resource *,
+ const struct pipe_surface *templ);
+
+void
+nvc0_miptree_surface_del(struct pipe_context *, struct pipe_surface *);
+
+boolean
+nvc0_user_buffer_upload(struct nvc0_resource *, unsigned base, unsigned size);
+
+#endif
diff --git a/src/gallium/drivers/nvc0/nvc0_screen.c b/src/gallium/drivers/nvc0/nvc0_screen.c
new file mode 100644
index 00000000000..54eec660b2a
--- /dev/null
+++ b/src/gallium/drivers/nvc0/nvc0_screen.c
@@ -0,0 +1,669 @@
+/*
+ * Copyright 2010 Christoph Bumiller
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#include "util/u_format_s3tc.h"
+#include "pipe/p_screen.h"
+
+#include "nvc0_fence.h"
+#include "nvc0_context.h"
+#include "nvc0_screen.h"
+
+#include "nouveau/nv_object.xml.h"
+#include "nvc0_graph_macros.h"
+
+static boolean
+nvc0_screen_is_format_supported(struct pipe_screen *pscreen,
+ enum pipe_format format,
+ enum pipe_texture_target target,
+ unsigned sample_count,
+ unsigned bindings, unsigned geom_flags)
+{
+ if (sample_count > 1)
+ return FALSE;
+
+ if (!util_format_s3tc_enabled) {
+ switch (format) {
+ case PIPE_FORMAT_DXT1_RGB:
+ case PIPE_FORMAT_DXT1_RGBA:
+ case PIPE_FORMAT_DXT3_RGBA:
+ case PIPE_FORMAT_DXT5_RGBA:
+ return FALSE;
+ default:
+ break;
+ }
+ }
+
+ /* transfers & shared are always supported */
+ bindings &= ~(PIPE_BIND_TRANSFER_READ |
+ PIPE_BIND_TRANSFER_WRITE |
+ PIPE_BIND_SHARED);
+
+ return (nvc0_format_table[format].usage & bindings) == bindings;
+}
+
+static int
+nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
+{
+ switch (param) {
+ case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
+ case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
+ return 32;
+ case PIPE_CAP_MAX_COMBINED_SAMPLERS:
+ return 64;
+ case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
+ return 13;
+ case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
+ return 10;
+ case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
+ return 13;
+ case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
+ case PIPE_CAP_TEXTURE_MIRROR_REPEAT:
+ case PIPE_CAP_TEXTURE_SWIZZLE:
+ case PIPE_CAP_TEXTURE_SHADOW_MAP:
+ case PIPE_CAP_NPOT_TEXTURES:
+ case PIPE_CAP_ANISOTROPIC_FILTER:
+ return 1;
+ case PIPE_CAP_TWO_SIDED_STENCIL:
+ case PIPE_CAP_DEPTH_CLAMP:
+ case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
+ case PIPE_CAP_POINT_SPRITE:
+ return 1;
+ case PIPE_CAP_GLSL:
+ case PIPE_CAP_SM3:
+ return 1;
+ case PIPE_CAP_MAX_RENDER_TARGETS:
+ return 8;
+ case PIPE_CAP_TIMER_QUERY:
+ case PIPE_CAP_OCCLUSION_QUERY:
+ return 1;
+ case PIPE_CAP_STREAM_OUTPUT:
+ return 0;
+ case PIPE_CAP_BLEND_EQUATION_SEPARATE:
+ case PIPE_CAP_INDEP_BLEND_ENABLE:
+ case PIPE_CAP_INDEP_BLEND_FUNC:
+ return 1;
+ case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
+ case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
+ return 1;
+ case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
+ case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
+ return 0;
+ case PIPE_CAP_SHADER_STENCIL_EXPORT:
+ return 0;
+ case PIPE_CAP_PRIMITIVE_RESTART:
+ return 1;
+ default:
+ NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
+ return 0;
+ }
+}
+
+static int
+nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
+ enum pipe_shader_cap param)
+{
+ switch (shader) {
+ case PIPE_SHADER_VERTEX:
+ /*
+ case PIPE_SHADER_TESSELLATION_CONTROL:
+ case PIPE_SHADER_TESSELLATION_EVALUATION:
+ */
+ case PIPE_SHADER_GEOMETRY:
+ case PIPE_SHADER_FRAGMENT:
+ break;
+ default:
+ return 0;
+ }
+
+ switch (param) {
+ case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
+ case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
+ case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
+ case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
+ return 16384;
+ case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
+ return 4;
+ case PIPE_SHADER_CAP_MAX_INPUTS:
+ if (shader == PIPE_SHADER_VERTEX)
+ return 32;
+ return 0x300 / 16;
+ case PIPE_SHADER_CAP_MAX_CONSTS:
+ return 65536 / 16;
+ case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
+ return 14;
+ case PIPE_SHADER_CAP_MAX_ADDRS:
+ return 1;
+ case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
+ case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
+ return shader != PIPE_SHADER_FRAGMENT;
+ case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
+ case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
+ return 1;
+ case PIPE_SHADER_CAP_MAX_PREDS:
+ return 0;
+ case PIPE_SHADER_CAP_MAX_TEMPS:
+ return NVC0_CAP_MAX_PROGRAM_TEMPS;
+ case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
+ return 1;
+ case PIPE_SHADER_CAP_SUBROUTINES:
+ return 0; /* please inline, or provide function declarations */
+ default:
+ NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
+ return 0;
+ }
+}
+
+static float
+nvc0_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_cap param)
+{
+ switch (param) {
+ case PIPE_CAP_MAX_LINE_WIDTH:
+ case PIPE_CAP_MAX_LINE_WIDTH_AA:
+ return 10.0f;
+ case PIPE_CAP_MAX_POINT_WIDTH:
+ case PIPE_CAP_MAX_POINT_WIDTH_AA:
+ return 64.0f;
+ case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
+ return 16.0f;
+ case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
+ return 4.0f;
+ default:
+ NOUVEAU_ERR("unknown PIPE_CAP %d\n", param);
+ return 0.0f;
+ }
+}
+
+static void
+nvc0_screen_destroy(struct pipe_screen *pscreen)
+{
+ struct nvc0_screen *screen = nvc0_screen(pscreen);
+
+ nvc0_fence_wait(screen->fence.current);
+ nvc0_fence_reference(&screen->fence.current, NULL);
+
+ nouveau_bo_ref(NULL, &screen->text);
+ nouveau_bo_ref(NULL, &screen->tls);
+ nouveau_bo_ref(NULL, &screen->txc);
+ nouveau_bo_ref(NULL, &screen->fence.bo);
+ nouveau_bo_ref(NULL, &screen->mp_stack_bo);
+
+ nouveau_resource_destroy(&screen->text_heap);
+
+ if (screen->tic.entries)
+ FREE(screen->tic.entries);
+
+ nvc0_mm_destroy(screen->mm_GART);
+ nvc0_mm_destroy(screen->mm_VRAM);
+ nvc0_mm_destroy(screen->mm_VRAM_fe0);
+
+ nouveau_grobj_free(&screen->fermi);
+ nouveau_grobj_free(&screen->eng2d);
+ nouveau_grobj_free(&screen->m2mf);
+
+ nouveau_screen_fini(&screen->base);
+
+ FREE(screen);
+}
+
+static int
+nvc0_graph_set_macro(struct nvc0_screen *screen, uint32_t m, unsigned pos,
+ unsigned size, const uint32_t *data)
+{
+ struct nouveau_channel *chan = screen->base.channel;
+
+ size /= 4;
+
+ BEGIN_RING(chan, RING_3D_(NVC0_GRAPH_MACRO_ID), 2);
+ OUT_RING (chan, (m - 0x3800) / 8);
+ OUT_RING (chan, pos);
+ BEGIN_RING_1I(chan, RING_3D_(NVC0_GRAPH_MACRO_UPLOAD_POS), size + 1);
+ OUT_RING (chan, pos);
+ OUT_RINGp (chan, data, size);
+
+ return pos + size;
+}
+
+static void
+nvc0_screen_fence_reference(struct pipe_screen *pscreen,
+ struct pipe_fence_handle **ptr,
+ struct pipe_fence_handle *fence)
+{
+ nvc0_fence_reference((struct nvc0_fence **)ptr, nvc0_fence(fence));
+}
+
+static int
+nvc0_screen_fence_signalled(struct pipe_screen *pscreen,
+ struct pipe_fence_handle *fence,
+ unsigned flags)
+{
+ return !(nvc0_fence_signalled(nvc0_fence(fence)));
+}
+
+static int
+nvc0_screen_fence_finish(struct pipe_screen *pscreen,
+ struct pipe_fence_handle *fence,
+ unsigned flags)
+{
+ return nvc0_fence_wait((struct nvc0_fence *)fence) != TRUE;
+}
+
+static void
+nvc0_magic_3d_init(struct nouveau_channel *chan)
+{
+ BEGIN_RING(chan, RING_3D_(0x10cc), 1);
+ OUT_RING (chan, 0xff);
+ BEGIN_RING(chan, RING_3D_(0x10e0), 2);
+ OUT_RING(chan, 0xff);
+ OUT_RING(chan, 0xff);
+ BEGIN_RING(chan, RING_3D_(0x10ec), 2);
+ OUT_RING(chan, 0xff);
+ OUT_RING(chan, 0xff);
+ BEGIN_RING(chan, RING_3D_(0x074c), 1);
+ OUT_RING (chan, 0x3f);
+
+ BEGIN_RING(chan, RING_3D_(0x10f8), 1);
+ OUT_RING (chan, 0x0101);
+
+ BEGIN_RING(chan, RING_3D_(0x16a8), 1);
+ OUT_RING (chan, (3 << 16) | 3);
+ BEGIN_RING(chan, RING_3D_(0x1794), 1);
+ OUT_RING (chan, (2 << 16) | 2);
+ BEGIN_RING(chan, RING_3D_(0x0de8), 1);
+ OUT_RING (chan, 1);
+
+#if 0 /* software method */
+ BEGIN_RING(chan, RING_3D_(0x1528), 1); /* MP poke */
+ OUT_RING (chan, 0);
+#endif
+
+ BEGIN_RING(chan, RING_3D_(0x12ac), 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, RING_3D_(0x0218), 1);
+ OUT_RING (chan, 0x10);
+ BEGIN_RING(chan, RING_3D_(0x10fc), 1);
+ OUT_RING (chan, 0x10);
+ BEGIN_RING(chan, RING_3D_(0x1290), 1);
+ OUT_RING (chan, 0x10);
+ BEGIN_RING(chan, RING_3D_(0x12d8), 2);
+ OUT_RING (chan, 0x10);
+ OUT_RING (chan, 0x10);
+ BEGIN_RING(chan, RING_3D_(0x06d4), 1);
+ OUT_RING (chan, 8);
+ BEGIN_RING(chan, RING_3D_(0x1140), 1);
+ OUT_RING (chan, 0x10);
+ BEGIN_RING(chan, RING_3D_(0x1610), 1);
+ OUT_RING (chan, 0xe);
+
+ BEGIN_RING(chan, RING_3D_(0x164c), 1);
+ OUT_RING (chan, 1 << 12);
+ BEGIN_RING(chan, RING_3D_(0x151c), 1);
+ OUT_RING (chan, 1);
+ BEGIN_RING(chan, RING_3D_(0x020c), 1);
+ OUT_RING (chan, 1);
+ BEGIN_RING(chan, RING_3D_(0x030c), 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, RING_3D_(0x0300), 1);
+ OUT_RING (chan, 3);
+#if 0 /* software method */
+ BEGIN_RING(chan, RING_3D_(0x1280), 1); /* PGRAPH poke */
+ OUT_RING (chan, 0);
+#endif
+ BEGIN_RING(chan, RING_3D_(0x02d0), 1);
+ OUT_RING (chan, 0x1f40);
+ BEGIN_RING(chan, RING_3D_(0x00fdc), 1);
+ OUT_RING (chan, 1);
+ BEGIN_RING(chan, RING_3D_(0x19c0), 1);
+ OUT_RING (chan, 1);
+ BEGIN_RING(chan, RING_3D_(0x075c), 1);
+ OUT_RING (chan, 3);
+
+ BEGIN_RING(chan, RING_3D_(0x0fac), 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, RING_3D_(0x0f90), 1);
+ OUT_RING (chan, 0);
+}
+
+#define FAIL_SCREEN_INIT(str, err) \
+ do { \
+ NOUVEAU_ERR(str, err); \
+ nvc0_screen_destroy(pscreen); \
+ return NULL; \
+ } while(0)
+
+struct pipe_screen *
+nvc0_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
+{
+ struct nvc0_screen *screen;
+ struct nouveau_channel *chan;
+ struct pipe_screen *pscreen;
+ int ret;
+ unsigned i;
+
+ screen = CALLOC_STRUCT(nvc0_screen);
+ if (!screen)
+ return NULL;
+ pscreen = &screen->base.base;
+
+ ret = nouveau_screen_init(&screen->base, dev);
+ if (ret) {
+ nvc0_screen_destroy(pscreen);
+ return NULL;
+ }
+ chan = screen->base.channel;
+
+ pscreen->winsys = ws;
+ pscreen->destroy = nvc0_screen_destroy;
+ pscreen->context_create = nvc0_create;
+ pscreen->is_format_supported = nvc0_screen_is_format_supported;
+ pscreen->get_param = nvc0_screen_get_param;
+ pscreen->get_shader_param = nvc0_screen_get_shader_param;
+ pscreen->get_paramf = nvc0_screen_get_paramf;
+ pscreen->fence_reference = nvc0_screen_fence_reference;
+ pscreen->fence_signalled = nvc0_screen_fence_signalled;
+ pscreen->fence_finish = nvc0_screen_fence_finish;
+
+ nvc0_screen_init_resource_functions(pscreen);
+
+ screen->base.vertex_buffer_flags = NOUVEAU_BO_GART;
+ screen->base.index_buffer_flags = 0;
+
+ ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096,
+ &screen->fence.bo);
+ if (ret)
+ goto fail;
+ nouveau_bo_map(screen->fence.bo, NOUVEAU_BO_RDWR);
+ screen->fence.map = screen->fence.bo->map;
+ nouveau_bo_unmap(screen->fence.bo);
+
+ for (i = 0; i < NVC0_SCRATCH_NR_BUFFERS; ++i) {
+ ret = nouveau_bo_new(dev, NOUVEAU_BO_GART, 0, NVC0_SCRATCH_SIZE,
+ &screen->scratch.bo[i]);
+ if (ret)
+ goto fail;
+ }
+
+ ret = nouveau_grobj_alloc(chan, 0xbeef9039, NVC0_M2MF, &screen->m2mf);
+ if (ret)
+ FAIL_SCREEN_INIT("Error allocating PGRAPH context for M2MF: %d\n", ret);
+
+ BIND_RING (chan, screen->m2mf, NVC0_SUBCH_MF);
+ BEGIN_RING(chan, RING_MF(NOTIFY_ADDRESS_HIGH), 3);
+ OUT_RELOCh(chan, screen->fence.bo, 16, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
+ OUT_RELOCl(chan, screen->fence.bo, 16, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
+ OUT_RING (chan, 0);
+
+ ret = nouveau_grobj_alloc(chan, 0xbeef902d, NVC0_2D, &screen->eng2d);
+ if (ret)
+ FAIL_SCREEN_INIT("Error allocating PGRAPH context for 2D: %d\n", ret);
+
+ BIND_RING (chan, screen->eng2d, NVC0_SUBCH_2D);
+ BEGIN_RING(chan, RING_2D(OPERATION), 1);
+ OUT_RING (chan, NVC0_2D_OPERATION_SRCCOPY);
+ BEGIN_RING(chan, RING_2D(CLIP_ENABLE), 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, RING_2D(COLOR_KEY_ENABLE), 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, RING_2D_(0x0884), 1);
+ OUT_RING (chan, 0x3f);
+ BEGIN_RING(chan, RING_2D_(0x0888), 1);
+ OUT_RING (chan, 1);
+
+ ret = nouveau_grobj_alloc(chan, 0xbeef9097, NVC0_3D, &screen->fermi);
+ if (ret)
+ FAIL_SCREEN_INIT("Error allocating PGRAPH context for 3D: %d\n", ret);
+
+ BIND_RING (chan, screen->fermi, NVC0_SUBCH_3D);
+ BEGIN_RING(chan, RING_3D(NOTIFY_ADDRESS_HIGH), 3);
+ OUT_RELOCh(chan, screen->fence.bo, 32, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
+ OUT_RELOCl(chan, screen->fence.bo, 32, NOUVEAU_BO_GART | NOUVEAU_BO_RDWR);
+ OUT_RING (chan, 0);
+
+ BEGIN_RING(chan, RING_3D(COND_MODE), 1);
+ OUT_RING (chan, NVC0_3D_COND_MODE_ALWAYS);
+
+ BEGIN_RING(chan, RING_3D(RT_CONTROL), 1);
+ OUT_RING (chan, 1);
+
+ BEGIN_RING(chan, RING_3D(CSAA_ENABLE), 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, RING_3D(MULTISAMPLE_ENABLE), 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, RING_3D(MULTISAMPLE_MODE), 1);
+ OUT_RING (chan, NVC0_3D_MULTISAMPLE_MODE_1X);
+ BEGIN_RING(chan, RING_3D(MULTISAMPLE_CTRL), 1);
+ OUT_RING (chan, 0);
+
+ nvc0_magic_3d_init(chan);
+
+ ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20, &screen->text);
+ if (ret)
+ goto fail;
+
+ nouveau_resource_init(&screen->text_heap, 0, 1 << 20);
+
+ ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 12, 6 << 16,
+ &screen->uniforms);
+ if (ret)
+ goto fail;
+
+ /* auxiliary constants (6 user clip planes, base instance id) */
+ BEGIN_RING(chan, RING_3D(CB_SIZE), 3);
+ OUT_RING (chan, 256);
+ OUT_RELOCh(chan, screen->uniforms, 5 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
+ OUT_RELOCl(chan, screen->uniforms, 5 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
+ for (i = 0; i < 5; ++i) {
+ BEGIN_RING(chan, RING_3D(CB_BIND(i)), 1);
+ OUT_RING (chan, (15 << 4) | 1);
+ }
+
+ screen->tls_size = 4 * 4 * 32 * 128 * 4;
+ ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17,
+ screen->tls_size, &screen->tls);
+ if (ret)
+ goto fail;
+
+ BEGIN_RING(chan, RING_3D(CODE_ADDRESS_HIGH), 2);
+ OUT_RELOCh(chan, screen->text, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
+ OUT_RELOCl(chan, screen->text, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
+ BEGIN_RING(chan, RING_3D(LOCAL_ADDRESS_HIGH), 4);
+ OUT_RELOCh(chan, screen->tls, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
+ OUT_RELOCl(chan, screen->tls, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
+ OUT_RING (chan, screen->tls_size >> 32);
+ OUT_RING (chan, screen->tls_size);
+ BEGIN_RING(chan, RING_3D(LOCAL_BASE), 1);
+ OUT_RING (chan, 0);
+
+ for (i = 0; i < 5; ++i) {
+ BEGIN_RING(chan, RING_3D(TEX_LIMITS(i)), 1);
+ OUT_RING (chan, 0x54);
+ }
+ BEGIN_RING(chan, RING_3D(LINKED_TSC), 1);
+ OUT_RING (chan, 0);
+
+ ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 20,
+ &screen->mp_stack_bo);
+ if (ret)
+ goto fail;
+
+ BEGIN_RING(chan, RING_3D_(0x17bc), 3);
+ OUT_RELOCh(chan, screen->mp_stack_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
+ OUT_RELOCl(chan, screen->mp_stack_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
+ OUT_RING (chan, 1);
+
+ ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 1 << 17, 1 << 17, &screen->txc);
+ if (ret)
+ goto fail;
+
+ BEGIN_RING(chan, RING_3D(TIC_ADDRESS_HIGH), 3);
+ OUT_RELOCh(chan, screen->txc, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
+ OUT_RELOCl(chan, screen->txc, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
+ OUT_RING (chan, NVC0_TIC_MAX_ENTRIES - 1);
+
+ BEGIN_RING(chan, RING_3D(TSC_ADDRESS_HIGH), 3);
+ OUT_RELOCh(chan, screen->txc, 65536, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
+ OUT_RELOCl(chan, screen->txc, 65536, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
+ OUT_RING (chan, NVC0_TSC_MAX_ENTRIES - 1);
+
+ BEGIN_RING(chan, RING_3D(SCREEN_Y_CONTROL), 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, RING_3D(WINDOW_OFFSET_X), 2);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, RING_3D_(0x1590), 1); /* deactivate ZCULL */
+ OUT_RING (chan, 0x3f);
+
+ BEGIN_RING(chan, RING_3D(VIEWPORT_CLIP_RECTS_EN), 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, RING_3D(CLIPID_ENABLE), 1);
+ OUT_RING (chan, 0);
+
+ BEGIN_RING(chan, RING_3D(VIEWPORT_TRANSFORM_EN), 1);
+ OUT_RING (chan, 1);
+ BEGIN_RING(chan, RING_3D(DEPTH_RANGE_NEAR(0)), 2);
+ OUT_RINGf (chan, 0.0f);
+ OUT_RINGf (chan, 1.0f);
+
+ /* We use scissors instead of exact view volume clipping,
+ * so they're always enabled.
+ */
+ BEGIN_RING(chan, RING_3D(SCISSOR_ENABLE(0)), 3);
+ OUT_RING (chan, 1);
+ OUT_RING (chan, 8192 << 16);
+ OUT_RING (chan, 8192 << 16);
+
+ BEGIN_RING(chan, RING_3D_(0x0fac), 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, RING_3D_(0x3484), 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, RING_3D_(0x0dbc), 1);
+ OUT_RING (chan, 0x00010000);
+ BEGIN_RING(chan, RING_3D_(0x0dd8), 1);
+ OUT_RING (chan, 0xff800006);
+ BEGIN_RING(chan, RING_3D_(0x3488), 1);
+ OUT_RING (chan, 0);
+
+#define MK_MACRO(m, n) i = nvc0_graph_set_macro(screen, m, i, sizeof(n), n);
+
+ i = 0;
+ MK_MACRO(NVC0_3D_BLEND_ENABLES, nvc0_9097_blend_enables);
+ MK_MACRO(NVC0_3D_VERTEX_ARRAY_SELECT, nvc0_9097_vertex_array_select);
+ MK_MACRO(NVC0_3D_TEP_SELECT, nvc0_9097_tep_select);
+ MK_MACRO(NVC0_3D_GP_SELECT, nvc0_9097_gp_select);
+ MK_MACRO(NVC0_3D_POLYGON_MODE_FRONT, nvc0_9097_poly_mode_front);
+ MK_MACRO(NVC0_3D_POLYGON_MODE_BACK, nvc0_9097_poly_mode_back);
+ MK_MACRO(NVC0_3D_COLOR_MASK_BROADCAST, nvc0_9097_color_mask_brdc);
+
+ BEGIN_RING(chan, RING_3D(RASTERIZE_ENABLE), 1);
+ OUT_RING (chan, 1);
+ BEGIN_RING(chan, RING_3D(GP_SELECT), 1);
+ OUT_RING (chan, 0x40);
+ BEGIN_RING(chan, RING_3D(GP_BUILTIN_RESULT_EN), 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, RING_3D(TEP_SELECT), 1);
+ OUT_RING (chan, 0x30);
+ BEGIN_RING(chan, RING_3D(PATCH_VERTICES), 1);
+ OUT_RING (chan, 3);
+ BEGIN_RING(chan, RING_3D(SP_SELECT(2)), 1);
+ OUT_RING (chan, 0x20);
+ BEGIN_RING(chan, RING_3D(SP_SELECT(0)), 1);
+ OUT_RING (chan, 0x00);
+
+ BEGIN_RING(chan, RING_3D(POINT_COORD_REPLACE), 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, RING_3D(POINT_RASTER_RULES), 1);
+ OUT_RING (chan, NVC0_3D_POINT_RASTER_RULES_OGL);
+
+ BEGIN_RING(chan, RING_3D(FRAG_COLOR_CLAMP_EN), 1);
+ OUT_RING (chan, 0x11111111);
+ BEGIN_RING(chan, RING_3D(EDGEFLAG_ENABLE), 1);
+ OUT_RING (chan, 1);
+
+ BEGIN_RING(chan, RING_3D(VERTEX_RUNOUT_ADDRESS_HIGH), 2);
+ OUT_RING (chan, 0xab);
+ OUT_RING (chan, 0x00000000);
+
+ FIRE_RING (chan);
+
+ screen->tic.entries = CALLOC(4096, sizeof(void *));
+ screen->tsc.entries = screen->tic.entries + 2048;
+
+ screen->mm_GART = nvc0_mm_create(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP,
+ 0x000);
+ screen->mm_VRAM = nvc0_mm_create(dev, NOUVEAU_BO_VRAM, 0x000);
+ screen->mm_VRAM_fe0 = nvc0_mm_create(dev, NOUVEAU_BO_VRAM, 0xfe0);
+
+ nvc0_screen_fence_new(screen, &screen->fence.current, FALSE);
+
+ return pscreen;
+
+fail:
+ nvc0_screen_destroy(pscreen);
+ return NULL;
+}
+
+void
+nvc0_screen_make_buffers_resident(struct nvc0_screen *screen)
+{
+ struct nouveau_channel *chan = screen->base.channel;
+
+ const unsigned flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_RD;
+
+ nouveau_bo_validate(chan, screen->text, flags);
+ nouveau_bo_validate(chan, screen->uniforms, flags);
+ nouveau_bo_validate(chan, screen->txc, flags);
+ nouveau_bo_validate(chan, screen->tls, flags);
+ nouveau_bo_validate(chan, screen->mp_stack_bo, flags);
+}
+
+int
+nvc0_screen_tic_alloc(struct nvc0_screen *screen, void *entry)
+{
+ int i = screen->tic.next;
+
+ while (screen->tic.lock[i / 32] & (1 << (i % 32)))
+ i = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
+
+ screen->tic.next = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
+
+ if (screen->tic.entries[i])
+ nvc0_tic_entry(screen->tic.entries[i])->id = -1;
+
+ screen->tic.entries[i] = entry;
+ return i;
+}
+
+int
+nvc0_screen_tsc_alloc(struct nvc0_screen *screen, void *entry)
+{
+ int i = screen->tsc.next;
+
+ while (screen->tsc.lock[i / 32] & (1 << (i % 32)))
+ i = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
+
+ screen->tsc.next = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
+
+ if (screen->tsc.entries[i])
+ nvc0_tsc_entry(screen->tsc.entries[i])->id = -1;
+
+ screen->tsc.entries[i] = entry;
+ return i;
+}
diff --git a/src/gallium/drivers/nvc0/nvc0_screen.h b/src/gallium/drivers/nvc0/nvc0_screen.h
new file mode 100644
index 00000000000..1fac142e2be
--- /dev/null
+++ b/src/gallium/drivers/nvc0/nvc0_screen.h
@@ -0,0 +1,192 @@
+#ifndef __NVC0_SCREEN_H__
+#define __NVC0_SCREEN_H__
+
+#define NOUVEAU_NVC0
+#include "nouveau/nouveau_screen.h"
+#undef NOUVEAU_NVC0
+#include "nvc0_winsys.h"
+#include "nvc0_stateobj.h"
+
+#define NVC0_TIC_MAX_ENTRIES 2048
+#define NVC0_TSC_MAX_ENTRIES 2048
+
+struct nvc0_mman;
+struct nvc0_context;
+struct nvc0_fence;
+
+#define NVC0_SCRATCH_SIZE (2 << 20)
+#define NVC0_SCRATCH_NR_BUFFERS 2
+
+struct nvc0_screen {
+ struct nouveau_screen base;
+ struct nouveau_winsys *nvws;
+
+ struct nvc0_context *cur_ctx;
+
+ struct nouveau_bo *text;
+ struct nouveau_bo *uniforms;
+ struct nouveau_bo *tls;
+ struct nouveau_bo *txc; /* TIC (offset 0) and TSC (65536) */
+ struct nouveau_bo *mp_stack_bo;
+
+ uint64_t tls_size;
+
+ struct nouveau_resource *text_heap;
+
+ struct {
+ struct nouveau_bo *bo[NVC0_SCRATCH_NR_BUFFERS];
+ uint8_t *buf;
+ int index;
+ uint32_t offset;
+ } scratch;
+
+ struct {
+ void **entries;
+ int next;
+ uint32_t lock[NVC0_TIC_MAX_ENTRIES / 32];
+ } tic;
+
+ struct {
+ void **entries;
+ int next;
+ uint32_t lock[NVC0_TSC_MAX_ENTRIES / 32];
+ } tsc;
+
+ struct {
+ uint32_t *map;
+ struct nvc0_fence *head;
+ struct nvc0_fence *tail;
+ struct nvc0_fence *current;
+ uint32_t sequence;
+ uint32_t sequence_ack;
+ struct nouveau_bo *bo;
+ } fence;
+
+ struct nvc0_mman *mm_GART;
+ struct nvc0_mman *mm_VRAM;
+ struct nvc0_mman *mm_VRAM_fe0;
+
+ struct nouveau_grobj *fermi;
+ struct nouveau_grobj *eng2d;
+ struct nouveau_grobj *m2mf;
+};
+
+static INLINE struct nvc0_screen *
+nvc0_screen(struct pipe_screen *screen)
+{
+ return (struct nvc0_screen *)screen;
+}
+
+/* Since a resource can be migrated, we need to decouple allocations from
+ * them. This struct is linked with fences for delayed freeing of allocs.
+ */
+struct nvc0_mm_allocation {
+ struct nvc0_mm_allocation *next;
+ void *priv;
+ uint32_t offset;
+};
+
+static INLINE void
+nvc0_fence_sched_release(struct nvc0_fence *nf, struct nvc0_mm_allocation *mm)
+{
+ mm->next = nf->buffers;
+ nf->buffers = mm;
+}
+
+extern struct nvc0_mman *
+nvc0_mm_create(struct nouveau_device *, uint32_t domain, uint32_t storage_type);
+
+extern void
+nvc0_mm_destroy(struct nvc0_mman *);
+
+extern struct nvc0_mm_allocation *
+nvc0_mm_allocate(struct nvc0_mman *,
+ uint32_t size, struct nouveau_bo **, uint32_t *offset);
+extern void
+nvc0_mm_free(struct nvc0_mm_allocation *);
+
+void nvc0_screen_make_buffers_resident(struct nvc0_screen *);
+
+int nvc0_screen_tic_alloc(struct nvc0_screen *, void *);
+int nvc0_screen_tsc_alloc(struct nvc0_screen *, void *);
+
+static INLINE void
+nvc0_resource_fence(struct nvc0_resource *res, uint32_t flags)
+{
+ struct nvc0_screen *screen = nvc0_screen(res->base.screen);
+
+ if (res->mm) {
+ nvc0_fence_reference(&res->fence, screen->fence.current);
+
+ if (flags & NOUVEAU_BO_WR)
+ nvc0_fence_reference(&res->fence_wr, screen->fence.current);
+ }
+}
+
+static INLINE void
+nvc0_resource_validate(struct nvc0_resource *res, uint32_t flags)
+{
+ struct nvc0_screen *screen = nvc0_screen(res->base.screen);
+
+ nouveau_bo_validate(screen->base.channel, res->bo, flags);
+
+ nvc0_resource_fence(res, flags);
+}
+
+
+boolean
+nvc0_screen_fence_new(struct nvc0_screen *, struct nvc0_fence **, boolean emit);
+
+void
+nvc0_screen_fence_next(struct nvc0_screen *);
+
+static INLINE boolean
+nvc0_screen_fence_emit(struct nvc0_screen *screen)
+{
+ nvc0_fence_emit(screen->fence.current);
+
+ return nvc0_screen_fence_new(screen, &screen->fence.current, FALSE);
+}
+
+struct nvc0_format {
+ uint32_t rt;
+ uint32_t tic;
+ uint32_t vtx;
+ uint32_t usage;
+};
+
+extern const struct nvc0_format nvc0_format_table[];
+
+static INLINE void
+nvc0_screen_tic_unlock(struct nvc0_screen *screen, struct nvc0_tic_entry *tic)
+{
+ if (tic->id >= 0)
+ screen->tic.lock[tic->id / 32] &= ~(1 << (tic->id % 32));
+}
+
+static INLINE void
+nvc0_screen_tsc_unlock(struct nvc0_screen *screen, struct nvc0_tsc_entry *tsc)
+{
+ if (tsc->id >= 0)
+ screen->tsc.lock[tsc->id / 32] &= ~(1 << (tsc->id % 32));
+}
+
+static INLINE void
+nvc0_screen_tic_free(struct nvc0_screen *screen, struct nvc0_tic_entry *tic)
+{
+ if (tic->id >= 0) {
+ screen->tic.entries[tic->id] = NULL;
+ screen->tic.lock[tic->id / 32] &= ~(1 << (tic->id % 32));
+ }
+}
+
+static INLINE void
+nvc0_screen_tsc_free(struct nvc0_screen *screen, struct nvc0_tsc_entry *tsc)
+{
+ if (tsc->id >= 0) {
+ screen->tsc.entries[tsc->id] = NULL;
+ screen->tsc.lock[tsc->id / 32] &= ~(1 << (tsc->id % 32));
+ }
+}
+
+#endif
diff --git a/src/gallium/drivers/nvc0/nvc0_shader_state.c b/src/gallium/drivers/nvc0/nvc0_shader_state.c
new file mode 100644
index 00000000000..981b5488d08
--- /dev/null
+++ b/src/gallium/drivers/nvc0/nvc0_shader_state.c
@@ -0,0 +1,180 @@
+/*
+ * Copyright 2010 Christoph Bumiller
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#include "pipe/p_context.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_state.h"
+#include "util/u_inlines.h"
+
+#include "nvc0_context.h"
+
+static boolean
+nvc0_program_validate(struct nvc0_context *nvc0, struct nvc0_program *prog)
+{
+ int ret;
+ unsigned size;
+
+ if (prog->translated)
+ return TRUE;
+
+ prog->translated = nvc0_program_translate(prog);
+ if (!prog->translated)
+ return FALSE;
+
+ size = align(prog->code_size + NVC0_SHADER_HEADER_SIZE, 0x100);
+
+ ret = nouveau_resource_alloc(nvc0->screen->text_heap, size, prog,
+ &prog->res);
+ if (ret)
+ return FALSE;
+
+ prog->code_base = prog->res->start;
+
+ nvc0_m2mf_push_linear(nvc0, nvc0->screen->text, NOUVEAU_BO_VRAM,
+ prog->code_base, NVC0_SHADER_HEADER_SIZE, prog->hdr);
+ nvc0_m2mf_push_linear(nvc0, nvc0->screen->text, NOUVEAU_BO_VRAM,
+ prog->code_base + NVC0_SHADER_HEADER_SIZE,
+ prog->code_size, prog->code);
+
+ BEGIN_RING(nvc0->screen->base.channel, RING_3D_(0x021c), 1);
+ OUT_RING (nvc0->screen->base.channel, 0x1111);
+
+ return TRUE;
+}
+
+void
+nvc0_vertprog_validate(struct nvc0_context *nvc0)
+{
+ struct nouveau_channel *chan = nvc0->screen->base.channel;
+ struct nvc0_program *vp = nvc0->vertprog;
+
+ if (nvc0->clip.nr > vp->vp.num_ucps) {
+ assert(nvc0->clip.nr <= 6);
+ vp->vp.num_ucps = 6;
+
+ if (vp->translated)
+ nvc0_program_destroy(nvc0, vp);
+ }
+
+ if (!nvc0_program_validate(nvc0, vp))
+ return;
+
+ BEGIN_RING(chan, RING_3D(SP_SELECT(1)), 2);
+ OUT_RING (chan, 0x11);
+ OUT_RING (chan, vp->code_base);
+ BEGIN_RING(chan, RING_3D(SP_GPR_ALLOC(1)), 1);
+ OUT_RING (chan, vp->max_gpr);
+
+ // BEGIN_RING(chan, RING_3D_(0x163c), 1);
+ // OUT_RING (chan, 0);
+ BEGIN_RING(chan, RING_3D(VERT_COLOR_CLAMP_EN), 1);
+ OUT_RING (chan, 1);
+}
+
+void
+nvc0_fragprog_validate(struct nvc0_context *nvc0)
+{
+ struct nouveau_channel *chan = nvc0->screen->base.channel;
+ struct nvc0_program *fp = nvc0->fragprog;
+
+ if (!nvc0_program_validate(nvc0, fp))
+ return;
+
+ BEGIN_RING(chan, RING_3D(EARLY_FRAGMENT_TESTS), 1);
+ OUT_RING (chan, fp->fp.early_z);
+ BEGIN_RING(chan, RING_3D(SP_SELECT(5)), 2);
+ OUT_RING (chan, 0x51);
+ OUT_RING (chan, fp->code_base);
+ BEGIN_RING(chan, RING_3D(SP_GPR_ALLOC(5)), 1);
+ OUT_RING (chan, fp->max_gpr);
+
+ BEGIN_RING(chan, RING_3D_(0x0360), 2);
+ OUT_RING (chan, 0x20164010);
+ OUT_RING (chan, 0x20);
+ BEGIN_RING(chan, RING_3D_(0x196c), 1);
+ OUT_RING (chan, fp->flags[0]);
+}
+
+void
+nvc0_tctlprog_validate(struct nvc0_context *nvc0)
+{
+ struct nouveau_channel *chan = nvc0->screen->base.channel;
+ struct nvc0_program *tp = nvc0->tctlprog;
+
+ if (!tp) {
+ BEGIN_RING(chan, RING_3D(SP_SELECT(2)), 1);
+ OUT_RING (chan, 0x20);
+ return;
+ }
+ if (!nvc0_program_validate(nvc0, tp))
+ return;
+
+ BEGIN_RING(chan, RING_3D(SP_SELECT(2)), 2);
+ OUT_RING (chan, 0x21);
+ OUT_RING (chan, tp->code_base);
+ BEGIN_RING(chan, RING_3D(SP_GPR_ALLOC(2)), 1);
+ OUT_RING (chan, tp->max_gpr);
+}
+
+void
+nvc0_tevlprog_validate(struct nvc0_context *nvc0)
+{
+ struct nouveau_channel *chan = nvc0->screen->base.channel;
+ struct nvc0_program *tp = nvc0->tevlprog;
+
+ if (!tp) {
+ BEGIN_RING(chan, RING_3D(TEP_SELECT), 1);
+ OUT_RING (chan, 0x30);
+ return;
+ }
+ if (!nvc0_program_validate(nvc0, tp))
+ return;
+
+ BEGIN_RING(chan, RING_3D(TEP_SELECT), 1);
+ OUT_RING (chan, 0x31);
+ BEGIN_RING(chan, RING_3D(SP_START_ID(3)), 1);
+ OUT_RING (chan, tp->code_base);
+ BEGIN_RING(chan, RING_3D(SP_GPR_ALLOC(3)), 1);
+ OUT_RING (chan, tp->max_gpr);
+}
+
+void
+nvc0_gmtyprog_validate(struct nvc0_context *nvc0)
+{
+ struct nouveau_channel *chan = nvc0->screen->base.channel;
+ struct nvc0_program *gp = nvc0->gmtyprog;
+
+ if (!gp) {
+ BEGIN_RING(chan, RING_3D(GP_SELECT), 1);
+ OUT_RING (chan, 0x40);
+ return;
+ }
+ if (!nvc0_program_validate(nvc0, gp))
+ return;
+
+ BEGIN_RING(chan, RING_3D(GP_SELECT), 1);
+ OUT_RING (chan, 0x41);
+ BEGIN_RING(chan, RING_3D(SP_START_ID(4)), 1);
+ OUT_RING (chan, gp->code_base);
+ BEGIN_RING(chan, RING_3D(SP_GPR_ALLOC(4)), 1);
+ OUT_RING (chan, gp->max_gpr);
+}
diff --git a/src/gallium/drivers/nvc0/nvc0_state.c b/src/gallium/drivers/nvc0/nvc0_state.c
new file mode 100644
index 00000000000..c08f3693f5e
--- /dev/null
+++ b/src/gallium/drivers/nvc0/nvc0_state.c
@@ -0,0 +1,865 @@
+/*
+ * Copyright 2010 Christoph Bumiller
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#include "pipe/p_defines.h"
+#include "util/u_inlines.h"
+
+#include "tgsi/tgsi_parse.h"
+
+#include "nvc0_stateobj.h"
+#include "nvc0_context.h"
+
+#include "nvc0_3d.xml.h"
+#include "nv50_texture.xml.h"
+
+#include "nouveau/nouveau_gldefs.h"
+
+static INLINE uint32_t
+nvc0_colormask(unsigned mask)
+{
+ uint32_t ret = 0;
+
+ if (mask & PIPE_MASK_R)
+ ret |= 0x0001;
+ if (mask & PIPE_MASK_G)
+ ret |= 0x0010;
+ if (mask & PIPE_MASK_B)
+ ret |= 0x0100;
+ if (mask & PIPE_MASK_A)
+ ret |= 0x1000;
+
+ return ret;
+}
+
+static INLINE uint32_t
+nvc0_blend_fac(unsigned factor)
+{
+ static const uint16_t bf[] = {
+ NV50_3D_BLEND_FACTOR_ZERO, /* 0x00 */
+ NV50_3D_BLEND_FACTOR_ONE,
+ NV50_3D_BLEND_FACTOR_SRC_COLOR,
+ NV50_3D_BLEND_FACTOR_SRC_ALPHA,
+ NV50_3D_BLEND_FACTOR_DST_ALPHA,
+ NV50_3D_BLEND_FACTOR_DST_COLOR,
+ NV50_3D_BLEND_FACTOR_SRC_ALPHA_SATURATE,
+ NV50_3D_BLEND_FACTOR_CONSTANT_COLOR,
+ NV50_3D_BLEND_FACTOR_CONSTANT_ALPHA,
+ NV50_3D_BLEND_FACTOR_SRC1_COLOR,
+ NV50_3D_BLEND_FACTOR_SRC1_ALPHA,
+ NV50_3D_BLEND_FACTOR_ZERO, /* 0x0b */
+ NV50_3D_BLEND_FACTOR_ZERO, /* 0x0c */
+ NV50_3D_BLEND_FACTOR_ZERO, /* 0x0d */
+ NV50_3D_BLEND_FACTOR_ZERO, /* 0x0e */
+ NV50_3D_BLEND_FACTOR_ZERO, /* 0x0f */
+ NV50_3D_BLEND_FACTOR_ZERO, /* 0x10 */
+ NV50_3D_BLEND_FACTOR_ZERO, /* 0x11 */
+ NV50_3D_BLEND_FACTOR_ONE_MINUS_SRC_COLOR,
+ NV50_3D_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA,
+ NV50_3D_BLEND_FACTOR_ONE_MINUS_DST_ALPHA,
+ NV50_3D_BLEND_FACTOR_ONE_MINUS_DST_COLOR,
+ NV50_3D_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR,
+ NV50_3D_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA,
+ NV50_3D_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR,
+ NV50_3D_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA
+ };
+
+ assert(factor < (sizeof(bf) / sizeof(bf[0])));
+ return bf[factor];
+}
+
+static void *
+nvc0_blend_state_create(struct pipe_context *pipe,
+ const struct pipe_blend_state *cso)
+{
+ struct nvc0_blend_stateobj *so = CALLOC_STRUCT(nvc0_blend_stateobj);
+ int i;
+
+ so->pipe = *cso;
+
+ SB_IMMED_3D(so, BLEND_INDEPENDENT, cso->independent_blend_enable);
+
+ if (!cso->independent_blend_enable) {
+ SB_BEGIN_3D(so, BLEND_ENABLES, 1);
+ SB_DATA (so, cso->rt[0].blend_enable ? 0xff : 0);
+
+ if (cso->rt[0].blend_enable) {
+ SB_BEGIN_3D(so, BLEND_EQUATION_RGB, 5);
+ SB_DATA (so, nvgl_blend_eqn(cso->rt[0].rgb_func));
+ SB_DATA (so, nvc0_blend_fac(cso->rt[0].rgb_src_factor));
+ SB_DATA (so, nvc0_blend_fac(cso->rt[0].rgb_dst_factor));
+ SB_DATA (so, nvgl_blend_eqn(cso->rt[0].alpha_func));
+ SB_DATA (so, nvc0_blend_fac(cso->rt[0].alpha_src_factor));
+ SB_BEGIN_3D(so, BLEND_FUNC_DST_ALPHA, 1);
+ SB_DATA (so, nvc0_blend_fac(cso->rt[0].alpha_dst_factor));
+ }
+
+ SB_BEGIN_3D(so, COLOR_MASK_BROADCAST, 1);
+ SB_DATA (so, nvc0_colormask(cso->rt[0].colormask));
+ } else {
+ uint8_t en = 0;
+
+ for (i = 0; i < 8; ++i) {
+ if (!cso->rt[i].blend_enable)
+ continue;
+ en |= 1 << i;
+
+ SB_BEGIN_3D(so, IBLEND_EQUATION_RGB(i), 6);
+ SB_DATA (so, nvgl_blend_eqn(cso->rt[i].rgb_func));
+ SB_DATA (so, nvc0_blend_fac(cso->rt[i].rgb_src_factor));
+ SB_DATA (so, nvc0_blend_fac(cso->rt[i].rgb_dst_factor));
+ SB_DATA (so, nvgl_blend_eqn(cso->rt[i].alpha_func));
+ SB_DATA (so, nvc0_blend_fac(cso->rt[i].alpha_src_factor));
+ SB_DATA (so, nvc0_blend_fac(cso->rt[i].alpha_dst_factor));
+ }
+ SB_BEGIN_3D(so, BLEND_ENABLES, 1);
+ SB_DATA (so, en);
+
+ SB_BEGIN_3D(so, COLOR_MASK(0), 8);
+ for (i = 0; i < 8; ++i)
+ SB_DATA(so, nvc0_colormask(cso->rt[i].colormask));
+ }
+
+ if (cso->logicop_enable) {
+ SB_BEGIN_3D(so, LOGIC_OP_ENABLE, 2);
+ SB_DATA (so, 1);
+ SB_DATA (so, nvgl_logicop_func(cso->logicop_func));
+ } else {
+ SB_IMMED_3D(so, LOGIC_OP_ENABLE, 0);
+ }
+
+ assert(so->size < (sizeof(so->state) / sizeof(so->state[0])));
+ return so;
+}
+
+static void
+nvc0_blend_state_bind(struct pipe_context *pipe, void *hwcso)
+{
+ struct nvc0_context *nvc0 = nvc0_context(pipe);
+
+ nvc0->blend = hwcso;
+ nvc0->dirty |= NVC0_NEW_BLEND;
+}
+
+static void
+nvc0_blend_state_delete(struct pipe_context *pipe, void *hwcso)
+{
+ FREE(hwcso);
+}
+
+static void *
+nvc0_rasterizer_state_create(struct pipe_context *pipe,
+ const struct pipe_rasterizer_state *cso)
+{
+ struct nvc0_rasterizer_stateobj *so;
+
+ so = CALLOC_STRUCT(nvc0_rasterizer_stateobj);
+ if (!so)
+ return NULL;
+ so->pipe = *cso;
+
+#ifndef NVC0_SCISSORS_CLIPPING
+ SB_IMMED_3D(so, SCISSOR_ENABLE(0), cso->scissor);
+#endif
+
+ SB_BEGIN_3D(so, SHADE_MODEL, 1);
+ SB_DATA (so, cso->flatshade ? NVC0_3D_SHADE_MODEL_FLAT :
+ NVC0_3D_SHADE_MODEL_SMOOTH);
+ SB_IMMED_3D(so, PROVOKING_VERTEX_LAST, !cso->flatshade_first);
+ SB_IMMED_3D(so, VERTEX_TWO_SIDE_ENABLE, cso->light_twoside);
+
+ SB_BEGIN_3D(so, LINE_WIDTH, 1);
+ SB_DATA (so, fui(cso->line_width));
+ SB_IMMED_3D(so, LINE_SMOOTH_ENABLE, cso->line_smooth);
+
+ SB_BEGIN_3D(so, LINE_STIPPLE_ENABLE, 1);
+ if (cso->line_stipple_enable) {
+ SB_DATA (so, 1);
+ SB_BEGIN_3D(so, LINE_STIPPLE_PATTERN, 1);
+ SB_DATA (so, (cso->line_stipple_pattern << 8) |
+ cso->line_stipple_factor);
+
+ } else {
+ SB_DATA (so, 0);
+ }
+
+ SB_IMMED_3D(so, VP_POINT_SIZE_EN, cso->point_size_per_vertex);
+ if (!cso->point_size_per_vertex) {
+ SB_BEGIN_3D(so, POINT_SIZE, 1);
+ SB_DATA (so, fui(cso->point_size));
+ }
+ SB_IMMED_3D(so, POINT_SPRITE_ENABLE, cso->point_quad_rasterization);
+ SB_IMMED_3D(so, POINT_SMOOTH_ENABLE, cso->point_smooth);
+
+ SB_BEGIN_3D(so, POLYGON_MODE_FRONT, 1);
+ SB_DATA (so, nvgl_polygon_mode(cso->fill_front));
+ SB_BEGIN_3D(so, POLYGON_MODE_BACK, 1);
+ SB_DATA (so, nvgl_polygon_mode(cso->fill_back));
+ SB_IMMED_3D(so, POLYGON_SMOOTH_ENABLE, cso->poly_smooth);
+
+ SB_BEGIN_3D(so, CULL_FACE_ENABLE, 3);
+ SB_DATA (so, cso->cull_face != PIPE_FACE_NONE);
+ SB_DATA (so, cso->front_ccw ? NVC0_3D_FRONT_FACE_CCW :
+ NVC0_3D_FRONT_FACE_CW);
+ switch (cso->cull_face) {
+ case PIPE_FACE_FRONT_AND_BACK:
+ SB_DATA(so, NVC0_3D_CULL_FACE_FRONT_AND_BACK);
+ break;
+ case PIPE_FACE_FRONT:
+ SB_DATA(so, NVC0_3D_CULL_FACE_FRONT);
+ break;
+ case PIPE_FACE_BACK:
+ default:
+ SB_DATA(so, NVC0_3D_CULL_FACE_BACK);
+ break;
+ }
+
+ SB_IMMED_3D(so, POLYGON_STIPPLE_ENABLE, cso->poly_stipple_enable);
+ SB_BEGIN_3D(so, POLYGON_OFFSET_POINT_ENABLE, 3);
+ SB_DATA (so, cso->offset_point);
+ SB_DATA (so, cso->offset_line);
+ SB_DATA (so, cso->offset_tri);
+
+ if (cso->offset_point || cso->offset_line || cso->offset_tri) {
+ SB_BEGIN_3D(so, POLYGON_OFFSET_FACTOR, 1);
+ SB_DATA (so, fui(cso->offset_scale));
+ SB_BEGIN_3D(so, POLYGON_OFFSET_UNITS, 1);
+ SB_DATA (so, fui(cso->offset_units)); /* XXX: multiply by 2 ? */
+ }
+
+ assert(so->size < (sizeof(so->state) / sizeof(so->state[0])));
+ return (void *)so;
+}
+
+static void
+nvc0_rasterizer_state_bind(struct pipe_context *pipe, void *hwcso)
+{
+ struct nvc0_context *nvc0 = nvc0_context(pipe);
+
+ nvc0->rast = hwcso;
+ nvc0->dirty |= NVC0_NEW_RASTERIZER;
+}
+
+static void
+nvc0_rasterizer_state_delete(struct pipe_context *pipe, void *hwcso)
+{
+ FREE(hwcso);
+}
+
+static void *
+nvc0_zsa_state_create(struct pipe_context *pipe,
+ const struct pipe_depth_stencil_alpha_state *cso)
+{
+ struct nvc0_zsa_stateobj *so = CALLOC_STRUCT(nvc0_zsa_stateobj);
+
+ so->pipe = *cso;
+
+ SB_IMMED_3D(so, DEPTH_WRITE_ENABLE, cso->depth.writemask);
+ SB_BEGIN_3D(so, DEPTH_TEST_ENABLE, 1);
+ if (cso->depth.enabled) {
+ SB_DATA (so, 1);
+ SB_BEGIN_3D(so, DEPTH_TEST_FUNC, 1);
+ SB_DATA (so, nvgl_comparison_op(cso->depth.func));
+ } else {
+ SB_DATA (so, 0);
+ }
+
+ if (cso->stencil[0].enabled) {
+ SB_BEGIN_3D(so, STENCIL_FRONT_ENABLE, 5);
+ SB_DATA (so, 1);
+ SB_DATA (so, nvgl_stencil_op(cso->stencil[0].fail_op));
+ SB_DATA (so, nvgl_stencil_op(cso->stencil[0].zfail_op));
+ SB_DATA (so, nvgl_stencil_op(cso->stencil[0].zpass_op));
+ SB_DATA (so, nvgl_comparison_op(cso->stencil[0].func));
+ SB_BEGIN_3D(so, STENCIL_FRONT_MASK, 2);
+ SB_DATA (so, cso->stencil[0].writemask);
+ SB_DATA (so, cso->stencil[0].valuemask);
+ } else {
+ SB_IMMED_3D(so, STENCIL_FRONT_ENABLE, 0);
+ }
+
+ if (cso->stencil[1].enabled) {
+ SB_BEGIN_3D(so, STENCIL_TWO_SIDE_ENABLE, 5);
+ SB_DATA (so, 1);
+ SB_DATA (so, nvgl_stencil_op(cso->stencil[1].fail_op));
+ SB_DATA (so, nvgl_stencil_op(cso->stencil[1].zfail_op));
+ SB_DATA (so, nvgl_stencil_op(cso->stencil[1].zpass_op));
+ SB_DATA (so, nvgl_comparison_op(cso->stencil[1].func));
+ SB_BEGIN_3D(so, STENCIL_BACK_MASK, 2);
+ SB_DATA (so, cso->stencil[1].writemask);
+ SB_DATA (so, cso->stencil[1].valuemask);
+ } else {
+ SB_IMMED_3D(so, STENCIL_TWO_SIDE_ENABLE, 0);
+ }
+
+ SB_BEGIN_3D(so, ALPHA_TEST_ENABLE, 1);
+ if (cso->alpha.enabled) {
+ SB_DATA (so, 1);
+ SB_BEGIN_3D(so, ALPHA_TEST_REF, 2);
+ SB_DATA (so, fui(cso->alpha.ref_value));
+ SB_DATA (so, nvgl_comparison_op(cso->alpha.func));
+ } else {
+ SB_DATA (so, 0);
+ }
+
+ assert(so->size < (sizeof(so->state) / sizeof(so->state[0])));
+ return (void *)so;
+}
+
+static void
+nvc0_zsa_state_bind(struct pipe_context *pipe, void *hwcso)
+{
+ struct nvc0_context *nvc0 = nvc0_context(pipe);
+
+ nvc0->zsa = hwcso;
+ nvc0->dirty |= NVC0_NEW_ZSA;
+}
+
+static void
+nvc0_zsa_state_delete(struct pipe_context *pipe, void *hwcso)
+{
+ FREE(hwcso);
+}
+
+/* ====================== SAMPLERS AND TEXTURES ================================
+ */
+
+#define NV50_TSC_WRAP_CASE(n) \
+ case PIPE_TEX_WRAP_##n: return NV50_TSC_WRAP_##n
+
+static INLINE unsigned
+nv50_tsc_wrap_mode(unsigned wrap)
+{
+ switch (wrap) {
+ NV50_TSC_WRAP_CASE(REPEAT);
+ NV50_TSC_WRAP_CASE(MIRROR_REPEAT);
+ NV50_TSC_WRAP_CASE(CLAMP_TO_EDGE);
+ NV50_TSC_WRAP_CASE(CLAMP_TO_BORDER);
+ NV50_TSC_WRAP_CASE(CLAMP);
+ NV50_TSC_WRAP_CASE(MIRROR_CLAMP_TO_EDGE);
+ NV50_TSC_WRAP_CASE(MIRROR_CLAMP_TO_BORDER);
+ NV50_TSC_WRAP_CASE(MIRROR_CLAMP);
+ default:
+ NOUVEAU_ERR("unknown wrap mode: %d\n", wrap);
+ return NV50_TSC_WRAP_REPEAT;
+ }
+}
+
+static void *
+nvc0_sampler_state_create(struct pipe_context *pipe,
+ const struct pipe_sampler_state *cso)
+{
+ struct nvc0_tsc_entry *so = CALLOC_STRUCT(nvc0_tsc_entry);
+ float f[2];
+
+ so->id = -1;
+
+ so->tsc[0] = (0x00026000 |
+ (nv50_tsc_wrap_mode(cso->wrap_s) << 0) |
+ (nv50_tsc_wrap_mode(cso->wrap_t) << 3) |
+ (nv50_tsc_wrap_mode(cso->wrap_r) << 6));
+
+ switch (cso->mag_img_filter) {
+ case PIPE_TEX_FILTER_LINEAR:
+ so->tsc[1] |= NV50_TSC_1_MAGF_LINEAR;
+ break;
+ case PIPE_TEX_FILTER_NEAREST:
+ default:
+ so->tsc[1] |= NV50_TSC_1_MAGF_NEAREST;
+ break;
+ }
+
+ switch (cso->min_img_filter) {
+ case PIPE_TEX_FILTER_LINEAR:
+ so->tsc[1] |= NV50_TSC_1_MINF_LINEAR;
+ break;
+ case PIPE_TEX_FILTER_NEAREST:
+ default:
+ so->tsc[1] |= NV50_TSC_1_MINF_NEAREST;
+ break;
+ }
+
+ switch (cso->min_mip_filter) {
+ case PIPE_TEX_MIPFILTER_LINEAR:
+ so->tsc[1] |= NV50_TSC_1_MIPF_LINEAR;
+ break;
+ case PIPE_TEX_MIPFILTER_NEAREST:
+ so->tsc[1] |= NV50_TSC_1_MIPF_NEAREST;
+ break;
+ case PIPE_TEX_MIPFILTER_NONE:
+ default:
+ so->tsc[1] |= NV50_TSC_1_MIPF_NONE;
+ break;
+ }
+
+ if (cso->max_anisotropy >= 16)
+ so->tsc[0] |= (7 << 20);
+ else
+ if (cso->max_anisotropy >= 12)
+ so->tsc[0] |= (6 << 20);
+ else {
+ so->tsc[0] |= (cso->max_anisotropy >> 1) << 20;
+
+ if (cso->max_anisotropy >= 4)
+ so->tsc[1] |= NV50_TSC_1_UNKN_ANISO_35;
+ else
+ if (cso->max_anisotropy >= 2)
+ so->tsc[1] |= NV50_TSC_1_UNKN_ANISO_15;
+ }
+
+ if (cso->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) {
+ /* NOTE: must be deactivated for non-shadow textures */
+ so->tsc[0] |= (1 << 9);
+ so->tsc[0] |= (nvgl_comparison_op(cso->compare_func) & 0x7) << 10;
+ }
+
+ f[0] = CLAMP(cso->lod_bias, -16.0f, 15.0f);
+ so->tsc[1] |= ((int)(f[0] * 256.0f) & 0x1fff) << 12;
+
+ f[0] = CLAMP(cso->min_lod, 0.0f, 15.0f);
+ f[1] = CLAMP(cso->max_lod, 0.0f, 15.0f);
+ so->tsc[2] |=
+ (((int)(f[1] * 256.0f) & 0xfff) << 12) | ((int)(f[0] * 256.0f) & 0xfff);
+
+ so->tsc[4] = fui(cso->border_color[0]);
+ so->tsc[5] = fui(cso->border_color[1]);
+ so->tsc[6] = fui(cso->border_color[2]);
+ so->tsc[7] = fui(cso->border_color[3]);
+
+ return (void *)so;
+}
+
+static void
+nvc0_sampler_state_delete(struct pipe_context *pipe, void *hwcso)
+{
+ unsigned s, i;
+
+ for (s = 0; s < 5; ++s)
+ for (i = 0; i < nvc0_context(pipe)->num_samplers[s]; ++i)
+ if (nvc0_context(pipe)->samplers[s][i] == hwcso)
+ nvc0_context(pipe)->samplers[s][i] = NULL;
+
+ nvc0_screen_tsc_free(nvc0_context(pipe)->screen, nvc0_tsc_entry(hwcso));
+
+ FREE(hwcso);
+}
+
+static INLINE void
+nvc0_stage_sampler_states_bind(struct nvc0_context *nvc0, int s,
+ unsigned nr, void **hwcso)
+{
+ unsigned i;
+
+ for (i = 0; i < nr; ++i) {
+ struct nvc0_tsc_entry *old = nvc0->samplers[s][i];
+
+ nvc0->samplers[s][i] = nvc0_tsc_entry(hwcso[i]);
+ if (old)
+ nvc0_screen_tsc_unlock(nvc0->screen, old);
+ }
+ for (; i < nvc0->num_samplers[s]; ++i)
+ if (nvc0->samplers[s][i])
+ nvc0_screen_tsc_unlock(nvc0->screen, nvc0->samplers[s][i]);
+
+ nvc0->num_samplers[s] = nr;
+
+ nvc0->dirty |= NVC0_NEW_SAMPLERS;
+}
+
+static void
+nvc0_vp_sampler_states_bind(struct pipe_context *pipe, unsigned nr, void **s)
+{
+ nvc0_stage_sampler_states_bind(nvc0_context(pipe), 0, nr, s);
+}
+
+static void
+nvc0_fp_sampler_states_bind(struct pipe_context *pipe, unsigned nr, void **s)
+{
+ nvc0_stage_sampler_states_bind(nvc0_context(pipe), 4, nr, s);
+}
+
+static void
+nvc0_gp_sampler_states_bind(struct pipe_context *pipe, unsigned nr, void **s)
+{
+ nvc0_stage_sampler_states_bind(nvc0_context(pipe), 3, nr, s);
+}
+
+/* NOTE: only called when not referenced anywhere, won't be bound */
+static void
+nvc0_sampler_view_destroy(struct pipe_context *pipe,
+ struct pipe_sampler_view *view)
+{
+ pipe_resource_reference(&view->texture, NULL);
+
+ nvc0_screen_tic_free(nvc0_context(pipe)->screen, nvc0_tic_entry(view));
+
+ FREE(nvc0_tic_entry(view));
+}
+
+static INLINE void
+nvc0_stage_set_sampler_views(struct nvc0_context *nvc0, int s,
+ unsigned nr,
+ struct pipe_sampler_view **views)
+{
+ unsigned i;
+
+ for (i = 0; i < nr; ++i) {
+ struct nvc0_tic_entry *old = nvc0_tic_entry(nvc0->textures[s][i]);
+ if (old)
+ nvc0_screen_tic_unlock(nvc0->screen, old);
+
+ pipe_sampler_view_reference(&nvc0->textures[s][i], views[i]);
+ }
+
+ for (i = nr; i < nvc0->num_textures[s]; ++i) {
+ struct nvc0_tic_entry *old = nvc0_tic_entry(nvc0->textures[s][i]);
+ if (!old)
+ continue;
+ nvc0_screen_tic_unlock(nvc0->screen, old);
+
+ pipe_sampler_view_reference(&nvc0->textures[s][i], NULL);
+ }
+
+ nvc0->num_textures[s] = nr;
+
+ nvc0_bufctx_reset(nvc0, NVC0_BUFCTX_TEXTURES);
+
+ nvc0->dirty |= NVC0_NEW_TEXTURES;
+}
+
+static void
+nvc0_vp_set_sampler_views(struct pipe_context *pipe,
+ unsigned nr,
+ struct pipe_sampler_view **views)
+{
+ nvc0_stage_set_sampler_views(nvc0_context(pipe), 0, nr, views);
+}
+
+static void
+nvc0_fp_set_sampler_views(struct pipe_context *pipe,
+ unsigned nr,
+ struct pipe_sampler_view **views)
+{
+ nvc0_stage_set_sampler_views(nvc0_context(pipe), 4, nr, views);
+}
+
+static void
+nvc0_gp_set_sampler_views(struct pipe_context *pipe,
+ unsigned nr,
+ struct pipe_sampler_view **views)
+{
+ nvc0_stage_set_sampler_views(nvc0_context(pipe), 3, nr, views);
+}
+
+/* ============================= SHADERS =======================================
+ */
+
+static void *
+nvc0_sp_state_create(struct pipe_context *pipe,
+ const struct pipe_shader_state *cso, unsigned type)
+{
+ struct nvc0_program *prog;
+
+ prog = CALLOC_STRUCT(nvc0_program);
+ if (!prog)
+ return NULL;
+
+ prog->type = type;
+ prog->pipe.tokens = tgsi_dup_tokens(cso->tokens);
+
+ return (void *)prog;
+}
+
+static void
+nvc0_sp_state_delete(struct pipe_context *pipe, void *hwcso)
+{
+ struct nvc0_program *prog = (struct nvc0_program *)hwcso;
+
+ nvc0_program_destroy(nvc0_context(pipe), prog);
+
+ FREE((void *)prog->pipe.tokens);
+ FREE(prog);
+}
+
+static void *
+nvc0_vp_state_create(struct pipe_context *pipe,
+ const struct pipe_shader_state *cso)
+{
+ return nvc0_sp_state_create(pipe, cso, PIPE_SHADER_VERTEX);
+}
+
+static void
+nvc0_vp_state_bind(struct pipe_context *pipe, void *hwcso)
+{
+ struct nvc0_context *nvc0 = nvc0_context(pipe);
+
+ nvc0->vertprog = hwcso;
+ nvc0->dirty |= NVC0_NEW_VERTPROG;
+}
+
+static void *
+nvc0_fp_state_create(struct pipe_context *pipe,
+ const struct pipe_shader_state *cso)
+{
+ return nvc0_sp_state_create(pipe, cso, PIPE_SHADER_FRAGMENT);
+}
+
+static void
+nvc0_fp_state_bind(struct pipe_context *pipe, void *hwcso)
+{
+ struct nvc0_context *nvc0 = nvc0_context(pipe);
+
+ nvc0->fragprog = hwcso;
+ nvc0->dirty |= NVC0_NEW_FRAGPROG;
+}
+
+static void *
+nvc0_gp_state_create(struct pipe_context *pipe,
+ const struct pipe_shader_state *cso)
+{
+ return nvc0_sp_state_create(pipe, cso, PIPE_SHADER_GEOMETRY);
+}
+
+static void
+nvc0_gp_state_bind(struct pipe_context *pipe, void *hwcso)
+{
+ struct nvc0_context *nvc0 = nvc0_context(pipe);
+
+ nvc0->gmtyprog = hwcso;
+ nvc0->dirty |= NVC0_NEW_GMTYPROG;
+}
+
+static void
+nvc0_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
+ struct pipe_resource *res)
+{
+ struct nvc0_context *nvc0 = nvc0_context(pipe);
+
+ switch (shader) {
+ case PIPE_SHADER_VERTEX: shader = 0; break;
+ /*
+ case PIPE_SHADER_TESSELLATION_CONTROL: shader = 1; break;
+ case PIPE_SHADER_TESSELLATION_EVALUATION: shader = 2; break;
+ */
+ case PIPE_SHADER_GEOMETRY: shader = 3; break;
+ case PIPE_SHADER_FRAGMENT: shader = 4; break;
+ default:
+ assert(0);
+ break;
+ }
+
+ if (nvc0->constbuf[shader][index])
+ nvc0_bufctx_del_resident(nvc0, NVC0_BUFCTX_CONSTANT,
+ nvc0_resource(
+ nvc0->constbuf[shader][index]));
+
+ pipe_resource_reference(&nvc0->constbuf[shader][index], res);
+
+ nvc0->constbuf_dirty[shader] |= 1 << index;
+
+ nvc0->dirty |= NVC0_NEW_CONSTBUF;
+}
+
+/* =============================================================================
+ */
+
+static void
+nvc0_set_blend_color(struct pipe_context *pipe,
+ const struct pipe_blend_color *bcol)
+{
+ struct nvc0_context *nvc0 = nvc0_context(pipe);
+
+ nvc0->blend_colour = *bcol;
+ nvc0->dirty |= NVC0_NEW_BLEND_COLOUR;
+}
+
+static void
+nvc0_set_stencil_ref(struct pipe_context *pipe,
+ const struct pipe_stencil_ref *sr)
+{
+ struct nvc0_context *nvc0 = nvc0_context(pipe);
+
+ nvc0->stencil_ref = *sr;
+ nvc0->dirty |= NVC0_NEW_STENCIL_REF;
+}
+
+static void
+nvc0_set_clip_state(struct pipe_context *pipe,
+ const struct pipe_clip_state *clip)
+{
+ struct nvc0_context *nvc0 = nvc0_context(pipe);
+ const unsigned size = clip->nr * sizeof(clip->ucp[0]);
+
+ memcpy(&nvc0->clip.ucp[0][0], &clip->ucp[0][0], size);
+ nvc0->clip.nr = clip->nr;
+
+ nvc0->clip.depth_clamp = clip->depth_clamp;
+
+ nvc0->dirty |= NVC0_NEW_CLIP;
+}
+
+static void
+nvc0_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)
+{
+ struct nvc0_context *nvc0 = nvc0_context(pipe);
+
+ nvc0->sample_mask = sample_mask;
+ nvc0->dirty |= NVC0_NEW_SAMPLE_MASK;
+}
+
+
+static void
+nvc0_set_framebuffer_state(struct pipe_context *pipe,
+ const struct pipe_framebuffer_state *fb)
+{
+ struct nvc0_context *nvc0 = nvc0_context(pipe);
+
+ nvc0->framebuffer = *fb;
+ nvc0->dirty |= NVC0_NEW_FRAMEBUFFER;
+}
+
+static void
+nvc0_set_polygon_stipple(struct pipe_context *pipe,
+ const struct pipe_poly_stipple *stipple)
+{
+ struct nvc0_context *nvc0 = nvc0_context(pipe);
+
+ nvc0->stipple = *stipple;
+ nvc0->dirty |= NVC0_NEW_STIPPLE;
+}
+
+static void
+nvc0_set_scissor_state(struct pipe_context *pipe,
+ const struct pipe_scissor_state *scissor)
+{
+ struct nvc0_context *nvc0 = nvc0_context(pipe);
+
+ nvc0->scissor = *scissor;
+ nvc0->dirty |= NVC0_NEW_SCISSOR;
+}
+
+static void
+nvc0_set_viewport_state(struct pipe_context *pipe,
+ const struct pipe_viewport_state *vpt)
+{
+ struct nvc0_context *nvc0 = nvc0_context(pipe);
+
+ nvc0->viewport = *vpt;
+ nvc0->dirty |= NVC0_NEW_VIEWPORT;
+}
+
+static void
+nvc0_set_vertex_buffers(struct pipe_context *pipe,
+ unsigned count,
+ const struct pipe_vertex_buffer *vb)
+{
+ struct nvc0_context *nvc0 = nvc0_context(pipe);
+ unsigned i;
+
+ for (i = 0; i < count; ++i)
+ pipe_resource_reference(&nvc0->vtxbuf[i].buffer, vb[i].buffer);
+ for (; i < nvc0->num_vtxbufs; ++i)
+ pipe_resource_reference(&nvc0->vtxbuf[i].buffer, NULL);
+
+ memcpy(nvc0->vtxbuf, vb, sizeof(*vb) * count);
+ nvc0->num_vtxbufs = count;
+
+ nvc0_bufctx_reset(nvc0, NVC0_BUFCTX_VERTEX);
+
+ nvc0->dirty |= NVC0_NEW_ARRAYS;
+}
+
+static void
+nvc0_set_index_buffer(struct pipe_context *pipe,
+ const struct pipe_index_buffer *ib)
+{
+ struct nvc0_context *nvc0 = nvc0_context(pipe);
+
+ if (ib)
+ memcpy(&nvc0->idxbuf, ib, sizeof(nvc0->idxbuf));
+ else
+ nvc0->idxbuf.buffer = NULL;
+}
+
+static void
+nvc0_vertex_state_bind(struct pipe_context *pipe, void *hwcso)
+{
+ struct nvc0_context *nvc0 = nvc0_context(pipe);
+
+ nvc0->vertex = hwcso;
+ nvc0->dirty |= NVC0_NEW_VERTEX;
+}
+
+void
+nvc0_init_state_functions(struct nvc0_context *nvc0)
+{
+ nvc0->pipe.create_blend_state = nvc0_blend_state_create;
+ nvc0->pipe.bind_blend_state = nvc0_blend_state_bind;
+ nvc0->pipe.delete_blend_state = nvc0_blend_state_delete;
+
+ nvc0->pipe.create_rasterizer_state = nvc0_rasterizer_state_create;
+ nvc0->pipe.bind_rasterizer_state = nvc0_rasterizer_state_bind;
+ nvc0->pipe.delete_rasterizer_state = nvc0_rasterizer_state_delete;
+
+ nvc0->pipe.create_depth_stencil_alpha_state = nvc0_zsa_state_create;
+ nvc0->pipe.bind_depth_stencil_alpha_state = nvc0_zsa_state_bind;
+ nvc0->pipe.delete_depth_stencil_alpha_state = nvc0_zsa_state_delete;
+
+ nvc0->pipe.create_sampler_state = nvc0_sampler_state_create;
+ nvc0->pipe.delete_sampler_state = nvc0_sampler_state_delete;
+ nvc0->pipe.bind_vertex_sampler_states = nvc0_vp_sampler_states_bind;
+ nvc0->pipe.bind_fragment_sampler_states = nvc0_fp_sampler_states_bind;
+ nvc0->pipe.bind_geometry_sampler_states = nvc0_gp_sampler_states_bind;
+
+ nvc0->pipe.create_sampler_view = nvc0_create_sampler_view;
+ nvc0->pipe.sampler_view_destroy = nvc0_sampler_view_destroy;
+ nvc0->pipe.set_vertex_sampler_views = nvc0_vp_set_sampler_views;
+ nvc0->pipe.set_fragment_sampler_views = nvc0_fp_set_sampler_views;
+ nvc0->pipe.set_geometry_sampler_views = nvc0_gp_set_sampler_views;
+
+ nvc0->pipe.create_vs_state = nvc0_vp_state_create;
+ nvc0->pipe.create_fs_state = nvc0_fp_state_create;
+ nvc0->pipe.create_gs_state = nvc0_gp_state_create;
+ nvc0->pipe.bind_vs_state = nvc0_vp_state_bind;
+ nvc0->pipe.bind_fs_state = nvc0_fp_state_bind;
+ nvc0->pipe.bind_gs_state = nvc0_gp_state_bind;
+ nvc0->pipe.delete_vs_state = nvc0_sp_state_delete;
+ nvc0->pipe.delete_fs_state = nvc0_sp_state_delete;
+ nvc0->pipe.delete_gs_state = nvc0_sp_state_delete;
+
+ nvc0->pipe.set_blend_color = nvc0_set_blend_color;
+ nvc0->pipe.set_stencil_ref = nvc0_set_stencil_ref;
+ nvc0->pipe.set_clip_state = nvc0_set_clip_state;
+ nvc0->pipe.set_sample_mask = nvc0_set_sample_mask;
+ nvc0->pipe.set_constant_buffer = nvc0_set_constant_buffer;
+ nvc0->pipe.set_framebuffer_state = nvc0_set_framebuffer_state;
+ nvc0->pipe.set_polygon_stipple = nvc0_set_polygon_stipple;
+ nvc0->pipe.set_scissor_state = nvc0_set_scissor_state;
+ nvc0->pipe.set_viewport_state = nvc0_set_viewport_state;
+
+ nvc0->pipe.create_vertex_elements_state = nvc0_vertex_state_create;
+ nvc0->pipe.delete_vertex_elements_state = nvc0_vertex_state_delete;
+ nvc0->pipe.bind_vertex_elements_state = nvc0_vertex_state_bind;
+
+ nvc0->pipe.set_vertex_buffers = nvc0_set_vertex_buffers;
+ nvc0->pipe.set_index_buffer = nvc0_set_index_buffer;
+}
+
diff --git a/src/gallium/drivers/nvc0/nvc0_state_validate.c b/src/gallium/drivers/nvc0/nvc0_state_validate.c
new file mode 100644
index 00000000000..25aec0244db
--- /dev/null
+++ b/src/gallium/drivers/nvc0/nvc0_state_validate.c
@@ -0,0 +1,430 @@
+
+#include "nvc0_context.h"
+#include "os/os_time.h"
+
+static void
+nvc0_validate_zcull(struct nvc0_context *nvc0)
+{
+ struct nouveau_channel *chan = nvc0->screen->base.channel;
+ struct pipe_framebuffer_state *fb = &nvc0->framebuffer;
+ struct nvc0_surface *sf = nvc0_surface(fb->zsbuf);
+ struct nvc0_miptree *mt = nvc0_miptree(sf->base.texture);
+ struct nouveau_bo *bo = mt->base.bo;
+ uint32_t size;
+ uint32_t offset = align(mt->total_size, 1 << 17);
+ unsigned width, height;
+
+ assert(mt->base.base.depth0 == 1 && mt->base.base.array_size < 2);
+
+ size = mt->total_size * 2;
+
+ height = align(fb->height, 32);
+ width = fb->width % 224;
+ if (width)
+ width = fb->width + (224 - width);
+ else
+ width = fb->width;
+
+ BEGIN_RING(chan, RING_3D_(0x1590), 1); /* ZCULL_REGION_INDEX (bits 0x3f) */
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, RING_3D_(0x07e8), 2); /* ZCULL_ADDRESS_A_HIGH */
+ OUT_RELOCh(chan, bo, offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
+ OUT_RELOCl(chan, bo, offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
+ offset += 1 << 17;
+ BEGIN_RING(chan, RING_3D_(0x07f0), 2); /* ZCULL_ADDRESS_B_HIGH */
+ OUT_RELOCh(chan, bo, offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
+ OUT_RELOCl(chan, bo, offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
+ BEGIN_RING(chan, RING_3D_(0x07e0), 2);
+ OUT_RING (chan, size);
+ OUT_RING (chan, size >> 16);
+ BEGIN_RING(chan, RING_3D_(0x15c8), 1); /* bits 0x3 */
+ OUT_RING (chan, 2);
+ BEGIN_RING(chan, RING_3D_(0x07c0), 4); /* ZCULL dimensions */
+ OUT_RING (chan, width);
+ OUT_RING (chan, height);
+ OUT_RING (chan, 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, RING_3D_(0x15fc), 2);
+ OUT_RING (chan, 0); /* bits 0xffff */
+ OUT_RING (chan, 0); /* bits 0xffff */
+ BEGIN_RING(chan, RING_3D_(0x1958), 1);
+ OUT_RING (chan, 0); /* bits ~0 */
+}
+
+static void
+nvc0_validate_fb(struct nvc0_context *nvc0)
+{
+ struct nouveau_channel *chan = nvc0->screen->base.channel;
+ struct pipe_framebuffer_state *fb = &nvc0->framebuffer;
+ unsigned i;
+
+ nvc0_bufctx_reset(nvc0, NVC0_BUFCTX_FRAME);
+
+ BEGIN_RING(chan, RING_3D(RT_CONTROL), 1);
+ OUT_RING (chan, (076543210 << 4) | fb->nr_cbufs);
+ BEGIN_RING(chan, RING_3D(SCREEN_SCISSOR_HORIZ), 2);
+ OUT_RING (chan, fb->width << 16);
+ OUT_RING (chan, fb->height << 16);
+
+ for (i = 0; i < fb->nr_cbufs; ++i) {
+ struct nvc0_miptree *mt = nvc0_miptree(fb->cbufs[i]->texture);
+ struct nvc0_surface *sf = nvc0_surface(fb->cbufs[i]);
+ struct nouveau_bo *bo = mt->base.bo;
+ uint32_t offset = sf->offset;
+
+ BEGIN_RING(chan, RING_3D(RT_ADDRESS_HIGH(i)), 8);
+ OUT_RELOCh(chan, bo, offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
+ OUT_RELOCl(chan, bo, offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
+ OUT_RING (chan, sf->width);
+ OUT_RING (chan, sf->height);
+ OUT_RING (chan, nvc0_format_table[sf->base.format].rt);
+ OUT_RING (chan, (mt->layout_3d << 16) |
+ mt->level[sf->base.u.tex.level].tile_mode);
+ OUT_RING (chan, sf->depth);
+ OUT_RING (chan, mt->layer_stride >> 2);
+
+ nvc0_bufctx_add_resident(nvc0, NVC0_BUFCTX_FRAME, &mt->base,
+ NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
+ }
+
+ if (fb->zsbuf) {
+ struct nvc0_miptree *mt = nvc0_miptree(fb->zsbuf->texture);
+ struct nvc0_surface *sf = nvc0_surface(fb->zsbuf);
+ struct nouveau_bo *bo = mt->base.bo;
+ int unk = mt->base.base.target == PIPE_TEXTURE_2D;
+ uint32_t offset = sf->offset;
+
+ BEGIN_RING(chan, RING_3D(ZETA_ADDRESS_HIGH), 5);
+ OUT_RELOCh(chan, bo, offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
+ OUT_RELOCl(chan, bo, offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
+ OUT_RING (chan, nvc0_format_table[fb->zsbuf->format].rt);
+ OUT_RING (chan, mt->level[sf->base.u.tex.level].tile_mode);
+ OUT_RING (chan, mt->layer_stride >> 2);
+ BEGIN_RING(chan, RING_3D(ZETA_ENABLE), 1);
+ OUT_RING (chan, 1);
+ BEGIN_RING(chan, RING_3D(ZETA_HORIZ), 3);
+ OUT_RING (chan, sf->width);
+ OUT_RING (chan, sf->height);
+ OUT_RING (chan, (unk << 16) | sf->depth);
+
+ nvc0_bufctx_add_resident(nvc0, NVC0_BUFCTX_FRAME, &mt->base,
+ NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
+ } else {
+ BEGIN_RING(chan, RING_3D(ZETA_ENABLE), 1);
+ OUT_RING (chan, 0);
+ }
+
+#ifndef NVC0_SCISSORS_CLIPPING
+ BEGIN_RING(chan, RING_3D(VIEWPORT_HORIZ(0)), 2);
+ OUT_RING (chan, fb->width << 16);
+ OUT_RING (chan, fb->height << 16);
+#endif
+}
+
+static void
+nvc0_validate_blend_colour(struct nvc0_context *nvc0)
+{
+ struct nouveau_channel *chan = nvc0->screen->base.channel;
+
+ BEGIN_RING(chan, RING_3D(BLEND_COLOR(0)), 4);
+ OUT_RINGf (chan, nvc0->blend_colour.color[0]);
+ OUT_RINGf (chan, nvc0->blend_colour.color[1]);
+ OUT_RINGf (chan, nvc0->blend_colour.color[2]);
+ OUT_RINGf (chan, nvc0->blend_colour.color[3]);
+}
+
+static void
+nvc0_validate_stencil_ref(struct nvc0_context *nvc0)
+{
+ struct nouveau_channel *chan = nvc0->screen->base.channel;
+
+ BEGIN_RING(chan, RING_3D(STENCIL_FRONT_FUNC_REF), 1);
+ OUT_RING (chan, nvc0->stencil_ref.ref_value[0]);
+ BEGIN_RING(chan, RING_3D(STENCIL_BACK_FUNC_REF), 1);
+ OUT_RING (chan, nvc0->stencil_ref.ref_value[1]);
+}
+
+static void
+nvc0_validate_stipple(struct nvc0_context *nvc0)
+{
+ struct nouveau_channel *chan = nvc0->screen->base.channel;
+ unsigned i;
+
+ BEGIN_RING(chan, RING_3D(POLYGON_STIPPLE_PATTERN(0)), 32);
+ for (i = 0; i < 32; ++i)
+ OUT_RING(chan, util_bswap32(nvc0->stipple.stipple[i]));
+}
+
+static void
+nvc0_validate_scissor(struct nvc0_context *nvc0)
+{
+ struct nouveau_channel *chan = nvc0->screen->base.channel;
+ struct pipe_scissor_state *s = &nvc0->scissor;
+#ifdef NVC0_SCISSORS_CLIPPING
+ struct pipe_viewport_state *vp = &nvc0->viewport;
+ int minx, maxx, miny, maxy;
+
+ if (!(nvc0->dirty &
+ (NVC0_NEW_SCISSOR | NVC0_NEW_VIEWPORT | NVC0_NEW_FRAMEBUFFER)) &&
+ nvc0->state.scissor == nvc0->rast->pipe.scissor)
+ return;
+ nvc0->state.scissor = nvc0->rast->pipe.scissor;
+
+ if (nvc0->state.scissor) {
+ minx = s->minx;
+ maxx = s->maxx;
+ miny = s->miny;
+ maxy = s->maxy;
+ } else {
+ minx = 0;
+ maxx = nvc0->framebuffer.width;
+ miny = 0;
+ maxy = nvc0->framebuffer.height;
+ }
+
+ minx = MAX2(minx, (int)(vp->translate[0] - fabsf(vp->scale[0])));
+ maxx = MIN2(maxx, (int)(vp->translate[0] + fabsf(vp->scale[0])));
+ miny = MAX2(miny, (int)(vp->translate[1] - fabsf(vp->scale[1])));
+ maxy = MIN2(maxy, (int)(vp->translate[1] + fabsf(vp->scale[1])));
+
+ BEGIN_RING(chan, RING_3D(SCISSOR_HORIZ(0)), 2);
+ OUT_RING (chan, (maxx << 16) | minx);
+ OUT_RING (chan, (maxy << 16) | miny);
+ BEGIN_RING(chan, RING_3D(VIEWPORT_HORIZ(0)), 2);
+ OUT_RING (chan, ((maxx - minx) << 16) | minx);
+ OUT_RING (chan, ((maxy - miny) << 16) | miny);
+#else
+ BEGIN_RING(chan, RING_3D(SCISSOR_HORIZ(0)), 2);
+ OUT_RING (chan, (s->maxx << 16) | s->minx);
+ OUT_RING (chan, (s->maxy << 16) | s->miny);
+#endif
+}
+
+static void
+nvc0_validate_viewport(struct nvc0_context *nvc0)
+{
+ struct nouveau_channel *chan = nvc0->screen->base.channel;
+
+ BEGIN_RING(chan, RING_3D(VIEWPORT_TRANSLATE_X(0)), 3);
+ OUT_RINGf (chan, nvc0->viewport.translate[0]);
+ OUT_RINGf (chan, nvc0->viewport.translate[1]);
+ OUT_RINGf (chan, nvc0->viewport.translate[2]);
+ BEGIN_RING(chan, RING_3D(VIEWPORT_SCALE_X(0)), 3);
+ OUT_RINGf (chan, nvc0->viewport.scale[0]);
+ OUT_RINGf (chan, nvc0->viewport.scale[1]);
+ OUT_RINGf (chan, nvc0->viewport.scale[2]);
+
+#ifdef NVC0_SCISSORS_CLIPPING
+ BEGIN_RING(chan, RING_3D(DEPTH_RANGE_NEAR(0)), 2);
+ OUT_RINGf (chan, nvc0->viewport.translate[2] - nvc0->viewport.scale[2]);
+ OUT_RINGf (chan, nvc0->viewport.translate[2] + nvc0->viewport.scale[2]);
+#endif
+}
+
+static void
+nvc0_validate_clip(struct nvc0_context *nvc0)
+{
+ struct nouveau_channel *chan = nvc0->screen->base.channel;
+ uint32_t clip;
+
+ clip = nvc0->clip.depth_clamp ? 0x201a : 0x0002;
+#ifndef NVC0_SCISSORS_CLIPPING
+ clip |= 0x1080;
+#endif
+
+ BEGIN_RING(chan, RING_3D(VIEW_VOLUME_CLIP_CTRL), 1);
+ OUT_RING (chan, clip);
+
+ if (nvc0->clip.nr) {
+ struct nouveau_bo *bo = nvc0->screen->uniforms;
+
+ BEGIN_RING(chan, RING_3D(CB_SIZE), 3);
+ OUT_RING (chan, 256);
+ OUT_RELOCh(chan, bo, 5 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
+ OUT_RELOCl(chan, bo, 5 << 16, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
+ BEGIN_RING_1I(chan, RING_3D(CB_POS), nvc0->clip.nr * 4 + 1);
+ OUT_RING (chan, 0);
+ OUT_RINGp (chan, &nvc0->clip.ucp[0][0], nvc0->clip.nr * 4);
+
+ BEGIN_RING(chan, RING_3D(VP_CLIP_DISTANCE_ENABLE), 1);
+ OUT_RING (chan, (1 << nvc0->clip.nr) - 1);
+ } else {
+ IMMED_RING(chan, RING_3D(VP_CLIP_DISTANCE_ENABLE), 0);
+ }
+}
+
+static void
+nvc0_validate_blend(struct nvc0_context *nvc0)
+{
+ struct nouveau_channel *chan = nvc0->screen->base.channel;
+
+ WAIT_RING(chan, nvc0->blend->size);
+ OUT_RINGp(chan, nvc0->blend->state, nvc0->blend->size);
+}
+
+static void
+nvc0_validate_zsa(struct nvc0_context *nvc0)
+{
+ struct nouveau_channel *chan = nvc0->screen->base.channel;
+
+ WAIT_RING(chan, nvc0->zsa->size);
+ OUT_RINGp(chan, nvc0->zsa->state, nvc0->zsa->size);
+}
+
+static void
+nvc0_validate_rasterizer(struct nvc0_context *nvc0)
+{
+ struct nouveau_channel *chan = nvc0->screen->base.channel;
+
+ WAIT_RING(chan, nvc0->rast->size);
+ OUT_RINGp(chan, nvc0->rast->state, nvc0->rast->size);
+}
+
+static void
+nvc0_constbufs_validate(struct nvc0_context *nvc0)
+{
+ struct nouveau_channel *chan = nvc0->screen->base.channel;
+ struct nouveau_bo *bo;
+ unsigned s;
+
+ for (s = 0; s < 5; ++s) {
+ struct nvc0_resource *res;
+ int i;
+
+ while (nvc0->constbuf_dirty[s]) {
+ unsigned base = 0;
+ unsigned offset = 0, words = 0;
+ boolean rebind = TRUE;
+
+ i = ffs(nvc0->constbuf_dirty[s]) - 1;
+ nvc0->constbuf_dirty[s] &= ~(1 << i);
+
+ res = nvc0_resource(nvc0->constbuf[s][i]);
+ if (!res) {
+ BEGIN_RING(chan, RING_3D(CB_BIND(s)), 1);
+ OUT_RING (chan, (i << 4) | 0);
+ if (i == 0)
+ nvc0->state.uniform_buffer_bound[s] = 0;
+ continue;
+ }
+
+ if (!nvc0_resource_mapped_by_gpu(&res->base)) {
+ if (i == 0) {
+ base = s << 16;
+ bo = nvc0->screen->uniforms;
+
+ if (nvc0->state.uniform_buffer_bound[s] >= res->base.width0)
+ rebind = FALSE;
+ else
+ nvc0->state.uniform_buffer_bound[s] =
+ align(res->base.width0, 0x100);
+ } else {
+ bo = res->bo;
+ }
+#if 0
+ nvc0_m2mf_push_linear(nvc0, bo, NOUVEAU_BO_VRAM,
+ base, res->base.width0, res->data);
+ BEGIN_RING(chan, RING_3D_(0x021c), 1);
+ OUT_RING (chan, 0x1111);
+#else
+ words = res->base.width0 / 4;
+#endif
+ } else {
+ bo = res->bo;
+ if (i == 0)
+ nvc0->state.uniform_buffer_bound[s] = 0;
+ }
+
+ if (bo != nvc0->screen->uniforms)
+ nvc0_bufctx_add_resident(nvc0, NVC0_BUFCTX_CONSTANT, res,
+ NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
+
+ if (rebind) {
+ BEGIN_RING(chan, RING_3D(CB_SIZE), 3);
+ OUT_RING (chan, align(res->base.width0, 0x100));
+ OUT_RELOCh(chan, bo, base, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
+ OUT_RELOCl(chan, bo, base, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
+ BEGIN_RING(chan, RING_3D(CB_BIND(s)), 1);
+ OUT_RING (chan, (i << 4) | 1);
+ }
+
+ while (words) {
+ unsigned nr = AVAIL_RING(chan);
+
+ if (nr < 16) {
+ FIRE_RING(chan);
+ continue;
+ }
+ nr = MIN2(MIN2(nr - 6, words), NV04_PFIFO_MAX_PACKET_LEN - 1);
+
+ BEGIN_RING(chan, RING_3D(CB_SIZE), 3);
+ OUT_RING (chan, align(res->base.width0, 0x100));
+ OUT_RELOCh(chan, bo, base, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
+ OUT_RELOCl(chan, bo, base, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
+ BEGIN_RING_1I(chan, RING_3D(CB_POS), nr + 1);
+ OUT_RING (chan, offset);
+ OUT_RINGp (chan, &res->data[offset], nr);
+
+ offset += nr * 4;
+ words -= nr;
+ }
+ }
+ }
+}
+
+static struct state_validate {
+ void (*func)(struct nvc0_context *);
+ uint32_t states;
+} validate_list[] = {
+ { nvc0_validate_fb, NVC0_NEW_FRAMEBUFFER },
+ { nvc0_validate_blend, NVC0_NEW_BLEND },
+ { nvc0_validate_zsa, NVC0_NEW_ZSA },
+ { nvc0_validate_rasterizer, NVC0_NEW_RASTERIZER },
+ { nvc0_validate_blend_colour, NVC0_NEW_BLEND_COLOUR },
+ { nvc0_validate_stencil_ref, NVC0_NEW_STENCIL_REF },
+ { nvc0_validate_stipple, NVC0_NEW_STIPPLE },
+#ifdef NVC0_SCISSORS_CLIPPING
+ { nvc0_validate_scissor, NVC0_NEW_SCISSOR | NVC0_NEW_VIEWPORT |
+ NVC0_NEW_RASTERIZER |
+ NVC0_NEW_FRAMEBUFFER },
+#else
+ { nvc0_validate_scissor, NVC0_NEW_SCISSOR },
+#endif
+ { nvc0_validate_viewport, NVC0_NEW_VIEWPORT },
+ { nvc0_validate_clip, NVC0_NEW_CLIP },
+ { nvc0_vertprog_validate, NVC0_NEW_VERTPROG },
+ { nvc0_tctlprog_validate, NVC0_NEW_TCTLPROG },
+ { nvc0_tevlprog_validate, NVC0_NEW_TEVLPROG },
+ { nvc0_gmtyprog_validate, NVC0_NEW_GMTYPROG },
+ { nvc0_fragprog_validate, NVC0_NEW_FRAGPROG },
+ { nvc0_constbufs_validate, NVC0_NEW_CONSTBUF },
+ { nvc0_validate_textures, NVC0_NEW_TEXTURES },
+ { nvc0_validate_samplers, NVC0_NEW_SAMPLERS },
+ { nvc0_vertex_arrays_validate, NVC0_NEW_VERTEX | NVC0_NEW_ARRAYS }
+};
+#define validate_list_len (sizeof(validate_list) / sizeof(validate_list[0]))
+
+boolean
+nvc0_state_validate(struct nvc0_context *nvc0)
+{
+ unsigned i;
+#if 0
+ if (nvc0->screen->cur_ctx != nvc0) /* FIXME: not everything is valid */
+ nvc0->dirty = 0xffffffff;
+#endif
+ nvc0->screen->cur_ctx = nvc0;
+
+ if (nvc0->dirty) {
+ for (i = 0; i < validate_list_len; ++i) {
+ struct state_validate *validate = &validate_list[i];
+
+ if (nvc0->dirty & validate->states)
+ validate->func(nvc0);
+ }
+ nvc0->dirty = 0;
+ }
+
+ nvc0_bufctx_emit_relocs(nvc0);
+
+ return TRUE;
+}
diff --git a/src/gallium/drivers/nvc0/nvc0_stateobj.h b/src/gallium/drivers/nvc0/nvc0_stateobj.h
new file mode 100644
index 00000000000..ee788c5bb9c
--- /dev/null
+++ b/src/gallium/drivers/nvc0/nvc0_stateobj.h
@@ -0,0 +1,81 @@
+
+#ifndef __NVC0_STATEOBJ_H__
+#define __NVC0_STATEOBJ_H__
+
+#include "pipe/p_state.h"
+
+#define NVC0_SCISSORS_CLIPPING
+
+#define SB_BEGIN_3D(so, m, s) \
+ (so)->state[(so)->size++] = \
+ (0x2 << 28) | ((s) << 16) | (NVC0_SUBCH_3D << 13) | ((NVC0_3D_##m) >> 2)
+
+#define SB_IMMED_3D(so, m, d) \
+ (so)->state[(so)->size++] = \
+ (0x8 << 28) | ((d) << 16) | (NVC0_SUBCH_3D << 13) | ((NVC0_3D_##m) >> 2)
+
+#define SB_DATA(so, u) (so)->state[(so)->size++] = (u)
+
+struct nvc0_blend_stateobj {
+ struct pipe_blend_state pipe;
+ int size;
+ uint32_t state[72];
+};
+
+struct nvc0_tsc_entry {
+ int id;
+ uint32_t tsc[8];
+};
+
+static INLINE struct nvc0_tsc_entry *
+nvc0_tsc_entry(void *hwcso)
+{
+ return (struct nvc0_tsc_entry *)hwcso;
+}
+
+struct nvc0_tic_entry {
+ struct pipe_sampler_view pipe;
+ int id;
+ uint32_t tic[8];
+};
+
+static INLINE struct nvc0_tic_entry *
+nvc0_tic_entry(struct pipe_sampler_view *view)
+{
+ return (struct nvc0_tic_entry *)view;
+}
+
+struct nvc0_rasterizer_stateobj {
+ struct pipe_rasterizer_state pipe;
+ int size;
+ uint32_t state[36];
+};
+
+struct nvc0_zsa_stateobj {
+ struct pipe_depth_stencil_alpha_state pipe;
+ int size;
+ uint32_t state[29];
+};
+
+struct nvc0_vertex_element {
+ struct pipe_vertex_element pipe;
+ uint32_t state;
+};
+
+struct nvc0_vertex_stateobj {
+ struct translate *translate;
+ unsigned num_elements;
+ uint32_t instance_bits;
+ unsigned vtx_size;
+ unsigned vtx_per_packet_max;
+ struct nvc0_vertex_element element[1];
+};
+
+/* will have to lookup index -> location qualifier from nvc0_program */
+struct nvc0_tfb_state {
+ uint8_t varying_count[4];
+ uint32_t stride[4];
+ uint8_t varying_indices[1];
+};
+
+#endif
diff --git a/src/gallium/drivers/nvc0/nvc0_surface.c b/src/gallium/drivers/nvc0/nvc0_surface.c
new file mode 100644
index 00000000000..cc0a65687dc
--- /dev/null
+++ b/src/gallium/drivers/nvc0/nvc0_surface.c
@@ -0,0 +1,377 @@
+/*
+ * Copyright 2008 Ben Skeggs
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#include <stdint.h>
+
+#include "pipe/p_defines.h"
+
+#include "util/u_inlines.h"
+#include "util/u_pack_color.h"
+#include "util/u_format.h"
+
+#include "nvc0_context.h"
+#include "nvc0_resource.h"
+
+#include "nv50_defs.xml.h"
+
+/* return TRUE for formats that can be converted among each other by NVC0_2D */
+static INLINE boolean
+nvc0_2d_format_faithful(enum pipe_format format)
+{
+ switch (format) {
+ case PIPE_FORMAT_B8G8R8A8_UNORM:
+ case PIPE_FORMAT_B8G8R8X8_UNORM:
+ case PIPE_FORMAT_B8G8R8A8_SRGB:
+ case PIPE_FORMAT_B8G8R8X8_SRGB:
+ case PIPE_FORMAT_B5G6R5_UNORM:
+ case PIPE_FORMAT_B5G5R5A1_UNORM:
+ case PIPE_FORMAT_B10G10R10A2_UNORM:
+ case PIPE_FORMAT_R8_UNORM:
+ case PIPE_FORMAT_R32G32B32A32_FLOAT:
+ case PIPE_FORMAT_R32G32B32_FLOAT:
+ return TRUE;
+ default:
+ return FALSE;
+ }
+}
+
+static INLINE uint8_t
+nvc0_2d_format(enum pipe_format format)
+{
+ uint8_t id = nvc0_format_table[format].rt;
+
+ /* Hardware values for color formats range from 0xc0 to 0xff,
+ * but the 2D engine doesn't support all of them.
+ */
+ if ((id >= 0xc0) && (0xff0843e080608409ULL & (1ULL << (id - 0xc0))))
+ return id;
+
+ switch (util_format_get_blocksize(format)) {
+ case 1:
+ return NV50_SURFACE_FORMAT_R8_UNORM;
+ case 2:
+ return NV50_SURFACE_FORMAT_R16_UNORM;
+ case 4:
+ return NV50_SURFACE_FORMAT_A8R8G8B8_UNORM;
+ default:
+ return 0;
+ }
+}
+
+static int
+nvc0_2d_texture_set(struct nouveau_channel *chan, int dst,
+ struct nvc0_miptree *mt, unsigned level, unsigned layer)
+{
+ struct nouveau_bo *bo = mt->base.bo;
+ uint32_t width, height, depth;
+ uint32_t format;
+ uint32_t mthd = dst ? NVC0_2D_DST_FORMAT : NVC0_2D_SRC_FORMAT;
+ uint32_t flags = mt->base.domain | (dst ? NOUVEAU_BO_WR : NOUVEAU_BO_RD);
+ uint32_t offset = mt->level[level].offset;
+
+ format = nvc0_2d_format(mt->base.base.format);
+ if (!format) {
+ NOUVEAU_ERR("invalid/unsupported surface format: %s\n",
+ util_format_name(mt->base.base.format));
+ return 1;
+ }
+
+ width = u_minify(mt->base.base.width0, level);
+ height = u_minify(mt->base.base.height0, level);
+
+ offset = mt->level[level].offset;
+ if (!mt->layout_3d) {
+ offset += mt->layer_stride * layer;
+ depth = 1;
+ layer = 0;
+ } else {
+ depth = u_minify(mt->base.base.depth0, level);
+ }
+
+ if (!(bo->tile_flags & NOUVEAU_BO_TILE_LAYOUT_MASK)) {
+ BEGIN_RING(chan, RING_2D_(mthd), 2);
+ OUT_RING (chan, format);
+ OUT_RING (chan, 1);
+ BEGIN_RING(chan, RING_2D_(mthd + 0x14), 5);
+ OUT_RING (chan, mt->level[level].pitch);
+ OUT_RING (chan, width);
+ OUT_RING (chan, height);
+ OUT_RELOCh(chan, bo, offset, flags);
+ OUT_RELOCl(chan, bo, offset, flags);
+ } else {
+ BEGIN_RING(chan, RING_2D_(mthd), 5);
+ OUT_RING (chan, format);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, mt->level[level].tile_mode);
+ OUT_RING (chan, depth);
+ OUT_RING (chan, layer);
+ BEGIN_RING(chan, RING_2D_(mthd + 0x18), 4);
+ OUT_RING (chan, width);
+ OUT_RING (chan, height);
+ OUT_RELOCh(chan, bo, offset, flags);
+ OUT_RELOCl(chan, bo, offset, flags);
+ }
+
+#if 0
+ if (dst) {
+ BEGIN_RING(chan, RING_2D_(NVC0_2D_CLIP_X), 4);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, width);
+ OUT_RING (chan, height);
+ }
+#endif
+ return 0;
+}
+
+static int
+nvc0_2d_texture_do_copy(struct nouveau_channel *chan,
+ struct nvc0_miptree *dst, unsigned dst_level,
+ unsigned dx, unsigned dy, unsigned dz,
+ struct nvc0_miptree *src, unsigned src_level,
+ unsigned sx, unsigned sy, unsigned sz,
+ unsigned w, unsigned h)
+{
+ int ret;
+
+ ret = MARK_RING(chan, 2 * 16 + 32, 4);
+ if (ret)
+ return ret;
+
+ ret = nvc0_2d_texture_set(chan, 1, dst, dst_level, dz);
+ if (ret)
+ return ret;
+
+ ret = nvc0_2d_texture_set(chan, 0, src, src_level, sz);
+ if (ret)
+ return ret;
+
+ /* 0/1 = CENTER/CORNER, 10/00 = POINT/BILINEAR */
+ BEGIN_RING(chan, RING_2D(BLIT_CONTROL), 1);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, RING_2D(BLIT_DST_X), 4);
+ OUT_RING (chan, dx);
+ OUT_RING (chan, dy);
+ OUT_RING (chan, w);
+ OUT_RING (chan, h);
+ BEGIN_RING(chan, RING_2D(BLIT_DU_DX_FRACT), 4);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 1);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 1);
+ BEGIN_RING(chan, RING_2D(BLIT_SRC_X_FRACT), 4);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, sx);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, sy);
+
+ return 0;
+}
+
+static void
+nvc0_resource_copy_region(struct pipe_context *pipe,
+ struct pipe_resource *dst, unsigned dst_level,
+ unsigned dstx, unsigned dsty, unsigned dstz,
+ struct pipe_resource *src, unsigned src_level,
+ const struct pipe_box *src_box)
+{
+ struct nvc0_screen *screen = nvc0_context(pipe)->screen;
+ int ret;
+ unsigned dst_layer = dstz, src_layer = src_box->z;
+
+ assert((src->format == dst->format) ||
+ (nvc0_2d_format_faithful(src->format) &&
+ nvc0_2d_format_faithful(dst->format)));
+
+ for (; dst_layer < dstz + src_box->depth; ++dst_layer, ++src_layer) {
+ ret = nvc0_2d_texture_do_copy(screen->base.channel,
+ nvc0_miptree(dst), dst_level,
+ dstx, dsty, dst_layer,
+ nvc0_miptree(src), src_level,
+ src_box->x, src_box->y, src_layer,
+ src_box->width, src_box->height);
+ if (ret)
+ return;
+ }
+}
+
+static void
+nvc0_clear_render_target(struct pipe_context *pipe,
+ struct pipe_surface *dst,
+ const float *rgba,
+ unsigned dstx, unsigned dsty,
+ unsigned width, unsigned height)
+{
+ struct nvc0_context *nv50 = nvc0_context(pipe);
+ struct nvc0_screen *screen = nv50->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nvc0_miptree *mt = nvc0_miptree(dst->texture);
+ struct nvc0_surface *sf = nvc0_surface(dst);
+ struct nouveau_bo *bo = mt->base.bo;
+
+ BEGIN_RING(chan, RING_3D(CLEAR_COLOR(0)), 4);
+ OUT_RINGf (chan, rgba[0]);
+ OUT_RINGf (chan, rgba[1]);
+ OUT_RINGf (chan, rgba[2]);
+ OUT_RINGf (chan, rgba[3]);
+
+ if (MARK_RING(chan, 18, 2))
+ return;
+
+ BEGIN_RING(chan, RING_3D(RT_CONTROL), 1);
+ OUT_RING (chan, 1);
+ BEGIN_RING(chan, RING_3D(RT_ADDRESS_HIGH(0)), 8);
+ OUT_RELOCh(chan, bo, sf->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ OUT_RELOCl(chan, bo, sf->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ OUT_RING (chan, sf->width);
+ OUT_RING (chan, sf->height);
+ OUT_RING (chan, nvc0_format_table[dst->format].rt);
+ OUT_RING (chan, mt->level[sf->base.u.tex.level].tile_mode);
+ OUT_RING (chan, 1);
+ OUT_RING (chan, 0);
+
+ /* NOTE: only works with D3D clear flag (5097/0x143c bit 4) */
+
+ BEGIN_RING(chan, RING_3D(VIEWPORT_HORIZ(0)), 2);
+ OUT_RING (chan, (width << 16) | dstx);
+ OUT_RING (chan, (height << 16) | dsty);
+
+ BEGIN_RING(chan, RING_3D(CLEAR_BUFFERS), 1);
+ OUT_RING (chan, 0x3c);
+
+ nv50->dirty |= NVC0_NEW_FRAMEBUFFER;
+}
+
+static void
+nvc0_clear_depth_stencil(struct pipe_context *pipe,
+ struct pipe_surface *dst,
+ unsigned clear_flags,
+ double depth,
+ unsigned stencil,
+ unsigned dstx, unsigned dsty,
+ unsigned width, unsigned height)
+{
+ struct nvc0_context *nv50 = nvc0_context(pipe);
+ struct nvc0_screen *screen = nv50->screen;
+ struct nouveau_channel *chan = screen->base.channel;
+ struct nvc0_miptree *mt = nvc0_miptree(dst->texture);
+ struct nvc0_surface *sf = nvc0_surface(dst);
+ struct nouveau_bo *bo = mt->base.bo;
+ uint32_t mode = 0;
+
+ if (clear_flags & PIPE_CLEAR_DEPTH) {
+ BEGIN_RING(chan, RING_3D(CLEAR_DEPTH), 1);
+ OUT_RINGf (chan, depth);
+ mode |= NVC0_3D_CLEAR_BUFFERS_Z;
+ }
+
+ if (clear_flags & PIPE_CLEAR_STENCIL) {
+ BEGIN_RING(chan, RING_3D(CLEAR_STENCIL), 1);
+ OUT_RING (chan, stencil & 0xff);
+ mode |= NVC0_3D_CLEAR_BUFFERS_S;
+ }
+
+ if (MARK_RING(chan, 17, 2))
+ return;
+
+ BEGIN_RING(chan, RING_3D(ZETA_ADDRESS_HIGH), 5);
+ OUT_RELOCh(chan, bo, sf->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ OUT_RELOCl(chan, bo, sf->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ OUT_RING (chan, nvc0_format_table[dst->format].rt);
+ OUT_RING (chan, mt->level[sf->base.u.tex.level].tile_mode);
+ OUT_RING (chan, 0);
+ BEGIN_RING(chan, RING_3D(ZETA_ENABLE), 1);
+ OUT_RING (chan, 1);
+ BEGIN_RING(chan, RING_3D(ZETA_HORIZ), 3);
+ OUT_RING (chan, sf->width);
+ OUT_RING (chan, sf->height);
+ OUT_RING (chan, (1 << 16) | 1);
+
+ BEGIN_RING(chan, RING_3D(VIEWPORT_HORIZ(0)), 2);
+ OUT_RING (chan, (width << 16) | dstx);
+ OUT_RING (chan, (height << 16) | dsty);
+
+ BEGIN_RING(chan, RING_3D(CLEAR_BUFFERS), 1);
+ OUT_RING (chan, mode);
+
+ nv50->dirty |= NVC0_NEW_FRAMEBUFFER;
+}
+
+void
+nvc0_clear(struct pipe_context *pipe, unsigned buffers,
+ const float *rgba, double depth, unsigned stencil)
+{
+ struct nvc0_context *nvc0 = nvc0_context(pipe);
+ struct nouveau_channel *chan = nvc0->screen->base.channel;
+ struct pipe_framebuffer_state *fb = &nvc0->framebuffer;
+ unsigned i;
+ const unsigned dirty = nvc0->dirty;
+ uint32_t mode = 0;
+
+ /* don't need NEW_BLEND, COLOR_MASK doesn't affect CLEAR_BUFFERS */
+ nvc0->dirty &= NVC0_NEW_FRAMEBUFFER;
+ if (!nvc0_state_validate(nvc0))
+ return;
+
+ if (buffers & PIPE_CLEAR_COLOR && fb->nr_cbufs) {
+ BEGIN_RING(chan, RING_3D(CLEAR_COLOR(0)), 4);
+ OUT_RINGf (chan, rgba[0]);
+ OUT_RINGf (chan, rgba[1]);
+ OUT_RINGf (chan, rgba[2]);
+ OUT_RINGf (chan, rgba[3]);
+ mode =
+ NVC0_3D_CLEAR_BUFFERS_R | NVC0_3D_CLEAR_BUFFERS_G |
+ NVC0_3D_CLEAR_BUFFERS_B | NVC0_3D_CLEAR_BUFFERS_A;
+ }
+
+ if (buffers & PIPE_CLEAR_DEPTH) {
+ BEGIN_RING(chan, RING_3D(CLEAR_DEPTH), 1);
+ OUT_RING (chan, fui(depth));
+ mode |= NVC0_3D_CLEAR_BUFFERS_Z;
+ }
+
+ if (buffers & PIPE_CLEAR_STENCIL) {
+ BEGIN_RING(chan, RING_3D(CLEAR_STENCIL), 1);
+ OUT_RING (chan, stencil & 0xff);
+ mode |= NVC0_3D_CLEAR_BUFFERS_S;
+ }
+
+ BEGIN_RING(chan, RING_3D(CLEAR_BUFFERS), 1);
+ OUT_RING (chan, mode);
+
+ for (i = 1; i < fb->nr_cbufs; i++) {
+ BEGIN_RING(chan, RING_3D(CLEAR_BUFFERS), 1);
+ OUT_RING (chan, (i << 6) | 0x3c);
+ }
+
+ nvc0->dirty = dirty & ~NVC0_NEW_FRAMEBUFFER;
+}
+
+void
+nvc0_init_surface_functions(struct nvc0_context *nvc0)
+{
+ nvc0->pipe.resource_copy_region = nvc0_resource_copy_region;
+ nvc0->pipe.clear_render_target = nvc0_clear_render_target;
+ nvc0->pipe.clear_depth_stencil = nvc0_clear_depth_stencil;
+}
+
+
diff --git a/src/gallium/drivers/nvc0/nvc0_tex.c b/src/gallium/drivers/nvc0/nvc0_tex.c
new file mode 100644
index 00000000000..b219f82c903
--- /dev/null
+++ b/src/gallium/drivers/nvc0/nvc0_tex.c
@@ -0,0 +1,277 @@
+/*
+ * Copyright 2008 Ben Skeggs
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#include "nvc0_context.h"
+#include "nvc0_resource.h"
+#include "nv50_texture.xml.h"
+
+#include "util/u_format.h"
+
+static INLINE uint32_t
+nv50_tic_swizzle(uint32_t tc, unsigned swz)
+{
+ switch (swz) {
+ case PIPE_SWIZZLE_RED:
+ return (tc & NV50_TIC_0_MAPR__MASK) >> NV50_TIC_0_MAPR__SHIFT;
+ case PIPE_SWIZZLE_GREEN:
+ return (tc & NV50_TIC_0_MAPG__MASK) >> NV50_TIC_0_MAPG__SHIFT;
+ case PIPE_SWIZZLE_BLUE:
+ return (tc & NV50_TIC_0_MAPB__MASK) >> NV50_TIC_0_MAPB__SHIFT;
+ case PIPE_SWIZZLE_ALPHA:
+ return (tc & NV50_TIC_0_MAPA__MASK) >> NV50_TIC_0_MAPA__SHIFT;
+ case PIPE_SWIZZLE_ONE:
+ return NV50_TIC_MAP_ONE;
+ case PIPE_SWIZZLE_ZERO:
+ default:
+ return NV50_TIC_MAP_ZERO;
+ }
+}
+
+struct pipe_sampler_view *
+nvc0_create_sampler_view(struct pipe_context *pipe,
+ struct pipe_resource *texture,
+ const struct pipe_sampler_view *templ)
+{
+ const struct util_format_description *desc;
+ uint32_t *tic;
+ uint32_t swz[4];
+ uint32_t depth;
+ struct nvc0_tic_entry *view;
+ struct nvc0_miptree *mt = nvc0_miptree(texture);
+
+ view = MALLOC_STRUCT(nvc0_tic_entry);
+ if (!view)
+ return NULL;
+
+ view->pipe = *templ;
+ view->pipe.reference.count = 1;
+ view->pipe.texture = NULL;
+ view->pipe.context = pipe;
+
+ view->id = -1;
+
+ pipe_resource_reference(&view->pipe.texture, texture);
+
+ tic = &view->tic[0];
+
+ desc = util_format_description(mt->base.base.format);
+
+ /* TIC[0] */
+
+ tic[0] = nvc0_format_table[view->pipe.format].tic;
+
+ swz[0] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_r);
+ swz[1] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_g);
+ swz[2] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_b);
+ swz[3] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_a);
+ tic[0] = (tic[0] & ~NV50_TIC_0_SWIZZLE__MASK) |
+ (swz[0] << NV50_TIC_0_MAPR__SHIFT) |
+ (swz[1] << NV50_TIC_0_MAPG__SHIFT) |
+ (swz[2] << NV50_TIC_0_MAPB__SHIFT) |
+ (swz[3] << NV50_TIC_0_MAPA__SHIFT);
+
+ /* tic[1] = mt->base.bo->offset; */
+ tic[2] = /* mt->base.bo->offset >> 32 */ 0;
+
+ tic[2] |= 0x10001000 | /* NV50_TIC_2_NO_BORDER */ 0x40000000;
+
+ if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB)
+ tic[2] |= NV50_TIC_2_COLORSPACE_SRGB;
+
+ if (mt->base.base.target != PIPE_TEXTURE_RECT)
+ tic[2] |= NV50_TIC_2_NORMALIZED_COORDS;
+
+ tic[2] |=
+ ((mt->base.bo->tile_mode & 0x0f0) << (22 - 4)) |
+ ((mt->base.bo->tile_mode & 0xf00) << (25 - 8));
+
+ depth = MAX2(mt->base.base.array_size, mt->base.base.depth0);
+
+ switch (mt->base.base.target) {
+ case PIPE_TEXTURE_1D:
+ tic[2] |= NV50_TIC_2_TARGET_1D;
+ break;
+ case PIPE_TEXTURE_2D:
+ tic[2] |= NV50_TIC_2_TARGET_2D;
+ break;
+ case PIPE_TEXTURE_RECT:
+ tic[2] |= NV50_TIC_2_TARGET_RECT;
+ break;
+ case PIPE_TEXTURE_3D:
+ tic[2] |= NV50_TIC_2_TARGET_3D;
+ break;
+ case PIPE_TEXTURE_CUBE:
+ depth /= 6;
+ if (depth > 1)
+ tic[2] |= NV50_TIC_2_TARGET_CUBE_ARRAY;
+ else
+ tic[2] |= NV50_TIC_2_TARGET_CUBE;
+ break;
+ case PIPE_TEXTURE_1D_ARRAY:
+ tic[2] |= NV50_TIC_2_TARGET_1D_ARRAY;
+ break;
+ case PIPE_TEXTURE_2D_ARRAY:
+ tic[2] |= NV50_TIC_2_TARGET_2D_ARRAY;
+ break;
+ case PIPE_BUFFER:
+ tic[2] |= NV50_TIC_2_TARGET_BUFFER | /* NV50_TIC_2_LINEAR */ (1 << 18);
+ default:
+ NOUVEAU_ERR("invalid texture target: %d\n", mt->base.base.target);
+ return FALSE;
+ }
+
+ if (mt->base.base.target == PIPE_BUFFER)
+ tic[3] = mt->base.base.width0;
+ else
+ tic[3] = 0x00300000;
+
+ tic[4] = (1 << 31) | mt->base.base.width0;
+
+ tic[5] = mt->base.base.height0 & 0xffff;
+ tic[5] |= depth << 16;
+ tic[5] |= mt->base.base.last_level << 28;
+
+ tic[6] = 0x03000000;
+
+ tic[7] = (view->pipe.u.tex.last_level << 4) | view->pipe.u.tex.first_level;
+
+ return &view->pipe;
+}
+
+static boolean
+nvc0_validate_tic(struct nvc0_context *nvc0, int s)
+{
+ struct nouveau_channel *chan = nvc0->screen->base.channel;
+ struct nouveau_bo *txc = nvc0->screen->txc;
+ unsigned i;
+ boolean need_flush = FALSE;
+
+ for (i = 0; i < nvc0->num_textures[s]; ++i) {
+ struct nvc0_tic_entry *tic = nvc0_tic_entry(nvc0->textures[s][i]);
+ struct nvc0_resource *res;
+
+ if (!tic) {
+ BEGIN_RING(chan, RING_3D(BIND_TIC(s)), 1);
+ OUT_RING (chan, (i << 1) | 0);
+ continue;
+ }
+ res = &nvc0_miptree(tic->pipe.texture)->base;
+
+ if (tic->id < 0) {
+ tic->id = nvc0_screen_tic_alloc(nvc0->screen, tic);
+
+ MARK_RING (chan, 9 + 8, 4);
+ BEGIN_RING(chan, RING_MF(OFFSET_OUT_HIGH), 2);
+ OUT_RELOCh(chan, txc, tic->id * 32, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ OUT_RELOCl(chan, txc, tic->id * 32, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
+ BEGIN_RING(chan, RING_MF(LINE_LENGTH_IN), 2);
+ OUT_RING (chan, 32);
+ OUT_RING (chan, 1);
+ BEGIN_RING(chan, RING_MF(EXEC), 1);
+ OUT_RING (chan, 0x100111);
+ BEGIN_RING_NI(chan, RING_MF(DATA), 8);
+ OUT_RING (chan, tic->tic[0]);
+ OUT_RELOCl(chan, res->bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
+ OUT_RELOC (chan, res->bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD |
+ NOUVEAU_BO_HIGH | NOUVEAU_BO_OR, tic->tic[2], tic->tic[2]);
+ OUT_RINGp (chan, &tic->tic[3], 5);
+
+ need_flush = TRUE;
+ }
+ nvc0->screen->tic.lock[tic->id / 32] |= 1 << (tic->id % 32);
+
+ nvc0_bufctx_add_resident(nvc0, NVC0_BUFCTX_TEXTURES, res,
+ NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
+
+ BEGIN_RING(chan, RING_3D(BIND_TIC(s)), 1);
+ OUT_RING (chan, (tic->id << 9) | (i << 1) | 1);
+ }
+ for (; i < nvc0->state.num_textures[s]; ++i) {
+ BEGIN_RING(chan, RING_3D(BIND_TIC(s)), 1);
+ OUT_RING (chan, (i << 1) | 0);
+ }
+ nvc0->state.num_textures[s] = nvc0->num_textures[s];
+
+ return need_flush;
+}
+
+void nvc0_validate_textures(struct nvc0_context *nvc0)
+{
+ boolean need_flush;
+
+ need_flush = nvc0_validate_tic(nvc0, 0);
+ need_flush |= nvc0_validate_tic(nvc0, 4);
+
+ if (need_flush) {
+ BEGIN_RING(nvc0->screen->base.channel, RING_3D(TIC_FLUSH), 1);
+ OUT_RING (nvc0->screen->base.channel, 0);
+ }
+}
+
+static boolean
+nvc0_validate_tsc(struct nvc0_context *nvc0, int s)
+{
+ struct nouveau_channel *chan = nvc0->screen->base.channel;
+ unsigned i;
+ boolean need_flush = FALSE;
+
+ for (i = 0; i < nvc0->num_samplers[s]; ++i) {
+ struct nvc0_tsc_entry *tsc = nvc0_tsc_entry(nvc0->samplers[s][i]);
+
+ if (!tsc) {
+ BEGIN_RING(chan, RING_3D(BIND_TSC(s)), 1);
+ OUT_RING (chan, (i << 4) | 0);
+ continue;
+ }
+ if (tsc->id < 0) {
+ tsc->id = nvc0_screen_tsc_alloc(nvc0->screen, tsc);
+
+ nvc0_m2mf_push_linear(nvc0, nvc0->screen->txc, NOUVEAU_BO_VRAM,
+ 65536 + tsc->id * 32, 32, tsc->tsc);
+ need_flush = TRUE;
+ }
+ nvc0->screen->tsc.lock[tsc->id / 32] |= 1 << (tsc->id % 32);
+
+ BEGIN_RING(chan, RING_3D(BIND_TSC(s)), 1);
+ OUT_RING (chan, (tsc->id << 12) | (i << 4) | 1);
+ }
+ for (; i < nvc0->state.num_samplers[s]; ++i) {
+ BEGIN_RING(chan, RING_3D(BIND_TSC(s)), 1);
+ OUT_RING (chan, (i << 4) | 0);
+ }
+ nvc0->state.num_samplers[s] = nvc0->num_samplers[s];
+
+ return need_flush;
+}
+
+void nvc0_validate_samplers(struct nvc0_context *nvc0)
+{
+ boolean need_flush;
+
+ need_flush = nvc0_validate_tsc(nvc0, 0);
+ need_flush |= nvc0_validate_tsc(nvc0, 4);
+
+ if (need_flush) {
+ BEGIN_RING(nvc0->screen->base.channel, RING_3D(TSC_FLUSH), 1);
+ OUT_RING (nvc0->screen->base.channel, 0);
+ }
+}
diff --git a/src/gallium/drivers/nvc0/nvc0_tgsi_to_nc.c b/src/gallium/drivers/nvc0/nvc0_tgsi_to_nc.c
new file mode 100644
index 00000000000..fecfc76fb79
--- /dev/null
+++ b/src/gallium/drivers/nvc0/nvc0_tgsi_to_nc.c
@@ -0,0 +1,2004 @@
+/*
+ * Copyright 2010 Christoph Bumiller
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#include <unistd.h>
+
+#define NOUVEAU_DEBUG 1
+
+#include "pipe/p_shader_tokens.h"
+#include "tgsi/tgsi_parse.h"
+#include "tgsi/tgsi_util.h"
+#include "tgsi/tgsi_dump.h"
+#include "util/u_dynarray.h"
+
+#include "nvc0_pc.h"
+#include "nvc0_program.h"
+
+/* Arbitrary internal limits. */
+#define BLD_MAX_TEMPS 64
+#define BLD_MAX_ADDRS 4
+#define BLD_MAX_PREDS 4
+#define BLD_MAX_IMMDS 128
+#define BLD_MAX_OUTPS PIPE_MAX_SHADER_OUTPUTS
+
+#define BLD_MAX_COND_NESTING 8
+#define BLD_MAX_LOOP_NESTING 4
+#define BLD_MAX_CALL_NESTING 2
+
+/* This structure represents a TGSI register. */
+struct bld_register {
+ struct nv_value *current;
+ /* collect all SSA values assigned to it */
+ struct util_dynarray vals;
+ /* 1 bit per loop level, indicates if used/defd, reset when loop ends */
+ uint16_t loop_use;
+ uint16_t loop_def;
+};
+
+static INLINE struct nv_value **
+bld_register_access(struct bld_register *reg, unsigned i)
+{
+ return util_dynarray_element(&reg->vals, struct nv_value *, i);
+}
+
+static INLINE void
+bld_register_add_val(struct bld_register *reg, struct nv_value *val)
+{
+ util_dynarray_append(&reg->vals, struct nv_value *, val);
+}
+
+static INLINE boolean
+bld_register_del_val(struct bld_register *reg, struct nv_value *val)
+{
+ unsigned i;
+
+ for (i = reg->vals.size / sizeof(struct nv_value *); i > 0; --i)
+ if (*bld_register_access(reg, i - 1) == val)
+ break;
+ if (!i)
+ return FALSE;
+
+ if (i != reg->vals.size / sizeof(struct nv_value *))
+ *bld_register_access(reg, i - 1) = util_dynarray_pop(&reg->vals,
+ struct nv_value *);
+ else
+ reg->vals.size -= sizeof(struct nv_value *);
+
+ return TRUE;
+}
+
+struct bld_context {
+ struct nvc0_translation_info *ti;
+
+ struct nv_pc *pc;
+ struct nv_basic_block *b;
+
+ struct tgsi_parse_context parse[BLD_MAX_CALL_NESTING];
+ int call_lvl;
+
+ struct nv_basic_block *cond_bb[BLD_MAX_COND_NESTING];
+ struct nv_basic_block *join_bb[BLD_MAX_COND_NESTING];
+ struct nv_basic_block *else_bb[BLD_MAX_COND_NESTING];
+ int cond_lvl;
+ struct nv_basic_block *loop_bb[BLD_MAX_LOOP_NESTING];
+ struct nv_basic_block *brkt_bb[BLD_MAX_LOOP_NESTING];
+ int loop_lvl;
+
+ ubyte out_kind; /* CFG_EDGE_FORWARD, or FAKE in case of BREAK/CONT */
+
+ struct bld_register tvs[BLD_MAX_TEMPS][4]; /* TGSI_FILE_TEMPORARY */
+ struct bld_register avs[BLD_MAX_ADDRS][4]; /* TGSI_FILE_ADDRESS */
+ struct bld_register pvs[BLD_MAX_PREDS][4]; /* TGSI_FILE_PREDICATE */
+ struct bld_register ovs[BLD_MAX_OUTPS][4]; /* TGSI_FILE_OUTPUT, FP only */
+
+ uint32_t outputs_written[(PIPE_MAX_SHADER_OUTPUTS + 7) / 8];
+ int hpos_index;
+
+ struct nv_value *zero;
+ struct nv_value *frag_coord[4];
+
+ /* wipe on new BB */
+ struct nv_value *saved_sysvals[4];
+ struct nv_value *saved_addr[4][2];
+ struct nv_value *saved_inputs[PIPE_MAX_SHADER_INPUTS][4];
+ struct nv_value *saved_immd[BLD_MAX_IMMDS];
+ uint num_immds;
+};
+
+static INLINE ubyte
+bld_register_file(struct bld_context *bld, struct bld_register *reg)
+{
+ if (reg < &bld->avs[0][0]) return NV_FILE_GPR;
+ else
+ if (reg < &bld->pvs[0][0]) return NV_FILE_GPR;
+ else
+ if (reg < &bld->ovs[0][0]) return NV_FILE_PRED;
+ else
+ return NV_FILE_MEM_V;
+}
+
+static INLINE struct nv_value *
+bld_fetch(struct bld_context *bld, struct bld_register *regs, int i, int c)
+{
+ regs[i * 4 + c].loop_use |= 1 << bld->loop_lvl;
+ return regs[i * 4 + c].current;
+}
+
+static struct nv_value *
+bld_loop_phi(struct bld_context *, struct bld_register *, struct nv_value *);
+
+/* If a variable is defined in a loop without prior use, we don't need
+ * a phi in the loop header to account for backwards flow.
+ *
+ * However, if this variable is then also used outside the loop, we do
+ * need a phi after all. But we must not use this phi's def inside the
+ * loop, so we can eliminate the phi if it is unused later.
+ */
+static INLINE void
+bld_store(struct bld_context *bld,
+ struct bld_register *regs, int i, int c, struct nv_value *val)
+{
+ const uint16_t m = 1 << bld->loop_lvl;
+ struct bld_register *reg = &regs[i * 4 + c];
+
+ if (bld->loop_lvl && !(m & (reg->loop_def | reg->loop_use)))
+ bld_loop_phi(bld, reg, val);
+
+ reg->current = val;
+ bld_register_add_val(reg, reg->current);
+
+ reg->loop_def |= 1 << bld->loop_lvl;
+}
+
+#define FETCH_TEMP(i, c) bld_fetch(bld, &bld->tvs[0][0], i, c)
+#define STORE_TEMP(i, c, v) bld_store(bld, &bld->tvs[0][0], i, c, (v))
+#define FETCH_ADDR(i, c) bld_fetch(bld, &bld->avs[0][0], i, c)
+#define STORE_ADDR(i, c, v) bld_store(bld, &bld->avs[0][0], i, c, (v))
+#define FETCH_PRED(i, c) bld_fetch(bld, &bld->pvs[0][0], i, c)
+#define STORE_PRED(i, c, v) bld_store(bld, &bld->pvs[0][0], i, c, (v))
+#define STORE_OUTP(i, c, v) \
+ do { \
+ bld_store(bld, &bld->ovs[0][0], i, c, (v)); \
+ bld->outputs_written[(i) / 8] |= 1 << (((i) * 4 + (c)) % 32); \
+ } while (0)
+
+static INLINE void
+bld_clear_def_use(struct bld_register *regs, int n, int lvl)
+{
+ int i;
+ const uint16_t mask = ~(1 << lvl);
+
+ for (i = 0; i < n * 4; ++i) {
+ regs[i].loop_def &= mask;
+ regs[i].loop_use &= mask;
+ }
+}
+
+static INLINE void
+bld_warn_uninitialized(struct bld_context *bld, int kind,
+ struct bld_register *reg, struct nv_basic_block *b)
+{
+#ifdef NOUVEAU_DEBUG
+ long i = (reg - &bld->tvs[0][0]) / 4;
+ long c = (reg - &bld->tvs[0][0]) & 3;
+
+ if (c == 3)
+ c = -1;
+ debug_printf("WARNING: TEMP[%li].%c %s used uninitialized in BB:%i\n",
+ i, (int)('x' + c), kind ? "may be" : "is", b->id);
+#endif
+}
+
+static INLINE struct nv_value *
+bld_def(struct nv_instruction *i, int c, struct nv_value *value)
+{
+ i->def[c] = value;
+ value->insn = i;
+ return value;
+}
+
+static INLINE struct nv_value *
+find_by_bb(struct bld_register *reg, struct nv_basic_block *b)
+{
+ int i;
+
+ if (reg->current && reg->current->insn->bb == b)
+ return reg->current;
+
+ for (i = 0; i < reg->vals.size / sizeof(struct nv_value *); ++i)
+ if ((*bld_register_access(reg, i))->insn->bb == b)
+ return *bld_register_access(reg, i);
+ return NULL;
+}
+
+/* Fetch value from register that was defined in the specified BB,
+ * or search for first definitions in all of its predecessors.
+ */
+static void
+fetch_by_bb(struct bld_register *reg,
+ struct nv_value **vals, int *n,
+ struct nv_basic_block *b)
+{
+ int i;
+ struct nv_value *val;
+
+ assert(*n < 16); /* MAX_COND_NESTING */
+
+ val = find_by_bb(reg, b);
+ if (val) {
+ for (i = 0; i < *n; ++i)
+ if (vals[i] == val)
+ return;
+ vals[(*n)++] = val;
+ return;
+ }
+ for (i = 0; i < b->num_in; ++i)
+ if (!IS_WALL_EDGE(b->in_kind[i]))
+ fetch_by_bb(reg, vals, n, b->in[i]);
+}
+
+static INLINE struct nv_value *
+bld_load_imm_u32(struct bld_context *bld, uint32_t u);
+
+static INLINE struct nv_value *
+bld_undef(struct bld_context *bld, ubyte file)
+{
+ struct nv_instruction *nvi = new_instruction(bld->pc, NV_OP_UNDEF);
+
+ return bld_def(nvi, 0, new_value(bld->pc, file, 4));
+}
+
+static struct nv_value *
+bld_phi(struct bld_context *bld, struct nv_basic_block *b,
+ struct bld_register *reg)
+{
+ struct nv_basic_block *in;
+ struct nv_value *vals[16] = { NULL };
+ struct nv_value *val;
+ struct nv_instruction *phi;
+ int i, j, n;
+
+ do {
+ i = n = 0;
+ fetch_by_bb(reg, vals, &n, b);
+
+ if (!n) {
+ bld_warn_uninitialized(bld, 0, reg, b);
+ return NULL;
+ }
+
+ if (n == 1) {
+ if (nvc0_bblock_dominated_by(b, vals[0]->insn->bb))
+ break;
+
+ bld_warn_uninitialized(bld, 1, reg, b);
+
+ /* back-tracking to insert missing value of other path */
+ in = b;
+ while (in->in[0]) {
+ if (in->num_in == 1) {
+ in = in->in[0];
+ } else {
+ if (!nvc0_bblock_reachable_by(in->in[0], vals[0]->insn->bb, b))
+ in = in->in[0];
+ else
+ if (!nvc0_bblock_reachable_by(in->in[1], vals[0]->insn->bb, b))
+ in = in->in[1];
+ else
+ in = in->in[0];
+ }
+ }
+ bld->pc->current_block = in;
+
+ /* should make this a no-op */
+ bld_register_add_val(reg, bld_undef(bld, vals[0]->reg.file));
+ continue;
+ }
+
+ for (i = 0; i < n; ++i) {
+ /* if value dominates b, continue to the redefinitions */
+ if (nvc0_bblock_dominated_by(b, vals[i]->insn->bb))
+ continue;
+
+ /* if value dominates any in-block, b should be the dom frontier */
+ for (j = 0; j < b->num_in; ++j)
+ if (nvc0_bblock_dominated_by(b->in[j], vals[i]->insn->bb))
+ break;
+ /* otherwise, find the dominance frontier and put the phi there */
+ if (j == b->num_in) {
+ in = nvc0_bblock_dom_frontier(vals[i]->insn->bb);
+ val = bld_phi(bld, in, reg);
+ bld_register_add_val(reg, val);
+ break;
+ }
+ }
+ } while(i < n);
+
+ bld->pc->current_block = b;
+
+ if (n == 1)
+ return vals[0];
+
+ phi = new_instruction(bld->pc, NV_OP_PHI);
+
+ bld_def(phi, 0, new_value(bld->pc, vals[0]->reg.file, vals[0]->reg.size));
+ for (i = 0; i < n; ++i)
+ nv_reference(bld->pc, phi, i, vals[i]);
+
+ return phi->def[0];
+}
+
+/* Insert a phi function in the loop header.
+ * For nested loops, we need to insert phi functions in all the outer
+ * loop headers if they don't have one yet.
+ *
+ * @def: redefinition from inside loop, or NULL if to be replaced later
+ */
+static struct nv_value *
+bld_loop_phi(struct bld_context *bld, struct bld_register *reg,
+ struct nv_value *def)
+{
+ struct nv_instruction *phi;
+ struct nv_basic_block *bb = bld->pc->current_block;
+ struct nv_value *val = NULL;
+
+ if (bld->loop_lvl > 1) {
+ --bld->loop_lvl;
+ if (!((reg->loop_def | reg->loop_use) & (1 << bld->loop_lvl)))
+ val = bld_loop_phi(bld, reg, NULL);
+ ++bld->loop_lvl;
+ }
+
+ if (!val)
+ val = bld_phi(bld, bld->pc->current_block, reg); /* old definition */
+ if (!val) {
+ bld->pc->current_block = bld->loop_bb[bld->loop_lvl - 1]->in[0];
+ val = bld_undef(bld, bld_register_file(bld, reg));
+ }
+
+ bld->pc->current_block = bld->loop_bb[bld->loop_lvl - 1];
+
+ phi = new_instruction(bld->pc, NV_OP_PHI);
+
+ bld_def(phi, 0, new_value_like(bld->pc, val));
+ if (!def)
+ def = phi->def[0];
+
+ bld_register_add_val(reg, phi->def[0]);
+
+ phi->target = (struct nv_basic_block *)reg; /* cheat */
+
+ nv_reference(bld->pc, phi, 0, val);
+ nv_reference(bld->pc, phi, 1, def);
+
+ bld->pc->current_block = bb;
+
+ return phi->def[0];
+}
+
+static INLINE struct nv_value *
+bld_fetch_global(struct bld_context *bld, struct bld_register *reg)
+{
+ const uint16_t m = 1 << bld->loop_lvl;
+ const uint16_t use = reg->loop_use;
+
+ reg->loop_use |= m;
+
+ /* If neither used nor def'd inside the loop, build a phi in foresight,
+ * so we don't have to replace stuff later on, which requires tracking.
+ */
+ if (bld->loop_lvl && !((use | reg->loop_def) & m))
+ return bld_loop_phi(bld, reg, NULL);
+
+ return bld_phi(bld, bld->pc->current_block, reg);
+}
+
+static INLINE struct nv_value *
+bld_imm_u32(struct bld_context *bld, uint32_t u)
+{
+ int i;
+ unsigned n = bld->num_immds;
+
+ for (i = 0; i < n; ++i)
+ if (bld->saved_immd[i]->reg.imm.u32 == u)
+ return bld->saved_immd[i];
+
+ assert(n < BLD_MAX_IMMDS);
+ bld->num_immds++;
+
+ bld->saved_immd[n] = new_value(bld->pc, NV_FILE_IMM, 4);
+ bld->saved_immd[n]->reg.imm.u32 = u;
+ return bld->saved_immd[n];
+}
+
+static void
+bld_replace_value(struct nv_pc *, struct nv_basic_block *, struct nv_value *,
+ struct nv_value *);
+
+/* Replace the source of the phi in the loop header by the last assignment,
+ * or eliminate the phi function if there is no assignment inside the loop.
+ *
+ * Redundancy situation 1 - (used) but (not redefined) value:
+ * %3 = phi %0, %3 = %3 is used
+ * %3 = phi %0, %4 = is new definition
+ *
+ * Redundancy situation 2 - (not used) but (redefined) value:
+ * %3 = phi %0, %2 = %2 is used, %3 could be used outside, deleted by DCE
+ */
+static void
+bld_loop_end(struct bld_context *bld, struct nv_basic_block *bb)
+{
+ struct nv_basic_block *save = bld->pc->current_block;
+ struct nv_instruction *phi, *next;
+ struct nv_value *val;
+ struct bld_register *reg;
+ int i, s, n;
+
+ for (phi = bb->phi; phi && phi->opcode == NV_OP_PHI; phi = next) {
+ next = phi->next;
+
+ reg = (struct bld_register *)phi->target;
+ phi->target = NULL;
+
+ for (s = 1, n = 0; n < bb->num_in; ++n) {
+ if (bb->in_kind[n] != CFG_EDGE_BACK)
+ continue;
+
+ assert(s < 4);
+ bld->pc->current_block = bb->in[n];
+ val = bld_fetch_global(bld, reg);
+
+ for (i = 0; i < 4; ++i)
+ if (phi->src[i] && phi->src[i]->value == val)
+ break;
+ if (i == 4)
+ nv_reference(bld->pc, phi, s++, val);
+ }
+ bld->pc->current_block = save;
+
+ if (phi->src[0]->value == phi->def[0] ||
+ phi->src[0]->value == phi->src[1]->value)
+ s = 1;
+ else
+ if (phi->src[1]->value == phi->def[0])
+ s = 0;
+ else
+ continue;
+
+ if (s >= 0) {
+ /* eliminate the phi */
+ bld_register_del_val(reg, phi->def[0]);
+
+ ++bld->pc->pass_seq;
+ bld_replace_value(bld->pc, bb, phi->def[0], phi->src[s]->value);
+
+ nvc0_insn_delete(phi);
+ }
+ }
+}
+
+static INLINE struct nv_value *
+bld_imm_f32(struct bld_context *bld, float f)
+{
+ return bld_imm_u32(bld, fui(f));
+}
+
+static struct nv_value *
+bld_insn_1(struct bld_context *bld, uint opcode, struct nv_value *src0)
+{
+ struct nv_instruction *insn = new_instruction(bld->pc, opcode);
+
+ nv_reference(bld->pc, insn, 0, src0);
+
+ return bld_def(insn, 0, new_value(bld->pc, NV_FILE_GPR, src0->reg.size));
+}
+
+static struct nv_value *
+bld_insn_2(struct bld_context *bld, uint opcode,
+ struct nv_value *src0, struct nv_value *src1)
+{
+ struct nv_instruction *insn = new_instruction(bld->pc, opcode);
+
+ nv_reference(bld->pc, insn, 0, src0);
+ nv_reference(bld->pc, insn, 1, src1);
+
+ return bld_def(insn, 0, new_value(bld->pc, NV_FILE_GPR, src0->reg.size));
+}
+
+static struct nv_value *
+bld_insn_3(struct bld_context *bld, uint opcode,
+ struct nv_value *src0, struct nv_value *src1,
+ struct nv_value *src2)
+{
+ struct nv_instruction *insn = new_instruction(bld->pc, opcode);
+
+ nv_reference(bld->pc, insn, 0, src0);
+ nv_reference(bld->pc, insn, 1, src1);
+ nv_reference(bld->pc, insn, 2, src2);
+
+ return bld_def(insn, 0, new_value(bld->pc, NV_FILE_GPR, src0->reg.size));
+}
+
+static INLINE void
+bld_src_predicate(struct bld_context *bld,
+ struct nv_instruction *nvi, int s, struct nv_value *val)
+{
+ nvi->predicate = s;
+ nv_reference(bld->pc, nvi, s, val);
+}
+
+static INLINE void
+bld_src_pointer(struct bld_context *bld,
+ struct nv_instruction *nvi, int s, struct nv_value *val)
+{
+ nvi->indirect = s;
+ nv_reference(bld->pc, nvi, s, val);
+}
+
+static void
+bld_lmem_store(struct bld_context *bld, struct nv_value *ptr, int ofst,
+ struct nv_value *val)
+{
+ struct nv_instruction *insn = new_instruction(bld->pc, NV_OP_ST);
+ struct nv_value *loc;
+
+ loc = new_value(bld->pc, NV_FILE_MEM_L, nv_type_sizeof(NV_TYPE_U32));
+
+ loc->reg.id = ofst * 4;
+
+ nv_reference(bld->pc, insn, 0, loc);
+ nv_reference(bld->pc, insn, 1, ptr);
+ nv_reference(bld->pc, insn, 2, val);
+}
+
+static struct nv_value *
+bld_lmem_load(struct bld_context *bld, struct nv_value *ptr, int ofst)
+{
+ struct nv_value *loc, *val;
+
+ loc = new_value(bld->pc, NV_FILE_MEM_L, nv_type_sizeof(NV_TYPE_U32));
+
+ loc->reg.address = ofst * 4;
+
+ val = bld_insn_2(bld, NV_OP_LD, loc, ptr);
+
+ return val;
+}
+
+static struct nv_value *
+bld_pow(struct bld_context *bld, struct nv_value *x, struct nv_value *e)
+{
+ struct nv_value *val;
+
+ val = bld_insn_1(bld, NV_OP_LG2, x);
+ val = bld_insn_2(bld, NV_OP_MUL_F32, e, val);
+
+ val = bld_insn_1(bld, NV_OP_PREEX2, val);
+ val = bld_insn_1(bld, NV_OP_EX2, val);
+
+ return val;
+}
+
+static INLINE struct nv_value *
+bld_load_imm_f32(struct bld_context *bld, float f)
+{
+ if (f == 0.0f)
+ return bld->zero;
+ return bld_insn_1(bld, NV_OP_MOV, bld_imm_f32(bld, f));
+}
+
+static INLINE struct nv_value *
+bld_load_imm_u32(struct bld_context *bld, uint32_t u)
+{
+ if (u == 0)
+ return bld->zero;
+ return bld_insn_1(bld, NV_OP_MOV, bld_imm_u32(bld, u));
+}
+
+static INLINE struct nv_value *
+bld_setp(struct bld_context *bld, uint op, uint8_t cc,
+ struct nv_value *src0, struct nv_value *src1)
+{
+ struct nv_value *val = bld_insn_2(bld, op, src0, src1);
+
+ val->reg.file = NV_FILE_PRED;
+ val->reg.size = 1;
+ val->insn->set_cond = cc & 0xf;
+ return val;
+}
+
+static INLINE struct nv_value *
+bld_cvt(struct bld_context *bld, uint8_t dt, uint8_t st, struct nv_value *src)
+{
+ struct nv_value *val = bld_insn_1(bld, NV_OP_CVT, src);
+ val->insn->ext.cvt.d = dt;
+ val->insn->ext.cvt.s = st;
+ return val;
+}
+
+static void
+bld_kil(struct bld_context *bld, struct nv_value *src)
+{
+ struct nv_instruction *nvi;
+
+ src = bld_setp(bld, NV_OP_SET_F32, NV_CC_LT, src, bld->zero);
+
+ nvi = new_instruction(bld->pc, NV_OP_KIL);
+ nvi->fixed = 1;
+
+ bld_src_predicate(bld, nvi, 0, src);
+}
+
+static void
+bld_flow(struct bld_context *bld, uint opcode,
+ struct nv_value *src, struct nv_basic_block *target,
+ boolean reconverge)
+{
+ struct nv_instruction *nvi;
+
+ if (reconverge)
+ new_instruction(bld->pc, NV_OP_JOINAT)->fixed = 1;
+
+ nvi = new_instruction(bld->pc, opcode);
+ nvi->target = target;
+ nvi->terminator = 1;
+ if (src)
+ bld_src_predicate(bld, nvi, 0, src);
+}
+
+static ubyte
+translate_setcc(unsigned opcode)
+{
+ switch (opcode) {
+ case TGSI_OPCODE_SLT: return NV_CC_LT;
+ case TGSI_OPCODE_SGE: return NV_CC_GE;
+ case TGSI_OPCODE_SEQ: return NV_CC_EQ;
+ case TGSI_OPCODE_SGT: return NV_CC_GT;
+ case TGSI_OPCODE_SLE: return NV_CC_LE;
+ case TGSI_OPCODE_SNE: return NV_CC_NE | NV_CC_U;
+ case TGSI_OPCODE_STR: return NV_CC_TR;
+ case TGSI_OPCODE_SFL: return NV_CC_FL;
+
+ case TGSI_OPCODE_ISLT: return NV_CC_LT;
+ case TGSI_OPCODE_ISGE: return NV_CC_GE;
+ case TGSI_OPCODE_USEQ: return NV_CC_EQ;
+ case TGSI_OPCODE_USGE: return NV_CC_GE;
+ case TGSI_OPCODE_USLT: return NV_CC_LT;
+ case TGSI_OPCODE_USNE: return NV_CC_NE;
+ default:
+ assert(0);
+ return NV_CC_FL;
+ }
+}
+
+static uint
+translate_opcode(uint opcode)
+{
+ switch (opcode) {
+ case TGSI_OPCODE_ABS: return NV_OP_ABS_F32;
+ case TGSI_OPCODE_ADD: return NV_OP_ADD_F32;
+ case TGSI_OPCODE_SUB: return NV_OP_SUB_F32;
+ case TGSI_OPCODE_UADD: return NV_OP_ADD_B32;
+ case TGSI_OPCODE_AND: return NV_OP_AND;
+ case TGSI_OPCODE_EX2: return NV_OP_EX2;
+ case TGSI_OPCODE_CEIL: return NV_OP_CEIL;
+ case TGSI_OPCODE_FLR: return NV_OP_FLOOR;
+ case TGSI_OPCODE_TRUNC: return NV_OP_TRUNC;
+ case TGSI_OPCODE_COS: return NV_OP_COS;
+ case TGSI_OPCODE_SIN: return NV_OP_SIN;
+ case TGSI_OPCODE_DDX: return NV_OP_DFDX;
+ case TGSI_OPCODE_DDY: return NV_OP_DFDY;
+ case TGSI_OPCODE_F2I:
+ case TGSI_OPCODE_F2U:
+ case TGSI_OPCODE_I2F:
+ case TGSI_OPCODE_U2F: return NV_OP_CVT;
+ case TGSI_OPCODE_INEG: return NV_OP_NEG_S32;
+ case TGSI_OPCODE_LG2: return NV_OP_LG2;
+ case TGSI_OPCODE_ISHR: return NV_OP_SAR;
+ case TGSI_OPCODE_USHR: return NV_OP_SHR;
+ case TGSI_OPCODE_MAD: return NV_OP_MAD_F32;
+ case TGSI_OPCODE_MAX: return NV_OP_MAX_F32;
+ case TGSI_OPCODE_IMAX: return NV_OP_MAX_S32;
+ case TGSI_OPCODE_UMAX: return NV_OP_MAX_U32;
+ case TGSI_OPCODE_MIN: return NV_OP_MIN_F32;
+ case TGSI_OPCODE_IMIN: return NV_OP_MIN_S32;
+ case TGSI_OPCODE_UMIN: return NV_OP_MIN_U32;
+ case TGSI_OPCODE_MUL: return NV_OP_MUL_F32;
+ case TGSI_OPCODE_UMUL: return NV_OP_MUL_B32;
+ case TGSI_OPCODE_OR: return NV_OP_OR;
+ case TGSI_OPCODE_RCP: return NV_OP_RCP;
+ case TGSI_OPCODE_RSQ: return NV_OP_RSQ;
+ case TGSI_OPCODE_SAD: return NV_OP_SAD;
+ case TGSI_OPCODE_SHL: return NV_OP_SHL;
+ case TGSI_OPCODE_SLT:
+ case TGSI_OPCODE_SGE:
+ case TGSI_OPCODE_SEQ:
+ case TGSI_OPCODE_SGT:
+ case TGSI_OPCODE_SLE:
+ case TGSI_OPCODE_SNE: return NV_OP_FSET_F32;
+ case TGSI_OPCODE_ISLT:
+ case TGSI_OPCODE_ISGE: return NV_OP_SET_S32;
+ case TGSI_OPCODE_USEQ:
+ case TGSI_OPCODE_USGE:
+ case TGSI_OPCODE_USLT:
+ case TGSI_OPCODE_USNE: return NV_OP_SET_U32;
+ case TGSI_OPCODE_TEX: return NV_OP_TEX;
+ case TGSI_OPCODE_TXP: return NV_OP_TEX;
+ case TGSI_OPCODE_TXB: return NV_OP_TXB;
+ case TGSI_OPCODE_TXL: return NV_OP_TXL;
+ case TGSI_OPCODE_XOR: return NV_OP_XOR;
+ default:
+ return NV_OP_NOP;
+ }
+}
+
+#if 0
+static ubyte
+infer_src_type(unsigned opcode)
+{
+ switch (opcode) {
+ case TGSI_OPCODE_MOV:
+ case TGSI_OPCODE_AND:
+ case TGSI_OPCODE_OR:
+ case TGSI_OPCODE_XOR:
+ case TGSI_OPCODE_SAD:
+ case TGSI_OPCODE_U2F:
+ case TGSI_OPCODE_UADD:
+ case TGSI_OPCODE_UDIV:
+ case TGSI_OPCODE_UMOD:
+ case TGSI_OPCODE_UMAD:
+ case TGSI_OPCODE_UMUL:
+ case TGSI_OPCODE_UMAX:
+ case TGSI_OPCODE_UMIN:
+ case TGSI_OPCODE_USEQ:
+ case TGSI_OPCODE_USGE:
+ case TGSI_OPCODE_USLT:
+ case TGSI_OPCODE_USNE:
+ case TGSI_OPCODE_USHR:
+ return NV_TYPE_U32;
+ case TGSI_OPCODE_I2F:
+ case TGSI_OPCODE_IDIV:
+ case TGSI_OPCODE_IMAX:
+ case TGSI_OPCODE_IMIN:
+ case TGSI_OPCODE_INEG:
+ case TGSI_OPCODE_ISGE:
+ case TGSI_OPCODE_ISHR:
+ case TGSI_OPCODE_ISLT:
+ return NV_TYPE_S32;
+ default:
+ return NV_TYPE_F32;
+ }
+}
+
+static ubyte
+infer_dst_type(unsigned opcode)
+{
+ switch (opcode) {
+ case TGSI_OPCODE_MOV:
+ case TGSI_OPCODE_F2U:
+ case TGSI_OPCODE_AND:
+ case TGSI_OPCODE_OR:
+ case TGSI_OPCODE_XOR:
+ case TGSI_OPCODE_SAD:
+ case TGSI_OPCODE_UADD:
+ case TGSI_OPCODE_UDIV:
+ case TGSI_OPCODE_UMOD:
+ case TGSI_OPCODE_UMAD:
+ case TGSI_OPCODE_UMUL:
+ case TGSI_OPCODE_UMAX:
+ case TGSI_OPCODE_UMIN:
+ case TGSI_OPCODE_USEQ:
+ case TGSI_OPCODE_USGE:
+ case TGSI_OPCODE_USLT:
+ case TGSI_OPCODE_USNE:
+ case TGSI_OPCODE_USHR:
+ return NV_TYPE_U32;
+ case TGSI_OPCODE_F2I:
+ case TGSI_OPCODE_IDIV:
+ case TGSI_OPCODE_IMAX:
+ case TGSI_OPCODE_IMIN:
+ case TGSI_OPCODE_INEG:
+ case TGSI_OPCODE_ISGE:
+ case TGSI_OPCODE_ISHR:
+ case TGSI_OPCODE_ISLT:
+ return NV_TYPE_S32;
+ default:
+ return NV_TYPE_F32;
+ }
+}
+#endif
+
+static void
+emit_store(struct bld_context *bld, const struct tgsi_full_instruction *inst,
+ unsigned chan, struct nv_value *res)
+{
+ const struct tgsi_full_dst_register *reg = &inst->Dst[0];
+ struct nv_instruction *nvi;
+ struct nv_value *mem;
+ struct nv_value *ptr = NULL;
+ int idx;
+
+ idx = reg->Register.Index;
+ assert(chan < 4);
+
+ if (reg->Register.Indirect)
+ ptr = FETCH_ADDR(reg->Indirect.Index,
+ tgsi_util_get_src_register_swizzle(&reg->Indirect, 0));
+
+ switch (inst->Instruction.Saturate) {
+ case TGSI_SAT_NONE:
+ break;
+ case TGSI_SAT_ZERO_ONE:
+ res = bld_insn_1(bld, NV_OP_SAT, res);
+ break;
+ case TGSI_SAT_MINUS_PLUS_ONE:
+ res = bld_insn_2(bld, NV_OP_MAX_F32, res, bld_load_imm_f32(bld, -1.0f));
+ res = bld_insn_2(bld, NV_OP_MIN_F32, res, bld_load_imm_f32(bld, 1.0f));
+ break;
+ }
+
+ switch (reg->Register.File) {
+ case TGSI_FILE_OUTPUT:
+ if (!res->insn)
+ res = bld_insn_1(bld, NV_OP_MOV, res);
+
+ if (bld->pc->is_fragprog) {
+ assert(!ptr);
+ STORE_OUTP(idx, chan, res);
+ } else {
+ nvi = new_instruction(bld->pc, NV_OP_EXPORT);
+ mem = new_value(bld->pc, bld->ti->output_file, res->reg.size);
+ nv_reference(bld->pc, nvi, 0, mem);
+ nv_reference(bld->pc, nvi, 1, res);
+ if (!ptr)
+ mem->reg.address = bld->ti->output_loc[idx][chan];
+ else
+ mem->reg.address = 0x80 + idx * 16 + chan * 4;
+ nvi->fixed = 1;
+ }
+ break;
+ case TGSI_FILE_TEMPORARY:
+ assert(idx < BLD_MAX_TEMPS);
+ if (!res->insn)
+ res = bld_insn_1(bld, NV_OP_MOV, res);
+
+ assert(res->reg.file == NV_FILE_GPR);
+ assert(res->insn->bb = bld->pc->current_block);
+
+ if (bld->ti->require_stores)
+ bld_lmem_store(bld, ptr, idx * 4 + chan, res);
+ else
+ STORE_TEMP(idx, chan, res);
+ break;
+ case TGSI_FILE_ADDRESS:
+ assert(idx < BLD_MAX_ADDRS);
+ STORE_ADDR(idx, chan, res);
+ break;
+ }
+}
+
+static INLINE uint32_t
+bld_is_output_written(struct bld_context *bld, int i, int c)
+{
+ if (c < 0)
+ return bld->outputs_written[i / 8] & (0xf << ((i * 4) % 32));
+ return bld->outputs_written[i / 8] & (1 << ((i * 4 + c) % 32));
+}
+
+static void
+bld_append_vp_ucp(struct bld_context *bld)
+{
+ struct nv_value *res[6];
+ struct nv_value *ucp, *vtx, *out;
+ struct nv_instruction *insn;
+ int i, c;
+
+ assert(bld->ti->prog->vp.num_ucps <= 6);
+
+ for (c = 0; c < 4; ++c) {
+ vtx = bld_fetch_global(bld, &bld->ovs[bld->hpos_index][c]);
+
+ for (i = 0; i < bld->ti->prog->vp.num_ucps; ++i) {
+ ucp = new_value(bld->pc, NV_FILE_MEM_C(15), 4);
+ ucp->reg.address = i * 16 + c * 4;
+
+ if (c == 0)
+ res[i] = bld_insn_2(bld, NV_OP_MUL_F32, vtx, ucp);
+ else
+ res[i] = bld_insn_3(bld, NV_OP_MAD_F32, vtx, ucp, res[i]);
+ }
+ }
+
+ for (i = 0; i < bld->ti->prog->vp.num_ucps; ++i) {
+ (out = new_value(bld->pc, NV_FILE_MEM_V, 4))->reg.address = 0x2c0 + i * 4;
+ (insn = new_instruction(bld->pc, NV_OP_EXPORT))->fixed = 1;
+ nv_reference(bld->pc, insn, 0, out);
+ nv_reference(bld->pc, insn, 1, res[i]);
+ }
+}
+
+static void
+bld_export_fp_outputs(struct bld_context *bld)
+{
+ struct nv_value *vals[4];
+ struct nv_instruction *nvi;
+ int i, c, n;
+
+ for (i = 0; i < PIPE_MAX_SHADER_OUTPUTS; ++i) {
+ if (!bld_is_output_written(bld, i, -1))
+ continue;
+ for (n = 0, c = 0; c < 4; ++c) {
+ if (!bld_is_output_written(bld, i, c))
+ continue;
+ vals[n] = bld_fetch_global(bld, &bld->ovs[i][c]);
+ assert(vals[n]);
+ vals[n] = bld_insn_1(bld, NV_OP_MOV, vals[n]);
+ vals[n++]->reg.id = bld->ti->output_loc[i][c];
+ }
+ assert(n);
+
+ (nvi = new_instruction(bld->pc, NV_OP_EXPORT))->fixed = 1;
+ for (c = 0; c < n; ++c)
+ nv_reference(bld->pc, nvi, c, vals[c]);
+ }
+}
+
+static void
+bld_new_block(struct bld_context *bld, struct nv_basic_block *b)
+{
+ int i, c;
+
+ bld->pc->current_block = b;
+
+ for (i = 0; i < 4; ++i)
+ bld->saved_addr[i][0] = NULL;
+ for (i = 0; i < PIPE_MAX_SHADER_INPUTS; ++i)
+ for (c = 0; c < 4; ++c)
+ bld->saved_inputs[i][c] = NULL;
+
+ bld->out_kind = CFG_EDGE_FORWARD;
+}
+
+static struct nv_value *
+bld_get_saved_input(struct bld_context *bld, unsigned i, unsigned c)
+{
+ if (bld->saved_inputs[i][c])
+ return bld->saved_inputs[i][c];
+ return NULL;
+}
+
+static struct nv_value *
+bld_interp(struct bld_context *bld, unsigned mode, struct nv_value *val)
+{
+ unsigned cent = mode & NVC0_INTERP_CENTROID;
+
+ mode &= ~NVC0_INTERP_CENTROID;
+
+ if (val->reg.address == 0x3fc) {
+ /* gl_FrontFacing: 0/~0 to -1.0/+1.0 */
+ val = bld_insn_1(bld, NV_OP_LINTERP, val);
+ val->insn->flat = 1;
+ val = bld_insn_2(bld, NV_OP_SHL, val, bld_imm_u32(bld, 31));
+ val = bld_insn_2(bld, NV_OP_XOR, val, bld_imm_f32(bld, -1.0f));
+ return val;
+ } else
+ if (mode == NVC0_INTERP_PERSPECTIVE) {
+ val = bld_insn_2(bld, NV_OP_PINTERP, val, bld->frag_coord[3]);
+ } else {
+ val = bld_insn_1(bld, NV_OP_LINTERP, val);
+ }
+
+ val->insn->flat = mode == NVC0_INTERP_FLAT ? 1 : 0;
+ val->insn->centroid = cent ? 1 : 0;
+ return val;
+}
+
+static struct nv_value *
+emit_fetch(struct bld_context *bld, const struct tgsi_full_instruction *insn,
+ const unsigned s, const unsigned chan)
+{
+ const struct tgsi_full_src_register *src = &insn->Src[s];
+ struct nv_value *res = NULL;
+ struct nv_value *ptr = NULL;
+ int idx, ind_idx, dim_idx;
+ unsigned swz, ind_swz, sgn;
+
+ idx = src->Register.Index;
+ swz = tgsi_util_get_full_src_register_swizzle(src, chan);
+
+ if (src->Register.Indirect) {
+ ind_idx = src->Indirect.Index;
+ ind_swz = tgsi_util_get_src_register_swizzle(&src->Indirect, 0);
+
+ ptr = FETCH_ADDR(ind_idx, ind_swz);
+ }
+
+ if (src->Register.Dimension)
+ dim_idx = src->Dimension.Index;
+ else
+ dim_idx = 0;
+
+ switch (src->Register.File) {
+ case TGSI_FILE_CONSTANT:
+ assert(dim_idx < 14);
+ res = new_value(bld->pc, NV_FILE_MEM_C(dim_idx), 4);
+ res->reg.address = idx * 16 + swz * 4;
+ res = bld_insn_1(bld, NV_OP_LD, res);
+ if (ptr)
+ bld_src_pointer(bld, res->insn, 1, ptr);
+ break;
+ case TGSI_FILE_IMMEDIATE: /* XXX: type for MOV TEMP[0], -IMM[0] */
+ assert(idx < bld->ti->immd32_nr);
+ res = bld_load_imm_u32(bld, bld->ti->immd32[idx * 4 + swz]);
+ break;
+ case TGSI_FILE_INPUT:
+ assert(!src->Register.Dimension);
+ if (!ptr) {
+ res = bld_get_saved_input(bld, idx, swz);
+ if (res)
+ return res;
+ }
+ res = new_value(bld->pc, bld->ti->input_file, 4);
+ if (ptr)
+ res->reg.address = 0x80 + idx * 16 + swz * 4;
+ else
+ res->reg.address = bld->ti->input_loc[idx][swz];
+
+ if (bld->pc->is_fragprog)
+ res = bld_interp(bld, bld->ti->interp_mode[idx], res);
+ else
+ res = bld_insn_1(bld, NV_OP_VFETCH, res);
+
+ if (ptr)
+ bld_src_pointer(bld, res->insn, res->insn->src[1] ? 2 : 1, ptr);
+ else
+ bld->saved_inputs[idx][swz] = res;
+ break;
+ case TGSI_FILE_TEMPORARY:
+ if (bld->ti->require_stores)
+ res = bld_lmem_load(bld, ptr, idx * 4 + swz);
+ else
+ res = bld_fetch_global(bld, &bld->tvs[idx][swz]);
+ break;
+ case TGSI_FILE_ADDRESS:
+ res = bld_fetch_global(bld, &bld->avs[idx][swz]);
+ break;
+ case TGSI_FILE_PREDICATE:
+ res = bld_fetch_global(bld, &bld->pvs[idx][swz]);
+ break;
+ default:
+ NOUVEAU_ERR("illegal/unhandled src reg file: %d\n", src->Register.File);
+ abort();
+ break;
+ }
+ if (!res)
+ return bld_undef(bld, NV_FILE_GPR);
+
+ sgn = tgsi_util_get_full_src_register_sign_mode(src, chan);
+
+ switch (sgn) {
+ case TGSI_UTIL_SIGN_KEEP:
+ break;
+ case TGSI_UTIL_SIGN_CLEAR:
+ res = bld_insn_1(bld, NV_OP_ABS_F32, res);
+ break;
+ case TGSI_UTIL_SIGN_TOGGLE:
+ res = bld_insn_1(bld, NV_OP_NEG_F32, res);
+ break;
+ case TGSI_UTIL_SIGN_SET:
+ res = bld_insn_1(bld, NV_OP_ABS_F32, res);
+ res = bld_insn_1(bld, NV_OP_NEG_F32, res);
+ break;
+ default:
+ NOUVEAU_ERR("illegal/unhandled src reg sign mode\n");
+ abort();
+ break;
+ }
+
+ return res;
+}
+
+static void
+bld_lit(struct bld_context *bld, struct nv_value *dst0[4],
+ const struct tgsi_full_instruction *insn)
+{
+ struct nv_value *val0 = NULL;
+ unsigned mask = insn->Dst[0].Register.WriteMask;
+
+ if (mask & ((1 << 0) | (1 << 3)))
+ dst0[3] = dst0[0] = bld_load_imm_f32(bld, 1.0f);
+
+ if (mask & (3 << 1)) {
+ val0 = bld_insn_2(bld, NV_OP_MAX, emit_fetch(bld, insn, 0, 0), bld->zero);
+ if (mask & (1 << 1))
+ dst0[1] = val0;
+ }
+
+ if (mask & (1 << 2)) {
+ struct nv_value *val1, *val3, *src1, *src3, *pred;
+ struct nv_value *pos128 = bld_load_imm_f32(bld, 127.999999f);
+ struct nv_value *neg128 = bld_load_imm_f32(bld, -127.999999f);
+
+ src1 = emit_fetch(bld, insn, 0, 1);
+ src3 = emit_fetch(bld, insn, 0, 3);
+
+ pred = bld_setp(bld, NV_OP_SET_F32, NV_CC_LE, val0, bld->zero);
+
+ val1 = bld_insn_2(bld, NV_OP_MAX_F32, src1, bld->zero);
+ val3 = bld_insn_2(bld, NV_OP_MAX_F32, src3, neg128);
+ val3 = bld_insn_2(bld, NV_OP_MIN_F32, val3, pos128);
+ val3 = bld_pow(bld, val1, val3);
+
+ dst0[2] = bld_insn_1(bld, NV_OP_MOV, bld->zero);
+ bld_src_predicate(bld, dst0[2]->insn, 1, pred);
+
+ dst0[2] = bld_insn_2(bld, NV_OP_SELECT, val3, dst0[2]);
+ }
+}
+
+static INLINE void
+describe_texture_target(unsigned target, int *dim,
+ int *array, int *cube, int *shadow)
+{
+ *array = *cube = *shadow = 0;
+
+ switch (target) {
+ case TGSI_TEXTURE_1D:
+ *dim = 1;
+ break;
+ case TGSI_TEXTURE_SHADOW1D:
+ *dim = *shadow = 1;
+ break;
+ case TGSI_TEXTURE_UNKNOWN:
+ case TGSI_TEXTURE_2D:
+ case TGSI_TEXTURE_RECT:
+ *dim = 2;
+ break;
+ case TGSI_TEXTURE_SHADOW2D:
+ case TGSI_TEXTURE_SHADOWRECT:
+ *dim = 2;
+ *shadow = 1;
+ break;
+ case TGSI_TEXTURE_3D:
+ *dim = 3;
+ break;
+ case TGSI_TEXTURE_CUBE:
+ *dim = 2;
+ *cube = 1;
+ break;
+ /*
+ case TGSI_TEXTURE_CUBE_ARRAY:
+ *dim = 2;
+ *cube = *array = 1;
+ break;
+ case TGSI_TEXTURE_1D_ARRAY:
+ *dim = *array = 1;
+ break;
+ case TGSI_TEXTURE_2D_ARRAY:
+ *dim = 2;
+ *array = 1;
+ break;
+ case TGSI_TEXTURE_SHADOW1D_ARRAY:
+ *dim = *array = *shadow = 1;
+ break;
+ case TGSI_TEXTURE_SHADOW2D_ARRAY:
+ *dim = 2;
+ *array = *shadow = 1;
+ break;
+ case TGSI_TEXTURE_CUBE_ARRAY:
+ *dim = 2;
+ *array = *cube = 1;
+ break;
+ */
+ default:
+ assert(0);
+ break;
+ }
+}
+
+static struct nv_value *
+bld_clone(struct bld_context *bld, struct nv_instruction *nvi)
+{
+ struct nv_instruction *dupi = new_instruction(bld->pc, nvi->opcode);
+ struct nv_instruction *next, *prev;
+ int c;
+
+ next = dupi->next;
+ prev = dupi->prev;
+
+ *dupi = *nvi;
+
+ dupi->next = next;
+ dupi->prev = prev;
+
+ for (c = 0; c < 5 && nvi->def[c]; ++c)
+ bld_def(dupi, c, new_value_like(bld->pc, nvi->def[c]));
+
+ for (c = 0; c < 6 && nvi->src[c]; ++c) {
+ dupi->src[c] = NULL;
+ nv_reference(bld->pc, dupi, c, nvi->src[c]->value);
+ }
+
+ return dupi->def[0];
+}
+
+/* NOTE: proj(t0) = (t0 / w) / (tc3 / w) = tc0 / tc2 handled by optimizer */
+static void
+load_proj_tex_coords(struct bld_context *bld,
+ struct nv_value *t[4], int dim, int shadow,
+ const struct tgsi_full_instruction *insn)
+{
+ int c;
+ unsigned mask = (1 << dim) - 1;
+
+ if (shadow)
+ mask |= 4; /* depth comparison value */
+
+ t[3] = emit_fetch(bld, insn, 0, 3);
+ if (t[3]->insn->opcode == NV_OP_PINTERP) {
+ t[3] = bld_clone(bld, t[3]->insn);
+ t[3]->insn->opcode = NV_OP_LINTERP;
+ nv_reference(bld->pc, t[3]->insn, 1, NULL);
+ }
+ t[3] = bld_insn_1(bld, NV_OP_RCP, t[3]);
+
+ for (c = 0; c < 4; ++c) {
+ if (!(mask & (1 << c)))
+ continue;
+ t[c] = emit_fetch(bld, insn, 0, c);
+
+ if (t[c]->insn->opcode != NV_OP_PINTERP)
+ continue;
+ mask &= ~(1 << c);
+
+ t[c] = bld_clone(bld, t[c]->insn);
+ nv_reference(bld->pc, t[c]->insn, 1, t[3]);
+ }
+ if (mask == 0)
+ return;
+
+ t[3] = emit_fetch(bld, insn, 0, 3);
+ t[3] = bld_insn_1(bld, NV_OP_RCP, t[3]);
+
+ for (c = 0; c < 4; ++c)
+ if (mask & (1 << c))
+ t[c] = bld_insn_2(bld, NV_OP_MUL_F32, t[c], t[3]);
+}
+
+/* For a quad of threads / top left, top right, bottom left, bottom right
+ * pixels, do a different operation, and take src0 from a specific thread.
+ */
+#define QOP_ADD 0
+#define QOP_SUBR 1
+#define QOP_SUB 2
+#define QOP_MOV1 3
+
+#define QOP(a, b, c, d) \
+ ((QOP_##a << 0) | (QOP_##b << 2) | (QOP_##c << 4) | (QOP_##d << 6))
+
+static INLINE struct nv_value *
+bld_quadop(struct bld_context *bld, ubyte qop, struct nv_value *src0, int lane,
+ struct nv_value *src1, boolean wp)
+{
+ struct nv_value *val = bld_insn_2(bld, NV_OP_QUADOP, src0, src1);
+ val->insn->lanes = lane;
+ val->insn->quadop = qop;
+ if (wp) {
+ assert(!"quadop predicate write");
+ }
+ return val;
+}
+
+/* order of TGSI operands: x y z layer shadow lod/bias */
+/* order of native operands: layer x y z | lod/bias shadow */
+static struct nv_instruction *
+emit_tex(struct bld_context *bld, uint opcode, int tic, int tsc,
+ struct nv_value *dst[4], struct nv_value *arg[4],
+ int dim, int array, int cube, int shadow)
+{
+ struct nv_value *src[4];
+ struct nv_instruction *nvi, *bnd;
+ int c;
+ int s = 0;
+ boolean lodbias = opcode == NV_OP_TXB || opcode == NV_OP_TXL;
+
+ if (array)
+ arg[dim] = bld_cvt(bld, NV_TYPE_U32, NV_TYPE_F32, arg[dim]);
+
+ /* ensure that all inputs reside in a GPR */
+ for (c = 0; c < dim + array + cube + shadow; ++c)
+ (src[c] = bld_insn_1(bld, NV_OP_MOV, arg[c]))->insn->fixed = 1;
+
+ /* bind { layer x y z } and { lod/bias shadow } to adjacent regs */
+
+ bnd = new_instruction(bld->pc, NV_OP_BIND);
+ if (array) {
+ src[s] = new_value(bld->pc, NV_FILE_GPR, 4);
+ bld_def(bnd, s, src[s]);
+ nv_reference(bld->pc, bnd, s++, arg[dim + cube]);
+ }
+ for (c = 0; c < dim + cube; ++c, ++s) {
+ src[s] = bld_def(bnd, s, new_value(bld->pc, NV_FILE_GPR, 4));
+ nv_reference(bld->pc, bnd, s, arg[c]);
+ }
+
+ if (shadow || lodbias) {
+ bnd = new_instruction(bld->pc, NV_OP_BIND);
+
+ if (lodbias) {
+ src[s] = new_value(bld->pc, NV_FILE_GPR, 4);
+ bld_def(bnd, 0, src[s++]);
+ nv_reference(bld->pc, bnd, 0, arg[dim + cube + array + shadow]);
+ }
+ if (shadow) {
+ src[s] = new_value(bld->pc, NV_FILE_GPR, 4);
+ bld_def(bnd, lodbias, src[s++]);
+ nv_reference(bld->pc, bnd, lodbias, arg[dim + cube + array]);
+ }
+ }
+
+ nvi = new_instruction(bld->pc, opcode);
+ for (c = 0; c < 4; ++c)
+ dst[c] = bld_def(nvi, c, new_value(bld->pc, NV_FILE_GPR, 4));
+ for (c = 0; c < s; ++c)
+ nv_reference(bld->pc, nvi, c, src[c]);
+
+ nvi->ext.tex.t = tic;
+ nvi->ext.tex.s = tsc;
+ nvi->tex_mask = 0xf;
+ nvi->tex_cube = cube;
+ nvi->tex_dim = dim;
+ nvi->tex_cube = cube;
+ nvi->tex_shadow = shadow;
+ nvi->tex_live = 0;
+
+ return nvi;
+}
+
+/*
+static boolean
+bld_is_constant(struct nv_value *val)
+{
+ if (val->reg.file == NV_FILE_IMM)
+ return TRUE;
+ return val->insn && nvCG_find_constant(val->insn->src[0]);
+}
+*/
+
+static void
+bld_tex(struct bld_context *bld, struct nv_value *dst0[4],
+ const struct tgsi_full_instruction *insn)
+{
+ struct nv_value *t[4], *s[3];
+ uint opcode = translate_opcode(insn->Instruction.Opcode);
+ int c, dim, array, cube, shadow;
+ const int lodbias = opcode == NV_OP_TXB || opcode == NV_OP_TXL;
+ const int tic = insn->Src[1].Register.Index;
+ const int tsc = tic;
+
+ describe_texture_target(insn->Texture.Texture, &dim, &array, &cube, &shadow);
+
+ assert(dim + array + shadow + lodbias <= 5);
+
+ if (!cube && insn->Instruction.Opcode == TGSI_OPCODE_TXP)
+ load_proj_tex_coords(bld, t, dim, shadow, insn);
+ else {
+ for (c = 0; c < dim + cube + array; ++c)
+ t[c] = emit_fetch(bld, insn, 0, c);
+ if (shadow)
+ t[c] = emit_fetch(bld, insn, 0, MAX2(c, 2));
+ }
+
+ if (cube) {
+ for (c = 0; c < 3; ++c)
+ s[c] = bld_insn_1(bld, NV_OP_ABS_F32, t[c]);
+
+ s[0] = bld_insn_2(bld, NV_OP_MAX_F32, s[0], s[1]);
+ s[0] = bld_insn_2(bld, NV_OP_MAX_F32, s[0], s[2]);
+ s[0] = bld_insn_1(bld, NV_OP_RCP, s[0]);
+
+ for (c = 0; c < 3; ++c)
+ t[c] = bld_insn_2(bld, NV_OP_MUL_F32, t[c], s[0]);
+ }
+
+ if (lodbias)
+ t[dim + cube + array + shadow] = emit_fetch(bld, insn, 0, 3);
+
+ emit_tex(bld, opcode, tic, tsc, dst0, t, dim, array, cube, shadow);
+}
+
+static INLINE struct nv_value *
+bld_dot(struct bld_context *bld, const struct tgsi_full_instruction *insn,
+ int n)
+{
+ struct nv_value *dotp, *src0, *src1;
+ int c;
+
+ src0 = emit_fetch(bld, insn, 0, 0);
+ src1 = emit_fetch(bld, insn, 1, 0);
+ dotp = bld_insn_2(bld, NV_OP_MUL_F32, src0, src1);
+
+ for (c = 1; c < n; ++c) {
+ src0 = emit_fetch(bld, insn, 0, c);
+ src1 = emit_fetch(bld, insn, 1, c);
+ dotp = bld_insn_3(bld, NV_OP_MAD_F32, src0, src1, dotp);
+ }
+ return dotp;
+}
+
+#define FOR_EACH_DST0_ENABLED_CHANNEL(chan, inst) \
+ for (chan = 0; chan < 4; ++chan) \
+ if ((inst)->Dst[0].Register.WriteMask & (1 << chan))
+
+static void
+bld_instruction(struct bld_context *bld,
+ const struct tgsi_full_instruction *insn)
+{
+ struct nv_value *src0;
+ struct nv_value *src1;
+ struct nv_value *src2;
+ struct nv_value *dst0[4] = { NULL };
+ struct nv_value *temp;
+ int c;
+ uint opcode = translate_opcode(insn->Instruction.Opcode);
+ uint8_t mask = insn->Dst[0].Register.WriteMask;
+
+#ifdef NOUVEAU_DEBUG
+ debug_printf("bld_instruction:"); tgsi_dump_instruction(insn, 1);
+#endif
+
+ switch (insn->Instruction.Opcode) {
+ case TGSI_OPCODE_ADD:
+ case TGSI_OPCODE_MAX:
+ case TGSI_OPCODE_MIN:
+ case TGSI_OPCODE_MUL:
+ FOR_EACH_DST0_ENABLED_CHANNEL(c, insn) {
+ src0 = emit_fetch(bld, insn, 0, c);
+ src1 = emit_fetch(bld, insn, 1, c);
+ dst0[c] = bld_insn_2(bld, opcode, src0, src1);
+ }
+ break;
+ case TGSI_OPCODE_ARL:
+ src1 = bld_imm_u32(bld, 4);
+ FOR_EACH_DST0_ENABLED_CHANNEL(c, insn) {
+ src0 = emit_fetch(bld, insn, 0, c);
+ src0 = bld_insn_1(bld, NV_OP_FLOOR, src0);
+ src0->insn->ext.cvt.d = NV_TYPE_S32;
+ src0->insn->ext.cvt.s = NV_TYPE_F32;
+ dst0[c] = bld_insn_2(bld, NV_OP_SHL, src0, src1);
+ }
+ break;
+ case TGSI_OPCODE_CMP:
+ FOR_EACH_DST0_ENABLED_CHANNEL(c, insn) {
+ src0 = emit_fetch(bld, insn, 0, c);
+ src0 = bld_setp(bld, NV_OP_SET_F32, NV_CC_LT, src0, bld->zero);
+ src1 = emit_fetch(bld, insn, 1, c);
+ src2 = emit_fetch(bld, insn, 2, c);
+ dst0[c] = bld_insn_3(bld, NV_OP_SELP, src1, src2, src0);
+ }
+ break;
+ case TGSI_OPCODE_COS:
+ case TGSI_OPCODE_SIN:
+ src0 = emit_fetch(bld, insn, 0, 0);
+ temp = bld_insn_1(bld, NV_OP_PRESIN, src0);
+ if (insn->Dst[0].Register.WriteMask & 7)
+ temp = bld_insn_1(bld, opcode, temp);
+ for (c = 0; c < 3; ++c)
+ if (insn->Dst[0].Register.WriteMask & (1 << c))
+ dst0[c] = temp;
+ if (!(insn->Dst[0].Register.WriteMask & (1 << 3)))
+ break;
+ src0 = emit_fetch(bld, insn, 0, 3);
+ temp = bld_insn_1(bld, NV_OP_PRESIN, src0);
+ dst0[3] = bld_insn_1(bld, opcode, temp);
+ break;
+ case TGSI_OPCODE_DP2:
+ temp = bld_dot(bld, insn, 2);
+ FOR_EACH_DST0_ENABLED_CHANNEL(c, insn)
+ dst0[c] = temp;
+ break;
+ case TGSI_OPCODE_DP3:
+ temp = bld_dot(bld, insn, 3);
+ FOR_EACH_DST0_ENABLED_CHANNEL(c, insn)
+ dst0[c] = temp;
+ break;
+ case TGSI_OPCODE_DP4:
+ temp = bld_dot(bld, insn, 4);
+ FOR_EACH_DST0_ENABLED_CHANNEL(c, insn)
+ dst0[c] = temp;
+ break;
+ case TGSI_OPCODE_DPH:
+ src0 = bld_dot(bld, insn, 3);
+ src1 = emit_fetch(bld, insn, 1, 3);
+ temp = bld_insn_2(bld, NV_OP_ADD_F32, src0, src1);
+ FOR_EACH_DST0_ENABLED_CHANNEL(c, insn)
+ dst0[c] = temp;
+ break;
+ case TGSI_OPCODE_DST:
+ if (insn->Dst[0].Register.WriteMask & 1)
+ dst0[0] = bld_imm_f32(bld, 1.0f);
+ if (insn->Dst[0].Register.WriteMask & 2) {
+ src0 = emit_fetch(bld, insn, 0, 1);
+ src1 = emit_fetch(bld, insn, 1, 1);
+ dst0[1] = bld_insn_2(bld, NV_OP_MUL_F32, src0, src1);
+ }
+ if (insn->Dst[0].Register.WriteMask & 4)
+ dst0[2] = emit_fetch(bld, insn, 0, 2);
+ if (insn->Dst[0].Register.WriteMask & 8)
+ dst0[3] = emit_fetch(bld, insn, 1, 3);
+ break;
+ case TGSI_OPCODE_EXP:
+ src0 = emit_fetch(bld, insn, 0, 0);
+ temp = bld_insn_1(bld, NV_OP_FLOOR, src0);
+
+ if (insn->Dst[0].Register.WriteMask & 2)
+ dst0[1] = bld_insn_2(bld, NV_OP_SUB_F32, src0, temp);
+ if (insn->Dst[0].Register.WriteMask & 1) {
+ temp = bld_insn_1(bld, NV_OP_PREEX2, temp);
+ dst0[0] = bld_insn_1(bld, NV_OP_EX2, temp);
+ }
+ if (insn->Dst[0].Register.WriteMask & 4) {
+ temp = bld_insn_1(bld, NV_OP_PREEX2, src0);
+ dst0[2] = bld_insn_1(bld, NV_OP_EX2, temp);
+ }
+ if (insn->Dst[0].Register.WriteMask & 8)
+ dst0[3] = bld_imm_f32(bld, 1.0f);
+ break;
+ case TGSI_OPCODE_EX2:
+ src0 = emit_fetch(bld, insn, 0, 0);
+ temp = bld_insn_1(bld, NV_OP_PREEX2, src0);
+ temp = bld_insn_1(bld, NV_OP_EX2, temp);
+ FOR_EACH_DST0_ENABLED_CHANNEL(c, insn)
+ dst0[c] = temp;
+ break;
+ case TGSI_OPCODE_FRC:
+ FOR_EACH_DST0_ENABLED_CHANNEL(c, insn) {
+ src0 = emit_fetch(bld, insn, 0, c);
+ dst0[c] = bld_insn_1(bld, NV_OP_FLOOR, src0);
+ dst0[c] = bld_insn_2(bld, NV_OP_SUB_F32, src0, dst0[c]);
+ }
+ break;
+ case TGSI_OPCODE_KIL:
+ for (c = 0; c < 4; ++c)
+ bld_kil(bld, emit_fetch(bld, insn, 0, c));
+ break;
+ case TGSI_OPCODE_KILP:
+ (new_instruction(bld->pc, NV_OP_KIL))->fixed = 1;
+ break;
+ case TGSI_OPCODE_IF:
+ {
+ struct nv_basic_block *b = new_basic_block(bld->pc);
+
+ assert(bld->cond_lvl < BLD_MAX_COND_NESTING);
+
+ nvc0_bblock_attach(bld->pc->current_block, b, CFG_EDGE_FORWARD);
+
+ bld->join_bb[bld->cond_lvl] = bld->pc->current_block;
+ bld->cond_bb[bld->cond_lvl] = bld->pc->current_block;
+
+ src1 = bld_setp(bld, NV_OP_SET_U32, NV_CC_EQ,
+ emit_fetch(bld, insn, 0, 0), bld->zero);
+
+ bld_flow(bld, NV_OP_BRA, src1, NULL, (bld->cond_lvl == 0));
+
+ ++bld->cond_lvl;
+ bld_new_block(bld, b);
+ }
+ break;
+ case TGSI_OPCODE_ELSE:
+ {
+ struct nv_basic_block *b = new_basic_block(bld->pc);
+
+ --bld->cond_lvl;
+ nvc0_bblock_attach(bld->join_bb[bld->cond_lvl], b, CFG_EDGE_FORWARD);
+
+ bld->cond_bb[bld->cond_lvl]->exit->target = b;
+ bld->cond_bb[bld->cond_lvl] = bld->pc->current_block;
+
+ new_instruction(bld->pc, NV_OP_BRA)->terminator = 1;
+
+ ++bld->cond_lvl;
+ bld_new_block(bld, b);
+ }
+ break;
+ case TGSI_OPCODE_ENDIF:
+ {
+ struct nv_basic_block *b = new_basic_block(bld->pc);
+
+ --bld->cond_lvl;
+ nvc0_bblock_attach(bld->pc->current_block, b, bld->out_kind);
+ nvc0_bblock_attach(bld->cond_bb[bld->cond_lvl], b, CFG_EDGE_FORWARD);
+
+ bld->cond_bb[bld->cond_lvl]->exit->target = b;
+
+ bld_new_block(bld, b);
+
+ if (!bld->cond_lvl && bld->join_bb[bld->cond_lvl]) {
+ bld->join_bb[bld->cond_lvl]->exit->prev->target = b;
+ new_instruction(bld->pc, NV_OP_JOIN)->join = 1;
+ }
+ }
+ break;
+ case TGSI_OPCODE_BGNLOOP:
+ {
+ struct nv_basic_block *bl = new_basic_block(bld->pc);
+ struct nv_basic_block *bb = new_basic_block(bld->pc);
+
+ assert(bld->loop_lvl < BLD_MAX_LOOP_NESTING);
+
+ bld->loop_bb[bld->loop_lvl] = bl;
+ bld->brkt_bb[bld->loop_lvl] = bb;
+
+ nvc0_bblock_attach(bld->pc->current_block, bl, CFG_EDGE_LOOP_ENTER);
+
+ bld_new_block(bld, bld->loop_bb[bld->loop_lvl++]);
+
+ if (bld->loop_lvl == bld->pc->loop_nesting_bound)
+ bld->pc->loop_nesting_bound++;
+
+ bld_clear_def_use(&bld->tvs[0][0], BLD_MAX_TEMPS, bld->loop_lvl);
+ bld_clear_def_use(&bld->avs[0][0], BLD_MAX_ADDRS, bld->loop_lvl);
+ bld_clear_def_use(&bld->pvs[0][0], BLD_MAX_PREDS, bld->loop_lvl);
+ }
+ break;
+ case TGSI_OPCODE_BRK:
+ {
+ struct nv_basic_block *bb = bld->brkt_bb[bld->loop_lvl - 1];
+
+ bld_flow(bld, NV_OP_BRA, NULL, bb, FALSE);
+
+ if (bld->out_kind == CFG_EDGE_FORWARD) /* else we already had BRK/CONT */
+ nvc0_bblock_attach(bld->pc->current_block, bb, CFG_EDGE_LOOP_LEAVE);
+
+ bld->out_kind = CFG_EDGE_FAKE;
+ }
+ break;
+ case TGSI_OPCODE_CONT:
+ {
+ struct nv_basic_block *bb = bld->loop_bb[bld->loop_lvl - 1];
+
+ bld_flow(bld, NV_OP_BRA, NULL, bb, FALSE);
+
+ nvc0_bblock_attach(bld->pc->current_block, bb, CFG_EDGE_BACK);
+
+ if ((bb = bld->join_bb[bld->cond_lvl - 1])) {
+ bld->join_bb[bld->cond_lvl - 1] = NULL;
+ nvc0_insn_delete(bb->exit->prev);
+ }
+ bld->out_kind = CFG_EDGE_FAKE;
+ }
+ break;
+ case TGSI_OPCODE_ENDLOOP:
+ {
+ struct nv_basic_block *bb = bld->loop_bb[bld->loop_lvl - 1];
+
+ bld_flow(bld, NV_OP_BRA, NULL, bb, FALSE);
+
+ nvc0_bblock_attach(bld->pc->current_block, bb, CFG_EDGE_BACK);
+
+ bld_loop_end(bld, bb); /* replace loop-side operand of the phis */
+
+ bld_new_block(bld, bld->brkt_bb[--bld->loop_lvl]);
+ }
+ break;
+ case TGSI_OPCODE_ABS:
+ case TGSI_OPCODE_CEIL:
+ case TGSI_OPCODE_FLR:
+ case TGSI_OPCODE_TRUNC:
+ case TGSI_OPCODE_DDX:
+ case TGSI_OPCODE_DDY:
+ FOR_EACH_DST0_ENABLED_CHANNEL(c, insn) {
+ src0 = emit_fetch(bld, insn, 0, c);
+ dst0[c] = bld_insn_1(bld, opcode, src0);
+ }
+ break;
+ case TGSI_OPCODE_LIT:
+ bld_lit(bld, dst0, insn);
+ break;
+ case TGSI_OPCODE_LRP:
+ FOR_EACH_DST0_ENABLED_CHANNEL(c, insn) {
+ src0 = emit_fetch(bld, insn, 0, c);
+ src1 = emit_fetch(bld, insn, 1, c);
+ src2 = emit_fetch(bld, insn, 2, c);
+ dst0[c] = bld_insn_2(bld, NV_OP_SUB_F32, src1, src2);
+ dst0[c] = bld_insn_3(bld, NV_OP_MAD_F32, dst0[c], src0, src2);
+ }
+ break;
+ case TGSI_OPCODE_MOV:
+ FOR_EACH_DST0_ENABLED_CHANNEL(c, insn)
+ dst0[c] = emit_fetch(bld, insn, 0, c);
+ break;
+ case TGSI_OPCODE_MAD:
+ FOR_EACH_DST0_ENABLED_CHANNEL(c, insn) {
+ src0 = emit_fetch(bld, insn, 0, c);
+ src1 = emit_fetch(bld, insn, 1, c);
+ src2 = emit_fetch(bld, insn, 2, c);
+ dst0[c] = bld_insn_3(bld, opcode, src0, src1, src2);
+ }
+ break;
+ case TGSI_OPCODE_POW:
+ src0 = emit_fetch(bld, insn, 0, 0);
+ src1 = emit_fetch(bld, insn, 1, 0);
+ temp = bld_pow(bld, src0, src1);
+ FOR_EACH_DST0_ENABLED_CHANNEL(c, insn)
+ dst0[c] = temp;
+ break;
+ case TGSI_OPCODE_LOG:
+ src0 = emit_fetch(bld, insn, 0, 0);
+ src0 = bld_insn_1(bld, NV_OP_ABS_F32, src0);
+ temp = bld_insn_1(bld, NV_OP_LG2, src0);
+ dst0[2] = temp;
+ if (insn->Dst[0].Register.WriteMask & 3) {
+ temp = bld_insn_1(bld, NV_OP_FLOOR, temp);
+ dst0[0] = temp;
+ }
+ if (insn->Dst[0].Register.WriteMask & 2) {
+ temp = bld_insn_1(bld, NV_OP_PREEX2, temp);
+ temp = bld_insn_1(bld, NV_OP_EX2, temp);
+ temp = bld_insn_1(bld, NV_OP_RCP, temp);
+ dst0[1] = bld_insn_2(bld, NV_OP_MUL_F32, src0, temp);
+ }
+ if (insn->Dst[0].Register.WriteMask & 8)
+ dst0[3] = bld_imm_f32(bld, 1.0f);
+ break;
+ case TGSI_OPCODE_RCP:
+ case TGSI_OPCODE_LG2:
+ src0 = emit_fetch(bld, insn, 0, 0);
+ temp = bld_insn_1(bld, opcode, src0);
+ FOR_EACH_DST0_ENABLED_CHANNEL(c, insn)
+ dst0[c] = temp;
+ break;
+ case TGSI_OPCODE_RSQ:
+ src0 = emit_fetch(bld, insn, 0, 0);
+ temp = bld_insn_1(bld, NV_OP_ABS_F32, src0);
+ temp = bld_insn_1(bld, NV_OP_RSQ, temp);
+ FOR_EACH_DST0_ENABLED_CHANNEL(c, insn)
+ dst0[c] = temp;
+ break;
+ case TGSI_OPCODE_SLT:
+ case TGSI_OPCODE_SGE:
+ case TGSI_OPCODE_SEQ:
+ case TGSI_OPCODE_SGT:
+ case TGSI_OPCODE_SLE:
+ case TGSI_OPCODE_SNE:
+ case TGSI_OPCODE_ISLT:
+ case TGSI_OPCODE_ISGE:
+ case TGSI_OPCODE_USEQ:
+ case TGSI_OPCODE_USGE:
+ case TGSI_OPCODE_USLT:
+ case TGSI_OPCODE_USNE:
+ FOR_EACH_DST0_ENABLED_CHANNEL(c, insn) {
+ src0 = emit_fetch(bld, insn, 0, c);
+ src1 = emit_fetch(bld, insn, 1, c);
+ dst0[c] = bld_insn_2(bld, opcode, src0, src1);
+ dst0[c]->insn->set_cond = translate_setcc(insn->Instruction.Opcode);
+ }
+ break;
+ case TGSI_OPCODE_SCS:
+ if (insn->Dst[0].Register.WriteMask & 0x3) {
+ src0 = emit_fetch(bld, insn, 0, 0);
+ temp = bld_insn_1(bld, NV_OP_PRESIN, src0);
+ if (insn->Dst[0].Register.WriteMask & 0x1)
+ dst0[0] = bld_insn_1(bld, NV_OP_COS, temp);
+ if (insn->Dst[0].Register.WriteMask & 0x2)
+ dst0[1] = bld_insn_1(bld, NV_OP_SIN, temp);
+ }
+ if (insn->Dst[0].Register.WriteMask & 0x4)
+ dst0[2] = bld_imm_f32(bld, 0.0f);
+ if (insn->Dst[0].Register.WriteMask & 0x8)
+ dst0[3] = bld_imm_f32(bld, 1.0f);
+ break;
+ case TGSI_OPCODE_SSG:
+ FOR_EACH_DST0_ENABLED_CHANNEL(c, insn) { /* XXX: set lt, set gt, sub */
+ src0 = emit_fetch(bld, insn, 0, c);
+ src1 = bld_setp(bld, NV_OP_SET_F32, NV_CC_EQ, src0, bld->zero);
+ temp = bld_insn_2(bld, NV_OP_AND, src0, bld_imm_u32(bld, 0x80000000));
+ temp = bld_insn_2(bld, NV_OP_OR, temp, bld_imm_f32(bld, 1.0f));
+ dst0[c] = bld_insn_1(bld, NV_OP_MOV, temp);
+ bld_src_predicate(bld, dst0[c]->insn, 1, src1);
+ }
+ break;
+ case TGSI_OPCODE_SUB:
+ FOR_EACH_DST0_ENABLED_CHANNEL(c, insn) {
+ src0 = emit_fetch(bld, insn, 0, c);
+ src1 = emit_fetch(bld, insn, 1, c);
+ dst0[c] = bld_insn_2(bld, NV_OP_SUB_F32, src0, src1);
+ }
+ break;
+ case TGSI_OPCODE_TEX:
+ case TGSI_OPCODE_TXB:
+ case TGSI_OPCODE_TXL:
+ case TGSI_OPCODE_TXP:
+ bld_tex(bld, dst0, insn);
+ break;
+ case TGSI_OPCODE_XPD:
+ FOR_EACH_DST0_ENABLED_CHANNEL(c, insn) {
+ if (c == 3) {
+ dst0[3] = bld_imm_f32(bld, 1.0f);
+ break;
+ }
+ src0 = emit_fetch(bld, insn, 1, (c + 1) % 3);
+ src1 = emit_fetch(bld, insn, 0, (c + 2) % 3);
+ dst0[c] = bld_insn_2(bld, NV_OP_MUL_F32, src0, src1);
+
+ src0 = emit_fetch(bld, insn, 0, (c + 1) % 3);
+ src1 = emit_fetch(bld, insn, 1, (c + 2) % 3);
+ dst0[c] = bld_insn_3(bld, NV_OP_MAD_F32, src0, src1, dst0[c]);
+
+ dst0[c]->insn->src[2]->mod ^= NV_MOD_NEG;
+ }
+ break;
+ case TGSI_OPCODE_RET:
+ (new_instruction(bld->pc, NV_OP_RET))->fixed = 1;
+ break;
+ case TGSI_OPCODE_END:
+ /* VP outputs are exported in-place as scalars, optimization later */
+ if (bld->pc->is_fragprog)
+ bld_export_fp_outputs(bld);
+ if (bld->ti->append_ucp)
+ bld_append_vp_ucp(bld);
+ return;
+ default:
+ NOUVEAU_ERR("unhandled opcode %u\n", insn->Instruction.Opcode);
+ abort();
+ return;
+ }
+
+ if (insn->Dst[0].Register.File == TGSI_FILE_OUTPUT &&
+ !bld->pc->is_fragprog) {
+ struct nv_instruction *mi = NULL;
+ uint size;
+
+ if (bld->ti->append_ucp) {
+ if (bld->ti->output_loc[insn->Dst[0].Register.Index][0] == 0x70) {
+ bld->hpos_index = insn->Dst[0].Register.Index;
+ for (c = 0; c < 4; ++c)
+ if (mask & (1 << c))
+ STORE_OUTP(insn->Dst[0].Register.Index, c, dst0[c]);
+ }
+ }
+
+ for (c = 0; c < 4; ++c)
+ if ((mask & (1 << c)) &&
+ ((dst0[c]->reg.file == NV_FILE_IMM) ||
+ (dst0[c]->reg.id == 63 && dst0[c]->reg.file == NV_FILE_GPR)))
+ dst0[c] = bld_insn_1(bld, NV_OP_MOV, dst0[c]);
+
+ c = 0;
+ if ((mask & 0x3) == 0x3) {
+ mask &= ~0x3;
+ size = 8;
+ mi = bld_insn_2(bld, NV_OP_BIND, dst0[0], dst0[1])->insn;
+ }
+ if ((mask & 0xc) == 0xc) {
+ mask &= ~0xc;
+ if (mi) {
+ size = 16;
+ nv_reference(bld->pc, mi, 2, dst0[2]);
+ nv_reference(bld->pc, mi, 3, dst0[3]);
+ } else {
+ c = 2;
+ size = 8;
+ mi = bld_insn_2(bld, NV_OP_BIND, dst0[2], dst0[3])->insn;
+ }
+ } else
+ if (mi && (mask & 0x4)) {
+ size = 12;
+ mask &= ~0x4;
+ nv_reference(bld->pc, mi, 2, dst0[2]);
+ }
+
+ if (mi) {
+ struct nv_instruction *ex = new_instruction(bld->pc, NV_OP_EXPORT);
+ int s;
+
+ nv_reference(bld->pc, ex, 0, new_value(bld->pc, NV_FILE_MEM_V, 4));
+ nv_reference(bld->pc, ex, 1, mi->def[0]);
+
+ for (s = 1; s < size / 4; ++s) {
+ bld_def(mi, s, new_value(bld->pc, NV_FILE_GPR, 4));
+ nv_reference(bld->pc, ex, s + 1, mi->def[s]);
+ }
+
+ ex->fixed = 1;
+ ex->src[0]->value->reg.size = size;
+ ex->src[0]->value->reg.address =
+ bld->ti->output_loc[insn->Dst[0].Register.Index][c];
+ }
+ }
+
+ for (c = 0; c < 4; ++c)
+ if (mask & (1 << c))
+ emit_store(bld, insn, c, dst0[c]);
+}
+
+static INLINE void
+bld_free_registers(struct bld_register *base, int n)
+{
+ int i, c;
+
+ for (i = 0; i < n; ++i)
+ for (c = 0; c < 4; ++c)
+ util_dynarray_fini(&base[i * 4 + c].vals);
+}
+
+int
+nvc0_tgsi_to_nc(struct nv_pc *pc, struct nvc0_translation_info *ti)
+{
+ struct bld_context *bld = CALLOC_STRUCT(bld_context);
+ unsigned ip;
+
+ pc->root[0] = pc->current_block = new_basic_block(pc);
+
+ bld->pc = pc;
+ bld->ti = ti;
+
+ pc->loop_nesting_bound = 1;
+
+ bld->zero = new_value(pc, NV_FILE_GPR, 4);
+ bld->zero->reg.id = 63;
+
+ if (pc->is_fragprog) {
+ struct nv_value *mem = new_value(pc, NV_FILE_MEM_V, 4);
+ mem->reg.address = 0x7c;
+
+ bld->frag_coord[3] = bld_insn_1(bld, NV_OP_LINTERP, mem);
+ bld->frag_coord[3] = bld_insn_1(bld, NV_OP_RCP, bld->frag_coord[3]);
+ }
+
+ for (ip = 0; ip < ti->num_insns; ++ip)
+ bld_instruction(bld, &ti->insns[ip]);
+
+ bld_free_registers(&bld->tvs[0][0], BLD_MAX_TEMPS);
+ bld_free_registers(&bld->avs[0][0], BLD_MAX_ADDRS);
+ bld_free_registers(&bld->pvs[0][0], BLD_MAX_PREDS);
+ bld_free_registers(&bld->ovs[0][0], PIPE_MAX_SHADER_OUTPUTS);
+
+ FREE(bld);
+ return 0;
+}
+
+/* If a variable is assigned in a loop, replace all references to the value
+ * from outside the loop with a phi value.
+ */
+static void
+bld_replace_value(struct nv_pc *pc, struct nv_basic_block *b,
+ struct nv_value *old_val,
+ struct nv_value *new_val)
+{
+ struct nv_instruction *nvi;
+
+ for (nvi = b->phi ? b->phi : b->entry; nvi; nvi = nvi->next) {
+ int s;
+ for (s = 0; s < 6 && nvi->src[s]; ++s)
+ if (nvi->src[s]->value == old_val)
+ nv_reference(pc, nvi, s, new_val);
+ }
+
+ b->pass_seq = pc->pass_seq;
+
+ if (b->out[0] && b->out[0]->pass_seq < pc->pass_seq)
+ bld_replace_value(pc, b->out[0], old_val, new_val);
+
+ if (b->out[1] && b->out[1]->pass_seq < pc->pass_seq)
+ bld_replace_value(pc, b->out[1], old_val, new_val);
+}
diff --git a/src/gallium/drivers/nvc0/nvc0_transfer.c b/src/gallium/drivers/nvc0/nvc0_transfer.c
new file mode 100644
index 00000000000..286b382f58e
--- /dev/null
+++ b/src/gallium/drivers/nvc0/nvc0_transfer.c
@@ -0,0 +1,381 @@
+
+#include "util/u_format.h"
+
+#include "nvc0_context.h"
+#include "nvc0_transfer.h"
+
+#include "nv50_defs.xml.h"
+
+struct nvc0_transfer {
+ struct pipe_transfer base;
+ struct nvc0_m2mf_rect rect[2];
+ uint32_t nblocksx;
+ uint32_t nblocksy;
+};
+
+static void
+nvc0_m2mf_transfer_rect(struct pipe_screen *pscreen,
+ const struct nvc0_m2mf_rect *dst,
+ const struct nvc0_m2mf_rect *src,
+ uint32_t nblocksx, uint32_t nblocksy)
+{
+ struct nouveau_channel *chan = nouveau_screen(pscreen)->channel;
+ const int cpp = dst->cpp;
+ uint32_t src_ofst = src->base;
+ uint32_t dst_ofst = dst->base;
+ uint32_t height = nblocksy;
+ uint32_t sy = src->y;
+ uint32_t dy = dst->y;
+ uint32_t exec = (1 << 20);
+
+ assert(dst->cpp == src->cpp);
+
+ if (nouveau_bo_tile_layout(src->bo)) {
+ BEGIN_RING(chan, RING_MF(TILING_MODE_IN), 5);
+ OUT_RING (chan, src->tile_mode);
+ OUT_RING (chan, src->width * cpp);
+ OUT_RING (chan, src->height);
+ OUT_RING (chan, src->depth);
+ OUT_RING (chan, src->z);
+ } else {
+ src_ofst += src->y * src->pitch + src->x * cpp;
+
+ BEGIN_RING(chan, RING_MF(PITCH_IN), 1);
+ OUT_RING (chan, src->width * cpp);
+
+ exec |= NVC0_M2MF_EXEC_LINEAR_IN;
+ }
+
+ if (nouveau_bo_tile_layout(dst->bo)) {
+ BEGIN_RING(chan, RING_MF(TILING_MODE_OUT), 5);
+ OUT_RING (chan, dst->tile_mode);
+ OUT_RING (chan, dst->width * cpp);
+ OUT_RING (chan, dst->height);
+ OUT_RING (chan, dst->depth);
+ OUT_RING (chan, dst->z);
+ } else {
+ dst_ofst += dst->y * dst->pitch + dst->x * cpp;
+
+ BEGIN_RING(chan, RING_MF(PITCH_OUT), 1);
+ OUT_RING (chan, dst->width * cpp);
+
+ exec |= NVC0_M2MF_EXEC_LINEAR_OUT;
+ }
+
+ while (height) {
+ int line_count = height > 2047 ? 2047 : height;
+
+ MARK_RING (chan, 17, 4);
+
+ BEGIN_RING(chan, RING_MF(OFFSET_IN_HIGH), 2);
+ OUT_RELOCh(chan, src->bo, src_ofst, src->domain | NOUVEAU_BO_RD);
+ OUT_RELOCl(chan, src->bo, src_ofst, src->domain | NOUVEAU_BO_RD);
+
+ BEGIN_RING(chan, RING_MF(OFFSET_OUT_HIGH), 2);
+ OUT_RELOCh(chan, dst->bo, dst_ofst, dst->domain | NOUVEAU_BO_WR);
+ OUT_RELOCl(chan, dst->bo, dst_ofst, dst->domain | NOUVEAU_BO_WR);
+
+ if (!(exec & NVC0_M2MF_EXEC_LINEAR_IN)) {
+ BEGIN_RING(chan, RING_MF(TILING_POSITION_IN_X), 2);
+ OUT_RING (chan, src->x * cpp);
+ OUT_RING (chan, sy);
+ } else {
+ src_ofst += line_count * src->pitch;
+ }
+ if (!(exec & NVC0_M2MF_EXEC_LINEAR_OUT)) {
+ BEGIN_RING(chan, RING_MF(TILING_POSITION_OUT_X), 2);
+ OUT_RING (chan, dst->x * cpp);
+ OUT_RING (chan, dy);
+ } else {
+ dst_ofst += line_count * dst->pitch;
+ }
+
+ BEGIN_RING(chan, RING_MF(LINE_LENGTH_IN), 2);
+ OUT_RING (chan, nblocksx * cpp);
+ OUT_RING (chan, line_count);
+ BEGIN_RING(chan, RING_MF(EXEC), 1);
+ OUT_RING (chan, exec);
+
+ height -= line_count;
+ sy += line_count;
+ dy += line_count;
+ }
+}
+
+void
+nvc0_m2mf_push_linear(struct nvc0_context *nvc0,
+ struct nouveau_bo *dst, unsigned domain, int offset,
+ unsigned size, void *data)
+{
+ struct nouveau_channel *chan = nvc0->screen->base.channel;
+ uint32_t *src = (uint32_t *)data;
+ unsigned count = (size + 3) / 4;
+
+ MARK_RING (chan, 8, 2);
+
+ BEGIN_RING(chan, RING_MF(OFFSET_OUT_HIGH), 2);
+ OUT_RELOCh(chan, dst, offset, domain | NOUVEAU_BO_WR);
+ OUT_RELOCl(chan, dst, offset, domain | NOUVEAU_BO_WR);
+ BEGIN_RING(chan, RING_MF(LINE_LENGTH_IN), 2);
+ OUT_RING (chan, size);
+ OUT_RING (chan, 1);
+ BEGIN_RING(chan, RING_MF(EXEC), 1);
+ OUT_RING (chan, 0x100111);
+
+ while (count) {
+ unsigned nr = AVAIL_RING(chan);
+
+ if (nr < 9) {
+ FIRE_RING(chan);
+ nouveau_bo_validate(chan, dst, NOUVEAU_BO_WR);
+ continue;
+ }
+ nr = MIN2(count, nr - 1);
+ nr = MIN2(nr, NV04_PFIFO_MAX_PACKET_LEN);
+
+ BEGIN_RING_NI(chan, RING_MF(DATA), nr);
+ OUT_RINGp (chan, src, nr);
+
+ src += nr;
+ count -= nr;
+ }
+}
+
+void
+nvc0_m2mf_copy_linear(struct nvc0_context *nvc0,
+ struct nouveau_bo *dst, unsigned dstoff, unsigned dstdom,
+ struct nouveau_bo *src, unsigned srcoff, unsigned srcdom,
+ unsigned size)
+{
+ struct nouveau_channel *chan = nvc0->screen->base.channel;
+
+ while (size) {
+ unsigned bytes = MIN2(size, 1 << 17);
+
+ MARK_RING (chan, 11, 4);
+
+ BEGIN_RING(chan, RING_MF(OFFSET_OUT_HIGH), 2);
+ OUT_RELOCh(chan, dst, dstoff, dstdom | NOUVEAU_BO_WR);
+ OUT_RELOCl(chan, dst, dstoff, dstdom | NOUVEAU_BO_WR);
+ BEGIN_RING(chan, RING_MF(OFFSET_IN_HIGH), 2);
+ OUT_RELOCh(chan, src, srcoff, srcdom | NOUVEAU_BO_RD);
+ OUT_RELOCl(chan, src, srcoff, srcdom | NOUVEAU_BO_RD);
+ BEGIN_RING(chan, RING_MF(LINE_LENGTH_IN), 2);
+ OUT_RING (chan, bytes);
+ OUT_RING (chan, 1);
+ BEGIN_RING(chan, RING_MF(EXEC), 1);
+ OUT_RING (chan, (1 << NVC0_M2MF_EXEC_INC__SHIFT) |
+ NVC0_M2MF_EXEC_LINEAR_IN | NVC0_M2MF_EXEC_LINEAR_OUT);
+
+ srcoff += bytes;
+ dstoff += bytes;
+ size -= bytes;
+ }
+}
+
+static void
+nvc0_m2mf_push_rect(struct pipe_screen *pscreen,
+ const struct nvc0_m2mf_rect *dst,
+ const void *data,
+ unsigned nblocksx, unsigned nblocksy)
+{
+ struct nouveau_channel *chan;
+ const uint8_t *src = (const uint8_t *)data;
+ const int cpp = dst->cpp;
+ const int line_len = nblocksx * cpp;
+ int dy = dst->y;
+
+ assert(nouveau_bo_tile_layout(dst->bo));
+
+ BEGIN_RING(chan, RING_MF(TILING_MODE_OUT), 5);
+ OUT_RING (chan, dst->tile_mode);
+ OUT_RING (chan, dst->width * cpp);
+ OUT_RING (chan, dst->height);
+ OUT_RING (chan, dst->depth);
+ OUT_RING (chan, dst->z);
+
+ while (nblocksy) {
+ int line_count, words;
+ int size = MIN2(AVAIL_RING(chan), NV04_PFIFO_MAX_PACKET_LEN);
+
+ if (size < (12 + words)) {
+ FIRE_RING(chan);
+ continue;
+ }
+ line_count = (size * 4) / line_len;
+ words = (line_count * line_len + 3) / 4;
+
+ BEGIN_RING(chan, RING_MF(OFFSET_OUT_HIGH), 2);
+ OUT_RELOCh(chan, dst->bo, dst->base, dst->domain | NOUVEAU_BO_WR);
+ OUT_RELOCl(chan, dst->bo, dst->base, dst->domain | NOUVEAU_BO_WR);
+
+ BEGIN_RING(chan, RING_MF(TILING_POSITION_OUT_X), 2);
+ OUT_RING (chan, dst->x * cpp);
+ OUT_RING (chan, dy);
+ BEGIN_RING(chan, RING_MF(LINE_LENGTH_IN), 2);
+ OUT_RING (chan, line_len);
+ OUT_RING (chan, line_count);
+ BEGIN_RING(chan, RING_MF(EXEC), 1);
+ OUT_RING (chan, (1 << NVC0_M2MF_EXEC_INC__SHIFT) |
+ NVC0_M2MF_EXEC_PUSH | NVC0_M2MF_EXEC_LINEAR_IN);
+
+ BEGIN_RING_NI(chan, RING_MF(DATA), words);
+ OUT_RINGp (chan, src, words);
+
+ dy += line_count;
+ src += line_len * line_count;
+ nblocksy -= line_count;
+ }
+}
+
+struct pipe_transfer *
+nvc0_miptree_transfer_new(struct pipe_context *pctx,
+ struct pipe_resource *res,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box)
+{
+ struct nvc0_context *nvc0 = nvc0_context(pctx);
+ struct pipe_screen *pscreen = pctx->screen;
+ struct nouveau_device *dev = nvc0->screen->base.device;
+ struct nvc0_miptree *mt = nvc0_miptree(res);
+ struct nvc0_miptree_level *lvl = &mt->level[level];
+ struct nvc0_transfer *tx;
+ uint32_t size;
+ uint32_t w, h, d, z, layer;
+ int ret;
+
+ if (mt->layout_3d) {
+ z = box->z;
+ d = u_minify(res->depth0, level);
+ layer = 0;
+ } else {
+ z = 0;
+ d = 1;
+ layer = box->z;
+ }
+
+ tx = CALLOC_STRUCT(nvc0_transfer);
+ if (!tx)
+ return NULL;
+
+ pipe_resource_reference(&tx->base.resource, res);
+
+ tx->base.level = level;
+ tx->base.usage = usage;
+ tx->base.box = *box;
+
+ tx->nblocksx = util_format_get_nblocksx(res->format, box->width);
+ tx->nblocksy = util_format_get_nblocksy(res->format, box->height);
+
+ tx->base.stride = tx->nblocksx * util_format_get_blocksize(res->format);
+ tx->base.layer_stride = tx->nblocksy * tx->base.stride;
+
+ w = u_minify(res->width0, level);
+ h = u_minify(res->height0, level);
+
+ tx->rect[0].cpp = tx->rect[1].cpp = util_format_get_blocksize(res->format);
+
+ tx->rect[0].bo = mt->base.bo;
+ tx->rect[0].base = lvl->offset + layer * mt->layer_stride;
+ tx->rect[0].tile_mode = lvl->tile_mode;
+ tx->rect[0].x = util_format_get_nblocksx(res->format, box->x);
+ tx->rect[0].y = util_format_get_nblocksy(res->format, box->y);
+ tx->rect[0].z = z;
+ tx->rect[0].width = util_format_get_nblocksx(res->format, w);
+ tx->rect[0].height = util_format_get_nblocksy(res->format, h);
+ tx->rect[0].depth = d;
+ tx->rect[0].pitch = lvl->pitch;
+ tx->rect[0].domain = NOUVEAU_BO_VRAM;
+
+ size = tx->base.layer_stride;
+
+ ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0,
+ size * tx->base.box.depth, &tx->rect[1].bo);
+ if (ret) {
+ FREE(tx);
+ return NULL;
+ }
+
+ tx->rect[1].width = tx->nblocksx;
+ tx->rect[1].height = tx->nblocksy;
+ tx->rect[1].depth = 1;
+ tx->rect[1].pitch = tx->base.stride;
+ tx->rect[1].domain = NOUVEAU_BO_GART;
+
+ if (usage & PIPE_TRANSFER_READ) {
+ unsigned i;
+ for (i = 0; i < box->depth; ++i) {
+ nvc0_m2mf_transfer_rect(pscreen, &tx->rect[1], &tx->rect[0],
+ tx->nblocksx, tx->nblocksy);
+ if (mt->layout_3d)
+ tx->rect[0].z++;
+ else
+ tx->rect[0].base += mt->layer_stride;
+ tx->rect[1].base += size;
+ }
+ }
+ tx->rect[0].z = z;
+ tx->rect[1].base = 0;
+
+ return &tx->base;
+}
+
+void
+nvc0_miptree_transfer_del(struct pipe_context *pctx,
+ struct pipe_transfer *transfer)
+{
+ struct pipe_screen *pscreen = pctx->screen;
+ struct nvc0_transfer *tx = (struct nvc0_transfer *)transfer;
+ struct nvc0_miptree *mt = nvc0_miptree(tx->base.resource);
+ unsigned i;
+
+ if (tx->base.usage & PIPE_TRANSFER_WRITE) {
+ for (i = 0; i < tx->base.box.depth; ++i) {
+ nvc0_m2mf_transfer_rect(pscreen, &tx->rect[0], &tx->rect[1],
+ tx->nblocksx, tx->nblocksy);
+ if (mt->layout_3d)
+ tx->rect[0].z++;
+ else
+ tx->rect[0].base += mt->layer_stride;
+ tx->rect[1].base += tx->nblocksy * tx->base.stride;
+ }
+ }
+
+ nouveau_bo_ref(NULL, &tx->rect[1].bo);
+ pipe_resource_reference(&transfer->resource, NULL);
+
+ FREE(tx);
+}
+
+void *
+nvc0_miptree_transfer_map(struct pipe_context *pctx,
+ struct pipe_transfer *transfer)
+{
+ struct nvc0_transfer *tx = (struct nvc0_transfer *)transfer;
+ int ret;
+ unsigned flags = 0;
+
+ if (tx->rect[1].bo->map)
+ return tx->rect[1].bo->map;
+
+ if (transfer->usage & PIPE_TRANSFER_READ)
+ flags = NOUVEAU_BO_RD;
+ if (transfer->usage & PIPE_TRANSFER_WRITE)
+ flags |= NOUVEAU_BO_WR;
+
+ ret = nouveau_bo_map(tx->rect[1].bo, flags);
+ if (ret)
+ return NULL;
+ return tx->rect[1].bo->map;
+}
+
+void
+nvc0_miptree_transfer_unmap(struct pipe_context *pctx,
+ struct pipe_transfer *transfer)
+{
+ struct nvc0_transfer *tx = (struct nvc0_transfer *)transfer;
+
+ nouveau_bo_unmap(tx->rect[1].bo);
+}
+
diff --git a/src/gallium/drivers/nvc0/nvc0_transfer.h b/src/gallium/drivers/nvc0/nvc0_transfer.h
new file mode 100644
index 00000000000..222f72d2748
--- /dev/null
+++ b/src/gallium/drivers/nvc0/nvc0_transfer.h
@@ -0,0 +1,38 @@
+
+#ifndef __NVC0_TRANSFER_H__
+#define __NVC0_TRANSFER_H__
+
+#include "pipe/p_state.h"
+
+struct pipe_transfer *
+nvc0_miptree_transfer_new(struct pipe_context *pcontext,
+ struct pipe_resource *pt,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box);
+void
+nvc0_miptree_transfer_del(struct pipe_context *pcontext,
+ struct pipe_transfer *ptx);
+void *
+nvc0_miptree_transfer_map(struct pipe_context *pcontext,
+ struct pipe_transfer *ptx);
+void
+nvc0_miptree_transfer_unmap(struct pipe_context *pcontext,
+ struct pipe_transfer *ptx);
+
+struct nvc0_m2mf_rect {
+ struct nouveau_bo *bo;
+ uint32_t base;
+ unsigned domain;
+ uint32_t pitch;
+ uint32_t width;
+ uint32_t x;
+ uint32_t height;
+ uint32_t y;
+ uint16_t depth;
+ uint16_t z;
+ uint16_t tile_mode;
+ uint16_t cpp;
+};
+
+#endif
diff --git a/src/gallium/drivers/nvc0/nvc0_vbo.c b/src/gallium/drivers/nvc0/nvc0_vbo.c
new file mode 100644
index 00000000000..a14e9557382
--- /dev/null
+++ b/src/gallium/drivers/nvc0/nvc0_vbo.c
@@ -0,0 +1,654 @@
+/*
+ * Copyright 2010 Christoph Bumiller
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#include "pipe/p_context.h"
+#include "pipe/p_state.h"
+#include "util/u_inlines.h"
+#include "util/u_format.h"
+#include "translate/translate.h"
+
+#include "nvc0_context.h"
+#include "nvc0_resource.h"
+
+#include "nvc0_3d.xml.h"
+
+void
+nvc0_vertex_state_delete(struct pipe_context *pipe,
+ void *hwcso)
+{
+ struct nvc0_vertex_stateobj *so = hwcso;
+
+ if (so->translate)
+ so->translate->release(so->translate);
+ FREE(hwcso);
+}
+
+void *
+nvc0_vertex_state_create(struct pipe_context *pipe,
+ unsigned num_elements,
+ const struct pipe_vertex_element *elements)
+{
+ struct nvc0_vertex_stateobj *so;
+ struct translate_key transkey;
+ unsigned i;
+
+ assert(num_elements);
+
+ so = MALLOC(sizeof(*so) +
+ (num_elements - 1) * sizeof(struct nvc0_vertex_element));
+ if (!so)
+ return NULL;
+ so->num_elements = num_elements;
+ so->instance_bits = 0;
+
+ transkey.nr_elements = 0;
+ transkey.output_stride = 0;
+
+ for (i = 0; i < num_elements; ++i) {
+ const struct pipe_vertex_element *ve = &elements[i];
+ const unsigned vbi = ve->vertex_buffer_index;
+ enum pipe_format fmt = ve->src_format;
+
+ so->element[i].pipe = elements[i];
+ so->element[i].state = nvc0_format_table[fmt].vtx;
+
+ if (!so->element[i].state) {
+ switch (util_format_get_nr_components(fmt)) {
+ case 1: fmt = PIPE_FORMAT_R32_FLOAT; break;
+ case 2: fmt = PIPE_FORMAT_R32G32_FLOAT; break;
+ case 3: fmt = PIPE_FORMAT_R32G32B32_FLOAT; break;
+ case 4: fmt = PIPE_FORMAT_R32G32B32A32_FLOAT; break;
+ default:
+ assert(0);
+ return NULL;
+ }
+ so->element[i].state = nvc0_format_table[fmt].vtx;
+ }
+ so->element[i].state |= i;
+
+ if (likely(!ve->instance_divisor)) {
+ unsigned j = transkey.nr_elements++;
+
+ transkey.element[j].type = TRANSLATE_ELEMENT_NORMAL;
+ transkey.element[j].input_format = ve->src_format;
+ transkey.element[j].input_buffer = vbi;
+ transkey.element[j].input_offset = ve->src_offset;
+ transkey.element[j].instance_divisor = ve->instance_divisor;
+
+ transkey.element[j].output_format = fmt;
+ transkey.element[j].output_offset = transkey.output_stride;
+ transkey.output_stride += (util_format_get_stride(fmt, 1) + 3) & ~3;
+ } else {
+ so->instance_bits |= 1 << i;
+ }
+ }
+
+ so->translate = translate_create(&transkey);
+ so->vtx_size = transkey.output_stride / 4;
+ so->vtx_per_packet_max = NV04_PFIFO_MAX_PACKET_LEN / MAX2(so->vtx_size, 1);
+
+ return so;
+}
+
+#define NVC0_3D_VERTEX_ATTRIB_INACTIVE \
+ NVC0_3D_VERTEX_ATTRIB_FORMAT_TYPE_FLOAT | \
+ NVC0_3D_VERTEX_ATTRIB_FORMAT_SIZE_32 | NVC0_3D_VERTEX_ATTRIB_FORMAT_CONST
+
+#define VTX_ATTR(a, c, t, s) \
+ ((NVC0_3D_VTX_ATTR_DEFINE_TYPE_##t) | \
+ (NVC0_3D_VTX_ATTR_DEFINE_SIZE_##s) | \
+ ((a) << NVC0_3D_VTX_ATTR_DEFINE_ATTR__SHIFT) | \
+ ((c) << NVC0_3D_VTX_ATTR_DEFINE_COMP__SHIFT))
+
+static void
+nvc0_emit_vtxattr(struct nvc0_context *nvc0, struct pipe_vertex_buffer *vb,
+ struct pipe_vertex_element *ve, unsigned attr)
+{
+ const void *data;
+ struct nouveau_channel *chan = nvc0->screen->base.channel;
+ struct nvc0_resource *res = nvc0_resource(vb->buffer);
+ float v[4];
+ int i;
+ const unsigned nc = util_format_get_nr_components(ve->src_format);
+
+ data = nvc0_resource_map_offset(nvc0, res, vb->buffer_offset +
+ ve->src_offset, NOUVEAU_BO_RD);
+
+ util_format_read_4f(ve->src_format, v, 0, data, 0, 0, 0, 1, 1);
+
+ BEGIN_RING(chan, RING_3D(VTX_ATTR_DEFINE), nc + 1);
+ OUT_RING (chan, VTX_ATTR(attr, nc, FLOAT, 32));
+ for (i = 0; i < nc; ++i)
+ OUT_RINGf(chan, v[i]);
+}
+
+static void
+nvc0_prevalidate_vbufs(struct nvc0_context *nvc0)
+{
+ struct pipe_vertex_buffer *vb;
+ struct nvc0_resource *buf;
+ int i;
+ uint32_t base, size;
+
+ nvc0->vbo_fifo = nvc0->vbo_user = 0;
+
+ for (i = 0; i < nvc0->num_vtxbufs; ++i) {
+ vb = &nvc0->vtxbuf[i];
+ if (!vb->stride)
+ continue;
+ buf = nvc0_resource(vb->buffer);
+
+ if (!nvc0_resource_mapped_by_gpu(vb->buffer)) {
+ if (nvc0->vbo_push_hint) {
+ nvc0->vbo_fifo = ~0;
+ continue;
+ } else {
+ if (buf->status & NVC0_BUFFER_STATUS_USER_MEMORY) {
+ nvc0->vbo_user |= 1 << i;
+ assert(vb->stride > vb->buffer_offset);
+ size = vb->stride * (nvc0->vbo_max_index -
+ nvc0->vbo_min_index + 1);
+ base = vb->stride * nvc0->vbo_min_index;
+ nvc0_user_buffer_upload(buf, base, size);
+ } else {
+ nvc0_buffer_migrate(nvc0, buf, NOUVEAU_BO_GART);
+ }
+ nvc0->vbo_dirty = TRUE;
+ }
+ }
+ nvc0_bufctx_add_resident(nvc0, NVC0_BUFCTX_VERTEX, buf, NOUVEAU_BO_RD);
+ nvc0_buffer_adjust_score(nvc0, buf, 1);
+ }
+}
+
+static void
+nvc0_update_user_vbufs(struct nvc0_context *nvc0)
+{
+ struct nouveau_channel *chan = nvc0->screen->base.channel;
+ const uint32_t vertex_count = nvc0->vbo_max_index - nvc0->vbo_min_index + 1;
+ uint32_t base, offset, size;
+ int i;
+ uint32_t written = 0;
+
+ for (i = 0; i < nvc0->vertex->num_elements; ++i) {
+ struct pipe_vertex_element *ve = &nvc0->vertex->element[i].pipe;
+ const int b = ve->vertex_buffer_index;
+ struct pipe_vertex_buffer *vb = &nvc0->vtxbuf[b];
+ struct nvc0_resource *buf = nvc0_resource(vb->buffer);
+
+ if (!(nvc0->vbo_user & (1 << b)))
+ continue;
+
+ if (!vb->stride) {
+ nvc0_emit_vtxattr(nvc0, vb, ve, i);
+ continue;
+ }
+ size = vb->stride * vertex_count;
+ base = vb->stride * nvc0->vbo_min_index;
+
+ if (!(written & (1 << b))) {
+ written |= 1 << b;
+ nvc0_user_buffer_upload(buf, base, size);
+ }
+ offset = vb->buffer_offset + ve->src_offset;
+
+ BEGIN_RING_1I(chan, RING_3D(VERTEX_ARRAY_SELECT), 5);
+ OUT_RING (chan, i);
+ OUT_RESRCh(chan, buf, size - 1, NOUVEAU_BO_RD);
+ OUT_RESRCl(chan, buf, size - 1, NOUVEAU_BO_RD);
+ OUT_RESRCh(chan, buf, offset, NOUVEAU_BO_RD);
+ OUT_RESRCl(chan, buf, offset, NOUVEAU_BO_RD);
+ }
+ nvc0->vbo_dirty = TRUE;
+}
+
+void
+nvc0_vertex_arrays_validate(struct nvc0_context *nvc0)
+{
+ struct nouveau_channel *chan = nvc0->screen->base.channel;
+ struct nvc0_vertex_stateobj *vertex = nvc0->vertex;
+ struct pipe_vertex_buffer *vb;
+ struct nvc0_vertex_element *ve;
+ unsigned i;
+
+ nvc0_prevalidate_vbufs(nvc0);
+
+ BEGIN_RING(chan, RING_3D(VERTEX_ATTRIB_FORMAT(0)), vertex->num_elements);
+ for (i = 0; i < vertex->num_elements; ++i) {
+ ve = &vertex->element[i];
+ vb = &nvc0->vtxbuf[ve->pipe.vertex_buffer_index];
+
+ if (likely(vb->stride) || nvc0->vbo_fifo) {
+ OUT_RING(chan, ve->state);
+ } else {
+ OUT_RING(chan, ve->state | NVC0_3D_VERTEX_ATTRIB_FORMAT_CONST);
+ nvc0->vbo_fifo &= ~(1 << i);
+ }
+ }
+
+ for (i = 0; i < vertex->num_elements; ++i) {
+ struct nvc0_resource *res;
+ unsigned size, offset;
+
+ ve = &vertex->element[i];
+ vb = &nvc0->vtxbuf[ve->pipe.vertex_buffer_index];
+
+ if (unlikely(ve->pipe.instance_divisor)) {
+ if (!(nvc0->state.instance_bits & (1 << i))) {
+ IMMED_RING(chan, RING_3D(VERTEX_ARRAY_PER_INSTANCE(i)), 1);
+ }
+ BEGIN_RING(chan, RING_3D(VERTEX_ARRAY_DIVISOR(i)), 1);
+ OUT_RING (chan, ve->pipe.instance_divisor);
+ } else
+ if (unlikely(nvc0->state.instance_bits & (1 << i))) {
+ IMMED_RING(chan, RING_3D(VERTEX_ARRAY_PER_INSTANCE(i)), 0);
+ }
+
+ res = nvc0_resource(vb->buffer);
+
+ if (nvc0->vbo_fifo || unlikely(vb->stride == 0)) {
+ if (!nvc0->vbo_fifo)
+ nvc0_emit_vtxattr(nvc0, vb, &ve->pipe, i);
+ BEGIN_RING(chan, RING_3D(VERTEX_ARRAY_FETCH(i)), 1);
+ OUT_RING (chan, 0);
+ continue;
+ }
+
+ size = vb->buffer->width0;
+ offset = ve->pipe.src_offset + vb->buffer_offset;
+
+ BEGIN_RING(chan, RING_3D(VERTEX_ARRAY_FETCH(i)), 1);
+ OUT_RING (chan, (1 << 12) | vb->stride);
+ BEGIN_RING_1I(chan, RING_3D(VERTEX_ARRAY_SELECT), 5);
+ OUT_RING (chan, i);
+ OUT_RESRCh(chan, res, size - 1, NOUVEAU_BO_RD);
+ OUT_RESRCl(chan, res, size - 1, NOUVEAU_BO_RD);
+ OUT_RESRCh(chan, res, offset, NOUVEAU_BO_RD);
+ OUT_RESRCl(chan, res, offset, NOUVEAU_BO_RD);
+ }
+ for (; i < nvc0->state.num_vtxelts; ++i) {
+ BEGIN_RING(chan, RING_3D(VERTEX_ATTRIB_FORMAT(i)), 1);
+ OUT_RING (chan, NVC0_3D_VERTEX_ATTRIB_INACTIVE);
+ BEGIN_RING(chan, RING_3D(VERTEX_ARRAY_FETCH(i)), 1);
+ OUT_RING (chan, 0);
+ }
+
+ nvc0->state.num_vtxelts = vertex->num_elements;
+ nvc0->state.instance_bits = vertex->instance_bits;
+}
+
+#define NVC0_PRIM_GL_CASE(n) \
+ case PIPE_PRIM_##n: return NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_##n
+
+static INLINE unsigned
+nvc0_prim_gl(unsigned prim)
+{
+ switch (prim) {
+ NVC0_PRIM_GL_CASE(POINTS);
+ NVC0_PRIM_GL_CASE(LINES);
+ NVC0_PRIM_GL_CASE(LINE_LOOP);
+ NVC0_PRIM_GL_CASE(LINE_STRIP);
+ NVC0_PRIM_GL_CASE(TRIANGLES);
+ NVC0_PRIM_GL_CASE(TRIANGLE_STRIP);
+ NVC0_PRIM_GL_CASE(TRIANGLE_FAN);
+ NVC0_PRIM_GL_CASE(QUADS);
+ NVC0_PRIM_GL_CASE(QUAD_STRIP);
+ NVC0_PRIM_GL_CASE(POLYGON);
+ NVC0_PRIM_GL_CASE(LINES_ADJACENCY);
+ NVC0_PRIM_GL_CASE(LINE_STRIP_ADJACENCY);
+ NVC0_PRIM_GL_CASE(TRIANGLES_ADJACENCY);
+ NVC0_PRIM_GL_CASE(TRIANGLE_STRIP_ADJACENCY);
+ /*
+ NVC0_PRIM_GL_CASE(PATCHES); */
+ default:
+ return NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_POINTS;
+ break;
+ }
+}
+
+static void
+nvc0_draw_vbo_flush_notify(struct nouveau_channel *chan)
+{
+ struct nvc0_context *nvc0 = chan->user_private;
+
+ nvc0_bufctx_emit_relocs(nvc0);
+}
+
+#if 0
+static struct nouveau_bo *
+nvc0_tfb_setup(struct nvc0_context *nvc0)
+{
+ struct nouveau_channel *chan = nvc0->screen->base.channel;
+ struct nouveau_bo *tfb = NULL;
+ int ret, i;
+
+ ret = nouveau_bo_new(nvc0->screen->base.device,
+ NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0, 4096, &tfb);
+ if (ret)
+ return NULL;
+
+ ret = nouveau_bo_map(tfb, NOUVEAU_BO_WR);
+ if (ret)
+ return NULL;
+ memset(tfb->map, 0xee, 8 * 4 * 3);
+ nouveau_bo_unmap(tfb);
+
+ BEGIN_RING(chan, RING_3D(TFB_ENABLE), 1);
+ OUT_RING (chan, 1);
+ BEGIN_RING(chan, RING_3D(TFB_BUFFER_ENABLE(0)), 5);
+ OUT_RING (chan, 1);
+ OUT_RELOCh(chan, tfb, 0, NOUVEAU_BO_GART | NOUVEAU_BO_WR);
+ OUT_RELOCl(chan, tfb, 0, NOUVEAU_BO_GART | NOUVEAU_BO_WR);
+ OUT_RING (chan, tfb->size);
+ OUT_RING (chan, 0); /* TFB_PRIMITIVE_ID(0) */
+ BEGIN_RING(chan, RING_3D(TFB_UNK0700(0)), 3);
+ OUT_RING (chan, 0);
+ OUT_RING (chan, 8); /* TFB_VARYING_COUNT(0) */
+ OUT_RING (chan, 32); /* TFB_BUFFER_STRIDE(0) */
+ BEGIN_RING(chan, RING_3D(TFB_VARYING_LOCS(0)), 2);
+ OUT_RING (chan, 0x1f1e1d1c);
+ OUT_RING (chan, 0xa3a2a1a0);
+ for (i = 1; i < 4; ++i) {
+ BEGIN_RING(chan, RING_3D(TFB_BUFFER_ENABLE(i)), 1);
+ OUT_RING (chan, 0);
+ }
+ BEGIN_RING(chan, RING_3D(TFB_ENABLE), 1);
+ OUT_RING (chan, 1);
+ BEGIN_RING(chan, RING_3D_(0x135c), 1);
+ OUT_RING (chan, 1);
+ BEGIN_RING(chan, RING_3D_(0x135c), 1);
+ OUT_RING (chan, 0);
+
+ return tfb;
+}
+#endif
+
+static void
+nvc0_draw_arrays(struct nvc0_context *nvc0,
+ unsigned mode, unsigned start, unsigned count,
+ unsigned instance_count)
+{
+ struct nouveau_channel *chan = nvc0->screen->base.channel;
+ unsigned prim;
+
+ chan->flush_notify = nvc0_draw_vbo_flush_notify;
+ chan->user_private = nvc0;
+
+ prim = nvc0_prim_gl(mode);
+
+ while (instance_count--) {
+ BEGIN_RING(chan, RING_3D(VERTEX_BEGIN_GL), 1);
+ OUT_RING (chan, prim);
+ BEGIN_RING(chan, RING_3D(VERTEX_BUFFER_FIRST), 2);
+ OUT_RING (chan, start);
+ OUT_RING (chan, count);
+ IMMED_RING(chan, RING_3D(VERTEX_END_GL), 0);
+
+ prim |= NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT;
+ }
+
+ chan->flush_notify = NULL;
+}
+
+static void
+nvc0_draw_elements_inline_u08(struct nouveau_channel *chan, uint8_t *map,
+ unsigned start, unsigned count)
+{
+ map += start;
+
+ if (count & 3) {
+ unsigned i;
+ BEGIN_RING_NI(chan, RING_3D(VB_ELEMENT_U32), count & 3);
+ for (i = 0; i < (count & 3); ++i)
+ OUT_RING(chan, *map++);
+ count &= ~3;
+ }
+ while (count) {
+ unsigned i, nr = MIN2(count, NV04_PFIFO_MAX_PACKET_LEN * 4) / 4;
+
+ BEGIN_RING_NI(chan, RING_3D(VB_ELEMENT_U8), nr);
+ for (i = 0; i < nr; ++i) {
+ OUT_RING(chan,
+ (map[3] << 24) | (map[2] << 16) | (map[1] << 8) | map[0]);
+ map += 4;
+ }
+ count -= nr * 4;
+ }
+}
+
+static void
+nvc0_draw_elements_inline_u16(struct nouveau_channel *chan, uint16_t *map,
+ unsigned start, unsigned count)
+{
+ map += start;
+
+ if (count & 1) {
+ count &= ~1;
+ BEGIN_RING(chan, RING_3D(VB_ELEMENT_U32), 1);
+ OUT_RING (chan, *map++);
+ }
+ while (count) {
+ unsigned i, nr = MIN2(count, NV04_PFIFO_MAX_PACKET_LEN * 2) / 2;
+
+ BEGIN_RING_NI(chan, RING_3D(VB_ELEMENT_U16), nr);
+ for (i = 0; i < nr; ++i) {
+ OUT_RING(chan, (map[1] << 16) | map[0]);
+ map += 2;
+ }
+ count -= nr * 2;
+ }
+}
+
+static void
+nvc0_draw_elements_inline_u32(struct nouveau_channel *chan, uint32_t *map,
+ unsigned start, unsigned count)
+{
+ map += start;
+
+ while (count) {
+ const unsigned nr = MIN2(count, NV04_PFIFO_MAX_PACKET_LEN);
+
+ BEGIN_RING_NI(chan, RING_3D(VB_ELEMENT_U32), nr);
+ OUT_RINGp (chan, map, nr);
+
+ map += nr;
+ count -= nr;
+ }
+}
+
+static void
+nvc0_draw_elements_inline_u32_short(struct nouveau_channel *chan, uint32_t *map,
+ unsigned start, unsigned count)
+{
+ map += start;
+
+ if (count & 1) {
+ count--;
+ BEGIN_RING(chan, RING_3D(VB_ELEMENT_U32), 1);
+ OUT_RING (chan, *map++);
+ }
+ while (count) {
+ unsigned i, nr = MIN2(count, NV04_PFIFO_MAX_PACKET_LEN * 2) / 2;
+
+ BEGIN_RING_NI(chan, RING_3D(VB_ELEMENT_U16), nr);
+ for (i = 0; i < nr; ++i) {
+ OUT_RING(chan, (map[1] << 16) | map[0]);
+ map += 2;
+ }
+ count -= nr * 2;
+ }
+}
+
+static void
+nvc0_draw_elements(struct nvc0_context *nvc0, boolean shorten,
+ unsigned mode, unsigned start, unsigned count,
+ unsigned instance_count, int32_t index_bias)
+{
+ struct nouveau_channel *chan = nvc0->screen->base.channel;
+ void *data;
+ unsigned prim;
+ const unsigned index_size = nvc0->idxbuf.index_size;
+
+ chan->flush_notify = nvc0_draw_vbo_flush_notify;
+ chan->user_private = nvc0;
+
+ prim = nvc0_prim_gl(mode);
+
+ if (index_bias != nvc0->state.index_bias) {
+ BEGIN_RING(chan, RING_3D(VB_ELEMENT_BASE), 1);
+ OUT_RING (chan, index_bias);
+ nvc0->state.index_bias = index_bias;
+ }
+
+ if (nvc0_resource_mapped_by_gpu(nvc0->idxbuf.buffer)) {
+ struct nvc0_resource *res = nvc0_resource(nvc0->idxbuf.buffer);
+ unsigned offset = nvc0->idxbuf.offset;
+ unsigned limit = nvc0->idxbuf.buffer->width0 - 1;
+
+ nvc0_buffer_adjust_score(nvc0, res, 1);
+
+ while (instance_count--) {
+ MARK_RING (chan, 11, 4);
+ BEGIN_RING(chan, RING_3D(VERTEX_BEGIN_GL), 1);
+ OUT_RING (chan, mode);
+ BEGIN_RING(chan, RING_3D(INDEX_ARRAY_START_HIGH), 7);
+ OUT_RESRCh(chan, res, offset, NOUVEAU_BO_RD);
+ OUT_RESRCl(chan, res, offset, NOUVEAU_BO_RD);
+ OUT_RESRCh(chan, res, limit, NOUVEAU_BO_RD);
+ OUT_RESRCl(chan, res, limit, NOUVEAU_BO_RD);
+ OUT_RING (chan, index_size >> 1);
+ OUT_RING (chan, start);
+ OUT_RING (chan, count);
+ IMMED_RING(chan, RING_3D(VERTEX_END_GL), 0);
+
+ nvc0_resource_fence(res, NOUVEAU_BO_RD);
+
+ mode |= NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT;
+ }
+ } else {
+ data = nvc0_resource_map_offset(nvc0, nvc0_resource(nvc0->idxbuf.buffer),
+ nvc0->idxbuf.offset, NOUVEAU_BO_RD);
+ if (!data)
+ return;
+
+ while (instance_count--) {
+ BEGIN_RING(chan, RING_3D(VERTEX_BEGIN_GL), 1);
+ OUT_RING (chan, prim);
+ switch (index_size) {
+ case 1:
+ nvc0_draw_elements_inline_u08(chan, data, start, count);
+ break;
+ case 2:
+ nvc0_draw_elements_inline_u16(chan, data, start, count);
+ break;
+ case 4:
+ if (shorten)
+ nvc0_draw_elements_inline_u32_short(chan, data, start, count);
+ else
+ nvc0_draw_elements_inline_u32(chan, data, start, count);
+ break;
+ default:
+ assert(0);
+ return;
+ }
+ IMMED_RING(chan, RING_3D(VERTEX_END_GL), 0);
+
+ prim |= NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT;
+ }
+ }
+
+ chan->flush_notify = NULL;
+}
+
+void
+nvc0_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
+{
+ struct nvc0_context *nvc0 = nvc0_context(pipe);
+ struct nouveau_channel *chan = nvc0->screen->base.channel;
+
+ /* For picking only a few vertices from a large user buffer, push is better,
+ * if index count is larger and we expect repeated vertices, suggest upload.
+ */
+ nvc0->vbo_push_hint = /* the 64 is heuristic */
+ !(info->indexed &&
+ ((info->max_index - info->min_index + 64) < info->count));
+
+ nvc0->vbo_min_index = info->min_index;
+ nvc0->vbo_max_index = info->max_index;
+
+ if (nvc0->vbo_user && !(nvc0->dirty & (NVC0_NEW_VERTEX | NVC0_NEW_ARRAYS)))
+ nvc0_update_user_vbufs(nvc0);
+
+ nvc0_state_validate(nvc0);
+
+ if (nvc0->state.instance_base != info->start_instance) {
+ nvc0->state.instance_base = info->start_instance;
+ BEGIN_RING(chan, RING_3D(VB_INSTANCE_BASE), 1);
+ OUT_RING (chan, info->start_instance);
+ }
+
+ if (nvc0->vbo_fifo) {
+ nvc0_push_vbo(nvc0, info);
+ return;
+ }
+
+ if (nvc0->vbo_dirty) {
+ BEGIN_RING(chan, RING_3D(VERTEX_ARRAY_FLUSH), 1);
+ OUT_RING (chan, 0);
+ nvc0->vbo_dirty = FALSE;
+ }
+
+ if (!info->indexed) {
+ nvc0_draw_arrays(nvc0,
+ info->mode, info->start, info->count,
+ info->instance_count);
+ } else {
+ boolean shorten = info->max_index <= 65535;
+
+ assert(nvc0->idxbuf.buffer);
+
+ if (info->primitive_restart != nvc0->state.prim_restart) {
+ if (info->primitive_restart) {
+ BEGIN_RING(chan, RING_3D(PRIM_RESTART_ENABLE), 2);
+ OUT_RING (chan, 1);
+ OUT_RING (chan, info->restart_index);
+
+ if (info->restart_index > 65535)
+ shorten = FALSE;
+ } else {
+ IMMED_RING(chan, RING_3D(PRIM_RESTART_ENABLE), 0);
+ }
+ nvc0->state.prim_restart = info->primitive_restart;
+ } else
+ if (info->primitive_restart) {
+ BEGIN_RING(chan, RING_3D(PRIM_RESTART_INDEX), 1);
+ OUT_RING (chan, info->restart_index);
+
+ if (info->restart_index > 65535)
+ shorten = FALSE;
+ }
+
+ nvc0_draw_elements(nvc0, shorten,
+ info->mode, info->start, info->count,
+ info->instance_count, info->index_bias);
+ }
+}
diff --git a/src/gallium/drivers/nvc0/nvc0_winsys.h b/src/gallium/drivers/nvc0/nvc0_winsys.h
new file mode 100644
index 00000000000..1544fb7a1de
--- /dev/null
+++ b/src/gallium/drivers/nvc0/nvc0_winsys.h
@@ -0,0 +1,120 @@
+
+#ifndef __NVC0_WINSYS_H__
+#define __NVC0_WINSYS_H__
+
+#include <stdint.h>
+#include <unistd.h>
+#include "pipe/p_defines.h"
+
+#include "nouveau/nouveau_bo.h"
+#include "nouveau/nouveau_channel.h"
+#include "nouveau/nouveau_grobj.h"
+#include "nouveau/nouveau_device.h"
+#include "nouveau/nouveau_resource.h"
+#include "nouveau/nouveau_pushbuf.h"
+#include "nouveau/nouveau_reloc.h"
+
+#include "nvc0_resource.h" /* OUT_RESRC */
+
+#ifndef NV04_PFIFO_MAX_PACKET_LEN
+#define NV04_PFIFO_MAX_PACKET_LEN 2047
+#endif
+
+#define NVC0_SUBCH_3D 1
+#define NVC0_SUBCH_2D 2
+#define NVC0_SUBCH_MF 3
+
+#define NVC0_MF_(n) NVC0_M2MF_##n
+
+#define RING_3D(n) ((NVC0_SUBCH_3D << 13) | (NVC0_3D_##n >> 2))
+#define RING_2D(n) ((NVC0_SUBCH_2D << 13) | (NVC0_2D_##n >> 2))
+#define RING_MF(n) ((NVC0_SUBCH_MF << 13) | (NVC0_MF_(n) >> 2))
+
+#define RING_3D_(m) ((NVC0_SUBCH_3D << 13) | ((m) >> 2))
+#define RING_2D_(m) ((NVC0_SUBCH_2D << 13) | ((m) >> 2))
+#define RING_MF_(m) ((NVC0_SUBCH_MF << 13) | ((m) >> 2))
+
+#define RING_GR(gr, m) (((gr)->subc << 13) | ((m) >> 2))
+
+int nouveau_pushbuf_flush(struct nouveau_channel *, unsigned min);
+
+static inline uint32_t
+nouveau_bo_tile_layout(struct nouveau_bo *bo)
+{
+ return bo->tile_flags & NOUVEAU_BO_TILE_LAYOUT_MASK;
+}
+
+static INLINE void
+nouveau_bo_validate(struct nouveau_channel *chan,
+ struct nouveau_bo *bo, unsigned flags)
+{
+ nouveau_reloc_emit(chan, NULL, 0, NULL, bo, 0, 0, flags, 0, 0);
+}
+
+/* incremental methods */
+static INLINE void
+BEGIN_RING(struct nouveau_channel *chan, uint32_t mthd, unsigned size)
+{
+ WAIT_RING(chan, size + 1);
+ OUT_RING (chan, (0x2 << 28) | (size << 16) | mthd);
+}
+
+/* non-incremental */
+static INLINE void
+BEGIN_RING_NI(struct nouveau_channel *chan, uint32_t mthd, unsigned size)
+{
+ WAIT_RING(chan, size + 1);
+ OUT_RING (chan, (0x6 << 28) | (size << 16) | mthd);
+}
+
+/* increment-once */
+static INLINE void
+BEGIN_RING_1I(struct nouveau_channel *chan, uint32_t mthd, unsigned size)
+{
+ WAIT_RING(chan, size + 1);
+ OUT_RING (chan, (0xa << 28) | (size << 16) | mthd);
+}
+
+/* inline-data */
+static INLINE void
+IMMED_RING(struct nouveau_channel *chan, uint32_t mthd, unsigned data)
+{
+ WAIT_RING(chan, 1);
+ OUT_RING (chan, (0x8 << 28) | (data << 16) | mthd);
+}
+
+static INLINE int
+OUT_RESRCh(struct nouveau_channel *chan, struct nvc0_resource *res,
+ unsigned delta, unsigned flags)
+{
+ return OUT_RELOCh(chan, res->bo, res->offset + delta, res->domain | flags);
+}
+
+static INLINE int
+OUT_RESRCl(struct nouveau_channel *chan, struct nvc0_resource *res,
+ unsigned delta, unsigned flags)
+{
+ if (flags & NOUVEAU_BO_WR)
+ res->status |= NVC0_BUFFER_STATUS_DIRTY;
+ return OUT_RELOCl(chan, res->bo, res->offset + delta, res->domain | flags);
+}
+
+static INLINE void
+BIND_RING(struct nouveau_channel *chan, struct nouveau_grobj *gr, unsigned s)
+{
+ struct nouveau_subchannel *subc = &gr->channel->subc[s];
+
+ assert(s < 8);
+ if (subc->gr) {
+ assert(subc->gr->bound != NOUVEAU_GROBJ_BOUND_EXPLICIT);
+ subc->gr->bound = NOUVEAU_GROBJ_UNBOUND;
+ }
+ subc->gr = gr;
+ subc->gr->subc = s;
+ subc->gr->bound = NOUVEAU_GROBJ_BOUND_EXPLICIT;
+
+ BEGIN_RING(chan, RING_GR(gr, 0x0000), 1);
+ OUT_RING (chan, gr->grclass);
+}
+
+#endif
diff --git a/src/gallium/drivers/nvfx/nv04_2d.c b/src/gallium/drivers/nvfx/nv04_2d.c
index e0e65e7a87f..e2fadd33e1c 100644
--- a/src/gallium/drivers/nvfx/nv04_2d.c
+++ b/src/gallium/drivers/nvfx/nv04_2d.c
@@ -34,11 +34,11 @@
#include <stdio.h>
#include <stdint.h>
#include <nouveau/nouveau_device.h>
-#include <nouveau/nouveau_pushbuf.h>
#include <nouveau/nouveau_channel.h>
#include <nouveau/nouveau_bo.h>
#include <nouveau/nouveau_notifier.h>
#include <nouveau/nouveau_grobj.h>
+#include <nouveau/nv04_pushbuf.h>
#include "nv04_2d.h"
#include "nouveau/nv_object.xml.h"
diff --git a/src/gallium/drivers/nvfx/nv30_fragtex.c b/src/gallium/drivers/nvfx/nv30_fragtex.c
index d6ede5b40a1..b609891d316 100644
--- a/src/gallium/drivers/nvfx/nv30_fragtex.c
+++ b/src/gallium/drivers/nvfx/nv30_fragtex.c
@@ -37,12 +37,12 @@ nv30_sampler_view_init(struct pipe_context *pipe,
struct pipe_resource* pt = sv->base.texture;
struct nvfx_texture_format *tf = &nvfx_texture_formats[sv->base.format];
unsigned txf;
- unsigned level = pt->target == PIPE_TEXTURE_CUBE ? 0 : sv->base.first_level;
+ unsigned level = pt->target == PIPE_TEXTURE_CUBE ? 0 : sv->base.u.tex.first_level;
assert(tf->fmt[0] >= 0);
txf = sv->u.init_fmt;
- txf |= (level != sv->base.last_level ? NV30_3D_TEX_FORMAT_MIPMAP : 0);
+ txf |= (level != sv->base.u.tex.last_level ? NV30_3D_TEX_FORMAT_MIPMAP : 0);
txf |= util_logbase2(u_minify(pt->width0, level)) << NV30_3D_TEX_FORMAT_BASE_SIZE_U__SHIFT;
txf |= util_logbase2(u_minify(pt->height0, level)) << NV30_3D_TEX_FORMAT_BASE_SIZE_V__SHIFT;
txf |= util_logbase2(u_minify(pt->depth0, level)) << NV30_3D_TEX_FORMAT_BASE_SIZE_W__SHIFT;
@@ -60,8 +60,8 @@ nv30_sampler_view_init(struct pipe_context *pipe,
else
sv->u.nv30.rect = !!(pt->flags & NVFX_RESOURCE_FLAG_LINEAR);
- sv->lod_offset = sv->base.first_level - level;
- sv->max_lod_limit = sv->base.last_level - level;
+ sv->lod_offset = sv->base.u.tex.first_level - level;
+ sv->max_lod_limit = sv->base.u.tex.last_level - level;
}
void
@@ -71,6 +71,7 @@ nv30_fragtex_set(struct nvfx_context *nvfx, int unit)
struct nvfx_sampler_view* sv = (struct nvfx_sampler_view*)nvfx->fragment_sampler_views[unit];
struct nouveau_bo *bo = ((struct nvfx_miptree *)sv->base.texture)->base.bo;
struct nouveau_channel* chan = nvfx->screen->base.channel;
+ struct nouveau_grobj *eng3d = nvfx->screen->eng3d;
unsigned txf;
unsigned tex_flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD;
unsigned use_rect;
@@ -102,7 +103,7 @@ nv30_fragtex_set(struct nvfx_context *nvfx, int unit)
txf = sv->u.nv30.fmt[ps->compare + (use_rect ? 2 : 0)];
MARK_RING(chan, 9, 2);
- OUT_RING(chan, RING_3D(NV30_3D_TEX_OFFSET(unit), 8));
+ BEGIN_RING(chan, eng3d, NV30_3D_TEX_OFFSET(unit), 8);
OUT_RELOC(chan, bo, sv->offset, tex_flags | NOUVEAU_BO_LOW, 0, 0);
OUT_RELOC(chan, bo, txf,
tex_flags | NOUVEAU_BO_OR,
diff --git a/src/gallium/drivers/nvfx/nv40_fragtex.c b/src/gallium/drivers/nvfx/nv40_fragtex.c
index d4fb73702da..563183d9d0c 100644
--- a/src/gallium/drivers/nvfx/nv40_fragtex.c
+++ b/src/gallium/drivers/nvfx/nv40_fragtex.c
@@ -46,7 +46,7 @@ nv40_sampler_view_init(struct pipe_context *pipe,
struct nvfx_miptree* mt = (struct nvfx_miptree*)pt;
struct nvfx_texture_format *tf = &nvfx_texture_formats[sv->base.format];
unsigned txf;
- unsigned level = pt->target == PIPE_TEXTURE_CUBE ? 0 : sv->base.first_level;
+ unsigned level = pt->target == PIPE_TEXTURE_CUBE ? 0 : sv->base.u.tex.first_level;
assert(tf->fmt[4] >= 0);
txf = sv->u.init_fmt;
@@ -54,7 +54,7 @@ nv40_sampler_view_init(struct pipe_context *pipe,
if(pt->target == PIPE_TEXTURE_CUBE)
txf |= ((pt->last_level + 1) << NV40_3D_TEX_FORMAT_MIPMAP_COUNT__SHIFT);
else
- txf |= (((sv->base.last_level - sv->base.first_level) + 1) << NV40_3D_TEX_FORMAT_MIPMAP_COUNT__SHIFT);
+ txf |= (((sv->base.u.tex.last_level - sv->base.u.tex.first_level) + 1) << NV40_3D_TEX_FORMAT_MIPMAP_COUNT__SHIFT);
if (!mt->linear_pitch)
sv->u.nv40.npot_size2 = 0;
@@ -68,14 +68,15 @@ nv40_sampler_view_init(struct pipe_context *pipe,
sv->u.nv40.npot_size2 |= (u_minify(pt->depth0, level) << NV40_3D_TEX_SIZE1_DEPTH__SHIFT);
- sv->lod_offset = (sv->base.first_level - level) * 256;
- sv->max_lod_limit = (sv->base.last_level - level) * 256;
+ sv->lod_offset = (sv->base.u.tex.first_level - level) * 256;
+ sv->max_lod_limit = (sv->base.u.tex.last_level - level) * 256;
}
void
nv40_fragtex_set(struct nvfx_context *nvfx, int unit)
{
struct nouveau_channel* chan = nvfx->screen->base.channel;
+ struct nouveau_grobj *eng3d = nvfx->screen->eng3d;
struct nvfx_sampler_state *ps = nvfx->tex_sampler[unit];
struct nvfx_sampler_view* sv = (struct nvfx_sampler_view*)nvfx->fragment_sampler_views[unit];
struct nouveau_bo *bo = ((struct nvfx_miptree *)sv->base.texture)->base.bo;
@@ -87,7 +88,7 @@ nv40_fragtex_set(struct nvfx_context *nvfx, int unit)
txf = sv->u.nv40.fmt[ps->compare] | ps->fmt;
MARK_RING(chan, 11, 2);
- OUT_RING(chan, RING_3D(NV30_3D_TEX_OFFSET(unit), 8));
+ BEGIN_RING(chan, eng3d, NV30_3D_TEX_OFFSET(unit), 8);
OUT_RELOC(chan, bo, sv->offset, tex_flags | NOUVEAU_BO_LOW, 0, 0);
OUT_RELOC(chan, bo, txf, tex_flags | NOUVEAU_BO_OR,
NV30_3D_TEX_FORMAT_DMA0, NV30_3D_TEX_FORMAT_DMA1);
@@ -97,7 +98,7 @@ nv40_fragtex_set(struct nvfx_context *nvfx, int unit)
OUT_RING(chan, ps->filt | sv->filt);
OUT_RING(chan, sv->npot_size);
OUT_RING(chan, ps->bcol);
- OUT_RING(chan, RING_3D(NV40_3D_TEX_SIZE1(unit), 1));
+ BEGIN_RING(chan, eng3d, NV40_3D_TEX_SIZE1(unit), 1);
OUT_RING(chan, sv->u.nv40.npot_size2);
nvfx->hw_txf[unit] = txf;
diff --git a/src/gallium/drivers/nvfx/nvfx_buffer.c b/src/gallium/drivers/nvfx/nvfx_buffer.c
index 041099e0e56..b407429731f 100644
--- a/src/gallium/drivers/nvfx/nvfx_buffer.c
+++ b/src/gallium/drivers/nvfx/nvfx_buffer.c
@@ -64,6 +64,7 @@ nvfx_user_buffer_create(struct pipe_screen *pscreen,
buffer->base.base.width0 = bytes;
buffer->base.base.height0 = 1;
buffer->base.base.depth0 = 1;
+ buffer->base.base.array_size = 1;
buffer->data = ptr;
buffer->size = bytes;
buffer->bytes_to_draw_until_static = bytes * screen->static_reuse_threshold;
diff --git a/src/gallium/drivers/nvfx/nvfx_context.c b/src/gallium/drivers/nvfx/nvfx_context.c
index 95834d23273..6c8934d3a4a 100644
--- a/src/gallium/drivers/nvfx/nvfx_context.c
+++ b/src/gallium/drivers/nvfx/nvfx_context.c
@@ -13,13 +13,13 @@ nvfx_flush(struct pipe_context *pipe, unsigned flags,
struct nvfx_context *nvfx = nvfx_context(pipe);
struct nvfx_screen *screen = nvfx->screen;
struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *eng3d = screen->eng3d;
/* XXX: we need to actually be intelligent here */
if (flags & PIPE_FLUSH_TEXTURE_CACHE) {
- WAIT_RING(chan, 4);
- OUT_RING(chan, RING_3D(0x1fd8, 1));
+ BEGIN_RING(chan, eng3d, 0x1fd8, 1);
OUT_RING(chan, 2);
- OUT_RING(chan, RING_3D(0x1fd8, 1));
+ BEGIN_RING(chan, eng3d, 0x1fd8, 1);
OUT_RING(chan, 1);
}
diff --git a/src/gallium/drivers/nvfx/nvfx_context.h b/src/gallium/drivers/nvfx/nvfx_context.h
index 6ef2a6945d7..2238aa1ad0e 100644
--- a/src/gallium/drivers/nvfx/nvfx_context.h
+++ b/src/gallium/drivers/nvfx/nvfx_context.h
@@ -339,30 +339,31 @@ extern void nvfx_init_vertprog_functions(struct nvfx_context *nvfx);
/* nvfx_push.c */
extern void nvfx_push_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info);
-/* must WAIT_RING(chan, ncomp + 1) or equivalent beforehand! */
-static inline void nvfx_emit_vtx_attr(struct nouveau_channel* chan, unsigned attrib, const float* v, unsigned ncomp)
+static inline void nvfx_emit_vtx_attr(struct nouveau_channel* chan,
+ struct nouveau_grobj *eng3d, unsigned attrib, const float* v,
+ unsigned ncomp)
{
switch (ncomp) {
case 4:
- OUT_RING(chan, RING_3D(NV30_3D_VTX_ATTR_4F_X(attrib), 4));
+ BEGIN_RING(chan, eng3d, NV30_3D_VTX_ATTR_4F_X(attrib), 4);
OUT_RING(chan, fui(v[0]));
OUT_RING(chan, fui(v[1]));
OUT_RING(chan, fui(v[2]));
OUT_RING(chan, fui(v[3]));
break;
case 3:
- OUT_RING(chan, RING_3D(NV30_3D_VTX_ATTR_3F_X(attrib), 3));
+ BEGIN_RING(chan, eng3d, NV30_3D_VTX_ATTR_3F_X(attrib), 3);
OUT_RING(chan, fui(v[0]));
OUT_RING(chan, fui(v[1]));
OUT_RING(chan, fui(v[2]));
break;
case 2:
- OUT_RING(chan, RING_3D(NV30_3D_VTX_ATTR_2F_X(attrib), 2));
+ BEGIN_RING(chan, eng3d, NV30_3D_VTX_ATTR_2F_X(attrib), 2);
OUT_RING(chan, fui(v[0]));
OUT_RING(chan, fui(v[1]));
break;
case 1:
- OUT_RING(chan, RING_3D(NV30_3D_VTX_ATTR_1F(attrib), 1));
+ BEGIN_RING(chan, eng3d, NV30_3D_VTX_ATTR_1F(attrib), 1);
OUT_RING(chan, fui(v[0]));
break;
}
diff --git a/src/gallium/drivers/nvfx/nvfx_draw.c b/src/gallium/drivers/nvfx/nvfx_draw.c
index 61f888a8ea2..81f1ec485d3 100644
--- a/src/gallium/drivers/nvfx/nvfx_draw.c
+++ b/src/gallium/drivers/nvfx/nvfx_draw.c
@@ -28,10 +28,10 @@ nvfx_render_flush(struct draw_stage *stage, unsigned flags)
struct nvfx_render_stage *rs = nvfx_render_stage(stage);
struct nvfx_context *nvfx = rs->nvfx;
struct nouveau_channel *chan = nvfx->screen->base.channel;
+ struct nouveau_grobj *eng3d = nvfx->screen->eng3d;
if (rs->prim != NV30_3D_VERTEX_BEGIN_END_STOP) {
- assert(AVAIL_RING(chan) >= 2);
- OUT_RING(chan, RING_3D(NV30_3D_VERTEX_BEGIN_END, 1));
+ BEGIN_RING(chan, eng3d, NV30_3D_VERTEX_BEGIN_END, 1);
OUT_RING(chan, NV30_3D_VERTEX_BEGIN_END_STOP);
rs->prim = NV30_3D_VERTEX_BEGIN_END_STOP;
}
@@ -46,6 +46,7 @@ nvfx_render_prim(struct draw_stage *stage, struct prim_header *prim,
struct nvfx_screen *screen = nvfx->screen;
struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *eng3d = screen->eng3d;
boolean no_elements = nvfx->vertprog->draw_no_elements;
unsigned num_attribs = nvfx->vertprog->draw_elements;
@@ -63,7 +64,7 @@ nvfx_render_prim(struct draw_stage *stage, struct prim_header *prim,
/* Switch primitive modes if necessary */
if (rs->prim != mode) {
if (rs->prim != NV30_3D_VERTEX_BEGIN_END_STOP) {
- OUT_RING(chan, RING_3D(NV30_3D_VERTEX_BEGIN_END, 1));
+ BEGIN_RING(chan, eng3d, NV30_3D_VERTEX_BEGIN_END, 1);
OUT_RING(chan, NV30_3D_VERTEX_BEGIN_END_STOP);
}
@@ -74,23 +75,24 @@ nvfx_render_prim(struct draw_stage *stage, struct prim_header *prim,
int i;
for(i = 0; i < 32; ++i)
{
- OUT_RING(chan, RING_3D(0x1dac, 1));
+ BEGIN_RING(chan, eng3d, 0x1dac, 1);
OUT_RING(chan, 0);
}
}
- OUT_RING(chan, RING_3D(NV30_3D_VERTEX_BEGIN_END, 1));
+ BEGIN_RING(chan, eng3d, NV30_3D_VERTEX_BEGIN_END, 1);
OUT_RING (chan, mode);
rs->prim = mode;
}
- OUT_RING(chan, RING_3D_NI(NV30_3D_VERTEX_DATA, num_attribs * 4 * count));
if(no_elements) {
+ BEGIN_RING_NI(chan, eng3d, NV30_3D_VERTEX_DATA, 4);
OUT_RING(chan, 0);
OUT_RING(chan, 0);
OUT_RING(chan, 0);
OUT_RING(chan, 0);
} else {
+ BEGIN_RING_NI(chan, eng3d, NV30_3D_VERTEX_DATA, num_attribs * 4 * count);
for (unsigned i = 0; i < count; ++i)
{
struct vertex_header* v = prim->v[i];
diff --git a/src/gallium/drivers/nvfx/nvfx_fragprog.c b/src/gallium/drivers/nvfx/nvfx_fragprog.c
index 13e8beed479..dbd7c773465 100644
--- a/src/gallium/drivers/nvfx/nvfx_fragprog.c
+++ b/src/gallium/drivers/nvfx/nvfx_fragprog.c
@@ -1189,12 +1189,12 @@ out_err:
static inline void
nvfx_fp_memcpy(void* dst, const void* src, size_t len)
{
-#ifndef WORDS_BIGENDIAN
+#ifndef PIPE_ARCH_BIG_ENDIAN
memcpy(dst, src, len);
#else
size_t i;
for(i = 0; i < len; i += 4) {
- uint32_t v = (uint32_t*)((char*)src + i);
+ uint32_t v = *(uint32_t*)((char*)src + i);
*(uint32_t*)((char*)dst + i) = (v >> 16) | (v << 16);
}
#endif
@@ -1233,6 +1233,7 @@ void
nvfx_fragprog_validate(struct nvfx_context *nvfx)
{
struct nouveau_channel* chan = nvfx->screen->base.channel;
+ struct nouveau_grobj *eng3d = nvfx->screen->eng3d;
struct nvfx_pipe_fragment_program *pfp = nvfx->fragprog;
struct nvfx_vertex_program* vp;
@@ -1499,17 +1500,17 @@ update:
nvfx->hw_fragprog = fp;
MARK_RING(chan, 8, 1);
- OUT_RING(chan, RING_3D(NV30_3D_FP_ACTIVE_PROGRAM, 1));
+ BEGIN_RING(chan, eng3d, NV30_3D_FP_ACTIVE_PROGRAM, 1);
OUT_RELOC(chan, fp->fpbo->bo, offset, NOUVEAU_BO_VRAM |
NOUVEAU_BO_GART | NOUVEAU_BO_RD | NOUVEAU_BO_LOW |
NOUVEAU_BO_OR, NV30_3D_FP_ACTIVE_PROGRAM_DMA0,
NV30_3D_FP_ACTIVE_PROGRAM_DMA1);
- OUT_RING(chan, RING_3D(NV30_3D_FP_CONTROL, 1));
+ BEGIN_RING(chan, eng3d, NV30_3D_FP_CONTROL, 1);
OUT_RING(chan, fp->fp_control);
if(!nvfx->is_nv4x) {
- OUT_RING(chan, RING_3D(NV30_3D_FP_REG_CONTROL, 1));
+ BEGIN_RING(chan, eng3d, NV30_3D_FP_REG_CONTROL, 1);
OUT_RING(chan, (1<<16)|0x4);
- OUT_RING(chan, RING_3D(NV30_3D_TEX_UNITS_ENABLE, 1));
+ BEGIN_RING(chan, eng3d, NV30_3D_TEX_UNITS_ENABLE, 1);
OUT_RING(chan, fp->samplers);
}
}
@@ -1518,8 +1519,7 @@ update:
unsigned pointsprite_control = fp->point_sprite_control | nvfx->rasterizer->pipe.point_quad_rasterization;
if(pointsprite_control != nvfx->hw_pointsprite_control)
{
- WAIT_RING(chan, 2);
- OUT_RING(chan, RING_3D(NV30_3D_POINT_SPRITE, 1));
+ BEGIN_RING(chan, eng3d, NV30_3D_POINT_SPRITE, 1);
OUT_RING(chan, pointsprite_control);
nvfx->hw_pointsprite_control = pointsprite_control;
}
diff --git a/src/gallium/drivers/nvfx/nvfx_fragtex.c b/src/gallium/drivers/nvfx/nvfx_fragtex.c
index 1d6b4e24cbc..1c4901df0e2 100644
--- a/src/gallium/drivers/nvfx/nvfx_fragtex.c
+++ b/src/gallium/drivers/nvfx/nvfx_fragtex.c
@@ -122,8 +122,8 @@ nvfx_create_sampler_view(struct pipe_context *pipe,
}
else
{
- sv->offset = nvfx_subresource_offset(pt, 0, sv->base.first_level, 0);
- sv->npot_size = (u_minify(pt->width0, sv->base.first_level) << NV30_3D_TEX_NPOT_SIZE_W__SHIFT) | u_minify(pt->height0, sv->base.first_level);
+ sv->offset = nvfx_subresource_offset(pt, 0, sv->base.u.tex.first_level, 0);
+ sv->npot_size = (u_minify(pt->width0, sv->base.u.tex.first_level) << NV30_3D_TEX_NPOT_SIZE_W__SHIFT) | u_minify(pt->height0, sv->base.u.tex.first_level);
/* apparently, we need to ignore the t coordinate for 1D textures to fix piglit tex1d-2dborder */
if(pt->target == PIPE_TEXTURE_1D)
@@ -177,6 +177,7 @@ void
nvfx_fragtex_validate(struct nvfx_context *nvfx)
{
struct nouveau_channel* chan = nvfx->screen->base.channel;
+ struct nouveau_grobj *eng3d = nvfx->screen->eng3d;
unsigned samplers, unit;
samplers = nvfx->dirty_samplers;
@@ -197,9 +198,8 @@ nvfx_fragtex_validate(struct nvfx_context *nvfx)
else
nv40_fragtex_set(nvfx, unit);
} else {
- WAIT_RING(chan, 2);
/* this is OK for nv40 too */
- OUT_RING(chan, RING_3D(NV30_3D_TEX_ENABLE(unit), 1));
+ BEGIN_RING(chan, eng3d, NV30_3D_TEX_ENABLE(unit), 1);
OUT_RING(chan, 0);
nvfx->hw_samplers &= ~(1 << unit);
}
diff --git a/src/gallium/drivers/nvfx/nvfx_miptree.c b/src/gallium/drivers/nvfx/nvfx_miptree.c
index 7677fde40cb..8c043b867ba 100644
--- a/src/gallium/drivers/nvfx/nvfx_miptree.c
+++ b/src/gallium/drivers/nvfx/nvfx_miptree.c
@@ -190,25 +190,27 @@ nvfx_miptree_from_handle(struct pipe_screen *pscreen, const struct pipe_resource
}
struct pipe_surface *
-nvfx_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_resource *pt,
- unsigned face, unsigned level, unsigned zslice,
- unsigned flags)
+nvfx_miptree_surface_new(struct pipe_context *pipe, struct pipe_resource *pt,
+ const struct pipe_surface *surf_tmpl)
{
- struct nvfx_miptree* mt = (struct nvfx_miptree*)pt;
- struct nvfx_surface *ns;
-
- ns = (struct nvfx_surface*)util_surfaces_get(&mt->surfaces, sizeof(struct nvfx_surface), pscreen, pt, face, level, zslice, flags);
- if(ns->base.base.offset == ~0) {
- util_dirty_surface_init(&ns->base);
- ns->pitch = nvfx_subresource_pitch(pt, level);
- ns->base.base.offset = nvfx_subresource_offset(pt, face, level, zslice);
+ struct nvfx_miptree *mt = (struct nvfx_miptree *)pt;
+ unsigned level = surf_tmpl->u.tex.level;
+ struct nvfx_surface *ns = NULL;
+
+ assert(surf_tmpl->u.tex.first_layer == surf_tmpl->u.tex.last_layer);
+ if(util_surfaces_get(&mt->surfaces, sizeof(struct nvfx_surface), pipe,
+ pt, level, surf_tmpl->u.tex.first_layer,
+ surf_tmpl->usage, (struct pipe_surface **)&ns)) {
+ util_dirty_surface_init(&ns->base);
+ ns->pitch = nvfx_subresource_pitch(pt, level);
+ ns->offset = nvfx_subresource_offset(pt, surf_tmpl->u.tex.first_layer, level, surf_tmpl->u.tex.first_layer);
}
return &ns->base.base;
}
void
-nvfx_miptree_surface_del(struct pipe_surface *ps)
+nvfx_miptree_surface_del(struct pipe_context *pipe, struct pipe_surface *ps)
{
struct nvfx_surface* ns = (struct nvfx_surface*)ps;
diff --git a/src/gallium/drivers/nvfx/nvfx_push.c b/src/gallium/drivers/nvfx/nvfx_push.c
index ebf47e6ed30..6391741a2e5 100644
--- a/src/gallium/drivers/nvfx/nvfx_push.c
+++ b/src/gallium/drivers/nvfx/nvfx_push.c
@@ -10,6 +10,7 @@
struct push_context {
struct nouveau_channel* chan;
+ struct nouveau_grobj *eng3d;
void *idxbuf;
int32_t idxbias;
@@ -27,9 +28,10 @@ static void
emit_edgeflag(void *priv, boolean enabled)
{
struct push_context* ctx = priv;
+ struct nouveau_grobj *eng3d = ctx->eng3d;
struct nouveau_channel *chan = ctx->chan;
- OUT_RING(chan, RING_3D(NV30_3D_EDGEFLAG, 1));
+ BEGIN_RING(chan, eng3d, NV30_3D_EDGEFLAG, 1);
OUT_RING(chan, enabled ? 1 : 0);
}
@@ -37,6 +39,7 @@ static void
emit_vertices_lookup8(void *priv, unsigned start, unsigned count)
{
struct push_context *ctx = priv;
+ struct nouveau_grobj *eng3d = ctx->eng3d;
uint8_t* elts = (uint8_t*)ctx->idxbuf + start;
while(count)
@@ -44,7 +47,7 @@ emit_vertices_lookup8(void *priv, unsigned start, unsigned count)
unsigned push = MIN2(count, ctx->max_vertices_per_packet);
unsigned length = push * ctx->vertex_length;
- OUT_RING(ctx->chan, RING_3D_NI(NV30_3D_VERTEX_DATA, length));
+ BEGIN_RING_NI(ctx->chan, eng3d, NV30_3D_VERTEX_DATA, length);
ctx->translate->run_elts8(ctx->translate, elts, push, 0, ctx->chan->cur);
ctx->chan->cur += length;
@@ -57,6 +60,7 @@ static void
emit_vertices_lookup16(void *priv, unsigned start, unsigned count)
{
struct push_context *ctx = priv;
+ struct nouveau_grobj *eng3d = ctx->eng3d;
uint16_t* elts = (uint16_t*)ctx->idxbuf + start;
while(count)
@@ -64,7 +68,7 @@ emit_vertices_lookup16(void *priv, unsigned start, unsigned count)
unsigned push = MIN2(count, ctx->max_vertices_per_packet);
unsigned length = push * ctx->vertex_length;
- OUT_RING(ctx->chan, RING_3D_NI(NV30_3D_VERTEX_DATA, length));
+ BEGIN_RING_NI(ctx->chan, eng3d, NV30_3D_VERTEX_DATA, length);
ctx->translate->run_elts16(ctx->translate, elts, push, 0, ctx->chan->cur);
ctx->chan->cur += length;
@@ -77,6 +81,7 @@ static void
emit_vertices_lookup32(void *priv, unsigned start, unsigned count)
{
struct push_context *ctx = priv;
+ struct nouveau_grobj *eng3d = ctx->eng3d;
uint32_t* elts = (uint32_t*)ctx->idxbuf + start;
while(count)
@@ -84,7 +89,7 @@ emit_vertices_lookup32(void *priv, unsigned start, unsigned count)
unsigned push = MIN2(count, ctx->max_vertices_per_packet);
unsigned length = push * ctx->vertex_length;
- OUT_RING(ctx->chan, RING_3D_NI(NV30_3D_VERTEX_DATA, length));
+ BEGIN_RING_NI(ctx->chan, eng3d, NV30_3D_VERTEX_DATA, length);
ctx->translate->run_elts(ctx->translate, elts, push, 0, ctx->chan->cur);
ctx->chan->cur += length;
@@ -97,13 +102,14 @@ static void
emit_vertices(void *priv, unsigned start, unsigned count)
{
struct push_context *ctx = priv;
+ struct nouveau_grobj *eng3d = ctx->eng3d;
while(count)
{
unsigned push = MIN2(count, ctx->max_vertices_per_packet);
unsigned length = push * ctx->vertex_length;
- OUT_RING(ctx->chan, RING_3D_NI(NV30_3D_VERTEX_DATA, length));
+ BEGIN_RING_NI(ctx->chan, eng3d, NV30_3D_VERTEX_DATA, length);
ctx->translate->run(ctx->translate, start, push, 0, ctx->chan->cur);
ctx->chan->cur += length;
@@ -116,10 +122,11 @@ static void
emit_ranges(void* priv, unsigned start, unsigned vc, unsigned reg)
{
struct push_context* ctx = priv;
+ struct nouveau_grobj *eng3d = ctx->eng3d;
struct nouveau_channel *chan = ctx->chan;
unsigned nr = (vc & 0xff);
if (nr) {
- OUT_RING(chan, RING_3D(reg, 1));
+ BEGIN_RING(chan, eng3d, reg, 1);
OUT_RING (chan, ((nr - 1) << 24) | start);
start += nr;
}
@@ -130,7 +137,7 @@ emit_ranges(void* priv, unsigned start, unsigned vc, unsigned reg)
nr -= push;
- OUT_RING(chan, RING_3D_NI(reg, push));
+ BEGIN_RING_NI(chan, eng3d, reg, push);
while (push--) {
OUT_RING(chan, ((0x100 - 1) << 24) | start);
start += 0x100;
@@ -154,12 +161,13 @@ static INLINE void
emit_elt8(void* priv, unsigned start, unsigned vc)
{
struct push_context* ctx = priv;
+ struct nouveau_grobj *eng3d = ctx->eng3d;
struct nouveau_channel *chan = ctx->chan;
uint8_t *elts = (uint8_t *)ctx->idxbuf + start;
int idxbias = ctx->idxbias;
if (vc & 1) {
- OUT_RING(chan, RING_3D(NV30_3D_VB_ELEMENT_U32, 1));
+ BEGIN_RING(chan, eng3d, NV30_3D_VB_ELEMENT_U32, 1);
OUT_RING (chan, elts[0]);
elts++; vc--;
}
@@ -168,7 +176,7 @@ emit_elt8(void* priv, unsigned start, unsigned vc)
unsigned i;
unsigned push = MIN2(vc, 2047 * 2);
- OUT_RING(chan, RING_3D_NI(NV30_3D_VB_ELEMENT_U16, push >> 1));
+ BEGIN_RING_NI(chan, eng3d, NV30_3D_VB_ELEMENT_U16, push >> 1);
for (i = 0; i < push; i+=2)
OUT_RING(chan, ((elts[i+1] + idxbias) << 16) | (elts[i] + idxbias));
@@ -181,12 +189,13 @@ static INLINE void
emit_elt16(void* priv, unsigned start, unsigned vc)
{
struct push_context* ctx = priv;
+ struct nouveau_grobj *eng3d = ctx->eng3d;
struct nouveau_channel *chan = ctx->chan;
uint16_t *elts = (uint16_t *)ctx->idxbuf + start;
int idxbias = ctx->idxbias;
if (vc & 1) {
- OUT_RING(chan, RING_3D(NV30_3D_VB_ELEMENT_U32, 1));
+ BEGIN_RING(chan, eng3d, NV30_3D_VB_ELEMENT_U32, 1);
OUT_RING (chan, elts[0]);
elts++; vc--;
}
@@ -195,7 +204,7 @@ emit_elt16(void* priv, unsigned start, unsigned vc)
unsigned i;
unsigned push = MIN2(vc, 2047 * 2);
- OUT_RING(chan, RING_3D_NI(NV30_3D_VB_ELEMENT_U16, push >> 1));
+ BEGIN_RING_NI(chan, eng3d, NV30_3D_VB_ELEMENT_U16, push >> 1);
for (i = 0; i < push; i+=2)
OUT_RING(chan, ((elts[i+1] + idxbias) << 16) | (elts[i] + idxbias));
@@ -208,6 +217,7 @@ static INLINE void
emit_elt32(void* priv, unsigned start, unsigned vc)
{
struct push_context* ctx = priv;
+ struct nouveau_grobj *eng3d = ctx->eng3d;
struct nouveau_channel *chan = ctx->chan;
uint32_t *elts = (uint32_t *)ctx->idxbuf + start;
int idxbias = ctx->idxbias;
@@ -215,8 +225,7 @@ emit_elt32(void* priv, unsigned start, unsigned vc)
while (vc) {
unsigned push = MIN2(vc, 2047);
- OUT_RING(chan, RING_3D_NI(NV30_3D_VB_ELEMENT_U32, push));
- assert(AVAIL_RING(chan) >= push);
+ BEGIN_RING_NI(chan, eng3d, NV30_3D_VB_ELEMENT_U32, push);
if(idxbias)
{
for(unsigned i = 0; i < push; ++i)
@@ -235,6 +244,7 @@ nvfx_push_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
{
struct nvfx_context *nvfx = nvfx_context(pipe);
struct nouveau_channel *chan = nvfx->screen->base.channel;
+ struct nouveau_grobj *eng3d = nvfx->screen->eng3d;
struct push_context ctx;
struct util_split_prim s;
unsigned instances_left = info->instance_count;
@@ -251,6 +261,7 @@ nvfx_push_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
+ 4; /* potential edgeflag enable/disable */
ctx.chan = nvfx->screen->base.channel;
+ ctx.eng3d = nvfx->screen->eng3d;
ctx.translate = nvfx->vtxelt->translate;
ctx.idxbuf = NULL;
ctx.vertex_length = nvfx->vtxelt->vertex_length;
@@ -333,8 +344,9 @@ nvfx_push_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
nvfx->vtxelt->per_instance[i].base.fetch_rgba_float(v, per_instance[i].map, 0, 0);
- WAIT_RING(chan, 5);
- nvfx_emit_vtx_attr(chan, nvfx->vtxelt->per_instance[i].base.idx, v, nvfx->vtxelt->per_instance[i].base.ncomp);
+ nvfx_emit_vtx_attr(chan, eng3d,
+ nvfx->vtxelt->per_instance[i].base.idx, v,
+ nvfx->vtxelt->per_instance[i].base.ncomp);
}
/* per-instance loop */
@@ -374,15 +386,18 @@ nvfx_push_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
int i;
for(i = 0; i < 32; ++i)
{
- OUT_RING(chan, RING_3D(0x1dac, 1));
+ BEGIN_RING(chan, eng3d,
+ 0x1dac, 1);
OUT_RING(chan, 0);
}
}
- OUT_RING(chan, RING_3D(NV30_3D_VERTEX_BEGIN_END, 1));
+ BEGIN_RING(chan, eng3d,
+ NV30_3D_VERTEX_BEGIN_END, 1);
OUT_RING(chan, hw_mode);
done = util_split_prim_next(&s, max_verts);
- OUT_RING(chan, RING_3D(NV30_3D_VERTEX_BEGIN_END, 1));
+ BEGIN_RING(chan, eng3d,
+ NV30_3D_VERTEX_BEGIN_END, 1);
OUT_RING(chan, 0);
if(done)
@@ -406,8 +421,10 @@ nvfx_push_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
per_instance[i].step = 0;
nvfx->vtxelt->per_instance[i].base.fetch_rgba_float(v, per_instance[i].map, 0, 0);
- WAIT_RING(chan, 5);
- nvfx_emit_vtx_attr(chan, nvfx->vtxelt->per_instance[i].base.idx, v, nvfx->vtxelt->per_instance[i].base.ncomp);
+ nvfx_emit_vtx_attr(chan, eng3d,
+ nvfx->vtxelt->per_instance[i].base.idx,
+ v,
+ nvfx->vtxelt->per_instance[i].base.ncomp);
}
}
}
diff --git a/src/gallium/drivers/nvfx/nvfx_query.c b/src/gallium/drivers/nvfx/nvfx_query.c
index 3935ffd7f92..3cd6bf1e477 100644
--- a/src/gallium/drivers/nvfx/nvfx_query.c
+++ b/src/gallium/drivers/nvfx/nvfx_query.c
@@ -49,6 +49,7 @@ nvfx_query_begin(struct pipe_context *pipe, struct pipe_query *pq)
struct nvfx_query *q = nvfx_query(pq);
struct nvfx_screen *screen = nvfx->screen;
struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *eng3d = screen->eng3d;
uint64_t tmp;
assert(!nvfx->query);
@@ -72,10 +73,9 @@ nvfx_query_begin(struct pipe_context *pipe, struct pipe_query *pq)
nouveau_notifier_reset(nvfx->screen->query, q->object->start);
- WAIT_RING(chan, 4);
- OUT_RING(chan, RING_3D(NV30_3D_QUERY_RESET, 1));
+ BEGIN_RING(chan, eng3d, NV30_3D_QUERY_RESET, 1);
OUT_RING(chan, 1);
- OUT_RING(chan, RING_3D(NV30_3D_QUERY_ENABLE, 1));
+ BEGIN_RING(chan, eng3d, NV30_3D_QUERY_ENABLE, 1);
OUT_RING(chan, 1);
q->ready = FALSE;
@@ -88,15 +88,15 @@ nvfx_query_end(struct pipe_context *pipe, struct pipe_query *pq)
{
struct nvfx_context *nvfx = nvfx_context(pipe);
struct nouveau_channel *chan = nvfx->screen->base.channel;
+ struct nouveau_grobj *eng3d = nvfx->screen->eng3d;
struct nvfx_query *q = nvfx_query(pq);
assert(nvfx->query == pq);
- WAIT_RING(chan, 4);
- OUT_RING(chan, RING_3D(NV30_3D_QUERY_GET, 1));
+ BEGIN_RING(chan, eng3d, NV30_3D_QUERY_GET, 1);
OUT_RING (chan, (0x01 << NV30_3D_QUERY_GET_UNK24__SHIFT) |
((q->object->start * 32) << NV30_3D_QUERY_GET_OFFSET__SHIFT));
- OUT_RING(chan, RING_3D(NV30_3D_QUERY_ENABLE, 1));
+ BEGIN_RING(chan, eng3d, NV30_3D_QUERY_ENABLE, 1);
OUT_RING(chan, 0);
FIRE_RING(chan);
diff --git a/src/gallium/drivers/nvfx/nvfx_resource.c b/src/gallium/drivers/nvfx/nvfx_resource.c
index 39ae893f1b3..c60a7bb8b93 100644
--- a/src/gallium/drivers/nvfx/nvfx_resource.c
+++ b/src/gallium/drivers/nvfx/nvfx_resource.c
@@ -7,7 +7,7 @@
static unsigned int
nvfx_resource_is_referenced(struct pipe_context *pipe,
struct pipe_resource *pr,
- unsigned face, unsigned level)
+ unsigned level, int layer)
{
return !!nouveau_reference_flags(nvfx_resource(pr)->bo);
}
@@ -59,6 +59,9 @@ void
nvfx_init_resource_functions(struct pipe_context *pipe)
{
pipe->is_resource_referenced = nvfx_resource_is_referenced;
+
+ pipe->create_surface = nvfx_miptree_surface_new;
+ pipe->surface_destroy = nvfx_miptree_surface_del;
}
void
@@ -69,7 +72,4 @@ nvfx_screen_init_resource_functions(struct pipe_screen *pscreen)
pscreen->resource_get_handle = nvfx_resource_get_handle;
pscreen->resource_destroy = nvfx_resource_destroy;
pscreen->user_buffer_create = nvfx_user_buffer_create;
-
- pscreen->get_tex_surface = nvfx_miptree_surface_new;
- pscreen->tex_surface_destroy = nvfx_miptree_surface_del;
}
diff --git a/src/gallium/drivers/nvfx/nvfx_resource.h b/src/gallium/drivers/nvfx/nvfx_resource.h
index 583be4de2ae..070f8979442 100644
--- a/src/gallium/drivers/nvfx/nvfx_resource.h
+++ b/src/gallium/drivers/nvfx/nvfx_resource.h
@@ -74,6 +74,7 @@ struct nvfx_miptree {
struct nvfx_surface {
struct util_dirty_surface base;
unsigned pitch;
+ unsigned offset;
struct nvfx_miptree* temp;
};
@@ -116,12 +117,11 @@ nvfx_miptree_from_handle(struct pipe_screen *pscreen,
struct winsys_handle *whandle);
void
-nvfx_miptree_surface_del(struct pipe_surface *ps);
+nvfx_miptree_surface_del(struct pipe_context *pipe, struct pipe_surface *ps);
struct pipe_surface *
-nvfx_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_resource *pt,
- unsigned face, unsigned level, unsigned zslice,
- unsigned flags);
+nvfx_miptree_surface_new(struct pipe_context *pipe, struct pipe_resource *pt,
+ const struct pipe_surface *surf_tmpl);
/* only for miptrees, don't use for buffers */
diff --git a/src/gallium/drivers/nvfx/nvfx_screen.c b/src/gallium/drivers/nvfx/nvfx_screen.c
index 92e1d330907..aa1e9567d31 100644
--- a/src/gallium/drivers/nvfx/nvfx_screen.c
+++ b/src/gallium/drivers/nvfx/nvfx_screen.c
@@ -301,98 +301,100 @@ nvfx_screen_destroy(struct pipe_screen *pscreen)
static void nv30_screen_init(struct nvfx_screen *screen)
{
struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *eng3d = screen->eng3d;
int i;
/* TODO: perhaps we should do some of this on nv40 too? */
for (i=1; i<8; i++) {
- OUT_RING(chan, RING_3D(NV30_3D_VIEWPORT_CLIP_HORIZ(i), 1));
+ BEGIN_RING(chan, eng3d, NV30_3D_VIEWPORT_CLIP_HORIZ(i), 1);
OUT_RING(chan, 0);
- OUT_RING(chan, RING_3D(NV30_3D_VIEWPORT_CLIP_VERT(i), 1));
+ BEGIN_RING(chan, eng3d, NV30_3D_VIEWPORT_CLIP_VERT(i), 1);
OUT_RING(chan, 0);
}
- OUT_RING(chan, RING_3D(0x220, 1));
+ BEGIN_RING(chan, eng3d, 0x220, 1);
OUT_RING(chan, 1);
- OUT_RING(chan, RING_3D(0x03b0, 1));
+ BEGIN_RING(chan, eng3d, 0x03b0, 1);
OUT_RING(chan, 0x00100000);
- OUT_RING(chan, RING_3D(0x1454, 1));
+ BEGIN_RING(chan, eng3d, 0x1454, 1);
OUT_RING(chan, 0);
- OUT_RING(chan, RING_3D(0x1d80, 1));
+ BEGIN_RING(chan, eng3d, 0x1d80, 1);
OUT_RING(chan, 3);
- OUT_RING(chan, RING_3D(0x1450, 1));
+ BEGIN_RING(chan, eng3d, 0x1450, 1);
OUT_RING(chan, 0x00030004);
/* NEW */
- OUT_RING(chan, RING_3D(0x1e98, 1));
+ BEGIN_RING(chan, eng3d, 0x1e98, 1);
OUT_RING(chan, 0);
- OUT_RING(chan, RING_3D(0x17e0, 3));
+ BEGIN_RING(chan, eng3d, 0x17e0, 3);
OUT_RING(chan, fui(0.0));
OUT_RING(chan, fui(0.0));
OUT_RING(chan, fui(1.0));
- OUT_RING(chan, RING_3D(0x1f80, 16));
+ BEGIN_RING(chan, eng3d, 0x1f80, 16);
for (i=0; i<16; i++) {
OUT_RING(chan, (i==8) ? 0x0000ffff : 0);
}
- OUT_RING(chan, RING_3D(0x120, 3));
+ BEGIN_RING(chan, eng3d, 0x120, 3);
OUT_RING(chan, 0);
OUT_RING(chan, 1);
OUT_RING(chan, 2);
- OUT_RING(chan, RING_3D(0x1d88, 1));
+ BEGIN_RING(chan, eng3d, 0x1d88, 1);
OUT_RING(chan, 0x00001200);
- OUT_RING(chan, RING_3D(NV30_3D_RC_ENABLE, 1));
+ BEGIN_RING(chan, eng3d, NV30_3D_RC_ENABLE, 1);
OUT_RING(chan, 0);
- OUT_RING(chan, RING_3D(NV30_3D_DEPTH_RANGE_NEAR, 2));
+ BEGIN_RING(chan, eng3d, NV30_3D_DEPTH_RANGE_NEAR, 2);
OUT_RING(chan, fui(0.0));
OUT_RING(chan, fui(1.0));
- OUT_RING(chan, RING_3D(NV30_3D_MULTISAMPLE_CONTROL, 1));
+ BEGIN_RING(chan, eng3d, NV30_3D_MULTISAMPLE_CONTROL, 1);
OUT_RING(chan, 0xffff0000);
/* enables use of vp rather than fixed-function somehow */
- OUT_RING(chan, RING_3D(0x1e94, 1));
+ BEGIN_RING(chan, eng3d, 0x1e94, 1);
OUT_RING(chan, 0x13);
}
static void nv40_screen_init(struct nvfx_screen *screen)
{
struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *eng3d = screen->eng3d;
- OUT_RING(chan, RING_3D(NV40_3D_DMA_COLOR2, 2));
+ BEGIN_RING(chan, eng3d, NV40_3D_DMA_COLOR2, 2);
OUT_RING(chan, screen->base.channel->vram->handle);
OUT_RING(chan, screen->base.channel->vram->handle);
- OUT_RING(chan, RING_3D(0x1450, 1));
+ BEGIN_RING(chan, eng3d, 0x1450, 1);
OUT_RING(chan, 0x00000004);
- OUT_RING(chan, RING_3D(0x1ea4, 3));
+ BEGIN_RING(chan, eng3d, 0x1ea4, 3);
OUT_RING(chan, 0x00000010);
OUT_RING(chan, 0x01000100);
OUT_RING(chan, 0xff800006);
/* vtxprog output routing */
- OUT_RING(chan, RING_3D(0x1fc4, 1));
+ BEGIN_RING(chan, eng3d, 0x1fc4, 1);
OUT_RING(chan, 0x06144321);
- OUT_RING(chan, RING_3D(0x1fc8, 2));
+ BEGIN_RING(chan, eng3d, 0x1fc8, 2);
OUT_RING(chan, 0xedcba987);
OUT_RING(chan, 0x0000006f);
- OUT_RING(chan, RING_3D(0x1fd0, 1));
+ BEGIN_RING(chan, eng3d, 0x1fd0, 1);
OUT_RING(chan, 0x00171615);
- OUT_RING(chan, RING_3D(0x1fd4, 1));
+ BEGIN_RING(chan, eng3d, 0x1fd4, 1);
OUT_RING(chan, 0x001b1a19);
- OUT_RING(chan, RING_3D(0x1ef8, 1));
+ BEGIN_RING(chan, eng3d, 0x1ef8, 1);
OUT_RING(chan, 0x0020ffff);
- OUT_RING(chan, RING_3D(0x1d64, 1));
+ BEGIN_RING(chan, eng3d, 0x1d64, 1);
OUT_RING(chan, 0x01d300d4);
- OUT_RING(chan, RING_3D(0x1e94, 1));
+ BEGIN_RING(chan, eng3d, 0x1e94, 1);
OUT_RING(chan, 0x00000001);
- OUT_RING(chan, RING_3D(NV40_3D_MIPMAP_ROUNDING, 1));
+ BEGIN_RING(chan, eng3d, NV40_3D_MIPMAP_ROUNDING, 1);
OUT_RING(chan, NV40_3D_MIPMAP_ROUNDING_MODE_DOWN);
}
@@ -571,25 +573,25 @@ nvfx_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
/* Static eng3d initialisation */
/* note that we just started using the channel, so we must have space in the pushbuffer */
- OUT_RING(chan, RING_3D(NV30_3D_DMA_NOTIFY, 1));
+ BEGIN_RING(chan, screen->eng3d, NV30_3D_DMA_NOTIFY, 1);
OUT_RING(chan, screen->sync->handle);
- OUT_RING(chan, RING_3D(NV30_3D_DMA_TEXTURE0, 2));
+ BEGIN_RING(chan, screen->eng3d, NV30_3D_DMA_TEXTURE0, 2);
OUT_RING(chan, chan->vram->handle);
OUT_RING(chan, chan->gart->handle);
- OUT_RING(chan, RING_3D(NV30_3D_DMA_COLOR1, 1));
+ BEGIN_RING(chan, screen->eng3d, NV30_3D_DMA_COLOR1, 1);
OUT_RING(chan, chan->vram->handle);
- OUT_RING(chan, RING_3D(NV30_3D_DMA_COLOR0, 2));
+ BEGIN_RING(chan, screen->eng3d, NV30_3D_DMA_COLOR0, 2);
OUT_RING(chan, chan->vram->handle);
OUT_RING(chan, chan->vram->handle);
- OUT_RING(chan, RING_3D(NV30_3D_DMA_VTXBUF0, 2));
+ BEGIN_RING(chan, screen->eng3d, NV30_3D_DMA_VTXBUF0, 2);
OUT_RING(chan, chan->vram->handle);
OUT_RING(chan, chan->gart->handle);
- OUT_RING(chan, RING_3D(NV30_3D_DMA_FENCE, 2));
+ BEGIN_RING(chan, screen->eng3d, NV30_3D_DMA_FENCE, 2);
OUT_RING(chan, 0);
OUT_RING(chan, screen->query->handle);
- OUT_RING(chan, RING_3D(NV30_3D_DMA_UNK1AC, 2));
+ BEGIN_RING(chan, screen->eng3d, NV30_3D_DMA_UNK1AC, 2);
OUT_RING(chan, chan->vram->handle);
OUT_RING(chan, chan->vram->handle);
diff --git a/src/gallium/drivers/nvfx/nvfx_state.c b/src/gallium/drivers/nvfx/nvfx_state.c
index 54619037d82..f3dcb205c61 100644
--- a/src/gallium/drivers/nvfx/nvfx_state.c
+++ b/src/gallium/drivers/nvfx/nvfx_state.c
@@ -304,7 +304,7 @@ nvfx_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
{
struct nvfx_context *nvfx = nvfx_context(pipe);
- nvfx->constbuf[shader] = buf;
+ pipe_resource_reference(&nvfx->constbuf[shader], buf);
nvfx->constbuf_nr[shader] = buf ? (buf->width0 / (4 * sizeof(float))) : 0;
if (shader == PIPE_SHADER_VERTEX) {
diff --git a/src/gallium/drivers/nvfx/nvfx_state_emit.c b/src/gallium/drivers/nvfx/nvfx_state_emit.c
index 501fdd4430c..40ae4f5bd21 100644
--- a/src/gallium/drivers/nvfx/nvfx_state_emit.c
+++ b/src/gallium/drivers/nvfx/nvfx_state_emit.c
@@ -7,11 +7,11 @@ void
nvfx_state_viewport_validate(struct nvfx_context *nvfx)
{
struct nouveau_channel *chan = nvfx->screen->base.channel;
+ struct nouveau_grobj *eng3d = nvfx->screen->eng3d;
struct pipe_viewport_state *vpt = &nvfx->viewport;
- WAIT_RING(chan, 11);
if(nvfx->render_mode == HW) {
- OUT_RING(chan, RING_3D(NV30_3D_VIEWPORT_TRANSLATE_X, 8));
+ BEGIN_RING(chan, eng3d, NV30_3D_VIEWPORT_TRANSLATE_X, 8);
OUT_RINGf(chan, vpt->translate[0]);
OUT_RINGf(chan, vpt->translate[1]);
OUT_RINGf(chan, vpt->translate[2]);
@@ -20,10 +20,10 @@ nvfx_state_viewport_validate(struct nvfx_context *nvfx)
OUT_RINGf(chan, vpt->scale[1]);
OUT_RINGf(chan, vpt->scale[2]);
OUT_RINGf(chan, vpt->scale[3]);
- OUT_RING(chan, RING_3D(0x1d78, 1));
+ BEGIN_RING(chan, eng3d, 0x1d78, 1);
OUT_RING(chan, 1);
} else {
- OUT_RING(chan, RING_3D(NV30_3D_VIEWPORT_TRANSLATE_X, 8));
+ BEGIN_RING(chan, eng3d, NV30_3D_VIEWPORT_TRANSLATE_X, 8);
OUT_RINGf(chan, 0.0f);
OUT_RINGf(chan, 0.0f);
OUT_RINGf(chan, 0.0f);
@@ -32,7 +32,7 @@ nvfx_state_viewport_validate(struct nvfx_context *nvfx)
OUT_RINGf(chan, 1.0f);
OUT_RINGf(chan, 1.0f);
OUT_RINGf(chan, 1.0f);
- OUT_RING(chan, RING_3D(0x1d78, 1));
+ BEGIN_RING(chan, eng3d, 0x1d78, 1);
OUT_RING(chan, nvfx->is_nv4x ? 0x110 : 1);
}
}
@@ -41,6 +41,7 @@ void
nvfx_state_scissor_validate(struct nvfx_context *nvfx)
{
struct nouveau_channel *chan = nvfx->screen->base.channel;
+ struct nouveau_grobj *eng3d = nvfx->screen->eng3d;
struct pipe_rasterizer_state *rast = &nvfx->rasterizer->pipe;
struct pipe_scissor_state *s = &nvfx->scissor;
@@ -48,8 +49,7 @@ nvfx_state_scissor_validate(struct nvfx_context *nvfx)
return;
nvfx->state.scissor_enabled = rast->scissor;
- WAIT_RING(chan, 3);
- OUT_RING(chan, RING_3D(NV30_3D_SCISSOR_HORIZ, 2));
+ BEGIN_RING(chan, eng3d, NV30_3D_SCISSOR_HORIZ, 2);
if (nvfx->state.scissor_enabled) {
OUT_RING(chan, ((s->maxx - s->minx) << 16) | s->minx);
OUT_RING(chan, ((s->maxy - s->miny) << 16) | s->miny);
@@ -63,12 +63,12 @@ void
nvfx_state_sr_validate(struct nvfx_context *nvfx)
{
struct nouveau_channel* chan = nvfx->screen->base.channel;
+ struct nouveau_grobj *eng3d = nvfx->screen->eng3d;
struct pipe_stencil_ref *sr = &nvfx->stencil_ref;
- WAIT_RING(chan, 4);
- OUT_RING(chan, RING_3D(NV30_3D_STENCIL_FUNC_REF(0), 1));
+ BEGIN_RING(chan, eng3d, NV30_3D_STENCIL_FUNC_REF(0), 1);
OUT_RING(chan, sr->ref_value[0]);
- OUT_RING(chan, RING_3D(NV30_3D_STENCIL_FUNC_REF(1), 1));
+ BEGIN_RING(chan, eng3d, NV30_3D_STENCIL_FUNC_REF(1), 1);
OUT_RING(chan, sr->ref_value[1]);
}
@@ -76,10 +76,10 @@ void
nvfx_state_blend_colour_validate(struct nvfx_context *nvfx)
{
struct nouveau_channel* chan = nvfx->screen->base.channel;
+ struct nouveau_grobj *eng3d = nvfx->screen->eng3d;
struct pipe_blend_color *bcol = &nvfx->blend_colour;
- WAIT_RING(chan, 2);
- OUT_RING(chan, RING_3D(NV30_3D_BLEND_COLOR, 1));
+ BEGIN_RING(chan, eng3d, NV30_3D_BLEND_COLOR, 1);
OUT_RING(chan, ((float_to_ubyte(bcol->color[3]) << 24) |
(float_to_ubyte(bcol->color[0]) << 16) |
(float_to_ubyte(bcol->color[1]) << 8) |
@@ -90,9 +90,9 @@ void
nvfx_state_stipple_validate(struct nvfx_context *nvfx)
{
struct nouveau_channel *chan = nvfx->screen->base.channel;
+ struct nouveau_grobj *eng3d = nvfx->screen->eng3d;
- WAIT_RING(chan, 33);
- OUT_RING(chan, RING_3D(NV30_3D_POLYGON_STIPPLE_PATTERN(0), 32));
+ BEGIN_RING(chan, eng3d, NV30_3D_POLYGON_STIPPLE_PATTERN(0), 32);
OUT_RINGp(chan, nvfx->stipple, 32);
}
@@ -100,12 +100,12 @@ static void
nvfx_coord_conventions_validate(struct nvfx_context* nvfx)
{
struct nouveau_channel* chan = nvfx->screen->base.channel;
+ struct nouveau_grobj *eng3d = nvfx->screen->eng3d;
unsigned value = nvfx->hw_fragprog->coord_conventions;
if(value & NV30_3D_COORD_CONVENTIONS_ORIGIN_INVERTED)
value |= nvfx->framebuffer.height << NV30_3D_COORD_CONVENTIONS_HEIGHT__SHIFT;
- WAIT_RING(chan, 2);
- OUT_RING(chan, RING_3D(NV30_3D_COORD_CONVENTIONS, 1));
+ BEGIN_RING(chan, eng3d, NV30_3D_COORD_CONVENTIONS, 1);
OUT_RING(chan, value);
}
@@ -113,6 +113,7 @@ static void
nvfx_ucp_validate(struct nvfx_context* nvfx)
{
struct nouveau_channel* chan = nvfx->screen->base.channel;
+ struct nouveau_grobj *eng3d = nvfx->screen->eng3d;
unsigned enables[7] =
{
0,
@@ -126,17 +127,15 @@ nvfx_ucp_validate(struct nvfx_context* nvfx)
if(!nvfx->use_vp_clipping)
{
- WAIT_RING(chan, 2);
- OUT_RING(chan, RING_3D(NV30_3D_VP_CLIP_PLANES_ENABLE, 1));
+ BEGIN_RING(chan, eng3d, NV30_3D_VP_CLIP_PLANES_ENABLE, 1);
OUT_RING(chan, 0);
- WAIT_RING(chan, 6 * 4 + 1);
- OUT_RING(chan, RING_3D(NV30_3D_VP_CLIP_PLANE(0, 0), nvfx->clip.nr * 4));
+ BEGIN_RING(chan, eng3d, NV30_3D_VP_CLIP_PLANE(0, 0),
+ nvfx->clip.nr * 4);
OUT_RINGp(chan, &nvfx->clip.ucp[0][0], nvfx->clip.nr * 4);
}
- WAIT_RING(chan, 2);
- OUT_RING(chan, RING_3D(NV30_3D_VP_CLIP_PLANES_ENABLE, 1));
+ BEGIN_RING(chan, eng3d, NV30_3D_VP_CLIP_PLANES_ENABLE, 1);
OUT_RING(chan, enables[nvfx->clip.nr]);
}
@@ -144,38 +143,37 @@ static void
nvfx_vertprog_ucp_validate(struct nvfx_context* nvfx)
{
struct nouveau_channel* chan = nvfx->screen->base.channel;
+ struct nouveau_grobj *eng3d = nvfx->screen->eng3d;
unsigned i;
struct nvfx_vertex_program* vp = nvfx->hw_vertprog;
if(nvfx->clip.nr != vp->clip_nr)
{
unsigned idx;
- WAIT_RING(chan, 14);
/* remove last instruction bit */
if(vp->clip_nr >= 0)
{
idx = vp->nr_insns - 7 + vp->clip_nr;
- OUT_RING(chan, RING_3D(NV30_3D_VP_UPLOAD_FROM_ID, 1));
+ BEGIN_RING(chan, eng3d, NV30_3D_VP_UPLOAD_FROM_ID, 1);
OUT_RING(chan, vp->exec->start + idx);
- OUT_RING(chan, RING_3D(NV30_3D_VP_UPLOAD_INST(0), 4));
+ BEGIN_RING(chan, eng3d, NV30_3D_VP_UPLOAD_INST(0), 4);
OUT_RINGp (chan, vp->insns[idx].data, 4);
}
/* set last instruction bit */
idx = vp->nr_insns - 7 + nvfx->clip.nr;
- OUT_RING(chan, RING_3D(NV30_3D_VP_UPLOAD_FROM_ID, 1));
+ BEGIN_RING(chan, eng3d, NV30_3D_VP_UPLOAD_FROM_ID, 1);
OUT_RING(chan, vp->exec->start + idx);
- OUT_RING(chan, RING_3D(NV30_3D_VP_UPLOAD_INST(0), 4));
+ BEGIN_RING(chan, eng3d, NV30_3D_VP_UPLOAD_INST(0), 4);
OUT_RINGp(chan, vp->insns[idx].data, 3);
OUT_RING(chan, vp->insns[idx].data[3] | 1);
vp->clip_nr = nvfx->clip.nr;
}
// TODO: only do this for the ones changed
- WAIT_RING(chan, 6 * 6);
for(i = 0; i < nvfx->clip.nr; ++i)
{
- OUT_RING(chan, RING_3D(NV30_3D_VP_UPLOAD_CONST_ID, 5));
+ BEGIN_RING(chan, eng3d, NV30_3D_VP_UPLOAD_CONST_ID, 5);
OUT_RING(chan, vp->data->start + i);
OUT_RINGp (chan, nvfx->clip.ucp[i], 4);
}
@@ -185,6 +183,7 @@ static boolean
nvfx_state_validate_common(struct nvfx_context *nvfx)
{
struct nouveau_channel* chan = nvfx->screen->base.channel;
+ struct nouveau_grobj *eng3d = nvfx->screen->eng3d;
unsigned dirty;
unsigned still_dirty = 0;
int new_fb_mode = -1; /* 1 = all swizzled, 0 = make all linear */
@@ -287,8 +286,7 @@ nvfx_state_validate_common(struct nvfx_context *nvfx)
if(vp_output != nvfx->hw_vp_output)
{
- WAIT_RING(chan, 2);
- OUT_RING(chan, RING_3D(NV40_3D_VP_RESULT_EN, 1));
+ BEGIN_RING(chan, eng3d, NV40_3D_VP_RESULT_EN, 1);
OUT_RING(chan, vp_output);
nvfx->hw_vp_output = vp_output;
}
@@ -320,8 +318,7 @@ nvfx_state_validate_common(struct nvfx_context *nvfx)
if(dirty & NVFX_NEW_ZSA || (new_fb_mode >= 0))
{
- WAIT_RING(chan, 3);
- OUT_RING(chan, RING_3D(NV30_3D_DEPTH_WRITE_ENABLE, 2));
+ BEGIN_RING(chan, eng3d, NV30_3D_DEPTH_WRITE_ENABLE, 2);
OUT_RING(chan, nvfx->framebuffer.zsbuf && nvfx->zsa->pipe.depth.writemask);
OUT_RING(chan, nvfx->framebuffer.zsbuf && nvfx->zsa->pipe.depth.enabled);
}
@@ -334,10 +331,9 @@ nvfx_state_validate_common(struct nvfx_context *nvfx)
// TODO: what about nv30?
if(nvfx->is_nv4x)
{
- WAIT_RING(chan, 4);
- OUT_RING(chan, RING_3D(NV40_3D_TEX_CACHE_CTL, 1));
+ BEGIN_RING(chan, eng3d, NV40_3D_TEX_CACHE_CTL, 1);
OUT_RING(chan, 2);
- OUT_RING(chan, RING_3D(NV40_3D_TEX_CACHE_CTL, 1));
+ BEGIN_RING(chan, eng3d, NV40_3D_TEX_CACHE_CTL, 1);
OUT_RING(chan, 1);
}
}
diff --git a/src/gallium/drivers/nvfx/nvfx_state_fb.c b/src/gallium/drivers/nvfx/nvfx_state_fb.c
index 30e48c80735..f9fed94044a 100644
--- a/src/gallium/drivers/nvfx/nvfx_state_fb.c
+++ b/src/gallium/drivers/nvfx/nvfx_state_fb.c
@@ -7,7 +7,7 @@ nvfx_surface_linear_renderable(struct pipe_surface* surf)
{
/* TODO: precompute this in nvfx_surface creation */
return (surf->texture->flags & NVFX_RESOURCE_FLAG_LINEAR)
- && !(surf->offset & 63)
+ && !(((struct nvfx_surface*)surf)->offset & 63)
&& !(((struct nvfx_surface*)surf)->pitch & 63);
}
@@ -16,8 +16,8 @@ nvfx_surface_swizzled_renderable(struct pipe_framebuffer_state* fb, struct pipe_
{
/* TODO: precompute this in nvfx_surface creation */
return !((struct nvfx_miptree*)surf->texture)->linear_pitch
- && (surf->texture->target != PIPE_TEXTURE_3D || u_minify(surf->texture->depth0, surf->level) <= 1)
- && !(surf->offset & 127)
+ && (surf->texture->target != PIPE_TEXTURE_3D || u_minify(surf->texture->depth0, surf->u.tex.level) <= 1)
+ && !(((struct nvfx_surface*)surf)->offset & 127)
&& (surf->width == fb->width)
&& (surf->height == fb->height)
&& !((struct nvfx_surface*)surf)->temp
@@ -31,7 +31,7 @@ nvfx_surface_get_render_target(struct pipe_surface* surf, int all_swizzled, stru
if(!ns->temp)
{
target->bo = ((struct nvfx_miptree*)surf->texture)->base.bo;
- target->offset = surf->offset;
+ target->offset = ns->offset;
target->pitch = align(ns->pitch, 64);
assert(target->pitch);
return FALSE;
@@ -54,7 +54,7 @@ nvfx_framebuffer_prepare(struct nvfx_context *nvfx)
int all_swizzled = 1;
if(!nvfx->is_nv4x)
- assert(fb->nr_cbufs <= 2);
+ assert(fb->nr_cbufs <= 1);
else
assert(fb->nr_cbufs <= 4);
@@ -96,6 +96,7 @@ nvfx_framebuffer_validate(struct nvfx_context *nvfx, unsigned prepare_result)
{
struct pipe_framebuffer_state *fb = &nvfx->framebuffer;
struct nouveau_channel *chan = nvfx->screen->base.channel;
+ struct nouveau_grobj *eng3d = nvfx->screen->eng3d;
uint32_t rt_enable, rt_format;
int i;
unsigned rt_flags = NOUVEAU_BO_RDWR | NOUVEAU_BO_VRAM;
@@ -113,7 +114,9 @@ nvfx_framebuffer_validate(struct nvfx_context *nvfx, unsigned prepare_result)
nvfx->state.render_temps |= nvfx_surface_get_render_target(fb->cbufs[i], prepare_result, &nvfx->hw_rt[i]) << i;
for(; i < 4; ++i)
- nvfx->hw_rt[i].bo = 0;
+ nvfx->hw_rt[i].bo = NULL;
+
+ nvfx->hw_zeta.bo = NULL;
if (fb->zsbuf) {
nvfx->state.render_temps |= nvfx_surface_get_render_target(fb->zsbuf, prepare_result, &nvfx->hw_zeta) << 7;
@@ -202,11 +205,11 @@ nvfx_framebuffer_validate(struct nvfx_context *nvfx, unsigned prepare_result)
//printf("rendering to bo %p [%i] at offset %i with pitch %i\n", rt0->bo, rt0->bo->handle, rt0->offset, pitch);
- OUT_RING(chan, RING_3D(NV30_3D_DMA_COLOR0, 1));
+ BEGIN_RING(chan, eng3d, NV30_3D_DMA_COLOR0, 1);
OUT_RELOC(chan, rt0->bo, 0,
rt_flags | NOUVEAU_BO_OR,
chan->vram->handle, chan->gart->handle);
- OUT_RING(chan, RING_3D(NV30_3D_COLOR0_PITCH, 2));
+ BEGIN_RING(chan, eng3d, NV30_3D_COLOR0_PITCH, 2);
OUT_RING(chan, pitch);
OUT_RELOC(chan, rt0->bo,
rt0->offset, rt_flags | NOUVEAU_BO_LOW,
@@ -214,11 +217,11 @@ nvfx_framebuffer_validate(struct nvfx_context *nvfx, unsigned prepare_result)
}
if (rt_enable & NV30_3D_RT_ENABLE_COLOR1) {
- OUT_RING(chan, RING_3D(NV30_3D_DMA_COLOR1, 1));
+ BEGIN_RING(chan, eng3d, NV30_3D_DMA_COLOR1, 1);
OUT_RELOC(chan, nvfx->hw_rt[1].bo, 0,
rt_flags | NOUVEAU_BO_OR,
chan->vram->handle, chan->gart->handle);
- OUT_RING(chan, RING_3D(NV30_3D_COLOR1_OFFSET, 2));
+ BEGIN_RING(chan, eng3d, NV30_3D_COLOR1_OFFSET, 2);
OUT_RELOC(chan, nvfx->hw_rt[1].bo,
nvfx->hw_rt[1].offset, rt_flags | NOUVEAU_BO_LOW,
0, 0);
@@ -228,68 +231,68 @@ nvfx_framebuffer_validate(struct nvfx_context *nvfx, unsigned prepare_result)
if(nvfx->is_nv4x)
{
if (rt_enable & NV40_3D_RT_ENABLE_COLOR2) {
- OUT_RING(chan, RING_3D(NV40_3D_DMA_COLOR2, 1));
+ BEGIN_RING(chan, eng3d, NV40_3D_DMA_COLOR2, 1);
OUT_RELOC(chan, nvfx->hw_rt[2].bo, 0,
rt_flags | NOUVEAU_BO_OR,
chan->vram->handle, chan->gart->handle);
- OUT_RING(chan, RING_3D(NV40_3D_COLOR2_OFFSET, 1));
+ BEGIN_RING(chan, eng3d, NV40_3D_COLOR2_OFFSET, 1);
OUT_RELOC(chan, nvfx->hw_rt[2].bo,
nvfx->hw_rt[2].offset, rt_flags | NOUVEAU_BO_LOW,
0, 0);
- OUT_RING(chan, RING_3D(NV40_3D_COLOR2_PITCH, 1));
+ BEGIN_RING(chan, eng3d, NV40_3D_COLOR2_PITCH, 1);
OUT_RING(chan, nvfx->hw_rt[2].pitch);
}
if (rt_enable & NV40_3D_RT_ENABLE_COLOR3) {
- OUT_RING(chan, RING_3D(NV40_3D_DMA_COLOR3, 1));
+ BEGIN_RING(chan, eng3d, NV40_3D_DMA_COLOR3, 1);
OUT_RELOC(chan, nvfx->hw_rt[3].bo, 0,
rt_flags | NOUVEAU_BO_OR,
chan->vram->handle, chan->gart->handle);
- OUT_RING(chan, RING_3D(NV40_3D_COLOR3_OFFSET, 1));
+ BEGIN_RING(chan, eng3d, NV40_3D_COLOR3_OFFSET, 1);
OUT_RELOC(chan, nvfx->hw_rt[3].bo,
nvfx->hw_rt[3].offset, rt_flags | NOUVEAU_BO_LOW,
0, 0);
- OUT_RING(chan, RING_3D(NV40_3D_COLOR3_PITCH, 1));
+ BEGIN_RING(chan, eng3d, NV40_3D_COLOR3_PITCH, 1);
OUT_RING(chan, nvfx->hw_rt[3].pitch);
}
}
if (fb->zsbuf) {
- OUT_RING(chan, RING_3D(NV30_3D_DMA_ZETA, 1));
+ BEGIN_RING(chan, eng3d, NV30_3D_DMA_ZETA, 1);
OUT_RELOC(chan, nvfx->hw_zeta.bo, 0,
rt_flags | NOUVEAU_BO_OR,
chan->vram->handle, chan->gart->handle);
- OUT_RING(chan, RING_3D(NV30_3D_ZETA_OFFSET, 1));
+ BEGIN_RING(chan, eng3d, NV30_3D_ZETA_OFFSET, 1);
/* TODO: reverse engineer LMA */
OUT_RELOC(chan, nvfx->hw_zeta.bo,
nvfx->hw_zeta.offset, rt_flags | NOUVEAU_BO_LOW, 0, 0);
if(nvfx->is_nv4x) {
- OUT_RING(chan, RING_3D(NV40_3D_ZETA_PITCH, 1));
+ BEGIN_RING(chan, eng3d, NV40_3D_ZETA_PITCH, 1);
OUT_RING(chan, nvfx->hw_zeta.pitch);
}
}
else if(nvfx->is_nv4x) {
- OUT_RING(chan, RING_3D(NV40_3D_ZETA_PITCH, 1));
+ BEGIN_RING(chan, eng3d, NV40_3D_ZETA_PITCH, 1);
OUT_RING(chan, 64);
}
- OUT_RING(chan, RING_3D(NV30_3D_RT_ENABLE, 1));
+ BEGIN_RING(chan, eng3d, NV30_3D_RT_ENABLE, 1);
OUT_RING(chan, rt_enable);
- OUT_RING(chan, RING_3D(NV30_3D_RT_HORIZ, 3));
+ BEGIN_RING(chan, eng3d, NV30_3D_RT_HORIZ, 3);
OUT_RING(chan, (w << 16) | 0);
OUT_RING(chan, (h << 16) | 0);
OUT_RING(chan, rt_format);
- OUT_RING(chan, RING_3D(NV30_3D_VIEWPORT_HORIZ, 2));
+ BEGIN_RING(chan, eng3d, NV30_3D_VIEWPORT_HORIZ, 2);
OUT_RING(chan, (w << 16) | 0);
OUT_RING(chan, (h << 16) | 0);
- OUT_RING(chan, RING_3D(NV30_3D_VIEWPORT_CLIP_HORIZ(0), 2));
+ BEGIN_RING(chan, eng3d, NV30_3D_VIEWPORT_CLIP_HORIZ(0), 2);
OUT_RING(chan, ((w - 1) << 16) | 0);
OUT_RING(chan, ((h - 1) << 16) | 0);
if(!nvfx->is_nv4x) {
/* Wonder why this is needed, context should all be set to zero on init */
/* TODO: we can most likely remove this, after putting it in context init */
- OUT_RING(chan, RING_3D(NV30_3D_VIEWPORT_TX_ORIGIN, 1));
+ BEGIN_RING(chan, eng3d, NV30_3D_VIEWPORT_TX_ORIGIN, 1);
OUT_RING(chan, 0);
}
nvfx->relocs_needed &=~ NVFX_RELOCATE_FRAMEBUFFER;
diff --git a/src/gallium/drivers/nvfx/nvfx_surface.c b/src/gallium/drivers/nvfx/nvfx_surface.c
index 70adebc1be5..be31853d717 100644
--- a/src/gallium/drivers/nvfx/nvfx_surface.c
+++ b/src/gallium/drivers/nvfx/nvfx_surface.c
@@ -99,17 +99,17 @@ nvfx_region_init_for_surface(struct nv04_region* rgn, struct nvfx_surface* surf,
util_dirty_surface_set_dirty(nvfx_surface_get_dirty_surfaces(&surf->base.base), &surf->base);
} else {
rgn->bo = ((struct nvfx_resource*)surf->base.base.texture)->bo;
- rgn->offset = surf->base.base.offset;
+ rgn->offset = surf->offset;
if(surf->base.base.texture->flags & NVFX_RESOURCE_FLAG_LINEAR)
rgn->pitch = surf->pitch;
else
{
rgn->pitch = 0;
- rgn->z = surf->base.base.zslice;
+ rgn->z = surf->base.base.u.tex.first_layer;
rgn->w = surf->base.base.width;
rgn->h = surf->base.base.height;
- rgn->d = u_minify(surf->base.base.texture->depth0, surf->base.base.level);
+ rgn->d = u_minify(surf->base.base.texture->depth0, surf->base.base.u.tex.level);
}
}
@@ -119,11 +119,11 @@ nvfx_region_init_for_surface(struct nv04_region* rgn, struct nvfx_surface* surf,
}
static INLINE void
-nvfx_region_init_for_subresource(struct nv04_region* rgn, struct pipe_resource* pt, struct pipe_subresource sub, unsigned x, unsigned y, unsigned z, bool for_write)
+nvfx_region_init_for_subresource(struct nv04_region* rgn, struct pipe_resource* pt, unsigned level, unsigned x, unsigned y, unsigned z, bool for_write)
{
if(pt->target != PIPE_BUFFER)
{
- struct nvfx_surface* ns = (struct nvfx_surface*)util_surfaces_peek(&((struct nvfx_miptree*)pt)->surfaces, pt, sub.face, sub.level, z);
+ struct nvfx_surface* ns = (struct nvfx_surface*)util_surfaces_peek(&((struct nvfx_miptree*)pt)->surfaces, pt, level, z);
if(ns && util_dirty_surface_is_dirty(&ns->base))
{
nvfx_region_init_for_surface(rgn, ns, x, y, for_write);
@@ -132,22 +132,22 @@ nvfx_region_init_for_subresource(struct nv04_region* rgn, struct pipe_resource*
}
rgn->bo = ((struct nvfx_resource*)pt)->bo;
- rgn->offset = nvfx_subresource_offset(pt, sub.face, sub.level, z);
+ rgn->offset = nvfx_subresource_offset(pt, z, level, z);
rgn->x = x;
rgn->y = y;
if(pt->flags & NVFX_RESOURCE_FLAG_LINEAR)
{
- rgn->pitch = nvfx_subresource_pitch(pt, sub.level);
+ rgn->pitch = nvfx_subresource_pitch(pt, level);
rgn->z = 0;
}
else
{
rgn->pitch = 0;
rgn->z = z;
- rgn->w = u_minify(pt->width0, sub.level);
- rgn->h = u_minify(pt->height0, sub.level);
- rgn->d = u_minify(pt->depth0, sub.level);
+ rgn->w = u_minify(pt->width0, level);
+ rgn->h = u_minify(pt->height0, level);
+ rgn->d = u_minify(pt->depth0, level);
}
nvfx_region_set_format(rgn, pt->format);
@@ -168,8 +168,8 @@ nvfx_get_blitter(struct pipe_context* pipe, int copy)
if(nvfx->query && !nvfx->blitters_in_use)
{
struct nouveau_channel* chan = nvfx->screen->base.channel;
- WAIT_RING(chan, 2);
- OUT_RING(chan, RING_3D(NV30_3D_QUERY_ENABLE, 1));
+ struct nouveau_grobj *eng3d = nvfx->screen->eng3d;
+ BEGIN_RING(chan, eng3d, NV30_3D_QUERY_ENABLE, 1);
OUT_RING(chan, 0);
}
@@ -209,8 +209,8 @@ nvfx_put_blitter(struct pipe_context* pipe, struct blitter_context* blitter)
if(nvfx->query && !nvfx->blitters_in_use)
{
struct nouveau_channel* chan = nvfx->screen->base.channel;
- WAIT_RING(chan, 2);
- OUT_RING(chan, RING_3D(NV30_3D_QUERY_ENABLE, 1));
+ struct nouveau_grobj *eng3d = nvfx->screen->eng3d;
+ BEGIN_RING(chan, eng3d, NV30_3D_QUERY_ENABLE, 1);
OUT_RING(chan, 1);
}
}
@@ -234,11 +234,10 @@ nvfx_region_clone(struct nv04_2d_context* ctx, struct nv04_region* rgn, unsigned
static void
nvfx_resource_copy_region(struct pipe_context *pipe,
- struct pipe_resource *dstr, struct pipe_subresource subdst,
- unsigned dstx, unsigned dsty, unsigned dstz,
- struct pipe_resource *srcr, struct pipe_subresource subsrc,
- unsigned srcx, unsigned srcy, unsigned srcz,
- unsigned w, unsigned h)
+ struct pipe_resource *dstr, unsigned dst_level,
+ unsigned dstx, unsigned dsty, unsigned dstz,
+ struct pipe_resource *srcr, unsigned src_level,
+ const struct pipe_box *src_box)
{
static int copy_threshold = -1;
struct nv04_2d_context *ctx = nvfx_screen(pipe->screen)->eng2d;
@@ -247,6 +246,8 @@ nvfx_resource_copy_region(struct pipe_context *pipe,
int src_on_gpu;
boolean small;
int ret;
+ unsigned w = src_box->width;
+ unsigned h = src_box->height;
if(!w || !h)
return;
@@ -257,8 +258,8 @@ nvfx_resource_copy_region(struct pipe_context *pipe,
dst_to_gpu = dstr->usage != PIPE_USAGE_DYNAMIC && dstr->usage != PIPE_USAGE_STAGING;
src_on_gpu = nvfx_resource_on_gpu(srcr);
- nvfx_region_init_for_subresource(&dst, dstr, subdst, dstx, dsty, dstz, TRUE);
- nvfx_region_init_for_subresource(&src, srcr, subsrc, srcx, srcy, srcz, FALSE);
+ nvfx_region_init_for_subresource(&dst, dstr, dst_level, dstx, dsty, dstz, TRUE);
+ nvfx_region_init_for_subresource(&src, srcr, src_level, src_box->x, src_box->y, src_box->z, FALSE);
w = util_format_get_stride(dstr->format, w) >> dst.bpps;
h = util_format_get_nblocksy(dstr->format, h);
@@ -279,7 +280,7 @@ nvfx_resource_copy_region(struct pipe_context *pipe,
* TODO: perhaps support reinterpreting the formats
*/
struct blitter_context* blitter = nvfx_get_blitter(pipe, 1);
- util_blitter_copy_region(blitter, dstr, subdst, dstx, dsty, dstz, srcr, subsrc, srcx, srcy, srcz, w, h, TRUE);
+ util_blitter_copy_region(blitter, dstr, dst_level, dstx, dsty, dstz, srcr, src_level, src_box, TRUE);
nvfx_put_blitter(pipe, blitter);
}
else
@@ -371,7 +372,7 @@ static void
nvfx_surface_copy_temp(struct pipe_context* pipe, struct pipe_surface* surf, int to_temp)
{
struct nvfx_surface* ns = (struct nvfx_surface*)surf;
- struct pipe_subresource tempsr, surfsr;
+ struct pipe_box box;
struct nvfx_context* nvfx = nvfx_context(pipe);
struct nvfx_miptree* temp;
unsigned use_vertex_buffers;
@@ -387,15 +388,20 @@ nvfx_surface_copy_temp(struct pipe_context* pipe, struct pipe_surface* surf, int
use_index_buffer = nvfx->use_index_buffer;
base_vertex = nvfx->base_vertex;
- tempsr.face = 0;
- tempsr.level = 0;
- surfsr.face = surf->face;
- surfsr.level = surf->level;
+ box.x = box.y = 0;
+ assert(surf->u.tex.first_layer == surf->u.tex.last_layer);
+ box.width = surf->width;
+ box.height = surf->height;
+ box.depth = 1;
- if(to_temp)
- nvfx_resource_copy_region(pipe, &temp->base.base, tempsr, 0, 0, 0, surf->texture, surfsr, 0, 0, surf->zslice, surf->width, surf->height);
- else
- nvfx_resource_copy_region(pipe, surf->texture, surfsr, 0, 0, surf->zslice, &temp->base.base, tempsr, 0, 0, 0, surf->width, surf->height);
+ if(to_temp) {
+ box.z = surf->u.tex.first_layer;
+ nvfx_resource_copy_region(pipe, &temp->base.base, 0, 0, 0, 0, surf->texture, surf->u.tex.level, &box);
+ }
+ else {
+ box.z = 0;
+ nvfx_resource_copy_region(pipe, surf->texture, surf->u.tex.level, 0, 0, surf->u.tex.first_layer, &temp->base.base, 0, &box);
+ }
/* If this triggers, it probably means we attempted to use the blitter
* but failed due to non-renderability of the target.
diff --git a/src/gallium/drivers/nvfx/nvfx_transfer.c b/src/gallium/drivers/nvfx/nvfx_transfer.c
index 7cb47a20f64..2debcb6eb8f 100644
--- a/src/gallium/drivers/nvfx/nvfx_transfer.c
+++ b/src/gallium/drivers/nvfx/nvfx_transfer.c
@@ -21,10 +21,10 @@ struct nvfx_staging_transfer
struct pipe_transfer *
nvfx_transfer_new(struct pipe_context *pipe,
- struct pipe_resource *pt,
- struct pipe_subresource sr,
- unsigned usage,
- const struct pipe_box *box)
+ struct pipe_resource *pt,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box)
{
if((usage & (PIPE_TRANSFER_UNSYNCHRONIZED | PIPE_TRANSFER_DONTBLOCK)) == PIPE_TRANSFER_DONTBLOCK)
{
@@ -44,11 +44,11 @@ nvfx_transfer_new(struct pipe_context *pipe,
return NULL;
pipe_resource_reference(&tx->resource, pt);
- tx->sr = sr;
+ tx->level = level;
tx->usage = usage;
tx->box = *box;
- tx->slice_stride = tx->stride = util_format_get_stride(pt->format, box->width);
+ tx->layer_stride = tx->stride = util_format_get_stride(pt->format, box->width);
tx->data = buffer->data + util_format_get_stride(pt->format, box->x);
return tx;
@@ -62,20 +62,20 @@ nvfx_transfer_new(struct pipe_context *pipe,
if(!tx)
return NULL;
- util_staging_transfer_init(pipe, pt, sr, usage, box, direct, &tx->base);
+ util_staging_transfer_init(pipe, pt, level, usage, box, direct, &tx->base);
if(direct)
{
- tx->base.base.stride = nvfx_subresource_pitch(pt, sr.level);
- tx->base.base.slice_stride = tx->base.base.stride * u_minify(pt->height0, sr.level);
- tx->offset = nvfx_subresource_offset(pt, sr.face, sr.level, box->z)
+ tx->base.base.stride = nvfx_subresource_pitch(pt, level);
+ tx->base.base.layer_stride = tx->base.base.stride * u_minify(pt->height0, level);
+ tx->offset = nvfx_subresource_offset(pt, box->z, level, box->z)
+ util_format_get_2d_size(pt->format, tx->base.base.stride, box->y)
+ util_format_get_stride(pt->format, box->x);
}
else
{
tx->base.base.stride = nvfx_subresource_pitch(tx->base.staging_resource, 0);
- tx->base.base.slice_stride = tx->base.base.stride * tx->base.staging_resource->height0;
+ tx->base.base.layer_stride = tx->base.base.stride * tx->base.staging_resource->height0;
tx->offset = 0;
}
@@ -187,7 +187,7 @@ nvfx_transfer_unmap(struct pipe_context *pipe, struct pipe_transfer *ptx)
static void nvfx_transfer_inline_write( struct pipe_context *pipe,
struct pipe_resource *pr,
- struct pipe_subresource sr,
+ unsigned level,
unsigned usage,
const struct pipe_box *box,
const void *data,
@@ -196,7 +196,7 @@ static void nvfx_transfer_inline_write( struct pipe_context *pipe,
{
if(pr->target != PIPE_BUFFER)
{
- u_default_transfer_inline_write(pipe, pr, sr, usage, box, data, stride, slice_stride);
+ u_default_transfer_inline_write(pipe, pr, level, usage, box, data, stride, slice_stride);
}
else
{
diff --git a/src/gallium/drivers/nvfx/nvfx_transfer.h b/src/gallium/drivers/nvfx/nvfx_transfer.h
index 20f20d5b0b8..682f428b793 100644
--- a/src/gallium/drivers/nvfx/nvfx_transfer.h
+++ b/src/gallium/drivers/nvfx/nvfx_transfer.h
@@ -9,7 +9,7 @@
struct pipe_transfer *
nvfx_transfer_new(struct pipe_context *pcontext,
struct pipe_resource *pt,
- struct pipe_subresource sr,
+ unsigned level,
unsigned usage,
const struct pipe_box *box);
diff --git a/src/gallium/drivers/nvfx/nvfx_vbo.c b/src/gallium/drivers/nvfx/nvfx_vbo.c
index 597664e7716..01dacb43dad 100644
--- a/src/gallium/drivers/nvfx/nvfx_vbo.c
+++ b/src/gallium/drivers/nvfx/nvfx_vbo.c
@@ -9,8 +9,7 @@
#include "nvfx_resource.h"
#include "nouveau/nouveau_channel.h"
-
-#include "nouveau/nouveau_pushbuf.h"
+#include "nouveau/nv04_pushbuf.h"
static inline unsigned
util_guess_unique_indices_count(unsigned mode, unsigned indices)
@@ -247,6 +246,7 @@ boolean
nvfx_vbo_validate(struct nvfx_context *nvfx)
{
struct nouveau_channel* chan = nvfx->screen->base.channel;
+ struct nouveau_grobj *eng3d = nvfx->screen->eng3d;
int i;
int elements = MAX2(nvfx->vtxelt->num_elements, nvfx->hw_vtxelt_nr);
unsigned vb_flags = nvfx->screen->vertex_buffer_reloc_flags | NOUVEAU_BO_RD;
@@ -262,11 +262,11 @@ nvfx_vbo_validate(struct nvfx_context *nvfx)
struct nvfx_buffer* buffer = nvfx_buffer(vb->buffer);
float v[4];
ve->fetch_rgba_float(v, buffer->data + vb->buffer_offset + ve->src_offset, 0, 0);
- nvfx_emit_vtx_attr(chan, ve->idx, v, ve->ncomp);
+ nvfx_emit_vtx_attr(chan, eng3d, ve->idx, v, ve->ncomp);
}
- OUT_RING(chan, RING_3D(NV30_3D_VTXFMT(0), elements));
+ BEGIN_RING(chan, eng3d, NV30_3D_VTXFMT(0), elements);
if(nvfx->use_vertex_buffers)
{
unsigned idx = 0;
@@ -297,12 +297,12 @@ nvfx_vbo_validate(struct nvfx_context *nvfx)
unsigned i;
/* seems to be some kind of cache flushing */
for(i = 0; i < 3; ++i) {
- OUT_RING(chan, RING_3D(0x1718, 1));
+ BEGIN_RING(chan, eng3d, 0x1718, 1);
OUT_RING(chan, 0);
}
}
- OUT_RING(chan, RING_3D(NV30_3D_VTXBUF(0), elements));
+ BEGIN_RING(chan, eng3d, NV30_3D_VTXBUF(0), elements);
if(nvfx->use_vertex_buffers)
{
unsigned idx = 0;
@@ -330,7 +330,7 @@ nvfx_vbo_validate(struct nvfx_context *nvfx)
OUT_RING(chan, 0);
}
- OUT_RING(chan, RING_3D(0x1710, 1));
+ BEGIN_RING(chan, eng3d, 0x1710, 1);
OUT_RING(chan, 0);
nvfx->hw_vtxelt_nr = nvfx->vtxelt->num_elements;
@@ -342,15 +342,14 @@ void
nvfx_vbo_swtnl_validate(struct nvfx_context *nvfx)
{
struct nouveau_channel* chan = nvfx->screen->base.channel;
+ struct nouveau_grobj *eng3d = nvfx->screen->eng3d;
unsigned num_outputs = nvfx->vertprog->draw_elements;
int elements = MAX2(num_outputs, nvfx->hw_vtxelt_nr);
if (!elements)
return;
- WAIT_RING(chan, (1 + 6 + 1 + 2) + elements * 2);
-
- OUT_RING(chan, RING_3D(NV30_3D_VTXFMT(0), elements));
+ BEGIN_RING(chan, eng3d, NV30_3D_VTXFMT(0), elements);
for(unsigned i = 0; i < num_outputs; ++i)
OUT_RING(chan, (4 << NV30_3D_VTXFMT_SIZE__SHIFT) | NV30_3D_VTXFMT_TYPE_V32_FLOAT);
for(unsigned i = num_outputs; i < elements; ++i)
@@ -360,16 +359,16 @@ nvfx_vbo_swtnl_validate(struct nvfx_context *nvfx)
unsigned i;
/* seems to be some kind of cache flushing */
for(i = 0; i < 3; ++i) {
- OUT_RING(chan, RING_3D(0x1718, 1));
+ BEGIN_RING(chan, eng3d, 0x1718, 1);
OUT_RING(chan, 0);
}
}
- OUT_RING(chan, RING_3D(NV30_3D_VTXBUF(0), elements));
+ BEGIN_RING(chan, eng3d, NV30_3D_VTXBUF(0), elements);
for (unsigned i = 0; i < elements; i++)
OUT_RING(chan, 0);
- OUT_RING(chan, RING_3D(0x1710, 1));
+ BEGIN_RING(chan, eng3d, 0x1710, 1);
OUT_RING(chan, 0);
nvfx->hw_vtxelt_nr = num_outputs;
@@ -592,18 +591,10 @@ nvfx_set_vertex_buffers(struct pipe_context *pipe, unsigned count,
{
struct nvfx_context *nvfx = nvfx_context(pipe);
- for(unsigned i = 0; i < count; ++i)
- {
- pipe_resource_reference(&nvfx->vtxbuf[i].buffer, vb[i].buffer);
- nvfx->vtxbuf[i].buffer_offset = vb[i].buffer_offset;
- nvfx->vtxbuf[i].max_index = vb[i].max_index;
- nvfx->vtxbuf[i].stride = vb[i].stride;
- }
-
- for(unsigned i = count; i < nvfx->vtxbuf_nr; ++i)
- pipe_resource_reference(&nvfx->vtxbuf[i].buffer, 0);
+ util_copy_vertex_buffers(nvfx->vtxbuf,
+ &nvfx->vtxbuf_nr,
+ vb, count);
- nvfx->vtxbuf_nr = count;
nvfx->use_vertex_buffers = -1;
nvfx->draw_dirty |= NVFX_NEW_ARRAYS;
}
diff --git a/src/gallium/drivers/nvfx/nvfx_vertprog.c b/src/gallium/drivers/nvfx/nvfx_vertprog.c
index e543fda50ef..a11941f3d51 100644
--- a/src/gallium/drivers/nvfx/nvfx_vertprog.c
+++ b/src/gallium/drivers/nvfx/nvfx_vertprog.c
@@ -1182,6 +1182,7 @@ nvfx_vertprog_validate(struct nvfx_context *nvfx)
{
struct nvfx_screen *screen = nvfx->screen;
struct nouveau_channel *chan = screen->base.channel;
+ struct nouveau_grobj *eng3d = screen->eng3d;
struct nvfx_pipe_vertex_program *pvp = nvfx->vertprog;
struct nvfx_vertex_program* vp;
struct pipe_resource *constbuf;
@@ -1341,7 +1342,6 @@ nvfx_vertprog_validate(struct nvfx_context *nvfx)
}
*/
- WAIT_RING(chan, 6 * vp->nr_consts);
for (i = nvfx->use_vp_clipping ? 6 : 0; i < vp->nr_consts; i++) {
struct nvfx_vertex_program_data *vpd = &vp->consts[i];
@@ -1356,7 +1356,7 @@ nvfx_vertprog_validate(struct nvfx_context *nvfx)
//printf("upload into %i + %i: %f %f %f %f\n", vp->data->start, i, vpd->value[0], vpd->value[1], vpd->value[2], vpd->value[3]);
- OUT_RING(chan, RING_3D(NV30_3D_VP_UPLOAD_CONST_ID, 5));
+ BEGIN_RING(chan, eng3d, NV30_3D_VP_UPLOAD_CONST_ID, 5);
OUT_RING(chan, i + vp->data->start);
OUT_RINGp(chan, (uint32_t *)vpd->value, 4);
}
@@ -1364,11 +1364,10 @@ nvfx_vertprog_validate(struct nvfx_context *nvfx)
/* Upload vtxprog */
if (upload_code) {
- WAIT_RING(chan, 2 + 5 * vp->nr_insns);
- OUT_RING(chan, RING_3D(NV30_3D_VP_UPLOAD_FROM_ID, 1));
+ BEGIN_RING(chan, eng3d, NV30_3D_VP_UPLOAD_FROM_ID, 1);
OUT_RING(chan, vp->exec->start);
for (i = 0; i < vp->nr_insns; i++) {
- OUT_RING(chan, RING_3D(NV30_3D_VP_UPLOAD_INST(0), 4));
+ BEGIN_RING(chan, eng3d, NV30_3D_VP_UPLOAD_INST(0), 4);
//printf("%08x %08x %08x %08x\n", vp->insns[i].data[0], vp->insns[i].data[1], vp->insns[i].data[2], vp->insns[i].data[3]);
OUT_RINGp(chan, vp->insns[i].data, 4);
}
@@ -1377,11 +1376,10 @@ nvfx_vertprog_validate(struct nvfx_context *nvfx)
if(nvfx->dirty & (NVFX_NEW_VERTPROG))
{
- WAIT_RING(chan, 6);
- OUT_RING(chan, RING_3D(NV30_3D_VP_START_FROM_ID, 1));
+ BEGIN_RING(chan, eng3d, NV30_3D_VP_START_FROM_ID, 1);
OUT_RING(chan, vp->exec->start);
if(nvfx->is_nv4x) {
- OUT_RING(chan, RING_3D(NV40_3D_VP_ATTRIB_EN, 1));
+ BEGIN_RING(chan, eng3d, NV40_3D_VP_ATTRIB_EN, 1);
OUT_RING(chan, vp->ir);
}
}
diff --git a/src/gallium/drivers/r300/r300_blit.c b/src/gallium/drivers/r300/r300_blit.c
index 0ac4e4c6f12..a43e83c0d36 100644
--- a/src/gallium/drivers/r300/r300_blit.c
+++ b/src/gallium/drivers/r300/r300_blit.c
@@ -179,6 +179,12 @@ static void r300_clear(struct pipe_context* pipe,
boolean can_hyperz = r300->rws->get_value(r300->rws, R300_CAN_HYPERZ);
uint32_t hyperz_dcv = hyperz->zb_depthclearvalue;
+ /* Decompress zbuffers that are bound as textures. If we didn't flush here,
+ * it would happen inside the blitter when updating derived state,
+ * causing a blitter operation to be called from inside the blitter,
+ * which would overwrite saved states and they would never get restored. */
+ r300_flush_depth_textures(r300);
+
/* Enable fast Z clear.
* The zbuffer must be in micro-tiled mode, otherwise it locks up. */
if ((buffers & PIPE_CLEAR_DEPTHSTENCIL) && can_hyperz) {
@@ -186,12 +192,12 @@ static void r300_clear(struct pipe_context* pipe,
r300_depth_clear_value(fb->zsbuf->format, depth, stencil);
r300_mark_fb_state_dirty(r300, R300_CHANGED_ZCLEAR_FLAG);
- if (zstex->zmask_mem[fb->zsbuf->level]) {
- r300->zmask_clear.dirty = TRUE;
+ if (zstex->zmask_mem[fb->zsbuf->u.tex.level]) {
+ r300_mark_atom_dirty(r300, &r300->zmask_clear);
buffers &= ~PIPE_CLEAR_DEPTHSTENCIL;
}
- if (zstex->hiz_mem[fb->zsbuf->level])
- r300->hiz_clear.dirty = TRUE;
+ if (zstex->hiz_mem[fb->zsbuf->u.tex.level])
+ r300_mark_atom_dirty(r300, &r300->hiz_clear);
}
/* Enable CBZB clear. */
@@ -230,7 +236,7 @@ static void r300_clear(struct pipe_context* pipe,
r300_get_num_cs_end_dwords(r300);
/* Reserve CS space. */
- if (dwords > (r300->cs->ndw - r300->cs->cdw)) {
+ if (dwords > (R300_MAX_CMDBUF_DWORDS - r300->cs->cdw)) {
r300->context.flush(&r300->context, 0, NULL);
}
@@ -259,9 +265,9 @@ static void r300_clear(struct pipe_context* pipe,
* If we cleared zmask/hiz, it's in use now. The Hyper-Z state update
* looks if zmask/hiz is in use and enables fastfill accordingly. */
if (zstex &&
- (zstex->zmask_in_use[fb->zsbuf->level] ||
- zstex->hiz_in_use[fb->zsbuf->level])) {
- r300->hyperz_state.dirty = TRUE;
+ (zstex->zmask_in_use[fb->zsbuf->u.tex.level] ||
+ zstex->hiz_in_use[fb->zsbuf->u.tex.level])) {
+ r300_mark_atom_dirty(r300, &r300->hyperz_state);
}
}
@@ -274,6 +280,12 @@ static void r300_clear_render_target(struct pipe_context *pipe,
{
struct r300_context *r300 = r300_context(pipe);
+ /* Decompress zbuffers that are bound as textures. If we didn't flush here,
+ * it would happen inside the blitter when updating derived state,
+ * causing a blitter operation to be called from inside the blitter,
+ * which would overwrite saved states and they would never get restored. */
+ r300_flush_depth_textures(r300);
+
r300_blitter_begin(r300, R300_CLEAR_SURFACE);
util_blitter_clear_render_target(r300->blitter, dst, rgba,
dstx, dsty, width, height);
@@ -291,6 +303,12 @@ static void r300_clear_depth_stencil(struct pipe_context *pipe,
{
struct r300_context *r300 = r300_context(pipe);
+ /* Decompress zbuffers that are bound as textures. If we didn't flush here,
+ * it would happen inside the blitter when updating derived state,
+ * causing a blitter operation to be called from inside the blitter,
+ * which would overwrite saved states and they would never get restored. */
+ r300_flush_depth_textures(r300);
+
r300_blitter_begin(r300, R300_CLEAR_SURFACE);
util_blitter_clear_depth_stencil(r300->blitter, dst, clear_flags, depth, stencil,
dstx, dsty, width, height);
@@ -298,64 +316,103 @@ static void r300_clear_depth_stencil(struct pipe_context *pipe,
}
/* Flush a depth stencil buffer. */
-void r300_flush_depth_stencil(struct pipe_context *pipe,
- struct pipe_resource *dst,
- struct pipe_subresource subdst,
- unsigned zslice)
+static void r300_flush_depth_stencil(struct pipe_context *pipe,
+ struct pipe_resource *dst,
+ unsigned level,
+ unsigned layer)
{
struct r300_context *r300 = r300_context(pipe);
- struct pipe_surface *dstsurf;
+ struct pipe_surface *dstsurf, surf_tmpl;
struct r300_texture *tex = r300_texture(dst);
- if (!tex->zmask_mem[subdst.level])
+ if (!tex->zmask_mem[level])
return;
- if (!tex->zmask_in_use[subdst.level])
+ if (!tex->zmask_in_use[level])
return;
- dstsurf = pipe->screen->get_tex_surface(pipe->screen, dst,
- subdst.face, subdst.level, zslice,
- PIPE_BIND_DEPTH_STENCIL);
+ surf_tmpl.format = dst->format;
+ surf_tmpl.usage = PIPE_BIND_DEPTH_STENCIL;
+ surf_tmpl.u.tex.level = level;
+ surf_tmpl.u.tex.first_layer = layer;
+ surf_tmpl.u.tex.last_layer = layer;
+ dstsurf = pipe->create_surface(pipe, dst, &surf_tmpl);
+
r300->z_decomp_rd = TRUE;
+
r300_blitter_begin(r300, R300_CLEAR_SURFACE);
util_blitter_flush_depth_stencil(r300->blitter, dstsurf);
r300_blitter_end(r300);
r300->z_decomp_rd = FALSE;
- tex->zmask_in_use[subdst.level] = FALSE;
+ tex->zmask_in_use[level] = FALSE;
+ pipe_surface_reference(&dstsurf, NULL);
+}
+
+/* We can't use compressed zbuffers as samplers. */
+void r300_flush_depth_textures(struct r300_context *r300)
+{
+ struct r300_textures_state *state =
+ (struct r300_textures_state*)r300->textures_state.state;
+ unsigned i, level;
+ unsigned count = MIN2(state->sampler_view_count,
+ state->sampler_state_count);
+
+ if (r300->z_decomp_rd)
+ return;
+
+ for (i = 0; i < count; i++)
+ if (state->sampler_views[i] && state->sampler_states[i]) {
+ struct pipe_resource *tex = state->sampler_views[i]->base.texture;
+
+ if (tex->target == PIPE_TEXTURE_3D ||
+ tex->target == PIPE_TEXTURE_CUBE)
+ continue;
+
+ /* Ignore non-depth textures.
+ * Also ignore reinterpreted depth textures, e.g. resource_copy. */
+ if (!util_format_is_depth_or_stencil(tex->format))
+ continue;
+
+ for (level = 0; level <= tex->last_level; level++)
+ if (r300_texture(tex)->zmask_in_use[level]) {
+ /* We don't handle 3D textures and cubemaps yet. */
+ r300_flush_depth_stencil(&r300->context, tex, level, 0);
+ }
+ }
}
/* Copy a block of pixels from one surface to another using HW. */
static void r300_hw_copy_region(struct pipe_context* pipe,
struct pipe_resource *dst,
- struct pipe_subresource subdst,
+ unsigned dst_level,
unsigned dstx, unsigned dsty, unsigned dstz,
struct pipe_resource *src,
- struct pipe_subresource subsrc,
- unsigned srcx, unsigned srcy, unsigned srcz,
- unsigned width, unsigned height)
+ unsigned src_level,
+ const struct pipe_box *src_box)
{
struct r300_context* r300 = r300_context(pipe);
r300_blitter_begin(r300, R300_COPY);
- util_blitter_copy_region(r300->blitter, dst, subdst, dstx, dsty, dstz,
- src, subsrc, srcx, srcy, srcz, width, height,
- TRUE);
+
+ /* Do a copy */
+ util_blitter_copy_region(r300->blitter, dst, dst_level, dstx, dsty, dstz,
+ src, src_level, src_box, TRUE);
r300_blitter_end(r300);
}
/* Copy a block of pixels from one surface to another. */
static void r300_resource_copy_region(struct pipe_context *pipe,
struct pipe_resource *dst,
- struct pipe_subresource subdst,
+ unsigned dst_level,
unsigned dstx, unsigned dsty, unsigned dstz,
struct pipe_resource *src,
- struct pipe_subresource subsrc,
- unsigned srcx, unsigned srcy, unsigned srcz,
- unsigned width, unsigned height)
+ unsigned src_level,
+ const struct pipe_box *src_box)
{
enum pipe_format old_format = dst->format;
enum pipe_format new_format = old_format;
boolean is_depth;
+
if (!pipe->screen->is_format_supported(pipe->screen,
old_format, src->target,
src->nr_samples,
@@ -384,8 +441,9 @@ static void r300_resource_copy_region(struct pipe_context *pipe,
is_depth = util_format_get_component_bits(src->format, UTIL_FORMAT_COLORSPACE_ZS, 0) != 0;
if (is_depth) {
- r300_flush_depth_stencil(pipe, src, subsrc, srcz);
+ r300_flush_depth_stencil(pipe, src, src_level, src_box->z);
}
+
if (old_format != new_format) {
r300_texture_reinterpret_format(pipe->screen,
dst, new_format);
@@ -393,8 +451,8 @@ static void r300_resource_copy_region(struct pipe_context *pipe,
src, new_format);
}
- r300_hw_copy_region(pipe, dst, subdst, dstx, dsty, dstz,
- src, subsrc, srcx, srcy, srcz, width, height);
+ r300_hw_copy_region(pipe, dst, dst_level, dstx, dsty, dstz,
+ src, src_level, src_box);
if (old_format != new_format) {
r300_texture_reinterpret_format(pipe->screen,
diff --git a/src/gallium/drivers/r300/r300_chipset.c b/src/gallium/drivers/r300/r300_chipset.c
index 48c24092114..2b183f62c56 100644
--- a/src/gallium/drivers/r300/r300_chipset.c
+++ b/src/gallium/drivers/r300/r300_chipset.c
@@ -366,7 +366,7 @@ void r300_parse_chipset(struct r300_capabilities* caps)
caps->family = CHIP_FAMILY_RV530;
caps->num_vert_fpus = 5;
caps->is_r500 = TRUE;
- /*caps->hiz_ram = RV530_HIZ_LIMIT;*/
+ caps->hiz_ram = RV530_HIZ_LIMIT;
caps->zmask_ram = PIPE_ZMASK_SIZE;
break;
@@ -424,4 +424,5 @@ void r300_parse_chipset(struct r300_capabilities* caps)
}
caps->is_rv350 = caps->family >= CHIP_FAMILY_RV350;
+ caps->dxtc_swizzle = caps->is_r400 || caps->is_r500;
}
diff --git a/src/gallium/drivers/r300/r300_chipset.h b/src/gallium/drivers/r300/r300_chipset.h
index e7ca642b4f3..f2035d20092 100644
--- a/src/gallium/drivers/r300/r300_chipset.h
+++ b/src/gallium/drivers/r300/r300_chipset.h
@@ -79,6 +79,10 @@ struct r300_capabilities {
boolean is_r500;
/* Whether or not the second pixel pipe is accessed with the high bit */
boolean high_second_pipe;
+ /* DXTC texture swizzling. */
+ boolean dxtc_swizzle;
+ /* Index bias (AKA index offset). */
+ boolean index_bias_supported;
};
/* Enumerations for legibility and telling which card we're running on. */
diff --git a/src/gallium/drivers/r300/r300_context.c b/src/gallium/drivers/r300/r300_context.c
index e8c09b214af..91263ad7bcd 100644
--- a/src/gallium/drivers/r300/r300_context.c
+++ b/src/gallium/drivers/r300/r300_context.c
@@ -35,7 +35,9 @@
#include "r300_screen_buffer.h"
#include "r300_winsys.h"
-#include <inttypes.h>
+#ifdef HAVE_LLVM
+#include "gallivm/lp_bld_init.h"
+#endif
static void r300_update_num_contexts(struct r300_screen *r300screen,
int diff)
@@ -44,14 +46,14 @@ static void r300_update_num_contexts(struct r300_screen *r300screen,
p_atomic_inc(&r300screen->num_contexts);
if (r300screen->num_contexts > 1)
- util_mempool_set_thread_safety(&r300screen->pool_buffers,
- UTIL_MEMPOOL_MULTITHREADED);
+ util_slab_set_thread_safety(&r300screen->pool_buffers,
+ UTIL_SLAB_MULTITHREADED);
} else {
p_atomic_dec(&r300screen->num_contexts);
if (r300screen->num_contexts <= 1)
- util_mempool_set_thread_safety(&r300screen->pool_buffers,
- UTIL_MEMPOOL_SINGLETHREADED);
+ util_slab_set_thread_safety(&r300screen->pool_buffers,
+ UTIL_SLAB_SINGLETHREADED);
}
}
@@ -88,6 +90,7 @@ static void r300_release_referenced_objects(struct r300_context *r300)
/* Vertex buffers. */
for (i = 0; i < r300->vertex_buffer_count; i++) {
pipe_resource_reference(&r300->vertex_buffer[i].buffer, NULL);
+ pipe_resource_reference(&r300->valid_vertex_buffer[i], NULL);
}
/* If there are any queries pending or not destroyed, remove them now. */
@@ -100,21 +103,15 @@ static void r300_release_referenced_objects(struct r300_context *r300)
static void r300_destroy_context(struct pipe_context* context)
{
struct r300_context* r300 = r300_context(context);
- struct r300_atom *atom;
if (r300->blitter)
util_blitter_destroy(r300->blitter);
- if (r300->draw)
+ if (r300->draw) {
draw_destroy(r300->draw);
- /* Print stats, if enabled. */
- if (SCREEN_DBG_ON(r300->screen, DBG_STATS)) {
- fprintf(stderr, "r300: Stats for context %p:\n", r300);
- fprintf(stderr, " : Flushes: %" PRIu64 "\n", r300->flush_counter);
- foreach(atom, &r300->atom_list) {
- fprintf(stderr, " : %s: %" PRIu64 " emits\n",
- atom->name, atom->counter);
- }
+#ifdef HAVE_LLVM
+ gallivm_destroy(r300->gallivm);
+#endif
}
if (r300->upload_vb)
@@ -135,7 +132,7 @@ static void r300_destroy_context(struct pipe_context* context)
r300->rws->cs_destroy(r300->cs);
/* XXX: No way to tell if this was initialized or not? */
- util_mempool_destroy(&r300->pool_transfers);
+ util_slab_destroy(&r300->pool_transfers);
r300_update_num_contexts(r300->screen, -1);
@@ -177,10 +174,16 @@ void r300_flush_cb(void *data)
r300->atomname.size = atomsize; \
r300->atomname.emit = r300_emit_##atomname; \
r300->atomname.dirty = FALSE; \
- insert_at_tail(&r300->atom_list, &r300->atomname); \
} while (0)
-static void r300_setup_atoms(struct r300_context* r300)
+#define R300_ALLOC_ATOM(atomname, statetype) \
+do { \
+ r300->atomname.state = CALLOC_STRUCT(statetype); \
+ if (r300->atomname.state == NULL) \
+ return FALSE; \
+} while (0)
+
+static boolean r300_setup_atoms(struct r300_context* r300)
{
boolean is_rv350 = r300->screen->caps.is_rv350;
boolean is_r500 = r300->screen->caps.is_r500;
@@ -192,9 +195,6 @@ static void r300_setup_atoms(struct r300_context* r300)
/* Create the actual atom list.
*
- * Each atom is examined and emitted in the order it appears here, which
- * can affect performance and conformance if not handled with care.
- *
* Some atoms never change size, others change every emit - those have
* the size of 0 here.
*
@@ -206,7 +206,6 @@ static void r300_setup_atoms(struct r300_context* r300)
* - fb_state_pipelined (pipelined regs)
* The motivation behind this is to be able to emit a strict
* subset of the regs, and to have reasonable register ordering. */
- make_empty_list(&r300->atom_list);
/* SC, GB (unpipelined), RB3D (unpipelined), ZB (unpipelined). */
R300_INIT_ATOM(gpu_flush, 9);
R300_INIT_ATOM(aa_state, 4);
@@ -261,23 +260,23 @@ static void r300_setup_atoms(struct r300_context* r300)
}
/* Some non-CSO atoms need explicit space to store the state locally. */
- r300->aa_state.state = CALLOC_STRUCT(r300_aa_state);
- r300->blend_color_state.state = CALLOC_STRUCT(r300_blend_color_state);
- r300->clip_state.state = CALLOC_STRUCT(r300_clip_state);
- r300->fb_state.state = CALLOC_STRUCT(pipe_framebuffer_state);
- r300->gpu_flush.state = CALLOC_STRUCT(pipe_framebuffer_state);
- r300->hyperz_state.state = CALLOC_STRUCT(r300_hyperz_state);
- r300->invariant_state.state = CALLOC_STRUCT(r300_invariant_state);
- r300->rs_block_state.state = CALLOC_STRUCT(r300_rs_block);
- r300->scissor_state.state = CALLOC_STRUCT(pipe_scissor_state);
- r300->textures_state.state = CALLOC_STRUCT(r300_textures_state);
- r300->vap_invariant_state.state = CALLOC_STRUCT(r300_vap_invariant_state);
- r300->viewport_state.state = CALLOC_STRUCT(r300_viewport_state);
- r300->ztop_state.state = CALLOC_STRUCT(r300_ztop_state);
- r300->fs_constants.state = CALLOC_STRUCT(r300_constant_buffer);
- r300->vs_constants.state = CALLOC_STRUCT(r300_constant_buffer);
+ R300_ALLOC_ATOM(aa_state, r300_aa_state);
+ R300_ALLOC_ATOM(blend_color_state, r300_blend_color_state);
+ R300_ALLOC_ATOM(clip_state, r300_clip_state);
+ R300_ALLOC_ATOM(hyperz_state, r300_hyperz_state);
+ R300_ALLOC_ATOM(invariant_state, r300_invariant_state);
+ R300_ALLOC_ATOM(textures_state, r300_textures_state);
+ R300_ALLOC_ATOM(vap_invariant_state, r300_vap_invariant_state);
+ R300_ALLOC_ATOM(viewport_state, r300_viewport_state);
+ R300_ALLOC_ATOM(ztop_state, r300_ztop_state);
+ R300_ALLOC_ATOM(fb_state, pipe_framebuffer_state);
+ R300_ALLOC_ATOM(gpu_flush, pipe_framebuffer_state);
+ R300_ALLOC_ATOM(scissor_state, pipe_scissor_state);
+ R300_ALLOC_ATOM(rs_block_state, r300_rs_block);
+ R300_ALLOC_ATOM(fs_constants, r300_constant_buffer);
+ R300_ALLOC_ATOM(vs_constants, r300_constant_buffer);
if (!r300->screen->caps.has_tcl) {
- r300->vertex_stream_state.state = CALLOC_STRUCT(r300_vertex_stream_state);
+ R300_ALLOC_ATOM(vertex_stream_state, r300_vertex_stream_state);
}
/* Some non-CSO atoms don't use the state pointer. */
@@ -289,11 +288,13 @@ static void r300_setup_atoms(struct r300_context* r300)
/* Some states must be marked as dirty here to properly set up
* hardware in the first command stream. */
- r300->invariant_state.dirty = TRUE;
- r300->pvs_flush.dirty = TRUE;
- r300->vap_invariant_state.dirty = TRUE;
- r300->texture_cache_inval.dirty = TRUE;
- r300->textures_state.dirty = TRUE;
+ r300_mark_atom_dirty(r300, &r300->invariant_state);
+ r300_mark_atom_dirty(r300, &r300->pvs_flush);
+ r300_mark_atom_dirty(r300, &r300->vap_invariant_state);
+ r300_mark_atom_dirty(r300, &r300->texture_cache_inval);
+ r300_mark_atom_dirty(r300, &r300->textures_state);
+
+ return TRUE;
}
/* Not every state tracker calls every driver function before the first draw
@@ -319,7 +320,7 @@ static void r300_init_states(struct pipe_context *pipe)
pipe->set_scissor_state(pipe, &ss);
/* Initialize the clip state. */
- if (r300_context(pipe)->screen->caps.has_tcl) {
+ if (r300->screen->caps.has_tcl) {
pipe->set_clip_state(pipe, &cs);
} else {
BEGIN_CB(clip->cb, 2);
@@ -421,9 +422,9 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen,
make_empty_list(&r300->query_list);
- util_mempool_create(&r300->pool_transfers,
- sizeof(struct pipe_transfer), 64,
- UTIL_MEMPOOL_SINGLETHREADED);
+ util_slab_create(&r300->pool_transfers,
+ sizeof(struct pipe_transfer), 64,
+ UTIL_SLAB_SINGLETHREADED);
r300->cs = rws->cs_create(rws);
if (r300->cs == NULL)
@@ -431,7 +432,14 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen,
if (!r300screen->caps.has_tcl) {
/* Create a Draw. This is used for SW TCL. */
+#ifdef HAVE_LLVM
+ r300->gallivm = gallivm_create();
+ r300->draw = draw_create_gallivm(&r300->context, r300->gallivm);
+#else
r300->draw = draw_create(&r300->context);
+#endif
+ if (r300->draw == NULL)
+ goto fail;
/* Enable our renderer. */
draw_set_rasterize_stage(r300->draw, r300_draw_stage(r300));
/* Disable converting points/lines to triangles. */
@@ -439,7 +447,8 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen,
draw_wide_point_threshold(r300->draw, 10000000.f);
}
- r300_setup_atoms(r300);
+ if (!r300_setup_atoms(r300))
+ goto fail;
r300_init_blit_functions(r300);
r300_init_flush_functions(r300);
@@ -462,14 +471,14 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen,
goto fail;
r300->upload_ib = u_upload_create(&r300->context,
- 32 * 1024, 16,
+ 64 * 1024, 16,
PIPE_BIND_INDEX_BUFFER);
if (r300->upload_ib == NULL)
goto fail;
r300->upload_vb = u_upload_create(&r300->context,
- 128 * 1024, 16,
+ 1024 * 1024, 16,
PIPE_BIND_VERTEX_BUFFER);
if (r300->upload_vb == NULL)
goto fail;
diff --git a/src/gallium/drivers/r300/r300_context.h b/src/gallium/drivers/r300/r300_context.h
index 7217c51b951..e09cf87f733 100644
--- a/src/gallium/drivers/r300/r300_context.h
+++ b/src/gallium/drivers/r300/r300_context.h
@@ -43,12 +43,8 @@ struct r300_vertex_shader;
struct r300_stencilref_context;
struct r300_atom {
- /* List pointers. */
- struct r300_atom *prev, *next;
/* Name, for debugging. */
const char* name;
- /* Stat counter. */
- uint64_t counter;
/* Opaque state. */
void* state;
/* Emit the state to the context. */
@@ -258,6 +254,8 @@ struct r300_constant_buffer {
uint32_t *ptr;
/* Remapping table. */
unsigned *remap_table;
+ /* const buffer base */
+ uint32_t buffer_base;
};
/* Query object.
@@ -282,6 +280,7 @@ struct r300_query {
/* The buffer where query results are stored. */
struct r300_winsys_buffer *buffer;
+ struct r300_winsys_cs_buffer *cs_buffer;
/* The size of the buffer. */
unsigned buffer_size;
/* The domain of the buffer. */
@@ -313,6 +312,7 @@ struct r300_surface {
/* Winsys buffer backing the texture. */
struct r300_winsys_buffer *buffer;
+ struct r300_winsys_cs_buffer *cs_buffer;
enum r300_buffer_domain domain;
@@ -396,6 +396,7 @@ struct r300_texture {
/* Pipe buffer backing this texture. */
struct r300_winsys_buffer *buffer;
+ struct r300_winsys_cs_buffer *cs_buffer;
/* Registers carrying texture format data. */
/* Only format-independent bits should be filled in. */
@@ -439,9 +440,6 @@ struct r300_translate_context {
/* Translate cache for incompatible vertex offset/stride/format fallback. */
struct translate_cache *translate_cache;
- /* The vertex buffer slot containing the translated buffer. */
- unsigned vb_slot;
-
/* Saved and new vertex element state. */
void *saved_velems, *new_velems;
};
@@ -458,6 +456,7 @@ struct r300_context {
struct r300_screen *screen;
/* Draw module. Used mostly for SW TCL. */
+ struct gallivm_state *gallivm;
struct draw_context* draw;
/* Vertex buffer for SW TCL. */
struct pipe_resource* vbo;
@@ -492,73 +491,79 @@ struct r300_context {
struct r300_query query_list;
/* Various CSO state objects. */
- /* Beginning of atom list. */
- struct r300_atom atom_list;
+
+ /* Each atom is emitted in the order it appears here, which can affect
+ * performance and stability if not handled with care. */
+ /* GPU flush. */
+ struct r300_atom gpu_flush;
/* Anti-aliasing (MSAA) state. */
struct r300_atom aa_state;
+ /* Framebuffer state. */
+ struct r300_atom fb_state;
+ /* HyperZ state (various SC/ZB bits). */
+ struct r300_atom hyperz_state;
+ /* ZTOP state. */
+ struct r300_atom ztop_state;
+ /* Depth, stencil, and alpha state. */
+ struct r300_atom dsa_state;
/* Blend state. */
struct r300_atom blend_state;
/* Blend color state. */
struct r300_atom blend_color_state;
+ /* Scissor state. */
+ struct r300_atom scissor_state;
+ /* Invariant state. This must be emitted to get the engine started. */
+ struct r300_atom invariant_state;
+ /* Viewport state. */
+ struct r300_atom viewport_state;
+ /* PVS flush. */
+ struct r300_atom pvs_flush;
+ /* VAP invariant state. */
+ struct r300_atom vap_invariant_state;
+ /* Vertex stream formatting state. */
+ struct r300_atom vertex_stream_state;
+ /* Vertex shader. */
+ struct r300_atom vs_state;
/* User clip planes. */
struct r300_atom clip_state;
- /* Depth, stencil, and alpha state. */
- struct r300_atom dsa_state;
+ /* RS block state + VAP (vertex shader) output mapping state. */
+ struct r300_atom rs_block_state;
+ /* Rasterizer state. */
+ struct r300_atom rs_state;
+ /* Framebuffer state (pipelined regs). */
+ struct r300_atom fb_state_pipelined;
/* Fragment shader. */
struct r300_atom fs;
/* Fragment shader RC_CONSTANT_STATE variables. */
struct r300_atom fs_rc_constant_state;
/* Fragment shader constant buffer. */
struct r300_atom fs_constants;
- /* Framebuffer state. */
- struct r300_atom fb_state;
- /* Framebuffer state (pipelined regs). */
- struct r300_atom fb_state_pipelined;
- /* HyperZ state (various SC/ZB bits). */
- struct r300_atom hyperz_state;
- /* Occlusion query. */
- struct r300_atom query_start;
- /* Rasterizer state. */
- struct r300_atom rs_state;
- /* RS block state + VAP (vertex shader) output mapping state. */
- struct r300_atom rs_block_state;
- /* Scissor state. */
- struct r300_atom scissor_state;
- /* Textures state. */
- struct r300_atom textures_state;
- /* Vertex stream formatting state. */
- struct r300_atom vertex_stream_state;
- /* Vertex shader. */
- struct r300_atom vs_state;
/* Vertex shader constant buffer. */
struct r300_atom vs_constants;
- /* Viewport state. */
- struct r300_atom viewport_state;
- /* ZTOP state. */
- struct r300_atom ztop_state;
- /* PVS flush. */
- struct r300_atom pvs_flush;
- /* VAP invariant state. */
- struct r300_atom vap_invariant_state;
/* Texture cache invalidate. */
struct r300_atom texture_cache_inval;
- /* GPU flush. */
- struct r300_atom gpu_flush;
+ /* Textures state. */
+ struct r300_atom textures_state;
/* HiZ clear */
struct r300_atom hiz_clear;
/* zmask clear */
struct r300_atom zmask_clear;
+ /* Occlusion query. */
+ struct r300_atom query_start;
- /* Invariant state. This must be emitted to get the engine started. */
- struct r300_atom invariant_state;
+ /* The pointers to the first and the last atom. */
+ struct r300_atom *first_dirty, *last_dirty;
/* Vertex buffers for Gallium. */
+ /* May contain user buffers. */
struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
+ /* Contains only non-user buffers. */
+ struct pipe_resource *valid_vertex_buffer[PIPE_MAX_ATTRIBS];
int vertex_buffer_count;
int vertex_buffer_max_index;
+ boolean any_user_vbs;
/* Vertex elements for Gallium. */
struct r300_vertex_element_state *velems;
- bool any_user_vbs;
struct pipe_index_buffer index_buffer;
@@ -599,12 +604,32 @@ struct r300_context {
struct u_upload_mgr *upload_vb;
struct u_upload_mgr *upload_ib;
- struct util_mempool pool_transfers;
+ struct util_slab_mempool pool_transfers;
/* Stat counter. */
uint64_t flush_counter;
+
+ /* const tracking for VS */
+ int vs_const_base;
+
+ /* AOS (PACKET3_3D_LOAD_VBPNTR) command buffer for the case offset=0. */
+ uint32_t vertex_arrays_cb[(16 * 3 + 1) / 2];
+ boolean vertex_arrays_dirty;
+
+ /* Whether any buffer (FB, textures, VBOs) has been set, but buffers
+ * haven't been validated yet. */
+ boolean validate_buffers;
+ /* Whether user buffers have been validated. */
+ boolean upload_vb_validated;
+ boolean upload_ib_validated;
};
+#define foreach_atom(r300, atom) \
+ for (atom = &r300->gpu_flush; atom != (&r300->query_start)+1; atom++)
+
+#define foreach_dirty_atom(r300, atom) \
+ for (atom = r300->first_dirty; atom != r300->last_dirty; atom++)
+
/* Convenience cast wrappers. */
static INLINE struct r300_query* r300_query(struct pipe_query* q)
{
@@ -631,6 +656,22 @@ static INLINE struct r300_fragment_shader *r300_fs(struct r300_context *r300)
return (struct r300_fragment_shader*)r300->fs.state;
}
+static INLINE void r300_mark_atom_dirty(struct r300_context *r300,
+ struct r300_atom *atom)
+{
+ atom->dirty = TRUE;
+
+ if (!r300->first_dirty) {
+ r300->first_dirty = atom;
+ r300->last_dirty = atom+1;
+ } else {
+ if (atom < r300->first_dirty)
+ r300->first_dirty = atom;
+ else if (atom+1 > r300->last_dirty)
+ r300->last_dirty = atom+1;
+ }
+}
+
struct pipe_context* r300_create_context(struct pipe_screen* screen,
void *priv);
@@ -647,10 +688,7 @@ void r300_init_state_functions(struct r300_context* r300);
void r300_init_resource_functions(struct r300_context* r300);
/* r300_blit.c */
-void r300_flush_depth_stencil(struct pipe_context *pipe,
- struct pipe_resource *dst,
- struct pipe_subresource subdst,
- unsigned zslice);
+void r300_flush_depth_textures(struct r300_context *r300);
/* r300_query.c */
void r300_resume_query(struct r300_context *r300,
@@ -658,7 +696,8 @@ void r300_resume_query(struct r300_context *r300,
void r300_stop_query(struct r300_context *r300);
/* r300_render_translate.c */
-void r300_begin_vertex_translate(struct r300_context *r300);
+void r300_begin_vertex_translate(struct r300_context *r300,
+ int min_index, int max_index);
void r300_end_vertex_translate(struct r300_context *r300);
void r300_translate_index_buffer(struct r300_context *r300,
struct pipe_resource **index_buffer,
@@ -670,20 +709,23 @@ void r300_plug_in_stencil_ref_fallback(struct r300_context *r300);
/* r300_render.c */
void r300_draw_flush_vbuf(struct r300_context *r300);
-boolean r500_index_bias_supported(struct r300_context *r300);
void r500_emit_index_bias(struct r300_context *r300, int index_bias);
/* r300_state.c */
enum r300_fb_state_change {
R300_CHANGED_FB_STATE = 0,
R300_CHANGED_CBZB_FLAG,
- R300_CHANGED_ZCLEAR_FLAG
+ R300_CHANGED_ZCLEAR_FLAG,
+ R300_CHANGED_MULTIWRITE
};
void r300_mark_fb_state_dirty(struct r300_context *r300,
enum r300_fb_state_change change);
void r300_mark_fs_code_dirty(struct r300_context *r300);
+/* r300_state_derived.c */
+void r300_update_derived_state(struct r300_context* r300);
+
/* r300_debug.c */
void r500_dump_rs_block(struct r300_rs_block *rs);
diff --git a/src/gallium/drivers/r300/r300_cs.h b/src/gallium/drivers/r300/r300_cs.h
index c194d6a1b08..6726f100e1b 100644
--- a/src/gallium/drivers/r300/r300_cs.h
+++ b/src/gallium/drivers/r300/r300_cs.h
@@ -51,7 +51,7 @@
int cs_count = 0; (void) cs_count; (void) cs_winsys;
#define BEGIN_CS(size) do { \
- assert(size <= (cs_copy->ndw - cs_copy->cdw)); \
+ assert(size <= (R300_MAX_CMDBUF_DWORDS - cs_copy->cdw)); \
CS_DEBUG(cs_count = size;) \
} while (0)
@@ -72,7 +72,7 @@
*/
#define OUT_CS(value) do { \
- cs_copy->ptr[cs_copy->cdw++] = (value); \
+ cs_copy->buf[cs_copy->cdw++] = (value); \
CS_DEBUG(cs_count--;) \
} while (0)
@@ -96,7 +96,7 @@
OUT_CS(CP_PACKET3(op, count))
#define OUT_CS_TABLE(values, count) do { \
- memcpy(cs_copy->ptr + cs_copy->cdw, values, count * 4); \
+ memcpy(cs_copy->buf + cs_copy->cdw, values, count * 4); \
cs_copy->cdw += count; \
CS_DEBUG(cs_count -= count;) \
} while (0)
@@ -106,26 +106,26 @@
* Writing relocations.
*/
-#define OUT_CS_RELOC(bo, offset, rd, wd) do { \
+#define OUT_CS_RELOC(bo, offset) do { \
assert(bo); \
OUT_CS(offset); \
- cs_winsys->cs_write_reloc(cs_copy, bo, rd, wd); \
+ cs_winsys->cs_write_reloc(cs_copy, bo); \
CS_DEBUG(cs_count -= 2;) \
} while (0)
-#define OUT_CS_BUF_RELOC(bo, offset, rd, wd) do { \
+#define OUT_CS_BUF_RELOC(bo, offset) do { \
assert(bo); \
- OUT_CS_RELOC(r300_buffer(bo)->buf, offset, rd, wd); \
+ OUT_CS_RELOC(r300_buffer(bo)->cs_buf, offset); \
} while (0)
-#define OUT_CS_TEX_RELOC(tex, offset, rd, wd) do { \
+#define OUT_CS_TEX_RELOC(tex, offset) do { \
assert(tex); \
- OUT_CS_RELOC(tex->buffer, offset, rd, wd); \
+ OUT_CS_RELOC(tex->cs_buffer, offset); \
} while (0)
-#define OUT_CS_BUF_RELOC_NO_OFFSET(bo, rd, wd) do { \
+#define OUT_CS_BUF_RELOC_NO_OFFSET(bo) do { \
assert(bo); \
- cs_winsys->cs_write_reloc(cs_copy, r300_buffer(bo)->buf, rd, wd); \
+ cs_winsys->cs_write_reloc(cs_copy, r300_buffer(bo)->cs_buf); \
CS_DEBUG(cs_count -= 2;) \
} while (0)
@@ -136,7 +136,7 @@
#define WRITE_CS_TABLE(values, count) do { \
CS_DEBUG(assert(cs_count == 0);) \
- memcpy(cs_copy->ptr + cs_copy->cdw, (values), (count) * 4); \
+ memcpy(cs_copy->buf + cs_copy->cdw, (values), (count) * 4); \
cs_copy->cdw += (count); \
} while (0)
diff --git a/src/gallium/drivers/r300/r300_debug.c b/src/gallium/drivers/r300/r300_debug.c
index f78fe34790c..d6aa90bd053 100644
--- a/src/gallium/drivers/r300/r300_debug.c
+++ b/src/gallium/drivers/r300/r300_debug.c
@@ -40,8 +40,8 @@ static const struct debug_named_value debug_options[] = {
{ "rs", DBG_RS, "Log rasterizer" },
{ "fb", DBG_FB, "Log framebuffer" },
{ "cbzb", DBG_CBZB, "Log fast color clear info" },
- { "stats", DBG_STATS, "Log emission statistics" },
{ "hyperz", DBG_HYPERZ, "Log HyperZ info" },
+ { "upload", DBG_UPLOAD, "Log user buffer upload info" },
{ "scissor", DBG_SCISSOR, "Log scissor info" },
{ "fakeocc", DBG_FAKE_OCC, "Use fake occlusion queries" },
{ "anisohq", DBG_ANISOHQ, "Use high quality anisotropic filtering" },
diff --git a/src/gallium/drivers/r300/r300_defines.h b/src/gallium/drivers/r300/r300_defines.h
index 896aeef395d..2d111f9158d 100644
--- a/src/gallium/drivers/r300/r300_defines.h
+++ b/src/gallium/drivers/r300/r300_defines.h
@@ -43,8 +43,8 @@ enum r300_buffer_tiling {
};
enum r300_buffer_domain { /* bitfield */
- R300_DOMAIN_GTT = 1,
- R300_DOMAIN_VRAM = 2
+ R300_DOMAIN_GTT = 2,
+ R300_DOMAIN_VRAM = 4
};
#endif
diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c
index 5b6f82cd891..d14cdcbbaf0 100644
--- a/src/gallium/drivers/r300/r300_emit.c
+++ b/src/gallium/drivers/r300/r300_emit.c
@@ -26,9 +26,9 @@
#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_mm.h"
-#include "util/u_simple_list.h"
#include "r300_context.h"
+#include "r300_cb.h"
#include "r300_cs.h"
#include "r300_emit.h"
#include "r300_fs.h"
@@ -353,10 +353,10 @@ void r300_emit_aa_state(struct r300_context *r300, unsigned size, void *state)
if (aa->dest) {
OUT_CS_REG_SEQ(R300_RB3D_AARESOLVE_OFFSET, 1);
- OUT_CS_RELOC(aa->dest->buffer, aa->dest->offset, 0, aa->dest->domain);
+ OUT_CS_RELOC(aa->dest->cs_buffer, aa->dest->offset);
OUT_CS_REG_SEQ(R300_RB3D_AARESOLVE_PITCH, 1);
- OUT_CS_RELOC(aa->dest->buffer, aa->dest->pitch, 0, aa->dest->domain);
+ OUT_CS_RELOC(aa->dest->cs_buffer, aa->dest->pitch);
}
OUT_CS_REG(R300_RB3D_AARESOLVE_CTL, aa->aaresolve_ctl);
@@ -369,6 +369,8 @@ void r300_emit_fb_state(struct r300_context* r300, unsigned size, void* state)
struct r300_surface* surf;
unsigned i;
boolean can_hyperz = r300->rws->get_value(r300->rws, R300_CAN_HYPERZ);
+ uint32_t rb3d_cctl = 0;
+
CS_LOCALS(r300);
BEGIN_CS(size);
@@ -376,21 +378,24 @@ void r300_emit_fb_state(struct r300_context* r300, unsigned size, void* state)
/* NUM_MULTIWRITES replicates COLOR[0] to all colorbuffers, which is not
* what we usually want. */
if (r300->screen->caps.is_r500) {
- OUT_CS_REG(R300_RB3D_CCTL,
- R300_RB3D_CCTL_INDEPENDENT_COLORFORMAT_ENABLE_ENABLE);
- } else {
- OUT_CS_REG(R300_RB3D_CCTL, 0);
+ rb3d_cctl = R300_RB3D_CCTL_INDEPENDENT_COLORFORMAT_ENABLE_ENABLE;
+ }
+ if (fb->nr_cbufs &&
+ r300_fragment_shader_writes_all(r300_fs(r300))) {
+ rb3d_cctl |= R300_RB3D_CCTL_NUM_MULTIWRITES(fb->nr_cbufs);
}
+ OUT_CS_REG(R300_RB3D_CCTL, rb3d_cctl);
+
/* Set up colorbuffers. */
for (i = 0; i < fb->nr_cbufs; i++) {
surf = r300_surface(fb->cbufs[i]);
OUT_CS_REG_SEQ(R300_RB3D_COLOROFFSET0 + (4 * i), 1);
- OUT_CS_RELOC(surf->buffer, surf->offset, 0, surf->domain);
+ OUT_CS_RELOC(surf->cs_buffer, surf->offset);
OUT_CS_REG_SEQ(R300_RB3D_COLORPITCH0 + (4 * i), 1);
- OUT_CS_RELOC(surf->buffer, surf->pitch, 0, surf->domain);
+ OUT_CS_RELOC(surf->cs_buffer, surf->pitch);
}
/* Set up the ZB part of the CBZB clear. */
@@ -400,10 +405,10 @@ void r300_emit_fb_state(struct r300_context* r300, unsigned size, void* state)
OUT_CS_REG(R300_ZB_FORMAT, surf->cbzb_format);
OUT_CS_REG_SEQ(R300_ZB_DEPTHOFFSET, 1);
- OUT_CS_RELOC(surf->buffer, surf->cbzb_midpoint_offset, 0, surf->domain);
+ OUT_CS_RELOC(surf->cs_buffer, surf->cbzb_midpoint_offset);
OUT_CS_REG_SEQ(R300_ZB_DEPTHPITCH, 1);
- OUT_CS_RELOC(surf->buffer, surf->cbzb_pitch, 0, surf->domain);
+ OUT_CS_RELOC(surf->cs_buffer, surf->cbzb_pitch);
DBG(r300, DBG_CBZB,
"CBZB clearing cbuf %08x %08x\n", surf->cbzb_format,
@@ -416,15 +421,15 @@ void r300_emit_fb_state(struct r300_context* r300, unsigned size, void* state)
OUT_CS_REG(R300_ZB_FORMAT, surf->format);
OUT_CS_REG_SEQ(R300_ZB_DEPTHOFFSET, 1);
- OUT_CS_RELOC(surf->buffer, surf->offset, 0, surf->domain);
+ OUT_CS_RELOC(surf->cs_buffer, surf->offset);
OUT_CS_REG_SEQ(R300_ZB_DEPTHPITCH, 1);
- OUT_CS_RELOC(surf->buffer, surf->pitch, 0, surf->domain);
+ OUT_CS_RELOC(surf->cs_buffer, surf->pitch);
if (can_hyperz) {
uint32_t surf_pitch;
struct r300_texture *tex;
- int level = surf->base.level;
+ int level = surf->base.u.tex.level;
tex = r300_texture(surf->base.texture);
surf_pitch = surf->pitch & R300_DEPTHPITCH_MASK;
@@ -482,15 +487,21 @@ void r300_emit_fb_state_pipelined(struct r300_context *r300,
{
struct pipe_framebuffer_state* fb =
(struct pipe_framebuffer_state*)r300->fb_state.state;
- unsigned i;
+ unsigned i, num_cbufs = fb->nr_cbufs;
CS_LOCALS(r300);
+ /* If we use the multiwrite feature, the colorbuffers 2,3,4 must be
+ * marked as UNUSED in the US block. */
+ if (r300_fragment_shader_writes_all(r300_fs(r300))) {
+ num_cbufs = MIN2(num_cbufs, 1);
+ }
+
BEGIN_CS(size);
/* Colorbuffer format in the US block.
* (must be written after unpipelined regs) */
OUT_CS_REG_SEQ(R300_US_OUT_FMT_0, 4);
- for (i = 0; i < fb->nr_cbufs; i++) {
+ for (i = 0; i < num_cbufs; i++) {
OUT_CS(r300_surface(fb->cbufs[i])->format);
}
for (; i < 4; i++) {
@@ -559,7 +570,7 @@ static void r300_emit_query_end_frag_pipes(struct r300_context *r300,
struct r300_query *query)
{
struct r300_capabilities* caps = &r300->screen->caps;
- struct r300_winsys_buffer *buf = r300->query_current->buffer;
+ struct r300_winsys_cs_buffer *buf = r300->query_current->cs_buffer;
CS_LOCALS(r300);
assert(caps->num_frag_pipes);
@@ -578,28 +589,24 @@ static void r300_emit_query_end_frag_pipes(struct r300_context *r300,
/* pipe 3 only */
OUT_CS_REG(R300_SU_REG_DEST, 1 << 3);
OUT_CS_REG_SEQ(R300_ZB_ZPASS_ADDR, 1);
- OUT_CS_RELOC(buf, (query->num_results + 3) * 4,
- 0, query->domain);
+ OUT_CS_RELOC(buf, (query->num_results + 3) * 4);
case 3:
/* pipe 2 only */
OUT_CS_REG(R300_SU_REG_DEST, 1 << 2);
OUT_CS_REG_SEQ(R300_ZB_ZPASS_ADDR, 1);
- OUT_CS_RELOC(buf, (query->num_results + 2) * 4,
- 0, query->domain);
+ OUT_CS_RELOC(buf, (query->num_results + 2) * 4);
case 2:
/* pipe 1 only */
/* As mentioned above, accomodate RV380 and older. */
OUT_CS_REG(R300_SU_REG_DEST,
1 << (caps->high_second_pipe ? 3 : 1));
OUT_CS_REG_SEQ(R300_ZB_ZPASS_ADDR, 1);
- OUT_CS_RELOC(buf, (query->num_results + 1) * 4,
- 0, query->domain);
+ OUT_CS_RELOC(buf, (query->num_results + 1) * 4);
case 1:
/* pipe 0 only */
OUT_CS_REG(R300_SU_REG_DEST, 1 << 0);
OUT_CS_REG_SEQ(R300_ZB_ZPASS_ADDR, 1);
- OUT_CS_RELOC(buf, (query->num_results + 0) * 4,
- 0, query->domain);
+ OUT_CS_RELOC(buf, (query->num_results + 0) * 4);
break;
default:
fprintf(stderr, "r300: Implementation error: Chipset reports %d"
@@ -615,13 +622,13 @@ static void r300_emit_query_end_frag_pipes(struct r300_context *r300,
static void rv530_emit_query_end_single_z(struct r300_context *r300,
struct r300_query *query)
{
- struct r300_winsys_buffer *buf = r300->query_current->buffer;
+ struct r300_winsys_cs_buffer *buf = r300->query_current->cs_buffer;
CS_LOCALS(r300);
BEGIN_CS(8);
OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_0);
OUT_CS_REG_SEQ(R300_ZB_ZPASS_ADDR, 1);
- OUT_CS_RELOC(buf, query->num_results * 4, 0, query->domain);
+ OUT_CS_RELOC(buf, query->num_results * 4);
OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_ALL);
END_CS;
}
@@ -629,16 +636,16 @@ static void rv530_emit_query_end_single_z(struct r300_context *r300,
static void rv530_emit_query_end_double_z(struct r300_context *r300,
struct r300_query *query)
{
- struct r300_winsys_buffer *buf = r300->query_current->buffer;
+ struct r300_winsys_cs_buffer *buf = r300->query_current->cs_buffer;
CS_LOCALS(r300);
BEGIN_CS(14);
OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_0);
OUT_CS_REG_SEQ(R300_ZB_ZPASS_ADDR, 1);
- OUT_CS_RELOC(buf, (query->num_results + 0) * 4, 0, query->domain);
+ OUT_CS_RELOC(buf, (query->num_results + 0) * 4);
OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_1);
OUT_CS_REG_SEQ(R300_ZB_ZPASS_ADDR, 1);
- OUT_CS_RELOC(buf, (query->num_results + 1) * 4, 0, query->domain);
+ OUT_CS_RELOC(buf, (query->num_results + 1) * 4);
OUT_CS_REG(RV530_FG_ZBREG_DEST, RV530_FG_ZBREG_DEST_PIPE_SELECT_ALL);
END_CS;
}
@@ -799,56 +806,100 @@ void r300_emit_textures_state(struct r300_context *r300,
OUT_CS_REG(R300_TX_FORMAT2_0 + (i * 4), texstate->format.format2);
OUT_CS_REG_SEQ(R300_TX_OFFSET_0 + (i * 4), 1);
- OUT_CS_TEX_RELOC(tex, texstate->format.tile_config, tex->domain,
- 0);
+ OUT_CS_TEX_RELOC(tex, texstate->format.tile_config);
}
}
END_CS;
}
-void r300_emit_aos(struct r300_context* r300, int offset, boolean indexed)
+static void r300_update_vertex_arrays_cb(struct r300_context *r300, unsigned packet_size)
{
struct pipe_vertex_buffer *vb1, *vb2, *vbuf = r300->vertex_buffer;
struct pipe_vertex_element *velem = r300->velems->velem;
- struct r300_buffer *buf;
- int i;
unsigned *hw_format_size = r300->velems->hw_format_size;
- unsigned size1, size2, aos_count = r300->velems->count;
- unsigned packet_size = (aos_count * 3 + 1) / 2;
- CS_LOCALS(r300);
-
- BEGIN_CS(2 + packet_size + aos_count * 2);
- OUT_CS_PKT3(R300_PACKET3_3D_LOAD_VBPNTR, packet_size);
- OUT_CS(aos_count | (!indexed ? R300_VC_FORCE_PREFETCH : 0));
+ unsigned size1, size2, vertex_array_count = r300->velems->count;
+ int i;
+ CB_LOCALS;
- for (i = 0; i < aos_count - 1; i += 2) {
+ BEGIN_CB(r300->vertex_arrays_cb, packet_size);
+ for (i = 0; i < vertex_array_count - 1; i += 2) {
vb1 = &vbuf[velem[i].vertex_buffer_index];
vb2 = &vbuf[velem[i+1].vertex_buffer_index];
size1 = hw_format_size[i];
size2 = hw_format_size[i+1];
- OUT_CS(R300_VBPNTR_SIZE0(size1) | R300_VBPNTR_STRIDE0(vb1->stride) |
+ OUT_CB(R300_VBPNTR_SIZE0(size1) | R300_VBPNTR_STRIDE0(vb1->stride) |
R300_VBPNTR_SIZE1(size2) | R300_VBPNTR_STRIDE1(vb2->stride));
- OUT_CS(vb1->buffer_offset + velem[i].src_offset + offset * vb1->stride);
- OUT_CS(vb2->buffer_offset + velem[i+1].src_offset + offset * vb2->stride);
+ OUT_CB(vb1->buffer_offset + velem[i].src_offset);
+ OUT_CB(vb2->buffer_offset + velem[i+1].src_offset);
}
- if (aos_count & 1) {
+ if (vertex_array_count & 1) {
vb1 = &vbuf[velem[i].vertex_buffer_index];
size1 = hw_format_size[i];
- OUT_CS(R300_VBPNTR_SIZE0(size1) | R300_VBPNTR_STRIDE0(vb1->stride));
- OUT_CS(vb1->buffer_offset + velem[i].src_offset + offset * vb1->stride);
+ OUT_CB(R300_VBPNTR_SIZE0(size1) | R300_VBPNTR_STRIDE0(vb1->stride));
+ OUT_CB(vb1->buffer_offset + velem[i].src_offset);
}
+ END_CB;
+
+ r300->vertex_arrays_dirty = FALSE;
+}
+
+void r300_emit_vertex_arrays(struct r300_context* r300, int offset, boolean indexed)
+{
+ struct pipe_vertex_buffer *vbuf = r300->vertex_buffer;
+ struct pipe_resource **valid_vbuf = r300->valid_vertex_buffer;
+ struct pipe_vertex_element *velem = r300->velems->velem;
+ struct r300_buffer *buf;
+ int i;
+ unsigned vertex_array_count = r300->velems->count;
+ unsigned packet_size = (vertex_array_count * 3 + 1) / 2;
+ CS_LOCALS(r300);
- for (i = 0; i < aos_count; i++) {
- buf = r300_buffer(vbuf[velem[i].vertex_buffer_index].buffer);
- OUT_CS_BUF_RELOC_NO_OFFSET(&buf->b.b, buf->domain, 0);
+ BEGIN_CS(2 + packet_size + vertex_array_count * 2);
+ OUT_CS_PKT3(R300_PACKET3_3D_LOAD_VBPNTR, packet_size);
+ OUT_CS(vertex_array_count | (!indexed ? R300_VC_FORCE_PREFETCH : 0));
+
+ if (!offset) {
+ if (r300->vertex_arrays_dirty) {
+ r300_update_vertex_arrays_cb(r300, packet_size);
+ }
+ OUT_CS_TABLE(r300->vertex_arrays_cb, packet_size);
+ } else {
+ struct pipe_vertex_buffer *vb1, *vb2;
+ unsigned *hw_format_size = r300->velems->hw_format_size;
+ unsigned size1, size2;
+
+ for (i = 0; i < vertex_array_count - 1; i += 2) {
+ vb1 = &vbuf[velem[i].vertex_buffer_index];
+ vb2 = &vbuf[velem[i+1].vertex_buffer_index];
+ size1 = hw_format_size[i];
+ size2 = hw_format_size[i+1];
+
+ OUT_CS(R300_VBPNTR_SIZE0(size1) | R300_VBPNTR_STRIDE0(vb1->stride) |
+ R300_VBPNTR_SIZE1(size2) | R300_VBPNTR_STRIDE1(vb2->stride));
+ OUT_CS(vb1->buffer_offset + velem[i].src_offset + offset * vb1->stride);
+ OUT_CS(vb2->buffer_offset + velem[i+1].src_offset + offset * vb2->stride);
+ }
+
+ if (vertex_array_count & 1) {
+ vb1 = &vbuf[velem[i].vertex_buffer_index];
+ size1 = hw_format_size[i];
+
+ OUT_CS(R300_VBPNTR_SIZE0(size1) | R300_VBPNTR_STRIDE0(vb1->stride));
+ OUT_CS(vb1->buffer_offset + velem[i].src_offset + offset * vb1->stride);
+ }
+ }
+
+ for (i = 0; i < vertex_array_count; i++) {
+ buf = r300_buffer(valid_vbuf[velem[i].vertex_buffer_index]);
+ OUT_CS_BUF_RELOC_NO_OFFSET(&buf->b.b);
}
END_CS;
}
-void r300_emit_aos_swtcl(struct r300_context *r300, boolean indexed)
+void r300_emit_vertex_arrays_swtcl(struct r300_context *r300, boolean indexed)
{
CS_LOCALS(r300);
@@ -868,7 +919,7 @@ void r300_emit_aos_swtcl(struct r300_context *r300, boolean indexed)
OUT_CS(r300->vertex_info.size |
(r300->vertex_info.size << 8));
OUT_CS(r300->draw_vbo_offset);
- OUT_CS_BUF_RELOC(r300->vbo, 0, r300_buffer(r300->vbo)->domain, 0);
+ OUT_CS_BUF_RELOC(r300->vbo, 0);
END_CS;
}
@@ -924,7 +975,6 @@ void r300_emit_vs_state(struct r300_context* r300, unsigned size, void* state)
struct r300_vertex_program_code* code = &vs->code;
struct r300_screen* r300screen = r300->screen;
unsigned instruction_count = code->length / 4;
- unsigned i;
unsigned vtx_mem_size = r300screen->caps.is_r500 ? 128 : 72;
unsigned input_count = MAX2(util_bitcount(code->InputsRead), 1);
@@ -935,10 +985,6 @@ void r300_emit_vs_state(struct r300_context* r300, unsigned size, void* state)
vtx_mem_size / output_count, 10);
unsigned pvs_num_controllers = MIN2(vtx_mem_size / temp_count, 5);
- unsigned imm_first = vs->externals_count;
- unsigned imm_end = vs->code.constants.Count;
- unsigned imm_count = vs->immediates_count;
-
CS_LOCALS(r300);
BEGIN_CS(size);
@@ -947,12 +993,10 @@ void r300_emit_vs_state(struct r300_context* r300, unsigned size, void* state)
* R300_VAP_PVS_CONST_CNTL
* R300_VAP_PVS_CODE_CNTL_1
* See the r5xx docs for instructions on how to use these. */
- OUT_CS_REG_SEQ(R300_VAP_PVS_CODE_CNTL_0, 3);
- OUT_CS(R300_PVS_FIRST_INST(0) |
- R300_PVS_XYZW_VALID_INST(instruction_count - 1) |
- R300_PVS_LAST_INST(instruction_count - 1));
- OUT_CS(R300_PVS_MAX_CONST_ADDR(code->constants.Count - 1));
- OUT_CS(instruction_count - 1);
+ OUT_CS_REG(R300_VAP_PVS_CODE_CNTL_0, R300_PVS_FIRST_INST(0) |
+ R300_PVS_XYZW_VALID_INST(instruction_count - 1) |
+ R300_PVS_LAST_INST(instruction_count - 1));
+ OUT_CS_REG(R300_VAP_PVS_CODE_CNTL_1, instruction_count - 1);
OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG, 0);
OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, code->length);
@@ -964,19 +1008,6 @@ void r300_emit_vs_state(struct r300_context* r300, unsigned size, void* state)
R300_PVS_VF_MAX_VTX_NUM(12) |
(r300screen->caps.is_r500 ? R500_TCL_STATE_OPTIMIZATION : 0));
- /* Emit immediates. */
- if (imm_count) {
- OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG,
- (r300->screen->caps.is_r500 ?
- R500_PVS_CONST_START : R300_PVS_CONST_START) +
- imm_first);
- OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, imm_count * 4);
- for (i = imm_first; i < imm_end; i++) {
- const float *data = vs->code.constants.Constants[i].u.Immediate;
- OUT_CS_TABLE(data, 4);
- }
- }
-
/* Emit flow control instructions. */
if (code->num_fc_ops) {
@@ -1001,24 +1032,43 @@ void r300_emit_vs_constants(struct r300_context* r300,
unsigned count =
((struct r300_vertex_shader*)r300->vs_state.state)->externals_count;
struct r300_constant_buffer *buf = (struct r300_constant_buffer*)state;
+ struct r300_vertex_shader *vs = (struct r300_vertex_shader*)r300->vs_state.state;
unsigned i;
+ int imm_first = vs->externals_count;
+ int imm_end = vs->code.constants.Count;
+ int imm_count = vs->immediates_count;
CS_LOCALS(r300);
- if (!count)
- return;
-
BEGIN_CS(size);
- OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG,
- (r300->screen->caps.is_r500 ?
- R500_PVS_CONST_START : R300_PVS_CONST_START));
- OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, count * 4);
- if (buf->remap_table){
- for (i = 0; i < count; i++) {
- uint32_t *data = &buf->ptr[buf->remap_table[i]*4];
+ OUT_CS_REG(R300_VAP_PVS_CONST_CNTL,
+ R300_PVS_CONST_BASE_OFFSET(buf->buffer_base) |
+ R300_PVS_MAX_CONST_ADDR(MAX2(imm_end - 1, 0)));
+ if (vs->externals_count) {
+ OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG,
+ (r300->screen->caps.is_r500 ?
+ R500_PVS_CONST_START : R300_PVS_CONST_START) + buf->buffer_base);
+ OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, count * 4);
+ if (buf->remap_table){
+ for (i = 0; i < count; i++) {
+ uint32_t *data = &buf->ptr[buf->remap_table[i]*4];
+ OUT_CS_TABLE(data, 4);
+ }
+ } else {
+ OUT_CS_TABLE(buf->ptr, count * 4);
+ }
+ }
+
+ /* Emit immediates. */
+ if (imm_count) {
+ OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG,
+ (r300->screen->caps.is_r500 ?
+ R500_PVS_CONST_START : R300_PVS_CONST_START) +
+ buf->buffer_base + imm_first);
+ OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, imm_count * 4);
+ for (i = imm_first; i < imm_end; i++) {
+ const float *data = vs->code.constants.Constants[i].u.Immediate;
OUT_CS_TABLE(data, 4);
}
- } else {
- OUT_CS_TABLE(buf->ptr, count * 4);
}
END_CS;
}
@@ -1073,8 +1123,8 @@ void r300_emit_hiz_clear(struct r300_context *r300, unsigned size, void *state)
tex = r300_texture(fb->zsbuf->texture);
- offset = tex->hiz_mem[fb->zsbuf->level]->ofs;
- stride = tex->desc.stride_in_pixels[fb->zsbuf->level];
+ offset = tex->hiz_mem[fb->zsbuf->u.tex.level]->ofs;
+ stride = tex->desc.stride_in_pixels[fb->zsbuf->u.tex.level];
/* convert from pixels to 4x4 blocks */
stride = ALIGN_DIVUP(stride, 4);
@@ -1096,7 +1146,7 @@ void r300_emit_hiz_clear(struct r300_context *r300, unsigned size, void *state)
z->current_func = -1;
/* Mark the current zbuffer's hiz ram as in use. */
- tex->hiz_in_use[fb->zsbuf->level] = TRUE;
+ tex->hiz_in_use[fb->zsbuf->u.tex.level] = TRUE;
}
void r300_emit_zmask_clear(struct r300_context *r300, unsigned size, void *state)
@@ -1110,9 +1160,9 @@ void r300_emit_zmask_clear(struct r300_context *r300, unsigned size, void *state
int mult, offset_shift;
tex = r300_texture(fb->zsbuf->texture);
- stride = tex->desc.stride_in_pixels[fb->zsbuf->level];
+ stride = tex->desc.stride_in_pixels[fb->zsbuf->u.tex.level];
- offset = tex->zmask_mem[fb->zsbuf->level]->ofs;
+ offset = tex->zmask_mem[fb->zsbuf->u.tex.level]->ofs;
if (r300->z_compression == RV350_Z_COMPRESS_88)
mult = 8;
@@ -1138,7 +1188,7 @@ void r300_emit_zmask_clear(struct r300_context *r300, unsigned size, void *state
}
/* Mark the current zbuffer's zmask as in use. */
- tex->zmask_in_use[fb->zsbuf->level] = TRUE;
+ tex->zmask_in_use[fb->zsbuf->u.tex.level] = TRUE;
}
void r300_emit_ztop_state(struct r300_context* r300,
@@ -1165,72 +1215,77 @@ boolean r300_emit_buffer_validate(struct r300_context *r300,
boolean do_validate_vertex_buffers,
struct pipe_resource *index_buffer)
{
- struct pipe_framebuffer_state* fb =
+ struct pipe_framebuffer_state *fb =
(struct pipe_framebuffer_state*)r300->fb_state.state;
struct r300_textures_state *texstate =
(struct r300_textures_state*)r300->textures_state.state;
- struct r300_texture* tex;
- struct pipe_vertex_buffer *vbuf = r300->vertex_buffer;
- struct pipe_vertex_element *velem = r300->velems->velem;
- struct pipe_resource *pbuf;
+ struct r300_texture *tex;
unsigned i;
-
- /* upload buffers first */
- if (r300->screen->caps.has_tcl && r300->any_user_vbs) {
- r300_upload_user_buffers(r300);
- r300->any_user_vbs = false;
+ boolean flushed = FALSE;
+
+validate:
+ if (r300->fb_state.dirty) {
+ /* Color buffers... */
+ for (i = 0; i < fb->nr_cbufs; i++) {
+ tex = r300_texture(fb->cbufs[i]->texture);
+ assert(tex && tex->buffer && "cbuf is marked, but NULL!");
+ r300->rws->cs_add_reloc(r300->cs, tex->cs_buffer, 0,
+ r300_surface(fb->cbufs[i])->domain);
+ }
+ /* ...depth buffer... */
+ if (fb->zsbuf) {
+ tex = r300_texture(fb->zsbuf->texture);
+ assert(tex && tex->buffer && "zsbuf is marked, but NULL!");
+ r300->rws->cs_add_reloc(r300->cs, tex->cs_buffer, 0,
+ r300_surface(fb->zsbuf)->domain);
+ }
}
+ if (r300->textures_state.dirty) {
+ /* ...textures... */
+ for (i = 0; i < texstate->count; i++) {
+ if (!(texstate->tx_enable & (1 << i))) {
+ continue;
+ }
- /* Clean out BOs. */
- r300->rws->cs_reset_buffers(r300->cs);
-
- /* Color buffers... */
- for (i = 0; i < fb->nr_cbufs; i++) {
- tex = r300_texture(fb->cbufs[i]->texture);
- assert(tex && tex->buffer && "cbuf is marked, but NULL!");
- r300->rws->cs_add_buffer(r300->cs, tex->buffer, 0,
- r300_surface(fb->cbufs[i])->domain);
- }
- /* ...depth buffer... */
- if (fb->zsbuf) {
- tex = r300_texture(fb->zsbuf->texture);
- assert(tex && tex->buffer && "zsbuf is marked, but NULL!");
- r300->rws->cs_add_buffer(r300->cs, tex->buffer, 0,
- r300_surface(fb->zsbuf)->domain);
- }
- /* ...textures... */
- for (i = 0; i < texstate->count; i++) {
- if (!(texstate->tx_enable & (1 << i))) {
- continue;
+ tex = r300_texture(texstate->sampler_views[i]->base.texture);
+ r300->rws->cs_add_reloc(r300->cs, tex->cs_buffer, tex->domain, 0);
}
-
- tex = r300_texture(texstate->sampler_views[i]->base.texture);
- r300->rws->cs_add_buffer(r300->cs, tex->buffer, tex->domain, 0);
}
/* ...occlusion query buffer... */
if (r300->query_current)
- r300->rws->cs_add_buffer(r300->cs, r300->query_current->buffer,
- 0, r300->query_current->domain);
+ r300->rws->cs_add_reloc(r300->cs, r300->query_current->cs_buffer,
+ 0, r300->query_current->domain);
/* ...vertex buffer for SWTCL path... */
if (r300->vbo)
- r300->rws->cs_add_buffer(r300->cs, r300_buffer(r300->vbo)->buf,
- r300_buffer(r300->vbo)->domain, 0);
+ r300->rws->cs_add_reloc(r300->cs, r300_buffer(r300->vbo)->cs_buf,
+ r300_buffer(r300->vbo)->domain, 0);
/* ...vertex buffers for HWTCL path... */
if (do_validate_vertex_buffers) {
- for (i = 0; i < r300->velems->count; i++) {
- pbuf = vbuf[velem[i].vertex_buffer_index].buffer;
-
- r300->rws->cs_add_buffer(r300->cs, r300_buffer(pbuf)->buf,
- r300_buffer(pbuf)->domain, 0);
+ struct pipe_resource **buf = r300->valid_vertex_buffer;
+ struct pipe_resource **last = r300->valid_vertex_buffer +
+ r300->vertex_buffer_count;
+ for (; buf != last; buf++) {
+ if (!*buf)
+ continue;
+
+ r300->rws->cs_add_reloc(r300->cs, r300_buffer(*buf)->cs_buf,
+ r300_buffer(*buf)->domain, 0);
}
}
/* ...and index buffer for HWTCL path. */
if (index_buffer)
- r300->rws->cs_add_buffer(r300->cs, r300_buffer(index_buffer)->buf,
- r300_buffer(index_buffer)->domain, 0);
+ r300->rws->cs_add_reloc(r300->cs, r300_buffer(index_buffer)->cs_buf,
+ r300_buffer(index_buffer)->domain, 0);
+ /* Now do the validation. */
if (!r300->rws->cs_validate(r300->cs)) {
- return FALSE;
+ /* Ooops, an infinite loop, give up. */
+ if (flushed)
+ return FALSE;
+
+ r300->context.flush(&r300->context, 0, NULL);
+ flushed = TRUE;
+ goto validate;
}
return TRUE;
@@ -1241,7 +1296,7 @@ unsigned r300_get_num_dirty_dwords(struct r300_context *r300)
struct r300_atom* atom;
unsigned dwords = 0;
- foreach(atom, &r300->atom_list) {
+ foreach_dirty_atom(r300, atom) {
if (atom->dirty) {
dwords += atom->size;
}
@@ -1260,7 +1315,7 @@ unsigned r300_get_num_cs_end_dwords(struct r300_context *r300)
/* Emitted in flush. */
dwords += 26; /* emit_query_end */
dwords += r300->hyperz_state.size + 2; /* emit_hyperz_end + zcache flush */
- if (r500_index_bias_supported(r300))
+ if (r300->screen->caps.index_bias_supported)
dwords += 2;
return dwords;
@@ -1269,17 +1324,16 @@ unsigned r300_get_num_cs_end_dwords(struct r300_context *r300)
/* Emit all dirty state. */
void r300_emit_dirty_state(struct r300_context* r300)
{
- struct r300_atom* atom;
+ struct r300_atom *atom;
- foreach(atom, &r300->atom_list) {
+ foreach_dirty_atom(r300, atom) {
if (atom->dirty) {
atom->emit(r300, atom->size, atom->state);
- if (SCREEN_DBG_ON(r300->screen, DBG_STATS)) {
- atom->counter++;
- }
atom->dirty = FALSE;
}
}
+ r300->first_dirty = NULL;
+ r300->last_dirty = NULL;
r300->dirty_hw++;
}
diff --git a/src/gallium/drivers/r300/r300_emit.h b/src/gallium/drivers/r300/r300_emit.h
index 278dbcb4c7c..acea51d942f 100644
--- a/src/gallium/drivers/r300/r300_emit.h
+++ b/src/gallium/drivers/r300/r300_emit.h
@@ -31,7 +31,7 @@ struct r300_vertex_program_code;
uint32_t pack_float24(float f);
-void r300_emit_aos(struct r300_context* r300, int offset, boolean indexed);
+void r300_emit_vertex_arrays(struct r300_context* r300, int offset, boolean indexed);
void r300_emit_blend_state(struct r300_context* r300,
unsigned size, void* state);
@@ -86,7 +86,7 @@ void r300_emit_scissor_state(struct r300_context* r300,
void r300_emit_textures_state(struct r300_context *r300,
unsigned size, void *state);
-void r300_emit_aos_swtcl(struct r300_context *r300, boolean indexed);
+void r300_emit_vertex_arrays_swtcl(struct r300_context *r300, boolean indexed);
void r300_emit_vap_invariant_state(struct r300_context *r300,
unsigned size, void *state);
diff --git a/src/gallium/drivers/r300/r300_flush.c b/src/gallium/drivers/r300/r300_flush.c
index 1afd27f0938..b250532ba92 100644
--- a/src/gallium/drivers/r300/r300_flush.c
+++ b/src/gallium/drivers/r300/r300_flush.c
@@ -49,7 +49,7 @@ static void r300_flush(struct pipe_context* pipe,
if (r300->dirty_hw) {
r300_emit_hyperz_end(r300);
r300_emit_query_end(r300);
- if (r500_index_bias_supported(r300))
+ if (r300->screen->caps.index_bias_supported)
r500_emit_index_bias(r300, 0);
r300->flush_counter++;
@@ -57,9 +57,9 @@ static void r300_flush(struct pipe_context* pipe,
r300->dirty_hw = 0;
/* New kitchen sink, baby. */
- foreach(atom, &r300->atom_list) {
+ foreach_atom(r300, atom) {
if (atom->state || atom->allow_null_state) {
- atom->dirty = TRUE;
+ r300_mark_atom_dirty(r300, atom);
}
}
@@ -68,6 +68,14 @@ static void r300_flush(struct pipe_context* pipe,
r300->vs_state.dirty = FALSE;
r300->vs_constants.dirty = FALSE;
}
+
+ r300->validate_buffers = TRUE;
+ r300->upload_vb_validated = FALSE;
+ r300->upload_ib_validated = FALSE;
+ } else {
+ /* Even if hw is not dirty, we should at least reset the CS in case
+ * the space checking failed for the first draw operation. */
+ r300->rws->cs_flush(r300->cs);
}
/* reset flushed query */
diff --git a/src/gallium/drivers/r300/r300_fs.c b/src/gallium/drivers/r300/r300_fs.c
index c91532eb7b3..6d4091dc87d 100644
--- a/src/gallium/drivers/r300/r300_fs.c
+++ b/src/gallium/drivers/r300/r300_fs.c
@@ -390,12 +390,18 @@ static void r300_translate_fragment_shader(
compiler.Base.max_temp_regs = compiler.Base.is_r500 ? 128 : 32;
compiler.Base.max_constants = compiler.Base.is_r500 ? 256 : 32;
compiler.Base.max_alu_insts = compiler.Base.is_r500 ? 512 : 64;
- compiler.Base.remove_unused_constants = TRUE;
compiler.AllocateHwInputs = &allocate_hardware_inputs;
compiler.UserData = &shader->inputs;
find_output_registers(&compiler, shader);
+ shader->write_all = FALSE;
+ for (i = 0; i < shader->info.num_properties; i++) {
+ if (shader->info.properties[i].name == TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS) {
+ shader->write_all = TRUE;
+ }
+ }
+
if (compiler.Base.Debug & RC_DBG_LOG) {
DBG(r300, DBG_FP, "r300: Initial fragment program\n");
tgsi_dump(tokens, 0);
@@ -408,6 +414,11 @@ static void r300_translate_fragment_shader(
r300_tgsi_to_rc(&ttr, tokens);
+ if (!r300->screen->caps.is_r500 ||
+ compiler.Base.Program.Constants.Count > 200) {
+ compiler.Base.remove_unused_constants = TRUE;
+ }
+
/**
* Transform the program to support WPOS.
*
diff --git a/src/gallium/drivers/r300/r300_fs.h b/src/gallium/drivers/r300/r300_fs.h
index 51bfa88c5ef..c86a90b85ae 100644
--- a/src/gallium/drivers/r300/r300_fs.h
+++ b/src/gallium/drivers/r300/r300_fs.h
@@ -54,6 +54,9 @@ struct r300_fragment_shader_code {
uint32_t *cb_code;
struct r300_fragment_shader_code* next;
+
+ boolean write_all;
+
};
struct r300_fragment_shader {
@@ -81,4 +84,10 @@ static INLINE boolean r300_fragment_shader_writes_depth(struct r300_fragment_sha
return (fs->shader->code.writes_depth) ? TRUE : FALSE;
}
+static INLINE boolean r300_fragment_shader_writes_all(struct r300_fragment_shader *fs)
+{
+ if (!fs)
+ return FALSE;
+ return (fs->shader->write_all) ? TRUE : FALSE;
+}
#endif /* R300_FS_H */
diff --git a/src/gallium/drivers/r300/r300_hyperz.c b/src/gallium/drivers/r300/r300_hyperz.c
index 79f7f8abe9b..c22e307c679 100644
--- a/src/gallium/drivers/r300/r300_hyperz.c
+++ b/src/gallium/drivers/r300/r300_hyperz.c
@@ -158,8 +158,8 @@ static void r300_update_hyperz(struct r300_context* r300)
if (!r300->rws->get_value(r300->rws, R300_CAN_HYPERZ))
return;
- zmask_in_use = zstex->zmask_in_use[fb->zsbuf->level];
- hiz_in_use = zstex->hiz_in_use[fb->zsbuf->level];
+ zmask_in_use = zstex->zmask_in_use[fb->zsbuf->u.tex.level];
+ hiz_in_use = zstex->hiz_in_use[fb->zsbuf->u.tex.level];
/* Z fastfill. */
if (zmask_in_use) {
@@ -282,7 +282,7 @@ static void r300_update_ztop(struct r300_context* r300)
ztop_state->z_buffer_top = R300_ZTOP_ENABLE;
}
if (ztop_state->z_buffer_top != old_ztop)
- r300->ztop_state.dirty = TRUE;
+ r300_mark_atom_dirty(r300, &r300->ztop_state);
}
#define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
@@ -333,7 +333,7 @@ void r300_hiz_alloc_block(struct r300_context *r300, struct r300_surface *surf)
{
struct r300_texture *tex;
uint32_t zsize, ndw;
- int level = surf->base.level;
+ int level = surf->base.u.tex.level;
tex = r300_texture(surf->base.texture);
@@ -352,7 +352,7 @@ void r300_zmask_alloc_block(struct r300_context *r300, struct r300_surface *surf
{
int bsize = 256;
uint32_t zsize, ndw;
- int level = surf->base.level;
+ int level = surf->base.u.tex.level;
struct r300_texture *tex;
tex = r300_texture(surf->base.texture);
diff --git a/src/gallium/drivers/r300/r300_query.c b/src/gallium/drivers/r300/r300_query.c
index 5f34fcb2744..6223e043210 100644
--- a/src/gallium/drivers/r300/r300_query.c
+++ b/src/gallium/drivers/r300/r300_query.c
@@ -60,6 +60,7 @@ static struct pipe_query *r300_create_query(struct pipe_context *pipe,
q->buffer = r300->rws->buffer_create(r300->rws, q->buffer_size, 4096,
PIPE_BIND_CUSTOM, PIPE_USAGE_STREAM,
q->domain);
+ q->cs_buffer = r300->rws->buffer_get_cs_handle(r300->rws, q->buffer);
return (struct pipe_query*)q;
}
@@ -79,7 +80,7 @@ void r300_resume_query(struct r300_context *r300,
struct r300_query *query)
{
r300->query_current = query;
- r300->query_start.dirty = TRUE;
+ r300_mark_atom_dirty(r300, &r300->query_start);
}
static void r300_begin_query(struct pipe_context* pipe,
diff --git a/src/gallium/drivers/r300/r300_reg.h b/src/gallium/drivers/r300/r300_reg.h
index 6bea783f697..d1154dee40a 100644
--- a/src/gallium/drivers/r300/r300_reg.h
+++ b/src/gallium/drivers/r300/r300_reg.h
@@ -427,7 +427,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_PVS_CONST_START 512
# define R500_PVS_CONST_START 1024
# define R300_MAX_PVS_CONST_VECS 256
-# define R500_MAX_PVS_CONST_VECS 1024
+# define R500_MAX_PVS_CONST_VECS 256
# define R300_PVS_UCP_START 1024
# define R500_PVS_UCP_START 1536
# define R300_POINT_VPORT_SCALE_OFFSET 1030
@@ -553,6 +553,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
/* Addresses are relative to the vertex program parameters area. */
#define R300_VAP_PVS_CONST_CNTL 0x22D4
# define R300_PVS_CONST_BASE_OFFSET_SHIFT 0
+# define R300_PVS_CONST_BASE_OFFSET(x) (x)
# define R300_PVS_MAX_CONST_ADDR_SHIFT 16
# define R300_PVS_MAX_CONST_ADDR(x) ((x) << 16)
#define R300_VAP_PVS_CODE_CNTL_1 0x22D8
@@ -1520,11 +1521,11 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_TX_TRI_PERF_3_8 (3<<15)
# define R300_ANISO_THRESHOLD_MASK (7<<17)
+# define R400_DXTC_SWIZZLE_ENABLE (1<<21)
# define R500_MACRO_SWITCH (1<<22)
# define R500_TX_MAX_ANISO(x) ((x) << 23)
# define R500_TX_MAX_ANISO_MASK (63 << 23)
# define R500_TX_ANISO_HIGH_QUALITY (1 << 30)
-
# define R500_BORDER_FIX (1<<31)
#define R300_TX_FORMAT0_0 0x4480
@@ -2630,8 +2631,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#define R300_ZB_BW_CNTL 0x4f1c
# define R300_HIZ_DISABLE (0 << 0)
# define R300_HIZ_ENABLE (1 << 0)
-# define R300_HIZ_MIN (0 << 1)
-# define R300_HIZ_MAX (1 << 1)
+# define R300_HIZ_MAX (0 << 1)
+# define R300_HIZ_MIN (1 << 1)
# define R300_FAST_FILL_DISABLE (0 << 2)
# define R300_FAST_FILL_ENABLE (1 << 2)
# define R300_RD_COMP_DISABLE (0 << 3)
diff --git a/src/gallium/drivers/r300/r300_render.c b/src/gallium/drivers/r300/r300_render.c
index 60700cf3037..b35822c82f8 100644
--- a/src/gallium/drivers/r300/r300_render.c
+++ b/src/gallium/drivers/r300/r300_render.c
@@ -39,7 +39,6 @@
#include "r300_screen_buffer.h"
#include "r300_emit.h"
#include "r300_reg.h"
-#include "r300_state_derived.h"
#include <limits.h>
@@ -118,12 +117,6 @@ static uint32_t r300_provoking_vertex_fixes(struct r300_context *r300,
return color_control;
}
-boolean r500_index_bias_supported(struct r300_context *r300)
-{
- return r300->screen->caps.is_r500 &&
- r300->rws->get_value(r300->rws, R300_VID_DRM_2_3_0);
-}
-
void r500_emit_index_bias(struct r300_context *r300, int index_bias)
{
CS_LOCALS(r300);
@@ -136,7 +129,7 @@ void r500_emit_index_bias(struct r300_context *r300, int index_bias)
/* This function splits the index bias value into two parts:
* - buffer_offset: the value that can be safely added to buffer offsets
- * in r300_emit_aos (it must yield a positive offset when added to
+ * in r300_emit_vertex_arrays (it must yield a positive offset when added to
* a vertex buffer offset)
* - index_offset: the value that must be manually subtracted from indices
* in an index buffer to achieve negative offsets. */
@@ -172,8 +165,8 @@ static void r300_split_index_bias(struct r300_context *r300, int index_bias,
enum r300_prepare_flags {
PREP_FIRST_DRAW = (1 << 0), /* call emit_dirty_state and friends? */
PREP_VALIDATE_VBOS = (1 << 1), /* validate VBOs? */
- PREP_EMIT_AOS = (1 << 2), /* call emit_aos? */
- PREP_EMIT_AOS_SWTCL = (1 << 3), /* call emit_aos_swtcl? */
+ PREP_EMIT_AOS = (1 << 2), /* call emit_vertex_arrays? */
+ PREP_EMIT_AOS_SWTCL = (1 << 3), /* call emit_vertex_arrays_swtcl? */
PREP_INDEXED = (1 << 4) /* is this draw_elements? */
};
@@ -191,28 +184,27 @@ static boolean r300_reserve_cs_dwords(struct r300_context *r300,
{
boolean flushed = FALSE;
boolean first_draw = flags & PREP_FIRST_DRAW;
- boolean emit_aos = flags & PREP_EMIT_AOS;
- boolean emit_aos_swtcl = flags & PREP_EMIT_AOS_SWTCL;
- boolean hw_index_bias = r500_index_bias_supported(r300);
+ boolean emit_vertex_arrays = flags & PREP_EMIT_AOS;
+ boolean emit_vertex_arrays_swtcl = flags & PREP_EMIT_AOS_SWTCL;
/* Add dirty state, index offset, and AOS. */
if (first_draw) {
cs_dwords += r300_get_num_dirty_dwords(r300);
- if (hw_index_bias)
+ if (r300->screen->caps.index_bias_supported)
cs_dwords += 2; /* emit_index_offset */
- if (emit_aos)
- cs_dwords += 55; /* emit_aos */
+ if (emit_vertex_arrays)
+ cs_dwords += 55; /* emit_vertex_arrays */
- if (emit_aos_swtcl)
- cs_dwords += 7; /* emit_aos_swtcl */
+ if (emit_vertex_arrays_swtcl)
+ cs_dwords += 7; /* emit_vertex_arrays_swtcl */
}
cs_dwords += r300_get_num_cs_end_dwords(r300);
/* Reserve requested CS space. */
- if (cs_dwords > (r300->cs->ndw - r300->cs->cdw)) {
+ if (cs_dwords > (R300_MAX_CMDBUF_DWORDS - r300->cs->cdw)) {
r300->context.flush(&r300->context, 0, NULL);
flushed = TRUE;
}
@@ -225,44 +217,57 @@ static boolean r300_reserve_cs_dwords(struct r300_context *r300,
* \param r300 The context.
* \param flags See r300_prepare_flags.
* \param index_buffer The index buffer to validate. The parameter may be NULL.
- * \param aos_offset The offset passed to emit_aos.
+ * \param buffer_offset The offset passed to emit_vertex_arrays.
* \param index_bias The index bias to emit.
* \return TRUE if rendering should be skipped
*/
static boolean r300_emit_states(struct r300_context *r300,
enum r300_prepare_flags flags,
struct pipe_resource *index_buffer,
- int aos_offset,
+ int buffer_offset,
int index_bias)
{
boolean first_draw = flags & PREP_FIRST_DRAW;
- boolean emit_aos = flags & PREP_EMIT_AOS;
- boolean emit_aos_swtcl = flags & PREP_EMIT_AOS_SWTCL;
+ boolean emit_vertex_arrays = flags & PREP_EMIT_AOS;
+ boolean emit_vertex_arrays_swtcl = flags & PREP_EMIT_AOS_SWTCL;
boolean indexed = flags & PREP_INDEXED;
- boolean hw_index_bias = r500_index_bias_supported(r300);
+ boolean validate_vbos = flags & PREP_VALIDATE_VBOS;
/* Validate buffers and emit dirty state if needed. */
if (first_draw) {
- if (!r300_emit_buffer_validate(r300, flags & PREP_VALIDATE_VBOS,
- index_buffer)) {
- fprintf(stderr, "r300: CS space validation failed. "
- "(not enough memory?) Skipping rendering.\n");
- return FALSE;
+ if (r300->validate_buffers) {
+ if (!r300_emit_buffer_validate(r300, validate_vbos,
+ index_buffer)) {
+ fprintf(stderr, "r300: CS space validation failed. "
+ "(not enough memory?) Skipping rendering.\n");
+ return FALSE;
+ }
+
+ /* Consider the validation done only if everything was validated. */
+ if (validate_vbos) {
+ r300->validate_buffers = FALSE;
+ if (r300->any_user_vbs)
+ r300->upload_vb_validated = TRUE;
+ if (r300->index_buffer.buffer &&
+ r300_is_user_buffer(r300->index_buffer.buffer)) {
+ r300->upload_ib_validated = TRUE;
+ }
+ }
}
r300_emit_dirty_state(r300);
- if (hw_index_bias) {
+ if (r300->screen->caps.index_bias_supported) {
if (r300->screen->caps.has_tcl)
r500_emit_index_bias(r300, index_bias);
else
r500_emit_index_bias(r300, 0);
}
- if (emit_aos)
- r300_emit_aos(r300, aos_offset, indexed);
+ if (emit_vertex_arrays)
+ r300_emit_vertex_arrays(r300, buffer_offset, indexed);
- if (emit_aos_swtcl)
- r300_emit_aos_swtcl(r300, indexed);
+ if (emit_vertex_arrays_swtcl)
+ r300_emit_vertex_arrays_swtcl(r300, indexed);
}
return TRUE;
@@ -275,7 +280,7 @@ static boolean r300_emit_states(struct r300_context *r300,
* \param flags See r300_prepare_flags.
* \param index_buffer The index buffer to validate. The parameter may be NULL.
* \param cs_dwords The number of dwords to reserve in CS.
- * \param aos_offset The offset passed to emit_aos.
+ * \param buffer_offset The offset passed to emit_vertex_arrays.
* \param index_bias The index bias to emit.
* \return TRUE if rendering should be skipped
*/
@@ -283,20 +288,20 @@ static boolean r300_prepare_for_rendering(struct r300_context *r300,
enum r300_prepare_flags flags,
struct pipe_resource *index_buffer,
unsigned cs_dwords,
- int aos_offset,
+ int buffer_offset,
int index_bias)
{
if (r300_reserve_cs_dwords(r300, flags, cs_dwords))
flags |= PREP_FIRST_DRAW;
- return r300_emit_states(r300, flags, index_buffer, aos_offset, index_bias);
+ return r300_emit_states(r300, flags, index_buffer, buffer_offset, index_bias);
}
static boolean immd_is_good_idea(struct r300_context *r300,
unsigned count)
{
struct pipe_vertex_element* velem;
- struct pipe_vertex_buffer* vbuf;
+ struct pipe_resource *buf;
boolean checked[PIPE_MAX_ATTRIBS] = {0};
unsigned vertex_element_count = r300->velems->count;
unsigned i, vbi;
@@ -320,14 +325,13 @@ static boolean immd_is_good_idea(struct r300_context *r300,
vbi = velem->vertex_buffer_index;
if (!checked[vbi]) {
- vbuf = &r300->vertex_buffer[vbi];
+ buf = r300->valid_vertex_buffer[vbi];
- if (!(r300_buffer(vbuf->buffer)->domain & R300_DOMAIN_GTT)) {
+ if (!(r300_buffer(buf)->domain & R300_DOMAIN_GTT)) {
return FALSE;
}
- if (r300_buffer_is_referenced(&r300->context,
- vbuf->buffer,
+ if (r300_buffer_is_referenced(&r300->context, buf,
R300_REF_CS | R300_REF_HW)) {
/* It's a very bad idea to map it... */
return FALSE;
@@ -386,7 +390,7 @@ static void r300_emit_draw_arrays_immediate(struct r300_context *r300,
/* Map the buffer. */
if (!transfer[vbi]) {
map[vbi] = (uint32_t*)pipe_buffer_map(&r300->context,
- vbuf->buffer,
+ r300->valid_vertex_buffer[vbi],
PIPE_TRANSFER_READ,
&transfer[vbi]);
map[vbi] += (vbuf->buffer_offset / 4) + stride[i] * start;
@@ -418,8 +422,7 @@ static void r300_emit_draw_arrays_immediate(struct r300_context *r300,
vbi = r300->velems->velem[i].vertex_buffer_index;
if (transfer[vbi]) {
- vbuf = &r300->vertex_buffer[vbi];
- pipe_buffer_unmap(&r300->context, vbuf->buffer, transfer[vbi]);
+ pipe_buffer_unmap(&r300->context, transfer[vbi]);
transfer[vbi] = NULL;
}
}
@@ -461,10 +464,10 @@ static void r300_emit_draw_elements(struct r300_context *r300,
unsigned maxIndex,
unsigned mode,
unsigned start,
- unsigned count)
+ unsigned count,
+ uint16_t *imm_indices3)
{
- uint32_t count_dwords;
- uint32_t offset_dwords = indexSize * start / sizeof(uint32_t);
+ uint32_t count_dwords, offset_dwords;
boolean alt_num_verts = count > 65535;
CS_LOCALS(r300);
@@ -474,20 +477,42 @@ static void r300_emit_draw_elements(struct r300_context *r300,
return;
}
- maxIndex = MIN2(maxIndex, r300->vertex_buffer_max_index);
-
DBG(r300, DBG_DRAW, "r300: Indexbuf of %u indices, min %u max %u\n",
count, minIndex, maxIndex);
- BEGIN_CS(13 + (alt_num_verts ? 2 : 0));
- if (alt_num_verts) {
- OUT_CS_REG(R500_VAP_ALT_NUM_VERTICES, count);
- }
+ BEGIN_CS(5);
OUT_CS_REG(R300_GA_COLOR_CONTROL,
r300_provoking_vertex_fixes(r300, mode));
OUT_CS_REG_SEQ(R300_VAP_VF_MAX_VTX_INDX, 2);
OUT_CS(maxIndex);
OUT_CS(minIndex);
+ END_CS;
+
+ /* If start is odd, render the first triangle with indices embedded
+ * in the command stream. This will increase start by 3 and make it
+ * even. We can then proceed without a fallback. */
+ if (indexSize == 2 && (start & 1) &&
+ mode == PIPE_PRIM_TRIANGLES) {
+ BEGIN_CS(4);
+ OUT_CS_PKT3(R300_PACKET3_3D_DRAW_INDX_2, 2);
+ OUT_CS(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (3 << 16) |
+ R300_VAP_VF_CNTL__PRIM_TRIANGLES);
+ OUT_CS(imm_indices3[1] << 16 | imm_indices3[0]);
+ OUT_CS(imm_indices3[2]);
+ END_CS;
+
+ start += 3;
+ count -= 3;
+ if (!count)
+ return;
+ }
+
+ offset_dwords = indexSize * start / sizeof(uint32_t);
+
+ BEGIN_CS(8 + (alt_num_verts ? 2 : 0));
+ if (alt_num_verts) {
+ OUT_CS_REG(R500_VAP_ALT_NUM_VERTICES, count);
+ }
OUT_CS_PKT3(R300_PACKET3_3D_DRAW_INDX_2, 0);
if (indexSize == 4) {
count_dwords = count;
@@ -511,16 +536,13 @@ static void r300_emit_draw_elements(struct r300_context *r300,
OUT_CS(R300_INDX_BUFFER_ONE_REG_WR | (R300_VAP_PORT_IDX0 >> 2) |
(0 << R300_INDX_BUFFER_SKIP_SHIFT));
OUT_CS(offset_dwords << 2);
- OUT_CS_BUF_RELOC(indexBuffer, count_dwords,
- r300_buffer(indexBuffer)->domain, 0);
+ OUT_CS_BUF_RELOC(indexBuffer, count_dwords);
END_CS;
}
/* This is the fast-path drawing & emission for HW TCL. */
static void r300_draw_range_elements(struct pipe_context* pipe,
- struct pipe_resource* indexBuffer,
- unsigned indexSize,
int indexBias,
unsigned minIndex,
unsigned maxIndex,
@@ -529,41 +551,66 @@ static void r300_draw_range_elements(struct pipe_context* pipe,
unsigned count)
{
struct r300_context* r300 = r300_context(pipe);
+ struct pipe_resource *indexBuffer = r300->index_buffer.buffer;
+ unsigned indexSize = r300->index_buffer.index_size;
struct pipe_resource* orgIndexBuffer = indexBuffer;
boolean alt_num_verts = r300->screen->caps.is_r500 &&
count > 65536 &&
r300->rws->get_value(r300->rws, R300_VID_DRM_2_3_0);
unsigned short_count;
int buffer_offset = 0, index_offset = 0; /* for index bias emulation */
- unsigned new_offset;
+ uint16_t indices3[3];
- if (indexBias && !r500_index_bias_supported(r300)) {
+ if (indexBias && !r300->screen->caps.index_bias_supported) {
r300_split_index_bias(r300, indexBias, &buffer_offset, &index_offset);
}
r300_translate_index_buffer(r300, &indexBuffer, &indexSize, index_offset,
&start, count);
- r300_update_derived_state(r300);
- r300_upload_index_buffer(r300, &indexBuffer, indexSize, start, count, &new_offset);
+ /* Fallback for misaligned ushort indices. */
+ if (indexSize == 2 && (start & 1) &&
+ !r300_is_user_buffer(indexBuffer)) {
+ struct pipe_transfer *transfer;
+ struct pipe_resource *userbuf;
- start = new_offset;
+ uint16_t *ptr = pipe_buffer_map(pipe, indexBuffer,
+ PIPE_TRANSFER_READ, &transfer);
- /* 15 dwords for emit_draw_elements. Give up if the function fails. */
+ if (mode == PIPE_PRIM_TRIANGLES) {
+ memcpy(indices3, ptr + start, 6);
+ } else {
+ /* Copy the mapped index buffer directly to the upload buffer.
+ * The start index will be aligned simply from the fact that
+ * every sub-buffer in u_upload_mgr is aligned. */
+ userbuf = pipe->screen->user_buffer_create(pipe->screen,
+ ptr, 0,
+ PIPE_BIND_INDEX_BUFFER);
+ indexBuffer = userbuf;
+ r300_upload_index_buffer(r300, &indexBuffer, indexSize, &start, count);
+ pipe_resource_reference(&userbuf, NULL);
+ }
+ pipe_buffer_unmap(pipe, transfer);
+ } else {
+ if (r300_is_user_buffer(indexBuffer))
+ r300_upload_index_buffer(r300, &indexBuffer, indexSize, &start, count);
+ }
+
+ /* 19 dwords for emit_draw_elements. Give up if the function fails. */
if (!r300_prepare_for_rendering(r300,
PREP_FIRST_DRAW | PREP_VALIDATE_VBOS | PREP_EMIT_AOS |
- PREP_INDEXED, indexBuffer, 15, buffer_offset, indexBias))
+ PREP_INDEXED, indexBuffer, 19, buffer_offset, indexBias))
goto done;
if (alt_num_verts || count <= 65535) {
r300_emit_draw_elements(r300, indexBuffer, indexSize,
- minIndex, maxIndex, mode, start, count);
+ minIndex, maxIndex, mode, start, count, indices3);
} else {
do {
short_count = MIN2(count, 65534);
r300_emit_draw_elements(r300, indexBuffer, indexSize,
minIndex, maxIndex,
- mode, start, short_count);
+ mode, start, short_count, indices3);
start += short_count;
count -= short_count;
@@ -572,7 +619,7 @@ static void r300_draw_range_elements(struct pipe_context* pipe,
if (count) {
if (!r300_prepare_for_rendering(r300,
PREP_VALIDATE_VBOS | PREP_EMIT_AOS | PREP_INDEXED,
- indexBuffer, 15, buffer_offset, indexBias))
+ indexBuffer, 19, buffer_offset, indexBias))
goto done;
}
} while (count);
@@ -593,8 +640,6 @@ static void r300_draw_arrays(struct pipe_context* pipe, unsigned mode,
r300->rws->get_value(r300->rws, R300_VID_DRM_2_3_0);
unsigned short_count;
- r300_update_derived_state(r300);
-
if (immd_is_good_idea(r300, count)) {
r300_emit_draw_arrays_immediate(r300, mode, start, count);
} else {
@@ -633,7 +678,8 @@ static void r300_draw_vbo(struct pipe_context* pipe,
unsigned count = info->count;
boolean translate = FALSE;
boolean indexed = info->indexed && r300->index_buffer.buffer;
- unsigned start_indexed = 0;
+ unsigned min_index = 0;
+ unsigned max_index = r300->vertex_buffer_max_index;
if (r300->skip_rendering) {
return;
@@ -643,43 +689,65 @@ static void r300_draw_vbo(struct pipe_context* pipe,
return;
}
- /* Index buffer range checking. */
if (indexed) {
- assert(r300->index_buffer.offset % r300->index_buffer.index_size == 0);
-
- /* Compute start for draw_elements, taking the offset into account. */
- start_indexed =
+ int real_min_index, real_max_index;
+ /* Compute the start for draw_elements, taking the offset into account. */
+ unsigned start_indexed =
info->start +
(r300->index_buffer.offset / r300->index_buffer.index_size);
+ assert(r300->index_buffer.offset % r300->index_buffer.index_size == 0);
+
+ /* Index buffer range checking. */
if ((start_indexed + count) * r300->index_buffer.index_size >
r300->index_buffer.buffer->width0) {
fprintf(stderr, "r300: Invalid index buffer range. Skipping rendering.\n");
return;
}
- }
- /* Set up fallback for incompatible vertex layout if needed. */
- if (r300->incompatible_vb_layout || r300->velems->incompatible_layout) {
- r300_begin_vertex_translate(r300);
- translate = TRUE;
- }
+ min_index = MAX2(min_index, info->min_index);
+ max_index = MIN2(max_index, info->max_index);
+ real_min_index = (int)min_index - info->index_bias;
+ real_max_index = (int)max_index - info->index_bias;
- if (indexed) {
- r300_draw_range_elements(pipe,
- r300->index_buffer.buffer,
- r300->index_buffer.index_size,
- info->index_bias,
- info->min_index,
- info->max_index,
- info->mode,
- start_indexed,
- count);
+ if (max_index >= (1 << 24) - 1) {
+ fprintf(stderr, "r300: Invalid max_index: %i. Skipping rendering...\n", max_index);
+ return;
+ }
+
+ r300_update_derived_state(r300);
+
+ /* Set up the fallback for an incompatible vertex layout if needed. */
+ if (r300->incompatible_vb_layout || r300->velems->incompatible_layout) {
+ r300_begin_vertex_translate(r300, real_min_index, real_max_index);
+ translate = TRUE;
+ }
+
+ /* Upload vertex buffers. */
+ if (r300->any_user_vbs) {
+ r300_upload_user_buffers(r300, real_min_index, real_max_index);
+ }
+
+ r300_draw_range_elements(pipe, info->index_bias, min_index, max_index,
+ info->mode, start_indexed, count);
} else {
- r300_draw_arrays(pipe,
- info->mode,
- info->start,
- count);
+ min_index = MAX2(min_index, info->start);
+ max_index = MIN2(max_index, info->start + count - 1);
+
+ r300_update_derived_state(r300);
+
+ /* Set up the fallback for an incompatible vertex layout if needed. */
+ if (r300->incompatible_vb_layout || r300->velems->incompatible_layout) {
+ r300_begin_vertex_translate(r300, min_index, max_index);
+ translate = TRUE;
+ }
+
+ /* Upload vertex buffers. */
+ if (r300->any_user_vbs) {
+ r300_upload_user_buffers(r300, min_index, max_index);
+ }
+
+ r300_draw_arrays(pipe, info->mode, info->start, count);
}
if (translate) {
@@ -744,14 +812,13 @@ static void r300_swtcl_draw_vbo(struct pipe_context* pipe,
for (i = 0; i < r300->vertex_buffer_count; i++) {
if (r300->vertex_buffer[i].buffer) {
- pipe_buffer_unmap(pipe, r300->vertex_buffer[i].buffer,
- vb_transfer[i]);
+ pipe_buffer_unmap(pipe, vb_transfer[i]);
draw_set_mapped_vertex_buffer(r300->draw, i, NULL);
}
}
if (indexed) {
- pipe_buffer_unmap(pipe, r300->index_buffer.buffer, ib_transfer);
+ pipe_buffer_unmap(pipe, ib_transfer);
draw_set_mapped_index_buffer(r300->draw, NULL);
}
}
@@ -810,6 +877,7 @@ static boolean r300_render_allocate_vertices(struct vbuf_render* render,
R300_MAX_DRAW_VBO_SIZE);
r300->draw_vbo_offset = 0;
r300->draw_vbo_size = R300_MAX_DRAW_VBO_SIZE;
+ r300->validate_buffers = TRUE;
}
r300render->vertex_size = vertex_size;
@@ -850,7 +918,7 @@ static void r300_render_unmap_vertices(struct vbuf_render* render,
r300render->vbo_max_used = MAX2(r300render->vbo_max_used,
r300render->vertex_size * (max + 1));
- pipe_buffer_unmap(context, r300->vbo, r300render->vbo_transfer);
+ pipe_buffer_unmap(context, r300render->vbo_transfer);
r300render->vbo_transfer = NULL;
}
@@ -967,7 +1035,7 @@ static void r300_render_draw_elements(struct vbuf_render* render,
end_cs_dwords = r300_get_num_cs_end_dwords(r300);
while (count) {
- free_dwords = r300->cs->ndw - r300->cs->cdw;
+ free_dwords = R300_MAX_CMDBUF_DWORDS - r300->cs->cdw;
short_count = MIN2(count, (free_dwords - end_cs_dwords - 6) * 2);
@@ -1015,8 +1083,7 @@ static struct vbuf_render* r300_render_create(struct r300_context* r300)
r300render->r300 = r300;
- /* XXX find real numbers plz */
- r300render->base.max_vertex_buffer_bytes = 128 * 1024;
+ r300render->base.max_vertex_buffer_bytes = 1024 * 1024;
r300render->base.max_indices = 16 * 1024;
r300render->base.get_vertex_info = r300_render_get_vertex_info;
@@ -1088,6 +1155,8 @@ static void r300_blitter_draw_rectangle(struct blitter_context *blitter,
const float zeros[4] = {0, 0, 0, 0};
CS_LOCALS(r300);
+ r300->context.set_vertex_buffers(&r300->context, 0, NULL);
+
if (type == UTIL_BLITTER_ATTRIB_TEXCOORD)
r300->sprite_coord_enable = 1;
@@ -1144,37 +1213,45 @@ static void r300_blitter_draw_rectangle(struct blitter_context *blitter,
done:
/* Restore the state. */
- r300->clip_state.dirty = TRUE;
- r300->rs_state.dirty = TRUE;
- r300->viewport_state.dirty = TRUE;
+ r300_mark_atom_dirty(r300, &r300->clip_state);
+ r300_mark_atom_dirty(r300, &r300->rs_state);
+ r300_mark_atom_dirty(r300, &r300->viewport_state);
r300->sprite_coord_enable = last_sprite_coord_enable;
}
static void r300_resource_resolve(struct pipe_context* pipe,
struct pipe_resource* dest,
- struct pipe_subresource subdest,
+ unsigned dst_layer,
struct pipe_resource* src,
- struct pipe_subresource subsrc)
+ unsigned src_layer)
{
struct r300_context* r300 = r300_context(pipe);
+ struct pipe_surface* srcsurf, surf_tmpl;
struct r300_aa_state *aa = (struct r300_aa_state*)r300->aa_state.state;
- struct pipe_surface* srcsurf = src->screen->get_tex_surface(src->screen,
- src, subsrc.face, subsrc.level, 0, 0);
float color[] = {0, 0, 0, 0};
+ memset(&surf_tmpl, 0, sizeof(surf_tmpl));
+ surf_tmpl.format = src->format;
+ surf_tmpl.usage = 0; /* not really a surface hence no bind flags */
+ surf_tmpl.u.tex.level = 0; /* msaa resources cannot have mipmaps */
+ surf_tmpl.u.tex.first_layer = src_layer;
+ surf_tmpl.u.tex.last_layer = src_layer;
+ srcsurf = pipe->create_surface(pipe, src, &surf_tmpl);
+ surf_tmpl.format = dest->format;
+ surf_tmpl.u.tex.first_layer = dst_layer;
+ surf_tmpl.u.tex.last_layer = dst_layer;
+
DBG(r300, DBG_DRAW, "r300: Resolving resource...\n");
/* Enable AA resolve. */
- aa->dest = r300_surface(
- dest->screen->get_tex_surface(dest->screen, dest, subdest.face,
- subdest.level, 0, 0));
+ aa->dest = r300_surface(pipe->create_surface(pipe, dest, &surf_tmpl));
aa->aaresolve_ctl =
R300_RB3D_AARESOLVE_CTL_AARESOLVE_MODE_RESOLVE |
R300_RB3D_AARESOLVE_CTL_AARESOLVE_ALPHA_AVERAGE;
r300->aa_state.size = 12;
- r300->aa_state.dirty = TRUE;
+ r300_mark_atom_dirty(r300, &r300->aa_state);
/* Resolve the surface. */
r300->context.clear_render_target(pipe,
@@ -1183,7 +1260,7 @@ static void r300_resource_resolve(struct pipe_context* pipe,
/* Disable AA resolve. */
aa->aaresolve_ctl = 0;
r300->aa_state.size = 4;
- r300->aa_state.dirty = TRUE;
+ r300_mark_atom_dirty(r300, &r300->aa_state);
pipe_surface_reference((struct pipe_surface**)&srcsurf, NULL);
pipe_surface_reference((struct pipe_surface**)&aa->dest, NULL);
diff --git a/src/gallium/drivers/r300/r300_render_stencilref.c b/src/gallium/drivers/r300/r300_render_stencilref.c
index 1f035d64a28..747594afaf2 100644
--- a/src/gallium/drivers/r300/r300_render_stencilref.c
+++ b/src/gallium/drivers/r300/r300_render_stencilref.c
@@ -66,7 +66,7 @@ static void r300_stencilref_begin(struct r300_context *r300)
/* We *cull* pixels, therefore no need to mask out the bits. */
rs->cb_main[rs->cull_mode_index] |= R300_CULL_BACK;
- r300->rs_state.dirty = TRUE;
+ r300_mark_atom_dirty(r300, &r300->rs_state);
}
/* Set drawing for back faces. */
@@ -80,8 +80,8 @@ static void r300_stencilref_switch_side(struct r300_context *r300)
dsa->stencil_ref_mask = dsa->stencil_ref_bf;
r300->stencil_ref.ref_value[0] = r300->stencil_ref.ref_value[1];
- r300->rs_state.dirty = TRUE;
- r300->dsa_state.dirty = TRUE;
+ r300_mark_atom_dirty(r300, &r300->rs_state);
+ r300_mark_atom_dirty(r300, &r300->dsa_state);
}
/* Restore the original state. */
@@ -96,8 +96,8 @@ static void r300_stencilref_end(struct r300_context *r300)
dsa->stencil_ref_mask = sr->zb_stencilrefmask;
r300->stencil_ref.ref_value[0] = sr->ref_value_front;
- r300->rs_state.dirty = TRUE;
- r300->dsa_state.dirty = TRUE;
+ r300_mark_atom_dirty(r300, &r300->rs_state);
+ r300_mark_atom_dirty(r300, &r300->dsa_state);
}
static void r300_stencilref_draw_vbo(struct pipe_context *pipe,
diff --git a/src/gallium/drivers/r300/r300_render_translate.c b/src/gallium/drivers/r300/r300_render_translate.c
index 9247064508f..c48062c8084 100644
--- a/src/gallium/drivers/r300/r300_render_translate.c
+++ b/src/gallium/drivers/r300/r300_render_translate.c
@@ -31,7 +31,10 @@
#include "translate/translate.h"
#include "util/u_index_modify.h"
-void r300_begin_vertex_translate(struct r300_context *r300)
+/* XXX Optimization: use min_index and translate only that range. */
+/* XXX Use the uploader. */
+void r300_begin_vertex_translate(struct r300_context *r300,
+ int min_index, int max_index)
{
struct pipe_context *pipe = &r300->context;
struct translate_key key = {0};
@@ -44,6 +47,7 @@ void r300_begin_vertex_translate(struct r300_context *r300)
struct pipe_transfer *vb_transfer[PIPE_MAX_ATTRIBS] = {0}, *out_transfer;
struct pipe_resource *out_buffer;
unsigned i, num_verts;
+ unsigned slot;
/* Initialize the translate key, i.e. the recipe how vertices should be
* translated. */
@@ -108,12 +112,12 @@ void r300_begin_vertex_translate(struct r300_context *r300)
vb_map[i] = pipe_buffer_map(pipe, vb->buffer,
PIPE_TRANSFER_READ, &vb_transfer[i]);
- tr->set_buffer(tr, i, vb_map[i], vb->stride, vb->max_index);
+ tr->set_buffer(tr, i, vb_map[i], vb->stride, max_index);
}
}
/* Create and map the output buffer. */
- num_verts = r300->vertex_buffer_max_index + 1;
+ num_verts = max_index + 1;
out_buffer = pipe_buffer_create(&r300->screen->screen,
PIPE_BIND_VERTEX_BUFFER,
@@ -128,26 +132,30 @@ void r300_begin_vertex_translate(struct r300_context *r300)
/* Unmap all buffers. */
for (i = 0; i < r300->vertex_buffer_count; i++) {
if (vb_translated[i]) {
- pipe_buffer_unmap(pipe, r300->vertex_buffer[i].buffer,
- vb_transfer[i]);
+ pipe_buffer_unmap(pipe, vb_transfer[i]);
}
}
- pipe_buffer_unmap(pipe, out_buffer, out_transfer);
+ pipe_buffer_unmap(pipe, out_transfer);
/* Setup the new vertex buffer in the first free slot. */
+ slot = ~0;
for (i = 0; i < PIPE_MAX_ATTRIBS; i++) {
struct pipe_vertex_buffer *vb = &r300->vertex_buffer[i];
if (!vb->buffer) {
- pipe_resource_reference(&vb->buffer, out_buffer);
+ pipe_resource_reference(&r300->valid_vertex_buffer[i], out_buffer);
vb->buffer_offset = 0;
- vb->max_index = num_verts - 1;
vb->stride = key.output_stride;
- r300->tran.vb_slot = i;
+ slot = i;
+ /* XXX probably need to preserve the real count for u_blitter_save_*. */
+ r300->vertex_buffer_count = MAX2(r300->vertex_buffer_count, i+1);
+ r300->validate_buffers = TRUE;
break;
}
}
+ /* XXX This may fail. */
+ assert(slot != ~0);
/* Save and replace vertex elements. */
{
@@ -161,7 +169,7 @@ void r300_begin_vertex_translate(struct r300_context *r300)
new_velems[i].instance_divisor = ve->velem[i].instance_divisor;
new_velems[i].src_format = te->output_format;
new_velems[i].src_offset = te->output_offset;
- new_velems[i].vertex_buffer_index = r300->tran.vb_slot;
+ new_velems[i].vertex_buffer_index = slot;
} else {
memcpy(&new_velems[i], &ve->velem[i],
sizeof(struct pipe_vertex_element));
@@ -183,12 +191,9 @@ void r300_end_vertex_translate(struct r300_context *r300)
/* Restore vertex elements. */
pipe->bind_vertex_elements_state(pipe, r300->tran.saved_velems);
pipe->delete_vertex_elements_state(pipe, r300->tran.new_velems);
-
- /* Delete the now-unused VBO. */
- pipe_resource_reference(&r300->vertex_buffer[r300->tran.vb_slot].buffer,
- NULL);
}
+/* XXX Use the uploader. */
void r300_translate_index_buffer(struct r300_context *r300,
struct pipe_resource **index_buffer,
unsigned *index_size, unsigned index_offset,
@@ -199,12 +204,14 @@ void r300_translate_index_buffer(struct r300_context *r300,
util_shorten_ubyte_elts(&r300->context, index_buffer, index_offset, *start, count);
*index_size = 2;
*start = 0;
+ r300->validate_buffers = TRUE;
break;
case 2:
- if (*start % 2 != 0 || index_offset) {
+ if (index_offset) {
util_rebuild_ushort_elts(&r300->context, index_buffer, index_offset, *start, count);
*start = 0;
+ r300->validate_buffers = TRUE;
}
break;
@@ -212,6 +219,7 @@ void r300_translate_index_buffer(struct r300_context *r300,
if (index_offset) {
util_rebuild_uint_elts(&r300->context, index_buffer, index_offset, *start, count);
*start = 0;
+ r300->validate_buffers = TRUE;
}
break;
}
diff --git a/src/gallium/drivers/r300/r300_resource.c b/src/gallium/drivers/r300/r300_resource.c
index f6f33028dc6..dd1df970594 100644
--- a/src/gallium/drivers/r300/r300_resource.c
+++ b/src/gallium/drivers/r300/r300_resource.c
@@ -58,6 +58,8 @@ void r300_init_resource_functions(struct r300_context *r300)
r300->context.transfer_destroy = u_transfer_destroy_vtbl;
r300->context.transfer_inline_write = u_transfer_inline_write_vtbl;
r300->context.is_resource_referenced = u_is_resource_referenced_vtbl;
+ r300->context.create_surface = r300_create_surface;
+ r300->context.surface_destroy = r300_surface_destroy;
}
void r300_init_screen_resource_functions(struct r300_screen *r300screen)
@@ -67,7 +69,4 @@ void r300_init_screen_resource_functions(struct r300_screen *r300screen)
r300screen->screen.resource_get_handle = u_resource_get_handle_vtbl;
r300screen->screen.resource_destroy = u_resource_destroy_vtbl;
r300screen->screen.user_buffer_create = r300_user_buffer_create;
-
- r300screen->screen.get_tex_surface = r300_get_tex_surface;
- r300screen->screen.tex_surface_destroy = r300_tex_surface_destroy;
}
diff --git a/src/gallium/drivers/r300/r300_screen.c b/src/gallium/drivers/r300/r300_screen.c
index 5332866188f..c75aeaa10a7 100644
--- a/src/gallium/drivers/r300/r300_screen.c
+++ b/src/gallium/drivers/r300/r300_screen.c
@@ -34,6 +34,10 @@
#include "draw/draw_context.h"
+#ifdef HAVE_LLVM
+#include "gallivm/lp_bld_init.h"
+#endif
+
/* Return the identifier behind whom the brave coders responsible for this
* amalgamation of code, sweat, and duct tape, routinely obscure their names.
*
@@ -116,8 +120,9 @@ static int r300_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
case PIPE_CAP_TEXTURE_MIRROR_REPEAT:
case PIPE_CAP_BLEND_EQUATION_SEPARATE:
- case PIPE_CAP_TEXTURE_SWIZZLE:
return 1;
+ case PIPE_CAP_TEXTURE_SWIZZLE:
+ return util_format_s3tc_enabled ? r300screen->caps.dxtc_swizzle : 1;
/* Unsupported features (boolean caps). */
case PIPE_CAP_TIMER_QUERY:
@@ -308,7 +313,9 @@ static boolean r300_is_format_supported(struct pipe_screen* screen,
unsigned usage,
unsigned geom_flags)
{
+ struct r300_winsys_screen *rws = r300_screen(screen)->rws;
uint32_t retval = 0;
+ boolean drm_2_8_0 = rws->get_value(rws, R300_VID_DRM_2_8_0);
boolean is_r500 = r300_screen(screen)->caps.is_r500;
boolean is_r400 = r300_screen(screen)->caps.is_r400;
boolean is_color2101010 = format == PIPE_FORMAT_R10G10B10A2_UNORM ||
@@ -362,7 +369,7 @@ static boolean r300_is_format_supported(struct pipe_screen* screen,
PIPE_BIND_SCANOUT |
PIPE_BIND_SHARED)) &&
/* 2101010 cannot be rendered to on non-r5xx. */
- (is_r500 || !is_color2101010) &&
+ (!is_color2101010 || (is_r500 && drm_2_8_0)) &&
r300_is_colorbuffer_format_supported(format)) {
retval |= usage &
(PIPE_BIND_RENDER_TARGET |
@@ -399,7 +406,7 @@ static void r300_destroy_screen(struct pipe_screen* pscreen)
struct r300_screen* r300screen = r300_screen(pscreen);
struct r300_winsys_screen *rws = r300_winsys_screen(pscreen);
- util_mempool_destroy(&r300screen->pool_buffers);
+ util_slab_destroy(&r300screen->pool_buffers);
if (rws)
rws->destroy(rws);
@@ -456,9 +463,13 @@ struct pipe_screen* r300_screen_create(struct r300_winsys_screen *rws)
r300_init_debug(r300screen);
r300_parse_chipset(&r300screen->caps);
- util_mempool_create(&r300screen->pool_buffers,
- sizeof(struct r300_buffer), 64,
- UTIL_MEMPOOL_SINGLETHREADED);
+ r300screen->caps.index_bias_supported =
+ r300screen->caps.is_r500 &&
+ rws->get_value(rws, R300_VID_DRM_2_3_0);
+
+ util_slab_create(&r300screen->pool_buffers,
+ sizeof(struct r300_buffer), 64,
+ UTIL_SLAB_SINGLETHREADED);
r300screen->rws = rws;
r300screen->screen.winsys = (struct pipe_winsys*)rws;
@@ -479,5 +490,9 @@ struct pipe_screen* r300_screen_create(struct r300_winsys_screen *rws)
util_format_s3tc_init();
+#ifdef HAVE_LLVM
+ lp_build_init();
+#endif
+
return &r300screen->screen;
}
diff --git a/src/gallium/drivers/r300/r300_screen.h b/src/gallium/drivers/r300/r300_screen.h
index 8b7f1fab61b..752f53b7579 100644
--- a/src/gallium/drivers/r300/r300_screen.h
+++ b/src/gallium/drivers/r300/r300_screen.h
@@ -28,7 +28,7 @@
#include "r300_chipset.h"
-#include "util/u_mempool.h"
+#include "util/u_slab.h"
#include <stdio.h>
@@ -44,7 +44,7 @@ struct r300_screen {
struct r300_capabilities caps;
/* Memory pools. */
- struct util_mempool pool_buffers;
+ struct util_slab_mempool pool_buffers;
/** Combination of DBG_xxx flags */
unsigned debug;
@@ -93,6 +93,7 @@ r300_winsys_screen(struct pipe_screen *screen) {
#define DBG_CBZB (1 << 11)
#define DBG_HYPERZ (1 << 12)
#define DBG_SCISSOR (1 << 13)
+#define DBG_UPLOAD (1 << 14)
/* Features. */
#define DBG_ANISOHQ (1 << 16)
#define DBG_NO_TILING (1 << 17)
@@ -101,7 +102,6 @@ r300_winsys_screen(struct pipe_screen *screen) {
#define DBG_NO_OPT (1 << 20)
#define DBG_NO_CBZB (1 << 21)
/* Statistics. */
-#define DBG_STATS (1 << 24)
#define DBG_P_STAT (1 << 25)
/*@}*/
diff --git a/src/gallium/drivers/r300/r300_screen_buffer.c b/src/gallium/drivers/r300/r300_screen_buffer.c
index 37a080ba48b..cc3c1d7687e 100644
--- a/src/gallium/drivers/r300/r300_screen_buffer.c
+++ b/src/gallium/drivers/r300/r300_screen_buffer.c
@@ -40,10 +40,10 @@ unsigned r300_buffer_is_referenced(struct pipe_context *context,
struct r300_context *r300 = r300_context(context);
struct r300_buffer *rbuf = r300_buffer(buf);
- if (r300_buffer_is_user_buffer(buf))
+ if (r300_is_user_buffer(buf))
return PIPE_UNREFERENCED;
- if (r300->rws->cs_is_buffer_referenced(r300->cs, rbuf->buf, domain))
+ if (r300->rws->cs_is_buffer_referenced(r300->cs, rbuf->cs_buf, domain))
return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
return PIPE_UNREFERENCED;
@@ -51,76 +51,86 @@ unsigned r300_buffer_is_referenced(struct pipe_context *context,
static unsigned r300_buffer_is_referenced_by_cs(struct pipe_context *context,
struct pipe_resource *buf,
- unsigned face, unsigned level)
+ unsigned level, int layer)
{
return r300_buffer_is_referenced(context, buf, R300_REF_CS);
}
-/* External helper, not required to implent u_resource_vtbl:
- */
-int r300_upload_index_buffer(struct r300_context *r300,
- struct pipe_resource **index_buffer,
- unsigned index_size,
- unsigned start,
- unsigned count,
- unsigned *out_offset)
+void r300_upload_index_buffer(struct r300_context *r300,
+ struct pipe_resource **index_buffer,
+ unsigned index_size, unsigned *start,
+ unsigned count)
{
- struct pipe_resource *upload_buffer = NULL;
- unsigned index_offset = start * index_size;
- int ret = 0;
-
- if (r300_buffer_is_user_buffer(*index_buffer)) {
- ret = u_upload_buffer(r300->upload_ib,
- index_offset,
- count * index_size,
- *index_buffer,
- &index_offset,
- &upload_buffer);
- if (ret) {
- goto done;
- }
- *index_buffer = upload_buffer;
- *out_offset = index_offset / index_size;
- } else
- *out_offset = start;
-
- done:
- // if (upload_buffer)
- // pipe_resource_reference(&upload_buffer, NULL);
- return ret;
+ unsigned index_offset;
+ uint8_t *ptr = r300_buffer(*index_buffer)->user_buffer;
+ boolean flushed;
+
+ *index_buffer = NULL;
+
+ u_upload_data(r300->upload_ib,
+ 0, count * index_size,
+ ptr + (*start * index_size),
+ &index_offset,
+ index_buffer, &flushed);
+
+ *start = index_offset / index_size;
+
+ if (flushed || !r300->upload_ib_validated) {
+ r300->upload_ib_validated = FALSE;
+ r300->validate_buffers = TRUE;
+ }
}
-/* External helper, not required to implement u_resource_vtbl:
- */
-int r300_upload_user_buffers(struct r300_context *r300)
+void r300_upload_user_buffers(struct r300_context *r300,
+ int min_index, int max_index)
{
- enum pipe_error ret = PIPE_OK;
- int i, nr;
-
- nr = r300->velems->count;
+ int i, nr = r300->velems->count;
+ unsigned count = max_index + 1 - min_index;
+ boolean flushed;
+ boolean uploaded[16] = {0};
for (i = 0; i < nr; i++) {
- struct pipe_vertex_buffer *vb =
- &r300->vertex_buffer[r300->velems->velem[i].vertex_buffer_index];
-
- if (r300_buffer_is_user_buffer(vb->buffer)) {
- struct pipe_resource *upload_buffer = NULL;
- unsigned offset = 0; /*vb->buffer_offset * 4;*/
- unsigned size = vb->buffer->width0;
- unsigned upload_offset;
- ret = u_upload_buffer(r300->upload_vb,
- offset, size,
- vb->buffer,
- &upload_offset, &upload_buffer);
- if (ret)
- return ret;
-
- pipe_resource_reference(&vb->buffer, NULL);
- vb->buffer = upload_buffer;
- vb->buffer_offset = upload_offset;
+ unsigned index = r300->velems->velem[i].vertex_buffer_index;
+ struct pipe_vertex_buffer *vb = &r300->vertex_buffer[index];
+ struct r300_buffer *userbuf = r300_buffer(vb->buffer);
+
+ if (userbuf && userbuf->user_buffer && !uploaded[index]) {
+ unsigned first, size;
+
+ if (vb->stride) {
+ first = vb->stride * min_index;
+ size = vb->stride * count;
+ } else {
+ first = 0;
+ size = r300->velems->hw_format_size[i];
+ }
+
+ DBG(r300, DBG_UPLOAD,
+ "Uploading %i bytes, index: %i, buffer: %p, userptr: %p "
+ "offset: %i, stride: %i.\n",
+ size, index, userbuf, userbuf->user_buffer,
+ vb->buffer_offset, vb->stride);
+
+ u_upload_data(r300->upload_vb, first, size,
+ userbuf->user_buffer + first,
+ &vb->buffer_offset,
+ &r300->valid_vertex_buffer[index],
+ &flushed);
+
+ vb->buffer_offset -= first;
+
+ r300->vertex_arrays_dirty = TRUE;
+
+ if (flushed || !r300->upload_vb_validated) {
+ r300->upload_vb_validated = FALSE;
+ r300->validate_buffers = TRUE;
+ }
+ uploaded[index] = TRUE;
+ } else {
+ assert(r300->valid_vertex_buffer[index]);
}
}
- return ret;
+ DBG(r300, DBG_UPLOAD, "-------\n");
}
static void r300_buffer_destroy(struct pipe_screen *screen,
@@ -136,26 +146,26 @@ static void r300_buffer_destroy(struct pipe_screen *screen,
if (rbuf->buf)
rws->buffer_reference(rws, &rbuf->buf, NULL);
- util_mempool_free(&r300screen->pool_buffers, rbuf);
+ util_slab_free(&r300screen->pool_buffers, rbuf);
}
static struct pipe_transfer*
-r300_default_get_transfer(struct pipe_context *context,
- struct pipe_resource *resource,
- struct pipe_subresource sr,
- unsigned usage,
- const struct pipe_box *box)
+r300_buffer_get_transfer(struct pipe_context *context,
+ struct pipe_resource *resource,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box)
{
struct r300_context *r300 = r300_context(context);
struct pipe_transfer *transfer =
- util_mempool_malloc(&r300->pool_transfers);
+ util_slab_alloc(&r300->pool_transfers);
transfer->resource = resource;
- transfer->sr = sr;
+ transfer->level = level;
transfer->usage = usage;
transfer->box = *box;
transfer->stride = 0;
- transfer->slice_stride = 0;
+ transfer->layer_stride = 0;
transfer->data = NULL;
/* Note strides are zero, this is ok for buffers, but not for
@@ -164,11 +174,11 @@ r300_default_get_transfer(struct pipe_context *context,
return transfer;
}
-static void r300_default_transfer_destroy(struct pipe_context *pipe,
- struct pipe_transfer *transfer)
+static void r300_buffer_transfer_destroy(struct pipe_context *pipe,
+ struct pipe_transfer *transfer)
{
struct r300_context *r300 = r300_context(pipe);
- util_mempool_free(&r300->pool_transfers, transfer);
+ util_slab_free(&r300->pool_transfers, transfer);
}
static void *
@@ -180,46 +190,17 @@ r300_buffer_transfer_map( struct pipe_context *pipe,
struct r300_winsys_screen *rws = r300screen->rws;
struct r300_buffer *rbuf = r300_buffer(transfer->resource);
uint8_t *map;
- boolean flush = FALSE;
- unsigned i;
if (rbuf->user_buffer)
return (uint8_t *) rbuf->user_buffer + transfer->box.x;
if (rbuf->constant_buffer)
return (uint8_t *) rbuf->constant_buffer + transfer->box.x;
- /* check if the mapping is to a range we already flushed */
- if (transfer->usage & PIPE_TRANSFER_DISCARD) {
- for (i = 0; i < rbuf->num_ranges; i++) {
- if ((transfer->box.x >= rbuf->ranges[i].start) &&
- (transfer->box.x < rbuf->ranges[i].end))
- flush = TRUE;
-
- if (flush) {
- /* unreference this hw buffer and allocate a new one */
- rws->buffer_reference(rws, &rbuf->buf, NULL);
-
- rbuf->num_ranges = 0;
- rbuf->buf =
- r300screen->rws->buffer_create(r300screen->rws,
- rbuf->b.b.width0, 16,
- rbuf->b.b.bind,
- rbuf->b.b.usage,
- rbuf->domain);
- break;
- }
- }
- }
-
map = rws->buffer_map(rws, rbuf->buf, r300->cs, transfer->usage);
if (map == NULL)
return NULL;
- /* map_buffer() returned a pointer to the beginning of the buffer,
- * but transfers are expected to return a pointer to just the
- * region specified in the box.
- */
return map + transfer->box.x;
}
@@ -227,30 +208,7 @@ static void r300_buffer_transfer_flush_region( struct pipe_context *pipe,
struct pipe_transfer *transfer,
const struct pipe_box *box)
{
- struct r300_buffer *rbuf = r300_buffer(transfer->resource);
- unsigned i;
- unsigned offset = transfer->box.x + box->x;
- unsigned length = box->width;
-
- assert(box->x + box->width <= transfer->box.width);
-
- if (rbuf->user_buffer)
- return;
- if (rbuf->constant_buffer)
- return;
-
- /* mark the range as used */
- for(i = 0; i < rbuf->num_ranges; ++i) {
- if(offset <= rbuf->ranges[i].end && rbuf->ranges[i].start <= (offset+box->width)) {
- rbuf->ranges[i].start = MIN2(rbuf->ranges[i].start, offset);
- rbuf->ranges[i].end = MAX2(rbuf->ranges[i].end, (offset+length));
- return;
- }
- }
-
- rbuf->ranges[rbuf->num_ranges].start = offset;
- rbuf->ranges[rbuf->num_ranges].end = offset+length;
- rbuf->num_ranges++;
+ /* no-op */
}
static void r300_buffer_transfer_unmap( struct pipe_context *pipe,
@@ -265,17 +223,45 @@ static void r300_buffer_transfer_unmap( struct pipe_context *pipe,
}
}
-struct u_resource_vtbl r300_buffer_vtbl =
+static void r300_buffer_transfer_inline_write(struct pipe_context *pipe,
+ struct pipe_resource *resource,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box,
+ const void *data,
+ unsigned stride,
+ unsigned layer_stride)
+{
+ struct r300_context *r300 = r300_context(pipe);
+ struct r300_winsys_screen *rws = r300->screen->rws;
+ struct r300_buffer *rbuf = r300_buffer(resource);
+ uint8_t *map = NULL;
+
+ if (rbuf->constant_buffer) {
+ memcpy(rbuf->constant_buffer + box->x, data, box->width);
+ return;
+ }
+ assert(rbuf->user_buffer == NULL);
+
+ map = rws->buffer_map(rws, rbuf->buf, r300->cs,
+ PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD | usage);
+
+ memcpy(map + box->x, data, box->width);
+
+ rws->buffer_unmap(rws, rbuf->buf);
+}
+
+struct u_resource_vtbl r300_buffer_vtbl =
{
u_default_resource_get_handle, /* get_handle */
r300_buffer_destroy, /* resource_destroy */
r300_buffer_is_referenced_by_cs, /* is_buffer_referenced */
- r300_default_get_transfer, /* get_transfer */
- r300_default_transfer_destroy, /* transfer_destroy */
+ r300_buffer_get_transfer, /* get_transfer */
+ r300_buffer_transfer_destroy, /* transfer_destroy */
r300_buffer_transfer_map, /* transfer_map */
r300_buffer_transfer_flush_region, /* transfer_flush_region */
r300_buffer_transfer_unmap, /* transfer_unmap */
- u_default_transfer_inline_write /* transfer_inline_write */
+ r300_buffer_transfer_inline_write /* transfer_inline_write */
};
struct pipe_resource *r300_buffer_create(struct pipe_screen *screen,
@@ -285,7 +271,7 @@ struct pipe_resource *r300_buffer_create(struct pipe_screen *screen,
struct r300_buffer *rbuf;
unsigned alignment = 16;
- rbuf = util_mempool_malloc(&r300screen->pool_buffers);
+ rbuf = util_slab_alloc(&r300screen->pool_buffers);
rbuf->magic = R300_BUFFER_MAGIC;
@@ -294,7 +280,6 @@ struct pipe_resource *r300_buffer_create(struct pipe_screen *screen,
pipe_reference_init(&rbuf->b.b.reference, 1);
rbuf->b.b.screen = screen;
rbuf->domain = R300_DOMAIN_GTT;
- rbuf->num_ranges = 0;
rbuf->buf = NULL;
rbuf->constant_buffer = NULL;
rbuf->user_buffer = NULL;
@@ -310,9 +295,11 @@ struct pipe_resource *r300_buffer_create(struct pipe_screen *screen,
rbuf->b.b.width0, alignment,
rbuf->b.b.bind, rbuf->b.b.usage,
rbuf->domain);
+ rbuf->cs_buf =
+ r300screen->rws->buffer_get_cs_handle(r300screen->rws, rbuf->buf);
if (!rbuf->buf) {
- util_mempool_free(&r300screen->pool_buffers, rbuf);
+ util_slab_free(&r300screen->pool_buffers, rbuf);
return NULL;
}
@@ -320,14 +307,13 @@ struct pipe_resource *r300_buffer_create(struct pipe_screen *screen,
}
struct pipe_resource *r300_user_buffer_create(struct pipe_screen *screen,
- void *ptr,
- unsigned bytes,
+ void *ptr, unsigned size,
unsigned bind)
{
struct r300_screen *r300screen = r300_screen(screen);
struct r300_buffer *rbuf;
- rbuf = util_mempool_malloc(&r300screen->pool_buffers);
+ rbuf = util_slab_alloc(&r300screen->pool_buffers);
rbuf->magic = R300_BUFFER_MAGIC;
@@ -338,12 +324,12 @@ struct pipe_resource *r300_user_buffer_create(struct pipe_screen *screen,
rbuf->b.b.format = PIPE_FORMAT_R8_UNORM;
rbuf->b.b.usage = PIPE_USAGE_IMMUTABLE;
rbuf->b.b.bind = bind;
- rbuf->b.b.width0 = bytes;
+ rbuf->b.b.width0 = ~0;
rbuf->b.b.height0 = 1;
rbuf->b.b.depth0 = 1;
+ rbuf->b.b.array_size = 1;
rbuf->b.b.flags = 0;
rbuf->domain = R300_DOMAIN_GTT;
- rbuf->num_ranges = 0;
rbuf->buf = NULL;
rbuf->constant_buffer = NULL;
rbuf->user_buffer = ptr;
diff --git a/src/gallium/drivers/r300/r300_screen_buffer.h b/src/gallium/drivers/r300/r300_screen_buffer.h
index cafa9f96f20..58dec8539b6 100644
--- a/src/gallium/drivers/r300/r300_screen_buffer.h
+++ b/src/gallium/drivers/r300/r300_screen_buffer.h
@@ -51,32 +51,30 @@ struct r300_buffer
uint32_t magic;
struct r300_winsys_buffer *buf;
+ struct r300_winsys_cs_buffer *cs_buf;
enum r300_buffer_domain domain;
- void *user_buffer;
- void *constant_buffer;
- struct r300_buffer_range ranges[R300_BUFFER_MAX_RANGES];
- unsigned num_ranges;
+ uint8_t *user_buffer;
+ uint8_t *constant_buffer;
};
/* Functions. */
-int r300_upload_user_buffers(struct r300_context *r300);
+void r300_upload_user_buffers(struct r300_context *r300,
+ int min_index, int max_index);
-int r300_upload_index_buffer(struct r300_context *r300,
- struct pipe_resource **index_buffer,
- unsigned index_size,
- unsigned start,
- unsigned count, unsigned *out_offset);
+void r300_upload_index_buffer(struct r300_context *r300,
+ struct pipe_resource **index_buffer,
+ unsigned index_size, unsigned *start,
+ unsigned count);
struct pipe_resource *r300_buffer_create(struct pipe_screen *screen,
const struct pipe_resource *templ);
struct pipe_resource *r300_user_buffer_create(struct pipe_screen *screen,
- void *ptr,
- unsigned bytes,
- unsigned usage);
+ void *ptr, unsigned size,
+ unsigned bind);
unsigned r300_buffer_is_referenced(struct pipe_context *context,
struct pipe_resource *buf,
@@ -86,14 +84,10 @@ unsigned r300_buffer_is_referenced(struct pipe_context *context,
static INLINE struct r300_buffer *r300_buffer(struct pipe_resource *buffer)
{
- if (buffer) {
- assert(((struct r300_buffer *)buffer)->magic == R300_BUFFER_MAGIC);
- return (struct r300_buffer *)buffer;
- }
- return NULL;
+ return (struct r300_buffer *)buffer;
}
-static INLINE boolean r300_buffer_is_user_buffer(struct pipe_resource *buffer)
+static INLINE boolean r300_is_user_buffer(struct pipe_resource *buffer)
{
return r300_buffer(buffer)->user_buffer ? true : false;
}
diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c
index 247c22216e1..3a97b76a4c8 100644
--- a/src/gallium/drivers/r300/r300_state.c
+++ b/src/gallium/drivers/r300/r300_state.c
@@ -52,7 +52,7 @@
#define UPDATE_STATE(cso, atom) \
if (cso != atom.state) { \
atom.state = cso; \
- atom.dirty = TRUE; \
+ r300_mark_atom_dirty(r300, &(atom)); \
}
static boolean blend_discard_if_src_alpha_0(unsigned srcRGB, unsigned srcA,
@@ -417,7 +417,7 @@ static void r300_set_blend_color(struct pipe_context* pipe,
END_CB;
}
- r300->blend_color_state.dirty = TRUE;
+ r300_mark_atom_dirty(r300, &r300->blend_color_state);
}
static void r300_set_clip_state(struct pipe_context* pipe,
@@ -446,7 +446,7 @@ static void r300_set_clip_state(struct pipe_context* pipe,
(state->depth_clamp ? R300_CLIP_DISABLE : 0));
END_CB;
- r300->clip_state.dirty = TRUE;
+ r300_mark_atom_dirty(r300, &r300->clip_state);
} else {
draw_set_clip_state(r300->draw, state);
}
@@ -594,7 +594,7 @@ static void r300_bind_dsa_state(struct pipe_context* pipe,
UPDATE_STATE(state, r300->dsa_state);
- r300->hyperz_state.dirty = TRUE; /* Will be updated before the emission. */
+ r300_mark_atom_dirty(r300, &r300->hyperz_state); /* Will be updated before the emission. */
r300_dsa_inject_stencilref(r300);
}
@@ -613,7 +613,7 @@ static void r300_set_stencil_ref(struct pipe_context* pipe,
r300->stencil_ref = *sr;
r300_dsa_inject_stencilref(r300);
- r300->dsa_state.dirty = TRUE;
+ r300_mark_atom_dirty(r300, &r300->dsa_state);
}
static void r300_tex_set_tiling_flags(struct r300_context *r300,
@@ -626,7 +626,7 @@ static void r300_tex_set_tiling_flags(struct r300_context *r300,
/* Tiling determines how DRM treats the buffer data.
* We must flush CS when changing it if the buffer is referenced. */
if (r300->rws->cs_is_buffer_referenced(r300->cs,
- tex->buffer, R300_REF_CS))
+ tex->cs_buffer, R300_REF_CS))
r300->context.flush(&r300->context, 0, NULL);
r300->rws->buffer_set_tiling(r300->rws, tex->buffer,
@@ -647,12 +647,12 @@ static void r300_fb_set_tiling_flags(struct r300_context *r300,
for (i = 0; i < state->nr_cbufs; i++) {
r300_tex_set_tiling_flags(r300,
r300_texture(state->cbufs[i]->texture),
- state->cbufs[i]->level);
+ state->cbufs[i]->u.tex.level);
}
if (state->zsbuf) {
r300_tex_set_tiling_flags(r300,
r300_texture(state->zsbuf->texture),
- state->zsbuf->level);
+ state->zsbuf->u.tex.level);
}
}
@@ -663,14 +663,14 @@ static void r300_print_fb_surf_info(struct pipe_surface *surf, unsigned index,
struct r300_texture *rtex = r300_texture(tex);
fprintf(stderr,
- "r300: %s[%i] Dim: %ix%i, Offset: %i, ZSlice: %i, "
- "Face: %i, Level: %i, Format: %s\n"
+ "r300: %s[%i] Dim: %ix%i, Firstlayer: %i, "
+ "Lastlayer: %i, Level: %i, Format: %s\n"
"r300: TEX: Macro: %s, Micro: %s, Pitch: %i, "
"Dim: %ix%ix%i, LastLevel: %i, Format: %s\n",
- binding, index, surf->width, surf->height, surf->offset,
- surf->zslice, surf->face, surf->level,
+ binding, index, surf->width, surf->height,
+ surf->u.tex.first_layer, surf->u.tex.last_layer, surf->u.tex.level,
util_format_short_name(surf->format),
rtex->desc.macrotile[0] ? "YES" : " NO",
@@ -686,14 +686,23 @@ void r300_mark_fb_state_dirty(struct r300_context *r300,
struct pipe_framebuffer_state *state = r300->fb_state.state;
boolean can_hyperz = r300->rws->get_value(r300->rws, R300_CAN_HYPERZ);
- /* What is marked as dirty depends on the enum r300_fb_state_change. */
- r300->gpu_flush.dirty = TRUE;
- r300->fb_state.dirty = TRUE;
- r300->hyperz_state.dirty = TRUE;
+ r300_mark_atom_dirty(r300, &r300->gpu_flush);
+ r300_mark_atom_dirty(r300, &r300->fb_state);
+ /* What is marked as dirty depends on the enum r300_fb_state_change. */
if (change == R300_CHANGED_FB_STATE) {
- r300->aa_state.dirty = TRUE;
- r300->fb_state_pipelined.dirty = TRUE;
+ r300_mark_atom_dirty(r300, &r300->aa_state);
+ }
+
+ if (change == R300_CHANGED_FB_STATE ||
+ change == R300_CHANGED_CBZB_FLAG ||
+ change == R300_CHANGED_ZCLEAR_FLAG) {
+ r300_mark_atom_dirty(r300, &r300->hyperz_state);
+ }
+
+ if (change == R300_CHANGED_FB_STATE ||
+ change == R300_CHANGED_MULTIWRITE) {
+ r300_mark_atom_dirty(r300, &r300->fb_state_pipelined);
}
/* Now compute the fb_state atom size. */
@@ -738,11 +747,11 @@ static void
/* If nr_cbufs is changed from zero to non-zero or vice versa... */
if (!!old_state->nr_cbufs != !!state->nr_cbufs) {
- r300->blend_state.dirty = TRUE;
+ r300_mark_atom_dirty(r300, &r300->blend_state);
}
/* If zsbuf is set from NULL to non-NULL or vice versa.. */
if (!!old_state->zsbuf != !!state->zsbuf) {
- r300->dsa_state.dirty = TRUE;
+ r300_mark_atom_dirty(r300, &r300->dsa_state);
}
/* The tiling flags are dependent on the surface miplevel, unfortunately. */
@@ -751,6 +760,7 @@ static void
util_copy_framebuffer_state(r300->fb_state.state, state);
r300_mark_fb_state_dirty(r300, R300_CHANGED_FB_STATE);
+ r300->validate_buffers = TRUE;
r300->z_compression = false;
@@ -768,7 +778,7 @@ static void
struct r300_surface *zs_surf = r300_surface(state->zsbuf);
struct r300_texture *tex;
int compress = r300->screen->caps.is_rv350 ? RV350_Z_COMPRESS_88 : R300_Z_COMPRESS_44;
- int level = zs_surf->base.level;
+ int level = zs_surf->base.u.tex.level;
tex = r300_texture(zs_surf->base.texture);
@@ -795,7 +805,7 @@ static void
r300->zbuffer_bpp = zbuffer_bpp;
if (r300->polygon_offset_enabled)
- r300->rs_state.dirty = TRUE;
+ r300_mark_atom_dirty(r300, &r300->rs_state);
}
}
@@ -853,9 +863,9 @@ void r300_mark_fs_code_dirty(struct r300_context *r300)
{
struct r300_fragment_shader* fs = r300_fs(r300);
- r300->fs.dirty = TRUE;
- r300->fs_rc_constant_state.dirty = TRUE;
- r300->fs_constants.dirty = TRUE;
+ r300_mark_atom_dirty(r300, &r300->fs);
+ r300_mark_atom_dirty(r300, &r300->fs_rc_constant_state);
+ r300_mark_atom_dirty(r300, &r300->fs_constants);
r300->fs.size = fs->shader->cb_code_size;
if (r300->screen->caps.is_r500) {
@@ -875,17 +885,26 @@ static void r300_bind_fs_state(struct pipe_context* pipe, void* shader)
{
struct r300_context* r300 = r300_context(pipe);
struct r300_fragment_shader* fs = (struct r300_fragment_shader*)shader;
+ struct pipe_framebuffer_state *fb = r300->fb_state.state;
+ boolean last_multi_write;
if (fs == NULL) {
r300->fs.state = NULL;
return;
}
+ last_multi_write = r300_fragment_shader_writes_all(r300_fs(r300));
+
r300->fs.state = fs;
r300_pick_fragment_shader(r300);
r300_mark_fs_code_dirty(r300);
- r300->rs_block_state.dirty = TRUE; /* Will be updated before the emission. */
+ if (fb->nr_cbufs > 1 &&
+ last_multi_write != r300_fragment_shader_writes_all(fs)) {
+ r300_mark_fb_state_dirty(r300, R300_CHANGED_MULTIWRITE);
+ }
+
+ r300_mark_atom_dirty(r300, &r300->rs_block_state); /* Will be updated before the emission. */
}
/* Delete fragment shader state. */
@@ -1137,7 +1156,7 @@ static void r300_bind_rs_state(struct pipe_context* pipe, void* state)
if (last_sprite_coord_enable != r300->sprite_coord_enable ||
last_two_sided_color != r300->two_sided_color) {
- r300->rs_block_state.dirty = TRUE;
+ r300_mark_atom_dirty(r300, &r300->rs_block_state);
}
}
@@ -1235,7 +1254,7 @@ static void r300_bind_sampler_states(struct pipe_context* pipe,
memcpy(state->sampler_states, states, sizeof(void*) * count);
state->sampler_state_count = count;
- r300->textures_state.dirty = TRUE;
+ r300_mark_atom_dirty(r300, &r300->textures_state);
}
static void r300_lacks_vertex_textures(struct pipe_context* pipe,
@@ -1297,29 +1316,27 @@ static void r300_set_fragment_sampler_views(struct pipe_context* pipe,
}
for (i = 0; i < count; i++) {
- if (&state->sampler_views[i]->base != views[i]) {
- pipe_sampler_view_reference(
- (struct pipe_sampler_view**)&state->sampler_views[i],
- views[i]);
+ pipe_sampler_view_reference(
+ (struct pipe_sampler_view**)&state->sampler_views[i],
+ views[i]);
- if (!views[i]) {
- continue;
- }
+ if (!views[i]) {
+ continue;
+ }
- /* A new sampler view (= texture)... */
- dirty_tex = TRUE;
+ /* A new sampler view (= texture)... */
+ dirty_tex = TRUE;
- /* Set the texrect factor in the fragment shader.
+ /* Set the texrect factor in the fragment shader.
* Needed for RECT and NPOT fallback. */
- texture = r300_texture(views[i]->texture);
- if (texture->desc.is_npot) {
- r300->fs_rc_constant_state.dirty = TRUE;
- }
+ texture = r300_texture(views[i]->texture);
+ if (texture->desc.is_npot) {
+ r300_mark_atom_dirty(r300, &r300->fs_rc_constant_state);
+ }
- state->sampler_views[i]->texcache_region =
+ state->sampler_views[i]->texcache_region =
r300_assign_texture_cache_region(view_index, real_num_views);
- view_index++;
- }
+ view_index++;
}
for (i = count; i < tex_units; i++) {
@@ -1332,10 +1349,11 @@ static void r300_set_fragment_sampler_views(struct pipe_context* pipe,
state->sampler_view_count = count;
- r300->textures_state.dirty = TRUE;
+ r300_mark_atom_dirty(r300, &r300->textures_state);
+ r300->validate_buffers = TRUE;
if (dirty_tex) {
- r300->texture_cache_inval.dirty = TRUE;
+ r300_mark_atom_dirty(r300, &r300->texture_cache_inval);
}
}
@@ -1347,6 +1365,7 @@ r300_create_sampler_view(struct pipe_context *pipe,
struct r300_sampler_view *view = CALLOC_STRUCT(r300_sampler_view);
struct r300_texture *tex = r300_texture(texture);
boolean is_r500 = r300_screen(pipe->screen)->caps.is_r500;
+ boolean dxtc_swizzle = r300_screen(pipe->screen)->caps.dxtc_swizzle;
if (view) {
view->base = *templ;
@@ -1363,7 +1382,8 @@ r300_create_sampler_view(struct pipe_context *pipe,
view->format = tex->tx_format;
view->format.format1 |= r300_translate_texformat(templ->format,
view->swizzle,
- is_r500);
+ is_r500,
+ dxtc_swizzle);
if (is_r500) {
view->format.format2 |= r500_tx_format_msb_bit(templ->format);
}
@@ -1388,7 +1408,7 @@ static void r300_set_scissor_state(struct pipe_context* pipe,
memcpy(r300->scissor_state.state, state,
sizeof(struct pipe_scissor_state));
- r300->scissor_state.dirty = TRUE;
+ r300_mark_atom_dirty(r300, &r300->scissor_state);
}
static void r300_set_viewport_state(struct pipe_context* pipe,
@@ -1434,9 +1454,9 @@ static void r300_set_viewport_state(struct pipe_context* pipe,
viewport->vte_control |= R300_VPORT_Z_OFFSET_ENA;
}
- r300->viewport_state.dirty = TRUE;
+ r300_mark_atom_dirty(r300, &r300->viewport_state);
if (r300->fs.state && r300_fs(r300)->shader->inputs.wpos != ATTR_UNUSED) {
- r300->fs_rc_constant_state.dirty = TRUE;
+ r300_mark_atom_dirty(r300, &r300->fs_rc_constant_state);
}
}
@@ -1445,15 +1465,15 @@ static void r300_set_vertex_buffers(struct pipe_context* pipe,
const struct pipe_vertex_buffer* buffers)
{
struct r300_context* r300 = r300_context(pipe);
- struct pipe_vertex_buffer *vbo;
+ const struct pipe_vertex_buffer *vbo;
unsigned i, max_index = (1 << 24) - 1;
boolean any_user_buffer = FALSE;
+ boolean any_nonuser_buffer = FALSE;
struct pipe_vertex_buffer dummy_vb = {0};
/* There must be at least one vertex buffer set, otherwise it locks up. */
if (!count) {
dummy_vb.buffer = r300->dummy_vb;
- dummy_vb.max_index = r300->dummy_vb->width0 / 4;
buffers = &dummy_vb;
count = 1;
}
@@ -1480,34 +1500,41 @@ static void r300_set_vertex_buffers(struct pipe_context* pipe,
}
for (i = 0; i < count; i++) {
- /* Why, yes, I AM casting away constness. How did you know? */
- vbo = (struct pipe_vertex_buffer*)&buffers[i];
+ vbo = &buffers[i];
/* Skip NULL buffers */
- if (!buffers[i].buffer) {
+ if (!vbo->buffer) {
continue;
}
- if (r300_buffer_is_user_buffer(vbo->buffer)) {
+ /* User buffers have no info about maximum index,
+ * we will have to compute it in draw_vbo. */
+ if (r300_is_user_buffer(vbo->buffer)) {
any_user_buffer = TRUE;
+ continue;
}
+ any_nonuser_buffer = TRUE;
- if (vbo->max_index == ~0) {
- /* if no VBO stride then only one vertex value so max index is 1 */
- /* should think about converting to VS constants like svga does */
- if (!vbo->stride)
- vbo->max_index = 1;
- else
- vbo->max_index =
- (vbo->buffer->width0 - vbo->buffer_offset) / vbo->stride;
- }
+ /* The stride of zero means we will be fetching only the first
+ * vertex, so don't care about max_index. */
+ if (!vbo->stride)
+ continue;
- max_index = MIN2(vbo->max_index, max_index);
+ /* Update the maximum index. */
+ {
+ unsigned vbo_max_index =
+ (vbo->buffer->width0 - vbo->buffer_offset) / vbo->stride;
+ max_index = MIN2(max_index, vbo_max_index);
+ }
}
r300->any_user_vbs = any_user_buffer;
r300->vertex_buffer_max_index = max_index;
-
+ r300->vertex_arrays_dirty = TRUE;
+ if (any_nonuser_buffer)
+ r300->validate_buffers = TRUE;
+ if (!any_user_buffer)
+ r300->upload_vb_validated = FALSE;
} else {
/* SW TCL. */
draw_set_vertex_buffers(r300->draw, count, buffers);
@@ -1515,16 +1542,25 @@ static void r300_set_vertex_buffers(struct pipe_context* pipe,
/* Common code. */
for (i = 0; i < count; i++) {
+ vbo = &buffers[i];
+
/* Reference our buffer. */
- pipe_resource_reference(&r300->vertex_buffer[i].buffer, buffers[i].buffer);
+ pipe_resource_reference(&r300->vertex_buffer[i].buffer, vbo->buffer);
+ if (vbo->buffer && r300_is_user_buffer(vbo->buffer)) {
+ pipe_resource_reference(&r300->valid_vertex_buffer[i], NULL);
+ } else {
+ pipe_resource_reference(&r300->valid_vertex_buffer[i], vbo->buffer);
+ }
}
for (; i < r300->vertex_buffer_count; i++) {
/* Dereference any old buffers. */
pipe_resource_reference(&r300->vertex_buffer[i].buffer, NULL);
+ pipe_resource_reference(&r300->valid_vertex_buffer[i], NULL);
}
memcpy(r300->vertex_buffer, buffers,
- sizeof(struct pipe_vertex_buffer) * count);
+ sizeof(struct pipe_vertex_buffer) * count);
+
r300->vertex_buffer_count = count;
}
@@ -1533,20 +1569,23 @@ static void r300_set_index_buffer(struct pipe_context* pipe,
{
struct r300_context* r300 = r300_context(pipe);
- if (ib) {
+ if (ib && ib->buffer) {
pipe_resource_reference(&r300->index_buffer.buffer, ib->buffer);
memcpy(&r300->index_buffer, ib, sizeof(r300->index_buffer));
+
+ if (r300->screen->caps.has_tcl &&
+ !r300_is_user_buffer(ib->buffer)) {
+ r300->validate_buffers = TRUE;
+ r300->upload_ib_validated = FALSE;
+ }
}
else {
pipe_resource_reference(&r300->index_buffer.buffer, NULL);
memset(&r300->index_buffer, 0, sizeof(r300->index_buffer));
}
- if (r300->screen->caps.has_tcl) {
- /* TODO make this more like a state */
- }
- else {
- draw_set_index_buffer(r300->draw, ib);
+ if (!r300->screen->caps.has_tcl) {
+ draw_set_index_buffer(r300->draw, ib);
}
}
@@ -1714,6 +1753,7 @@ static void r300_bind_vertex_elements_state(struct pipe_context *pipe,
UPDATE_STATE(&velems->vertex_stream, r300->vertex_stream_state);
r300->vertex_stream_state.size = (1 + velems->vertex_stream.count) * 2;
+ r300->vertex_arrays_dirty = TRUE;
}
static void r300_delete_vertex_elements_state(struct pipe_context *pipe, void *state)
@@ -1756,27 +1796,25 @@ static void r300_bind_vs_state(struct pipe_context* pipe, void* shader)
r300->vs_state.state = vs;
/* The majority of the RS block bits is dependent on the vertex shader. */
- r300->rs_block_state.dirty = TRUE; /* Will be updated before the emission. */
+ r300_mark_atom_dirty(r300, &r300->rs_block_state); /* Will be updated before the emission. */
if (r300->screen->caps.has_tcl) {
unsigned fc_op_dwords = r300->screen->caps.is_r500 ? 3 : 2;
- r300->vs_state.dirty = TRUE;
+ r300_mark_atom_dirty(r300, &r300->vs_state);
r300->vs_state.size =
vs->code.length + 9 +
- (vs->immediates_count ? vs->immediates_count * 4 + 3 : 0) +
(vs->code.num_fc_ops ? vs->code.num_fc_ops * fc_op_dwords + 4 : 0);
- if (vs->externals_count) {
- r300->vs_constants.dirty = TRUE;
- r300->vs_constants.size = vs->externals_count * 4 + 3;
- } else {
- r300->vs_constants.size = 0;
- }
+ r300_mark_atom_dirty(r300, &r300->vs_constants);
+ r300->vs_constants.size =
+ 2 +
+ (vs->externals_count ? vs->externals_count * 4 + 3 : 0) +
+ (vs->immediates_count ? vs->immediates_count * 4 + 3 : 0);
((struct r300_constant_buffer*)r300->vs_constants.state)->remap_table =
vs->code.constants_remap_table;
- r300->pvs_flush.dirty = TRUE;
+ r300_mark_atom_dirty(r300, &r300->pvs_flush);
} else {
draw_bind_vertex_shader(r300->draw,
(struct draw_vertex_shader*)vs->draw_vs);
@@ -1807,6 +1845,7 @@ static void r300_set_constant_buffer(struct pipe_context *pipe,
{
struct r300_context* r300 = r300_context(pipe);
struct r300_constant_buffer *cbuf;
+ struct r300_buffer *rbuf = r300_buffer(buf);
uint32_t *mapped;
switch (shader) {
@@ -1817,33 +1856,48 @@ static void r300_set_constant_buffer(struct pipe_context *pipe,
cbuf = (struct r300_constant_buffer*)r300->fs_constants.state;
break;
default:
- assert(0);
return;
}
- if (buf == NULL || buf->width0 == 0 ||
- (mapped = r300_buffer(buf)->constant_buffer) == NULL) {
+ if (buf == NULL || buf->width0 == 0)
+ return;
+
+ if (rbuf->user_buffer)
+ mapped = (uint32_t*)rbuf->user_buffer;
+ else if (rbuf->constant_buffer)
+ mapped = (uint32_t*)rbuf->constant_buffer;
+ else
return;
- }
if (shader == PIPE_SHADER_FRAGMENT ||
(shader == PIPE_SHADER_VERTEX && r300->screen->caps.has_tcl)) {
- assert((buf->width0 % (4 * sizeof(float))) == 0);
- cbuf->ptr = mapped + index*4;
+ cbuf->ptr = mapped;
}
if (shader == PIPE_SHADER_VERTEX) {
if (r300->screen->caps.has_tcl) {
- if (r300->vs_constants.size) {
- r300->vs_constants.dirty = TRUE;
+ struct r300_vertex_shader *vs =
+ (struct r300_vertex_shader*)r300->vs_state.state;
+
+ if (!vs) {
+ cbuf->buffer_base = 0;
+ return;
+ }
+
+ cbuf->buffer_base = r300->vs_const_base;
+ r300->vs_const_base += vs->code.constants.Count;
+ if (r300->vs_const_base > R500_MAX_PVS_CONST_VECS) {
+ r300->vs_const_base = vs->code.constants.Count;
+ cbuf->buffer_base = 0;
+ r300_mark_atom_dirty(r300, &r300->pvs_flush);
}
- r300->pvs_flush.dirty = TRUE;
+ r300_mark_atom_dirty(r300, &r300->vs_constants);
} else if (r300->draw) {
draw_set_mapped_constant_buffer(r300->draw, PIPE_SHADER_VERTEX,
0, mapped, buf->width0);
}
} else if (shader == PIPE_SHADER_FRAGMENT) {
- r300->fs_constants.dirty = TRUE;
+ r300_mark_atom_dirty(r300, &r300->fs_constants);
}
}
diff --git a/src/gallium/drivers/r300/r300_state_derived.c b/src/gallium/drivers/r300/r300_state_derived.c
index 1cff3483b50..95be7849f8f 100644
--- a/src/gallium/drivers/r300/r300_state_derived.c
+++ b/src/gallium/drivers/r300/r300_state_derived.c
@@ -32,7 +32,6 @@
#include "r300_hyperz.h"
#include "r300_screen.h"
#include "r300_shader_semantics.h"
-#include "r300_state_derived.h"
#include "r300_state_inlines.h"
#include "r300_texture.h"
#include "r300_vs.h"
@@ -193,7 +192,7 @@ static void r300_swtcl_vertex_psc(struct r300_context *r300)
(R300_LAST_VEC << (i & 1 ? 16 : 0));
vstream->count = (i >> 1) + 1;
- r300->vertex_stream_state.dirty = TRUE;
+ r300_mark_atom_dirty(r300, &r300->vertex_stream_state);
r300->vertex_stream_state.size = (1 + vstream->count) * 2;
}
@@ -592,7 +591,8 @@ static void r300_update_rs_block(struct r300_context *r300)
}
static uint32_t r300_get_border_color(enum pipe_format format,
- const float border[4])
+ const float border[4],
+ boolean is_r500)
{
const struct util_format_description *desc;
float border_swizzled[4] = {0};
@@ -601,6 +601,24 @@ static uint32_t r300_get_border_color(enum pipe_format format,
desc = util_format_description(format);
+ /* Do depth formats first. */
+ if (util_format_is_depth_or_stencil(format)) {
+ switch (format) {
+ case PIPE_FORMAT_Z16_UNORM:
+ return util_pack_z(PIPE_FORMAT_Z16_UNORM, border[0]);
+ case PIPE_FORMAT_X8Z24_UNORM:
+ case PIPE_FORMAT_S8_USCALED_Z24_UNORM:
+ if (is_r500) {
+ return util_pack_z(PIPE_FORMAT_X8Z24_UNORM, border[0]);
+ } else {
+ return util_pack_z(PIPE_FORMAT_Z16_UNORM, border[0]) << 16;
+ }
+ default:
+ assert(0);
+ return 0;
+ }
+ }
+
/* Apply inverse swizzle of the format. */
for (i = 0; i < 4; i++) {
switch (desc->swizzle[i]) {
@@ -619,7 +637,17 @@ static uint32_t r300_get_border_color(enum pipe_format format,
}
}
+ /* Compressed formats. */
+ if (util_format_is_compressed(format)) {
+ util_pack_color(border_swizzled, PIPE_FORMAT_R8G8B8A8_UNORM, &uc);
+ return uc.ui;
+ }
+
switch (desc->channel[0].size) {
+ case 2:
+ util_pack_color(border_swizzled, PIPE_FORMAT_B2G3R3_UNORM, &uc);
+ break;
+
case 4:
util_pack_color(border_swizzled, PIPE_FORMAT_B4G4R4A4_UNORM, &uc);
break;
@@ -642,6 +670,15 @@ static uint32_t r300_get_border_color(enum pipe_format format,
case 10:
util_pack_color(border_swizzled, PIPE_FORMAT_B10G10R10A2_UNORM, &uc);
break;
+
+ case 16:
+ if (desc->nr_channels <= 2) {
+ border_swizzled[0] = border_swizzled[2];
+ util_pack_color(border_swizzled, PIPE_FORMAT_R16G16_UNORM, &uc);
+ } else {
+ util_pack_color(border_swizzled, PIPE_FORMAT_B8G8R8A8_UNORM, &uc);
+ }
+ break;
}
return uc.ui;
@@ -683,12 +720,13 @@ static void r300_merge_textures_and_samplers(struct r300_context* r300)
/* Set the border color. */
texstate->border_color =
r300_get_border_color(view->base.format,
- sampler->state.border_color);
+ sampler->state.border_color,
+ r300->screen->caps.is_r500);
/* determine min/max levels */
- max_level = MIN3(sampler->max_lod + view->base.first_level,
- tex->desc.b.b.last_level, view->base.last_level);
- min_level = MIN2(sampler->min_lod + view->base.first_level,
+ max_level = MIN3(sampler->max_lod + view->base.u.tex.first_level,
+ tex->desc.b.b.last_level, view->base.u.tex.last_level);
+ min_level = MIN2(sampler->min_lod + view->base.u.tex.first_level,
max_level);
if (tex->desc.is_npot && min_level > 0) {
@@ -729,13 +767,18 @@ static void r300_merge_textures_and_samplers(struct r300_context* r300)
if (sampler->state.compare_mode == PIPE_TEX_COMPARE_NONE) {
texstate->format.format1 |=
r300_get_swizzle_combined(depth_swizzle,
- view->swizzle);
+ view->swizzle, FALSE);
} else {
texstate->format.format1 |=
- r300_get_swizzle_combined(depth_swizzle, 0);
+ r300_get_swizzle_combined(depth_swizzle, 0, FALSE);
}
}
+ if (r300->screen->caps.dxtc_swizzle &&
+ util_format_is_compressed(tex->desc.b.b.format)) {
+ texstate->filter1 |= R400_DXTC_SWIZZLE_ENABLE;
+ }
+
/* to emulate 1D textures through 2D ones correctly */
if (tex->desc.b.b.target == PIPE_TEXTURE_1D) {
texstate->filter0 &= ~R300_TX_WRAP_T_MASK;
@@ -819,40 +862,6 @@ static void r300_merge_textures_and_samplers(struct r300_context* r300)
}
}
-/* We can't use compressed zbuffers as samplers. */
-static void r300_flush_depth_textures(struct r300_context *r300)
-{
- struct r300_textures_state *state =
- (struct r300_textures_state*)r300->textures_state.state;
- unsigned i, level;
- unsigned count = MIN2(state->sampler_view_count,
- state->sampler_state_count);
-
- if (r300->z_decomp_rd)
- return;
-
- for (i = 0; i < count; i++)
- if (state->sampler_views[i] && state->sampler_states[i]) {
- struct pipe_resource *tex = state->sampler_views[i]->base.texture;
-
- if (tex->target == PIPE_TEXTURE_3D ||
- tex->target == PIPE_TEXTURE_CUBE)
- continue;
-
- /* Ignore non-depth textures.
- * Also ignore reinterpreted depth textures, e.g. resource_copy. */
- if (!util_format_is_depth_or_stencil(tex->format))
- continue;
-
- for (level = 0; level <= tex->last_level; level++)
- if (r300_texture(tex)->zmask_in_use[level]) {
- /* We don't handle 3D textures and cubemaps yet. */
- r300_flush_depth_stencil(&r300->context, tex,
- u_subresource(0, level), 0);
- }
- }
-}
-
void r300_update_derived_state(struct r300_context* r300)
{
r300_flush_depth_textures(r300);
diff --git a/src/gallium/drivers/r300/r300_state_derived.h b/src/gallium/drivers/r300/r300_state_derived.h
deleted file mode 100644
index 71a4a47b003..00000000000
--- a/src/gallium/drivers/r300/r300_state_derived.h
+++ /dev/null
@@ -1,30 +0,0 @@
-/*
- * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * on the rights to use, copy, modify, merge, publish, distribute, sub
- * license, and/or sell copies of the Software, and to permit persons to whom
- * the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE. */
-
-#ifndef R300_STATE_DERIVED_H
-#define R300_STATE_DERIVED_H
-
-struct r300_context;
-
-void r300_update_derived_state(struct r300_context* r300);
-
-#endif /* R300_STATE_DERIVED_H */
diff --git a/src/gallium/drivers/r300/r300_texture.c b/src/gallium/drivers/r300/r300_texture.c
index cee56bccdcd..6fdc504ed54 100644
--- a/src/gallium/drivers/r300/r300_texture.c
+++ b/src/gallium/drivers/r300/r300_texture.c
@@ -40,7 +40,8 @@
#include "pipe/p_screen.h"
unsigned r300_get_swizzle_combined(const unsigned char *swizzle_format,
- const unsigned char *swizzle_view)
+ const unsigned char *swizzle_view,
+ boolean dxtc_swizzle)
{
unsigned i;
unsigned char swizzle[4];
@@ -51,10 +52,10 @@ unsigned r300_get_swizzle_combined(const unsigned char *swizzle_format,
R300_TX_FORMAT_B_SHIFT,
R300_TX_FORMAT_A_SHIFT
};
- const uint32_t swizzle_bit[4] = {
- R300_TX_FORMAT_X,
+ uint32_t swizzle_bit[4] = {
+ dxtc_swizzle ? R300_TX_FORMAT_Z : R300_TX_FORMAT_X,
R300_TX_FORMAT_Y,
- R300_TX_FORMAT_Z,
+ dxtc_swizzle ? R300_TX_FORMAT_X : R300_TX_FORMAT_Z,
R300_TX_FORMAT_W
};
@@ -107,7 +108,8 @@ unsigned r300_get_swizzle_combined(const unsigned char *swizzle_format,
* makes available X, Y, Z, W, ZERO, and ONE for swizzling. */
uint32_t r300_translate_texformat(enum pipe_format format,
const unsigned char *swizzle_view,
- boolean is_r500)
+ boolean is_r500,
+ boolean dxtc_swizzle)
{
uint32_t result = 0;
const struct util_format_description *desc;
@@ -169,7 +171,8 @@ uint32_t r300_translate_texformat(enum pipe_format format,
}
}
- result |= r300_get_swizzle_combined(desc->swizzle, swizzle_view);
+ result |= r300_get_swizzle_combined(desc->swizzle, swizzle_view,
+ util_format_is_compressed(format) && dxtc_swizzle);
/* S3TC formats. */
if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
@@ -241,6 +244,11 @@ uint32_t r300_translate_texformat(enum pipe_format format,
desc->channel[2].size == 6) {
return R300_TX_FORMAT_Z6Y5X5 | result;
}
+ if (desc->channel[0].size == 2 &&
+ desc->channel[1].size == 3 &&
+ desc->channel[2].size == 3) {
+ return R300_TX_FORMAT_Z3Y3X2 | result;
+ }
return ~0; /* Unsupported/unknown. */
case 4:
@@ -478,6 +486,8 @@ static uint32_t r300_translate_out_fmt(enum pipe_format format)
} else {
if (desc->channel[i].size == 16) {
modifier |= R300_US_OUT_FMT_C4_16;
+ } else if (desc->channel[i].size == 10) {
+ modifier |= R300_US_OUT_FMT_C4_10;
} else {
/* C4_8 seems to be used for the formats whose pixel size
* is <= 32 bits. */
@@ -571,7 +581,7 @@ boolean r300_is_zs_format_supported(enum pipe_format format)
boolean r300_is_sampler_format_supported(enum pipe_format format)
{
- return r300_translate_texformat(format, 0, TRUE) != ~0;
+ return r300_translate_texformat(format, 0, TRUE, FALSE) != ~0;
}
void r300_texture_setup_format_state(struct r300_screen *screen,
@@ -665,21 +675,21 @@ void r300_texture_reinterpret_format(struct pipe_screen *screen,
}
static unsigned r300_texture_is_referenced(struct pipe_context *context,
- struct pipe_resource *texture,
- unsigned face, unsigned level)
+ struct pipe_resource *texture,
+ unsigned level, int layer)
{
struct r300_context *r300 = r300_context(context);
struct r300_texture *rtex = (struct r300_texture *)texture;
if (r300->rws->cs_is_buffer_referenced(r300->cs,
- rtex->buffer, R300_REF_CS))
+ rtex->cs_buffer, R300_REF_CS))
return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
return PIPE_UNREFERENCED;
}
static void r300_texture_destroy(struct pipe_screen *screen,
- struct pipe_resource* texture)
+ struct pipe_resource* texture)
{
struct r300_texture* tex = (struct r300_texture*)texture;
struct r300_winsys_screen *rws = (struct r300_winsys_screen *)texture->screen->winsys;
@@ -774,6 +784,8 @@ r300_texture_create_object(struct r300_screen *rscreen,
}
}
+ tex->cs_buffer = rws->buffer_get_cs_handle(rws, tex->buffer);
+
rws->buffer_set_tiling(rws, tex->buffer,
tex->desc.microtile, tex->desc.macrotile[0],
tex->desc.stride_in_bytes[0]);
@@ -848,38 +860,40 @@ struct pipe_resource *r300_texture_from_handle(struct pipe_screen *screen,
/* Not required to implement u_resource_vtbl, consider moving to another file:
*/
-struct pipe_surface* r300_get_tex_surface(struct pipe_screen* screen,
- struct pipe_resource* texture,
- unsigned face,
- unsigned level,
- unsigned zslice,
- unsigned flags)
+struct pipe_surface* r300_create_surface(struct pipe_context * ctx,
+ struct pipe_resource* texture,
+ const struct pipe_surface *surf_tmpl)
{
struct r300_texture* tex = r300_texture(texture);
struct r300_surface* surface = CALLOC_STRUCT(r300_surface);
+ unsigned level = surf_tmpl->u.tex.level;
+
+ assert(surf_tmpl->u.tex.first_layer == surf_tmpl->u.tex.last_layer);
if (surface) {
uint32_t offset, tile_height;
pipe_reference_init(&surface->base.reference, 1);
pipe_resource_reference(&surface->base.texture, texture);
- surface->base.format = texture->format;
+ surface->base.context = ctx;
+ surface->base.format = surf_tmpl->format;
surface->base.width = u_minify(texture->width0, level);
surface->base.height = u_minify(texture->height0, level);
- surface->base.usage = flags;
- surface->base.zslice = zslice;
- surface->base.face = face;
- surface->base.level = level;
+ surface->base.usage = surf_tmpl->usage;
+ surface->base.u.tex.level = level;
+ surface->base.u.tex.first_layer = surf_tmpl->u.tex.first_layer;
+ surface->base.u.tex.last_layer = surf_tmpl->u.tex.last_layer;
surface->buffer = tex->buffer;
+ surface->cs_buffer = tex->cs_buffer;
/* Prefer VRAM if there are multiple domains to choose from. */
surface->domain = tex->domain;
if (surface->domain & R300_DOMAIN_VRAM)
surface->domain &= ~R300_DOMAIN_GTT;
- surface->offset = r300_texture_get_offset(&tex->desc,
- level, zslice, face);
+ surface->offset = r300_texture_get_offset(&tex->desc, level,
+ surf_tmpl->u.tex.first_layer);
surface->pitch = tex->fb_state.pitch[level];
surface->format = tex->fb_state.format;
@@ -892,7 +906,7 @@ struct pipe_surface* r300_get_tex_surface(struct pipe_screen* screen,
tex->desc.b.b.nr_samples,
tex->desc.microtile,
tex->desc.macrotile[level],
- DIM_HEIGHT);
+ DIM_HEIGHT, 0);
surface->cbzb_height = align((surface->base.height + 1) / 2,
tile_height);
@@ -910,13 +924,13 @@ struct pipe_surface* r300_get_tex_surface(struct pipe_screen* screen,
else
surface->cbzb_format = R300_DEPTHFORMAT_16BIT_INT_Z;
- SCREEN_DBG(r300_screen(screen), DBG_CBZB,
- "CBZB Allowed: %s, Dim: %ix%i, Misalignment: %i, Micro: %s, Macro: %s\n",
- surface->cbzb_allowed ? "YES" : " NO",
- surface->cbzb_width, surface->cbzb_height,
- offset & 2047,
- tex->desc.microtile ? "YES" : " NO",
- tex->desc.macrotile[level] ? "YES" : " NO");
+ DBG(r300_context(ctx), DBG_CBZB,
+ "CBZB Allowed: %s, Dim: %ix%i, Misalignment: %i, Micro: %s, Macro: %s\n",
+ surface->cbzb_allowed ? "YES" : " NO",
+ surface->cbzb_width, surface->cbzb_height,
+ offset & 2047,
+ tex->desc.microtile ? "YES" : " NO",
+ tex->desc.macrotile[level] ? "YES" : " NO");
}
return &surface->base;
@@ -924,7 +938,7 @@ struct pipe_surface* r300_get_tex_surface(struct pipe_screen* screen,
/* Not required to implement u_resource_vtbl, consider moving to another file:
*/
-void r300_tex_surface_destroy(struct pipe_surface* s)
+void r300_surface_destroy(struct pipe_context *ctx, struct pipe_surface* s)
{
pipe_resource_reference(&s->texture, NULL);
FREE(s);
diff --git a/src/gallium/drivers/r300/r300_texture.h b/src/gallium/drivers/r300/r300_texture.h
index c4588a0c90b..0ab22f747e4 100644
--- a/src/gallium/drivers/r300/r300_texture.h
+++ b/src/gallium/drivers/r300/r300_texture.h
@@ -27,6 +27,7 @@
#include "pipe/p_format.h"
struct pipe_screen;
+struct pipe_context;
struct pipe_resource;
struct winsys_handle;
struct r300_texture_format_state;
@@ -35,11 +36,13 @@ struct r300_texture;
struct r300_screen;
unsigned r300_get_swizzle_combined(const unsigned char *swizzle_format,
- const unsigned char *swizzle_view);
+ const unsigned char *swizzle_view,
+ boolean dxtc_swizzle);
uint32_t r300_translate_texformat(enum pipe_format format,
const unsigned char *swizzle_view,
- boolean is_r500);
+ boolean is_r500,
+ boolean dxtc_swizzle);
uint32_t r500_tx_format_msb_bit(enum pipe_format format);
@@ -68,13 +71,10 @@ r300_texture_create(struct pipe_screen* screen,
const struct pipe_resource* templ);
-struct pipe_surface* r300_get_tex_surface(struct pipe_screen* screen,
- struct pipe_resource* texture,
- unsigned face,
- unsigned level,
- unsigned zslice,
- unsigned flags);
+struct pipe_surface* r300_create_surface(struct pipe_context *ctx,
+ struct pipe_resource* texture,
+ const struct pipe_surface *surf_tmpl);
-void r300_tex_surface_destroy(struct pipe_surface* s);
+void r300_surface_destroy(struct pipe_context *ctx, struct pipe_surface* s);
#endif /* R300_TEXTURE_H */
diff --git a/src/gallium/drivers/r300/r300_texture_desc.c b/src/gallium/drivers/r300/r300_texture_desc.c
index 543d0fdc15b..7b1739142d4 100644
--- a/src/gallium/drivers/r300/r300_texture_desc.c
+++ b/src/gallium/drivers/r300/r300_texture_desc.c
@@ -34,7 +34,7 @@ unsigned r300_get_pixel_alignment(enum pipe_format format,
unsigned num_samples,
enum r300_buffer_tiling microtile,
enum r300_buffer_tiling macrotile,
- enum r300_dim dim)
+ enum r300_dim dim, boolean is_rs690)
{
static const unsigned table[2][5][3][2] =
{
@@ -57,6 +57,7 @@ unsigned r300_get_pixel_alignment(enum pipe_format format,
{{ 16, 8}, { 0, 0}, { 0, 0}} /* 128 bits per pixel */
}
};
+
static const unsigned aa_block[2] = {4, 8};
unsigned tile = 0;
unsigned pixsize = util_format_get_blocksize(format);
@@ -74,6 +75,14 @@ unsigned r300_get_pixel_alignment(enum pipe_format format,
} else {
/* Standard alignment. */
tile = table[macrotile][util_logbase2(pixsize)][microtile][dim];
+ if (macrotile == 0 && is_rs690 && dim == DIM_WIDTH) {
+ int align;
+ int h_tile;
+ h_tile = table[macrotile][util_logbase2(pixsize)][microtile][DIM_HEIGHT];
+ align = 64 / (pixsize * h_tile);
+ if (tile < align)
+ tile = align;
+ }
}
assert(tile);
@@ -89,7 +98,7 @@ static boolean r300_texture_macro_switch(struct r300_texture_desc *desc,
unsigned tile, texdim;
tile = r300_get_pixel_alignment(desc->b.b.format, desc->b.b.nr_samples,
- desc->microtile, R300_BUFFER_TILED, dim);
+ desc->microtile, R300_BUFFER_TILED, dim, 0);
if (dim == DIM_WIDTH) {
texdim = u_minify(desc->width0, level);
} else {
@@ -113,6 +122,9 @@ static unsigned r300_texture_get_stride(struct r300_screen *screen,
unsigned level)
{
unsigned tile_width, width, stride;
+ boolean is_rs690 = (screen->caps.family == CHIP_FAMILY_RS600 ||
+ screen->caps.family == CHIP_FAMILY_RS690 ||
+ screen->caps.family == CHIP_FAMILY_RS740);
if (desc->stride_in_bytes_override)
return desc->stride_in_bytes_override;
@@ -131,38 +143,14 @@ static unsigned r300_texture_get_stride(struct r300_screen *screen,
desc->b.b.nr_samples,
desc->microtile,
desc->macrotile[level],
- DIM_WIDTH);
+ DIM_WIDTH, is_rs690);
width = align(width, tile_width);
stride = util_format_get_stride(desc->b.b.format, width);
-
- /* Some IGPs need a minimum stride of 64 bytes, hmm... */
- if (!desc->macrotile[level] &&
- (screen->caps.family == CHIP_FAMILY_RS600 ||
- screen->caps.family == CHIP_FAMILY_RS690 ||
- screen->caps.family == CHIP_FAMILY_RS740)) {
- unsigned min_stride;
-
- if (desc->microtile) {
- unsigned tile_height =
- r300_get_pixel_alignment(desc->b.b.format,
- desc->b.b.nr_samples,
- desc->microtile,
- desc->macrotile[level],
- DIM_HEIGHT);
-
- min_stride = 64 / tile_height;
- } else {
- min_stride = 64;
- }
-
- return stride < min_stride ? min_stride : stride;
- }
-
/* The alignment to 32 bytes is sort of implied by the layout... */
return stride;
} else {
- return align(util_format_get_stride(desc->b.b.format, width), 32);
+ return align(util_format_get_stride(desc->b.b.format, width), is_rs690 ? 64 : 32);
}
}
@@ -179,7 +167,7 @@ static unsigned r300_texture_get_nblocksy(struct r300_texture_desc *desc,
desc->b.b.nr_samples,
desc->microtile,
desc->macrotile[level],
- DIM_HEIGHT);
+ DIM_HEIGHT, 0);
height = align(height, tile_height);
/* This is needed for the kernel checker, unfortunately. */
@@ -474,22 +462,17 @@ boolean r300_texture_desc_init(struct r300_screen *rscreen,
}
unsigned r300_texture_get_offset(struct r300_texture_desc *desc,
- unsigned level, unsigned zslice,
- unsigned face)
+ unsigned level, unsigned layer)
{
unsigned offset = desc->offset_in_bytes[level];
switch (desc->b.b.target) {
case PIPE_TEXTURE_3D:
- assert(face == 0);
- return offset + zslice * desc->layer_size_in_bytes[level];
-
case PIPE_TEXTURE_CUBE:
- assert(zslice == 0);
- return offset + face * desc->layer_size_in_bytes[level];
+ return offset + layer * desc->layer_size_in_bytes[level];
default:
- assert(zslice == 0 && face == 0);
+ assert(layer == 0);
return offset;
}
}
diff --git a/src/gallium/drivers/r300/r300_texture_desc.h b/src/gallium/drivers/r300/r300_texture_desc.h
index 3d7fe1fb473..121d215b4cb 100644
--- a/src/gallium/drivers/r300/r300_texture_desc.h
+++ b/src/gallium/drivers/r300/r300_texture_desc.h
@@ -41,7 +41,7 @@ unsigned r300_get_pixel_alignment(enum pipe_format format,
unsigned num_samples,
enum r300_buffer_tiling microtile,
enum r300_buffer_tiling macrotile,
- enum r300_dim dim);
+ enum r300_dim dim, boolean is_rs690);
boolean r300_texture_desc_init(struct r300_screen *rscreen,
struct r300_texture_desc *desc,
@@ -52,7 +52,6 @@ boolean r300_texture_desc_init(struct r300_screen *rscreen,
unsigned max_buffer_size);
unsigned r300_texture_get_offset(struct r300_texture_desc *desc,
- unsigned level, unsigned zslice,
- unsigned face);
+ unsigned level, unsigned layer);
#endif
diff --git a/src/gallium/drivers/r300/r300_tgsi_to_rc.c b/src/gallium/drivers/r300/r300_tgsi_to_rc.c
index 33448bf0def..15a323989b2 100644
--- a/src/gallium/drivers/r300/r300_tgsi_to_rc.c
+++ b/src/gallium/drivers/r300/r300_tgsi_to_rc.c
@@ -57,7 +57,7 @@ static unsigned translate_opcode(unsigned opcode)
/* case TGSI_OPCODE_DP2A: return RC_OPCODE_DP2A; */
/* gap */
case TGSI_OPCODE_FRC: return RC_OPCODE_FRC;
- /* case TGSI_OPCODE_CLAMP: return RC_OPCODE_CLAMP; */
+ case TGSI_OPCODE_CLAMP: return RC_OPCODE_CLAMP;
case TGSI_OPCODE_FLR: return RC_OPCODE_FLR;
/* case TGSI_OPCODE_ROUND: return RC_OPCODE_ROUND; */
case TGSI_OPCODE_EX2: return RC_OPCODE_EX2;
diff --git a/src/gallium/drivers/r300/r300_transfer.c b/src/gallium/drivers/r300/r300_transfer.c
index e9333b35ef5..ae93fab554e 100644
--- a/src/gallium/drivers/r300/r300_transfer.c
+++ b/src/gallium/drivers/r300/r300_transfer.c
@@ -27,6 +27,7 @@
#include "util/u_memory.h"
#include "util/u_format.h"
+#include "util/u_box.h"
struct r300_transfer {
/* Parent class */
@@ -52,16 +53,10 @@ static void r300_copy_from_tiled_texture(struct pipe_context *ctx,
{
struct pipe_transfer *transfer = (struct pipe_transfer*)r300transfer;
struct pipe_resource *tex = transfer->resource;
- struct pipe_subresource subdst;
- subdst.face = 0;
- subdst.level = 0;
-
- ctx->resource_copy_region(ctx, &r300transfer->linear_texture->desc.b.b, subdst,
- 0, 0, 0,
- tex, transfer->sr,
- transfer->box.x, transfer->box.y, transfer->box.z,
- transfer->box.width, transfer->box.height);
+ ctx->resource_copy_region(ctx, &r300transfer->linear_texture->desc.b.b, 0,
+ 0, 0, 0,
+ tex, transfer->level, &transfer->box);
}
/* Copy a detiled texture to a tiled one. */
@@ -70,26 +65,22 @@ static void r300_copy_into_tiled_texture(struct pipe_context *ctx,
{
struct pipe_transfer *transfer = (struct pipe_transfer*)r300transfer;
struct pipe_resource *tex = transfer->resource;
- struct pipe_subresource subsrc;
-
- subsrc.face = 0;
- subsrc.level = 0;
+ struct pipe_box src_box;
+ u_box_origin_2d(transfer->box.width, transfer->box.height, &src_box);
- ctx->resource_copy_region(ctx, tex, transfer->sr,
- transfer->box.x, transfer->box.y, transfer->box.z,
- &r300transfer->linear_texture->desc.b.b, subsrc,
- 0, 0, 0,
- transfer->box.width, transfer->box.height);
+ ctx->resource_copy_region(ctx, tex, transfer->level,
+ transfer->box.x, transfer->box.y, transfer->box.z,
+ &r300transfer->linear_texture->desc.b.b, 0, &src_box);
ctx->flush(ctx, 0, NULL);
}
struct pipe_transfer*
r300_texture_get_transfer(struct pipe_context *ctx,
- struct pipe_resource *texture,
- struct pipe_subresource sr,
- unsigned usage,
- const struct pipe_box *box)
+ struct pipe_resource *texture,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box)
{
struct r300_context *r300 = r300_context(ctx);
struct r300_texture *tex = r300_texture(texture);
@@ -99,13 +90,13 @@ r300_texture_get_transfer(struct pipe_context *ctx,
referenced_cs =
r300->rws->cs_is_buffer_referenced(r300->cs,
- tex->buffer, R300_REF_CS);
+ tex->cs_buffer, R300_REF_CS);
if (referenced_cs) {
referenced_hw = TRUE;
} else {
referenced_hw =
r300->rws->cs_is_buffer_referenced(r300->cs,
- tex->buffer, R300_REF_HW);
+ tex->cs_buffer, R300_REF_HW);
}
blittable = ctx->screen->is_format_supported(
@@ -116,25 +107,26 @@ r300_texture_get_transfer(struct pipe_context *ctx,
if (trans) {
/* Initialize the transfer object. */
pipe_resource_reference(&trans->transfer.resource, texture);
- trans->transfer.sr = sr;
+ trans->transfer.level = level;
trans->transfer.usage = usage;
trans->transfer.box = *box;
/* If the texture is tiled, we must create a temporary detiled texture
* for this transfer.
* Also make write transfers pipelined. */
- if (tex->desc.microtile || tex->desc.macrotile[sr.level] ||
+ if (tex->desc.microtile || tex->desc.macrotile[level] ||
((referenced_hw & !(usage & PIPE_TRANSFER_READ)) && blittable)) {
base.target = PIPE_TEXTURE_2D;
base.format = texture->format;
base.width0 = box->width;
base.height0 = box->height;
- base.depth0 = 0;
+ base.depth0 = 1;
+ base.array_size = 1;
base.last_level = 0;
base.nr_samples = 0;
base.usage = PIPE_USAGE_DYNAMIC;
base.bind = 0;
- base.flags = R300_RESOURCE_FLAG_TRANSFER;
+ base.flags = R300_RESOURCE_FLAG_TRANSFER;
/* For texture reading, the temporary (detiled) texture is used as
* a render target when blitting from a tiled texture. */
@@ -164,7 +156,7 @@ r300_texture_get_transfer(struct pipe_context *ctx,
if (!trans->linear_texture) {
/* For linear textures, it's safe to fallback to
* an unpipelined transfer. */
- if (!tex->desc.microtile && !tex->desc.macrotile[sr.level]) {
+ if (!tex->desc.microtile && !tex->desc.macrotile[level]) {
goto unpipelined;
}
@@ -182,7 +174,7 @@ r300_texture_get_transfer(struct pipe_context *ctx,
/* Set the stride.
*
* Even though we are using an internal texture for this,
- * the transfer sr, box and usage parameters still reflect
+ * the transfer level, box and usage parameters still reflect
* the arguments received to get_transfer. We just do the
* right thing internally.
*/
@@ -202,9 +194,8 @@ r300_texture_get_transfer(struct pipe_context *ctx,
unpipelined:
/* Unpipelined transfer. */
- trans->transfer.stride = tex->desc.stride_in_bytes[sr.level];
- trans->offset = r300_texture_get_offset(&tex->desc,
- sr.level, box->z, sr.face);
+ trans->transfer.stride = tex->desc.stride_in_bytes[level];
+ trans->offset = r300_texture_get_offset(&tex->desc, level, box->z);
if (referenced_cs)
ctx->flush(ctx, PIPE_FLUSH_RENDER_CACHE, NULL);
diff --git a/src/gallium/drivers/r300/r300_transfer.h b/src/gallium/drivers/r300/r300_transfer.h
index 0d32a68d1fa..7977ef516f2 100644
--- a/src/gallium/drivers/r300/r300_transfer.h
+++ b/src/gallium/drivers/r300/r300_transfer.h
@@ -30,22 +30,22 @@ struct r300_context;
struct pipe_transfer*
r300_texture_get_transfer(struct pipe_context *ctx,
- struct pipe_resource *texture,
- struct pipe_subresource sr,
- unsigned usage,
- const struct pipe_box *box);
+ struct pipe_resource *texture,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box);
void
r300_texture_transfer_destroy(struct pipe_context *ctx,
- struct pipe_transfer *trans);
+ struct pipe_transfer *trans);
void*
r300_texture_transfer_map(struct pipe_context *ctx,
- struct pipe_transfer *transfer);
+ struct pipe_transfer *transfer);
void
r300_texture_transfer_unmap(struct pipe_context *ctx,
- struct pipe_transfer *transfer);
+ struct pipe_transfer *transfer);
#endif
diff --git a/src/gallium/drivers/r300/r300_vs.c b/src/gallium/drivers/r300/r300_vs.c
index 65696555ac3..78021e2c5d4 100644
--- a/src/gallium/drivers/r300/r300_vs.c
+++ b/src/gallium/drivers/r300/r300_vs.c
@@ -213,7 +213,6 @@ void r300_translate_vertex_shader(struct r300_context *r300,
compiler.Base.max_temp_regs = 32;
compiler.Base.max_constants = 256;
compiler.Base.max_alu_insts = r300->screen->caps.is_r500 ? 1024 : 256;
- compiler.Base.remove_unused_constants = TRUE;
if (compiler.Base.Debug & RC_DBG_LOG) {
DBG(r300, DBG_VP, "r300: Initial vertex program\n");
@@ -227,6 +226,10 @@ void r300_translate_vertex_shader(struct r300_context *r300,
r300_tgsi_to_rc(&ttr, vs->state.tokens);
+ if (compiler.Base.Program.Constants.Count > 200) {
+ compiler.Base.remove_unused_constants = TRUE;
+ }
+
compiler.RequiredOutputs = ~(~0 << (vs->info.num_outputs + 1));
compiler.SetHwInputOutput = &set_vertex_inputs_outputs;
diff --git a/src/gallium/drivers/r300/r300_winsys.h b/src/gallium/drivers/r300/r300_winsys.h
index 4597332399a..460da77a4fb 100644
--- a/src/gallium/drivers/r300/r300_winsys.h
+++ b/src/gallium/drivers/r300/r300_winsys.h
@@ -33,15 +33,17 @@
#include "r300_defines.h"
+#define R300_MAX_CMDBUF_DWORDS (16 * 1024)
+
struct winsys_handle;
struct r300_winsys_screen;
-struct r300_winsys_buffer;
+struct r300_winsys_buffer; /* for map/unmap etc. */
+struct r300_winsys_cs_buffer; /* for write_reloc etc. */
struct r300_winsys_cs {
- uint32_t *ptr; /* Pointer to the beginning of the CS. */
- unsigned cdw; /* Number of used dwords. */
- unsigned ndw; /* Size of the CS in dwords. */
+ unsigned cdw; /* Number of used dwords. */
+ uint32_t buf[R300_MAX_CMDBUF_DWORDS]; /* The command buffer. */
};
enum r300_value_id {
@@ -49,8 +51,9 @@ enum r300_value_id {
R300_VID_GB_PIPES,
R300_VID_Z_PIPES,
R300_VID_SQUARE_TILING_SUPPORT,
- R300_VID_DRM_2_3_0,
- R300_VID_DRM_2_6_0,
+ R300_VID_DRM_2_3_0, /* R500 VAP regs, MSPOS regs, fixed tex3D size checking */
+ R300_VID_DRM_2_6_0, /* Hyper-Z, GB_Z_PEQ_CONFIG on rv350->r4xx, R500 FG_ALPHA_VALUE */
+ R300_VID_DRM_2_8_0, /* R500 US_FORMAT regs, R500 ARGB2101010 colorbuffer */
R300_CAN_HYPERZ,
};
@@ -102,6 +105,10 @@ struct r300_winsys_screen {
unsigned usage,
enum r300_buffer_domain domain);
+ struct r300_winsys_cs_buffer *(*buffer_get_cs_handle)(
+ struct r300_winsys_screen *ws,
+ struct r300_winsys_buffer *buf);
+
/**
* Reference a buffer object (assign with reference counting).
*
@@ -232,23 +239,22 @@ struct r300_winsys_screen {
void (*cs_destroy)(struct r300_winsys_cs *cs);
/**
- * Add a buffer object to the list of buffers to validate.
+ * Add a new buffer relocation. Every relocation must first be added
+ * before it can be written.
*
- * \param cs A command stream to add buffer for validation against.
- * \param buf A winsys buffer to validate.
- * \param rd A read domain containing a bitmask
- * of the R300_DOMAIN_* flags.
- * \param wd A write domain containing a bitmask
- * of the R300_DOMAIN_* flags.
+ * \param cs A command stream to add buffer for validation against.
+ * \param buf A winsys buffer to validate.
+ * \param rd A read domain containing a bitmask of the R300_DOMAIN_* flags.
+ * \param wd A write domain containing a bitmask of the R300_DOMAIN_* flags.
*/
- void (*cs_add_buffer)(struct r300_winsys_cs *cs,
- struct r300_winsys_buffer *buf,
- enum r300_buffer_domain rd,
- enum r300_buffer_domain wd);
+ void (*cs_add_reloc)(struct r300_winsys_cs *cs,
+ struct r300_winsys_cs_buffer *buf,
+ enum r300_buffer_domain rd,
+ enum r300_buffer_domain wd);
/**
- * Revalidate all currently set up winsys buffers.
- * Returns TRUE if a flush is required.
+ * Return TRUE if there is enough memory in VRAM and GTT for the relocs
+ * added so far.
*
* \param cs A command stream to validate.
*/
@@ -263,9 +269,7 @@ struct r300_winsys_screen {
* \param wd A write domain containing a bitmask of the R300_DOMAIN_* flags.
*/
void (*cs_write_reloc)(struct r300_winsys_cs *cs,
- struct r300_winsys_buffer *buf,
- enum r300_buffer_domain rd,
- enum r300_buffer_domain wd);
+ struct r300_winsys_cs_buffer *buf);
/**
* Flush a command stream.
@@ -287,14 +291,6 @@ struct r300_winsys_screen {
void *user);
/**
- * Reset the list of buffer objects to validate, usually called
- * prior to adding buffer objects for validation.
- *
- * \param cs A command stream to reset buffers for.
- */
- void (*cs_reset_buffers)(struct r300_winsys_cs *cs);
-
- /**
* Return TRUE if a buffer is referenced by a command stream or by hardware
* (i.e. is busy), based on the domain parameter.
*
@@ -303,7 +299,7 @@ struct r300_winsys_screen {
* \param domain A bitmask of the R300_REF_* enums.
*/
boolean (*cs_is_buffer_referenced)(struct r300_winsys_cs *cs,
- struct r300_winsys_buffer *buf,
+ struct r300_winsys_cs_buffer *buf,
enum r300_reference_domain domain);
};
diff --git a/src/gallium/drivers/r600/Makefile b/src/gallium/drivers/r600/Makefile
index a484f38e9f1..b476b9af3b8 100644
--- a/src/gallium/drivers/r600/Makefile
+++ b/src/gallium/drivers/r600/Makefile
@@ -21,6 +21,7 @@ C_SOURCES = \
evergreen_state.c \
eg_asm.c \
r600_translate.c \
- r600_state_common.c
+ r600_state_common.c \
+ r600_upload.c
include ../../Makefile.template
diff --git a/src/gallium/drivers/r600/SConscript b/src/gallium/drivers/r600/SConscript
index 3fc1fa94c27..64980140963 100644
--- a/src/gallium/drivers/r600/SConscript
+++ b/src/gallium/drivers/r600/SConscript
@@ -28,6 +28,7 @@ r600 = env.ConvenienceLibrary(
'r600_state_common.c',
'r600_texture.c',
'r600_translate.c',
+ 'r600_upload.c',
'r700_asm.c',
'evergreen_state.c',
'eg_asm.c',
diff --git a/src/gallium/drivers/r600/eg_asm.c b/src/gallium/drivers/r600/eg_asm.c
index 21d66fa9564..67d742b3760 100644
--- a/src/gallium/drivers/r600/eg_asm.c
+++ b/src/gallium/drivers/r600/eg_asm.c
@@ -27,6 +27,7 @@
#include "r600_asm.h"
#include "eg_sq.h"
#include "r600_opcodes.h"
+#include "evergreend.h"
int eg_bc_cf_build(struct r600_bc *bc, struct r600_bc_cf *cf)
{
@@ -34,15 +35,17 @@ int eg_bc_cf_build(struct r600_bc *bc, struct r600_bc_cf *cf)
switch (cf->inst) {
case (EG_V_SQ_CF_ALU_WORD1_SQ_CF_INST_ALU << 3):
+ case (EG_V_SQ_CF_ALU_WORD1_SQ_CF_INST_ALU_POP_AFTER << 3):
+ case (EG_V_SQ_CF_ALU_WORD1_SQ_CF_INST_ALU_POP2_AFTER << 3):
case (EG_V_SQ_CF_ALU_WORD1_SQ_CF_INST_ALU_PUSH_BEFORE << 3):
bc->bytecode[id++] = S_SQ_CF_ALU_WORD0_ADDR(cf->addr >> 1) |
- S_SQ_CF_ALU_WORD0_KCACHE_MODE0(cf->kcache0_mode) |
- S_SQ_CF_ALU_WORD0_KCACHE_BANK0(cf->kcache0_bank) |
- S_SQ_CF_ALU_WORD0_KCACHE_BANK1(cf->kcache1_bank);
+ S_SQ_CF_ALU_WORD0_KCACHE_MODE0(cf->kcache[0].mode) |
+ S_SQ_CF_ALU_WORD0_KCACHE_BANK0(cf->kcache[0].bank) |
+ S_SQ_CF_ALU_WORD0_KCACHE_BANK1(cf->kcache[1].bank);
bc->bytecode[id++] = S_SQ_CF_ALU_WORD1_CF_INST(cf->inst >> 3) |
- S_SQ_CF_ALU_WORD1_KCACHE_MODE1(cf->kcache1_mode) |
- S_SQ_CF_ALU_WORD1_KCACHE_ADDR0(cf->kcache0_addr) |
- S_SQ_CF_ALU_WORD1_KCACHE_ADDR1(cf->kcache1_addr) |
+ S_SQ_CF_ALU_WORD1_KCACHE_MODE1(cf->kcache[1].mode) |
+ S_SQ_CF_ALU_WORD1_KCACHE_ADDR0(cf->kcache[0].addr) |
+ S_SQ_CF_ALU_WORD1_KCACHE_ADDR1(cf->kcache[1].addr) |
S_SQ_CF_ALU_WORD1_BARRIER(1) |
S_SQ_CF_ALU_WORD1_COUNT((cf->ndw / 2) - 1);
break;
@@ -89,3 +92,37 @@ int eg_bc_cf_build(struct r600_bc *bc, struct r600_bc_cf *cf)
}
return 0;
}
+
+void eg_cf_vtx(struct r600_vertex_element *ve, u32 *bytecode, unsigned count)
+{
+ struct r600_pipe_state *rstate;
+ unsigned i = 0;
+
+ if (count > 8) {
+ bytecode[i++] = S_SQ_CF_WORD0_ADDR(8 >> 1);
+ bytecode[i++] = S_SQ_CF_WORD1_CF_INST(EG_V_SQ_CF_WORD1_SQ_CF_INST_VTX) |
+ S_SQ_CF_WORD1_BARRIER(1) |
+ S_SQ_CF_WORD1_COUNT(8 - 1);
+ bytecode[i++] = S_SQ_CF_WORD0_ADDR(40 >> 1);
+ bytecode[i++] = S_SQ_CF_WORD1_CF_INST(EG_V_SQ_CF_WORD1_SQ_CF_INST_VTX) |
+ S_SQ_CF_WORD1_BARRIER(1) |
+ S_SQ_CF_WORD1_COUNT(count - 8 - 1);
+ } else {
+ bytecode[i++] = S_SQ_CF_WORD0_ADDR(8 >> 1);
+ bytecode[i++] = S_SQ_CF_WORD1_CF_INST(EG_V_SQ_CF_WORD1_SQ_CF_INST_VTX) |
+ S_SQ_CF_WORD1_BARRIER(1) |
+ S_SQ_CF_WORD1_COUNT(count - 1);
+ }
+ bytecode[i++] = S_SQ_CF_WORD0_ADDR(0);
+ bytecode[i++] = S_SQ_CF_WORD1_CF_INST(EG_V_SQ_CF_WORD1_SQ_CF_INST_RETURN) |
+ S_SQ_CF_WORD1_BARRIER(1);
+
+ rstate = &ve->rstate;
+ rstate->id = R600_PIPE_STATE_FETCH_SHADER;
+ rstate->nregs = 0;
+ r600_pipe_state_add_reg(rstate, R_0288A8_SQ_PGM_RESOURCES_FS,
+ 0x00000000, 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(rstate, R_0288A4_SQ_PGM_START_FS,
+ (r600_bo_offset(ve->fetch_shader)) >> 8,
+ 0xFFFFFFFF, ve->fetch_shader);
+}
diff --git a/src/gallium/drivers/r600/eg_state_inlines.h b/src/gallium/drivers/r600/eg_state_inlines.h
index 698299ec134..ecea1db4f15 100644
--- a/src/gallium/drivers/r600/eg_state_inlines.h
+++ b/src/gallium/drivers/r600/eg_state_inlines.h
@@ -290,6 +290,7 @@ static inline uint32_t r600_translate_colorswap(enum pipe_format format)
switch (format) {
/* 8-bit buffers. */
case PIPE_FORMAT_A8_UNORM:
+ return V_028C70_SWAP_ALT_REV;
case PIPE_FORMAT_I8_UNORM:
case PIPE_FORMAT_L8_UNORM:
case PIPE_FORMAT_R8_UNORM:
@@ -312,6 +313,7 @@ static inline uint32_t r600_translate_colorswap(enum pipe_format format)
return V_028C70_SWAP_STD;
case PIPE_FORMAT_L8A8_UNORM:
+ return V_028C70_SWAP_ALT;
case PIPE_FORMAT_R8G8_UNORM:
return V_028C70_SWAP_STD;
diff --git a/src/gallium/drivers/r600/evergreen_state.c b/src/gallium/drivers/r600/evergreen_state.c
index 0509522d813..94eef77945b 100644
--- a/src/gallium/drivers/r600/evergreen_state.c
+++ b/src/gallium/drivers/r600/evergreen_state.c
@@ -410,9 +410,9 @@ static struct pipe_sampler_view *evergreen_create_sampler_view(struct pipe_conte
r600_pipe_state_add_reg(rstate, R_030010_RESOURCE0_WORD4,
word4 | S_030010_NUM_FORMAT_ALL(V_030010_SQ_NUM_FORMAT_NORM) |
S_030010_SRF_MODE_ALL(V_030010_SFR_MODE_NO_ZERO) |
- S_030010_BASE_LEVEL(state->first_level), 0xFFFFFFFF, NULL);
+ S_030010_BASE_LEVEL(state->u.tex.first_level), 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate, R_030014_RESOURCE0_WORD5,
- S_030014_LAST_LEVEL(state->last_level) |
+ S_030014_LAST_LEVEL(state->u.tex.last_level) |
S_030014_BASE_ARRAY(0) |
S_030014_LAST_ARRAY(0), 0xffffffff, NULL);
r600_pipe_state_add_reg(rstate, R_030018_RESOURCE0_WORD6, 0x0, 0xFFFFFFFF, NULL);
@@ -633,10 +633,11 @@ static void evergreen_cb(struct r600_pipe_context *rctx, struct r600_pipe_state
struct r600_resource_texture *rtex;
struct r600_resource *rbuffer;
struct r600_surface *surf;
- unsigned level = state->cbufs[cb]->level;
+ unsigned level = state->cbufs[cb]->u.tex.level;
unsigned pitch, slice;
unsigned color_info;
unsigned format, swap, ntype;
+ unsigned offset;
const struct util_format_description *desc;
struct r600_bo *bo[3];
@@ -647,6 +648,9 @@ static void evergreen_cb(struct r600_pipe_context *rctx, struct r600_pipe_state
bo[1] = rbuffer->bo;
bo[2] = rbuffer->bo;
+ /* XXX quite sure for dx10+ hw don't need any offset hacks */
+ offset = r600_texture_get_offset((struct r600_resource_texture *)state->cbufs[cb]->texture,
+ level, state->cbufs[cb]->u.tex.first_layer);
pitch = rtex->pitch_in_pixels[level] / 8 - 1;
slice = rtex->pitch_in_pixels[level] * surf->aligned_height / 64 - 1;
ntype = 0;
@@ -666,7 +670,7 @@ static void evergreen_cb(struct r600_pipe_context *rctx, struct r600_pipe_state
/* FIXME handle enabling of CB beyond BASE8 which has different offset */
r600_pipe_state_add_reg(rstate,
R_028C60_CB_COLOR0_BASE + cb * 0x3C,
- (state->cbufs[cb]->offset + r600_bo_offset(bo[0])) >> 8, 0xFFFFFFFF, bo[0]);
+ (offset + r600_bo_offset(bo[0])) >> 8, 0xFFFFFFFF, bo[0]);
r600_pipe_state_add_reg(rstate,
R_028C78_CB_COLOR0_DIM + cb * 0x3C,
0x0, 0xFFFFFFFF, NULL);
@@ -698,11 +702,12 @@ static void evergreen_db(struct r600_pipe_context *rctx, struct r600_pipe_state
struct r600_surface *surf;
unsigned level;
unsigned pitch, slice, format, stencil_format;
+ unsigned offset;
if (state->zsbuf == NULL)
return;
- level = state->zsbuf->level;
+ level = state->zsbuf->u.tex.level;
surf = (struct r600_surface *)state->zsbuf;
rtex = (struct r600_resource_texture*)state->zsbuf->texture;
@@ -712,24 +717,27 @@ static void evergreen_db(struct r600_pipe_context *rctx, struct r600_pipe_state
rtex->depth = 1;
rbuffer = &rtex->resource;
+ /* XXX quite sure for dx10+ hw don't need any offset hacks */
+ offset = r600_texture_get_offset((struct r600_resource_texture *)state->zsbuf->texture,
+ level, state->zsbuf->u.tex.first_layer);
pitch = rtex->pitch_in_pixels[level] / 8 - 1;
slice = rtex->pitch_in_pixels[level] * surf->aligned_height / 64 - 1;
format = r600_translate_dbformat(state->zsbuf->texture->format);
stencil_format = r600_translate_stencilformat(state->zsbuf->texture->format);
r600_pipe_state_add_reg(rstate, R_028048_DB_Z_READ_BASE,
- (state->zsbuf->offset + r600_bo_offset(rbuffer->bo)) >> 8, 0xFFFFFFFF, rbuffer->bo);
+ (offset + r600_bo_offset(rbuffer->bo)) >> 8, 0xFFFFFFFF, rbuffer->bo);
r600_pipe_state_add_reg(rstate, R_028050_DB_Z_WRITE_BASE,
- (state->zsbuf->offset + r600_bo_offset(rbuffer->bo)) >> 8, 0xFFFFFFFF, rbuffer->bo);
+ (offset + r600_bo_offset(rbuffer->bo)) >> 8, 0xFFFFFFFF, rbuffer->bo);
if (stencil_format) {
uint32_t stencil_offset;
stencil_offset = ((surf->aligned_height * rtex->pitch_in_bytes[level]) + 255) & ~255;
r600_pipe_state_add_reg(rstate, R_02804C_DB_STENCIL_READ_BASE,
- (state->zsbuf->offset + stencil_offset + r600_bo_offset(rbuffer->bo)) >> 8, 0xFFFFFFFF, rbuffer->bo);
+ (offset + stencil_offset + r600_bo_offset(rbuffer->bo)) >> 8, 0xFFFFFFFF, rbuffer->bo);
r600_pipe_state_add_reg(rstate, R_028054_DB_STENCIL_WRITE_BASE,
- (state->zsbuf->offset + stencil_offset + r600_bo_offset(rbuffer->bo)) >> 8, 0xFFFFFFFF, rbuffer->bo);
+ (offset + stencil_offset + r600_bo_offset(rbuffer->bo)) >> 8, 0xFFFFFFFF, rbuffer->bo);
}
r600_pipe_state_add_reg(rstate, R_028008_DB_DEPTH_VIEW, 0x00000000, 0xFFFFFFFF, NULL);
@@ -762,8 +770,6 @@ static void evergreen_set_framebuffer_state(struct pipe_context *ctx,
util_copy_framebuffer_state(&rctx->framebuffer, state);
- rctx->pframebuffer = &rctx->framebuffer;
-
/* build states */
for (int i = 0; i < state->nr_cbufs; i++) {
evergreen_cb(rctx, rstate, state, i);
@@ -825,6 +831,10 @@ static void evergreen_set_framebuffer_state(struct pipe_context *ctx,
free(rctx->states[R600_PIPE_STATE_FRAMEBUFFER]);
rctx->states[R600_PIPE_STATE_FRAMEBUFFER] = rstate;
r600_context_pipe_state_set(&rctx->ctx, rstate);
+
+ if (state->zsbuf) {
+ evergreen_polygon_offset_update(rctx);
+ }
}
static void evergreen_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
@@ -832,6 +842,7 @@ static void evergreen_set_constant_buffer(struct pipe_context *ctx, uint shader,
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
struct r600_resource *rbuffer = (struct r600_resource*)buffer;
+ uint32_t offset;
/* Note that the state tracker can unbind constant buffers by
* passing NULL here.
@@ -840,6 +851,8 @@ static void evergreen_set_constant_buffer(struct pipe_context *ctx, uint shader,
return;
}
+ r600_upload_const_buffer(rctx, buffer, &offset);
+
switch (shader) {
case PIPE_SHADER_VERTEX:
rctx->vs_const_buffer.nregs = 0;
@@ -849,7 +862,7 @@ static void evergreen_set_constant_buffer(struct pipe_context *ctx, uint shader,
0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(&rctx->vs_const_buffer,
R_028980_ALU_CONST_CACHE_VS_0,
- (r600_bo_offset(rbuffer->bo)) >> 8, 0xFFFFFFFF, rbuffer->bo);
+ (r600_bo_offset(rbuffer->bo) + offset) >> 8, 0xFFFFFFFF, rbuffer->bo);
r600_context_pipe_state_set(&rctx->ctx, &rctx->vs_const_buffer);
break;
case PIPE_SHADER_FRAGMENT:
@@ -860,7 +873,7 @@ static void evergreen_set_constant_buffer(struct pipe_context *ctx, uint shader,
0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(&rctx->ps_const_buffer,
R_028940_ALU_CONST_CACHE_PS_0,
- (r600_bo_offset(rbuffer->bo)) >> 8, 0xFFFFFFFF, rbuffer->bo);
+ (r600_bo_offset(rbuffer->bo) + offset) >> 8, 0xFFFFFFFF, rbuffer->bo);
r600_context_pipe_state_set(&rctx->ctx, &rctx->ps_const_buffer);
break;
default:
@@ -1057,12 +1070,76 @@ void evergreen_init_config(struct r600_pipe_context *rctx)
num_hs_stack_entries = 42;
num_ls_stack_entries = 42;
break;
+ case CHIP_BARTS:
+ num_ps_gprs = 93;
+ num_vs_gprs = 46;
+ num_temp_gprs = 4;
+ num_gs_gprs = 31;
+ num_es_gprs = 31;
+ num_hs_gprs = 23;
+ num_ls_gprs = 23;
+ num_ps_threads = 128;
+ num_vs_threads = 20;
+ num_gs_threads = 20;
+ num_es_threads = 20;
+ num_hs_threads = 20;
+ num_ls_threads = 20;
+ num_ps_stack_entries = 85;
+ num_vs_stack_entries = 85;
+ num_gs_stack_entries = 85;
+ num_es_stack_entries = 85;
+ num_hs_stack_entries = 85;
+ num_ls_stack_entries = 85;
+ break;
+ case CHIP_TURKS:
+ num_ps_gprs = 93;
+ num_vs_gprs = 46;
+ num_temp_gprs = 4;
+ num_gs_gprs = 31;
+ num_es_gprs = 31;
+ num_hs_gprs = 23;
+ num_ls_gprs = 23;
+ num_ps_threads = 128;
+ num_vs_threads = 20;
+ num_gs_threads = 20;
+ num_es_threads = 20;
+ num_hs_threads = 20;
+ num_ls_threads = 20;
+ num_ps_stack_entries = 42;
+ num_vs_stack_entries = 42;
+ num_gs_stack_entries = 42;
+ num_es_stack_entries = 42;
+ num_hs_stack_entries = 42;
+ num_ls_stack_entries = 42;
+ break;
+ case CHIP_CAICOS:
+ num_ps_gprs = 93;
+ num_vs_gprs = 46;
+ num_temp_gprs = 4;
+ num_gs_gprs = 31;
+ num_es_gprs = 31;
+ num_hs_gprs = 23;
+ num_ls_gprs = 23;
+ num_ps_threads = 128;
+ num_vs_threads = 10;
+ num_gs_threads = 10;
+ num_es_threads = 10;
+ num_hs_threads = 10;
+ num_ls_threads = 10;
+ num_ps_stack_entries = 42;
+ num_vs_stack_entries = 42;
+ num_gs_stack_entries = 42;
+ num_es_stack_entries = 42;
+ num_hs_stack_entries = 42;
+ num_ls_stack_entries = 42;
+ break;
}
tmp = 0x00000000;
switch (family) {
case CHIP_CEDAR:
case CHIP_PALM:
+ case CHIP_CAICOS:
break;
default:
tmp |= S_008C00_VC_ENABLE(1);
@@ -1194,29 +1271,101 @@ void evergreen_init_config(struct r600_pipe_context *rctx)
r600_pipe_state_add_reg(rstate, R_0283F8_SQ_VTX_SEMANTIC_30, 0x0, 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate, R_0283FC_SQ_VTX_SEMANTIC_31, 0x0, 0xFFFFFFFF, NULL);
-r600_pipe_state_add_reg(rstate, R_028810_PA_CL_CLIP_CNTL,
- 0x0, 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(rstate, R_028810_PA_CL_CLIP_CNTL, 0x0, 0xFFFFFFFF, NULL);
r600_context_pipe_state_set(&rctx->ctx, rstate);
}
-int r600_conv_pipe_prim(unsigned pprim, unsigned *prim);
-void evergreen_draw(struct pipe_context *ctx, const struct pipe_draw_info *info)
+void evergreen_polygon_offset_update(struct r600_pipe_context *rctx)
+{
+ struct r600_pipe_state state;
+
+ state.id = R600_PIPE_STATE_POLYGON_OFFSET;
+ state.nregs = 0;
+ if (rctx->rasterizer && rctx->framebuffer.zsbuf) {
+ float offset_units = rctx->rasterizer->offset_units;
+ unsigned offset_db_fmt_cntl = 0, depth;
+
+ switch (rctx->framebuffer.zsbuf->texture->format) {
+ case PIPE_FORMAT_Z24X8_UNORM:
+ case PIPE_FORMAT_Z24_UNORM_S8_USCALED:
+ depth = -24;
+ offset_units *= 2.0f;
+ break;
+ case PIPE_FORMAT_Z32_FLOAT:
+ depth = -23;
+ offset_units *= 1.0f;
+ offset_db_fmt_cntl |= S_028B78_POLY_OFFSET_DB_IS_FLOAT_FMT(1);
+ break;
+ case PIPE_FORMAT_Z16_UNORM:
+ depth = -16;
+ offset_units *= 4.0f;
+ break;
+ default:
+ return;
+ }
+ /* FIXME some of those reg can be computed with cso */
+ offset_db_fmt_cntl |= S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(depth);
+ r600_pipe_state_add_reg(&state,
+ R_028B80_PA_SU_POLY_OFFSET_FRONT_SCALE,
+ fui(rctx->rasterizer->offset_scale), 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(&state,
+ R_028B84_PA_SU_POLY_OFFSET_FRONT_OFFSET,
+ fui(offset_units), 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(&state,
+ R_028B88_PA_SU_POLY_OFFSET_BACK_SCALE,
+ fui(rctx->rasterizer->offset_scale), 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(&state,
+ R_028B8C_PA_SU_POLY_OFFSET_BACK_OFFSET,
+ fui(offset_units), 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(&state,
+ R_028B78_PA_SU_POLY_OFFSET_DB_FMT_CNTL,
+ offset_db_fmt_cntl, 0xFFFFFFFF, NULL);
+ r600_context_pipe_state_set(&rctx->ctx, &state);
+ }
+}
+
+static void evergreen_spi_update(struct r600_pipe_context *rctx)
+{
+ struct r600_pipe_shader *shader = rctx->ps_shader;
+ struct r600_pipe_state rstate;
+ struct r600_shader *rshader = &shader->shader;
+ unsigned i, tmp;
+
+ rstate.nregs = 0;
+ for (i = 0; i < rshader->ninput; i++) {
+ tmp = S_028644_SEMANTIC(r600_find_vs_semantic_index(&rctx->vs_shader->shader, rshader, i));
+ if (rshader->input[i].name == TGSI_SEMANTIC_COLOR ||
+ rshader->input[i].name == TGSI_SEMANTIC_BCOLOR ||
+ rshader->input[i].name == TGSI_SEMANTIC_POSITION) {
+ tmp |= S_028644_FLAT_SHADE(rctx->flatshade);
+ }
+ if (rshader->input[i].name == TGSI_SEMANTIC_GENERIC &&
+ rctx->sprite_coord_enable & (1 << rshader->input[i].sid)) {
+ tmp |= S_028644_PT_SPRITE_TEX(1);
+ }
+ r600_pipe_state_add_reg(&rstate, R_028644_SPI_PS_INPUT_CNTL_0 + i * 4, tmp, 0xFFFFFFFF, NULL);
+ }
+ r600_context_pipe_state_set(&rctx->ctx, &rstate);
+}
+
+void evergreen_vertex_buffer_update(struct r600_pipe_context *rctx)
{
- struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
struct r600_pipe_state *rstate;
struct r600_resource *rbuffer;
- unsigned i, j, offset, prim;
- u32 vgt_dma_index_type, vgt_draw_initiator, mask;
struct pipe_vertex_buffer *vertex_buffer;
- struct r600_draw rdraw;
- struct r600_pipe_state vgt;
- struct r600_drawl draw;
- boolean translate = FALSE;
+ unsigned i, offset;
+
+ /* we don't update until we know vertex elements */
+ if (rctx->vertex_elements == NULL || !rctx->nvertex_buffer)
+ return;
if (rctx->vertex_elements->incompatible_layout) {
+ /* translate rebind new vertex elements so
+ * return once translated
+ */
r600_begin_vertex_translate(rctx);
- translate = TRUE;
+ return;
}
if (rctx->any_user_vbs) {
@@ -1224,6 +1373,72 @@ void evergreen_draw(struct pipe_context *ctx, const struct pipe_draw_info *info)
rctx->any_user_vbs = FALSE;
}
+ if (rctx->vertex_elements->vbuffer_need_offset) {
+ /* one resource per vertex elements */
+ rctx->nvs_resource = rctx->vertex_elements->count;
+ } else {
+ /* bind vertex buffer once */
+ rctx->nvs_resource = rctx->nvertex_buffer;
+ }
+
+ for (i = 0 ; i < rctx->nvs_resource; i++) {
+ rstate = &rctx->vs_resource[i];
+ rstate->id = R600_PIPE_STATE_RESOURCE;
+ rstate->nregs = 0;
+
+ if (rctx->vertex_elements->vbuffer_need_offset) {
+ /* one resource per vertex elements */
+ unsigned vbuffer_index;
+ vbuffer_index = rctx->vertex_elements->elements[i].vertex_buffer_index;
+ vertex_buffer = &rctx->vertex_buffer[vbuffer_index];
+ rbuffer = (struct r600_resource*)vertex_buffer->buffer;
+ offset = rctx->vertex_elements->vbuffer_offset[i];
+ } else {
+ /* bind vertex buffer once */
+ vertex_buffer = &rctx->vertex_buffer[i];
+ rbuffer = (struct r600_resource*)vertex_buffer->buffer;
+ offset = 0;
+ }
+ if (vertex_buffer == NULL || rbuffer == NULL)
+ continue;
+ offset += vertex_buffer->buffer_offset + r600_bo_offset(rbuffer->bo);
+
+ r600_pipe_state_add_reg(rstate, R_030000_RESOURCE0_WORD0,
+ offset, 0xFFFFFFFF, rbuffer->bo);
+ r600_pipe_state_add_reg(rstate, R_030004_RESOURCE0_WORD1,
+ rbuffer->bo_size - offset - 1, 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(rstate, R_030008_RESOURCE0_WORD2,
+ S_030008_STRIDE(vertex_buffer->stride),
+ 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(rstate, R_03000C_RESOURCE0_WORD3,
+ S_03000C_DST_SEL_X(V_03000C_SQ_SEL_X) |
+ S_03000C_DST_SEL_Y(V_03000C_SQ_SEL_Y) |
+ S_03000C_DST_SEL_Z(V_03000C_SQ_SEL_Z) |
+ S_03000C_DST_SEL_W(V_03000C_SQ_SEL_W),
+ 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(rstate, R_030010_RESOURCE0_WORD4,
+ 0x00000000, 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(rstate, R_030014_RESOURCE0_WORD5,
+ 0x00000000, 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(rstate, R_030018_RESOURCE0_WORD6,
+ 0x00000000, 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(rstate, R_03001C_RESOURCE0_WORD7,
+ 0xC0000000, 0xFFFFFFFF, NULL);
+ evergreen_context_pipe_state_set_fs_resource(&rctx->ctx, rstate, i);
+ }
+}
+
+int r600_conv_pipe_prim(unsigned pprim, unsigned *prim);
+void evergreen_draw(struct pipe_context *ctx, const struct pipe_draw_info *info)
+{
+ struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
+ struct r600_resource *rbuffer;
+ u32 vgt_dma_index_type, vgt_draw_initiator, mask;
+ struct r600_draw rdraw;
+ struct r600_pipe_state vgt;
+ struct r600_drawl draw;
+ unsigned prim;
+
memset(&draw, 0, sizeof(struct r600_drawl));
draw.ctx = ctx;
draw.mode = info->mode;
@@ -1272,48 +1487,23 @@ void evergreen_draw(struct pipe_context *ctx, const struct pipe_draw_info *info)
}
if (r600_conv_pipe_prim(draw.mode, &prim))
return;
-
- /* rebuild vertex shader if input format changed */
- if (r600_pipe_shader_update(&rctx->context, rctx->vs_shader))
+ if (unlikely(rctx->ps_shader == NULL)) {
+ R600_ERR("missing vertex shader\n");
return;
- if (r600_pipe_shader_update(&rctx->context, rctx->ps_shader))
+ }
+ if (unlikely(rctx->vs_shader == NULL)) {
+ R600_ERR("missing vertex shader\n");
+ return;
+ }
+ /* there should be enough input */
+ if (rctx->vertex_elements->count < rctx->vs_shader->shader.bc.nresource) {
+ R600_ERR("%d resources provided, expecting %d\n",
+ rctx->vertex_elements->count, rctx->vs_shader->shader.bc.nresource);
return;
-
- for (i = 0 ; i < rctx->vertex_elements->count; i++) {
- uint32_t word3, word2;
- uint32_t format;
- rstate = &rctx->vs_resource[i];
-
- rstate->id = R600_PIPE_STATE_RESOURCE;
- rstate->nregs = 0;
-
- j = rctx->vertex_elements->elements[i].vertex_buffer_index;
- vertex_buffer = &rctx->vertex_buffer[j];
- rbuffer = (struct r600_resource*)vertex_buffer->buffer;
- offset = rctx->vertex_elements->elements[i].src_offset +
- vertex_buffer->buffer_offset +
- r600_bo_offset(rbuffer->bo);
-
- format = r600_translate_vertex_data_type(rctx->vertex_elements->hw_format[i]);
-
- word2 = format | S_030008_STRIDE(vertex_buffer->stride);
-
- word3 = S_03000C_DST_SEL_X(V_03000C_SQ_SEL_X) |
- S_03000C_DST_SEL_Y(V_03000C_SQ_SEL_Y) |
- S_03000C_DST_SEL_Z(V_03000C_SQ_SEL_Z) |
- S_03000C_DST_SEL_W(V_03000C_SQ_SEL_W);
-
- r600_pipe_state_add_reg(rstate, R_030000_RESOURCE0_WORD0, offset, 0xFFFFFFFF, rbuffer->bo);
- r600_pipe_state_add_reg(rstate, R_030004_RESOURCE0_WORD1, rbuffer->size - offset - 1, 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(rstate, R_030008_RESOURCE0_WORD2, word2, 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(rstate, R_03000C_RESOURCE0_WORD3, word3, 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(rstate, R_030010_RESOURCE0_WORD4, 0x00000000, 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(rstate, R_030014_RESOURCE0_WORD5, 0x00000000, 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(rstate, R_030018_RESOURCE0_WORD6, 0x00000000, 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(rstate, R_03001C_RESOURCE0_WORD7, 0xC0000000, 0xFFFFFFFF, NULL);
- evergreen_fs_resource_set(&rctx->ctx, rstate, i);
}
+ evergreen_spi_update(rctx);
+
mask = 0;
for (int i = 0; i < rctx->framebuffer.nr_cbufs; i++) {
mask |= (0xF << (i * 4));
@@ -1328,46 +1518,6 @@ void evergreen_draw(struct pipe_context *ctx, const struct pipe_draw_info *info)
r600_pipe_state_add_reg(&vgt, R_028404_VGT_MIN_VTX_INDX, draw.min_index, 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(&vgt, R_03CFF0_SQ_VTX_BASE_VTX_LOC, 0, 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(&vgt, R_03CFF4_SQ_VTX_START_INST_LOC, 0, 0xFFFFFFFF, NULL);
-
- if (rctx->rasterizer && rctx->framebuffer.zsbuf) {
- float offset_units = rctx->rasterizer->offset_units;
- unsigned offset_db_fmt_cntl = 0, depth;
-
- switch (rctx->framebuffer.zsbuf->texture->format) {
- case PIPE_FORMAT_Z24X8_UNORM:
- case PIPE_FORMAT_Z24_UNORM_S8_USCALED:
- depth = -24;
- offset_units *= 2.0f;
- break;
- case PIPE_FORMAT_Z32_FLOAT:
- depth = -23;
- offset_units *= 1.0f;
- offset_db_fmt_cntl |= S_028B78_POLY_OFFSET_DB_IS_FLOAT_FMT(1);
- break;
- case PIPE_FORMAT_Z16_UNORM:
- depth = -16;
- offset_units *= 4.0f;
- break;
- default:
- return;
- }
- offset_db_fmt_cntl |= S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(depth);
- r600_pipe_state_add_reg(&vgt,
- R_028B80_PA_SU_POLY_OFFSET_FRONT_SCALE,
- fui(rctx->rasterizer->offset_scale), 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(&vgt,
- R_028B84_PA_SU_POLY_OFFSET_FRONT_OFFSET,
- fui(offset_units), 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(&vgt,
- R_028B88_PA_SU_POLY_OFFSET_BACK_SCALE,
- fui(rctx->rasterizer->offset_scale), 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(&vgt,
- R_028B8C_PA_SU_POLY_OFFSET_BACK_OFFSET,
- fui(offset_units), 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(&vgt,
- R_028B78_PA_SU_POLY_OFFSET_DB_FMT_CNTL,
- offset_db_fmt_cntl, 0xFFFFFFFF, NULL);
- }
r600_context_pipe_state_set(&rctx->ctx, &vgt);
rdraw.vgt_num_indices = draw.count;
@@ -1382,28 +1532,22 @@ void evergreen_draw(struct pipe_context *ctx, const struct pipe_draw_info *info)
}
evergreen_context_draw(&rctx->ctx, &rdraw);
- if (translate)
- r600_end_vertex_translate(rctx);
-
pipe_resource_reference(&draw.index_buffer, NULL);
}
void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader)
{
- struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
struct r600_pipe_state *rstate = &shader->rstate;
struct r600_shader *rshader = &shader->shader;
- unsigned i, tmp, exports_ps, num_cout, spi_ps_in_control_0, spi_input_z, spi_ps_in_control_1;
+ unsigned i, exports_ps, num_cout, spi_ps_in_control_0, spi_input_z, spi_ps_in_control_1;
int pos_index = -1, face_index = -1;
int ninterp = 0;
boolean have_linear = FALSE, have_centroid = FALSE, have_perspective = FALSE;
unsigned spi_baryc_cntl;
- /* clear previous register */
rstate->nregs = 0;
for (i = 0; i < rshader->ninput; i++) {
- tmp = S_028644_SEMANTIC(r600_find_vs_semantic_index(&rctx->vs_shader->shader, rshader, i));
/* evergreen NUM_INTERP only contains values interpolated into the LDS,
POSITION goes via GPRs from the SC so isn't counted */
if (rshader->input[i].name == TGSI_SEMANTIC_POSITION)
@@ -1421,16 +1565,6 @@ void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader
if (rshader->input[i].centroid)
have_centroid = TRUE;
}
- if (rshader->input[i].name == TGSI_SEMANTIC_COLOR ||
- rshader->input[i].name == TGSI_SEMANTIC_BCOLOR ||
- rshader->input[i].name == TGSI_SEMANTIC_POSITION) {
- tmp |= S_028644_FLAT_SHADE(rshader->flat_shade);
- }
- if (rshader->input[i].name == TGSI_SEMANTIC_GENERIC &&
- rctx->sprite_coord_enable & (1 << rshader->input[i].sid)) {
- tmp |= S_028644_PT_SPRITE_TEX(1);
- }
- r600_pipe_state_add_reg(rstate, R_028644_SPI_PS_INPUT_CNTL_0 + i * 4, tmp, 0xFFFFFFFF, NULL);
}
for (i = 0; i < rshader->noutput; i++) {
if (rshader->output[i].name == TGSI_SEMANTIC_POSITION)
@@ -1569,14 +1703,8 @@ void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader
R_028864_SQ_PGM_RESOURCES_2_VS,
0x0, 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate,
- R_0288A8_SQ_PGM_RESOURCES_FS,
- 0x00000000, 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(rstate,
R_02885C_SQ_PGM_START_VS,
(r600_bo_offset(shader->bo)) >> 8, 0xFFFFFFFF, shader->bo);
- r600_pipe_state_add_reg(rstate,
- R_0288A4_SQ_PGM_START_FS,
- (r600_bo_offset(shader->bo)) >> 8, 0xFFFFFFFF, shader->bo_fetch);
r600_pipe_state_add_reg(rstate,
R_03A200_SQ_LOOP_CONST_0 + (32 * 4), 0x01000FFF,
diff --git a/src/gallium/drivers/r600/r600.h b/src/gallium/drivers/r600/r600.h
index 2ab60f3086a..a852bef6156 100644
--- a/src/gallium/drivers/r600/r600.h
+++ b/src/gallium/drivers/r600/r600.h
@@ -35,7 +35,7 @@
#define RADEON_CTX_MAX_PM4 (64 * 1024 / 4)
#define R600_ERR(fmt, args...) \
- fprintf(stderr, "EE %s/%s:%d - "fmt, __FILE__, __func__, __LINE__, ##args)
+ fprintf(stderr, "EE %s:%d %s - "fmt, __FILE__, __LINE__, __func__, ##args)
typedef uint64_t u64;
typedef uint32_t u32;
@@ -92,6 +92,9 @@ enum radeon_family {
CHIP_CYPRESS,
CHIP_HEMLOCK,
CHIP_PALM,
+ CHIP_BARTS,
+ CHIP_TURKS,
+ CHIP_CAICOS,
CHIP_LAST,
};
@@ -245,10 +248,7 @@ struct r600_context {
u32 *pm4;
struct list_head query_list;
unsigned num_query_running;
- unsigned fence;
struct list_head fenced_bo;
- unsigned *cfence;
- struct r600_bo *fence_bo;
};
struct r600_draw {
@@ -284,14 +284,12 @@ void r600_context_queries_resume(struct r600_context *ctx);
int evergreen_context_init(struct r600_context *ctx, struct radeon *radeon);
void evergreen_context_draw(struct r600_context *ctx, const struct r600_draw *draw);
-void evergreen_ps_resource_set(struct r600_context *ctx, struct r600_pipe_state *state, unsigned rid);
-void evergreen_vs_resource_set(struct r600_context *ctx, struct r600_pipe_state *state, unsigned rid);
-void evergreen_fs_resource_set(struct r600_context *ctx, struct r600_pipe_state *state, unsigned rid);
-
void evergreen_context_pipe_state_set_ps_resource(struct r600_context *ctx, struct r600_pipe_state *state, unsigned rid);
void evergreen_context_pipe_state_set_vs_resource(struct r600_context *ctx, struct r600_pipe_state *state, unsigned rid);
void evergreen_context_pipe_state_set_fs_resource(struct r600_context *ctx, struct r600_pipe_state *state, unsigned rid);
void evergreen_context_pipe_state_set_ps_sampler(struct r600_context *ctx, struct r600_pipe_state *state, unsigned id);
void evergreen_context_pipe_state_set_vs_sampler(struct r600_context *ctx, struct r600_pipe_state *state, unsigned id);
+struct radeon *radeon_decref(struct radeon *radeon);
+
#endif
diff --git a/src/gallium/drivers/r600/r600_asm.c b/src/gallium/drivers/r600/r600_asm.c
index edadedff25f..beefd17ae2f 100644
--- a/src/gallium/drivers/r600/r600_asm.c
+++ b/src/gallium/drivers/r600/r600_asm.c
@@ -22,59 +22,122 @@
*/
#include <stdio.h>
#include <errno.h>
+#include "util/u_format.h"
#include "util/u_memory.h"
#include "pipe/p_shader_tokens.h"
#include "r600_pipe.h"
#include "r600_sq.h"
#include "r600_opcodes.h"
#include "r600_asm.h"
+#include "r600_formats.h"
+#include "r600d.h"
-static inline unsigned int r600_bc_get_num_operands(struct r600_bc_alu *alu)
+#define NUM_OF_CYCLES 3
+#define NUM_OF_COMPONENTS 4
+
+static inline unsigned int r600_bc_get_num_operands(struct r600_bc *bc, struct r600_bc_alu *alu)
{
if(alu->is_op3)
return 3;
- switch (alu->inst) {
- case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP:
- return 0;
- case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_ADD:
- case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_KILLE:
- case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_KILLGT:
- case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_KILLGE:
- case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_KILLNE:
- case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MUL:
- case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MAX:
- case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MIN:
- case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_SETE:
- case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_SETNE:
- case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_SETGT:
- case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_SETGE:
- case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETE:
- case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETGT:
- case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETGE:
- case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETNE:
- case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_DOT4:
- case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_DOT4_IEEE:
- case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_CUBE:
- return 2;
-
- case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOV:
- case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOVA_FLOOR:
- case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_FRACT:
- case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_FLOOR:
- case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_TRUNC:
- case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_EXP_IEEE:
- case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_LOG_CLAMPED:
- case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_LOG_IEEE:
- case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_RECIP_IEEE:
- case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_RECIPSQRT_IEEE:
- case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_FLT_TO_INT:
- case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_SIN:
- case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_COS:
- return 1;
- default: R600_ERR(
- "Need instruction operand number for 0x%x.\n", alu->inst);
- };
+ switch (bc->chiprev) {
+ case CHIPREV_R600:
+ case CHIPREV_R700:
+ switch (alu->inst) {
+ case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP:
+ return 0;
+ case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_ADD:
+ case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_KILLE:
+ case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_KILLGT:
+ case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_KILLGE:
+ case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_KILLNE:
+ case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MUL:
+ case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MAX:
+ case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MIN:
+ case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_SETE:
+ case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_SETNE:
+ case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_SETGT:
+ case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_SETGE:
+ case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETE:
+ case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETGT:
+ case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETGE:
+ case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETNE:
+ case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_DOT4:
+ case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_DOT4_IEEE:
+ case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_CUBE:
+ return 2;
+
+ case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOV:
+ case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOVA:
+ case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOVA_FLOOR:
+ case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOVA_INT:
+ case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_FRACT:
+ case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_FLOOR:
+ case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_TRUNC:
+ case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_EXP_IEEE:
+ case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_LOG_CLAMPED:
+ case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_LOG_IEEE:
+ case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_RECIP_CLAMPED:
+ case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_RECIP_IEEE:
+ case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_RECIPSQRT_CLAMPED:
+ case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_RECIPSQRT_IEEE:
+ case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_FLT_TO_INT:
+ case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_SIN:
+ case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_COS:
+ return 1;
+ default: R600_ERR(
+ "Need instruction operand number for 0x%x.\n", alu->inst);
+ }
+ break;
+ case CHIPREV_EVERGREEN:
+ switch (alu->inst) {
+ case EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP:
+ return 0;
+ case EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_ADD:
+ case EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_KILLE:
+ case EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_KILLGT:
+ case EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_KILLGE:
+ case EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_KILLNE:
+ case EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MUL:
+ case EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MAX:
+ case EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MIN:
+ case EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_SETE:
+ case EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_SETNE:
+ case EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_SETGT:
+ case EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_SETGE:
+ case EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETE:
+ case EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETGT:
+ case EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETGE:
+ case EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETNE:
+ case EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_DOT4:
+ case EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_DOT4_IEEE:
+ case EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_CUBE:
+ case EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INTERP_XY:
+ case EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INTERP_ZW:
+ return 2;
+
+ case EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOV:
+ case EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOVA_INT:
+ case EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_FRACT:
+ case EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_FLOOR:
+ case EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_TRUNC:
+ case EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_EXP_IEEE:
+ case EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_LOG_CLAMPED:
+ case EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_LOG_IEEE:
+ case EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_RECIP_CLAMPED:
+ case EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_RECIP_IEEE:
+ case EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_RECIPSQRT_CLAMPED:
+ case EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_RECIPSQRT_IEEE:
+ case EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_FLT_TO_INT:
+ case EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_FLT_TO_INT_FLOOR:
+ case EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_SIN:
+ case EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_COS:
+ return 1;
+ default: R600_ERR(
+ "Need instruction operand number for 0x%x.\n", alu->inst);
+ }
+ break;
+ }
return 3;
}
@@ -101,7 +164,6 @@ static struct r600_bc_alu *r600_bc_alu(void)
if (alu == NULL)
return NULL;
LIST_INITHEAD(&alu->list);
- LIST_INITHEAD(&alu->bs_list);
return alu;
}
@@ -152,6 +214,9 @@ int r600_bc_init(struct r600_bc *bc, enum radeon_family family)
case CHIP_CYPRESS:
case CHIP_HEMLOCK:
case CHIP_PALM:
+ case CHIP_BARTS:
+ case CHIP_TURKS:
+ case CHIP_CAICOS:
bc->chiprev = CHIPREV_EVERGREEN;
break;
default:
@@ -189,221 +254,813 @@ int r600_bc_add_output(struct r600_bc *bc, const struct r600_bc_output *output)
return 0;
}
-const unsigned bank_swizzle_vec[8] = {SQ_ALU_VEC_210, //000
- SQ_ALU_VEC_120, //001
- SQ_ALU_VEC_102, //010
+/* alu instructions that can ony exits once per group */
+static int is_alu_once_inst(struct r600_bc *bc, struct r600_bc_alu *alu)
+{
+ switch (bc->chiprev) {
+ case CHIPREV_R600:
+ case CHIPREV_R700:
+ return !alu->is_op3 && (
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_KILLE ||
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_KILLGT ||
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_KILLGE ||
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_KILLNE ||
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_KILLGT_UINT ||
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_KILLGE_UINT ||
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_KILLE_INT ||
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_KILLGT_INT ||
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_KILLGE_INT ||
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_KILLNE_INT ||
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETGT_UINT ||
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETGE_UINT ||
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETE ||
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETGT ||
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETGE ||
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETNE ||
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SET_INV ||
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SET_POP ||
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SET_CLR ||
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SET_RESTORE ||
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETE_PUSH ||
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETGT_PUSH ||
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETGE_PUSH ||
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETNE_PUSH ||
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETE_INT ||
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETGT_INT ||
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETGE_INT ||
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETNE_INT ||
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETE_PUSH_INT ||
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETGT_PUSH_INT ||
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETGE_PUSH_INT ||
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETNE_PUSH_INT ||
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETLT_PUSH_INT ||
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETLE_PUSH_INT);
+ case CHIPREV_EVERGREEN:
+ default:
+ return !alu->is_op3 && (
+ alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_KILLE ||
+ alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_KILLGT ||
+ alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_KILLGE ||
+ alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_KILLNE ||
+ alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_KILLGT_UINT ||
+ alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_KILLGE_UINT ||
+ alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_KILLE_INT ||
+ alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_KILLGT_INT ||
+ alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_KILLGE_INT ||
+ alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_KILLNE_INT ||
+ alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETGT_UINT ||
+ alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETGE_UINT ||
+ alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETE ||
+ alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETGT ||
+ alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETGE ||
+ alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETNE ||
+ alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SET_INV ||
+ alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SET_POP ||
+ alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SET_CLR ||
+ alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SET_RESTORE ||
+ alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETE_PUSH ||
+ alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETGT_PUSH ||
+ alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETGE_PUSH ||
+ alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETNE_PUSH ||
+ alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETE_INT ||
+ alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETGT_INT ||
+ alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETGE_INT ||
+ alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETNE_INT ||
+ alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETE_PUSH_INT ||
+ alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETGT_PUSH_INT ||
+ alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETGE_PUSH_INT ||
+ alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETNE_PUSH_INT ||
+ alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETLT_PUSH_INT ||
+ alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_PRED_SETLE_PUSH_INT);
+ }
+}
- SQ_ALU_VEC_201, //011
- SQ_ALU_VEC_012, //100
- SQ_ALU_VEC_021, //101
+static int is_alu_reduction_inst(struct r600_bc *bc, struct r600_bc_alu *alu)
+{
+ switch (bc->chiprev) {
+ case CHIPREV_R600:
+ case CHIPREV_R700:
+ return !alu->is_op3 && (
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_CUBE ||
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_DOT4 ||
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_DOT4_IEEE ||
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MAX4);
+ case CHIPREV_EVERGREEN:
+ default:
+ return !alu->is_op3 && (
+ alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_CUBE ||
+ alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_DOT4 ||
+ alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_DOT4_IEEE ||
+ alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MAX4);
+ }
+}
- SQ_ALU_VEC_012, //110
- SQ_ALU_VEC_012}; //111
+static int is_alu_mova_inst(struct r600_bc *bc, struct r600_bc_alu *alu)
+{
+ switch (bc->chiprev) {
+ case CHIPREV_R600:
+ case CHIPREV_R700:
+ return !alu->is_op3 && (
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOVA ||
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOVA_FLOOR ||
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOVA_INT);
+ case CHIPREV_EVERGREEN:
+ default:
+ return !alu->is_op3 && (
+ alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOVA_INT);
+ }
+}
-const unsigned bank_swizzle_scl[8] = {SQ_ALU_SCL_210, //000
- SQ_ALU_SCL_122, //001
- SQ_ALU_SCL_122, //010
+/* alu instructions that can only execute on the vector unit */
+static int is_alu_vec_unit_inst(struct r600_bc *bc, struct r600_bc_alu *alu)
+{
+ return is_alu_reduction_inst(bc, alu) ||
+ is_alu_mova_inst(bc, alu);
+}
- SQ_ALU_SCL_221, //011
- SQ_ALU_SCL_212, //100
- SQ_ALU_SCL_122, //101
+/* alu instructions that can only execute on the trans unit */
+static int is_alu_trans_unit_inst(struct r600_bc *bc, struct r600_bc_alu *alu)
+{
+ switch (bc->chiprev) {
+ case CHIPREV_R600:
+ case CHIPREV_R700:
+ if (!alu->is_op3)
+ return alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_ASHR_INT ||
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_FLT_TO_INT ||
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_INT_TO_FLT ||
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_LSHL_INT ||
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_LSHR_INT ||
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MULHI_INT ||
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MULHI_UINT ||
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MULLO_INT ||
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MULLO_UINT ||
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_RECIP_INT ||
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_RECIP_UINT ||
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_UINT_TO_FLT ||
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_COS ||
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_EXP_IEEE ||
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_LOG_CLAMPED ||
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_LOG_IEEE ||
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_RECIP_CLAMPED ||
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_RECIP_FF ||
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_RECIP_IEEE ||
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_RECIPSQRT_CLAMPED ||
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_RECIPSQRT_FF ||
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_RECIPSQRT_IEEE ||
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_SIN ||
+ alu->inst == V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_SQRT_IEEE;
+ else
+ return alu->inst == V_SQ_ALU_WORD1_OP3_SQ_OP3_INST_MUL_LIT ||
+ alu->inst == V_SQ_ALU_WORD1_OP3_SQ_OP3_INST_MUL_LIT_D2 ||
+ alu->inst == V_SQ_ALU_WORD1_OP3_SQ_OP3_INST_MUL_LIT_M2 ||
+ alu->inst == V_SQ_ALU_WORD1_OP3_SQ_OP3_INST_MUL_LIT_M4;
+ case CHIPREV_EVERGREEN:
+ default:
+ if (!alu->is_op3)
+ return alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_ASHR_INT ||
+ alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_FLT_TO_INT ||
+ alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_INT_TO_FLT ||
+ alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_LSHL_INT ||
+ alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_LSHR_INT ||
+ alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MULHI_INT ||
+ alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MULHI_UINT ||
+ alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MULLO_INT ||
+ alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MULLO_UINT ||
+ alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_RECIP_INT ||
+ alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_RECIP_UINT ||
+ alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_UINT_TO_FLT ||
+ alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_COS ||
+ alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_EXP_IEEE ||
+ alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_LOG_CLAMPED ||
+ alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_LOG_IEEE ||
+ alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_RECIP_CLAMPED ||
+ alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_RECIP_FF ||
+ alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_RECIP_IEEE ||
+ alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_RECIPSQRT_CLAMPED ||
+ alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_RECIPSQRT_FF ||
+ alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_RECIPSQRT_IEEE ||
+ alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_SIN ||
+ alu->inst == EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_SQRT_IEEE;
+ else
+ return alu->inst == EG_V_SQ_ALU_WORD1_OP3_SQ_OP3_INST_MUL_LIT;
+ }
+}
+
+/* alu instructions that can execute on any unit */
+static int is_alu_any_unit_inst(struct r600_bc *bc, struct r600_bc_alu *alu)
+{
+ return !is_alu_vec_unit_inst(bc, alu) &&
+ !is_alu_trans_unit_inst(bc, alu);
+}
+
+static int assign_alu_units(struct r600_bc *bc, struct r600_bc_alu *alu_first,
+ struct r600_bc_alu *assignment[5])
+{
+ struct r600_bc_alu *alu;
+ unsigned i, chan, trans;
+
+ for (i = 0; i < 5; i++)
+ assignment[i] = NULL;
+
+ for (alu = alu_first; alu; alu = LIST_ENTRY(struct r600_bc_alu, alu->list.next, list)) {
+ chan = alu->dst.chan;
+ if (is_alu_trans_unit_inst(bc, alu))
+ trans = 1;
+ else if (is_alu_vec_unit_inst(bc, alu))
+ trans = 0;
+ else if (assignment[chan])
+ trans = 1; // assume ALU_INST_PREFER_VECTOR
+ else
+ trans = 0;
- SQ_ALU_SCL_122, //110
- SQ_ALU_SCL_122}; //111
+ if (trans) {
+ if (assignment[4]) {
+ assert(0); //ALU.Trans has already been allocated
+ return -1;
+ }
+ assignment[4] = alu;
+ } else {
+ if (assignment[chan]) {
+ assert(0); //ALU.chan has already been allocated
+ return -1;
+ }
+ assignment[chan] = alu;
+ }
-static int init_gpr(struct r600_bc_alu *alu)
+ if (alu->last)
+ break;
+ }
+ return 0;
+}
+
+struct alu_bank_swizzle {
+ int hw_gpr[NUM_OF_CYCLES][NUM_OF_COMPONENTS];
+ int hw_cfile_addr[4];
+ int hw_cfile_elem[4];
+};
+
+const unsigned cycle_for_bank_swizzle_vec[][3] = {
+ [SQ_ALU_VEC_012] = { 0, 1, 2 },
+ [SQ_ALU_VEC_021] = { 0, 2, 1 },
+ [SQ_ALU_VEC_120] = { 1, 2, 0 },
+ [SQ_ALU_VEC_102] = { 1, 0, 2 },
+ [SQ_ALU_VEC_201] = { 2, 0, 1 },
+ [SQ_ALU_VEC_210] = { 2, 1, 0 }
+};
+
+const unsigned cycle_for_bank_swizzle_scl[][3] = {
+ [SQ_ALU_SCL_210] = { 2, 1, 0 },
+ [SQ_ALU_SCL_122] = { 1, 2, 2 },
+ [SQ_ALU_SCL_212] = { 2, 1, 2 },
+ [SQ_ALU_SCL_221] = { 2, 2, 1 }
+};
+
+static void init_bank_swizzle(struct alu_bank_swizzle *bs)
{
- int cycle, component;
+ int i, cycle, component;
/* set up gpr use */
for (cycle = 0; cycle < NUM_OF_CYCLES; cycle++)
for (component = 0; component < NUM_OF_COMPONENTS; component++)
- alu->hw_gpr[cycle][component] = -1;
- return 0;
+ bs->hw_gpr[cycle][component] = -1;
+ for (i = 0; i < 4; i++)
+ bs->hw_cfile_addr[i] = -1;
+ for (i = 0; i < 4; i++)
+ bs->hw_cfile_elem[i] = -1;
}
-
-#if 0
-static int reserve_gpr(struct r600_bc_alu *alu, unsigned sel, unsigned chan, unsigned cycle)
+
+static int reserve_gpr(struct alu_bank_swizzle *bs, unsigned sel, unsigned chan, unsigned cycle)
{
- if (alu->hw_gpr[cycle][chan] < 0)
- alu->hw_gpr[cycle][chan] = sel;
- else if (alu->hw_gpr[cycle][chan] != (int)sel) {
- R600_ERR("Another scalar operation has already used GPR read port for channel\n");
+ if (bs->hw_gpr[cycle][chan] == -1)
+ bs->hw_gpr[cycle][chan] = sel;
+ else if (bs->hw_gpr[cycle][chan] != (int)sel) {
+ // Another scalar operation has already used GPR read port for channel
return -1;
}
return 0;
}
-
-static int cycle_for_scalar_bank_swizzle(const int swiz, const int sel, unsigned *p_cycle)
-{
- int table[3];
- int ret = 0;
- switch (swiz) {
- case SQ_ALU_SCL_210:
- table[0] = 2; table[1] = 1; table[2] = 0;
- *p_cycle = table[sel];
- break;
- case SQ_ALU_SCL_122:
- table[0] = 1; table[1] = 2; table[2] = 2;
- *p_cycle = table[sel];
- break;
- case SQ_ALU_SCL_212:
- table[0] = 2; table[1] = 1; table[2] = 2;
- *p_cycle = table[sel];
- break;
- case SQ_ALU_SCL_221:
- table[0] = 2; table[1] = 2; table[2] = 1;
- *p_cycle = table[sel];
- break;
- break;
- default:
- R600_ERR("bad scalar bank swizzle value\n");
- ret = -1;
- break;
+
+static int reserve_cfile(struct alu_bank_swizzle *bs, unsigned sel, unsigned chan)
+{
+ int res, resmatch = -1, resempty = -1;
+ for (res = 3; res >= 0; --res) {
+ if (bs->hw_cfile_addr[res] == -1)
+ resempty = res;
+ else if (bs->hw_cfile_addr[res] == sel &&
+ bs->hw_cfile_elem[res] == chan)
+ resmatch = res;
}
- return ret;
-}
-
-static int cycle_for_vector_bank_swizzle(const int swiz, const int sel, unsigned *p_cycle)
-{
- int table[3];
- int ret;
-
- switch (swiz) {
- case SQ_ALU_VEC_012:
- table[0] = 0; table[1] = 1; table[2] = 2;
- *p_cycle = table[sel];
- break;
- case SQ_ALU_VEC_021:
- table[0] = 0; table[1] = 2; table[2] = 1;
- *p_cycle = table[sel];
- break;
- case SQ_ALU_VEC_120:
- table[0] = 1; table[1] = 2; table[2] = 0;
- *p_cycle = table[sel];
- break;
- case SQ_ALU_VEC_102:
- table[0] = 1; table[1] = 0; table[2] = 2;
- *p_cycle = table[sel];
- break;
- case SQ_ALU_VEC_201:
- table[0] = 2; table[1] = 0; table[2] = 1;
- *p_cycle = table[sel];
- break;
- case SQ_ALU_VEC_210:
- table[0] = 2; table[1] = 1; table[2] = 0;
- *p_cycle = table[sel];
- break;
- default:
- R600_ERR("bad vector bank swizzle value\n");
- ret = -1;
- break;
+ if (resmatch != -1)
+ return 0; // Read for this scalar element already reserved, nothing to do here.
+ else if (resempty != -1) {
+ bs->hw_cfile_addr[resempty] = sel;
+ bs->hw_cfile_elem[resempty] = chan;
+ } else {
+ // All cfile read ports are used, cannot reference vector element
+ return -1;
}
- return ret;
+ return 0;
+}
+
+static int is_gpr(unsigned sel)
+{
+ return (sel >= 0 && sel <= 127);
}
+/* CB constants start at 512, and get translated to a kcache index when ALU
+ * clauses are constructed. Note that we handle kcache constants the same way
+ * as (the now gone) cfile constants, is that really required? */
+static int is_cfile(unsigned sel)
+{
+ return (sel > 255 && sel < 512) ||
+ (sel > 511 && sel < 4607) || // Kcache before translate
+ (sel > 127 && sel < 192); // Kcache after translate
+}
+
+static int is_const(int sel)
+{
+ return is_cfile(sel) ||
+ (sel >= V_SQ_ALU_SRC_0 &&
+ sel <= V_SQ_ALU_SRC_LITERAL);
+}
+
+static int check_vector(struct r600_bc *bc, struct r600_bc_alu *alu,
+ struct alu_bank_swizzle *bs, int bank_swizzle)
+{
+ int r, src, num_src, sel, elem, cycle;
+
+ num_src = r600_bc_get_num_operands(bc, alu);
+ for (src = 0; src < num_src; src++) {
+ sel = alu->src[src].sel;
+ elem = alu->src[src].chan;
+ if (is_gpr(sel)) {
+ cycle = cycle_for_bank_swizzle_vec[bank_swizzle][src];
+ if (src == 1 && sel == alu->src[0].sel && elem == alu->src[0].chan)
+ // Nothing to do; special-case optimization,
+ // second source uses first source’s reservation
+ continue;
+ else {
+ r = reserve_gpr(bs, sel, elem, cycle);
+ if (r)
+ return r;
+ }
+ } else if (is_cfile(sel)) {
+ r = reserve_cfile(bs, sel, elem);
+ if (r)
+ return r;
+ }
+ // No restrictions on PV, PS, literal or special constants
+ }
+ return 0;
+}
+
+static int check_scalar(struct r600_bc *bc, struct r600_bc_alu *alu,
+ struct alu_bank_swizzle *bs, int bank_swizzle)
+{
+ int r, src, num_src, const_count, sel, elem, cycle;
+
+ num_src = r600_bc_get_num_operands(bc, alu);
+ for (const_count = 0, src = 0; src < num_src; ++src) {
+ sel = alu->src[src].sel;
+ elem = alu->src[src].chan;
+ if (is_const(sel)) { // Any constant, including literal and inline constants
+ if (const_count >= 2)
+ // More than two references to a constant in
+ // transcendental operation.
+ return -1;
+ else
+ const_count++;
+ }
+ if (is_cfile(sel)) {
+ r = reserve_cfile(bs, sel, elem);
+ if (r)
+ return r;
+ }
+ }
+ for (src = 0; src < num_src; ++src) {
+ sel = alu->src[src].sel;
+ elem = alu->src[src].chan;
+ if (is_gpr(sel)) {
+ cycle = cycle_for_bank_swizzle_scl[bank_swizzle][src];
+ if (cycle < const_count)
+ // Cycle for GPR load conflicts with
+ // constant load in transcendental operation.
+ return -1;
+ r = reserve_gpr(bs, sel, elem, cycle);
+ if (r)
+ return r;
+ }
+ // Constants already processed
+ // No restrictions on PV, PS
+ }
+ return 0;
+}
-
-static void update_chan_counter(struct r600_bc_alu *alu, int *chan_counter)
+static int check_and_set_bank_swizzle(struct r600_bc *bc,
+ struct r600_bc_alu *slots[5])
{
- int num_src;
- int i;
- int channel_swizzle;
+ struct alu_bank_swizzle bs;
+ int bank_swizzle[5];
+ int i, r = 0, forced = 0;
+
+ for (i = 0; i < 5; i++)
+ if (slots[i] && slots[i]->bank_swizzle_force) {
+ slots[i]->bank_swizzle = slots[i]->bank_swizzle_force;
+ forced = 1;
+ }
- num_src = r600_bc_get_num_operands(alu);
+ if (forced)
+ return 0;
- for (i = 0; i < num_src; i++) {
- channel_swizzle = alu->src[i].chan;
- if ((alu->src[i].sel > 0 && alu->src[i].sel < 128) && channel_swizzle <= 3)
- chan_counter[channel_swizzle]++;
+ // just check every possible combination of bank swizzle
+ // not very efficent, but works on the first try in most of the cases
+ for (i = 0; i < 4; i++)
+ bank_swizzle[i] = SQ_ALU_VEC_012;
+ bank_swizzle[4] = SQ_ALU_SCL_210;
+ while(bank_swizzle[4] <= SQ_ALU_SCL_221) {
+ init_bank_swizzle(&bs);
+ for (i = 0; i < 4; i++) {
+ if (slots[i]) {
+ r = check_vector(bc, slots[i], &bs, bank_swizzle[i]);
+ if (r)
+ break;
+ }
+ }
+ if (!r && slots[4]) {
+ r = check_scalar(bc, slots[4], &bs, bank_swizzle[4]);
+ }
+ if (!r) {
+ for (i = 0; i < 5; i++) {
+ if (slots[i])
+ slots[i]->bank_swizzle = bank_swizzle[i];
+ }
+ return 0;
+ }
+
+ for (i = 0; i < 5; i++) {
+ bank_swizzle[i]++;
+ if (bank_swizzle[i] <= SQ_ALU_VEC_210)
+ break;
+ else
+ bank_swizzle[i] = SQ_ALU_VEC_012;
+ }
}
+
+ // couldn't find a working swizzle
+ return -1;
}
-/* we need something like this I think - but this is bogus */
-int check_read_slots(struct r600_bc *bc, struct r600_bc_alu *alu_first)
+static int replace_gpr_with_pv_ps(struct r600_bc *bc,
+ struct r600_bc_alu *slots[5], struct r600_bc_alu *alu_prev)
{
- struct r600_bc_alu *alu;
- int chan_counter[4] = { 0 };
+ struct r600_bc_alu *prev[5];
+ int gpr[5], chan[5];
+ int i, j, r, src, num_src;
- update_chan_counter(alu_first, chan_counter);
+ r = assign_alu_units(bc, alu_prev, prev);
+ if (r)
+ return r;
- LIST_FOR_EACH_ENTRY(alu, &alu_first->bs_list, bs_list) {
- update_chan_counter(alu, chan_counter);
+ for (i = 0; i < 5; ++i) {
+ if(prev[i] && prev[i]->dst.write && !prev[i]->dst.rel) {
+ gpr[i] = prev[i]->dst.sel;
+ if (is_alu_reduction_inst(bc, prev[i]))
+ chan[i] = 0;
+ else
+ chan[i] = prev[i]->dst.chan;
+ } else
+ gpr[i] = -1;
}
- if (chan_counter[0] > 3 ||
- chan_counter[1] > 3 ||
- chan_counter[2] > 3 ||
- chan_counter[3] > 3) {
- R600_ERR("needed to split instruction for input ran out of banks %x %d %d %d %d\n",
- alu_first->inst, chan_counter[0], chan_counter[1], chan_counter[2], chan_counter[3]);
- return -1;
+ for (i = 0; i < 5; ++i) {
+ struct r600_bc_alu *alu = slots[i];
+ if(!alu)
+ continue;
+
+ num_src = r600_bc_get_num_operands(bc, alu);
+ for (src = 0; src < num_src; ++src) {
+ if (!is_gpr(alu->src[src].sel) || alu->src[src].rel)
+ continue;
+
+ if (alu->src[src].sel == gpr[4] &&
+ alu->src[src].chan == chan[4]) {
+ alu->src[src].sel = V_SQ_ALU_SRC_PS;
+ alu->src[src].chan = 0;
+ continue;
+ }
+
+ for (j = 0; j < 4; ++j) {
+ if (alu->src[src].sel == gpr[j] &&
+ alu->src[src].chan == j) {
+ alu->src[src].sel = V_SQ_ALU_SRC_PV;
+ alu->src[src].chan = chan[j];
+ break;
+ }
+ }
+ }
}
+
return 0;
}
-#endif
-static int is_const(int sel)
+void r600_bc_special_constants(u32 value, unsigned *sel, unsigned *neg)
{
- if (sel > 255 && sel < 512)
- return 1;
- if (sel >= V_SQ_ALU_SRC_0 && sel <= V_SQ_ALU_SRC_LITERAL)
- return 1;
- return 0;
+ switch(value) {
+ case 0:
+ *sel = V_SQ_ALU_SRC_0;
+ break;
+ case 1:
+ *sel = V_SQ_ALU_SRC_1_INT;
+ break;
+ case -1:
+ *sel = V_SQ_ALU_SRC_M_1_INT;
+ break;
+ case 0x3F800000: // 1.0f
+ *sel = V_SQ_ALU_SRC_1;
+ break;
+ case 0x3F000000: // 0.5f
+ *sel = V_SQ_ALU_SRC_0_5;
+ break;
+ case 0xBF800000: // -1.0f
+ *sel = V_SQ_ALU_SRC_1;
+ *neg ^= 1;
+ break;
+ case 0xBF000000: // -0.5f
+ *sel = V_SQ_ALU_SRC_0_5;
+ *neg ^= 1;
+ break;
+ default:
+ *sel = V_SQ_ALU_SRC_LITERAL;
+ break;
+ }
}
-static int check_scalar(struct r600_bc *bc, struct r600_bc_alu *alu)
+/* compute how many literal are needed */
+static int r600_bc_alu_nliterals(struct r600_bc *bc, struct r600_bc_alu *alu,
+ uint32_t literal[4], unsigned *nliteral)
{
- unsigned swizzle_key;
-
- if (alu->bank_swizzle_force) {
- alu->bank_swizzle = alu->bank_swizzle_force;
- return 0;
+ unsigned num_src = r600_bc_get_num_operands(bc, alu);
+ unsigned i, j;
+
+ for (i = 0; i < num_src; ++i) {
+ if (alu->src[i].sel == V_SQ_ALU_SRC_LITERAL) {
+ uint32_t value = alu->src[i].value[alu->src[i].chan];
+ unsigned found = 0;
+ for (j = 0; j < *nliteral; ++j) {
+ if (literal[j] == value) {
+ found = 1;
+ break;
+ }
+ }
+ if (!found) {
+ if (*nliteral >= 4)
+ return -EINVAL;
+ literal[(*nliteral)++] = value;
+ }
+ }
}
- swizzle_key = (is_const(alu->src[0].sel) ? 4 : 0 ) +
- (is_const(alu->src[1].sel) ? 2 : 0 ) +
- (is_const(alu->src[2].sel) ? 1 : 0 );
-
- alu->bank_swizzle = bank_swizzle_scl[swizzle_key];
return 0;
}
-static int check_vector(struct r600_bc *bc, struct r600_bc_alu *alu)
+static void r600_bc_alu_adjust_literals(struct r600_bc *bc,
+ struct r600_bc_alu *alu,
+ uint32_t literal[4], unsigned nliteral)
+{
+ unsigned num_src = r600_bc_get_num_operands(bc, alu);
+ unsigned i, j;
+
+ for (i = 0; i < num_src; ++i) {
+ if (alu->src[i].sel == V_SQ_ALU_SRC_LITERAL) {
+ uint32_t value = alu->src[i].value[alu->src[i].chan];
+ for (j = 0; j < nliteral; ++j) {
+ if (literal[j] == value) {
+ alu->src[i].chan = j;
+ break;
+ }
+ }
+ }
+ }
+}
+
+static int merge_inst_groups(struct r600_bc *bc, struct r600_bc_alu *slots[5],
+ struct r600_bc_alu *alu_prev)
{
- unsigned swizzle_key;
+ struct r600_bc_alu *prev[5];
+ struct r600_bc_alu *result[5] = { NULL };
+
+ uint32_t literal[4];
+ unsigned nliteral = 0;
+
+ int i, j, r, src, num_src;
+ int num_once_inst = 0;
+
+ r = assign_alu_units(bc, alu_prev, prev);
+ if (r)
+ return r;
- if (alu->bank_swizzle_force) {
- alu->bank_swizzle = alu->bank_swizzle_force;
+ for (i = 0; i < 5; ++i) {
+ struct r600_bc_alu *alu;
+
+ /* check number of literals */
+ if (prev[i] && r600_bc_alu_nliterals(bc, prev[i], literal, &nliteral))
+ return 0;
+ if (slots[i] && r600_bc_alu_nliterals(bc, slots[i], literal, &nliteral))
+ return 0;
+
+ // let's check used slots
+ if (prev[i] && !slots[i]) {
+ result[i] = prev[i];
+ num_once_inst += is_alu_once_inst(bc, prev[i]);
+ continue;
+ } else if (prev[i] && slots[i]) {
+ if (result[4] == NULL && prev[4] == NULL && slots[4] == NULL) {
+ // trans unit is still free try to use it
+ if (is_alu_any_unit_inst(bc, slots[i])) {
+ result[i] = prev[i];
+ result[4] = slots[i];
+ } else if (is_alu_any_unit_inst(bc, prev[i])) {
+ result[i] = slots[i];
+ result[4] = prev[i];
+ } else
+ return 0;
+ } else
+ return 0;
+ } else if(!slots[i]) {
+ continue;
+ } else
+ result[i] = slots[i];
+
+ // let's check source gprs
+ alu = slots[i];
+ num_once_inst += is_alu_once_inst(bc, alu);
+
+ num_src = r600_bc_get_num_operands(bc, alu);
+ for (src = 0; src < num_src; ++src) {
+ // constants doesn't matter
+ if (!is_gpr(alu->src[src].sel))
+ continue;
+
+ for (j = 0; j < 5; ++j) {
+ if (!prev[j] || !prev[j]->dst.write)
+ continue;
+
+ // if it's relative then we can't determin which gpr is really used
+ if (prev[j]->dst.chan == alu->src[src].chan &&
+ (prev[j]->dst.sel == alu->src[src].sel ||
+ prev[j]->dst.rel || alu->src[src].rel))
+ return 0;
+ }
+ }
+ }
+
+ /* more than one PRED_ or KILL_ ? */
+ if (num_once_inst > 1)
return 0;
+
+ /* check if the result can still be swizzlet */
+ r = check_and_set_bank_swizzle(bc, result);
+ if (r)
+ return 0;
+
+ /* looks like everything worked out right, apply the changes */
+
+ /* sort instructions */
+ for (i = 0; i < 5; ++i) {
+ slots[i] = result[i];
+ if (result[i]) {
+ LIST_DEL(&result[i]->list);
+ result[i]->last = 0;
+ LIST_ADDTAIL(&result[i]->list, &bc->cf_last->alu);
+ }
+ }
+
+ /* determine new last instruction */
+ LIST_ENTRY(struct r600_bc_alu, bc->cf_last->alu.prev, list)->last = 1;
+
+ /* determine new first instruction */
+ for (i = 0; i < 5; ++i) {
+ if (result[i]) {
+ bc->cf_last->curr_bs_head = result[i];
+ break;
+ }
}
- swizzle_key = (is_const(alu->src[0].sel) ? 4 : 0 ) +
- (is_const(alu->src[1].sel) ? 2 : 0 ) +
- (is_const(alu->src[2].sel) ? 1 : 0 );
- alu->bank_swizzle = bank_swizzle_vec[swizzle_key];
+ bc->cf_last->prev_bs_head = bc->cf_last->prev2_bs_head;
+ bc->cf_last->prev2_bs_head = NULL;
+
return 0;
}
-static int check_and_set_bank_swizzle(struct r600_bc *bc, struct r600_bc_alu *alu_first)
+/* This code handles kcache lines as single blocks of 32 constants. We could
+ * probably do slightly better by recognizing that we actually have two
+ * consecutive lines of 16 constants, but the resulting code would also be
+ * somewhat more complicated. */
+static int r600_bc_alloc_kcache_lines(struct r600_bc *bc, struct r600_bc_alu *alu, int type)
{
- struct r600_bc_alu *alu = NULL;
- int num_instr = 1;
+ struct r600_bc_kcache *kcache = bc->cf_last->kcache;
+ unsigned int required_lines;
+ unsigned int free_lines = 0;
+ unsigned int cache_line[3];
+ unsigned int count = 0;
+ unsigned int i, j;
+ int r;
+
+ /* Collect required cache lines. */
+ for (i = 0; i < 3; ++i) {
+ bool found = false;
+ unsigned int line;
+
+ if (alu->src[i].sel < 512)
+ continue;
+
+ line = ((alu->src[i].sel - 512) / 32) * 2;
+
+ for (j = 0; j < count; ++j) {
+ if (cache_line[j] == line) {
+ found = true;
+ break;
+ }
+ }
+
+ if (!found)
+ cache_line[count++] = line;
+ }
- init_gpr(alu_first);
+ /* This should never actually happen. */
+ if (count >= 3) return -ENOMEM;
- LIST_FOR_EACH_ENTRY(alu, &alu_first->bs_list, bs_list) {
- num_instr++;
+ for (i = 0; i < 2; ++i) {
+ if (kcache[i].mode == V_SQ_CF_KCACHE_NOP) {
+ ++free_lines;
+ }
}
- if (num_instr == 1) {
- check_scalar(bc, alu_first);
-
- } else {
-/* check_read_slots(bc, bc->cf_last->curr_bs_head);*/
- check_vector(bc, alu_first);
- LIST_FOR_EACH_ENTRY(alu, &alu_first->bs_list, bs_list) {
- check_vector(bc, alu);
+ /* Filter lines pulled in by previous intructions. Note that this is
+ * only for the required_lines count, we can't remove these from the
+ * cache_line array since we may have to start a new ALU clause. */
+ for (i = 0, required_lines = count; i < count; ++i) {
+ for (j = 0; j < 2; ++j) {
+ if (kcache[j].mode == V_SQ_CF_KCACHE_LOCK_2 &&
+ kcache[j].addr == cache_line[i]) {
+ --required_lines;
+ break;
+ }
+ }
+ }
+
+ /* Start a new ALU clause if needed. */
+ if (required_lines > free_lines) {
+ if ((r = r600_bc_add_cf(bc))) {
+ return r;
+ }
+ bc->cf_last->inst = (type << 3);
+ kcache = bc->cf_last->kcache;
+ }
+
+ /* Setup the kcache lines. */
+ for (i = 0; i < count; ++i) {
+ bool found = false;
+
+ for (j = 0; j < 2; ++j) {
+ if (kcache[j].mode == V_SQ_CF_KCACHE_LOCK_2 &&
+ kcache[j].addr == cache_line[i]) {
+ found = true;
+ break;
+ }
+ }
+
+ if (found) continue;
+
+ for (j = 0; j < 2; ++j) {
+ if (kcache[j].mode == V_SQ_CF_KCACHE_NOP) {
+ kcache[j].bank = 0;
+ kcache[j].addr = cache_line[i];
+ kcache[j].mode = V_SQ_CF_KCACHE_LOCK_2;
+ break;
+ }
+ }
+ }
+
+ /* Alter the src operands to refer to the kcache. */
+ for (i = 0; i < 3; ++i) {
+ static const unsigned int base[] = {128, 160, 256, 288};
+ unsigned int line;
+
+ if (alu->src[i].sel < 512)
+ continue;
+
+ alu->src[i].sel -= 512;
+ line = (alu->src[i].sel / 32) * 2;
+
+ for (j = 0; j < 2; ++j) {
+ if (kcache[j].mode == V_SQ_CF_KCACHE_LOCK_2 &&
+ kcache[j].addr == line) {
+ alu->src[i].sel &= 0x1f;
+ alu->src[i].sel += base[j];
+ break;
+ }
}
}
+
return 0;
}
@@ -416,62 +1073,89 @@ int r600_bc_add_alu_type(struct r600_bc *bc, const struct r600_bc_alu *alu, int
if (nalu == NULL)
return -ENOMEM;
memcpy(nalu, alu, sizeof(struct r600_bc_alu));
- nalu->nliteral = 0;
+
+ if (bc->cf_last != NULL && bc->cf_last->inst != (type << 3)) {
+ /* check if we could add it anyway */
+ if (bc->cf_last->inst == (V_SQ_CF_ALU_WORD1_SQ_CF_INST_ALU << 3) &&
+ type == V_SQ_CF_ALU_WORD1_SQ_CF_INST_ALU_PUSH_BEFORE) {
+ LIST_FOR_EACH_ENTRY(lalu, &bc->cf_last->alu, list) {
+ if (lalu->predicate) {
+ bc->force_add_cf = 1;
+ break;
+ }
+ }
+ } else
+ bc->force_add_cf = 1;
+ }
/* cf can contains only alu or only vtx or only tex */
- if (bc->cf_last == NULL || bc->cf_last->inst != (type << 3) ||
- bc->force_add_cf) {
+ if (bc->cf_last == NULL || bc->force_add_cf) {
r = r600_bc_add_cf(bc);
if (r) {
free(nalu);
return r;
}
- bc->cf_last->inst = (type << 3);
}
+ bc->cf_last->inst = (type << 3);
+
+ /* Setup the kcache for this ALU instruction. This will start a new
+ * ALU clause if needed. */
+ if ((r = r600_bc_alloc_kcache_lines(bc, nalu, type))) {
+ free(nalu);
+ return r;
+ }
+
if (!bc->cf_last->curr_bs_head) {
bc->cf_last->curr_bs_head = nalu;
- LIST_INITHEAD(&nalu->bs_list);
- } else {
- LIST_ADDTAIL(&nalu->bs_list, &bc->cf_last->curr_bs_head->bs_list);
}
- /* at most 128 slots, one add alu can add 4 slots + 4 constants(2 slots)
+ /* at most 128 slots, one add alu can add 5 slots + 4 constants(2 slots)
* worst case */
- if (alu->last && (bc->cf_last->ndw >> 1) >= 120) {
+ if (nalu->last && (bc->cf_last->ndw >> 1) >= 120) {
bc->force_add_cf = 1;
}
/* number of gpr == the last gpr used in any alu */
for (i = 0; i < 3; i++) {
- if (alu->src[i].sel >= bc->ngpr && alu->src[i].sel < 128) {
- bc->ngpr = alu->src[i].sel + 1;
- }
- /* compute how many literal are needed
- * either 2 or 4 literals
- */
- if (alu->src[i].sel == 253) {
- if (((alu->src[i].chan + 2) & 0x6) > nalu->nliteral) {
- nalu->nliteral = (alu->src[i].chan + 2) & 0x6;
- }
- }
- }
- if (!LIST_IS_EMPTY(&bc->cf_last->alu)) {
- lalu = LIST_ENTRY(struct r600_bc_alu, bc->cf_last->alu.prev, list);
- if (!lalu->last && lalu->nliteral > nalu->nliteral) {
- nalu->nliteral = lalu->nliteral;
+ if (nalu->src[i].sel >= bc->ngpr && nalu->src[i].sel < 128) {
+ bc->ngpr = nalu->src[i].sel + 1;
}
+ if (nalu->src[i].sel == V_SQ_ALU_SRC_LITERAL)
+ r600_bc_special_constants(
+ nalu->src[i].value[nalu->src[i].chan],
+ &nalu->src[i].sel, &nalu->src[i].neg);
}
- if (alu->dst.sel >= bc->ngpr) {
- bc->ngpr = alu->dst.sel + 1;
+ if (nalu->dst.sel >= bc->ngpr) {
+ bc->ngpr = nalu->dst.sel + 1;
}
LIST_ADDTAIL(&nalu->list, &bc->cf_last->alu);
/* each alu use 2 dwords */
bc->cf_last->ndw += 2;
bc->ndw += 2;
- bc->cf_last->kcache0_mode = 2;
-
/* process cur ALU instructions for bank swizzle */
- if (alu->last) {
- check_and_set_bank_swizzle(bc, bc->cf_last->curr_bs_head);
+ if (nalu->last) {
+ struct r600_bc_alu *slots[5];
+ r = assign_alu_units(bc, bc->cf_last->curr_bs_head, slots);
+ if (r)
+ return r;
+
+ if (bc->cf_last->prev_bs_head) {
+ r = merge_inst_groups(bc, slots, bc->cf_last->prev_bs_head);
+ if (r)
+ return r;
+ }
+
+ if (bc->cf_last->prev_bs_head) {
+ r = replace_gpr_with_pv_ps(bc, slots, bc->cf_last->prev_bs_head);
+ if (r)
+ return r;
+ }
+
+ r = check_and_set_bank_swizzle(bc, slots);
+ if (r)
+ return r;
+
+ bc->cf_last->prev2_bs_head = bc->cf_last->prev_bs_head;
+ bc->cf_last->prev_bs_head = bc->cf_last->curr_bs_head;
bc->cf_last->curr_bs_head = NULL;
}
return 0;
@@ -482,44 +1166,6 @@ int r600_bc_add_alu(struct r600_bc *bc, const struct r600_bc_alu *alu)
return r600_bc_add_alu_type(bc, alu, BC_INST(bc, V_SQ_CF_ALU_WORD1_SQ_CF_INST_ALU));
}
-int r600_bc_add_literal(struct r600_bc *bc, const u32 *value)
-{
- struct r600_bc_alu *alu;
-
- if (bc->cf_last == NULL) {
- return 0;
- }
- if (bc->cf_last->inst == V_SQ_CF_WORD1_SQ_CF_INST_TEX) {
- return 0;
- }
- /* all same on EG */
- if (bc->cf_last->inst == V_SQ_CF_WORD1_SQ_CF_INST_JUMP ||
- bc->cf_last->inst == V_SQ_CF_WORD1_SQ_CF_INST_ELSE ||
- bc->cf_last->inst == V_SQ_CF_WORD1_SQ_CF_INST_LOOP_START_NO_AL ||
- bc->cf_last->inst == V_SQ_CF_WORD1_SQ_CF_INST_LOOP_BREAK ||
- bc->cf_last->inst == V_SQ_CF_WORD1_SQ_CF_INST_LOOP_CONTINUE ||
- bc->cf_last->inst == V_SQ_CF_WORD1_SQ_CF_INST_LOOP_END ||
- bc->cf_last->inst == V_SQ_CF_WORD1_SQ_CF_INST_POP) {
- return 0;
- }
- /* same on EG */
- if (((bc->cf_last->inst != (V_SQ_CF_ALU_WORD1_SQ_CF_INST_ALU << 3)) &&
- (bc->cf_last->inst != (V_SQ_CF_ALU_WORD1_SQ_CF_INST_ALU_PUSH_BEFORE << 3))) ||
- LIST_IS_EMPTY(&bc->cf_last->alu)) {
- R600_ERR("last CF is not ALU (%p)\n", bc->cf_last);
- return -EINVAL;
- }
- alu = LIST_ENTRY(struct r600_bc_alu, bc->cf_last->alu.prev, list);
- if (!alu->last || !alu->nliteral || alu->literal_added) {
- return 0;
- }
- memcpy(alu->value, value, 4 * 4);
- bc->cf_last->ndw += alu->nliteral;
- bc->ndw += alu->nliteral;
- alu->literal_added = 1;
- return 0;
-}
-
int r600_bc_add_vtx(struct r600_bc *bc, const struct r600_bc_vtx *vtx)
{
struct r600_bc_vtx *nvtx = r600_bc_vtx();
@@ -545,7 +1191,7 @@ int r600_bc_add_vtx(struct r600_bc *bc, const struct r600_bc_vtx *vtx)
/* each fetch use 4 dwords */
bc->cf_last->ndw += 4;
bc->ndw += 4;
- if ((bc->ndw / 4) > 7)
+ if ((bc->cf_last->ndw / 4) > 7)
bc->force_add_cf = 1;
return 0;
}
@@ -570,11 +1216,17 @@ int r600_bc_add_tex(struct r600_bc *bc, const struct r600_bc_tex *tex)
}
bc->cf_last->inst = V_SQ_CF_WORD1_SQ_CF_INST_TEX;
}
+ if (ntex->src_gpr >= bc->ngpr) {
+ bc->ngpr = ntex->src_gpr + 1;
+ }
+ if (ntex->dst_gpr >= bc->ngpr) {
+ bc->ngpr = ntex->dst_gpr + 1;
+ }
LIST_ADDTAIL(&ntex->list, &bc->cf_last->tex);
/* each texture fetch use 4 dwords */
bc->cf_last->ndw += 4;
bc->ndw += 4;
- if ((bc->ndw / 4) > 7)
+ if ((bc->cf_last->ndw / 4) > 7)
bc->force_add_cf = 1;
return 0;
}
@@ -670,8 +1322,6 @@ static int r600_bc_tex_build(struct r600_bc *bc, struct r600_bc_tex *tex, unsign
/* r600 only, r700/eg bits in r700_asm.c */
static int r600_bc_alu_build(struct r600_bc *bc, struct r600_bc_alu *alu, unsigned id)
{
- unsigned i;
-
/* don't replace gpr by pv or ps for destination register */
bc->bytecode[id++] = S_SQ_ALU_WORD0_SRC0_SEL(alu->src[0].sel) |
S_SQ_ALU_WORD0_SRC0_REL(alu->src[0].rel) |
@@ -702,19 +1352,12 @@ static int r600_bc_alu_build(struct r600_bc *bc, struct r600_bc_alu *alu, unsign
S_SQ_ALU_WORD1_OP2_SRC0_ABS(alu->src[0].abs) |
S_SQ_ALU_WORD1_OP2_SRC1_ABS(alu->src[1].abs) |
S_SQ_ALU_WORD1_OP2_WRITE_MASK(alu->dst.write) |
+ S_SQ_ALU_WORD1_OP2_OMOD(alu->omod) |
S_SQ_ALU_WORD1_OP2_ALU_INST(alu->inst) |
S_SQ_ALU_WORD1_BANK_SWIZZLE(alu->bank_swizzle) |
S_SQ_ALU_WORD1_OP2_UPDATE_EXECUTE_MASK(alu->predicate) |
S_SQ_ALU_WORD1_OP2_UPDATE_PRED(alu->predicate);
}
- if (alu->last) {
- if (alu->nliteral && !alu->literal_added) {
- R600_ERR("Bug in ALU processing for instruction 0x%08x, literal not added correctly\n", alu->inst);
- }
- for (i = 0; i < alu->nliteral; i++) {
- bc->bytecode[id++] = alu->value[i];
- }
- }
return 0;
}
@@ -726,15 +1369,17 @@ static int r600_bc_cf_build(struct r600_bc *bc, struct r600_bc_cf *cf)
switch (cf->inst) {
case (V_SQ_CF_ALU_WORD1_SQ_CF_INST_ALU << 3):
case (V_SQ_CF_ALU_WORD1_SQ_CF_INST_ALU_PUSH_BEFORE << 3):
+ case (V_SQ_CF_ALU_WORD1_SQ_CF_INST_ALU_POP_AFTER << 3):
+ case (V_SQ_CF_ALU_WORD1_SQ_CF_INST_ALU_POP2_AFTER << 3):
bc->bytecode[id++] = S_SQ_CF_ALU_WORD0_ADDR(cf->addr >> 1) |
- S_SQ_CF_ALU_WORD0_KCACHE_MODE0(cf->kcache0_mode) |
- S_SQ_CF_ALU_WORD0_KCACHE_BANK0(cf->kcache0_bank) |
- S_SQ_CF_ALU_WORD0_KCACHE_BANK1(cf->kcache1_bank);
+ S_SQ_CF_ALU_WORD0_KCACHE_MODE0(cf->kcache[0].mode) |
+ S_SQ_CF_ALU_WORD0_KCACHE_BANK0(cf->kcache[0].bank) |
+ S_SQ_CF_ALU_WORD0_KCACHE_BANK1(cf->kcache[1].bank);
bc->bytecode[id++] = S_SQ_CF_ALU_WORD1_CF_INST(cf->inst >> 3) |
- S_SQ_CF_ALU_WORD1_KCACHE_MODE1(cf->kcache1_mode) |
- S_SQ_CF_ALU_WORD1_KCACHE_ADDR0(cf->kcache0_addr) |
- S_SQ_CF_ALU_WORD1_KCACHE_ADDR1(cf->kcache1_addr) |
+ S_SQ_CF_ALU_WORD1_KCACHE_MODE1(cf->kcache[1].mode) |
+ S_SQ_CF_ALU_WORD1_KCACHE_ADDR0(cf->kcache[0].addr) |
+ S_SQ_CF_ALU_WORD1_KCACHE_ADDR1(cf->kcache[1].addr) |
S_SQ_CF_ALU_WORD1_BARRIER(1) |
S_SQ_CF_ALU_WORD1_USES_WATERFALL(bc->chiprev == CHIPREV_R600 ? cf->r6xx_uses_waterfall : 0) |
S_SQ_CF_ALU_WORD1_COUNT((cf->ndw / 2) - 1);
@@ -790,8 +1435,10 @@ int r600_bc_build(struct r600_bc *bc)
struct r600_bc_alu *alu;
struct r600_bc_vtx *vtx;
struct r600_bc_tex *tex;
+ uint32_t literal[4];
+ unsigned nliteral;
unsigned addr;
- int r;
+ int i, r;
if (bc->callstack[0].max > 0)
bc->nstack = ((bc->callstack[0].max + 3) >> 2) + 2;
@@ -805,7 +1452,19 @@ int r600_bc_build(struct r600_bc *bc)
LIST_FOR_EACH_ENTRY(cf, &bc->cf, list) {
switch (cf->inst) {
case (V_SQ_CF_ALU_WORD1_SQ_CF_INST_ALU << 3):
+ case (V_SQ_CF_ALU_WORD1_SQ_CF_INST_ALU_POP_AFTER << 3):
+ case (V_SQ_CF_ALU_WORD1_SQ_CF_INST_ALU_POP2_AFTER << 3):
case (V_SQ_CF_ALU_WORD1_SQ_CF_INST_ALU_PUSH_BEFORE << 3):
+ nliteral = 0;
+ LIST_FOR_EACH_ENTRY(alu, &cf->alu, list) {
+ r = r600_bc_alu_nliterals(bc, alu, literal, &nliteral);
+ if (r)
+ return r;
+ if (alu->last) {
+ cf->ndw += align(nliteral, 2);
+ nliteral = 0;
+ }
+ }
break;
case V_SQ_CF_WORD1_SQ_CF_INST_TEX:
case V_SQ_CF_WORD1_SQ_CF_INST_VTX:
@@ -851,8 +1510,15 @@ int r600_bc_build(struct r600_bc *bc)
return r;
switch (cf->inst) {
case (V_SQ_CF_ALU_WORD1_SQ_CF_INST_ALU << 3):
+ case (V_SQ_CF_ALU_WORD1_SQ_CF_INST_ALU_POP_AFTER << 3):
+ case (V_SQ_CF_ALU_WORD1_SQ_CF_INST_ALU_POP2_AFTER << 3):
case (V_SQ_CF_ALU_WORD1_SQ_CF_INST_ALU_PUSH_BEFORE << 3):
+ nliteral = 0;
LIST_FOR_EACH_ENTRY(alu, &cf->alu, list) {
+ r = r600_bc_alu_nliterals(bc, alu, literal, &nliteral);
+ if (r)
+ return r;
+ r600_bc_alu_adjust_literals(bc, alu, literal, nliteral);
switch(bc->chiprev) {
case CHIPREV_R600:
r = r600_bc_alu_build(bc, alu, addr);
@@ -869,7 +1535,10 @@ int r600_bc_build(struct r600_bc *bc)
return r;
addr += 2;
if (alu->last) {
- addr += alu->nliteral;
+ for (i = 0; i < align(nliteral, 2); ++i) {
+ bc->bytecode[addr++] = literal[i];
+ }
+ nliteral = 0;
}
}
break;
@@ -947,3 +1616,447 @@ void r600_bc_clear(struct r600_bc *bc)
LIST_INITHEAD(&cf->list);
}
+
+void r600_bc_dump(struct r600_bc *bc)
+{
+ struct r600_bc_cf *cf = NULL;
+ struct r600_bc_alu *alu = NULL;
+ struct r600_bc_vtx *vtx = NULL;
+ struct r600_bc_tex *tex = NULL;
+
+ unsigned i, id;
+ uint32_t literal[4];
+ unsigned nliteral;
+ char chip = '6';
+
+ switch (bc->chiprev) {
+ case 1:
+ chip = '7';
+ break;
+ case 2:
+ chip = 'E';
+ break;
+ case 0:
+ default:
+ chip = '6';
+ break;
+ }
+ fprintf(stderr, "bytecode %d dw -- %d gprs ---------------------\n", bc->ndw, bc->ngpr);
+ fprintf(stderr, " %c\n", chip);
+
+ LIST_FOR_EACH_ENTRY(cf, &bc->cf, list) {
+ id = cf->id;
+
+ switch (cf->inst) {
+ case (V_SQ_CF_ALU_WORD1_SQ_CF_INST_ALU << 3):
+ case (V_SQ_CF_ALU_WORD1_SQ_CF_INST_ALU_POP_AFTER << 3):
+ case (V_SQ_CF_ALU_WORD1_SQ_CF_INST_ALU_POP2_AFTER << 3):
+ case (V_SQ_CF_ALU_WORD1_SQ_CF_INST_ALU_PUSH_BEFORE << 3):
+ fprintf(stderr, "%04d %08X ALU ", id, bc->bytecode[id]);
+ fprintf(stderr, "ADDR:%d ", cf->addr);
+ fprintf(stderr, "KCACHE_MODE0:%X ", cf->kcache[0].mode);
+ fprintf(stderr, "KCACHE_BANK0:%X ", cf->kcache[0].bank);
+ fprintf(stderr, "KCACHE_BANK1:%X\n", cf->kcache[1].bank);
+ id++;
+ fprintf(stderr, "%04d %08X ALU ", id, bc->bytecode[id]);
+ fprintf(stderr, "INST:%d ", cf->inst);
+ fprintf(stderr, "KCACHE_MODE1:%X ", cf->kcache[1].mode);
+ fprintf(stderr, "KCACHE_ADDR0:%X ", cf->kcache[0].addr);
+ fprintf(stderr, "KCACHE_ADDR1:%X ", cf->kcache[1].addr);
+ fprintf(stderr, "COUNT:%d\n", cf->ndw / 2);
+ break;
+ case V_SQ_CF_WORD1_SQ_CF_INST_TEX:
+ case V_SQ_CF_WORD1_SQ_CF_INST_VTX:
+ case V_SQ_CF_WORD1_SQ_CF_INST_VTX_TC:
+ fprintf(stderr, "%04d %08X TEX/VTX ", id, bc->bytecode[id]);
+ fprintf(stderr, "ADDR:%d\n", cf->addr);
+ id++;
+ fprintf(stderr, "%04d %08X TEX/VTX ", id, bc->bytecode[id]);
+ fprintf(stderr, "INST:%d ", cf->inst);
+ fprintf(stderr, "COUNT:%d\n", cf->ndw / 4);
+ break;
+ case V_SQ_CF_ALLOC_EXPORT_WORD1_SQ_CF_INST_EXPORT:
+ case V_SQ_CF_ALLOC_EXPORT_WORD1_SQ_CF_INST_EXPORT_DONE:
+ fprintf(stderr, "%04d %08X EXPORT ", id, bc->bytecode[id]);
+ fprintf(stderr, "GPR:%X ", cf->output.gpr);
+ fprintf(stderr, "ELEM_SIZE:%X ", cf->output.elem_size);
+ fprintf(stderr, "ARRAY_BASE:%X ", cf->output.array_base);
+ fprintf(stderr, "TYPE:%X\n", cf->output.type);
+ id++;
+ fprintf(stderr, "%04d %08X EXPORT ", id, bc->bytecode[id]);
+ fprintf(stderr, "SWIZ_X:%X ", cf->output.swizzle_x);
+ fprintf(stderr, "SWIZ_Y:%X ", cf->output.swizzle_y);
+ fprintf(stderr, "SWIZ_Z:%X ", cf->output.swizzle_z);
+ fprintf(stderr, "SWIZ_W:%X ", cf->output.swizzle_w);
+ fprintf(stderr, "SWIZ_W:%X ", cf->output.swizzle_w);
+ fprintf(stderr, "BARRIER:%X ", cf->output.barrier);
+ fprintf(stderr, "INST:%d ", cf->output.inst);
+ fprintf(stderr, "EOP:%X\n", cf->output.end_of_program);
+ break;
+ case V_SQ_CF_WORD1_SQ_CF_INST_JUMP:
+ case V_SQ_CF_WORD1_SQ_CF_INST_ELSE:
+ case V_SQ_CF_WORD1_SQ_CF_INST_POP:
+ case V_SQ_CF_WORD1_SQ_CF_INST_LOOP_START_NO_AL:
+ case V_SQ_CF_WORD1_SQ_CF_INST_LOOP_END:
+ case V_SQ_CF_WORD1_SQ_CF_INST_LOOP_CONTINUE:
+ case V_SQ_CF_WORD1_SQ_CF_INST_LOOP_BREAK:
+ case V_SQ_CF_WORD1_SQ_CF_INST_CALL_FS:
+ case V_SQ_CF_WORD1_SQ_CF_INST_RETURN:
+ fprintf(stderr, "%04d %08X CF ", id, bc->bytecode[id]);
+ fprintf(stderr, "ADDR:%d\n", cf->cf_addr);
+ id++;
+ fprintf(stderr, "%04d %08X CF ", id, bc->bytecode[id]);
+ fprintf(stderr, "INST:%d ", cf->inst);
+ fprintf(stderr, "COND:%X ", cf->cond);
+ fprintf(stderr, "POP_COUNT:%X\n", cf->pop_count);
+ break;
+ }
+
+ id = cf->addr;
+ nliteral = 0;
+ LIST_FOR_EACH_ENTRY(alu, &cf->alu, list) {
+ r600_bc_alu_nliterals(bc, alu, literal, &nliteral);
+
+ fprintf(stderr, "%04d %08X ", id, bc->bytecode[id]);
+ fprintf(stderr, "SRC0(SEL:%d ", alu->src[0].sel);
+ fprintf(stderr, "REL:%d ", alu->src[0].rel);
+ fprintf(stderr, "CHAN:%d ", alu->src[0].chan);
+ fprintf(stderr, "NEG:%d) ", alu->src[0].neg);
+ fprintf(stderr, "SRC1(SEL:%d ", alu->src[1].sel);
+ fprintf(stderr, "REL:%d ", alu->src[1].rel);
+ fprintf(stderr, "CHAN:%d ", alu->src[1].chan);
+ fprintf(stderr, "NEG:%d) ", alu->src[1].neg);
+ fprintf(stderr, "LAST:%d)\n", alu->last);
+ id++;
+ fprintf(stderr, "%04d %08X %c ", id, bc->bytecode[id], alu->last ? '*' : ' ');
+ fprintf(stderr, "INST:%d ", alu->inst);
+ fprintf(stderr, "DST(SEL:%d ", alu->dst.sel);
+ fprintf(stderr, "CHAN:%d ", alu->dst.chan);
+ fprintf(stderr, "REL:%d ", alu->dst.rel);
+ fprintf(stderr, "CLAMP:%d) ", alu->dst.clamp);
+ fprintf(stderr, "BANK_SWIZZLE:%d ", alu->bank_swizzle);
+ if (alu->is_op3) {
+ fprintf(stderr, "SRC2(SEL:%d ", alu->src[2].sel);
+ fprintf(stderr, "REL:%d ", alu->src[2].rel);
+ fprintf(stderr, "CHAN:%d ", alu->src[2].chan);
+ fprintf(stderr, "NEG:%d)\n", alu->src[2].neg);
+ } else {
+ fprintf(stderr, "SRC0_ABS:%d ", alu->src[0].abs);
+ fprintf(stderr, "SRC1_ABS:%d ", alu->src[1].abs);
+ fprintf(stderr, "WRITE_MASK:%d ", alu->dst.write);
+ fprintf(stderr, "OMOD:%d ", alu->omod);
+ fprintf(stderr, "EXECUTE_MASK:%d ", alu->predicate);
+ fprintf(stderr, "UPDATE_PRED:%d\n", alu->predicate);
+ }
+
+ id++;
+ if (alu->last) {
+ for (i = 0; i < nliteral; i++, id++) {
+ float *f = (float*)(bc->bytecode + id);
+ fprintf(stderr, "%04d %08X\t%f\n", id, bc->bytecode[id], *f);
+ }
+ id += nliteral & 1;
+ nliteral = 0;
+ }
+ }
+
+ LIST_FOR_EACH_ENTRY(tex, &cf->tex, list) {
+ //TODO
+ }
+
+ LIST_FOR_EACH_ENTRY(vtx, &cf->vtx, list) {
+ //TODO
+ }
+ }
+
+ fprintf(stderr, "--------------------------------------\n");
+}
+
+void r600_cf_vtx(struct r600_vertex_element *ve, u32 *bytecode, unsigned count)
+{
+ struct r600_pipe_state *rstate;
+ unsigned i = 0;
+
+ if (count > 8) {
+ bytecode[i++] = S_SQ_CF_WORD0_ADDR(8 >> 1);
+ bytecode[i++] = S_SQ_CF_WORD1_CF_INST(V_SQ_CF_WORD1_SQ_CF_INST_VTX) |
+ S_SQ_CF_WORD1_BARRIER(1) |
+ S_SQ_CF_WORD1_COUNT(8 - 1);
+ bytecode[i++] = S_SQ_CF_WORD0_ADDR(40 >> 1);
+ bytecode[i++] = S_SQ_CF_WORD1_CF_INST(V_SQ_CF_WORD1_SQ_CF_INST_VTX) |
+ S_SQ_CF_WORD1_BARRIER(1) |
+ S_SQ_CF_WORD1_COUNT(count - 8 - 1);
+ } else {
+ bytecode[i++] = S_SQ_CF_WORD0_ADDR(8 >> 1);
+ bytecode[i++] = S_SQ_CF_WORD1_CF_INST(V_SQ_CF_WORD1_SQ_CF_INST_VTX) |
+ S_SQ_CF_WORD1_BARRIER(1) |
+ S_SQ_CF_WORD1_COUNT(count - 1);
+ }
+ bytecode[i++] = S_SQ_CF_WORD0_ADDR(0);
+ bytecode[i++] = S_SQ_CF_WORD1_CF_INST(V_SQ_CF_WORD1_SQ_CF_INST_RETURN) |
+ S_SQ_CF_WORD1_BARRIER(1);
+
+ rstate = &ve->rstate;
+ rstate->id = R600_PIPE_STATE_FETCH_SHADER;
+ rstate->nregs = 0;
+ r600_pipe_state_add_reg(rstate, R_0288A4_SQ_PGM_RESOURCES_FS,
+ 0x00000000, 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(rstate, R_0288DC_SQ_PGM_CF_OFFSET_FS,
+ 0x00000000, 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(rstate, R_028894_SQ_PGM_START_FS,
+ r600_bo_offset(ve->fetch_shader) >> 8,
+ 0xFFFFFFFF, ve->fetch_shader);
+}
+
+void r600_cf_vtx_tc(struct r600_vertex_element *ve, u32 *bytecode, unsigned count)
+{
+ struct r600_pipe_state *rstate;
+ unsigned i = 0;
+
+ if (count > 8) {
+ bytecode[i++] = S_SQ_CF_WORD0_ADDR(8 >> 1);
+ bytecode[i++] = S_SQ_CF_WORD1_CF_INST(V_SQ_CF_WORD1_SQ_CF_INST_VTX_TC) |
+ S_SQ_CF_WORD1_BARRIER(1) |
+ S_SQ_CF_WORD1_COUNT(8 - 1);
+ bytecode[i++] = S_SQ_CF_WORD0_ADDR(40 >> 1);
+ bytecode[i++] = S_SQ_CF_WORD1_CF_INST(V_SQ_CF_WORD1_SQ_CF_INST_VTX_TC) |
+ S_SQ_CF_WORD1_BARRIER(1) |
+ S_SQ_CF_WORD1_COUNT((count - 8) - 1);
+ } else {
+ bytecode[i++] = S_SQ_CF_WORD0_ADDR(8 >> 1);
+ bytecode[i++] = S_SQ_CF_WORD1_CF_INST(V_SQ_CF_WORD1_SQ_CF_INST_VTX_TC) |
+ S_SQ_CF_WORD1_BARRIER(1) |
+ S_SQ_CF_WORD1_COUNT(count - 1);
+ }
+ bytecode[i++] = S_SQ_CF_WORD0_ADDR(0);
+ bytecode[i++] = S_SQ_CF_WORD1_CF_INST(V_SQ_CF_WORD1_SQ_CF_INST_RETURN) |
+ S_SQ_CF_WORD1_BARRIER(1);
+
+ rstate = &ve->rstate;
+ rstate->id = R600_PIPE_STATE_FETCH_SHADER;
+ rstate->nregs = 0;
+ r600_pipe_state_add_reg(rstate, R_0288A4_SQ_PGM_RESOURCES_FS,
+ 0x00000000, 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(rstate, R_0288DC_SQ_PGM_CF_OFFSET_FS,
+ 0x00000000, 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(rstate, R_028894_SQ_PGM_START_FS,
+ r600_bo_offset(ve->fetch_shader) >> 8,
+ 0xFFFFFFFF, ve->fetch_shader);
+}
+
+static void r600_vertex_data_type(enum pipe_format pformat, unsigned *format,
+ unsigned *num_format, unsigned *format_comp)
+{
+ const struct util_format_description *desc;
+ unsigned i;
+
+ *format = 0;
+ *num_format = 0;
+ *format_comp = 0;
+
+ desc = util_format_description(pformat);
+ if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN) {
+ goto out_unknown;
+ }
+
+ /* Find the first non-VOID channel. */
+ for (i = 0; i < 4; i++) {
+ if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
+ break;
+ }
+ }
+
+ switch (desc->channel[i].type) {
+ /* Half-floats, floats, doubles */
+ case UTIL_FORMAT_TYPE_FLOAT:
+ switch (desc->channel[i].size) {
+ case 16:
+ switch (desc->nr_channels) {
+ case 1:
+ *format = FMT_16_FLOAT;
+ break;
+ case 2:
+ *format = FMT_16_16_FLOAT;
+ break;
+ case 3:
+ *format = FMT_16_16_16_FLOAT;
+ break;
+ case 4:
+ *format = FMT_16_16_16_16_FLOAT;
+ break;
+ }
+ break;
+ case 32:
+ switch (desc->nr_channels) {
+ case 1:
+ *format = FMT_32_FLOAT;
+ break;
+ case 2:
+ *format = FMT_32_32_FLOAT;
+ break;
+ case 3:
+ *format = FMT_32_32_32_FLOAT;
+ break;
+ case 4:
+ *format = FMT_32_32_32_32_FLOAT;
+ break;
+ }
+ break;
+ default:
+ goto out_unknown;
+ }
+ break;
+ /* Unsigned ints */
+ case UTIL_FORMAT_TYPE_UNSIGNED:
+ /* Signed ints */
+ case UTIL_FORMAT_TYPE_SIGNED:
+ switch (desc->channel[i].size) {
+ case 8:
+ switch (desc->nr_channels) {
+ case 1:
+ *format = FMT_8;
+ break;
+ case 2:
+ *format = FMT_8_8;
+ break;
+ case 3:
+ // *format = FMT_8_8_8; /* fails piglit draw-vertices test */
+ // break;
+ case 4:
+ *format = FMT_8_8_8_8;
+ break;
+ }
+ break;
+ case 16:
+ switch (desc->nr_channels) {
+ case 1:
+ *format = FMT_16;
+ break;
+ case 2:
+ *format = FMT_16_16;
+ break;
+ case 3:
+ // *format = FMT_16_16_16; /* fails piglit draw-vertices test */
+ // break;
+ case 4:
+ *format = FMT_16_16_16_16;
+ break;
+ }
+ break;
+ case 32:
+ switch (desc->nr_channels) {
+ case 1:
+ *format = FMT_32;
+ break;
+ case 2:
+ *format = FMT_32_32;
+ break;
+ case 3:
+ *format = FMT_32_32_32;
+ break;
+ case 4:
+ *format = FMT_32_32_32_32;
+ break;
+ }
+ break;
+ default:
+ goto out_unknown;
+ }
+ break;
+ default:
+ goto out_unknown;
+ }
+
+ if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
+ *format_comp = 1;
+ }
+ if (desc->channel[i].normalized) {
+ *num_format = 0;
+ } else {
+ *num_format = 2;
+ }
+ return;
+out_unknown:
+ R600_ERR("unsupported vertex format %s\n", util_format_name(pformat));
+}
+
+int r600_vertex_elements_build_fetch_shader(struct r600_pipe_context *rctx, struct r600_vertex_element *ve)
+{
+ unsigned ndw, i;
+ u32 *bytecode;
+ unsigned fetch_resource_start = 0, format, num_format, format_comp;
+ struct pipe_vertex_element *elements = ve->elements;
+ const struct util_format_description *desc;
+
+ /* 2 dwords for cf aligned to 4 + 4 dwords per input */
+ ndw = 8 + ve->count * 4;
+ ve->fs_size = ndw * 4;
+
+ /* use PIPE_BIND_VERTEX_BUFFER so we use the cache buffer manager */
+ ve->fetch_shader = r600_bo(rctx->radeon, ndw*4, 256, PIPE_BIND_VERTEX_BUFFER, 0);
+ if (ve->fetch_shader == NULL) {
+ return -ENOMEM;
+ }
+
+ bytecode = r600_bo_map(rctx->radeon, ve->fetch_shader, 0, NULL);
+ if (bytecode == NULL) {
+ r600_bo_reference(rctx->radeon, &ve->fetch_shader, NULL);
+ return -ENOMEM;
+ }
+
+ if (rctx->family >= CHIP_CEDAR) {
+ eg_cf_vtx(ve, &bytecode[0], (ndw - 8) / 4);
+ } else {
+ r600_cf_vtx(ve, &bytecode[0], (ndw - 8) / 4);
+ fetch_resource_start = 160;
+ }
+
+ /* vertex elements offset need special handling, if offset is bigger
+ * than what we can put in fetch instruction then we need to alterate
+ * the vertex resource offset. In such case in order to simplify code
+ * we will bound one resource per elements. It's a worst case scenario.
+ */
+ for (i = 0; i < ve->count; i++) {
+ ve->vbuffer_offset[i] = C_SQ_VTX_WORD2_OFFSET & elements[i].src_offset;
+ if (ve->vbuffer_offset[i]) {
+ ve->vbuffer_need_offset = 1;
+ }
+ }
+
+ for (i = 0; i < ve->count; i++) {
+ unsigned vbuffer_index;
+ r600_vertex_data_type(ve->hw_format[i], &format, &num_format, &format_comp);
+ desc = util_format_description(ve->hw_format[i]);
+ if (desc == NULL) {
+ R600_ERR("unknown format %d\n", ve->hw_format[i]);
+ r600_bo_reference(rctx->radeon, &ve->fetch_shader, NULL);
+ return -EINVAL;
+ }
+
+ /* see above for vbuffer_need_offset explanation */
+ vbuffer_index = elements[i].vertex_buffer_index;
+ if (ve->vbuffer_need_offset) {
+ bytecode[8 + i * 4 + 0] = S_SQ_VTX_WORD0_BUFFER_ID(i + fetch_resource_start);
+ } else {
+ bytecode[8 + i * 4 + 0] = S_SQ_VTX_WORD0_BUFFER_ID(vbuffer_index + fetch_resource_start);
+ }
+ bytecode[8 + i * 4 + 0] |= S_SQ_VTX_WORD0_SRC_GPR(0) |
+ S_SQ_VTX_WORD0_SRC_SEL_X(0) |
+ S_SQ_VTX_WORD0_MEGA_FETCH_COUNT(0x1F);
+ bytecode[8 + i * 4 + 1] = S_SQ_VTX_WORD1_DST_SEL_X(desc->swizzle[0]) |
+ S_SQ_VTX_WORD1_DST_SEL_Y(desc->swizzle[1]) |
+ S_SQ_VTX_WORD1_DST_SEL_Z(desc->swizzle[2]) |
+ S_SQ_VTX_WORD1_DST_SEL_W(desc->swizzle[3]) |
+ S_SQ_VTX_WORD1_USE_CONST_FIELDS(0) |
+ S_SQ_VTX_WORD1_DATA_FORMAT(format) |
+ S_SQ_VTX_WORD1_NUM_FORMAT_ALL(num_format) |
+ S_SQ_VTX_WORD1_FORMAT_COMP_ALL(format_comp) |
+ S_SQ_VTX_WORD1_SRF_MODE_ALL(1) |
+ S_SQ_VTX_WORD1_GPR_DST_GPR(i + 1);
+ bytecode[8 + i * 4 + 2] = S_SQ_VTX_WORD2_OFFSET(elements[i].src_offset) |
+ S_SQ_VTX_WORD2_MEGA_FETCH(1);
+ bytecode[8 + i * 4 + 3] = 0;
+ }
+ r600_bo_unmap(rctx->radeon, ve->fetch_shader);
+ return 0;
+}
diff --git a/src/gallium/drivers/r600/r600_asm.h b/src/gallium/drivers/r600/r600_asm.h
index f2016af3e72..278b4466cb0 100644
--- a/src/gallium/drivers/r600/r600_asm.h
+++ b/src/gallium/drivers/r600/r600_asm.h
@@ -25,8 +25,8 @@
#include "util/u_double_list.h"
-#define NUM_OF_CYCLES 3
-#define NUM_OF_COMPONENTS 4
+struct r600_vertex_element;
+struct r600_pipe_context;
struct r600_bc_alu_src {
unsigned sel;
@@ -34,6 +34,7 @@ struct r600_bc_alu_src {
unsigned neg;
unsigned abs;
unsigned rel;
+ u32 *value;
};
struct r600_bc_alu_dst {
@@ -46,19 +47,15 @@ struct r600_bc_alu_dst {
struct r600_bc_alu {
struct list_head list;
- struct list_head bs_list; /* bank swizzle list */
struct r600_bc_alu_src src[3];
struct r600_bc_alu_dst dst;
unsigned inst;
unsigned last;
unsigned is_op3;
unsigned predicate;
- unsigned nliteral;
- unsigned literal_added;
unsigned bank_swizzle;
unsigned bank_swizzle_force;
- u32 value[4];
- int hw_gpr[NUM_OF_CYCLES][NUM_OF_COMPONENTS];
+ unsigned omod;
};
struct r600_bc_tex {
@@ -122,6 +119,12 @@ struct r600_bc_output {
unsigned barrier;
};
+struct r600_bc_kcache {
+ unsigned bank;
+ unsigned mode;
+ unsigned addr;
+};
+
struct r600_bc_cf {
struct list_head list;
unsigned inst;
@@ -131,18 +134,15 @@ struct r600_bc_cf {
unsigned cond;
unsigned pop_count;
unsigned cf_addr; /* control flow addr */
- unsigned kcache0_mode;
- unsigned kcache1_mode;
- unsigned kcache0_addr;
- unsigned kcache1_addr;
- unsigned kcache0_bank;
- unsigned kcache1_bank;
+ struct r600_bc_kcache kcache[2];
unsigned r6xx_uses_waterfall;
struct list_head alu;
struct list_head tex;
struct list_head vtx;
struct r600_bc_output output;
struct r600_bc_alu *curr_bs_head;
+ struct r600_bc_alu *prev_bs_head;
+ struct r600_bc_alu *prev2_bs_head;
};
#define FC_NONE 0
@@ -188,18 +188,24 @@ struct r600_bc {
/* eg_asm.c */
int eg_bc_cf_build(struct r600_bc *bc, struct r600_bc_cf *cf);
+void eg_cf_vtx(struct r600_vertex_element *ve, u32 *bytecode, unsigned count);
/* r600_asm.c */
int r600_bc_init(struct r600_bc *bc, enum radeon_family family);
void r600_bc_clear(struct r600_bc *bc);
int r600_bc_add_alu(struct r600_bc *bc, const struct r600_bc_alu *alu);
-int r600_bc_add_literal(struct r600_bc *bc, const u32 *value);
int r600_bc_add_vtx(struct r600_bc *bc, const struct r600_bc_vtx *vtx);
int r600_bc_add_tex(struct r600_bc *bc, const struct r600_bc_tex *tex);
int r600_bc_add_output(struct r600_bc *bc, const struct r600_bc_output *output);
int r600_bc_build(struct r600_bc *bc);
int r600_bc_add_cfinst(struct r600_bc *bc, int inst);
int r600_bc_add_alu_type(struct r600_bc *bc, const struct r600_bc_alu *alu, int type);
+void r600_bc_special_constants(u32 value, unsigned *sel, unsigned *neg);
+void r600_bc_dump(struct r600_bc *bc);
+void r600_cf_vtx(struct r600_vertex_element *ve, u32 *bytecode, unsigned count);
+void r600_cf_vtx_tc(struct r600_vertex_element *ve, u32 *bytecode, unsigned count);
+
+int r600_vertex_elements_build_fetch_shader(struct r600_pipe_context *rctx, struct r600_vertex_element *ve);
/* r700_asm.c */
int r700_bc_alu_build(struct r600_bc *bc, struct r600_bc_alu *alu, unsigned id);
diff --git a/src/gallium/drivers/r600/r600_blit.c b/src/gallium/drivers/r600/r600_blit.c
index 74cf9687999..b9ec9592e35 100644
--- a/src/gallium/drivers/r600/r600_blit.c
+++ b/src/gallium/drivers/r600/r600_blit.c
@@ -78,19 +78,24 @@ static void r600_blitter_end(struct pipe_context *ctx)
r600_context_queries_resume(&rctx->ctx);
}
-int r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture)
+void r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
- struct pipe_surface *zsurf, *cbsurf;
+ struct pipe_surface *zsurf, *cbsurf, surf_tmpl;
int level = 0;
float depth = 1.0f;
+ surf_tmpl.format = texture->resource.base.b.format;
+ surf_tmpl.u.tex.level = level;
+ surf_tmpl.u.tex.first_layer = 0;
+ surf_tmpl.u.tex.last_layer = 0;
+ surf_tmpl.usage = PIPE_BIND_DEPTH_STENCIL;
- zsurf = ctx->screen->get_tex_surface(ctx->screen, &texture->resource.base.b, 0, level, 0,
- PIPE_BIND_DEPTH_STENCIL);
+ zsurf = ctx->create_surface(ctx, &texture->resource.base.b, &surf_tmpl);
- cbsurf = ctx->screen->get_tex_surface(ctx->screen,
- (struct pipe_resource*)texture->flushed_depth_texture,
- 0, level, 0, PIPE_BIND_RENDER_TARGET);
+ surf_tmpl.format = ((struct pipe_resource*)texture->flushed_depth_texture)->format;
+ surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
+ cbsurf = ctx->create_surface(ctx,
+ (struct pipe_resource*)texture->flushed_depth_texture, &surf_tmpl);
if (rctx->family == CHIP_RV610 || rctx->family == CHIP_RV630 ||
rctx->family == CHIP_RV620 || rctx->family == CHIP_RV635)
@@ -102,9 +107,6 @@ int r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_te
pipe_surface_reference(&zsurf, NULL);
pipe_surface_reference(&cbsurf, NULL);
-
-
- return 0;
}
static void r600_clear(struct pipe_context *ctx, unsigned buffers,
@@ -154,41 +156,38 @@ static void r600_clear_depth_stencil(struct pipe_context *ctx,
/* Copy a block of pixels from one surface to another using HW. */
static void r600_hw_copy_region(struct pipe_context *ctx,
- struct pipe_resource *dst,
- struct pipe_subresource subdst,
- unsigned dstx, unsigned dsty, unsigned dstz,
- struct pipe_resource *src,
- struct pipe_subresource subsrc,
- unsigned srcx, unsigned srcy, unsigned srcz,
- unsigned width, unsigned height)
+ struct pipe_resource *dst,
+ unsigned dst_level,
+ unsigned dstx, unsigned dsty, unsigned dstz,
+ struct pipe_resource *src,
+ unsigned src_level,
+ const struct pipe_box *src_box)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
r600_blitter_begin(ctx, R600_COPY);
- util_blitter_copy_region(rctx->blitter, dst, subdst, dstx, dsty, dstz,
- src, subsrc, srcx, srcy, srcz, width, height,
- TRUE);
+ util_blitter_copy_region(rctx->blitter, dst, dst_level, dstx, dsty, dstz,
+ src, src_level, src_box, TRUE);
r600_blitter_end(ctx);
}
static void r600_resource_copy_region(struct pipe_context *ctx,
struct pipe_resource *dst,
- struct pipe_subresource subdst,
+ unsigned dst_level,
unsigned dstx, unsigned dsty, unsigned dstz,
struct pipe_resource *src,
- struct pipe_subresource subsrc,
- unsigned srcx, unsigned srcy, unsigned srcz,
- unsigned width, unsigned height)
+ unsigned src_level,
+ const struct pipe_box *src_box)
{
boolean is_depth;
/* there is something wrong with depth resource copies at the moment so avoid them for now */
is_depth = util_format_get_component_bits(src->format, UTIL_FORMAT_COLORSPACE_ZS, 0) != 0;
if (is_depth)
- util_resource_copy_region(ctx, dst, subdst, dstx, dsty, dstz,
- src, subsrc, srcx, srcy, srcz, width, height);
+ util_resource_copy_region(ctx, dst, dst_level, dstx, dsty, dstz,
+ src, src_level, src_box);
else
- r600_hw_copy_region(ctx, dst, subdst, dstx, dsty, dstz,
- src, subsrc, srcx, srcy, srcz, width, height);
+ r600_hw_copy_region(ctx, dst, dst_level, dstx, dsty, dstz,
+ src, src_level, src_box);
}
void r600_init_blit_functions(struct r600_pipe_context *rctx)
diff --git a/src/gallium/drivers/r600/r600_buffer.c b/src/gallium/drivers/r600/r600_buffer.c
index a432271b82d..469c8195fe9 100644
--- a/src/gallium/drivers/r600/r600_buffer.c
+++ b/src/gallium/drivers/r600/r600_buffer.c
@@ -29,7 +29,6 @@
#include <util/u_math.h>
#include <util/u_inlines.h>
#include <util/u_memory.h>
-#include <util/u_upload_mgr.h>
#include "state_tracker/drm_driver.h"
#include <xf86drm.h>
#include "radeon_drm.h"
@@ -53,12 +52,13 @@ struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
rbuffer->magic = R600_BUFFER_MAGIC;
rbuffer->user_buffer = NULL;
- rbuffer->num_ranges = 0;
rbuffer->r.base.b = *templ;
pipe_reference_init(&rbuffer->r.base.b.reference, 1);
rbuffer->r.base.b.screen = screen;
rbuffer->r.base.vtbl = &r600_buffer_vtbl;
rbuffer->r.size = rbuffer->r.base.b.width0;
+ rbuffer->r.bo_size = rbuffer->r.size;
+ rbuffer->uploaded = FALSE;
bo = r600_bo((struct radeon*)screen->winsys, rbuffer->r.base.b.width0, alignment, rbuffer->r.base.b.bind, rbuffer->r.base.b.usage);
if (bo == NULL) {
FREE(rbuffer);
@@ -89,10 +89,12 @@ struct pipe_resource *r600_user_buffer_create(struct pipe_screen *screen,
rbuffer->r.base.b.width0 = bytes;
rbuffer->r.base.b.height0 = 1;
rbuffer->r.base.b.depth0 = 1;
+ rbuffer->r.base.b.array_size = 1;
rbuffer->r.base.b.flags = 0;
- rbuffer->num_ranges = 0;
rbuffer->r.bo = NULL;
+ rbuffer->r.bo_size = 0;
rbuffer->user_buffer = ptr;
+ rbuffer->uploaded = FALSE;
return &rbuffer->r.base.b;
}
@@ -104,6 +106,7 @@ static void r600_buffer_destroy(struct pipe_screen *screen,
if (rbuffer->r.bo) {
r600_bo_reference((struct radeon*)screen->winsys, &rbuffer->r.bo, NULL);
}
+ rbuffer->r.bo = NULL;
FREE(rbuffer);
}
@@ -113,29 +116,10 @@ static void *r600_buffer_transfer_map(struct pipe_context *pipe,
struct r600_resource_buffer *rbuffer = r600_buffer(transfer->resource);
int write = 0;
uint8_t *data;
- int i;
- boolean flush = FALSE;
if (rbuffer->user_buffer)
return (uint8_t*)rbuffer->user_buffer + transfer->box.x;
- if (transfer->usage & PIPE_TRANSFER_DISCARD) {
- for (i = 0; i < rbuffer->num_ranges; i++) {
- if ((transfer->box.x >= rbuffer->ranges[i].start) &&
- (transfer->box.x < rbuffer->ranges[i].end))
- flush = TRUE;
-
- if (flush) {
- r600_bo_reference((struct radeon*)pipe->winsys, &rbuffer->r.bo, NULL);
- rbuffer->num_ranges = 0;
- rbuffer->r.bo = r600_bo((struct radeon*)pipe->winsys,
- rbuffer->r.base.b.width0, 0,
- rbuffer->r.base.b.bind,
- rbuffer->r.base.b.usage);
- break;
- }
- }
- }
if (transfer->usage & PIPE_TRANSFER_DONTBLOCK) {
/* FIXME */
}
@@ -154,41 +138,22 @@ static void r600_buffer_transfer_unmap(struct pipe_context *pipe,
{
struct r600_resource_buffer *rbuffer = r600_buffer(transfer->resource);
+ if (rbuffer->user_buffer)
+ return;
+
if (rbuffer->r.bo)
r600_bo_unmap((struct radeon*)pipe->winsys, rbuffer->r.bo);
}
static void r600_buffer_transfer_flush_region(struct pipe_context *pipe,
- struct pipe_transfer *transfer,
- const struct pipe_box *box)
+ struct pipe_transfer *transfer,
+ const struct pipe_box *box)
{
- struct r600_resource_buffer *rbuffer = r600_buffer(transfer->resource);
- unsigned i;
- unsigned offset = transfer->box.x + box->x;
- unsigned length = box->width;
-
- assert(box->x + box->width <= transfer->box.width);
-
- if (rbuffer->user_buffer)
- return;
-
- /* mark the range as used */
- for(i = 0; i < rbuffer->num_ranges; ++i) {
- if(offset <= rbuffer->ranges[i].end && rbuffer->ranges[i].start <= (offset+box->width)) {
- rbuffer->ranges[i].start = MIN2(rbuffer->ranges[i].start, offset);
- rbuffer->ranges[i].end = MAX2(rbuffer->ranges[i].end, (offset+length));
- return;
- }
- }
-
- rbuffer->ranges[rbuffer->num_ranges].start = offset;
- rbuffer->ranges[rbuffer->num_ranges].end = offset+length;
- rbuffer->num_ranges++;
}
unsigned r600_buffer_is_referenced_by_cs(struct pipe_context *context,
struct pipe_resource *buf,
- unsigned face, unsigned level)
+ unsigned level, int layer)
{
/* FIXME */
return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
@@ -235,29 +200,25 @@ struct u_resource_vtbl r600_buffer_vtbl =
int r600_upload_index_buffer(struct r600_pipe_context *rctx, struct r600_drawl *draw)
{
- struct pipe_resource *upload_buffer = NULL;
- unsigned index_offset = draw->index_buffer_offset;
- int ret = 0;
-
if (r600_buffer_is_user_buffer(draw->index_buffer)) {
- ret = u_upload_buffer(rctx->upload_ib,
- index_offset,
- draw->count * draw->index_size,
- draw->index_buffer,
- &index_offset,
- &upload_buffer);
- if (ret) {
- goto done;
- }
- draw->index_buffer_offset = index_offset;
-
- /* Transfer ownership. */
- pipe_resource_reference(&draw->index_buffer, upload_buffer);
- pipe_resource_reference(&upload_buffer, NULL);
+ struct r600_resource_buffer *rbuffer = r600_buffer(draw->index_buffer);
+ unsigned upload_offset;
+ int ret = 0;
+
+ ret = r600_upload_buffer(rctx->rupload_vb,
+ draw->index_buffer_offset,
+ draw->count * draw->index_size,
+ rbuffer,
+ &upload_offset,
+ &rbuffer->r.bo_size,
+ &rbuffer->r.bo);
+ if (ret)
+ return ret;
+ rbuffer->uploaded = TRUE;
+ draw->index_buffer_offset = upload_offset;
}
-done:
- return ret;
+ return 0;
}
int r600_upload_user_buffers(struct r600_pipe_context *rctx)
@@ -266,27 +227,52 @@ int r600_upload_user_buffers(struct r600_pipe_context *rctx)
int i, nr;
nr = rctx->vertex_elements->count;
+ nr = rctx->nvertex_buffer;
for (i = 0; i < nr; i++) {
- struct pipe_vertex_buffer *vb =
- &rctx->vertex_buffer[rctx->vertex_elements->elements[i].vertex_buffer_index];
+ struct pipe_vertex_buffer *vb = &rctx->vertex_buffer[i];
if (r600_buffer_is_user_buffer(vb->buffer)) {
- struct pipe_resource *upload_buffer = NULL;
- unsigned offset = 0; /*vb->buffer_offset * 4;*/
- unsigned size = vb->buffer->width0;
+ struct r600_resource_buffer *rbuffer = r600_buffer(vb->buffer);
unsigned upload_offset;
- ret = u_upload_buffer(rctx->upload_vb,
- offset, size,
- vb->buffer,
- &upload_offset, &upload_buffer);
+
+ ret = r600_upload_buffer(rctx->rupload_vb,
+ 0, vb->buffer->width0,
+ rbuffer,
+ &upload_offset,
+ &rbuffer->r.bo_size,
+ &rbuffer->r.bo);
if (ret)
return ret;
-
- pipe_resource_reference(&vb->buffer, NULL);
- vb->buffer = upload_buffer;
+ rbuffer->uploaded = TRUE;
vb->buffer_offset = upload_offset;
}
}
return ret;
}
+
+
+int r600_upload_const_buffer(struct r600_pipe_context *rctx, struct pipe_resource *cbuffer,
+ uint32_t *const_offset)
+{
+ if (r600_buffer_is_user_buffer(cbuffer)) {
+ struct r600_resource_buffer *rbuffer = r600_buffer(cbuffer);
+ unsigned upload_offset;
+ int ret = 0;
+
+ ret = r600_upload_buffer(rctx->rupload_const,
+ 0, cbuffer->width0,
+ rbuffer,
+ &upload_offset,
+ &rbuffer->r.bo_size,
+ &rbuffer->r.bo);
+ if (ret)
+ return ret;
+ rbuffer->uploaded = TRUE;
+ *const_offset = upload_offset;
+ return 0;
+ }
+
+ *const_offset = 0;
+ return 0;
+}
diff --git a/src/gallium/drivers/r600/r600_opcodes.h b/src/gallium/drivers/r600/r600_opcodes.h
index 2ee0c83e5d3..a85d0bbf1e1 100644
--- a/src/gallium/drivers/r600/r600_opcodes.h
+++ b/src/gallium/drivers/r600/r600_opcodes.h
@@ -330,10 +330,14 @@
#define EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_RECIPSQRT_CLAMPED_64 0x00000098
#define EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_SQRT_64 0x00000099
/* TODO Fill in more ALU */
+#define EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_INT_TO_FLT 0x0000009B
+#define EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_UINT_TO_FLT 0x0000009C
+/* TODO Fill in more ALU */
#define EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_FLT_TO_INT_FLOOR 0x000000B1
#define EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_DOT4 0x000000BE
#define EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_DOT4_IEEE 0x000000BF
#define EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_CUBE 0x000000C0
+#define EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MAX4 0x000000C1
#define EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOVA_INT 0x000000CC
#define EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INTERP_XY 0x000000D6
diff --git a/src/gallium/drivers/r600/r600_pipe.c b/src/gallium/drivers/r600/r600_pipe.c
index 511e52fbce1..20838e4d98f 100644
--- a/src/gallium/drivers/r600/r600_pipe.c
+++ b/src/gallium/drivers/r600/r600_pipe.c
@@ -35,7 +35,6 @@
#include <util/u_pack_color.h>
#include <util/u_memory.h>
#include <util/u_inlines.h>
-#include <util/u_upload_mgr.h>
#include <pipebuffer/pb_buffer.h>
#include "r600.h"
#include "r600d.h"
@@ -59,9 +58,6 @@ static void r600_flush(struct pipe_context *ctx, unsigned flags,
if (!rctx->ctx.pm4_cdwords)
return;
- u_upload_flush(rctx->upload_vb);
- u_upload_flush(rctx->upload_ib);
-
#if 0
sprintf(dname, "gallium-%08d.bof", dc);
if (dc < 20) {
@@ -71,6 +67,9 @@ static void r600_flush(struct pipe_context *ctx, unsigned flags,
dc++;
#endif
r600_context_flush(&rctx->ctx);
+
+ r600_upload_flush(rctx->rupload_vb);
+ r600_upload_flush(rctx->rupload_const);
}
static void r600_destroy_context(struct pipe_context *context)
@@ -79,6 +78,8 @@ static void r600_destroy_context(struct pipe_context *context)
rctx->context.delete_depth_stencil_alpha_state(&rctx->context, rctx->custom_dsa_flush);
+ r600_end_vertex_translate(rctx);
+
r600_context_fini(&rctx->ctx);
util_blitter_destroy(rctx->blitter);
@@ -87,8 +88,8 @@ static void r600_destroy_context(struct pipe_context *context)
free(rctx->states[i]);
}
- u_upload_destroy(rctx->upload_vb);
- u_upload_destroy(rctx->upload_ib);
+ r600_upload_destroy(rctx->rupload_vb);
+ r600_upload_destroy(rctx->rupload_const);
if (rctx->tran.translate_cache)
translate_cache_destroy(rctx->tran.translate_cache);
@@ -120,6 +121,7 @@ static struct pipe_context *r600_create_context(struct pipe_screen *screen, void
r600_init_blit_functions(rctx);
r600_init_query_functions(rctx);
r600_init_context_resource_functions(rctx);
+ r600_init_surface_functions(rctx);
switch (r600_get_family(rctx->radeon)) {
case CHIP_R600:
@@ -148,6 +150,9 @@ static struct pipe_context *r600_create_context(struct pipe_screen *screen, void
case CHIP_CYPRESS:
case CHIP_HEMLOCK:
case CHIP_PALM:
+ case CHIP_BARTS:
+ case CHIP_TURKS:
+ case CHIP_CAICOS:
rctx->context.draw_vbo = evergreen_draw;
evergreen_init_state_functions(rctx);
if (evergreen_context_init(&rctx->ctx, rctx->radeon)) {
@@ -162,16 +167,14 @@ static struct pipe_context *r600_create_context(struct pipe_screen *screen, void
return NULL;
}
- rctx->upload_ib = u_upload_create(&rctx->context, 32 * 1024, 16,
- PIPE_BIND_INDEX_BUFFER);
- if (rctx->upload_ib == NULL) {
+ rctx->rupload_vb = r600_upload_create(rctx, 128 * 1024, 16);
+ if (rctx->rupload_vb == NULL) {
r600_destroy_context(&rctx->context);
return NULL;
}
- rctx->upload_vb = u_upload_create(&rctx->context, 128 * 1024, 16,
- PIPE_BIND_VERTEX_BUFFER);
- if (rctx->upload_vb == NULL) {
+ rctx->rupload_const = r600_upload_create(rctx, 128 * 1024, 256);
+ if (rctx->rupload_const == NULL) {
r600_destroy_context(&rctx->context);
return NULL;
}
@@ -206,8 +209,6 @@ static struct pipe_context *r600_create_context(struct pipe_screen *screen, void
else
rctx->custom_dsa_flush = evergreen_create_db_flush_dsa(rctx);
- r600_blit_uncompress_depth_ptr = r600_blit_uncompress_depth;
-
return &rctx->context;
}
@@ -240,6 +241,9 @@ static const char *r600_get_family_name(enum radeon_family family)
case CHIP_CYPRESS: return "AMD CYPRESS";
case CHIP_HEMLOCK: return "AMD HEMLOCK";
case CHIP_PALM: return "AMD PALM";
+ case CHIP_BARTS: return "AMD BARTS";
+ case CHIP_TURKS: return "AMD TURKS";
+ case CHIP_CAICOS: return "AMD CAICOS";
default: return "AMD unknown";
}
}
@@ -254,6 +258,9 @@ static const char* r600_get_name(struct pipe_screen* pscreen)
static int r600_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
{
+ struct r600_screen *rscreen = (struct r600_screen *)pscreen;
+ enum radeon_family family = r600_get_family(rscreen->radeon);
+
switch (param) {
/* Supported features (boolean caps). */
case PIPE_CAP_NPOT_TEXTURES:
@@ -286,7 +293,10 @@ static int r600_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
- return 14;
+ if (family >= CHIP_CEDAR)
+ return 15;
+ else
+ return 14;
case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
/* FIXME allow this once infrastructure is there */
return 16;
@@ -315,12 +325,18 @@ static int r600_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
static float r600_get_paramf(struct pipe_screen* pscreen, enum pipe_cap param)
{
+ struct r600_screen *rscreen = (struct r600_screen *)pscreen;
+ enum radeon_family family = r600_get_family(rscreen->radeon);
+
switch (param) {
case PIPE_CAP_MAX_LINE_WIDTH:
case PIPE_CAP_MAX_LINE_WIDTH_AA:
case PIPE_CAP_MAX_POINT_WIDTH:
case PIPE_CAP_MAX_POINT_WIDTH_AA:
- return 8192.0f;
+ if (family >= CHIP_CEDAR)
+ return 16384.0f;
+ else
+ return 8192.0f;
case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
return 16.0f;
case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
@@ -407,9 +423,9 @@ static boolean r600_is_format_supported(struct pipe_screen* screen,
}
if ((usage & (PIPE_BIND_RENDER_TARGET |
- PIPE_BIND_DISPLAY_TARGET |
- PIPE_BIND_SCANOUT |
- PIPE_BIND_SHARED)) &&
+ PIPE_BIND_DISPLAY_TARGET |
+ PIPE_BIND_SCANOUT |
+ PIPE_BIND_SHARED)) &&
r600_is_colorbuffer_format_supported(format)) {
retval |= usage &
(PIPE_BIND_RENDER_TARGET |
@@ -467,7 +483,6 @@ struct pipe_screen *r600_screen_create(struct radeon *radeon)
rscreen->screen.get_paramf = r600_get_paramf;
rscreen->screen.is_format_supported = r600_is_format_supported;
rscreen->screen.context_create = r600_create_context;
- r600_init_screen_texture_functions(&rscreen->screen);
r600_init_screen_resource_functions(&rscreen->screen);
rscreen->tiling_info = r600_get_tiling_info(radeon);
diff --git a/src/gallium/drivers/r600/r600_pipe.h b/src/gallium/drivers/r600/r600_pipe.h
index ba9fedf0b6c..2112a40f696 100644
--- a/src/gallium/drivers/r600/r600_pipe.h
+++ b/src/gallium/drivers/r600/r600_pipe.h
@@ -53,6 +53,8 @@ enum r600_pipe_state_id {
R600_PIPE_STATE_CONSTANT,
R600_PIPE_STATE_SAMPLER,
R600_PIPE_STATE_RESOURCE,
+ R600_PIPE_STATE_POLYGON_OFFSET,
+ R600_PIPE_STATE_FETCH_SHADER,
R600_PIPE_NSTATES
};
@@ -86,7 +88,15 @@ struct r600_vertex_element
struct pipe_vertex_element elements[PIPE_MAX_ATTRIBS];
enum pipe_format hw_format[PIPE_MAX_ATTRIBS];
unsigned hw_format_size[PIPE_MAX_ATTRIBS];
- boolean incompatible_layout;
+ boolean incompatible_layout;
+ struct r600_bo *fetch_shader;
+ unsigned fs_size;
+ struct r600_pipe_state rstate;
+ /* if offset is to big for fetch instructio we need to alterate
+ * offset of vertex buffer, record here the offset need to add
+ */
+ unsigned vbuffer_need_offset;
+ unsigned vbuffer_offset[PIPE_MAX_ATTRIBS];
};
struct r600_pipe_shader {
@@ -101,29 +111,31 @@ struct r600_pipe_shader {
#define NUM_TEX_UNITS 16
struct r600_textures_info {
- struct r600_pipe_sampler_view *views[NUM_TEX_UNITS];
- unsigned n_views;
+ struct r600_pipe_sampler_view *views[NUM_TEX_UNITS];
+ unsigned n_views;
void *samplers[NUM_TEX_UNITS];
- unsigned n_samplers;
+ unsigned n_samplers;
};
+/* vertex buffer translation context, used to translate vertex input that
+ * hw doesn't natively support, so far only FLOAT64 is unsupported.
+ */
struct r600_translate_context {
/* Translate cache for incompatible vertex offset/stride/format fallback. */
- struct translate_cache *translate_cache;
-
+ struct translate_cache *translate_cache;
/* The vertex buffer slot containing the translated buffer. */
- unsigned vb_slot;
- /* Saved and new vertex element state. */
- void *saved_velems, *new_velems;
+ unsigned vb_slot;
+ void *new_velems;
};
#define R600_CONSTANT_ARRAY_SIZE 256
#define R600_RESOURCE_ARRAY_SIZE 160
+struct r600_upload;
+
struct r600_pipe_context {
struct pipe_context context;
struct blitter_context *blitter;
- struct pipe_framebuffer_state *pframebuffer;
unsigned family;
void *custom_dsa_flush;
struct r600_screen *screen;
@@ -140,6 +152,7 @@ struct r600_pipe_context {
struct pipe_stencil_ref stencil_ref;
struct pipe_viewport_state viewport;
struct pipe_clip_state clip;
+ unsigned nvs_resource;
struct r600_pipe_state *vs_resource;
struct r600_pipe_state *ps_resource;
struct r600_pipe_state config;
@@ -151,14 +164,12 @@ struct r600_pipe_context {
/* shader information */
unsigned sprite_coord_enable;
bool flatshade;
- struct u_upload_mgr *upload_vb;
- struct u_upload_mgr *upload_ib;
+ struct r600_upload *rupload_vb;
unsigned any_user_vbs;
- struct r600_textures_info ps_samplers;
-
- unsigned vb_max_index;
- struct r600_translate_context tran;
-
+ struct r600_textures_info ps_samplers;
+ unsigned vb_max_index;
+ struct r600_translate_context tran;
+ struct r600_upload *rupload_const;
};
struct r600_drawl {
@@ -181,10 +192,12 @@ void evergreen_draw(struct pipe_context *ctx, const struct pipe_draw_info *info)
void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
void *evergreen_create_db_flush_dsa(struct r600_pipe_context *rctx);
+void evergreen_polygon_offset_update(struct r600_pipe_context *rctx);
+void evergreen_vertex_buffer_update(struct r600_pipe_context *rctx);
/* r600_blit.c */
void r600_init_blit_functions(struct r600_pipe_context *rctx);
-int r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
+void r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
/* r600_buffer.c */
struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
@@ -194,7 +207,7 @@ struct pipe_resource *r600_user_buffer_create(struct pipe_screen *screen,
unsigned bind);
unsigned r600_buffer_is_referenced_by_cs(struct pipe_context *context,
struct pipe_resource *buf,
- unsigned face, unsigned level);
+ unsigned level, int layer);
struct pipe_resource *r600_buffer_from_handle(struct pipe_screen *screen,
struct winsys_handle *whandle);
int r600_upload_index_buffer(struct r600_pipe_context *rctx, struct r600_drawl *draw);
@@ -207,7 +220,7 @@ void r600_init_query_functions(struct r600_pipe_context *rctx);
void r600_init_context_resource_functions(struct r600_pipe_context *r600);
/* r600_shader.c */
-int r600_pipe_shader_update(struct pipe_context *ctx, struct r600_pipe_shader *shader);
+int r600_pipe_shader(struct pipe_context *ctx, struct r600_pipe_shader *shader);
int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader, const struct tgsi_token *tokens);
void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
int r600_find_vs_semantic_index(struct r600_shader *vs,
@@ -218,14 +231,20 @@ void r600_init_state_functions(struct r600_pipe_context *rctx);
void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
void r600_init_config(struct r600_pipe_context *rctx);
void *r600_create_db_flush_dsa(struct r600_pipe_context *rctx);
+void r600_polygon_offset_update(struct r600_pipe_context *rctx);
+void r600_vertex_buffer_update(struct r600_pipe_context *rctx);
+
/* r600_helper.h */
int r600_conv_pipe_prim(unsigned pprim, unsigned *prim);
/* r600_texture.c */
void r600_init_screen_texture_functions(struct pipe_screen *screen);
+void r600_init_surface_functions(struct r600_pipe_context *r600);
uint32_t r600_translate_texformat(enum pipe_format format,
const unsigned char *swizzle_view,
uint32_t *word4_p, uint32_t *yuv_format_p);
+unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
+ unsigned level, unsigned layer);
/* r600_translate.c */
void r600_begin_vertex_translate(struct r600_pipe_context *rctx);
@@ -252,13 +271,13 @@ void r600_sampler_view_destroy(struct pipe_context *ctx,
void r600_bind_state(struct pipe_context *ctx, void *state);
void r600_delete_state(struct pipe_context *ctx, void *state);
void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
-
void *r600_create_shader_state(struct pipe_context *ctx,
const struct pipe_shader_state *state);
void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
+
/*
* common helpers
*/
diff --git a/src/gallium/drivers/r600/r600_resource.h b/src/gallium/drivers/r600/r600_resource.h
index 7a2d1f44122..28b3e1e5e40 100644
--- a/src/gallium/drivers/r600/r600_resource.h
+++ b/src/gallium/drivers/r600/r600_resource.h
@@ -46,6 +46,7 @@ struct r600_resource {
struct u_resource base;
struct r600_bo *bo;
u32 size;
+ unsigned bo_size;
};
struct r600_resource_texture {
@@ -61,7 +62,21 @@ struct r600_resource_texture {
unsigned tile_type;
unsigned depth;
unsigned dirty;
- struct r600_resource_texture *flushed_depth_texture;
+ struct r600_resource_texture *flushed_depth_texture;
+};
+
+#define R600_BUFFER_MAGIC 0xabcd1600
+
+struct r600_resource_buffer {
+ struct r600_resource r;
+ uint32_t magic;
+ void *user_buffer;
+ bool uploaded;
+};
+
+struct r600_surface {
+ struct pipe_surface base;
+ unsigned aligned_height;
};
void r600_init_screen_resource_functions(struct pipe_screen *screen);
@@ -73,46 +88,29 @@ struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen,
const struct pipe_resource *base,
struct winsys_handle *whandle);
-#define R600_BUFFER_MAGIC 0xabcd1600
-#define R600_BUFFER_MAX_RANGES 32
-
-struct r600_buffer_range {
- uint32_t start;
- uint32_t end;
-};
-
-struct r600_resource_buffer {
- struct r600_resource r;
- uint32_t magic;
- void *user_buffer;
- struct r600_buffer_range ranges[R600_BUFFER_MAX_RANGES];
- unsigned num_ranges;
-};
-
/* r600_buffer */
static INLINE struct r600_resource_buffer *r600_buffer(struct pipe_resource *buffer)
{
if (buffer) {
assert(((struct r600_resource_buffer *)buffer)->magic == R600_BUFFER_MAGIC);
return (struct r600_resource_buffer *)buffer;
- }
- return NULL;
+ }
+ return NULL;
}
static INLINE boolean r600_buffer_is_user_buffer(struct pipe_resource *buffer)
{
- return r600_buffer(buffer)->user_buffer ? TRUE : FALSE;
+ if (r600_buffer(buffer)->uploaded)
+ return FALSE;
+ return r600_buffer(buffer)->user_buffer ? TRUE : FALSE;
}
-int r600_texture_depth_flush(struct pipe_context *ctx,
- struct pipe_resource *texture);
-
-extern int (*r600_blit_uncompress_depth_ptr)(struct pipe_context *ctx, struct r600_resource_texture *texture);
+int r600_texture_depth_flush(struct pipe_context *ctx, struct pipe_resource *texture);
/* r600_texture.c texture transfer functions. */
struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,
struct pipe_resource *texture,
- struct pipe_subresource sr,
+ unsigned level,
unsigned usage,
const struct pipe_box *box);
void r600_texture_transfer_destroy(struct pipe_context *ctx,
@@ -122,9 +120,16 @@ void* r600_texture_transfer_map(struct pipe_context *ctx,
void r600_texture_transfer_unmap(struct pipe_context *ctx,
struct pipe_transfer* transfer);
-struct r600_surface {
- struct pipe_surface base;
- unsigned aligned_height;
-};
-
+struct r600_pipe_context;
+struct r600_upload *r600_upload_create(struct r600_pipe_context *rctx,
+ unsigned default_size,
+ unsigned alignment);
+void r600_upload_flush(struct r600_upload *upload);
+void r600_upload_destroy(struct r600_upload *upload);
+int r600_upload_buffer(struct r600_upload *upload, unsigned offset,
+ unsigned size, struct r600_resource_buffer *in_buffer,
+ unsigned *out_offset, unsigned *out_size,
+ struct r600_bo **out_buffer);
+
+int r600_upload_const_buffer(struct r600_pipe_context *rctx, struct pipe_resource *cbuffer, uint32_t *offset);
#endif
diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c
index 77b180984dd..e85e829badd 100644
--- a/src/gallium/drivers/r600/r600_shader.c
+++ b/src/gallium/drivers/r600/r600_shader.c
@@ -44,6 +44,9 @@ static void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shade
rstate->nregs = 0;
/* so far never got proper semantic id from tgsi */
+ /* FIXME better to move this in config things so they get emited
+ * only one time per cs
+ */
for (i = 0; i < 10; i++) {
spi_vs_out_id[i] = 0;
}
@@ -67,20 +70,11 @@ static void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shade
S_028868_STACK_SIZE(rshader->bc.nstack),
0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate,
- R_0288A4_SQ_PGM_RESOURCES_FS,
- 0x00000000, 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(rstate,
R_0288D0_SQ_PGM_CF_OFFSET_VS,
0x00000000, 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate,
- R_0288DC_SQ_PGM_CF_OFFSET_FS,
- 0x00000000, 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(rstate,
R_028858_SQ_PGM_START_VS,
r600_bo_offset(shader->bo) >> 8, 0xFFFFFFFF, shader->bo);
- r600_pipe_state_add_reg(rstate,
- R_028894_SQ_PGM_START_FS,
- r600_bo_offset(shader->bo_fetch) >> 8, 0xFFFFFFFF, shader->bo_fetch);
r600_pipe_state_add_reg(rstate,
R_03E200_SQ_LOOP_CONST_0 + (32 * 4), 0x01000FFF,
@@ -104,37 +98,20 @@ int r600_find_vs_semantic_index(struct r600_shader *vs,
static void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader)
{
- struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
struct r600_pipe_state *rstate = &shader->rstate;
struct r600_shader *rshader = &shader->shader;
- unsigned i, tmp, exports_ps, num_cout, spi_ps_in_control_0, spi_input_z, spi_ps_in_control_1;
+ unsigned i, exports_ps, num_cout, spi_ps_in_control_0, spi_input_z, spi_ps_in_control_1;
int pos_index = -1, face_index = -1;
- /* clear previous register */
rstate->nregs = 0;
for (i = 0; i < rshader->ninput; i++) {
- tmp = S_028644_SEMANTIC(r600_find_vs_semantic_index(&rctx->vs_shader->shader, rshader, i));
- if (rshader->input[i].centroid)
- tmp |= S_028644_SEL_CENTROID(1);
- if (rshader->input[i].interpolate == TGSI_INTERPOLATE_LINEAR)
- tmp |= S_028644_SEL_LINEAR(1);
-
if (rshader->input[i].name == TGSI_SEMANTIC_POSITION)
pos_index = i;
- if (rshader->input[i].name == TGSI_SEMANTIC_COLOR ||
- rshader->input[i].name == TGSI_SEMANTIC_BCOLOR ||
- rshader->input[i].name == TGSI_SEMANTIC_POSITION) {
- tmp |= S_028644_FLAT_SHADE(rshader->flat_shade);
- }
if (rshader->input[i].name == TGSI_SEMANTIC_FACE)
face_index = i;
- if (rshader->input[i].name == TGSI_SEMANTIC_GENERIC &&
- rctx->sprite_coord_enable & (1 << rshader->input[i].sid)) {
- tmp |= S_028644_PT_SPRITE_TEX(1);
- }
- r600_pipe_state_add_reg(rstate, R_028644_SPI_PS_INPUT_CNTL_0 + i * 4, tmp, 0xFFFFFFFF, NULL);
}
+
for (i = 0; i < rshader->noutput; i++) {
if (rshader->output[i].name == TGSI_SEMANTIC_POSITION)
r600_pipe_state_add_reg(rstate,
@@ -210,22 +187,13 @@ static void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shade
0xFFFFFFFF, NULL);
}
-static int r600_pipe_shader(struct pipe_context *ctx, struct r600_pipe_shader *shader)
+int r600_pipe_shader(struct pipe_context *ctx, struct r600_pipe_shader *shader)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
struct r600_shader *rshader = &shader->shader;
void *ptr;
/* copy new shader */
- if (rshader->processor_type == TGSI_PROCESSOR_VERTEX && shader->bo_fetch == NULL) {
- shader->bo_fetch = r600_bo(rctx->radeon, rshader->bc_fetch.ndw * 4, 4096, 0, 0);
- if (shader->bo_fetch == NULL) {
- return -ENOMEM;
- }
- ptr = r600_bo_map(rctx->radeon, shader->bo_fetch, 0, NULL);
- memcpy(ptr, rshader->bc_fetch.bytecode, rshader->bc_fetch.ndw * 4);
- r600_bo_unmap(rctx->radeon, shader->bo_fetch);
- }
if (shader->bo == NULL) {
shader->bo = r600_bo(rctx->radeon, rshader->bc.ndw * 4, 4096, 0, 0);
if (shader->bo == NULL) {
@@ -236,7 +204,6 @@ static int r600_pipe_shader(struct pipe_context *ctx, struct r600_pipe_shader *s
r600_bo_unmap(rctx->radeon, shader->bo);
}
/* build state */
- rshader->flat_shade = rctx->flatshade;
switch (rshader->processor_type) {
case TGSI_PROCESSOR_VERTEX:
if (rshader->family >= CHIP_CEDAR) {
@@ -255,116 +222,51 @@ static int r600_pipe_shader(struct pipe_context *ctx, struct r600_pipe_shader *s
default:
return -EINVAL;
}
- r600_context_pipe_state_set(&rctx->ctx, &shader->rstate);
return 0;
}
-static int r600_shader_update(struct pipe_context *ctx, struct r600_pipe_shader *rshader)
-{
- struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
- struct r600_shader *shader = &rshader->shader;
- const struct util_format_description *desc;
- enum pipe_format resource_format[160];
- unsigned i, nresources = 0;
- struct r600_bc *bc = &shader->bc_fetch;
- struct r600_bc_cf *cf;
- struct r600_bc_vtx *vtx;
-
- if (shader->processor_type != TGSI_PROCESSOR_VERTEX)
- return 0;
- /* doing a full memcmp fell over the refcount */
- if ((rshader->vertex_elements.count == rctx->vertex_elements->count) &&
- (!memcmp(&rshader->vertex_elements.elements, &rctx->vertex_elements->elements,
- rctx->vertex_elements->count * sizeof(struct pipe_vertex_element)))) {
- return 0;
- }
- rshader->vertex_elements = *rctx->vertex_elements;
- for (i = 0; i < rctx->vertex_elements->count; i++) {
- resource_format[nresources++] = rctx->vertex_elements->hw_format[i];
- }
- r600_bo_reference(rctx->radeon, &rshader->bo_fetch, NULL);
- LIST_FOR_EACH_ENTRY(cf, &bc->cf, list) {
- switch (cf->inst) {
- case V_SQ_CF_WORD1_SQ_CF_INST_VTX:
- case V_SQ_CF_WORD1_SQ_CF_INST_VTX_TC:
- LIST_FOR_EACH_ENTRY(vtx, &cf->vtx, list) {
- desc = util_format_description(resource_format[vtx->buffer_id]);
- if (desc == NULL) {
- R600_ERR("unknown format %d\n", resource_format[vtx->buffer_id]);
- return -EINVAL;
- }
- vtx->dst_sel_x = desc->swizzle[0];
- vtx->dst_sel_y = desc->swizzle[1];
- vtx->dst_sel_z = desc->swizzle[2];
- vtx->dst_sel_w = desc->swizzle[3];
- }
- break;
- default:
- break;
- }
- }
- return r600_bc_build(&shader->bc_fetch);
-}
-
-int r600_pipe_shader_update(struct pipe_context *ctx, struct r600_pipe_shader *shader)
-{
- struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
- int r;
-
- if (shader == NULL)
- return -EINVAL;
- /* there should be enough input */
- if (rctx->vertex_elements->count < shader->shader.bc.nresource) {
- R600_ERR("%d resources provided, expecting %d\n",
- rctx->vertex_elements->count, shader->shader.bc.nresource);
- return -EINVAL;
- }
- r = r600_shader_update(ctx, shader);
- if (r)
- return r;
- return r600_pipe_shader(ctx, shader);
-}
-
-int r600_shader_from_tgsi(const struct tgsi_token *tokens, struct r600_shader *shader);
+int r600_shader_from_tgsi(const struct tgsi_token *tokens, struct r600_shader *shader, u32 **literals);
int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader, const struct tgsi_token *tokens)
{
+ static int dump_shaders = -1;
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
+ u32 *literals;
int r;
-//fprintf(stderr, "--------------------------------------------------------------\n");
-//tgsi_dump(tokens, 0);
+ /* Would like some magic "get_bool_option_once" routine.
+ */
+ if (dump_shaders == -1)
+ dump_shaders = debug_get_bool_option("R600_DUMP_SHADERS", FALSE);
+
+ if (dump_shaders) {
+ fprintf(stderr, "--------------------------------------------------------------\n");
+ tgsi_dump(tokens, 0);
+ }
shader->shader.family = r600_get_family(rctx->radeon);
- r = r600_shader_from_tgsi(tokens, &shader->shader);
+ r = r600_shader_from_tgsi(tokens, &shader->shader, &literals);
if (r) {
R600_ERR("translation from TGSI failed !\n");
return r;
}
r = r600_bc_build(&shader->shader.bc);
+ free(literals);
if (r) {
R600_ERR("building bytecode failed !\n");
return r;
}
- if (shader->shader.processor_type == TGSI_PROCESSOR_VERTEX) {
- r = r600_bc_build(&shader->shader.bc_fetch);
- if (r) {
- R600_ERR("building bytecode failed !\n");
- return r;
- }
+ if (dump_shaders) {
+ r600_bc_dump(&shader->shader.bc);
+ fprintf(stderr, "______________________________________________________________\n");
}
-//fprintf(stderr, "______________________________________________________________\n");
- return 0;
+ return r600_pipe_shader(ctx, shader);
}
-void
-r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader)
+void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
r600_bo_reference(rctx->radeon, &shader->bo, NULL);
-
r600_bc_clear(&shader->shader.bc);
-
- /* FIXME: is there more stuff to free? */
}
/*
@@ -381,9 +283,7 @@ struct r600_shader_ctx {
unsigned temp_reg;
struct r600_shader_tgsi_instruction *inst_info;
struct r600_bc *bc;
- struct r600_bc *bc_fetch;
struct r600_shader *shader;
- u32 value[4];
u32 *literals;
u32 nliterals;
u32 max_driver_temp_used;
@@ -501,9 +401,7 @@ static int evergreen_interp_alu(struct r600_shader_ctx *ctx, int input)
static int tgsi_declaration(struct r600_shader_ctx *ctx)
{
struct tgsi_full_declaration *d = &ctx->parse.FullToken.FullDeclaration;
- struct r600_bc_vtx vtx;
unsigned i;
- int r;
switch (d->Declaration.File) {
case TGSI_FILE_INPUT:
@@ -513,26 +411,6 @@ static int tgsi_declaration(struct r600_shader_ctx *ctx)
ctx->shader->input[i].interpolate = d->Declaration.Interpolate;
ctx->shader->input[i].centroid = d->Declaration.Centroid;
ctx->shader->input[i].gpr = ctx->file_offset[TGSI_FILE_INPUT] + i;
- if (ctx->type == TGSI_PROCESSOR_VERTEX) {
- /* turn input into fetch */
- memset(&vtx, 0, sizeof(struct r600_bc_vtx));
- vtx.inst = 0;
- vtx.fetch_type = 0;
- vtx.buffer_id = i;
- /* register containing the index into the buffer */
- vtx.src_gpr = 0;
- vtx.src_sel_x = 0;
- vtx.mega_fetch_count = 0x1F;
- vtx.dst_gpr = ctx->shader->input[i].gpr;
- vtx.dst_sel_x = 0;
- vtx.dst_sel_y = 1;
- vtx.dst_sel_z = 2;
- vtx.dst_sel_w = 3;
- vtx.use_const_fields = 1;
- r = r600_bc_add_vtx(ctx->bc_fetch, &vtx);
- if (r)
- return r;
- }
if (ctx->type == TGSI_PROCESSOR_FRAGMENT && ctx->bc->chiprev == CHIPREV_EVERGREEN) {
/* turn input into interpolate on EG */
if (ctx->shader->input[i].name != TGSI_SEMANTIC_POSITION) {
@@ -614,7 +492,7 @@ static int evergreen_gpr_count(struct r600_shader_ctx *ctx)
return ctx->num_interp_gpr;
}
-int r600_shader_from_tgsi(const struct tgsi_token *tokens, struct r600_shader *shader)
+int r600_shader_from_tgsi(const struct tgsi_token *tokens, struct r600_shader *shader, u32 **literals)
{
struct tgsi_full_immediate *immediate;
struct r600_shader_ctx ctx;
@@ -624,7 +502,6 @@ int r600_shader_from_tgsi(const struct tgsi_token *tokens, struct r600_shader *s
int i, r = 0, pos0;
ctx.bc = &shader->bc;
- ctx.bc_fetch = &shader->bc_fetch;
ctx.shader = shader;
r = r600_bc_init(ctx.bc, shader->family);
if (r)
@@ -634,19 +511,15 @@ int r600_shader_from_tgsi(const struct tgsi_token *tokens, struct r600_shader *s
tgsi_parse_init(&ctx.parse, tokens);
ctx.type = ctx.parse.FullHeader.Processor.Processor;
shader->processor_type = ctx.type;
- if (shader->processor_type == TGSI_PROCESSOR_VERTEX) {
- r = r600_bc_init(ctx.bc_fetch, shader->family);
- if (r)
- return r;
- ctx.bc_fetch->type = -1;
- }
ctx.bc->type = shader->processor_type;
/* register allocations */
/* Values [0,127] correspond to GPR[0..127].
* Values [128,159] correspond to constant buffer bank 0
* Values [160,191] correspond to constant buffer bank 1
- * Values [256,511] correspond to cfile constants c[0..255].
+ * Values [256,511] correspond to cfile constants c[0..255]. (Gone on EG)
+ * Values [256,287] correspond to constant buffer bank 2 (EG)
+ * Values [288,319] correspond to constant buffer bank 3 (EG)
* Other special values are shown in the list below.
* 244 ALU_SRC_1_DBL_L: special constant 1.0 double-float, LSW. (RV670+)
* 245 ALU_SRC_1_DBL_M: special constant 1.0 double-float, MSW. (RV670+)
@@ -680,9 +553,11 @@ int r600_shader_from_tgsi(const struct tgsi_token *tokens, struct r600_shader *s
ctx.file_offset[TGSI_FILE_TEMPORARY] = ctx.file_offset[TGSI_FILE_OUTPUT] +
ctx.info.file_count[TGSI_FILE_OUTPUT];
- ctx.file_offset[TGSI_FILE_CONSTANT] = 128;
+ /* Outside the GPR range. This will be translated to one of the
+ * kcache banks later. */
+ ctx.file_offset[TGSI_FILE_CONSTANT] = 512;
- ctx.file_offset[TGSI_FILE_IMMEDIATE] = 253;
+ ctx.file_offset[TGSI_FILE_IMMEDIATE] = V_SQ_ALU_SRC_LITERAL;
ctx.temp_reg = ctx.file_offset[TGSI_FILE_TEMPORARY] +
ctx.info.file_count[TGSI_FILE_TEMPORARY];
@@ -725,9 +600,8 @@ int r600_shader_from_tgsi(const struct tgsi_token *tokens, struct r600_shader *s
r = ctx.inst_info->process(&ctx);
if (r)
goto out_err;
- r = r600_bc_add_literal(ctx.bc, ctx.value);
- if (r)
- goto out_err;
+ break;
+ case TGSI_TOKEN_TYPE_PROPERTY:
break;
default:
R600_ERR("unsupported token type %d\n", ctx.parse.FullToken.Token.Type);
@@ -840,21 +714,13 @@ int r600_shader_from_tgsi(const struct tgsi_token *tokens, struct r600_shader *s
output[i].inst = BC_INST(ctx.bc, V_SQ_CF_ALLOC_EXPORT_WORD1_SQ_CF_INST_EXPORT_DONE);
}
}
- /* add return to fetch shader */
- if (ctx.type == TGSI_PROCESSOR_VERTEX) {
- if (ctx.bc->chiprev == CHIPREV_EVERGREEN) {
- r600_bc_add_cfinst(ctx.bc_fetch, EG_V_SQ_CF_WORD1_SQ_CF_INST_RETURN);
- } else {
- r600_bc_add_cfinst(ctx.bc_fetch, V_SQ_CF_WORD1_SQ_CF_INST_RETURN);
- }
- }
/* add output to bytecode */
for (i = 0; i < noutput; i++) {
r = r600_bc_add_output(ctx.bc, &output[i]);
if (r)
goto out_err;
}
- free(ctx.literals);
+ *literals = ctx.literals;
tgsi_parse_free(&ctx.parse);
return 0;
out_err:
@@ -878,22 +744,29 @@ static int tgsi_src(struct r600_shader_ctx *ctx,
const struct tgsi_full_src_register *tgsi_src,
struct r600_bc_alu_src *r600_src)
{
- int index;
memset(r600_src, 0, sizeof(struct r600_bc_alu_src));
- r600_src->sel = tgsi_src->Register.Index;
- if (tgsi_src->Register.File == TGSI_FILE_IMMEDIATE) {
- r600_src->sel = 0;
- index = tgsi_src->Register.Index;
- ctx->value[0] = ctx->literals[index * 4 + 0];
- ctx->value[1] = ctx->literals[index * 4 + 1];
- ctx->value[2] = ctx->literals[index * 4 + 2];
- ctx->value[3] = ctx->literals[index * 4 + 3];
- }
- if (tgsi_src->Register.Indirect)
- r600_src->rel = V_SQ_REL_RELATIVE;
r600_src->neg = tgsi_src->Register.Negate;
r600_src->abs = tgsi_src->Register.Absolute;
- r600_src->sel += ctx->file_offset[tgsi_src->Register.File];
+ if (tgsi_src->Register.File == TGSI_FILE_IMMEDIATE) {
+ int index;
+ if((tgsi_src->Register.SwizzleX == tgsi_src->Register.SwizzleY) &&
+ (tgsi_src->Register.SwizzleX == tgsi_src->Register.SwizzleZ) &&
+ (tgsi_src->Register.SwizzleX == tgsi_src->Register.SwizzleW)) {
+
+ index = tgsi_src->Register.Index * 4 + tgsi_src->Register.SwizzleX;
+ r600_bc_special_constants(ctx->literals[index], &r600_src->sel, &r600_src->neg);
+ if (r600_src->sel != V_SQ_ALU_SRC_LITERAL)
+ return 0;
+ }
+ index = tgsi_src->Register.Index;
+ r600_src->sel = V_SQ_ALU_SRC_LITERAL;
+ r600_src->value = ctx->literals + index * 4;
+ } else {
+ if (tgsi_src->Register.Indirect)
+ r600_src->rel = V_SQ_REL_RELATIVE;
+ r600_src->sel = tgsi_src->Register.Index;
+ r600_src->sel += ctx->file_offset[tgsi_src->Register.File];
+ }
return 0;
}
@@ -981,18 +854,19 @@ static int tgsi_split_literal_constant(struct r600_shader_ctx *ctx, struct r600_
int i, j, k, nliteral, r;
for (i = 0, nliteral = 0; i < inst->Instruction.NumSrcRegs; i++) {
- if (inst->Src[i].Register.File == TGSI_FILE_IMMEDIATE) {
+ if (r600_src[i].sel == V_SQ_ALU_SRC_LITERAL) {
nliteral++;
}
}
for (i = 0, j = nliteral - 1; i < inst->Instruction.NumSrcRegs; i++) {
- if (j > 0 && inst->Src[i].Register.File == TGSI_FILE_IMMEDIATE) {
+ if (j > 0 && r600_src[i].sel == V_SQ_ALU_SRC_LITERAL) {
int treg = r600_get_temp(ctx);
for (k = 0; k < 4; k++) {
memset(&alu, 0, sizeof(struct r600_bc_alu));
alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOV);
alu.src[0].sel = r600_src[i].sel;
alu.src[0].chan = k;
+ alu.src[0].value = r600_src[i].value;
alu.dst.sel = treg;
alu.dst.chan = k;
alu.dst.write = 1;
@@ -1002,9 +876,6 @@ static int tgsi_split_literal_constant(struct r600_shader_ctx *ctx, struct r600_
if (r)
return r;
}
- r = r600_bc_add_literal(ctx->bc, &ctx->literals[inst->Src[i].Register.Index * 4]);
- if (r)
- return r;
r600_src[i].sel = treg;
j--;
}
@@ -1012,19 +883,25 @@ static int tgsi_split_literal_constant(struct r600_shader_ctx *ctx, struct r600_
return 0;
}
-static int tgsi_op2_s(struct r600_shader_ctx *ctx, int swap)
+static int tgsi_last_instruction(unsigned writemask)
{
- struct tgsi_full_instruction *inst = &ctx->parse.FullToken.FullInstruction;
- struct r600_bc_alu_src r600_src[3];
- struct r600_bc_alu alu;
- int i, j, r;
- int lasti = 0;
+ int i, lasti = 0;
for (i = 0; i < 4; i++) {
- if (inst->Dst[0].Register.WriteMask & (1 << i)) {
+ if (writemask & (1 << i)) {
lasti = i;
}
}
+ return lasti;
+}
+
+static int tgsi_op2_s(struct r600_shader_ctx *ctx, int swap)
+{
+ struct tgsi_full_instruction *inst = &ctx->parse.FullToken.FullInstruction;
+ struct r600_bc_alu_src r600_src[3];
+ struct r600_bc_alu alu;
+ int i, j, r;
+ int lasti = tgsi_last_instruction(inst->Dst[0].Register.WriteMask);
r = tgsi_split_constant(ctx, r600_src);
if (r)
@@ -1093,12 +970,14 @@ static int tgsi_op2_swap(struct r600_shader_ctx *ctx)
static int tgsi_setup_trig(struct r600_shader_ctx *ctx,
struct r600_bc_alu_src r600_src[3])
{
+ static float half_inv_pi = 1.0 /(3.1415926535 * 2);
+ static float double_pi = 3.1415926535 * 2;
+ static float neg_pi = -3.1415926535;
+
struct tgsi_full_instruction *inst = &ctx->parse.FullToken.FullInstruction;
int r;
- uint32_t lit_vals[4];
struct r600_bc_alu alu;
- memset(lit_vals, 0, 4*4);
r = tgsi_split_constant(ctx, r600_src);
if (r)
return r;
@@ -1106,9 +985,6 @@ static int tgsi_setup_trig(struct r600_shader_ctx *ctx,
if (r)
return r;
- lit_vals[0] = fui(1.0 /(3.1415926535 * 2));
- lit_vals[1] = fui(0.5f);
-
memset(&alu, 0, sizeof(struct r600_bc_alu));
alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP3_SQ_OP3_INST_MULADD);
alu.is_op3 = 1;
@@ -1122,15 +998,13 @@ static int tgsi_setup_trig(struct r600_shader_ctx *ctx,
alu.src[1].sel = V_SQ_ALU_SRC_LITERAL;
alu.src[1].chan = 0;
- alu.src[2].sel = V_SQ_ALU_SRC_LITERAL;
+ alu.src[1].value = (uint32_t *)&half_inv_pi;
+ alu.src[2].sel = V_SQ_ALU_SRC_0_5;
alu.src[2].chan = 1;
alu.last = 1;
r = r600_bc_add_alu(ctx->bc, &alu);
if (r)
return r;
- r = r600_bc_add_literal(ctx->bc, lit_vals);
- if (r)
- return r;
memset(&alu, 0, sizeof(struct r600_bc_alu));
alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_FRACT);
@@ -1146,14 +1020,6 @@ static int tgsi_setup_trig(struct r600_shader_ctx *ctx,
if (r)
return r;
- if (ctx->bc->chiprev == CHIPREV_R600) {
- lit_vals[0] = fui(3.1415926535897f * 2.0f);
- lit_vals[1] = fui(-3.1415926535897f);
- } else {
- lit_vals[0] = fui(1.0f);
- lit_vals[1] = fui(-0.5f);
- }
-
memset(&alu, 0, sizeof(struct r600_bc_alu));
alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP3_SQ_OP3_INST_MULADD);
alu.is_op3 = 1;
@@ -1169,13 +1035,20 @@ static int tgsi_setup_trig(struct r600_shader_ctx *ctx,
alu.src[1].chan = 0;
alu.src[2].sel = V_SQ_ALU_SRC_LITERAL;
alu.src[2].chan = 1;
+
+ if (ctx->bc->chiprev == CHIPREV_R600) {
+ alu.src[1].value = (uint32_t *)&double_pi;
+ alu.src[2].value = (uint32_t *)&neg_pi;
+ } else {
+ alu.src[1].sel = V_SQ_ALU_SRC_1;
+ alu.src[2].sel = V_SQ_ALU_SRC_0_5;
+ alu.src[2].neg = 1;
+ }
+
alu.last = 1;
r = r600_bc_add_alu(ctx->bc, &alu);
if (r)
return r;
- r = r600_bc_add_literal(ctx->bc, lit_vals);
- if (r)
- return r;
return 0;
}
@@ -1185,7 +1058,7 @@ static int tgsi_trig(struct r600_shader_ctx *ctx)
struct r600_bc_alu_src r600_src[3];
struct r600_bc_alu alu;
int i, r;
- int lasti = 0;
+ int lasti = tgsi_last_instruction(inst->Dst[0].Register.WriteMask);
r = tgsi_setup_trig(ctx, r600_src);
if (r)
@@ -1205,10 +1078,6 @@ static int tgsi_trig(struct r600_shader_ctx *ctx)
return r;
/* replicate result */
- for (i = 0; i < 4; i++) {
- if (inst->Dst[0].Register.WriteMask & (1 << i))
- lasti = i;
- }
for (i = 0; i < lasti + 1; i++) {
if (!(inst->Dst[0].Register.WriteMask & (1 << i)))
continue;
@@ -1295,10 +1164,6 @@ static int tgsi_scs(struct r600_shader_ctx *ctx)
r = r600_bc_add_alu(ctx->bc, &alu);
if (r)
return r;
-
- r = r600_bc_add_literal(ctx->bc, ctx->value);
- if (r)
- return r;
}
/* dst.w = 1.0; */
@@ -1319,10 +1184,6 @@ static int tgsi_scs(struct r600_shader_ctx *ctx)
r = r600_bc_add_alu(ctx->bc, &alu);
if (r)
return r;
-
- r = r600_bc_add_literal(ctx->bc, ctx->value);
- if (r)
- return r;
}
return 0;
@@ -1358,9 +1219,6 @@ static int tgsi_kill(struct r600_shader_ctx *ctx)
if (r)
return r;
}
- r = r600_bc_add_literal(ctx->bc, ctx->value);
- if (r)
- return r;
/* kill must be last in ALU */
ctx->bc->force_add_cf = 1;
@@ -1423,10 +1281,6 @@ static int tgsi_lit(struct r600_shader_ctx *ctx)
if (r)
return r;
- r = r600_bc_add_literal(ctx->bc, ctx->value);
- if (r)
- return r;
-
if (inst->Dst[0].Register.WriteMask & (1 << 2))
{
int chan;
@@ -1445,10 +1299,6 @@ static int tgsi_lit(struct r600_shader_ctx *ctx)
if (r)
return r;
- r = r600_bc_add_literal(ctx->bc, ctx->value);
- if (r)
- return r;
-
chan = alu.dst.chan;
sel = alu.dst.sel;
@@ -1471,9 +1321,6 @@ static int tgsi_lit(struct r600_shader_ctx *ctx)
if (r)
return r;
- r = r600_bc_add_literal(ctx->bc, ctx->value);
- if (r)
- return r;
/* dst.z = exp(tmp.x) */
memset(&alu, 0, sizeof(struct r600_bc_alu));
alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_EXP_IEEE);
@@ -1517,9 +1364,6 @@ static int tgsi_rsq(struct r600_shader_ctx *ctx)
r = r600_bc_add_alu(ctx->bc, &alu);
if (r)
return r;
- r = r600_bc_add_literal(ctx->bc, ctx->value);
- if (r)
- return r;
/* replicate result */
return tgsi_helper_tempx_replicate(ctx);
}
@@ -1568,9 +1412,6 @@ static int tgsi_trans_srcx_replicate(struct r600_shader_ctx *ctx)
r = r600_bc_add_alu(ctx->bc, &alu);
if (r)
return r;
- r = r600_bc_add_literal(ctx->bc, ctx->value);
- if (r)
- return r;
/* replicate result */
return tgsi_helper_tempx_replicate(ctx);
}
@@ -1594,12 +1435,9 @@ static int tgsi_pow(struct r600_shader_ctx *ctx)
r = r600_bc_add_alu(ctx->bc, &alu);
if (r)
return r;
- r = r600_bc_add_literal(ctx->bc,ctx->value);
- if (r)
- return r;
/* b * LOG2(a) */
memset(&alu, 0, sizeof(struct r600_bc_alu));
- alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MUL_IEEE);
+ alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MUL);
r = tgsi_src(ctx, &inst->Src[1], &alu.src[0]);
if (r)
return r;
@@ -1611,9 +1449,6 @@ static int tgsi_pow(struct r600_shader_ctx *ctx)
r = r600_bc_add_alu(ctx->bc, &alu);
if (r)
return r;
- r = r600_bc_add_literal(ctx->bc,ctx->value);
- if (r)
- return r;
/* POW(a,b) = EXP2(b * LOG2(a))*/
memset(&alu, 0, sizeof(struct r600_bc_alu));
alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_EXP_IEEE);
@@ -1624,9 +1459,6 @@ static int tgsi_pow(struct r600_shader_ctx *ctx)
r = r600_bc_add_alu(ctx->bc, &alu);
if (r)
return r;
- r = r600_bc_add_literal(ctx->bc,ctx->value);
- if (r)
- return r;
return tgsi_helper_tempx_replicate(ctx);
}
@@ -1666,9 +1498,6 @@ static int tgsi_ssg(struct r600_shader_ctx *ctx)
if (r)
return r;
}
- r = r600_bc_add_literal(ctx->bc, ctx->value);
- if (r)
- return r;
/* dst = (-tmp > 0 ? -1 : tmp) */
for (i = 0; i < 4; i++) {
@@ -1703,9 +1532,6 @@ static int tgsi_helper_copy(struct r600_shader_ctx *ctx, struct tgsi_full_instru
struct r600_bc_alu alu;
int i, r;
- r = r600_bc_add_literal(ctx->bc, ctx->value);
- if (r)
- return r;
for (i = 0; i < 4; i++) {
memset(&alu, 0, sizeof(struct r600_bc_alu));
if (!(inst->Dst[0].Register.WriteMask & (1 << i))) {
@@ -1735,6 +1561,7 @@ static int tgsi_op3(struct r600_shader_ctx *ctx)
struct r600_bc_alu_src r600_src[3];
struct r600_bc_alu alu;
int i, j, r;
+ int lasti = tgsi_last_instruction(inst->Dst[0].Register.WriteMask);
r = tgsi_split_constant(ctx, r600_src);
if (r)
@@ -1742,26 +1569,32 @@ static int tgsi_op3(struct r600_shader_ctx *ctx)
r = tgsi_split_literal_constant(ctx, r600_src);
if (r)
return r;
- /* do it in 2 step as op3 doesn't support writemask */
- for (i = 0; i < 4; i++) {
+ for (i = 0; i < lasti + 1; i++) {
+ if (!(inst->Dst[0].Register.WriteMask & (1 << i)))
+ continue;
+
memset(&alu, 0, sizeof(struct r600_bc_alu));
alu.inst = ctx->inst_info->r600_opcode;
for (j = 0; j < inst->Instruction.NumSrcRegs; j++) {
alu.src[j] = r600_src[j];
alu.src[j].chan = tgsi_chan(&inst->Src[j], i);
}
- alu.dst.sel = ctx->temp_reg;
+
+ r = tgsi_dst(ctx, &inst->Dst[0], i, &alu.dst);
+ if (r)
+ return r;
+
alu.dst.chan = i;
alu.dst.write = 1;
alu.is_op3 = 1;
- if (i == 3) {
+ if (i == lasti) {
alu.last = 1;
}
r = r600_bc_add_alu(ctx->bc, &alu);
if (r)
return r;
}
- return tgsi_helper_copy(ctx, inst);
+ return 0;
}
static int tgsi_dp(struct r600_shader_ctx *ctx)
@@ -1784,9 +1617,13 @@ static int tgsi_dp(struct r600_shader_ctx *ctx)
alu.src[j] = r600_src[j];
alu.src[j].chan = tgsi_chan(&inst->Src[j], i);
}
- alu.dst.sel = ctx->temp_reg;
+
+ r = tgsi_dst(ctx, &inst->Dst[0], i, &alu.dst);
+ if (r)
+ return r;
+
alu.dst.chan = i;
- alu.dst.write = 1;
+ alu.dst.write = (inst->Dst[0].Register.WriteMask >> i) & 1;
/* handle some special cases */
switch (ctx->inst_info->tgsi_opcode) {
case TGSI_OPCODE_DP2:
@@ -1818,19 +1655,21 @@ static int tgsi_dp(struct r600_shader_ctx *ctx)
if (r)
return r;
}
- return tgsi_helper_copy(ctx, inst);
+ return 0;
}
static int tgsi_tex(struct r600_shader_ctx *ctx)
{
+ static float one_point_five = 1.5f;
struct tgsi_full_instruction *inst = &ctx->parse.FullToken.FullInstruction;
struct r600_bc_tex tex;
struct r600_bc_alu alu;
unsigned src_gpr;
int r, i;
int opcode;
- boolean src_not_temp = inst->Src[0].Register.File != TGSI_FILE_TEMPORARY;
- uint32_t lit_vals[4];
+ boolean src_not_temp =
+ inst->Src[0].Register.File != TGSI_FILE_TEMPORARY &&
+ inst->Src[0].Register.File != TGSI_FILE_INPUT;
src_gpr = ctx->file_offset[inst->Src[0].Register.File] + inst->Src[0].Register.Index;
@@ -1959,6 +1798,7 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
alu.src[2].sel = V_SQ_ALU_SRC_LITERAL;
alu.src[2].chan = 0;
+ alu.src[2].value = (u32*)&one_point_five;
alu.dst.sel = ctx->temp_reg;
alu.dst.chan = 0;
@@ -1979,6 +1819,7 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
alu.src[2].sel = V_SQ_ALU_SRC_LITERAL;
alu.src[2].chan = 0;
+ alu.src[2].value = (u32*)&one_point_five;
alu.dst.sel = ctx->temp_reg;
alu.dst.chan = 1;
@@ -1989,11 +1830,6 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
if (r)
return r;
- lit_vals[0] = fui(1.5f);
-
- r = r600_bc_add_literal(ctx->bc, lit_vals);
- if (r)
- return r;
src_not_temp = FALSE;
src_gpr = ctx->temp_reg;
}
@@ -2066,6 +1902,7 @@ static int tgsi_lrp(struct r600_shader_ctx *ctx)
struct tgsi_full_instruction *inst = &ctx->parse.FullToken.FullInstruction;
struct r600_bc_alu_src r600_src[3];
struct r600_bc_alu alu;
+ int lasti = tgsi_last_instruction(inst->Dst[0].Register.WriteMask);
unsigned i;
int r;
@@ -2075,8 +1912,40 @@ static int tgsi_lrp(struct r600_shader_ctx *ctx)
r = tgsi_split_literal_constant(ctx, r600_src);
if (r)
return r;
+
+ /* optimize if it's just an equal balance */
+ if(r600_src[0].sel == V_SQ_ALU_SRC_0_5) {
+ for (i = 0; i < lasti + 1; i++) {
+ if (!(inst->Dst[0].Register.WriteMask & (1 << i)))
+ continue;
+
+ memset(&alu, 0, sizeof(struct r600_bc_alu));
+ alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_ADD);
+ alu.src[0] = r600_src[1];
+ alu.src[0].chan = tgsi_chan(&inst->Src[1], i);
+ alu.src[1] = r600_src[2];
+ alu.src[1].chan = tgsi_chan(&inst->Src[2], i);
+ alu.omod = 3;
+ r = tgsi_dst(ctx, &inst->Dst[0], i, &alu.dst);
+ if (r)
+ return r;
+
+ alu.dst.chan = i;
+ if (i == lasti) {
+ alu.last = 1;
+ }
+ r = r600_bc_add_alu(ctx->bc, &alu);
+ if (r)
+ return r;
+ }
+ return 0;
+ }
+
/* 1 - src0 */
- for (i = 0; i < 4; i++) {
+ for (i = 0; i < lasti + 1; i++) {
+ if (!(inst->Dst[0].Register.WriteMask & (1 << i)))
+ continue;
+
memset(&alu, 0, sizeof(struct r600_bc_alu));
alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_ADD);
alu.src[0].sel = V_SQ_ALU_SRC_1;
@@ -2086,7 +1955,7 @@ static int tgsi_lrp(struct r600_shader_ctx *ctx)
alu.src[1].neg = 1;
alu.dst.sel = ctx->temp_reg;
alu.dst.chan = i;
- if (i == 3) {
+ if (i == lasti) {
alu.last = 1;
}
alu.dst.write = 1;
@@ -2094,12 +1963,12 @@ static int tgsi_lrp(struct r600_shader_ctx *ctx)
if (r)
return r;
}
- r = r600_bc_add_literal(ctx->bc, ctx->value);
- if (r)
- return r;
/* (1 - src0) * src2 */
- for (i = 0; i < 4; i++) {
+ for (i = 0; i < lasti + 1; i++) {
+ if (!(inst->Dst[0].Register.WriteMask & (1 << i)))
+ continue;
+
memset(&alu, 0, sizeof(struct r600_bc_alu));
alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MUL);
alu.src[0].sel = ctx->temp_reg;
@@ -2108,7 +1977,7 @@ static int tgsi_lrp(struct r600_shader_ctx *ctx)
alu.src[1].chan = tgsi_chan(&inst->Src[2], i);
alu.dst.sel = ctx->temp_reg;
alu.dst.chan = i;
- if (i == 3) {
+ if (i == lasti) {
alu.last = 1;
}
alu.dst.write = 1;
@@ -2116,12 +1985,12 @@ static int tgsi_lrp(struct r600_shader_ctx *ctx)
if (r)
return r;
}
- r = r600_bc_add_literal(ctx->bc, ctx->value);
- if (r)
- return r;
/* src0 * src1 + (1 - src0) * src2 */
- for (i = 0; i < 4; i++) {
+ for (i = 0; i < lasti + 1; i++) {
+ if (!(inst->Dst[0].Register.WriteMask & (1 << i)))
+ continue;
+
memset(&alu, 0, sizeof(struct r600_bc_alu));
alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP3_SQ_OP3_INST_MULADD);
alu.is_op3 = 1;
@@ -2131,16 +2000,20 @@ static int tgsi_lrp(struct r600_shader_ctx *ctx)
alu.src[1].chan = tgsi_chan(&inst->Src[1], i);
alu.src[2].sel = ctx->temp_reg;
alu.src[2].chan = i;
- alu.dst.sel = ctx->temp_reg;
+
+ r = tgsi_dst(ctx, &inst->Dst[0], i, &alu.dst);
+ if (r)
+ return r;
+
alu.dst.chan = i;
- if (i == 3) {
+ if (i == lasti) {
alu.last = 1;
}
r = r600_bc_add_alu(ctx->bc, &alu);
if (r)
return r;
}
- return tgsi_helper_copy(ctx, inst);
+ return 0;
}
static int tgsi_cmp(struct r600_shader_ctx *ctx)
@@ -2148,8 +2021,8 @@ static int tgsi_cmp(struct r600_shader_ctx *ctx)
struct tgsi_full_instruction *inst = &ctx->parse.FullToken.FullInstruction;
struct r600_bc_alu_src r600_src[3];
struct r600_bc_alu alu;
- int use_temp = 0;
int i, r;
+ int lasti = tgsi_last_instruction(inst->Dst[0].Register.WriteMask);
r = tgsi_split_constant(ctx, r600_src);
if (r)
@@ -2158,10 +2031,10 @@ static int tgsi_cmp(struct r600_shader_ctx *ctx)
if (r)
return r;
- if (inst->Dst[0].Register.WriteMask != 0xf)
- use_temp = 1;
+ for (i = 0; i < lasti + 1; i++) {
+ if (!(inst->Dst[0].Register.WriteMask & (1 << i)))
+ continue;
- for (i = 0; i < 4; i++) {
memset(&alu, 0, sizeof(struct r600_bc_alu));
alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP3_SQ_OP3_INST_CNDGE);
alu.src[0] = r600_src[0];
@@ -2173,24 +2046,19 @@ static int tgsi_cmp(struct r600_shader_ctx *ctx)
alu.src[2] = r600_src[1];
alu.src[2].chan = tgsi_chan(&inst->Src[1], i);
- if (use_temp)
- alu.dst.sel = ctx->temp_reg;
- else {
- r = tgsi_dst(ctx, &inst->Dst[0], i, &alu.dst);
- if (r)
- return r;
- }
+ r = tgsi_dst(ctx, &inst->Dst[0], i, &alu.dst);
+ if (r)
+ return r;
+
alu.dst.chan = i;
alu.dst.write = 1;
alu.is_op3 = 1;
- if (i == 3)
+ if (i == lasti)
alu.last = 1;
r = r600_bc_add_alu(ctx->bc, &alu);
if (r)
return r;
}
- if (use_temp)
- return tgsi_helper_copy(ctx, inst);
return 0;
}
@@ -2257,10 +2125,6 @@ static int tgsi_xpd(struct r600_shader_ctx *ctx)
r = r600_bc_add_alu(ctx->bc, &alu);
if (r)
return r;
-
- r = r600_bc_add_literal(ctx->bc, ctx->value);
- if (r)
- return r;
}
for (i = 0; i < 4; i++) {
@@ -2318,10 +2182,6 @@ static int tgsi_xpd(struct r600_shader_ctx *ctx)
r = r600_bc_add_alu(ctx->bc, &alu);
if (r)
return r;
-
- r = r600_bc_add_literal(ctx->bc, ctx->value);
- if (r)
- return r;
}
if (use_temp)
return tgsi_helper_copy(ctx, inst);
@@ -2354,10 +2214,6 @@ static int tgsi_exp(struct r600_shader_ctx *ctx)
if (r)
return r;
- r = r600_bc_add_literal(ctx->bc, ctx->value);
- if (r)
- return r;
-
alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_EXP_IEEE);
alu.src[0].sel = ctx->temp_reg;
alu.src[0].chan = 0;
@@ -2369,10 +2225,6 @@ static int tgsi_exp(struct r600_shader_ctx *ctx)
r = r600_bc_add_alu(ctx->bc, &alu);
if (r)
return r;
-
- r = r600_bc_add_literal(ctx->bc, ctx->value);
- if (r)
- return r;
}
/* result.y = tmp - floor(tmp); */
@@ -2398,9 +2250,6 @@ static int tgsi_exp(struct r600_shader_ctx *ctx)
r = r600_bc_add_alu(ctx->bc, &alu);
if (r)
return r;
- r = r600_bc_add_literal(ctx->bc, ctx->value);
- if (r)
- return r;
}
/* result.z = RoughApprox2ToX(tmp);*/
@@ -2421,9 +2270,6 @@ static int tgsi_exp(struct r600_shader_ctx *ctx)
r = r600_bc_add_alu(ctx->bc, &alu);
if (r)
return r;
- r = r600_bc_add_literal(ctx->bc, ctx->value);
- if (r)
- return r;
}
/* result.w = 1.0;*/
@@ -2441,9 +2287,6 @@ static int tgsi_exp(struct r600_shader_ctx *ctx)
r = r600_bc_add_alu(ctx->bc, &alu);
if (r)
return r;
- r = r600_bc_add_literal(ctx->bc, ctx->value);
- if (r)
- return r;
}
return tgsi_helper_copy(ctx, inst);
}
@@ -2473,10 +2316,6 @@ static int tgsi_log(struct r600_shader_ctx *ctx)
if (r)
return r;
- r = r600_bc_add_literal(ctx->bc, ctx->value);
- if (r)
- return r;
-
alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_FLOOR);
alu.src[0].sel = ctx->temp_reg;
alu.src[0].chan = 0;
@@ -2489,10 +2328,6 @@ static int tgsi_log(struct r600_shader_ctx *ctx)
r = r600_bc_add_alu(ctx->bc, &alu);
if (r)
return r;
-
- r = r600_bc_add_literal(ctx->bc, ctx->value);
- if (r)
- return r;
}
/* result.y = src.x / (2 ^ floor(log2(src.x))); */
@@ -2515,10 +2350,6 @@ static int tgsi_log(struct r600_shader_ctx *ctx)
if (r)
return r;
- r = r600_bc_add_literal(ctx->bc, ctx->value);
- if (r)
- return r;
-
memset(&alu, 0, sizeof(struct r600_bc_alu));
alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_FLOOR);
@@ -2534,10 +2365,6 @@ static int tgsi_log(struct r600_shader_ctx *ctx)
if (r)
return r;
- r = r600_bc_add_literal(ctx->bc, ctx->value);
- if (r)
- return r;
-
memset(&alu, 0, sizeof(struct r600_bc_alu));
alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_EXP_IEEE);
@@ -2553,10 +2380,6 @@ static int tgsi_log(struct r600_shader_ctx *ctx)
if (r)
return r;
- r = r600_bc_add_literal(ctx->bc, ctx->value);
- if (r)
- return r;
-
memset(&alu, 0, sizeof(struct r600_bc_alu));
alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_RECIP_IEEE);
@@ -2572,10 +2395,6 @@ static int tgsi_log(struct r600_shader_ctx *ctx)
if (r)
return r;
- r = r600_bc_add_literal(ctx->bc, ctx->value);
- if (r)
- return r;
-
memset(&alu, 0, sizeof(struct r600_bc_alu));
alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MUL);
@@ -2597,10 +2416,6 @@ static int tgsi_log(struct r600_shader_ctx *ctx)
r = r600_bc_add_alu(ctx->bc, &alu);
if (r)
return r;
-
- r = r600_bc_add_literal(ctx->bc, ctx->value);
- if (r)
- return r;
}
/* result.z = log2(src);*/
@@ -2622,10 +2437,6 @@ static int tgsi_log(struct r600_shader_ctx *ctx)
r = r600_bc_add_alu(ctx->bc, &alu);
if (r)
return r;
-
- r = r600_bc_add_literal(ctx->bc, ctx->value);
- if (r)
- return r;
}
/* result.w = 1.0; */
@@ -2644,10 +2455,6 @@ static int tgsi_log(struct r600_shader_ctx *ctx)
r = r600_bc_add_alu(ctx->bc, &alu);
if (r)
return r;
-
- r = r600_bc_add_literal(ctx->bc, ctx->value);
- if (r)
- return r;
}
return tgsi_helper_copy(ctx, inst);
@@ -2802,8 +2609,25 @@ static int emit_logic_pred(struct r600_shader_ctx *ctx, int opcode)
static int pops(struct r600_shader_ctx *ctx, int pops)
{
- r600_bc_add_cfinst(ctx->bc, CTX_INST(V_SQ_CF_WORD1_SQ_CF_INST_POP));
- ctx->bc->cf_last->pop_count = pops;
+ int alu_pop = 3;
+ if (ctx->bc->cf_last) {
+ if (ctx->bc->cf_last->inst == CTX_INST(V_SQ_CF_ALU_WORD1_SQ_CF_INST_ALU) << 3)
+ alu_pop = 0;
+ else if (ctx->bc->cf_last->inst == CTX_INST(V_SQ_CF_ALU_WORD1_SQ_CF_INST_ALU_POP_AFTER) << 3)
+ alu_pop = 1;
+ }
+ alu_pop += pops;
+ if (alu_pop == 1) {
+ ctx->bc->cf_last->inst = CTX_INST(V_SQ_CF_ALU_WORD1_SQ_CF_INST_ALU_POP_AFTER) << 3;
+ ctx->bc->force_add_cf = 1;
+ } else if (alu_pop == 2) {
+ ctx->bc->cf_last->inst = CTX_INST(V_SQ_CF_ALU_WORD1_SQ_CF_INST_ALU_POP2_AFTER) << 3;
+ ctx->bc->force_add_cf = 1;
+ } else {
+ r600_bc_add_cfinst(ctx->bc, CTX_INST(V_SQ_CF_WORD1_SQ_CF_INST_POP));
+ ctx->bc->cf_last->pop_count = pops;
+ ctx->bc->cf_last->cf_addr = ctx->bc->cf_last->id + 2;
+ }
return 0;
}
diff --git a/src/gallium/drivers/r600/r600_shader.h b/src/gallium/drivers/r600/r600_shader.h
index cd108da4915..935dd6fe3ab 100644
--- a/src/gallium/drivers/r600/r600_shader.h
+++ b/src/gallium/drivers/r600/r600_shader.h
@@ -38,7 +38,6 @@ struct r600_shader_io {
struct r600_shader {
unsigned processor_type;
struct r600_bc bc;
- boolean flat_shade;
unsigned ninput;
unsigned noutput;
unsigned nlds;
@@ -46,9 +45,8 @@ struct r600_shader {
struct r600_shader_io output[32];
enum radeon_family family;
boolean uses_kill;
- struct r600_bc bc_fetch;
};
-int r600_shader_from_tgsi(const struct tgsi_token *tokens, struct r600_shader *shader);
+int r600_shader_from_tgsi(const struct tgsi_token *tokens, struct r600_shader *shader, u32 **literals);
#endif
diff --git a/src/gallium/drivers/r600/r600_sq.h b/src/gallium/drivers/r600/r600_sq.h
index 0573e63dc82..56ed35e8b32 100644
--- a/src/gallium/drivers/r600/r600_sq.h
+++ b/src/gallium/drivers/r600/r600_sq.h
@@ -74,6 +74,10 @@
#define S_SQ_CF_ALU_WORD0_KCACHE_MODE0(x) (((x) & 0x3) << 30)
#define G_SQ_CF_ALU_WORD0_KCACHE_MODE0(x) (((x) >> 30) & 0x3)
#define C_SQ_CF_ALU_WORD0_KCACHE_MODE0 0x3FFFFFFF
+#define V_SQ_CF_KCACHE_NOP 0x00000000
+#define V_SQ_CF_KCACHE_LOCK_1 0x00000001
+#define V_SQ_CF_KCACHE_LOCK_2 0x00000002
+#define V_SQ_CF_KCACHE_LOCK_LOOP_INDEX 0x00000003
#define P_SQ_CF_ALU_WORD1
#define S_SQ_CF_ALU_WORD1_KCACHE_MODE1(x) (((x) & 0x3) << 0)
#define G_SQ_CF_ALU_WORD1_KCACHE_MODE1(x) (((x) >> 0) & 0x3)
@@ -187,6 +191,8 @@
#define V_SQ_ALU_SRC_M_1_INT 0x000000FB
#define V_SQ_ALU_SRC_0_5 0x000000FC
#define V_SQ_ALU_SRC_LITERAL 0x000000FD
+#define V_SQ_ALU_SRC_PV 0x000000FE
+#define V_SQ_ALU_SRC_PS 0x000000FF
#define V_SQ_ALU_SRC_PARAM_BASE 0x000001C0
#define S_SQ_ALU_WORD0_SRC0_REL(x) (((x) & 0x1) << 9)
#define G_SQ_ALU_WORD0_SRC0_REL(x) (((x) >> 9) & 0x1)
diff --git a/src/gallium/drivers/r600/r600_state.c b/src/gallium/drivers/r600/r600_state.c
index bf4ca057d28..96b02d72b94 100644
--- a/src/gallium/drivers/r600/r600_state.c
+++ b/src/gallium/drivers/r600/r600_state.c
@@ -36,7 +36,6 @@
#include <util/u_pack_color.h>
#include <util/u_memory.h>
#include <util/u_inlines.h>
-#include <util/u_upload_mgr.h>
#include <util/u_framebuffer.h>
#include <pipebuffer/pb_buffer.h>
#include "r600.h"
@@ -46,14 +45,164 @@
#include "r600_pipe.h"
#include "r600_state_inlines.h"
+void r600_polygon_offset_update(struct r600_pipe_context *rctx)
+{
+ struct r600_pipe_state state;
+
+ state.id = R600_PIPE_STATE_POLYGON_OFFSET;
+ state.nregs = 0;
+ if (rctx->rasterizer && rctx->framebuffer.zsbuf) {
+ float offset_units = rctx->rasterizer->offset_units;
+ unsigned offset_db_fmt_cntl = 0, depth;
+
+ switch (rctx->framebuffer.zsbuf->texture->format) {
+ case PIPE_FORMAT_Z24X8_UNORM:
+ case PIPE_FORMAT_Z24_UNORM_S8_USCALED:
+ depth = -24;
+ offset_units *= 2.0f;
+ break;
+ case PIPE_FORMAT_Z32_FLOAT:
+ depth = -23;
+ offset_units *= 1.0f;
+ offset_db_fmt_cntl |= S_028DF8_POLY_OFFSET_DB_IS_FLOAT_FMT(1);
+ break;
+ case PIPE_FORMAT_Z16_UNORM:
+ depth = -16;
+ offset_units *= 4.0f;
+ break;
+ default:
+ return;
+ }
+ /* FIXME some of those reg can be computed with cso */
+ offset_db_fmt_cntl |= S_028DF8_POLY_OFFSET_NEG_NUM_DB_BITS(depth);
+ r600_pipe_state_add_reg(&state,
+ R_028E00_PA_SU_POLY_OFFSET_FRONT_SCALE,
+ fui(rctx->rasterizer->offset_scale), 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(&state,
+ R_028E04_PA_SU_POLY_OFFSET_FRONT_OFFSET,
+ fui(offset_units), 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(&state,
+ R_028E08_PA_SU_POLY_OFFSET_BACK_SCALE,
+ fui(rctx->rasterizer->offset_scale), 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(&state,
+ R_028E0C_PA_SU_POLY_OFFSET_BACK_OFFSET,
+ fui(offset_units), 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(&state,
+ R_028DF8_PA_SU_POLY_OFFSET_DB_FMT_CNTL,
+ offset_db_fmt_cntl, 0xFFFFFFFF, NULL);
+ r600_context_pipe_state_set(&rctx->ctx, &state);
+ }
+}
+
+/* FIXME optimize away spi update when it's not needed */
+static void r600_spi_update(struct r600_pipe_context *rctx)
+{
+ struct r600_pipe_shader *shader = rctx->ps_shader;
+ struct r600_pipe_state rstate;
+ struct r600_shader *rshader = &shader->shader;
+ unsigned i, tmp;
+
+ rstate.nregs = 0;
+ for (i = 0; i < rshader->ninput; i++) {
+ tmp = S_028644_SEMANTIC(r600_find_vs_semantic_index(&rctx->vs_shader->shader, rshader, i));
+ if (rshader->input[i].centroid)
+ tmp |= S_028644_SEL_CENTROID(1);
+ if (rshader->input[i].interpolate == TGSI_INTERPOLATE_LINEAR)
+ tmp |= S_028644_SEL_LINEAR(1);
+
+ if (rshader->input[i].name == TGSI_SEMANTIC_COLOR ||
+ rshader->input[i].name == TGSI_SEMANTIC_BCOLOR ||
+ rshader->input[i].name == TGSI_SEMANTIC_POSITION) {
+ tmp |= S_028644_FLAT_SHADE(rctx->flatshade);
+ }
+ if (rshader->input[i].name == TGSI_SEMANTIC_GENERIC &&
+ rctx->sprite_coord_enable & (1 << rshader->input[i].sid)) {
+ tmp |= S_028644_PT_SPRITE_TEX(1);
+ }
+ r600_pipe_state_add_reg(&rstate, R_028644_SPI_PS_INPUT_CNTL_0 + i * 4, tmp, 0xFFFFFFFF, NULL);
+ }
+ r600_context_pipe_state_set(&rctx->ctx, &rstate);
+}
+
+void r600_vertex_buffer_update(struct r600_pipe_context *rctx)
+{
+ struct r600_pipe_state *rstate;
+ struct r600_resource *rbuffer;
+ struct pipe_vertex_buffer *vertex_buffer;
+ unsigned i, offset;
+
+ /* we don't update until we know vertex elements */
+ if (rctx->vertex_elements == NULL || !rctx->nvertex_buffer)
+ return;
+
+ if (rctx->vertex_elements->incompatible_layout) {
+ /* translate rebind new vertex elements so
+ * return once translated
+ */
+ r600_begin_vertex_translate(rctx);
+ return;
+ }
+
+ if (rctx->any_user_vbs) {
+ r600_upload_user_buffers(rctx);
+ rctx->any_user_vbs = FALSE;
+ }
+
+ if (rctx->vertex_elements->vbuffer_need_offset) {
+ /* one resource per vertex elements */
+ rctx->nvs_resource = rctx->vertex_elements->count;
+ } else {
+ /* bind vertex buffer once */
+ rctx->nvs_resource = rctx->nvertex_buffer;
+ }
+
+ for (i = 0 ; i < rctx->nvs_resource; i++) {
+ rstate = &rctx->vs_resource[i];
+ rstate->id = R600_PIPE_STATE_RESOURCE;
+ rstate->nregs = 0;
+
+ if (rctx->vertex_elements->vbuffer_need_offset) {
+ /* one resource per vertex elements */
+ unsigned vbuffer_index;
+ vbuffer_index = rctx->vertex_elements->elements[i].vertex_buffer_index;
+ vertex_buffer = &rctx->vertex_buffer[vbuffer_index];
+ rbuffer = (struct r600_resource*)vertex_buffer->buffer;
+ offset = rctx->vertex_elements->vbuffer_offset[i];
+ } else {
+ /* bind vertex buffer once */
+ vertex_buffer = &rctx->vertex_buffer[i];
+ rbuffer = (struct r600_resource*)vertex_buffer->buffer;
+ offset = 0;
+ }
+ if (vertex_buffer == NULL || rbuffer == NULL)
+ continue;
+ offset += vertex_buffer->buffer_offset + r600_bo_offset(rbuffer->bo);
+
+ r600_pipe_state_add_reg(rstate, R_038000_RESOURCE0_WORD0,
+ offset, 0xFFFFFFFF, rbuffer->bo);
+ r600_pipe_state_add_reg(rstate, R_038004_RESOURCE0_WORD1,
+ rbuffer->bo_size - offset - 1, 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(rstate, R_038008_RESOURCE0_WORD2,
+ S_038008_STRIDE(vertex_buffer->stride),
+ 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(rstate, R_03800C_RESOURCE0_WORD3,
+ 0x00000000, 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(rstate, R_038010_RESOURCE0_WORD4,
+ 0x00000000, 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(rstate, R_038014_RESOURCE0_WORD5,
+ 0x00000000, 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(rstate, R_038018_RESOURCE0_WORD6,
+ 0xC0000000, 0xFFFFFFFF, NULL);
+ r600_context_pipe_state_set_fs_resource(&rctx->ctx, rstate, i);
+ }
+}
+
static void r600_draw_common(struct r600_drawl *draw)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)draw->ctx;
- struct r600_pipe_state *rstate;
struct r600_resource *rbuffer;
- unsigned i, j, offset, prim;
+ unsigned prim;
u32 vgt_dma_index_type, vgt_draw_initiator, mask;
- struct pipe_vertex_buffer *vertex_buffer;
struct r600_draw rdraw;
struct r600_pipe_state vgt;
@@ -76,42 +225,23 @@ static void r600_draw_common(struct r600_drawl *draw)
}
if (r600_conv_pipe_prim(draw->mode, &prim))
return;
-
-
- /* rebuild vertex shader if input format changed */
- if (r600_pipe_shader_update(&rctx->context, rctx->vs_shader))
+ if (unlikely(rctx->ps_shader == NULL)) {
+ R600_ERR("missing vertex shader\n");
return;
- if (r600_pipe_shader_update(&rctx->context, rctx->ps_shader))
+ }
+ if (unlikely(rctx->vs_shader == NULL)) {
+ R600_ERR("missing vertex shader\n");
+ return;
+ }
+ /* there should be enough input */
+ if (rctx->vertex_elements->count < rctx->vs_shader->shader.bc.nresource) {
+ R600_ERR("%d resources provided, expecting %d\n",
+ rctx->vertex_elements->count, rctx->vs_shader->shader.bc.nresource);
return;
-
- for (i = 0 ; i < rctx->vertex_elements->count; i++) {
- uint32_t word2, format;
-
- rstate = &rctx->vs_resource[i];
- rstate->id = R600_PIPE_STATE_RESOURCE;
- rstate->nregs = 0;
-
- j = rctx->vertex_elements->elements[i].vertex_buffer_index;
- vertex_buffer = &rctx->vertex_buffer[j];
- rbuffer = (struct r600_resource*)vertex_buffer->buffer;
- offset = rctx->vertex_elements->elements[i].src_offset +
- vertex_buffer->buffer_offset +
- r600_bo_offset(rbuffer->bo);
-
- format = r600_translate_vertex_data_type(rctx->vertex_elements->hw_format[i]);
-
- word2 = format | S_038008_STRIDE(vertex_buffer->stride);
-
- r600_pipe_state_add_reg(rstate, R_038000_RESOURCE0_WORD0, offset, 0xFFFFFFFF, rbuffer->bo);
- r600_pipe_state_add_reg(rstate, R_038004_RESOURCE0_WORD1, rbuffer->size - offset - 1, 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(rstate, R_038008_RESOURCE0_WORD2, word2, 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(rstate, R_03800C_RESOURCE0_WORD3, 0x00000000, 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(rstate, R_038010_RESOURCE0_WORD4, 0x00000000, 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(rstate, R_038014_RESOURCE0_WORD5, 0x00000000, 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(rstate, R_038018_RESOURCE0_WORD6, 0xC0000000, 0xFFFFFFFF, NULL);
- r600_context_pipe_state_set_fs_resource(&rctx->ctx, rstate, i);
}
+ r600_spi_update(rctx);
+
mask = 0;
for (int i = 0; i < rctx->framebuffer.nr_cbufs; i++) {
mask |= (0xF << (i * 4));
@@ -126,46 +256,6 @@ static void r600_draw_common(struct r600_drawl *draw)
r600_pipe_state_add_reg(&vgt, R_028238_CB_TARGET_MASK, rctx->cb_target_mask & mask, 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(&vgt, R_03CFF0_SQ_VTX_BASE_VTX_LOC, 0, 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(&vgt, R_03CFF4_SQ_VTX_START_INST_LOC, 0, 0xFFFFFFFF, NULL);
- /* build late state */
- if (rctx->rasterizer && rctx->framebuffer.zsbuf) {
- float offset_units = rctx->rasterizer->offset_units;
- unsigned offset_db_fmt_cntl = 0, depth;
-
- switch (rctx->framebuffer.zsbuf->texture->format) {
- case PIPE_FORMAT_Z24X8_UNORM:
- case PIPE_FORMAT_Z24_UNORM_S8_USCALED:
- depth = -24;
- offset_units *= 2.0f;
- break;
- case PIPE_FORMAT_Z32_FLOAT:
- depth = -23;
- offset_units *= 1.0f;
- offset_db_fmt_cntl |= S_028DF8_POLY_OFFSET_DB_IS_FLOAT_FMT(1);
- break;
- case PIPE_FORMAT_Z16_UNORM:
- depth = -16;
- offset_units *= 4.0f;
- break;
- default:
- return;
- }
- offset_db_fmt_cntl |= S_028DF8_POLY_OFFSET_NEG_NUM_DB_BITS(depth);
- r600_pipe_state_add_reg(&vgt,
- R_028E00_PA_SU_POLY_OFFSET_FRONT_SCALE,
- fui(rctx->rasterizer->offset_scale), 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(&vgt,
- R_028E04_PA_SU_POLY_OFFSET_FRONT_OFFSET,
- fui(offset_units), 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(&vgt,
- R_028E08_PA_SU_POLY_OFFSET_BACK_SCALE,
- fui(rctx->rasterizer->offset_scale), 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(&vgt,
- R_028E0C_PA_SU_POLY_OFFSET_BACK_OFFSET,
- fui(offset_units), 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(&vgt,
- R_028DF8_PA_SU_POLY_OFFSET_DB_FMT_CNTL,
- offset_db_fmt_cntl, 0xFFFFFFFF, NULL);
- }
r600_context_pipe_state_set(&rctx->ctx, &vgt);
rdraw.vgt_num_indices = draw->count;
@@ -185,17 +275,7 @@ void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
struct r600_drawl draw;
- boolean translate = FALSE;
- if (rctx->vertex_elements->incompatible_layout) {
- r600_begin_vertex_translate(rctx);
- translate = TRUE;
- }
-
- if (rctx->any_user_vbs) {
- r600_upload_user_buffers(rctx);
- rctx->any_user_vbs = FALSE;
- }
memset(&draw, 0, sizeof(struct r600_drawl));
draw.ctx = ctx;
draw.mode = info->mode;
@@ -226,9 +306,6 @@ void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
}
r600_draw_common(&draw);
- if (translate)
- r600_end_vertex_translate(rctx);
-
pipe_resource_reference(&draw.index_buffer, NULL);
}
@@ -603,9 +680,9 @@ static struct pipe_sampler_view *r600_create_sampler_view(struct pipe_context *c
word4 | S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_NORM) |
S_038010_SRF_MODE_ALL(V_038010_SFR_MODE_NO_ZERO) |
S_038010_REQUEST_SIZE(1) |
- S_038010_BASE_LEVEL(state->first_level), 0xFFFFFFFF, NULL);
+ S_038010_BASE_LEVEL(state->u.tex.first_level), 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate, R_038014_RESOURCE0_WORD5,
- S_038014_LAST_LEVEL(state->last_level) |
+ S_038014_LAST_LEVEL(state->u.tex.last_level) |
S_038014_BASE_ARRAY(0) |
S_038014_LAST_ARRAY(0), 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate, R_038018_RESOURCE0_WORD6,
@@ -824,10 +901,11 @@ static void r600_cb(struct r600_pipe_context *rctx, struct r600_pipe_state *rsta
struct r600_resource_texture *rtex;
struct r600_resource *rbuffer;
struct r600_surface *surf;
- unsigned level = state->cbufs[cb]->level;
+ unsigned level = state->cbufs[cb]->u.tex.level;
unsigned pitch, slice;
unsigned color_info;
unsigned format, swap, ntype;
+ unsigned offset;
const struct util_format_description *desc;
struct r600_bo *bo[3];
@@ -838,6 +916,9 @@ static void r600_cb(struct r600_pipe_context *rctx, struct r600_pipe_state *rsta
bo[1] = rbuffer->bo;
bo[2] = rbuffer->bo;
+ /* XXX quite sure for dx10+ hw don't need any offset hacks */
+ offset = r600_texture_get_offset((struct r600_resource_texture *)state->cbufs[cb]->texture,
+ level, state->cbufs[cb]->u.tex.first_layer);
pitch = rtex->pitch_in_pixels[level] / 8 - 1;
slice = rtex->pitch_in_pixels[level] * surf->aligned_height / 64 - 1;
ntype = 0;
@@ -857,7 +938,7 @@ static void r600_cb(struct r600_pipe_context *rctx, struct r600_pipe_state *rsta
r600_pipe_state_add_reg(rstate,
R_028040_CB_COLOR0_BASE + cb * 4,
- (state->cbufs[cb]->offset + r600_bo_offset(bo[0])) >> 8, 0xFFFFFFFF, bo[0]);
+ (offset + r600_bo_offset(bo[0])) >> 8, 0xFFFFFFFF, bo[0]);
r600_pipe_state_add_reg(rstate,
R_0280A0_CB_COLOR0_INFO + cb * 4,
color_info, 0xFFFFFFFF, bo[0]);
@@ -888,11 +969,12 @@ static void r600_db(struct r600_pipe_context *rctx, struct r600_pipe_state *rsta
struct r600_surface *surf;
unsigned level;
unsigned pitch, slice, format;
+ unsigned offset;
if (state->zsbuf == NULL)
return;
- level = state->zsbuf->level;
+ level = state->zsbuf->u.tex.level;
surf = (struct r600_surface *)state->zsbuf;
rtex = (struct r600_resource_texture*)state->zsbuf->texture;
@@ -902,12 +984,15 @@ static void r600_db(struct r600_pipe_context *rctx, struct r600_pipe_state *rsta
rtex->depth = 1;
rbuffer = &rtex->resource;
+ /* XXX quite sure for dx10+ hw don't need any offset hacks */
+ offset = r600_texture_get_offset((struct r600_resource_texture *)state->zsbuf->texture,
+ level, state->zsbuf->u.tex.first_layer);
pitch = rtex->pitch_in_pixels[level] / 8 - 1;
slice = rtex->pitch_in_pixels[level] * surf->aligned_height / 64 - 1;
format = r600_translate_dbformat(state->zsbuf->texture->format);
r600_pipe_state_add_reg(rstate, R_02800C_DB_DEPTH_BASE,
- (state->zsbuf->offset + r600_bo_offset(rbuffer->bo)) >> 8, 0xFFFFFFFF, rbuffer->bo);
+ (offset + r600_bo_offset(rbuffer->bo)) >> 8, 0xFFFFFFFF, rbuffer->bo);
r600_pipe_state_add_reg(rstate, R_028000_DB_DEPTH_SIZE,
S_028000_PITCH_TILE_MAX(pitch) | S_028000_SLICE_TILE_MAX(slice),
0xFFFFFFFF, NULL);
@@ -934,8 +1019,6 @@ static void r600_set_framebuffer_state(struct pipe_context *ctx,
util_copy_framebuffer_state(&rctx->framebuffer, state);
- rctx->pframebuffer = &rctx->framebuffer;
-
/* build states */
for (int i = 0; i < state->nr_cbufs; i++) {
r600_cb(rctx, rstate, state, i);
@@ -1015,6 +1098,10 @@ static void r600_set_framebuffer_state(struct pipe_context *ctx,
free(rctx->states[R600_PIPE_STATE_FRAMEBUFFER]);
rctx->states[R600_PIPE_STATE_FRAMEBUFFER] = rstate;
r600_context_pipe_state_set(&rctx->ctx, rstate);
+
+ if (state->zsbuf) {
+ r600_polygon_offset_update(rctx);
+ }
}
static void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
@@ -1022,6 +1109,7 @@ static void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
struct r600_resource *rbuffer = (struct r600_resource*)buffer;
+ uint32_t offset;
/* Note that the state tracker can unbind constant buffers by
* passing NULL here.
@@ -1030,6 +1118,8 @@ static void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint
return;
}
+ r600_upload_const_buffer(rctx, buffer, &offset);
+
switch (shader) {
case PIPE_SHADER_VERTEX:
rctx->vs_const_buffer.nregs = 0;
@@ -1039,7 +1129,7 @@ static void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint
0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(&rctx->vs_const_buffer,
R_028980_ALU_CONST_CACHE_VS_0,
- r600_bo_offset(rbuffer->bo) >> 8, 0xFFFFFFFF, rbuffer->bo);
+ (r600_bo_offset(rbuffer->bo) + offset) >> 8, 0xFFFFFFFF, rbuffer->bo);
r600_context_pipe_state_set(&rctx->ctx, &rctx->vs_const_buffer);
break;
case PIPE_SHADER_FRAGMENT:
@@ -1050,7 +1140,7 @@ static void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint
0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(&rctx->ps_const_buffer,
R_028940_ALU_CONST_CACHE_PS_0,
- r600_bo_offset(rbuffer->bo) >> 8, 0xFFFFFFFF, rbuffer->bo);
+ (r600_bo_offset(rbuffer->bo) + offset) >> 8, 0xFFFFFFFF, rbuffer->bo);
r600_context_pipe_state_set(&rctx->ctx, &rctx->ps_const_buffer);
break;
default:
diff --git a/src/gallium/drivers/r600/r600_state_common.c b/src/gallium/drivers/r600/r600_state_common.c
index 55bc5d0d22b..3603376f738 100644
--- a/src/gallium/drivers/r600/r600_state_common.c
+++ b/src/gallium/drivers/r600/r600_state_common.c
@@ -58,6 +58,12 @@ void r600_bind_rs_state(struct pipe_context *ctx, void *state)
rctx->states[rs->rstate.id] = &rs->rstate;
r600_context_pipe_state_set(&rctx->ctx, &rs->rstate);
+
+ if (rctx->family >= CHIP_CEDAR) {
+ evergreen_polygon_offset_update(rctx);
+ } else {
+ r600_polygon_offset_update(rctx);
+ }
}
void r600_delete_rs_state(struct pipe_context *ctx, void *state)
@@ -113,8 +119,23 @@ void r600_bind_vertex_elements(struct pipe_context *ctx, void *state)
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
struct r600_vertex_element *v = (struct r600_vertex_element*)state;
+ /* delete previous translated vertex elements */
+ if (rctx->tran.new_velems) {
+ r600_end_vertex_translate(rctx);
+ }
+
rctx->vertex_elements = v;
if (v) {
+ rctx->states[v->rstate.id] = &v->rstate;
+ r600_context_pipe_state_set(&rctx->ctx, &v->rstate);
+ if (rctx->family >= CHIP_CEDAR) {
+ evergreen_vertex_buffer_update(rctx);
+ } else {
+ r600_vertex_buffer_update(rctx);
+ }
+ }
+
+ if (v) {
// rctx->vs_rebuild = TRUE;
}
}
@@ -122,11 +143,16 @@ void r600_bind_vertex_elements(struct pipe_context *ctx, void *state)
void r600_delete_vertex_element(struct pipe_context *ctx, void *state)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
+ struct r600_vertex_element *v = (struct r600_vertex_element*)state;
- FREE(state);
-
+ if (rctx->states[v->rstate.id] == &v->rstate) {
+ rctx->states[v->rstate.id] = NULL;
+ }
if (rctx->vertex_elements == state)
rctx->vertex_elements = NULL;
+
+ r600_bo_reference(rctx->radeon, &v->fetch_shader, NULL);
+ FREE(state);
}
@@ -153,8 +179,16 @@ void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
struct pipe_vertex_buffer *vbo;
unsigned max_index = (unsigned)-1;
- for (int i = 0; i < rctx->nvertex_buffer; i++) {
- pipe_resource_reference(&rctx->vertex_buffer[i].buffer, NULL);
+ if (rctx->family >= CHIP_CEDAR) {
+ for (int i = 0; i < rctx->nvertex_buffer; i++) {
+ pipe_resource_reference(&rctx->vertex_buffer[i].buffer, NULL);
+ evergreen_context_pipe_state_set_fs_resource(&rctx->ctx, NULL, i);
+ }
+ } else {
+ for (int i = 0; i < rctx->nvertex_buffer; i++) {
+ pipe_resource_reference(&rctx->vertex_buffer[i].buffer, NULL);
+ r600_context_pipe_state_set_fs_resource(&rctx->ctx, NULL, i);
+ }
}
memcpy(rctx->vertex_buffer, buffers, sizeof(struct pipe_vertex_buffer) * count);
@@ -162,20 +196,29 @@ void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
vbo = (struct pipe_vertex_buffer*)&buffers[i];
rctx->vertex_buffer[i].buffer = NULL;
+ if (buffers[i].buffer == NULL)
+ continue;
if (r600_buffer_is_user_buffer(buffers[i].buffer))
rctx->any_user_vbs = TRUE;
pipe_resource_reference(&rctx->vertex_buffer[i].buffer, buffers[i].buffer);
+ /* The stride of zero means we will be fetching only the first
+ * vertex, so don't care about max_index. */
+ if (!vbo->stride)
+ continue;
+
if (vbo->max_index == ~0) {
- if (!vbo->stride)
- vbo->max_index = 1;
- else
- vbo->max_index = (vbo->buffer->width0 - vbo->buffer_offset) / vbo->stride;
+ vbo->max_index = (vbo->buffer->width0 - vbo->buffer_offset) / vbo->stride;
}
max_index = MIN2(vbo->max_index, max_index);
}
rctx->nvertex_buffer = count;
rctx->vb_max_index = max_index;
+ if (rctx->family >= CHIP_CEDAR) {
+ evergreen_vertex_buffer_update(rctx);
+ } else {
+ r600_vertex_buffer_update(rctx);
+ }
}
@@ -186,9 +229,10 @@ void *r600_create_vertex_elements(struct pipe_context *ctx,
unsigned count,
const struct pipe_vertex_element *elements)
{
+ struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
struct r600_vertex_element *v = CALLOC_STRUCT(r600_vertex_element);
- int i;
enum pipe_format *format;
+ int i;
assert(count < 32);
if (!v)
@@ -210,12 +254,16 @@ void *r600_create_vertex_elements(struct pipe_context *ctx,
}
v->incompatible_layout =
v->incompatible_layout ||
- v->elements[i].src_format != v->hw_format[i] ||
- v->elements[i].src_offset % 4 != 0;
+ v->elements[i].src_format != v->hw_format[i];
v->hw_format_size[i] = align(util_format_get_blocksize(v->hw_format[i]), 4);
}
+ if (r600_vertex_elements_build_fetch_shader(rctx, v)) {
+ FREE(v);
+ return NULL;
+ }
+
return v;
}
@@ -238,6 +286,9 @@ void r600_bind_ps_shader(struct pipe_context *ctx, void *state)
/* TODO delete old shader */
rctx->ps_shader = (struct r600_pipe_shader *)state;
+ if (state) {
+ r600_context_pipe_state_set(&rctx->ctx, &rctx->ps_shader->rstate);
+ }
}
void r600_bind_vs_shader(struct pipe_context *ctx, void *state)
@@ -246,6 +297,9 @@ void r600_bind_vs_shader(struct pipe_context *ctx, void *state)
/* TODO delete old shader */
rctx->vs_shader = (struct r600_pipe_shader *)state;
+ if (state) {
+ r600_context_pipe_state_set(&rctx->ctx, &rctx->vs_shader->rstate);
+ }
}
void r600_delete_ps_shader(struct pipe_context *ctx, void *state)
diff --git a/src/gallium/drivers/r600/r600_state_inlines.h b/src/gallium/drivers/r600/r600_state_inlines.h
index 781612af570..d994196e19d 100644
--- a/src/gallium/drivers/r600/r600_state_inlines.h
+++ b/src/gallium/drivers/r600/r600_state_inlines.h
@@ -305,6 +305,7 @@ static inline uint32_t r600_translate_colorswap(enum pipe_format format)
return V_0280A0_SWAP_STD;
case PIPE_FORMAT_L8A8_UNORM:
+ return V_0280A0_SWAP_ALT;
case PIPE_FORMAT_R8G8_UNORM:
return V_0280A0_SWAP_STD;
diff --git a/src/gallium/drivers/r600/r600_texture.c b/src/gallium/drivers/r600/r600_texture.c
index 8ecd434a43a..e2745624575 100644
--- a/src/gallium/drivers/r600/r600_texture.c
+++ b/src/gallium/drivers/r600/r600_texture.c
@@ -45,14 +45,10 @@ static void r600_copy_to_staging_texture(struct pipe_context *ctx, struct r600_t
{
struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer;
struct pipe_resource *texture = transfer->resource;
- struct pipe_subresource subdst;
- subdst.face = 0;
- subdst.level = 0;
ctx->resource_copy_region(ctx, rtransfer->staging_texture,
- subdst, 0, 0, 0, texture, transfer->sr,
- transfer->box.x, transfer->box.y, transfer->box.z,
- transfer->box.width, transfer->box.height);
+ 0, 0, 0, 0, texture, transfer->level,
+ &transfer->box);
}
@@ -61,34 +57,32 @@ static void r600_copy_from_staging_texture(struct pipe_context *ctx, struct r600
{
struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer;
struct pipe_resource *texture = transfer->resource;
- struct pipe_subresource subsrc;
-
- subsrc.face = 0;
- subsrc.level = 0;
- ctx->resource_copy_region(ctx, texture, transfer->sr,
+ struct pipe_box sbox;
+
+ sbox.x = sbox.y = sbox.z = 0;
+ sbox.width = transfer->box.width;
+ sbox.height = transfer->box.height;
+ /* XXX that might be wrong */
+ sbox.depth = 1;
+ ctx->resource_copy_region(ctx, texture, transfer->level,
transfer->box.x, transfer->box.y, transfer->box.z,
- rtransfer->staging_texture, subsrc,
- 0, 0, 0,
- transfer->box.width, transfer->box.height);
+ rtransfer->staging_texture,
+ 0, &sbox);
ctx->flush(ctx, 0, NULL);
}
-static unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
- unsigned level, unsigned zslice,
- unsigned face)
+unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
+ unsigned level, unsigned layer)
{
unsigned offset = rtex->offset[level];
switch (rtex->resource.base.b.target) {
case PIPE_TEXTURE_3D:
- assert(face == 0);
- return offset + zslice * rtex->layer_size[level];
case PIPE_TEXTURE_CUBE:
- assert(zslice == 0);
- return offset + face * rtex->layer_size[level];
+ return offset + layer * rtex->layer_size[level];
default:
- assert(zslice == 0 && face == 0);
+ assert(layer == 0);
return offset;
}
}
@@ -175,10 +169,7 @@ static unsigned r600_texture_get_stride(struct pipe_screen *screen,
struct r600_resource_texture *rtex,
unsigned level)
{
- struct r600_screen* rscreen = (struct r600_screen *)screen;
struct pipe_resource *ptex = &rtex->resource.base.b;
- struct radeon *radeon = (struct radeon *)screen->winsys;
- enum chip_class chipc = r600_get_family_class(radeon);
unsigned width, stride, tile_width;
if (rtex->pitch_override)
@@ -212,11 +203,10 @@ static unsigned r600_texture_get_nblocksy(struct pipe_screen *screen,
}
/* Get a width in pixels from a stride in bytes. */
-static unsigned pitch_to_width(enum pipe_format format,
- unsigned pitch_in_bytes)
+static unsigned pitch_to_width(enum pipe_format format, unsigned pitch_in_bytes)
{
- return (pitch_in_bytes / util_format_get_blocksize(format)) *
- util_format_get_blockwidth(format);
+ return (pitch_in_bytes / util_format_get_blocksize(format)) *
+ util_format_get_blockwidth(format);
}
static void r600_texture_set_array_mode(struct pipe_screen *screen,
@@ -335,12 +325,12 @@ struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
const struct pipe_resource *templ)
{
unsigned array_mode = 0;
- static int force_tiling = -1;
+ static int force_tiling = -1;
- /* Would like some magic "get_bool_option_once" routine.
+ /* Would like some magic "get_bool_option_once" routine.
*/
if (force_tiling == -1)
- force_tiling = debug_get_bool_option("R600_FORCE_TILING", FALSE);
+ force_tiling = debug_get_bool_option("R600_FORCE_TILING", FALSE);
if (force_tiling) {
if (!(templ->flags & R600_RESOURCE_FLAG_TRANSFER) &&
@@ -371,8 +361,8 @@ static void r600_texture_destroy(struct pipe_screen *screen,
}
static boolean r600_texture_get_handle(struct pipe_screen* screen,
- struct pipe_resource *ptex,
- struct winsys_handle *whandle)
+ struct pipe_resource *ptex,
+ struct winsys_handle *whandle)
{
struct r600_resource_texture *rtex = (struct r600_resource_texture*)ptex;
struct r600_resource *resource = &rtex->resource;
@@ -382,36 +372,39 @@ static boolean r600_texture_get_handle(struct pipe_screen* screen,
rtex->pitch_in_bytes[0], whandle);
}
-static struct pipe_surface *r600_get_tex_surface(struct pipe_screen *screen,
+static struct pipe_surface *r600_create_surface(struct pipe_context *pipe,
struct pipe_resource *texture,
- unsigned face, unsigned level,
- unsigned zslice, unsigned flags)
+ const struct pipe_surface *surf_tmpl)
{
struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
struct r600_surface *surface = CALLOC_STRUCT(r600_surface);
- unsigned offset, tile_height;
+ unsigned tile_height;
+ unsigned level = surf_tmpl->u.tex.level;
+ assert(surf_tmpl->u.tex.first_layer == surf_tmpl->u.tex.last_layer);
if (surface == NULL)
return NULL;
- offset = r600_texture_get_offset(rtex, level, zslice, face);
+ /* XXX no offset */
+/* offset = r600_texture_get_offset(rtex, level, surf_tmpl->u.tex.first_layer);*/
pipe_reference_init(&surface->base.reference, 1);
pipe_resource_reference(&surface->base.texture, texture);
- surface->base.format = texture->format;
+ surface->base.context = pipe;
+ surface->base.format = surf_tmpl->format;
surface->base.width = mip_minify(texture->width0, level);
surface->base.height = mip_minify(texture->height0, level);
- surface->base.offset = offset;
- surface->base.usage = flags;
- surface->base.zslice = zslice;
+ surface->base.usage = surf_tmpl->usage;
surface->base.texture = texture;
- surface->base.face = face;
- surface->base.level = level;
+ surface->base.u.tex.first_layer = surf_tmpl->u.tex.first_layer;
+ surface->base.u.tex.last_layer = surf_tmpl->u.tex.last_layer;
+ surface->base.u.tex.level = level;
- tile_height = r600_get_height_alignment(screen, rtex->array_mode[level]);
+ tile_height = r600_get_height_alignment(pipe->screen, rtex->array_mode[level]);
surface->aligned_height = align(surface->base.height, tile_height);
return &surface->base;
}
-static void r600_tex_surface_destroy(struct pipe_surface *surface)
+static void r600_surface_destroy(struct pipe_context *pipe,
+ struct pipe_surface *surface)
{
pipe_resource_reference(&surface->texture, NULL);
FREE(surface);
@@ -444,14 +437,12 @@ struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen,
static unsigned int r600_texture_is_referenced(struct pipe_context *context,
struct pipe_resource *texture,
- unsigned face, unsigned level)
+ unsigned level, int layer)
{
/* FIXME */
return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
}
-int (*r600_blit_uncompress_depth_ptr)(struct pipe_context *ctx, struct r600_resource_texture *texture);
-
int r600_texture_depth_flush(struct pipe_context *ctx,
struct pipe_resource *texture)
{
@@ -483,7 +474,7 @@ int r600_texture_depth_flush(struct pipe_context *ctx,
out:
/* XXX: only do this if the depth texture has actually changed:
*/
- r600_blit_uncompress_depth_ptr(ctx, rtex);
+ r600_blit_uncompress_depth(ctx, rtex);
return 0;
}
@@ -491,7 +482,7 @@ out:
*/
static INLINE unsigned u_box_volume( const struct pipe_box *box )
{
- return box->width * box->depth * box->height;
+ return box->width * box->depth * box->height;
};
@@ -499,44 +490,44 @@ static INLINE unsigned u_box_volume( const struct pipe_box *box )
* If so, don't use a staging resource.
*/
static boolean permit_hardware_blit(struct pipe_screen *screen,
- struct pipe_resource *res)
+ struct pipe_resource *res)
{
- unsigned bind;
+ unsigned bind;
- if (util_format_is_depth_or_stencil(res->format))
- bind = PIPE_BIND_DEPTH_STENCIL;
- else
- bind = PIPE_BIND_RENDER_TARGET;
+ if (util_format_is_depth_or_stencil(res->format))
+ bind = PIPE_BIND_DEPTH_STENCIL;
+ else
+ bind = PIPE_BIND_RENDER_TARGET;
/* See r600_resource_copy_region: there is something wrong
- * with depth resource copies at the moment so avoid them for
- * now.
- */
+ * with depth resource copies at the moment so avoid them for
+ * now.
+ */
if (util_format_get_component_bits(res->format,
- UTIL_FORMAT_COLORSPACE_ZS,
- 0) != 0)
- return FALSE;
-
- if (!screen->is_format_supported(screen,
- res->format,
- res->target,
- res->nr_samples,
- bind, 0))
- return FALSE;
-
- if (!screen->is_format_supported(screen,
- res->format,
- res->target,
- res->nr_samples,
- PIPE_BIND_SAMPLER_VIEW, 0))
- return FALSE;
-
- return TRUE;
+ UTIL_FORMAT_COLORSPACE_ZS,
+ 0) != 0)
+ return FALSE;
+
+ if (!screen->is_format_supported(screen,
+ res->format,
+ res->target,
+ res->nr_samples,
+ bind, 0))
+ return FALSE;
+
+ if (!screen->is_format_supported(screen,
+ res->format,
+ res->target,
+ res->nr_samples,
+ PIPE_BIND_SAMPLER_VIEW, 0))
+ return FALSE;
+
+ return TRUE;
}
struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,
struct pipe_resource *texture,
- struct pipe_subresource sr,
+ unsigned level,
unsigned usage,
const struct pipe_box *box)
{
@@ -556,37 +547,36 @@ struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,
if (rtex->tiled)
use_staging_texture = TRUE;
- if ((usage & PIPE_TRANSFER_READ) &&
- u_box_volume(box) > 1024)
- use_staging_texture = TRUE;
-
- /* XXX: Use a staging texture for uploads if the underlying BO
- * is busy. No interface for checking that currently? so do
- * it eagerly whenever the transfer doesn't require a readback
- * and might block.
- */
- if ((usage & PIPE_TRANSFER_WRITE) &&
- !(usage & (PIPE_TRANSFER_READ |
- PIPE_TRANSFER_DONTBLOCK |
- PIPE_TRANSFER_UNSYNCHRONIZED)))
- use_staging_texture = TRUE;
-
- if (!permit_hardware_blit(ctx->screen, texture) ||
- (texture->flags & R600_RESOURCE_FLAG_TRANSFER))
- use_staging_texture = FALSE;
+ if ((usage & PIPE_TRANSFER_READ) && u_box_volume(box) > 1024)
+ use_staging_texture = TRUE;
+
+ /* XXX: Use a staging texture for uploads if the underlying BO
+ * is busy. No interface for checking that currently? so do
+ * it eagerly whenever the transfer doesn't require a readback
+ * and might block.
+ */
+ if ((usage & PIPE_TRANSFER_WRITE) &&
+ !(usage & (PIPE_TRANSFER_READ |
+ PIPE_TRANSFER_DONTBLOCK |
+ PIPE_TRANSFER_UNSYNCHRONIZED)))
+ use_staging_texture = TRUE;
+
+ if (!permit_hardware_blit(ctx->screen, texture) ||
+ (texture->flags & R600_RESOURCE_FLAG_TRANSFER))
+ use_staging_texture = FALSE;
trans = CALLOC_STRUCT(r600_transfer);
if (trans == NULL)
return NULL;
pipe_resource_reference(&trans->transfer.resource, texture);
- trans->transfer.sr = sr;
+ trans->transfer.level = level;
trans->transfer.usage = usage;
trans->transfer.box = *box;
if (rtex->depth) {
- /* XXX: only readback the rectangle which is being mapped?
- */
- /* XXX: when discard is true, no need to read back from depth texture
- */
+ /* XXX: only readback the rectangle which is being mapped?
+ */
+ /* XXX: when discard is true, no need to read back from depth texture
+ */
r = r600_texture_depth_flush(ctx, texture);
if (r < 0) {
R600_ERR("failed to create temporary texture to hold untiled copy\n");
@@ -600,6 +590,7 @@ struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,
resource.width0 = box->width;
resource.height0 = box->height;
resource.depth0 = 1;
+ resource.array_size = 1;
resource.last_level = 0;
resource.nr_samples = 0;
resource.usage = PIPE_USAGE_STAGING;
@@ -625,7 +616,7 @@ struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,
}
trans->transfer.stride =
- ((struct r600_resource_texture *)trans->staging_texture)->pitch_in_bytes[0];
+ ((struct r600_resource_texture *)trans->staging_texture)->pitch_in_bytes[0];
if (usage & PIPE_TRANSFER_READ) {
r600_copy_to_staging_texture(ctx, trans);
/* Always referenced in the blit. */
@@ -633,8 +624,8 @@ struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,
}
return &trans->transfer;
}
- trans->transfer.stride = rtex->pitch_in_bytes[sr.level];
- trans->offset = r600_texture_get_offset(rtex, sr.level, box->z, sr.face);
+ trans->transfer.stride = rtex->pitch_in_bytes[level];
+ trans->offset = r600_texture_get_offset(rtex, level, box->z);
return &trans->transfer;
}
@@ -747,10 +738,10 @@ struct u_resource_vtbl r600_texture_vtbl =
u_default_transfer_inline_write /* transfer_inline_write */
};
-void r600_init_screen_texture_functions(struct pipe_screen *screen)
+void r600_init_surface_functions(struct r600_pipe_context *r600)
{
- screen->get_tex_surface = r600_get_tex_surface;
- screen->tex_surface_destroy = r600_tex_surface_destroy;
+ r600->context.create_surface = r600_create_surface;
+ r600->context.surface_destroy = r600_surface_destroy;
}
static unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format,
@@ -851,8 +842,8 @@ uint32_t r600_translate_texformat(enum pipe_format format,
case UTIL_FORMAT_COLORSPACE_YUV:
yuv_format |= (1 << 30);
switch (format) {
- case PIPE_FORMAT_UYVY:
- case PIPE_FORMAT_YUYV:
+ case PIPE_FORMAT_UYVY:
+ case PIPE_FORMAT_YUYV:
default:
break;
}
@@ -870,29 +861,29 @@ uint32_t r600_translate_texformat(enum pipe_format format,
/* S3TC formats. TODO */
if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
- static int r600_enable_s3tc = -1;
+ static int r600_enable_s3tc = -1;
- if (r600_enable_s3tc == -1)
- r600_enable_s3tc =
- debug_get_bool_option("R600_ENABLE_S3TC", FALSE);
+ if (r600_enable_s3tc == -1)
+ r600_enable_s3tc =
+ debug_get_bool_option("R600_ENABLE_S3TC", FALSE);
- if (!r600_enable_s3tc)
- goto out_unknown;
+ if (!r600_enable_s3tc)
+ goto out_unknown;
switch (format) {
case PIPE_FORMAT_DXT1_RGB:
case PIPE_FORMAT_DXT1_RGBA:
- result = FMT_BC1;
- goto out_word4;
+ result = FMT_BC1;
+ goto out_word4;
case PIPE_FORMAT_DXT3_RGBA:
- result = FMT_BC2;
- goto out_word4;
+ result = FMT_BC2;
+ goto out_word4;
case PIPE_FORMAT_DXT5_RGBA:
- result = FMT_BC3;
- goto out_word4;
- default:
- goto out_unknown;
- }
+ result = FMT_BC3;
+ goto out_word4;
+ default:
+ goto out_unknown;
+ }
}
diff --git a/src/gallium/drivers/r600/r600_translate.c b/src/gallium/drivers/r600/r600_translate.c
index 9a07cf2073f..f80fa7af941 100644
--- a/src/gallium/drivers/r600/r600_translate.c
+++ b/src/gallium/drivers/r600/r600_translate.c
@@ -41,6 +41,8 @@ void r600_begin_vertex_translate(struct r600_pipe_context *rctx)
struct pipe_transfer *vb_transfer[PIPE_MAX_ATTRIBS] = {0}, *out_transfer;
struct pipe_resource *out_buffer;
unsigned i, num_verts;
+ struct pipe_vertex_element new_velems[PIPE_MAX_ATTRIBS];
+ void *tmp;
/* Initialize the translate key, i.e. the recipe how vertices should be
* translated. */
@@ -51,9 +53,7 @@ void r600_begin_vertex_translate(struct r600_pipe_context *rctx)
unsigned output_format_size = ve->hw_format_size[i];
/* Check for support. */
- if (ve->elements[i].src_format == ve->hw_format[i] &&
- (vb->buffer_offset + ve->elements[i].src_offset) % 4 == 0 &&
- vb->stride % 4 == 0) {
+ if (ve->elements[i].src_format == ve->hw_format[i]) {
continue;
}
@@ -125,12 +125,11 @@ void r600_begin_vertex_translate(struct r600_pipe_context *rctx)
/* Unmap all buffers. */
for (i = 0; i < rctx->nvertex_buffer; i++) {
if (vb_translated[i]) {
- pipe_buffer_unmap(pipe, rctx->vertex_buffer[i].buffer,
- vb_transfer[i]);
+ pipe_buffer_unmap(pipe, vb_transfer[i]);
}
}
- pipe_buffer_unmap(pipe, out_buffer, out_transfer);
+ pipe_buffer_unmap(pipe, out_transfer);
/* Setup the new vertex buffer in the first free slot. */
for (i = 0; i < PIPE_MAX_ATTRIBS; i++) {
@@ -147,29 +146,23 @@ void r600_begin_vertex_translate(struct r600_pipe_context *rctx)
}
/* Save and replace vertex elements. */
- {
- struct pipe_vertex_element new_velems[PIPE_MAX_ATTRIBS];
-
- rctx->tran.saved_velems = rctx->vertex_elements;
-
- for (i = 0; i < ve->count; i++) {
- if (vb_translated[ve->elements[i].vertex_buffer_index]) {
- te = &key.element[tr_elem_index[i]];
- new_velems[i].instance_divisor = ve->elements[i].instance_divisor;
- new_velems[i].src_format = te->output_format;
- new_velems[i].src_offset = te->output_offset;
- new_velems[i].vertex_buffer_index = rctx->tran.vb_slot;
- } else {
- memcpy(&new_velems[i], &ve->elements[i],
- sizeof(struct pipe_vertex_element));
- }
+ for (i = 0; i < ve->count; i++) {
+ if (vb_translated[ve->elements[i].vertex_buffer_index]) {
+ te = &key.element[tr_elem_index[i]];
+ new_velems[i].instance_divisor = ve->elements[i].instance_divisor;
+ new_velems[i].src_format = te->output_format;
+ new_velems[i].src_offset = te->output_offset;
+ new_velems[i].vertex_buffer_index = rctx->tran.vb_slot;
+ } else {
+ memcpy(&new_velems[i], &ve->elements[i],
+ sizeof(struct pipe_vertex_element));
}
-
- rctx->tran.new_velems =
- pipe->create_vertex_elements_state(pipe, ve->count, new_velems);
- pipe->bind_vertex_elements_state(pipe, rctx->tran.new_velems);
}
+ tmp = pipe->create_vertex_elements_state(pipe, ve->count, new_velems);
+ pipe->bind_vertex_elements_state(pipe, tmp);
+ rctx->tran.new_velems = tmp;
+
pipe_resource_reference(&out_buffer, NULL);
}
@@ -177,13 +170,15 @@ void r600_end_vertex_translate(struct r600_pipe_context *rctx)
{
struct pipe_context *pipe = &rctx->context;
+ if (rctx->tran.new_velems == NULL) {
+ return;
+ }
/* Restore vertex elements. */
- pipe->bind_vertex_elements_state(pipe, rctx->tran.saved_velems);
pipe->delete_vertex_elements_state(pipe, rctx->tran.new_velems);
+ rctx->tran.new_velems = NULL;
/* Delete the now-unused VBO. */
- pipe_resource_reference(&rctx->vertex_buffer[rctx->tran.vb_slot].buffer,
- NULL);
+ pipe_resource_reference(&rctx->vertex_buffer[rctx->tran.vb_slot].buffer, NULL);
}
void r600_translate_index_buffer(struct r600_pipe_context *r600,
@@ -197,14 +192,7 @@ void r600_translate_index_buffer(struct r600_pipe_context *r600,
*index_size = 2;
*start = 0;
break;
-
case 2:
- if (*start % 2 != 0) {
- util_rebuild_ushort_elts(&r600->context, index_buffer, 0, *start, count);
- *start = 0;
- }
- break;
-
case 4:
break;
}
diff --git a/src/gallium/drivers/r600/r600_upload.c b/src/gallium/drivers/r600/r600_upload.c
new file mode 100644
index 00000000000..44102ff55b6
--- /dev/null
+++ b/src/gallium/drivers/r600/r600_upload.c
@@ -0,0 +1,114 @@
+/*
+ * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Jerome Glisse <jglisse@redhat.com>
+ */
+#include <errno.h>
+#include "util/u_inlines.h"
+#include "util/u_memory.h"
+#include "r600.h"
+#include "r600_pipe.h"
+#include "r600_resource.h"
+
+struct r600_upload {
+ struct r600_pipe_context *rctx;
+ struct r600_bo *buffer;
+ char *ptr;
+ unsigned size;
+ unsigned default_size;
+ unsigned total_alloc_size;
+ unsigned offset;
+ unsigned alignment;
+};
+
+struct r600_upload *r600_upload_create(struct r600_pipe_context *rctx,
+ unsigned default_size,
+ unsigned alignment)
+{
+ struct r600_upload *upload = CALLOC_STRUCT(r600_upload);
+
+ if (upload == NULL)
+ return NULL;
+
+ upload->rctx = rctx;
+ upload->size = 0;
+ upload->default_size = default_size;
+ upload->alignment = alignment;
+ upload->ptr = NULL;
+ upload->buffer = NULL;
+ upload->total_alloc_size = 0;
+
+ return upload;
+}
+
+void r600_upload_flush(struct r600_upload *upload)
+{
+ if (upload->buffer) {
+ r600_bo_reference(upload->rctx->radeon, &upload->buffer, NULL);
+ }
+ upload->default_size = MAX2(upload->total_alloc_size, upload->default_size);
+ upload->total_alloc_size = 0;
+ upload->size = 0;
+ upload->offset = 0;
+ upload->ptr = NULL;
+ upload->buffer = NULL;
+}
+
+void r600_upload_destroy(struct r600_upload *upload)
+{
+ r600_upload_flush(upload);
+ FREE(upload);
+}
+
+int r600_upload_buffer(struct r600_upload *upload, unsigned offset,
+ unsigned size, struct r600_resource_buffer *in_buffer,
+ unsigned *out_offset, unsigned *out_size,
+ struct r600_bo **out_buffer)
+{
+ unsigned alloc_size = align(size, upload->alignment);
+ const void *in_ptr = NULL;
+
+ if (upload->offset + alloc_size > upload->size) {
+ if (upload->size) {
+ r600_bo_reference(upload->rctx->radeon, &upload->buffer, NULL);
+ }
+ upload->size = align(MAX2(upload->default_size, alloc_size), 4096);
+ upload->total_alloc_size += upload->size;
+ upload->offset = 0;
+ upload->buffer = r600_bo(upload->rctx->radeon, upload->size, 4096, PIPE_BIND_VERTEX_BUFFER, 0);
+ if (upload->buffer == NULL) {
+ return -ENOMEM;
+ }
+ upload->ptr = r600_bo_map(upload->rctx->radeon, upload->buffer, 0, NULL);
+ }
+
+ in_ptr = in_buffer->user_buffer;
+ memcpy(upload->ptr + upload->offset, (uint8_t *) in_ptr + offset, size);
+ *out_offset = upload->offset;
+ *out_size = upload->size;
+ *out_buffer = NULL;
+ r600_bo_reference(upload->rctx->radeon, out_buffer, upload->buffer);
+ upload->offset += alloc_size;
+
+ return 0;
+}
diff --git a/src/gallium/drivers/r600/r700_asm.c b/src/gallium/drivers/r600/r700_asm.c
index 892dee86baf..a7f2f54736e 100644
--- a/src/gallium/drivers/r600/r700_asm.c
+++ b/src/gallium/drivers/r600/r700_asm.c
@@ -29,8 +29,6 @@
int r700_bc_alu_build(struct r600_bc *bc, struct r600_bc_alu *alu, unsigned id)
{
- unsigned i;
-
bc->bytecode[id++] = S_SQ_ALU_WORD0_SRC0_SEL(alu->src[0].sel) |
S_SQ_ALU_WORD0_SRC0_REL(alu->src[0].rel) |
S_SQ_ALU_WORD0_SRC0_CHAN(alu->src[0].chan) |
@@ -61,18 +59,11 @@ int r700_bc_alu_build(struct r600_bc *bc, struct r600_bc_alu *alu, unsigned id)
S_SQ_ALU_WORD1_OP2_SRC0_ABS(alu->src[0].abs) |
S_SQ_ALU_WORD1_OP2_SRC1_ABS(alu->src[1].abs) |
S_SQ_ALU_WORD1_OP2_WRITE_MASK(alu->dst.write) |
+ S_SQ_ALU_WORD1_OP2_OMOD(alu->omod) |
S_SQ_ALU_WORD1_OP2_ALU_INST(alu->inst) |
S_SQ_ALU_WORD1_BANK_SWIZZLE(alu->bank_swizzle) |
S_SQ_ALU_WORD1_OP2_UPDATE_EXECUTE_MASK(alu->predicate) |
S_SQ_ALU_WORD1_OP2_UPDATE_PRED(alu->predicate);
}
- if (alu->last) {
- if (alu->nliteral && !alu->literal_added) {
- R600_ERR("Bug in ALU processing for instruction 0x%08x, literal not added correctly\n", alu->inst);
- }
- for (i = 0; i < alu->nliteral; i++) {
- bc->bytecode[id++] = alu->value[i];
- }
- }
return 0;
}
diff --git a/src/gallium/drivers/rbug/rbug_context.c b/src/gallium/drivers/rbug/rbug_context.c
index 413da59e559..94e57e40f86 100644
--- a/src/gallium/drivers/rbug/rbug_context.c
+++ b/src/gallium/drivers/rbug/rbug_context.c
@@ -707,17 +707,13 @@ rbug_set_sample_mask(struct pipe_context *_pipe,
static void
rbug_resource_copy_region(struct pipe_context *_pipe,
struct pipe_resource *_dst,
- struct pipe_subresource subdst,
+ unsigned dst_level,
unsigned dstx,
unsigned dsty,
unsigned dstz,
struct pipe_resource *_src,
- struct pipe_subresource subsrc,
- unsigned srcx,
- unsigned srcy,
- unsigned srcz,
- unsigned width,
- unsigned height)
+ unsigned src_level,
+ const struct pipe_box *src_box)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct rbug_resource *rb_resource_dst = rbug_resource(_dst);
@@ -728,17 +724,13 @@ rbug_resource_copy_region(struct pipe_context *_pipe,
pipe->resource_copy_region(pipe,
dst,
- subdst,
+ dst_level,
dstx,
dsty,
dstz,
src,
- subsrc,
- srcx,
- srcy,
- srcz,
- width,
- height);
+ src_level,
+ src_box);
}
static void
@@ -820,8 +812,8 @@ rbug_flush(struct pipe_context *_pipe,
static unsigned int
rbug_is_resource_referenced(struct pipe_context *_pipe,
struct pipe_resource *_resource,
- unsigned face,
- unsigned level)
+ unsigned level,
+ int layer)
{
struct rbug_context *rb_pipe = rbug_context(_pipe);
struct rbug_resource *rb_resource = rbug_resource(_resource);
@@ -830,8 +822,8 @@ rbug_is_resource_referenced(struct pipe_context *_pipe,
return pipe->is_resource_referenced(pipe,
resource,
- face,
- level);
+ level,
+ layer);
}
static struct pipe_sampler_view *
@@ -862,10 +854,40 @@ rbug_context_sampler_view_destroy(struct pipe_context *_pipe,
rbug_sampler_view(_view));
}
+static struct pipe_surface *
+rbug_context_create_surface(struct pipe_context *_pipe,
+ struct pipe_resource *_resource,
+ const struct pipe_surface *surf_tmpl)
+{
+ struct rbug_context *rb_pipe = rbug_context(_pipe);
+ struct rbug_resource *rb_resource = rbug_resource(_resource);
+ struct pipe_context *pipe = rb_pipe->pipe;
+ struct pipe_resource *resource = rb_resource->resource;
+ struct pipe_surface *result;
+
+ result = pipe->create_surface(pipe,
+ resource,
+ surf_tmpl);
+
+ if (result)
+ return rbug_surface_create(rb_pipe, rb_resource, result);
+ return NULL;
+}
+
+static void
+rbug_context_surface_destroy(struct pipe_context *_pipe,
+ struct pipe_surface *_surface)
+{
+ rbug_surface_destroy(rbug_context(_pipe),
+ rbug_surface(_surface));
+}
+
+
+
static struct pipe_transfer *
rbug_context_get_transfer(struct pipe_context *_context,
struct pipe_resource *_resource,
- struct pipe_subresource sr,
+ unsigned level,
unsigned usage,
const struct pipe_box *box)
{
@@ -877,7 +899,7 @@ rbug_context_get_transfer(struct pipe_context *_context,
result = context->get_transfer(context,
resource,
- sr,
+ level,
usage,
box);
@@ -942,12 +964,12 @@ rbug_context_transfer_unmap(struct pipe_context *_context,
static void
rbug_context_transfer_inline_write(struct pipe_context *_context,
struct pipe_resource *_resource,
- struct pipe_subresource sr,
+ unsigned level,
unsigned usage,
const struct pipe_box *box,
const void *data,
unsigned stride,
- unsigned slice_stride)
+ unsigned layer_stride)
{
struct rbug_context *rb_pipe = rbug_context(_context);
struct rbug_resource *rb_resource = rbug_resource(_resource);
@@ -956,12 +978,12 @@ rbug_context_transfer_inline_write(struct pipe_context *_context,
context->transfer_inline_write(context,
resource,
- sr,
+ level,
usage,
box,
data,
stride,
- slice_stride);
+ layer_stride);
}
@@ -1042,6 +1064,8 @@ rbug_context_create(struct pipe_screen *_screen, struct pipe_context *pipe)
rb_pipe->base.is_resource_referenced = rbug_is_resource_referenced;
rb_pipe->base.create_sampler_view = rbug_context_create_sampler_view;
rb_pipe->base.sampler_view_destroy = rbug_context_sampler_view_destroy;
+ rb_pipe->base.create_surface = rbug_context_create_surface;
+ rb_pipe->base.surface_destroy = rbug_context_surface_destroy;
rb_pipe->base.get_transfer = rbug_context_get_transfer;
rb_pipe->base.transfer_destroy = rbug_context_transfer_destroy;
rb_pipe->base.transfer_map = rbug_context_transfer_map;
diff --git a/src/gallium/drivers/rbug/rbug_core.c b/src/gallium/drivers/rbug/rbug_core.c
index 9dc663b079a..eb772d19d05 100644
--- a/src/gallium/drivers/rbug/rbug_core.c
+++ b/src/gallium/drivers/rbug/rbug_core.c
@@ -266,9 +266,9 @@ rbug_texture_read(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_
tex = tr_tex->resource;
t = pipe_get_transfer(context, tex,
- gptr->face, gptr->level, gptr->zslice,
- PIPE_TRANSFER_READ,
- gptr->x, gptr->y, gptr->w, gptr->h);
+ gptr->level, gptr->face + gptr->zslice,
+ PIPE_TRANSFER_READ,
+ gptr->x, gptr->y, gptr->w, gptr->h);
map = context->transfer_map(context, t);
@@ -279,7 +279,7 @@ rbug_texture_read(struct rbug_rbug *tr_rbug, struct rbug_header *header, uint32_
util_format_get_blocksize(t->resource->format),
(uint8_t*)map,
t->stride * util_format_get_nblocksy(t->resource->format,
- t->box.height),
+ t->box.height),
t->stride,
NULL);
diff --git a/src/gallium/drivers/rbug/rbug_objects.c b/src/gallium/drivers/rbug/rbug_objects.c
index 0979fcff957..7d7cc482ae6 100644
--- a/src/gallium/drivers/rbug/rbug_objects.c
+++ b/src/gallium/drivers/rbug/rbug_objects.c
@@ -79,7 +79,8 @@ rbug_resource_destroy(struct rbug_resource *rb_resource)
struct pipe_surface *
-rbug_surface_create(struct rbug_resource *rb_resource,
+rbug_surface_create(struct rbug_context *rb_context,
+ struct rbug_resource *rb_resource,
struct pipe_surface *surface)
{
struct rbug_surface *rb_surface;
@@ -108,10 +109,12 @@ error:
}
void
-rbug_surface_destroy(struct rbug_surface *rb_surface)
+rbug_surface_destroy(struct rbug_context *rb_context,
+ struct rbug_surface *rb_surface)
{
pipe_resource_reference(&rb_surface->base.texture, NULL);
- pipe_surface_reference(&rb_surface->surface, NULL);
+ rb_context->pipe->surface_destroy(rb_context->pipe,
+ rb_surface->surface);
FREE(rb_surface);
}
diff --git a/src/gallium/drivers/rbug/rbug_objects.h b/src/gallium/drivers/rbug/rbug_objects.h
index 49c128d3d1a..3fba3334228 100644
--- a/src/gallium/drivers/rbug/rbug_objects.h
+++ b/src/gallium/drivers/rbug/rbug_objects.h
@@ -189,11 +189,13 @@ void
rbug_resource_destroy(struct rbug_resource *rb_resource);
struct pipe_surface *
-rbug_surface_create(struct rbug_resource *rb_resource,
+rbug_surface_create(struct rbug_context *rb_context,
+ struct rbug_resource *rb_resource,
struct pipe_surface *surface);
void
-rbug_surface_destroy(struct rbug_surface *rb_surface);
+rbug_surface_destroy(struct rbug_context *rb_context,
+ struct rbug_surface *rb_surface);
struct pipe_sampler_view *
rbug_sampler_view_create(struct rbug_context *rb_context,
diff --git a/src/gallium/drivers/rbug/rbug_screen.c b/src/gallium/drivers/rbug/rbug_screen.c
index 961df482c29..d635ce575c0 100644
--- a/src/gallium/drivers/rbug/rbug_screen.c
+++ b/src/gallium/drivers/rbug/rbug_screen.c
@@ -188,40 +188,6 @@ rbug_screen_resource_destroy(struct pipe_screen *screen,
rbug_resource_destroy(rbug_resource(_resource));
}
-static struct pipe_surface *
-rbug_screen_get_tex_surface(struct pipe_screen *_screen,
- struct pipe_resource *_resource,
- unsigned face,
- unsigned level,
- unsigned zslice,
- unsigned usage)
-{
- struct rbug_screen *rb_screen = rbug_screen(_screen);
- struct rbug_resource *rb_resource = rbug_resource(_resource);
- struct pipe_screen *screen = rb_screen->screen;
- struct pipe_resource *resource = rb_resource->resource;
- struct pipe_surface *result;
-
- result = screen->get_tex_surface(screen,
- resource,
- face,
- level,
- zslice,
- usage);
-
- if (result)
- return rbug_surface_create(rb_resource, result);
- return NULL;
-}
-
-static void
-rbug_screen_tex_surface_destroy(struct pipe_surface *_surface)
-{
- rbug_surface_destroy(rbug_surface(_surface));
-}
-
-
-
static struct pipe_resource *
rbug_screen_user_buffer_create(struct pipe_screen *_screen,
void *ptr,
@@ -246,16 +212,18 @@ rbug_screen_user_buffer_create(struct pipe_screen *_screen,
static void
rbug_screen_flush_frontbuffer(struct pipe_screen *_screen,
- struct pipe_surface *_surface,
+ struct pipe_resource *_resource,
+ unsigned level, unsigned layer,
void *context_private)
{
struct rbug_screen *rb_screen = rbug_screen(_screen);
- struct rbug_surface *rb_surface = rbug_surface(_surface);
+ struct rbug_resource *rb_resource = rbug_resource(_resource);
struct pipe_screen *screen = rb_screen->screen;
- struct pipe_surface *surface = rb_surface->surface;
+ struct pipe_resource *resource = rb_resource->resource;
screen->flush_frontbuffer(screen,
- surface,
+ resource,
+ level, layer,
context_private);
}
@@ -336,8 +304,6 @@ rbug_screen_create(struct pipe_screen *screen)
rb_screen->base.resource_from_handle = rbug_screen_resource_from_handle;
rb_screen->base.resource_get_handle = rbug_screen_resource_get_handle;
rb_screen->base.resource_destroy = rbug_screen_resource_destroy;
- rb_screen->base.get_tex_surface = rbug_screen_get_tex_surface;
- rb_screen->base.tex_surface_destroy = rbug_screen_tex_surface_destroy;
rb_screen->base.user_buffer_create = rbug_screen_user_buffer_create;
rb_screen->base.flush_frontbuffer = rbug_screen_flush_frontbuffer;
rb_screen->base.fence_reference = rbug_screen_fence_reference;
diff --git a/src/gallium/drivers/softpipe/sp_context.c b/src/gallium/drivers/softpipe/sp_context.c
index b5d30bc6fc9..f3489c1c793 100644
--- a/src/gallium/drivers/softpipe/sp_context.c
+++ b/src/gallium/drivers/softpipe/sp_context.c
@@ -129,6 +129,10 @@ softpipe_destroy( struct pipe_context *pipe )
}
}
+ for (i = 0; i < softpipe->num_vertex_buffers; i++) {
+ pipe_resource_reference(&softpipe->vertex_buffer[i].buffer, NULL);
+ }
+
tgsi_exec_machine_destroy(softpipe->fs_machine);
FREE( softpipe );
@@ -145,15 +149,15 @@ softpipe_destroy( struct pipe_context *pipe )
*/
static unsigned int
softpipe_is_resource_referenced( struct pipe_context *pipe,
- struct pipe_resource *texture,
- unsigned face, unsigned level)
+ struct pipe_resource *texture,
+ unsigned level, int layer)
{
struct softpipe_context *softpipe = softpipe_context( pipe );
unsigned i;
if (texture->target == PIPE_BUFFER)
return PIPE_UNREFERENCED;
-
+
/* check if any of the bound drawing surfaces are this texture */
if (softpipe->dirty_render_cache) {
for (i = 0; i < softpipe->framebuffer.nr_cbufs; i++) {
diff --git a/src/gallium/drivers/softpipe/sp_context.h b/src/gallium/drivers/softpipe/sp_context.h
index 9361a3df09e..903574b7e19 100644
--- a/src/gallium/drivers/softpipe/sp_context.h
+++ b/src/gallium/drivers/softpipe/sp_context.h
@@ -154,9 +154,9 @@ struct softpipe_context {
/** TGSI exec things */
struct {
- struct sp_sampler_varient *geom_samplers_list[PIPE_MAX_GEOMETRY_SAMPLERS];
- struct sp_sampler_varient *vert_samplers_list[PIPE_MAX_VERTEX_SAMPLERS];
- struct sp_sampler_varient *frag_samplers_list[PIPE_MAX_SAMPLERS];
+ struct sp_sampler_variant *geom_samplers_list[PIPE_MAX_GEOMETRY_SAMPLERS];
+ struct sp_sampler_variant *vert_samplers_list[PIPE_MAX_VERTEX_SAMPLERS];
+ struct sp_sampler_variant *frag_samplers_list[PIPE_MAX_SAMPLERS];
} tgsi;
struct tgsi_exec_machine *fs_machine;
@@ -192,7 +192,7 @@ softpipe_context( struct pipe_context *pipe )
}
void
-softpipe_reset_sampler_varients(struct softpipe_context *softpipe);
+softpipe_reset_sampler_variants(struct softpipe_context *softpipe);
struct pipe_context *
softpipe_create_context( struct pipe_screen *, void *priv );
diff --git a/src/gallium/drivers/softpipe/sp_flush.c b/src/gallium/drivers/softpipe/sp_flush.c
index 1071011db0e..4258395063b 100644
--- a/src/gallium/drivers/softpipe/sp_flush.c
+++ b/src/gallium/drivers/softpipe/sp_flush.c
@@ -120,8 +120,8 @@ softpipe_flush( struct pipe_context *pipe,
boolean
softpipe_flush_resource(struct pipe_context *pipe,
struct pipe_resource *texture,
- unsigned face,
unsigned level,
+ int layer,
unsigned flush_flags,
boolean read_only,
boolean cpu_access,
@@ -129,7 +129,7 @@ softpipe_flush_resource(struct pipe_context *pipe,
{
unsigned referenced;
- referenced = pipe->is_resource_referenced(pipe, texture, face, level);
+ referenced = pipe->is_resource_referenced(pipe, texture, level, layer);
if ((referenced & PIPE_REFERENCED_FOR_WRITE) ||
((referenced & PIPE_REFERENCED_FOR_READ) && !read_only)) {
diff --git a/src/gallium/drivers/softpipe/sp_flush.h b/src/gallium/drivers/softpipe/sp_flush.h
index cb97482a71b..22a5ceeb9ec 100644
--- a/src/gallium/drivers/softpipe/sp_flush.h
+++ b/src/gallium/drivers/softpipe/sp_flush.h
@@ -40,8 +40,8 @@ softpipe_flush(struct pipe_context *pipe, unsigned flags,
boolean
softpipe_flush_resource(struct pipe_context *pipe,
struct pipe_resource *texture,
- unsigned face,
unsigned level,
+ int layer,
unsigned flush_flags,
boolean read_only,
boolean cpu_access,
diff --git a/src/gallium/targets/dri-noop/swrast_drm_api.c b/src/gallium/drivers/softpipe/sp_limits.h
index a99779f1837..a7a24c98d57 100644
--- a/src/gallium/targets/dri-noop/swrast_drm_api.c
+++ b/src/gallium/drivers/softpipe/sp_limits.h
@@ -1,9 +1,8 @@
/**************************************************************************
- *
- * Copyright 2009, VMware, Inc.
+ *
+ * Copyright 2010 VMware, Inc.
* All Rights Reserved.
- * Copyright 2010 George Sapountzis <gsapountzis@gmail.com>
- *
+ *
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
@@ -11,53 +10,33 @@
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
- *
+ *
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
- *
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
+ *
**************************************************************************/
-#include "pipe/p_compiler.h"
-#include "util/u_memory.h"
-#include "dri_sw_winsys.h"
-#include "noop/noop_public.h"
+#ifndef SP_LIMITS_H
+#define SP_LIMITS_H
-#include "target-helpers/inline_debug_helper.h"
-#include "target-helpers/inline_sw_helper.h"
-struct pipe_screen *
-drisw_create_screen(struct drisw_loader_funcs *lf)
-{
- struct sw_winsys *winsys = NULL;
- struct pipe_screen *screen = NULL;
+#define SP_MAX_TEXTURE_2D_LEVELS 15 /* 16K x 16K */
+#define SP_MAX_TEXTURE_3D_LEVELS 9 /* 512 x 512 x 512 */
- winsys = dri_create_sw_winsys(lf);
- if (winsys == NULL)
- return NULL;
- screen = noop_screen_create(winsys);
- if (!screen)
- goto fail;
+/** Max surface size */
+#define MAX_WIDTH (1 << (SP_MAX_TEXTURE_2D_LEVELS - 1))
+#define MAX_HEIGHT (1 << (SP_MAX_TEXTURE_2D_LEVELS - 1))
- screen = debug_screen_wrap(screen);
- return screen;
-
-fail:
- if (winsys)
- winsys->destroy(winsys);
-
- return NULL;
-}
-
-/* vim: set sw=3 ts=8 sts=3 expandtab: */
+#endif /* SP_LIMITS_H */
diff --git a/src/gallium/drivers/softpipe/sp_quad_blend.c b/src/gallium/drivers/softpipe/sp_quad_blend.c
index 6af1b2d0618..76cfc0bf51c 100644
--- a/src/gallium/drivers/softpipe/sp_quad_blend.c
+++ b/src/gallium/drivers/softpipe/sp_quad_blend.c
@@ -35,6 +35,7 @@
#include "util/u_memory.h"
#include "util/u_format.h"
#include "sp_context.h"
+#include "sp_state.h"
#include "sp_quad.h"
#include "sp_tile_cache.h"
#include "sp_quad_pipe.h"
@@ -794,6 +795,9 @@ blend_fallback(struct quad_stage *qs,
struct softpipe_context *softpipe = qs->softpipe;
const struct pipe_blend_state *blend = softpipe->blend;
unsigned cbuf;
+ boolean write_all;
+
+ write_all = softpipe->fs->color0_writes_all_cbufs;
for (cbuf = 0; cbuf < softpipe->framebuffer.nr_cbufs; cbuf++)
{
@@ -806,15 +810,19 @@ blend_fallback(struct quad_stage *qs,
quads[0]->input.y0);
boolean has_dst_alpha
= util_format_has_alpha(softpipe->framebuffer.cbufs[cbuf]->format);
- uint q, i, j;
+ uint q, i, j, qbuf;
+
+ qbuf = write_all ? 0 : cbuf;
for (q = 0; q < nr; q++) {
struct quad_header *quad = quads[q];
- float (*quadColor)[4] = quad->output.color[cbuf];
+ float (*quadColor)[4];
const int itx = (quad->input.x0 & (TILE_SIZE-1));
const int ity = (quad->input.y0 & (TILE_SIZE-1));
- /* get/swizzle dest colors
+ quadColor = quad->output.color[qbuf];
+
+ /* get/swizzle dest colors
*/
for (j = 0; j < QUAD_SIZE; j++) {
int x = itx + (j & 1);
diff --git a/src/gallium/drivers/softpipe/sp_screen.c b/src/gallium/drivers/softpipe/sp_screen.c
index 9b54babdfb7..e19f2e6fc7d 100644
--- a/src/gallium/drivers/softpipe/sp_screen.c
+++ b/src/gallium/drivers/softpipe/sp_screen.c
@@ -268,12 +268,13 @@ softpipe_destroy_screen( struct pipe_screen *screen )
*/
static void
softpipe_flush_frontbuffer(struct pipe_screen *_screen,
- struct pipe_surface *surface,
+ struct pipe_resource *resource,
+ unsigned level, unsigned layer,
void *context_private)
{
struct softpipe_screen *screen = softpipe_screen(_screen);
struct sw_winsys *winsys = screen->winsys;
- struct softpipe_resource *texture = softpipe_resource(surface->texture);
+ struct softpipe_resource *texture = softpipe_resource(resource);
assert(texture->dt);
if (texture->dt)
diff --git a/src/gallium/drivers/softpipe/sp_state.h b/src/gallium/drivers/softpipe/sp_state.h
index 525bf23734a..bb19f8cff20 100644
--- a/src/gallium/drivers/softpipe/sp_state.h
+++ b/src/gallium/drivers/softpipe/sp_state.h
@@ -74,7 +74,7 @@ struct sp_fragment_shader {
boolean origin_lower_left; /**< fragment shader uses lower left position origin? */
boolean pixel_center_integer; /**< fragment shader uses integer pixel center? */
-
+ boolean color0_writes_all_cbufs; /**< fragment shader writes color0 to all bound cbufs */
void (*prepare)( const struct sp_fragment_shader *shader,
struct tgsi_exec_machine *machine,
struct tgsi_sampler **samplers);
diff --git a/src/gallium/drivers/softpipe/sp_state_derived.c b/src/gallium/drivers/softpipe/sp_state_derived.c
index 3ba4d934fd2..bf4c12701af 100644
--- a/src/gallium/drivers/softpipe/sp_state_derived.c
+++ b/src/gallium/drivers/softpipe/sp_state_derived.c
@@ -197,7 +197,7 @@ update_tgsi_samplers( struct softpipe_context *softpipe )
{
unsigned i;
- softpipe_reset_sampler_varients( softpipe );
+ softpipe_reset_sampler_variants( softpipe );
for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
struct softpipe_tex_tile_cache *tc = softpipe->tex_cache[i];
diff --git a/src/gallium/drivers/softpipe/sp_state_sampler.c b/src/gallium/drivers/softpipe/sp_state_sampler.c
index b59fbc33ed6..cfa211b60a0 100644
--- a/src/gallium/drivers/softpipe/sp_state_sampler.c
+++ b/src/gallium/drivers/softpipe/sp_state_sampler.c
@@ -43,8 +43,8 @@
struct sp_sampler {
struct pipe_sampler_state base;
- struct sp_sampler_varient *varients;
- struct sp_sampler_varient *current;
+ struct sp_sampler_variant *variants;
+ struct sp_sampler_variant *current;
};
static struct sp_sampler *sp_sampler( struct pipe_sampler_state *sampler )
@@ -60,7 +60,7 @@ softpipe_create_sampler_state(struct pipe_context *pipe,
struct sp_sampler *sp_sampler = CALLOC_STRUCT(sp_sampler);
sp_sampler->base = *sampler;
- sp_sampler->varients = NULL;
+ sp_sampler->variants = NULL;
return (void *)sp_sampler;
}
@@ -277,23 +277,24 @@ softpipe_set_geometry_sampler_views(struct pipe_context *pipe,
/**
- * Find/create an sp_sampler_varient object for sampling the given texture,
+ * Find/create an sp_sampler_variant object for sampling the given texture,
* sampler and tex unit.
*
* Note that the tex unit is significant. We can't re-use a sampler
- * varient for multiple texture units because the sampler varient contains
+ * variant for multiple texture units because the sampler variant contains
* the texture object pointer. If the texture object pointer were stored
- * somewhere outside the sampler varient, we could re-use samplers for
+ * somewhere outside the sampler variant, we could re-use samplers for
* multiple texture units.
*/
-static struct sp_sampler_varient *
-get_sampler_varient( unsigned unit,
+static struct sp_sampler_variant *
+get_sampler_variant( unsigned unit,
struct sp_sampler *sampler,
+ struct pipe_sampler_view *view,
struct pipe_resource *resource,
unsigned processor )
{
struct softpipe_resource *sp_texture = softpipe_resource(resource);
- struct sp_sampler_varient *v = NULL;
+ struct sp_sampler_variant *v = NULL;
union sp_sampler_key key;
/* if this fails, widen the key.unit field and update this assertion */
@@ -303,6 +304,10 @@ get_sampler_varient( unsigned unit,
key.bits.is_pot = sp_texture->pot;
key.bits.processor = processor;
key.bits.unit = unit;
+ key.bits.swizzle_r = view->swizzle_r;
+ key.bits.swizzle_g = view->swizzle_g;
+ key.bits.swizzle_b = view->swizzle_b;
+ key.bits.swizzle_a = view->swizzle_a;
key.bits.pad = 0;
if (sampler->current &&
@@ -311,14 +316,14 @@ get_sampler_varient( unsigned unit,
}
if (v == NULL) {
- for (v = sampler->varients; v; v = v->next)
+ for (v = sampler->variants; v; v = v->next)
if (v->key.value == key.value)
break;
if (v == NULL) {
- v = sp_create_sampler_varient( &sampler->base, key );
- v->next = sampler->varients;
- sampler->varients = v;
+ v = sp_create_sampler_variant( &sampler->base, key );
+ v->next = sampler->variants;
+ sampler->variants = v;
}
}
@@ -328,7 +333,7 @@ get_sampler_varient( unsigned unit,
void
-softpipe_reset_sampler_varients(struct softpipe_context *softpipe)
+softpipe_reset_sampler_variants(struct softpipe_context *softpipe)
{
int i;
@@ -345,12 +350,13 @@ softpipe_reset_sampler_varients(struct softpipe_context *softpipe)
}
softpipe->tgsi.vert_samplers_list[i] =
- get_sampler_varient( i,
+ get_sampler_variant( i,
sp_sampler(softpipe->vertex_samplers[i]),
+ softpipe->vertex_sampler_views[i],
texture,
TGSI_PROCESSOR_VERTEX );
- sp_sampler_varient_bind_texture( softpipe->tgsi.vert_samplers_list[i],
+ sp_sampler_variant_bind_texture( softpipe->tgsi.vert_samplers_list[i],
softpipe->vertex_tex_cache[i],
texture );
}
@@ -366,13 +372,14 @@ softpipe_reset_sampler_varients(struct softpipe_context *softpipe)
}
softpipe->tgsi.geom_samplers_list[i] =
- get_sampler_varient(
+ get_sampler_variant(
i,
sp_sampler(softpipe->geometry_samplers[i]),
+ softpipe->geometry_sampler_views[i],
texture,
TGSI_PROCESSOR_GEOMETRY );
- sp_sampler_varient_bind_texture(
+ sp_sampler_variant_bind_texture(
softpipe->tgsi.geom_samplers_list[i],
softpipe->geometry_tex_cache[i],
texture );
@@ -389,12 +396,13 @@ softpipe_reset_sampler_varients(struct softpipe_context *softpipe)
}
softpipe->tgsi.frag_samplers_list[i] =
- get_sampler_varient( i,
+ get_sampler_variant( i,
sp_sampler(softpipe->sampler[i]),
+ softpipe->sampler_views[i],
texture,
TGSI_PROCESSOR_FRAGMENT );
- sp_sampler_varient_bind_texture( softpipe->tgsi.frag_samplers_list[i],
+ sp_sampler_variant_bind_texture( softpipe->tgsi.frag_samplers_list[i],
softpipe->tex_cache[i],
texture );
}
@@ -406,11 +414,11 @@ softpipe_delete_sampler_state(struct pipe_context *pipe,
void *sampler)
{
struct sp_sampler *sp_sampler = (struct sp_sampler *)sampler;
- struct sp_sampler_varient *v, *tmp;
+ struct sp_sampler_variant *v, *tmp;
- for (v = sp_sampler->varients; v; v = tmp) {
+ for (v = sp_sampler->variants; v; v = tmp) {
tmp = v->next;
- sp_sampler_varient_destroy(v);
+ sp_sampler_variant_destroy(v);
}
FREE( sampler );
diff --git a/src/gallium/drivers/softpipe/sp_state_shader.c b/src/gallium/drivers/softpipe/sp_state_shader.c
index 7fff338ccea..66ddc565722 100644
--- a/src/gallium/drivers/softpipe/sp_state_shader.c
+++ b/src/gallium/drivers/softpipe/sp_state_shader.c
@@ -78,6 +78,8 @@ softpipe_create_fs_state(struct pipe_context *pipe,
state->origin_lower_left = state->info.properties[i].data[0];
else if (state->info.properties[i].name == TGSI_PROPERTY_FS_COORD_PIXEL_CENTER)
state->pixel_center_integer = state->info.properties[i].data[0];
+ else if (state->info.properties[i].name == TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS)
+ state->color0_writes_all_cbufs = state->info.properties[i].data[0];
}
return state;
diff --git a/src/gallium/drivers/softpipe/sp_state_vertex.c b/src/gallium/drivers/softpipe/sp_state_vertex.c
index 7d8055f2baf..5f4d661abde 100644
--- a/src/gallium/drivers/softpipe/sp_state_vertex.c
+++ b/src/gallium/drivers/softpipe/sp_state_vertex.c
@@ -33,6 +33,7 @@
#include "sp_state.h"
#include "util/u_memory.h"
+#include "util/u_inlines.h"
#include "draw/draw_context.h"
@@ -84,8 +85,9 @@ softpipe_set_vertex_buffers(struct pipe_context *pipe,
assert(count <= PIPE_MAX_ATTRIBS);
- memcpy(softpipe->vertex_buffer, buffers, count * sizeof(buffers[0]));
- softpipe->num_vertex_buffers = count;
+ util_copy_vertex_buffers(softpipe->vertex_buffer,
+ &softpipe->num_vertex_buffers,
+ buffers, count);
softpipe->dirty |= SP_NEW_VERTEX;
diff --git a/src/gallium/drivers/softpipe/sp_tex_sample.c b/src/gallium/drivers/softpipe/sp_tex_sample.c
index 2eac4c7a82b..cbc40d4b446 100644
--- a/src/gallium/drivers/softpipe/sp_tex_sample.c
+++ b/src/gallium/drivers/softpipe/sp_tex_sample.c
@@ -545,7 +545,7 @@ wrap_linear_unorm_clamp_to_edge(const float s[4], unsigned size,
* derivatives w.r.t X and Y, then compute lambda (level of detail).
*/
static float
-compute_lambda_1d(const struct sp_sampler_varient *samp,
+compute_lambda_1d(const struct sp_sampler_variant *samp,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
const float p[QUAD_SIZE])
@@ -560,7 +560,7 @@ compute_lambda_1d(const struct sp_sampler_varient *samp,
static float
-compute_lambda_2d(const struct sp_sampler_varient *samp,
+compute_lambda_2d(const struct sp_sampler_variant *samp,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
const float p[QUAD_SIZE])
@@ -579,7 +579,7 @@ compute_lambda_2d(const struct sp_sampler_varient *samp,
static float
-compute_lambda_3d(const struct sp_sampler_varient *samp,
+compute_lambda_3d(const struct sp_sampler_variant *samp,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
const float p[QUAD_SIZE])
@@ -608,7 +608,7 @@ compute_lambda_3d(const struct sp_sampler_varient *samp,
* Since there aren't derivatives to use, just return 0.
*/
static float
-compute_lambda_vert(const struct sp_sampler_varient *samp,
+compute_lambda_vert(const struct sp_sampler_variant *samp,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
const float p[QUAD_SIZE])
@@ -634,7 +634,7 @@ compute_lambda_vert(const struct sp_sampler_varient *samp,
static INLINE const float *
-get_texel_2d_no_border(const struct sp_sampler_varient *samp,
+get_texel_2d_no_border(const struct sp_sampler_variant *samp,
union tex_tile_address addr, int x, int y)
{
const struct softpipe_tex_cached_tile *tile;
@@ -651,7 +651,7 @@ get_texel_2d_no_border(const struct sp_sampler_varient *samp,
static INLINE const float *
-get_texel_2d(const struct sp_sampler_varient *samp,
+get_texel_2d(const struct sp_sampler_variant *samp,
union tex_tile_address addr, int x, int y)
{
const struct pipe_resource *texture = samp->texture;
@@ -659,8 +659,7 @@ get_texel_2d(const struct sp_sampler_varient *samp,
if (x < 0 || x >= (int) u_minify(texture->width0, level) ||
y < 0 || y >= (int) u_minify(texture->height0, level)) {
- return sp_tex_tile_cache_border_color(samp->cache,
- samp->sampler->border_color);
+ return samp->sampler->border_color;
}
else {
return get_texel_2d_no_border( samp, addr, x, y );
@@ -671,7 +670,7 @@ get_texel_2d(const struct sp_sampler_varient *samp,
/* Gather a quad of adjacent texels within a tile:
*/
static INLINE void
-get_texel_quad_2d_no_border_single_tile(const struct sp_sampler_varient *samp,
+get_texel_quad_2d_no_border_single_tile(const struct sp_sampler_variant *samp,
union tex_tile_address addr,
unsigned x, unsigned y,
const float *out[4])
@@ -695,7 +694,7 @@ get_texel_quad_2d_no_border_single_tile(const struct sp_sampler_varient *samp,
/* Gather a quad of potentially non-adjacent texels:
*/
static INLINE void
-get_texel_quad_2d_no_border(const struct sp_sampler_varient *samp,
+get_texel_quad_2d_no_border(const struct sp_sampler_variant *samp,
union tex_tile_address addr,
int x0, int y0,
int x1, int y1,
@@ -710,7 +709,7 @@ get_texel_quad_2d_no_border(const struct sp_sampler_varient *samp,
/* Can involve a lot of unnecessary checks for border color:
*/
static INLINE void
-get_texel_quad_2d(const struct sp_sampler_varient *samp,
+get_texel_quad_2d(const struct sp_sampler_variant *samp,
union tex_tile_address addr,
int x0, int y0,
int x1, int y1,
@@ -724,10 +723,10 @@ get_texel_quad_2d(const struct sp_sampler_varient *samp,
-/* 3d varients:
+/* 3d variants:
*/
static INLINE const float *
-get_texel_3d_no_border(const struct sp_sampler_varient *samp,
+get_texel_3d_no_border(const struct sp_sampler_variant *samp,
union tex_tile_address addr, int x, int y, int z)
{
const struct softpipe_tex_cached_tile *tile;
@@ -745,7 +744,7 @@ get_texel_3d_no_border(const struct sp_sampler_varient *samp,
static INLINE const float *
-get_texel_3d(const struct sp_sampler_varient *samp,
+get_texel_3d(const struct sp_sampler_variant *samp,
union tex_tile_address addr, int x, int y, int z)
{
const struct pipe_resource *texture = samp->texture;
@@ -754,8 +753,7 @@ get_texel_3d(const struct sp_sampler_varient *samp,
if (x < 0 || x >= (int) u_minify(texture->width0, level) ||
y < 0 || y >= (int) u_minify(texture->height0, level) ||
z < 0 || z >= (int) u_minify(texture->depth0, level)) {
- return sp_tex_tile_cache_border_color(samp->cache,
- samp->sampler->border_color);
+ return samp->sampler->border_color;
}
else {
return get_texel_3d_no_border( samp, addr, x, y, z );
@@ -800,7 +798,7 @@ img_filter_2d_linear_repeat_POT(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
unsigned j;
unsigned level = samp->level;
unsigned xpot = pot_level_size(samp->xpot, level);
@@ -863,7 +861,7 @@ img_filter_2d_nearest_repeat_POT(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
unsigned j;
unsigned level = samp->level;
unsigned xpot = pot_level_size(samp->xpot, level);
@@ -907,7 +905,7 @@ img_filter_2d_nearest_clamp_POT(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
unsigned j;
unsigned level = samp->level;
unsigned xpot = pot_level_size(samp->xpot, level);
@@ -960,7 +958,7 @@ img_filter_1d_nearest(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
const struct pipe_resource *texture = samp->texture;
unsigned level0, j;
int width;
@@ -1000,7 +998,7 @@ img_filter_2d_nearest(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
const struct pipe_resource *texture = samp->texture;
unsigned level0, j;
int width, height;
@@ -1052,7 +1050,7 @@ img_filter_cube_nearest(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
const struct pipe_resource *texture = samp->texture;
const unsigned *faces = samp->faces; /* zero when not cube-mapping */
unsigned level0, j;
@@ -1096,7 +1094,7 @@ img_filter_3d_nearest(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
const struct pipe_resource *texture = samp->texture;
unsigned level0, j;
int width, height, depth;
@@ -1138,7 +1136,7 @@ img_filter_1d_linear(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
const struct pipe_resource *texture = samp->texture;
unsigned level0, j;
int width;
@@ -1178,7 +1176,7 @@ img_filter_2d_linear(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
const struct pipe_resource *texture = samp->texture;
unsigned level0, j;
int width, height;
@@ -1225,7 +1223,7 @@ img_filter_cube_linear(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
const struct pipe_resource *texture = samp->texture;
const unsigned *faces = samp->faces; /* zero when not cube-mapping */
unsigned level0, j;
@@ -1274,7 +1272,7 @@ img_filter_3d_linear(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
const struct pipe_resource *texture = samp->texture;
unsigned level0, j;
int width, height, depth;
@@ -1350,7 +1348,7 @@ mip_filter_linear(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
const struct pipe_resource *texture = samp->texture;
int level0;
float lambda;
@@ -1417,7 +1415,7 @@ mip_filter_nearest(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
const struct pipe_resource *texture = samp->texture;
float lambda;
float lod[QUAD_SIZE];
@@ -1460,7 +1458,7 @@ mip_filter_none(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
float lambda;
float lod[QUAD_SIZE];
@@ -1501,7 +1499,7 @@ mip_filter_linear_2d_linear_repeat_POT(
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
const struct pipe_resource *texture = samp->texture;
int level0;
float lambda;
@@ -1569,7 +1567,7 @@ sample_compare(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
const struct pipe_sampler_state *sampler = samp->sampler;
int j, k0, k1, k2, k3;
float val;
@@ -1656,7 +1654,7 @@ sample_cube(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
unsigned j;
float ssss[4], tttt[4];
@@ -1731,6 +1729,86 @@ sample_cube(struct tgsi_sampler *tgsi_sampler,
}
+static void
+sample_swizzle(struct tgsi_sampler *tgsi_sampler,
+ const float s[QUAD_SIZE],
+ const float t[QUAD_SIZE],
+ const float p[QUAD_SIZE],
+ const float c0[QUAD_SIZE],
+ enum tgsi_sampler_control control,
+ float rgba[NUM_CHANNELS][QUAD_SIZE])
+{
+ struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
+ float rgba_temp[NUM_CHANNELS][QUAD_SIZE];
+ const unsigned swizzle_r = samp->key.bits.swizzle_r;
+ const unsigned swizzle_g = samp->key.bits.swizzle_g;
+ const unsigned swizzle_b = samp->key.bits.swizzle_b;
+ const unsigned swizzle_a = samp->key.bits.swizzle_a;
+ unsigned j;
+
+ samp->sample_target(tgsi_sampler, s, t, p, c0, control, rgba_temp);
+
+ switch (swizzle_r) {
+ case PIPE_SWIZZLE_ZERO:
+ for (j = 0; j < 4; j++)
+ rgba[0][j] = 0.0f;
+ break;
+ case PIPE_SWIZZLE_ONE:
+ for (j = 0; j < 4; j++)
+ rgba[0][j] = 1.0f;
+ break;
+ default:
+ assert(swizzle_r < 4);
+ for (j = 0; j < 4; j++)
+ rgba[0][j] = rgba_temp[swizzle_r][j];
+ }
+
+ switch (swizzle_g) {
+ case PIPE_SWIZZLE_ZERO:
+ for (j = 0; j < 4; j++)
+ rgba[1][j] = 0.0f;
+ break;
+ case PIPE_SWIZZLE_ONE:
+ for (j = 0; j < 4; j++)
+ rgba[1][j] = 1.0f;
+ break;
+ default:
+ assert(swizzle_g < 4);
+ for (j = 0; j < 4; j++)
+ rgba[1][j] = rgba_temp[swizzle_g][j];
+ }
+
+ switch (swizzle_b) {
+ case PIPE_SWIZZLE_ZERO:
+ for (j = 0; j < 4; j++)
+ rgba[2][j] = 0.0f;
+ break;
+ case PIPE_SWIZZLE_ONE:
+ for (j = 0; j < 4; j++)
+ rgba[2][j] = 1.0f;
+ break;
+ default:
+ assert(swizzle_b < 4);
+ for (j = 0; j < 4; j++)
+ rgba[2][j] = rgba_temp[swizzle_b][j];
+ }
+
+ switch (swizzle_a) {
+ case PIPE_SWIZZLE_ZERO:
+ for (j = 0; j < 4; j++)
+ rgba[3][j] = 0.0f;
+ break;
+ case PIPE_SWIZZLE_ONE:
+ for (j = 0; j < 4; j++)
+ rgba[3][j] = 1.0f;
+ break;
+ default:
+ assert(swizzle_a < 4);
+ for (j = 0; j < 4; j++)
+ rgba[3][j] = rgba_temp[swizzle_a][j];
+ }
+}
+
static wrap_nearest_func
get_nearest_unorm_wrap(unsigned mode)
@@ -1909,10 +1987,10 @@ get_img_filter(const union sp_sampler_key key,
/**
- * Bind the given texture object and texture cache to the sampler varient.
+ * Bind the given texture object and texture cache to the sampler variant.
*/
void
-sp_sampler_varient_bind_texture( struct sp_sampler_varient *samp,
+sp_sampler_variant_bind_texture( struct sp_sampler_variant *samp,
struct softpipe_tex_tile_cache *tex_cache,
const struct pipe_resource *texture )
{
@@ -1927,20 +2005,20 @@ sp_sampler_varient_bind_texture( struct sp_sampler_varient *samp,
void
-sp_sampler_varient_destroy( struct sp_sampler_varient *samp )
+sp_sampler_variant_destroy( struct sp_sampler_variant *samp )
{
FREE(samp);
}
/**
- * Create a sampler varient for a given set of non-orthogonal state.
+ * Create a sampler variant for a given set of non-orthogonal state.
*/
-struct sp_sampler_varient *
-sp_create_sampler_varient( const struct pipe_sampler_state *sampler,
+struct sp_sampler_variant *
+sp_create_sampler_variant( const struct pipe_sampler_state *sampler,
const union sp_sampler_key key )
{
- struct sp_sampler_varient *samp = CALLOC_STRUCT(sp_sampler_varient);
+ struct sp_sampler_variant *samp = CALLOC_STRUCT(sp_sampler_variant);
if (!samp)
return NULL;
@@ -2015,7 +2093,7 @@ sp_create_sampler_varient( const struct pipe_sampler_state *sampler,
}
if (key.bits.target == PIPE_TEXTURE_CUBE) {
- samp->base.get_samples = sample_cube;
+ samp->sample_target = sample_cube;
}
else {
samp->faces[0] = 0;
@@ -2026,7 +2104,17 @@ sp_create_sampler_varient( const struct pipe_sampler_state *sampler,
/* Skip cube face determination by promoting the compare
* function pointer:
*/
- samp->base.get_samples = samp->compare;
+ samp->sample_target = samp->compare;
+ }
+
+ if (key.bits.swizzle_r != PIPE_SWIZZLE_RED ||
+ key.bits.swizzle_g != PIPE_SWIZZLE_GREEN ||
+ key.bits.swizzle_b != PIPE_SWIZZLE_BLUE ||
+ key.bits.swizzle_a != PIPE_SWIZZLE_ALPHA) {
+ samp->base.get_samples = sample_swizzle;
+ }
+ else {
+ samp->base.get_samples = samp->sample_target;
}
return samp;
diff --git a/src/gallium/drivers/softpipe/sp_tex_sample.h b/src/gallium/drivers/softpipe/sp_tex_sample.h
index 6114acf7371..ed99006ab02 100644
--- a/src/gallium/drivers/softpipe/sp_tex_sample.h
+++ b/src/gallium/drivers/softpipe/sp_tex_sample.h
@@ -32,7 +32,7 @@
#include "tgsi/tgsi_exec.h"
-struct sp_sampler_varient;
+struct sp_sampler_variant;
typedef void (*wrap_nearest_func)(const float s[4],
unsigned size,
@@ -44,7 +44,7 @@ typedef void (*wrap_linear_func)(const float s[4],
int icoord1[4],
float w[4]);
-typedef float (*compute_lambda_func)(const struct sp_sampler_varient *sampler,
+typedef float (*compute_lambda_func)(const struct sp_sampler_variant *sampler,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
const float p[QUAD_SIZE]);
@@ -64,7 +64,11 @@ union sp_sampler_key {
unsigned is_pot:1;
unsigned processor:2;
unsigned unit:4;
- unsigned pad:22;
+ unsigned swizzle_r:3;
+ unsigned swizzle_g:3;
+ unsigned swizzle_b:3;
+ unsigned swizzle_a:3;
+ unsigned pad:10;
} bits;
unsigned value;
};
@@ -72,7 +76,7 @@ union sp_sampler_key {
/**
* Subclass of tgsi_sampler
*/
-struct sp_sampler_varient
+struct sp_sampler_variant
{
struct tgsi_sampler base; /**< base class */
@@ -113,32 +117,33 @@ struct sp_sampler_varient
filter_func mip_filter;
filter_func compare;
+ filter_func sample_target;
/* Linked list:
*/
- struct sp_sampler_varient *next;
+ struct sp_sampler_variant *next;
};
struct sp_sampler;
-/* Create a sampler varient for a given set of non-orthogonal state. Currently the
+/* Create a sampler variant for a given set of non-orthogonal state. Currently the
*/
-struct sp_sampler_varient *
-sp_create_sampler_varient( const struct pipe_sampler_state *sampler,
+struct sp_sampler_variant *
+sp_create_sampler_variant( const struct pipe_sampler_state *sampler,
const union sp_sampler_key key );
-void sp_sampler_varient_bind_texture( struct sp_sampler_varient *varient,
+void sp_sampler_variant_bind_texture( struct sp_sampler_variant *variant,
struct softpipe_tex_tile_cache *tex_cache,
const struct pipe_resource *tex );
-void sp_sampler_varient_destroy( struct sp_sampler_varient * );
+void sp_sampler_variant_destroy( struct sp_sampler_variant * );
-static INLINE struct sp_sampler_varient *
-sp_sampler_varient(const struct tgsi_sampler *sampler)
+static INLINE struct sp_sampler_variant *
+sp_sampler_variant(const struct tgsi_sampler *sampler)
{
- return (struct sp_sampler_varient *) sampler;
+ return (struct sp_sampler_variant *) sampler;
}
extern void
diff --git a/src/gallium/drivers/softpipe/sp_tex_tile_cache.c b/src/gallium/drivers/softpipe/sp_tex_tile_cache.c
index e817c0c8cf5..e42015ad498 100644
--- a/src/gallium/drivers/softpipe/sp_tex_tile_cache.c
+++ b/src/gallium/drivers/softpipe/sp_tex_tile_cache.c
@@ -48,6 +48,9 @@ sp_create_tex_tile_cache( struct pipe_context *pipe )
struct softpipe_tex_tile_cache *tc;
uint pos;
+ /* make sure max texture size works */
+ assert((TILE_SIZE << TEX_ADDR_BITS) >= (1 << (SP_MAX_TEXTURE_2D_LEVELS-1)));
+
tc = CALLOC_STRUCT( softpipe_tex_tile_cache );
if (tc) {
tc->pipe = pipe;
@@ -260,15 +263,14 @@ sp_find_cached_tile_tex(struct softpipe_tex_tile_cache *tc,
}
tc->tex_trans =
- pipe_get_transfer(tc->pipe, tc->texture,
- addr.bits.face,
- addr.bits.level,
- addr.bits.z,
- PIPE_TRANSFER_READ | PIPE_TRANSFER_UNSYNCHRONIZED,
- 0, 0,
- u_minify(tc->texture->width0, addr.bits.level),
- u_minify(tc->texture->height0, addr.bits.level));
-
+ pipe_get_transfer(tc->pipe, tc->texture,
+ addr.bits.level,
+ addr.bits.face + addr.bits.z,
+ PIPE_TRANSFER_READ | PIPE_TRANSFER_UNSYNCHRONIZED,
+ 0, 0,
+ u_minify(tc->texture->width0, addr.bits.level),
+ u_minify(tc->texture->height0, addr.bits.level));
+
tc->tex_trans_map = tc->pipe->transfer_map(tc->pipe, tc->tex_trans);
tc->tex_face = addr.bits.face;
@@ -276,45 +278,26 @@ sp_find_cached_tile_tex(struct softpipe_tex_tile_cache *tc,
tc->tex_z = addr.bits.z;
}
- /* get tile from the transfer (view into texture) */
+ /* get tile from the transfer (view into texture)
+ * Note we're using the swizzle version of this fuction only because
+ * we need to pass the texture cache's format explicitly.
+ */
pipe_get_tile_swizzle(tc->pipe,
tc->tex_trans,
addr.bits.x * TILE_SIZE,
addr.bits.y * TILE_SIZE,
TILE_SIZE,
TILE_SIZE,
- tc->swizzle_r,
- tc->swizzle_g,
- tc->swizzle_b,
- tc->swizzle_a,
+ PIPE_SWIZZLE_RED,
+ PIPE_SWIZZLE_GREEN,
+ PIPE_SWIZZLE_BLUE,
+ PIPE_SWIZZLE_ALPHA,
tc->format,
(float *) tile->data.color);
+
tile->addr = addr;
}
tc->last_tile = tile;
return tile;
}
-
-
-
-/**
- * Return the swizzled border color.
- */
-const float *
-sp_tex_tile_cache_border_color(struct softpipe_tex_tile_cache *tc,
- const float border_color[4])
-{
- float rgba01[6];
-
- COPY_4V(rgba01, border_color);
- rgba01[PIPE_SWIZZLE_ZERO] = 0.0f;
- rgba01[PIPE_SWIZZLE_ONE] = 1.0f;
-
- tc->swz_border_color[0] = rgba01[tc->swizzle_r];
- tc->swz_border_color[1] = rgba01[tc->swizzle_g];
- tc->swz_border_color[2] = rgba01[tc->swizzle_b];
- tc->swz_border_color[3] = rgba01[tc->swizzle_a];
-
- return tc->swz_border_color;
-}
diff --git a/src/gallium/drivers/softpipe/sp_tex_tile_cache.h b/src/gallium/drivers/softpipe/sp_tex_tile_cache.h
index 05f25133daa..2220955b715 100644
--- a/src/gallium/drivers/softpipe/sp_tex_tile_cache.h
+++ b/src/gallium/drivers/softpipe/sp_tex_tile_cache.h
@@ -30,6 +30,7 @@
#include "pipe/p_compiler.h"
+#include "sp_limits.h"
struct softpipe_context;
@@ -39,22 +40,26 @@ struct softpipe_tex_tile_cache;
/**
* Cache tile size (width and height). This needs to be a power of two.
*/
-#define TILE_SIZE 64
+#define TILE_SIZE_LOG2 6
+#define TILE_SIZE (1 << TILE_SIZE_LOG2)
-/* If we need to support > 4096, just expand this to be a 64 bit
- * union, or consider tiling in Z as well.
+#define TEX_ADDR_BITS (SP_MAX_TEXTURE_2D_LEVELS - 1 - TILE_SIZE_LOG2)
+#define TEX_Z_BITS (SP_MAX_TEXTURE_2D_LEVELS - 1)
+
+/**
+ * Texture tile address as a union for fast compares.
*/
union tex_tile_address {
struct {
- unsigned x:6; /* 4096 / TILE_SIZE */
- unsigned y:6; /* 4096 / TILE_SIZE */
- unsigned z:12; /* 4096 -- z not tiled */
+ unsigned x:TEX_ADDR_BITS; /* 16K / TILE_SIZE */
+ unsigned y:TEX_ADDR_BITS; /* 16K / TILE_SIZE */
+ unsigned z:TEX_Z_BITS; /* 16K -- z not tiled */
unsigned face:3;
unsigned level:4;
unsigned invalid:1;
} bits;
- unsigned value;
+ uint64_t value;
};
@@ -90,8 +95,6 @@ struct softpipe_tex_tile_cache
unsigned format;
struct softpipe_tex_cached_tile *last_tile; /**< most recently retrieved tile */
-
- float swz_border_color[4]; /**< swizzled border color */
};
@@ -126,10 +129,10 @@ sp_find_cached_tile_tex(struct softpipe_tex_tile_cache *tc,
static INLINE union tex_tile_address
tex_tile_address( unsigned x,
- unsigned y,
- unsigned z,
- unsigned face,
- unsigned level )
+ unsigned y,
+ unsigned z,
+ unsigned face,
+ unsigned level )
{
union tex_tile_address addr;
@@ -139,7 +142,7 @@ tex_tile_address( unsigned x,
addr.bits.z = z;
addr.bits.face = face;
addr.bits.level = level;
-
+
return addr;
}
@@ -156,10 +159,5 @@ sp_get_cached_tile_tex(struct softpipe_tex_tile_cache *tc,
}
-const float *
-sp_tex_tile_cache_border_color(struct softpipe_tex_tile_cache *tc,
- const float border_color[4]);
-
-
#endif /* SP_TEX_TILE_CACHE_H */
diff --git a/src/gallium/drivers/softpipe/sp_texture.c b/src/gallium/drivers/softpipe/sp_texture.c
index 4e6123fbd07..509d9982b17 100644
--- a/src/gallium/drivers/softpipe/sp_texture.c
+++ b/src/gallium/drivers/softpipe/sp_texture.c
@@ -220,23 +220,18 @@ softpipe_resource_get_handle(struct pipe_screen *screen,
*/
static unsigned
sp_get_tex_image_offset(const struct softpipe_resource *spr,
- unsigned level, unsigned face, unsigned zslice)
+ unsigned level, unsigned layer)
{
const unsigned hgt = u_minify(spr->base.height0, level);
const unsigned nblocksy = util_format_get_nblocksy(spr->base.format, hgt);
unsigned offset = spr->level_offset[level];
- if (spr->base.target == PIPE_TEXTURE_CUBE) {
- assert(zslice == 0);
- offset += face * nblocksy * spr->stride[level];
- }
- else if (spr->base.target == PIPE_TEXTURE_3D) {
- assert(face == 0);
- offset += zslice * nblocksy * spr->stride[level];
+ if (spr->base.target == PIPE_TEXTURE_CUBE ||
+ spr->base.target == PIPE_TEXTURE_3D) {
+ offset += layer * nblocksy * spr->stride[level];
}
else {
- assert(face == 0);
- assert(zslice == 0);
+ assert(layer == 0);
}
return offset;
@@ -247,39 +242,40 @@ sp_get_tex_image_offset(const struct softpipe_resource *spr,
* Get a pipe_surface "view" into a texture resource.
*/
static struct pipe_surface *
-softpipe_get_tex_surface(struct pipe_screen *screen,
- struct pipe_resource *pt,
- unsigned face, unsigned level, unsigned zslice,
- unsigned usage)
+softpipe_create_surface(struct pipe_context *pipe,
+ struct pipe_resource *pt,
+ const struct pipe_surface *surf_tmpl)
{
- struct softpipe_resource *spr = softpipe_resource(pt);
struct pipe_surface *ps;
+ unsigned level = surf_tmpl->u.tex.level;
assert(level <= pt->last_level);
+ assert(surf_tmpl->u.tex.first_layer == surf_tmpl->u.tex.last_layer);
ps = CALLOC_STRUCT(pipe_surface);
if (ps) {
pipe_reference_init(&ps->reference, 1);
pipe_resource_reference(&ps->texture, pt);
- ps->format = pt->format;
+ ps->context = pipe;
+ ps->format = surf_tmpl->format;
ps->width = u_minify(pt->width0, level);
ps->height = u_minify(pt->height0, level);
- ps->offset = sp_get_tex_image_offset(spr, level, face, zslice);
- ps->usage = usage;
+ ps->usage = surf_tmpl->usage;
- ps->face = face;
- ps->level = level;
- ps->zslice = zslice;
+ ps->u.tex.level = level;
+ ps->u.tex.first_layer = surf_tmpl->u.tex.first_layer;
+ ps->u.tex.last_layer = surf_tmpl->u.tex.last_layer;
}
return ps;
}
/**
- * Free a pipe_surface which was created with softpipe_get_tex_surface().
+ * Free a pipe_surface which was created with softpipe_create_surface().
*/
static void
-softpipe_tex_surface_destroy(struct pipe_surface *surf)
+softpipe_surface_destroy(struct pipe_context *pipe,
+ struct pipe_surface *surf)
{
/* Effectively do the texture_update work here - if texture images
* needed post-processing to put them into hardware layout, this is
@@ -302,21 +298,21 @@ softpipe_tex_surface_destroy(struct pipe_surface *surf)
*/
static struct pipe_transfer *
softpipe_get_transfer(struct pipe_context *pipe,
- struct pipe_resource *resource,
- struct pipe_subresource sr,
- unsigned usage,
- const struct pipe_box *box)
+ struct pipe_resource *resource,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box)
{
struct softpipe_resource *spr = softpipe_resource(resource);
struct softpipe_transfer *spt;
assert(resource);
- assert(sr.level <= resource->last_level);
+ assert(level <= resource->last_level);
/* make sure the requested region is in the image bounds */
- assert(box->x + box->width <= u_minify(resource->width0, sr.level));
- assert(box->y + box->height <= u_minify(resource->height0, sr.level));
- assert(box->z + box->depth <= u_minify(resource->depth0, sr.level));
+ assert(box->x + box->width <= u_minify(resource->width0, level));
+ assert(box->y + box->height <= u_minify(resource->height0, level));
+ assert(box->z + box->depth <= (u_minify(resource->depth0, level) + resource->array_size - 1));
/*
* Transfers, like other pipe operations, must happen in order, so flush the
@@ -326,7 +322,7 @@ softpipe_get_transfer(struct pipe_context *pipe,
boolean read_only = !(usage & PIPE_TRANSFER_WRITE);
boolean do_not_block = !!(usage & PIPE_TRANSFER_DONTBLOCK);
if (!softpipe_flush_resource(pipe, resource,
- sr.face, sr.level,
+ level, box->depth > 1 ? -1 : box->z,
0, /* flush_flags */
read_only,
TRUE, /* cpu_access */
@@ -343,21 +339,21 @@ softpipe_get_transfer(struct pipe_context *pipe,
if (spt) {
struct pipe_transfer *pt = &spt->base;
enum pipe_format format = resource->format;
- const unsigned hgt = u_minify(spr->base.height0, sr.level);
+ const unsigned hgt = u_minify(spr->base.height0, level);
const unsigned nblocksy = util_format_get_nblocksy(format, hgt);
pipe_resource_reference(&pt->resource, resource);
- pt->sr = sr;
+ pt->level = level;
pt->usage = usage;
pt->box = *box;
- pt->stride = spr->stride[sr.level];
- pt->slice_stride = pt->stride * nblocksy;
+ pt->stride = spr->stride[level];
+ pt->layer_stride = pt->stride * nblocksy;
- spt->offset = sp_get_tex_image_offset(spr, sr.level, sr.face, box->z);
+ spt->offset = sp_get_tex_image_offset(spr, level, box->z);
spt->offset +=
- box->y / util_format_get_blockheight(format) * spt->base.stride +
- box->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
+ box->y / util_format_get_blockheight(format) * spt->base.stride +
+ box->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
return pt;
}
@@ -454,6 +450,7 @@ softpipe_user_buffer_create(struct pipe_screen *screen,
spr->base.width0 = bytes;
spr->base.height0 = 1;
spr->base.depth0 = 1;
+ spr->base.array_size = 1;
spr->userBuffer = TRUE;
spr->data = ptr;
@@ -471,6 +468,9 @@ softpipe_init_texture_funcs(struct pipe_context *pipe)
pipe->transfer_flush_region = u_default_transfer_flush_region;
pipe->transfer_inline_write = u_default_transfer_inline_write;
+
+ pipe->create_surface = softpipe_create_surface;
+ pipe->surface_destroy = softpipe_surface_destroy;
}
@@ -483,6 +483,4 @@ softpipe_init_screen_texture_funcs(struct pipe_screen *screen)
screen->resource_get_handle = softpipe_resource_get_handle;
screen->user_buffer_create = softpipe_user_buffer_create;
- screen->get_tex_surface = softpipe_get_tex_surface;
- screen->tex_surface_destroy = softpipe_tex_surface_destroy;
}
diff --git a/src/gallium/drivers/softpipe/sp_texture.h b/src/gallium/drivers/softpipe/sp_texture.h
index 6b205dc5329..5603110eeb3 100644
--- a/src/gallium/drivers/softpipe/sp_texture.h
+++ b/src/gallium/drivers/softpipe/sp_texture.h
@@ -30,10 +30,7 @@
#include "pipe/p_state.h"
-
-
-#define SP_MAX_TEXTURE_2D_LEVELS 13 /* 4K x 4K */
-#define SP_MAX_TEXTURE_3D_LEVELS 9 /* 512 x 512 x 512 */
+#include "sp_limits.h"
struct pipe_context;
diff --git a/src/gallium/drivers/softpipe/sp_tile_cache.c b/src/gallium/drivers/softpipe/sp_tile_cache.c
index aa76b8aa1ec..480860af63b 100644
--- a/src/gallium/drivers/softpipe/sp_tile_cache.c
+++ b/src/gallium/drivers/softpipe/sp_tile_cache.c
@@ -92,6 +92,10 @@ sp_create_tile_cache( struct pipe_context *pipe )
maxTexSize = 1 << (maxLevels - 1);
assert(MAX_WIDTH >= maxTexSize);
+ assert(sizeof(union tile_address) == 4);
+
+ assert((TILE_SIZE << TILE_ADDR_BITS) >= MAX_WIDTH);
+
tc = CALLOC_STRUCT( softpipe_tile_cache );
if (tc) {
tc->pipe = pipe;
@@ -170,11 +174,11 @@ sp_tile_cache_set_surface(struct softpipe_tile_cache *tc,
tc->surface = ps;
if (ps) {
- tc->transfer = pipe_get_transfer(pipe, ps->texture, ps->face,
- ps->level, ps->zslice,
- PIPE_TRANSFER_READ_WRITE |
- PIPE_TRANSFER_UNSYNCHRONIZED,
- 0, 0, ps->width, ps->height);
+ tc->transfer = pipe_get_transfer(pipe, ps->texture,
+ ps->u.tex.level, ps->u.tex.first_layer,
+ PIPE_TRANSFER_READ_WRITE |
+ PIPE_TRANSFER_UNSYNCHRONIZED,
+ 0, 0, ps->width, ps->height);
tc->depth_stencil = (ps->format == PIPE_FORMAT_Z24_UNORM_S8_USCALED ||
ps->format == PIPE_FORMAT_Z24X8_UNORM ||
diff --git a/src/gallium/drivers/softpipe/sp_tile_cache.h b/src/gallium/drivers/softpipe/sp_tile_cache.h
index 4151a47c323..68140b1d2f9 100644
--- a/src/gallium/drivers/softpipe/sp_tile_cache.h
+++ b/src/gallium/drivers/softpipe/sp_tile_cache.h
@@ -30,6 +30,7 @@
#include "pipe/p_compiler.h"
+#include "sp_texture.h"
struct softpipe_tile_cache;
@@ -38,18 +39,22 @@ struct softpipe_tile_cache;
/**
* Cache tile size (width and height). This needs to be a power of two.
*/
-#define TILE_SIZE 64
+#define TILE_SIZE_LOG2 6
+#define TILE_SIZE (1 << TILE_SIZE_LOG2)
-/* If we need to support > 4096, just expand this to be a 64 bit
- * union, or consider tiling in Z as well.
+#define TILE_ADDR_BITS (SP_MAX_TEXTURE_2D_LEVELS - 1 - TILE_SIZE_LOG2)
+
+
+/**
+ * Surface tile address as a union for fast compares.
*/
union tile_address {
struct {
- unsigned x:6; /* 4096 / TILE_SIZE */
- unsigned y:6; /* 4096 / TILE_SIZE */
+ unsigned x:TILE_ADDR_BITS; /* 16K / TILE_SIZE */
+ unsigned y:TILE_ADDR_BITS; /* 16K / TILE_SIZE */
unsigned invalid:1;
- unsigned pad:19;
+ unsigned pad:15;
} bits;
unsigned value;
};
@@ -70,11 +75,6 @@ struct softpipe_cached_tile
#define NUM_ENTRIES 50
-/** XXX move these */
-#define MAX_WIDTH 4096
-#define MAX_HEIGHT 4096
-
-
struct softpipe_tile_cache
{
struct pipe_context *pipe;
diff --git a/src/gallium/drivers/svga/SConscript b/src/gallium/drivers/svga/SConscript
index 12ce4732d15..5455ed07573 100644
--- a/src/gallium/drivers/svga/SConscript
+++ b/src/gallium/drivers/svga/SConscript
@@ -73,4 +73,6 @@ svga = env.ConvenienceLibrary(
source = sources,
)
+env.Alias('svga', svga)
+
Export('svga')
diff --git a/src/gallium/drivers/svga/svga_cmd.c b/src/gallium/drivers/svga/svga_cmd.c
index e975f3b02fa..05eab8a517d 100644
--- a/src/gallium/drivers/svga/svga_cmd.c
+++ b/src/gallium/drivers/svga/svga_cmd.c
@@ -455,8 +455,8 @@ SVGA3D_SurfaceDMA(struct svga_winsys_context *swc,
cmd->guest.pitch = st->base.stride;
swc->surface_relocation(swc, &cmd->host.sid, texture->handle, surface_flags);
- cmd->host.face = st->base.sr.face; /* PIPE_TEX_FACE_* and SVGA3D_CUBEFACE_* match */
- cmd->host.mipmap = st->base.sr.level;
+ cmd->host.face = st->face; /* PIPE_TEX_FACE_* and SVGA3D_CUBEFACE_* match */
+ cmd->host.mipmap = st->base.level;
cmd->transfer = transfer;
diff --git a/src/gallium/drivers/svga/svga_context.c b/src/gallium/drivers/svga/svga_context.c
index cd3f6b89825..1e513f1039f 100644
--- a/src/gallium/drivers/svga/svga_context.c
+++ b/src/gallium/drivers/svga/svga_context.c
@@ -109,6 +109,7 @@ struct pipe_context *svga_context_create( struct pipe_screen *screen,
svga_init_vertex_functions(svga);
svga_init_constbuffer_functions(svga);
svga_init_query_functions(svga);
+ svga_init_surface_functions(svga);
/* debug */
diff --git a/src/gallium/drivers/svga/svga_context.h b/src/gallium/drivers/svga/svga_context.h
index 1fb5a04887f..d4970908b1e 100644
--- a/src/gallium/drivers/svga/svga_context.h
+++ b/src/gallium/drivers/svga/svga_context.h
@@ -288,6 +288,11 @@ struct svga_sw_state
boolean need_swvfetch;
boolean need_pipeline;
boolean need_swtnl;
+
+ /* Flag to make sure that need sw is on while
+ * updating state within a swtnl call.
+ */
+ boolean in_swtnl_draw;
};
@@ -422,6 +427,7 @@ void svga_init_vertex_functions( struct svga_context *svga );
void svga_init_constbuffer_functions( struct svga_context *svga );
void svga_init_draw_functions( struct svga_context *svga );
void svga_init_query_functions( struct svga_context *svga );
+void svga_init_surface_functions(struct svga_context *svga);
void svga_cleanup_vertex_state( struct svga_context *svga );
void svga_cleanup_tss_binding( struct svga_context *svga );
diff --git a/src/gallium/drivers/svga/svga_draw.c b/src/gallium/drivers/svga/svga_draw.c
index 81dd4778d0a..97cbac447d6 100644
--- a/src/gallium/drivers/svga/svga_draw.c
+++ b/src/gallium/drivers/svga/svga_draw.c
@@ -315,7 +315,6 @@ enum pipe_error svga_hwtnl_prim( struct svga_hwtnl *hwtnl,
break;
}
- assert(!stride || width <= stride);
if (max_index != ~0) {
assert(offset + (index_bias + max_index) * stride + width <= size);
}
diff --git a/src/gallium/drivers/svga/svga_draw_arrays.c b/src/gallium/drivers/svga/svga_draw_arrays.c
index da33fae62f1..be0e7abe21b 100644
--- a/src/gallium/drivers/svga/svga_draw_arrays.c
+++ b/src/gallium/drivers/svga/svga_draw_arrays.c
@@ -65,14 +65,14 @@ static enum pipe_error generate_indices( struct svga_hwtnl *hwtnl,
generate( nr,
dst_map );
- pipe_buffer_unmap( pipe, dst, transfer );
+ pipe_buffer_unmap( pipe, transfer );
*out_buf = dst;
return PIPE_OK;
fail:
if (dst_map)
- pipe_buffer_unmap( pipe, dst, transfer );
+ pipe_buffer_unmap( pipe, transfer );
if (dst)
pipe->screen->resource_destroy( pipe->screen, dst );
diff --git a/src/gallium/drivers/svga/svga_draw_elements.c b/src/gallium/drivers/svga/svga_draw_elements.c
index c4579177b77..83527c6ef49 100644
--- a/src/gallium/drivers/svga/svga_draw_elements.c
+++ b/src/gallium/drivers/svga/svga_draw_elements.c
@@ -72,18 +72,18 @@ translate_indices( struct svga_hwtnl *hwtnl,
nr,
dst_map );
- pipe_buffer_unmap( pipe, src, src_transfer );
- pipe_buffer_unmap( pipe, dst, dst_transfer );
+ pipe_buffer_unmap( pipe, src_transfer );
+ pipe_buffer_unmap( pipe, dst_transfer );
*out_buf = dst;
return PIPE_OK;
fail:
if (src_map)
- pipe_buffer_unmap( pipe, src, src_transfer );
+ pipe_buffer_unmap( pipe, src_transfer );
if (dst_map)
- pipe_buffer_unmap( pipe, dst, dst_transfer );
+ pipe_buffer_unmap( pipe, dst_transfer );
if (dst)
pipe->screen->resource_destroy( pipe->screen, dst );
@@ -120,14 +120,17 @@ svga_hwtnl_simple_draw_range_elements( struct svga_hwtnl *hwtnl,
if (index_buffer &&
svga_buffer_is_user_buffer(index_buffer))
{
+ boolean flushed;
assert( index_buffer->width0 >= index_offset + count * index_size );
ret = u_upload_buffer( hwtnl->upload_ib,
+ 0,
index_offset,
count * index_size,
index_buffer,
&index_offset,
- &upload_buffer );
+ &upload_buffer,
+ &flushed );
if (ret)
goto done;
diff --git a/src/gallium/drivers/svga/svga_pipe_blit.c b/src/gallium/drivers/svga/svga_pipe_blit.c
index ca036a6463b..426698806c8 100644
--- a/src/gallium/drivers/svga/svga_pipe_blit.c
+++ b/src/gallium/drivers/svga/svga_pipe_blit.c
@@ -32,37 +32,40 @@
#define FILE_DEBUG_FLAG DEBUG_BLIT
-/* XXX I got my doubts about this, should maybe use svga_texture_copy_handle directly? */
+/* XXX still have doubts about this... */
static void svga_surface_copy(struct pipe_context *pipe,
struct pipe_resource* dst_tex,
- struct pipe_subresource subdst,
+ unsigned dst_level,
unsigned dstx, unsigned dsty, unsigned dstz,
struct pipe_resource* src_tex,
- struct pipe_subresource subsrc,
- unsigned srcx, unsigned srcy, unsigned srcz,
- unsigned width, unsigned height)
-{
+ unsigned src_level,
+ const struct pipe_box *src_box)
+ {
struct svga_context *svga = svga_context(pipe);
- struct pipe_screen *screen = pipe->screen;
+ struct svga_texture *stex = svga_texture(src_tex);
+ struct svga_texture *dtex = svga_texture(dst_tex);
+/* struct pipe_screen *screen = pipe->screen;
SVGA3dCopyBox *box;
enum pipe_error ret;
- struct pipe_surface *srcsurf, *dstsurf;
+ struct pipe_surface *srcsurf, *dstsurf;*/
+ unsigned dst_face, dst_z, src_face, src_z;
svga_hwtnl_flush_retry( svga );
+#if 0
srcsurf = screen->get_tex_surface(screen, src_tex,
- subsrc.face, subsrc.level, srcz,
+ src_level, src_box->z, src_box->z,
PIPE_BIND_SAMPLER_VIEW);
dstsurf = screen->get_tex_surface(screen, dst_tex,
- subdst.face, subdst.level, dstz,
+ dst_level, dst_box->z, dst_box->z,
PIPE_BIND_RENDER_TARGET);
SVGA_DBG(DEBUG_DMA, "blit to sid %p (%d,%d), from sid %p (%d,%d) sz %dx%d\n",
svga_surface(dstsurf)->handle,
dstx, dsty,
svga_surface(srcsurf)->handle,
- srcx, srcy,
+ src_box->x, src_box->y,
width, height);
ret = SVGA3D_BeginSurfaceCopy(svga->swc,
@@ -88,8 +91,8 @@ static void svga_surface_copy(struct pipe_context *pipe,
box->w = width;
box->h = height;
box->d = 1;
- box->srcx = srcx;
- box->srcy = srcy;
+ box->srcx = src_box->x;
+ box->srcy = src_box->y;
box->srcz = 0;
SVGA_FIFOCommitAll(svga->swc);
@@ -100,6 +103,37 @@ static void svga_surface_copy(struct pipe_context *pipe,
pipe_surface_reference(&srcsurf, NULL);
pipe_surface_reference(&dstsurf, NULL);
+#else
+ if (src_tex->target == PIPE_TEXTURE_CUBE) {
+ src_face = src_box->z;
+ src_z = 0;
+ assert(src_box->depth == 1);
+ }
+ else {
+ src_face = 0;
+ src_z = src_box->z;
+ }
+ /* different src/dst type???*/
+ if (dst_tex->target == PIPE_TEXTURE_CUBE) {
+ dst_face = dstz;
+ dst_z = 0;
+ assert(src_box->depth == 1);
+ }
+ else {
+ dst_face = 0;
+ dst_z = dstz;
+ }
+ svga_texture_copy_handle(svga,
+ stex->handle,
+ src_box->x, src_box->y, src_z,
+ src_level, src_face,
+ dtex->handle,
+ dstx, dsty, dst_z,
+ dst_level, dst_face,
+ src_box->width, src_box->height, src_box->depth);
+
+#endif
+
}
diff --git a/src/gallium/drivers/svga/svga_pipe_rasterizer.c b/src/gallium/drivers/svga/svga_pipe_rasterizer.c
index 660eb0757a6..e97b4e57415 100644
--- a/src/gallium/drivers/svga/svga_pipe_rasterizer.c
+++ b/src/gallium/drivers/svga/svga_pipe_rasterizer.c
@@ -68,7 +68,7 @@ svga_create_rasterizer_state(struct pipe_context *pipe,
/* need this for draw module. */
rast->templ = *templ;
- /* light_twoside - XXX: need fragment shader varient */
+ /* light_twoside - XXX: need fragment shader variant */
/* poly_smooth - XXX: no fallback available */
/* poly_stipple_enable - draw module */
/* sprite_coord_enable - ? */
diff --git a/src/gallium/drivers/svga/svga_resource_buffer.c b/src/gallium/drivers/svga/svga_resource_buffer.c
index 198d4013328..f12e2b68627 100644
--- a/src/gallium/drivers/svga/svga_resource_buffer.c
+++ b/src/gallium/drivers/svga/svga_resource_buffer.c
@@ -53,8 +53,8 @@ svga_buffer_needs_hw_storage(unsigned usage)
static unsigned int
svga_buffer_is_referenced( struct pipe_context *pipe,
- struct pipe_resource *buf,
- unsigned face, unsigned level)
+ struct pipe_resource *buf,
+ unsigned level, int layer)
{
struct svga_screen *ss = svga_screen(pipe->screen);
struct svga_buffer *sbuf = svga_buffer(buf);
@@ -337,6 +337,7 @@ svga_user_buffer_create(struct pipe_screen *screen,
sbuf->b.b.width0 = bytes;
sbuf->b.b.height0 = 1;
sbuf->b.b.depth0 = 1;
+ sbuf->b.b.array_size = 1;
sbuf->swbuf = ptr;
sbuf->user = TRUE;
diff --git a/src/gallium/drivers/svga/svga_resource_texture.c b/src/gallium/drivers/svga/svga_resource_texture.c
index 26eb03a895a..7c9e600b9f4 100644
--- a/src/gallium/drivers/svga/svga_resource_texture.c
+++ b/src/gallium/drivers/svga/svga_resource_texture.c
@@ -50,8 +50,8 @@
static unsigned int
svga_texture_is_referenced( struct pipe_context *pipe,
- struct pipe_resource *texture,
- unsigned face, unsigned level)
+ struct pipe_resource *texture,
+ unsigned level, int layer)
{
struct svga_texture *tex = svga_texture(texture);
struct svga_screen *ss = svga_screen(pipe->screen);
@@ -171,20 +171,7 @@ svga_transfer_dma_band(struct svga_context *svga,
struct svga_texture *texture = svga_texture(st->base.resource);
SVGA3dCopyBox box;
enum pipe_error ret;
-
- SVGA_DBG(DEBUG_DMA, "dma %s sid %p, face %u, (%u, %u, %u) - (%u, %u, %u), %ubpp\n",
- transfer == SVGA3D_WRITE_HOST_VRAM ? "to" : "from",
- texture->handle,
- st->base.sr.face,
- st->base.box.x,
- y,
- st->base.box.z,
- st->base.box.x + st->base.box.width,
- y + h,
- st->base.box.z + 1,
- util_format_get_blocksize(texture->b.b.format) * 8 /
- (util_format_get_blockwidth(texture->b.b.format)*util_format_get_blockheight(texture->b.b.format)));
-
+
box.x = st->base.box.x;
box.y = y;
box.z = st->base.box.z;
@@ -195,6 +182,26 @@ svga_transfer_dma_band(struct svga_context *svga,
box.srcy = srcy;
box.srcz = 0;
+ if (st->base.resource->target == PIPE_TEXTURE_CUBE) {
+ st->face = st->base.box.z;
+ box.z = 0;
+ }
+ else
+ st->face = 0;
+
+ SVGA_DBG(DEBUG_DMA, "dma %s sid %p, face %u, (%u, %u, %u) - (%u, %u, %u), %ubpp\n",
+ transfer == SVGA3D_WRITE_HOST_VRAM ? "to" : "from",
+ texture->handle,
+ st->face,
+ st->base.box.x,
+ y,
+ box.z,
+ st->base.box.x + st->base.box.width,
+ y + h,
+ box.z + 1,
+ util_format_get_blocksize(texture->b.b.format) * 8 /
+ (util_format_get_blockwidth(texture->b.b.format)*util_format_get_blockheight(texture->b.b.format)));
+
ret = SVGA3D_SurfaceDMA(svga->swc, st, transfer, &box, 1);
if(ret != PIPE_OK) {
svga->swc->flush(svga->swc, NULL);
@@ -213,7 +220,7 @@ svga_transfer_dma(struct svga_context *svga,
struct svga_screen *screen = svga_screen(texture->b.b.screen);
struct svga_winsys_screen *sws = screen->sws;
struct pipe_fence_handle *fence = NULL;
-
+
if (transfer == SVGA3D_READ_HOST_VRAM) {
SVGA_DBG(DEBUG_PERF, "%s: readback transfer\n", __FUNCTION__);
}
@@ -221,7 +228,7 @@ svga_transfer_dma(struct svga_context *svga,
if(!st->swbuf) {
/* Do the DMA transfer in a single go */
-
+
svga_transfer_dma_band(svga, st, transfer, st->base.box.y, st->base.box.height, 0);
if(transfer == SVGA3D_READ_HOST_VRAM) {
@@ -245,12 +252,12 @@ svga_transfer_dma(struct svga_context *svga,
/* Transfer band must be aligned to pixel block boundaries */
assert(y % blockheight == 0);
assert(h % blockheight == 0);
-
+
offset = y * st->base.stride / blockheight;
length = h * st->base.stride / blockheight;
sw = (uint8_t *)st->swbuf + offset;
-
+
if(transfer == SVGA3D_WRITE_HOST_VRAM) {
/* Wait for the previous DMAs to complete */
/* TODO: keep one DMA (at half the size) in the background */
@@ -267,9 +274,9 @@ svga_transfer_dma(struct svga_context *svga,
sws->buffer_unmap(sws, st->hwbuf);
}
}
-
+
svga_transfer_dma_band(svga, st, transfer, y, h, srcy);
-
+
if(transfer == SVGA3D_READ_HOST_VRAM) {
svga_context_flush(svga, &fence);
sws->fence_finish(sws, fence, 0);
@@ -336,10 +343,10 @@ svga_texture_destroy(struct pipe_screen *screen,
*/
static struct pipe_transfer *
svga_texture_get_transfer(struct pipe_context *pipe,
- struct pipe_resource *texture,
- struct pipe_subresource sr,
- unsigned usage,
- const struct pipe_box *box)
+ struct pipe_resource *texture,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box)
{
struct svga_context *svga = svga_context(pipe);
struct svga_screen *ss = svga_screen(pipe->screen);
@@ -352,19 +359,20 @@ svga_texture_get_transfer(struct pipe_context *pipe,
if (usage & PIPE_TRANSFER_MAP_DIRECTLY)
return NULL;
+ assert(box->depth == 1);
st = CALLOC_STRUCT(svga_transfer);
if (!st)
return NULL;
-
+
pipe_resource_reference(&st->base.resource, texture);
- st->base.sr = sr;
+ st->base.level = level;
st->base.usage = usage;
st->base.box = *box;
st->base.stride = nblocksx*util_format_get_blocksize(texture->format);
- st->base.slice_stride = 0;
+ st->base.layer_stride = 0;
st->hw_nblocksy = nblocksy;
-
+
st->hwbuf = svga_winsys_buffer_create(svga,
1,
0,
@@ -391,7 +399,7 @@ svga_texture_get_transfer(struct pipe_context *pipe,
if(!st->swbuf)
goto no_swbuf;
}
-
+
if (usage & PIPE_TRANSFER_READ)
svga_transfer_dma(svga, st, SVGA3D_READ_HOST_VRAM);
@@ -454,8 +462,11 @@ svga_texture_transfer_destroy(struct pipe_context *pipe,
if (st->base.usage & PIPE_TRANSFER_WRITE) {
svga_transfer_dma(svga, st, SVGA3D_WRITE_HOST_VRAM);
ss->texture_timestamp++;
- tex->view_age[transfer->sr.level] = ++(tex->age);
- tex->defined[transfer->sr.face][transfer->sr.level] = TRUE;
+ tex->view_age[transfer->level] = ++(tex->age);
+ if (transfer->resource->target == PIPE_TEXTURE_CUBE)
+ tex->defined[transfer->box.z][transfer->level] = TRUE;
+ else
+ tex->defined[0][transfer->level] = TRUE;
}
pipe_resource_reference(&st->base.resource, NULL);
@@ -490,7 +501,7 @@ svga_texture_create(struct pipe_screen *screen,
{
struct svga_screen *svgascreen = svga_screen(screen);
struct svga_texture *tex = CALLOC_STRUCT(svga_texture);
-
+
if (!tex)
goto error1;
@@ -507,7 +518,7 @@ svga_texture_create(struct pipe_screen *screen,
tex->key.size.width = template->width0;
tex->key.size.height = template->height0;
tex->key.size.depth = template->depth0;
-
+
if(template->target == PIPE_TEXTURE_CUBE) {
tex->key.flags |= SVGA3D_SURFACE_CUBEMAP;
tex->key.numFaces = 6;
diff --git a/src/gallium/drivers/svga/svga_resource_texture.h b/src/gallium/drivers/svga/svga_resource_texture.h
index 631937f2eb0..9a2911c2a95 100644
--- a/src/gallium/drivers/svga/svga_resource_texture.h
+++ b/src/gallium/drivers/svga/svga_resource_texture.h
@@ -85,6 +85,8 @@ struct svga_transfer
{
struct pipe_transfer base;
+ unsigned face;
+
struct svga_winsys_buffer *hwbuf;
/* Height of the hardware buffer in pixel blocks */
diff --git a/src/gallium/drivers/svga/svga_screen.c b/src/gallium/drivers/svga/svga_screen.c
index 666b498d145..d0f42c614c9 100644
--- a/src/gallium/drivers/svga/svga_screen.c
+++ b/src/gallium/drivers/svga/svga_screen.c
@@ -35,7 +35,6 @@
#include "svga_resource_texture.h"
#include "svga_resource.h"
#include "svga_debug.h"
-#include "svga_surface.h"
#include "svga3d_shaderdefs.h"
@@ -499,7 +498,6 @@ svga_screen_create(struct svga_winsys_screen *sws)
screen->fence_finish = svga_fence_finish;
svgascreen->sws = sws;
- svga_screen_init_surface_functions(screen);
svga_init_screen_resource_functions(svgascreen);
svgascreen->use_ps30 =
diff --git a/src/gallium/drivers/svga/svga_state_constants.c b/src/gallium/drivers/svga/svga_state_constants.c
index 97c818cd379..daf1024fd02 100644
--- a/src/gallium/drivers/svga/svga_state_constants.c
+++ b/src/gallium/drivers/svga/svga_state_constants.c
@@ -110,7 +110,7 @@ static int emit_consts( struct svga_context *svga,
done:
if (data)
- pipe_buffer_unmap(&svga->pipe, svga->curr.cb[unit], transfer);
+ pipe_buffer_unmap(&svga->pipe, transfer);
return ret;
}
diff --git a/src/gallium/drivers/svga/svga_state_fs.c b/src/gallium/drivers/svga/svga_state_fs.c
index ad6f2947137..9c04adec8ee 100644
--- a/src/gallium/drivers/svga/svga_state_fs.c
+++ b/src/gallium/drivers/svga/svga_state_fs.c
@@ -136,7 +136,7 @@ static int make_fs_key( const struct svga_context *svga,
/* The blend workaround for simulating logicop xor behaviour
* requires that the incoming fragment color be white. This change
- * achieves that by creating a varient of the current fragment
+ * achieves that by creating a variant of the current fragment
* shader that overrides all output colors with 1,1,1,1
*
* This will work for most shaders, including those containing
diff --git a/src/gallium/drivers/svga/svga_state_need_swtnl.c b/src/gallium/drivers/svga/svga_state_need_swtnl.c
index d34d68f5350..8ba5ac8cdb4 100644
--- a/src/gallium/drivers/svga/svga_state_need_swtnl.c
+++ b/src/gallium/drivers/svga/svga_state_need_swtnl.c
@@ -114,7 +114,7 @@ static int update_need_pipeline( struct svga_context *svga,
/* SVGA_NEW_RAST, SVGA_NEW_REDUCED_PRIMITIVE
*/
if (svga->curr.rast->need_pipeline & (1 << svga->curr.reduced_prim)) {
- SVGA_DBG(DEBUG_SWTNL, "%s: rast need_pipeline (%d) & prim (%x)\n",
+ SVGA_DBG(DEBUG_SWTNL, "%s: rast need_pipeline (0x%x) & prim (0x%x)\n",
__FUNCTION__,
svga->curr.rast->need_pipeline,
(1 << svga->curr.reduced_prim) );
@@ -175,9 +175,17 @@ static int update_need_swtnl( struct svga_context *svga,
need_swtnl = 1;
}
+ /*
+ * Some state changes the draw module does makes us belive we
+ * we don't need swtnl. This causes the vdecl code to pickup
+ * the wrong buffers and vertex formats. Try trivial/line-wide.
+ */
+ if (svga->state.sw.in_swtnl_draw)
+ need_swtnl = 1;
+
if (need_swtnl != svga->state.sw.need_swtnl) {
SVGA_DBG(DEBUG_SWTNL|DEBUG_PERF,
- "%s need_swvfetch: %s, need_pipeline %s\n",
+ "%s: need_swvfetch %s, need_pipeline %s\n",
__FUNCTION__,
svga->state.sw.need_swvfetch ? "true" : "false",
svga->state.sw.need_pipeline ? "true" : "false");
diff --git a/src/gallium/drivers/svga/svga_state_tss.c b/src/gallium/drivers/svga/svga_state_tss.c
index 4a50b19474c..f8b269a101e 100644
--- a/src/gallium/drivers/svga/svga_state_tss.c
+++ b/src/gallium/drivers/svga/svga_state_tss.c
@@ -238,7 +238,6 @@ update_tss(struct svga_context *svga,
// TEXCOORDINDEX -- hopefully not needed
if (svga->curr.tex_flags.flag_1d & (1 << i)) {
- debug_printf("wrap 1d tex %d\n", i);
EMIT_TS(svga, i, SVGA3D_TEX_ADDRESS_WRAP, ADDRESSV, fail);
}
else
diff --git a/src/gallium/drivers/svga/svga_state_vdecl.c b/src/gallium/drivers/svga/svga_state_vdecl.c
index 3af7bf2b358..958d00393f2 100644
--- a/src/gallium/drivers/svga/svga_state_vdecl.c
+++ b/src/gallium/drivers/svga/svga_state_vdecl.c
@@ -57,12 +57,14 @@ upload_user_buffers( struct svga_context *svga )
struct svga_buffer *buffer = svga_buffer(svga->curr.vb[i].buffer);
if (!buffer->uploaded.buffer) {
+ boolean flushed;
ret = u_upload_buffer( svga->upload_vb,
- 0,
+ 0, 0,
buffer->b.b.width0,
&buffer->b.b,
&buffer->uploaded.offset,
- &buffer->uploaded.buffer );
+ &buffer->uploaded.buffer,
+ &flushed);
if (ret)
return ret;
diff --git a/src/gallium/drivers/svga/svga_state_vs.c b/src/gallium/drivers/svga/svga_state_vs.c
index 5133c70593c..6682a1efe66 100644
--- a/src/gallium/drivers/svga/svga_state_vs.c
+++ b/src/gallium/drivers/svga/svga_state_vs.c
@@ -233,9 +233,7 @@ static int update_zero_stride( struct svga_context *svga,
translate->run(translate, 0, 1, 0,
svga->curr.zero_stride_constants);
- pipe_buffer_unmap(&svga->pipe,
- vbuffer->buffer,
- transfer);
+ pipe_buffer_unmap(&svga->pipe, transfer);
translate->release(translate);
}
diff --git a/src/gallium/drivers/svga/svga_surface.c b/src/gallium/drivers/svga/svga_surface.c
index b21dc5fd9af..3e4bed76c05 100644
--- a/src/gallium/drivers/svga/svga_surface.c
+++ b/src/gallium/drivers/svga/svga_surface.c
@@ -179,36 +179,50 @@ svga_texture_view_surface(struct pipe_context *pipe,
static struct pipe_surface *
-svga_get_tex_surface(struct pipe_screen *screen,
- struct pipe_resource *pt,
- unsigned face, unsigned level, unsigned zslice,
- unsigned flags)
+svga_create_surface(struct pipe_context *pipe,
+ struct pipe_resource *pt,
+ const struct pipe_surface *surf_tmpl)
{
struct svga_texture *tex = svga_texture(pt);
+ struct pipe_screen *screen = pipe->screen;
struct svga_surface *s;
- boolean render = (flags & (PIPE_BIND_RENDER_TARGET |
- PIPE_BIND_DEPTH_STENCIL)) ? TRUE : FALSE;
+ unsigned face, zslice;
+ /* XXX surfaces should only be used for rendering purposes nowadays */
+ boolean render = (surf_tmpl->usage & (PIPE_BIND_RENDER_TARGET |
+ PIPE_BIND_DEPTH_STENCIL)) ? TRUE : FALSE;
boolean view = FALSE;
SVGA3dSurfaceFormat format;
+ assert(surf_tmpl->u.tex.first_layer == surf_tmpl->u.tex.last_layer);
+
s = CALLOC_STRUCT(svga_surface);
if (!s)
return NULL;
+ if (pt->target == PIPE_TEXTURE_CUBE) {
+ face = surf_tmpl->u.tex.first_layer;
+ zslice = 0;
+ }
+ else {
+ face = 0;
+ zslice = surf_tmpl->u.tex.first_layer;
+ }
+
pipe_reference_init(&s->base.reference, 1);
pipe_resource_reference(&s->base.texture, pt);
- s->base.format = pt->format;
- s->base.width = u_minify(pt->width0, level);
- s->base.height = u_minify(pt->height0, level);
- s->base.usage = flags;
- s->base.level = level;
- s->base.face = face;
- s->base.zslice = zslice;
+ s->base.context = pipe;
+ s->base.format = surf_tmpl->format;
+ s->base.width = u_minify(pt->width0, surf_tmpl->u.tex.level);
+ s->base.height = u_minify(pt->height0, surf_tmpl->u.tex.level);
+ s->base.usage = surf_tmpl->usage;
+ s->base.u.tex.level = surf_tmpl->u.tex.level;
+ s->base.u.tex.first_layer = surf_tmpl->u.tex.first_layer;
+ s->base.u.tex.last_layer = surf_tmpl->u.tex.last_layer;
if (!render)
- format = svga_translate_format(pt->format);
+ format = svga_translate_format(surf_tmpl->format);
else
- format = svga_translate_format_render(pt->format);
+ format = svga_translate_format_render(surf_tmpl->format);
assert(format != SVGA3D_FORMAT_INVALID);
@@ -217,11 +231,11 @@ svga_get_tex_surface(struct pipe_screen *screen,
/* Currently only used for compressed textures */
if (render &&
- format != svga_translate_format(pt->format)) {
+ format != svga_translate_format(surf_tmpl->format)) {
view = TRUE;
}
- if (level != 0 &&
+ if (surf_tmpl->u.tex.level != 0 &&
svga_screen(screen)->debug.force_level_surface_view)
view = TRUE;
@@ -233,22 +247,22 @@ svga_get_tex_surface(struct pipe_screen *screen,
if (view) {
SVGA_DBG(DEBUG_VIEWS, "svga: Surface view: yes %p, level %u face %u z %u, %p\n",
- pt, level, face, zslice, s);
+ pt, surf_tmpl->u.tex.level, face, zslice, s);
- s->handle = svga_texture_view_surface(NULL, tex, format, level, 1, face, zslice,
- &s->key);
+ s->handle = svga_texture_view_surface(NULL, tex, format, surf_tmpl->u.tex.level,
+ 1, face, zslice, &s->key);
s->real_face = 0;
s->real_level = 0;
s->real_zslice = 0;
} else {
SVGA_DBG(DEBUG_VIEWS, "svga: Surface view: no %p, level %u, face %u, z %u, %p\n",
- pt, level, face, zslice, s);
+ pt, surf_tmpl->u.tex.level, face, zslice, s);
memset(&s->key, 0, sizeof s->key);
s->handle = tex->handle;
s->real_face = face;
- s->real_level = level;
s->real_zslice = zslice;
+ s->real_level = surf_tmpl->u.tex.level;
}
return &s->base;
@@ -256,7 +270,8 @@ svga_get_tex_surface(struct pipe_screen *screen,
static void
-svga_tex_surface_destroy(struct pipe_surface *surf)
+svga_surface_destroy(struct pipe_context *pipe,
+ struct pipe_surface *surf)
{
struct svga_surface *s = svga_surface(surf);
struct svga_texture *t = svga_texture(surf->texture);
@@ -282,8 +297,13 @@ svga_mark_surface_dirty(struct pipe_surface *surf)
s->dirty = TRUE;
- if (s->handle == tex->handle)
- tex->defined[surf->face][surf->level] = TRUE;
+ if (s->handle == tex->handle) {
+ /* hmm so 3d textures always have all their slices marked ? */
+ if (surf->texture->target == PIPE_TEXTURE_CUBE)
+ tex->defined[surf->u.tex.first_layer][surf->u.tex.level] = TRUE;
+ else
+ tex->defined[0][surf->u.tex.level] = TRUE;
+ }
else {
/* this will happen later in svga_propagate_surface */
}
@@ -314,22 +334,32 @@ svga_propagate_surface(struct pipe_context *pipe, struct pipe_surface *surf)
struct svga_surface *s = svga_surface(surf);
struct svga_texture *tex = svga_texture(surf->texture);
struct svga_screen *ss = svga_screen(surf->texture->screen);
+ unsigned zslice, face;
if (!s->dirty)
return;
+ if (surf->texture->target == PIPE_TEXTURE_CUBE) {
+ zslice = 0;
+ face = surf->u.tex.first_layer;
+ }
+ else {
+ zslice = surf->u.tex.first_layer;
+ face = 0;
+ }
+
s->dirty = FALSE;
ss->texture_timestamp++;
- tex->view_age[surf->level] = ++(tex->age);
+ tex->view_age[surf->u.tex.level] = ++(tex->age);
if (s->handle != tex->handle) {
- SVGA_DBG(DEBUG_VIEWS, "svga: Surface propagate: tex %p, level %u, from %p\n", tex, surf->level, surf);
+ SVGA_DBG(DEBUG_VIEWS, "svga: Surface propagate: tex %p, level %u, from %p\n", tex, surf->u.tex.level, surf);
svga_texture_copy_handle(svga_context(pipe),
s->handle, 0, 0, 0, s->real_level, s->real_face,
- tex->handle, 0, 0, surf->zslice, surf->level, surf->face,
- u_minify(tex->b.b.width0, surf->level),
- u_minify(tex->b.b.height0, surf->level), 1);
- tex->defined[surf->face][surf->level] = TRUE;
+ tex->handle, 0, 0, zslice, surf->u.tex.level, face,
+ u_minify(tex->b.b.width0, surf->u.tex.level),
+ u_minify(tex->b.b.height0, surf->u.tex.level), 1);
+ tex->defined[face][surf->u.tex.level] = TRUE;
}
}
@@ -351,9 +381,9 @@ svga_surface_needs_propagation(struct pipe_surface *surf)
void
-svga_screen_init_surface_functions(struct pipe_screen *screen)
+svga_init_surface_functions(struct svga_context *svga)
{
- screen->get_tex_surface = svga_get_tex_surface;
- screen->tex_surface_destroy = svga_tex_surface_destroy;
+ svga->pipe.create_surface = svga_create_surface;
+ svga->pipe.surface_destroy = svga_surface_destroy;
}
diff --git a/src/gallium/drivers/svga/svga_surface.h b/src/gallium/drivers/svga/svga_surface.h
index 13bd5b19b61..afb8326e1f3 100644
--- a/src/gallium/drivers/svga/svga_surface.h
+++ b/src/gallium/drivers/svga/svga_surface.h
@@ -90,7 +90,4 @@ svga_surface(struct pipe_surface *surface)
return (struct svga_surface *)surface;
}
-void
-svga_screen_init_surface_functions(struct pipe_screen *screen);
-
#endif
diff --git a/src/gallium/drivers/svga/svga_swtnl_backend.c b/src/gallium/drivers/svga/svga_swtnl_backend.c
index ff3da842729..d5db6bf641a 100644
--- a/src/gallium/drivers/svga/svga_swtnl_backend.c
+++ b/src/gallium/drivers/svga/svga_swtnl_backend.c
@@ -141,7 +141,7 @@ svga_vbuf_render_unmap_vertices( struct vbuf_render *render,
pipe_buffer_flush_mapped_range(&svga->pipe,
svga_render->vbuf_transfer,
offset, length);
- pipe_buffer_unmap(&svga->pipe, svga_render->vbuf, svga_render->vbuf_transfer);
+ pipe_buffer_unmap(&svga->pipe, svga_render->vbuf_transfer);
svga_render->min_index = min_index;
svga_render->max_index = max_index;
svga_render->vbuf_used = MAX2(svga_render->vbuf_used, used);
@@ -158,7 +158,7 @@ svga_vbuf_render_set_primitive( struct vbuf_render *render,
}
static void
-svga_vbuf_sumbit_state( struct svga_vbuf_render *svga_render )
+svga_vbuf_submit_state( struct svga_vbuf_render *svga_render )
{
struct svga_context *svga = svga_render->svga;
SVGA3dVertexDecl vdecl[PIPE_MAX_ATTRIBS];
@@ -221,7 +221,8 @@ svga_vbuf_render_draw_arrays( struct vbuf_render *render,
unsigned bias = (svga_render->vbuf_offset - svga_render->vdecl_offset) / svga_render->vertex_size;
enum pipe_error ret = 0;
- svga_vbuf_sumbit_state(svga_render);
+ /* off to hardware */
+ svga_vbuf_submit_state(svga_render);
/* Need to call update_state() again as the draw module may have
* altered some of our state behind our backs. Testcase:
@@ -267,9 +268,8 @@ svga_vbuf_render_draw_elements( struct vbuf_render *render,
pipe_buffer_write_nooverlap(&svga->pipe, svga_render->ibuf,
svga_render->ibuf_offset, 2 * nr_indices, indices);
-
/* off to hardware */
- svga_vbuf_sumbit_state(svga_render);
+ svga_vbuf_submit_state(svga_render);
/* Need to call update_state() again as the draw module may have
* altered some of our state behind our backs. Testcase:
diff --git a/src/gallium/drivers/svga/svga_swtnl_draw.c b/src/gallium/drivers/svga/svga_swtnl_draw.c
index 814e8edd70f..05d86e1fb16 100644
--- a/src/gallium/drivers/svga/svga_swtnl_draw.c
+++ b/src/gallium/drivers/svga/svga_swtnl_draw.c
@@ -51,6 +51,9 @@ svga_swtnl_draw_vbo(struct svga_context *svga,
assert(svga->state.sw.need_swtnl);
assert(draw);
+ /* Make sure that the need_swtnl flag does not go away */
+ svga->state.sw.in_swtnl_draw = TRUE;
+
ret = svga_update_state(svga, SVGA_STATE_SWTNL_DRAW);
if (ret) {
svga_context_flush(svga, NULL);
@@ -106,22 +109,22 @@ svga_swtnl_draw_vbo(struct svga_context *svga,
* unmap vertex/index buffers
*/
for (i = 0; i < svga->curr.num_vertex_buffers; i++) {
- pipe_buffer_unmap(&svga->pipe, svga->curr.vb[i].buffer,
- vb_transfer[i]);
+ pipe_buffer_unmap(&svga->pipe, vb_transfer[i]);
draw_set_mapped_vertex_buffer(draw, i, NULL);
}
if (ib_transfer) {
- pipe_buffer_unmap(&svga->pipe, svga->curr.ib.buffer, ib_transfer);
+ pipe_buffer_unmap(&svga->pipe, ib_transfer);
draw_set_mapped_index_buffer(draw, NULL);
}
if (svga->curr.cb[PIPE_SHADER_VERTEX]) {
- pipe_buffer_unmap(&svga->pipe,
- svga->curr.cb[PIPE_SHADER_VERTEX],
- cb_transfer);
+ pipe_buffer_unmap(&svga->pipe, cb_transfer);
}
+ /* Now safe to remove the need_swtnl flag in any update_state call */
+ svga->state.sw.in_swtnl_draw = FALSE;
+
return ret;
}
diff --git a/src/gallium/drivers/trace/tr_context.c b/src/gallium/drivers/trace/tr_context.c
index 04f30f82c3d..eaabae8ce42 100644
--- a/src/gallium/drivers/trace/tr_context.c
+++ b/src/gallium/drivers/trace/tr_context.c
@@ -314,6 +314,9 @@ trace_context_bind_vertex_sampler_states(struct pipe_context *_pipe,
struct trace_context *tr_ctx = trace_context(_pipe);
struct pipe_context *pipe = tr_ctx->pipe;
+ if (!pipe->bind_vertex_sampler_states)
+ return;
+
trace_dump_call_begin("pipe_context", "bind_vertex_sampler_states");
trace_dump_arg(ptr, pipe);
@@ -885,6 +888,60 @@ trace_sampler_view_destroy(struct pipe_context *_pipe,
FREE(_view);
}
+/********************************************************************
+ * surface
+ */
+
+
+static struct pipe_surface *
+trace_create_surface(struct pipe_context *_pipe,
+ struct pipe_resource *_texture,
+ const struct pipe_surface *surf_tmpl)
+{
+ struct trace_context *tr_ctx = trace_context(_pipe);
+ struct trace_resource *tr_tex = trace_resource(_texture);
+ struct pipe_context *pipe = tr_ctx->pipe;
+ struct pipe_resource *texture = tr_tex->resource;
+ struct pipe_surface *result = NULL;
+
+ trace_dump_call_begin("pipe_context", "create_surface");
+
+ trace_dump_arg(ptr, pipe);
+ trace_dump_arg(ptr, texture);
+ /* hmm some values unitialized there */
+ trace_dump_arg(surface, surf_tmpl);
+
+ result = pipe->create_surface(pipe, texture, surf_tmpl);
+
+ trace_dump_ret(ptr, result);
+
+ trace_dump_call_end();
+
+ result = trace_surf_create(tr_tex, result);
+
+ return result;
+}
+
+
+static void
+trace_surface_destroy(struct pipe_context *_pipe,
+ struct pipe_surface *_surface)
+{
+ struct trace_context *tr_ctx = trace_context(_pipe);
+ struct pipe_context *pipe = tr_ctx->pipe;
+ struct trace_surface *tr_surf = trace_surface(_surface);
+ struct pipe_surface *surface = tr_surf->surface;
+
+ trace_dump_call_begin("pipe_context", "surface_destroy");
+
+ trace_dump_arg(ptr, pipe);
+ trace_dump_arg(ptr, surface);
+
+ trace_dump_call_end();
+
+ trace_surf_destroy(tr_surf);
+}
+
static INLINE void
trace_context_set_fragment_sampler_views(struct pipe_context *_pipe,
@@ -926,6 +983,9 @@ trace_context_set_vertex_sampler_views(struct pipe_context *_pipe,
struct pipe_sampler_view *unwrapped_views[PIPE_MAX_VERTEX_SAMPLERS];
unsigned i;
+ if (!pipe->set_vertex_sampler_views)
+ return;
+
for(i = 0; i < num; ++i) {
tr_view = trace_sampler_view(views[i]);
unwrapped_views[i] = tr_view ? tr_view->sampler_view : NULL;
@@ -1004,12 +1064,11 @@ trace_context_set_index_buffer(struct pipe_context *_pipe,
static INLINE void
trace_context_resource_copy_region(struct pipe_context *_pipe,
struct pipe_resource *dst,
- struct pipe_subresource subdst,
+ unsigned dst_level,
unsigned dstx, unsigned dsty, unsigned dstz,
struct pipe_resource *src,
- struct pipe_subresource subsrc,
- unsigned srcx, unsigned srcy, unsigned srcz,
- unsigned width, unsigned height)
+ unsigned src_level,
+ const struct pipe_box *src_box)
{
struct trace_context *tr_ctx = trace_context(_pipe);
struct pipe_context *pipe = tr_ctx->pipe;
@@ -1021,21 +1080,17 @@ trace_context_resource_copy_region(struct pipe_context *_pipe,
trace_dump_arg(ptr, pipe);
trace_dump_arg(ptr, dst);
- trace_dump_arg_struct(subresource, subdst);
+ trace_dump_arg(uint, dst_level);
trace_dump_arg(uint, dstx);
trace_dump_arg(uint, dsty);
trace_dump_arg(uint, dstz);
trace_dump_arg(ptr, src);
- trace_dump_arg_struct(subresource, subsrc);
- trace_dump_arg(uint, srcx);
- trace_dump_arg(uint, srcy);
- trace_dump_arg(uint, srcz);
- trace_dump_arg(uint, width);
- trace_dump_arg(uint, height);
+ trace_dump_arg(uint, src_level);
+ trace_dump_arg(box, src_box);
pipe->resource_copy_region(pipe,
- dst, subdst, dstx, dsty, dstz,
- src, subsrc, srcx, srcy, srcz, width, height);
+ dst, dst_level, dstx, dsty, dstz,
+ src, src_level, src_box);
trace_dump_call_end();
}
@@ -1166,8 +1221,8 @@ trace_context_destroy(struct pipe_context *_pipe)
static unsigned int
trace_is_resource_referenced( struct pipe_context *_pipe,
- struct pipe_resource *_resource,
- unsigned face, unsigned level)
+ struct pipe_resource *_resource,
+ unsigned level, int layer)
{
struct trace_context *tr_ctx = trace_context(_pipe);
struct trace_resource *tr_tex = trace_resource(_resource);
@@ -1178,10 +1233,10 @@ trace_is_resource_referenced( struct pipe_context *_pipe,
trace_dump_call_begin("pipe_context", "is_resource_referenced");
trace_dump_arg(ptr, pipe);
trace_dump_arg(ptr, texture);
- trace_dump_arg(uint, face);
trace_dump_arg(uint, level);
+ trace_dump_arg(int, layer);
- referenced = pipe->is_resource_referenced(pipe, texture, face, level);
+ referenced = pipe->is_resource_referenced(pipe, texture, level, layer);
trace_dump_ret(uint, referenced);
trace_dump_call_end();
@@ -1197,10 +1252,10 @@ trace_is_resource_referenced( struct pipe_context *_pipe,
static struct pipe_transfer *
trace_context_get_transfer(struct pipe_context *_context,
- struct pipe_resource *_resource,
- struct pipe_subresource sr,
- unsigned usage,
- const struct pipe_box *box)
+ struct pipe_resource *_resource,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box)
{
struct trace_context *tr_context = trace_context(_context);
struct trace_resource *tr_tex = trace_resource(_resource);
@@ -1215,7 +1270,7 @@ trace_context_get_transfer(struct pipe_context *_context,
* to transfer_inline_write and ignore read transfers.
*/
- result = context->get_transfer(context, texture, sr, usage, box);
+ result = context->get_transfer(context, texture, level, usage, box);
if (result)
result = trace_transfer_create(tr_context, tr_tex, result);
@@ -1226,7 +1281,7 @@ trace_context_get_transfer(struct pipe_context *_context,
static void
trace_context_transfer_destroy(struct pipe_context *_context,
- struct pipe_transfer *_transfer)
+ struct pipe_transfer *_transfer)
{
struct trace_context *tr_context = trace_context(_context);
struct trace_transfer *tr_trans = trace_transfer(_transfer);
@@ -1274,7 +1329,7 @@ trace_context_transfer_flush_region( struct pipe_context *_context,
static void
trace_context_transfer_unmap(struct pipe_context *_context,
- struct pipe_transfer *_transfer)
+ struct pipe_transfer *_transfer)
{
struct trace_context *tr_ctx = trace_context(_context);
struct trace_transfer *tr_trans = trace_transfer(_transfer);
@@ -1287,17 +1342,17 @@ trace_context_transfer_unmap(struct pipe_context *_context,
*/
struct pipe_resource *resource = transfer->resource;
- struct pipe_subresource sr = transfer->sr;
+ unsigned level = transfer->level;
unsigned usage = transfer->usage;
const struct pipe_box *box = &transfer->box;
unsigned stride = transfer->stride;
- unsigned slice_stride = transfer->slice_stride;
+ unsigned layer_stride = transfer->layer_stride;
trace_dump_call_begin("pipe_context", "transfer_inline_write");
trace_dump_arg(ptr, context);
trace_dump_arg(ptr, resource);
- trace_dump_arg_struct(subresource, sr);
+ trace_dump_arg(uint, level);
trace_dump_arg(uint, usage);
trace_dump_arg(box, box);
@@ -1306,11 +1361,11 @@ trace_context_transfer_unmap(struct pipe_context *_context,
resource->format,
box,
stride,
- slice_stride);
+ layer_stride);
trace_dump_arg_end();
trace_dump_arg(uint, stride);
- trace_dump_arg(uint, slice_stride);
+ trace_dump_arg(uint, layer_stride);
trace_dump_call_end();
@@ -1323,13 +1378,13 @@ trace_context_transfer_unmap(struct pipe_context *_context,
static void
trace_context_transfer_inline_write(struct pipe_context *_context,
- struct pipe_resource *_resource,
- struct pipe_subresource sr,
- unsigned usage,
- const struct pipe_box *box,
- const void *data,
- unsigned stride,
- unsigned slice_stride)
+ struct pipe_resource *_resource,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box,
+ const void *data,
+ unsigned stride,
+ unsigned layer_stride)
{
struct trace_context *tr_context = trace_context(_context);
struct trace_resource *tr_tex = trace_resource(_resource);
@@ -1342,7 +1397,7 @@ trace_context_transfer_inline_write(struct pipe_context *_context,
trace_dump_arg(ptr, context);
trace_dump_arg(ptr, resource);
- trace_dump_arg_struct(subresource, sr);
+ trace_dump_arg(uint, level);
trace_dump_arg(uint, usage);
trace_dump_arg(box, box);
@@ -1351,16 +1406,16 @@ trace_context_transfer_inline_write(struct pipe_context *_context,
resource->format,
box,
stride,
- slice_stride);
+ layer_stride);
trace_dump_arg_end();
trace_dump_arg(uint, stride);
- trace_dump_arg(uint, slice_stride);
+ trace_dump_arg(uint, layer_stride);
trace_dump_call_end();
context->transfer_inline_write(context, resource,
- sr, usage, box, data, stride, slice_stride);
+ level, usage, box, data, stride, layer_stride);
}
@@ -1434,6 +1489,8 @@ trace_context_create(struct trace_screen *tr_scr,
tr_ctx->base.set_vertex_sampler_views = trace_context_set_vertex_sampler_views;
tr_ctx->base.create_sampler_view = trace_create_sampler_view;
tr_ctx->base.sampler_view_destroy = trace_sampler_view_destroy;
+ tr_ctx->base.create_surface = trace_create_surface;
+ tr_ctx->base.surface_destroy = trace_surface_destroy;
tr_ctx->base.set_vertex_buffers = trace_context_set_vertex_buffers;
tr_ctx->base.set_index_buffer = trace_context_set_index_buffer;
tr_ctx->base.resource_copy_region = trace_context_resource_copy_region;
diff --git a/src/gallium/drivers/trace/tr_dump_state.c b/src/gallium/drivers/trace/tr_dump_state.c
index 8f816060324..155c869fbd9 100644
--- a/src/gallium/drivers/trace/tr_dump_state.c
+++ b/src/gallium/drivers/trace/tr_dump_state.c
@@ -71,6 +71,10 @@ void trace_dump_resource_template(const struct pipe_resource *templat)
trace_dump_uint(templat->depth0);
trace_dump_member_end();
+ trace_dump_member_begin("array_size");
+ trace_dump_uint(templat->array_size);
+ trace_dump_member_end();
+
trace_dump_member(uint, templat, last_level);
trace_dump_member(uint, templat, usage);
trace_dump_member(uint, templat, bind);
@@ -80,25 +84,6 @@ void trace_dump_resource_template(const struct pipe_resource *templat)
}
-void trace_dump_subresource(const struct pipe_subresource *subresource)
-{
- if (!trace_dumping_enabled_locked())
- return;
-
- if(!subresource) {
- trace_dump_null();
- return;
- }
-
- trace_dump_struct_begin("pipe_subresource");
-
- trace_dump_member(uint, subresource, face);
- trace_dump_member(uint, subresource, level);
-
- trace_dump_struct_end();
-}
-
-
void trace_dump_box(const struct pipe_box *box)
{
if (!trace_dumping_enabled_locked())
@@ -445,8 +430,13 @@ void trace_dump_sampler_view_template(const struct pipe_sampler_view *state)
trace_dump_struct_begin("pipe_sampler_view");
trace_dump_member(format, state, format);
- trace_dump_member(uint, state, first_level);
- trace_dump_member(uint, state, last_level);
+ /* XXX */
+ trace_dump_member(uint, state, u.tex.first_level);
+ trace_dump_member(uint, state, u.tex.last_level);
+ trace_dump_member(uint, state, u.tex.first_layer);
+ trace_dump_member(uint, state, u.tex.last_layer);
+ trace_dump_member(uint, state, u.buf.first_element);
+ trace_dump_member(uint, state, u.buf.last_element);
trace_dump_member(uint, state, swizzle_r);
trace_dump_member(uint, state, swizzle_g);
trace_dump_member(uint, state, swizzle_b);
@@ -472,14 +462,14 @@ void trace_dump_surface(const struct pipe_surface *state)
trace_dump_member(uint, state, width);
trace_dump_member(uint, state, height);
- trace_dump_member(uint, state, layout);
- trace_dump_member(uint, state, offset);
trace_dump_member(uint, state, usage);
trace_dump_member(ptr, state, texture);
- trace_dump_member(uint, state, face);
- trace_dump_member(uint, state, level);
- trace_dump_member(uint, state, zslice);
+ trace_dump_member(uint, state, u.tex.level);
+ trace_dump_member(uint, state, u.tex.first_layer);
+ trace_dump_member(uint, state, u.tex.last_layer);
+ trace_dump_member(uint, state, u.buf.first_element);
+ trace_dump_member(uint, state, u.buf.last_element);
trace_dump_struct_end();
}
@@ -497,16 +487,18 @@ void trace_dump_transfer(const struct pipe_transfer *state)
trace_dump_struct_begin("pipe_transfer");
+ trace_dump_member(uint, state, box.x);
+ trace_dump_member(uint, state, box.y);
+ trace_dump_member(uint, state, box.z);
trace_dump_member(uint, state, box.width);
trace_dump_member(uint, state, box.height);
+ trace_dump_member(uint, state, box.depth);
trace_dump_member(uint, state, stride);
+ trace_dump_member(uint, state, layer_stride);
trace_dump_member(uint, state, usage);
trace_dump_member(ptr, state, resource);
- trace_dump_member(uint, state, sr.face);
- trace_dump_member(uint, state, sr.level);
- trace_dump_member(uint, state, box.z);
trace_dump_struct_end();
}
diff --git a/src/gallium/drivers/trace/tr_dump_state.h b/src/gallium/drivers/trace/tr_dump_state.h
index 078d2086109..fe8ece78d43 100644
--- a/src/gallium/drivers/trace/tr_dump_state.h
+++ b/src/gallium/drivers/trace/tr_dump_state.h
@@ -37,8 +37,6 @@ void trace_dump_format(enum pipe_format format);
void trace_dump_resource_template(const struct pipe_resource *templat);
-void trace_dump_subresource(const struct pipe_subresource *subresource);
-
void trace_dump_box(const struct pipe_box *box);
void trace_dump_rasterizer_state(const struct pipe_rasterizer_state *state);
diff --git a/src/gallium/drivers/trace/tr_screen.c b/src/gallium/drivers/trace/tr_screen.c
index 935831071e6..c2de2daa883 100644
--- a/src/gallium/drivers/trace/tr_screen.c
+++ b/src/gallium/drivers/trace/tr_screen.c
@@ -210,23 +210,26 @@ trace_screen_context_create(struct pipe_screen *_screen, void *priv)
static void
trace_screen_flush_frontbuffer(struct pipe_screen *_screen,
- struct pipe_surface *_surface,
+ struct pipe_resource *_resource,
+ unsigned level, unsigned layer,
void *context_private)
{
struct trace_screen *tr_scr = trace_screen(_screen);
- struct trace_surface *tr_surf = trace_surface(_surface);
+ struct trace_resource *tr_res = trace_resource(_resource);
struct pipe_screen *screen = tr_scr->screen;
- struct pipe_surface *surface = tr_surf->surface;
+ struct pipe_resource *resource = tr_res->resource;
trace_dump_call_begin("pipe_screen", "flush_frontbuffer");
trace_dump_arg(ptr, screen);
- trace_dump_arg(ptr, surface);
+ trace_dump_arg(ptr, resource);
+ trace_dump_arg(uint, level);
+ trace_dump_arg(uint, layer);
/* XXX: hide, as there is nothing we can do with this
trace_dump_arg(ptr, context_private);
*/
- screen->flush_frontbuffer(screen, surface, context_private);
+ screen->flush_frontbuffer(screen, resource, level, layer, context_private);
trace_dump_call_end();
}
@@ -318,68 +321,6 @@ trace_screen_resource_destroy(struct pipe_screen *_screen,
}
-/********************************************************************
- * surface
- */
-
-
-static struct pipe_surface *
-trace_screen_get_tex_surface(struct pipe_screen *_screen,
- struct pipe_resource *_texture,
- unsigned face, unsigned level,
- unsigned zslice,
- unsigned usage)
-{
- struct trace_screen *tr_scr = trace_screen(_screen);
- struct trace_resource *tr_tex = trace_resource(_texture);
- struct pipe_screen *screen = tr_scr->screen;
- struct pipe_resource *texture = tr_tex->resource;
- struct pipe_surface *result = NULL;
-
- assert(texture->screen == screen);
-
- trace_dump_call_begin("pipe_screen", "get_tex_surface");
-
- trace_dump_arg(ptr, screen);
- trace_dump_arg(ptr, texture);
- trace_dump_arg(uint, face);
- trace_dump_arg(uint, level);
- trace_dump_arg(uint, zslice);
- trace_dump_arg(uint, usage);
-
- result = screen->get_tex_surface(screen, texture, face, level, zslice, usage);
-
- trace_dump_ret(ptr, result);
-
- trace_dump_call_end();
-
- result = trace_surface_create(tr_tex, result);
-
- return result;
-}
-
-
-static void
-trace_screen_tex_surface_destroy(struct pipe_surface *_surface)
-{
- struct trace_screen *tr_scr = trace_screen(_surface->texture->screen);
- struct trace_surface *tr_surf = trace_surface(_surface);
- struct pipe_screen *screen = tr_scr->screen;
- struct pipe_surface *surface = tr_surf->surface;
-
- trace_dump_call_begin("pipe_screen", "tex_surface_destroy");
-
- trace_dump_arg(ptr, screen);
- trace_dump_arg(ptr, surface);
-
- trace_dump_call_end();
-
- trace_surface_destroy(tr_surf);
-}
-
-
-
-
/********************************************************************
* buffer
@@ -580,8 +521,6 @@ trace_screen_create(struct pipe_screen *screen)
tr_scr->base.resource_from_handle = trace_screen_resource_from_handle;
tr_scr->base.resource_get_handle = trace_screen_resource_get_handle;
tr_scr->base.resource_destroy = trace_screen_resource_destroy;
- tr_scr->base.get_tex_surface = trace_screen_get_tex_surface;
- tr_scr->base.tex_surface_destroy = trace_screen_tex_surface_destroy;
tr_scr->base.user_buffer_create = trace_screen_user_buffer_create;
tr_scr->base.fence_reference = trace_screen_fence_reference;
tr_scr->base.fence_signalled = trace_screen_fence_signalled;
diff --git a/src/gallium/drivers/trace/tr_texture.c b/src/gallium/drivers/trace/tr_texture.c
index 9914b98b39c..27997346471 100644
--- a/src/gallium/drivers/trace/tr_texture.c
+++ b/src/gallium/drivers/trace/tr_texture.c
@@ -74,8 +74,8 @@ trace_resource_destroy(struct trace_screen *tr_scr,
struct pipe_surface *
-trace_surface_create(struct trace_resource *tr_tex,
- struct pipe_surface *surface)
+trace_surf_create(struct trace_resource *tr_tex,
+ struct pipe_surface *surface)
{
struct trace_surface *tr_surf;
@@ -104,7 +104,7 @@ error:
void
-trace_surface_destroy(struct trace_surface *tr_surf)
+trace_surf_destroy(struct trace_surface *tr_surf)
{
pipe_resource_reference(&tr_surf->base.texture, NULL);
pipe_surface_reference(&tr_surf->surface, NULL);
diff --git a/src/gallium/drivers/trace/tr_texture.h b/src/gallium/drivers/trace/tr_texture.h
index 6513995d505..3352c96e59a 100644
--- a/src/gallium/drivers/trace/tr_texture.h
+++ b/src/gallium/drivers/trace/tr_texture.h
@@ -125,11 +125,11 @@ trace_resource_destroy(struct trace_screen *tr_scr,
struct trace_resource *tr_tex);
struct pipe_surface *
-trace_surface_create(struct trace_resource *tr_tex,
+trace_surf_create(struct trace_resource *tr_tex,
struct pipe_surface *surface);
void
-trace_surface_destroy(struct trace_surface *tr_surf);
+trace_surf_destroy(struct trace_surface *tr_surf);
struct pipe_transfer *
trace_transfer_create(struct trace_context *tr_ctx,
diff --git a/src/gallium/include/pipe/p_context.h b/src/gallium/include/pipe/p_context.h
index 0e53aef6d2e..589cac2ddd3 100644
--- a/src/gallium/include/pipe/p_context.h
+++ b/src/gallium/include/pipe/p_context.h
@@ -54,7 +54,6 @@ struct pipe_scissor_state;
struct pipe_shader_state;
struct pipe_stencil_ref;
struct pipe_stream_output_state;
-struct pipe_subresource;
struct pipe_surface;
struct pipe_vertex_buffer;
struct pipe_vertex_element;
@@ -256,12 +255,11 @@ struct pipe_context {
*/
void (*resource_copy_region)(struct pipe_context *pipe,
struct pipe_resource *dst,
- struct pipe_subresource subdst,
+ unsigned dst_level,
unsigned dstx, unsigned dsty, unsigned dstz,
struct pipe_resource *src,
- struct pipe_subresource subsrc,
- unsigned srcx, unsigned srcy, unsigned srcz,
- unsigned width, unsigned height);
+ unsigned src_level,
+ const struct pipe_box *src_box);
/**
* Resolve a multisampled resource into a non-multisampled one.
@@ -269,9 +267,9 @@ struct pipe_context {
*/
void (*resource_resolve)(struct pipe_context *pipe,
struct pipe_resource *dst,
- struct pipe_subresource subdst,
+ unsigned dst_layer,
struct pipe_resource *src,
- struct pipe_subresource subsrc);
+ unsigned src_layer);
/*@}*/
@@ -328,13 +326,13 @@ struct pipe_context {
* PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE.
* \param pipe context whose unflushed hw commands will be checked.
* \param texture texture to check.
- * \param face cubemap face. Use 0 for non-cubemap texture.
* \param level mipmap level.
+ * \param layer cubemap face, 2d array or 3d slice, 0 otherwise. Use -1 for any layer.
* \return mask of PIPE_REFERENCED_FOR_READ/WRITE or PIPE_UNREFERENCED
*/
unsigned int (*is_resource_referenced)(struct pipe_context *pipe,
- struct pipe_resource *texture,
- unsigned face, unsigned level);
+ struct pipe_resource *texture,
+ unsigned level, int layer);
/**
* Create a view on a texture to be used by a shader stage.
@@ -348,20 +346,32 @@ struct pipe_context {
/**
+ * Get a surface which is a "view" into a resource, used by
+ * render target / depth stencil stages.
+ * \param usage bitmaks of PIPE_BIND_* flags
+ */
+ struct pipe_surface *(*create_surface)(struct pipe_context *ctx,
+ struct pipe_resource *resource,
+ const struct pipe_surface *templat);
+
+ void (*surface_destroy)(struct pipe_context *ctx,
+ struct pipe_surface *);
+
+ /**
* Get a transfer object for transferring data to/from a texture.
*
* Transfers are (by default) context-private and allow uploads to be
* interleaved with
*/
struct pipe_transfer *(*get_transfer)(struct pipe_context *,
- struct pipe_resource *resource,
- struct pipe_subresource,
- unsigned usage, /* a combination of PIPE_TRANSFER_x */
- const struct pipe_box *);
+ struct pipe_resource *resource,
+ unsigned level,
+ unsigned usage, /* a combination of PIPE_TRANSFER_x */
+ const struct pipe_box *);
void (*transfer_destroy)(struct pipe_context *,
- struct pipe_transfer *);
-
+ struct pipe_transfer *);
+
void *(*transfer_map)( struct pipe_context *,
struct pipe_transfer *transfer );
@@ -381,13 +391,13 @@ struct pipe_context {
* pointer. XXX: strides??
*/
void (*transfer_inline_write)( struct pipe_context *,
- struct pipe_resource *,
- struct pipe_subresource,
- unsigned usage, /* a combination of PIPE_TRANSFER_x */
- const struct pipe_box *,
- const void *data,
- unsigned stride,
- unsigned slice_stride);
+ struct pipe_resource *,
+ unsigned level,
+ unsigned usage, /* a combination of PIPE_TRANSFER_x */
+ const struct pipe_box *,
+ const void *data,
+ unsigned stride,
+ unsigned layer_stride);
};
diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h
index 9f2b081e33a..2135c19dcfc 100644
--- a/src/gallium/include/pipe/p_defines.h
+++ b/src/gallium/include/pipe/p_defines.h
@@ -138,12 +138,14 @@ enum pipe_error {
/** Texture types.
* See the documentation for info on PIPE_TEXTURE_RECT vs PIPE_TEXTURE_2D */
enum pipe_texture_target {
- PIPE_BUFFER = 0,
- PIPE_TEXTURE_1D = 1,
- PIPE_TEXTURE_2D = 2,
- PIPE_TEXTURE_3D = 3,
- PIPE_TEXTURE_CUBE = 4,
- PIPE_TEXTURE_RECT = 5,
+ PIPE_BUFFER = 0,
+ PIPE_TEXTURE_1D = 1,
+ PIPE_TEXTURE_2D = 2,
+ PIPE_TEXTURE_3D = 3,
+ PIPE_TEXTURE_CUBE = 4,
+ PIPE_TEXTURE_RECT = 5,
+ PIPE_TEXTURE_1D_ARRAY = 6,
+ PIPE_TEXTURE_2D_ARRAY = 7,
PIPE_MAX_TEXTURE_TYPES
};
@@ -178,14 +180,6 @@ enum pipe_texture_target {
#define PIPE_TEX_COMPARE_NONE 0
#define PIPE_TEX_COMPARE_R_TO_TEXTURE 1
-
-/**
- * Surface layout -- a hint? Or some driver-internal poking out into
- * the interface?
- */
-#define PIPE_SURFACE_LAYOUT_LINEAR 0
-
-
/**
* Clear buffer bits
*/
@@ -281,9 +275,9 @@ enum pipe_transfer_usage {
* Resource binding flags -- state tracker must specify in advance all
* the ways a resource might be used.
*/
-#define PIPE_BIND_DEPTH_STENCIL (1 << 0) /* get_tex_surface */
-#define PIPE_BIND_RENDER_TARGET (1 << 1) /* get_tex_surface */
-#define PIPE_BIND_SAMPLER_VIEW (1 << 2) /* get_sampler_view */
+#define PIPE_BIND_DEPTH_STENCIL (1 << 0) /* create_surface */
+#define PIPE_BIND_RENDER_TARGET (1 << 1) /* create_surface */
+#define PIPE_BIND_SAMPLER_VIEW (1 << 2) /* create_sampler_view */
#define PIPE_BIND_VERTEX_BUFFER (1 << 3) /* set_vertex_buffers */
#define PIPE_BIND_INDEX_BUFFER (1 << 4) /* draw_elements */
#define PIPE_BIND_CONSTANT_BUFFER (1 << 5) /* set_constant_buffer */
@@ -461,6 +455,7 @@ enum pipe_cap {
/** different blend funcs per rendertarget */
PIPE_CAP_INDEP_BLEND_FUNC,
PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE,
+ PIPE_CAP_ARRAY_TEXTURES,
PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT,
PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT,
PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER,
diff --git a/src/gallium/include/pipe/p_format.h b/src/gallium/include/pipe/p_format.h
index 22cc7aa18a2..74a9939df73 100644
--- a/src/gallium/include/pipe/p_format.h
+++ b/src/gallium/include/pipe/p_format.h
@@ -190,6 +190,12 @@ enum pipe_format {
PIPE_FORMAT_X24S8_USCALED = 136,
PIPE_FORMAT_S8X24_USCALED = 137,
PIPE_FORMAT_X32_S8X24_USCALED = 138,
+
+ PIPE_FORMAT_B2G3R3_UNORM = 139,
+ PIPE_FORMAT_L16A16_UNORM = 140,
+ PIPE_FORMAT_A16_UNORM = 141,
+ PIPE_FORMAT_I16_UNORM = 142,
+
PIPE_FORMAT_COUNT
};
diff --git a/src/gallium/include/pipe/p_screen.h b/src/gallium/include/pipe/p_screen.h
index 912631242f5..850eb84a3c8 100644
--- a/src/gallium/include/pipe/p_screen.h
+++ b/src/gallium/include/pipe/p_screen.h
@@ -117,7 +117,7 @@ struct pipe_screen {
/**
* Create a texture from a winsys_handle. The handle is often created in
* another process by first creating a pipe texture and then calling
- * texture_get_handle.
+ * resource_get_handle.
*/
struct pipe_resource * (*resource_from_handle)(struct pipe_screen *,
const struct pipe_resource *templat,
@@ -136,18 +136,6 @@ struct pipe_screen {
void (*resource_destroy)(struct pipe_screen *,
struct pipe_resource *pt);
- /** Get a 2D surface which is a "view" into a texture
- * \param usage bitmaks of PIPE_BIND_* flags
- */
- struct pipe_surface *(*get_tex_surface)(struct pipe_screen *,
- struct pipe_resource *resource,
- unsigned face, unsigned level,
- unsigned zslice,
- unsigned usage );
-
- void (*tex_surface_destroy)(struct pipe_surface *);
-
-
/**
* Create a buffer that wraps user-space data.
@@ -182,7 +170,8 @@ struct pipe_screen {
* gets out-of-band
*/
void (*flush_frontbuffer)( struct pipe_screen *screen,
- struct pipe_surface *surf,
+ struct pipe_resource *resource,
+ unsigned level, unsigned layer,
void *winsys_drawable_handle );
diff --git a/src/gallium/include/pipe/p_shader_tokens.h b/src/gallium/include/pipe/p_shader_tokens.h
index ba433b2bd2a..0a9e14154d7 100644
--- a/src/gallium/include/pipe/p_shader_tokens.h
+++ b/src/gallium/include/pipe/p_shader_tokens.h
@@ -177,7 +177,8 @@ union tgsi_immediate_data
#define TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES 2
#define TGSI_PROPERTY_FS_COORD_ORIGIN 3
#define TGSI_PROPERTY_FS_COORD_PIXEL_CENTER 4
-#define TGSI_PROPERTY_COUNT 5
+#define TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS 5
+#define TGSI_PROPERTY_COUNT 6
struct tgsi_property {
unsigned Type : 4; /**< TGSI_TOKEN_TYPE_PROPERTY */
diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h
index fc6dba346da..226ae8667b7 100644
--- a/src/gallium/include/pipe/p_state.h
+++ b/src/gallium/include/pipe/p_state.h
@@ -271,25 +271,33 @@ struct pipe_sampler_state
/**
- * 2D surface. This is basically a view into a memory buffer.
- * May be a renderbuffer, texture mipmap level, etc.
+ * A view into a texture that can be bound to a color render target /
+ * depth stencil attachment point.
*/
struct pipe_surface
{
struct pipe_reference reference;
struct pipe_resource *texture; /**< resource into which this is a view */
+ struct pipe_context *context; /**< context this view belongs to */
enum pipe_format format;
+ /* XXX width/height should be removed */
unsigned width; /**< logical width in pixels */
unsigned height; /**< logical height in pixels */
- unsigned layout; /**< PIPE_SURFACE_LAYOUT_x */
- unsigned offset; /**< offset from start of buffer, in bytes */
unsigned usage; /**< bitmask of PIPE_BIND_x */
- unsigned zslice;
- unsigned face;
- unsigned level;
+ union {
+ struct {
+ unsigned level;
+ unsigned first_layer:16;
+ unsigned last_layer:16;
+ } tex;
+ struct {
+ unsigned first_element;
+ unsigned last_element;
+ } buf;
+ } u;
};
@@ -302,8 +310,18 @@ struct pipe_sampler_view
enum pipe_format format; /**< typed PIPE_FORMAT_x */
struct pipe_resource *texture; /**< texture into which this is a view */
struct pipe_context *context; /**< context this view belongs to */
- unsigned first_level:8; /**< first mipmap level */
- unsigned last_level:8; /**< last mipmap level */
+ union {
+ struct {
+ unsigned first_layer:16; /**< first layer to use for array textures */
+ unsigned last_layer:16; /**< last layer to use for array textures */
+ unsigned first_level:8; /**< first mipmap level to use */
+ unsigned last_level:8; /**< last mipmap level to use */
+ } tex;
+ struct {
+ unsigned first_element;
+ unsigned last_element;
+ } buf;
+ } u;
unsigned swizzle_r:3; /**< PIPE_SWIZZLE_x for red component */
unsigned swizzle_g:3; /**< PIPE_SWIZZLE_x for green component */
unsigned swizzle_b:3; /**< PIPE_SWIZZLE_x for blue component */
@@ -338,13 +356,14 @@ struct pipe_resource
unsigned width0;
unsigned height0;
unsigned depth0;
+ unsigned array_size;
unsigned last_level:8; /**< Index of last mipmap level present/defined */
unsigned nr_samples:8; /**< for multisampled surfaces, nr of samples */
unsigned usage:8; /**< PIPE_USAGE_x (not a bitmask) */
- unsigned bind; /**< bitmask of PIPE_BIND_x */
- unsigned flags; /**< bitmask of PIPE_RESOURCE_FLAG_x */
+ unsigned bind; /**< bitmask of PIPE_BIND_x */
+ unsigned flags; /**< bitmask of PIPE_RESOURCE_FLAG_x */
};
struct pipe_stream_output_state
@@ -363,15 +382,6 @@ struct pipe_stream_output_state
unsigned stride;
};
-/**
- * Extra indexing info for (cube) texture resources.
- */
-struct pipe_subresource
-{
- unsigned face:16;
- unsigned level:16;
-};
-
/**
* Transfer object. For data transfer to/from a resource.
@@ -379,11 +389,11 @@ struct pipe_subresource
struct pipe_transfer
{
struct pipe_resource *resource; /**< resource to transfer to/from */
- struct pipe_subresource sr;
+ unsigned level;
enum pipe_transfer_usage usage;
struct pipe_box box;
unsigned stride;
- unsigned slice_stride;
+ unsigned layer_stride;
void *data;
};
diff --git a/src/gallium/include/state_tracker/st_api.h b/src/gallium/include/state_tracker/st_api.h
index 565a09614a4..1c2148b78f2 100644
--- a/src/gallium/include/state_tracker/st_api.h
+++ b/src/gallium/include/state_tracker/st_api.h
@@ -164,9 +164,8 @@ struct st_egl_image
/* this is owned by the caller */
struct pipe_resource *texture;
- unsigned face;
unsigned level;
- unsigned zslice;
+ unsigned layer;
};
/**
diff --git a/src/gallium/include/state_tracker/xlib_sw_winsys.h b/src/gallium/include/state_tracker/xlib_sw_winsys.h
index f22c22bb620..4e7ccc13ac8 100644
--- a/src/gallium/include/state_tracker/xlib_sw_winsys.h
+++ b/src/gallium/include/state_tracker/xlib_sw_winsys.h
@@ -6,7 +6,7 @@
struct pipe_screen;
-struct pipe_surface;
+struct pipe_resource;
/* This is what the xlib software winsys expects to find in the
* "private" field of flush_frontbuffers().
diff --git a/src/gallium/state_trackers/d3d1x/dxgi/src/dxgi_native.cpp b/src/gallium/state_trackers/d3d1x/dxgi/src/dxgi_native.cpp
index c246fc5ef76..a54324a04f2 100644
--- a/src/gallium/state_trackers/d3d1x/dxgi/src/dxgi_native.cpp
+++ b/src/gallium/state_trackers/d3d1x/dxgi/src/dxgi_native.cpp
@@ -1159,8 +1159,15 @@ struct GalliumDXGISwapChain : public GalliumDXGIObject<IDXGISwapChain, GalliumDX
unsigned blit_x, blit_y, blit_w, blit_h;
float black[4] = {0, 0, 0, 0};
- if(!formats_compatible || src->width0 != dst_w || src->height0 != dst_h)
- dst_surface = pipe->screen->get_tex_surface(pipe->screen, dst, 0, 0, 0, PIPE_BIND_RENDER_TARGET);
+ if(!formats_compatible || src->width0 != dst_w || src->height0 != dst_h) {
+ struct pipe_surface templat;
+ templat.usage = PIPE_BIND_RENDER_TARGET;
+ templat.format = dst->format;
+ templat.u.tex.level = 0;
+ templat.u.tex.first_layer = 0;
+ templat.u.tex.last_layer = 0;
+ dst_surface = pipe->create_surface(pipe, dst, &templat);
+ }
if(preserve_aspect_ratio)
{
@@ -1199,10 +1206,12 @@ struct GalliumDXGISwapChain : public GalliumDXGIObject<IDXGISwapChain, GalliumDX
if(formats_compatible && blit_w == src->width0 && blit_h == src->height0)
{
- pipe_subresource sr;
- sr.face = 0;
- sr.level = 0;
- pipe->resource_copy_region(pipe, dst, sr, rect.left, rect.top, 0, src, sr, 0, 0, 0, blit_w, blit_h);
+ pipe_box box;
+ box.x = box.y = box.z;
+ box.width = blit_w;
+ box.height = blit_h;
+ box.z = 1;
+ pipe->resource_copy_region(pipe, dst, 0, rect.left, rect.top, 0, src, 0, &box);
}
else
{
@@ -1218,7 +1227,7 @@ struct GalliumDXGISwapChain : public GalliumDXGIObject<IDXGISwapChain, GalliumDX
}
if(dst_surface)
- pipe->screen->tex_surface_destroy(dst_surface);
+ pipe->surface_destroy(pipe, dst_surface);
pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, 0);
diff --git a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_context.h b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_context.h
index 36110595c20..e1ba6c184fd 100644
--- a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_context.h
+++ b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_context.h
@@ -1416,23 +1416,33 @@ changed:
*out_predicate_value = render_predicate_value;
}
- static pipe_subresource d3d11_to_pipe_subresource(struct pipe_resource* resource, unsigned subresource)
+ static unsigned d3d11_subresource_to_level(struct pipe_resource* resource, unsigned subresource)
{
- pipe_subresource sr;
if(subresource <= resource->last_level)
{
- sr.level = subresource;
- sr.face = 0;
+ return subresource;
}
else
{
unsigned levels = resource->last_level + 1;
- sr.level = subresource % levels;
- sr.face = subresource / levels;
+ return subresource % levels;
}
- return sr;
}
+ static unsigned d3d11_subresource_to_face(struct pipe_resource* resource, unsigned subresource)
+ {
+ if(subresource <= resource->last_level)
+ {
+ return 0;
+ }
+ else
+ {
+ unsigned levels = resource->last_level + 1;
+ return subresource / levels;
+ }
+ }
+
+
/* TODO: deferred contexts will need a different implementation of this,
* because we can't put the transfer info into the resource itself.
* Also, there are very different restrictions, for obvious reasons.
@@ -1448,8 +1458,10 @@ changed:
GalliumD3D11Resource<>* resource = (GalliumD3D11Resource<>*)iresource;
if(resource->transfers.count(subresource))
return E_FAIL;
- pipe_subresource sr = d3d11_to_pipe_subresource(resource->resource, subresource);
- pipe_box box = d3d11_to_pipe_box(resource->resource, sr.level, 0);
+ unsigned level = d3d11_subresource_to_level(resource->resource, subresource);
+ unsigned face = d3d11_subresource_to_face(resource->resource, subresource);
+ pipe_box box = d3d11_to_pipe_box(resource->resource, level, 0);
+ /* XXX the translation from subresource to level/face(zslice/array layer) isn't quite right */
unsigned usage = 0;
if(map_type == D3D11_MAP_READ)
usage = PIPE_TRANSFER_READ;
@@ -1465,7 +1477,7 @@ changed:
return E_INVALIDARG;
if(map_type & D3D10_MAP_FLAG_DO_NOT_WAIT)
usage |= PIPE_TRANSFER_DONTBLOCK;
- struct pipe_transfer* transfer = pipe->get_transfer(pipe, resource->resource, sr, usage, &box);
+ struct pipe_transfer* transfer = pipe->get_transfer(pipe, resource->resource, level, usage, &box);
if(!transfer) {
if(map_type & D3D10_MAP_FLAG_DO_NOT_WAIT)
return DXGI_ERROR_WAS_STILL_DRAWING;
@@ -1475,7 +1487,7 @@ changed:
resource->transfers[subresource] = transfer;
mapped_resource->pData = pipe->transfer_map(pipe, transfer);
mapped_resource->RowPitch = transfer->stride;
- mapped_resource->DepthPitch = transfer->slice_stride;
+ mapped_resource->DepthPitch = transfer->layer_stride;
return S_OK;
}
@@ -1507,15 +1519,16 @@ changed:
SYNCHRONIZED;
GalliumD3D11Resource<>* dst = (GalliumD3D11Resource<>*)dst_resource;
GalliumD3D11Resource<>* src = (GalliumD3D11Resource<>*)src_resource;
- pipe_subresource subdst = d3d11_to_pipe_subresource(dst->resource, dst_subresource);
- pipe_subresource subsrc = d3d11_to_pipe_subresource(src->resource, src_subresource);
- pipe_box box = d3d11_to_pipe_box(src->resource, subsrc.level, src_box);
- for(unsigned i = 0; i < box.depth; ++i)
+ unsigned dst_level = d3d11_subresource_to_level(dst->resource, dst_subresource);
+ unsigned dst_face = d3d11_subresource_to_face(dst->resource, dst_subresource);
+ unsigned src_level = d3d11_subresource_to_level(src->resource, src_subresource);
+ unsigned src_face = d3d11_subresource_to_face(src->resource, src_subresource);
+ /* XXX the translation from subresource to level/face(zslice/array layer) isn't quite right */
+ pipe_box box = d3d11_to_pipe_box(src->resource, src_level, src_box);
{
pipe->resource_copy_region(pipe,
- dst->resource, subdst, dst_x, dst_y, dst_z + i,
- src->resource, subsrc, box.x, box.y, box.z + i,
- box.width, box.height);
+ dst->resource, dst_level, dst_x, dst_y, dst_z,
+ src->resource, src_level, &box);
}
}
@@ -1526,24 +1539,23 @@ changed:
SYNCHRONIZED;
GalliumD3D11Resource<>* dst = (GalliumD3D11Resource<>*)dst_resource;
GalliumD3D11Resource<>* src = (GalliumD3D11Resource<>*)src_resource;
- pipe_subresource sr;
- unsigned faces = dst->resource->target == PIPE_TEXTURE_CUBE ? 6 : 1;
-
- for(sr.face = 0; sr.face < faces; ++sr.face)
+ unsigned level;
+ for(level = 0; level <= dst->resource->last_level; ++level)
{
- for(sr.level = 0; sr.level <= dst->resource->last_level; ++sr.level)
- {
- unsigned w = u_minify(dst->resource->width0, sr.level);
- unsigned h = u_minify(dst->resource->height0, sr.level);
- unsigned d = u_minify(dst->resource->depth0, sr.level);
- for(unsigned i = 0; i < d; ++i)
- {
- pipe->resource_copy_region(pipe,
- dst->resource, sr, 0, 0, i,
- src->resource, sr, 0, 0, i,
- w, h);
- }
- }
+ unsigned layers = 1;
+ pipe_box box;
+ if (dst->resource->target == PIPE_TEXTURE_CUBE)
+ layers = 6;
+ else if (dst->resource->target == PIPE_TEXTURE_3D)
+ layers = u_minify(dst->resource->depth0, level);
+ /* else layers = dst->resource->array_size; */
+ box.x = box.y = box.z = 0;
+ box.width = u_minify(dst->resource->width0, level);
+ box.height = u_minify(dst->resource->height0, level);
+ box.depth = layers;
+ pipe->resource_copy_region(pipe,
+ dst->resource, level, 0, 0, 0,
+ src->resource, level, &box);
}
}
@@ -1557,9 +1569,10 @@ changed:
{
SYNCHRONIZED;
GalliumD3D11Resource<>* dst = (GalliumD3D11Resource<>*)dst_resource;
- pipe_subresource subdst = d3d11_to_pipe_subresource(dst->resource, dst_subresource);
- pipe_box box = d3d11_to_pipe_box(dst->resource, subdst.level, pDstBox);
- pipe->transfer_inline_write(pipe, dst->resource, subdst, PIPE_TRANSFER_WRITE, &box, pSrcData, src_row_pitch, src_depth_pitch);
+ unsigned dst_level = d3d11_subresource_to_level(dst->resource, dst_subresource);
+ /* XXX the translation from subresource to level/face(zslice/array layer) isn't quite right */
+ pipe_box box = d3d11_to_pipe_box(dst->resource, dst_level, pDstBox);
+ pipe->transfer_inline_write(pipe, dst->resource, dst_level, PIPE_TRANSFER_WRITE, &box, pSrcData, src_row_pitch, src_depth_pitch);
}
#if API >= 11
@@ -1714,9 +1727,9 @@ changed:
SYNCHRONIZED;
GalliumD3D11Resource<>* dst = (GalliumD3D11Resource<>*)dst_resource;
GalliumD3D11Resource<>* src = (GalliumD3D11Resource<>*)src_resource;
- pipe_subresource subdst = d3d11_to_pipe_subresource(dst->resource, dst_subresource);
- pipe_subresource subsrc = d3d11_to_pipe_subresource(src->resource, src_subresource);
- pipe->resource_resolve(pipe, dst->resource, subdst, src->resource, subsrc);
+ unsigned dst_layer = d3d11_subresource_to_face(dst->resource, dst_subresource);
+ unsigned src_layer = d3d11_subresource_to_face(src->resource, src_subresource);
+ pipe->resource_resolve(pipe, dst->resource, dst_layer, src->resource, src_layer);
}
#if API >= 11
diff --git a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h
index 95ea4e00fc1..9cfdc837d8e 100644
--- a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h
+++ b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_screen.h
@@ -718,15 +718,13 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen
{
for(unsigned level = 0; level <= templat.last_level; ++level)
{
- struct pipe_subresource sr;
- sr.level = level;
- sr.face = slice;
struct pipe_box box;
- box.x = box.y = box.z = 0;
+ box.x = box.y = 0;
+ box.z = slice;
box.width = u_minify(width, level);
box.height = u_minify(height, level);
- box.depth = u_minify(depth, level);
- immediate_pipe->transfer_inline_write(immediate_pipe, resource, sr, PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD | PIPE_TRANSFER_UNSYNCHRONIZED, &box, initial_data->pSysMem, initial_data->SysMemPitch, initial_data->SysMemSlicePitch);
+ box.depth = 1;
+ immediate_pipe->transfer_inline_write(immediate_pipe, resource, level, PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD | PIPE_TRANSFER_UNSYNCHRONIZED, &box, initial_data->pSysMem, initial_data->SysMemPitch, initial_data->SysMemSlicePitch);
++initial_data;
}
}
@@ -978,8 +976,8 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen
case D3D11_SRV_DIMENSION_TEXTURE1DARRAY:
case D3D11_SRV_DIMENSION_TEXTURE2DARRAY:
/* yes, this works for all of these types (but TODO: texture arrays) */
- templat.first_level = desc->Texture1D.MostDetailedMip;
- templat.last_level = templat.first_level + desc->Texture1D.MipLevels - 1;
+ templat.u.tex.first_level = desc->Texture1D.MostDetailedMip;
+ templat.u.tex.last_level = templat.u.tex.first_level + desc->Texture1D.MipLevels - 1;
break;
case D3D11_SRV_DIMENSION_BUFFER:
case D3D11_SRV_DIMENSION_TEXTURE2DMS:
@@ -1054,30 +1052,34 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen
desc = &def_desc;
}
- unsigned zslice = 0;
- unsigned face = 0;
- unsigned level;
- enum pipe_format format;
+ struct pipe_surface templat;
+ memset(&templat, 0, sizeof(templat));
if(invalid(desc->format >= DXGI_FORMAT_COUNT))
return E_INVALIDARG;
- format = dxgi_to_pipe_format[desc->Format];
- if(!format)
+ templat.format = dxgi_to_pipe_format[desc->Format];
+ if(!templat.format)
return E_NOTIMPL;
+ templat.usage = PIPE_BIND_RENDER_TARGET;
+ templat.texture = ((GalliumD3D11Resource<>*)iresource)->resource;
switch(desc->ViewDimension)
{
case D3D11_RTV_DIMENSION_TEXTURE1D:
case D3D11_RTV_DIMENSION_TEXTURE2D:
- level = desc->Texture1D.MipSlice;
+ templat.u.tex.level = desc->Texture1D.MipSlice;
break;
case D3D11_RTV_DIMENSION_TEXTURE3D:
- level = desc->Texture3D.MipSlice;
- zslice = desc->Texture3D.FirstWSlice;
+ templat.u.tex.level = desc->Texture3D.MipSlice;
+ templat.u.tex.first_layer = desc->Texture3D.FirstWSlice;
+ /* XXX FIXME */
+ templat.u.tex.last_layer = desc->Texture3D.FirstWSlice;
break;
case D3D11_RTV_DIMENSION_TEXTURE1DARRAY:
case D3D11_RTV_DIMENSION_TEXTURE2DARRAY:
- level = desc->Texture1DArray.MipSlice;
- face = desc->Texture1DArray.FirstArraySlice;
+ templat.u.tex.level = desc->Texture1DArray.MipSlice;
+ templat.u.tex.first_layer = desc->Texture1DArray.FirstArraySlice;
+ /* XXX FIXME */
+ templat.u.tex.last_layer = desc->Texture1DArray.FirstArraySlice;
break;
case D3D11_RTV_DIMENSION_BUFFER:
case D3D11_RTV_DIMENSION_TEXTURE2DMS:
@@ -1090,13 +1092,9 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen
if(!out_rtv)
return S_FALSE;
- struct pipe_surface* surface = screen->get_tex_surface(screen,
- ((GalliumD3D11Resource<>*)iresource)->resource,
- face, level, zslice, PIPE_BIND_RENDER_TARGET);
+ struct pipe_surface* surface = immediate_pipe->create_surface(immediate_pipe, templat.texture, &templat);
if(!surface)
return E_FAIL;
- /* muhahahahaha, let's hope this actually works */
- surface->format = format;
*out_rtv = new GalliumD3D11RenderTargetView(this, (GalliumD3D11Resource<>*)iresource, surface, *desc);
return S_OK;
}
@@ -1134,26 +1132,28 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen
desc = &def_desc;
}
- unsigned zslice = 0;
- unsigned face = 0;
- unsigned level;
- enum pipe_format format;
+ struct pipe_surface templat;
+ memset(&templat, 0, sizeof(templat));
if(invalid(desc->format >= DXGI_FORMAT_COUNT))
return E_INVALIDARG;
- format = dxgi_to_pipe_format[desc->Format];
- if(!format)
+ templat.format = dxgi_to_pipe_format[desc->Format];
+ if(!templat.format)
return E_NOTIMPL;
+ templat.usage = PIPE_BIND_DEPTH_STENCIL;
+ templat.texture = ((GalliumD3D11Resource<>*)iresource)->resource;
switch(desc->ViewDimension)
{
case D3D11_DSV_DIMENSION_TEXTURE1D:
case D3D11_DSV_DIMENSION_TEXTURE2D:
- level = desc->Texture1D.MipSlice;
+ templat.u.tex.level = desc->Texture1D.MipSlice;
break;
case D3D11_DSV_DIMENSION_TEXTURE1DARRAY:
case D3D11_DSV_DIMENSION_TEXTURE2DARRAY:
- level = desc->Texture1DArray.MipSlice;
- face = desc->Texture1DArray.FirstArraySlice;
+ templat.u.tex.level = desc->Texture1DArray.MipSlice;
+ templat.u.tex.first_layer = desc->Texture1DArray.FirstArraySlice;
+ /* XXX FIXME */
+ templat.u.tex.last_layer = desc->Texture1DArray.FirstArraySlice;
break;
case D3D11_DSV_DIMENSION_TEXTURE2DMS:
case D3D11_DSV_DIMENSION_TEXTURE2DMSARRAY:
@@ -1165,13 +1165,9 @@ struct GalliumD3D11ScreenImpl : public GalliumD3D11Screen
if(!out_depth_stencil_view)
return S_FALSE;
- struct pipe_surface* surface = screen->get_tex_surface(screen,
- ((GalliumD3D11Resource<>*)iresource)->resource,
- face, level, zslice, PIPE_BIND_DEPTH_STENCIL);
+ struct pipe_surface* surface = immediate_pipe->create_surface(immediate_pipe, templat.texture, &templat);
if(!surface)
return E_FAIL;
- /* muhahahahaha, let's hope this actually works */
- surface->format = format;
*out_depth_stencil_view = new GalliumD3D11DepthStencilView(this, (GalliumD3D11Resource<>*)iresource, surface, *desc);
return S_OK;
}
diff --git a/src/gallium/state_trackers/dri/common/dri_screen.c b/src/gallium/state_trackers/dri/common/dri_screen.c
index 1302e9bc013..f6e22c74b4e 100644
--- a/src/gallium/state_trackers/dri/common/dri_screen.c
+++ b/src/gallium/state_trackers/dri/common/dri_screen.c
@@ -304,9 +304,8 @@ dri_get_egl_image(struct st_manager *smapi,
stimg->texture = NULL;
pipe_resource_reference(&stimg->texture, img->texture);
- stimg->face = img->face;
stimg->level = img->level;
- stimg->zslice = img->zslice;
+ stimg->layer = img->layer;
return TRUE;
}
diff --git a/src/gallium/state_trackers/dri/common/dri_screen.h b/src/gallium/state_trackers/dri/common/dri_screen.h
index 0da9b5510fc..8cb0a102c8d 100644
--- a/src/gallium/state_trackers/dri/common/dri_screen.h
+++ b/src/gallium/state_trackers/dri/common/dri_screen.h
@@ -83,9 +83,8 @@ dri_screen(__DRIscreen * sPriv)
struct __DRIimageRec {
struct pipe_resource *texture;
- unsigned face;
unsigned level;
- unsigned zslice;
+ unsigned layer;
void *loader_private;
};
diff --git a/src/gallium/state_trackers/dri/drm/dri2.c b/src/gallium/state_trackers/dri/drm/dri2.c
index 3c5b0756174..a9d05a80fbd 100644
--- a/src/gallium/state_trackers/dri/drm/dri2.c
+++ b/src/gallium/state_trackers/dri/drm/dri2.c
@@ -200,6 +200,7 @@ dri2_drawable_process_buffers(struct dri_drawable *drawable,
templ.width0 = dri_drawable->w;
templ.height0 = dri_drawable->h;
templ.depth0 = 1;
+ templ.array_size = 1;
memset(&whandle, 0, sizeof(whandle));
@@ -348,6 +349,7 @@ dri2_create_image_from_name(__DRIscreen *_screen,
templ.width0 = width;
templ.height0 = height;
templ.depth0 = 1;
+ templ.array_size = 1;
memset(&whandle, 0, sizeof(whandle));
whandle.handle = name;
@@ -360,9 +362,8 @@ dri2_create_image_from_name(__DRIscreen *_screen,
return NULL;
}
- img->face = 0;
img->level = 0;
- img->zslice = 0;
+ img->layer = 0;
img->loader_private = loaderPrivate;
return img;
@@ -430,9 +431,8 @@ dri2_create_image(__DRIscreen *_screen,
return NULL;
}
- img->face = 0;
img->level = 0;
- img->zslice = 0;
+ img->layer = 0;
img->loader_private = loaderPrivate;
return img;
diff --git a/src/gallium/state_trackers/dri/sw/drisw.c b/src/gallium/state_trackers/dri/sw/drisw.c
index c48cc440367..30088b09685 100644
--- a/src/gallium/state_trackers/dri/sw/drisw.c
+++ b/src/gallium/state_trackers/dri/sw/drisw.c
@@ -87,40 +87,17 @@ drisw_put_image(struct dri_drawable *drawable,
put_image(dPriv, data, width, height);
}
-static struct pipe_surface *
-drisw_get_pipe_surface(struct dri_drawable *drawable, struct pipe_resource *ptex)
-{
- struct pipe_screen *pipe_screen = dri_screen(drawable->sPriv)->base.screen;
- struct pipe_surface *psurf = drawable->drisw_surface;
-
- if (!psurf || psurf->texture != ptex) {
- pipe_surface_reference(&drawable->drisw_surface, NULL);
-
- drawable->drisw_surface = pipe_screen->get_tex_surface(pipe_screen,
- ptex, 0, 0, 0, 0/* no bind flag???*/);
-
- psurf = drawable->drisw_surface;
- }
-
- return psurf;
-}
-
static INLINE void
drisw_present_texture(__DRIdrawable *dPriv,
struct pipe_resource *ptex)
{
struct dri_drawable *drawable = dri_drawable(dPriv);
struct dri_screen *screen = dri_screen(drawable->sPriv);
- struct pipe_surface *psurf;
if (swrast_no_present)
return;
- psurf = drisw_get_pipe_surface(drawable, ptex);
- if (!psurf)
- return;
-
- screen->base.screen->flush_frontbuffer(screen->base.screen, psurf, drawable);
+ screen->base.screen->flush_frontbuffer(screen->base.screen, ptex, 0, 0, drawable);
}
static INLINE void
@@ -220,6 +197,7 @@ drisw_allocate_textures(struct dri_drawable *drawable,
templ.width0 = width;
templ.height0 = height;
templ.depth0 = 1;
+ templ.array_size = 1;
templ.last_level = 0;
for (i = 0; i < count; i++) {
diff --git a/src/gallium/state_trackers/egl/SConscript b/src/gallium/state_trackers/egl/SConscript
index 50c76819954..9ade76ecbb2 100644
--- a/src/gallium/state_trackers/egl/SConscript
+++ b/src/gallium/state_trackers/egl/SConscript
@@ -10,11 +10,8 @@ env.Append(CPPPATH = [
'#/src/gallium/winsys/sw',
'.',
])
-env.Append(CPPDEFINES = [
- 'HAVE_GDI_BACKEND',
-])
-common_sources = [
+sources = [
'common/egl_g3d.c',
'common/egl_g3d_api.c',
'common/egl_g3d_image.c',
@@ -23,12 +20,31 @@ common_sources = [
'common/native_helper.c',
]
-gdi_sources = common_sources + [
- 'gdi/native_gdi.c',
-]
+if env['platform'] == 'windows':
+ env.Append(CPPDEFINES = ['HAVE_GDI_BACKEND'])
+ sources.append('gdi/native_gdi.c')
+else:
+ if env['x11']:
+ env.Append(CPPDEFINES = ['HAVE_X11_BACKEND'])
+ env.Prepend(CPPPATH = [
+ '#/src/glx',
+ '#/src/mapi',
+ ])
+ sources.append([
+ 'x11/native_x11.c',
+ 'x11/native_dri2.c',
+ 'x11/native_ximage.c',
+ 'x11/x11_screen.c',
+ 'x11/glxinit.c'])
+ if env['dri']:
+ env.Append(CPPDEFINES = ['GLX_DIRECT_RENDERING'])
+ sources.append(['#/src/glx/dri2.c'])
+ if env['drm']:
+ env.Append(CPPDEFINES = ['HAVE_DRM_BACKEND'])
+ sources.append(['drm/native_drm.c', 'drm/modeset.c'])
-st_egl_gdi = env.ConvenienceLibrary(
- target = 'st_egl_gdi',
- source = gdi_sources,
+st_egl = env.ConvenienceLibrary(
+ target = 'st_egl',
+ source = sources,
)
-Export('st_egl_gdi')
+Export('st_egl')
diff --git a/src/gallium/state_trackers/egl/common/egl_g3d.c b/src/gallium/state_trackers/egl/common/egl_g3d.c
index a3750ac56fb..9024f945b8c 100644
--- a/src/gallium/state_trackers/egl/common/egl_g3d.c
+++ b/src/gallium/state_trackers/egl/common/egl_g3d.c
@@ -38,6 +38,46 @@
#include "egl_g3d_loader.h"
#include "native.h"
+static void
+egl_g3d_invalid_surface(struct native_display *ndpy,
+ struct native_surface *nsurf,
+ unsigned int seq_num)
+{
+ /* XXX not thread safe? */
+ struct egl_g3d_surface *gsurf = egl_g3d_surface(nsurf->user_data);
+ struct egl_g3d_context *gctx;
+
+ /*
+ * Some functions such as egl_g3d_copy_buffers create a temporary native
+ * surface. There is no gsurf associated with it.
+ */
+ gctx = (gsurf) ? egl_g3d_context(gsurf->base.CurrentContext) : NULL;
+ if (gctx)
+ gctx->stctxi->notify_invalid_framebuffer(gctx->stctxi, gsurf->stfbi);
+}
+
+static struct pipe_screen *
+egl_g3d_new_drm_screen(struct native_display *ndpy, const char *name, int fd)
+{
+ _EGLDisplay *dpy = (_EGLDisplay *) ndpy->user_data;
+ struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
+ return gdpy->loader->create_drm_screen(name, fd);
+}
+
+static struct pipe_screen *
+egl_g3d_new_sw_screen(struct native_display *ndpy, struct sw_winsys *ws)
+{
+ _EGLDisplay *dpy = (_EGLDisplay *) ndpy->user_data;
+ struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
+ return gdpy->loader->create_sw_screen(ws);
+}
+
+static struct native_event_handler egl_g3d_native_event_handler = {
+ egl_g3d_invalid_surface,
+ egl_g3d_new_drm_screen,
+ egl_g3d_new_sw_screen
+};
+
/**
* Get the native platform.
*/
@@ -79,7 +119,9 @@ egl_g3d_get_platform(_EGLDriver *drv, _EGLPlatformType plat)
break;
}
- if (!nplat)
+ if (nplat)
+ nplat->set_event_handler(&egl_g3d_native_event_handler);
+ else
_eglLog(_EGL_WARNING, "unsupported platform %s", plat_name);
gdrv->platforms[plat] = nplat;
@@ -183,17 +225,21 @@ init_config_attributes(_EGLConfig *conf, const struct native_config *nconf,
}
surface_type = 0x0;
- if (nconf->window_bit)
- surface_type |= EGL_WINDOW_BIT;
- if (nconf->pixmap_bit)
- surface_type |= EGL_PIXMAP_BIT;
+ /* pixmap surfaces should be EGL_SINGLE_BUFFER */
+ if (nconf->buffer_mask & (1 << NATIVE_ATTACHMENT_FRONT_LEFT)) {
+ if (nconf->pixmap_bit)
+ surface_type |= EGL_PIXMAP_BIT;
+ }
+ /* the others surfaces should be EGL_BACK_BUFFER (or settable) */
+ if (nconf->buffer_mask & (1 << NATIVE_ATTACHMENT_BACK_LEFT)) {
+ if (nconf->window_bit)
+ surface_type |= EGL_WINDOW_BIT;
#ifdef EGL_MESA_screen_surface
- if (nconf->scanout_bit)
- surface_type |= EGL_SCREEN_BIT_MESA;
+ if (nconf->scanout_bit)
+ surface_type |= EGL_SCREEN_BIT_MESA;
#endif
-
- if (nconf->buffer_mask & (1 << NATIVE_ATTACHMENT_BACK_LEFT))
surface_type |= EGL_PBUFFER_BIT;
+ }
conf->Conformant = api_mask;
conf->RenderableType = api_mask;
@@ -226,11 +272,6 @@ init_config_attributes(_EGLConfig *conf, const struct native_config *nconf,
}
conf->Level = nconf->level;
- conf->Samples = nconf->samples;
- conf->SampleBuffers = 0;
-
- if (nconf->slow_config)
- conf->ConfigCaveat = EGL_SLOW_CONFIG;
if (nconf->transparent_rgb) {
conf->TransparentType = EGL_TRANSPARENT_RGB;
@@ -257,13 +298,9 @@ egl_g3d_init_config(_EGLDriver *drv, _EGLDisplay *dpy,
int preserve_buffer, int max_swap_interval)
{
struct egl_g3d_config *gconf = egl_g3d_config(conf);
- EGLint buffer_mask, api_mask;
+ EGLint buffer_mask;
EGLBoolean valid;
- /* skip single-buffered configs */
- if (!(nconf->buffer_mask & (1 << NATIVE_ATTACHMENT_BACK_LEFT)))
- return EGL_FALSE;
-
buffer_mask = 0x0;
if (nconf->buffer_mask & (1 << NATIVE_ATTACHMENT_FRONT_LEFT))
buffer_mask |= ST_ATTACHMENT_FRONT_LEFT_MASK;
@@ -278,24 +315,14 @@ egl_g3d_init_config(_EGLDriver *drv, _EGLDisplay *dpy,
gconf->stvis.color_format = nconf->color_format;
gconf->stvis.depth_stencil_format = depth_stencil_format;
gconf->stvis.accum_format = PIPE_FORMAT_NONE;
- gconf->stvis.samples = nconf->samples;
+ gconf->stvis.samples = 0;
+ /* will be overridden per surface */
gconf->stvis.render_buffer = (buffer_mask & ST_ATTACHMENT_BACK_LEFT_MASK) ?
ST_ATTACHMENT_BACK_LEFT : ST_ATTACHMENT_FRONT_LEFT;
- api_mask = dpy->ClientAPIsMask;
- /* this is required by EGL, not by OpenGL ES */
- if (nconf->window_bit &&
- gconf->stvis.render_buffer != ST_ATTACHMENT_BACK_LEFT)
- api_mask &= ~(EGL_OPENGL_ES_BIT | EGL_OPENGL_ES2_BIT);
-
- if (!api_mask) {
- _eglLog(_EGL_DEBUG, "no state tracker supports config 0x%x",
- nconf->native_visual_id);
- }
-
valid = init_config_attributes(&gconf->base,
- nconf, api_mask, depth_stencil_format,
+ nconf, dpy->ClientAPIs, depth_stencil_format,
preserve_buffer, max_swap_interval);
if (!valid) {
_eglLog(_EGL_DEBUG, "skip invalid config 0x%x", nconf->native_visual_id);
@@ -399,46 +426,6 @@ egl_g3d_add_configs(_EGLDriver *drv, _EGLDisplay *dpy, EGLint id)
}
static void
-egl_g3d_invalid_surface(struct native_display *ndpy,
- struct native_surface *nsurf,
- unsigned int seq_num)
-{
- /* XXX not thread safe? */
- struct egl_g3d_surface *gsurf = egl_g3d_surface(nsurf->user_data);
- struct egl_g3d_context *gctx;
-
- /*
- * Some functions such as egl_g3d_copy_buffers create a temporary native
- * surface. There is no gsurf associated with it.
- */
- gctx = (gsurf) ? egl_g3d_context(gsurf->base.CurrentContext) : NULL;
- if (gctx)
- gctx->stctxi->notify_invalid_framebuffer(gctx->stctxi, gsurf->stfbi);
-}
-
-static struct pipe_screen *
-egl_g3d_new_drm_screen(struct native_display *ndpy, const char *name, int fd)
-{
- _EGLDisplay *dpy = (_EGLDisplay *) ndpy->user_data;
- struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
- return gdpy->loader->create_drm_screen(name, fd);
-}
-
-static struct pipe_screen *
-egl_g3d_new_sw_screen(struct native_display *ndpy, struct sw_winsys *ws)
-{
- _EGLDisplay *dpy = (_EGLDisplay *) ndpy->user_data;
- struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
- return gdpy->loader->create_sw_screen(ws);
-}
-
-static struct native_event_handler egl_g3d_native_event_handler = {
- egl_g3d_invalid_surface,
- egl_g3d_new_drm_screen,
- egl_g3d_new_sw_screen
-};
-
-static void
egl_g3d_free_config(void *conf)
{
struct egl_g3d_config *gconf = egl_g3d_config((_EGLConfig *) conf);
@@ -489,8 +476,7 @@ egl_g3d_terminate(_EGLDriver *drv, _EGLDisplay *dpy)
}
static EGLBoolean
-egl_g3d_initialize(_EGLDriver *drv, _EGLDisplay *dpy,
- EGLint *major, EGLint *minor)
+egl_g3d_initialize(_EGLDriver *drv, _EGLDisplay *dpy)
{
struct egl_g3d_driver *gdrv = egl_g3d_driver(drv);
struct egl_g3d_display *gdpy;
@@ -500,6 +486,9 @@ egl_g3d_initialize(_EGLDriver *drv, _EGLDisplay *dpy,
if (!nplat)
return EGL_FALSE;
+ if (dpy->Options.TestOnly)
+ return EGL_TRUE;
+
gdpy = CALLOC_STRUCT(egl_g3d_display);
if (!gdpy) {
_eglError(EGL_BAD_ALLOC, "eglInitialize");
@@ -510,20 +499,20 @@ egl_g3d_initialize(_EGLDriver *drv, _EGLDisplay *dpy,
_eglLog(_EGL_INFO, "use %s for display %p", nplat->name, dpy->PlatformDisplay);
gdpy->native = nplat->create_display(dpy->PlatformDisplay,
- &egl_g3d_native_event_handler, (void *) dpy);
+ dpy->Options.UseFallback, (void *) dpy);
if (!gdpy->native) {
_eglError(EGL_NOT_INITIALIZED, "eglInitialize(no usable display)");
goto fail;
}
if (gdpy->loader->profile_masks[ST_API_OPENGL] & ST_PROFILE_DEFAULT_MASK)
- dpy->ClientAPIsMask |= EGL_OPENGL_BIT;
+ dpy->ClientAPIs |= EGL_OPENGL_BIT;
if (gdpy->loader->profile_masks[ST_API_OPENGL] & ST_PROFILE_OPENGL_ES1_MASK)
- dpy->ClientAPIsMask |= EGL_OPENGL_ES_BIT;
+ dpy->ClientAPIs |= EGL_OPENGL_ES_BIT;
if (gdpy->loader->profile_masks[ST_API_OPENGL] & ST_PROFILE_OPENGL_ES2_MASK)
- dpy->ClientAPIsMask |= EGL_OPENGL_ES2_BIT;
+ dpy->ClientAPIs |= EGL_OPENGL_ES2_BIT;
if (gdpy->loader->profile_masks[ST_API_OPENVG] & ST_PROFILE_DEFAULT_MASK)
- dpy->ClientAPIsMask |= EGL_OPENVG_BIT;
+ dpy->ClientAPIs |= EGL_OPENVG_BIT;
gdpy->smapi = egl_g3d_create_st_manager(dpy);
if (!gdpy->smapi) {
@@ -562,8 +551,8 @@ egl_g3d_initialize(_EGLDriver *drv, _EGLDisplay *dpy,
goto fail;
}
- *major = 1;
- *minor = 4;
+ dpy->VersionMajor = 1;
+ dpy->VersionMinor = 4;
return EGL_TRUE;
@@ -588,12 +577,6 @@ egl_g3d_get_proc_address(_EGLDriver *drv, const char *procname)
stapi->get_proc_address(stapi, procname) : NULL);
}
-static EGLint
-egl_g3d_probe(_EGLDriver *drv, _EGLDisplay *dpy)
-{
- return (egl_g3d_get_platform(drv, dpy->Platform)) ? 90 : 0;
-}
-
_EGLDriver *
egl_g3d_create_driver(const struct egl_g3d_loader *loader)
{
@@ -610,8 +593,6 @@ egl_g3d_create_driver(const struct egl_g3d_loader *loader)
gdrv->base.API.Terminate = egl_g3d_terminate;
gdrv->base.API.GetProcAddress = egl_g3d_get_proc_address;
- gdrv->base.Probe = egl_g3d_probe;
-
/* to be filled by the caller */
gdrv->base.Name = NULL;
gdrv->base.Unload = NULL;
diff --git a/src/gallium/state_trackers/egl/common/egl_g3d.h b/src/gallium/state_trackers/egl/common/egl_g3d.h
index 72c14f0ac49..9873fee6ec2 100644
--- a/src/gallium/state_trackers/egl/common/egl_g3d.h
+++ b/src/gallium/state_trackers/egl/common/egl_g3d.h
@@ -92,9 +92,8 @@ struct egl_g3d_config {
struct egl_g3d_image {
_EGLImage base;
struct pipe_resource *texture;
- unsigned face;
unsigned level;
- unsigned zslice;
+ unsigned layer;
};
/* standard typecasts */
diff --git a/src/gallium/state_trackers/egl/common/egl_g3d_api.c b/src/gallium/state_trackers/egl/common/egl_g3d_api.c
index fd7dc8f8149..c9f94a3c498 100644
--- a/src/gallium/state_trackers/egl/common/egl_g3d_api.c
+++ b/src/gallium/state_trackers/egl/common/egl_g3d_api.c
@@ -30,6 +30,7 @@
#include "pipe/p_screen.h"
#include "util/u_memory.h"
#include "util/u_inlines.h"
+#include "util/u_box.h"
#include "egl_g3d.h"
#include "egl_g3d_api.h"
@@ -140,23 +141,34 @@ egl_g3d_choose_config(_EGLDriver *drv, _EGLDisplay *dpy, const EGLint *attribs,
if (!_eglParseConfigAttribList(&criteria, dpy, attribs))
return _eglError(EGL_BAD_ATTRIBUTE, "eglChooseConfig");
- tmp_configs = (_EGLConfig **) _eglFilterArray(dpy->Configs, &tmp_size,
+ /* get the number of matched configs */
+ tmp_size = _eglFilterArray(dpy->Configs, NULL, 0,
(_EGLArrayForEach) egl_g3d_match_config, (void *) &criteria);
+ if (!tmp_size) {
+ *num_configs = tmp_size;
+ return EGL_TRUE;
+ }
+
+ tmp_configs = MALLOC(sizeof(tmp_configs[0]) * tmp_size);
if (!tmp_configs)
return _eglError(EGL_BAD_ALLOC, "eglChooseConfig(out of memory)");
+ /* get the matched configs */
+ _eglFilterArray(dpy->Configs, (void **) tmp_configs, tmp_size,
+ (_EGLArrayForEach) egl_g3d_match_config, (void *) &criteria);
+
/* perform sorting of configs */
- if (tmp_configs && tmp_size) {
+ if (configs && tmp_size) {
_eglSortConfigs((const _EGLConfig **) tmp_configs, tmp_size,
egl_g3d_compare_config, (void *) &criteria);
- size = MIN2(tmp_size, size);
- for (i = 0; i < size; i++)
+ tmp_size = MIN2(tmp_size, size);
+ for (i = 0; i < tmp_size; i++)
configs[i] = _eglGetConfigHandle(tmp_configs[i]);
}
- free(tmp_configs);
+ FREE(tmp_configs);
- *num_configs = size;
+ *num_configs = tmp_size;
return EGL_TRUE;
}
@@ -312,7 +324,8 @@ egl_g3d_create_surface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf,
}
gsurf->stvis = gconf->stvis;
- if (gsurf->base.RenderBuffer == EGL_SINGLE_BUFFER)
+ if (gsurf->base.RenderBuffer == EGL_SINGLE_BUFFER &&
+ gconf->stvis.buffer_mask & ST_ATTACHMENT_FRONT_LEFT_MASK)
gsurf->stvis.render_buffer = ST_ATTACHMENT_FRONT_LEFT;
gsurf->stfbi = egl_g3d_create_st_framebuffer(&gsurf->base);
@@ -390,7 +403,6 @@ egl_g3d_create_pbuffer_surface(_EGLDriver *drv, _EGLDisplay *dpy,
_EGLConfig *conf, const EGLint *attribs)
{
struct egl_g3d_surface *gsurf;
- struct pipe_resource *ptex = NULL;
gsurf = create_pbuffer_surface(dpy, conf, attribs,
"eglCreatePbufferSurface");
@@ -399,13 +411,6 @@ egl_g3d_create_pbuffer_surface(_EGLDriver *drv, _EGLDisplay *dpy,
gsurf->client_buffer_type = EGL_NONE;
- if (!gsurf->stfbi->validate(gsurf->stfbi,
- &gsurf->stvis.render_buffer, 1, &ptex)) {
- egl_g3d_destroy_st_framebuffer(gsurf->stfbi);
- FREE(gsurf);
- return NULL;
- }
-
return &gsurf->base;
}
@@ -465,12 +470,14 @@ egl_g3d_create_pbuffer_from_client_buffer(_EGLDriver *drv, _EGLDisplay *dpy,
gsurf->client_buffer_type = buftype;
gsurf->client_buffer = buffer;
+ /* validate now so that it fails if the client buffer is invalid */
if (!gsurf->stfbi->validate(gsurf->stfbi,
&gsurf->stvis.render_buffer, 1, &ptex)) {
egl_g3d_destroy_st_framebuffer(gsurf->stfbi);
FREE(gsurf);
return NULL;
}
+ pipe_resource_reference(&ptex, NULL);
return &gsurf->base;
}
@@ -631,19 +638,13 @@ egl_g3d_copy_buffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf,
struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
struct egl_g3d_surface *gsurf = egl_g3d_surface(surf);
_EGLContext *ctx = _eglGetCurrentContext();
- struct egl_g3d_config *gconf;
struct native_surface *nsurf;
struct pipe_resource *ptex;
if (!gsurf->render_texture)
return EGL_TRUE;
- gconf = egl_g3d_config(egl_g3d_find_pixmap_config(dpy, target));
- if (!gconf)
- return _eglError(EGL_BAD_NATIVE_PIXMAP, "eglCopyBuffers");
-
- nsurf = gdpy->native->create_pixmap_surface(gdpy->native,
- target, gconf->native);
+ nsurf = gdpy->native->create_pixmap_surface(gdpy->native, target, NULL);
if (!nsurf)
return _eglError(EGL_BAD_NATIVE_PIXMAP, "eglCopyBuffers");
@@ -664,18 +665,13 @@ egl_g3d_copy_buffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf,
ptex = get_pipe_resource(gdpy->native, nsurf, NATIVE_ATTACHMENT_FRONT_LEFT);
if (ptex) {
- struct pipe_resource *psrc = gsurf->render_texture;
- struct pipe_subresource subsrc, subdst;
- subsrc.face = 0;
- subsrc.level = 0;
- subdst.face = 0;
- subdst.level = 0;
-
- if (psrc) {
- gdpy->pipe->resource_copy_region(gdpy->pipe, ptex, subdst, 0, 0, 0,
- gsurf->render_texture, subsrc, 0, 0, 0, ptex->width0, ptex->height0);
- nsurf->present(nsurf, NATIVE_ATTACHMENT_FRONT_LEFT, FALSE, 0);
- }
+ struct pipe_box src_box;
+
+ u_box_origin_2d(ptex->width0, ptex->height0, &src_box);
+ gdpy->pipe->resource_copy_region(gdpy->pipe, ptex, 0, 0, 0, 0,
+ gsurf->render_texture, 0, &src_box);
+ gdpy->pipe->flush(gdpy->pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
+ nsurf->present(nsurf, NATIVE_ATTACHMENT_FRONT_LEFT, FALSE, 0);
pipe_resource_reference(&ptex, NULL);
}
@@ -880,25 +876,6 @@ egl_g3d_show_screen_surface(_EGLDriver *drv, _EGLDisplay *dpy,
#endif /* EGL_MESA_screen_surface */
-/**
- * Find a config that supports the pixmap.
- */
-_EGLConfig *
-egl_g3d_find_pixmap_config(_EGLDisplay *dpy, EGLNativePixmapType pix)
-{
- struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
- struct egl_g3d_config *gconf;
- EGLint i;
-
- for (i = 0; i < dpy->Configs->Size; i++) {
- gconf = egl_g3d_config((_EGLConfig *) dpy->Configs->Elements[i]);
- if (gdpy->native->is_pixmap_supported(gdpy->native, pix, gconf->native))
- break;
- }
-
- return (i < dpy->Configs->Size) ? &gconf->base : NULL;
-}
-
void
egl_g3d_init_driver_api(_EGLDriver *drv)
{
diff --git a/src/gallium/state_trackers/egl/common/egl_g3d_api.h b/src/gallium/state_trackers/egl/common/egl_g3d_api.h
index d5196c12fe9..17fd7958aa6 100644
--- a/src/gallium/state_trackers/egl/common/egl_g3d_api.h
+++ b/src/gallium/state_trackers/egl/common/egl_g3d_api.h
@@ -31,7 +31,4 @@
void
egl_g3d_init_driver_api(_EGLDriver *drv);
-_EGLConfig *
-egl_g3d_find_pixmap_config(_EGLDisplay *dpy, EGLNativePixmapType pix);
-
#endif /* _EGL_G3D_API_H_ */
diff --git a/src/gallium/state_trackers/egl/common/egl_g3d_image.c b/src/gallium/state_trackers/egl/common/egl_g3d_image.c
index 6a1f8cc697b..78c035a2af0 100644
--- a/src/gallium/state_trackers/egl/common/egl_g3d_image.c
+++ b/src/gallium/state_trackers/egl/common/egl_g3d_image.c
@@ -35,7 +35,6 @@
#include "native.h"
#include "egl_g3d.h"
-#include "egl_g3d_api.h"
#include "egl_g3d_image.h"
/* for struct winsys_handle */
@@ -48,17 +47,11 @@ static struct pipe_resource *
egl_g3d_reference_native_pixmap(_EGLDisplay *dpy, EGLNativePixmapType pix)
{
struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
- struct egl_g3d_config *gconf;
struct native_surface *nsurf;
struct pipe_resource *textures[NUM_NATIVE_ATTACHMENTS];
enum native_attachment natt;
- gconf = egl_g3d_config(egl_g3d_find_pixmap_config(dpy, pix));
- if (!gconf)
- return NULL;
-
- nsurf = gdpy->native->create_pixmap_surface(gdpy->native,
- pix, gconf->native);
+ nsurf = gdpy->native->create_pixmap_surface(gdpy->native, pix, NULL);
if (!nsurf)
return NULL;
@@ -173,6 +166,7 @@ egl_g3d_reference_drm_buffer(_EGLDisplay *dpy, EGLint name,
templ.width0 = attrs.Width;
templ.height0 = attrs.Height;
templ.depth0 = 1;
+ templ.array_size = 1;
memset(&wsh, 0, sizeof(wsh));
wsh.handle = (unsigned) name;
@@ -191,7 +185,7 @@ egl_g3d_create_image(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx,
{
struct pipe_resource *ptex;
struct egl_g3d_image *gimg;
- unsigned face = 0, level = 0, zslice = 0;
+ unsigned level = 0, layer = 0;
gimg = CALLOC_STRUCT(egl_g3d_image);
if (!gimg) {
@@ -231,7 +225,7 @@ egl_g3d_create_image(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx,
FREE(gimg);
return NULL;
}
- if (zslice > ptex->depth0) {
+ if (layer >= (u_minify(ptex->depth0, level) + ptex->array_size - 1)) {
_eglError(EGL_BAD_PARAMETER, "eglCreateEGLImageKHR");
pipe_resource_reference(&gimg->texture, NULL);
FREE(gimg);
@@ -240,9 +234,8 @@ egl_g3d_create_image(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx,
/* transfer the ownership to the image */
gimg->texture = ptex;
- gimg->face = face;
gimg->level = level;
- gimg->zslice = zslice;
+ gimg->layer = layer;
return &gimg->base;
}
@@ -288,9 +281,8 @@ egl_g3d_create_drm_image(_EGLDriver *drv, _EGLDisplay *dpy,
/* transfer the ownership to the image */
gimg->texture = ptex;
- gimg->face = 0;
gimg->level = 0;
- gimg->zslice = 0;
+ gimg->layer = 0;
return &gimg->base;
}
diff --git a/src/gallium/state_trackers/egl/common/egl_g3d_st.c b/src/gallium/state_trackers/egl/common/egl_g3d_st.c
index 25e2999590c..2b944b521a4 100644
--- a/src/gallium/state_trackers/egl/common/egl_g3d_st.c
+++ b/src/gallium/state_trackers/egl/common/egl_g3d_st.c
@@ -72,9 +72,8 @@ egl_g3d_st_manager_get_egl_image(struct st_manager *smapi,
out->texture = NULL;
pipe_resource_reference(&out->texture, gimg->texture);
- out->face = gimg->face;
out->level = gimg->level;
- out->zslice = gimg->zslice;
+ out->layer = gimg->layer;
_eglUnlockMutex(&gsmapi->display->Mutex);
@@ -140,6 +139,7 @@ pbuffer_allocate_render_texture(struct egl_g3d_surface *gsurf)
templ.width0 = gsurf->base.Width;
templ.height0 = gsurf->base.Height;
templ.depth0 = 1;
+ templ.array_size = 1;
templ.format = gsurf->stvis.color_format;
templ.bind = PIPE_BIND_RENDER_TARGET;
diff --git a/src/gallium/state_trackers/egl/common/native.h b/src/gallium/state_trackers/egl/common/native.h
index 3886ca20562..6461b5edbdf 100644
--- a/src/gallium/state_trackers/egl/common/native.h
+++ b/src/gallium/state_trackers/egl/common/native.h
@@ -126,8 +126,6 @@ struct native_config {
int native_visual_id;
int native_visual_type;
int level;
- int samples;
- boolean slow_config;
boolean transparent_rgb;
int transparent_rgb_values[3];
};
@@ -185,7 +183,9 @@ struct native_display {
const struct native_config *nconf);
/**
- * Create a pixmap surface. Required unless no config has pixmap_bit set.
+ * Create a pixmap surface. The native config may be NULL. In that case, a
+ * "best config" will be picked. Required unless no config has pixmap_bit
+ * set.
*/
struct native_surface *(*create_pixmap_surface)(struct native_display *ndpy,
EGLNativePixmapType pix,
@@ -226,8 +226,9 @@ native_attachment_mask_test(uint mask, enum native_attachment att)
struct native_platform {
const char *name;
+ void (*set_event_handler)(struct native_event_handler *handler);
struct native_display *(*create_display)(void *dpy,
- struct native_event_handler *handler,
+ boolean use_sw,
void *user_data);
};
diff --git a/src/gallium/state_trackers/egl/common/native_helper.c b/src/gallium/state_trackers/egl/common/native_helper.c
index 7832b2b693f..0f2d02032b5 100644
--- a/src/gallium/state_trackers/egl/common/native_helper.c
+++ b/src/gallium/state_trackers/egl/common/native_helper.c
@@ -40,7 +40,6 @@ struct resource_surface {
uint bind;
struct pipe_resource *resources[NUM_NATIVE_ATTACHMENTS];
- struct pipe_surface *present_surfaces[NUM_NATIVE_ATTACHMENTS];
uint resource_mask;
uint width, height;
};
@@ -67,8 +66,6 @@ resource_surface_free_resources(struct resource_surface *rsurf)
int i;
for (i = 0; i < NUM_NATIVE_ATTACHMENTS; i++) {
- if (rsurf->present_surfaces[i])
- pipe_surface_reference(&rsurf->present_surfaces[i], NULL);
if (rsurf->resources[i])
pipe_resource_reference(&rsurf->resources[i], NULL);
}
@@ -130,6 +127,7 @@ resource_surface_add_resources(struct resource_surface *rsurf,
templ.width0 = rsurf->width;
templ.height0 = rsurf->height;
templ.depth0 = 1;
+ templ.array_size = 1;
for (i = 0; i < NUM_NATIVE_ATTACHMENTS; i++) {
if (resource_mask & (1 <<i)) {
@@ -193,8 +191,6 @@ resource_surface_swap_buffers(struct resource_surface *rsurf,
pointer_swap((const void **) &rsurf->resources[buf1],
(const void **) &rsurf->resources[buf2]);
- pointer_swap((const void **) &rsurf->present_surfaces[buf1],
- (const void **) &rsurf->present_surfaces[buf2]);
/* swap mask bits */
mask = rsurf->resource_mask & ~(buf1_bit | buf2_bit);
@@ -212,24 +208,12 @@ resource_surface_present(struct resource_surface *rsurf,
void *winsys_drawable_handle)
{
struct pipe_resource *pres = rsurf->resources[which];
- struct pipe_surface *psurf = rsurf->present_surfaces[which];
if (!pres)
return TRUE;
- if (!psurf) {
- psurf = rsurf->screen->get_tex_surface(rsurf->screen,
- pres, 0, 0, 0, PIPE_BIND_DISPLAY_TARGET);
- if (!psurf)
- return FALSE;
-
- rsurf->present_surfaces[which] = psurf;
- }
-
- assert(psurf->texture == pres);
-
rsurf->screen->flush_frontbuffer(rsurf->screen,
- psurf, winsys_drawable_handle);
+ pres, 0, 0, winsys_drawable_handle);
return TRUE;
}
diff --git a/src/gallium/state_trackers/egl/drm/native_drm.c b/src/gallium/state_trackers/egl/drm/native_drm.c
index 3759c2a26dd..14c134ea1ad 100644
--- a/src/gallium/state_trackers/egl/drm/native_drm.c
+++ b/src/gallium/state_trackers/egl/drm/native_drm.c
@@ -34,7 +34,7 @@
/* see get_drm_screen_name */
#include <radeon_drm.h>
-#include "radeon/drm/radeon_drm.h"
+#include "radeon/drm/radeon_drm_public.h"
static boolean
drm_display_is_format_supported(struct native_display *ndpy,
@@ -237,9 +237,16 @@ drm_create_display(int fd, struct native_event_handler *event_handler,
return &drmdpy->base;
}
+static struct native_event_handler *drm_event_handler;
+
+static void
+native_set_event_handler(struct native_event_handler *event_handler)
+{
+ drm_event_handler = event_handler;
+}
+
static struct native_display *
-native_create_display(void *dpy, struct native_event_handler *event_handler,
- void *user_data)
+native_create_display(void *dpy, boolean use_sw, void *user_data)
{
int fd;
@@ -252,11 +259,12 @@ native_create_display(void *dpy, struct native_event_handler *event_handler,
if (fd < 0)
return NULL;
- return drm_create_display(fd, event_handler, user_data);
+ return drm_create_display(fd, drm_event_handler, user_data);
}
static const struct native_platform drm_platform = {
"DRM", /* name */
+ native_set_event_handler,
native_create_display
};
diff --git a/src/gallium/state_trackers/egl/fbdev/native_fbdev.c b/src/gallium/state_trackers/egl/fbdev/native_fbdev.c
index 1b5ea8bf9d5..a1e91ba701c 100644
--- a/src/gallium/state_trackers/egl/fbdev/native_fbdev.c
+++ b/src/gallium/state_trackers/egl/fbdev/native_fbdev.c
@@ -459,9 +459,16 @@ fbdev_display_create(int fd, struct native_event_handler *event_handler,
return &fbdpy->base;
}
+static struct native_event_handler *fbdev_event_handler;
+
+static void
+native_set_event_handler(struct native_event_handler *event_handler)
+{
+ fbdev_event_handler = event_handler;
+}
+
static struct native_display *
-native_create_display(void *dpy, struct native_event_handler *event_handler,
- void *user_data)
+native_create_display(void *dpy, boolean use_sw, void *user_data)
{
struct native_display *ndpy;
int fd;
@@ -476,7 +483,7 @@ native_create_display(void *dpy, struct native_event_handler *event_handler,
if (fd < 0)
return NULL;
- ndpy = fbdev_display_create(fd, event_handler, user_data);
+ ndpy = fbdev_display_create(fd, fbdev_event_handler, user_data);
if (!ndpy)
close(fd);
@@ -485,6 +492,7 @@ native_create_display(void *dpy, struct native_event_handler *event_handler,
static const struct native_platform fbdev_platform = {
"FBDEV", /* name */
+ native_set_event_handler,
native_create_display
};
diff --git a/src/gallium/state_trackers/egl/gdi/native_gdi.c b/src/gallium/state_trackers/egl/gdi/native_gdi.c
index d259e6edc89..3cc4aefa937 100644
--- a/src/gallium/state_trackers/egl/gdi/native_gdi.c
+++ b/src/gallium/state_trackers/egl/gdi/native_gdi.c
@@ -319,7 +319,6 @@ gdi_display_get_configs(struct native_display *ndpy, int *num_configs)
nconf->color_format = formats[i];
nconf->window_bit = TRUE;
- nconf->slow_config = TRUE;
}
gdpy->num_configs = count;
@@ -407,15 +406,23 @@ gdi_create_display(HDC hDC, struct native_event_handler *event_handler,
return &gdpy->base;
}
+static struct native_event_handler *gdi_event_handler;
+
+static void
+native_set_event_handler(struct native_event_handler *event_handler)
+{
+ gdi_event_handler = event_handler;
+}
+
static struct native_display *
-native_create_display(void *dpy, struct native_event_handler *event_handler,
- void *user_data)
+native_create_display(void *dpy, boolean use_sw, void *user_data)
{
- return gdi_create_display((HDC) dpy, event_handler, user_data);
+ return gdi_create_display((HDC) dpy, gdi_event_handler, user_data);
}
static const struct native_platform gdi_platform = {
"GDI", /* name */
+ native_set_event_handler,
native_create_display
};
diff --git a/src/gallium/state_trackers/egl/x11/native_dri2.c b/src/gallium/state_trackers/egl/x11/native_dri2.c
index 331a7de432a..c82e2da863b 100644
--- a/src/gallium/state_trackers/egl/x11/native_dri2.c
+++ b/src/gallium/state_trackers/egl/x11/native_dri2.c
@@ -40,11 +40,6 @@
#ifdef GLX_DIRECT_RENDERING
-enum dri2_surface_type {
- DRI2_SURFACE_TYPE_WINDOW,
- DRI2_SURFACE_TYPE_PIXMAP,
-};
-
struct dri2_display {
struct native_display base;
Display *dpy;
@@ -66,7 +61,6 @@ struct dri2_display {
struct dri2_surface {
struct native_surface base;
Drawable drawable;
- enum dri2_surface_type type;
enum pipe_format color_format;
struct dri2_display *dri2dpy;
@@ -136,6 +130,7 @@ dri2_surface_process_drawable_buffers(struct native_surface *nsurf,
templ.width0 = dri2surf->width;
templ.height0 = dri2surf->height;
templ.depth0 = 1;
+ templ.array_size = 1;
templ.format = dri2surf->color_format;
templ.bind = PIPE_BIND_RENDER_TARGET;
@@ -438,12 +433,10 @@ dri2_surface_destroy(struct native_surface *nsurf)
static struct dri2_surface *
dri2_display_create_surface(struct native_display *ndpy,
- enum dri2_surface_type type,
Drawable drawable,
- const struct native_config *nconf)
+ enum pipe_format color_format)
{
struct dri2_display *dri2dpy = dri2_display(ndpy);
- struct dri2_config *dri2conf = dri2_config(nconf);
struct dri2_surface *dri2surf;
dri2surf = CALLOC_STRUCT(dri2_surface);
@@ -451,9 +444,8 @@ dri2_display_create_surface(struct native_display *ndpy,
return NULL;
dri2surf->dri2dpy = dri2dpy;
- dri2surf->type = type;
dri2surf->drawable = drawable;
- dri2surf->color_format = dri2conf->base.color_format;
+ dri2surf->color_format = color_format;
dri2surf->base.destroy = dri2_surface_destroy;
dri2surf->base.present = dri2_surface_present;
@@ -479,8 +471,8 @@ dri2_display_create_window_surface(struct native_display *ndpy,
{
struct dri2_surface *dri2surf;
- dri2surf = dri2_display_create_surface(ndpy, DRI2_SURFACE_TYPE_WINDOW,
- (Drawable) win, nconf);
+ dri2surf = dri2_display_create_surface(ndpy,
+ (Drawable) win, nconf->color_format);
return (dri2surf) ? &dri2surf->base : NULL;
}
@@ -491,8 +483,29 @@ dri2_display_create_pixmap_surface(struct native_display *ndpy,
{
struct dri2_surface *dri2surf;
- dri2surf = dri2_display_create_surface(ndpy, DRI2_SURFACE_TYPE_PIXMAP,
- (Drawable) pix, nconf);
+ if (!nconf) {
+ struct dri2_display *dri2dpy = dri2_display(ndpy);
+ uint depth, nconf_depth;
+ int i;
+
+ depth = x11_drawable_get_depth(dri2dpy->xscr, (Drawable) pix);
+ for (i = 0; i < dri2dpy->num_configs; i++) {
+ nconf_depth = util_format_get_blocksizebits(
+ dri2dpy->configs[i].base.color_format);
+ /* simple depth match for now */
+ if (depth == nconf_depth ||
+ (depth == 24 && depth + 8 == nconf_depth)) {
+ nconf = &dri2dpy->configs[i].base;
+ break;
+ }
+ }
+
+ if (!nconf)
+ return NULL;
+ }
+
+ dri2surf = dri2_display_create_surface(ndpy,
+ (Drawable) pix, nconf->color_format);
return (dri2surf) ? &dri2surf->base : NULL;
}
@@ -547,6 +560,10 @@ dri2_display_convert_config(struct native_display *ndpy,
if (!mode->xRenderable || !mode->drawableType)
return FALSE;
+ /* fast/slow configs are probably not relevant */
+ if (mode->visualRating == GLX_SLOW_CONFIG)
+ return FALSE;
+
nconf->buffer_mask = 1 << NATIVE_ATTACHMENT_FRONT_LEFT;
if (mode->doubleBufferMode)
nconf->buffer_mask |= 1 << NATIVE_ATTACHMENT_BACK_LEFT;
@@ -567,17 +584,33 @@ dri2_display_convert_config(struct native_display *ndpy,
if (nconf->color_format == PIPE_FORMAT_NONE)
return FALSE;
- if (mode->drawableType & GLX_WINDOW_BIT)
+ if ((mode->drawableType & GLX_WINDOW_BIT) && mode->visualID)
nconf->window_bit = TRUE;
if (mode->drawableType & GLX_PIXMAP_BIT)
nconf->pixmap_bit = TRUE;
nconf->native_visual_id = mode->visualID;
- nconf->native_visual_type = mode->visualType;
+ switch (mode->visualType) {
+ case GLX_TRUE_COLOR:
+ nconf->native_visual_type = TrueColor;
+ break;
+ case GLX_DIRECT_COLOR:
+ nconf->native_visual_type = DirectColor;
+ break;
+ case GLX_PSEUDO_COLOR:
+ nconf->native_visual_type = PseudoColor;
+ break;
+ case GLX_STATIC_COLOR:
+ nconf->native_visual_type = StaticColor;
+ break;
+ case GLX_GRAY_SCALE:
+ nconf->native_visual_type = GrayScale;
+ break;
+ case GLX_STATIC_GRAY:
+ nconf->native_visual_type = StaticGray;
+ break;
+ }
nconf->level = mode->level;
- nconf->samples = mode->samples;
-
- nconf->slow_config = (mode->visualRating == GLX_SLOW_CONFIG);
if (mode->transparentPixel == GLX_TRANSPARENT_RGB) {
nconf->transparent_rgb = TRUE;
@@ -613,8 +646,17 @@ dri2_display_get_configs(struct native_display *ndpy, int *num_configs)
count = 0;
for (i = 0; i < num_modes; i++) {
struct native_config *nconf = &dri2dpy->configs[count].base;
- if (dri2_display_convert_config(&dri2dpy->base, modes, nconf))
- count++;
+
+ if (dri2_display_convert_config(&dri2dpy->base, modes, nconf)) {
+ int j;
+ /* look for duplicates */
+ for (j = 0; j < count; j++) {
+ if (memcmp(&dri2dpy->configs[j], nconf, sizeof(*nconf)) == 0)
+ break;
+ }
+ if (j == count)
+ count++;
+ }
modes = modes->next;
}
@@ -757,7 +799,7 @@ dri2_display_hash_table_hash(void *key)
static int
dri2_display_hash_table_compare(void *key1, void *key2)
{
- return (key1 - key2);
+ return ((char *) key1 - (char *) key2);
}
struct native_display *
diff --git a/src/gallium/state_trackers/egl/x11/native_x11.c b/src/gallium/state_trackers/egl/x11/native_x11.c
index 37c8b01541f..a0bcad4c734 100644
--- a/src/gallium/state_trackers/egl/x11/native_x11.c
+++ b/src/gallium/state_trackers/egl/x11/native_x11.c
@@ -30,25 +30,30 @@
#include "native_x11.h"
+static struct native_event_handler *x11_event_handler;
+
+static void
+native_set_event_handler(struct native_event_handler *event_handler)
+{
+ x11_event_handler = event_handler;
+}
+
static struct native_display *
-native_create_display(void *dpy, struct native_event_handler *event_handler,
- void *user_data)
+native_create_display(void *dpy, boolean use_sw, void *user_data)
{
struct native_display *ndpy = NULL;
boolean force_sw;
force_sw = debug_get_bool_option("EGL_SOFTWARE", FALSE);
- if (!force_sw) {
- ndpy = x11_create_dri2_display((Display *) dpy,
- event_handler, user_data);
- }
-
- if (!ndpy) {
- EGLint level = (force_sw) ? _EGL_INFO : _EGL_WARNING;
- _eglLog(level, "use software fallback");
+ if (force_sw || use_sw) {
+ _eglLog(_EGL_INFO, "use software fallback");
ndpy = x11_create_ximage_display((Display *) dpy,
- event_handler, user_data);
+ x11_event_handler, user_data);
+ }
+ else {
+ ndpy = x11_create_dri2_display((Display *) dpy,
+ x11_event_handler, user_data);
}
return ndpy;
@@ -56,6 +61,7 @@ native_create_display(void *dpy, struct native_event_handler *event_handler,
static const struct native_platform x11_platform = {
"X11", /* name */
+ native_set_event_handler,
native_create_display
};
diff --git a/src/gallium/state_trackers/egl/x11/native_ximage.c b/src/gallium/state_trackers/egl/x11/native_ximage.c
index 84811fb6e14..d4f4dd04df4 100644
--- a/src/gallium/state_trackers/egl/x11/native_ximage.c
+++ b/src/gallium/state_trackers/egl/x11/native_ximage.c
@@ -38,11 +38,6 @@
#include "native_x11.h"
#include "x11_screen.h"
-enum ximage_surface_type {
- XIMAGE_SURFACE_TYPE_WINDOW,
- XIMAGE_SURFACE_TYPE_PIXMAP,
-};
-
struct ximage_display {
struct native_display base;
Display *dpy;
@@ -60,7 +55,6 @@ struct ximage_display {
struct ximage_surface {
struct native_surface base;
Drawable drawable;
- enum ximage_surface_type type;
enum pipe_format color_format;
XVisualInfo visual;
struct ximage_display *xdpy;
@@ -245,7 +239,6 @@ ximage_surface_destroy(struct native_surface *nsurf)
static struct ximage_surface *
ximage_display_create_surface(struct native_display *ndpy,
- enum ximage_surface_type type,
Drawable drawable,
const struct native_config *nconf)
{
@@ -258,7 +251,6 @@ ximage_display_create_surface(struct native_display *ndpy,
return NULL;
xsurf->xdpy = xdpy;
- xsurf->type = type;
xsurf->color_format = xconf->base.color_format;
xsurf->drawable = drawable;
@@ -297,11 +289,37 @@ ximage_display_create_window_surface(struct native_display *ndpy,
{
struct ximage_surface *xsurf;
- xsurf = ximage_display_create_surface(ndpy, XIMAGE_SURFACE_TYPE_WINDOW,
- (Drawable) win, nconf);
+ xsurf = ximage_display_create_surface(ndpy, (Drawable) win, nconf);
return (xsurf) ? &xsurf->base : NULL;
}
+static enum pipe_format
+get_pixmap_format(struct native_display *ndpy, EGLNativePixmapType pix)
+{
+ struct ximage_display *xdpy = ximage_display(ndpy);
+ enum pipe_format fmt;
+ uint depth;
+
+ depth = x11_drawable_get_depth(xdpy->xscr, (Drawable) pix);
+
+ switch (depth) {
+ case 32:
+ fmt = PIPE_FORMAT_B8G8R8A8_UNORM;
+ break;
+ case 24:
+ fmt = PIPE_FORMAT_B8G8R8X8_UNORM;
+ break;
+ case 16:
+ fmt = PIPE_FORMAT_B5G6R5_UNORM;
+ break;
+ default:
+ fmt = PIPE_FORMAT_NONE;
+ break;
+ }
+
+ return fmt;
+}
+
static struct native_surface *
ximage_display_create_pixmap_surface(struct native_display *ndpy,
EGLNativePixmapType pix,
@@ -309,8 +327,26 @@ ximage_display_create_pixmap_surface(struct native_display *ndpy,
{
struct ximage_surface *xsurf;
- xsurf = ximage_display_create_surface(ndpy, XIMAGE_SURFACE_TYPE_PIXMAP,
- (Drawable) pix, nconf);
+ /* find the config */
+ if (!nconf) {
+ struct ximage_display *xdpy = ximage_display(ndpy);
+ enum pipe_format fmt = get_pixmap_format(&xdpy->base, pix);
+ int i;
+
+ if (fmt != PIPE_FORMAT_NONE) {
+ for (i = 0; i < xdpy->num_configs; i++) {
+ if (xdpy->configs[i].base.color_format == fmt) {
+ nconf = &xdpy->configs[i].base;
+ break;
+ }
+ }
+ }
+
+ if (!nconf)
+ return NULL;
+ }
+
+ xsurf = ximage_display_create_surface(ndpy, (Drawable) pix, nconf);
return (xsurf) ? &xsurf->base : NULL;
}
@@ -384,8 +420,6 @@ ximage_display_get_configs(struct native_display *ndpy, int *num_configs)
xconf->base.native_visual_type = xconf->visual->class;
#endif
- xconf->base.slow_config = TRUE;
-
count++;
}
@@ -408,24 +442,7 @@ ximage_display_is_pixmap_supported(struct native_display *ndpy,
const struct native_config *nconf)
{
struct ximage_display *xdpy = ximage_display(ndpy);
- enum pipe_format fmt;
- uint depth;
-
- depth = x11_drawable_get_depth(xdpy->xscr, (Drawable) pix);
- switch (depth) {
- case 32:
- fmt = PIPE_FORMAT_B8G8R8A8_UNORM;
- break;
- case 24:
- fmt = PIPE_FORMAT_B8G8R8X8_UNORM;
- break;
- case 16:
- fmt = PIPE_FORMAT_B5G6R5_UNORM;
- break;
- default:
- fmt = PIPE_FORMAT_NONE;
- break;
- }
+ enum pipe_format fmt = get_pixmap_format(&xdpy->base, pix);
return (fmt == nconf->color_format);
}
diff --git a/src/gallium/state_trackers/glx/xlib/xm_st.c b/src/gallium/state_trackers/glx/xlib/xm_st.c
index e7466bdbee5..6bfe8b0788c 100644
--- a/src/gallium/state_trackers/glx/xlib/xm_st.c
+++ b/src/gallium/state_trackers/glx/xlib/xm_st.c
@@ -42,7 +42,7 @@ struct xmesa_st_framebuffer {
unsigned texture_width, texture_height, texture_mask;
struct pipe_resource *textures[ST_ATTACHMENT_COUNT];
- struct pipe_surface *display_surface;
+ struct pipe_resource *display_resource;
};
static INLINE struct xmesa_st_framebuffer *
@@ -60,25 +60,19 @@ xmesa_st_framebuffer_display(struct st_framebuffer_iface *stfbi,
{
struct xmesa_st_framebuffer *xstfb = xmesa_st_framebuffer(stfbi);
struct pipe_resource *ptex = xstfb->textures[statt];
- struct pipe_surface *psurf;
+ struct pipe_resource *pres;
if (!ptex)
return TRUE;
- psurf = xstfb->display_surface;
+ pres = xstfb->display_resource;
/* (re)allocate the surface for the texture to be displayed */
- if (!psurf || psurf->texture != ptex) {
- pipe_surface_reference(&xstfb->display_surface, NULL);
-
- psurf = xstfb->screen->get_tex_surface(xstfb->screen,
- ptex, 0, 0, 0, PIPE_BIND_DISPLAY_TARGET);
- if (!psurf)
- return FALSE;
-
- xstfb->display_surface = psurf;
+ if (!pres || pres != ptex) {
+ pipe_resource_reference(&xstfb->display_resource, ptex);
+ pres = xstfb->display_resource;
}
- xstfb->screen->flush_frontbuffer(xstfb->screen, psurf, &xstfb->buffer->ws);
+ xstfb->screen->flush_frontbuffer(xstfb->screen, pres, 0, 0, &xstfb->buffer->ws);
return TRUE;
}
@@ -96,7 +90,7 @@ xmesa_st_framebuffer_copy_textures(struct st_framebuffer_iface *stfbi,
struct xmesa_st_framebuffer *xstfb = xmesa_st_framebuffer(stfbi);
struct pipe_resource *src_ptex = xstfb->textures[src_statt];
struct pipe_resource *dst_ptex = xstfb->textures[dst_statt];
- struct pipe_subresource subsrc, subdst;
+ struct pipe_box src_box;
struct pipe_context *pipe;
if (!src_ptex || !dst_ptex)
@@ -110,14 +104,11 @@ xmesa_st_framebuffer_copy_textures(struct st_framebuffer_iface *stfbi,
xstfb->display->pipe = pipe;
}
- subsrc.face = 0;
- subsrc.level = 0;
- subdst.face = 0;
- subdst.level = 0;
+ u_box_2d(x, y, width, height, &src_box);
if (src_ptex && dst_ptex)
- pipe->resource_copy_region(pipe, dst_ptex, subdst, x, y, 0,
- src_ptex, subsrc, x, y, 0, width, height);
+ pipe->resource_copy_region(pipe, dst_ptex, 0, x, y, 0,
+ src_ptex, 0, &src_box);
}
/**
@@ -144,6 +135,7 @@ xmesa_st_framebuffer_validate_textures(struct st_framebuffer_iface *stfbi,
templ.width0 = width;
templ.height0 = height;
templ.depth0 = 1;
+ templ.array_size = 1;
templ.last_level = 0;
for (i = 0; i < ST_ATTACHMENT_COUNT; i++) {
@@ -321,7 +313,7 @@ xmesa_destroy_st_framebuffer(struct st_framebuffer_iface *stfbi)
struct xmesa_st_framebuffer *xstfb = xmesa_st_framebuffer(stfbi);
int i;
- pipe_surface_reference(&xstfb->display_surface, NULL);
+ pipe_resource_reference(&xstfb->display_resource, NULL);
for (i = 0; i < ST_ATTACHMENT_COUNT; i++)
pipe_resource_reference(&xstfb->textures[i], NULL);
diff --git a/src/gallium/state_trackers/python/p_context.i b/src/gallium/state_trackers/python/p_context.i
index 40c4603fb9d..d694651eef7 100644
--- a/src/gallium/state_trackers/python/p_context.i
+++ b/src/gallium/state_trackers/python/p_context.i
@@ -132,6 +132,8 @@ struct st_context {
enum pipe_format format = PIPE_FORMAT_NONE,
unsigned first_level = 0,
unsigned last_level = ~0,
+ unsigned first_layer = 0,
+ unsigned last_layer = ~0,
unsigned swizzle_r = 0,
unsigned swizzle_g = 1,
unsigned swizzle_b = 2,
@@ -146,9 +148,10 @@ struct st_context {
} else {
templat.format = format;
}
- templat.last_level = MIN2(last_level, texture->last_level);
- templat.first_level = first_level;
- templat.last_level = last_level;
+ templat.u.tex.last_level = MIN2(last_level, texture->last_level);
+ templat.u.tex.first_level = first_level;
+ templat.u.tex.first_layer = first_layer;
+ templat.u.tex.last_layer = last_layer;
templat.swizzle_r = swizzle_r;
templat.swizzle_g = swizzle_g;
templat.swizzle_b = swizzle_b;
@@ -357,7 +360,7 @@ struct st_context {
if (!map)
goto error2;
memcpy(map, vertices, size);
- pipe_buffer_unmap(pipe, vbuf, transfer);
+ pipe_buffer_unmap(pipe, transfer);
cso_save_vertex_elements($self->cso);
@@ -412,17 +415,15 @@ error1:
*/
void resource_copy_region(struct pipe_resource *dst,
- struct pipe_subresource subdst,
+ unsigned dst_level,
unsigned dstx, unsigned dsty, unsigned dstz,
struct pipe_resource *src,
- struct pipe_subresource subsrc,
- unsigned srcx, unsigned srcy, unsigned srcz,
- unsigned width, unsigned height)
+ unsigned src_level,
+ const struct pipe_box *src_box)
{
$self->pipe->resource_copy_region($self->pipe,
- dst, subdst, dstx, dsty, dstz,
- src, subsrc, srcx, srcy, srcz,
- width, height);
+ dst, dst_level, dstx, dsty, dstz,
+ src, src_level, src_box);
}
@@ -433,7 +434,7 @@ error1:
{
struct pipe_surface *_dst = NULL;
- _dst = st_pipe_surface(dst, PIPE_BIND_RENDER_TARGET);
+ _dst = st_pipe_surface($self->pipe, dst, PIPE_BIND_RENDER_TARGET);
if(!_dst)
SWIG_exception(SWIG_ValueError, "couldn't acquire destination surface for writing");
@@ -452,7 +453,7 @@ error1:
{
struct pipe_surface *_dst = NULL;
- _dst = st_pipe_surface(dst, PIPE_BIND_DEPTH_STENCIL);
+ _dst = st_pipe_surface($self->pipe, dst, PIPE_BIND_DEPTH_STENCIL);
if(!_dst)
SWIG_exception(SWIG_ValueError, "couldn't acquire destination surface for writing");
@@ -482,9 +483,8 @@ error1:
transfer = pipe_get_transfer(pipe,
surface->texture,
- surface->face,
surface->level,
- surface->zslice,
+ surface->layer,
PIPE_TRANSFER_READ,
x, y, w, h);
if(transfer) {
@@ -511,9 +511,8 @@ error1:
transfer = pipe_get_transfer(pipe,
surface->texture,
- surface->face,
surface->level,
- surface->zslice,
+ surface->layer,
PIPE_TRANSFER_WRITE,
x, y, w, h);
if(!transfer)
@@ -535,9 +534,8 @@ error1:
struct pipe_transfer *transfer;
transfer = pipe_get_transfer(pipe,
surface->texture,
- surface->face,
surface->level,
- surface->zslice,
+ surface->layer,
PIPE_TRANSFER_READ,
x, y, w, h);
if(transfer) {
@@ -555,9 +553,8 @@ error1:
struct pipe_transfer *transfer;
transfer = pipe_get_transfer(pipe,
surface->texture,
- surface->face,
surface->level,
- surface->zslice,
+ surface->layer,
PIPE_TRANSFER_WRITE,
x, y, w, h);
if(transfer) {
@@ -597,9 +594,8 @@ error1:
transfer = pipe_get_transfer(pipe,
surface->texture,
- surface->face,
surface->level,
- surface->zslice,
+ surface->layer,
PIPE_TRANSFER_READ,
x, y, w, h);
if(transfer) {
@@ -624,9 +620,8 @@ error1:
struct pipe_transfer *transfer;
transfer = pipe_get_transfer(pipe,
surface->texture,
- surface->face,
surface->level,
- surface->zslice,
+ surface->layer,
PIPE_TRANSFER_READ,
x, y, w, h);
if(transfer) {
@@ -644,9 +639,8 @@ error1:
struct pipe_transfer *transfer;
transfer = pipe_get_transfer(pipe,
surface->texture,
- surface->face,
surface->level,
- surface->zslice,
+ surface->layer,
PIPE_TRANSFER_WRITE,
x, y, w, h);
if(transfer) {
@@ -681,9 +675,8 @@ error1:
transfer = pipe_get_transfer(pipe,
surface->texture,
- surface->face,
surface->level,
- surface->zslice,
+ surface->layer,
PIPE_TRANSFER_READ,
x, y, w, h);
if(!transfer) {
@@ -715,16 +708,16 @@ error1:
%cstring_input_binary(const char *STRING, unsigned LENGTH);
void
transfer_inline_write(struct pipe_resource *resource,
- struct pipe_subresource *sr,
+ unsigned level,
unsigned usage,
const struct pipe_box *box,
const char *STRING, unsigned LENGTH,
unsigned stride,
- unsigned slice_stride)
+ unsigned layer_stride)
{
struct pipe_context *pipe = $self->pipe;
- pipe->transfer_inline_write(pipe, resource, *sr, usage, box, STRING, stride, slice_stride);
+ pipe->transfer_inline_write(pipe, resource, level, usage, box, STRING, stride, layer_stride);
}
%cstring_output_allocate_size(char **STRING, int *LENGTH, free(*$1));
diff --git a/src/gallium/state_trackers/python/p_state.i b/src/gallium/state_trackers/python/p_state.i
index c1e6ea1b43c..0537557661d 100644
--- a/src/gallium/state_trackers/python/p_state.i
+++ b/src/gallium/state_trackers/python/p_state.i
@@ -114,7 +114,8 @@
SWIG_exception(SWIG_ValueError, "index out of bounds");
if(surface) {
- _surface = st_pipe_surface(surface, PIPE_BIND_RENDER_TARGET);
+ /* XXX need a context here */
+ _surface = st_pipe_surface(NULL, surface, PIPE_BIND_RENDER_TARGET);
if(!_surface)
SWIG_exception(SWIG_ValueError, "couldn't acquire surface for writing");
}
@@ -131,7 +132,8 @@
struct pipe_surface *_surface = NULL;
if(surface) {
- _surface = st_pipe_surface(surface, PIPE_BIND_DEPTH_STENCIL);
+ /* XXX need a context here */
+ _surface = st_pipe_surface(NULL, surface, PIPE_BIND_DEPTH_STENCIL);
if(!_surface)
SWIG_exception(SWIG_ValueError, "couldn't acquire surface for writing");
}
diff --git a/src/gallium/state_trackers/python/p_texture.i b/src/gallium/state_trackers/python/p_texture.i
index ae506944c45..1f4b4fd596b 100644
--- a/src/gallium/state_trackers/python/p_texture.i
+++ b/src/gallium/state_trackers/python/p_texture.i
@@ -42,9 +42,8 @@
%ignore pipe_resource::screen;
%immutable st_surface::texture;
-%immutable st_surface::face;
%immutable st_surface::level;
-%immutable st_surface::zslice;
+%immutable st_surface::layer;
%newobject pipe_resource::get_surface;
@@ -73,25 +72,23 @@
/** Get a surface which is a "view" into a texture */
struct st_surface *
- get_surface(unsigned face=0, unsigned level=0, unsigned zslice=0)
+ get_surface(unsigned level=0, unsigned layer=0)
{
struct st_surface *surface;
- if(face >= ($self->target == PIPE_TEXTURE_CUBE ? 6U : 1U))
- SWIG_exception(SWIG_ValueError, "face out of bounds");
if(level > $self->last_level)
SWIG_exception(SWIG_ValueError, "level out of bounds");
- if(zslice >= u_minify($self->depth0, level))
- SWIG_exception(SWIG_ValueError, "zslice out of bounds");
+ if(layer >= ($self->target == PIPE_TEXTURE_3D ?
+ u_minify($self->depth0, level) : $self->depth0))
+ SWIG_exception(SWIG_ValueError, "layer out of bounds");
surface = CALLOC_STRUCT(st_surface);
if(!surface)
return NULL;
pipe_resource_reference(&surface->texture, $self);
- surface->face = face;
surface->level = level;
- surface->zslice = zslice;
+ surface->layer = layer;
return surface;
@@ -113,9 +110,8 @@ struct st_surface
%immutable;
struct pipe_resource *texture;
- unsigned face;
unsigned level;
- unsigned zslice;
+ unsigned layer;
};
diff --git a/src/gallium/state_trackers/python/st_device.c b/src/gallium/state_trackers/python/st_device.c
index 29813456b5f..d0a4295c7a2 100644
--- a/src/gallium/state_trackers/python/st_device.c
+++ b/src/gallium/state_trackers/python/st_device.c
@@ -240,6 +240,7 @@ st_context_create(struct st_device *st_dev)
templat.width0 = 1;
templat.height0 = 1;
templat.depth0 = 1;
+ templat.array_size = 1;
templat.last_level = 0;
templat.bind = PIPE_BIND_SAMPLER_VIEW;
@@ -252,7 +253,7 @@ st_context_create(struct st_device *st_dev)
pipe->transfer_inline_write(pipe,
st_ctx->default_texture,
- u_subresource(0,0),
+ 0,
PIPE_TRANSFER_WRITE,
&box,
&zero,
diff --git a/src/gallium/state_trackers/python/st_device.h b/src/gallium/state_trackers/python/st_device.h
index 2dca7a1974e..53e2556cb0d 100644
--- a/src/gallium/state_trackers/python/st_device.h
+++ b/src/gallium/state_trackers/python/st_device.h
@@ -41,9 +41,8 @@ struct st_winsys;
struct st_surface
{
struct pipe_resource *texture;
- unsigned face;
unsigned level;
- unsigned zslice;
+ unsigned layer;
};
@@ -83,11 +82,17 @@ struct st_device
static INLINE struct pipe_surface *
-st_pipe_surface(struct st_surface *surface, unsigned usage)
+st_pipe_surface(struct pipe_context *pipe, struct st_surface *surface, unsigned usage)
{
struct pipe_resource *texture = surface->texture;
- struct pipe_screen *screen = texture->screen;
- return screen->get_tex_surface(screen, texture, surface->face, surface->level, surface->zslice, usage);
+ struct pipe_surface surf_tmpl;
+ memset(&surf_tmpl, 0, sizeof(surf_tmpl));
+ surf_tmpl.format = texture->format;
+ surf_tmpl.usage = usage;
+ surf_tmpl.u.tex.level = surface->level;
+ surf_tmpl.u.tex.first_layer = surface->layer;
+ surf_tmpl.u.tex.last_layer = surface->layer;
+ return pipe->create_surface(pipe, texture, &surf_tmpl);
}
struct st_context *
diff --git a/src/gallium/state_trackers/python/st_sample.c b/src/gallium/state_trackers/python/st_sample.c
index 25bfbf1ab73..cac9a1a6204 100644
--- a/src/gallium/state_trackers/python/st_sample.c
+++ b/src/gallium/state_trackers/python/st_sample.c
@@ -555,9 +555,8 @@ st_sample_surface(struct pipe_context *pipe,
transfer = pipe_get_transfer(pipe,
surface->texture,
- surface->face,
surface->level,
- surface->zslice,
+ surface->layer,
PIPE_TRANSFER_WRITE,
0, 0,
width,
diff --git a/src/gallium/state_trackers/vega/.gitignore b/src/gallium/state_trackers/vega/.gitignore
new file mode 100644
index 00000000000..c452229f7f4
--- /dev/null
+++ b/src/gallium/state_trackers/vega/.gitignore
@@ -0,0 +1 @@
+api_tmp.h
diff --git a/src/gallium/state_trackers/vega/Makefile b/src/gallium/state_trackers/vega/Makefile
index 0543fac0946..7342c124c28 100644
--- a/src/gallium/state_trackers/vega/Makefile
+++ b/src/gallium/state_trackers/vega/Makefile
@@ -38,7 +38,14 @@ C_SOURCES = \
renderer.c \
stroker.c \
mask.c \
+ text.c \
shader.c \
shaders_cache.c
+GENERATED_SOURCES := api_tmp.h
+
include ../../Makefile.template
+
+MAPI := $(TOP)/src/mapi
+api_tmp.h: $(MAPI)/mapi/mapi_abi.py $(MAPI)/vgapi/vgapi.csv
+ $(PYTHON2) $< --printer vgapi --mode app $(MAPI)/vgapi/vgapi.csv > $@
diff --git a/src/gallium/state_trackers/vega/SConscript b/src/gallium/state_trackers/vega/SConscript
index a62783ab18e..4900135a1c5 100644
--- a/src/gallium/state_trackers/vega/SConscript
+++ b/src/gallium/state_trackers/vega/SConscript
@@ -3,6 +3,8 @@
Import('*')
+from sys import executable as python_cmd
+
env = env.Clone()
env.Append(CPPPATH = [
@@ -40,10 +42,16 @@ vega_sources = [
'mask.c',
'shader.c',
'shaders_cache.c',
+ 'text.c',
]
-# vgapi_header must be generated first
-env.Depends(vega_sources, vgapi_header)
+api_tmp = env.CodeGenerate(
+ target = '#/src/gallium/state_trackers/vega/api_tmp.h',
+ script = '#src/mapi/mapi/mapi_abi.py',
+ source = '#src/mapi/vgapi/vgapi.csv',
+ command = python_cmd + ' $SCRIPT --printer vgapi --mode app $SOURCE > $TARGET'
+)
+env.Depends(vega_sources, api_tmp)
st_vega = env.ConvenienceLibrary(
target = 'st_vega',
diff --git a/src/gallium/state_trackers/vega/api.c b/src/gallium/state_trackers/vega/api.c
index bf1d37493af..4bf7c71d453 100644
--- a/src/gallium/state_trackers/vega/api.c
+++ b/src/gallium/state_trackers/vega/api.c
@@ -28,23 +28,10 @@
#include "mapi/mapi.h"
+/* define vega_spec and vega_procs for use with mapi */
+#define API_TMP_DEFINE_SPEC
#include "api.h"
-static const char vega_spec[] =
- "1"
-#define MAPI_ABI_ENTRY(ret, name, params) \
- "\0" #name "\0"
-#define MAPI_ALIAS_ENTRY(alias, ret, name, params) \
- #name "\0"
-#include "vgapi/vgapi_tmp.h"
- "\0";
-
-static const mapi_proc vega_procs[] = {
-#define MAPI_ABI_ENTRY(ret, name, params) \
- (mapi_proc) vega ## name,
-#include "vgapi/vgapi_tmp.h"
-};
-
static void api_init(void)
{
static boolean initialized = FALSE;
diff --git a/src/gallium/state_trackers/vega/api.h b/src/gallium/state_trackers/vega/api.h
index 955508dae9a..459dafb4bb0 100644
--- a/src/gallium/state_trackers/vega/api.h
+++ b/src/gallium/state_trackers/vega/api.h
@@ -33,10 +33,7 @@
#include "VG/vgext.h"
#include "vg_manager.h"
-/* declare the prototypes */
-#define MAPI_ABI_ENTRY(ret, name, params) \
- ret VG_API_ENTRY vega ## name params;
-#include "vgapi/vgapi_tmp.h"
+#include "api_tmp.h"
struct mapi_table;
diff --git a/src/gallium/state_trackers/vega/api_filters.c b/src/gallium/state_trackers/vega/api_filters.c
index fa1e00d1f88..724e38241b5 100644
--- a/src/gallium/state_trackers/vega/api_filters.c
+++ b/src/gallium/state_trackers/vega/api_filters.c
@@ -31,7 +31,6 @@
#include "api.h"
#include "renderer.h"
#include "shaders_cache.h"
-#include "st_inlines.h"
#include "pipe/p_context.h"
#include "pipe/p_state.h"
@@ -42,7 +41,6 @@
#include "util/u_sampler.h"
#include "util/u_string.h"
-
#include "asm_filters.h"
@@ -73,6 +71,7 @@ static INLINE struct pipe_resource *create_texture_1d(struct vg_context *ctx,
templ.width0 = color_data_len;
templ.height0 = 1;
templ.depth0 = 1;
+ templ.array_size = 1;
templ.bind = PIPE_BIND_SAMPLER_VIEW;
tex = screen->resource_create(screen, &templ);
@@ -80,9 +79,9 @@ static INLINE struct pipe_resource *create_texture_1d(struct vg_context *ctx,
{ /* upload color_data */
struct pipe_transfer *transfer =
pipe_get_transfer(pipe, tex,
- 0, 0, 0,
- PIPE_TRANSFER_READ_WRITE ,
- 0, 0, tex->width0, tex->height0);
+ 0, 0,
+ PIPE_TRANSFER_READ_WRITE ,
+ 0, 0, tex->width0, tex->height0);
void *map = pipe->transfer_map(pipe, transfer);
memcpy(map, color_data, sizeof(VGint)*color_data_len);
pipe->transfer_unmap(pipe, transfer);
@@ -114,153 +113,11 @@ static INLINE struct pipe_sampler_view *create_texture_1d_view(struct vg_context
return view;
}
-static INLINE struct pipe_surface * setup_framebuffer(struct vg_image *dst)
-{
- struct vg_context *ctx = vg_current_context();
- struct pipe_context *pipe = ctx->pipe;
- struct pipe_framebuffer_state fb;
- struct pipe_surface *dst_surf = pipe->screen->get_tex_surface(
- pipe->screen, dst->sampler_view->texture, 0, 0, 0,
- PIPE_BIND_RENDER_TARGET);
-
- /* drawing dest */
- memset(&fb, 0, sizeof(fb));
- fb.width = dst->x + dst_surf->width;
- fb.height = dst->y + dst_surf->height;
- fb.nr_cbufs = 1;
- fb.cbufs[0] = dst_surf;
- {
- VGint i;
- for (i = 1; i < PIPE_MAX_COLOR_BUFS; ++i)
- fb.cbufs[i] = 0;
- }
- cso_set_framebuffer(ctx->cso_context, &fb);
-
- return dst_surf;
-}
-
-static void setup_viewport(struct vg_image *dst)
-{
- struct vg_context *ctx = vg_current_context();
- vg_set_viewport(ctx, VEGA_Y0_TOP);
-}
-
-static void setup_blend()
-{
- struct vg_context *ctx = vg_current_context();
- struct pipe_blend_state blend;
- memset(&blend, 0, sizeof(blend));
- blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE;
- blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
- blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
- blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
- if (ctx->state.vg.filter_channel_mask & VG_RED)
- blend.rt[0].colormask |= PIPE_MASK_R;
- if (ctx->state.vg.filter_channel_mask & VG_GREEN)
- blend.rt[0].colormask |= PIPE_MASK_G;
- if (ctx->state.vg.filter_channel_mask & VG_BLUE)
- blend.rt[0].colormask |= PIPE_MASK_B;
- if (ctx->state.vg.filter_channel_mask & VG_ALPHA)
- blend.rt[0].colormask |= PIPE_MASK_A;
- blend.rt[0].blend_enable = 0;
- cso_set_blend(ctx->cso_context, &blend);
-}
-
-static void setup_constant_buffer(struct vg_context *ctx, const void *buffer,
- VGint param_bytes)
-{
- struct pipe_context *pipe = ctx->pipe;
- struct pipe_resource **cbuf = &ctx->filter.buffer;
-
- /* We always need to get a new buffer, to keep the drivers simple and
- * avoid gratuitous rendering synchronization. */
- pipe_resource_reference(cbuf, NULL);
-
- *cbuf = pipe_buffer_create(pipe->screen,
- PIPE_BIND_CONSTANT_BUFFER,
- param_bytes);
-
- if (*cbuf) {
- st_no_flush_pipe_buffer_write(ctx, *cbuf,
- 0, param_bytes, buffer);
- }
-
- ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, *cbuf);
-}
-
-static void setup_samplers(struct vg_context *ctx, struct filter_info *info)
-{
- struct pipe_sampler_state *samplers[PIPE_MAX_SAMPLERS];
- struct pipe_sampler_view *sampler_views[PIPE_MAX_SAMPLERS];
- struct pipe_sampler_state sampler[3];
- int num_samplers = 0;
- int num_textures = 0;
-
- samplers[0] = NULL;
- samplers[1] = NULL;
- samplers[2] = NULL;
- samplers[3] = NULL;
- sampler_views[0] = NULL;
- sampler_views[1] = NULL;
- sampler_views[2] = NULL;
- sampler_views[3] = NULL;
-
- memset(&sampler[0], 0, sizeof(struct pipe_sampler_state));
- sampler[0].wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
- sampler[0].wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
- sampler[0].wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
- sampler[0].min_img_filter = PIPE_TEX_MIPFILTER_LINEAR;
- sampler[0].mag_img_filter = PIPE_TEX_MIPFILTER_LINEAR;
- sampler[0].normalized_coords = 1;
-
- switch(info->tiling_mode) {
- case VG_TILE_FILL:
- sampler[0].wrap_s = PIPE_TEX_WRAP_CLAMP_TO_BORDER;
- sampler[0].wrap_t = PIPE_TEX_WRAP_CLAMP_TO_BORDER;
- memcpy(sampler[0].border_color,
- ctx->state.vg.tile_fill_color,
- sizeof(VGfloat) * 4);
- break;
- case VG_TILE_PAD:
- sampler[0].wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
- sampler[0].wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
- break;
- case VG_TILE_REPEAT:
- sampler[0].wrap_s = PIPE_TEX_WRAP_REPEAT;
- sampler[0].wrap_t = PIPE_TEX_WRAP_REPEAT;
- break;
- case VG_TILE_REFLECT:
- sampler[0].wrap_s = PIPE_TEX_WRAP_MIRROR_REPEAT;
- sampler[0].wrap_t = PIPE_TEX_WRAP_MIRROR_REPEAT;
- break;
- default:
- debug_assert(!"Unknown tiling mode");
- }
-
- samplers[0] = &sampler[0];
- sampler_views[0] = info->src->sampler_view;
- ++num_samplers;
- ++num_textures;
-
- if (info->extra_texture_view) {
- memcpy(&sampler[1], &sampler[0], sizeof(struct pipe_sampler_state));
- samplers[1] = &sampler[1];
- sampler_views[1] = info->extra_texture_view;
- ++num_samplers;
- ++num_textures;
- }
-
-
- cso_set_samplers(ctx->cso_context, num_samplers, (const struct pipe_sampler_state **)samplers);
- cso_set_fragment_sampler_views(ctx->cso_context, num_textures, sampler_views);
-}
-
static struct vg_shader * setup_color_matrix(struct vg_context *ctx, void *user_data)
{
struct vg_shader *shader =
shader_create_from_text(ctx->pipe, color_matrix_asm, 200,
PIPE_SHADER_FRAGMENT);
- cso_set_fragment_shader_handle(ctx->cso_context, shader->driver);
return shader;
}
@@ -275,7 +132,6 @@ static struct vg_shader * setup_convolution(struct vg_context *ctx, void *user_d
shader = shader_create_from_text(ctx->pipe, buffer, 200,
PIPE_SHADER_FRAGMENT);
- cso_set_fragment_shader_handle(ctx->cso_context, shader->driver);
return shader;
}
@@ -285,7 +141,6 @@ static struct vg_shader * setup_lookup(struct vg_context *ctx, void *user_data)
shader_create_from_text(ctx->pipe, lookup_asm,
200, PIPE_SHADER_FRAGMENT);
- cso_set_fragment_shader_handle(ctx->cso_context, shader->driver);
return shader;
}
@@ -316,49 +171,68 @@ static struct vg_shader * setup_lookup_single(struct vg_context *ctx, void *user
shader = shader_create_from_text(ctx->pipe, buffer, 200,
PIPE_SHADER_FRAGMENT);
- cso_set_fragment_shader_handle(ctx->cso_context, shader->driver);
return shader;
}
static void execute_filter(struct vg_context *ctx,
struct filter_info *info)
{
- struct pipe_surface *dst_surf;
struct vg_shader *shader;
+ const struct pipe_sampler_state *samplers[2];
+ struct pipe_sampler_view *views[2];
+ struct pipe_sampler_state sampler;
+ uint tex_wrap;
+
+ memset(&sampler, 0, sizeof(sampler));
+ sampler.min_img_filter = PIPE_TEX_FILTER_LINEAR;
+ sampler.mag_img_filter = PIPE_TEX_FILTER_LINEAR;
+ sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE;
+ sampler.normalized_coords = 1;
+
+ switch (info->tiling_mode) {
+ case VG_TILE_FILL:
+ tex_wrap = PIPE_TEX_WRAP_CLAMP_TO_BORDER;
+ /* copy border color */
+ memcpy(sampler.border_color, ctx->state.vg.tile_fill_color,
+ sizeof(sampler.border_color));
+ break;
+ case VG_TILE_PAD:
+ tex_wrap = PIPE_TEX_WRAP_CLAMP_TO_EDGE;;
+ break;
+ case VG_TILE_REPEAT:
+ tex_wrap = PIPE_TEX_WRAP_REPEAT;;
+ break;
+ case VG_TILE_REFLECT:
+ tex_wrap = PIPE_TEX_WRAP_MIRROR_REPEAT;
+ break;
+ default:
+ debug_assert(!"Unknown tiling mode");
+ tex_wrap = 0;
+ break;
+ }
+
+ sampler.wrap_s = tex_wrap;
+ sampler.wrap_t = tex_wrap;
+ sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
+
+ samplers[0] = samplers[1] = &sampler;
+ views[0] = info->src->sampler_view;
+ views[1] = info->extra_texture_view;
- cso_save_framebuffer(ctx->cso_context);
- cso_save_fragment_shader(ctx->cso_context);
- cso_save_viewport(ctx->cso_context);
- cso_save_blend(ctx->cso_context);
- cso_save_samplers(ctx->cso_context);
- cso_save_fragment_sampler_views(ctx->cso_context);
-
- dst_surf = setup_framebuffer(info->dst);
- setup_viewport(info->dst);
- setup_blend();
- setup_constant_buffer(ctx, info->const_buffer, info->const_buffer_len);
shader = info->setup_shader(ctx, info->user_data);
- setup_samplers(ctx, info);
-
- renderer_draw_texture(ctx->renderer,
- info->src->sampler_view->texture,
- info->dst->x, info->dst->y,
- info->dst->x + info->dst->width,
- info->dst->y + info->dst->height,
- info->dst->x, info->dst->y,
- info->dst->x + info->dst->width,
- info->dst->y + info->dst->height);
-
- cso_restore_framebuffer(ctx->cso_context);
- cso_restore_fragment_shader(ctx->cso_context);
- cso_restore_viewport(ctx->cso_context);
- cso_restore_blend(ctx->cso_context);
- cso_restore_samplers(ctx->cso_context);
- cso_restore_fragment_sampler_views(ctx->cso_context);
- vg_shader_destroy(ctx, shader);
+ if (renderer_filter_begin(ctx->renderer,
+ info->dst->sampler_view->texture, VG_TRUE,
+ ctx->state.vg.filter_channel_mask,
+ samplers, views, (info->extra_texture_view) ? 2 : 1,
+ shader->driver, info->const_buffer, info->const_buffer_len)) {
+ renderer_filter(ctx->renderer,
+ info->dst->x, info->dst->y, info->dst->width, info->dst->height,
+ info->src->x, info->src->y, info->src->width, info->src->height);
+ renderer_filter_end(ctx->renderer);
+ }
- pipe_surface_reference(&dst_surf, NULL);
+ vg_shader_destroy(ctx, shader);
}
void vegaColorMatrix(VGImage dst, VGImage src,
diff --git a/src/gallium/state_trackers/vega/api_images.c b/src/gallium/state_trackers/vega/api_images.c
index e9f038c5f92..ad95409cd00 100644
--- a/src/gallium/state_trackers/vega/api_images.c
+++ b/src/gallium/state_trackers/vega/api_images.c
@@ -303,7 +303,8 @@ void vegaDrawImage(VGImage image)
}
vg_validate_state(ctx);
- image_draw((struct vg_image*)image);
+ image_draw((struct vg_image*)image,
+ &ctx->state.vg.image_user_to_surface_matrix);
}
void vegaSetPixels(VGint dx, VGint dy,
@@ -399,7 +400,6 @@ void vegaReadPixels(void * data, VGint dataStride,
struct st_framebuffer *stfb = ctx->draw_buffer;
struct st_renderbuffer *strb = stfb->strb;
- struct pipe_framebuffer_state *fb = &ctx->state.g3d.fb;
VGfloat temp[VEGA_MAX_IMAGE_WIDTH][4];
VGfloat *df = (VGfloat*)temp;
@@ -435,21 +435,21 @@ void vegaReadPixels(void * data, VGint dataStride,
sy = 0;
}
- if (sx + width > fb->width || sy + height > fb->height) {
- width = fb->width - sx;
- height = fb->height - sy;
+ if (sx + width > stfb->width || sy + height > stfb->height) {
+ width = stfb->width - sx;
+ height = stfb->height - sy;
/* nothing to read */
if (width <= 0 || height <= 0)
return;
}
{
- VGint y = (fb->height - sy) - 1, yStep = -1;
+ VGint y = (stfb->height - sy) - 1, yStep = -1;
struct pipe_transfer *transfer;
- transfer = pipe_get_transfer(pipe, strb->texture, 0, 0, 0,
- PIPE_TRANSFER_READ,
- 0, 0, sx + width, fb->height - sy);
+ transfer = pipe_get_transfer(pipe, strb->texture, 0, 0,
+ PIPE_TRANSFER_READ,
+ 0, 0, sx + width, stfb->height - sy);
/* Do a row at a time to flip image data vertically */
for (i = 0; i < height; i++) {
@@ -472,8 +472,8 @@ void vegaCopyPixels(VGint dx, VGint dy,
VGint width, VGint height)
{
struct vg_context *ctx = vg_current_context();
- struct pipe_framebuffer_state *fb = &ctx->state.g3d.fb;
- struct st_renderbuffer *strb = ctx->draw_buffer->strb;
+ struct st_framebuffer *stfb = ctx->draw_buffer;
+ struct st_renderbuffer *strb = stfb->strb;
if (width <= 0 || height <= 0) {
vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
@@ -481,8 +481,8 @@ void vegaCopyPixels(VGint dx, VGint dy,
}
/* do nothing if we copy from outside the fb */
- if (dx >= (VGint)fb->width || dy >= (VGint)fb->height ||
- sx >= (VGint)fb->width || sy >= (VGint)fb->height)
+ if (dx >= (VGint)stfb->width || dy >= (VGint)stfb->height ||
+ sx >= (VGint)stfb->width || sy >= (VGint)stfb->height)
return;
vg_validate_state(ctx);
diff --git a/src/gallium/state_trackers/vega/api_masks.c b/src/gallium/state_trackers/vega/api_masks.c
index 189390ec2d3..d96afe66387 100644
--- a/src/gallium/state_trackers/vega/api_masks.c
+++ b/src/gallium/state_trackers/vega/api_masks.c
@@ -28,126 +28,10 @@
#include "mask.h"
#include "api.h"
+#include "renderer.h"
#include "vg_context.h"
#include "pipe/p_context.h"
-#include "util/u_inlines.h"
-
-#include "util/u_pack_color.h"
-#include "util/u_draw_quad.h"
-
-#define DISABLE_1_1_MASKING 1
-
-/**
- * Draw a screen-aligned quadrilateral.
- * Coords are window coords with y=0=bottom. These coords will be transformed
- * by the vertex shader and viewport transform.
- */
-static void
-draw_clear_quad(struct vg_context *st,
- float x0, float y0, float x1, float y1, float z,
- const VGfloat color[4])
-{
- struct pipe_context *pipe = st->pipe;
- struct pipe_resource *buf;
- VGuint i;
-
- /* positions */
- st->clear.vertices[0][0][0] = x0;
- st->clear.vertices[0][0][1] = y0;
-
- st->clear.vertices[1][0][0] = x1;
- st->clear.vertices[1][0][1] = y0;
-
- st->clear.vertices[2][0][0] = x1;
- st->clear.vertices[2][0][1] = y1;
-
- st->clear.vertices[3][0][0] = x0;
- st->clear.vertices[3][0][1] = y1;
-
- /* same for all verts: */
- for (i = 0; i < 4; i++) {
- st->clear.vertices[i][0][2] = z;
- st->clear.vertices[i][0][3] = 1.0;
- st->clear.vertices[i][1][0] = color[0];
- st->clear.vertices[i][1][1] = color[1];
- st->clear.vertices[i][1][2] = color[2];
- st->clear.vertices[i][1][3] = color[3];
- }
-
-
- /* put vertex data into vbuf */
- buf = pipe_user_buffer_create(pipe->screen,
- st->clear.vertices,
- sizeof(st->clear.vertices),
- PIPE_BIND_VERTEX_BUFFER);
-
-
- /* draw */
- if (buf) {
- cso_set_vertex_elements(st->cso_context, 2, st->velems);
-
- util_draw_vertex_buffer(pipe, buf, 0,
- PIPE_PRIM_TRIANGLE_FAN,
- 4, /* verts */
- 2); /* attribs/vert */
-
- pipe_resource_reference(&buf, NULL);
- }
-}
-
-/**
- * Do vgClear by drawing a quadrilateral.
- */
-static void
-clear_with_quad(struct vg_context *st, float x0, float y0,
- float width, float height, const VGfloat clear_color[4])
-{
- VGfloat x1, y1;
-
- vg_validate_state(st);
-
- x1 = x0 + width;
- y1 = y0 + height;
-
- /*
- printf("%s %f,%f %f,%f\n", __FUNCTION__,
- x0, y0,
- x1, y1);
- */
-
- cso_save_blend(st->cso_context);
- cso_save_rasterizer(st->cso_context);
- cso_save_fragment_shader(st->cso_context);
- cso_save_vertex_shader(st->cso_context);
-
- /* blend state: RGBA masking */
- {
- struct pipe_blend_state blend;
- memset(&blend, 0, sizeof(blend));
- blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE;
- blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
- blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
- blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
- blend.rt[0].colormask = PIPE_MASK_RGBA;
- cso_set_blend(st->cso_context, &blend);
- }
-
- cso_set_rasterizer(st->cso_context, &st->clear.raster);
-
- cso_set_fragment_shader_handle(st->cso_context, st->clear.fs);
- cso_set_vertex_shader_handle(st->cso_context, vg_clear_vs(st));
-
- /* draw quad matching scissor rect (XXX verify coord round-off) */
- draw_clear_quad(st, x0, y0, x1, y1, 0, clear_color);
-
- /* Restore pipe state */
- cso_restore_blend(st->cso_context);
- cso_restore_rasterizer(st->cso_context);
- cso_restore_fragment_shader(st->cso_context);
- cso_restore_vertex_shader(st->cso_context);
-}
-
void vegaMask(VGHandle mask, VGMaskOperation operation,
VGint x, VGint y,
@@ -176,12 +60,8 @@ void vegaMask(VGHandle mask, VGMaskOperation operation,
struct vg_image *image = (struct vg_image *)mask;
mask_using_image(image, operation, x, y, width, height);
} else if (vg_object_is_valid((void*)mask, VG_OBJECT_MASK)) {
-#if DISABLE_1_1_MASKING
- return;
-#else
struct vg_mask_layer *layer = (struct vg_mask_layer *)mask;
mask_using_layer(layer, operation, x, y, width, height);
-#endif
} else {
vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
}
@@ -191,7 +71,7 @@ void vegaClear(VGint x, VGint y,
VGint width, VGint height)
{
struct vg_context *ctx = vg_current_context();
- struct pipe_framebuffer_state *fb;
+ struct st_framebuffer *stfb = ctx->draw_buffer;
if (width <= 0 || height <= 0) {
vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
@@ -208,14 +88,15 @@ void vegaClear(VGint x, VGint y,
ctx->state.vg.clear_color[3]);
#endif
- fb = &ctx->state.g3d.fb;
/* check for a whole surface clear */
if (!ctx->state.vg.scissoring &&
- (x == 0 && y == 0 && width == fb->width && height == fb->height)) {
+ (x == 0 && y == 0 && width == stfb->width && height == stfb->height)) {
ctx->pipe->clear(ctx->pipe, PIPE_CLEAR_COLOR | PIPE_CLEAR_DEPTHSTENCIL,
ctx->state.vg.clear_color, 1., 0);
- } else {
- clear_with_quad(ctx, x, y, width, height, ctx->state.vg.clear_color);
+ } else if (renderer_clear_begin(ctx->renderer)) {
+ /* XXX verify coord round-off */
+ renderer_clear(ctx->renderer, x, y, width, height, ctx->state.vg.clear_color);
+ renderer_clear_end(ctx->renderer);
}
}
@@ -247,10 +128,6 @@ void vegaRenderToMask(VGPath path,
return;
}
-#if DISABLE_1_1_MASKING
- return;
-#endif
-
vg_validate_state(ctx);
mask_render_to((struct path *)path, paintModes, operation);
@@ -328,9 +205,8 @@ void vegaFillMaskLayer(VGMaskLayer maskLayer,
return;
}
-#if DISABLE_1_1_MASKING
- return;
-#endif
+ vg_validate_state(ctx);
+
mask_layer_fill(mask, x, y, width, height, value);
}
@@ -355,9 +231,7 @@ void vegaCopyMask(VGMaskLayer maskLayer,
return;
}
-#if DISABLE_1_1_MASKING
- return;
-#endif
+ vg_validate_state(ctx);
mask = (struct vg_mask_layer*)maskLayer;
mask_copy(mask, sx, sy, dx, dy, width, height);
diff --git a/src/gallium/state_trackers/vega/api_misc.c b/src/gallium/state_trackers/vega/api_misc.c
index e648549745b..9e2ab03e01a 100644
--- a/src/gallium/state_trackers/vega/api_misc.c
+++ b/src/gallium/state_trackers/vega/api_misc.c
@@ -63,8 +63,8 @@ const VGubyte *vegaGetString(VGStringID name)
{
struct vg_context *ctx = vg_current_context();
static const VGubyte *vendor = (VGubyte *)"Tungsten Graphics, Inc";
- static const VGubyte *renderer = (VGubyte *)"Vega OpenVG 1.0";
- static const VGubyte *version = (VGubyte *)"1.0";
+ static const VGubyte *renderer = (VGubyte *)"Vega OpenVG 1.1";
+ static const VGubyte *version = (VGubyte *)"1.1";
if (!ctx)
return NULL;
diff --git a/src/gallium/state_trackers/vega/api_params.c b/src/gallium/state_trackers/vega/api_params.c
index a10b009e631..a73b6c3effe 100644
--- a/src/gallium/state_trackers/vega/api_params.c
+++ b/src/gallium/state_trackers/vega/api_params.c
@@ -30,6 +30,7 @@
#include "paint.h"
#include "path.h"
#include "image.h"
+#include "text.h"
#include "matrix.h"
#include "api_consts.h"
#include "api.h"
@@ -174,6 +175,7 @@ void vegaSeti (VGParamType type, VGint value)
error = VG_ILLEGAL_ARGUMENT_ERROR;
else
state->image_mode = value;
+ break;
#ifdef OPENVG_VERSION_1_1
case VG_COLOR_TRANSFORM:
state->color_transform = value;
@@ -1500,7 +1502,8 @@ VGint vegaGetParameteri(VGHandle object,
#ifdef OPENVG_VERSION_1_1
case VG_FONT_NUM_GLYPHS: {
- return 1;
+ struct vg_font *font = (struct vg_font*)object;
+ return font_num_glyphs(font);
}
break;
#endif
diff --git a/src/gallium/state_trackers/vega/api_path.c b/src/gallium/state_trackers/vega/api_path.c
index f76adddb584..fe57b7671d9 100644
--- a/src/gallium/state_trackers/vega/api_path.c
+++ b/src/gallium/state_trackers/vega/api_path.c
@@ -479,6 +479,7 @@ void vegaDrawPath(VGPath path, VGbitfield paintModes)
if (path_is_empty((struct path*)path))
return;
- path_render((struct path*)path, paintModes);
+ path_render((struct path*)path, paintModes,
+ &ctx->state.vg.path_user_to_surface_matrix);
}
diff --git a/src/gallium/state_trackers/vega/api_text.c b/src/gallium/state_trackers/vega/api_text.c
index 2a62da0a1de..7c6b4794099 100644
--- a/src/gallium/state_trackers/vega/api_text.c
+++ b/src/gallium/state_trackers/vega/api_text.c
@@ -27,21 +27,15 @@
#include "VG/openvg.h"
#include "vg_context.h"
+#include "text.h"
+#include "api.h"
#include "util/u_memory.h"
#ifdef OPENVG_VERSION_1_1
-struct vg_font {
- struct vg_object base;
-
- VGint glyph_indices[200];
- VGint num_glyphs;
-};
-
VGFont vegaCreateFont(VGint glyphCapacityHint)
{
- struct vg_font *font = 0;
struct vg_context *ctx = vg_current_context();
if (glyphCapacityHint < 0) {
@@ -49,10 +43,7 @@ VGFont vegaCreateFont(VGint glyphCapacityHint)
return VG_INVALID_HANDLE;
}
- font = CALLOC_STRUCT(vg_font);
- vg_init_object(&font->base, ctx, VG_OBJECT_FONT);
- vg_context_add_object(ctx, VG_OBJECT_FONT, font);
- return (VGFont)font;
+ return (VGFont) font_create(glyphCapacityHint);
}
void vegaDestroyFont(VGFont f)
@@ -64,20 +55,23 @@ void vegaDestroyFont(VGFont f)
vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
return;
}
+ if (!vg_object_is_valid((void *) font, VG_OBJECT_FONT)) {
+ vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
+ return;
+ }
- vg_context_remove_object(ctx, VG_OBJECT_FONT, font);
- /*free(font);*/
+ font_destroy(font);
}
void vegaSetGlyphToPath(VGFont font,
VGuint glyphIndex,
VGPath path,
VGboolean isHinted,
- VGfloat glyphOrigin [2],
- VGfloat escapement[2])
+ const VGfloat glyphOrigin[2],
+ const VGfloat escapement[2])
{
struct vg_context *ctx = vg_current_context();
- struct vg_object *pathObj;
+ struct path *pathObj;
struct vg_font *f;
if (font == VG_INVALID_HANDLE ||
@@ -95,25 +89,22 @@ void vegaSetGlyphToPath(VGFont font,
vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
return;
}
- pathObj = (struct vg_object*)path;
- if (pathObj && pathObj->type != VG_OBJECT_PATH) {
- vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
- return;
- }
- f = (struct vg_font*)font;
- f->glyph_indices[f->num_glyphs] = glyphIndex;
- ++f->num_glyphs;
+ pathObj = (struct path*) path;
+ f = (struct vg_font*) font;
+
+ font_set_glyph_to_path(f, glyphIndex, pathObj,
+ isHinted, glyphOrigin, escapement);
}
void vegaSetGlyphToImage(VGFont font,
VGuint glyphIndex,
VGImage image,
- VGfloat glyphOrigin [2],
- VGfloat escapement[2])
+ const VGfloat glyphOrigin[2],
+ const VGfloat escapement[2])
{
struct vg_context *ctx = vg_current_context();
- struct vg_object *img_obj;
+ struct vg_image *img_obj;
struct vg_font *f;
if (font == VG_INVALID_HANDLE ||
@@ -131,26 +122,11 @@ void vegaSetGlyphToImage(VGFont font,
vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
return;
}
- img_obj = (struct vg_object*)image;
- if (img_obj && img_obj->type != VG_OBJECT_IMAGE) {
- vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
- return;
- }
+
+ img_obj = (struct vg_image*)image;
f = (struct vg_font*)font;
- f->glyph_indices[f->num_glyphs] = glyphIndex;
- ++f->num_glyphs;
-}
-static INLINE VGboolean font_contains_glyph(struct vg_font *font,
- VGuint glyph_index)
-{
- VGint i;
- for (i = 0; i < font->num_glyphs; ++i) {
- if (font->glyph_indices[i] == glyph_index) {
- return VG_TRUE;
- }
- }
- return VG_FALSE;
+ font_set_glyph_to_image(f, glyphIndex, img_obj, glyphOrigin, escapement);
}
void vegaClearGlyph(VGFont font,
@@ -158,30 +134,15 @@ void vegaClearGlyph(VGFont font,
{
struct vg_context *ctx = vg_current_context();
struct vg_font *f;
- VGint i;
if (font == VG_INVALID_HANDLE) {
vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
return;
}
- if (glyphIndex <= 0) {
- vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
- return;
- }
- f = (struct vg_font*)font;
- if (!font_contains_glyph(f, glyphIndex)) {
- vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
- return;
- }
- for (i = 0; i < f->num_glyphs; ++i) {
- if (f->glyph_indices[i] == glyphIndex) {
- /*FIXME*/
- f->glyph_indices[f->num_glyphs] = 0;
- --f->num_glyphs;
- return;
- }
- }
+ f = (struct vg_font*) font;
+
+ font_clear_glyph(f, glyphIndex);
}
void vegaDrawGlyph(VGFont font,
@@ -196,31 +157,24 @@ void vegaDrawGlyph(VGFont font,
vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
return;
}
- if (glyphIndex <= 0) {
- vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
- return;
- }
if (paintModes & (~(VG_STROKE_PATH|VG_FILL_PATH))) {
vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
return;
}
f = (struct vg_font*)font;
- if (!font_contains_glyph(f, glyphIndex)) {
- vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
- return;
- }
+
+ font_draw_glyph(f, glyphIndex, paintModes, allowAutoHinting);
}
void vegaDrawGlyphs(VGFont font,
VGint glyphCount,
- VGuint *glyphIndices,
- VGfloat *adjustments_x,
- VGfloat *adjustments_y,
+ const VGuint *glyphIndices,
+ const VGfloat *adjustments_x,
+ const VGfloat *adjustments_y,
VGbitfield paintModes,
VGboolean allowAutoHinting)
{
struct vg_context *ctx = vg_current_context();
- VGint i;
struct vg_font *f;
if (font == VG_INVALID_HANDLE) {
@@ -235,8 +189,8 @@ void vegaDrawGlyphs(VGFont font,
vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
return;
}
- if (!adjustments_x || !is_aligned(adjustments_x) ||
- !adjustments_y || !is_aligned(adjustments_y)) {
+ if ((adjustments_x && !is_aligned(adjustments_x)) ||
+ (adjustments_y && !is_aligned(adjustments_y))) {
vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
return;
}
@@ -246,13 +200,9 @@ void vegaDrawGlyphs(VGFont font,
}
f = (struct vg_font*)font;
- for (i = 0; i < glyphCount; ++i) {
- VGuint glyph_index = glyphIndices[i];
- if (!font_contains_glyph(f, glyph_index)) {
- vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
- return;
- }
- }
+
+ font_draw_glyphs(f, glyphCount, glyphIndices,
+ adjustments_x, adjustments_y, paintModes, allowAutoHinting);
}
-#endif
+#endif /* OPENVG_VERSION_1_1 */
diff --git a/src/gallium/state_trackers/vega/asm_fill.h b/src/gallium/state_trackers/vega/asm_fill.h
index 27773467fa8..77e6a14fe99 100644
--- a/src/gallium/state_trackers/vega/asm_fill.h
+++ b/src/gallium/state_trackers/vega/asm_fill.h
@@ -44,9 +44,31 @@ solid_fill( struct ureg_program *ureg,
struct ureg_dst *temp,
struct ureg_src *constant)
{
- ureg_MOV(ureg, *out, constant[0]);
+ ureg_MOV(ureg, *out, constant[2]);
}
+/**
+ * Perform frag-coord-to-paint-coord transform. The transformation is in
+ * CONST[4..6].
+ */
+#define PAINT_TRANSFORM \
+ ureg_MOV(ureg, ureg_writemask(temp[0], TGSI_WRITEMASK_XY), in[0]); \
+ ureg_MOV(ureg, \
+ ureg_writemask(temp[0], TGSI_WRITEMASK_Z), \
+ ureg_scalar(constant[3], TGSI_SWIZZLE_Y)); \
+ ureg_DP3(ureg, temp[1], constant[4], ureg_src(temp[0])); \
+ ureg_DP3(ureg, temp[2], constant[5], ureg_src(temp[0])); \
+ ureg_DP3(ureg, temp[3], constant[6], ureg_src(temp[0])); \
+ ureg_RCP(ureg, temp[3], ureg_src(temp[3])); \
+ ureg_MUL(ureg, temp[1], ureg_src(temp[1]), ureg_src(temp[3])); \
+ ureg_MUL(ureg, temp[2], ureg_src(temp[2]), ureg_src(temp[3])); \
+ ureg_MOV(ureg, \
+ ureg_writemask(temp[4], TGSI_WRITEMASK_X), \
+ ureg_src(temp[1])); \
+ ureg_MOV(ureg, \
+ ureg_writemask(temp[4], TGSI_WRITEMASK_Y), \
+ ureg_src(temp[2]));
+
static INLINE void
linear_grad( struct ureg_program *ureg,
struct ureg_dst *out,
@@ -55,30 +77,19 @@ linear_grad( struct ureg_program *ureg,
struct ureg_dst *temp,
struct ureg_src *constant)
{
+ PAINT_TRANSFORM
- ureg_MOV(ureg,
- ureg_writemask(temp[0], TGSI_WRITEMASK_XY),
- in[0]);
- ureg_MOV(ureg,
- ureg_writemask(temp[0], TGSI_WRITEMASK_Z),
- ureg_scalar(constant[1], TGSI_SWIZZLE_Y));
- ureg_DP3(ureg, temp[1], constant[2], ureg_src(temp[0]));
- ureg_DP3(ureg, temp[2], constant[3], ureg_src(temp[0]));
- ureg_DP3(ureg, temp[3], constant[4], ureg_src(temp[0]));
- ureg_RCP(ureg, temp[3], ureg_src(temp[3]));
- ureg_MUL(ureg, temp[1], ureg_src(temp[1]), ureg_src(temp[3]));
- ureg_MUL(ureg, temp[2], ureg_src(temp[2]), ureg_src(temp[3]));
- ureg_MOV(ureg, ureg_writemask(temp[4], TGSI_WRITEMASK_X), ureg_src(temp[1]));
- ureg_MOV(ureg, ureg_writemask(temp[4], TGSI_WRITEMASK_Y), ureg_src(temp[2]));
+ /* grad = DP2((x, y), CONST[2].xy) * CONST[2].z */
ureg_MUL(ureg, temp[0],
- ureg_scalar(constant[0], TGSI_SWIZZLE_Y),
+ ureg_scalar(constant[2], TGSI_SWIZZLE_Y),
ureg_scalar(ureg_src(temp[4]), TGSI_SWIZZLE_Y));
ureg_MAD(ureg, temp[1],
- ureg_scalar(constant[0], TGSI_SWIZZLE_X),
+ ureg_scalar(constant[2], TGSI_SWIZZLE_X),
ureg_scalar(ureg_src(temp[4]), TGSI_SWIZZLE_X),
ureg_src(temp[0]));
ureg_MUL(ureg, temp[2], ureg_src(temp[1]),
- ureg_scalar(constant[0], TGSI_SWIZZLE_Z));
+ ureg_scalar(constant[2], TGSI_SWIZZLE_Z));
+
ureg_TEX(ureg, *out, TGSI_TEXTURE_1D, ureg_src(temp[2]), sampler[0]);
}
@@ -90,52 +101,32 @@ radial_grad( struct ureg_program *ureg,
struct ureg_dst *temp,
struct ureg_src *constant)
{
-
- ureg_MOV(ureg, ureg_writemask(temp[0], TGSI_WRITEMASK_XY), in[0]);
- ureg_MOV(ureg,
- ureg_writemask(temp[0], TGSI_WRITEMASK_Z),
- ureg_scalar(constant[1], TGSI_SWIZZLE_Y));
- ureg_DP3(ureg, temp[1], constant[2], ureg_src(temp[0]));
- ureg_DP3(ureg, temp[2], constant[3], ureg_src(temp[0]));
- ureg_DP3(ureg, temp[3], constant[4], ureg_src(temp[0]));
+ PAINT_TRANSFORM
+
+ /*
+ * Calculate (sqrt(B^2 + AC) - B) / A, where
+ *
+ * A is CONST[2].z,
+ * B is DP2((x, y), CONST[2].xy), and
+ * C is DP2((x, y), (x, y)).
+ */
+
+ /* B and C */
+ ureg_DP2(ureg, temp[0], ureg_src(temp[4]), constant[2]);
+ ureg_DP2(ureg, temp[1], ureg_src(temp[4]), ureg_src(temp[4]));
+
+ /* the square root */
+ ureg_MUL(ureg, temp[2], ureg_src(temp[0]), ureg_src(temp[0]));
+ ureg_MAD(ureg, temp[3], ureg_src(temp[1]),
+ ureg_scalar(constant[2], TGSI_SWIZZLE_Z), ureg_src(temp[2]));
+ ureg_RSQ(ureg, temp[3], ureg_src(temp[3]));
ureg_RCP(ureg, temp[3], ureg_src(temp[3]));
- ureg_MUL(ureg, temp[1], ureg_src(temp[1]), ureg_src(temp[3]));
- ureg_MUL(ureg, temp[2], ureg_src(temp[2]), ureg_src(temp[3]));
- ureg_MOV(ureg, ureg_writemask(temp[5], TGSI_WRITEMASK_X), ureg_src(temp[1]));
- ureg_MOV(ureg, ureg_writemask(temp[5], TGSI_WRITEMASK_Y), ureg_src(temp[2]));
- ureg_MUL(ureg, temp[0], ureg_scalar(constant[0], TGSI_SWIZZLE_Y),
- ureg_scalar(ureg_src(temp[5]), TGSI_SWIZZLE_Y));
- ureg_MAD(ureg, temp[1],
- ureg_scalar(constant[0], TGSI_SWIZZLE_X),
- ureg_scalar(ureg_src(temp[5]), TGSI_SWIZZLE_X), ureg_src(temp[0]));
- ureg_ADD(ureg, temp[1], ureg_src(temp[1]), ureg_src(temp[1]));
- ureg_MUL(ureg, temp[3],
- ureg_scalar(ureg_src(temp[5]), TGSI_SWIZZLE_Y),
- ureg_scalar(ureg_src(temp[5]), TGSI_SWIZZLE_Y));
- ureg_MAD(ureg, temp[4],
- ureg_scalar(ureg_src(temp[5]), TGSI_SWIZZLE_X),
- ureg_scalar(ureg_src(temp[5]), TGSI_SWIZZLE_X),
- ureg_src(temp[3]));
- ureg_MOV(ureg, temp[4], ureg_negate(ureg_src(temp[4])));
- ureg_MUL(ureg, temp[2],
- ureg_scalar(constant[0], TGSI_SWIZZLE_Z),
- ureg_src(temp[4]));
- ureg_MUL(ureg, temp[0],
- ureg_scalar(constant[1], TGSI_SWIZZLE_W),
- ureg_src(temp[2]));
- ureg_MUL(ureg, temp[3], ureg_src(temp[1]), ureg_src(temp[1]));
-
- ureg_SUB(ureg, temp[2], ureg_src(temp[3]), ureg_src(temp[0]));
- ureg_RSQ(ureg, temp[2], ureg_abs(ureg_src(temp[2])));
- ureg_RCP(ureg, temp[2], ureg_src(temp[2]));
- ureg_SUB(ureg, temp[1], ureg_src(temp[2]), ureg_src(temp[1]));
- ureg_ADD(ureg, temp[0],
- ureg_scalar(constant[0], TGSI_SWIZZLE_Z),
- ureg_scalar(constant[0], TGSI_SWIZZLE_Z));
- ureg_RCP(ureg, temp[0], ureg_src(temp[0]));
- ureg_MUL(ureg, temp[2], ureg_src(temp[1]), ureg_src(temp[0]));
- ureg_TEX(ureg, *out, TGSI_TEXTURE_1D, ureg_src(temp[2]), sampler[0]);
+ ureg_SUB(ureg, temp[3], ureg_src(temp[3]), ureg_src(temp[0]));
+ ureg_RCP(ureg, temp[0], ureg_scalar(constant[2], TGSI_SWIZZLE_Z));
+ ureg_MUL(ureg, temp[0], ureg_src(temp[0]), ureg_src(temp[3]));
+
+ ureg_TEX(ureg, *out, TGSI_TEXTURE_1D, ureg_src(temp[0]), sampler[0]);
}
@@ -147,22 +138,11 @@ pattern( struct ureg_program *ureg,
struct ureg_dst *temp,
struct ureg_src *constant)
{
- ureg_MOV(ureg,
- ureg_writemask(temp[0], TGSI_WRITEMASK_XY),
- in[0]);
- ureg_MOV(ureg,
- ureg_writemask(temp[0], TGSI_WRITEMASK_Z),
- ureg_scalar(constant[1], TGSI_SWIZZLE_Y));
- ureg_DP3(ureg, temp[1], constant[2], ureg_src(temp[0]));
- ureg_DP3(ureg, temp[2], constant[3], ureg_src(temp[0]));
- ureg_DP3(ureg, temp[3], constant[4], ureg_src(temp[0]));
- ureg_RCP(ureg, temp[3], ureg_src(temp[3]));
- ureg_MUL(ureg, temp[1], ureg_src(temp[1]), ureg_src(temp[3]));
- ureg_MUL(ureg, temp[2], ureg_src(temp[2]), ureg_src(temp[3]));
- ureg_MOV(ureg, ureg_writemask(temp[4], TGSI_WRITEMASK_X), ureg_src(temp[1]));
- ureg_MOV(ureg, ureg_writemask(temp[4], TGSI_WRITEMASK_Y), ureg_src(temp[2]));
+ PAINT_TRANSFORM
+
+ /* (s, t) = (x / tex_width, y / tex_height) */
ureg_RCP(ureg, temp[0],
- ureg_swizzle(constant[1],
+ ureg_swizzle(constant[3],
TGSI_SWIZZLE_Z,
TGSI_SWIZZLE_W,
TGSI_SWIZZLE_Z,
@@ -176,22 +156,21 @@ pattern( struct ureg_program *ureg,
ureg_writemask(temp[1], TGSI_WRITEMASK_Y),
ureg_src(temp[1]),
ureg_src(temp[0]));
+
ureg_TEX(ureg, *out, TGSI_TEXTURE_2D, ureg_src(temp[1]), sampler[0]);
}
static INLINE void
-mask( struct ureg_program *ureg,
- struct ureg_dst *out,
- struct ureg_src *in,
- struct ureg_src *sampler,
- struct ureg_dst *temp,
- struct ureg_src *constant)
+paint_degenerate( struct ureg_program *ureg,
+ struct ureg_dst *out,
+ struct ureg_src *in,
+ struct ureg_src *sampler,
+ struct ureg_dst *temp,
+ struct ureg_src *constant)
{
- ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[0], sampler[1]);
- ureg_MUL(ureg, ureg_writemask(temp[0], TGSI_WRITEMASK_W),
- ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
- ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
- ureg_MOV(ureg, *out, ureg_src(temp[0]));
+ /* CONST[3].y is 1.0f */
+ ureg_MOV(ureg, temp[1], ureg_scalar(constant[3], TGSI_SWIZZLE_Y));
+ ureg_TEX(ureg, *out, TGSI_TEXTURE_1D, ureg_src(temp[1]), sampler[0]);
}
static INLINE void
@@ -202,7 +181,9 @@ image_normal( struct ureg_program *ureg,
struct ureg_dst *temp,
struct ureg_src *constant)
{
- ureg_TEX(ureg, *out, TGSI_TEXTURE_2D, in[1], sampler[3]);
+ /* store and pass image color in TEMP[1] */
+ ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[1], sampler[3]);
+ ureg_MOV(ureg, *out, ureg_src(temp[1]));
}
@@ -214,6 +195,7 @@ image_multiply( struct ureg_program *ureg,
struct ureg_dst *temp,
struct ureg_src *constant)
{
+ /* store and pass image color in TEMP[1] */
ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[1], sampler[3]);
ureg_MUL(ureg, *out, ureg_src(temp[0]), ureg_src(temp[1]));
}
@@ -227,43 +209,279 @@ image_stencil( struct ureg_program *ureg,
struct ureg_dst *temp,
struct ureg_src *constant)
{
+ /* store and pass image color in TEMP[1] */
ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[1], sampler[3]);
- ureg_MUL(ureg, *out, ureg_src(temp[0]), ureg_src(temp[1]));
+ ureg_MOV(ureg, *out, ureg_src(temp[0]));
+}
+
+static INLINE void
+color_transform( struct ureg_program *ureg,
+ struct ureg_dst *out,
+ struct ureg_src *in,
+ struct ureg_src *sampler,
+ struct ureg_dst *temp,
+ struct ureg_src *constant)
+{
+ /* note that TEMP[1] may already be used for image color */
+
+ ureg_MAD(ureg, temp[2], ureg_src(temp[0]), constant[0], constant[1]);
+ /* clamp to [0.0f, 1.0f] */
+ ureg_CLAMP(ureg, temp[2],
+ ureg_src(temp[2]),
+ ureg_scalar(constant[3], TGSI_SWIZZLE_X),
+ ureg_scalar(constant[3], TGSI_SWIZZLE_Y));
+ ureg_MOV(ureg, *out, ureg_src(temp[2]));
+}
+
+static INLINE void
+alpha_normal( struct ureg_program *ureg,
+ struct ureg_dst *out,
+ struct ureg_src *in,
+ struct ureg_src *sampler,
+ struct ureg_dst *temp,
+ struct ureg_src *constant)
+{
+ /* save per-channel alpha in TEMP[1] */
+ ureg_MOV(ureg, temp[1], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W));
+
+ ureg_MOV(ureg, *out, ureg_src(temp[0]));
}
-#define EXTENDED_BLENDER_OVER_FUNC \
- ureg_SUB(ureg, temp[3], \
- ureg_scalar(constant[1], TGSI_SWIZZLE_Y), \
- ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W)); \
- ureg_SUB(ureg, temp[3], \
- ureg_scalar(constant[1], TGSI_SWIZZLE_Y), \
- ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W)); \
- ureg_MUL(ureg, temp[3], ureg_src(temp[0]), ureg_src(temp[3])); \
- ureg_MUL(ureg, temp[4], ureg_src(temp[1]), ureg_src(temp[4])); \
- ureg_ADD(ureg, temp[3], ureg_src(temp[3]), ureg_src(temp[4]));
+static INLINE void
+alpha_per_channel( struct ureg_program *ureg,
+ struct ureg_dst *out,
+ struct ureg_src *in,
+ struct ureg_src *sampler,
+ struct ureg_dst *temp,
+ struct ureg_src *constant)
+{
+ /* save per-channel alpha in TEMP[1] */
+ ureg_MUL(ureg,
+ ureg_writemask(temp[1], TGSI_WRITEMASK_W),
+ ureg_src(temp[0]),
+ ureg_src(temp[1]));
+ ureg_MUL(ureg,
+ ureg_writemask(temp[1], TGSI_WRITEMASK_XYZ),
+ ureg_src(temp[1]),
+ ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
+ /* update alpha */
+ ureg_MOV(ureg,
+ ureg_writemask(temp[0], TGSI_WRITEMASK_W),
+ ureg_src(temp[1]));
+ ureg_MOV(ureg, *out, ureg_src(temp[0]));
+}
+/**
+ * Premultiply src and dst.
+ */
static INLINE void
-blend_multiply( struct ureg_program *ureg,
+blend_premultiply( struct ureg_program *ureg,
+ struct ureg_src src,
+ struct ureg_src src_channel_alpha,
+ struct ureg_src dst)
+{
+ /* premultiply src */
+ ureg_MUL(ureg,
+ ureg_writemask(ureg_dst(src), TGSI_WRITEMASK_XYZ),
+ src,
+ src_channel_alpha);
+ /* premultiply dst */
+ ureg_MUL(ureg,
+ ureg_writemask(ureg_dst(dst), TGSI_WRITEMASK_XYZ),
+ dst,
+ ureg_scalar(dst, TGSI_SWIZZLE_W));
+}
+
+/**
+ * Unpremultiply src.
+ */
+static INLINE void
+blend_unpremultiply( struct ureg_program *ureg,
+ struct ureg_src src,
+ struct ureg_src one,
+ struct ureg_dst temp[1])
+{
+ /* replace 0.0f by 1.0f before calculating reciprocal */
+ ureg_CMP(ureg,
+ temp[0],
+ ureg_negate(ureg_scalar(src, TGSI_SWIZZLE_W)),
+ ureg_scalar(src, TGSI_SWIZZLE_W),
+ one);
+ ureg_RCP(ureg, temp[0], ureg_src(temp[0]));
+
+ ureg_MUL(ureg,
+ ureg_writemask(ureg_dst(src), TGSI_WRITEMASK_XYZ),
+ src,
+ ureg_src(temp[0]));
+}
+
+/**
+ * Emit instructions for the specified blend mode. Colors will be
+ * unpremultiplied. Two temporary registers are required.
+ *
+ * The output is written back to src.
+ */
+static INLINE void
+blend_generic(struct ureg_program *ureg,
+ VGBlendMode mode,
+ struct ureg_src src,
+ struct ureg_src src_channel_alpha,
+ struct ureg_src dst,
+ struct ureg_src one,
+ struct ureg_dst temp[2])
+{
+ struct ureg_dst out;
+
+ blend_premultiply(ureg, src, src_channel_alpha, dst);
+
+ /* blend in-place */
+ out = ureg_dst(src);
+
+ switch (mode) {
+ case VG_BLEND_SRC:
+ ureg_MOV(ureg, out, src);
+ break;
+ case VG_BLEND_SRC_OVER:
+ /* RGBA_out = RGBA_src + (1 - A_src) * RGBA_dst */
+ ureg_SUB(ureg, temp[0], one, src_channel_alpha);
+ ureg_MAD(ureg, out, ureg_src(temp[0]), dst, src);
+ break;
+ case VG_BLEND_DST_OVER:
+ /* RGBA_out = RGBA_dst + (1 - A_dst) * RGBA_src */
+ ureg_SUB(ureg, temp[0], one, ureg_scalar(dst, TGSI_SWIZZLE_W));
+ ureg_MAD(ureg, out, ureg_src(temp[0]), src, dst);
+ break;
+ case VG_BLEND_SRC_IN:
+ ureg_MUL(ureg, out, src, ureg_scalar(dst, TGSI_SWIZZLE_W));
+ break;
+ case VG_BLEND_DST_IN:
+ ureg_MUL(ureg, out, dst, src_channel_alpha);
+ break;
+ case VG_BLEND_MULTIPLY:
+ /*
+ * RGB_out = (1 - A_dst) * RGB_src + (1 - A_src) * RGB_dst +
+ * RGB_src * RGB_dst
+ */
+ ureg_MAD(ureg, temp[0],
+ ureg_scalar(dst, TGSI_SWIZZLE_W), ureg_negate(src), src);
+ ureg_MAD(ureg, temp[1],
+ src_channel_alpha, ureg_negate(dst), dst);
+ ureg_MAD(ureg, temp[0], src, dst, ureg_src(temp[0]));
+ ureg_ADD(ureg, out, ureg_src(temp[0]), ureg_src(temp[1]));
+ /* alpha is src over */
+ ureg_ADD(ureg, ureg_writemask(out, TGSI_WRITEMASK_W),
+ src, ureg_src(temp[1]));
+ break;
+ case VG_BLEND_SCREEN:
+ /* RGBA_out = RGBA_src + (1 - RGBA_src) * RGBA_dst */
+ ureg_SUB(ureg, temp[0], one, src);
+ ureg_MAD(ureg, out, ureg_src(temp[0]), dst, src);
+ break;
+ case VG_BLEND_DARKEN:
+ case VG_BLEND_LIGHTEN:
+ /* src over */
+ ureg_SUB(ureg, temp[0], one, src_channel_alpha);
+ ureg_MAD(ureg, temp[0], ureg_src(temp[0]), dst, src);
+ /* dst over */
+ ureg_SUB(ureg, temp[1], one, ureg_scalar(dst, TGSI_SWIZZLE_W));
+ ureg_MAD(ureg, temp[1], ureg_src(temp[1]), src, dst);
+ /* take min/max for colors */
+ if (mode == VG_BLEND_DARKEN) {
+ ureg_MIN(ureg, ureg_writemask(out, TGSI_WRITEMASK_XYZ),
+ ureg_src(temp[0]), ureg_src(temp[1]));
+ }
+ else {
+ ureg_MAX(ureg, ureg_writemask(out, TGSI_WRITEMASK_XYZ),
+ ureg_src(temp[0]), ureg_src(temp[1]));
+ }
+ break;
+ case VG_BLEND_ADDITIVE:
+ /* RGBA_out = RGBA_src + RGBA_dst */
+ ureg_ADD(ureg, temp[0], src, dst);
+ ureg_MIN(ureg, out, ureg_src(temp[0]), one);
+ break;
+ default:
+ assert(0);
+ break;
+ }
+
+ blend_unpremultiply(ureg, src, one, temp);
+}
+
+#define BLEND_GENERIC(mode) \
+ do { \
+ ureg_TEX(ureg, temp[2], TGSI_TEXTURE_2D, in[0], sampler[2]); \
+ blend_generic(ureg, (mode), ureg_src(temp[0]), ureg_src(temp[1]), \
+ ureg_src(temp[2]), \
+ ureg_scalar(constant[3], TGSI_SWIZZLE_Y), temp + 3); \
+ ureg_MOV(ureg, *out, ureg_src(temp[0])); \
+ } while (0)
+
+static INLINE void
+blend_src( struct ureg_program *ureg,
+ struct ureg_dst *out,
+ struct ureg_src *in,
+ struct ureg_src *sampler,
+ struct ureg_dst *temp,
+ struct ureg_src *constant)
+{
+ BLEND_GENERIC(VG_BLEND_SRC);
+}
+
+static INLINE void
+blend_src_over( struct ureg_program *ureg,
struct ureg_dst *out,
struct ureg_src *in,
struct ureg_src *sampler,
struct ureg_dst *temp,
struct ureg_src *constant)
{
- ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[0], sampler[2]);
- EXTENDED_BLENDER_OVER_FUNC
- ureg_MUL(ureg, temp[4], ureg_src(temp[0]), ureg_src(temp[1]));
- ureg_ADD(ureg, temp[1], ureg_src(temp[4]), ureg_src(temp[3]));
+ BLEND_GENERIC(VG_BLEND_SRC_OVER);
+}
- ureg_MUL(ureg, temp[2], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
- ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
- ureg_ADD(ureg, temp[3], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
- ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
- ureg_SUB(ureg, ureg_writemask(temp[1], TGSI_WRITEMASK_W),
- ureg_src(temp[3]), ureg_src(temp[2]));
+static INLINE void
+blend_dst_over( struct ureg_program *ureg,
+ struct ureg_dst *out,
+ struct ureg_src *in,
+ struct ureg_src *sampler,
+ struct ureg_dst *temp,
+ struct ureg_src *constant)
+{
+ BLEND_GENERIC(VG_BLEND_DST_OVER);
+}
- ureg_MOV(ureg, *out, ureg_src(temp[1]));
+static INLINE void
+blend_src_in( struct ureg_program *ureg,
+ struct ureg_dst *out,
+ struct ureg_src *in,
+ struct ureg_src *sampler,
+ struct ureg_dst *temp,
+ struct ureg_src *constant)
+{
+ BLEND_GENERIC(VG_BLEND_SRC_IN);
+}
+
+static INLINE void
+blend_dst_in( struct ureg_program *ureg,
+ struct ureg_dst *out,
+ struct ureg_src *in,
+ struct ureg_src *sampler,
+ struct ureg_dst *temp,
+ struct ureg_src *constant)
+{
+ BLEND_GENERIC(VG_BLEND_DST_IN);
+}
+
+static INLINE void
+blend_multiply( struct ureg_program *ureg,
+ struct ureg_dst *out,
+ struct ureg_src *in,
+ struct ureg_src *sampler,
+ struct ureg_dst *temp,
+ struct ureg_src *constant)
+{
+ BLEND_GENERIC(VG_BLEND_MULTIPLY);
}
static INLINE void
@@ -274,10 +492,7 @@ blend_screen( struct ureg_program *ureg,
struct ureg_dst *temp,
struct ureg_src *constant)
{
- ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[0], sampler[2]);
- ureg_ADD(ureg, temp[3], ureg_src(temp[0]), ureg_src(temp[1]));
- ureg_MUL(ureg, temp[2], ureg_src(temp[0]), ureg_src(temp[1]));
- ureg_SUB(ureg, *out, ureg_src(temp[3]), ureg_src(temp[2]));
+ BLEND_GENERIC(VG_BLEND_SCREEN);
}
static INLINE void
@@ -288,23 +503,7 @@ blend_darken( struct ureg_program *ureg,
struct ureg_dst *temp,
struct ureg_src *constant)
{
- ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[0], sampler[2]);
- EXTENDED_BLENDER_OVER_FUNC
- ureg_MUL(ureg, temp[4], ureg_src(temp[0]),
- ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
- ureg_MUL(ureg, temp[5], ureg_src(temp[1]),
- ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W));
- ureg_MIN(ureg, temp[4], ureg_src(temp[4]), ureg_src(temp[5]));
- ureg_ADD(ureg, temp[1], ureg_src(temp[3]), ureg_src(temp[4]));
-
- ureg_MUL(ureg, temp[2], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
- ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
- ureg_ADD(ureg, temp[3], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
- ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
- ureg_SUB(ureg, ureg_writemask(temp[1], TGSI_WRITEMASK_W),
- ureg_src(temp[3]), ureg_src(temp[2]));
-
- ureg_MOV(ureg, *out, ureg_src(temp[1]));
+ BLEND_GENERIC(VG_BLEND_DARKEN);
}
static INLINE void
@@ -315,23 +514,33 @@ blend_lighten( struct ureg_program *ureg,
struct ureg_dst *temp,
struct ureg_src *constant)
{
- ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[0], sampler[2]);
- EXTENDED_BLENDER_OVER_FUNC
- ureg_MUL(ureg, temp[4], ureg_src(temp[0]),
- ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
- ureg_MUL(ureg, temp[5], ureg_src(temp[1]),
- ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W));
- ureg_MAX(ureg, temp[4], ureg_src(temp[4]), ureg_src(temp[5]));
- ureg_ADD(ureg, temp[1], ureg_src(temp[3]), ureg_src(temp[4]));
+ BLEND_GENERIC(VG_BLEND_LIGHTEN);
+}
- ureg_MUL(ureg, temp[2], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
- ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
- ureg_ADD(ureg, temp[3], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
- ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
- ureg_SUB(ureg, ureg_writemask(temp[1], TGSI_WRITEMASK_W),
- ureg_src(temp[3]), ureg_src(temp[2]));
+static INLINE void
+blend_additive( struct ureg_program *ureg,
+ struct ureg_dst *out,
+ struct ureg_src *in,
+ struct ureg_src *sampler,
+ struct ureg_dst *temp,
+ struct ureg_src *constant)
+{
+ BLEND_GENERIC(VG_BLEND_ADDITIVE);
+}
- ureg_MOV(ureg, *out, ureg_src(temp[1]));
+static INLINE void
+mask( struct ureg_program *ureg,
+ struct ureg_dst *out,
+ struct ureg_src *in,
+ struct ureg_src *sampler,
+ struct ureg_dst *temp,
+ struct ureg_src *constant)
+{
+ ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[0], sampler[1]);
+ ureg_MUL(ureg, ureg_writemask(temp[0], TGSI_WRITEMASK_W),
+ ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
+ ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
+ ureg_MOV(ureg, *out, ureg_src(temp[0]));
}
static INLINE void
@@ -369,11 +578,11 @@ color_bw( struct ureg_program *ureg,
struct ureg_src *constant)
{
ureg_ADD(ureg, temp[1],
- ureg_scalar(constant[1], TGSI_SWIZZLE_Y),
- ureg_scalar(constant[1], TGSI_SWIZZLE_Y));
+ ureg_scalar(constant[3], TGSI_SWIZZLE_Y),
+ ureg_scalar(constant[3], TGSI_SWIZZLE_Y));
ureg_RCP(ureg, temp[2], ureg_src(temp[1]));
ureg_ADD(ureg, temp[1],
- ureg_scalar(constant[1], TGSI_SWIZZLE_Y),
+ ureg_scalar(constant[3], TGSI_SWIZZLE_Y),
ureg_src(temp[2]));
ureg_ADD(ureg, ureg_writemask(temp[2], TGSI_WRITEMASK_X),
ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_X),
@@ -410,46 +619,75 @@ struct shader_asm_info {
};
-static const struct shader_asm_info shaders_asm[] = {
- /* fills */
+/* paint types */
+static const struct shader_asm_info shaders_paint_asm[] = {
{VEGA_SOLID_FILL_SHADER, solid_fill,
- VG_FALSE, 0, 1, 0, 0, 0, 0},
+ VG_FALSE, 2, 1, 0, 0, 0, 0},
{VEGA_LINEAR_GRADIENT_SHADER, linear_grad,
- VG_TRUE, 0, 5, 0, 1, 0, 5},
+ VG_TRUE, 2, 5, 0, 1, 0, 5},
{VEGA_RADIAL_GRADIENT_SHADER, radial_grad,
- VG_TRUE, 0, 5, 0, 1, 0, 6},
+ VG_TRUE, 2, 5, 0, 1, 0, 5},
{VEGA_PATTERN_SHADER, pattern,
- VG_TRUE, 1, 4, 0, 1, 0, 5},
+ VG_TRUE, 3, 4, 0, 1, 0, 5},
+ {VEGA_PAINT_DEGENERATE_SHADER, paint_degenerate,
+ VG_FALSE, 3, 1, 0, 1, 0, 2}
+};
- /* image draw modes */
+/* image draw modes */
+static const struct shader_asm_info shaders_image_asm[] = {
{VEGA_IMAGE_NORMAL_SHADER, image_normal,
- VG_TRUE, 0, 0, 3, 1, 0, 0},
+ VG_TRUE, 0, 0, 3, 1, 0, 2},
{VEGA_IMAGE_MULTIPLY_SHADER, image_multiply,
VG_TRUE, 0, 0, 3, 1, 0, 2},
{VEGA_IMAGE_STENCIL_SHADER, image_stencil,
- VG_TRUE, 0, 0, 3, 1, 0, 2},
+ VG_TRUE, 0, 0, 3, 1, 0, 2}
+};
+static const struct shader_asm_info shaders_color_transform_asm[] = {
+ {VEGA_COLOR_TRANSFORM_SHADER, color_transform,
+ VG_FALSE, 0, 4, 0, 0, 0, 3}
+};
+
+static const struct shader_asm_info shaders_alpha_asm[] = {
+ {VEGA_ALPHA_NORMAL_SHADER, alpha_normal,
+ VG_FALSE, 0, 0, 0, 0, 0, 2},
+ {VEGA_ALPHA_PER_CHANNEL_SHADER, alpha_per_channel,
+ VG_FALSE, 0, 0, 0, 0, 0, 2}
+};
+
+/* extra blend modes */
+static const struct shader_asm_info shaders_blend_asm[] = {
+#define BLEND_ASM_INFO(id, func) { (id), (func), VG_TRUE, 3, 1, 2, 1, 0, 5 }
+ BLEND_ASM_INFO(VEGA_BLEND_SRC_SHADER, blend_src),
+ BLEND_ASM_INFO(VEGA_BLEND_SRC_OVER_SHADER, blend_src_over),
+ BLEND_ASM_INFO(VEGA_BLEND_DST_OVER_SHADER, blend_dst_over),
+ BLEND_ASM_INFO(VEGA_BLEND_SRC_IN_SHADER, blend_src_in),
+ BLEND_ASM_INFO(VEGA_BLEND_DST_IN_SHADER, blend_dst_in),
+ BLEND_ASM_INFO(VEGA_BLEND_MULTIPLY_SHADER, blend_multiply),
+ BLEND_ASM_INFO(VEGA_BLEND_SCREEN_SHADER, blend_screen),
+ BLEND_ASM_INFO(VEGA_BLEND_DARKEN_SHADER, blend_darken),
+ BLEND_ASM_INFO(VEGA_BLEND_LIGHTEN_SHADER, blend_lighten),
+ BLEND_ASM_INFO(VEGA_BLEND_ADDITIVE_SHADER, blend_additive)
+#undef BLEND_ASM_INFO
+};
+
+static const struct shader_asm_info shaders_mask_asm[] = {
{VEGA_MASK_SHADER, mask,
- VG_TRUE, 0, 0, 1, 1, 0, 2},
-
- /* extra blend modes */
- {VEGA_BLEND_MULTIPLY_SHADER, blend_multiply,
- VG_TRUE, 1, 1, 2, 1, 0, 5},
- {VEGA_BLEND_SCREEN_SHADER, blend_screen,
- VG_TRUE, 0, 0, 2, 1, 0, 4},
- {VEGA_BLEND_DARKEN_SHADER, blend_darken,
- VG_TRUE, 1, 1, 2, 1, 0, 6},
- {VEGA_BLEND_LIGHTEN_SHADER, blend_lighten,
- VG_TRUE, 1, 1, 2, 1, 0, 6},
-
- /* premultiply */
+ VG_TRUE, 0, 0, 1, 1, 0, 2}
+};
+
+/* premultiply */
+static const struct shader_asm_info shaders_premultiply_asm[] = {
{VEGA_PREMULTIPLY_SHADER, premultiply,
VG_FALSE, 0, 0, 0, 0, 0, 1},
{VEGA_UNPREMULTIPLY_SHADER, unpremultiply,
VG_FALSE, 0, 0, 0, 0, 0, 1},
+};
- /* color transform to black and white */
+/* color transform to black and white */
+static const struct shader_asm_info shaders_bw_asm[] = {
{VEGA_BW_SHADER, color_bw,
- VG_FALSE, 1, 1, 0, 0, 0, 3},
+ VG_FALSE, 3, 1, 0, 0, 0, 3},
};
+
#endif
diff --git a/src/gallium/state_trackers/vega/asm_util.h b/src/gallium/state_trackers/vega/asm_util.h
index 903bfc88a4d..ae1842a62cd 100644
--- a/src/gallium/state_trackers/vega/asm_util.h
+++ b/src/gallium/state_trackers/vega/asm_util.h
@@ -27,16 +27,6 @@
#ifndef ASM_UTIL_H
#define ASM_UTIL_H
-
-static const char pass_through_depth_asm[] =
- "FRAG\n"
- "DCL IN[0], POSITION, LINEAR\n"
- "DCL OUT[0].z, POSITION, CONSTANT\n"
- "0: MOV OUT[0].z, IN[0].zzzz\n"
- "1: END\n";
-
-
-
/* μnew = μmask */
static const char set_mask_asm[] =
"FRAG\n"
@@ -92,45 +82,4 @@ static const char subtract_mask_asm[] =
"3: MUL OUT[0], TEMP[2].wwww, TEMP[0].wwww\n"
"4: END\n";
-
-static const char vs_plain_asm[] =
- "VERT\n"
- "DCL IN[0]\n"
- "DCL OUT[0], POSITION\n"
- "DCL TEMP[0]\n"
- "DCL CONST[0..1]\n"
- "0: MUL TEMP[0], IN[0], CONST[0]\n"
- "1: ADD TEMP[0], TEMP[0], CONST[1]\n"
- "2: MOV OUT[0], TEMP[0]\n"
- "3: END\n";
-
-static const char vs_clear_asm[] =
- "VERT\n"
- "DCL IN[0]\n"
- "DCL IN[1]\n"
- "DCL OUT[0], POSITION\n"
- "DCL OUT[1], COLOR\n"
- "DCL TEMP[0]\n"
- "DCL CONST[0..1]\n"
- "0: MUL TEMP[0], IN[0], CONST[0]\n"
- "1: ADD TEMP[0], TEMP[0], CONST[1]\n"
- "2: MOV OUT[0], TEMP[0]\n"
- "3: MOV OUT[1], IN[1]\n"
- "4: END\n";
-
-
-static const char vs_texture_asm[] =
- "VERT\n"
- "DCL IN[0]\n"
- "DCL IN[1]\n"
- "DCL OUT[0], POSITION\n"
- "DCL OUT[1], GENERIC\n"
- "DCL TEMP[0]\n"
- "DCL CONST[0..1]\n"
- "0: MUL TEMP[0], IN[0], CONST[0]\n"
- "1: ADD TEMP[0], TEMP[0], CONST[1]\n"
- "2: MOV OUT[0], TEMP[0]\n"
- "3: MOV OUT[1], IN[1]\n"
- "4: END\n";
-
#endif
diff --git a/src/gallium/state_trackers/vega/image.c b/src/gallium/state_trackers/vega/image.c
index 28bbe420a21..318ea94bdfb 100644
--- a/src/gallium/state_trackers/vega/image.c
+++ b/src/gallium/state_trackers/vega/image.c
@@ -42,6 +42,7 @@
#include "util/u_memory.h"
#include "util/u_math.h"
#include "util/u_sampler.h"
+#include "util/u_surface.h"
static enum pipe_format vg_format_to_pipe(VGImageFormat format)
{
@@ -77,33 +78,23 @@ static INLINE void vg_sync_size(VGfloat *src_loc, VGfloat *dst_loc)
dst_loc[3] = src_loc[3];
}
-
-static void vg_copy_texture(struct vg_context *ctx,
- struct pipe_resource *dst, VGint dx, VGint dy,
- struct pipe_sampler_view *src, VGint sx, VGint sy,
- VGint width, VGint height)
+static void vg_get_copy_coords(VGfloat *src_loc,
+ VGfloat src_width, VGfloat src_height,
+ VGfloat *dst_loc,
+ VGfloat dst_width, VGfloat dst_height)
{
- VGfloat dst_loc[4], src_loc[4];
VGfloat dst_bounds[4], src_bounds[4];
VGfloat src_shift[4], dst_shift[4], shift[4];
- dst_loc[0] = dx;
- dst_loc[1] = dy;
- dst_loc[2] = width;
- dst_loc[3] = height;
dst_bounds[0] = 0.f;
dst_bounds[1] = 0.f;
- dst_bounds[2] = dst->width0;
- dst_bounds[3] = dst->height0;
+ dst_bounds[2] = dst_width;
+ dst_bounds[3] = dst_height;
- src_loc[0] = sx;
- src_loc[1] = sy;
- src_loc[2] = width;
- src_loc[3] = height;
src_bounds[0] = 0.f;
src_bounds[1] = 0.f;
- src_bounds[2] = src->texture->width0;
- src_bounds[3] = src->texture->height0;
+ src_bounds[2] = src_width;
+ src_bounds[3] = src_height;
vg_bound_rect(src_loc, src_bounds, src_shift);
vg_bound_rect(dst_loc, dst_bounds, dst_shift);
@@ -121,22 +112,44 @@ static void vg_copy_texture(struct vg_context *ctx,
vg_shift_recty(dst_loc, dst_bounds, shift[1]);
vg_sync_size(src_loc, dst_loc);
+}
+
+static void vg_copy_texture(struct vg_context *ctx,
+ struct pipe_resource *dst, VGint dx, VGint dy,
+ struct pipe_sampler_view *src, VGint sx, VGint sy,
+ VGint width, VGint height)
+{
+ VGfloat dst_loc[4], src_loc[4];
+
+ dst_loc[0] = dx;
+ dst_loc[1] = dy;
+ dst_loc[2] = width;
+ dst_loc[3] = height;
+
+ src_loc[0] = sx;
+ src_loc[1] = sy;
+ src_loc[2] = width;
+ src_loc[3] = height;
+
+ vg_get_copy_coords(src_loc, src->texture->width0, src->texture->height0,
+ dst_loc, dst->width0, dst->height0);
if (src_loc[2] >= 0 && src_loc[3] >= 0 &&
dst_loc[2] >= 0 && dst_loc[3] >= 0) {
- renderer_copy_texture(ctx->renderer,
- src,
- src_loc[0],
- src_loc[1] + src_loc[3],
- src_loc[0] + src_loc[2],
- src_loc[1],
- dst,
- dst_loc[0],
- dst_loc[1] + dst_loc[3],
- dst_loc[0] + dst_loc[2],
- dst_loc[1]);
- }
+ struct pipe_surface *surf, surf_tmpl;
+
+ /* get the destination surface */
+ u_surface_default_template(&surf_tmpl, dst, PIPE_BIND_RENDER_TARGET);
+ surf = ctx->pipe->create_surface(ctx->pipe, dst, &surf_tmpl);
+ if (surf && renderer_copy_begin(ctx->renderer, surf, VG_TRUE, src)) {
+ renderer_copy(ctx->renderer,
+ dst_loc[0], dst_loc[1], dst_loc[2], dst_loc[3],
+ src_loc[0], src_loc[1], src_loc[2], src_loc[3]);
+ renderer_copy_end(ctx->renderer);
+ }
+ pipe_surface_reference(&surf, NULL);
+ }
}
void vg_copy_surface(struct vg_context *ctx,
@@ -145,43 +158,19 @@ void vg_copy_surface(struct vg_context *ctx,
VGint width, VGint height)
{
VGfloat dst_loc[4], src_loc[4];
- VGfloat dst_bounds[4], src_bounds[4];
- VGfloat src_shift[4], dst_shift[4], shift[4];
dst_loc[0] = dx;
dst_loc[1] = dy;
dst_loc[2] = width;
dst_loc[3] = height;
- dst_bounds[0] = 0.f;
- dst_bounds[1] = 0.f;
- dst_bounds[2] = dst->width;
- dst_bounds[3] = dst->height;
src_loc[0] = sx;
src_loc[1] = sy;
src_loc[2] = width;
src_loc[3] = height;
- src_bounds[0] = 0.f;
- src_bounds[1] = 0.f;
- src_bounds[2] = src->width;
- src_bounds[3] = src->height;
-
- vg_bound_rect(src_loc, src_bounds, src_shift);
- vg_bound_rect(dst_loc, dst_bounds, dst_shift);
- shift[0] = src_shift[0] - dst_shift[0];
- shift[1] = src_shift[1] - dst_shift[1];
-
- if (shift[0] < 0)
- vg_shift_rectx(src_loc, src_bounds, -shift[0]);
- else
- vg_shift_rectx(dst_loc, dst_bounds, shift[0]);
-
- if (shift[1] < 0)
- vg_shift_recty(src_loc, src_bounds, -shift[1]);
- else
- vg_shift_recty(dst_loc, dst_bounds, shift[1]);
- vg_sync_size(src_loc, dst_loc);
+ vg_get_copy_coords(src_loc, src->width, src->height,
+ dst_loc, dst->width, dst->height);
if (src_loc[2] > 0 && src_loc[3] > 0 &&
dst_loc[2] > 0 && dst_loc[3] > 0) {
@@ -277,6 +266,7 @@ struct vg_image * image_create(VGImageFormat format,
pt.width0 = width;
pt.height0 = height;
pt.depth0 = 1;
+ pt.array_size = 1;
pt.bind = PIPE_BIND_SAMPLER_VIEW;
newtex = screen->resource_create(screen, &pt);
@@ -284,6 +274,13 @@ struct vg_image * image_create(VGImageFormat format,
debug_assert(newtex);
u_sampler_view_default_template(&view_templ, newtex, newtex->format);
+ /* R, G, and B are treated as 1.0 for alpha-only formats in OpenVG */
+ if (newtex->format == PIPE_FORMAT_A8_UNORM) {
+ view_templ.swizzle_r = PIPE_SWIZZLE_ONE;
+ view_templ.swizzle_g = PIPE_SWIZZLE_ONE;
+ view_templ.swizzle_b = PIPE_SWIZZLE_ONE;
+ }
+
view = pipe->create_sampler_view(pipe, newtex, &view_templ);
/* want the texture to go away if the view is freed */
pipe_resource_reference(&newtex, NULL);
@@ -420,7 +417,7 @@ void image_sub_data(struct vg_image *image,
{ /* upload color_data */
struct pipe_transfer *transfer = pipe_get_transfer(
- pipe, texture, 0, 0, 0,
+ pipe, texture, 0, 0,
PIPE_TRANSFER_WRITE, 0, 0, texture->width0, texture->height0);
src += (dataStride * yoffset);
for (i = 0; i < height; i++) {
@@ -451,11 +448,11 @@ void image_get_sub_data(struct vg_image * image,
{
struct pipe_transfer *transfer =
pipe_get_transfer(pipe,
- image->sampler_view->texture, 0, 0, 0,
- PIPE_TRANSFER_READ,
- 0, 0,
- image->x + image->width,
- image->y + image->height);
+ image->sampler_view->texture, 0, 0,
+ PIPE_TRANSFER_READ,
+ 0, 0,
+ image->x + image->width,
+ image->y + image->height);
/* Do a row at a time to flip image data vertically */
for (i = 0; i < height; i++) {
#if 0
@@ -525,14 +522,20 @@ void image_copy(struct vg_image *dst, VGint dx, VGint dy,
src->sampler_view, src->x + sx, src->y + sy, width, height);
}
-void image_draw(struct vg_image *img)
+void image_draw(struct vg_image *img, struct matrix *matrix)
{
struct vg_context *ctx = vg_current_context();
+ struct matrix paint_matrix;
VGfloat x1, y1;
VGfloat x2, y2;
VGfloat x3, y3;
VGfloat x4, y4;
- struct matrix *matrix;
+
+ if (!vg_get_paint_matrix(ctx,
+ &ctx->state.vg.fill_paint_to_user_matrix,
+ matrix,
+ &paint_matrix))
+ return;
x1 = 0;
y1 = 0;
@@ -543,15 +546,10 @@ void image_draw(struct vg_image *img)
x4 = 0;
y4 = img->height;
- matrix = &ctx->state.vg.image_user_to_surface_matrix;
-
- matrix_map_point(matrix, x1, y1, &x1, &y1);
- matrix_map_point(matrix, x2, y2, &x2, &y2);
- matrix_map_point(matrix, x3, y3, &x3, &y3);
- matrix_map_point(matrix, x4, y4, &x4, &y4);
-
+ shader_set_surface_matrix(ctx->shader, matrix);
shader_set_drawing_image(ctx->shader, VG_TRUE);
shader_set_paint(ctx->shader, ctx->state.vg.fill_paint);
+ shader_set_paint_matrix(ctx->shader, &paint_matrix);
shader_set_image(ctx->shader, img);
shader_bind(ctx->shader);
@@ -566,20 +564,21 @@ void image_set_pixels(VGint dx, VGint dy,
{
struct vg_context *ctx = vg_current_context();
struct pipe_context *pipe = ctx->pipe;
- struct pipe_screen *screen = pipe->screen;
- struct pipe_surface *surf;
+ struct pipe_surface *surf, surf_tmpl;
struct st_renderbuffer *strb = ctx->draw_buffer->strb;
/* make sure rendering has completed */
pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
- surf = screen->get_tex_surface(screen, image_texture(src), 0, 0, 0,
- 0 /* no bind flags as surf isn't actually used??? */);
+ memset(&surf_tmpl, 0, sizeof(surf_tmpl));
+ u_surface_default_template(&surf_tmpl, image_texture(src),
+ 0 /* no bind flag - not a surface*/);
+ surf = pipe->create_surface(pipe, image_texture(src), &surf_tmpl);
vg_copy_surface(ctx, strb->surface, dx, dy,
surf, sx+src->x, sy+src->y, width, height);
- screen->tex_surface_destroy(surf);
+ pipe->surface_destroy(pipe, surf);
}
void image_get_pixels(struct vg_image *dst, VGint dx, VGint dy,
@@ -588,8 +587,7 @@ void image_get_pixels(struct vg_image *dst, VGint dx, VGint dy,
{
struct vg_context *ctx = vg_current_context();
struct pipe_context *pipe = ctx->pipe;
- struct pipe_screen *screen = pipe->screen;
- struct pipe_surface *surf;
+ struct pipe_surface *surf, surf_tmpl;
struct st_renderbuffer *strb = ctx->draw_buffer->strb;
/* flip the y coordinates */
@@ -598,8 +596,10 @@ void image_get_pixels(struct vg_image *dst, VGint dx, VGint dy,
/* make sure rendering has completed */
pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
- surf = screen->get_tex_surface(screen, image_texture(dst), 0, 0, 0,
- 0 /* no bind flags as surf isn't actually used??? */);
+ memset(&surf_tmpl, 0, sizeof(surf_tmpl));
+ u_surface_default_template(&surf_tmpl, image_texture(dst),
+ PIPE_BIND_RENDER_TARGET);
+ surf = pipe->create_surface(pipe, image_texture(dst), &surf_tmpl);
vg_copy_surface(ctx, surf, dst->x + dx, dst->y + dy,
strb->surface, sx, sy, width, height);
diff --git a/src/gallium/state_trackers/vega/image.h b/src/gallium/state_trackers/vega/image.h
index a990c9c5873..391c0485948 100644
--- a/src/gallium/state_trackers/vega/image.h
+++ b/src/gallium/state_trackers/vega/image.h
@@ -79,7 +79,7 @@ void image_copy(struct vg_image *dst, VGint dx, VGint dy,
VGint width, VGint height,
VGboolean dither);
-void image_draw(struct vg_image *img);
+void image_draw(struct vg_image *img, struct matrix *matrix);
void image_set_pixels(VGint dx, VGint dy,
struct vg_image *src, VGint sx, VGint sy,
diff --git a/src/gallium/state_trackers/vega/mask.c b/src/gallium/state_trackers/vega/mask.c
index ef28ebd740c..dfd0600e444 100644
--- a/src/gallium/state_trackers/vega/mask.c
+++ b/src/gallium/state_trackers/vega/mask.c
@@ -31,13 +31,14 @@
#include "shaders_cache.h"
#include "renderer.h"
#include "asm_util.h"
-#include "st_inlines.h"
#include "pipe/p_context.h"
#include "pipe/p_screen.h"
#include "util/u_inlines.h"
#include "util/u_format.h"
#include "util/u_memory.h"
+#include "util/u_surface.h"
+#include "util/u_sampler.h"
struct vg_mask_layer {
struct vg_object base;
@@ -48,17 +49,6 @@ struct vg_mask_layer {
struct pipe_sampler_view *sampler_view;
};
-static INLINE struct pipe_surface *
-alpha_mask_surface(struct vg_context *ctx, int usage)
-{
- struct pipe_screen *screen = ctx->pipe->screen;
- struct st_framebuffer *stfb = ctx->draw_buffer;
- return screen->get_tex_surface(screen,
- stfb->alpha_mask_view->texture,
- 0, 0, 0,
- usage);
-}
-
static INLINE VGboolean
intersect_rectangles(VGint dwidth, VGint dheight,
VGint swidth, VGint sheight,
@@ -110,15 +100,13 @@ static void read_alpha_mask(void * data, VGint dataStride,
{
struct vg_context *ctx = vg_current_context();
struct pipe_context *pipe = ctx->pipe;
- struct pipe_screen *screen = pipe->screen;
struct st_framebuffer *stfb = ctx->draw_buffer;
struct st_renderbuffer *strb = stfb->alpha_mask;
- struct pipe_framebuffer_state *fb = &ctx->state.g3d.fb;
VGfloat temp[VEGA_MAX_IMAGE_WIDTH][4];
VGfloat *df = (VGfloat*)temp;
- VGint y = (fb->height - sy) - 1, yStep = -1;
+ VGint y = (stfb->height - sy) - 1, yStep = -1;
VGint i;
VGubyte *dst = (VGubyte *)data;
VGint xoffset = 0, yoffset = 0;
@@ -135,15 +123,15 @@ static void read_alpha_mask(void * data, VGint dataStride,
yoffset = -sy;
height += sy;
sy = 0;
- y = (fb->height - sy) - 1;
+ y = (stfb->height - sy) - 1;
yoffset *= dataStride;
}
{
struct pipe_surface *surf;
- surf = screen->get_tex_surface(screen, strb->texture, 0, 0, 0,
- PIPE_BIND_TRANSFER_READ);
+ surf = pipe->create_surface(pipe, strb->texture, 0, 0, 0,
+ PIPE_BIND_TRANSFER_READ);
/* Do a row at a time to flip image data vertically */
for (i = 0; i < height; i++) {
@@ -164,23 +152,23 @@ static void read_alpha_mask(void * data, VGint dataStride,
void save_alpha_to_file(const char *filename)
{
struct vg_context *ctx = vg_current_context();
- struct pipe_framebuffer_state *fb = &ctx->state.g3d.fb;
+ struct st_framebuffer *stfb = ctx->draw_buffer;
VGint *data;
int i, j;
- data = malloc(sizeof(int) * fb->width * fb->height);
- read_alpha_mask(data, fb->width * sizeof(int),
+ data = malloc(sizeof(int) * stfb->width * stfb->height);
+ read_alpha_mask(data, stfb->width * sizeof(int),
VG_sRGBA_8888,
- 0, 0, fb->width, fb->height);
+ 0, 0, stfb->width, stfb->height);
fprintf(stderr, "/*---------- start */\n");
fprintf(stderr, "const int image_width = %d;\n",
- fb->width);
+ stfb->width);
fprintf(stderr, "const int image_height = %d;\n",
- fb->height);
+ stfb->height);
fprintf(stderr, "const int image_data = {\n");
- for (i = 0; i < fb->height; ++i) {
- for (j = 0; j < fb->width; ++j) {
- int rgba = data[i * fb->height + j];
+ for (i = 0; i < stfb->height; ++i) {
+ for (j = 0; j < stfb->width; ++j) {
+ int rgba = data[i * stfb->height + j];
int argb = 0;
argb = (rgba >> 8);
argb |= ((rgba & 0xff) << 24);
@@ -193,49 +181,12 @@ void save_alpha_to_file(const char *filename)
}
#endif
-static void setup_mask_framebuffer(struct pipe_surface *surf,
- VGint surf_width, VGint surf_height)
-{
- struct vg_context *ctx = vg_current_context();
- struct pipe_framebuffer_state fb;
-
- memset(&fb, 0, sizeof(fb));
- fb.width = surf_width;
- fb.height = surf_height;
- fb.nr_cbufs = 1;
- fb.cbufs[0] = surf;
- {
- VGint i;
- for (i = 1; i < PIPE_MAX_COLOR_BUFS; ++i)
- fb.cbufs[i] = 0;
- }
- cso_set_framebuffer(ctx->cso_context, &fb);
-}
-
-
-/* setup shader constants */
-static void setup_mask_operation(VGMaskOperation operation)
+/* setup mask shader */
+static void *setup_mask_operation(VGMaskOperation operation)
{
struct vg_context *ctx = vg_current_context();
- struct pipe_resource **cbuf = &ctx->mask.cbuf;
- const VGint param_bytes = 4 * sizeof(VGfloat);
- const VGfloat ones[4] = {1.f, 1.f, 1.f, 1.f};
void *shader = 0;
- /* We always need to get a new buffer, to keep the drivers simple and
- * avoid gratuitous rendering synchronization.
- */
- pipe_resource_reference(cbuf, NULL);
-
- *cbuf = pipe_buffer_create(ctx->pipe->screen,
- PIPE_BIND_CONSTANT_BUFFER,
- param_bytes);
- if (*cbuf) {
- st_no_flush_pipe_buffer_write(ctx, *cbuf,
- 0, param_bytes, ones);
- }
-
- ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, *cbuf);
switch (operation) {
case VG_UNION_MASK: {
if (!ctx->mask.union_fs) {
@@ -281,94 +232,21 @@ static void setup_mask_operation(VGMaskOperation operation)
assert(0);
break;
}
- cso_set_fragment_shader_handle(ctx->cso_context, shader);
-}
-
-static void setup_mask_samplers(struct pipe_sampler_view *umask)
-{
- struct vg_context *ctx = vg_current_context();
- struct pipe_sampler_state *samplers[PIPE_MAX_SAMPLERS];
- struct pipe_sampler_view *sampler_views[PIPE_MAX_SAMPLERS];
- struct st_framebuffer *fb_buffers = ctx->draw_buffer;
- struct pipe_sampler_view *uprev = NULL;
- struct pipe_sampler_state sampler;
-
- uprev = fb_buffers->blend_texture_view;
- sampler = ctx->mask.sampler;
- sampler.normalized_coords = 1;
-
- samplers[0] = NULL;
- samplers[1] = NULL;
- sampler_views[0] = NULL;
- sampler_views[1] = NULL;
-
- samplers[0] = &sampler;
- samplers[1] = &ctx->mask.sampler;
-
- sampler_views[0] = umask;
- sampler_views[1] = uprev;
-
- cso_set_samplers(ctx->cso_context, 2,
- (const struct pipe_sampler_state **)samplers);
- cso_set_fragment_sampler_views(ctx->cso_context, 2, sampler_views);
-}
-
-
-/* setup shader constants */
-static void setup_mask_fill(const VGfloat color[4])
-{
- struct vg_context *ctx = vg_current_context();
- struct pipe_resource **cbuf = &ctx->mask.cbuf;
- const VGint param_bytes = 4 * sizeof(VGfloat);
-
- /* We always need to get a new buffer, to keep the drivers simple and
- * avoid gratuitous rendering synchronization.
- */
- pipe_resource_reference(cbuf, NULL);
-
- *cbuf = pipe_buffer_create(ctx->pipe->screen,
- PIPE_BIND_CONSTANT_BUFFER,
- param_bytes);
- if (*cbuf) {
- st_no_flush_pipe_buffer_write(ctx, *cbuf, 0, param_bytes, color);
- }
-
- ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, *cbuf);
- cso_set_fragment_shader_handle(ctx->cso_context,
- shaders_cache_fill(ctx->sc,
- VEGA_SOLID_FILL_SHADER));
-}
-
-static void setup_mask_viewport()
-{
- struct vg_context *ctx = vg_current_context();
- vg_set_viewport(ctx, VEGA_Y0_TOP);
-}
-
-static void setup_mask_blend()
-{
- struct vg_context *ctx = vg_current_context();
-
- struct pipe_blend_state blend;
- memset(&blend, 0, sizeof(struct pipe_blend_state));
- blend.rt[0].blend_enable = 0;
- blend.rt[0].colormask = PIPE_MASK_RGBA;
- blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE;
- blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
- blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
- blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
-
- cso_set_blend(ctx->cso_context, &blend);
+ return shader;
}
-
-static void surface_fill(struct pipe_surface *surf,
- int surf_width, int surf_height,
- int x, int y, int width, int height,
- const VGfloat color[4])
+static void mask_resource_fill(struct pipe_resource *dst,
+ int x, int y, int width, int height,
+ VGfloat coverage)
{
struct vg_context *ctx = vg_current_context();
+ VGfloat fs_consts[12] = {
+ 0.0f, 0.0f, 0.0f, 0.0f, /* not used */
+ 0.0f, 0.0f, 0.0f, 0.0f, /* not used */
+ 0.0f, 0.0f, 0.0f, coverage /* color */
+ };
+ void *fs;
if (x < 0) {
width += x;
@@ -379,50 +257,38 @@ static void surface_fill(struct pipe_surface *surf,
y = 0;
}
- cso_save_framebuffer(ctx->cso_context);
- cso_save_blend(ctx->cso_context);
- cso_save_fragment_shader(ctx->cso_context);
- cso_save_viewport(ctx->cso_context);
-
- setup_mask_blend();
- setup_mask_fill(color);
- setup_mask_framebuffer(surf, surf_width, surf_height);
- setup_mask_viewport();
+ fs = shaders_cache_fill(ctx->sc, VEGA_SOLID_FILL_SHADER);
- renderer_draw_quad(ctx->renderer, x, y,
- x + width, y + height, 0.0f/*depth should be disabled*/);
-
-
- /* make sure rendering has completed */
- ctx->pipe->flush(ctx->pipe,
- PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME,
- NULL);
+ if (renderer_filter_begin(ctx->renderer, dst, VG_FALSE, ~0,
+ NULL, NULL, 0, fs, (const void *) fs_consts, sizeof(fs_consts))) {
+ renderer_filter(ctx->renderer, x, y, width, height, 0, 0, 0, 0);
+ renderer_filter_end(ctx->renderer);
+ }
#if DEBUG_MASKS
save_alpha_to_file(0);
#endif
-
- cso_restore_blend(ctx->cso_context);
- cso_restore_framebuffer(ctx->cso_context);
- cso_restore_fragment_shader(ctx->cso_context);
- cso_restore_viewport(ctx->cso_context);
}
static void mask_using_texture(struct pipe_sampler_view *sampler_view,
+ VGboolean is_layer,
VGMaskOperation operation,
VGint x, VGint y,
VGint width, VGint height)
{
struct vg_context *ctx = vg_current_context();
+ struct pipe_sampler_view *dst_view = vg_get_surface_mask(ctx);
+ struct pipe_resource *dst = dst_view->texture;
struct pipe_resource *texture = sampler_view->texture;
- struct pipe_surface *surface =
- alpha_mask_surface(ctx, PIPE_BIND_RENDER_TARGET);
+ const struct pipe_sampler_state *samplers[2];
+ struct pipe_sampler_view *views[2];
+ struct pipe_sampler_state sampler;
VGint offsets[4], loc[4];
+ const VGfloat ones[4] = {1.f, 1.f, 1.f, 1.f};
+ void *fs;
- if (!surface)
- return;
- if (!intersect_rectangles(surface->width, surface->height,
+ if (!intersect_rectangles(dst->width0, dst->height0,
texture->width0, texture->height0,
x, y, width, height,
offsets, loc))
@@ -434,38 +300,30 @@ static void mask_using_texture(struct pipe_sampler_view *sampler_view,
loc[1], loc[2], loc[3]);
#endif
+
+ sampler = ctx->mask.sampler;
+ sampler.normalized_coords = 1;
+ samplers[0] = &sampler;
+ views[0] = sampler_view;
+
/* prepare our blend surface */
- vg_prepare_blend_surface_from_mask(ctx);
-
- cso_save_samplers(ctx->cso_context);
- cso_save_fragment_sampler_views(ctx->cso_context);
- cso_save_framebuffer(ctx->cso_context);
- cso_save_blend(ctx->cso_context);
- cso_save_fragment_shader(ctx->cso_context);
- cso_save_viewport(ctx->cso_context);
-
- setup_mask_samplers(sampler_view);
- setup_mask_blend();
- setup_mask_operation(operation);
- setup_mask_framebuffer(surface, surface->width, surface->height);
- setup_mask_viewport();
-
- /* render the quad to propagate the rendering from stencil */
- renderer_draw_texture(ctx->renderer, texture,
- offsets[0], offsets[1],
- offsets[0] + offsets[2], offsets[1] + offsets[3],
- loc[0], loc[1], loc[0] + loc[2], loc[1] + loc[3]);
+ samplers[1] = &ctx->mask.sampler;
+ views[1] = vg_prepare_blend_surface_from_mask(ctx);
- /* make sure rendering has completed */
- ctx->pipe->flush(ctx->pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
- cso_restore_blend(ctx->cso_context);
- cso_restore_framebuffer(ctx->cso_context);
- cso_restore_fragment_shader(ctx->cso_context);
- cso_restore_samplers(ctx->cso_context);
- cso_restore_fragment_sampler_views(ctx->cso_context);
- cso_restore_viewport(ctx->cso_context);
-
- pipe_surface_reference(&surface, NULL);
+ fs = setup_mask_operation(operation);
+
+ if (renderer_filter_begin(ctx->renderer, dst, VG_FALSE,
+ ~0, samplers, views, 2, fs, (const void *) ones, sizeof(ones))) {
+ /* layer should be flipped when used as a texture */
+ if (is_layer) {
+ offsets[1] += offsets[3];
+ offsets[3] = -offsets[3];
+ }
+ renderer_filter(ctx->renderer,
+ loc[0], loc[1], loc[2], loc[3],
+ offsets[0], offsets[1], offsets[2], offsets[3]);
+ renderer_filter_end(ctx->renderer);
+ }
}
@@ -496,8 +354,8 @@ struct vg_mask_layer * mask_layer_create(VGint width, VGint height)
pt.width0 = width;
pt.height0 = height;
pt.depth0 = 1;
+ pt.array_size = 1;
pt.bind = PIPE_BIND_SAMPLER_VIEW;
- pt.compressed = 0;
texture = screen->resource_create(screen, &pt);
@@ -519,7 +377,7 @@ void mask_layer_destroy(struct vg_mask_layer *layer)
struct vg_context *ctx = vg_current_context();
vg_context_remove_object(ctx, VG_OBJECT_MASK, layer);
- pipe_resource_release(&layer->texture);
+ pipe_sampler_view_reference(&layer->sampler_view, NULL);
FREE(layer);
}
@@ -528,22 +386,12 @@ void mask_layer_fill(struct vg_mask_layer *layer,
VGint width, VGint height,
VGfloat value)
{
- struct vg_context *ctx = vg_current_context();
VGfloat alpha_color[4] = {0, 0, 0, 0};
- struct pipe_surface *surface;
alpha_color[3] = value;
- surface = ctx->pipe->screen->get_tex_surface(
- ctx->pipe->screen, layer->sampler_view->texture,
- 0, 0, 0,
- PIPE_BIND_RENDER_TARGET);
-
- surface_fill(surface,
- layer->width, layer->height,
- x, y, width, height, alpha_color);
-
- ctx->pipe->screen->tex_surface_release(ctx->pipe->screen, &surface);
+ mask_resource_fill(layer->sampler_view->texture,
+ x, y, width, height, value);
}
void mask_copy(struct vg_mask_layer *layer,
@@ -551,16 +399,27 @@ void mask_copy(struct vg_mask_layer *layer,
VGint dx, VGint dy,
VGint width, VGint height)
{
- struct vg_context *ctx = vg_current_context();
- struct st_framebuffer *fb_buffers = ctx->draw_buffer;
-
- renderer_copy_texture(ctx->renderer,
- layer->sampler_view,
- sx, sy,
- sx + width, sy + height,
- fb_buffers->alpha_mask_view->texture,
- dx, dy,
- dx + width, dy + height);
+ struct vg_context *ctx = vg_current_context();
+ struct pipe_sampler_view *src = vg_get_surface_mask(ctx);
+ struct pipe_surface *surf, surf_tmpl;
+
+ /* get the destination surface */
+ u_surface_default_template(&surf_tmpl, layer->sampler_view->texture,
+ PIPE_BIND_RENDER_TARGET);
+ surf = ctx->pipe->create_surface(ctx->pipe, layer->sampler_view->texture,
+ &surf_tmpl);
+ if (surf && renderer_copy_begin(ctx->renderer, surf, VG_FALSE, src)) {
+ /* layer should be flipped when used as a texture */
+ sy += height;
+ height = -height;
+
+ renderer_copy(ctx->renderer,
+ dx, dy, width, height,
+ sx, sy, width, height);
+ renderer_copy_end(ctx->renderer);
+ }
+
+ pipe_surface_reference(&surf, NULL);
}
static void mask_layer_render_to(struct vg_mask_layer *layer,
@@ -568,41 +427,25 @@ static void mask_layer_render_to(struct vg_mask_layer *layer,
VGbitfield paint_modes)
{
struct vg_context *ctx = vg_current_context();
- const VGfloat fill_color[4] = {1.f, 1.f, 1.f, 1.f};
- struct pipe_screen *screen = ctx->pipe->screen;
- struct pipe_surface *surface;
-
- surface = screen->get_tex_surface(screen, layer->sampler_view->texture, 0, 0, 0,
- PIPE_BIND_RENDER_TARGET);
-
- cso_save_framebuffer(ctx->cso_context);
- cso_save_fragment_shader(ctx->cso_context);
- cso_save_viewport(ctx->cso_context);
+ struct pipe_context *pipe = ctx->pipe;
+ struct pipe_sampler_view *view = vg_get_surface_mask(ctx);
+ struct matrix *mat = &ctx->state.vg.path_user_to_surface_matrix;
+ struct pipe_surface *surf, surf_tmpl;
+ u_surface_default_template(&surf_tmpl, view->texture,
+ PIPE_BIND_RENDER_TARGET);
+ surf = pipe->create_surface(pipe, view->texture, &surf_tmpl);
- setup_mask_blend();
- setup_mask_fill(fill_color);
- setup_mask_framebuffer(surface, layer->width, layer->height);
- setup_mask_viewport();
+ renderer_validate_for_mask_rendering(ctx->renderer, surf, mat);
if (paint_modes & VG_FILL_PATH) {
- struct matrix *mat = &ctx->state.vg.path_user_to_surface_matrix;
- path_fill(path, mat);
+ path_fill(path);
}
if (paint_modes & VG_STROKE_PATH){
path_stroke(path);
}
-
- /* make sure rendering has completed */
- ctx->pipe->flush(ctx->pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
-
- cso_restore_framebuffer(ctx->cso_context);
- cso_restore_fragment_shader(ctx->cso_context);
- cso_restore_viewport(ctx->cso_context);
- ctx->state.dirty |= BLEND_DIRTY;
-
- screen->tex_surface_release(ctx->pipe->screen, &surface);
+ pipe_surface_reference(&surf, NULL);
}
void mask_render_to(struct path *path,
@@ -610,19 +453,19 @@ void mask_render_to(struct path *path,
VGMaskOperation operation)
{
struct vg_context *ctx = vg_current_context();
- struct st_framebuffer *fb_buffers = ctx->draw_buffer;
+ struct st_framebuffer *stfb = ctx->draw_buffer;
struct vg_mask_layer *temp_layer;
VGint width, height;
- width = fb_buffers->alpha_mask_view->texture->width0;
- height = fb_buffers->alpha_mask_view->texture->width0;
+ width = stfb->width;
+ height = stfb->height;
temp_layer = mask_layer_create(width, height);
+ mask_layer_fill(temp_layer, 0, 0, width, height, 0.0f);
mask_layer_render_to(temp_layer, path, paint_modes);
- mask_using_layer(temp_layer, 0, 0, width, height,
- operation);
+ mask_using_layer(temp_layer, operation, 0, 0, width, height);
mask_layer_destroy(temp_layer);
}
@@ -632,7 +475,7 @@ void mask_using_layer(struct vg_mask_layer *layer,
VGint x, VGint y,
VGint width, VGint height)
{
- mask_using_texture(layer->sampler_view, operation,
+ mask_using_texture(layer->sampler_view, VG_TRUE, operation,
x, y, width, height);
}
@@ -654,7 +497,7 @@ void mask_using_image(struct vg_image *image,
VGint x, VGint y,
VGint width, VGint height)
{
- mask_using_texture(image->sampler_view, operation,
+ mask_using_texture(image->sampler_view, VG_FALSE, operation,
x, y, width, height);
}
@@ -662,23 +505,15 @@ void mask_fill(VGint x, VGint y, VGint width, VGint height,
VGfloat value)
{
struct vg_context *ctx = vg_current_context();
- VGfloat alpha_color[4] = {.0f, .0f, .0f, value};
- struct pipe_surface *surf = alpha_mask_surface(
- ctx, PIPE_BIND_RENDER_TARGET);
+ struct pipe_sampler_view *view = vg_get_surface_mask(ctx);
#if DEBUG_MASKS
debug_printf("mask_fill(%d, %d, %d, %d) with rgba(%f, %f, %f, %f)\n",
x, y, width, height,
- alpha_color[0], alpha_color[1],
- alpha_color[2], alpha_color[3]);
- debug_printf("XXX %f === %f \n",
- alpha_color[3], value);
+ 0.0f, 0.0f, 0.0f, value);
#endif
- surface_fill(surf, surf->width, surf->height,
- x, y, width, height, alpha_color);
-
- pipe_surface_reference(&surf, NULL);
+ mask_resource_fill(view->texture, x, y, width, height, value);
}
VGint mask_bind_samplers(struct pipe_sampler_state **samplers,
@@ -687,10 +522,8 @@ VGint mask_bind_samplers(struct pipe_sampler_state **samplers,
struct vg_context *ctx = vg_current_context();
if (ctx->state.vg.masking) {
- struct st_framebuffer *fb_buffers = ctx->draw_buffer;
-
samplers[1] = &ctx->mask.sampler;
- sampler_views[1] = fb_buffers->alpha_mask_view;
+ sampler_views[1] = vg_get_surface_mask(ctx);
return 1;
} else
return 0;
diff --git a/src/gallium/state_trackers/vega/matrix.h b/src/gallium/state_trackers/vega/matrix.h
index 4c207f912a8..bed2b3193d0 100644
--- a/src/gallium/state_trackers/vega/matrix.h
+++ b/src/gallium/state_trackers/vega/matrix.h
@@ -129,7 +129,7 @@ static INLINE void matrix_make_affine(struct matrix *matrix)
}
static INLINE void matrix_mult(struct matrix *dst,
- struct matrix *src)
+ const struct matrix *src)
{
VGfloat m11 = dst->m[0]*src->m[0] + dst->m[3]*src->m[1] + dst->m[6]*src->m[2];
VGfloat m12 = dst->m[0]*src->m[3] + dst->m[3]*src->m[4] + dst->m[6]*src->m[5];
diff --git a/src/gallium/state_trackers/vega/paint.c b/src/gallium/state_trackers/vega/paint.c
index c0c8cddabe9..2db8cbcf7c8 100644
--- a/src/gallium/state_trackers/vega/paint.c
+++ b/src/gallium/state_trackers/vega/paint.c
@@ -28,7 +28,6 @@
#include "matrix.h"
#include "image.h"
-#include "st_inlines.h"
#include "pipe/p_compiler.h"
#include "util/u_inlines.h"
@@ -155,14 +154,15 @@ static INLINE struct pipe_resource *create_gradient_texture(struct vg_paint *p)
templ.width0 = 1024;
templ.height0 = 1;
templ.depth0 = 1;
+ templ.array_size = 1;
templ.bind = PIPE_BIND_SAMPLER_VIEW;
tex = screen->resource_create(screen, &templ);
{ /* upload color_data */
struct pipe_transfer *transfer =
- st_no_flush_get_transfer(p->base.ctx, tex, 0, 0, 0,
- PIPE_TRANSFER_WRITE, 0, 0, 1024, 1);
+ pipe_get_transfer(p->base.ctx->pipe, tex, 0, 0,
+ PIPE_TRANSFER_WRITE, 0, 0, 1024, 1);
void *map = pipe->transfer_map(pipe, transfer);
memcpy(map, p->gradient.color_data, sizeof(VGint)*1024);
pipe->transfer_unmap(pipe, transfer);
@@ -261,14 +261,18 @@ static INLINE void paint_color_buffer(struct vg_paint *paint, void *buffer)
map[7] = 4.f;
}
-static INLINE void paint_linear_gradient_buffer(struct vg_paint *paint, void *buffer)
+static INLINE void paint_linear_gradient_buffer(struct vg_paint *paint,
+ const struct matrix *inv,
+ void *buffer)
{
- struct vg_context *ctx = paint->base.ctx;
VGfloat *map = (VGfloat*)buffer;
+ VGfloat dd;
map[0] = paint->gradient.linear.coords[2] - paint->gradient.linear.coords[0];
map[1] = paint->gradient.linear.coords[3] - paint->gradient.linear.coords[1];
- map[2] = 1.f / (map[0] * map[0] + map[1] * map[1]);
+ dd = (map[0] * map[0] + map[1] * map[1]);
+
+ map[2] = (dd > 0.0f) ? 1.f / dd : 0.f;
map[3] = 1.f;
map[4] = 0.f;
@@ -277,15 +281,10 @@ static INLINE void paint_linear_gradient_buffer(struct vg_paint *paint, void *bu
map[7] = 4.f;
{
struct matrix mat;
- struct matrix inv;
matrix_load_identity(&mat);
+ /* VEGA_LINEAR_GRADIENT_SHADER expects the first point to be at (0, 0) */
matrix_translate(&mat, -paint->gradient.linear.coords[0], -paint->gradient.linear.coords[1]);
- memcpy(&inv, &ctx->state.vg.fill_paint_to_user_matrix,
- sizeof(struct matrix));
- matrix_invert(&inv);
- matrix_mult(&inv, &mat);
- memcpy(&mat, &inv,
- sizeof(struct matrix));
+ matrix_mult(&mat, inv);
map[8] = mat.m[0]; map[9] = mat.m[3]; map[10] = mat.m[6]; map[11] = 0.f;
map[12] = mat.m[1]; map[13] = mat.m[4]; map[14] = mat.m[7]; map[15] = 0.f;
@@ -298,17 +297,37 @@ static INLINE void paint_linear_gradient_buffer(struct vg_paint *paint, void *bu
}
-static INLINE void paint_radial_gradient_buffer(struct vg_paint *paint, void *buffer)
+static INLINE void paint_radial_gradient_buffer(struct vg_paint *paint,
+ const struct matrix *inv,
+ void *buffer)
{
- VGfloat *radialCoords = paint->gradient.radial.vals;
- struct vg_context *ctx = paint->base.ctx;
-
+ const VGfloat *center = &paint->gradient.radial.vals[0];
+ const VGfloat *focal = &paint->gradient.radial.vals[2];
+ VGfloat rr = paint->gradient.radial.vals[4];
VGfloat *map = (VGfloat*)buffer;
+ VGfloat dd, new_focal[2];
+
+ rr *= rr;
+
+ map[0] = center[0] - focal[0];
+ map[1] = center[1] - focal[1];
+ dd = map[0] * map[0] + map[1] * map[1];
+
+ /* focal point must lie inside the circle */
+ if (0.998f * rr < dd) {
+ VGfloat scale;
+
+ scale = (dd > 0.0f) ? sqrt(0.998f * rr / dd) : 0.0f;
+ map[0] *= scale;
+ map[1] *= scale;
- map[0] = radialCoords[0] - radialCoords[2];
- map[1] = radialCoords[1] - radialCoords[3];
- map[2] = -map[0] * map[0] - map[1] * map[1] +
- radialCoords[4] * radialCoords[4];
+ new_focal[0] = center[0] - map[0];
+ new_focal[1] = center[1] - map[1];
+ dd = map[0] * map[0] + map[1] * map[1];
+ focal = new_focal;
+ }
+
+ map[2] = (rr > dd) ? rr - dd : 1.0f;
map[3] = 1.f;
map[4] = 0.f;
@@ -318,15 +337,9 @@ static INLINE void paint_radial_gradient_buffer(struct vg_paint *paint, void *bu
{
struct matrix mat;
- struct matrix inv;
matrix_load_identity(&mat);
- matrix_translate(&mat, -radialCoords[2], -radialCoords[3]);
- memcpy(&inv, &ctx->state.vg.fill_paint_to_user_matrix,
- sizeof(struct matrix));
- matrix_invert(&inv);
- matrix_mult(&inv, &mat);
- memcpy(&mat, &inv,
- sizeof(struct matrix));
+ matrix_translate(&mat, -focal[0], -focal[1]);
+ matrix_mult(&mat, inv);
map[8] = mat.m[0]; map[9] = mat.m[3]; map[10] = mat.m[6]; map[11] = 0.f;
map[12] = mat.m[1]; map[13] = mat.m[4]; map[14] = mat.m[7]; map[15] = 0.f;
@@ -340,10 +353,10 @@ static INLINE void paint_radial_gradient_buffer(struct vg_paint *paint, void *bu
}
-static INLINE void paint_pattern_buffer(struct vg_paint *paint, void *buffer)
+static INLINE void paint_pattern_buffer(struct vg_paint *paint,
+ const struct matrix *inv,
+ void *buffer)
{
- struct vg_context *ctx = paint->base.ctx;
-
VGfloat *map = (VGfloat *)buffer;
memcpy(map, paint->solid.color, 4 * sizeof(VGfloat));
@@ -353,17 +366,8 @@ static INLINE void paint_pattern_buffer(struct vg_paint *paint, void *buffer)
map[7] = paint->pattern.sampler_view->texture->height0;
{
struct matrix mat;
- memcpy(&mat, &ctx->state.vg.fill_paint_to_user_matrix,
- sizeof(struct matrix));
- matrix_invert(&mat);
- {
- struct matrix pm;
- memcpy(&pm, &ctx->state.vg.path_user_to_surface_matrix,
- sizeof(struct matrix));
- matrix_invert(&pm);
- matrix_mult(&pm, &mat);
- memcpy(&mat, &pm, sizeof(struct matrix));
- }
+
+ memcpy(&mat, inv, sizeof(*inv));
map[8] = mat.m[0]; map[9] = mat.m[3]; map[10] = mat.m[6]; map[11] = 0.f;
map[12] = mat.m[1]; map[13] = mat.m[4]; map[14] = mat.m[7]; map[15] = 0.f;
@@ -672,6 +676,34 @@ void paint_resolve_type(struct vg_paint *paint)
}
}
+VGboolean paint_is_degenerate(struct vg_paint *paint)
+{
+ VGboolean degen;
+ VGfloat *vals;
+
+
+ switch (paint->type) {
+ case VG_PAINT_TYPE_LINEAR_GRADIENT:
+ vals = paint->gradient.linear.coords;
+ /* two points are coincident */
+ degen = (floatsEqual(vals[0], vals[2]) &&
+ floatsEqual(vals[1], vals[3]));
+ break;
+ case VG_PAINT_TYPE_RADIAL_GRADIENT:
+ vals = paint->gradient.radial.vals;
+ /* radius <= 0 */
+ degen = (vals[4] <= 0.0f);
+ break;
+ case VG_PAINT_TYPE_COLOR:
+ case VG_PAINT_TYPE_PATTERN:
+ default:
+ degen = VG_FALSE;
+ break;
+ }
+
+ return degen;
+}
+
VGint paint_constant_buffer_size(struct vg_paint *paint)
{
switch(paint->type) {
@@ -695,6 +727,7 @@ VGint paint_constant_buffer_size(struct vg_paint *paint)
}
void paint_fill_constant_buffer(struct vg_paint *paint,
+ const struct matrix *mat,
void *buffer)
{
switch(paint->type) {
@@ -702,13 +735,13 @@ void paint_fill_constant_buffer(struct vg_paint *paint,
paint_color_buffer(paint, buffer);
break;
case VG_PAINT_TYPE_LINEAR_GRADIENT:
- paint_linear_gradient_buffer(paint, buffer);
+ paint_linear_gradient_buffer(paint, mat, buffer);
break;
case VG_PAINT_TYPE_RADIAL_GRADIENT:
- paint_radial_gradient_buffer(paint, buffer);
+ paint_radial_gradient_buffer(paint, mat, buffer);
break;
case VG_PAINT_TYPE_PATTERN:
- paint_pattern_buffer(paint, buffer);
+ paint_pattern_buffer(paint, mat, buffer);
break;
default:
diff --git a/src/gallium/state_trackers/vega/paint.h b/src/gallium/state_trackers/vega/paint.h
index 012cd3e5618..3de3bbe12ed 100644
--- a/src/gallium/state_trackers/vega/paint.h
+++ b/src/gallium/state_trackers/vega/paint.h
@@ -110,8 +110,12 @@ VGboolean paint_color_ramp_premultiplied(struct vg_paint *paint);
VGint paint_bind_samplers(struct vg_paint *paint, struct pipe_sampler_state **samplers,
struct pipe_sampler_view **sampler_views);
+VGboolean paint_is_degenerate(struct vg_paint *paint);
+
VGint paint_constant_buffer_size(struct vg_paint *paint);
+
void paint_fill_constant_buffer(struct vg_paint *paint,
+ const struct matrix *mat,
void *buffer);
diff --git a/src/gallium/state_trackers/vega/path.c b/src/gallium/state_trackers/vega/path.c
index 05f8b0d9979..d7253befd03 100644
--- a/src/gallium/state_trackers/vega/path.c
+++ b/src/gallium/state_trackers/vega/path.c
@@ -207,13 +207,29 @@ struct path * path_create(VGPathDatatype dt, VGfloat scale, VGfloat bias,
return path;
}
+static void polygon_array_cleanup(struct polygon_array *polyarray)
+{
+ if (polyarray->array) {
+ VGint i;
+
+ for (i = 0; i < polyarray->array->num_elements; i++) {
+ struct polygon *p = ((struct polygon **) polyarray->array->data)[i];
+ polygon_destroy(p);
+ }
+
+ array_destroy(polyarray->array);
+ polyarray->array = NULL;
+ }
+}
+
void path_destroy(struct path *p)
{
vg_context_remove_object(vg_current_context(), VG_OBJECT_PATH, p);
array_destroy(p->segments);
array_destroy(p->control_points);
- array_destroy(p->fill_polys.polygon_array.array);
+
+ polygon_array_cleanup(&p->fill_polys.polygon_array);
if (p->stroked.path)
path_destroy(p->stroked.path);
@@ -302,7 +318,6 @@ static void convert_path(struct path *p,
}
}
-
static void polygon_array_calculate_bounds( struct polygon_array *polyarray )
{
struct array *polys = polyarray->array;
@@ -312,7 +327,15 @@ static void polygon_array_calculate_bounds( struct polygon_array *polyarray )
unsigned i;
assert(polys);
- assert(polys->num_elements);
+
+ if (!polys->num_elements) {
+ polyarray->min_x = 0.0f;
+ polyarray->min_y = 0.0f;
+ polyarray->max_x = 0.0f;
+ polyarray->max_y = 0.0f;
+ return;
+ }
+
polygon_bounding_rect((((struct polygon**)polys->data)[0]), bounds);
min_x = bounds[0];
min_y = bounds[1];
@@ -353,16 +376,17 @@ static struct polygon_array * path_get_fill_polygons(struct path *p, struct matr
return &p->fill_polys.polygon_array;
}
else {
- array_destroy( p->fill_polys.polygon_array.array );
- p->fill_polys.polygon_array.array = NULL;
+ polygon_array_cleanup(&p->fill_polys.polygon_array);
}
}
- array = array_create(sizeof(struct array*));
+ /* an array of pointers to polygons */
+ array = array_create(sizeof(struct polygon *));
sx = sy = px = py = ox = oy = 0.f;
- current = polygon_create(32);
+ if (p->num_segments)
+ current = polygon_create(32);
for (i = 0; i < p->num_segments; ++i) {
VGubyte segment = ((VGubyte*)(p->segments->data))[i];
@@ -1519,10 +1543,11 @@ struct path * path_create_stroke(struct path *p,
return stroker.base.path;
}
-void path_render(struct path *p, VGbitfield paintModes)
+void path_render(struct path *p, VGbitfield paintModes,
+ struct matrix *mat)
{
struct vg_context *ctx = vg_current_context();
- struct matrix *mat = &ctx->state.vg.path_user_to_surface_matrix;
+ struct matrix paint_matrix;
vg_validate_state(ctx);
@@ -1534,29 +1559,45 @@ void path_render(struct path *p, VGbitfield paintModes)
mat->m[3], mat->m[4], mat->m[5],
mat->m[6], mat->m[7], mat->m[8]);
#endif
- if (paintModes & VG_FILL_PATH) {
+ if ((paintModes & VG_FILL_PATH) &&
+ vg_get_paint_matrix(ctx,
+ &ctx->state.vg.fill_paint_to_user_matrix,
+ mat,
+ &paint_matrix)) {
/* First the fill */
+ shader_set_surface_matrix(ctx->shader, mat);
shader_set_paint(ctx->shader, ctx->state.vg.fill_paint);
+ shader_set_paint_matrix(ctx->shader, &paint_matrix);
shader_bind(ctx->shader);
- path_fill(p, mat);
+ path_fill(p);
}
- if (paintModes & VG_STROKE_PATH){
+ if ((paintModes & VG_STROKE_PATH) &&
+ vg_get_paint_matrix(ctx,
+ &ctx->state.vg.stroke_paint_to_user_matrix,
+ mat,
+ &paint_matrix)) {
/* 8.7.5: "line width less than or equal to 0 prevents stroking from
* taking place."*/
if (ctx->state.vg.stroke.line_width.f <= 0)
return;
+ shader_set_surface_matrix(ctx->shader, mat);
shader_set_paint(ctx->shader, ctx->state.vg.stroke_paint);
+ shader_set_paint_matrix(ctx->shader, &paint_matrix);
shader_bind(ctx->shader);
path_stroke(p);
}
}
-void path_fill(struct path *p, struct matrix *mat)
+void path_fill(struct path *p)
{
struct vg_context *ctx = vg_current_context();
+ struct matrix identity;
+
+ matrix_load_identity(&identity);
+
{
- struct polygon_array *polygon_array = path_get_fill_polygons(p, mat);
+ struct polygon_array *polygon_array = path_get_fill_polygons(p, &identity);
struct array *polys = polygon_array->array;
if (!polygon_array || !polys || !polys->num_elements) {
@@ -1569,7 +1610,6 @@ void path_fill(struct path *p, struct matrix *mat)
void path_stroke(struct path *p)
{
struct vg_context *ctx = vg_current_context();
- struct matrix *mat = &ctx->state.vg.path_user_to_surface_matrix;
VGFillRule old_fill = ctx->state.vg.fill_rule;
struct matrix identity;
struct path *stroke;
@@ -1579,7 +1619,7 @@ void path_stroke(struct path *p)
if (stroke && !path_is_empty(stroke)) {
ctx->state.vg.fill_rule = VG_NON_ZERO;
- path_fill(stroke, mat);
+ path_fill(stroke);
ctx->state.vg.fill_rule = old_fill;
}
diff --git a/src/gallium/state_trackers/vega/path.h b/src/gallium/state_trackers/vega/path.h
index e34538b7368..d84b1f083ce 100644
--- a/src/gallium/state_trackers/vega/path.h
+++ b/src/gallium/state_trackers/vega/path.h
@@ -104,8 +104,8 @@ VGboolean path_interpolate(struct path *dst,
VGfloat amount);
void path_clear(struct path *p, VGbitfield capabilities);
-void path_render(struct path *p, VGbitfield paintModes);
-void path_fill(struct path *p, struct matrix *mat);
+void path_render(struct path *p, VGbitfield paintModes, struct matrix *mat);
+void path_fill(struct path *p);
void path_stroke(struct path *p);
void path_move_to(struct path *p, float x, float y);
diff --git a/src/gallium/state_trackers/vega/polygon.c b/src/gallium/state_trackers/vega/polygon.c
index ca8831064c9..a491de27fa6 100644
--- a/src/gallium/state_trackers/vega/polygon.c
+++ b/src/gallium/state_trackers/vega/polygon.c
@@ -244,24 +244,11 @@ VGboolean polygon_is_closed(struct polygon *p)
return floatsEqual(start[0], end[0]) && floatsEqual(start[1], end[1]);
}
-static void set_blend_for_fill(struct pipe_blend_state *blend)
-{
- memset(blend, 0, sizeof(struct pipe_blend_state));
- blend->rt[0].colormask = 0; /*disable colorwrites*/
-
- blend->rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE;
- blend->rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
- blend->rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_INV_SRC_ALPHA;
- blend->rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_INV_SRC_ALPHA;
-}
-
-static void draw_polygon(struct vg_context *ctx,
- struct polygon *poly)
+static void polygon_prepare_buffer(struct vg_context *ctx,
+ struct polygon *poly)
{
int vert_size;
struct pipe_context *pipe;
- struct pipe_vertex_buffer vbuffer;
- struct pipe_vertex_element velement;
vert_size = poly->num_verts * COMPONENTS * sizeof(float);
@@ -281,35 +268,15 @@ static void draw_polygon(struct vg_context *ctx,
PIPE_BIND_VERTEX_BUFFER);
poly->dirty = VG_FALSE;
}
-
-
- /* tell pipe about the vertex buffer */
- memset(&vbuffer, 0, sizeof(vbuffer));
- vbuffer.buffer = poly->vbuf;
- vbuffer.stride = COMPONENTS * sizeof(float); /* vertex size */
- vbuffer.buffer_offset = 0;
- vbuffer.max_index = poly->num_verts - 1;
- pipe->set_vertex_buffers(pipe, 1, &vbuffer);
-
- /* tell pipe about the vertex attributes */
- memset(&velement, 0, sizeof(velement));
- velement.src_offset = 0;
- velement.instance_divisor = 0;
- velement.vertex_buffer_index = 0;
- velement.src_format = PIPE_FORMAT_R32G32_FLOAT;
- cso_set_vertex_elements(ctx->cso_context, 1, &velement);
-
- /* draw */
- util_draw_arrays(pipe, PIPE_PRIM_TRIANGLE_FAN, 0, (uint) poly->num_verts);
}
void polygon_fill(struct polygon *poly, struct vg_context *ctx)
{
- struct pipe_depth_stencil_alpha_state dsa;
- struct pipe_stencil_ref sr;
- struct pipe_blend_state blend;
+ struct pipe_vertex_element velement;
+ struct pipe_vertex_buffer vbuffer;
VGfloat bounds[4];
VGfloat min_x, min_y, max_x, max_y;
+
assert(poly);
polygon_bounding_rect(poly, bounds);
min_x = bounds[0];
@@ -322,113 +289,42 @@ void polygon_fill(struct polygon *poly, struct vg_context *ctx)
min_x, min_y, max_x, max_y);
#endif
- set_blend_for_fill(&blend);
-
- memset(&dsa, 0, sizeof(struct pipe_depth_stencil_alpha_state));
- memset(&sr, 0, sizeof(struct pipe_stencil_ref));
- /* only need a fixed 0. Rely on default or move it out at least? */
- cso_set_stencil_ref(ctx->cso_context, &sr);
-
- cso_save_blend(ctx->cso_context);
- cso_save_depth_stencil_alpha(ctx->cso_context);
-
- dsa.stencil[0].enabled = 1;
- if (ctx->state.vg.fill_rule == VG_EVEN_ODD) {
- dsa.stencil[0].writemask = 1;
- dsa.stencil[0].fail_op = PIPE_STENCIL_OP_KEEP;
- dsa.stencil[0].zfail_op = PIPE_STENCIL_OP_KEEP;
- dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_INVERT;
- dsa.stencil[0].func = PIPE_FUNC_ALWAYS;
- dsa.stencil[0].valuemask = ~0;
-
- cso_set_blend(ctx->cso_context, &blend);
- cso_set_depth_stencil_alpha(ctx->cso_context, &dsa);
- draw_polygon(ctx, poly);
- } else if (ctx->state.vg.fill_rule == VG_NON_ZERO) {
- struct pipe_screen *screen = ctx->pipe->screen;
-
- if (screen->get_param(screen, PIPE_CAP_TWO_SIDED_STENCIL)) {
- /* front */
- dsa.stencil[0].writemask = ~0;
- dsa.stencil[0].fail_op = PIPE_STENCIL_OP_KEEP;
- dsa.stencil[0].zfail_op = PIPE_STENCIL_OP_KEEP;
- dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_INCR_WRAP;
- dsa.stencil[0].func = PIPE_FUNC_ALWAYS;
- dsa.stencil[0].valuemask = ~0;
-
- /* back */
- dsa.stencil[1].enabled = 1;
- dsa.stencil[1].writemask = ~0;
- dsa.stencil[1].fail_op = PIPE_STENCIL_OP_KEEP;
- dsa.stencil[1].zfail_op = PIPE_STENCIL_OP_KEEP;
- dsa.stencil[1].zpass_op = PIPE_STENCIL_OP_DECR_WRAP;
- dsa.stencil[1].func = PIPE_FUNC_ALWAYS;
- dsa.stencil[1].valuemask = ~0;
-
- cso_set_blend(ctx->cso_context, &blend);
- cso_set_depth_stencil_alpha(ctx->cso_context, &dsa);
- draw_polygon(ctx, poly);
- } else {
- struct pipe_rasterizer_state raster;
-
- memcpy(&raster, &ctx->state.g3d.rasterizer, sizeof(struct pipe_rasterizer_state));
-
- cso_save_rasterizer(ctx->cso_context);
- dsa.stencil[0].func = PIPE_FUNC_ALWAYS;
- dsa.stencil[0].valuemask = ~0;
-
- raster.cull_face = PIPE_FACE_BACK;
- dsa.stencil[0].fail_op = PIPE_STENCIL_OP_KEEP;
- dsa.stencil[0].zfail_op = PIPE_STENCIL_OP_KEEP;
- dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_INCR_WRAP;
-
- cso_set_blend(ctx->cso_context, &blend);
- cso_set_depth_stencil_alpha(ctx->cso_context, &dsa);
- cso_set_rasterizer(ctx->cso_context, &raster);
- draw_polygon(ctx, poly);
-
- raster.cull_face = PIPE_FACE_FRONT;
- dsa.stencil[0].fail_op = PIPE_STENCIL_OP_KEEP;
- dsa.stencil[0].zfail_op = PIPE_STENCIL_OP_KEEP;
- dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_DECR_WRAP;
- cso_set_depth_stencil_alpha(ctx->cso_context, &dsa);
- cso_set_rasterizer(ctx->cso_context, &raster);
- draw_polygon(ctx, poly);
-
- cso_restore_rasterizer(ctx->cso_context);
- }
- }
+ polygon_prepare_buffer(ctx, poly);
+
+ /* tell renderer about the vertex attributes */
+ memset(&velement, 0, sizeof(velement));
+ velement.src_offset = 0;
+ velement.instance_divisor = 0;
+ velement.vertex_buffer_index = 0;
+ velement.src_format = PIPE_FORMAT_R32G32_FLOAT;
+
+ /* tell renderer about the vertex buffer */
+ memset(&vbuffer, 0, sizeof(vbuffer));
+ vbuffer.buffer = poly->vbuf;
+ vbuffer.stride = COMPONENTS * sizeof(float); /* vertex size */
+ vbuffer.buffer_offset = 0;
+ vbuffer.max_index = poly->num_verts - 1;
+
+ renderer_polygon_stencil_begin(ctx->renderer,
+ &velement, ctx->state.vg.fill_rule, VG_FALSE);
+ renderer_polygon_stencil(ctx->renderer, &vbuffer,
+ PIPE_PRIM_TRIANGLE_FAN, 0, (VGuint) poly->num_verts);
+ renderer_polygon_stencil_end(ctx->renderer);
- /* restore color writes */
- cso_restore_blend(ctx->cso_context);
- /* setup stencil ops */
- dsa.stencil[0].func = PIPE_FUNC_NOTEQUAL;
- dsa.stencil[0].fail_op = PIPE_STENCIL_OP_REPLACE;
- dsa.stencil[0].zfail_op = PIPE_STENCIL_OP_REPLACE;
- dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_REPLACE;
- dsa.stencil[0].valuemask = dsa.stencil[0].writemask;
- dsa.stencil[1].enabled = 0;
- memcpy(&dsa.depth, &ctx->state.g3d.dsa.depth,
- sizeof(struct pipe_depth_state));
- cso_set_depth_stencil_alpha(ctx->cso_context, &dsa);
-
- /* render the quad to propagate the rendering from stencil */
- renderer_draw_quad(ctx->renderer, min_x, min_y,
- max_x, max_y, 0.0f/*depth should be disabled*/);
-
- cso_restore_depth_stencil_alpha(ctx->cso_context);
+ renderer_polygon_fill_begin(ctx->renderer, VG_FALSE);
+ renderer_polygon_fill(ctx->renderer, min_x, min_y, max_x, max_y);
+ renderer_polygon_fill_end(ctx->renderer);
}
void polygon_array_fill(struct polygon_array *polyarray, struct vg_context *ctx)
{
struct array *polys = polyarray->array;
- struct pipe_depth_stencil_alpha_state dsa;
- struct pipe_stencil_ref sr;
- struct pipe_blend_state blend;
VGfloat min_x = polyarray->min_x;
VGfloat min_y = polyarray->min_y;
VGfloat max_x = polyarray->max_x;
VGfloat max_y = polyarray->max_y;
+ struct pipe_vertex_element velement;
+ struct pipe_vertex_buffer vbuffer;
VGint i;
@@ -438,111 +334,35 @@ void polygon_array_fill(struct polygon_array *polyarray, struct vg_context *ctx)
min_x, min_y, max_x, max_y);
#endif
- set_blend_for_fill(&blend);
-
- memset(&dsa, 0, sizeof(struct pipe_depth_stencil_alpha_state));
- memset(&sr, 0, sizeof(struct pipe_stencil_ref));
- /* only need a fixed 0. Rely on default or move it out at least? */
- cso_set_stencil_ref(ctx->cso_context, &sr);
-
- cso_save_blend(ctx->cso_context);
- cso_save_depth_stencil_alpha(ctx->cso_context);
-
- dsa.stencil[0].enabled = 1;
- if (ctx->state.vg.fill_rule == VG_EVEN_ODD) {
- dsa.stencil[0].writemask = 1;
- dsa.stencil[0].fail_op = PIPE_STENCIL_OP_KEEP;
- dsa.stencil[0].zfail_op = PIPE_STENCIL_OP_KEEP;
- dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_INVERT;
- dsa.stencil[0].func = PIPE_FUNC_ALWAYS;
- dsa.stencil[0].valuemask = ~0;
-
- cso_set_blend(ctx->cso_context, &blend);
- cso_set_depth_stencil_alpha(ctx->cso_context, &dsa);
- for (i = 0; i < polys->num_elements; ++i) {
- struct polygon *poly = (((struct polygon**)polys->data)[i]);
- draw_polygon(ctx, poly);
- }
- } else if (ctx->state.vg.fill_rule == VG_NON_ZERO) {
- struct pipe_screen *screen = ctx->pipe->screen;
-
- if (screen->get_param(screen, PIPE_CAP_TWO_SIDED_STENCIL)) {
- /* front */
- dsa.stencil[0].writemask = ~0;
- dsa.stencil[0].fail_op = PIPE_STENCIL_OP_KEEP;
- dsa.stencil[0].zfail_op = PIPE_STENCIL_OP_KEEP;
- dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_INCR_WRAP;
- dsa.stencil[0].func = PIPE_FUNC_ALWAYS;
- dsa.stencil[0].valuemask = ~0;
-
- /* back */
- dsa.stencil[1].enabled = 1;
- dsa.stencil[1].writemask = ~0;
- dsa.stencil[1].fail_op = PIPE_STENCIL_OP_KEEP;
- dsa.stencil[1].zfail_op = PIPE_STENCIL_OP_KEEP;
- dsa.stencil[1].zpass_op = PIPE_STENCIL_OP_DECR_WRAP;
- dsa.stencil[1].func = PIPE_FUNC_ALWAYS;
- dsa.stencil[1].valuemask = ~0;
-
- cso_set_blend(ctx->cso_context, &blend);
- cso_set_depth_stencil_alpha(ctx->cso_context, &dsa);
- for (i = 0; i < polys->num_elements; ++i) {
- struct polygon *poly = (((struct polygon**)polys->data)[i]);
- draw_polygon(ctx, poly);
- }
- } else {
- struct pipe_rasterizer_state raster;
-
- memcpy(&raster, &ctx->state.g3d.rasterizer, sizeof(struct pipe_rasterizer_state));
-
- cso_save_rasterizer(ctx->cso_context);
- dsa.stencil[0].func = PIPE_FUNC_ALWAYS;
- dsa.stencil[0].valuemask = ~0;
-
- raster.cull_face = PIPE_FACE_BACK;
- dsa.stencil[0].fail_op = PIPE_STENCIL_OP_KEEP;
- dsa.stencil[0].zfail_op = PIPE_STENCIL_OP_KEEP;
- dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_INCR_WRAP;
-
- cso_set_blend(ctx->cso_context, &blend);
- cso_set_depth_stencil_alpha(ctx->cso_context, &dsa);
- cso_set_rasterizer(ctx->cso_context, &raster);
- for (i = 0; i < polys->num_elements; ++i) {
- struct polygon *poly = (((struct polygon**)polys->data)[i]);
- draw_polygon(ctx, poly);
- }
-
- raster.cull_face = PIPE_FACE_FRONT;
- dsa.stencil[0].fail_op = PIPE_STENCIL_OP_KEEP;
- dsa.stencil[0].zfail_op = PIPE_STENCIL_OP_KEEP;
- dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_DECR_WRAP;
- cso_set_depth_stencil_alpha(ctx->cso_context, &dsa);
- cso_set_rasterizer(ctx->cso_context, &raster);
- for (i = 0; i < polys->num_elements; ++i) {
- struct polygon *poly = (((struct polygon**)polys->data)[i]);
- draw_polygon(ctx, poly);
- }
-
- cso_restore_rasterizer(ctx->cso_context);
- }
+ /* tell renderer about the vertex attributes */
+ memset(&velement, 0, sizeof(velement));
+ velement.src_offset = 0;
+ velement.instance_divisor = 0;
+ velement.vertex_buffer_index = 0;
+ velement.src_format = PIPE_FORMAT_R32G32_FLOAT;
+
+ /* tell renderer about the vertex buffer */
+ memset(&vbuffer, 0, sizeof(vbuffer));
+ vbuffer.stride = COMPONENTS * sizeof(float); /* vertex size */
+ vbuffer.buffer_offset = 0;
+
+ /* prepare the stencil buffer */
+ renderer_polygon_stencil_begin(ctx->renderer,
+ &velement, ctx->state.vg.fill_rule, VG_FALSE);
+ for (i = 0; i < polys->num_elements; ++i) {
+ struct polygon *poly = (((struct polygon**)polys->data)[i]);
+
+ polygon_prepare_buffer(ctx, poly);
+ vbuffer.buffer = poly->vbuf;
+ vbuffer.max_index = poly->num_verts - 1;
+
+ renderer_polygon_stencil(ctx->renderer, &vbuffer,
+ PIPE_PRIM_TRIANGLE_FAN, 0, (VGuint) poly->num_verts);
}
+ renderer_polygon_stencil_end(ctx->renderer);
- /* restore color writes */
- cso_restore_blend(ctx->cso_context);
- /* setup stencil ops */
- dsa.stencil[0].func = PIPE_FUNC_NOTEQUAL;
- dsa.stencil[0].fail_op = PIPE_STENCIL_OP_REPLACE;
- dsa.stencil[0].zfail_op = PIPE_STENCIL_OP_REPLACE;
- dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_REPLACE;
- dsa.stencil[0].valuemask = dsa.stencil[0].writemask;
- dsa.stencil[1].enabled = 0;
- memcpy(&dsa.depth, &ctx->state.g3d.dsa.depth,
- sizeof(struct pipe_depth_state));
- cso_set_depth_stencil_alpha(ctx->cso_context, &dsa);
-
- /* render the quad to propagate the rendering from stencil */
- renderer_draw_quad(ctx->renderer, min_x, min_y,
- max_x, max_y, 0.0f/*depth should be disabled*/);
-
- cso_restore_depth_stencil_alpha(ctx->cso_context);
+ /* fill it */
+ renderer_polygon_fill_begin(ctx->renderer, VG_FALSE);
+ renderer_polygon_fill(ctx->renderer, min_x, min_y, max_x, max_y);
+ renderer_polygon_fill_end(ctx->renderer);
}
diff --git a/src/gallium/state_trackers/vega/renderer.c b/src/gallium/state_trackers/vega/renderer.c
index c6f5f7a05b8..e42bad76492 100644
--- a/src/gallium/state_trackers/vega/renderer.c
+++ b/src/gallium/state_trackers/vega/renderer.c
@@ -1,6 +1,7 @@
/**************************************************************************
*
* Copyright 2009 VMware, Inc. All Rights Reserved.
+ * Copyright 2010 LunarG, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
@@ -38,364 +39,1382 @@
#include "util/u_simple_shaders.h"
#include "util/u_memory.h"
#include "util/u_sampler.h"
+#include "util/u_surface.h"
+#include "util/u_math.h"
+#include "util/u_format.h"
#include "cso_cache/cso_context.h"
+#include "tgsi/tgsi_ureg.h"
+
+typedef enum {
+ RENDERER_STATE_INIT,
+ RENDERER_STATE_COPY,
+ RENDERER_STATE_DRAWTEX,
+ RENDERER_STATE_SCISSOR,
+ RENDERER_STATE_CLEAR,
+ RENDERER_STATE_FILTER,
+ RENDERER_STATE_POLYGON_STENCIL,
+ RENDERER_STATE_POLYGON_FILL,
+ NUM_RENDERER_STATES
+} RendererState;
+
+typedef enum {
+ RENDERER_VS_PLAIN,
+ RENDERER_VS_COLOR,
+ RENDERER_VS_TEXTURE,
+ NUM_RENDERER_VS
+} RendererVs;
+
+typedef enum {
+ RENDERER_FS_COLOR,
+ RENDERER_FS_TEXTURE,
+ RENDERER_FS_SCISSOR,
+ RENDERER_FS_WHITE,
+ NUM_RENDERER_FS
+} RendererFs;
struct renderer {
struct pipe_context *pipe;
- struct vg_context *owner;
-
struct cso_context *cso;
- void *fs;
+ VGbitfield dirty;
+ struct {
+ struct pipe_rasterizer_state rasterizer;
+ struct pipe_depth_stencil_alpha_state dsa;
+ struct pipe_framebuffer_state fb;
+ } g3d;
+ struct matrix projection;
+
+ struct matrix mvp;
+ struct pipe_resource *vs_cbuf;
+
+ struct pipe_resource *fs_cbuf;
+ VGfloat fs_cbuf_data[32];
+ VGint fs_cbuf_len;
+ struct pipe_vertex_element velems[2];
VGfloat vertices[4][2][4];
+
+ void *cached_vs[NUM_RENDERER_VS];
+ void *cached_fs[NUM_RENDERER_FS];
+
+ RendererState state;
+
+ /* state data */
+ union {
+ struct {
+ VGint tex_width;
+ VGint tex_height;
+ } copy;
+
+ struct {
+ VGint tex_width;
+ VGint tex_height;
+ } drawtex;
+
+ struct {
+ VGboolean restore_dsa;
+ } scissor;
+
+ struct {
+ VGboolean use_sampler;
+ VGint tex_width, tex_height;
+ } filter;
+
+ struct {
+ struct pipe_depth_stencil_alpha_state dsa;
+ VGboolean manual_two_sides;
+ VGboolean restore_dsa;
+ } polygon_stencil;
+ } u;
};
-static void setup_shaders(struct renderer *ctx)
+/**
+ * Return VG_TRUE if the renderer can use the resource as the asked bindings.
+ */
+static VGboolean renderer_can_support(struct renderer *renderer,
+ struct pipe_resource *res,
+ unsigned bindings)
{
- struct pipe_context *pipe = ctx->pipe;
- /* fragment shader */
- ctx->fs = util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_2D,
- TGSI_INTERPOLATE_LINEAR);
-}
-
-static struct pipe_resource *
-setup_vertex_data(struct renderer *ctx,
- float x0, float y0, float x1, float y1, float z)
-{
- ctx->vertices[0][0][0] = x0;
- ctx->vertices[0][0][1] = y0;
- ctx->vertices[0][0][2] = z;
- ctx->vertices[0][1][0] = 0.0f; /*s*/
- ctx->vertices[0][1][1] = 0.0f; /*t*/
-
- ctx->vertices[1][0][0] = x1;
- ctx->vertices[1][0][1] = y0;
- ctx->vertices[1][0][2] = z;
- ctx->vertices[1][1][0] = 1.0f; /*s*/
- ctx->vertices[1][1][1] = 0.0f; /*t*/
-
- ctx->vertices[2][0][0] = x1;
- ctx->vertices[2][0][1] = y1;
- ctx->vertices[2][0][2] = z;
- ctx->vertices[2][1][0] = 1.0f;
- ctx->vertices[2][1][1] = 1.0f;
-
- ctx->vertices[3][0][0] = x0;
- ctx->vertices[3][0][1] = y1;
- ctx->vertices[3][0][2] = z;
- ctx->vertices[3][1][0] = 0.0f;
- ctx->vertices[3][1][1] = 1.0f;
-
- return pipe_user_buffer_create( ctx->pipe->screen,
- ctx->vertices,
- sizeof(ctx->vertices),
- PIPE_BIND_VERTEX_BUFFER);
-}
-
-static struct pipe_resource *
-setup_vertex_data_tex(struct renderer *ctx,
- float x0, float y0, float x1, float y1,
- float s0, float t0, float s1, float t1,
- float z)
-{
- ctx->vertices[0][0][0] = x0;
- ctx->vertices[0][0][1] = y0;
- ctx->vertices[0][0][2] = z;
- ctx->vertices[0][1][0] = s0; /*s*/
- ctx->vertices[0][1][1] = t0; /*t*/
-
- ctx->vertices[1][0][0] = x1;
- ctx->vertices[1][0][1] = y0;
- ctx->vertices[1][0][2] = z;
- ctx->vertices[1][1][0] = s1; /*s*/
- ctx->vertices[1][1][1] = t0; /*t*/
-
- ctx->vertices[2][0][0] = x1;
- ctx->vertices[2][0][1] = y1;
- ctx->vertices[2][0][2] = z;
- ctx->vertices[2][1][0] = s1;
- ctx->vertices[2][1][1] = t1;
-
- ctx->vertices[3][0][0] = x0;
- ctx->vertices[3][0][1] = y1;
- ctx->vertices[3][0][2] = z;
- ctx->vertices[3][1][0] = s0;
- ctx->vertices[3][1][1] = t1;
-
- return pipe_user_buffer_create( ctx->pipe->screen,
- ctx->vertices,
- sizeof(ctx->vertices),
- PIPE_BIND_VERTEX_BUFFER);
-}
-
-
-static struct pipe_resource *
-setup_vertex_data_qtex(struct renderer *ctx,
- float x0, float y0, float x1, float y1,
- float x2, float y2, float x3, float y3,
- float s0, float t0, float s1, float t1,
- float z)
-{
- ctx->vertices[0][0][0] = x0;
- ctx->vertices[0][0][1] = y0;
- ctx->vertices[0][0][2] = z;
- ctx->vertices[0][1][0] = s0; /*s*/
- ctx->vertices[0][1][1] = t0; /*t*/
-
- ctx->vertices[1][0][0] = x1;
- ctx->vertices[1][0][1] = y1;
- ctx->vertices[1][0][2] = z;
- ctx->vertices[1][1][0] = s1; /*s*/
- ctx->vertices[1][1][1] = t0; /*t*/
-
- ctx->vertices[2][0][0] = x2;
- ctx->vertices[2][0][1] = y2;
- ctx->vertices[2][0][2] = z;
- ctx->vertices[2][1][0] = s1;
- ctx->vertices[2][1][1] = t1;
-
- ctx->vertices[3][0][0] = x3;
- ctx->vertices[3][0][1] = y3;
- ctx->vertices[3][0][2] = z;
- ctx->vertices[3][1][0] = s0;
- ctx->vertices[3][1][1] = t1;
-
- return pipe_user_buffer_create( ctx->pipe->screen,
- ctx->vertices,
- sizeof(ctx->vertices),
- PIPE_BIND_VERTEX_BUFFER);
+ struct pipe_screen *screen = renderer->pipe->screen;
+
+ return screen->is_format_supported(screen,
+ res->format, res->target, 0, bindings, 0);
}
-struct renderer * renderer_create(struct vg_context *owner)
+/**
+ * Set the model-view-projection matrix used by vertex shaders.
+ */
+static void renderer_set_mvp(struct renderer *renderer,
+ const struct matrix *mvp)
{
+ struct matrix *cur = &renderer->mvp;
+ struct pipe_resource *cbuf;
+ VGfloat consts[3][4];
VGint i;
- struct renderer *renderer = CALLOC_STRUCT(renderer);
- if (!renderer)
+ /* projection only */
+ if (!mvp)
+ mvp = &renderer->projection;
+
+ /* re-upload only if necessary */
+ if (memcmp(cur, mvp, sizeof(*mvp)) == 0)
+ return;
+
+ /* 3x3 matrix to 3 constant vectors (no Z) */
+ for (i = 0; i < 3; i++) {
+ consts[i][0] = mvp->m[i + 0];
+ consts[i][1] = mvp->m[i + 3];
+ consts[i][2] = 0.0f;
+ consts[i][3] = mvp->m[i + 6];
+ }
+
+ cbuf = renderer->vs_cbuf;
+ pipe_resource_reference(&cbuf, NULL);
+ cbuf = pipe_buffer_create(renderer->pipe->screen,
+ PIPE_BIND_CONSTANT_BUFFER,
+ sizeof(consts));
+ if (cbuf) {
+ pipe_buffer_write(renderer->pipe, cbuf,
+ 0, sizeof(consts), consts);
+ }
+ renderer->pipe->set_constant_buffer(renderer->pipe,
+ PIPE_SHADER_VERTEX, 0, cbuf);
+
+ memcpy(cur, mvp, sizeof(*mvp));
+ renderer->vs_cbuf = cbuf;
+}
+
+/**
+ * Create a simple vertex shader that passes through position and the given
+ * attribute.
+ */
+static void *create_passthrough_vs(struct pipe_context *pipe, int semantic_name)
+{
+ struct ureg_program *ureg;
+ struct ureg_src src[2], constants[3];
+ struct ureg_dst dst[2], tmp;
+ int i;
+
+ ureg = ureg_create(TGSI_PROCESSOR_VERTEX);
+ if (!ureg)
return NULL;
- renderer->owner = owner;
- renderer->pipe = owner->pipe;
- renderer->cso = owner->cso_context;
+ /* position is in user coordinates */
+ src[0] = ureg_DECL_vs_input(ureg, 0);
+ dst[0] = ureg_DECL_output(ureg, TGSI_SEMANTIC_POSITION, 0);
+ tmp = ureg_DECL_temporary(ureg);
+ for (i = 0; i < Elements(constants); i++)
+ constants[i] = ureg_DECL_constant(ureg, i);
+
+ /* transform to clipped coordinates */
+ ureg_DP4(ureg, ureg_writemask(tmp, TGSI_WRITEMASK_X), src[0], constants[0]);
+ ureg_DP4(ureg, ureg_writemask(tmp, TGSI_WRITEMASK_Y), src[0], constants[1]);
+ ureg_MOV(ureg, ureg_writemask(tmp, TGSI_WRITEMASK_Z), src[0]);
+ ureg_DP4(ureg, ureg_writemask(tmp, TGSI_WRITEMASK_W), src[0], constants[2]);
+ ureg_MOV(ureg, dst[0], ureg_src(tmp));
+
+ if (semantic_name >= 0) {
+ src[1] = ureg_DECL_vs_input(ureg, 1);
+ dst[1] = ureg_DECL_output(ureg, semantic_name, 0);
+ ureg_MOV(ureg, dst[1], src[1]);
+ }
- setup_shaders(renderer);
+ ureg_END(ureg);
- /* init vertex data that doesn't change */
- for (i = 0; i < 4; i++) {
- renderer->vertices[i][0][3] = 1.0f; /* w */
- renderer->vertices[i][1][2] = 0.0f; /* r */
- renderer->vertices[i][1][3] = 1.0f; /* q */
+ return ureg_create_shader_and_destroy(ureg, pipe);
+}
+
+/**
+ * Set renderer vertex shader.
+ *
+ * This function modifies vertex_shader state.
+ */
+static void renderer_set_vs(struct renderer *r, RendererVs id)
+{
+ /* create as needed */
+ if (!r->cached_vs[id]) {
+ int semantic_name = -1;
+
+ switch (id) {
+ case RENDERER_VS_PLAIN:
+ break;
+ case RENDERER_VS_COLOR:
+ semantic_name = TGSI_SEMANTIC_COLOR;
+ break;
+ case RENDERER_VS_TEXTURE:
+ semantic_name = TGSI_SEMANTIC_GENERIC;
+ break;
+ default:
+ assert(!"Unknown renderer vs id");
+ break;
+ }
+
+ r->cached_vs[id] = create_passthrough_vs(r->pipe, semantic_name);
}
- return renderer;
+ cso_set_vertex_shader_handle(r->cso, r->cached_vs[id]);
}
-void renderer_destroy(struct renderer *ctx)
+/**
+ * Create a simple fragment shader that sets the depth to 0.0f.
+ */
+static void *create_scissor_fs(struct pipe_context *pipe)
+{
+ struct ureg_program *ureg;
+ struct ureg_dst out;
+ struct ureg_src imm;
+
+ ureg = ureg_create(TGSI_PROCESSOR_FRAGMENT);
+ out = ureg_DECL_output(ureg, TGSI_SEMANTIC_POSITION, 0);
+ imm = ureg_imm4f(ureg, 0.0f, 0.0f, 0.0f, 0.0f);
+
+ ureg_MOV(ureg, ureg_writemask(out, TGSI_WRITEMASK_Z), imm);
+ ureg_END(ureg);
+
+ return ureg_create_shader_and_destroy(ureg, pipe);
+}
+
+/**
+ * Create a simple fragment shader that sets the color to white.
+ */
+static void *create_white_fs(struct pipe_context *pipe)
+{
+ struct ureg_program *ureg;
+ struct ureg_dst out;
+ struct ureg_src imm;
+
+ ureg = ureg_create(TGSI_PROCESSOR_FRAGMENT);
+ out = ureg_DECL_output(ureg, TGSI_SEMANTIC_COLOR, 0);
+ imm = ureg_imm4f(ureg, 1.0f, 1.0f, 1.0f, 1.0f);
+
+ ureg_MOV(ureg, out, imm);
+ ureg_END(ureg);
+
+ return ureg_create_shader_and_destroy(ureg, pipe);
+}
+
+/**
+ * Set renderer fragment shader.
+ *
+ * This function modifies fragment_shader state.
+ */
+static void renderer_set_fs(struct renderer *r, RendererFs id)
{
-#if 0
- if (ctx->fs) {
- cso_delete_fragment_shader(ctx->cso, ctx->fs);
- ctx->fs = NULL;
+ /* create as needed */
+ if (!r->cached_fs[id]) {
+ void *fs = NULL;
+
+ switch (id) {
+ case RENDERER_FS_COLOR:
+ fs = util_make_fragment_passthrough_shader(r->pipe);
+ break;
+ case RENDERER_FS_TEXTURE:
+ fs = util_make_fragment_tex_shader(r->pipe,
+ TGSI_TEXTURE_2D, TGSI_INTERPOLATE_LINEAR);
+ break;
+ case RENDERER_FS_SCISSOR:
+ fs = create_scissor_fs(r->pipe);
+ break;
+ case RENDERER_FS_WHITE:
+ fs = create_white_fs(r->pipe);
+ break;
+ default:
+ assert(!"Unknown renderer fs id");
+ break;
+ }
+
+ r->cached_fs[id] = fs;
}
-#endif
- FREE(ctx);
+
+ cso_set_fragment_shader_handle(r->cso, r->cached_fs[id]);
}
-void renderer_draw_quad(struct renderer *r,
- VGfloat x1, VGfloat y1,
- VGfloat x2, VGfloat y2,
- VGfloat depth)
+typedef enum {
+ VEGA_Y0_TOP,
+ VEGA_Y0_BOTTOM
+} VegaOrientation;
+
+static void vg_set_viewport(struct renderer *r,
+ VegaOrientation orientation)
{
- struct pipe_resource *buf;
+ const struct pipe_framebuffer_state *fb = &r->g3d.fb;
+ struct pipe_viewport_state viewport;
+ VGfloat y_scale = (orientation == VEGA_Y0_BOTTOM) ? -2.f : 2.f;
+
+ viewport.scale[0] = fb->width / 2.f;
+ viewport.scale[1] = fb->height / y_scale;
+ viewport.scale[2] = 1.0;
+ viewport.scale[3] = 1.0;
+ viewport.translate[0] = fb->width / 2.f;
+ viewport.translate[1] = fb->height / 2.f;
+ viewport.translate[2] = 0.0;
+ viewport.translate[3] = 0.0;
+
+ cso_set_viewport(r->cso, &viewport);
+}
+
+/**
+ * Set renderer target.
+ *
+ * This function modifies framebuffer and viewport states.
+ */
+static void renderer_set_target(struct renderer *r,
+ struct pipe_surface *cbuf,
+ struct pipe_surface *zsbuf,
+ VGboolean y0_top)
+{
+ struct pipe_framebuffer_state fb;
+
+ memset(&fb, 0, sizeof(fb));
+ fb.width = cbuf->width;
+ fb.height = cbuf->height;
+ fb.cbufs[0] = cbuf;
+ fb.nr_cbufs = 1;
+ fb.zsbuf = zsbuf;
+ cso_set_framebuffer(r->cso, &fb);
+
+ vg_set_viewport(r, (y0_top) ? VEGA_Y0_TOP : VEGA_Y0_BOTTOM);
+}
+
+/**
+ * Set renderer blend state. Blending is disabled.
+ *
+ * This function modifies blend state.
+ */
+static void renderer_set_blend(struct renderer *r,
+ VGbitfield channel_mask)
+{
+ struct pipe_blend_state blend;
+
+ memset(&blend, 0, sizeof(blend));
+
+ blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
+ blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
+
+ if (channel_mask & VG_RED)
+ blend.rt[0].colormask |= PIPE_MASK_R;
+ if (channel_mask & VG_GREEN)
+ blend.rt[0].colormask |= PIPE_MASK_G;
+ if (channel_mask & VG_BLUE)
+ blend.rt[0].colormask |= PIPE_MASK_B;
+ if (channel_mask & VG_ALPHA)
+ blend.rt[0].colormask |= PIPE_MASK_A;
+
+ cso_set_blend(r->cso, &blend);
+}
+
+/**
+ * Set renderer sampler and view states.
+ *
+ * This function modifies samplers and fragment_sampler_views states.
+ */
+static void renderer_set_samplers(struct renderer *r,
+ uint num_views,
+ struct pipe_sampler_view **views)
+{
+ struct pipe_sampler_state sampler;
+ unsigned tex_filter = PIPE_TEX_FILTER_NEAREST;
+ unsigned tex_wrap = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
+ uint i;
+
+ memset(&sampler, 0, sizeof(sampler));
+
+ sampler.min_img_filter = tex_filter;
+ sampler.mag_img_filter = tex_filter;
+ sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE;
+
+ sampler.wrap_s = tex_wrap;
+ sampler.wrap_t = tex_wrap;
+ sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
+
+ sampler.normalized_coords = 1;
+
+ /* set samplers */
+ for (i = 0; i < num_views; i++)
+ cso_single_sampler(r->cso, i, &sampler);
+ cso_single_sampler_done(r->cso);
+
+ /* set views */
+ cso_set_fragment_sampler_views(r->cso, num_views, views);
+}
+
+/**
+ * Set custom renderer fragment shader, and optionally set samplers and views
+ * and upload the fragment constant buffer.
+ *
+ * This function modifies fragment_shader, samplers and fragment_sampler_views
+ * states.
+ */
+static void renderer_set_custom_fs(struct renderer *renderer,
+ void *fs,
+ const struct pipe_sampler_state **samplers,
+ struct pipe_sampler_view **views,
+ VGint num_samplers,
+ const void *const_buffer,
+ VGint const_buffer_len)
+{
+ cso_set_fragment_shader_handle(renderer->cso, fs);
+
+ /* set samplers and views */
+ if (num_samplers) {
+ cso_set_samplers(renderer->cso, num_samplers, samplers);
+ cso_set_fragment_sampler_views(renderer->cso, num_samplers, views);
+ }
+
+ /* upload fs constant buffer */
+ if (const_buffer_len) {
+ struct pipe_resource *cbuf = renderer->fs_cbuf;
+
+ if (!cbuf || renderer->fs_cbuf_len != const_buffer_len ||
+ memcmp(renderer->fs_cbuf_data, const_buffer, const_buffer_len)) {
+ pipe_resource_reference(&cbuf, NULL);
+
+ cbuf = pipe_buffer_create(renderer->pipe->screen,
+ PIPE_BIND_CONSTANT_BUFFER, const_buffer_len);
+ pipe_buffer_write(renderer->pipe, cbuf, 0,
+ const_buffer_len, const_buffer);
+ renderer->pipe->set_constant_buffer(renderer->pipe,
+ PIPE_SHADER_FRAGMENT, 0, cbuf);
+
+ renderer->fs_cbuf = cbuf;
+ if (const_buffer_len <= sizeof(renderer->fs_cbuf_data)) {
+ memcpy(renderer->fs_cbuf_data, const_buffer, const_buffer_len);
+ renderer->fs_cbuf_len = const_buffer_len;
+ }
+ else {
+ renderer->fs_cbuf_len = 0;
+ }
+ }
+ }
+}
+
+/**
+ * Setup renderer quad position.
+ */
+static void renderer_quad_pos(struct renderer *r,
+ VGfloat x0, VGfloat y0,
+ VGfloat x1, VGfloat y1,
+ VGboolean scissor)
+{
+ VGfloat z;
+
+ /* the depth test is used for scissoring */
+ z = (scissor) ? 0.0f : 1.0f;
+
+ /* positions */
+ r->vertices[0][0][0] = x0;
+ r->vertices[0][0][1] = y0;
+ r->vertices[0][0][2] = z;
- buf = setup_vertex_data(r, x1, y1, x2, y2, depth);
+ r->vertices[1][0][0] = x1;
+ r->vertices[1][0][1] = y0;
+ r->vertices[1][0][2] = z;
+ r->vertices[2][0][0] = x1;
+ r->vertices[2][0][1] = y1;
+ r->vertices[2][0][2] = z;
+
+ r->vertices[3][0][0] = x0;
+ r->vertices[3][0][1] = y1;
+ r->vertices[3][0][2] = z;
+}
+
+/**
+ * Setup renderer quad texture coordinates.
+ */
+static void renderer_quad_texcoord(struct renderer *r,
+ VGfloat x0, VGfloat y0,
+ VGfloat x1, VGfloat y1,
+ VGint tex_width, VGint tex_height)
+{
+ VGfloat s0, t0, s1, t1, r0, q0;
+ VGint i;
+
+ s0 = x0 / tex_width;
+ s1 = x1 / tex_width;
+ t0 = y0 / tex_height;
+ t1 = y1 / tex_height;
+ r0 = 0.0f;
+ q0 = 1.0f;
+
+ /* texcoords */
+ r->vertices[0][1][0] = s0;
+ r->vertices[0][1][1] = t0;
+
+ r->vertices[1][1][0] = s1;
+ r->vertices[1][1][1] = t0;
+
+ r->vertices[2][1][0] = s1;
+ r->vertices[2][1][1] = t1;
+
+ r->vertices[3][1][0] = s0;
+ r->vertices[3][1][1] = t1;
+
+ for (i = 0; i < 4; i++) {
+ r->vertices[i][1][2] = r0;
+ r->vertices[i][1][3] = q0;
+ }
+}
+
+/**
+ * Draw renderer quad.
+ */
+static void renderer_quad_draw(struct renderer *r)
+{
+ struct pipe_resource *buf;
+
+ buf = pipe_user_buffer_create(r->pipe->screen,
+ r->vertices,
+ sizeof(r->vertices),
+ PIPE_BIND_VERTEX_BUFFER);
if (buf) {
- cso_set_vertex_elements(r->cso, 2, r->owner->velems);
util_draw_vertex_buffer(r->pipe, buf, 0,
PIPE_PRIM_TRIANGLE_FAN,
- 4, /* verts */
- 2); /* attribs/vert */
+ Elements(r->vertices), /* verts */
+ Elements(r->vertices[0])); /* attribs/vert */
- pipe_resource_reference( &buf,
- NULL );
+ pipe_resource_reference(&buf, NULL);
}
}
-void renderer_draw_texture(struct renderer *r,
- struct pipe_resource *tex,
- VGfloat x1offset, VGfloat y1offset,
- VGfloat x2offset, VGfloat y2offset,
- VGfloat x1, VGfloat y1,
- VGfloat x2, VGfloat y2)
+/**
+ * Prepare the renderer for copying.
+ */
+VGboolean renderer_copy_begin(struct renderer *renderer,
+ struct pipe_surface *dst,
+ VGboolean y0_top,
+ struct pipe_sampler_view *src)
{
- struct pipe_context *pipe = r->pipe;
- struct pipe_resource *buf;
- VGfloat s0, t0, s1, t1;
+ assert(renderer->state == RENDERER_STATE_INIT);
- assert(tex->width0 != 0);
- assert(tex->height0 != 0);
+ /* sanity check */
+ if (!renderer_can_support(renderer,
+ dst->texture, PIPE_BIND_RENDER_TARGET) ||
+ !renderer_can_support(renderer,
+ src->texture, PIPE_BIND_SAMPLER_VIEW))
+ return VG_FALSE;
- s0 = x1offset / tex->width0;
- s1 = x2offset / tex->width0;
- t0 = y1offset / tex->height0;
- t1 = y2offset / tex->height0;
+ cso_save_framebuffer(renderer->cso);
+ cso_save_viewport(renderer->cso);
+ cso_save_blend(renderer->cso);
+ cso_save_samplers(renderer->cso);
+ cso_save_fragment_sampler_views(renderer->cso);
+ cso_save_fragment_shader(renderer->cso);
+ cso_save_vertex_shader(renderer->cso);
- cso_save_vertex_shader(r->cso);
- /* shaders */
- cso_set_vertex_shader_handle(r->cso, vg_texture_vs(r->owner));
+ renderer_set_target(renderer, dst, NULL, y0_top);
- /* draw quad */
- buf = setup_vertex_data_tex(r, x1, y1, x2, y2,
- s0, t0, s1, t1, 0.0f);
+ renderer_set_blend(renderer, ~0);
+ renderer_set_samplers(renderer, 1, &src);
- if (buf) {
- cso_set_vertex_elements(r->cso, 2, r->owner->velems);
- util_draw_vertex_buffer(pipe, buf, 0,
- PIPE_PRIM_TRIANGLE_FAN,
- 4, /* verts */
- 2); /* attribs/vert */
-
- pipe_resource_reference( &buf,
- NULL );
+ renderer_set_fs(renderer, RENDERER_FS_TEXTURE);
+ renderer_set_vs(renderer, RENDERER_VS_TEXTURE);
+
+ renderer_set_mvp(renderer, NULL);
+
+ /* remember the texture size */
+ renderer->u.copy.tex_width = src->texture->width0;
+ renderer->u.copy.tex_height = src->texture->height0;
+ renderer->state = RENDERER_STATE_COPY;
+
+ return VG_TRUE;
+}
+
+/**
+ * Draw into the destination rectangle given by (x, y, w, h). The texture is
+ * sampled from within the rectangle given by (sx, sy, sw, sh).
+ *
+ * The coordinates are in surface coordinates.
+ */
+void renderer_copy(struct renderer *renderer,
+ VGint x, VGint y, VGint w, VGint h,
+ VGint sx, VGint sy, VGint sw, VGint sh)
+{
+ assert(renderer->state == RENDERER_STATE_COPY);
+
+ /* there is no depth buffer for scissoring anyway */
+ renderer_quad_pos(renderer, x, y, x + w, y + h, VG_FALSE);
+ renderer_quad_texcoord(renderer, sx, sy, sx + sw, sy + sh,
+ renderer->u.copy.tex_width,
+ renderer->u.copy.tex_height);
+
+ renderer_quad_draw(renderer);
+}
+
+/**
+ * End copying and restore the states.
+ */
+void renderer_copy_end(struct renderer *renderer)
+{
+ assert(renderer->state == RENDERER_STATE_COPY);
+
+ cso_restore_framebuffer(renderer->cso);
+ cso_restore_viewport(renderer->cso);
+ cso_restore_blend(renderer->cso);
+ cso_restore_samplers(renderer->cso);
+ cso_restore_fragment_sampler_views(renderer->cso);
+ cso_restore_fragment_shader(renderer->cso);
+ cso_restore_vertex_shader(renderer->cso);
+
+ renderer->state = RENDERER_STATE_INIT;
+}
+
+/**
+ * Prepare the renderer for textured drawing.
+ */
+VGboolean renderer_drawtex_begin(struct renderer *renderer,
+ struct pipe_sampler_view *src)
+{
+ assert(renderer->state == RENDERER_STATE_INIT);
+
+ if (!renderer_can_support(renderer, src->texture, PIPE_BIND_SAMPLER_VIEW))
+ return VG_FALSE;
+
+ cso_save_blend(renderer->cso);
+ cso_save_samplers(renderer->cso);
+ cso_save_fragment_sampler_views(renderer->cso);
+ cso_save_fragment_shader(renderer->cso);
+ cso_save_vertex_shader(renderer->cso);
+
+ renderer_set_blend(renderer, ~0);
+
+ renderer_set_samplers(renderer, 1, &src);
+
+ renderer_set_fs(renderer, RENDERER_FS_TEXTURE);
+ renderer_set_vs(renderer, RENDERER_VS_TEXTURE);
+
+ renderer_set_mvp(renderer, NULL);
+
+ /* remember the texture size */
+ renderer->u.drawtex.tex_width = src->texture->width0;
+ renderer->u.drawtex.tex_height = src->texture->height0;
+ renderer->state = RENDERER_STATE_DRAWTEX;
+
+ return VG_TRUE;
+}
+
+/**
+ * Draw into the destination rectangle given by (x, y, w, h). The texture is
+ * sampled from within the rectangle given by (sx, sy, sw, sh).
+ *
+ * The coordinates are in surface coordinates.
+ */
+void renderer_drawtex(struct renderer *renderer,
+ VGint x, VGint y, VGint w, VGint h,
+ VGint sx, VGint sy, VGint sw, VGint sh)
+{
+ assert(renderer->state == RENDERER_STATE_DRAWTEX);
+
+ /* with scissoring */
+ renderer_quad_pos(renderer, x, y, x + w, y + h, VG_TRUE);
+ renderer_quad_texcoord(renderer, sx, sy, sx + sw, sy + sh,
+ renderer->u.drawtex.tex_width,
+ renderer->u.drawtex.tex_height);
+
+ renderer_quad_draw(renderer);
+}
+
+/**
+ * End textured drawing and restore the states.
+ */
+void renderer_drawtex_end(struct renderer *renderer)
+{
+ assert(renderer->state == RENDERER_STATE_DRAWTEX);
+
+ cso_restore_blend(renderer->cso);
+ cso_restore_samplers(renderer->cso);
+ cso_restore_fragment_sampler_views(renderer->cso);
+ cso_restore_fragment_shader(renderer->cso);
+ cso_restore_vertex_shader(renderer->cso);
+
+ renderer->state = RENDERER_STATE_INIT;
+}
+
+/**
+ * Prepare the renderer for scissor update. This will reset the depth buffer
+ * to 1.0f.
+ */
+VGboolean renderer_scissor_begin(struct renderer *renderer,
+ VGboolean restore_dsa)
+{
+ struct pipe_depth_stencil_alpha_state dsa;
+
+ assert(renderer->state == RENDERER_STATE_INIT);
+
+ if (restore_dsa)
+ cso_save_depth_stencil_alpha(renderer->cso);
+ cso_save_blend(renderer->cso);
+ cso_save_fragment_shader(renderer->cso);
+
+ /* enable depth writes */
+ memset(&dsa, 0, sizeof(dsa));
+ dsa.depth.enabled = 1;
+ dsa.depth.writemask = 1;
+ dsa.depth.func = PIPE_FUNC_ALWAYS;
+ cso_set_depth_stencil_alpha(renderer->cso, &dsa);
+
+ /* disable color writes */
+ renderer_set_blend(renderer, 0);
+ renderer_set_fs(renderer, RENDERER_FS_SCISSOR);
+
+ renderer_set_mvp(renderer, NULL);
+
+ renderer->u.scissor.restore_dsa = restore_dsa;
+ renderer->state = RENDERER_STATE_SCISSOR;
+
+ /* clear the depth buffer to 1.0f */
+ renderer->pipe->clear(renderer->pipe,
+ PIPE_CLEAR_DEPTHSTENCIL, NULL, 1.0f, 0);
+
+ return VG_TRUE;
+}
+
+/**
+ * Add a scissor rectangle. Depth values inside the rectangle will be set to
+ * 0.0f.
+ */
+void renderer_scissor(struct renderer *renderer,
+ VGint x, VGint y, VGint width, VGint height)
+{
+ assert(renderer->state == RENDERER_STATE_SCISSOR);
+
+ renderer_quad_pos(renderer, x, y, x + width, y + height, VG_FALSE);
+ renderer_quad_draw(renderer);
+}
+
+/**
+ * End scissor update and restore the states.
+ */
+void renderer_scissor_end(struct renderer *renderer)
+{
+ assert(renderer->state == RENDERER_STATE_SCISSOR);
+
+ if (renderer->u.scissor.restore_dsa)
+ cso_restore_depth_stencil_alpha(renderer->cso);
+ cso_restore_blend(renderer->cso);
+ cso_restore_fragment_shader(renderer->cso);
+
+ renderer->state = RENDERER_STATE_INIT;
+}
+
+/**
+ * Prepare the renderer for clearing.
+ */
+VGboolean renderer_clear_begin(struct renderer *renderer)
+{
+ assert(renderer->state == RENDERER_STATE_INIT);
+
+ cso_save_blend(renderer->cso);
+ cso_save_fragment_shader(renderer->cso);
+ cso_save_vertex_shader(renderer->cso);
+
+ renderer_set_blend(renderer, ~0);
+ renderer_set_fs(renderer, RENDERER_FS_COLOR);
+ renderer_set_vs(renderer, RENDERER_VS_COLOR);
+
+ renderer_set_mvp(renderer, NULL);
+
+ renderer->state = RENDERER_STATE_CLEAR;
+
+ return VG_TRUE;
+}
+
+/**
+ * Clear the framebuffer with the specified region and color.
+ *
+ * The coordinates are in surface coordinates.
+ */
+void renderer_clear(struct renderer *renderer,
+ VGint x, VGint y, VGint width, VGint height,
+ const VGfloat color[4])
+{
+ VGuint i;
+
+ assert(renderer->state == RENDERER_STATE_CLEAR);
+
+ renderer_quad_pos(renderer, x, y, x + width, y + height, VG_TRUE);
+ for (i = 0; i < 4; i++)
+ memcpy(renderer->vertices[i][1], color, sizeof(VGfloat) * 4);
+
+ renderer_quad_draw(renderer);
+}
+
+/**
+ * End clearing and retore the states.
+ */
+void renderer_clear_end(struct renderer *renderer)
+{
+ assert(renderer->state == RENDERER_STATE_CLEAR);
+
+ cso_restore_blend(renderer->cso);
+ cso_restore_fragment_shader(renderer->cso);
+ cso_restore_vertex_shader(renderer->cso);
+
+ renderer->state = RENDERER_STATE_INIT;
+}
+
+/**
+ * Prepare the renderer for image filtering.
+ */
+VGboolean renderer_filter_begin(struct renderer *renderer,
+ struct pipe_resource *dst,
+ VGboolean y0_top,
+ VGbitfield channel_mask,
+ const struct pipe_sampler_state **samplers,
+ struct pipe_sampler_view **views,
+ VGint num_samplers,
+ void *fs,
+ const void *const_buffer,
+ VGint const_buffer_len)
+{
+ struct pipe_surface *surf, surf_tmpl;
+
+ assert(renderer->state == RENDERER_STATE_INIT);
+
+ if (!fs)
+ return VG_FALSE;
+ if (!renderer_can_support(renderer, dst, PIPE_BIND_RENDER_TARGET))
+ return VG_FALSE;
+
+ u_surface_default_template(&surf_tmpl, dst,
+ PIPE_BIND_RENDER_TARGET);
+ surf = renderer->pipe->create_surface(renderer->pipe, dst, &surf_tmpl);
+ if (!surf)
+ return VG_FALSE;
+
+ cso_save_framebuffer(renderer->cso);
+ cso_save_viewport(renderer->cso);
+ cso_save_blend(renderer->cso);
+
+ /* set the image as the target */
+ renderer_set_target(renderer, surf, NULL, y0_top);
+ pipe_surface_reference(&surf, NULL);
+
+ renderer_set_blend(renderer, channel_mask);
+
+ if (num_samplers) {
+ struct pipe_resource *tex;
+
+ cso_save_samplers(renderer->cso);
+ cso_save_fragment_sampler_views(renderer->cso);
+ cso_save_fragment_shader(renderer->cso);
+ cso_save_vertex_shader(renderer->cso);
+
+ renderer_set_custom_fs(renderer, fs,
+ samplers, views, num_samplers,
+ const_buffer, const_buffer_len);
+ renderer_set_vs(renderer, RENDERER_VS_TEXTURE);
+
+ tex = views[0]->texture;
+ renderer->u.filter.tex_width = tex->width0;
+ renderer->u.filter.tex_height = tex->height0;
+ renderer->u.filter.use_sampler = VG_TRUE;
}
+ else {
+ cso_save_fragment_shader(renderer->cso);
- cso_restore_vertex_shader(r->cso);
+ renderer_set_custom_fs(renderer, fs, NULL, NULL, 0,
+ const_buffer, const_buffer_len);
+
+ renderer->u.filter.use_sampler = VG_FALSE;
+ }
+
+ renderer_set_mvp(renderer, NULL);
+
+ renderer->state = RENDERER_STATE_FILTER;
+
+ return VG_TRUE;
}
-void renderer_copy_texture(struct renderer *ctx,
- struct pipe_sampler_view *src,
- VGfloat sx1, VGfloat sy1,
- VGfloat sx2, VGfloat sy2,
- struct pipe_resource *dst,
- VGfloat dx1, VGfloat dy1,
- VGfloat dx2, VGfloat dy2)
+/**
+ * Draw into a rectangle of the destination with the specified region of the
+ * texture(s).
+ *
+ * The coordinates are in surface coordinates.
+ */
+void renderer_filter(struct renderer *renderer,
+ VGint x, VGint y, VGint w, VGint h,
+ VGint sx, VGint sy, VGint sw, VGint sh)
{
- struct pipe_context *pipe = ctx->pipe;
- struct pipe_screen *screen = pipe->screen;
- struct pipe_resource *tex = src->texture;
- struct pipe_resource *buf;
- struct pipe_surface *dst_surf = screen->get_tex_surface(
- screen, dst, 0, 0, 0,
- PIPE_BIND_RENDER_TARGET);
- struct pipe_framebuffer_state fb;
- float s0, t0, s1, t1;
+ assert(renderer->state == RENDERER_STATE_FILTER);
- assert(tex->width0 != 0);
- assert(tex->height0 != 0);
- assert(dst->width0 != 0);
- assert(dst->height0 != 0);
-
-#if 0
- debug_printf("copy texture [%f, %f, %f, %f], [%f, %f, %f, %f]\n",
- sx1, sy1, sx2, sy2, dx1, dy1, dx2, dy2);
-#endif
-
-#if 1
- s0 = sx1 / tex->width0;
- s1 = sx2 / tex->width0;
- t0 = sy1 / tex->height0;
- t1 = sy2 / tex->height0;
-#else
- s0 = 0;
- s1 = 1;
- t0 = 0;
- t1 = 1;
-#endif
-
- assert(screen->is_format_supported(screen, dst_surf->format, PIPE_TEXTURE_2D,
- 0, PIPE_BIND_RENDER_TARGET, 0));
+ renderer_quad_pos(renderer, x, y, x + w, y + h, VG_FALSE);
+ if (renderer->u.filter.use_sampler) {
+ renderer_quad_texcoord(renderer, sx, sy, sx + sw, sy + sh,
+ renderer->u.filter.tex_width,
+ renderer->u.filter.tex_height);
+ }
- /* save state (restored below) */
- cso_save_blend(ctx->cso);
- cso_save_samplers(ctx->cso);
- cso_save_fragment_sampler_views(ctx->cso);
- cso_save_framebuffer(ctx->cso);
- cso_save_fragment_shader(ctx->cso);
- cso_save_vertex_shader(ctx->cso);
+ renderer_quad_draw(renderer);
+}
+
+/**
+ * End image filtering and restore the states.
+ */
+void renderer_filter_end(struct renderer *renderer)
+{
+ assert(renderer->state == RENDERER_STATE_FILTER);
- cso_save_viewport(ctx->cso);
+ if (renderer->u.filter.use_sampler) {
+ cso_restore_samplers(renderer->cso);
+ cso_restore_fragment_sampler_views(renderer->cso);
+ cso_restore_vertex_shader(renderer->cso);
+ }
+ cso_restore_framebuffer(renderer->cso);
+ cso_restore_viewport(renderer->cso);
+ cso_restore_blend(renderer->cso);
+ cso_restore_fragment_shader(renderer->cso);
- /* set misc state we care about */
- {
- struct pipe_blend_state blend;
- memset(&blend, 0, sizeof(blend));
- blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE;
- blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
- blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
- blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
- blend.rt[0].colormask = PIPE_MASK_RGBA;
- cso_set_blend(ctx->cso, &blend);
+ renderer->state = RENDERER_STATE_INIT;
+}
+
+/**
+ * Prepare the renderer for polygon silhouette rendering.
+ */
+VGboolean renderer_polygon_stencil_begin(struct renderer *renderer,
+ struct pipe_vertex_element *velem,
+ VGFillRule rule,
+ VGboolean restore_dsa)
+{
+ struct pipe_depth_stencil_alpha_state *dsa;
+ VGboolean manual_two_sides;
+
+ assert(renderer->state == RENDERER_STATE_INIT);
+
+ cso_save_vertex_elements(renderer->cso);
+ cso_save_blend(renderer->cso);
+ cso_save_depth_stencil_alpha(renderer->cso);
+
+ cso_set_vertex_elements(renderer->cso, 1, velem);
+
+ /* disable color writes */
+ renderer_set_blend(renderer, 0);
+
+ manual_two_sides = VG_FALSE;
+ dsa = &renderer->u.polygon_stencil.dsa;
+ memset(dsa, 0, sizeof(*dsa));
+ if (rule == VG_EVEN_ODD) {
+ dsa->stencil[0].enabled = 1;
+ dsa->stencil[0].writemask = 1;
+ dsa->stencil[0].fail_op = PIPE_STENCIL_OP_KEEP;
+ dsa->stencil[0].zfail_op = PIPE_STENCIL_OP_KEEP;
+ dsa->stencil[0].zpass_op = PIPE_STENCIL_OP_INVERT;
+ dsa->stencil[0].func = PIPE_FUNC_ALWAYS;
+ dsa->stencil[0].valuemask = ~0;
}
+ else {
+ assert(rule == VG_NON_ZERO);
+
+ /* front face */
+ dsa->stencil[0].enabled = 1;
+ dsa->stencil[0].writemask = ~0;
+ dsa->stencil[0].fail_op = PIPE_STENCIL_OP_KEEP;
+ dsa->stencil[0].zfail_op = PIPE_STENCIL_OP_KEEP;
+ dsa->stencil[0].zpass_op = PIPE_STENCIL_OP_INCR_WRAP;
+ dsa->stencil[0].func = PIPE_FUNC_ALWAYS;
+ dsa->stencil[0].valuemask = ~0;
+
+ if (renderer->pipe->screen->get_param(renderer->pipe->screen,
+ PIPE_CAP_TWO_SIDED_STENCIL)) {
+ /* back face */
+ dsa->stencil[1] = dsa->stencil[0];
+ dsa->stencil[1].zpass_op = PIPE_STENCIL_OP_DECR_WRAP;
+ }
+ else {
+ manual_two_sides = VG_TRUE;
+ }
+ }
+ cso_set_depth_stencil_alpha(renderer->cso, dsa);
+
+ if (manual_two_sides)
+ cso_save_rasterizer(renderer->cso);
- /* sampler */
- {
- struct pipe_sampler_state sampler;
- memset(&sampler, 0, sizeof(sampler));
- sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
- sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
- sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
- sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE;
- sampler.min_img_filter = PIPE_TEX_FILTER_NEAREST;
- sampler.mag_img_filter = PIPE_TEX_FILTER_NEAREST;
- sampler.normalized_coords = 1;
- cso_single_sampler(ctx->cso, 0, &sampler);
- cso_single_sampler_done(ctx->cso);
+ renderer->u.polygon_stencil.manual_two_sides = manual_two_sides;
+ renderer->u.polygon_stencil.restore_dsa = restore_dsa;
+ renderer->state = RENDERER_STATE_POLYGON_STENCIL;
+
+ return VG_TRUE;
+}
+
+/**
+ * Render a polygon silhouette to stencil buffer.
+ */
+void renderer_polygon_stencil(struct renderer *renderer,
+ struct pipe_vertex_buffer *vbuf,
+ VGuint mode, VGuint start, VGuint count)
+{
+ assert(renderer->state == RENDERER_STATE_POLYGON_STENCIL);
+
+ renderer->pipe->set_vertex_buffers(renderer->pipe, 1, vbuf);
+
+ if (!renderer->u.polygon_stencil.manual_two_sides) {
+ util_draw_arrays(renderer->pipe, mode, start, count);
}
+ else {
+ struct pipe_rasterizer_state raster;
+ struct pipe_depth_stencil_alpha_state dsa;
- vg_set_viewport(ctx->owner, VEGA_Y0_TOP);
+ raster = renderer->g3d.rasterizer;
+ dsa = renderer->u.polygon_stencil.dsa;
- /* texture */
- cso_set_fragment_sampler_views(ctx->cso, 1, &src);
+ /* front */
+ raster.cull_face = PIPE_FACE_BACK;
+ dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_INCR_WRAP;
- /* shaders */
- cso_set_vertex_shader_handle(ctx->cso, vg_texture_vs(ctx->owner));
- cso_set_fragment_shader_handle(ctx->cso, ctx->fs);
+ cso_set_rasterizer(renderer->cso, &raster);
+ cso_set_depth_stencil_alpha(renderer->cso, &dsa);
+ util_draw_arrays(renderer->pipe, mode, start, count);
- /* drawing dest */
- memset(&fb, 0, sizeof(fb));
- fb.width = dst_surf->width;
- fb.height = dst_surf->height;
- fb.nr_cbufs = 1;
- fb.cbufs[0] = dst_surf;
- {
- VGint i;
- for (i = 1; i < PIPE_MAX_COLOR_BUFS; ++i)
- fb.cbufs[i] = 0;
+ /* back */
+ raster.cull_face = PIPE_FACE_FRONT;
+ dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_DECR_WRAP;
+
+ cso_set_rasterizer(renderer->cso, &raster);
+ cso_set_depth_stencil_alpha(renderer->cso, &dsa);
+ util_draw_arrays(renderer->pipe, mode, start, count);
}
- cso_set_framebuffer(ctx->cso, &fb);
+}
+
+/**
+ * End polygon silhouette rendering.
+ */
+void renderer_polygon_stencil_end(struct renderer *renderer)
+{
+ assert(renderer->state == RENDERER_STATE_POLYGON_STENCIL);
- /* draw quad */
- buf = setup_vertex_data_tex(ctx,
- dx1, dy1,
- dx2, dy2,
- s0, t0, s1, t1,
- 0.0f);
+ if (renderer->u.polygon_stencil.manual_two_sides)
+ cso_restore_rasterizer(renderer->cso);
- if (buf) {
- cso_set_vertex_elements(ctx->cso, 2, ctx->owner->velems);
- util_draw_vertex_buffer(ctx->pipe, buf, 0,
- PIPE_PRIM_TRIANGLE_FAN,
- 4, /* verts */
- 2); /* attribs/vert */
+ cso_restore_vertex_elements(renderer->cso);
+
+ /* restore color writes */
+ cso_restore_blend(renderer->cso);
+
+ if (renderer->u.polygon_stencil.restore_dsa)
+ cso_restore_depth_stencil_alpha(renderer->cso);
+
+ renderer->state = RENDERER_STATE_INIT;
+}
+
+/**
+ * Prepare the renderer for polygon filling.
+ */
+VGboolean renderer_polygon_fill_begin(struct renderer *renderer,
+ VGboolean save_dsa)
+{
+ struct pipe_depth_stencil_alpha_state dsa;
+
+ assert(renderer->state == RENDERER_STATE_INIT);
+
+ if (save_dsa)
+ cso_save_depth_stencil_alpha(renderer->cso);
+
+ /* setup stencil ops */
+ memset(&dsa, 0, sizeof(dsa));
+ dsa.stencil[0].enabled = 1;
+ dsa.stencil[0].func = PIPE_FUNC_NOTEQUAL;
+ dsa.stencil[0].fail_op = PIPE_STENCIL_OP_REPLACE;
+ dsa.stencil[0].zfail_op = PIPE_STENCIL_OP_REPLACE;
+ dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_REPLACE;
+ dsa.stencil[0].valuemask = ~0;
+ dsa.stencil[0].writemask = ~0;
+ dsa.depth = renderer->g3d.dsa.depth;
+ cso_set_depth_stencil_alpha(renderer->cso, &dsa);
+
+ renderer->state = RENDERER_STATE_POLYGON_FILL;
+
+ return VG_TRUE;
+}
+
+/**
+ * Fill a polygon.
+ */
+void renderer_polygon_fill(struct renderer *renderer,
+ VGfloat min_x, VGfloat min_y,
+ VGfloat max_x, VGfloat max_y)
+{
+ assert(renderer->state == RENDERER_STATE_POLYGON_FILL);
+
+ renderer_quad_pos(renderer, min_x, min_y, max_x, max_y, VG_TRUE);
+ renderer_quad_draw(renderer);
+}
+
+/**
+ * End polygon filling.
+ */
+void renderer_polygon_fill_end(struct renderer *renderer)
+{
+ assert(renderer->state == RENDERER_STATE_POLYGON_FILL);
+
+ cso_restore_depth_stencil_alpha(renderer->cso);
- pipe_resource_reference( &buf,
- NULL );
+ renderer->state = RENDERER_STATE_INIT;
+}
+
+struct renderer * renderer_create(struct vg_context *owner)
+{
+ struct renderer *renderer;
+ struct pipe_rasterizer_state *raster;
+ struct pipe_stencil_ref sr;
+ VGint i;
+
+ renderer = CALLOC_STRUCT(renderer);
+ if (!renderer)
+ return NULL;
+
+ renderer->pipe = owner->pipe;
+ renderer->cso = owner->cso_context;
+
+ /* init vertex data that doesn't change */
+ for (i = 0; i < 4; i++)
+ renderer->vertices[i][0][3] = 1.0f; /* w */
+
+ for (i = 0; i < 2; i++) {
+ renderer->velems[i].src_offset = i * 4 * sizeof(float);
+ renderer->velems[i].instance_divisor = 0;
+ renderer->velems[i].vertex_buffer_index = 0;
+ renderer->velems[i].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
+ }
+ cso_set_vertex_elements(renderer->cso, 2, renderer->velems);
+
+ /* GL rasterization rules */
+ raster = &renderer->g3d.rasterizer;
+ memset(raster, 0, sizeof(*raster));
+ raster->gl_rasterization_rules = 1;
+ cso_set_rasterizer(renderer->cso, raster);
+
+ /* fixed at 0 */
+ memset(&sr, 0, sizeof(sr));
+ cso_set_stencil_ref(renderer->cso, &sr);
+
+ renderer_set_vs(renderer, RENDERER_VS_PLAIN);
+
+ renderer->state = RENDERER_STATE_INIT;
+
+ return renderer;
+}
+
+void renderer_destroy(struct renderer *ctx)
+{
+ int i;
+
+ for (i = 0; i < NUM_RENDERER_VS; i++) {
+ if (ctx->cached_vs[i])
+ cso_delete_vertex_shader(ctx->cso, ctx->cached_vs[i]);
+ }
+ for (i = 0; i < NUM_RENDERER_FS; i++) {
+ if (ctx->cached_fs[i])
+ cso_delete_fragment_shader(ctx->cso, ctx->cached_fs[i]);
+ }
+
+ pipe_resource_reference(&ctx->vs_cbuf, NULL);
+ pipe_resource_reference(&ctx->fs_cbuf, NULL);
+
+ FREE(ctx);
+}
+
+static void update_clip_state(struct renderer *renderer,
+ const struct vg_state *state)
+{
+ struct pipe_depth_stencil_alpha_state *dsa = &renderer->g3d.dsa;
+
+ memset(dsa, 0, sizeof(struct pipe_depth_stencil_alpha_state));
+
+ if (state->scissoring) {
+ struct pipe_framebuffer_state *fb = &renderer->g3d.fb;
+ int i;
+
+ renderer_scissor_begin(renderer, VG_FALSE);
+
+ for (i = 0; i < state->scissor_rects_num; ++i) {
+ const float x = state->scissor_rects[i * 4 + 0].f;
+ const float y = state->scissor_rects[i * 4 + 1].f;
+ const float width = state->scissor_rects[i * 4 + 2].f;
+ const float height = state->scissor_rects[i * 4 + 3].f;
+ VGint x0, y0, x1, y1, iw, ih;
+
+ x0 = (VGint) x;
+ y0 = (VGint) y;
+ if (x0 < 0)
+ x0 = 0;
+ if (y0 < 0)
+ y0 = 0;
+
+ /* note that x1 and y1 are exclusive */
+ x1 = (VGint) ceilf(x + width);
+ y1 = (VGint) ceilf(y + height);
+ if (x1 > fb->width)
+ x1 = fb->width;
+ if (y1 > fb->height)
+ y1 = fb->height;
+
+ iw = x1 - x0;
+ ih = y1 - y0;
+ if (iw > 0 && ih> 0 )
+ renderer_scissor(renderer, x0, y0, iw, ih);
+ }
+
+ renderer_scissor_end(renderer);
+
+ dsa->depth.enabled = 1; /* glEnable(GL_DEPTH_TEST); */
+ dsa->depth.writemask = 0;/*glDepthMask(FALSE);*/
+ dsa->depth.func = PIPE_FUNC_GEQUAL;
}
+}
+
+static void renderer_validate_blend(struct renderer *renderer,
+ const struct vg_state *state,
+ enum pipe_format fb_format)
+{
+ struct pipe_blend_state blend;
+
+ memset(&blend, 0, sizeof(blend));
+ blend.rt[0].colormask = PIPE_MASK_RGBA;
+ blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
+ blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
- /* restore state we changed */
- cso_restore_blend(ctx->cso);
- cso_restore_samplers(ctx->cso);
- cso_restore_fragment_sampler_views(ctx->cso);
- cso_restore_framebuffer(ctx->cso);
- cso_restore_vertex_shader(ctx->cso);
- cso_restore_fragment_shader(ctx->cso);
- cso_restore_viewport(ctx->cso);
+ /* TODO alpha masking happens after blending? */
+
+ switch (state->blend_mode) {
+ case VG_BLEND_SRC:
+ blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
+ blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
+ break;
+ case VG_BLEND_SRC_OVER:
+ if (!util_format_has_alpha(fb_format)) {
+ blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_SRC_ALPHA;
+ blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_INV_SRC_ALPHA;
+ blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_INV_SRC_ALPHA;
+ blend.rt[0].blend_enable = 1;
+ }
+ break;
+ case VG_BLEND_SRC_IN:
+ blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE;
+ blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_DST_ALPHA;
+ blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
+ blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
+ blend.rt[0].blend_enable = 1;
+ break;
+ case VG_BLEND_DST_IN:
+ blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ZERO;
+ blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ZERO;
+ blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ONE;
+ blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_SRC_ALPHA;
+ blend.rt[0].blend_enable = 1;
+ break;
+ case VG_BLEND_DST_OVER:
+ case VG_BLEND_MULTIPLY:
+ case VG_BLEND_SCREEN:
+ case VG_BLEND_DARKEN:
+ case VG_BLEND_LIGHTEN:
+ case VG_BLEND_ADDITIVE:
+ /* need a shader */
+ break;
+ default:
+ assert(!"not implemented blend mode");
+ break;
+ }
- pipe_surface_reference(&dst_surf, NULL);
+ cso_set_blend(renderer->cso, &blend);
+}
+
+/**
+ * Propogate OpenVG state changes to the renderer. Only framebuffer, blending
+ * and scissoring states are relevant here.
+ */
+void renderer_validate(struct renderer *renderer,
+ VGbitfield dirty,
+ const struct st_framebuffer *stfb,
+ const struct vg_state *state)
+{
+ assert(renderer->state == RENDERER_STATE_INIT);
+
+ dirty |= renderer->dirty;
+ renderer->dirty = 0;
+
+ if (dirty & FRAMEBUFFER_DIRTY) {
+ struct pipe_framebuffer_state *fb = &renderer->g3d.fb;
+ struct matrix *proj = &renderer->projection;
+
+ memset(fb, 0, sizeof(struct pipe_framebuffer_state));
+ fb->width = stfb->width;
+ fb->height = stfb->height;
+ fb->nr_cbufs = 1;
+ fb->cbufs[0] = stfb->strb->surface;
+ fb->zsbuf = stfb->dsrb->surface;
+
+ cso_set_framebuffer(renderer->cso, fb);
+ vg_set_viewport(renderer, VEGA_Y0_BOTTOM);
+
+ matrix_load_identity(proj);
+ matrix_translate(proj, -1.0f, -1.0f);
+ matrix_scale(proj, 2.0f / fb->width, 2.0f / fb->height);
+
+ /* we also got a new depth buffer */
+ if (dirty & DEPTH_STENCIL_DIRTY) {
+ renderer->pipe->clear(renderer->pipe,
+ PIPE_CLEAR_DEPTHSTENCIL, NULL, 0.0, 0);
+ }
+ }
+
+ /* must be last because it renders to the depth buffer*/
+ if (dirty & DEPTH_STENCIL_DIRTY) {
+ update_clip_state(renderer, state);
+ cso_set_depth_stencil_alpha(renderer->cso, &renderer->g3d.dsa);
+ }
+
+ if (dirty & BLEND_DIRTY)
+ renderer_validate_blend(renderer, state, stfb->strb->format);
+}
+
+/**
+ * Prepare the renderer for OpenVG pipeline.
+ */
+void renderer_validate_for_shader(struct renderer *renderer,
+ const struct pipe_sampler_state **samplers,
+ struct pipe_sampler_view **views,
+ VGint num_samplers,
+ const struct matrix *modelview,
+ void *fs,
+ const void *const_buffer,
+ VGint const_buffer_len)
+{
+ struct matrix mvp = renderer->projection;
+
+ /* will be used in POLYGON_STENCIL and POLYGON_FILL */
+ matrix_mult(&mvp, modelview);
+ renderer_set_mvp(renderer, &mvp);
+
+ renderer_set_custom_fs(renderer, fs,
+ samplers, views, num_samplers,
+ const_buffer, const_buffer_len);
+}
+
+void renderer_validate_for_mask_rendering(struct renderer *renderer,
+ struct pipe_surface *dst,
+ const struct matrix *modelview)
+{
+ struct matrix mvp = renderer->projection;
+
+ /* will be used in POLYGON_STENCIL and POLYGON_FILL */
+ matrix_mult(&mvp, modelview);
+ renderer_set_mvp(renderer, &mvp);
+
+ renderer_set_target(renderer, dst, renderer->g3d.fb.zsbuf, VG_FALSE);
+ renderer_set_blend(renderer, ~0);
+ renderer_set_fs(renderer, RENDERER_FS_WHITE);
+
+ /* set internal dirty flags (hacky!) */
+ renderer->dirty = FRAMEBUFFER_DIRTY | BLEND_DIRTY;
}
void renderer_copy_surface(struct renderer *ctx,
@@ -409,13 +1428,11 @@ void renderer_copy_surface(struct renderer *ctx,
{
struct pipe_context *pipe = ctx->pipe;
struct pipe_screen *screen = pipe->screen;
- struct pipe_resource *buf;
struct pipe_sampler_view view_templ;
struct pipe_sampler_view *view;
+ struct pipe_box src_box;
struct pipe_resource texTemp, *tex;
- struct pipe_subresource subsrc, subdst;
- struct pipe_framebuffer_state fb;
- struct st_framebuffer *stfb = ctx->owner->draw_buffer;
+ const struct pipe_framebuffer_state *fb = &ctx->g3d.fb;
const int srcW = abs(srcX1 - srcX0);
const int srcH = abs(srcY1 - srcY0);
const int srcLeft = MIN2(srcX0, srcX1);
@@ -458,6 +1475,7 @@ void renderer_copy_surface(struct renderer *ctx,
texTemp.width0 = srcW;
texTemp.height0 = srcH;
texTemp.depth0 = 1;
+ texTemp.array_size = 1;
texTemp.bind = PIPE_BIND_SAMPLER_VIEW;
tex = screen->resource_create(screen, &texTemp);
@@ -470,100 +1488,35 @@ void renderer_copy_surface(struct renderer *ctx,
if (!view)
return;
- subdst.face = 0;
- subdst.level = 0;
- subsrc.face = src->face;
- subsrc.level = src->level;
+ u_box_2d_zslice(srcLeft, srcTop, src->u.tex.first_layer, srcW, srcH, &src_box);
pipe->resource_copy_region(pipe,
- tex, subdst, 0, 0, 0, /* dest */
- src->texture, subsrc, srcLeft, srcTop, src->zslice, /* src */
- srcW, srcH); /* size */
-
- /* save state (restored below) */
- cso_save_blend(ctx->cso);
- cso_save_samplers(ctx->cso);
- cso_save_fragment_sampler_views(ctx->cso);
- cso_save_framebuffer(ctx->cso);
- cso_save_fragment_shader(ctx->cso);
- cso_save_vertex_shader(ctx->cso);
- cso_save_viewport(ctx->cso);
-
- /* set misc state we care about */
- {
- struct pipe_blend_state blend;
- memset(&blend, 0, sizeof(blend));
- blend.rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE;
- blend.rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
- blend.rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
- blend.rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
- blend.rt[0].colormask = PIPE_MASK_RGBA;
- cso_set_blend(ctx->cso, &blend);
+ tex, 0, 0, 0, 0, /* dest */
+ src->texture, 0, &src_box);
+
+ assert(floatsEqual(z, 0.0f));
+
+ /* draw */
+ if (fb->cbufs[0] == dst) {
+ /* transform back to surface coordinates */
+ dstY0 = dst->height - dstY0;
+ dstY1 = dst->height - dstY1;
+
+ if (renderer_drawtex_begin(ctx, view)) {
+ renderer_drawtex(ctx,
+ dstX0, dstY0, dstX1 - dstX0, dstY1 - dstY0,
+ 0, 0, view->texture->width0, view->texture->height0);
+ renderer_drawtex_end(ctx);
+ }
}
-
- vg_set_viewport(ctx->owner, VEGA_Y0_TOP);
-
- /* sampler */
- {
- struct pipe_sampler_state sampler;
- memset(&sampler, 0, sizeof(sampler));
- sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
- sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
- sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
- sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE;
- sampler.min_img_filter = PIPE_TEX_FILTER_NEAREST;
- sampler.mag_img_filter = PIPE_TEX_FILTER_NEAREST;
- sampler.normalized_coords = 1;
- cso_single_sampler(ctx->cso, 0, &sampler);
- cso_single_sampler_done(ctx->cso);
- }
-
- /* texture */
- cso_set_fragment_sampler_views(ctx->cso, 1, &view);
-
- /* shaders */
- cso_set_fragment_shader_handle(ctx->cso, ctx->fs);
- cso_set_vertex_shader_handle(ctx->cso, vg_texture_vs(ctx->owner));
-
- /* drawing dest */
- if (stfb->strb->surface != dst) {
- memset(&fb, 0, sizeof(fb));
- fb.width = dst->width;
- fb.height = dst->height;
- fb.nr_cbufs = 1;
- fb.cbufs[0] = dst;
- fb.zsbuf = stfb->dsrb->surface;
- cso_set_framebuffer(ctx->cso, &fb);
+ else {
+ if (renderer_copy_begin(ctx, dst, VG_TRUE, view)) {
+ renderer_copy(ctx,
+ dstX0, dstY0, dstX1 - dstX0, dstY1 - dstY0,
+ 0, 0, view->texture->width0, view->texture->height0);
+ renderer_copy_end(ctx);
+ }
}
-
- /* draw quad */
- buf = setup_vertex_data(ctx,
- (float) dstX0, (float) dstY0,
- (float) dstX1, (float) dstY1, z);
-
- if (buf) {
- cso_set_vertex_elements(ctx->cso, 2, ctx->owner->velems);
- util_draw_vertex_buffer(ctx->pipe, buf, 0,
- PIPE_PRIM_TRIANGLE_FAN,
- 4, /* verts */
- 2); /* attribs/vert */
-
- pipe_resource_reference( &buf,
- NULL );
- }
-
-
- /* restore state we changed */
- cso_restore_blend(ctx->cso);
- cso_restore_samplers(ctx->cso);
- cso_restore_fragment_sampler_views(ctx->cso);
- cso_restore_framebuffer(ctx->cso);
- cso_restore_fragment_shader(ctx->cso);
- cso_restore_vertex_shader(ctx->cso);
- cso_restore_viewport(ctx->cso);
-
- pipe_resource_reference(&tex, NULL);
- pipe_sampler_view_reference(&view, NULL);
}
void renderer_texture_quad(struct renderer *r,
@@ -575,36 +1528,38 @@ void renderer_texture_quad(struct renderer *r,
VGfloat x3, VGfloat y3,
VGfloat x4, VGfloat y4)
{
- struct pipe_context *pipe = r->pipe;
- struct pipe_resource *buf;
- VGfloat s0, t0, s1, t1;
+ const VGfloat z = 0.0f;
+ assert(r->state == RENDERER_STATE_INIT);
assert(tex->width0 != 0);
assert(tex->height0 != 0);
- s0 = x1offset / tex->width0;
- s1 = x2offset / tex->width0;
- t0 = y1offset / tex->height0;
- t1 = y2offset / tex->height0;
-
cso_save_vertex_shader(r->cso);
- /* shaders */
- cso_set_vertex_shader_handle(r->cso, vg_texture_vs(r->owner));
- /* draw quad */
- buf = setup_vertex_data_qtex(r, x1, y1, x2, y2, x3, y3, x4, y4,
- s0, t0, s1, t1, 0.0f);
+ renderer_set_vs(r, RENDERER_VS_TEXTURE);
- if (buf) {
- cso_set_vertex_elements(r->cso, 2, r->owner->velems);
- util_draw_vertex_buffer(pipe, buf, 0,
- PIPE_PRIM_TRIANGLE_FAN,
- 4, /* verts */
- 2); /* attribs/vert */
+ /* manually set up positions */
+ r->vertices[0][0][0] = x1;
+ r->vertices[0][0][1] = y1;
+ r->vertices[0][0][2] = z;
- pipe_resource_reference(&buf,
- NULL);
- }
+ r->vertices[1][0][0] = x2;
+ r->vertices[1][0][1] = y2;
+ r->vertices[1][0][2] = z;
+
+ r->vertices[2][0][0] = x3;
+ r->vertices[2][0][1] = y3;
+ r->vertices[2][0][2] = z;
+
+ r->vertices[3][0][0] = x4;
+ r->vertices[3][0][1] = y4;
+ r->vertices[3][0][2] = z;
+
+ /* texcoords */
+ renderer_quad_texcoord(r, x1offset, y1offset,
+ x2offset, y2offset, tex->width0, tex->height0);
+
+ renderer_quad_draw(r);
cso_restore_vertex_shader(r->cso);
}
diff --git a/src/gallium/state_trackers/vega/renderer.h b/src/gallium/state_trackers/vega/renderer.h
index b1a9fb58be6..fe719936580 100644
--- a/src/gallium/state_trackers/vega/renderer.h
+++ b/src/gallium/state_trackers/vega/renderer.h
@@ -1,6 +1,7 @@
/**************************************************************************
*
* Copyright 2009 VMware, Inc. All Rights Reserved.
+ * Copyright 2010 LunarG, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
@@ -32,23 +33,110 @@
struct renderer;
struct vg_context;
+struct vg_state;
+struct st_framebuffer;
struct pipe_resource;
+struct pipe_sampler_state;
struct pipe_sampler_view;
struct pipe_surface;
+struct pipe_vertex_element;
+struct pipe_vertex_buffer;
+struct matrix;
struct renderer *renderer_create(struct vg_context *owner);
void renderer_destroy(struct renderer *);
-void renderer_draw_quad(struct renderer *,
- VGfloat x1, VGfloat y1,
- VGfloat x2, VGfloat y2,
- VGfloat depth);
-void renderer_draw_texture(struct renderer *,
- struct pipe_resource *texture,
- VGfloat x1offset, VGfloat y1offset,
- VGfloat x2offset, VGfloat y2offset,
- VGfloat x1, VGfloat y1,
- VGfloat x2, VGfloat y2);
+void renderer_validate(struct renderer *renderer,
+ VGbitfield dirty,
+ const struct st_framebuffer *stfb,
+ const struct vg_state *state);
+
+void renderer_validate_for_shader(struct renderer *renderer,
+ const struct pipe_sampler_state **samplers,
+ struct pipe_sampler_view **views,
+ VGint num_samplers,
+ const struct matrix *modelview,
+ void *fs,
+ const void *const_buffer,
+ VGint const_buffer_len);
+
+void renderer_validate_for_mask_rendering(struct renderer *renderer,
+ struct pipe_surface *dst,
+ const struct matrix *modelview);
+
+VGboolean renderer_copy_begin(struct renderer *renderer,
+ struct pipe_surface *dst,
+ VGboolean y0_top,
+ struct pipe_sampler_view *src);
+
+void renderer_copy(struct renderer *renderer,
+ VGint x, VGint y, VGint w, VGint h,
+ VGint sx, VGint sy, VGint sw, VGint sh);
+
+void renderer_copy_end(struct renderer *renderer);
+
+VGboolean renderer_drawtex_begin(struct renderer *renderer,
+ struct pipe_sampler_view *src);
+
+void renderer_drawtex(struct renderer *renderer,
+ VGint x, VGint y, VGint w, VGint h,
+ VGint sx, VGint sy, VGint sw, VGint sh);
+
+void renderer_drawtex_end(struct renderer *renderer);
+
+VGboolean renderer_scissor_begin(struct renderer *renderer,
+ VGboolean restore_dsa);
+
+void renderer_scissor(struct renderer *renderer,
+ VGint x, VGint y, VGint width, VGint height);
+
+void renderer_scissor_end(struct renderer *renderer);
+
+VGboolean renderer_clear_begin(struct renderer *renderer);
+
+void renderer_clear(struct renderer *renderer,
+ VGint x, VGint y, VGint width, VGint height,
+ const VGfloat color[4]);
+
+void renderer_clear_end(struct renderer *renderer);
+
+VGboolean renderer_filter_begin(struct renderer *renderer,
+ struct pipe_resource *dst,
+ VGboolean y0_top,
+ VGbitfield channel_mask,
+ const struct pipe_sampler_state **samplers,
+ struct pipe_sampler_view **views,
+ VGint num_samplers,
+ void *fs,
+ const void *const_buffer,
+ VGint const_buffer_len);
+
+void renderer_filter(struct renderer *renderer,
+ VGint x, VGint y, VGint w, VGint h,
+ VGint sx, VGint sy, VGint sw, VGint sh);
+
+void renderer_filter_end(struct renderer *renderer);
+
+VGboolean renderer_polygon_stencil_begin(struct renderer *renderer,
+ struct pipe_vertex_element *velem,
+ VGFillRule rule,
+ VGboolean restore_dsa);
+
+void renderer_polygon_stencil(struct renderer *renderer,
+ struct pipe_vertex_buffer *vbuf,
+ VGuint mode, VGuint start, VGuint count);
+
+void renderer_polygon_stencil_end(struct renderer *renderer);
+
+VGboolean renderer_polygon_fill_begin(struct renderer *renderer,
+ VGboolean save_dsa);
+
+void renderer_polygon_fill(struct renderer *renderer,
+ VGfloat min_x, VGfloat min_y,
+ VGfloat max_x, VGfloat max_y);
+
+void renderer_polygon_fill_end(struct renderer *renderer);
+
void renderer_texture_quad(struct renderer *,
struct pipe_resource *texture,
VGfloat x1offset, VGfloat y1offset,
@@ -57,13 +145,7 @@ void renderer_texture_quad(struct renderer *,
VGfloat x2, VGfloat y2,
VGfloat x3, VGfloat y3,
VGfloat x4, VGfloat y4);
-void renderer_copy_texture(struct renderer *r,
- struct pipe_sampler_view *src,
- VGfloat sx1, VGfloat sy1,
- VGfloat sx2, VGfloat sy2,
- struct pipe_resource *dst,
- VGfloat dx1, VGfloat dy1,
- VGfloat dx2, VGfloat dy2);
+
void renderer_copy_surface(struct renderer *r,
struct pipe_surface *src,
int sx1, int sy1,
diff --git a/src/gallium/state_trackers/vega/shader.c b/src/gallium/state_trackers/vega/shader.c
index eab1349639c..2a6bae8a630 100644
--- a/src/gallium/state_trackers/vega/shader.c
+++ b/src/gallium/state_trackers/vega/shader.c
@@ -31,22 +31,27 @@
#include "paint.h"
#include "mask.h"
#include "image.h"
+#include "renderer.h"
#include "pipe/p_context.h"
-#include "pipe/p_screen.h"
#include "pipe/p_state.h"
-#include "util/u_inlines.h"
#include "util/u_memory.h"
+#include "util/u_math.h"
+#include "util/u_format.h"
-#define MAX_CONSTANTS 20
+#define MAX_CONSTANTS 28
struct shader {
struct vg_context *context;
+ VGboolean color_transform;
VGboolean masking;
struct vg_paint *paint;
struct vg_image *image;
+ struct matrix modelview;
+ struct matrix paint_matrix;
+
VGboolean drawing_image;
VGImageMode image_mode;
@@ -71,6 +76,11 @@ void shader_destroy(struct shader *shader)
FREE(shader);
}
+void shader_set_color_transform(struct shader *shader, VGboolean set)
+{
+ shader->color_transform = set;
+}
+
void shader_set_masking(struct shader *shader, VGboolean set)
{
shader->masking = set;
@@ -91,49 +101,64 @@ struct vg_paint * shader_paint(struct shader *shader)
return shader->paint;
}
-
-static void setup_constant_buffer(struct shader *shader)
+static VGint setup_constant_buffer(struct shader *shader)
{
- struct vg_context *ctx = shader->context;
- struct pipe_context *pipe = shader->context->pipe;
- struct pipe_resource **cbuf = &shader->cbuf;
+ const struct vg_state *state = &shader->context->state.vg;
VGint param_bytes = paint_constant_buffer_size(shader->paint);
- float temp_buf[MAX_CONSTANTS];
+ VGint i;
+
+ param_bytes += sizeof(VGfloat) * 8;
+ assert(param_bytes <= sizeof(shader->constants));
+
+ if (state->color_transform) {
+ for (i = 0; i < 8; i++) {
+ VGfloat val = (i < 4) ? 127.0f : 1.0f;
+ shader->constants[i] =
+ CLAMP(state->color_transform_values[i], -val, val);
+ }
+ }
+ else {
+ memset(shader->constants, 0, sizeof(VGfloat) * 8);
+ }
- assert(param_bytes <= sizeof(temp_buf));
- paint_fill_constant_buffer(shader->paint, temp_buf);
+ paint_fill_constant_buffer(shader->paint,
+ &shader->paint_matrix, shader->constants + 8);
- if (*cbuf == NULL ||
- memcmp(temp_buf, shader->constants, param_bytes) != 0)
- {
- pipe_resource_reference(cbuf, NULL);
+ return param_bytes;
+}
+
+static VGboolean blend_use_shader(struct vg_context *ctx)
+{
+ VGboolean advanced_blending;
- memcpy(shader->constants, temp_buf, param_bytes);
- *cbuf = pipe_user_buffer_create(pipe->screen,
- &shader->constants,
- sizeof(shader->constants),
- PIPE_BIND_VERTEX_BUFFER);
+ switch (ctx->state.vg.blend_mode) {
+ case VG_BLEND_SRC_OVER:
+ advanced_blending =
+ util_format_has_alpha(ctx->draw_buffer->strb->format);
+ break;
+ case VG_BLEND_DST_OVER:
+ case VG_BLEND_MULTIPLY:
+ case VG_BLEND_SCREEN:
+ case VG_BLEND_DARKEN:
+ case VG_BLEND_LIGHTEN:
+ case VG_BLEND_ADDITIVE:
+ advanced_blending = VG_TRUE;
+ break;
+ default:
+ advanced_blending = VG_FALSE;
+ break;
}
- ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_FRAGMENT, 0, *cbuf);
+ return advanced_blending;
}
static VGint blend_bind_samplers(struct vg_context *ctx,
struct pipe_sampler_state **samplers,
struct pipe_sampler_view **sampler_views)
{
- VGBlendMode bmode = ctx->state.vg.blend_mode;
-
- if (bmode == VG_BLEND_MULTIPLY ||
- bmode == VG_BLEND_SCREEN ||
- bmode == VG_BLEND_DARKEN ||
- bmode == VG_BLEND_LIGHTEN) {
- struct st_framebuffer *stfb = ctx->draw_buffer;
-
- vg_prepare_blend_surface(ctx);
-
+ if (blend_use_shader(ctx)) {
samplers[2] = &ctx->blend_sampler;
- sampler_views[2] = stfb->blend_texture_view;
+ sampler_views[2] = vg_prepare_blend_surface(ctx);
if (!samplers[0] || !sampler_views[0]) {
samplers[0] = samplers[2];
@@ -149,10 +174,10 @@ static VGint blend_bind_samplers(struct vg_context *ctx,
return 0;
}
-static void setup_samplers(struct shader *shader)
+static VGint setup_samplers(struct shader *shader,
+ struct pipe_sampler_state **samplers,
+ struct pipe_sampler_view **sampler_views)
{
- struct pipe_sampler_state *samplers[PIPE_MAX_SAMPLERS];
- struct pipe_sampler_view *sampler_views[PIPE_MAX_SAMPLERS];
struct vg_context *ctx = shader->context;
/* a little wonky: we use the num as a boolean that just says
* whether any sampler/textures have been set. the actual numbering
@@ -179,10 +204,7 @@ static void setup_samplers(struct shader *shader)
if (shader->drawing_image && shader->image)
num += image_bind_samplers(shader->image, samplers, sampler_views);
- if (num) {
- cso_set_samplers(ctx->cso_context, 4, (const struct pipe_sampler_state **)samplers);
- cso_set_fragment_sampler_views(ctx->cso_context, 4, sampler_views);
- }
+ return (num) ? 4 : 0;
}
static INLINE VGboolean is_format_bw(struct shader *shader)
@@ -227,6 +249,9 @@ static void setup_shader_program(struct shader *shader)
default:
abort();
}
+
+ if (paint_is_degenerate(shader->paint))
+ shader_id = VEGA_PAINT_DEGENERATE_SHADER;
}
/* second stage image */
@@ -246,43 +271,86 @@ static void setup_shader_program(struct shader *shader)
}
}
- if (shader->masking)
- shader_id |= VEGA_MASK_SHADER;
+ if (shader->color_transform)
+ shader_id |= VEGA_COLOR_TRANSFORM_SHADER;
- switch(blend_mode) {
- case VG_BLEND_MULTIPLY:
- shader_id |= VEGA_BLEND_MULTIPLY_SHADER;
- break;
- case VG_BLEND_SCREEN:
- shader_id |= VEGA_BLEND_SCREEN_SHADER;
- break;
- case VG_BLEND_DARKEN:
- shader_id |= VEGA_BLEND_DARKEN_SHADER;
- break;
- case VG_BLEND_LIGHTEN:
- shader_id |= VEGA_BLEND_LIGHTEN_SHADER;
- break;
- default:
- /* handled by pipe_blend_state */
- break;
+ if (blend_use_shader(ctx)) {
+ if (shader->drawing_image && shader->image_mode == VG_DRAW_IMAGE_STENCIL)
+ shader_id |= VEGA_ALPHA_PER_CHANNEL_SHADER;
+ else
+ shader_id |= VEGA_ALPHA_NORMAL_SHADER;
+
+ switch(blend_mode) {
+ case VG_BLEND_SRC:
+ shader_id |= VEGA_BLEND_SRC_SHADER;
+ break;
+ case VG_BLEND_SRC_OVER:
+ shader_id |= VEGA_BLEND_SRC_OVER_SHADER;
+ break;
+ case VG_BLEND_DST_OVER:
+ shader_id |= VEGA_BLEND_DST_OVER_SHADER;
+ break;
+ case VG_BLEND_SRC_IN:
+ shader_id |= VEGA_BLEND_SRC_IN_SHADER;
+ break;
+ case VG_BLEND_DST_IN:
+ shader_id |= VEGA_BLEND_DST_IN_SHADER;
+ break;
+ case VG_BLEND_MULTIPLY:
+ shader_id |= VEGA_BLEND_MULTIPLY_SHADER;
+ break;
+ case VG_BLEND_SCREEN:
+ shader_id |= VEGA_BLEND_SCREEN_SHADER;
+ break;
+ case VG_BLEND_DARKEN:
+ shader_id |= VEGA_BLEND_DARKEN_SHADER;
+ break;
+ case VG_BLEND_LIGHTEN:
+ shader_id |= VEGA_BLEND_LIGHTEN_SHADER;
+ break;
+ case VG_BLEND_ADDITIVE:
+ shader_id |= VEGA_BLEND_ADDITIVE_SHADER;
+ break;
+ default:
+ assert(0);
+ break;
+ }
+ }
+ else {
+ /* update alpha of the source */
+ if (shader->drawing_image && shader->image_mode == VG_DRAW_IMAGE_STENCIL)
+ shader_id |= VEGA_ALPHA_PER_CHANNEL_SHADER;
}
+ if (shader->masking)
+ shader_id |= VEGA_MASK_SHADER;
+
if (black_white)
shader_id |= VEGA_BW_SHADER;
shader->fs = shaders_cache_fill(ctx->sc, shader_id);
- cso_set_fragment_shader_handle(ctx->cso_context, shader->fs);
}
void shader_bind(struct shader *shader)
{
+ struct vg_context *ctx = shader->context;
+ struct pipe_sampler_state *samplers[PIPE_MAX_SAMPLERS];
+ struct pipe_sampler_view *sampler_views[PIPE_MAX_SAMPLERS];
+ VGint num_samplers, param_bytes;
+
/* first resolve the real paint type */
paint_resolve_type(shader->paint);
- setup_constant_buffer(shader);
- setup_samplers(shader);
+ num_samplers = setup_samplers(shader, samplers, sampler_views);
+ param_bytes = setup_constant_buffer(shader);
setup_shader_program(shader);
+
+ renderer_validate_for_shader(ctx->renderer,
+ (const struct pipe_sampler_state **) samplers,
+ sampler_views, num_samplers,
+ &shader->modelview,
+ shader->fs, (const void *) shader->constants, param_bytes);
}
void shader_set_image_mode(struct shader *shader, VGImageMode image_mode)
@@ -309,3 +377,28 @@ void shader_set_image(struct shader *shader, struct vg_image *img)
{
shader->image = img;
}
+
+/**
+ * Set the transformation to map a vertex to the surface coordinates.
+ */
+void shader_set_surface_matrix(struct shader *shader,
+ const struct matrix *mat)
+{
+ shader->modelview = *mat;
+}
+
+/**
+ * Set the transformation to map a pixel to the paint coordinates.
+ */
+void shader_set_paint_matrix(struct shader *shader, const struct matrix *mat)
+{
+ const struct st_framebuffer *stfb = shader->context->draw_buffer;
+ const VGfloat px_center_offset = 0.5f;
+
+ memcpy(&shader->paint_matrix, mat, sizeof(*mat));
+
+ /* make it window-to-paint for the shaders */
+ matrix_translate(&shader->paint_matrix, px_center_offset,
+ stfb->height - 1.0f + px_center_offset);
+ matrix_scale(&shader->paint_matrix, 1.0f, -1.0f);
+}
diff --git a/src/gallium/state_trackers/vega/shader.h b/src/gallium/state_trackers/vega/shader.h
index 847eee6a310..8b97e537efe 100644
--- a/src/gallium/state_trackers/vega/shader.h
+++ b/src/gallium/state_trackers/vega/shader.h
@@ -33,10 +33,13 @@ struct shader;
struct vg_paint;
struct vg_context;
struct vg_image;
+struct matrix;
struct shader *shader_create(struct vg_context *context);
void shader_destroy(struct shader *shader);
+void shader_set_color_transform(struct shader *shader, VGboolean set);
+
void shader_set_masking(struct shader *shader, VGboolean set);
VGboolean shader_is_masking(struct shader *shader);
@@ -51,6 +54,10 @@ VGboolean shader_drawing_image(struct shader *shader);
void shader_set_image(struct shader *shader, struct vg_image *img);
+void shader_set_surface_matrix(struct shader *shader,
+ const struct matrix *mat);
+void shader_set_paint_matrix(struct shader *shader, const struct matrix *mat);
+
void shader_bind(struct shader *shader);
#endif
diff --git a/src/gallium/state_trackers/vega/shaders_cache.c b/src/gallium/state_trackers/vega/shaders_cache.c
index e002a7ed428..023996ce2d8 100644
--- a/src/gallium/state_trackers/vega/shaders_cache.c
+++ b/src/gallium/state_trackers/vega/shaders_cache.c
@@ -50,14 +50,16 @@
/* Essentially we construct an ubber-shader based on the state
* of the pipeline. The stages are:
- * 1) Fill (mandatory, solid color/gradient/pattern/image draw)
- * 2) Image composition (image mode multiply and stencil)
- * 3) Mask
- * 4) Extended blend (multiply/screen/darken/lighten)
- * 5) Premultiply/Unpremultiply
- * 6) Color transform (to black and white)
+ * 1) Paint generation (color/gradient/pattern)
+ * 2) Image composition (normal/multiply/stencil)
+ * 3) Color transform
+ * 4) Per-channel alpha generation
+ * 5) Extended blend (multiply/screen/darken/lighten)
+ * 6) Mask
+ * 7) Premultiply/Unpremultiply
+ * 8) Color transform (to black and white)
*/
-#define SHADER_STAGES 6
+#define SHADER_STAGES 8
struct cached_shader {
void *driver_shader;
@@ -86,13 +88,6 @@ static INLINE struct tgsi_token *tokens_from_assembly(const char *txt, int num_t
return tokens;
}
-#define ALL_FILLS (VEGA_SOLID_FILL_SHADER | \
- VEGA_LINEAR_GRADIENT_SHADER | \
- VEGA_RADIAL_GRADIENT_SHADER | \
- VEGA_PATTERN_SHADER | \
- VEGA_IMAGE_NORMAL_SHADER)
-
-
/*
static const char max_shader_preamble[] =
"FRAG\n"
@@ -257,98 +252,126 @@ create_shader(struct pipe_context *pipe,
int id,
struct pipe_shader_state *shader)
{
- int idx = 0;
+ int idx = 0, sh;
const struct shader_asm_info * shaders[SHADER_STAGES];
- /* the shader has to have a fill */
- debug_assert(id & ALL_FILLS);
-
/* first stage */
- if (id & VEGA_SOLID_FILL_SHADER) {
- debug_assert(idx == 0);
- shaders[idx] = &shaders_asm[0];
- debug_assert(shaders_asm[0].id == VEGA_SOLID_FILL_SHADER);
- ++idx;
- }
- if ((id & VEGA_LINEAR_GRADIENT_SHADER)) {
- debug_assert(idx == 0);
- shaders[idx] = &shaders_asm[1];
- debug_assert(shaders_asm[1].id == VEGA_LINEAR_GRADIENT_SHADER);
- ++idx;
- }
- if ((id & VEGA_RADIAL_GRADIENT_SHADER)) {
- debug_assert(idx == 0);
- shaders[idx] = &shaders_asm[2];
- debug_assert(shaders_asm[2].id == VEGA_RADIAL_GRADIENT_SHADER);
- ++idx;
- }
- if ((id & VEGA_PATTERN_SHADER)) {
- debug_assert(idx == 0);
- debug_assert(shaders_asm[3].id == VEGA_PATTERN_SHADER);
- shaders[idx] = &shaders_asm[3];
- ++idx;
- }
- if ((id & VEGA_IMAGE_NORMAL_SHADER)) {
- debug_assert(idx == 0);
- debug_assert(shaders_asm[4].id == VEGA_IMAGE_NORMAL_SHADER);
- shaders[idx] = &shaders_asm[4];
- ++idx;
+ sh = SHADERS_GET_PAINT_SHADER(id);
+ switch (sh << SHADERS_PAINT_SHIFT) {
+ case VEGA_SOLID_FILL_SHADER:
+ case VEGA_LINEAR_GRADIENT_SHADER:
+ case VEGA_RADIAL_GRADIENT_SHADER:
+ case VEGA_PATTERN_SHADER:
+ case VEGA_PAINT_DEGENERATE_SHADER:
+ shaders[idx] = &shaders_paint_asm[(sh >> SHADERS_PAINT_SHIFT) - 1];
+ assert(shaders[idx]->id == sh);
+ idx++;
+ break;
+ default:
+ break;
}
/* second stage */
- if ((id & VEGA_IMAGE_MULTIPLY_SHADER)) {
- debug_assert(shaders_asm[5].id == VEGA_IMAGE_MULTIPLY_SHADER);
- shaders[idx] = &shaders_asm[5];
- ++idx;
- } else if ((id & VEGA_IMAGE_STENCIL_SHADER)) {
- debug_assert(shaders_asm[6].id == VEGA_IMAGE_STENCIL_SHADER);
- shaders[idx] = &shaders_asm[6];
- ++idx;
+ sh = SHADERS_GET_IMAGE_SHADER(id);
+ switch (sh) {
+ case VEGA_IMAGE_NORMAL_SHADER:
+ case VEGA_IMAGE_MULTIPLY_SHADER:
+ case VEGA_IMAGE_STENCIL_SHADER:
+ shaders[idx] = &shaders_image_asm[(sh >> SHADERS_IMAGE_SHIFT) - 1];
+ assert(shaders[idx]->id == sh);
+ idx++;
+ break;
+ default:
+ break;
}
+ /* sanity check */
+ assert(idx == ((!sh || sh == VEGA_IMAGE_NORMAL_SHADER) ? 1 : 2));
+
/* third stage */
- if ((id & VEGA_MASK_SHADER)) {
- debug_assert(idx == 1);
- debug_assert(shaders_asm[7].id == VEGA_MASK_SHADER);
- shaders[idx] = &shaders_asm[7];
- ++idx;
+ sh = SHADERS_GET_COLOR_TRANSFORM_SHADER(id);
+ switch (sh) {
+ case VEGA_COLOR_TRANSFORM_SHADER:
+ shaders[idx] = &shaders_color_transform_asm[
+ (sh >> SHADERS_COLOR_TRANSFORM_SHIFT) - 1];
+ assert(shaders[idx]->id == sh);
+ idx++;
+ break;
+ default:
+ break;
}
/* fourth stage */
- if ((id & VEGA_BLEND_MULTIPLY_SHADER)) {
- debug_assert(shaders_asm[8].id == VEGA_BLEND_MULTIPLY_SHADER);
- shaders[idx] = &shaders_asm[8];
- ++idx;
- } else if ((id & VEGA_BLEND_SCREEN_SHADER)) {
- debug_assert(shaders_asm[9].id == VEGA_BLEND_SCREEN_SHADER);
- shaders[idx] = &shaders_asm[9];
- ++idx;
- } else if ((id & VEGA_BLEND_DARKEN_SHADER)) {
- debug_assert(shaders_asm[10].id == VEGA_BLEND_DARKEN_SHADER);
- shaders[idx] = &shaders_asm[10];
- ++idx;
- } else if ((id & VEGA_BLEND_LIGHTEN_SHADER)) {
- debug_assert(shaders_asm[11].id == VEGA_BLEND_LIGHTEN_SHADER);
- shaders[idx] = &shaders_asm[11];
- ++idx;
+ sh = SHADERS_GET_ALPHA_SHADER(id);
+ switch (sh) {
+ case VEGA_ALPHA_NORMAL_SHADER:
+ case VEGA_ALPHA_PER_CHANNEL_SHADER:
+ shaders[idx] = &shaders_alpha_asm[
+ (sh >> SHADERS_ALPHA_SHIFT) - 1];
+ assert(shaders[idx]->id == sh);
+ idx++;
+ break;
+ default:
+ break;
}
/* fifth stage */
- if ((id & VEGA_PREMULTIPLY_SHADER)) {
- debug_assert(shaders_asm[12].id == VEGA_PREMULTIPLY_SHADER);
- shaders[idx] = &shaders_asm[12];
- ++idx;
- } else if ((id & VEGA_UNPREMULTIPLY_SHADER)) {
- debug_assert(shaders_asm[13].id == VEGA_UNPREMULTIPLY_SHADER);
- shaders[idx] = &shaders_asm[13];
- ++idx;
+ sh = SHADERS_GET_BLEND_SHADER(id);
+ switch (sh) {
+ case VEGA_BLEND_SRC_SHADER:
+ case VEGA_BLEND_SRC_OVER_SHADER:
+ case VEGA_BLEND_DST_OVER_SHADER:
+ case VEGA_BLEND_SRC_IN_SHADER:
+ case VEGA_BLEND_DST_IN_SHADER:
+ case VEGA_BLEND_MULTIPLY_SHADER:
+ case VEGA_BLEND_SCREEN_SHADER:
+ case VEGA_BLEND_DARKEN_SHADER:
+ case VEGA_BLEND_LIGHTEN_SHADER:
+ case VEGA_BLEND_ADDITIVE_SHADER:
+ shaders[idx] = &shaders_blend_asm[(sh >> SHADERS_BLEND_SHIFT) - 1];
+ assert(shaders[idx]->id == sh);
+ idx++;
+ break;
+ default:
+ break;
}
/* sixth stage */
- if ((id & VEGA_BW_SHADER)) {
- debug_assert(shaders_asm[14].id == VEGA_BW_SHADER);
- shaders[idx] = &shaders_asm[14];
- ++idx;
+ sh = SHADERS_GET_MASK_SHADER(id);
+ switch (sh) {
+ case VEGA_MASK_SHADER:
+ shaders[idx] = &shaders_mask_asm[(sh >> SHADERS_MASK_SHIFT) - 1];
+ assert(shaders[idx]->id == sh);
+ idx++;
+ break;
+ default:
+ break;
+ }
+
+ /* seventh stage */
+ sh = SHADERS_GET_PREMULTIPLY_SHADER(id);
+ switch (sh) {
+ case VEGA_PREMULTIPLY_SHADER:
+ case VEGA_UNPREMULTIPLY_SHADER:
+ shaders[idx] = &shaders_premultiply_asm[
+ (sh >> SHADERS_PREMULTIPLY_SHIFT) - 1];
+ assert(shaders[idx]->id == sh);
+ idx++;
+ break;
+ default:
+ break;
+ }
+
+ /* eighth stage */
+ sh = SHADERS_GET_BW_SHADER(id);
+ switch (sh) {
+ case VEGA_BW_SHADER:
+ shaders[idx] = &shaders_bw_asm[(sh >> SHADERS_BW_SHIFT) - 1];
+ assert(shaders[idx]->id == sh);
+ idx++;
+ break;
+ default:
+ break;
}
return combine_shaders(shaders, idx, pipe, shader);
diff --git a/src/gallium/state_trackers/vega/shaders_cache.h b/src/gallium/state_trackers/vega/shaders_cache.h
index feca58b61a9..05014f25dcc 100644
--- a/src/gallium/state_trackers/vega/shaders_cache.h
+++ b/src/gallium/state_trackers/vega/shaders_cache.h
@@ -33,26 +33,69 @@ struct pipe_context;
struct tgsi_token;
struct shaders_cache;
+#define _SHADERS_PAINT_BITS 3
+#define _SHADERS_IMAGE_BITS 2
+#define _SHADERS_COLOR_TRANSFORM_BITS 1
+#define _SHADERS_ALPHA_BITS 2
+#define _SHADERS_BLEND_BITS 4
+#define _SHADERS_MASK_BITS 1
+#define _SHADERS_PREMULTIPLY_BITS 2
+#define _SHADERS_BW_BITS 1
+
+#define SHADERS_PAINT_SHIFT (0)
+#define SHADERS_IMAGE_SHIFT (SHADERS_PAINT_SHIFT + _SHADERS_PAINT_BITS)
+#define SHADERS_COLOR_TRANSFORM_SHIFT (SHADERS_IMAGE_SHIFT + _SHADERS_IMAGE_BITS)
+#define SHADERS_ALPHA_SHIFT (SHADERS_COLOR_TRANSFORM_SHIFT + _SHADERS_COLOR_TRANSFORM_BITS)
+#define SHADERS_BLEND_SHIFT (SHADERS_ALPHA_SHIFT + _SHADERS_ALPHA_BITS)
+#define SHADERS_MASK_SHIFT (SHADERS_BLEND_SHIFT + _SHADERS_BLEND_BITS)
+#define SHADERS_PREMULTIPLY_SHIFT (SHADERS_MASK_SHIFT + _SHADERS_MASK_BITS)
+#define SHADERS_BW_SHIFT (SHADERS_PREMULTIPLY_SHIFT + _SHADERS_PREMULTIPLY_BITS)
+
+#define _SHADERS_GET_STAGE(stage, id) \
+ ((id) & (((1 << _SHADERS_ ## stage ## _BITS) - 1) << SHADERS_ ## stage ## _SHIFT))
+
+#define SHADERS_GET_PAINT_SHADER(id) _SHADERS_GET_STAGE(PAINT, id)
+#define SHADERS_GET_IMAGE_SHADER(id) _SHADERS_GET_STAGE(IMAGE, id)
+#define SHADERS_GET_COLOR_TRANSFORM_SHADER(id) _SHADERS_GET_STAGE(COLOR_TRANSFORM, id)
+#define SHADERS_GET_ALPHA_SHADER(id) _SHADERS_GET_STAGE(ALPHA, id)
+#define SHADERS_GET_BLEND_SHADER(id) _SHADERS_GET_STAGE(BLEND, id)
+#define SHADERS_GET_MASK_SHADER(id) _SHADERS_GET_STAGE(MASK, id)
+#define SHADERS_GET_PREMULTIPLY_SHADER(id) _SHADERS_GET_STAGE(PREMULTIPLY, id)
+#define SHADERS_GET_BW_SHADER(id) _SHADERS_GET_STAGE(BW, id)
+
enum VegaShaderType {
- VEGA_SOLID_FILL_SHADER = 1 << 0,
- VEGA_LINEAR_GRADIENT_SHADER = 1 << 1,
- VEGA_RADIAL_GRADIENT_SHADER = 1 << 2,
- VEGA_PATTERN_SHADER = 1 << 3,
- VEGA_IMAGE_NORMAL_SHADER = 1 << 4,
- VEGA_IMAGE_MULTIPLY_SHADER = 1 << 5,
- VEGA_IMAGE_STENCIL_SHADER = 1 << 6,
+ VEGA_SOLID_FILL_SHADER = 1 << SHADERS_PAINT_SHIFT,
+ VEGA_LINEAR_GRADIENT_SHADER = 2 << SHADERS_PAINT_SHIFT,
+ VEGA_RADIAL_GRADIENT_SHADER = 3 << SHADERS_PAINT_SHIFT,
+ VEGA_PATTERN_SHADER = 4 << SHADERS_PAINT_SHIFT,
+ VEGA_PAINT_DEGENERATE_SHADER = 5 << SHADERS_PAINT_SHIFT,
+
+ VEGA_IMAGE_NORMAL_SHADER = 1 << SHADERS_IMAGE_SHIFT,
+ VEGA_IMAGE_MULTIPLY_SHADER = 2 << SHADERS_IMAGE_SHIFT,
+ VEGA_IMAGE_STENCIL_SHADER = 3 << SHADERS_IMAGE_SHIFT,
+
+ VEGA_COLOR_TRANSFORM_SHADER = 1 << SHADERS_COLOR_TRANSFORM_SHIFT,
+
+ VEGA_ALPHA_NORMAL_SHADER = 1 << SHADERS_ALPHA_SHIFT,
+ VEGA_ALPHA_PER_CHANNEL_SHADER = 2 << SHADERS_ALPHA_SHIFT,
- VEGA_MASK_SHADER = 1 << 7,
+ VEGA_BLEND_SRC_SHADER = 1 << SHADERS_BLEND_SHIFT,
+ VEGA_BLEND_SRC_OVER_SHADER = 2 << SHADERS_BLEND_SHIFT,
+ VEGA_BLEND_DST_OVER_SHADER = 3 << SHADERS_BLEND_SHIFT,
+ VEGA_BLEND_SRC_IN_SHADER = 4 << SHADERS_BLEND_SHIFT,
+ VEGA_BLEND_DST_IN_SHADER = 5 << SHADERS_BLEND_SHIFT,
+ VEGA_BLEND_MULTIPLY_SHADER = 6 << SHADERS_BLEND_SHIFT,
+ VEGA_BLEND_SCREEN_SHADER = 7 << SHADERS_BLEND_SHIFT,
+ VEGA_BLEND_DARKEN_SHADER = 8 << SHADERS_BLEND_SHIFT,
+ VEGA_BLEND_LIGHTEN_SHADER = 9 << SHADERS_BLEND_SHIFT,
+ VEGA_BLEND_ADDITIVE_SHADER = 10<< SHADERS_BLEND_SHIFT,
- VEGA_BLEND_MULTIPLY_SHADER = 1 << 8,
- VEGA_BLEND_SCREEN_SHADER = 1 << 9,
- VEGA_BLEND_DARKEN_SHADER = 1 << 10,
- VEGA_BLEND_LIGHTEN_SHADER = 1 << 11,
+ VEGA_MASK_SHADER = 1 << SHADERS_MASK_SHIFT,
- VEGA_PREMULTIPLY_SHADER = 1 << 12,
- VEGA_UNPREMULTIPLY_SHADER = 1 << 13,
+ VEGA_PREMULTIPLY_SHADER = 1 << SHADERS_PREMULTIPLY_SHIFT,
+ VEGA_UNPREMULTIPLY_SHADER = 2 << SHADERS_PREMULTIPLY_SHIFT,
- VEGA_BW_SHADER = 1 << 14
+ VEGA_BW_SHADER = 1 << SHADERS_BW_SHIFT
};
struct vg_shader {
diff --git a/src/gallium/state_trackers/vega/st_inlines.h b/src/gallium/state_trackers/vega/st_inlines.h
deleted file mode 100644
index 7eaa67c76ae..00000000000
--- a/src/gallium/state_trackers/vega/st_inlines.h
+++ /dev/null
@@ -1,122 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2009 VMware, Inc.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-/**
- * Functions for checking if buffers/textures are referenced when we need
- * to read/write from/to them. Flush when needed.
- */
-
-#ifndef ST_INLINES_H
-#define ST_INLINES_H
-
-#include "vg_context.h"
-
-#include "pipe/p_context.h"
-#include "pipe/p_screen.h"
-#include "pipe/p_defines.h"
-#include "util/u_inlines.h"
-#include "pipe/p_state.h"
-
-static INLINE struct pipe_transfer *
-st_cond_flush_get_transfer(struct vg_context *st,
- struct pipe_resource *pt,
- unsigned int face,
- unsigned int level,
- unsigned int zslice,
- enum pipe_transfer_usage usage,
- unsigned int x, unsigned int y,
- unsigned int w, unsigned int h)
-{
- struct pipe_context *pipe = st->pipe;
-
- return pipe_get_transfer(pipe, pt, face, level, zslice, usage,
- x, y, w, h);
-}
-
-static INLINE struct pipe_transfer *
-st_no_flush_get_transfer(struct vg_context *st,
- struct pipe_resource *pt,
- unsigned int face,
- unsigned int level,
- unsigned int zslice,
- enum pipe_transfer_usage usage,
- unsigned int x, unsigned int y,
- unsigned int w, unsigned int h)
-{
- struct pipe_context *pipe = st->pipe;
-
- return pipe_get_transfer(pipe, pt, face, level,
- zslice, usage, x, y, w, h);
-}
-
-
-static INLINE void
-st_cond_flush_pipe_buffer_write(struct vg_context *st,
- struct pipe_resource *buf,
- unsigned int offset,
- unsigned int size,
- const void * data)
-{
- struct pipe_context *pipe = st->pipe;
-
- pipe_buffer_write(pipe, buf, offset, size, data);
-}
-
-static INLINE void
-st_no_flush_pipe_buffer_write(struct vg_context *st,
- struct pipe_resource *buf,
- unsigned int offset,
- unsigned int size,
- const void * data)
-{
- pipe_buffer_write(st->pipe, buf, offset, size, data);
-}
-
-static INLINE void
-st_cond_flush_pipe_buffer_read(struct vg_context *st,
- struct pipe_resource *buf,
- unsigned int offset,
- unsigned int size,
- void * data)
-{
- struct pipe_context *pipe = st->pipe;
-
- pipe_buffer_read(pipe, buf, offset, size, data);
-}
-
-static INLINE void
-st_no_flush_pipe_buffer_read(struct vg_context *st,
- struct pipe_resource *buf,
- unsigned int offset,
- unsigned int size,
- void * data)
-{
- pipe_buffer_read(st->pipe, buf, offset, size, data);
-}
-
-#endif
-
diff --git a/src/gallium/state_trackers/vega/text.c b/src/gallium/state_trackers/vega/text.c
new file mode 100644
index 00000000000..6714ee9ad35
--- /dev/null
+++ b/src/gallium/state_trackers/vega/text.c
@@ -0,0 +1,249 @@
+/**************************************************************************
+ *
+ * Copyright 2010 LunarG, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "util/u_memory.h"
+#include "cso_cache/cso_hash.h"
+
+#include "text.h"
+#include "image.h"
+#include "path.h"
+
+#ifdef OPENVG_VERSION_1_1
+
+struct vg_font {
+ struct vg_object base;
+ struct cso_hash *glyphs;
+};
+
+struct vg_glyph {
+ struct vg_object *object; /* it could be NULL */
+ VGboolean is_hinted;
+ VGfloat glyph_origin[2];
+ VGfloat escapement[2];
+};
+
+static VGboolean del_glyph(struct vg_font *font,
+ VGuint glyphIndex)
+{
+ struct vg_glyph *glyph;
+
+ glyph = (struct vg_glyph *)
+ cso_hash_take(font->glyphs, (unsigned) glyphIndex);
+ if (glyph)
+ FREE(glyph);
+
+ return (glyph != NULL);
+}
+
+static void add_glyph(struct vg_font *font,
+ VGuint glyphIndex,
+ struct vg_object *obj,
+ VGboolean isHinted,
+ const VGfloat glyphOrigin[2],
+ const VGfloat escapement[2])
+{
+ struct vg_glyph *glyph;
+
+ /* remove the existing one */
+ del_glyph(font, glyphIndex);
+
+ glyph = CALLOC_STRUCT(vg_glyph);
+ glyph->object = obj;
+ glyph->is_hinted = isHinted;
+ memcpy(glyph->glyph_origin, glyphOrigin, sizeof(glyphOrigin));
+ memcpy(glyph->escapement, escapement, sizeof(escapement));
+
+ cso_hash_insert(font->glyphs, (unsigned) glyphIndex, glyph);
+}
+
+static struct vg_glyph *get_glyph(struct vg_font *font,
+ VGuint glyphIndex)
+{
+ struct cso_hash_iter iter;
+
+ iter = cso_hash_find(font->glyphs, (unsigned) glyphIndex);
+ return (struct vg_glyph *) cso_hash_iter_data(iter);
+}
+
+static void vg_render_glyph(struct vg_context *ctx,
+ struct vg_glyph *glyph,
+ VGbitfield paintModes,
+ VGboolean allowAutoHinting)
+{
+ if (glyph->object && paintModes) {
+ struct vg_state *state = &ctx->state.vg;
+ struct matrix m;
+
+ m = state->glyph_user_to_surface_matrix;
+ matrix_translate(&m,
+ state->glyph_origin[0].f - glyph->glyph_origin[0],
+ state->glyph_origin[1].f - glyph->glyph_origin[1]);
+
+ if (glyph->object->type == VG_OBJECT_PATH) {
+ path_render((struct path *) glyph->object, paintModes, &m);
+ }
+ else {
+ assert(glyph->object->type == VG_OBJECT_IMAGE);
+ image_draw((struct vg_image *) glyph->object, &m);
+ }
+ }
+}
+
+static void vg_advance_glyph(struct vg_context *ctx,
+ struct vg_glyph *glyph,
+ VGfloat adjustment_x,
+ VGfloat adjustment_y,
+ VGboolean last)
+{
+ struct vg_value *glyph_origin = ctx->state.vg.glyph_origin;
+
+ glyph_origin[0].f += glyph->escapement[0] + adjustment_x;
+ glyph_origin[1].f += glyph->escapement[1] + adjustment_y;
+
+ if (last) {
+ glyph_origin[0].i = float_to_int_floor(glyph_origin[0].f);
+ glyph_origin[1].i = float_to_int_floor(glyph_origin[1].f);
+ }
+}
+
+struct vg_font *font_create(VGint glyphCapacityHint)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct vg_font *font;
+
+ font = CALLOC_STRUCT(vg_font);
+ vg_init_object(&font->base, ctx, VG_OBJECT_FONT);
+ font->glyphs = cso_hash_create();
+
+ vg_context_add_object(ctx, VG_OBJECT_FONT, font);
+
+ return font;
+}
+
+void font_destroy(struct vg_font *font)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct cso_hash_iter iter;
+
+ vg_context_remove_object(ctx, VG_OBJECT_FONT, font);
+
+ iter = cso_hash_first_node(font->glyphs);
+ while (!cso_hash_iter_is_null(iter)) {
+ struct vg_glyph *glyph = (struct vg_glyph *) cso_hash_iter_data(iter);
+ FREE(glyph);
+ iter = cso_hash_iter_next(iter);
+ }
+ cso_hash_delete(font->glyphs);
+
+ FREE(font);
+}
+
+void font_set_glyph_to_path(struct vg_font *font,
+ VGuint glyphIndex,
+ struct path *path,
+ VGboolean isHinted,
+ const VGfloat glyphOrigin[2],
+ const VGfloat escapement[2])
+{
+ add_glyph(font, glyphIndex, (struct vg_object *) path,
+ isHinted, glyphOrigin, escapement);
+}
+
+void font_set_glyph_to_image(struct vg_font *font,
+ VGuint glyphIndex,
+ struct vg_image *image,
+ const VGfloat glyphOrigin[2],
+ const VGfloat escapement[2])
+{
+ add_glyph(font, glyphIndex, (struct vg_object *) image,
+ VG_TRUE, glyphOrigin, escapement);
+}
+
+void font_clear_glyph(struct vg_font *font,
+ VGuint glyphIndex)
+{
+ if (!del_glyph(font, glyphIndex)) {
+ struct vg_context *ctx = vg_current_context();
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ }
+}
+
+void font_draw_glyph(struct vg_font *font,
+ VGuint glyphIndex,
+ VGbitfield paintModes,
+ VGboolean allowAutoHinting)
+{
+ struct vg_context *ctx = vg_current_context();
+ struct vg_glyph *glyph;
+
+ glyph = get_glyph(font, glyphIndex);
+ if (!glyph) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+
+ vg_render_glyph(ctx, glyph, paintModes, allowAutoHinting);
+ vg_advance_glyph(ctx, glyph, 0.0f, 0.0f, VG_TRUE);
+}
+
+void font_draw_glyphs(struct vg_font *font,
+ VGint glyphCount,
+ const VGuint *glyphIndices,
+ const VGfloat *adjustments_x,
+ const VGfloat *adjustments_y,
+ VGbitfield paintModes,
+ VGboolean allowAutoHinting)
+{
+ struct vg_context *ctx = vg_current_context();
+ VGint i;
+
+ for (i = 0; i < glyphCount; ++i) {
+ if (!get_glyph(font, glyphIndices[i])) {
+ vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
+ return;
+ }
+ }
+
+ for (i = 0; i < glyphCount; ++i) {
+ struct vg_glyph *glyph;
+ VGfloat adj_x, adj_y;
+
+ glyph = get_glyph(font, glyphIndices[i]);
+
+ vg_render_glyph(ctx, glyph, paintModes, allowAutoHinting);
+
+ adj_x = (adjustments_x) ? adjustments_x[i] : 0.0f;
+ adj_y = (adjustments_y) ? adjustments_y[i] : 0.0f;
+ vg_advance_glyph(ctx, glyph, adj_x, adj_y, (i == glyphCount - 1));
+ }
+}
+
+VGint font_num_glyphs(struct vg_font *font)
+{
+ return cso_hash_size(font->glyphs);
+}
+
+#endif /* OPENVG_VERSION_1_1 */
diff --git a/src/gallium/state_trackers/vega/text.h b/src/gallium/state_trackers/vega/text.h
new file mode 100644
index 00000000000..6b3fa7323e9
--- /dev/null
+++ b/src/gallium/state_trackers/vega/text.h
@@ -0,0 +1,71 @@
+/**************************************************************************
+ *
+ * Copyright 2010 LunarG, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef _TEXT_H
+#define _TEXT_H
+
+#include "vg_context.h"
+#include "cso_cache/cso_hash.h"
+
+struct vg_font;
+struct vg_image;
+struct path;
+
+struct vg_font *font_create(VGint glyphCapacityHint);
+void font_destroy(struct vg_font *font);
+
+void font_set_glyph_to_path(struct vg_font *font,
+ VGuint glyphIndex,
+ struct path *path,
+ VGboolean isHinted,
+ const VGfloat glyphOrigin[2],
+ const VGfloat escapement[2]);
+
+void font_set_glyph_to_image(struct vg_font *font,
+ VGuint glyphIndex,
+ struct vg_image *image,
+ const VGfloat glyphOrigin[2],
+ const VGfloat escapement[2]);
+
+void font_clear_glyph(struct vg_font *font,
+ VGuint glyphIndex);
+
+void font_draw_glyph(struct vg_font *font,
+ VGuint glyphIndex,
+ VGbitfield paintModes,
+ VGboolean allowAutoHinting);
+
+void font_draw_glyphs(struct vg_font *font,
+ VGint glyphCount,
+ const VGuint *glyphIndices,
+ const VGfloat *adjustments_x,
+ const VGfloat *adjustments_y,
+ VGbitfield paintModes,
+ VGboolean allowAutoHinting);
+
+VGint font_num_glyphs(struct vg_font *font);
+
+#endif /* _TEXT_H */
diff --git a/src/gallium/state_trackers/vega/vg_context.c b/src/gallium/state_trackers/vega/vg_context.c
index 99e444affdf..f36f55d6c89 100644
--- a/src/gallium/state_trackers/vega/vg_context.c
+++ b/src/gallium/state_trackers/vega/vg_context.c
@@ -30,20 +30,20 @@
#include "renderer.h"
#include "shaders_cache.h"
#include "shader.h"
-#include "asm_util.h"
-#include "st_inlines.h"
#include "vg_manager.h"
#include "api.h"
+#include "mask.h"
#include "pipe/p_context.h"
#include "util/u_inlines.h"
#include "cso_cache/cso_context.h"
-#include "util/u_simple_shaders.h"
#include "util/u_memory.h"
#include "util/u_blit.h"
#include "util/u_sampler.h"
+#include "util/u_surface.h"
+#include "util/u_format.h"
struct vg_context *_vg_context = 0;
@@ -52,19 +52,6 @@ struct vg_context * vg_current_context(void)
return _vg_context;
}
-static void init_clear(struct vg_context *st)
-{
- struct pipe_context *pipe = st->pipe;
-
- /* rasterizer state: bypass clipping */
- memset(&st->clear.raster, 0, sizeof(st->clear.raster));
- st->clear.raster.gl_rasterization_rules = 1;
-
- /* fragment shader state: color pass-through program */
- st->clear.fs =
- util_make_fragment_passthrough_shader(pipe);
-}
-
/**
* A depth/stencil rb will be needed regardless of what the visual says.
*/
@@ -101,7 +88,6 @@ struct vg_context * vg_create_context(struct pipe_context *pipe,
struct vg_context *share)
{
struct vg_context *ctx;
- unsigned i;
ctx = CALLOC_STRUCT(vg_context);
@@ -118,8 +104,6 @@ struct vg_context * vg_create_context(struct pipe_context *pipe,
ctx->cso_context = cso_create_context(pipe);
- init_clear(ctx);
-
ctx->default_paint = paint_create(ctx);
ctx->state.vg.stroke_paint = ctx->default_paint;
ctx->state.vg.fill_paint = ctx->default_paint;
@@ -141,13 +125,6 @@ struct vg_context * vg_create_context(struct pipe_context *pipe,
ctx->blend_sampler.mag_img_filter = PIPE_TEX_FILTER_NEAREST;
ctx->blend_sampler.normalized_coords = 0;
- for (i = 0; i < 2; i++) {
- ctx->velems[i].src_offset = i * 4 * sizeof(float);
- ctx->velems[i].instance_divisor = 0;
- ctx->velems[i].vertex_buffer_index = 0;
- ctx->velems[i].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
- }
-
vg_set_error(ctx, VG_NO_ERROR);
ctx->owned_objects[VG_OBJECT_PAINT] = cso_hash_create();
@@ -168,7 +145,6 @@ struct vg_context * vg_create_context(struct pipe_context *pipe,
void vg_destroy_context(struct vg_context *ctx)
{
struct pipe_resource **cbuf = &ctx->mask.cbuf;
- struct pipe_resource **vsbuf = &ctx->vs_const_buffer;
util_destroy_blit(ctx->blit);
renderer_destroy(ctx->renderer);
@@ -179,29 +155,6 @@ void vg_destroy_context(struct vg_context *ctx)
if (*cbuf)
pipe_resource_reference(cbuf, NULL);
- if (*vsbuf)
- pipe_resource_reference(vsbuf, NULL);
-
- if (ctx->clear.fs) {
- cso_delete_fragment_shader(ctx->cso_context, ctx->clear.fs);
- ctx->clear.fs = NULL;
- }
-
- if (ctx->plain_vs) {
- vg_shader_destroy(ctx, ctx->plain_vs);
- ctx->plain_vs = NULL;
- }
- if (ctx->clear_vs) {
- vg_shader_destroy(ctx, ctx->clear_vs);
- ctx->clear_vs = NULL;
- }
- if (ctx->texture_vs) {
- vg_shader_destroy(ctx, ctx->texture_vs);
- ctx->texture_vs = NULL;
- }
-
- if (ctx->pass_through_depth_fs)
- vg_shader_destroy(ctx, ctx->pass_through_depth_fs);
if (ctx->mask.union_fs)
vg_shader_destroy(ctx, ctx->mask.union_fs);
if (ctx->mask.intersect_fs)
@@ -268,186 +221,195 @@ void vg_context_remove_object(struct vg_context *ctx,
}
}
-static void update_clip_state(struct vg_context *ctx)
+static struct pipe_resource *
+create_texture(struct pipe_context *pipe, enum pipe_format format,
+ VGint width, VGint height)
{
- struct pipe_depth_stencil_alpha_state *dsa = &ctx->state.g3d.dsa;
- struct vg_state *state = &ctx->state.vg;
-
- memset(dsa, 0, sizeof(struct pipe_depth_stencil_alpha_state));
-
- if (state->scissoring) {
- struct pipe_blend_state *blend = &ctx->state.g3d.blend;
- struct pipe_framebuffer_state *fb = &ctx->state.g3d.fb;
- int i;
-
- dsa->depth.writemask = 1;/*glDepthMask(TRUE);*/
- dsa->depth.func = PIPE_FUNC_ALWAYS;
- dsa->depth.enabled = 1;
-
- cso_save_blend(ctx->cso_context);
- cso_save_fragment_shader(ctx->cso_context);
- /* set a passthrough shader */
- if (!ctx->pass_through_depth_fs)
- ctx->pass_through_depth_fs = shader_create_from_text(ctx->pipe,
- pass_through_depth_asm,
- 40,
- PIPE_SHADER_FRAGMENT);
- cso_set_fragment_shader_handle(ctx->cso_context,
- ctx->pass_through_depth_fs->driver);
- cso_set_depth_stencil_alpha(ctx->cso_context, dsa);
-
- ctx->pipe->clear(ctx->pipe, PIPE_CLEAR_DEPTHSTENCIL, NULL, 1.0, 0);
-
- /* disable color writes */
- blend->rt[0].colormask = 0; /*disable colorwrites*/
- cso_set_blend(ctx->cso_context, blend);
-
- /* enable scissoring */
- for (i = 0; i < state->scissor_rects_num; ++i) {
- const float x = state->scissor_rects[i * 4 + 0].f;
- const float y = state->scissor_rects[i * 4 + 1].f;
- const float width = state->scissor_rects[i * 4 + 2].f;
- const float height = state->scissor_rects[i * 4 + 3].f;
- VGfloat minx, miny, maxx, maxy;
-
- minx = 0;
- miny = 0;
- maxx = fb->width;
- maxy = fb->height;
-
- if (x > minx)
- minx = x;
- if (y > miny)
- miny = y;
-
- if (x + width < maxx)
- maxx = x + width;
- if (y + height < maxy)
- maxy = y + height;
-
- /* check for null space */
- if (minx >= maxx || miny >= maxy)
- minx = miny = maxx = maxy = 0;
-
- /*glClear(GL_DEPTH_BUFFER_BIT);*/
- renderer_draw_quad(ctx->renderer, minx, miny, maxx, maxy, 0.0f);
- }
-
- cso_restore_blend(ctx->cso_context);
- cso_restore_fragment_shader(ctx->cso_context);
-
- dsa->depth.enabled = 1; /* glEnable(GL_DEPTH_TEST); */
- dsa->depth.writemask = 0;/*glDepthMask(FALSE);*/
- dsa->depth.func = PIPE_FUNC_GEQUAL;
+ struct pipe_resource templ;
+
+ memset(&templ, 0, sizeof(templ));
+
+ if (format != PIPE_FORMAT_NONE) {
+ templ.format = format;
+ }
+ else {
+ templ.format = PIPE_FORMAT_B8G8R8A8_UNORM;
+ }
+
+ templ.target = PIPE_TEXTURE_2D;
+ templ.width0 = width;
+ templ.height0 = height;
+ templ.depth0 = 1;
+ templ.array_size = 1;
+ templ.last_level = 0;
+
+ if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 1)) {
+ templ.bind = PIPE_BIND_DEPTH_STENCIL;
+ } else {
+ templ.bind = (PIPE_BIND_DISPLAY_TARGET |
+ PIPE_BIND_RENDER_TARGET |
+ PIPE_BIND_SAMPLER_VIEW);
}
+
+ return pipe->screen->resource_create(pipe->screen, &templ);
}
-void vg_validate_state(struct vg_context *ctx)
+static struct pipe_sampler_view *
+create_tex_and_view(struct pipe_context *pipe, enum pipe_format format,
+ VGint width, VGint height)
{
- vg_manager_validate_framebuffer(ctx);
+ struct pipe_resource *texture;
+ struct pipe_sampler_view view_templ;
+ struct pipe_sampler_view *view;
- if ((ctx->state.dirty & BLEND_DIRTY)) {
- struct pipe_blend_state *blend = &ctx->state.g3d.blend;
- memset(blend, 0, sizeof(struct pipe_blend_state));
- blend->rt[0].blend_enable = 1;
- blend->rt[0].colormask = PIPE_MASK_RGBA;
-
- switch (ctx->state.vg.blend_mode) {
- case VG_BLEND_SRC:
- blend->rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE;
- blend->rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
- blend->rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
- blend->rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
- blend->rt[0].blend_enable = 0;
- break;
- case VG_BLEND_SRC_OVER:
- blend->rt[0].rgb_src_factor = PIPE_BLENDFACTOR_SRC_ALPHA;
- blend->rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
- blend->rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_INV_SRC_ALPHA;
- blend->rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_INV_SRC_ALPHA;
- break;
- case VG_BLEND_DST_OVER:
- blend->rt[0].rgb_src_factor = PIPE_BLENDFACTOR_INV_DST_ALPHA;
- blend->rt[0].alpha_src_factor = PIPE_BLENDFACTOR_INV_DST_ALPHA;
- blend->rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_DST_ALPHA;
- blend->rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_DST_ALPHA;
- break;
- case VG_BLEND_SRC_IN:
- blend->rt[0].rgb_src_factor = PIPE_BLENDFACTOR_DST_ALPHA;
- blend->rt[0].alpha_src_factor = PIPE_BLENDFACTOR_DST_ALPHA;
- blend->rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
- blend->rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
- break;
- case VG_BLEND_DST_IN:
- blend->rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ZERO;
- blend->rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ZERO;
- blend->rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_SRC_ALPHA;
- blend->rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_SRC_ALPHA;
- break;
- case VG_BLEND_MULTIPLY:
- case VG_BLEND_SCREEN:
- case VG_BLEND_DARKEN:
- case VG_BLEND_LIGHTEN:
- blend->rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE;
- blend->rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
- blend->rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
- blend->rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
- blend->rt[0].blend_enable = 0;
- break;
- case VG_BLEND_ADDITIVE:
- blend->rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE;
- blend->rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
- blend->rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ONE;
- blend->rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ONE;
- break;
- default:
- assert(!"not implemented blend mode");
- }
- cso_set_blend(ctx->cso_context, &ctx->state.g3d.blend);
- }
- if ((ctx->state.dirty & RASTERIZER_DIRTY)) {
- struct pipe_rasterizer_state *raster = &ctx->state.g3d.rasterizer;
- memset(raster, 0, sizeof(struct pipe_rasterizer_state));
- raster->gl_rasterization_rules = 1;
- cso_set_rasterizer(ctx->cso_context, &ctx->state.g3d.rasterizer);
- }
- if ((ctx->state.dirty & VIEWPORT_DIRTY)) {
- struct pipe_framebuffer_state *fb = &ctx->state.g3d.fb;
- const VGint param_bytes = 8 * sizeof(VGfloat);
- VGfloat vs_consts[8] = {
- 2.f/fb->width, 2.f/fb->height, 1, 1,
- -1, -1, 0, 0
- };
- struct pipe_resource **cbuf = &ctx->vs_const_buffer;
+ texture = create_texture(pipe, format, width, height);
- vg_set_viewport(ctx, VEGA_Y0_BOTTOM);
+ if (!texture)
+ return NULL;
- pipe_resource_reference(cbuf, NULL);
- *cbuf = pipe_buffer_create(ctx->pipe->screen,
- PIPE_BIND_CONSTANT_BUFFER,
- param_bytes);
-
- if (*cbuf) {
- st_no_flush_pipe_buffer_write(ctx, *cbuf,
- 0, param_bytes, vs_consts);
- }
- ctx->pipe->set_constant_buffer(ctx->pipe, PIPE_SHADER_VERTEX, 0, *cbuf);
+ u_sampler_view_default_template(&view_templ, texture, texture->format);
+ view = pipe->create_sampler_view(pipe, texture, &view_templ);
+ /* want the texture to go away if the view is freed */
+ pipe_resource_reference(&texture, NULL);
+
+ return view;
+}
+
+static void
+vg_context_update_surface_mask_view(struct vg_context *ctx,
+ uint width, uint height)
+{
+ struct st_framebuffer *stfb = ctx->draw_buffer;
+ struct pipe_sampler_view *old_sampler_view = stfb->surface_mask_view;
+ struct pipe_context *pipe = ctx->pipe;
+
+ if (old_sampler_view &&
+ old_sampler_view->texture->width0 == width &&
+ old_sampler_view->texture->height0 == height)
+ return;
+
+ /*
+ we use PIPE_FORMAT_B8G8R8A8_UNORM because we want to render to
+ this texture and use it as a sampler, so while this wastes some
+ space it makes both of those a lot simpler
+ */
+ stfb->surface_mask_view = create_tex_and_view(pipe,
+ PIPE_FORMAT_B8G8R8A8_UNORM, width, height);
+
+ if (!stfb->surface_mask_view) {
+ if (old_sampler_view)
+ pipe_sampler_view_reference(&old_sampler_view, NULL);
+ return;
}
- if ((ctx->state.dirty & VS_DIRTY)) {
- cso_set_vertex_shader_handle(ctx->cso_context,
- vg_plain_vs(ctx));
+
+ /* XXX could this call be avoided? */
+ vg_validate_state(ctx);
+
+ /* alpha mask starts with 1.f alpha */
+ mask_fill(0, 0, width, height, 1.f);
+
+ /* if we had an old surface copy it over */
+ if (old_sampler_view) {
+ struct pipe_box src_box;
+ u_box_origin_2d(MIN2(old_sampler_view->texture->width0,
+ stfb->surface_mask_view->texture->width0),
+ MIN2(old_sampler_view->texture->height0,
+ stfb->surface_mask_view->texture->height0),
+ &src_box);
+
+ pipe->resource_copy_region(pipe,
+ stfb->surface_mask_view->texture,
+ 0, 0, 0, 0,
+ old_sampler_view->texture,
+ 0, &src_box);
}
- /* must be last because it renders to the depth buffer*/
- if ((ctx->state.dirty & DEPTH_STENCIL_DIRTY)) {
- update_clip_state(ctx);
- cso_set_depth_stencil_alpha(ctx->cso_context, &ctx->state.g3d.dsa);
+ /* Free the old texture
+ */
+ if (old_sampler_view)
+ pipe_sampler_view_reference(&old_sampler_view, NULL);
+}
+
+static void
+vg_context_update_blend_texture_view(struct vg_context *ctx,
+ uint width, uint height)
+{
+ struct pipe_context *pipe = ctx->pipe;
+ struct st_framebuffer *stfb = ctx->draw_buffer;
+ struct pipe_sampler_view *old = stfb->blend_texture_view;
+
+ if (old &&
+ old->texture->width0 == width &&
+ old->texture->height0 == height)
+ return;
+
+ stfb->blend_texture_view = create_tex_and_view(pipe,
+ PIPE_FORMAT_B8G8R8A8_UNORM, width, height);
+
+ pipe_sampler_view_reference(&old, NULL);
+}
+
+static boolean
+vg_context_update_depth_stencil_rb(struct vg_context * ctx,
+ uint width, uint height)
+{
+ struct st_renderbuffer *dsrb = ctx->draw_buffer->dsrb;
+ struct pipe_context *pipe = ctx->pipe;
+ struct pipe_surface surf_tmpl;
+
+ if ((dsrb->width == width && dsrb->height == height) && dsrb->texture)
+ return FALSE;
+
+ /* unreference existing ones */
+ pipe_surface_reference(&dsrb->surface, NULL);
+ pipe_resource_reference(&dsrb->texture, NULL);
+ dsrb->width = dsrb->height = 0;
+
+ dsrb->texture = create_texture(pipe, dsrb->format, width, height);
+ if (!dsrb->texture)
+ return TRUE;
+
+ memset(&surf_tmpl, 0, sizeof(surf_tmpl));
+ u_surface_default_template(&surf_tmpl, dsrb->texture,
+ PIPE_BIND_DEPTH_STENCIL);
+ dsrb->surface = pipe->create_surface(pipe,
+ dsrb->texture,
+ &surf_tmpl);
+ if (!dsrb->surface) {
+ pipe_resource_reference(&dsrb->texture, NULL);
+ return TRUE;
}
+ dsrb->width = width;
+ dsrb->height = height;
+
+ assert(dsrb->surface->width == width);
+ assert(dsrb->surface->height == height);
+
+ return TRUE;
+}
+
+void vg_validate_state(struct vg_context *ctx)
+{
+ struct st_framebuffer *stfb = ctx->draw_buffer;
+
+ vg_manager_validate_framebuffer(ctx);
+
+ if (vg_context_update_depth_stencil_rb(ctx, stfb->width, stfb->height))
+ ctx->state.dirty |= DEPTH_STENCIL_DIRTY;
+
+ /* blend state depends on fb format */
+ if (ctx->state.dirty & FRAMEBUFFER_DIRTY)
+ ctx->state.dirty |= BLEND_DIRTY;
+
+ renderer_validate(ctx->renderer, ctx->state.dirty,
+ ctx->draw_buffer, &ctx->state.vg);
+
+ ctx->state.dirty = 0;
+
shader_set_masking(ctx->shader, ctx->state.vg.masking);
shader_set_image_mode(ctx->shader, ctx->state.vg.image_mode);
-
- ctx->state.dirty = NONE_DIRTY;
+ shader_set_color_transform(ctx->shader, ctx->state.vg.color_transform);
}
VGboolean vg_object_is_valid(void *ptr, enum vg_object_type type)
@@ -470,130 +432,94 @@ void vg_set_error(struct vg_context *ctx,
ctx->_error = code;
}
-void vg_prepare_blend_surface(struct vg_context *ctx)
+static void vg_prepare_blend_texture(struct vg_context *ctx,
+ struct pipe_sampler_view *src)
+{
+ struct st_framebuffer *stfb = ctx->draw_buffer;
+ struct pipe_surface *surf;
+ struct pipe_surface surf_tmpl;
+
+ vg_context_update_blend_texture_view(ctx, stfb->width, stfb->height);
+
+ memset(&surf_tmpl, 0, sizeof(surf_tmpl));
+ u_surface_default_template(&surf_tmpl, stfb->blend_texture_view->texture,
+ PIPE_BIND_RENDER_TARGET);
+ surf = ctx->pipe->create_surface(ctx->pipe,
+ stfb->blend_texture_view->texture,
+ &surf_tmpl);
+ if (surf) {
+ util_blit_pixels_tex(ctx->blit,
+ src, 0, 0, stfb->width, stfb->height,
+ surf, 0, 0, stfb->width, stfb->height,
+ 0.0, PIPE_TEX_MIPFILTER_NEAREST);
+
+ pipe_surface_reference(&surf, NULL);
+ }
+}
+
+struct pipe_sampler_view *vg_prepare_blend_surface(struct vg_context *ctx)
{
- struct pipe_surface *dest_surface = NULL;
struct pipe_context *pipe = ctx->pipe;
struct pipe_sampler_view *view;
struct pipe_sampler_view view_templ;
struct st_framebuffer *stfb = ctx->draw_buffer;
struct st_renderbuffer *strb = stfb->strb;
- /* first finish all pending rendering */
- vgFinish();
+ vg_validate_state(ctx);
u_sampler_view_default_template(&view_templ, strb->texture, strb->texture->format);
view = pipe->create_sampler_view(pipe, strb->texture, &view_templ);
- dest_surface = pipe->screen->get_tex_surface(pipe->screen,
- stfb->blend_texture_view->texture,
- 0, 0, 0,
- PIPE_BIND_RENDER_TARGET);
- /* flip it, because we want to use it as a sampler */
- util_blit_pixels_tex(ctx->blit,
- view,
- 0, strb->height,
- strb->width, 0,
- dest_surface,
- 0, 0,
- strb->width, strb->height,
- 0.0, PIPE_TEX_MIPFILTER_NEAREST);
-
- if (dest_surface)
- pipe_surface_reference(&dest_surface, NULL);
-
- /* make sure it's complete */
- vgFinish();
+ vg_prepare_blend_texture(ctx, view);
pipe_sampler_view_reference(&view, NULL);
+
+ return stfb->blend_texture_view;
}
-void vg_prepare_blend_surface_from_mask(struct vg_context *ctx)
+struct pipe_sampler_view *vg_prepare_blend_surface_from_mask(struct vg_context *ctx)
{
- struct pipe_surface *dest_surface = NULL;
- struct pipe_context *pipe = ctx->pipe;
struct st_framebuffer *stfb = ctx->draw_buffer;
- struct st_renderbuffer *strb = stfb->strb;
vg_validate_state(ctx);
- /* first finish all pending rendering */
- vgFinish();
-
- dest_surface = pipe->screen->get_tex_surface(pipe->screen,
- stfb->blend_texture_view->texture,
- 0, 0, 0,
- PIPE_BIND_RENDER_TARGET);
-
- /* flip it, because we want to use it as a sampler */
- util_blit_pixels_tex(ctx->blit,
- stfb->alpha_mask_view,
- 0, strb->height,
- strb->width, 0,
- dest_surface,
- 0, 0,
- strb->width, strb->height,
- 0.0, PIPE_TEX_MIPFILTER_NEAREST);
-
- /* make sure it's complete */
- vgFinish();
-
- if (dest_surface)
- pipe_surface_reference(&dest_surface, NULL);
+ vg_context_update_surface_mask_view(ctx, stfb->width, stfb->height);
+ vg_prepare_blend_texture(ctx, stfb->surface_mask_view);
+
+ return stfb->blend_texture_view;
}
-void * vg_plain_vs(struct vg_context *ctx)
+struct pipe_sampler_view *vg_get_surface_mask(struct vg_context *ctx)
{
- if (!ctx->plain_vs) {
- ctx->plain_vs = shader_create_from_text(ctx->pipe,
- vs_plain_asm,
- 200,
- PIPE_SHADER_VERTEX);
- }
+ struct st_framebuffer *stfb = ctx->draw_buffer;
- return ctx->plain_vs->driver;
-}
+ vg_context_update_surface_mask_view(ctx, stfb->width, stfb->height);
+ return stfb->surface_mask_view;
+}
-void * vg_clear_vs(struct vg_context *ctx)
+/**
+ * A transformation from window coordinates to paint coordinates.
+ */
+VGboolean vg_get_paint_matrix(struct vg_context *ctx,
+ const struct matrix *paint_to_user,
+ const struct matrix *user_to_surface,
+ struct matrix *mat)
{
- if (!ctx->clear_vs) {
- ctx->clear_vs = shader_create_from_text(ctx->pipe,
- vs_clear_asm,
- 200,
- PIPE_SHADER_VERTEX);
- }
+ struct matrix tmp;
- return ctx->clear_vs->driver;
-}
+ /* get user-to-paint matrix */
+ memcpy(mat, paint_to_user, sizeof(*paint_to_user));
+ if (!matrix_invert(mat))
+ return VG_FALSE;
-void * vg_texture_vs(struct vg_context *ctx)
-{
- if (!ctx->texture_vs) {
- ctx->texture_vs = shader_create_from_text(ctx->pipe,
- vs_texture_asm,
- 200,
- PIPE_SHADER_VERTEX);
- }
+ /* get surface-to-user matrix */
+ memcpy(&tmp, user_to_surface, sizeof(*user_to_surface));
+ if (!matrix_invert(&tmp))
+ return VG_FALSE;
- return ctx->texture_vs->driver;
-}
+ matrix_mult(mat, &tmp);
-void vg_set_viewport(struct vg_context *ctx, VegaOrientation orientation)
-{
- struct pipe_viewport_state viewport;
- struct pipe_framebuffer_state *fb = &ctx->state.g3d.fb;
- VGfloat y_scale = (orientation == VEGA_Y0_BOTTOM) ? -2.f : 2.f;
-
- viewport.scale[0] = fb->width / 2.f;
- viewport.scale[1] = fb->height / y_scale;
- viewport.scale[2] = 1.0;
- viewport.scale[3] = 1.0;
- viewport.translate[0] = fb->width / 2.f;
- viewport.translate[1] = fb->height / 2.f;
- viewport.translate[2] = 0.0;
- viewport.translate[3] = 0.0;
-
- cso_set_viewport(ctx->cso_context, &viewport);
+ return VG_TRUE;
}
diff --git a/src/gallium/state_trackers/vega/vg_context.h b/src/gallium/state_trackers/vega/vg_context.h
index 80a6c07c693..d616a20a3d9 100644
--- a/src/gallium/state_trackers/vega/vg_context.h
+++ b/src/gallium/state_trackers/vega/vg_context.h
@@ -56,7 +56,7 @@ struct st_framebuffer {
struct st_renderbuffer *strb;
struct st_renderbuffer *dsrb;
- struct pipe_sampler_view *alpha_mask_view;
+ struct pipe_sampler_view *surface_mask_view;
struct pipe_sampler_view *blend_texture_view;
@@ -78,14 +78,13 @@ enum vg_object_type {
VG_OBJECT_LAST
};
enum dirty_state {
- NONE_DIRTY = 0<<0,
- BLEND_DIRTY = 1<<1,
- RASTERIZER_DIRTY = 1<<2,
- VIEWPORT_DIRTY = 1<<3,
- VS_DIRTY = 1<<4,
- DEPTH_STENCIL_DIRTY = 1<<5,
- ALL_DIRTY = BLEND_DIRTY | RASTERIZER_DIRTY |
- VIEWPORT_DIRTY | VS_DIRTY | DEPTH_STENCIL_DIRTY
+ BLEND_DIRTY = 1 << 0,
+ FRAMEBUFFER_DIRTY = 1 << 1,
+ DEPTH_STENCIL_DIRTY = 1 << 2,
+
+ ALL_DIRTY = BLEND_DIRTY |
+ FRAMEBUFFER_DIRTY |
+ DEPTH_STENCIL_DIRTY
};
struct vg_context
@@ -98,13 +97,6 @@ struct vg_context
struct {
struct vg_state vg;
- struct {
- struct pipe_blend_state blend;
- struct pipe_rasterizer_state rasterizer;
- struct pipe_shader_state vs_state;
- struct pipe_depth_stencil_alpha_state dsa;
- struct pipe_framebuffer_state fb;
- } g3d;
VGbitfield dirty;
} state;
@@ -116,14 +108,6 @@ struct vg_context
struct cso_hash *owned_objects[VG_OBJECT_LAST];
struct {
- struct pipe_shader_state vert_shader;
- struct pipe_shader_state frag_shader;
- struct pipe_rasterizer_state raster;
- void *fs;
- float vertices[4][2][4]; /**< vertex pos + color */
- } clear;
-
- struct {
struct pipe_resource *cbuf;
struct pipe_sampler_state sampler;
@@ -133,31 +117,16 @@ struct vg_context
struct vg_shader *set_fs;
} mask;
- struct vg_shader *pass_through_depth_fs;
-
struct cso_context *cso_context;
- struct pipe_resource *stencil_quad;
- VGfloat stencil_vertices[4][2][4];
-
struct renderer *renderer;
struct shaders_cache *sc;
struct shader *shader;
struct pipe_sampler_state blend_sampler;
- struct {
- struct pipe_resource *buffer;
- void *color_matrix_fs;
- } filter;
struct vg_paint *default_paint;
struct blit_state *blit;
-
- struct vg_shader *plain_vs;
- struct vg_shader *clear_vs;
- struct vg_shader *texture_vs;
- struct pipe_resource *vs_const_buffer;
- struct pipe_vertex_element velems[2];
};
struct vg_object {
@@ -189,9 +158,15 @@ void vg_validate_state(struct vg_context *ctx);
void vg_set_error(struct vg_context *ctx,
VGErrorCode code);
-void vg_prepare_blend_surface(struct vg_context *ctx);
-void vg_prepare_blend_surface_from_mask(struct vg_context *ctx);
+struct pipe_sampler_view *vg_prepare_blend_surface(struct vg_context *ctx);
+struct pipe_sampler_view *vg_prepare_blend_surface_from_mask(struct vg_context *ctx);
+struct pipe_sampler_view *vg_get_surface_mask(struct vg_context *ctx);
+
+VGboolean vg_get_paint_matrix(struct vg_context *ctx,
+ const struct matrix *paint_to_user,
+ const struct matrix *user_to_surface,
+ struct matrix *mat);
static INLINE VGboolean is_aligned_to(const void *ptr, VGbyte alignment)
{
@@ -292,13 +267,4 @@ static INLINE void vg_bound_rect(VGfloat coords[4],
}
}
-void *vg_plain_vs(struct vg_context *ctx);
-void *vg_clear_vs(struct vg_context *ctx);
-void *vg_texture_vs(struct vg_context *ctx);
-typedef enum {
- VEGA_Y0_TOP,
- VEGA_Y0_BOTTOM
-} VegaOrientation;
-void vg_set_viewport(struct vg_context *ctx, VegaOrientation orientation);
-
#endif
diff --git a/src/gallium/state_trackers/vega/vg_manager.c b/src/gallium/state_trackers/vega/vg_manager.c
index bb15ec024f2..ec713b7fb1d 100644
--- a/src/gallium/state_trackers/vega/vg_manager.c
+++ b/src/gallium/state_trackers/vega/vg_manager.c
@@ -33,168 +33,20 @@
#include "pipe/p_screen.h"
#include "util/u_memory.h"
#include "util/u_inlines.h"
-#include "util/u_format.h"
-#include "util/u_sampler.h"
+#include "util/u_box.h"
+#include "util/u_surface.h"
#include "vg_api.h"
#include "vg_manager.h"
#include "vg_context.h"
-#include "image.h"
-#include "mask.h"
#include "api.h"
-static struct pipe_resource *
-create_texture(struct pipe_context *pipe, enum pipe_format format,
- VGint width, VGint height)
-{
- struct pipe_resource templ;
-
- memset(&templ, 0, sizeof(templ));
-
- if (format != PIPE_FORMAT_NONE) {
- templ.format = format;
- }
- else {
- templ.format = PIPE_FORMAT_B8G8R8A8_UNORM;
- }
-
- templ.target = PIPE_TEXTURE_2D;
- templ.width0 = width;
- templ.height0 = height;
- templ.depth0 = 1;
- templ.last_level = 0;
-
- if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 1)) {
- templ.bind = PIPE_BIND_DEPTH_STENCIL;
- } else {
- templ.bind = (PIPE_BIND_DISPLAY_TARGET |
- PIPE_BIND_RENDER_TARGET |
- PIPE_BIND_SAMPLER_VIEW);
- }
-
- return pipe->screen->resource_create(pipe->screen, &templ);
-}
-
-static struct pipe_sampler_view *
-create_tex_and_view(struct pipe_context *pipe, enum pipe_format format,
- VGint width, VGint height)
-{
- struct pipe_resource *texture;
- struct pipe_sampler_view view_templ;
- struct pipe_sampler_view *view;
-
- texture = create_texture(pipe, format, width, height);
-
- if (!texture)
- return NULL;
-
- u_sampler_view_default_template(&view_templ, texture, texture->format);
- view = pipe->create_sampler_view(pipe, texture, &view_templ);
- /* want the texture to go away if the view is freed */
- pipe_resource_reference(&texture, NULL);
-
- return view;
-}
-
-static void
-setup_new_alpha_mask(struct vg_context *ctx, struct st_framebuffer *stfb)
-{
- struct pipe_context *pipe = ctx->pipe;
- struct pipe_sampler_view *old_sampler_view = stfb->alpha_mask_view;
-
- /*
- we use PIPE_FORMAT_B8G8R8A8_UNORM because we want to render to
- this texture and use it as a sampler, so while this wastes some
- space it makes both of those a lot simpler
- */
- stfb->alpha_mask_view = create_tex_and_view(pipe,
- PIPE_FORMAT_B8G8R8A8_UNORM, stfb->width, stfb->height);
-
- if (!stfb->alpha_mask_view) {
- if (old_sampler_view)
- pipe_sampler_view_reference(&old_sampler_view, NULL);
- return;
- }
-
- /* XXX could this call be avoided? */
- vg_validate_state(ctx);
-
- /* alpha mask starts with 1.f alpha */
- mask_fill(0, 0, stfb->width, stfb->height, 1.f);
-
- /* if we had an old surface copy it over */
- if (old_sampler_view) {
- struct pipe_subresource subsurf, subold_surf;
- subsurf.face = 0;
- subsurf.level = 0;
- subold_surf.face = 0;
- subold_surf.level = 0;
- pipe->resource_copy_region(pipe,
- stfb->alpha_mask_view->texture,
- subsurf,
- 0, 0, 0,
- old_sampler_view->texture,
- subold_surf,
- 0, 0, 0,
- MIN2(old_sampler_view->texture->width0,
- stfb->alpha_mask_view->texture->width0),
- MIN2(old_sampler_view->texture->height0,
- stfb->alpha_mask_view->texture->height0));
- }
-
- /* Free the old texture
- */
- if (old_sampler_view)
- pipe_sampler_view_reference(&old_sampler_view, NULL);
-}
-
-static boolean
-vg_context_update_depth_stencil_rb(struct vg_context * ctx,
- uint width, uint height)
-{
- struct st_renderbuffer *dsrb = ctx->draw_buffer->dsrb;
- struct pipe_context *pipe = ctx->pipe;
- unsigned surface_usage;
-
- if ((dsrb->width == width && dsrb->height == height) && dsrb->texture)
- return FALSE;
-
- /* unreference existing ones */
- pipe_surface_reference(&dsrb->surface, NULL);
- pipe_resource_reference(&dsrb->texture, NULL);
- dsrb->width = dsrb->height = 0;
-
- /* Probably need dedicated flags for surface usage too:
- */
- surface_usage = PIPE_BIND_DEPTH_STENCIL; /* XXX: was: RENDER_TARGET */
-
- dsrb->texture = create_texture(pipe, dsrb->format, width, height);
- if (!dsrb->texture)
- return TRUE;
-
- dsrb->surface = pipe->screen->get_tex_surface(pipe->screen,
- dsrb->texture,
- 0, 0, 0,
- surface_usage);
- if (!dsrb->surface) {
- pipe_resource_reference(&dsrb->texture, NULL);
- return TRUE;
- }
-
- dsrb->width = width;
- dsrb->height = height;
-
- assert(dsrb->surface->width == width);
- assert(dsrb->surface->height == height);
-
- return TRUE;
-}
-
static boolean
vg_context_update_color_rb(struct vg_context *ctx, struct pipe_resource *pt)
{
struct st_renderbuffer *strb = ctx->draw_buffer->strb;
- struct pipe_screen *screen = ctx->pipe->screen;
+ struct pipe_context *pipe = ctx->pipe;
+ struct pipe_surface surf_tmpl;
if (strb->texture == pt) {
pipe_resource_reference(&pt, NULL);
@@ -207,8 +59,12 @@ vg_context_update_color_rb(struct vg_context *ctx, struct pipe_resource *pt)
strb->width = strb->height = 0;
strb->texture = pt;
- strb->surface = screen->get_tex_surface(screen, strb->texture, 0, 0, 0,
- PIPE_BIND_RENDER_TARGET);
+
+ memset(&surf_tmpl, 0, sizeof(surf_tmpl));
+ u_surface_default_template(&surf_tmpl, strb->texture,
+ PIPE_BIND_RENDER_TARGET);
+ strb->surface = pipe->create_surface(pipe, strb->texture, &surf_tmpl);
+
if (!strb->surface) {
pipe_resource_reference(&strb->texture, NULL);
return TRUE;
@@ -220,49 +76,6 @@ vg_context_update_color_rb(struct vg_context *ctx, struct pipe_resource *pt)
return TRUE;
}
-static void
-vg_context_update_draw_buffer(struct vg_context *ctx, struct pipe_resource *pt)
-{
- struct st_framebuffer *stfb = ctx->draw_buffer;
- boolean new_cbuf, new_zsbuf, new_size;
-
- new_cbuf = vg_context_update_color_rb(ctx, pt);
- new_zsbuf =
- vg_context_update_depth_stencil_rb(ctx, pt->width0, pt->height0);
-
- new_size = (stfb->width != pt->width0 || stfb->height != pt->height0);
- stfb->width = pt->width0;
- stfb->height = pt->height0;
-
- if (new_cbuf || new_zsbuf || new_size) {
- struct pipe_framebuffer_state *state = &ctx->state.g3d.fb;
-
- memset(state, 0, sizeof(struct pipe_framebuffer_state));
- state->width = stfb->width;
- state->height = stfb->height;
- state->nr_cbufs = 1;
- state->cbufs[0] = stfb->strb->surface;
- state->zsbuf = stfb->dsrb->surface;
-
- cso_set_framebuffer(ctx->cso_context, state);
- }
-
- if (new_zsbuf || new_size) {
- ctx->state.dirty |= VIEWPORT_DIRTY;
- ctx->state.dirty |= DEPTH_STENCIL_DIRTY;/*to reset the scissors*/
-
- ctx->pipe->clear(ctx->pipe, PIPE_CLEAR_DEPTHSTENCIL, NULL, 0.0, 0);
-
- /* we need all the other state already set */
-
- setup_new_alpha_mask(ctx, stfb);
-
- pipe_sampler_view_reference( &stfb->blend_texture_view, NULL);
- stfb->blend_texture_view = create_tex_and_view(ctx->pipe,
- PIPE_FORMAT_B8G8R8A8_UNORM, stfb->width, stfb->height);
- }
-}
-
/**
* Flush the front buffer if the current context renders to the front buffer.
*/
@@ -304,15 +117,16 @@ vg_manager_validate_framebuffer(struct vg_context *ctx)
if (!stfb->iface->validate(stfb->iface, &stfb->strb_att, 1, &pt) || !pt)
return;
- /*
- * unset draw_buffer_invalid first because vg_context_update_draw_buffer
- * will cause the framebuffer to be validated again because of a call to
- * vg_validate_state
- */
p_atomic_set(&ctx->draw_buffer_invalid, FALSE);
- vg_context_update_draw_buffer(ctx, pt);
-}
+ if (vg_context_update_color_rb(ctx, pt) ||
+ stfb->width != pt->width0 ||
+ stfb->height != pt->height0)
+ ctx->state.dirty |= FRAMEBUFFER_DIRTY;
+
+ stfb->width = pt->width0;
+ stfb->height = pt->height0;
+}
static void
vg_context_notify_invalid_framebuffer(struct st_context_iface *stctxi,
@@ -336,7 +150,10 @@ static void
vg_context_destroy(struct st_context_iface *stctxi)
{
struct vg_context *ctx = (struct vg_context *) stctxi;
+ struct pipe_context *pipe = ctx->pipe;
+
vg_destroy_context(ctx);
+ pipe->destroy(pipe);
}
static struct st_context_iface *
diff --git a/src/gallium/state_trackers/wgl/SConscript b/src/gallium/state_trackers/wgl/SConscript
index ec55f042f90..1b7597de440 100644
--- a/src/gallium/state_trackers/wgl/SConscript
+++ b/src/gallium/state_trackers/wgl/SConscript
@@ -13,7 +13,6 @@ env.Append(CPPPATH = [
env.AppendUnique(CPPDEFINES = [
'_GDI32_', # prevent wgl* being declared __declspec(dllimport)
'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers
- 'WIN32_THREADS', # use Win32 thread API
'WIN32_LEAN_AND_MEAN', # http://msdn2.microsoft.com/en-us/library/6dwk3a1z.aspx
])
@@ -22,6 +21,7 @@ sources = [
'stw_device.c',
'stw_ext_extensionsstring.c',
'stw_ext_gallium.c',
+ 'stw_ext_pbuffer.c',
'stw_ext_pixelformat.c',
'stw_ext_swapinterval.c',
'stw_framebuffer.c',
diff --git a/src/gallium/state_trackers/wgl/stw_context.c b/src/gallium/state_trackers/wgl/stw_context.c
index 86c0a28e8da..cd4f3c8b3e2 100644
--- a/src/gallium/state_trackers/wgl/stw_context.c
+++ b/src/gallium/state_trackers/wgl/stw_context.c
@@ -264,75 +264,82 @@ stw_make_current(
struct stw_context *curctx = NULL;
struct stw_context *ctx = NULL;
struct stw_framebuffer *fb = NULL;
+ BOOL ret = FALSE;
if (!stw_dev)
- goto fail;
+ return FALSE;
curctx = stw_current_context();
if (curctx != NULL) {
- if (curctx->dhglrc != dhglrc)
+ if (curctx->dhglrc == dhglrc) {
+ if (curctx->hdc == hdc) {
+ /* Return if already current. */
+ return TRUE;
+ }
+ } else {
curctx->st->flush(curctx->st, PIPE_FLUSH_RENDER_CACHE, NULL);
-
- /* Return if already current. */
- if (curctx->dhglrc == dhglrc && curctx->hdc == hdc) {
- ctx = curctx;
- fb = stw_framebuffer_from_hdc( hdc );
- goto success;
}
-
- stw_framebuffer_reference(&curctx->current_framebuffer, NULL);
}
- if (hdc == NULL || dhglrc == 0) {
- return stw_dev->stapi->make_current(stw_dev->stapi, NULL, NULL, NULL);
- }
-
- pipe_mutex_lock( stw_dev->ctx_mutex );
- ctx = stw_lookup_context_locked( dhglrc );
- pipe_mutex_unlock( stw_dev->ctx_mutex );
- if(!ctx)
- goto fail;
-
- fb = stw_framebuffer_from_hdc( hdc );
- if (fb) {
- stw_framebuffer_update(fb);
- }
- else {
- /* Applications should call SetPixelFormat before creating a context,
- * but not all do, and the opengl32 runtime seems to use a default pixel
- * format in some cases, so we must create a framebuffer for those here
- */
- int iPixelFormat = GetPixelFormat(hdc);
- if(iPixelFormat)
- fb = stw_framebuffer_create( hdc, iPixelFormat );
- if(!fb)
+ if (dhglrc) {
+ pipe_mutex_lock( stw_dev->ctx_mutex );
+ ctx = stw_lookup_context_locked( dhglrc );
+ pipe_mutex_unlock( stw_dev->ctx_mutex );
+ if (!ctx) {
goto fail;
- }
-
- if(fb->iPixelFormat != ctx->iPixelFormat)
- goto fail;
+ }
- /* Bind the new framebuffer */
- ctx->hdc = hdc;
+ fb = stw_framebuffer_from_hdc( hdc );
+ if (fb) {
+ stw_framebuffer_update(fb);
+ }
+ else {
+ /* Applications should call SetPixelFormat before creating a context,
+ * but not all do, and the opengl32 runtime seems to use a default pixel
+ * format in some cases, so we must create a framebuffer for those here
+ */
+ int iPixelFormat = GetPixelFormat(hdc);
+ if (iPixelFormat)
+ fb = stw_framebuffer_create( hdc, iPixelFormat );
+ if (!fb)
+ goto fail;
+ }
- if (!stw_dev->stapi->make_current(stw_dev->stapi, ctx->st, fb->stfb, fb->stfb))
- goto fail;
+ if (fb->iPixelFormat != ctx->iPixelFormat) {
+ SetLastError(ERROR_INVALID_PIXEL_FORMAT);
+ goto fail;
+ }
- stw_framebuffer_reference(&ctx->current_framebuffer, fb);
+ /* Bind the new framebuffer */
+ ctx->hdc = hdc;
-success:
- assert(fb);
- if(fb) {
- stw_framebuffer_release(fb);
+ ret = stw_dev->stapi->make_current(stw_dev->stapi, ctx->st, fb->stfb, fb->stfb);
+ stw_framebuffer_reference(&ctx->current_framebuffer, fb);
+ } else {
+ ret = stw_dev->stapi->make_current(stw_dev->stapi, NULL, NULL, NULL);
}
- return TRUE;
-
fail:
- if(fb)
+
+ if (fb) {
stw_framebuffer_release(fb);
- stw_dev->stapi->make_current(stw_dev->stapi, NULL, NULL, NULL);
- return FALSE;
+ }
+
+ /* On failure, make the thread's current rendering context not current
+ * before returning */
+ if (!ret) {
+ stw_dev->stapi->make_current(stw_dev->stapi, NULL, NULL, NULL);
+ ctx = NULL;
+ }
+
+ /* Unreference the previous framebuffer if any. It must be done after
+ * make_current, as it can be referenced inside.
+ */
+ if (curctx && curctx != ctx) {
+ stw_framebuffer_reference(&curctx->current_framebuffer, NULL);
+ }
+
+ return ret;
}
/**
diff --git a/src/gallium/state_trackers/wgl/stw_device.c b/src/gallium/state_trackers/wgl/stw_device.c
index 37809d084ce..c4822d4d8aa 100644
--- a/src/gallium/state_trackers/wgl/stw_device.c
+++ b/src/gallium/state_trackers/wgl/stw_device.c
@@ -41,9 +41,7 @@
#include "stw_framebuffer.h"
#include "stw_st.h"
-#ifdef WIN32_THREADS
extern _glthread_Mutex OneTimeLock;
-#endif
struct stw_device *stw_dev = NULL;
@@ -76,9 +74,7 @@ stw_init(const struct stw_winsys *stw_winsys)
stw_dev->stw_winsys = stw_winsys;
-#ifdef WIN32_THREADS
_glthread_INIT_MUTEX(OneTimeLock);
-#endif
stw_dev->stapi = stw_st_create_api();
stw_dev->smapi = CALLOC_STRUCT(st_manager);
@@ -96,6 +92,10 @@ stw_init(const struct stw_winsys *stw_winsys)
stw_dev->smapi->get_param = stw_get_param;
stw_dev->screen = screen;
+ stw_dev->max_2d_levels =
+ screen->get_param(screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS);
+ stw_dev->max_2d_length = 1 << (stw_dev->max_2d_levels - 1);
+
pipe_mutex_init( stw_dev->ctx_mutex );
pipe_mutex_init( stw_dev->fb_mutex );
@@ -168,11 +168,9 @@ stw_cleanup(void)
stw_dev->screen->destroy(stw_dev->screen);
-#ifdef WIN32_THREADS
_glthread_DESTROY_MUTEX(OneTimeLock);
_glapi_destroy_multithread();
-#endif
#ifdef DEBUG
debug_memory_end(stw_dev->memdbg_no);
diff --git a/src/gallium/state_trackers/wgl/stw_device.h b/src/gallium/state_trackers/wgl/stw_device.h
index 1b836960d0d..3c2b6d9c076 100644
--- a/src/gallium/state_trackers/wgl/stw_device.h
+++ b/src/gallium/state_trackers/wgl/stw_device.h
@@ -50,6 +50,10 @@ struct stw_device
struct pipe_screen *screen;
+ /* Cache some PIPE_CAP_* */
+ unsigned max_2d_levels;
+ unsigned max_2d_length;
+
struct st_api *stapi;
struct st_manager *smapi;
diff --git a/src/gallium/state_trackers/wgl/stw_ext_extensionsstring.c b/src/gallium/state_trackers/wgl/stw_ext_extensionsstring.c
index 62c859e1f92..ecb326f1cf6 100644
--- a/src/gallium/state_trackers/wgl/stw_ext_extensionsstring.c
+++ b/src/gallium/state_trackers/wgl/stw_ext_extensionsstring.c
@@ -37,6 +37,7 @@
static const char *stw_extension_string =
"WGL_ARB_extensions_string "
"WGL_ARB_multisample "
+ "WGL_ARB_pbuffer "
"WGL_ARB_pixel_format "
/* "WGL_EXT_swap_interval " */
"WGL_EXT_extensions_string";
diff --git a/src/gallium/state_trackers/wgl/stw_ext_pbuffer.c b/src/gallium/state_trackers/wgl/stw_ext_pbuffer.c
new file mode 100644
index 00000000000..32636c603dc
--- /dev/null
+++ b/src/gallium/state_trackers/wgl/stw_ext_pbuffer.c
@@ -0,0 +1,212 @@
+/**************************************************************************
+ *
+ * Copyright 2010 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include <windows.h>
+
+#define WGL_WGLEXT_PROTOTYPES
+
+#include <GL/gl.h>
+#include <GL/wglext.h>
+
+#include "pipe/p_defines.h"
+#include "pipe/p_screen.h"
+
+#include "stw_device.h"
+#include "stw_pixelformat.h"
+#include "stw_framebuffer.h"
+
+
+HPBUFFERARB WINAPI
+wglCreatePbufferARB(HDC _hDC,
+ int iPixelFormat,
+ int iWidth,
+ int iHeight,
+ const int *piAttribList)
+{
+ static boolean first = TRUE;
+ const int *piAttrib;
+ int useLargest = 0;
+ const struct stw_pixelformat_info *info;
+ struct stw_framebuffer *fb;
+ HWND hWnd;
+ HDC hDC;
+
+ info = stw_pixelformat_get_info(iPixelFormat);
+ if (!info) {
+ SetLastError(ERROR_INVALID_PIXEL_FORMAT);
+ return 0;
+ }
+
+ if (iWidth <= 0 || iHeight <= 0) {
+ SetLastError(ERROR_INVALID_DATA);
+ return 0;
+ }
+
+ for (piAttrib = piAttribList; *piAttrib; piAttrib++) {
+ switch (*piAttrib) {
+ case WGL_PBUFFER_LARGEST_ARB:
+ piAttrib++;
+ useLargest = *piAttrib;
+ break;
+ default:
+ SetLastError(ERROR_INVALID_DATA);
+ return 0;
+ }
+ }
+
+ if (iWidth > stw_dev->max_2d_length) {
+ if (useLargest) {
+ iWidth = stw_dev->max_2d_length;
+ } else {
+ SetLastError(ERROR_NO_SYSTEM_RESOURCES);
+ return 0;
+ }
+ }
+
+ if (iHeight > stw_dev->max_2d_length) {
+ if (useLargest) {
+ iHeight = stw_dev->max_2d_length;
+ } else {
+ SetLastError(ERROR_NO_SYSTEM_RESOURCES);
+ return 0;
+ }
+ }
+
+ /*
+ * Implement pbuffers through invisible windows
+ */
+
+ if (first) {
+ WNDCLASS wc;
+ memset(&wc, 0, sizeof wc);
+ wc.hbrBackground = (HBRUSH) (COLOR_BTNFACE + 1);
+ wc.hCursor = LoadCursor(NULL, IDC_ARROW);
+ wc.hIcon = LoadIcon(NULL, IDI_APPLICATION);
+ wc.lpfnWndProc = DefWindowProc;
+ wc.lpszClassName = "wglpbuffer";
+ wc.style = CS_OWNDC | CS_HREDRAW | CS_VREDRAW;
+ RegisterClass(&wc);
+ first = FALSE;
+ }
+
+ hWnd = CreateWindowEx(0,
+ "wglpbuffer", /* wc.lpszClassName */
+ "wglpbuffer",
+#if 0 /* Useful for debugging what the application is drawing */
+ WS_VISIBLE |
+#endif
+ WS_CLIPSIBLINGS | WS_CLIPCHILDREN,
+ CW_USEDEFAULT, CW_USEDEFAULT, /* x, y */
+ iWidth, iHeight,
+ NULL,
+ NULL,
+ NULL,
+ NULL);
+ if (!hWnd) {
+ return 0;
+ }
+
+ hDC = GetDC(hWnd);
+ if (!hDC) {
+ return 0;
+ }
+
+ SetPixelFormat(hDC, iPixelFormat, &info->pfd);
+
+ fb = stw_framebuffer_create(hDC, iPixelFormat);
+ if (!fb) {
+ SetLastError(ERROR_NO_SYSTEM_RESOURCES);
+ }
+
+ return (HPBUFFERARB)fb;
+}
+
+
+HDC WINAPI
+wglGetPbufferDCARB(HPBUFFERARB hPbuffer)
+{
+ struct stw_framebuffer *fb;
+ HDC hDC;
+
+ fb = (struct stw_framebuffer *)hPbuffer;
+
+ hDC = GetDC(fb->hWnd);
+ SetPixelFormat(hDC, fb->iPixelFormat, &fb->pfi->pfd);
+
+ return hDC;
+}
+
+
+int WINAPI
+wglReleasePbufferDCARB(HPBUFFERARB hPbuffer,
+ HDC hDC)
+{
+ struct stw_framebuffer *fb;
+
+ fb = (struct stw_framebuffer *)hPbuffer;
+
+ return ReleaseDC(fb->hWnd, hDC);
+}
+
+
+BOOL WINAPI
+wglDestroyPbufferARB(HPBUFFERARB hPbuffer)
+{
+ struct stw_framebuffer *fb;
+
+ fb = (struct stw_framebuffer *)hPbuffer;
+
+ /* This will destroy all our data */
+ return DestroyWindow(fb->hWnd);
+}
+
+
+BOOL WINAPI
+wglQueryPbufferARB(HPBUFFERARB hPbuffer,
+ int iAttribute,
+ int *piValue)
+{
+ struct stw_framebuffer *fb;
+
+ fb = (struct stw_framebuffer *)hPbuffer;
+
+ switch (iAttribute) {
+ case WGL_PBUFFER_WIDTH_ARB:
+ *piValue = fb->width;
+ return TRUE;
+ case WGL_PBUFFER_HEIGHT_ARB:
+ *piValue = fb->width;
+ return TRUE;
+ case WGL_PBUFFER_LOST_ARB:
+ /* We assume that no content is ever lost due to display mode change */
+ *piValue = FALSE;
+ return TRUE;
+ default:
+ SetLastError(ERROR_INVALID_DATA);
+ return FALSE;
+ }
+}
diff --git a/src/gallium/state_trackers/wgl/stw_ext_pixelformat.c b/src/gallium/state_trackers/wgl/stw_ext_pixelformat.c
index ab56800e28d..d0a95863bb4 100644
--- a/src/gallium/state_trackers/wgl/stw_ext_pixelformat.c
+++ b/src/gallium/state_trackers/wgl/stw_ext_pixelformat.c
@@ -43,6 +43,7 @@
#include "pipe/p_compiler.h"
#include "util/u_memory.h"
+#include "stw_device.h"
#include "stw_pixelformat.h"
@@ -234,6 +235,23 @@ stw_query_attrib(
*pvalue = pfi->stvis.samples;
break;
+
+ /* WGL_ARB_pbuffer */
+
+ case WGL_MAX_PBUFFER_WIDTH_ARB:
+ case WGL_MAX_PBUFFER_HEIGHT_ARB:
+ *pvalue = stw_dev->max_2d_length;
+ break;
+
+ case WGL_MAX_PBUFFER_PIXELS_ARB:
+ *pvalue = stw_dev->max_2d_length * stw_dev->max_2d_length;
+ break;
+
+ case WGL_DRAW_TO_PBUFFER_ARB:
+ *pvalue = 1;
+ break;
+
+
default:
return FALSE;
}
diff --git a/src/gallium/state_trackers/wgl/stw_framebuffer.c b/src/gallium/state_trackers/wgl/stw_framebuffer.c
index 259b22f22c7..733222aa21c 100644
--- a/src/gallium/state_trackers/wgl/stw_framebuffer.c
+++ b/src/gallium/state_trackers/wgl/stw_framebuffer.c
@@ -469,7 +469,7 @@ DrvPresentBuffers(HDC hdc, PGLPRESENTBUFFERSDATA data)
{
struct stw_framebuffer *fb;
struct pipe_screen *screen;
- struct pipe_surface *surface;
+ struct pipe_resource *res;
if (!stw_dev)
return FALSE;
@@ -480,7 +480,7 @@ DrvPresentBuffers(HDC hdc, PGLPRESENTBUFFERSDATA data)
screen = stw_dev->screen;
- surface = (struct pipe_surface *)data->pPrivateData;
+ res = (struct pipe_resource *)data->pPrivateData;
if(data->hSharedSurface != fb->hSharedSurface) {
if(fb->shared_surface) {
@@ -498,13 +498,13 @@ DrvPresentBuffers(HDC hdc, PGLPRESENTBUFFERSDATA data)
if(fb->shared_surface) {
stw_dev->stw_winsys->compose(screen,
- surface,
+ res,
fb->shared_surface,
&fb->client_rect,
data->PresentHistoryToken);
}
else {
- stw_dev->stw_winsys->present( screen, surface, hdc );
+ stw_dev->stw_winsys->present( screen, res, hdc );
}
stw_framebuffer_update(fb);
@@ -524,7 +524,7 @@ DrvPresentBuffers(HDC hdc, PGLPRESENTBUFFERSDATA data)
BOOL
stw_framebuffer_present_locked(HDC hdc,
struct stw_framebuffer *fb,
- struct pipe_surface *surface)
+ struct pipe_resource *res)
{
if(stw_dev->callbacks.wglCbPresentBuffers &&
stw_dev->stw_winsys->compose) {
@@ -535,7 +535,7 @@ stw_framebuffer_present_locked(HDC hdc,
data.magic2 = 0;
data.AdapterLuid = stw_dev->AdapterLuid;
data.rect = fb->client_rect;
- data.pPrivateData = (void *)surface;
+ data.pPrivateData = (void *)res;
stw_notify_current_locked(fb);
stw_framebuffer_release(fb);
@@ -545,7 +545,7 @@ stw_framebuffer_present_locked(HDC hdc,
else {
struct pipe_screen *screen = stw_dev->screen;
- stw_dev->stw_winsys->present( screen, surface, hdc );
+ stw_dev->stw_winsys->present( screen, res, hdc );
stw_framebuffer_update(fb);
stw_notify_current_locked(fb);
diff --git a/src/gallium/state_trackers/wgl/stw_framebuffer.h b/src/gallium/state_trackers/wgl/stw_framebuffer.h
index 89d12300e67..6604e545cbc 100644
--- a/src/gallium/state_trackers/wgl/stw_framebuffer.h
+++ b/src/gallium/state_trackers/wgl/stw_framebuffer.h
@@ -32,7 +32,7 @@
#include "os/os_thread.h"
-struct pipe_surface;
+struct pipe_resource;
struct st_framebuffer_iface;
struct stw_pixelformat_info;
@@ -143,7 +143,7 @@ stw_framebuffer_from_hdc(
BOOL
stw_framebuffer_present_locked(HDC hdc,
struct stw_framebuffer *fb,
- struct pipe_surface *surface);
+ struct pipe_resource *res);
void
stw_framebuffer_update(
diff --git a/src/gallium/state_trackers/wgl/stw_getprocaddress.c b/src/gallium/state_trackers/wgl/stw_getprocaddress.c
index d43a55fa9e6..b0aef943d30 100644
--- a/src/gallium/state_trackers/wgl/stw_getprocaddress.c
+++ b/src/gallium/state_trackers/wgl/stw_getprocaddress.c
@@ -50,6 +50,13 @@ static const struct stw_extension_entry stw_extension_entries[] = {
/* WGL_ARB_extensions_string */
STW_EXTENSION_ENTRY( wglGetExtensionsStringARB ),
+ /* WGL_ARB_pbuffer */
+ STW_EXTENSION_ENTRY( wglCreatePbufferARB ),
+ STW_EXTENSION_ENTRY( wglGetPbufferDCARB ),
+ STW_EXTENSION_ENTRY( wglReleasePbufferDCARB ),
+ STW_EXTENSION_ENTRY( wglDestroyPbufferARB ),
+ STW_EXTENSION_ENTRY( wglQueryPbufferARB ),
+
/* WGL_ARB_pixel_format */
STW_EXTENSION_ENTRY( wglChoosePixelFormatARB ),
STW_EXTENSION_ENTRY( wglGetPixelFormatAttribfvARB ),
diff --git a/src/gallium/state_trackers/wgl/stw_pixelformat.c b/src/gallium/state_trackers/wgl/stw_pixelformat.c
index 18ac4823696..5ede1d43220 100644
--- a/src/gallium/state_trackers/wgl/stw_pixelformat.c
+++ b/src/gallium/state_trackers/wgl/stw_pixelformat.c
@@ -185,7 +185,7 @@ stw_pixelformat_add(
*/
pfi->stvis.buffer_mask = ST_ATTACHMENT_FRONT_LEFT_MASK;
if (doublebuffer)
- pfi->stvis.buffer_mask = ST_ATTACHMENT_BACK_LEFT_MASK;
+ pfi->stvis.buffer_mask |= ST_ATTACHMENT_BACK_LEFT_MASK;
pfi->stvis.color_format = color->format;
pfi->stvis.depth_stencil_format = depth->format;
diff --git a/src/gallium/state_trackers/wgl/stw_st.c b/src/gallium/state_trackers/wgl/stw_st.c
index bcdd82e4f66..b58d91673b7 100644
--- a/src/gallium/state_trackers/wgl/stw_st.c
+++ b/src/gallium/state_trackers/wgl/stw_st.c
@@ -43,8 +43,6 @@ struct stw_st_framebuffer {
struct pipe_resource *textures[ST_ATTACHMENT_COUNT];
unsigned texture_width, texture_height;
unsigned texture_mask;
-
- struct pipe_surface *front_surface, *back_surface;
};
static INLINE struct stw_st_framebuffer *
@@ -65,10 +63,6 @@ stw_st_framebuffer_validate_locked(struct st_framebuffer_iface *stfb,
struct pipe_resource templ;
unsigned i;
- /* remove outdated surface */
- pipe_surface_reference(&stwfb->front_surface, NULL);
- pipe_surface_reference(&stwfb->back_surface, NULL);
-
/* remove outdated textures */
if (stwfb->texture_width != width || stwfb->texture_height != height) {
for (i = 0; i < ST_ATTACHMENT_COUNT; i++)
@@ -80,6 +74,7 @@ stw_st_framebuffer_validate_locked(struct st_framebuffer_iface *stfb,
templ.width0 = width;
templ.height0 = height;
templ.depth0 = 1;
+ templ.array_size = 1;
templ.last_level = 0;
for (i = 0; i < ST_ATTACHMENT_COUNT; i++) {
@@ -155,45 +150,6 @@ stw_st_framebuffer_validate(struct st_framebuffer_iface *stfb,
return TRUE;
}
-static struct pipe_surface *
-get_present_surface_locked(struct st_framebuffer_iface *stfb,
- enum st_attachment_type statt)
-{
- struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb);
- struct pipe_resource *ptex;
- struct pipe_surface *psurf, **cache;
-
- ptex = stwfb->textures[statt];
- if (!ptex)
- return NULL;
-
- psurf = NULL;
-
- switch (statt) {
- case ST_ATTACHMENT_FRONT_LEFT:
- cache = &stwfb->front_surface;
- break;
- case ST_ATTACHMENT_BACK_LEFT:
- cache = &stwfb->back_surface;
- break;
- default:
- cache = &psurf;
- break;
- }
-
- if (!*cache) {
- *cache = stw_dev->screen->get_tex_surface(stw_dev->screen,
- ptex, 0, 0, 0,
- PIPE_BIND_DISPLAY_TARGET |
- PIPE_BIND_RENDER_TARGET);
- }
-
- if (psurf != *cache)
- pipe_surface_reference(&psurf, *cache);
-
- return psurf;
-}
-
/**
* Present an attachment of the framebuffer.
*/
@@ -202,12 +158,11 @@ stw_st_framebuffer_present_locked(struct st_framebuffer_iface *stfb,
enum st_attachment_type statt)
{
struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb);
- struct pipe_surface *psurf;
-
- psurf = get_present_surface_locked(&stwfb->base, statt);
- if (psurf) {
- stw_framebuffer_present_locked(stwfb->fb->hDC, stwfb->fb, psurf);
- pipe_surface_reference(&psurf, NULL);
+ struct pipe_resource *resource;
+
+ resource = stwfb->textures[statt];
+ if (resource) {
+ stw_framebuffer_present_locked(stwfb->fb->hDC, stwfb->fb, resource);
}
return TRUE;
@@ -255,9 +210,6 @@ stw_st_destroy_framebuffer_locked(struct st_framebuffer_iface *stfb)
struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb);
int i;
- pipe_surface_reference(&stwfb->front_surface, NULL);
- pipe_surface_reference(&stwfb->back_surface, NULL);
-
for (i = 0; i < ST_ATTACHMENT_COUNT; i++)
pipe_resource_reference(&stwfb->textures[i], NULL);
@@ -273,7 +225,6 @@ stw_st_swap_framebuffer_locked(struct st_framebuffer_iface *stfb)
struct stw_st_framebuffer *stwfb = stw_st_framebuffer(stfb);
unsigned front = ST_ATTACHMENT_FRONT_LEFT, back = ST_ATTACHMENT_BACK_LEFT;
struct pipe_resource *ptex;
- struct pipe_surface *psurf;
unsigned mask;
/* swap the textures */
@@ -281,11 +232,6 @@ stw_st_swap_framebuffer_locked(struct st_framebuffer_iface *stfb)
stwfb->textures[front] = stwfb->textures[back];
stwfb->textures[back] = ptex;
- /* swap the surfaces */
- psurf = stwfb->front_surface;
- stwfb->front_surface = stwfb->back_surface;
- stwfb->back_surface = psurf;
-
/* convert to mask */
front = 1 << front;
back = 1 << back;
diff --git a/src/gallium/state_trackers/wgl/stw_winsys.h b/src/gallium/state_trackers/wgl/stw_winsys.h
index 270fad56a19..397065fc159 100644
--- a/src/gallium/state_trackers/wgl/stw_winsys.h
+++ b/src/gallium/state_trackers/wgl/stw_winsys.h
@@ -34,7 +34,7 @@
struct pipe_screen;
struct pipe_context;
-struct pipe_surface;
+struct pipe_resource;
struct stw_shared_surface;
@@ -43,12 +43,13 @@ struct stw_winsys
struct pipe_screen *
(*create_screen)( void );
+ /* XXX is it actually possible to have non-zero level/layer ??? */
/**
* Present the color buffer to the window associated with the device context.
*/
void
(*present)( struct pipe_screen *screen,
- struct pipe_surface *surf,
+ struct pipe_resource *res,
HDC hDC );
/**
@@ -85,7 +86,7 @@ struct stw_winsys
*/
void
(*compose)( struct pipe_screen *screen,
- struct pipe_surface *src,
+ struct pipe_resource *res,
struct stw_shared_surface *dest,
LPCRECT pRect,
ULONGLONG PresentHistoryToken );
diff --git a/src/gallium/state_trackers/xorg/xorg_composite.c b/src/gallium/state_trackers/xorg/xorg_composite.c
index 4ff48026e50..d4dc84a122b 100644
--- a/src/gallium/state_trackers/xorg/xorg_composite.c
+++ b/src/gallium/state_trackers/xorg/xorg_composite.c
@@ -473,7 +473,7 @@ boolean xorg_composite_bind_state(struct exa_context *exa,
struct exa_pixmap_priv *pMask,
struct exa_pixmap_priv *pDst)
{
- struct pipe_surface *dst_surf = xorg_gpu_surface(exa->scrn, pDst);
+ struct pipe_surface *dst_surf = xorg_gpu_surface(exa->pipe, pDst);
renderer_bind_destination(exa->renderer, dst_surf,
pDst->width,
@@ -529,7 +529,7 @@ boolean xorg_solid_bind_state(struct exa_context *exa,
struct exa_pixmap_priv *pixmap,
Pixel fg)
{
- struct pipe_surface *dst_surf = xorg_gpu_surface(exa->scrn, pixmap);
+ struct pipe_surface *dst_surf = xorg_gpu_surface(exa->pipe, pixmap);
unsigned vs_traits, fs_traits;
struct xorg_shader shader;
diff --git a/src/gallium/state_trackers/xorg/xorg_crtc.c b/src/gallium/state_trackers/xorg/xorg_crtc.c
index 80af82d97b2..71f7b8c21d0 100644
--- a/src/gallium/state_trackers/xorg/xorg_crtc.c
+++ b/src/gallium/state_trackers/xorg/xorg_crtc.c
@@ -133,6 +133,16 @@ crtc_set_mode_major(xf86CrtcPtr crtc, DisplayModePtr mode,
if (ret)
return FALSE;
+ /* Only set gamma when needed, to avoid unneeded delays. */
+#if defined(XF86_CRTC_VERSION) && XF86_CRTC_VERSION >= 3
+ if (!crtc->active)
+#endif
+ crtc->funcs->gamma_set(crtc, crtc->gamma_red, crtc->gamma_green,
+ crtc->gamma_blue, crtc->gamma_size);
+
+#if defined(XF86_CRTC_VERSION) && XF86_CRTC_VERSION >= 3
+ crtc->active = TRUE;
+#endif
crtc->x = x;
crtc->y = y;
crtc->mode = *mode;
@@ -145,7 +155,10 @@ static void
crtc_gamma_set(xf86CrtcPtr crtc, CARD16 * red, CARD16 * green, CARD16 * blue,
int size)
{
- /* XXX: hockup */
+ modesettingPtr ms = modesettingPTR(crtc->scrn);
+ struct crtc_private *crtcp = crtc->driver_private;
+
+ drmModeCrtcSetGamma(ms->fd, crtcp->drm_crtc->crtc_id, size, red, green, blue);
}
#if 0 /* Implement and enable to enable rotation and reflection. */
@@ -210,6 +223,7 @@ crtc_load_cursor_argb_ga3d(xf86CrtcPtr crtc, CARD32 * image)
templat.target = PIPE_TEXTURE_2D;
templat.last_level = 0;
templat.depth0 = 1;
+ templat.array_size = 1;
templat.format = PIPE_FORMAT_B8G8R8A8_UNORM;
templat.width0 = 64;
templat.height0 = 64;
@@ -225,9 +239,9 @@ crtc_load_cursor_argb_ga3d(xf86CrtcPtr crtc, CARD32 * image)
}
transfer = pipe_get_transfer(ms->ctx, crtcp->cursor_tex,
- 0, 0, 0,
- PIPE_TRANSFER_WRITE,
- 0, 0, 64, 64);
+ 0, 0,
+ PIPE_TRANSFER_WRITE,
+ 0, 0, 64, 64);
ptr = ms->ctx->transfer_map(ms->ctx, transfer);
util_copy_rect(ptr, crtcp->cursor_tex->format,
transfer->stride, 0, 0,
diff --git a/src/gallium/state_trackers/xorg/xorg_dri2.c b/src/gallium/state_trackers/xorg/xorg_dri2.c
index b723a8e9cb0..17c34b7eac8 100644
--- a/src/gallium/state_trackers/xorg/xorg_dri2.c
+++ b/src/gallium/state_trackers/xorg/xorg_dri2.c
@@ -129,6 +129,7 @@ dri2_do_create_buffer(DrawablePtr pDraw, DRI2BufferPtr buffer, unsigned int form
template.width0 = pDraw->width;
template.height0 = pDraw->height;
template.depth0 = 1;
+ template.array_size = 1;
template.last_level = 0;
template.bind = PIPE_BIND_DEPTH_STENCIL |
PIPE_BIND_SHARED;
diff --git a/src/gallium/state_trackers/xorg/xorg_driver.c b/src/gallium/state_trackers/xorg/xorg_driver.c
index 1ee79ae177e..33bcacdcc2e 100644
--- a/src/gallium/state_trackers/xorg/xorg_driver.c
+++ b/src/gallium/state_trackers/xorg/xorg_driver.c
@@ -44,6 +44,7 @@
#include "xf86Crtc.h"
#include "miscstruct.h"
#include "dixstruct.h"
+#include "xf86cmap.h"
#include "xf86xv.h"
#include "xorgVersion.h"
#ifndef XSERVER_LIBPCIACCESS
@@ -414,6 +415,7 @@ drv_pre_init(ScrnInfoPtr pScrn, int flags)
return FALSE;
switch (pScrn->depth) {
+ case 8:
case 15:
case 16:
case 24:
@@ -538,44 +540,37 @@ drv_pre_init(ScrnInfoPtr pScrn, int flags)
return TRUE;
}
-static void drv_block_handler(int i, pointer blockData, pointer pTimeout,
- pointer pReadmask)
+void xorg_flush(ScreenPtr pScreen)
{
- ScreenPtr pScreen = screenInfo.screens[i];
modesettingPtr ms = modesettingPTR(xf86Screens[pScreen->myNum]);
- pScreen->BlockHandler = ms->blockHandler;
- pScreen->BlockHandler(i, blockData, pTimeout, pReadmask);
- pScreen->BlockHandler = drv_block_handler;
-
if (ms->ctx) {
- int j;
+ int j;
- ms->ctx->flush(ms->ctx, PIPE_FLUSH_RENDER_CACHE,
- ms->dirtyThrottling ?
- &ms->fence[XORG_NR_FENCES-1] :
- NULL);
+ ms->ctx->flush(ms->ctx, PIPE_FLUSH_RENDER_CACHE,
+ ms->dirtyThrottling ?
+ &ms->fence[XORG_NR_FENCES-1] :
+ NULL);
- if (ms->dirtyThrottling) {
- if (ms->fence[0])
- ms->ctx->screen->fence_finish(ms->ctx->screen,
- ms->fence[0], 0);
+ if (ms->dirtyThrottling) {
+ if (ms->fence[0])
+ ms->ctx->screen->fence_finish(ms->ctx->screen,
+ ms->fence[0], 0);
- /* The amount of rendering generated by a block handler can be
- * quite small. Let us get a fair way ahead of hardware before
- * throttling.
- */
- for (j = 0; j < XORG_NR_FENCES - 1; j++)
- ms->screen->fence_reference(ms->screen,
- &ms->fence[j],
- ms->fence[j+1]);
-
- ms->screen->fence_reference(ms->screen,
- &ms->fence[XORG_NR_FENCES-1],
- NULL);
- }
+ /* The amount of rendering generated by a block handler can be
+ * quite small. Let us get a fair way ahead of hardware before
+ * throttling.
+ */
+ for (j = 0; j < XORG_NR_FENCES - 1; j++)
+ ms->screen->fence_reference(ms->screen,
+ &ms->fence[j],
+ ms->fence[j+1]);
+
+ ms->screen->fence_reference(ms->screen,
+ &ms->fence[XORG_NR_FENCES-1],
+ NULL);
+ }
}
-
#ifdef DRM_MODE_FEATURE_DIRTYFB
{
@@ -608,6 +603,19 @@ static void drv_block_handler(int i, pointer blockData, pointer pTimeout,
#endif
}
+static void drv_block_handler(int i, pointer blockData, pointer pTimeout,
+ pointer pReadmask)
+{
+ ScreenPtr pScreen = screenInfo.screens[i];
+ modesettingPtr ms = modesettingPTR(xf86Screens[pScreen->myNum]);
+
+ pScreen->BlockHandler = ms->blockHandler;
+ pScreen->BlockHandler(i, blockData, pTimeout, pReadmask);
+ pScreen->BlockHandler = drv_block_handler;
+
+ xorg_flush(pScreen);
+}
+
static Bool
drv_create_screen_resources(ScreenPtr pScreen)
{
@@ -671,6 +679,65 @@ drv_set_master(ScrnInfoPtr pScrn)
}
+static void drv_load_palette(ScrnInfoPtr pScrn, int numColors,
+ int *indices, LOCO *colors, VisualPtr pVisual)
+{
+ xf86CrtcConfigPtr xf86_config = XF86_CRTC_CONFIG_PTR(pScrn);
+ modesettingPtr ms = modesettingPTR(pScrn);
+ int index, j, i;
+ int c;
+
+ switch(pScrn->depth) {
+ case 15:
+ for (i = 0; i < numColors; i++) {
+ index = indices[i];
+ for (j = 0; j < 8; j++) {
+ ms->lut_r[index * 8 + j] = colors[index].red << 8;
+ ms->lut_g[index * 8 + j] = colors[index].green << 8;
+ ms->lut_b[index * 8 + j] = colors[index].blue << 8;
+ }
+ }
+ break;
+ case 16:
+ for (i = 0; i < numColors; i++) {
+ index = indices[i];
+
+ if (index < 32) {
+ for (j = 0; j < 8; j++) {
+ ms->lut_r[index * 8 + j] = colors[index].red << 8;
+ ms->lut_b[index * 8 + j] = colors[index].blue << 8;
+ }
+ }
+
+ for (j = 0; j < 4; j++) {
+ ms->lut_g[index * 4 + j] = colors[index].green << 8;
+ }
+ }
+ break;
+ default:
+ for (i = 0; i < numColors; i++) {
+ index = indices[i];
+ ms->lut_r[index] = colors[index].red << 8;
+ ms->lut_g[index] = colors[index].green << 8;
+ ms->lut_b[index] = colors[index].blue << 8;
+ }
+ break;
+ }
+
+ for (c = 0; c < xf86_config->num_crtc; c++) {
+ xf86CrtcPtr crtc = xf86_config->crtc[c];
+
+ /* Make the change through RandR */
+#ifdef RANDR_12_INTERFACE
+ if (crtc->randr_crtc)
+ RRCrtcGammaSet(crtc->randr_crtc, ms->lut_r, ms->lut_g, ms->lut_b);
+ else
+#endif
+ crtc->funcs->gamma_set(crtc, ms->lut_r, ms->lut_g, ms->lut_b, 256);
+ }
+}
+
+
static Bool
drv_screen_init(int scrnIndex, ScreenPtr pScreen, int argc, char **argv)
{
@@ -810,6 +877,10 @@ drv_screen_init(int scrnIndex, ScreenPtr pScreen, int argc, char **argv)
if (!miCreateDefColormap(pScreen))
return FALSE;
+ if (!xf86HandleColormaps(pScreen, 256, 8, drv_load_palette, NULL,
+ CMAP_PALETTED_TRUECOLOR |
+ CMAP_RELOAD_ON_MODE_SWITCH))
+ return FALSE;
xf86DPMSInit(pScreen, xf86DPMSSet, 0);
diff --git a/src/gallium/state_trackers/xorg/xorg_exa.c b/src/gallium/state_trackers/xorg/xorg_exa.c
index 4b1c02bad42..718a3453939 100644
--- a/src/gallium/state_trackers/xorg/xorg_exa.c
+++ b/src/gallium/state_trackers/xorg/xorg_exa.c
@@ -46,6 +46,8 @@
#include "util/u_math.h"
#include "util/u_debug.h"
#include "util/u_format.h"
+#include "util/u_box.h"
+#include "util/u_surface.h"
#define DEBUG_PRINT 0
#define ROUND_UP_TEXTURES 1
@@ -188,8 +190,8 @@ ExaDownloadFromScreen(PixmapPtr pPix, int x, int y, int w, int h, char *dst,
if (!priv || !priv->tex)
return FALSE;
- transfer = pipe_get_transfer(exa->pipe, priv->tex, 0, 0, 0,
- PIPE_TRANSFER_READ, x, y, w, h);
+ transfer = pipe_get_transfer(exa->pipe, priv->tex, 0, 0,
+ PIPE_TRANSFER_READ, x, y, w, h);
if (!transfer)
return FALSE;
@@ -222,8 +224,8 @@ ExaUploadToScreen(PixmapPtr pPix, int x, int y, int w, int h, char *src,
if (!priv || !priv->tex)
return FALSE;
- transfer = pipe_get_transfer(exa->pipe, priv->tex, 0, 0, 0,
- PIPE_TRANSFER_WRITE, x, y, w, h);
+ transfer = pipe_get_transfer(exa->pipe, priv->tex, 0, 0,
+ PIPE_TRANSFER_WRITE, x, y, w, h);
if (!transfer)
return FALSE;
@@ -265,7 +267,7 @@ ExaPrepareAccess(PixmapPtr pPix, int index)
assert(pPix->drawable.height <= priv->tex->height0);
priv->map_transfer =
- pipe_get_transfer(exa->pipe, priv->tex, 0, 0, 0,
+ pipe_get_transfer(exa->pipe, priv->tex, 0, 0,
#ifdef EXA_MIXED_PIXMAPS
PIPE_TRANSFER_MAP_DIRECTLY |
#endif
@@ -449,6 +451,7 @@ ExaPrepareCopy(PixmapPtr pSrcPixmap, PixmapPtr pDstPixmap, int xdir,
exa->copy.use_surface_copy = TRUE;
}
else {
+ struct pipe_surface surf_tmpl;
exa->copy.use_surface_copy = FALSE;
if (exa->copy.dst == exa->copy.src)
@@ -458,11 +461,13 @@ ExaPrepareCopy(PixmapPtr pSrcPixmap, PixmapPtr pDstPixmap, int xdir,
pipe_resource_reference(&exa->copy.src_texture,
exa->copy.src->tex);
+ memset(&surf_tmpl, 0, sizeof(surf_tmpl));
+ u_surface_default_template(&surf_tmpl, exa->copy.dst->tex,
+ PIPE_BIND_RENDER_TARGET);
exa->copy.dst_surface =
- exa->scrn->get_tex_surface(exa->scrn,
- exa->copy.dst->tex,
- 0, 0, 0,
- PIPE_BIND_RENDER_TARGET);
+ exa->pipe->create_surface(exa->pipe,
+ exa->copy.dst->tex,
+ &surf_tmpl);
renderer_copy_prepare(exa->renderer,
@@ -492,19 +497,14 @@ ExaCopy(PixmapPtr pDstPixmap, int srcX, int srcY, int dstX, int dstY,
(void) priv;
if (exa->copy.use_surface_copy) {
- struct pipe_subresource subdst, subsrc;
- subdst.face = 0;
- subdst.level = 0;
- subsrc.face = 0;
- subsrc.level = 0;
+ struct pipe_box src_box;
+ u_box_2d(srcX, srcY, width, height, &src_box);
exa->pipe->resource_copy_region( exa->pipe,
exa->copy.dst->tex,
- subdst,
+ 0,
dstX, dstY, 0,
exa->copy.src->tex,
- subsrc,
- srcX, srcY, 0,
- width, height );
+ 0, &src_box);
}
else {
renderer_copy_pixmap(exa->renderer,
@@ -874,24 +874,21 @@ ExaModifyPixmapHeader(PixmapPtr pPixmap, int width, int height,
}
template.depth0 = 1;
+ template.array_size = 1;
template.last_level = 0;
template.bind = PIPE_BIND_RENDER_TARGET | priv->flags;
priv->tex_flags = priv->flags;
texture = exa->scrn->resource_create(exa->scrn, &template);
if (priv->tex) {
- struct pipe_subresource subdst, subsrc;
-
- subdst.face = 0;
- subdst.level = 0;
- subsrc.face = 0;
- subsrc.level = 0;
+ struct pipe_box src_box;
+ u_box_origin_2d(min(width, texture->width0),
+ min(height, texture->height0),
+ &src_box);
exa->pipe->resource_copy_region(exa->pipe, texture,
- subdst, 0, 0, 0,
+ 0, 0, 0, 0,
priv->tex,
- subsrc, 0, 0, 0,
- min(width, texture->width0),
- min(height, texture->height0));
+ 0, &src_box);
}
pipe_resource_reference(&priv->tex, texture);
@@ -947,6 +944,7 @@ xorg_exa_create_root_texture(ScrnInfoPtr pScrn,
template.width0 = width;
template.height0 = height;
template.depth0 = 1;
+ template.array_size = 1;
template.last_level = 0;
template.bind |= PIPE_BIND_RENDER_TARGET;
template.bind |= PIPE_BIND_SCANOUT;
@@ -1063,10 +1061,14 @@ out_err:
}
struct pipe_surface *
-xorg_gpu_surface(struct pipe_screen *scrn, struct exa_pixmap_priv *priv)
+xorg_gpu_surface(struct pipe_context *pipe, struct exa_pixmap_priv *priv)
{
- return scrn->get_tex_surface(scrn, priv->tex, 0, 0, 0,
- PIPE_BIND_RENDER_TARGET);
+ struct pipe_surface surf_tmpl;
+ memset(&surf_tmpl, 0, sizeof(surf_tmpl));
+ u_surface_default_template(&surf_tmpl, priv->tex,
+ PIPE_BIND_RENDER_TARGET);
+
+ return pipe->create_surface(pipe, priv->tex, &surf_tmpl);
}
diff --git a/src/gallium/state_trackers/xorg/xorg_exa.h b/src/gallium/state_trackers/xorg/xorg_exa.h
index 86a1afc06e6..1f78f60be74 100644
--- a/src/gallium/state_trackers/xorg/xorg_exa.h
+++ b/src/gallium/state_trackers/xorg/xorg_exa.h
@@ -72,7 +72,7 @@ do { \
} while(0)
struct pipe_surface *
-xorg_gpu_surface(struct pipe_screen *scrn, struct exa_pixmap_priv *priv);
+xorg_gpu_surface(struct pipe_context *pipe, struct exa_pixmap_priv *priv);
void xorg_exa_flush(struct exa_context *exa, uint pipeFlushFlags,
struct pipe_fence_handle **fence);
diff --git a/src/gallium/state_trackers/xorg/xorg_renderer.c b/src/gallium/state_trackers/xorg/xorg_renderer.c
index 92f1cc50653..a3d7c5a70e2 100644
--- a/src/gallium/state_trackers/xorg/xorg_renderer.c
+++ b/src/gallium/state_trackers/xorg/xorg_renderer.c
@@ -10,6 +10,7 @@
#include "util/u_sampler.h"
#include "util/u_inlines.h"
+#include "util/u_box.h"
#include <math.h>
@@ -535,6 +536,7 @@ renderer_clone_texture(struct xorg_renderer *r,
templ.width0 = src->width0;
templ.height0 = src->height0;
templ.depth0 = 1;
+ templ.array_size = 1;
templ.bind = PIPE_BIND_SAMPLER_VIEW;
pt = screen->resource_create(screen, &templ);
@@ -546,19 +548,15 @@ renderer_clone_texture(struct xorg_renderer *r,
{
/* copy source framebuffer surface into texture */
- struct pipe_subresource subsrc, subdst;
- subsrc.face = 0;
- subsrc.level = 0;
- subdst.face = 0;
- subdst.level = 0;
+ struct pipe_box src_box;
+ u_box_origin_2d(src->width0, src->height0, &src_box);
+
pipe->resource_copy_region(pipe,
pt, /* dest */
- subdst,
+ 0, /* dest_level */
0, 0, 0, /* destx/y/z */
src,
- subsrc,
- 0, 0, 0,
- src->width0, src->height0);
+ 0, &src_box);
}
return pt;
diff --git a/src/gallium/state_trackers/xorg/xorg_tracker.h b/src/gallium/state_trackers/xorg/xorg_tracker.h
index a3fb5e5dad0..664e8c75730 100644
--- a/src/gallium/state_trackers/xorg/xorg_tracker.h
+++ b/src/gallium/state_trackers/xorg/xorg_tracker.h
@@ -129,6 +129,7 @@ typedef struct _modesettingRec
/* kms */
struct kms_driver *kms;
struct kms_bo *root_bo;
+ uint16_t lut_r[256], lut_g[256], lut_b[256];
/* gallium */
struct pipe_screen *screen;
@@ -156,6 +157,7 @@ CustomizerPtr xorg_customizer(ScrnInfoPtr pScrn);
Bool xorg_has_gallium(ScrnInfoPtr pScrn);
+void xorg_flush(ScreenPtr pScreen);
/***********************************************************************
* xorg_exa.c
*/
diff --git a/src/gallium/state_trackers/xorg/xorg_xv.c b/src/gallium/state_trackers/xorg/xorg_xv.c
index f64959f00e9..c72ba9ef8db 100644
--- a/src/gallium/state_trackers/xorg/xorg_xv.c
+++ b/src/gallium/state_trackers/xorg/xorg_xv.c
@@ -171,6 +171,7 @@ create_component_texture(struct pipe_context *pipe,
templ.width0 = width;
templ.height0 = height;
templ.depth0 = 1;
+ templ.array_size = 1;
templ.bind = PIPE_BIND_SAMPLER_VIEW;
tex = screen->resource_create(screen, &templ);
@@ -312,17 +313,17 @@ copy_packed_data(ScrnInfoPtr pScrn,
int y_array_size = w * h;
ytrans = pipe_get_transfer(pipe, dst[0],
- 0, 0, 0,
- PIPE_TRANSFER_WRITE,
- left, top, w, h);
+ 0, 0,
+ PIPE_TRANSFER_WRITE,
+ left, top, w, h);
utrans = pipe_get_transfer(pipe, dst[1],
- 0, 0, 0,
- PIPE_TRANSFER_WRITE,
- left, top, w, h);
+ 0, 0,
+ PIPE_TRANSFER_WRITE,
+ left, top, w, h);
vtrans = pipe_get_transfer(pipe, dst[2],
- 0, 0, 0,
- PIPE_TRANSFER_WRITE,
- left, top, w, h);
+ 0, 0,
+ PIPE_TRANSFER_WRITE,
+ left, top, w, h);
ymap = (char*)pipe->transfer_map(pipe, ytrans);
umap = (char*)pipe->transfer_map(pipe, utrans);
@@ -533,7 +534,7 @@ display_video(ScrnInfoPtr pScrn, struct xorg_xv_port_priv *pPriv, int id,
if (!dst || !dst->tex)
XORG_FALLBACK("Xv destination %s", !dst ? "!dst" : "!dst->tex");
- dst_surf = xorg_gpu_surface(pPriv->r->pipe->screen, dst);
+ dst_surf = xorg_gpu_surface(pPriv->r->pipe, dst);
hdtv = ((src_w >= RES_720P_X) && (src_h >= RES_720P_Y));
#ifdef COMPOSITE
diff --git a/src/gallium/targets/dri-noop/Makefile b/src/gallium/targets/dri-noop/Makefile
deleted file mode 100644
index 21c5f4f9f2a..00000000000
--- a/src/gallium/targets/dri-noop/Makefile
+++ /dev/null
@@ -1,34 +0,0 @@
-TOP = ../../../..
-include $(TOP)/configs/current
-
-LIBNAME = noop_dri.so
-
-DRIVER_DEFINES = \
- -D__NOT_HAVE_DRM_H
-
-PIPE_DRIVERS = \
- $(TOP)/src/gallium/state_trackers/dri/sw/libdrisw.a \
- $(TOP)/src/gallium/winsys/sw/dri/libswdri.a \
- $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \
- $(TOP)/src/gallium/drivers/trace/libtrace.a \
- $(TOP)/src/gallium/drivers/rbug/librbug.a \
- $(TOP)/src/gallium/drivers/noop/libnoop.a
-
-SWRAST_COMMON_GALLIUM_SOURCES = \
- $(TOP)/src/mesa/drivers/dri/common/utils.c \
- $(TOP)/src/mesa/drivers/dri/common/drisw_util.c \
- $(TOP)/src/mesa/drivers/dri/common/xmlconfig.c
-
-C_SOURCES = \
- swrast_drm_api.c \
- $(SWRAST_COMMON_GALLIUM_SOURCES) \
- $(DRIVER_SOURCES)
-
-ASM_SOURCES =
-
-include ../Makefile.dri
-
-INCLUDES += \
- -I$(TOP)/src/gallium/winsys/sw/dri
-
-symlinks:
diff --git a/src/gallium/targets/dri-noop/SConscript b/src/gallium/targets/dri-noop/SConscript
deleted file mode 100644
index 9c04ee66318..00000000000
--- a/src/gallium/targets/dri-noop/SConscript
+++ /dev/null
@@ -1,31 +0,0 @@
-Import('*')
-
-env = drienv.Clone()
-
-env.Append(CPPPATH = [
- '#/src/gallium/winsys/sw/dri',
-])
-
-env.Prepend(LIBS = [
- st_drisw,
- ws_dri,
- noop,
- mesa,
- glsl,
- gallium,
- COMMON_DRI_SW_OBJECTS
-])
-
-env.Prepend(LIBS = [noop])
-
-swrastg_sources = [
- 'swrast_drm_api.c'
-]
-
-module = env.LoadableModule(
- target ='noop_dri.so',
- source = swrastg_sources,
- SHLIBPREFIX = '',
-)
-
-env.Alias('dri-noop', module)
diff --git a/src/gallium/targets/dri-nouveau/Makefile b/src/gallium/targets/dri-nouveau/Makefile
index 2f64f312b84..eb1ee859a00 100644
--- a/src/gallium/targets/dri-nouveau/Makefile
+++ b/src/gallium/targets/dri-nouveau/Makefile
@@ -10,6 +10,7 @@ PIPE_DRIVERS = \
$(TOP)/src/gallium/drivers/rbug/librbug.a \
$(TOP)/src/gallium/drivers/nvfx/libnvfx.a \
$(TOP)/src/gallium/drivers/nv50/libnv50.a \
+ $(TOP)/src/gallium/drivers/nvc0/libnvc0.a \
$(TOP)/src/gallium/drivers/nouveau/libnouveau.a
C_SOURCES = \
diff --git a/src/gallium/targets/dri-r600/Makefile b/src/gallium/targets/dri-r600/Makefile
index 661283de6a8..c8fae2d8585 100644
--- a/src/gallium/targets/dri-r600/Makefile
+++ b/src/gallium/targets/dri-r600/Makefile
@@ -9,7 +9,8 @@ PIPE_DRIVERS = \
$(TOP)/src/gallium/winsys/r600/drm/libr600winsys.a \
$(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \
$(TOP)/src/gallium/drivers/trace/libtrace.a \
- $(TOP)/src/gallium/drivers/rbug/librbug.a
+ $(TOP)/src/gallium/drivers/rbug/librbug.a \
+ $(TOP)/src/gallium/drivers/noop/libnoop.a
C_SOURCES = \
target.c \
@@ -17,7 +18,7 @@ C_SOURCES = \
$(DRIVER_SOURCES)
DRIVER_DEFINES = \
- -DGALLIUM_RBUG -DGALLIUM_TRACE
+ -DGALLIUM_RBUG -DGALLIUM_TRACE -DGALLIUM_NOOP
include ../Makefile.dri
diff --git a/src/gallium/targets/dri-r600/target.c b/src/gallium/targets/dri-r600/target.c
index 8753e2bab17..2fe345402de 100644
--- a/src/gallium/targets/dri-r600/target.c
+++ b/src/gallium/targets/dri-r600/target.c
@@ -1,5 +1,5 @@
#include "state_tracker/drm_driver.h"
-#include "target-helpers/inline_debug_helper.h"
+#include "target-helpers/inline_noop_helper.h"
#include "r600/drm/r600_drm_public.h"
#include "r600/r600_public.h"
diff --git a/src/gallium/targets/dri-vmwgfx/SConscript b/src/gallium/targets/dri-vmwgfx/SConscript
index 7888e4f2c8b..17dd0210512 100644
--- a/src/gallium/targets/dri-vmwgfx/SConscript
+++ b/src/gallium/targets/dri-vmwgfx/SConscript
@@ -2,14 +2,14 @@ Import('*')
env = drienv.Clone()
-env.Append(CPPDEFINES = ['GALLIUM_RBUG', 'GALLIUM_TRACE'])
+if True:
+ env.Append(CPPDEFINES = ['GALLIUM_TRACE', 'GALLIUM_RBUG', 'GALLIUM_GALAHAD', 'GALLIUM_SOFTPIPE'])
+ env.Prepend(LIBS = [trace, rbug, galahad, softpipe, ws_wrapper])
env.Prepend(LIBS = [
st_dri,
svgadrm,
svga,
- trace,
- rbug,
mesa,
glsl,
gallium,
@@ -22,4 +22,4 @@ module = env.LoadableModule(
SHLIBPREFIX = '',
)
-env.Alias('dri-vmwgfx', module) \ No newline at end of file
+env.Alias('dri-vmwgfx', module)
diff --git a/src/gallium/targets/dri-vmwgfx/target.c b/src/gallium/targets/dri-vmwgfx/target.c
index 15089d6db26..1362851d6be 100644
--- a/src/gallium/targets/dri-vmwgfx/target.c
+++ b/src/gallium/targets/dri-vmwgfx/target.c
@@ -1,4 +1,5 @@
+#include "target-helpers/inline_wrapper_sw_helper.h"
#include "target-helpers/inline_debug_helper.h"
#include "state_tracker/drm_driver.h"
#include "svga/drm/svga_drm_public.h"
@@ -18,6 +19,8 @@ create_screen(int fd)
if (!screen)
return NULL;
+ screen = sw_screen_wrap(screen);
+
screen = debug_screen_wrap(screen);
return screen;
diff --git a/src/gallium/targets/egl-gdi/SConscript b/src/gallium/targets/egl-gdi/SConscript
deleted file mode 100644
index d52eeb70fd5..00000000000
--- a/src/gallium/targets/egl-gdi/SConscript
+++ /dev/null
@@ -1,55 +0,0 @@
-#######################################################################
-# SConscript for egl-gdi target
-
-Import('*')
-
-env = env.Clone()
-
-env.Append(CPPPATH = [
- '#/src/gallium/state_trackers/egl',
- '#/src/gallium/state_trackers/vega',
- '#/src/egl/main',
- '#/src/mesa',
-])
-
-env.Append(CPPDEFINES = [
- 'FEATURE_VG=1',
- 'GALLIUM_SOFTPIPE',
- 'GALLIUM_RBUG',
- 'GALLIUM_TRACE',
-])
-
-env.Append(LIBS = [
- 'gdi32',
- 'user32',
- 'kernel32',
- 'ws2_32',
-])
-
-env.Prepend(LIBS = [
- st_egl_gdi,
- ws_gdi,
- identity,
- trace,
- rbug,
- softpipe,
- vgapi,
- st_vega,
- gallium,
- egl,
-])
-
-if env['llvm']:
- env.Append(CPPDEFINES = 'GALLIUM_LLVMPIPE')
- env.Prepend(LIBS = [llvmpipe])
-
-egl_gallium = env.SharedLibrary(
- target ='egl_gallium',
- source = 'egl-static.c',
-)
-
-env['no_import_lib'] = 1
-
-egl_gdi = env.InstallSharedLibrary(egl_gallium)
-
-env.Alias('egl-gdi', egl_gdi)
diff --git a/src/gallium/targets/egl-static/SConscript b/src/gallium/targets/egl-static/SConscript
new file mode 100644
index 00000000000..381ef4e862d
--- /dev/null
+++ b/src/gallium/targets/egl-static/SConscript
@@ -0,0 +1,127 @@
+#######################################################################
+# SConscript for egl-static target
+
+Import('*')
+
+env = env.Clone()
+
+env.Append(CPPPATH = [
+ '#/include',
+ '#/src/egl/main',
+ '#/src/gallium/auxiliary',
+ '#/src/gallium/drivers',
+ '#/src/gallium/include',
+ '#/src/gallium/winsys',
+ '#/src/gallium/state_trackers/egl',
+ '#/src/gallium/state_trackers/vega',
+ '#/src/mesa',
+])
+
+env.Append(CPPDEFINES = [
+ 'GALLIUM_SOFTPIPE',
+ 'GALLIUM_RBUG',
+ 'GALLIUM_TRACE',
+ 'GALLIUM_GALAHAD',
+ '_EGL_MAIN=_eglBuiltInDriverGALLIUM',
+])
+
+env.Prepend(LIBS = [
+ softpipe,
+ rbug,
+ trace,
+ galahad,
+ gallium,
+ egl,
+ st_egl,
+])
+
+if env['llvm']:
+ env.Append(CPPDEFINES = ['GALLIUM_LLVMPIPE'])
+ env.Prepend(LIBS = [llvmpipe])
+
+sources = [
+ 'egl.c',
+ 'egl_pipe.c',
+ 'egl_st.c',
+]
+
+if env['platform'] == 'windows':
+ sources.append('#src/egl/main/egl.def')
+
+ env.Append(LIBS = [
+ 'gdi32',
+ 'user32',
+ 'kernel32',
+ 'ws2_32',
+ ])
+
+ env.Prepend(LIBS = [
+ ws_gdi,
+ ])
+else:
+ # OpenGL
+ env.Append(CPPDEFINES = ['FEATURE_GL=1'])
+ env.Prepend(LIBS = ['GL', 'talloc', glsl, mesa])
+
+# OpenVG
+if True:
+ env.Append(CPPDEFINES = ['FEATURE_VG=1'])
+ env.Prepend(LIBPATH = [openvg.dir])
+ # manually add LIBPREFIX on windows
+ openvg_name = 'OpenVG' if env['platform'] != 'windows' else 'libOpenVG'
+ env.Prepend(LIBS = [openvg_name, st_vega])
+
+if env['x11']:
+ env.Prepend(LIBS = [
+ ws_xlib,
+ env['X11_LIBS'],
+ ])
+
+if env['dri']:
+ env.ParseConfig('pkg-config --cflags --libs xfixes')
+
+# pipe drivers
+if env['drm']:
+ env.ParseConfig('pkg-config --cflags --libs libdrm')
+
+ if env['drm_intel']:
+ env.ParseConfig('pkg-config --cflags --libs libdrm_intel')
+ env.Append(CPPDEFINES = ['_EGL_PIPE_I915', '_EGL_PIPE_I965'])
+ env.Prepend(LIBS = [
+ i915drm,
+ i915,
+ i965drm,
+ i965,
+ ws_wrapper,
+ ])
+
+ if env['drm_radeon']:
+ env.ParseConfig('pkg-config --cflags --libs libdrm_radeon')
+ env.Append(CPPDEFINES = ['_EGL_PIPE_R300', '_EGL_PIPE_R600'])
+ env.Prepend(LIBS = [
+ radeonwinsys,
+ r300,
+ r600winsys,
+ r600,
+ ])
+
+ env.Append(CPPDEFINES = ['_EGL_PIPE_VMWGFX'])
+ env.Prepend(LIBS = [
+ svgadrm,
+ svga,
+ ])
+
+# libEGL.dll
+env['LIBPREFIX'] = 'lib'
+env['SHLIBPREFIX'] = 'lib'
+
+egl_gallium = env.SharedLibrary(
+ target ='EGL',
+ source = sources,
+)
+
+env.Depends(egl_gallium, [openvg])
+
+egl_gallium = env.InstallSharedLibrary(egl_gallium, version=(1, 4, 0))
+
+env.Alias('egl-gallium', egl_gallium)
diff --git a/src/gallium/targets/egl-gdi/egl-static.c b/src/gallium/targets/egl-static/egl.c
index da6e5ce3396..e617ff50208 100644
--- a/src/gallium/targets/egl-gdi/egl-static.c
+++ b/src/gallium/targets/egl-static/egl.c
@@ -1,8 +1,8 @@
/*
* Mesa 3-D graphics library
- * Version: 7.9
+ * Version: 7.10
*
- * Copyright (C) 2010 LunarG Inc.
+ * Copyright (C) 2010-2011 LunarG Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -27,41 +27,29 @@
*/
#include "common/egl_g3d_loader.h"
-#include "state_tracker/st_gl_api.h"
-#include "vg_api.h"
-#include "target-helpers/inline_sw_helper.h"
-#include "target-helpers/inline_debug_helper.h"
#include "egldriver.h"
-static struct st_api *stapis[ST_API_COUNT];
+#include "egl_pipe.h"
+#include "egl_st.h"
+
+static struct egl_g3d_loader egl_g3d_loader;
+
+static struct st_module {
+ boolean initialized;
+ struct st_api *stapi;
+} st_modules[ST_API_COUNT];
static struct st_api *
get_st_api(enum st_api_type api)
{
- struct st_api *stapi;
+ struct st_module *stmod = &st_modules[api];
- stapi = stapis[api];
- if (stapi)
- return stapi;
-
- switch (api) {
-#if FEATURE_GL || FEATURE_ES1 || FEATURE_ES2
- case ST_API_OPENGL:
- stapi = st_gl_api_create();
- break;
-#endif
-#if FEATURE_VG
- case ST_API_OPENVG:
- stapi = (struct st_api *) vg_api_get();
- break;
-#endif
- default:
- break;
+ if (!stmod->initialized) {
+ stmod->stapi = egl_st_create_api(api);
+ stmod->initialized = TRUE;
}
- stapis[api] = stapi;
-
- return stapi;
+ return stmod->stapi;
}
static struct st_api *
@@ -73,71 +61,69 @@ guess_gl_api(enum st_profile_type profile)
static struct pipe_screen *
create_drm_screen(const char *name, int fd)
{
- return NULL;
+ return egl_pipe_create_drm_screen(name, fd);
}
static struct pipe_screen *
create_sw_screen(struct sw_winsys *ws)
{
- struct pipe_screen *screen;
-
- screen = sw_screen_create(ws);
- if (screen)
- screen = debug_screen_wrap(screen);
-
- return screen;
+ return egl_pipe_create_swrast_screen(ws);
}
-static void
-init_loader(struct egl_g3d_loader *loader)
+static const struct egl_g3d_loader *
+loader_init(void)
{
-#if FEATURE_GL
- loader->profile_masks[ST_API_OPENGL] |= ST_PROFILE_DEFAULT_MASK;
-#endif
-#if FEATURE_ES1
- loader->profile_masks[ST_API_OPENGL] |= ST_PROFILE_OPENGL_ES1_MASK;
-#endif
-#if FEATURE_ES2
- loader->profile_masks[ST_API_OPENGL] |= ST_PROFILE_OPENGL_ES2_MASK;
-#endif
-#if FEATURE_VG
- loader->profile_masks[ST_API_OPENVG] |= ST_PROFILE_DEFAULT_MASK;
-#endif
-
- loader->get_st_api = get_st_api;
- loader->guess_gl_api = guess_gl_api;
- loader->create_drm_screen = create_drm_screen;
- loader->create_sw_screen = create_sw_screen;
+ int i;
+
+ for (i = 0; i < ST_API_COUNT; i++)
+ egl_g3d_loader.profile_masks[i] = egl_st_get_profile_mask(i);
+
+ egl_g3d_loader.get_st_api = get_st_api;
+ egl_g3d_loader.guess_gl_api = guess_gl_api;
+ egl_g3d_loader.create_drm_screen = create_drm_screen;
+ egl_g3d_loader.create_sw_screen = create_sw_screen;
+
+ return &egl_g3d_loader;
}
static void
-egl_g3d_unload(_EGLDriver *drv)
+loader_fini(void)
{
int i;
- egl_g3d_destroy_driver(drv);
-
for (i = 0; i < ST_API_COUNT; i++) {
- if (stapis[i]) {
- stapis[i]->destroy(stapis[i]);
- stapis[i] = NULL;
+ struct st_module *stmod = &st_modules[i];
+
+ if (stmod->stapi) {
+ stmod->stapi->destroy(stmod->stapi);
+ stmod->stapi = NULL;
}
+ stmod->initialized = FALSE;
}
}
-static struct egl_g3d_loader loader;
+static void
+egl_g3d_unload(_EGLDriver *drv)
+{
+ egl_g3d_destroy_driver(drv);
+ loader_fini();
+}
_EGLDriver *
-_eglMain(const char *args)
+_EGL_MAIN(const char *args)
{
+ const struct egl_g3d_loader *loader;
_EGLDriver *drv;
- init_loader(&loader);
- drv = egl_g3d_create_driver(&loader);
- if (drv) {
- drv->Name = "Gallium";
- drv->Unload = egl_g3d_unload;
+ loader = loader_init();
+ drv = egl_g3d_create_driver(loader);
+ if (!drv) {
+ loader_fini();
+ return NULL;
}
+ drv->Name = "Gallium";
+ drv->Unload = egl_g3d_unload;
+
return drv;
}
diff --git a/src/gallium/targets/egl-static/egl_pipe.c b/src/gallium/targets/egl-static/egl_pipe.c
new file mode 100644
index 00000000000..a33d419e0aa
--- /dev/null
+++ b/src/gallium/targets/egl-static/egl_pipe.c
@@ -0,0 +1,215 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.10
+ *
+ * Copyright (C) 2011 LunarG Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Chia-I Wu <olv@lunarg.com>
+ */
+#include "target-helpers/inline_debug_helper.h"
+#include "target-helpers/inline_sw_helper.h"
+#include "egl_pipe.h"
+
+/* for i915 */
+#include "i915/drm/i915_drm_public.h"
+#include "i915/i915_public.h"
+/* for i965 */
+#include "target-helpers/inline_wrapper_sw_helper.h"
+#include "i965/drm/i965_drm_public.h"
+#include "i965/brw_public.h"
+/* for nouveau */
+#include "nouveau/drm/nouveau_drm_public.h"
+/* for r300 */
+#include "radeon/drm/radeon_drm_public.h"
+#include "r300/r300_public.h"
+/* for r600 */
+#include "r600/drm/r600_drm_public.h"
+#include "r600/r600_public.h"
+/* for vmwgfx */
+#include "svga/drm/svga_drm_public.h"
+#include "svga/svga_public.h"
+
+static struct pipe_screen *
+pipe_i915_create_screen(int fd)
+{
+#if _EGL_PIPE_I915
+ struct i915_winsys *iws;
+ struct pipe_screen *screen;
+
+ iws = i915_drm_winsys_create(fd);
+ if (!iws)
+ return NULL;
+
+ screen = i915_screen_create(iws);
+ if (!screen)
+ return NULL;
+
+ screen = debug_screen_wrap(screen);
+
+ return screen;
+#else
+ return NULL;
+#endif
+}
+
+static struct pipe_screen *
+pipe_i965_create_screen(int fd)
+{
+#if _EGL_PIPE_I965
+ struct brw_winsys_screen *bws;
+ struct pipe_screen *screen;
+
+ bws = i965_drm_winsys_screen_create(fd);
+ if (!bws)
+ return NULL;
+
+ screen = brw_screen_create(bws);
+ if (!screen)
+ return NULL;
+
+ screen = sw_screen_wrap(screen);
+
+ screen = debug_screen_wrap(screen);
+
+ return screen;
+#else
+ return NULL;
+#endif
+}
+
+static struct pipe_screen *
+pipe_nouveau_create_screen(int fd)
+{
+#if _EGL_PIPE_NOUVEAU
+ struct pipe_screen *screen;
+
+ screen = nouveau_drm_screen_create(fd);
+ if (!screen)
+ return NULL;
+
+ screen = debug_screen_wrap(screen);
+
+ return screen;
+#else
+ return NULL;
+#endif
+}
+
+static struct pipe_screen *
+pipe_r300_create_screen(int fd)
+{
+#if _EGL_PIPE_R300
+ struct r300_winsys_screen *sws;
+ struct pipe_screen *screen;
+
+ sws = r300_drm_winsys_screen_create(fd);
+ if (!sws)
+ return NULL;
+
+ screen = r300_screen_create(sws);
+ if (!screen)
+ return NULL;
+
+ screen = debug_screen_wrap(screen);
+
+ return screen;
+#else
+ return NULL;
+#endif
+}
+
+static struct pipe_screen *
+pipe_r600_create_screen(int fd)
+{
+#if _EGL_PIPE_R600
+ struct radeon *rw;
+ struct pipe_screen *screen;
+
+ rw = r600_drm_winsys_create(fd);
+ if (!rw)
+ return NULL;
+
+ screen = r600_screen_create(rw);
+ if (!screen)
+ return NULL;
+
+ screen = debug_screen_wrap(screen);
+
+ return screen;
+#else
+ return NULL;
+#endif
+}
+
+static struct pipe_screen *
+pipe_vmwgfx_create_screen(int fd)
+{
+#if _EGL_PIPE_VMWGFX
+ struct svga_winsys_screen *sws;
+ struct pipe_screen *screen;
+
+ sws = svga_drm_winsys_screen_create(fd);
+ if (!sws)
+ return NULL;
+
+ screen = svga_screen_create(sws);
+ if (!screen)
+ return NULL;
+
+ screen = debug_screen_wrap(screen);
+
+ return screen;
+#else
+ return NULL;
+#endif
+}
+
+struct pipe_screen *
+egl_pipe_create_drm_screen(const char *name, int fd)
+{
+ if (strcmp(name, "i915") == 0)
+ return pipe_i915_create_screen(fd);
+ else if (strcmp(name, "i965") == 0)
+ return pipe_i965_create_screen(fd);
+ else if (strcmp(name, "nouveau") == 0)
+ return pipe_nouveau_create_screen(fd);
+ else if (strcmp(name, "r300") == 0)
+ return pipe_r300_create_screen(fd);
+ else if (strcmp(name, "r600") == 0)
+ return pipe_r600_create_screen(fd);
+ else if (strcmp(name, "vmwgfx") == 0)
+ return pipe_vmwgfx_create_screen(fd);
+ else
+ return NULL;
+}
+
+struct pipe_screen *
+egl_pipe_create_swrast_screen(struct sw_winsys *ws)
+{
+ struct pipe_screen *screen;
+
+ screen = sw_screen_create(ws);
+ if (screen)
+ screen = debug_screen_wrap(screen);
+
+ return screen;
+}
diff --git a/src/gallium/targets/egl-static/egl_pipe.h b/src/gallium/targets/egl-static/egl_pipe.h
new file mode 100644
index 00000000000..569b2d067c4
--- /dev/null
+++ b/src/gallium/targets/egl-static/egl_pipe.h
@@ -0,0 +1,40 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.10
+ *
+ * Copyright (C) 2011 LunarG Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Chia-I Wu <olv@lunarg.com>
+ */
+#ifndef _EGL_PIPE_H_
+#define _EGL_PIPE_H_
+
+struct pipe_screen;
+struct sw_winsys;
+
+struct pipe_screen *
+egl_pipe_create_drm_screen(const char *name, int fd);
+
+struct pipe_screen *
+egl_pipe_create_swrast_screen(struct sw_winsys *ws);
+
+#endif /* _EGL_PIPE_H_ */
diff --git a/src/gallium/targets/egl-static/egl_st.c b/src/gallium/targets/egl-static/egl_st.c
new file mode 100644
index 00000000000..3db52621def
--- /dev/null
+++ b/src/gallium/targets/egl-static/egl_st.c
@@ -0,0 +1,105 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.10
+ *
+ * Copyright (C) 2011 LunarG Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Chia-I Wu <olv@lunarg.com>
+ */
+#include "util/u_debug.h"
+#include "state_tracker/st_api.h"
+#include "egl_st.h"
+
+/* for st/mesa */
+#include "state_tracker/st_gl_api.h"
+/* for st/vega */
+#include "vg_api.h"
+
+static struct st_api *
+st_GL_create_api(void)
+{
+#if FEATURE_GL || FEATURE_ES1 || FEATURE_ES2
+ return st_gl_api_create();
+#else
+ return NULL;
+#endif
+}
+
+static struct st_api *
+st_OpenVG_create_api(void)
+{
+#if FEATURE_VG
+ return (struct st_api *) vg_api_get();
+#else
+ return NULL;
+#endif
+}
+
+struct st_api *
+egl_st_create_api(enum st_api_type api)
+{
+ struct st_api *stapi;
+
+ switch (api) {
+ case ST_API_OPENGL:
+ stapi = st_GL_create_api();
+ break;
+ case ST_API_OPENVG:
+ stapi = st_OpenVG_create_api();
+ break;
+ default:
+ assert(!"Unknown API Type\n");
+ stapi = NULL;
+ break;
+ }
+
+ return stapi;
+}
+
+uint
+egl_st_get_profile_mask(enum st_api_type api)
+{
+ uint mask = 0x0;
+
+ switch (api) {
+ case ST_API_OPENGL:
+#if FEATURE_GL
+ mask |= ST_PROFILE_DEFAULT_MASK;
+#endif
+#if FEATURE_ES1
+ mask |= ST_PROFILE_OPENGL_ES1_MASK;
+#endif
+#if FEATURE_ES2
+ mask |= ST_PROFILE_OPENGL_ES2_MASK;
+#endif
+ break;
+ case ST_API_OPENVG:
+#if FEATURE_VG
+ mask |= ST_PROFILE_DEFAULT_MASK;
+#endif
+ break;
+ default:
+ break;
+ }
+
+ return mask;
+}
diff --git a/src/gallium/targets/egl-static/egl_st.h b/src/gallium/targets/egl-static/egl_st.h
new file mode 100644
index 00000000000..ba82faf0b0e
--- /dev/null
+++ b/src/gallium/targets/egl-static/egl_st.h
@@ -0,0 +1,40 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.10
+ *
+ * Copyright (C) 2011 LunarG Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Chia-I Wu <olv@lunarg.com>
+ */
+#ifndef _EGL_ST_H_
+#define _EGL_ST_H_
+
+#include "pipe/p_compiler.h"
+#include "state_tracker/st_api.h"
+
+struct st_api *
+egl_st_create_api(enum st_api_type api);
+
+uint
+egl_st_get_profile_mask(enum st_api_type api);
+
+#endif /* _EGL_ST_H_ */
diff --git a/src/gallium/targets/egl/Makefile b/src/gallium/targets/egl/Makefile
index 63e9352144e..017c1952141 100644
--- a/src/gallium/targets/egl/Makefile
+++ b/src/gallium/targets/egl/Makefile
@@ -57,12 +57,6 @@ endif
ifneq ($(filter $(GL_LIB), $(EGL_CLIENT_APIS)),)
egl_CPPFLAGS += $(API_DEFINES)
endif
-ifneq ($(filter $(GLESv1_CM_LIB), $(EGL_CLIENT_APIS)),)
-egl_CPPFLAGS += -DFEATURE_ES1=1
-endif
-ifneq ($(filter $(GLESv2_LIB), $(EGL_CLIENT_APIS)),)
-egl_CPPFLAGS += -DFEATURE_ES2=1
-endif
ifneq ($(filter $(VG_LIB), $(EGL_CLIENT_APIS)),)
egl_CPPFLAGS += -DFEATURE_VG=1
endif
@@ -80,7 +74,8 @@ i965_CPPFLAGS :=
i965_SYS := -ldrm_intel
i965_LIBS := \
$(TOP)/src/gallium/winsys/i965/drm/libi965drm.a \
- $(TOP)/src/gallium/drivers/i965/libi965.a
+ $(TOP)/src/gallium/drivers/i965/libi965.a \
+ $(TOP)/src/gallium/winsys/sw/wrapper/libwsw.a
# nouveau pipe driver
nouveau_CPPFLAGS :=
@@ -89,6 +84,7 @@ nouveau_LIBS := \
$(TOP)/src/gallium/winsys/nouveau/drm/libnouveaudrm.a \
$(TOP)/src/gallium/drivers/nvfx/libnvfx.a \
$(TOP)/src/gallium/drivers/nv50/libnv50.a \
+ $(TOP)/src/gallium/drivers/nvc0/libnvc0.a \
$(TOP)/src/gallium/drivers/nouveau/libnouveau.a
# r300 pipe driver
@@ -127,20 +123,10 @@ endif
# OpenGL state tracker
GL_CPPFLAGS := -I$(TOP)/src/mesa $(API_DEFINES)
-# do not link to $(GL_LIB) as the it supports GLES too
+# cannot not link to $(GL_LIB) as the app might want GLES
GL_SYS := $(DRI_LIB_DEPS)
GL_LIBS := $(TOP)/src/mesa/libmesagallium.a
-# OpenGL ES 1.x state tracker
-GLESv1_CM_CPPFLAGS := -I$(TOP)/src/mesa
-GLESv1_CM_SYS := $(DRI_LIB_DEPS) -l$(GLESv1_CM_LIB)
-GLESv1_CM_LIBS := $(TOP)/src/mesa/libes1gallium.a
-
-# OpenGL ES 2.x state tracker
-GLESv2_CPPFLAGS := -I$(TOP)/src/mesa
-GLESv2_SYS := $(DRI_LIB_DEPS) -l$(GLESv2_LIB)
-GLESv2_LIBS := $(TOP)/src/mesa/libes2gallium.a
-
# OpenVG state tracker
OpenVG_CPPFLAGS := -I$(TOP)/src/gallium/state_trackers/vega
OpenVG_SYS := -lm -l$(VG_LIB)
@@ -225,12 +211,6 @@ $(OUTPUT_PATH)/$(PIPE_PREFIX)swrast.so: pipe_swrast.o $(swrast_LIBS)
$(OUTPUT_PATH)/$(ST_PREFIX)$(GL_LIB).so: st_GL.o $(GL_LIBS)
$(call mklib-cxx,GL)
-$(OUTPUT_PATH)/$(ST_PREFIX)$(GLESv1_CM_LIB).so: st_GLESv1_CM.o $(GLESv1_CM_LIBS)
- $(call mklib-cxx,GLESv1_CM)
-
-$(OUTPUT_PATH)/$(ST_PREFIX)$(GLESv2_LIB).so: st_GLESv2.o $(GLESv2_LIBS)
- $(call mklib-cxx,GLESv2)
-
$(OUTPUT_PATH)/$(ST_PREFIX)$(VG_LIB).so: st_OpenVG.o $(OpenVG_LIBS)
$(call mklib,OpenVG)
diff --git a/src/gallium/targets/egl/egl.c b/src/gallium/targets/egl/egl.c
index 786d5d1105e..61fe5069e91 100644
--- a/src/gallium/targets/egl/egl.c
+++ b/src/gallium/targets/egl/egl.c
@@ -100,9 +100,14 @@ load_st_module(struct st_module *stmod,
{
struct st_api *(*create_api)(void);
- _eglLog(_EGL_DEBUG, "searching for st module %s", name);
+ if (name) {
+ _eglLog(_EGL_DEBUG, "searching for st module %s", name);
+ stmod->name = loader_strdup(name);
+ }
+ else {
+ stmod->name = NULL;
+ }
- stmod->name = loader_strdup(name);
if (stmod->name)
_eglSearchPathForEach(dlopen_st_module_cb, (void *) stmod);
else
@@ -200,19 +205,7 @@ get_st_api_full(enum st_api_type api, enum st_profile_type profile)
switch (api) {
case ST_API_OPENGL:
symbol = ST_CREATE_OPENGL_SYMBOL;
- switch (profile) {
- case ST_PROFILE_OPENGL_ES1:
- names[count++] = "GLESv1_CM";
- names[count++] = "GL";
- break;
- case ST_PROFILE_OPENGL_ES2:
- names[count++] = "GLESv2";
- names[count++] = "GL";
- break;
- default:
- names[count++] = "GL";
- break;
- }
+ names[count++] = "GL";
break;
case ST_API_OPENVG:
symbol = ST_CREATE_OPENVG_SYMBOL;
@@ -232,6 +225,21 @@ get_st_api_full(enum st_api_type api, enum st_profile_type profile)
break;
}
+ /* try again with libGL.so loaded */
+ if (!stmod->stapi && api == ST_API_OPENGL) {
+ struct util_dl_library *glapi = util_dl_open("libGL" UTIL_DL_EXT);
+
+ if (glapi) {
+ _eglLog(_EGL_DEBUG, "retry with libGL" UTIL_DL_EXT " loaded");
+ /* skip the last name (which is NULL) */
+ for (i = 0; i < count - 1; i++) {
+ if (load_st_module(stmod, names[i], symbol))
+ break;
+ }
+ util_dl_close(glapi);
+ }
+ }
+
if (!stmod->stapi) {
EGLint level = (egl_g3d_loader.profile_masks[api]) ?
_EGL_WARNING : _EGL_DEBUG;
diff --git a/src/gallium/targets/egl/st_GLESv1_CM.c b/src/gallium/targets/egl/st_GLESv1_CM.c
deleted file mode 100644
index c1df844aa43..00000000000
--- a/src/gallium/targets/egl/st_GLESv1_CM.c
+++ /dev/null
@@ -1,8 +0,0 @@
-#include "state_tracker/st_gl_api.h"
-#include "egl.h"
-
-PUBLIC struct st_api *
-st_api_create_OpenGL(void)
-{
- return st_gl_api_create();
-}
diff --git a/src/gallium/targets/egl/st_GLESv2.c b/src/gallium/targets/egl/st_GLESv2.c
deleted file mode 100644
index c1df844aa43..00000000000
--- a/src/gallium/targets/egl/st_GLESv2.c
+++ /dev/null
@@ -1,8 +0,0 @@
-#include "state_tracker/st_gl_api.h"
-#include "egl.h"
-
-PUBLIC struct st_api *
-st_api_create_OpenGL(void)
-{
- return st_gl_api_create();
-}
diff --git a/src/gallium/targets/graw-null/graw_util.c b/src/gallium/targets/graw-null/graw_util.c
index e5cf526d33a..09cba895d2a 100644
--- a/src/gallium/targets/graw-null/graw_util.c
+++ b/src/gallium/targets/graw-null/graw_util.c
@@ -1,6 +1,7 @@
#include "pipe/p_compiler.h"
#include "pipe/p_context.h"
+#include "pipe/p_shader_tokens.h"
#include "pipe/p_state.h"
#include "tgsi/tgsi_text.h"
#include "util/u_debug.h"
diff --git a/src/gallium/targets/libgl-gdi/libgl_gdi.c b/src/gallium/targets/libgl-gdi/libgl_gdi.c
index 1d6e664eabd..112904ab5fe 100644
--- a/src/gallium/targets/libgl-gdi/libgl_gdi.c
+++ b/src/gallium/targets/libgl-gdi/libgl_gdi.c
@@ -100,7 +100,7 @@ no_winsys:
static void
gdi_present(struct pipe_screen *screen,
- struct pipe_surface *surface,
+ struct pipe_resource *res,
HDC hDC)
{
/* This will fail if any interposing layer (trace, debug, etc) has
@@ -119,14 +119,14 @@ gdi_present(struct pipe_screen *screen,
#ifdef HAVE_LLVMPIPE
if (use_llvmpipe) {
winsys = llvmpipe_screen(screen)->winsys;
- dt = llvmpipe_resource(surface->texture)->dt;
+ dt = llvmpipe_resource(res)->dt;
gdi_sw_display(winsys, dt, hDC);
return;
}
#endif
winsys = softpipe_screen(screen)->winsys,
- dt = softpipe_resource(surface->texture)->dt,
+ dt = softpipe_resource(res)->dt,
gdi_sw_display(winsys, dt, hDC);
}
diff --git a/src/gallium/targets/libgl-xlib/xlib.c b/src/gallium/targets/libgl-xlib/xlib.c
index 9a3e0e07b0d..1a5892b94a0 100644
--- a/src/gallium/targets/libgl-xlib/xlib.c
+++ b/src/gallium/targets/libgl-xlib/xlib.c
@@ -35,7 +35,6 @@
#include "state_tracker/xlib_sw_winsys.h"
#include "xm_public.h"
-#include "state_tracker/st_api.h"
#include "state_tracker/st_gl_api.h"
#include "target-helpers/inline_sw_helper.h"
#include "target-helpers/inline_debug_helper.h"
diff --git a/src/gallium/targets/xorg-vmwgfx/vmw_video.c b/src/gallium/targets/xorg-vmwgfx/vmw_video.c
index 94465e52043..7979209993d 100644
--- a/src/gallium/targets/xorg-vmwgfx/vmw_video.c
+++ b/src/gallium/targets/xorg-vmwgfx/vmw_video.c
@@ -362,8 +362,10 @@ vmw_video_close(struct vmw_customizer *vmw)
/* make sure the port is stoped as well */
vmw_xv_stop_video(pScrn, &video->port[i], TRUE);
vmw_ioctl_unref_stream(vmw, video->port[i].streamId);
+ REGION_UNINIT(pScreen, &video->port[i].clipBoxes);
}
+
/* XXX: I'm sure this function is missing code for turning off Xv */
free(vmw->video_priv);
@@ -448,7 +450,16 @@ vmw_video_init_adaptor(ScrnInfoPtr pScrn, struct vmw_customizer *vmw)
vmw->video_priv = video;
adaptor->type = XvInputMask | XvImageMask | XvWindowMask;
- adaptor->flags = VIDEO_OVERLAID_IMAGES | VIDEO_CLIP_TO_VIEWPORT;
+
+ /**
+ * Note: CLIP_TO_VIEWPORT was removed from the flags, since with the
+ * crtc/output based modesetting, the viewport is not updated on
+ * RandR modeswitches. Hence the video may incorrectly be clipped away.
+ * The correct approach, (if needed) would be to clip against the
+ * scanout area union of all active crtcs. Revisit if needed.
+ */
+
+ adaptor->flags = VIDEO_OVERLAID_IMAGES;
adaptor->name = "VMware Video Engine";
adaptor->nEncodings = VMWARE_VID_NUM_ENCODINGS;
adaptor->pEncodings = vmwareVideoEncodings;
@@ -463,6 +474,7 @@ vmw_video_init_adaptor(ScrnInfoPtr pScrn, struct vmw_customizer *vmw)
video->port[i].flags = SVGA_VIDEO_FLAG_COLORKEY;
video->port[i].colorKey = VMWARE_VIDEO_COLORKEY;
video->port[i].isAutoPaintColorkey = TRUE;
+ REGION_NULL(pScrn->pScreen, &video->port[i].clipBoxes);
adaptor->pPortPrivates[i].ptr = &video->port[i];
}
@@ -554,7 +566,9 @@ vmw_video_port_init(ScrnInfoPtr pScrn, struct vmw_video_port *port,
REGION_COPY(pScrn->pScreen, &port->clipBoxes, clipBoxes);
if (port->isAutoPaintColorkey)
- xf86XVFillKeyHelper(pScrn->pScreen, port->colorKey, clipBoxes);
+ xf86XVFillKeyHelper(pScrn->pScreen, port->colorKey, clipBoxes);
+
+ xorg_flush(pScrn->pScreen);
return port->play(pScrn, port, src_x, src_y, drw_x, drw_y, src_w, src_h,
drw_w, drw_h, format, buf, width, height, clipBoxes);
@@ -641,11 +655,12 @@ vmw_video_port_play(ScrnInfoPtr pScrn, struct vmw_video_port *port,
*/
if (!REGION_EQUAL(pScrn->pScreen, &port->clipBoxes, clipBoxes)) {
REGION_COPY(pScrn->pScreen, &port->clipBoxes, clipBoxes);
- if (port->isAutoPaintColorkey) {
+ if (port->isAutoPaintColorkey)
xf86XVFillKeyHelper(pScrn->pScreen, port->colorKey, clipBoxes);
- }
}
+ xorg_flush(pScrn->pScreen);
+
ret = drmCommandWrite(vmw->fd, DRM_VMW_CONTROL_STREAM, &arg, sizeof(arg));
if (ret) {
vmw_video_port_cleanup(pScrn, port);
@@ -865,6 +880,8 @@ vmw_xv_stop_video(ScrnInfoPtr pScrn, pointer data, Bool cleanup)
if (!vmw->video_priv)
return;
+ REGION_EMPTY(pScrn->pScreen, &port->clipBoxes);
+
if (!cleanup)
return;
diff --git a/src/gallium/tests/graw/clear.c b/src/gallium/tests/graw/clear.c
index ee4581ef1ed..1ff80cadeec 100644
--- a/src/gallium/tests/graw/clear.c
+++ b/src/gallium/tests/graw/clear.c
@@ -20,6 +20,7 @@ static const int HEIGHT = 300;
struct pipe_screen *screen;
struct pipe_context *ctx;
struct pipe_surface *surf;
+struct pipe_resource *tex;
static void *window = NULL;
static void draw( void )
@@ -31,13 +32,14 @@ static void draw( void )
graw_save_surface_to_file(ctx, surf, NULL);
- screen->flush_frontbuffer(screen, surf, window);
+ screen->flush_frontbuffer(screen, tex, 0, 0, window);
}
static void init( void )
{
struct pipe_framebuffer_state fb;
- struct pipe_resource *tex, templat;
+ struct pipe_resource templat;
+ struct pipe_surface surf_tmpl;
int i;
/* It's hard to say whether window or screen should be created
@@ -66,6 +68,7 @@ static void init( void )
templat.width0 = WIDTH;
templat.height0 = HEIGHT;
templat.depth0 = 1;
+ templat.array_size = 1;
templat.last_level = 0;
templat.nr_samples = 1;
templat.bind = (PIPE_BIND_RENDER_TARGET |
@@ -76,9 +79,12 @@ static void init( void )
if (tex == NULL)
exit(4);
- surf = screen->get_tex_surface(screen, tex, 0, 0, 0,
- PIPE_BIND_RENDER_TARGET |
- PIPE_BIND_DISPLAY_TARGET);
+ surf_tmpl.format = templat.format;
+ surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
+ surf_tmpl.u.tex.level = 0;
+ surf_tmpl.u.tex.first_layer = 0;
+ surf_tmpl.u.tex.last_layer = 0;
+ surf = ctx->create_surface(ctx, tex, &surf_tmpl);
if (surf == NULL)
exit(5);
diff --git a/src/gallium/tests/graw/fs-test.c b/src/gallium/tests/graw/fs-test.c
index 19af83fda88..37be2d0830c 100644
--- a/src/gallium/tests/graw/fs-test.c
+++ b/src/gallium/tests/graw/fs-test.c
@@ -119,6 +119,7 @@ static void init_fs_constbuf( void )
templat.width0 = sizeof(constants1);
templat.height0 = 1;
templat.depth0 = 1;
+ templat.array_size = 1;
templat.last_level = 0;
templat.nr_samples = 1;
templat.bind = PIPE_BIND_CONSTANT_BUFFER;
@@ -139,7 +140,7 @@ static void init_fs_constbuf( void )
ctx->transfer_inline_write(ctx,
constbuf1,
- u_subresource(0,0),
+ 0,
PIPE_TRANSFER_WRITE,
&box,
constants1,
@@ -156,7 +157,7 @@ static void init_fs_constbuf( void )
ctx->transfer_inline_write(ctx,
constbuf2,
- u_subresource(0,0),
+ 0,
PIPE_TRANSFER_WRITE,
&box,
constants2,
@@ -280,7 +281,7 @@ static void draw( void )
graw_save_surface_to_file(ctx, surf, NULL);
- screen->flush_frontbuffer(screen, surf, window);
+ screen->flush_frontbuffer(screen, rttex, 0, 0, window);
}
#define SIZE 16
@@ -340,6 +341,7 @@ static void init_tex( void )
templat.width0 = SIZE;
templat.height0 = SIZE;
templat.depth0 = 1;
+ templat.array_size = 1;
templat.last_level = 0;
templat.nr_samples = 1;
templat.bind = PIPE_BIND_SAMPLER_VIEW;
@@ -354,7 +356,7 @@ static void init_tex( void )
ctx->transfer_inline_write(ctx,
samptex,
- u_subresource(0,0),
+ 0,
PIPE_TRANSFER_WRITE,
&box,
tex2d,
@@ -368,7 +370,7 @@ static void init_tex( void )
struct pipe_transfer *t;
uint32_t *ptr;
t = pipe_get_transfer(ctx, samptex,
- 0, 0, 0, /* face, level, zslice */
+ 0, 0, /* level, layer */
PIPE_TRANSFER_READ,
0, 0, SIZE, SIZE); /* x, y, width, height */
@@ -387,8 +389,6 @@ static void init_tex( void )
memset(&sv_template, 0, sizeof sv_template);
sv_template.format = samptex->format;
sv_template.texture = samptex;
- sv_template.first_level = 0;
- sv_template.last_level = 0;
sv_template.swizzle_r = 0;
sv_template.swizzle_g = 1;
sv_template.swizzle_b = 2;
@@ -424,6 +424,7 @@ static void init( void )
{
struct pipe_framebuffer_state fb;
struct pipe_resource templat;
+ struct pipe_surface surf_tmpl;
int i;
/* It's hard to say whether window or screen should be created
@@ -450,6 +451,7 @@ static void init( void )
templat.width0 = WIDTH;
templat.height0 = HEIGHT;
templat.depth0 = 1;
+ templat.array_size = 1;
templat.last_level = 0;
templat.nr_samples = 1;
templat.bind = (PIPE_BIND_RENDER_TARGET |
@@ -460,9 +462,12 @@ static void init( void )
if (rttex == NULL)
exit(4);
- surf = screen->get_tex_surface(screen, rttex, 0, 0, 0,
- PIPE_BIND_RENDER_TARGET |
- PIPE_BIND_DISPLAY_TARGET);
+ surf_tmpl.format = templat.format;
+ surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
+ surf_tmpl.u.tex.level = 0;
+ surf_tmpl.u.tex.first_layer = 0;
+ surf_tmpl.u.tex.last_layer = 0;
+ surf = ctx->create_surface(ctx, rttex, &surf_tmpl);
if (surf == NULL)
exit(5);
diff --git a/src/gallium/tests/graw/gs-test.c b/src/gallium/tests/graw/gs-test.c
index ef29f134980..812666a8c84 100644
--- a/src/gallium/tests/graw/gs-test.c
+++ b/src/gallium/tests/graw/gs-test.c
@@ -156,6 +156,7 @@ static void init_fs_constbuf( void )
templat.width0 = sizeof(constants1);
templat.height0 = 1;
templat.depth0 = 1;
+ templat.array_size = 1;
templat.last_level = 0;
templat.nr_samples = 1;
templat.bind = PIPE_BIND_CONSTANT_BUFFER;
@@ -172,7 +173,7 @@ static void init_fs_constbuf( void )
ctx->transfer_inline_write(ctx,
constbuf1,
- u_subresource(0,0),
+ 0,
PIPE_TRANSFER_WRITE,
&box,
constants1,
@@ -189,7 +190,7 @@ static void init_fs_constbuf( void )
ctx->transfer_inline_write(ctx,
constbuf2,
- u_subresource(0,0),
+ 0,
PIPE_TRANSFER_WRITE,
&box,
constants2,
@@ -344,7 +345,7 @@ static void draw( void )
graw_save_surface_to_file(ctx, surf, NULL);
- screen->flush_frontbuffer(screen, surf, window);
+ screen->flush_frontbuffer(screen, rttex, 0, 0, window);
}
#define SIZE 16
@@ -404,6 +405,7 @@ static void init_tex( void )
templat.width0 = SIZE;
templat.height0 = SIZE;
templat.depth0 = 1;
+ templat.array_size = 1;
templat.last_level = 0;
templat.nr_samples = 1;
templat.bind = PIPE_BIND_SAMPLER_VIEW;
@@ -418,7 +420,7 @@ static void init_tex( void )
ctx->transfer_inline_write(ctx,
samptex,
- u_subresource(0,0),
+ 0,
PIPE_TRANSFER_WRITE,
&box,
tex2d,
@@ -432,7 +434,7 @@ static void init_tex( void )
struct pipe_transfer *t;
uint32_t *ptr;
t = pipe_get_transfer(ctx, samptex,
- 0, 0, 0, /* face, level, zslice */
+ 0, 0, /* level, layer */
PIPE_TRANSFER_READ,
0, 0, SIZE, SIZE); /* x, y, width, height */
@@ -451,8 +453,6 @@ static void init_tex( void )
memset(&sv_template, 0, sizeof sv_template);
sv_template.format = samptex->format;
sv_template.texture = samptex;
- sv_template.first_level = 0;
- sv_template.last_level = 0;
sv_template.swizzle_r = 0;
sv_template.swizzle_g = 1;
sv_template.swizzle_b = 2;
@@ -488,6 +488,7 @@ static void init( void )
{
struct pipe_framebuffer_state fb;
struct pipe_resource templat;
+ struct pipe_surface surf_tmpl;
int i;
/* It's hard to say whether window or screen should be created
@@ -514,6 +515,7 @@ static void init( void )
templat.width0 = WIDTH;
templat.height0 = HEIGHT;
templat.depth0 = 1;
+ templat.array_size = 1;
templat.last_level = 0;
templat.nr_samples = 1;
templat.bind = (PIPE_BIND_RENDER_TARGET |
@@ -524,9 +526,12 @@ static void init( void )
if (rttex == NULL)
exit(4);
- surf = screen->get_tex_surface(screen, rttex, 0, 0, 0,
- PIPE_BIND_RENDER_TARGET |
- PIPE_BIND_DISPLAY_TARGET);
+ surf_tmpl.format = templat.format;
+ surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
+ surf_tmpl.u.tex.level = 0;
+ surf_tmpl.u.tex.first_layer = 0;
+ surf_tmpl.u.tex.last_layer = 0;
+ surf = ctx->create_surface(ctx, rttex, &surf_tmpl);
if (surf == NULL)
exit(5);
diff --git a/src/gallium/tests/graw/quad-tex.c b/src/gallium/tests/graw/quad-tex.c
index 35eade939e6..952131d765b 100644
--- a/src/gallium/tests/graw/quad-tex.c
+++ b/src/gallium/tests/graw/quad-tex.c
@@ -151,7 +151,7 @@ static void draw( void )
graw_save_surface_to_file(ctx, surf, NULL);
- screen->flush_frontbuffer(screen, surf, window);
+ screen->flush_frontbuffer(screen, rttex, 0, 0, window);
}
#define SIZE 16
@@ -211,6 +211,7 @@ static void init_tex( void )
templat.width0 = SIZE;
templat.height0 = SIZE;
templat.depth0 = 1;
+ templat.array_size = 1;
templat.last_level = 0;
templat.nr_samples = 1;
templat.bind = PIPE_BIND_SAMPLER_VIEW;
@@ -225,7 +226,7 @@ static void init_tex( void )
ctx->transfer_inline_write(ctx,
samptex,
- u_subresource(0,0),
+ 0,
PIPE_TRANSFER_WRITE,
&box,
tex2d,
@@ -239,7 +240,7 @@ static void init_tex( void )
struct pipe_transfer *t;
uint32_t *ptr;
t = pipe_get_transfer(ctx, samptex,
- 0, 0, 0, /* face, level, zslice */
+ 0, 0, /* level, layer */
PIPE_TRANSFER_READ,
0, 0, SIZE, SIZE); /* x, y, width, height */
@@ -258,8 +259,6 @@ static void init_tex( void )
memset(&sv_template, 0, sizeof sv_template);
sv_template.format = samptex->format;
sv_template.texture = samptex;
- sv_template.first_level = 0;
- sv_template.last_level = 0;
sv_template.swizzle_r = 0;
sv_template.swizzle_g = 1;
sv_template.swizzle_b = 2;
@@ -295,6 +294,7 @@ static void init( void )
{
struct pipe_framebuffer_state fb;
struct pipe_resource templat;
+ struct pipe_surface surf_tmpl;
int i;
/* It's hard to say whether window or screen should be created
@@ -321,6 +321,7 @@ static void init( void )
templat.width0 = WIDTH;
templat.height0 = HEIGHT;
templat.depth0 = 1;
+ templat.array_size = 1;
templat.last_level = 0;
templat.nr_samples = 1;
templat.bind = (PIPE_BIND_RENDER_TARGET |
@@ -331,9 +332,12 @@ static void init( void )
if (rttex == NULL)
exit(4);
- surf = screen->get_tex_surface(screen, rttex, 0, 0, 0,
- PIPE_BIND_RENDER_TARGET |
- PIPE_BIND_DISPLAY_TARGET);
+ surf_tmpl.format = templat.format;
+ surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
+ surf_tmpl.u.tex.level = 0;
+ surf_tmpl.u.tex.first_layer = 0;
+ surf_tmpl.u.tex.last_layer = 0;
+ surf = ctx->create_surface(ctx, rttex, &surf_tmpl);
if (surf == NULL)
exit(5);
diff --git a/src/gallium/tests/graw/shader-leak.c b/src/gallium/tests/graw/shader-leak.c
index 0a6c362d172..b53f0a046ca 100644
--- a/src/gallium/tests/graw/shader-leak.c
+++ b/src/gallium/tests/graw/shader-leak.c
@@ -28,6 +28,7 @@ static const int HEIGHT = 300;
static struct pipe_screen *screen = NULL;
static struct pipe_context *ctx = NULL;
static struct pipe_surface *surf = NULL;
+static struct pipe_resource *tex = NULL;
static void *window = NULL;
struct vertex {
@@ -155,7 +156,7 @@ static void draw( void )
ctx->delete_fs_state(ctx, fs);
}
- screen->flush_frontbuffer(screen, surf, window);
+ screen->flush_frontbuffer(screen, tex, 0, 0, window);
ctx->destroy(ctx);
exit(0);
@@ -165,7 +166,8 @@ static void draw( void )
static void init( void )
{
struct pipe_framebuffer_state fb;
- struct pipe_resource *tex, templat;
+ struct pipe_resource templat;
+ struct pipe_surface surf_tmpl;
int i;
/* It's hard to say whether window or screen should be created
@@ -203,11 +205,16 @@ static void init( void )
exit(4);
}
- surf = screen->get_tex_surface(screen, tex, 0, 0, 0,
- PIPE_BIND_RENDER_TARGET |
- PIPE_BIND_DISPLAY_TARGET);
- if (surf == NULL)
+ surf_tmpl.format = templat.format;
+ surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
+ surf_tmpl.u.tex.level = 0;
+ surf_tmpl.u.tex.first_layer = 0;
+ surf_tmpl.u.tex.last_layer = 0;
+ surf = ctx->create_surface(ctx, tex, &surf_tmpl);
+ if (surf == NULL) {
+ fprintf(stderr, "Unable to create tex surface!\n");
exit(5);
+ }
memset(&fb, 0, sizeof fb);
fb.nr_cbufs = 1;
diff --git a/src/gallium/tests/graw/tri-gs.c b/src/gallium/tests/graw/tri-gs.c
index 731c4e10cfd..84ff3e67735 100644
--- a/src/gallium/tests/graw/tri-gs.c
+++ b/src/gallium/tests/graw/tri-gs.c
@@ -23,6 +23,7 @@ static const int HEIGHT = 300;
static struct pipe_screen *screen = NULL;
static struct pipe_context *ctx = NULL;
static struct pipe_surface *surf = NULL;
+static struct pipe_resource *tex = NULL;
static void *window = NULL;
struct vertex {
@@ -164,14 +165,15 @@ static void draw( void )
util_draw_arrays(ctx, PIPE_PRIM_TRIANGLES, 0, 3);
ctx->flush(ctx, PIPE_FLUSH_RENDER_CACHE, NULL);
- screen->flush_frontbuffer(screen, surf, window);
+ screen->flush_frontbuffer(screen, tex, 0, 0, window);
}
static void init( void )
{
struct pipe_framebuffer_state fb;
- struct pipe_resource *tex, templat;
+ struct pipe_resource templat;
+ struct pipe_surface surf_tmpl;
int i;
/* It's hard to say whether window or screen should be created
@@ -198,6 +200,7 @@ static void init( void )
templat.width0 = WIDTH;
templat.height0 = HEIGHT;
templat.depth0 = 1;
+ templat.array_size = 1;
templat.last_level = 0;
templat.nr_samples = 1;
templat.bind = (PIPE_BIND_RENDER_TARGET |
@@ -208,9 +211,12 @@ static void init( void )
if (tex == NULL)
exit(4);
- surf = screen->get_tex_surface(screen, tex, 0, 0, 0,
- PIPE_BIND_RENDER_TARGET |
- PIPE_BIND_DISPLAY_TARGET);
+ surf_tmpl.format = templat.format;
+ surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
+ surf_tmpl.u.tex.level = 0;
+ surf_tmpl.u.tex.first_layer = 0;
+ surf_tmpl.u.tex.last_layer = 0;
+ surf = ctx->create_surface(ctx, tex, &surf_tmpl);
if (surf == NULL)
exit(5);
diff --git a/src/gallium/tests/graw/tri-instanced.c b/src/gallium/tests/graw/tri-instanced.c
index 76443811629..f33c061b22b 100644
--- a/src/gallium/tests/graw/tri-instanced.c
+++ b/src/gallium/tests/graw/tri-instanced.c
@@ -27,6 +27,7 @@ static const int HEIGHT = 300;
static struct pipe_screen *screen = NULL;
static struct pipe_context *ctx = NULL;
static struct pipe_surface *surf = NULL;
+static struct pipe_resource *tex = NULL;
static void *window = NULL;
struct vertex {
@@ -216,14 +217,15 @@ static void draw( void )
graw_save_surface_to_file(ctx, surf, NULL);
- screen->flush_frontbuffer(screen, surf, window);
+ screen->flush_frontbuffer(screen, tex, 0, 0, window);
}
static void init( void )
{
struct pipe_framebuffer_state fb;
- struct pipe_resource *tex, templat;
+ struct pipe_resource templat;
+ struct pipe_surface surf_tmpl;
int i;
/* It's hard to say whether window or screen should be created
@@ -250,6 +252,7 @@ static void init( void )
templat.width0 = WIDTH;
templat.height0 = HEIGHT;
templat.depth0 = 1;
+ templat.array_size = 1;
templat.last_level = 0;
templat.nr_samples = 1;
templat.bind = (PIPE_BIND_RENDER_TARGET |
@@ -260,9 +263,12 @@ static void init( void )
if (tex == NULL)
exit(4);
- surf = screen->get_tex_surface(screen, tex, 0, 0, 0,
- PIPE_BIND_RENDER_TARGET |
- PIPE_BIND_DISPLAY_TARGET);
+ surf_tmpl.format = templat.format;
+ surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
+ surf_tmpl.u.tex.level = 0;
+ surf_tmpl.u.tex.first_layer = 0;
+ surf_tmpl.u.tex.last_layer = 0;
+ surf = ctx->create_surface(ctx, tex, &surf_tmpl);
if (surf == NULL)
exit(5);
diff --git a/src/gallium/tests/graw/tri.c b/src/gallium/tests/graw/tri.c
index 025a1470dc9..2742c7c99e0 100644
--- a/src/gallium/tests/graw/tri.c
+++ b/src/gallium/tests/graw/tri.c
@@ -25,6 +25,7 @@ static const int HEIGHT = 300;
static struct pipe_screen *screen = NULL;
static struct pipe_context *ctx = NULL;
static struct pipe_surface *surf = NULL;
+static struct pipe_resource *tex = NULL;
static void *window = NULL;
struct vertex {
@@ -144,14 +145,15 @@ static void draw( void )
graw_save_surface_to_file(ctx, surf, NULL);
- screen->flush_frontbuffer(screen, surf, window);
+ screen->flush_frontbuffer(screen, tex, 0, 0, window);
}
static void init( void )
{
struct pipe_framebuffer_state fb;
- struct pipe_resource *tex, templat;
+ struct pipe_resource templat;
+ struct pipe_surface surf_tmpl;
int i;
/* It's hard to say whether window or screen should be created
@@ -180,6 +182,7 @@ static void init( void )
templat.width0 = WIDTH;
templat.height0 = HEIGHT;
templat.depth0 = 1;
+ templat.array_size = 1;
templat.last_level = 0;
templat.nr_samples = 1;
templat.bind = (PIPE_BIND_RENDER_TARGET |
@@ -192,11 +195,14 @@ static void init( void )
exit(4);
}
- surf = screen->get_tex_surface(screen, tex, 0, 0, 0,
- PIPE_BIND_RENDER_TARGET |
- PIPE_BIND_DISPLAY_TARGET);
+ surf_tmpl.format = templat.format;
+ surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
+ surf_tmpl.u.tex.level = 0;
+ surf_tmpl.u.tex.first_layer = 0;
+ surf_tmpl.u.tex.last_layer = 0;
+ surf = ctx->create_surface(ctx, tex, &surf_tmpl);
if (surf == NULL) {
- fprintf(stderr, "Unable to get tex surface!\n");
+ fprintf(stderr, "Unable to create tex surface!\n");
exit(5);
}
diff --git a/src/gallium/tests/graw/vs-test.c b/src/gallium/tests/graw/vs-test.c
index 440c40bdcda..58908f38a23 100644
--- a/src/gallium/tests/graw/vs-test.c
+++ b/src/gallium/tests/graw/vs-test.c
@@ -87,6 +87,7 @@ static void init_fs_constbuf( void )
templat.width0 = sizeof(constants);
templat.height0 = 1;
templat.depth0 = 1;
+ templat.array_size = 1;
templat.last_level = 0;
templat.nr_samples = 1;
templat.bind = PIPE_BIND_CONSTANT_BUFFER;
@@ -101,7 +102,7 @@ static void init_fs_constbuf( void )
ctx->transfer_inline_write(ctx,
constbuf,
- u_subresource(0,0),
+ 0,
PIPE_TRANSFER_WRITE,
&box,
constants,
@@ -231,7 +232,7 @@ static void draw( void )
graw_save_surface_to_file(ctx, surf, NULL);
- screen->flush_frontbuffer(screen, surf, window);
+ screen->flush_frontbuffer(screen, rttex, 0, 0, window);
}
#define SIZE 16
@@ -291,6 +292,7 @@ static void init_tex( void )
templat.width0 = SIZE;
templat.height0 = SIZE;
templat.depth0 = 1;
+ templat.array_size = 1;
templat.last_level = 0;
templat.nr_samples = 1;
templat.bind = PIPE_BIND_SAMPLER_VIEW;
@@ -305,7 +307,7 @@ static void init_tex( void )
ctx->transfer_inline_write(ctx,
samptex,
- u_subresource(0,0),
+ 0,
PIPE_TRANSFER_WRITE,
&box,
tex2d,
@@ -319,7 +321,7 @@ static void init_tex( void )
struct pipe_transfer *t;
uint32_t *ptr;
t = pipe_get_transfer(ctx, samptex,
- 0, 0, 0, /* face, level, zslice */
+ 0, 0, /* level, layer */
PIPE_TRANSFER_READ,
0, 0, SIZE, SIZE); /* x, y, width, height */
@@ -338,8 +340,6 @@ static void init_tex( void )
memset(&sv_template, 0, sizeof sv_template);
sv_template.format = samptex->format;
sv_template.texture = samptex;
- sv_template.first_level = 0;
- sv_template.last_level = 0;
sv_template.swizzle_r = 0;
sv_template.swizzle_g = 1;
sv_template.swizzle_b = 2;
@@ -375,6 +375,7 @@ static void init( void )
{
struct pipe_framebuffer_state fb;
struct pipe_resource templat;
+ struct pipe_surface surf_tmpl;
int i;
/* It's hard to say whether window or screen should be created
@@ -401,6 +402,7 @@ static void init( void )
templat.width0 = WIDTH;
templat.height0 = HEIGHT;
templat.depth0 = 1;
+ templat.array_size = 1;
templat.last_level = 0;
templat.nr_samples = 1;
templat.bind = (PIPE_BIND_RENDER_TARGET |
@@ -411,9 +413,12 @@ static void init( void )
if (rttex == NULL)
exit(4);
- surf = screen->get_tex_surface(screen, rttex, 0, 0, 0,
- PIPE_BIND_RENDER_TARGET |
- PIPE_BIND_DISPLAY_TARGET);
+ surf_tmpl.format = templat.format;
+ surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
+ surf_tmpl.u.tex.level = 0;
+ surf_tmpl.u.tex.first_layer = 0;
+ surf_tmpl.u.tex.last_layer = 0;
+ surf = ctx->create_surface(ctx, rttex, &surf_tmpl);
if (surf == NULL)
exit(5);
diff --git a/src/gallium/tests/python/retrace/interpreter.py b/src/gallium/tests/python/retrace/interpreter.py
index 954a701a53f..84371223f66 100755
--- a/src/gallium/tests/python/retrace/interpreter.py
+++ b/src/gallium/tests/python/retrace/interpreter.py
@@ -251,14 +251,6 @@ class Screen(Object):
def texture_release(self, surface):
pass
- def get_tex_surface(self, texture, face, level, zslice, usage):
- if texture is None:
- return None
- return texture.get_surface(face, level, zslice)
-
- def tex_surface_destroy(self, surface):
- self.interpreter.unregister_object(surface)
-
def tex_surface_release(self, surface):
pass
@@ -282,7 +274,7 @@ class Screen(Object):
def fence_reference(self, dst, src):
pass
- def flush_frontbuffer(self, surface):
+ def flush_frontbuffer(self, resource):
pass
@@ -581,7 +573,7 @@ class Context(Object):
if transfer and usage & gallium.PIPE_TRANSFER_READ:
if self.interpreter.options.all:
surface = texture.get_surface(sr.face, sr.level, box.z)
- self.interpreter.present(self.real, transfer.surface, 'transf_read', box.x, box.y, box.w, box.h)
+ self.interpreter.present(self.real, transfer.surface, 'transf_read', box.x, box.y, box.width, box.height)
return transfer
def tex_transfer_destroy(self, transfer):
@@ -589,6 +581,10 @@ class Context(Object):
def transfer_inline_write(self, resource, sr, usage, box, stride, slice_stride, data):
self.real.transfer_inline_write(resource, sr, usage, box, data, stride, slice_stride)
+ if self.interpreter.options.all:
+ for z in range(box.z, box.z + box.depth):
+ surface = resource.get_surface(sr.face, sr.level, box.z)
+ self.interpreter.present(self.real, surface, 'transf_inline_write%u' % z, box.x, box.y, box.width, box.height)
def _set_dirty(self):
if self.interpreter.options.step:
@@ -627,7 +623,13 @@ class Context(Object):
if self.zsbuf:
if self.interpreter.options.all:
self.interpreter.present(self.real, self.zsbuf, "zsbuf")
-
+ def create_surface(self, texture, level, layer, usage):
+ if texture is None:
+ return None
+ return texture.get_surface(level, layer)
+
+ def surface_destroy(self, surface):
+ self.interpreter.unregister_object(surface)
class Interpreter(parser.TraceDumper):
diff --git a/src/gallium/tests/trivial/quad-tex.c b/src/gallium/tests/trivial/quad-tex.c
index cf88edcdc56..92c5b4dbb18 100644
--- a/src/gallium/tests/trivial/quad-tex.c
+++ b/src/gallium/tests/trivial/quad-tex.c
@@ -92,6 +92,7 @@ struct program
static void init_prog(struct program *p)
{
+ struct pipe_surface surf_tmpl;
/* create the software rasterizer */
p->screen = sw_screen_create(null_sw_create());
/* wrap the screen with any debugger */
@@ -141,6 +142,7 @@ static void init_prog(struct program *p)
tmplt.width0 = WIDTH;
tmplt.height0 = HEIGHT;
tmplt.depth0 = 1;
+ tmplt.array_size = 1;
tmplt.last_level = 0;
tmplt.bind = PIPE_BIND_RENDER_TARGET;
@@ -153,7 +155,6 @@ static void init_prog(struct program *p)
struct pipe_transfer *t;
struct pipe_resource t_tmplt;
struct pipe_sampler_view v_tmplt;
- struct pipe_subresource sub;
struct pipe_box box;
memset(&t_tmplt, 0, sizeof(t_tmplt));
@@ -162,17 +163,17 @@ static void init_prog(struct program *p)
t_tmplt.width0 = 2;
t_tmplt.height0 = 2;
t_tmplt.depth0 = 1;
+ t_tmplt.array_size = 1;
t_tmplt.last_level = 0;
t_tmplt.bind = PIPE_BIND_RENDER_TARGET;
p->tex = p->screen->resource_create(p->screen, &t_tmplt);
- memset(&sub, 0, sizeof(sub));
memset(&box, 0, sizeof(box));
box.width = 2;
box.height = 2;
- t = p->pipe->get_transfer(p->pipe, p->tex, sub, PIPE_TRANSFER_WRITE, &box);
+ t = p->pipe->get_transfer(p->pipe, p->tex, 0, PIPE_TRANSFER_WRITE, &box);
ptr = p->pipe->transfer_map(p->pipe, t);
ptr[0] = 0xffff0000;
@@ -210,12 +211,17 @@ static void init_prog(struct program *p)
p->sampler.mag_img_filter = PIPE_TEX_MIPFILTER_LINEAR;
p->sampler.normalized_coords = 1;
+ surf_tmpl.format = templat.format;
+ surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
+ surf_tmpl.u.tex.level = 0;
+ surf_tmpl.u.tex.first_layer = 0;
+ surf_tmpl.u.tex.last_layer = 0;
/* drawing destination */
memset(&p->framebuffer, 0, sizeof(p->framebuffer));
p->framebuffer.width = WIDTH;
p->framebuffer.height = HEIGHT;
p->framebuffer.nr_cbufs = 1;
- p->framebuffer.cbufs[0] = p->screen->get_tex_surface(p->screen, p->target, 0, 0, 0, PIPE_BIND_RENDER_TARGET);
+ p->framebuffer.cbufs[0] = p->pipe->create_surface(p->pipe, p->target, &surf_tmpl);
/* viewport, depth isn't really needed */
{
diff --git a/src/gallium/tests/trivial/tri.c b/src/gallium/tests/trivial/tri.c
index 667a27b28ab..37c1573051f 100644
--- a/src/gallium/tests/trivial/tri.c
+++ b/src/gallium/tests/trivial/tri.c
@@ -87,6 +87,7 @@ struct program
static void init_prog(struct program *p)
{
+ struct pipe_surface surf_tmpl;
/* create the software rasterizer */
p->screen = sw_screen_create(null_sw_create());
/* wrap the screen with any debugger */
@@ -132,6 +133,7 @@ static void init_prog(struct program *p)
tmplt.width0 = WIDTH;
tmplt.height0 = HEIGHT;
tmplt.depth0 = 1;
+ tmplt.array_size = 1;
tmplt.last_level = 0;
tmplt.bind = PIPE_BIND_RENDER_TARGET;
@@ -150,12 +152,17 @@ static void init_prog(struct program *p)
p->rasterizer.cull_face = PIPE_FACE_NONE;
p->rasterizer.gl_rasterization_rules = 1;
+ surf_tmpl.format = templat.format;
+ surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
+ surf_tmpl.u.tex.level = 0;
+ surf_tmpl.u.tex.first_layer = 0;
+ surf_tmpl.u.tex.last_layer = 0;
/* drawing destination */
memset(&p->framebuffer, 0, sizeof(p->framebuffer));
p->framebuffer.width = WIDTH;
p->framebuffer.height = HEIGHT;
p->framebuffer.nr_cbufs = 1;
- p->framebuffer.cbufs[0] = p->screen->get_tex_surface(p->screen, p->target, 0, 0, 0, PIPE_BIND_RENDER_TARGET);
+ p->framebuffer.cbufs[0] = p->pipe->create_surface(p->pipe, p->target, &surf_tmpl);
/* viewport, depth isn't really needed */
{
diff --git a/src/gallium/winsys/i915/drm/i915_drm_batchbuffer.c b/src/gallium/winsys/i915/drm/i915_drm_batchbuffer.c
index c6daa52a379..ebe86dcf196 100644
--- a/src/gallium/winsys/i915/drm/i915_drm_batchbuffer.c
+++ b/src/gallium/winsys/i915/drm/i915_drm_batchbuffer.c
@@ -14,9 +14,6 @@
#define INTEL_BATCH_CLIPRECTS 0x2
#undef INTEL_RUN_SYNC
-#undef INTEL_MAP_BATCHBUFFER
-#undef INTEL_MAP_GTT
-#define INTEL_ALWAYS_FLUSH
struct i915_drm_batchbuffer
{
@@ -72,11 +69,7 @@ i915_drm_batchbuffer_create(struct i915_winsys *iws)
batch->actual_size = idws->max_batch_size;
-#ifdef INTEL_MAP_BATCHBUFFER
- batch->base.map = NULL;
-#else
batch->base.map = MALLOC(batch->actual_size);
-#endif
batch->base.ptr = NULL;
batch->base.size = 0;
@@ -94,7 +87,7 @@ static int
i915_drm_batchbuffer_reloc(struct i915_winsys_batchbuffer *ibatch,
struct i915_winsys_buffer *buffer,
enum i915_winsys_buffer_usage usage,
- unsigned pre_add)
+ unsigned pre_add, bool fenced)
{
struct i915_drm_batchbuffer *batch = i915_drm_batchbuffer(ibatch);
unsigned write_domain = 0;
@@ -104,37 +97,44 @@ i915_drm_batchbuffer_reloc(struct i915_winsys_batchbuffer *ibatch,
assert(batch->base.relocs < batch->base.max_relocs);
- if (usage == I915_USAGE_SAMPLER) {
+ switch (usage) {
+ case I915_USAGE_SAMPLER:
write_domain = 0;
read_domain = I915_GEM_DOMAIN_SAMPLER;
-
- } else if (usage == I915_USAGE_RENDER) {
+ break;
+ case I915_USAGE_RENDER:
write_domain = I915_GEM_DOMAIN_RENDER;
read_domain = I915_GEM_DOMAIN_RENDER;
-
- } else if (usage == I915_USAGE_2D_TARGET) {
+ break;
+ case I915_USAGE_2D_TARGET:
write_domain = I915_GEM_DOMAIN_RENDER;
read_domain = I915_GEM_DOMAIN_RENDER;
-
- } else if (usage == I915_USAGE_2D_SOURCE) {
+ break;
+ case I915_USAGE_2D_SOURCE:
write_domain = 0;
read_domain = I915_GEM_DOMAIN_RENDER;
-
- } else if (usage == I915_USAGE_VERTEX) {
+ break;
+ case I915_USAGE_VERTEX:
write_domain = 0;
read_domain = I915_GEM_DOMAIN_VERTEX;
-
- } else {
+ break;
+ default:
assert(0);
return -1;
}
offset = (unsigned)(batch->base.ptr - batch->base.map);
- ret = drm_intel_bo_emit_reloc(batch->bo, offset,
- intel_bo(buffer), pre_add,
- read_domain,
- write_domain);
+ if (fenced)
+ ret = drm_intel_bo_emit_reloc_fence(batch->bo, offset,
+ intel_bo(buffer), pre_add,
+ read_domain,
+ write_domain);
+ else
+ ret = drm_intel_bo_emit_reloc(batch->bo, offset,
+ intel_bo(buffer), pre_add,
+ read_domain,
+ write_domain);
((uint32_t*)batch->base.ptr)[0] = intel_bo(buffer)->offset + pre_add;
batch->base.ptr += 4;
@@ -150,70 +150,32 @@ i915_drm_batchbuffer_flush(struct i915_winsys_batchbuffer *ibatch,
struct pipe_fence_handle **fence)
{
struct i915_drm_batchbuffer *batch = i915_drm_batchbuffer(ibatch);
- unsigned used = 0;
- int ret = 0;
+ unsigned used;
+ int ret;
- assert(i915_winsys_batchbuffer_space(ibatch) >= 0);
+ /* MI_BATCH_BUFFER_END */
+ i915_winsys_batchbuffer_dword_unchecked(ibatch, (0xA<<23));
used = batch->base.ptr - batch->base.map;
- assert((used & 3) == 0);
-
-
-#ifdef INTEL_ALWAYS_FLUSH
- /* MI_FLUSH | FLUSH_MAP_CACHE */
- i915_winsys_batchbuffer_dword(ibatch, (0x4<<23)|(1<<0));
- used += 4;
-#endif
-
- if ((used & 4) == 0) {
+ if (used & 4) {
/* MI_NOOP */
- i915_winsys_batchbuffer_dword(ibatch, 0);
+ i915_winsys_batchbuffer_dword_unchecked(ibatch, 0);
+ used += 4;
}
- /* MI_BATCH_BUFFER_END */
- i915_winsys_batchbuffer_dword(ibatch, (0xA<<23));
-
- used = batch->base.ptr - batch->base.map;
- assert((used & 4) == 0);
-
-#ifdef INTEL_MAP_BATCHBUFFER
-#ifdef INTEL_MAP_GTT
- drm_intel_gem_bo_unmap_gtt(batch->bo);
-#else
- drm_intel_bo_unmap(batch->bo);
-#endif
-#else
- drm_intel_bo_subdata(batch->bo, 0, used, batch->base.map);
-#endif
/* Do the sending to HW */
- if (i915_drm_winsys(ibatch->iws)->send_cmd)
+ ret = drm_intel_bo_subdata(batch->bo, 0, used, batch->base.map);
+ if (ret == 0 && i915_drm_winsys(ibatch->iws)->send_cmd)
ret = drm_intel_bo_exec(batch->bo, used, NULL, 0, 0);
- else
- ret = 0;
if (ret != 0 || i915_drm_winsys(ibatch->iws)->dump_cmd) {
-#ifdef INTEL_MAP_BATCHBUFFER
-#ifdef INTEL_MAP_GTT
- drm_intel_gem_bo_map_gtt(batch->bo);
-#else
- drm_intel_bo_map(batch->bo, 0);
-#endif
-#endif
i915_dump_batchbuffer(ibatch);
assert(ret == 0);
-#ifdef INTEL_MAP_BATCHBUFFER
-#ifdef INTEL_MAP_GTT
- drm_intel_gem_bo_unmap_gtt(batch->bo);
-#else
- drm_intel_bo_unmap(batch->bo);
-#endif
-#endif
- } else {
+ }
+
#ifdef INTEL_RUN_SYNC
- drm_intel_bo_map(batch->bo, FALSE);
- drm_intel_bo_unmap(batch->bo);
+ drm_intel_bo_wait_rendering(batch->bo);
#endif
- }
if (fence) {
ibatch->iws->fence_reference(ibatch->iws, fence, NULL);
@@ -237,9 +199,7 @@ i915_drm_batchbuffer_destroy(struct i915_winsys_batchbuffer *ibatch)
if (batch->bo)
drm_intel_bo_unreference(batch->bo);
-#ifndef INTEL_MAP_BATCHBUFFER
FREE(batch->base.map);
-#endif
FREE(batch);
}
diff --git a/src/gallium/winsys/i915/drm/i915_drm_buffer.c b/src/gallium/winsys/i915/drm/i915_drm_buffer.c
index 15ec4487457..01dd4bf062f 100644
--- a/src/gallium/winsys/i915/drm/i915_drm_buffer.c
+++ b/src/gallium/winsys/i915/drm/i915_drm_buffer.c
@@ -5,14 +5,31 @@
#include "i915_drm.h"
+static char *i915_drm_type_to_name(enum i915_winsys_buffer_type type)
+{
+ char *name;
+
+ if (type == I915_NEW_TEXTURE) {
+ name = "gallium3d_texture";
+ } else if (type == I915_NEW_VERTEX) {
+ name = "gallium3d_vertex";
+ } else if (type == I915_NEW_SCANOUT) {
+ name = "gallium3d_scanout";
+ } else {
+ assert(0);
+ name = "gallium3d_unknown";
+ }
+
+ return name;
+}
+
static struct i915_winsys_buffer *
i915_drm_buffer_create(struct i915_winsys *iws,
- unsigned size, unsigned alignment,
+ unsigned size,
enum i915_winsys_buffer_type type)
{
struct i915_drm_buffer *buf = CALLOC_STRUCT(i915_drm_buffer);
struct i915_drm_winsys *idws = i915_drm_winsys(iws);
- char *name;
if (!buf)
return NULL;
@@ -21,22 +38,48 @@ i915_drm_buffer_create(struct i915_winsys *iws,
buf->flinked = FALSE;
buf->flink = 0;
- if (type == I915_NEW_TEXTURE) {
- name = "gallium3d_texture";
- } else if (type == I915_NEW_VERTEX) {
- name = "gallium3d_vertex";
- } else if (type == I915_NEW_SCANOUT) {
- name = "gallium3d_scanout";
- } else {
- assert(0);
- name = "gallium3d_unknown";
- }
+ buf->bo = drm_intel_bo_alloc(idws->gem_manager,
+ i915_drm_type_to_name(type), size, 0);
- buf->bo = drm_intel_bo_alloc(idws->gem_manager, name, size, alignment);
+ if (!buf->bo)
+ goto err;
+
+ return (struct i915_winsys_buffer *)buf;
+
+err:
+ assert(0);
+ FREE(buf);
+ return NULL;
+}
+
+static struct i915_winsys_buffer *
+i915_drm_buffer_create_tiled(struct i915_winsys *iws,
+ unsigned *stride, unsigned height,
+ enum i915_winsys_buffer_tile *tiling,
+ enum i915_winsys_buffer_type type)
+{
+ struct i915_drm_buffer *buf = CALLOC_STRUCT(i915_drm_buffer);
+ struct i915_drm_winsys *idws = i915_drm_winsys(iws);
+ unsigned long pitch = 0;
+ uint32_t tiling_mode = *tiling;
+
+ if (!buf)
+ return NULL;
+
+ buf->magic = 0xDEAD1337;
+ buf->flinked = FALSE;
+ buf->flink = 0;
+
+ buf->bo = drm_intel_bo_alloc_tiled(idws->gem_manager,
+ i915_drm_type_to_name(type),
+ *stride, height, 1,
+ &tiling_mode, &pitch, 0);
if (!buf->bo)
goto err;
+ *stride = pitch;
+ *tiling = tiling_mode;
return (struct i915_winsys_buffer *)buf;
err:
@@ -47,8 +90,9 @@ err:
static struct i915_winsys_buffer *
i915_drm_buffer_from_handle(struct i915_winsys *iws,
- struct winsys_handle *whandle,
- unsigned *stride)
+ struct winsys_handle *whandle,
+ enum i915_winsys_buffer_tile *tiling,
+ unsigned *stride)
{
struct i915_drm_winsys *idws = i915_drm_winsys(iws);
struct i915_drm_buffer *buf = CALLOC_STRUCT(i915_drm_buffer);
@@ -68,6 +112,7 @@ i915_drm_buffer_from_handle(struct i915_winsys *iws,
drm_intel_bo_get_tiling(buf->bo, &tile, &swizzle);
*stride = whandle->stride;
+ *tiling = tile;
return (struct i915_winsys_buffer *)buf;
@@ -103,24 +148,6 @@ i915_drm_buffer_get_handle(struct i915_winsys *iws,
return TRUE;
}
-static int
-i915_drm_buffer_set_fence_reg(struct i915_winsys *iws,
- struct i915_winsys_buffer *buffer,
- unsigned stride,
- enum i915_winsys_buffer_tile tile)
-{
- struct i915_drm_buffer *buf = i915_drm_buffer(buffer);
- assert(I915_TILING_NONE == I915_TILE_NONE);
- assert(I915_TILING_X == I915_TILE_X);
- assert(I915_TILING_Y == I915_TILE_Y);
-
- if (tile != I915_TILE_NONE) {
- assert(buf->map_count == 0);
- }
-
- return drm_intel_bo_set_tiling(buf->bo, &tile, stride);
-}
-
static void *
i915_drm_buffer_map(struct i915_winsys *iws,
struct i915_winsys_buffer *buffer,
@@ -190,9 +217,9 @@ void
i915_drm_winsys_init_buffer_functions(struct i915_drm_winsys *idws)
{
idws->base.buffer_create = i915_drm_buffer_create;
+ idws->base.buffer_create_tiled = i915_drm_buffer_create_tiled;
idws->base.buffer_from_handle = i915_drm_buffer_from_handle;
idws->base.buffer_get_handle = i915_drm_buffer_get_handle;
- idws->base.buffer_set_fence_reg = i915_drm_buffer_set_fence_reg;
idws->base.buffer_map = i915_drm_buffer_map;
idws->base.buffer_unmap = i915_drm_buffer_unmap;
idws->base.buffer_write = i915_drm_buffer_write;
diff --git a/src/gallium/winsys/i915/drm/i915_drm_winsys.c b/src/gallium/winsys/i915/drm/i915_drm_winsys.c
index cc0b6a99577..2288b48b2bd 100644
--- a/src/gallium/winsys/i915/drm/i915_drm_winsys.c
+++ b/src/gallium/winsys/i915/drm/i915_drm_winsys.c
@@ -69,6 +69,7 @@ i915_drm_winsys_create(int drmFD)
idws->gem_manager = drm_intel_bufmgr_gem_init(idws->fd, idws->max_batch_size);
drm_intel_bufmgr_gem_enable_reuse(idws->gem_manager);
+ drm_intel_bufmgr_gem_enable_fenced_relocs(idws->gem_manager);
idws->dump_cmd = debug_get_bool_option("I915_DUMP_CMD", FALSE);
idws->send_cmd = !debug_get_bool_option("I915_NO_HW", FALSE);
diff --git a/src/gallium/winsys/i915/sw/i915_sw_batchbuffer.c b/src/gallium/winsys/i915/sw/i915_sw_batchbuffer.c
index a480cfed57b..44773ae30e7 100644
--- a/src/gallium/winsys/i915/sw/i915_sw_batchbuffer.c
+++ b/src/gallium/winsys/i915/sw/i915_sw_batchbuffer.c
@@ -61,7 +61,7 @@ static int
i915_sw_batchbuffer_reloc(struct i915_winsys_batchbuffer *ibatch,
struct i915_winsys_buffer *buffer,
enum i915_winsys_buffer_usage usage,
- unsigned pre_add)
+ unsigned pre_add, bool fenced)
{
struct i915_sw_batchbuffer *batch = i915_sw_batchbuffer(ibatch);
int ret = 0;
diff --git a/src/gallium/winsys/i915/sw/i915_sw_buffer.c b/src/gallium/winsys/i915/sw/i915_sw_buffer.c
index df175688861..834805e621d 100644
--- a/src/gallium/winsys/i915/sw/i915_sw_buffer.c
+++ b/src/gallium/winsys/i915/sw/i915_sw_buffer.c
@@ -4,28 +4,15 @@
static struct i915_winsys_buffer *
i915_sw_buffer_create(struct i915_winsys *iws,
- unsigned size, unsigned alignment,
+ unsigned size,
enum i915_winsys_buffer_type type)
{
struct i915_sw_buffer *buf = CALLOC_STRUCT(i915_sw_buffer);
- char *name;
if (!buf)
return NULL;
- if (type == I915_NEW_TEXTURE) {
- name = "gallium3d_texture";
- } else if (type == I915_NEW_VERTEX) {
- name = "gallium3d_vertex";
- } else if (type == I915_NEW_SCANOUT) {
- name = "gallium3d_scanout";
- } else {
- assert(0);
- name = "gallium3d_unknown";
- }
-
buf->magic = 0xDEAD1337;
- buf->name = name;
buf->type = type;
buf->ptr = CALLOC(size, 1);
@@ -40,21 +27,32 @@ err:
return NULL;
}
-static int
-i915_sw_buffer_set_fence_reg(struct i915_winsys *iws,
- struct i915_winsys_buffer *buffer,
- unsigned stride,
- enum i915_winsys_buffer_tile tile)
+static struct i915_winsys_buffer *
+i915_sw_buffer_create_tiled(struct i915_winsys *iws,
+ unsigned *stride, unsigned height,
+ enum i915_winsys_buffer_tile *tiling,
+ enum i915_winsys_buffer_type type)
{
- struct i915_sw_buffer *buf = i915_sw_buffer(buffer);
+ struct i915_sw_buffer *buf = CALLOC_STRUCT(i915_sw_buffer);
+
+ if (!buf)
+ return NULL;
+
+ buf->magic = 0xDEAD1337;
+ buf->type = type;
+ buf->ptr = CALLOC(*stride * height, 1);
+ buf->tiling = *tiling;
+ buf->stride = *stride;
- if (tile != I915_TILE_NONE) {
- assert(buf->map_count == 0);
- }
+ if (!buf->ptr)
+ goto err;
- buf->tile = tile;
+ return (struct i915_winsys_buffer *)buf;
- return 0;
+err:
+ assert(0);
+ FREE(buf);
+ return NULL;
}
static void *
@@ -108,7 +106,7 @@ void
i915_sw_winsys_init_buffer_functions(struct i915_sw_winsys *isws)
{
isws->base.buffer_create = i915_sw_buffer_create;
- isws->base.buffer_set_fence_reg = i915_sw_buffer_set_fence_reg;
+ isws->base.buffer_create_tiled = i915_sw_buffer_create_tiled;
isws->base.buffer_map = i915_sw_buffer_map;
isws->base.buffer_unmap = i915_sw_buffer_unmap;
isws->base.buffer_write = i915_sw_buffer_write;
diff --git a/src/gallium/winsys/i915/sw/i915_sw_winsys.h b/src/gallium/winsys/i915/sw/i915_sw_winsys.h
index b7b43669f30..3af2548419e 100644
--- a/src/gallium/winsys/i915/sw/i915_sw_winsys.h
+++ b/src/gallium/winsys/i915/sw/i915_sw_winsys.h
@@ -43,8 +43,8 @@ struct i915_sw_buffer {
void *ptr;
unsigned map_count;
enum i915_winsys_buffer_type type;
- enum i915_winsys_buffer_tile tile;
- const char *name;
+ enum i915_winsys_buffer_tile tiling;
+ unsigned stride;
};
static INLINE struct i915_sw_buffer *
diff --git a/src/gallium/winsys/i965/drm/i965_drm_buffer.c b/src/gallium/winsys/i965/drm/i965_drm_buffer.c
index ed62db60bbb..a904179eeb9 100644
--- a/src/gallium/winsys/i965/drm/i965_drm_buffer.c
+++ b/src/gallium/winsys/i965/drm/i965_drm_buffer.c
@@ -325,7 +325,7 @@ i965_libdrm_bo_subdata(struct brw_winsys_buffer *buffer,
brw_dump_data( idws->base.pci_id,
data_type,
buf->bo->offset + offset,
- data, size );
+ data, size, buffer->sws->gen );
/* XXX: use bo_map_gtt/memcpy/unmap_gtt under some circumstances???
*/
@@ -464,7 +464,7 @@ i965_libdrm_bo_flush_range(struct brw_winsys_buffer *buffer,
buf->data_type,
buf->bo->offset + offset,
(char*)buf->bo->virtual + offset,
- length );
+ length, buffer->sws->gen );
}
static void
diff --git a/src/gallium/winsys/i965/xlib/xlib_i965.c b/src/gallium/winsys/i965/xlib/xlib_i965.c
index baadd6e89ca..c22df6643aa 100644
--- a/src/gallium/winsys/i965/xlib/xlib_i965.c
+++ b/src/gallium/winsys/i965/xlib/xlib_i965.c
@@ -42,6 +42,7 @@
#include "i965/brw_winsys.h"
#include "i965/brw_screen.h"
+#include "i965/brw_resource.h"
#include "i965/brw_reg.h"
#include "i965/brw_structs_dump.h"
@@ -421,25 +422,28 @@ xlib_create_brw_winsys_screen( void )
static void
xlib_i965_display_surface(struct xmesa_buffer *xm_buffer,
- struct pipe_surface *surf)
+ struct pipe_resource *resource,
+ unsigned level, unsigned layer)
{
- struct brw_surface *surface = brw_surface(surf);
- struct xlib_brw_buffer *bo = xlib_brw_buffer(surface->bo);
-
+ struct brw_texture *tex = brw_texture(resource);
+ struct xlib_brw_buffer *bo = xlib_brw_buffer(tex->bo);
+ /* not sure if the resource is really useful here but
+ since it was never implemented anyway... */
if (BRW_DEBUG & DEBUG_WINSYS)
- debug_printf("%s offset %x+%x sz %dx%d\n", __FUNCTION__,
+ debug_printf("%s level %u layer %u offset %x base sz %dx%d\n", __FUNCTION__,
+ level, layer,
bo->offset,
- surface->draw_offset,
- surf->width,
- surf->height);
+ resource->width0,
+ resource->height0);
}
static void
xlib_i965_flush_frontbuffer(struct pipe_screen *screen,
- struct pipe_surface *surf,
- void *context_private)
+ struct pipe_resource *resource,
+ unsigned level, unsigned layer,
+ void *context_private)
{
- xlib_i965_display_surface(NULL, surf);
+ xlib_i965_display_surface(NULL, resource, level, layer);
}
diff --git a/src/gallium/winsys/nouveau/drm/nouveau_drm_winsys.c b/src/gallium/winsys/nouveau/drm/nouveau_drm_winsys.c
index d4bf124ce6f..648d6c8a8e2 100644
--- a/src/gallium/winsys/nouveau/drm/nouveau_drm_winsys.c
+++ b/src/gallium/winsys/nouveau/drm/nouveau_drm_winsys.c
@@ -50,6 +50,9 @@ nouveau_drm_screen_create(int fd)
case 0xa0:
init = nv50_screen_create;
break;
+ case 0xc0:
+ init = nvc0_screen_create;
+ break;
default:
debug_printf("%s: unknown chipset nv%02x\n", __func__,
dev->chipset);
diff --git a/src/gallium/winsys/r600/drm/Makefile b/src/gallium/winsys/r600/drm/Makefile
index a396205f897..7310734f051 100644
--- a/src/gallium/winsys/r600/drm/Makefile
+++ b/src/gallium/winsys/r600/drm/Makefile
@@ -8,12 +8,11 @@ C_SOURCES = \
bof.c \
evergreen_hw_context.c \
radeon_bo.c \
- radeon_bo_pb.c \
radeon_pciid.c \
- r600.c \
r600_bo.c \
r600_drm.c \
- r600_hw_context.c
+ r600_hw_context.c \
+ r600_bomgr.c
LIBRARY_INCLUDES = -I$(TOP)/src/gallium/drivers/r600 \
$(shell pkg-config libdrm --cflags-only-I)
diff --git a/src/gallium/winsys/r600/drm/SConscript b/src/gallium/winsys/r600/drm/SConscript
index cc053c06dd0..f97434e995d 100644
--- a/src/gallium/winsys/r600/drm/SConscript
+++ b/src/gallium/winsys/r600/drm/SConscript
@@ -6,12 +6,11 @@ r600_sources = [
'bof.c',
'evergreen_hw_context.c',
'radeon_bo.c',
- 'radeon_bo_pb.c',
'radeon_pciid.c',
- 'r600.c',
'r600_bo.c',
'r600_drm.c',
'r600_hw_context.c',
+ 'r600_bomgr.c',
]
env.ParseConfig('pkg-config --cflags libdrm_radeon')
diff --git a/src/gallium/winsys/r600/drm/evergreen_hw_context.c b/src/gallium/winsys/r600/drm/evergreen_hw_context.c
index e1f163eab62..3fdafc39283 100644
--- a/src/gallium/winsys/r600/drm/evergreen_hw_context.c
+++ b/src/gallium/winsys/r600/drm/evergreen_hw_context.c
@@ -36,7 +36,6 @@
#include "pipe/p_compiler.h"
#include "util/u_inlines.h"
#include "util/u_memory.h"
-#include <pipebuffer/pb_bufmgr.h>
#include "r600_priv.h"
#define GROUP_FORCE_NEW_BLOCK 0
@@ -622,10 +621,7 @@ int evergreen_context_init(struct r600_context *ctx, struct radeon *radeon)
/* save 16dwords space for fence mecanism */
ctx->pm4_ndwords -= 16;
- r = r600_context_init_fence(ctx);
- if (r) {
- goto out_err;
- }
+ LIST_INITHEAD(&ctx->fenced_bo);
/* init dirty list */
LIST_INITHEAD(&ctx->dirty);
@@ -881,59 +877,3 @@ void evergreen_context_draw(struct r600_context *ctx, const struct r600_draw *dr
ctx->pm4_dirty_cdwords = 0;
}
-static inline void evergreen_resource_set(struct r600_context *ctx, struct r600_pipe_state *state, unsigned offset)
-{
- struct r600_range *range;
- struct r600_block *block;
-
- range = &ctx->range[CTX_RANGE_ID(ctx, offset)];
- block = range->blocks[CTX_BLOCK_ID(ctx, offset)];
- block->reg[0] = state->regs[0].value;
- block->reg[1] = state->regs[1].value;
- block->reg[2] = state->regs[2].value;
- block->reg[3] = state->regs[3].value;
- block->reg[4] = state->regs[4].value;
- block->reg[5] = state->regs[5].value;
- block->reg[6] = state->regs[6].value;
- block->reg[7] = state->regs[7].value;
- r600_bo_reference(ctx->radeon, &block->reloc[1].bo, NULL);
- r600_bo_reference(ctx->radeon , &block->reloc[2].bo, NULL);
- if (state->regs[0].bo) {
- /* VERTEX RESOURCE, we preted there is 2 bo to relocate so
- * we have single case btw VERTEX & TEXTURE resource
- */
- r600_bo_reference(ctx->radeon, &block->reloc[1].bo, state->regs[0].bo);
- r600_bo_reference(ctx->radeon, &block->reloc[2].bo, state->regs[0].bo);
- } else {
- /* TEXTURE RESOURCE */
- r600_bo_reference(ctx->radeon, &block->reloc[1].bo, state->regs[2].bo);
- r600_bo_reference(ctx->radeon, &block->reloc[2].bo, state->regs[3].bo);
- }
- if (!(block->status & R600_BLOCK_STATUS_DIRTY)) {
- block->status |= R600_BLOCK_STATUS_ENABLED;
- block->status |= R600_BLOCK_STATUS_DIRTY;
- ctx->pm4_dirty_cdwords += block->pm4_ndwords + block->pm4_flush_ndwords;
- LIST_ADDTAIL(&block->list,&ctx->dirty);
- }
-}
-
-void evergreen_ps_resource_set(struct r600_context *ctx, struct r600_pipe_state *state, unsigned rid)
-{
- unsigned offset = R_030000_RESOURCE0_WORD0 + 0x20 * rid;
-
- evergreen_resource_set(ctx, state, offset);
-}
-
-void evergreen_vs_resource_set(struct r600_context *ctx, struct r600_pipe_state *state, unsigned rid)
-{
- unsigned offset = R_030000_RESOURCE0_WORD0 + 0x1600 + 0x20 * rid;
-
- evergreen_resource_set(ctx, state, offset);
-}
-
-void evergreen_fs_resource_set(struct r600_context *ctx, struct r600_pipe_state *state, unsigned rid)
-{
- unsigned offset = R_030000_RESOURCE0_WORD0 + 0x7C00 + 0x20 * rid;
-
- evergreen_resource_set(ctx, state, offset);
-}
diff --git a/src/gallium/winsys/r600/drm/r600.c b/src/gallium/winsys/r600/drm/r600.c
deleted file mode 100644
index f5e53e21f51..00000000000
--- a/src/gallium/winsys/r600/drm/r600.c
+++ /dev/null
@@ -1,175 +0,0 @@
-/*
- * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * on the rights to use, copy, modify, merge, publish, distribute, sub
- * license, and/or sell copies of the Software, and to permit persons to whom
- * the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Jerome Glisse
- */
-#include "xf86drm.h"
-#include "radeon_drm.h"
-#include "pipe/p_compiler.h"
-#include "util/u_inlines.h"
-#include <pipebuffer/pb_bufmgr.h>
-#include "r600_priv.h"
-
-enum radeon_family r600_get_family(struct radeon *r600)
-{
- return r600->family;
-}
-
-enum chip_class r600_get_family_class(struct radeon *radeon)
-{
- return radeon->chip_class;
-}
-
-struct r600_tiling_info *r600_get_tiling_info(struct radeon *radeon)
-{
- return &radeon->tiling_info;
-}
-
-static int r600_get_device(struct radeon *r600)
-{
- struct drm_radeon_info info;
-
- r600->device = 0;
- info.request = RADEON_INFO_DEVICE_ID;
- info.value = (uintptr_t)&r600->device;
- return drmCommandWriteRead(r600->fd, DRM_RADEON_INFO, &info, sizeof(struct drm_radeon_info));
-}
-
-struct radeon *r600_new(int fd, unsigned device)
-{
- struct radeon *r600;
- int r;
-
- r600 = calloc(1, sizeof(*r600));
- if (r600 == NULL) {
- return NULL;
- }
- r600->fd = fd;
- r600->device = device;
- if (fd >= 0) {
- r = r600_get_device(r600);
- if (r) {
- R600_ERR("Failed to get device id\n");
- r600_delete(r600);
- return NULL;
- }
- }
- r600->family = radeon_family_from_device(r600->device);
- if (r600->family == CHIP_UNKNOWN) {
- R600_ERR("Unknown chipset 0x%04X\n", r600->device);
- r600_delete(r600);
- return NULL;
- }
- switch (r600->family) {
- case CHIP_R600:
- case CHIP_RV610:
- case CHIP_RV630:
- case CHIP_RV670:
- case CHIP_RV620:
- case CHIP_RV635:
- case CHIP_RS780:
- case CHIP_RS880:
- case CHIP_RV770:
- case CHIP_RV730:
- case CHIP_RV710:
- case CHIP_RV740:
- case CHIP_CEDAR:
- case CHIP_REDWOOD:
- case CHIP_JUNIPER:
- case CHIP_CYPRESS:
- case CHIP_HEMLOCK:
- case CHIP_PALM:
- break;
- case CHIP_R100:
- case CHIP_RV100:
- case CHIP_RS100:
- case CHIP_RV200:
- case CHIP_RS200:
- case CHIP_R200:
- case CHIP_RV250:
- case CHIP_RS300:
- case CHIP_RV280:
- case CHIP_R300:
- case CHIP_R350:
- case CHIP_RV350:
- case CHIP_RV380:
- case CHIP_R420:
- case CHIP_R423:
- case CHIP_RV410:
- case CHIP_RS400:
- case CHIP_RS480:
- case CHIP_RS600:
- case CHIP_RS690:
- case CHIP_RS740:
- case CHIP_RV515:
- case CHIP_R520:
- case CHIP_RV530:
- case CHIP_RV560:
- case CHIP_RV570:
- case CHIP_R580:
- default:
- R600_ERR("unknown or unsupported chipset 0x%04X\n", r600->device);
- break;
- }
-
- /* setup class */
- switch (r600->family) {
- case CHIP_R600:
- case CHIP_RV610:
- case CHIP_RV630:
- case CHIP_RV670:
- case CHIP_RV620:
- case CHIP_RV635:
- case CHIP_RS780:
- case CHIP_RS880:
- r600->chip_class = R600;
- break;
- case CHIP_RV770:
- case CHIP_RV730:
- case CHIP_RV710:
- case CHIP_RV740:
- r600->chip_class = R700;
- break;
- case CHIP_CEDAR:
- case CHIP_REDWOOD:
- case CHIP_JUNIPER:
- case CHIP_CYPRESS:
- case CHIP_HEMLOCK:
- case CHIP_PALM:
- r600->chip_class = EVERGREEN;
- break;
- default:
- R600_ERR("unknown or unsupported chipset 0x%04X\n", r600->device);
- break;
- }
-
- return r600;
-}
-
-void r600_delete(struct radeon *r600)
-{
- if (r600 == NULL)
- return;
- drmClose(r600->fd);
- free(r600);
-}
diff --git a/src/gallium/winsys/r600/drm/r600_bo.c b/src/gallium/winsys/r600/drm/r600_bo.c
index 251f009a6b0..6a3737f0a4a 100644
--- a/src/gallium/winsys/r600/drm/r600_bo.c
+++ b/src/gallium/winsys/r600/drm/r600_bo.c
@@ -36,142 +36,153 @@ struct r600_bo *r600_bo(struct radeon *radeon,
unsigned size, unsigned alignment,
unsigned binding, unsigned usage)
{
- struct r600_bo *ws_bo = calloc(1, sizeof(struct r600_bo));
- struct pb_desc desc;
- struct pb_manager *man;
+ struct r600_bo *bo;
+ struct radeon_bo *rbo;
- desc.alignment = alignment;
- desc.usage = (PB_USAGE_CPU_READ_WRITE | PB_USAGE_GPU_READ_WRITE);
- ws_bo->size = size;
+ if (binding & (PIPE_BIND_CONSTANT_BUFFER | PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER)) {
+ bo = r600_bomgr_bo_create(radeon->bomgr, size, alignment, *radeon->cfence);
+ if (bo) {
+ return bo;
+ }
+ }
- if (binding & (PIPE_BIND_CONSTANT_BUFFER | PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER))
- man = radeon->cman;
- else
- man = radeon->kman;
+ rbo = radeon_bo(radeon, 0, size, alignment);
+ if (rbo == NULL) {
+ return NULL;
+ }
+
+ bo = calloc(1, sizeof(struct r600_bo));
+ bo->size = size;
+ bo->alignment = alignment;
+ bo->bo = rbo;
+ if (binding & (PIPE_BIND_CONSTANT_BUFFER | PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER)) {
+ r600_bomgr_bo_init(radeon->bomgr, bo);
+ }
/* Staging resources particpate in transfers and blits only
* and are used for uploads and downloads from regular
* resources. We generate them internally for some transfers.
*/
if (usage == PIPE_USAGE_STAGING)
- ws_bo->domains = RADEON_GEM_DOMAIN_CPU | RADEON_GEM_DOMAIN_GTT;
- else
- ws_bo->domains = (RADEON_GEM_DOMAIN_CPU |
- RADEON_GEM_DOMAIN_GTT |
- RADEON_GEM_DOMAIN_VRAM);
-
-
- ws_bo->pb = man->create_buffer(man, size, &desc);
- if (ws_bo->pb == NULL) {
- free(ws_bo);
- return NULL;
- }
+ bo->domains = RADEON_GEM_DOMAIN_CPU | RADEON_GEM_DOMAIN_GTT;
+ else
+ bo->domains = (RADEON_GEM_DOMAIN_CPU |
+ RADEON_GEM_DOMAIN_GTT |
+ RADEON_GEM_DOMAIN_VRAM);
- pipe_reference_init(&ws_bo->reference, 1);
- return ws_bo;
+ pipe_reference_init(&bo->reference, 1);
+ return bo;
}
struct r600_bo *r600_bo_handle(struct radeon *radeon,
unsigned handle, unsigned *array_mode)
{
- struct r600_bo *ws_bo = calloc(1, sizeof(struct r600_bo));
- struct radeon_bo *bo;
+ struct r600_bo *bo = calloc(1, sizeof(struct r600_bo));
+ struct radeon_bo *rbo;
- ws_bo->pb = radeon_bo_pb_create_buffer_from_handle(radeon->kman, handle);
- if (!ws_bo->pb) {
- free(ws_bo);
+ rbo = bo->bo = radeon_bo(radeon, handle, 0, 0);
+ if (rbo == NULL) {
+ free(bo);
return NULL;
}
- bo = radeon_bo_pb_get_bo(ws_bo->pb);
- ws_bo->size = bo->size;
- ws_bo->domains = (RADEON_GEM_DOMAIN_CPU |
- RADEON_GEM_DOMAIN_GTT |
- RADEON_GEM_DOMAIN_VRAM);
+ bo->size = rbo->size;
+ bo->domains = (RADEON_GEM_DOMAIN_CPU |
+ RADEON_GEM_DOMAIN_GTT |
+ RADEON_GEM_DOMAIN_VRAM);
- pipe_reference_init(&ws_bo->reference, 1);
+ pipe_reference_init(&bo->reference, 1);
- radeon_bo_get_tiling_flags(radeon, bo, &ws_bo->tiling_flags,
- &ws_bo->kernel_pitch);
+ radeon_bo_get_tiling_flags(radeon, rbo, &bo->tiling_flags, &bo->kernel_pitch);
if (array_mode) {
- if (ws_bo->tiling_flags) {
- if (ws_bo->tiling_flags & RADEON_TILING_MICRO)
+ if (bo->tiling_flags) {
+ if (bo->tiling_flags & RADEON_TILING_MICRO)
*array_mode = V_0280A0_ARRAY_1D_TILED_THIN1;
- if ((ws_bo->tiling_flags & (RADEON_TILING_MICRO | RADEON_TILING_MACRO)) ==
+ if ((bo->tiling_flags & (RADEON_TILING_MICRO | RADEON_TILING_MACRO)) ==
(RADEON_TILING_MICRO | RADEON_TILING_MACRO))
*array_mode = V_0280A0_ARRAY_2D_TILED_THIN1;
} else {
*array_mode = 0;
}
}
- return ws_bo;
+ return bo;
}
void *r600_bo_map(struct radeon *radeon, struct r600_bo *bo, unsigned usage, void *ctx)
{
- return pb_map(bo->pb, usage, ctx);
+ struct pipe_context *pctx = ctx;
+
+ if (usage & PB_USAGE_UNSYNCHRONIZED) {
+ radeon_bo_map(radeon, bo->bo);
+ return (uint8_t *) bo->bo->data + bo->offset;
+ }
+
+ if (p_atomic_read(&bo->bo->reference.count) > 1) {
+ if (usage & PB_USAGE_DONTBLOCK) {
+ return NULL;
+ }
+ if (ctx) {
+ pctx->flush(pctx, 0, NULL);
+ }
+ }
+
+ if (usage & PB_USAGE_DONTBLOCK) {
+ uint32_t domain;
+
+ if (radeon_bo_busy(radeon, bo->bo, &domain))
+ return NULL;
+ if (radeon_bo_map(radeon, bo->bo)) {
+ return NULL;
+ }
+ goto out;
+ }
+
+ radeon_bo_map(radeon, bo->bo);
+ if (radeon_bo_wait(radeon, bo->bo)) {
+ radeon_bo_unmap(radeon, bo->bo);
+ return NULL;
+ }
+
+out:
+ return (uint8_t *) bo->bo->data + bo->offset;
}
void r600_bo_unmap(struct radeon *radeon, struct r600_bo *bo)
{
- pb_unmap(bo->pb);
+ radeon_bo_unmap(radeon, bo->bo);
}
-static void r600_bo_destroy(struct radeon *radeon, struct r600_bo *bo)
+void r600_bo_destroy(struct radeon *radeon, struct r600_bo *bo)
{
- if (bo->pb)
- pb_reference(&bo->pb, NULL);
+ if (bo->manager_id) {
+ if (!r600_bomgr_bo_destroy(radeon->bomgr, bo)) {
+ /* destroy is delayed by buffer manager */
+ return;
+ }
+ }
+ radeon_bo_reference(radeon, &bo->bo, NULL);
free(bo);
}
-void r600_bo_reference(struct radeon *radeon, struct r600_bo **dst,
- struct r600_bo *src)
+void r600_bo_reference(struct radeon *radeon, struct r600_bo **dst, struct r600_bo *src)
{
struct r600_bo *old = *dst;
-
+
if (pipe_reference(&(*dst)->reference, &src->reference)) {
r600_bo_destroy(radeon, old);
}
*dst = src;
}
-unsigned r600_bo_get_handle(struct r600_bo *pb_bo)
-{
- struct radeon_bo *bo;
-
- bo = radeon_bo_pb_get_bo(pb_bo->pb);
- if (!bo)
- return 0;
-
- return bo->handle;
-}
-
-unsigned r600_bo_get_size(struct r600_bo *pb_bo)
-{
- struct radeon_bo *bo;
-
- bo = radeon_bo_pb_get_bo(pb_bo->pb);
- if (!bo)
- return 0;
-
- return bo->size;
-}
-
-boolean r600_bo_get_winsys_handle(struct radeon *radeon, struct r600_bo *pb_bo,
+boolean r600_bo_get_winsys_handle(struct radeon *radeon, struct r600_bo *bo,
unsigned stride, struct winsys_handle *whandle)
{
- struct radeon_bo *bo;
-
- bo = radeon_bo_pb_get_bo(pb_bo->pb);
- if (!bo)
- return FALSE;
-
whandle->stride = stride;
switch(whandle->type) {
case DRM_API_HANDLE_TYPE_KMS:
- whandle->handle = r600_bo_get_handle(pb_bo);
+ whandle->handle = r600_bo_get_handle(bo);
break;
case DRM_API_HANDLE_TYPE_SHARED:
- if (radeon_bo_get_name(radeon, bo, &whandle->handle))
+ if (radeon_bo_get_name(radeon, bo->bo, &whandle->handle))
return FALSE;
break;
default:
diff --git a/src/gallium/winsys/r600/drm/r600_bomgr.c b/src/gallium/winsys/r600/drm/r600_bomgr.c
new file mode 100644
index 00000000000..446ef0f9cfc
--- /dev/null
+++ b/src/gallium/winsys/r600/drm/r600_bomgr.c
@@ -0,0 +1,161 @@
+/*
+ * Copyright 2010 VMWare.
+ * Copyright 2010 Red Hat Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Jose Fonseca <jrfonseca-at-vmware-dot-com>
+ * Thomas Hellström <thomas-at-vmware-dot-com>
+ * Jerome Glisse <jglisse@redhat.com>
+ */
+#include <util/u_memory.h>
+#include <util/u_double_list.h>
+#include <util/u_time.h>
+#include <pipebuffer/pb_bufmgr.h>
+#include "r600_priv.h"
+
+static void r600_bomgr_timeout_flush(struct r600_bomgr *mgr)
+{
+ struct r600_bo *bo, *tmp;
+ int64_t now;
+
+ now = os_time_get();
+ LIST_FOR_EACH_ENTRY_SAFE(bo, tmp, &mgr->delayed, list) {
+ if(!os_time_timeout(bo->start, bo->end, now))
+ break;
+
+ mgr->num_delayed--;
+ bo->manager_id = 0;
+ LIST_DEL(&bo->list);
+ r600_bo_destroy(mgr->radeon, bo);
+ }
+}
+
+static INLINE int r600_bo_is_compat(struct r600_bomgr *mgr,
+ struct r600_bo *bo,
+ unsigned size,
+ unsigned alignment,
+ unsigned cfence)
+{
+ if(bo->size < size) {
+ return 0;
+ }
+
+ /* be lenient with size */
+ if(bo->size >= 2*size) {
+ return 0;
+ }
+
+ if(!pb_check_alignment(alignment, bo->alignment)) {
+ return 0;
+ }
+
+ if (!fence_is_after(cfence, bo->fence)) {
+ return 0;
+ }
+
+ return 1;
+}
+
+struct r600_bo *r600_bomgr_bo_create(struct r600_bomgr *mgr,
+ unsigned size,
+ unsigned alignment,
+ unsigned cfence)
+{
+ struct r600_bo *bo, *tmp;
+ int64_t now;
+
+
+ pipe_mutex_lock(mgr->mutex);
+
+ now = os_time_get();
+ LIST_FOR_EACH_ENTRY_SAFE(bo, tmp, &mgr->delayed, list) {
+ if(r600_bo_is_compat(mgr, bo, size, alignment, cfence)) {
+ LIST_DEL(&bo->list);
+ --mgr->num_delayed;
+ r600_bomgr_timeout_flush(mgr);
+ pipe_mutex_unlock(mgr->mutex);
+ LIST_INITHEAD(&bo->list);
+ pipe_reference_init(&bo->reference, 1);
+ return bo;
+ }
+
+ if(os_time_timeout(bo->start, bo->end, now)) {
+ mgr->num_delayed--;
+ bo->manager_id = 0;
+ LIST_DEL(&bo->list);
+ r600_bo_destroy(mgr->radeon, bo);
+ }
+ }
+
+ pipe_mutex_unlock(mgr->mutex);
+ return NULL;
+}
+
+void r600_bomgr_bo_init(struct r600_bomgr *mgr, struct r600_bo *bo)
+{
+ LIST_INITHEAD(&bo->list);
+ bo->manager_id = 1;
+}
+
+bool r600_bomgr_bo_destroy(struct r600_bomgr *mgr, struct r600_bo *bo)
+{
+ bo->start = os_time_get();
+ bo->end = bo->start + mgr->usecs;
+ pipe_mutex_lock(mgr->mutex);
+ LIST_ADDTAIL(&bo->list, &mgr->delayed);
+ ++mgr->num_delayed;
+ pipe_mutex_unlock(mgr->mutex);
+ return FALSE;
+}
+
+void r600_bomgr_destroy(struct r600_bomgr *mgr)
+{
+ struct r600_bo *bo, *tmp;
+
+ pipe_mutex_lock(mgr->mutex);
+ LIST_FOR_EACH_ENTRY_SAFE(bo, tmp, &mgr->delayed, list) {
+ mgr->num_delayed--;
+ bo->manager_id = 0;
+ LIST_DEL(&bo->list);
+ r600_bo_destroy(mgr->radeon, bo);
+ }
+ pipe_mutex_unlock(mgr->mutex);
+
+ FREE(mgr);
+}
+
+struct r600_bomgr *r600_bomgr_create(struct radeon *radeon, unsigned usecs)
+{
+ struct r600_bomgr *mgr;
+
+ mgr = CALLOC_STRUCT(r600_bomgr);
+ if (mgr == NULL)
+ return NULL;
+
+ mgr->radeon = radeon;
+ mgr->usecs = usecs;
+ LIST_INITHEAD(&mgr->delayed);
+ mgr->num_delayed = 0;
+ pipe_mutex_init(mgr->mutex);
+
+ return mgr;
+}
diff --git a/src/gallium/winsys/r600/drm/r600_drm.c b/src/gallium/winsys/r600/drm/r600_drm.c
index 8b1d88aed7d..ee262c3ea52 100644
--- a/src/gallium/winsys/r600/drm/r600_drm.c
+++ b/src/gallium/winsys/r600/drm/r600_drm.c
@@ -40,6 +40,24 @@
#ifndef RADEON_INFO_TILING_CONFIG
#define RADEON_INFO_TILING_CONFIG 0x6
#endif
+
+static struct radeon *radeon_new(int fd, unsigned device);
+
+enum radeon_family r600_get_family(struct radeon *r600)
+{
+ return r600->family;
+}
+
+enum chip_class r600_get_family_class(struct radeon *radeon)
+{
+ return radeon->chip_class;
+}
+
+struct r600_tiling_info *r600_get_tiling_info(struct radeon *radeon)
+{
+ return &radeon->tiling_info;
+}
+
static int radeon_get_device(struct radeon *radeon)
{
struct drm_radeon_info info;
@@ -108,7 +126,19 @@ static int radeon_drm_get_tiling(struct radeon *radeon)
return 0;
}
-struct radeon *radeon_new(int fd, unsigned device)
+static int radeon_init_fence(struct radeon *radeon)
+{
+ radeon->fence = 1;
+ radeon->fence_bo = r600_bo(radeon, 4096, 0, 0, 0);
+ if (radeon->fence_bo == NULL) {
+ return -ENOMEM;
+ }
+ radeon->cfence = r600_bo_map(radeon, radeon->fence_bo, PB_USAGE_UNSYNCHRONIZED, NULL);
+ *radeon->cfence = 0;
+ return 0;
+}
+
+static struct radeon *radeon_new(int fd, unsigned device)
{
struct radeon *radeon;
int r;
@@ -132,59 +162,6 @@ struct radeon *radeon_new(int fd, unsigned device)
fprintf(stderr, "Unknown chipset 0x%04X\n", radeon->device);
return radeon_decref(radeon);
}
- switch (radeon->family) {
- case CHIP_R600:
- case CHIP_RV610:
- case CHIP_RV630:
- case CHIP_RV670:
- case CHIP_RV620:
- case CHIP_RV635:
- case CHIP_RS780:
- case CHIP_RS880:
- case CHIP_RV770:
- case CHIP_RV730:
- case CHIP_RV710:
- case CHIP_RV740:
- case CHIP_CEDAR:
- case CHIP_REDWOOD:
- case CHIP_JUNIPER:
- case CHIP_CYPRESS:
- case CHIP_HEMLOCK:
- case CHIP_PALM:
- break;
- case CHIP_R100:
- case CHIP_RV100:
- case CHIP_RS100:
- case CHIP_RV200:
- case CHIP_RS200:
- case CHIP_R200:
- case CHIP_RV250:
- case CHIP_RS300:
- case CHIP_RV280:
- case CHIP_R300:
- case CHIP_R350:
- case CHIP_RV350:
- case CHIP_RV380:
- case CHIP_R420:
- case CHIP_R423:
- case CHIP_RV410:
- case CHIP_RS400:
- case CHIP_RS480:
- case CHIP_RS600:
- case CHIP_RS690:
- case CHIP_RS740:
- case CHIP_RV515:
- case CHIP_R520:
- case CHIP_RV530:
- case CHIP_RV560:
- case CHIP_RV570:
- case CHIP_R580:
- default:
- fprintf(stderr, "%s unknown or unsupported chipset 0x%04X\n",
- __func__, radeon->device);
- break;
- }
-
/* setup class */
switch (radeon->family) {
case CHIP_R600:
@@ -213,6 +190,9 @@ struct radeon *radeon_new(int fd, unsigned device)
case CHIP_CYPRESS:
case CHIP_HEMLOCK:
case CHIP_PALM:
+ case CHIP_BARTS:
+ case CHIP_TURKS:
+ case CHIP_CAICOS:
radeon->chip_class = EVERGREEN;
/* set default group bytes, overridden by tiling info ioctl */
radeon->tiling_info.group_bytes = 512;
@@ -227,12 +207,15 @@ struct radeon *radeon_new(int fd, unsigned device)
if (radeon_drm_get_tiling(radeon))
return NULL;
}
- radeon->kman = radeon_bo_pbmgr_create(radeon);
- if (!radeon->kman)
+ radeon->bomgr = r600_bomgr_create(radeon, 1000000);
+ if (radeon->bomgr == NULL) {
return NULL;
- radeon->cman = pb_cache_manager_create(radeon->kman, 100000);
- if (!radeon->cman)
+ }
+ r = radeon_init_fence(radeon);
+ if (r) {
+ radeon_decref(radeon);
return NULL;
+ }
return radeon;
}
@@ -249,14 +232,15 @@ struct radeon *radeon_decref(struct radeon *radeon)
return NULL;
}
- if (radeon->cman)
- radeon->cman->destroy(radeon->cman);
+ if (radeon->fence_bo) {
+ r600_bo_reference(radeon, &radeon->fence_bo, NULL);
+ }
- if (radeon->kman)
- radeon->kman->destroy(radeon->kman);
+ if (radeon->bomgr)
+ r600_bomgr_destroy(radeon->bomgr);
- if (radeon->fd >= 0)
- drmClose(radeon->fd);
+ if (radeon->fd >= 0)
+ drmClose(radeon->fd);
free(radeon);
return NULL;
diff --git a/src/gallium/winsys/r600/drm/r600_hw_context.c b/src/gallium/winsys/r600/drm/r600_hw_context.c
index de228918953..f10e2fda6f2 100644
--- a/src/gallium/winsys/r600/drm/r600_hw_context.c
+++ b/src/gallium/winsys/r600/drm/r600_hw_context.c
@@ -28,39 +28,25 @@
#include <string.h>
#include <stdlib.h>
#include <assert.h>
+#include <pipe/p_compiler.h>
+#include <util/u_inlines.h>
+#include <util/u_memory.h>
+#include <pipebuffer/pb_bufmgr.h>
#include "xf86drm.h"
-#include "r600.h"
-#include "r600d.h"
#include "radeon_drm.h"
-#include "bof.h"
-#include "pipe/p_compiler.h"
-#include "util/u_inlines.h"
-#include "util/u_memory.h"
-#include <pipebuffer/pb_bufmgr.h>
#include "r600_priv.h"
+#include "bof.h"
+#include "r600d.h"
#define GROUP_FORCE_NEW_BLOCK 0
-int r600_context_init_fence(struct r600_context *ctx)
-{
- ctx->fence = 1;
- ctx->fence_bo = r600_bo(ctx->radeon, 4096, 0, 0, 0);
- if (ctx->fence_bo == NULL) {
- return -ENOMEM;
- }
- ctx->cfence = r600_bo_map(ctx->radeon, ctx->fence_bo, PB_USAGE_UNSYNCHRONIZED, NULL);
- *ctx->cfence = 0;
- LIST_INITHEAD(&ctx->fenced_bo);
- return 0;
-}
-
static void INLINE r600_context_update_fenced_list(struct r600_context *ctx)
{
for (int i = 0; i < ctx->creloc; i++) {
if (!LIST_IS_EMPTY(&ctx->bo[i]->fencedlist))
LIST_DELINIT(&ctx->bo[i]->fencedlist);
LIST_ADDTAIL(&ctx->bo[i]->fencedlist, &ctx->fenced_bo);
- ctx->bo[i]->fence = ctx->fence;
+ ctx->bo[i]->fence = ctx->radeon->fence;
ctx->bo[i]->ctx = ctx;
}
}
@@ -71,7 +57,7 @@ static void INLINE r600_context_fence_wraparound(struct r600_context *ctx, unsig
struct radeon_bo *tmp;
LIST_FOR_EACH_ENTRY_SAFE(bo, tmp, &ctx->fenced_bo, fencedlist) {
- if (bo->fence <= *ctx->cfence) {
+ if (bo->fence <= *ctx->radeon->cfence) {
LIST_DELINIT(&bo->fencedlist);
bo->fence = 0;
} else {
@@ -618,6 +604,9 @@ void r600_context_fini(struct r600_context *ctx)
range = &ctx->range[CTX_RANGE_ID(ctx, offset)];
range->blocks[CTX_BLOCK_ID(ctx, offset)] = NULL;
}
+ for (int k = 1; k <= block->nbo; k++) {
+ r600_bo_reference(ctx->radeon, &block->reloc[k].bo, NULL);
+ }
free(block);
}
}
@@ -629,9 +618,6 @@ void r600_context_fini(struct r600_context *ctx)
free(ctx->pm4);
r600_context_clear_fenced_bo(ctx);
- if (ctx->fence_bo) {
- r600_bo_reference(ctx->radeon, &ctx->fence_bo, NULL);
- }
memset(ctx, 0, sizeof(struct r600_context));
}
@@ -760,10 +746,7 @@ int r600_context_init(struct r600_context *ctx, struct radeon *radeon)
/* save 16dwords space for fence mecanism */
ctx->pm4_ndwords -= 16;
- r = r600_context_init_fence(ctx);
- if (r) {
- goto out_err;
- }
+ LIST_INITHEAD(&ctx->fenced_bo);
/* init dirty list */
LIST_INITHEAD(&ctx->dirty);
@@ -811,6 +794,7 @@ void r600_context_bo_reloc(struct r600_context *ctx, u32 *pm4, struct r600_bo *r
ctx->reloc[ctx->creloc].write_domain = rbo->domains & (RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM);
ctx->reloc[ctx->creloc].flags = 0;
radeon_bo_reference(ctx->radeon, &ctx->bo[ctx->creloc], bo);
+ rbo->fence = ctx->radeon->fence;
ctx->creloc++;
/* set PKT3 to point to proper reloc */
*pm4 = bo->reloc_id;
@@ -833,6 +817,7 @@ void r600_context_pipe_state_set(struct r600_context *ctx, struct r600_pipe_stat
/* find relocation */
id = block->pm4_bo_index[id];
r600_bo_reference(ctx->radeon, &block->reloc[id].bo, state->regs[i].bo);
+ state->regs[i].bo->fence = ctx->radeon->fence;
}
if (!(block->status & R600_BLOCK_STATUS_DIRTY)) {
block->status |= R600_BLOCK_STATUS_ENABLED;
@@ -872,10 +857,13 @@ static inline void r600_context_pipe_state_set_resource(struct r600_context *ctx
*/
r600_bo_reference(ctx->radeon, &block->reloc[1].bo, state->regs[0].bo);
r600_bo_reference(ctx->radeon, &block->reloc[2].bo, state->regs[0].bo);
+ state->regs[0].bo->fence = ctx->radeon->fence;
} else {
/* TEXTURE RESOURCE */
r600_bo_reference(ctx->radeon, &block->reloc[1].bo, state->regs[2].bo);
r600_bo_reference(ctx->radeon, &block->reloc[2].bo, state->regs[3].bo);
+ state->regs[2].bo->fence = ctx->radeon->fence;
+ state->regs[3].bo->fence = ctx->radeon->fence;
}
if (!(block->status & R600_BLOCK_STATUS_DIRTY)) {
block->status |= R600_BLOCK_STATUS_ENABLED;
@@ -1108,18 +1096,18 @@ void r600_context_flush(struct r600_context *ctx)
/* suspend queries */
r600_context_queries_suspend(ctx);
- radeon_bo_pbmgr_flush_maps(ctx->radeon->kman);
-
/* emit fence */
+ ctx->pm4[ctx->pm4_cdwords++] = PKT3(PKT3_EVENT_WRITE, 0);
+ ctx->pm4[ctx->pm4_cdwords++] = EVENT_TYPE(EVENT_TYPE_PS_PARTIAL_FLUSH) | EVENT_INDEX(4);
ctx->pm4[ctx->pm4_cdwords++] = PKT3(PKT3_EVENT_WRITE_EOP, 4);
ctx->pm4[ctx->pm4_cdwords++] = EVENT_TYPE(EVENT_TYPE_CACHE_FLUSH_AND_INV_TS_EVENT) | EVENT_INDEX(5);
ctx->pm4[ctx->pm4_cdwords++] = 0;
ctx->pm4[ctx->pm4_cdwords++] = (1 << 29) | (0 << 24);
- ctx->pm4[ctx->pm4_cdwords++] = ctx->fence;
+ ctx->pm4[ctx->pm4_cdwords++] = ctx->radeon->fence;
ctx->pm4[ctx->pm4_cdwords++] = 0;
ctx->pm4[ctx->pm4_cdwords++] = PKT3(PKT3_NOP, 0);
ctx->pm4[ctx->pm4_cdwords++] = 0;
- r600_context_bo_reloc(ctx, &ctx->pm4[ctx->pm4_cdwords - 1], ctx->fence_bo);
+ r600_context_bo_reloc(ctx, &ctx->pm4[ctx->pm4_cdwords - 1], ctx->radeon->fence_bo);
#if 1
/* emit cs */
@@ -1136,18 +1124,18 @@ void r600_context_flush(struct r600_context *ctx)
r = drmCommandWriteRead(ctx->radeon->fd, DRM_RADEON_CS, &drmib,
sizeof(struct drm_radeon_cs));
#else
- *ctx->cfence = ctx->fence;
+ *ctx->radeon->cfence = ctx->radeon->fence;
#endif
r600_context_update_fenced_list(ctx);
- fence = ctx->fence + 1;
- if (fence < ctx->fence) {
+ fence = ctx->radeon->fence + 1;
+ if (fence < ctx->radeon->fence) {
/* wrap around */
fence = 1;
r600_context_fence_wraparound(ctx, fence);
}
- ctx->fence = fence;
+ ctx->radeon->fence = fence;
/* restart */
for (int i = 0; i < ctx->creloc; i++) {
diff --git a/src/gallium/winsys/r600/drm/r600_priv.h b/src/gallium/winsys/r600/drm/r600_priv.h
index 9fd77b71c77..a38a6481b4f 100644
--- a/src/gallium/winsys/r600/drm/r600_priv.h
+++ b/src/gallium/winsys/r600/drm/r600_priv.h
@@ -30,24 +30,27 @@
#include <stdint.h>
#include <stdlib.h>
#include <assert.h>
-#include <pipebuffer/pb_bufmgr.h>
-#include "util/u_double_list.h"
+#include <util/u_double_list.h>
+#include <util/u_inlines.h>
+#include <os/os_thread.h>
#include "r600.h"
+struct r600_bomgr;
+struct r600_bo;
+
struct radeon {
int fd;
int refcount;
unsigned device;
unsigned family;
enum chip_class chip_class;
- struct pb_manager *kman; /* kernel bo manager */
- struct pb_manager *cman; /* cached bo manager */
- struct r600_tiling_info tiling_info;
+ struct r600_tiling_info tiling_info;
+ struct r600_bomgr *bomgr;
+ unsigned fence;
+ unsigned *cfence;
+ struct r600_bo *fence_bo;
};
-struct radeon *r600_new(int fd, unsigned device);
-void r600_delete(struct radeon *r600);
-
struct r600_reg {
unsigned opcode;
unsigned offset_base;
@@ -75,28 +78,49 @@ struct radeon_bo {
struct r600_bo {
struct pipe_reference reference;
- struct pb_buffer *pb;
unsigned size;
unsigned tiling_flags;
- unsigned kernel_pitch;
+ unsigned kernel_pitch;
unsigned domains;
+ struct radeon_bo *bo;
+ unsigned fence;
+ /* manager data */
+ struct list_head list;
+ unsigned manager_id;
+ unsigned alignment;
+ unsigned offset;
+ int64_t start;
+ int64_t end;
};
+struct r600_bomgr {
+ struct radeon *radeon;
+ unsigned usecs;
+ pipe_mutex mutex;
+ struct list_head delayed;
+ unsigned num_delayed;
+};
-/* radeon_pciid.c */
-unsigned radeon_family_from_device(unsigned device);
+/*
+ * r600_drm.c
+ */
+struct radeon *r600_new(int fd, unsigned device);
+void r600_delete(struct radeon *r600);
-/* r600_drm.c */
-struct radeon *radeon_decref(struct radeon *radeon);
+/*
+ * radeon_pciid.c
+ */
+unsigned radeon_family_from_device(unsigned device);
-/* radeon_bo.c */
+/*
+ * radeon_bo.c
+ */
struct radeon_bo *radeon_bo(struct radeon *radeon, unsigned handle,
unsigned size, unsigned alignment);
void radeon_bo_reference(struct radeon *radeon, struct radeon_bo **dst,
struct radeon_bo *src);
int radeon_bo_wait(struct radeon *radeon, struct radeon_bo *bo);
int radeon_bo_busy(struct radeon *radeon, struct radeon_bo *bo, uint32_t *domain);
-void radeon_bo_pbmgr_flush_maps(struct pb_manager *_mgr);
int radeon_bo_fencelist(struct radeon *radeon, struct radeon_bo **bolist, uint32_t num_bo);
int radeon_bo_get_tiling_flags(struct radeon *radeon,
struct radeon_bo *bo,
@@ -106,13 +130,9 @@ int radeon_bo_get_name(struct radeon *radeon,
struct radeon_bo *bo,
uint32_t *name);
-/* radeon_bo_pb.c */
-struct radeon_bo *radeon_bo_pb_get_bo(struct pb_buffer *_buf);
-struct pb_manager *radeon_bo_pbmgr_create(struct radeon *radeon);
-struct pb_buffer *radeon_bo_pb_create_buffer_from_handle(struct pb_manager *_mgr,
- uint32_t handle);
-
-/* r600_hw_context.c */
+/*
+ * r600_hw_context.c
+ */
int r600_context_init_fence(struct r600_context *ctx);
void r600_context_bo_reloc(struct r600_context *ctx, u32 *pm4, struct r600_bo *rbo);
void r600_context_bo_flush(struct r600_context *ctx, unsigned flush_flags,
@@ -120,14 +140,27 @@ void r600_context_bo_flush(struct r600_context *ctx, unsigned flush_flags,
struct r600_bo *r600_context_reg_bo(struct r600_context *ctx, unsigned offset);
int r600_context_add_block(struct r600_context *ctx, const struct r600_reg *reg, unsigned nreg);
-/* r600_bo.c */
-unsigned r600_bo_get_handle(struct r600_bo *bo);
-unsigned r600_bo_get_size(struct r600_bo *bo);
-static INLINE struct radeon_bo *r600_bo_get_bo(struct r600_bo *bo)
-{
- return radeon_bo_pb_get_bo(bo->pb);
-}
+/*
+ * r600_bo.c
+ */
+void r600_bo_destroy(struct radeon *radeon, struct r600_bo *bo);
+
+/*
+ * r600_bomgr.c
+ */
+struct r600_bomgr *r600_bomgr_create(struct radeon *radeon, unsigned usecs);
+void r600_bomgr_destroy(struct r600_bomgr *mgr);
+bool r600_bomgr_bo_destroy(struct r600_bomgr *mgr, struct r600_bo *bo);
+void r600_bomgr_bo_init(struct r600_bomgr *mgr, struct r600_bo *bo);
+struct r600_bo *r600_bomgr_bo_create(struct r600_bomgr *mgr,
+ unsigned size,
+ unsigned alignment,
+ unsigned cfence);
+
+/*
+ * helpers
+ */
#define CTX_RANGE_ID(ctx, offset) (((offset) >> (ctx)->hash_shift) & 255)
#define CTX_BLOCK_ID(ctx, offset) ((offset) & ((1 << (ctx)->hash_shift) - 1))
@@ -175,6 +208,9 @@ static inline void r600_context_block_emit_dirty(struct r600_context *ctx, struc
LIST_DELINIT(&block->list);
}
+/*
+ * radeon_bo.c
+ */
static inline int radeon_bo_map(struct radeon *radeon, struct radeon_bo *bo)
{
bo->map_count++;
@@ -187,4 +223,35 @@ static inline void radeon_bo_unmap(struct radeon *radeon, struct radeon_bo *bo)
assert(bo->map_count >= 0);
}
+/*
+ * r600_bo
+ */
+static inline struct radeon_bo *r600_bo_get_bo(struct r600_bo *bo)
+{
+ return bo->bo;
+}
+
+static unsigned inline r600_bo_get_handle(struct r600_bo *bo)
+{
+ return bo->bo->handle;
+}
+
+static unsigned inline r600_bo_get_size(struct r600_bo *bo)
+{
+ return bo->size;
+}
+
+/*
+ * fence
+ */
+static inline bool fence_is_after(unsigned fence, unsigned ofence)
+{
+ /* handle wrap around */
+ if (fence < 0x80000000 && ofence > 0x80000000)
+ return TRUE;
+ if (fence > ofence)
+ return TRUE;
+ return FALSE;
+}
+
#endif
diff --git a/src/gallium/winsys/r600/drm/r600d.h b/src/gallium/winsys/r600/drm/r600d.h
index 4a08d504aab..1c1ac76fe69 100644
--- a/src/gallium/winsys/r600/drm/r600d.h
+++ b/src/gallium/winsys/r600/drm/r600d.h
@@ -91,6 +91,7 @@
#define PKT3_SET_CTL_CONST 0x6F
#define PKT3_SURFACE_BASE_UPDATE 0x73
+#define EVENT_TYPE_PS_PARTIAL_FLUSH 0x10
#define EVENT_TYPE_CACHE_FLUSH_AND_INV_TS_EVENT 0x14
#define EVENT_TYPE_ZPASS_DONE 0x15
#define EVENT_TYPE_CACHE_FLUSH_AND_INV_EVENT 0x16
diff --git a/src/gallium/winsys/r600/drm/radeon_bo.c b/src/gallium/winsys/r600/drm/radeon_bo.c
index 557cfb95970..7e5f392efae 100644
--- a/src/gallium/winsys/r600/drm/radeon_bo.c
+++ b/src/gallium/winsys/r600/drm/radeon_bo.c
@@ -156,7 +156,7 @@ int radeon_bo_wait(struct radeon *radeon, struct radeon_bo *bo)
if (!bo->shared) {
if (!bo->fence)
return 0;
- if (bo->fence <= *bo->ctx->cfence) {
+ if (bo->fence <= *radeon->cfence) {
LIST_DELINIT(&bo->fencedlist);
bo->fence = 0;
return 0;
@@ -181,7 +181,7 @@ int radeon_bo_busy(struct radeon *radeon, struct radeon_bo *bo, uint32_t *domain
if (!bo->shared) {
if (!bo->fence)
return 0;
- if (bo->fence <= *bo->ctx->cfence) {
+ if (bo->fence <= *radeon->cfence) {
LIST_DELINIT(&bo->fencedlist);
bo->fence = 0;
return 0;
diff --git a/src/gallium/winsys/r600/drm/radeon_bo_pb.c b/src/gallium/winsys/r600/drm/radeon_bo_pb.c
deleted file mode 100644
index 312552f0758..00000000000
--- a/src/gallium/winsys/r600/drm/radeon_bo_pb.c
+++ /dev/null
@@ -1,287 +0,0 @@
-/*
- * Copyright 2010 Dave Airlie
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * on the rights to use, copy, modify, merge, publish, distribute, sub
- * license, and/or sell copies of the Software, and to permit persons to whom
- * the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Dave Airlie
- */
-#include <util/u_inlines.h>
-#include <util/u_memory.h>
-#include <util/u_double_list.h>
-#include <pipebuffer/pb_buffer.h>
-#include <pipebuffer/pb_bufmgr.h>
-#include "r600_priv.h"
-
-struct radeon_bo_pb {
- struct pb_buffer b;
- struct radeon_bo *bo;
-
- struct radeon_bo_pbmgr *mgr;
- struct list_head maplist;
-};
-
-extern const struct pb_vtbl radeon_bo_pb_vtbl;
-
-static INLINE struct radeon_bo_pb *radeon_bo_pb(struct pb_buffer *buf)
-{
- assert(buf);
- assert(buf->vtbl == &radeon_bo_pb_vtbl);
- return (struct radeon_bo_pb *)buf;
-}
-
-struct radeon_bo_pbmgr {
- struct pb_manager b;
- struct radeon *radeon;
- struct list_head buffer_map_list;
-};
-
-static INLINE struct radeon_bo_pbmgr *radeon_bo_pbmgr(struct pb_manager *mgr)
-{
- assert(mgr);
- return (struct radeon_bo_pbmgr *)mgr;
-}
-
-static void radeon_bo_pb_destroy(struct pb_buffer *_buf)
-{
- struct radeon_bo_pb *buf = radeon_bo_pb(_buf);
-
- /* If this buffer is on the list of buffers to unmap,
- * do the unmapping now.
- */
- if (!LIST_IS_EMPTY(&buf->maplist))
- radeon_bo_unmap(buf->mgr->radeon, buf->bo);
-
- LIST_DEL(&buf->maplist);
- radeon_bo_reference(buf->mgr->radeon, &buf->bo, NULL);
- FREE(buf);
-}
-
-static void *
-radeon_bo_pb_map_internal(struct pb_buffer *_buf,
- unsigned flags, void *ctx)
-{
- struct radeon_bo_pb *buf = radeon_bo_pb(_buf);
- struct pipe_context *pctx = ctx;
-
- if (flags & PB_USAGE_UNSYNCHRONIZED) {
- if (radeon_bo_map(buf->mgr->radeon, buf->bo)) {
- return NULL;
- }
- LIST_DELINIT(&buf->maplist);
- return buf->bo->data;
- }
-
- if (p_atomic_read(&buf->bo->reference.count) > 1) {
- if (flags & PB_USAGE_DONTBLOCK) {
- return NULL;
- }
- if (ctx) {
- pctx->flush(pctx, 0, NULL);
- }
- }
-
- if (flags & PB_USAGE_DONTBLOCK) {
- uint32_t domain;
- if (radeon_bo_busy(buf->mgr->radeon, buf->bo, &domain))
- return NULL;
- if (radeon_bo_map(buf->mgr->radeon, buf->bo)) {
- return NULL;
- }
- goto out;
- }
-
- if (radeon_bo_map(buf->mgr->radeon, buf->bo)) {
- return NULL;
- }
- if (radeon_bo_wait(buf->mgr->radeon, buf->bo)) {
- radeon_bo_unmap(buf->mgr->radeon, buf->bo);
- return NULL;
- }
-out:
- LIST_DELINIT(&buf->maplist);
- return buf->bo->data;
-}
-
-static void radeon_bo_pb_unmap_internal(struct pb_buffer *_buf)
-{
- struct radeon_bo_pb *buf = radeon_bo_pb(_buf);
- LIST_ADDTAIL(&buf->maplist, &buf->mgr->buffer_map_list);
-}
-
-static void
-radeon_bo_pb_get_base_buffer(struct pb_buffer *buf,
- struct pb_buffer **base_buf,
- unsigned *offset)
-{
- *base_buf = buf;
- *offset = 0;
-}
-
-static enum pipe_error
-radeon_bo_pb_validate(struct pb_buffer *_buf,
- struct pb_validate *vl,
- unsigned flags)
-{
- /* Always pinned */
- return PIPE_OK;
-}
-
-static void
-radeon_bo_pb_fence(struct pb_buffer *buf,
- struct pipe_fence_handle *fence)
-{
-}
-
-const struct pb_vtbl radeon_bo_pb_vtbl = {
- radeon_bo_pb_destroy,
- radeon_bo_pb_map_internal,
- radeon_bo_pb_unmap_internal,
- radeon_bo_pb_validate,
- radeon_bo_pb_fence,
- radeon_bo_pb_get_base_buffer,
-};
-
-struct pb_buffer *
-radeon_bo_pb_create_buffer_from_handle(struct pb_manager *_mgr,
- uint32_t handle)
-{
- struct radeon_bo_pbmgr *mgr = radeon_bo_pbmgr(_mgr);
- struct radeon *radeon = mgr->radeon;
- struct radeon_bo_pb *bo;
- struct radeon_bo *hw_bo;
-
- hw_bo = radeon_bo(radeon, handle, 0, 0);
- if (hw_bo == NULL)
- return NULL;
-
- bo = CALLOC_STRUCT(radeon_bo_pb);
- if (!bo) {
- radeon_bo_reference(radeon, &hw_bo, NULL);
- return NULL;
- }
-
- LIST_INITHEAD(&bo->maplist);
- pipe_reference_init(&bo->b.base.reference, 1);
- bo->b.base.alignment = 0;
- bo->b.base.usage = PB_USAGE_GPU_WRITE | PB_USAGE_GPU_READ;
- bo->b.base.size = hw_bo->size;
- bo->b.vtbl = &radeon_bo_pb_vtbl;
- bo->mgr = mgr;
-
- bo->bo = hw_bo;
-
- return &bo->b;
-}
-
-static struct pb_buffer *
-radeon_bo_pb_create_buffer(struct pb_manager *_mgr,
- pb_size size,
- const struct pb_desc *desc)
-{
- struct radeon_bo_pbmgr *mgr = radeon_bo_pbmgr(_mgr);
- struct radeon *radeon = mgr->radeon;
- struct radeon_bo_pb *bo;
-
- bo = CALLOC_STRUCT(radeon_bo_pb);
- if (!bo)
- goto error1;
-
- pipe_reference_init(&bo->b.base.reference, 1);
- bo->b.base.alignment = desc->alignment;
- bo->b.base.usage = desc->usage;
- bo->b.base.size = size;
- bo->b.vtbl = &radeon_bo_pb_vtbl;
- bo->mgr = mgr;
-
- LIST_INITHEAD(&bo->maplist);
-
- bo->bo = radeon_bo(radeon, 0, size, desc->alignment);
- if (bo->bo == NULL)
- goto error2;
- return &bo->b;
-
-error2:
- FREE(bo);
-error1:
- return NULL;
-}
-
-static void
-radeon_bo_pbmgr_flush(struct pb_manager *mgr)
-{
- /* NOP */
-}
-
-static void
-radeon_bo_pbmgr_destroy(struct pb_manager *_mgr)
-{
- struct radeon_bo_pbmgr *mgr = radeon_bo_pbmgr(_mgr);
- FREE(mgr);
-}
-
-struct pb_manager *radeon_bo_pbmgr_create(struct radeon *radeon)
-{
- struct radeon_bo_pbmgr *mgr;
-
- mgr = CALLOC_STRUCT(radeon_bo_pbmgr);
- if (!mgr)
- return NULL;
-
- mgr->b.destroy = radeon_bo_pbmgr_destroy;
- mgr->b.create_buffer = radeon_bo_pb_create_buffer;
- mgr->b.flush = radeon_bo_pbmgr_flush;
-
- mgr->radeon = radeon;
- LIST_INITHEAD(&mgr->buffer_map_list);
- return &mgr->b;
-}
-
-void radeon_bo_pbmgr_flush_maps(struct pb_manager *_mgr)
-{
- struct radeon_bo_pbmgr *mgr = radeon_bo_pbmgr(_mgr);
- struct radeon_bo_pb *rpb = NULL;
- struct radeon_bo_pb *t_rpb;
-
- LIST_FOR_EACH_ENTRY_SAFE(rpb, t_rpb, &mgr->buffer_map_list, maplist) {
- radeon_bo_unmap(mgr->radeon, rpb->bo);
- LIST_DELINIT(&rpb->maplist);
- }
-
- LIST_INITHEAD(&mgr->buffer_map_list);
-}
-
-struct radeon_bo *radeon_bo_pb_get_bo(struct pb_buffer *_buf)
-{
- struct radeon_bo_pb *buf;
- if (_buf->vtbl == &radeon_bo_pb_vtbl) {
- buf = radeon_bo_pb(_buf);
- return buf->bo;
- } else {
- struct pb_buffer *base_buf;
- pb_size offset;
- pb_get_base_buffer(_buf, &base_buf, &offset);
- if (base_buf->vtbl == &radeon_bo_pb_vtbl) {
- buf = radeon_bo_pb(base_buf);
- return buf->bo;
- }
- }
- return NULL;
-}
diff --git a/src/gallium/winsys/r600/drm/radeon_pciid.c b/src/gallium/winsys/r600/drm/radeon_pciid.c
index 18bddc1a7ab..e2622abd468 100644
--- a/src/gallium/winsys/r600/drm/radeon_pciid.c
+++ b/src/gallium/winsys/r600/drm/radeon_pciid.c
@@ -24,7 +24,7 @@
* Jerome Glisse
*/
#include <stdlib.h>
-#include "r600.h"
+#include "r600_priv.h"
struct pci_id {
unsigned vendor;
@@ -445,6 +445,42 @@ struct pci_id radeon_pci_id[] = {
{0x1002, 0x9803, CHIP_PALM},
{0x1002, 0x9804, CHIP_PALM},
{0x1002, 0x9805, CHIP_PALM},
+ {0x1002, 0x6720, CHIP_BARTS},
+ {0x1002, 0x6721, CHIP_BARTS},
+ {0x1002, 0x6722, CHIP_BARTS},
+ {0x1002, 0x6723, CHIP_BARTS},
+ {0x1002, 0x6724, CHIP_BARTS},
+ {0x1002, 0x6725, CHIP_BARTS},
+ {0x1002, 0x6726, CHIP_BARTS},
+ {0x1002, 0x6727, CHIP_BARTS},
+ {0x1002, 0x6728, CHIP_BARTS},
+ {0x1002, 0x6729, CHIP_BARTS},
+ {0x1002, 0x6738, CHIP_BARTS},
+ {0x1002, 0x6739, CHIP_BARTS},
+ {0x1002, 0x6740, CHIP_TURKS},
+ {0x1002, 0x6741, CHIP_TURKS},
+ {0x1002, 0x6742, CHIP_TURKS},
+ {0x1002, 0x6743, CHIP_TURKS},
+ {0x1002, 0x6744, CHIP_TURKS},
+ {0x1002, 0x6745, CHIP_TURKS},
+ {0x1002, 0x6746, CHIP_TURKS},
+ {0x1002, 0x6747, CHIP_TURKS},
+ {0x1002, 0x6748, CHIP_TURKS},
+ {0x1002, 0x6749, CHIP_TURKS},
+ {0x1002, 0x6750, CHIP_TURKS},
+ {0x1002, 0x6758, CHIP_TURKS},
+ {0x1002, 0x6759, CHIP_TURKS},
+ {0x1002, 0x6760, CHIP_CAICOS},
+ {0x1002, 0x6761, CHIP_CAICOS},
+ {0x1002, 0x6762, CHIP_CAICOS},
+ {0x1002, 0x6763, CHIP_CAICOS},
+ {0x1002, 0x6764, CHIP_CAICOS},
+ {0x1002, 0x6765, CHIP_CAICOS},
+ {0x1002, 0x6766, CHIP_CAICOS},
+ {0x1002, 0x6767, CHIP_CAICOS},
+ {0x1002, 0x6768, CHIP_CAICOS},
+ {0x1002, 0x6770, CHIP_CAICOS},
+ {0x1002, 0x6779, CHIP_CAICOS},
{0, 0},
};
@@ -460,80 +496,3 @@ unsigned radeon_family_from_device(unsigned device)
}
return CHIP_UNKNOWN;
}
-
-int radeon_is_family_compatible(unsigned family1, unsigned family2)
-{
- switch (family1) {
- case CHIP_R600:
- case CHIP_RV610:
- case CHIP_RV630:
- case CHIP_RV670:
- case CHIP_RV620:
- case CHIP_RV635:
- case CHIP_RS780:
- case CHIP_RS880:
- case CHIP_RV770:
- case CHIP_RV730:
- case CHIP_RV710:
- case CHIP_RV740:
- case CHIP_CEDAR:
- case CHIP_REDWOOD:
- case CHIP_JUNIPER:
- case CHIP_CYPRESS:
- case CHIP_HEMLOCK:
- case CHIP_PALM:
- switch (family2) {
- case CHIP_R600:
- case CHIP_RV610:
- case CHIP_RV630:
- case CHIP_RV670:
- case CHIP_RV620:
- case CHIP_RV635:
- case CHIP_RS780:
- case CHIP_RS880:
- case CHIP_RV770:
- case CHIP_RV730:
- case CHIP_RV710:
- case CHIP_RV740:
- case CHIP_CEDAR:
- case CHIP_REDWOOD:
- case CHIP_JUNIPER:
- case CHIP_CYPRESS:
- case CHIP_HEMLOCK:
- case CHIP_PALM:
- return 1;
- default:
- return 0;
- }
- break;
- case CHIP_R100:
- case CHIP_RV100:
- case CHIP_RS100:
- case CHIP_RV200:
- case CHIP_RS200:
- case CHIP_R200:
- case CHIP_RV250:
- case CHIP_RS300:
- case CHIP_RV280:
- case CHIP_R300:
- case CHIP_R350:
- case CHIP_RV350:
- case CHIP_RV380:
- case CHIP_R420:
- case CHIP_R423:
- case CHIP_RV410:
- case CHIP_RS400:
- case CHIP_RS480:
- case CHIP_RS600:
- case CHIP_RS690:
- case CHIP_RS740:
- case CHIP_RV515:
- case CHIP_R520:
- case CHIP_RV530:
- case CHIP_RV560:
- case CHIP_RV570:
- case CHIP_R580:
- default:
- return 0;
- }
-}
diff --git a/src/gallium/winsys/radeon/drm/Makefile b/src/gallium/winsys/radeon/drm/Makefile
index 7f69e392735..7e339a2ecfe 100644
--- a/src/gallium/winsys/radeon/drm/Makefile
+++ b/src/gallium/winsys/radeon/drm/Makefile
@@ -6,7 +6,8 @@ LIBNAME = radeonwinsys
C_SOURCES = \
radeon_drm_buffer.c \
- radeon_drm.c \
+ radeon_drm_cs.c \
+ radeon_drm_common.c \
radeon_r300.c
LIBRARY_INCLUDES = -I$(TOP)/src/gallium/drivers/r300 \
diff --git a/src/gallium/winsys/radeon/drm/SConscript b/src/gallium/winsys/radeon/drm/SConscript
index 60e409fe10f..80816621848 100644
--- a/src/gallium/winsys/radeon/drm/SConscript
+++ b/src/gallium/winsys/radeon/drm/SConscript
@@ -4,7 +4,8 @@ env = env.Clone()
radeon_sources = [
'radeon_drm_buffer.c',
- 'radeon_drm.c',
+ 'radeon_drm_cs.c',
+ 'radeon_drm_common.c',
'radeon_r300.c',
]
diff --git a/src/gallium/winsys/radeon/drm/radeon_buffer.h b/src/gallium/winsys/radeon/drm/radeon_buffer.h
deleted file mode 100644
index a8137d85e83..00000000000
--- a/src/gallium/winsys/radeon/drm/radeon_buffer.h
+++ /dev/null
@@ -1,109 +0,0 @@
-/*
- * Copyright © 2008 Jérôme Glisse
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining
- * a copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
- * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- * NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS
- * AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- */
-/*
- * Authors:
- * Jérôme Glisse <glisse@freedesktop.org>
- */
-#ifndef RADEON_BUFFER_H
-#define RADEON_BUFFER_H
-
-#include <stdio.h>
-
-#include "pipe/p_defines.h"
-#include "util/u_inlines.h"
-
-#include "pipebuffer/pb_buffer.h"
-#include "pipebuffer/pb_bufmgr.h"
-
-#include "radeon_bo.h"
-#include "radeon_cs.h"
-
-#include "radeon_winsys.h"
-
-#define RADEON_PB_USAGE_VERTEX (1 << 28)
-#define RADEON_PB_USAGE_DOMAIN_GTT (1 << 29)
-#define RADEON_PB_USAGE_DOMAIN_VRAM (1 << 30)
-
-static INLINE struct pb_buffer *
-radeon_pb_buffer(struct r300_winsys_buffer *buffer)
-{
- return (struct pb_buffer *)buffer;
-}
-
-static INLINE struct r300_winsys_buffer *
-radeon_libdrm_winsys_buffer(struct pb_buffer *buffer)
-{
- return (struct r300_winsys_buffer *)buffer;
-}
-
-struct pb_manager *
-radeon_drm_bufmgr_create(struct radeon_libdrm_winsys *rws);
-
-void radeon_drm_bufmgr_add_buffer(struct r300_winsys_cs *cs,
- struct r300_winsys_buffer *buf,
- enum r300_buffer_domain rd,
- enum r300_buffer_domain wd);
-
-void radeon_drm_bufmgr_write_reloc(struct r300_winsys_cs *cs,
- struct r300_winsys_buffer *buf,
- enum r300_buffer_domain rd,
- enum r300_buffer_domain wd);
-
-struct pb_buffer *radeon_drm_bufmgr_create_buffer_from_handle(struct pb_manager *_mgr,
- uint32_t handle);
-
-void radeon_drm_bufmgr_get_tiling(struct r300_winsys_screen *ws,
- struct r300_winsys_buffer *buf,
- enum r300_buffer_tiling *microtiled,
- enum r300_buffer_tiling *macrotiled);
-
-void radeon_drm_bufmgr_set_tiling(struct r300_winsys_screen *ws,
- struct r300_winsys_buffer *buf,
- enum r300_buffer_tiling microtiled,
- enum r300_buffer_tiling macrotiled,
- uint32_t pitch);
-
-void radeon_drm_bufmgr_flush_maps(struct pb_manager *_mgr);
-
-boolean radeon_drm_bufmgr_get_handle(struct pb_buffer *_buf,
- struct winsys_handle *whandle);
-
-boolean radeon_drm_bufmgr_is_buffer_referenced(struct r300_winsys_cs *cs,
- struct r300_winsys_buffer *buf,
- enum r300_reference_domain domain);
-
-void radeon_drm_bufmgr_wait(struct r300_winsys_screen *ws,
- struct r300_winsys_buffer *buf);
-
-void *radeon_drm_buffer_map(struct r300_winsys_screen *ws,
- struct r300_winsys_buffer *buf,
- struct r300_winsys_cs *cs,
- enum pipe_transfer_usage usage);
-
-void radeon_drm_buffer_unmap(struct r300_winsys_screen *ws,
- struct r300_winsys_buffer *buf);
-
-#endif
diff --git a/src/gallium/winsys/radeon/drm/radeon_drm.h b/src/gallium/winsys/radeon/drm/radeon_drm.h
deleted file mode 100644
index 061229f1615..00000000000
--- a/src/gallium/winsys/radeon/drm/radeon_drm.h
+++ /dev/null
@@ -1,250 +0,0 @@
-/*
- * Copyright © 2009 Corbin Simpson
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining
- * a copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
- * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- * NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS
- * AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- */
-/*
- * Authors:
- * Corbin Simpson <MostAwesomeDude@gmail.com>
- */
-#ifndef RADEON_DRM_H
-#define RADEON_DRM_H
-
-#include "state_tracker/drm_driver.h"
-
-/* Guess at whether this chipset should use r300g.
- *
- * I believe that this check is valid, but I haven't been exhaustive. */
-static INLINE boolean is_r3xx(int pciid)
-{
- switch (pciid) {
- case 0x4144: /* PCI_CHIP_R300_AD */
- case 0x4145: /* PCI_CHIP_R300_AE */
- case 0x4146: /* PCI_CHIP_R300_AF */
- case 0x4147: /* PCI_CHIP_R300_AG */
- case 0x4E44: /* PCI_CHIP_R300_ND */
- case 0x4E45: /* PCI_CHIP_R300_NE */
- case 0x4E46: /* PCI_CHIP_R300_NF */
- case 0x4E47: /* PCI_CHIP_R300_NG */
- case 0x4E48: /* PCI_CHIP_R350_NH */
- case 0x4E49: /* PCI_CHIP_R350_NI */
- case 0x4E4B: /* PCI_CHIP_R350_NK */
- case 0x4148: /* PCI_CHIP_R350_AH */
- case 0x4149: /* PCI_CHIP_R350_AI */
- case 0x414A: /* PCI_CHIP_R350_AJ */
- case 0x414B: /* PCI_CHIP_R350_AK */
- case 0x4E4A: /* PCI_CHIP_R360_NJ */
- case 0x4150: /* PCI_CHIP_RV350_AP */
- case 0x4151: /* PCI_CHIP_RV350_AQ */
- case 0x4152: /* PCI_CHIP_RV350_AR */
- case 0x4153: /* PCI_CHIP_RV350_AS */
- case 0x4154: /* PCI_CHIP_RV350_AT */
- case 0x4155: /* PCI_CHIP_RV350_AU */
- case 0x4156: /* PCI_CHIP_RV350_AV */
- case 0x4E50: /* PCI_CHIP_RV350_NP */
- case 0x4E51: /* PCI_CHIP_RV350_NQ */
- case 0x4E52: /* PCI_CHIP_RV350_NR */
- case 0x4E53: /* PCI_CHIP_RV350_NS */
- case 0x4E54: /* PCI_CHIP_RV350_NT */
- case 0x4E56: /* PCI_CHIP_RV350_NV */
- case 0x5460: /* PCI_CHIP_RV370_5460 */
- case 0x5462: /* PCI_CHIP_RV370_5462 */
- case 0x5464: /* PCI_CHIP_RV370_5464 */
- case 0x5B60: /* PCI_CHIP_RV370_5B60 */
- case 0x5B62: /* PCI_CHIP_RV370_5B62 */
- case 0x5B63: /* PCI_CHIP_RV370_5B63 */
- case 0x5B64: /* PCI_CHIP_RV370_5B64 */
- case 0x5B65: /* PCI_CHIP_RV370_5B65 */
- case 0x3150: /* PCI_CHIP_RV380_3150 */
- case 0x3152: /* PCI_CHIP_RV380_3152 */
- case 0x3154: /* PCI_CHIP_RV380_3154 */
- case 0x3155: /* PCI_CHIP_RV380_3155 */
- case 0x3E50: /* PCI_CHIP_RV380_3E50 */
- case 0x3E54: /* PCI_CHIP_RV380_3E54 */
- case 0x4A48: /* PCI_CHIP_R420_JH */
- case 0x4A49: /* PCI_CHIP_R420_JI */
- case 0x4A4A: /* PCI_CHIP_R420_JJ */
- case 0x4A4B: /* PCI_CHIP_R420_JK */
- case 0x4A4C: /* PCI_CHIP_R420_JL */
- case 0x4A4D: /* PCI_CHIP_R420_JM */
- case 0x4A4E: /* PCI_CHIP_R420_JN */
- case 0x4A4F: /* PCI_CHIP_R420_JO */
- case 0x4A50: /* PCI_CHIP_R420_JP */
- case 0x4A54: /* PCI_CHIP_R420_JT */
- case 0x5548: /* PCI_CHIP_R423_UH */
- case 0x5549: /* PCI_CHIP_R423_UI */
- case 0x554A: /* PCI_CHIP_R423_UJ */
- case 0x554B: /* PCI_CHIP_R423_UK */
- case 0x5550: /* PCI_CHIP_R423_5550 */
- case 0x5551: /* PCI_CHIP_R423_UQ */
- case 0x5552: /* PCI_CHIP_R423_UR */
- case 0x5554: /* PCI_CHIP_R423_UT */
- case 0x5D57: /* PCI_CHIP_R423_5D57 */
- case 0x554C: /* PCI_CHIP_R430_554C */
- case 0x554D: /* PCI_CHIP_R430_554D */
- case 0x554E: /* PCI_CHIP_R430_554E */
- case 0x554F: /* PCI_CHIP_R430_554F */
- case 0x5D48: /* PCI_CHIP_R430_5D48 */
- case 0x5D49: /* PCI_CHIP_R430_5D49 */
- case 0x5D4A: /* PCI_CHIP_R430_5D4A */
- case 0x5D4C: /* PCI_CHIP_R480_5D4C */
- case 0x5D4D: /* PCI_CHIP_R480_5D4D */
- case 0x5D4E: /* PCI_CHIP_R480_5D4E */
- case 0x5D4F: /* PCI_CHIP_R480_5D4F */
- case 0x5D50: /* PCI_CHIP_R480_5D50 */
- case 0x5D52: /* PCI_CHIP_R480_5D52 */
- case 0x4B49: /* PCI_CHIP_R481_4B49 */
- case 0x4B4A: /* PCI_CHIP_R481_4B4A */
- case 0x4B4B: /* PCI_CHIP_R481_4B4B */
- case 0x4B4C: /* PCI_CHIP_R481_4B4C */
- case 0x564A: /* PCI_CHIP_RV410_564A */
- case 0x564B: /* PCI_CHIP_RV410_564B */
- case 0x564F: /* PCI_CHIP_RV410_564F */
- case 0x5652: /* PCI_CHIP_RV410_5652 */
- case 0x5653: /* PCI_CHIP_RV410_5653 */
- case 0x5657: /* PCI_CHIP_RV410_5657 */
- case 0x5E48: /* PCI_CHIP_RV410_5E48 */
- case 0x5E4A: /* PCI_CHIP_RV410_5E4A */
- case 0x5E4B: /* PCI_CHIP_RV410_5E4B */
- case 0x5E4C: /* PCI_CHIP_RV410_5E4C */
- case 0x5E4D: /* PCI_CHIP_RV410_5E4D */
- case 0x5E4F: /* PCI_CHIP_RV410_5E4F */
- case 0x5A41: /* PCI_CHIP_RS400_5A41 */
- case 0x5A42: /* PCI_CHIP_RS400_5A42 */
- case 0x5A61: /* PCI_CHIP_RC410_5A61 */
- case 0x5A62: /* PCI_CHIP_RC410_5A62 */
- case 0x5954: /* PCI_CHIP_RS480_5954 */
- case 0x5955: /* PCI_CHIP_RS480_5955 */
- case 0x5974: /* PCI_CHIP_RS482_5974 */
- case 0x5975: /* PCI_CHIP_RS482_5975 */
- case 0x7100: /* PCI_CHIP_R520_7100 */
- case 0x7101: /* PCI_CHIP_R520_7101 */
- case 0x7102: /* PCI_CHIP_R520_7102 */
- case 0x7103: /* PCI_CHIP_R520_7103 */
- case 0x7104: /* PCI_CHIP_R520_7104 */
- case 0x7105: /* PCI_CHIP_R520_7105 */
- case 0x7106: /* PCI_CHIP_R520_7106 */
- case 0x7108: /* PCI_CHIP_R520_7108 */
- case 0x7109: /* PCI_CHIP_R520_7109 */
- case 0x710A: /* PCI_CHIP_R520_710A */
- case 0x710B: /* PCI_CHIP_R520_710B */
- case 0x710C: /* PCI_CHIP_R520_710C */
- case 0x710E: /* PCI_CHIP_R520_710E */
- case 0x710F: /* PCI_CHIP_R520_710F */
- case 0x7140: /* PCI_CHIP_RV515_7140 */
- case 0x7141: /* PCI_CHIP_RV515_7141 */
- case 0x7142: /* PCI_CHIP_RV515_7142 */
- case 0x7143: /* PCI_CHIP_RV515_7143 */
- case 0x7144: /* PCI_CHIP_RV515_7144 */
- case 0x7145: /* PCI_CHIP_RV515_7145 */
- case 0x7146: /* PCI_CHIP_RV515_7146 */
- case 0x7147: /* PCI_CHIP_RV515_7147 */
- case 0x7149: /* PCI_CHIP_RV515_7149 */
- case 0x714A: /* PCI_CHIP_RV515_714A */
- case 0x714B: /* PCI_CHIP_RV515_714B */
- case 0x714C: /* PCI_CHIP_RV515_714C */
- case 0x714D: /* PCI_CHIP_RV515_714D */
- case 0x714E: /* PCI_CHIP_RV515_714E */
- case 0x714F: /* PCI_CHIP_RV515_714F */
- case 0x7151: /* PCI_CHIP_RV515_7151 */
- case 0x7152: /* PCI_CHIP_RV515_7152 */
- case 0x7153: /* PCI_CHIP_RV515_7153 */
- case 0x715E: /* PCI_CHIP_RV515_715E */
- case 0x715F: /* PCI_CHIP_RV515_715F */
- case 0x7180: /* PCI_CHIP_RV515_7180 */
- case 0x7181: /* PCI_CHIP_RV515_7181 */
- case 0x7183: /* PCI_CHIP_RV515_7183 */
- case 0x7186: /* PCI_CHIP_RV515_7186 */
- case 0x7187: /* PCI_CHIP_RV515_7187 */
- case 0x7188: /* PCI_CHIP_RV515_7188 */
- case 0x718A: /* PCI_CHIP_RV515_718A */
- case 0x718B: /* PCI_CHIP_RV515_718B */
- case 0x718C: /* PCI_CHIP_RV515_718C */
- case 0x718D: /* PCI_CHIP_RV515_718D */
- case 0x718F: /* PCI_CHIP_RV515_718F */
- case 0x7193: /* PCI_CHIP_RV515_7193 */
- case 0x7196: /* PCI_CHIP_RV515_7196 */
- case 0x719B: /* PCI_CHIP_RV515_719B */
- case 0x719F: /* PCI_CHIP_RV515_719F */
- case 0x7200: /* PCI_CHIP_RV515_7200 */
- case 0x7210: /* PCI_CHIP_RV515_7210 */
- case 0x7211: /* PCI_CHIP_RV515_7211 */
- case 0x71C0: /* PCI_CHIP_RV530_71C0 */
- case 0x71C1: /* PCI_CHIP_RV530_71C1 */
- case 0x71C2: /* PCI_CHIP_RV530_71C2 */
- case 0x71C3: /* PCI_CHIP_RV530_71C3 */
- case 0x71C4: /* PCI_CHIP_RV530_71C4 */
- case 0x71C5: /* PCI_CHIP_RV530_71C5 */
- case 0x71C6: /* PCI_CHIP_RV530_71C6 */
- case 0x71C7: /* PCI_CHIP_RV530_71C7 */
- case 0x71CD: /* PCI_CHIP_RV530_71CD */
- case 0x71CE: /* PCI_CHIP_RV530_71CE */
- case 0x71D2: /* PCI_CHIP_RV530_71D2 */
- case 0x71D4: /* PCI_CHIP_RV530_71D4 */
- case 0x71D5: /* PCI_CHIP_RV530_71D5 */
- case 0x71D6: /* PCI_CHIP_RV530_71D6 */
- case 0x71DA: /* PCI_CHIP_RV530_71DA */
- case 0x71DE: /* PCI_CHIP_RV530_71DE */
- case 0x7281: /* PCI_CHIP_RV560_7281 */
- case 0x7283: /* PCI_CHIP_RV560_7283 */
- case 0x7287: /* PCI_CHIP_RV560_7287 */
- case 0x7290: /* PCI_CHIP_RV560_7290 */
- case 0x7291: /* PCI_CHIP_RV560_7291 */
- case 0x7293: /* PCI_CHIP_RV560_7293 */
- case 0x7297: /* PCI_CHIP_RV560_7297 */
- case 0x7280: /* PCI_CHIP_RV570_7280 */
- case 0x7288: /* PCI_CHIP_RV570_7288 */
- case 0x7289: /* PCI_CHIP_RV570_7289 */
- case 0x728B: /* PCI_CHIP_RV570_728B */
- case 0x728C: /* PCI_CHIP_RV570_728C */
- case 0x7240: /* PCI_CHIP_R580_7240 */
- case 0x7243: /* PCI_CHIP_R580_7243 */
- case 0x7244: /* PCI_CHIP_R580_7244 */
- case 0x7245: /* PCI_CHIP_R580_7245 */
- case 0x7246: /* PCI_CHIP_R580_7246 */
- case 0x7247: /* PCI_CHIP_R580_7247 */
- case 0x7248: /* PCI_CHIP_R580_7248 */
- case 0x7249: /* PCI_CHIP_R580_7249 */
- case 0x724A: /* PCI_CHIP_R580_724A */
- case 0x724B: /* PCI_CHIP_R580_724B */
- case 0x724C: /* PCI_CHIP_R580_724C */
- case 0x724D: /* PCI_CHIP_R580_724D */
- case 0x724E: /* PCI_CHIP_R580_724E */
- case 0x724F: /* PCI_CHIP_R580_724F */
- case 0x7284: /* PCI_CHIP_R580_7284 */
- case 0x793F: /* PCI_CHIP_RS600_793F */
- case 0x7941: /* PCI_CHIP_RS600_7941 */
- case 0x7942: /* PCI_CHIP_RS600_7942 */
- case 0x791E: /* PCI_CHIP_RS690_791E */
- case 0x791F: /* PCI_CHIP_RS690_791F */
- case 0x796C: /* PCI_CHIP_RS740_796C */
- case 0x796D: /* PCI_CHIP_RS740_796D */
- case 0x796E: /* PCI_CHIP_RS740_796E */
- case 0x796F: /* PCI_CHIP_RS740_796F */
- return TRUE;
- default:
- return FALSE;
- }
-}
-
-#endif
diff --git a/src/gallium/winsys/radeon/drm/radeon_drm_buffer.c b/src/gallium/winsys/radeon/drm/radeon_drm_buffer.c
index 78723948d41..5e14287ec2d 100644
--- a/src/gallium/winsys/radeon/drm/radeon_drm_buffer.c
+++ b/src/gallium/winsys/radeon/drm/radeon_drm_buffer.c
@@ -1,19 +1,17 @@
-
-#include <sys/ioctl.h>
-#include "radeon_drm.h"
-#include "radeon_bo_gem.h"
-#include "radeon_cs_gem.h"
-#include "radeon_buffer.h"
+#include "radeon_drm_buffer.h"
+#include "radeon_drm_cs.h"
#include "util/u_hash_table.h"
-#include "util/u_inlines.h"
#include "util/u_memory.h"
#include "util/u_simple_list.h"
-#include "pipebuffer/pb_buffer.h"
#include "pipebuffer/pb_bufmgr.h"
#include "os/os_thread.h"
-#include "radeon_winsys.h"
+#include "state_tracker/drm_driver.h"
+
+#include <radeon_drm.h>
+#include <radeon_bo_gem.h>
+#include <sys/ioctl.h>
struct radeon_drm_bufmgr;
@@ -45,7 +43,7 @@ struct radeon_drm_bufmgr {
struct pb_manager base;
/* Winsys. */
- struct radeon_libdrm_winsys *rws;
+ struct radeon_drm_winsys *rws;
/* List of mapped buffers and its mutex. */
struct radeon_drm_buffer buffer_map_list;
@@ -115,7 +113,7 @@ radeon_drm_buffer_map_internal(struct pb_buffer *_buf,
unsigned flags, void *flush_ctx)
{
struct radeon_drm_buffer *buf = radeon_drm_buffer(_buf);
- struct radeon_libdrm_cs *cs = flush_ctx;
+ struct radeon_drm_cs *cs = flush_ctx;
int write = 0;
/* Note how we use radeon_bo_is_referenced_by_cs here. There are
@@ -157,7 +155,7 @@ radeon_drm_buffer_map_internal(struct pb_buffer *_buf,
* we cannot flush. */
assert(cs || !radeon_bo_is_referenced_by_cs(buf->bo, NULL));
- if (cs && radeon_bo_is_referenced_by_cs(buf->bo, cs->cs)) {
+ if (cs && radeon_bo_is_referenced_by_cs(buf->bo, NULL)) {
cs->flush_cs(cs->flush_data);
}
@@ -225,7 +223,7 @@ radeon_drm_bufmgr_create_buffer_from_handle_unsafe(struct pb_manager *_mgr,
uint32_t handle)
{
struct radeon_drm_bufmgr *mgr = radeon_drm_bufmgr(_mgr);
- struct radeon_libdrm_winsys *rws = mgr->rws;
+ struct radeon_drm_winsys *rws = mgr->rws;
struct radeon_drm_buffer *buf;
struct radeon_bo *bo;
@@ -284,7 +282,7 @@ radeon_drm_bufmgr_create_buffer(struct pb_manager *_mgr,
const struct pb_desc *desc)
{
struct radeon_drm_bufmgr *mgr = radeon_drm_bufmgr(_mgr);
- struct radeon_libdrm_winsys *rws = mgr->rws;
+ struct radeon_drm_winsys *rws = mgr->rws;
struct radeon_drm_buffer *buf;
uint32_t domain;
@@ -345,7 +343,7 @@ static int handle_compare(void *key1, void *key2)
}
struct pb_manager *
-radeon_drm_bufmgr_create(struct radeon_libdrm_winsys *rws)
+radeon_drm_bufmgr_create(struct radeon_drm_winsys *rws)
{
struct radeon_drm_bufmgr *mgr;
@@ -383,18 +381,18 @@ static struct radeon_drm_buffer *get_drm_buffer(struct pb_buffer *_buf)
return buf;
}
-void *radeon_drm_buffer_map(struct r300_winsys_screen *ws,
- struct r300_winsys_buffer *buf,
- struct r300_winsys_cs *cs,
- enum pipe_transfer_usage usage)
+static void *radeon_drm_buffer_map(struct r300_winsys_screen *ws,
+ struct r300_winsys_buffer *buf,
+ struct r300_winsys_cs *cs,
+ enum pipe_transfer_usage usage)
{
struct pb_buffer *_buf = radeon_pb_buffer(buf);
- return pb_map(_buf, get_pb_usage_from_transfer_flags(usage), radeon_libdrm_cs(cs));
+ return pb_map(_buf, get_pb_usage_from_transfer_flags(usage), radeon_drm_cs(cs));
}
-void radeon_drm_buffer_unmap(struct r300_winsys_screen *ws,
- struct r300_winsys_buffer *buf)
+static void radeon_drm_buffer_unmap(struct r300_winsys_screen *ws,
+ struct r300_winsys_buffer *buf)
{
struct pb_buffer *_buf = radeon_pb_buffer(buf);
@@ -425,10 +423,10 @@ boolean radeon_drm_bufmgr_get_handle(struct pb_buffer *_buf,
return TRUE;
}
-void radeon_drm_bufmgr_get_tiling(struct r300_winsys_screen *ws,
- struct r300_winsys_buffer *_buf,
- enum r300_buffer_tiling *microtiled,
- enum r300_buffer_tiling *macrotiled)
+static void radeon_drm_buffer_get_tiling(struct r300_winsys_screen *ws,
+ struct r300_winsys_buffer *_buf,
+ enum r300_buffer_tiling *microtiled,
+ enum r300_buffer_tiling *macrotiled)
{
struct radeon_drm_buffer *buf = get_drm_buffer(radeon_pb_buffer(_buf));
uint32_t flags = 0, pitch;
@@ -444,11 +442,11 @@ void radeon_drm_bufmgr_get_tiling(struct r300_winsys_screen *ws,
*macrotiled = R300_BUFFER_TILED;
}
-void radeon_drm_bufmgr_set_tiling(struct r300_winsys_screen *ws,
- struct r300_winsys_buffer *_buf,
- enum r300_buffer_tiling microtiled,
- enum r300_buffer_tiling macrotiled,
- uint32_t pitch)
+static void radeon_drm_buffer_set_tiling(struct r300_winsys_screen *ws,
+ struct r300_winsys_buffer *_buf,
+ enum r300_buffer_tiling microtiled,
+ enum r300_buffer_tiling macrotiled,
+ uint32_t pitch)
{
struct radeon_drm_buffer *buf = get_drm_buffer(radeon_pb_buffer(_buf));
uint32_t flags = 0;
@@ -465,66 +463,30 @@ void radeon_drm_bufmgr_set_tiling(struct r300_winsys_screen *ws,
radeon_bo_set_tiling(buf->bo, flags, pitch);
}
-static uint32_t get_gem_domain(enum r300_buffer_domain domain)
-{
- uint32_t res = 0;
-
- if (domain & R300_DOMAIN_GTT)
- res |= RADEON_GEM_DOMAIN_GTT;
- if (domain & R300_DOMAIN_VRAM)
- res |= RADEON_GEM_DOMAIN_VRAM;
- return res;
-}
-
-void radeon_drm_bufmgr_add_buffer(struct r300_winsys_cs *rcs,
- struct r300_winsys_buffer *_buf,
- enum r300_buffer_domain rd,
- enum r300_buffer_domain wd)
-{
- struct radeon_libdrm_cs *cs = radeon_libdrm_cs(rcs);
- struct radeon_drm_buffer *buf = get_drm_buffer(radeon_pb_buffer(_buf));
- uint32_t gem_rd = get_gem_domain(rd);
- uint32_t gem_wd = get_gem_domain(wd);
-
- radeon_cs_space_add_persistent_bo(cs->cs, buf->bo, gem_rd, gem_wd);
-}
-
-void radeon_drm_bufmgr_write_reloc(struct r300_winsys_cs *rcs,
- struct r300_winsys_buffer *_buf,
- enum r300_buffer_domain rd,
- enum r300_buffer_domain wd)
+static struct r300_winsys_cs_buffer *radeon_drm_get_cs_handle(
+ struct r300_winsys_screen *rws,
+ struct r300_winsys_buffer *_buf)
{
- struct radeon_libdrm_cs *cs = radeon_libdrm_cs(rcs);
- struct radeon_drm_buffer *buf = get_drm_buffer(radeon_pb_buffer(_buf));
- int retval;
- uint32_t gem_rd = get_gem_domain(rd);
- uint32_t gem_wd = get_gem_domain(wd);
-
- cs->cs->cdw = cs->base.cdw;
- retval = radeon_cs_write_reloc(cs->cs, buf->bo, gem_rd, gem_wd, 0);
- cs->base.cdw = cs->cs->cdw;
- if (retval) {
- fprintf(stderr, "radeon: Relocation of %p (%d, %d, %d) failed!\n",
- buf, gem_rd, gem_wd, 0);
- }
+ /* return pure radeon_bo. */
+ return (struct r300_winsys_cs_buffer*)
+ get_drm_buffer(radeon_pb_buffer(_buf))->bo;
}
-boolean radeon_drm_bufmgr_is_buffer_referenced(struct r300_winsys_cs *rcs,
- struct r300_winsys_buffer *_buf,
+static boolean radeon_drm_is_buffer_referenced(struct r300_winsys_cs *rcs,
+ struct r300_winsys_cs_buffer *_buf,
enum r300_reference_domain domain)
{
- struct radeon_libdrm_cs *cs = radeon_libdrm_cs(rcs);
- struct radeon_drm_buffer *buf = get_drm_buffer(radeon_pb_buffer(_buf));
+ struct radeon_bo *bo = (struct radeon_bo*)_buf;
uint32_t tmp;
if (domain & R300_REF_CS) {
- if (radeon_bo_is_referenced_by_cs(buf->bo, cs->cs)) {
+ if (radeon_bo_is_referenced_by_cs(bo, NULL)) {
return TRUE;
}
}
if (domain & R300_REF_HW) {
- if (radeon_bo_is_busy(buf->bo, &tmp)) {
+ if (radeon_bo_is_busy(bo, &tmp)) {
return TRUE;
}
}
@@ -550,10 +512,21 @@ void radeon_drm_bufmgr_flush_maps(struct pb_manager *_mgr)
pipe_mutex_unlock(mgr->buffer_map_list_mutex);
}
-void radeon_drm_bufmgr_wait(struct r300_winsys_screen *ws,
- struct r300_winsys_buffer *_buf)
+static void radeon_drm_buffer_wait(struct r300_winsys_screen *ws,
+ struct r300_winsys_buffer *_buf)
{
struct radeon_drm_buffer *buf = get_drm_buffer(radeon_pb_buffer(_buf));
radeon_bo_wait(buf->bo);
}
+
+void radeon_drm_bufmgr_init_functions(struct radeon_drm_winsys *ws)
+{
+ ws->base.buffer_get_cs_handle = radeon_drm_get_cs_handle;
+ ws->base.buffer_set_tiling = radeon_drm_buffer_set_tiling;
+ ws->base.buffer_get_tiling = radeon_drm_buffer_get_tiling;
+ ws->base.buffer_map = radeon_drm_buffer_map;
+ ws->base.buffer_unmap = radeon_drm_buffer_unmap;
+ ws->base.buffer_wait = radeon_drm_buffer_wait;
+ ws->base.cs_is_buffer_referenced = radeon_drm_is_buffer_referenced;
+}
diff --git a/src/gallium/winsys/radeon/drm/radeon_drm_buffer.h b/src/gallium/winsys/radeon/drm/radeon_drm_buffer.h
new file mode 100644
index 00000000000..494abdc0b48
--- /dev/null
+++ b/src/gallium/winsys/radeon/drm/radeon_drm_buffer.h
@@ -0,0 +1,53 @@
+/*
+ * Copyright © 2008 Jérôme Glisse
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
+ * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS
+ * AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ */
+/*
+ * Authors:
+ * Jérôme Glisse <glisse@freedesktop.org>
+ */
+#ifndef RADEON_DRM_BUFFER_H
+#define RADEON_DRM_BUFFER_H
+
+#include "radeon_winsys.h"
+
+#define RADEON_PB_USAGE_VERTEX (1 << 28)
+#define RADEON_PB_USAGE_DOMAIN_GTT (1 << 29)
+#define RADEON_PB_USAGE_DOMAIN_VRAM (1 << 30)
+
+static INLINE struct pb_buffer *
+radeon_pb_buffer(struct r300_winsys_buffer *buffer)
+{
+ return (struct pb_buffer *)buffer;
+}
+
+struct pb_manager *radeon_drm_bufmgr_create(struct radeon_drm_winsys *rws);
+struct pb_buffer *radeon_drm_bufmgr_create_buffer_from_handle(struct pb_manager *_mgr,
+ uint32_t handle);
+void radeon_drm_bufmgr_flush_maps(struct pb_manager *_mgr);
+boolean radeon_drm_bufmgr_get_handle(struct pb_buffer *_buf,
+ struct winsys_handle *whandle);
+void radeon_drm_bufmgr_init_functions(struct radeon_drm_winsys *ws);
+
+#endif
diff --git a/src/gallium/winsys/radeon/drm/radeon_drm.c b/src/gallium/winsys/radeon/drm/radeon_drm_common.c
index 86d4f949697..fe71f080592 100644
--- a/src/gallium/winsys/radeon/drm/radeon_drm.c
+++ b/src/gallium/winsys/radeon/drm/radeon_drm_common.c
@@ -29,30 +29,20 @@
* Joakim Sindholt <opensource@zhasha.com>
*/
-#include "radeon_drm.h"
-#include "radeon_r300.h"
-#include "radeon_buffer.h"
+#include "radeon_winsys.h"
+#include "radeon_drm_buffer.h"
+#include "radeon_drm_cs.h"
#include "radeon_drm_public.h"
-#include "r300_winsys.h"
-
+#include "pipebuffer/pb_bufmgr.h"
#include "util/u_memory.h"
-#include "xf86drm.h"
-
-static struct radeon_libdrm_winsys *
-radeon_winsys_create(int fd)
-{
- struct radeon_libdrm_winsys *rws;
+#include <radeon_drm.h>
+#include <radeon_bo_gem.h>
+#include <radeon_cs_gem.h>
+#include <xf86drm.h>
+#include <stdio.h>
- rws = CALLOC_STRUCT(radeon_libdrm_winsys);
- if (rws == NULL) {
- return NULL;
- }
-
- rws->fd = fd;
- return rws;
-}
/* Enable/disable Hyper-Z access. Return TRUE on success. */
static boolean radeon_set_hyperz_access(int fd, boolean enable)
@@ -80,7 +70,7 @@ static boolean radeon_set_hyperz_access(int fd, boolean enable)
}
/* Helper function to do the ioctls needed for setup and init. */
-static void do_ioctls(int fd, struct radeon_libdrm_winsys* winsys)
+static void do_ioctls(struct radeon_drm_winsys *winsys)
{
struct drm_radeon_gem_info gem_info = {0};
struct drm_radeon_info info = {0};
@@ -107,7 +97,7 @@ static void do_ioctls(int fd, struct radeon_libdrm_winsys* winsys)
* (see radeon_gem_info_ioctl in radeon_gem.c) but that's alright because
* we don't actually use the info for anything yet. */
- version = drmGetVersion(fd);
+ version = drmGetVersion(winsys->fd);
if (version->version_major != 2) {
fprintf(stderr, "%s: DRM version is %d.%d.%d but this driver is "
"only compatible with 2.x.x\n", __FUNCTION__,
@@ -131,8 +121,12 @@ static void do_ioctls(int fd, struct radeon_libdrm_winsys* winsys)
(version->version_major == 2 &&
version->version_minor >= 6);
+ winsys->drm_2_8_0 = version->version_major > 2 ||
+ (version->version_major == 2 &&
+ version->version_minor >= 8);
+
info.request = RADEON_INFO_DEVICE_ID;
- retval = drmCommandWriteRead(fd, DRM_RADEON_INFO, &info, sizeof(info));
+ retval = drmCommandWriteRead(winsys->fd, DRM_RADEON_INFO, &info, sizeof(info));
if (retval) {
fprintf(stderr, "%s: Failed to get PCI ID, "
"error number %d\n", __FUNCTION__, retval);
@@ -141,7 +135,7 @@ static void do_ioctls(int fd, struct radeon_libdrm_winsys* winsys)
winsys->pci_id = target;
info.request = RADEON_INFO_NUM_GB_PIPES;
- retval = drmCommandWriteRead(fd, DRM_RADEON_INFO, &info, sizeof(info));
+ retval = drmCommandWriteRead(winsys->fd, DRM_RADEON_INFO, &info, sizeof(info));
if (retval) {
fprintf(stderr, "%s: Failed to get GB pipe count, "
"error number %d\n", __FUNCTION__, retval);
@@ -150,7 +144,7 @@ static void do_ioctls(int fd, struct radeon_libdrm_winsys* winsys)
winsys->gb_pipes = target;
info.request = RADEON_INFO_NUM_Z_PIPES;
- retval = drmCommandWriteRead(fd, DRM_RADEON_INFO, &info, sizeof(info));
+ retval = drmCommandWriteRead(winsys->fd, DRM_RADEON_INFO, &info, sizeof(info));
if (retval) {
fprintf(stderr, "%s: Failed to get Z pipe count, "
"error number %d\n", __FUNCTION__, retval);
@@ -158,9 +152,9 @@ static void do_ioctls(int fd, struct radeon_libdrm_winsys* winsys)
}
winsys->z_pipes = target;
- winsys->hyperz = radeon_set_hyperz_access(fd, TRUE);
+ winsys->hyperz = radeon_set_hyperz_access(winsys->fd, TRUE);
- retval = drmCommandWriteRead(fd, DRM_RADEON_GEM_INFO,
+ retval = drmCommandWriteRead(winsys->fd, DRM_RADEON_GEM_INFO,
&gem_info, sizeof(gem_info));
if (retval) {
fprintf(stderr, "%s: Failed to get MM info, error number %d\n",
@@ -184,29 +178,60 @@ static void do_ioctls(int fd, struct radeon_libdrm_winsys* winsys)
drmFreeVersion(version);
}
-/* Create a pipe_screen. */
-struct r300_winsys_screen* r300_drm_winsys_screen_create(int drmFB)
+static void radeon_winsys_destroy(struct r300_winsys_screen *rws)
+{
+ struct radeon_drm_winsys *ws = (struct radeon_drm_winsys*)rws;
+
+ ws->cman->destroy(ws->cman);
+ ws->kman->destroy(ws->kman);
+
+ radeon_bo_manager_gem_dtor(ws->bom);
+ FREE(rws);
+}
+
+struct r300_winsys_screen *r300_drm_winsys_screen_create(int fd)
{
- struct radeon_libdrm_winsys* rws;
- boolean ret;
-
- rws = radeon_winsys_create(drmFB);
- if (!rws)
- return NULL;
-
- do_ioctls(drmFB, rws);
-
- /* The state tracker can organize a softpipe fallback if no hw
- * driver is found.
- */
- if (is_r3xx(rws->pci_id)) {
- ret = radeon_setup_winsys(drmFB, rws);
- if (ret == FALSE)
- goto fail;
- return &rws->base;
+ struct radeon_drm_winsys *ws = CALLOC_STRUCT(radeon_drm_winsys);
+ if (!ws) {
+ return NULL;
}
+ ws->fd = fd;
+ do_ioctls(ws);
+
+ if (!is_r3xx(ws->pci_id)) {
+ goto fail;
+ }
+
+ /* Create managers. */
+ ws->bom = radeon_bo_manager_gem_ctor(fd);
+ if (!ws->bom)
+ goto fail;
+ ws->kman = radeon_drm_bufmgr_create(ws);
+ if (!ws->kman)
+ goto fail;
+ ws->cman = pb_cache_manager_create(ws->kman, 1000000);
+ if (!ws->cman)
+ goto fail;
+
+ /* Set functions. */
+ ws->base.destroy = radeon_winsys_destroy;
+
+ radeon_drm_bufmgr_init_functions(ws);
+ radeon_drm_cs_init_functions(ws);
+ radeon_winsys_init_functions(ws);
+
+ return &ws->base;
+
fail:
- FREE(rws);
+ if (ws->bom)
+ radeon_bo_manager_gem_dtor(ws->bom);
+
+ if (ws->cman)
+ ws->cman->destroy(ws->cman);
+ if (ws->kman)
+ ws->kman->destroy(ws->kman);
+
+ FREE(ws);
return NULL;
}
diff --git a/src/gallium/winsys/radeon/drm/radeon_drm_cs.c b/src/gallium/winsys/radeon/drm/radeon_drm_cs.c
new file mode 100644
index 00000000000..60bc36b0929
--- /dev/null
+++ b/src/gallium/winsys/radeon/drm/radeon_drm_cs.c
@@ -0,0 +1,360 @@
+/*
+ * Copyright © 2008 Jérôme Glisse
+ * Copyright © 2010 Marek Olšák <maraeo@gmail.com>
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
+ * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS
+ * AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ */
+/*
+ * Authors:
+ * Marek Olšák <maraeo@gmail.com>
+ *
+ * Based on work from libdrm_radeon by:
+ * Aapo Tahkola <aet@rasterburn.org>
+ * Nicolai Haehnle <prefect_@gmx.net>
+ * Jérôme Glisse <glisse@freedesktop.org>
+ */
+
+/*
+ This file replaces libdrm's radeon_cs_gem with our own implemention.
+ It's optimized specifically for r300g, but r600g could use it as well.
+ Reloc writes and space checking are faster and simpler than their
+ counterparts in libdrm (the time complexity of all the functions
+ is O(1) in nearly all scenarios, thanks to hashing).
+
+ It works like this:
+
+ cs_add_reloc(cs, buf, read_domain, write_domain) adds a new relocation and
+ also adds the size of 'buf' to the used_gart and used_vram winsys variables
+ based on the domains, which are simply or'd for the accounting purposes.
+ The adding is skipped if the reloc is already present in the list, but it
+ accounts any newly-referenced domains.
+
+ cs_validate is then called, which just checks:
+ used_vram/gart < vram/gart_size * 0.8
+ The 0.8 number allows for some memory fragmentation. If the validation
+ fails, the pipe driver flushes CS and tries do the validation again,
+ i.e. it validates only that one operation. If it fails again, it drops
+ the operation on the floor and prints some nasty message to stderr.
+ (done in the pipe driver)
+
+ cs_write_reloc(cs, buf) just writes a reloc that has been added using
+ cs_add_reloc. The read_domain and write_domain parameters have been removed,
+ because we already specify them in cs_add_reloc.
+*/
+
+#include "radeon_drm_cs.h"
+#include "radeon_drm_buffer.h"
+
+#include "util/u_memory.h"
+
+#include <stdlib.h>
+#include <stdint.h>
+#include <radeon_bo.h>
+#include <xf86drm.h>
+
+#define RELOC_DWORDS (sizeof(struct drm_radeon_cs_reloc) / sizeof(uint32_t))
+
+static struct r300_winsys_cs *radeon_drm_cs_create(struct r300_winsys_screen *rws)
+{
+ struct radeon_drm_winsys *ws = radeon_drm_winsys(rws);
+ struct radeon_drm_cs *cs;
+
+ cs = CALLOC_STRUCT(radeon_drm_cs);
+ if (!cs) {
+ return NULL;
+ }
+
+ cs->ws = ws;
+ cs->nrelocs = 256;
+ cs->relocs_bo = (struct radeon_bo**)
+ CALLOC(1, cs->nrelocs * sizeof(struct radeon_bo*));
+ if (!cs->relocs_bo) {
+ FREE(cs);
+ return NULL;
+ }
+
+ cs->relocs = (struct drm_radeon_cs_reloc*)
+ CALLOC(1, cs->nrelocs * sizeof(struct drm_radeon_cs_reloc));
+ if (!cs->relocs) {
+ FREE(cs->relocs_bo);
+ FREE(cs);
+ return NULL;
+ }
+
+ cs->chunks[0].chunk_id = RADEON_CHUNK_ID_IB;
+ cs->chunks[0].length_dw = 0;
+ cs->chunks[0].chunk_data = (uint64_t)(uintptr_t)cs->base.buf;
+ cs->chunks[1].chunk_id = RADEON_CHUNK_ID_RELOCS;
+ cs->chunks[1].length_dw = 0;
+ cs->chunks[1].chunk_data = (uint64_t)(uintptr_t)cs->relocs;
+ return &cs->base;
+}
+
+#define OUT_CS(cs, value) (cs)->buf[(cs)->cdw++] = (value)
+
+static inline void update_domains(struct drm_radeon_cs_reloc *reloc,
+ enum r300_buffer_domain rd,
+ enum r300_buffer_domain wd,
+ enum r300_buffer_domain *added_domains)
+{
+ *added_domains = (rd | wd) & ~(reloc->read_domains | reloc->write_domain);
+
+ if (reloc->read_domains & wd) {
+ reloc->read_domains = rd;
+ reloc->write_domain = wd;
+ } else if (rd & reloc->write_domain) {
+ reloc->read_domains = rd;
+ reloc->write_domain |= wd;
+ } else {
+ reloc->read_domains |= rd;
+ reloc->write_domain |= wd;
+ }
+}
+
+static int radeon_get_reloc(struct radeon_drm_cs *cs,
+ struct radeon_bo *bo)
+{
+ struct drm_radeon_cs_reloc *reloc;
+ unsigned i;
+ unsigned hash = bo->handle & (sizeof(cs->is_handle_added)-1);
+
+ if (cs->is_handle_added[hash]) {
+ reloc = cs->relocs_hashlist[hash];
+ if (reloc->handle == bo->handle) {
+ return cs->reloc_indices_hashlist[hash];
+ }
+
+ /* Hash collision, look for the BO in the list of relocs linearly. */
+ for (i = cs->crelocs; i != 0;) {
+ --i;
+ reloc = &cs->relocs[i];
+ if (reloc->handle == bo->handle) {
+ /* Put this reloc in the hash list.
+ * This will prevent additional hash collisions if there are
+ * several subsequent get_reloc calls of the same buffer.
+ *
+ * Example: Assuming buffers A,B,C collide in the hash list,
+ * the following sequence of relocs:
+ * AAAAAAAAAAABBBBBBBBBBBBBBCCCCCCCC
+ * will collide here: ^ and here: ^,
+ * meaning that we should get very few collisions in the end. */
+ cs->relocs_hashlist[hash] = reloc;
+ cs->reloc_indices_hashlist[hash] = i;
+ /*printf("write_reloc collision, hash: %i, handle: %i\n", hash, bo->handle);*/
+ return i;
+ }
+ }
+ }
+
+ return -1;
+}
+
+static void radeon_add_reloc(struct radeon_drm_cs *cs,
+ struct radeon_bo *bo,
+ enum r300_buffer_domain rd,
+ enum r300_buffer_domain wd,
+ enum r300_buffer_domain *added_domains)
+{
+ struct drm_radeon_cs_reloc *reloc;
+ unsigned i;
+ unsigned hash = bo->handle & (sizeof(cs->is_handle_added)-1);
+
+ if (cs->is_handle_added[hash]) {
+ reloc = cs->relocs_hashlist[hash];
+ if (reloc->handle == bo->handle) {
+ update_domains(reloc, rd, wd, added_domains);
+ return;
+ }
+
+ /* Hash collision, look for the BO in the list of relocs linearly. */
+ for (i = cs->crelocs; i != 0;) {
+ --i;
+ reloc = &cs->relocs[i];
+ if (reloc->handle == bo->handle) {
+ update_domains(reloc, rd, wd, added_domains);
+
+ cs->relocs_hashlist[hash] = reloc;
+ cs->reloc_indices_hashlist[hash] = i;
+ /*printf("write_reloc collision, hash: %i, handle: %i\n", hash, bo->handle);*/
+ return;
+ }
+ }
+ }
+
+ /* New relocation, check if the backing array is large enough. */
+ if (cs->crelocs >= cs->nrelocs) {
+ uint32_t size;
+ cs->nrelocs += 10;
+
+ size = cs->nrelocs * sizeof(struct radeon_bo*);
+ cs->relocs_bo = (struct radeon_bo**)realloc(cs->relocs_bo, size);
+
+ size = cs->nrelocs * sizeof(struct drm_radeon_cs_reloc);
+ cs->relocs = (struct drm_radeon_cs_reloc*)realloc(cs->relocs, size);
+
+ cs->chunks[1].chunk_data = (uint64_t)(uintptr_t)cs->relocs;
+ }
+
+ /* Initialize the new relocation. */
+ radeon_bo_ref(bo);
+ cs->relocs_bo[cs->crelocs] = bo;
+ reloc = &cs->relocs[cs->crelocs];
+ reloc->handle = bo->handle;
+ reloc->read_domains = rd;
+ reloc->write_domain = wd;
+ reloc->flags = 0;
+
+ cs->is_handle_added[hash] = TRUE;
+ cs->relocs_hashlist[hash] = reloc;
+ cs->reloc_indices_hashlist[hash] = cs->crelocs;
+
+ cs->chunks[1].length_dw += RELOC_DWORDS;
+ cs->crelocs++;
+
+ *added_domains = rd | wd;
+}
+
+static void radeon_drm_cs_add_reloc(struct r300_winsys_cs *rcs,
+ struct r300_winsys_cs_buffer *buf,
+ enum r300_buffer_domain rd,
+ enum r300_buffer_domain wd)
+{
+ struct radeon_drm_cs *cs = radeon_drm_cs(rcs);
+ struct radeon_bo *bo = (struct radeon_bo*)buf;
+ enum r300_buffer_domain added_domains;
+
+ radeon_add_reloc(cs, bo, rd, wd, &added_domains);
+
+ if (!added_domains)
+ return;
+
+ if (added_domains & R300_DOMAIN_GTT)
+ cs->used_gart += bo->size;
+ if (added_domains & R300_DOMAIN_VRAM)
+ cs->used_vram += bo->size;
+}
+
+static boolean radeon_drm_cs_validate(struct r300_winsys_cs *rcs)
+{
+ struct radeon_drm_cs *cs = radeon_drm_cs(rcs);
+
+ return cs->used_gart < cs->ws->gart_size * 0.8 &&
+ cs->used_vram < cs->ws->vram_size * 0.8;
+}
+
+static void radeon_drm_cs_write_reloc(struct r300_winsys_cs *rcs,
+ struct r300_winsys_cs_buffer *buf)
+{
+ struct radeon_drm_cs *cs = radeon_drm_cs(rcs);
+ struct radeon_bo *bo = (struct radeon_bo*)buf;
+
+ unsigned index = radeon_get_reloc(cs, bo);
+
+ if (index == -1) {
+ fprintf(stderr, "r300: Cannot get a relocation in %s.\n", __func__);
+ return;
+ }
+
+ OUT_CS(&cs->base, 0xc0001000);
+ OUT_CS(&cs->base, index * RELOC_DWORDS);
+}
+
+static void radeon_drm_cs_emit(struct r300_winsys_cs *rcs)
+{
+ struct radeon_drm_cs *cs = radeon_drm_cs(rcs);
+ uint64_t chunk_array[2];
+ unsigned i;
+ int r;
+
+ if (cs->base.cdw) {
+ /* Unmap buffers. */
+ radeon_drm_bufmgr_flush_maps(cs->ws->kman);
+
+ /* Prepare the arguments. */
+ cs->chunks[0].length_dw = cs->base.cdw;
+
+ chunk_array[0] = (uint64_t)(uintptr_t)&cs->chunks[0];
+ chunk_array[1] = (uint64_t)(uintptr_t)&cs->chunks[1];
+
+ cs->cs.num_chunks = 2;
+ cs->cs.chunks = (uint64_t)(uintptr_t)chunk_array;
+
+ /* Emit. */
+ r = drmCommandWriteRead(cs->ws->fd, DRM_RADEON_CS,
+ &cs->cs, sizeof(struct drm_radeon_cs));
+ if (r) {
+ if (debug_get_bool_option("RADEON_DUMP_CS", FALSE)) {
+ fprintf(stderr, "radeon: The kernel rejected CS, dumping...\n");
+ fprintf(stderr, "VENDORID:DEVICEID 0x%04X:0x%04X\n", 0x1002,
+ cs->ws->pci_id);
+ for (i = 0; i < cs->base.cdw; i++) {
+ fprintf(stderr, "0x%08X\n", cs->base.buf[i]);
+ }
+ } else {
+ fprintf(stderr, "radeon: The kernel rejected CS, "
+ "see dmesg for more information.\n");
+ }
+ }
+ }
+
+ /* Unreference buffers, cleanup. */
+ for (i = 0; i < cs->crelocs; i++) {
+ radeon_bo_unref((struct radeon_bo*)cs->relocs_bo[i]);
+ cs->relocs_bo[i] = NULL;
+ }
+
+ cs->base.cdw = 0;
+ cs->crelocs = 0;
+ cs->chunks[0].length_dw = 0;
+ cs->chunks[1].length_dw = 0;
+ cs->used_gart = 0;
+ cs->used_vram = 0;
+ memset(cs->is_handle_added, 0, sizeof(cs->is_handle_added));
+}
+
+static void radeon_drm_cs_destroy(struct r300_winsys_cs *rcs)
+{
+ struct radeon_drm_cs *cs = radeon_drm_cs(rcs);
+ FREE(cs->relocs_bo);
+ FREE(cs->relocs);
+ FREE(cs);
+}
+
+static void radeon_drm_cs_set_flush(struct r300_winsys_cs *rcs,
+ void (*flush)(void *), void *user)
+{
+ struct radeon_drm_cs *cs = radeon_drm_cs(rcs);
+ cs->flush_cs = flush;
+ cs->flush_data = user;
+}
+
+void radeon_drm_cs_init_functions(struct radeon_drm_winsys *ws)
+{
+ ws->base.cs_create = radeon_drm_cs_create;
+ ws->base.cs_destroy = radeon_drm_cs_destroy;
+ ws->base.cs_add_reloc = radeon_drm_cs_add_reloc;
+ ws->base.cs_validate = radeon_drm_cs_validate;
+ ws->base.cs_write_reloc = radeon_drm_cs_write_reloc;
+ ws->base.cs_flush = radeon_drm_cs_emit;
+ ws->base.cs_set_flush = radeon_drm_cs_set_flush;
+}
diff --git a/src/gallium/winsys/radeon/drm/radeon_drm_cs.h b/src/gallium/winsys/radeon/drm/radeon_drm_cs.h
new file mode 100644
index 00000000000..76046534b65
--- /dev/null
+++ b/src/gallium/winsys/radeon/drm/radeon_drm_cs.h
@@ -0,0 +1,42 @@
+#ifndef RADEON_DRM_CS_H
+#define RADEON_DRM_CS_H
+
+#include "radeon_winsys.h"
+#include <radeon_drm.h>
+
+struct radeon_drm_cs {
+ struct r300_winsys_cs base;
+
+ /* The winsys. */
+ struct radeon_drm_winsys *ws;
+
+ /* Flush CS. */
+ void (*flush_cs)(void *);
+ void *flush_data;
+
+ /* Relocs. */
+ unsigned crelocs;
+ unsigned nrelocs;
+ struct drm_radeon_cs_reloc *relocs;
+ struct radeon_bo **relocs_bo;
+ struct drm_radeon_cs cs;
+ struct drm_radeon_cs_chunk chunks[2];
+
+ unsigned used_vram;
+ unsigned used_gart;
+
+ /* 0 = BO not added, 1 = BO added */
+ char is_handle_added[256];
+ struct drm_radeon_cs_reloc *relocs_hashlist[256];
+ unsigned reloc_indices_hashlist[256];
+};
+
+static INLINE struct radeon_drm_cs *
+radeon_drm_cs(struct r300_winsys_cs *base)
+{
+ return (struct radeon_drm_cs*)base;
+}
+
+void radeon_drm_cs_init_functions(struct radeon_drm_winsys *ws);
+
+#endif
diff --git a/src/gallium/winsys/radeon/drm/radeon_drm_public.h b/src/gallium/winsys/radeon/drm/radeon_drm_public.h
index 0d96ae8c470..3a208cdd4c4 100644
--- a/src/gallium/winsys/radeon/drm/radeon_drm_public.h
+++ b/src/gallium/winsys/radeon/drm/radeon_drm_public.h
@@ -1,9 +1,222 @@
-
#ifndef RADEON_DRM_PUBLIC_H
#define RADEON_DRM_PUBLIC_H
+#include "pipe/p_defines.h"
+
struct r300_winsys_screen;
-struct r300_winsys_screen *r300_drm_winsys_screen_create(int drmFD);
+struct r300_winsys_screen *r300_drm_winsys_screen_create(int fd);
+
+static INLINE boolean is_r3xx(int pciid)
+{
+ switch (pciid) {
+ case 0x4144: /* PCI_CHIP_R300_AD */
+ case 0x4145: /* PCI_CHIP_R300_AE */
+ case 0x4146: /* PCI_CHIP_R300_AF */
+ case 0x4147: /* PCI_CHIP_R300_AG */
+ case 0x4E44: /* PCI_CHIP_R300_ND */
+ case 0x4E45: /* PCI_CHIP_R300_NE */
+ case 0x4E46: /* PCI_CHIP_R300_NF */
+ case 0x4E47: /* PCI_CHIP_R300_NG */
+ case 0x4E48: /* PCI_CHIP_R350_NH */
+ case 0x4E49: /* PCI_CHIP_R350_NI */
+ case 0x4E4B: /* PCI_CHIP_R350_NK */
+ case 0x4148: /* PCI_CHIP_R350_AH */
+ case 0x4149: /* PCI_CHIP_R350_AI */
+ case 0x414A: /* PCI_CHIP_R350_AJ */
+ case 0x414B: /* PCI_CHIP_R350_AK */
+ case 0x4E4A: /* PCI_CHIP_R360_NJ */
+ case 0x4150: /* PCI_CHIP_RV350_AP */
+ case 0x4151: /* PCI_CHIP_RV350_AQ */
+ case 0x4152: /* PCI_CHIP_RV350_AR */
+ case 0x4153: /* PCI_CHIP_RV350_AS */
+ case 0x4154: /* PCI_CHIP_RV350_AT */
+ case 0x4155: /* PCI_CHIP_RV350_AU */
+ case 0x4156: /* PCI_CHIP_RV350_AV */
+ case 0x4E50: /* PCI_CHIP_RV350_NP */
+ case 0x4E51: /* PCI_CHIP_RV350_NQ */
+ case 0x4E52: /* PCI_CHIP_RV350_NR */
+ case 0x4E53: /* PCI_CHIP_RV350_NS */
+ case 0x4E54: /* PCI_CHIP_RV350_NT */
+ case 0x4E56: /* PCI_CHIP_RV350_NV */
+ case 0x5460: /* PCI_CHIP_RV370_5460 */
+ case 0x5462: /* PCI_CHIP_RV370_5462 */
+ case 0x5464: /* PCI_CHIP_RV370_5464 */
+ case 0x5B60: /* PCI_CHIP_RV370_5B60 */
+ case 0x5B62: /* PCI_CHIP_RV370_5B62 */
+ case 0x5B63: /* PCI_CHIP_RV370_5B63 */
+ case 0x5B64: /* PCI_CHIP_RV370_5B64 */
+ case 0x5B65: /* PCI_CHIP_RV370_5B65 */
+ case 0x3150: /* PCI_CHIP_RV380_3150 */
+ case 0x3152: /* PCI_CHIP_RV380_3152 */
+ case 0x3154: /* PCI_CHIP_RV380_3154 */
+ case 0x3155: /* PCI_CHIP_RV380_3155 */
+ case 0x3E50: /* PCI_CHIP_RV380_3E50 */
+ case 0x3E54: /* PCI_CHIP_RV380_3E54 */
+ case 0x4A48: /* PCI_CHIP_R420_JH */
+ case 0x4A49: /* PCI_CHIP_R420_JI */
+ case 0x4A4A: /* PCI_CHIP_R420_JJ */
+ case 0x4A4B: /* PCI_CHIP_R420_JK */
+ case 0x4A4C: /* PCI_CHIP_R420_JL */
+ case 0x4A4D: /* PCI_CHIP_R420_JM */
+ case 0x4A4E: /* PCI_CHIP_R420_JN */
+ case 0x4A4F: /* PCI_CHIP_R420_JO */
+ case 0x4A50: /* PCI_CHIP_R420_JP */
+ case 0x4A54: /* PCI_CHIP_R420_JT */
+ case 0x5548: /* PCI_CHIP_R423_UH */
+ case 0x5549: /* PCI_CHIP_R423_UI */
+ case 0x554A: /* PCI_CHIP_R423_UJ */
+ case 0x554B: /* PCI_CHIP_R423_UK */
+ case 0x5550: /* PCI_CHIP_R423_5550 */
+ case 0x5551: /* PCI_CHIP_R423_UQ */
+ case 0x5552: /* PCI_CHIP_R423_UR */
+ case 0x5554: /* PCI_CHIP_R423_UT */
+ case 0x5D57: /* PCI_CHIP_R423_5D57 */
+ case 0x554C: /* PCI_CHIP_R430_554C */
+ case 0x554D: /* PCI_CHIP_R430_554D */
+ case 0x554E: /* PCI_CHIP_R430_554E */
+ case 0x554F: /* PCI_CHIP_R430_554F */
+ case 0x5D48: /* PCI_CHIP_R430_5D48 */
+ case 0x5D49: /* PCI_CHIP_R430_5D49 */
+ case 0x5D4A: /* PCI_CHIP_R430_5D4A */
+ case 0x5D4C: /* PCI_CHIP_R480_5D4C */
+ case 0x5D4D: /* PCI_CHIP_R480_5D4D */
+ case 0x5D4E: /* PCI_CHIP_R480_5D4E */
+ case 0x5D4F: /* PCI_CHIP_R480_5D4F */
+ case 0x5D50: /* PCI_CHIP_R480_5D50 */
+ case 0x5D52: /* PCI_CHIP_R480_5D52 */
+ case 0x4B49: /* PCI_CHIP_R481_4B49 */
+ case 0x4B4A: /* PCI_CHIP_R481_4B4A */
+ case 0x4B4B: /* PCI_CHIP_R481_4B4B */
+ case 0x4B4C: /* PCI_CHIP_R481_4B4C */
+ case 0x564A: /* PCI_CHIP_RV410_564A */
+ case 0x564B: /* PCI_CHIP_RV410_564B */
+ case 0x564F: /* PCI_CHIP_RV410_564F */
+ case 0x5652: /* PCI_CHIP_RV410_5652 */
+ case 0x5653: /* PCI_CHIP_RV410_5653 */
+ case 0x5657: /* PCI_CHIP_RV410_5657 */
+ case 0x5E48: /* PCI_CHIP_RV410_5E48 */
+ case 0x5E4A: /* PCI_CHIP_RV410_5E4A */
+ case 0x5E4B: /* PCI_CHIP_RV410_5E4B */
+ case 0x5E4C: /* PCI_CHIP_RV410_5E4C */
+ case 0x5E4D: /* PCI_CHIP_RV410_5E4D */
+ case 0x5E4F: /* PCI_CHIP_RV410_5E4F */
+ case 0x5A41: /* PCI_CHIP_RS400_5A41 */
+ case 0x5A42: /* PCI_CHIP_RS400_5A42 */
+ case 0x5A61: /* PCI_CHIP_RC410_5A61 */
+ case 0x5A62: /* PCI_CHIP_RC410_5A62 */
+ case 0x5954: /* PCI_CHIP_RS480_5954 */
+ case 0x5955: /* PCI_CHIP_RS480_5955 */
+ case 0x5974: /* PCI_CHIP_RS482_5974 */
+ case 0x5975: /* PCI_CHIP_RS482_5975 */
+ case 0x7100: /* PCI_CHIP_R520_7100 */
+ case 0x7101: /* PCI_CHIP_R520_7101 */
+ case 0x7102: /* PCI_CHIP_R520_7102 */
+ case 0x7103: /* PCI_CHIP_R520_7103 */
+ case 0x7104: /* PCI_CHIP_R520_7104 */
+ case 0x7105: /* PCI_CHIP_R520_7105 */
+ case 0x7106: /* PCI_CHIP_R520_7106 */
+ case 0x7108: /* PCI_CHIP_R520_7108 */
+ case 0x7109: /* PCI_CHIP_R520_7109 */
+ case 0x710A: /* PCI_CHIP_R520_710A */
+ case 0x710B: /* PCI_CHIP_R520_710B */
+ case 0x710C: /* PCI_CHIP_R520_710C */
+ case 0x710E: /* PCI_CHIP_R520_710E */
+ case 0x710F: /* PCI_CHIP_R520_710F */
+ case 0x7140: /* PCI_CHIP_RV515_7140 */
+ case 0x7141: /* PCI_CHIP_RV515_7141 */
+ case 0x7142: /* PCI_CHIP_RV515_7142 */
+ case 0x7143: /* PCI_CHIP_RV515_7143 */
+ case 0x7144: /* PCI_CHIP_RV515_7144 */
+ case 0x7145: /* PCI_CHIP_RV515_7145 */
+ case 0x7146: /* PCI_CHIP_RV515_7146 */
+ case 0x7147: /* PCI_CHIP_RV515_7147 */
+ case 0x7149: /* PCI_CHIP_RV515_7149 */
+ case 0x714A: /* PCI_CHIP_RV515_714A */
+ case 0x714B: /* PCI_CHIP_RV515_714B */
+ case 0x714C: /* PCI_CHIP_RV515_714C */
+ case 0x714D: /* PCI_CHIP_RV515_714D */
+ case 0x714E: /* PCI_CHIP_RV515_714E */
+ case 0x714F: /* PCI_CHIP_RV515_714F */
+ case 0x7151: /* PCI_CHIP_RV515_7151 */
+ case 0x7152: /* PCI_CHIP_RV515_7152 */
+ case 0x7153: /* PCI_CHIP_RV515_7153 */
+ case 0x715E: /* PCI_CHIP_RV515_715E */
+ case 0x715F: /* PCI_CHIP_RV515_715F */
+ case 0x7180: /* PCI_CHIP_RV515_7180 */
+ case 0x7181: /* PCI_CHIP_RV515_7181 */
+ case 0x7183: /* PCI_CHIP_RV515_7183 */
+ case 0x7186: /* PCI_CHIP_RV515_7186 */
+ case 0x7187: /* PCI_CHIP_RV515_7187 */
+ case 0x7188: /* PCI_CHIP_RV515_7188 */
+ case 0x718A: /* PCI_CHIP_RV515_718A */
+ case 0x718B: /* PCI_CHIP_RV515_718B */
+ case 0x718C: /* PCI_CHIP_RV515_718C */
+ case 0x718D: /* PCI_CHIP_RV515_718D */
+ case 0x718F: /* PCI_CHIP_RV515_718F */
+ case 0x7193: /* PCI_CHIP_RV515_7193 */
+ case 0x7196: /* PCI_CHIP_RV515_7196 */
+ case 0x719B: /* PCI_CHIP_RV515_719B */
+ case 0x719F: /* PCI_CHIP_RV515_719F */
+ case 0x7200: /* PCI_CHIP_RV515_7200 */
+ case 0x7210: /* PCI_CHIP_RV515_7210 */
+ case 0x7211: /* PCI_CHIP_RV515_7211 */
+ case 0x71C0: /* PCI_CHIP_RV530_71C0 */
+ case 0x71C1: /* PCI_CHIP_RV530_71C1 */
+ case 0x71C2: /* PCI_CHIP_RV530_71C2 */
+ case 0x71C3: /* PCI_CHIP_RV530_71C3 */
+ case 0x71C4: /* PCI_CHIP_RV530_71C4 */
+ case 0x71C5: /* PCI_CHIP_RV530_71C5 */
+ case 0x71C6: /* PCI_CHIP_RV530_71C6 */
+ case 0x71C7: /* PCI_CHIP_RV530_71C7 */
+ case 0x71CD: /* PCI_CHIP_RV530_71CD */
+ case 0x71CE: /* PCI_CHIP_RV530_71CE */
+ case 0x71D2: /* PCI_CHIP_RV530_71D2 */
+ case 0x71D4: /* PCI_CHIP_RV530_71D4 */
+ case 0x71D5: /* PCI_CHIP_RV530_71D5 */
+ case 0x71D6: /* PCI_CHIP_RV530_71D6 */
+ case 0x71DA: /* PCI_CHIP_RV530_71DA */
+ case 0x71DE: /* PCI_CHIP_RV530_71DE */
+ case 0x7281: /* PCI_CHIP_RV560_7281 */
+ case 0x7283: /* PCI_CHIP_RV560_7283 */
+ case 0x7287: /* PCI_CHIP_RV560_7287 */
+ case 0x7290: /* PCI_CHIP_RV560_7290 */
+ case 0x7291: /* PCI_CHIP_RV560_7291 */
+ case 0x7293: /* PCI_CHIP_RV560_7293 */
+ case 0x7297: /* PCI_CHIP_RV560_7297 */
+ case 0x7280: /* PCI_CHIP_RV570_7280 */
+ case 0x7288: /* PCI_CHIP_RV570_7288 */
+ case 0x7289: /* PCI_CHIP_RV570_7289 */
+ case 0x728B: /* PCI_CHIP_RV570_728B */
+ case 0x728C: /* PCI_CHIP_RV570_728C */
+ case 0x7240: /* PCI_CHIP_R580_7240 */
+ case 0x7243: /* PCI_CHIP_R580_7243 */
+ case 0x7244: /* PCI_CHIP_R580_7244 */
+ case 0x7245: /* PCI_CHIP_R580_7245 */
+ case 0x7246: /* PCI_CHIP_R580_7246 */
+ case 0x7247: /* PCI_CHIP_R580_7247 */
+ case 0x7248: /* PCI_CHIP_R580_7248 */
+ case 0x7249: /* PCI_CHIP_R580_7249 */
+ case 0x724A: /* PCI_CHIP_R580_724A */
+ case 0x724B: /* PCI_CHIP_R580_724B */
+ case 0x724C: /* PCI_CHIP_R580_724C */
+ case 0x724D: /* PCI_CHIP_R580_724D */
+ case 0x724E: /* PCI_CHIP_R580_724E */
+ case 0x724F: /* PCI_CHIP_R580_724F */
+ case 0x7284: /* PCI_CHIP_R580_7284 */
+ case 0x793F: /* PCI_CHIP_RS600_793F */
+ case 0x7941: /* PCI_CHIP_RS600_7941 */
+ case 0x7942: /* PCI_CHIP_RS600_7942 */
+ case 0x791E: /* PCI_CHIP_RS690_791E */
+ case 0x791F: /* PCI_CHIP_RS690_791F */
+ case 0x796C: /* PCI_CHIP_RS740_796C */
+ case 0x796D: /* PCI_CHIP_RS740_796D */
+ case 0x796E: /* PCI_CHIP_RS740_796E */
+ case 0x796F: /* PCI_CHIP_RS740_796F */
+ return TRUE;
+ default:
+ return FALSE;
+ }
+}
#endif
diff --git a/src/gallium/winsys/radeon/drm/radeon_r300.c b/src/gallium/winsys/radeon/drm/radeon_r300.c
index 420522f5c1f..bacf181b47c 100644
--- a/src/gallium/winsys/radeon/drm/radeon_r300.c
+++ b/src/gallium/winsys/radeon/drm/radeon_r300.c
@@ -20,14 +20,12 @@
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE. */
-#include "radeon_r300.h"
-#include "radeon_buffer.h"
-
-#include "radeon_bo_gem.h"
-#include "radeon_cs_gem.h"
-#include "state_tracker/drm_driver.h"
+#include "radeon_drm_buffer.h"
#include "util/u_memory.h"
+#include "pipebuffer/pb_bufmgr.h"
+
+#include "state_tracker/drm_driver.h"
static unsigned get_pb_usage_from_create_flags(unsigned bind, unsigned usage,
enum r300_buffer_domain domain)
@@ -73,7 +71,7 @@ radeon_r300_winsys_buffer_create(struct r300_winsys_screen *rws,
unsigned usage,
enum r300_buffer_domain domain)
{
- struct radeon_libdrm_winsys *ws = radeon_libdrm_winsys(rws);
+ struct radeon_drm_winsys *ws = radeon_drm_winsys(rws);
struct pb_desc desc;
struct pb_manager *provider;
struct pb_buffer *buffer;
@@ -92,7 +90,7 @@ radeon_r300_winsys_buffer_create(struct r300_winsys_screen *rws,
if (!buffer)
return NULL;
- return radeon_libdrm_winsys_buffer(buffer);
+ return (struct r300_winsys_buffer*)buffer;
}
static void radeon_r300_winsys_buffer_reference(struct r300_winsys_screen *rws,
@@ -104,7 +102,7 @@ static void radeon_r300_winsys_buffer_reference(struct r300_winsys_screen *rws,
pb_reference(&_dst, _src);
- *pdst = radeon_libdrm_winsys_buffer(_dst);
+ *pdst = (struct r300_winsys_buffer*)_dst;
}
static struct r300_winsys_buffer *radeon_r300_winsys_buffer_from_handle(struct r300_winsys_screen *rws,
@@ -112,7 +110,7 @@ static struct r300_winsys_buffer *radeon_r300_winsys_buffer_from_handle(struct r
unsigned *stride,
unsigned *size)
{
- struct radeon_libdrm_winsys *ws = radeon_libdrm_winsys(rws);
+ struct radeon_drm_winsys *ws = radeon_drm_winsys(rws);
struct pb_buffer *_buf;
_buf = radeon_drm_bufmgr_create_buffer_from_handle(ws->kman, whandle->handle);
@@ -122,7 +120,7 @@ static struct r300_winsys_buffer *radeon_r300_winsys_buffer_from_handle(struct r
if (size)
*size = _buf->base.size;
- return radeon_libdrm_winsys_buffer(_buf);
+ return (struct r300_winsys_buffer*)_buf;
}
static boolean radeon_r300_winsys_buffer_get_handle(struct r300_winsys_screen *rws,
@@ -135,70 +133,10 @@ static boolean radeon_r300_winsys_buffer_get_handle(struct r300_winsys_screen *r
return radeon_drm_bufmgr_get_handle(_buf, whandle);
}
-static void radeon_r300_winsys_cs_set_flush(struct r300_winsys_cs *rcs,
- void (*flush)(void *),
- void *user)
-{
- struct radeon_libdrm_cs *cs = radeon_libdrm_cs(rcs);
- cs->flush_cs = flush;
- cs->flush_data = user;
- radeon_cs_space_set_flush(cs->cs, flush, user);
-}
-
-static boolean radeon_r300_winsys_cs_validate(struct r300_winsys_cs *rcs)
-{
- struct radeon_libdrm_cs *cs = radeon_libdrm_cs(rcs);
-
- return radeon_cs_space_check(cs->cs) >= 0;
-}
-
-static void radeon_r300_winsys_cs_reset_buffers(struct r300_winsys_cs *rcs)
-{
- struct radeon_libdrm_cs *cs = radeon_libdrm_cs(rcs);
- radeon_cs_space_reset_bos(cs->cs);
-}
-
-static void radeon_r300_winsys_cs_flush(struct r300_winsys_cs *rcs)
-{
- struct radeon_libdrm_cs *cs = radeon_libdrm_cs(rcs);
- int retval;
-
- /* Don't flush a zero-sized CS. */
- if (!cs->base.cdw) {
- return;
- }
-
- cs->cs->cdw = cs->base.cdw;
-
- radeon_drm_bufmgr_flush_maps(cs->ws->kman);
-
- /* Emit the CS. */
- retval = radeon_cs_emit(cs->cs);
- if (retval) {
- if (debug_get_bool_option("RADEON_DUMP_CS", FALSE)) {
- fprintf(stderr, "radeon: The kernel rejected CS, dumping...\n");
- radeon_cs_print(cs->cs, stderr);
- } else {
- fprintf(stderr, "radeon: The kernel rejected CS, "
- "see dmesg for more information.\n");
- }
- }
-
- /* Reset CS.
- * Someday, when we care about performance, we should really find a way
- * to rotate between two or three CS objects so that the GPU can be
- * spinning through one CS while another one is being filled. */
- radeon_cs_erase(cs->cs);
-
- cs->base.ptr = cs->cs->packets;
- cs->base.cdw = cs->cs->cdw;
- cs->base.ndw = cs->cs->ndw;
-}
-
static uint32_t radeon_get_value(struct r300_winsys_screen *rws,
enum r300_value_id id)
{
- struct radeon_libdrm_winsys *ws = (struct radeon_libdrm_winsys *)rws;
+ struct radeon_drm_winsys *ws = (struct radeon_drm_winsys *)rws;
switch(id) {
case R300_VID_PCI_ID:
@@ -213,110 +151,19 @@ static uint32_t radeon_get_value(struct r300_winsys_screen *rws,
return ws->drm_2_3_0;
case R300_VID_DRM_2_6_0:
return ws->drm_2_6_0;
+ case R300_VID_DRM_2_8_0:
+ return ws->drm_2_8_0;
case R300_CAN_HYPERZ:
return ws->hyperz;
}
return 0;
}
-static struct r300_winsys_cs *radeon_r300_winsys_cs_create(struct r300_winsys_screen *rws)
+void radeon_winsys_init_functions(struct radeon_drm_winsys *ws)
{
- struct radeon_libdrm_winsys *ws = radeon_libdrm_winsys(rws);
- struct radeon_libdrm_cs *cs = CALLOC_STRUCT(radeon_libdrm_cs);
-
- if (!cs)
- return NULL;
-
- /* Size limit on IBs is 64 kibibytes. */
- cs->cs = radeon_cs_create(ws->csm, 1024 * 64 / 4);
- if (!cs->cs) {
- FREE(cs);
- return NULL;
- }
-
- radeon_cs_set_limit(cs->cs,
- RADEON_GEM_DOMAIN_GTT, ws->gart_size);
- radeon_cs_set_limit(cs->cs,
- RADEON_GEM_DOMAIN_VRAM, ws->vram_size);
-
- cs->ws = ws;
- cs->base.ptr = cs->cs->packets;
- cs->base.cdw = cs->cs->cdw;
- cs->base.ndw = cs->cs->ndw;
- return &cs->base;
-}
-
-static void radeon_r300_winsys_cs_destroy(struct r300_winsys_cs *rcs)
-{
- struct radeon_libdrm_cs *cs = radeon_libdrm_cs(rcs);
- radeon_cs_destroy(cs->cs);
- FREE(cs);
-}
-
-static void radeon_winsys_destroy(struct r300_winsys_screen *rws)
-{
- struct radeon_libdrm_winsys *ws = (struct radeon_libdrm_winsys *)rws;
-
- ws->cman->destroy(ws->cman);
- ws->kman->destroy(ws->kman);
-
- radeon_bo_manager_gem_dtor(ws->bom);
- radeon_cs_manager_gem_dtor(ws->csm);
-
- FREE(rws);
-}
-
-boolean radeon_setup_winsys(int fd, struct radeon_libdrm_winsys* ws)
-{
- ws->csm = radeon_cs_manager_gem_ctor(fd);
- if (!ws->csm)
- goto fail;
- ws->bom = radeon_bo_manager_gem_ctor(fd);
- if (!ws->bom)
- goto fail;
- ws->kman = radeon_drm_bufmgr_create(ws);
- if (!ws->kman)
- goto fail;
-
- ws->cman = pb_cache_manager_create(ws->kman, 100000);
- if (!ws->cman)
- goto fail;
-
- ws->base.destroy = radeon_winsys_destroy;
ws->base.get_value = radeon_get_value;
-
ws->base.buffer_create = radeon_r300_winsys_buffer_create;
- ws->base.buffer_set_tiling = radeon_drm_bufmgr_set_tiling;
- ws->base.buffer_get_tiling = radeon_drm_bufmgr_get_tiling;
- ws->base.buffer_map = radeon_drm_buffer_map;
- ws->base.buffer_unmap = radeon_drm_buffer_unmap;
- ws->base.buffer_wait = radeon_drm_bufmgr_wait;
ws->base.buffer_reference = radeon_r300_winsys_buffer_reference;
ws->base.buffer_from_handle = radeon_r300_winsys_buffer_from_handle;
ws->base.buffer_get_handle = radeon_r300_winsys_buffer_get_handle;
-
- ws->base.cs_create = radeon_r300_winsys_cs_create;
- ws->base.cs_destroy = radeon_r300_winsys_cs_destroy;
- ws->base.cs_add_buffer = radeon_drm_bufmgr_add_buffer;
- ws->base.cs_validate = radeon_r300_winsys_cs_validate;
- ws->base.cs_write_reloc = radeon_drm_bufmgr_write_reloc;
- ws->base.cs_flush = radeon_r300_winsys_cs_flush;
- ws->base.cs_reset_buffers = radeon_r300_winsys_cs_reset_buffers;
- ws->base.cs_set_flush = radeon_r300_winsys_cs_set_flush;
- ws->base.cs_is_buffer_referenced = radeon_drm_bufmgr_is_buffer_referenced;
- return TRUE;
-
-fail:
- if (ws->csm)
- radeon_cs_manager_gem_dtor(ws->csm);
-
- if (ws->bom)
- radeon_bo_manager_gem_dtor(ws->bom);
-
- if (ws->cman)
- ws->cman->destroy(ws->cman);
- if (ws->kman)
- ws->kman->destroy(ws->kman);
-
- return FALSE;
}
diff --git a/src/gallium/winsys/radeon/drm/radeon_r300.h b/src/gallium/winsys/radeon/drm/radeon_r300.h
deleted file mode 100644
index 2703464ad8f..00000000000
--- a/src/gallium/winsys/radeon/drm/radeon_r300.h
+++ /dev/null
@@ -1,30 +0,0 @@
-/*
- * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * on the rights to use, copy, modify, merge, publish, distribute, sub
- * license, and/or sell copies of the Software, and to permit persons to whom
- * the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE. */
-
-#ifndef RADEON_R300_H
-#define RADEON_R300_H
-
-#include "radeon_winsys.h"
-
-boolean radeon_setup_winsys(int fd, struct radeon_libdrm_winsys* winsys);
-
-#endif /* RADEON_R300_H */
diff --git a/src/gallium/winsys/radeon/drm/radeon_winsys.h b/src/gallium/winsys/radeon/drm/radeon_winsys.h
index 6f4aa4bce30..492edfef8c3 100644
--- a/src/gallium/winsys/radeon/drm/radeon_winsys.h
+++ b/src/gallium/winsys/radeon/drm/radeon_winsys.h
@@ -32,82 +32,37 @@
#include "r300_winsys.h"
-struct radeon_libdrm_winsys {
- /* Parent class. */
+struct radeon_drm_winsys {
struct r300_winsys_screen base;
- struct pb_manager *kman;
+ int fd; /* DRM file descriptor */
+ struct radeon_bo_manager *bom; /* Radeon BO manager. */
+ struct pb_manager *kman;
struct pb_manager *cman;
- /* PCI ID */
- uint32_t pci_id;
-
- /* GB pipe count */
- uint32_t gb_pipes;
-
- /* Z pipe count (rv530 only) */
- uint32_t z_pipes;
-
- /* GART size. */
- uint32_t gart_size;
-
- /* VRAM size. */
- uint32_t vram_size;
-
- /* Square tiling support. */
- boolean squaretiling;
-
- /* DRM 2.3.0
- * - R500 VAP regs
- * - MSPOS regs
- * - Fixed texture 3D size calculation
- */
+ uint32_t pci_id; /* PCI ID */
+ uint32_t gb_pipes; /* GB pipe count */
+ uint32_t z_pipes; /* Z pipe count (rv530 only) */
+ uint32_t gart_size; /* GART size. */
+ uint32_t vram_size; /* VRAM size. */
+ boolean squaretiling; /* Square tiling support. */
+ /* DRM 2.3.0 (R500 VAP regs, MSPOS regs, fixed tex3D size checking) */
boolean drm_2_3_0;
-
- /* DRM 2.6.0
- * - Hyper-Z
- * - GB_Z_PEQ_CONFIG allowed on rv350->r4xx, we should initialize it
- */
+ /* DRM 2.6.0 (Hyper-Z, GB_Z_PEQ_CONFIG allowed on rv350->r4xx, FG_ALPHA_VALUE) */
boolean drm_2_6_0;
-
- /* hyperz user */
+ /* DRM 2.8.0 (US_FORMAT regs, ARGB2101010 colorbuffer) */
+ boolean drm_2_8_0;
+ /* Hyper-Z user */
boolean hyperz;
-
- /* DRM FD */
- int fd;
-
- /* Radeon BO manager. */
- struct radeon_bo_manager *bom;
-
- /* Radeon CS manager. */
- struct radeon_cs_manager *csm;
-};
-
-struct radeon_libdrm_cs {
- struct r300_winsys_cs base;
-
- /* The winsys. */
- struct radeon_libdrm_winsys *ws;
-
- /* The libdrm command stream. */
- struct radeon_cs *cs;
-
- /* Flush CS. */
- void (*flush_cs)(void *);
- void *flush_data;
};
-static INLINE struct radeon_libdrm_cs *
-radeon_libdrm_cs(struct r300_winsys_cs *base)
+static INLINE struct radeon_drm_winsys *
+radeon_drm_winsys(struct r300_winsys_screen *base)
{
- return (struct radeon_libdrm_cs*)base;
+ return (struct radeon_drm_winsys*)base;
}
-static INLINE struct radeon_libdrm_winsys *
-radeon_libdrm_winsys(struct r300_winsys_screen *base)
-{
- return (struct radeon_libdrm_winsys*)base;
-}
+void radeon_winsys_init_functions(struct radeon_drm_winsys *ws);
#endif
diff --git a/src/gallium/winsys/svga/drm/vmw_screen.c b/src/gallium/winsys/svga/drm/vmw_screen.c
index 51a4c55e5a2..cc3003d252f 100644
--- a/src/gallium/winsys/svga/drm/vmw_screen.c
+++ b/src/gallium/winsys/svga/drm/vmw_screen.c
@@ -45,8 +45,6 @@ vmw_winsys_create( int fd, boolean use_old_scanout_flag )
vws->ioctl.drm_fd = fd;
vws->use_old_scanout_flag = use_old_scanout_flag;
- debug_printf("%s: use_old_scanout_flag == %s\n", __FUNCTION__,
- use_old_scanout_flag ? "true" : "false");
if (!vmw_ioctl_init(vws))
goto out_no_ioctl;
diff --git a/src/gallium/winsys/sw/wrapper/wrapper_sw_winsys.c b/src/gallium/winsys/sw/wrapper/wrapper_sw_winsys.c
index bc2623e7b77..4ecfdbf3915 100644
--- a/src/gallium/winsys/sw/wrapper/wrapper_sw_winsys.c
+++ b/src/gallium/winsys/sw/wrapper/wrapper_sw_winsys.c
@@ -61,10 +61,8 @@ struct wrapper_sw_displaytarget
struct pipe_resource *tex;
struct pipe_transfer *transfer;
- unsigned width;
- unsigned height;
unsigned map_count;
- unsigned stride; /**< because we give stride at create */
+ unsigned stride; /**< because we get stride at create */
void *ptr;
};
@@ -93,9 +91,9 @@ wsw_dt_get_stride(struct wrapper_sw_displaytarget *wdt, unsigned *stride)
struct pipe_resource *tex = wdt->tex;
struct pipe_transfer *tr;
- tr = pipe_get_transfer(pipe, tex, 0, 0, 0,
- PIPE_TRANSFER_READ_WRITE,
- 0, 0, wdt->width, wdt->height);
+ tr = pipe_get_transfer(pipe, tex, 0, 0,
+ PIPE_TRANSFER_READ_WRITE,
+ 0, 0, wdt->tex->width0, wdt->tex->height0);
if (!tr)
return FALSE;
@@ -149,6 +147,8 @@ wsw_dt_create(struct sw_winsys *ws,
templ.target = wsw->target;
templ.width0 = width;
templ.height0 = height;
+ templ.depth0 = 1;
+ templ.array_size = 1;
templ.format = format;
templ.bind = bind;
@@ -204,9 +204,9 @@ wsw_dt_map(struct sw_winsys *ws,
assert(!wdt->transfer);
- tr = pipe_get_transfer(pipe, tex, 0, 0, 0,
- PIPE_TRANSFER_READ_WRITE,
- 0, 0, wdt->width, wdt->height);
+ tr = pipe_get_transfer(pipe, tex, 0, 0,
+ PIPE_TRANSFER_READ_WRITE,
+ 0, 0, wdt->tex->width0, wdt->tex->height0);
if (!tr)
return NULL;
@@ -246,6 +246,7 @@ wsw_dt_unmap(struct sw_winsys *ws,
pipe->transfer_unmap(pipe, wdt->transfer);
pipe->transfer_destroy(pipe, wdt->transfer);
+ pipe->flush(pipe, 0, NULL);
wdt->transfer = NULL;
}
diff --git a/src/getopt/SConscript b/src/getopt/SConscript
new file mode 100644
index 00000000000..14cabed4e64
--- /dev/null
+++ b/src/getopt/SConscript
@@ -0,0 +1,15 @@
+Import('*')
+
+if not env['msvc']:
+ Return()
+
+env = env.Clone()
+
+env.Prepend(CPPPATH = ['.'])
+
+getopt = env.ConvenienceLibrary(
+ target = 'getopt',
+ source = ['getopt_long.c'],
+)
+
+Export('getopt')
diff --git a/src/getopt/getopt.h b/src/getopt/getopt.h
new file mode 100644
index 00000000000..117608f485e
--- /dev/null
+++ b/src/getopt/getopt.h
@@ -0,0 +1,82 @@
+/* $OpenBSD: getopt.h,v 1.2 2008/06/26 05:42:04 ray Exp $ */
+/* $NetBSD: getopt.h,v 1.4 2000/07/07 10:43:54 ad Exp $ */
+
+/*-
+ * Copyright (c) 2000 The NetBSD Foundation, Inc.
+ * All rights reserved.
+ *
+ * This code is derived from software contributed to The NetBSD Foundation
+ * by Dieter Baron and Thomas Klausner.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
+ * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
+ * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
+ * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef _GETOPT_H_
+#define _GETOPT_H_
+
+/*
+ * GNU-like getopt_long() and 4.4BSD getsubopt()/optreset extensions
+ */
+#define no_argument 0
+#define required_argument 1
+#define optional_argument 2
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+struct option {
+ /* name of long option */
+ const char *name;
+ /*
+ * one of no_argument, required_argument, and optional_argument:
+ * whether option takes an argument
+ */
+ int has_arg;
+ /* if not NULL, set *flag to val when option found */
+ int *flag;
+ /* if flag not NULL, value to set *flag to; else return value */
+ int val;
+};
+
+int getopt_long(int, char * const *, const char *,
+ const struct option *, int *);
+int getopt_long_only(int, char * const *, const char *,
+ const struct option *, int *);
+#ifndef _GETOPT_DEFINED_
+#define _GETOPT_DEFINED_
+int getopt(int, char * const *, const char *);
+int getsubopt(char **, char * const *, char **);
+
+extern char *optarg; /* getopt(3) external variables */
+extern int opterr;
+extern int optind;
+extern int optopt;
+extern int optreset;
+extern char *suboptarg; /* getsubopt(3) external variable */
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* !_GETOPT_H_ */
diff --git a/src/getopt/getopt_long.c b/src/getopt/getopt_long.c
new file mode 100644
index 00000000000..81268b83953
--- /dev/null
+++ b/src/getopt/getopt_long.c
@@ -0,0 +1,511 @@
+/* $OpenBSD: getopt_long.c,v 1.24 2010/07/22 19:31:53 blambert Exp $ */
+/* $NetBSD: getopt_long.c,v 1.15 2002/01/31 22:43:40 tv Exp $ */
+
+/*
+ * Copyright (c) 2002 Todd C. Miller <Todd.Miller@courtesan.com>
+ *
+ * Permission to use, copy, modify, and distribute this software for any
+ * purpose with or without fee is hereby granted, provided that the above
+ * copyright notice and this permission notice appear in all copies.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
+ * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
+ * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
+ * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
+ * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
+ * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
+ *
+ * Sponsored in part by the Defense Advanced Research Projects
+ * Agency (DARPA) and Air Force Research Laboratory, Air Force
+ * Materiel Command, USAF, under agreement number F39502-99-1-0512.
+ */
+/*-
+ * Copyright (c) 2000 The NetBSD Foundation, Inc.
+ * All rights reserved.
+ *
+ * This code is derived from software contributed to The NetBSD Foundation
+ * by Dieter Baron and Thomas Klausner.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
+ * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
+ * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
+ * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include <errno.h>
+#include <getopt.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+int opterr = 1; /* if error message should be printed */
+int optind = 1; /* index into parent argv vector */
+int optopt = '?'; /* character checked for validity */
+int optreset; /* reset getopt */
+char *optarg; /* argument associated with option */
+
+#define PRINT_ERROR ((opterr) && (*options != ':'))
+
+#define FLAG_PERMUTE 0x01 /* permute non-options to the end of argv */
+#define FLAG_ALLARGS 0x02 /* treat non-options as args to option "-1" */
+#define FLAG_LONGONLY 0x04 /* operate as getopt_long_only */
+
+/* return values */
+#define BADCH (int)'?'
+#define BADARG ((*options == ':') ? (int)':' : (int)'?')
+#define INORDER (int)1
+
+#define EMSG ""
+
+static int getopt_internal(int, char * const *, const char *,
+ const struct option *, int *, int);
+static int parse_long_options(char * const *, const char *,
+ const struct option *, int *, int);
+static int gcd(int, int);
+static void permute_args(int, int, int, char * const *);
+
+static char *place = EMSG; /* option letter processing */
+
+/* XXX: set optreset to 1 rather than these two */
+static int nonopt_start = -1; /* first non option argument (for permute) */
+static int nonopt_end = -1; /* first option after non options (for permute) */
+
+/* Error messages */
+static const char recargchar[] = "option requires an argument -- %c";
+static const char recargstring[] = "option requires an argument -- %s";
+static const char ambig[] = "ambiguous option -- %.*s";
+static const char noarg[] = "option doesn't take an argument -- %.*s";
+static const char illoptchar[] = "unknown option -- %c";
+static const char illoptstring[] = "unknown option -- %s";
+
+/*
+ * Compute the greatest common divisor of a and b.
+ */
+static int
+gcd(int a, int b)
+{
+ int c;
+
+ c = a % b;
+ while (c != 0) {
+ a = b;
+ b = c;
+ c = a % b;
+ }
+
+ return (b);
+}
+
+/*
+ * Exchange the block from nonopt_start to nonopt_end with the block
+ * from nonopt_end to opt_end (keeping the same order of arguments
+ * in each block).
+ */
+static void
+permute_args(int panonopt_start, int panonopt_end, int opt_end,
+ char * const *nargv)
+{
+ int cstart, cyclelen, i, j, ncycle, nnonopts, nopts, pos;
+ char *swap;
+
+ /*
+ * compute lengths of blocks and number and size of cycles
+ */
+ nnonopts = panonopt_end - panonopt_start;
+ nopts = opt_end - panonopt_end;
+ ncycle = gcd(nnonopts, nopts);
+ cyclelen = (opt_end - panonopt_start) / ncycle;
+
+ for (i = 0; i < ncycle; i++) {
+ cstart = panonopt_end+i;
+ pos = cstart;
+ for (j = 0; j < cyclelen; j++) {
+ if (pos >= panonopt_end)
+ pos -= nnonopts;
+ else
+ pos += nopts;
+ swap = nargv[pos];
+ /* LINTED const cast */
+ ((char **) nargv)[pos] = nargv[cstart];
+ /* LINTED const cast */
+ ((char **)nargv)[cstart] = swap;
+ }
+ }
+}
+
+/*
+ * parse_long_options --
+ * Parse long options in argc/argv argument vector.
+ * Returns -1 if short_too is set and the option does not match long_options.
+ */
+static int
+parse_long_options(char * const *nargv, const char *options,
+ const struct option *long_options, int *idx, int short_too)
+{
+ char *current_argv, *has_equal;
+ size_t current_argv_len;
+ int i, match;
+
+ current_argv = place;
+ match = -1;
+
+ optind++;
+
+ if ((has_equal = strchr(current_argv, '=')) != NULL) {
+ /* argument found (--option=arg) */
+ current_argv_len = has_equal - current_argv;
+ has_equal++;
+ } else
+ current_argv_len = strlen(current_argv);
+
+ for (i = 0; long_options[i].name; i++) {
+ /* find matching long option */
+ if (strncmp(current_argv, long_options[i].name,
+ current_argv_len))
+ continue;
+
+ if (strlen(long_options[i].name) == current_argv_len) {
+ /* exact match */
+ match = i;
+ break;
+ }
+ /*
+ * If this is a known short option, don't allow
+ * a partial match of a single character.
+ */
+ if (short_too && current_argv_len == 1)
+ continue;
+
+ if (match == -1) /* partial match */
+ match = i;
+ else {
+ /* ambiguous abbreviation */
+ if (PRINT_ERROR)
+ fprintf(stderr, ambig, (int)current_argv_len,
+ current_argv);
+ optopt = 0;
+ return (BADCH);
+ }
+ }
+ if (match != -1) { /* option found */
+ if (long_options[match].has_arg == no_argument
+ && has_equal) {
+ if (PRINT_ERROR)
+ fprintf(stderr, noarg, (int)current_argv_len,
+ current_argv);
+ /*
+ * XXX: GNU sets optopt to val regardless of flag
+ */
+ if (long_options[match].flag == NULL)
+ optopt = long_options[match].val;
+ else
+ optopt = 0;
+ return (BADARG);
+ }
+ if (long_options[match].has_arg == required_argument ||
+ long_options[match].has_arg == optional_argument) {
+ if (has_equal)
+ optarg = has_equal;
+ else if (long_options[match].has_arg ==
+ required_argument) {
+ /*
+ * optional argument doesn't use next nargv
+ */
+ optarg = nargv[optind++];
+ }
+ }
+ if ((long_options[match].has_arg == required_argument)
+ && (optarg == NULL)) {
+ /*
+ * Missing argument; leading ':' indicates no error
+ * should be generated.
+ */
+ if (PRINT_ERROR)
+ fprintf(stderr, recargstring,
+ current_argv);
+ /*
+ * XXX: GNU sets optopt to val regardless of flag
+ */
+ if (long_options[match].flag == NULL)
+ optopt = long_options[match].val;
+ else
+ optopt = 0;
+ --optind;
+ return (BADARG);
+ }
+ } else { /* unknown option */
+ if (short_too) {
+ --optind;
+ return (-1);
+ }
+ if (PRINT_ERROR)
+ fprintf(stderr, illoptstring, current_argv);
+ optopt = 0;
+ return (BADCH);
+ }
+ if (idx)
+ *idx = match;
+ if (long_options[match].flag) {
+ *long_options[match].flag = long_options[match].val;
+ return (0);
+ } else
+ return (long_options[match].val);
+}
+
+/*
+ * getopt_internal --
+ * Parse argc/argv argument vector. Called by user level routines.
+ */
+static int
+getopt_internal(int nargc, char * const *nargv, const char *options,
+ const struct option *long_options, int *idx, int flags)
+{
+ char *oli; /* option letter list index */
+ int optchar, short_too;
+ static int posixly_correct = -1;
+
+ if (options == NULL)
+ return (-1);
+
+ /*
+ * Disable GNU extensions if POSIXLY_CORRECT is set or options
+ * string begins with a '+'.
+ */
+ if (posixly_correct == -1)
+ posixly_correct = (getenv("POSIXLY_CORRECT") != NULL);
+ if (posixly_correct || *options == '+')
+ flags &= ~FLAG_PERMUTE;
+ else if (*options == '-')
+ flags |= FLAG_ALLARGS;
+ if (*options == '+' || *options == '-')
+ options++;
+
+ /*
+ * XXX Some GNU programs (like cvs) set optind to 0 instead of
+ * XXX using optreset. Work around this braindamage.
+ */
+ if (optind == 0)
+ optind = optreset = 1;
+
+ optarg = NULL;
+ if (optreset)
+ nonopt_start = nonopt_end = -1;
+start:
+ if (optreset || !*place) { /* update scanning pointer */
+ optreset = 0;
+ if (optind >= nargc) { /* end of argument vector */
+ place = EMSG;
+ if (nonopt_end != -1) {
+ /* do permutation, if we have to */
+ permute_args(nonopt_start, nonopt_end,
+ optind, nargv);
+ optind -= nonopt_end - nonopt_start;
+ }
+ else if (nonopt_start != -1) {
+ /*
+ * If we skipped non-options, set optind
+ * to the first of them.
+ */
+ optind = nonopt_start;
+ }
+ nonopt_start = nonopt_end = -1;
+ return (-1);
+ }
+ if (*(place = nargv[optind]) != '-' ||
+ (place[1] == '\0' && strchr(options, '-') == NULL)) {
+ place = EMSG; /* found non-option */
+ if (flags & FLAG_ALLARGS) {
+ /*
+ * GNU extension:
+ * return non-option as argument to option 1
+ */
+ optarg = nargv[optind++];
+ return (INORDER);
+ }
+ if (!(flags & FLAG_PERMUTE)) {
+ /*
+ * If no permutation wanted, stop parsing
+ * at first non-option.
+ */
+ return (-1);
+ }
+ /* do permutation */
+ if (nonopt_start == -1)
+ nonopt_start = optind;
+ else if (nonopt_end != -1) {
+ permute_args(nonopt_start, nonopt_end,
+ optind, nargv);
+ nonopt_start = optind -
+ (nonopt_end - nonopt_start);
+ nonopt_end = -1;
+ }
+ optind++;
+ /* process next argument */
+ goto start;
+ }
+ if (nonopt_start != -1 && nonopt_end == -1)
+ nonopt_end = optind;
+
+ /*
+ * If we have "-" do nothing, if "--" we are done.
+ */
+ if (place[1] != '\0' && *++place == '-' && place[1] == '\0') {
+ optind++;
+ place = EMSG;
+ /*
+ * We found an option (--), so if we skipped
+ * non-options, we have to permute.
+ */
+ if (nonopt_end != -1) {
+ permute_args(nonopt_start, nonopt_end,
+ optind, nargv);
+ optind -= nonopt_end - nonopt_start;
+ }
+ nonopt_start = nonopt_end = -1;
+ return (-1);
+ }
+ }
+
+ /*
+ * Check long options if:
+ * 1) we were passed some
+ * 2) the arg is not just "-"
+ * 3) either the arg starts with -- we are getopt_long_only()
+ */
+ if (long_options != NULL && place != nargv[optind] &&
+ (*place == '-' || (flags & FLAG_LONGONLY))) {
+ short_too = 0;
+ if (*place == '-')
+ place++; /* --foo long option */
+ else if (*place != ':' && strchr(options, *place) != NULL)
+ short_too = 1; /* could be short option too */
+
+ optchar = parse_long_options(nargv, options, long_options,
+ idx, short_too);
+ if (optchar != -1) {
+ place = EMSG;
+ return (optchar);
+ }
+ }
+
+ if ((optchar = (int)*place++) == (int)':' ||
+ (optchar == (int)'-' && *place != '\0') ||
+ (oli = strchr(options, optchar)) == NULL) {
+ /*
+ * If the user specified "-" and '-' isn't listed in
+ * options, return -1 (non-option) as per POSIX.
+ * Otherwise, it is an unknown option character (or ':').
+ */
+ if (optchar == (int)'-' && *place == '\0')
+ return (-1);
+ if (!*place)
+ ++optind;
+ if (PRINT_ERROR)
+ fprintf(stderr, illoptchar, optchar);
+ optopt = optchar;
+ return (BADCH);
+ }
+ if (long_options != NULL && optchar == 'W' && oli[1] == ';') {
+ /* -W long-option */
+ if (*place) /* no space */
+ /* NOTHING */;
+ else if (++optind >= nargc) { /* no arg */
+ place = EMSG;
+ if (PRINT_ERROR)
+ fprintf(stderr, recargchar, optchar);
+ optopt = optchar;
+ return (BADARG);
+ } else /* white space */
+ place = nargv[optind];
+ optchar = parse_long_options(nargv, options, long_options,
+ idx, 0);
+ place = EMSG;
+ return (optchar);
+ }
+ if (*++oli != ':') { /* doesn't take argument */
+ if (!*place)
+ ++optind;
+ } else { /* takes (optional) argument */
+ optarg = NULL;
+ if (*place) /* no white space */
+ optarg = place;
+ else if (oli[1] != ':') { /* arg not optional */
+ if (++optind >= nargc) { /* no arg */
+ place = EMSG;
+ if (PRINT_ERROR)
+ fprintf(stderr, recargchar, optchar);
+ optopt = optchar;
+ return (BADARG);
+ } else
+ optarg = nargv[optind];
+ }
+ place = EMSG;
+ ++optind;
+ }
+ /* dump back option letter */
+ return (optchar);
+}
+
+/*
+ * getopt --
+ * Parse argc/argv argument vector.
+ *
+ * [eventually this will replace the BSD getopt]
+ */
+int
+getopt(int nargc, char * const *nargv, const char *options)
+{
+
+ /*
+ * We don't pass FLAG_PERMUTE to getopt_internal() since
+ * the BSD getopt(3) (unlike GNU) has never done this.
+ *
+ * Furthermore, since many privileged programs call getopt()
+ * before dropping privileges it makes sense to keep things
+ * as simple (and bug-free) as possible.
+ */
+ return (getopt_internal(nargc, nargv, options, NULL, NULL, 0));
+}
+
+/*
+ * getopt_long --
+ * Parse argc/argv argument vector.
+ */
+int
+getopt_long(int nargc, char * const *nargv, const char *options,
+ const struct option *long_options, int *idx)
+{
+
+ return (getopt_internal(nargc, nargv, options, long_options, idx,
+ FLAG_PERMUTE));
+}
+
+/*
+ * getopt_long_only --
+ * Parse argc/argv argument vector.
+ */
+int
+getopt_long_only(int nargc, char * const *nargv, const char *options,
+ const struct option *long_options, int *idx)
+{
+
+ return (getopt_internal(nargc, nargv, options, long_options, idx,
+ FLAG_PERMUTE|FLAG_LONGONLY));
+}
diff --git a/src/glsl/.gitignore b/src/glsl/.gitignore
index 4c212313e45..162ed42be1f 100644
--- a/src/glsl/.gitignore
+++ b/src/glsl/.gitignore
@@ -1,2 +1,3 @@
glsl_compiler
glsl_parser.output
+builtin_function.cpp
diff --git a/src/glsl/Makefile b/src/glsl/Makefile
index f5aadc347bd..c9525446633 100644
--- a/src/glsl/Makefile
+++ b/src/glsl/Makefile
@@ -16,6 +16,7 @@ GLCPP_SOURCES = \
glcpp/glcpp.c
C_SOURCES = \
+ strtod.c \
$(LIBGLCPP_SOURCES)
CXX_SOURCES = \
@@ -23,7 +24,6 @@ CXX_SOURCES = \
ast_function.cpp \
ast_to_hir.cpp \
ast_type.cpp \
- builtin_function.cpp \
glsl_lexer.cpp \
glsl_parser.cpp \
glsl_parser_extras.cpp \
@@ -52,6 +52,7 @@ CXX_SOURCES = \
loop_analysis.cpp \
loop_controls.cpp \
loop_unroll.cpp \
+ lower_discard.cpp \
lower_if_to_cond_assign.cpp \
lower_instructions.cpp \
lower_jumps.cpp \
@@ -70,6 +71,7 @@ CXX_SOURCES = \
opt_dead_code.cpp \
opt_dead_code_local.cpp \
opt_dead_functions.cpp \
+ opt_discard_simplification.cpp \
opt_function_inlining.cpp \
opt_if_simplification.cpp \
opt_noop_swizzle.cpp \
@@ -127,8 +129,8 @@ ALL_SOURCES = \
default: depend lib$(LIBNAME).a $(APPS)
-lib$(LIBNAME).a: $(OBJECTS) Makefile $(TOP)/src/glsl/Makefile.template
- $(MKLIB) -cplusplus -o $(LIBNAME) -static $(OBJECTS)
+lib$(LIBNAME).a: $(OBJECTS) builtin_function.o Makefile $(TOP)/src/glsl/Makefile.template
+ $(MKLIB) -cplusplus -o $(LIBNAME) -static $(OBJECTS) builtin_function.o
depend: $(ALL_SOURCES) Makefile
rm -f depend
@@ -137,7 +139,7 @@ depend: $(ALL_SOURCES) Makefile
# Remove .o and backup files
clean:
- rm -f $(GLCPP_OBJECTS) $(GLSL2_OBJECTS) $(OBJECTS) lib$(LIBNAME).a depend depend.bak
+ rm -f $(GLCPP_OBJECTS) $(GLSL2_OBJECTS) $(OBJECTS) lib$(LIBNAME).a depend depend.bak builtin_function.cpp builtin_function.o builtin_stubs.o builtin_compiler
-rm -f $(APPS)
# Dummy target
@@ -171,13 +173,11 @@ glcpp/glcpp-lex.c: glcpp/glcpp-lex.l
glcpp/glcpp-parse.c: glcpp/glcpp-parse.y
bison -v -o "$@" --defines=glcpp/glcpp-parse.h $<
-builtins: builtin_function.cpp builtins/profiles/* builtins/ir/* builtins/tools/generate_builtins.py builtins/tools/texture_builtins.py
- @echo Bootstrapping the compiler...
- cp builtins/tools/builtin_function.cpp .
- make glsl_compiler
+builtin_compiler: $(GLSL2_OBJECTS) $(OBJECTS) builtin_stubs.o
+ $(APP_CXX) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(OBJECTS) $(GLSL2_OBJECTS) builtin_stubs.o $(TALLOC_LIBS) -o $@
+
+builtin_function.cpp: builtins/profiles/* builtins/ir/* builtins/tools/generate_builtins.py builtins/tools/texture_builtins.py builtin_compiler
@echo Regenerating builtin_function.cpp...
- $(PYTHON2) $(PYTHON_FLAGS) builtins/tools/generate_builtins.py > builtin_function.cpp
- @echo Rebuilding the real compiler...
- make glsl_compiler
+ $(PYTHON2) $(PYTHON_FLAGS) builtins/tools/generate_builtins.py $(PWD)/builtin_compiler > builtin_function.cpp
-include depend
diff --git a/src/glsl/SConscript b/src/glsl/SConscript
index fd22f668631..88a83fdb6fa 100644
--- a/src/glsl/SConscript
+++ b/src/glsl/SConscript
@@ -2,11 +2,14 @@ import common
Import('*')
+from sys import executable as python_cmd
+
env = env.Clone()
env.Prepend(CPPPATH = [
'#src/mapi',
'#src/mesa',
+ '#src/glsl',
])
if env['platform'] == 'windows':
@@ -20,7 +23,6 @@ sources = [
'ast_function.cpp',
'ast_to_hir.cpp',
'ast_type.cpp',
- 'builtin_function.cpp',
'glsl_lexer.cpp',
'glsl_parser.cpp',
'glsl_parser_extras.cpp',
@@ -49,6 +51,7 @@ sources = [
'loop_analysis.cpp',
'loop_controls.cpp',
'loop_unroll.cpp',
+ 'lower_discard.cpp',
'lower_if_to_cond_assign.cpp',
'lower_instructions.cpp',
'lower_jumps.cpp',
@@ -66,6 +69,7 @@ sources = [
'opt_dead_code.cpp',
'opt_dead_code_local.cpp',
'opt_dead_functions.cpp',
+ 'opt_discard_simplification.cpp',
'opt_function_inlining.cpp',
'opt_if_simplification.cpp',
'opt_noop_swizzle.cpp',
@@ -74,7 +78,51 @@ sources = [
'opt_swizzle_swizzle.cpp',
'opt_tree_grafting.cpp',
's_expression.cpp',
-]
+ 'strtod.c',
+]
+
+
+if env['platform'] == common.host_platform:
+ if env['msvc']:
+ env.Prepend(CPPPATH = ['#/src/getopt'])
+ env.PrependUnique(LIBS = [getopt])
+
+ if env['platform'] == 'windows':
+ env.Prepend(CPPPATH = ['#src/talloc'])
+ env.Prepend(LIBS = [talloc])
+ else:
+ env.Prepend(LIBS = ['talloc'])
+
+ builtin_compiler = env.Program(
+ target = 'builtin_compiler',
+ source = sources + ['main.cpp', 'builtin_stubs.cpp',
+ '#src/mesa/program/hash_table.c',
+ '#src/mesa/program/symbol_table.c'],
+ )
+
+ builtin_glsl_function = env.CodeGenerate(
+ target = 'builtin_function.cpp',
+ script = 'builtins/tools/generate_builtins.py',
+ source = builtin_compiler,
+ command = python_cmd + ' $SCRIPT $SOURCE > $TARGET'
+ )
+
+ env.Depends(builtin_glsl_function, ['builtins/tools/generate_builtins.py', 'builtins/tools/texture_builtins.py'] + Glob('builtins/ir/*'))
+
+ if env['msvc']:
+ # There is no LD_LIBRARY_PATH equivalent on Windows. We need to ensure
+ # talloc.dll is on the same dir as builtin_function.
+ talloc_dll_src = talloc.dir.File('talloc.dll')
+ talloc_dll_dst = builtin_compiler[0].dir.File('talloc.dll')
+ talloc_dll = env.Command(talloc_dll_dst, talloc_dll_src, Copy(talloc_dll_dst, talloc_dll_src))
+ env.Depends('builtin_function.cpp', talloc_dll)
+
+ Export('builtin_glsl_function')
+
+ if common.cross_compiling:
+ Return()
+
+sources += builtin_glsl_function
glsl = env.ConvenienceLibrary(
target = 'glsl',
diff --git a/src/glsl/ast.h b/src/glsl/ast.h
index e5aa5c1b3b5..cd933cfc588 100644
--- a/src/glsl/ast.h
+++ b/src/glsl/ast.h
@@ -349,7 +349,11 @@ struct ast_type_qualifier {
* qualifier is used.
*/
unsigned explicit_location:1;
- } q;
+ }
+ /** \brief Set of flags, accessed by name. */
+ q;
+
+ /** \brief Set of flags, accessed as a bitmask. */
unsigned i;
} flags;
@@ -714,4 +718,8 @@ _mesa_ast_field_selection_to_hir(const ast_expression *expr,
exec_list *instructions,
struct _mesa_glsl_parse_state *state);
+void
+emit_function(_mesa_glsl_parse_state *state, exec_list *instructions,
+ ir_function *f);
+
#endif /* AST_H */
diff --git a/src/glsl/ast_function.cpp b/src/glsl/ast_function.cpp
index 1e66033348c..6ecf779c935 100644
--- a/src/glsl/ast_function.cpp
+++ b/src/glsl/ast_function.cpp
@@ -93,13 +93,40 @@ prototype_string(const glsl_type *return_type, const char *name,
static ir_rvalue *
-process_call(exec_list *instructions, ir_function *f,
- YYLTYPE *loc, exec_list *actual_parameters,
- struct _mesa_glsl_parse_state *state)
+match_function_by_name(exec_list *instructions, const char *name,
+ YYLTYPE *loc, exec_list *actual_parameters,
+ struct _mesa_glsl_parse_state *state)
{
void *ctx = state;
+ ir_function *f = state->symbols->get_function(name);
+ ir_function_signature *sig;
+
+ sig = f ? f->matching_signature(actual_parameters) : NULL;
+
+ /* FINISHME: This doesn't handle the case where shader X contains a
+ * FINISHME: matching signature but shader X + N contains an _exact_
+ * FINISHME: matching signature.
+ */
+ if (sig == NULL && (f == NULL || state->es_shader || !f->has_user_signature()) && state->symbols->get_type(name) == NULL && (state->language_version == 110 || state->symbols->get_variable(name) == NULL)) {
+ /* The current shader doesn't contain a matching function or signature.
+ * Before giving up, look for the prototype in the built-in functions.
+ */
+ for (unsigned i = 0; i < state->num_builtins_to_link; i++) {
+ ir_function *builtin;
+ builtin = state->builtins_to_link[i]->symbols->get_function(name);
+ sig = builtin ? builtin->matching_signature(actual_parameters) : NULL;
+ if (sig != NULL) {
+ if (f == NULL) {
+ f = new(ctx) ir_function(name);
+ state->symbols->add_global_function(f);
+ emit_function(state, instructions, f);
+ }
- ir_function_signature *sig = f->matching_signature(actual_parameters);
+ f->add_signature(sig->clone_prototype(f, NULL));
+ break;
+ }
+ }
+ }
if (sig != NULL) {
/* Verify that 'out' and 'inout' actual parameters are lvalues. This
@@ -164,45 +191,35 @@ process_call(exec_list *instructions, ir_function *f,
return NULL;
}
} else {
- char *str = prototype_string(NULL, f->name, actual_parameters);
+ char *str = prototype_string(NULL, name, actual_parameters);
_mesa_glsl_error(loc, state, "no matching function for call to `%s'",
str);
talloc_free(str);
const char *prefix = "candidates are: ";
- foreach_list (node, &f->signatures) {
- ir_function_signature *sig = (ir_function_signature *) node;
- str = prototype_string(sig->return_type, f->name, &sig->parameters);
- _mesa_glsl_error(loc, state, "%s%s\n", prefix, str);
- talloc_free(str);
+ for (int i = -1; i < state->num_builtins_to_link; i++) {
+ glsl_symbol_table *syms = i >= 0 ? state->builtins_to_link[i]->symbols
+ : state->symbols;
+ f = syms->get_function(name);
+ if (f == NULL)
+ continue;
- prefix = " ";
- }
+ foreach_list (node, &f->signatures) {
+ ir_function_signature *sig = (ir_function_signature *) node;
- return ir_call::get_error_instruction(ctx);
- }
-}
+ str = prototype_string(sig->return_type, f->name, &sig->parameters);
+ _mesa_glsl_error(loc, state, "%s%s\n", prefix, str);
+ talloc_free(str);
+ prefix = " ";
+ }
-static ir_rvalue *
-match_function_by_name(exec_list *instructions, const char *name,
- YYLTYPE *loc, exec_list *actual_parameters,
- struct _mesa_glsl_parse_state *state)
-{
- void *ctx = state;
- ir_function *f = state->symbols->get_function(name);
+ }
- if (f == NULL) {
- _mesa_glsl_error(loc, state, "function `%s' undeclared", name);
return ir_call::get_error_instruction(ctx);
}
-
- /* Once we've determined that the function being called might exist, try
- * to find an overload of the function that matches the parameters.
- */
- return process_call(instructions, f, loc, actual_parameters, state);
}
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
index d615b30e7da..365a6e2676f 100644
--- a/src/glsl/ast_to_hir.cpp
+++ b/src/glsl/ast_to_hir.cpp
@@ -60,7 +60,7 @@ void
_mesa_ast_to_hir(exec_list *instructions, struct _mesa_glsl_parse_state *state)
{
_mesa_glsl_initialize_variables(instructions, state);
- _mesa_glsl_initialize_functions(instructions, state);
+ _mesa_glsl_initialize_functions(state);
state->symbols->language_version = state->language_version;
@@ -598,17 +598,15 @@ ir_rvalue *
validate_assignment(struct _mesa_glsl_parse_state *state,
const glsl_type *lhs_type, ir_rvalue *rhs)
{
- const glsl_type *rhs_type = rhs->type;
-
/* If there is already some error in the RHS, just return it. Anything
* else will lead to an avalanche of error message back to the user.
*/
- if (rhs_type->is_error())
+ if (rhs->type->is_error())
return rhs;
/* If the types are identical, the assignment can trivially proceed.
*/
- if (rhs_type == lhs_type)
+ if (rhs->type == lhs_type)
return rhs;
/* If the array element types are the same and the size of the LHS is zero,
@@ -625,8 +623,7 @@ validate_assignment(struct _mesa_glsl_parse_state *state,
/* Check for implicit conversion in GLSL 1.20 */
if (apply_implicit_conversion(lhs_type, rhs, state)) {
- rhs_type = rhs->type;
- if (rhs_type == lhs_type)
+ if (rhs->type == lhs_type)
return rhs;
}
@@ -745,6 +742,94 @@ ast_node::hir(exec_list *instructions,
return NULL;
}
+static void
+mark_whole_array_access(ir_rvalue *access)
+{
+ ir_dereference_variable *deref = access->as_dereference_variable();
+
+ if (deref) {
+ deref->var->max_array_access = deref->type->length - 1;
+ }
+}
+
+static ir_rvalue *
+do_comparison(void *mem_ctx, int operation, ir_rvalue *op0, ir_rvalue *op1)
+{
+ int join_op;
+ ir_rvalue *cmp = NULL;
+
+ if (operation == ir_binop_all_equal)
+ join_op = ir_binop_logic_and;
+ else
+ join_op = ir_binop_logic_or;
+
+ switch (op0->type->base_type) {
+ case GLSL_TYPE_FLOAT:
+ case GLSL_TYPE_UINT:
+ case GLSL_TYPE_INT:
+ case GLSL_TYPE_BOOL:
+ return new(mem_ctx) ir_expression(operation, op0, op1);
+
+ case GLSL_TYPE_ARRAY: {
+ for (unsigned int i = 0; i < op0->type->length; i++) {
+ ir_rvalue *e0, *e1, *result;
+
+ e0 = new(mem_ctx) ir_dereference_array(op0->clone(mem_ctx, NULL),
+ new(mem_ctx) ir_constant(i));
+ e1 = new(mem_ctx) ir_dereference_array(op1->clone(mem_ctx, NULL),
+ new(mem_ctx) ir_constant(i));
+ result = do_comparison(mem_ctx, operation, e0, e1);
+
+ if (cmp) {
+ cmp = new(mem_ctx) ir_expression(join_op, cmp, result);
+ } else {
+ cmp = result;
+ }
+ }
+
+ mark_whole_array_access(op0);
+ mark_whole_array_access(op1);
+ break;
+ }
+
+ case GLSL_TYPE_STRUCT: {
+ for (unsigned int i = 0; i < op0->type->length; i++) {
+ ir_rvalue *e0, *e1, *result;
+ const char *field_name = op0->type->fields.structure[i].name;
+
+ e0 = new(mem_ctx) ir_dereference_record(op0->clone(mem_ctx, NULL),
+ field_name);
+ e1 = new(mem_ctx) ir_dereference_record(op1->clone(mem_ctx, NULL),
+ field_name);
+ result = do_comparison(mem_ctx, operation, e0, e1);
+
+ if (cmp) {
+ cmp = new(mem_ctx) ir_expression(join_op, cmp, result);
+ } else {
+ cmp = result;
+ }
+ }
+ break;
+ }
+
+ case GLSL_TYPE_ERROR:
+ case GLSL_TYPE_VOID:
+ case GLSL_TYPE_SAMPLER:
+ /* I assume a comparison of a struct containing a sampler just
+ * ignores the sampler present in the type.
+ */
+ break;
+
+ default:
+ assert(!"Should not get here.");
+ break;
+ }
+
+ if (cmp == NULL)
+ cmp = new(mem_ctx) ir_constant(true);
+
+ return cmp;
+}
ir_rvalue *
ast_expression::hir(exec_list *instructions,
@@ -941,11 +1026,10 @@ ast_expression::hir(exec_list *instructions,
error_emitted = true;
}
- result = new(ctx) ir_expression(operations[this->oper], glsl_type::bool_type,
- op[0], op[1]);
+ result = do_comparison(ctx, operations[this->oper], op[0], op[1]);
type = glsl_type::bool_type;
- assert(result->type == glsl_type::bool_type);
+ assert(error_emitted || (result->type == glsl_type::bool_type));
break;
case ast_bit_and:
@@ -1480,6 +1564,40 @@ ast_expression::hir(exec_list *instructions,
}
}
+ /* From page 23 (29 of the PDF) of the GLSL 1.30 spec:
+ *
+ * "Samplers aggregated into arrays within a shader (using square
+ * brackets [ ]) can only be indexed with integral constant
+ * expressions [...]."
+ *
+ * This restriction was added in GLSL 1.30. Shaders using earlier version
+ * of the language should not be rejected by the compiler front-end for
+ * using this construct. This allows useful things such as using a loop
+ * counter as the index to an array of samplers. If the loop in unrolled,
+ * the code should compile correctly. Instead, emit a warning.
+ */
+ if (array->type->is_array() &&
+ array->type->element_type()->is_sampler() &&
+ const_index == NULL) {
+
+ if (state->language_version == 100) {
+ _mesa_glsl_warning(&loc, state,
+ "sampler arrays indexed with non-constant "
+ "expressions is optional in GLSL ES 1.00");
+ } else if (state->language_version < 130) {
+ _mesa_glsl_warning(&loc, state,
+ "sampler arrays indexed with non-constant "
+ "expressions is forbidden in GLSL 1.30 and "
+ "later");
+ } else {
+ _mesa_glsl_error(&loc, state,
+ "sampler arrays indexed with non-constant "
+ "expressions is forbidden in GLSL 1.30 and "
+ "later");
+ error_emitted = true;
+ }
+ }
+
if (error_emitted)
result->type = glsl_type::error_type;
@@ -1505,6 +1623,7 @@ ast_expression::hir(exec_list *instructions,
result = new(ctx) ir_dereference_variable(var);
if (var != NULL) {
+ var->used = true;
type = result->type;
} else {
_mesa_glsl_error(& loc, state, "`%s' undeclared",
@@ -1679,8 +1798,16 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
struct _mesa_glsl_parse_state *state,
YYLTYPE *loc)
{
- if (qual->flags.q.invariant)
- var->invariant = 1;
+ if (qual->flags.q.invariant) {
+ if (var->used) {
+ _mesa_glsl_error(loc, state,
+ "variable `%s' may not be redeclared "
+ "`invariant' after being used",
+ var->name);
+ } else {
+ var->invariant = 1;
+ }
+ }
/* FINISHME: Mark 'in' variables at global scope as read-only. */
if (qual->flags.q.constant || qual->flags.q.attribute
@@ -1734,6 +1861,23 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
else if (qual->flags.q.uniform)
var->mode = ir_var_uniform;
+ if (state->all_invariant && (state->current_function == NULL)) {
+ switch (state->target) {
+ case vertex_shader:
+ if (var->mode == ir_var_out)
+ var->invariant = true;
+ break;
+ case geometry_shader:
+ if ((var->mode == ir_var_in) || (var->mode == ir_var_out))
+ var->invariant = true;
+ break;
+ case fragment_shader:
+ if (var->mode == ir_var_in)
+ var->invariant = true;
+ break;
+ }
+ }
+
if (qual->flags.q.flat)
var->interpolation = ir_var_flat;
else if (qual->flags.q.noperspective)
@@ -1813,6 +1957,52 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
}
}
+ /* Does the declaration use the 'layout' keyword?
+ */
+ const bool uses_layout = qual->flags.q.pixel_center_integer
+ || qual->flags.q.origin_upper_left
+ || qual->flags.q.explicit_location;
+
+ /* Does the declaration use the deprecated 'attribute' or 'varying'
+ * keywords?
+ */
+ const bool uses_deprecated_qualifier = qual->flags.q.attribute
+ || qual->flags.q.varying;
+
+ /* Is the 'layout' keyword used with parameters that allow relaxed checking.
+ * Many implementations of GL_ARB_fragment_coord_conventions_enable and some
+ * implementations (only Mesa?) GL_ARB_explicit_attrib_location_enable
+ * allowed the layout qualifier to be used with 'varying' and 'attribute'.
+ * These extensions and all following extensions that add the 'layout'
+ * keyword have been modified to require the use of 'in' or 'out'.
+ *
+ * The following extension do not allow the deprecated keywords:
+ *
+ * GL_AMD_conservative_depth
+ * GL_ARB_gpu_shader5
+ * GL_ARB_separate_shader_objects
+ * GL_ARB_tesselation_shader
+ * GL_ARB_transform_feedback3
+ * GL_ARB_uniform_buffer_object
+ *
+ * It is unknown whether GL_EXT_shader_image_load_store or GL_NV_gpu_shader5
+ * allow layout with the deprecated keywords.
+ */
+ const bool relaxed_layout_qualifier_checking =
+ state->ARB_fragment_coord_conventions_enable;
+
+ if (uses_layout && uses_deprecated_qualifier) {
+ if (relaxed_layout_qualifier_checking) {
+ _mesa_glsl_warning(loc, state,
+ "`layout' qualifier may not be used with "
+ "`attribute' or `varying'");
+ } else {
+ _mesa_glsl_error(loc, state,
+ "`layout' qualifier may not be used with "
+ "`attribute' or `varying'");
+ }
+ }
+
if (var->type->is_array() && state->language_version != 110) {
var->array_lvalue = true;
}
@@ -1870,6 +2060,11 @@ ast_declarator_list::hir(exec_list *instructions,
_mesa_glsl_error(& loc, state,
"`%s' cannot be marked invariant, fragment shader "
"inputs only\n", decl->identifier);
+ } else if (earlier->used) {
+ _mesa_glsl_error(& loc, state,
+ "variable `%s' may not be redeclared "
+ "`invariant' after being used",
+ earlier->name);
} else {
earlier->invariant = true;
}
@@ -1939,20 +2134,23 @@ ast_declarator_list::hir(exec_list *instructions,
*
* Local variables can only use the qualifier const."
*
- * This is relaxed in GLSL 1.30.
+ * This is relaxed in GLSL 1.30. It is also relaxed by any extension
+ * that adds the 'layout' keyword.
*/
- if (state->language_version < 120) {
+ if ((state->language_version < 130)
+ && !state->ARB_explicit_attrib_location_enable
+ && !state->ARB_fragment_coord_conventions_enable) {
if (this->type->qualifier.flags.q.out) {
_mesa_glsl_error(& loc, state,
"`out' qualifier in declaration of `%s' "
- "only valid for function parameters in GLSL 1.10.",
- decl->identifier);
+ "only valid for function parameters in %s.",
+ decl->identifier, state->version_string);
}
if (this->type->qualifier.flags.q.in) {
_mesa_glsl_error(& loc, state,
"`in' qualifier in declaration of `%s' "
- "only valid for function parameters in GLSL 1.10.",
- decl->identifier);
+ "only valid for function parameters in %s.",
+ decl->identifier, state->version_string);
}
/* FINISHME: Test for other invalid qualifiers. */
}
@@ -2060,6 +2258,25 @@ ast_declarator_list::hir(exec_list *instructions,
}
}
+ /* Integer vertex outputs must be qualified with 'flat'.
+ *
+ * From section 4.3.6 of the GLSL 1.30 spec:
+ * "If a vertex output is a signed or unsigned integer or integer
+ * vector, then it must be qualified with the interpolation qualifier
+ * flat."
+ */
+ if (state->language_version >= 130
+ && state->target == vertex_shader
+ && state->current_function == NULL
+ && var->type->is_integer()
+ && var->mode == ir_var_out
+ && var->interpolation != ir_var_flat) {
+
+ _mesa_glsl_error(&loc, state, "If a vertex output is an integer, "
+ "then it must be qualified with 'flat'");
+ }
+
+
/* Process the initializer and add its instructions to a temporary
* list. This list will be added to the instruction stream (below) after
* the declaration is added. This is done because in some cases (such as
@@ -2143,10 +2360,37 @@ ast_declarator_list::hir(exec_list *instructions,
/* Never emit code to initialize a uniform.
*/
- if (!this->type->qualifier.flags.q.uniform)
+ const glsl_type *initializer_type;
+ if (!this->type->qualifier.flags.q.uniform) {
result = do_assignment(&initializer_instructions, state,
lhs, rhs,
this->get_location());
+ initializer_type = result->type;
+ } else
+ initializer_type = rhs->type;
+
+ /* If the declared variable is an unsized array, it must inherrit
+ * its full type from the initializer. A declaration such as
+ *
+ * uniform float a[] = float[](1.0, 2.0, 3.0, 3.0);
+ *
+ * becomes
+ *
+ * uniform float a[4] = float[](1.0, 2.0, 3.0, 3.0);
+ *
+ * The assignment generated in the if-statement (below) will also
+ * automatically handle this case for non-uniforms.
+ *
+ * If the declared variable is not an array, the types must
+ * already match exactly. As a result, the type assignment
+ * here can be done unconditionally. For non-uniforms the call
+ * to do_assignment can change the type of the initializer (via
+ * the implicit conversion rules). For uniforms the initializer
+ * must be a constant expression, and the type of that expression
+ * was validated above.
+ */
+ var->type = initializer_type;
+
var->read_only = temp;
}
}
@@ -2219,6 +2463,27 @@ ast_declarator_list::hir(exec_list *instructions,
*/
earlier->origin_upper_left = var->origin_upper_left;
earlier->pixel_center_integer = var->pixel_center_integer;
+
+ /* According to section 4.3.7 of the GLSL 1.30 spec,
+ * the following built-in varaibles can be redeclared with an
+ * interpolation qualifier:
+ * * gl_FrontColor
+ * * gl_BackColor
+ * * gl_FrontSecondaryColor
+ * * gl_BackSecondaryColor
+ * * gl_Color
+ * * gl_SecondaryColor
+ */
+ } else if (state->language_version >= 130
+ && (strcmp(var->name, "gl_FrontColor") == 0
+ || strcmp(var->name, "gl_BackColor") == 0
+ || strcmp(var->name, "gl_FrontSecondaryColor") == 0
+ || strcmp(var->name, "gl_BackSecondaryColor") == 0
+ || strcmp(var->name, "gl_Color") == 0
+ || strcmp(var->name, "gl_SecondaryColor") == 0)
+ && earlier->type == var->type
+ && earlier->mode == var->mode) {
+ earlier->interpolation = var->interpolation;
} else {
YYLTYPE loc = this->get_location();
_mesa_glsl_error(&loc, state, "`%s' redeclared", decl->identifier);
@@ -2253,7 +2518,7 @@ ast_declarator_list::hir(exec_list *instructions,
* after the initializer if present or immediately after the name
* being declared if not."
*/
- if (!state->symbols->add_variable(var->name, var)) {
+ if (!state->symbols->add_variable(var)) {
YYLTYPE loc = this->get_location();
_mesa_glsl_error(&loc, state, "name `%s' already taken in the "
"current scope", decl->identifier);
@@ -2393,6 +2658,27 @@ ast_parameter_declarator::parameters_to_hir(exec_list *ast_parameters,
}
+void
+emit_function(_mesa_glsl_parse_state *state, exec_list *instructions,
+ ir_function *f)
+{
+ /* Emit the new function header */
+ if (state->current_function == NULL) {
+ instructions->push_tail(f);
+ } else {
+ /* IR invariants disallow function declarations or definitions nested
+ * within other function definitions. Insert the new ir_function
+ * block in the instruction sequence before the ir_function block
+ * containing the current ir_function_signature.
+ */
+ ir_function *const curr =
+ const_cast<ir_function *>(state->current_function->function());
+
+ curr->insert_before(f);
+ }
+}
+
+
ir_rvalue *
ast_function::hir(exec_list *instructions,
struct _mesa_glsl_parse_state *state)
@@ -2495,7 +2781,7 @@ ast_function::hir(exec_list *instructions,
}
} else {
f = new(ctx) ir_function(name);
- if (!state->symbols->add_function(f->name, f)) {
+ if (!state->symbols->add_function(f)) {
/* This function name shadows a non-function use of the same name. */
YYLTYPE loc = this->get_location();
@@ -2504,24 +2790,7 @@ ast_function::hir(exec_list *instructions,
return NULL;
}
- /* Emit the new function header */
- if (state->current_function == NULL)
- instructions->push_tail(f);
- else {
- /* IR invariants disallow function declarations or definitions nested
- * within other function definitions. Insert the new ir_function
- * block in the instruction sequence before the ir_function block
- * containing the current ir_function_signature.
- *
- * This can only happen in a GLSL 1.10 shader. In all other GLSL
- * versions this nesting is disallowed. There is a check for this at
- * the top of this function.
- */
- ir_function *const curr =
- const_cast<ir_function *>(state->current_function->function());
-
- curr->insert_before(f);
- }
+ emit_function(state, instructions, f);
}
/* Verify the return type of main() */
@@ -2587,7 +2856,7 @@ ast_function_definition::hir(exec_list *instructions,
_mesa_glsl_error(& loc, state, "parameter `%s' redeclared", var->name);
} else {
- state->symbols->add_variable(var->name, var);
+ state->symbols->add_variable(var);
}
}
diff --git a/src/glsl/builtin_function.cpp b/src/glsl/builtin_function.cpp
deleted file mode 100644
index bc368141053..00000000000
--- a/src/glsl/builtin_function.cpp
+++ /dev/null
@@ -1,13693 +0,0 @@
-/* DO NOT MODIFY - automatically generated by generate_builtins.py */
-/*
- * Copyright © 2010 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-#include <stdio.h>
-#include "main/core.h" /* for struct gl_shader */
-#include "glsl_parser_extras.h"
-#include "ir_reader.h"
-#include "program.h"
-#include "ast.h"
-
-extern "C" struct gl_shader *
-_mesa_new_shader(struct gl_context *ctx, GLuint name, GLenum type);
-
-gl_shader *
-read_builtins(GLenum target, const char *protos, const char **functions, unsigned count)
-{
- struct gl_context fakeCtx;
- fakeCtx.API = API_OPENGL;
- gl_shader *sh = _mesa_new_shader(NULL, 0, target);
- struct _mesa_glsl_parse_state *st =
- new(sh) _mesa_glsl_parse_state(&fakeCtx, target, sh);
-
- st->language_version = 130;
- st->symbols->language_version = 130;
- st->ARB_texture_rectangle_enable = true;
- st->EXT_texture_array_enable = true;
- _mesa_glsl_initialize_types(st);
-
- sh->ir = new(sh) exec_list;
- sh->symbols = st->symbols;
-
- /* Read the IR containing the prototypes */
- _mesa_glsl_read_ir(st, sh->ir, protos, true);
-
- /* Read ALL the function bodies, telling the IR reader not to scan for
- * prototypes (we've already created them). The IR reader will skip any
- * signature that does not already exist as a prototype.
- */
- for (unsigned i = 0; i < count; i++) {
- _mesa_glsl_read_ir(st, sh->ir, functions[i], false);
-
- if (st->error) {
- printf("error reading builtin: %.35s ...\n", functions[i]);
- printf("Info log:\n%s\n", st->info_log);
- talloc_free(sh);
- return NULL;
- }
- }
-
- reparent_ir(sh->ir, sh);
- delete st;
-
- return sh;
-}
-
-static const char builtin_abs[] =
- "((function abs\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float arg0))\n"
- " ((return (expression float abs (var_ref arg0)))))\n"
- "\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 arg0))\n"
- " ((return (expression vec2 abs (var_ref arg0)))))\n"
- "\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 arg0))\n"
- " ((return (expression vec3 abs (var_ref arg0)))))\n"
- "\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 arg0))\n"
- " ((return (expression vec4 abs (var_ref arg0)))))\n"
- "))\n"
- ""
-;
-static const char builtin_acos[] =
- "((function acos\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ((return (expression float - (constant float (1.5707963))\n"
- " (call asin ((var_ref x)))))))\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ((return (expression vec2 - (constant float (1.5707963))\n"
- " (call asin ((var_ref x)))))))\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ((return (expression vec3 - (constant float (1.5707963))\n"
- " (call asin ((var_ref x)))))))\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ((return (expression vec4 - (constant float (1.5707963))\n"
- " (call asin ((var_ref x)))))))\n"
- "))\n"
- ""
-;
-static const char builtin_acosh[] =
- "((function acosh\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ((return (expression float log (expression float + (var_ref x) (expression float sqrt (expression float - (expression float * (var_ref x) (var_ref x)) (constant float (1)))))))))\n"
- "\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ((return (expression vec2 log (expression vec2 + (var_ref x) (expression vec2 sqrt (expression vec2 - (expression vec2 * (var_ref x) (var_ref x)) (constant vec2 (1)))))))))\n"
- "\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ((return (expression vec3 log (expression vec3 + (var_ref x) (expression vec3 sqrt (expression vec3 - (expression vec3 * (var_ref x) (var_ref x)) (constant vec3 (1)))))))))\n"
- "\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ((return (expression vec4 log (expression vec4 + (var_ref x) (expression vec4 sqrt (expression vec4 - (expression vec4 * (var_ref x) (var_ref x)) (constant vec4 (1)))))))))\n"
- "))\n"
- ""
-;
-static const char builtin_all[] =
- "((function all\n"
- " (signature bool\n"
- " (parameters\n"
- " (declare (in) bvec2 arg0))\n"
- " ((return (expression bool && (swiz x (var_ref arg0))(swiz y (var_ref arg0))))))\n"
- "\n"
- " (signature bool\n"
- " (parameters\n"
- " (declare (in) bvec3 arg0))\n"
- " ((return (expression bool && (expression bool && (swiz x (var_ref arg0))(swiz y (var_ref arg0))) (swiz z (var_ref arg0))))))\n"
- "\n"
- " (signature bool\n"
- " (parameters\n"
- " (declare (in) bvec4 arg0))\n"
- " ((return (expression bool && (expression bool && (expression bool && (swiz x (var_ref arg0))(swiz y (var_ref arg0))) (swiz z (var_ref arg0))) (swiz w (var_ref arg0))))))\n"
- "))\n"
- ""
-;
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- "((function any\n"
- " (signature bool\n"
- " (parameters\n"
- " (declare (in) bvec2 arg0))\n"
- " ((return (expression bool any (var_ref arg0)))))\n"
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- " (declare (in) bvec3 arg0))\n"
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- " (parameters\n"
- " (declare (in) bvec4 arg0))\n"
- " ((return (expression bool any (var_ref arg0)))))\n"
- "))\n"
- ""
-;
-static const char builtin_asin[] =
- "((function asin\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ((return (expression float *\n"
- " (expression float sign (var_ref x))\n"
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- " (constant float (3.1415926))\n"
- " (constant float (0.5)))\n"
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- " (constant float (1.0))\n"
- " (expression float abs (var_ref x))))\n"
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- " (constant float (1.5707288))\n"
- " (expression float *\n"
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- " (expression float +\n"
- " (constant float (-0.2121144))\n"
- " (expression float *\n"
- " (constant float (0.0742610))\n"
- " (expression float abs (var_ref x))))))))))))\n"
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- " (signature vec2\n"
- " (parameters\n"
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- " ((return (expression vec2 *\n"
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- " (constant float (3.1415926))\n"
- " (constant float (0.5)))\n"
- " (expression vec2 *\n"
- " (expression vec2 sqrt\n"
- " (expression vec2 -\n"
- " (constant float (1.0))\n"
- " (expression vec2 abs (var_ref x))))\n"
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- " (constant float (-0.2121144))\n"
- " (expression vec2 *\n"
- " (constant float (0.0742610))\n"
- " (expression vec2 abs (var_ref x))))))))))))\n"
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- " (signature vec3\n"
- " (parameters\n"
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- " ((return (expression vec3 *\n"
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- " (expression float *\n"
- " (constant float (3.1415926))\n"
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- " (expression vec3 *\n"
- " (expression vec3 sqrt\n"
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- " (expression vec3 +\n"
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- " (constant float (-0.2121144))\n"
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- " (constant float (0.0742610))\n"
- " (expression vec3 abs (var_ref x))))))))))))\n"
- "\n"
- " (signature vec4\n"
- " (parameters\n"
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- " ((return (expression vec4 *\n"
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- " (expression vec4 *\n"
- " (expression vec4 sqrt\n"
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- " (expression vec4 abs (var_ref x))\n"
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- " (expression vec4 *\n"
- " (constant float (0.0742610))\n"
- " (expression vec4 abs (var_ref x))))))))))))\n"
- "))\n"
- ""
-;
-static const char builtin_asinh[] =
- "((function asinh\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ((return (expression float log (expression float + (var_ref x) (expression float sqrt (expression float + (expression float * (var_ref x) (var_ref x)) (constant float (1)))))))))\n"
- "\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ((return (expression vec2 log (expression vec2 + (var_ref x) (expression vec2 sqrt (expression vec2 + (expression vec2 * (var_ref x) (var_ref x)) (constant vec2 (1)))))))))\n"
- "\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ((return (expression vec3 log (expression vec3 + (var_ref x) (expression vec3 sqrt (expression vec3 + (expression vec3 * (var_ref x) (var_ref x)) (constant vec3 (1)))))))))\n"
- "\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ((return (expression vec4 log (expression vec4 + (var_ref x) (expression vec4 sqrt (expression vec4 + (expression vec4 * (var_ref x) (var_ref x)) (constant vec4 (1)))))))))\n"
- "))\n"
- ""
-;
-static const char builtin_atan[] =
- "((function atan\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float y_over_x))\n"
- " ((return (call asin ((expression float *\n"
- " (var_ref y_over_x)\n"
- " (expression float rsq\n"
- " (expression float +\n"
- " (expression float *\n"
- " (var_ref y_over_x)\n"
- " (var_ref y_over_x))\n"
- " (constant float (1.0))))))))))\n"
- "\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 y_over_x))\n"
- " ((return (call asin ((expression vec2 *\n"
- " (var_ref y_over_x)\n"
- " (expression vec2 rsq\n"
- " (expression vec2 +\n"
- " (expression vec2 *\n"
- " (var_ref y_over_x)\n"
- " (var_ref y_over_x))\n"
- " (constant float (1.0))))))))))\n"
- "\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 y_over_x))\n"
- " ((return (call asin ((expression vec3 *\n"
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- " (expression vec3 rsq\n"
- " (expression vec3 +\n"
- " (expression vec3 *\n"
- " (var_ref y_over_x)\n"
- " (var_ref y_over_x))\n"
- " (constant float (1.0))))))))))\n"
- "\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 y_over_x))\n"
- " ((return (call asin ((expression vec4 *\n"
- " (var_ref y_over_x)\n"
- " (expression vec4 rsq\n"
- " (expression vec4 +\n"
- " (expression vec4 *\n"
- " (var_ref y_over_x)\n"
- " (var_ref y_over_x))\n"
- " (constant float (1.0))))))))))\n"
- "\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in ) float y)\n"
- " (declare (in ) float x)\n"
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- " (\n"
- " (declare () float r)\n"
- " (if (expression bool > (expression float abs (var_ref x)) (constant float (0.000100))) (\n"
- " (assign (constant bool (1)) (x) (var_ref r) (call atan ((expression float / (var_ref y) (var_ref x)))))\n"
- " (if (expression bool < (var_ref x) (constant float (0.000000)) ) (\n"
- " (if (expression bool >= (var_ref y) (constant float (0.000000)) )\n"
- " ((assign (constant bool (1)) (x) (var_ref r) (expression float + (var_ref r) (constant float (3.141593)))))\n"
- " ((assign (constant bool (1)) (x) (var_ref r) (expression float - (var_ref r) (constant float (3.141593))))))\n"
- " )\n"
- " (\n"
- " ))\n"
- " )\n"
- " (\n"
- " (declare () float sgn)\n"
- " (assign (constant bool (1)) (x) (var_ref sgn) (expression float sign (var_ref y)))\n"
- " (assign (constant bool (1)) (x) (var_ref r) (expression float * (var_ref sgn) (constant float (1.5707965))))\n"
- " ))\n"
- "\n"
- " (return (var_ref r) )\n"
- " ))\n"
- "\n"
- "\n"
- "\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 y)\n"
- " (declare (in) vec2 x))\n"
- " ((declare () vec2 r)\n"
- " (assign (constant bool (1)) (x) (var_ref r)\n"
- " (call atan ((swiz x (var_ref y))\n"
- " (swiz x (var_ref x)))))\n"
- " (assign (constant bool (1)) (y) (var_ref r)\n"
- " (call atan ((swiz y (var_ref y))\n"
- " (swiz y (var_ref x)))))\n"
- " (return (var_ref r))))\n"
- "\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 y)\n"
- " (declare (in) vec3 x))\n"
- " ((declare () vec3 r)\n"
- " (assign (constant bool (1)) (x) (var_ref r)\n"
- " (call atan ((swiz x (var_ref y))\n"
- " (swiz x (var_ref x)))))\n"
- " (assign (constant bool (1)) (y) (var_ref r)\n"
- " (call atan ((swiz y (var_ref y))\n"
- " (swiz y (var_ref x)))))\n"
- " (assign (constant bool (1)) (z) (var_ref r)\n"
- " (call atan ((swiz z (var_ref y))\n"
- " (swiz z (var_ref x)))))\n"
- " (return (var_ref r))))\n"
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- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 y)\n"
- " (declare (in) vec4 x))\n"
- " ((declare () vec4 r)\n"
- " (assign (constant bool (1)) (x) (var_ref r)\n"
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- " (swiz x (var_ref x)))))\n"
- " (assign (constant bool (1)) (y) (var_ref r)\n"
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- " (assign (constant bool (1)) (w) (var_ref r)\n"
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- " (return (var_ref r)))))\n"
- "\n"
- "))\n"
- ""
-;
-static const char builtin_atanh[] =
- "((function atanh\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ((return (expression float * (constant float (0.5))\n"
- " (expression float log\n"
- " (expression float /\n"
- " (expression float + (constant float (1)) (var_ref x))\n"
- " (expression float - (constant float (1)) (var_ref x))))))))\n"
- "\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ((return (expression vec2 * (constant vec2 (0.5))\n"
- " (expression vec2 log\n"
- " (expression vec2 /\n"
- " (expression vec2 + (constant vec2 (1)) (var_ref x))\n"
- " (expression vec2 - (constant vec2 (1)) (var_ref x))))))))\n"
- "\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ((return (expression vec3 * (constant vec3 (0.5))\n"
- " (expression vec3 log\n"
- " (expression vec3 /\n"
- " (expression vec3 + (constant vec3 (1)) (var_ref x))\n"
- " (expression vec3 - (constant vec3 (1)) (var_ref x))))))))\n"
- "\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ((return (expression vec4 * (constant vec4 (0.5))\n"
- " (expression vec4 log\n"
- " (expression vec4 /\n"
- " (expression vec4 + (constant vec4 (1)) (var_ref x))\n"
- " (expression vec4 - (constant vec4 (1)) (var_ref x))))))))\n"
- "))\n"
- ""
-;
-static const char builtin_ceil[] =
- "((function ceil\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float arg0))\n"
- " ((return (expression float ceil (var_ref arg0)))))\n"
- "\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 arg0))\n"
- " ((return (expression vec2 ceil (var_ref arg0)))))\n"
- "\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 arg0))\n"
- " ((return (expression vec3 ceil (var_ref arg0)))))\n"
- "\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 arg0))\n"
- " ((return (expression vec4 ceil (var_ref arg0)))))\n"
- "))\n"
- ""
-;
-static const char builtin_clamp[] =
- "((function clamp\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float arg0)\n"
- " (declare (in) float arg1)\n"
- " (declare (in) float arg2))\n"
- " ((return (expression float max (expression float min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
- "\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 arg0)\n"
- " (declare (in) vec2 arg1)\n"
- " (declare (in) vec2 arg2))\n"
- " ((return (expression vec2 max (expression vec2 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
- "\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 arg0)\n"
- " (declare (in) vec3 arg1)\n"
- " (declare (in) vec3 arg2))\n"
- " ((return (expression vec3 max (expression vec3 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
- "\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 arg0)\n"
- " (declare (in) vec4 arg1)\n"
- " (declare (in) vec4 arg2))\n"
- " ((return (expression vec4 max (expression vec4 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
- "\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 arg0)\n"
- " (declare (in) float arg1)\n"
- " (declare (in) float arg2))\n"
- " ((return (expression vec2 max (expression vec2 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
- "\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 arg0)\n"
- " (declare (in) float arg1)\n"
- " (declare (in) float arg2))\n"
- " ((return (expression vec3 max (expression vec3 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
- "\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 arg0)\n"
- " (declare (in) float arg1)\n"
- " (declare (in) float arg2))\n"
- " ((return (expression vec4 max (expression vec4 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
- "\n"
- " (signature int\n"
- " (parameters\n"
- " (declare (in) int arg0)\n"
- " (declare (in) int arg1)\n"
- " (declare (in) int arg2))\n"
- " ((return (expression int max (expression int min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
- "\n"
- " (signature ivec2\n"
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- " (declare (in) ivec2 arg1)\n"
- " (declare (in) ivec2 arg2))\n"
- " ((return (expression ivec2 max (expression ivec2 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
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- " (declare (in) ivec3 arg2))\n"
- " ((return (expression ivec3 max (expression ivec3 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
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- " (signature ivec4\n"
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- " (declare (in) ivec4 arg1)\n"
- " (declare (in) ivec4 arg2))\n"
- " ((return (expression ivec4 max (expression ivec4 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
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- " (declare (in) int arg1)\n"
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- " ((return (expression ivec3 max (expression ivec3 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
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- " (declare (in) int arg1)\n"
- " (declare (in) int arg2))\n"
- " ((return (expression ivec4 max (expression ivec4 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
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- " (signature uint\n"
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- " (declare (in) uint arg0)\n"
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- " ((return (expression uint max (expression uint min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
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- " (signature uvec2\n"
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- " (declare (in) uvec2 arg1)\n"
- " (declare (in) uvec2 arg2))\n"
- " ((return (expression uvec2 max (expression uvec2 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
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- " ((return (expression uvec3 max (expression uvec3 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
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- " (declare (in) uvec4 arg1)\n"
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- " ((return (expression uvec4 max (expression uvec4 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
- "\n"
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- " (declare (in) uint arg1)\n"
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- " ((return (expression uvec2 max (expression uvec2 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
- "\n"
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- " (declare (in) uint arg1)\n"
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- " ((return (expression uvec3 max (expression uvec3 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
- "\n"
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- " ((return (expression uvec4 max (expression uvec4 min (var_ref arg0) (var_ref arg2)) (var_ref arg1)))))\n"
- "))\n"
- ""
-;
-static const char builtin_cos[] =
- "((function cos\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float angle))\n"
- " ((return (expression float cos (var_ref angle)))))\n"
- "\n"
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- " (declare (in) vec2 angle))\n"
- " ((return (expression vec2 cos (var_ref angle)))))\n"
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- " (signature vec3\n"
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- " (declare (in) vec3 angle))\n"
- " ((return (expression vec3 cos (var_ref angle)))))\n"
- "\n"
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- " (parameters\n"
- " (declare (in) vec4 angle))\n"
- " ((return (expression vec4 cos (var_ref angle)))))\n"
- "))\n"
- ""
-;
-static const char builtin_cosh[] =
- "((function cosh\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ((return (expression float * (constant float (0.5))\n"
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- " (expression float exp (expression float neg (var_ref x))))))))\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ((return (expression vec2 * (constant vec2 (0.5))\n"
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- " (expression vec2 exp (var_ref x))\n"
- " (expression vec2 exp (expression vec2 neg (var_ref x))))))))\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ((return (expression vec3 * (constant vec3 (0.5))\n"
- " (expression vec3 +\n"
- " (expression vec3 exp (var_ref x))\n"
- " (expression vec3 exp (expression vec3 neg (var_ref x))))))))\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ((return (expression vec4 * (constant vec4 (0.5))\n"
- " (expression vec4 +\n"
- " (expression vec4 exp (var_ref x))\n"
- " (expression vec4 exp (expression vec4 neg (var_ref x))))))))\n"
- "))\n"
- ""
-;
-static const char builtin_cross[] =
- "((function cross\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 a)\n"
- " (declare (in) vec3 b))\n"
- " ((return (expression vec3 -\n"
- " (expression vec3 * (swiz yzx (var_ref a)) (swiz zxy (var_ref b)))\n"
- " (expression vec3 * (swiz zxy (var_ref a)) (swiz yzx (var_ref b)))))))\n"
- "))\n"
- ""
-;
-static const char builtin_dFdx[] =
- "((function dFdx\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float p))\n"
- " ((return (expression float dFdx (var_ref p)))))\n"
- "\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 p))\n"
- " ((return (expression vec2 dFdx (var_ref p)))))\n"
- "\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 p))\n"
- " ((return (expression vec3 dFdx (var_ref p)))))\n"
- "\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 p))\n"
- " ((return (expression vec4 dFdx (var_ref p)))))\n"
- "))\n"
- ""
-;
-static const char builtin_dFdy[] =
- "((function dFdy\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float p))\n"
- " ((return (expression float dFdy (var_ref p)))))\n"
- "\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 p))\n"
- " ((return (expression vec2 dFdy (var_ref p)))))\n"
- "\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 p))\n"
- " ((return (expression vec3 dFdy (var_ref p)))))\n"
- "\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 p))\n"
- " ((return (expression vec4 dFdy (var_ref p)))))\n"
- "))\n"
- ""
-;
-static const char builtin_degrees[] =
- "((function degrees\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float arg0))\n"
- " ((return (expression float * (var_ref arg0) (constant float (57.295780))))))\n"
- "\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 arg0))\n"
- " ((return (expression vec2 * (var_ref arg0) (constant float (57.295780))))))\n"
- "\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 arg0))\n"
- " ((return (expression vec3 * (var_ref arg0) (constant float (57.295780))))))\n"
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- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 arg0))\n"
- " ((return (expression vec4 * (var_ref arg0) (constant float (57.295780))))))\n"
- "))\n"
- ""
-;
-static const char builtin_distance[] =
- "((function distance\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float p0)\n"
- " (declare (in) float p1))\n"
- " ((return (expression float abs (expression float - (var_ref p0) (var_ref p1))))))\n"
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- " (signature float\n"
- " (parameters\n"
- " (declare (in) vec2 p0)\n"
- " (declare (in) vec2 p1))\n"
- " ((declare () vec2 p)\n"
- " (assign (constant bool (1)) (xy) (var_ref p) (expression vec2 - (var_ref p0) (var_ref p1)))\n"
- " (return (expression float sqrt (expression float dot (var_ref p) (var_ref p))))))\n"
- "\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) vec3 p0)\n"
- " (declare (in) vec3 p1))\n"
- " ((declare () vec3 p)\n"
- " (assign (constant bool (1)) (xyz) (var_ref p) (expression vec3 - (var_ref p0) (var_ref p1)))\n"
- " (return (expression float sqrt (expression float dot (var_ref p) (var_ref p))))))\n"
- "\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) vec4 p0)\n"
- " (declare (in) vec4 p1))\n"
- " ((declare () vec4 p)\n"
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- " (return (expression float sqrt (expression float dot (var_ref p) (var_ref p))))))\n"
- "))\n"
- ""
-;
-static const char builtin_dot[] =
- "((function dot\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float arg0)\n"
- " (declare (in) float arg1))\n"
- " ((return (expression float * (var_ref arg0) (var_ref arg1)))))\n"
- "\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) vec2 arg0)\n"
- " (declare (in) vec2 arg1))\n"
- " ((return (expression float dot (var_ref arg0) (var_ref arg1)))))\n"
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- " (declare (in) vec3 arg1))\n"
- " ((return (expression float dot (var_ref arg0) (var_ref arg1)))))\n"
- "\n"
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- " (parameters\n"
- " (declare (in) vec4 arg0)\n"
- " (declare (in) vec4 arg1))\n"
- " ((return (expression float dot (var_ref arg0) (var_ref arg1)))))\n"
- "))\n"
- ""
-;
-static const char builtin_equal[] =
- "((function equal\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) vec2 arg0)\n"
- " (declare (in) vec2 arg1))\n"
- " ((return (expression bvec2 == (var_ref arg0) (var_ref arg1)))))\n"
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- " ((return (expression bvec4 == (var_ref arg0) (var_ref arg1)))))\n"
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- ""
-;
-static const char builtin_exp[] =
- "((function exp\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float arg0))\n"
- " ((return (expression float exp (var_ref arg0)))))\n"
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- " (declare (in) vec2 arg0))\n"
- " ((return (expression vec2 exp (var_ref arg0)))))\n"
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- " (declare (in) vec3 arg0))\n"
- " ((return (expression vec3 exp (var_ref arg0)))))\n"
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- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 arg0))\n"
- " ((return (expression vec4 exp (var_ref arg0)))))\n"
- "))\n"
- ""
-;
-static const char builtin_exp2[] =
- "((function exp2\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float arg0))\n"
- " ((return (expression float exp2 (var_ref arg0)))))\n"
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- " ((return (expression vec3 exp2 (var_ref arg0)))))\n"
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- " ((return (expression vec4 exp2 (var_ref arg0)))))\n"
- "))\n"
- ""
-;
-static const char builtin_faceforward[] =
- "((function faceforward\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float N)\n"
- " (declare (in) float I)\n"
- " (declare (in) float Nref))\n"
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- " ((return (var_ref N)))\n"
- " ((return (expression vec4 neg (var_ref N)))))))\n"
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- ""
-;
-static const char builtin_floor[] =
- "((function floor\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float arg0))\n"
- " ((return (expression float floor (var_ref arg0)))))\n"
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- " ((return (expression vec2 floor (var_ref arg0)))))\n"
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- " (declare (in) vec3 arg0))\n"
- " ((return (expression vec3 floor (var_ref arg0)))))\n"
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- " (declare (in) vec4 arg0))\n"
- " ((return (expression vec4 floor (var_ref arg0)))))\n"
- "))\n"
- ""
-;
-static const char builtin_fract[] =
- "((function fract\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ((return (expression float fract (var_ref x)))))\n"
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- " (signature vec2\n"
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- " ((return (expression vec2 fract (var_ref x)))))\n"
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- " ((return (expression vec4 fract (var_ref x)))))\n"
- "))\n"
- "\n"
- ""
-;
-static const char builtin_ftransform[] =
- "((declare (uniform) mat4 gl_ModelViewProjectionMatrix)\n"
- " (declare (in) vec4 gl_Vertex)\n"
- " (function ftransform\n"
- " (signature vec4\n"
- " (parameters)\n"
- " ((return (expression vec4 *\n"
- " (var_ref gl_ModelViewProjectionMatrix)\n"
- " (var_ref gl_Vertex)))))\n"
- "))\n"
- ""
-;
-static const char builtin_fwidth[] =
- "((function fwidth\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float p))\n"
- " ((return (expression float +\n"
- " (expression float abs (expression float dFdx (var_ref p)))\n"
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- " (parameters\n"
- " (declare (in) vec2 p))\n"
- " ((return (expression vec2 +\n"
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- " (expression vec2 abs (expression vec2 dFdy (var_ref p)))))))\n"
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- ""
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- "((function greaterThan\n"
- " (signature bvec2\n"
- " (parameters\n"
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- "((function greaterThanEqual\n"
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- " (assign (constant bool (1)) (x) (var_ref c) (expression float noise (expression vec3 + (var_ref p) (constant vec3 (1559.0 113.0 1861.0)))))\n"
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- ""
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- " (assign (constant bool (1)) (x) (var_ref _z) (expression float noise(var_ref _p)))\n"
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- ""
-;
-static const char builtin_normalize[] =
- "((function normalize\n"
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- "((function texture2D\n"
- " (signature vec4\n"
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-;
-static const char builtin_texture2DArray[] =
- "((function texture2DArray\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DArray sampler)\n"
- " (declare (in) vec3 P) )\n"
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-;
-static const char builtin_texture2DArrayLod[] =
- "((function texture2DArrayLod\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DArray sampler)\n"
- " (declare (in) vec3 P) \n"
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- " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
- "\n"
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- ""
-;
-static const char builtin_texture2DLod[] =
- "((function texture2DLod\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec2 P) \n"
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- " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
- "\n"
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- ""
-;
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- "((function texture2DProj\n"
- " (signature vec4\n"
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-static const char builtin_texture2DProjLod[] =
- "((function texture2DProjLod\n"
- " (signature vec4\n"
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- ""
-;
-static const char builtin_texture2DRect[] =
- "((function texture2DRect\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DRect sampler)\n"
- " (declare (in) vec2 P) )\n"
- " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
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- ""
-;
-static const char builtin_texture2DRectProj[] =
- "((function texture2DRectProj\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DRect sampler)\n"
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-static const char builtin_texture3D[] =
- "((function texture3D\n"
- " (signature vec4\n"
- " (parameters\n"
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-static const char builtin_texture3DLod[] =
- "((function texture3DLod\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler3D sampler)\n"
- " (declare (in) vec3 P) \n"
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-;
-static const char builtin_texture3DProj[] =
- "((function texture3DProj\n"
- " (signature vec4\n"
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-;
-static const char builtin_texture3DProjLod[] =
- "((function texture3DProjLod\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler3D sampler)\n"
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-;
-static const char builtin_textureCube[] =
- "((function textureCube\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) samplerCube sampler)\n"
- " (declare (in) vec3 P) )\n"
- " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n"
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- " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n"
- "\n"
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- ""
-;
-static const char builtin_textureCubeLod[] =
- "((function textureCubeLod\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) samplerCube sampler)\n"
- " (declare (in) vec3 P) \n"
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- " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n"
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-;
-static const char builtin_textureGrad[] =
- "((function textureGrad\n"
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- " (parameters\n"
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- " (declare (in) vec2 coord))\n"
- " ())\n"
- " (signature vec4\n"
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- " (declare (in) vec2 coord)\n"
- " (declare (in) float bias))\n"
- " ()))\n"
- "(function texture2DProj\n"
- " (signature vec4\n"
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- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec3 coord))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec4 coord))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec3 coord)\n"
- " (declare (in) float bias))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec4 coord)\n"
- " (declare (in) float bias))\n"
- " ()))\n"
- "(function textureCube\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) samplerCube sampler)\n"
- " (declare (in) vec3 coord))\n"
- " ())\n"
- " (signature vec4\n"
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- " (declare (in) samplerCube sampler)\n"
- " (declare (in) vec3 coord)\n"
- " (declare (in) float bias))\n"
- " ())))"
-;
-static const char *functions_for_100_frag [] = {
- builtin_abs,
- builtin_acos,
- builtin_all,
- builtin_any,
- builtin_asin,
- builtin_atan,
- builtin_ceil,
- builtin_clamp,
- builtin_cos,
- builtin_cross,
- builtin_degrees,
- builtin_distance,
- builtin_dot,
- builtin_equal,
- builtin_exp,
- builtin_exp2,
- builtin_faceforward,
- builtin_floor,
- builtin_fract,
- builtin_greaterThan,
- builtin_greaterThanEqual,
- builtin_inversesqrt,
- builtin_length,
- builtin_lessThan,
- builtin_lessThanEqual,
- builtin_log,
- builtin_log2,
- builtin_matrixCompMult,
- builtin_max,
- builtin_min,
- builtin_mix,
- builtin_mod,
- builtin_normalize,
- builtin_not,
- builtin_notEqual,
- builtin_pow,
- builtin_radians,
- builtin_reflect,
- builtin_refract,
- builtin_sign,
- builtin_sin,
- builtin_smoothstep,
- builtin_sqrt,
- builtin_step,
- builtin_tan,
- builtin_texture2D,
- builtin_texture2DProj,
- builtin_textureCube,
-};
-static const char prototypes_for_100_vert[] =
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- " (parameters\n"
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- " ())\n"
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- " ())\n"
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- " (parameters\n"
- " (declare (in) vec2 radians))\n"
- " ())\n"
- " (signature vec3\n"
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- " (declare (in) vec3 radians))\n"
- " ())\n"
- " (signature vec4\n"
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- " (declare (in) vec4 radians))\n"
- " ()))\n"
- "(function sin\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float angle))\n"
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- " (signature vec2\n"
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- " (declare (in) vec2 angle))\n"
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- " (parameters\n"
- " (declare (in) vec3 angle))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 angle))\n"
- " ()))\n"
- "(function cos\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float angle))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 angle))\n"
- " ())\n"
- " (signature vec3\n"
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- " (declare (in) vec3 angle))\n"
- " ())\n"
- " (signature vec4\n"
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- " (declare (in) vec4 angle))\n"
- " ()))\n"
- "(function tan\n"
- " (signature float\n"
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- " (declare (in) float angle))\n"
- " ())\n"
- " (signature vec2\n"
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- " (declare (in) vec2 angle))\n"
- " ())\n"
- " (signature vec3\n"
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- " (declare (in) vec3 angle))\n"
- " ())\n"
- " (signature vec4\n"
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- "(function asin\n"
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- "(function pow\n"
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- "(function log2\n"
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- "(function sqrt\n"
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- " (signature vec4\n"
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- "(function inversesqrt\n"
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- " (declare (in) float N))\n"
- " ())\n"
- " (signature vec2\n"
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- " (declare (in) vec2 N))\n"
- " ())\n"
- " (signature vec3\n"
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- " (declare (in) vec3 I)\n"
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- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 I)\n"
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- " (signature float\n"
- " (parameters\n"
- " (declare (in) float I)\n"
- " (declare (in) float N)\n"
- " (declare (in) float eta))\n"
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- " (declare (in) vec2 N)\n"
- " (declare (in) float eta))\n"
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- " (signature vec3\n"
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- " (declare (in) vec3 I)\n"
- " (declare (in) vec3 N)\n"
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- " (declare (in) vec4 I)\n"
- " (declare (in) vec4 N)\n"
- " (declare (in) float eta))\n"
- " ()))\n"
- "(function matrixCompMult\n"
- " (signature mat2\n"
- " (parameters\n"
- " (declare (in) mat2 x)\n"
- " (declare (in) mat2 y))\n"
- " ())\n"
- " (signature mat3\n"
- " (parameters\n"
- " (declare (in) mat3 x)\n"
- " (declare (in) mat3 y))\n"
- " ())\n"
- " (signature mat4\n"
- " (parameters\n"
- " (declare (in) mat4 x)\n"
- " (declare (in) mat4 y))\n"
- " ()))\n"
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- " (declare (in) ivec4 y))\n"
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- "(function greaterThan\n"
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- " (declare (in) vec2 y))\n"
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- " (signature bool\n"
- " (parameters\n"
- " (declare (in) bvec4 x))\n"
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- "(function all\n"
- " (signature bool\n"
- " (parameters\n"
- " (declare (in) bvec2 x))\n"
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- " (signature bool\n"
- " (parameters\n"
- " (declare (in) bvec3 x))\n"
- " ())\n"
- " (signature bool\n"
- " (parameters\n"
- " (declare (in) bvec4 x))\n"
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- " (declare (in) bvec2 x))\n"
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- " (declare (in) bvec3 x))\n"
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- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) bvec4 x))\n"
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- "(function texture2D\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec2 coord))\n"
- " ()))\n"
- "(function texture2DProj\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec3 coord))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec4 coord))\n"
- " ()))\n"
- "(function texture2DLod\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec2 coord)\n"
- " (declare (in) float lod))\n"
- " ()))\n"
- "(function texture2DProjLod\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec3 coord)\n"
- " (declare (in) float lod))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec4 coord)\n"
- " (declare (in) float lod))\n"
- " ()))\n"
- "(function textureCube\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) samplerCube sampler)\n"
- " (declare (in) vec3 coord))\n"
- " ()))\n"
- "(function textureCubeLod\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) samplerCube sampler)\n"
- " (declare (in) vec3 coord)\n"
- " (declare (in) float lod))\n"
- " ())))"
-;
-static const char *functions_for_100_vert [] = {
- builtin_abs,
- builtin_acos,
- builtin_all,
- builtin_any,
- builtin_asin,
- builtin_atan,
- builtin_ceil,
- builtin_clamp,
- builtin_cos,
- builtin_cross,
- builtin_degrees,
- builtin_distance,
- builtin_dot,
- builtin_equal,
- builtin_exp,
- builtin_exp2,
- builtin_faceforward,
- builtin_floor,
- builtin_fract,
- builtin_greaterThan,
- builtin_greaterThanEqual,
- builtin_inversesqrt,
- builtin_length,
- builtin_lessThan,
- builtin_lessThanEqual,
- builtin_log,
- builtin_log2,
- builtin_matrixCompMult,
- builtin_max,
- builtin_min,
- builtin_mix,
- builtin_mod,
- builtin_normalize,
- builtin_not,
- builtin_notEqual,
- builtin_pow,
- builtin_radians,
- builtin_reflect,
- builtin_refract,
- builtin_sign,
- builtin_sin,
- builtin_smoothstep,
- builtin_sqrt,
- builtin_step,
- builtin_tan,
- builtin_texture2D,
- builtin_texture2DLod,
- builtin_texture2DProj,
- builtin_texture2DProjLod,
- builtin_textureCube,
- builtin_textureCubeLod,
-};
-static const char prototypes_for_110_frag[] =
- "(\n"
- "(function radians\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float degrees))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 degrees))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 degrees))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 degrees))\n"
- " ()))\n"
- "(function degrees\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float radians))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 radians))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 radians))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 radians))\n"
- " ()))\n"
- "(function sin\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float angle))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 angle))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 angle))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 angle))\n"
- " ()))\n"
- "(function cos\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float angle))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 angle))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 angle))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 angle))\n"
- " ()))\n"
- "(function tan\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float angle))\n"
- " ())\n"
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- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function noise3\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
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- "(function noise4\n"
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- " (parameters\n"
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- " ())\n"
- " (signature vec4\n"
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- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
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- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ())))"
-;
-static const char *functions_for_110_frag [] = {
- builtin_abs,
- builtin_acos,
- builtin_all,
- builtin_any,
- builtin_asin,
- builtin_atan,
- builtin_ceil,
- builtin_clamp,
- builtin_cos,
- builtin_cross,
- builtin_dFdx,
- builtin_dFdy,
- builtin_degrees,
- builtin_distance,
- builtin_dot,
- builtin_equal,
- builtin_exp,
- builtin_exp2,
- builtin_faceforward,
- builtin_floor,
- builtin_fract,
- builtin_fwidth,
- builtin_greaterThan,
- builtin_greaterThanEqual,
- builtin_inversesqrt,
- builtin_length,
- builtin_lessThan,
- builtin_lessThanEqual,
- builtin_log,
- builtin_log2,
- builtin_matrixCompMult,
- builtin_max,
- builtin_min,
- builtin_mix,
- builtin_mod,
- builtin_noise1,
- builtin_noise2,
- builtin_noise3,
- builtin_noise4,
- builtin_normalize,
- builtin_not,
- builtin_notEqual,
- builtin_pow,
- builtin_radians,
- builtin_reflect,
- builtin_refract,
- builtin_shadow1D,
- builtin_shadow1DProj,
- builtin_shadow2D,
- builtin_shadow2DProj,
- builtin_sign,
- builtin_sin,
- builtin_smoothstep,
- builtin_sqrt,
- builtin_step,
- builtin_tan,
- builtin_texture1D,
- builtin_texture1DProj,
- builtin_texture2D,
- builtin_texture2DProj,
- builtin_texture3D,
- builtin_texture3DProj,
- builtin_textureCube,
-};
-static const char prototypes_for_110_vert[] =
- "(\n"
- "(function radians\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float degrees))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 degrees))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 degrees))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 degrees))\n"
- " ()))\n"
- "(function degrees\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float radians))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 radians))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 radians))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 radians))\n"
- " ()))\n"
- "(function sin\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float angle))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 angle))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 angle))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 angle))\n"
- " ()))\n"
- "(function cos\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float angle))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 angle))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 angle))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 angle))\n"
- " ()))\n"
- "(function tan\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float angle))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 angle))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 angle))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 angle))\n"
- " ()))\n"
- "(function asin\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float angle))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 angle))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 angle))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 angle))\n"
- " ()))\n"
- "(function acos\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float angle))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 angle))\n"
- " ())\n"
- " (signature vec3\n"
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- " (declare (in) float coord))\n"
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- " (declare (in) float lod))\n"
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- " (declare (in) float lod))\n"
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- " (signature vec4\n"
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- " (declare (in) vec3 coord))\n"
- " ()))\n"
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- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) samplerCube sampler)\n"
- " (declare (in) vec3 coord)\n"
- " (declare (in) float lod))\n"
- " ()))\n"
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- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1DShadow sampler)\n"
- " (declare (in) vec3 coord))\n"
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- " (signature vec4\n"
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- " (declare (in) sampler2DShadow sampler)\n"
- " (declare (in) vec3 coord))\n"
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- " (declare (in) sampler1DShadow sampler)\n"
- " (declare (in) vec4 coord))\n"
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- " (declare (in) sampler2DShadow sampler)\n"
- " (declare (in) vec4 coord))\n"
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- " (declare (in) vec3 coord)\n"
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- " (declare (in) vec3 coord)\n"
- " (declare (in) float lod))\n"
- " ()))\n"
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- " (declare (in) sampler1DShadow sampler)\n"
- " (declare (in) vec4 coord)\n"
- " (declare (in) float lod))\n"
- " ()))\n"
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- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DShadow sampler)\n"
- " (declare (in) vec4 coord)\n"
- " (declare (in) float lod))\n"
- " ()))\n"
- "(function noise1\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
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- "(function noise2\n"
- " (signature vec2\n"
- " (parameters\n"
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- " (signature vec2\n"
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- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
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- "(function noise3\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
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- "(function noise4\n"
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- " (parameters\n"
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- " (signature vec4\n"
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- " (declare (in) vec2 x))\n"
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- " (signature vec4\n"
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- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ())))"
-;
-static const char *functions_for_110_vert [] = {
- builtin_abs,
- builtin_acos,
- builtin_all,
- builtin_any,
- builtin_asin,
- builtin_atan,
- builtin_ceil,
- builtin_clamp,
- builtin_cos,
- builtin_cross,
- builtin_degrees,
- builtin_distance,
- builtin_dot,
- builtin_equal,
- builtin_exp,
- builtin_exp2,
- builtin_faceforward,
- builtin_floor,
- builtin_fract,
- builtin_ftransform,
- builtin_greaterThan,
- builtin_greaterThanEqual,
- builtin_inversesqrt,
- builtin_length,
- builtin_lessThan,
- builtin_lessThanEqual,
- builtin_log,
- builtin_log2,
- builtin_matrixCompMult,
- builtin_max,
- builtin_min,
- builtin_mix,
- builtin_mod,
- builtin_noise1,
- builtin_noise2,
- builtin_noise3,
- builtin_noise4,
- builtin_normalize,
- builtin_not,
- builtin_notEqual,
- builtin_pow,
- builtin_radians,
- builtin_reflect,
- builtin_refract,
- builtin_shadow1D,
- builtin_shadow1DLod,
- builtin_shadow1DProj,
- builtin_shadow1DProjLod,
- builtin_shadow2D,
- builtin_shadow2DLod,
- builtin_shadow2DProj,
- builtin_shadow2DProjLod,
- builtin_sign,
- builtin_sin,
- builtin_smoothstep,
- builtin_sqrt,
- builtin_step,
- builtin_tan,
- builtin_texture1D,
- builtin_texture1DLod,
- builtin_texture1DProj,
- builtin_texture1DProjLod,
- builtin_texture2D,
- builtin_texture2DLod,
- builtin_texture2DProj,
- builtin_texture2DProjLod,
- builtin_texture3D,
- builtin_texture3DLod,
- builtin_texture3DProj,
- builtin_texture3DProjLod,
- builtin_textureCube,
- builtin_textureCubeLod,
-};
-static const char prototypes_for_120_frag[] =
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- " (parameters\n"
- " (declare (in) float degrees))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 degrees))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 degrees))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 degrees))\n"
- " ()))\n"
- "(function degrees\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float radians))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 radians))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 radians))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 radians))\n"
- " ()))\n"
- "(function sin\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float angle))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 angle))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 angle))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 angle))\n"
- " ()))\n"
- "(function cos\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float angle))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 angle))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 angle))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 angle))\n"
- " ()))\n"
- "(function tan\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float angle))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 angle))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 angle))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 angle))\n"
- " ()))\n"
- "(function asin\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float angle))\n"
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- " (signature vec2\n"
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- " (declare (in) vec2 angle))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 angle))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 angle))\n"
- " ()))\n"
- "(function acos\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float angle))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 angle))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 angle))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 angle))\n"
- " ()))\n"
- "(function atan\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float y)\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 y)\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 y)\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 y)\n"
- " (declare (in) vec4 x))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float y_over_x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 y_over_x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 y_over_x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 y_over_x))\n"
- " ()))\n"
- "(function pow\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x)\n"
- " (declare (in) float y))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) vec2 y))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
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- " (declare (in) vec3 x)\n"
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- " (declare (in) vec4 x)\n"
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- " (declare (in) bvec4 x)\n"
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- " (signature bool\n"
- " (parameters\n"
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- " (signature bool\n"
- " (parameters\n"
- " (declare (in) bvec3 x))\n"
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- " (parameters\n"
- " (declare (in) bvec4 x))\n"
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- " (signature vec4\n"
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- " (declare (in) vec2 coord))\n"
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- " (signature vec4\n"
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- " (signature vec4\n"
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- " (declare (in) samplerCube sampler)\n"
- " (declare (in) vec3 coord))\n"
- " ())\n"
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- " (declare (in) vec3 coord)\n"
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- " (declare (in) vec3 p))\n"
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- " (signature vec4\n"
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- " (declare (in) vec4 p))\n"
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- "(function fwidth\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float p))\n"
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- " (signature vec2\n"
- " (parameters\n"
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- " (parameters\n"
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- " (signature vec4\n"
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- " (declare (in) vec4 p))\n"
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- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
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- " (signature float\n"
- " (parameters\n"
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- " (signature float\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
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- " (parameters\n"
- " (declare (in) float x))\n"
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- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function noise3\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function noise4\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ())))"
-;
-static const char *functions_for_120_frag [] = {
- builtin_abs,
- builtin_acos,
- builtin_all,
- builtin_any,
- builtin_asin,
- builtin_atan,
- builtin_ceil,
- builtin_clamp,
- builtin_cos,
- builtin_cross,
- builtin_dFdx,
- builtin_dFdy,
- builtin_degrees,
- builtin_distance,
- builtin_dot,
- builtin_equal,
- builtin_exp,
- builtin_exp2,
- builtin_faceforward,
- builtin_floor,
- builtin_fract,
- builtin_fwidth,
- builtin_greaterThan,
- builtin_greaterThanEqual,
- builtin_inversesqrt,
- builtin_length,
- builtin_lessThan,
- builtin_lessThanEqual,
- builtin_log,
- builtin_log2,
- builtin_matrixCompMult,
- builtin_max,
- builtin_min,
- builtin_mix,
- builtin_mod,
- builtin_noise1,
- builtin_noise2,
- builtin_noise3,
- builtin_noise4,
- builtin_normalize,
- builtin_not,
- builtin_notEqual,
- builtin_outerProduct,
- builtin_pow,
- builtin_radians,
- builtin_reflect,
- builtin_refract,
- builtin_shadow1D,
- builtin_shadow1DProj,
- builtin_shadow2D,
- builtin_shadow2DProj,
- builtin_sign,
- builtin_sin,
- builtin_smoothstep,
- builtin_sqrt,
- builtin_step,
- builtin_tan,
- builtin_texture1D,
- builtin_texture1DProj,
- builtin_texture2D,
- builtin_texture2DProj,
- builtin_texture3D,
- builtin_texture3DProj,
- builtin_textureCube,
- builtin_transpose,
-};
-static const char prototypes_for_120_vert[] =
- "(\n"
- "(function radians\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float degrees))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 degrees))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 degrees))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 degrees))\n"
- " ()))\n"
- "(function degrees\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float radians))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 radians))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 radians))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 radians))\n"
- " ()))\n"
- "(function sin\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float angle))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 angle))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 angle))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 angle))\n"
- " ()))\n"
- "(function cos\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float angle))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 angle))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 angle))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 angle))\n"
- " ()))\n"
- "(function tan\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float angle))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 angle))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 angle))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
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- " (declare (in) mat4x3 x)\n"
- " (declare (in) mat4x3 y))\n"
- " ()))\n"
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- " (parameters\n"
- " (declare (in) vec2 c)\n"
- " (declare (in) vec2 r))\n"
- " ())\n"
- " (signature mat3\n"
- " (parameters\n"
- " (declare (in) vec3 c)\n"
- " (declare (in) vec3 r))\n"
- " ())\n"
- " (signature mat4\n"
- " (parameters\n"
- " (declare (in) vec4 c)\n"
- " (declare (in) vec4 r))\n"
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- " (signature mat2x3\n"
- " (parameters\n"
- " (declare (in) vec3 c)\n"
- " (declare (in) vec2 r))\n"
- " ())\n"
- " (signature mat3x2\n"
- " (parameters\n"
- " (declare (in) vec2 c)\n"
- " (declare (in) vec3 r))\n"
- " ())\n"
- " (signature mat2x4\n"
- " (parameters\n"
- " (declare (in) vec4 c)\n"
- " (declare (in) vec2 r))\n"
- " ())\n"
- " (signature mat4x2\n"
- " (parameters\n"
- " (declare (in) vec2 c)\n"
- " (declare (in) vec4 r))\n"
- " ())\n"
- " (signature mat3x4\n"
- " (parameters\n"
- " (declare (in) vec4 c)\n"
- " (declare (in) vec3 r))\n"
- " ())\n"
- " (signature mat4x3\n"
- " (parameters\n"
- " (declare (in) vec3 c)\n"
- " (declare (in) vec4 r))\n"
- " ()))\n"
- "(function transpose\n"
- " (signature mat2\n"
- " (parameters\n"
- " (declare (in) mat2 m))\n"
- " ())\n"
- " (signature mat3\n"
- " (parameters\n"
- " (declare (in) mat3 m))\n"
- " ())\n"
- " (signature mat4\n"
- " (parameters\n"
- " (declare (in) mat4 m))\n"
- " ())\n"
- " (signature mat2x3\n"
- " (parameters\n"
- " (declare (in) mat3x2 m))\n"
- " ())\n"
- " (signature mat3x2\n"
- " (parameters\n"
- " (declare (in) mat2x3 m))\n"
- " ())\n"
- " (signature mat2x4\n"
- " (parameters\n"
- " (declare (in) mat4x2 m))\n"
- " ())\n"
- " (signature mat4x2\n"
- " (parameters\n"
- " (declare (in) mat2x4 m))\n"
- " ())\n"
- " (signature mat3x4\n"
- " (parameters\n"
- " (declare (in) mat4x3 m))\n"
- " ())\n"
- " (signature mat4x3\n"
- " (parameters\n"
- " (declare (in) mat3x4 m))\n"
- " ()))\n"
- "(function lessThan\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) vec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) vec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) vec4 y))\n"
- " ())\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) ivec2 x)\n"
- " (declare (in) ivec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) ivec3 x)\n"
- " (declare (in) ivec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) ivec4 x)\n"
- " (declare (in) ivec4 y))\n"
- " ()))\n"
- "(function lessThanEqual\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) vec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) vec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) vec4 y))\n"
- " ())\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) ivec2 x)\n"
- " (declare (in) ivec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) ivec3 x)\n"
- " (declare (in) ivec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) ivec4 x)\n"
- " (declare (in) ivec4 y))\n"
- " ()))\n"
- "(function greaterThan\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) vec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) vec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) vec4 y))\n"
- " ())\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) ivec2 x)\n"
- " (declare (in) ivec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) ivec3 x)\n"
- " (declare (in) ivec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) ivec4 x)\n"
- " (declare (in) ivec4 y))\n"
- " ()))\n"
- "(function greaterThanEqual\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) vec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) vec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) vec4 y))\n"
- " ())\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) ivec2 x)\n"
- " (declare (in) ivec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) ivec3 x)\n"
- " (declare (in) ivec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) ivec4 x)\n"
- " (declare (in) ivec4 y))\n"
- " ()))\n"
- "(function equal\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) vec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) vec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) vec4 y))\n"
- " ())\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) ivec2 x)\n"
- " (declare (in) ivec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) ivec3 x)\n"
- " (declare (in) ivec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) ivec4 x)\n"
- " (declare (in) ivec4 y))\n"
- " ())\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) bvec2 x)\n"
- " (declare (in) bvec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) bvec3 x)\n"
- " (declare (in) bvec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) bvec4 x)\n"
- " (declare (in) bvec4 y))\n"
- " ()))\n"
- "(function notEqual\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) vec2 x)\n"
- " (declare (in) vec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) vec3 x)\n"
- " (declare (in) vec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) vec4 x)\n"
- " (declare (in) vec4 y))\n"
- " ())\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) ivec2 x)\n"
- " (declare (in) ivec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) ivec3 x)\n"
- " (declare (in) ivec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) ivec4 x)\n"
- " (declare (in) ivec4 y))\n"
- " ())\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) bvec2 x)\n"
- " (declare (in) bvec2 y))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) bvec3 x)\n"
- " (declare (in) bvec3 y))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) bvec4 x)\n"
- " (declare (in) bvec4 y))\n"
- " ()))\n"
- "(function any\n"
- " (signature bool\n"
- " (parameters\n"
- " (declare (in) bvec2 x))\n"
- " ())\n"
- " (signature bool\n"
- " (parameters\n"
- " (declare (in) bvec3 x))\n"
- " ())\n"
- " (signature bool\n"
- " (parameters\n"
- " (declare (in) bvec4 x))\n"
- " ()))\n"
- "(function all\n"
- " (signature bool\n"
- " (parameters\n"
- " (declare (in) bvec2 x))\n"
- " ())\n"
- " (signature bool\n"
- " (parameters\n"
- " (declare (in) bvec3 x))\n"
- " ())\n"
- " (signature bool\n"
- " (parameters\n"
- " (declare (in) bvec4 x))\n"
- " ()))\n"
- "(function not\n"
- " (signature bvec2\n"
- " (parameters\n"
- " (declare (in) bvec2 x))\n"
- " ())\n"
- " (signature bvec3\n"
- " (parameters\n"
- " (declare (in) bvec3 x))\n"
- " ())\n"
- " (signature bvec4\n"
- " (parameters\n"
- " (declare (in) bvec4 x))\n"
- " ()))\n"
- "(function texture1D\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1D sampler)\n"
- " (declare (in) float coord))\n"
- " ()))\n"
- "(function texture1DProj\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1D sampler)\n"
- " (declare (in) vec2 coord))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1D sampler)\n"
- " (declare (in) vec4 coord))\n"
- " ()))\n"
- "(function texture1DLod\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1D sampler)\n"
- " (declare (in) float coord)\n"
- " (declare (in) float lod))\n"
- " ()))\n"
- "(function texture1DProjLod\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1D sampler)\n"
- " (declare (in) vec2 coord)\n"
- " (declare (in) float lod))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1D sampler)\n"
- " (declare (in) vec4 coord)\n"
- " (declare (in) float lod))\n"
- " ()))\n"
- "(function texture2D\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec2 coord))\n"
- " ()))\n"
- "(function texture2DProj\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec3 coord))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec4 coord))\n"
- " ()))\n"
- "(function texture2DLod\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec2 coord)\n"
- " (declare (in) float lod))\n"
- " ()))\n"
- "(function texture2DProjLod\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec3 coord)\n"
- " (declare (in) float lod))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2D sampler)\n"
- " (declare (in) vec4 coord)\n"
- " (declare (in) float lod))\n"
- " ()))\n"
- "(function texture3D\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler3D sampler)\n"
- " (declare (in) vec3 coord))\n"
- " ()))\n"
- "(function texture3DProj\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler3D sampler)\n"
- " (declare (in) vec4 coord))\n"
- " ()))\n"
- "(function texture3DLod\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler3D sampler)\n"
- " (declare (in) vec3 coord)\n"
- " (declare (in) float lod))\n"
- " ()))\n"
- "(function texture3DProjLod\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler3D sampler)\n"
- " (declare (in) vec4 coord)\n"
- " (declare (in) float lod))\n"
- " ()))\n"
- "(function textureCube\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) samplerCube sampler)\n"
- " (declare (in) vec3 coord))\n"
- " ()))\n"
- "(function textureCubeLod\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) samplerCube sampler)\n"
- " (declare (in) vec3 coord)\n"
- " (declare (in) float lod))\n"
- " ()))\n"
- "(function shadow1D\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1DShadow sampler)\n"
- " (declare (in) vec3 coord))\n"
- " ()))\n"
- "(function shadow2D\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DShadow sampler)\n"
- " (declare (in) vec3 coord))\n"
- " ()))\n"
- "(function shadow1DProj\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1DShadow sampler)\n"
- " (declare (in) vec4 coord))\n"
- " ()))\n"
- "(function shadow2DProj\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DShadow sampler)\n"
- " (declare (in) vec4 coord))\n"
- " ()))\n"
- "(function shadow1DLod\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1DShadow sampler)\n"
- " (declare (in) vec3 coord)\n"
- " (declare (in) float lod))\n"
- " ()))\n"
- "(function shadow2DLod\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DShadow sampler)\n"
- " (declare (in) vec3 coord)\n"
- " (declare (in) float lod))\n"
- " ()))\n"
- "(function shadow1DProjLod\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1DShadow sampler)\n"
- " (declare (in) vec4 coord)\n"
- " (declare (in) float lod))\n"
- " ()))\n"
- "(function shadow2DProjLod\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DShadow sampler)\n"
- " (declare (in) vec4 coord)\n"
- " (declare (in) float lod))\n"
- " ()))\n"
- "(function noise1\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature float\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function noise2\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec2\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function noise3\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec3\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ()))\n"
- "(function noise4\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) float x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec2 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec3 x))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) vec4 x))\n"
- " ())))"
-;
-static const char *functions_for_120_vert [] = {
- builtin_abs,
- builtin_acos,
- builtin_all,
- builtin_any,
- builtin_asin,
- builtin_atan,
- builtin_ceil,
- builtin_clamp,
- builtin_cos,
- builtin_cross,
- builtin_degrees,
- builtin_distance,
- builtin_dot,
- builtin_equal,
- builtin_exp,
- builtin_exp2,
- builtin_faceforward,
- builtin_floor,
- builtin_fract,
- builtin_ftransform,
- builtin_greaterThan,
- builtin_greaterThanEqual,
- builtin_inversesqrt,
- builtin_length,
- builtin_lessThan,
- builtin_lessThanEqual,
- builtin_log,
- builtin_log2,
- builtin_matrixCompMult,
- builtin_max,
- builtin_min,
- builtin_mix,
- builtin_mod,
- builtin_noise1,
- builtin_noise2,
- builtin_noise3,
- builtin_noise4,
- builtin_normalize,
- builtin_not,
- builtin_notEqual,
- builtin_outerProduct,
- builtin_pow,
- builtin_radians,
- builtin_reflect,
- builtin_refract,
- builtin_shadow1D,
- builtin_shadow1DLod,
- builtin_shadow1DProj,
- builtin_shadow1DProjLod,
- builtin_shadow2D,
- builtin_shadow2DLod,
- builtin_shadow2DProj,
- builtin_shadow2DProjLod,
- builtin_sign,
- builtin_sin,
- builtin_smoothstep,
- builtin_sqrt,
- builtin_step,
- builtin_tan,
- builtin_texture1D,
- builtin_texture1DLod,
- builtin_texture1DProj,
- builtin_texture1DProjLod,
- builtin_texture2D,
- builtin_texture2DLod,
- builtin_texture2DProj,
- builtin_texture2DProjLod,
- builtin_texture3D,
- builtin_texture3DLod,
- builtin_texture3DProj,
- builtin_texture3DProjLod,
- builtin_textureCube,
- builtin_textureCubeLod,
- builtin_transpose,
-};
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-static const char *functions_for_130_frag [] = {
- builtin_abs,
- builtin_acos,
- builtin_acosh,
- builtin_all,
- builtin_any,
- builtin_asin,
- builtin_asinh,
- builtin_atan,
- builtin_atanh,
- builtin_ceil,
- builtin_clamp,
- builtin_cos,
- builtin_cosh,
- builtin_cross,
- builtin_dFdx,
- builtin_dFdy,
- builtin_degrees,
- builtin_distance,
- builtin_dot,
- builtin_equal,
- builtin_exp,
- builtin_exp2,
- builtin_faceforward,
- builtin_floor,
- builtin_fract,
- builtin_fwidth,
- builtin_greaterThan,
- builtin_greaterThanEqual,
- builtin_inversesqrt,
- builtin_length,
- builtin_lessThan,
- builtin_lessThanEqual,
- builtin_log,
- builtin_log2,
- builtin_matrixCompMult,
- builtin_max,
- builtin_min,
- builtin_mix,
- builtin_mod,
- builtin_modf,
- builtin_noise1,
- builtin_noise2,
- builtin_noise3,
- builtin_noise4,
- builtin_normalize,
- builtin_not,
- builtin_notEqual,
- builtin_outerProduct,
- builtin_pow,
- builtin_radians,
- builtin_reflect,
- builtin_refract,
- builtin_round,
- builtin_roundEven,
- builtin_shadow1D,
- builtin_shadow1DLod,
- builtin_shadow1DProj,
- builtin_shadow1DProjLod,
- builtin_shadow2D,
- builtin_shadow2DLod,
- builtin_shadow2DProj,
- builtin_shadow2DProjLod,
- builtin_sign,
- builtin_sin,
- builtin_sinh,
- builtin_smoothstep,
- builtin_sqrt,
- builtin_step,
- builtin_tan,
- builtin_tanh,
- builtin_texelFetch,
- builtin_texture,
- builtin_texture1D,
- builtin_texture1DLod,
- builtin_texture1DProj,
- builtin_texture1DProjLod,
- builtin_texture2D,
- builtin_texture2DLod,
- builtin_texture2DProj,
- builtin_texture2DProjLod,
- builtin_texture3D,
- builtin_texture3DLod,
- builtin_texture3DProj,
- builtin_texture3DProjLod,
- builtin_textureCube,
- builtin_textureCubeLod,
- builtin_textureGrad,
- builtin_textureLod,
- builtin_textureProj,
- builtin_textureProjGrad,
- builtin_textureProjLod,
- builtin_transpose,
- builtin_trunc,
-};
-static const char prototypes_for_130_vert[] =
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-'(','f','u','n','c','t','i','o','n',' ','s','h','a','d','o','w','2','D','P','r','o','j','L','o','d',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','s','a','m','p','l','e','r','2','D','S','h','a','d','o','w',' ','s','a','m','p','l','e','r',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','c','o','o','r','d',')',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','l','o','d',')',')',' ','(',')',')',')',
-'(','f','u','n','c','t','i','o','n',' ','n','o','i','s','e','1',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','f','l','o','a','t',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',')',' ','(',')',')',')',
-'(','f','u','n','c','t','i','o','n',' ','n','o','i','s','e','2',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','2',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',')',' ','(',')',')',')',
-'(','f','u','n','c','t','i','o','n',' ','n','o','i','s','e','3',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','3',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',')',' ','(',')',')',')',
-'(','f','u','n','c','t','i','o','n',' ','n','o','i','s','e','4',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','f','l','o','a','t',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','2',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',')',' ','(',')',')',')',')'} ;
-static const char *functions_for_130_vert [] = {
- builtin_abs,
- builtin_acos,
- builtin_acosh,
- builtin_all,
- builtin_any,
- builtin_asin,
- builtin_asinh,
- builtin_atan,
- builtin_atanh,
- builtin_ceil,
- builtin_clamp,
- builtin_cos,
- builtin_cosh,
- builtin_cross,
- builtin_degrees,
- builtin_distance,
- builtin_dot,
- builtin_equal,
- builtin_exp,
- builtin_exp2,
- builtin_faceforward,
- builtin_floor,
- builtin_fract,
- builtin_ftransform,
- builtin_greaterThan,
- builtin_greaterThanEqual,
- builtin_inversesqrt,
- builtin_length,
- builtin_lessThan,
- builtin_lessThanEqual,
- builtin_log,
- builtin_log2,
- builtin_matrixCompMult,
- builtin_max,
- builtin_min,
- builtin_mix,
- builtin_mod,
- builtin_modf,
- builtin_noise1,
- builtin_noise2,
- builtin_noise3,
- builtin_noise4,
- builtin_normalize,
- builtin_not,
- builtin_notEqual,
- builtin_outerProduct,
- builtin_pow,
- builtin_radians,
- builtin_reflect,
- builtin_refract,
- builtin_round,
- builtin_roundEven,
- builtin_shadow1D,
- builtin_shadow1DLod,
- builtin_shadow1DProj,
- builtin_shadow1DProjLod,
- builtin_shadow2D,
- builtin_shadow2DLod,
- builtin_shadow2DProj,
- builtin_shadow2DProjLod,
- builtin_sign,
- builtin_sin,
- builtin_sinh,
- builtin_smoothstep,
- builtin_sqrt,
- builtin_step,
- builtin_tan,
- builtin_tanh,
- builtin_texelFetch,
- builtin_texture,
- builtin_texture1D,
- builtin_texture1DLod,
- builtin_texture1DProj,
- builtin_texture1DProjLod,
- builtin_texture2D,
- builtin_texture2DLod,
- builtin_texture2DProj,
- builtin_texture2DProjLod,
- builtin_texture3D,
- builtin_texture3DLod,
- builtin_texture3DProj,
- builtin_texture3DProjLod,
- builtin_textureCube,
- builtin_textureCubeLod,
- builtin_textureGrad,
- builtin_textureLod,
- builtin_textureProj,
- builtin_textureProjGrad,
- builtin_textureProjLod,
- builtin_transpose,
- builtin_trunc,
-};
-static const char prototypes_for_ARB_texture_rectangle_frag[] =
- "(\n"
- "(function texture2DRect\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DRect sampler)\n"
- " (declare (in) vec2 coord))\n"
- " ()))\n"
- "(function texture2DRectProj\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DRect sampler)\n"
- " (declare (in) vec3 coord))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DRect sampler)\n"
- " (declare (in) vec4 coord))\n"
- " ()))\n"
- "(function shadow2DRect\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DRectShadow sampler)\n"
- " (declare (in) vec3 coord))\n"
- " ()))\n"
- "(function shadow2DRectProj\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DRectShadow sampler)\n"
- " (declare (in) vec4 coord))\n"
- " ())))"
-;
-static const char *functions_for_ARB_texture_rectangle_frag [] = {
- builtin_shadow2DRect,
- builtin_shadow2DRectProj,
- builtin_texture2DRect,
- builtin_texture2DRectProj,
-};
-static const char prototypes_for_ARB_texture_rectangle_vert[] =
- "(\n"
- "(function texture2DRect\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DRect sampler)\n"
- " (declare (in) vec2 coord))\n"
- " ()))\n"
- "(function texture2DRectProj\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DRect sampler)\n"
- " (declare (in) vec3 coord))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DRect sampler)\n"
- " (declare (in) vec4 coord))\n"
- " ()))\n"
- "(function shadow2DRect\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DRectShadow sampler)\n"
- " (declare (in) vec3 coord))\n"
- " ()))\n"
- "(function shadow2DRectProj\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DRectShadow sampler)\n"
- " (declare (in) vec4 coord))\n"
- " ())))"
-;
-static const char *functions_for_ARB_texture_rectangle_vert [] = {
- builtin_shadow2DRect,
- builtin_shadow2DRectProj,
- builtin_texture2DRect,
- builtin_texture2DRectProj,
-};
-static const char prototypes_for_EXT_texture_array_frag[] =
- "(\n"
- "(function texture1DArray\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1DArray sampler)\n"
- " (declare (in) vec2 coord))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1DArray sampler)\n"
- " (declare (in) vec2 coord)\n"
- " (declare (in) float bias))\n"
- " ()))\n"
- "(function texture2DArray\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DArray sampler)\n"
- " (declare (in) vec3 coord))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DArray sampler)\n"
- " (declare (in) vec3 coord)\n"
- " (declare (in) float bias))\n"
- " ()))\n"
- "(function shadow1DArray\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1DArrayShadow sampler)\n"
- " (declare (in) vec3 coord))\n"
- " ())\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1DArrayShadow sampler)\n"
- " (declare (in) vec3 coord)\n"
- " (declare (in) float bias))\n"
- " ()))\n"
- "(function shadow2DArray\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DArrayShadow sampler)\n"
- " (declare (in) vec4 coord))\n"
- " ())))"
-;
-static const char *functions_for_EXT_texture_array_frag [] = {
- builtin_shadow1DArray,
- builtin_shadow2DArray,
- builtin_texture1DArray,
- builtin_texture2DArray,
-};
-static const char prototypes_for_EXT_texture_array_vert[] =
- "(\n"
- "(function texture1DArray\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1DArray sampler)\n"
- " (declare (in) vec2 coord))\n"
- " ()))\n"
- "(function texture1DArrayLod\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1DArray sampler)\n"
- " (declare (in) vec2 coord)\n"
- " (declare (in) float lod))\n"
- " ()))\n"
- "(function texture2DArray\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DArray sampler)\n"
- " (declare (in) vec3 coord))\n"
- " ()))\n"
- "(function texture2DArrayLod\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DArray sampler)\n"
- " (declare (in) vec3 coord)\n"
- " (declare (in) float lod))\n"
- " ()))\n"
- "(function shadow1DArray\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1DArrayShadow sampler)\n"
- " (declare (in) vec3 coord))\n"
- " ()))\n"
- "(function shadow1DArrayLod\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler1DArrayShadow sampler)\n"
- " (declare (in) vec3 coord)\n"
- " (declare (in) float lod))\n"
- " ()))\n"
- "(function shadow2DArray\n"
- " (signature vec4\n"
- " (parameters\n"
- " (declare (in) sampler2DArrayShadow sampler)\n"
- " (declare (in) vec4 coord))\n"
- " ())))"
-;
-static const char *functions_for_EXT_texture_array_vert [] = {
- builtin_shadow1DArray,
- builtin_shadow1DArrayLod,
- builtin_shadow2DArray,
- builtin_texture1DArray,
- builtin_texture1DArrayLod,
- builtin_texture2DArray,
- builtin_texture2DArrayLod,
-};
-static gl_shader *builtin_profiles[12];
-
-void *builtin_mem_ctx = NULL;
-
-void
-_mesa_glsl_release_functions(void)
-{
- talloc_free(builtin_mem_ctx);
- builtin_mem_ctx = NULL;
- memset(builtin_profiles, 0, sizeof(builtin_profiles));
-}
-
-static void
-_mesa_read_profile(struct _mesa_glsl_parse_state *state,
- exec_list *instructions,
- int profile_index,
- const char *prototypes,
- const char **functions,
- int count)
-{
- gl_shader *sh = builtin_profiles[profile_index];
-
- if (sh == NULL) {
- sh = read_builtins(GL_VERTEX_SHADER, prototypes, functions, count);
- talloc_steal(builtin_mem_ctx, sh);
- builtin_profiles[profile_index] = sh;
- }
-
- import_prototypes(sh->ir, instructions, state->symbols, state);
- state->builtins_to_link[state->num_builtins_to_link] = sh;
- state->num_builtins_to_link++;
-}
-
-void
-_mesa_glsl_initialize_functions(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
-{
- if (builtin_mem_ctx == NULL) {
- builtin_mem_ctx = talloc_init("GLSL built-in functions");
- memset(&builtin_profiles, 0, sizeof(builtin_profiles));
- }
-
- state->num_builtins_to_link = 0;
-
- if (state->target == fragment_shader && state->language_version == 100) {
- _mesa_read_profile(state, instructions, 0,
- prototypes_for_100_frag,
- functions_for_100_frag,
- Elements(functions_for_100_frag));
- }
-
- if (state->target == vertex_shader && state->language_version == 100) {
- _mesa_read_profile(state, instructions, 1,
- prototypes_for_100_vert,
- functions_for_100_vert,
- Elements(functions_for_100_vert));
- }
-
- if (state->target == fragment_shader && state->language_version == 110) {
- _mesa_read_profile(state, instructions, 2,
- prototypes_for_110_frag,
- functions_for_110_frag,
- Elements(functions_for_110_frag));
- }
-
- if (state->target == vertex_shader && state->language_version == 110) {
- _mesa_read_profile(state, instructions, 3,
- prototypes_for_110_vert,
- functions_for_110_vert,
- Elements(functions_for_110_vert));
- }
-
- if (state->target == fragment_shader && state->language_version == 120) {
- _mesa_read_profile(state, instructions, 4,
- prototypes_for_120_frag,
- functions_for_120_frag,
- Elements(functions_for_120_frag));
- }
-
- if (state->target == vertex_shader && state->language_version == 120) {
- _mesa_read_profile(state, instructions, 5,
- prototypes_for_120_vert,
- functions_for_120_vert,
- Elements(functions_for_120_vert));
- }
-
- if (state->target == fragment_shader && state->language_version == 130) {
- _mesa_read_profile(state, instructions, 6,
- prototypes_for_130_frag,
- functions_for_130_frag,
- Elements(functions_for_130_frag));
- }
-
- if (state->target == vertex_shader && state->language_version == 130) {
- _mesa_read_profile(state, instructions, 7,
- prototypes_for_130_vert,
- functions_for_130_vert,
- Elements(functions_for_130_vert));
- }
-
- if (state->target == fragment_shader && state->ARB_texture_rectangle_enable) {
- _mesa_read_profile(state, instructions, 8,
- prototypes_for_ARB_texture_rectangle_frag,
- functions_for_ARB_texture_rectangle_frag,
- Elements(functions_for_ARB_texture_rectangle_frag));
- }
-
- if (state->target == vertex_shader && state->ARB_texture_rectangle_enable) {
- _mesa_read_profile(state, instructions, 9,
- prototypes_for_ARB_texture_rectangle_vert,
- functions_for_ARB_texture_rectangle_vert,
- Elements(functions_for_ARB_texture_rectangle_vert));
- }
-
- if (state->target == fragment_shader && state->EXT_texture_array_enable) {
- _mesa_read_profile(state, instructions, 10,
- prototypes_for_EXT_texture_array_frag,
- functions_for_EXT_texture_array_frag,
- Elements(functions_for_EXT_texture_array_frag));
- }
-
- if (state->target == vertex_shader && state->EXT_texture_array_enable) {
- _mesa_read_profile(state, instructions, 11,
- prototypes_for_EXT_texture_array_vert,
- functions_for_EXT_texture_array_vert,
- Elements(functions_for_EXT_texture_array_vert));
- }
-
-}
diff --git a/src/glsl/builtins/tools/builtin_function.cpp b/src/glsl/builtin_stubs.cpp
index c44804f2ef7..00b32949158 100644
--- a/src/glsl/builtins/tools/builtin_function.cpp
+++ b/src/glsl/builtin_stubs.cpp
@@ -33,7 +33,6 @@ _mesa_glsl_release_functions(void)
}
void
-_mesa_glsl_initialize_functions(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
+_mesa_glsl_initialize_functions(_mesa_glsl_parse_state *state)
{
}
diff --git a/src/glsl/builtin_types.h b/src/glsl/builtin_types.h
index 443ae1606ed..8ccbf6e312f 100644
--- a/src/glsl/builtin_types.h
+++ b/src/glsl/builtin_types.h
@@ -24,10 +24,11 @@
const glsl_type glsl_type::_error_type =
glsl_type(GL_INVALID_ENUM, GLSL_TYPE_ERROR, 0, 0, "");
-const glsl_type glsl_type::void_type =
+const glsl_type glsl_type::_void_type =
glsl_type(GL_INVALID_ENUM, GLSL_TYPE_VOID, 0, 0, "void");
const glsl_type *const glsl_type::error_type = & glsl_type::_error_type;
+const glsl_type *const glsl_type::void_type = & glsl_type::_void_type;
/** \name Core built-in types
*
diff --git a/src/glsl/builtins/ir/atan b/src/glsl/builtins/ir/atan
index 3f97e0d46f1..cfecc1f1749 100644
--- a/src/glsl/builtins/ir/atan
+++ b/src/glsl/builtins/ir/atan
@@ -55,19 +55,19 @@
(
(declare () float r)
(if (expression bool > (expression float abs (var_ref x)) (constant float (0.000100))) (
- (assign (constant bool (1)) (x) (var_ref r) (call atan ((expression float / (var_ref y) (var_ref x)))))
+ (assign (x) (var_ref r) (call atan ((expression float / (var_ref y) (var_ref x)))))
(if (expression bool < (var_ref x) (constant float (0.000000)) ) (
(if (expression bool >= (var_ref y) (constant float (0.000000)) )
- ((assign (constant bool (1)) (x) (var_ref r) (expression float + (var_ref r) (constant float (3.141593)))))
- ((assign (constant bool (1)) (x) (var_ref r) (expression float - (var_ref r) (constant float (3.141593))))))
+ ((assign (x) (var_ref r) (expression float + (var_ref r) (constant float (3.141593)))))
+ ((assign (x) (var_ref r) (expression float - (var_ref r) (constant float (3.141593))))))
)
(
))
)
(
(declare () float sgn)
- (assign (constant bool (1)) (x) (var_ref sgn) (expression float sign (var_ref y)))
- (assign (constant bool (1)) (x) (var_ref r) (expression float * (var_ref sgn) (constant float (1.5707965))))
+ (assign (x) (var_ref sgn) (expression float sign (var_ref y)))
+ (assign (x) (var_ref r) (expression float * (var_ref sgn) (constant float (1.5707965))))
))
(return (var_ref r) )
@@ -80,10 +80,10 @@
(declare (in) vec2 y)
(declare (in) vec2 x))
((declare () vec2 r)
- (assign (constant bool (1)) (x) (var_ref r)
+ (assign (x) (var_ref r)
(call atan ((swiz x (var_ref y))
(swiz x (var_ref x)))))
- (assign (constant bool (1)) (y) (var_ref r)
+ (assign (y) (var_ref r)
(call atan ((swiz y (var_ref y))
(swiz y (var_ref x)))))
(return (var_ref r))))
@@ -93,13 +93,13 @@
(declare (in) vec3 y)
(declare (in) vec3 x))
((declare () vec3 r)
- (assign (constant bool (1)) (x) (var_ref r)
+ (assign (x) (var_ref r)
(call atan ((swiz x (var_ref y))
(swiz x (var_ref x)))))
- (assign (constant bool (1)) (y) (var_ref r)
+ (assign (y) (var_ref r)
(call atan ((swiz y (var_ref y))
(swiz y (var_ref x)))))
- (assign (constant bool (1)) (z) (var_ref r)
+ (assign (z) (var_ref r)
(call atan ((swiz z (var_ref y))
(swiz z (var_ref x)))))
(return (var_ref r))))
@@ -109,16 +109,16 @@
(declare (in) vec4 y)
(declare (in) vec4 x))
((declare () vec4 r)
- (assign (constant bool (1)) (x) (var_ref r)
+ (assign (x) (var_ref r)
(call atan ((swiz x (var_ref y))
(swiz x (var_ref x)))))
- (assign (constant bool (1)) (y) (var_ref r)
+ (assign (y) (var_ref r)
(call atan ((swiz y (var_ref y))
(swiz y (var_ref x)))))
- (assign (constant bool (1)) (z) (var_ref r)
+ (assign (z) (var_ref r)
(call atan ((swiz z (var_ref y))
(swiz z (var_ref x)))))
- (assign (constant bool (1)) (w) (var_ref r)
+ (assign (w) (var_ref r)
(call atan ((swiz w (var_ref y))
(swiz w (var_ref x)))))
(return (var_ref r)))))
diff --git a/src/glsl/builtins/ir/distance b/src/glsl/builtins/ir/distance
index 7789ca6314d..c249f8c9962 100644
--- a/src/glsl/builtins/ir/distance
+++ b/src/glsl/builtins/ir/distance
@@ -10,7 +10,7 @@
(declare (in) vec2 p0)
(declare (in) vec2 p1))
((declare () vec2 p)
- (assign (constant bool (1)) (xy) (var_ref p) (expression vec2 - (var_ref p0) (var_ref p1)))
+ (assign (xy) (var_ref p) (expression vec2 - (var_ref p0) (var_ref p1)))
(return (expression float sqrt (expression float dot (var_ref p) (var_ref p))))))
(signature float
@@ -18,7 +18,7 @@
(declare (in) vec3 p0)
(declare (in) vec3 p1))
((declare () vec3 p)
- (assign (constant bool (1)) (xyz) (var_ref p) (expression vec3 - (var_ref p0) (var_ref p1)))
+ (assign (xyz) (var_ref p) (expression vec3 - (var_ref p0) (var_ref p1)))
(return (expression float sqrt (expression float dot (var_ref p) (var_ref p))))))
(signature float
@@ -26,6 +26,6 @@
(declare (in) vec4 p0)
(declare (in) vec4 p1))
((declare () vec4 p)
- (assign (constant bool (1)) (xyzw) (var_ref p) (expression vec4 - (var_ref p0) (var_ref p1)))
+ (assign (xyzw) (var_ref p) (expression vec4 - (var_ref p0) (var_ref p1)))
(return (expression float sqrt (expression float dot (var_ref p) (var_ref p))))))
))
diff --git a/src/glsl/builtins/ir/matrixCompMult b/src/glsl/builtins/ir/matrixCompMult
index 4be9b03e31e..2400f11afad 100644
--- a/src/glsl/builtins/ir/matrixCompMult
+++ b/src/glsl/builtins/ir/matrixCompMult
@@ -4,8 +4,8 @@
(declare (in) mat2 x)
(declare (in) mat2 y))
((declare () mat2 z)
- (assign (constant bool (1)) (xy) (array_ref (var_ref z) (constant int (0))) (expression vec2 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))
- (assign (constant bool (1)) (xy) (array_ref (var_ref z) (constant int (1))) (expression vec2 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))
+ (assign (xy) (array_ref (var_ref z) (constant int (0))) (expression vec2 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))
+ (assign (xy) (array_ref (var_ref z) (constant int (1))) (expression vec2 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))
(return (var_ref z))))
(signature mat3
@@ -13,9 +13,9 @@
(declare (in) mat3 x)
(declare (in) mat3 y))
((declare () mat3 z)
- (assign (constant bool (1)) (xyz) (array_ref (var_ref z) (constant int (0))) (expression vec3 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))
- (assign (constant bool (1)) (xyz) (array_ref (var_ref z) (constant int (1))) (expression vec3 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))
- (assign (constant bool (1)) (xyz) (array_ref (var_ref z) (constant int (2))) (expression vec3 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2)))))
+ (assign (xyz) (array_ref (var_ref z) (constant int (0))) (expression vec3 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))
+ (assign (xyz) (array_ref (var_ref z) (constant int (1))) (expression vec3 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))
+ (assign (xyz) (array_ref (var_ref z) (constant int (2))) (expression vec3 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2)))))
(return (var_ref z))))
(signature mat4
@@ -23,10 +23,10 @@
(declare (in) mat4 x)
(declare (in) mat4 y))
((declare () mat4 z)
- (assign (constant bool (1)) (xyzw) (array_ref (var_ref z) (constant int (0))) (expression vec4 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))
- (assign (constant bool (1)) (xyzw) (array_ref (var_ref z) (constant int (1))) (expression vec4 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))
- (assign (constant bool (1)) (xyzw) (array_ref (var_ref z) (constant int (2))) (expression vec4 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2)))))
- (assign (constant bool (1)) (xyzw) (array_ref (var_ref z) (constant int (3))) (expression vec4 * (array_ref (var_ref x) (constant int (3))) (array_ref (var_ref y) (constant int (3)))))
+ (assign (xyzw) (array_ref (var_ref z) (constant int (0))) (expression vec4 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))
+ (assign (xyzw) (array_ref (var_ref z) (constant int (1))) (expression vec4 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))
+ (assign (xyzw) (array_ref (var_ref z) (constant int (2))) (expression vec4 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2)))))
+ (assign (xyzw) (array_ref (var_ref z) (constant int (3))) (expression vec4 * (array_ref (var_ref x) (constant int (3))) (array_ref (var_ref y) (constant int (3)))))
(return (var_ref z))))
(signature mat2x3
@@ -34,8 +34,8 @@
(declare (in) mat2x3 x)
(declare (in) mat2x3 y))
((declare () mat2x3 z)
- (assign (constant bool (1)) (xyz) (array_ref (var_ref z) (constant int (0))) (expression vec3 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))
- (assign (constant bool (1)) (xyz) (array_ref (var_ref z) (constant int (1))) (expression vec3 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))
+ (assign (xyz) (array_ref (var_ref z) (constant int (0))) (expression vec3 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))
+ (assign (xyz) (array_ref (var_ref z) (constant int (1))) (expression vec3 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))
(return (var_ref z))))
(signature mat3x2
@@ -43,9 +43,9 @@
(declare (in) mat3x2 x)
(declare (in) mat3x2 y))
((declare () mat3x2 z)
- (assign (constant bool (1)) (xy) (array_ref (var_ref z) (constant int (0))) (expression vec2 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))
- (assign (constant bool (1)) (xy) (array_ref (var_ref z) (constant int (1))) (expression vec2 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))
- (assign (constant bool (1)) (xy) (array_ref (var_ref z) (constant int (2))) (expression vec2 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2)))))
+ (assign (xy) (array_ref (var_ref z) (constant int (0))) (expression vec2 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))
+ (assign (xy) (array_ref (var_ref z) (constant int (1))) (expression vec2 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))
+ (assign (xy) (array_ref (var_ref z) (constant int (2))) (expression vec2 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2)))))
(return (var_ref z))))
(signature mat2x4
@@ -53,8 +53,8 @@
(declare (in) mat2x4 x)
(declare (in) mat2x4 y))
((declare () mat2x4 z)
- (assign (constant bool (1)) (xyzw) (array_ref (var_ref z) (constant int (0))) (expression vec4 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))
- (assign (constant bool (1)) (xyzw) (array_ref (var_ref z) (constant int (1))) (expression vec4 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))
+ (assign (xyzw) (array_ref (var_ref z) (constant int (0))) (expression vec4 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))
+ (assign (xyzw) (array_ref (var_ref z) (constant int (1))) (expression vec4 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))
(return (var_ref z))))
(signature mat4x2
@@ -62,10 +62,10 @@
(declare (in) mat4x2 x)
(declare (in) mat4x2 y))
((declare () mat4x2 z)
- (assign (constant bool (1)) (xy) (array_ref (var_ref z) (constant int (0))) (expression vec2 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))
- (assign (constant bool (1)) (xy) (array_ref (var_ref z) (constant int (1))) (expression vec2 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))
- (assign (constant bool (1)) (xy) (array_ref (var_ref z) (constant int (2))) (expression vec2 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2)))))
- (assign (constant bool (1)) (xy) (array_ref (var_ref z) (constant int (3))) (expression vec2 * (array_ref (var_ref x) (constant int (3))) (array_ref (var_ref y) (constant int (3)))))
+ (assign (xy) (array_ref (var_ref z) (constant int (0))) (expression vec2 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))
+ (assign (xy) (array_ref (var_ref z) (constant int (1))) (expression vec2 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))
+ (assign (xy) (array_ref (var_ref z) (constant int (2))) (expression vec2 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2)))))
+ (assign (xy) (array_ref (var_ref z) (constant int (3))) (expression vec2 * (array_ref (var_ref x) (constant int (3))) (array_ref (var_ref y) (constant int (3)))))
(return (var_ref z))))
(signature mat3x4
@@ -73,9 +73,9 @@
(declare (in) mat3x4 x)
(declare (in) mat3x4 y))
((declare () mat3x4 z)
- (assign (constant bool (1)) (xyzw) (array_ref (var_ref z) (constant int (0))) (expression vec4 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))
- (assign (constant bool (1)) (xyzw) (array_ref (var_ref z) (constant int (1))) (expression vec4 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))
- (assign (constant bool (1)) (xyzw) (array_ref (var_ref z) (constant int (2))) (expression vec4 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2)))))
+ (assign (xyzw) (array_ref (var_ref z) (constant int (0))) (expression vec4 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))
+ (assign (xyzw) (array_ref (var_ref z) (constant int (1))) (expression vec4 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))
+ (assign (xyzw) (array_ref (var_ref z) (constant int (2))) (expression vec4 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2)))))
(return (var_ref z))))
(signature mat4x3
@@ -83,9 +83,9 @@
(declare (in) mat4x3 x)
(declare (in) mat4x3 y))
((declare () mat4x3 z)
- (assign (constant bool (1)) (xyz) (array_ref (var_ref z) (constant int (0))) (expression vec3 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))
- (assign (constant bool (1)) (xyz) (array_ref (var_ref z) (constant int (1))) (expression vec3 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))
- (assign (constant bool (1)) (xyz) (array_ref (var_ref z) (constant int (2))) (expression vec3 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2)))))
- (assign (constant bool (1)) (xyz) (array_ref (var_ref z) (constant int (3))) (expression vec3 * (array_ref (var_ref x) (constant int (3))) (array_ref (var_ref y) (constant int (3)))))
+ (assign (xyz) (array_ref (var_ref z) (constant int (0))) (expression vec3 * (array_ref (var_ref x) (constant int (0))) (array_ref (var_ref y) (constant int (0)))))
+ (assign (xyz) (array_ref (var_ref z) (constant int (1))) (expression vec3 * (array_ref (var_ref x) (constant int (1))) (array_ref (var_ref y) (constant int (1)))))
+ (assign (xyz) (array_ref (var_ref z) (constant int (2))) (expression vec3 * (array_ref (var_ref x) (constant int (2))) (array_ref (var_ref y) (constant int (2)))))
+ (assign (xyz) (array_ref (var_ref z) (constant int (3))) (expression vec3 * (array_ref (var_ref x) (constant int (3))) (array_ref (var_ref y) (constant int (3)))))
(return (var_ref z))))
))
diff --git a/src/glsl/builtins/ir/modf b/src/glsl/builtins/ir/modf
index 2b935a91a7c..f4f631567bd 100644
--- a/src/glsl/builtins/ir/modf
+++ b/src/glsl/builtins/ir/modf
@@ -4,9 +4,8 @@
(declare (in) float x)
(declare (out) float i))
((declare () float t)
- (assign (constant bool (1)) (x) (var_ref t)
- (expression float trunc (var_ref x)))
- (assign (constant bool (1)) (x) (var_ref i) (var_ref t))
+ (assign (x) (var_ref t) (expression float trunc (var_ref x)))
+ (assign (x) (var_ref i) (var_ref t))
(return (expression float - (var_ref x) (var_ref t)))))
(signature vec2
@@ -14,9 +13,8 @@
(declare (in) vec2 x)
(declare (out) vec2 i))
((declare () vec2 t)
- (assign (constant bool (1)) (xy) (var_ref t)
- (expression vec2 trunc (var_ref x)))
- (assign (constant bool (1)) (xy) (var_ref i) (var_ref t))
+ (assign (xy) (var_ref t) (expression vec2 trunc (var_ref x)))
+ (assign (xy) (var_ref i) (var_ref t))
(return (expression vec2 - (var_ref x) (var_ref t)))))
(signature vec3
@@ -24,9 +22,8 @@
(declare (in) vec3 x)
(declare (out) vec3 i))
((declare () vec3 t)
- (assign (constant bool (1)) (xyz) (var_ref t)
- (expression vec3 trunc (var_ref x)))
- (assign (constant bool (1)) (xyz) (var_ref i) (var_ref t))
+ (assign (xyz) (var_ref t) (expression vec3 trunc (var_ref x)))
+ (assign (xyz) (var_ref i) (var_ref t))
(return (expression vec3 - (var_ref x) (var_ref t)))))
(signature vec4
@@ -34,8 +31,7 @@
(declare (in) vec4 x)
(declare (out) vec4 i))
((declare () vec4 t)
- (assign (constant bool (1)) (xyzw) (var_ref t)
- (expression vec4 trunc (var_ref x)))
- (assign (constant bool (1)) (xyzw) (var_ref i) (var_ref t))
+ (assign (xyzw) (var_ref t) (expression vec4 trunc (var_ref x)))
+ (assign (xyzw) (var_ref i) (var_ref t))
(return (expression vec4 - (var_ref x) (var_ref t)))))
))
diff --git a/src/glsl/builtins/ir/noise2 b/src/glsl/builtins/ir/noise2
index 383fccfadfb..d3366145fed 100644
--- a/src/glsl/builtins/ir/noise2
+++ b/src/glsl/builtins/ir/noise2
@@ -6,10 +6,10 @@
(declare () float b)
(declare () vec2 t)
- (assign (constant bool (1)) (x) (var_ref a) (expression float noise (var_ref p)))
- (assign (constant bool (1)) (x) (var_ref b) (expression float noise (expression vec4 + (var_ref p) (constant vec4 (601.0 313.0 29.0 277.0)))))
- (assign (constant bool (1)) (x) (var_ref t) (var_ref a))
- (assign (constant bool (1)) (y) (var_ref t) (var_ref b))
+ (assign (x) (var_ref a) (expression float noise (var_ref p)))
+ (assign (x) (var_ref b) (expression float noise (expression vec4 + (var_ref p) (constant vec4 (601.0 313.0 29.0 277.0)))))
+ (assign (x) (var_ref t) (var_ref a))
+ (assign (y) (var_ref t) (var_ref b))
(return (var_ref t))
))
@@ -20,10 +20,10 @@
(declare () float b)
(declare () vec2 t)
- (assign (constant bool (1)) (x) (var_ref a) (expression float noise (var_ref p)))
- (assign (constant bool (1)) (x) (var_ref b) (expression float noise (expression vec3 + (var_ref p) (constant vec3 (601.0 313.0 29.0)))))
- (assign (constant bool (1)) (x) (var_ref t) (var_ref a))
- (assign (constant bool (1)) (y) (var_ref t) (var_ref b))
+ (assign (x) (var_ref a) (expression float noise (var_ref p)))
+ (assign (x) (var_ref b) (expression float noise (expression vec3 + (var_ref p) (constant vec3 (601.0 313.0 29.0)))))
+ (assign (x) (var_ref t) (var_ref a))
+ (assign (y) (var_ref t) (var_ref b))
(return (var_ref t))
))
@@ -36,10 +36,10 @@
(declare () float b)
(declare () vec2 t)
- (assign (constant bool (1)) (x) (var_ref a) (expression float noise (var_ref p)))
- (assign (constant bool (1)) (x) (var_ref b) (expression float noise (expression vec2 + (var_ref p) (constant vec2 (601.0 313.0)))))
- (assign (constant bool (1)) (x) (var_ref t) (var_ref a))
- (assign (constant bool (1)) (y) (var_ref t) (var_ref b))
+ (assign (x) (var_ref a) (expression float noise (var_ref p)))
+ (assign (x) (var_ref b) (expression float noise (expression vec2 + (var_ref p) (constant vec2 (601.0 313.0)))))
+ (assign (x) (var_ref t) (var_ref a))
+ (assign (y) (var_ref t) (var_ref b))
(return (var_ref t))
))
@@ -52,10 +52,10 @@
(declare () float b)
(declare () vec2 t)
- (assign (constant bool (1)) (x) (var_ref a) (expression float noise (var_ref p)))
- (assign (constant bool (1)) (x) (var_ref b) (expression float noise (expression float + (var_ref p) (constant float (601.0)))))
- (assign (constant bool (1)) (x) (var_ref t) (var_ref a))
- (assign (constant bool (1)) (y) (var_ref t) (var_ref b))
+ (assign (x) (var_ref a) (expression float noise (var_ref p)))
+ (assign (x) (var_ref b) (expression float noise (expression float + (var_ref p) (constant float (601.0)))))
+ (assign (x) (var_ref t) (var_ref a))
+ (assign (y) (var_ref t) (var_ref b))
(return (var_ref t))
))
))
diff --git a/src/glsl/builtins/ir/noise3 b/src/glsl/builtins/ir/noise3
index ed7ad5190f2..1d8aa3f30d0 100644
--- a/src/glsl/builtins/ir/noise3
+++ b/src/glsl/builtins/ir/noise3
@@ -7,13 +7,13 @@
(declare () float c)
(declare () vec3 t)
- (assign (constant bool (1)) (x) (var_ref a) (expression float noise (var_ref p)))
- (assign (constant bool (1)) (x) (var_ref b) (expression float noise (expression vec4 + (var_ref p) (constant vec4 (601.0 313.0 29.0 277.0)))))
- (assign (constant bool (1)) (x) (var_ref c) (expression float noise (expression vec4 + (var_ref p) (constant vec4 (1559.0 113.0 1861.0 797.0)))))
+ (assign (x) (var_ref a) (expression float noise (var_ref p)))
+ (assign (x) (var_ref b) (expression float noise (expression vec4 + (var_ref p) (constant vec4 (601.0 313.0 29.0 277.0)))))
+ (assign (x) (var_ref c) (expression float noise (expression vec4 + (var_ref p) (constant vec4 (1559.0 113.0 1861.0 797.0)))))
- (assign (constant bool (1)) (x) (var_ref t) (var_ref a))
- (assign (constant bool (1)) (y) (var_ref t) (var_ref b))
- (assign (constant bool (1)) (z) (var_ref t) (var_ref c))
+ (assign (x) (var_ref t) (var_ref a))
+ (assign (y) (var_ref t) (var_ref b))
+ (assign (z) (var_ref t) (var_ref c))
(return (var_ref t))
))
@@ -25,13 +25,13 @@
(declare () float c)
(declare () vec3 t)
- (assign (constant bool (1)) (x) (var_ref a) (expression float noise (var_ref p)))
- (assign (constant bool (1)) (x) (var_ref b) (expression float noise (expression vec3 + (var_ref p) (constant vec3 (601.0 313.0 29.0)))))
- (assign (constant bool (1)) (x) (var_ref c) (expression float noise (expression vec3 + (var_ref p) (constant vec3 (1559.0 113.0 1861.0)))))
+ (assign (x) (var_ref a) (expression float noise (var_ref p)))
+ (assign (x) (var_ref b) (expression float noise (expression vec3 + (var_ref p) (constant vec3 (601.0 313.0 29.0)))))
+ (assign (x) (var_ref c) (expression float noise (expression vec3 + (var_ref p) (constant vec3 (1559.0 113.0 1861.0)))))
- (assign (constant bool (1)) (x) (var_ref t) (var_ref a))
- (assign (constant bool (1)) (y) (var_ref t) (var_ref b))
- (assign (constant bool (1)) (z) (var_ref t) (var_ref c))
+ (assign (x) (var_ref t) (var_ref a))
+ (assign (y) (var_ref t) (var_ref b))
+ (assign (z) (var_ref t) (var_ref c))
(return (var_ref t))
))
@@ -43,13 +43,13 @@
(declare () float c)
(declare () vec3 t)
- (assign (constant bool (1)) (x) (var_ref a) (expression float noise (var_ref p)))
- (assign (constant bool (1)) (x) (var_ref b) (expression float noise (expression vec2 + (var_ref p) (constant vec2 (601.0 313.0)))))
- (assign (constant bool (1)) (x) (var_ref c) (expression float noise (expression vec2 + (var_ref p) (constant vec2 (1559.0 113.0)))))
+ (assign (x) (var_ref a) (expression float noise (var_ref p)))
+ (assign (x) (var_ref b) (expression float noise (expression vec2 + (var_ref p) (constant vec2 (601.0 313.0)))))
+ (assign (x) (var_ref c) (expression float noise (expression vec2 + (var_ref p) (constant vec2 (1559.0 113.0)))))
- (assign (constant bool (1)) (x) (var_ref t) (var_ref a))
- (assign (constant bool (1)) (y) (var_ref t) (var_ref b))
- (assign (constant bool (1)) (z) (var_ref t) (var_ref c))
+ (assign (x) (var_ref t) (var_ref a))
+ (assign (y) (var_ref t) (var_ref b))
+ (assign (z) (var_ref t) (var_ref c))
(return (var_ref t))
))
@@ -61,13 +61,13 @@
(declare () float c)
(declare () vec3 t)
- (assign (constant bool (1)) (x) (var_ref a) (expression float noise (var_ref p)))
- (assign (constant bool (1)) (x) (var_ref b) (expression float noise (expression float + (var_ref p) (constant float (601.0)))))
- (assign (constant bool (1)) (x) (var_ref c) (expression float noise (expression float + (var_ref p) (constant float (1559.0)))))
+ (assign (x) (var_ref a) (expression float noise (var_ref p)))
+ (assign (x) (var_ref b) (expression float noise (expression float + (var_ref p) (constant float (601.0)))))
+ (assign (x) (var_ref c) (expression float noise (expression float + (var_ref p) (constant float (1559.0)))))
- (assign (constant bool (1)) (x) (var_ref t) (var_ref a))
- (assign (constant bool (1)) (y) (var_ref t) (var_ref b))
- (assign (constant bool (1)) (z) (var_ref t) (var_ref c))
+ (assign (x) (var_ref t) (var_ref a))
+ (assign (y) (var_ref t) (var_ref b))
+ (assign (z) (var_ref t) (var_ref c))
(return (var_ref t))
))
))
diff --git a/src/glsl/builtins/ir/noise4 b/src/glsl/builtins/ir/noise4
index 77a2529a180..d0894fd5e3e 100644
--- a/src/glsl/builtins/ir/noise4
+++ b/src/glsl/builtins/ir/noise4
@@ -9,17 +9,17 @@
(declare () vec4 _r)
(declare () vec4 _p)
- (assign (constant bool (1)) (xyzw) (var_ref _p) (expression vec4 + (var_ref p) (constant vec4 (1559.0 113.0 1861.0 797.0))) )
+ (assign (xyzw) (var_ref _p) (expression vec4 + (var_ref p) (constant vec4 (1559.0 113.0 1861.0 797.0))) )
- (assign (constant bool (1)) (x) (var_ref _x) (expression float noise(var_ref p)))
- (assign (constant bool (1)) (x) (var_ref _y) (expression float noise(expression vec4 + (var_ref p) (constant vec4 (601.0 313.0 29.0 277.0)))))
- (assign (constant bool (1)) (x) (var_ref _z) (expression float noise(var_ref _p)))
- (assign (constant bool (1)) (x) (var_ref _w) (expression float noise(expression vec4 + (var_ref _p) (constant vec4 (601.0 313.0 29.0 277.0)))))
+ (assign (x) (var_ref _x) (expression float noise(var_ref p)))
+ (assign (x) (var_ref _y) (expression float noise(expression vec4 + (var_ref p) (constant vec4 (601.0 313.0 29.0 277.0)))))
+ (assign (x) (var_ref _z) (expression float noise(var_ref _p)))
+ (assign (x) (var_ref _w) (expression float noise(expression vec4 + (var_ref _p) (constant vec4 (601.0 313.0 29.0 277.0)))))
- (assign (constant bool (1)) (x) (var_ref _r) (var_ref _x))
- (assign (constant bool (1)) (y) (var_ref _r) (var_ref _y))
- (assign (constant bool (1)) (z) (var_ref _r) (var_ref _z))
- (assign (constant bool (1)) (w) (var_ref _r) (var_ref _w))
+ (assign (x) (var_ref _r) (var_ref _x))
+ (assign (y) (var_ref _r) (var_ref _y))
+ (assign (z) (var_ref _r) (var_ref _z))
+ (assign (w) (var_ref _r) (var_ref _w))
(return (var_ref _r))
))
@@ -33,17 +33,17 @@
(declare () vec4 _r)
(declare () vec3 _p)
- (assign (constant bool (1)) (xyz) (var_ref _p) (expression vec3 + (var_ref p) (constant vec3 (1559.0 113.0 1861.0))) )
+ (assign (xyz) (var_ref _p) (expression vec3 + (var_ref p) (constant vec3 (1559.0 113.0 1861.0))) )
- (assign (constant bool (1)) (x) (var_ref _x) (expression float noise(var_ref p)))
- (assign (constant bool (1)) (x) (var_ref _y) (expression float noise(expression vec3 + (var_ref p) (constant vec3 (601.0 313.0 29.0)))))
- (assign (constant bool (1)) (x) (var_ref _z) (expression float noise(var_ref _p)))
- (assign (constant bool (1)) (x) (var_ref _w) (expression float noise(expression vec3 + (var_ref _p) (constant vec3 (601.0 313.0 29.0)))))
+ (assign (x) (var_ref _x) (expression float noise(var_ref p)))
+ (assign (x) (var_ref _y) (expression float noise(expression vec3 + (var_ref p) (constant vec3 (601.0 313.0 29.0)))))
+ (assign (x) (var_ref _z) (expression float noise(var_ref _p)))
+ (assign (x) (var_ref _w) (expression float noise(expression vec3 + (var_ref _p) (constant vec3 (601.0 313.0 29.0)))))
- (assign (constant bool (1)) (x) (var_ref _r) (var_ref _x))
- (assign (constant bool (1)) (y) (var_ref _r) (var_ref _y))
- (assign (constant bool (1)) (z) (var_ref _r) (var_ref _z))
- (assign (constant bool (1)) (w) (var_ref _r) (var_ref _w))
+ (assign (x) (var_ref _r) (var_ref _x))
+ (assign (y) (var_ref _r) (var_ref _y))
+ (assign (z) (var_ref _r) (var_ref _z))
+ (assign (w) (var_ref _r) (var_ref _w))
(return (var_ref _r))
))
@@ -57,17 +57,17 @@
(declare () vec4 _r)
(declare () vec2 _p)
- (assign (constant bool (1)) (xy) (var_ref _p) (expression vec2 + (var_ref p) (constant vec2 (1559.0 113.0))) )
+ (assign (xy) (var_ref _p) (expression vec2 + (var_ref p) (constant vec2 (1559.0 113.0))) )
- (assign (constant bool (1)) (x) (var_ref _x) (expression float noise(var_ref p)))
- (assign (constant bool (1)) (x) (var_ref _y) (expression float noise(expression vec2 + (var_ref p) (constant vec2 (601.0 313.0)))))
- (assign (constant bool (1)) (x) (var_ref _z) (expression float noise(var_ref _p)))
- (assign (constant bool (1)) (x) (var_ref _w) (expression float noise(expression vec2 + (var_ref _p) (constant vec2 (601.0 313.0)))))
+ (assign (x) (var_ref _x) (expression float noise(var_ref p)))
+ (assign (x) (var_ref _y) (expression float noise(expression vec2 + (var_ref p) (constant vec2 (601.0 313.0)))))
+ (assign (x) (var_ref _z) (expression float noise(var_ref _p)))
+ (assign (x) (var_ref _w) (expression float noise(expression vec2 + (var_ref _p) (constant vec2 (601.0 313.0)))))
- (assign (constant bool (1)) (x) (var_ref _r) (var_ref _x))
- (assign (constant bool (1)) (y) (var_ref _r) (var_ref _y))
- (assign (constant bool (1)) (z) (var_ref _r) (var_ref _z))
- (assign (constant bool (1)) (w) (var_ref _r) (var_ref _w))
+ (assign (x) (var_ref _r) (var_ref _x))
+ (assign (y) (var_ref _r) (var_ref _y))
+ (assign (z) (var_ref _r) (var_ref _z))
+ (assign (w) (var_ref _r) (var_ref _w))
(return (var_ref _r))
))
@@ -81,17 +81,17 @@
(declare () vec4 _r)
(declare () float _p)
- (assign (constant bool (1)) (x) (var_ref _p) (expression float + (var_ref p) (constant float (1559.0))) )
+ (assign (x) (var_ref _p) (expression float + (var_ref p) (constant float (1559.0))) )
- (assign (constant bool (1)) (x) (var_ref _x) (expression float noise(var_ref p)))
- (assign (constant bool (1)) (x) (var_ref _y) (expression float noise(expression float + (var_ref p) (constant float (601.0 313.0 29.0 277.0)))))
- (assign (constant bool (1)) (x) (var_ref _z) (expression float noise(var_ref _p)))
- (assign (constant bool (1)) (x) (var_ref _w) (expression float noise(expression float + (var_ref _p) (constant float (601.0 313.0 29.0 277.0)))))
+ (assign (x) (var_ref _x) (expression float noise(var_ref p)))
+ (assign (x) (var_ref _y) (expression float noise(expression float + (var_ref p) (constant float (601.0 313.0 29.0 277.0)))))
+ (assign (x) (var_ref _z) (expression float noise(var_ref _p)))
+ (assign (x) (var_ref _w) (expression float noise(expression float + (var_ref _p) (constant float (601.0 313.0 29.0 277.0)))))
- (assign (constant bool (1)) (x) (var_ref _r) (var_ref _x))
- (assign (constant bool (1)) (y) (var_ref _r) (var_ref _y))
- (assign (constant bool (1)) (z) (var_ref _r) (var_ref _z))
- (assign (constant bool (1)) (w) (var_ref _r) (var_ref _w))
+ (assign (x) (var_ref _r) (var_ref _x))
+ (assign (y) (var_ref _r) (var_ref _y))
+ (assign (z) (var_ref _r) (var_ref _z))
+ (assign (w) (var_ref _r) (var_ref _w))
(return (var_ref _r))
))
))
diff --git a/src/glsl/builtins/ir/outerProduct b/src/glsl/builtins/ir/outerProduct
index 61d46261548..0e3f375bbac 100644
--- a/src/glsl/builtins/ir/outerProduct
+++ b/src/glsl/builtins/ir/outerProduct
@@ -4,8 +4,8 @@
(declare (in) vec2 u)
(declare (in) vec2 v))
((declare () mat2 m)
- (assign (constant bool (1)) (xy) (array_ref (var_ref m) (constant int (0))) (expression vec2 * (var_ref u) (swiz x (var_ref v))))
- (assign (constant bool (1)) (xy) (array_ref (var_ref m) (constant int (1))) (expression vec2 * (var_ref u) (swiz y (var_ref v))))
+ (assign (xy) (array_ref (var_ref m) (constant int (0))) (expression vec2 * (var_ref u) (swiz x (var_ref v))))
+ (assign (xy) (array_ref (var_ref m) (constant int (1))) (expression vec2 * (var_ref u) (swiz y (var_ref v))))
(return (var_ref m))))
(signature mat2x3
@@ -13,8 +13,8 @@
(declare (in) vec3 u)
(declare (in) vec2 v))
((declare () mat2x3 m)
- (assign (constant bool (1)) (xyz) (array_ref (var_ref m) (constant int (0))) (expression vec3 * (var_ref u) (swiz x (var_ref v))))
- (assign (constant bool (1)) (xyz) (array_ref (var_ref m) (constant int (1))) (expression vec3 * (var_ref u) (swiz y (var_ref v))))
+ (assign (xyz) (array_ref (var_ref m) (constant int (0))) (expression vec3 * (var_ref u) (swiz x (var_ref v))))
+ (assign (xyz) (array_ref (var_ref m) (constant int (1))) (expression vec3 * (var_ref u) (swiz y (var_ref v))))
(return (var_ref m))))
(signature mat2x4
@@ -22,8 +22,8 @@
(declare (in) vec4 u)
(declare (in) vec2 v))
((declare () mat2x4 m)
- (assign (constant bool (1)) (xyzw) (array_ref (var_ref m) (constant int (0))) (expression vec4 * (var_ref u) (swiz x (var_ref v))))
- (assign (constant bool (1)) (xyzw) (array_ref (var_ref m) (constant int (1))) (expression vec4 * (var_ref u) (swiz y (var_ref v))))
+ (assign (xyzw) (array_ref (var_ref m) (constant int (0))) (expression vec4 * (var_ref u) (swiz x (var_ref v))))
+ (assign (xyzw) (array_ref (var_ref m) (constant int (1))) (expression vec4 * (var_ref u) (swiz y (var_ref v))))
(return (var_ref m))))
(signature mat3x2
@@ -31,9 +31,9 @@
(declare (in) vec2 u)
(declare (in) vec3 v))
((declare () mat3x2 m)
- (assign (constant bool (1)) (xy) (array_ref (var_ref m) (constant int (0))) (expression vec2 * (var_ref u) (swiz x (var_ref v))))
- (assign (constant bool (1)) (xy) (array_ref (var_ref m) (constant int (1))) (expression vec2 * (var_ref u) (swiz y (var_ref v))))
- (assign (constant bool (1)) (xy) (array_ref (var_ref m) (constant int (2))) (expression vec2 * (var_ref u) (swiz z (var_ref v))))
+ (assign (xy) (array_ref (var_ref m) (constant int (0))) (expression vec2 * (var_ref u) (swiz x (var_ref v))))
+ (assign (xy) (array_ref (var_ref m) (constant int (1))) (expression vec2 * (var_ref u) (swiz y (var_ref v))))
+ (assign (xy) (array_ref (var_ref m) (constant int (2))) (expression vec2 * (var_ref u) (swiz z (var_ref v))))
(return (var_ref m))
))
@@ -42,9 +42,9 @@
(declare (in) vec3 u)
(declare (in) vec3 v))
((declare () mat3 m)
- (assign (constant bool (1)) (xyz) (array_ref (var_ref m) (constant int (0))) (expression vec3 * (var_ref u) (swiz x (var_ref v))))
- (assign (constant bool (1)) (xyz) (array_ref (var_ref m) (constant int (1))) (expression vec3 * (var_ref u) (swiz y (var_ref v))))
- (assign (constant bool (1)) (xyz) (array_ref (var_ref m) (constant int (2))) (expression vec3 * (var_ref u) (swiz z (var_ref v))))
+ (assign (xyz) (array_ref (var_ref m) (constant int (0))) (expression vec3 * (var_ref u) (swiz x (var_ref v))))
+ (assign (xyz) (array_ref (var_ref m) (constant int (1))) (expression vec3 * (var_ref u) (swiz y (var_ref v))))
+ (assign (xyz) (array_ref (var_ref m) (constant int (2))) (expression vec3 * (var_ref u) (swiz z (var_ref v))))
(return (var_ref m))))
(signature mat3x4
@@ -52,9 +52,9 @@
(declare (in) vec4 u)
(declare (in) vec3 v))
((declare () mat3x4 m)
- (assign (constant bool (1)) (xyzw) (array_ref (var_ref m) (constant int (0))) (expression vec4 * (var_ref u) (swiz x (var_ref v))))
- (assign (constant bool (1)) (xyzw) (array_ref (var_ref m) (constant int (1))) (expression vec4 * (var_ref u) (swiz y (var_ref v))))
- (assign (constant bool (1)) (xyzw) (array_ref (var_ref m) (constant int (2))) (expression vec4 * (var_ref u) (swiz z (var_ref v))))
+ (assign (xyzw) (array_ref (var_ref m) (constant int (0))) (expression vec4 * (var_ref u) (swiz x (var_ref v))))
+ (assign (xyzw) (array_ref (var_ref m) (constant int (1))) (expression vec4 * (var_ref u) (swiz y (var_ref v))))
+ (assign (xyzw) (array_ref (var_ref m) (constant int (2))) (expression vec4 * (var_ref u) (swiz z (var_ref v))))
(return (var_ref m))))
(signature mat4x2
@@ -62,10 +62,10 @@
(declare (in) vec2 u)
(declare (in) vec4 v))
((declare () mat4x2 m)
- (assign (constant bool (1)) (xy) (array_ref (var_ref m) (constant int (0))) (expression vec2 * (var_ref u) (swiz x (var_ref v))))
- (assign (constant bool (1)) (xy) (array_ref (var_ref m) (constant int (1))) (expression vec2 * (var_ref u) (swiz y (var_ref v))))
- (assign (constant bool (1)) (xy) (array_ref (var_ref m) (constant int (2))) (expression vec2 * (var_ref u) (swiz z (var_ref v))))
- (assign (constant bool (1)) (xy) (array_ref (var_ref m) (constant int (3))) (expression vec2 * (var_ref u) (swiz w (var_ref v))))
+ (assign (xy) (array_ref (var_ref m) (constant int (0))) (expression vec2 * (var_ref u) (swiz x (var_ref v))))
+ (assign (xy) (array_ref (var_ref m) (constant int (1))) (expression vec2 * (var_ref u) (swiz y (var_ref v))))
+ (assign (xy) (array_ref (var_ref m) (constant int (2))) (expression vec2 * (var_ref u) (swiz z (var_ref v))))
+ (assign (xy) (array_ref (var_ref m) (constant int (3))) (expression vec2 * (var_ref u) (swiz w (var_ref v))))
(return (var_ref m))))
(signature mat4x3
@@ -73,10 +73,10 @@
(declare (in) vec3 u)
(declare (in) vec4 v))
((declare () mat4x3 m)
- (assign (constant bool (1)) (xyz) (array_ref (var_ref m) (constant int (0))) (expression vec3 * (var_ref u) (swiz x (var_ref v))))
- (assign (constant bool (1)) (xyz) (array_ref (var_ref m) (constant int (1))) (expression vec3 * (var_ref u) (swiz y (var_ref v))))
- (assign (constant bool (1)) (xyz) (array_ref (var_ref m) (constant int (2))) (expression vec3 * (var_ref u) (swiz z (var_ref v))))
- (assign (constant bool (1)) (xyz) (array_ref (var_ref m) (constant int (3))) (expression vec3 * (var_ref u) (swiz w (var_ref v))))
+ (assign (xyz) (array_ref (var_ref m) (constant int (0))) (expression vec3 * (var_ref u) (swiz x (var_ref v))))
+ (assign (xyz) (array_ref (var_ref m) (constant int (1))) (expression vec3 * (var_ref u) (swiz y (var_ref v))))
+ (assign (xyz) (array_ref (var_ref m) (constant int (2))) (expression vec3 * (var_ref u) (swiz z (var_ref v))))
+ (assign (xyz) (array_ref (var_ref m) (constant int (3))) (expression vec3 * (var_ref u) (swiz w (var_ref v))))
(return (var_ref m))))
(signature mat4
@@ -84,9 +84,9 @@
(declare (in) vec4 u)
(declare (in) vec4 v))
((declare () mat4 m)
- (assign (constant bool (1)) (xyzw) (array_ref (var_ref m) (constant int (0))) (expression vec4 * (var_ref u) (swiz x (var_ref v))))
- (assign (constant bool (1)) (xyzw) (array_ref (var_ref m) (constant int (1))) (expression vec4 * (var_ref u) (swiz y (var_ref v))))
- (assign (constant bool (1)) (xyzw) (array_ref (var_ref m) (constant int (2))) (expression vec4 * (var_ref u) (swiz z (var_ref v))))
- (assign (constant bool (1)) (xyzw) (array_ref (var_ref m) (constant int (3))) (expression vec4 * (var_ref u) (swiz w (var_ref v))))
+ (assign (xyzw) (array_ref (var_ref m) (constant int (0))) (expression vec4 * (var_ref u) (swiz x (var_ref v))))
+ (assign (xyzw) (array_ref (var_ref m) (constant int (1))) (expression vec4 * (var_ref u) (swiz y (var_ref v))))
+ (assign (xyzw) (array_ref (var_ref m) (constant int (2))) (expression vec4 * (var_ref u) (swiz z (var_ref v))))
+ (assign (xyzw) (array_ref (var_ref m) (constant int (3))) (expression vec4 * (var_ref u) (swiz w (var_ref v))))
(return (var_ref m))))
))
diff --git a/src/glsl/builtins/ir/refract b/src/glsl/builtins/ir/refract
index f6319b0ed47..60899f01cec 100644
--- a/src/glsl/builtins/ir/refract
+++ b/src/glsl/builtins/ir/refract
@@ -5,7 +5,7 @@
(declare (in) float n)
(declare (in) float eta))
((declare () float k)
- (assign (constant bool (1)) (x) (var_ref k)
+ (assign (x) (var_ref k)
(expression float - (constant float (1.0))
(expression float * (var_ref eta)
(expression float * (var_ref eta)
@@ -30,7 +30,7 @@
(declare (in) vec2 n)
(declare (in) float eta))
((declare () float k)
- (assign (constant bool (1)) (x) (var_ref k)
+ (assign (x) (var_ref k)
(expression float - (constant float (1.0))
(expression float * (var_ref eta)
(expression float * (var_ref eta)
@@ -55,7 +55,7 @@
(declare (in) vec3 n)
(declare (in) float eta))
((declare () float k)
- (assign (constant bool (1)) (x) (var_ref k)
+ (assign (x) (var_ref k)
(expression float - (constant float (1.0))
(expression float * (var_ref eta)
(expression float * (var_ref eta)
@@ -80,7 +80,7 @@
(declare (in) vec4 n)
(declare (in) float eta))
((declare () float k)
- (assign (constant bool (1)) (x) (var_ref k)
+ (assign (x) (var_ref k)
(expression float - (constant float (1.0))
(expression float * (var_ref eta)
(expression float * (var_ref eta)
diff --git a/src/glsl/builtins/ir/smoothstep b/src/glsl/builtins/ir/smoothstep
index 0164219a056..94c98b29e53 100644
--- a/src/glsl/builtins/ir/smoothstep
+++ b/src/glsl/builtins/ir/smoothstep
@@ -5,40 +5,26 @@
(declare (in) float edge1)
(declare (in) float x))
((declare () float t)
-
- (assign (constant bool (1)) (x) (var_ref t)
+ (assign (x) (var_ref t)
(expression float max
(expression float min
(expression float / (expression float - (var_ref x) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
(constant float (1.0)))
(constant float (0.0))))
- (return (expression float * (var_ref t) (expression float * (var_ref t) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (var_ref t))))))))
-
+ (return (expression float * (var_ref t) (expression float * (var_ref t) (expression float - (constant float (3.0)) (expression float * (constant float (2.0)) (var_ref t))))))))
(signature vec2
(parameters
(declare (in) float edge0)
(declare (in) float edge1)
(declare (in) vec2 x))
((declare () vec2 t)
- (declare () vec2 retval)
-
- (assign (constant bool (1)) (x) (var_ref t)
- (expression float max
- (expression float min
- (expression float / (expression float - (swiz x (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
+ (assign (xy) (var_ref t)
+ (expression vec2 max
+ (expression vec2 min
+ (expression vec2 / (expression vec2 - (var_ref x) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
(constant float (1.0)))
(constant float (0.0))))
- (assign (constant bool (1)) (x) (var_ref retval) (expression float * (swiz x (var_ref t)) (expression float * (swiz x (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz x (var_ref t)))))))
-
- (assign (constant bool (1)) (y) (var_ref t)
- (expression float max
- (expression float min
- (expression float / (expression float - (swiz y (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
- (constant float (1.0)))
- (constant float (0.0))))
- (assign (constant bool (1)) (y) (var_ref retval) (expression float * (swiz y (var_ref t)) (expression float * (swiz y (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz y (var_ref t)))))))
- (return (var_ref retval))
- ))
+ (return (expression vec2 * (var_ref t) (expression vec2 * (var_ref t) (expression vec2 - (constant float (3.0)) (expression vec2 * (constant float (2.0)) (var_ref t))))))))
(signature vec3
(parameters
@@ -46,33 +32,13 @@
(declare (in) float edge1)
(declare (in) vec3 x))
((declare () vec3 t)
- (declare () vec3 retval)
-
- (assign (constant bool (1)) (x) (var_ref t)
- (expression float max
- (expression float min
- (expression float / (expression float - (swiz x (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
- (constant float (1.0)))
- (constant float (0.0))))
- (assign (constant bool (1)) (x) (var_ref retval) (expression float * (swiz x (var_ref t)) (expression float * (swiz x (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz x (var_ref t)))))))
-
- (assign (constant bool (1)) (y) (var_ref t)
- (expression float max
- (expression float min
- (expression float / (expression float - (swiz y (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
- (constant float (1.0)))
- (constant float (0.0))))
- (assign (constant bool (1)) (y) (var_ref retval) (expression float * (swiz y (var_ref t)) (expression float * (swiz y (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz y (var_ref t)))))))
-
- (assign (constant bool (1)) (z) (var_ref t)
- (expression float max
- (expression float min
- (expression float / (expression float - (swiz z (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
+ (assign (xyz) (var_ref t)
+ (expression vec3 max
+ (expression vec3 min
+ (expression vec3 / (expression vec3 - (var_ref x) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
(constant float (1.0)))
(constant float (0.0))))
- (assign (constant bool (1)) (z) (var_ref retval) (expression float * (swiz z (var_ref t)) (expression float * (swiz z (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz z (var_ref t)))))))
- (return (var_ref retval))
- ))
+ (return (expression vec3 * (var_ref t) (expression vec3 * (var_ref t) (expression vec3 - (constant float (3.0)) (expression vec3 * (constant float (2.0)) (var_ref t))))))))
(signature vec4
@@ -81,73 +47,54 @@
(declare (in) float edge1)
(declare (in) vec4 x))
((declare () vec4 t)
- (declare () vec4 retval)
-
- (assign (constant bool (1)) (x) (var_ref t)
- (expression float max
- (expression float min
- (expression float / (expression float - (swiz x (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
- (constant float (1.0)))
- (constant float (0.0))))
- (assign (constant bool (1)) (x) (var_ref retval) (expression float * (swiz x (var_ref t)) (expression float * (swiz x (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz x (var_ref t)))))))
-
- (assign (constant bool (1)) (y) (var_ref t)
- (expression float max
- (expression float min
- (expression float / (expression float - (swiz y (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
- (constant float (1.0)))
- (constant float (0.0))))
- (assign (constant bool (1)) (y) (var_ref retval) (expression float * (swiz y (var_ref t)) (expression float * (swiz y (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz y (var_ref t)))))))
-
- (assign (constant bool (1)) (z) (var_ref t)
- (expression float max
- (expression float min
- (expression float / (expression float - (swiz z (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
+ (assign (xyzw) (var_ref t)
+ (expression vec4 max
+ (expression vec4 min
+ (expression vec4 / (expression vec4 - (var_ref x) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
(constant float (1.0)))
(constant float (0.0))))
- (assign (constant bool (1)) (z) (var_ref retval) (expression float * (swiz z (var_ref t)) (expression float * (swiz z (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz z (var_ref t)))))))
-
- (assign (constant bool (1)) (w) (var_ref t)
- (expression float max
- (expression float min
- (expression float / (expression float - (swiz w (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
- (constant float (1.0)))
- (constant float (0.0))))
- (assign (constant bool (1)) (w) (var_ref retval) (expression float * (swiz w (var_ref t)) (expression float * (swiz w (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz w (var_ref t)))))))
- (return (var_ref retval))
- ))
+ (return (expression vec4 * (var_ref t) (expression vec4 * (var_ref t) (expression vec4 - (constant float (3.0)) (expression vec4 * (constant float (2.0)) (var_ref t))))))))
(signature vec2
(parameters
(declare (in) vec2 edge0)
(declare (in) vec2 edge1)
(declare (in) vec2 x))
- ((return (expression vec2 max
+ ((declare () vec2 t)
+ (assign (xy) (var_ref t)
+ (expression vec2 max
(expression vec2 min
(expression vec2 / (expression vec2 - (var_ref x) (var_ref edge0)) (expression vec2 - (var_ref edge1) (var_ref edge0)))
- (constant vec2 (1.0 1.0)))
- (constant vec2 (0.0 0.0))))))
+ (constant float (1.0)))
+ (constant float (0.0))))
+ (return (expression vec2 * (var_ref t) (expression vec2 * (var_ref t) (expression vec2 - (constant float (3.0)) (expression vec2 * (constant float (2.0)) (var_ref t))))))))
(signature vec3
(parameters
(declare (in) vec3 edge0)
(declare (in) vec3 edge1)
(declare (in) vec3 x))
- ((return (expression vec3 max
+ ((declare () vec3 t)
+ (assign (xyz) (var_ref t)
+ (expression vec3 max
(expression vec3 min
(expression vec3 / (expression vec3 - (var_ref x) (var_ref edge0)) (expression vec3 - (var_ref edge1) (var_ref edge0)))
- (constant vec3 (1.0 1.0 1.0)))
- (constant vec3 (0.0 0.0 0.0))))))
+ (constant float (1.0)))
+ (constant float (0.0))))
+ (return (expression vec3 * (var_ref t) (expression vec3 * (var_ref t) (expression vec3 - (constant float (3.0)) (expression vec3 * (constant float (2.0)) (var_ref t))))))))
(signature vec4
(parameters
(declare (in) vec4 edge0)
(declare (in) vec4 edge1)
(declare (in) vec4 x))
- ((return (expression vec4 max
+ ((declare () vec4 t)
+ (assign (xyzw) (var_ref t)
+ (expression vec4 max
(expression vec4 min
(expression vec4 / (expression vec4 - (var_ref x) (var_ref edge0)) (expression vec4 - (var_ref edge1) (var_ref edge0)))
- (constant vec4 (1.0 1.0 1.0 1.0)))
- (constant vec4 (0.0 0.0 0.0 0.0))))))
+ (constant float (1.0)))
+ (constant float (0.0))))
+ (return (expression vec4 * (var_ref t) (expression vec4 * (var_ref t) (expression vec4 - (constant float (3.0)) (expression vec4 * (constant float (2.0)) (var_ref t))))))))
))
diff --git a/src/glsl/builtins/ir/step b/src/glsl/builtins/ir/step
index 7aec9d7a6cc..efcd7bc8023 100644
--- a/src/glsl/builtins/ir/step
+++ b/src/glsl/builtins/ir/step
@@ -10,8 +10,8 @@
(declare (in) float edge)
(declare (in) vec2 x))
((declare () vec2 t)
- (assign (constant bool (1)) (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(var_ref edge))))
- (assign (constant bool (1)) (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(var_ref edge))))
+ (assign (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(var_ref edge))))
+ (assign (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(var_ref edge))))
(return (var_ref t))))
(signature vec3
@@ -19,9 +19,9 @@
(declare (in) float edge)
(declare (in) vec3 x))
((declare () vec3 t)
- (assign (constant bool (1)) (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(var_ref edge))))
- (assign (constant bool (1)) (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(var_ref edge))))
- (assign (constant bool (1)) (z) (var_ref t) (expression float b2f (expression bool >= (swiz z (var_ref x))(var_ref edge))))
+ (assign (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(var_ref edge))))
+ (assign (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(var_ref edge))))
+ (assign (z) (var_ref t) (expression float b2f (expression bool >= (swiz z (var_ref x))(var_ref edge))))
(return (var_ref t))))
(signature vec4
@@ -29,10 +29,10 @@
(declare (in) float edge)
(declare (in) vec4 x))
((declare () vec4 t)
- (assign (constant bool (1)) (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(var_ref edge))))
- (assign (constant bool (1)) (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(var_ref edge))))
- (assign (constant bool (1)) (z) (var_ref t) (expression float b2f (expression bool >= (swiz z (var_ref x))(var_ref edge))))
- (assign (constant bool (1)) (w) (var_ref t) (expression float b2f (expression bool >= (swiz w (var_ref x))(var_ref edge))))
+ (assign (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(var_ref edge))))
+ (assign (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(var_ref edge))))
+ (assign (z) (var_ref t) (expression float b2f (expression bool >= (swiz z (var_ref x))(var_ref edge))))
+ (assign (w) (var_ref t) (expression float b2f (expression bool >= (swiz w (var_ref x))(var_ref edge))))
(return (var_ref t))))
(signature vec2
@@ -40,8 +40,8 @@
(declare (in) vec2 edge)
(declare (in) vec2 x))
((declare () vec2 t)
- (assign (constant bool (1)) (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(swiz x (var_ref edge)))))
- (assign (constant bool (1)) (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(swiz y (var_ref edge)))))
+ (assign (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(swiz x (var_ref edge)))))
+ (assign (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(swiz y (var_ref edge)))))
(return (var_ref t))))
(signature vec3
@@ -49,9 +49,9 @@
(declare (in) vec3 edge)
(declare (in) vec3 x))
((declare () vec3 t)
- (assign (constant bool (1)) (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(swiz x (var_ref edge)))))
- (assign (constant bool (1)) (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(swiz y (var_ref edge)))))
- (assign (constant bool (1)) (z) (var_ref t) (expression float b2f (expression bool >= (swiz z (var_ref x))(swiz z (var_ref edge)))))
+ (assign (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(swiz x (var_ref edge)))))
+ (assign (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(swiz y (var_ref edge)))))
+ (assign (z) (var_ref t) (expression float b2f (expression bool >= (swiz z (var_ref x))(swiz z (var_ref edge)))))
(return (var_ref t))))
(signature vec4
@@ -59,10 +59,10 @@
(declare (in) vec4 edge)
(declare (in) vec4 x))
((declare () vec4 t)
- (assign (constant bool (1)) (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(swiz x (var_ref edge)))))
- (assign (constant bool (1)) (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(swiz y (var_ref edge)))))
- (assign (constant bool (1)) (z) (var_ref t) (expression float b2f (expression bool >= (swiz z (var_ref x))(swiz z (var_ref edge)))))
- (assign (constant bool (1)) (w) (var_ref t) (expression float b2f (expression bool >= (swiz w (var_ref x))(swiz w (var_ref edge)))))
+ (assign (x) (var_ref t) (expression float b2f (expression bool >= (swiz x (var_ref x))(swiz x (var_ref edge)))))
+ (assign (y) (var_ref t) (expression float b2f (expression bool >= (swiz y (var_ref x))(swiz y (var_ref edge)))))
+ (assign (z) (var_ref t) (expression float b2f (expression bool >= (swiz z (var_ref x))(swiz z (var_ref edge)))))
+ (assign (w) (var_ref t) (expression float b2f (expression bool >= (swiz w (var_ref x))(swiz w (var_ref edge)))))
(return (var_ref t))))
))
diff --git a/src/glsl/builtins/ir/transpose b/src/glsl/builtins/ir/transpose
index 4bed4489bf4..043327d235b 100644
--- a/src/glsl/builtins/ir/transpose
+++ b/src/glsl/builtins/ir/transpose
@@ -3,135 +3,135 @@
(parameters
(declare (in) mat2 m))
((declare () mat2 t)
- (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (0)))))
- (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (0)))))
- (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (1)))))
- (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (1)))))
+ (assign (x) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (0)))))
+ (assign (x) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (0)))))
+ (assign (y) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (1)))))
+ (assign (y) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (1)))))
(return (var_ref t))))
(signature mat3x2
(parameters
(declare (in) mat2x3 m))
((declare () mat3x2 t)
- (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (0)))))
- (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (0)))))
- (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (0)))))
- (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (1)))))
- (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (1)))))
- (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (1)))))
+ (assign (x) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (0)))))
+ (assign (x) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (0)))))
+ (assign (x) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (0)))))
+ (assign (y) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (1)))))
+ (assign (y) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (1)))))
+ (assign (y) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (1)))))
(return (var_ref t))))
(signature mat4x2
(parameters
(declare (in) mat2x4 m))
((declare () mat4x2 t)
- (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (0)))))
- (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (0)))))
- (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (0)))))
- (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (3))) (swiz w (array_ref (var_ref m) (constant int (0)))))
- (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (1)))))
- (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (1)))))
- (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (1)))))
- (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (3))) (swiz w (array_ref (var_ref m) (constant int (1)))))
+ (assign (x) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (0)))))
+ (assign (x) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (0)))))
+ (assign (x) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (0)))))
+ (assign (x) (array_ref (var_ref t) (constant int (3))) (swiz w (array_ref (var_ref m) (constant int (0)))))
+ (assign (y) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (1)))))
+ (assign (y) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (1)))))
+ (assign (y) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (1)))))
+ (assign (y) (array_ref (var_ref t) (constant int (3))) (swiz w (array_ref (var_ref m) (constant int (1)))))
(return (var_ref t))))
(signature mat2x3
(parameters
(declare (in) mat3x2 m))
((declare () mat2x3 t)
- (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (0)))))
- (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (0)))))
- (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (1)))))
- (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (1)))))
- (assign (constant bool (1)) (z) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (2)))))
- (assign (constant bool (1)) (z) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (2)))))
+ (assign (x) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (0)))))
+ (assign (x) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (0)))))
+ (assign (y) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (1)))))
+ (assign (y) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (1)))))
+ (assign (z) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (2)))))
+ (assign (z) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (2)))))
(return (var_ref t))))
(signature mat3
(parameters
(declare (in) mat3 m))
((declare () mat3 t)
- (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (0)))))
- (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (0)))))
- (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (0)))))
- (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (1)))))
- (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (1)))))
- (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (1)))))
- (assign (constant bool (1)) (z) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (2)))))
- (assign (constant bool (1)) (z) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (2)))))
- (assign (constant bool (1)) (z) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (2)))))
+ (assign (x) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (0)))))
+ (assign (x) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (0)))))
+ (assign (x) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (0)))))
+ (assign (y) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (1)))))
+ (assign (y) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (1)))))
+ (assign (y) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (1)))))
+ (assign (z) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (2)))))
+ (assign (z) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (2)))))
+ (assign (z) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (2)))))
(return (var_ref t))))
(signature mat4x3
(parameters
(declare (in) mat3x4 m))
((declare () mat4x3 t)
- (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (0)))))
- (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (0)))))
- (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (0)))))
- (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (3))) (swiz w (array_ref (var_ref m) (constant int (0)))))
- (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (1)))))
- (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (1)))))
- (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (1)))))
- (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (3))) (swiz w (array_ref (var_ref m) (constant int (1)))))
- (assign (constant bool (1)) (z) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (2)))))
- (assign (constant bool (1)) (z) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (2)))))
- (assign (constant bool (1)) (z) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (2)))))
- (assign (constant bool (1)) (z) (array_ref (var_ref t) (constant int (3))) (swiz w (array_ref (var_ref m) (constant int (2)))))
+ (assign (x) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (0)))))
+ (assign (x) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (0)))))
+ (assign (x) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (0)))))
+ (assign (x) (array_ref (var_ref t) (constant int (3))) (swiz w (array_ref (var_ref m) (constant int (0)))))
+ (assign (y) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (1)))))
+ (assign (y) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (1)))))
+ (assign (y) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (1)))))
+ (assign (y) (array_ref (var_ref t) (constant int (3))) (swiz w (array_ref (var_ref m) (constant int (1)))))
+ (assign (z) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (2)))))
+ (assign (z) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (2)))))
+ (assign (z) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (2)))))
+ (assign (z) (array_ref (var_ref t) (constant int (3))) (swiz w (array_ref (var_ref m) (constant int (2)))))
(return (var_ref t))))
(signature mat2x4
(parameters
(declare (in) mat4x2 m))
((declare () mat2x4 t)
- (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (0)))))
- (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (0)))))
- (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (1)))))
- (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (1)))))
- (assign (constant bool (1)) (z) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (2)))))
- (assign (constant bool (1)) (z) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (2)))))
- (assign (constant bool (1)) (w) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (3)))))
- (assign (constant bool (1)) (w) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (3)))))
+ (assign (x) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (0)))))
+ (assign (x) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (0)))))
+ (assign (y) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (1)))))
+ (assign (y) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (1)))))
+ (assign (z) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (2)))))
+ (assign (z) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (2)))))
+ (assign (w) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (3)))))
+ (assign (w) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (3)))))
(return (var_ref t))))
(signature mat3x4
(parameters
(declare (in) mat4x3 m))
((declare () mat3x4 t)
- (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (0)))))
- (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (0)))))
- (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (0)))))
- (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (1)))))
- (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (1)))))
- (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (1)))))
- (assign (constant bool (1)) (z) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (2)))))
- (assign (constant bool (1)) (z) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (2)))))
- (assign (constant bool (1)) (z) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (2)))))
- (assign (constant bool (1)) (w) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (3)))))
- (assign (constant bool (1)) (w) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (3)))))
- (assign (constant bool (1)) (w) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (3)))))
+ (assign (x) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (0)))))
+ (assign (x) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (0)))))
+ (assign (x) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (0)))))
+ (assign (y) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (1)))))
+ (assign (y) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (1)))))
+ (assign (y) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (1)))))
+ (assign (z) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (2)))))
+ (assign (z) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (2)))))
+ (assign (z) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (2)))))
+ (assign (w) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (3)))))
+ (assign (w) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (3)))))
+ (assign (w) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (3)))))
(return (var_ref t))))
(signature mat4
(parameters
(declare (in) mat4 m))
((declare () mat4 t)
- (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (0)))))
- (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (0)))))
- (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (0)))))
- (assign (constant bool (1)) (x) (array_ref (var_ref t) (constant int (3))) (swiz w (array_ref (var_ref m) (constant int (0)))))
- (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (1)))))
- (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (1)))))
- (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (1)))))
- (assign (constant bool (1)) (y) (array_ref (var_ref t) (constant int (3))) (swiz w (array_ref (var_ref m) (constant int (1)))))
- (assign (constant bool (1)) (z) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (2)))))
- (assign (constant bool (1)) (z) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (2)))))
- (assign (constant bool (1)) (z) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (2)))))
- (assign (constant bool (1)) (z) (array_ref (var_ref t) (constant int (3))) (swiz w (array_ref (var_ref m) (constant int (2)))))
- (assign (constant bool (1)) (w) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (3)))))
- (assign (constant bool (1)) (w) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (3)))))
- (assign (constant bool (1)) (w) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (3)))))
- (assign (constant bool (1)) (w) (array_ref (var_ref t) (constant int (3))) (swiz w (array_ref (var_ref m) (constant int (3)))))
+ (assign (x) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (0)))))
+ (assign (x) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (0)))))
+ (assign (x) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (0)))))
+ (assign (x) (array_ref (var_ref t) (constant int (3))) (swiz w (array_ref (var_ref m) (constant int (0)))))
+ (assign (y) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (1)))))
+ (assign (y) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (1)))))
+ (assign (y) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (1)))))
+ (assign (y) (array_ref (var_ref t) (constant int (3))) (swiz w (array_ref (var_ref m) (constant int (1)))))
+ (assign (z) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (2)))))
+ (assign (z) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (2)))))
+ (assign (z) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (2)))))
+ (assign (z) (array_ref (var_ref t) (constant int (3))) (swiz w (array_ref (var_ref m) (constant int (2)))))
+ (assign (w) (array_ref (var_ref t) (constant int (0))) (swiz x (array_ref (var_ref m) (constant int (3)))))
+ (assign (w) (array_ref (var_ref t) (constant int (1))) (swiz y (array_ref (var_ref m) (constant int (3)))))
+ (assign (w) (array_ref (var_ref t) (constant int (2))) (swiz z (array_ref (var_ref m) (constant int (3)))))
+ (assign (w) (array_ref (var_ref t) (constant int (3))) (swiz w (array_ref (var_ref m) (constant int (3)))))
(return (var_ref t))))
)
diff --git a/src/glsl/builtins/tools/generate_builtins.py b/src/glsl/builtins/tools/generate_builtins.py
index 1f1056ea096..3a938a022da 100755
--- a/src/glsl/builtins/tools/generate_builtins.py
+++ b/src/glsl/builtins/tools/generate_builtins.py
@@ -1,16 +1,27 @@
#!/usr/bin/python
# -*- coding: utf-8 -*-
+from __future__ import with_statement
+
import re
+import sys
from glob import glob
from os import path
from subprocess import Popen, PIPE
+from sys import argv
# Local module: generator for texture lookup builtins
from texture_builtins import generate_texture_functions
builtins_dir = path.join(path.dirname(path.abspath(__file__)), "..")
+# Get the path to the standalone GLSL compiler
+if len(argv) != 2:
+ print "Usage:", argv[0], "<path to compiler>"
+ sys.exit(1)
+
+compiler = argv[1]
+
# Read the files in builtins/ir/*...add them to the supplied dictionary.
def read_ir_files(fs):
for filename in glob(path.join(path.join(builtins_dir, 'ir'), '*')):
@@ -47,14 +58,13 @@ def write_function_definitions():
print stringify(v), ';'
def run_compiler(args):
- compiler_path = path.join(path.join(builtins_dir, '..'), 'glsl_compiler')
- command = [compiler_path, '--dump-lir'] + args
+ command = [compiler, '--dump-lir'] + args
p = Popen(command, 1, stdout=PIPE, shell=False)
output = p.communicate()[0]
# Clean up output a bit by killing whitespace before a closing paren.
- kill_paren_whitespace = re.compile(r'[ \n]*\)', re.MULTILINE);
- output = kill_paren_whitespace.sub(')', output);
+ kill_paren_whitespace = re.compile(r'[ \n]*\)', re.MULTILINE)
+ output = kill_paren_whitespace.sub(')', output)
# Also toss any duplicate newlines
output = output.replace('\n\n', '\n')
@@ -69,12 +79,12 @@ def write_profile(filename, profile):
return
# Kill any global variable declarations. We don't want them.
- kill_globals = re.compile(r'^\(declare.*\n', re.MULTILINE);
+ kill_globals = re.compile(r'^\(declare.*\n', re.MULTILINE)
proto_ir = kill_globals.sub('', proto_ir)
# Kill pointer addresses. They're not necessary in prototypes and just
# clutter the diff output.
- proto_ir = re.sub(r'@0x[0-9a-f]+', '', proto_ir);
+ proto_ir = re.sub(r'@0x[0-9a-f]+', '', proto_ir)
print 'static const char prototypes_for_' + profile + '[] ='
print stringify(proto_ir), ';'
@@ -200,7 +210,6 @@ _mesa_glsl_release_functions(void)
static void
_mesa_read_profile(struct _mesa_glsl_parse_state *state,
- exec_list *instructions,
int profile_index,
const char *prototypes,
const char **functions,
@@ -214,14 +223,12 @@ _mesa_read_profile(struct _mesa_glsl_parse_state *state,
builtin_profiles[profile_index] = sh;
}
- import_prototypes(sh->ir, instructions, state->symbols, state);
state->builtins_to_link[state->num_builtins_to_link] = sh;
state->num_builtins_to_link++;
}
void
-_mesa_glsl_initialize_functions(exec_list *instructions,
- struct _mesa_glsl_parse_state *state)
+_mesa_glsl_initialize_functions(struct _mesa_glsl_parse_state *state)
{
if (builtin_mem_ctx == NULL) {
builtin_mem_ctx = talloc_init("GLSL built-in functions");
@@ -231,7 +238,7 @@ _mesa_glsl_initialize_functions(exec_list *instructions,
state->num_builtins_to_link = 0;
"""
- i=0
+ i = 0
for (filename, profile) in profiles:
if profile.endswith('_vert'):
check = 'state->target == vertex_shader && '
@@ -245,7 +252,7 @@ _mesa_glsl_initialize_functions(exec_list *instructions,
check += 'state->' + version + '_enable'
print ' if (' + check + ') {'
- print ' _mesa_read_profile(state, instructions, %d,' % i
+ print ' _mesa_read_profile(state, %d,' % i
print ' prototypes_for_' + profile + ','
print ' functions_for_' + profile + ','
print ' Elements(functions_for_' + profile + '));'
diff --git a/src/glsl/glcpp/glcpp-parse.c b/src/glsl/glcpp/glcpp-parse.c
index 0cd1fe5d598..a5566dc0aaf 100644
--- a/src/glsl/glcpp/glcpp-parse.c
+++ b/src/glsl/glcpp/glcpp-parse.c
@@ -1,9 +1,10 @@
-/* A Bison parser, made by GNU Bison 2.4.3. */
+
+/* A Bison parser, made by GNU Bison 2.4.1. */
/* Skeleton implementation for Bison's Yacc-like parsers in C
- Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006,
- 2009, 2010 Free Software Foundation, Inc.
+ Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006
+ Free Software Foundation, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@@ -45,7 +46,7 @@
#define YYBISON 1
/* Bison version. */
-#define YYBISON_VERSION "2.4.3"
+#define YYBISON_VERSION "2.4.1"
/* Skeleton name. */
#define YYSKELETON_NAME "yacc.c"
@@ -219,7 +220,7 @@ add_builtin_define(glcpp_parser_t *parser, const char *name, int value);
/* Line 189 of yacc.c */
-#line 223 "glcpp/glcpp-parse.c"
+#line 224 "glcpp/glcpp-parse.c"
/* Enabling traces. */
#ifndef YYDEBUG
@@ -307,7 +308,7 @@ typedef struct YYLTYPE
/* Line 264 of yacc.c */
-#line 311 "glcpp/glcpp-parse.c"
+#line 312 "glcpp/glcpp-parse.c"
#ifdef short
# undef short
@@ -357,7 +358,7 @@ typedef short int yytype_int16;
#define YYSIZE_MAXIMUM ((YYSIZE_T) -1)
#ifndef YY_
-# if defined YYENABLE_NLS && YYENABLE_NLS
+# if YYENABLE_NLS
# if ENABLE_NLS
# include <libintl.h> /* INFRINGES ON USER NAME SPACE */
# define YY_(msgid) dgettext ("bison-runtime", msgid)
@@ -636,13 +637,13 @@ static const yytype_uint16 yyrline[] =
216, 219, 222, 225, 233, 252, 262, 267, 272, 291,
306, 309, 312, 333, 337, 346, 351, 352, 355, 358,
361, 364, 367, 370, 373, 376, 379, 382, 385, 388,
- 391, 394, 397, 400, 403, 406, 409, 412, 415, 418,
- 424, 429, 437, 438, 442, 448, 449, 452, 454, 461,
- 465, 469, 474, 480, 488, 494, 502, 506, 510, 514,
- 518, 525, 526, 527, 528, 529, 530, 531, 532, 533,
- 534, 535, 536, 537, 538, 539, 540, 541, 542, 543,
- 544, 545, 546, 547, 548, 549, 550, 551, 552, 553,
- 554, 555
+ 391, 394, 397, 400, 408, 411, 414, 417, 420, 423,
+ 429, 434, 442, 443, 447, 453, 454, 457, 459, 466,
+ 470, 474, 479, 484, 492, 498, 506, 510, 514, 518,
+ 522, 529, 530, 531, 532, 533, 534, 535, 536, 537,
+ 538, 539, 540, 541, 542, 543, 544, 545, 546, 547,
+ 548, 549, 550, 551, 552, 553, 554, 555, 556, 557,
+ 558, 559
};
#endif
@@ -945,18 +946,9 @@ static const yytype_uint8 yystos[] =
/* Like YYERROR except do call yyerror. This remains here temporarily
to ease the transition to the new meaning of YYERROR, for GCC.
- Once GCC version 2 has supplanted version 1, this can go. However,
- YYFAIL appears to be in use. Nevertheless, it is formally deprecated
- in Bison 2.4.2's NEWS entry, where a plan to phase it out is
- discussed. */
+ Once GCC version 2 has supplanted version 1, this can go. */
#define YYFAIL goto yyerrlab
-#if defined YYFAIL
- /* This is here to suppress warnings from the GCC cpp's
- -Wunused-macros. Normally we don't worry about that warning, but
- some users do, and we want to make it easy for users to remove
- YYFAIL uses, which will produce warnings from Bison 2.5. */
-#endif
#define YYRECOVERING() (!!yyerrstatus)
@@ -1013,7 +1005,7 @@ while (YYID (0))
we won't break user code: when these are the locations we know. */
#ifndef YY_LOCATION_PRINT
-# if defined YYLTYPE_IS_TRIVIAL && YYLTYPE_IS_TRIVIAL
+# if YYLTYPE_IS_TRIVIAL
# define YY_LOCATION_PRINT(File, Loc) \
fprintf (File, "%d.%d-%d.%d", \
(Loc).first_line, (Loc).first_column, \
@@ -1555,7 +1547,7 @@ YYLTYPE yylloc;
YYLTYPE *yylsp;
/* The locations where the error started and ended. */
- YYLTYPE yyerror_range[3];
+ YYLTYPE yyerror_range[2];
YYSIZE_T yystacksize;
@@ -1602,7 +1594,7 @@ YYLTYPE yylloc;
yyvsp = yyvs;
yylsp = yyls;
-#if defined YYLTYPE_IS_TRIVIAL && YYLTYPE_IS_TRIVIAL
+#if YYLTYPE_IS_TRIVIAL
/* Initialize the default location before parsing starts. */
yylloc.first_line = yylloc.last_line = 1;
yylloc.first_column = yylloc.last_column = 1;
@@ -1610,7 +1602,7 @@ YYLTYPE yylloc;
/* User initialization code. */
-/* Line 1251 of yacc.c */
+/* Line 1242 of yacc.c */
#line 155 "glcpp/glcpp-parse.y"
{
yylloc.first_line = 1;
@@ -1620,8 +1612,8 @@ YYLTYPE yylloc;
yylloc.source = 0;
}
-/* Line 1251 of yacc.c */
-#line 1625 "glcpp/glcpp-parse.c"
+/* Line 1242 of yacc.c */
+#line 1617 "glcpp/glcpp-parse.c"
yylsp[0] = yylloc;
goto yysetstate;
@@ -1808,7 +1800,7 @@ yyreduce:
{
case 4:
-/* Line 1464 of yacc.c */
+/* Line 1455 of yacc.c */
#line 194 "glcpp/glcpp-parse.y"
{
glcpp_print(parser->output, "\n");
@@ -1817,7 +1809,7 @@ yyreduce:
case 5:
-/* Line 1464 of yacc.c */
+/* Line 1455 of yacc.c */
#line 197 "glcpp/glcpp-parse.y"
{
_glcpp_parser_print_expanded_token_list (parser, (yyvsp[(1) - (1)].token_list));
@@ -1828,7 +1820,7 @@ yyreduce:
case 8:
-/* Line 1464 of yacc.c */
+/* Line 1455 of yacc.c */
#line 207 "glcpp/glcpp-parse.y"
{
_glcpp_parser_skip_stack_push_if (parser, & (yylsp[(1) - (3)]), (yyvsp[(2) - (3)].ival));
@@ -1837,7 +1829,7 @@ yyreduce:
case 9:
-/* Line 1464 of yacc.c */
+/* Line 1455 of yacc.c */
#line 210 "glcpp/glcpp-parse.y"
{
_glcpp_parser_skip_stack_change_if (parser, & (yylsp[(1) - (3)]), "elif", (yyvsp[(2) - (3)].ival));
@@ -1846,7 +1838,7 @@ yyreduce:
case 10:
-/* Line 1464 of yacc.c */
+/* Line 1455 of yacc.c */
#line 216 "glcpp/glcpp-parse.y"
{
_define_object_macro (parser, & (yylsp[(2) - (4)]), (yyvsp[(2) - (4)].str), (yyvsp[(3) - (4)].token_list));
@@ -1855,7 +1847,7 @@ yyreduce:
case 11:
-/* Line 1464 of yacc.c */
+/* Line 1455 of yacc.c */
#line 219 "glcpp/glcpp-parse.y"
{
_define_function_macro (parser, & (yylsp[(2) - (6)]), (yyvsp[(2) - (6)].str), NULL, (yyvsp[(5) - (6)].token_list));
@@ -1864,7 +1856,7 @@ yyreduce:
case 12:
-/* Line 1464 of yacc.c */
+/* Line 1455 of yacc.c */
#line 222 "glcpp/glcpp-parse.y"
{
_define_function_macro (parser, & (yylsp[(2) - (7)]), (yyvsp[(2) - (7)].str), (yyvsp[(4) - (7)].string_list), (yyvsp[(6) - (7)].token_list));
@@ -1873,7 +1865,7 @@ yyreduce:
case 13:
-/* Line 1464 of yacc.c */
+/* Line 1455 of yacc.c */
#line 225 "glcpp/glcpp-parse.y"
{
macro_t *macro = hash_table_find (parser->defines, (yyvsp[(2) - (3)].str));
@@ -1887,7 +1879,7 @@ yyreduce:
case 14:
-/* Line 1464 of yacc.c */
+/* Line 1455 of yacc.c */
#line 233 "glcpp/glcpp-parse.y"
{
/* Be careful to only evaluate the 'if' expression if
@@ -1912,7 +1904,7 @@ yyreduce:
case 15:
-/* Line 1464 of yacc.c */
+/* Line 1455 of yacc.c */
#line 252 "glcpp/glcpp-parse.y"
{
/* #if without an expression is only an error if we
@@ -1928,7 +1920,7 @@ yyreduce:
case 16:
-/* Line 1464 of yacc.c */
+/* Line 1455 of yacc.c */
#line 262 "glcpp/glcpp-parse.y"
{
macro_t *macro = hash_table_find (parser->defines, (yyvsp[(2) - (4)].str));
@@ -1939,7 +1931,7 @@ yyreduce:
case 17:
-/* Line 1464 of yacc.c */
+/* Line 1455 of yacc.c */
#line 267 "glcpp/glcpp-parse.y"
{
macro_t *macro = hash_table_find (parser->defines, (yyvsp[(2) - (4)].str));
@@ -1950,7 +1942,7 @@ yyreduce:
case 18:
-/* Line 1464 of yacc.c */
+/* Line 1455 of yacc.c */
#line 272 "glcpp/glcpp-parse.y"
{
/* Be careful to only evaluate the 'elif' expression
@@ -1975,7 +1967,7 @@ yyreduce:
case 19:
-/* Line 1464 of yacc.c */
+/* Line 1455 of yacc.c */
#line 291 "glcpp/glcpp-parse.y"
{
/* #elif without an expression is an error unless we
@@ -1996,7 +1988,7 @@ yyreduce:
case 20:
-/* Line 1464 of yacc.c */
+/* Line 1455 of yacc.c */
#line 306 "glcpp/glcpp-parse.y"
{
_glcpp_parser_skip_stack_change_if (parser, & (yylsp[(1) - (2)]), "else", 1);
@@ -2005,7 +1997,7 @@ yyreduce:
case 21:
-/* Line 1464 of yacc.c */
+/* Line 1455 of yacc.c */
#line 309 "glcpp/glcpp-parse.y"
{
_glcpp_parser_skip_stack_pop (parser, & (yylsp[(1) - (2)]));
@@ -2014,7 +2006,7 @@ yyreduce:
case 22:
-/* Line 1464 of yacc.c */
+/* Line 1455 of yacc.c */
#line 312 "glcpp/glcpp-parse.y"
{
macro_t *macro = hash_table_find (parser->defines, "__VERSION__");
@@ -2041,7 +2033,7 @@ yyreduce:
case 24:
-/* Line 1464 of yacc.c */
+/* Line 1455 of yacc.c */
#line 337 "glcpp/glcpp-parse.y"
{
if (strlen ((yyvsp[(1) - (1)].str)) >= 3 && strncmp ((yyvsp[(1) - (1)].str), "0x", 2) == 0) {
@@ -2056,7 +2048,7 @@ yyreduce:
case 25:
-/* Line 1464 of yacc.c */
+/* Line 1455 of yacc.c */
#line 346 "glcpp/glcpp-parse.y"
{
(yyval.ival) = (yyvsp[(1) - (1)].ival);
@@ -2065,7 +2057,7 @@ yyreduce:
case 27:
-/* Line 1464 of yacc.c */
+/* Line 1455 of yacc.c */
#line 352 "glcpp/glcpp-parse.y"
{
(yyval.ival) = (yyvsp[(1) - (3)].ival) || (yyvsp[(3) - (3)].ival);
@@ -2074,7 +2066,7 @@ yyreduce:
case 28:
-/* Line 1464 of yacc.c */
+/* Line 1455 of yacc.c */
#line 355 "glcpp/glcpp-parse.y"
{
(yyval.ival) = (yyvsp[(1) - (3)].ival) && (yyvsp[(3) - (3)].ival);
@@ -2083,7 +2075,7 @@ yyreduce:
case 29:
-/* Line 1464 of yacc.c */
+/* Line 1455 of yacc.c */
#line 358 "glcpp/glcpp-parse.y"
{
(yyval.ival) = (yyvsp[(1) - (3)].ival) | (yyvsp[(3) - (3)].ival);
@@ -2092,7 +2084,7 @@ yyreduce:
case 30:
-/* Line 1464 of yacc.c */
+/* Line 1455 of yacc.c */
#line 361 "glcpp/glcpp-parse.y"
{
(yyval.ival) = (yyvsp[(1) - (3)].ival) ^ (yyvsp[(3) - (3)].ival);
@@ -2101,7 +2093,7 @@ yyreduce:
case 31:
-/* Line 1464 of yacc.c */
+/* Line 1455 of yacc.c */
#line 364 "glcpp/glcpp-parse.y"
{
(yyval.ival) = (yyvsp[(1) - (3)].ival) & (yyvsp[(3) - (3)].ival);
@@ -2110,7 +2102,7 @@ yyreduce:
case 32:
-/* Line 1464 of yacc.c */
+/* Line 1455 of yacc.c */
#line 367 "glcpp/glcpp-parse.y"
{
(yyval.ival) = (yyvsp[(1) - (3)].ival) != (yyvsp[(3) - (3)].ival);
@@ -2119,7 +2111,7 @@ yyreduce:
case 33:
-/* Line 1464 of yacc.c */
+/* Line 1455 of yacc.c */
#line 370 "glcpp/glcpp-parse.y"
{
(yyval.ival) = (yyvsp[(1) - (3)].ival) == (yyvsp[(3) - (3)].ival);
@@ -2128,7 +2120,7 @@ yyreduce:
case 34:
-/* Line 1464 of yacc.c */
+/* Line 1455 of yacc.c */
#line 373 "glcpp/glcpp-parse.y"
{
(yyval.ival) = (yyvsp[(1) - (3)].ival) >= (yyvsp[(3) - (3)].ival);
@@ -2137,7 +2129,7 @@ yyreduce:
case 35:
-/* Line 1464 of yacc.c */
+/* Line 1455 of yacc.c */
#line 376 "glcpp/glcpp-parse.y"
{
(yyval.ival) = (yyvsp[(1) - (3)].ival) <= (yyvsp[(3) - (3)].ival);
@@ -2146,7 +2138,7 @@ yyreduce:
case 36:
-/* Line 1464 of yacc.c */
+/* Line 1455 of yacc.c */
#line 379 "glcpp/glcpp-parse.y"
{
(yyval.ival) = (yyvsp[(1) - (3)].ival) > (yyvsp[(3) - (3)].ival);
@@ -2155,7 +2147,7 @@ yyreduce:
case 37:
-/* Line 1464 of yacc.c */
+/* Line 1455 of yacc.c */
#line 382 "glcpp/glcpp-parse.y"
{
(yyval.ival) = (yyvsp[(1) - (3)].ival) < (yyvsp[(3) - (3)].ival);
@@ -2164,7 +2156,7 @@ yyreduce:
case 38:
-/* Line 1464 of yacc.c */
+/* Line 1455 of yacc.c */
#line 385 "glcpp/glcpp-parse.y"
{
(yyval.ival) = (yyvsp[(1) - (3)].ival) >> (yyvsp[(3) - (3)].ival);
@@ -2173,7 +2165,7 @@ yyreduce:
case 39:
-/* Line 1464 of yacc.c */
+/* Line 1455 of yacc.c */
#line 388 "glcpp/glcpp-parse.y"
{
(yyval.ival) = (yyvsp[(1) - (3)].ival) << (yyvsp[(3) - (3)].ival);
@@ -2182,7 +2174,7 @@ yyreduce:
case 40:
-/* Line 1464 of yacc.c */
+/* Line 1455 of yacc.c */
#line 391 "glcpp/glcpp-parse.y"
{
(yyval.ival) = (yyvsp[(1) - (3)].ival) - (yyvsp[(3) - (3)].ival);
@@ -2191,7 +2183,7 @@ yyreduce:
case 41:
-/* Line 1464 of yacc.c */
+/* Line 1455 of yacc.c */
#line 394 "glcpp/glcpp-parse.y"
{
(yyval.ival) = (yyvsp[(1) - (3)].ival) + (yyvsp[(3) - (3)].ival);
@@ -2200,7 +2192,7 @@ yyreduce:
case 42:
-/* Line 1464 of yacc.c */
+/* Line 1455 of yacc.c */
#line 397 "glcpp/glcpp-parse.y"
{
(yyval.ival) = (yyvsp[(1) - (3)].ival) % (yyvsp[(3) - (3)].ival);
@@ -2209,17 +2201,22 @@ yyreduce:
case 43:
-/* Line 1464 of yacc.c */
+/* Line 1455 of yacc.c */
#line 400 "glcpp/glcpp-parse.y"
{
- (yyval.ival) = (yyvsp[(1) - (3)].ival) / (yyvsp[(3) - (3)].ival);
+ if ((yyvsp[(3) - (3)].ival) == 0) {
+ yyerror (& (yylsp[(1) - (3)]), parser,
+ "division by 0 in preprocessor directive");
+ } else {
+ (yyval.ival) = (yyvsp[(1) - (3)].ival) / (yyvsp[(3) - (3)].ival);
+ }
;}
break;
case 44:
-/* Line 1464 of yacc.c */
-#line 403 "glcpp/glcpp-parse.y"
+/* Line 1455 of yacc.c */
+#line 408 "glcpp/glcpp-parse.y"
{
(yyval.ival) = (yyvsp[(1) - (3)].ival) * (yyvsp[(3) - (3)].ival);
;}
@@ -2227,8 +2224,8 @@ yyreduce:
case 45:
-/* Line 1464 of yacc.c */
-#line 406 "glcpp/glcpp-parse.y"
+/* Line 1455 of yacc.c */
+#line 411 "glcpp/glcpp-parse.y"
{
(yyval.ival) = ! (yyvsp[(2) - (2)].ival);
;}
@@ -2236,8 +2233,8 @@ yyreduce:
case 46:
-/* Line 1464 of yacc.c */
-#line 409 "glcpp/glcpp-parse.y"
+/* Line 1455 of yacc.c */
+#line 414 "glcpp/glcpp-parse.y"
{
(yyval.ival) = ~ (yyvsp[(2) - (2)].ival);
;}
@@ -2245,8 +2242,8 @@ yyreduce:
case 47:
-/* Line 1464 of yacc.c */
-#line 412 "glcpp/glcpp-parse.y"
+/* Line 1455 of yacc.c */
+#line 417 "glcpp/glcpp-parse.y"
{
(yyval.ival) = - (yyvsp[(2) - (2)].ival);
;}
@@ -2254,8 +2251,8 @@ yyreduce:
case 48:
-/* Line 1464 of yacc.c */
-#line 415 "glcpp/glcpp-parse.y"
+/* Line 1455 of yacc.c */
+#line 420 "glcpp/glcpp-parse.y"
{
(yyval.ival) = + (yyvsp[(2) - (2)].ival);
;}
@@ -2263,8 +2260,8 @@ yyreduce:
case 49:
-/* Line 1464 of yacc.c */
-#line 418 "glcpp/glcpp-parse.y"
+/* Line 1455 of yacc.c */
+#line 423 "glcpp/glcpp-parse.y"
{
(yyval.ival) = (yyvsp[(2) - (3)].ival);
;}
@@ -2272,8 +2269,8 @@ yyreduce:
case 50:
-/* Line 1464 of yacc.c */
-#line 424 "glcpp/glcpp-parse.y"
+/* Line 1455 of yacc.c */
+#line 429 "glcpp/glcpp-parse.y"
{
(yyval.string_list) = _string_list_create (parser);
_string_list_append_item ((yyval.string_list), (yyvsp[(1) - (1)].str));
@@ -2283,8 +2280,8 @@ yyreduce:
case 51:
-/* Line 1464 of yacc.c */
-#line 429 "glcpp/glcpp-parse.y"
+/* Line 1455 of yacc.c */
+#line 434 "glcpp/glcpp-parse.y"
{
(yyval.string_list) = (yyvsp[(1) - (3)].string_list);
_string_list_append_item ((yyval.string_list), (yyvsp[(3) - (3)].str));
@@ -2294,15 +2291,15 @@ yyreduce:
case 52:
-/* Line 1464 of yacc.c */
-#line 437 "glcpp/glcpp-parse.y"
+/* Line 1455 of yacc.c */
+#line 442 "glcpp/glcpp-parse.y"
{ (yyval.token_list) = NULL; ;}
break;
case 54:
-/* Line 1464 of yacc.c */
-#line 442 "glcpp/glcpp-parse.y"
+/* Line 1455 of yacc.c */
+#line 447 "glcpp/glcpp-parse.y"
{
yyerror (& (yylsp[(1) - (2)]), parser, "Invalid tokens after #");
;}
@@ -2310,15 +2307,15 @@ yyreduce:
case 55:
-/* Line 1464 of yacc.c */
-#line 448 "glcpp/glcpp-parse.y"
+/* Line 1455 of yacc.c */
+#line 453 "glcpp/glcpp-parse.y"
{ (yyval.token_list) = NULL; ;}
break;
case 58:
-/* Line 1464 of yacc.c */
-#line 454 "glcpp/glcpp-parse.y"
+/* Line 1455 of yacc.c */
+#line 459 "glcpp/glcpp-parse.y"
{
glcpp_warning(&(yylsp[(1) - (1)]), parser, "extra tokens at end of directive");
;}
@@ -2326,8 +2323,8 @@ yyreduce:
case 59:
-/* Line 1464 of yacc.c */
-#line 461 "glcpp/glcpp-parse.y"
+/* Line 1455 of yacc.c */
+#line 466 "glcpp/glcpp-parse.y"
{
int v = hash_table_find (parser->defines, (yyvsp[(2) - (2)].str)) ? 1 : 0;
(yyval.token) = _token_create_ival (parser, INTEGER, v);
@@ -2336,8 +2333,8 @@ yyreduce:
case 60:
-/* Line 1464 of yacc.c */
-#line 465 "glcpp/glcpp-parse.y"
+/* Line 1455 of yacc.c */
+#line 470 "glcpp/glcpp-parse.y"
{
int v = hash_table_find (parser->defines, (yyvsp[(3) - (4)].str)) ? 1 : 0;
(yyval.token) = _token_create_ival (parser, INTEGER, v);
@@ -2346,10 +2343,9 @@ yyreduce:
case 62:
-/* Line 1464 of yacc.c */
-#line 474 "glcpp/glcpp-parse.y"
+/* Line 1455 of yacc.c */
+#line 479 "glcpp/glcpp-parse.y"
{
- parser->space_tokens = 1;
(yyval.token_list) = _token_list_create (parser);
_token_list_append ((yyval.token_list), (yyvsp[(1) - (1)].token));
talloc_unlink (parser, (yyvsp[(1) - (1)].token));
@@ -2358,8 +2354,8 @@ yyreduce:
case 63:
-/* Line 1464 of yacc.c */
-#line 480 "glcpp/glcpp-parse.y"
+/* Line 1455 of yacc.c */
+#line 484 "glcpp/glcpp-parse.y"
{
(yyval.token_list) = (yyvsp[(1) - (2)].token_list);
_token_list_append ((yyval.token_list), (yyvsp[(2) - (2)].token));
@@ -2369,8 +2365,8 @@ yyreduce:
case 64:
-/* Line 1464 of yacc.c */
-#line 488 "glcpp/glcpp-parse.y"
+/* Line 1455 of yacc.c */
+#line 492 "glcpp/glcpp-parse.y"
{
parser->space_tokens = 1;
(yyval.token_list) = _token_list_create (parser);
@@ -2381,8 +2377,8 @@ yyreduce:
case 65:
-/* Line 1464 of yacc.c */
-#line 494 "glcpp/glcpp-parse.y"
+/* Line 1455 of yacc.c */
+#line 498 "glcpp/glcpp-parse.y"
{
(yyval.token_list) = (yyvsp[(1) - (2)].token_list);
_token_list_append ((yyval.token_list), (yyvsp[(2) - (2)].token));
@@ -2392,8 +2388,8 @@ yyreduce:
case 66:
-/* Line 1464 of yacc.c */
-#line 502 "glcpp/glcpp-parse.y"
+/* Line 1455 of yacc.c */
+#line 506 "glcpp/glcpp-parse.y"
{
(yyval.token) = _token_create_str (parser, IDENTIFIER, (yyvsp[(1) - (1)].str));
(yyval.token)->location = yylloc;
@@ -2402,8 +2398,8 @@ yyreduce:
case 67:
-/* Line 1464 of yacc.c */
-#line 506 "glcpp/glcpp-parse.y"
+/* Line 1455 of yacc.c */
+#line 510 "glcpp/glcpp-parse.y"
{
(yyval.token) = _token_create_str (parser, INTEGER_STRING, (yyvsp[(1) - (1)].str));
(yyval.token)->location = yylloc;
@@ -2412,8 +2408,8 @@ yyreduce:
case 68:
-/* Line 1464 of yacc.c */
-#line 510 "glcpp/glcpp-parse.y"
+/* Line 1455 of yacc.c */
+#line 514 "glcpp/glcpp-parse.y"
{
(yyval.token) = _token_create_ival (parser, (yyvsp[(1) - (1)].ival), (yyvsp[(1) - (1)].ival));
(yyval.token)->location = yylloc;
@@ -2422,8 +2418,8 @@ yyreduce:
case 69:
-/* Line 1464 of yacc.c */
-#line 514 "glcpp/glcpp-parse.y"
+/* Line 1455 of yacc.c */
+#line 518 "glcpp/glcpp-parse.y"
{
(yyval.token) = _token_create_str (parser, OTHER, (yyvsp[(1) - (1)].str));
(yyval.token)->location = yylloc;
@@ -2432,8 +2428,8 @@ yyreduce:
case 70:
-/* Line 1464 of yacc.c */
-#line 518 "glcpp/glcpp-parse.y"
+/* Line 1455 of yacc.c */
+#line 522 "glcpp/glcpp-parse.y"
{
(yyval.token) = _token_create_ival (parser, SPACE, SPACE);
(yyval.token)->location = yylloc;
@@ -2442,225 +2438,225 @@ yyreduce:
case 71:
-/* Line 1464 of yacc.c */
-#line 525 "glcpp/glcpp-parse.y"
+/* Line 1455 of yacc.c */
+#line 529 "glcpp/glcpp-parse.y"
{ (yyval.ival) = '['; ;}
break;
case 72:
-/* Line 1464 of yacc.c */
-#line 526 "glcpp/glcpp-parse.y"
+/* Line 1455 of yacc.c */
+#line 530 "glcpp/glcpp-parse.y"
{ (yyval.ival) = ']'; ;}
break;
case 73:
-/* Line 1464 of yacc.c */
-#line 527 "glcpp/glcpp-parse.y"
+/* Line 1455 of yacc.c */
+#line 531 "glcpp/glcpp-parse.y"
{ (yyval.ival) = '('; ;}
break;
case 74:
-/* Line 1464 of yacc.c */
-#line 528 "glcpp/glcpp-parse.y"
+/* Line 1455 of yacc.c */
+#line 532 "glcpp/glcpp-parse.y"
{ (yyval.ival) = ')'; ;}
break;
case 75:
-/* Line 1464 of yacc.c */
-#line 529 "glcpp/glcpp-parse.y"
+/* Line 1455 of yacc.c */
+#line 533 "glcpp/glcpp-parse.y"
{ (yyval.ival) = '{'; ;}
break;
case 76:
-/* Line 1464 of yacc.c */
-#line 530 "glcpp/glcpp-parse.y"
+/* Line 1455 of yacc.c */
+#line 534 "glcpp/glcpp-parse.y"
{ (yyval.ival) = '}'; ;}
break;
case 77:
-/* Line 1464 of yacc.c */
-#line 531 "glcpp/glcpp-parse.y"
+/* Line 1455 of yacc.c */
+#line 535 "glcpp/glcpp-parse.y"
{ (yyval.ival) = '.'; ;}
break;
case 78:
-/* Line 1464 of yacc.c */
-#line 532 "glcpp/glcpp-parse.y"
+/* Line 1455 of yacc.c */
+#line 536 "glcpp/glcpp-parse.y"
{ (yyval.ival) = '&'; ;}
break;
case 79:
-/* Line 1464 of yacc.c */
-#line 533 "glcpp/glcpp-parse.y"
+/* Line 1455 of yacc.c */
+#line 537 "glcpp/glcpp-parse.y"
{ (yyval.ival) = '*'; ;}
break;
case 80:
-/* Line 1464 of yacc.c */
-#line 534 "glcpp/glcpp-parse.y"
+/* Line 1455 of yacc.c */
+#line 538 "glcpp/glcpp-parse.y"
{ (yyval.ival) = '+'; ;}
break;
case 81:
-/* Line 1464 of yacc.c */
-#line 535 "glcpp/glcpp-parse.y"
+/* Line 1455 of yacc.c */
+#line 539 "glcpp/glcpp-parse.y"
{ (yyval.ival) = '-'; ;}
break;
case 82:
-/* Line 1464 of yacc.c */
-#line 536 "glcpp/glcpp-parse.y"
+/* Line 1455 of yacc.c */
+#line 540 "glcpp/glcpp-parse.y"
{ (yyval.ival) = '~'; ;}
break;
case 83:
-/* Line 1464 of yacc.c */
-#line 537 "glcpp/glcpp-parse.y"
+/* Line 1455 of yacc.c */
+#line 541 "glcpp/glcpp-parse.y"
{ (yyval.ival) = '!'; ;}
break;
case 84:
-/* Line 1464 of yacc.c */
-#line 538 "glcpp/glcpp-parse.y"
+/* Line 1455 of yacc.c */
+#line 542 "glcpp/glcpp-parse.y"
{ (yyval.ival) = '/'; ;}
break;
case 85:
-/* Line 1464 of yacc.c */
-#line 539 "glcpp/glcpp-parse.y"
+/* Line 1455 of yacc.c */
+#line 543 "glcpp/glcpp-parse.y"
{ (yyval.ival) = '%'; ;}
break;
case 86:
-/* Line 1464 of yacc.c */
-#line 540 "glcpp/glcpp-parse.y"
+/* Line 1455 of yacc.c */
+#line 544 "glcpp/glcpp-parse.y"
{ (yyval.ival) = LEFT_SHIFT; ;}
break;
case 87:
-/* Line 1464 of yacc.c */
-#line 541 "glcpp/glcpp-parse.y"
+/* Line 1455 of yacc.c */
+#line 545 "glcpp/glcpp-parse.y"
{ (yyval.ival) = RIGHT_SHIFT; ;}
break;
case 88:
-/* Line 1464 of yacc.c */
-#line 542 "glcpp/glcpp-parse.y"
+/* Line 1455 of yacc.c */
+#line 546 "glcpp/glcpp-parse.y"
{ (yyval.ival) = '<'; ;}
break;
case 89:
-/* Line 1464 of yacc.c */
-#line 543 "glcpp/glcpp-parse.y"
+/* Line 1455 of yacc.c */
+#line 547 "glcpp/glcpp-parse.y"
{ (yyval.ival) = '>'; ;}
break;
case 90:
-/* Line 1464 of yacc.c */
-#line 544 "glcpp/glcpp-parse.y"
+/* Line 1455 of yacc.c */
+#line 548 "glcpp/glcpp-parse.y"
{ (yyval.ival) = LESS_OR_EQUAL; ;}
break;
case 91:
-/* Line 1464 of yacc.c */
-#line 545 "glcpp/glcpp-parse.y"
+/* Line 1455 of yacc.c */
+#line 549 "glcpp/glcpp-parse.y"
{ (yyval.ival) = GREATER_OR_EQUAL; ;}
break;
case 92:
-/* Line 1464 of yacc.c */
-#line 546 "glcpp/glcpp-parse.y"
+/* Line 1455 of yacc.c */
+#line 550 "glcpp/glcpp-parse.y"
{ (yyval.ival) = EQUAL; ;}
break;
case 93:
-/* Line 1464 of yacc.c */
-#line 547 "glcpp/glcpp-parse.y"
+/* Line 1455 of yacc.c */
+#line 551 "glcpp/glcpp-parse.y"
{ (yyval.ival) = NOT_EQUAL; ;}
break;
case 94:
-/* Line 1464 of yacc.c */
-#line 548 "glcpp/glcpp-parse.y"
+/* Line 1455 of yacc.c */
+#line 552 "glcpp/glcpp-parse.y"
{ (yyval.ival) = '^'; ;}
break;
case 95:
-/* Line 1464 of yacc.c */
-#line 549 "glcpp/glcpp-parse.y"
+/* Line 1455 of yacc.c */
+#line 553 "glcpp/glcpp-parse.y"
{ (yyval.ival) = '|'; ;}
break;
case 96:
-/* Line 1464 of yacc.c */
-#line 550 "glcpp/glcpp-parse.y"
+/* Line 1455 of yacc.c */
+#line 554 "glcpp/glcpp-parse.y"
{ (yyval.ival) = AND; ;}
break;
case 97:
-/* Line 1464 of yacc.c */
-#line 551 "glcpp/glcpp-parse.y"
+/* Line 1455 of yacc.c */
+#line 555 "glcpp/glcpp-parse.y"
{ (yyval.ival) = OR; ;}
break;
case 98:
-/* Line 1464 of yacc.c */
-#line 552 "glcpp/glcpp-parse.y"
+/* Line 1455 of yacc.c */
+#line 556 "glcpp/glcpp-parse.y"
{ (yyval.ival) = ';'; ;}
break;
case 99:
-/* Line 1464 of yacc.c */
-#line 553 "glcpp/glcpp-parse.y"
+/* Line 1455 of yacc.c */
+#line 557 "glcpp/glcpp-parse.y"
{ (yyval.ival) = ','; ;}
break;
case 100:
-/* Line 1464 of yacc.c */
-#line 554 "glcpp/glcpp-parse.y"
+/* Line 1455 of yacc.c */
+#line 558 "glcpp/glcpp-parse.y"
{ (yyval.ival) = '='; ;}
break;
case 101:
-/* Line 1464 of yacc.c */
-#line 555 "glcpp/glcpp-parse.y"
+/* Line 1455 of yacc.c */
+#line 559 "glcpp/glcpp-parse.y"
{ (yyval.ival) = PASTE; ;}
break;
-/* Line 1464 of yacc.c */
-#line 2664 "glcpp/glcpp-parse.c"
+/* Line 1455 of yacc.c */
+#line 2660 "glcpp/glcpp-parse.c"
default: break;
}
YY_SYMBOL_PRINT ("-> $$ =", yyr1[yyn], &yyval, &yyloc);
@@ -2732,7 +2728,7 @@ yyerrlab:
#endif
}
- yyerror_range[1] = yylloc;
+ yyerror_range[0] = yylloc;
if (yyerrstatus == 3)
{
@@ -2769,7 +2765,7 @@ yyerrorlab:
if (/*CONSTCOND*/ 0)
goto yyerrorlab;
- yyerror_range[1] = yylsp[1-yylen];
+ yyerror_range[0] = yylsp[1-yylen];
/* Do not reclaim the symbols of the rule which action triggered
this YYERROR. */
YYPOPSTACK (yylen);
@@ -2803,7 +2799,7 @@ yyerrlab1:
if (yyssp == yyss)
YYABORT;
- yyerror_range[1] = *yylsp;
+ yyerror_range[0] = *yylsp;
yydestruct ("Error: popping",
yystos[yystate], yyvsp, yylsp, parser);
YYPOPSTACK (1);
@@ -2813,10 +2809,10 @@ yyerrlab1:
*++yyvsp = yylval;
- yyerror_range[2] = yylloc;
+ yyerror_range[1] = yylloc;
/* Using YYLLOC is tempting, but would change the location of
the lookahead. YYLOC is available though. */
- YYLLOC_DEFAULT (yyloc, yyerror_range, 2);
+ YYLLOC_DEFAULT (yyloc, (yyerror_range - 1), 2);
*++yylsp = yyloc;
/* Shift the error token. */
@@ -2878,8 +2874,8 @@ yyreturn:
-/* Line 1684 of yacc.c */
-#line 558 "glcpp/glcpp-parse.y"
+/* Line 1675 of yacc.c */
+#line 562 "glcpp/glcpp-parse.y"
string_list_t *
@@ -3151,10 +3147,31 @@ _token_list_trim_trailing_space (token_list_t *list)
}
int
+_token_list_is_empty_ignoring_space (token_list_t *l)
+{
+ token_node_t *n;
+
+ if (l == NULL)
+ return 1;
+
+ n = l->head;
+ while (n != NULL && n->token->type == SPACE)
+ n = n->next;
+
+ return n == NULL;
+}
+
+int
_token_list_equal_ignoring_space (token_list_t *a, token_list_t *b)
{
token_node_t *node_a, *node_b;
+ if (a == NULL || b == NULL) {
+ int a_empty = _token_list_is_empty_ignoring_space(a);
+ int b_empty = _token_list_is_empty_ignoring_space(b);
+ return a_empty == b_empty;
+ }
+
node_a = a->head;
node_b = b->head;
diff --git a/src/glsl/glcpp/glcpp-parse.y b/src/glsl/glcpp/glcpp-parse.y
index 8475e08f00c..e71c0e8b382 100644
--- a/src/glsl/glcpp/glcpp-parse.y
+++ b/src/glsl/glcpp/glcpp-parse.y
@@ -398,7 +398,12 @@ expression:
$$ = $1 % $3;
}
| expression '/' expression {
- $$ = $1 / $3;
+ if ($3 == 0) {
+ yyerror (& @1, parser,
+ "division by 0 in preprocessor directive");
+ } else {
+ $$ = $1 / $3;
+ }
}
| expression '*' expression {
$$ = $1 * $3;
@@ -472,7 +477,6 @@ conditional_token:
conditional_tokens:
/* Exactly the same as pp_tokens, but using conditional_token */
conditional_token {
- parser->space_tokens = 1;
$$ = _token_list_create (parser);
_token_list_append ($$, $1);
talloc_unlink (parser, $1);
@@ -826,10 +830,31 @@ _token_list_trim_trailing_space (token_list_t *list)
}
int
+_token_list_is_empty_ignoring_space (token_list_t *l)
+{
+ token_node_t *n;
+
+ if (l == NULL)
+ return 1;
+
+ n = l->head;
+ while (n != NULL && n->token->type == SPACE)
+ n = n->next;
+
+ return n == NULL;
+}
+
+int
_token_list_equal_ignoring_space (token_list_t *a, token_list_t *b)
{
token_node_t *node_a, *node_b;
+ if (a == NULL || b == NULL) {
+ int a_empty = _token_list_is_empty_ignoring_space(a);
+ int b_empty = _token_list_is_empty_ignoring_space(b);
+ return a_empty == b_empty;
+ }
+
node_a = a->head;
node_b = b->head;
diff --git a/src/glsl/glcpp/tests/092-redefine-macro-error-2.c b/src/glsl/glcpp/tests/092-redefine-macro-error-2.c
new file mode 100644
index 00000000000..3c161a5c501
--- /dev/null
+++ b/src/glsl/glcpp/tests/092-redefine-macro-error-2.c
@@ -0,0 +1,5 @@
+#define A
+#define A 1
+
+#define B 1
+#define B
diff --git a/src/glsl/glcpp/tests/092-redefine-macro-error-2.c.expected b/src/glsl/glcpp/tests/092-redefine-macro-error-2.c.expected
new file mode 100644
index 00000000000..0026f91f32b
--- /dev/null
+++ b/src/glsl/glcpp/tests/092-redefine-macro-error-2.c.expected
@@ -0,0 +1,10 @@
+0:2(9): preprocessor error: Redefinition of macro A
+
+0:5(9): preprocessor error: Redefinition of macro B
+
+
+
+
+
+
+
diff --git a/src/glsl/glcpp/tests/093-divide-by-zero.c b/src/glsl/glcpp/tests/093-divide-by-zero.c
new file mode 100644
index 00000000000..bf65d4f5271
--- /dev/null
+++ b/src/glsl/glcpp/tests/093-divide-by-zero.c
@@ -0,0 +1,2 @@
+#if (1 / 0)
+#endif
diff --git a/src/glsl/glcpp/tests/094-divide-by-zero-short-circuit.c b/src/glsl/glcpp/tests/094-divide-by-zero-short-circuit.c
new file mode 100644
index 00000000000..a9c6f36def8
--- /dev/null
+++ b/src/glsl/glcpp/tests/094-divide-by-zero-short-circuit.c
@@ -0,0 +1,2 @@
+#if 1 || (1 / 0)
+#endif
diff --git a/src/glsl/glcpp/tests/095-recursive-define.c b/src/glsl/glcpp/tests/095-recursive-define.c
new file mode 100644
index 00000000000..801d90ce2e3
--- /dev/null
+++ b/src/glsl/glcpp/tests/095-recursive-define.c
@@ -0,0 +1,3 @@
+#define A(a, b) B(a, b)
+#define C A(0, C)
+C
diff --git a/src/glsl/glsl_lexer.cpp b/src/glsl/glsl_lexer.cpp
index e3d0a3cfc9d..7c0a51b99bf 100644
--- a/src/glsl/glsl_lexer.cpp
+++ b/src/glsl/glsl_lexer.cpp
@@ -54,7 +54,6 @@ typedef int flex_int32_t;
typedef unsigned char flex_uint8_t;
typedef unsigned short int flex_uint16_t;
typedef unsigned int flex_uint32_t;
-#endif /* ! C99 */
/* Limits of integral types. */
#ifndef INT8_MIN
@@ -85,6 +84,8 @@ typedef unsigned int flex_uint32_t;
#define UINT32_MAX (4294967295U)
#endif
+#endif /* ! C99 */
+
#endif /* ! FLEXINT_H */
#ifdef __cplusplus
@@ -158,7 +159,15 @@ typedef void* yyscan_t;
/* Size of default input buffer. */
#ifndef YY_BUF_SIZE
+#ifdef __ia64__
+/* On IA-64, the buffer size is 16k, not 8k.
+ * Moreover, YY_BUF_SIZE is 2*YY_READ_BUF_SIZE in the general case.
+ * Ditto for the __ia64__ case accordingly.
+ */
+#define YY_BUF_SIZE 32768
+#else
#define YY_BUF_SIZE 16384
+#endif /* __ia64__ */
#endif
/* The state buf must be large enough to hold one state per character in the main buffer.
@@ -349,8 +358,8 @@ static void yy_fatal_error (yyconst char msg[] ,yyscan_t yyscanner );
*yy_cp = '\0'; \
yyg->yy_c_buf_p = yy_cp;
-#define YY_NUM_RULES 209
-#define YY_END_OF_BUFFER 210
+#define YY_NUM_RULES 210
+#define YY_END_OF_BUFFER 211
/* This struct is not used in this scanner,
but its presence is necessary. */
struct yy_trans_info
@@ -358,98 +367,100 @@ struct yy_trans_info
flex_int32_t yy_verify;
flex_int32_t yy_nxt;
};
-static yyconst flex_int16_t yy_accept[813] =
+static yyconst flex_int16_t yy_accept[836] =
{ 0,
- 0, 0, 15, 15, 0, 0, 210, 208, 1, 20,
- 208, 208, 208, 208, 208, 208, 208, 208, 119, 117,
- 208, 208, 208, 207, 208, 207, 207, 207, 207, 207,
- 207, 207, 207, 207, 207, 207, 207, 207, 207, 207,
- 207, 207, 207, 207, 207, 208, 1, 208, 209, 15,
- 19, 209, 18, 16, 17, 13, 12, 1, 101, 110,
- 102, 113, 107, 96, 109, 97, 116, 121, 108, 122,
- 119, 0, 0, 124, 119, 0, 117, 117, 105, 98,
- 100, 99, 106, 207, 114, 104, 207, 207, 207, 207,
- 207, 207, 207, 207, 207, 207, 207, 207, 29, 207,
-
- 207, 207, 207, 207, 207, 207, 207, 207, 207, 207,
- 207, 207, 33, 207, 207, 60, 207, 207, 207, 207,
- 207, 207, 207, 207, 207, 207, 207, 207, 207, 207,
- 207, 207, 207, 207, 207, 207, 207, 207, 207, 207,
- 207, 207, 207, 207, 207, 207, 207, 207, 207, 115,
- 103, 1, 0, 0, 2, 0, 0, 0, 0, 15,
- 14, 18, 17, 0, 121, 120, 0, 122, 0, 123,
- 118, 111, 112, 207, 127, 207, 207, 207, 207, 207,
- 207, 207, 207, 207, 207, 207, 207, 207, 207, 207,
- 207, 207, 207, 207, 207, 207, 32, 207, 207, 207,
-
- 207, 207, 207, 207, 207, 207, 207, 25, 207, 207,
- 207, 207, 207, 207, 207, 207, 207, 207, 207, 61,
- 207, 207, 207, 207, 207, 207, 207, 207, 207, 207,
- 207, 207, 207, 207, 207, 207, 207, 207, 207, 207,
- 207, 207, 207, 207, 207, 207, 207, 207, 207, 207,
- 0, 0, 0, 0, 14, 0, 121, 0, 120, 0,
- 122, 123, 118, 207, 207, 23, 207, 207, 174, 167,
- 207, 207, 207, 207, 207, 207, 207, 207, 207, 31,
- 130, 207, 207, 207, 207, 67, 207, 207, 135, 149,
- 207, 207, 207, 207, 207, 207, 207, 207, 207, 207,
-
- 207, 207, 146, 170, 48, 49, 50, 207, 207, 207,
- 207, 207, 207, 207, 207, 207, 207, 207, 207, 207,
- 207, 207, 207, 207, 207, 207, 207, 133, 125, 207,
- 207, 26, 207, 207, 207, 207, 207, 207, 207, 45,
- 46, 47, 94, 207, 207, 0, 0, 0, 0, 0,
- 120, 207, 207, 27, 36, 37, 38, 207, 128, 207,
- 22, 207, 207, 207, 207, 157, 158, 159, 207, 126,
- 207, 150, 24, 160, 161, 162, 172, 154, 155, 156,
- 207, 207, 207, 62, 152, 207, 207, 207, 39, 40,
- 41, 207, 207, 207, 207, 207, 207, 207, 207, 207,
-
- 207, 207, 207, 207, 207, 207, 207, 147, 207, 207,
- 207, 207, 207, 207, 207, 207, 207, 207, 129, 207,
- 207, 169, 42, 43, 44, 207, 207, 30, 0, 0,
- 0, 0, 177, 207, 207, 175, 207, 207, 207, 148,
- 143, 180, 207, 207, 207, 207, 207, 207, 138, 207,
- 207, 207, 95, 51, 52, 53, 54, 55, 56, 57,
- 58, 59, 207, 207, 207, 207, 153, 134, 207, 207,
- 141, 35, 207, 207, 166, 68, 142, 93, 178, 136,
- 207, 207, 207, 207, 207, 207, 207, 207, 0, 0,
- 0, 0, 207, 207, 207, 137, 34, 207, 207, 207,
-
- 207, 207, 207, 181, 182, 183, 207, 207, 207, 207,
- 207, 171, 207, 207, 207, 207, 207, 207, 207, 207,
- 131, 207, 207, 207, 207, 207, 63, 207, 207, 64,
- 207, 0, 0, 0, 0, 0, 207, 65, 28, 144,
- 185, 186, 187, 207, 207, 207, 207, 207, 207, 207,
- 207, 207, 207, 207, 207, 139, 207, 207, 207, 207,
- 207, 207, 207, 207, 207, 132, 189, 190, 191, 207,
- 207, 151, 207, 140, 0, 0, 6, 0, 0, 0,
- 11, 3, 21, 207, 207, 207, 207, 207, 207, 207,
- 207, 207, 184, 145, 66, 207, 207, 207, 207, 168,
-
- 207, 176, 173, 206, 70, 71, 72, 207, 207, 207,
- 207, 207, 207, 207, 207, 207, 207, 0, 0, 0,
- 0, 0, 0, 207, 207, 207, 188, 207, 207, 207,
- 207, 207, 81, 82, 83, 207, 207, 207, 207, 207,
- 207, 207, 207, 207, 207, 207, 207, 207, 192, 87,
- 88, 89, 207, 4, 0, 5, 0, 0, 0, 0,
- 0, 207, 207, 207, 207, 207, 207, 207, 203, 207,
- 207, 207, 207, 207, 207, 207, 207, 207, 207, 207,
- 73, 207, 207, 207, 207, 207, 207, 0, 0, 0,
- 207, 207, 204, 193, 207, 194, 207, 207, 207, 84,
-
- 207, 207, 207, 207, 207, 207, 207, 207, 207, 207,
- 207, 205, 207, 207, 90, 0, 0, 195, 196, 207,
- 199, 207, 200, 207, 207, 69, 207, 207, 207, 163,
- 207, 164, 179, 207, 197, 198, 207, 207, 0, 0,
- 207, 207, 207, 207, 74, 207, 75, 207, 207, 207,
- 207, 207, 0, 0, 0, 207, 207, 85, 86, 207,
- 76, 207, 207, 77, 207, 91, 92, 0, 0, 0,
- 207, 207, 207, 207, 207, 207, 0, 0, 0, 207,
- 207, 207, 207, 207, 78, 0, 0, 7, 0, 0,
- 201, 202, 207, 207, 207, 0, 8, 0, 0, 207,
-
- 207, 165, 0, 0, 79, 80, 0, 0, 9, 0,
- 10, 0
+ 0, 0, 16, 16, 0, 0, 211, 209, 1, 21,
+ 209, 209, 209, 209, 209, 209, 209, 209, 120, 118,
+ 209, 209, 209, 208, 209, 208, 208, 208, 208, 208,
+ 208, 208, 208, 208, 208, 208, 208, 208, 208, 208,
+ 208, 208, 208, 208, 208, 209, 1, 209, 210, 16,
+ 20, 210, 19, 17, 18, 14, 13, 1, 102, 111,
+ 103, 114, 108, 97, 110, 98, 117, 122, 109, 123,
+ 120, 0, 0, 125, 120, 0, 118, 118, 106, 99,
+ 101, 100, 107, 208, 115, 105, 208, 208, 208, 208,
+ 208, 208, 208, 208, 208, 208, 208, 208, 30, 208,
+
+ 208, 208, 208, 208, 208, 208, 208, 208, 208, 208,
+ 208, 208, 34, 208, 208, 61, 208, 208, 208, 208,
+ 208, 208, 208, 208, 208, 208, 208, 208, 208, 208,
+ 208, 208, 208, 208, 208, 208, 208, 208, 208, 208,
+ 208, 208, 208, 208, 208, 208, 208, 208, 208, 116,
+ 104, 1, 0, 0, 2, 0, 0, 0, 0, 16,
+ 15, 19, 18, 0, 122, 121, 0, 123, 0, 124,
+ 119, 112, 113, 208, 128, 208, 208, 208, 208, 208,
+ 208, 208, 208, 208, 208, 208, 208, 208, 208, 208,
+ 208, 208, 208, 208, 208, 208, 33, 208, 208, 208,
+
+ 208, 208, 208, 208, 208, 208, 208, 26, 208, 208,
+ 208, 208, 208, 208, 208, 208, 208, 208, 208, 62,
+ 208, 208, 208, 208, 208, 208, 208, 208, 208, 208,
+ 208, 208, 208, 208, 208, 208, 208, 208, 208, 208,
+ 208, 208, 208, 208, 208, 208, 208, 208, 208, 208,
+ 0, 0, 0, 0, 15, 0, 122, 0, 121, 0,
+ 123, 124, 119, 208, 208, 24, 208, 208, 175, 168,
+ 208, 208, 208, 208, 208, 208, 208, 208, 208, 32,
+ 131, 208, 208, 208, 208, 68, 208, 208, 136, 150,
+ 208, 208, 208, 208, 208, 208, 208, 208, 208, 208,
+
+ 208, 208, 147, 171, 49, 50, 51, 208, 208, 208,
+ 208, 208, 208, 208, 208, 208, 208, 208, 208, 208,
+ 208, 208, 208, 208, 208, 208, 208, 134, 126, 208,
+ 208, 27, 208, 208, 208, 208, 208, 208, 208, 46,
+ 47, 48, 95, 208, 208, 0, 0, 0, 0, 0,
+ 121, 208, 208, 28, 37, 38, 39, 208, 129, 208,
+ 23, 208, 208, 208, 208, 158, 159, 160, 208, 127,
+ 208, 151, 25, 161, 162, 163, 173, 155, 156, 157,
+ 208, 208, 208, 63, 153, 208, 208, 208, 40, 41,
+ 42, 208, 208, 208, 208, 208, 208, 208, 208, 208,
+
+ 208, 208, 208, 208, 208, 208, 208, 148, 208, 208,
+ 208, 208, 208, 208, 208, 208, 208, 208, 130, 208,
+ 208, 170, 43, 44, 45, 208, 208, 31, 0, 0,
+ 0, 0, 178, 208, 208, 176, 208, 208, 208, 149,
+ 144, 181, 208, 208, 208, 208, 208, 208, 139, 208,
+ 208, 208, 96, 52, 53, 54, 55, 56, 57, 58,
+ 59, 60, 208, 208, 208, 208, 154, 135, 208, 208,
+ 142, 36, 208, 208, 167, 69, 143, 94, 179, 137,
+ 208, 208, 208, 208, 208, 208, 208, 208, 0, 0,
+ 0, 0, 208, 208, 208, 138, 35, 208, 208, 208,
+
+ 208, 208, 208, 182, 183, 184, 208, 208, 208, 208,
+ 208, 172, 208, 208, 208, 208, 208, 208, 208, 208,
+ 132, 208, 208, 208, 208, 208, 64, 208, 208, 65,
+ 208, 0, 0, 0, 0, 0, 208, 66, 29, 145,
+ 186, 187, 188, 208, 208, 208, 208, 208, 208, 208,
+ 208, 208, 208, 208, 208, 140, 208, 208, 208, 208,
+ 208, 208, 208, 208, 208, 133, 190, 191, 192, 208,
+ 208, 152, 208, 141, 0, 0, 6, 0, 0, 0,
+ 12, 3, 22, 208, 208, 208, 208, 208, 208, 208,
+ 208, 208, 185, 146, 67, 208, 208, 208, 208, 169,
+
+ 208, 177, 174, 207, 71, 72, 73, 208, 208, 208,
+ 208, 208, 208, 208, 208, 208, 208, 0, 0, 0,
+ 0, 0, 0, 0, 208, 208, 208, 189, 208, 208,
+ 208, 208, 208, 82, 83, 84, 208, 208, 208, 208,
+ 208, 208, 208, 208, 208, 208, 208, 208, 208, 193,
+ 88, 89, 90, 208, 4, 0, 5, 0, 0, 0,
+ 0, 0, 0, 208, 208, 208, 208, 208, 208, 208,
+ 204, 208, 208, 208, 208, 208, 208, 208, 208, 208,
+ 208, 208, 74, 208, 208, 208, 208, 208, 208, 0,
+ 0, 0, 0, 208, 208, 205, 194, 208, 195, 208,
+
+ 208, 208, 85, 208, 208, 208, 208, 208, 208, 208,
+ 208, 208, 208, 208, 206, 208, 208, 91, 0, 0,
+ 0, 196, 197, 208, 200, 208, 201, 208, 208, 70,
+ 208, 208, 208, 164, 208, 165, 180, 208, 198, 199,
+ 208, 208, 0, 0, 0, 208, 208, 208, 208, 75,
+ 208, 76, 208, 208, 208, 208, 208, 0, 0, 0,
+ 0, 208, 208, 86, 87, 208, 77, 208, 208, 78,
+ 208, 92, 93, 0, 0, 0, 0, 208, 208, 208,
+ 208, 208, 208, 0, 0, 0, 0, 208, 208, 208,
+ 208, 208, 79, 0, 0, 0, 7, 0, 0, 202,
+
+ 203, 208, 208, 208, 0, 0, 8, 0, 0, 208,
+ 208, 166, 0, 0, 0, 80, 81, 0, 0, 0,
+ 9, 0, 0, 10, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 11, 0
} ;
static yyconst flex_int32_t yy_ec[256] =
@@ -461,13 +472,13 @@ static yyconst flex_int32_t yy_ec[256] =
10, 11, 12, 1, 13, 14, 15, 16, 17, 18,
19, 20, 21, 21, 21, 22, 22, 23, 1, 24,
25, 26, 1, 1, 27, 28, 29, 30, 31, 32,
- 33, 33, 33, 33, 33, 33, 33, 33, 33, 33,
- 33, 34, 35, 33, 36, 33, 33, 37, 33, 33,
- 1, 1, 1, 38, 39, 1, 40, 41, 42, 43,
+ 33, 34, 34, 34, 34, 35, 34, 34, 34, 34,
+ 34, 36, 37, 38, 39, 34, 34, 40, 34, 34,
+ 1, 1, 1, 41, 42, 1, 43, 44, 45, 46,
- 44, 45, 46, 47, 48, 49, 50, 51, 52, 53,
- 54, 55, 33, 56, 57, 58, 59, 60, 61, 62,
- 63, 64, 1, 65, 1, 1, 1, 1, 1, 1,
+ 47, 48, 49, 50, 51, 52, 53, 54, 55, 56,
+ 57, 58, 34, 59, 60, 61, 62, 63, 64, 65,
+ 66, 67, 1, 68, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
@@ -484,350 +495,357 @@ static yyconst flex_int32_t yy_ec[256] =
1, 1, 1, 1, 1
} ;
-static yyconst flex_int32_t yy_meta[66] =
+static yyconst flex_int32_t yy_meta[69] =
{ 0,
- 1, 2, 3, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 4, 4, 4, 4, 4,
- 4, 5, 1, 1, 1, 1, 6, 6, 6, 6,
- 5, 5, 7, 7, 7, 7, 8, 1, 7, 6,
- 6, 6, 6, 5, 5, 7, 7, 7, 7, 7,
- 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
- 7, 8, 7, 7, 1
+ 1, 1, 2, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 3, 3, 3, 3, 3,
+ 3, 3, 1, 1, 1, 1, 4, 4, 4, 4,
+ 3, 3, 5, 5, 5, 5, 5, 5, 5, 5,
+ 1, 5, 4, 4, 4, 4, 3, 3, 5, 5,
+ 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 5, 5, 5, 5, 5, 5, 5, 1
} ;
-static yyconst flex_int16_t yy_base[824] =
+static yyconst flex_int16_t yy_base[845] =
{ 0,
- 0, 64, 70, 0, 1185, 1184, 1186, 1189, 65, 1189,
- 1160, 1159, 128, 1158, 125, 126, 124, 1157, 140, 189,
- 123, 1156, 138, 0, 127, 124, 113, 135, 144, 161,
- 176, 1126, 130, 187, 140, 143, 161, 1120, 182, 174,
- 202, 199, 211, 212, 1131, 130, 263, 255, 1189, 189,
- 1189, 1162, 256, 1189, 0, 1189, 1189, 215, 1189, 1189,
- 1189, 1189, 1189, 1189, 1189, 1189, 1189, 248, 1189, 250,
- 112, 302, 319, 1189, 1189, 0, 0, 1189, 1151, 1189,
- 1189, 1189, 1150, 0, 1189, 1189, 1116, 1121, 1114, 1117,
- 1126, 1125, 1111, 1114, 1126, 144, 1120, 1107, 1104, 1118,
-
- 1104, 1101, 1101, 1107, 175, 191, 1101, 1112, 1097, 1103,
- 1107, 1108, 0, 1099, 1110, 247, 1109, 1104, 1084, 230,
- 1088, 1102, 1092, 241, 1085, 228, 1098, 1100, 1082, 1078,
- 1086, 1083, 1072, 1081, 173, 1079, 1085, 1080, 1083, 1071,
- 1074, 233, 240, 260, 1084, 1071, 1084, 239, 1077, 1189,
- 1189, 307, 301, 323, 1189, 1062, 1075, 1066, 1077, 249,
- 0, 368, 0, 379, 1189, 298, 390, 1189, 397, 404,
- 291, 1189, 1189, 1072, 0, 1063, 1067, 1077, 1074, 270,
- 1057, 1057, 1061, 291, 1072, 1069, 1069, 1067, 1064, 1055,
- 1062, 1048, 1046, 1059, 1044, 1061, 0, 1058, 1045, 1053,
-
- 1050, 1054, 1055, 1048, 1045, 1033, 1032, 1046, 1049, 1036,
- 1045, 1032, 1039, 1029, 335, 1035, 1038, 1028, 1036, 1024,
- 1028, 1019, 1034, 1024, 1015, 1034, 1017, 1015, 1026, 1015,
- 1010, 1008, 1022, 1007, 1009, 1006, 1018, 1017, 1020, 1001,
- 306, 1010, 1005, 1003, 1013, 991, 339, 1010, 1012, 1000,
- 992, 996, 1008, 991, 0, 411, 421, 438, 1189, 451,
- 458, 1189, 1189, 986, 997, 0, 994, 344, 0, 0,
- 987, 985, 987, 982, 991, 979, 997, 985, 350, 0,
- 0, 979, 990, 989, 989, 0, 973, 353, 0, 0,
- 975, 357, 983, 984, 974, 968, 967, 968, 967, 967,
-
- 361, 962, 0, 0, 958, 957, 956, 958, 959, 964,
- 958, 954, 968, 963, 962, 961, 952, 955, 955, 947,
- 950, 945, 954, 959, 944, 957, 947, 0, 0, 954,
- 950, 0, 941, 941, 947, 937, 945, 426, 942, 0,
- 0, 0, 0, 931, 944, 943, 942, 939, 927, 465,
- 475, 939, 941, 0, 0, 0, 0, 927, 0, 927,
- 0, 926, 927, 921, 932, 0, 0, 0, 922, 0,
- 918, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 929, 481, 928, 0, 0, 926, 922, 918, 0, 0,
- 0, 910, 443, 486, 493, 915, 911, 917, 907, 905,
-
- 919, 903, 903, 917, 905, 917, 912, 0, 910, 907,
- 911, 894, 896, 903, 909, 904, 903, 890, 0, 892,
- 893, 0, 0, 0, 0, 890, 894, 0, 888, 938,
- 887, 890, 0, 878, 888, 0, 876, 876, 890, 0,
- 892, 0, 497, 901, 900, 899, 869, 868, 0, 886,
- 885, 880, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 868, 882, 868, 865, 0, 0, 871, 870,
- 0, 0, 868, 860, 0, 0, 0, 0, 0, 0,
- 857, 869, 500, 861, 868, 867, 864, 858, 851, 519,
- 867, 852, 847, 861, 859, 0, 0, 851, 871, 870,
-
- 869, 839, 838, 495, 496, 0, 851, 854, 852, 840,
- 836, 0, 849, 846, 845, 834, 833, 832, 515, 841,
- 0, 854, 853, 852, 822, 821, 0, 836, 822, 0,
- 833, 828, 543, 545, 873, 821, 829, 0, 0, 0,
- 845, 844, 0, 825, 828, 812, 820, 810, 818, 819,
- 819, 818, 803, 539, 816, 0, 817, 805, 804, 800,
- 825, 824, 823, 793, 792, 0, 823, 822, 0, 803,
- 806, 0, 552, 0, 792, 557, 1189, 580, 0, 590,
- 499, 1189, 0, 789, 788, 798, 798, 785, 800, 783,
- 798, 793, 0, 0, 0, 806, 805, 804, 774, 0,
-
- 774, 0, 0, 0, 559, 568, 797, 785, 788, 772,
- 771, 781, 781, 794, 793, 792, 762, 767, 552, 613,
- 363, 775, 763, 761, 760, 771, 0, 774, 770, 772,
- 768, 754, 782, 781, 0, 766, 758, 749, 757, 747,
- 758, 754, 756, 754, 754, 741, 740, 751, 0, 767,
- 766, 0, 751, 1189, 391, 1189, 620, 0, 640, 750,
- 732, 749, 748, 731, 723, 731, 721, 729, 0, 726,
- 725, 736, 719, 722, 737, 720, 733, 734, 731, 728,
- 736, 730, 729, 712, 711, 710, 721, 402, 705, 715,
- 699, 698, 0, 725, 698, 723, 696, 700, 699, 0,
-
- 710, 713, 709, 711, 688, 702, 686, 680, 688, 671,
- 662, 0, 640, 639, 0, 648, 641, 0, 0, 645,
- 0, 644, 0, 650, 649, 0, 625, 633, 623, 650,
- 630, 0, 0, 643, 0, 0, 642, 641, 582, 632,
- 639, 638, 614, 613, 635, 608, 633, 607, 590, 607,
- 586, 585, 611, 380, 526, 545, 544, 0, 0, 538,
- 0, 504, 510, 0, 495, 0, 0, 550, 572, 483,
- 470, 454, 462, 449, 445, 404, 419, 616, 619, 391,
- 387, 404, 392, 290, 0, 617, 642, 1189, 644, 570,
- 0, 0, 263, 258, 139, 645, 1189, 643, 618, 107,
-
- 77, 0, 23, 662, 0, 0, 663, 664, 1189, 665,
- 1189, 1189, 697, 702, 707, 712, 714, 716, 722, 729,
- 734, 739, 744
+ 0, 67, 73, 0, 1210, 1209, 1211, 1214, 68, 1214,
+ 1185, 1184, 134, 1183, 131, 132, 130, 1182, 146, 198,
+ 129, 1181, 144, 0, 130, 113, 124, 141, 150, 126,
+ 181, 1148, 159, 192, 118, 129, 146, 1142, 147, 174,
+ 206, 192, 203, 222, 1153, 203, 221, 231, 1214, 260,
+ 1214, 1187, 279, 1214, 0, 1214, 1214, 270, 1214, 1214,
+ 1214, 1214, 1214, 1214, 1214, 1214, 1214, 244, 1214, 255,
+ 139, 290, 307, 1214, 1214, 0, 0, 1214, 1176, 1214,
+ 1214, 1214, 1175, 0, 1214, 1214, 1138, 1143, 1136, 1139,
+ 1148, 1147, 1133, 1136, 1148, 144, 1142, 1129, 1126, 1140,
+
+ 1126, 1123, 1123, 1129, 219, 193, 1123, 1134, 1119, 1125,
+ 1129, 1130, 0, 1121, 1132, 278, 1131, 1126, 1106, 224,
+ 1110, 1124, 1114, 232, 1107, 271, 1120, 1122, 1104, 1100,
+ 1108, 1105, 1094, 1103, 234, 1101, 1107, 1102, 1105, 1093,
+ 1096, 226, 145, 262, 1106, 1093, 1106, 263, 1099, 1214,
+ 1214, 338, 331, 343, 1214, 1084, 1097, 1088, 1099, 345,
+ 0, 334, 0, 345, 1214, 328, 391, 1214, 352, 398,
+ 338, 1214, 1214, 1094, 0, 1085, 1089, 1099, 1096, 332,
+ 1079, 1079, 1083, 320, 1094, 1091, 1091, 1089, 1086, 1077,
+ 1084, 1070, 1068, 1081, 1066, 1083, 0, 1080, 1067, 1075,
+
+ 1072, 1076, 1077, 1070, 1067, 1055, 1054, 1068, 1071, 1058,
+ 1067, 1054, 1061, 1051, 364, 1057, 1060, 1050, 1058, 1046,
+ 1050, 1041, 1056, 1046, 1037, 1056, 1039, 1037, 1048, 1037,
+ 1032, 1030, 1044, 1029, 1031, 1028, 1040, 1039, 1042, 1023,
+ 338, 1032, 1027, 1025, 1035, 1013, 403, 1032, 1034, 1022,
+ 1014, 1018, 1030, 1013, 0, 415, 422, 439, 1214, 446,
+ 455, 1214, 1214, 1008, 1019, 0, 1016, 406, 0, 0,
+ 1009, 1007, 1009, 1004, 1013, 1001, 1019, 1007, 409, 0,
+ 0, 1001, 1012, 1011, 1011, 0, 995, 429, 0, 0,
+ 997, 460, 1005, 1006, 996, 990, 989, 990, 989, 989,
+
+ 463, 984, 0, 0, 980, 979, 978, 980, 981, 986,
+ 980, 976, 990, 985, 984, 983, 974, 977, 977, 969,
+ 972, 967, 976, 981, 966, 979, 969, 0, 0, 976,
+ 972, 0, 963, 963, 969, 959, 967, 466, 964, 0,
+ 0, 0, 0, 953, 966, 965, 964, 961, 949, 472,
+ 479, 961, 963, 0, 0, 0, 0, 949, 0, 949,
+ 0, 948, 949, 943, 954, 0, 0, 0, 944, 0,
+ 940, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 951, 487, 950, 0, 0, 948, 944, 940, 0, 0,
+ 0, 932, 489, 494, 499, 937, 933, 939, 929, 927,
+
+ 941, 925, 925, 939, 927, 939, 934, 0, 932, 929,
+ 933, 916, 918, 925, 931, 926, 925, 912, 0, 914,
+ 915, 0, 0, 0, 0, 912, 916, 0, 910, 963,
+ 909, 912, 0, 900, 910, 0, 898, 898, 912, 0,
+ 914, 0, 503, 926, 925, 924, 891, 890, 0, 908,
+ 907, 902, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 890, 904, 890, 887, 0, 0, 893, 892,
+ 0, 0, 890, 882, 0, 0, 0, 0, 0, 0,
+ 879, 891, 506, 883, 890, 889, 886, 880, 873, 524,
+ 889, 874, 869, 883, 881, 0, 0, 873, 896, 895,
+
+ 894, 861, 860, 361, 365, 0, 873, 876, 874, 862,
+ 858, 0, 871, 868, 867, 856, 855, 854, 519, 863,
+ 0, 879, 878, 877, 844, 843, 0, 858, 844, 0,
+ 855, 850, 547, 553, 898, 843, 851, 0, 0, 0,
+ 870, 869, 0, 847, 850, 834, 842, 832, 840, 841,
+ 841, 840, 825, 559, 838, 0, 839, 827, 826, 822,
+ 850, 849, 848, 815, 814, 0, 848, 847, 0, 825,
+ 828, 0, 562, 0, 814, 580, 1214, 587, 0, 607,
+ 584, 1214, 0, 811, 810, 820, 820, 807, 822, 805,
+ 820, 815, 0, 0, 0, 831, 830, 829, 796, 0,
+
+ 796, 0, 0, 0, 502, 524, 820, 807, 810, 794,
+ 793, 803, 803, 819, 818, 817, 784, 789, 615, 640,
+ 550, 806, 796, 784, 782, 781, 792, 0, 795, 791,
+ 793, 789, 775, 806, 805, 0, 787, 779, 770, 778,
+ 768, 779, 775, 777, 775, 775, 762, 761, 772, 0,
+ 791, 790, 0, 772, 1214, 555, 1214, 647, 0, 667,
+ 785, 770, 752, 769, 768, 751, 743, 751, 741, 749,
+ 0, 746, 745, 756, 739, 742, 757, 740, 753, 754,
+ 751, 748, 757, 750, 749, 732, 731, 730, 741, 582,
+ 754, 724, 734, 718, 717, 0, 745, 717, 743, 715,
+
+ 719, 718, 0, 729, 732, 728, 730, 711, 725, 709,
+ 710, 718, 701, 700, 0, 706, 705, 0, 728, 713,
+ 706, 0, 0, 710, 0, 709, 0, 715, 714, 0,
+ 690, 698, 688, 716, 695, 0, 0, 708, 0, 0,
+ 707, 706, 746, 611, 696, 703, 702, 678, 677, 705,
+ 677, 703, 689, 674, 691, 670, 669, 190, 613, 557,
+ 667, 687, 686, 0, 0, 681, 0, 680, 686, 0,
+ 671, 0, 0, 671, 590, 343, 672, 645, 644, 654,
+ 635, 631, 612, 612, 604, 443, 635, 576, 575, 549,
+ 25, 87, 0, 183, 500, 552, 1214, 636, 591, 0,
+
+ 0, 196, 258, 254, 272, 609, 1214, 614, 598, 279,
+ 284, 0, 336, 348, 671, 0, 0, 362, 672, 688,
+ 1214, 394, 689, 1214, 408, 670, 691, 649, 651, 474,
+ 476, 693, 694, 1214, 1214, 704, 707, 710, 530, 591,
+ 713, 717, 720, 722
} ;
-static yyconst flex_int16_t yy_def[824] =
+static yyconst flex_int16_t yy_def[845] =
{ 0,
- 812, 1, 812, 3, 813, 813, 812, 812, 812, 812,
- 812, 812, 812, 812, 812, 812, 812, 812, 812, 812,
- 812, 812, 812, 814, 812, 814, 814, 814, 814, 814,
- 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
- 814, 814, 814, 814, 814, 812, 812, 812, 812, 812,
- 812, 812, 812, 812, 815, 812, 812, 812, 812, 812,
- 812, 812, 812, 812, 812, 812, 812, 816, 812, 817,
- 19, 812, 812, 812, 812, 818, 20, 812, 812, 812,
- 812, 812, 812, 814, 812, 812, 814, 814, 814, 814,
- 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
-
- 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
- 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
- 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
- 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
- 814, 814, 814, 814, 814, 814, 814, 814, 814, 812,
- 812, 812, 812, 812, 812, 812, 812, 812, 812, 812,
- 819, 812, 815, 812, 812, 817, 812, 812, 812, 812,
- 818, 812, 812, 814, 814, 814, 814, 814, 814, 814,
- 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
- 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
-
- 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
- 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
- 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
- 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
- 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
- 812, 812, 812, 812, 819, 812, 812, 812, 812, 812,
- 812, 812, 812, 814, 814, 814, 814, 814, 814, 814,
- 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
- 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
- 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
-
- 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
- 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
- 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
- 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
- 814, 814, 814, 814, 814, 812, 812, 812, 812, 812,
- 812, 814, 814, 814, 814, 814, 814, 814, 814, 814,
- 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
- 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
- 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
- 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
-
- 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
- 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
- 814, 814, 814, 814, 814, 814, 814, 814, 812, 812,
- 812, 812, 814, 814, 814, 814, 814, 814, 814, 814,
- 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
- 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
- 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
- 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
- 814, 814, 814, 814, 814, 814, 814, 814, 812, 812,
- 812, 812, 814, 814, 814, 814, 814, 814, 814, 814,
-
- 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
- 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
- 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
- 814, 812, 820, 812, 812, 812, 814, 814, 814, 814,
- 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
- 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
- 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
- 814, 814, 814, 814, 812, 812, 812, 812, 821, 812,
- 812, 812, 814, 814, 814, 814, 814, 814, 814, 814,
- 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
-
- 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
- 814, 814, 814, 814, 814, 814, 814, 812, 822, 812,
- 821, 812, 812, 814, 814, 814, 814, 814, 814, 814,
- 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
- 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
- 814, 814, 814, 812, 812, 812, 812, 823, 812, 812,
- 812, 814, 814, 814, 814, 814, 814, 814, 814, 814,
- 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
- 814, 814, 814, 814, 814, 814, 814, 823, 812, 812,
- 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
-
- 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
- 814, 814, 814, 814, 814, 812, 812, 814, 814, 814,
- 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
- 814, 814, 814, 814, 814, 814, 814, 814, 812, 812,
- 814, 814, 814, 814, 814, 814, 814, 814, 814, 814,
- 814, 814, 812, 812, 812, 814, 814, 814, 814, 814,
- 814, 814, 814, 814, 814, 814, 814, 812, 812, 812,
- 814, 814, 814, 814, 814, 814, 812, 812, 812, 814,
- 814, 814, 814, 814, 814, 812, 812, 812, 812, 812,
- 814, 814, 814, 814, 814, 812, 812, 812, 812, 814,
-
- 814, 814, 812, 812, 814, 814, 812, 812, 812, 812,
- 812, 0, 812, 812, 812, 812, 812, 812, 812, 812,
- 812, 812, 812
+ 835, 1, 835, 3, 836, 836, 835, 835, 835, 835,
+ 835, 835, 835, 835, 835, 835, 835, 835, 835, 835,
+ 835, 835, 835, 837, 835, 837, 837, 837, 837, 837,
+ 837, 837, 837, 837, 837, 837, 837, 837, 837, 837,
+ 837, 837, 837, 837, 837, 835, 835, 835, 835, 835,
+ 835, 835, 835, 835, 838, 835, 835, 835, 835, 835,
+ 835, 835, 835, 835, 835, 835, 835, 839, 835, 840,
+ 19, 835, 835, 835, 835, 841, 20, 835, 835, 835,
+ 835, 835, 835, 837, 835, 835, 837, 837, 837, 837,
+ 837, 837, 837, 837, 837, 837, 837, 837, 837, 837,
+
+ 837, 837, 837, 837, 837, 837, 837, 837, 837, 837,
+ 837, 837, 837, 837, 837, 837, 837, 837, 837, 837,
+ 837, 837, 837, 837, 837, 837, 837, 837, 837, 837,
+ 837, 837, 837, 837, 837, 837, 837, 837, 837, 837,
+ 837, 837, 837, 837, 837, 837, 837, 837, 837, 835,
+ 835, 835, 835, 835, 835, 835, 835, 835, 835, 835,
+ 842, 835, 838, 835, 835, 840, 835, 835, 835, 835,
+ 841, 835, 835, 837, 837, 837, 837, 837, 837, 837,
+ 837, 837, 837, 837, 837, 837, 837, 837, 837, 837,
+ 837, 837, 837, 837, 837, 837, 837, 837, 837, 837,
+
+ 837, 837, 837, 837, 837, 837, 837, 837, 837, 837,
+ 837, 837, 837, 837, 837, 837, 837, 837, 837, 837,
+ 837, 837, 837, 837, 837, 837, 837, 837, 837, 837,
+ 837, 837, 837, 837, 837, 837, 837, 837, 837, 837,
+ 837, 837, 837, 837, 837, 837, 837, 837, 837, 837,
+ 835, 835, 835, 835, 842, 835, 835, 835, 835, 835,
+ 835, 835, 835, 837, 837, 837, 837, 837, 837, 837,
+ 837, 837, 837, 837, 837, 837, 837, 837, 837, 837,
+ 837, 837, 837, 837, 837, 837, 837, 837, 837, 837,
+ 837, 837, 837, 837, 837, 837, 837, 837, 837, 837,
+
+ 837, 837, 837, 837, 837, 837, 837, 837, 837, 837,
+ 837, 837, 837, 837, 837, 837, 837, 837, 837, 837,
+ 837, 837, 837, 837, 837, 837, 837, 837, 837, 837,
+ 837, 837, 837, 837, 837, 837, 837, 837, 837, 837,
+ 837, 837, 837, 837, 837, 835, 835, 835, 835, 835,
+ 835, 837, 837, 837, 837, 837, 837, 837, 837, 837,
+ 837, 837, 837, 837, 837, 837, 837, 837, 837, 837,
+ 837, 837, 837, 837, 837, 837, 837, 837, 837, 837,
+ 837, 837, 837, 837, 837, 837, 837, 837, 837, 837,
+ 837, 837, 837, 837, 837, 837, 837, 837, 837, 837,
+
+ 837, 837, 837, 837, 837, 837, 837, 837, 837, 837,
+ 837, 837, 837, 837, 837, 837, 837, 837, 837, 837,
+ 837, 837, 837, 837, 837, 837, 837, 837, 835, 835,
+ 835, 835, 837, 837, 837, 837, 837, 837, 837, 837,
+ 837, 837, 837, 837, 837, 837, 837, 837, 837, 837,
+ 837, 837, 837, 837, 837, 837, 837, 837, 837, 837,
+ 837, 837, 837, 837, 837, 837, 837, 837, 837, 837,
+ 837, 837, 837, 837, 837, 837, 837, 837, 837, 837,
+ 837, 837, 837, 837, 837, 837, 837, 837, 835, 835,
+ 835, 835, 837, 837, 837, 837, 837, 837, 837, 837,
+
+ 837, 837, 837, 837, 837, 837, 837, 837, 837, 837,
+ 837, 837, 837, 837, 837, 837, 837, 837, 837, 837,
+ 837, 837, 837, 837, 837, 837, 837, 837, 837, 837,
+ 837, 835, 835, 835, 835, 835, 837, 837, 837, 837,
+ 837, 837, 837, 837, 837, 837, 837, 837, 837, 837,
+ 837, 837, 837, 837, 837, 837, 837, 837, 837, 837,
+ 837, 837, 837, 837, 837, 837, 837, 837, 837, 837,
+ 837, 837, 837, 837, 835, 835, 835, 835, 843, 835,
+ 835, 835, 837, 837, 837, 837, 837, 837, 837, 837,
+ 837, 837, 837, 837, 837, 837, 837, 837, 837, 837,
+
+ 837, 837, 837, 837, 837, 837, 837, 837, 837, 837,
+ 837, 837, 837, 837, 837, 837, 837, 835, 835, 835,
+ 843, 835, 835, 835, 837, 837, 837, 837, 837, 837,
+ 837, 837, 837, 837, 837, 837, 837, 837, 837, 837,
+ 837, 837, 837, 837, 837, 837, 837, 837, 837, 837,
+ 837, 837, 837, 837, 835, 835, 835, 835, 844, 835,
+ 835, 835, 835, 837, 837, 837, 837, 837, 837, 837,
+ 837, 837, 837, 837, 837, 837, 837, 837, 837, 837,
+ 837, 837, 837, 837, 837, 837, 837, 837, 837, 844,
+ 835, 835, 835, 837, 837, 837, 837, 837, 837, 837,
+
+ 837, 837, 837, 837, 837, 837, 837, 837, 837, 837,
+ 837, 837, 837, 837, 837, 837, 837, 837, 835, 835,
+ 835, 837, 837, 837, 837, 837, 837, 837, 837, 837,
+ 837, 837, 837, 837, 837, 837, 837, 837, 837, 837,
+ 837, 837, 835, 835, 835, 837, 837, 837, 837, 837,
+ 837, 837, 837, 837, 837, 837, 837, 835, 835, 835,
+ 835, 837, 837, 837, 837, 837, 837, 837, 837, 837,
+ 837, 837, 837, 835, 835, 835, 835, 837, 837, 837,
+ 837, 837, 837, 835, 835, 835, 835, 837, 837, 837,
+ 837, 837, 837, 835, 835, 835, 835, 835, 835, 837,
+
+ 837, 837, 837, 837, 835, 835, 835, 835, 835, 837,
+ 837, 837, 835, 835, 835, 837, 837, 835, 835, 835,
+ 835, 835, 835, 835, 835, 835, 835, 835, 835, 835,
+ 835, 835, 835, 835, 0, 835, 835, 835, 835, 835,
+ 835, 835, 835, 835
} ;
-static yyconst flex_int16_t yy_nxt[1255] =
+static yyconst flex_int16_t yy_nxt[1283] =
{ 0,
8, 9, 10, 9, 11, 8, 12, 13, 8, 8,
14, 15, 16, 17, 18, 19, 20, 20, 20, 20,
20, 20, 8, 21, 22, 23, 24, 24, 24, 24,
- 24, 24, 24, 24, 24, 24, 24, 25, 24, 26,
- 27, 28, 29, 30, 31, 32, 33, 34, 24, 24,
- 35, 36, 37, 38, 39, 40, 41, 42, 43, 44,
- 45, 24, 24, 24, 46, 47, 58, 807, 58, 48,
- 49, 50, 51, 50, 49, 49, 49, 49, 49, 49,
- 49, 49, 49, 49, 52, 49, 53, 53, 53, 53,
- 53, 53, 54, 49, 49, 49, 55, 55, 55, 55,
-
- 55, 55, 55, 55, 55, 55, 55, 49, 55, 55,
+ 24, 24, 24, 24, 24, 24, 24, 24, 24, 24,
+ 25, 24, 26, 27, 28, 29, 30, 31, 32, 33,
+ 34, 24, 24, 35, 36, 37, 38, 39, 40, 41,
+ 42, 43, 44, 45, 24, 24, 24, 46, 47, 58,
+ 803, 58, 48, 49, 50, 51, 50, 49, 49, 49,
+ 49, 49, 49, 49, 49, 49, 49, 52, 49, 53,
+ 53, 53, 53, 53, 53, 54, 49, 49, 49, 55,
+
55, 55, 55, 55, 55, 55, 55, 55, 55, 55,
+ 55, 55, 55, 49, 55, 55, 55, 55, 55, 55,
55, 55, 55, 55, 55, 55, 55, 55, 55, 55,
- 55, 55, 55, 55, 49, 61, 64, 806, 66, 68,
- 68, 68, 68, 68, 68, 68, 79, 80, 812, 65,
- 67, 85, 62, 70, 150, 71, 71, 71, 71, 71,
- 71, 72, 82, 83, 86, 87, 90, 805, 91, 110,
- 73, 74, 92, 812, 93, 75, 76, 111, 94, 119,
- 88, 89, 121, 73, 74, 95, 122, 97, 96, 112,
- 160, 98, 160, 120, 151, 183, 184, 99, 75, 802,
-
- 123, 76, 70, 100, 77, 77, 77, 77, 77, 77,
- 77, 101, 231, 102, 124, 104, 58, 129, 58, 73,
- 74, 126, 103, 105, 78, 193, 106, 130, 232, 107,
- 195, 113, 73, 74, 114, 108, 194, 127, 115, 116,
- 128, 131, 138, 117, 196, 139, 118, 78, 132, 133,
- 160, 146, 160, 134, 140, 147, 154, 155, 142, 135,
- 136, 141, 137, 143, 152, 148, 58, 144, 153, 221,
- 145, 162, 162, 162, 162, 162, 162, 162, 164, 165,
- 167, 168, 213, 222, 239, 240, 248, 241, 218, 249,
- 214, 164, 165, 167, 168, 219, 242, 205, 156, 243,
-
- 206, 207, 154, 155, 208, 157, 209, 244, 152, 158,
- 58, 801, 153, 269, 159, 70, 800, 72, 72, 72,
- 72, 72, 72, 72, 154, 155, 263, 270, 258, 259,
- 169, 169, 73, 74, 170, 170, 170, 170, 170, 170,
- 170, 258, 259, 795, 156, 73, 74, 274, 275, 263,
- 333, 157, 305, 306, 307, 158, 340, 341, 342, 334,
- 159, 355, 356, 357, 576, 577, 156, 366, 367, 368,
- 374, 375, 376, 157, 378, 379, 380, 158, 389, 390,
- 391, 768, 159, 162, 162, 162, 162, 162, 162, 162,
- 256, 256, 655, 656, 257, 257, 257, 257, 257, 257,
-
- 257, 260, 260, 655, 656, 261, 261, 261, 261, 261,
- 261, 261, 170, 170, 170, 170, 170, 170, 170, 170,
- 170, 170, 170, 170, 170, 170, 257, 257, 257, 257,
- 257, 257, 257, 769, 794, 262, 257, 257, 257, 257,
- 257, 257, 257, 423, 424, 425, 793, 792, 262, 350,
- 350, 791, 165, 351, 351, 351, 351, 351, 351, 351,
- 454, 455, 456, 786, 785, 165, 261, 261, 261, 261,
- 261, 261, 261, 261, 261, 261, 261, 261, 261, 261,
- 351, 351, 351, 351, 351, 351, 351, 784, 783, 168,
- 351, 351, 351, 351, 351, 351, 351, 444, 445, 446,
-
- 581, 782, 168, 457, 458, 459, 259, 781, 447, 448,
- 460, 461, 462, 499, 500, 501, 522, 523, 524, 259,
- 490, 546, 548, 780, 502, 503, 779, 525, 526, 547,
- 549, 561, 562, 563, 533, 534, 534, 534, 534, 534,
- 534, 622, 564, 565, 576, 577, 576, 577, 776, 775,
- 774, 768, 623, 655, 656, 596, 597, 598, 576, 577,
- 580, 580, 580, 580, 580, 580, 580, 599, 614, 615,
- 616, 798, 619, 620, 620, 620, 620, 620, 620, 579,
- 617, 576, 577, 753, 773, 638, 772, 771, 658, 770,
- 754, 576, 577, 639, 640, 578, 578, 578, 578, 578,
-
- 578, 641, 642, 769, 579, 580, 580, 580, 580, 580,
- 580, 580, 753, 658, 655, 656, 777, 787, 796, 754,
- 789, 655, 656, 799, 778, 788, 797, 790, 659, 659,
- 659, 659, 659, 659, 659, 657, 657, 657, 657, 657,
- 657, 655, 656, 787, 798, 789, 796, 767, 766, 765,
- 764, 788, 790, 763, 797, 659, 659, 659, 659, 659,
- 659, 659, 803, 808, 810, 808, 810, 762, 761, 760,
- 804, 809, 811, 809, 811, 759, 758, 757, 756, 755,
- 752, 751, 750, 749, 748, 747, 746, 745, 744, 743,
- 742, 741, 740, 739, 738, 737, 799, 56, 56, 56,
-
- 56, 56, 56, 56, 56, 84, 84, 84, 84, 84,
- 163, 163, 163, 163, 163, 68, 68, 166, 166, 171,
- 171, 171, 255, 255, 736, 255, 255, 255, 255, 255,
- 578, 578, 578, 735, 734, 733, 578, 621, 621, 621,
- 657, 657, 657, 732, 731, 730, 657, 688, 688, 688,
- 729, 728, 727, 726, 725, 724, 723, 722, 721, 720,
- 719, 718, 717, 716, 715, 714, 713, 712, 711, 710,
- 709, 708, 707, 706, 705, 704, 703, 702, 701, 700,
- 699, 698, 697, 696, 695, 694, 693, 692, 691, 690,
- 689, 687, 686, 685, 684, 683, 682, 681, 680, 679,
-
- 678, 677, 676, 675, 674, 673, 672, 671, 670, 669,
- 668, 667, 666, 665, 664, 663, 662, 661, 660, 654,
- 653, 652, 651, 650, 649, 648, 647, 646, 645, 644,
- 643, 637, 636, 635, 634, 633, 632, 631, 630, 629,
- 628, 627, 626, 625, 624, 618, 613, 612, 611, 610,
- 609, 608, 607, 606, 605, 604, 603, 602, 601, 600,
- 595, 594, 593, 592, 591, 590, 589, 588, 587, 586,
- 585, 584, 583, 582, 581, 575, 574, 573, 572, 571,
- 570, 569, 568, 567, 566, 560, 559, 558, 557, 556,
- 555, 554, 553, 552, 551, 550, 545, 544, 543, 542,
-
- 541, 540, 539, 538, 537, 536, 535, 532, 531, 530,
- 529, 528, 527, 521, 520, 519, 518, 517, 516, 515,
- 514, 513, 512, 511, 510, 509, 508, 507, 506, 505,
- 504, 498, 497, 496, 495, 494, 493, 492, 491, 490,
- 489, 488, 487, 486, 485, 484, 483, 482, 481, 480,
- 479, 478, 477, 476, 475, 474, 473, 472, 471, 470,
- 469, 468, 467, 466, 465, 464, 463, 453, 452, 451,
- 450, 449, 443, 442, 441, 440, 439, 438, 437, 436,
- 435, 434, 433, 432, 431, 430, 429, 428, 427, 426,
- 422, 421, 420, 419, 418, 417, 416, 415, 414, 413,
-
- 412, 411, 410, 409, 408, 407, 406, 405, 404, 403,
- 402, 401, 400, 399, 398, 397, 396, 395, 394, 393,
- 392, 388, 387, 386, 385, 384, 383, 382, 381, 377,
- 373, 372, 371, 370, 369, 365, 364, 363, 362, 361,
- 360, 359, 358, 354, 353, 352, 349, 348, 347, 346,
- 345, 344, 343, 339, 338, 337, 336, 335, 332, 331,
- 330, 329, 328, 327, 326, 325, 324, 323, 322, 321,
- 320, 319, 318, 317, 316, 315, 314, 313, 312, 311,
- 310, 309, 308, 304, 303, 302, 301, 300, 299, 298,
- 297, 296, 295, 294, 293, 292, 291, 290, 289, 288,
-
- 287, 286, 285, 284, 283, 282, 281, 280, 279, 278,
- 277, 276, 273, 272, 271, 268, 267, 266, 265, 264,
- 254, 253, 252, 251, 250, 247, 246, 245, 238, 237,
- 236, 235, 234, 233, 230, 229, 228, 227, 226, 225,
- 224, 223, 220, 217, 216, 215, 212, 211, 210, 204,
- 203, 202, 201, 200, 199, 198, 197, 192, 191, 190,
- 189, 188, 187, 186, 185, 182, 181, 180, 179, 178,
- 177, 176, 175, 174, 173, 172, 161, 149, 125, 109,
- 81, 69, 63, 60, 59, 812, 57, 57, 7, 812,
- 812, 812, 812, 812, 812, 812, 812, 812, 812, 812,
-
- 812, 812, 812, 812, 812, 812, 812, 812, 812, 812,
- 812, 812, 812, 812, 812, 812, 812, 812, 812, 812,
- 812, 812, 812, 812, 812, 812, 812, 812, 812, 812,
- 812, 812, 812, 812, 812, 812, 812, 812, 812, 812,
- 812, 812, 812, 812, 812, 812, 812, 812, 812, 812,
- 812, 812, 812, 812
+ 55, 55, 55, 55, 55, 55, 55, 55, 55, 55,
+ 49, 61, 64, 804, 66, 68, 68, 68, 68, 68,
+ 68, 68, 79, 80, 85, 65, 67, 87, 62, 70,
+ 119, 71, 71, 71, 71, 71, 71, 72, 82, 83,
+ 86, 121, 88, 89, 120, 122, 73, 74, 835, 101,
+ 90, 102, 91, 93, 75, 76, 92, 94, 123, 126,
+ 103, 758, 73, 74, 95, 241, 97, 96, 183, 184,
+
+ 98, 110, 124, 835, 242, 127, 99, 75, 128, 111,
+ 76, 70, 100, 77, 77, 77, 77, 77, 77, 77,
+ 129, 112, 152, 104, 58, 805, 153, 150, 73, 74,
+ 130, 105, 154, 155, 106, 195, 78, 107, 138, 113,
+ 774, 139, 114, 108, 73, 74, 115, 116, 131, 196,
+ 140, 117, 810, 142, 118, 132, 133, 141, 143, 78,
+ 134, 160, 144, 160, 146, 145, 135, 136, 147, 137,
+ 151, 58, 193, 58, 164, 165, 231, 156, 148, 213,
+ 239, 240, 218, 194, 157, 167, 168, 214, 158, 219,
+ 164, 165, 232, 159, 162, 162, 162, 162, 162, 162,
+
+ 162, 167, 168, 70, 243, 72, 72, 72, 72, 72,
+ 72, 72, 244, 248, 811, 221, 249, 812, 169, 169,
+ 73, 74, 170, 170, 170, 170, 170, 170, 170, 222,
+ 813, 205, 154, 155, 206, 207, 73, 74, 208, 152,
+ 209, 58, 816, 153, 154, 155, 160, 817, 160, 162,
+ 162, 162, 162, 162, 162, 162, 256, 256, 258, 259,
+ 257, 257, 257, 257, 257, 257, 257, 170, 170, 170,
+ 170, 170, 170, 170, 258, 259, 263, 156, 269, 274,
+ 275, 305, 306, 307, 157, 333, 818, 546, 158, 156,
+ 785, 548, 270, 159, 334, 819, 157, 547, 786, 263,
+
+ 158, 549, 260, 260, 822, 159, 261, 261, 261, 261,
+ 261, 261, 261, 170, 170, 170, 170, 170, 170, 170,
+ 340, 341, 342, 355, 356, 357, 366, 367, 368, 262,
+ 257, 257, 257, 257, 257, 257, 257, 257, 257, 257,
+ 257, 257, 257, 257, 796, 262, 374, 375, 376, 825,
+ 350, 350, 797, 165, 351, 351, 351, 351, 351, 351,
+ 351, 261, 261, 261, 261, 261, 261, 261, 826, 165,
+ 261, 261, 261, 261, 261, 261, 261, 378, 379, 380,
+ 389, 390, 391, 423, 424, 425, 168, 351, 351, 351,
+ 351, 351, 351, 351, 351, 351, 351, 351, 351, 351,
+
+ 351, 806, 168, 444, 445, 446, 454, 455, 456, 807,
+ 259, 457, 458, 459, 447, 448, 460, 461, 462, 499,
+ 500, 501, 522, 523, 524, 490, 259, 831, 639, 832,
+ 502, 503, 68, 525, 526, 561, 562, 563, 640, 533,
+ 534, 534, 534, 534, 534, 534, 564, 565, 576, 577,
+ 641, 576, 577, 796, 576, 577, 656, 657, 775, 642,
+ 643, 797, 578, 578, 578, 578, 578, 578, 580, 580,
+ 580, 580, 580, 580, 580, 596, 597, 598, 614, 615,
+ 616, 576, 577, 656, 657, 581, 579, 599, 576, 577,
+ 617, 775, 808, 166, 802, 619, 620, 620, 620, 620,
+
+ 620, 620, 578, 578, 578, 578, 578, 578, 576, 577,
+ 806, 579, 759, 776, 759, 808, 656, 657, 807, 760,
+ 622, 760, 580, 580, 580, 580, 580, 580, 580, 623,
+ 658, 658, 658, 658, 658, 658, 798, 798, 801, 800,
+ 624, 656, 657, 799, 799, 814, 776, 809, 656, 657,
+ 829, 795, 829, 815, 659, 660, 660, 660, 660, 660,
+ 660, 660, 658, 658, 658, 658, 658, 658, 656, 657,
+ 809, 827, 820, 823, 794, 793, 792, 791, 828, 659,
+ 821, 824, 660, 660, 660, 660, 660, 660, 660, 820,
+ 823, 830, 827, 830, 833, 833, 790, 821, 824, 828,
+
+ 789, 788, 834, 834, 56, 56, 56, 56, 56, 84,
+ 84, 84, 163, 163, 163, 171, 171, 255, 787, 255,
+ 255, 255, 621, 621, 690, 690, 784, 783, 782, 781,
+ 780, 779, 778, 777, 773, 772, 771, 770, 769, 768,
+ 767, 766, 765, 764, 763, 762, 761, 758, 757, 756,
+ 755, 754, 753, 752, 751, 750, 749, 748, 747, 746,
+ 745, 744, 743, 742, 741, 740, 739, 738, 737, 736,
+ 735, 734, 733, 732, 731, 730, 729, 728, 727, 726,
+ 725, 724, 723, 722, 721, 720, 719, 718, 717, 716,
+ 715, 714, 713, 712, 711, 710, 709, 708, 707, 706,
+
+ 705, 704, 703, 702, 701, 700, 699, 698, 697, 696,
+ 695, 694, 693, 692, 691, 689, 688, 687, 686, 685,
+ 684, 683, 682, 681, 680, 679, 678, 677, 676, 675,
+ 674, 673, 672, 671, 670, 669, 668, 667, 666, 665,
+ 664, 663, 662, 661, 655, 654, 653, 652, 651, 650,
+ 649, 648, 647, 646, 645, 644, 638, 637, 636, 635,
+ 634, 633, 632, 631, 630, 629, 628, 627, 626, 625,
+ 618, 613, 612, 611, 610, 609, 608, 607, 606, 605,
+ 604, 603, 602, 601, 600, 595, 594, 593, 592, 591,
+ 590, 589, 588, 587, 586, 585, 584, 583, 582, 581,
+
+ 575, 574, 573, 572, 571, 570, 569, 568, 567, 566,
+ 560, 559, 558, 557, 556, 555, 554, 553, 552, 551,
+ 550, 545, 544, 543, 542, 541, 540, 539, 538, 537,
+ 536, 535, 532, 531, 530, 529, 528, 527, 521, 520,
+ 519, 518, 517, 516, 515, 514, 513, 512, 511, 510,
+ 509, 508, 507, 506, 505, 504, 498, 497, 496, 495,
+ 494, 493, 492, 491, 490, 489, 488, 487, 486, 485,
+ 484, 483, 482, 481, 480, 479, 478, 477, 476, 475,
+ 474, 473, 472, 471, 470, 469, 468, 467, 466, 465,
+ 464, 463, 453, 452, 451, 450, 449, 443, 442, 441,
+
+ 440, 439, 438, 437, 436, 435, 434, 433, 432, 431,
+ 430, 429, 428, 427, 426, 422, 421, 420, 419, 418,
+ 417, 416, 415, 414, 413, 412, 411, 410, 409, 408,
+ 407, 406, 405, 404, 403, 402, 401, 400, 399, 398,
+ 397, 396, 395, 394, 393, 392, 388, 387, 386, 385,
+ 384, 383, 382, 381, 377, 373, 372, 371, 370, 369,
+ 365, 364, 363, 362, 361, 360, 359, 358, 354, 353,
+ 352, 349, 348, 347, 346, 345, 344, 343, 339, 338,
+ 337, 336, 335, 332, 331, 330, 329, 328, 327, 326,
+ 325, 324, 323, 322, 321, 320, 319, 318, 317, 316,
+
+ 315, 314, 313, 312, 311, 310, 309, 308, 304, 303,
+ 302, 301, 300, 299, 298, 297, 296, 295, 294, 293,
+ 292, 291, 290, 289, 288, 287, 286, 285, 284, 283,
+ 282, 281, 280, 279, 278, 277, 276, 273, 272, 271,
+ 268, 267, 266, 265, 264, 254, 253, 252, 251, 250,
+ 247, 246, 245, 238, 237, 236, 235, 234, 233, 230,
+ 229, 228, 227, 226, 225, 224, 223, 220, 217, 216,
+ 215, 212, 211, 210, 204, 203, 202, 201, 200, 199,
+ 198, 197, 192, 191, 190, 189, 188, 187, 186, 185,
+ 182, 181, 180, 179, 178, 177, 176, 175, 174, 173,
+
+ 172, 161, 149, 125, 109, 81, 69, 63, 60, 59,
+ 835, 57, 57, 7, 835, 835, 835, 835, 835, 835,
+ 835, 835, 835, 835, 835, 835, 835, 835, 835, 835,
+ 835, 835, 835, 835, 835, 835, 835, 835, 835, 835,
+ 835, 835, 835, 835, 835, 835, 835, 835, 835, 835,
+ 835, 835, 835, 835, 835, 835, 835, 835, 835, 835,
+ 835, 835, 835, 835, 835, 835, 835, 835, 835, 835,
+ 835, 835, 835, 835, 835, 835, 835, 835, 835, 835,
+ 835, 835
} ;
-static yyconst flex_int16_t yy_chk[1255] =
+static yyconst flex_int16_t yy_chk[1283] =
{ 0,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
@@ -835,138 +853,141 @@ static yyconst flex_int16_t yy_chk[1255] =
1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 2, 9, 803, 9, 2,
- 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
+ 1, 1, 1, 1, 1, 1, 1, 1, 2, 9,
+ 791, 9, 2, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
- 3, 3, 3, 3, 3, 13, 15, 801, 16, 17,
- 17, 17, 17, 17, 17, 17, 21, 21, 71, 15,
- 16, 25, 13, 19, 46, 19, 19, 19, 19, 19,
- 19, 19, 23, 23, 25, 26, 27, 800, 27, 33,
- 19, 19, 27, 71, 28, 19, 19, 33, 28, 35,
- 26, 26, 36, 19, 19, 28, 36, 29, 28, 33,
- 50, 29, 50, 35, 46, 96, 96, 29, 19, 795,
-
- 37, 19, 20, 29, 20, 20, 20, 20, 20, 20,
- 20, 30, 135, 30, 37, 31, 58, 40, 58, 20,
- 20, 39, 30, 31, 20, 105, 31, 40, 135, 31,
- 106, 34, 20, 20, 34, 31, 105, 39, 34, 34,
- 39, 41, 42, 34, 106, 42, 34, 20, 41, 41,
- 160, 44, 160, 41, 42, 44, 48, 48, 43, 41,
- 41, 42, 41, 43, 47, 44, 47, 43, 47, 126,
- 43, 53, 53, 53, 53, 53, 53, 53, 68, 68,
- 70, 70, 120, 126, 142, 142, 148, 143, 124, 148,
- 120, 68, 68, 70, 70, 124, 143, 116, 48, 144,
-
- 116, 116, 153, 153, 116, 48, 116, 144, 152, 48,
- 152, 794, 152, 180, 48, 72, 793, 72, 72, 72,
- 72, 72, 72, 72, 154, 154, 171, 180, 166, 166,
- 73, 73, 72, 72, 73, 73, 73, 73, 73, 73,
- 73, 166, 166, 784, 153, 72, 72, 184, 184, 171,
- 241, 153, 215, 215, 215, 153, 247, 247, 247, 241,
- 153, 268, 268, 268, 621, 621, 154, 279, 279, 279,
- 288, 288, 288, 154, 292, 292, 292, 154, 301, 301,
- 301, 754, 154, 162, 162, 162, 162, 162, 162, 162,
- 164, 164, 655, 655, 164, 164, 164, 164, 164, 164,
-
- 164, 167, 167, 688, 688, 167, 167, 167, 167, 167,
- 167, 167, 169, 169, 169, 169, 169, 169, 169, 170,
- 170, 170, 170, 170, 170, 170, 256, 256, 256, 256,
- 256, 256, 256, 754, 783, 170, 257, 257, 257, 257,
- 257, 257, 257, 338, 338, 338, 782, 781, 170, 258,
- 258, 780, 257, 258, 258, 258, 258, 258, 258, 258,
- 393, 393, 393, 777, 776, 257, 260, 260, 260, 260,
- 260, 260, 260, 261, 261, 261, 261, 261, 261, 261,
- 350, 350, 350, 350, 350, 350, 350, 775, 774, 261,
- 351, 351, 351, 351, 351, 351, 351, 382, 382, 382,
-
- 581, 773, 261, 394, 394, 394, 351, 772, 382, 382,
- 395, 395, 395, 443, 443, 443, 483, 483, 483, 351,
- 490, 504, 505, 771, 443, 443, 770, 483, 483, 504,
- 505, 519, 519, 519, 490, 490, 490, 490, 490, 490,
- 490, 581, 519, 519, 533, 533, 534, 534, 765, 763,
- 762, 768, 581, 619, 619, 554, 554, 554, 576, 576,
- 534, 534, 534, 534, 534, 534, 534, 554, 573, 573,
- 573, 790, 576, 576, 576, 576, 576, 576, 576, 533,
- 573, 578, 578, 739, 760, 605, 757, 756, 619, 755,
- 739, 580, 580, 605, 606, 578, 578, 578, 578, 578,
-
- 578, 606, 606, 768, 533, 580, 580, 580, 580, 580,
- 580, 580, 753, 619, 620, 620, 769, 778, 786, 753,
- 779, 657, 657, 790, 769, 778, 786, 779, 620, 620,
- 620, 620, 620, 620, 620, 657, 657, 657, 657, 657,
- 657, 659, 659, 787, 798, 789, 796, 752, 751, 750,
- 749, 787, 789, 748, 796, 659, 659, 659, 659, 659,
- 659, 659, 799, 804, 807, 808, 810, 747, 746, 745,
- 799, 804, 807, 808, 810, 744, 743, 742, 741, 740,
- 738, 737, 734, 731, 730, 729, 728, 727, 725, 724,
- 722, 720, 717, 716, 714, 713, 798, 813, 813, 813,
-
- 813, 813, 813, 813, 813, 814, 814, 814, 814, 814,
- 815, 815, 815, 815, 815, 816, 816, 817, 817, 818,
- 818, 818, 819, 819, 711, 819, 819, 819, 819, 819,
- 820, 820, 820, 710, 709, 708, 820, 821, 821, 821,
- 822, 822, 822, 707, 706, 705, 822, 823, 823, 823,
- 704, 703, 702, 701, 699, 698, 697, 696, 695, 694,
- 692, 691, 690, 689, 687, 686, 685, 684, 683, 682,
- 681, 680, 679, 678, 677, 676, 675, 674, 673, 672,
- 671, 670, 668, 667, 666, 665, 664, 663, 662, 661,
- 660, 653, 651, 650, 648, 647, 646, 645, 644, 643,
-
- 642, 641, 640, 639, 638, 637, 636, 634, 633, 632,
- 631, 630, 629, 628, 626, 625, 624, 623, 622, 618,
- 617, 616, 615, 614, 613, 612, 611, 610, 609, 608,
- 607, 601, 599, 598, 597, 596, 592, 591, 590, 589,
- 588, 587, 586, 585, 584, 575, 571, 570, 568, 567,
- 565, 564, 563, 562, 561, 560, 559, 558, 557, 555,
- 553, 552, 551, 550, 549, 548, 547, 546, 545, 544,
- 542, 541, 537, 536, 535, 532, 531, 529, 528, 526,
- 525, 524, 523, 522, 520, 518, 517, 516, 515, 514,
- 513, 511, 510, 509, 508, 507, 503, 502, 501, 500,
-
- 499, 498, 495, 494, 493, 492, 491, 489, 488, 487,
- 486, 485, 484, 482, 481, 474, 473, 470, 469, 466,
- 465, 464, 463, 452, 451, 450, 448, 447, 446, 445,
- 444, 441, 439, 438, 437, 435, 434, 432, 431, 430,
- 429, 427, 426, 421, 420, 418, 417, 416, 415, 414,
- 413, 412, 411, 410, 409, 407, 406, 405, 404, 403,
- 402, 401, 400, 399, 398, 397, 396, 392, 388, 387,
- 386, 383, 381, 371, 369, 365, 364, 363, 362, 360,
- 358, 353, 352, 349, 348, 347, 346, 345, 344, 339,
- 337, 336, 335, 334, 333, 331, 330, 327, 326, 325,
-
- 324, 323, 322, 321, 320, 319, 318, 317, 316, 315,
- 314, 313, 312, 311, 310, 309, 308, 307, 306, 305,
- 302, 300, 299, 298, 297, 296, 295, 294, 293, 291,
- 287, 285, 284, 283, 282, 278, 277, 276, 275, 274,
- 273, 272, 271, 267, 265, 264, 254, 253, 252, 251,
- 250, 249, 248, 246, 245, 244, 243, 242, 240, 239,
- 238, 237, 236, 235, 234, 233, 232, 231, 230, 229,
- 228, 227, 226, 225, 224, 223, 222, 221, 220, 219,
- 218, 217, 216, 214, 213, 212, 211, 210, 209, 208,
- 207, 206, 205, 204, 203, 202, 201, 200, 199, 198,
-
- 196, 195, 194, 193, 192, 191, 190, 189, 188, 187,
- 186, 185, 183, 182, 181, 179, 178, 177, 176, 174,
- 159, 158, 157, 156, 149, 147, 146, 145, 141, 140,
- 139, 138, 137, 136, 134, 133, 132, 131, 130, 129,
- 128, 127, 125, 123, 122, 121, 119, 118, 117, 115,
- 114, 112, 111, 110, 109, 108, 107, 104, 103, 102,
- 101, 100, 99, 98, 97, 95, 94, 93, 92, 91,
- 90, 89, 88, 87, 83, 79, 52, 45, 38, 32,
- 22, 18, 14, 12, 11, 7, 6, 5, 812, 812,
- 812, 812, 812, 812, 812, 812, 812, 812, 812, 812,
-
- 812, 812, 812, 812, 812, 812, 812, 812, 812, 812,
- 812, 812, 812, 812, 812, 812, 812, 812, 812, 812,
- 812, 812, 812, 812, 812, 812, 812, 812, 812, 812,
- 812, 812, 812, 812, 812, 812, 812, 812, 812, 812,
- 812, 812, 812, 812, 812, 812, 812, 812, 812, 812,
- 812, 812, 812, 812
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
+ 3, 13, 15, 792, 16, 17, 17, 17, 17, 17,
+ 17, 17, 21, 21, 25, 15, 16, 26, 13, 19,
+ 35, 19, 19, 19, 19, 19, 19, 19, 23, 23,
+ 25, 36, 26, 26, 35, 36, 19, 19, 71, 30,
+ 27, 30, 27, 28, 19, 19, 27, 28, 37, 39,
+ 30, 758, 19, 19, 28, 143, 29, 28, 96, 96,
+
+ 29, 33, 37, 71, 143, 39, 29, 19, 39, 33,
+ 19, 20, 29, 20, 20, 20, 20, 20, 20, 20,
+ 40, 33, 47, 31, 47, 794, 47, 46, 20, 20,
+ 40, 31, 48, 48, 31, 106, 20, 31, 42, 34,
+ 758, 42, 34, 31, 20, 20, 34, 34, 41, 106,
+ 42, 34, 802, 43, 34, 41, 41, 42, 43, 20,
+ 41, 50, 43, 50, 44, 43, 41, 41, 44, 41,
+ 46, 58, 105, 58, 68, 68, 135, 48, 44, 120,
+ 142, 142, 124, 105, 48, 70, 70, 120, 48, 124,
+ 68, 68, 135, 48, 53, 53, 53, 53, 53, 53,
+
+ 53, 70, 70, 72, 144, 72, 72, 72, 72, 72,
+ 72, 72, 144, 148, 803, 126, 148, 804, 73, 73,
+ 72, 72, 73, 73, 73, 73, 73, 73, 73, 126,
+ 805, 116, 153, 153, 116, 116, 72, 72, 116, 152,
+ 116, 152, 810, 152, 154, 154, 160, 811, 160, 162,
+ 162, 162, 162, 162, 162, 162, 164, 164, 166, 166,
+ 164, 164, 164, 164, 164, 164, 164, 169, 169, 169,
+ 169, 169, 169, 169, 166, 166, 171, 153, 180, 184,
+ 184, 215, 215, 215, 153, 241, 813, 504, 153, 154,
+ 776, 505, 180, 153, 241, 814, 154, 504, 776, 171,
+
+ 154, 505, 167, 167, 818, 154, 167, 167, 167, 167,
+ 167, 167, 167, 170, 170, 170, 170, 170, 170, 170,
+ 247, 247, 247, 268, 268, 268, 279, 279, 279, 170,
+ 256, 256, 256, 256, 256, 256, 256, 257, 257, 257,
+ 257, 257, 257, 257, 786, 170, 288, 288, 288, 822,
+ 258, 258, 786, 257, 258, 258, 258, 258, 258, 258,
+ 258, 260, 260, 260, 260, 260, 260, 260, 825, 257,
+ 261, 261, 261, 261, 261, 261, 261, 292, 292, 292,
+ 301, 301, 301, 338, 338, 338, 261, 350, 350, 350,
+ 350, 350, 350, 350, 351, 351, 351, 351, 351, 351,
+
+ 351, 795, 261, 382, 382, 382, 393, 393, 393, 795,
+ 351, 394, 394, 394, 382, 382, 395, 395, 395, 443,
+ 443, 443, 483, 483, 483, 490, 351, 830, 605, 831,
+ 443, 443, 839, 483, 483, 519, 519, 519, 605, 490,
+ 490, 490, 490, 490, 490, 490, 519, 519, 533, 533,
+ 606, 621, 621, 796, 534, 534, 656, 656, 760, 606,
+ 606, 796, 533, 533, 533, 533, 533, 533, 534, 534,
+ 534, 534, 534, 534, 534, 554, 554, 554, 573, 573,
+ 573, 576, 576, 690, 690, 581, 533, 554, 578, 578,
+ 573, 775, 799, 840, 790, 576, 576, 576, 576, 576,
+
+ 576, 576, 578, 578, 578, 578, 578, 578, 580, 580,
+ 806, 533, 744, 760, 759, 808, 619, 619, 806, 744,
+ 581, 759, 580, 580, 580, 580, 580, 580, 580, 581,
+ 619, 619, 619, 619, 619, 619, 787, 798, 789, 788,
+ 581, 620, 620, 787, 798, 809, 775, 799, 658, 658,
+ 828, 785, 829, 809, 619, 620, 620, 620, 620, 620,
+ 620, 620, 658, 658, 658, 658, 658, 658, 660, 660,
+ 808, 826, 815, 819, 784, 783, 782, 781, 826, 619,
+ 815, 819, 660, 660, 660, 660, 660, 660, 660, 820,
+ 823, 828, 827, 829, 832, 833, 780, 820, 823, 827,
+
+ 779, 778, 832, 833, 836, 836, 836, 836, 836, 837,
+ 837, 837, 838, 838, 838, 841, 841, 842, 777, 842,
+ 842, 842, 843, 843, 844, 844, 774, 771, 769, 768,
+ 766, 763, 762, 761, 757, 756, 755, 754, 753, 752,
+ 751, 750, 749, 748, 747, 746, 745, 743, 742, 741,
+ 738, 735, 734, 733, 732, 731, 729, 728, 726, 724,
+ 721, 720, 719, 717, 716, 714, 713, 712, 711, 710,
+ 709, 708, 707, 706, 705, 704, 702, 701, 700, 699,
+ 698, 697, 695, 694, 693, 692, 691, 689, 688, 687,
+ 686, 685, 684, 683, 682, 681, 680, 679, 678, 677,
+
+ 676, 675, 674, 673, 672, 670, 669, 668, 667, 666,
+ 665, 664, 663, 662, 661, 654, 652, 651, 649, 648,
+ 647, 646, 645, 644, 643, 642, 641, 640, 639, 638,
+ 637, 635, 634, 633, 632, 631, 630, 629, 627, 626,
+ 625, 624, 623, 622, 618, 617, 616, 615, 614, 613,
+ 612, 611, 610, 609, 608, 607, 601, 599, 598, 597,
+ 596, 592, 591, 590, 589, 588, 587, 586, 585, 584,
+ 575, 571, 570, 568, 567, 565, 564, 563, 562, 561,
+ 560, 559, 558, 557, 555, 553, 552, 551, 550, 549,
+ 548, 547, 546, 545, 544, 542, 541, 537, 536, 535,
+
+ 532, 531, 529, 528, 526, 525, 524, 523, 522, 520,
+ 518, 517, 516, 515, 514, 513, 511, 510, 509, 508,
+ 507, 503, 502, 501, 500, 499, 498, 495, 494, 493,
+ 492, 491, 489, 488, 487, 486, 485, 484, 482, 481,
+ 474, 473, 470, 469, 466, 465, 464, 463, 452, 451,
+ 450, 448, 447, 446, 445, 444, 441, 439, 438, 437,
+ 435, 434, 432, 431, 430, 429, 427, 426, 421, 420,
+ 418, 417, 416, 415, 414, 413, 412, 411, 410, 409,
+ 407, 406, 405, 404, 403, 402, 401, 400, 399, 398,
+ 397, 396, 392, 388, 387, 386, 383, 381, 371, 369,
+
+ 365, 364, 363, 362, 360, 358, 353, 352, 349, 348,
+ 347, 346, 345, 344, 339, 337, 336, 335, 334, 333,
+ 331, 330, 327, 326, 325, 324, 323, 322, 321, 320,
+ 319, 318, 317, 316, 315, 314, 313, 312, 311, 310,
+ 309, 308, 307, 306, 305, 302, 300, 299, 298, 297,
+ 296, 295, 294, 293, 291, 287, 285, 284, 283, 282,
+ 278, 277, 276, 275, 274, 273, 272, 271, 267, 265,
+ 264, 254, 253, 252, 251, 250, 249, 248, 246, 245,
+ 244, 243, 242, 240, 239, 238, 237, 236, 235, 234,
+ 233, 232, 231, 230, 229, 228, 227, 226, 225, 224,
+
+ 223, 222, 221, 220, 219, 218, 217, 216, 214, 213,
+ 212, 211, 210, 209, 208, 207, 206, 205, 204, 203,
+ 202, 201, 200, 199, 198, 196, 195, 194, 193, 192,
+ 191, 190, 189, 188, 187, 186, 185, 183, 182, 181,
+ 179, 178, 177, 176, 174, 159, 158, 157, 156, 149,
+ 147, 146, 145, 141, 140, 139, 138, 137, 136, 134,
+ 133, 132, 131, 130, 129, 128, 127, 125, 123, 122,
+ 121, 119, 118, 117, 115, 114, 112, 111, 110, 109,
+ 108, 107, 104, 103, 102, 101, 100, 99, 98, 97,
+ 95, 94, 93, 92, 91, 90, 89, 88, 87, 83,
+
+ 79, 52, 45, 38, 32, 22, 18, 14, 12, 11,
+ 7, 6, 5, 835, 835, 835, 835, 835, 835, 835,
+ 835, 835, 835, 835, 835, 835, 835, 835, 835, 835,
+ 835, 835, 835, 835, 835, 835, 835, 835, 835, 835,
+ 835, 835, 835, 835, 835, 835, 835, 835, 835, 835,
+ 835, 835, 835, 835, 835, 835, 835, 835, 835, 835,
+ 835, 835, 835, 835, 835, 835, 835, 835, 835, 835,
+ 835, 835, 835, 835, 835, 835, 835, 835, 835, 835,
+ 835, 835
} ;
/* The intent behind this definition is that it'll catch
@@ -1001,6 +1022,7 @@ static yyconst flex_int16_t yy_chk[1255] =
* DEALINGS IN THE SOFTWARE.
*/
#include <ctype.h>
+#include "strtod.h"
#include "ast.h"
#include "glsl_parser_extras.h"
#include "glsl_parser.h"
@@ -1054,7 +1076,7 @@ static yyconst flex_int16_t yy_chk[1255] =
*/
#define ES yyextra->es_shader
-#line 1058 "glsl_lexer.cpp"
+#line 1080 "glsl_lexer.cpp"
#define INITIAL 0
#define PP 1
@@ -1141,10 +1163,6 @@ int _mesa_glsl_get_lineno (yyscan_t yyscanner );
void _mesa_glsl_set_lineno (int line_number ,yyscan_t yyscanner );
-int _mesa_glsl_get_column (yyscan_t yyscanner );
-
-void _mesa_glsl_set_column (int column_no ,yyscan_t yyscanner );
-
YYSTYPE * _mesa_glsl_get_lval (yyscan_t yyscanner );
void _mesa_glsl_set_lval (YYSTYPE * yylval_param ,yyscan_t yyscanner );
@@ -1185,7 +1203,12 @@ static int input (yyscan_t yyscanner );
/* Amount of stuff to slurp up with each read. */
#ifndef YY_READ_BUF_SIZE
+#ifdef __ia64__
+/* On IA-64, the buffer size is 16k, not 8k */
+#define YY_READ_BUF_SIZE 16384
+#else
#define YY_READ_BUF_SIZE 8192
+#endif /* __ia64__ */
#endif
/* Copy whatever the last rule matched to the standard output. */
@@ -1204,7 +1227,7 @@ static int input (yyscan_t yyscanner );
if ( YY_CURRENT_BUFFER_LVALUE->yy_is_interactive ) \
{ \
int c = '*'; \
- unsigned n; \
+ size_t n; \
for ( n = 0; n < max_size && \
(c = getc( yyin )) != EOF && c != '\n'; ++n ) \
buf[n] = (char) c; \
@@ -1292,10 +1315,10 @@ YY_DECL
register int yy_act;
struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
-#line 94 "glsl_lexer.lpp"
+#line 95 "glsl_lexer.lpp"
-#line 1299 "glsl_lexer.cpp"
+#line 1322 "glsl_lexer.cpp"
yylval = yylval_param;
@@ -1353,13 +1376,13 @@ yy_match:
while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state )
{
yy_current_state = (int) yy_def[yy_current_state];
- if ( yy_current_state >= 813 )
+ if ( yy_current_state >= 836 )
yy_c = yy_meta[(unsigned int) yy_c];
}
yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c];
++yy_cp;
}
- while ( yy_current_state != 812 );
+ while ( yy_current_state != 835 );
yy_cp = yyg->yy_last_accepting_cpos;
yy_current_state = yyg->yy_last_accepting_state;
@@ -1381,7 +1404,7 @@ do_action: /* This label is used only to access EOF actions. */
case 1:
YY_RULE_SETUP
-#line 96 "glsl_lexer.lpp"
+#line 97 "glsl_lexer.lpp"
;
YY_BREAK
/* Preprocessor tokens. */
@@ -1390,17 +1413,17 @@ case 2:
yyg->yy_c_buf_p = yy_cp -= 1;
YY_DO_BEFORE_ACTION; /* set up yytext again */
YY_RULE_SETUP
-#line 99 "glsl_lexer.lpp"
+#line 100 "glsl_lexer.lpp"
;
YY_BREAK
case 3:
YY_RULE_SETUP
-#line 100 "glsl_lexer.lpp"
+#line 101 "glsl_lexer.lpp"
{ BEGIN PP; return VERSION; }
YY_BREAK
case 4:
YY_RULE_SETUP
-#line 101 "glsl_lexer.lpp"
+#line 102 "glsl_lexer.lpp"
{ BEGIN PP; return EXTENSION; }
YY_BREAK
case 5:
@@ -1408,7 +1431,7 @@ case 5:
yyg->yy_c_buf_p = yy_cp -= 1;
YY_DO_BEFORE_ACTION; /* set up yytext again */
YY_RULE_SETUP
-#line 102 "glsl_lexer.lpp"
+#line 103 "glsl_lexer.lpp"
{
/* Eat characters until the first digit is
* encountered
@@ -1430,7 +1453,7 @@ case 6:
yyg->yy_c_buf_p = yy_cp -= 1;
YY_DO_BEFORE_ACTION; /* set up yytext again */
YY_RULE_SETUP
-#line 117 "glsl_lexer.lpp"
+#line 118 "glsl_lexer.lpp"
{
/* Eat characters until the first digit is
* encountered
@@ -1448,7 +1471,7 @@ YY_RULE_SETUP
YY_BREAK
case 7:
YY_RULE_SETUP
-#line 131 "glsl_lexer.lpp"
+#line 132 "glsl_lexer.lpp"
{
BEGIN PP;
return PRAGMA_DEBUG_ON;
@@ -1456,7 +1479,7 @@ YY_RULE_SETUP
YY_BREAK
case 8:
YY_RULE_SETUP
-#line 135 "glsl_lexer.lpp"
+#line 136 "glsl_lexer.lpp"
{
BEGIN PP;
return PRAGMA_DEBUG_OFF;
@@ -1464,7 +1487,7 @@ YY_RULE_SETUP
YY_BREAK
case 9:
YY_RULE_SETUP
-#line 139 "glsl_lexer.lpp"
+#line 140 "glsl_lexer.lpp"
{
BEGIN PP;
return PRAGMA_OPTIMIZE_ON;
@@ -1472,7 +1495,7 @@ YY_RULE_SETUP
YY_BREAK
case 10:
YY_RULE_SETUP
-#line 143 "glsl_lexer.lpp"
+#line 144 "glsl_lexer.lpp"
{
BEGIN PP;
return PRAGMA_OPTIMIZE_OFF;
@@ -1480,436 +1503,444 @@ YY_RULE_SETUP
YY_BREAK
case 11:
YY_RULE_SETUP
-#line 147 "glsl_lexer.lpp"
-{ BEGIN PRAGMA; }
+#line 148 "glsl_lexer.lpp"
+{
+ BEGIN PP;
+ return PRAGMA_INVARIANT_ALL;
+ }
YY_BREAK
case 12:
-/* rule 12 can match eol */
YY_RULE_SETUP
-#line 149 "glsl_lexer.lpp"
-{ BEGIN 0; yylineno++; yycolumn = 0; }
+#line 152 "glsl_lexer.lpp"
+{ BEGIN PRAGMA; }
YY_BREAK
case 13:
+/* rule 13 can match eol */
YY_RULE_SETUP
-#line 150 "glsl_lexer.lpp"
-{ }
+#line 154 "glsl_lexer.lpp"
+{ BEGIN 0; yylineno++; yycolumn = 0; }
YY_BREAK
case 14:
YY_RULE_SETUP
-#line 152 "glsl_lexer.lpp"
+#line 155 "glsl_lexer.lpp"
{ }
YY_BREAK
case 15:
YY_RULE_SETUP
-#line 153 "glsl_lexer.lpp"
+#line 157 "glsl_lexer.lpp"
{ }
YY_BREAK
case 16:
YY_RULE_SETUP
-#line 154 "glsl_lexer.lpp"
-return COLON;
+#line 158 "glsl_lexer.lpp"
+{ }
YY_BREAK
case 17:
YY_RULE_SETUP
-#line 155 "glsl_lexer.lpp"
+#line 159 "glsl_lexer.lpp"
+return COLON;
+ YY_BREAK
+case 18:
+YY_RULE_SETUP
+#line 160 "glsl_lexer.lpp"
{
yylval->identifier = strdup(yytext);
return IDENTIFIER;
}
YY_BREAK
-case 18:
+case 19:
YY_RULE_SETUP
-#line 159 "glsl_lexer.lpp"
+#line 164 "glsl_lexer.lpp"
{
yylval->n = strtol(yytext, NULL, 10);
return INTCONSTANT;
}
YY_BREAK
-case 19:
-/* rule 19 can match eol */
+case 20:
+/* rule 20 can match eol */
YY_RULE_SETUP
-#line 163 "glsl_lexer.lpp"
+#line 168 "glsl_lexer.lpp"
{ BEGIN 0; yylineno++; yycolumn = 0; return EOL; }
YY_BREAK
-case 20:
-/* rule 20 can match eol */
+case 21:
+/* rule 21 can match eol */
YY_RULE_SETUP
-#line 165 "glsl_lexer.lpp"
+#line 170 "glsl_lexer.lpp"
{ yylineno++; yycolumn = 0; }
YY_BREAK
-case 21:
+case 22:
YY_RULE_SETUP
-#line 167 "glsl_lexer.lpp"
+#line 172 "glsl_lexer.lpp"
return ATTRIBUTE;
YY_BREAK
-case 22:
+case 23:
YY_RULE_SETUP
-#line 168 "glsl_lexer.lpp"
+#line 173 "glsl_lexer.lpp"
return CONST_TOK;
YY_BREAK
-case 23:
+case 24:
YY_RULE_SETUP
-#line 169 "glsl_lexer.lpp"
+#line 174 "glsl_lexer.lpp"
return BOOL_TOK;
YY_BREAK
-case 24:
+case 25:
YY_RULE_SETUP
-#line 170 "glsl_lexer.lpp"
+#line 175 "glsl_lexer.lpp"
return FLOAT_TOK;
YY_BREAK
-case 25:
+case 26:
YY_RULE_SETUP
-#line 171 "glsl_lexer.lpp"
+#line 176 "glsl_lexer.lpp"
return INT_TOK;
YY_BREAK
-case 26:
+case 27:
YY_RULE_SETUP
-#line 172 "glsl_lexer.lpp"
+#line 177 "glsl_lexer.lpp"
KEYWORD(130, 130, UINT_TOK);
YY_BREAK
-case 27:
+case 28:
YY_RULE_SETUP
-#line 174 "glsl_lexer.lpp"
+#line 179 "glsl_lexer.lpp"
return BREAK;
YY_BREAK
-case 28:
+case 29:
YY_RULE_SETUP
-#line 175 "glsl_lexer.lpp"
+#line 180 "glsl_lexer.lpp"
return CONTINUE;
YY_BREAK
-case 29:
+case 30:
YY_RULE_SETUP
-#line 176 "glsl_lexer.lpp"
+#line 181 "glsl_lexer.lpp"
return DO;
YY_BREAK
-case 30:
+case 31:
YY_RULE_SETUP
-#line 177 "glsl_lexer.lpp"
+#line 182 "glsl_lexer.lpp"
return WHILE;
YY_BREAK
-case 31:
+case 32:
YY_RULE_SETUP
-#line 178 "glsl_lexer.lpp"
+#line 183 "glsl_lexer.lpp"
return ELSE;
YY_BREAK
-case 32:
+case 33:
YY_RULE_SETUP
-#line 179 "glsl_lexer.lpp"
+#line 184 "glsl_lexer.lpp"
return FOR;
YY_BREAK
-case 33:
+case 34:
YY_RULE_SETUP
-#line 180 "glsl_lexer.lpp"
+#line 185 "glsl_lexer.lpp"
return IF;
YY_BREAK
-case 34:
+case 35:
YY_RULE_SETUP
-#line 181 "glsl_lexer.lpp"
+#line 186 "glsl_lexer.lpp"
return DISCARD;
YY_BREAK
-case 35:
+case 36:
YY_RULE_SETUP
-#line 182 "glsl_lexer.lpp"
+#line 187 "glsl_lexer.lpp"
return RETURN;
YY_BREAK
-case 36:
+case 37:
YY_RULE_SETUP
-#line 184 "glsl_lexer.lpp"
+#line 189 "glsl_lexer.lpp"
return BVEC2;
YY_BREAK
-case 37:
+case 38:
YY_RULE_SETUP
-#line 185 "glsl_lexer.lpp"
+#line 190 "glsl_lexer.lpp"
return BVEC3;
YY_BREAK
-case 38:
+case 39:
YY_RULE_SETUP
-#line 186 "glsl_lexer.lpp"
+#line 191 "glsl_lexer.lpp"
return BVEC4;
YY_BREAK
-case 39:
+case 40:
YY_RULE_SETUP
-#line 187 "glsl_lexer.lpp"
+#line 192 "glsl_lexer.lpp"
return IVEC2;
YY_BREAK
-case 40:
+case 41:
YY_RULE_SETUP
-#line 188 "glsl_lexer.lpp"
+#line 193 "glsl_lexer.lpp"
return IVEC3;
YY_BREAK
-case 41:
+case 42:
YY_RULE_SETUP
-#line 189 "glsl_lexer.lpp"
+#line 194 "glsl_lexer.lpp"
return IVEC4;
YY_BREAK
-case 42:
+case 43:
YY_RULE_SETUP
-#line 190 "glsl_lexer.lpp"
+#line 195 "glsl_lexer.lpp"
KEYWORD(130, 130, UVEC2);
YY_BREAK
-case 43:
+case 44:
YY_RULE_SETUP
-#line 191 "glsl_lexer.lpp"
+#line 196 "glsl_lexer.lpp"
KEYWORD(130, 130, UVEC3);
YY_BREAK
-case 44:
+case 45:
YY_RULE_SETUP
-#line 192 "glsl_lexer.lpp"
+#line 197 "glsl_lexer.lpp"
KEYWORD(130, 130, UVEC4);
YY_BREAK
-case 45:
+case 46:
YY_RULE_SETUP
-#line 193 "glsl_lexer.lpp"
+#line 198 "glsl_lexer.lpp"
return VEC2;
YY_BREAK
-case 46:
+case 47:
YY_RULE_SETUP
-#line 194 "glsl_lexer.lpp"
+#line 199 "glsl_lexer.lpp"
return VEC3;
YY_BREAK
-case 47:
+case 48:
YY_RULE_SETUP
-#line 195 "glsl_lexer.lpp"
+#line 200 "glsl_lexer.lpp"
return VEC4;
YY_BREAK
-case 48:
+case 49:
YY_RULE_SETUP
-#line 196 "glsl_lexer.lpp"
+#line 201 "glsl_lexer.lpp"
return MAT2X2;
YY_BREAK
-case 49:
+case 50:
YY_RULE_SETUP
-#line 197 "glsl_lexer.lpp"
+#line 202 "glsl_lexer.lpp"
return MAT3X3;
YY_BREAK
-case 50:
+case 51:
YY_RULE_SETUP
-#line 198 "glsl_lexer.lpp"
+#line 203 "glsl_lexer.lpp"
return MAT4X4;
YY_BREAK
-case 51:
+case 52:
YY_RULE_SETUP
-#line 199 "glsl_lexer.lpp"
+#line 204 "glsl_lexer.lpp"
KEYWORD(120, 120, MAT2X2);
YY_BREAK
-case 52:
+case 53:
YY_RULE_SETUP
-#line 200 "glsl_lexer.lpp"
+#line 205 "glsl_lexer.lpp"
KEYWORD(120, 120, MAT2X3);
YY_BREAK
-case 53:
+case 54:
YY_RULE_SETUP
-#line 201 "glsl_lexer.lpp"
+#line 206 "glsl_lexer.lpp"
KEYWORD(120, 120, MAT2X4);
YY_BREAK
-case 54:
+case 55:
YY_RULE_SETUP
-#line 202 "glsl_lexer.lpp"
+#line 207 "glsl_lexer.lpp"
KEYWORD(120, 120, MAT3X2);
YY_BREAK
-case 55:
+case 56:
YY_RULE_SETUP
-#line 203 "glsl_lexer.lpp"
+#line 208 "glsl_lexer.lpp"
KEYWORD(120, 120, MAT3X3);
YY_BREAK
-case 56:
+case 57:
YY_RULE_SETUP
-#line 204 "glsl_lexer.lpp"
+#line 209 "glsl_lexer.lpp"
KEYWORD(120, 120, MAT3X4);
YY_BREAK
-case 57:
+case 58:
YY_RULE_SETUP
-#line 205 "glsl_lexer.lpp"
+#line 210 "glsl_lexer.lpp"
KEYWORD(120, 120, MAT4X2);
YY_BREAK
-case 58:
+case 59:
YY_RULE_SETUP
-#line 206 "glsl_lexer.lpp"
+#line 211 "glsl_lexer.lpp"
KEYWORD(120, 120, MAT4X3);
YY_BREAK
-case 59:
+case 60:
YY_RULE_SETUP
-#line 207 "glsl_lexer.lpp"
+#line 212 "glsl_lexer.lpp"
KEYWORD(120, 120, MAT4X4);
YY_BREAK
-case 60:
+case 61:
YY_RULE_SETUP
-#line 209 "glsl_lexer.lpp"
+#line 214 "glsl_lexer.lpp"
return IN_TOK;
YY_BREAK
-case 61:
+case 62:
YY_RULE_SETUP
-#line 210 "glsl_lexer.lpp"
+#line 215 "glsl_lexer.lpp"
return OUT_TOK;
YY_BREAK
-case 62:
+case 63:
YY_RULE_SETUP
-#line 211 "glsl_lexer.lpp"
+#line 216 "glsl_lexer.lpp"
return INOUT_TOK;
YY_BREAK
-case 63:
+case 64:
YY_RULE_SETUP
-#line 212 "glsl_lexer.lpp"
+#line 217 "glsl_lexer.lpp"
return UNIFORM;
YY_BREAK
-case 64:
+case 65:
YY_RULE_SETUP
-#line 213 "glsl_lexer.lpp"
+#line 218 "glsl_lexer.lpp"
return VARYING;
YY_BREAK
-case 65:
+case 66:
YY_RULE_SETUP
-#line 214 "glsl_lexer.lpp"
+#line 219 "glsl_lexer.lpp"
KEYWORD(120, 120, CENTROID);
YY_BREAK
-case 66:
+case 67:
YY_RULE_SETUP
-#line 215 "glsl_lexer.lpp"
+#line 220 "glsl_lexer.lpp"
KEYWORD(120 || ES, 120 || ES, INVARIANT);
YY_BREAK
-case 67:
+case 68:
YY_RULE_SETUP
-#line 216 "glsl_lexer.lpp"
+#line 221 "glsl_lexer.lpp"
KEYWORD(130 || ES, 130, FLAT);
YY_BREAK
-case 68:
+case 69:
YY_RULE_SETUP
-#line 217 "glsl_lexer.lpp"
+#line 222 "glsl_lexer.lpp"
KEYWORD(130, 130, SMOOTH);
YY_BREAK
-case 69:
+case 70:
YY_RULE_SETUP
-#line 218 "glsl_lexer.lpp"
+#line 223 "glsl_lexer.lpp"
KEYWORD(130, 130, NOPERSPECTIVE);
YY_BREAK
-case 70:
+case 71:
YY_RULE_SETUP
-#line 220 "glsl_lexer.lpp"
+#line 225 "glsl_lexer.lpp"
return SAMPLER1D;
YY_BREAK
-case 71:
+case 72:
YY_RULE_SETUP
-#line 221 "glsl_lexer.lpp"
+#line 226 "glsl_lexer.lpp"
return SAMPLER2D;
YY_BREAK
-case 72:
+case 73:
YY_RULE_SETUP
-#line 222 "glsl_lexer.lpp"
+#line 227 "glsl_lexer.lpp"
return SAMPLER3D;
YY_BREAK
-case 73:
+case 74:
YY_RULE_SETUP
-#line 223 "glsl_lexer.lpp"
+#line 228 "glsl_lexer.lpp"
return SAMPLERCUBE;
YY_BREAK
-case 74:
+case 75:
YY_RULE_SETUP
-#line 224 "glsl_lexer.lpp"
+#line 229 "glsl_lexer.lpp"
KEYWORD(130, 130, SAMPLER1DARRAY);
YY_BREAK
-case 75:
+case 76:
YY_RULE_SETUP
-#line 225 "glsl_lexer.lpp"
+#line 230 "glsl_lexer.lpp"
KEYWORD(130, 130, SAMPLER2DARRAY);
YY_BREAK
-case 76:
+case 77:
YY_RULE_SETUP
-#line 226 "glsl_lexer.lpp"
+#line 231 "glsl_lexer.lpp"
return SAMPLER1DSHADOW;
YY_BREAK
-case 77:
+case 78:
YY_RULE_SETUP
-#line 227 "glsl_lexer.lpp"
+#line 232 "glsl_lexer.lpp"
return SAMPLER2DSHADOW;
YY_BREAK
-case 78:
+case 79:
YY_RULE_SETUP
-#line 228 "glsl_lexer.lpp"
+#line 233 "glsl_lexer.lpp"
KEYWORD(130, 130, SAMPLERCUBESHADOW);
YY_BREAK
-case 79:
+case 80:
YY_RULE_SETUP
-#line 229 "glsl_lexer.lpp"
+#line 234 "glsl_lexer.lpp"
KEYWORD(130, 130, SAMPLER1DARRAYSHADOW);
YY_BREAK
-case 80:
+case 81:
YY_RULE_SETUP
-#line 230 "glsl_lexer.lpp"
+#line 235 "glsl_lexer.lpp"
KEYWORD(130, 130, SAMPLER2DARRAYSHADOW);
YY_BREAK
-case 81:
+case 82:
YY_RULE_SETUP
-#line 231 "glsl_lexer.lpp"
+#line 236 "glsl_lexer.lpp"
KEYWORD(130, 130, ISAMPLER1D);
YY_BREAK
-case 82:
+case 83:
YY_RULE_SETUP
-#line 232 "glsl_lexer.lpp"
+#line 237 "glsl_lexer.lpp"
KEYWORD(130, 130, ISAMPLER2D);
YY_BREAK
-case 83:
+case 84:
YY_RULE_SETUP
-#line 233 "glsl_lexer.lpp"
+#line 238 "glsl_lexer.lpp"
KEYWORD(130, 130, ISAMPLER3D);
YY_BREAK
-case 84:
+case 85:
YY_RULE_SETUP
-#line 234 "glsl_lexer.lpp"
+#line 239 "glsl_lexer.lpp"
KEYWORD(130, 130, ISAMPLERCUBE);
YY_BREAK
-case 85:
+case 86:
YY_RULE_SETUP
-#line 235 "glsl_lexer.lpp"
+#line 240 "glsl_lexer.lpp"
KEYWORD(130, 130, ISAMPLER1DARRAY);
YY_BREAK
-case 86:
+case 87:
YY_RULE_SETUP
-#line 236 "glsl_lexer.lpp"
+#line 241 "glsl_lexer.lpp"
KEYWORD(130, 130, ISAMPLER2DARRAY);
YY_BREAK
-case 87:
+case 88:
YY_RULE_SETUP
-#line 237 "glsl_lexer.lpp"
+#line 242 "glsl_lexer.lpp"
KEYWORD(130, 130, USAMPLER1D);
YY_BREAK
-case 88:
+case 89:
YY_RULE_SETUP
-#line 238 "glsl_lexer.lpp"
+#line 243 "glsl_lexer.lpp"
KEYWORD(130, 130, USAMPLER2D);
YY_BREAK
-case 89:
+case 90:
YY_RULE_SETUP
-#line 239 "glsl_lexer.lpp"
+#line 244 "glsl_lexer.lpp"
KEYWORD(130, 130, USAMPLER3D);
YY_BREAK
-case 90:
+case 91:
YY_RULE_SETUP
-#line 240 "glsl_lexer.lpp"
+#line 245 "glsl_lexer.lpp"
KEYWORD(130, 130, USAMPLERCUBE);
YY_BREAK
-case 91:
+case 92:
YY_RULE_SETUP
-#line 241 "glsl_lexer.lpp"
+#line 246 "glsl_lexer.lpp"
KEYWORD(130, 130, USAMPLER1DARRAY);
YY_BREAK
-case 92:
+case 93:
YY_RULE_SETUP
-#line 242 "glsl_lexer.lpp"
+#line 247 "glsl_lexer.lpp"
KEYWORD(130, 130, USAMPLER2DARRAY);
YY_BREAK
-case 93:
+case 94:
YY_RULE_SETUP
-#line 245 "glsl_lexer.lpp"
+#line 250 "glsl_lexer.lpp"
return STRUCT;
YY_BREAK
-case 94:
+case 95:
YY_RULE_SETUP
-#line 246 "glsl_lexer.lpp"
+#line 251 "glsl_lexer.lpp"
return VOID_TOK;
YY_BREAK
-case 95:
+case 96:
YY_RULE_SETUP
-#line 248 "glsl_lexer.lpp"
+#line 253 "glsl_lexer.lpp"
{
if ((yyextra->language_version >= 140)
|| yyextra->ARB_explicit_attrib_location_enable
@@ -1921,132 +1952,124 @@ YY_RULE_SETUP
}
}
YY_BREAK
-case 96:
-YY_RULE_SETUP
-#line 259 "glsl_lexer.lpp"
-return INC_OP;
- YY_BREAK
case 97:
YY_RULE_SETUP
-#line 260 "glsl_lexer.lpp"
-return DEC_OP;
+#line 264 "glsl_lexer.lpp"
+return INC_OP;
YY_BREAK
case 98:
YY_RULE_SETUP
-#line 261 "glsl_lexer.lpp"
-return LE_OP;
+#line 265 "glsl_lexer.lpp"
+return DEC_OP;
YY_BREAK
case 99:
YY_RULE_SETUP
-#line 262 "glsl_lexer.lpp"
-return GE_OP;
+#line 266 "glsl_lexer.lpp"
+return LE_OP;
YY_BREAK
case 100:
YY_RULE_SETUP
-#line 263 "glsl_lexer.lpp"
-return EQ_OP;
+#line 267 "glsl_lexer.lpp"
+return GE_OP;
YY_BREAK
case 101:
YY_RULE_SETUP
-#line 264 "glsl_lexer.lpp"
-return NE_OP;
+#line 268 "glsl_lexer.lpp"
+return EQ_OP;
YY_BREAK
case 102:
YY_RULE_SETUP
-#line 265 "glsl_lexer.lpp"
-return AND_OP;
+#line 269 "glsl_lexer.lpp"
+return NE_OP;
YY_BREAK
case 103:
YY_RULE_SETUP
-#line 266 "glsl_lexer.lpp"
-return OR_OP;
+#line 270 "glsl_lexer.lpp"
+return AND_OP;
YY_BREAK
case 104:
YY_RULE_SETUP
-#line 267 "glsl_lexer.lpp"
-return XOR_OP;
+#line 271 "glsl_lexer.lpp"
+return OR_OP;
YY_BREAK
case 105:
YY_RULE_SETUP
-#line 268 "glsl_lexer.lpp"
-return LEFT_OP;
+#line 272 "glsl_lexer.lpp"
+return XOR_OP;
YY_BREAK
case 106:
YY_RULE_SETUP
-#line 269 "glsl_lexer.lpp"
-return RIGHT_OP;
+#line 273 "glsl_lexer.lpp"
+return LEFT_OP;
YY_BREAK
case 107:
YY_RULE_SETUP
-#line 271 "glsl_lexer.lpp"
-return MUL_ASSIGN;
+#line 274 "glsl_lexer.lpp"
+return RIGHT_OP;
YY_BREAK
case 108:
YY_RULE_SETUP
-#line 272 "glsl_lexer.lpp"
-return DIV_ASSIGN;
+#line 276 "glsl_lexer.lpp"
+return MUL_ASSIGN;
YY_BREAK
case 109:
YY_RULE_SETUP
-#line 273 "glsl_lexer.lpp"
-return ADD_ASSIGN;
+#line 277 "glsl_lexer.lpp"
+return DIV_ASSIGN;
YY_BREAK
case 110:
YY_RULE_SETUP
-#line 274 "glsl_lexer.lpp"
-return MOD_ASSIGN;
+#line 278 "glsl_lexer.lpp"
+return ADD_ASSIGN;
YY_BREAK
case 111:
YY_RULE_SETUP
-#line 275 "glsl_lexer.lpp"
-return LEFT_ASSIGN;
+#line 279 "glsl_lexer.lpp"
+return MOD_ASSIGN;
YY_BREAK
case 112:
YY_RULE_SETUP
-#line 276 "glsl_lexer.lpp"
-return RIGHT_ASSIGN;
+#line 280 "glsl_lexer.lpp"
+return LEFT_ASSIGN;
YY_BREAK
case 113:
YY_RULE_SETUP
-#line 277 "glsl_lexer.lpp"
-return AND_ASSIGN;
+#line 281 "glsl_lexer.lpp"
+return RIGHT_ASSIGN;
YY_BREAK
case 114:
YY_RULE_SETUP
-#line 278 "glsl_lexer.lpp"
-return XOR_ASSIGN;
+#line 282 "glsl_lexer.lpp"
+return AND_ASSIGN;
YY_BREAK
case 115:
YY_RULE_SETUP
-#line 279 "glsl_lexer.lpp"
-return OR_ASSIGN;
+#line 283 "glsl_lexer.lpp"
+return XOR_ASSIGN;
YY_BREAK
case 116:
YY_RULE_SETUP
-#line 280 "glsl_lexer.lpp"
-return SUB_ASSIGN;
+#line 284 "glsl_lexer.lpp"
+return OR_ASSIGN;
YY_BREAK
case 117:
YY_RULE_SETUP
-#line 282 "glsl_lexer.lpp"
-{
- yylval->n = strtol(yytext, NULL, 10);
- return IS_UINT ? UINTCONSTANT : INTCONSTANT;
- }
+#line 285 "glsl_lexer.lpp"
+return SUB_ASSIGN;
YY_BREAK
case 118:
YY_RULE_SETUP
-#line 286 "glsl_lexer.lpp"
+#line 287 "glsl_lexer.lpp"
{
- yylval->n = strtol(yytext + 2, NULL, 16);
+ yylval->n = strtol(yytext, NULL, 10);
return IS_UINT ? UINTCONSTANT : INTCONSTANT;
}
YY_BREAK
case 119:
YY_RULE_SETUP
-#line 290 "glsl_lexer.lpp"
+#line 291 "glsl_lexer.lpp"
{
- yylval->n = strtol(yytext, NULL, 8);
+ yylval->n = strtol(yytext + 2, NULL, 16);
return IS_UINT ? UINTCONSTANT : INTCONSTANT;
}
YY_BREAK
@@ -2054,39 +2077,39 @@ case 120:
YY_RULE_SETUP
#line 295 "glsl_lexer.lpp"
{
- yylval->real = strtod(yytext, NULL);
- return FLOATCONSTANT;
+ yylval->n = strtol(yytext, NULL, 8);
+ return IS_UINT ? UINTCONSTANT : INTCONSTANT;
}
YY_BREAK
case 121:
YY_RULE_SETUP
-#line 299 "glsl_lexer.lpp"
+#line 300 "glsl_lexer.lpp"
{
- yylval->real = strtod(yytext, NULL);
+ yylval->real = glsl_strtod(yytext, NULL);
return FLOATCONSTANT;
}
YY_BREAK
case 122:
YY_RULE_SETUP
-#line 303 "glsl_lexer.lpp"
+#line 304 "glsl_lexer.lpp"
{
- yylval->real = strtod(yytext, NULL);
+ yylval->real = glsl_strtod(yytext, NULL);
return FLOATCONSTANT;
}
YY_BREAK
case 123:
YY_RULE_SETUP
-#line 307 "glsl_lexer.lpp"
+#line 308 "glsl_lexer.lpp"
{
- yylval->real = strtod(yytext, NULL);
+ yylval->real = glsl_strtod(yytext, NULL);
return FLOATCONSTANT;
}
YY_BREAK
case 124:
YY_RULE_SETUP
-#line 311 "glsl_lexer.lpp"
+#line 312 "glsl_lexer.lpp"
{
- yylval->real = strtod(yytext, NULL);
+ yylval->real = glsl_strtod(yytext, NULL);
return FLOATCONSTANT;
}
YY_BREAK
@@ -2094,424 +2117,432 @@ case 125:
YY_RULE_SETUP
#line 316 "glsl_lexer.lpp"
{
+ yylval->real = glsl_strtod(yytext, NULL);
+ return FLOATCONSTANT;
+ }
+ YY_BREAK
+case 126:
+YY_RULE_SETUP
+#line 321 "glsl_lexer.lpp"
+{
yylval->n = 1;
return BOOLCONSTANT;
}
YY_BREAK
-case 126:
+case 127:
YY_RULE_SETUP
-#line 320 "glsl_lexer.lpp"
+#line 325 "glsl_lexer.lpp"
{
yylval->n = 0;
return BOOLCONSTANT;
}
YY_BREAK
/* Reserved words in GLSL 1.10. */
-case 127:
+case 128:
YY_RULE_SETUP
-#line 327 "glsl_lexer.lpp"
+#line 332 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, ASM);
YY_BREAK
-case 128:
+case 129:
YY_RULE_SETUP
-#line 328 "glsl_lexer.lpp"
+#line 333 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, CLASS);
YY_BREAK
-case 129:
+case 130:
YY_RULE_SETUP
-#line 329 "glsl_lexer.lpp"
+#line 334 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, UNION);
YY_BREAK
-case 130:
+case 131:
YY_RULE_SETUP
-#line 330 "glsl_lexer.lpp"
+#line 335 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, ENUM);
YY_BREAK
-case 131:
+case 132:
YY_RULE_SETUP
-#line 331 "glsl_lexer.lpp"
+#line 336 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, TYPEDEF);
YY_BREAK
-case 132:
+case 133:
YY_RULE_SETUP
-#line 332 "glsl_lexer.lpp"
+#line 337 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, TEMPLATE);
YY_BREAK
-case 133:
+case 134:
YY_RULE_SETUP
-#line 333 "glsl_lexer.lpp"
+#line 338 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, THIS);
YY_BREAK
-case 134:
+case 135:
YY_RULE_SETUP
-#line 334 "glsl_lexer.lpp"
+#line 339 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, PACKED_TOK);
YY_BREAK
-case 135:
+case 136:
YY_RULE_SETUP
-#line 335 "glsl_lexer.lpp"
+#line 340 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, GOTO);
YY_BREAK
-case 136:
+case 137:
YY_RULE_SETUP
-#line 336 "glsl_lexer.lpp"
+#line 341 "glsl_lexer.lpp"
KEYWORD(110 || ES, 130, SWITCH);
YY_BREAK
-case 137:
+case 138:
YY_RULE_SETUP
-#line 337 "glsl_lexer.lpp"
+#line 342 "glsl_lexer.lpp"
KEYWORD(110 || ES, 130, DEFAULT);
YY_BREAK
-case 138:
+case 139:
YY_RULE_SETUP
-#line 338 "glsl_lexer.lpp"
+#line 343 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, INLINE_TOK);
YY_BREAK
-case 139:
+case 140:
YY_RULE_SETUP
-#line 339 "glsl_lexer.lpp"
+#line 344 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, NOINLINE);
YY_BREAK
-case 140:
+case 141:
YY_RULE_SETUP
-#line 340 "glsl_lexer.lpp"
+#line 345 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, VOLATILE);
YY_BREAK
-case 141:
+case 142:
YY_RULE_SETUP
-#line 341 "glsl_lexer.lpp"
+#line 346 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, PUBLIC_TOK);
YY_BREAK
-case 142:
+case 143:
YY_RULE_SETUP
-#line 342 "glsl_lexer.lpp"
+#line 347 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, STATIC);
YY_BREAK
-case 143:
+case 144:
YY_RULE_SETUP
-#line 343 "glsl_lexer.lpp"
+#line 348 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, EXTERN);
YY_BREAK
-case 144:
+case 145:
YY_RULE_SETUP
-#line 344 "glsl_lexer.lpp"
+#line 349 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, EXTERNAL);
YY_BREAK
-case 145:
+case 146:
YY_RULE_SETUP
-#line 345 "glsl_lexer.lpp"
+#line 350 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, INTERFACE);
YY_BREAK
-case 146:
+case 147:
YY_RULE_SETUP
-#line 346 "glsl_lexer.lpp"
+#line 351 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, LONG_TOK);
YY_BREAK
-case 147:
+case 148:
YY_RULE_SETUP
-#line 347 "glsl_lexer.lpp"
+#line 352 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, SHORT_TOK);
YY_BREAK
-case 148:
+case 149:
YY_RULE_SETUP
-#line 348 "glsl_lexer.lpp"
+#line 353 "glsl_lexer.lpp"
KEYWORD(110 || ES, 400, DOUBLE_TOK);
YY_BREAK
-case 149:
+case 150:
YY_RULE_SETUP
-#line 349 "glsl_lexer.lpp"
+#line 354 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, HALF);
YY_BREAK
-case 150:
+case 151:
YY_RULE_SETUP
-#line 350 "glsl_lexer.lpp"
+#line 355 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, FIXED_TOK);
YY_BREAK
-case 151:
+case 152:
YY_RULE_SETUP
-#line 351 "glsl_lexer.lpp"
+#line 356 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, UNSIGNED);
YY_BREAK
-case 152:
+case 153:
YY_RULE_SETUP
-#line 352 "glsl_lexer.lpp"
+#line 357 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, INPUT_TOK);
YY_BREAK
-case 153:
+case 154:
YY_RULE_SETUP
-#line 353 "glsl_lexer.lpp"
+#line 358 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, OUTPUT);
YY_BREAK
-case 154:
+case 155:
YY_RULE_SETUP
-#line 354 "glsl_lexer.lpp"
+#line 359 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, HVEC2);
YY_BREAK
-case 155:
+case 156:
YY_RULE_SETUP
-#line 355 "glsl_lexer.lpp"
+#line 360 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, HVEC3);
YY_BREAK
-case 156:
+case 157:
YY_RULE_SETUP
-#line 356 "glsl_lexer.lpp"
+#line 361 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, HVEC4);
YY_BREAK
-case 157:
+case 158:
YY_RULE_SETUP
-#line 357 "glsl_lexer.lpp"
+#line 362 "glsl_lexer.lpp"
KEYWORD(110 || ES, 400, DVEC2);
YY_BREAK
-case 158:
+case 159:
YY_RULE_SETUP
-#line 358 "glsl_lexer.lpp"
+#line 363 "glsl_lexer.lpp"
KEYWORD(110 || ES, 400, DVEC3);
YY_BREAK
-case 159:
+case 160:
YY_RULE_SETUP
-#line 359 "glsl_lexer.lpp"
+#line 364 "glsl_lexer.lpp"
KEYWORD(110 || ES, 400, DVEC4);
YY_BREAK
-case 160:
+case 161:
YY_RULE_SETUP
-#line 360 "glsl_lexer.lpp"
+#line 365 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, FVEC2);
YY_BREAK
-case 161:
+case 162:
YY_RULE_SETUP
-#line 361 "glsl_lexer.lpp"
+#line 366 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, FVEC3);
YY_BREAK
-case 162:
+case 163:
YY_RULE_SETUP
-#line 362 "glsl_lexer.lpp"
+#line 367 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, FVEC4);
YY_BREAK
-case 163:
+case 164:
YY_RULE_SETUP
-#line 363 "glsl_lexer.lpp"
+#line 368 "glsl_lexer.lpp"
return SAMPLER2DRECT;
YY_BREAK
-case 164:
+case 165:
YY_RULE_SETUP
-#line 364 "glsl_lexer.lpp"
+#line 369 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, SAMPLER3DRECT);
YY_BREAK
-case 165:
+case 166:
YY_RULE_SETUP
-#line 365 "glsl_lexer.lpp"
+#line 370 "glsl_lexer.lpp"
return SAMPLER2DRECTSHADOW;
YY_BREAK
-case 166:
+case 167:
YY_RULE_SETUP
-#line 366 "glsl_lexer.lpp"
+#line 371 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, SIZEOF);
YY_BREAK
-case 167:
+case 168:
YY_RULE_SETUP
-#line 367 "glsl_lexer.lpp"
+#line 372 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, CAST);
YY_BREAK
-case 168:
+case 169:
YY_RULE_SETUP
-#line 368 "glsl_lexer.lpp"
+#line 373 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, NAMESPACE);
YY_BREAK
-case 169:
+case 170:
YY_RULE_SETUP
-#line 369 "glsl_lexer.lpp"
+#line 374 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, USING);
YY_BREAK
/* Additional reserved words in GLSL 1.20. */
-case 170:
+case 171:
YY_RULE_SETUP
-#line 372 "glsl_lexer.lpp"
+#line 377 "glsl_lexer.lpp"
KEYWORD(120, 130 || ES, LOWP);
YY_BREAK
-case 171:
+case 172:
YY_RULE_SETUP
-#line 373 "glsl_lexer.lpp"
+#line 378 "glsl_lexer.lpp"
KEYWORD(120, 130 || ES, MEDIUMP);
YY_BREAK
-case 172:
+case 173:
YY_RULE_SETUP
-#line 374 "glsl_lexer.lpp"
+#line 379 "glsl_lexer.lpp"
KEYWORD(120, 130 || ES, HIGHP);
YY_BREAK
-case 173:
+case 174:
YY_RULE_SETUP
-#line 375 "glsl_lexer.lpp"
+#line 380 "glsl_lexer.lpp"
KEYWORD(120, 130 || ES, PRECISION);
YY_BREAK
/* Additional reserved words in GLSL 1.30. */
-case 174:
+case 175:
YY_RULE_SETUP
-#line 378 "glsl_lexer.lpp"
+#line 383 "glsl_lexer.lpp"
KEYWORD(130, 130, CASE);
YY_BREAK
-case 175:
+case 176:
YY_RULE_SETUP
-#line 379 "glsl_lexer.lpp"
+#line 384 "glsl_lexer.lpp"
KEYWORD(130, 999, COMMON);
YY_BREAK
-case 176:
+case 177:
YY_RULE_SETUP
-#line 380 "glsl_lexer.lpp"
+#line 385 "glsl_lexer.lpp"
KEYWORD(130, 999, PARTITION);
YY_BREAK
-case 177:
+case 178:
YY_RULE_SETUP
-#line 381 "glsl_lexer.lpp"
+#line 386 "glsl_lexer.lpp"
KEYWORD(130, 999, ACTIVE);
YY_BREAK
-case 178:
+case 179:
YY_RULE_SETUP
-#line 382 "glsl_lexer.lpp"
+#line 387 "glsl_lexer.lpp"
KEYWORD(130 || ES, 999, SUPERP);
YY_BREAK
-case 179:
+case 180:
YY_RULE_SETUP
-#line 383 "glsl_lexer.lpp"
+#line 388 "glsl_lexer.lpp"
KEYWORD(130, 140, SAMPLERBUFFER);
YY_BREAK
-case 180:
+case 181:
YY_RULE_SETUP
-#line 384 "glsl_lexer.lpp"
+#line 389 "glsl_lexer.lpp"
KEYWORD(130, 999, FILTER);
YY_BREAK
-case 181:
+case 182:
YY_RULE_SETUP
-#line 385 "glsl_lexer.lpp"
+#line 390 "glsl_lexer.lpp"
KEYWORD(130, 999, IMAGE1D);
YY_BREAK
-case 182:
+case 183:
YY_RULE_SETUP
-#line 386 "glsl_lexer.lpp"
+#line 391 "glsl_lexer.lpp"
KEYWORD(130, 999, IMAGE2D);
YY_BREAK
-case 183:
+case 184:
YY_RULE_SETUP
-#line 387 "glsl_lexer.lpp"
+#line 392 "glsl_lexer.lpp"
KEYWORD(130, 999, IMAGE3D);
YY_BREAK
-case 184:
+case 185:
YY_RULE_SETUP
-#line 388 "glsl_lexer.lpp"
+#line 393 "glsl_lexer.lpp"
KEYWORD(130, 999, IMAGECUBE);
YY_BREAK
-case 185:
+case 186:
YY_RULE_SETUP
-#line 389 "glsl_lexer.lpp"
+#line 394 "glsl_lexer.lpp"
KEYWORD(130, 999, IIMAGE1D);
YY_BREAK
-case 186:
+case 187:
YY_RULE_SETUP
-#line 390 "glsl_lexer.lpp"
+#line 395 "glsl_lexer.lpp"
KEYWORD(130, 999, IIMAGE2D);
YY_BREAK
-case 187:
+case 188:
YY_RULE_SETUP
-#line 391 "glsl_lexer.lpp"
+#line 396 "glsl_lexer.lpp"
KEYWORD(130, 999, IIMAGE3D);
YY_BREAK
-case 188:
+case 189:
YY_RULE_SETUP
-#line 392 "glsl_lexer.lpp"
+#line 397 "glsl_lexer.lpp"
KEYWORD(130, 999, IIMAGECUBE);
YY_BREAK
-case 189:
+case 190:
YY_RULE_SETUP
-#line 393 "glsl_lexer.lpp"
+#line 398 "glsl_lexer.lpp"
KEYWORD(130, 999, UIMAGE1D);
YY_BREAK
-case 190:
+case 191:
YY_RULE_SETUP
-#line 394 "glsl_lexer.lpp"
+#line 399 "glsl_lexer.lpp"
KEYWORD(130, 999, UIMAGE2D);
YY_BREAK
-case 191:
+case 192:
YY_RULE_SETUP
-#line 395 "glsl_lexer.lpp"
+#line 400 "glsl_lexer.lpp"
KEYWORD(130, 999, UIMAGE3D);
YY_BREAK
-case 192:
+case 193:
YY_RULE_SETUP
-#line 396 "glsl_lexer.lpp"
+#line 401 "glsl_lexer.lpp"
KEYWORD(130, 999, UIMAGECUBE);
YY_BREAK
-case 193:
+case 194:
YY_RULE_SETUP
-#line 397 "glsl_lexer.lpp"
+#line 402 "glsl_lexer.lpp"
KEYWORD(130, 999, IMAGE1DARRAY);
YY_BREAK
-case 194:
+case 195:
YY_RULE_SETUP
-#line 398 "glsl_lexer.lpp"
+#line 403 "glsl_lexer.lpp"
KEYWORD(130, 999, IMAGE2DARRAY);
YY_BREAK
-case 195:
+case 196:
YY_RULE_SETUP
-#line 399 "glsl_lexer.lpp"
+#line 404 "glsl_lexer.lpp"
KEYWORD(130, 999, IIMAGE1DARRAY);
YY_BREAK
-case 196:
+case 197:
YY_RULE_SETUP
-#line 400 "glsl_lexer.lpp"
+#line 405 "glsl_lexer.lpp"
KEYWORD(130, 999, IIMAGE2DARRAY);
YY_BREAK
-case 197:
+case 198:
YY_RULE_SETUP
-#line 401 "glsl_lexer.lpp"
+#line 406 "glsl_lexer.lpp"
KEYWORD(130, 999, UIMAGE1DARRAY);
YY_BREAK
-case 198:
+case 199:
YY_RULE_SETUP
-#line 402 "glsl_lexer.lpp"
+#line 407 "glsl_lexer.lpp"
KEYWORD(130, 999, UIMAGE2DARRAY);
YY_BREAK
-case 199:
+case 200:
YY_RULE_SETUP
-#line 403 "glsl_lexer.lpp"
+#line 408 "glsl_lexer.lpp"
KEYWORD(130, 999, IMAGE1DSHADOW);
YY_BREAK
-case 200:
+case 201:
YY_RULE_SETUP
-#line 404 "glsl_lexer.lpp"
+#line 409 "glsl_lexer.lpp"
KEYWORD(130, 999, IMAGE2DSHADOW);
YY_BREAK
-case 201:
+case 202:
YY_RULE_SETUP
-#line 405 "glsl_lexer.lpp"
+#line 410 "glsl_lexer.lpp"
KEYWORD(130, 999, IMAGE1DARRAYSHADOW);
YY_BREAK
-case 202:
+case 203:
YY_RULE_SETUP
-#line 406 "glsl_lexer.lpp"
+#line 411 "glsl_lexer.lpp"
KEYWORD(130, 999, IMAGE2DARRAYSHADOW);
YY_BREAK
-case 203:
+case 204:
YY_RULE_SETUP
-#line 407 "glsl_lexer.lpp"
+#line 412 "glsl_lexer.lpp"
KEYWORD(130, 999, IMAGEBUFFER);
YY_BREAK
-case 204:
+case 205:
YY_RULE_SETUP
-#line 408 "glsl_lexer.lpp"
+#line 413 "glsl_lexer.lpp"
KEYWORD(130, 999, IIMAGEBUFFER);
YY_BREAK
-case 205:
+case 206:
YY_RULE_SETUP
-#line 409 "glsl_lexer.lpp"
+#line 414 "glsl_lexer.lpp"
KEYWORD(130, 999, UIMAGEBUFFER);
YY_BREAK
-case 206:
+case 207:
YY_RULE_SETUP
-#line 410 "glsl_lexer.lpp"
+#line 415 "glsl_lexer.lpp"
KEYWORD(130, 999, ROW_MAJOR);
YY_BREAK
-case 207:
+case 208:
YY_RULE_SETUP
-#line 412 "glsl_lexer.lpp"
+#line 417 "glsl_lexer.lpp"
{
struct _mesa_glsl_parse_state *state = yyextra;
void *ctx = state;
@@ -2519,17 +2550,17 @@ YY_RULE_SETUP
return IDENTIFIER;
}
YY_BREAK
-case 208:
+case 209:
YY_RULE_SETUP
-#line 419 "glsl_lexer.lpp"
+#line 424 "glsl_lexer.lpp"
{ return yytext[0]; }
YY_BREAK
-case 209:
+case 210:
YY_RULE_SETUP
-#line 421 "glsl_lexer.lpp"
+#line 426 "glsl_lexer.lpp"
ECHO;
YY_BREAK
-#line 2533 "glsl_lexer.cpp"
+#line 2564 "glsl_lexer.cpp"
case YY_STATE_EOF(INITIAL):
case YY_STATE_EOF(PP):
case YY_STATE_EOF(PRAGMA):
@@ -2827,7 +2858,7 @@ static int yy_get_next_buffer (yyscan_t yyscanner)
while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state )
{
yy_current_state = (int) yy_def[yy_current_state];
- if ( yy_current_state >= 813 )
+ if ( yy_current_state >= 836 )
yy_c = yy_meta[(unsigned int) yy_c];
}
yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c];
@@ -2856,11 +2887,11 @@ static int yy_get_next_buffer (yyscan_t yyscanner)
while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state )
{
yy_current_state = (int) yy_def[yy_current_state];
- if ( yy_current_state >= 813 )
+ if ( yy_current_state >= 836 )
yy_c = yy_meta[(unsigned int) yy_c];
}
yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c];
- yy_is_jam = (yy_current_state == 812);
+ yy_is_jam = (yy_current_state == 835);
return yy_is_jam ? 0 : yy_current_state;
}
@@ -3265,8 +3296,8 @@ YY_BUFFER_STATE _mesa_glsl__scan_string (yyconst char * yystr , yyscan_t yyscann
/** Setup the input buffer state to scan the given bytes. The next call to _mesa_glsl_lex() will
* scan from a @e copy of @a bytes.
- * @param bytes the byte buffer to scan
- * @param len the number of bytes in the buffer pointed to by @a bytes.
+ * @param yybytes the byte buffer to scan
+ * @param _yybytes_len the number of bytes in the buffer pointed to by @a bytes.
* @param yyscanner The scanner object.
* @return the newly allocated buffer state object.
*/
@@ -3672,7 +3703,7 @@ void _mesa_glsl_free (void * ptr , yyscan_t yyscanner)
#define YYTABLES_NAME "yytables"
-#line 421 "glsl_lexer.lpp"
+#line 426 "glsl_lexer.lpp"
diff --git a/src/glsl/glsl_lexer.lpp b/src/glsl/glsl_lexer.lpp
index 7a3f1a67e66..d30759be2b8 100644
--- a/src/glsl/glsl_lexer.lpp
+++ b/src/glsl/glsl_lexer.lpp
@@ -22,6 +22,7 @@
* DEALINGS IN THE SOFTWARE.
*/
#include <ctype.h>
+#include "strtod.h"
#include "ast.h"
#include "glsl_parser_extras.h"
#include "glsl_parser.h"
@@ -144,6 +145,10 @@ HASH ^{SPC}#{SPC}
BEGIN PP;
return PRAGMA_OPTIMIZE_OFF;
}
+^{SPC}#{SPC}pragma{SPCP}STDGL{SPCP}invariant{SPC}\({SPC}all{SPC}\) {
+ BEGIN PP;
+ return PRAGMA_INVARIANT_ALL;
+ }
^{SPC}#{SPC}pragma{SPCP} { BEGIN PRAGMA; }
<PRAGMA>\n { BEGIN 0; yylineno++; yycolumn = 0; }
@@ -293,23 +298,23 @@ layout {
}
[0-9]+\.[0-9]+([eE][+-]?[0-9]+)?[fF]? {
- yylval->real = strtod(yytext, NULL);
+ yylval->real = glsl_strtod(yytext, NULL);
return FLOATCONSTANT;
}
\.[0-9]+([eE][+-]?[0-9]+)?[fF]? {
- yylval->real = strtod(yytext, NULL);
+ yylval->real = glsl_strtod(yytext, NULL);
return FLOATCONSTANT;
}
[0-9]+\.([eE][+-]?[0-9]+)?[fF]? {
- yylval->real = strtod(yytext, NULL);
+ yylval->real = glsl_strtod(yytext, NULL);
return FLOATCONSTANT;
}
[0-9]+[eE][+-]?[0-9]+[fF]? {
- yylval->real = strtod(yytext, NULL);
+ yylval->real = glsl_strtod(yytext, NULL);
return FLOATCONSTANT;
}
[0-9]+[fF] {
- yylval->real = strtod(yytext, NULL);
+ yylval->real = glsl_strtod(yytext, NULL);
return FLOATCONSTANT;
}
diff --git a/src/glsl/glsl_parser.cpp b/src/glsl/glsl_parser.cpp
index 23e439c7c54..2190458e47d 100644
--- a/src/glsl/glsl_parser.cpp
+++ b/src/glsl/glsl_parser.cpp
@@ -1,9 +1,10 @@
-/* A Bison parser, made by GNU Bison 2.4.3. */
+
+/* A Bison parser, made by GNU Bison 2.4.1. */
/* Skeleton implementation for Bison's Yacc-like parsers in C
- Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006,
- 2009, 2010 Free Software Foundation, Inc.
+ Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006
+ Free Software Foundation, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@@ -45,7 +46,7 @@
#define YYBISON 1
/* Bison version. */
-#define YYBISON_VERSION "2.4.3"
+#define YYBISON_VERSION "2.4.1"
/* Skeleton name. */
#define YYSKELETON_NAME "yacc.c"
@@ -113,7 +114,7 @@
/* Line 189 of yacc.c */
-#line 117 "glsl_parser.cpp"
+#line 118 "glsl_parser.cpp"
/* Enabling traces. */
#ifndef YYDEBUG
@@ -257,79 +258,80 @@
PRAGMA_DEBUG_OFF = 372,
PRAGMA_OPTIMIZE_ON = 373,
PRAGMA_OPTIMIZE_OFF = 374,
- LAYOUT_TOK = 375,
- ASM = 376,
- CLASS = 377,
- UNION = 378,
- ENUM = 379,
- TYPEDEF = 380,
- TEMPLATE = 381,
- THIS = 382,
- PACKED_TOK = 383,
- GOTO = 384,
- INLINE_TOK = 385,
- NOINLINE = 386,
- VOLATILE = 387,
- PUBLIC_TOK = 388,
- STATIC = 389,
- EXTERN = 390,
- EXTERNAL = 391,
- LONG_TOK = 392,
- SHORT_TOK = 393,
- DOUBLE_TOK = 394,
- HALF = 395,
- FIXED_TOK = 396,
- UNSIGNED = 397,
- INPUT_TOK = 398,
- OUPTUT = 399,
- HVEC2 = 400,
- HVEC3 = 401,
- HVEC4 = 402,
- DVEC2 = 403,
- DVEC3 = 404,
- DVEC4 = 405,
- FVEC2 = 406,
- FVEC3 = 407,
- FVEC4 = 408,
- SAMPLER2DRECT = 409,
- SAMPLER3DRECT = 410,
- SAMPLER2DRECTSHADOW = 411,
- SIZEOF = 412,
- CAST = 413,
- NAMESPACE = 414,
- USING = 415,
- ERROR_TOK = 416,
- COMMON = 417,
- PARTITION = 418,
- ACTIVE = 419,
- SAMPLERBUFFER = 420,
- FILTER = 421,
- IMAGE1D = 422,
- IMAGE2D = 423,
- IMAGE3D = 424,
- IMAGECUBE = 425,
- IMAGE1DARRAY = 426,
- IMAGE2DARRAY = 427,
- IIMAGE1D = 428,
- IIMAGE2D = 429,
- IIMAGE3D = 430,
- IIMAGECUBE = 431,
- IIMAGE1DARRAY = 432,
- IIMAGE2DARRAY = 433,
- UIMAGE1D = 434,
- UIMAGE2D = 435,
- UIMAGE3D = 436,
- UIMAGECUBE = 437,
- UIMAGE1DARRAY = 438,
- UIMAGE2DARRAY = 439,
- IMAGE1DSHADOW = 440,
- IMAGE2DSHADOW = 441,
- IMAGEBUFFER = 442,
- IIMAGEBUFFER = 443,
- UIMAGEBUFFER = 444,
- IMAGE1DARRAYSHADOW = 445,
- IMAGE2DARRAYSHADOW = 446,
- ROW_MAJOR = 447
+ PRAGMA_INVARIANT_ALL = 375,
+ LAYOUT_TOK = 376,
+ ASM = 377,
+ CLASS = 378,
+ UNION = 379,
+ ENUM = 380,
+ TYPEDEF = 381,
+ TEMPLATE = 382,
+ THIS = 383,
+ PACKED_TOK = 384,
+ GOTO = 385,
+ INLINE_TOK = 386,
+ NOINLINE = 387,
+ VOLATILE = 388,
+ PUBLIC_TOK = 389,
+ STATIC = 390,
+ EXTERN = 391,
+ EXTERNAL = 392,
+ LONG_TOK = 393,
+ SHORT_TOK = 394,
+ DOUBLE_TOK = 395,
+ HALF = 396,
+ FIXED_TOK = 397,
+ UNSIGNED = 398,
+ INPUT_TOK = 399,
+ OUPTUT = 400,
+ HVEC2 = 401,
+ HVEC3 = 402,
+ HVEC4 = 403,
+ DVEC2 = 404,
+ DVEC3 = 405,
+ DVEC4 = 406,
+ FVEC2 = 407,
+ FVEC3 = 408,
+ FVEC4 = 409,
+ SAMPLER2DRECT = 410,
+ SAMPLER3DRECT = 411,
+ SAMPLER2DRECTSHADOW = 412,
+ SIZEOF = 413,
+ CAST = 414,
+ NAMESPACE = 415,
+ USING = 416,
+ ERROR_TOK = 417,
+ COMMON = 418,
+ PARTITION = 419,
+ ACTIVE = 420,
+ SAMPLERBUFFER = 421,
+ FILTER = 422,
+ IMAGE1D = 423,
+ IMAGE2D = 424,
+ IMAGE3D = 425,
+ IMAGECUBE = 426,
+ IMAGE1DARRAY = 427,
+ IMAGE2DARRAY = 428,
+ IIMAGE1D = 429,
+ IIMAGE2D = 430,
+ IIMAGE3D = 431,
+ IIMAGECUBE = 432,
+ IIMAGE1DARRAY = 433,
+ IIMAGE2DARRAY = 434,
+ UIMAGE1D = 435,
+ UIMAGE2D = 436,
+ UIMAGE3D = 437,
+ UIMAGECUBE = 438,
+ UIMAGE1DARRAY = 439,
+ UIMAGE2DARRAY = 440,
+ IMAGE1DSHADOW = 441,
+ IMAGE2DSHADOW = 442,
+ IMAGEBUFFER = 443,
+ IIMAGEBUFFER = 444,
+ UIMAGEBUFFER = 445,
+ IMAGE1DARRAYSHADOW = 446,
+ IMAGE2DARRAYSHADOW = 447,
+ ROW_MAJOR = 448
};
#endif
@@ -373,7 +375,7 @@ typedef union YYSTYPE
/* Line 214 of yacc.c */
-#line 377 "glsl_parser.cpp"
+#line 379 "glsl_parser.cpp"
} YYSTYPE;
# define YYSTYPE_IS_TRIVIAL 1
# define yystype YYSTYPE /* obsolescent; will be withdrawn */
@@ -398,7 +400,7 @@ typedef struct YYLTYPE
/* Line 264 of yacc.c */
-#line 402 "glsl_parser.cpp"
+#line 404 "glsl_parser.cpp"
#ifdef short
# undef short
@@ -448,7 +450,7 @@ typedef short int yytype_int16;
#define YYSIZE_MAXIMUM ((YYSIZE_T) -1)
#ifndef YY_
-# if defined YYENABLE_NLS && YYENABLE_NLS
+# if YYENABLE_NLS
# if ENABLE_NLS
# include <libintl.h> /* INFRINGES ON USER NAME SPACE */
# define YY_(msgid) dgettext ("bison-runtime", msgid)
@@ -615,20 +617,20 @@ union yyalloc
/* YYFINAL -- State number of the termination state. */
#define YYFINAL 5
/* YYLAST -- Last index in YYTABLE. */
-#define YYLAST 3718
+#define YYLAST 3738
/* YYNTOKENS -- Number of terminals. */
-#define YYNTOKENS 217
+#define YYNTOKENS 218
/* YYNNTS -- Number of nonterminals. */
#define YYNNTS 87
/* YYNRULES -- Number of rules. */
-#define YYNRULES 278
+#define YYNRULES 279
/* YYNRULES -- Number of states. */
-#define YYNSTATES 413
+#define YYNSTATES 415
/* YYTRANSLATE(YYLEX) -- Bison symbol number corresponding to YYLEX. */
#define YYUNDEFTOK 2
-#define YYMAXUTOK 447
+#define YYMAXUTOK 448
#define YYTRANSLATE(YYX) \
((unsigned int) (YYX) <= YYMAXUTOK ? yytranslate[YYX] : YYUNDEFTOK)
@@ -639,16 +641,16 @@ static const yytype_uint8 yytranslate[] =
0, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 201, 2, 2, 2, 205, 208, 2,
- 193, 194, 203, 199, 198, 200, 197, 204, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2, 212, 214,
- 206, 213, 207, 211, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 202, 2, 2, 2, 206, 209, 2,
+ 194, 195, 204, 200, 199, 201, 198, 205, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 213, 215,
+ 207, 214, 208, 212, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 195, 2, 196, 209, 2, 2, 2, 2, 2,
+ 2, 196, 2, 197, 210, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 215, 210, 216, 202, 2, 2, 2,
+ 2, 2, 2, 216, 211, 217, 203, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
@@ -680,7 +682,7 @@ static const yytype_uint8 yytranslate[] =
155, 156, 157, 158, 159, 160, 161, 162, 163, 164,
165, 166, 167, 168, 169, 170, 171, 172, 173, 174,
175, 176, 177, 178, 179, 180, 181, 182, 183, 184,
- 185, 186, 187, 188, 189, 190, 191, 192
+ 185, 186, 187, 188, 189, 190, 191, 192, 193
};
#if YYDEBUG
@@ -689,151 +691,151 @@ static const yytype_uint8 yytranslate[] =
static const yytype_uint16 yyprhs[] =
{
0, 0, 3, 4, 9, 10, 14, 17, 20, 23,
- 26, 27, 30, 36, 38, 41, 43, 45, 47, 49,
- 51, 53, 57, 59, 64, 66, 70, 73, 76, 78,
- 80, 82, 86, 89, 92, 95, 97, 100, 104, 107,
- 109, 111, 113, 115, 118, 121, 124, 126, 128, 130,
- 132, 134, 138, 142, 146, 148, 152, 156, 158, 162,
- 166, 168, 172, 176, 180, 184, 186, 190, 194, 196,
- 200, 202, 206, 208, 212, 214, 218, 220, 224, 226,
- 230, 232, 238, 240, 244, 246, 248, 250, 252, 254,
- 256, 258, 260, 262, 264, 266, 268, 272, 274, 277,
- 280, 285, 288, 290, 292, 295, 299, 303, 306, 312,
- 316, 319, 323, 326, 327, 329, 331, 333, 335, 337,
- 341, 347, 354, 362, 371, 377, 379, 382, 387, 393,
- 400, 408, 413, 416, 418, 421, 426, 428, 432, 434,
- 438, 440, 442, 444, 446, 448, 450, 453, 455, 458,
- 461, 465, 467, 469, 471, 473, 476, 478, 480, 483,
- 486, 488, 490, 493, 495, 499, 504, 506, 508, 510,
- 512, 514, 516, 518, 520, 522, 524, 526, 528, 530,
- 532, 534, 536, 538, 540, 542, 544, 546, 548, 550,
- 552, 554, 556, 558, 560, 562, 564, 566, 568, 570,
- 572, 574, 576, 578, 580, 582, 584, 586, 588, 590,
- 592, 594, 596, 598, 600, 602, 604, 606, 608, 610,
- 612, 614, 616, 618, 624, 629, 631, 634, 638, 640,
- 644, 646, 651, 653, 655, 657, 659, 661, 663, 665,
- 667, 669, 671, 673, 676, 680, 682, 684, 687, 691,
- 693, 696, 698, 701, 707, 711, 713, 715, 720, 726,
- 730, 733, 739, 747, 754, 756, 758, 760, 761, 764,
- 768, 771, 774, 777, 781, 784, 786, 788, 790
+ 26, 29, 30, 33, 39, 41, 44, 46, 48, 50,
+ 52, 54, 56, 60, 62, 67, 69, 73, 76, 79,
+ 81, 83, 85, 89, 92, 95, 98, 100, 103, 107,
+ 110, 112, 114, 116, 118, 121, 124, 127, 129, 131,
+ 133, 135, 137, 141, 145, 149, 151, 155, 159, 161,
+ 165, 169, 171, 175, 179, 183, 187, 189, 193, 197,
+ 199, 203, 205, 209, 211, 215, 217, 221, 223, 227,
+ 229, 233, 235, 241, 243, 247, 249, 251, 253, 255,
+ 257, 259, 261, 263, 265, 267, 269, 271, 275, 277,
+ 280, 283, 288, 291, 293, 295, 298, 302, 306, 309,
+ 315, 319, 322, 326, 329, 330, 332, 334, 336, 338,
+ 340, 344, 350, 357, 365, 374, 380, 382, 385, 390,
+ 396, 403, 411, 416, 419, 421, 424, 429, 431, 435,
+ 437, 441, 443, 445, 447, 449, 451, 453, 456, 458,
+ 461, 464, 468, 470, 472, 474, 476, 479, 481, 483,
+ 486, 489, 491, 493, 496, 498, 502, 507, 509, 511,
+ 513, 515, 517, 519, 521, 523, 525, 527, 529, 531,
+ 533, 535, 537, 539, 541, 543, 545, 547, 549, 551,
+ 553, 555, 557, 559, 561, 563, 565, 567, 569, 571,
+ 573, 575, 577, 579, 581, 583, 585, 587, 589, 591,
+ 593, 595, 597, 599, 601, 603, 605, 607, 609, 611,
+ 613, 615, 617, 619, 621, 627, 632, 634, 637, 641,
+ 643, 647, 649, 654, 656, 658, 660, 662, 664, 666,
+ 668, 670, 672, 674, 676, 679, 683, 685, 687, 690,
+ 694, 696, 699, 701, 704, 710, 714, 716, 718, 723,
+ 729, 733, 736, 742, 750, 757, 759, 761, 763, 764,
+ 767, 771, 774, 777, 780, 784, 787, 789, 791, 793
};
/* YYRHS -- A `-1'-separated list of the rules' RHS. */
static const yytype_int16 yyrhs[] =
{
- 218, 0, -1, -1, 220, 222, 219, 224, -1, -1,
+ 219, 0, -1, -1, 221, 223, 220, 225, -1, -1,
109, 78, 113, -1, 116, 113, -1, 117, 113, -1,
- 118, 113, -1, 119, 113, -1, -1, 222, 223, -1,
- 110, 76, 112, 76, 113, -1, 302, -1, 224, 302,
- -1, 76, -1, 225, -1, 78, -1, 79, -1, 77,
- -1, 80, -1, 193, 252, 194, -1, 226, -1, 227,
- 195, 228, 196, -1, 229, -1, 227, 197, 76, -1,
- 227, 84, -1, 227, 85, -1, 252, -1, 230, -1,
- 231, -1, 227, 197, 231, -1, 233, 194, -1, 232,
- 194, -1, 234, 74, -1, 234, -1, 234, 250, -1,
- 233, 198, 250, -1, 235, 193, -1, 273, -1, 76,
- -1, 81, -1, 227, -1, 84, 236, -1, 85, 236,
- -1, 237, 236, -1, 199, -1, 200, -1, 201, -1,
- 202, -1, 236, -1, 238, 203, 236, -1, 238, 204,
- 236, -1, 238, 205, 236, -1, 238, -1, 239, 199,
- 238, -1, 239, 200, 238, -1, 239, -1, 240, 82,
- 239, -1, 240, 83, 239, -1, 240, -1, 241, 206,
- 240, -1, 241, 207, 240, -1, 241, 86, 240, -1,
- 241, 87, 240, -1, 241, -1, 242, 88, 241, -1,
- 242, 89, 241, -1, 242, -1, 243, 208, 242, -1,
- 243, -1, 244, 209, 243, -1, 244, -1, 245, 210,
- 244, -1, 245, -1, 246, 90, 245, -1, 246, -1,
- 247, 92, 246, -1, 247, -1, 248, 91, 247, -1,
- 248, -1, 248, 211, 252, 212, 250, -1, 249, -1,
- 236, 251, 250, -1, 213, -1, 93, -1, 94, -1,
- 96, -1, 95, -1, 102, -1, 97, -1, 98, -1,
- 99, -1, 100, -1, 101, -1, 250, -1, 252, 198,
- 250, -1, 249, -1, 255, 214, -1, 263, 214, -1,
- 108, 277, 274, 214, -1, 256, 194, -1, 258, -1,
- 257, -1, 258, 260, -1, 257, 198, 260, -1, 265,
- 76, 193, -1, 273, 76, -1, 273, 76, 195, 253,
- 196, -1, 270, 261, 259, -1, 261, 259, -1, 270,
- 261, 262, -1, 261, 262, -1, -1, 33, -1, 34,
- -1, 35, -1, 273, -1, 264, -1, 263, 198, 76,
- -1, 263, 198, 76, 195, 196, -1, 263, 198, 76,
- 195, 253, 196, -1, 263, 198, 76, 195, 196, 213,
- 283, -1, 263, 198, 76, 195, 253, 196, 213, 283,
- -1, 263, 198, 76, 213, 283, -1, 265, -1, 265,
- 76, -1, 265, 76, 195, 196, -1, 265, 76, 195,
- 253, 196, -1, 265, 76, 195, 196, 213, 283, -1,
- 265, 76, 195, 253, 196, 213, 283, -1, 265, 76,
- 213, 283, -1, 103, 76, -1, 273, -1, 271, 273,
- -1, 120, 193, 267, 194, -1, 268, -1, 267, 198,
- 268, -1, 76, -1, 76, 213, 78, -1, 40, -1,
- 39, -1, 38, -1, 4, -1, 272, -1, 266, -1,
- 266, 272, -1, 269, -1, 269, 272, -1, 103, 272,
- -1, 103, 269, 272, -1, 103, -1, 4, -1, 3,
- -1, 37, -1, 32, 37, -1, 33, -1, 34, -1,
- 32, 33, -1, 32, 34, -1, 36, -1, 274, -1,
- 277, 274, -1, 275, -1, 275, 195, 196, -1, 275,
- 195, 253, 196, -1, 276, -1, 278, -1, 76, -1,
- 74, -1, 6, -1, 7, -1, 8, -1, 5, -1,
- 29, -1, 30, -1, 31, -1, 20, -1, 21, -1,
- 22, -1, 23, -1, 24, -1, 25, -1, 26, -1,
- 27, -1, 28, -1, 41, -1, 42, -1, 43, -1,
- 44, -1, 45, -1, 46, -1, 47, -1, 48, -1,
- 49, -1, 50, -1, 51, -1, 154, -1, 52, -1,
- 53, -1, 54, -1, 55, -1, 156, -1, 56, -1,
- 57, -1, 58, -1, 59, -1, 60, -1, 61, -1,
- 62, -1, 63, -1, 64, -1, 65, -1, 66, -1,
- 67, -1, 68, -1, 69, -1, 70, -1, 71, -1,
- 72, -1, 106, -1, 105, -1, 104, -1, 73, 76,
- 215, 279, 216, -1, 73, 215, 279, 216, -1, 280,
- -1, 279, 280, -1, 273, 281, 214, -1, 282, -1,
- 281, 198, 282, -1, 76, -1, 76, 195, 253, 196,
- -1, 250, -1, 254, -1, 287, -1, 286, -1, 284,
- -1, 291, -1, 292, -1, 295, -1, 296, -1, 297,
- -1, 301, -1, 215, 216, -1, 215, 290, 216, -1,
- 289, -1, 286, -1, 215, 216, -1, 215, 290, 216,
- -1, 285, -1, 290, 285, -1, 214, -1, 252, 214,
- -1, 14, 193, 252, 194, 293, -1, 285, 12, 285,
- -1, 285, -1, 252, -1, 265, 76, 213, 283, -1,
- 17, 193, 252, 194, 287, -1, 18, 252, 212, -1,
- 19, 212, -1, 75, 193, 294, 194, 288, -1, 11,
- 285, 75, 193, 252, 194, 214, -1, 13, 193, 298,
- 300, 194, 288, -1, 291, -1, 284, -1, 294, -1,
- -1, 299, 214, -1, 299, 214, 252, -1, 10, 214,
- -1, 9, 214, -1, 16, 214, -1, 16, 252, 214,
- -1, 15, 214, -1, 303, -1, 254, -1, 221, -1,
- 255, 289, -1
+ 118, 113, -1, 119, 113, -1, 120, 113, -1, -1,
+ 223, 224, -1, 110, 76, 112, 76, 113, -1, 303,
+ -1, 225, 303, -1, 76, -1, 226, -1, 78, -1,
+ 79, -1, 77, -1, 80, -1, 194, 253, 195, -1,
+ 227, -1, 228, 196, 229, 197, -1, 230, -1, 228,
+ 198, 76, -1, 228, 84, -1, 228, 85, -1, 253,
+ -1, 231, -1, 232, -1, 228, 198, 232, -1, 234,
+ 195, -1, 233, 195, -1, 235, 74, -1, 235, -1,
+ 235, 251, -1, 234, 199, 251, -1, 236, 194, -1,
+ 274, -1, 76, -1, 81, -1, 228, -1, 84, 237,
+ -1, 85, 237, -1, 238, 237, -1, 200, -1, 201,
+ -1, 202, -1, 203, -1, 237, -1, 239, 204, 237,
+ -1, 239, 205, 237, -1, 239, 206, 237, -1, 239,
+ -1, 240, 200, 239, -1, 240, 201, 239, -1, 240,
+ -1, 241, 82, 240, -1, 241, 83, 240, -1, 241,
+ -1, 242, 207, 241, -1, 242, 208, 241, -1, 242,
+ 86, 241, -1, 242, 87, 241, -1, 242, -1, 243,
+ 88, 242, -1, 243, 89, 242, -1, 243, -1, 244,
+ 209, 243, -1, 244, -1, 245, 210, 244, -1, 245,
+ -1, 246, 211, 245, -1, 246, -1, 247, 90, 246,
+ -1, 247, -1, 248, 92, 247, -1, 248, -1, 249,
+ 91, 248, -1, 249, -1, 249, 212, 253, 213, 251,
+ -1, 250, -1, 237, 252, 251, -1, 214, -1, 93,
+ -1, 94, -1, 96, -1, 95, -1, 102, -1, 97,
+ -1, 98, -1, 99, -1, 100, -1, 101, -1, 251,
+ -1, 253, 199, 251, -1, 250, -1, 256, 215, -1,
+ 264, 215, -1, 108, 278, 275, 215, -1, 257, 195,
+ -1, 259, -1, 258, -1, 259, 261, -1, 258, 199,
+ 261, -1, 266, 76, 194, -1, 274, 76, -1, 274,
+ 76, 196, 254, 197, -1, 271, 262, 260, -1, 262,
+ 260, -1, 271, 262, 263, -1, 262, 263, -1, -1,
+ 33, -1, 34, -1, 35, -1, 274, -1, 265, -1,
+ 264, 199, 76, -1, 264, 199, 76, 196, 197, -1,
+ 264, 199, 76, 196, 254, 197, -1, 264, 199, 76,
+ 196, 197, 214, 284, -1, 264, 199, 76, 196, 254,
+ 197, 214, 284, -1, 264, 199, 76, 214, 284, -1,
+ 266, -1, 266, 76, -1, 266, 76, 196, 197, -1,
+ 266, 76, 196, 254, 197, -1, 266, 76, 196, 197,
+ 214, 284, -1, 266, 76, 196, 254, 197, 214, 284,
+ -1, 266, 76, 214, 284, -1, 103, 76, -1, 274,
+ -1, 272, 274, -1, 121, 194, 268, 195, -1, 269,
+ -1, 268, 199, 269, -1, 76, -1, 76, 214, 78,
+ -1, 40, -1, 39, -1, 38, -1, 4, -1, 273,
+ -1, 267, -1, 267, 273, -1, 270, -1, 270, 273,
+ -1, 103, 273, -1, 103, 270, 273, -1, 103, -1,
+ 4, -1, 3, -1, 37, -1, 32, 37, -1, 33,
+ -1, 34, -1, 32, 33, -1, 32, 34, -1, 36,
+ -1, 275, -1, 278, 275, -1, 276, -1, 276, 196,
+ 197, -1, 276, 196, 254, 197, -1, 277, -1, 279,
+ -1, 76, -1, 74, -1, 6, -1, 7, -1, 8,
+ -1, 5, -1, 29, -1, 30, -1, 31, -1, 20,
+ -1, 21, -1, 22, -1, 23, -1, 24, -1, 25,
+ -1, 26, -1, 27, -1, 28, -1, 41, -1, 42,
+ -1, 43, -1, 44, -1, 45, -1, 46, -1, 47,
+ -1, 48, -1, 49, -1, 50, -1, 51, -1, 155,
+ -1, 52, -1, 53, -1, 54, -1, 55, -1, 157,
+ -1, 56, -1, 57, -1, 58, -1, 59, -1, 60,
+ -1, 61, -1, 62, -1, 63, -1, 64, -1, 65,
+ -1, 66, -1, 67, -1, 68, -1, 69, -1, 70,
+ -1, 71, -1, 72, -1, 106, -1, 105, -1, 104,
+ -1, 73, 76, 216, 280, 217, -1, 73, 216, 280,
+ 217, -1, 281, -1, 280, 281, -1, 274, 282, 215,
+ -1, 283, -1, 282, 199, 283, -1, 76, -1, 76,
+ 196, 254, 197, -1, 251, -1, 255, -1, 288, -1,
+ 287, -1, 285, -1, 292, -1, 293, -1, 296, -1,
+ 297, -1, 298, -1, 302, -1, 216, 217, -1, 216,
+ 291, 217, -1, 290, -1, 287, -1, 216, 217, -1,
+ 216, 291, 217, -1, 286, -1, 291, 286, -1, 215,
+ -1, 253, 215, -1, 14, 194, 253, 195, 294, -1,
+ 286, 12, 286, -1, 286, -1, 253, -1, 266, 76,
+ 214, 284, -1, 17, 194, 253, 195, 288, -1, 18,
+ 253, 213, -1, 19, 213, -1, 75, 194, 295, 195,
+ 289, -1, 11, 286, 75, 194, 253, 195, 215, -1,
+ 13, 194, 299, 301, 195, 289, -1, 292, -1, 285,
+ -1, 295, -1, -1, 300, 215, -1, 300, 215, 253,
+ -1, 10, 215, -1, 9, 215, -1, 16, 215, -1,
+ 16, 253, 215, -1, 15, 215, -1, 304, -1, 255,
+ -1, 222, -1, 256, 290, -1
};
/* YYRLINE[YYN] -- source line where rule number YYN was defined. */
static const yytype_uint16 yyrline[] =
{
- 0, 212, 212, 211, 218, 220, 240, 241, 242, 243,
- 246, 248, 252, 261, 269, 280, 284, 291, 298, 305,
- 312, 319, 326, 327, 333, 337, 344, 350, 359, 363,
- 367, 368, 377, 378, 382, 383, 387, 393, 405, 409,
- 415, 422, 433, 434, 440, 446, 456, 457, 458, 459,
- 463, 464, 470, 476, 485, 486, 492, 501, 502, 508,
- 517, 518, 524, 530, 536, 545, 546, 552, 561, 562,
- 571, 572, 581, 582, 591, 592, 601, 602, 611, 612,
- 621, 622, 631, 632, 641, 642, 643, 644, 645, 646,
- 647, 648, 649, 650, 651, 655, 659, 675, 679, 683,
- 687, 701, 705, 706, 710, 715, 723, 734, 744, 759,
- 766, 771, 782, 795, 798, 803, 808, 817, 821, 822,
- 831, 840, 849, 858, 867, 880, 891, 900, 909, 918,
- 927, 936, 945, 959, 966, 977, 984, 985, 1004, 1033,
- 1074, 1079, 1084, 1092, 1100, 1101, 1102, 1107, 1108, 1113,
- 1118, 1124, 1132, 1137, 1142, 1147, 1153, 1158, 1163, 1168,
- 1173, 1181, 1182, 1190, 1191, 1197, 1206, 1212, 1218, 1227,
- 1228, 1229, 1230, 1231, 1232, 1233, 1234, 1235, 1236, 1237,
- 1238, 1239, 1240, 1241, 1242, 1243, 1244, 1245, 1246, 1247,
- 1248, 1249, 1250, 1251, 1252, 1253, 1254, 1255, 1256, 1257,
- 1258, 1259, 1260, 1261, 1262, 1263, 1264, 1265, 1266, 1267,
- 1268, 1269, 1270, 1271, 1272, 1273, 1274, 1275, 1276, 1277,
- 1281, 1292, 1303, 1317, 1323, 1332, 1337, 1345, 1360, 1365,
- 1373, 1379, 1388, 1392, 1398, 1399, 1403, 1404, 1405, 1406,
- 1407, 1408, 1409, 1413, 1419, 1428, 1429, 1433, 1439, 1448,
- 1458, 1470, 1476, 1485, 1494, 1499, 1507, 1511, 1525, 1529,
- 1530, 1534, 1541, 1548, 1558, 1559, 1563, 1565, 1571, 1576,
- 1585, 1591, 1597, 1603, 1609, 1618, 1619, 1620, 1624
+ 0, 213, 213, 212, 219, 221, 246, 247, 248, 249,
+ 250, 262, 264, 268, 277, 285, 296, 300, 307, 314,
+ 321, 328, 335, 342, 343, 349, 353, 360, 366, 375,
+ 379, 383, 384, 393, 394, 398, 399, 403, 409, 421,
+ 425, 431, 438, 449, 450, 456, 462, 472, 473, 474,
+ 475, 479, 480, 486, 492, 501, 502, 508, 517, 518,
+ 524, 533, 534, 540, 546, 552, 561, 562, 568, 577,
+ 578, 587, 588, 597, 598, 607, 608, 617, 618, 627,
+ 628, 637, 638, 647, 648, 657, 658, 659, 660, 661,
+ 662, 663, 664, 665, 666, 667, 671, 675, 691, 695,
+ 699, 703, 717, 721, 722, 726, 731, 739, 750, 760,
+ 775, 782, 787, 798, 811, 814, 819, 824, 833, 837,
+ 838, 847, 856, 865, 874, 883, 896, 907, 916, 925,
+ 934, 943, 952, 961, 975, 982, 993, 1000, 1001, 1020,
+ 1049, 1090, 1095, 1100, 1108, 1116, 1117, 1118, 1123, 1124,
+ 1129, 1134, 1140, 1148, 1153, 1158, 1163, 1169, 1174, 1179,
+ 1184, 1189, 1197, 1198, 1206, 1207, 1213, 1222, 1228, 1234,
+ 1243, 1244, 1245, 1246, 1247, 1248, 1249, 1250, 1251, 1252,
+ 1253, 1254, 1255, 1256, 1257, 1258, 1259, 1260, 1261, 1262,
+ 1263, 1264, 1265, 1266, 1267, 1268, 1269, 1270, 1271, 1272,
+ 1273, 1274, 1275, 1276, 1277, 1278, 1279, 1280, 1281, 1282,
+ 1283, 1284, 1285, 1286, 1287, 1288, 1289, 1290, 1291, 1292,
+ 1293, 1297, 1307, 1317, 1330, 1336, 1345, 1350, 1358, 1373,
+ 1378, 1386, 1392, 1401, 1405, 1411, 1412, 1416, 1417, 1418,
+ 1419, 1420, 1421, 1422, 1426, 1432, 1441, 1442, 1446, 1452,
+ 1461, 1471, 1483, 1489, 1498, 1507, 1512, 1520, 1524, 1538,
+ 1542, 1543, 1547, 1554, 1561, 1571, 1572, 1576, 1578, 1584,
+ 1589, 1598, 1604, 1610, 1616, 1622, 1631, 1632, 1633, 1637
};
#endif
@@ -864,28 +866,28 @@ static const char *const yytname[] =
"LOWP", "MEDIUMP", "HIGHP", "SUPERP", "PRECISION", "VERSION",
"EXTENSION", "LINE", "COLON", "EOL", "INTERFACE", "OUTPUT",
"PRAGMA_DEBUG_ON", "PRAGMA_DEBUG_OFF", "PRAGMA_OPTIMIZE_ON",
- "PRAGMA_OPTIMIZE_OFF", "LAYOUT_TOK", "ASM", "CLASS", "UNION", "ENUM",
- "TYPEDEF", "TEMPLATE", "THIS", "PACKED_TOK", "GOTO", "INLINE_TOK",
- "NOINLINE", "VOLATILE", "PUBLIC_TOK", "STATIC", "EXTERN", "EXTERNAL",
- "LONG_TOK", "SHORT_TOK", "DOUBLE_TOK", "HALF", "FIXED_TOK", "UNSIGNED",
- "INPUT_TOK", "OUPTUT", "HVEC2", "HVEC3", "HVEC4", "DVEC2", "DVEC3",
- "DVEC4", "FVEC2", "FVEC3", "FVEC4", "SAMPLER2DRECT", "SAMPLER3DRECT",
- "SAMPLER2DRECTSHADOW", "SIZEOF", "CAST", "NAMESPACE", "USING",
- "ERROR_TOK", "COMMON", "PARTITION", "ACTIVE", "SAMPLERBUFFER", "FILTER",
- "IMAGE1D", "IMAGE2D", "IMAGE3D", "IMAGECUBE", "IMAGE1DARRAY",
- "IMAGE2DARRAY", "IIMAGE1D", "IIMAGE2D", "IIMAGE3D", "IIMAGECUBE",
- "IIMAGE1DARRAY", "IIMAGE2DARRAY", "UIMAGE1D", "UIMAGE2D", "UIMAGE3D",
- "UIMAGECUBE", "UIMAGE1DARRAY", "UIMAGE2DARRAY", "IMAGE1DSHADOW",
- "IMAGE2DSHADOW", "IMAGEBUFFER", "IIMAGEBUFFER", "UIMAGEBUFFER",
- "IMAGE1DARRAYSHADOW", "IMAGE2DARRAYSHADOW", "ROW_MAJOR", "'('", "')'",
- "'['", "']'", "'.'", "','", "'+'", "'-'", "'!'", "'~'", "'*'", "'/'",
- "'%'", "'<'", "'>'", "'&'", "'^'", "'|'", "'?'", "':'", "'='", "';'",
- "'{'", "'}'", "$accept", "translation_unit", "$@1", "version_statement",
- "pragma_statement", "extension_statement_list", "extension_statement",
- "external_declaration_list", "variable_identifier", "primary_expression",
- "postfix_expression", "integer_expression", "function_call",
- "function_call_or_method", "function_call_generic",
- "function_call_header_no_parameters",
+ "PRAGMA_OPTIMIZE_OFF", "PRAGMA_INVARIANT_ALL", "LAYOUT_TOK", "ASM",
+ "CLASS", "UNION", "ENUM", "TYPEDEF", "TEMPLATE", "THIS", "PACKED_TOK",
+ "GOTO", "INLINE_TOK", "NOINLINE", "VOLATILE", "PUBLIC_TOK", "STATIC",
+ "EXTERN", "EXTERNAL", "LONG_TOK", "SHORT_TOK", "DOUBLE_TOK", "HALF",
+ "FIXED_TOK", "UNSIGNED", "INPUT_TOK", "OUPTUT", "HVEC2", "HVEC3",
+ "HVEC4", "DVEC2", "DVEC3", "DVEC4", "FVEC2", "FVEC3", "FVEC4",
+ "SAMPLER2DRECT", "SAMPLER3DRECT", "SAMPLER2DRECTSHADOW", "SIZEOF",
+ "CAST", "NAMESPACE", "USING", "ERROR_TOK", "COMMON", "PARTITION",
+ "ACTIVE", "SAMPLERBUFFER", "FILTER", "IMAGE1D", "IMAGE2D", "IMAGE3D",
+ "IMAGECUBE", "IMAGE1DARRAY", "IMAGE2DARRAY", "IIMAGE1D", "IIMAGE2D",
+ "IIMAGE3D", "IIMAGECUBE", "IIMAGE1DARRAY", "IIMAGE2DARRAY", "UIMAGE1D",
+ "UIMAGE2D", "UIMAGE3D", "UIMAGECUBE", "UIMAGE1DARRAY", "UIMAGE2DARRAY",
+ "IMAGE1DSHADOW", "IMAGE2DSHADOW", "IMAGEBUFFER", "IIMAGEBUFFER",
+ "UIMAGEBUFFER", "IMAGE1DARRAYSHADOW", "IMAGE2DARRAYSHADOW", "ROW_MAJOR",
+ "'('", "')'", "'['", "']'", "'.'", "','", "'+'", "'-'", "'!'", "'~'",
+ "'*'", "'/'", "'%'", "'<'", "'>'", "'&'", "'^'", "'|'", "'?'", "':'",
+ "'='", "';'", "'{'", "'}'", "$accept", "translation_unit", "$@1",
+ "version_statement", "pragma_statement", "extension_statement_list",
+ "extension_statement", "external_declaration_list",
+ "variable_identifier", "primary_expression", "postfix_expression",
+ "integer_expression", "function_call", "function_call_or_method",
+ "function_call_generic", "function_call_header_no_parameters",
"function_call_header_with_parameters", "function_call_header",
"function_identifier", "unary_expression", "unary_operator",
"multiplicative_expression", "additive_expression", "shift_expression",
@@ -940,76 +942,76 @@ static const yytype_uint16 yytoknum[] =
415, 416, 417, 418, 419, 420, 421, 422, 423, 424,
425, 426, 427, 428, 429, 430, 431, 432, 433, 434,
435, 436, 437, 438, 439, 440, 441, 442, 443, 444,
- 445, 446, 447, 40, 41, 91, 93, 46, 44, 43,
- 45, 33, 126, 42, 47, 37, 60, 62, 38, 94,
- 124, 63, 58, 61, 59, 123, 125
+ 445, 446, 447, 448, 40, 41, 91, 93, 46, 44,
+ 43, 45, 33, 126, 42, 47, 37, 60, 62, 38,
+ 94, 124, 63, 58, 61, 59, 123, 125
};
# endif
/* YYR1[YYN] -- Symbol number of symbol that rule YYN derives. */
static const yytype_uint16 yyr1[] =
{
- 0, 217, 219, 218, 220, 220, 221, 221, 221, 221,
- 222, 222, 223, 224, 224, 225, 226, 226, 226, 226,
- 226, 226, 227, 227, 227, 227, 227, 227, 228, 229,
- 230, 230, 231, 231, 232, 232, 233, 233, 234, 235,
- 235, 235, 236, 236, 236, 236, 237, 237, 237, 237,
- 238, 238, 238, 238, 239, 239, 239, 240, 240, 240,
- 241, 241, 241, 241, 241, 242, 242, 242, 243, 243,
- 244, 244, 245, 245, 246, 246, 247, 247, 248, 248,
- 249, 249, 250, 250, 251, 251, 251, 251, 251, 251,
- 251, 251, 251, 251, 251, 252, 252, 253, 254, 254,
- 254, 255, 256, 256, 257, 257, 258, 259, 259, 260,
- 260, 260, 260, 261, 261, 261, 261, 262, 263, 263,
- 263, 263, 263, 263, 263, 264, 264, 264, 264, 264,
- 264, 264, 264, 265, 265, 266, 267, 267, 268, 268,
- 269, 269, 269, 270, 271, 271, 271, 271, 271, 271,
- 271, 271, 272, 272, 272, 272, 272, 272, 272, 272,
- 272, 273, 273, 274, 274, 274, 275, 275, 275, 276,
- 276, 276, 276, 276, 276, 276, 276, 276, 276, 276,
- 276, 276, 276, 276, 276, 276, 276, 276, 276, 276,
- 276, 276, 276, 276, 276, 276, 276, 276, 276, 276,
- 276, 276, 276, 276, 276, 276, 276, 276, 276, 276,
- 276, 276, 276, 276, 276, 276, 276, 276, 276, 276,
- 277, 277, 277, 278, 278, 279, 279, 280, 281, 281,
- 282, 282, 283, 284, 285, 285, 286, 286, 286, 286,
- 286, 286, 286, 287, 287, 288, 288, 289, 289, 290,
- 290, 291, 291, 292, 293, 293, 294, 294, 295, 296,
- 296, 297, 297, 297, 298, 298, 299, 299, 300, 300,
- 301, 301, 301, 301, 301, 302, 302, 302, 303
+ 0, 218, 220, 219, 221, 221, 222, 222, 222, 222,
+ 222, 223, 223, 224, 225, 225, 226, 227, 227, 227,
+ 227, 227, 227, 228, 228, 228, 228, 228, 228, 229,
+ 230, 231, 231, 232, 232, 233, 233, 234, 234, 235,
+ 236, 236, 236, 237, 237, 237, 237, 238, 238, 238,
+ 238, 239, 239, 239, 239, 240, 240, 240, 241, 241,
+ 241, 242, 242, 242, 242, 242, 243, 243, 243, 244,
+ 244, 245, 245, 246, 246, 247, 247, 248, 248, 249,
+ 249, 250, 250, 251, 251, 252, 252, 252, 252, 252,
+ 252, 252, 252, 252, 252, 252, 253, 253, 254, 255,
+ 255, 255, 256, 257, 257, 258, 258, 259, 260, 260,
+ 261, 261, 261, 261, 262, 262, 262, 262, 263, 264,
+ 264, 264, 264, 264, 264, 264, 265, 265, 265, 265,
+ 265, 265, 265, 265, 266, 266, 267, 268, 268, 269,
+ 269, 270, 270, 270, 271, 272, 272, 272, 272, 272,
+ 272, 272, 272, 273, 273, 273, 273, 273, 273, 273,
+ 273, 273, 274, 274, 275, 275, 275, 276, 276, 276,
+ 277, 277, 277, 277, 277, 277, 277, 277, 277, 277,
+ 277, 277, 277, 277, 277, 277, 277, 277, 277, 277,
+ 277, 277, 277, 277, 277, 277, 277, 277, 277, 277,
+ 277, 277, 277, 277, 277, 277, 277, 277, 277, 277,
+ 277, 277, 277, 277, 277, 277, 277, 277, 277, 277,
+ 277, 278, 278, 278, 279, 279, 280, 280, 281, 282,
+ 282, 283, 283, 284, 285, 286, 286, 287, 287, 287,
+ 287, 287, 287, 287, 288, 288, 289, 289, 290, 290,
+ 291, 291, 292, 292, 293, 294, 294, 295, 295, 296,
+ 297, 297, 298, 298, 298, 299, 299, 300, 300, 301,
+ 301, 302, 302, 302, 302, 302, 303, 303, 303, 304
};
/* YYR2[YYN] -- Number of symbols composing right hand side of rule YYN. */
static const yytype_uint8 yyr2[] =
{
0, 2, 0, 4, 0, 3, 2, 2, 2, 2,
- 0, 2, 5, 1, 2, 1, 1, 1, 1, 1,
- 1, 3, 1, 4, 1, 3, 2, 2, 1, 1,
- 1, 3, 2, 2, 2, 1, 2, 3, 2, 1,
- 1, 1, 1, 2, 2, 2, 1, 1, 1, 1,
- 1, 3, 3, 3, 1, 3, 3, 1, 3, 3,
- 1, 3, 3, 3, 3, 1, 3, 3, 1, 3,
- 1, 3, 1, 3, 1, 3, 1, 3, 1, 3,
- 1, 5, 1, 3, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 1, 1, 1, 3, 1, 2, 2,
- 4, 2, 1, 1, 2, 3, 3, 2, 5, 3,
- 2, 3, 2, 0, 1, 1, 1, 1, 1, 3,
- 5, 6, 7, 8, 5, 1, 2, 4, 5, 6,
- 7, 4, 2, 1, 2, 4, 1, 3, 1, 3,
- 1, 1, 1, 1, 1, 1, 2, 1, 2, 2,
- 3, 1, 1, 1, 1, 2, 1, 1, 2, 2,
- 1, 1, 2, 1, 3, 4, 1, 1, 1, 1,
+ 2, 0, 2, 5, 1, 2, 1, 1, 1, 1,
+ 1, 1, 3, 1, 4, 1, 3, 2, 2, 1,
+ 1, 1, 3, 2, 2, 2, 1, 2, 3, 2,
+ 1, 1, 1, 1, 2, 2, 2, 1, 1, 1,
+ 1, 1, 3, 3, 3, 1, 3, 3, 1, 3,
+ 3, 1, 3, 3, 3, 3, 1, 3, 3, 1,
+ 3, 1, 3, 1, 3, 1, 3, 1, 3, 1,
+ 3, 1, 5, 1, 3, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 3, 1, 2,
+ 2, 4, 2, 1, 1, 2, 3, 3, 2, 5,
+ 3, 2, 3, 2, 0, 1, 1, 1, 1, 1,
+ 3, 5, 6, 7, 8, 5, 1, 2, 4, 5,
+ 6, 7, 4, 2, 1, 2, 4, 1, 3, 1,
+ 3, 1, 1, 1, 1, 1, 1, 2, 1, 2,
+ 2, 3, 1, 1, 1, 1, 2, 1, 1, 2,
+ 2, 1, 1, 2, 1, 3, 4, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 5, 4, 1, 2, 3, 1, 3,
- 1, 4, 1, 1, 1, 1, 1, 1, 1, 1,
- 1, 1, 1, 2, 3, 1, 1, 2, 3, 1,
- 2, 1, 2, 5, 3, 1, 1, 4, 5, 3,
- 2, 5, 7, 6, 1, 1, 1, 0, 2, 3,
- 2, 2, 2, 3, 2, 1, 1, 1, 2
+ 1, 1, 1, 1, 5, 4, 1, 2, 3, 1,
+ 3, 1, 4, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 2, 3, 1, 1, 2, 3,
+ 1, 2, 1, 2, 5, 3, 1, 1, 4, 5,
+ 3, 2, 5, 7, 6, 1, 1, 1, 0, 2,
+ 3, 2, 2, 2, 3, 2, 1, 1, 1, 2
};
/* YYDEFACT[STATE-NAME] -- Default rule to reduce with in state
@@ -1017,614 +1019,638 @@ static const yytype_uint8 yyr2[] =
means the default is an error. */
static const yytype_uint16 yydefact[] =
{
- 4, 0, 0, 10, 0, 1, 2, 5, 0, 0,
- 11, 0, 153, 152, 173, 170, 171, 172, 177, 178,
- 179, 180, 181, 182, 183, 184, 185, 174, 175, 176,
- 0, 156, 157, 160, 154, 142, 141, 140, 186, 187,
- 188, 189, 190, 191, 192, 193, 194, 195, 196, 198,
- 199, 200, 201, 203, 204, 205, 206, 207, 208, 209,
- 210, 211, 212, 213, 214, 215, 216, 217, 218, 219,
- 0, 169, 168, 151, 222, 221, 220, 0, 0, 0,
- 0, 0, 0, 197, 202, 277, 3, 276, 0, 0,
- 103, 113, 0, 118, 125, 145, 147, 0, 144, 133,
- 161, 163, 166, 0, 167, 13, 275, 0, 158, 159,
- 155, 0, 0, 132, 0, 149, 0, 6, 7, 8,
- 9, 0, 14, 98, 0, 278, 101, 113, 143, 114,
- 115, 116, 104, 0, 113, 0, 99, 126, 146, 148,
- 134, 0, 162, 0, 0, 0, 0, 225, 150, 0,
- 138, 0, 136, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 15, 19, 17, 18, 20, 41,
- 0, 0, 0, 46, 47, 48, 49, 251, 0, 247,
- 16, 22, 42, 24, 29, 30, 0, 0, 35, 0,
- 50, 0, 54, 57, 60, 65, 68, 70, 72, 74,
- 76, 78, 80, 82, 95, 0, 233, 0, 133, 236,
- 249, 235, 234, 0, 237, 238, 239, 240, 241, 242,
- 105, 110, 112, 117, 0, 119, 106, 0, 0, 164,
- 50, 97, 0, 39, 12, 0, 230, 0, 228, 224,
- 226, 100, 0, 135, 0, 271, 270, 0, 0, 0,
- 274, 272, 0, 0, 0, 260, 0, 43, 44, 0,
- 243, 0, 26, 27, 0, 0, 33, 32, 0, 169,
- 36, 38, 85, 86, 88, 87, 90, 91, 92, 93,
- 94, 89, 84, 0, 45, 0, 0, 0, 0, 0,
+ 4, 0, 0, 11, 0, 1, 2, 5, 0, 0,
+ 12, 0, 154, 153, 174, 171, 172, 173, 178, 179,
+ 180, 181, 182, 183, 184, 185, 186, 175, 176, 177,
+ 0, 157, 158, 161, 155, 143, 142, 141, 187, 188,
+ 189, 190, 191, 192, 193, 194, 195, 196, 197, 199,
+ 200, 201, 202, 204, 205, 206, 207, 208, 209, 210,
+ 211, 212, 213, 214, 215, 216, 217, 218, 219, 220,
+ 0, 170, 169, 152, 223, 222, 221, 0, 0, 0,
+ 0, 0, 0, 0, 198, 203, 278, 3, 277, 0,
+ 0, 104, 114, 0, 119, 126, 146, 148, 0, 145,
+ 134, 162, 164, 167, 0, 168, 14, 276, 0, 159,
+ 160, 156, 0, 0, 133, 0, 150, 0, 6, 7,
+ 8, 9, 10, 0, 15, 99, 0, 279, 102, 114,
+ 144, 115, 116, 117, 105, 0, 114, 0, 100, 127,
+ 147, 149, 135, 0, 163, 0, 0, 0, 0, 226,
+ 151, 0, 139, 0, 137, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 16, 20, 18, 19,
+ 21, 42, 0, 0, 0, 47, 48, 49, 50, 252,
+ 0, 248, 17, 23, 43, 25, 30, 31, 0, 0,
+ 36, 0, 51, 0, 55, 58, 61, 66, 69, 71,
+ 73, 75, 77, 79, 81, 83, 96, 0, 234, 0,
+ 134, 237, 250, 236, 235, 0, 238, 239, 240, 241,
+ 242, 243, 106, 111, 113, 118, 0, 120, 107, 0,
+ 0, 165, 51, 98, 0, 40, 13, 0, 231, 0,
+ 229, 225, 227, 101, 0, 136, 0, 272, 271, 0,
+ 0, 0, 275, 273, 0, 0, 0, 261, 0, 44,
+ 45, 0, 244, 0, 27, 28, 0, 0, 34, 33,
+ 0, 170, 37, 39, 86, 87, 89, 88, 91, 92,
+ 93, 94, 95, 90, 85, 0, 46, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 252, 248, 250, 107,
- 109, 111, 0, 0, 127, 0, 232, 131, 165, 223,
- 0, 0, 227, 139, 137, 0, 265, 264, 267, 0,
- 273, 0, 259, 151, 256, 0, 0, 21, 244, 0,
- 28, 25, 31, 37, 83, 51, 52, 53, 55, 56,
- 58, 59, 63, 64, 61, 62, 66, 67, 69, 71,
- 73, 75, 77, 79, 0, 96, 0, 120, 0, 124,
- 0, 128, 0, 229, 0, 266, 0, 0, 0, 0,
- 0, 0, 23, 0, 0, 0, 121, 129, 0, 231,
- 0, 268, 0, 255, 253, 258, 0, 246, 261, 245,
- 81, 108, 122, 0, 130, 0, 269, 263, 0, 257,
- 123, 262, 254
+ 0, 0, 0, 0, 0, 0, 0, 0, 253, 249,
+ 251, 108, 110, 112, 0, 0, 128, 0, 233, 132,
+ 166, 224, 0, 0, 228, 140, 138, 0, 266, 265,
+ 268, 0, 274, 0, 260, 152, 257, 0, 0, 22,
+ 245, 0, 29, 26, 32, 38, 84, 52, 53, 54,
+ 56, 57, 59, 60, 64, 65, 62, 63, 67, 68,
+ 70, 72, 74, 76, 78, 80, 0, 97, 0, 121,
+ 0, 125, 0, 129, 0, 230, 0, 267, 0, 0,
+ 0, 0, 0, 0, 24, 0, 0, 0, 122, 130,
+ 0, 232, 0, 269, 0, 256, 254, 259, 0, 247,
+ 262, 246, 82, 109, 123, 0, 131, 0, 270, 264,
+ 0, 258, 124, 263, 255
};
/* YYDEFGOTO[NTERM-NUM]. */
static const yytype_int16 yydefgoto[] =
{
- -1, 2, 9, 3, 85, 6, 10, 86, 180, 181,
- 182, 339, 183, 184, 185, 186, 187, 188, 189, 190,
- 191, 192, 193, 194, 195, 196, 197, 198, 199, 200,
- 201, 202, 203, 204, 283, 205, 232, 206, 207, 89,
- 90, 91, 221, 132, 133, 222, 92, 93, 94, 95,
- 151, 152, 96, 134, 97, 98, 233, 100, 101, 102,
- 103, 104, 146, 147, 237, 238, 317, 209, 210, 211,
- 212, 398, 399, 213, 214, 215, 394, 336, 216, 217,
- 218, 328, 376, 377, 219, 105, 106
+ -1, 2, 9, 3, 86, 6, 10, 87, 182, 183,
+ 184, 341, 185, 186, 187, 188, 189, 190, 191, 192,
+ 193, 194, 195, 196, 197, 198, 199, 200, 201, 202,
+ 203, 204, 205, 206, 285, 207, 234, 208, 209, 90,
+ 91, 92, 223, 134, 135, 224, 93, 94, 95, 96,
+ 153, 154, 97, 136, 98, 99, 235, 101, 102, 103,
+ 104, 105, 148, 149, 239, 240, 319, 211, 212, 213,
+ 214, 400, 401, 215, 216, 217, 396, 338, 218, 219,
+ 220, 330, 378, 379, 221, 106, 107
};
/* YYPACT[STATE-NUM] -- Index in YYTABLE of the portion describing
STATE-NUM. */
-#define YYPACT_NINF -350
+#define YYPACT_NINF -321
static const yytype_int16 yypact[] =
{
- -78, -56, 54, -350, -52, -350, -37, -350, 8, 3302,
- -350, -26, -350, -350, -350, -350, -350, -350, -350, -350,
- -350, -350, -350, -350, -350, -350, -350, -350, -350, -350,
- 88, -350, -350, -350, -350, -350, -350, -350, -350, -350,
- -350, -350, -350, -350, -350, -350, -350, -350, -350, -350,
- -350, -350, -350, -350, -350, -350, -350, -350, -350, -350,
- -350, -350, -350, -350, -350, -350, -350, -350, -350, -350,
- -66, -350, -350, 42, -350, -350, -350, 70, -4, 10,
- 29, 34, -79, -350, -350, -350, 3302, -350, -19, -24,
- -69, 5, -154, -350, 102, 16, 16, 3490, -350, -350,
- -350, 18, -350, 3562, -350, -350, -350, 108, -350, -350,
- -350, -8, 3490, -350, 16, -350, 3562, -350, -350, -350,
- -350, 138, -350, -350, 387, -350, -350, 24, -350, -350,
- -350, -350, -350, 3490, 147, 141, -350, -166, -350, -350,
- -350, 2387, -350, 106, 3490, 144, 1772, -350, -350, 7,
- 11, -87, -350, 14, 15, 1243, 30, 32, 20, 2004,
- 37, 2936, 25, 39, -65, -350, -350, -350, -350, -350,
- 2936, 2936, 2936, -350, -350, -350, -350, -350, 601, -350,
- -350, -350, -59, -350, -350, -350, 28, -82, 3119, 43,
- -30, 2936, -11, -2, 118, -74, 114, 35, 31, 36,
- 148, 152, -77, -350, -350, -115, -350, 40, 52, -350,
- -350, -350, -350, 815, -350, -350, -350, -350, -350, -350,
- -350, -350, -350, 172, 3490, -180, -350, 2570, 2936, -350,
- -350, -350, 53, -350, -350, 1888, 55, -113, -350, -350,
- -350, -350, 173, -350, 138, -350, -350, 178, 1656, 2936,
- -350, -350, -108, 2936, -161, -350, 2204, -350, -350, -68,
- -350, 1029, -350, -350, 2936, 3418, -350, -350, 2936, 61,
- -350, -350, -350, -350, -350, -350, -350, -350, -350, -350,
- -350, -350, -350, 2936, -350, 2936, 2936, 2936, 2936, 2936,
- 2936, 2936, 2936, 2936, 2936, 2936, 2936, 2936, 2936, 2936,
- 2936, 2936, 2936, 2936, 2936, 2936, -350, -350, -350, 63,
- -350, -350, 2753, 2936, 46, 60, -350, -350, -350, -350,
- 2936, 144, -350, -350, -350, 67, -350, -350, 2204, -55,
- -350, -54, -350, 238, 65, 188, 71, -350, -350, 72,
- 65, 73, -350, -350, -350, -350, -350, -350, -11, -11,
- -2, -2, 118, 118, 118, 118, -74, -74, 114, 35,
- 31, 36, 148, 152, -157, -350, 2936, 56, 83, -350,
- 2936, 68, 84, -350, 2936, -350, 69, 90, 1243, 74,
- 77, 1456, -350, 2936, 86, 2936, 79, -350, 2936, -350,
- -53, 2936, 1456, 255, -350, -350, 2936, -350, -350, -350,
- -350, -350, -350, 2936, -350, 80, 65, -350, 1243, -350,
- -350, -350, -350
+ -86, -57, 45, -321, -56, -321, -50, -321, -10, 3320,
+ -321, -26, -321, -321, -321, -321, -321, -321, -321, -321,
+ -321, -321, -321, -321, -321, -321, -321, -321, -321, -321,
+ 79, -321, -321, -321, -321, -321, -321, -321, -321, -321,
+ -321, -321, -321, -321, -321, -321, -321, -321, -321, -321,
+ -321, -321, -321, -321, -321, -321, -321, -321, -321, -321,
+ -321, -321, -321, -321, -321, -321, -321, -321, -321, -321,
+ -70, -321, -321, 43, -321, -321, -321, 18, -22, -12,
+ -5, 2, 25, -101, -321, -321, -321, 3320, -321, -43,
+ -55, -54, 6, -148, -321, 52, 211, 211, 3509, -321,
+ -321, -321, -47, -321, 3581, -321, -321, -321, 110, -321,
+ -321, -321, -14, 3509, -321, 211, -321, 3581, -321, -321,
+ -321, -321, -321, 131, -321, -321, 389, -321, -321, 15,
+ -321, -321, -321, -321, -321, 3509, 109, 136, -321, -152,
+ -321, -321, -321, 2400, -321, 105, 3509, 143, 1781, -321,
+ -321, 7, 9, -107, -321, 10, 12, 1249, 27, 36,
+ 17, 2015, 40, 2952, 22, 42, -65, -321, -321, -321,
+ -321, -321, 2952, 2952, 2952, -321, -321, -321, -321, -321,
+ 604, -321, -321, -321, -20, -321, -321, -321, 47, -92,
+ 3136, 46, -67, 2952, -24, -16, 111, -73, 108, 37,
+ 41, 39, 162, 161, -82, -321, -321, -147, -321, 44,
+ 61, -321, -321, -321, -321, 819, -321, -321, -321, -321,
+ -321, -321, -321, -321, -321, 181, 3509, -160, -321, 2584,
+ 2952, -321, -321, -321, 63, -321, -321, 1898, 62, -146,
+ -321, -321, -321, -321, 183, -321, 131, -321, -321, 187,
+ 1664, 2952, -321, -321, -144, 2952, -140, -321, 2216, -321,
+ -321, -81, -321, 1034, -321, -321, 2952, 3437, -321, -321,
+ 2952, 70, -321, -321, -321, -321, -321, -321, -321, -321,
+ -321, -321, -321, -321, -321, 2952, -321, 2952, 2952, 2952,
+ 2952, 2952, 2952, 2952, 2952, 2952, 2952, 2952, 2952, 2952,
+ 2952, 2952, 2952, 2952, 2952, 2952, 2952, 2952, -321, -321,
+ -321, 74, -321, -321, 2768, 2952, 64, 69, -321, -321,
+ -321, -321, 2952, 143, -321, -321, -321, 82, -321, -321,
+ 2216, -74, -321, -68, -321, 235, 78, 203, 85, -321,
+ -321, 84, 78, 88, -321, -321, -321, -321, -321, -321,
+ -24, -24, -16, -16, 111, 111, 111, 111, -73, -73,
+ 108, 37, 41, 39, 162, 161, -129, -321, 2952, 71,
+ 86, -321, 2952, 72, 87, -321, 2952, -321, 73, 92,
+ 1249, 75, 76, 1463, -321, 2952, 95, 2952, 80, -321,
+ 2952, -321, -63, 2952, 1463, 277, -321, -321, 2952, -321,
+ -321, -321, -321, -321, -321, 2952, -321, 81, 78, -321,
+ 1249, -321, -321, -321, -321
};
/* YYPGOTO[NTERM-NUM]. */
static const yytype_int16 yypgoto[] =
{
- -350, -350, -350, -350, -350, -350, -350, -350, -350, -350,
- -350, -350, -350, -350, 22, -350, -350, -350, -350, -135,
- -350, -83, -81, -104, -85, -13, -6, -5, -3, -1,
- -7, -350, -133, -97, -350, -156, -193, 9, 12, -350,
- -350, -350, 76, 170, 168, 81, -350, -350, -239, -350,
- -350, 59, -71, -350, -350, -72, -9, 1, -350, -350,
- 227, -350, 163, -139, -350, -12, -283, 62, -151, -349,
- -67, -84, 223, 135, 66, -350, -350, -10, -350, -350,
- -350, -350, -350, -350, -350, 229, -350
+ -321, -321, -321, -321, -321, -321, -321, -321, -321, -321,
+ -321, -321, -321, -321, 26, -321, -321, -321, -321, -135,
+ -321, -91, -88, -106, -90, -3, -6, -4, -2, -1,
+ 0, -321, -139, -174, -321, -156, -217, 11, 13, -321,
+ -321, -321, 83, 170, 164, 89, -321, -321, -243, -321,
+ -321, 56, -71, -321, -321, -72, -9, -32, -321, -321,
+ 227, -321, 160, -131, -321, -15, -195, 57, -154, -320,
+ -69, -84, 222, 133, 66, -321, -321, -13, -321, -321,
+ -321, -321, -321, -321, -321, 231, -321
};
/* YYTABLE[YYPACT[STATE-NUM]]. What to do in state STATE-NUM. If
positive, shift that token. If negative, reduce the rule which
number is the opposite. If zero, do what YYDEFACT says.
If YYTABLE_NINF, syntax error. */
-#define YYTABLE_NINF -169
+#define YYTABLE_NINF -170
static const yytype_int16 yytable[] =
{
- 99, 115, 114, 252, 247, 254, 230, 240, 231, 128,
- 111, -168, 292, 293, 303, 312, 259, 335, 87, 12,
- 13, 88, 4, 138, 139, 262, 263, 226, 128, 227,
- 369, 1, 397, 313, 315, 257, 258, 305, 129, 130,
- 131, 305, 148, 397, 135, 12, 13, 228, 30, 31,
- 32, 332, 33, 34, 5, 383, 284, 129, 130, 131,
- 136, 7, 308, 272, 273, 274, 275, 276, 277, 278,
- 279, 280, 281, 8, 30, 31, 32, 99, 33, 34,
- 35, 36, 37, 305, 11, 321, 107, 387, 140, 335,
- 305, 270, 230, 329, 231, 87, 240, 331, 88, 306,
- 334, 322, 402, 145, 142, 404, 330, 243, 340, 117,
- 308, 244, 267, 409, 121, 208, 268, 149, 113, 368,
- 410, 108, 109, 118, 223, 110, 337, 372, -40, 127,
- 305, 316, 294, 295, 304, 145, 264, 145, 265, 378,
- 379, 405, 119, 305, 305, 305, 208, 120, 364, 112,
- 345, 346, 347, 230, 230, 230, 230, 230, 230, 230,
- 230, 230, 230, 230, 230, 230, 230, 230, 230, 208,
- 126, 343, 334, 384, 74, 75, 76, 230, 137, 231,
- 129, 130, 131, 282, 143, 230, 344, 231, 352, 353,
- 354, 355, 285, 286, 287, 123, 124, 288, 289, -102,
- 290, 291, 296, 297, 208, 348, 349, 144, 365, 350,
- 351, 356, 357, 141, 150, 223, 316, 225, 390, 234,
- 236, 241, 266, 248, 242, 249, 145, 393, 245, 246,
- 253, 230, 256, 231, 250, 406, 271, 255, 301, 208,
- 299, 12, 13, 298, 302, -39, 300, 208, 309, 318,
- 320, 323, 208, 325, 123, -34, 371, 412, 366, 370,
- 374, 115, 114, 305, 380, 381, -40, 408, 382, 385,
- 30, 31, 32, 316, 33, 34, 35, 36, 37, 386,
- 389, 388, 401, 391, 392, 358, 400, 342, 316, 178,
- 396, 316, 403, 359, 411, 360, 363, 220, 361, 316,
- 310, 362, 224, 324, 116, 311, 316, 235, 407, 373,
- 326, 125, 395, 261, 327, 122, 0, 0, 375, 208,
+ 100, 116, 115, 249, 233, 254, 112, 256, 232, 305,
+ 130, -169, 317, 294, 295, 337, 272, 242, 261, 130,
+ 88, 4, 89, 1, 140, 141, 274, 275, 276, 277,
+ 278, 279, 280, 281, 282, 283, 314, 259, 260, 131,
+ 132, 133, 228, 150, 229, 5, 12, 13, 131, 132,
+ 133, 137, 307, 323, 315, 307, 318, 7, 286, 307,
+ 8, 310, 230, 399, 264, 265, 11, 138, 308, 324,
+ 307, 332, 144, 334, 399, 30, 31, 32, 100, 33,
+ 34, 35, 36, 37, 385, 151, 108, 337, 245, 142,
+ 233, 118, 246, 123, 232, 331, 345, 370, 88, 333,
+ 89, 119, 336, 269, 147, 374, 242, 270, 120, 310,
+ 342, 346, 109, 110, 339, 121, 111, 210, 307, 114,
+ 371, 380, 74, 75, 76, 307, 225, 381, 139, -41,
+ 306, 307, 407, 367, 296, 297, 307, 147, 122, 147,
+ 128, 318, 131, 132, 133, 129, 113, 284, 210, 143,
+ 366, 386, 347, 348, 349, 232, 232, 232, 232, 232,
+ 232, 232, 232, 232, 232, 232, 232, 232, 232, 232,
+ 232, 210, 125, 126, 336, 233, 266, 389, 267, 232,
+ 287, 288, 289, 233, 290, 291, 145, 232, 354, 355,
+ 356, 357, 404, 292, 293, 406, 298, 299, 318, 350,
+ 351, -103, 146, 411, 352, 353, 210, 152, 358, 359,
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+ 13, 14, 15, 16, 17, 0, 0, 0, 0, 0,
+ 253, 0, 0, 0, 0, 0, 18, 19, 20, 21,
+ 22, 23, 24, 25, 26, 27, 28, 29, 30, 31,
+ 32, 0, 33, 34, 35, 36, 37, 38, 39, 40,
+ 41, 42, 43, 44, 45, 46, 47, 48, 49, 50,
+ 51, 52, 53, 54, 55, 56, 57, 58, 59, 60,
+ 61, 62, 63, 64, 65, 66, 67, 68, 69, 70,
+ 71, 0, 166, 167, 168, 169, 170, 171, 0, 0,
+ 172, 173, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 335,
+ 74, 75, 76, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 83, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 83, 0, 84, 0, 0, 0, 0, 0, 0,
+ 0, 84, 0, 85, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 14, 15, 16, 17, 0,
- 172, 0, 0, 229, 0, 0, 173, 174, 175, 176,
+ 174, 0, 0, 0, 0, 0, 175, 176, 177, 178,
18, 19, 20, 21, 22, 23, 24, 25, 26, 27,
28, 29, 0, 0, 0, 0, 0, 0, 0, 0,
0, 38, 39, 40, 41, 42, 43, 44, 45, 46,
47, 48, 49, 50, 51, 52, 53, 54, 55, 56,
57, 58, 59, 60, 61, 62, 63, 64, 65, 66,
- 67, 68, 69, 70, 71, 0, 164, 165, 166, 167,
- 168, 169, 0, 0, 170, 171, 0, 0, 0, 0,
+ 67, 68, 69, 70, 71, 0, 166, 167, 168, 169,
+ 170, 171, 0, 0, 172, 173, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 74, 75, 76, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 83, 0, 84, 0, 0, 0,
+ 0, 0, 0, 0, 0, 84, 0, 85, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 14, 15,
- 16, 17, 0, 172, 0, 0, 314, 0, 0, 173,
- 174, 175, 176, 18, 19, 20, 21, 22, 23, 24,
- 25, 26, 27, 28, 29, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 38, 39, 40, 41, 42, 43,
- 44, 45, 46, 47, 48, 49, 50, 51, 52, 53,
- 54, 55, 56, 57, 58, 59, 60, 61, 62, 63,
- 64, 65, 66, 67, 68, 69, 70, 71, 0, 164,
- 165, 166, 167, 168, 169, 0, 0, 170, 171, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 14,
+ 15, 16, 17, 0, 174, 0, 0, 231, 0, 0,
+ 175, 176, 177, 178, 18, 19, 20, 21, 22, 23,
+ 24, 25, 26, 27, 28, 29, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 38, 39, 40, 41, 42,
+ 43, 44, 45, 46, 47, 48, 49, 50, 51, 52,
+ 53, 54, 55, 56, 57, 58, 59, 60, 61, 62,
+ 63, 64, 65, 66, 67, 68, 69, 70, 71, 0,
+ 166, 167, 168, 169, 170, 171, 0, 0, 172, 173,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 74, 75, 76,
+ 0, 0, 0, 0, 0, 0, 0, 0, 74, 75,
+ 76, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 84,
+ 0, 85, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 83, 0, 84,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 14, 15, 16, 17, 0, 174, 0,
+ 0, 316, 0, 0, 175, 176, 177, 178, 18, 19,
+ 20, 21, 22, 23, 24, 25, 26, 27, 28, 29,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 38,
+ 39, 40, 41, 42, 43, 44, 45, 46, 47, 48,
+ 49, 50, 51, 52, 53, 54, 55, 56, 57, 58,
+ 59, 60, 61, 62, 63, 64, 65, 66, 67, 68,
+ 69, 70, 71, 0, 166, 167, 168, 169, 170, 171,
+ 0, 0, 172, 173, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 74, 75, 76, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 14, 15, 16, 17, 0, 172, 0, 0, 367,
- 0, 0, 173, 174, 175, 176, 18, 19, 20, 21,
- 22, 23, 24, 25, 26, 27, 28, 29, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 38, 39, 40,
- 41, 42, 43, 44, 45, 46, 47, 48, 49, 50,
- 51, 52, 53, 54, 55, 56, 57, 58, 59, 60,
- 61, 62, 63, 64, 65, 66, 67, 68, 69, 70,
- 71, 0, 164, 165, 166, 167, 168, 169, 0, 0,
- 170, 171, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 74, 75, 76, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 84, 0, 85, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 83, 0, 84, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 14, 15, 16,
+ 17, 0, 174, 0, 0, 369, 0, 0, 175, 176,
+ 177, 178, 18, 19, 20, 21, 22, 23, 24, 25,
+ 26, 27, 28, 29, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 38, 39, 40, 41, 42, 43, 44,
+ 45, 46, 47, 48, 49, 50, 51, 52, 53, 54,
+ 55, 56, 57, 58, 59, 60, 61, 62, 63, 64,
+ 65, 66, 67, 68, 69, 70, 71, 0, 166, 167,
+ 168, 169, 170, 171, 0, 0, 172, 173, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 74, 75, 76, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 14, 15, 16, 17, 0, 172,
- 0, 0, 0, 0, 0, 173, 174, 175, 176, 18,
- 19, 20, 21, 22, 23, 24, 25, 26, 27, 28,
- 29, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 38, 39, 40, 41, 42, 43, 44, 45, 46, 47,
- 48, 49, 50, 51, 52, 53, 54, 55, 56, 57,
- 58, 59, 60, 61, 62, 63, 64, 65, 66, 67,
- 68, 69, 70, 269, 0, 164, 165, 166, 167, 168,
- 169, 0, 0, 170, 171, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 74, 75, 76, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 84, 0, 85,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 83, 0, 84, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 14, 15, 16, 17, 0, 174, 0, 0, 0,
+ 0, 0, 175, 176, 177, 178, 18, 19, 20, 21,
+ 22, 23, 24, 25, 26, 27, 28, 29, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 38, 39, 40,
+ 41, 42, 43, 44, 45, 46, 47, 48, 49, 50,
+ 51, 52, 53, 54, 55, 56, 57, 58, 59, 60,
+ 61, 62, 63, 64, 65, 66, 67, 68, 69, 70,
+ 271, 0, 166, 167, 168, 169, 170, 171, 0, 0,
+ 172, 173, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 12, 13, 14, 15, 16,
- 17, 0, 172, 0, 0, 0, 0, 0, 173, 174,
- 175, 176, 18, 19, 20, 21, 22, 23, 24, 25,
- 26, 27, 28, 29, 30, 31, 32, 0, 33, 34,
- 35, 36, 37, 38, 39, 40, 41, 42, 43, 44,
- 45, 46, 47, 48, 49, 50, 51, 52, 53, 54,
- 55, 56, 57, 58, 59, 60, 61, 62, 63, 64,
- 65, 66, 67, 68, 69, 70, 71, 0, 72, 0,
+ 74, 75, 76, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 73, 74, 75, 76, 0,
- 77, 0, 0, 0, 0, 0, 0, 0, 78, 79,
- 80, 81, 82, 14, 15, 16, 17, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 18, 19,
- 20, 21, 22, 23, 24, 25, 26, 27, 28, 29,
- 0, 0, 0, 0, 0, 0, 83, 0, 84, 38,
- 39, 40, 41, 42, 43, 44, 45, 46, 47, 48,
- 49, 50, 51, 52, 53, 54, 55, 56, 57, 58,
- 59, 60, 61, 62, 63, 64, 65, 66, 67, 68,
- 69, 70, 71, 0, 341, 14, 15, 16, 17, 169,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 84, 0, 85, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 12, 13, 14, 15, 16, 17, 0,
+ 174, 0, 0, 0, 0, 0, 175, 176, 177, 178,
18, 19, 20, 21, 22, 23, 24, 25, 26, 27,
- 28, 29, 74, 75, 76, 0, 0, 0, 0, 0,
- 0, 38, 39, 40, 41, 42, 43, 44, 45, 46,
+ 28, 29, 30, 31, 32, 0, 33, 34, 35, 36,
+ 37, 38, 39, 40, 41, 42, 43, 44, 45, 46,
47, 48, 49, 50, 51, 52, 53, 54, 55, 56,
57, 58, 59, 60, 61, 62, 63, 64, 65, 66,
- 67, 68, 69, 70, 71, 0, 72, 14, 15, 16,
- 17, 0, 83, 0, 84, 0, 0, 0, 0, 0,
- 0, 0, 18, 19, 20, 21, 22, 23, 24, 25,
- 26, 27, 28, 29, 74, 75, 76, 0, 0, 0,
- 0, 0, 0, 38, 39, 40, 41, 42, 43, 44,
- 45, 46, 47, 48, 49, 50, 51, 52, 53, 54,
- 55, 56, 57, 58, 59, 60, 61, 62, 63, 64,
- 65, 66, 67, 68, 69, 70, 71, 0, 72, 0,
- 0, 0, 0, 0, 83, 0, 84, 0, 0, 0,
+ 67, 68, 69, 70, 71, 0, 72, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 73, 74, 75, 76, 0, 77, 0,
+ 0, 0, 0, 0, 0, 0, 78, 79, 80, 81,
+ 82, 83, 14, 15, 16, 17, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 18, 19, 20,
+ 21, 22, 23, 24, 25, 26, 27, 28, 29, 0,
+ 0, 0, 0, 0, 0, 84, 0, 85, 38, 39,
+ 40, 41, 42, 43, 44, 45, 46, 47, 48, 49,
+ 50, 51, 52, 53, 54, 55, 56, 57, 58, 59,
+ 60, 61, 62, 63, 64, 65, 66, 67, 68, 69,
+ 70, 71, 0, 343, 14, 15, 16, 17, 171, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 18,
+ 19, 20, 21, 22, 23, 24, 25, 26, 27, 28,
+ 29, 74, 75, 76, 0, 0, 0, 0, 0, 0,
+ 38, 39, 40, 41, 42, 43, 44, 45, 46, 47,
+ 48, 49, 50, 51, 52, 53, 54, 55, 56, 57,
+ 58, 59, 60, 61, 62, 63, 64, 65, 66, 67,
+ 68, 69, 70, 71, 0, 72, 14, 15, 16, 17,
+ 0, 0, 84, 0, 85, 0, 0, 0, 0, 0,
+ 0, 18, 19, 20, 21, 22, 23, 24, 25, 26,
+ 27, 28, 29, 74, 75, 76, 0, 0, 0, 0,
+ 0, 0, 38, 39, 40, 41, 42, 43, 44, 45,
+ 46, 47, 48, 49, 50, 51, 52, 53, 54, 55,
+ 56, 57, 58, 59, 60, 61, 62, 63, 64, 65,
+ 66, 67, 68, 69, 70, 71, 0, 72, 0, 0,
+ 0, 0, 0, 0, 84, 0, 85, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 83, 0, 84
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 84, 0, 85
};
static const yytype_int16 yycheck[] =
{
- 9, 73, 73, 159, 155, 161, 141, 146, 141, 4,
- 76, 76, 86, 87, 91, 195, 172, 256, 9, 3,
- 4, 9, 78, 95, 96, 84, 85, 193, 4, 195,
- 313, 109, 381, 213, 227, 170, 171, 198, 33, 34,
- 35, 198, 114, 392, 198, 3, 4, 213, 32, 33,
- 34, 212, 36, 37, 0, 212, 191, 33, 34, 35,
- 214, 113, 213, 93, 94, 95, 96, 97, 98, 99,
- 100, 101, 102, 110, 32, 33, 34, 86, 36, 37,
- 38, 39, 40, 198, 76, 198, 112, 370, 97, 328,
- 198, 188, 227, 249, 227, 86, 235, 253, 86, 214,
- 256, 214, 385, 112, 103, 388, 214, 194, 264, 113,
- 261, 198, 194, 396, 193, 124, 198, 116, 76, 312,
- 403, 33, 34, 113, 133, 37, 194, 320, 193, 198,
- 198, 228, 206, 207, 211, 144, 195, 146, 197, 194,
- 194, 194, 113, 198, 198, 198, 155, 113, 304, 215,
- 285, 286, 287, 288, 289, 290, 291, 292, 293, 294,
- 295, 296, 297, 298, 299, 300, 301, 302, 303, 178,
- 194, 268, 328, 366, 104, 105, 106, 312, 76, 312,
- 33, 34, 35, 213, 76, 320, 283, 320, 292, 293,
- 294, 295, 203, 204, 205, 214, 215, 199, 200, 194,
- 82, 83, 88, 89, 213, 288, 289, 215, 305, 290,
- 291, 296, 297, 195, 76, 224, 313, 76, 374, 113,
- 76, 214, 194, 193, 213, 193, 235, 378, 214, 214,
- 193, 366, 193, 366, 214, 391, 193, 212, 90, 248,
- 209, 3, 4, 208, 92, 193, 210, 256, 76, 196,
- 195, 78, 261, 75, 214, 194, 196, 408, 195, 213,
- 193, 333, 333, 198, 76, 194, 193, 12, 196, 213,
- 32, 33, 34, 370, 36, 37, 38, 39, 40, 196,
- 196, 213, 196, 214, 194, 298, 383, 265, 385, 215,
- 213, 388, 213, 299, 214, 300, 303, 127, 301, 396,
- 224, 302, 134, 244, 77, 224, 403, 144, 392, 321,
- 248, 88, 379, 178, 248, 86, -1, -1, 328, 328,
+ 9, 73, 73, 157, 143, 161, 76, 163, 143, 91,
+ 4, 76, 229, 86, 87, 258, 190, 148, 174, 4,
+ 9, 78, 9, 109, 96, 97, 93, 94, 95, 96,
+ 97, 98, 99, 100, 101, 102, 196, 172, 173, 33,
+ 34, 35, 194, 115, 196, 0, 3, 4, 33, 34,
+ 35, 199, 199, 199, 214, 199, 230, 113, 193, 199,
+ 110, 215, 214, 383, 84, 85, 76, 215, 215, 215,
+ 199, 215, 104, 213, 394, 32, 33, 34, 87, 36,
+ 37, 38, 39, 40, 213, 117, 112, 330, 195, 98,
+ 229, 113, 199, 194, 229, 251, 270, 314, 87, 255,
+ 87, 113, 258, 195, 113, 322, 237, 199, 113, 263,
+ 266, 285, 33, 34, 195, 113, 37, 126, 199, 76,
+ 315, 195, 104, 105, 106, 199, 135, 195, 76, 194,
+ 212, 199, 195, 307, 207, 208, 199, 146, 113, 148,
+ 195, 315, 33, 34, 35, 199, 216, 214, 157, 196,
+ 306, 368, 287, 288, 289, 290, 291, 292, 293, 294,
+ 295, 296, 297, 298, 299, 300, 301, 302, 303, 304,
+ 305, 180, 215, 216, 330, 314, 196, 372, 198, 314,
+ 204, 205, 206, 322, 200, 201, 76, 322, 294, 295,
+ 296, 297, 387, 82, 83, 390, 88, 89, 372, 290,
+ 291, 195, 216, 398, 292, 293, 215, 76, 298, 299,
+ 405, 385, 76, 387, 3, 4, 390, 226, 113, 76,
+ 376, 194, 215, 214, 398, 215, 380, 215, 237, 368,
+ 194, 405, 215, 368, 194, 213, 194, 393, 3, 4,
+ 194, 250, 195, 32, 33, 34, 209, 36, 37, 258,
+ 211, 210, 90, 92, 263, 194, 410, 76, 196, 215,
+ 197, 78, 75, 335, 335, 195, 197, 32, 33, 34,
+ 196, 36, 37, 38, 39, 40, 194, 199, 214, 76,
+ 195, 197, 194, 197, 197, 214, 214, 195, 215, 12,
+ 214, 216, 197, 267, 214, 301, 215, 300, 302, 129,
+ 136, 303, 246, 304, 77, 305, 146, 250, 323, 226,
+ 394, 89, 381, 180, -1, 226, 250, 330, 87, -1,
+ -1, 330, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, 378,
- -1, -1, 381, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, 392, -1, -1, -1, -1, -1, -1,
- 3, 4, 5, 6, 7, 8, 9, 10, 11, 408,
- 13, 14, 15, 16, 17, 18, 19, 20, 21, 22,
- 23, 24, 25, 26, 27, 28, 29, 30, 31, 32,
- 33, 34, -1, 36, 37, 38, 39, 40, 41, 42,
- 43, 44, 45, 46, 47, 48, 49, 50, 51, 52,
- 53, 54, 55, 56, 57, 58, 59, 60, 61, 62,
- 63, 64, 65, 66, 67, 68, 69, 70, 71, 72,
- 73, 74, 75, 76, 77, 78, 79, 80, 81, -1,
- -1, 84, 85, -1, -1, -1, -1, -1, -1, -1,
+ -1, 380, -1, -1, 383, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, 394, -1, -1, -1, -1,
+ -1, -1, 3, 4, 5, 6, 7, 8, 9, 10,
+ 11, 410, 13, 14, 15, 16, 17, 18, 19, 20,
+ 21, 22, 23, 24, 25, 26, 27, 28, 29, 30,
+ 31, 32, 33, 34, -1, 36, 37, 38, 39, 40,
+ 41, 42, 43, 44, 45, 46, 47, 48, 49, 50,
+ 51, 52, 53, 54, 55, 56, 57, 58, 59, 60,
+ 61, 62, 63, 64, 65, 66, 67, 68, 69, 70,
+ 71, 72, 73, 74, 75, 76, 77, 78, 79, 80,
+ 81, -1, -1, 84, 85, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- 103, 104, 105, 106, -1, 108, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, 120, -1, -1,
+ -1, -1, 103, 104, 105, 106, -1, 108, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ 121, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, 154, -1, 156, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, 155, -1, 157, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- 193, -1, -1, -1, -1, -1, 199, 200, 201, 202,
+ -1, -1, -1, 194, -1, -1, -1, -1, -1, 200,
+ 201, 202, 203, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, 215, 216, 217, 3, 4, 5,
+ 6, 7, 8, 9, 10, 11, -1, 13, 14, 15,
+ 16, 17, 18, 19, 20, 21, 22, 23, 24, 25,
+ 26, 27, 28, 29, 30, 31, 32, 33, 34, -1,
+ 36, 37, 38, 39, 40, 41, 42, 43, 44, 45,
+ 46, 47, 48, 49, 50, 51, 52, 53, 54, 55,
+ 56, 57, 58, 59, 60, 61, 62, 63, 64, 65,
+ 66, 67, 68, 69, 70, 71, 72, 73, 74, 75,
+ 76, 77, 78, 79, 80, 81, -1, -1, 84, 85,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, 214, 215, 216, 3, 4, 5, 6, 7, 8,
- 9, 10, 11, -1, 13, 14, 15, 16, 17, 18,
- 19, 20, 21, 22, 23, 24, 25, 26, 27, 28,
- 29, 30, 31, 32, 33, 34, -1, 36, 37, 38,
- 39, 40, 41, 42, 43, 44, 45, 46, 47, 48,
- 49, 50, 51, 52, 53, 54, 55, 56, 57, 58,
- 59, 60, 61, 62, 63, 64, 65, 66, 67, 68,
- 69, 70, 71, 72, 73, 74, 75, 76, 77, 78,
- 79, 80, 81, -1, -1, 84, 85, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, 103, 104, 105,
+ 106, -1, 108, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, 121, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, 103, 104, 105, 106, -1, 108,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, 120, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, 155,
+ -1, 157, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, 154, -1, 156, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, 194, -1,
+ -1, -1, -1, -1, 200, 201, 202, 203, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, 215,
+ 216, 217, 3, 4, 5, 6, 7, 8, 9, 10,
+ 11, -1, 13, 14, 15, 16, 17, 18, 19, 20,
+ 21, 22, 23, 24, 25, 26, 27, 28, 29, 30,
+ 31, 32, 33, 34, -1, 36, 37, 38, 39, 40,
+ 41, 42, 43, 44, 45, 46, 47, 48, 49, 50,
+ 51, 52, 53, 54, 55, 56, 57, 58, 59, 60,
+ 61, 62, 63, 64, 65, 66, 67, 68, 69, 70,
+ 71, 72, 73, 74, 75, 76, 77, 78, 79, 80,
+ 81, -1, -1, 84, 85, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, 103, 104, 105, 106, -1, 108, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ 121, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, 193, -1, -1, -1, -1, -1,
- 199, 200, 201, 202, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, 214, 215, 216, 3, 4,
- 5, 6, 7, 8, 9, 10, 11, -1, 13, 14,
- 15, 16, 17, 18, 19, 20, 21, 22, 23, 24,
- 25, 26, 27, 28, 29, 30, 31, 32, 33, 34,
- -1, 36, 37, 38, 39, 40, 41, 42, 43, 44,
- 45, 46, 47, 48, 49, 50, 51, 52, 53, 54,
- 55, 56, 57, 58, 59, 60, 61, 62, 63, 64,
- 65, 66, 67, 68, 69, 70, 71, 72, 73, 74,
- 75, 76, 77, 78, 79, 80, 81, -1, -1, 84,
- 85, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, 103, 104,
- 105, 106, -1, 108, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, 120, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, 155, -1, 157, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, 194, -1, -1, -1, -1, -1, 200,
+ 201, 202, 203, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, 215, 216, 217, 3, 4, 5,
+ 6, 7, 8, 9, 10, 11, -1, 13, 14, 15,
+ 16, 17, 18, 19, 20, 21, 22, 23, 24, 25,
+ 26, 27, 28, 29, 30, 31, 32, 33, 34, -1,
+ 36, 37, 38, 39, 40, 41, 42, 43, 44, 45,
+ 46, 47, 48, 49, 50, 51, 52, 53, 54, 55,
+ 56, 57, 58, 59, 60, 61, 62, 63, 64, 65,
+ 66, 67, 68, 69, 70, 71, 72, 73, 74, 75,
+ 76, 77, 78, 79, 80, 81, -1, -1, 84, 85,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, 103, 104, 105,
+ 106, -1, 108, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, 121, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, 154,
- -1, 156, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, 155,
+ -1, 157, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, 193, -1,
- -1, -1, -1, -1, 199, 200, 201, 202, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, 214,
- 215, 216, 3, 4, 5, 6, 7, 8, 9, 10,
+ -1, -1, -1, -1, -1, -1, -1, -1, 194, -1,
+ -1, -1, -1, -1, 200, 201, 202, 203, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, 215,
+ 216, 217, 3, 4, 5, 6, 7, 8, 9, 10,
11, -1, 13, 14, 15, 16, 17, 18, 19, 20,
21, 22, 23, 24, 25, 26, 27, 28, 29, 30,
31, 32, 33, 34, -1, 36, 37, 38, 39, 40,
@@ -1635,17 +1661,17 @@ static const yytype_int16 yycheck[] =
81, -1, -1, 84, 85, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, 103, 104, 105, 106, -1, 108, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, 120,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ 121, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, 154, -1, 156, -1, -1, -1, -1,
+ -1, -1, -1, -1, 155, -1, 157, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, 193, -1, -1, -1, -1, -1, 199, 200,
- 201, 202, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, 214, 215, 216, 3, 4, 5, 6,
+ -1, -1, -1, 194, -1, -1, -1, -1, -1, 200,
+ 201, 202, 203, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, 215, 216, 3, 4, 5, 6,
7, 8, 9, 10, 11, -1, 13, 14, 15, 16,
17, 18, 19, 20, 21, 22, 23, 24, 25, 26,
27, 28, 29, 30, 31, 32, 33, 34, -1, 36,
@@ -1657,38 +1683,72 @@ static const yytype_int16 yycheck[] =
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, 103, 104, 105, 106,
-1, 108, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, 120, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, 121, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, 154, -1, 156,
+ -1, -1, -1, -1, -1, -1, -1, -1, 155, -1,
+ 157, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, 194, -1, -1,
+ -1, -1, -1, 200, 201, 202, 203, 3, 4, 5,
+ 6, 7, 8, -1, -1, -1, -1, -1, 215, 216,
+ -1, -1, -1, -1, 20, 21, 22, 23, 24, 25,
+ 26, 27, 28, 29, 30, 31, 32, 33, 34, -1,
+ 36, 37, 38, 39, 40, 41, 42, 43, 44, 45,
+ 46, 47, 48, 49, 50, 51, 52, 53, 54, 55,
+ 56, 57, 58, 59, 60, 61, 62, 63, 64, 65,
+ 66, 67, 68, 69, 70, 71, 72, 73, 74, -1,
+ 76, 77, 78, 79, 80, 81, -1, -1, 84, 85,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, 193, -1, -1, -1,
- -1, -1, 199, 200, 201, 202, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, 214, 215, 3,
- 4, 5, 6, 7, 8, 9, 10, 11, -1, 13,
- 14, 15, 16, 17, 18, 19, 20, 21, 22, 23,
- 24, 25, 26, 27, 28, 29, 30, 31, 32, 33,
- 34, -1, 36, 37, 38, 39, 40, 41, 42, 43,
- 44, 45, 46, 47, 48, 49, 50, 51, 52, 53,
- 54, 55, 56, 57, 58, 59, 60, 61, 62, 63,
- 64, 65, 66, 67, 68, 69, 70, 71, 72, 73,
- 74, 75, 76, 77, 78, 79, 80, 81, -1, -1,
- 84, 85, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, 103,
- 104, 105, 106, -1, 108, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, 120, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, 103, 104, 105,
+ 106, -1, 108, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, 121, 5, 6, 7, 8,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, 20, 21, 22, 23, 24, 25, 26, 27, 28,
+ 29, 30, 31, -1, -1, -1, -1, -1, -1, 155,
+ -1, 157, 41, 42, 43, 44, 45, 46, 47, 48,
+ 49, 50, 51, 52, 53, 54, 55, 56, 57, 58,
+ 59, 60, 61, 62, 63, 64, 65, 66, 67, 68,
+ 69, 70, 71, 72, 73, 74, -1, 76, 194, -1,
+ -1, -1, -1, -1, 200, 201, 202, 203, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, 215,
+ -1, -1, -1, -1, -1, 104, 105, 106, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, 5, 6, 7, 8, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, 20, 21,
+ 22, 23, 24, 25, 26, 27, 28, 29, 30, 31,
+ -1, -1, -1, -1, -1, -1, 155, -1, 157, 41,
+ 42, 43, 44, 45, 46, 47, 48, 49, 50, 51,
+ 52, 53, 54, 55, 56, 57, 58, 59, 60, 61,
+ 62, 63, 64, 65, 66, 67, 68, 69, 70, 71,
+ 72, 73, 74, -1, 76, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, 217, -1,
+ -1, -1, 104, 105, 106, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ 5, 6, 7, 8, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, 20, 21, 22, 23, 24,
+ 25, 26, 27, 28, 29, 30, 31, -1, -1, -1,
+ -1, -1, -1, 155, -1, 157, 41, 42, 43, 44,
+ 45, 46, 47, 48, 49, 50, 51, 52, 53, 54,
+ 55, 56, 57, 58, 59, 60, 61, 62, 63, 64,
+ 65, 66, 67, 68, 69, 70, 71, 72, 73, 74,
+ -1, 76, 77, 78, 79, 80, 81, -1, -1, 84,
+ 85, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, 217, -1, -1, -1, 104,
+ 105, 106, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- 154, -1, 156, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ 155, -1, 157, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, 193,
- -1, -1, -1, -1, -1, 199, 200, 201, 202, 3,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, 194,
+ -1, -1, -1, -1, -1, 200, 201, 202, 203, 3,
4, 5, 6, 7, 8, -1, -1, -1, -1, -1,
- 214, 215, -1, -1, -1, -1, 20, 21, 22, 23,
+ 215, -1, -1, -1, -1, -1, 20, 21, 22, 23,
24, 25, 26, 27, 28, 29, 30, 31, 32, 33,
34, -1, 36, 37, 38, 39, 40, 41, 42, 43,
44, 45, 46, 47, 48, 49, 50, 51, 52, 53,
@@ -1697,126 +1757,90 @@ static const yytype_int16 yycheck[] =
74, -1, 76, 77, 78, 79, 80, 81, -1, -1,
84, 85, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, 103,
- 104, 105, 106, -1, 108, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, 120, 5, 6, 7,
- 8, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, 20, 21, 22, 23, 24, 25, 26, 27,
- 28, 29, 30, 31, -1, -1, -1, -1, -1, -1,
- 154, -1, 156, 41, 42, 43, 44, 45, 46, 47,
- 48, 49, 50, 51, 52, 53, 54, 55, 56, 57,
- 58, 59, 60, 61, 62, 63, 64, 65, 66, 67,
- 68, 69, 70, 71, 72, 73, 74, -1, 76, 193,
- -1, -1, -1, -1, -1, 199, 200, 201, 202, -1,
+ 104, 105, 106, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, 121, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- 214, -1, -1, -1, -1, -1, 104, 105, 106, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, 5, 6, 7, 8, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, 20, 21,
- 22, 23, 24, 25, 26, 27, 28, 29, 30, 31,
- -1, -1, -1, -1, -1, -1, 154, -1, 156, 41,
- 42, 43, 44, 45, 46, 47, 48, 49, 50, 51,
- 52, 53, 54, 55, 56, 57, 58, 59, 60, 61,
- 62, 63, 64, 65, 66, 67, 68, 69, 70, 71,
- 72, 73, 74, -1, 76, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, 216, -1,
- -1, -1, 104, 105, 106, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, 5,
- 6, 7, 8, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, 20, 21, 22, 23, 24, 25,
- 26, 27, 28, 29, 30, 31, -1, -1, -1, -1,
- -1, -1, 154, -1, 156, 41, 42, 43, 44, 45,
- 46, 47, 48, 49, 50, 51, 52, 53, 54, 55,
- 56, 57, 58, 59, 60, 61, 62, 63, 64, 65,
- 66, 67, 68, 69, 70, 71, 72, 73, 74, -1,
- 76, 77, 78, 79, 80, 81, -1, -1, 84, 85,
+ -1, 155, -1, 157, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, 216, -1, -1, -1, 104, 105,
- 106, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, 5, 6, 7, 8, -1,
+ 194, -1, -1, -1, -1, -1, 200, 201, 202, 203,
+ 20, 21, 22, 23, 24, 25, 26, 27, 28, 29,
+ 30, 31, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, 41, 42, 43, 44, 45, 46, 47, 48, 49,
+ 50, 51, 52, 53, 54, 55, 56, 57, 58, 59,
+ 60, 61, 62, 63, 64, 65, 66, 67, 68, 69,
+ 70, 71, 72, 73, 74, -1, 76, 77, 78, 79,
+ 80, 81, -1, -1, 84, 85, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, 104, 105, 106, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, 154, -1,
- 156, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, 193, -1, -1,
- -1, -1, -1, 199, 200, 201, 202, 3, 4, 5,
- 6, 7, 8, -1, -1, -1, -1, -1, 214, -1,
- -1, -1, -1, -1, 20, 21, 22, 23, 24, 25,
- 26, 27, 28, 29, 30, 31, 32, 33, 34, -1,
- 36, 37, 38, 39, 40, 41, 42, 43, 44, 45,
+ -1, -1, -1, -1, -1, 155, -1, 157, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, 5,
+ 6, 7, 8, -1, 194, -1, -1, 197, -1, -1,
+ 200, 201, 202, 203, 20, 21, 22, 23, 24, 25,
+ 26, 27, 28, 29, 30, 31, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, 41, 42, 43, 44, 45,
46, 47, 48, 49, 50, 51, 52, 53, 54, 55,
56, 57, 58, 59, 60, 61, 62, 63, 64, 65,
66, 67, 68, 69, 70, 71, 72, 73, 74, -1,
76, 77, 78, 79, 80, 81, -1, -1, 84, 85,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, 103, 104, 105,
+ -1, -1, -1, -1, -1, -1, -1, -1, 104, 105,
106, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, 120, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, 154, -1,
- 156, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, 5, 6, 7, 8, -1, 193, -1, -1,
- -1, -1, -1, 199, 200, 201, 202, 20, 21, 22,
- 23, 24, 25, 26, 27, 28, 29, 30, 31, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, 41, 42,
- 43, 44, 45, 46, 47, 48, 49, 50, 51, 52,
- 53, 54, 55, 56, 57, 58, 59, 60, 61, 62,
- 63, 64, 65, 66, 67, 68, 69, 70, 71, 72,
- 73, 74, -1, 76, 77, 78, 79, 80, 81, -1,
- -1, 84, 85, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, 104, 105, 106, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, 155,
+ -1, 157, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, 154, -1, 156, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, 5, 6, 7, 8, -1,
- 193, -1, -1, 196, -1, -1, 199, 200, 201, 202,
- 20, 21, 22, 23, 24, 25, 26, 27, 28, 29,
- 30, 31, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, 41, 42, 43, 44, 45, 46, 47, 48, 49,
- 50, 51, 52, 53, 54, 55, 56, 57, 58, 59,
- 60, 61, 62, 63, 64, 65, 66, 67, 68, 69,
- 70, 71, 72, 73, 74, -1, 76, 77, 78, 79,
- 80, 81, -1, -1, 84, 85, -1, -1, -1, -1,
+ -1, -1, -1, 5, 6, 7, 8, -1, 194, -1,
+ -1, 197, -1, -1, 200, 201, 202, 203, 20, 21,
+ 22, 23, 24, 25, 26, 27, 28, 29, 30, 31,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, 41,
+ 42, 43, 44, 45, 46, 47, 48, 49, 50, 51,
+ 52, 53, 54, 55, 56, 57, 58, 59, 60, 61,
+ 62, 63, 64, 65, 66, 67, 68, 69, 70, 71,
+ 72, 73, 74, -1, 76, 77, 78, 79, 80, 81,
+ -1, -1, 84, 85, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, 104, 105, 106, -1, -1, -1,
+ -1, -1, 104, 105, 106, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, 154, -1, 156, -1, -1, -1,
+ -1, -1, -1, 155, -1, 157, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, 5, 6,
- 7, 8, -1, 193, -1, -1, 196, -1, -1, 199,
- 200, 201, 202, 20, 21, 22, 23, 24, 25, 26,
- 27, 28, 29, 30, 31, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, 41, 42, 43, 44, 45, 46,
- 47, 48, 49, 50, 51, 52, 53, 54, 55, 56,
- 57, 58, 59, 60, 61, 62, 63, 64, 65, 66,
- 67, 68, 69, 70, 71, 72, 73, 74, -1, 76,
- 77, 78, 79, 80, 81, -1, -1, 84, 85, -1,
+ -1, -1, -1, -1, -1, -1, -1, 5, 6, 7,
+ 8, -1, 194, -1, -1, 197, -1, -1, 200, 201,
+ 202, 203, 20, 21, 22, 23, 24, 25, 26, 27,
+ 28, 29, 30, 31, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, 41, 42, 43, 44, 45, 46, 47,
+ 48, 49, 50, 51, 52, 53, 54, 55, 56, 57,
+ 58, 59, 60, 61, 62, 63, 64, 65, 66, 67,
+ 68, 69, 70, 71, 72, 73, 74, -1, 76, 77,
+ 78, 79, 80, 81, -1, -1, 84, 85, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, 104, 105, 106,
+ -1, -1, -1, -1, -1, -1, 104, 105, 106, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, 154, -1, 156,
+ -1, -1, -1, -1, -1, -1, -1, 155, -1, 157,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, 5, 6, 7, 8, -1, 193, -1, -1, 196,
- -1, -1, 199, 200, 201, 202, 20, 21, 22, 23,
+ -1, 5, 6, 7, 8, -1, 194, -1, -1, -1,
+ -1, -1, 200, 201, 202, 203, 20, 21, 22, 23,
24, 25, 26, 27, 28, 29, 30, 31, -1, -1,
-1, -1, -1, -1, -1, -1, -1, 41, 42, 43,
44, 45, 46, 47, 48, 49, 50, 51, 52, 53,
@@ -1830,117 +1854,99 @@ static const yytype_int16 yycheck[] =
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- 154, -1, 156, -1, -1, -1, -1, -1, -1, -1,
+ -1, 155, -1, 157, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, 5, 6, 7, 8, -1, 193,
- -1, -1, -1, -1, -1, 199, 200, 201, 202, 20,
+ -1, -1, -1, 3, 4, 5, 6, 7, 8, -1,
+ 194, -1, -1, -1, -1, -1, 200, 201, 202, 203,
+ 20, 21, 22, 23, 24, 25, 26, 27, 28, 29,
+ 30, 31, 32, 33, 34, -1, 36, 37, 38, 39,
+ 40, 41, 42, 43, 44, 45, 46, 47, 48, 49,
+ 50, 51, 52, 53, 54, 55, 56, 57, 58, 59,
+ 60, 61, 62, 63, 64, 65, 66, 67, 68, 69,
+ 70, 71, 72, 73, 74, -1, 76, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, 103, 104, 105, 106, -1, 108, -1,
+ -1, -1, -1, -1, -1, -1, 116, 117, 118, 119,
+ 120, 121, 5, 6, 7, 8, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, 20, 21, 22,
+ 23, 24, 25, 26, 27, 28, 29, 30, 31, -1,
+ -1, -1, -1, -1, -1, 155, -1, 157, 41, 42,
+ 43, 44, 45, 46, 47, 48, 49, 50, 51, 52,
+ 53, 54, 55, 56, 57, 58, 59, 60, 61, 62,
+ 63, 64, 65, 66, 67, 68, 69, 70, 71, 72,
+ 73, 74, -1, 76, 5, 6, 7, 8, 81, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, 20,
21, 22, 23, 24, 25, 26, 27, 28, 29, 30,
- 31, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ 31, 104, 105, 106, -1, -1, -1, -1, -1, -1,
41, 42, 43, 44, 45, 46, 47, 48, 49, 50,
51, 52, 53, 54, 55, 56, 57, 58, 59, 60,
61, 62, 63, 64, 65, 66, 67, 68, 69, 70,
- 71, 72, 73, 74, -1, 76, 77, 78, 79, 80,
- 81, -1, -1, 84, 85, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, 104, 105, 106, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, 154, -1, 156, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, 3, 4, 5, 6, 7,
- 8, -1, 193, -1, -1, -1, -1, -1, 199, 200,
- 201, 202, 20, 21, 22, 23, 24, 25, 26, 27,
- 28, 29, 30, 31, 32, 33, 34, -1, 36, 37,
- 38, 39, 40, 41, 42, 43, 44, 45, 46, 47,
- 48, 49, 50, 51, 52, 53, 54, 55, 56, 57,
- 58, 59, 60, 61, 62, 63, 64, 65, 66, 67,
- 68, 69, 70, 71, 72, 73, 74, -1, 76, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, 103, 104, 105, 106, -1,
- 108, -1, -1, -1, -1, -1, -1, -1, 116, 117,
- 118, 119, 120, 5, 6, 7, 8, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, -1, -1, 20, 21,
- 22, 23, 24, 25, 26, 27, 28, 29, 30, 31,
- -1, -1, -1, -1, -1, -1, 154, -1, 156, 41,
- 42, 43, 44, 45, 46, 47, 48, 49, 50, 51,
- 52, 53, 54, 55, 56, 57, 58, 59, 60, 61,
- 62, 63, 64, 65, 66, 67, 68, 69, 70, 71,
- 72, 73, 74, -1, 76, 5, 6, 7, 8, 81,
- -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- 20, 21, 22, 23, 24, 25, 26, 27, 28, 29,
- 30, 31, 104, 105, 106, -1, -1, -1, -1, -1,
- -1, 41, 42, 43, 44, 45, 46, 47, 48, 49,
- 50, 51, 52, 53, 54, 55, 56, 57, 58, 59,
- 60, 61, 62, 63, 64, 65, 66, 67, 68, 69,
- 70, 71, 72, 73, 74, -1, 76, 5, 6, 7,
- 8, -1, 154, -1, 156, -1, -1, -1, -1, -1,
- -1, -1, 20, 21, 22, 23, 24, 25, 26, 27,
- 28, 29, 30, 31, 104, 105, 106, -1, -1, -1,
- -1, -1, -1, 41, 42, 43, 44, 45, 46, 47,
- 48, 49, 50, 51, 52, 53, 54, 55, 56, 57,
- 58, 59, 60, 61, 62, 63, 64, 65, 66, 67,
- 68, 69, 70, 71, 72, 73, 74, -1, 76, -1,
- -1, -1, -1, -1, 154, -1, 156, -1, -1, -1,
+ 71, 72, 73, 74, -1, 76, 5, 6, 7, 8,
+ -1, -1, 155, -1, 157, -1, -1, -1, -1, -1,
+ -1, 20, 21, 22, 23, 24, 25, 26, 27, 28,
+ 29, 30, 31, 104, 105, 106, -1, -1, -1, -1,
+ -1, -1, 41, 42, 43, 44, 45, 46, 47, 48,
+ 49, 50, 51, 52, 53, 54, 55, 56, 57, 58,
+ 59, 60, 61, 62, 63, 64, 65, 66, 67, 68,
+ 69, 70, 71, 72, 73, 74, -1, 76, -1, -1,
+ -1, -1, -1, -1, 155, -1, 157, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
-1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
- -1, -1, -1, -1, -1, -1, 154, -1, 156
+ -1, -1, -1, -1, -1, -1, 155, -1, 157
};
/* YYSTOS[STATE-NUM] -- The (internal number of the) accessing
symbol of state STATE-NUM. */
static const yytype_uint16 yystos[] =
{
- 0, 109, 218, 220, 78, 0, 222, 113, 110, 219,
- 223, 76, 3, 4, 5, 6, 7, 8, 20, 21,
+ 0, 109, 219, 221, 78, 0, 223, 113, 110, 220,
+ 224, 76, 3, 4, 5, 6, 7, 8, 20, 21,
22, 23, 24, 25, 26, 27, 28, 29, 30, 31,
32, 33, 34, 36, 37, 38, 39, 40, 41, 42,
43, 44, 45, 46, 47, 48, 49, 50, 51, 52,
53, 54, 55, 56, 57, 58, 59, 60, 61, 62,
63, 64, 65, 66, 67, 68, 69, 70, 71, 72,
73, 74, 76, 103, 104, 105, 106, 108, 116, 117,
- 118, 119, 120, 154, 156, 221, 224, 254, 255, 256,
- 257, 258, 263, 264, 265, 266, 269, 271, 272, 273,
- 274, 275, 276, 277, 278, 302, 303, 112, 33, 34,
- 37, 76, 215, 76, 269, 272, 277, 113, 113, 113,
- 113, 193, 302, 214, 215, 289, 194, 198, 4, 33,
- 34, 35, 260, 261, 270, 198, 214, 76, 272, 272,
- 273, 195, 274, 76, 215, 273, 279, 280, 272, 274,
- 76, 267, 268, 9, 10, 11, 13, 14, 15, 16,
- 17, 18, 19, 75, 76, 77, 78, 79, 80, 81,
- 84, 85, 193, 199, 200, 201, 202, 214, 215, 216,
- 225, 226, 227, 229, 230, 231, 232, 233, 234, 235,
- 236, 237, 238, 239, 240, 241, 242, 243, 244, 245,
- 246, 247, 248, 249, 250, 252, 254, 255, 273, 284,
- 285, 286, 287, 290, 291, 292, 295, 296, 297, 301,
- 260, 259, 262, 273, 261, 76, 193, 195, 213, 196,
- 236, 249, 253, 273, 113, 279, 76, 281, 282, 216,
- 280, 214, 213, 194, 198, 214, 214, 285, 193, 193,
- 214, 214, 252, 193, 252, 212, 193, 236, 236, 252,
- 216, 290, 84, 85, 195, 197, 194, 194, 198, 74,
- 250, 193, 93, 94, 95, 96, 97, 98, 99, 100,
- 101, 102, 213, 251, 236, 203, 204, 205, 199, 200,
- 82, 83, 86, 87, 206, 207, 88, 89, 208, 209,
- 210, 90, 92, 91, 211, 198, 214, 216, 285, 76,
- 259, 262, 195, 213, 196, 253, 250, 283, 196, 216,
- 195, 198, 214, 78, 268, 75, 284, 291, 298, 252,
- 214, 252, 212, 103, 252, 265, 294, 194, 216, 228,
- 252, 76, 231, 250, 250, 236, 236, 236, 238, 238,
- 239, 239, 240, 240, 240, 240, 241, 241, 242, 243,
- 244, 245, 246, 247, 252, 250, 195, 196, 253, 283,
- 213, 196, 253, 282, 193, 294, 299, 300, 194, 194,
- 76, 194, 196, 212, 253, 213, 196, 283, 213, 196,
- 252, 214, 194, 285, 293, 287, 213, 286, 288, 289,
- 250, 196, 283, 213, 283, 194, 252, 288, 12, 283,
- 283, 214, 285
+ 118, 119, 120, 121, 155, 157, 222, 225, 255, 256,
+ 257, 258, 259, 264, 265, 266, 267, 270, 272, 273,
+ 274, 275, 276, 277, 278, 279, 303, 304, 112, 33,
+ 34, 37, 76, 216, 76, 270, 273, 278, 113, 113,
+ 113, 113, 113, 194, 303, 215, 216, 290, 195, 199,
+ 4, 33, 34, 35, 261, 262, 271, 199, 215, 76,
+ 273, 273, 274, 196, 275, 76, 216, 274, 280, 281,
+ 273, 275, 76, 268, 269, 9, 10, 11, 13, 14,
+ 15, 16, 17, 18, 19, 75, 76, 77, 78, 79,
+ 80, 81, 84, 85, 194, 200, 201, 202, 203, 215,
+ 216, 217, 226, 227, 228, 230, 231, 232, 233, 234,
+ 235, 236, 237, 238, 239, 240, 241, 242, 243, 244,
+ 245, 246, 247, 248, 249, 250, 251, 253, 255, 256,
+ 274, 285, 286, 287, 288, 291, 292, 293, 296, 297,
+ 298, 302, 261, 260, 263, 274, 262, 76, 194, 196,
+ 214, 197, 237, 250, 254, 274, 113, 280, 76, 282,
+ 283, 217, 281, 215, 214, 195, 199, 215, 215, 286,
+ 194, 194, 215, 215, 253, 194, 253, 213, 194, 237,
+ 237, 253, 217, 291, 84, 85, 196, 198, 195, 195,
+ 199, 74, 251, 194, 93, 94, 95, 96, 97, 98,
+ 99, 100, 101, 102, 214, 252, 237, 204, 205, 206,
+ 200, 201, 82, 83, 86, 87, 207, 208, 88, 89,
+ 209, 210, 211, 90, 92, 91, 212, 199, 215, 217,
+ 286, 76, 260, 263, 196, 214, 197, 254, 251, 284,
+ 197, 217, 196, 199, 215, 78, 269, 75, 285, 292,
+ 299, 253, 215, 253, 213, 103, 253, 266, 295, 195,
+ 217, 229, 253, 76, 232, 251, 251, 237, 237, 237,
+ 239, 239, 240, 240, 241, 241, 241, 241, 242, 242,
+ 243, 244, 245, 246, 247, 248, 253, 251, 196, 197,
+ 254, 284, 214, 197, 254, 283, 194, 295, 300, 301,
+ 195, 195, 76, 195, 197, 213, 254, 214, 197, 284,
+ 214, 197, 253, 215, 195, 286, 294, 288, 214, 287,
+ 289, 290, 251, 197, 284, 214, 284, 195, 253, 289,
+ 12, 284, 284, 215, 286
};
#define yyerrok (yyerrstatus = 0)
@@ -1955,18 +1961,9 @@ static const yytype_uint16 yystos[] =
/* Like YYERROR except do call yyerror. This remains here temporarily
to ease the transition to the new meaning of YYERROR, for GCC.
- Once GCC version 2 has supplanted version 1, this can go. However,
- YYFAIL appears to be in use. Nevertheless, it is formally deprecated
- in Bison 2.4.2's NEWS entry, where a plan to phase it out is
- discussed. */
+ Once GCC version 2 has supplanted version 1, this can go. */
#define YYFAIL goto yyerrlab
-#if defined YYFAIL
- /* This is here to suppress warnings from the GCC cpp's
- -Wunused-macros. Normally we don't worry about that warning, but
- some users do, and we want to make it easy for users to remove
- YYFAIL uses, which will produce warnings from Bison 2.5. */
-#endif
#define YYRECOVERING() (!!yyerrstatus)
@@ -2023,7 +2020,7 @@ while (YYID (0))
we won't break user code: when these are the locations we know. */
#ifndef YY_LOCATION_PRINT
-# if defined YYLTYPE_IS_TRIVIAL && YYLTYPE_IS_TRIVIAL
+# if YYLTYPE_IS_TRIVIAL
# define YY_LOCATION_PRINT(File, Loc) \
fprintf (File, "%d.%d-%d.%d", \
(Loc).first_line, (Loc).first_column, \
@@ -2565,7 +2562,7 @@ YYLTYPE yylloc;
YYLTYPE *yylsp;
/* The locations where the error started and ended. */
- YYLTYPE yyerror_range[3];
+ YYLTYPE yyerror_range[2];
YYSIZE_T yystacksize;
@@ -2612,7 +2609,7 @@ YYLTYPE yylloc;
yyvsp = yyvs;
yylsp = yyls;
-#if defined YYLTYPE_IS_TRIVIAL && YYLTYPE_IS_TRIVIAL
+#if YYLTYPE_IS_TRIVIAL
/* Initialize the default location before parsing starts. */
yylloc.first_line = yylloc.last_line = 1;
yylloc.first_column = yylloc.last_column = 1;
@@ -2620,7 +2617,7 @@ YYLTYPE yylloc;
/* User initialization code. */
-/* Line 1251 of yacc.c */
+/* Line 1242 of yacc.c */
#line 41 "glsl_parser.ypp"
{
yylloc.first_line = 1;
@@ -2630,8 +2627,8 @@ YYLTYPE yylloc;
yylloc.source = 0;
}
-/* Line 1251 of yacc.c */
-#line 2635 "glsl_parser.cpp"
+/* Line 1242 of yacc.c */
+#line 2632 "glsl_parser.cpp"
yylsp[0] = yylloc;
goto yysetstate;
@@ -2818,8 +2815,8 @@ yyreduce:
{
case 2:
-/* Line 1464 of yacc.c */
-#line 212 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 213 "glsl_parser.ypp"
{
_mesa_glsl_initialize_types(state);
;}
@@ -2827,8 +2824,8 @@ yyreduce:
case 5:
-/* Line 1464 of yacc.c */
-#line 221 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 222 "glsl_parser.ypp"
{
switch ((yyvsp[(2) - (3)].n)) {
case 100:
@@ -2838,6 +2835,11 @@ yyreduce:
case 130:
/* FINISHME: Check against implementation support versions. */
state->language_version = (yyvsp[(2) - (3)].n);
+ state->version_string =
+ talloc_asprintf(state, "GLSL%s %d.%02d",
+ state->es_shader ? " ES" : "",
+ state->language_version / 100,
+ state->language_version % 100);
break;
default:
_mesa_glsl_error(& (yylsp[(2) - (3)]), state, "Shading language version"
@@ -2847,10 +2849,25 @@ yyreduce:
;}
break;
- case 12:
+ case 10:
-/* Line 1464 of yacc.c */
-#line 253 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 251 "glsl_parser.ypp"
+ {
+ if (state->language_version < 120) {
+ _mesa_glsl_warning(& (yylsp[(1) - (2)]), state,
+ "pragma `invariant(all)' not supported in %s",
+ state->version_string);
+ } else {
+ state->all_invariant = true;
+ }
+ ;}
+ break;
+
+ case 13:
+
+/* Line 1455 of yacc.c */
+#line 269 "glsl_parser.ypp"
{
if (!_mesa_glsl_process_extension((yyvsp[(2) - (5)].identifier), & (yylsp[(2) - (5)]), (yyvsp[(4) - (5)].identifier), & (yylsp[(4) - (5)]), state)) {
YYERROR;
@@ -2858,10 +2875,10 @@ yyreduce:
;}
break;
- case 13:
+ case 14:
-/* Line 1464 of yacc.c */
-#line 262 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 278 "glsl_parser.ypp"
{
/* FINISHME: The NULL test is only required because 'precision'
* FINISHME: statements are not yet supported.
@@ -2871,10 +2888,10 @@ yyreduce:
;}
break;
- case 14:
+ case 15:
-/* Line 1464 of yacc.c */
-#line 270 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 286 "glsl_parser.ypp"
{
/* FINISHME: The NULL test is only required because 'precision'
* FINISHME: statements are not yet supported.
@@ -2884,10 +2901,10 @@ yyreduce:
;}
break;
- case 16:
+ case 17:
-/* Line 1464 of yacc.c */
-#line 285 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 301 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression(ast_identifier, NULL, NULL, NULL);
@@ -2896,10 +2913,10 @@ yyreduce:
;}
break;
- case 17:
+ case 18:
-/* Line 1464 of yacc.c */
-#line 292 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 308 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression(ast_int_constant, NULL, NULL, NULL);
@@ -2908,10 +2925,10 @@ yyreduce:
;}
break;
- case 18:
+ case 19:
-/* Line 1464 of yacc.c */
-#line 299 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 315 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression(ast_uint_constant, NULL, NULL, NULL);
@@ -2920,10 +2937,10 @@ yyreduce:
;}
break;
- case 19:
+ case 20:
-/* Line 1464 of yacc.c */
-#line 306 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 322 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression(ast_float_constant, NULL, NULL, NULL);
@@ -2932,10 +2949,10 @@ yyreduce:
;}
break;
- case 20:
+ case 21:
-/* Line 1464 of yacc.c */
-#line 313 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 329 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression(ast_bool_constant, NULL, NULL, NULL);
@@ -2944,19 +2961,19 @@ yyreduce:
;}
break;
- case 21:
+ case 22:
-/* Line 1464 of yacc.c */
-#line 320 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 336 "glsl_parser.ypp"
{
(yyval.expression) = (yyvsp[(2) - (3)].expression);
;}
break;
- case 23:
+ case 24:
-/* Line 1464 of yacc.c */
-#line 328 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 344 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression(ast_array_index, (yyvsp[(1) - (4)].expression), (yyvsp[(3) - (4)].expression), NULL);
@@ -2964,19 +2981,19 @@ yyreduce:
;}
break;
- case 24:
+ case 25:
-/* Line 1464 of yacc.c */
-#line 334 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 350 "glsl_parser.ypp"
{
(yyval.expression) = (yyvsp[(1) - (1)].expression);
;}
break;
- case 25:
+ case 26:
-/* Line 1464 of yacc.c */
-#line 338 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 354 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression(ast_field_selection, (yyvsp[(1) - (3)].expression), NULL, NULL);
@@ -2985,10 +3002,10 @@ yyreduce:
;}
break;
- case 26:
+ case 27:
-/* Line 1464 of yacc.c */
-#line 345 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 361 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression(ast_post_inc, (yyvsp[(1) - (2)].expression), NULL, NULL);
@@ -2996,10 +3013,10 @@ yyreduce:
;}
break;
- case 27:
+ case 28:
-/* Line 1464 of yacc.c */
-#line 351 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 367 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression(ast_post_dec, (yyvsp[(1) - (2)].expression), NULL, NULL);
@@ -3007,10 +3024,10 @@ yyreduce:
;}
break;
- case 31:
+ case 32:
-/* Line 1464 of yacc.c */
-#line 369 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 385 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression(ast_field_selection, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression), NULL);
@@ -3018,10 +3035,10 @@ yyreduce:
;}
break;
- case 36:
+ case 37:
-/* Line 1464 of yacc.c */
-#line 388 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 404 "glsl_parser.ypp"
{
(yyval.expression) = (yyvsp[(1) - (2)].expression);
(yyval.expression)->set_location(yylloc);
@@ -3029,10 +3046,10 @@ yyreduce:
;}
break;
- case 37:
+ case 38:
-/* Line 1464 of yacc.c */
-#line 394 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 410 "glsl_parser.ypp"
{
(yyval.expression) = (yyvsp[(1) - (3)].expression);
(yyval.expression)->set_location(yylloc);
@@ -3040,10 +3057,10 @@ yyreduce:
;}
break;
- case 39:
+ case 40:
-/* Line 1464 of yacc.c */
-#line 410 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 426 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_function_expression((yyvsp[(1) - (1)].type_specifier));
@@ -3051,10 +3068,10 @@ yyreduce:
;}
break;
- case 40:
+ case 41:
-/* Line 1464 of yacc.c */
-#line 416 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 432 "glsl_parser.ypp"
{
void *ctx = state;
ast_expression *callee = new(ctx) ast_expression((yyvsp[(1) - (1)].identifier));
@@ -3063,10 +3080,10 @@ yyreduce:
;}
break;
- case 41:
+ case 42:
-/* Line 1464 of yacc.c */
-#line 423 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 439 "glsl_parser.ypp"
{
void *ctx = state;
ast_expression *callee = new(ctx) ast_expression((yyvsp[(1) - (1)].identifier));
@@ -3075,10 +3092,10 @@ yyreduce:
;}
break;
- case 43:
+ case 44:
-/* Line 1464 of yacc.c */
-#line 435 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 451 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression(ast_pre_inc, (yyvsp[(2) - (2)].expression), NULL, NULL);
@@ -3086,10 +3103,10 @@ yyreduce:
;}
break;
- case 44:
+ case 45:
-/* Line 1464 of yacc.c */
-#line 441 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 457 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression(ast_pre_dec, (yyvsp[(2) - (2)].expression), NULL, NULL);
@@ -3097,10 +3114,10 @@ yyreduce:
;}
break;
- case 45:
+ case 46:
-/* Line 1464 of yacc.c */
-#line 447 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 463 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression((yyvsp[(1) - (2)].n), (yyvsp[(2) - (2)].expression), NULL, NULL);
@@ -3108,38 +3125,38 @@ yyreduce:
;}
break;
- case 46:
+ case 47:
-/* Line 1464 of yacc.c */
-#line 456 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 472 "glsl_parser.ypp"
{ (yyval.n) = ast_plus; ;}
break;
- case 47:
+ case 48:
-/* Line 1464 of yacc.c */
-#line 457 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 473 "glsl_parser.ypp"
{ (yyval.n) = ast_neg; ;}
break;
- case 48:
+ case 49:
-/* Line 1464 of yacc.c */
-#line 458 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 474 "glsl_parser.ypp"
{ (yyval.n) = ast_logic_not; ;}
break;
- case 49:
+ case 50:
-/* Line 1464 of yacc.c */
-#line 459 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 475 "glsl_parser.ypp"
{ (yyval.n) = ast_bit_not; ;}
break;
- case 51:
+ case 52:
-/* Line 1464 of yacc.c */
-#line 465 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 481 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression_bin(ast_mul, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
@@ -3147,10 +3164,10 @@ yyreduce:
;}
break;
- case 52:
+ case 53:
-/* Line 1464 of yacc.c */
-#line 471 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 487 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression_bin(ast_div, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
@@ -3158,10 +3175,10 @@ yyreduce:
;}
break;
- case 53:
+ case 54:
-/* Line 1464 of yacc.c */
-#line 477 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 493 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression_bin(ast_mod, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
@@ -3169,10 +3186,10 @@ yyreduce:
;}
break;
- case 55:
+ case 56:
-/* Line 1464 of yacc.c */
-#line 487 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 503 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression_bin(ast_add, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
@@ -3180,10 +3197,10 @@ yyreduce:
;}
break;
- case 56:
+ case 57:
-/* Line 1464 of yacc.c */
-#line 493 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 509 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression_bin(ast_sub, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
@@ -3191,10 +3208,10 @@ yyreduce:
;}
break;
- case 58:
+ case 59:
-/* Line 1464 of yacc.c */
-#line 503 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 519 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression_bin(ast_lshift, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
@@ -3202,10 +3219,10 @@ yyreduce:
;}
break;
- case 59:
+ case 60:
-/* Line 1464 of yacc.c */
-#line 509 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 525 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression_bin(ast_rshift, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
@@ -3213,10 +3230,10 @@ yyreduce:
;}
break;
- case 61:
+ case 62:
-/* Line 1464 of yacc.c */
-#line 519 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 535 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression_bin(ast_less, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
@@ -3224,10 +3241,10 @@ yyreduce:
;}
break;
- case 62:
+ case 63:
-/* Line 1464 of yacc.c */
-#line 525 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 541 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression_bin(ast_greater, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
@@ -3235,10 +3252,10 @@ yyreduce:
;}
break;
- case 63:
+ case 64:
-/* Line 1464 of yacc.c */
-#line 531 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 547 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression_bin(ast_lequal, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
@@ -3246,10 +3263,10 @@ yyreduce:
;}
break;
- case 64:
+ case 65:
-/* Line 1464 of yacc.c */
-#line 537 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 553 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression_bin(ast_gequal, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
@@ -3257,10 +3274,10 @@ yyreduce:
;}
break;
- case 66:
+ case 67:
-/* Line 1464 of yacc.c */
-#line 547 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 563 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression_bin(ast_equal, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
@@ -3268,10 +3285,10 @@ yyreduce:
;}
break;
- case 67:
+ case 68:
-/* Line 1464 of yacc.c */
-#line 553 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 569 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression_bin(ast_nequal, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
@@ -3279,10 +3296,10 @@ yyreduce:
;}
break;
- case 69:
+ case 70:
-/* Line 1464 of yacc.c */
-#line 563 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 579 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression_bin(ast_bit_and, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
@@ -3290,10 +3307,10 @@ yyreduce:
;}
break;
- case 71:
+ case 72:
-/* Line 1464 of yacc.c */
-#line 573 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 589 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression_bin(ast_bit_xor, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
@@ -3301,10 +3318,10 @@ yyreduce:
;}
break;
- case 73:
+ case 74:
-/* Line 1464 of yacc.c */
-#line 583 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 599 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression_bin(ast_bit_or, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
@@ -3312,10 +3329,10 @@ yyreduce:
;}
break;
- case 75:
+ case 76:
-/* Line 1464 of yacc.c */
-#line 593 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 609 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression_bin(ast_logic_and, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
@@ -3323,10 +3340,10 @@ yyreduce:
;}
break;
- case 77:
+ case 78:
-/* Line 1464 of yacc.c */
-#line 603 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 619 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression_bin(ast_logic_xor, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
@@ -3334,10 +3351,10 @@ yyreduce:
;}
break;
- case 79:
+ case 80:
-/* Line 1464 of yacc.c */
-#line 613 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 629 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression_bin(ast_logic_or, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression));
@@ -3345,10 +3362,10 @@ yyreduce:
;}
break;
- case 81:
+ case 82:
-/* Line 1464 of yacc.c */
-#line 623 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 639 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression(ast_conditional, (yyvsp[(1) - (5)].expression), (yyvsp[(3) - (5)].expression), (yyvsp[(5) - (5)].expression));
@@ -3356,10 +3373,10 @@ yyreduce:
;}
break;
- case 83:
+ case 84:
-/* Line 1464 of yacc.c */
-#line 633 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 649 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.expression) = new(ctx) ast_expression((yyvsp[(2) - (3)].n), (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression), NULL);
@@ -3367,96 +3384,96 @@ yyreduce:
;}
break;
- case 84:
+ case 85:
-/* Line 1464 of yacc.c */
-#line 641 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 657 "glsl_parser.ypp"
{ (yyval.n) = ast_assign; ;}
break;
- case 85:
+ case 86:
-/* Line 1464 of yacc.c */
-#line 642 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 658 "glsl_parser.ypp"
{ (yyval.n) = ast_mul_assign; ;}
break;
- case 86:
+ case 87:
-/* Line 1464 of yacc.c */
-#line 643 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 659 "glsl_parser.ypp"
{ (yyval.n) = ast_div_assign; ;}
break;
- case 87:
+ case 88:
-/* Line 1464 of yacc.c */
-#line 644 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 660 "glsl_parser.ypp"
{ (yyval.n) = ast_mod_assign; ;}
break;
- case 88:
+ case 89:
-/* Line 1464 of yacc.c */
-#line 645 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 661 "glsl_parser.ypp"
{ (yyval.n) = ast_add_assign; ;}
break;
- case 89:
+ case 90:
-/* Line 1464 of yacc.c */
-#line 646 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 662 "glsl_parser.ypp"
{ (yyval.n) = ast_sub_assign; ;}
break;
- case 90:
+ case 91:
-/* Line 1464 of yacc.c */
-#line 647 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 663 "glsl_parser.ypp"
{ (yyval.n) = ast_ls_assign; ;}
break;
- case 91:
+ case 92:
-/* Line 1464 of yacc.c */
-#line 648 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 664 "glsl_parser.ypp"
{ (yyval.n) = ast_rs_assign; ;}
break;
- case 92:
+ case 93:
-/* Line 1464 of yacc.c */
-#line 649 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 665 "glsl_parser.ypp"
{ (yyval.n) = ast_and_assign; ;}
break;
- case 93:
+ case 94:
-/* Line 1464 of yacc.c */
-#line 650 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 666 "glsl_parser.ypp"
{ (yyval.n) = ast_xor_assign; ;}
break;
- case 94:
+ case 95:
-/* Line 1464 of yacc.c */
-#line 651 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 667 "glsl_parser.ypp"
{ (yyval.n) = ast_or_assign; ;}
break;
- case 95:
+ case 96:
-/* Line 1464 of yacc.c */
-#line 656 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 672 "glsl_parser.ypp"
{
(yyval.expression) = (yyvsp[(1) - (1)].expression);
;}
break;
- case 96:
+ case 97:
-/* Line 1464 of yacc.c */
-#line 660 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 676 "glsl_parser.ypp"
{
void *ctx = state;
if ((yyvsp[(1) - (3)].expression)->oper != ast_sequence) {
@@ -3471,28 +3488,28 @@ yyreduce:
;}
break;
- case 98:
+ case 99:
-/* Line 1464 of yacc.c */
-#line 680 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 696 "glsl_parser.ypp"
{
(yyval.node) = (yyvsp[(1) - (2)].function);
;}
break;
- case 99:
+ case 100:
-/* Line 1464 of yacc.c */
-#line 684 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 700 "glsl_parser.ypp"
{
(yyval.node) = (yyvsp[(1) - (2)].declarator_list);
;}
break;
- case 100:
+ case 101:
-/* Line 1464 of yacc.c */
-#line 688 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 704 "glsl_parser.ypp"
{
if (((yyvsp[(3) - (4)].type_specifier)->type_specifier != ast_float)
&& ((yyvsp[(3) - (4)].type_specifier)->type_specifier != ast_int)) {
@@ -3505,30 +3522,30 @@ yyreduce:
;}
break;
- case 104:
+ case 105:
-/* Line 1464 of yacc.c */
-#line 711 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 727 "glsl_parser.ypp"
{
(yyval.function) = (yyvsp[(1) - (2)].function);
(yyval.function)->parameters.push_tail(& (yyvsp[(2) - (2)].parameter_declarator)->link);
;}
break;
- case 105:
+ case 106:
-/* Line 1464 of yacc.c */
-#line 716 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 732 "glsl_parser.ypp"
{
(yyval.function) = (yyvsp[(1) - (3)].function);
(yyval.function)->parameters.push_tail(& (yyvsp[(3) - (3)].parameter_declarator)->link);
;}
break;
- case 106:
+ case 107:
-/* Line 1464 of yacc.c */
-#line 724 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 740 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.function) = new(ctx) ast_function();
@@ -3538,10 +3555,10 @@ yyreduce:
;}
break;
- case 107:
+ case 108:
-/* Line 1464 of yacc.c */
-#line 735 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 751 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.parameter_declarator) = new(ctx) ast_parameter_declarator();
@@ -3553,10 +3570,10 @@ yyreduce:
;}
break;
- case 108:
+ case 109:
-/* Line 1464 of yacc.c */
-#line 745 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 761 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.parameter_declarator) = new(ctx) ast_parameter_declarator();
@@ -3570,10 +3587,10 @@ yyreduce:
;}
break;
- case 109:
+ case 110:
-/* Line 1464 of yacc.c */
-#line 760 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 776 "glsl_parser.ypp"
{
(yyvsp[(1) - (3)].type_qualifier).flags.i |= (yyvsp[(2) - (3)].type_qualifier).flags.i;
@@ -3582,20 +3599,20 @@ yyreduce:
;}
break;
- case 110:
+ case 111:
-/* Line 1464 of yacc.c */
-#line 767 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 783 "glsl_parser.ypp"
{
(yyval.parameter_declarator) = (yyvsp[(2) - (2)].parameter_declarator);
(yyval.parameter_declarator)->type->qualifier = (yyvsp[(1) - (2)].type_qualifier);
;}
break;
- case 111:
+ case 112:
-/* Line 1464 of yacc.c */
-#line 772 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 788 "glsl_parser.ypp"
{
void *ctx = state;
(yyvsp[(1) - (3)].type_qualifier).flags.i |= (yyvsp[(2) - (3)].type_qualifier).flags.i;
@@ -3608,10 +3625,10 @@ yyreduce:
;}
break;
- case 112:
+ case 113:
-/* Line 1464 of yacc.c */
-#line 783 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 799 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.parameter_declarator) = new(ctx) ast_parameter_declarator();
@@ -3622,39 +3639,39 @@ yyreduce:
;}
break;
- case 113:
+ case 114:
-/* Line 1464 of yacc.c */
-#line 795 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 811 "glsl_parser.ypp"
{
memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
;}
break;
- case 114:
+ case 115:
-/* Line 1464 of yacc.c */
-#line 799 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 815 "glsl_parser.ypp"
{
memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
(yyval.type_qualifier).flags.q.in = 1;
;}
break;
- case 115:
+ case 116:
-/* Line 1464 of yacc.c */
-#line 804 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 820 "glsl_parser.ypp"
{
memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
(yyval.type_qualifier).flags.q.out = 1;
;}
break;
- case 116:
+ case 117:
-/* Line 1464 of yacc.c */
-#line 809 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 825 "glsl_parser.ypp"
{
memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
(yyval.type_qualifier).flags.q.in = 1;
@@ -3662,10 +3679,10 @@ yyreduce:
;}
break;
- case 119:
+ case 120:
-/* Line 1464 of yacc.c */
-#line 823 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 839 "glsl_parser.ypp"
{
void *ctx = state;
ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(3) - (3)].identifier), false, NULL, NULL);
@@ -3676,10 +3693,10 @@ yyreduce:
;}
break;
- case 120:
+ case 121:
-/* Line 1464 of yacc.c */
-#line 832 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 848 "glsl_parser.ypp"
{
void *ctx = state;
ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(3) - (5)].identifier), true, NULL, NULL);
@@ -3690,10 +3707,10 @@ yyreduce:
;}
break;
- case 121:
+ case 122:
-/* Line 1464 of yacc.c */
-#line 841 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 857 "glsl_parser.ypp"
{
void *ctx = state;
ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(3) - (6)].identifier), true, (yyvsp[(5) - (6)].expression), NULL);
@@ -3704,10 +3721,10 @@ yyreduce:
;}
break;
- case 122:
+ case 123:
-/* Line 1464 of yacc.c */
-#line 850 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 866 "glsl_parser.ypp"
{
void *ctx = state;
ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(3) - (7)].identifier), true, NULL, (yyvsp[(7) - (7)].expression));
@@ -3718,10 +3735,10 @@ yyreduce:
;}
break;
- case 123:
+ case 124:
-/* Line 1464 of yacc.c */
-#line 859 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 875 "glsl_parser.ypp"
{
void *ctx = state;
ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(3) - (8)].identifier), true, (yyvsp[(5) - (8)].expression), (yyvsp[(8) - (8)].expression));
@@ -3732,10 +3749,10 @@ yyreduce:
;}
break;
- case 124:
+ case 125:
-/* Line 1464 of yacc.c */
-#line 868 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 884 "glsl_parser.ypp"
{
void *ctx = state;
ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(3) - (5)].identifier), false, NULL, (yyvsp[(5) - (5)].expression));
@@ -3746,10 +3763,10 @@ yyreduce:
;}
break;
- case 125:
+ case 126:
-/* Line 1464 of yacc.c */
-#line 881 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 897 "glsl_parser.ypp"
{
void *ctx = state;
if ((yyvsp[(1) - (1)].fully_specified_type)->specifier->type_specifier != ast_struct) {
@@ -3762,10 +3779,10 @@ yyreduce:
;}
break;
- case 126:
+ case 127:
-/* Line 1464 of yacc.c */
-#line 892 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 908 "glsl_parser.ypp"
{
void *ctx = state;
ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (2)].identifier), false, NULL, NULL);
@@ -3776,10 +3793,10 @@ yyreduce:
;}
break;
- case 127:
+ case 128:
-/* Line 1464 of yacc.c */
-#line 901 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 917 "glsl_parser.ypp"
{
void *ctx = state;
ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (4)].identifier), true, NULL, NULL);
@@ -3790,10 +3807,10 @@ yyreduce:
;}
break;
- case 128:
+ case 129:
-/* Line 1464 of yacc.c */
-#line 910 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 926 "glsl_parser.ypp"
{
void *ctx = state;
ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (5)].identifier), true, (yyvsp[(4) - (5)].expression), NULL);
@@ -3804,10 +3821,10 @@ yyreduce:
;}
break;
- case 129:
+ case 130:
-/* Line 1464 of yacc.c */
-#line 919 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 935 "glsl_parser.ypp"
{
void *ctx = state;
ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (6)].identifier), true, NULL, (yyvsp[(6) - (6)].expression));
@@ -3818,10 +3835,10 @@ yyreduce:
;}
break;
- case 130:
+ case 131:
-/* Line 1464 of yacc.c */
-#line 928 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 944 "glsl_parser.ypp"
{
void *ctx = state;
ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (7)].identifier), true, (yyvsp[(4) - (7)].expression), (yyvsp[(7) - (7)].expression));
@@ -3832,10 +3849,10 @@ yyreduce:
;}
break;
- case 131:
+ case 132:
-/* Line 1464 of yacc.c */
-#line 937 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 953 "glsl_parser.ypp"
{
void *ctx = state;
ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (4)].identifier), false, NULL, (yyvsp[(4) - (4)].expression));
@@ -3846,10 +3863,10 @@ yyreduce:
;}
break;
- case 132:
+ case 133:
-/* Line 1464 of yacc.c */
-#line 946 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 962 "glsl_parser.ypp"
{
void *ctx = state;
ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (2)].identifier), false, NULL, NULL);
@@ -3862,10 +3879,10 @@ yyreduce:
;}
break;
- case 133:
+ case 134:
-/* Line 1464 of yacc.c */
-#line 960 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 976 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.fully_specified_type) = new(ctx) ast_fully_specified_type();
@@ -3874,10 +3891,10 @@ yyreduce:
;}
break;
- case 134:
+ case 135:
-/* Line 1464 of yacc.c */
-#line 967 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 983 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.fully_specified_type) = new(ctx) ast_fully_specified_type();
@@ -3887,19 +3904,19 @@ yyreduce:
;}
break;
- case 135:
+ case 136:
-/* Line 1464 of yacc.c */
-#line 978 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 994 "glsl_parser.ypp"
{
(yyval.type_qualifier) = (yyvsp[(3) - (4)].type_qualifier);
;}
break;
- case 137:
+ case 138:
-/* Line 1464 of yacc.c */
-#line 986 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1002 "glsl_parser.ypp"
{
if (((yyvsp[(1) - (3)].type_qualifier).flags.i & (yyvsp[(3) - (3)].type_qualifier).flags.i) != 0) {
_mesa_glsl_error(& (yylsp[(3) - (3)]), state,
@@ -3917,10 +3934,10 @@ yyreduce:
;}
break;
- case 138:
+ case 139:
-/* Line 1464 of yacc.c */
-#line 1005 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1021 "glsl_parser.ypp"
{
bool got_one = false;
@@ -3951,10 +3968,10 @@ yyreduce:
;}
break;
- case 139:
+ case 140:
-/* Line 1464 of yacc.c */
-#line 1034 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1050 "glsl_parser.ypp"
{
bool got_one = false;
@@ -3994,80 +4011,80 @@ yyreduce:
;}
break;
- case 140:
+ case 141:
-/* Line 1464 of yacc.c */
-#line 1075 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1091 "glsl_parser.ypp"
{
memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
(yyval.type_qualifier).flags.q.smooth = 1;
;}
break;
- case 141:
+ case 142:
-/* Line 1464 of yacc.c */
-#line 1080 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1096 "glsl_parser.ypp"
{
memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
(yyval.type_qualifier).flags.q.flat = 1;
;}
break;
- case 142:
+ case 143:
-/* Line 1464 of yacc.c */
-#line 1085 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1101 "glsl_parser.ypp"
{
memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
(yyval.type_qualifier).flags.q.noperspective = 1;
;}
break;
- case 143:
+ case 144:
-/* Line 1464 of yacc.c */
-#line 1093 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1109 "glsl_parser.ypp"
{
memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
(yyval.type_qualifier).flags.q.constant = 1;
;}
break;
- case 146:
+ case 147:
-/* Line 1464 of yacc.c */
-#line 1103 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1119 "glsl_parser.ypp"
{
(yyval.type_qualifier) = (yyvsp[(1) - (2)].type_qualifier);
(yyval.type_qualifier).flags.i |= (yyvsp[(2) - (2)].type_qualifier).flags.i;
;}
break;
- case 148:
+ case 149:
-/* Line 1464 of yacc.c */
-#line 1109 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1125 "glsl_parser.ypp"
{
(yyval.type_qualifier) = (yyvsp[(1) - (2)].type_qualifier);
(yyval.type_qualifier).flags.i |= (yyvsp[(2) - (2)].type_qualifier).flags.i;
;}
break;
- case 149:
+ case 150:
-/* Line 1464 of yacc.c */
-#line 1114 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1130 "glsl_parser.ypp"
{
(yyval.type_qualifier) = (yyvsp[(2) - (2)].type_qualifier);
(yyval.type_qualifier).flags.q.invariant = 1;
;}
break;
- case 150:
+ case 151:
-/* Line 1464 of yacc.c */
-#line 1119 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1135 "glsl_parser.ypp"
{
(yyval.type_qualifier) = (yyvsp[(2) - (3)].type_qualifier);
(yyval.type_qualifier).flags.i |= (yyvsp[(3) - (3)].type_qualifier).flags.i;
@@ -4075,50 +4092,50 @@ yyreduce:
;}
break;
- case 151:
+ case 152:
-/* Line 1464 of yacc.c */
-#line 1125 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1141 "glsl_parser.ypp"
{
memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
(yyval.type_qualifier).flags.q.invariant = 1;
;}
break;
- case 152:
+ case 153:
-/* Line 1464 of yacc.c */
-#line 1133 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1149 "glsl_parser.ypp"
{
memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
(yyval.type_qualifier).flags.q.constant = 1;
;}
break;
- case 153:
+ case 154:
-/* Line 1464 of yacc.c */
-#line 1138 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1154 "glsl_parser.ypp"
{
memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
(yyval.type_qualifier).flags.q.attribute = 1;
;}
break;
- case 154:
+ case 155:
-/* Line 1464 of yacc.c */
-#line 1143 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1159 "glsl_parser.ypp"
{
memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
(yyval.type_qualifier).flags.q.varying = 1;
;}
break;
- case 155:
+ case 156:
-/* Line 1464 of yacc.c */
-#line 1148 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1164 "glsl_parser.ypp"
{
memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
(yyval.type_qualifier).flags.q.centroid = 1;
@@ -4126,70 +4143,70 @@ yyreduce:
;}
break;
- case 156:
+ case 157:
-/* Line 1464 of yacc.c */
-#line 1154 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1170 "glsl_parser.ypp"
{
memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
(yyval.type_qualifier).flags.q.in = 1;
;}
break;
- case 157:
+ case 158:
-/* Line 1464 of yacc.c */
-#line 1159 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1175 "glsl_parser.ypp"
{
memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
(yyval.type_qualifier).flags.q.out = 1;
;}
break;
- case 158:
+ case 159:
-/* Line 1464 of yacc.c */
-#line 1164 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1180 "glsl_parser.ypp"
{
memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
(yyval.type_qualifier).flags.q.centroid = 1; (yyval.type_qualifier).flags.q.in = 1;
;}
break;
- case 159:
+ case 160:
-/* Line 1464 of yacc.c */
-#line 1169 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1185 "glsl_parser.ypp"
{
memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
(yyval.type_qualifier).flags.q.centroid = 1; (yyval.type_qualifier).flags.q.out = 1;
;}
break;
- case 160:
+ case 161:
-/* Line 1464 of yacc.c */
-#line 1174 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1190 "glsl_parser.ypp"
{
memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier)));
(yyval.type_qualifier).flags.q.uniform = 1;
;}
break;
- case 162:
+ case 163:
-/* Line 1464 of yacc.c */
-#line 1183 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1199 "glsl_parser.ypp"
{
(yyval.type_specifier) = (yyvsp[(2) - (2)].type_specifier);
(yyval.type_specifier)->precision = (yyvsp[(1) - (2)].n);
;}
break;
- case 164:
+ case 165:
-/* Line 1464 of yacc.c */
-#line 1192 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1208 "glsl_parser.ypp"
{
(yyval.type_specifier) = (yyvsp[(1) - (3)].type_specifier);
(yyval.type_specifier)->is_array = true;
@@ -4197,10 +4214,10 @@ yyreduce:
;}
break;
- case 165:
+ case 166:
-/* Line 1464 of yacc.c */
-#line 1198 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1214 "glsl_parser.ypp"
{
(yyval.type_specifier) = (yyvsp[(1) - (4)].type_specifier);
(yyval.type_specifier)->is_array = true;
@@ -4208,10 +4225,10 @@ yyreduce:
;}
break;
- case 166:
+ case 167:
-/* Line 1464 of yacc.c */
-#line 1207 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1223 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.type_specifier) = new(ctx) ast_type_specifier((yyvsp[(1) - (1)].n));
@@ -4219,10 +4236,10 @@ yyreduce:
;}
break;
- case 167:
+ case 168:
-/* Line 1464 of yacc.c */
-#line 1213 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1229 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.type_specifier) = new(ctx) ast_type_specifier((yyvsp[(1) - (1)].struct_specifier));
@@ -4230,10 +4247,10 @@ yyreduce:
;}
break;
- case 168:
+ case 169:
-/* Line 1464 of yacc.c */
-#line 1219 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1235 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.type_specifier) = new(ctx) ast_type_specifier((yyvsp[(1) - (1)].identifier));
@@ -4241,418 +4258,415 @@ yyreduce:
;}
break;
- case 169:
+ case 170:
-/* Line 1464 of yacc.c */
-#line 1227 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1243 "glsl_parser.ypp"
{ (yyval.n) = ast_void; ;}
break;
- case 170:
+ case 171:
-/* Line 1464 of yacc.c */
-#line 1228 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1244 "glsl_parser.ypp"
{ (yyval.n) = ast_float; ;}
break;
- case 171:
+ case 172:
-/* Line 1464 of yacc.c */
-#line 1229 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1245 "glsl_parser.ypp"
{ (yyval.n) = ast_int; ;}
break;
- case 172:
+ case 173:
-/* Line 1464 of yacc.c */
-#line 1230 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1246 "glsl_parser.ypp"
{ (yyval.n) = ast_uint; ;}
break;
- case 173:
+ case 174:
-/* Line 1464 of yacc.c */
-#line 1231 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1247 "glsl_parser.ypp"
{ (yyval.n) = ast_bool; ;}
break;
- case 174:
+ case 175:
-/* Line 1464 of yacc.c */
-#line 1232 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1248 "glsl_parser.ypp"
{ (yyval.n) = ast_vec2; ;}
break;
- case 175:
+ case 176:
-/* Line 1464 of yacc.c */
-#line 1233 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1249 "glsl_parser.ypp"
{ (yyval.n) = ast_vec3; ;}
break;
- case 176:
+ case 177:
-/* Line 1464 of yacc.c */
-#line 1234 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1250 "glsl_parser.ypp"
{ (yyval.n) = ast_vec4; ;}
break;
- case 177:
+ case 178:
-/* Line 1464 of yacc.c */
-#line 1235 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1251 "glsl_parser.ypp"
{ (yyval.n) = ast_bvec2; ;}
break;
- case 178:
+ case 179:
-/* Line 1464 of yacc.c */
-#line 1236 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1252 "glsl_parser.ypp"
{ (yyval.n) = ast_bvec3; ;}
break;
- case 179:
+ case 180:
-/* Line 1464 of yacc.c */
-#line 1237 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1253 "glsl_parser.ypp"
{ (yyval.n) = ast_bvec4; ;}
break;
- case 180:
+ case 181:
-/* Line 1464 of yacc.c */
-#line 1238 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1254 "glsl_parser.ypp"
{ (yyval.n) = ast_ivec2; ;}
break;
- case 181:
+ case 182:
-/* Line 1464 of yacc.c */
-#line 1239 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1255 "glsl_parser.ypp"
{ (yyval.n) = ast_ivec3; ;}
break;
- case 182:
+ case 183:
-/* Line 1464 of yacc.c */
-#line 1240 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1256 "glsl_parser.ypp"
{ (yyval.n) = ast_ivec4; ;}
break;
- case 183:
+ case 184:
-/* Line 1464 of yacc.c */
-#line 1241 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1257 "glsl_parser.ypp"
{ (yyval.n) = ast_uvec2; ;}
break;
- case 184:
+ case 185:
-/* Line 1464 of yacc.c */
-#line 1242 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1258 "glsl_parser.ypp"
{ (yyval.n) = ast_uvec3; ;}
break;
- case 185:
+ case 186:
-/* Line 1464 of yacc.c */
-#line 1243 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1259 "glsl_parser.ypp"
{ (yyval.n) = ast_uvec4; ;}
break;
- case 186:
+ case 187:
-/* Line 1464 of yacc.c */
-#line 1244 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1260 "glsl_parser.ypp"
{ (yyval.n) = ast_mat2; ;}
break;
- case 187:
+ case 188:
-/* Line 1464 of yacc.c */
-#line 1245 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1261 "glsl_parser.ypp"
{ (yyval.n) = ast_mat2x3; ;}
break;
- case 188:
+ case 189:
-/* Line 1464 of yacc.c */
-#line 1246 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1262 "glsl_parser.ypp"
{ (yyval.n) = ast_mat2x4; ;}
break;
- case 189:
+ case 190:
-/* Line 1464 of yacc.c */
-#line 1247 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1263 "glsl_parser.ypp"
{ (yyval.n) = ast_mat3x2; ;}
break;
- case 190:
+ case 191:
-/* Line 1464 of yacc.c */
-#line 1248 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1264 "glsl_parser.ypp"
{ (yyval.n) = ast_mat3; ;}
break;
- case 191:
+ case 192:
-/* Line 1464 of yacc.c */
-#line 1249 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1265 "glsl_parser.ypp"
{ (yyval.n) = ast_mat3x4; ;}
break;
- case 192:
+ case 193:
-/* Line 1464 of yacc.c */
-#line 1250 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1266 "glsl_parser.ypp"
{ (yyval.n) = ast_mat4x2; ;}
break;
- case 193:
+ case 194:
-/* Line 1464 of yacc.c */
-#line 1251 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1267 "glsl_parser.ypp"
{ (yyval.n) = ast_mat4x3; ;}
break;
- case 194:
+ case 195:
-/* Line 1464 of yacc.c */
-#line 1252 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1268 "glsl_parser.ypp"
{ (yyval.n) = ast_mat4; ;}
break;
- case 195:
+ case 196:
-/* Line 1464 of yacc.c */
-#line 1253 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1269 "glsl_parser.ypp"
{ (yyval.n) = ast_sampler1d; ;}
break;
- case 196:
+ case 197:
-/* Line 1464 of yacc.c */
-#line 1254 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1270 "glsl_parser.ypp"
{ (yyval.n) = ast_sampler2d; ;}
break;
- case 197:
+ case 198:
-/* Line 1464 of yacc.c */
-#line 1255 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1271 "glsl_parser.ypp"
{ (yyval.n) = ast_sampler2drect; ;}
break;
- case 198:
+ case 199:
-/* Line 1464 of yacc.c */
-#line 1256 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1272 "glsl_parser.ypp"
{ (yyval.n) = ast_sampler3d; ;}
break;
- case 199:
+ case 200:
-/* Line 1464 of yacc.c */
-#line 1257 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1273 "glsl_parser.ypp"
{ (yyval.n) = ast_samplercube; ;}
break;
- case 200:
+ case 201:
-/* Line 1464 of yacc.c */
-#line 1258 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1274 "glsl_parser.ypp"
{ (yyval.n) = ast_sampler1dshadow; ;}
break;
- case 201:
+ case 202:
-/* Line 1464 of yacc.c */
-#line 1259 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1275 "glsl_parser.ypp"
{ (yyval.n) = ast_sampler2dshadow; ;}
break;
- case 202:
+ case 203:
-/* Line 1464 of yacc.c */
-#line 1260 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1276 "glsl_parser.ypp"
{ (yyval.n) = ast_sampler2drectshadow; ;}
break;
- case 203:
+ case 204:
-/* Line 1464 of yacc.c */
-#line 1261 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1277 "glsl_parser.ypp"
{ (yyval.n) = ast_samplercubeshadow; ;}
break;
- case 204:
+ case 205:
-/* Line 1464 of yacc.c */
-#line 1262 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1278 "glsl_parser.ypp"
{ (yyval.n) = ast_sampler1darray; ;}
break;
- case 205:
+ case 206:
-/* Line 1464 of yacc.c */
-#line 1263 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1279 "glsl_parser.ypp"
{ (yyval.n) = ast_sampler2darray; ;}
break;
- case 206:
+ case 207:
-/* Line 1464 of yacc.c */
-#line 1264 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1280 "glsl_parser.ypp"
{ (yyval.n) = ast_sampler1darrayshadow; ;}
break;
- case 207:
+ case 208:
-/* Line 1464 of yacc.c */
-#line 1265 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1281 "glsl_parser.ypp"
{ (yyval.n) = ast_sampler2darrayshadow; ;}
break;
- case 208:
+ case 209:
-/* Line 1464 of yacc.c */
-#line 1266 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1282 "glsl_parser.ypp"
{ (yyval.n) = ast_isampler1d; ;}
break;
- case 209:
+ case 210:
-/* Line 1464 of yacc.c */
-#line 1267 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1283 "glsl_parser.ypp"
{ (yyval.n) = ast_isampler2d; ;}
break;
- case 210:
+ case 211:
-/* Line 1464 of yacc.c */
-#line 1268 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1284 "glsl_parser.ypp"
{ (yyval.n) = ast_isampler3d; ;}
break;
- case 211:
+ case 212:
-/* Line 1464 of yacc.c */
-#line 1269 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1285 "glsl_parser.ypp"
{ (yyval.n) = ast_isamplercube; ;}
break;
- case 212:
+ case 213:
-/* Line 1464 of yacc.c */
-#line 1270 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1286 "glsl_parser.ypp"
{ (yyval.n) = ast_isampler1darray; ;}
break;
- case 213:
+ case 214:
-/* Line 1464 of yacc.c */
-#line 1271 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1287 "glsl_parser.ypp"
{ (yyval.n) = ast_isampler2darray; ;}
break;
- case 214:
+ case 215:
-/* Line 1464 of yacc.c */
-#line 1272 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1288 "glsl_parser.ypp"
{ (yyval.n) = ast_usampler1d; ;}
break;
- case 215:
+ case 216:
-/* Line 1464 of yacc.c */
-#line 1273 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1289 "glsl_parser.ypp"
{ (yyval.n) = ast_usampler2d; ;}
break;
- case 216:
+ case 217:
-/* Line 1464 of yacc.c */
-#line 1274 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1290 "glsl_parser.ypp"
{ (yyval.n) = ast_usampler3d; ;}
break;
- case 217:
+ case 218:
-/* Line 1464 of yacc.c */
-#line 1275 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1291 "glsl_parser.ypp"
{ (yyval.n) = ast_usamplercube; ;}
break;
- case 218:
+ case 219:
-/* Line 1464 of yacc.c */
-#line 1276 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1292 "glsl_parser.ypp"
{ (yyval.n) = ast_usampler1darray; ;}
break;
- case 219:
+ case 220:
-/* Line 1464 of yacc.c */
-#line 1277 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1293 "glsl_parser.ypp"
{ (yyval.n) = ast_usampler2darray; ;}
break;
- case 220:
+ case 221:
-/* Line 1464 of yacc.c */
-#line 1281 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1297 "glsl_parser.ypp"
{
if (!state->es_shader && state->language_version < 130)
_mesa_glsl_error(& (yylsp[(1) - (1)]), state,
"precision qualifier forbidden "
- "in GLSL %d.%d (1.30 or later "
+ "in %s (1.30 or later "
"required)\n",
- state->language_version / 100,
- state->language_version % 100);
+ state->version_string);
(yyval.n) = ast_precision_high;
;}
break;
- case 221:
+ case 222:
-/* Line 1464 of yacc.c */
-#line 1292 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1307 "glsl_parser.ypp"
{
if (!state->es_shader && state->language_version < 130)
_mesa_glsl_error(& (yylsp[(1) - (1)]), state,
"precision qualifier forbidden "
- "in GLSL %d.%d (1.30 or later "
+ "in %s (1.30 or later "
"required)\n",
- state->language_version / 100,
- state->language_version % 100);
+ state->version_string);
(yyval.n) = ast_precision_medium;
;}
break;
- case 222:
+ case 223:
-/* Line 1464 of yacc.c */
-#line 1303 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1317 "glsl_parser.ypp"
{
if (!state->es_shader && state->language_version < 130)
_mesa_glsl_error(& (yylsp[(1) - (1)]), state,
"precision qualifier forbidden "
- "in GLSL %d.%d (1.30 or later "
+ "in %s (1.30 or later "
"required)\n",
- state->language_version / 100,
- state->language_version % 100);
+ state->version_string);
(yyval.n) = ast_precision_low;
;}
break;
- case 223:
+ case 224:
-/* Line 1464 of yacc.c */
-#line 1318 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1331 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.struct_specifier) = new(ctx) ast_struct_specifier((yyvsp[(2) - (5)].identifier), (yyvsp[(4) - (5)].node));
@@ -4660,10 +4674,10 @@ yyreduce:
;}
break;
- case 224:
+ case 225:
-/* Line 1464 of yacc.c */
-#line 1324 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1337 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.struct_specifier) = new(ctx) ast_struct_specifier(NULL, (yyvsp[(3) - (4)].node));
@@ -4671,30 +4685,30 @@ yyreduce:
;}
break;
- case 225:
+ case 226:
-/* Line 1464 of yacc.c */
-#line 1333 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1346 "glsl_parser.ypp"
{
(yyval.node) = (ast_node *) (yyvsp[(1) - (1)].declarator_list);
(yyvsp[(1) - (1)].declarator_list)->link.self_link();
;}
break;
- case 226:
+ case 227:
-/* Line 1464 of yacc.c */
-#line 1338 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1351 "glsl_parser.ypp"
{
(yyval.node) = (ast_node *) (yyvsp[(1) - (2)].node);
(yyval.node)->link.insert_before(& (yyvsp[(2) - (2)].declarator_list)->link);
;}
break;
- case 227:
+ case 228:
-/* Line 1464 of yacc.c */
-#line 1346 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1359 "glsl_parser.ypp"
{
void *ctx = state;
ast_fully_specified_type *type = new(ctx) ast_fully_specified_type();
@@ -4708,30 +4722,30 @@ yyreduce:
;}
break;
- case 228:
+ case 229:
-/* Line 1464 of yacc.c */
-#line 1361 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1374 "glsl_parser.ypp"
{
(yyval.declaration) = (yyvsp[(1) - (1)].declaration);
(yyvsp[(1) - (1)].declaration)->link.self_link();
;}
break;
- case 229:
+ case 230:
-/* Line 1464 of yacc.c */
-#line 1366 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1379 "glsl_parser.ypp"
{
(yyval.declaration) = (yyvsp[(1) - (3)].declaration);
(yyval.declaration)->link.insert_before(& (yyvsp[(3) - (3)].declaration)->link);
;}
break;
- case 230:
+ case 231:
-/* Line 1464 of yacc.c */
-#line 1374 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1387 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.declaration) = new(ctx) ast_declaration((yyvsp[(1) - (1)].identifier), false, NULL, NULL);
@@ -4739,10 +4753,10 @@ yyreduce:
;}
break;
- case 231:
+ case 232:
-/* Line 1464 of yacc.c */
-#line 1380 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1393 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.declaration) = new(ctx) ast_declaration((yyvsp[(1) - (4)].identifier), true, (yyvsp[(3) - (4)].expression), NULL);
@@ -4750,31 +4764,31 @@ yyreduce:
;}
break;
- case 234:
+ case 235:
-/* Line 1464 of yacc.c */
-#line 1398 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1411 "glsl_parser.ypp"
{ (yyval.node) = (ast_node *) (yyvsp[(1) - (1)].compound_statement); ;}
break;
- case 239:
+ case 240:
-/* Line 1464 of yacc.c */
-#line 1406 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1419 "glsl_parser.ypp"
{ (yyval.node) = NULL; ;}
break;
- case 240:
+ case 241:
-/* Line 1464 of yacc.c */
-#line 1407 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1420 "glsl_parser.ypp"
{ (yyval.node) = NULL; ;}
break;
- case 243:
+ case 244:
-/* Line 1464 of yacc.c */
-#line 1414 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1427 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.compound_statement) = new(ctx) ast_compound_statement(true, NULL);
@@ -4782,10 +4796,10 @@ yyreduce:
;}
break;
- case 244:
+ case 245:
-/* Line 1464 of yacc.c */
-#line 1420 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1433 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.compound_statement) = new(ctx) ast_compound_statement(true, (yyvsp[(2) - (3)].node));
@@ -4793,17 +4807,17 @@ yyreduce:
;}
break;
- case 245:
+ case 246:
-/* Line 1464 of yacc.c */
-#line 1428 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1441 "glsl_parser.ypp"
{ (yyval.node) = (ast_node *) (yyvsp[(1) - (1)].compound_statement); ;}
break;
- case 247:
+ case 248:
-/* Line 1464 of yacc.c */
-#line 1434 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1447 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.compound_statement) = new(ctx) ast_compound_statement(false, NULL);
@@ -4811,10 +4825,10 @@ yyreduce:
;}
break;
- case 248:
+ case 249:
-/* Line 1464 of yacc.c */
-#line 1440 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1453 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.compound_statement) = new(ctx) ast_compound_statement(false, (yyvsp[(2) - (3)].node));
@@ -4822,10 +4836,10 @@ yyreduce:
;}
break;
- case 249:
+ case 250:
-/* Line 1464 of yacc.c */
-#line 1449 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1462 "glsl_parser.ypp"
{
if ((yyvsp[(1) - (1)].node) == NULL) {
_mesa_glsl_error(& (yylsp[(1) - (1)]), state, "<nil> statement\n");
@@ -4837,10 +4851,10 @@ yyreduce:
;}
break;
- case 250:
+ case 251:
-/* Line 1464 of yacc.c */
-#line 1459 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1472 "glsl_parser.ypp"
{
if ((yyvsp[(2) - (2)].node) == NULL) {
_mesa_glsl_error(& (yylsp[(2) - (2)]), state, "<nil> statement\n");
@@ -4851,10 +4865,10 @@ yyreduce:
;}
break;
- case 251:
+ case 252:
-/* Line 1464 of yacc.c */
-#line 1471 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1484 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.node) = new(ctx) ast_expression_statement(NULL);
@@ -4862,10 +4876,10 @@ yyreduce:
;}
break;
- case 252:
+ case 253:
-/* Line 1464 of yacc.c */
-#line 1477 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1490 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.node) = new(ctx) ast_expression_statement((yyvsp[(1) - (2)].expression));
@@ -4873,10 +4887,10 @@ yyreduce:
;}
break;
- case 253:
+ case 254:
-/* Line 1464 of yacc.c */
-#line 1486 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1499 "glsl_parser.ypp"
{
(yyval.node) = new(state) ast_selection_statement((yyvsp[(3) - (5)].expression), (yyvsp[(5) - (5)].selection_rest_statement).then_statement,
(yyvsp[(5) - (5)].selection_rest_statement).else_statement);
@@ -4884,39 +4898,39 @@ yyreduce:
;}
break;
- case 254:
+ case 255:
-/* Line 1464 of yacc.c */
-#line 1495 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1508 "glsl_parser.ypp"
{
(yyval.selection_rest_statement).then_statement = (yyvsp[(1) - (3)].node);
(yyval.selection_rest_statement).else_statement = (yyvsp[(3) - (3)].node);
;}
break;
- case 255:
+ case 256:
-/* Line 1464 of yacc.c */
-#line 1500 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1513 "glsl_parser.ypp"
{
(yyval.selection_rest_statement).then_statement = (yyvsp[(1) - (1)].node);
(yyval.selection_rest_statement).else_statement = NULL;
;}
break;
- case 256:
+ case 257:
-/* Line 1464 of yacc.c */
-#line 1508 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1521 "glsl_parser.ypp"
{
(yyval.node) = (ast_node *) (yyvsp[(1) - (1)].expression);
;}
break;
- case 257:
+ case 258:
-/* Line 1464 of yacc.c */
-#line 1512 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1525 "glsl_parser.ypp"
{
void *ctx = state;
ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (4)].identifier), false, NULL, (yyvsp[(4) - (4)].expression));
@@ -4929,10 +4943,10 @@ yyreduce:
;}
break;
- case 261:
+ case 262:
-/* Line 1464 of yacc.c */
-#line 1535 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1548 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.node) = new(ctx) ast_iteration_statement(ast_iteration_statement::ast_while,
@@ -4941,10 +4955,10 @@ yyreduce:
;}
break;
- case 262:
+ case 263:
-/* Line 1464 of yacc.c */
-#line 1542 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1555 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.node) = new(ctx) ast_iteration_statement(ast_iteration_statement::ast_do_while,
@@ -4953,10 +4967,10 @@ yyreduce:
;}
break;
- case 263:
+ case 264:
-/* Line 1464 of yacc.c */
-#line 1549 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1562 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.node) = new(ctx) ast_iteration_statement(ast_iteration_statement::ast_for,
@@ -4965,39 +4979,39 @@ yyreduce:
;}
break;
- case 267:
+ case 268:
-/* Line 1464 of yacc.c */
-#line 1565 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1578 "glsl_parser.ypp"
{
(yyval.node) = NULL;
;}
break;
- case 268:
+ case 269:
-/* Line 1464 of yacc.c */
-#line 1572 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1585 "glsl_parser.ypp"
{
(yyval.for_rest_statement).cond = (yyvsp[(1) - (2)].node);
(yyval.for_rest_statement).rest = NULL;
;}
break;
- case 269:
+ case 270:
-/* Line 1464 of yacc.c */
-#line 1577 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1590 "glsl_parser.ypp"
{
(yyval.for_rest_statement).cond = (yyvsp[(1) - (3)].node);
(yyval.for_rest_statement).rest = (yyvsp[(3) - (3)].expression);
;}
break;
- case 270:
+ case 271:
-/* Line 1464 of yacc.c */
-#line 1586 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1599 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.node) = new(ctx) ast_jump_statement(ast_jump_statement::ast_continue, NULL);
@@ -5005,10 +5019,10 @@ yyreduce:
;}
break;
- case 271:
+ case 272:
-/* Line 1464 of yacc.c */
-#line 1592 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1605 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.node) = new(ctx) ast_jump_statement(ast_jump_statement::ast_break, NULL);
@@ -5016,10 +5030,10 @@ yyreduce:
;}
break;
- case 272:
+ case 273:
-/* Line 1464 of yacc.c */
-#line 1598 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1611 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.node) = new(ctx) ast_jump_statement(ast_jump_statement::ast_return, NULL);
@@ -5027,10 +5041,10 @@ yyreduce:
;}
break;
- case 273:
+ case 274:
-/* Line 1464 of yacc.c */
-#line 1604 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1617 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.node) = new(ctx) ast_jump_statement(ast_jump_statement::ast_return, (yyvsp[(2) - (3)].expression));
@@ -5038,10 +5052,10 @@ yyreduce:
;}
break;
- case 274:
+ case 275:
-/* Line 1464 of yacc.c */
-#line 1610 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1623 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.node) = new(ctx) ast_jump_statement(ast_jump_statement::ast_discard, NULL);
@@ -5049,31 +5063,31 @@ yyreduce:
;}
break;
- case 275:
+ case 276:
-/* Line 1464 of yacc.c */
-#line 1618 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1631 "glsl_parser.ypp"
{ (yyval.node) = (yyvsp[(1) - (1)].function_definition); ;}
break;
- case 276:
+ case 277:
-/* Line 1464 of yacc.c */
-#line 1619 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1632 "glsl_parser.ypp"
{ (yyval.node) = (yyvsp[(1) - (1)].node); ;}
break;
- case 277:
+ case 278:
-/* Line 1464 of yacc.c */
-#line 1620 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1633 "glsl_parser.ypp"
{ (yyval.node) = NULL; ;}
break;
- case 278:
+ case 279:
-/* Line 1464 of yacc.c */
-#line 1625 "glsl_parser.ypp"
+/* Line 1455 of yacc.c */
+#line 1638 "glsl_parser.ypp"
{
void *ctx = state;
(yyval.function_definition) = new(ctx) ast_function_definition();
@@ -5085,8 +5099,8 @@ yyreduce:
-/* Line 1464 of yacc.c */
-#line 5090 "glsl_parser.cpp"
+/* Line 1455 of yacc.c */
+#line 5104 "glsl_parser.cpp"
default: break;
}
YY_SYMBOL_PRINT ("-> $$ =", yyr1[yyn], &yyval, &yyloc);
@@ -5158,7 +5172,7 @@ yyerrlab:
#endif
}
- yyerror_range[1] = yylloc;
+ yyerror_range[0] = yylloc;
if (yyerrstatus == 3)
{
@@ -5195,7 +5209,7 @@ yyerrorlab:
if (/*CONSTCOND*/ 0)
goto yyerrorlab;
- yyerror_range[1] = yylsp[1-yylen];
+ yyerror_range[0] = yylsp[1-yylen];
/* Do not reclaim the symbols of the rule which action triggered
this YYERROR. */
YYPOPSTACK (yylen);
@@ -5229,7 +5243,7 @@ yyerrlab1:
if (yyssp == yyss)
YYABORT;
- yyerror_range[1] = *yylsp;
+ yyerror_range[0] = *yylsp;
yydestruct ("Error: popping",
yystos[yystate], yyvsp, yylsp, state);
YYPOPSTACK (1);
@@ -5239,10 +5253,10 @@ yyerrlab1:
*++yyvsp = yylval;
- yyerror_range[2] = yylloc;
+ yyerror_range[1] = yylloc;
/* Using YYLLOC is tempting, but would change the location of
the lookahead. YYLOC is available though. */
- YYLLOC_DEFAULT (yyloc, yyerror_range, 2);
+ YYLLOC_DEFAULT (yyloc, (yyerror_range - 1), 2);
*++yylsp = yyloc;
/* Shift the error token. */
diff --git a/src/glsl/glsl_parser.h b/src/glsl/glsl_parser.h
index 83aa56f7cbe..01b407d4dbe 100644
--- a/src/glsl/glsl_parser.h
+++ b/src/glsl/glsl_parser.h
@@ -1,9 +1,10 @@
-/* A Bison parser, made by GNU Bison 2.4.3. */
+
+/* A Bison parser, made by GNU Bison 2.4.1. */
/* Skeleton interface for Bison's Yacc-like parsers in C
- Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006,
- 2009, 2010 Free Software Foundation, Inc.
+ Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006
+ Free Software Foundation, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@@ -155,79 +156,80 @@
PRAGMA_DEBUG_OFF = 372,
PRAGMA_OPTIMIZE_ON = 373,
PRAGMA_OPTIMIZE_OFF = 374,
- LAYOUT_TOK = 375,
- ASM = 376,
- CLASS = 377,
- UNION = 378,
- ENUM = 379,
- TYPEDEF = 380,
- TEMPLATE = 381,
- THIS = 382,
- PACKED_TOK = 383,
- GOTO = 384,
- INLINE_TOK = 385,
- NOINLINE = 386,
- VOLATILE = 387,
- PUBLIC_TOK = 388,
- STATIC = 389,
- EXTERN = 390,
- EXTERNAL = 391,
- LONG_TOK = 392,
- SHORT_TOK = 393,
- DOUBLE_TOK = 394,
- HALF = 395,
- FIXED_TOK = 396,
- UNSIGNED = 397,
- INPUT_TOK = 398,
- OUPTUT = 399,
- HVEC2 = 400,
- HVEC3 = 401,
- HVEC4 = 402,
- DVEC2 = 403,
- DVEC3 = 404,
- DVEC4 = 405,
- FVEC2 = 406,
- FVEC3 = 407,
- FVEC4 = 408,
- SAMPLER2DRECT = 409,
- SAMPLER3DRECT = 410,
- SAMPLER2DRECTSHADOW = 411,
- SIZEOF = 412,
- CAST = 413,
- NAMESPACE = 414,
- USING = 415,
- ERROR_TOK = 416,
- COMMON = 417,
- PARTITION = 418,
- ACTIVE = 419,
- SAMPLERBUFFER = 420,
- FILTER = 421,
- IMAGE1D = 422,
- IMAGE2D = 423,
- IMAGE3D = 424,
- IMAGECUBE = 425,
- IMAGE1DARRAY = 426,
- IMAGE2DARRAY = 427,
- IIMAGE1D = 428,
- IIMAGE2D = 429,
- IIMAGE3D = 430,
- IIMAGECUBE = 431,
- IIMAGE1DARRAY = 432,
- IIMAGE2DARRAY = 433,
- UIMAGE1D = 434,
- UIMAGE2D = 435,
- UIMAGE3D = 436,
- UIMAGECUBE = 437,
- UIMAGE1DARRAY = 438,
- UIMAGE2DARRAY = 439,
- IMAGE1DSHADOW = 440,
- IMAGE2DSHADOW = 441,
- IMAGEBUFFER = 442,
- IIMAGEBUFFER = 443,
- UIMAGEBUFFER = 444,
- IMAGE1DARRAYSHADOW = 445,
- IMAGE2DARRAYSHADOW = 446,
- ROW_MAJOR = 447
+ PRAGMA_INVARIANT_ALL = 375,
+ LAYOUT_TOK = 376,
+ ASM = 377,
+ CLASS = 378,
+ UNION = 379,
+ ENUM = 380,
+ TYPEDEF = 381,
+ TEMPLATE = 382,
+ THIS = 383,
+ PACKED_TOK = 384,
+ GOTO = 385,
+ INLINE_TOK = 386,
+ NOINLINE = 387,
+ VOLATILE = 388,
+ PUBLIC_TOK = 389,
+ STATIC = 390,
+ EXTERN = 391,
+ EXTERNAL = 392,
+ LONG_TOK = 393,
+ SHORT_TOK = 394,
+ DOUBLE_TOK = 395,
+ HALF = 396,
+ FIXED_TOK = 397,
+ UNSIGNED = 398,
+ INPUT_TOK = 399,
+ OUPTUT = 400,
+ HVEC2 = 401,
+ HVEC3 = 402,
+ HVEC4 = 403,
+ DVEC2 = 404,
+ DVEC3 = 405,
+ DVEC4 = 406,
+ FVEC2 = 407,
+ FVEC3 = 408,
+ FVEC4 = 409,
+ SAMPLER2DRECT = 410,
+ SAMPLER3DRECT = 411,
+ SAMPLER2DRECTSHADOW = 412,
+ SIZEOF = 413,
+ CAST = 414,
+ NAMESPACE = 415,
+ USING = 416,
+ ERROR_TOK = 417,
+ COMMON = 418,
+ PARTITION = 419,
+ ACTIVE = 420,
+ SAMPLERBUFFER = 421,
+ FILTER = 422,
+ IMAGE1D = 423,
+ IMAGE2D = 424,
+ IMAGE3D = 425,
+ IMAGECUBE = 426,
+ IMAGE1DARRAY = 427,
+ IMAGE2DARRAY = 428,
+ IIMAGE1D = 429,
+ IIMAGE2D = 430,
+ IIMAGE3D = 431,
+ IIMAGECUBE = 432,
+ IIMAGE1DARRAY = 433,
+ IIMAGE2DARRAY = 434,
+ UIMAGE1D = 435,
+ UIMAGE2D = 436,
+ UIMAGE3D = 437,
+ UIMAGECUBE = 438,
+ UIMAGE1DARRAY = 439,
+ UIMAGE2DARRAY = 440,
+ IMAGE1DSHADOW = 441,
+ IMAGE2DSHADOW = 442,
+ IMAGEBUFFER = 443,
+ IIMAGEBUFFER = 444,
+ UIMAGEBUFFER = 445,
+ IMAGE1DARRAYSHADOW = 446,
+ IMAGE2DARRAYSHADOW = 447,
+ ROW_MAJOR = 448
};
#endif
@@ -237,7 +239,7 @@
typedef union YYSTYPE
{
-/* Line 1685 of yacc.c */
+/* Line 1676 of yacc.c */
#line 52 "glsl_parser.ypp"
int n;
@@ -270,8 +272,8 @@ typedef union YYSTYPE
-/* Line 1685 of yacc.c */
-#line 275 "glsl_parser.h"
+/* Line 1676 of yacc.c */
+#line 277 "glsl_parser.h"
} YYSTYPE;
# define YYSTYPE_IS_TRIVIAL 1
# define yystype YYSTYPE /* obsolescent; will be withdrawn */
diff --git a/src/glsl/glsl_parser.ypp b/src/glsl/glsl_parser.ypp
index 6d7d148eb04..124ee18356d 100644
--- a/src/glsl/glsl_parser.ypp
+++ b/src/glsl/glsl_parser.ypp
@@ -108,6 +108,7 @@
%token VERSION EXTENSION LINE COLON EOL INTERFACE OUTPUT
%token PRAGMA_DEBUG_ON PRAGMA_DEBUG_OFF
%token PRAGMA_OPTIMIZE_ON PRAGMA_OPTIMIZE_OFF
+%token PRAGMA_INVARIANT_ALL
%token LAYOUT_TOK
/* Reserved words that are not actually used in the grammar.
@@ -227,6 +228,11 @@ version_statement:
case 130:
/* FINISHME: Check against implementation support versions. */
state->language_version = $2;
+ state->version_string =
+ talloc_asprintf(state, "GLSL%s %d.%02d",
+ state->es_shader ? " ES" : "",
+ state->language_version / 100,
+ state->language_version % 100);
break;
default:
_mesa_glsl_error(& @2, state, "Shading language version"
@@ -241,6 +247,16 @@ pragma_statement:
| PRAGMA_DEBUG_OFF EOL
| PRAGMA_OPTIMIZE_ON EOL
| PRAGMA_OPTIMIZE_OFF EOL
+ | PRAGMA_INVARIANT_ALL EOL
+ {
+ if (state->language_version < 120) {
+ _mesa_glsl_warning(& @1, state,
+ "pragma `invariant(all)' not supported in %s",
+ state->version_string);
+ } else {
+ state->all_invariant = true;
+ }
+ }
;
extension_statement_list:
@@ -1282,10 +1298,9 @@ precision_qualifier:
if (!state->es_shader && state->language_version < 130)
_mesa_glsl_error(& @1, state,
"precision qualifier forbidden "
- "in GLSL %d.%d (1.30 or later "
+ "in %s (1.30 or later "
"required)\n",
- state->language_version / 100,
- state->language_version % 100);
+ state->version_string);
$$ = ast_precision_high;
}
@@ -1293,10 +1308,9 @@ precision_qualifier:
if (!state->es_shader && state->language_version < 130)
_mesa_glsl_error(& @1, state,
"precision qualifier forbidden "
- "in GLSL %d.%d (1.30 or later "
+ "in %s (1.30 or later "
"required)\n",
- state->language_version / 100,
- state->language_version % 100);
+ state->version_string);
$$ = ast_precision_medium;
}
@@ -1304,10 +1318,9 @@ precision_qualifier:
if (!state->es_shader && state->language_version < 130)
_mesa_glsl_error(& @1, state,
"precision qualifier forbidden "
- "in GLSL %d.%d (1.30 or later "
+ "in %s (1.30 or later "
"required)\n",
- state->language_version / 100,
- state->language_version % 100);
+ state->version_string);
$$ = ast_precision_low;
}
diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp
index f7df3011eab..cbeacd5633f 100644
--- a/src/glsl/glsl_parser_extras.cpp
+++ b/src/glsl/glsl_parser_extras.cpp
@@ -725,6 +725,7 @@ do_common_optimization(exec_list *ir, bool linked, unsigned max_unroll_iteration
}
progress = do_structure_splitting(ir) || progress;
progress = do_if_simplification(ir) || progress;
+ progress = do_discard_simplification(ir) || progress;
progress = do_copy_propagation(ir) || progress;
if (linked)
progress = do_dead_code(ir) || progress;
diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h
index 9b5f38a2bf1..030d27a2627 100644
--- a/src/glsl/glsl_parser_extras.h
+++ b/src/glsl/glsl_parser_extras.h
@@ -69,6 +69,7 @@ struct _mesa_glsl_parse_state {
bool es_shader;
unsigned language_version;
+ const char *version_string;
enum _mesa_glsl_parser_targets target;
/**
@@ -108,6 +109,13 @@ struct _mesa_glsl_parse_state {
/** Was there an error during compilation? */
bool error;
+ /**
+ * Are all shader inputs / outputs invariant?
+ *
+ * This is set when the 'STDGL invariant(all)' pragma is used.
+ */
+ bool all_invariant;
+
/** Loop or switch statement containing the current instructions. */
class ir_instruction *loop_or_switch_nesting;
class ast_iteration_statement *loop_or_switch_nesting_ast;
diff --git a/src/glsl/glsl_symbol_table.cpp b/src/glsl/glsl_symbol_table.cpp
index e9bf89b951d..3dcd928016a 100644
--- a/src/glsl/glsl_symbol_table.cpp
+++ b/src/glsl/glsl_symbol_table.cpp
@@ -81,12 +81,12 @@ bool glsl_symbol_table::name_declared_this_scope(const char *name)
return _mesa_symbol_table_symbol_scope(table, -1, name) == 0;
}
-bool glsl_symbol_table::add_variable(const char *name, ir_variable *v)
+bool glsl_symbol_table::add_variable(ir_variable *v)
{
if (this->language_version == 110) {
/* In 1.10, functions and variables have separate namespaces. */
- symbol_table_entry *existing = get_entry(name);
- if (name_declared_this_scope(name)) {
+ symbol_table_entry *existing = get_entry(v->name);
+ if (name_declared_this_scope(v->name)) {
/* If there's already an existing function (not a constructor!) in
* the current scope, just update the existing entry to include 'v'.
*/
@@ -102,7 +102,7 @@ bool glsl_symbol_table::add_variable(const char *name, ir_variable *v)
symbol_table_entry *entry = new(mem_ctx) symbol_table_entry(v);
if (existing != NULL)
entry->f = existing->f;
- int added = _mesa_symbol_table_add_symbol(table, -1, name, entry);
+ int added = _mesa_symbol_table_add_symbol(table, -1, v->name, entry);
assert(added == 0);
(void)added;
return true;
@@ -112,7 +112,7 @@ bool glsl_symbol_table::add_variable(const char *name, ir_variable *v)
/* 1.20+ rules: */
symbol_table_entry *entry = new(mem_ctx) symbol_table_entry(v);
- return _mesa_symbol_table_add_symbol(table, -1, name, entry) == 0;
+ return _mesa_symbol_table_add_symbol(table, -1, v->name, entry) == 0;
}
bool glsl_symbol_table::add_type(const char *name, const glsl_type *t)
@@ -121,18 +121,25 @@ bool glsl_symbol_table::add_type(const char *name, const glsl_type *t)
return _mesa_symbol_table_add_symbol(table, -1, name, entry) == 0;
}
-bool glsl_symbol_table::add_function(const char *name, ir_function *f)
+bool glsl_symbol_table::add_function(ir_function *f)
{
- if (this->language_version == 110 && name_declared_this_scope(name)) {
+ if (this->language_version == 110 && name_declared_this_scope(f->name)) {
/* In 1.10, functions and variables have separate namespaces. */
- symbol_table_entry *existing = get_entry(name);
+ symbol_table_entry *existing = get_entry(f->name);
if ((existing->f == NULL) && (existing->t == NULL)) {
existing->f = f;
return true;
}
}
symbol_table_entry *entry = new(mem_ctx) symbol_table_entry(f);
- return _mesa_symbol_table_add_symbol(table, -1, name, entry) == 0;
+ return _mesa_symbol_table_add_symbol(table, -1, f->name, entry) == 0;
+}
+
+void glsl_symbol_table::add_global_function(ir_function *f)
+{
+ symbol_table_entry *entry = new(mem_ctx) symbol_table_entry(f);
+ int added = _mesa_symbol_table_add_global_symbol(table, -1, f->name, entry);
+ assert(added == 0);
}
ir_variable *glsl_symbol_table::get_variable(const char *name)
diff --git a/src/glsl/glsl_symbol_table.h b/src/glsl/glsl_symbol_table.h
index f26de524325..28a44ebe91c 100644
--- a/src/glsl/glsl_symbol_table.h
+++ b/src/glsl/glsl_symbol_table.h
@@ -97,12 +97,17 @@ public:
* reduces the clarity of the intention of code that uses these methods.
*/
/*@{*/
- bool add_variable(const char *name, ir_variable *v);
+ bool add_variable(ir_variable *v);
bool add_type(const char *name, const glsl_type *t);
- bool add_function(const char *name, ir_function *f);
+ bool add_function(ir_function *f);
/*@}*/
/**
+ * Add an function at global scope without checking for scoping conflicts.
+ */
+ void add_global_function(ir_function *f);
+
+ /**
* \name Methods to get symbols from the table
*/
/*@{*/
diff --git a/src/glsl/glsl_types.cpp b/src/glsl/glsl_types.cpp
index 8c33cfa20d0..95b85926482 100644
--- a/src/glsl/glsl_types.cpp
+++ b/src/glsl/glsl_types.cpp
@@ -120,7 +120,7 @@ glsl_type::generate_100ES_types(glsl_symbol_table *symtab)
add_types_to_symbol_table(symtab, builtin_structure_types,
Elements(builtin_structure_types),
false);
- add_types_to_symbol_table(symtab, &void_type, 1, false);
+ add_types_to_symbol_table(symtab, void_type, 1, false);
}
void
@@ -279,7 +279,7 @@ const glsl_type *
glsl_type::get_instance(unsigned base_type, unsigned rows, unsigned columns)
{
if (base_type == GLSL_TYPE_VOID)
- return &void_type;
+ return void_type;
if ((rows < 1) || (rows > 4) || (columns < 1) || (columns > 4))
return error_type;
diff --git a/src/glsl/glsl_types.h b/src/glsl/glsl_types.h
index d62d493c8e8..57e7b09d98c 100644
--- a/src/glsl/glsl_types.h
+++ b/src/glsl/glsl_types.h
@@ -142,6 +142,7 @@ struct glsl_type {
*/
/*@{*/
static const glsl_type *const error_type;
+ static const glsl_type *const void_type;
static const glsl_type *const int_type;
static const glsl_type *const ivec4_type;
static const glsl_type *const uint_type;
@@ -424,7 +425,7 @@ private:
*/
/*@{*/
static const glsl_type _error_type;
- static const glsl_type void_type;
+ static const glsl_type _void_type;
static const glsl_type builtin_core_types[];
static const glsl_type builtin_structure_types[];
static const glsl_type builtin_110_deprecated_structure_types[];
diff --git a/src/glsl/ir.cpp b/src/glsl/ir.cpp
index 2abb95394fd..460d43b02e1 100644
--- a/src/glsl/ir.cpp
+++ b/src/glsl/ir.cpp
@@ -231,6 +231,156 @@ ir_expression::ir_expression(int op, const struct glsl_type *type,
this->operands[3] = op3;
}
+ir_expression::ir_expression(int op, ir_rvalue *op0)
+{
+ this->ir_type = ir_type_expression;
+
+ this->operation = ir_expression_operation(op);
+ this->operands[0] = op0;
+ this->operands[1] = NULL;
+ this->operands[2] = NULL;
+ this->operands[3] = NULL;
+
+ assert(op <= ir_last_unop);
+
+ switch (this->operation) {
+ case ir_unop_bit_not:
+ case ir_unop_logic_not:
+ case ir_unop_neg:
+ case ir_unop_abs:
+ case ir_unop_sign:
+ case ir_unop_rcp:
+ case ir_unop_rsq:
+ case ir_unop_sqrt:
+ case ir_unop_exp:
+ case ir_unop_log:
+ case ir_unop_exp2:
+ case ir_unop_log2:
+ case ir_unop_trunc:
+ case ir_unop_ceil:
+ case ir_unop_floor:
+ case ir_unop_fract:
+ case ir_unop_round_even:
+ case ir_unop_sin:
+ case ir_unop_cos:
+ case ir_unop_sin_reduced:
+ case ir_unop_cos_reduced:
+ case ir_unop_dFdx:
+ case ir_unop_dFdy:
+ this->type = op0->type;
+ break;
+
+ case ir_unop_f2i:
+ case ir_unop_b2i:
+ this->type = glsl_type::get_instance(GLSL_TYPE_INT,
+ op0->type->vector_elements, 1);
+ break;
+
+ case ir_unop_b2f:
+ case ir_unop_i2f:
+ case ir_unop_u2f:
+ this->type = glsl_type::get_instance(GLSL_TYPE_FLOAT,
+ op0->type->vector_elements, 1);
+ break;
+
+ case ir_unop_f2b:
+ case ir_unop_i2b:
+ this->type = glsl_type::get_instance(GLSL_TYPE_BOOL,
+ op0->type->vector_elements, 1);
+ break;
+
+ case ir_unop_noise:
+ this->type = glsl_type::float_type;
+ break;
+
+ case ir_unop_any:
+ this->type = glsl_type::bool_type;
+ break;
+
+ default:
+ assert(!"not reached: missing automatic type setup for ir_expression");
+ this->type = op0->type;
+ break;
+ }
+}
+
+ir_expression::ir_expression(int op, ir_rvalue *op0, ir_rvalue *op1)
+{
+ this->ir_type = ir_type_expression;
+
+ this->operation = ir_expression_operation(op);
+ this->operands[0] = op0;
+ this->operands[1] = op1;
+ this->operands[2] = NULL;
+ this->operands[3] = NULL;
+
+ assert(op > ir_last_unop);
+
+ switch (this->operation) {
+ case ir_binop_all_equal:
+ case ir_binop_any_nequal:
+ this->type = glsl_type::bool_type;
+ break;
+
+ case ir_binop_add:
+ case ir_binop_sub:
+ case ir_binop_min:
+ case ir_binop_max:
+ case ir_binop_pow:
+ case ir_binop_mul:
+ case ir_binop_div:
+ case ir_binop_mod:
+ if (op0->type->is_scalar()) {
+ this->type = op1->type;
+ } else if (op1->type->is_scalar()) {
+ this->type = op0->type;
+ } else {
+ /* FINISHME: matrix types */
+ assert(!op0->type->is_matrix() && !op1->type->is_matrix());
+ assert(op0->type == op1->type);
+ this->type = op0->type;
+ }
+ break;
+
+ case ir_binop_logic_and:
+ case ir_binop_logic_xor:
+ case ir_binop_logic_or:
+ case ir_binop_bit_and:
+ case ir_binop_bit_xor:
+ case ir_binop_bit_or:
+ if (op0->type->is_scalar()) {
+ this->type = op1->type;
+ } else if (op1->type->is_scalar()) {
+ this->type = op0->type;
+ }
+ break;
+
+ case ir_binop_equal:
+ case ir_binop_nequal:
+ case ir_binop_lequal:
+ case ir_binop_gequal:
+ case ir_binop_less:
+ case ir_binop_greater:
+ assert(op0->type == op1->type);
+ this->type = glsl_type::get_instance(GLSL_TYPE_BOOL,
+ op0->type->vector_elements, 1);
+ break;
+
+ case ir_binop_dot:
+ this->type = glsl_type::float_type;
+ break;
+
+ case ir_binop_lshift:
+ case ir_binop_rshift:
+ this->type = op0->type;
+ break;
+
+ default:
+ assert(!"not reached: missing automatic type setup for ir_expression");
+ this->type = glsl_type::float_type;
+ }
+}
+
unsigned int
ir_expression::get_num_operands(ir_expression_operation op)
{
@@ -676,7 +826,7 @@ ir_constant::has_value(const ir_constant *c) const
if (this->type->is_array()) {
for (unsigned i = 0; i < this->type->length; i++) {
- if (this->array_elements[i]->has_value(c->array_elements[i]))
+ if (!this->array_elements[i]->has_value(c->array_elements[i]))
return false;
}
return true;
@@ -1175,6 +1325,7 @@ ir_variable::ir_variable(const struct glsl_type *type, const char *name,
this->constant_value = NULL;
this->origin_upper_left = false;
this->pixel_center_integer = false;
+ this->used = false;
if (type && type->base_type == GLSL_TYPE_SAMPLER)
this->read_only = true;
diff --git a/src/glsl/ir.h b/src/glsl/ir.h
index 8023a78dc27..7b83c2836ee 100644
--- a/src/glsl/ir.h
+++ b/src/glsl/ir.h
@@ -122,6 +122,7 @@ public:
virtual class ir_if * as_if() { return NULL; }
virtual class ir_swizzle * as_swizzle() { return NULL; }
virtual class ir_constant * as_constant() { return NULL; }
+ virtual class ir_discard * as_discard() { return NULL; }
/*@}*/
protected:
@@ -295,6 +296,15 @@ public:
unsigned invariant:1;
/**
+ * Has this variable been used for reading or writing?
+ *
+ * Several GLSL semantic checks require knowledge of whether or not a
+ * variable has been used. For example, it is an error to redeclare a
+ * variable as invariant after it has been used.
+ */
+ unsigned used:1;
+
+ /**
* Storage class of the variable.
*
* \sa ir_variable_mode
@@ -376,6 +386,8 @@ public:
virtual ir_function_signature *clone(void *mem_ctx,
struct hash_table *ht) const;
+ ir_function_signature *clone_prototype(void *mem_ctx,
+ struct hash_table *ht) const;
virtual void accept(ir_visitor *v)
{
@@ -842,12 +854,14 @@ public:
* Constructor for unary operation expressions
*/
ir_expression(int op, const struct glsl_type *type, ir_rvalue *);
+ ir_expression(int op, ir_rvalue *);
/**
* Constructor for binary operation expressions
*/
ir_expression(int op, const struct glsl_type *type,
ir_rvalue *, ir_rvalue *);
+ ir_expression(int op, ir_rvalue *op0, ir_rvalue *op1);
/**
* Constructor for quad operator expressions
@@ -1123,6 +1137,11 @@ public:
virtual ir_visitor_status accept(ir_hierarchical_visitor *);
+ virtual ir_discard *as_discard()
+ {
+ return this;
+ }
+
ir_rvalue *condition;
};
/*@}*/
@@ -1573,8 +1592,7 @@ _mesa_glsl_initialize_variables(exec_list *instructions,
struct _mesa_glsl_parse_state *state);
extern void
-_mesa_glsl_initialize_functions(exec_list *instructions,
- struct _mesa_glsl_parse_state *state);
+_mesa_glsl_initialize_functions(_mesa_glsl_parse_state *state);
extern void
_mesa_glsl_release_functions(void);
diff --git a/src/glsl/ir_clone.cpp b/src/glsl/ir_clone.cpp
index 325f6066154..1522af682bb 100644
--- a/src/glsl/ir_clone.cpp
+++ b/src/glsl/ir_clone.cpp
@@ -276,13 +276,32 @@ ir_function::clone(void *mem_ctx, struct hash_table *ht) const
ir_function_signature *
ir_function_signature::clone(void *mem_ctx, struct hash_table *ht) const
{
+ ir_function_signature *copy = this->clone_prototype(mem_ctx, ht);
+
+ copy->is_defined = this->is_defined;
+
+ /* Clone the instruction list.
+ */
+ foreach_list_const(node, &this->body) {
+ const ir_instruction *const inst = (const ir_instruction *) node;
+
+ ir_instruction *const inst_copy = inst->clone(mem_ctx, ht);
+ copy->body.push_tail(inst_copy);
+ }
+
+ return copy;
+}
+
+ir_function_signature *
+ir_function_signature::clone_prototype(void *mem_ctx, struct hash_table *ht) const
+{
ir_function_signature *copy =
new(mem_ctx) ir_function_signature(this->return_type);
- copy->is_defined = this->is_defined;
+ copy->is_defined = false;
copy->is_builtin = this->is_builtin;
- /* Clone the parameter list.
+ /* Clone the parameter list, but NOT the body.
*/
foreach_list_const(node, &this->parameters) {
const ir_variable *const param = (const ir_variable *) node;
@@ -293,15 +312,6 @@ ir_function_signature::clone(void *mem_ctx, struct hash_table *ht) const
copy->parameters.push_tail(param_copy);
}
- /* Clone the instruction list.
- */
- foreach_list_const(node, &this->body) {
- const ir_instruction *const inst = (const ir_instruction *) node;
-
- ir_instruction *const inst_copy = inst->clone(mem_ctx, ht);
- copy->body.push_tail(inst_copy);
- }
-
return copy;
}
diff --git a/src/glsl/ir_function_can_inline.cpp b/src/glsl/ir_function_can_inline.cpp
index f29f277ef4b..c367c30e44f 100644
--- a/src/glsl/ir_function_can_inline.cpp
+++ b/src/glsl/ir_function_can_inline.cpp
@@ -60,6 +60,8 @@ can_inline(ir_call *call)
{
ir_function_can_inline_visitor v;
const ir_function_signature *callee = call->get_callee();
+ if (!callee->is_defined)
+ return false;
v.run((exec_list *) &callee->body);
diff --git a/src/glsl/ir_import_prototypes.cpp b/src/glsl/ir_import_prototypes.cpp
index 066137e60aa..4e0b30aa90e 100644
--- a/src/glsl/ir_import_prototypes.cpp
+++ b/src/glsl/ir_import_prototypes.cpp
@@ -64,7 +64,7 @@ public:
/* Add the new function to the symbol table.
*/
- this->symbols->add_function(this->function->name, this->function);
+ this->symbols->add_function(this->function);
}
return visit_continue;
}
@@ -82,22 +82,7 @@ public:
{
assert(this->function != NULL);
- ir_function_signature *copy =
- new(mem_ctx) ir_function_signature(ir->return_type);
-
- copy->is_defined = false;
- copy->is_builtin = ir->is_builtin;
-
- /* Clone the parameter list, but NOT the body.
- */
- foreach_list_const(node, &ir->parameters) {
- const ir_variable *const param = (const ir_variable *) node;
-
- assert(const_cast<ir_variable *>(param)->as_variable() != NULL);
-
- ir_variable *const param_copy = param->clone(mem_ctx, NULL);
- copy->parameters.push_tail(param_copy);
- }
+ ir_function_signature *copy = ir->clone_prototype(mem_ctx, NULL);
this->function->add_signature(copy);
diff --git a/src/glsl/ir_optimization.h b/src/glsl/ir_optimization.h
index fa497a45551..dbc9f4ab975 100644
--- a/src/glsl/ir_optimization.h
+++ b/src/glsl/ir_optimization.h
@@ -32,8 +32,9 @@
#define SUB_TO_ADD_NEG 0x01
#define DIV_TO_MUL_RCP 0x02
#define EXP_TO_EXP2 0x04
-#define LOG_TO_LOG2 0x08
-#define MOD_TO_FRACT 0x10
+#define POW_TO_EXP2 0x08
+#define LOG_TO_LOG2 0x10
+#define MOD_TO_FRACT 0x20
bool do_common_optimization(exec_list *ir, bool linked, unsigned max_unroll_iterations);
@@ -51,7 +52,8 @@ bool do_function_inlining(exec_list *instructions);
bool do_lower_jumps(exec_list *instructions, bool pull_out_jumps = true, bool lower_sub_return = true, bool lower_main_return = false, bool lower_continue = false, bool lower_break = false);
bool do_lower_texture_projection(exec_list *instructions);
bool do_if_simplification(exec_list *instructions);
-bool do_if_to_cond_assign(exec_list *instructions);
+bool do_discard_simplification(exec_list *instructions);
+bool lower_if_to_cond_assign(exec_list *instructions, unsigned max_depth = 0);
bool do_mat_op_to_vec(exec_list *instructions);
bool do_mod_to_fract(exec_list *instructions);
bool do_noop_swizzle(exec_list *instructions);
@@ -61,6 +63,7 @@ bool do_swizzle_swizzle(exec_list *instructions);
bool do_tree_grafting(exec_list *instructions);
bool do_vec_index_to_cond_assign(exec_list *instructions);
bool do_vec_index_to_swizzle(exec_list *instructions);
+bool lower_discard(exec_list *instructions);
bool lower_instructions(exec_list *instructions, unsigned what_to_lower);
bool lower_noise(exec_list *instructions);
bool lower_variable_index_to_cond_assign(exec_list *instructions,
diff --git a/src/glsl/ir_print_visitor.cpp b/src/glsl/ir_print_visitor.cpp
index e5067bfdad0..c56bafd00c5 100644
--- a/src/glsl/ir_print_visitor.cpp
+++ b/src/glsl/ir_print_visitor.cpp
@@ -153,17 +153,10 @@ void ir_print_visitor::visit(ir_function_signature *ir)
void ir_print_visitor::visit(ir_function *ir)
{
- if (!ir->has_user_signature())
- return;
-
printf("(function %s\n", ir->name);
indentation++;
foreach_iter(exec_list_iterator, iter, *ir) {
ir_function_signature *const sig = (ir_function_signature *) iter.get();
-
- if (sig->is_builtin)
- continue;
-
indent();
sig->accept(this);
printf("\n");
@@ -288,9 +281,6 @@ void ir_print_visitor::visit(ir_assignment *ir)
if (ir->condition)
ir->condition->accept(this);
- else
- printf("(constant bool (1))");
-
char mask[5];
unsigned j = 0;
@@ -325,6 +315,15 @@ void ir_print_visitor::visit(ir_constant *ir)
if (ir->type->is_array()) {
for (unsigned i = 0; i < ir->type->length; i++)
ir->get_array_element(i)->accept(this);
+ } else if (ir->type->is_record()) {
+ ir_constant *value = (ir_constant *) ir->components.get_head();
+ for (unsigned i = 0; i < ir->type->length; i++) {
+ printf("(%s ", ir->type->fields.structure->name);
+ value->accept(this);
+ printf(")");
+
+ value = (ir_constant *) value->next;
+ }
} else {
for (unsigned i = 0; i < ir->type->components(); i++) {
if (i != 0)
diff --git a/src/glsl/ir_reader.cpp b/src/glsl/ir_reader.cpp
index 7a22a945ec5..40901dc6c92 100644
--- a/src/glsl/ir_reader.cpp
+++ b/src/glsl/ir_reader.cpp
@@ -21,8 +21,6 @@
* DEALINGS IN THE SOFTWARE.
*/
-#include <cstdarg>
-
extern "C" {
#include <talloc.h>
}
@@ -34,69 +32,78 @@ extern "C" {
const static bool debug = false;
-static void ir_read_error(_mesa_glsl_parse_state *, s_expression *,
- const char *fmt, ...);
-static const glsl_type *read_type(_mesa_glsl_parse_state *, s_expression *);
-
-static void scan_for_prototypes(_mesa_glsl_parse_state *, exec_list *,
- s_expression *);
-static ir_function *read_function(_mesa_glsl_parse_state *, s_list *,
- bool skip_body);
-static void read_function_sig(_mesa_glsl_parse_state *, ir_function *,
- s_list *, bool skip_body);
-
-static void read_instructions(_mesa_glsl_parse_state *, exec_list *,
- s_expression *, ir_loop *);
-static ir_instruction *read_instruction(_mesa_glsl_parse_state *,
- s_expression *, ir_loop *);
-static ir_variable *read_declaration(_mesa_glsl_parse_state *, s_list *);
-static ir_if *read_if(_mesa_glsl_parse_state *, s_list *, ir_loop *);
-static ir_loop *read_loop(_mesa_glsl_parse_state *st, s_list *list);
-static ir_return *read_return(_mesa_glsl_parse_state *, s_list *);
-
-static ir_rvalue *read_rvalue(_mesa_glsl_parse_state *, s_expression *);
-static ir_assignment *read_assignment(_mesa_glsl_parse_state *, s_list *);
-static ir_expression *read_expression(_mesa_glsl_parse_state *, s_list *);
-static ir_call *read_call(_mesa_glsl_parse_state *, s_list *);
-static ir_swizzle *read_swizzle(_mesa_glsl_parse_state *, s_list *);
-static ir_constant *read_constant(_mesa_glsl_parse_state *, s_list *);
-static ir_texture *read_texture(_mesa_glsl_parse_state *, s_list *);
-
-static ir_dereference *read_dereference(_mesa_glsl_parse_state *,
- s_expression *);
-static ir_dereference_variable *
-read_var_ref(_mesa_glsl_parse_state *, s_list *);
-static ir_dereference_array *
-read_array_ref(_mesa_glsl_parse_state *, s_list *);
-static ir_dereference_record *
-read_record_ref(_mesa_glsl_parse_state *, s_list *);
+class ir_reader {
+public:
+ ir_reader(_mesa_glsl_parse_state *);
+
+ void read(exec_list *instructions, const char *src, bool scan_for_protos);
+
+private:
+ void *mem_ctx;
+ _mesa_glsl_parse_state *state;
+
+ void ir_read_error(s_expression *, const char *fmt, ...);
+
+ const glsl_type *read_type(s_expression *);
+
+ void scan_for_prototypes(exec_list *, s_expression *);
+ ir_function *read_function(s_expression *, bool skip_body);
+ void read_function_sig(ir_function *, s_expression *, bool skip_body);
+
+ void read_instructions(exec_list *, s_expression *, ir_loop *);
+ ir_instruction *read_instruction(s_expression *, ir_loop *);
+ ir_variable *read_declaration(s_expression *);
+ ir_if *read_if(s_expression *, ir_loop *);
+ ir_loop *read_loop(s_expression *);
+ ir_return *read_return(s_expression *);
+ ir_rvalue *read_rvalue(s_expression *);
+ ir_assignment *read_assignment(s_expression *);
+ ir_expression *read_expression(s_expression *);
+ ir_call *read_call(s_expression *);
+ ir_swizzle *read_swizzle(s_expression *);
+ ir_constant *read_constant(s_expression *);
+ ir_texture *read_texture(s_expression *);
+
+ ir_dereference *read_dereference(s_expression *);
+};
+
+ir_reader::ir_reader(_mesa_glsl_parse_state *state) : state(state)
+{
+ this->mem_ctx = state;
+}
void
_mesa_glsl_read_ir(_mesa_glsl_parse_state *state, exec_list *instructions,
const char *src, bool scan_for_protos)
{
- s_expression *expr = s_expression::read_expression(state, src);
+ ir_reader r(state);
+ r.read(instructions, src, scan_for_protos);
+}
+
+void
+ir_reader::read(exec_list *instructions, const char *src, bool scan_for_protos)
+{
+ s_expression *expr = s_expression::read_expression(mem_ctx, src);
if (expr == NULL) {
- ir_read_error(state, NULL, "couldn't parse S-Expression.");
+ ir_read_error(NULL, "couldn't parse S-Expression.");
return;
}
if (scan_for_protos) {
- scan_for_prototypes(state, instructions, expr);
+ scan_for_prototypes(instructions, expr);
if (state->error)
return;
}
- read_instructions(state, instructions, expr, NULL);
+ read_instructions(instructions, expr, NULL);
talloc_free(expr);
if (debug)
validate_ir_tree(instructions);
}
-static void
-ir_read_error(_mesa_glsl_parse_state *state, s_expression *expr,
- const char *fmt, ...)
+void
+ir_reader::ir_read_error(s_expression *expr, const char *fmt, ...)
{
va_list ap;
@@ -121,68 +128,43 @@ ir_read_error(_mesa_glsl_parse_state *state, s_expression *expr,
}
}
-static const glsl_type *
-read_type(_mesa_glsl_parse_state *st, s_expression *expr)
+const glsl_type *
+ir_reader::read_type(s_expression *expr)
{
- s_list *list = SX_AS_LIST(expr);
- if (list != NULL) {
- s_symbol *type_sym = SX_AS_SYMBOL(list->subexpressions.get_head());
- if (type_sym == NULL) {
- ir_read_error(st, expr, "expected type (array ...) or (struct ...)");
+ s_expression *s_base_type;
+ s_int *s_size;
+
+ s_pattern pat[] = { "array", s_base_type, s_size };
+ if (MATCH(expr, pat)) {
+ const glsl_type *base_type = read_type(s_base_type);
+ if (base_type == NULL) {
+ ir_read_error(NULL, "when reading base type of array type");
return NULL;
}
- if (strcmp(type_sym->value(), "array") == 0) {
- if (list->length() != 3) {
- ir_read_error(st, expr, "expected type (array <type> <int>)");
- return NULL;
- }
- // Read base type
- s_expression *base_expr = (s_expression*) type_sym->next;
- const glsl_type *base_type = read_type(st, base_expr);
- if (base_type == NULL) {
- ir_read_error(st, NULL, "when reading base type of array");
- return NULL;
- }
-
- // Read array size
- s_int *size = SX_AS_INT(base_expr->next);
- if (size == NULL) {
- ir_read_error(st, expr, "found non-integer array size");
- return NULL;
- }
-
- return glsl_type::get_array_instance(base_type, size->value());
- } else if (strcmp(type_sym->value(), "struct") == 0) {
- assert(false); // FINISHME
- } else {
- ir_read_error(st, expr, "expected (array ...) or (struct ...); "
- "found (%s ...)", type_sym->value());
- return NULL;
- }
+ return glsl_type::get_array_instance(base_type, s_size->value());
}
s_symbol *type_sym = SX_AS_SYMBOL(expr);
if (type_sym == NULL) {
- ir_read_error(st, expr, "expected <type> (symbol or list)");
+ ir_read_error(expr, "expected <type>");
return NULL;
}
- const glsl_type *type = st->symbols->get_type(type_sym->value());
+ const glsl_type *type = state->symbols->get_type(type_sym->value());
if (type == NULL)
- ir_read_error(st, expr, "invalid type: %s", type_sym->value());
+ ir_read_error(expr, "invalid type: %s", type_sym->value());
return type;
}
-static void
-scan_for_prototypes(_mesa_glsl_parse_state *st, exec_list *instructions,
- s_expression *expr)
+void
+ir_reader::scan_for_prototypes(exec_list *instructions, s_expression *expr)
{
s_list *list = SX_AS_LIST(expr);
if (list == NULL) {
- ir_read_error(st, expr, "Expected (<instruction> ...); found an atom.");
+ ir_read_error(expr, "Expected (<instruction> ...); found an atom.");
return;
}
@@ -195,94 +177,73 @@ scan_for_prototypes(_mesa_glsl_parse_state *st, exec_list *instructions,
if (tag == NULL || strcmp(tag->value(), "function") != 0)
continue; // not a (function ...); ignore it.
- ir_function *f = read_function(st, sub, true);
+ ir_function *f = read_function(sub, true);
if (f == NULL)
return;
instructions->push_tail(f);
}
}
-static ir_function *
-read_function(_mesa_glsl_parse_state *st, s_list *list, bool skip_body)
+ir_function *
+ir_reader::read_function(s_expression *expr, bool skip_body)
{
- void *ctx = st;
bool added = false;
- if (list->length() < 3) {
- ir_read_error(st, list, "Expected (function <name> (signature ...) ...)");
- return NULL;
- }
+ s_symbol *name;
- s_symbol *name = SX_AS_SYMBOL(list->subexpressions.head->next);
- if (name == NULL) {
- ir_read_error(st, list, "Expected (function <name> ...)");
+ s_pattern pat[] = { "function", name };
+ if (!PARTIAL_MATCH(expr, pat)) {
+ ir_read_error(expr, "Expected (function <name> (signature ...) ...)");
return NULL;
}
- ir_function *f = st->symbols->get_function(name->value());
+ ir_function *f = state->symbols->get_function(name->value());
if (f == NULL) {
- f = new(ctx) ir_function(name->value());
- added = st->symbols->add_function(f->name, f);
+ f = new(mem_ctx) ir_function(name->value());
+ added = state->symbols->add_function(f);
assert(added);
}
- exec_list_iterator it = list->subexpressions.iterator();
+ exec_list_iterator it = ((s_list *) expr)->subexpressions.iterator();
it.next(); // skip "function" tag
it.next(); // skip function name
for (/* nothing */; it.has_next(); it.next()) {
- s_list *siglist = SX_AS_LIST(it.get());
- if (siglist == NULL) {
- ir_read_error(st, list, "Expected (function (signature ...) ...)");
- return NULL;
- }
-
- s_symbol *tag = SX_AS_SYMBOL(siglist->subexpressions.get_head());
- if (tag == NULL || strcmp(tag->value(), "signature") != 0) {
- ir_read_error(st, siglist, "Expected (signature ...)");
- return NULL;
- }
-
- read_function_sig(st, f, siglist, skip_body);
+ s_expression *s_sig = (s_expression *) it.get();
+ read_function_sig(f, s_sig, skip_body);
}
return added ? f : NULL;
}
-static void
-read_function_sig(_mesa_glsl_parse_state *st, ir_function *f, s_list *list,
- bool skip_body)
+void
+ir_reader::read_function_sig(ir_function *f, s_expression *expr, bool skip_body)
{
- void *ctx = st;
- if (list->length() != 4) {
- ir_read_error(st, list, "Expected (signature <type> (parameters ...) "
- "(<instruction> ...))");
+ s_expression *type_expr;
+ s_list *paramlist;
+ s_list *body_list;
+
+ s_pattern pat[] = { "signature", type_expr, paramlist, body_list };
+ if (!MATCH(expr, pat)) {
+ ir_read_error(expr, "Expected (signature <type> (parameters ...) "
+ "(<instruction> ...))");
return;
}
- s_expression *type_expr = (s_expression*) list->subexpressions.head->next;
- const glsl_type *return_type = read_type(st, type_expr);
+ const glsl_type *return_type = read_type(type_expr);
if (return_type == NULL)
return;
- s_list *paramlist = SX_AS_LIST(type_expr->next);
- s_list *body_list = SX_AS_LIST(type_expr->next->next);
- if (paramlist == NULL || body_list == NULL) {
- ir_read_error(st, list, "Expected (signature <type> (parameters ...) "
- "(<instruction> ...))");
- return;
- }
s_symbol *paramtag = SX_AS_SYMBOL(paramlist->subexpressions.get_head());
if (paramtag == NULL || strcmp(paramtag->value(), "parameters") != 0) {
- ir_read_error(st, paramlist, "Expected (parameters ...)");
+ ir_read_error(paramlist, "Expected (parameters ...)");
return;
}
// Read the parameters list into a temporary place.
exec_list hir_parameters;
- st->symbols->push_scope();
+ state->symbols->push_scope();
exec_list_iterator it = paramlist->subexpressions.iterator();
for (it.next() /* skip "parameters" */; it.has_next(); it.next()) {
- s_list *decl = SX_AS_LIST(it.get());
- ir_variable *var = read_declaration(st, decl);
+ ir_variable *var = read_declaration((s_expression *) it.get());
if (var == NULL)
return;
@@ -292,25 +253,25 @@ read_function_sig(_mesa_glsl_parse_state *st, ir_function *f, s_list *list,
ir_function_signature *sig = f->exact_matching_signature(&hir_parameters);
if (sig == NULL && skip_body) {
/* If scanning for prototypes, generate a new signature. */
- sig = new(ctx) ir_function_signature(return_type);
+ sig = new(mem_ctx) ir_function_signature(return_type);
sig->is_builtin = true;
f->add_signature(sig);
} else if (sig != NULL) {
const char *badvar = sig->qualifiers_match(&hir_parameters);
if (badvar != NULL) {
- ir_read_error(st, list, "function `%s' parameter `%s' qualifiers "
+ ir_read_error(expr, "function `%s' parameter `%s' qualifiers "
"don't match prototype", f->name, badvar);
return;
}
if (sig->return_type != return_type) {
- ir_read_error(st, list, "function `%s' return type doesn't "
+ ir_read_error(expr, "function `%s' return type doesn't "
"match prototype", f->name);
return;
}
} else {
/* No prototype for this body exists - skip it. */
- st->symbols->pop_scope();
+ state->symbols->pop_scope();
return;
}
assert(sig != NULL);
@@ -319,39 +280,39 @@ read_function_sig(_mesa_glsl_parse_state *st, ir_function *f, s_list *list,
if (!skip_body && !body_list->subexpressions.is_empty()) {
if (sig->is_defined) {
- ir_read_error(st, list, "function %s redefined", f->name);
+ ir_read_error(expr, "function %s redefined", f->name);
return;
}
- st->current_function = sig;
- read_instructions(st, &sig->body, body_list, NULL);
- st->current_function = NULL;
+ state->current_function = sig;
+ read_instructions(&sig->body, body_list, NULL);
+ state->current_function = NULL;
sig->is_defined = true;
}
- st->symbols->pop_scope();
+ state->symbols->pop_scope();
}
-static void
-read_instructions(_mesa_glsl_parse_state *st, exec_list *instructions,
- s_expression *expr, ir_loop *loop_ctx)
+void
+ir_reader::read_instructions(exec_list *instructions, s_expression *expr,
+ ir_loop *loop_ctx)
{
// Read in a list of instructions
s_list *list = SX_AS_LIST(expr);
if (list == NULL) {
- ir_read_error(st, expr, "Expected (<instruction> ...); found an atom.");
+ ir_read_error(expr, "Expected (<instruction> ...); found an atom.");
return;
}
foreach_iter(exec_list_iterator, it, list->subexpressions) {
s_expression *sub = (s_expression*) it.get();
- ir_instruction *ir = read_instruction(st, sub, loop_ctx);
+ ir_instruction *ir = read_instruction(sub, loop_ctx);
if (ir != NULL) {
/* Global variable declarations should be moved to the top, before
* any functions that might use them. Functions are added to the
* instruction stream when scanning for prototypes, so without this
* hack, they always appear before variable declarations.
*/
- if (st->current_function == NULL && ir->as_variable() != NULL)
+ if (state->current_function == NULL && ir->as_variable() != NULL)
instructions->push_head(ir);
else
instructions->push_tail(ir);
@@ -360,88 +321,74 @@ read_instructions(_mesa_glsl_parse_state *st, exec_list *instructions,
}
-static ir_instruction *
-read_instruction(_mesa_glsl_parse_state *st, s_expression *expr,
- ir_loop *loop_ctx)
+ir_instruction *
+ir_reader::read_instruction(s_expression *expr, ir_loop *loop_ctx)
{
- void *ctx = st;
s_symbol *symbol = SX_AS_SYMBOL(expr);
if (symbol != NULL) {
if (strcmp(symbol->value(), "break") == 0 && loop_ctx != NULL)
- return new(ctx) ir_loop_jump(ir_loop_jump::jump_break);
+ return new(mem_ctx) ir_loop_jump(ir_loop_jump::jump_break);
if (strcmp(symbol->value(), "continue") == 0 && loop_ctx != NULL)
- return new(ctx) ir_loop_jump(ir_loop_jump::jump_continue);
+ return new(mem_ctx) ir_loop_jump(ir_loop_jump::jump_continue);
}
s_list *list = SX_AS_LIST(expr);
if (list == NULL || list->subexpressions.is_empty()) {
- ir_read_error(st, expr, "Invalid instruction.\n");
+ ir_read_error(expr, "Invalid instruction.\n");
return NULL;
}
s_symbol *tag = SX_AS_SYMBOL(list->subexpressions.get_head());
if (tag == NULL) {
- ir_read_error(st, expr, "expected instruction tag");
+ ir_read_error(expr, "expected instruction tag");
return NULL;
}
ir_instruction *inst = NULL;
if (strcmp(tag->value(), "declare") == 0) {
- inst = read_declaration(st, list);
+ inst = read_declaration(list);
} else if (strcmp(tag->value(), "assign") == 0) {
- inst = read_assignment(st, list);
+ inst = read_assignment(list);
} else if (strcmp(tag->value(), "if") == 0) {
- inst = read_if(st, list, loop_ctx);
+ inst = read_if(list, loop_ctx);
} else if (strcmp(tag->value(), "loop") == 0) {
- inst = read_loop(st, list);
+ inst = read_loop(list);
} else if (strcmp(tag->value(), "return") == 0) {
- inst = read_return(st, list);
+ inst = read_return(list);
} else if (strcmp(tag->value(), "function") == 0) {
- inst = read_function(st, list, false);
+ inst = read_function(list, false);
} else {
- inst = read_rvalue(st, list);
+ inst = read_rvalue(list);
if (inst == NULL)
- ir_read_error(st, NULL, "when reading instruction");
+ ir_read_error(NULL, "when reading instruction");
}
return inst;
}
-
-static ir_variable *
-read_declaration(_mesa_glsl_parse_state *st, s_list *list)
+ir_variable *
+ir_reader::read_declaration(s_expression *expr)
{
- void *ctx = st;
- if (list->length() != 4) {
- ir_read_error(st, list, "expected (declare (<qualifiers>) <type> "
- "<name>)");
- return NULL;
- }
+ s_list *s_quals;
+ s_expression *s_type;
+ s_symbol *s_name;
- s_list *quals = SX_AS_LIST(list->subexpressions.head->next);
- if (quals == NULL) {
- ir_read_error(st, list, "expected a list of variable qualifiers");
+ s_pattern pat[] = { "declare", s_quals, s_type, s_name };
+ if (!MATCH(expr, pat)) {
+ ir_read_error(expr, "expected (declare (<qualifiers>) <type> <name>)");
return NULL;
}
- s_expression *type_expr = (s_expression*) quals->next;
- const glsl_type *type = read_type(st, type_expr);
+ const glsl_type *type = read_type(s_type);
if (type == NULL)
return NULL;
- s_symbol *var_name = SX_AS_SYMBOL(type_expr->next);
- if (var_name == NULL) {
- ir_read_error(st, list, "expected variable name, found non-symbol");
- return NULL;
- }
-
- ir_variable *var = new(ctx) ir_variable(type, var_name->value(),
- ir_var_auto);
+ ir_variable *var = new(mem_ctx) ir_variable(type, s_name->value(),
+ ir_var_auto);
- foreach_iter(exec_list_iterator, it, quals->subexpressions) {
+ foreach_iter(exec_list_iterator, it, s_quals->subexpressions) {
s_symbol *qualifier = SX_AS_SYMBOL(it.get());
if (qualifier == NULL) {
- ir_read_error(st, list, "qualifier list must contain only symbols");
- delete var;
+ ir_read_error(expr, "qualifier list must contain only symbols");
return NULL;
}
@@ -467,44 +414,42 @@ read_declaration(_mesa_glsl_parse_state *st, s_list *list)
} else if (strcmp(qualifier->value(), "noperspective") == 0) {
var->interpolation = ir_var_noperspective;
} else {
- ir_read_error(st, list, "unknown qualifier: %s", qualifier->value());
- delete var;
+ ir_read_error(expr, "unknown qualifier: %s", qualifier->value());
return NULL;
}
}
// Add the variable to the symbol table
- st->symbols->add_variable(var->name, var);
+ state->symbols->add_variable(var);
return var;
}
-static ir_if *
-read_if(_mesa_glsl_parse_state *st, s_list *list, ir_loop *loop_ctx)
+ir_if *
+ir_reader::read_if(s_expression *expr, ir_loop *loop_ctx)
{
- void *ctx = st;
- if (list->length() != 4) {
- ir_read_error(st, list, "expected (if <condition> (<then> ...) "
- "(<else> ...))");
+ s_expression *s_cond;
+ s_expression *s_then;
+ s_expression *s_else;
+
+ s_pattern pat[] = { "if", s_cond, s_then, s_else };
+ if (!MATCH(expr, pat)) {
+ ir_read_error(expr, "expected (if <condition> (<then>...) (<else>...))");
return NULL;
}
- s_expression *cond_expr = (s_expression*) list->subexpressions.head->next;
- ir_rvalue *condition = read_rvalue(st, cond_expr);
+ ir_rvalue *condition = read_rvalue(s_cond);
if (condition == NULL) {
- ir_read_error(st, NULL, "when reading condition of (if ...)");
+ ir_read_error(NULL, "when reading condition of (if ...)");
return NULL;
}
- s_expression *then_expr = (s_expression*) cond_expr->next;
- s_expression *else_expr = (s_expression*) then_expr->next;
+ ir_if *iff = new(mem_ctx) ir_if(condition);
- ir_if *iff = new(ctx) ir_if(condition);
-
- read_instructions(st, &iff->then_instructions, then_expr, loop_ctx);
- read_instructions(st, &iff->else_instructions, else_expr, loop_ctx);
- if (st->error) {
+ read_instructions(&iff->then_instructions, s_then, loop_ctx);
+ read_instructions(&iff->else_instructions, s_else, loop_ctx);
+ if (state->error) {
delete iff;
iff = NULL;
}
@@ -512,27 +457,23 @@ read_if(_mesa_glsl_parse_state *st, s_list *list, ir_loop *loop_ctx)
}
-static ir_loop *
-read_loop(_mesa_glsl_parse_state *st, s_list *list)
+ir_loop *
+ir_reader::read_loop(s_expression *expr)
{
- void *ctx = st;
- if (list->length() != 6) {
- ir_read_error(st, list, "expected (loop <counter> <from> <to> "
- "<increment> <body>)");
+ s_expression *s_counter, *s_from, *s_to, *s_inc, *s_body;
+
+ s_pattern pat[] = { "loop", s_counter, s_from, s_to, s_inc, s_body };
+ if (!MATCH(expr, pat)) {
+ ir_read_error(expr, "expected (loop <counter> <from> <to> "
+ "<increment> <body>)");
return NULL;
}
- s_expression *count_expr = (s_expression*) list->subexpressions.head->next;
- s_expression *from_expr = (s_expression*) count_expr->next;
- s_expression *to_expr = (s_expression*) from_expr->next;
- s_expression *inc_expr = (s_expression*) to_expr->next;
- s_expression *body_expr = (s_expression*) inc_expr->next;
-
// FINISHME: actually read the count/from/to fields.
- ir_loop *loop = new(ctx) ir_loop;
- read_instructions(st, &loop->body_instructions, body_expr, loop);
- if (st->error) {
+ ir_loop *loop = new(mem_ctx) ir_loop;
+ read_instructions(&loop->body_instructions, s_body, loop);
+ if (state->error) {
delete loop;
loop = NULL;
}
@@ -540,29 +481,29 @@ read_loop(_mesa_glsl_parse_state *st, s_list *list)
}
-static ir_return *
-read_return(_mesa_glsl_parse_state *st, s_list *list)
+ir_return *
+ir_reader::read_return(s_expression *expr)
{
- void *ctx = st;
- if (list->length() != 2) {
- ir_read_error(st, list, "expected (return <rvalue>)");
+ s_expression *s_retval;
+
+ s_pattern pat[] = { "return", s_retval};
+ if (!MATCH(expr, pat)) {
+ ir_read_error(expr, "expected (return <rvalue>)");
return NULL;
}
- s_expression *expr = (s_expression*) list->subexpressions.head->next;
-
- ir_rvalue *retval = read_rvalue(st, expr);
+ ir_rvalue *retval = read_rvalue(s_retval);
if (retval == NULL) {
- ir_read_error(st, NULL, "when reading return value");
+ ir_read_error(NULL, "when reading return value");
return NULL;
}
- return new(ctx) ir_return(retval);
+ return new(mem_ctx) ir_return(retval);
}
-static ir_rvalue *
-read_rvalue(_mesa_glsl_parse_state *st, s_expression *expr)
+ir_rvalue *
+ir_reader::read_rvalue(s_expression *expr)
{
s_list *list = SX_AS_LIST(expr);
if (list == NULL || list->subexpressions.is_empty())
@@ -570,68 +511,63 @@ read_rvalue(_mesa_glsl_parse_state *st, s_expression *expr)
s_symbol *tag = SX_AS_SYMBOL(list->subexpressions.get_head());
if (tag == NULL) {
- ir_read_error(st, expr, "expected rvalue tag");
+ ir_read_error(expr, "expected rvalue tag");
return NULL;
}
- ir_rvalue *rvalue = read_dereference(st, list);
- if (rvalue != NULL || st->error)
+ ir_rvalue *rvalue = read_dereference(list);
+ if (rvalue != NULL || state->error)
return rvalue;
else if (strcmp(tag->value(), "swiz") == 0) {
- rvalue = read_swizzle(st, list);
+ rvalue = read_swizzle(list);
} else if (strcmp(tag->value(), "expression") == 0) {
- rvalue = read_expression(st, list);
+ rvalue = read_expression(list);
} else if (strcmp(tag->value(), "call") == 0) {
- rvalue = read_call(st, list);
+ rvalue = read_call(list);
} else if (strcmp(tag->value(), "constant") == 0) {
- rvalue = read_constant(st, list);
+ rvalue = read_constant(list);
} else {
- rvalue = read_texture(st, list);
- if (rvalue == NULL && !st->error)
- ir_read_error(st, expr, "unrecognized rvalue tag: %s", tag->value());
+ rvalue = read_texture(list);
+ if (rvalue == NULL && !state->error)
+ ir_read_error(expr, "unrecognized rvalue tag: %s", tag->value());
}
return rvalue;
}
-static ir_assignment *
-read_assignment(_mesa_glsl_parse_state *st, s_list *list)
+ir_assignment *
+ir_reader::read_assignment(s_expression *expr)
{
- void *ctx = st;
- if (list->length() != 5) {
- ir_read_error(st, list, "expected (assign <condition> (<write mask>) "
- "<lhs> <rhs>)");
- return NULL;
- }
-
- s_expression *cond_expr = (s_expression*) list->subexpressions.head->next;
- s_list *mask_list = SX_AS_LIST(cond_expr->next);
- s_expression *lhs_expr = (s_expression*) cond_expr->next->next;
- s_expression *rhs_expr = (s_expression*) lhs_expr->next;
+ s_expression *cond_expr = NULL;
+ s_expression *lhs_expr, *rhs_expr;
+ s_list *mask_list;
- ir_rvalue *condition = read_rvalue(st, cond_expr);
- if (condition == NULL) {
- ir_read_error(st, NULL, "when reading condition of assignment");
+ s_pattern pat4[] = { "assign", mask_list, lhs_expr, rhs_expr };
+ s_pattern pat5[] = { "assign", cond_expr, mask_list, lhs_expr, rhs_expr };
+ if (!MATCH(expr, pat4) && !MATCH(expr, pat5)) {
+ ir_read_error(expr, "expected (assign [<condition>] (<write mask>) "
+ "<lhs> <rhs>)");
return NULL;
}
- if (mask_list == NULL || mask_list->length() > 1) {
- ir_read_error(st, mask_list, "expected () or (<write mask>)");
- return NULL;
+ ir_rvalue *condition = NULL;
+ if (cond_expr != NULL) {
+ condition = read_rvalue(cond_expr);
+ if (condition == NULL) {
+ ir_read_error(NULL, "when reading condition of assignment");
+ return NULL;
+ }
}
unsigned mask = 0;
- if (mask_list->length() == 1) {
- s_symbol *mask_symbol = SX_AS_SYMBOL(mask_list->subexpressions.head);
- if (mask_symbol == NULL) {
- ir_read_error(st, list, "expected a write mask; found non-symbol");
- return NULL;
- }
+ s_symbol *mask_symbol;
+ s_pattern mask_pat[] = { mask_symbol };
+ if (MATCH(mask_list, mask_pat)) {
const char *mask_str = mask_symbol->value();
unsigned mask_length = strlen(mask_str);
if (mask_length > 4) {
- ir_read_error(st, list, "invalid write mask: %s", mask_str);
+ ir_read_error(expr, "invalid write mask: %s", mask_str);
return NULL;
}
@@ -639,47 +575,46 @@ read_assignment(_mesa_glsl_parse_state *st, s_list *list)
for (unsigned i = 0; i < mask_length; i++) {
if (mask_str[i] < 'w' || mask_str[i] > 'z') {
- ir_read_error(st, list, "write mask contains invalid character: %c",
+ ir_read_error(expr, "write mask contains invalid character: %c",
mask_str[i]);
return NULL;
}
mask |= 1 << idx_map[mask_str[i] - 'w'];
}
+ } else if (!mask_list->subexpressions.is_empty()) {
+ ir_read_error(mask_list, "expected () or (<write mask>)");
+ return NULL;
}
- ir_dereference *lhs = read_dereference(st, lhs_expr);
+ ir_dereference *lhs = read_dereference(lhs_expr);
if (lhs == NULL) {
- ir_read_error(st, NULL, "when reading left-hand side of assignment");
+ ir_read_error(NULL, "when reading left-hand side of assignment");
return NULL;
}
- ir_rvalue *rhs = read_rvalue(st, rhs_expr);
+ ir_rvalue *rhs = read_rvalue(rhs_expr);
if (rhs == NULL) {
- ir_read_error(st, NULL, "when reading right-hand side of assignment");
+ ir_read_error(NULL, "when reading right-hand side of assignment");
return NULL;
}
if (mask == 0 && (lhs->type->is_vector() || lhs->type->is_scalar())) {
- ir_read_error(st, list, "non-zero write mask required.");
+ ir_read_error(expr, "non-zero write mask required.");
return NULL;
}
- return new(ctx) ir_assignment(lhs, rhs, condition, mask);
+ return new(mem_ctx) ir_assignment(lhs, rhs, condition, mask);
}
-static ir_call *
-read_call(_mesa_glsl_parse_state *st, s_list *list)
+ir_call *
+ir_reader::read_call(s_expression *expr)
{
- void *ctx = st;
- if (list->length() != 3) {
- ir_read_error(st, list, "expected (call <name> (<param> ...))");
- return NULL;
- }
+ s_symbol *name;
+ s_list *params;
- s_symbol *name = SX_AS_SYMBOL(list->subexpressions.head->next);
- s_list *params = SX_AS_LIST(list->subexpressions.head->next->next);
- if (name == NULL || params == NULL) {
- ir_read_error(st, list, "expected (call <name> (<param> ...))");
+ s_pattern pat[] = { "call", name, params };
+ if (!MATCH(expr, pat)) {
+ ir_read_error(expr, "expected (call <name> (<param> ...))");
return NULL;
}
@@ -687,173 +622,156 @@ read_call(_mesa_glsl_parse_state *st, s_list *list)
foreach_iter(exec_list_iterator, it, params->subexpressions) {
s_expression *expr = (s_expression*) it.get();
- ir_rvalue *param = read_rvalue(st, expr);
+ ir_rvalue *param = read_rvalue(expr);
if (param == NULL) {
- ir_read_error(st, list, "when reading parameter to function call");
+ ir_read_error(expr, "when reading parameter to function call");
return NULL;
}
parameters.push_tail(param);
}
- ir_function *f = st->symbols->get_function(name->value());
+ ir_function *f = state->symbols->get_function(name->value());
if (f == NULL) {
- ir_read_error(st, list, "found call to undefined function %s",
+ ir_read_error(expr, "found call to undefined function %s",
name->value());
return NULL;
}
ir_function_signature *callee = f->matching_signature(&parameters);
if (callee == NULL) {
- ir_read_error(st, list, "couldn't find matching signature for function "
+ ir_read_error(expr, "couldn't find matching signature for function "
"%s", name->value());
return NULL;
}
- return new(ctx) ir_call(callee, &parameters);
+ return new(mem_ctx) ir_call(callee, &parameters);
}
-static ir_expression *
-read_expression(_mesa_glsl_parse_state *st, s_list *list)
+ir_expression *
+ir_reader::read_expression(s_expression *expr)
{
- void *ctx = st;
- const unsigned list_length = list->length();
- if (list_length < 4) {
- ir_read_error(st, list, "expected (expression <type> <operator> "
- "<operand> [<operand>])");
+ s_expression *s_type;
+ s_symbol *s_op;
+ s_expression *s_arg1;
+
+ s_pattern pat[] = { "expression", s_type, s_op, s_arg1 };
+ if (!PARTIAL_MATCH(expr, pat)) {
+ ir_read_error(expr, "expected (expression <type> <operator> "
+ "<operand> [<operand>])");
return NULL;
}
+ s_expression *s_arg2 = (s_expression *) s_arg1->next; // may be tail sentinel
- s_expression *type_expr = (s_expression*) list->subexpressions.head->next;
- const glsl_type *type = read_type(st, type_expr);
+ const glsl_type *type = read_type(s_type);
if (type == NULL)
return NULL;
/* Read the operator */
- s_symbol *op_sym = SX_AS_SYMBOL(type_expr->next);
- if (op_sym == NULL) {
- ir_read_error(st, list, "expected operator, found non-symbol");
- return NULL;
- }
-
- ir_expression_operation op = ir_expression::get_operator(op_sym->value());
+ ir_expression_operation op = ir_expression::get_operator(s_op->value());
if (op == (ir_expression_operation) -1) {
- ir_read_error(st, list, "invalid operator: %s", op_sym->value());
+ ir_read_error(expr, "invalid operator: %s", s_op->value());
return NULL;
}
- /* Now that we know the operator, check for the right number of operands */
- if (ir_expression::get_num_operands(op) == 2) {
- if (list_length != 5) {
- ir_read_error(st, list, "expected (expression <type> %s <operand> "
- " <operand>)", op_sym->value());
- return NULL;
- }
- } else {
- if (list_length != 4) {
- ir_read_error(st, list, "expected (expression <type> %s <operand>)",
- op_sym->value());
- return NULL;
- }
+ unsigned num_operands = ir_expression::get_num_operands(op);
+ if (num_operands == 1 && !s_arg1->next->is_tail_sentinel()) {
+ ir_read_error(expr, "expected (expression <type> %s <operand>)",
+ s_op->value());
+ return NULL;
}
- s_expression *exp1 = (s_expression*) (op_sym->next);
- ir_rvalue *arg1 = read_rvalue(st, exp1);
+ ir_rvalue *arg1 = read_rvalue(s_arg1);
+ ir_rvalue *arg2 = NULL;
if (arg1 == NULL) {
- ir_read_error(st, NULL, "when reading first operand of %s",
- op_sym->value());
+ ir_read_error(NULL, "when reading first operand of %s", s_op->value());
return NULL;
}
- ir_rvalue *arg2 = NULL;
- if (ir_expression::get_num_operands(op) == 2) {
- s_expression *exp2 = (s_expression*) (exp1->next);
- arg2 = read_rvalue(st, exp2);
+ if (num_operands == 2) {
+ if (s_arg2->is_tail_sentinel() || !s_arg2->next->is_tail_sentinel()) {
+ ir_read_error(expr, "expected (expression <type> %s <operand> "
+ "<operand>)", s_op->value());
+ return NULL;
+ }
+ arg2 = read_rvalue(s_arg2);
if (arg2 == NULL) {
- ir_read_error(st, NULL, "when reading second operand of %s",
- op_sym->value());
+ ir_read_error(NULL, "when reading second operand of %s",
+ s_op->value());
return NULL;
}
}
- return new(ctx) ir_expression(op, type, arg1, arg2);
+ return new(mem_ctx) ir_expression(op, type, arg1, arg2);
}
-static ir_swizzle *
-read_swizzle(_mesa_glsl_parse_state *st, s_list *list)
+ir_swizzle *
+ir_reader::read_swizzle(s_expression *expr)
{
- if (list->length() != 3) {
- ir_read_error(st, list, "expected (swiz <swizzle> <rvalue>)");
- return NULL;
- }
+ s_symbol *swiz;
+ s_expression *sub;
- s_symbol *swiz = SX_AS_SYMBOL(list->subexpressions.head->next);
- if (swiz == NULL) {
- ir_read_error(st, list, "expected a valid swizzle; found non-symbol");
+ s_pattern pat[] = { "swiz", swiz, sub };
+ if (!MATCH(expr, pat)) {
+ ir_read_error(expr, "expected (swiz <swizzle> <rvalue>)");
return NULL;
}
if (strlen(swiz->value()) > 4) {
- ir_read_error(st, list, "expected a valid swizzle; found %s",
- swiz->value());
+ ir_read_error(expr, "expected a valid swizzle; found %s", swiz->value());
return NULL;
}
- s_expression *sub = (s_expression*) swiz->next;
- ir_rvalue *rvalue = read_rvalue(st, sub);
+ ir_rvalue *rvalue = read_rvalue(sub);
if (rvalue == NULL)
return NULL;
ir_swizzle *ir = ir_swizzle::create(rvalue, swiz->value(),
rvalue->type->vector_elements);
if (ir == NULL)
- ir_read_error(st, list, "invalid swizzle");
+ ir_read_error(expr, "invalid swizzle");
return ir;
}
-static ir_constant *
-read_constant(_mesa_glsl_parse_state *st, s_list *list)
+ir_constant *
+ir_reader::read_constant(s_expression *expr)
{
- void *ctx = st;
- if (list->length() != 3) {
- ir_read_error(st, list, "expected (constant <type> (...))");
+ s_expression *type_expr;
+ s_list *values;
+
+ s_pattern pat[] = { "constant", type_expr, values };
+ if (!MATCH(expr, pat)) {
+ ir_read_error(expr, "expected (constant <type> (...))");
return NULL;
}
- s_expression *type_expr = (s_expression*) list->subexpressions.head->next;
- const glsl_type *type = read_type(st, type_expr);
+ const glsl_type *type = read_type(type_expr);
if (type == NULL)
return NULL;
- s_list *values = SX_AS_LIST(type_expr->next);
if (values == NULL) {
- ir_read_error(st, list, "expected (constant <type> (...))");
+ ir_read_error(expr, "expected (constant <type> (...))");
return NULL;
}
if (type->is_array()) {
- const unsigned elements_supplied = values->length();
- if (elements_supplied != type->length) {
- ir_read_error(st, values, "expected exactly %u array elements, "
- "given %u", type->length, elements_supplied);
- return NULL;
- }
-
+ unsigned elements_supplied = 0;
exec_list elements;
foreach_iter(exec_list_iterator, it, values->subexpressions) {
- s_expression *expr = (s_expression *) it.get();
- s_list *elt = SX_AS_LIST(expr);
- if (elt == NULL) {
- ir_read_error(st, expr, "expected (constant ...) array element");
- return NULL;
- }
-
- ir_constant *ir_elt = read_constant(st, elt);
+ s_expression *elt = (s_expression *) it.get();
+ ir_constant *ir_elt = read_constant(elt);
if (ir_elt == NULL)
return NULL;
elements.push_tail(ir_elt);
+ elements_supplied++;
+ }
+
+ if (elements_supplied != type->length) {
+ ir_read_error(values, "expected exactly %u array elements, "
+ "given %u", type->length, elements_supplied);
+ return NULL;
}
- return new(ctx) ir_constant(type, &elements);
+ return new(mem_ctx) ir_constant(type, &elements);
}
const glsl_type *const base_type = type->get_base_type();
@@ -864,7 +782,7 @@ read_constant(_mesa_glsl_parse_state *st, s_list *list)
int k = 0;
foreach_iter(exec_list_iterator, it, values->subexpressions) {
if (k >= 16) {
- ir_read_error(st, values, "expected at most 16 numbers");
+ ir_read_error(values, "expected at most 16 numbers");
return NULL;
}
@@ -873,14 +791,14 @@ read_constant(_mesa_glsl_parse_state *st, s_list *list)
if (base_type->base_type == GLSL_TYPE_FLOAT) {
s_number *value = SX_AS_NUMBER(expr);
if (value == NULL) {
- ir_read_error(st, values, "expected numbers");
+ ir_read_error(values, "expected numbers");
return NULL;
}
data.f[k] = value->fvalue();
} else {
s_int *value = SX_AS_INT(expr);
if (value == NULL) {
- ir_read_error(st, values, "expected integers");
+ ir_read_error(values, "expected integers");
return NULL;
}
@@ -898,246 +816,185 @@ read_constant(_mesa_glsl_parse_state *st, s_list *list)
break;
}
default:
- ir_read_error(st, values, "unsupported constant type");
+ ir_read_error(values, "unsupported constant type");
return NULL;
}
}
++k;
}
- return new(ctx) ir_constant(type, &data);
+ return new(mem_ctx) ir_constant(type, &data);
}
-static ir_dereference *
-read_dereference(_mesa_glsl_parse_state *st, s_expression *expr)
+ir_dereference *
+ir_reader::read_dereference(s_expression *expr)
{
- s_list *list = SX_AS_LIST(expr);
- if (list == NULL || list->subexpressions.is_empty())
- return NULL;
-
- s_symbol *tag = SX_AS_SYMBOL(list->subexpressions.head);
- assert(tag != NULL);
-
- if (strcmp(tag->value(), "var_ref") == 0)
- return read_var_ref(st, list);
- if (strcmp(tag->value(), "array_ref") == 0)
- return read_array_ref(st, list);
- if (strcmp(tag->value(), "record_ref") == 0)
- return read_record_ref(st, list);
- return NULL;
-}
-
-static ir_dereference_variable *
-read_var_ref(_mesa_glsl_parse_state *st, s_list *list)
-{
- void *ctx = st;
- if (list->length() != 2) {
- ir_read_error(st, list, "expected (var_ref <variable name>)");
- return NULL;
- }
- s_symbol *var_name = SX_AS_SYMBOL(list->subexpressions.head->next);
- if (var_name == NULL) {
- ir_read_error(st, list, "expected (var_ref <variable name>)");
- return NULL;
- }
-
- ir_variable *var = st->symbols->get_variable(var_name->value());
- if (var == NULL) {
- ir_read_error(st, list, "undeclared variable: %s", var_name->value());
- return NULL;
- }
-
- return new(ctx) ir_dereference_variable(var);
-}
-
-static ir_dereference_array *
-read_array_ref(_mesa_glsl_parse_state *st, s_list *list)
-{
- void *ctx = st;
- if (list->length() != 3) {
- ir_read_error(st, list, "expected (array_ref <rvalue> <index>)");
- return NULL;
- }
-
- s_expression *subj_expr = (s_expression*) list->subexpressions.head->next;
- ir_rvalue *subject = read_rvalue(st, subj_expr);
- if (subject == NULL) {
- ir_read_error(st, NULL, "when reading the subject of an array_ref");
- return NULL;
- }
-
- s_expression *idx_expr = (s_expression*) subj_expr->next;
- ir_rvalue *idx = read_rvalue(st, idx_expr);
- return new(ctx) ir_dereference_array(subject, idx);
-}
-
-static ir_dereference_record *
-read_record_ref(_mesa_glsl_parse_state *st, s_list *list)
-{
- void *ctx = st;
- if (list->length() != 3) {
- ir_read_error(st, list, "expected (record_ref <rvalue> <field>)");
- return NULL;
- }
-
- s_expression *subj_expr = (s_expression*) list->subexpressions.head->next;
- ir_rvalue *subject = read_rvalue(st, subj_expr);
- if (subject == NULL) {
- ir_read_error(st, NULL, "when reading the subject of a record_ref");
- return NULL;
- }
+ s_symbol *s_var;
+ s_expression *s_subject;
+ s_expression *s_index;
+ s_symbol *s_field;
+
+ s_pattern var_pat[] = { "var_ref", s_var };
+ s_pattern array_pat[] = { "array_ref", s_subject, s_index };
+ s_pattern record_pat[] = { "record_ref", s_subject, s_field };
+
+ if (MATCH(expr, var_pat)) {
+ ir_variable *var = state->symbols->get_variable(s_var->value());
+ if (var == NULL) {
+ ir_read_error(expr, "undeclared variable: %s", s_var->value());
+ return NULL;
+ }
+ return new(mem_ctx) ir_dereference_variable(var);
+ } else if (MATCH(expr, array_pat)) {
+ ir_rvalue *subject = read_rvalue(s_subject);
+ if (subject == NULL) {
+ ir_read_error(NULL, "when reading the subject of an array_ref");
+ return NULL;
+ }
- s_symbol *field = SX_AS_SYMBOL(subj_expr->next);
- if (field == NULL) {
- ir_read_error(st, list, "expected (record_ref ... <field name>)");
- return NULL;
+ ir_rvalue *idx = read_rvalue(s_index);
+ if (subject == NULL) {
+ ir_read_error(NULL, "when reading the index of an array_ref");
+ return NULL;
+ }
+ return new(mem_ctx) ir_dereference_array(subject, idx);
+ } else if (MATCH(expr, record_pat)) {
+ ir_rvalue *subject = read_rvalue(s_subject);
+ if (subject == NULL) {
+ ir_read_error(NULL, "when reading the subject of a record_ref");
+ return NULL;
+ }
+ return new(mem_ctx) ir_dereference_record(subject, s_field->value());
}
- return new(ctx) ir_dereference_record(subject, field->value());
-}
-
-static bool
-valid_texture_list_length(ir_texture_opcode op, s_list *list)
-{
- unsigned required_length = 7;
- if (op == ir_txf)
- required_length = 5;
- else if (op == ir_tex)
- required_length = 6;
-
- return list->length() == required_length;
+ return NULL;
}
-static ir_texture *
-read_texture(_mesa_glsl_parse_state *st, s_list *list)
+ir_texture *
+ir_reader::read_texture(s_expression *expr)
{
- void *ctx = st;
- s_symbol *tag = SX_AS_SYMBOL(list->subexpressions.head);
- assert(tag != NULL);
-
- ir_texture_opcode op = ir_texture::get_opcode(tag->value());
- if (op == (ir_texture_opcode) -1)
- return NULL;
-
- if (!valid_texture_list_length(op, list)) {
- ir_read_error(st, NULL, "invalid list size in (%s ...)", tag->value());
- return NULL;
+ s_symbol *tag = NULL;
+ s_expression *s_sampler = NULL;
+ s_expression *s_coord = NULL;
+ s_list *s_offset = NULL;
+ s_expression *s_proj = NULL;
+ s_list *s_shadow = NULL;
+ s_expression *s_lod = NULL;
+
+ ir_texture_opcode op;
+
+ s_pattern tex_pattern[] =
+ { "tex", s_sampler, s_coord, s_offset, s_proj, s_shadow };
+ s_pattern txf_pattern[] =
+ { "txf", s_sampler, s_coord, s_offset, s_lod };
+ s_pattern other_pattern[] =
+ { tag, s_sampler, s_coord, s_offset, s_proj, s_shadow, s_lod };
+
+ if (MATCH(expr, tex_pattern)) {
+ op = ir_tex;
+ } else if (MATCH(expr, txf_pattern)) {
+ op = ir_txf;
+ } else if (MATCH(expr, other_pattern)) {
+ op = ir_texture::get_opcode(tag->value());
+ if (op == -1)
+ return NULL;
}
- ir_texture *tex = new(ctx) ir_texture(op);
+ ir_texture *tex = new(mem_ctx) ir_texture(op);
// Read sampler (must be a deref)
- s_expression *sampler_expr = (s_expression *) tag->next;
- ir_dereference *sampler = read_dereference(st, sampler_expr);
+ ir_dereference *sampler = read_dereference(s_sampler);
if (sampler == NULL) {
- ir_read_error(st, NULL, "when reading sampler in (%s ...)", tag->value());
+ ir_read_error(NULL, "when reading sampler in (%s ...)",
+ tex->opcode_string());
return NULL;
}
tex->set_sampler(sampler);
// Read coordinate (any rvalue)
- s_expression *coordinate_expr = (s_expression *) sampler_expr->next;
- tex->coordinate = read_rvalue(st, coordinate_expr);
+ tex->coordinate = read_rvalue(s_coord);
if (tex->coordinate == NULL) {
- ir_read_error(st, NULL, "when reading coordinate in (%s ...)",
- tag->value());
+ ir_read_error(NULL, "when reading coordinate in (%s ...)",
+ tex->opcode_string());
return NULL;
}
// Read texel offset, i.e. (0 0 0)
- s_list *offset_list = SX_AS_LIST(coordinate_expr->next);
- if (offset_list == NULL || offset_list->length() != 3) {
- ir_read_error(st, offset_list, "expected (<int> <int> <int>)");
- return NULL;
- }
- s_int *offset_x = SX_AS_INT(offset_list->subexpressions.head);
- s_int *offset_y = SX_AS_INT(offset_list->subexpressions.head->next);
- s_int *offset_z = SX_AS_INT(offset_list->subexpressions.head->next->next);
- if (offset_x == NULL || offset_y == NULL || offset_z == NULL) {
- ir_read_error(st, offset_list, "expected (<int> <int> <int>)");
+ s_int *offset_x;
+ s_int *offset_y;
+ s_int *offset_z;
+ s_pattern offset_pat[] = { offset_x, offset_y, offset_z };
+ if (!MATCH(s_offset, offset_pat)) {
+ ir_read_error(s_offset, "expected (<int> <int> <int>)");
return NULL;
}
tex->offsets[0] = offset_x->value();
tex->offsets[1] = offset_y->value();
tex->offsets[2] = offset_z->value();
- if (op == ir_txf) {
- s_expression *lod_expr = (s_expression *) offset_list->next;
- tex->lod_info.lod = read_rvalue(st, lod_expr);
- if (tex->lod_info.lod == NULL) {
- ir_read_error(st, NULL, "when reading LOD in (txf ...)");
- return NULL;
- }
- } else {
- s_expression *proj_expr = (s_expression *) offset_list->next;
- s_int *proj_as_int = SX_AS_INT(proj_expr);
+ if (op != ir_txf) {
+ s_int *proj_as_int = SX_AS_INT(s_proj);
if (proj_as_int && proj_as_int->value() == 1) {
tex->projector = NULL;
} else {
- tex->projector = read_rvalue(st, proj_expr);
+ tex->projector = read_rvalue(s_proj);
if (tex->projector == NULL) {
- ir_read_error(st, NULL, "when reading projective divide in (%s ..)",
- tag->value());
+ ir_read_error(NULL, "when reading projective divide in (%s ..)",
+ tex->opcode_string());
return NULL;
}
}
- s_list *shadow_list = SX_AS_LIST(proj_expr->next);
- if (shadow_list == NULL) {
- ir_read_error(st, NULL, "shadow comparitor must be a list");
- return NULL;
- }
- if (shadow_list->subexpressions.is_empty()) {
- tex->shadow_comparitor= NULL;
+ if (s_shadow->subexpressions.is_empty()) {
+ tex->shadow_comparitor = NULL;
} else {
- tex->shadow_comparitor = read_rvalue(st, shadow_list);
+ tex->shadow_comparitor = read_rvalue(s_shadow);
if (tex->shadow_comparitor == NULL) {
- ir_read_error(st, NULL, "when reading shadow comparitor in (%s ..)",
- tag->value());
+ ir_read_error(NULL, "when reading shadow comparitor in (%s ..)",
+ tex->opcode_string());
return NULL;
}
}
- s_expression *lod_expr = (s_expression *) shadow_list->next;
-
- switch (op) {
- case ir_txb:
- tex->lod_info.bias = read_rvalue(st, lod_expr);
- if (tex->lod_info.bias == NULL) {
- ir_read_error(st, NULL, "when reading LOD bias in (txb ...)");
- return NULL;
- }
- break;
- case ir_txl:
- tex->lod_info.lod = read_rvalue(st, lod_expr);
- if (tex->lod_info.lod == NULL) {
- ir_read_error(st, NULL, "when reading LOD in (txl ...)");
- return NULL;
- }
- break;
- case ir_txd: {
- s_list *lod_list = SX_AS_LIST(lod_expr);
- if (lod_list->length() != 2) {
- ir_read_error(st, lod_expr, "expected (dPdx dPdy) in (txd ...)");
- return NULL;
- }
- s_expression *dx_expr = (s_expression *) lod_list->subexpressions.head;
- s_expression *dy_expr = (s_expression *) dx_expr->next;
+ }
- tex->lod_info.grad.dPdx = read_rvalue(st, dx_expr);
- if (tex->lod_info.grad.dPdx == NULL) {
- ir_read_error(st, NULL, "when reading dPdx in (txd ...)");
- return NULL;
- }
- tex->lod_info.grad.dPdy = read_rvalue(st, dy_expr);
- if (tex->lod_info.grad.dPdy == NULL) {
- ir_read_error(st, NULL, "when reading dPdy in (txd ...)");
- return NULL;
- }
- break;
+ switch (op) {
+ case ir_txb:
+ tex->lod_info.bias = read_rvalue(s_lod);
+ if (tex->lod_info.bias == NULL) {
+ ir_read_error(NULL, "when reading LOD bias in (txb ...)");
+ return NULL;
+ }
+ break;
+ case ir_txl:
+ case ir_txf:
+ tex->lod_info.lod = read_rvalue(s_lod);
+ if (tex->lod_info.lod == NULL) {
+ ir_read_error(NULL, "when reading LOD in (%s ...)",
+ tex->opcode_string());
+ return NULL;
+ }
+ break;
+ case ir_txd: {
+ s_expression *s_dx, *s_dy;
+ s_pattern dxdy_pat[] = { s_dx, s_dy };
+ if (!MATCH(s_lod, dxdy_pat)) {
+ ir_read_error(s_lod, "expected (dPdx dPdy) in (txd ...)");
+ return NULL;
+ }
+ tex->lod_info.grad.dPdx = read_rvalue(s_dx);
+ if (tex->lod_info.grad.dPdx == NULL) {
+ ir_read_error(NULL, "when reading dPdx in (txd ...)");
+ return NULL;
+ }
+ tex->lod_info.grad.dPdy = read_rvalue(s_dy);
+ if (tex->lod_info.grad.dPdy == NULL) {
+ ir_read_error(NULL, "when reading dPdy in (txd ...)");
+ return NULL;
}
- default:
- // tex doesn't have any extra parameters and txf was handled earlier.
- break;
- };
+ break;
}
+ default:
+ // tex doesn't have any extra parameters.
+ break;
+ };
return tex;
}
diff --git a/src/glsl/ir_set_program_inouts.cpp b/src/glsl/ir_set_program_inouts.cpp
index 31a122c6bb9..085456533c5 100644
--- a/src/glsl/ir_set_program_inouts.cpp
+++ b/src/glsl/ir_set_program_inouts.cpp
@@ -66,7 +66,7 @@ public:
};
static void
-mark(struct gl_program *prog, ir_variable *var, int index)
+mark(struct gl_program *prog, ir_variable *var, int offset, int len)
{
/* As of GLSL 1.20, varyings can only be floats, floating-point
* vectors or matrices, or arrays of them. For Mesa programs using
@@ -75,28 +75,14 @@ mark(struct gl_program *prog, ir_variable *var, int index)
* something doing a more clever packing would use something other
* than InputsRead/OutputsWritten.
*/
- const glsl_type *element_type;
- int element_size;
-
- if (var->type->is_array())
- element_type = var->type->fields.array;
- else
- element_type = var->type;
-
- if (element_type->is_matrix())
- element_size = element_type->matrix_columns;
- else
- element_size = 1;
-
- index *= element_size;
- for (int i = 0; i < element_size; i++) {
- if (var->mode == ir_var_system_value) {
- prog->SystemValuesRead |= (1 << (var->location + index + i));
- }
- else if (var->mode == ir_var_in)
- prog->InputsRead |= BITFIELD64_BIT(var->location + index + i);
+
+ for (int i = 0; i < len; i++) {
+ if (var->mode == ir_var_in)
+ prog->InputsRead |= BITFIELD64_BIT(var->location + offset + i);
+ else if (var->mode == ir_var_system_value)
+ prog->SystemValuesRead |= (1 << (var->location + offset + i));
else
- prog->OutputsWritten |= BITFIELD64_BIT(var->location + index + i);
+ prog->OutputsWritten |= BITFIELD64_BIT(var->location + offset + i);
}
}
@@ -109,10 +95,11 @@ ir_set_program_inouts_visitor::visit(ir_dereference_variable *ir)
if (ir->type->is_array()) {
for (unsigned int i = 0; i < ir->type->length; i++) {
- mark(this->prog, ir->var, i);
+ mark(this->prog, ir->var, i,
+ ir->type->length * ir->type->fields.array->matrix_columns);
}
} else {
- mark(this->prog, ir->var, 0);
+ mark(this->prog, ir->var, 0, ir->type->matrix_columns);
}
return visit_continue;
@@ -131,7 +118,14 @@ ir_set_program_inouts_visitor::visit_enter(ir_dereference_array *ir)
var = (ir_variable *)hash_table_find(this->ht, deref_var->var);
if (index && var) {
- mark(this->prog, var, index->value.i[0]);
+ int width = 1;
+
+ if (deref_var->type->is_array() &&
+ deref_var->type->fields.array->is_matrix()) {
+ width = deref_var->type->fields.array->matrix_columns;
+ }
+
+ mark(this->prog, var, index->value.i[0] * width, width);
return visit_continue_with_parent;
}
diff --git a/src/glsl/ir_variable.cpp b/src/glsl/ir_variable.cpp
index 4d105400dd9..73da28faf4f 100644
--- a/src/glsl/ir_variable.cpp
+++ b/src/glsl/ir_variable.cpp
@@ -65,7 +65,7 @@ add_variable(const char *name, enum ir_variable_mode mode, int slot,
*/
instructions->push_tail(var);
- symtab->add_variable(var->name, var);
+ symtab->add_variable(var);
return var;
}
diff --git a/src/glsl/link_functions.cpp b/src/glsl/link_functions.cpp
index 78c8b48cf17..05930edb80e 100644
--- a/src/glsl/link_functions.cpp
+++ b/src/glsl/link_functions.cpp
@@ -183,7 +183,7 @@ public:
* it to the linked shader.
*/
var = ir->var->clone(linked, NULL);
- linked->symbols->add_variable(var->name, var);
+ linked->symbols->add_variable(var);
linked->ir->push_head(var);
}
diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp
index 616ec780071..c906d744212 100644
--- a/src/glsl/linker.cpp
+++ b/src/glsl/linker.cpp
@@ -360,8 +360,12 @@ cross_validate_globals(struct gl_shader_program *prog,
&& (var->type->fields.array == existing->type->fields.array)
&& ((var->type->length == 0)
|| (existing->type->length == 0))) {
- if (existing->type->length == 0)
+ if (existing->type->length == 0) {
existing->type = var->type;
+ existing->max_array_access =
+ MAX2(existing->max_array_access,
+ var->max_array_access);
+ }
} else {
linker_error_printf(prog, "%s `%s' declared as type "
"`%s' and type `%s'\n",
@@ -411,8 +415,21 @@ cross_validate_globals(struct gl_shader_program *prog,
existing->constant_value =
var->constant_value->clone(talloc_parent(existing), NULL);
}
+
+ if (existing->invariant != var->invariant) {
+ linker_error_printf(prog, "declarations for %s `%s' have "
+ "mismatching invariant qualifiers\n",
+ mode_string(var), var->name);
+ return false;
+ }
+ if (existing->centroid != var->centroid) {
+ linker_error_printf(prog, "declarations for %s `%s' have "
+ "mismatching centroid qualifiers\n",
+ mode_string(var), var->name);
+ return false;
+ }
} else
- variables.add_variable(var->name, var);
+ variables.add_variable(var);
}
}
@@ -454,7 +471,7 @@ cross_validate_outputs_to_inputs(struct gl_shader_program *prog,
if ((var == NULL) || (var->mode != ir_var_out))
continue;
- parameters.add_variable(var->name, var);
+ parameters.add_variable(var);
}
@@ -476,14 +493,35 @@ cross_validate_outputs_to_inputs(struct gl_shader_program *prog,
/* Check that the types match between stages.
*/
if (input->type != output->type) {
- linker_error_printf(prog,
- "%s shader output `%s' declared as "
- "type `%s', but %s shader input declared "
- "as type `%s'\n",
- producer_stage, output->name,
- output->type->name,
- consumer_stage, input->type->name);
- return false;
+ /* There is a bit of a special case for gl_TexCoord. This
+ * built-in is unsized by default. Appliations that variable
+ * access it must redeclare it with a size. There is some
+ * language in the GLSL spec that implies the fragment shader
+ * and vertex shader do not have to agree on this size. Other
+ * driver behave this way, and one or two applications seem to
+ * rely on it.
+ *
+ * Neither declaration needs to be modified here because the array
+ * sizes are fixed later when update_array_sizes is called.
+ *
+ * From page 48 (page 54 of the PDF) of the GLSL 1.10 spec:
+ *
+ * "Unlike user-defined varying variables, the built-in
+ * varying variables don't have a strict one-to-one
+ * correspondence between the vertex language and the
+ * fragment language."
+ */
+ if (!output->type->is_array()
+ || (strncmp("gl_", output->name, 3) != 0)) {
+ linker_error_printf(prog,
+ "%s shader output `%s' declared as "
+ "type `%s', but %s shader input declared "
+ "as type `%s'\n",
+ producer_stage, output->name,
+ output->type->name,
+ consumer_stage, input->type->name);
+ return false;
+ }
}
/* Check that all of the qualifiers match between stages.
@@ -546,9 +584,9 @@ populate_symbol_table(gl_shader *sh)
ir_function *func;
if ((func = inst->as_function()) != NULL) {
- sh->symbols->add_function(func->name, func);
+ sh->symbols->add_function(func);
} else if ((var = inst->as_variable()) != NULL) {
- sh->symbols->add_variable(var->name, var);
+ sh->symbols->add_variable(var);
}
}
}
@@ -605,7 +643,7 @@ remap_variables(ir_instruction *inst, struct gl_shader *target,
else {
ir_variable *copy = ir->var->clone(this->target, NULL);
- this->symbols->add_variable(copy->name, copy);
+ this->symbols->add_variable(copy);
this->instructions->push_head(copy);
ir->var = copy;
}
@@ -726,7 +764,8 @@ get_main_function_signature(gl_shader *sh)
* shader is returned.
*/
static struct gl_shader *
-link_intrastage_shaders(struct gl_context *ctx,
+link_intrastage_shaders(void *mem_ctx,
+ struct gl_context *ctx,
struct gl_shader_program *prog,
struct gl_shader **shader_list,
unsigned num_shaders)
@@ -802,7 +841,7 @@ link_intrastage_shaders(struct gl_context *ctx,
gl_shader *linked = ctx->Driver.NewShader(NULL, 0, main->Type);
linked->ir = new(linked) exec_list;
- clone_ir_list(linked, linked->ir, main->ir);
+ clone_ir_list(mem_ctx, linked->ir, main->ir);
populate_symbol_table(linked);
@@ -855,6 +894,32 @@ link_intrastage_shaders(struct gl_context *ctx,
free(linking_shaders);
+ /* Make a pass over all global variables to ensure that arrays with
+ * unspecified sizes have a size specified. The size is inferred from the
+ * max_array_access field.
+ */
+ if (linked != NULL) {
+ foreach_list(node, linked->ir) {
+ ir_variable *const var = ((ir_instruction *) node)->as_variable();
+
+ if (var == NULL)
+ continue;
+
+ if ((var->mode != ir_var_auto) && (var->mode != ir_var_temporary))
+ continue;
+
+ if (!var->type->is_array() || (var->type->length != 0))
+ continue;
+
+ const glsl_type *type =
+ glsl_type::get_array_instance(var->type->fields.array,
+ var->max_array_access);
+
+ assert(type != NULL);
+ var->type = type;
+ }
+ }
+
return linked;
}
@@ -1407,6 +1472,8 @@ assign_varying_locations(struct gl_shader_program *prog,
void
link_shaders(struct gl_context *ctx, struct gl_shader_program *prog)
{
+ void *mem_ctx = talloc_init("temporary linker context");
+
prog->LinkStatus = false;
prog->Validated = false;
prog->_Used = false;
@@ -1475,7 +1542,8 @@ link_shaders(struct gl_context *ctx, struct gl_shader_program *prog)
*/
if (num_vert_shaders > 0) {
gl_shader *const sh =
- link_intrastage_shaders(ctx, prog, vert_shader_list, num_vert_shaders);
+ link_intrastage_shaders(mem_ctx, ctx, prog, vert_shader_list,
+ num_vert_shaders);
if (sh == NULL)
goto done;
@@ -1489,7 +1557,8 @@ link_shaders(struct gl_context *ctx, struct gl_shader_program *prog)
if (num_frag_shaders > 0) {
gl_shader *const sh =
- link_intrastage_shaders(ctx, prog, frag_shader_list, num_frag_shaders);
+ link_intrastage_shaders(mem_ctx, ctx, prog, frag_shader_list,
+ num_frag_shaders);
if (sh == NULL)
goto done;
@@ -1598,4 +1667,14 @@ link_shaders(struct gl_context *ctx, struct gl_shader_program *prog)
done:
free(vert_shader_list);
+
+ for (unsigned i = 0; i < MESA_SHADER_TYPES; i++) {
+ if (prog->_LinkedShaders[i] == NULL)
+ continue;
+
+ /* Retain any live IR, but trash the rest. */
+ reparent_ir(prog->_LinkedShaders[i]->ir, prog->_LinkedShaders[i]->ir);
+ }
+
+ talloc_free(mem_ctx);
}
diff --git a/src/glsl/loop_unroll.cpp b/src/glsl/loop_unroll.cpp
index 11709587e24..46000524ba1 100644
--- a/src/glsl/loop_unroll.cpp
+++ b/src/glsl/loop_unroll.cpp
@@ -43,6 +43,14 @@ public:
};
+static bool
+is_break(ir_instruction *ir)
+{
+ return ir != NULL && ir->ir_type == ir_type_loop_jump
+ && ((ir_loop_jump *) ir)->is_break();
+}
+
+
ir_visitor_status
loop_unroll_visitor::visit_leave(ir_loop *ir)
{
@@ -73,44 +81,74 @@ loop_unroll_visitor::visit_leave(ir_loop *ir)
if (ls->num_loop_jumps > 1)
return visit_continue;
else if (ls->num_loop_jumps) {
- /* recognize loops in the form produced by ir_lower_jumps */
- ir_instruction *last_ir =
- ((ir_instruction*)ir->body_instructions.get_tail());
-
+ ir_instruction *last_ir = (ir_instruction *) ir->body_instructions.get_tail();
assert(last_ir != NULL);
- ir_if *last_if = last_ir->as_if();
- if (last_if) {
- bool continue_from_then_branch;
-
- /* Determine which if-statement branch, if any, ends with a break.
- * The branch that did *not* have the break will get a temporary
- * continue inserted in each iteration of the loop unroll.
- *
- * Note that since ls->num_loop_jumps is <= 1, it is impossible for
- * both branches to end with a break.
- */
- ir_instruction *last =
- (ir_instruction *) last_if->then_instructions.get_tail();
-
- if (last && last->ir_type == ir_type_loop_jump
- && ((ir_loop_jump*) last)->is_break()) {
- continue_from_then_branch = false;
- } else {
- last = (ir_instruction *) last_if->then_instructions.get_tail();
-
- if (last && last->ir_type == ir_type_loop_jump
- && ((ir_loop_jump*) last)->is_break())
- continue_from_then_branch = true;
- else
- /* Bail out if neither if-statement branch ends with a break.
+ if (is_break(last_ir)) {
+ /* If the only loop-jump is a break at the end of the loop, the loop
+ * will execute exactly once. Remove the break, set the iteration
+ * count, and fall through to the normal unroller.
+ */
+ last_ir->remove();
+ iterations = 1;
+
+ this->progress = true;
+ } else {
+ ir_if *ir_if = NULL;
+ ir_instruction *break_ir = NULL;
+ bool continue_from_then_branch = false;
+
+ foreach_list(node, &ir->body_instructions) {
+ /* recognize loops in the form produced by ir_lower_jumps */
+ ir_instruction *cur_ir = (ir_instruction *) node;
+
+ ir_if = cur_ir->as_if();
+ if (ir_if != NULL) {
+ /* Determine which if-statement branch, if any, ends with a
+ * break. The branch that did *not* have the break will get a
+ * temporary continue inserted in each iteration of the loop
+ * unroll.
+ *
+ * Note that since ls->num_loop_jumps is <= 1, it is impossible
+ * for both branches to end with a break.
*/
- return visit_continue;
- }
+ ir_instruction *ir_if_last =
+ (ir_instruction *) ir_if->then_instructions.get_tail();
+
+ if (is_break(ir_if_last)) {
+ continue_from_then_branch = false;
+ break_ir = ir_if_last;
+ break;
+ } else {
+ ir_if_last =
+ (ir_instruction *) ir_if->else_instructions.get_tail();
+
+ if (is_break(ir_if_last)) {
+ break_ir = ir_if_last;
+ continue_from_then_branch = true;
+ break;
+ }
+ }
+ }
+ }
+
+ if (break_ir == NULL)
+ return visit_continue;
+
+ /* move instructions after then if in the continue branch */
+ while (!ir_if->get_next()->is_tail_sentinel()) {
+ ir_instruction *move_ir = (ir_instruction *) ir_if->get_next();
+
+ move_ir->remove();
+ if (continue_from_then_branch)
+ ir_if->then_instructions.push_tail(move_ir);
+ else
+ ir_if->else_instructions.push_tail(move_ir);
+ }
- /* Remove the break from the if-statement.
- */
- last->remove();
+ /* Remove the break from the if-statement.
+ */
+ break_ir->remove();
void *const mem_ctx = talloc_parent(ir);
ir_instruction *ir_to_replace = ir;
@@ -121,8 +159,8 @@ loop_unroll_visitor::visit_leave(ir_loop *ir)
copy_list.make_empty();
clone_ir_list(mem_ctx, &copy_list, &ir->body_instructions);
- last_if = ((ir_instruction*)copy_list.get_tail())->as_if();
- assert(last_if);
+ ir_if = ((ir_instruction *) copy_list.get_tail())->as_if();
+ assert(ir_if != NULL);
ir_to_replace->insert_before(&copy_list);
ir_to_replace->remove();
@@ -132,7 +170,7 @@ loop_unroll_visitor::visit_leave(ir_loop *ir)
new(mem_ctx) ir_loop_jump(ir_loop_jump::jump_continue);
exec_list *const list = (continue_from_then_branch)
- ? &last_if->then_instructions : &last_if->else_instructions;
+ ? &ir_if->then_instructions : &ir_if->else_instructions;
list->push_tail(ir_to_replace);
}
@@ -141,18 +179,7 @@ loop_unroll_visitor::visit_leave(ir_loop *ir)
this->progress = true;
return visit_continue;
- } else if (last_ir->ir_type == ir_type_loop_jump
- && ((ir_loop_jump *)last_ir)->is_break()) {
- /* If the only loop-jump is a break at the end of the loop, the loop
- * will execute exactly once. Remove the break, set the iteration
- * count, and fall through to the normal unroller.
- */
- last_ir->remove();
- iterations = 1;
-
- this->progress = true;
- } else
- return visit_continue;
+ }
}
void *const mem_ctx = talloc_parent(ir);
diff --git a/src/glsl/lower_discard.cpp b/src/glsl/lower_discard.cpp
new file mode 100644
index 00000000000..b95313df8c8
--- /dev/null
+++ b/src/glsl/lower_discard.cpp
@@ -0,0 +1,198 @@
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file lower_discard.cpp
+ *
+ * This pass moves discards out of if-statements.
+ *
+ * Case 1: The "then" branch contains a conditional discard:
+ * ---------------------------------------------------------
+ *
+ * if (cond1) {
+ * s1;
+ * discard cond2;
+ * s2;
+ * } else {
+ * s3;
+ * }
+ *
+ * becomes:
+ *
+ * temp = false;
+ * if (cond1) {
+ * s1;
+ * temp = cond2;
+ * s2;
+ * } else {
+ * s3;
+ * }
+ * discard temp;
+ *
+ * Case 2: The "else" branch contains a conditional discard:
+ * ---------------------------------------------------------
+ *
+ * if (cond1) {
+ * s1;
+ * } else {
+ * s2;
+ * discard cond2;
+ * s3;
+ * }
+ *
+ * becomes:
+ *
+ * temp = false;
+ * if (cond1) {
+ * s1;
+ * } else {
+ * s2;
+ * temp = cond2;
+ * s3;
+ * }
+ * discard temp;
+ *
+ * Case 3: Both branches contain a conditional discard:
+ * ----------------------------------------------------
+ *
+ * if (cond1) {
+ * s1;
+ * discard cond2;
+ * s2;
+ * } else {
+ * s3;
+ * discard cond3;
+ * s4;
+ * }
+ *
+ * becomes:
+ *
+ * temp = false;
+ * if (cond1) {
+ * s1;
+ * temp = cond2;
+ * s2;
+ * } else {
+ * s3;
+ * temp = cond3;
+ * s4;
+ * }
+ * discard temp;
+ *
+ * If there are multiple conditional discards, we need only deal with one of
+ * them. Repeatedly applying this pass will take care of the others.
+ *
+ * Unconditional discards are treated as having a condition of "true".
+ */
+
+#include "glsl_types.h"
+#include "ir.h"
+
+class lower_discard_visitor : public ir_hierarchical_visitor {
+public:
+ lower_discard_visitor()
+ {
+ this->progress = false;
+ }
+
+ ir_visitor_status visit_leave(ir_if *);
+
+ bool progress;
+};
+
+
+bool
+lower_discard(exec_list *instructions)
+{
+ lower_discard_visitor v;
+
+ visit_list_elements(&v, instructions);
+
+ return v.progress;
+}
+
+
+static ir_discard *
+find_discard(exec_list &instructions)
+{
+ foreach_list(n, &instructions) {
+ ir_discard *ir = ((ir_instruction *) n)->as_discard();
+ if (ir != NULL)
+ return ir;
+ }
+ return NULL;
+}
+
+
+static void
+replace_discard(void *mem_ctx, ir_variable *var, ir_discard *ir)
+{
+ ir_rvalue *condition = ir->condition;
+
+ /* For unconditional discards, use "true" as the condition. */
+ if (condition == NULL)
+ condition = new(mem_ctx) ir_constant(true);
+
+ ir_assignment *assignment =
+ new(mem_ctx) ir_assignment(new(mem_ctx) ir_dereference_variable(var),
+ condition, NULL);
+
+ ir->replace_with(assignment);
+}
+
+
+ir_visitor_status
+lower_discard_visitor::visit_leave(ir_if *ir)
+{
+ ir_discard *then_discard = find_discard(ir->then_instructions);
+ ir_discard *else_discard = find_discard(ir->else_instructions);
+
+ if (then_discard == NULL && else_discard == NULL)
+ return visit_continue;
+
+ void *mem_ctx = talloc_parent(ir);
+
+ ir_variable *temp = new(mem_ctx) ir_variable(glsl_type::bool_type,
+ "discard_cond_temp",
+ ir_var_temporary);
+ ir_assignment *temp_initializer =
+ new(mem_ctx) ir_assignment(new(mem_ctx) ir_dereference_variable(temp),
+ new(mem_ctx) ir_constant(false), NULL);
+
+ ir->insert_before(temp);
+ ir->insert_before(temp_initializer);
+
+ if (then_discard != NULL)
+ replace_discard(mem_ctx, temp, then_discard);
+
+ if (else_discard != NULL)
+ replace_discard(mem_ctx, temp, else_discard);
+
+ ir_discard *discard = then_discard != NULL ? then_discard : else_discard;
+ discard->condition = new(mem_ctx) ir_dereference_variable(temp);
+ ir->insert_after(discard);
+
+ this->progress = true;
+
+ return visit_continue;
+}
diff --git a/src/glsl/lower_if_to_cond_assign.cpp b/src/glsl/lower_if_to_cond_assign.cpp
index cf48cfb8d61..40ffc45c86c 100644
--- a/src/glsl/lower_if_to_cond_assign.cpp
+++ b/src/glsl/lower_if_to_cond_assign.cpp
@@ -24,12 +24,25 @@
/**
* \file lower_if_to_cond_assign.cpp
*
- * This attempts to flatten all if statements to conditional
- * assignments for GPUs that don't do control flow.
+ * This attempts to flatten if-statements to conditional assignments for
+ * GPUs with limited or no flow control support.
*
* It can't handle other control flow being inside of its block, such
* as calls or loops. Hopefully loop unrolling and inlining will take
* care of those.
+ *
+ * Drivers for GPUs with no control flow support should simply call
+ *
+ * lower_if_to_cond_assign(instructions)
+ *
+ * to attempt to flatten all if-statements.
+ *
+ * Some GPUs (such as i965 prior to gen6) do support control flow, but have a
+ * maximum nesting depth N. Drivers for such hardware can call
+ *
+ * lower_if_to_cond_assign(instructions, N)
+ *
+ * to attempt to flatten any if-statements appearing at depth > N.
*/
#include "glsl_types.h"
@@ -37,20 +50,25 @@
class ir_if_to_cond_assign_visitor : public ir_hierarchical_visitor {
public:
- ir_if_to_cond_assign_visitor()
+ ir_if_to_cond_assign_visitor(unsigned max_depth)
{
this->progress = false;
+ this->max_depth = max_depth;
+ this->depth = 0;
}
+ ir_visitor_status visit_enter(ir_if *);
ir_visitor_status visit_leave(ir_if *);
bool progress;
+ unsigned max_depth;
+ unsigned depth;
};
bool
-do_if_to_cond_assign(exec_list *instructions)
+lower_if_to_cond_assign(exec_list *instructions, unsigned max_depth)
{
- ir_if_to_cond_assign_visitor v;
+ ir_if_to_cond_assign_visitor v(max_depth);
visit_list_elements(&v, instructions);
@@ -120,8 +138,22 @@ move_block_to_cond_assign(void *mem_ctx,
}
ir_visitor_status
+ir_if_to_cond_assign_visitor::visit_enter(ir_if *ir)
+{
+ (void) ir;
+ this->depth++;
+ return visit_continue;
+}
+
+ir_visitor_status
ir_if_to_cond_assign_visitor::visit_leave(ir_if *ir)
{
+ /* Only flatten when beyond the GPU's maximum supported nesting depth. */
+ if (this->depth <= this->max_depth)
+ return visit_continue;
+
+ this->depth--;
+
bool found_control_flow = false;
ir_variable *cond_var;
ir_assignment *assign;
diff --git a/src/glsl/lower_instructions.cpp b/src/glsl/lower_instructions.cpp
index d460ba1a97a..a5f61f213d0 100644
--- a/src/glsl/lower_instructions.cpp
+++ b/src/glsl/lower_instructions.cpp
@@ -33,6 +33,7 @@
* - SUB_TO_ADD_NEG
* - DIV_TO_MUL_RCP
* - EXP_TO_EXP2
+ * - POW_TO_EXP2
* - LOG_TO_LOG2
* - MOD_TO_FRACT
*
@@ -61,6 +62,11 @@
* do have base 2 versions, so this pass converts exp and log to exp2
* and log2 operations.
*
+ * POW_TO_EXP2:
+ * -----------
+ * Many older GPUs don't have an x**y instruction. For these GPUs, convert
+ * x**y to 2**(y * log2(x)).
+ *
* MOD_TO_FRACT:
* -------------
* Breaks an ir_unop_mod expression down to (op1 * fract(op0 / op1))
@@ -70,7 +76,7 @@
* opportunity to do things like constant fold the (1.0 / op1) easily.
*/
-#include "main/core.h" /* for M_E */
+#include "main/core.h" /* for M_LOG2E */
#include "glsl_types.h"
#include "ir.h"
#include "ir_optimization.h"
@@ -91,6 +97,7 @@ private:
void div_to_mul_rcp(ir_expression *);
void mod_to_fract(ir_expression *);
void exp_to_exp2(ir_expression *);
+ void pow_to_exp2(ir_expression *);
void log_to_log2(ir_expression *);
};
@@ -172,7 +179,7 @@ lower_instructions_visitor::div_to_mul_rcp(ir_expression *ir)
void
lower_instructions_visitor::exp_to_exp2(ir_expression *ir)
{
- ir_constant *log2_e = new(ir) ir_constant(log2f(M_E));
+ ir_constant *log2_e = new(ir) ir_constant(float(M_LOG2E));
ir->operation = ir_unop_exp2;
ir->operands[0] = new(ir) ir_expression(ir_binop_mul, ir->operands[0]->type,
@@ -181,12 +188,26 @@ lower_instructions_visitor::exp_to_exp2(ir_expression *ir)
}
void
+lower_instructions_visitor::pow_to_exp2(ir_expression *ir)
+{
+ ir_expression *const log2_x =
+ new(ir) ir_expression(ir_unop_log2, ir->operands[0]->type,
+ ir->operands[0]);
+
+ ir->operation = ir_unop_exp2;
+ ir->operands[0] = new(ir) ir_expression(ir_binop_mul, ir->operands[1]->type,
+ ir->operands[1], log2_x);
+ ir->operands[1] = NULL;
+ this->progress = true;
+}
+
+void
lower_instructions_visitor::log_to_log2(ir_expression *ir)
{
ir->operation = ir_binop_mul;
ir->operands[0] = new(ir) ir_expression(ir_unop_log2, ir->operands[0]->type,
ir->operands[0], NULL);
- ir->operands[1] = new(ir) ir_constant(1.0f / log2f(M_E));
+ ir->operands[1] = new(ir) ir_constant(float(1.0 / M_LOG2E));
this->progress = true;
}
@@ -254,6 +275,11 @@ lower_instructions_visitor::visit_leave(ir_expression *ir)
mod_to_fract(ir);
break;
+ case ir_binop_pow:
+ if (lowering(POW_TO_EXP2))
+ pow_to_exp2(ir);
+ break;
+
default:
return visit_continue;
}
diff --git a/src/glsl/lower_jumps.cpp b/src/glsl/lower_jumps.cpp
index e1e7a5b0073..dd2601d1aad 100644
--- a/src/glsl/lower_jumps.cpp
+++ b/src/glsl/lower_jumps.cpp
@@ -23,6 +23,37 @@
/**
* \file lower_jumps.cpp
+ *
+ * This pass lowers jumps (break, continue, and return) to if/else structures.
+ *
+ * It can be asked to:
+ * 1. Pull jumps out of ifs where possible
+ * 2. Remove all "continue"s, replacing them with an "execute flag"
+ * 3. Replace all "break" with a single conditional one at the end of the loop
+ * 4. Replace all "return"s with a single return at the end of the function,
+ * for the main function and/or other functions
+ *
+ * Applying this pass gives several benefits:
+ * 1. All functions can be inlined.
+ * 2. nv40 and other pre-DX10 chips without "continue" can be supported
+ * 3. nv30 and other pre-DX10 chips with no control flow at all are better
+ * supported
+ *
+ * Continues are lowered by adding a per-loop "execute flag", initialized to
+ * true, that when cleared inhibits all execution until the end of the loop.
+ *
+ * Breaks are lowered to continues, plus setting a "break flag" that is checked
+ * at the end of the loop, and trigger the unique "break".
+ *
+ * Returns are lowered to breaks/continues, plus adding a "return flag" that
+ * causes loops to break again out of their enclosing loops until all the
+ * loops are exited: then the "execute flag" logic will ignore everything
+ * until the end of the function.
+ *
+ * Note that "continue" and "return" can also be implemented by adding
+ * a dummy loop and using break.
+ * However, this is bad for hardware with limited nesting depth, and
+ * prevents further optimization, and thus is not currently performed.
*/
#include "glsl_types.h"
@@ -35,8 +66,7 @@ enum jump_strength
strength_always_clears_execute_flag,
strength_continue,
strength_break,
- strength_return,
- strength_discard
+ strength_return
};
struct block_record
@@ -202,8 +232,6 @@ struct ir_lower_jumps_visitor : public ir_control_flow_visitor {
virtual void visit(class ir_discard * ir)
{
- truncate_after_instruction(ir);
- this->block.min_strength = strength_discard;
}
enum jump_strength get_jump_strength(ir_instruction* ir)
@@ -217,8 +245,6 @@ struct ir_lower_jumps_visitor : public ir_control_flow_visitor {
return strength_continue;
} else if(ir->ir_type == ir_type_return)
return strength_return;
- else if(ir->ir_type == ir_type_discard)
- return strength_discard;
else
return strength_none;
}
@@ -253,9 +279,6 @@ struct ir_lower_jumps_visitor : public ir_control_flow_visitor {
else
lower = lower_sub_return;
break;
- case strength_discard:
- lower = false; /* probably nothing needs this lowered */
- break;
}
return lower;
}
@@ -313,9 +336,8 @@ retry: /* we get here if we put code after the if inside a branch */
/* FINISHME: unify returns with identical expressions */
else if(jump_strengths[0] == strength_return && this->function.signature->return_type->is_void())
ir->insert_after(new(ir) ir_return(NULL));
- /* FINISHME: unify discards */
- else
- unify = false;
+ else
+ unify = false;
if(unify) {
jumps[0]->remove();
@@ -490,7 +512,11 @@ lower_continue:
if(this->loop.may_set_return_flag) {
assert(this->function.return_flag);
ir_if* return_if = new(ir) ir_if(new(ir) ir_dereference_variable(this->function.return_flag));
- return_if->then_instructions.push_tail(new(ir) ir_loop_jump(saved_loop.loop ? ir_loop_jump::jump_break : ir_loop_jump::jump_continue));
+ saved_loop.may_set_return_flag = true;
+ if(saved_loop.loop)
+ return_if->then_instructions.push_tail(new(ir) ir_loop_jump(ir_loop_jump::jump_break));
+ else
+ move_outer_block_inside(ir, &return_if->else_instructions);
ir->insert_after(return_if);
}
diff --git a/src/glsl/lower_variable_index_to_cond_assign.cpp b/src/glsl/lower_variable_index_to_cond_assign.cpp
index 5f0dd731135..7b4e4ad07cb 100644
--- a/src/glsl/lower_variable_index_to_cond_assign.cpp
+++ b/src/glsl/lower_variable_index_to_cond_assign.cpp
@@ -42,6 +42,7 @@ struct assignment_generator
ir_instruction* base_ir;
ir_rvalue* array;
bool is_write;
+ unsigned int write_mask;
ir_variable* var;
assignment_generator()
@@ -54,14 +55,18 @@ struct assignment_generator
* underlying variable.
*/
void *mem_ctx = talloc_parent(base_ir);
- ir_rvalue *element =
+ ir_dereference *element =
new(mem_ctx) ir_dereference_array(this->array->clone(mem_ctx, NULL),
new(mem_ctx) ir_constant(i));
ir_rvalue *variable = new(mem_ctx) ir_dereference_variable(this->var);
- ir_assignment *assignment = (is_write)
- ? new(mem_ctx) ir_assignment(element, variable, condition)
- : new(mem_ctx) ir_assignment(variable, element, condition);
+ ir_assignment *assignment;
+ if (is_write) {
+ assignment = new(mem_ctx) ir_assignment(element, variable, condition,
+ write_mask);
+ } else {
+ assignment = new(mem_ctx) ir_assignment(variable, element, condition);
+ }
list->push_tail(assignment);
}
@@ -262,7 +267,7 @@ public:
}
ir_variable *convert_dereference_array(ir_dereference_array *orig_deref,
- ir_rvalue* value)
+ ir_assignment* orig_assign)
{
assert(is_array_or_matrix(orig_deref->array));
@@ -271,16 +276,30 @@ public:
: orig_deref->array->type->matrix_columns;
void *const mem_ctx = talloc_parent(base_ir);
- ir_variable *var =
- new(mem_ctx) ir_variable(orig_deref->type, "dereference_array_value",
- ir_var_temporary);
- base_ir->insert_before(var);
- if (value) {
+ /* Temporary storage for either the result of the dereference of
+ * the array, or the RHS that's being assigned into the
+ * dereference of the array.
+ */
+ ir_variable *var;
+
+ if (orig_assign) {
+ var = new(mem_ctx) ir_variable(orig_assign->rhs->type,
+ "dereference_array_value",
+ ir_var_temporary);
+ base_ir->insert_before(var);
+
ir_dereference *lhs = new(mem_ctx) ir_dereference_variable(var);
- ir_assignment *assign = new(mem_ctx) ir_assignment(lhs, value, NULL);
+ ir_assignment *assign = new(mem_ctx) ir_assignment(lhs,
+ orig_assign->rhs,
+ NULL);
base_ir->insert_before(assign);
+ } else {
+ var = new(mem_ctx) ir_variable(orig_deref->type,
+ "dereference_array_value",
+ ir_var_temporary);
+ base_ir->insert_before(var);
}
/* Store the index to a temporary to avoid reusing its tree. */
@@ -298,7 +317,12 @@ public:
ag.array = orig_deref->array;
ag.base_ir = base_ir;
ag.var = var;
- ag.is_write = !!value;
+ if (orig_assign) {
+ ag.is_write = true;
+ ag.write_mask = orig_assign->write_mask;
+ } else {
+ ag.is_write = false;
+ }
switch_generator sg(ag, index, 4, 4);
@@ -331,7 +355,7 @@ public:
ir_dereference_array *orig_deref = ir->lhs->as_dereference_array();
if (needs_lowering(orig_deref)) {
- convert_dereference_array(orig_deref, ir->rhs);
+ convert_dereference_array(orig_deref, ir);
ir->remove();
this->progress = true;
}
diff --git a/src/glsl/main.cpp b/src/glsl/main.cpp
index 36597d0bcd0..9b041aafe42 100644
--- a/src/glsl/main.cpp
+++ b/src/glsl/main.cpp
@@ -24,11 +24,6 @@
#include <cstdio>
#include <getopt.h>
-#include <sys/types.h>
-#include <sys/stat.h>
-#include <fcntl.h>
-#include <unistd.h>
-
#include "ast.h"
#include "glsl_parser_extras.h"
#include "glsl_parser.h"
@@ -111,38 +106,40 @@ static char *
load_text_file(void *ctx, const char *file_name)
{
char *text = NULL;
- struct stat st;
- ssize_t total_read = 0;
- int fd = open(file_name, O_RDONLY);
+ size_t size;
+ size_t total_read = 0;
+ FILE *fp = fopen(file_name, "rb");
- if (fd < 0) {
+ if (!fp) {
return NULL;
}
- if (fstat(fd, & st) == 0) {
- text = (char *) talloc_size(ctx, st.st_size + 1);
- if (text != NULL) {
- do {
- ssize_t bytes = read(fd, text + total_read,
- st.st_size - total_read);
- if (bytes < 0) {
- free(text);
- text = NULL;
- break;
- }
-
- if (bytes == 0) {
- break;
- }
-
- total_read += bytes;
- } while (total_read < st.st_size);
-
- text[total_read] = '\0';
- }
+ fseek(fp, 0L, SEEK_END);
+ size = ftell(fp);
+ fseek(fp, 0L, SEEK_SET);
+
+ text = (char *) talloc_size(ctx, size + 1);
+ if (text != NULL) {
+ do {
+ size_t bytes = fread(text + total_read,
+ 1, size - total_read, fp);
+ if (bytes < size - total_read) {
+ free(text);
+ text = NULL;
+ break;
+ }
+
+ if (bytes == 0) {
+ break;
+ }
+
+ total_read += bytes;
+ } while (total_read < size);
+
+ text[total_read] = '\0';
}
- close(fd);
+ fclose(fp);
return text;
}
@@ -189,7 +186,7 @@ compile_shader(struct gl_context *ctx, struct gl_shader *shader)
const char *source = shader->Source;
state->error = preprocess(state, &source, &state->info_log,
- state->extensions, ctx->API);
+ state->extensions, ctx->API) != 0;
if (!state->error) {
_mesa_glsl_lexer_ctor(state, source);
@@ -219,26 +216,7 @@ compile_shader(struct gl_context *ctx, struct gl_shader *shader)
if (!state->error && !shader->ir->is_empty()) {
bool progress;
do {
- progress = false;
-
- progress = do_function_inlining(shader->ir) || progress;
- progress = do_if_simplification(shader->ir) || progress;
- progress = do_copy_propagation(shader->ir) || progress;
- progress = do_dead_code_local(shader->ir) || progress;
- progress = do_dead_code_unlinked(shader->ir) || progress;
- progress = do_tree_grafting(shader->ir) || progress;
- progress = do_constant_propagation(shader->ir) || progress;
- progress = do_constant_variable_unlinked(shader->ir) || progress;
- progress = do_constant_folding(shader->ir) || progress;
- progress = do_algebraic(shader->ir) || progress;
- progress = do_vec_index_to_swizzle(shader->ir) || progress;
- progress = do_vec_index_to_cond_assign(shader->ir) || progress;
- progress = do_swizzle_swizzle(shader->ir) || progress;
-
- loop_state *ls = analyze_loop_variables(shader->ir);
- progress = set_loop_controls(shader->ir, ls) || progress;
- progress = unroll_loops(shader->ir, ls, 32) || progress;
- delete ls;
+ progress = do_common_optimization(shader->ir, false, 32);
} while (progress);
validate_ir_tree(shader->ir);
diff --git a/src/glsl/opt_algebraic.cpp b/src/glsl/opt_algebraic.cpp
index 3c9af85f312..20f6159f0e6 100644
--- a/src/glsl/opt_algebraic.cpp
+++ b/src/glsl/opt_algebraic.cpp
@@ -123,8 +123,8 @@ ir_algebraic_visitor::reassociate_constant(ir_expression *ir1, int const_index,
/* Don't want to even think about matrices. */
if (ir1->operands[0]->type->is_matrix() ||
- ir1->operands[0]->type->is_matrix() ||
- ir2->operands[1]->type->is_matrix() ||
+ ir1->operands[1]->type->is_matrix() ||
+ ir2->operands[0]->type->is_matrix() ||
ir2->operands[1]->type->is_matrix())
return false;
diff --git a/src/glsl/opt_discard_simplification.cpp b/src/glsl/opt_discard_simplification.cpp
new file mode 100644
index 00000000000..0e577c478a9
--- /dev/null
+++ b/src/glsl/opt_discard_simplification.cpp
@@ -0,0 +1,180 @@
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file opt_discard_simplification.cpp
+ *
+ * This pass simplifies if-statements and loops containing unconditional
+ * discards.
+ *
+ * Case 1: Both branches contain unconditional discards:
+ * -----------------------------------------------------
+ *
+ * if (cond) {
+ * s1;
+ * discard;
+ * s2;
+ * } else {
+ * s3;
+ * discard;
+ * s4;
+ * }
+ *
+ * becomes:
+ *
+ * discard
+ *
+ * Case 2: The "then" clause contains an unconditional discard:
+ * ------------------------------------------------------------
+ *
+ * if (cond) {
+ * s1;
+ * discard;
+ * s2;
+ * } else {
+ * s3;
+ * }
+ *
+ * becomes:
+ *
+ * if (cond) {
+ * discard;
+ * } else {
+ * s3;
+ * }
+ *
+ * Case 3: The "else" clause contains an unconditional discard:
+ * ------------------------------------------------------------
+ *
+ * if (cond) {
+ * s1;
+ * } else {
+ * s2;
+ * discard;
+ * s3;
+ * }
+ *
+ * becomes:
+ *
+ * if (cond) {
+ * s1;
+ * } else {
+ * discard;
+ * }
+ */
+
+#include "glsl_types.h"
+#include "ir.h"
+
+class discard_simplifier : public ir_hierarchical_visitor {
+public:
+ discard_simplifier()
+ {
+ this->progress = false;
+ }
+
+ ir_visitor_status visit_enter(ir_if *);
+ ir_visitor_status visit_enter(ir_loop *);
+
+ bool progress;
+};
+
+static ir_discard *
+find_unconditional_discard(exec_list &instructions)
+{
+ foreach_list(n, &instructions) {
+ ir_discard *ir = ((ir_instruction *) n)->as_discard();
+ if (ir != NULL && ir->condition == NULL)
+ return ir;
+ }
+ return NULL;
+}
+
+static bool
+is_only_instruction(ir_discard *discard)
+{
+ return (discard->prev->is_head_sentinel() &&
+ discard->next->is_tail_sentinel());
+}
+
+ir_visitor_status
+discard_simplifier::visit_enter(ir_if *ir)
+{
+ ir_discard *then_discard = find_unconditional_discard(ir->then_instructions);
+ ir_discard *else_discard = find_unconditional_discard(ir->else_instructions);
+
+ if (then_discard == NULL && else_discard == NULL)
+ return visit_continue;
+
+ /* If both branches result in discard, replace whole if with discard. */
+ if (then_discard != NULL && else_discard != NULL) {
+ this->progress = true;
+ ir->replace_with(then_discard);
+ return visit_continue_with_parent;
+ }
+
+ /* Otherwise, one branch has a discard. */
+ if (then_discard != NULL && !is_only_instruction(then_discard)) {
+ this->progress = true;
+ ir->then_instructions.make_empty();
+ ir->then_instructions.push_tail(then_discard);
+ } else if (else_discard != NULL && !is_only_instruction(else_discard)) {
+ this->progress = true;
+ ir->else_instructions.make_empty();
+ ir->else_instructions.push_tail(else_discard);
+ }
+
+ visit_list_elements(this, &ir->then_instructions);
+ return visit_continue_with_parent;
+}
+
+ir_visitor_status
+discard_simplifier::visit_enter(ir_loop *ir)
+{
+ ir_discard *discard = find_unconditional_discard(ir->body_instructions);
+
+ if (discard) {
+ ir->replace_with(discard);
+ return visit_continue_with_parent;
+ }
+
+ return visit_continue;
+}
+
+bool
+do_discard_simplification(exec_list *instructions)
+{
+ /* Look for a top-level unconditional discard */
+ ir_discard *discard = find_unconditional_discard(*instructions);
+ if (discard != NULL) {
+ instructions->make_empty();
+ instructions->push_tail(discard);
+ return true;
+ }
+
+ discard_simplifier v;
+
+ visit_list_elements(&v, instructions);
+
+ return v.progress;
+}
diff --git a/src/glsl/s_expression.cpp b/src/glsl/s_expression.cpp
index 4c8829fea9a..6edbf62e488 100644
--- a/src/glsl/s_expression.cpp
+++ b/src/glsl/s_expression.cpp
@@ -38,14 +38,15 @@ s_list::s_list()
{
}
-unsigned
-s_list::length() const
+static void
+skip_whitespace(const char *& src)
{
- unsigned i = 0;
- foreach_iter(exec_list_iterator, it, this->subexpressions) {
- i++;
+ src += strspn(src, " \v\t\r\n");
+ /* Also skip Scheme-style comments: semi-colon 'til end of line */
+ if (src[0] == ';') {
+ src += strcspn(src, "\n");
+ skip_whitespace(src);
}
- return i;
}
static s_expression *
@@ -53,16 +54,15 @@ read_atom(void *ctx, const char *& src)
{
s_expression *expr = NULL;
- // Skip leading spaces.
- src += strspn(src, " \v\t\r\n");
+ skip_whitespace(src);
- size_t n = strcspn(src, "( \v\t\r\n)");
+ size_t n = strcspn(src, "( \v\t\r\n);");
if (n == 0)
return NULL; // no atom
// Check if the atom is a number.
char *float_end = NULL;
- double f = strtod(src, &float_end);
+ double f = glsl_strtod(src, &float_end);
if (float_end != src) {
char *int_end = NULL;
int i = strtol(src, &int_end, 10);
@@ -90,8 +90,7 @@ s_expression::read_expression(void *ctx, const char *&src)
if (atom != NULL)
return atom;
- // Skip leading spaces.
- src += strspn(src, " \v\t\r\n");
+ skip_whitespace(src);
if (src[0] == '(') {
++src;
@@ -101,7 +100,7 @@ s_expression::read_expression(void *ctx, const char *&src)
while ((expr = read_expression(ctx, src)) != NULL) {
list->subexpressions.push_tail(expr);
}
- src += strspn(src, " \v\t\r\n");
+ skip_whitespace(src);
if (src[0] != ')') {
printf("Unclosed expression (check your parenthesis).\n");
return NULL;
@@ -139,3 +138,49 @@ void s_list::print()
printf(")");
}
+// --------------------------------------------------
+
+bool
+s_pattern::match(s_expression *expr)
+{
+ switch (type)
+ {
+ case EXPR: *p_expr = expr; break;
+ case LIST: if (expr->is_list()) *p_list = (s_list *) expr; break;
+ case SYMBOL: if (expr->is_symbol()) *p_symbol = (s_symbol *) expr; break;
+ case NUMBER: if (expr->is_number()) *p_number = (s_number *) expr; break;
+ case INT: if (expr->is_int()) *p_int = (s_int *) expr; break;
+ case STRING:
+ s_symbol *sym = SX_AS_SYMBOL(expr);
+ if (sym != NULL && strcmp(sym->value(), literal) == 0)
+ return true;
+ return false;
+ };
+
+ return *p_expr == expr;
+}
+
+bool
+s_match(s_expression *top, unsigned n, s_pattern *pattern, bool partial)
+{
+ s_list *list = SX_AS_LIST(top);
+ if (list == NULL)
+ return false;
+
+ unsigned i = 0;
+ foreach_iter(exec_list_iterator, it, list->subexpressions) {
+ if (i >= n)
+ return partial; /* More actual items than the pattern expected */
+
+ s_expression *expr = (s_expression *) it.get();
+ if (expr == NULL || !pattern[i].match(expr))
+ return false;
+
+ i++;
+ }
+
+ if (i < n)
+ return false; /* Less actual items than the pattern expected */
+
+ return true;
+}
diff --git a/src/glsl/s_expression.h b/src/glsl/s_expression.h
index aa22475a1bf..795f3fccea7 100644
--- a/src/glsl/s_expression.h
+++ b/src/glsl/s_expression.h
@@ -26,8 +26,11 @@
#ifndef S_EXPRESSION_H
#define S_EXPRESSION_H
+#include "main/core.h" /* for Elements */
+#include "strtod.h"
#include "list.h"
+/* Type-safe downcasting macros (also safe to pass NULL) */
#define SX_AS_(t,x) ((x) && ((s_expression*) x)->is_##t()) ? ((s_##t*) (x)) \
: NULL
#define SX_AS_LIST(x) SX_AS_(list, x)
@@ -35,6 +38,10 @@
#define SX_AS_NUMBER(x) SX_AS_(number, x)
#define SX_AS_INT(x) SX_AS_(int, x)
+/* Pattern matching macros */
+#define MATCH(list, pat) s_match(list, Elements(pat), pat, false)
+#define PARTIAL_MATCH(list, pat) s_match(list, Elements(pat), pat, true)
+
/* For our purposes, S-Expressions are:
* - <int>
* - <float>
@@ -132,11 +139,42 @@ public:
s_list();
virtual bool is_list() const { return true; }
- unsigned length() const;
void print();
exec_list subexpressions;
};
+// ------------------------------------------------------------
+
+/**
+ * Part of a pattern to match - essentially a record holding a pointer to the
+ * storage for the component to match, along with the appropriate type.
+ */
+class s_pattern {
+public:
+ s_pattern(s_expression *&s) : p_expr(&s), type(EXPR) { }
+ s_pattern(s_list *&s) : p_list(&s), type(LIST) { }
+ s_pattern(s_symbol *&s) : p_symbol(&s), type(SYMBOL) { }
+ s_pattern(s_number *&s) : p_number(&s), type(NUMBER) { }
+ s_pattern(s_int *&s) : p_int(&s), type(INT) { }
+ s_pattern(const char *str) : literal(str), type(STRING) { }
+
+ bool match(s_expression *expr);
+
+private:
+ union {
+ s_expression **p_expr;
+ s_list **p_list;
+ s_symbol **p_symbol;
+ s_number **p_number;
+ s_int **p_int;
+ const char *literal;
+ };
+ enum { EXPR, LIST, SYMBOL, NUMBER, INT, STRING } type;
+};
+
+bool
+s_match(s_expression *top, unsigned n, s_pattern *pattern, bool partial);
+
#endif /* S_EXPRESSION_H */
diff --git a/src/glsl/strtod.c b/src/glsl/strtod.c
new file mode 100644
index 00000000000..ff34591488c
--- /dev/null
+++ b/src/glsl/strtod.c
@@ -0,0 +1,56 @@
+/*
+ * Copyright 2010 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#include <stdlib.h>
+
+#ifdef _GNU_SOURCE
+#include <locale.h>
+#ifdef __APPLE__
+#include <xlocale.h>
+#endif
+#endif
+
+#include "strtod.h"
+
+
+
+/**
+ * Wrapper around strtod which uses the "C" locale so the decimal
+ * point is always '.'
+ */
+double
+glsl_strtod(const char *s, char **end)
+{
+#if defined(_GNU_SOURCE) && !defined(__CYGWIN__) && !defined(__FreeBSD__)
+ static locale_t loc = NULL;
+ if (!loc) {
+ loc = newlocale(LC_CTYPE_MASK, "C", NULL);
+ }
+ return strtod_l(s, end, loc);
+#else
+ return strtod(s, end);
+#endif
+}
diff --git a/src/glsl/strtod.h b/src/glsl/strtod.h
new file mode 100644
index 00000000000..0cf6409d425
--- /dev/null
+++ b/src/glsl/strtod.h
@@ -0,0 +1,43 @@
+/*
+ * Copyright 2010 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef STRTOD_H
+#define STRTOD_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+extern double
+glsl_strtod(const char *s, char **end);
+
+
+#ifdef __cplusplus
+}
+#endif
+
+
+#endif
diff --git a/src/glx/dri2_glx.c b/src/glx/dri2_glx.c
index b0559b24d72..75b1a103f01 100644
--- a/src/glx/dri2_glx.c
+++ b/src/glx/dri2_glx.c
@@ -719,6 +719,27 @@ dri2_bind_tex_image(Display * dpy,
static void
dri2_release_tex_image(Display * dpy, GLXDrawable drawable, int buffer)
{
+#if __DRI_TEX_BUFFER_VERSION >= 3
+ struct glx_context *gc = __glXGetCurrentContext();
+ struct dri2_context *pcp = (struct dri2_context *) gc;
+ __GLXDRIdrawable *base = GetGLXDRIDrawable(dpy, drawable);
+ struct glx_display *dpyPriv = __glXInitialize(dpy);
+ struct dri2_drawable *pdraw = (struct dri2_drawable *) base;
+ struct dri2_display *pdp =
+ (struct dri2_display *) dpyPriv->dri2Display;
+ struct dri2_screen *psc;
+
+ if (pdraw != NULL) {
+ psc = (struct dri2_screen *) base->psc;
+
+ if (psc->texBuffer->base.version >= 3 &&
+ psc->texBuffer->releaseTexBuffer != NULL) {
+ (*psc->texBuffer->releaseTexBuffer) (pcp->driContext,
+ pdraw->base.textureTarget,
+ pdraw->driDrawable);
+ }
+ }
+#endif
}
static const struct glx_context_vtable dri2_context_vtable = {
diff --git a/src/glx/indirect.c b/src/glx/indirect.c
index 49938a167a5..6d3c42c5f3b 100644
--- a/src/glx/indirect.c
+++ b/src/glx/indirect.c
@@ -41,19 +41,19 @@
#define __GLX_PAD(n) (((n) + 3) & ~3)
-# if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)
-# define FASTCALL __attribute__((fastcall))
-# else
-# define FASTCALL
-# endif
-# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
-# define NOINLINE __attribute__((noinline))
-# else
-# define NOINLINE
-# endif
+#if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)
+#define FASTCALL __attribute__((fastcall))
+#else
+#define FASTCALL
+#endif
+#if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
+#define NOINLINE __attribute__((noinline))
+#else
+#define NOINLINE
+#endif
#ifndef __GNUC__
-# define __builtin_expect(x, y) x
+#define __builtin_expect(x, y) x
#endif
/* If the size and opcode values are known at compile-time, this will, on
@@ -10657,5 +10657,5 @@ __indirect_glFramebufferTextureLayerEXT(GLenum target, GLenum attachment,
}
-# undef FASTCALL
-# undef NOINLINE
+#undef FASTCALL
+#undef NOINLINE
diff --git a/src/glx/indirect_size.c b/src/glx/indirect_size.c
index 411a0e42c55..137e69cb044 100644
--- a/src/glx/indirect_size.c
+++ b/src/glx/indirect_size.c
@@ -29,35 +29,35 @@
#include <GL/gl.h>
#include "indirect_size.h"
-# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
-# define PURE __attribute__((pure))
-# else
-# define PURE
-# endif
+#if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
+#define PURE __attribute__((pure))
+#else
+#define PURE
+#endif
-# if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)
-# define FASTCALL __attribute__((fastcall))
-# else
-# define FASTCALL
-# endif
+#if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)
+#define FASTCALL __attribute__((fastcall))
+#else
+#define FASTCALL
+#endif
-# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) && defined(__ELF__)
-# define INTERNAL __attribute__((visibility("internal")))
-# else
-# define INTERNAL
-# endif
+#if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) && defined(__ELF__)
+#define INTERNAL __attribute__((visibility("internal")))
+#else
+#define INTERNAL
+#endif
#if defined(__CYGWIN__) || defined(__MINGW32__) || defined(GLX_USE_APPLEGL)
-# undef HAVE_ALIAS
+#undef HAVE_ALIAS
#endif
#ifdef HAVE_ALIAS
-# define ALIAS2(from,to) \
+#define ALIAS2(from,to) \
INTERNAL PURE FASTCALL GLint __gl ## from ## _size( GLenum e ) \
__attribute__ ((alias( # to )));
-# define ALIAS(from,to) ALIAS2( from, __gl ## to ## _size )
+#define ALIAS(from,to) ALIAS2( from, __gl ## to ## _size )
#else
-# define ALIAS(from,to) \
+#define ALIAS(from,to) \
INTERNAL PURE FASTCALL GLint __gl ## from ## _size( GLenum e ) \
{ return __gl ## to ## _size( e ); }
#endif
@@ -383,6 +383,6 @@ ALIAS(Fogiv, Fogfv)
ALIAS(ColorTableParameteriv, ColorTableParameterfv)
ALIAS(ConvolutionParameteriv, ConvolutionParameterfv)
ALIAS(PointParameterivNV, PointParameterfvEXT)
-# undef PURE
-# undef FASTCALL
-# undef INTERNAL
+#undef PURE
+#undef FASTCALL
+#undef INTERNAL
diff --git a/src/glx/indirect_size.h b/src/glx/indirect_size.h
index 79b849b6839..9857b6c75e6 100644
--- a/src/glx/indirect_size.h
+++ b/src/glx/indirect_size.h
@@ -26,7 +26,7 @@
*/
#if !defined( _INDIRECT_SIZE_H_ )
-# define _INDIRECT_SIZE_H_
+#define _INDIRECT_SIZE_H_
/**
* \file
@@ -36,23 +36,23 @@
* \author Ian Romanick <idr@us.ibm.com>
*/
-# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
-# define PURE __attribute__((pure))
-# else
-# define PURE
-# endif
+#if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
+#define PURE __attribute__((pure))
+#else
+#define PURE
+#endif
-# if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)
-# define FASTCALL __attribute__((fastcall))
-# else
-# define FASTCALL
-# endif
+#if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)
+#define FASTCALL __attribute__((fastcall))
+#else
+#define FASTCALL
+#endif
-# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) && defined(__ELF__)
-# define INTERNAL __attribute__((visibility("internal")))
-# else
-# define INTERNAL
-# endif
+#if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) && defined(__ELF__)
+#define INTERNAL __attribute__((visibility("internal")))
+#else
+#define INTERNAL
+#endif
extern INTERNAL PURE FASTCALL GLint __glCallLists_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glFogfv_size(GLenum);
@@ -81,8 +81,8 @@ extern INTERNAL PURE FASTCALL GLint __glConvolutionParameteriv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glPointParameterfvEXT_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glPointParameterivNV_size(GLenum);
-# undef PURE
-# undef FASTCALL
-# undef INTERNAL
+#undef PURE
+#undef FASTCALL
+#undef INTERNAL
#endif /* !defined( _INDIRECT_SIZE_H_ ) */
diff --git a/src/mapi/es1api/Makefile b/src/mapi/es1api/Makefile
index 576ac5afdc3..3659d6486a8 100644
--- a/src/mapi/es1api/Makefile
+++ b/src/mapi/es1api/Makefile
@@ -44,10 +44,10 @@ GLAPI_ASM_OBJECTS := $(GLAPI_ASM_SOURCES:.S=.o)
GLAPI_ASM_SOURCES := $(addprefix $(GEN)/, $(GLAPI_ASM_SOURCES))
include $(MAPI)/sources.mak
-MAPI_GLAPI_OBJECTS := $(MAPI_GLAPI_SOURCES:.c=.o)
-MAPI_GLAPI_SOURCES := $(addprefix $(MAPI)/, $(MAPI_GLAPI_SOURCES))
+MAPI_UTIL_OBJECTS := $(MAPI_UTIL_SOURCES:.c=.o)
+MAPI_UTIL_SOURCES := $(addprefix $(MAPI)/, $(MAPI_UTIL_SOURCES))
-ESAPI_OBJECTS = $(GLAPI_OBJECTS) $(GLAPI_ASM_OBJECTS) $(MAPI_GLAPI_OBJECTS)
+ESAPI_OBJECTS = $(GLAPI_OBJECTS) $(GLAPI_ASM_OBJECTS) $(MAPI_UTIL_OBJECTS)
INCLUDE_DIRS = \
-I$(TOP)/include \
@@ -72,13 +72,13 @@ lib$(ESAPI).a: $(ESAPI_OBJECTS)
@$(MKLIB) -o $(ESAPI) -static $(ESAPI_OBJECTS)
$(GLAPI_OBJECTS): %.o: $(GLAPI)/%.c
- $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@
+ $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) -DMAPI_MODE_UTIL $< -o $@
$(GLAPI_ASM_OBJECTS): %.o: $(GEN)/%.S
$(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@
-$(MAPI_GLAPI_OBJECTS): %.o: $(MAPI)/%.c
- $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) -DMAPI_GLAPI_CURRENT $< -o $@
+$(MAPI_UTIL_OBJECTS): %.o: $(MAPI)/%.c
+ $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) -DMAPI_MODE_UTIL $< -o $@
$(GLAPI_SOURCES) $(GLAPI_ASM_SOURCES): | glapi-stamp
@@ -135,10 +135,10 @@ install: default install-headers install-pc
$(MINSTALL) $(TOP)/$(LIB_DIR)/$(GLES_LIB_GLOB) \
$(DESTDIR)$(INSTALL_LIB_DIR)
-depend: $(GLAPI_SOURCES) $(MAPI_GLAPI_SOURCES)
+depend: $(GLAPI_SOURCES) $(MAPI_UTIL_SOURCES)
@echo "running $(MKDEP)"
@touch depend
@$(MKDEP) $(MKDEP_OPTIONS) -f- $(DEFINES) $(INCLUDE_DIRS) \
- -DMAPI_GLAPI_CURRENT $(GLAPI_SOURCES) $(MAPI_GLAPI_SOURCES) \
+ -DMAPI_MODE_UTIL $(GLAPI_SOURCES) $(MAPI_UTIL_SOURCES) \
2>/dev/null | sed -e 's,^$(GLAPI)/,,' -e 's,^$(MAPI)/,,' \
> depend
diff --git a/src/mapi/glapi/Makefile b/src/mapi/glapi/Makefile
index ca9381d4253..a9ab07903c1 100644
--- a/src/mapi/glapi/Makefile
+++ b/src/mapi/glapi/Makefile
@@ -12,10 +12,10 @@ GLAPI_OBJECTS = $(GLAPI_SOURCES:.c=.o)
GLAPI_ASM_OBJECTS = $(GLAPI_ASM_SOURCES:.S=.o)
include $(MAPI)/sources.mak
-MAPI_GLAPI_OBJECTS := $(MAPI_GLAPI_SOURCES:.c=.o)
-MAPI_GLAPI_SOURCES := $(addprefix $(MAPI)/, $(MAPI_GLAPI_SOURCES))
+MAPI_UTIL_OBJECTS := $(MAPI_UTIL_SOURCES:.c=.o)
+MAPI_UTIL_SOURCES := $(addprefix $(MAPI)/, $(MAPI_UTIL_SOURCES))
-TARGET_OBJECTS = $(GLAPI_OBJECTS) $(GLAPI_ASM_OBJECTS) $(MAPI_GLAPI_OBJECTS)
+TARGET_OBJECTS = $(GLAPI_OBJECTS) $(GLAPI_ASM_OBJECTS) $(MAPI_UTIL_OBJECTS)
INCLUDE_DIRS = \
-I$(TOP)/include \
@@ -28,13 +28,13 @@ lib$(TARGET).a: $(TARGET_OBJECTS)
@$(MKLIB) -o $(TARGET) -static $(TARGET_OBJECTS)
$(GLAPI_OBJECTS): %.o: %.c
- $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@
+ $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) -DMAPI_MODE_UTIL $< -o $@
$(GLAPI_ASM_OBJECTS): %.o: %.S
$(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@
-$(MAPI_GLAPI_OBJECTS): %.o: $(MAPI)/%.c
- $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) -DMAPI_GLAPI_CURRENT $< -o $@
+$(MAPI_UTIL_OBJECTS): %.o: $(MAPI)/%.c
+ $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) -DMAPI_MODE_UTIL $< -o $@
install:
@@ -43,11 +43,11 @@ clean:
-rm -f lib$(TARGET).a
-rm -f depend depend.bak
-depend: $(GLAPI_SOURCES) $(MAPI_GLAPI_SOURCES)
+depend: $(GLAPI_SOURCES) $(MAPI_UTIL_SOURCES)
@ echo "running $(MKDEP)"
@ touch depend
@$(MKDEP) $(MKDEP_OPTIONS) -f- $(DEFINES) $(INCLUDE_DIRS) \
- -DMAPI_GLAPI_CURRENT $(GLAPI_SOURCES) $(MAPI_GLAPI_SOURCES) \
+ -DMAPI_MODE_UTIL $(GLAPI_SOURCES) $(MAPI_UTIL_SOURCES) \
2>/dev/null | sed -e 's,^$(MAPI)/,,' > depend
-include depend
diff --git a/src/mapi/glapi/SConscript b/src/mapi/glapi/SConscript
index 77a5f9bd2e3..4057991ec8d 100644
--- a/src/mapi/glapi/SConscript
+++ b/src/mapi/glapi/SConscript
@@ -9,14 +9,13 @@ if env['platform'] != 'winddk':
env = env.Clone()
env.Append(CPPDEFINES = [
- 'MAPI_GLAPI_CURRENT',
+ 'MAPI_MODE_UTIL',
])
if env['platform'] == 'windows':
env.Append(CPPDEFINES = [
'_GDI32_', # prevent gl* being declared __declspec(dllimport) in MS headers
'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers
- 'WIN32_THREADS', # use Win32 thread API
])
env.Append(CPPPATH = [
@@ -30,6 +29,7 @@ if env['platform'] != 'winddk':
'glapi_getproc.c',
'glapi_nop.c',
'glthread.c',
+ 'glapi.c',
]
mapi_sources = [
diff --git a/src/mapi/glapi/gen/ARB_ES2_compatibility.xml b/src/mapi/glapi/gen/ARB_ES2_compatibility.xml
new file mode 100644
index 00000000000..d52a88c6036
--- /dev/null
+++ b/src/mapi/glapi/gen/ARB_ES2_compatibility.xml
@@ -0,0 +1,58 @@
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
+
+<OpenGLAPI>
+
+<category name="GL_ARB_ES2_compatibility" number="95">
+ <enum name="FIXED" count="1" value="0x140C"/>
+ <enum name="LOW_FLOAT" value="0x8DF0"/>
+ <enum name="MEDIUM_FLOAT" value="0x8DF1"/>
+ <enum name="HIGH_FLOAT" value="0x8DF2"/>
+ <enum name="LOW_INT" value="0x8DF3"/>
+ <enum name="MEDIUM_INT" value="0x8DF4"/>
+ <enum name="HIGH_INT" value="0x8DF5"/>
+ <enum name="SHADER_BINARY_FORMATS" value="0x8DF8"/>
+ <enum name="NUM_SHADER_BINARY_FORMATS" value="0x8DF9"/>
+ <enum name="SHADER_COMPILER" value="0x8DFA"/>
+ <enum name="MAX_VERTEX_UNIFORM_VECTORS" value="0x8DFB"/>
+ <enum name="MAX_VARYING_VECTORS" value="0x8DFC"/>
+ <enum name="MAX_FRAGMENT_UNIFORM_VECTORS" value="0x8DFD"/>
+
+ <function name="GetShaderPrecisionFormat" offset="assign">
+ <param name="shadertype" type="GLenum"/>
+ <param name="precisiontype" type="GLenum"/>
+ <param name="range" type="GLint *"/>
+ <param name="precision" type="GLint *"/>
+ </function>
+
+ <function name="ReleaseShaderCompiler" offset="assign">
+ </function>
+
+ <function name="ShaderBinary" offset="assign">
+ <param name="n" type="GLsizei"/>
+ <param name="shaders" type="const GLuint *"/>
+ <param name="binaryformat" type="GLenum"/>
+ <param name="binary" type="const GLvoid *"/>
+ <param name="length" type="GLsizei"/>
+ </function>
+
+ <!-- from GL_OES_fixed_point -->
+ <enum name="FIXED" value="0x140C"/>
+ <type name="fixed" size="4" />
+
+ <!-- from GL_OES_read_format -->
+ <enum name="IMPLEMENTATION_COLOR_READ_TYPE" value="0x8B9A"/>
+ <enum name="IMPLEMENTATION_COLOR_READ_FORMAT" value="0x8B9B"/>
+
+ <!-- from GL_OES_single_precision -->
+ <function name="ClearDepthf" offset="assign">
+ <param name="depth" type="GLclampf"/>
+ </function>
+
+ <function name="DepthRangef" offset="assign">
+ <param name="zNear" type="GLclampf"/>
+ <param name="zFar" type="GLclampf"/>
+ </function>
+</category>
+
+</OpenGLAPI>
diff --git a/src/mapi/glapi/gen/Makefile b/src/mapi/glapi/gen/Makefile
index 5a9b6ac4a87..c08be387f3f 100644
--- a/src/mapi/glapi/gen/Makefile
+++ b/src/mapi/glapi/gen/Makefile
@@ -74,6 +74,7 @@ API_XML = \
ARB_depth_clamp.xml \
ARB_draw_elements_base_vertex.xml \
ARB_draw_instanced.xml \
+ ARB_ES2_compatibility.xml \
ARB_framebuffer_object.xml \
ARB_geometry_shader4.xml \
ARB_map_buffer_range.xml \
diff --git a/src/mapi/glapi/gen/gl_API.xml b/src/mapi/glapi/gen/gl_API.xml
index 2004647954c..0fc44b5a83d 100644
--- a/src/mapi/glapi/gen/gl_API.xml
+++ b/src/mapi/glapi/gen/gl_API.xml
@@ -7949,6 +7949,8 @@
</enum>
</category>
+<xi:include href="ARB_ES2_compatibility.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
<xi:include href="ARB_framebuffer_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
<xi:include href="ARB_copy_buffer.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
diff --git a/src/mapi/glapi/gen/gl_x86-64_asm.py b/src/mapi/glapi/gen/gl_x86-64_asm.py
index e6e78c42f3b..2fa140dc308 100644
--- a/src/mapi/glapi/gen/gl_x86-64_asm.py
+++ b/src/mapi/glapi/gen/gl_x86-64_asm.py
@@ -138,7 +138,7 @@ class PrintGenericStubs(gl_XML.gl_print_base):
print '# define GL_PREFIX(n) GLNAME(CONCAT(gl,n))'
print '# endif'
print ''
- print '#if defined(PTHREADS) || defined(WIN32_THREADS) || defined(BEOS_THREADS)'
+ print '#if defined(PTHREADS) || defined(WIN32) || defined(BEOS_THREADS)'
print '# define THREADS'
print '#endif'
print ''
diff --git a/src/mapi/glapi/gen/gl_x86_asm.py b/src/mapi/glapi/gen/gl_x86_asm.py
index 3b1d035f04a..21996a39421 100644
--- a/src/mapi/glapi/gen/gl_x86_asm.py
+++ b/src/mapi/glapi/gen/gl_x86_asm.py
@@ -78,7 +78,7 @@ class PrintGenericStubs(gl_XML.gl_print_base):
print '#define GLOBL_FN(x) GLOBL x'
print '#endif'
print ''
- print '#if defined(PTHREADS) || defined(WIN32_THREADS) || defined(BEOS_THREADS)'
+ print '#if defined(PTHREADS) || defined(WIN32) || defined(BEOS_THREADS)'
print '# define THREADS'
print '#endif'
print ''
diff --git a/src/mapi/glapi/glapi.c b/src/mapi/glapi/glapi.c
new file mode 100644
index 00000000000..f7655c558c4
--- /dev/null
+++ b/src/mapi/glapi/glapi.c
@@ -0,0 +1,65 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.9
+ *
+ * Copyright (C) 2010 LunarG Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Chia-I Wu <olv@lunarg.com>
+ */
+
+#include "glapi/glapi.h"
+#include "mapi/u_current.h"
+
+/*
+ * Global variables, _glapi_get_context, and _glapi_get_dispatch are defined in
+ * u_current.c.
+ */
+
+#ifdef GLX_USE_TLS
+/* not used, but defined for compatibility */
+const struct _glapi_table *_glapi_Dispatch;
+const void *_glapi_Context;
+#endif /* GLX_USE_TLS */
+
+void
+_glapi_destroy_multithread(void)
+{
+ u_current_destroy();
+}
+
+void
+_glapi_check_multithread(void)
+{
+ u_current_init();
+}
+
+void
+_glapi_set_context(void *context)
+{
+ u_current_set_user((const void *) context);
+}
+
+void
+_glapi_set_dispatch(struct _glapi_table *dispatch)
+{
+ u_current_set((const struct mapi_table *) dispatch);
+}
diff --git a/src/mapi/glapi/glapi_getproc.c b/src/mapi/glapi/glapi_getproc.c
index 47a01176d5a..0a6ff7795fb 100644
--- a/src/mapi/glapi/glapi_getproc.c
+++ b/src/mapi/glapi/glapi_getproc.c
@@ -42,7 +42,7 @@
*/
-#if !defined(DISPATCH_FUNCTION_SIZE) && !defined(XFree86Server)
+#if !defined(DISPATCH_FUNCTION_SIZE)
# define NEED_FUNCTION_POINTER
#endif
#include "glapi/glprocs.h"
@@ -88,7 +88,6 @@ get_static_proc_offset(const char *funcName)
}
-#if !defined(XFree86Server)
/**
* Return dispatch function address for the named static (built-in) function.
@@ -113,16 +112,6 @@ get_static_proc_address(const char *funcName)
#endif
}
-#else
-
-static _glapi_proc
-get_static_proc_address(const char *funcName)
-{
- (void) funcName;
- return NULL;
-}
-
-#endif /* !defined(XFree86Server) */
/**
diff --git a/src/mapi/glapi/glapi_sparc.S b/src/mapi/glapi/glapi_sparc.S
index 969769a310c..b919c289084 100644
--- a/src/mapi/glapi/glapi_sparc.S
+++ b/src/mapi/glapi/glapi_sparc.S
@@ -795,110 +795,105 @@ gl_dispatch_functions_start:
GL_STUB(glIsTransformFeedback, 597)
GL_STUB(glPauseTransformFeedback, 598)
GL_STUB(glResumeTransformFeedback, 599)
- GL_STUB(glPolygonOffsetEXT, 600)
- GL_STUB(gl_dispatch_stub_601, 601)
- HIDDEN(gl_dispatch_stub_601)
- GL_STUB(gl_dispatch_stub_602, 602)
- HIDDEN(gl_dispatch_stub_602)
- GL_STUB(gl_dispatch_stub_603, 603)
- HIDDEN(gl_dispatch_stub_603)
- GL_STUB(gl_dispatch_stub_604, 604)
- HIDDEN(gl_dispatch_stub_604)
- GL_STUB(gl_dispatch_stub_605, 605)
- HIDDEN(gl_dispatch_stub_605)
+ GL_STUB(glClearDepthf, 600)
+ GL_STUB(glDepthRangef, 601)
+ GL_STUB(glGetShaderPrecisionFormat, 602)
+ GL_STUB(glReleaseShaderCompiler, 603)
+ GL_STUB(glShaderBinary, 604)
+ GL_STUB(glPolygonOffsetEXT, 605)
GL_STUB(gl_dispatch_stub_606, 606)
HIDDEN(gl_dispatch_stub_606)
GL_STUB(gl_dispatch_stub_607, 607)
HIDDEN(gl_dispatch_stub_607)
GL_STUB(gl_dispatch_stub_608, 608)
HIDDEN(gl_dispatch_stub_608)
- GL_STUB(glColorPointerEXT, 609)
- GL_STUB(glEdgeFlagPointerEXT, 610)
- GL_STUB(glIndexPointerEXT, 611)
- GL_STUB(glNormalPointerEXT, 612)
- GL_STUB(glTexCoordPointerEXT, 613)
- GL_STUB(glVertexPointerEXT, 614)
- GL_STUB(glPointParameterfEXT, 615)
- GL_STUB(glPointParameterfvEXT, 616)
- GL_STUB(glLockArraysEXT, 617)
- GL_STUB(glUnlockArraysEXT, 618)
- GL_STUB(glSecondaryColor3bEXT, 619)
- GL_STUB(glSecondaryColor3bvEXT, 620)
- GL_STUB(glSecondaryColor3dEXT, 621)
- GL_STUB(glSecondaryColor3dvEXT, 622)
- GL_STUB(glSecondaryColor3fEXT, 623)
- GL_STUB(glSecondaryColor3fvEXT, 624)
- GL_STUB(glSecondaryColor3iEXT, 625)
- GL_STUB(glSecondaryColor3ivEXT, 626)
- GL_STUB(glSecondaryColor3sEXT, 627)
- GL_STUB(glSecondaryColor3svEXT, 628)
- GL_STUB(glSecondaryColor3ubEXT, 629)
- GL_STUB(glSecondaryColor3ubvEXT, 630)
- GL_STUB(glSecondaryColor3uiEXT, 631)
- GL_STUB(glSecondaryColor3uivEXT, 632)
- GL_STUB(glSecondaryColor3usEXT, 633)
- GL_STUB(glSecondaryColor3usvEXT, 634)
- GL_STUB(glSecondaryColorPointerEXT, 635)
- GL_STUB(glMultiDrawArraysEXT, 636)
- GL_STUB(glMultiDrawElementsEXT, 637)
- GL_STUB(glFogCoordPointerEXT, 638)
- GL_STUB(glFogCoorddEXT, 639)
- GL_STUB(glFogCoorddvEXT, 640)
- GL_STUB(glFogCoordfEXT, 641)
- GL_STUB(glFogCoordfvEXT, 642)
- GL_STUB(gl_dispatch_stub_643, 643)
- HIDDEN(gl_dispatch_stub_643)
- GL_STUB(glBlendFuncSeparateEXT, 644)
- GL_STUB(glFlushVertexArrayRangeNV, 645)
- GL_STUB(glVertexArrayRangeNV, 646)
- GL_STUB(glCombinerInputNV, 647)
- GL_STUB(glCombinerOutputNV, 648)
- GL_STUB(glCombinerParameterfNV, 649)
- GL_STUB(glCombinerParameterfvNV, 650)
- GL_STUB(glCombinerParameteriNV, 651)
- GL_STUB(glCombinerParameterivNV, 652)
- GL_STUB(glFinalCombinerInputNV, 653)
- GL_STUB(glGetCombinerInputParameterfvNV, 654)
- GL_STUB(glGetCombinerInputParameterivNV, 655)
- GL_STUB(glGetCombinerOutputParameterfvNV, 656)
- GL_STUB(glGetCombinerOutputParameterivNV, 657)
- GL_STUB(glGetFinalCombinerInputParameterfvNV, 658)
- GL_STUB(glGetFinalCombinerInputParameterivNV, 659)
- GL_STUB(glResizeBuffersMESA, 660)
- GL_STUB(glWindowPos2dMESA, 661)
- GL_STUB(glWindowPos2dvMESA, 662)
- GL_STUB(glWindowPos2fMESA, 663)
- GL_STUB(glWindowPos2fvMESA, 664)
- GL_STUB(glWindowPos2iMESA, 665)
- GL_STUB(glWindowPos2ivMESA, 666)
- GL_STUB(glWindowPos2sMESA, 667)
- GL_STUB(glWindowPos2svMESA, 668)
- GL_STUB(glWindowPos3dMESA, 669)
- GL_STUB(glWindowPos3dvMESA, 670)
- GL_STUB(glWindowPos3fMESA, 671)
- GL_STUB(glWindowPos3fvMESA, 672)
- GL_STUB(glWindowPos3iMESA, 673)
- GL_STUB(glWindowPos3ivMESA, 674)
- GL_STUB(glWindowPos3sMESA, 675)
- GL_STUB(glWindowPos3svMESA, 676)
- GL_STUB(glWindowPos4dMESA, 677)
- GL_STUB(glWindowPos4dvMESA, 678)
- GL_STUB(glWindowPos4fMESA, 679)
- GL_STUB(glWindowPos4fvMESA, 680)
- GL_STUB(glWindowPos4iMESA, 681)
- GL_STUB(glWindowPos4ivMESA, 682)
- GL_STUB(glWindowPos4sMESA, 683)
- GL_STUB(glWindowPos4svMESA, 684)
- GL_STUB(gl_dispatch_stub_685, 685)
- HIDDEN(gl_dispatch_stub_685)
- GL_STUB(gl_dispatch_stub_686, 686)
- HIDDEN(gl_dispatch_stub_686)
- GL_STUB(gl_dispatch_stub_687, 687)
- HIDDEN(gl_dispatch_stub_687)
- GL_STUB(gl_dispatch_stub_688, 688)
- HIDDEN(gl_dispatch_stub_688)
- GL_STUB(gl_dispatch_stub_689, 689)
- HIDDEN(gl_dispatch_stub_689)
+ GL_STUB(gl_dispatch_stub_609, 609)
+ HIDDEN(gl_dispatch_stub_609)
+ GL_STUB(gl_dispatch_stub_610, 610)
+ HIDDEN(gl_dispatch_stub_610)
+ GL_STUB(gl_dispatch_stub_611, 611)
+ HIDDEN(gl_dispatch_stub_611)
+ GL_STUB(gl_dispatch_stub_612, 612)
+ HIDDEN(gl_dispatch_stub_612)
+ GL_STUB(gl_dispatch_stub_613, 613)
+ HIDDEN(gl_dispatch_stub_613)
+ GL_STUB(glColorPointerEXT, 614)
+ GL_STUB(glEdgeFlagPointerEXT, 615)
+ GL_STUB(glIndexPointerEXT, 616)
+ GL_STUB(glNormalPointerEXT, 617)
+ GL_STUB(glTexCoordPointerEXT, 618)
+ GL_STUB(glVertexPointerEXT, 619)
+ GL_STUB(glPointParameterfEXT, 620)
+ GL_STUB(glPointParameterfvEXT, 621)
+ GL_STUB(glLockArraysEXT, 622)
+ GL_STUB(glUnlockArraysEXT, 623)
+ GL_STUB(glSecondaryColor3bEXT, 624)
+ GL_STUB(glSecondaryColor3bvEXT, 625)
+ GL_STUB(glSecondaryColor3dEXT, 626)
+ GL_STUB(glSecondaryColor3dvEXT, 627)
+ GL_STUB(glSecondaryColor3fEXT, 628)
+ GL_STUB(glSecondaryColor3fvEXT, 629)
+ GL_STUB(glSecondaryColor3iEXT, 630)
+ GL_STUB(glSecondaryColor3ivEXT, 631)
+ GL_STUB(glSecondaryColor3sEXT, 632)
+ GL_STUB(glSecondaryColor3svEXT, 633)
+ GL_STUB(glSecondaryColor3ubEXT, 634)
+ GL_STUB(glSecondaryColor3ubvEXT, 635)
+ GL_STUB(glSecondaryColor3uiEXT, 636)
+ GL_STUB(glSecondaryColor3uivEXT, 637)
+ GL_STUB(glSecondaryColor3usEXT, 638)
+ GL_STUB(glSecondaryColor3usvEXT, 639)
+ GL_STUB(glSecondaryColorPointerEXT, 640)
+ GL_STUB(glMultiDrawArraysEXT, 641)
+ GL_STUB(glMultiDrawElementsEXT, 642)
+ GL_STUB(glFogCoordPointerEXT, 643)
+ GL_STUB(glFogCoorddEXT, 644)
+ GL_STUB(glFogCoorddvEXT, 645)
+ GL_STUB(glFogCoordfEXT, 646)
+ GL_STUB(glFogCoordfvEXT, 647)
+ GL_STUB(gl_dispatch_stub_648, 648)
+ HIDDEN(gl_dispatch_stub_648)
+ GL_STUB(glBlendFuncSeparateEXT, 649)
+ GL_STUB(glFlushVertexArrayRangeNV, 650)
+ GL_STUB(glVertexArrayRangeNV, 651)
+ GL_STUB(glCombinerInputNV, 652)
+ GL_STUB(glCombinerOutputNV, 653)
+ GL_STUB(glCombinerParameterfNV, 654)
+ GL_STUB(glCombinerParameterfvNV, 655)
+ GL_STUB(glCombinerParameteriNV, 656)
+ GL_STUB(glCombinerParameterivNV, 657)
+ GL_STUB(glFinalCombinerInputNV, 658)
+ GL_STUB(glGetCombinerInputParameterfvNV, 659)
+ GL_STUB(glGetCombinerInputParameterivNV, 660)
+ GL_STUB(glGetCombinerOutputParameterfvNV, 661)
+ GL_STUB(glGetCombinerOutputParameterivNV, 662)
+ GL_STUB(glGetFinalCombinerInputParameterfvNV, 663)
+ GL_STUB(glGetFinalCombinerInputParameterivNV, 664)
+ GL_STUB(glResizeBuffersMESA, 665)
+ GL_STUB(glWindowPos2dMESA, 666)
+ GL_STUB(glWindowPos2dvMESA, 667)
+ GL_STUB(glWindowPos2fMESA, 668)
+ GL_STUB(glWindowPos2fvMESA, 669)
+ GL_STUB(glWindowPos2iMESA, 670)
+ GL_STUB(glWindowPos2ivMESA, 671)
+ GL_STUB(glWindowPos2sMESA, 672)
+ GL_STUB(glWindowPos2svMESA, 673)
+ GL_STUB(glWindowPos3dMESA, 674)
+ GL_STUB(glWindowPos3dvMESA, 675)
+ GL_STUB(glWindowPos3fMESA, 676)
+ GL_STUB(glWindowPos3fvMESA, 677)
+ GL_STUB(glWindowPos3iMESA, 678)
+ GL_STUB(glWindowPos3ivMESA, 679)
+ GL_STUB(glWindowPos3sMESA, 680)
+ GL_STUB(glWindowPos3svMESA, 681)
+ GL_STUB(glWindowPos4dMESA, 682)
+ GL_STUB(glWindowPos4dvMESA, 683)
+ GL_STUB(glWindowPos4fMESA, 684)
+ GL_STUB(glWindowPos4fvMESA, 685)
+ GL_STUB(glWindowPos4iMESA, 686)
+ GL_STUB(glWindowPos4ivMESA, 687)
+ GL_STUB(glWindowPos4sMESA, 688)
+ GL_STUB(glWindowPos4svMESA, 689)
GL_STUB(gl_dispatch_stub_690, 690)
HIDDEN(gl_dispatch_stub_690)
GL_STUB(gl_dispatch_stub_691, 691)
@@ -907,210 +902,220 @@ gl_dispatch_functions_start:
HIDDEN(gl_dispatch_stub_692)
GL_STUB(gl_dispatch_stub_693, 693)
HIDDEN(gl_dispatch_stub_693)
- GL_STUB(glAreProgramsResidentNV, 694)
- GL_STUB(glBindProgramNV, 695)
- GL_STUB(glDeleteProgramsNV, 696)
- GL_STUB(glExecuteProgramNV, 697)
- GL_STUB(glGenProgramsNV, 698)
- GL_STUB(glGetProgramParameterdvNV, 699)
- GL_STUB(glGetProgramParameterfvNV, 700)
- GL_STUB(glGetProgramStringNV, 701)
- GL_STUB(glGetProgramivNV, 702)
- GL_STUB(glGetTrackMatrixivNV, 703)
- GL_STUB(glGetVertexAttribPointervNV, 704)
- GL_STUB(glGetVertexAttribdvNV, 705)
- GL_STUB(glGetVertexAttribfvNV, 706)
- GL_STUB(glGetVertexAttribivNV, 707)
- GL_STUB(glIsProgramNV, 708)
- GL_STUB(glLoadProgramNV, 709)
- GL_STUB(glProgramParameters4dvNV, 710)
- GL_STUB(glProgramParameters4fvNV, 711)
- GL_STUB(glRequestResidentProgramsNV, 712)
- GL_STUB(glTrackMatrixNV, 713)
- GL_STUB(glVertexAttrib1dNV, 714)
- GL_STUB(glVertexAttrib1dvNV, 715)
- GL_STUB(glVertexAttrib1fNV, 716)
- GL_STUB(glVertexAttrib1fvNV, 717)
- GL_STUB(glVertexAttrib1sNV, 718)
- GL_STUB(glVertexAttrib1svNV, 719)
- GL_STUB(glVertexAttrib2dNV, 720)
- GL_STUB(glVertexAttrib2dvNV, 721)
- GL_STUB(glVertexAttrib2fNV, 722)
- GL_STUB(glVertexAttrib2fvNV, 723)
- GL_STUB(glVertexAttrib2sNV, 724)
- GL_STUB(glVertexAttrib2svNV, 725)
- GL_STUB(glVertexAttrib3dNV, 726)
- GL_STUB(glVertexAttrib3dvNV, 727)
- GL_STUB(glVertexAttrib3fNV, 728)
- GL_STUB(glVertexAttrib3fvNV, 729)
- GL_STUB(glVertexAttrib3sNV, 730)
- GL_STUB(glVertexAttrib3svNV, 731)
- GL_STUB(glVertexAttrib4dNV, 732)
- GL_STUB(glVertexAttrib4dvNV, 733)
- GL_STUB(glVertexAttrib4fNV, 734)
- GL_STUB(glVertexAttrib4fvNV, 735)
- GL_STUB(glVertexAttrib4sNV, 736)
- GL_STUB(glVertexAttrib4svNV, 737)
- GL_STUB(glVertexAttrib4ubNV, 738)
- GL_STUB(glVertexAttrib4ubvNV, 739)
- GL_STUB(glVertexAttribPointerNV, 740)
- GL_STUB(glVertexAttribs1dvNV, 741)
- GL_STUB(glVertexAttribs1fvNV, 742)
- GL_STUB(glVertexAttribs1svNV, 743)
- GL_STUB(glVertexAttribs2dvNV, 744)
- GL_STUB(glVertexAttribs2fvNV, 745)
- GL_STUB(glVertexAttribs2svNV, 746)
- GL_STUB(glVertexAttribs3dvNV, 747)
- GL_STUB(glVertexAttribs3fvNV, 748)
- GL_STUB(glVertexAttribs3svNV, 749)
- GL_STUB(glVertexAttribs4dvNV, 750)
- GL_STUB(glVertexAttribs4fvNV, 751)
- GL_STUB(glVertexAttribs4svNV, 752)
- GL_STUB(glVertexAttribs4ubvNV, 753)
- GL_STUB(glGetTexBumpParameterfvATI, 754)
- GL_STUB(glGetTexBumpParameterivATI, 755)
- GL_STUB(glTexBumpParameterfvATI, 756)
- GL_STUB(glTexBumpParameterivATI, 757)
- GL_STUB(glAlphaFragmentOp1ATI, 758)
- GL_STUB(glAlphaFragmentOp2ATI, 759)
- GL_STUB(glAlphaFragmentOp3ATI, 760)
- GL_STUB(glBeginFragmentShaderATI, 761)
- GL_STUB(glBindFragmentShaderATI, 762)
- GL_STUB(glColorFragmentOp1ATI, 763)
- GL_STUB(glColorFragmentOp2ATI, 764)
- GL_STUB(glColorFragmentOp3ATI, 765)
- GL_STUB(glDeleteFragmentShaderATI, 766)
- GL_STUB(glEndFragmentShaderATI, 767)
- GL_STUB(glGenFragmentShadersATI, 768)
- GL_STUB(glPassTexCoordATI, 769)
- GL_STUB(glSampleMapATI, 770)
- GL_STUB(glSetFragmentShaderConstantATI, 771)
- GL_STUB(glPointParameteriNV, 772)
- GL_STUB(glPointParameterivNV, 773)
- GL_STUB(gl_dispatch_stub_774, 774)
- HIDDEN(gl_dispatch_stub_774)
- GL_STUB(gl_dispatch_stub_775, 775)
- HIDDEN(gl_dispatch_stub_775)
- GL_STUB(gl_dispatch_stub_776, 776)
- HIDDEN(gl_dispatch_stub_776)
- GL_STUB(gl_dispatch_stub_777, 777)
- HIDDEN(gl_dispatch_stub_777)
- GL_STUB(gl_dispatch_stub_778, 778)
- HIDDEN(gl_dispatch_stub_778)
- GL_STUB(glGetProgramNamedParameterdvNV, 779)
- GL_STUB(glGetProgramNamedParameterfvNV, 780)
- GL_STUB(glProgramNamedParameter4dNV, 781)
- GL_STUB(glProgramNamedParameter4dvNV, 782)
- GL_STUB(glProgramNamedParameter4fNV, 783)
- GL_STUB(glProgramNamedParameter4fvNV, 784)
- GL_STUB(glPrimitiveRestartIndexNV, 785)
- GL_STUB(glPrimitiveRestartNV, 786)
- GL_STUB(gl_dispatch_stub_787, 787)
- HIDDEN(gl_dispatch_stub_787)
- GL_STUB(gl_dispatch_stub_788, 788)
- HIDDEN(gl_dispatch_stub_788)
- GL_STUB(glBindFramebufferEXT, 789)
- GL_STUB(glBindRenderbufferEXT, 790)
- GL_STUB(glCheckFramebufferStatusEXT, 791)
- GL_STUB(glDeleteFramebuffersEXT, 792)
- GL_STUB(glDeleteRenderbuffersEXT, 793)
- GL_STUB(glFramebufferRenderbufferEXT, 794)
- GL_STUB(glFramebufferTexture1DEXT, 795)
- GL_STUB(glFramebufferTexture2DEXT, 796)
- GL_STUB(glFramebufferTexture3DEXT, 797)
- GL_STUB(glGenFramebuffersEXT, 798)
- GL_STUB(glGenRenderbuffersEXT, 799)
- GL_STUB(glGenerateMipmapEXT, 800)
- GL_STUB(glGetFramebufferAttachmentParameterivEXT, 801)
- GL_STUB(glGetRenderbufferParameterivEXT, 802)
- GL_STUB(glIsFramebufferEXT, 803)
- GL_STUB(glIsRenderbufferEXT, 804)
- GL_STUB(glRenderbufferStorageEXT, 805)
- GL_STUB(gl_dispatch_stub_806, 806)
- HIDDEN(gl_dispatch_stub_806)
- GL_STUB(gl_dispatch_stub_807, 807)
- HIDDEN(gl_dispatch_stub_807)
- GL_STUB(gl_dispatch_stub_808, 808)
- HIDDEN(gl_dispatch_stub_808)
- GL_STUB(glBindFragDataLocationEXT, 809)
- GL_STUB(glGetFragDataLocationEXT, 810)
- GL_STUB(glGetUniformuivEXT, 811)
- GL_STUB(glGetVertexAttribIivEXT, 812)
- GL_STUB(glGetVertexAttribIuivEXT, 813)
- GL_STUB(glUniform1uiEXT, 814)
- GL_STUB(glUniform1uivEXT, 815)
- GL_STUB(glUniform2uiEXT, 816)
- GL_STUB(glUniform2uivEXT, 817)
- GL_STUB(glUniform3uiEXT, 818)
- GL_STUB(glUniform3uivEXT, 819)
- GL_STUB(glUniform4uiEXT, 820)
- GL_STUB(glUniform4uivEXT, 821)
- GL_STUB(glVertexAttribI1iEXT, 822)
- GL_STUB(glVertexAttribI1ivEXT, 823)
- GL_STUB(glVertexAttribI1uiEXT, 824)
- GL_STUB(glVertexAttribI1uivEXT, 825)
- GL_STUB(glVertexAttribI2iEXT, 826)
- GL_STUB(glVertexAttribI2ivEXT, 827)
- GL_STUB(glVertexAttribI2uiEXT, 828)
- GL_STUB(glVertexAttribI2uivEXT, 829)
- GL_STUB(glVertexAttribI3iEXT, 830)
- GL_STUB(glVertexAttribI3ivEXT, 831)
- GL_STUB(glVertexAttribI3uiEXT, 832)
- GL_STUB(glVertexAttribI3uivEXT, 833)
- GL_STUB(glVertexAttribI4bvEXT, 834)
- GL_STUB(glVertexAttribI4iEXT, 835)
- GL_STUB(glVertexAttribI4ivEXT, 836)
- GL_STUB(glVertexAttribI4svEXT, 837)
- GL_STUB(glVertexAttribI4ubvEXT, 838)
- GL_STUB(glVertexAttribI4uiEXT, 839)
- GL_STUB(glVertexAttribI4uivEXT, 840)
- GL_STUB(glVertexAttribI4usvEXT, 841)
- GL_STUB(glVertexAttribIPointerEXT, 842)
- GL_STUB(glFramebufferTextureLayerEXT, 843)
- GL_STUB(glColorMaskIndexedEXT, 844)
- GL_STUB(glDisableIndexedEXT, 845)
- GL_STUB(glEnableIndexedEXT, 846)
- GL_STUB(glGetBooleanIndexedvEXT, 847)
- GL_STUB(glGetIntegerIndexedvEXT, 848)
- GL_STUB(glIsEnabledIndexedEXT, 849)
- GL_STUB(glClearColorIiEXT, 850)
- GL_STUB(glClearColorIuiEXT, 851)
- GL_STUB(glGetTexParameterIivEXT, 852)
- GL_STUB(glGetTexParameterIuivEXT, 853)
- GL_STUB(glTexParameterIivEXT, 854)
- GL_STUB(glTexParameterIuivEXT, 855)
- GL_STUB(glBeginConditionalRenderNV, 856)
- GL_STUB(glEndConditionalRenderNV, 857)
- GL_STUB(glBeginTransformFeedbackEXT, 858)
- GL_STUB(glBindBufferBaseEXT, 859)
- GL_STUB(glBindBufferOffsetEXT, 860)
- GL_STUB(glBindBufferRangeEXT, 861)
- GL_STUB(glEndTransformFeedbackEXT, 862)
- GL_STUB(glGetTransformFeedbackVaryingEXT, 863)
- GL_STUB(glTransformFeedbackVaryingsEXT, 864)
- GL_STUB(glProvokingVertexEXT, 865)
- GL_STUB(gl_dispatch_stub_866, 866)
- HIDDEN(gl_dispatch_stub_866)
- GL_STUB(gl_dispatch_stub_867, 867)
- HIDDEN(gl_dispatch_stub_867)
- GL_STUB(glGetObjectParameterivAPPLE, 868)
- GL_STUB(glObjectPurgeableAPPLE, 869)
- GL_STUB(glObjectUnpurgeableAPPLE, 870)
- GL_STUB(glActiveProgramEXT, 871)
- GL_STUB(glCreateShaderProgramEXT, 872)
- GL_STUB(glUseShaderProgramEXT, 873)
- GL_STUB(gl_dispatch_stub_874, 874)
- HIDDEN(gl_dispatch_stub_874)
- GL_STUB(gl_dispatch_stub_875, 875)
- HIDDEN(gl_dispatch_stub_875)
- GL_STUB(gl_dispatch_stub_876, 876)
- HIDDEN(gl_dispatch_stub_876)
- GL_STUB(gl_dispatch_stub_877, 877)
- HIDDEN(gl_dispatch_stub_877)
- GL_STUB(gl_dispatch_stub_878, 878)
- HIDDEN(gl_dispatch_stub_878)
- GL_STUB(glEGLImageTargetRenderbufferStorageOES, 879)
- GL_STUB(glEGLImageTargetTexture2DOES, 880)
+ GL_STUB(gl_dispatch_stub_694, 694)
+ HIDDEN(gl_dispatch_stub_694)
+ GL_STUB(gl_dispatch_stub_695, 695)
+ HIDDEN(gl_dispatch_stub_695)
+ GL_STUB(gl_dispatch_stub_696, 696)
+ HIDDEN(gl_dispatch_stub_696)
+ GL_STUB(gl_dispatch_stub_697, 697)
+ HIDDEN(gl_dispatch_stub_697)
+ GL_STUB(gl_dispatch_stub_698, 698)
+ HIDDEN(gl_dispatch_stub_698)
+ GL_STUB(glAreProgramsResidentNV, 699)
+ GL_STUB(glBindProgramNV, 700)
+ GL_STUB(glDeleteProgramsNV, 701)
+ GL_STUB(glExecuteProgramNV, 702)
+ GL_STUB(glGenProgramsNV, 703)
+ GL_STUB(glGetProgramParameterdvNV, 704)
+ GL_STUB(glGetProgramParameterfvNV, 705)
+ GL_STUB(glGetProgramStringNV, 706)
+ GL_STUB(glGetProgramivNV, 707)
+ GL_STUB(glGetTrackMatrixivNV, 708)
+ GL_STUB(glGetVertexAttribPointervNV, 709)
+ GL_STUB(glGetVertexAttribdvNV, 710)
+ GL_STUB(glGetVertexAttribfvNV, 711)
+ GL_STUB(glGetVertexAttribivNV, 712)
+ GL_STUB(glIsProgramNV, 713)
+ GL_STUB(glLoadProgramNV, 714)
+ GL_STUB(glProgramParameters4dvNV, 715)
+ GL_STUB(glProgramParameters4fvNV, 716)
+ GL_STUB(glRequestResidentProgramsNV, 717)
+ GL_STUB(glTrackMatrixNV, 718)
+ GL_STUB(glVertexAttrib1dNV, 719)
+ GL_STUB(glVertexAttrib1dvNV, 720)
+ GL_STUB(glVertexAttrib1fNV, 721)
+ GL_STUB(glVertexAttrib1fvNV, 722)
+ GL_STUB(glVertexAttrib1sNV, 723)
+ GL_STUB(glVertexAttrib1svNV, 724)
+ GL_STUB(glVertexAttrib2dNV, 725)
+ GL_STUB(glVertexAttrib2dvNV, 726)
+ GL_STUB(glVertexAttrib2fNV, 727)
+ GL_STUB(glVertexAttrib2fvNV, 728)
+ GL_STUB(glVertexAttrib2sNV, 729)
+ GL_STUB(glVertexAttrib2svNV, 730)
+ GL_STUB(glVertexAttrib3dNV, 731)
+ GL_STUB(glVertexAttrib3dvNV, 732)
+ GL_STUB(glVertexAttrib3fNV, 733)
+ GL_STUB(glVertexAttrib3fvNV, 734)
+ GL_STUB(glVertexAttrib3sNV, 735)
+ GL_STUB(glVertexAttrib3svNV, 736)
+ GL_STUB(glVertexAttrib4dNV, 737)
+ GL_STUB(glVertexAttrib4dvNV, 738)
+ GL_STUB(glVertexAttrib4fNV, 739)
+ GL_STUB(glVertexAttrib4fvNV, 740)
+ GL_STUB(glVertexAttrib4sNV, 741)
+ GL_STUB(glVertexAttrib4svNV, 742)
+ GL_STUB(glVertexAttrib4ubNV, 743)
+ GL_STUB(glVertexAttrib4ubvNV, 744)
+ GL_STUB(glVertexAttribPointerNV, 745)
+ GL_STUB(glVertexAttribs1dvNV, 746)
+ GL_STUB(glVertexAttribs1fvNV, 747)
+ GL_STUB(glVertexAttribs1svNV, 748)
+ GL_STUB(glVertexAttribs2dvNV, 749)
+ GL_STUB(glVertexAttribs2fvNV, 750)
+ GL_STUB(glVertexAttribs2svNV, 751)
+ GL_STUB(glVertexAttribs3dvNV, 752)
+ GL_STUB(glVertexAttribs3fvNV, 753)
+ GL_STUB(glVertexAttribs3svNV, 754)
+ GL_STUB(glVertexAttribs4dvNV, 755)
+ GL_STUB(glVertexAttribs4fvNV, 756)
+ GL_STUB(glVertexAttribs4svNV, 757)
+ GL_STUB(glVertexAttribs4ubvNV, 758)
+ GL_STUB(glGetTexBumpParameterfvATI, 759)
+ GL_STUB(glGetTexBumpParameterivATI, 760)
+ GL_STUB(glTexBumpParameterfvATI, 761)
+ GL_STUB(glTexBumpParameterivATI, 762)
+ GL_STUB(glAlphaFragmentOp1ATI, 763)
+ GL_STUB(glAlphaFragmentOp2ATI, 764)
+ GL_STUB(glAlphaFragmentOp3ATI, 765)
+ GL_STUB(glBeginFragmentShaderATI, 766)
+ GL_STUB(glBindFragmentShaderATI, 767)
+ GL_STUB(glColorFragmentOp1ATI, 768)
+ GL_STUB(glColorFragmentOp2ATI, 769)
+ GL_STUB(glColorFragmentOp3ATI, 770)
+ GL_STUB(glDeleteFragmentShaderATI, 771)
+ GL_STUB(glEndFragmentShaderATI, 772)
+ GL_STUB(glGenFragmentShadersATI, 773)
+ GL_STUB(glPassTexCoordATI, 774)
+ GL_STUB(glSampleMapATI, 775)
+ GL_STUB(glSetFragmentShaderConstantATI, 776)
+ GL_STUB(glPointParameteriNV, 777)
+ GL_STUB(glPointParameterivNV, 778)
+ GL_STUB(gl_dispatch_stub_779, 779)
+ HIDDEN(gl_dispatch_stub_779)
+ GL_STUB(gl_dispatch_stub_780, 780)
+ HIDDEN(gl_dispatch_stub_780)
+ GL_STUB(gl_dispatch_stub_781, 781)
+ HIDDEN(gl_dispatch_stub_781)
+ GL_STUB(gl_dispatch_stub_782, 782)
+ HIDDEN(gl_dispatch_stub_782)
+ GL_STUB(gl_dispatch_stub_783, 783)
+ HIDDEN(gl_dispatch_stub_783)
+ GL_STUB(glGetProgramNamedParameterdvNV, 784)
+ GL_STUB(glGetProgramNamedParameterfvNV, 785)
+ GL_STUB(glProgramNamedParameter4dNV, 786)
+ GL_STUB(glProgramNamedParameter4dvNV, 787)
+ GL_STUB(glProgramNamedParameter4fNV, 788)
+ GL_STUB(glProgramNamedParameter4fvNV, 789)
+ GL_STUB(glPrimitiveRestartIndexNV, 790)
+ GL_STUB(glPrimitiveRestartNV, 791)
+ GL_STUB(gl_dispatch_stub_792, 792)
+ HIDDEN(gl_dispatch_stub_792)
+ GL_STUB(gl_dispatch_stub_793, 793)
+ HIDDEN(gl_dispatch_stub_793)
+ GL_STUB(glBindFramebufferEXT, 794)
+ GL_STUB(glBindRenderbufferEXT, 795)
+ GL_STUB(glCheckFramebufferStatusEXT, 796)
+ GL_STUB(glDeleteFramebuffersEXT, 797)
+ GL_STUB(glDeleteRenderbuffersEXT, 798)
+ GL_STUB(glFramebufferRenderbufferEXT, 799)
+ GL_STUB(glFramebufferTexture1DEXT, 800)
+ GL_STUB(glFramebufferTexture2DEXT, 801)
+ GL_STUB(glFramebufferTexture3DEXT, 802)
+ GL_STUB(glGenFramebuffersEXT, 803)
+ GL_STUB(glGenRenderbuffersEXT, 804)
+ GL_STUB(glGenerateMipmapEXT, 805)
+ GL_STUB(glGetFramebufferAttachmentParameterivEXT, 806)
+ GL_STUB(glGetRenderbufferParameterivEXT, 807)
+ GL_STUB(glIsFramebufferEXT, 808)
+ GL_STUB(glIsRenderbufferEXT, 809)
+ GL_STUB(glRenderbufferStorageEXT, 810)
+ GL_STUB(gl_dispatch_stub_811, 811)
+ HIDDEN(gl_dispatch_stub_811)
+ GL_STUB(gl_dispatch_stub_812, 812)
+ HIDDEN(gl_dispatch_stub_812)
+ GL_STUB(gl_dispatch_stub_813, 813)
+ HIDDEN(gl_dispatch_stub_813)
+ GL_STUB(glBindFragDataLocationEXT, 814)
+ GL_STUB(glGetFragDataLocationEXT, 815)
+ GL_STUB(glGetUniformuivEXT, 816)
+ GL_STUB(glGetVertexAttribIivEXT, 817)
+ GL_STUB(glGetVertexAttribIuivEXT, 818)
+ GL_STUB(glUniform1uiEXT, 819)
+ GL_STUB(glUniform1uivEXT, 820)
+ GL_STUB(glUniform2uiEXT, 821)
+ GL_STUB(glUniform2uivEXT, 822)
+ GL_STUB(glUniform3uiEXT, 823)
+ GL_STUB(glUniform3uivEXT, 824)
+ GL_STUB(glUniform4uiEXT, 825)
+ GL_STUB(glUniform4uivEXT, 826)
+ GL_STUB(glVertexAttribI1iEXT, 827)
+ GL_STUB(glVertexAttribI1ivEXT, 828)
+ GL_STUB(glVertexAttribI1uiEXT, 829)
+ GL_STUB(glVertexAttribI1uivEXT, 830)
+ GL_STUB(glVertexAttribI2iEXT, 831)
+ GL_STUB(glVertexAttribI2ivEXT, 832)
+ GL_STUB(glVertexAttribI2uiEXT, 833)
+ GL_STUB(glVertexAttribI2uivEXT, 834)
+ GL_STUB(glVertexAttribI3iEXT, 835)
+ GL_STUB(glVertexAttribI3ivEXT, 836)
+ GL_STUB(glVertexAttribI3uiEXT, 837)
+ GL_STUB(glVertexAttribI3uivEXT, 838)
+ GL_STUB(glVertexAttribI4bvEXT, 839)
+ GL_STUB(glVertexAttribI4iEXT, 840)
+ GL_STUB(glVertexAttribI4ivEXT, 841)
+ GL_STUB(glVertexAttribI4svEXT, 842)
+ GL_STUB(glVertexAttribI4ubvEXT, 843)
+ GL_STUB(glVertexAttribI4uiEXT, 844)
+ GL_STUB(glVertexAttribI4uivEXT, 845)
+ GL_STUB(glVertexAttribI4usvEXT, 846)
+ GL_STUB(glVertexAttribIPointerEXT, 847)
+ GL_STUB(glFramebufferTextureLayerEXT, 848)
+ GL_STUB(glColorMaskIndexedEXT, 849)
+ GL_STUB(glDisableIndexedEXT, 850)
+ GL_STUB(glEnableIndexedEXT, 851)
+ GL_STUB(glGetBooleanIndexedvEXT, 852)
+ GL_STUB(glGetIntegerIndexedvEXT, 853)
+ GL_STUB(glIsEnabledIndexedEXT, 854)
+ GL_STUB(glClearColorIiEXT, 855)
+ GL_STUB(glClearColorIuiEXT, 856)
+ GL_STUB(glGetTexParameterIivEXT, 857)
+ GL_STUB(glGetTexParameterIuivEXT, 858)
+ GL_STUB(glTexParameterIivEXT, 859)
+ GL_STUB(glTexParameterIuivEXT, 860)
+ GL_STUB(glBeginConditionalRenderNV, 861)
+ GL_STUB(glEndConditionalRenderNV, 862)
+ GL_STUB(glBeginTransformFeedbackEXT, 863)
+ GL_STUB(glBindBufferBaseEXT, 864)
+ GL_STUB(glBindBufferOffsetEXT, 865)
+ GL_STUB(glBindBufferRangeEXT, 866)
+ GL_STUB(glEndTransformFeedbackEXT, 867)
+ GL_STUB(glGetTransformFeedbackVaryingEXT, 868)
+ GL_STUB(glTransformFeedbackVaryingsEXT, 869)
+ GL_STUB(glProvokingVertexEXT, 870)
+ GL_STUB(gl_dispatch_stub_871, 871)
+ HIDDEN(gl_dispatch_stub_871)
+ GL_STUB(gl_dispatch_stub_872, 872)
+ HIDDEN(gl_dispatch_stub_872)
+ GL_STUB(glGetObjectParameterivAPPLE, 873)
+ GL_STUB(glObjectPurgeableAPPLE, 874)
+ GL_STUB(glObjectUnpurgeableAPPLE, 875)
+ GL_STUB(glActiveProgramEXT, 876)
+ GL_STUB(glCreateShaderProgramEXT, 877)
+ GL_STUB(glUseShaderProgramEXT, 878)
+ GL_STUB(gl_dispatch_stub_879, 879)
+ HIDDEN(gl_dispatch_stub_879)
+ GL_STUB(gl_dispatch_stub_880, 880)
+ HIDDEN(gl_dispatch_stub_880)
+ GL_STUB(gl_dispatch_stub_881, 881)
+ HIDDEN(gl_dispatch_stub_881)
+ GL_STUB(gl_dispatch_stub_882, 882)
+ HIDDEN(gl_dispatch_stub_882)
+ GL_STUB(gl_dispatch_stub_883, 883)
+ HIDDEN(gl_dispatch_stub_883)
+ GL_STUB(glEGLImageTargetRenderbufferStorageOES, 884)
+ GL_STUB(glEGLImageTargetTexture2DOES, 885)
GL_STUB_ALIAS(glArrayElementEXT, glArrayElement)
GL_STUB_ALIAS(glBindTextureEXT, glBindTexture)
GL_STUB_ALIAS(glDrawArraysEXT, glDrawArrays)
diff --git a/src/mapi/glapi/glapi_x86-64.S b/src/mapi/glapi/glapi_x86-64.S
index ce0cf680b1d..5474e04f53a 100644
--- a/src/mapi/glapi/glapi_x86-64.S
+++ b/src/mapi/glapi/glapi_x86-64.S
@@ -45,7 +45,7 @@
# define GL_PREFIX(n) GLNAME(CONCAT(gl,n))
# endif
-#if defined(PTHREADS) || defined(WIN32_THREADS) || defined(BEOS_THREADS)
+#if defined(PTHREADS) || defined(WIN32) || defined(BEOS_THREADS)
# define THREADS
#endif
@@ -22627,21 +22627,17 @@ GL_PREFIX(ResumeTransformFeedback):
.size GL_PREFIX(ResumeTransformFeedback), .-GL_PREFIX(ResumeTransformFeedback)
.p2align 4,,15
- .globl GL_PREFIX(PolygonOffsetEXT)
- .type GL_PREFIX(PolygonOffsetEXT), @function
-GL_PREFIX(PolygonOffsetEXT):
+ .globl GL_PREFIX(ClearDepthf)
+ .type GL_PREFIX(ClearDepthf), @function
+GL_PREFIX(ClearDepthf):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
movq 4800(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
+ pushq %rdi
call _x86_64_get_dispatch@PLT
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
+ popq %rdi
movq 4800(%rax), %r11
jmp *%r11
#else
@@ -22651,23 +22647,18 @@ GL_PREFIX(PolygonOffsetEXT):
movq 4800(%rax), %r11
jmp *%r11
1:
- subq $24, %rsp
- movq %xmm0, (%rsp)
- movq %xmm1, 8(%rsp)
+ pushq %rdi
call _glapi_get_dispatch
- movq 8(%rsp), %xmm1
- movq (%rsp), %xmm0
- addq $24, %rsp
+ popq %rdi
movq 4800(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(PolygonOffsetEXT), .-GL_PREFIX(PolygonOffsetEXT)
+ .size GL_PREFIX(ClearDepthf), .-GL_PREFIX(ClearDepthf)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_601)
- .type GL_PREFIX(_dispatch_stub_601), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_601))
-GL_PREFIX(_dispatch_stub_601):
+ .globl GL_PREFIX(DepthRangef)
+ .type GL_PREFIX(DepthRangef), @function
+GL_PREFIX(DepthRangef):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
movq 4808(%rax), %r11
@@ -22699,13 +22690,12 @@ GL_PREFIX(_dispatch_stub_601):
movq 4808(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_601), .-GL_PREFIX(_dispatch_stub_601)
+ .size GL_PREFIX(DepthRangef), .-GL_PREFIX(DepthRangef)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_602)
- .type GL_PREFIX(_dispatch_stub_602), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_602))
-GL_PREFIX(_dispatch_stub_602):
+ .globl GL_PREFIX(GetShaderPrecisionFormat)
+ .type GL_PREFIX(GetShaderPrecisionFormat), @function
+GL_PREFIX(GetShaderPrecisionFormat):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
movq 4816(%rax), %r11
@@ -22713,9 +22703,13 @@ GL_PREFIX(_dispatch_stub_602):
#elif defined(PTHREADS)
pushq %rdi
pushq %rsi
+ pushq %rdx
+ pushq %rcx
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
+ popq %rcx
+ popq %rdx
popq %rsi
popq %rdi
movq 4816(%rax), %r11
@@ -22729,33 +22723,32 @@ GL_PREFIX(_dispatch_stub_602):
1:
pushq %rdi
pushq %rsi
+ pushq %rdx
+ pushq %rcx
pushq %rbp
call _glapi_get_dispatch
popq %rbp
+ popq %rcx
+ popq %rdx
popq %rsi
popq %rdi
movq 4816(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_602), .-GL_PREFIX(_dispatch_stub_602)
+ .size GL_PREFIX(GetShaderPrecisionFormat), .-GL_PREFIX(GetShaderPrecisionFormat)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_603)
- .type GL_PREFIX(_dispatch_stub_603), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_603))
-GL_PREFIX(_dispatch_stub_603):
+ .globl GL_PREFIX(ReleaseShaderCompiler)
+ .type GL_PREFIX(ReleaseShaderCompiler), @function
+GL_PREFIX(ReleaseShaderCompiler):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
movq 4824(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
+ pushq %rbp
call _x86_64_get_dispatch@PLT
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
+ popq %rbp
movq 4824(%rax), %r11
jmp *%r11
#else
@@ -22765,23 +22758,18 @@ GL_PREFIX(_dispatch_stub_603):
movq 4824(%rax), %r11
jmp *%r11
1:
- subq $24, %rsp
- movq %rdi, (%rsp)
- movq %xmm0, 8(%rsp)
+ pushq %rbp
call _glapi_get_dispatch
- movq 8(%rsp), %xmm0
- movq (%rsp), %rdi
- addq $24, %rsp
+ popq %rbp
movq 4824(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_603), .-GL_PREFIX(_dispatch_stub_603)
+ .size GL_PREFIX(ReleaseShaderCompiler), .-GL_PREFIX(ReleaseShaderCompiler)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_604)
- .type GL_PREFIX(_dispatch_stub_604), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_604))
-GL_PREFIX(_dispatch_stub_604):
+ .globl GL_PREFIX(ShaderBinary)
+ .type GL_PREFIX(ShaderBinary), @function
+GL_PREFIX(ShaderBinary):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
movq 4832(%rax), %r11
@@ -22789,9 +22777,13 @@ GL_PREFIX(_dispatch_stub_604):
#elif defined(PTHREADS)
pushq %rdi
pushq %rsi
- pushq %rbp
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
call _x86_64_get_dispatch@PLT
- popq %rbp
+ popq %r8
+ popq %rcx
+ popq %rdx
popq %rsi
popq %rdi
movq 4832(%rax), %r11
@@ -22805,33 +22797,36 @@ GL_PREFIX(_dispatch_stub_604):
1:
pushq %rdi
pushq %rsi
- pushq %rbp
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
call _glapi_get_dispatch
- popq %rbp
+ popq %r8
+ popq %rcx
+ popq %rdx
popq %rsi
popq %rdi
movq 4832(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_604), .-GL_PREFIX(_dispatch_stub_604)
+ .size GL_PREFIX(ShaderBinary), .-GL_PREFIX(ShaderBinary)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_605)
- .type GL_PREFIX(_dispatch_stub_605), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_605))
-GL_PREFIX(_dispatch_stub_605):
+ .globl GL_PREFIX(PolygonOffsetEXT)
+ .type GL_PREFIX(PolygonOffsetEXT), @function
+GL_PREFIX(PolygonOffsetEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
movq 4840(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
- pushq %rdi
- pushq %rsi
- pushq %rbp
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
call _x86_64_get_dispatch@PLT
- popq %rbp
- popq %rsi
- popq %rdi
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
movq 4840(%rax), %r11
jmp *%r11
#else
@@ -22841,17 +22836,17 @@ GL_PREFIX(_dispatch_stub_605):
movq 4840(%rax), %r11
jmp *%r11
1:
- pushq %rdi
- pushq %rsi
- pushq %rbp
+ subq $24, %rsp
+ movq %xmm0, (%rsp)
+ movq %xmm1, 8(%rsp)
call _glapi_get_dispatch
- popq %rbp
- popq %rsi
- popq %rdi
+ movq 8(%rsp), %xmm1
+ movq (%rsp), %xmm0
+ addq $24, %rsp
movq 4840(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_605), .-GL_PREFIX(_dispatch_stub_605)
+ .size GL_PREFIX(PolygonOffsetEXT), .-GL_PREFIX(PolygonOffsetEXT)
.p2align 4,,15
.globl GL_PREFIX(_dispatch_stub_606)
@@ -22939,9 +22934,13 @@ GL_PREFIX(_dispatch_stub_608):
movq 4864(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
- pushq %rdi
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
call _x86_64_get_dispatch@PLT
- popq %rdi
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
movq 4864(%rax), %r11
jmp *%r11
#else
@@ -22951,21 +22950,207 @@ GL_PREFIX(_dispatch_stub_608):
movq 4864(%rax), %r11
jmp *%r11
1:
- pushq %rdi
+ subq $24, %rsp
+ movq %rdi, (%rsp)
+ movq %xmm0, 8(%rsp)
call _glapi_get_dispatch
- popq %rdi
+ movq 8(%rsp), %xmm0
+ movq (%rsp), %rdi
+ addq $24, %rsp
movq 4864(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(_dispatch_stub_608), .-GL_PREFIX(_dispatch_stub_608)
.p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_609)
+ .type GL_PREFIX(_dispatch_stub_609), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_609))
+GL_PREFIX(_dispatch_stub_609):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4872(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4872(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4872(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4872(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_609), .-GL_PREFIX(_dispatch_stub_609)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_610)
+ .type GL_PREFIX(_dispatch_stub_610), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_610))
+GL_PREFIX(_dispatch_stub_610):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4880(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4880(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4880(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4880(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_610), .-GL_PREFIX(_dispatch_stub_610)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_611)
+ .type GL_PREFIX(_dispatch_stub_611), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_611))
+GL_PREFIX(_dispatch_stub_611):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4888(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4888(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4888(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4888(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_611), .-GL_PREFIX(_dispatch_stub_611)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_612)
+ .type GL_PREFIX(_dispatch_stub_612), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_612))
+GL_PREFIX(_dispatch_stub_612):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4896(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4896(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4896(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4896(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_612), .-GL_PREFIX(_dispatch_stub_612)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_613)
+ .type GL_PREFIX(_dispatch_stub_613), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_613))
+GL_PREFIX(_dispatch_stub_613):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4904(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 4904(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4904(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 4904(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(_dispatch_stub_613), .-GL_PREFIX(_dispatch_stub_613)
+
+ .p2align 4,,15
.globl GL_PREFIX(ColorPointerEXT)
.type GL_PREFIX(ColorPointerEXT), @function
GL_PREFIX(ColorPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4872(%rax), %r11
+ movq 4912(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22979,13 +23164,13 @@ GL_PREFIX(ColorPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4872(%rax), %r11
+ movq 4912(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4872(%rax), %r11
+ movq 4912(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22999,7 +23184,7 @@ GL_PREFIX(ColorPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4872(%rax), %r11
+ movq 4912(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ColorPointerEXT), .-GL_PREFIX(ColorPointerEXT)
@@ -23010,7 +23195,7 @@ GL_PREFIX(ColorPointerEXT):
GL_PREFIX(EdgeFlagPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4880(%rax), %r11
+ movq 4920(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23020,13 +23205,13 @@ GL_PREFIX(EdgeFlagPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4880(%rax), %r11
+ movq 4920(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4880(%rax), %r11
+ movq 4920(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23036,7 +23221,7 @@ GL_PREFIX(EdgeFlagPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4880(%rax), %r11
+ movq 4920(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EdgeFlagPointerEXT), .-GL_PREFIX(EdgeFlagPointerEXT)
@@ -23047,7 +23232,7 @@ GL_PREFIX(EdgeFlagPointerEXT):
GL_PREFIX(IndexPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4888(%rax), %r11
+ movq 4928(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23061,13 +23246,13 @@ GL_PREFIX(IndexPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4888(%rax), %r11
+ movq 4928(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4888(%rax), %r11
+ movq 4928(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23081,7 +23266,7 @@ GL_PREFIX(IndexPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4888(%rax), %r11
+ movq 4928(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IndexPointerEXT), .-GL_PREFIX(IndexPointerEXT)
@@ -23092,7 +23277,7 @@ GL_PREFIX(IndexPointerEXT):
GL_PREFIX(NormalPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4896(%rax), %r11
+ movq 4936(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23106,13 +23291,13 @@ GL_PREFIX(NormalPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4896(%rax), %r11
+ movq 4936(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4896(%rax), %r11
+ movq 4936(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23126,7 +23311,7 @@ GL_PREFIX(NormalPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4896(%rax), %r11
+ movq 4936(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(NormalPointerEXT), .-GL_PREFIX(NormalPointerEXT)
@@ -23137,7 +23322,7 @@ GL_PREFIX(NormalPointerEXT):
GL_PREFIX(TexCoordPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4904(%rax), %r11
+ movq 4944(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23151,13 +23336,13 @@ GL_PREFIX(TexCoordPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4904(%rax), %r11
+ movq 4944(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4904(%rax), %r11
+ movq 4944(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23171,7 +23356,7 @@ GL_PREFIX(TexCoordPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4904(%rax), %r11
+ movq 4944(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TexCoordPointerEXT), .-GL_PREFIX(TexCoordPointerEXT)
@@ -23182,7 +23367,7 @@ GL_PREFIX(TexCoordPointerEXT):
GL_PREFIX(VertexPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4912(%rax), %r11
+ movq 4952(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23196,13 +23381,13 @@ GL_PREFIX(VertexPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4912(%rax), %r11
+ movq 4952(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4912(%rax), %r11
+ movq 4952(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23216,7 +23401,7 @@ GL_PREFIX(VertexPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4912(%rax), %r11
+ movq 4952(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexPointerEXT), .-GL_PREFIX(VertexPointerEXT)
@@ -23227,7 +23412,7 @@ GL_PREFIX(VertexPointerEXT):
GL_PREFIX(PointParameterfEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4920(%rax), %r11
+ movq 4960(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -23237,13 +23422,13 @@ GL_PREFIX(PointParameterfEXT):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 4920(%rax), %r11
+ movq 4960(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4920(%rax), %r11
+ movq 4960(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -23253,7 +23438,7 @@ GL_PREFIX(PointParameterfEXT):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 4920(%rax), %r11
+ movq 4960(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PointParameterfEXT), .-GL_PREFIX(PointParameterfEXT)
@@ -23264,7 +23449,7 @@ GL_PREFIX(PointParameterfEXT):
GL_PREFIX(PointParameterfvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4928(%rax), %r11
+ movq 4968(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23274,13 +23459,13 @@ GL_PREFIX(PointParameterfvEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 4928(%rax), %r11
+ movq 4968(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4928(%rax), %r11
+ movq 4968(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23290,7 +23475,7 @@ GL_PREFIX(PointParameterfvEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 4928(%rax), %r11
+ movq 4968(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PointParameterfvEXT), .-GL_PREFIX(PointParameterfvEXT)
@@ -23301,7 +23486,7 @@ GL_PREFIX(PointParameterfvEXT):
GL_PREFIX(LockArraysEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4936(%rax), %r11
+ movq 4976(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23311,13 +23496,13 @@ GL_PREFIX(LockArraysEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 4936(%rax), %r11
+ movq 4976(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4936(%rax), %r11
+ movq 4976(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23327,7 +23512,7 @@ GL_PREFIX(LockArraysEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 4936(%rax), %r11
+ movq 4976(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(LockArraysEXT), .-GL_PREFIX(LockArraysEXT)
@@ -23338,25 +23523,25 @@ GL_PREFIX(LockArraysEXT):
GL_PREFIX(UnlockArraysEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4944(%rax), %r11
+ movq 4984(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 4944(%rax), %r11
+ movq 4984(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4944(%rax), %r11
+ movq 4984(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 4944(%rax), %r11
+ movq 4984(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(UnlockArraysEXT), .-GL_PREFIX(UnlockArraysEXT)
@@ -23367,7 +23552,7 @@ GL_PREFIX(UnlockArraysEXT):
GL_PREFIX(SecondaryColor3bEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4952(%rax), %r11
+ movq 4992(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23377,13 +23562,13 @@ GL_PREFIX(SecondaryColor3bEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4952(%rax), %r11
+ movq 4992(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4952(%rax), %r11
+ movq 4992(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23393,7 +23578,7 @@ GL_PREFIX(SecondaryColor3bEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4952(%rax), %r11
+ movq 4992(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3bEXT), .-GL_PREFIX(SecondaryColor3bEXT)
@@ -23404,25 +23589,25 @@ GL_PREFIX(SecondaryColor3bEXT):
GL_PREFIX(SecondaryColor3bvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4960(%rax), %r11
+ movq 5000(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4960(%rax), %r11
+ movq 5000(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4960(%rax), %r11
+ movq 5000(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4960(%rax), %r11
+ movq 5000(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3bvEXT), .-GL_PREFIX(SecondaryColor3bvEXT)
@@ -23433,7 +23618,7 @@ GL_PREFIX(SecondaryColor3bvEXT):
GL_PREFIX(SecondaryColor3dEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4968(%rax), %r11
+ movq 5008(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -23445,13 +23630,13 @@ GL_PREFIX(SecondaryColor3dEXT):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 4968(%rax), %r11
+ movq 5008(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4968(%rax), %r11
+ movq 5008(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -23463,7 +23648,7 @@ GL_PREFIX(SecondaryColor3dEXT):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 4968(%rax), %r11
+ movq 5008(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3dEXT), .-GL_PREFIX(SecondaryColor3dEXT)
@@ -23474,25 +23659,25 @@ GL_PREFIX(SecondaryColor3dEXT):
GL_PREFIX(SecondaryColor3dvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4976(%rax), %r11
+ movq 5016(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4976(%rax), %r11
+ movq 5016(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4976(%rax), %r11
+ movq 5016(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4976(%rax), %r11
+ movq 5016(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3dvEXT), .-GL_PREFIX(SecondaryColor3dvEXT)
@@ -23503,7 +23688,7 @@ GL_PREFIX(SecondaryColor3dvEXT):
GL_PREFIX(SecondaryColor3fEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4984(%rax), %r11
+ movq 5024(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -23515,13 +23700,13 @@ GL_PREFIX(SecondaryColor3fEXT):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 4984(%rax), %r11
+ movq 5024(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4984(%rax), %r11
+ movq 5024(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -23533,7 +23718,7 @@ GL_PREFIX(SecondaryColor3fEXT):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 4984(%rax), %r11
+ movq 5024(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3fEXT), .-GL_PREFIX(SecondaryColor3fEXT)
@@ -23544,25 +23729,25 @@ GL_PREFIX(SecondaryColor3fEXT):
GL_PREFIX(SecondaryColor3fvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4992(%rax), %r11
+ movq 5032(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4992(%rax), %r11
+ movq 5032(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4992(%rax), %r11
+ movq 5032(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4992(%rax), %r11
+ movq 5032(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3fvEXT), .-GL_PREFIX(SecondaryColor3fvEXT)
@@ -23573,7 +23758,7 @@ GL_PREFIX(SecondaryColor3fvEXT):
GL_PREFIX(SecondaryColor3iEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5000(%rax), %r11
+ movq 5040(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23583,13 +23768,13 @@ GL_PREFIX(SecondaryColor3iEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5000(%rax), %r11
+ movq 5040(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5000(%rax), %r11
+ movq 5040(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23599,7 +23784,7 @@ GL_PREFIX(SecondaryColor3iEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5000(%rax), %r11
+ movq 5040(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3iEXT), .-GL_PREFIX(SecondaryColor3iEXT)
@@ -23610,25 +23795,25 @@ GL_PREFIX(SecondaryColor3iEXT):
GL_PREFIX(SecondaryColor3ivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5008(%rax), %r11
+ movq 5048(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5008(%rax), %r11
+ movq 5048(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5008(%rax), %r11
+ movq 5048(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5008(%rax), %r11
+ movq 5048(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3ivEXT), .-GL_PREFIX(SecondaryColor3ivEXT)
@@ -23639,7 +23824,7 @@ GL_PREFIX(SecondaryColor3ivEXT):
GL_PREFIX(SecondaryColor3sEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5016(%rax), %r11
+ movq 5056(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23649,13 +23834,13 @@ GL_PREFIX(SecondaryColor3sEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5016(%rax), %r11
+ movq 5056(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5016(%rax), %r11
+ movq 5056(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23665,7 +23850,7 @@ GL_PREFIX(SecondaryColor3sEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5016(%rax), %r11
+ movq 5056(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3sEXT), .-GL_PREFIX(SecondaryColor3sEXT)
@@ -23676,25 +23861,25 @@ GL_PREFIX(SecondaryColor3sEXT):
GL_PREFIX(SecondaryColor3svEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5024(%rax), %r11
+ movq 5064(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5024(%rax), %r11
+ movq 5064(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5024(%rax), %r11
+ movq 5064(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5024(%rax), %r11
+ movq 5064(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3svEXT), .-GL_PREFIX(SecondaryColor3svEXT)
@@ -23705,7 +23890,7 @@ GL_PREFIX(SecondaryColor3svEXT):
GL_PREFIX(SecondaryColor3ubEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5032(%rax), %r11
+ movq 5072(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23715,13 +23900,13 @@ GL_PREFIX(SecondaryColor3ubEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5032(%rax), %r11
+ movq 5072(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5032(%rax), %r11
+ movq 5072(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23731,7 +23916,7 @@ GL_PREFIX(SecondaryColor3ubEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5032(%rax), %r11
+ movq 5072(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3ubEXT), .-GL_PREFIX(SecondaryColor3ubEXT)
@@ -23742,25 +23927,25 @@ GL_PREFIX(SecondaryColor3ubEXT):
GL_PREFIX(SecondaryColor3ubvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5040(%rax), %r11
+ movq 5080(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5040(%rax), %r11
+ movq 5080(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5040(%rax), %r11
+ movq 5080(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5040(%rax), %r11
+ movq 5080(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3ubvEXT), .-GL_PREFIX(SecondaryColor3ubvEXT)
@@ -23771,7 +23956,7 @@ GL_PREFIX(SecondaryColor3ubvEXT):
GL_PREFIX(SecondaryColor3uiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5048(%rax), %r11
+ movq 5088(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23781,13 +23966,13 @@ GL_PREFIX(SecondaryColor3uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5048(%rax), %r11
+ movq 5088(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5048(%rax), %r11
+ movq 5088(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23797,7 +23982,7 @@ GL_PREFIX(SecondaryColor3uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5048(%rax), %r11
+ movq 5088(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3uiEXT), .-GL_PREFIX(SecondaryColor3uiEXT)
@@ -23808,25 +23993,25 @@ GL_PREFIX(SecondaryColor3uiEXT):
GL_PREFIX(SecondaryColor3uivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5056(%rax), %r11
+ movq 5096(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5056(%rax), %r11
+ movq 5096(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5056(%rax), %r11
+ movq 5096(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5056(%rax), %r11
+ movq 5096(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3uivEXT), .-GL_PREFIX(SecondaryColor3uivEXT)
@@ -23837,7 +24022,7 @@ GL_PREFIX(SecondaryColor3uivEXT):
GL_PREFIX(SecondaryColor3usEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5064(%rax), %r11
+ movq 5104(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23847,13 +24032,13 @@ GL_PREFIX(SecondaryColor3usEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5064(%rax), %r11
+ movq 5104(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5064(%rax), %r11
+ movq 5104(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23863,7 +24048,7 @@ GL_PREFIX(SecondaryColor3usEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5064(%rax), %r11
+ movq 5104(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3usEXT), .-GL_PREFIX(SecondaryColor3usEXT)
@@ -23874,25 +24059,25 @@ GL_PREFIX(SecondaryColor3usEXT):
GL_PREFIX(SecondaryColor3usvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5072(%rax), %r11
+ movq 5112(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5072(%rax), %r11
+ movq 5112(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5072(%rax), %r11
+ movq 5112(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5072(%rax), %r11
+ movq 5112(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3usvEXT), .-GL_PREFIX(SecondaryColor3usvEXT)
@@ -23903,7 +24088,7 @@ GL_PREFIX(SecondaryColor3usvEXT):
GL_PREFIX(SecondaryColorPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5080(%rax), %r11
+ movq 5120(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23917,13 +24102,13 @@ GL_PREFIX(SecondaryColorPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5080(%rax), %r11
+ movq 5120(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5080(%rax), %r11
+ movq 5120(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23937,7 +24122,7 @@ GL_PREFIX(SecondaryColorPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5080(%rax), %r11
+ movq 5120(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColorPointerEXT), .-GL_PREFIX(SecondaryColorPointerEXT)
@@ -23948,7 +24133,7 @@ GL_PREFIX(SecondaryColorPointerEXT):
GL_PREFIX(MultiDrawArraysEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5088(%rax), %r11
+ movq 5128(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23962,13 +24147,13 @@ GL_PREFIX(MultiDrawArraysEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5088(%rax), %r11
+ movq 5128(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5088(%rax), %r11
+ movq 5128(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23982,7 +24167,7 @@ GL_PREFIX(MultiDrawArraysEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5088(%rax), %r11
+ movq 5128(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(MultiDrawArraysEXT), .-GL_PREFIX(MultiDrawArraysEXT)
@@ -23993,7 +24178,7 @@ GL_PREFIX(MultiDrawArraysEXT):
GL_PREFIX(MultiDrawElementsEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5096(%rax), %r11
+ movq 5136(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24007,13 +24192,13 @@ GL_PREFIX(MultiDrawElementsEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5096(%rax), %r11
+ movq 5136(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5096(%rax), %r11
+ movq 5136(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24027,7 +24212,7 @@ GL_PREFIX(MultiDrawElementsEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5096(%rax), %r11
+ movq 5136(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(MultiDrawElementsEXT), .-GL_PREFIX(MultiDrawElementsEXT)
@@ -24038,7 +24223,7 @@ GL_PREFIX(MultiDrawElementsEXT):
GL_PREFIX(FogCoordPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5104(%rax), %r11
+ movq 5144(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24048,13 +24233,13 @@ GL_PREFIX(FogCoordPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5104(%rax), %r11
+ movq 5144(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5104(%rax), %r11
+ movq 5144(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24064,7 +24249,7 @@ GL_PREFIX(FogCoordPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5104(%rax), %r11
+ movq 5144(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FogCoordPointerEXT), .-GL_PREFIX(FogCoordPointerEXT)
@@ -24075,7 +24260,7 @@ GL_PREFIX(FogCoordPointerEXT):
GL_PREFIX(FogCoorddEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5112(%rax), %r11
+ movq 5152(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $8, %rsp
@@ -24083,13 +24268,13 @@ GL_PREFIX(FogCoorddEXT):
call _x86_64_get_dispatch@PLT
movq (%rsp), %xmm0
addq $8, %rsp
- movq 5112(%rax), %r11
+ movq 5152(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5112(%rax), %r11
+ movq 5152(%rax), %r11
jmp *%r11
1:
subq $8, %rsp
@@ -24097,7 +24282,7 @@ GL_PREFIX(FogCoorddEXT):
call _glapi_get_dispatch
movq (%rsp), %xmm0
addq $8, %rsp
- movq 5112(%rax), %r11
+ movq 5152(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FogCoorddEXT), .-GL_PREFIX(FogCoorddEXT)
@@ -24108,25 +24293,25 @@ GL_PREFIX(FogCoorddEXT):
GL_PREFIX(FogCoorddvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5120(%rax), %r11
+ movq 5160(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5120(%rax), %r11
+ movq 5160(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5120(%rax), %r11
+ movq 5160(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5120(%rax), %r11
+ movq 5160(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FogCoorddvEXT), .-GL_PREFIX(FogCoorddvEXT)
@@ -24137,7 +24322,7 @@ GL_PREFIX(FogCoorddvEXT):
GL_PREFIX(FogCoordfEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5128(%rax), %r11
+ movq 5168(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $8, %rsp
@@ -24145,13 +24330,13 @@ GL_PREFIX(FogCoordfEXT):
call _x86_64_get_dispatch@PLT
movq (%rsp), %xmm0
addq $8, %rsp
- movq 5128(%rax), %r11
+ movq 5168(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5128(%rax), %r11
+ movq 5168(%rax), %r11
jmp *%r11
1:
subq $8, %rsp
@@ -24159,7 +24344,7 @@ GL_PREFIX(FogCoordfEXT):
call _glapi_get_dispatch
movq (%rsp), %xmm0
addq $8, %rsp
- movq 5128(%rax), %r11
+ movq 5168(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FogCoordfEXT), .-GL_PREFIX(FogCoordfEXT)
@@ -24170,58 +24355,58 @@ GL_PREFIX(FogCoordfEXT):
GL_PREFIX(FogCoordfvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5136(%rax), %r11
+ movq 5176(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5136(%rax), %r11
+ movq 5176(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5136(%rax), %r11
+ movq 5176(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5136(%rax), %r11
+ movq 5176(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FogCoordfvEXT), .-GL_PREFIX(FogCoordfvEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_643)
- .type GL_PREFIX(_dispatch_stub_643), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_643))
-GL_PREFIX(_dispatch_stub_643):
+ .globl GL_PREFIX(_dispatch_stub_648)
+ .type GL_PREFIX(_dispatch_stub_648), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_648))
+GL_PREFIX(_dispatch_stub_648):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5144(%rax), %r11
+ movq 5184(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5144(%rax), %r11
+ movq 5184(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5144(%rax), %r11
+ movq 5184(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5144(%rax), %r11
+ movq 5184(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_643), .-GL_PREFIX(_dispatch_stub_643)
+ .size GL_PREFIX(_dispatch_stub_648), .-GL_PREFIX(_dispatch_stub_648)
.p2align 4,,15
.globl GL_PREFIX(BlendFuncSeparateEXT)
@@ -24229,7 +24414,7 @@ GL_PREFIX(_dispatch_stub_643):
GL_PREFIX(BlendFuncSeparateEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5152(%rax), %r11
+ movq 5192(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24243,13 +24428,13 @@ GL_PREFIX(BlendFuncSeparateEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5152(%rax), %r11
+ movq 5192(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5152(%rax), %r11
+ movq 5192(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24263,7 +24448,7 @@ GL_PREFIX(BlendFuncSeparateEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 5152(%rax), %r11
+ movq 5192(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BlendFuncSeparateEXT), .-GL_PREFIX(BlendFuncSeparateEXT)
@@ -24274,25 +24459,25 @@ GL_PREFIX(BlendFuncSeparateEXT):
GL_PREFIX(FlushVertexArrayRangeNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5160(%rax), %r11
+ movq 5200(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 5160(%rax), %r11
+ movq 5200(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5160(%rax), %r11
+ movq 5200(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 5160(%rax), %r11
+ movq 5200(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FlushVertexArrayRangeNV), .-GL_PREFIX(FlushVertexArrayRangeNV)
@@ -24303,7 +24488,7 @@ GL_PREFIX(FlushVertexArrayRangeNV):
GL_PREFIX(VertexArrayRangeNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5168(%rax), %r11
+ movq 5208(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24313,13 +24498,13 @@ GL_PREFIX(VertexArrayRangeNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5168(%rax), %r11
+ movq 5208(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5168(%rax), %r11
+ movq 5208(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24329,7 +24514,7 @@ GL_PREFIX(VertexArrayRangeNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5168(%rax), %r11
+ movq 5208(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexArrayRangeNV), .-GL_PREFIX(VertexArrayRangeNV)
@@ -24340,7 +24525,7 @@ GL_PREFIX(VertexArrayRangeNV):
GL_PREFIX(CombinerInputNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5176(%rax), %r11
+ movq 5216(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24358,13 +24543,13 @@ GL_PREFIX(CombinerInputNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5176(%rax), %r11
+ movq 5216(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5176(%rax), %r11
+ movq 5216(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24382,7 +24567,7 @@ GL_PREFIX(CombinerInputNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5176(%rax), %r11
+ movq 5216(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerInputNV), .-GL_PREFIX(CombinerInputNV)
@@ -24393,7 +24578,7 @@ GL_PREFIX(CombinerInputNV):
GL_PREFIX(CombinerOutputNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5184(%rax), %r11
+ movq 5224(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24411,13 +24596,13 @@ GL_PREFIX(CombinerOutputNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5184(%rax), %r11
+ movq 5224(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5184(%rax), %r11
+ movq 5224(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24435,7 +24620,7 @@ GL_PREFIX(CombinerOutputNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5184(%rax), %r11
+ movq 5224(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerOutputNV), .-GL_PREFIX(CombinerOutputNV)
@@ -24446,7 +24631,7 @@ GL_PREFIX(CombinerOutputNV):
GL_PREFIX(CombinerParameterfNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5192(%rax), %r11
+ movq 5232(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -24456,13 +24641,13 @@ GL_PREFIX(CombinerParameterfNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5192(%rax), %r11
+ movq 5232(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5192(%rax), %r11
+ movq 5232(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -24472,7 +24657,7 @@ GL_PREFIX(CombinerParameterfNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5192(%rax), %r11
+ movq 5232(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerParameterfNV), .-GL_PREFIX(CombinerParameterfNV)
@@ -24483,7 +24668,7 @@ GL_PREFIX(CombinerParameterfNV):
GL_PREFIX(CombinerParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5200(%rax), %r11
+ movq 5240(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24493,13 +24678,13 @@ GL_PREFIX(CombinerParameterfvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5200(%rax), %r11
+ movq 5240(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5200(%rax), %r11
+ movq 5240(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24509,7 +24694,7 @@ GL_PREFIX(CombinerParameterfvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5200(%rax), %r11
+ movq 5240(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerParameterfvNV), .-GL_PREFIX(CombinerParameterfvNV)
@@ -24520,7 +24705,7 @@ GL_PREFIX(CombinerParameterfvNV):
GL_PREFIX(CombinerParameteriNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5208(%rax), %r11
+ movq 5248(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24530,13 +24715,13 @@ GL_PREFIX(CombinerParameteriNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5208(%rax), %r11
+ movq 5248(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5208(%rax), %r11
+ movq 5248(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24546,7 +24731,7 @@ GL_PREFIX(CombinerParameteriNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5208(%rax), %r11
+ movq 5248(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerParameteriNV), .-GL_PREFIX(CombinerParameteriNV)
@@ -24557,7 +24742,7 @@ GL_PREFIX(CombinerParameteriNV):
GL_PREFIX(CombinerParameterivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5216(%rax), %r11
+ movq 5256(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24567,13 +24752,13 @@ GL_PREFIX(CombinerParameterivNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5216(%rax), %r11
+ movq 5256(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5216(%rax), %r11
+ movq 5256(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24583,7 +24768,7 @@ GL_PREFIX(CombinerParameterivNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5216(%rax), %r11
+ movq 5256(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerParameterivNV), .-GL_PREFIX(CombinerParameterivNV)
@@ -24594,7 +24779,7 @@ GL_PREFIX(CombinerParameterivNV):
GL_PREFIX(FinalCombinerInputNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5224(%rax), %r11
+ movq 5264(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24608,13 +24793,13 @@ GL_PREFIX(FinalCombinerInputNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5224(%rax), %r11
+ movq 5264(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5224(%rax), %r11
+ movq 5264(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24628,7 +24813,7 @@ GL_PREFIX(FinalCombinerInputNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5224(%rax), %r11
+ movq 5264(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FinalCombinerInputNV), .-GL_PREFIX(FinalCombinerInputNV)
@@ -24639,7 +24824,7 @@ GL_PREFIX(FinalCombinerInputNV):
GL_PREFIX(GetCombinerInputParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5232(%rax), %r11
+ movq 5272(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24653,13 +24838,13 @@ GL_PREFIX(GetCombinerInputParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5232(%rax), %r11
+ movq 5272(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5232(%rax), %r11
+ movq 5272(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24673,7 +24858,7 @@ GL_PREFIX(GetCombinerInputParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5232(%rax), %r11
+ movq 5272(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetCombinerInputParameterfvNV), .-GL_PREFIX(GetCombinerInputParameterfvNV)
@@ -24684,7 +24869,7 @@ GL_PREFIX(GetCombinerInputParameterfvNV):
GL_PREFIX(GetCombinerInputParameterivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5240(%rax), %r11
+ movq 5280(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24698,13 +24883,13 @@ GL_PREFIX(GetCombinerInputParameterivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5240(%rax), %r11
+ movq 5280(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5240(%rax), %r11
+ movq 5280(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24718,7 +24903,7 @@ GL_PREFIX(GetCombinerInputParameterivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5240(%rax), %r11
+ movq 5280(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetCombinerInputParameterivNV), .-GL_PREFIX(GetCombinerInputParameterivNV)
@@ -24729,7 +24914,7 @@ GL_PREFIX(GetCombinerInputParameterivNV):
GL_PREFIX(GetCombinerOutputParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5248(%rax), %r11
+ movq 5288(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24743,13 +24928,13 @@ GL_PREFIX(GetCombinerOutputParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5248(%rax), %r11
+ movq 5288(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5248(%rax), %r11
+ movq 5288(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24763,7 +24948,7 @@ GL_PREFIX(GetCombinerOutputParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5248(%rax), %r11
+ movq 5288(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetCombinerOutputParameterfvNV), .-GL_PREFIX(GetCombinerOutputParameterfvNV)
@@ -24774,7 +24959,7 @@ GL_PREFIX(GetCombinerOutputParameterfvNV):
GL_PREFIX(GetCombinerOutputParameterivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5256(%rax), %r11
+ movq 5296(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24788,13 +24973,13 @@ GL_PREFIX(GetCombinerOutputParameterivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5256(%rax), %r11
+ movq 5296(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5256(%rax), %r11
+ movq 5296(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24808,7 +24993,7 @@ GL_PREFIX(GetCombinerOutputParameterivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5256(%rax), %r11
+ movq 5296(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetCombinerOutputParameterivNV), .-GL_PREFIX(GetCombinerOutputParameterivNV)
@@ -24819,7 +25004,7 @@ GL_PREFIX(GetCombinerOutputParameterivNV):
GL_PREFIX(GetFinalCombinerInputParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5264(%rax), %r11
+ movq 5304(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24829,13 +25014,13 @@ GL_PREFIX(GetFinalCombinerInputParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5264(%rax), %r11
+ movq 5304(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5264(%rax), %r11
+ movq 5304(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24845,7 +25030,7 @@ GL_PREFIX(GetFinalCombinerInputParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5264(%rax), %r11
+ movq 5304(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetFinalCombinerInputParameterfvNV), .-GL_PREFIX(GetFinalCombinerInputParameterfvNV)
@@ -24856,7 +25041,7 @@ GL_PREFIX(GetFinalCombinerInputParameterfvNV):
GL_PREFIX(GetFinalCombinerInputParameterivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5272(%rax), %r11
+ movq 5312(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24866,13 +25051,13 @@ GL_PREFIX(GetFinalCombinerInputParameterivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5272(%rax), %r11
+ movq 5312(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5272(%rax), %r11
+ movq 5312(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24882,7 +25067,7 @@ GL_PREFIX(GetFinalCombinerInputParameterivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5272(%rax), %r11
+ movq 5312(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetFinalCombinerInputParameterivNV), .-GL_PREFIX(GetFinalCombinerInputParameterivNV)
@@ -24893,25 +25078,25 @@ GL_PREFIX(GetFinalCombinerInputParameterivNV):
GL_PREFIX(ResizeBuffersMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5280(%rax), %r11
+ movq 5320(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 5280(%rax), %r11
+ movq 5320(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5280(%rax), %r11
+ movq 5320(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 5280(%rax), %r11
+ movq 5320(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ResizeBuffersMESA), .-GL_PREFIX(ResizeBuffersMESA)
@@ -24922,7 +25107,7 @@ GL_PREFIX(ResizeBuffersMESA):
GL_PREFIX(WindowPos2dMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5288(%rax), %r11
+ movq 5328(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -24932,13 +25117,13 @@ GL_PREFIX(WindowPos2dMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5288(%rax), %r11
+ movq 5328(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5288(%rax), %r11
+ movq 5328(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -24948,7 +25133,7 @@ GL_PREFIX(WindowPos2dMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5288(%rax), %r11
+ movq 5328(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2dMESA), .-GL_PREFIX(WindowPos2dMESA)
@@ -24959,25 +25144,25 @@ GL_PREFIX(WindowPos2dMESA):
GL_PREFIX(WindowPos2dvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5296(%rax), %r11
+ movq 5336(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5296(%rax), %r11
+ movq 5336(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5296(%rax), %r11
+ movq 5336(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5296(%rax), %r11
+ movq 5336(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2dvMESA), .-GL_PREFIX(WindowPos2dvMESA)
@@ -24988,7 +25173,7 @@ GL_PREFIX(WindowPos2dvMESA):
GL_PREFIX(WindowPos2fMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5304(%rax), %r11
+ movq 5344(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -24998,13 +25183,13 @@ GL_PREFIX(WindowPos2fMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5304(%rax), %r11
+ movq 5344(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5304(%rax), %r11
+ movq 5344(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -25014,7 +25199,7 @@ GL_PREFIX(WindowPos2fMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5304(%rax), %r11
+ movq 5344(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2fMESA), .-GL_PREFIX(WindowPos2fMESA)
@@ -25025,25 +25210,25 @@ GL_PREFIX(WindowPos2fMESA):
GL_PREFIX(WindowPos2fvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5312(%rax), %r11
+ movq 5352(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5312(%rax), %r11
+ movq 5352(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5312(%rax), %r11
+ movq 5352(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5312(%rax), %r11
+ movq 5352(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2fvMESA), .-GL_PREFIX(WindowPos2fvMESA)
@@ -25054,7 +25239,7 @@ GL_PREFIX(WindowPos2fvMESA):
GL_PREFIX(WindowPos2iMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5320(%rax), %r11
+ movq 5360(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25064,13 +25249,13 @@ GL_PREFIX(WindowPos2iMESA):
popq %rbp
popq %rsi
popq %rdi
- movq 5320(%rax), %r11
+ movq 5360(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5320(%rax), %r11
+ movq 5360(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25080,7 +25265,7 @@ GL_PREFIX(WindowPos2iMESA):
popq %rbp
popq %rsi
popq %rdi
- movq 5320(%rax), %r11
+ movq 5360(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2iMESA), .-GL_PREFIX(WindowPos2iMESA)
@@ -25091,25 +25276,25 @@ GL_PREFIX(WindowPos2iMESA):
GL_PREFIX(WindowPos2ivMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5328(%rax), %r11
+ movq 5368(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5328(%rax), %r11
+ movq 5368(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5328(%rax), %r11
+ movq 5368(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5328(%rax), %r11
+ movq 5368(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2ivMESA), .-GL_PREFIX(WindowPos2ivMESA)
@@ -25120,7 +25305,7 @@ GL_PREFIX(WindowPos2ivMESA):
GL_PREFIX(WindowPos2sMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5336(%rax), %r11
+ movq 5376(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25130,13 +25315,13 @@ GL_PREFIX(WindowPos2sMESA):
popq %rbp
popq %rsi
popq %rdi
- movq 5336(%rax), %r11
+ movq 5376(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5336(%rax), %r11
+ movq 5376(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25146,7 +25331,7 @@ GL_PREFIX(WindowPos2sMESA):
popq %rbp
popq %rsi
popq %rdi
- movq 5336(%rax), %r11
+ movq 5376(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2sMESA), .-GL_PREFIX(WindowPos2sMESA)
@@ -25157,25 +25342,25 @@ GL_PREFIX(WindowPos2sMESA):
GL_PREFIX(WindowPos2svMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5344(%rax), %r11
+ movq 5384(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5344(%rax), %r11
+ movq 5384(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5344(%rax), %r11
+ movq 5384(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5344(%rax), %r11
+ movq 5384(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2svMESA), .-GL_PREFIX(WindowPos2svMESA)
@@ -25186,7 +25371,7 @@ GL_PREFIX(WindowPos2svMESA):
GL_PREFIX(WindowPos3dMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5352(%rax), %r11
+ movq 5392(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -25198,13 +25383,13 @@ GL_PREFIX(WindowPos3dMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5352(%rax), %r11
+ movq 5392(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5352(%rax), %r11
+ movq 5392(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -25216,7 +25401,7 @@ GL_PREFIX(WindowPos3dMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5352(%rax), %r11
+ movq 5392(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3dMESA), .-GL_PREFIX(WindowPos3dMESA)
@@ -25227,25 +25412,25 @@ GL_PREFIX(WindowPos3dMESA):
GL_PREFIX(WindowPos3dvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5360(%rax), %r11
+ movq 5400(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5360(%rax), %r11
+ movq 5400(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5360(%rax), %r11
+ movq 5400(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5360(%rax), %r11
+ movq 5400(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3dvMESA), .-GL_PREFIX(WindowPos3dvMESA)
@@ -25256,7 +25441,7 @@ GL_PREFIX(WindowPos3dvMESA):
GL_PREFIX(WindowPos3fMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5368(%rax), %r11
+ movq 5408(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -25268,13 +25453,13 @@ GL_PREFIX(WindowPos3fMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5368(%rax), %r11
+ movq 5408(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5368(%rax), %r11
+ movq 5408(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -25286,7 +25471,7 @@ GL_PREFIX(WindowPos3fMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5368(%rax), %r11
+ movq 5408(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3fMESA), .-GL_PREFIX(WindowPos3fMESA)
@@ -25297,25 +25482,25 @@ GL_PREFIX(WindowPos3fMESA):
GL_PREFIX(WindowPos3fvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5376(%rax), %r11
+ movq 5416(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5376(%rax), %r11
+ movq 5416(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5376(%rax), %r11
+ movq 5416(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5376(%rax), %r11
+ movq 5416(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3fvMESA), .-GL_PREFIX(WindowPos3fvMESA)
@@ -25326,7 +25511,7 @@ GL_PREFIX(WindowPos3fvMESA):
GL_PREFIX(WindowPos3iMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5384(%rax), %r11
+ movq 5424(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25336,13 +25521,13 @@ GL_PREFIX(WindowPos3iMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5384(%rax), %r11
+ movq 5424(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5384(%rax), %r11
+ movq 5424(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25352,7 +25537,7 @@ GL_PREFIX(WindowPos3iMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5384(%rax), %r11
+ movq 5424(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3iMESA), .-GL_PREFIX(WindowPos3iMESA)
@@ -25363,25 +25548,25 @@ GL_PREFIX(WindowPos3iMESA):
GL_PREFIX(WindowPos3ivMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5392(%rax), %r11
+ movq 5432(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5392(%rax), %r11
+ movq 5432(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5392(%rax), %r11
+ movq 5432(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5392(%rax), %r11
+ movq 5432(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3ivMESA), .-GL_PREFIX(WindowPos3ivMESA)
@@ -25392,7 +25577,7 @@ GL_PREFIX(WindowPos3ivMESA):
GL_PREFIX(WindowPos3sMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5400(%rax), %r11
+ movq 5440(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25402,13 +25587,13 @@ GL_PREFIX(WindowPos3sMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5400(%rax), %r11
+ movq 5440(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5400(%rax), %r11
+ movq 5440(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25418,7 +25603,7 @@ GL_PREFIX(WindowPos3sMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5400(%rax), %r11
+ movq 5440(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3sMESA), .-GL_PREFIX(WindowPos3sMESA)
@@ -25429,25 +25614,25 @@ GL_PREFIX(WindowPos3sMESA):
GL_PREFIX(WindowPos3svMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5408(%rax), %r11
+ movq 5448(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5408(%rax), %r11
+ movq 5448(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5408(%rax), %r11
+ movq 5448(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5408(%rax), %r11
+ movq 5448(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3svMESA), .-GL_PREFIX(WindowPos3svMESA)
@@ -25458,7 +25643,7 @@ GL_PREFIX(WindowPos3svMESA):
GL_PREFIX(WindowPos4dMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5416(%rax), %r11
+ movq 5456(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -25472,13 +25657,13 @@ GL_PREFIX(WindowPos4dMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $40, %rsp
- movq 5416(%rax), %r11
+ movq 5456(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5416(%rax), %r11
+ movq 5456(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -25492,7 +25677,7 @@ GL_PREFIX(WindowPos4dMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $40, %rsp
- movq 5416(%rax), %r11
+ movq 5456(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4dMESA), .-GL_PREFIX(WindowPos4dMESA)
@@ -25503,25 +25688,25 @@ GL_PREFIX(WindowPos4dMESA):
GL_PREFIX(WindowPos4dvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5424(%rax), %r11
+ movq 5464(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5424(%rax), %r11
+ movq 5464(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5424(%rax), %r11
+ movq 5464(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5424(%rax), %r11
+ movq 5464(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4dvMESA), .-GL_PREFIX(WindowPos4dvMESA)
@@ -25532,7 +25717,7 @@ GL_PREFIX(WindowPos4dvMESA):
GL_PREFIX(WindowPos4fMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5432(%rax), %r11
+ movq 5472(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -25546,13 +25731,13 @@ GL_PREFIX(WindowPos4fMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $40, %rsp
- movq 5432(%rax), %r11
+ movq 5472(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5432(%rax), %r11
+ movq 5472(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -25566,7 +25751,7 @@ GL_PREFIX(WindowPos4fMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $40, %rsp
- movq 5432(%rax), %r11
+ movq 5472(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4fMESA), .-GL_PREFIX(WindowPos4fMESA)
@@ -25577,25 +25762,25 @@ GL_PREFIX(WindowPos4fMESA):
GL_PREFIX(WindowPos4fvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5440(%rax), %r11
+ movq 5480(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5440(%rax), %r11
+ movq 5480(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5440(%rax), %r11
+ movq 5480(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5440(%rax), %r11
+ movq 5480(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4fvMESA), .-GL_PREFIX(WindowPos4fvMESA)
@@ -25606,7 +25791,7 @@ GL_PREFIX(WindowPos4fvMESA):
GL_PREFIX(WindowPos4iMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5448(%rax), %r11
+ movq 5488(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25620,13 +25805,13 @@ GL_PREFIX(WindowPos4iMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5448(%rax), %r11
+ movq 5488(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5448(%rax), %r11
+ movq 5488(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25640,7 +25825,7 @@ GL_PREFIX(WindowPos4iMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5448(%rax), %r11
+ movq 5488(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4iMESA), .-GL_PREFIX(WindowPos4iMESA)
@@ -25651,25 +25836,25 @@ GL_PREFIX(WindowPos4iMESA):
GL_PREFIX(WindowPos4ivMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5456(%rax), %r11
+ movq 5496(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5456(%rax), %r11
+ movq 5496(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5456(%rax), %r11
+ movq 5496(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5456(%rax), %r11
+ movq 5496(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4ivMESA), .-GL_PREFIX(WindowPos4ivMESA)
@@ -25680,7 +25865,7 @@ GL_PREFIX(WindowPos4ivMESA):
GL_PREFIX(WindowPos4sMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5464(%rax), %r11
+ movq 5504(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25694,13 +25879,13 @@ GL_PREFIX(WindowPos4sMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5464(%rax), %r11
+ movq 5504(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5464(%rax), %r11
+ movq 5504(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25714,7 +25899,7 @@ GL_PREFIX(WindowPos4sMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5464(%rax), %r11
+ movq 5504(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4sMESA), .-GL_PREFIX(WindowPos4sMESA)
@@ -25725,37 +25910,37 @@ GL_PREFIX(WindowPos4sMESA):
GL_PREFIX(WindowPos4svMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5472(%rax), %r11
+ movq 5512(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5472(%rax), %r11
+ movq 5512(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5472(%rax), %r11
+ movq 5512(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5472(%rax), %r11
+ movq 5512(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4svMESA), .-GL_PREFIX(WindowPos4svMESA)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_685)
- .type GL_PREFIX(_dispatch_stub_685), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_685))
-GL_PREFIX(_dispatch_stub_685):
+ .globl GL_PREFIX(_dispatch_stub_690)
+ .type GL_PREFIX(_dispatch_stub_690), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_690))
+GL_PREFIX(_dispatch_stub_690):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5480(%rax), %r11
+ movq 5520(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25769,13 +25954,13 @@ GL_PREFIX(_dispatch_stub_685):
popq %rdx
popq %rsi
popq %rdi
- movq 5480(%rax), %r11
+ movq 5520(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5480(%rax), %r11
+ movq 5520(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25789,19 +25974,19 @@ GL_PREFIX(_dispatch_stub_685):
popq %rdx
popq %rsi
popq %rdi
- movq 5480(%rax), %r11
+ movq 5520(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_685), .-GL_PREFIX(_dispatch_stub_685)
+ .size GL_PREFIX(_dispatch_stub_690), .-GL_PREFIX(_dispatch_stub_690)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_686)
- .type GL_PREFIX(_dispatch_stub_686), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_686))
-GL_PREFIX(_dispatch_stub_686):
+ .globl GL_PREFIX(_dispatch_stub_691)
+ .type GL_PREFIX(_dispatch_stub_691), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_691))
+GL_PREFIX(_dispatch_stub_691):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5488(%rax), %r11
+ movq 5528(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25819,13 +26004,13 @@ GL_PREFIX(_dispatch_stub_686):
popq %rdx
popq %rsi
popq %rdi
- movq 5488(%rax), %r11
+ movq 5528(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5488(%rax), %r11
+ movq 5528(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25843,19 +26028,19 @@ GL_PREFIX(_dispatch_stub_686):
popq %rdx
popq %rsi
popq %rdi
- movq 5488(%rax), %r11
+ movq 5528(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_686), .-GL_PREFIX(_dispatch_stub_686)
+ .size GL_PREFIX(_dispatch_stub_691), .-GL_PREFIX(_dispatch_stub_691)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_687)
- .type GL_PREFIX(_dispatch_stub_687), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_687))
-GL_PREFIX(_dispatch_stub_687):
+ .globl GL_PREFIX(_dispatch_stub_692)
+ .type GL_PREFIX(_dispatch_stub_692), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_692))
+GL_PREFIX(_dispatch_stub_692):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5496(%rax), %r11
+ movq 5536(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25865,13 +26050,13 @@ GL_PREFIX(_dispatch_stub_687):
popq %rbp
popq %rsi
popq %rdi
- movq 5496(%rax), %r11
+ movq 5536(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5496(%rax), %r11
+ movq 5536(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25881,49 +26066,49 @@ GL_PREFIX(_dispatch_stub_687):
popq %rbp
popq %rsi
popq %rdi
- movq 5496(%rax), %r11
+ movq 5536(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_687), .-GL_PREFIX(_dispatch_stub_687)
+ .size GL_PREFIX(_dispatch_stub_692), .-GL_PREFIX(_dispatch_stub_692)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_688)
- .type GL_PREFIX(_dispatch_stub_688), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_688))
-GL_PREFIX(_dispatch_stub_688):
+ .globl GL_PREFIX(_dispatch_stub_693)
+ .type GL_PREFIX(_dispatch_stub_693), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_693))
+GL_PREFIX(_dispatch_stub_693):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5504(%rax), %r11
+ movq 5544(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5504(%rax), %r11
+ movq 5544(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5504(%rax), %r11
+ movq 5544(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5504(%rax), %r11
+ movq 5544(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_688), .-GL_PREFIX(_dispatch_stub_688)
+ .size GL_PREFIX(_dispatch_stub_693), .-GL_PREFIX(_dispatch_stub_693)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_689)
- .type GL_PREFIX(_dispatch_stub_689), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_689))
-GL_PREFIX(_dispatch_stub_689):
+ .globl GL_PREFIX(_dispatch_stub_694)
+ .type GL_PREFIX(_dispatch_stub_694), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_694))
+GL_PREFIX(_dispatch_stub_694):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5512(%rax), %r11
+ movq 5552(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25933,13 +26118,13 @@ GL_PREFIX(_dispatch_stub_689):
popq %rbp
popq %rsi
popq %rdi
- movq 5512(%rax), %r11
+ movq 5552(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5512(%rax), %r11
+ movq 5552(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25949,19 +26134,19 @@ GL_PREFIX(_dispatch_stub_689):
popq %rbp
popq %rsi
popq %rdi
- movq 5512(%rax), %r11
+ movq 5552(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_689), .-GL_PREFIX(_dispatch_stub_689)
+ .size GL_PREFIX(_dispatch_stub_694), .-GL_PREFIX(_dispatch_stub_694)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_690)
- .type GL_PREFIX(_dispatch_stub_690), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_690))
-GL_PREFIX(_dispatch_stub_690):
+ .globl GL_PREFIX(_dispatch_stub_695)
+ .type GL_PREFIX(_dispatch_stub_695), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_695))
+GL_PREFIX(_dispatch_stub_695):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5520(%rax), %r11
+ movq 5560(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25971,13 +26156,13 @@ GL_PREFIX(_dispatch_stub_690):
popq %rdx
popq %rsi
popq %rdi
- movq 5520(%rax), %r11
+ movq 5560(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5520(%rax), %r11
+ movq 5560(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25987,49 +26172,49 @@ GL_PREFIX(_dispatch_stub_690):
popq %rdx
popq %rsi
popq %rdi
- movq 5520(%rax), %r11
+ movq 5560(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_690), .-GL_PREFIX(_dispatch_stub_690)
+ .size GL_PREFIX(_dispatch_stub_695), .-GL_PREFIX(_dispatch_stub_695)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_691)
- .type GL_PREFIX(_dispatch_stub_691), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_691))
-GL_PREFIX(_dispatch_stub_691):
+ .globl GL_PREFIX(_dispatch_stub_696)
+ .type GL_PREFIX(_dispatch_stub_696), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_696))
+GL_PREFIX(_dispatch_stub_696):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5528(%rax), %r11
+ movq 5568(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5528(%rax), %r11
+ movq 5568(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5528(%rax), %r11
+ movq 5568(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5528(%rax), %r11
+ movq 5568(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_691), .-GL_PREFIX(_dispatch_stub_691)
+ .size GL_PREFIX(_dispatch_stub_696), .-GL_PREFIX(_dispatch_stub_696)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_692)
- .type GL_PREFIX(_dispatch_stub_692), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_692))
-GL_PREFIX(_dispatch_stub_692):
+ .globl GL_PREFIX(_dispatch_stub_697)
+ .type GL_PREFIX(_dispatch_stub_697), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_697))
+GL_PREFIX(_dispatch_stub_697):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5536(%rax), %r11
+ movq 5576(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26039,13 +26224,13 @@ GL_PREFIX(_dispatch_stub_692):
popq %rbp
popq %rsi
popq %rdi
- movq 5536(%rax), %r11
+ movq 5576(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5536(%rax), %r11
+ movq 5576(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26055,40 +26240,40 @@ GL_PREFIX(_dispatch_stub_692):
popq %rbp
popq %rsi
popq %rdi
- movq 5536(%rax), %r11
+ movq 5576(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_692), .-GL_PREFIX(_dispatch_stub_692)
+ .size GL_PREFIX(_dispatch_stub_697), .-GL_PREFIX(_dispatch_stub_697)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_693)
- .type GL_PREFIX(_dispatch_stub_693), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_693))
-GL_PREFIX(_dispatch_stub_693):
+ .globl GL_PREFIX(_dispatch_stub_698)
+ .type GL_PREFIX(_dispatch_stub_698), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_698))
+GL_PREFIX(_dispatch_stub_698):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5544(%rax), %r11
+ movq 5584(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5544(%rax), %r11
+ movq 5584(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5544(%rax), %r11
+ movq 5584(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5544(%rax), %r11
+ movq 5584(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_693), .-GL_PREFIX(_dispatch_stub_693)
+ .size GL_PREFIX(_dispatch_stub_698), .-GL_PREFIX(_dispatch_stub_698)
.p2align 4,,15
.globl GL_PREFIX(AreProgramsResidentNV)
@@ -26096,7 +26281,7 @@ GL_PREFIX(_dispatch_stub_693):
GL_PREFIX(AreProgramsResidentNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5552(%rax), %r11
+ movq 5592(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26106,13 +26291,13 @@ GL_PREFIX(AreProgramsResidentNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5552(%rax), %r11
+ movq 5592(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5552(%rax), %r11
+ movq 5592(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26122,7 +26307,7 @@ GL_PREFIX(AreProgramsResidentNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5552(%rax), %r11
+ movq 5592(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(AreProgramsResidentNV), .-GL_PREFIX(AreProgramsResidentNV)
@@ -26133,7 +26318,7 @@ GL_PREFIX(AreProgramsResidentNV):
GL_PREFIX(BindProgramNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5560(%rax), %r11
+ movq 5600(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26143,13 +26328,13 @@ GL_PREFIX(BindProgramNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5560(%rax), %r11
+ movq 5600(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5560(%rax), %r11
+ movq 5600(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26159,7 +26344,7 @@ GL_PREFIX(BindProgramNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5560(%rax), %r11
+ movq 5600(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindProgramNV), .-GL_PREFIX(BindProgramNV)
@@ -26170,7 +26355,7 @@ GL_PREFIX(BindProgramNV):
GL_PREFIX(DeleteProgramsNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5568(%rax), %r11
+ movq 5608(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26180,13 +26365,13 @@ GL_PREFIX(DeleteProgramsNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5568(%rax), %r11
+ movq 5608(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5568(%rax), %r11
+ movq 5608(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26196,7 +26381,7 @@ GL_PREFIX(DeleteProgramsNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5568(%rax), %r11
+ movq 5608(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteProgramsNV), .-GL_PREFIX(DeleteProgramsNV)
@@ -26207,7 +26392,7 @@ GL_PREFIX(DeleteProgramsNV):
GL_PREFIX(ExecuteProgramNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5576(%rax), %r11
+ movq 5616(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26217,13 +26402,13 @@ GL_PREFIX(ExecuteProgramNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5576(%rax), %r11
+ movq 5616(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5576(%rax), %r11
+ movq 5616(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26233,7 +26418,7 @@ GL_PREFIX(ExecuteProgramNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5576(%rax), %r11
+ movq 5616(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ExecuteProgramNV), .-GL_PREFIX(ExecuteProgramNV)
@@ -26244,7 +26429,7 @@ GL_PREFIX(ExecuteProgramNV):
GL_PREFIX(GenProgramsNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5584(%rax), %r11
+ movq 5624(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26254,13 +26439,13 @@ GL_PREFIX(GenProgramsNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5584(%rax), %r11
+ movq 5624(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5584(%rax), %r11
+ movq 5624(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26270,7 +26455,7 @@ GL_PREFIX(GenProgramsNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5584(%rax), %r11
+ movq 5624(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenProgramsNV), .-GL_PREFIX(GenProgramsNV)
@@ -26281,7 +26466,7 @@ GL_PREFIX(GenProgramsNV):
GL_PREFIX(GetProgramParameterdvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5592(%rax), %r11
+ movq 5632(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26295,13 +26480,13 @@ GL_PREFIX(GetProgramParameterdvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5592(%rax), %r11
+ movq 5632(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5592(%rax), %r11
+ movq 5632(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26315,7 +26500,7 @@ GL_PREFIX(GetProgramParameterdvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5592(%rax), %r11
+ movq 5632(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramParameterdvNV), .-GL_PREFIX(GetProgramParameterdvNV)
@@ -26326,7 +26511,7 @@ GL_PREFIX(GetProgramParameterdvNV):
GL_PREFIX(GetProgramParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5600(%rax), %r11
+ movq 5640(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26340,13 +26525,13 @@ GL_PREFIX(GetProgramParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5600(%rax), %r11
+ movq 5640(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5600(%rax), %r11
+ movq 5640(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26360,7 +26545,7 @@ GL_PREFIX(GetProgramParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5600(%rax), %r11
+ movq 5640(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramParameterfvNV), .-GL_PREFIX(GetProgramParameterfvNV)
@@ -26371,7 +26556,7 @@ GL_PREFIX(GetProgramParameterfvNV):
GL_PREFIX(GetProgramStringNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5608(%rax), %r11
+ movq 5648(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26381,13 +26566,13 @@ GL_PREFIX(GetProgramStringNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5608(%rax), %r11
+ movq 5648(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5608(%rax), %r11
+ movq 5648(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26397,7 +26582,7 @@ GL_PREFIX(GetProgramStringNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5608(%rax), %r11
+ movq 5648(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramStringNV), .-GL_PREFIX(GetProgramStringNV)
@@ -26408,7 +26593,7 @@ GL_PREFIX(GetProgramStringNV):
GL_PREFIX(GetProgramivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5616(%rax), %r11
+ movq 5656(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26418,13 +26603,13 @@ GL_PREFIX(GetProgramivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5616(%rax), %r11
+ movq 5656(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5616(%rax), %r11
+ movq 5656(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26434,7 +26619,7 @@ GL_PREFIX(GetProgramivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5616(%rax), %r11
+ movq 5656(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramivNV), .-GL_PREFIX(GetProgramivNV)
@@ -26445,7 +26630,7 @@ GL_PREFIX(GetProgramivNV):
GL_PREFIX(GetTrackMatrixivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5624(%rax), %r11
+ movq 5664(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26459,13 +26644,13 @@ GL_PREFIX(GetTrackMatrixivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5624(%rax), %r11
+ movq 5664(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5624(%rax), %r11
+ movq 5664(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26479,7 +26664,7 @@ GL_PREFIX(GetTrackMatrixivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5624(%rax), %r11
+ movq 5664(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetTrackMatrixivNV), .-GL_PREFIX(GetTrackMatrixivNV)
@@ -26490,7 +26675,7 @@ GL_PREFIX(GetTrackMatrixivNV):
GL_PREFIX(GetVertexAttribPointervNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5632(%rax), %r11
+ movq 5672(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26500,13 +26685,13 @@ GL_PREFIX(GetVertexAttribPointervNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5632(%rax), %r11
+ movq 5672(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5632(%rax), %r11
+ movq 5672(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26516,7 +26701,7 @@ GL_PREFIX(GetVertexAttribPointervNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5632(%rax), %r11
+ movq 5672(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribPointervNV), .-GL_PREFIX(GetVertexAttribPointervNV)
@@ -26527,7 +26712,7 @@ GL_PREFIX(GetVertexAttribPointervNV):
GL_PREFIX(GetVertexAttribdvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5640(%rax), %r11
+ movq 5680(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26537,13 +26722,13 @@ GL_PREFIX(GetVertexAttribdvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5640(%rax), %r11
+ movq 5680(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5640(%rax), %r11
+ movq 5680(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26553,7 +26738,7 @@ GL_PREFIX(GetVertexAttribdvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5640(%rax), %r11
+ movq 5680(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribdvNV), .-GL_PREFIX(GetVertexAttribdvNV)
@@ -26564,7 +26749,7 @@ GL_PREFIX(GetVertexAttribdvNV):
GL_PREFIX(GetVertexAttribfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5648(%rax), %r11
+ movq 5688(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26574,13 +26759,13 @@ GL_PREFIX(GetVertexAttribfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5648(%rax), %r11
+ movq 5688(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5648(%rax), %r11
+ movq 5688(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26590,7 +26775,7 @@ GL_PREFIX(GetVertexAttribfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5648(%rax), %r11
+ movq 5688(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribfvNV), .-GL_PREFIX(GetVertexAttribfvNV)
@@ -26601,7 +26786,7 @@ GL_PREFIX(GetVertexAttribfvNV):
GL_PREFIX(GetVertexAttribivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5656(%rax), %r11
+ movq 5696(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26611,13 +26796,13 @@ GL_PREFIX(GetVertexAttribivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5656(%rax), %r11
+ movq 5696(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5656(%rax), %r11
+ movq 5696(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26627,7 +26812,7 @@ GL_PREFIX(GetVertexAttribivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5656(%rax), %r11
+ movq 5696(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribivNV), .-GL_PREFIX(GetVertexAttribivNV)
@@ -26638,25 +26823,25 @@ GL_PREFIX(GetVertexAttribivNV):
GL_PREFIX(IsProgramNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5664(%rax), %r11
+ movq 5704(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5664(%rax), %r11
+ movq 5704(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5664(%rax), %r11
+ movq 5704(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5664(%rax), %r11
+ movq 5704(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IsProgramNV), .-GL_PREFIX(IsProgramNV)
@@ -26667,7 +26852,7 @@ GL_PREFIX(IsProgramNV):
GL_PREFIX(LoadProgramNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5672(%rax), %r11
+ movq 5712(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26681,13 +26866,13 @@ GL_PREFIX(LoadProgramNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5672(%rax), %r11
+ movq 5712(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5672(%rax), %r11
+ movq 5712(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26701,7 +26886,7 @@ GL_PREFIX(LoadProgramNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5672(%rax), %r11
+ movq 5712(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(LoadProgramNV), .-GL_PREFIX(LoadProgramNV)
@@ -26712,7 +26897,7 @@ GL_PREFIX(LoadProgramNV):
GL_PREFIX(ProgramParameters4dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5680(%rax), %r11
+ movq 5720(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26726,13 +26911,13 @@ GL_PREFIX(ProgramParameters4dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5680(%rax), %r11
+ movq 5720(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5680(%rax), %r11
+ movq 5720(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26746,7 +26931,7 @@ GL_PREFIX(ProgramParameters4dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5680(%rax), %r11
+ movq 5720(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramParameters4dvNV), .-GL_PREFIX(ProgramParameters4dvNV)
@@ -26757,7 +26942,7 @@ GL_PREFIX(ProgramParameters4dvNV):
GL_PREFIX(ProgramParameters4fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5688(%rax), %r11
+ movq 5728(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26771,13 +26956,13 @@ GL_PREFIX(ProgramParameters4fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5688(%rax), %r11
+ movq 5728(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5688(%rax), %r11
+ movq 5728(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26791,7 +26976,7 @@ GL_PREFIX(ProgramParameters4fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5688(%rax), %r11
+ movq 5728(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramParameters4fvNV), .-GL_PREFIX(ProgramParameters4fvNV)
@@ -26802,7 +26987,7 @@ GL_PREFIX(ProgramParameters4fvNV):
GL_PREFIX(RequestResidentProgramsNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5696(%rax), %r11
+ movq 5736(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26812,13 +26997,13 @@ GL_PREFIX(RequestResidentProgramsNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5696(%rax), %r11
+ movq 5736(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5696(%rax), %r11
+ movq 5736(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26828,7 +27013,7 @@ GL_PREFIX(RequestResidentProgramsNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5696(%rax), %r11
+ movq 5736(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(RequestResidentProgramsNV), .-GL_PREFIX(RequestResidentProgramsNV)
@@ -26839,7 +27024,7 @@ GL_PREFIX(RequestResidentProgramsNV):
GL_PREFIX(TrackMatrixNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5704(%rax), %r11
+ movq 5744(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26853,13 +27038,13 @@ GL_PREFIX(TrackMatrixNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5704(%rax), %r11
+ movq 5744(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5704(%rax), %r11
+ movq 5744(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26873,7 +27058,7 @@ GL_PREFIX(TrackMatrixNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5704(%rax), %r11
+ movq 5744(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TrackMatrixNV), .-GL_PREFIX(TrackMatrixNV)
@@ -26884,7 +27069,7 @@ GL_PREFIX(TrackMatrixNV):
GL_PREFIX(VertexAttrib1dNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5712(%rax), %r11
+ movq 5752(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -26894,13 +27079,13 @@ GL_PREFIX(VertexAttrib1dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5712(%rax), %r11
+ movq 5752(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5712(%rax), %r11
+ movq 5752(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -26910,7 +27095,7 @@ GL_PREFIX(VertexAttrib1dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5712(%rax), %r11
+ movq 5752(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1dNV), .-GL_PREFIX(VertexAttrib1dNV)
@@ -26921,7 +27106,7 @@ GL_PREFIX(VertexAttrib1dNV):
GL_PREFIX(VertexAttrib1dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5720(%rax), %r11
+ movq 5760(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26931,13 +27116,13 @@ GL_PREFIX(VertexAttrib1dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5720(%rax), %r11
+ movq 5760(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5720(%rax), %r11
+ movq 5760(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26947,7 +27132,7 @@ GL_PREFIX(VertexAttrib1dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5720(%rax), %r11
+ movq 5760(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1dvNV), .-GL_PREFIX(VertexAttrib1dvNV)
@@ -26958,7 +27143,7 @@ GL_PREFIX(VertexAttrib1dvNV):
GL_PREFIX(VertexAttrib1fNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5728(%rax), %r11
+ movq 5768(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -26968,13 +27153,13 @@ GL_PREFIX(VertexAttrib1fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5728(%rax), %r11
+ movq 5768(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5728(%rax), %r11
+ movq 5768(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -26984,7 +27169,7 @@ GL_PREFIX(VertexAttrib1fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5728(%rax), %r11
+ movq 5768(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1fNV), .-GL_PREFIX(VertexAttrib1fNV)
@@ -26995,7 +27180,7 @@ GL_PREFIX(VertexAttrib1fNV):
GL_PREFIX(VertexAttrib1fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5736(%rax), %r11
+ movq 5776(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27005,13 +27190,13 @@ GL_PREFIX(VertexAttrib1fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5736(%rax), %r11
+ movq 5776(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5736(%rax), %r11
+ movq 5776(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27021,7 +27206,7 @@ GL_PREFIX(VertexAttrib1fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5736(%rax), %r11
+ movq 5776(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1fvNV), .-GL_PREFIX(VertexAttrib1fvNV)
@@ -27032,7 +27217,7 @@ GL_PREFIX(VertexAttrib1fvNV):
GL_PREFIX(VertexAttrib1sNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5744(%rax), %r11
+ movq 5784(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27042,13 +27227,13 @@ GL_PREFIX(VertexAttrib1sNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5744(%rax), %r11
+ movq 5784(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5744(%rax), %r11
+ movq 5784(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27058,7 +27243,7 @@ GL_PREFIX(VertexAttrib1sNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5744(%rax), %r11
+ movq 5784(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1sNV), .-GL_PREFIX(VertexAttrib1sNV)
@@ -27069,7 +27254,7 @@ GL_PREFIX(VertexAttrib1sNV):
GL_PREFIX(VertexAttrib1svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5752(%rax), %r11
+ movq 5792(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27079,13 +27264,13 @@ GL_PREFIX(VertexAttrib1svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5752(%rax), %r11
+ movq 5792(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5752(%rax), %r11
+ movq 5792(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27095,7 +27280,7 @@ GL_PREFIX(VertexAttrib1svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5752(%rax), %r11
+ movq 5792(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1svNV), .-GL_PREFIX(VertexAttrib1svNV)
@@ -27106,7 +27291,7 @@ GL_PREFIX(VertexAttrib1svNV):
GL_PREFIX(VertexAttrib2dNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5760(%rax), %r11
+ movq 5800(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -27118,13 +27303,13 @@ GL_PREFIX(VertexAttrib2dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5760(%rax), %r11
+ movq 5800(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5760(%rax), %r11
+ movq 5800(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -27136,7 +27321,7 @@ GL_PREFIX(VertexAttrib2dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5760(%rax), %r11
+ movq 5800(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2dNV), .-GL_PREFIX(VertexAttrib2dNV)
@@ -27147,7 +27332,7 @@ GL_PREFIX(VertexAttrib2dNV):
GL_PREFIX(VertexAttrib2dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5768(%rax), %r11
+ movq 5808(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27157,13 +27342,13 @@ GL_PREFIX(VertexAttrib2dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5768(%rax), %r11
+ movq 5808(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5768(%rax), %r11
+ movq 5808(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27173,7 +27358,7 @@ GL_PREFIX(VertexAttrib2dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5768(%rax), %r11
+ movq 5808(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2dvNV), .-GL_PREFIX(VertexAttrib2dvNV)
@@ -27184,7 +27369,7 @@ GL_PREFIX(VertexAttrib2dvNV):
GL_PREFIX(VertexAttrib2fNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5776(%rax), %r11
+ movq 5816(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -27196,13 +27381,13 @@ GL_PREFIX(VertexAttrib2fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5776(%rax), %r11
+ movq 5816(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5776(%rax), %r11
+ movq 5816(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -27214,7 +27399,7 @@ GL_PREFIX(VertexAttrib2fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5776(%rax), %r11
+ movq 5816(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2fNV), .-GL_PREFIX(VertexAttrib2fNV)
@@ -27225,7 +27410,7 @@ GL_PREFIX(VertexAttrib2fNV):
GL_PREFIX(VertexAttrib2fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5784(%rax), %r11
+ movq 5824(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27235,13 +27420,13 @@ GL_PREFIX(VertexAttrib2fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5784(%rax), %r11
+ movq 5824(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5784(%rax), %r11
+ movq 5824(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27251,7 +27436,7 @@ GL_PREFIX(VertexAttrib2fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5784(%rax), %r11
+ movq 5824(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2fvNV), .-GL_PREFIX(VertexAttrib2fvNV)
@@ -27262,7 +27447,7 @@ GL_PREFIX(VertexAttrib2fvNV):
GL_PREFIX(VertexAttrib2sNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5792(%rax), %r11
+ movq 5832(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27272,13 +27457,13 @@ GL_PREFIX(VertexAttrib2sNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5792(%rax), %r11
+ movq 5832(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5792(%rax), %r11
+ movq 5832(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27288,7 +27473,7 @@ GL_PREFIX(VertexAttrib2sNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5792(%rax), %r11
+ movq 5832(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2sNV), .-GL_PREFIX(VertexAttrib2sNV)
@@ -27299,7 +27484,7 @@ GL_PREFIX(VertexAttrib2sNV):
GL_PREFIX(VertexAttrib2svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5800(%rax), %r11
+ movq 5840(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27309,13 +27494,13 @@ GL_PREFIX(VertexAttrib2svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5800(%rax), %r11
+ movq 5840(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5800(%rax), %r11
+ movq 5840(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27325,7 +27510,7 @@ GL_PREFIX(VertexAttrib2svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5800(%rax), %r11
+ movq 5840(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2svNV), .-GL_PREFIX(VertexAttrib2svNV)
@@ -27336,7 +27521,7 @@ GL_PREFIX(VertexAttrib2svNV):
GL_PREFIX(VertexAttrib3dNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5808(%rax), %r11
+ movq 5848(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -27350,13 +27535,13 @@ GL_PREFIX(VertexAttrib3dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5808(%rax), %r11
+ movq 5848(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5808(%rax), %r11
+ movq 5848(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -27370,7 +27555,7 @@ GL_PREFIX(VertexAttrib3dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5808(%rax), %r11
+ movq 5848(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3dNV), .-GL_PREFIX(VertexAttrib3dNV)
@@ -27381,7 +27566,7 @@ GL_PREFIX(VertexAttrib3dNV):
GL_PREFIX(VertexAttrib3dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5816(%rax), %r11
+ movq 5856(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27391,13 +27576,13 @@ GL_PREFIX(VertexAttrib3dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5816(%rax), %r11
+ movq 5856(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5816(%rax), %r11
+ movq 5856(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27407,7 +27592,7 @@ GL_PREFIX(VertexAttrib3dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5816(%rax), %r11
+ movq 5856(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3dvNV), .-GL_PREFIX(VertexAttrib3dvNV)
@@ -27418,7 +27603,7 @@ GL_PREFIX(VertexAttrib3dvNV):
GL_PREFIX(VertexAttrib3fNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5824(%rax), %r11
+ movq 5864(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -27432,13 +27617,13 @@ GL_PREFIX(VertexAttrib3fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5824(%rax), %r11
+ movq 5864(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5824(%rax), %r11
+ movq 5864(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -27452,7 +27637,7 @@ GL_PREFIX(VertexAttrib3fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5824(%rax), %r11
+ movq 5864(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3fNV), .-GL_PREFIX(VertexAttrib3fNV)
@@ -27463,7 +27648,7 @@ GL_PREFIX(VertexAttrib3fNV):
GL_PREFIX(VertexAttrib3fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5832(%rax), %r11
+ movq 5872(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27473,13 +27658,13 @@ GL_PREFIX(VertexAttrib3fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5832(%rax), %r11
+ movq 5872(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5832(%rax), %r11
+ movq 5872(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27489,7 +27674,7 @@ GL_PREFIX(VertexAttrib3fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5832(%rax), %r11
+ movq 5872(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3fvNV), .-GL_PREFIX(VertexAttrib3fvNV)
@@ -27500,7 +27685,7 @@ GL_PREFIX(VertexAttrib3fvNV):
GL_PREFIX(VertexAttrib3sNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5840(%rax), %r11
+ movq 5880(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27514,13 +27699,13 @@ GL_PREFIX(VertexAttrib3sNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5840(%rax), %r11
+ movq 5880(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5840(%rax), %r11
+ movq 5880(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27534,7 +27719,7 @@ GL_PREFIX(VertexAttrib3sNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5840(%rax), %r11
+ movq 5880(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3sNV), .-GL_PREFIX(VertexAttrib3sNV)
@@ -27545,7 +27730,7 @@ GL_PREFIX(VertexAttrib3sNV):
GL_PREFIX(VertexAttrib3svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5848(%rax), %r11
+ movq 5888(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27555,13 +27740,13 @@ GL_PREFIX(VertexAttrib3svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5848(%rax), %r11
+ movq 5888(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5848(%rax), %r11
+ movq 5888(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27571,7 +27756,7 @@ GL_PREFIX(VertexAttrib3svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5848(%rax), %r11
+ movq 5888(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3svNV), .-GL_PREFIX(VertexAttrib3svNV)
@@ -27582,7 +27767,7 @@ GL_PREFIX(VertexAttrib3svNV):
GL_PREFIX(VertexAttrib4dNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5856(%rax), %r11
+ movq 5896(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -27598,13 +27783,13 @@ GL_PREFIX(VertexAttrib4dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5856(%rax), %r11
+ movq 5896(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5856(%rax), %r11
+ movq 5896(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -27620,7 +27805,7 @@ GL_PREFIX(VertexAttrib4dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5856(%rax), %r11
+ movq 5896(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4dNV), .-GL_PREFIX(VertexAttrib4dNV)
@@ -27631,7 +27816,7 @@ GL_PREFIX(VertexAttrib4dNV):
GL_PREFIX(VertexAttrib4dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5864(%rax), %r11
+ movq 5904(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27641,13 +27826,13 @@ GL_PREFIX(VertexAttrib4dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5864(%rax), %r11
+ movq 5904(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5864(%rax), %r11
+ movq 5904(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27657,7 +27842,7 @@ GL_PREFIX(VertexAttrib4dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5864(%rax), %r11
+ movq 5904(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4dvNV), .-GL_PREFIX(VertexAttrib4dvNV)
@@ -27668,7 +27853,7 @@ GL_PREFIX(VertexAttrib4dvNV):
GL_PREFIX(VertexAttrib4fNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5872(%rax), %r11
+ movq 5912(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -27684,13 +27869,13 @@ GL_PREFIX(VertexAttrib4fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5872(%rax), %r11
+ movq 5912(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5872(%rax), %r11
+ movq 5912(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -27706,7 +27891,7 @@ GL_PREFIX(VertexAttrib4fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5872(%rax), %r11
+ movq 5912(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4fNV), .-GL_PREFIX(VertexAttrib4fNV)
@@ -27717,7 +27902,7 @@ GL_PREFIX(VertexAttrib4fNV):
GL_PREFIX(VertexAttrib4fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5880(%rax), %r11
+ movq 5920(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27727,13 +27912,13 @@ GL_PREFIX(VertexAttrib4fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5880(%rax), %r11
+ movq 5920(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5880(%rax), %r11
+ movq 5920(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27743,7 +27928,7 @@ GL_PREFIX(VertexAttrib4fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5880(%rax), %r11
+ movq 5920(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4fvNV), .-GL_PREFIX(VertexAttrib4fvNV)
@@ -27754,7 +27939,7 @@ GL_PREFIX(VertexAttrib4fvNV):
GL_PREFIX(VertexAttrib4sNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5888(%rax), %r11
+ movq 5928(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27768,13 +27953,13 @@ GL_PREFIX(VertexAttrib4sNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5888(%rax), %r11
+ movq 5928(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5888(%rax), %r11
+ movq 5928(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27788,7 +27973,7 @@ GL_PREFIX(VertexAttrib4sNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5888(%rax), %r11
+ movq 5928(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4sNV), .-GL_PREFIX(VertexAttrib4sNV)
@@ -27799,7 +27984,7 @@ GL_PREFIX(VertexAttrib4sNV):
GL_PREFIX(VertexAttrib4svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5896(%rax), %r11
+ movq 5936(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27809,13 +27994,13 @@ GL_PREFIX(VertexAttrib4svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5896(%rax), %r11
+ movq 5936(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5896(%rax), %r11
+ movq 5936(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27825,7 +28010,7 @@ GL_PREFIX(VertexAttrib4svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5896(%rax), %r11
+ movq 5936(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4svNV), .-GL_PREFIX(VertexAttrib4svNV)
@@ -27836,7 +28021,7 @@ GL_PREFIX(VertexAttrib4svNV):
GL_PREFIX(VertexAttrib4ubNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5904(%rax), %r11
+ movq 5944(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27850,13 +28035,13 @@ GL_PREFIX(VertexAttrib4ubNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5904(%rax), %r11
+ movq 5944(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5904(%rax), %r11
+ movq 5944(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27870,7 +28055,7 @@ GL_PREFIX(VertexAttrib4ubNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5904(%rax), %r11
+ movq 5944(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4ubNV), .-GL_PREFIX(VertexAttrib4ubNV)
@@ -27881,7 +28066,7 @@ GL_PREFIX(VertexAttrib4ubNV):
GL_PREFIX(VertexAttrib4ubvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5912(%rax), %r11
+ movq 5952(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27891,13 +28076,13 @@ GL_PREFIX(VertexAttrib4ubvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5912(%rax), %r11
+ movq 5952(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5912(%rax), %r11
+ movq 5952(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27907,7 +28092,7 @@ GL_PREFIX(VertexAttrib4ubvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5912(%rax), %r11
+ movq 5952(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4ubvNV), .-GL_PREFIX(VertexAttrib4ubvNV)
@@ -27918,7 +28103,7 @@ GL_PREFIX(VertexAttrib4ubvNV):
GL_PREFIX(VertexAttribPointerNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5920(%rax), %r11
+ movq 5960(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27932,13 +28117,13 @@ GL_PREFIX(VertexAttribPointerNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5920(%rax), %r11
+ movq 5960(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5920(%rax), %r11
+ movq 5960(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27952,7 +28137,7 @@ GL_PREFIX(VertexAttribPointerNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5920(%rax), %r11
+ movq 5960(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribPointerNV), .-GL_PREFIX(VertexAttribPointerNV)
@@ -27963,7 +28148,7 @@ GL_PREFIX(VertexAttribPointerNV):
GL_PREFIX(VertexAttribs1dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5928(%rax), %r11
+ movq 5968(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27973,13 +28158,13 @@ GL_PREFIX(VertexAttribs1dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5928(%rax), %r11
+ movq 5968(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5928(%rax), %r11
+ movq 5968(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27989,7 +28174,7 @@ GL_PREFIX(VertexAttribs1dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5928(%rax), %r11
+ movq 5968(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs1dvNV), .-GL_PREFIX(VertexAttribs1dvNV)
@@ -28000,7 +28185,7 @@ GL_PREFIX(VertexAttribs1dvNV):
GL_PREFIX(VertexAttribs1fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5936(%rax), %r11
+ movq 5976(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28010,13 +28195,13 @@ GL_PREFIX(VertexAttribs1fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5936(%rax), %r11
+ movq 5976(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5936(%rax), %r11
+ movq 5976(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28026,7 +28211,7 @@ GL_PREFIX(VertexAttribs1fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5936(%rax), %r11
+ movq 5976(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs1fvNV), .-GL_PREFIX(VertexAttribs1fvNV)
@@ -28037,7 +28222,7 @@ GL_PREFIX(VertexAttribs1fvNV):
GL_PREFIX(VertexAttribs1svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5944(%rax), %r11
+ movq 5984(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28047,13 +28232,13 @@ GL_PREFIX(VertexAttribs1svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5944(%rax), %r11
+ movq 5984(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5944(%rax), %r11
+ movq 5984(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28063,7 +28248,7 @@ GL_PREFIX(VertexAttribs1svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5944(%rax), %r11
+ movq 5984(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs1svNV), .-GL_PREFIX(VertexAttribs1svNV)
@@ -28074,7 +28259,7 @@ GL_PREFIX(VertexAttribs1svNV):
GL_PREFIX(VertexAttribs2dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5952(%rax), %r11
+ movq 5992(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28084,13 +28269,13 @@ GL_PREFIX(VertexAttribs2dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5952(%rax), %r11
+ movq 5992(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5952(%rax), %r11
+ movq 5992(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28100,7 +28285,7 @@ GL_PREFIX(VertexAttribs2dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5952(%rax), %r11
+ movq 5992(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs2dvNV), .-GL_PREFIX(VertexAttribs2dvNV)
@@ -28111,7 +28296,7 @@ GL_PREFIX(VertexAttribs2dvNV):
GL_PREFIX(VertexAttribs2fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5960(%rax), %r11
+ movq 6000(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28121,13 +28306,13 @@ GL_PREFIX(VertexAttribs2fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5960(%rax), %r11
+ movq 6000(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5960(%rax), %r11
+ movq 6000(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28137,7 +28322,7 @@ GL_PREFIX(VertexAttribs2fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5960(%rax), %r11
+ movq 6000(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs2fvNV), .-GL_PREFIX(VertexAttribs2fvNV)
@@ -28148,7 +28333,7 @@ GL_PREFIX(VertexAttribs2fvNV):
GL_PREFIX(VertexAttribs2svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5968(%rax), %r11
+ movq 6008(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28158,13 +28343,13 @@ GL_PREFIX(VertexAttribs2svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5968(%rax), %r11
+ movq 6008(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5968(%rax), %r11
+ movq 6008(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28174,7 +28359,7 @@ GL_PREFIX(VertexAttribs2svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5968(%rax), %r11
+ movq 6008(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs2svNV), .-GL_PREFIX(VertexAttribs2svNV)
@@ -28185,7 +28370,7 @@ GL_PREFIX(VertexAttribs2svNV):
GL_PREFIX(VertexAttribs3dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5976(%rax), %r11
+ movq 6016(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28195,13 +28380,13 @@ GL_PREFIX(VertexAttribs3dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5976(%rax), %r11
+ movq 6016(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5976(%rax), %r11
+ movq 6016(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28211,7 +28396,7 @@ GL_PREFIX(VertexAttribs3dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5976(%rax), %r11
+ movq 6016(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs3dvNV), .-GL_PREFIX(VertexAttribs3dvNV)
@@ -28222,7 +28407,7 @@ GL_PREFIX(VertexAttribs3dvNV):
GL_PREFIX(VertexAttribs3fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5984(%rax), %r11
+ movq 6024(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28232,13 +28417,13 @@ GL_PREFIX(VertexAttribs3fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5984(%rax), %r11
+ movq 6024(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5984(%rax), %r11
+ movq 6024(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28248,7 +28433,7 @@ GL_PREFIX(VertexAttribs3fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5984(%rax), %r11
+ movq 6024(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs3fvNV), .-GL_PREFIX(VertexAttribs3fvNV)
@@ -28259,7 +28444,7 @@ GL_PREFIX(VertexAttribs3fvNV):
GL_PREFIX(VertexAttribs3svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5992(%rax), %r11
+ movq 6032(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28269,13 +28454,13 @@ GL_PREFIX(VertexAttribs3svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5992(%rax), %r11
+ movq 6032(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5992(%rax), %r11
+ movq 6032(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28285,7 +28470,7 @@ GL_PREFIX(VertexAttribs3svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5992(%rax), %r11
+ movq 6032(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs3svNV), .-GL_PREFIX(VertexAttribs3svNV)
@@ -28296,7 +28481,7 @@ GL_PREFIX(VertexAttribs3svNV):
GL_PREFIX(VertexAttribs4dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6000(%rax), %r11
+ movq 6040(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28306,13 +28491,13 @@ GL_PREFIX(VertexAttribs4dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6000(%rax), %r11
+ movq 6040(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6000(%rax), %r11
+ movq 6040(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28322,7 +28507,7 @@ GL_PREFIX(VertexAttribs4dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6000(%rax), %r11
+ movq 6040(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs4dvNV), .-GL_PREFIX(VertexAttribs4dvNV)
@@ -28333,7 +28518,7 @@ GL_PREFIX(VertexAttribs4dvNV):
GL_PREFIX(VertexAttribs4fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6008(%rax), %r11
+ movq 6048(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28343,13 +28528,13 @@ GL_PREFIX(VertexAttribs4fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6008(%rax), %r11
+ movq 6048(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6008(%rax), %r11
+ movq 6048(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28359,7 +28544,7 @@ GL_PREFIX(VertexAttribs4fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6008(%rax), %r11
+ movq 6048(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs4fvNV), .-GL_PREFIX(VertexAttribs4fvNV)
@@ -28370,7 +28555,7 @@ GL_PREFIX(VertexAttribs4fvNV):
GL_PREFIX(VertexAttribs4svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6016(%rax), %r11
+ movq 6056(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28380,13 +28565,13 @@ GL_PREFIX(VertexAttribs4svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6016(%rax), %r11
+ movq 6056(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6016(%rax), %r11
+ movq 6056(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28396,7 +28581,7 @@ GL_PREFIX(VertexAttribs4svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6016(%rax), %r11
+ movq 6056(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs4svNV), .-GL_PREFIX(VertexAttribs4svNV)
@@ -28407,7 +28592,7 @@ GL_PREFIX(VertexAttribs4svNV):
GL_PREFIX(VertexAttribs4ubvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6024(%rax), %r11
+ movq 6064(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28417,13 +28602,13 @@ GL_PREFIX(VertexAttribs4ubvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6024(%rax), %r11
+ movq 6064(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6024(%rax), %r11
+ movq 6064(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28433,7 +28618,7 @@ GL_PREFIX(VertexAttribs4ubvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6024(%rax), %r11
+ movq 6064(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs4ubvNV), .-GL_PREFIX(VertexAttribs4ubvNV)
@@ -28444,7 +28629,7 @@ GL_PREFIX(VertexAttribs4ubvNV):
GL_PREFIX(GetTexBumpParameterfvATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6032(%rax), %r11
+ movq 6072(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28454,13 +28639,13 @@ GL_PREFIX(GetTexBumpParameterfvATI):
popq %rbp
popq %rsi
popq %rdi
- movq 6032(%rax), %r11
+ movq 6072(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6032(%rax), %r11
+ movq 6072(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28470,7 +28655,7 @@ GL_PREFIX(GetTexBumpParameterfvATI):
popq %rbp
popq %rsi
popq %rdi
- movq 6032(%rax), %r11
+ movq 6072(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetTexBumpParameterfvATI), .-GL_PREFIX(GetTexBumpParameterfvATI)
@@ -28481,7 +28666,7 @@ GL_PREFIX(GetTexBumpParameterfvATI):
GL_PREFIX(GetTexBumpParameterivATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6040(%rax), %r11
+ movq 6080(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28491,13 +28676,13 @@ GL_PREFIX(GetTexBumpParameterivATI):
popq %rbp
popq %rsi
popq %rdi
- movq 6040(%rax), %r11
+ movq 6080(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6040(%rax), %r11
+ movq 6080(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28507,7 +28692,7 @@ GL_PREFIX(GetTexBumpParameterivATI):
popq %rbp
popq %rsi
popq %rdi
- movq 6040(%rax), %r11
+ movq 6080(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetTexBumpParameterivATI), .-GL_PREFIX(GetTexBumpParameterivATI)
@@ -28518,7 +28703,7 @@ GL_PREFIX(GetTexBumpParameterivATI):
GL_PREFIX(TexBumpParameterfvATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6048(%rax), %r11
+ movq 6088(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28528,13 +28713,13 @@ GL_PREFIX(TexBumpParameterfvATI):
popq %rbp
popq %rsi
popq %rdi
- movq 6048(%rax), %r11
+ movq 6088(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6048(%rax), %r11
+ movq 6088(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28544,7 +28729,7 @@ GL_PREFIX(TexBumpParameterfvATI):
popq %rbp
popq %rsi
popq %rdi
- movq 6048(%rax), %r11
+ movq 6088(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TexBumpParameterfvATI), .-GL_PREFIX(TexBumpParameterfvATI)
@@ -28555,7 +28740,7 @@ GL_PREFIX(TexBumpParameterfvATI):
GL_PREFIX(TexBumpParameterivATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6056(%rax), %r11
+ movq 6096(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28565,13 +28750,13 @@ GL_PREFIX(TexBumpParameterivATI):
popq %rbp
popq %rsi
popq %rdi
- movq 6056(%rax), %r11
+ movq 6096(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6056(%rax), %r11
+ movq 6096(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28581,7 +28766,7 @@ GL_PREFIX(TexBumpParameterivATI):
popq %rbp
popq %rsi
popq %rdi
- movq 6056(%rax), %r11
+ movq 6096(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TexBumpParameterivATI), .-GL_PREFIX(TexBumpParameterivATI)
@@ -28592,7 +28777,7 @@ GL_PREFIX(TexBumpParameterivATI):
GL_PREFIX(AlphaFragmentOp1ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6064(%rax), %r11
+ movq 6104(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28610,13 +28795,13 @@ GL_PREFIX(AlphaFragmentOp1ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6064(%rax), %r11
+ movq 6104(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6064(%rax), %r11
+ movq 6104(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28634,7 +28819,7 @@ GL_PREFIX(AlphaFragmentOp1ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6064(%rax), %r11
+ movq 6104(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(AlphaFragmentOp1ATI), .-GL_PREFIX(AlphaFragmentOp1ATI)
@@ -28645,7 +28830,7 @@ GL_PREFIX(AlphaFragmentOp1ATI):
GL_PREFIX(AlphaFragmentOp2ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6072(%rax), %r11
+ movq 6112(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28663,13 +28848,13 @@ GL_PREFIX(AlphaFragmentOp2ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6072(%rax), %r11
+ movq 6112(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6072(%rax), %r11
+ movq 6112(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28687,7 +28872,7 @@ GL_PREFIX(AlphaFragmentOp2ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6072(%rax), %r11
+ movq 6112(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(AlphaFragmentOp2ATI), .-GL_PREFIX(AlphaFragmentOp2ATI)
@@ -28698,7 +28883,7 @@ GL_PREFIX(AlphaFragmentOp2ATI):
GL_PREFIX(AlphaFragmentOp3ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6080(%rax), %r11
+ movq 6120(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28716,13 +28901,13 @@ GL_PREFIX(AlphaFragmentOp3ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6080(%rax), %r11
+ movq 6120(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6080(%rax), %r11
+ movq 6120(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28740,7 +28925,7 @@ GL_PREFIX(AlphaFragmentOp3ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6080(%rax), %r11
+ movq 6120(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(AlphaFragmentOp3ATI), .-GL_PREFIX(AlphaFragmentOp3ATI)
@@ -28751,25 +28936,25 @@ GL_PREFIX(AlphaFragmentOp3ATI):
GL_PREFIX(BeginFragmentShaderATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6088(%rax), %r11
+ movq 6128(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 6088(%rax), %r11
+ movq 6128(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6088(%rax), %r11
+ movq 6128(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 6088(%rax), %r11
+ movq 6128(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BeginFragmentShaderATI), .-GL_PREFIX(BeginFragmentShaderATI)
@@ -28780,25 +28965,25 @@ GL_PREFIX(BeginFragmentShaderATI):
GL_PREFIX(BindFragmentShaderATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6096(%rax), %r11
+ movq 6136(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6096(%rax), %r11
+ movq 6136(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6096(%rax), %r11
+ movq 6136(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6096(%rax), %r11
+ movq 6136(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindFragmentShaderATI), .-GL_PREFIX(BindFragmentShaderATI)
@@ -28809,7 +28994,7 @@ GL_PREFIX(BindFragmentShaderATI):
GL_PREFIX(ColorFragmentOp1ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6104(%rax), %r11
+ movq 6144(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28827,13 +29012,13 @@ GL_PREFIX(ColorFragmentOp1ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6104(%rax), %r11
+ movq 6144(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6104(%rax), %r11
+ movq 6144(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28851,7 +29036,7 @@ GL_PREFIX(ColorFragmentOp1ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6104(%rax), %r11
+ movq 6144(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ColorFragmentOp1ATI), .-GL_PREFIX(ColorFragmentOp1ATI)
@@ -28862,7 +29047,7 @@ GL_PREFIX(ColorFragmentOp1ATI):
GL_PREFIX(ColorFragmentOp2ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6112(%rax), %r11
+ movq 6152(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28880,13 +29065,13 @@ GL_PREFIX(ColorFragmentOp2ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6112(%rax), %r11
+ movq 6152(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6112(%rax), %r11
+ movq 6152(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28904,7 +29089,7 @@ GL_PREFIX(ColorFragmentOp2ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6112(%rax), %r11
+ movq 6152(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ColorFragmentOp2ATI), .-GL_PREFIX(ColorFragmentOp2ATI)
@@ -28915,7 +29100,7 @@ GL_PREFIX(ColorFragmentOp2ATI):
GL_PREFIX(ColorFragmentOp3ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6120(%rax), %r11
+ movq 6160(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28933,13 +29118,13 @@ GL_PREFIX(ColorFragmentOp3ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6120(%rax), %r11
+ movq 6160(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6120(%rax), %r11
+ movq 6160(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28957,7 +29142,7 @@ GL_PREFIX(ColorFragmentOp3ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6120(%rax), %r11
+ movq 6160(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ColorFragmentOp3ATI), .-GL_PREFIX(ColorFragmentOp3ATI)
@@ -28968,25 +29153,25 @@ GL_PREFIX(ColorFragmentOp3ATI):
GL_PREFIX(DeleteFragmentShaderATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6128(%rax), %r11
+ movq 6168(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6128(%rax), %r11
+ movq 6168(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6128(%rax), %r11
+ movq 6168(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6128(%rax), %r11
+ movq 6168(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteFragmentShaderATI), .-GL_PREFIX(DeleteFragmentShaderATI)
@@ -28997,25 +29182,25 @@ GL_PREFIX(DeleteFragmentShaderATI):
GL_PREFIX(EndFragmentShaderATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6136(%rax), %r11
+ movq 6176(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 6136(%rax), %r11
+ movq 6176(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6136(%rax), %r11
+ movq 6176(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 6136(%rax), %r11
+ movq 6176(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EndFragmentShaderATI), .-GL_PREFIX(EndFragmentShaderATI)
@@ -29026,25 +29211,25 @@ GL_PREFIX(EndFragmentShaderATI):
GL_PREFIX(GenFragmentShadersATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6144(%rax), %r11
+ movq 6184(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6144(%rax), %r11
+ movq 6184(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6144(%rax), %r11
+ movq 6184(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6144(%rax), %r11
+ movq 6184(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenFragmentShadersATI), .-GL_PREFIX(GenFragmentShadersATI)
@@ -29055,7 +29240,7 @@ GL_PREFIX(GenFragmentShadersATI):
GL_PREFIX(PassTexCoordATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6152(%rax), %r11
+ movq 6192(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29065,13 +29250,13 @@ GL_PREFIX(PassTexCoordATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6152(%rax), %r11
+ movq 6192(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6152(%rax), %r11
+ movq 6192(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29081,7 +29266,7 @@ GL_PREFIX(PassTexCoordATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6152(%rax), %r11
+ movq 6192(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PassTexCoordATI), .-GL_PREFIX(PassTexCoordATI)
@@ -29092,7 +29277,7 @@ GL_PREFIX(PassTexCoordATI):
GL_PREFIX(SampleMapATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6160(%rax), %r11
+ movq 6200(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29102,13 +29287,13 @@ GL_PREFIX(SampleMapATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6160(%rax), %r11
+ movq 6200(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6160(%rax), %r11
+ movq 6200(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29118,7 +29303,7 @@ GL_PREFIX(SampleMapATI):
popq %rdx
popq %rsi
popq %rdi
- movq 6160(%rax), %r11
+ movq 6200(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SampleMapATI), .-GL_PREFIX(SampleMapATI)
@@ -29129,7 +29314,7 @@ GL_PREFIX(SampleMapATI):
GL_PREFIX(SetFragmentShaderConstantATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6168(%rax), %r11
+ movq 6208(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29139,13 +29324,13 @@ GL_PREFIX(SetFragmentShaderConstantATI):
popq %rbp
popq %rsi
popq %rdi
- movq 6168(%rax), %r11
+ movq 6208(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6168(%rax), %r11
+ movq 6208(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29155,7 +29340,7 @@ GL_PREFIX(SetFragmentShaderConstantATI):
popq %rbp
popq %rsi
popq %rdi
- movq 6168(%rax), %r11
+ movq 6208(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SetFragmentShaderConstantATI), .-GL_PREFIX(SetFragmentShaderConstantATI)
@@ -29166,7 +29351,7 @@ GL_PREFIX(SetFragmentShaderConstantATI):
GL_PREFIX(PointParameteriNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6176(%rax), %r11
+ movq 6216(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29176,13 +29361,13 @@ GL_PREFIX(PointParameteriNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6176(%rax), %r11
+ movq 6216(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6176(%rax), %r11
+ movq 6216(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29192,7 +29377,7 @@ GL_PREFIX(PointParameteriNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6176(%rax), %r11
+ movq 6216(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PointParameteriNV), .-GL_PREFIX(PointParameteriNV)
@@ -29203,7 +29388,7 @@ GL_PREFIX(PointParameteriNV):
GL_PREFIX(PointParameterivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6184(%rax), %r11
+ movq 6224(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29213,13 +29398,13 @@ GL_PREFIX(PointParameterivNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6184(%rax), %r11
+ movq 6224(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6184(%rax), %r11
+ movq 6224(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29229,79 +29414,79 @@ GL_PREFIX(PointParameterivNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6184(%rax), %r11
+ movq 6224(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PointParameterivNV), .-GL_PREFIX(PointParameterivNV)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_774)
- .type GL_PREFIX(_dispatch_stub_774), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_774))
-GL_PREFIX(_dispatch_stub_774):
+ .globl GL_PREFIX(_dispatch_stub_779)
+ .type GL_PREFIX(_dispatch_stub_779), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_779))
+GL_PREFIX(_dispatch_stub_779):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6192(%rax), %r11
+ movq 6232(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6192(%rax), %r11
+ movq 6232(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6192(%rax), %r11
+ movq 6232(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6192(%rax), %r11
+ movq 6232(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_774), .-GL_PREFIX(_dispatch_stub_774)
+ .size GL_PREFIX(_dispatch_stub_779), .-GL_PREFIX(_dispatch_stub_779)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_775)
- .type GL_PREFIX(_dispatch_stub_775), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_775))
-GL_PREFIX(_dispatch_stub_775):
+ .globl GL_PREFIX(_dispatch_stub_780)
+ .type GL_PREFIX(_dispatch_stub_780), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_780))
+GL_PREFIX(_dispatch_stub_780):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6200(%rax), %r11
+ movq 6240(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6200(%rax), %r11
+ movq 6240(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6200(%rax), %r11
+ movq 6240(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6200(%rax), %r11
+ movq 6240(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_775), .-GL_PREFIX(_dispatch_stub_775)
+ .size GL_PREFIX(_dispatch_stub_780), .-GL_PREFIX(_dispatch_stub_780)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_776)
- .type GL_PREFIX(_dispatch_stub_776), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_776))
-GL_PREFIX(_dispatch_stub_776):
+ .globl GL_PREFIX(_dispatch_stub_781)
+ .type GL_PREFIX(_dispatch_stub_781), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_781))
+GL_PREFIX(_dispatch_stub_781):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6208(%rax), %r11
+ movq 6248(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29311,13 +29496,13 @@ GL_PREFIX(_dispatch_stub_776):
popq %rbp
popq %rsi
popq %rdi
- movq 6208(%rax), %r11
+ movq 6248(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6208(%rax), %r11
+ movq 6248(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29327,19 +29512,19 @@ GL_PREFIX(_dispatch_stub_776):
popq %rbp
popq %rsi
popq %rdi
- movq 6208(%rax), %r11
+ movq 6248(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_776), .-GL_PREFIX(_dispatch_stub_776)
+ .size GL_PREFIX(_dispatch_stub_781), .-GL_PREFIX(_dispatch_stub_781)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_777)
- .type GL_PREFIX(_dispatch_stub_777), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_777))
-GL_PREFIX(_dispatch_stub_777):
+ .globl GL_PREFIX(_dispatch_stub_782)
+ .type GL_PREFIX(_dispatch_stub_782), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_782))
+GL_PREFIX(_dispatch_stub_782):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6216(%rax), %r11
+ movq 6256(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29349,13 +29534,13 @@ GL_PREFIX(_dispatch_stub_777):
popq %rbp
popq %rsi
popq %rdi
- movq 6216(%rax), %r11
+ movq 6256(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6216(%rax), %r11
+ movq 6256(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29365,40 +29550,40 @@ GL_PREFIX(_dispatch_stub_777):
popq %rbp
popq %rsi
popq %rdi
- movq 6216(%rax), %r11
+ movq 6256(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_777), .-GL_PREFIX(_dispatch_stub_777)
+ .size GL_PREFIX(_dispatch_stub_782), .-GL_PREFIX(_dispatch_stub_782)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_778)
- .type GL_PREFIX(_dispatch_stub_778), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_778))
-GL_PREFIX(_dispatch_stub_778):
+ .globl GL_PREFIX(_dispatch_stub_783)
+ .type GL_PREFIX(_dispatch_stub_783), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_783))
+GL_PREFIX(_dispatch_stub_783):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6224(%rax), %r11
+ movq 6264(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6224(%rax), %r11
+ movq 6264(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6224(%rax), %r11
+ movq 6264(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6224(%rax), %r11
+ movq 6264(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_778), .-GL_PREFIX(_dispatch_stub_778)
+ .size GL_PREFIX(_dispatch_stub_783), .-GL_PREFIX(_dispatch_stub_783)
.p2align 4,,15
.globl GL_PREFIX(GetProgramNamedParameterdvNV)
@@ -29406,7 +29591,7 @@ GL_PREFIX(_dispatch_stub_778):
GL_PREFIX(GetProgramNamedParameterdvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6232(%rax), %r11
+ movq 6272(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29420,13 +29605,13 @@ GL_PREFIX(GetProgramNamedParameterdvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6232(%rax), %r11
+ movq 6272(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6232(%rax), %r11
+ movq 6272(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29440,7 +29625,7 @@ GL_PREFIX(GetProgramNamedParameterdvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6232(%rax), %r11
+ movq 6272(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramNamedParameterdvNV), .-GL_PREFIX(GetProgramNamedParameterdvNV)
@@ -29451,7 +29636,7 @@ GL_PREFIX(GetProgramNamedParameterdvNV):
GL_PREFIX(GetProgramNamedParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6240(%rax), %r11
+ movq 6280(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29465,13 +29650,13 @@ GL_PREFIX(GetProgramNamedParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6240(%rax), %r11
+ movq 6280(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6240(%rax), %r11
+ movq 6280(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29485,7 +29670,7 @@ GL_PREFIX(GetProgramNamedParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6240(%rax), %r11
+ movq 6280(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramNamedParameterfvNV), .-GL_PREFIX(GetProgramNamedParameterfvNV)
@@ -29496,7 +29681,7 @@ GL_PREFIX(GetProgramNamedParameterfvNV):
GL_PREFIX(ProgramNamedParameter4dNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6248(%rax), %r11
+ movq 6288(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $56, %rsp
@@ -29516,13 +29701,13 @@ GL_PREFIX(ProgramNamedParameter4dNV):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 6248(%rax), %r11
+ movq 6288(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6248(%rax), %r11
+ movq 6288(%rax), %r11
jmp *%r11
1:
subq $56, %rsp
@@ -29542,7 +29727,7 @@ GL_PREFIX(ProgramNamedParameter4dNV):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 6248(%rax), %r11
+ movq 6288(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramNamedParameter4dNV), .-GL_PREFIX(ProgramNamedParameter4dNV)
@@ -29553,7 +29738,7 @@ GL_PREFIX(ProgramNamedParameter4dNV):
GL_PREFIX(ProgramNamedParameter4dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6256(%rax), %r11
+ movq 6296(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29567,13 +29752,13 @@ GL_PREFIX(ProgramNamedParameter4dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6256(%rax), %r11
+ movq 6296(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6256(%rax), %r11
+ movq 6296(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29587,7 +29772,7 @@ GL_PREFIX(ProgramNamedParameter4dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6256(%rax), %r11
+ movq 6296(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramNamedParameter4dvNV), .-GL_PREFIX(ProgramNamedParameter4dvNV)
@@ -29598,7 +29783,7 @@ GL_PREFIX(ProgramNamedParameter4dvNV):
GL_PREFIX(ProgramNamedParameter4fNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6264(%rax), %r11
+ movq 6304(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $56, %rsp
@@ -29618,13 +29803,13 @@ GL_PREFIX(ProgramNamedParameter4fNV):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 6264(%rax), %r11
+ movq 6304(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6264(%rax), %r11
+ movq 6304(%rax), %r11
jmp *%r11
1:
subq $56, %rsp
@@ -29644,7 +29829,7 @@ GL_PREFIX(ProgramNamedParameter4fNV):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 6264(%rax), %r11
+ movq 6304(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramNamedParameter4fNV), .-GL_PREFIX(ProgramNamedParameter4fNV)
@@ -29655,7 +29840,7 @@ GL_PREFIX(ProgramNamedParameter4fNV):
GL_PREFIX(ProgramNamedParameter4fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6272(%rax), %r11
+ movq 6312(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29669,13 +29854,13 @@ GL_PREFIX(ProgramNamedParameter4fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6272(%rax), %r11
+ movq 6312(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6272(%rax), %r11
+ movq 6312(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29689,7 +29874,7 @@ GL_PREFIX(ProgramNamedParameter4fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 6272(%rax), %r11
+ movq 6312(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramNamedParameter4fvNV), .-GL_PREFIX(ProgramNamedParameter4fvNV)
@@ -29700,25 +29885,25 @@ GL_PREFIX(ProgramNamedParameter4fvNV):
GL_PREFIX(PrimitiveRestartIndexNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6280(%rax), %r11
+ movq 6320(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6280(%rax), %r11
+ movq 6320(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6280(%rax), %r11
+ movq 6320(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6280(%rax), %r11
+ movq 6320(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PrimitiveRestartIndexNV), .-GL_PREFIX(PrimitiveRestartIndexNV)
@@ -29729,37 +29914,37 @@ GL_PREFIX(PrimitiveRestartIndexNV):
GL_PREFIX(PrimitiveRestartNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6288(%rax), %r11
+ movq 6328(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 6288(%rax), %r11
+ movq 6328(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6288(%rax), %r11
+ movq 6328(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 6288(%rax), %r11
+ movq 6328(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PrimitiveRestartNV), .-GL_PREFIX(PrimitiveRestartNV)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_787)
- .type GL_PREFIX(_dispatch_stub_787), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_787))
-GL_PREFIX(_dispatch_stub_787):
+ .globl GL_PREFIX(_dispatch_stub_792)
+ .type GL_PREFIX(_dispatch_stub_792), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_792))
+GL_PREFIX(_dispatch_stub_792):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6296(%rax), %r11
+ movq 6336(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29769,13 +29954,13 @@ GL_PREFIX(_dispatch_stub_787):
popq %rbp
popq %rsi
popq %rdi
- movq 6296(%rax), %r11
+ movq 6336(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6296(%rax), %r11
+ movq 6336(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29785,19 +29970,19 @@ GL_PREFIX(_dispatch_stub_787):
popq %rbp
popq %rsi
popq %rdi
- movq 6296(%rax), %r11
+ movq 6336(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_787), .-GL_PREFIX(_dispatch_stub_787)
+ .size GL_PREFIX(_dispatch_stub_792), .-GL_PREFIX(_dispatch_stub_792)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_788)
- .type GL_PREFIX(_dispatch_stub_788), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_788))
-GL_PREFIX(_dispatch_stub_788):
+ .globl GL_PREFIX(_dispatch_stub_793)
+ .type GL_PREFIX(_dispatch_stub_793), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_793))
+GL_PREFIX(_dispatch_stub_793):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6304(%rax), %r11
+ movq 6344(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29807,13 +29992,13 @@ GL_PREFIX(_dispatch_stub_788):
popq %rbp
popq %rsi
popq %rdi
- movq 6304(%rax), %r11
+ movq 6344(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6304(%rax), %r11
+ movq 6344(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29823,10 +30008,10 @@ GL_PREFIX(_dispatch_stub_788):
popq %rbp
popq %rsi
popq %rdi
- movq 6304(%rax), %r11
+ movq 6344(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_788), .-GL_PREFIX(_dispatch_stub_788)
+ .size GL_PREFIX(_dispatch_stub_793), .-GL_PREFIX(_dispatch_stub_793)
.p2align 4,,15
.globl GL_PREFIX(BindFramebufferEXT)
@@ -29834,7 +30019,7 @@ GL_PREFIX(_dispatch_stub_788):
GL_PREFIX(BindFramebufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6312(%rax), %r11
+ movq 6352(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29844,13 +30029,13 @@ GL_PREFIX(BindFramebufferEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6312(%rax), %r11
+ movq 6352(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6312(%rax), %r11
+ movq 6352(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29860,7 +30045,7 @@ GL_PREFIX(BindFramebufferEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6312(%rax), %r11
+ movq 6352(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindFramebufferEXT), .-GL_PREFIX(BindFramebufferEXT)
@@ -29871,7 +30056,7 @@ GL_PREFIX(BindFramebufferEXT):
GL_PREFIX(BindRenderbufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6320(%rax), %r11
+ movq 6360(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29881,13 +30066,13 @@ GL_PREFIX(BindRenderbufferEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6320(%rax), %r11
+ movq 6360(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6320(%rax), %r11
+ movq 6360(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29897,7 +30082,7 @@ GL_PREFIX(BindRenderbufferEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6320(%rax), %r11
+ movq 6360(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindRenderbufferEXT), .-GL_PREFIX(BindRenderbufferEXT)
@@ -29908,25 +30093,25 @@ GL_PREFIX(BindRenderbufferEXT):
GL_PREFIX(CheckFramebufferStatusEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6328(%rax), %r11
+ movq 6368(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6328(%rax), %r11
+ movq 6368(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6328(%rax), %r11
+ movq 6368(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6328(%rax), %r11
+ movq 6368(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CheckFramebufferStatusEXT), .-GL_PREFIX(CheckFramebufferStatusEXT)
@@ -29937,7 +30122,7 @@ GL_PREFIX(CheckFramebufferStatusEXT):
GL_PREFIX(DeleteFramebuffersEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6336(%rax), %r11
+ movq 6376(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29947,13 +30132,13 @@ GL_PREFIX(DeleteFramebuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6336(%rax), %r11
+ movq 6376(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6336(%rax), %r11
+ movq 6376(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29963,7 +30148,7 @@ GL_PREFIX(DeleteFramebuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6336(%rax), %r11
+ movq 6376(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteFramebuffersEXT), .-GL_PREFIX(DeleteFramebuffersEXT)
@@ -29974,7 +30159,7 @@ GL_PREFIX(DeleteFramebuffersEXT):
GL_PREFIX(DeleteRenderbuffersEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6344(%rax), %r11
+ movq 6384(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29984,13 +30169,13 @@ GL_PREFIX(DeleteRenderbuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6344(%rax), %r11
+ movq 6384(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6344(%rax), %r11
+ movq 6384(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30000,7 +30185,7 @@ GL_PREFIX(DeleteRenderbuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6344(%rax), %r11
+ movq 6384(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteRenderbuffersEXT), .-GL_PREFIX(DeleteRenderbuffersEXT)
@@ -30011,7 +30196,7 @@ GL_PREFIX(DeleteRenderbuffersEXT):
GL_PREFIX(FramebufferRenderbufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6352(%rax), %r11
+ movq 6392(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30025,13 +30210,13 @@ GL_PREFIX(FramebufferRenderbufferEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6352(%rax), %r11
+ movq 6392(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6352(%rax), %r11
+ movq 6392(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30045,7 +30230,7 @@ GL_PREFIX(FramebufferRenderbufferEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6352(%rax), %r11
+ movq 6392(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferRenderbufferEXT), .-GL_PREFIX(FramebufferRenderbufferEXT)
@@ -30056,7 +30241,7 @@ GL_PREFIX(FramebufferRenderbufferEXT):
GL_PREFIX(FramebufferTexture1DEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6360(%rax), %r11
+ movq 6400(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30070,13 +30255,13 @@ GL_PREFIX(FramebufferTexture1DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6360(%rax), %r11
+ movq 6400(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6360(%rax), %r11
+ movq 6400(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30090,7 +30275,7 @@ GL_PREFIX(FramebufferTexture1DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6360(%rax), %r11
+ movq 6400(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferTexture1DEXT), .-GL_PREFIX(FramebufferTexture1DEXT)
@@ -30101,7 +30286,7 @@ GL_PREFIX(FramebufferTexture1DEXT):
GL_PREFIX(FramebufferTexture2DEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6368(%rax), %r11
+ movq 6408(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30115,13 +30300,13 @@ GL_PREFIX(FramebufferTexture2DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6368(%rax), %r11
+ movq 6408(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6368(%rax), %r11
+ movq 6408(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30135,7 +30320,7 @@ GL_PREFIX(FramebufferTexture2DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6368(%rax), %r11
+ movq 6408(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferTexture2DEXT), .-GL_PREFIX(FramebufferTexture2DEXT)
@@ -30146,7 +30331,7 @@ GL_PREFIX(FramebufferTexture2DEXT):
GL_PREFIX(FramebufferTexture3DEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6376(%rax), %r11
+ movq 6416(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30164,13 +30349,13 @@ GL_PREFIX(FramebufferTexture3DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6376(%rax), %r11
+ movq 6416(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6376(%rax), %r11
+ movq 6416(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30188,7 +30373,7 @@ GL_PREFIX(FramebufferTexture3DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6376(%rax), %r11
+ movq 6416(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferTexture3DEXT), .-GL_PREFIX(FramebufferTexture3DEXT)
@@ -30199,7 +30384,7 @@ GL_PREFIX(FramebufferTexture3DEXT):
GL_PREFIX(GenFramebuffersEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6384(%rax), %r11
+ movq 6424(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30209,13 +30394,13 @@ GL_PREFIX(GenFramebuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6384(%rax), %r11
+ movq 6424(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6384(%rax), %r11
+ movq 6424(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30225,7 +30410,7 @@ GL_PREFIX(GenFramebuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6384(%rax), %r11
+ movq 6424(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenFramebuffersEXT), .-GL_PREFIX(GenFramebuffersEXT)
@@ -30236,7 +30421,7 @@ GL_PREFIX(GenFramebuffersEXT):
GL_PREFIX(GenRenderbuffersEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6392(%rax), %r11
+ movq 6432(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30246,13 +30431,13 @@ GL_PREFIX(GenRenderbuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6392(%rax), %r11
+ movq 6432(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6392(%rax), %r11
+ movq 6432(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30262,7 +30447,7 @@ GL_PREFIX(GenRenderbuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6392(%rax), %r11
+ movq 6432(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenRenderbuffersEXT), .-GL_PREFIX(GenRenderbuffersEXT)
@@ -30273,25 +30458,25 @@ GL_PREFIX(GenRenderbuffersEXT):
GL_PREFIX(GenerateMipmapEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6400(%rax), %r11
+ movq 6440(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6400(%rax), %r11
+ movq 6440(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6400(%rax), %r11
+ movq 6440(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6400(%rax), %r11
+ movq 6440(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenerateMipmapEXT), .-GL_PREFIX(GenerateMipmapEXT)
@@ -30302,7 +30487,7 @@ GL_PREFIX(GenerateMipmapEXT):
GL_PREFIX(GetFramebufferAttachmentParameterivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6408(%rax), %r11
+ movq 6448(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30316,13 +30501,13 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6408(%rax), %r11
+ movq 6448(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6408(%rax), %r11
+ movq 6448(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30336,7 +30521,7 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6408(%rax), %r11
+ movq 6448(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetFramebufferAttachmentParameterivEXT), .-GL_PREFIX(GetFramebufferAttachmentParameterivEXT)
@@ -30347,7 +30532,7 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT):
GL_PREFIX(GetRenderbufferParameterivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6416(%rax), %r11
+ movq 6456(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30357,13 +30542,13 @@ GL_PREFIX(GetRenderbufferParameterivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6416(%rax), %r11
+ movq 6456(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6416(%rax), %r11
+ movq 6456(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30373,7 +30558,7 @@ GL_PREFIX(GetRenderbufferParameterivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6416(%rax), %r11
+ movq 6456(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetRenderbufferParameterivEXT), .-GL_PREFIX(GetRenderbufferParameterivEXT)
@@ -30384,25 +30569,25 @@ GL_PREFIX(GetRenderbufferParameterivEXT):
GL_PREFIX(IsFramebufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6424(%rax), %r11
+ movq 6464(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6424(%rax), %r11
+ movq 6464(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6424(%rax), %r11
+ movq 6464(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6424(%rax), %r11
+ movq 6464(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IsFramebufferEXT), .-GL_PREFIX(IsFramebufferEXT)
@@ -30413,25 +30598,25 @@ GL_PREFIX(IsFramebufferEXT):
GL_PREFIX(IsRenderbufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6432(%rax), %r11
+ movq 6472(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6432(%rax), %r11
+ movq 6472(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6432(%rax), %r11
+ movq 6472(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6432(%rax), %r11
+ movq 6472(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IsRenderbufferEXT), .-GL_PREFIX(IsRenderbufferEXT)
@@ -30442,7 +30627,7 @@ GL_PREFIX(IsRenderbufferEXT):
GL_PREFIX(RenderbufferStorageEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6440(%rax), %r11
+ movq 6480(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30456,13 +30641,13 @@ GL_PREFIX(RenderbufferStorageEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6440(%rax), %r11
+ movq 6480(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6440(%rax), %r11
+ movq 6480(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30476,19 +30661,19 @@ GL_PREFIX(RenderbufferStorageEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6440(%rax), %r11
+ movq 6480(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(RenderbufferStorageEXT), .-GL_PREFIX(RenderbufferStorageEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_806)
- .type GL_PREFIX(_dispatch_stub_806), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_806))
-GL_PREFIX(_dispatch_stub_806):
+ .globl GL_PREFIX(_dispatch_stub_811)
+ .type GL_PREFIX(_dispatch_stub_811), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_811))
+GL_PREFIX(_dispatch_stub_811):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6448(%rax), %r11
+ movq 6488(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30506,13 +30691,13 @@ GL_PREFIX(_dispatch_stub_806):
popq %rdx
popq %rsi
popq %rdi
- movq 6448(%rax), %r11
+ movq 6488(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6448(%rax), %r11
+ movq 6488(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30530,19 +30715,19 @@ GL_PREFIX(_dispatch_stub_806):
popq %rdx
popq %rsi
popq %rdi
- movq 6448(%rax), %r11
+ movq 6488(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_806), .-GL_PREFIX(_dispatch_stub_806)
+ .size GL_PREFIX(_dispatch_stub_811), .-GL_PREFIX(_dispatch_stub_811)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_807)
- .type GL_PREFIX(_dispatch_stub_807), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_807))
-GL_PREFIX(_dispatch_stub_807):
+ .globl GL_PREFIX(_dispatch_stub_812)
+ .type GL_PREFIX(_dispatch_stub_812), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_812))
+GL_PREFIX(_dispatch_stub_812):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6456(%rax), %r11
+ movq 6496(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30552,13 +30737,13 @@ GL_PREFIX(_dispatch_stub_807):
popq %rdx
popq %rsi
popq %rdi
- movq 6456(%rax), %r11
+ movq 6496(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6456(%rax), %r11
+ movq 6496(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30568,19 +30753,19 @@ GL_PREFIX(_dispatch_stub_807):
popq %rdx
popq %rsi
popq %rdi
- movq 6456(%rax), %r11
+ movq 6496(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_807), .-GL_PREFIX(_dispatch_stub_807)
+ .size GL_PREFIX(_dispatch_stub_812), .-GL_PREFIX(_dispatch_stub_812)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_808)
- .type GL_PREFIX(_dispatch_stub_808), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_808))
-GL_PREFIX(_dispatch_stub_808):
+ .globl GL_PREFIX(_dispatch_stub_813)
+ .type GL_PREFIX(_dispatch_stub_813), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_813))
+GL_PREFIX(_dispatch_stub_813):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6464(%rax), %r11
+ movq 6504(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30590,13 +30775,13 @@ GL_PREFIX(_dispatch_stub_808):
popq %rdx
popq %rsi
popq %rdi
- movq 6464(%rax), %r11
+ movq 6504(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6464(%rax), %r11
+ movq 6504(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30606,10 +30791,10 @@ GL_PREFIX(_dispatch_stub_808):
popq %rdx
popq %rsi
popq %rdi
- movq 6464(%rax), %r11
+ movq 6504(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_808), .-GL_PREFIX(_dispatch_stub_808)
+ .size GL_PREFIX(_dispatch_stub_813), .-GL_PREFIX(_dispatch_stub_813)
.p2align 4,,15
.globl GL_PREFIX(BindFragDataLocationEXT)
@@ -30617,7 +30802,7 @@ GL_PREFIX(_dispatch_stub_808):
GL_PREFIX(BindFragDataLocationEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6472(%rax), %r11
+ movq 6512(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30627,13 +30812,13 @@ GL_PREFIX(BindFragDataLocationEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6472(%rax), %r11
+ movq 6512(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6472(%rax), %r11
+ movq 6512(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30643,7 +30828,7 @@ GL_PREFIX(BindFragDataLocationEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6472(%rax), %r11
+ movq 6512(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindFragDataLocationEXT), .-GL_PREFIX(BindFragDataLocationEXT)
@@ -30654,7 +30839,7 @@ GL_PREFIX(BindFragDataLocationEXT):
GL_PREFIX(GetFragDataLocationEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6480(%rax), %r11
+ movq 6520(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30664,13 +30849,13 @@ GL_PREFIX(GetFragDataLocationEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6480(%rax), %r11
+ movq 6520(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6480(%rax), %r11
+ movq 6520(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30680,7 +30865,7 @@ GL_PREFIX(GetFragDataLocationEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6480(%rax), %r11
+ movq 6520(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetFragDataLocationEXT), .-GL_PREFIX(GetFragDataLocationEXT)
@@ -30691,7 +30876,7 @@ GL_PREFIX(GetFragDataLocationEXT):
GL_PREFIX(GetUniformuivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6488(%rax), %r11
+ movq 6528(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30701,13 +30886,13 @@ GL_PREFIX(GetUniformuivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6488(%rax), %r11
+ movq 6528(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6488(%rax), %r11
+ movq 6528(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30717,7 +30902,7 @@ GL_PREFIX(GetUniformuivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6488(%rax), %r11
+ movq 6528(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetUniformuivEXT), .-GL_PREFIX(GetUniformuivEXT)
@@ -30728,7 +30913,7 @@ GL_PREFIX(GetUniformuivEXT):
GL_PREFIX(GetVertexAttribIivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6496(%rax), %r11
+ movq 6536(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30738,13 +30923,13 @@ GL_PREFIX(GetVertexAttribIivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6496(%rax), %r11
+ movq 6536(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6496(%rax), %r11
+ movq 6536(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30754,7 +30939,7 @@ GL_PREFIX(GetVertexAttribIivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6496(%rax), %r11
+ movq 6536(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribIivEXT), .-GL_PREFIX(GetVertexAttribIivEXT)
@@ -30765,7 +30950,7 @@ GL_PREFIX(GetVertexAttribIivEXT):
GL_PREFIX(GetVertexAttribIuivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6504(%rax), %r11
+ movq 6544(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30775,13 +30960,13 @@ GL_PREFIX(GetVertexAttribIuivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6504(%rax), %r11
+ movq 6544(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6504(%rax), %r11
+ movq 6544(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30791,7 +30976,7 @@ GL_PREFIX(GetVertexAttribIuivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6504(%rax), %r11
+ movq 6544(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribIuivEXT), .-GL_PREFIX(GetVertexAttribIuivEXT)
@@ -30802,7 +30987,7 @@ GL_PREFIX(GetVertexAttribIuivEXT):
GL_PREFIX(Uniform1uiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6512(%rax), %r11
+ movq 6552(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30812,13 +30997,13 @@ GL_PREFIX(Uniform1uiEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6512(%rax), %r11
+ movq 6552(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6512(%rax), %r11
+ movq 6552(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30828,7 +31013,7 @@ GL_PREFIX(Uniform1uiEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6512(%rax), %r11
+ movq 6552(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform1uiEXT), .-GL_PREFIX(Uniform1uiEXT)
@@ -30839,7 +31024,7 @@ GL_PREFIX(Uniform1uiEXT):
GL_PREFIX(Uniform1uivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6520(%rax), %r11
+ movq 6560(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30849,13 +31034,13 @@ GL_PREFIX(Uniform1uivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6520(%rax), %r11
+ movq 6560(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6520(%rax), %r11
+ movq 6560(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30865,7 +31050,7 @@ GL_PREFIX(Uniform1uivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6520(%rax), %r11
+ movq 6560(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform1uivEXT), .-GL_PREFIX(Uniform1uivEXT)
@@ -30876,7 +31061,7 @@ GL_PREFIX(Uniform1uivEXT):
GL_PREFIX(Uniform2uiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6528(%rax), %r11
+ movq 6568(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30886,13 +31071,13 @@ GL_PREFIX(Uniform2uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6528(%rax), %r11
+ movq 6568(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6528(%rax), %r11
+ movq 6568(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30902,7 +31087,7 @@ GL_PREFIX(Uniform2uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6528(%rax), %r11
+ movq 6568(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform2uiEXT), .-GL_PREFIX(Uniform2uiEXT)
@@ -30913,7 +31098,7 @@ GL_PREFIX(Uniform2uiEXT):
GL_PREFIX(Uniform2uivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6536(%rax), %r11
+ movq 6576(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30923,13 +31108,13 @@ GL_PREFIX(Uniform2uivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6536(%rax), %r11
+ movq 6576(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6536(%rax), %r11
+ movq 6576(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30939,7 +31124,7 @@ GL_PREFIX(Uniform2uivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6536(%rax), %r11
+ movq 6576(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform2uivEXT), .-GL_PREFIX(Uniform2uivEXT)
@@ -30950,7 +31135,7 @@ GL_PREFIX(Uniform2uivEXT):
GL_PREFIX(Uniform3uiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6544(%rax), %r11
+ movq 6584(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -30964,13 +31149,13 @@ GL_PREFIX(Uniform3uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6544(%rax), %r11
+ movq 6584(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6544(%rax), %r11
+ movq 6584(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -30984,7 +31169,7 @@ GL_PREFIX(Uniform3uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6544(%rax), %r11
+ movq 6584(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform3uiEXT), .-GL_PREFIX(Uniform3uiEXT)
@@ -30995,7 +31180,7 @@ GL_PREFIX(Uniform3uiEXT):
GL_PREFIX(Uniform3uivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6552(%rax), %r11
+ movq 6592(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31005,13 +31190,13 @@ GL_PREFIX(Uniform3uivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6552(%rax), %r11
+ movq 6592(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6552(%rax), %r11
+ movq 6592(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31021,7 +31206,7 @@ GL_PREFIX(Uniform3uivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6552(%rax), %r11
+ movq 6592(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform3uivEXT), .-GL_PREFIX(Uniform3uivEXT)
@@ -31032,7 +31217,7 @@ GL_PREFIX(Uniform3uivEXT):
GL_PREFIX(Uniform4uiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6560(%rax), %r11
+ movq 6600(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31046,13 +31231,13 @@ GL_PREFIX(Uniform4uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6560(%rax), %r11
+ movq 6600(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6560(%rax), %r11
+ movq 6600(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31066,7 +31251,7 @@ GL_PREFIX(Uniform4uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6560(%rax), %r11
+ movq 6600(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform4uiEXT), .-GL_PREFIX(Uniform4uiEXT)
@@ -31077,7 +31262,7 @@ GL_PREFIX(Uniform4uiEXT):
GL_PREFIX(Uniform4uivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6568(%rax), %r11
+ movq 6608(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31087,13 +31272,13 @@ GL_PREFIX(Uniform4uivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6568(%rax), %r11
+ movq 6608(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6568(%rax), %r11
+ movq 6608(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31103,7 +31288,7 @@ GL_PREFIX(Uniform4uivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6568(%rax), %r11
+ movq 6608(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(Uniform4uivEXT), .-GL_PREFIX(Uniform4uivEXT)
@@ -31114,7 +31299,7 @@ GL_PREFIX(Uniform4uivEXT):
GL_PREFIX(VertexAttribI1iEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6576(%rax), %r11
+ movq 6616(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31124,13 +31309,13 @@ GL_PREFIX(VertexAttribI1iEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6576(%rax), %r11
+ movq 6616(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6576(%rax), %r11
+ movq 6616(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31140,7 +31325,7 @@ GL_PREFIX(VertexAttribI1iEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6576(%rax), %r11
+ movq 6616(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI1iEXT), .-GL_PREFIX(VertexAttribI1iEXT)
@@ -31151,7 +31336,7 @@ GL_PREFIX(VertexAttribI1iEXT):
GL_PREFIX(VertexAttribI1ivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6584(%rax), %r11
+ movq 6624(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31161,13 +31346,13 @@ GL_PREFIX(VertexAttribI1ivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6584(%rax), %r11
+ movq 6624(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6584(%rax), %r11
+ movq 6624(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31177,7 +31362,7 @@ GL_PREFIX(VertexAttribI1ivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6584(%rax), %r11
+ movq 6624(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI1ivEXT), .-GL_PREFIX(VertexAttribI1ivEXT)
@@ -31188,7 +31373,7 @@ GL_PREFIX(VertexAttribI1ivEXT):
GL_PREFIX(VertexAttribI1uiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6592(%rax), %r11
+ movq 6632(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31198,13 +31383,13 @@ GL_PREFIX(VertexAttribI1uiEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6592(%rax), %r11
+ movq 6632(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6592(%rax), %r11
+ movq 6632(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31214,7 +31399,7 @@ GL_PREFIX(VertexAttribI1uiEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6592(%rax), %r11
+ movq 6632(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI1uiEXT), .-GL_PREFIX(VertexAttribI1uiEXT)
@@ -31225,7 +31410,7 @@ GL_PREFIX(VertexAttribI1uiEXT):
GL_PREFIX(VertexAttribI1uivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6600(%rax), %r11
+ movq 6640(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31235,13 +31420,13 @@ GL_PREFIX(VertexAttribI1uivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6600(%rax), %r11
+ movq 6640(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6600(%rax), %r11
+ movq 6640(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31251,7 +31436,7 @@ GL_PREFIX(VertexAttribI1uivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6600(%rax), %r11
+ movq 6640(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI1uivEXT), .-GL_PREFIX(VertexAttribI1uivEXT)
@@ -31262,7 +31447,7 @@ GL_PREFIX(VertexAttribI1uivEXT):
GL_PREFIX(VertexAttribI2iEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6608(%rax), %r11
+ movq 6648(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31272,13 +31457,13 @@ GL_PREFIX(VertexAttribI2iEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6608(%rax), %r11
+ movq 6648(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6608(%rax), %r11
+ movq 6648(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31288,7 +31473,7 @@ GL_PREFIX(VertexAttribI2iEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6608(%rax), %r11
+ movq 6648(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI2iEXT), .-GL_PREFIX(VertexAttribI2iEXT)
@@ -31299,7 +31484,7 @@ GL_PREFIX(VertexAttribI2iEXT):
GL_PREFIX(VertexAttribI2ivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6616(%rax), %r11
+ movq 6656(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31309,13 +31494,13 @@ GL_PREFIX(VertexAttribI2ivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6616(%rax), %r11
+ movq 6656(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6616(%rax), %r11
+ movq 6656(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31325,7 +31510,7 @@ GL_PREFIX(VertexAttribI2ivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6616(%rax), %r11
+ movq 6656(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI2ivEXT), .-GL_PREFIX(VertexAttribI2ivEXT)
@@ -31336,7 +31521,7 @@ GL_PREFIX(VertexAttribI2ivEXT):
GL_PREFIX(VertexAttribI2uiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6624(%rax), %r11
+ movq 6664(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31346,13 +31531,13 @@ GL_PREFIX(VertexAttribI2uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6624(%rax), %r11
+ movq 6664(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6624(%rax), %r11
+ movq 6664(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31362,7 +31547,7 @@ GL_PREFIX(VertexAttribI2uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6624(%rax), %r11
+ movq 6664(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI2uiEXT), .-GL_PREFIX(VertexAttribI2uiEXT)
@@ -31373,7 +31558,7 @@ GL_PREFIX(VertexAttribI2uiEXT):
GL_PREFIX(VertexAttribI2uivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6632(%rax), %r11
+ movq 6672(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31383,13 +31568,13 @@ GL_PREFIX(VertexAttribI2uivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6632(%rax), %r11
+ movq 6672(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6632(%rax), %r11
+ movq 6672(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31399,7 +31584,7 @@ GL_PREFIX(VertexAttribI2uivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6632(%rax), %r11
+ movq 6672(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI2uivEXT), .-GL_PREFIX(VertexAttribI2uivEXT)
@@ -31410,7 +31595,7 @@ GL_PREFIX(VertexAttribI2uivEXT):
GL_PREFIX(VertexAttribI3iEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6640(%rax), %r11
+ movq 6680(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31424,13 +31609,13 @@ GL_PREFIX(VertexAttribI3iEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6640(%rax), %r11
+ movq 6680(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6640(%rax), %r11
+ movq 6680(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31444,7 +31629,7 @@ GL_PREFIX(VertexAttribI3iEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6640(%rax), %r11
+ movq 6680(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI3iEXT), .-GL_PREFIX(VertexAttribI3iEXT)
@@ -31455,7 +31640,7 @@ GL_PREFIX(VertexAttribI3iEXT):
GL_PREFIX(VertexAttribI3ivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6648(%rax), %r11
+ movq 6688(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31465,13 +31650,13 @@ GL_PREFIX(VertexAttribI3ivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6648(%rax), %r11
+ movq 6688(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6648(%rax), %r11
+ movq 6688(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31481,7 +31666,7 @@ GL_PREFIX(VertexAttribI3ivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6648(%rax), %r11
+ movq 6688(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI3ivEXT), .-GL_PREFIX(VertexAttribI3ivEXT)
@@ -31492,7 +31677,7 @@ GL_PREFIX(VertexAttribI3ivEXT):
GL_PREFIX(VertexAttribI3uiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6656(%rax), %r11
+ movq 6696(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31506,13 +31691,13 @@ GL_PREFIX(VertexAttribI3uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6656(%rax), %r11
+ movq 6696(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6656(%rax), %r11
+ movq 6696(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31526,7 +31711,7 @@ GL_PREFIX(VertexAttribI3uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6656(%rax), %r11
+ movq 6696(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI3uiEXT), .-GL_PREFIX(VertexAttribI3uiEXT)
@@ -31537,7 +31722,7 @@ GL_PREFIX(VertexAttribI3uiEXT):
GL_PREFIX(VertexAttribI3uivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6664(%rax), %r11
+ movq 6704(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31547,13 +31732,13 @@ GL_PREFIX(VertexAttribI3uivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6664(%rax), %r11
+ movq 6704(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6664(%rax), %r11
+ movq 6704(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31563,7 +31748,7 @@ GL_PREFIX(VertexAttribI3uivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6664(%rax), %r11
+ movq 6704(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI3uivEXT), .-GL_PREFIX(VertexAttribI3uivEXT)
@@ -31574,7 +31759,7 @@ GL_PREFIX(VertexAttribI3uivEXT):
GL_PREFIX(VertexAttribI4bvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6672(%rax), %r11
+ movq 6712(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31584,13 +31769,13 @@ GL_PREFIX(VertexAttribI4bvEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6672(%rax), %r11
+ movq 6712(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6672(%rax), %r11
+ movq 6712(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31600,7 +31785,7 @@ GL_PREFIX(VertexAttribI4bvEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6672(%rax), %r11
+ movq 6712(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI4bvEXT), .-GL_PREFIX(VertexAttribI4bvEXT)
@@ -31611,7 +31796,7 @@ GL_PREFIX(VertexAttribI4bvEXT):
GL_PREFIX(VertexAttribI4iEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6680(%rax), %r11
+ movq 6720(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31625,13 +31810,13 @@ GL_PREFIX(VertexAttribI4iEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6680(%rax), %r11
+ movq 6720(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6680(%rax), %r11
+ movq 6720(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31645,7 +31830,7 @@ GL_PREFIX(VertexAttribI4iEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6680(%rax), %r11
+ movq 6720(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI4iEXT), .-GL_PREFIX(VertexAttribI4iEXT)
@@ -31656,7 +31841,7 @@ GL_PREFIX(VertexAttribI4iEXT):
GL_PREFIX(VertexAttribI4ivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6688(%rax), %r11
+ movq 6728(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31666,13 +31851,13 @@ GL_PREFIX(VertexAttribI4ivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6688(%rax), %r11
+ movq 6728(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6688(%rax), %r11
+ movq 6728(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31682,7 +31867,7 @@ GL_PREFIX(VertexAttribI4ivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6688(%rax), %r11
+ movq 6728(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI4ivEXT), .-GL_PREFIX(VertexAttribI4ivEXT)
@@ -31693,7 +31878,7 @@ GL_PREFIX(VertexAttribI4ivEXT):
GL_PREFIX(VertexAttribI4svEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6696(%rax), %r11
+ movq 6736(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31703,13 +31888,13 @@ GL_PREFIX(VertexAttribI4svEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6696(%rax), %r11
+ movq 6736(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6696(%rax), %r11
+ movq 6736(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31719,7 +31904,7 @@ GL_PREFIX(VertexAttribI4svEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6696(%rax), %r11
+ movq 6736(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI4svEXT), .-GL_PREFIX(VertexAttribI4svEXT)
@@ -31730,7 +31915,7 @@ GL_PREFIX(VertexAttribI4svEXT):
GL_PREFIX(VertexAttribI4ubvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6704(%rax), %r11
+ movq 6744(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31740,13 +31925,13 @@ GL_PREFIX(VertexAttribI4ubvEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6704(%rax), %r11
+ movq 6744(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6704(%rax), %r11
+ movq 6744(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31756,7 +31941,7 @@ GL_PREFIX(VertexAttribI4ubvEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6704(%rax), %r11
+ movq 6744(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI4ubvEXT), .-GL_PREFIX(VertexAttribI4ubvEXT)
@@ -31767,7 +31952,7 @@ GL_PREFIX(VertexAttribI4ubvEXT):
GL_PREFIX(VertexAttribI4uiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6712(%rax), %r11
+ movq 6752(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31781,13 +31966,13 @@ GL_PREFIX(VertexAttribI4uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6712(%rax), %r11
+ movq 6752(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6712(%rax), %r11
+ movq 6752(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31801,7 +31986,7 @@ GL_PREFIX(VertexAttribI4uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6712(%rax), %r11
+ movq 6752(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI4uiEXT), .-GL_PREFIX(VertexAttribI4uiEXT)
@@ -31812,7 +31997,7 @@ GL_PREFIX(VertexAttribI4uiEXT):
GL_PREFIX(VertexAttribI4uivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6720(%rax), %r11
+ movq 6760(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31822,13 +32007,13 @@ GL_PREFIX(VertexAttribI4uivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6720(%rax), %r11
+ movq 6760(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6720(%rax), %r11
+ movq 6760(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31838,7 +32023,7 @@ GL_PREFIX(VertexAttribI4uivEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6720(%rax), %r11
+ movq 6760(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI4uivEXT), .-GL_PREFIX(VertexAttribI4uivEXT)
@@ -31849,7 +32034,7 @@ GL_PREFIX(VertexAttribI4uivEXT):
GL_PREFIX(VertexAttribI4usvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6728(%rax), %r11
+ movq 6768(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31859,13 +32044,13 @@ GL_PREFIX(VertexAttribI4usvEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6728(%rax), %r11
+ movq 6768(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6728(%rax), %r11
+ movq 6768(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31875,7 +32060,7 @@ GL_PREFIX(VertexAttribI4usvEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6728(%rax), %r11
+ movq 6768(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribI4usvEXT), .-GL_PREFIX(VertexAttribI4usvEXT)
@@ -31886,7 +32071,7 @@ GL_PREFIX(VertexAttribI4usvEXT):
GL_PREFIX(VertexAttribIPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6736(%rax), %r11
+ movq 6776(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31900,13 +32085,13 @@ GL_PREFIX(VertexAttribIPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6736(%rax), %r11
+ movq 6776(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6736(%rax), %r11
+ movq 6776(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31920,7 +32105,7 @@ GL_PREFIX(VertexAttribIPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6736(%rax), %r11
+ movq 6776(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribIPointerEXT), .-GL_PREFIX(VertexAttribIPointerEXT)
@@ -31931,7 +32116,7 @@ GL_PREFIX(VertexAttribIPointerEXT):
GL_PREFIX(FramebufferTextureLayerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6744(%rax), %r11
+ movq 6784(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31945,13 +32130,13 @@ GL_PREFIX(FramebufferTextureLayerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6744(%rax), %r11
+ movq 6784(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6744(%rax), %r11
+ movq 6784(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -31965,7 +32150,7 @@ GL_PREFIX(FramebufferTextureLayerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6744(%rax), %r11
+ movq 6784(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferTextureLayerEXT), .-GL_PREFIX(FramebufferTextureLayerEXT)
@@ -31976,7 +32161,7 @@ GL_PREFIX(FramebufferTextureLayerEXT):
GL_PREFIX(ColorMaskIndexedEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6752(%rax), %r11
+ movq 6792(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -31990,13 +32175,13 @@ GL_PREFIX(ColorMaskIndexedEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6752(%rax), %r11
+ movq 6792(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6752(%rax), %r11
+ movq 6792(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32010,7 +32195,7 @@ GL_PREFIX(ColorMaskIndexedEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6752(%rax), %r11
+ movq 6792(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ColorMaskIndexedEXT), .-GL_PREFIX(ColorMaskIndexedEXT)
@@ -32021,7 +32206,7 @@ GL_PREFIX(ColorMaskIndexedEXT):
GL_PREFIX(DisableIndexedEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6760(%rax), %r11
+ movq 6800(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32031,13 +32216,13 @@ GL_PREFIX(DisableIndexedEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6760(%rax), %r11
+ movq 6800(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6760(%rax), %r11
+ movq 6800(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32047,7 +32232,7 @@ GL_PREFIX(DisableIndexedEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6760(%rax), %r11
+ movq 6800(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DisableIndexedEXT), .-GL_PREFIX(DisableIndexedEXT)
@@ -32058,7 +32243,7 @@ GL_PREFIX(DisableIndexedEXT):
GL_PREFIX(EnableIndexedEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6768(%rax), %r11
+ movq 6808(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32068,13 +32253,13 @@ GL_PREFIX(EnableIndexedEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6768(%rax), %r11
+ movq 6808(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6768(%rax), %r11
+ movq 6808(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32084,7 +32269,7 @@ GL_PREFIX(EnableIndexedEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6768(%rax), %r11
+ movq 6808(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EnableIndexedEXT), .-GL_PREFIX(EnableIndexedEXT)
@@ -32095,7 +32280,7 @@ GL_PREFIX(EnableIndexedEXT):
GL_PREFIX(GetBooleanIndexedvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6776(%rax), %r11
+ movq 6816(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32105,13 +32290,13 @@ GL_PREFIX(GetBooleanIndexedvEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6776(%rax), %r11
+ movq 6816(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6776(%rax), %r11
+ movq 6816(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32121,7 +32306,7 @@ GL_PREFIX(GetBooleanIndexedvEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6776(%rax), %r11
+ movq 6816(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetBooleanIndexedvEXT), .-GL_PREFIX(GetBooleanIndexedvEXT)
@@ -32132,7 +32317,7 @@ GL_PREFIX(GetBooleanIndexedvEXT):
GL_PREFIX(GetIntegerIndexedvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6784(%rax), %r11
+ movq 6824(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32142,13 +32327,13 @@ GL_PREFIX(GetIntegerIndexedvEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6784(%rax), %r11
+ movq 6824(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6784(%rax), %r11
+ movq 6824(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32158,7 +32343,7 @@ GL_PREFIX(GetIntegerIndexedvEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6784(%rax), %r11
+ movq 6824(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetIntegerIndexedvEXT), .-GL_PREFIX(GetIntegerIndexedvEXT)
@@ -32169,7 +32354,7 @@ GL_PREFIX(GetIntegerIndexedvEXT):
GL_PREFIX(IsEnabledIndexedEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6792(%rax), %r11
+ movq 6832(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32179,13 +32364,13 @@ GL_PREFIX(IsEnabledIndexedEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6792(%rax), %r11
+ movq 6832(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6792(%rax), %r11
+ movq 6832(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32195,7 +32380,7 @@ GL_PREFIX(IsEnabledIndexedEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6792(%rax), %r11
+ movq 6832(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IsEnabledIndexedEXT), .-GL_PREFIX(IsEnabledIndexedEXT)
@@ -32206,7 +32391,7 @@ GL_PREFIX(IsEnabledIndexedEXT):
GL_PREFIX(ClearColorIiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6800(%rax), %r11
+ movq 6840(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32220,13 +32405,13 @@ GL_PREFIX(ClearColorIiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6800(%rax), %r11
+ movq 6840(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6800(%rax), %r11
+ movq 6840(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32240,7 +32425,7 @@ GL_PREFIX(ClearColorIiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6800(%rax), %r11
+ movq 6840(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ClearColorIiEXT), .-GL_PREFIX(ClearColorIiEXT)
@@ -32251,7 +32436,7 @@ GL_PREFIX(ClearColorIiEXT):
GL_PREFIX(ClearColorIuiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6808(%rax), %r11
+ movq 6848(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32265,13 +32450,13 @@ GL_PREFIX(ClearColorIuiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6808(%rax), %r11
+ movq 6848(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6808(%rax), %r11
+ movq 6848(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32285,7 +32470,7 @@ GL_PREFIX(ClearColorIuiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6808(%rax), %r11
+ movq 6848(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ClearColorIuiEXT), .-GL_PREFIX(ClearColorIuiEXT)
@@ -32296,7 +32481,7 @@ GL_PREFIX(ClearColorIuiEXT):
GL_PREFIX(GetTexParameterIivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6816(%rax), %r11
+ movq 6856(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32306,13 +32491,13 @@ GL_PREFIX(GetTexParameterIivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6816(%rax), %r11
+ movq 6856(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6816(%rax), %r11
+ movq 6856(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32322,7 +32507,7 @@ GL_PREFIX(GetTexParameterIivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6816(%rax), %r11
+ movq 6856(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetTexParameterIivEXT), .-GL_PREFIX(GetTexParameterIivEXT)
@@ -32333,7 +32518,7 @@ GL_PREFIX(GetTexParameterIivEXT):
GL_PREFIX(GetTexParameterIuivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6824(%rax), %r11
+ movq 6864(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32343,13 +32528,13 @@ GL_PREFIX(GetTexParameterIuivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6824(%rax), %r11
+ movq 6864(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6824(%rax), %r11
+ movq 6864(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32359,7 +32544,7 @@ GL_PREFIX(GetTexParameterIuivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6824(%rax), %r11
+ movq 6864(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetTexParameterIuivEXT), .-GL_PREFIX(GetTexParameterIuivEXT)
@@ -32370,7 +32555,7 @@ GL_PREFIX(GetTexParameterIuivEXT):
GL_PREFIX(TexParameterIivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6832(%rax), %r11
+ movq 6872(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32380,13 +32565,13 @@ GL_PREFIX(TexParameterIivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6832(%rax), %r11
+ movq 6872(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6832(%rax), %r11
+ movq 6872(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32396,7 +32581,7 @@ GL_PREFIX(TexParameterIivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6832(%rax), %r11
+ movq 6872(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TexParameterIivEXT), .-GL_PREFIX(TexParameterIivEXT)
@@ -32407,7 +32592,7 @@ GL_PREFIX(TexParameterIivEXT):
GL_PREFIX(TexParameterIuivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6840(%rax), %r11
+ movq 6880(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32417,13 +32602,13 @@ GL_PREFIX(TexParameterIuivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6840(%rax), %r11
+ movq 6880(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6840(%rax), %r11
+ movq 6880(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32433,7 +32618,7 @@ GL_PREFIX(TexParameterIuivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6840(%rax), %r11
+ movq 6880(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TexParameterIuivEXT), .-GL_PREFIX(TexParameterIuivEXT)
@@ -32444,7 +32629,7 @@ GL_PREFIX(TexParameterIuivEXT):
GL_PREFIX(BeginConditionalRenderNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6848(%rax), %r11
+ movq 6888(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32454,13 +32639,13 @@ GL_PREFIX(BeginConditionalRenderNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6848(%rax), %r11
+ movq 6888(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6848(%rax), %r11
+ movq 6888(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32470,7 +32655,7 @@ GL_PREFIX(BeginConditionalRenderNV):
popq %rbp
popq %rsi
popq %rdi
- movq 6848(%rax), %r11
+ movq 6888(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BeginConditionalRenderNV), .-GL_PREFIX(BeginConditionalRenderNV)
@@ -32481,25 +32666,25 @@ GL_PREFIX(BeginConditionalRenderNV):
GL_PREFIX(EndConditionalRenderNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6856(%rax), %r11
+ movq 6896(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 6856(%rax), %r11
+ movq 6896(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6856(%rax), %r11
+ movq 6896(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 6856(%rax), %r11
+ movq 6896(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EndConditionalRenderNV), .-GL_PREFIX(EndConditionalRenderNV)
@@ -32510,25 +32695,25 @@ GL_PREFIX(EndConditionalRenderNV):
GL_PREFIX(BeginTransformFeedbackEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6864(%rax), %r11
+ movq 6904(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6864(%rax), %r11
+ movq 6904(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6864(%rax), %r11
+ movq 6904(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6864(%rax), %r11
+ movq 6904(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BeginTransformFeedbackEXT), .-GL_PREFIX(BeginTransformFeedbackEXT)
@@ -32539,7 +32724,7 @@ GL_PREFIX(BeginTransformFeedbackEXT):
GL_PREFIX(BindBufferBaseEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6872(%rax), %r11
+ movq 6912(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32549,13 +32734,13 @@ GL_PREFIX(BindBufferBaseEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6872(%rax), %r11
+ movq 6912(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6872(%rax), %r11
+ movq 6912(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32565,7 +32750,7 @@ GL_PREFIX(BindBufferBaseEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6872(%rax), %r11
+ movq 6912(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindBufferBaseEXT), .-GL_PREFIX(BindBufferBaseEXT)
@@ -32576,7 +32761,7 @@ GL_PREFIX(BindBufferBaseEXT):
GL_PREFIX(BindBufferOffsetEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6880(%rax), %r11
+ movq 6920(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32590,13 +32775,13 @@ GL_PREFIX(BindBufferOffsetEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6880(%rax), %r11
+ movq 6920(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6880(%rax), %r11
+ movq 6920(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32610,7 +32795,7 @@ GL_PREFIX(BindBufferOffsetEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6880(%rax), %r11
+ movq 6920(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindBufferOffsetEXT), .-GL_PREFIX(BindBufferOffsetEXT)
@@ -32621,7 +32806,7 @@ GL_PREFIX(BindBufferOffsetEXT):
GL_PREFIX(BindBufferRangeEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6888(%rax), %r11
+ movq 6928(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32635,13 +32820,13 @@ GL_PREFIX(BindBufferRangeEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6888(%rax), %r11
+ movq 6928(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6888(%rax), %r11
+ movq 6928(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32655,7 +32840,7 @@ GL_PREFIX(BindBufferRangeEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6888(%rax), %r11
+ movq 6928(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindBufferRangeEXT), .-GL_PREFIX(BindBufferRangeEXT)
@@ -32666,25 +32851,25 @@ GL_PREFIX(BindBufferRangeEXT):
GL_PREFIX(EndTransformFeedbackEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6896(%rax), %r11
+ movq 6936(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 6896(%rax), %r11
+ movq 6936(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6896(%rax), %r11
+ movq 6936(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 6896(%rax), %r11
+ movq 6936(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EndTransformFeedbackEXT), .-GL_PREFIX(EndTransformFeedbackEXT)
@@ -32695,7 +32880,7 @@ GL_PREFIX(EndTransformFeedbackEXT):
GL_PREFIX(GetTransformFeedbackVaryingEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6904(%rax), %r11
+ movq 6944(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32713,13 +32898,13 @@ GL_PREFIX(GetTransformFeedbackVaryingEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6904(%rax), %r11
+ movq 6944(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6904(%rax), %r11
+ movq 6944(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32737,7 +32922,7 @@ GL_PREFIX(GetTransformFeedbackVaryingEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6904(%rax), %r11
+ movq 6944(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetTransformFeedbackVaryingEXT), .-GL_PREFIX(GetTransformFeedbackVaryingEXT)
@@ -32748,7 +32933,7 @@ GL_PREFIX(GetTransformFeedbackVaryingEXT):
GL_PREFIX(TransformFeedbackVaryingsEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6912(%rax), %r11
+ movq 6952(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32762,13 +32947,13 @@ GL_PREFIX(TransformFeedbackVaryingsEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6912(%rax), %r11
+ movq 6952(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6912(%rax), %r11
+ movq 6952(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32782,7 +32967,7 @@ GL_PREFIX(TransformFeedbackVaryingsEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6912(%rax), %r11
+ movq 6952(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TransformFeedbackVaryingsEXT), .-GL_PREFIX(TransformFeedbackVaryingsEXT)
@@ -32793,37 +32978,37 @@ GL_PREFIX(TransformFeedbackVaryingsEXT):
GL_PREFIX(ProvokingVertexEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6920(%rax), %r11
+ movq 6960(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6920(%rax), %r11
+ movq 6960(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6920(%rax), %r11
+ movq 6960(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6920(%rax), %r11
+ movq 6960(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProvokingVertexEXT), .-GL_PREFIX(ProvokingVertexEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_866)
- .type GL_PREFIX(_dispatch_stub_866), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_866))
-GL_PREFIX(_dispatch_stub_866):
+ .globl GL_PREFIX(_dispatch_stub_871)
+ .type GL_PREFIX(_dispatch_stub_871), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_871))
+GL_PREFIX(_dispatch_stub_871):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6928(%rax), %r11
+ movq 6968(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32833,13 +33018,13 @@ GL_PREFIX(_dispatch_stub_866):
popq %rdx
popq %rsi
popq %rdi
- movq 6928(%rax), %r11
+ movq 6968(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6928(%rax), %r11
+ movq 6968(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32849,19 +33034,19 @@ GL_PREFIX(_dispatch_stub_866):
popq %rdx
popq %rsi
popq %rdi
- movq 6928(%rax), %r11
+ movq 6968(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_866), .-GL_PREFIX(_dispatch_stub_866)
+ .size GL_PREFIX(_dispatch_stub_871), .-GL_PREFIX(_dispatch_stub_871)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_867)
- .type GL_PREFIX(_dispatch_stub_867), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_867))
-GL_PREFIX(_dispatch_stub_867):
+ .globl GL_PREFIX(_dispatch_stub_872)
+ .type GL_PREFIX(_dispatch_stub_872), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_872))
+GL_PREFIX(_dispatch_stub_872):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6936(%rax), %r11
+ movq 6976(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32871,13 +33056,13 @@ GL_PREFIX(_dispatch_stub_867):
popq %rdx
popq %rsi
popq %rdi
- movq 6936(%rax), %r11
+ movq 6976(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6936(%rax), %r11
+ movq 6976(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32887,10 +33072,10 @@ GL_PREFIX(_dispatch_stub_867):
popq %rdx
popq %rsi
popq %rdi
- movq 6936(%rax), %r11
+ movq 6976(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_867), .-GL_PREFIX(_dispatch_stub_867)
+ .size GL_PREFIX(_dispatch_stub_872), .-GL_PREFIX(_dispatch_stub_872)
.p2align 4,,15
.globl GL_PREFIX(GetObjectParameterivAPPLE)
@@ -32898,7 +33083,7 @@ GL_PREFIX(_dispatch_stub_867):
GL_PREFIX(GetObjectParameterivAPPLE):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6944(%rax), %r11
+ movq 6984(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32912,13 +33097,13 @@ GL_PREFIX(GetObjectParameterivAPPLE):
popq %rdx
popq %rsi
popq %rdi
- movq 6944(%rax), %r11
+ movq 6984(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6944(%rax), %r11
+ movq 6984(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32932,7 +33117,7 @@ GL_PREFIX(GetObjectParameterivAPPLE):
popq %rdx
popq %rsi
popq %rdi
- movq 6944(%rax), %r11
+ movq 6984(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetObjectParameterivAPPLE), .-GL_PREFIX(GetObjectParameterivAPPLE)
@@ -32943,7 +33128,7 @@ GL_PREFIX(GetObjectParameterivAPPLE):
GL_PREFIX(ObjectPurgeableAPPLE):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6952(%rax), %r11
+ movq 6992(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32953,13 +33138,13 @@ GL_PREFIX(ObjectPurgeableAPPLE):
popq %rdx
popq %rsi
popq %rdi
- movq 6952(%rax), %r11
+ movq 6992(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6952(%rax), %r11
+ movq 6992(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -32969,7 +33154,7 @@ GL_PREFIX(ObjectPurgeableAPPLE):
popq %rdx
popq %rsi
popq %rdi
- movq 6952(%rax), %r11
+ movq 6992(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ObjectPurgeableAPPLE), .-GL_PREFIX(ObjectPurgeableAPPLE)
@@ -32980,7 +33165,7 @@ GL_PREFIX(ObjectPurgeableAPPLE):
GL_PREFIX(ObjectUnpurgeableAPPLE):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6960(%rax), %r11
+ movq 7000(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -32990,13 +33175,13 @@ GL_PREFIX(ObjectUnpurgeableAPPLE):
popq %rdx
popq %rsi
popq %rdi
- movq 6960(%rax), %r11
+ movq 7000(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6960(%rax), %r11
+ movq 7000(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33006,7 +33191,7 @@ GL_PREFIX(ObjectUnpurgeableAPPLE):
popq %rdx
popq %rsi
popq %rdi
- movq 6960(%rax), %r11
+ movq 7000(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ObjectUnpurgeableAPPLE), .-GL_PREFIX(ObjectUnpurgeableAPPLE)
@@ -33017,25 +33202,25 @@ GL_PREFIX(ObjectUnpurgeableAPPLE):
GL_PREFIX(ActiveProgramEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6968(%rax), %r11
+ movq 7008(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6968(%rax), %r11
+ movq 7008(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6968(%rax), %r11
+ movq 7008(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6968(%rax), %r11
+ movq 7008(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ActiveProgramEXT), .-GL_PREFIX(ActiveProgramEXT)
@@ -33046,7 +33231,7 @@ GL_PREFIX(ActiveProgramEXT):
GL_PREFIX(CreateShaderProgramEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6976(%rax), %r11
+ movq 7016(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -33056,13 +33241,13 @@ GL_PREFIX(CreateShaderProgramEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6976(%rax), %r11
+ movq 7016(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6976(%rax), %r11
+ movq 7016(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33072,7 +33257,7 @@ GL_PREFIX(CreateShaderProgramEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6976(%rax), %r11
+ movq 7016(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CreateShaderProgramEXT), .-GL_PREFIX(CreateShaderProgramEXT)
@@ -33083,7 +33268,7 @@ GL_PREFIX(CreateShaderProgramEXT):
GL_PREFIX(UseShaderProgramEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6984(%rax), %r11
+ movq 7024(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -33093,13 +33278,13 @@ GL_PREFIX(UseShaderProgramEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6984(%rax), %r11
+ movq 7024(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6984(%rax), %r11
+ movq 7024(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33109,19 +33294,19 @@ GL_PREFIX(UseShaderProgramEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6984(%rax), %r11
+ movq 7024(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(UseShaderProgramEXT), .-GL_PREFIX(UseShaderProgramEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_874)
- .type GL_PREFIX(_dispatch_stub_874), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_874))
-GL_PREFIX(_dispatch_stub_874):
+ .globl GL_PREFIX(_dispatch_stub_879)
+ .type GL_PREFIX(_dispatch_stub_879), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_879))
+GL_PREFIX(_dispatch_stub_879):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6992(%rax), %r11
+ movq 7032(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -33135,13 +33320,13 @@ GL_PREFIX(_dispatch_stub_874):
popq %rdx
popq %rsi
popq %rdi
- movq 6992(%rax), %r11
+ movq 7032(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6992(%rax), %r11
+ movq 7032(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33155,19 +33340,19 @@ GL_PREFIX(_dispatch_stub_874):
popq %rdx
popq %rsi
popq %rdi
- movq 6992(%rax), %r11
+ movq 7032(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_874), .-GL_PREFIX(_dispatch_stub_874)
+ .size GL_PREFIX(_dispatch_stub_879), .-GL_PREFIX(_dispatch_stub_879)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_875)
- .type GL_PREFIX(_dispatch_stub_875), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_875))
-GL_PREFIX(_dispatch_stub_875):
+ .globl GL_PREFIX(_dispatch_stub_880)
+ .type GL_PREFIX(_dispatch_stub_880), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_880))
+GL_PREFIX(_dispatch_stub_880):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7000(%rax), %r11
+ movq 7040(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -33181,13 +33366,13 @@ GL_PREFIX(_dispatch_stub_875):
popq %rdx
popq %rsi
popq %rdi
- movq 7000(%rax), %r11
+ movq 7040(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7000(%rax), %r11
+ movq 7040(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33201,19 +33386,19 @@ GL_PREFIX(_dispatch_stub_875):
popq %rdx
popq %rsi
popq %rdi
- movq 7000(%rax), %r11
+ movq 7040(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_875), .-GL_PREFIX(_dispatch_stub_875)
+ .size GL_PREFIX(_dispatch_stub_880), .-GL_PREFIX(_dispatch_stub_880)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_876)
- .type GL_PREFIX(_dispatch_stub_876), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_876))
-GL_PREFIX(_dispatch_stub_876):
+ .globl GL_PREFIX(_dispatch_stub_881)
+ .type GL_PREFIX(_dispatch_stub_881), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_881))
+GL_PREFIX(_dispatch_stub_881):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7008(%rax), %r11
+ movq 7048(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -33227,13 +33412,13 @@ GL_PREFIX(_dispatch_stub_876):
popq %rdx
popq %rsi
popq %rdi
- movq 7008(%rax), %r11
+ movq 7048(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7008(%rax), %r11
+ movq 7048(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33247,19 +33432,19 @@ GL_PREFIX(_dispatch_stub_876):
popq %rdx
popq %rsi
popq %rdi
- movq 7008(%rax), %r11
+ movq 7048(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_876), .-GL_PREFIX(_dispatch_stub_876)
+ .size GL_PREFIX(_dispatch_stub_881), .-GL_PREFIX(_dispatch_stub_881)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_877)
- .type GL_PREFIX(_dispatch_stub_877), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_877))
-GL_PREFIX(_dispatch_stub_877):
+ .globl GL_PREFIX(_dispatch_stub_882)
+ .type GL_PREFIX(_dispatch_stub_882), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_882))
+GL_PREFIX(_dispatch_stub_882):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7016(%rax), %r11
+ movq 7056(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -33269,13 +33454,13 @@ GL_PREFIX(_dispatch_stub_877):
popq %rdx
popq %rsi
popq %rdi
- movq 7016(%rax), %r11
+ movq 7056(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7016(%rax), %r11
+ movq 7056(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33285,19 +33470,19 @@ GL_PREFIX(_dispatch_stub_877):
popq %rdx
popq %rsi
popq %rdi
- movq 7016(%rax), %r11
+ movq 7056(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_877), .-GL_PREFIX(_dispatch_stub_877)
+ .size GL_PREFIX(_dispatch_stub_882), .-GL_PREFIX(_dispatch_stub_882)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_878)
- .type GL_PREFIX(_dispatch_stub_878), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_878))
-GL_PREFIX(_dispatch_stub_878):
+ .globl GL_PREFIX(_dispatch_stub_883)
+ .type GL_PREFIX(_dispatch_stub_883), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_883))
+GL_PREFIX(_dispatch_stub_883):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7024(%rax), %r11
+ movq 7064(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -33307,13 +33492,13 @@ GL_PREFIX(_dispatch_stub_878):
popq %rdx
popq %rsi
popq %rdi
- movq 7024(%rax), %r11
+ movq 7064(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7024(%rax), %r11
+ movq 7064(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33323,10 +33508,10 @@ GL_PREFIX(_dispatch_stub_878):
popq %rdx
popq %rsi
popq %rdi
- movq 7024(%rax), %r11
+ movq 7064(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_878), .-GL_PREFIX(_dispatch_stub_878)
+ .size GL_PREFIX(_dispatch_stub_883), .-GL_PREFIX(_dispatch_stub_883)
.p2align 4,,15
.globl GL_PREFIX(EGLImageTargetRenderbufferStorageOES)
@@ -33334,7 +33519,7 @@ GL_PREFIX(_dispatch_stub_878):
GL_PREFIX(EGLImageTargetRenderbufferStorageOES):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7032(%rax), %r11
+ movq 7072(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -33344,13 +33529,13 @@ GL_PREFIX(EGLImageTargetRenderbufferStorageOES):
popq %rbp
popq %rsi
popq %rdi
- movq 7032(%rax), %r11
+ movq 7072(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7032(%rax), %r11
+ movq 7072(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33360,7 +33545,7 @@ GL_PREFIX(EGLImageTargetRenderbufferStorageOES):
popq %rbp
popq %rsi
popq %rdi
- movq 7032(%rax), %r11
+ movq 7072(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EGLImageTargetRenderbufferStorageOES), .-GL_PREFIX(EGLImageTargetRenderbufferStorageOES)
@@ -33371,7 +33556,7 @@ GL_PREFIX(EGLImageTargetRenderbufferStorageOES):
GL_PREFIX(EGLImageTargetTexture2DOES):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 7040(%rax), %r11
+ movq 7080(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -33381,13 +33566,13 @@ GL_PREFIX(EGLImageTargetTexture2DOES):
popq %rbp
popq %rsi
popq %rdi
- movq 7040(%rax), %r11
+ movq 7080(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 7040(%rax), %r11
+ movq 7080(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -33397,7 +33582,7 @@ GL_PREFIX(EGLImageTargetTexture2DOES):
popq %rbp
popq %rsi
popq %rdi
- movq 7040(%rax), %r11
+ movq 7080(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EGLImageTargetTexture2DOES), .-GL_PREFIX(EGLImageTargetTexture2DOES)
@@ -33660,10 +33845,10 @@ GL_PREFIX(EGLImageTargetTexture2DOES):
.globl GL_PREFIX(IsProgramARB) ; .set GL_PREFIX(IsProgramARB), GL_PREFIX(IsProgramNV)
.globl GL_PREFIX(PointParameteri) ; .set GL_PREFIX(PointParameteri), GL_PREFIX(PointParameteriNV)
.globl GL_PREFIX(PointParameteriv) ; .set GL_PREFIX(PointParameteriv), GL_PREFIX(PointParameterivNV)
- .globl GL_PREFIX(DeleteVertexArrays) ; .set GL_PREFIX(DeleteVertexArrays), GL_PREFIX(_dispatch_stub_776)
- .globl GL_PREFIX(IsVertexArray) ; .set GL_PREFIX(IsVertexArray), GL_PREFIX(_dispatch_stub_778)
+ .globl GL_PREFIX(DeleteVertexArrays) ; .set GL_PREFIX(DeleteVertexArrays), GL_PREFIX(_dispatch_stub_781)
+ .globl GL_PREFIX(IsVertexArray) ; .set GL_PREFIX(IsVertexArray), GL_PREFIX(_dispatch_stub_783)
.globl GL_PREFIX(PrimitiveRestartIndex) ; .set GL_PREFIX(PrimitiveRestartIndex), GL_PREFIX(PrimitiveRestartIndexNV)
- .globl GL_PREFIX(BlendEquationSeparate) ; .set GL_PREFIX(BlendEquationSeparate), GL_PREFIX(_dispatch_stub_788)
+ .globl GL_PREFIX(BlendEquationSeparate) ; .set GL_PREFIX(BlendEquationSeparate), GL_PREFIX(_dispatch_stub_793)
.globl GL_PREFIX(BindFramebuffer) ; .set GL_PREFIX(BindFramebuffer), GL_PREFIX(BindFramebufferEXT)
.globl GL_PREFIX(BindRenderbuffer) ; .set GL_PREFIX(BindRenderbuffer), GL_PREFIX(BindRenderbufferEXT)
.globl GL_PREFIX(CheckFramebufferStatus) ; .set GL_PREFIX(CheckFramebufferStatus), GL_PREFIX(CheckFramebufferStatusEXT)
@@ -33681,7 +33866,7 @@ GL_PREFIX(EGLImageTargetTexture2DOES):
.globl GL_PREFIX(IsFramebuffer) ; .set GL_PREFIX(IsFramebuffer), GL_PREFIX(IsFramebufferEXT)
.globl GL_PREFIX(IsRenderbuffer) ; .set GL_PREFIX(IsRenderbuffer), GL_PREFIX(IsRenderbufferEXT)
.globl GL_PREFIX(RenderbufferStorage) ; .set GL_PREFIX(RenderbufferStorage), GL_PREFIX(RenderbufferStorageEXT)
- .globl GL_PREFIX(BlitFramebuffer) ; .set GL_PREFIX(BlitFramebuffer), GL_PREFIX(_dispatch_stub_806)
+ .globl GL_PREFIX(BlitFramebuffer) ; .set GL_PREFIX(BlitFramebuffer), GL_PREFIX(_dispatch_stub_811)
.globl GL_PREFIX(BindFragDataLocation) ; .set GL_PREFIX(BindFragDataLocation), GL_PREFIX(BindFragDataLocationEXT)
.globl GL_PREFIX(GetFragDataLocation) ; .set GL_PREFIX(GetFragDataLocation), GL_PREFIX(GetFragDataLocationEXT)
.globl GL_PREFIX(GetUniformuiv) ; .set GL_PREFIX(GetUniformuiv), GL_PREFIX(GetUniformuivEXT)
diff --git a/src/mapi/glapi/glapi_x86.S b/src/mapi/glapi/glapi_x86.S
index 72729f2f091..e087b3339bb 100644
--- a/src/mapi/glapi/glapi_x86.S
+++ b/src/mapi/glapi/glapi_x86.S
@@ -51,7 +51,7 @@
#define GLOBL_FN(x) GLOBL x
#endif
-#if defined(PTHREADS) || defined(WIN32_THREADS) || defined(BEOS_THREADS)
+#if defined(PTHREADS) || defined(WIN32) || defined(BEOS_THREADS)
# define THREADS
#endif
@@ -750,322 +750,327 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB(IsTransformFeedback, 597, IsTransformFeedback@4)
GL_STUB(PauseTransformFeedback, 598, PauseTransformFeedback@0)
GL_STUB(ResumeTransformFeedback, 599, ResumeTransformFeedback@0)
- GL_STUB(PolygonOffsetEXT, 600, PolygonOffsetEXT@8)
- GL_STUB(_dispatch_stub_601, 601, _dispatch_stub_601@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_601, _dispatch_stub_601@8))
- GL_STUB(_dispatch_stub_602, 602, _dispatch_stub_602@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_602, _dispatch_stub_602@8))
- GL_STUB(_dispatch_stub_603, 603, _dispatch_stub_603@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_603, _dispatch_stub_603@8))
- GL_STUB(_dispatch_stub_604, 604, _dispatch_stub_604@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_604, _dispatch_stub_604@8))
- GL_STUB(_dispatch_stub_605, 605, _dispatch_stub_605@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_605, _dispatch_stub_605@8))
+ GL_STUB(ClearDepthf, 600, ClearDepthf@4)
+ GL_STUB(DepthRangef, 601, DepthRangef@8)
+ GL_STUB(GetShaderPrecisionFormat, 602, GetShaderPrecisionFormat@16)
+ GL_STUB(ReleaseShaderCompiler, 603, ReleaseShaderCompiler@0)
+ GL_STUB(ShaderBinary, 604, ShaderBinary@20)
+ GL_STUB(PolygonOffsetEXT, 605, PolygonOffsetEXT@8)
GL_STUB(_dispatch_stub_606, 606, _dispatch_stub_606@8)
HIDDEN(GL_PREFIX(_dispatch_stub_606, _dispatch_stub_606@8))
GL_STUB(_dispatch_stub_607, 607, _dispatch_stub_607@8)
HIDDEN(GL_PREFIX(_dispatch_stub_607, _dispatch_stub_607@8))
- GL_STUB(_dispatch_stub_608, 608, _dispatch_stub_608@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_608, _dispatch_stub_608@4))
- GL_STUB(ColorPointerEXT, 609, ColorPointerEXT@20)
- GL_STUB(EdgeFlagPointerEXT, 610, EdgeFlagPointerEXT@12)
- GL_STUB(IndexPointerEXT, 611, IndexPointerEXT@16)
- GL_STUB(NormalPointerEXT, 612, NormalPointerEXT@16)
- GL_STUB(TexCoordPointerEXT, 613, TexCoordPointerEXT@20)
- GL_STUB(VertexPointerEXT, 614, VertexPointerEXT@20)
- GL_STUB(PointParameterfEXT, 615, PointParameterfEXT@8)
- GL_STUB(PointParameterfvEXT, 616, PointParameterfvEXT@8)
- GL_STUB(LockArraysEXT, 617, LockArraysEXT@8)
- GL_STUB(UnlockArraysEXT, 618, UnlockArraysEXT@0)
- GL_STUB(SecondaryColor3bEXT, 619, SecondaryColor3bEXT@12)
- GL_STUB(SecondaryColor3bvEXT, 620, SecondaryColor3bvEXT@4)
- GL_STUB(SecondaryColor3dEXT, 621, SecondaryColor3dEXT@24)
- GL_STUB(SecondaryColor3dvEXT, 622, SecondaryColor3dvEXT@4)
- GL_STUB(SecondaryColor3fEXT, 623, SecondaryColor3fEXT@12)
- GL_STUB(SecondaryColor3fvEXT, 624, SecondaryColor3fvEXT@4)
- GL_STUB(SecondaryColor3iEXT, 625, SecondaryColor3iEXT@12)
- GL_STUB(SecondaryColor3ivEXT, 626, SecondaryColor3ivEXT@4)
- GL_STUB(SecondaryColor3sEXT, 627, SecondaryColor3sEXT@12)
- GL_STUB(SecondaryColor3svEXT, 628, SecondaryColor3svEXT@4)
- GL_STUB(SecondaryColor3ubEXT, 629, SecondaryColor3ubEXT@12)
- GL_STUB(SecondaryColor3ubvEXT, 630, SecondaryColor3ubvEXT@4)
- GL_STUB(SecondaryColor3uiEXT, 631, SecondaryColor3uiEXT@12)
- GL_STUB(SecondaryColor3uivEXT, 632, SecondaryColor3uivEXT@4)
- GL_STUB(SecondaryColor3usEXT, 633, SecondaryColor3usEXT@12)
- GL_STUB(SecondaryColor3usvEXT, 634, SecondaryColor3usvEXT@4)
- GL_STUB(SecondaryColorPointerEXT, 635, SecondaryColorPointerEXT@16)
- GL_STUB(MultiDrawArraysEXT, 636, MultiDrawArraysEXT@16)
- GL_STUB(MultiDrawElementsEXT, 637, MultiDrawElementsEXT@20)
- GL_STUB(FogCoordPointerEXT, 638, FogCoordPointerEXT@12)
- GL_STUB(FogCoorddEXT, 639, FogCoorddEXT@8)
- GL_STUB(FogCoorddvEXT, 640, FogCoorddvEXT@4)
- GL_STUB(FogCoordfEXT, 641, FogCoordfEXT@4)
- GL_STUB(FogCoordfvEXT, 642, FogCoordfvEXT@4)
- GL_STUB(_dispatch_stub_643, 643, _dispatch_stub_643@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_643, _dispatch_stub_643@4))
- GL_STUB(BlendFuncSeparateEXT, 644, BlendFuncSeparateEXT@16)
- GL_STUB(FlushVertexArrayRangeNV, 645, FlushVertexArrayRangeNV@0)
- GL_STUB(VertexArrayRangeNV, 646, VertexArrayRangeNV@8)
- GL_STUB(CombinerInputNV, 647, CombinerInputNV@24)
- GL_STUB(CombinerOutputNV, 648, CombinerOutputNV@40)
- GL_STUB(CombinerParameterfNV, 649, CombinerParameterfNV@8)
- GL_STUB(CombinerParameterfvNV, 650, CombinerParameterfvNV@8)
- GL_STUB(CombinerParameteriNV, 651, CombinerParameteriNV@8)
- GL_STUB(CombinerParameterivNV, 652, CombinerParameterivNV@8)
- GL_STUB(FinalCombinerInputNV, 653, FinalCombinerInputNV@16)
- GL_STUB(GetCombinerInputParameterfvNV, 654, GetCombinerInputParameterfvNV@20)
- GL_STUB(GetCombinerInputParameterivNV, 655, GetCombinerInputParameterivNV@20)
- GL_STUB(GetCombinerOutputParameterfvNV, 656, GetCombinerOutputParameterfvNV@16)
- GL_STUB(GetCombinerOutputParameterivNV, 657, GetCombinerOutputParameterivNV@16)
- GL_STUB(GetFinalCombinerInputParameterfvNV, 658, GetFinalCombinerInputParameterfvNV@12)
- GL_STUB(GetFinalCombinerInputParameterivNV, 659, GetFinalCombinerInputParameterivNV@12)
- GL_STUB(ResizeBuffersMESA, 660, ResizeBuffersMESA@0)
- GL_STUB(WindowPos2dMESA, 661, WindowPos2dMESA@16)
- GL_STUB(WindowPos2dvMESA, 662, WindowPos2dvMESA@4)
- GL_STUB(WindowPos2fMESA, 663, WindowPos2fMESA@8)
- GL_STUB(WindowPos2fvMESA, 664, WindowPos2fvMESA@4)
- GL_STUB(WindowPos2iMESA, 665, WindowPos2iMESA@8)
- GL_STUB(WindowPos2ivMESA, 666, WindowPos2ivMESA@4)
- GL_STUB(WindowPos2sMESA, 667, WindowPos2sMESA@8)
- GL_STUB(WindowPos2svMESA, 668, WindowPos2svMESA@4)
- GL_STUB(WindowPos3dMESA, 669, WindowPos3dMESA@24)
- GL_STUB(WindowPos3dvMESA, 670, WindowPos3dvMESA@4)
- GL_STUB(WindowPos3fMESA, 671, WindowPos3fMESA@12)
- GL_STUB(WindowPos3fvMESA, 672, WindowPos3fvMESA@4)
- GL_STUB(WindowPos3iMESA, 673, WindowPos3iMESA@12)
- GL_STUB(WindowPos3ivMESA, 674, WindowPos3ivMESA@4)
- GL_STUB(WindowPos3sMESA, 675, WindowPos3sMESA@12)
- GL_STUB(WindowPos3svMESA, 676, WindowPos3svMESA@4)
- GL_STUB(WindowPos4dMESA, 677, WindowPos4dMESA@32)
- GL_STUB(WindowPos4dvMESA, 678, WindowPos4dvMESA@4)
- GL_STUB(WindowPos4fMESA, 679, WindowPos4fMESA@16)
- GL_STUB(WindowPos4fvMESA, 680, WindowPos4fvMESA@4)
- GL_STUB(WindowPos4iMESA, 681, WindowPos4iMESA@16)
- GL_STUB(WindowPos4ivMESA, 682, WindowPos4ivMESA@4)
- GL_STUB(WindowPos4sMESA, 683, WindowPos4sMESA@16)
- GL_STUB(WindowPos4svMESA, 684, WindowPos4svMESA@4)
- GL_STUB(_dispatch_stub_685, 685, _dispatch_stub_685@20)
- HIDDEN(GL_PREFIX(_dispatch_stub_685, _dispatch_stub_685@20))
- GL_STUB(_dispatch_stub_686, 686, _dispatch_stub_686@24)
- HIDDEN(GL_PREFIX(_dispatch_stub_686, _dispatch_stub_686@24))
- GL_STUB(_dispatch_stub_687, 687, _dispatch_stub_687@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_687, _dispatch_stub_687@8))
- GL_STUB(_dispatch_stub_688, 688, _dispatch_stub_688@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_688, _dispatch_stub_688@4))
- GL_STUB(_dispatch_stub_689, 689, _dispatch_stub_689@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_689, _dispatch_stub_689@8))
- GL_STUB(_dispatch_stub_690, 690, _dispatch_stub_690@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_690, _dispatch_stub_690@12))
- GL_STUB(_dispatch_stub_691, 691, _dispatch_stub_691@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_691, _dispatch_stub_691@4))
+ GL_STUB(_dispatch_stub_608, 608, _dispatch_stub_608@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_608, _dispatch_stub_608@8))
+ GL_STUB(_dispatch_stub_609, 609, _dispatch_stub_609@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_609, _dispatch_stub_609@8))
+ GL_STUB(_dispatch_stub_610, 610, _dispatch_stub_610@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_610, _dispatch_stub_610@8))
+ GL_STUB(_dispatch_stub_611, 611, _dispatch_stub_611@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_611, _dispatch_stub_611@8))
+ GL_STUB(_dispatch_stub_612, 612, _dispatch_stub_612@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_612, _dispatch_stub_612@8))
+ GL_STUB(_dispatch_stub_613, 613, _dispatch_stub_613@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_613, _dispatch_stub_613@4))
+ GL_STUB(ColorPointerEXT, 614, ColorPointerEXT@20)
+ GL_STUB(EdgeFlagPointerEXT, 615, EdgeFlagPointerEXT@12)
+ GL_STUB(IndexPointerEXT, 616, IndexPointerEXT@16)
+ GL_STUB(NormalPointerEXT, 617, NormalPointerEXT@16)
+ GL_STUB(TexCoordPointerEXT, 618, TexCoordPointerEXT@20)
+ GL_STUB(VertexPointerEXT, 619, VertexPointerEXT@20)
+ GL_STUB(PointParameterfEXT, 620, PointParameterfEXT@8)
+ GL_STUB(PointParameterfvEXT, 621, PointParameterfvEXT@8)
+ GL_STUB(LockArraysEXT, 622, LockArraysEXT@8)
+ GL_STUB(UnlockArraysEXT, 623, UnlockArraysEXT@0)
+ GL_STUB(SecondaryColor3bEXT, 624, SecondaryColor3bEXT@12)
+ GL_STUB(SecondaryColor3bvEXT, 625, SecondaryColor3bvEXT@4)
+ GL_STUB(SecondaryColor3dEXT, 626, SecondaryColor3dEXT@24)
+ GL_STUB(SecondaryColor3dvEXT, 627, SecondaryColor3dvEXT@4)
+ GL_STUB(SecondaryColor3fEXT, 628, SecondaryColor3fEXT@12)
+ GL_STUB(SecondaryColor3fvEXT, 629, SecondaryColor3fvEXT@4)
+ GL_STUB(SecondaryColor3iEXT, 630, SecondaryColor3iEXT@12)
+ GL_STUB(SecondaryColor3ivEXT, 631, SecondaryColor3ivEXT@4)
+ GL_STUB(SecondaryColor3sEXT, 632, SecondaryColor3sEXT@12)
+ GL_STUB(SecondaryColor3svEXT, 633, SecondaryColor3svEXT@4)
+ GL_STUB(SecondaryColor3ubEXT, 634, SecondaryColor3ubEXT@12)
+ GL_STUB(SecondaryColor3ubvEXT, 635, SecondaryColor3ubvEXT@4)
+ GL_STUB(SecondaryColor3uiEXT, 636, SecondaryColor3uiEXT@12)
+ GL_STUB(SecondaryColor3uivEXT, 637, SecondaryColor3uivEXT@4)
+ GL_STUB(SecondaryColor3usEXT, 638, SecondaryColor3usEXT@12)
+ GL_STUB(SecondaryColor3usvEXT, 639, SecondaryColor3usvEXT@4)
+ GL_STUB(SecondaryColorPointerEXT, 640, SecondaryColorPointerEXT@16)
+ GL_STUB(MultiDrawArraysEXT, 641, MultiDrawArraysEXT@16)
+ GL_STUB(MultiDrawElementsEXT, 642, MultiDrawElementsEXT@20)
+ GL_STUB(FogCoordPointerEXT, 643, FogCoordPointerEXT@12)
+ GL_STUB(FogCoorddEXT, 644, FogCoorddEXT@8)
+ GL_STUB(FogCoorddvEXT, 645, FogCoorddvEXT@4)
+ GL_STUB(FogCoordfEXT, 646, FogCoordfEXT@4)
+ GL_STUB(FogCoordfvEXT, 647, FogCoordfvEXT@4)
+ GL_STUB(_dispatch_stub_648, 648, _dispatch_stub_648@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_648, _dispatch_stub_648@4))
+ GL_STUB(BlendFuncSeparateEXT, 649, BlendFuncSeparateEXT@16)
+ GL_STUB(FlushVertexArrayRangeNV, 650, FlushVertexArrayRangeNV@0)
+ GL_STUB(VertexArrayRangeNV, 651, VertexArrayRangeNV@8)
+ GL_STUB(CombinerInputNV, 652, CombinerInputNV@24)
+ GL_STUB(CombinerOutputNV, 653, CombinerOutputNV@40)
+ GL_STUB(CombinerParameterfNV, 654, CombinerParameterfNV@8)
+ GL_STUB(CombinerParameterfvNV, 655, CombinerParameterfvNV@8)
+ GL_STUB(CombinerParameteriNV, 656, CombinerParameteriNV@8)
+ GL_STUB(CombinerParameterivNV, 657, CombinerParameterivNV@8)
+ GL_STUB(FinalCombinerInputNV, 658, FinalCombinerInputNV@16)
+ GL_STUB(GetCombinerInputParameterfvNV, 659, GetCombinerInputParameterfvNV@20)
+ GL_STUB(GetCombinerInputParameterivNV, 660, GetCombinerInputParameterivNV@20)
+ GL_STUB(GetCombinerOutputParameterfvNV, 661, GetCombinerOutputParameterfvNV@16)
+ GL_STUB(GetCombinerOutputParameterivNV, 662, GetCombinerOutputParameterivNV@16)
+ GL_STUB(GetFinalCombinerInputParameterfvNV, 663, GetFinalCombinerInputParameterfvNV@12)
+ GL_STUB(GetFinalCombinerInputParameterivNV, 664, GetFinalCombinerInputParameterivNV@12)
+ GL_STUB(ResizeBuffersMESA, 665, ResizeBuffersMESA@0)
+ GL_STUB(WindowPos2dMESA, 666, WindowPos2dMESA@16)
+ GL_STUB(WindowPos2dvMESA, 667, WindowPos2dvMESA@4)
+ GL_STUB(WindowPos2fMESA, 668, WindowPos2fMESA@8)
+ GL_STUB(WindowPos2fvMESA, 669, WindowPos2fvMESA@4)
+ GL_STUB(WindowPos2iMESA, 670, WindowPos2iMESA@8)
+ GL_STUB(WindowPos2ivMESA, 671, WindowPos2ivMESA@4)
+ GL_STUB(WindowPos2sMESA, 672, WindowPos2sMESA@8)
+ GL_STUB(WindowPos2svMESA, 673, WindowPos2svMESA@4)
+ GL_STUB(WindowPos3dMESA, 674, WindowPos3dMESA@24)
+ GL_STUB(WindowPos3dvMESA, 675, WindowPos3dvMESA@4)
+ GL_STUB(WindowPos3fMESA, 676, WindowPos3fMESA@12)
+ GL_STUB(WindowPos3fvMESA, 677, WindowPos3fvMESA@4)
+ GL_STUB(WindowPos3iMESA, 678, WindowPos3iMESA@12)
+ GL_STUB(WindowPos3ivMESA, 679, WindowPos3ivMESA@4)
+ GL_STUB(WindowPos3sMESA, 680, WindowPos3sMESA@12)
+ GL_STUB(WindowPos3svMESA, 681, WindowPos3svMESA@4)
+ GL_STUB(WindowPos4dMESA, 682, WindowPos4dMESA@32)
+ GL_STUB(WindowPos4dvMESA, 683, WindowPos4dvMESA@4)
+ GL_STUB(WindowPos4fMESA, 684, WindowPos4fMESA@16)
+ GL_STUB(WindowPos4fvMESA, 685, WindowPos4fvMESA@4)
+ GL_STUB(WindowPos4iMESA, 686, WindowPos4iMESA@16)
+ GL_STUB(WindowPos4ivMESA, 687, WindowPos4ivMESA@4)
+ GL_STUB(WindowPos4sMESA, 688, WindowPos4sMESA@16)
+ GL_STUB(WindowPos4svMESA, 689, WindowPos4svMESA@4)
+ GL_STUB(_dispatch_stub_690, 690, _dispatch_stub_690@20)
+ HIDDEN(GL_PREFIX(_dispatch_stub_690, _dispatch_stub_690@20))
+ GL_STUB(_dispatch_stub_691, 691, _dispatch_stub_691@24)
+ HIDDEN(GL_PREFIX(_dispatch_stub_691, _dispatch_stub_691@24))
GL_STUB(_dispatch_stub_692, 692, _dispatch_stub_692@8)
HIDDEN(GL_PREFIX(_dispatch_stub_692, _dispatch_stub_692@8))
GL_STUB(_dispatch_stub_693, 693, _dispatch_stub_693@4)
HIDDEN(GL_PREFIX(_dispatch_stub_693, _dispatch_stub_693@4))
- GL_STUB(AreProgramsResidentNV, 694, AreProgramsResidentNV@12)
- GL_STUB(BindProgramNV, 695, BindProgramNV@8)
- GL_STUB(DeleteProgramsNV, 696, DeleteProgramsNV@8)
- GL_STUB(ExecuteProgramNV, 697, ExecuteProgramNV@12)
- GL_STUB(GenProgramsNV, 698, GenProgramsNV@8)
- GL_STUB(GetProgramParameterdvNV, 699, GetProgramParameterdvNV@16)
- GL_STUB(GetProgramParameterfvNV, 700, GetProgramParameterfvNV@16)
- GL_STUB(GetProgramStringNV, 701, GetProgramStringNV@12)
- GL_STUB(GetProgramivNV, 702, GetProgramivNV@12)
- GL_STUB(GetTrackMatrixivNV, 703, GetTrackMatrixivNV@16)
- GL_STUB(GetVertexAttribPointervNV, 704, GetVertexAttribPointervNV@12)
- GL_STUB(GetVertexAttribdvNV, 705, GetVertexAttribdvNV@12)
- GL_STUB(GetVertexAttribfvNV, 706, GetVertexAttribfvNV@12)
- GL_STUB(GetVertexAttribivNV, 707, GetVertexAttribivNV@12)
- GL_STUB(IsProgramNV, 708, IsProgramNV@4)
- GL_STUB(LoadProgramNV, 709, LoadProgramNV@16)
- GL_STUB(ProgramParameters4dvNV, 710, ProgramParameters4dvNV@16)
- GL_STUB(ProgramParameters4fvNV, 711, ProgramParameters4fvNV@16)
- GL_STUB(RequestResidentProgramsNV, 712, RequestResidentProgramsNV@8)
- GL_STUB(TrackMatrixNV, 713, TrackMatrixNV@16)
- GL_STUB(VertexAttrib1dNV, 714, VertexAttrib1dNV@12)
- GL_STUB(VertexAttrib1dvNV, 715, VertexAttrib1dvNV@8)
- GL_STUB(VertexAttrib1fNV, 716, VertexAttrib1fNV@8)
- GL_STUB(VertexAttrib1fvNV, 717, VertexAttrib1fvNV@8)
- GL_STUB(VertexAttrib1sNV, 718, VertexAttrib1sNV@8)
- GL_STUB(VertexAttrib1svNV, 719, VertexAttrib1svNV@8)
- GL_STUB(VertexAttrib2dNV, 720, VertexAttrib2dNV@20)
- GL_STUB(VertexAttrib2dvNV, 721, VertexAttrib2dvNV@8)
- GL_STUB(VertexAttrib2fNV, 722, VertexAttrib2fNV@12)
- GL_STUB(VertexAttrib2fvNV, 723, VertexAttrib2fvNV@8)
- GL_STUB(VertexAttrib2sNV, 724, VertexAttrib2sNV@12)
- GL_STUB(VertexAttrib2svNV, 725, VertexAttrib2svNV@8)
- GL_STUB(VertexAttrib3dNV, 726, VertexAttrib3dNV@28)
- GL_STUB(VertexAttrib3dvNV, 727, VertexAttrib3dvNV@8)
- GL_STUB(VertexAttrib3fNV, 728, VertexAttrib3fNV@16)
- GL_STUB(VertexAttrib3fvNV, 729, VertexAttrib3fvNV@8)
- GL_STUB(VertexAttrib3sNV, 730, VertexAttrib3sNV@16)
- GL_STUB(VertexAttrib3svNV, 731, VertexAttrib3svNV@8)
- GL_STUB(VertexAttrib4dNV, 732, VertexAttrib4dNV@36)
- GL_STUB(VertexAttrib4dvNV, 733, VertexAttrib4dvNV@8)
- GL_STUB(VertexAttrib4fNV, 734, VertexAttrib4fNV@20)
- GL_STUB(VertexAttrib4fvNV, 735, VertexAttrib4fvNV@8)
- GL_STUB(VertexAttrib4sNV, 736, VertexAttrib4sNV@20)
- GL_STUB(VertexAttrib4svNV, 737, VertexAttrib4svNV@8)
- GL_STUB(VertexAttrib4ubNV, 738, VertexAttrib4ubNV@20)
- GL_STUB(VertexAttrib4ubvNV, 739, VertexAttrib4ubvNV@8)
- GL_STUB(VertexAttribPointerNV, 740, VertexAttribPointerNV@20)
- GL_STUB(VertexAttribs1dvNV, 741, VertexAttribs1dvNV@12)
- GL_STUB(VertexAttribs1fvNV, 742, VertexAttribs1fvNV@12)
- GL_STUB(VertexAttribs1svNV, 743, VertexAttribs1svNV@12)
- GL_STUB(VertexAttribs2dvNV, 744, VertexAttribs2dvNV@12)
- GL_STUB(VertexAttribs2fvNV, 745, VertexAttribs2fvNV@12)
- GL_STUB(VertexAttribs2svNV, 746, VertexAttribs2svNV@12)
- GL_STUB(VertexAttribs3dvNV, 747, VertexAttribs3dvNV@12)
- GL_STUB(VertexAttribs3fvNV, 748, VertexAttribs3fvNV@12)
- GL_STUB(VertexAttribs3svNV, 749, VertexAttribs3svNV@12)
- GL_STUB(VertexAttribs4dvNV, 750, VertexAttribs4dvNV@12)
- GL_STUB(VertexAttribs4fvNV, 751, VertexAttribs4fvNV@12)
- GL_STUB(VertexAttribs4svNV, 752, VertexAttribs4svNV@12)
- GL_STUB(VertexAttribs4ubvNV, 753, VertexAttribs4ubvNV@12)
- GL_STUB(GetTexBumpParameterfvATI, 754, GetTexBumpParameterfvATI@8)
- GL_STUB(GetTexBumpParameterivATI, 755, GetTexBumpParameterivATI@8)
- GL_STUB(TexBumpParameterfvATI, 756, TexBumpParameterfvATI@8)
- GL_STUB(TexBumpParameterivATI, 757, TexBumpParameterivATI@8)
- GL_STUB(AlphaFragmentOp1ATI, 758, AlphaFragmentOp1ATI@24)
- GL_STUB(AlphaFragmentOp2ATI, 759, AlphaFragmentOp2ATI@36)
- GL_STUB(AlphaFragmentOp3ATI, 760, AlphaFragmentOp3ATI@48)
- GL_STUB(BeginFragmentShaderATI, 761, BeginFragmentShaderATI@0)
- GL_STUB(BindFragmentShaderATI, 762, BindFragmentShaderATI@4)
- GL_STUB(ColorFragmentOp1ATI, 763, ColorFragmentOp1ATI@28)
- GL_STUB(ColorFragmentOp2ATI, 764, ColorFragmentOp2ATI@40)
- GL_STUB(ColorFragmentOp3ATI, 765, ColorFragmentOp3ATI@52)
- GL_STUB(DeleteFragmentShaderATI, 766, DeleteFragmentShaderATI@4)
- GL_STUB(EndFragmentShaderATI, 767, EndFragmentShaderATI@0)
- GL_STUB(GenFragmentShadersATI, 768, GenFragmentShadersATI@4)
- GL_STUB(PassTexCoordATI, 769, PassTexCoordATI@12)
- GL_STUB(SampleMapATI, 770, SampleMapATI@12)
- GL_STUB(SetFragmentShaderConstantATI, 771, SetFragmentShaderConstantATI@8)
- GL_STUB(PointParameteriNV, 772, PointParameteriNV@8)
- GL_STUB(PointParameterivNV, 773, PointParameterivNV@8)
- GL_STUB(_dispatch_stub_774, 774, _dispatch_stub_774@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_774, _dispatch_stub_774@4))
- GL_STUB(_dispatch_stub_775, 775, _dispatch_stub_775@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_775, _dispatch_stub_775@4))
- GL_STUB(_dispatch_stub_776, 776, _dispatch_stub_776@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_776, _dispatch_stub_776@8))
- GL_STUB(_dispatch_stub_777, 777, _dispatch_stub_777@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_777, _dispatch_stub_777@8))
- GL_STUB(_dispatch_stub_778, 778, _dispatch_stub_778@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_778, _dispatch_stub_778@4))
- GL_STUB(GetProgramNamedParameterdvNV, 779, GetProgramNamedParameterdvNV@16)
- GL_STUB(GetProgramNamedParameterfvNV, 780, GetProgramNamedParameterfvNV@16)
- GL_STUB(ProgramNamedParameter4dNV, 781, ProgramNamedParameter4dNV@44)
- GL_STUB(ProgramNamedParameter4dvNV, 782, ProgramNamedParameter4dvNV@16)
- GL_STUB(ProgramNamedParameter4fNV, 783, ProgramNamedParameter4fNV@28)
- GL_STUB(ProgramNamedParameter4fvNV, 784, ProgramNamedParameter4fvNV@16)
- GL_STUB(PrimitiveRestartIndexNV, 785, PrimitiveRestartIndexNV@4)
- GL_STUB(PrimitiveRestartNV, 786, PrimitiveRestartNV@0)
- GL_STUB(_dispatch_stub_787, 787, _dispatch_stub_787@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_787, _dispatch_stub_787@16))
- GL_STUB(_dispatch_stub_788, 788, _dispatch_stub_788@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_788, _dispatch_stub_788@8))
- GL_STUB(BindFramebufferEXT, 789, BindFramebufferEXT@8)
- GL_STUB(BindRenderbufferEXT, 790, BindRenderbufferEXT@8)
- GL_STUB(CheckFramebufferStatusEXT, 791, CheckFramebufferStatusEXT@4)
- GL_STUB(DeleteFramebuffersEXT, 792, DeleteFramebuffersEXT@8)
- GL_STUB(DeleteRenderbuffersEXT, 793, DeleteRenderbuffersEXT@8)
- GL_STUB(FramebufferRenderbufferEXT, 794, FramebufferRenderbufferEXT@16)
- GL_STUB(FramebufferTexture1DEXT, 795, FramebufferTexture1DEXT@20)
- GL_STUB(FramebufferTexture2DEXT, 796, FramebufferTexture2DEXT@20)
- GL_STUB(FramebufferTexture3DEXT, 797, FramebufferTexture3DEXT@24)
- GL_STUB(GenFramebuffersEXT, 798, GenFramebuffersEXT@8)
- GL_STUB(GenRenderbuffersEXT, 799, GenRenderbuffersEXT@8)
- GL_STUB(GenerateMipmapEXT, 800, GenerateMipmapEXT@4)
- GL_STUB(GetFramebufferAttachmentParameterivEXT, 801, GetFramebufferAttachmentParameterivEXT@16)
- GL_STUB(GetRenderbufferParameterivEXT, 802, GetRenderbufferParameterivEXT@12)
- GL_STUB(IsFramebufferEXT, 803, IsFramebufferEXT@4)
- GL_STUB(IsRenderbufferEXT, 804, IsRenderbufferEXT@4)
- GL_STUB(RenderbufferStorageEXT, 805, RenderbufferStorageEXT@16)
- GL_STUB(_dispatch_stub_806, 806, _dispatch_stub_806@40)
- HIDDEN(GL_PREFIX(_dispatch_stub_806, _dispatch_stub_806@40))
- GL_STUB(_dispatch_stub_807, 807, _dispatch_stub_807@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_807, _dispatch_stub_807@12))
- GL_STUB(_dispatch_stub_808, 808, _dispatch_stub_808@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_808, _dispatch_stub_808@12))
- GL_STUB(BindFragDataLocationEXT, 809, BindFragDataLocationEXT@12)
- GL_STUB(GetFragDataLocationEXT, 810, GetFragDataLocationEXT@8)
- GL_STUB(GetUniformuivEXT, 811, GetUniformuivEXT@12)
- GL_STUB(GetVertexAttribIivEXT, 812, GetVertexAttribIivEXT@12)
- GL_STUB(GetVertexAttribIuivEXT, 813, GetVertexAttribIuivEXT@12)
- GL_STUB(Uniform1uiEXT, 814, Uniform1uiEXT@8)
- GL_STUB(Uniform1uivEXT, 815, Uniform1uivEXT@12)
- GL_STUB(Uniform2uiEXT, 816, Uniform2uiEXT@12)
- GL_STUB(Uniform2uivEXT, 817, Uniform2uivEXT@12)
- GL_STUB(Uniform3uiEXT, 818, Uniform3uiEXT@16)
- GL_STUB(Uniform3uivEXT, 819, Uniform3uivEXT@12)
- GL_STUB(Uniform4uiEXT, 820, Uniform4uiEXT@20)
- GL_STUB(Uniform4uivEXT, 821, Uniform4uivEXT@12)
- GL_STUB(VertexAttribI1iEXT, 822, VertexAttribI1iEXT@8)
- GL_STUB(VertexAttribI1ivEXT, 823, VertexAttribI1ivEXT@8)
- GL_STUB(VertexAttribI1uiEXT, 824, VertexAttribI1uiEXT@8)
- GL_STUB(VertexAttribI1uivEXT, 825, VertexAttribI1uivEXT@8)
- GL_STUB(VertexAttribI2iEXT, 826, VertexAttribI2iEXT@12)
- GL_STUB(VertexAttribI2ivEXT, 827, VertexAttribI2ivEXT@8)
- GL_STUB(VertexAttribI2uiEXT, 828, VertexAttribI2uiEXT@12)
- GL_STUB(VertexAttribI2uivEXT, 829, VertexAttribI2uivEXT@8)
- GL_STUB(VertexAttribI3iEXT, 830, VertexAttribI3iEXT@16)
- GL_STUB(VertexAttribI3ivEXT, 831, VertexAttribI3ivEXT@8)
- GL_STUB(VertexAttribI3uiEXT, 832, VertexAttribI3uiEXT@16)
- GL_STUB(VertexAttribI3uivEXT, 833, VertexAttribI3uivEXT@8)
- GL_STUB(VertexAttribI4bvEXT, 834, VertexAttribI4bvEXT@8)
- GL_STUB(VertexAttribI4iEXT, 835, VertexAttribI4iEXT@20)
- GL_STUB(VertexAttribI4ivEXT, 836, VertexAttribI4ivEXT@8)
- GL_STUB(VertexAttribI4svEXT, 837, VertexAttribI4svEXT@8)
- GL_STUB(VertexAttribI4ubvEXT, 838, VertexAttribI4ubvEXT@8)
- GL_STUB(VertexAttribI4uiEXT, 839, VertexAttribI4uiEXT@20)
- GL_STUB(VertexAttribI4uivEXT, 840, VertexAttribI4uivEXT@8)
- GL_STUB(VertexAttribI4usvEXT, 841, VertexAttribI4usvEXT@8)
- GL_STUB(VertexAttribIPointerEXT, 842, VertexAttribIPointerEXT@20)
- GL_STUB(FramebufferTextureLayerEXT, 843, FramebufferTextureLayerEXT@20)
- GL_STUB(ColorMaskIndexedEXT, 844, ColorMaskIndexedEXT@20)
- GL_STUB(DisableIndexedEXT, 845, DisableIndexedEXT@8)
- GL_STUB(EnableIndexedEXT, 846, EnableIndexedEXT@8)
- GL_STUB(GetBooleanIndexedvEXT, 847, GetBooleanIndexedvEXT@12)
- GL_STUB(GetIntegerIndexedvEXT, 848, GetIntegerIndexedvEXT@12)
- GL_STUB(IsEnabledIndexedEXT, 849, IsEnabledIndexedEXT@8)
- GL_STUB(ClearColorIiEXT, 850, ClearColorIiEXT@16)
- GL_STUB(ClearColorIuiEXT, 851, ClearColorIuiEXT@16)
- GL_STUB(GetTexParameterIivEXT, 852, GetTexParameterIivEXT@12)
- GL_STUB(GetTexParameterIuivEXT, 853, GetTexParameterIuivEXT@12)
- GL_STUB(TexParameterIivEXT, 854, TexParameterIivEXT@12)
- GL_STUB(TexParameterIuivEXT, 855, TexParameterIuivEXT@12)
- GL_STUB(BeginConditionalRenderNV, 856, BeginConditionalRenderNV@8)
- GL_STUB(EndConditionalRenderNV, 857, EndConditionalRenderNV@0)
- GL_STUB(BeginTransformFeedbackEXT, 858, BeginTransformFeedbackEXT@4)
- GL_STUB(BindBufferBaseEXT, 859, BindBufferBaseEXT@12)
- GL_STUB(BindBufferOffsetEXT, 860, BindBufferOffsetEXT@16)
- GL_STUB(BindBufferRangeEXT, 861, BindBufferRangeEXT@20)
- GL_STUB(EndTransformFeedbackEXT, 862, EndTransformFeedbackEXT@0)
- GL_STUB(GetTransformFeedbackVaryingEXT, 863, GetTransformFeedbackVaryingEXT@28)
- GL_STUB(TransformFeedbackVaryingsEXT, 864, TransformFeedbackVaryingsEXT@16)
- GL_STUB(ProvokingVertexEXT, 865, ProvokingVertexEXT@4)
- GL_STUB(_dispatch_stub_866, 866, _dispatch_stub_866@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_866, _dispatch_stub_866@12))
- GL_STUB(_dispatch_stub_867, 867, _dispatch_stub_867@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_867, _dispatch_stub_867@12))
- GL_STUB(GetObjectParameterivAPPLE, 868, GetObjectParameterivAPPLE@16)
- GL_STUB(ObjectPurgeableAPPLE, 869, ObjectPurgeableAPPLE@12)
- GL_STUB(ObjectUnpurgeableAPPLE, 870, ObjectUnpurgeableAPPLE@12)
- GL_STUB(ActiveProgramEXT, 871, ActiveProgramEXT@4)
- GL_STUB(CreateShaderProgramEXT, 872, CreateShaderProgramEXT@8)
- GL_STUB(UseShaderProgramEXT, 873, UseShaderProgramEXT@8)
- GL_STUB(_dispatch_stub_874, 874, _dispatch_stub_874@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_874, _dispatch_stub_874@16))
- GL_STUB(_dispatch_stub_875, 875, _dispatch_stub_875@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_875, _dispatch_stub_875@16))
- GL_STUB(_dispatch_stub_876, 876, _dispatch_stub_876@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_876, _dispatch_stub_876@16))
- GL_STUB(_dispatch_stub_877, 877, _dispatch_stub_877@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_877, _dispatch_stub_877@12))
- GL_STUB(_dispatch_stub_878, 878, _dispatch_stub_878@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_878, _dispatch_stub_878@12))
- GL_STUB(EGLImageTargetRenderbufferStorageOES, 879, EGLImageTargetRenderbufferStorageOES@8)
- GL_STUB(EGLImageTargetTexture2DOES, 880, EGLImageTargetTexture2DOES@8)
+ GL_STUB(_dispatch_stub_694, 694, _dispatch_stub_694@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_694, _dispatch_stub_694@8))
+ GL_STUB(_dispatch_stub_695, 695, _dispatch_stub_695@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_695, _dispatch_stub_695@12))
+ GL_STUB(_dispatch_stub_696, 696, _dispatch_stub_696@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_696, _dispatch_stub_696@4))
+ GL_STUB(_dispatch_stub_697, 697, _dispatch_stub_697@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_697, _dispatch_stub_697@8))
+ GL_STUB(_dispatch_stub_698, 698, _dispatch_stub_698@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_698, _dispatch_stub_698@4))
+ GL_STUB(AreProgramsResidentNV, 699, AreProgramsResidentNV@12)
+ GL_STUB(BindProgramNV, 700, BindProgramNV@8)
+ GL_STUB(DeleteProgramsNV, 701, DeleteProgramsNV@8)
+ GL_STUB(ExecuteProgramNV, 702, ExecuteProgramNV@12)
+ GL_STUB(GenProgramsNV, 703, GenProgramsNV@8)
+ GL_STUB(GetProgramParameterdvNV, 704, GetProgramParameterdvNV@16)
+ GL_STUB(GetProgramParameterfvNV, 705, GetProgramParameterfvNV@16)
+ GL_STUB(GetProgramStringNV, 706, GetProgramStringNV@12)
+ GL_STUB(GetProgramivNV, 707, GetProgramivNV@12)
+ GL_STUB(GetTrackMatrixivNV, 708, GetTrackMatrixivNV@16)
+ GL_STUB(GetVertexAttribPointervNV, 709, GetVertexAttribPointervNV@12)
+ GL_STUB(GetVertexAttribdvNV, 710, GetVertexAttribdvNV@12)
+ GL_STUB(GetVertexAttribfvNV, 711, GetVertexAttribfvNV@12)
+ GL_STUB(GetVertexAttribivNV, 712, GetVertexAttribivNV@12)
+ GL_STUB(IsProgramNV, 713, IsProgramNV@4)
+ GL_STUB(LoadProgramNV, 714, LoadProgramNV@16)
+ GL_STUB(ProgramParameters4dvNV, 715, ProgramParameters4dvNV@16)
+ GL_STUB(ProgramParameters4fvNV, 716, ProgramParameters4fvNV@16)
+ GL_STUB(RequestResidentProgramsNV, 717, RequestResidentProgramsNV@8)
+ GL_STUB(TrackMatrixNV, 718, TrackMatrixNV@16)
+ GL_STUB(VertexAttrib1dNV, 719, VertexAttrib1dNV@12)
+ GL_STUB(VertexAttrib1dvNV, 720, VertexAttrib1dvNV@8)
+ GL_STUB(VertexAttrib1fNV, 721, VertexAttrib1fNV@8)
+ GL_STUB(VertexAttrib1fvNV, 722, VertexAttrib1fvNV@8)
+ GL_STUB(VertexAttrib1sNV, 723, VertexAttrib1sNV@8)
+ GL_STUB(VertexAttrib1svNV, 724, VertexAttrib1svNV@8)
+ GL_STUB(VertexAttrib2dNV, 725, VertexAttrib2dNV@20)
+ GL_STUB(VertexAttrib2dvNV, 726, VertexAttrib2dvNV@8)
+ GL_STUB(VertexAttrib2fNV, 727, VertexAttrib2fNV@12)
+ GL_STUB(VertexAttrib2fvNV, 728, VertexAttrib2fvNV@8)
+ GL_STUB(VertexAttrib2sNV, 729, VertexAttrib2sNV@12)
+ GL_STUB(VertexAttrib2svNV, 730, VertexAttrib2svNV@8)
+ GL_STUB(VertexAttrib3dNV, 731, VertexAttrib3dNV@28)
+ GL_STUB(VertexAttrib3dvNV, 732, VertexAttrib3dvNV@8)
+ GL_STUB(VertexAttrib3fNV, 733, VertexAttrib3fNV@16)
+ GL_STUB(VertexAttrib3fvNV, 734, VertexAttrib3fvNV@8)
+ GL_STUB(VertexAttrib3sNV, 735, VertexAttrib3sNV@16)
+ GL_STUB(VertexAttrib3svNV, 736, VertexAttrib3svNV@8)
+ GL_STUB(VertexAttrib4dNV, 737, VertexAttrib4dNV@36)
+ GL_STUB(VertexAttrib4dvNV, 738, VertexAttrib4dvNV@8)
+ GL_STUB(VertexAttrib4fNV, 739, VertexAttrib4fNV@20)
+ GL_STUB(VertexAttrib4fvNV, 740, VertexAttrib4fvNV@8)
+ GL_STUB(VertexAttrib4sNV, 741, VertexAttrib4sNV@20)
+ GL_STUB(VertexAttrib4svNV, 742, VertexAttrib4svNV@8)
+ GL_STUB(VertexAttrib4ubNV, 743, VertexAttrib4ubNV@20)
+ GL_STUB(VertexAttrib4ubvNV, 744, VertexAttrib4ubvNV@8)
+ GL_STUB(VertexAttribPointerNV, 745, VertexAttribPointerNV@20)
+ GL_STUB(VertexAttribs1dvNV, 746, VertexAttribs1dvNV@12)
+ GL_STUB(VertexAttribs1fvNV, 747, VertexAttribs1fvNV@12)
+ GL_STUB(VertexAttribs1svNV, 748, VertexAttribs1svNV@12)
+ GL_STUB(VertexAttribs2dvNV, 749, VertexAttribs2dvNV@12)
+ GL_STUB(VertexAttribs2fvNV, 750, VertexAttribs2fvNV@12)
+ GL_STUB(VertexAttribs2svNV, 751, VertexAttribs2svNV@12)
+ GL_STUB(VertexAttribs3dvNV, 752, VertexAttribs3dvNV@12)
+ GL_STUB(VertexAttribs3fvNV, 753, VertexAttribs3fvNV@12)
+ GL_STUB(VertexAttribs3svNV, 754, VertexAttribs3svNV@12)
+ GL_STUB(VertexAttribs4dvNV, 755, VertexAttribs4dvNV@12)
+ GL_STUB(VertexAttribs4fvNV, 756, VertexAttribs4fvNV@12)
+ GL_STUB(VertexAttribs4svNV, 757, VertexAttribs4svNV@12)
+ GL_STUB(VertexAttribs4ubvNV, 758, VertexAttribs4ubvNV@12)
+ GL_STUB(GetTexBumpParameterfvATI, 759, GetTexBumpParameterfvATI@8)
+ GL_STUB(GetTexBumpParameterivATI, 760, GetTexBumpParameterivATI@8)
+ GL_STUB(TexBumpParameterfvATI, 761, TexBumpParameterfvATI@8)
+ GL_STUB(TexBumpParameterivATI, 762, TexBumpParameterivATI@8)
+ GL_STUB(AlphaFragmentOp1ATI, 763, AlphaFragmentOp1ATI@24)
+ GL_STUB(AlphaFragmentOp2ATI, 764, AlphaFragmentOp2ATI@36)
+ GL_STUB(AlphaFragmentOp3ATI, 765, AlphaFragmentOp3ATI@48)
+ GL_STUB(BeginFragmentShaderATI, 766, BeginFragmentShaderATI@0)
+ GL_STUB(BindFragmentShaderATI, 767, BindFragmentShaderATI@4)
+ GL_STUB(ColorFragmentOp1ATI, 768, ColorFragmentOp1ATI@28)
+ GL_STUB(ColorFragmentOp2ATI, 769, ColorFragmentOp2ATI@40)
+ GL_STUB(ColorFragmentOp3ATI, 770, ColorFragmentOp3ATI@52)
+ GL_STUB(DeleteFragmentShaderATI, 771, DeleteFragmentShaderATI@4)
+ GL_STUB(EndFragmentShaderATI, 772, EndFragmentShaderATI@0)
+ GL_STUB(GenFragmentShadersATI, 773, GenFragmentShadersATI@4)
+ GL_STUB(PassTexCoordATI, 774, PassTexCoordATI@12)
+ GL_STUB(SampleMapATI, 775, SampleMapATI@12)
+ GL_STUB(SetFragmentShaderConstantATI, 776, SetFragmentShaderConstantATI@8)
+ GL_STUB(PointParameteriNV, 777, PointParameteriNV@8)
+ GL_STUB(PointParameterivNV, 778, PointParameterivNV@8)
+ GL_STUB(_dispatch_stub_779, 779, _dispatch_stub_779@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_779, _dispatch_stub_779@4))
+ GL_STUB(_dispatch_stub_780, 780, _dispatch_stub_780@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_780, _dispatch_stub_780@4))
+ GL_STUB(_dispatch_stub_781, 781, _dispatch_stub_781@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_781, _dispatch_stub_781@8))
+ GL_STUB(_dispatch_stub_782, 782, _dispatch_stub_782@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_782, _dispatch_stub_782@8))
+ GL_STUB(_dispatch_stub_783, 783, _dispatch_stub_783@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_783, _dispatch_stub_783@4))
+ GL_STUB(GetProgramNamedParameterdvNV, 784, GetProgramNamedParameterdvNV@16)
+ GL_STUB(GetProgramNamedParameterfvNV, 785, GetProgramNamedParameterfvNV@16)
+ GL_STUB(ProgramNamedParameter4dNV, 786, ProgramNamedParameter4dNV@44)
+ GL_STUB(ProgramNamedParameter4dvNV, 787, ProgramNamedParameter4dvNV@16)
+ GL_STUB(ProgramNamedParameter4fNV, 788, ProgramNamedParameter4fNV@28)
+ GL_STUB(ProgramNamedParameter4fvNV, 789, ProgramNamedParameter4fvNV@16)
+ GL_STUB(PrimitiveRestartIndexNV, 790, PrimitiveRestartIndexNV@4)
+ GL_STUB(PrimitiveRestartNV, 791, PrimitiveRestartNV@0)
+ GL_STUB(_dispatch_stub_792, 792, _dispatch_stub_792@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_792, _dispatch_stub_792@16))
+ GL_STUB(_dispatch_stub_793, 793, _dispatch_stub_793@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_793, _dispatch_stub_793@8))
+ GL_STUB(BindFramebufferEXT, 794, BindFramebufferEXT@8)
+ GL_STUB(BindRenderbufferEXT, 795, BindRenderbufferEXT@8)
+ GL_STUB(CheckFramebufferStatusEXT, 796, CheckFramebufferStatusEXT@4)
+ GL_STUB(DeleteFramebuffersEXT, 797, DeleteFramebuffersEXT@8)
+ GL_STUB(DeleteRenderbuffersEXT, 798, DeleteRenderbuffersEXT@8)
+ GL_STUB(FramebufferRenderbufferEXT, 799, FramebufferRenderbufferEXT@16)
+ GL_STUB(FramebufferTexture1DEXT, 800, FramebufferTexture1DEXT@20)
+ GL_STUB(FramebufferTexture2DEXT, 801, FramebufferTexture2DEXT@20)
+ GL_STUB(FramebufferTexture3DEXT, 802, FramebufferTexture3DEXT@24)
+ GL_STUB(GenFramebuffersEXT, 803, GenFramebuffersEXT@8)
+ GL_STUB(GenRenderbuffersEXT, 804, GenRenderbuffersEXT@8)
+ GL_STUB(GenerateMipmapEXT, 805, GenerateMipmapEXT@4)
+ GL_STUB(GetFramebufferAttachmentParameterivEXT, 806, GetFramebufferAttachmentParameterivEXT@16)
+ GL_STUB(GetRenderbufferParameterivEXT, 807, GetRenderbufferParameterivEXT@12)
+ GL_STUB(IsFramebufferEXT, 808, IsFramebufferEXT@4)
+ GL_STUB(IsRenderbufferEXT, 809, IsRenderbufferEXT@4)
+ GL_STUB(RenderbufferStorageEXT, 810, RenderbufferStorageEXT@16)
+ GL_STUB(_dispatch_stub_811, 811, _dispatch_stub_811@40)
+ HIDDEN(GL_PREFIX(_dispatch_stub_811, _dispatch_stub_811@40))
+ GL_STUB(_dispatch_stub_812, 812, _dispatch_stub_812@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_812, _dispatch_stub_812@12))
+ GL_STUB(_dispatch_stub_813, 813, _dispatch_stub_813@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_813, _dispatch_stub_813@12))
+ GL_STUB(BindFragDataLocationEXT, 814, BindFragDataLocationEXT@12)
+ GL_STUB(GetFragDataLocationEXT, 815, GetFragDataLocationEXT@8)
+ GL_STUB(GetUniformuivEXT, 816, GetUniformuivEXT@12)
+ GL_STUB(GetVertexAttribIivEXT, 817, GetVertexAttribIivEXT@12)
+ GL_STUB(GetVertexAttribIuivEXT, 818, GetVertexAttribIuivEXT@12)
+ GL_STUB(Uniform1uiEXT, 819, Uniform1uiEXT@8)
+ GL_STUB(Uniform1uivEXT, 820, Uniform1uivEXT@12)
+ GL_STUB(Uniform2uiEXT, 821, Uniform2uiEXT@12)
+ GL_STUB(Uniform2uivEXT, 822, Uniform2uivEXT@12)
+ GL_STUB(Uniform3uiEXT, 823, Uniform3uiEXT@16)
+ GL_STUB(Uniform3uivEXT, 824, Uniform3uivEXT@12)
+ GL_STUB(Uniform4uiEXT, 825, Uniform4uiEXT@20)
+ GL_STUB(Uniform4uivEXT, 826, Uniform4uivEXT@12)
+ GL_STUB(VertexAttribI1iEXT, 827, VertexAttribI1iEXT@8)
+ GL_STUB(VertexAttribI1ivEXT, 828, VertexAttribI1ivEXT@8)
+ GL_STUB(VertexAttribI1uiEXT, 829, VertexAttribI1uiEXT@8)
+ GL_STUB(VertexAttribI1uivEXT, 830, VertexAttribI1uivEXT@8)
+ GL_STUB(VertexAttribI2iEXT, 831, VertexAttribI2iEXT@12)
+ GL_STUB(VertexAttribI2ivEXT, 832, VertexAttribI2ivEXT@8)
+ GL_STUB(VertexAttribI2uiEXT, 833, VertexAttribI2uiEXT@12)
+ GL_STUB(VertexAttribI2uivEXT, 834, VertexAttribI2uivEXT@8)
+ GL_STUB(VertexAttribI3iEXT, 835, VertexAttribI3iEXT@16)
+ GL_STUB(VertexAttribI3ivEXT, 836, VertexAttribI3ivEXT@8)
+ GL_STUB(VertexAttribI3uiEXT, 837, VertexAttribI3uiEXT@16)
+ GL_STUB(VertexAttribI3uivEXT, 838, VertexAttribI3uivEXT@8)
+ GL_STUB(VertexAttribI4bvEXT, 839, VertexAttribI4bvEXT@8)
+ GL_STUB(VertexAttribI4iEXT, 840, VertexAttribI4iEXT@20)
+ GL_STUB(VertexAttribI4ivEXT, 841, VertexAttribI4ivEXT@8)
+ GL_STUB(VertexAttribI4svEXT, 842, VertexAttribI4svEXT@8)
+ GL_STUB(VertexAttribI4ubvEXT, 843, VertexAttribI4ubvEXT@8)
+ GL_STUB(VertexAttribI4uiEXT, 844, VertexAttribI4uiEXT@20)
+ GL_STUB(VertexAttribI4uivEXT, 845, VertexAttribI4uivEXT@8)
+ GL_STUB(VertexAttribI4usvEXT, 846, VertexAttribI4usvEXT@8)
+ GL_STUB(VertexAttribIPointerEXT, 847, VertexAttribIPointerEXT@20)
+ GL_STUB(FramebufferTextureLayerEXT, 848, FramebufferTextureLayerEXT@20)
+ GL_STUB(ColorMaskIndexedEXT, 849, ColorMaskIndexedEXT@20)
+ GL_STUB(DisableIndexedEXT, 850, DisableIndexedEXT@8)
+ GL_STUB(EnableIndexedEXT, 851, EnableIndexedEXT@8)
+ GL_STUB(GetBooleanIndexedvEXT, 852, GetBooleanIndexedvEXT@12)
+ GL_STUB(GetIntegerIndexedvEXT, 853, GetIntegerIndexedvEXT@12)
+ GL_STUB(IsEnabledIndexedEXT, 854, IsEnabledIndexedEXT@8)
+ GL_STUB(ClearColorIiEXT, 855, ClearColorIiEXT@16)
+ GL_STUB(ClearColorIuiEXT, 856, ClearColorIuiEXT@16)
+ GL_STUB(GetTexParameterIivEXT, 857, GetTexParameterIivEXT@12)
+ GL_STUB(GetTexParameterIuivEXT, 858, GetTexParameterIuivEXT@12)
+ GL_STUB(TexParameterIivEXT, 859, TexParameterIivEXT@12)
+ GL_STUB(TexParameterIuivEXT, 860, TexParameterIuivEXT@12)
+ GL_STUB(BeginConditionalRenderNV, 861, BeginConditionalRenderNV@8)
+ GL_STUB(EndConditionalRenderNV, 862, EndConditionalRenderNV@0)
+ GL_STUB(BeginTransformFeedbackEXT, 863, BeginTransformFeedbackEXT@4)
+ GL_STUB(BindBufferBaseEXT, 864, BindBufferBaseEXT@12)
+ GL_STUB(BindBufferOffsetEXT, 865, BindBufferOffsetEXT@16)
+ GL_STUB(BindBufferRangeEXT, 866, BindBufferRangeEXT@20)
+ GL_STUB(EndTransformFeedbackEXT, 867, EndTransformFeedbackEXT@0)
+ GL_STUB(GetTransformFeedbackVaryingEXT, 868, GetTransformFeedbackVaryingEXT@28)
+ GL_STUB(TransformFeedbackVaryingsEXT, 869, TransformFeedbackVaryingsEXT@16)
+ GL_STUB(ProvokingVertexEXT, 870, ProvokingVertexEXT@4)
+ GL_STUB(_dispatch_stub_871, 871, _dispatch_stub_871@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_871, _dispatch_stub_871@12))
+ GL_STUB(_dispatch_stub_872, 872, _dispatch_stub_872@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_872, _dispatch_stub_872@12))
+ GL_STUB(GetObjectParameterivAPPLE, 873, GetObjectParameterivAPPLE@16)
+ GL_STUB(ObjectPurgeableAPPLE, 874, ObjectPurgeableAPPLE@12)
+ GL_STUB(ObjectUnpurgeableAPPLE, 875, ObjectUnpurgeableAPPLE@12)
+ GL_STUB(ActiveProgramEXT, 876, ActiveProgramEXT@4)
+ GL_STUB(CreateShaderProgramEXT, 877, CreateShaderProgramEXT@8)
+ GL_STUB(UseShaderProgramEXT, 878, UseShaderProgramEXT@8)
+ GL_STUB(_dispatch_stub_879, 879, _dispatch_stub_879@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_879, _dispatch_stub_879@16))
+ GL_STUB(_dispatch_stub_880, 880, _dispatch_stub_880@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_880, _dispatch_stub_880@16))
+ GL_STUB(_dispatch_stub_881, 881, _dispatch_stub_881@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_881, _dispatch_stub_881@16))
+ GL_STUB(_dispatch_stub_882, 882, _dispatch_stub_882@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_882, _dispatch_stub_882@12))
+ GL_STUB(_dispatch_stub_883, 883, _dispatch_stub_883@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_883, _dispatch_stub_883@12))
+ GL_STUB(EGLImageTargetRenderbufferStorageOES, 884, EGLImageTargetRenderbufferStorageOES@8)
+ GL_STUB(EGLImageTargetTexture2DOES, 885, EGLImageTargetTexture2DOES@8)
GL_STUB_ALIAS(ArrayElementEXT, 306, ArrayElementEXT@4, ArrayElement, ArrayElement@4)
GL_STUB_ALIAS(BindTextureEXT, 307, BindTextureEXT@8, BindTexture, BindTexture@8)
GL_STUB_ALIAS(DrawArraysEXT, 310, DrawArraysEXT@12, DrawArrays, DrawArrays@12)
@@ -1255,151 +1260,151 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB_ALIAS(DrawElementsInstancedEXT, 573, DrawElementsInstancedEXT@20, DrawElementsInstancedARB, DrawElementsInstancedARB@20)
GL_STUB_ALIAS(DrawElementsInstanced, 573, DrawElementsInstanced@20, DrawElementsInstancedARB, DrawElementsInstancedARB@20)
GL_STUB_ALIAS(RenderbufferStorageMultisampleEXT, 574, RenderbufferStorageMultisampleEXT@20, RenderbufferStorageMultisample, RenderbufferStorageMultisample@20)
- GL_STUB_ALIAS(PointParameterf, 615, PointParameterf@8, PointParameterfEXT, PointParameterfEXT@8)
- GL_STUB_ALIAS(PointParameterfARB, 615, PointParameterfARB@8, PointParameterfEXT, PointParameterfEXT@8)
- GL_STUB_ALIAS(PointParameterfv, 616, PointParameterfv@8, PointParameterfvEXT, PointParameterfvEXT@8)
- GL_STUB_ALIAS(PointParameterfvARB, 616, PointParameterfvARB@8, PointParameterfvEXT, PointParameterfvEXT@8)
- GL_STUB_ALIAS(SecondaryColor3b, 619, SecondaryColor3b@12, SecondaryColor3bEXT, SecondaryColor3bEXT@12)
- GL_STUB_ALIAS(SecondaryColor3bv, 620, SecondaryColor3bv@4, SecondaryColor3bvEXT, SecondaryColor3bvEXT@4)
- GL_STUB_ALIAS(SecondaryColor3d, 621, SecondaryColor3d@24, SecondaryColor3dEXT, SecondaryColor3dEXT@24)
- GL_STUB_ALIAS(SecondaryColor3dv, 622, SecondaryColor3dv@4, SecondaryColor3dvEXT, SecondaryColor3dvEXT@4)
- GL_STUB_ALIAS(SecondaryColor3f, 623, SecondaryColor3f@12, SecondaryColor3fEXT, SecondaryColor3fEXT@12)
- GL_STUB_ALIAS(SecondaryColor3fv, 624, SecondaryColor3fv@4, SecondaryColor3fvEXT, SecondaryColor3fvEXT@4)
- GL_STUB_ALIAS(SecondaryColor3i, 625, SecondaryColor3i@12, SecondaryColor3iEXT, SecondaryColor3iEXT@12)
- GL_STUB_ALIAS(SecondaryColor3iv, 626, SecondaryColor3iv@4, SecondaryColor3ivEXT, SecondaryColor3ivEXT@4)
- GL_STUB_ALIAS(SecondaryColor3s, 627, SecondaryColor3s@12, SecondaryColor3sEXT, SecondaryColor3sEXT@12)
- GL_STUB_ALIAS(SecondaryColor3sv, 628, SecondaryColor3sv@4, SecondaryColor3svEXT, SecondaryColor3svEXT@4)
- GL_STUB_ALIAS(SecondaryColor3ub, 629, SecondaryColor3ub@12, SecondaryColor3ubEXT, SecondaryColor3ubEXT@12)
- GL_STUB_ALIAS(SecondaryColor3ubv, 630, SecondaryColor3ubv@4, SecondaryColor3ubvEXT, SecondaryColor3ubvEXT@4)
- GL_STUB_ALIAS(SecondaryColor3ui, 631, SecondaryColor3ui@12, SecondaryColor3uiEXT, SecondaryColor3uiEXT@12)
- GL_STUB_ALIAS(SecondaryColor3uiv, 632, SecondaryColor3uiv@4, SecondaryColor3uivEXT, SecondaryColor3uivEXT@4)
- GL_STUB_ALIAS(SecondaryColor3us, 633, SecondaryColor3us@12, SecondaryColor3usEXT, SecondaryColor3usEXT@12)
- GL_STUB_ALIAS(SecondaryColor3usv, 634, SecondaryColor3usv@4, SecondaryColor3usvEXT, SecondaryColor3usvEXT@4)
- GL_STUB_ALIAS(SecondaryColorPointer, 635, SecondaryColorPointer@16, SecondaryColorPointerEXT, SecondaryColorPointerEXT@16)
- GL_STUB_ALIAS(MultiDrawArrays, 636, MultiDrawArrays@16, MultiDrawArraysEXT, MultiDrawArraysEXT@16)
- GL_STUB_ALIAS(MultiDrawElements, 637, MultiDrawElements@20, MultiDrawElementsEXT, MultiDrawElementsEXT@20)
- GL_STUB_ALIAS(FogCoordPointer, 638, FogCoordPointer@12, FogCoordPointerEXT, FogCoordPointerEXT@12)
- GL_STUB_ALIAS(FogCoordd, 639, FogCoordd@8, FogCoorddEXT, FogCoorddEXT@8)
- GL_STUB_ALIAS(FogCoorddv, 640, FogCoorddv@4, FogCoorddvEXT, FogCoorddvEXT@4)
- GL_STUB_ALIAS(FogCoordf, 641, FogCoordf@4, FogCoordfEXT, FogCoordfEXT@4)
- GL_STUB_ALIAS(FogCoordfv, 642, FogCoordfv@4, FogCoordfvEXT, FogCoordfvEXT@4)
- GL_STUB_ALIAS(BlendFuncSeparate, 644, BlendFuncSeparate@16, BlendFuncSeparateEXT, BlendFuncSeparateEXT@16)
- GL_STUB_ALIAS(WindowPos2d, 661, WindowPos2d@16, WindowPos2dMESA, WindowPos2dMESA@16)
- GL_STUB_ALIAS(WindowPos2dARB, 661, WindowPos2dARB@16, WindowPos2dMESA, WindowPos2dMESA@16)
- GL_STUB_ALIAS(WindowPos2dv, 662, WindowPos2dv@4, WindowPos2dvMESA, WindowPos2dvMESA@4)
- GL_STUB_ALIAS(WindowPos2dvARB, 662, WindowPos2dvARB@4, WindowPos2dvMESA, WindowPos2dvMESA@4)
- GL_STUB_ALIAS(WindowPos2f, 663, WindowPos2f@8, WindowPos2fMESA, WindowPos2fMESA@8)
- GL_STUB_ALIAS(WindowPos2fARB, 663, WindowPos2fARB@8, WindowPos2fMESA, WindowPos2fMESA@8)
- GL_STUB_ALIAS(WindowPos2fv, 664, WindowPos2fv@4, WindowPos2fvMESA, WindowPos2fvMESA@4)
- GL_STUB_ALIAS(WindowPos2fvARB, 664, WindowPos2fvARB@4, WindowPos2fvMESA, WindowPos2fvMESA@4)
- GL_STUB_ALIAS(WindowPos2i, 665, WindowPos2i@8, WindowPos2iMESA, WindowPos2iMESA@8)
- GL_STUB_ALIAS(WindowPos2iARB, 665, WindowPos2iARB@8, WindowPos2iMESA, WindowPos2iMESA@8)
- GL_STUB_ALIAS(WindowPos2iv, 666, WindowPos2iv@4, WindowPos2ivMESA, WindowPos2ivMESA@4)
- GL_STUB_ALIAS(WindowPos2ivARB, 666, WindowPos2ivARB@4, WindowPos2ivMESA, WindowPos2ivMESA@4)
- GL_STUB_ALIAS(WindowPos2s, 667, WindowPos2s@8, WindowPos2sMESA, WindowPos2sMESA@8)
- GL_STUB_ALIAS(WindowPos2sARB, 667, WindowPos2sARB@8, WindowPos2sMESA, WindowPos2sMESA@8)
- GL_STUB_ALIAS(WindowPos2sv, 668, WindowPos2sv@4, WindowPos2svMESA, WindowPos2svMESA@4)
- GL_STUB_ALIAS(WindowPos2svARB, 668, WindowPos2svARB@4, WindowPos2svMESA, WindowPos2svMESA@4)
- GL_STUB_ALIAS(WindowPos3d, 669, WindowPos3d@24, WindowPos3dMESA, WindowPos3dMESA@24)
- GL_STUB_ALIAS(WindowPos3dARB, 669, WindowPos3dARB@24, WindowPos3dMESA, WindowPos3dMESA@24)
- GL_STUB_ALIAS(WindowPos3dv, 670, WindowPos3dv@4, WindowPos3dvMESA, WindowPos3dvMESA@4)
- GL_STUB_ALIAS(WindowPos3dvARB, 670, WindowPos3dvARB@4, WindowPos3dvMESA, WindowPos3dvMESA@4)
- GL_STUB_ALIAS(WindowPos3f, 671, WindowPos3f@12, WindowPos3fMESA, WindowPos3fMESA@12)
- GL_STUB_ALIAS(WindowPos3fARB, 671, WindowPos3fARB@12, WindowPos3fMESA, WindowPos3fMESA@12)
- GL_STUB_ALIAS(WindowPos3fv, 672, WindowPos3fv@4, WindowPos3fvMESA, WindowPos3fvMESA@4)
- GL_STUB_ALIAS(WindowPos3fvARB, 672, WindowPos3fvARB@4, WindowPos3fvMESA, WindowPos3fvMESA@4)
- GL_STUB_ALIAS(WindowPos3i, 673, WindowPos3i@12, WindowPos3iMESA, WindowPos3iMESA@12)
- GL_STUB_ALIAS(WindowPos3iARB, 673, WindowPos3iARB@12, WindowPos3iMESA, WindowPos3iMESA@12)
- GL_STUB_ALIAS(WindowPos3iv, 674, WindowPos3iv@4, WindowPos3ivMESA, WindowPos3ivMESA@4)
- GL_STUB_ALIAS(WindowPos3ivARB, 674, WindowPos3ivARB@4, WindowPos3ivMESA, WindowPos3ivMESA@4)
- GL_STUB_ALIAS(WindowPos3s, 675, WindowPos3s@12, WindowPos3sMESA, WindowPos3sMESA@12)
- GL_STUB_ALIAS(WindowPos3sARB, 675, WindowPos3sARB@12, WindowPos3sMESA, WindowPos3sMESA@12)
- GL_STUB_ALIAS(WindowPos3sv, 676, WindowPos3sv@4, WindowPos3svMESA, WindowPos3svMESA@4)
- GL_STUB_ALIAS(WindowPos3svARB, 676, WindowPos3svARB@4, WindowPos3svMESA, WindowPos3svMESA@4)
- GL_STUB_ALIAS(BindProgramARB, 695, BindProgramARB@8, BindProgramNV, BindProgramNV@8)
- GL_STUB_ALIAS(DeleteProgramsARB, 696, DeleteProgramsARB@8, DeleteProgramsNV, DeleteProgramsNV@8)
- GL_STUB_ALIAS(GenProgramsARB, 698, GenProgramsARB@8, GenProgramsNV, GenProgramsNV@8)
- GL_STUB_ALIAS(GetVertexAttribPointerv, 704, GetVertexAttribPointerv@12, GetVertexAttribPointervNV, GetVertexAttribPointervNV@12)
- GL_STUB_ALIAS(GetVertexAttribPointervARB, 704, GetVertexAttribPointervARB@12, GetVertexAttribPointervNV, GetVertexAttribPointervNV@12)
- GL_STUB_ALIAS(IsProgramARB, 708, IsProgramARB@4, IsProgramNV, IsProgramNV@4)
- GL_STUB_ALIAS(PointParameteri, 772, PointParameteri@8, PointParameteriNV, PointParameteriNV@8)
- GL_STUB_ALIAS(PointParameteriv, 773, PointParameteriv@8, PointParameterivNV, PointParameterivNV@8)
- GL_STUB_ALIAS(DeleteVertexArrays, 776, DeleteVertexArrays@8, _dispatch_stub_776, _dispatch_stub_776@8)
- GL_STUB_ALIAS(IsVertexArray, 778, IsVertexArray@4, _dispatch_stub_778, _dispatch_stub_778@4)
- GL_STUB_ALIAS(PrimitiveRestartIndex, 785, PrimitiveRestartIndex@4, PrimitiveRestartIndexNV, PrimitiveRestartIndexNV@4)
- GL_STUB_ALIAS(BlendEquationSeparate, 788, BlendEquationSeparate@8, _dispatch_stub_788, _dispatch_stub_788@8)
- GL_STUB_ALIAS(BindFramebuffer, 789, BindFramebuffer@8, BindFramebufferEXT, BindFramebufferEXT@8)
- GL_STUB_ALIAS(BindRenderbuffer, 790, BindRenderbuffer@8, BindRenderbufferEXT, BindRenderbufferEXT@8)
- GL_STUB_ALIAS(CheckFramebufferStatus, 791, CheckFramebufferStatus@4, CheckFramebufferStatusEXT, CheckFramebufferStatusEXT@4)
- GL_STUB_ALIAS(DeleteFramebuffers, 792, DeleteFramebuffers@8, DeleteFramebuffersEXT, DeleteFramebuffersEXT@8)
- GL_STUB_ALIAS(DeleteRenderbuffers, 793, DeleteRenderbuffers@8, DeleteRenderbuffersEXT, DeleteRenderbuffersEXT@8)
- GL_STUB_ALIAS(FramebufferRenderbuffer, 794, FramebufferRenderbuffer@16, FramebufferRenderbufferEXT, FramebufferRenderbufferEXT@16)
- GL_STUB_ALIAS(FramebufferTexture1D, 795, FramebufferTexture1D@20, FramebufferTexture1DEXT, FramebufferTexture1DEXT@20)
- GL_STUB_ALIAS(FramebufferTexture2D, 796, FramebufferTexture2D@20, FramebufferTexture2DEXT, FramebufferTexture2DEXT@20)
- GL_STUB_ALIAS(FramebufferTexture3D, 797, FramebufferTexture3D@24, FramebufferTexture3DEXT, FramebufferTexture3DEXT@24)
- GL_STUB_ALIAS(GenFramebuffers, 798, GenFramebuffers@8, GenFramebuffersEXT, GenFramebuffersEXT@8)
- GL_STUB_ALIAS(GenRenderbuffers, 799, GenRenderbuffers@8, GenRenderbuffersEXT, GenRenderbuffersEXT@8)
- GL_STUB_ALIAS(GenerateMipmap, 800, GenerateMipmap@4, GenerateMipmapEXT, GenerateMipmapEXT@4)
- GL_STUB_ALIAS(GetFramebufferAttachmentParameteriv, 801, GetFramebufferAttachmentParameteriv@16, GetFramebufferAttachmentParameterivEXT, GetFramebufferAttachmentParameterivEXT@16)
- GL_STUB_ALIAS(GetRenderbufferParameteriv, 802, GetRenderbufferParameteriv@12, GetRenderbufferParameterivEXT, GetRenderbufferParameterivEXT@12)
- GL_STUB_ALIAS(IsFramebuffer, 803, IsFramebuffer@4, IsFramebufferEXT, IsFramebufferEXT@4)
- GL_STUB_ALIAS(IsRenderbuffer, 804, IsRenderbuffer@4, IsRenderbufferEXT, IsRenderbufferEXT@4)
- GL_STUB_ALIAS(RenderbufferStorage, 805, RenderbufferStorage@16, RenderbufferStorageEXT, RenderbufferStorageEXT@16)
- GL_STUB_ALIAS(BlitFramebuffer, 806, BlitFramebuffer@40, _dispatch_stub_806, _dispatch_stub_806@40)
- GL_STUB_ALIAS(BindFragDataLocation, 809, BindFragDataLocation@12, BindFragDataLocationEXT, BindFragDataLocationEXT@12)
- GL_STUB_ALIAS(GetFragDataLocation, 810, GetFragDataLocation@8, GetFragDataLocationEXT, GetFragDataLocationEXT@8)
- GL_STUB_ALIAS(GetUniformuiv, 811, GetUniformuiv@12, GetUniformuivEXT, GetUniformuivEXT@12)
- GL_STUB_ALIAS(GetVertexAttribIiv, 812, GetVertexAttribIiv@12, GetVertexAttribIivEXT, GetVertexAttribIivEXT@12)
- GL_STUB_ALIAS(GetVertexAttribIuiv, 813, GetVertexAttribIuiv@12, GetVertexAttribIuivEXT, GetVertexAttribIuivEXT@12)
- GL_STUB_ALIAS(Uniform1ui, 814, Uniform1ui@8, Uniform1uiEXT, Uniform1uiEXT@8)
- GL_STUB_ALIAS(Uniform1uiv, 815, Uniform1uiv@12, Uniform1uivEXT, Uniform1uivEXT@12)
- GL_STUB_ALIAS(Uniform2ui, 816, Uniform2ui@12, Uniform2uiEXT, Uniform2uiEXT@12)
- GL_STUB_ALIAS(Uniform2uiv, 817, Uniform2uiv@12, Uniform2uivEXT, Uniform2uivEXT@12)
- GL_STUB_ALIAS(Uniform3ui, 818, Uniform3ui@16, Uniform3uiEXT, Uniform3uiEXT@16)
- GL_STUB_ALIAS(Uniform3uiv, 819, Uniform3uiv@12, Uniform3uivEXT, Uniform3uivEXT@12)
- GL_STUB_ALIAS(Uniform4ui, 820, Uniform4ui@20, Uniform4uiEXT, Uniform4uiEXT@20)
- GL_STUB_ALIAS(Uniform4uiv, 821, Uniform4uiv@12, Uniform4uivEXT, Uniform4uivEXT@12)
- GL_STUB_ALIAS(VertexAttribI1i, 822, VertexAttribI1i@8, VertexAttribI1iEXT, VertexAttribI1iEXT@8)
- GL_STUB_ALIAS(VertexAttribI1iv, 823, VertexAttribI1iv@8, VertexAttribI1ivEXT, VertexAttribI1ivEXT@8)
- GL_STUB_ALIAS(VertexAttribI1ui, 824, VertexAttribI1ui@8, VertexAttribI1uiEXT, VertexAttribI1uiEXT@8)
- GL_STUB_ALIAS(VertexAttribI1uiv, 825, VertexAttribI1uiv@8, VertexAttribI1uivEXT, VertexAttribI1uivEXT@8)
- GL_STUB_ALIAS(VertexAttribI2i, 826, VertexAttribI2i@12, VertexAttribI2iEXT, VertexAttribI2iEXT@12)
- GL_STUB_ALIAS(VertexAttribI2iv, 827, VertexAttribI2iv@8, VertexAttribI2ivEXT, VertexAttribI2ivEXT@8)
- GL_STUB_ALIAS(VertexAttribI2ui, 828, VertexAttribI2ui@12, VertexAttribI2uiEXT, VertexAttribI2uiEXT@12)
- GL_STUB_ALIAS(VertexAttribI2uiv, 829, VertexAttribI2uiv@8, VertexAttribI2uivEXT, VertexAttribI2uivEXT@8)
- GL_STUB_ALIAS(VertexAttribI3i, 830, VertexAttribI3i@16, VertexAttribI3iEXT, VertexAttribI3iEXT@16)
- GL_STUB_ALIAS(VertexAttribI3iv, 831, VertexAttribI3iv@8, VertexAttribI3ivEXT, VertexAttribI3ivEXT@8)
- GL_STUB_ALIAS(VertexAttribI3ui, 832, VertexAttribI3ui@16, VertexAttribI3uiEXT, VertexAttribI3uiEXT@16)
- GL_STUB_ALIAS(VertexAttribI3uiv, 833, VertexAttribI3uiv@8, VertexAttribI3uivEXT, VertexAttribI3uivEXT@8)
- GL_STUB_ALIAS(VertexAttribI4bv, 834, VertexAttribI4bv@8, VertexAttribI4bvEXT, VertexAttribI4bvEXT@8)
- GL_STUB_ALIAS(VertexAttribI4i, 835, VertexAttribI4i@20, VertexAttribI4iEXT, VertexAttribI4iEXT@20)
- GL_STUB_ALIAS(VertexAttribI4iv, 836, VertexAttribI4iv@8, VertexAttribI4ivEXT, VertexAttribI4ivEXT@8)
- GL_STUB_ALIAS(VertexAttribI4sv, 837, VertexAttribI4sv@8, VertexAttribI4svEXT, VertexAttribI4svEXT@8)
- GL_STUB_ALIAS(VertexAttribI4ubv, 838, VertexAttribI4ubv@8, VertexAttribI4ubvEXT, VertexAttribI4ubvEXT@8)
- GL_STUB_ALIAS(VertexAttribI4ui, 839, VertexAttribI4ui@20, VertexAttribI4uiEXT, VertexAttribI4uiEXT@20)
- GL_STUB_ALIAS(VertexAttribI4uiv, 840, VertexAttribI4uiv@8, VertexAttribI4uivEXT, VertexAttribI4uivEXT@8)
- GL_STUB_ALIAS(VertexAttribI4usv, 841, VertexAttribI4usv@8, VertexAttribI4usvEXT, VertexAttribI4usvEXT@8)
- GL_STUB_ALIAS(VertexAttribIPointer, 842, VertexAttribIPointer@20, VertexAttribIPointerEXT, VertexAttribIPointerEXT@20)
- GL_STUB_ALIAS(FramebufferTextureLayer, 843, FramebufferTextureLayer@20, FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20)
- GL_STUB_ALIAS(ColorMaski, 844, ColorMaski@20, ColorMaskIndexedEXT, ColorMaskIndexedEXT@20)
- GL_STUB_ALIAS(Disablei, 845, Disablei@8, DisableIndexedEXT, DisableIndexedEXT@8)
- GL_STUB_ALIAS(Enablei, 846, Enablei@8, EnableIndexedEXT, EnableIndexedEXT@8)
- GL_STUB_ALIAS(GetBooleani_v, 847, GetBooleani_v@12, GetBooleanIndexedvEXT, GetBooleanIndexedvEXT@12)
- GL_STUB_ALIAS(GetIntegeri_v, 848, GetIntegeri_v@12, GetIntegerIndexedvEXT, GetIntegerIndexedvEXT@12)
- GL_STUB_ALIAS(IsEnabledi, 849, IsEnabledi@8, IsEnabledIndexedEXT, IsEnabledIndexedEXT@8)
- GL_STUB_ALIAS(GetTexParameterIiv, 852, GetTexParameterIiv@12, GetTexParameterIivEXT, GetTexParameterIivEXT@12)
- GL_STUB_ALIAS(GetTexParameterIuiv, 853, GetTexParameterIuiv@12, GetTexParameterIuivEXT, GetTexParameterIuivEXT@12)
- GL_STUB_ALIAS(TexParameterIiv, 854, TexParameterIiv@12, TexParameterIivEXT, TexParameterIivEXT@12)
- GL_STUB_ALIAS(TexParameterIuiv, 855, TexParameterIuiv@12, TexParameterIuivEXT, TexParameterIuivEXT@12)
- GL_STUB_ALIAS(BeginConditionalRender, 856, BeginConditionalRender@8, BeginConditionalRenderNV, BeginConditionalRenderNV@8)
- GL_STUB_ALIAS(EndConditionalRender, 857, EndConditionalRender@0, EndConditionalRenderNV, EndConditionalRenderNV@0)
- GL_STUB_ALIAS(BeginTransformFeedback, 858, BeginTransformFeedback@4, BeginTransformFeedbackEXT, BeginTransformFeedbackEXT@4)
- GL_STUB_ALIAS(BindBufferBase, 859, BindBufferBase@12, BindBufferBaseEXT, BindBufferBaseEXT@12)
- GL_STUB_ALIAS(BindBufferRange, 861, BindBufferRange@20, BindBufferRangeEXT, BindBufferRangeEXT@20)
- GL_STUB_ALIAS(EndTransformFeedback, 862, EndTransformFeedback@0, EndTransformFeedbackEXT, EndTransformFeedbackEXT@0)
- GL_STUB_ALIAS(GetTransformFeedbackVarying, 863, GetTransformFeedbackVarying@28, GetTransformFeedbackVaryingEXT, GetTransformFeedbackVaryingEXT@28)
- GL_STUB_ALIAS(TransformFeedbackVaryings, 864, TransformFeedbackVaryings@16, TransformFeedbackVaryingsEXT, TransformFeedbackVaryingsEXT@16)
- GL_STUB_ALIAS(ProvokingVertex, 865, ProvokingVertex@4, ProvokingVertexEXT, ProvokingVertexEXT@4)
+ GL_STUB_ALIAS(PointParameterf, 620, PointParameterf@8, PointParameterfEXT, PointParameterfEXT@8)
+ GL_STUB_ALIAS(PointParameterfARB, 620, PointParameterfARB@8, PointParameterfEXT, PointParameterfEXT@8)
+ GL_STUB_ALIAS(PointParameterfv, 621, PointParameterfv@8, PointParameterfvEXT, PointParameterfvEXT@8)
+ GL_STUB_ALIAS(PointParameterfvARB, 621, PointParameterfvARB@8, PointParameterfvEXT, PointParameterfvEXT@8)
+ GL_STUB_ALIAS(SecondaryColor3b, 624, SecondaryColor3b@12, SecondaryColor3bEXT, SecondaryColor3bEXT@12)
+ GL_STUB_ALIAS(SecondaryColor3bv, 625, SecondaryColor3bv@4, SecondaryColor3bvEXT, SecondaryColor3bvEXT@4)
+ GL_STUB_ALIAS(SecondaryColor3d, 626, SecondaryColor3d@24, SecondaryColor3dEXT, SecondaryColor3dEXT@24)
+ GL_STUB_ALIAS(SecondaryColor3dv, 627, SecondaryColor3dv@4, SecondaryColor3dvEXT, SecondaryColor3dvEXT@4)
+ GL_STUB_ALIAS(SecondaryColor3f, 628, SecondaryColor3f@12, SecondaryColor3fEXT, SecondaryColor3fEXT@12)
+ GL_STUB_ALIAS(SecondaryColor3fv, 629, SecondaryColor3fv@4, SecondaryColor3fvEXT, SecondaryColor3fvEXT@4)
+ GL_STUB_ALIAS(SecondaryColor3i, 630, SecondaryColor3i@12, SecondaryColor3iEXT, SecondaryColor3iEXT@12)
+ GL_STUB_ALIAS(SecondaryColor3iv, 631, SecondaryColor3iv@4, SecondaryColor3ivEXT, SecondaryColor3ivEXT@4)
+ GL_STUB_ALIAS(SecondaryColor3s, 632, SecondaryColor3s@12, SecondaryColor3sEXT, SecondaryColor3sEXT@12)
+ GL_STUB_ALIAS(SecondaryColor3sv, 633, SecondaryColor3sv@4, SecondaryColor3svEXT, SecondaryColor3svEXT@4)
+ GL_STUB_ALIAS(SecondaryColor3ub, 634, SecondaryColor3ub@12, SecondaryColor3ubEXT, SecondaryColor3ubEXT@12)
+ GL_STUB_ALIAS(SecondaryColor3ubv, 635, SecondaryColor3ubv@4, SecondaryColor3ubvEXT, SecondaryColor3ubvEXT@4)
+ GL_STUB_ALIAS(SecondaryColor3ui, 636, SecondaryColor3ui@12, SecondaryColor3uiEXT, SecondaryColor3uiEXT@12)
+ GL_STUB_ALIAS(SecondaryColor3uiv, 637, SecondaryColor3uiv@4, SecondaryColor3uivEXT, SecondaryColor3uivEXT@4)
+ GL_STUB_ALIAS(SecondaryColor3us, 638, SecondaryColor3us@12, SecondaryColor3usEXT, SecondaryColor3usEXT@12)
+ GL_STUB_ALIAS(SecondaryColor3usv, 639, SecondaryColor3usv@4, SecondaryColor3usvEXT, SecondaryColor3usvEXT@4)
+ GL_STUB_ALIAS(SecondaryColorPointer, 640, SecondaryColorPointer@16, SecondaryColorPointerEXT, SecondaryColorPointerEXT@16)
+ GL_STUB_ALIAS(MultiDrawArrays, 641, MultiDrawArrays@16, MultiDrawArraysEXT, MultiDrawArraysEXT@16)
+ GL_STUB_ALIAS(MultiDrawElements, 642, MultiDrawElements@20, MultiDrawElementsEXT, MultiDrawElementsEXT@20)
+ GL_STUB_ALIAS(FogCoordPointer, 643, FogCoordPointer@12, FogCoordPointerEXT, FogCoordPointerEXT@12)
+ GL_STUB_ALIAS(FogCoordd, 644, FogCoordd@8, FogCoorddEXT, FogCoorddEXT@8)
+ GL_STUB_ALIAS(FogCoorddv, 645, FogCoorddv@4, FogCoorddvEXT, FogCoorddvEXT@4)
+ GL_STUB_ALIAS(FogCoordf, 646, FogCoordf@4, FogCoordfEXT, FogCoordfEXT@4)
+ GL_STUB_ALIAS(FogCoordfv, 647, FogCoordfv@4, FogCoordfvEXT, FogCoordfvEXT@4)
+ GL_STUB_ALIAS(BlendFuncSeparate, 649, BlendFuncSeparate@16, BlendFuncSeparateEXT, BlendFuncSeparateEXT@16)
+ GL_STUB_ALIAS(WindowPos2d, 666, WindowPos2d@16, WindowPos2dMESA, WindowPos2dMESA@16)
+ GL_STUB_ALIAS(WindowPos2dARB, 666, WindowPos2dARB@16, WindowPos2dMESA, WindowPos2dMESA@16)
+ GL_STUB_ALIAS(WindowPos2dv, 667, WindowPos2dv@4, WindowPos2dvMESA, WindowPos2dvMESA@4)
+ GL_STUB_ALIAS(WindowPos2dvARB, 667, WindowPos2dvARB@4, WindowPos2dvMESA, WindowPos2dvMESA@4)
+ GL_STUB_ALIAS(WindowPos2f, 668, WindowPos2f@8, WindowPos2fMESA, WindowPos2fMESA@8)
+ GL_STUB_ALIAS(WindowPos2fARB, 668, WindowPos2fARB@8, WindowPos2fMESA, WindowPos2fMESA@8)
+ GL_STUB_ALIAS(WindowPos2fv, 669, WindowPos2fv@4, WindowPos2fvMESA, WindowPos2fvMESA@4)
+ GL_STUB_ALIAS(WindowPos2fvARB, 669, WindowPos2fvARB@4, WindowPos2fvMESA, WindowPos2fvMESA@4)
+ GL_STUB_ALIAS(WindowPos2i, 670, WindowPos2i@8, WindowPos2iMESA, WindowPos2iMESA@8)
+ GL_STUB_ALIAS(WindowPos2iARB, 670, WindowPos2iARB@8, WindowPos2iMESA, WindowPos2iMESA@8)
+ GL_STUB_ALIAS(WindowPos2iv, 671, WindowPos2iv@4, WindowPos2ivMESA, WindowPos2ivMESA@4)
+ GL_STUB_ALIAS(WindowPos2ivARB, 671, WindowPos2ivARB@4, WindowPos2ivMESA, WindowPos2ivMESA@4)
+ GL_STUB_ALIAS(WindowPos2s, 672, WindowPos2s@8, WindowPos2sMESA, WindowPos2sMESA@8)
+ GL_STUB_ALIAS(WindowPos2sARB, 672, WindowPos2sARB@8, WindowPos2sMESA, WindowPos2sMESA@8)
+ GL_STUB_ALIAS(WindowPos2sv, 673, WindowPos2sv@4, WindowPos2svMESA, WindowPos2svMESA@4)
+ GL_STUB_ALIAS(WindowPos2svARB, 673, WindowPos2svARB@4, WindowPos2svMESA, WindowPos2svMESA@4)
+ GL_STUB_ALIAS(WindowPos3d, 674, WindowPos3d@24, WindowPos3dMESA, WindowPos3dMESA@24)
+ GL_STUB_ALIAS(WindowPos3dARB, 674, WindowPos3dARB@24, WindowPos3dMESA, WindowPos3dMESA@24)
+ GL_STUB_ALIAS(WindowPos3dv, 675, WindowPos3dv@4, WindowPos3dvMESA, WindowPos3dvMESA@4)
+ GL_STUB_ALIAS(WindowPos3dvARB, 675, WindowPos3dvARB@4, WindowPos3dvMESA, WindowPos3dvMESA@4)
+ GL_STUB_ALIAS(WindowPos3f, 676, WindowPos3f@12, WindowPos3fMESA, WindowPos3fMESA@12)
+ GL_STUB_ALIAS(WindowPos3fARB, 676, WindowPos3fARB@12, WindowPos3fMESA, WindowPos3fMESA@12)
+ GL_STUB_ALIAS(WindowPos3fv, 677, WindowPos3fv@4, WindowPos3fvMESA, WindowPos3fvMESA@4)
+ GL_STUB_ALIAS(WindowPos3fvARB, 677, WindowPos3fvARB@4, WindowPos3fvMESA, WindowPos3fvMESA@4)
+ GL_STUB_ALIAS(WindowPos3i, 678, WindowPos3i@12, WindowPos3iMESA, WindowPos3iMESA@12)
+ GL_STUB_ALIAS(WindowPos3iARB, 678, WindowPos3iARB@12, WindowPos3iMESA, WindowPos3iMESA@12)
+ GL_STUB_ALIAS(WindowPos3iv, 679, WindowPos3iv@4, WindowPos3ivMESA, WindowPos3ivMESA@4)
+ GL_STUB_ALIAS(WindowPos3ivARB, 679, WindowPos3ivARB@4, WindowPos3ivMESA, WindowPos3ivMESA@4)
+ GL_STUB_ALIAS(WindowPos3s, 680, WindowPos3s@12, WindowPos3sMESA, WindowPos3sMESA@12)
+ GL_STUB_ALIAS(WindowPos3sARB, 680, WindowPos3sARB@12, WindowPos3sMESA, WindowPos3sMESA@12)
+ GL_STUB_ALIAS(WindowPos3sv, 681, WindowPos3sv@4, WindowPos3svMESA, WindowPos3svMESA@4)
+ GL_STUB_ALIAS(WindowPos3svARB, 681, WindowPos3svARB@4, WindowPos3svMESA, WindowPos3svMESA@4)
+ GL_STUB_ALIAS(BindProgramARB, 700, BindProgramARB@8, BindProgramNV, BindProgramNV@8)
+ GL_STUB_ALIAS(DeleteProgramsARB, 701, DeleteProgramsARB@8, DeleteProgramsNV, DeleteProgramsNV@8)
+ GL_STUB_ALIAS(GenProgramsARB, 703, GenProgramsARB@8, GenProgramsNV, GenProgramsNV@8)
+ GL_STUB_ALIAS(GetVertexAttribPointerv, 709, GetVertexAttribPointerv@12, GetVertexAttribPointervNV, GetVertexAttribPointervNV@12)
+ GL_STUB_ALIAS(GetVertexAttribPointervARB, 709, GetVertexAttribPointervARB@12, GetVertexAttribPointervNV, GetVertexAttribPointervNV@12)
+ GL_STUB_ALIAS(IsProgramARB, 713, IsProgramARB@4, IsProgramNV, IsProgramNV@4)
+ GL_STUB_ALIAS(PointParameteri, 777, PointParameteri@8, PointParameteriNV, PointParameteriNV@8)
+ GL_STUB_ALIAS(PointParameteriv, 778, PointParameteriv@8, PointParameterivNV, PointParameterivNV@8)
+ GL_STUB_ALIAS(DeleteVertexArrays, 781, DeleteVertexArrays@8, _dispatch_stub_781, _dispatch_stub_781@8)
+ GL_STUB_ALIAS(IsVertexArray, 783, IsVertexArray@4, _dispatch_stub_783, _dispatch_stub_783@4)
+ GL_STUB_ALIAS(PrimitiveRestartIndex, 790, PrimitiveRestartIndex@4, PrimitiveRestartIndexNV, PrimitiveRestartIndexNV@4)
+ GL_STUB_ALIAS(BlendEquationSeparate, 793, BlendEquationSeparate@8, _dispatch_stub_793, _dispatch_stub_793@8)
+ GL_STUB_ALIAS(BindFramebuffer, 794, BindFramebuffer@8, BindFramebufferEXT, BindFramebufferEXT@8)
+ GL_STUB_ALIAS(BindRenderbuffer, 795, BindRenderbuffer@8, BindRenderbufferEXT, BindRenderbufferEXT@8)
+ GL_STUB_ALIAS(CheckFramebufferStatus, 796, CheckFramebufferStatus@4, CheckFramebufferStatusEXT, CheckFramebufferStatusEXT@4)
+ GL_STUB_ALIAS(DeleteFramebuffers, 797, DeleteFramebuffers@8, DeleteFramebuffersEXT, DeleteFramebuffersEXT@8)
+ GL_STUB_ALIAS(DeleteRenderbuffers, 798, DeleteRenderbuffers@8, DeleteRenderbuffersEXT, DeleteRenderbuffersEXT@8)
+ GL_STUB_ALIAS(FramebufferRenderbuffer, 799, FramebufferRenderbuffer@16, FramebufferRenderbufferEXT, FramebufferRenderbufferEXT@16)
+ GL_STUB_ALIAS(FramebufferTexture1D, 800, FramebufferTexture1D@20, FramebufferTexture1DEXT, FramebufferTexture1DEXT@20)
+ GL_STUB_ALIAS(FramebufferTexture2D, 801, FramebufferTexture2D@20, FramebufferTexture2DEXT, FramebufferTexture2DEXT@20)
+ GL_STUB_ALIAS(FramebufferTexture3D, 802, FramebufferTexture3D@24, FramebufferTexture3DEXT, FramebufferTexture3DEXT@24)
+ GL_STUB_ALIAS(GenFramebuffers, 803, GenFramebuffers@8, GenFramebuffersEXT, GenFramebuffersEXT@8)
+ GL_STUB_ALIAS(GenRenderbuffers, 804, GenRenderbuffers@8, GenRenderbuffersEXT, GenRenderbuffersEXT@8)
+ GL_STUB_ALIAS(GenerateMipmap, 805, GenerateMipmap@4, GenerateMipmapEXT, GenerateMipmapEXT@4)
+ GL_STUB_ALIAS(GetFramebufferAttachmentParameteriv, 806, GetFramebufferAttachmentParameteriv@16, GetFramebufferAttachmentParameterivEXT, GetFramebufferAttachmentParameterivEXT@16)
+ GL_STUB_ALIAS(GetRenderbufferParameteriv, 807, GetRenderbufferParameteriv@12, GetRenderbufferParameterivEXT, GetRenderbufferParameterivEXT@12)
+ GL_STUB_ALIAS(IsFramebuffer, 808, IsFramebuffer@4, IsFramebufferEXT, IsFramebufferEXT@4)
+ GL_STUB_ALIAS(IsRenderbuffer, 809, IsRenderbuffer@4, IsRenderbufferEXT, IsRenderbufferEXT@4)
+ GL_STUB_ALIAS(RenderbufferStorage, 810, RenderbufferStorage@16, RenderbufferStorageEXT, RenderbufferStorageEXT@16)
+ GL_STUB_ALIAS(BlitFramebuffer, 811, BlitFramebuffer@40, _dispatch_stub_811, _dispatch_stub_811@40)
+ GL_STUB_ALIAS(BindFragDataLocation, 814, BindFragDataLocation@12, BindFragDataLocationEXT, BindFragDataLocationEXT@12)
+ GL_STUB_ALIAS(GetFragDataLocation, 815, GetFragDataLocation@8, GetFragDataLocationEXT, GetFragDataLocationEXT@8)
+ GL_STUB_ALIAS(GetUniformuiv, 816, GetUniformuiv@12, GetUniformuivEXT, GetUniformuivEXT@12)
+ GL_STUB_ALIAS(GetVertexAttribIiv, 817, GetVertexAttribIiv@12, GetVertexAttribIivEXT, GetVertexAttribIivEXT@12)
+ GL_STUB_ALIAS(GetVertexAttribIuiv, 818, GetVertexAttribIuiv@12, GetVertexAttribIuivEXT, GetVertexAttribIuivEXT@12)
+ GL_STUB_ALIAS(Uniform1ui, 819, Uniform1ui@8, Uniform1uiEXT, Uniform1uiEXT@8)
+ GL_STUB_ALIAS(Uniform1uiv, 820, Uniform1uiv@12, Uniform1uivEXT, Uniform1uivEXT@12)
+ GL_STUB_ALIAS(Uniform2ui, 821, Uniform2ui@12, Uniform2uiEXT, Uniform2uiEXT@12)
+ GL_STUB_ALIAS(Uniform2uiv, 822, Uniform2uiv@12, Uniform2uivEXT, Uniform2uivEXT@12)
+ GL_STUB_ALIAS(Uniform3ui, 823, Uniform3ui@16, Uniform3uiEXT, Uniform3uiEXT@16)
+ GL_STUB_ALIAS(Uniform3uiv, 824, Uniform3uiv@12, Uniform3uivEXT, Uniform3uivEXT@12)
+ GL_STUB_ALIAS(Uniform4ui, 825, Uniform4ui@20, Uniform4uiEXT, Uniform4uiEXT@20)
+ GL_STUB_ALIAS(Uniform4uiv, 826, Uniform4uiv@12, Uniform4uivEXT, Uniform4uivEXT@12)
+ GL_STUB_ALIAS(VertexAttribI1i, 827, VertexAttribI1i@8, VertexAttribI1iEXT, VertexAttribI1iEXT@8)
+ GL_STUB_ALIAS(VertexAttribI1iv, 828, VertexAttribI1iv@8, VertexAttribI1ivEXT, VertexAttribI1ivEXT@8)
+ GL_STUB_ALIAS(VertexAttribI1ui, 829, VertexAttribI1ui@8, VertexAttribI1uiEXT, VertexAttribI1uiEXT@8)
+ GL_STUB_ALIAS(VertexAttribI1uiv, 830, VertexAttribI1uiv@8, VertexAttribI1uivEXT, VertexAttribI1uivEXT@8)
+ GL_STUB_ALIAS(VertexAttribI2i, 831, VertexAttribI2i@12, VertexAttribI2iEXT, VertexAttribI2iEXT@12)
+ GL_STUB_ALIAS(VertexAttribI2iv, 832, VertexAttribI2iv@8, VertexAttribI2ivEXT, VertexAttribI2ivEXT@8)
+ GL_STUB_ALIAS(VertexAttribI2ui, 833, VertexAttribI2ui@12, VertexAttribI2uiEXT, VertexAttribI2uiEXT@12)
+ GL_STUB_ALIAS(VertexAttribI2uiv, 834, VertexAttribI2uiv@8, VertexAttribI2uivEXT, VertexAttribI2uivEXT@8)
+ GL_STUB_ALIAS(VertexAttribI3i, 835, VertexAttribI3i@16, VertexAttribI3iEXT, VertexAttribI3iEXT@16)
+ GL_STUB_ALIAS(VertexAttribI3iv, 836, VertexAttribI3iv@8, VertexAttribI3ivEXT, VertexAttribI3ivEXT@8)
+ GL_STUB_ALIAS(VertexAttribI3ui, 837, VertexAttribI3ui@16, VertexAttribI3uiEXT, VertexAttribI3uiEXT@16)
+ GL_STUB_ALIAS(VertexAttribI3uiv, 838, VertexAttribI3uiv@8, VertexAttribI3uivEXT, VertexAttribI3uivEXT@8)
+ GL_STUB_ALIAS(VertexAttribI4bv, 839, VertexAttribI4bv@8, VertexAttribI4bvEXT, VertexAttribI4bvEXT@8)
+ GL_STUB_ALIAS(VertexAttribI4i, 840, VertexAttribI4i@20, VertexAttribI4iEXT, VertexAttribI4iEXT@20)
+ GL_STUB_ALIAS(VertexAttribI4iv, 841, VertexAttribI4iv@8, VertexAttribI4ivEXT, VertexAttribI4ivEXT@8)
+ GL_STUB_ALIAS(VertexAttribI4sv, 842, VertexAttribI4sv@8, VertexAttribI4svEXT, VertexAttribI4svEXT@8)
+ GL_STUB_ALIAS(VertexAttribI4ubv, 843, VertexAttribI4ubv@8, VertexAttribI4ubvEXT, VertexAttribI4ubvEXT@8)
+ GL_STUB_ALIAS(VertexAttribI4ui, 844, VertexAttribI4ui@20, VertexAttribI4uiEXT, VertexAttribI4uiEXT@20)
+ GL_STUB_ALIAS(VertexAttribI4uiv, 845, VertexAttribI4uiv@8, VertexAttribI4uivEXT, VertexAttribI4uivEXT@8)
+ GL_STUB_ALIAS(VertexAttribI4usv, 846, VertexAttribI4usv@8, VertexAttribI4usvEXT, VertexAttribI4usvEXT@8)
+ GL_STUB_ALIAS(VertexAttribIPointer, 847, VertexAttribIPointer@20, VertexAttribIPointerEXT, VertexAttribIPointerEXT@20)
+ GL_STUB_ALIAS(FramebufferTextureLayer, 848, FramebufferTextureLayer@20, FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20)
+ GL_STUB_ALIAS(ColorMaski, 849, ColorMaski@20, ColorMaskIndexedEXT, ColorMaskIndexedEXT@20)
+ GL_STUB_ALIAS(Disablei, 850, Disablei@8, DisableIndexedEXT, DisableIndexedEXT@8)
+ GL_STUB_ALIAS(Enablei, 851, Enablei@8, EnableIndexedEXT, EnableIndexedEXT@8)
+ GL_STUB_ALIAS(GetBooleani_v, 852, GetBooleani_v@12, GetBooleanIndexedvEXT, GetBooleanIndexedvEXT@12)
+ GL_STUB_ALIAS(GetIntegeri_v, 853, GetIntegeri_v@12, GetIntegerIndexedvEXT, GetIntegerIndexedvEXT@12)
+ GL_STUB_ALIAS(IsEnabledi, 854, IsEnabledi@8, IsEnabledIndexedEXT, IsEnabledIndexedEXT@8)
+ GL_STUB_ALIAS(GetTexParameterIiv, 857, GetTexParameterIiv@12, GetTexParameterIivEXT, GetTexParameterIivEXT@12)
+ GL_STUB_ALIAS(GetTexParameterIuiv, 858, GetTexParameterIuiv@12, GetTexParameterIuivEXT, GetTexParameterIuivEXT@12)
+ GL_STUB_ALIAS(TexParameterIiv, 859, TexParameterIiv@12, TexParameterIivEXT, TexParameterIivEXT@12)
+ GL_STUB_ALIAS(TexParameterIuiv, 860, TexParameterIuiv@12, TexParameterIuivEXT, TexParameterIuivEXT@12)
+ GL_STUB_ALIAS(BeginConditionalRender, 861, BeginConditionalRender@8, BeginConditionalRenderNV, BeginConditionalRenderNV@8)
+ GL_STUB_ALIAS(EndConditionalRender, 862, EndConditionalRender@0, EndConditionalRenderNV, EndConditionalRenderNV@0)
+ GL_STUB_ALIAS(BeginTransformFeedback, 863, BeginTransformFeedback@4, BeginTransformFeedbackEXT, BeginTransformFeedbackEXT@4)
+ GL_STUB_ALIAS(BindBufferBase, 864, BindBufferBase@12, BindBufferBaseEXT, BindBufferBaseEXT@12)
+ GL_STUB_ALIAS(BindBufferRange, 866, BindBufferRange@20, BindBufferRangeEXT, BindBufferRangeEXT@20)
+ GL_STUB_ALIAS(EndTransformFeedback, 867, EndTransformFeedback@0, EndTransformFeedbackEXT, EndTransformFeedbackEXT@0)
+ GL_STUB_ALIAS(GetTransformFeedbackVarying, 868, GetTransformFeedbackVarying@28, GetTransformFeedbackVaryingEXT, GetTransformFeedbackVaryingEXT@28)
+ GL_STUB_ALIAS(TransformFeedbackVaryings, 869, TransformFeedbackVaryings@16, TransformFeedbackVaryingsEXT, TransformFeedbackVaryingsEXT@16)
+ GL_STUB_ALIAS(ProvokingVertex, 870, ProvokingVertex@4, ProvokingVertexEXT, ProvokingVertexEXT@4)
GLOBL GLNAME(gl_dispatch_functions_end)
HIDDEN(GLNAME(gl_dispatch_functions_end))
diff --git a/src/mapi/glapi/glapitable.h b/src/mapi/glapi/glapitable.h
index af6b3461740..ff662dc7eca 100644
--- a/src/mapi/glapi/glapitable.h
+++ b/src/mapi/glapi/glapitable.h
@@ -640,287 +640,292 @@ struct _glapi_table
GLboolean (GLAPIENTRYP IsTransformFeedback)(GLuint id); /* 597 */
void (GLAPIENTRYP PauseTransformFeedback)(void); /* 598 */
void (GLAPIENTRYP ResumeTransformFeedback)(void); /* 599 */
- void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 600 */
- void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 601 */
- void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 602 */
- void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 603 */
- void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 604 */
- void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 605 */
- void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 606 */
- void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 607 */
- void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 608 */
- void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 609 */
- void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 610 */
- void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 611 */
- void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 612 */
- void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 613 */
- void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 614 */
- void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 615 */
- void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 616 */
- void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 617 */
- void (GLAPIENTRYP UnlockArraysEXT)(void); /* 618 */
- void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 619 */
- void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 620 */
- void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 621 */
- void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 622 */
- void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 623 */
- void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 624 */
- void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 625 */
- void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 626 */
- void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 627 */
- void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 628 */
- void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 629 */
- void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 630 */
- void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 631 */
- void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 632 */
- void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 633 */
- void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 634 */
- void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 635 */
- void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); /* 636 */
- void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 637 */
- void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 638 */
- void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 639 */
- void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 640 */
- void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 641 */
- void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 642 */
- void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 643 */
- void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 644 */
- void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 645 */
- void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 646 */
- void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 647 */
- void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 648 */
- void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 649 */
- void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 650 */
- void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 651 */
- void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 652 */
- void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 653 */
- void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 654 */
- void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 655 */
- void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 656 */
- void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 657 */
- void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 658 */
- void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 659 */
- void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 660 */
- void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 661 */
- void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 662 */
- void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 663 */
- void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 664 */
- void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 665 */
- void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 666 */
- void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 667 */
- void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 668 */
- void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 669 */
- void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 670 */
- void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 671 */
- void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 672 */
- void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 673 */
- void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 674 */
- void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 675 */
- void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 676 */
- void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 677 */
- void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 678 */
- void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 679 */
- void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 680 */
- void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 681 */
- void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 682 */
- void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 683 */
- void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 684 */
- void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 685 */
- void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 686 */
- void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 687 */
- void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 688 */
- void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 689 */
- void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 690 */
- GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 691 */
- void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 692 */
- GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 693 */
- GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 694 */
- void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 695 */
- void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 696 */
- void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 697 */
- void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 698 */
- void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 699 */
- void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 700 */
- void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 701 */
- void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 702 */
- void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 703 */
- void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 704 */
- void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 705 */
- void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 706 */
- void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 707 */
- GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 708 */
- void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 709 */
- void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params); /* 710 */
- void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params); /* 711 */
- void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 712 */
- void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 713 */
- void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 714 */
- void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 715 */
- void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 716 */
- void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 717 */
- void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 718 */
- void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 719 */
- void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 720 */
- void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 721 */
- void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 722 */
- void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 723 */
- void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 724 */
- void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 725 */
- void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 726 */
- void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 727 */
- void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 728 */
- void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 729 */
- void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 730 */
- void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 731 */
- void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 732 */
- void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 733 */
- void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 734 */
- void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 735 */
- void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 736 */
- void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 737 */
- void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 738 */
- void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 739 */
- void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 740 */
- void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 741 */
- void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 742 */
- void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 743 */
- void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 744 */
- void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 745 */
- void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 746 */
- void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 747 */
- void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 748 */
- void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 749 */
- void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 750 */
- void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 751 */
- void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 752 */
- void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 753 */
- void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 754 */
- void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 755 */
- void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 756 */
- void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 757 */
- void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 758 */
- void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 759 */
- void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 760 */
- void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 761 */
- void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 762 */
- void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 763 */
- void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 764 */
- void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 765 */
- void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 766 */
- void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 767 */
- GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 768 */
- void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 769 */
- void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 770 */
- void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 771 */
- void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 772 */
- void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 773 */
- void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 774 */
- void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 775 */
- void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 776 */
- void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 777 */
- GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 778 */
- void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 779 */
- void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 780 */
- void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 781 */
- void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 782 */
- void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 783 */
- void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 784 */
- void (GLAPIENTRYP PrimitiveRestartIndexNV)(GLuint index); /* 785 */
- void (GLAPIENTRYP PrimitiveRestartNV)(void); /* 786 */
- void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 787 */
- void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 788 */
- void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 789 */
- void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 790 */
- GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 791 */
- void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 792 */
- void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 793 */
- void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 794 */
- void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 795 */
- void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 796 */
- void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 797 */
- void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 798 */
- void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 799 */
- void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 800 */
- void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 801 */
- void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 802 */
- GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 803 */
- GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 804 */
- void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 805 */
- void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 806 */
- void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 807 */
- void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 808 */
- void (GLAPIENTRYP BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name); /* 809 */
- GLint (GLAPIENTRYP GetFragDataLocationEXT)(GLuint program, const GLchar * name); /* 810 */
- void (GLAPIENTRYP GetUniformuivEXT)(GLuint program, GLint location, GLuint * params); /* 811 */
- void (GLAPIENTRYP GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params); /* 812 */
- void (GLAPIENTRYP GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params); /* 813 */
- void (GLAPIENTRYP Uniform1uiEXT)(GLint location, GLuint x); /* 814 */
- void (GLAPIENTRYP Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 815 */
- void (GLAPIENTRYP Uniform2uiEXT)(GLint location, GLuint x, GLuint y); /* 816 */
- void (GLAPIENTRYP Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 817 */
- void (GLAPIENTRYP Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z); /* 818 */
- void (GLAPIENTRYP Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 819 */
- void (GLAPIENTRYP Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 820 */
- void (GLAPIENTRYP Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 821 */
- void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 822 */
- void (GLAPIENTRYP VertexAttribI1ivEXT)(GLuint index, const GLint * v); /* 823 */
- void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 824 */
- void (GLAPIENTRYP VertexAttribI1uivEXT)(GLuint index, const GLuint * v); /* 825 */
- void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 826 */
- void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 827 */
- void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 828 */
- void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 829 */
- void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 830 */
- void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 831 */
- void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 832 */
- void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 833 */
- void (GLAPIENTRYP VertexAttribI4bvEXT)(GLuint index, const GLbyte * v); /* 834 */
- void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 835 */
- void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 836 */
- void (GLAPIENTRYP VertexAttribI4svEXT)(GLuint index, const GLshort * v); /* 837 */
- void (GLAPIENTRYP VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v); /* 838 */
- void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 839 */
- void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 840 */
- void (GLAPIENTRYP VertexAttribI4usvEXT)(GLuint index, const GLushort * v); /* 841 */
- void (GLAPIENTRYP VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 842 */
- void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 843 */
- void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 844 */
- void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 845 */
- void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 846 */
- void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 847 */
- void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 848 */
- GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 849 */
- void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 850 */
- void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 851 */
- void (GLAPIENTRYP GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params); /* 852 */
- void (GLAPIENTRYP GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params); /* 853 */
- void (GLAPIENTRYP TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params); /* 854 */
- void (GLAPIENTRYP TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params); /* 855 */
- void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 856 */
- void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 857 */
- void (GLAPIENTRYP BeginTransformFeedbackEXT)(GLenum mode); /* 858 */
- void (GLAPIENTRYP BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); /* 859 */
- void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 860 */
- void (GLAPIENTRYP BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 861 */
- void (GLAPIENTRYP EndTransformFeedbackEXT)(void); /* 862 */
- void (GLAPIENTRYP GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 863 */
- void (GLAPIENTRYP TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode); /* 864 */
- void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 865 */
- void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 866 */
- void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 867 */
- void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 868 */
- GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 869 */
- GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 870 */
- void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 871 */
- GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 872 */
- void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 873 */
- void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 874 */
- void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 875 */
- void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 876 */
- void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 877 */
- void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 878 */
- void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 879 */
- void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 880 */
+ void (GLAPIENTRYP ClearDepthf)(GLclampf depth); /* 600 */
+ void (GLAPIENTRYP DepthRangef)(GLclampf zNear, GLclampf zFar); /* 601 */
+ void (GLAPIENTRYP GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision); /* 602 */
+ void (GLAPIENTRYP ReleaseShaderCompiler)(void); /* 603 */
+ void (GLAPIENTRYP ShaderBinary)(GLsizei n, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length); /* 604 */
+ void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 605 */
+ void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 606 */
+ void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 607 */
+ void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 608 */
+ void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 609 */
+ void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 610 */
+ void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 611 */
+ void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 612 */
+ void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 613 */
+ void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 614 */
+ void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 615 */
+ void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 616 */
+ void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 617 */
+ void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 618 */
+ void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 619 */
+ void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 620 */
+ void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 621 */
+ void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 622 */
+ void (GLAPIENTRYP UnlockArraysEXT)(void); /* 623 */
+ void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 624 */
+ void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 625 */
+ void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 626 */
+ void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 627 */
+ void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 628 */
+ void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 629 */
+ void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 630 */
+ void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 631 */
+ void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 632 */
+ void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 633 */
+ void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 634 */
+ void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 635 */
+ void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 636 */
+ void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 637 */
+ void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 638 */
+ void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 639 */
+ void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 640 */
+ void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); /* 641 */
+ void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 642 */
+ void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 643 */
+ void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 644 */
+ void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 645 */
+ void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 646 */
+ void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 647 */
+ void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 648 */
+ void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 649 */
+ void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 650 */
+ void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 651 */
+ void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 652 */
+ void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 653 */
+ void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 654 */
+ void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 655 */
+ void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 656 */
+ void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 657 */
+ void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 658 */
+ void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 659 */
+ void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 660 */
+ void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 661 */
+ void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 662 */
+ void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 663 */
+ void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 664 */
+ void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 665 */
+ void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 666 */
+ void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 667 */
+ void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 668 */
+ void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 669 */
+ void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 670 */
+ void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 671 */
+ void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 672 */
+ void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 673 */
+ void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 674 */
+ void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 675 */
+ void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 676 */
+ void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 677 */
+ void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 678 */
+ void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 679 */
+ void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 680 */
+ void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 681 */
+ void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 682 */
+ void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 683 */
+ void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 684 */
+ void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 685 */
+ void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 686 */
+ void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 687 */
+ void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 688 */
+ void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 689 */
+ void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 690 */
+ void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 691 */
+ void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 692 */
+ void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 693 */
+ void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 694 */
+ void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 695 */
+ GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 696 */
+ void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 697 */
+ GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 698 */
+ GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 699 */
+ void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 700 */
+ void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 701 */
+ void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 702 */
+ void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 703 */
+ void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 704 */
+ void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 705 */
+ void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 706 */
+ void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 707 */
+ void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 708 */
+ void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 709 */
+ void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 710 */
+ void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 711 */
+ void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 712 */
+ GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 713 */
+ void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 714 */
+ void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params); /* 715 */
+ void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params); /* 716 */
+ void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 717 */
+ void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 718 */
+ void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 719 */
+ void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 720 */
+ void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 721 */
+ void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 722 */
+ void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 723 */
+ void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 724 */
+ void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 725 */
+ void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 726 */
+ void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 727 */
+ void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 728 */
+ void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 729 */
+ void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 730 */
+ void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 731 */
+ void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 732 */
+ void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 733 */
+ void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 734 */
+ void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 735 */
+ void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 736 */
+ void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 737 */
+ void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 738 */
+ void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 739 */
+ void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 740 */
+ void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 741 */
+ void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 742 */
+ void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 743 */
+ void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 744 */
+ void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 745 */
+ void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 746 */
+ void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 747 */
+ void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 748 */
+ void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 749 */
+ void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 750 */
+ void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 751 */
+ void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 752 */
+ void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 753 */
+ void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 754 */
+ void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 755 */
+ void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 756 */
+ void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 757 */
+ void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 758 */
+ void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 759 */
+ void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 760 */
+ void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 761 */
+ void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 762 */
+ void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 763 */
+ void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 764 */
+ void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 765 */
+ void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 766 */
+ void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 767 */
+ void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 768 */
+ void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 769 */
+ void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 770 */
+ void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 771 */
+ void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 772 */
+ GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 773 */
+ void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 774 */
+ void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 775 */
+ void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 776 */
+ void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 777 */
+ void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 778 */
+ void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 779 */
+ void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 780 */
+ void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 781 */
+ void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 782 */
+ GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 783 */
+ void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 784 */
+ void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 785 */
+ void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 786 */
+ void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 787 */
+ void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 788 */
+ void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 789 */
+ void (GLAPIENTRYP PrimitiveRestartIndexNV)(GLuint index); /* 790 */
+ void (GLAPIENTRYP PrimitiveRestartNV)(void); /* 791 */
+ void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 792 */
+ void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 793 */
+ void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 794 */
+ void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 795 */
+ GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 796 */
+ void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 797 */
+ void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 798 */
+ void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 799 */
+ void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 800 */
+ void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 801 */
+ void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 802 */
+ void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 803 */
+ void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 804 */
+ void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 805 */
+ void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 806 */
+ void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 807 */
+ GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 808 */
+ GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 809 */
+ void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 810 */
+ void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 811 */
+ void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 812 */
+ void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 813 */
+ void (GLAPIENTRYP BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name); /* 814 */
+ GLint (GLAPIENTRYP GetFragDataLocationEXT)(GLuint program, const GLchar * name); /* 815 */
+ void (GLAPIENTRYP GetUniformuivEXT)(GLuint program, GLint location, GLuint * params); /* 816 */
+ void (GLAPIENTRYP GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params); /* 817 */
+ void (GLAPIENTRYP GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params); /* 818 */
+ void (GLAPIENTRYP Uniform1uiEXT)(GLint location, GLuint x); /* 819 */
+ void (GLAPIENTRYP Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 820 */
+ void (GLAPIENTRYP Uniform2uiEXT)(GLint location, GLuint x, GLuint y); /* 821 */
+ void (GLAPIENTRYP Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 822 */
+ void (GLAPIENTRYP Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z); /* 823 */
+ void (GLAPIENTRYP Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 824 */
+ void (GLAPIENTRYP Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 825 */
+ void (GLAPIENTRYP Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 826 */
+ void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 827 */
+ void (GLAPIENTRYP VertexAttribI1ivEXT)(GLuint index, const GLint * v); /* 828 */
+ void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 829 */
+ void (GLAPIENTRYP VertexAttribI1uivEXT)(GLuint index, const GLuint * v); /* 830 */
+ void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 831 */
+ void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 832 */
+ void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 833 */
+ void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 834 */
+ void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 835 */
+ void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 836 */
+ void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 837 */
+ void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 838 */
+ void (GLAPIENTRYP VertexAttribI4bvEXT)(GLuint index, const GLbyte * v); /* 839 */
+ void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 840 */
+ void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 841 */
+ void (GLAPIENTRYP VertexAttribI4svEXT)(GLuint index, const GLshort * v); /* 842 */
+ void (GLAPIENTRYP VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v); /* 843 */
+ void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 844 */
+ void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 845 */
+ void (GLAPIENTRYP VertexAttribI4usvEXT)(GLuint index, const GLushort * v); /* 846 */
+ void (GLAPIENTRYP VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 847 */
+ void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 848 */
+ void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 849 */
+ void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 850 */
+ void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 851 */
+ void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 852 */
+ void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 853 */
+ GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 854 */
+ void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 855 */
+ void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 856 */
+ void (GLAPIENTRYP GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params); /* 857 */
+ void (GLAPIENTRYP GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params); /* 858 */
+ void (GLAPIENTRYP TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params); /* 859 */
+ void (GLAPIENTRYP TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params); /* 860 */
+ void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 861 */
+ void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 862 */
+ void (GLAPIENTRYP BeginTransformFeedbackEXT)(GLenum mode); /* 863 */
+ void (GLAPIENTRYP BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); /* 864 */
+ void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 865 */
+ void (GLAPIENTRYP BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 866 */
+ void (GLAPIENTRYP EndTransformFeedbackEXT)(void); /* 867 */
+ void (GLAPIENTRYP GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 868 */
+ void (GLAPIENTRYP TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode); /* 869 */
+ void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 870 */
+ void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 871 */
+ void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 872 */
+ void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 873 */
+ GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 874 */
+ GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 875 */
+ void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 876 */
+ GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 877 */
+ void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 878 */
+ void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 879 */
+ void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 880 */
+ void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 881 */
+ void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 882 */
+ void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 883 */
+ void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 884 */
+ void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 885 */
};
#endif /* !defined( _GLAPI_TABLE_H_ ) */
diff --git a/src/mapi/glapi/glapitemp.h b/src/mapi/glapi/glapitemp.h
index cf844dc90c5..2ccb29978ba 100644
--- a/src/mapi/glapi/glapitemp.h
+++ b/src/mapi/glapi/glapitemp.h
@@ -4062,63 +4062,88 @@ KEYWORD1 void KEYWORD2 NAME(ResumeTransformFeedback)(void)
DISPATCH(ResumeTransformFeedback, (), (F, "glResumeTransformFeedback();\n"));
}
+KEYWORD1 void KEYWORD2 NAME(ClearDepthf)(GLclampf depth)
+{
+ DISPATCH(ClearDepthf, (depth), (F, "glClearDepthf(%f);\n", depth));
+}
+
+KEYWORD1 void KEYWORD2 NAME(DepthRangef)(GLclampf zNear, GLclampf zFar)
+{
+ DISPATCH(DepthRangef, (zNear, zFar), (F, "glDepthRangef(%f, %f);\n", zNear, zFar));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GetShaderPrecisionFormat)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision)
+{
+ DISPATCH(GetShaderPrecisionFormat, (shadertype, precisiontype, range, precision), (F, "glGetShaderPrecisionFormat(0x%x, 0x%x, %p, %p);\n", shadertype, precisiontype, (const void *) range, (const void *) precision));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ReleaseShaderCompiler)(void)
+{
+ DISPATCH(ReleaseShaderCompiler, (), (F, "glReleaseShaderCompiler();\n"));
+}
+
+KEYWORD1 void KEYWORD2 NAME(ShaderBinary)(GLsizei n, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length)
+{
+ DISPATCH(ShaderBinary, (n, shaders, binaryformat, binary, length), (F, "glShaderBinary(%d, %p, 0x%x, %p, %d);\n", n, (const void *) shaders, binaryformat, (const void *) binary, length));
+}
+
KEYWORD1 void KEYWORD2 NAME(PolygonOffsetEXT)(GLfloat factor, GLfloat bias)
{
DISPATCH(PolygonOffsetEXT, (factor, bias), (F, "glPolygonOffsetEXT(%f, %f);\n", factor, bias));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_601)(GLenum pname, GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_606)(GLenum pname, GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_601)(GLenum pname, GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_606)(GLenum pname, GLfloat * params)
{
DISPATCH(GetPixelTexGenParameterfvSGIS, (pname, params), (F, "glGetPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_602)(GLenum pname, GLint * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_607)(GLenum pname, GLint * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_602)(GLenum pname, GLint * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_607)(GLenum pname, GLint * params)
{
DISPATCH(GetPixelTexGenParameterivSGIS, (pname, params), (F, "glGetPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_603)(GLenum pname, GLfloat param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_608)(GLenum pname, GLfloat param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_603)(GLenum pname, GLfloat param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_608)(GLenum pname, GLfloat param)
{
DISPATCH(PixelTexGenParameterfSGIS, (pname, param), (F, "glPixelTexGenParameterfSGIS(0x%x, %f);\n", pname, param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_604)(GLenum pname, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_609)(GLenum pname, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_604)(GLenum pname, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_609)(GLenum pname, const GLfloat * params)
{
DISPATCH(PixelTexGenParameterfvSGIS, (pname, params), (F, "glPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_605)(GLenum pname, GLint param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_610)(GLenum pname, GLint param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_605)(GLenum pname, GLint param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_610)(GLenum pname, GLint param)
{
DISPATCH(PixelTexGenParameteriSGIS, (pname, param), (F, "glPixelTexGenParameteriSGIS(0x%x, %d);\n", pname, param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_606)(GLenum pname, const GLint * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_611)(GLenum pname, const GLint * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_606)(GLenum pname, const GLint * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_611)(GLenum pname, const GLint * params)
{
DISPATCH(PixelTexGenParameterivSGIS, (pname, params), (F, "glPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_607)(GLclampf value, GLboolean invert);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_612)(GLclampf value, GLboolean invert);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_607)(GLclampf value, GLboolean invert)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_612)(GLclampf value, GLboolean invert)
{
DISPATCH(SampleMaskSGIS, (value, invert), (F, "glSampleMaskSGIS(%f, %d);\n", value, invert));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_608)(GLenum pattern);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_613)(GLenum pattern);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_608)(GLenum pattern)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_613)(GLenum pattern)
{
DISPATCH(SamplePatternSGIS, (pattern), (F, "glSamplePatternSGIS(0x%x);\n", pattern));
}
@@ -4168,9 +4193,9 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterfEXT)(GLenum pname, GLfloat param)
DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfEXT(0x%x, %f);\n", pname, param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_615)(GLenum pname, GLfloat param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_620)(GLenum pname, GLfloat param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_615)(GLenum pname, GLfloat param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_620)(GLenum pname, GLfloat param)
{
DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfSGIS(0x%x, %f);\n", pname, param));
}
@@ -4190,9 +4215,9 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterfvEXT)(GLenum pname, const GLfloat * p
DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvEXT(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_616)(GLenum pname, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_621)(GLenum pname, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_616)(GLenum pname, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_621)(GLenum pname, const GLfloat * params)
{
DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
}
@@ -4447,9 +4472,9 @@ KEYWORD1 void KEYWORD2 NAME(FogCoordfvEXT)(const GLfloat * coord)
DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfvEXT(%p);\n", (const void *) coord));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_643)(GLenum mode);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_648)(GLenum mode);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_643)(GLenum mode)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_648)(GLenum mode)
{
DISPATCH(PixelTexGenSGIX, (mode), (F, "glPixelTexGenSGIX(0x%x);\n", mode));
}
@@ -4464,9 +4489,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfac
DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateEXT(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_644)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_649)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_644)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_649)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
{
DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateINGR(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
}
@@ -4831,65 +4856,65 @@ KEYWORD1 void KEYWORD2 NAME(WindowPos4svMESA)(const GLshort * v)
DISPATCH(WindowPos4svMESA, (v), (F, "glWindowPos4svMESA(%p);\n", (const void *) v));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_685)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_690)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_685)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_690)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride)
{
DISPATCH(MultiModeDrawArraysIBM, (mode, first, count, primcount, modestride), (F, "glMultiModeDrawArraysIBM(%p, %p, %p, %d, %d);\n", (const void *) mode, (const void *) first, (const void *) count, primcount, modestride));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_686)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_691)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_686)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_691)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride)
{
DISPATCH(MultiModeDrawElementsIBM, (mode, count, type, indices, primcount, modestride), (F, "glMultiModeDrawElementsIBM(%p, %p, 0x%x, %p, %d, %d);\n", (const void *) mode, (const void *) count, type, (const void *) indices, primcount, modestride));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_687)(GLsizei n, const GLuint * fences);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_692)(GLsizei n, const GLuint * fences);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_687)(GLsizei n, const GLuint * fences)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_692)(GLsizei n, const GLuint * fences)
{
DISPATCH(DeleteFencesNV, (n, fences), (F, "glDeleteFencesNV(%d, %p);\n", n, (const void *) fences));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_688)(GLuint fence);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_693)(GLuint fence);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_688)(GLuint fence)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_693)(GLuint fence)
{
DISPATCH(FinishFenceNV, (fence), (F, "glFinishFenceNV(%d);\n", fence));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_689)(GLsizei n, GLuint * fences);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_694)(GLsizei n, GLuint * fences);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_689)(GLsizei n, GLuint * fences)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_694)(GLsizei n, GLuint * fences)
{
DISPATCH(GenFencesNV, (n, fences), (F, "glGenFencesNV(%d, %p);\n", n, (const void *) fences));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_690)(GLuint fence, GLenum pname, GLint * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_695)(GLuint fence, GLenum pname, GLint * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_690)(GLuint fence, GLenum pname, GLint * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_695)(GLuint fence, GLenum pname, GLint * params)
{
DISPATCH(GetFenceivNV, (fence, pname, params), (F, "glGetFenceivNV(%d, 0x%x, %p);\n", fence, pname, (const void *) params));
}
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_691)(GLuint fence);
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_696)(GLuint fence);
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_691)(GLuint fence)
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_696)(GLuint fence)
{
RETURN_DISPATCH(IsFenceNV, (fence), (F, "glIsFenceNV(%d);\n", fence));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_692)(GLuint fence, GLenum condition);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_697)(GLuint fence, GLenum condition);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_692)(GLuint fence, GLenum condition)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_697)(GLuint fence, GLenum condition)
{
DISPATCH(SetFenceNV, (fence, condition), (F, "glSetFenceNV(%d, 0x%x);\n", fence, condition));
}
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_693)(GLuint fence);
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_698)(GLuint fence);
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_693)(GLuint fence)
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_698)(GLuint fence)
{
RETURN_DISPATCH(TestFenceNV, (fence), (F, "glTestFenceNV(%d);\n", fence));
}
@@ -5334,16 +5359,16 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterivNV)(GLenum pname, const GLint * para
DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameterivNV(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLenum face);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_779)(GLenum face);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLenum face)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_779)(GLenum face)
{
DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_775)(GLuint array);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_780)(GLuint array);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_775)(GLuint array)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_780)(GLuint array)
{
DISPATCH(BindVertexArrayAPPLE, (array), (F, "glBindVertexArrayAPPLE(%d);\n", array));
}
@@ -5353,16 +5378,16 @@ KEYWORD1 void KEYWORD2 NAME(DeleteVertexArrays)(GLsizei n, const GLuint * arrays
DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArrays(%d, %p);\n", n, (const void *) arrays));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_776)(GLsizei n, const GLuint * arrays);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_781)(GLsizei n, const GLuint * arrays);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_776)(GLsizei n, const GLuint * arrays)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_781)(GLsizei n, const GLuint * arrays)
{
DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_777)(GLsizei n, GLuint * arrays);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_782)(GLsizei n, GLuint * arrays);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_777)(GLsizei n, GLuint * arrays)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_782)(GLsizei n, GLuint * arrays)
{
DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
}
@@ -5372,9 +5397,9 @@ KEYWORD1 GLboolean KEYWORD2 NAME(IsVertexArray)(GLuint array)
RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArray(%d);\n", array));
}
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_778)(GLuint array);
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_783)(GLuint array);
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_778)(GLuint array)
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_783)(GLuint array)
{
RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArrayAPPLE(%d);\n", array));
}
@@ -5424,9 +5449,9 @@ KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartNV)(void)
DISPATCH(PrimitiveRestartNV, (), (F, "glPrimitiveRestartNV();\n"));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLclampd zmin, GLclampd zmax);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_792)(GLclampd zmin, GLclampd zmax);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLclampd zmin, GLclampd zmax)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_792)(GLclampd zmin, GLclampd zmax)
{
DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmin, zmax));
}
@@ -5436,9 +5461,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA)
DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparate(0x%x, 0x%x);\n", modeRGB, modeA));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLenum modeRGB, GLenum modeA);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_793)(GLenum modeRGB, GLenum modeA);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLenum modeRGB, GLenum modeA)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_793)(GLenum modeRGB, GLenum modeA)
{
DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparateEXT(0x%x, 0x%x);\n", modeRGB, modeA));
}
@@ -5618,23 +5643,23 @@ KEYWORD1 void KEYWORD2 NAME(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint src
DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_806)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_811)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_806)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_811)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
{
DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_807)(GLenum target, GLenum pname, GLint param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_812)(GLenum target, GLenum pname, GLint param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_807)(GLenum target, GLenum pname, GLint param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_812)(GLenum target, GLenum pname, GLint param)
{
DISPATCH(BufferParameteriAPPLE, (target, pname, param), (F, "glBufferParameteriAPPLE(0x%x, 0x%x, %d);\n", target, pname, param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_808)(GLenum target, GLintptr offset, GLsizeiptr size);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_813)(GLenum target, GLintptr offset, GLsizeiptr size);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_808)(GLenum target, GLintptr offset, GLsizeiptr size)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_813)(GLenum target, GLintptr offset, GLsizeiptr size)
{
DISPATCH(FlushMappedBufferRangeAPPLE, (target, offset, size), (F, "glFlushMappedBufferRangeAPPLE(0x%x, %d, %d);\n", target, offset, size));
}
@@ -6194,16 +6219,16 @@ KEYWORD1 void KEYWORD2 NAME(ProvokingVertex)(GLenum mode)
DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertex(0x%x);\n", mode));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_866)(GLenum target, GLenum pname, GLvoid ** params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_871)(GLenum target, GLenum pname, GLvoid ** params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_866)(GLenum target, GLenum pname, GLvoid ** params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_871)(GLenum target, GLenum pname, GLvoid ** params)
{
DISPATCH(GetTexParameterPointervAPPLE, (target, pname, params), (F, "glGetTexParameterPointervAPPLE(0x%x, 0x%x, %p);\n", target, pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_867)(GLenum target, GLsizei length, GLvoid * pointer);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_872)(GLenum target, GLsizei length, GLvoid * pointer);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_867)(GLenum target, GLsizei length, GLvoid * pointer)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_872)(GLenum target, GLsizei length, GLvoid * pointer)
{
DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPPLE(0x%x, %d, %p);\n", target, length, (const void *) pointer));
}
@@ -6238,37 +6263,37 @@ KEYWORD1 void KEYWORD2 NAME(UseShaderProgramEXT)(GLenum type, GLuint program)
DISPATCH(UseShaderProgramEXT, (type, program), (F, "glUseShaderProgramEXT(0x%x, %d);\n", type, program));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_874)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_879)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_874)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_879)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
{
DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_875)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_880)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_875)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_880)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
{
DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_876)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_881)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_876)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_881)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
{
DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_877)(GLuint id, GLenum pname, GLint64EXT * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_882)(GLuint id, GLenum pname, GLint64EXT * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_877)(GLuint id, GLenum pname, GLint64EXT * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_882)(GLuint id, GLenum pname, GLint64EXT * params)
{
DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_878)(GLuint id, GLenum pname, GLuint64EXT * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_883)(GLuint id, GLenum pname, GLuint64EXT * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_878)(GLuint id, GLenum pname, GLuint64EXT * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_883)(GLuint id, GLenum pname, GLuint64EXT * params)
{
DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
}
@@ -7036,15 +7061,20 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(IsTransformFeedback),
TABLE_ENTRY(PauseTransformFeedback),
TABLE_ENTRY(ResumeTransformFeedback),
+ TABLE_ENTRY(ClearDepthf),
+ TABLE_ENTRY(DepthRangef),
+ TABLE_ENTRY(GetShaderPrecisionFormat),
+ TABLE_ENTRY(ReleaseShaderCompiler),
+ TABLE_ENTRY(ShaderBinary),
TABLE_ENTRY(PolygonOffsetEXT),
- TABLE_ENTRY(_dispatch_stub_601),
- TABLE_ENTRY(_dispatch_stub_602),
- TABLE_ENTRY(_dispatch_stub_603),
- TABLE_ENTRY(_dispatch_stub_604),
- TABLE_ENTRY(_dispatch_stub_605),
TABLE_ENTRY(_dispatch_stub_606),
TABLE_ENTRY(_dispatch_stub_607),
TABLE_ENTRY(_dispatch_stub_608),
+ TABLE_ENTRY(_dispatch_stub_609),
+ TABLE_ENTRY(_dispatch_stub_610),
+ TABLE_ENTRY(_dispatch_stub_611),
+ TABLE_ENTRY(_dispatch_stub_612),
+ TABLE_ENTRY(_dispatch_stub_613),
TABLE_ENTRY(ColorPointerEXT),
TABLE_ENTRY(EdgeFlagPointerEXT),
TABLE_ENTRY(IndexPointerEXT),
@@ -7079,7 +7109,7 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(FogCoorddvEXT),
TABLE_ENTRY(FogCoordfEXT),
TABLE_ENTRY(FogCoordfvEXT),
- TABLE_ENTRY(_dispatch_stub_643),
+ TABLE_ENTRY(_dispatch_stub_648),
TABLE_ENTRY(BlendFuncSeparateEXT),
TABLE_ENTRY(FlushVertexArrayRangeNV),
TABLE_ENTRY(VertexArrayRangeNV),
@@ -7121,15 +7151,15 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(WindowPos4ivMESA),
TABLE_ENTRY(WindowPos4sMESA),
TABLE_ENTRY(WindowPos4svMESA),
- TABLE_ENTRY(_dispatch_stub_685),
- TABLE_ENTRY(_dispatch_stub_686),
- TABLE_ENTRY(_dispatch_stub_687),
- TABLE_ENTRY(_dispatch_stub_688),
- TABLE_ENTRY(_dispatch_stub_689),
TABLE_ENTRY(_dispatch_stub_690),
TABLE_ENTRY(_dispatch_stub_691),
TABLE_ENTRY(_dispatch_stub_692),
TABLE_ENTRY(_dispatch_stub_693),
+ TABLE_ENTRY(_dispatch_stub_694),
+ TABLE_ENTRY(_dispatch_stub_695),
+ TABLE_ENTRY(_dispatch_stub_696),
+ TABLE_ENTRY(_dispatch_stub_697),
+ TABLE_ENTRY(_dispatch_stub_698),
TABLE_ENTRY(AreProgramsResidentNV),
TABLE_ENTRY(BindProgramNV),
TABLE_ENTRY(DeleteProgramsNV),
@@ -7210,11 +7240,11 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(SetFragmentShaderConstantATI),
TABLE_ENTRY(PointParameteriNV),
TABLE_ENTRY(PointParameterivNV),
- TABLE_ENTRY(_dispatch_stub_774),
- TABLE_ENTRY(_dispatch_stub_775),
- TABLE_ENTRY(_dispatch_stub_776),
- TABLE_ENTRY(_dispatch_stub_777),
- TABLE_ENTRY(_dispatch_stub_778),
+ TABLE_ENTRY(_dispatch_stub_779),
+ TABLE_ENTRY(_dispatch_stub_780),
+ TABLE_ENTRY(_dispatch_stub_781),
+ TABLE_ENTRY(_dispatch_stub_782),
+ TABLE_ENTRY(_dispatch_stub_783),
TABLE_ENTRY(GetProgramNamedParameterdvNV),
TABLE_ENTRY(GetProgramNamedParameterfvNV),
TABLE_ENTRY(ProgramNamedParameter4dNV),
@@ -7223,8 +7253,8 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(ProgramNamedParameter4fvNV),
TABLE_ENTRY(PrimitiveRestartIndexNV),
TABLE_ENTRY(PrimitiveRestartNV),
- TABLE_ENTRY(_dispatch_stub_787),
- TABLE_ENTRY(_dispatch_stub_788),
+ TABLE_ENTRY(_dispatch_stub_792),
+ TABLE_ENTRY(_dispatch_stub_793),
TABLE_ENTRY(BindFramebufferEXT),
TABLE_ENTRY(BindRenderbufferEXT),
TABLE_ENTRY(CheckFramebufferStatusEXT),
@@ -7242,9 +7272,9 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(IsFramebufferEXT),
TABLE_ENTRY(IsRenderbufferEXT),
TABLE_ENTRY(RenderbufferStorageEXT),
- TABLE_ENTRY(_dispatch_stub_806),
- TABLE_ENTRY(_dispatch_stub_807),
- TABLE_ENTRY(_dispatch_stub_808),
+ TABLE_ENTRY(_dispatch_stub_811),
+ TABLE_ENTRY(_dispatch_stub_812),
+ TABLE_ENTRY(_dispatch_stub_813),
TABLE_ENTRY(BindFragDataLocationEXT),
TABLE_ENTRY(GetFragDataLocationEXT),
TABLE_ENTRY(GetUniformuivEXT),
@@ -7302,19 +7332,19 @@ _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(GetTransformFeedbackVaryingEXT),
TABLE_ENTRY(TransformFeedbackVaryingsEXT),
TABLE_ENTRY(ProvokingVertexEXT),
- TABLE_ENTRY(_dispatch_stub_866),
- TABLE_ENTRY(_dispatch_stub_867),
+ TABLE_ENTRY(_dispatch_stub_871),
+ TABLE_ENTRY(_dispatch_stub_872),
TABLE_ENTRY(GetObjectParameterivAPPLE),
TABLE_ENTRY(ObjectPurgeableAPPLE),
TABLE_ENTRY(ObjectUnpurgeableAPPLE),
TABLE_ENTRY(ActiveProgramEXT),
TABLE_ENTRY(CreateShaderProgramEXT),
TABLE_ENTRY(UseShaderProgramEXT),
- TABLE_ENTRY(_dispatch_stub_874),
- TABLE_ENTRY(_dispatch_stub_875),
- TABLE_ENTRY(_dispatch_stub_876),
- TABLE_ENTRY(_dispatch_stub_877),
- TABLE_ENTRY(_dispatch_stub_878),
+ TABLE_ENTRY(_dispatch_stub_879),
+ TABLE_ENTRY(_dispatch_stub_880),
+ TABLE_ENTRY(_dispatch_stub_881),
+ TABLE_ENTRY(_dispatch_stub_882),
+ TABLE_ENTRY(_dispatch_stub_883),
TABLE_ENTRY(EGLImageTargetRenderbufferStorageOES),
TABLE_ENTRY(EGLImageTargetTexture2DOES),
/* A whole bunch of no-op functions. These might be called
@@ -7621,10 +7651,10 @@ _glapi_proc UNUSED_TABLE_NAME[] = {
TABLE_ENTRY(RenderbufferStorageMultisampleEXT),
TABLE_ENTRY(PointParameterf),
TABLE_ENTRY(PointParameterfARB),
- TABLE_ENTRY(_dispatch_stub_615),
+ TABLE_ENTRY(_dispatch_stub_620),
TABLE_ENTRY(PointParameterfv),
TABLE_ENTRY(PointParameterfvARB),
- TABLE_ENTRY(_dispatch_stub_616),
+ TABLE_ENTRY(_dispatch_stub_621),
TABLE_ENTRY(SecondaryColor3b),
TABLE_ENTRY(SecondaryColor3bv),
TABLE_ENTRY(SecondaryColor3d),
@@ -7650,7 +7680,7 @@ _glapi_proc UNUSED_TABLE_NAME[] = {
TABLE_ENTRY(FogCoordf),
TABLE_ENTRY(FogCoordfv),
TABLE_ENTRY(BlendFuncSeparate),
- TABLE_ENTRY(_dispatch_stub_644),
+ TABLE_ENTRY(_dispatch_stub_649),
TABLE_ENTRY(WindowPos2d),
TABLE_ENTRY(WindowPos2dARB),
TABLE_ENTRY(WindowPos2dv),
diff --git a/src/mapi/glapi/glprocs.h b/src/mapi/glapi/glprocs.h
index c0a98e622a2..315847e7573 100644
--- a/src/mapi/glapi/glprocs.h
+++ b/src/mapi/glapi/glprocs.h
@@ -652,6 +652,11 @@ static const char gl_string_table[] =
"glIsTransformFeedback\0"
"glPauseTransformFeedback\0"
"glResumeTransformFeedback\0"
+ "glClearDepthf\0"
+ "glDepthRangef\0"
+ "glGetShaderPrecisionFormat\0"
+ "glReleaseShaderCompiler\0"
+ "glShaderBinary\0"
"glPolygonOffsetEXT\0"
"glGetPixelTexGenParameterfvSGIS\0"
"glGetPixelTexGenParameterivSGIS\0"
@@ -1309,41 +1314,41 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_364 mgl_dispatch_stub_364
#define gl_dispatch_stub_365 mgl_dispatch_stub_365
#define gl_dispatch_stub_366 mgl_dispatch_stub_366
-#define gl_dispatch_stub_601 mgl_dispatch_stub_601
-#define gl_dispatch_stub_602 mgl_dispatch_stub_602
-#define gl_dispatch_stub_603 mgl_dispatch_stub_603
-#define gl_dispatch_stub_604 mgl_dispatch_stub_604
-#define gl_dispatch_stub_605 mgl_dispatch_stub_605
#define gl_dispatch_stub_606 mgl_dispatch_stub_606
#define gl_dispatch_stub_607 mgl_dispatch_stub_607
#define gl_dispatch_stub_608 mgl_dispatch_stub_608
-#define gl_dispatch_stub_643 mgl_dispatch_stub_643
-#define gl_dispatch_stub_685 mgl_dispatch_stub_685
-#define gl_dispatch_stub_686 mgl_dispatch_stub_686
-#define gl_dispatch_stub_687 mgl_dispatch_stub_687
-#define gl_dispatch_stub_688 mgl_dispatch_stub_688
-#define gl_dispatch_stub_689 mgl_dispatch_stub_689
+#define gl_dispatch_stub_609 mgl_dispatch_stub_609
+#define gl_dispatch_stub_610 mgl_dispatch_stub_610
+#define gl_dispatch_stub_611 mgl_dispatch_stub_611
+#define gl_dispatch_stub_612 mgl_dispatch_stub_612
+#define gl_dispatch_stub_613 mgl_dispatch_stub_613
+#define gl_dispatch_stub_648 mgl_dispatch_stub_648
#define gl_dispatch_stub_690 mgl_dispatch_stub_690
#define gl_dispatch_stub_691 mgl_dispatch_stub_691
#define gl_dispatch_stub_692 mgl_dispatch_stub_692
#define gl_dispatch_stub_693 mgl_dispatch_stub_693
-#define gl_dispatch_stub_774 mgl_dispatch_stub_774
-#define gl_dispatch_stub_775 mgl_dispatch_stub_775
-#define gl_dispatch_stub_776 mgl_dispatch_stub_776
-#define gl_dispatch_stub_777 mgl_dispatch_stub_777
-#define gl_dispatch_stub_778 mgl_dispatch_stub_778
-#define gl_dispatch_stub_787 mgl_dispatch_stub_787
-#define gl_dispatch_stub_788 mgl_dispatch_stub_788
-#define gl_dispatch_stub_806 mgl_dispatch_stub_806
-#define gl_dispatch_stub_807 mgl_dispatch_stub_807
-#define gl_dispatch_stub_808 mgl_dispatch_stub_808
-#define gl_dispatch_stub_866 mgl_dispatch_stub_866
-#define gl_dispatch_stub_867 mgl_dispatch_stub_867
-#define gl_dispatch_stub_874 mgl_dispatch_stub_874
-#define gl_dispatch_stub_875 mgl_dispatch_stub_875
-#define gl_dispatch_stub_876 mgl_dispatch_stub_876
-#define gl_dispatch_stub_877 mgl_dispatch_stub_877
-#define gl_dispatch_stub_878 mgl_dispatch_stub_878
+#define gl_dispatch_stub_694 mgl_dispatch_stub_694
+#define gl_dispatch_stub_695 mgl_dispatch_stub_695
+#define gl_dispatch_stub_696 mgl_dispatch_stub_696
+#define gl_dispatch_stub_697 mgl_dispatch_stub_697
+#define gl_dispatch_stub_698 mgl_dispatch_stub_698
+#define gl_dispatch_stub_779 mgl_dispatch_stub_779
+#define gl_dispatch_stub_780 mgl_dispatch_stub_780
+#define gl_dispatch_stub_781 mgl_dispatch_stub_781
+#define gl_dispatch_stub_782 mgl_dispatch_stub_782
+#define gl_dispatch_stub_783 mgl_dispatch_stub_783
+#define gl_dispatch_stub_792 mgl_dispatch_stub_792
+#define gl_dispatch_stub_793 mgl_dispatch_stub_793
+#define gl_dispatch_stub_811 mgl_dispatch_stub_811
+#define gl_dispatch_stub_812 mgl_dispatch_stub_812
+#define gl_dispatch_stub_813 mgl_dispatch_stub_813
+#define gl_dispatch_stub_871 mgl_dispatch_stub_871
+#define gl_dispatch_stub_872 mgl_dispatch_stub_872
+#define gl_dispatch_stub_879 mgl_dispatch_stub_879
+#define gl_dispatch_stub_880 mgl_dispatch_stub_880
+#define gl_dispatch_stub_881 mgl_dispatch_stub_881
+#define gl_dispatch_stub_882 mgl_dispatch_stub_882
+#define gl_dispatch_stub_883 mgl_dispatch_stub_883
#endif /* USE_MGL_NAMESPACE */
@@ -1361,41 +1366,41 @@ void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params
void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params);
void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_601(GLenum pname, GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_602(GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_603(GLenum pname, GLfloat param);
-void GLAPIENTRY gl_dispatch_stub_604(GLenum pname, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_605(GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_606(GLenum pname, const GLint * params);
-void GLAPIENTRY gl_dispatch_stub_607(GLclampf value, GLboolean invert);
-void GLAPIENTRY gl_dispatch_stub_608(GLenum pattern);
-void GLAPIENTRY gl_dispatch_stub_643(GLenum mode);
-void GLAPIENTRY gl_dispatch_stub_685(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_686(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_687(GLsizei n, const GLuint * fences);
-void GLAPIENTRY gl_dispatch_stub_688(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_689(GLsizei n, GLuint * fences);
-void GLAPIENTRY gl_dispatch_stub_690(GLuint fence, GLenum pname, GLint * params);
-GLboolean GLAPIENTRY gl_dispatch_stub_691(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_692(GLuint fence, GLenum condition);
-GLboolean GLAPIENTRY gl_dispatch_stub_693(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_774(GLenum face);
-void GLAPIENTRY gl_dispatch_stub_775(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_776(GLsizei n, const GLuint * arrays);
-void GLAPIENTRY gl_dispatch_stub_777(GLsizei n, GLuint * arrays);
-GLboolean GLAPIENTRY gl_dispatch_stub_778(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_787(GLclampd zmin, GLclampd zmax);
-void GLAPIENTRY gl_dispatch_stub_788(GLenum modeRGB, GLenum modeA);
-void GLAPIENTRY gl_dispatch_stub_806(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-void GLAPIENTRY gl_dispatch_stub_807(GLenum target, GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_808(GLenum target, GLintptr offset, GLsizeiptr size);
-void GLAPIENTRY gl_dispatch_stub_866(GLenum target, GLenum pname, GLvoid ** params);
-void GLAPIENTRY gl_dispatch_stub_867(GLenum target, GLsizei length, GLvoid * pointer);
-void GLAPIENTRY gl_dispatch_stub_874(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void GLAPIENTRY gl_dispatch_stub_875(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_876(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_877(GLuint id, GLenum pname, GLint64EXT * params);
-void GLAPIENTRY gl_dispatch_stub_878(GLuint id, GLenum pname, GLuint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_606(GLenum pname, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_607(GLenum pname, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_608(GLenum pname, GLfloat param);
+void GLAPIENTRY gl_dispatch_stub_609(GLenum pname, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_610(GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_611(GLenum pname, const GLint * params);
+void GLAPIENTRY gl_dispatch_stub_612(GLclampf value, GLboolean invert);
+void GLAPIENTRY gl_dispatch_stub_613(GLenum pattern);
+void GLAPIENTRY gl_dispatch_stub_648(GLenum mode);
+void GLAPIENTRY gl_dispatch_stub_690(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_691(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_692(GLsizei n, const GLuint * fences);
+void GLAPIENTRY gl_dispatch_stub_693(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_694(GLsizei n, GLuint * fences);
+void GLAPIENTRY gl_dispatch_stub_695(GLuint fence, GLenum pname, GLint * params);
+GLboolean GLAPIENTRY gl_dispatch_stub_696(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_697(GLuint fence, GLenum condition);
+GLboolean GLAPIENTRY gl_dispatch_stub_698(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_779(GLenum face);
+void GLAPIENTRY gl_dispatch_stub_780(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_781(GLsizei n, const GLuint * arrays);
+void GLAPIENTRY gl_dispatch_stub_782(GLsizei n, GLuint * arrays);
+GLboolean GLAPIENTRY gl_dispatch_stub_783(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_792(GLclampd zmin, GLclampd zmax);
+void GLAPIENTRY gl_dispatch_stub_793(GLenum modeRGB, GLenum modeA);
+void GLAPIENTRY gl_dispatch_stub_811(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+void GLAPIENTRY gl_dispatch_stub_812(GLenum target, GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_813(GLenum target, GLintptr offset, GLsizeiptr size);
+void GLAPIENTRY gl_dispatch_stub_871(GLenum target, GLenum pname, GLvoid ** params);
+void GLAPIENTRY gl_dispatch_stub_872(GLenum target, GLsizei length, GLvoid * pointer);
+void GLAPIENTRY gl_dispatch_stub_879(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+void GLAPIENTRY gl_dispatch_stub_880(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_881(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_882(GLuint id, GLenum pname, GLint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_883(GLuint id, GLenum pname, GLuint64EXT * params);
#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
static const glprocs_table_t static_functions[] = {
@@ -1999,646 +2004,651 @@ static const glprocs_table_t static_functions[] = {
NAME_FUNC_OFFSET( 9672, glIsTransformFeedback, glIsTransformFeedback, NULL, 597),
NAME_FUNC_OFFSET( 9694, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 598),
NAME_FUNC_OFFSET( 9719, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 599),
- NAME_FUNC_OFFSET( 9745, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 600),
- NAME_FUNC_OFFSET( 9764, gl_dispatch_stub_601, gl_dispatch_stub_601, NULL, 601),
- NAME_FUNC_OFFSET( 9796, gl_dispatch_stub_602, gl_dispatch_stub_602, NULL, 602),
- NAME_FUNC_OFFSET( 9828, gl_dispatch_stub_603, gl_dispatch_stub_603, NULL, 603),
- NAME_FUNC_OFFSET( 9856, gl_dispatch_stub_604, gl_dispatch_stub_604, NULL, 604),
- NAME_FUNC_OFFSET( 9885, gl_dispatch_stub_605, gl_dispatch_stub_605, NULL, 605),
- NAME_FUNC_OFFSET( 9913, gl_dispatch_stub_606, gl_dispatch_stub_606, NULL, 606),
- NAME_FUNC_OFFSET( 9942, gl_dispatch_stub_607, gl_dispatch_stub_607, NULL, 607),
- NAME_FUNC_OFFSET( 9959, gl_dispatch_stub_608, gl_dispatch_stub_608, NULL, 608),
- NAME_FUNC_OFFSET( 9979, glColorPointerEXT, glColorPointerEXT, NULL, 609),
- NAME_FUNC_OFFSET( 9997, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 610),
- NAME_FUNC_OFFSET(10018, glIndexPointerEXT, glIndexPointerEXT, NULL, 611),
- NAME_FUNC_OFFSET(10036, glNormalPointerEXT, glNormalPointerEXT, NULL, 612),
- NAME_FUNC_OFFSET(10055, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 613),
- NAME_FUNC_OFFSET(10076, glVertexPointerEXT, glVertexPointerEXT, NULL, 614),
- NAME_FUNC_OFFSET(10095, glPointParameterfEXT, glPointParameterfEXT, NULL, 615),
- NAME_FUNC_OFFSET(10116, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 616),
- NAME_FUNC_OFFSET(10138, glLockArraysEXT, glLockArraysEXT, NULL, 617),
- NAME_FUNC_OFFSET(10154, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 618),
- NAME_FUNC_OFFSET(10172, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 619),
- NAME_FUNC_OFFSET(10194, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 620),
- NAME_FUNC_OFFSET(10217, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 621),
- NAME_FUNC_OFFSET(10239, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 622),
- NAME_FUNC_OFFSET(10262, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 623),
- NAME_FUNC_OFFSET(10284, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 624),
- NAME_FUNC_OFFSET(10307, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 625),
- NAME_FUNC_OFFSET(10329, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 626),
- NAME_FUNC_OFFSET(10352, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 627),
- NAME_FUNC_OFFSET(10374, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 628),
- NAME_FUNC_OFFSET(10397, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 629),
- NAME_FUNC_OFFSET(10420, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 630),
- NAME_FUNC_OFFSET(10444, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 631),
- NAME_FUNC_OFFSET(10467, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 632),
- NAME_FUNC_OFFSET(10491, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 633),
- NAME_FUNC_OFFSET(10514, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 634),
- NAME_FUNC_OFFSET(10538, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 635),
- NAME_FUNC_OFFSET(10565, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 636),
- NAME_FUNC_OFFSET(10586, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 637),
- NAME_FUNC_OFFSET(10609, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 638),
- NAME_FUNC_OFFSET(10630, glFogCoorddEXT, glFogCoorddEXT, NULL, 639),
- NAME_FUNC_OFFSET(10645, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 640),
- NAME_FUNC_OFFSET(10661, glFogCoordfEXT, glFogCoordfEXT, NULL, 641),
- NAME_FUNC_OFFSET(10676, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 642),
- NAME_FUNC_OFFSET(10692, gl_dispatch_stub_643, gl_dispatch_stub_643, NULL, 643),
- NAME_FUNC_OFFSET(10710, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 644),
- NAME_FUNC_OFFSET(10733, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 645),
- NAME_FUNC_OFFSET(10759, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 646),
- NAME_FUNC_OFFSET(10780, glCombinerInputNV, glCombinerInputNV, NULL, 647),
- NAME_FUNC_OFFSET(10798, glCombinerOutputNV, glCombinerOutputNV, NULL, 648),
- NAME_FUNC_OFFSET(10817, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 649),
- NAME_FUNC_OFFSET(10840, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 650),
- NAME_FUNC_OFFSET(10864, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 651),
- NAME_FUNC_OFFSET(10887, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 652),
- NAME_FUNC_OFFSET(10911, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 653),
- NAME_FUNC_OFFSET(10934, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 654),
- NAME_FUNC_OFFSET(10966, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 655),
- NAME_FUNC_OFFSET(10998, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 656),
- NAME_FUNC_OFFSET(11031, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 657),
- NAME_FUNC_OFFSET(11064, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 658),
- NAME_FUNC_OFFSET(11101, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 659),
- NAME_FUNC_OFFSET(11138, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 660),
- NAME_FUNC_OFFSET(11158, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 661),
- NAME_FUNC_OFFSET(11176, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 662),
- NAME_FUNC_OFFSET(11195, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 663),
- NAME_FUNC_OFFSET(11213, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 664),
- NAME_FUNC_OFFSET(11232, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 665),
- NAME_FUNC_OFFSET(11250, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 666),
- NAME_FUNC_OFFSET(11269, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 667),
- NAME_FUNC_OFFSET(11287, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 668),
- NAME_FUNC_OFFSET(11306, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 669),
- NAME_FUNC_OFFSET(11324, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 670),
- NAME_FUNC_OFFSET(11343, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 671),
- NAME_FUNC_OFFSET(11361, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 672),
- NAME_FUNC_OFFSET(11380, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 673),
- NAME_FUNC_OFFSET(11398, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 674),
- NAME_FUNC_OFFSET(11417, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 675),
- NAME_FUNC_OFFSET(11435, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 676),
- NAME_FUNC_OFFSET(11454, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 677),
- NAME_FUNC_OFFSET(11472, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 678),
- NAME_FUNC_OFFSET(11491, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 679),
- NAME_FUNC_OFFSET(11509, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 680),
- NAME_FUNC_OFFSET(11528, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 681),
- NAME_FUNC_OFFSET(11546, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 682),
- NAME_FUNC_OFFSET(11565, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 683),
- NAME_FUNC_OFFSET(11583, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 684),
- NAME_FUNC_OFFSET(11602, gl_dispatch_stub_685, gl_dispatch_stub_685, NULL, 685),
- NAME_FUNC_OFFSET(11627, gl_dispatch_stub_686, gl_dispatch_stub_686, NULL, 686),
- NAME_FUNC_OFFSET(11654, gl_dispatch_stub_687, gl_dispatch_stub_687, NULL, 687),
- NAME_FUNC_OFFSET(11671, gl_dispatch_stub_688, gl_dispatch_stub_688, NULL, 688),
- NAME_FUNC_OFFSET(11687, gl_dispatch_stub_689, gl_dispatch_stub_689, NULL, 689),
- NAME_FUNC_OFFSET(11701, gl_dispatch_stub_690, gl_dispatch_stub_690, NULL, 690),
- NAME_FUNC_OFFSET(11716, gl_dispatch_stub_691, gl_dispatch_stub_691, NULL, 691),
- NAME_FUNC_OFFSET(11728, gl_dispatch_stub_692, gl_dispatch_stub_692, NULL, 692),
- NAME_FUNC_OFFSET(11741, gl_dispatch_stub_693, gl_dispatch_stub_693, NULL, 693),
- NAME_FUNC_OFFSET(11755, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 694),
- NAME_FUNC_OFFSET(11779, glBindProgramNV, glBindProgramNV, NULL, 695),
- NAME_FUNC_OFFSET(11795, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 696),
- NAME_FUNC_OFFSET(11814, glExecuteProgramNV, glExecuteProgramNV, NULL, 697),
- NAME_FUNC_OFFSET(11833, glGenProgramsNV, glGenProgramsNV, NULL, 698),
- NAME_FUNC_OFFSET(11849, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 699),
- NAME_FUNC_OFFSET(11875, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 700),
- NAME_FUNC_OFFSET(11901, glGetProgramStringNV, glGetProgramStringNV, NULL, 701),
- NAME_FUNC_OFFSET(11922, glGetProgramivNV, glGetProgramivNV, NULL, 702),
- NAME_FUNC_OFFSET(11939, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 703),
- NAME_FUNC_OFFSET(11960, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 704),
- NAME_FUNC_OFFSET(11988, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 705),
- NAME_FUNC_OFFSET(12010, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 706),
- NAME_FUNC_OFFSET(12032, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 707),
- NAME_FUNC_OFFSET(12054, glIsProgramNV, glIsProgramNV, NULL, 708),
- NAME_FUNC_OFFSET(12068, glLoadProgramNV, glLoadProgramNV, NULL, 709),
- NAME_FUNC_OFFSET(12084, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 710),
- NAME_FUNC_OFFSET(12109, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 711),
- NAME_FUNC_OFFSET(12134, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 712),
- NAME_FUNC_OFFSET(12162, glTrackMatrixNV, glTrackMatrixNV, NULL, 713),
- NAME_FUNC_OFFSET(12178, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 714),
- NAME_FUNC_OFFSET(12197, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 715),
- NAME_FUNC_OFFSET(12217, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 716),
- NAME_FUNC_OFFSET(12236, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 717),
- NAME_FUNC_OFFSET(12256, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 718),
- NAME_FUNC_OFFSET(12275, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 719),
- NAME_FUNC_OFFSET(12295, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 720),
- NAME_FUNC_OFFSET(12314, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 721),
- NAME_FUNC_OFFSET(12334, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 722),
- NAME_FUNC_OFFSET(12353, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 723),
- NAME_FUNC_OFFSET(12373, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 724),
- NAME_FUNC_OFFSET(12392, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 725),
- NAME_FUNC_OFFSET(12412, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 726),
- NAME_FUNC_OFFSET(12431, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 727),
- NAME_FUNC_OFFSET(12451, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 728),
- NAME_FUNC_OFFSET(12470, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 729),
- NAME_FUNC_OFFSET(12490, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 730),
- NAME_FUNC_OFFSET(12509, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 731),
- NAME_FUNC_OFFSET(12529, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 732),
- NAME_FUNC_OFFSET(12548, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 733),
- NAME_FUNC_OFFSET(12568, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 734),
- NAME_FUNC_OFFSET(12587, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 735),
- NAME_FUNC_OFFSET(12607, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 736),
- NAME_FUNC_OFFSET(12626, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 737),
- NAME_FUNC_OFFSET(12646, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 738),
- NAME_FUNC_OFFSET(12666, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 739),
- NAME_FUNC_OFFSET(12687, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 740),
- NAME_FUNC_OFFSET(12711, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 741),
- NAME_FUNC_OFFSET(12732, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 742),
- NAME_FUNC_OFFSET(12753, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 743),
- NAME_FUNC_OFFSET(12774, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 744),
- NAME_FUNC_OFFSET(12795, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 745),
- NAME_FUNC_OFFSET(12816, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 746),
- NAME_FUNC_OFFSET(12837, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 747),
- NAME_FUNC_OFFSET(12858, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 748),
- NAME_FUNC_OFFSET(12879, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 749),
- NAME_FUNC_OFFSET(12900, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 750),
- NAME_FUNC_OFFSET(12921, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 751),
- NAME_FUNC_OFFSET(12942, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 752),
- NAME_FUNC_OFFSET(12963, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 753),
- NAME_FUNC_OFFSET(12985, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 754),
- NAME_FUNC_OFFSET(13012, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 755),
- NAME_FUNC_OFFSET(13039, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 756),
- NAME_FUNC_OFFSET(13063, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 757),
- NAME_FUNC_OFFSET(13087, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 758),
- NAME_FUNC_OFFSET(13109, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 759),
- NAME_FUNC_OFFSET(13131, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 760),
- NAME_FUNC_OFFSET(13153, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 761),
- NAME_FUNC_OFFSET(13178, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 762),
- NAME_FUNC_OFFSET(13202, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 763),
- NAME_FUNC_OFFSET(13224, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 764),
- NAME_FUNC_OFFSET(13246, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 765),
- NAME_FUNC_OFFSET(13268, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 766),
- NAME_FUNC_OFFSET(13294, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 767),
- NAME_FUNC_OFFSET(13317, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 768),
- NAME_FUNC_OFFSET(13341, glPassTexCoordATI, glPassTexCoordATI, NULL, 769),
- NAME_FUNC_OFFSET(13359, glSampleMapATI, glSampleMapATI, NULL, 770),
- NAME_FUNC_OFFSET(13374, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 771),
- NAME_FUNC_OFFSET(13405, glPointParameteriNV, glPointParameteriNV, NULL, 772),
- NAME_FUNC_OFFSET(13425, glPointParameterivNV, glPointParameterivNV, NULL, 773),
- NAME_FUNC_OFFSET(13446, gl_dispatch_stub_774, gl_dispatch_stub_774, NULL, 774),
- NAME_FUNC_OFFSET(13469, gl_dispatch_stub_775, gl_dispatch_stub_775, NULL, 775),
- NAME_FUNC_OFFSET(13492, gl_dispatch_stub_776, gl_dispatch_stub_776, NULL, 776),
- NAME_FUNC_OFFSET(13518, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, 777),
- NAME_FUNC_OFFSET(13541, gl_dispatch_stub_778, gl_dispatch_stub_778, NULL, 778),
- NAME_FUNC_OFFSET(13562, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 779),
- NAME_FUNC_OFFSET(13593, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 780),
- NAME_FUNC_OFFSET(13624, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 781),
- NAME_FUNC_OFFSET(13652, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 782),
- NAME_FUNC_OFFSET(13681, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 783),
- NAME_FUNC_OFFSET(13709, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 784),
- NAME_FUNC_OFFSET(13738, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 785),
- NAME_FUNC_OFFSET(13764, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 786),
- NAME_FUNC_OFFSET(13785, gl_dispatch_stub_787, gl_dispatch_stub_787, NULL, 787),
- NAME_FUNC_OFFSET(13802, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788),
- NAME_FUNC_OFFSET(13829, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 789),
- NAME_FUNC_OFFSET(13850, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 790),
- NAME_FUNC_OFFSET(13872, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 791),
- NAME_FUNC_OFFSET(13900, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 792),
- NAME_FUNC_OFFSET(13924, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 793),
- NAME_FUNC_OFFSET(13949, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 794),
- NAME_FUNC_OFFSET(13978, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 795),
- NAME_FUNC_OFFSET(14004, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 796),
- NAME_FUNC_OFFSET(14030, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 797),
- NAME_FUNC_OFFSET(14056, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 798),
- NAME_FUNC_OFFSET(14077, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 799),
- NAME_FUNC_OFFSET(14099, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 800),
- NAME_FUNC_OFFSET(14119, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 801),
- NAME_FUNC_OFFSET(14160, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 802),
- NAME_FUNC_OFFSET(14192, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 803),
- NAME_FUNC_OFFSET(14211, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 804),
- NAME_FUNC_OFFSET(14231, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 805),
- NAME_FUNC_OFFSET(14256, gl_dispatch_stub_806, gl_dispatch_stub_806, NULL, 806),
- NAME_FUNC_OFFSET(14277, gl_dispatch_stub_807, gl_dispatch_stub_807, NULL, 807),
- NAME_FUNC_OFFSET(14301, gl_dispatch_stub_808, gl_dispatch_stub_808, NULL, 808),
- NAME_FUNC_OFFSET(14331, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 809),
- NAME_FUNC_OFFSET(14357, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 810),
- NAME_FUNC_OFFSET(14382, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 811),
- NAME_FUNC_OFFSET(14401, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 812),
- NAME_FUNC_OFFSET(14425, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 813),
- NAME_FUNC_OFFSET(14450, glUniform1uiEXT, glUniform1uiEXT, NULL, 814),
- NAME_FUNC_OFFSET(14466, glUniform1uivEXT, glUniform1uivEXT, NULL, 815),
- NAME_FUNC_OFFSET(14483, glUniform2uiEXT, glUniform2uiEXT, NULL, 816),
- NAME_FUNC_OFFSET(14499, glUniform2uivEXT, glUniform2uivEXT, NULL, 817),
- NAME_FUNC_OFFSET(14516, glUniform3uiEXT, glUniform3uiEXT, NULL, 818),
- NAME_FUNC_OFFSET(14532, glUniform3uivEXT, glUniform3uivEXT, NULL, 819),
- NAME_FUNC_OFFSET(14549, glUniform4uiEXT, glUniform4uiEXT, NULL, 820),
- NAME_FUNC_OFFSET(14565, glUniform4uivEXT, glUniform4uivEXT, NULL, 821),
- NAME_FUNC_OFFSET(14582, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 822),
- NAME_FUNC_OFFSET(14603, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 823),
- NAME_FUNC_OFFSET(14625, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 824),
- NAME_FUNC_OFFSET(14647, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 825),
- NAME_FUNC_OFFSET(14670, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 826),
- NAME_FUNC_OFFSET(14691, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 827),
- NAME_FUNC_OFFSET(14713, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 828),
- NAME_FUNC_OFFSET(14735, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 829),
- NAME_FUNC_OFFSET(14758, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 830),
- NAME_FUNC_OFFSET(14779, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 831),
- NAME_FUNC_OFFSET(14801, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 832),
- NAME_FUNC_OFFSET(14823, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 833),
- NAME_FUNC_OFFSET(14846, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 834),
- NAME_FUNC_OFFSET(14868, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 835),
- NAME_FUNC_OFFSET(14889, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 836),
- NAME_FUNC_OFFSET(14911, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 837),
- NAME_FUNC_OFFSET(14933, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 838),
- NAME_FUNC_OFFSET(14956, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 839),
- NAME_FUNC_OFFSET(14978, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 840),
- NAME_FUNC_OFFSET(15001, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 841),
- NAME_FUNC_OFFSET(15024, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 842),
- NAME_FUNC_OFFSET(15050, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 843),
- NAME_FUNC_OFFSET(15079, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 844),
- NAME_FUNC_OFFSET(15101, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 845),
- NAME_FUNC_OFFSET(15121, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 846),
- NAME_FUNC_OFFSET(15140, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 847),
- NAME_FUNC_OFFSET(15164, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 848),
- NAME_FUNC_OFFSET(15188, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 849),
- NAME_FUNC_OFFSET(15210, glClearColorIiEXT, glClearColorIiEXT, NULL, 850),
- NAME_FUNC_OFFSET(15228, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 851),
- NAME_FUNC_OFFSET(15247, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 852),
- NAME_FUNC_OFFSET(15271, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 853),
- NAME_FUNC_OFFSET(15296, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 854),
- NAME_FUNC_OFFSET(15317, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 855),
- NAME_FUNC_OFFSET(15339, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 856),
- NAME_FUNC_OFFSET(15366, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 857),
- NAME_FUNC_OFFSET(15391, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 858),
- NAME_FUNC_OFFSET(15419, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 859),
- NAME_FUNC_OFFSET(15439, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 860),
- NAME_FUNC_OFFSET(15461, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 861),
- NAME_FUNC_OFFSET(15482, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 862),
- NAME_FUNC_OFFSET(15508, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 863),
- NAME_FUNC_OFFSET(15541, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 864),
- NAME_FUNC_OFFSET(15572, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 865),
- NAME_FUNC_OFFSET(15593, gl_dispatch_stub_866, gl_dispatch_stub_866, NULL, 866),
- NAME_FUNC_OFFSET(15624, gl_dispatch_stub_867, gl_dispatch_stub_867, NULL, 867),
- NAME_FUNC_OFFSET(15644, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 868),
- NAME_FUNC_OFFSET(15672, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 869),
- NAME_FUNC_OFFSET(15695, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 870),
- NAME_FUNC_OFFSET(15720, glActiveProgramEXT, glActiveProgramEXT, NULL, 871),
- NAME_FUNC_OFFSET(15739, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 872),
- NAME_FUNC_OFFSET(15764, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 873),
- NAME_FUNC_OFFSET(15786, gl_dispatch_stub_874, gl_dispatch_stub_874, NULL, 874),
- NAME_FUNC_OFFSET(15811, gl_dispatch_stub_875, gl_dispatch_stub_875, NULL, 875),
- NAME_FUNC_OFFSET(15840, gl_dispatch_stub_876, gl_dispatch_stub_876, NULL, 876),
- NAME_FUNC_OFFSET(15871, gl_dispatch_stub_877, gl_dispatch_stub_877, NULL, 877),
- NAME_FUNC_OFFSET(15895, gl_dispatch_stub_878, gl_dispatch_stub_878, NULL, 878),
- NAME_FUNC_OFFSET(15920, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 879),
- NAME_FUNC_OFFSET(15959, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 880),
- NAME_FUNC_OFFSET(15988, glArrayElement, glArrayElement, NULL, 306),
- NAME_FUNC_OFFSET(16006, glBindTexture, glBindTexture, NULL, 307),
- NAME_FUNC_OFFSET(16023, glDrawArrays, glDrawArrays, NULL, 310),
- NAME_FUNC_OFFSET(16039, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
- NAME_FUNC_OFFSET(16064, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
- NAME_FUNC_OFFSET(16084, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
- NAME_FUNC_OFFSET(16104, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
- NAME_FUNC_OFFSET(16127, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
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- NAME_FUNC_OFFSET(16170, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
- NAME_FUNC_OFFSET(16187, glGetPointerv, glGetPointerv, NULL, 329),
- NAME_FUNC_OFFSET(16204, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
- NAME_FUNC_OFFSET(16219, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
- NAME_FUNC_OFFSET(16243, glTexSubImage1D, glTexSubImage1D, NULL, 332),
- NAME_FUNC_OFFSET(16262, glTexSubImage2D, glTexSubImage2D, NULL, 333),
- NAME_FUNC_OFFSET(16281, glBlendColor, glBlendColor, NULL, 336),
- NAME_FUNC_OFFSET(16297, glBlendEquation, glBlendEquation, NULL, 337),
- NAME_FUNC_OFFSET(16316, glDrawRangeElements, glDrawRangeElements, NULL, 338),
- NAME_FUNC_OFFSET(16339, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET(16355, glColorTable, glColorTable, NULL, 339),
- NAME_FUNC_OFFSET(16371, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
- NAME_FUNC_OFFSET(16398, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
- NAME_FUNC_OFFSET(16425, glCopyColorTable, glCopyColorTable, NULL, 342),
- NAME_FUNC_OFFSET(16445, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
- NAME_FUNC_OFFSET(16464, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
- NAME_FUNC_OFFSET(16483, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(16513, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
- NAME_FUNC_OFFSET(16543, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(16573, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
- NAME_FUNC_OFFSET(16603, glColorSubTable, glColorSubTable, NULL, 346),
- NAME_FUNC_OFFSET(16622, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
- NAME_FUNC_OFFSET(16645, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
- NAME_FUNC_OFFSET(16670, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
- NAME_FUNC_OFFSET(16695, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
- NAME_FUNC_OFFSET(16722, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
- NAME_FUNC_OFFSET(16750, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
- NAME_FUNC_OFFSET(16777, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
- NAME_FUNC_OFFSET(16805, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
- NAME_FUNC_OFFSET(16834, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
- NAME_FUNC_OFFSET(16863, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
- NAME_FUNC_OFFSET(16889, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
- NAME_FUNC_OFFSET(16920, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
- NAME_FUNC_OFFSET(16951, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
- NAME_FUNC_OFFSET(16975, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
- NAME_FUNC_OFFSET(16998, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
- NAME_FUNC_OFFSET(17016, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
- NAME_FUNC_OFFSET(17045, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
- NAME_FUNC_OFFSET(17074, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
- NAME_FUNC_OFFSET(17089, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
- NAME_FUNC_OFFSET(17115, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
- NAME_FUNC_OFFSET(17141, glHistogram, glHistogram, NULL, 367),
- NAME_FUNC_OFFSET(17156, glMinmax, glMinmax, NULL, 368),
- NAME_FUNC_OFFSET(17168, glResetHistogram, glResetHistogram, NULL, 369),
- NAME_FUNC_OFFSET(17188, glResetMinmax, glResetMinmax, NULL, 370),
- NAME_FUNC_OFFSET(17205, glTexImage3D, glTexImage3D, NULL, 371),
- NAME_FUNC_OFFSET(17221, glTexSubImage3D, glTexSubImage3D, NULL, 372),
- NAME_FUNC_OFFSET(17240, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
- NAME_FUNC_OFFSET(17263, glActiveTextureARB, glActiveTextureARB, NULL, 374),
- NAME_FUNC_OFFSET(17279, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375),
- NAME_FUNC_OFFSET(17301, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376),
- NAME_FUNC_OFFSET(17319, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377),
- NAME_FUNC_OFFSET(17338, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
- NAME_FUNC_OFFSET(17356, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
- NAME_FUNC_OFFSET(17375, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380),
- NAME_FUNC_OFFSET(17393, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381),
- NAME_FUNC_OFFSET(17412, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382),
- NAME_FUNC_OFFSET(17430, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383),
- NAME_FUNC_OFFSET(17449, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384),
- NAME_FUNC_OFFSET(17467, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385),
- NAME_FUNC_OFFSET(17486, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
- NAME_FUNC_OFFSET(17504, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
- NAME_FUNC_OFFSET(17523, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388),
- NAME_FUNC_OFFSET(17541, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389),
- NAME_FUNC_OFFSET(17560, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390),
- NAME_FUNC_OFFSET(17578, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391),
- NAME_FUNC_OFFSET(17597, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392),
- NAME_FUNC_OFFSET(17615, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393),
- NAME_FUNC_OFFSET(17634, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
- NAME_FUNC_OFFSET(17652, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
- NAME_FUNC_OFFSET(17671, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396),
- NAME_FUNC_OFFSET(17689, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397),
- NAME_FUNC_OFFSET(17708, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398),
- NAME_FUNC_OFFSET(17726, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399),
- NAME_FUNC_OFFSET(17745, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400),
- NAME_FUNC_OFFSET(17763, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401),
- NAME_FUNC_OFFSET(17782, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
- NAME_FUNC_OFFSET(17800, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
- NAME_FUNC_OFFSET(17819, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404),
- NAME_FUNC_OFFSET(17837, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405),
- NAME_FUNC_OFFSET(17856, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406),
- NAME_FUNC_OFFSET(17874, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407),
- NAME_FUNC_OFFSET(17893, glStencilOpSeparate, glStencilOpSeparate, NULL, 423),
- NAME_FUNC_OFFSET(17916, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441),
- NAME_FUNC_OFFSET(17939, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442),
- NAME_FUNC_OFFSET(17962, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443),
- NAME_FUNC_OFFSET(17985, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444),
- NAME_FUNC_OFFSET(18008, glSampleCoverageARB, glSampleCoverageARB, NULL, 445),
- NAME_FUNC_OFFSET(18025, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446),
- NAME_FUNC_OFFSET(18048, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447),
- NAME_FUNC_OFFSET(18071, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448),
- NAME_FUNC_OFFSET(18094, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449),
- NAME_FUNC_OFFSET(18120, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450),
- NAME_FUNC_OFFSET(18146, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451),
- NAME_FUNC_OFFSET(18172, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452),
- NAME_FUNC_OFFSET(18196, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453),
- NAME_FUNC_OFFSET(18223, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454),
- NAME_FUNC_OFFSET(18249, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461),
- NAME_FUNC_OFFSET(18269, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462),
- NAME_FUNC_OFFSET(18289, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463),
- NAME_FUNC_OFFSET(18309, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464),
- NAME_FUNC_OFFSET(18332, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465),
- NAME_FUNC_OFFSET(18356, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466),
- NAME_FUNC_OFFSET(18379, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467),
- NAME_FUNC_OFFSET(18403, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473),
- NAME_FUNC_OFFSET(18420, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474),
- NAME_FUNC_OFFSET(18438, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475),
- NAME_FUNC_OFFSET(18455, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476),
- NAME_FUNC_OFFSET(18473, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477),
- NAME_FUNC_OFFSET(18490, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478),
- NAME_FUNC_OFFSET(18508, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479),
- NAME_FUNC_OFFSET(18525, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480),
- NAME_FUNC_OFFSET(18543, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481),
- NAME_FUNC_OFFSET(18560, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482),
- NAME_FUNC_OFFSET(18578, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483),
- NAME_FUNC_OFFSET(18595, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484),
- NAME_FUNC_OFFSET(18613, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485),
- NAME_FUNC_OFFSET(18630, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486),
- NAME_FUNC_OFFSET(18648, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487),
- NAME_FUNC_OFFSET(18665, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488),
- NAME_FUNC_OFFSET(18683, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489),
- NAME_FUNC_OFFSET(18700, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490),
- NAME_FUNC_OFFSET(18718, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491),
- NAME_FUNC_OFFSET(18737, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492),
- NAME_FUNC_OFFSET(18756, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493),
- NAME_FUNC_OFFSET(18775, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494),
- NAME_FUNC_OFFSET(18794, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495),
- NAME_FUNC_OFFSET(18814, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496),
- NAME_FUNC_OFFSET(18834, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497),
- NAME_FUNC_OFFSET(18854, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498),
- NAME_FUNC_OFFSET(18872, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499),
- NAME_FUNC_OFFSET(18889, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500),
- NAME_FUNC_OFFSET(18907, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501),
- NAME_FUNC_OFFSET(18924, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502),
- NAME_FUNC_OFFSET(18942, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503),
- NAME_FUNC_OFFSET(18960, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504),
- NAME_FUNC_OFFSET(18977, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505),
- NAME_FUNC_OFFSET(18995, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506),
- NAME_FUNC_OFFSET(19014, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507),
- NAME_FUNC_OFFSET(19033, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508),
- NAME_FUNC_OFFSET(19052, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509),
- NAME_FUNC_OFFSET(19074, glBindBufferARB, glBindBufferARB, NULL, 510),
- NAME_FUNC_OFFSET(19087, glBufferDataARB, glBufferDataARB, NULL, 511),
- NAME_FUNC_OFFSET(19100, glBufferSubDataARB, glBufferSubDataARB, NULL, 512),
- NAME_FUNC_OFFSET(19116, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513),
- NAME_FUNC_OFFSET(19132, glGenBuffersARB, glGenBuffersARB, NULL, 514),
- NAME_FUNC_OFFSET(19145, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515),
- NAME_FUNC_OFFSET(19168, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516),
- NAME_FUNC_OFFSET(19188, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517),
- NAME_FUNC_OFFSET(19207, glIsBufferARB, glIsBufferARB, NULL, 518),
- NAME_FUNC_OFFSET(19218, glMapBufferARB, glMapBufferARB, NULL, 519),
- NAME_FUNC_OFFSET(19230, glUnmapBufferARB, glUnmapBufferARB, NULL, 520),
- NAME_FUNC_OFFSET(19244, glBeginQueryARB, glBeginQueryARB, NULL, 521),
- NAME_FUNC_OFFSET(19257, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522),
- NAME_FUNC_OFFSET(19273, glEndQueryARB, glEndQueryARB, NULL, 523),
- NAME_FUNC_OFFSET(19284, glGenQueriesARB, glGenQueriesARB, NULL, 524),
- NAME_FUNC_OFFSET(19297, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525),
- NAME_FUNC_OFFSET(19316, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526),
- NAME_FUNC_OFFSET(19336, glGetQueryivARB, glGetQueryivARB, NULL, 527),
- NAME_FUNC_OFFSET(19349, glIsQueryARB, glIsQueryARB, NULL, 528),
- NAME_FUNC_OFFSET(19359, glCompileShaderARB, glCompileShaderARB, NULL, 530),
- NAME_FUNC_OFFSET(19375, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535),
- NAME_FUNC_OFFSET(19394, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541),
- NAME_FUNC_OFFSET(19412, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542),
- NAME_FUNC_OFFSET(19433, glGetUniformfvARB, glGetUniformfvARB, NULL, 543),
- NAME_FUNC_OFFSET(19448, glGetUniformivARB, glGetUniformivARB, NULL, 544),
- NAME_FUNC_OFFSET(19463, glLinkProgramARB, glLinkProgramARB, NULL, 545),
- NAME_FUNC_OFFSET(19477, glShaderSourceARB, glShaderSourceARB, NULL, 546),
- NAME_FUNC_OFFSET(19492, glUniform1fARB, glUniform1fARB, NULL, 547),
- NAME_FUNC_OFFSET(19504, glUniform1fvARB, glUniform1fvARB, NULL, 548),
- NAME_FUNC_OFFSET(19517, glUniform1iARB, glUniform1iARB, NULL, 549),
- NAME_FUNC_OFFSET(19529, glUniform1ivARB, glUniform1ivARB, NULL, 550),
- NAME_FUNC_OFFSET(19542, glUniform2fARB, glUniform2fARB, NULL, 551),
- NAME_FUNC_OFFSET(19554, glUniform2fvARB, glUniform2fvARB, NULL, 552),
- NAME_FUNC_OFFSET(19567, glUniform2iARB, glUniform2iARB, NULL, 553),
- NAME_FUNC_OFFSET(19579, glUniform2ivARB, glUniform2ivARB, NULL, 554),
- NAME_FUNC_OFFSET(19592, glUniform3fARB, glUniform3fARB, NULL, 555),
- NAME_FUNC_OFFSET(19604, glUniform3fvARB, glUniform3fvARB, NULL, 556),
- NAME_FUNC_OFFSET(19617, glUniform3iARB, glUniform3iARB, NULL, 557),
- NAME_FUNC_OFFSET(19629, glUniform3ivARB, glUniform3ivARB, NULL, 558),
- NAME_FUNC_OFFSET(19642, glUniform4fARB, glUniform4fARB, NULL, 559),
- NAME_FUNC_OFFSET(19654, glUniform4fvARB, glUniform4fvARB, NULL, 560),
- NAME_FUNC_OFFSET(19667, glUniform4iARB, glUniform4iARB, NULL, 561),
- NAME_FUNC_OFFSET(19679, glUniform4ivARB, glUniform4ivARB, NULL, 562),
- NAME_FUNC_OFFSET(19692, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563),
- NAME_FUNC_OFFSET(19711, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564),
- NAME_FUNC_OFFSET(19730, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565),
- NAME_FUNC_OFFSET(19749, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566),
- NAME_FUNC_OFFSET(19762, glValidateProgramARB, glValidateProgramARB, NULL, 567),
- NAME_FUNC_OFFSET(19780, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568),
- NAME_FUNC_OFFSET(19801, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569),
- NAME_FUNC_OFFSET(19819, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570),
- NAME_FUNC_OFFSET(19839, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
- NAME_FUNC_OFFSET(19853, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
- NAME_FUNC_OFFSET(19870, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
- NAME_FUNC_OFFSET(19895, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
- NAME_FUNC_OFFSET(19917, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
- NAME_FUNC_OFFSET(19944, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
- NAME_FUNC_OFFSET(19968, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 574),
- NAME_FUNC_OFFSET(20004, gl_dispatch_stub_607, gl_dispatch_stub_607, NULL, 607),
- NAME_FUNC_OFFSET(20020, gl_dispatch_stub_608, gl_dispatch_stub_608, NULL, 608),
- NAME_FUNC_OFFSET(20039, glPointParameterfEXT, glPointParameterfEXT, NULL, 615),
- NAME_FUNC_OFFSET(20057, glPointParameterfEXT, glPointParameterfEXT, NULL, 615),
- NAME_FUNC_OFFSET(20078, glPointParameterfEXT, glPointParameterfEXT, NULL, 615),
- NAME_FUNC_OFFSET(20100, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 616),
- NAME_FUNC_OFFSET(20119, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 616),
- NAME_FUNC_OFFSET(20141, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 616),
- NAME_FUNC_OFFSET(20164, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 619),
- NAME_FUNC_OFFSET(20183, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 620),
- NAME_FUNC_OFFSET(20203, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 621),
- NAME_FUNC_OFFSET(20222, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 622),
- NAME_FUNC_OFFSET(20242, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 623),
- NAME_FUNC_OFFSET(20261, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 624),
- NAME_FUNC_OFFSET(20281, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 625),
- NAME_FUNC_OFFSET(20300, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 626),
- NAME_FUNC_OFFSET(20320, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 627),
- NAME_FUNC_OFFSET(20339, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 628),
- NAME_FUNC_OFFSET(20359, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 629),
- NAME_FUNC_OFFSET(20379, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 630),
- NAME_FUNC_OFFSET(20400, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 631),
- NAME_FUNC_OFFSET(20420, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 632),
- NAME_FUNC_OFFSET(20441, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 633),
- NAME_FUNC_OFFSET(20461, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 634),
- NAME_FUNC_OFFSET(20482, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 635),
- NAME_FUNC_OFFSET(20506, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 636),
- NAME_FUNC_OFFSET(20524, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 637),
- NAME_FUNC_OFFSET(20544, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 638),
- NAME_FUNC_OFFSET(20562, glFogCoorddEXT, glFogCoorddEXT, NULL, 639),
- NAME_FUNC_OFFSET(20574, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 640),
- NAME_FUNC_OFFSET(20587, glFogCoordfEXT, glFogCoordfEXT, NULL, 641),
- NAME_FUNC_OFFSET(20599, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 642),
- NAME_FUNC_OFFSET(20612, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 644),
- NAME_FUNC_OFFSET(20632, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 644),
- NAME_FUNC_OFFSET(20656, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 661),
- NAME_FUNC_OFFSET(20670, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 661),
- NAME_FUNC_OFFSET(20687, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 662),
- NAME_FUNC_OFFSET(20702, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 662),
- NAME_FUNC_OFFSET(20720, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 663),
- NAME_FUNC_OFFSET(20734, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 663),
- NAME_FUNC_OFFSET(20751, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 664),
- NAME_FUNC_OFFSET(20766, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 664),
- NAME_FUNC_OFFSET(20784, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 665),
- NAME_FUNC_OFFSET(20798, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 665),
- NAME_FUNC_OFFSET(20815, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 666),
- NAME_FUNC_OFFSET(20830, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 666),
- NAME_FUNC_OFFSET(20848, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 667),
- NAME_FUNC_OFFSET(20862, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 667),
- NAME_FUNC_OFFSET(20879, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 668),
- NAME_FUNC_OFFSET(20894, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 668),
- NAME_FUNC_OFFSET(20912, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 669),
- NAME_FUNC_OFFSET(20926, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 669),
- NAME_FUNC_OFFSET(20943, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 670),
- NAME_FUNC_OFFSET(20958, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 670),
- NAME_FUNC_OFFSET(20976, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 671),
- NAME_FUNC_OFFSET(20990, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 671),
- NAME_FUNC_OFFSET(21007, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 672),
- NAME_FUNC_OFFSET(21022, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 672),
- NAME_FUNC_OFFSET(21040, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 673),
- NAME_FUNC_OFFSET(21054, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 673),
- NAME_FUNC_OFFSET(21071, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 674),
- NAME_FUNC_OFFSET(21086, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 674),
- NAME_FUNC_OFFSET(21104, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 675),
- NAME_FUNC_OFFSET(21118, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 675),
- NAME_FUNC_OFFSET(21135, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 676),
- NAME_FUNC_OFFSET(21150, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 676),
- NAME_FUNC_OFFSET(21168, glBindProgramNV, glBindProgramNV, NULL, 695),
- NAME_FUNC_OFFSET(21185, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 696),
- NAME_FUNC_OFFSET(21205, glGenProgramsNV, glGenProgramsNV, NULL, 698),
- NAME_FUNC_OFFSET(21222, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 704),
- NAME_FUNC_OFFSET(21248, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 704),
- NAME_FUNC_OFFSET(21277, glIsProgramNV, glIsProgramNV, NULL, 708),
- NAME_FUNC_OFFSET(21292, glPointParameteriNV, glPointParameteriNV, NULL, 772),
- NAME_FUNC_OFFSET(21310, glPointParameterivNV, glPointParameterivNV, NULL, 773),
- NAME_FUNC_OFFSET(21329, gl_dispatch_stub_776, gl_dispatch_stub_776, NULL, 776),
- NAME_FUNC_OFFSET(21350, gl_dispatch_stub_778, gl_dispatch_stub_778, NULL, 778),
- NAME_FUNC_OFFSET(21366, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 785),
- NAME_FUNC_OFFSET(21390, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788),
- NAME_FUNC_OFFSET(21414, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788),
- NAME_FUNC_OFFSET(21441, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 789),
- NAME_FUNC_OFFSET(21459, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 790),
- NAME_FUNC_OFFSET(21478, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 791),
- NAME_FUNC_OFFSET(21503, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 792),
- NAME_FUNC_OFFSET(21524, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 793),
- NAME_FUNC_OFFSET(21546, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 794),
- NAME_FUNC_OFFSET(21572, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 795),
- NAME_FUNC_OFFSET(21595, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 796),
- NAME_FUNC_OFFSET(21618, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 797),
- NAME_FUNC_OFFSET(21641, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 798),
- NAME_FUNC_OFFSET(21659, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 799),
- NAME_FUNC_OFFSET(21678, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 800),
- NAME_FUNC_OFFSET(21695, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 801),
- NAME_FUNC_OFFSET(21733, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 802),
- NAME_FUNC_OFFSET(21762, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 803),
- NAME_FUNC_OFFSET(21778, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 804),
- NAME_FUNC_OFFSET(21795, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 805),
- NAME_FUNC_OFFSET(21817, gl_dispatch_stub_806, gl_dispatch_stub_806, NULL, 806),
- NAME_FUNC_OFFSET(21835, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 809),
- NAME_FUNC_OFFSET(21858, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 810),
- NAME_FUNC_OFFSET(21880, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 811),
- NAME_FUNC_OFFSET(21896, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 812),
- NAME_FUNC_OFFSET(21917, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 813),
- NAME_FUNC_OFFSET(21939, glUniform1uiEXT, glUniform1uiEXT, NULL, 814),
- NAME_FUNC_OFFSET(21952, glUniform1uivEXT, glUniform1uivEXT, NULL, 815),
- NAME_FUNC_OFFSET(21966, glUniform2uiEXT, glUniform2uiEXT, NULL, 816),
- NAME_FUNC_OFFSET(21979, glUniform2uivEXT, glUniform2uivEXT, NULL, 817),
- NAME_FUNC_OFFSET(21993, glUniform3uiEXT, glUniform3uiEXT, NULL, 818),
- NAME_FUNC_OFFSET(22006, glUniform3uivEXT, glUniform3uivEXT, NULL, 819),
- NAME_FUNC_OFFSET(22020, glUniform4uiEXT, glUniform4uiEXT, NULL, 820),
- NAME_FUNC_OFFSET(22033, glUniform4uivEXT, glUniform4uivEXT, NULL, 821),
- NAME_FUNC_OFFSET(22047, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 822),
- NAME_FUNC_OFFSET(22065, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 823),
- NAME_FUNC_OFFSET(22084, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 824),
- NAME_FUNC_OFFSET(22103, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 825),
- NAME_FUNC_OFFSET(22123, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 826),
- NAME_FUNC_OFFSET(22141, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 827),
- NAME_FUNC_OFFSET(22160, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 828),
- NAME_FUNC_OFFSET(22179, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 829),
- NAME_FUNC_OFFSET(22199, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 830),
- NAME_FUNC_OFFSET(22217, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 831),
- NAME_FUNC_OFFSET(22236, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 832),
- NAME_FUNC_OFFSET(22255, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 833),
- NAME_FUNC_OFFSET(22275, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 834),
- NAME_FUNC_OFFSET(22294, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 835),
- NAME_FUNC_OFFSET(22312, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 836),
- NAME_FUNC_OFFSET(22331, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 837),
- NAME_FUNC_OFFSET(22350, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 838),
- NAME_FUNC_OFFSET(22370, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 839),
- NAME_FUNC_OFFSET(22389, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 840),
- NAME_FUNC_OFFSET(22409, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 841),
- NAME_FUNC_OFFSET(22429, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 842),
- NAME_FUNC_OFFSET(22452, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 843),
- NAME_FUNC_OFFSET(22478, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 844),
- NAME_FUNC_OFFSET(22491, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 845),
- NAME_FUNC_OFFSET(22502, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 846),
- NAME_FUNC_OFFSET(22512, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 847),
- NAME_FUNC_OFFSET(22528, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 848),
- NAME_FUNC_OFFSET(22544, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 849),
- NAME_FUNC_OFFSET(22557, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 852),
- NAME_FUNC_OFFSET(22578, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 853),
- NAME_FUNC_OFFSET(22600, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 854),
- NAME_FUNC_OFFSET(22618, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 855),
- NAME_FUNC_OFFSET(22637, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 856),
- NAME_FUNC_OFFSET(22662, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 857),
- NAME_FUNC_OFFSET(22685, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 858),
- NAME_FUNC_OFFSET(22710, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 859),
- NAME_FUNC_OFFSET(22727, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 861),
- NAME_FUNC_OFFSET(22745, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 862),
- NAME_FUNC_OFFSET(22768, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 863),
- NAME_FUNC_OFFSET(22798, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 864),
- NAME_FUNC_OFFSET(22826, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 865),
+ NAME_FUNC_OFFSET( 9745, glClearDepthf, glClearDepthf, NULL, 600),
+ NAME_FUNC_OFFSET( 9759, glDepthRangef, glDepthRangef, NULL, 601),
+ NAME_FUNC_OFFSET( 9773, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 602),
+ NAME_FUNC_OFFSET( 9800, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 603),
+ NAME_FUNC_OFFSET( 9824, glShaderBinary, glShaderBinary, NULL, 604),
+ NAME_FUNC_OFFSET( 9839, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 605),
+ NAME_FUNC_OFFSET( 9858, gl_dispatch_stub_606, gl_dispatch_stub_606, NULL, 606),
+ NAME_FUNC_OFFSET( 9890, gl_dispatch_stub_607, gl_dispatch_stub_607, NULL, 607),
+ NAME_FUNC_OFFSET( 9922, gl_dispatch_stub_608, gl_dispatch_stub_608, NULL, 608),
+ NAME_FUNC_OFFSET( 9950, gl_dispatch_stub_609, gl_dispatch_stub_609, NULL, 609),
+ NAME_FUNC_OFFSET( 9979, gl_dispatch_stub_610, gl_dispatch_stub_610, NULL, 610),
+ NAME_FUNC_OFFSET(10007, gl_dispatch_stub_611, gl_dispatch_stub_611, NULL, 611),
+ NAME_FUNC_OFFSET(10036, gl_dispatch_stub_612, gl_dispatch_stub_612, NULL, 612),
+ NAME_FUNC_OFFSET(10053, gl_dispatch_stub_613, gl_dispatch_stub_613, NULL, 613),
+ NAME_FUNC_OFFSET(10073, glColorPointerEXT, glColorPointerEXT, NULL, 614),
+ NAME_FUNC_OFFSET(10091, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 615),
+ NAME_FUNC_OFFSET(10112, glIndexPointerEXT, glIndexPointerEXT, NULL, 616),
+ NAME_FUNC_OFFSET(10130, glNormalPointerEXT, glNormalPointerEXT, NULL, 617),
+ NAME_FUNC_OFFSET(10149, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 618),
+ NAME_FUNC_OFFSET(10170, glVertexPointerEXT, glVertexPointerEXT, NULL, 619),
+ NAME_FUNC_OFFSET(10189, glPointParameterfEXT, glPointParameterfEXT, NULL, 620),
+ NAME_FUNC_OFFSET(10210, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 621),
+ NAME_FUNC_OFFSET(10232, glLockArraysEXT, glLockArraysEXT, NULL, 622),
+ NAME_FUNC_OFFSET(10248, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 623),
+ NAME_FUNC_OFFSET(10266, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 624),
+ NAME_FUNC_OFFSET(10288, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 625),
+ NAME_FUNC_OFFSET(10311, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 626),
+ NAME_FUNC_OFFSET(10333, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 627),
+ NAME_FUNC_OFFSET(10356, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 628),
+ NAME_FUNC_OFFSET(10378, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 629),
+ NAME_FUNC_OFFSET(10401, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 630),
+ NAME_FUNC_OFFSET(10423, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 631),
+ NAME_FUNC_OFFSET(10446, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 632),
+ NAME_FUNC_OFFSET(10468, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 633),
+ NAME_FUNC_OFFSET(10491, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 634),
+ NAME_FUNC_OFFSET(10514, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 635),
+ NAME_FUNC_OFFSET(10538, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 636),
+ NAME_FUNC_OFFSET(10561, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 637),
+ NAME_FUNC_OFFSET(10585, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 638),
+ NAME_FUNC_OFFSET(10608, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 639),
+ NAME_FUNC_OFFSET(10632, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 640),
+ NAME_FUNC_OFFSET(10659, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 641),
+ NAME_FUNC_OFFSET(10680, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 642),
+ NAME_FUNC_OFFSET(10703, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 643),
+ NAME_FUNC_OFFSET(10724, glFogCoorddEXT, glFogCoorddEXT, NULL, 644),
+ NAME_FUNC_OFFSET(10739, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 645),
+ NAME_FUNC_OFFSET(10755, glFogCoordfEXT, glFogCoordfEXT, NULL, 646),
+ NAME_FUNC_OFFSET(10770, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 647),
+ NAME_FUNC_OFFSET(10786, gl_dispatch_stub_648, gl_dispatch_stub_648, NULL, 648),
+ NAME_FUNC_OFFSET(10804, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 649),
+ NAME_FUNC_OFFSET(10827, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 650),
+ NAME_FUNC_OFFSET(10853, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 651),
+ NAME_FUNC_OFFSET(10874, glCombinerInputNV, glCombinerInputNV, NULL, 652),
+ NAME_FUNC_OFFSET(10892, glCombinerOutputNV, glCombinerOutputNV, NULL, 653),
+ NAME_FUNC_OFFSET(10911, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 654),
+ NAME_FUNC_OFFSET(10934, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 655),
+ NAME_FUNC_OFFSET(10958, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 656),
+ NAME_FUNC_OFFSET(10981, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 657),
+ NAME_FUNC_OFFSET(11005, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 658),
+ NAME_FUNC_OFFSET(11028, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 659),
+ NAME_FUNC_OFFSET(11060, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 660),
+ NAME_FUNC_OFFSET(11092, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 661),
+ NAME_FUNC_OFFSET(11125, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 662),
+ NAME_FUNC_OFFSET(11158, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 663),
+ NAME_FUNC_OFFSET(11195, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 664),
+ NAME_FUNC_OFFSET(11232, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 665),
+ NAME_FUNC_OFFSET(11252, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 666),
+ NAME_FUNC_OFFSET(11270, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 667),
+ NAME_FUNC_OFFSET(11289, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 668),
+ NAME_FUNC_OFFSET(11307, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 669),
+ NAME_FUNC_OFFSET(11326, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 670),
+ NAME_FUNC_OFFSET(11344, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 671),
+ NAME_FUNC_OFFSET(11363, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 672),
+ NAME_FUNC_OFFSET(11381, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 673),
+ NAME_FUNC_OFFSET(11400, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 674),
+ NAME_FUNC_OFFSET(11418, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 675),
+ NAME_FUNC_OFFSET(11437, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 676),
+ NAME_FUNC_OFFSET(11455, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 677),
+ NAME_FUNC_OFFSET(11474, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 678),
+ NAME_FUNC_OFFSET(11492, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 679),
+ NAME_FUNC_OFFSET(11511, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 680),
+ NAME_FUNC_OFFSET(11529, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 681),
+ NAME_FUNC_OFFSET(11548, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 682),
+ NAME_FUNC_OFFSET(11566, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 683),
+ NAME_FUNC_OFFSET(11585, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 684),
+ NAME_FUNC_OFFSET(11603, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 685),
+ NAME_FUNC_OFFSET(11622, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 686),
+ NAME_FUNC_OFFSET(11640, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 687),
+ NAME_FUNC_OFFSET(11659, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 688),
+ NAME_FUNC_OFFSET(11677, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 689),
+ NAME_FUNC_OFFSET(11696, gl_dispatch_stub_690, gl_dispatch_stub_690, NULL, 690),
+ NAME_FUNC_OFFSET(11721, gl_dispatch_stub_691, gl_dispatch_stub_691, NULL, 691),
+ NAME_FUNC_OFFSET(11748, gl_dispatch_stub_692, gl_dispatch_stub_692, NULL, 692),
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+ NAME_FUNC_OFFSET(11835, gl_dispatch_stub_698, gl_dispatch_stub_698, NULL, 698),
+ NAME_FUNC_OFFSET(11849, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 699),
+ NAME_FUNC_OFFSET(11873, glBindProgramNV, glBindProgramNV, NULL, 700),
+ NAME_FUNC_OFFSET(11889, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 701),
+ NAME_FUNC_OFFSET(11908, glExecuteProgramNV, glExecuteProgramNV, NULL, 702),
+ NAME_FUNC_OFFSET(11927, glGenProgramsNV, glGenProgramsNV, NULL, 703),
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+ NAME_FUNC_OFFSET(11969, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 705),
+ NAME_FUNC_OFFSET(11995, glGetProgramStringNV, glGetProgramStringNV, NULL, 706),
+ NAME_FUNC_OFFSET(12016, glGetProgramivNV, glGetProgramivNV, NULL, 707),
+ NAME_FUNC_OFFSET(12033, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 708),
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+ NAME_FUNC_OFFSET(12162, glLoadProgramNV, glLoadProgramNV, NULL, 714),
+ NAME_FUNC_OFFSET(12178, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 715),
+ NAME_FUNC_OFFSET(12203, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 716),
+ NAME_FUNC_OFFSET(12228, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 717),
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+ NAME_FUNC_OFFSET(13519, glPointParameterivNV, glPointParameterivNV, NULL, 778),
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+ NAME_FUNC_OFFSET(13563, gl_dispatch_stub_780, gl_dispatch_stub_780, NULL, 780),
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+ NAME_FUNC_OFFSET(13775, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 788),
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+ NAME_FUNC_OFFSET(13832, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 790),
+ NAME_FUNC_OFFSET(13858, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 791),
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+ NAME_FUNC_OFFSET(13896, gl_dispatch_stub_793, gl_dispatch_stub_793, NULL, 793),
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+ NAME_FUNC_OFFSET(13944, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 795),
+ NAME_FUNC_OFFSET(13966, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 796),
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+ NAME_FUNC_OFFSET(14018, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 798),
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+ NAME_FUNC_OFFSET(14124, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 802),
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+ NAME_FUNC_OFFSET(14171, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 804),
+ NAME_FUNC_OFFSET(14193, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 805),
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+ NAME_FUNC_OFFSET(14254, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 807),
+ NAME_FUNC_OFFSET(14286, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 808),
+ NAME_FUNC_OFFSET(14305, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 809),
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+ NAME_FUNC_OFFSET(14371, gl_dispatch_stub_812, gl_dispatch_stub_812, NULL, 812),
+ NAME_FUNC_OFFSET(14395, gl_dispatch_stub_813, gl_dispatch_stub_813, NULL, 813),
+ NAME_FUNC_OFFSET(14425, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 814),
+ NAME_FUNC_OFFSET(14451, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 815),
+ NAME_FUNC_OFFSET(14476, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 816),
+ NAME_FUNC_OFFSET(14495, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 817),
+ NAME_FUNC_OFFSET(14519, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 818),
+ NAME_FUNC_OFFSET(14544, glUniform1uiEXT, glUniform1uiEXT, NULL, 819),
+ NAME_FUNC_OFFSET(14560, glUniform1uivEXT, glUniform1uivEXT, NULL, 820),
+ NAME_FUNC_OFFSET(14577, glUniform2uiEXT, glUniform2uiEXT, NULL, 821),
+ NAME_FUNC_OFFSET(14593, glUniform2uivEXT, glUniform2uivEXT, NULL, 822),
+ NAME_FUNC_OFFSET(14610, glUniform3uiEXT, glUniform3uiEXT, NULL, 823),
+ NAME_FUNC_OFFSET(14626, glUniform3uivEXT, glUniform3uivEXT, NULL, 824),
+ NAME_FUNC_OFFSET(14643, glUniform4uiEXT, glUniform4uiEXT, NULL, 825),
+ NAME_FUNC_OFFSET(14659, glUniform4uivEXT, glUniform4uivEXT, NULL, 826),
+ NAME_FUNC_OFFSET(14676, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 827),
+ NAME_FUNC_OFFSET(14697, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 828),
+ NAME_FUNC_OFFSET(14719, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 829),
+ NAME_FUNC_OFFSET(14741, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 830),
+ NAME_FUNC_OFFSET(14764, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 831),
+ NAME_FUNC_OFFSET(14785, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 832),
+ NAME_FUNC_OFFSET(14807, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 833),
+ NAME_FUNC_OFFSET(14829, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 834),
+ NAME_FUNC_OFFSET(14852, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 835),
+ NAME_FUNC_OFFSET(14873, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 836),
+ NAME_FUNC_OFFSET(14895, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 837),
+ NAME_FUNC_OFFSET(14917, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 838),
+ NAME_FUNC_OFFSET(14940, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 839),
+ NAME_FUNC_OFFSET(14962, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 840),
+ NAME_FUNC_OFFSET(14983, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 841),
+ NAME_FUNC_OFFSET(15005, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 842),
+ NAME_FUNC_OFFSET(15027, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 843),
+ NAME_FUNC_OFFSET(15050, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 844),
+ NAME_FUNC_OFFSET(15072, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 845),
+ NAME_FUNC_OFFSET(15095, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 846),
+ NAME_FUNC_OFFSET(15118, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 847),
+ NAME_FUNC_OFFSET(15144, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 848),
+ NAME_FUNC_OFFSET(15173, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 849),
+ NAME_FUNC_OFFSET(15195, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 850),
+ NAME_FUNC_OFFSET(15215, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 851),
+ NAME_FUNC_OFFSET(15234, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 852),
+ NAME_FUNC_OFFSET(15258, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 853),
+ NAME_FUNC_OFFSET(15282, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 854),
+ NAME_FUNC_OFFSET(15304, glClearColorIiEXT, glClearColorIiEXT, NULL, 855),
+ NAME_FUNC_OFFSET(15322, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 856),
+ NAME_FUNC_OFFSET(15341, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 857),
+ NAME_FUNC_OFFSET(15365, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 858),
+ NAME_FUNC_OFFSET(15390, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 859),
+ NAME_FUNC_OFFSET(15411, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 860),
+ NAME_FUNC_OFFSET(15433, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 861),
+ NAME_FUNC_OFFSET(15460, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 862),
+ NAME_FUNC_OFFSET(15485, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 863),
+ NAME_FUNC_OFFSET(15513, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 864),
+ NAME_FUNC_OFFSET(15533, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 865),
+ NAME_FUNC_OFFSET(15555, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 866),
+ NAME_FUNC_OFFSET(15576, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 867),
+ NAME_FUNC_OFFSET(15602, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 868),
+ NAME_FUNC_OFFSET(15635, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 869),
+ NAME_FUNC_OFFSET(15666, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 870),
+ NAME_FUNC_OFFSET(15687, gl_dispatch_stub_871, gl_dispatch_stub_871, NULL, 871),
+ NAME_FUNC_OFFSET(15718, gl_dispatch_stub_872, gl_dispatch_stub_872, NULL, 872),
+ NAME_FUNC_OFFSET(15738, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 873),
+ NAME_FUNC_OFFSET(15766, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 874),
+ NAME_FUNC_OFFSET(15789, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 875),
+ NAME_FUNC_OFFSET(15814, glActiveProgramEXT, glActiveProgramEXT, NULL, 876),
+ NAME_FUNC_OFFSET(15833, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 877),
+ NAME_FUNC_OFFSET(15858, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 878),
+ NAME_FUNC_OFFSET(15880, gl_dispatch_stub_879, gl_dispatch_stub_879, NULL, 879),
+ NAME_FUNC_OFFSET(15905, gl_dispatch_stub_880, gl_dispatch_stub_880, NULL, 880),
+ NAME_FUNC_OFFSET(15934, gl_dispatch_stub_881, gl_dispatch_stub_881, NULL, 881),
+ NAME_FUNC_OFFSET(15965, gl_dispatch_stub_882, gl_dispatch_stub_882, NULL, 882),
+ NAME_FUNC_OFFSET(15989, gl_dispatch_stub_883, gl_dispatch_stub_883, NULL, 883),
+ NAME_FUNC_OFFSET(16014, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 884),
+ NAME_FUNC_OFFSET(16053, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 885),
+ NAME_FUNC_OFFSET(16082, glArrayElement, glArrayElement, NULL, 306),
+ NAME_FUNC_OFFSET(16100, glBindTexture, glBindTexture, NULL, 307),
+ NAME_FUNC_OFFSET(16117, glDrawArrays, glDrawArrays, NULL, 310),
+ NAME_FUNC_OFFSET(16133, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
+ NAME_FUNC_OFFSET(16158, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
+ NAME_FUNC_OFFSET(16178, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
+ NAME_FUNC_OFFSET(16198, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
+ NAME_FUNC_OFFSET(16221, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
+ NAME_FUNC_OFFSET(16244, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327),
+ NAME_FUNC_OFFSET(16264, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
+ NAME_FUNC_OFFSET(16281, glGetPointerv, glGetPointerv, NULL, 329),
+ NAME_FUNC_OFFSET(16298, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
+ NAME_FUNC_OFFSET(16313, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
+ NAME_FUNC_OFFSET(16337, glTexSubImage1D, glTexSubImage1D, NULL, 332),
+ NAME_FUNC_OFFSET(16356, glTexSubImage2D, glTexSubImage2D, NULL, 333),
+ NAME_FUNC_OFFSET(16375, glBlendColor, glBlendColor, NULL, 336),
+ NAME_FUNC_OFFSET(16391, glBlendEquation, glBlendEquation, NULL, 337),
+ NAME_FUNC_OFFSET(16410, glDrawRangeElements, glDrawRangeElements, NULL, 338),
+ NAME_FUNC_OFFSET(16433, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(16449, glColorTable, glColorTable, NULL, 339),
+ NAME_FUNC_OFFSET(16465, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
+ NAME_FUNC_OFFSET(16492, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
+ NAME_FUNC_OFFSET(16519, glCopyColorTable, glCopyColorTable, NULL, 342),
+ NAME_FUNC_OFFSET(16539, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(16558, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
+ NAME_FUNC_OFFSET(16577, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(16607, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
+ NAME_FUNC_OFFSET(16637, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(16667, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
+ NAME_FUNC_OFFSET(16697, glColorSubTable, glColorSubTable, NULL, 346),
+ NAME_FUNC_OFFSET(16716, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
+ NAME_FUNC_OFFSET(16739, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
+ NAME_FUNC_OFFSET(16764, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
+ NAME_FUNC_OFFSET(16789, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
+ NAME_FUNC_OFFSET(16816, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
+ NAME_FUNC_OFFSET(16844, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
+ NAME_FUNC_OFFSET(16871, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
+ NAME_FUNC_OFFSET(16899, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
+ NAME_FUNC_OFFSET(16928, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
+ NAME_FUNC_OFFSET(16957, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
+ NAME_FUNC_OFFSET(16983, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
+ NAME_FUNC_OFFSET(17014, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
+ NAME_FUNC_OFFSET(17045, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
+ NAME_FUNC_OFFSET(17069, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
+ NAME_FUNC_OFFSET(17092, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
+ NAME_FUNC_OFFSET(17110, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
+ NAME_FUNC_OFFSET(17139, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
+ NAME_FUNC_OFFSET(17168, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
+ NAME_FUNC_OFFSET(17183, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
+ NAME_FUNC_OFFSET(17209, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
+ NAME_FUNC_OFFSET(17235, glHistogram, glHistogram, NULL, 367),
+ NAME_FUNC_OFFSET(17250, glMinmax, glMinmax, NULL, 368),
+ NAME_FUNC_OFFSET(17262, glResetHistogram, glResetHistogram, NULL, 369),
+ NAME_FUNC_OFFSET(17282, glResetMinmax, glResetMinmax, NULL, 370),
+ NAME_FUNC_OFFSET(17299, glTexImage3D, glTexImage3D, NULL, 371),
+ NAME_FUNC_OFFSET(17315, glTexSubImage3D, glTexSubImage3D, NULL, 372),
+ NAME_FUNC_OFFSET(17334, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
+ NAME_FUNC_OFFSET(17357, glActiveTextureARB, glActiveTextureARB, NULL, 374),
+ NAME_FUNC_OFFSET(17373, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375),
+ NAME_FUNC_OFFSET(17395, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376),
+ NAME_FUNC_OFFSET(17413, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377),
+ NAME_FUNC_OFFSET(17432, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
+ NAME_FUNC_OFFSET(17450, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
+ NAME_FUNC_OFFSET(17469, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380),
+ NAME_FUNC_OFFSET(17487, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381),
+ NAME_FUNC_OFFSET(17506, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382),
+ NAME_FUNC_OFFSET(17524, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383),
+ NAME_FUNC_OFFSET(17543, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384),
+ NAME_FUNC_OFFSET(17561, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385),
+ NAME_FUNC_OFFSET(17580, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
+ NAME_FUNC_OFFSET(17598, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
+ NAME_FUNC_OFFSET(17617, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388),
+ NAME_FUNC_OFFSET(17635, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389),
+ NAME_FUNC_OFFSET(17654, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390),
+ NAME_FUNC_OFFSET(17672, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391),
+ NAME_FUNC_OFFSET(17691, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392),
+ NAME_FUNC_OFFSET(17709, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393),
+ NAME_FUNC_OFFSET(17728, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
+ NAME_FUNC_OFFSET(17746, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
+ NAME_FUNC_OFFSET(17765, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396),
+ NAME_FUNC_OFFSET(17783, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397),
+ NAME_FUNC_OFFSET(17802, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398),
+ NAME_FUNC_OFFSET(17820, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399),
+ NAME_FUNC_OFFSET(17839, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400),
+ NAME_FUNC_OFFSET(17857, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401),
+ NAME_FUNC_OFFSET(17876, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
+ NAME_FUNC_OFFSET(17894, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
+ NAME_FUNC_OFFSET(17913, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404),
+ NAME_FUNC_OFFSET(17931, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405),
+ NAME_FUNC_OFFSET(17950, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406),
+ NAME_FUNC_OFFSET(17968, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407),
+ NAME_FUNC_OFFSET(17987, glStencilOpSeparate, glStencilOpSeparate, NULL, 423),
+ NAME_FUNC_OFFSET(18010, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441),
+ NAME_FUNC_OFFSET(18033, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442),
+ NAME_FUNC_OFFSET(18056, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443),
+ NAME_FUNC_OFFSET(18079, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444),
+ NAME_FUNC_OFFSET(18102, glSampleCoverageARB, glSampleCoverageARB, NULL, 445),
+ NAME_FUNC_OFFSET(18119, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446),
+ NAME_FUNC_OFFSET(18142, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447),
+ NAME_FUNC_OFFSET(18165, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448),
+ NAME_FUNC_OFFSET(18188, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449),
+ NAME_FUNC_OFFSET(18214, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450),
+ NAME_FUNC_OFFSET(18240, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451),
+ NAME_FUNC_OFFSET(18266, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452),
+ NAME_FUNC_OFFSET(18290, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453),
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+ NAME_FUNC_OFFSET(18383, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463),
+ NAME_FUNC_OFFSET(18403, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464),
+ NAME_FUNC_OFFSET(18426, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465),
+ NAME_FUNC_OFFSET(18450, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466),
+ NAME_FUNC_OFFSET(18473, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467),
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+ NAME_FUNC_OFFSET(18514, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474),
+ NAME_FUNC_OFFSET(18532, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475),
+ NAME_FUNC_OFFSET(18549, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476),
+ NAME_FUNC_OFFSET(18567, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477),
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+ NAME_FUNC_OFFSET(18602, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479),
+ NAME_FUNC_OFFSET(18619, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480),
+ NAME_FUNC_OFFSET(18637, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481),
+ NAME_FUNC_OFFSET(18654, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482),
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+ NAME_FUNC_OFFSET(18707, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485),
+ NAME_FUNC_OFFSET(18724, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486),
+ NAME_FUNC_OFFSET(18742, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487),
+ NAME_FUNC_OFFSET(18759, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488),
+ NAME_FUNC_OFFSET(18777, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489),
+ NAME_FUNC_OFFSET(18794, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490),
+ NAME_FUNC_OFFSET(18812, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491),
+ NAME_FUNC_OFFSET(18831, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492),
+ NAME_FUNC_OFFSET(18850, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493),
+ NAME_FUNC_OFFSET(18869, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494),
+ NAME_FUNC_OFFSET(18888, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495),
+ NAME_FUNC_OFFSET(18908, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496),
+ NAME_FUNC_OFFSET(18928, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497),
+ NAME_FUNC_OFFSET(18948, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498),
+ NAME_FUNC_OFFSET(18966, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499),
+ NAME_FUNC_OFFSET(18983, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500),
+ NAME_FUNC_OFFSET(19001, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501),
+ NAME_FUNC_OFFSET(19018, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502),
+ NAME_FUNC_OFFSET(19036, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503),
+ NAME_FUNC_OFFSET(19054, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504),
+ NAME_FUNC_OFFSET(19071, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505),
+ NAME_FUNC_OFFSET(19089, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506),
+ NAME_FUNC_OFFSET(19108, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507),
+ NAME_FUNC_OFFSET(19127, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508),
+ NAME_FUNC_OFFSET(19146, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509),
+ NAME_FUNC_OFFSET(19168, glBindBufferARB, glBindBufferARB, NULL, 510),
+ NAME_FUNC_OFFSET(19181, glBufferDataARB, glBufferDataARB, NULL, 511),
+ NAME_FUNC_OFFSET(19194, glBufferSubDataARB, glBufferSubDataARB, NULL, 512),
+ NAME_FUNC_OFFSET(19210, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513),
+ NAME_FUNC_OFFSET(19226, glGenBuffersARB, glGenBuffersARB, NULL, 514),
+ NAME_FUNC_OFFSET(19239, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515),
+ NAME_FUNC_OFFSET(19262, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516),
+ NAME_FUNC_OFFSET(19282, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517),
+ NAME_FUNC_OFFSET(19301, glIsBufferARB, glIsBufferARB, NULL, 518),
+ NAME_FUNC_OFFSET(19312, glMapBufferARB, glMapBufferARB, NULL, 519),
+ NAME_FUNC_OFFSET(19324, glUnmapBufferARB, glUnmapBufferARB, NULL, 520),
+ NAME_FUNC_OFFSET(19338, glBeginQueryARB, glBeginQueryARB, NULL, 521),
+ NAME_FUNC_OFFSET(19351, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522),
+ NAME_FUNC_OFFSET(19367, glEndQueryARB, glEndQueryARB, NULL, 523),
+ NAME_FUNC_OFFSET(19378, glGenQueriesARB, glGenQueriesARB, NULL, 524),
+ NAME_FUNC_OFFSET(19391, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525),
+ NAME_FUNC_OFFSET(19410, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526),
+ NAME_FUNC_OFFSET(19430, glGetQueryivARB, glGetQueryivARB, NULL, 527),
+ NAME_FUNC_OFFSET(19443, glIsQueryARB, glIsQueryARB, NULL, 528),
+ NAME_FUNC_OFFSET(19453, glCompileShaderARB, glCompileShaderARB, NULL, 530),
+ NAME_FUNC_OFFSET(19469, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535),
+ NAME_FUNC_OFFSET(19488, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541),
+ NAME_FUNC_OFFSET(19506, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542),
+ NAME_FUNC_OFFSET(19527, glGetUniformfvARB, glGetUniformfvARB, NULL, 543),
+ NAME_FUNC_OFFSET(19542, glGetUniformivARB, glGetUniformivARB, NULL, 544),
+ NAME_FUNC_OFFSET(19557, glLinkProgramARB, glLinkProgramARB, NULL, 545),
+ NAME_FUNC_OFFSET(19571, glShaderSourceARB, glShaderSourceARB, NULL, 546),
+ NAME_FUNC_OFFSET(19586, glUniform1fARB, glUniform1fARB, NULL, 547),
+ NAME_FUNC_OFFSET(19598, glUniform1fvARB, glUniform1fvARB, NULL, 548),
+ NAME_FUNC_OFFSET(19611, glUniform1iARB, glUniform1iARB, NULL, 549),
+ NAME_FUNC_OFFSET(19623, glUniform1ivARB, glUniform1ivARB, NULL, 550),
+ NAME_FUNC_OFFSET(19636, glUniform2fARB, glUniform2fARB, NULL, 551),
+ NAME_FUNC_OFFSET(19648, glUniform2fvARB, glUniform2fvARB, NULL, 552),
+ NAME_FUNC_OFFSET(19661, glUniform2iARB, glUniform2iARB, NULL, 553),
+ NAME_FUNC_OFFSET(19673, glUniform2ivARB, glUniform2ivARB, NULL, 554),
+ NAME_FUNC_OFFSET(19686, glUniform3fARB, glUniform3fARB, NULL, 555),
+ NAME_FUNC_OFFSET(19698, glUniform3fvARB, glUniform3fvARB, NULL, 556),
+ NAME_FUNC_OFFSET(19711, glUniform3iARB, glUniform3iARB, NULL, 557),
+ NAME_FUNC_OFFSET(19723, glUniform3ivARB, glUniform3ivARB, NULL, 558),
+ NAME_FUNC_OFFSET(19736, glUniform4fARB, glUniform4fARB, NULL, 559),
+ NAME_FUNC_OFFSET(19748, glUniform4fvARB, glUniform4fvARB, NULL, 560),
+ NAME_FUNC_OFFSET(19761, glUniform4iARB, glUniform4iARB, NULL, 561),
+ NAME_FUNC_OFFSET(19773, glUniform4ivARB, glUniform4ivARB, NULL, 562),
+ NAME_FUNC_OFFSET(19786, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563),
+ NAME_FUNC_OFFSET(19805, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564),
+ NAME_FUNC_OFFSET(19824, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565),
+ NAME_FUNC_OFFSET(19843, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566),
+ NAME_FUNC_OFFSET(19856, glValidateProgramARB, glValidateProgramARB, NULL, 567),
+ NAME_FUNC_OFFSET(19874, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568),
+ NAME_FUNC_OFFSET(19895, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569),
+ NAME_FUNC_OFFSET(19913, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570),
+ NAME_FUNC_OFFSET(19933, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
+ NAME_FUNC_OFFSET(19947, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
+ NAME_FUNC_OFFSET(19964, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
+ NAME_FUNC_OFFSET(19989, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572),
+ NAME_FUNC_OFFSET(20011, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
+ NAME_FUNC_OFFSET(20038, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573),
+ NAME_FUNC_OFFSET(20062, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 574),
+ NAME_FUNC_OFFSET(20098, gl_dispatch_stub_612, gl_dispatch_stub_612, NULL, 612),
+ NAME_FUNC_OFFSET(20114, gl_dispatch_stub_613, gl_dispatch_stub_613, NULL, 613),
+ NAME_FUNC_OFFSET(20133, glPointParameterfEXT, glPointParameterfEXT, NULL, 620),
+ NAME_FUNC_OFFSET(20151, glPointParameterfEXT, glPointParameterfEXT, NULL, 620),
+ NAME_FUNC_OFFSET(20172, glPointParameterfEXT, glPointParameterfEXT, NULL, 620),
+ NAME_FUNC_OFFSET(20194, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 621),
+ NAME_FUNC_OFFSET(20213, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 621),
+ NAME_FUNC_OFFSET(20235, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 621),
+ NAME_FUNC_OFFSET(20258, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 624),
+ NAME_FUNC_OFFSET(20277, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 625),
+ NAME_FUNC_OFFSET(20297, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 626),
+ NAME_FUNC_OFFSET(20316, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 627),
+ NAME_FUNC_OFFSET(20336, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 628),
+ NAME_FUNC_OFFSET(20355, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 629),
+ NAME_FUNC_OFFSET(20375, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 630),
+ NAME_FUNC_OFFSET(20394, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 631),
+ NAME_FUNC_OFFSET(20414, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 632),
+ NAME_FUNC_OFFSET(20433, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 633),
+ NAME_FUNC_OFFSET(20453, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 634),
+ NAME_FUNC_OFFSET(20473, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 635),
+ NAME_FUNC_OFFSET(20494, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 636),
+ NAME_FUNC_OFFSET(20514, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 637),
+ NAME_FUNC_OFFSET(20535, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 638),
+ NAME_FUNC_OFFSET(20555, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 639),
+ NAME_FUNC_OFFSET(20576, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 640),
+ NAME_FUNC_OFFSET(20600, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 641),
+ NAME_FUNC_OFFSET(20618, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 642),
+ NAME_FUNC_OFFSET(20638, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 643),
+ NAME_FUNC_OFFSET(20656, glFogCoorddEXT, glFogCoorddEXT, NULL, 644),
+ NAME_FUNC_OFFSET(20668, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 645),
+ NAME_FUNC_OFFSET(20681, glFogCoordfEXT, glFogCoordfEXT, NULL, 646),
+ NAME_FUNC_OFFSET(20693, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 647),
+ NAME_FUNC_OFFSET(20706, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 649),
+ NAME_FUNC_OFFSET(20726, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 649),
+ NAME_FUNC_OFFSET(20750, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 666),
+ NAME_FUNC_OFFSET(20764, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 666),
+ NAME_FUNC_OFFSET(20781, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 667),
+ NAME_FUNC_OFFSET(20796, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 667),
+ NAME_FUNC_OFFSET(20814, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 668),
+ NAME_FUNC_OFFSET(20828, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 668),
+ NAME_FUNC_OFFSET(20845, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 669),
+ NAME_FUNC_OFFSET(20860, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 669),
+ NAME_FUNC_OFFSET(20878, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 670),
+ NAME_FUNC_OFFSET(20892, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 670),
+ NAME_FUNC_OFFSET(20909, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 671),
+ NAME_FUNC_OFFSET(20924, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 671),
+ NAME_FUNC_OFFSET(20942, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 672),
+ NAME_FUNC_OFFSET(20956, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 672),
+ NAME_FUNC_OFFSET(20973, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 673),
+ NAME_FUNC_OFFSET(20988, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 673),
+ NAME_FUNC_OFFSET(21006, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 674),
+ NAME_FUNC_OFFSET(21020, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 674),
+ NAME_FUNC_OFFSET(21037, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 675),
+ NAME_FUNC_OFFSET(21052, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 675),
+ NAME_FUNC_OFFSET(21070, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 676),
+ NAME_FUNC_OFFSET(21084, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 676),
+ NAME_FUNC_OFFSET(21101, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 677),
+ NAME_FUNC_OFFSET(21116, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 677),
+ NAME_FUNC_OFFSET(21134, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 678),
+ NAME_FUNC_OFFSET(21148, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 678),
+ NAME_FUNC_OFFSET(21165, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 679),
+ NAME_FUNC_OFFSET(21180, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 679),
+ NAME_FUNC_OFFSET(21198, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 680),
+ NAME_FUNC_OFFSET(21212, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 680),
+ NAME_FUNC_OFFSET(21229, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 681),
+ NAME_FUNC_OFFSET(21244, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 681),
+ NAME_FUNC_OFFSET(21262, glBindProgramNV, glBindProgramNV, NULL, 700),
+ NAME_FUNC_OFFSET(21279, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 701),
+ NAME_FUNC_OFFSET(21299, glGenProgramsNV, glGenProgramsNV, NULL, 703),
+ NAME_FUNC_OFFSET(21316, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 709),
+ NAME_FUNC_OFFSET(21342, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 709),
+ NAME_FUNC_OFFSET(21371, glIsProgramNV, glIsProgramNV, NULL, 713),
+ NAME_FUNC_OFFSET(21386, glPointParameteriNV, glPointParameteriNV, NULL, 777),
+ NAME_FUNC_OFFSET(21404, glPointParameterivNV, glPointParameterivNV, NULL, 778),
+ NAME_FUNC_OFFSET(21423, gl_dispatch_stub_781, gl_dispatch_stub_781, NULL, 781),
+ NAME_FUNC_OFFSET(21444, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, 783),
+ NAME_FUNC_OFFSET(21460, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 790),
+ NAME_FUNC_OFFSET(21484, gl_dispatch_stub_793, gl_dispatch_stub_793, NULL, 793),
+ NAME_FUNC_OFFSET(21508, gl_dispatch_stub_793, gl_dispatch_stub_793, NULL, 793),
+ NAME_FUNC_OFFSET(21535, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 794),
+ NAME_FUNC_OFFSET(21553, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 795),
+ NAME_FUNC_OFFSET(21572, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 796),
+ NAME_FUNC_OFFSET(21597, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 797),
+ NAME_FUNC_OFFSET(21618, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 798),
+ NAME_FUNC_OFFSET(21640, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 799),
+ NAME_FUNC_OFFSET(21666, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 800),
+ NAME_FUNC_OFFSET(21689, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 801),
+ NAME_FUNC_OFFSET(21712, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 802),
+ NAME_FUNC_OFFSET(21735, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 803),
+ NAME_FUNC_OFFSET(21753, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 804),
+ NAME_FUNC_OFFSET(21772, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 805),
+ NAME_FUNC_OFFSET(21789, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 806),
+ NAME_FUNC_OFFSET(21827, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 807),
+ NAME_FUNC_OFFSET(21856, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 808),
+ NAME_FUNC_OFFSET(21872, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 809),
+ NAME_FUNC_OFFSET(21889, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 810),
+ NAME_FUNC_OFFSET(21911, gl_dispatch_stub_811, gl_dispatch_stub_811, NULL, 811),
+ NAME_FUNC_OFFSET(21929, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 814),
+ NAME_FUNC_OFFSET(21952, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 815),
+ NAME_FUNC_OFFSET(21974, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 816),
+ NAME_FUNC_OFFSET(21990, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 817),
+ NAME_FUNC_OFFSET(22011, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 818),
+ NAME_FUNC_OFFSET(22033, glUniform1uiEXT, glUniform1uiEXT, NULL, 819),
+ NAME_FUNC_OFFSET(22046, glUniform1uivEXT, glUniform1uivEXT, NULL, 820),
+ NAME_FUNC_OFFSET(22060, glUniform2uiEXT, glUniform2uiEXT, NULL, 821),
+ NAME_FUNC_OFFSET(22073, glUniform2uivEXT, glUniform2uivEXT, NULL, 822),
+ NAME_FUNC_OFFSET(22087, glUniform3uiEXT, glUniform3uiEXT, NULL, 823),
+ NAME_FUNC_OFFSET(22100, glUniform3uivEXT, glUniform3uivEXT, NULL, 824),
+ NAME_FUNC_OFFSET(22114, glUniform4uiEXT, glUniform4uiEXT, NULL, 825),
+ NAME_FUNC_OFFSET(22127, glUniform4uivEXT, glUniform4uivEXT, NULL, 826),
+ NAME_FUNC_OFFSET(22141, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 827),
+ NAME_FUNC_OFFSET(22159, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 828),
+ NAME_FUNC_OFFSET(22178, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 829),
+ NAME_FUNC_OFFSET(22197, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 830),
+ NAME_FUNC_OFFSET(22217, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 831),
+ NAME_FUNC_OFFSET(22235, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 832),
+ NAME_FUNC_OFFSET(22254, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 833),
+ NAME_FUNC_OFFSET(22273, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 834),
+ NAME_FUNC_OFFSET(22293, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 835),
+ NAME_FUNC_OFFSET(22311, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 836),
+ NAME_FUNC_OFFSET(22330, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 837),
+ NAME_FUNC_OFFSET(22349, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 838),
+ NAME_FUNC_OFFSET(22369, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 839),
+ NAME_FUNC_OFFSET(22388, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 840),
+ NAME_FUNC_OFFSET(22406, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 841),
+ NAME_FUNC_OFFSET(22425, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 842),
+ NAME_FUNC_OFFSET(22444, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 843),
+ NAME_FUNC_OFFSET(22464, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 844),
+ NAME_FUNC_OFFSET(22483, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 845),
+ NAME_FUNC_OFFSET(22503, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 846),
+ NAME_FUNC_OFFSET(22523, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 847),
+ NAME_FUNC_OFFSET(22546, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 848),
+ NAME_FUNC_OFFSET(22572, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 849),
+ NAME_FUNC_OFFSET(22585, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 850),
+ NAME_FUNC_OFFSET(22596, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 851),
+ NAME_FUNC_OFFSET(22606, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 852),
+ NAME_FUNC_OFFSET(22622, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 853),
+ NAME_FUNC_OFFSET(22638, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 854),
+ NAME_FUNC_OFFSET(22651, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 857),
+ NAME_FUNC_OFFSET(22672, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 858),
+ NAME_FUNC_OFFSET(22694, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 859),
+ NAME_FUNC_OFFSET(22712, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 860),
+ NAME_FUNC_OFFSET(22731, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 861),
+ NAME_FUNC_OFFSET(22756, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 862),
+ NAME_FUNC_OFFSET(22779, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 863),
+ NAME_FUNC_OFFSET(22804, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 864),
+ NAME_FUNC_OFFSET(22821, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 866),
+ NAME_FUNC_OFFSET(22839, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 867),
+ NAME_FUNC_OFFSET(22862, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 868),
+ NAME_FUNC_OFFSET(22892, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 869),
+ NAME_FUNC_OFFSET(22920, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 870),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
};
diff --git a/src/mapi/glapi/sources.mak b/src/mapi/glapi/sources.mak
index cdcfa36e51f..0b4d8cf65df 100644
--- a/src/mapi/glapi/sources.mak
+++ b/src/mapi/glapi/sources.mak
@@ -5,7 +5,8 @@ GLAPI_SOURCES = \
glapi_entrypoint.c \
glapi_getproc.c \
glapi_nop.c \
- glthread.c
+ glthread.c \
+ glapi.c
X86_API = \
glapi_x86.S
diff --git a/src/mapi/mapi/entry.c b/src/mapi/mapi/entry.c
index fdf2a89c52f..69b6134bd27 100644
--- a/src/mapi/mapi/entry.c
+++ b/src/mapi/mapi/entry.c
@@ -40,9 +40,10 @@
#include <stdlib.h>
#include "u_current.h"
-#include "table.h"
/* C version of the public entries */
+#define MAPI_TMP_DEFINES
+#define MAPI_TMP_PUBLIC_DECLARES
#define MAPI_TMP_PUBLIC_ENTRIES
#include "mapi_tmp.h"
@@ -52,6 +53,13 @@ entry_patch_public(void)
}
mapi_func
+entry_get_public(int slot)
+{
+ /* pubic_entries are defined by MAPI_TMP_PUBLIC_ENTRIES */
+ return public_entries[slot];
+}
+
+mapi_func
entry_generate(int slot)
{
return NULL;
diff --git a/src/mapi/mapi/entry.h b/src/mapi/mapi/entry.h
index 48ed3f9ec4a..9df81000470 100644
--- a/src/mapi/mapi/entry.h
+++ b/src/mapi/mapi/entry.h
@@ -30,17 +30,16 @@
#define _ENTRY_H_
#include "u_compiler.h"
-#include "stub.h"
-/* declare public entries */
-#define MAPI_TMP_DEFINES
-#define MAPI_TMP_PUBLIC_DECLARES
-#include "mapi_tmp.h"
+typedef void (*mapi_func)(void);
void
entry_patch_public(void);
mapi_func
+entry_get_public(int slot);
+
+mapi_func
entry_generate(int slot);
void
diff --git a/src/mapi/mapi/entry_x86-64_tls.h b/src/mapi/mapi/entry_x86-64_tls.h
index 2fbe73b5b32..d14bf1c3946 100644
--- a/src/mapi/mapi/entry_x86-64_tls.h
+++ b/src/mapi/mapi/entry_x86-64_tls.h
@@ -30,12 +30,28 @@
#include "u_execmem.h"
#include "u_macros.h"
+#ifdef __linux__
+__asm__(".section .note.ABI-tag, \"a\"\n\t"
+ ".p2align 2\n\t"
+ ".long 1f - 0f\n\t" /* name length */
+ ".long 3f - 2f\n\t" /* data length */
+ ".long 1\n\t" /* note length */
+ "0: .asciz \"GNU\"\n\t" /* vendor name */
+ "1: .p2align 2\n\t"
+ "2: .long 0\n\t" /* note data: the ABI tag */
+ ".long 2,4,20\n\t" /* Minimum kernel version w/TLS */
+ "3: .p2align 2\n\t"); /* pad out section */
+#endif /* __linux__ */
+
__asm__(".text");
__asm__("x86_64_current_tls:\n\t"
- "movq u_current_table_tls@GOTTPOFF(%rip), %rax\n\t"
+ "movq u_current_table@GOTTPOFF(%rip), %rax\n\t"
"ret");
+__asm__(".balign 32\n"
+ "x86_64_entry_start:");
+
#define STUB_ASM_ENTRY(func) \
".globl " func "\n" \
".type " func ", @function\n" \
@@ -43,7 +59,7 @@ __asm__("x86_64_current_tls:\n\t"
func ":"
#define STUB_ASM_CODE(slot) \
- "movq u_current_table_tls@GOTTPOFF(%rip), %rax\n\t" \
+ "movq u_current_table@GOTTPOFF(%rip), %rax\n\t" \
"movq %fs:(%rax), %r11\n\t" \
"jmp *(8 * " slot ")(%r11)"
@@ -58,6 +74,13 @@ entry_patch_public(void)
{
}
+mapi_func
+entry_get_public(int slot)
+{
+ extern char x86_64_entry_start[];
+ return (mapi_func) (x86_64_entry_start + slot * 32);
+}
+
void
entry_patch(mapi_func entry, int slot)
{
diff --git a/src/mapi/mapi/entry_x86_tls.h b/src/mapi/mapi/entry_x86_tls.h
index d4f7d98cf12..ea63490e1c7 100644
--- a/src/mapi/mapi/entry_x86_tls.h
+++ b/src/mapi/mapi/entry_x86_tls.h
@@ -30,6 +30,19 @@
#include "u_execmem.h"
#include "u_macros.h"
+#ifdef __linux__
+__asm__(".section .note.ABI-tag, \"a\"\n\t"
+ ".p2align 2\n\t"
+ ".long 1f - 0f\n\t" /* name length */
+ ".long 3f - 2f\n\t" /* data length */
+ ".long 1\n\t" /* note length */
+ "0: .asciz \"GNU\"\n\t" /* vendor name */
+ "1: .p2align 2\n\t"
+ "2: .long 0\n\t" /* note data: the ABI tag */
+ ".long 2,4,20\n\t" /* Minimum kernel version w/TLS */
+ "3: .p2align 2\n\t"); /* pad out section */
+#endif /* __linux__ */
+
__asm__(".text");
__asm__("x86_current_tls:\n\t"
@@ -37,15 +50,16 @@ __asm__("x86_current_tls:\n\t"
"1:\n\t"
"popl %eax\n\t"
"addl $_GLOBAL_OFFSET_TABLE_+[.-1b], %eax\n\t"
- "movl u_current_table_tls@GOTNTPOFF(%eax), %eax\n\t"
+ "movl u_current_table@GOTNTPOFF(%eax), %eax\n\t"
"ret");
#ifndef GLX_X86_READONLY_TEXT
-__asm__(".section wtext, \"awx\", @progbits\n"
- ".balign 16\n"
- "x86_entry_start:");
+__asm__(".section wtext, \"awx\", @progbits");
#endif /* GLX_X86_READONLY_TEXT */
+__asm__(".balign 16\n"
+ "x86_entry_start:");
+
#define STUB_ASM_ENTRY(func) \
".globl " func "\n" \
".type " func ", @function\n" \
@@ -88,6 +102,13 @@ entry_patch_public(void)
#endif
}
+mapi_func
+entry_get_public(int slot)
+{
+ extern char x86_entry_start[];
+ return (mapi_func) (x86_entry_start + slot * 16);
+}
+
void
entry_patch(mapi_func entry, int slot)
{
diff --git a/src/mapi/mapi/entry_x86_tsd.h b/src/mapi/mapi/entry_x86_tsd.h
index f37c7473a6f..0a07ad74247 100644
--- a/src/mapi/mapi/entry_x86_tsd.h
+++ b/src/mapi/mapi/entry_x86_tsd.h
@@ -32,7 +32,9 @@
#define X86_ENTRY_SIZE 32
-__asm__(".text");
+__asm__(".text\n"
+ ".balign 32\n"
+ "x86_entry_start:");
#define STUB_ASM_ENTRY(func) \
".globl " func "\n" \
@@ -60,6 +62,13 @@ entry_patch_public(void)
{
}
+mapi_func
+entry_get_public(int slot)
+{
+ extern const char x86_entry_start[];
+ return (mapi_func) (x86_entry_start + slot * X86_ENTRY_SIZE);
+}
+
void
entry_patch(mapi_func entry, int slot)
{
diff --git a/src/mapi/mapi/mapi.c b/src/mapi/mapi/mapi.c
index 2f1c3fff6cc..b471c40b144 100644
--- a/src/mapi/mapi/mapi.c
+++ b/src/mapi/mapi/mapi.c
@@ -36,8 +36,7 @@
#include "table.h"
/* dynamic stubs will run out before this array */
-#define MAPI_MAX_STUBS (sizeof(struct mapi_table) / sizeof(mapi_func))
-static const struct mapi_stub *mapi_stub_map[MAPI_MAX_STUBS];
+static const struct mapi_stub *mapi_stub_map[MAPI_TABLE_NUM_SLOTS];
static int mapi_num_stubs;
static const struct mapi_stub *
@@ -133,7 +132,7 @@ mapi_get_proc_address(const char *name)
if (!stub)
stub = stub_find_dynamic(name, 0);
- return (stub) ? (mapi_proc) stub->addr : NULL;
+ return (stub) ? (mapi_proc) stub_get_addr(stub) : NULL;
}
/**
@@ -145,9 +144,9 @@ mapi_table_create(void)
const struct mapi_table *noop = table_get_noop();
struct mapi_table *tbl;
- tbl = malloc(sizeof(*tbl));
+ tbl = malloc(MAPI_TABLE_SIZE);
if (tbl)
- memcpy(tbl, noop, sizeof(*tbl));
+ memcpy(tbl, noop, MAPI_TABLE_SIZE);
return tbl;
}
@@ -173,11 +172,12 @@ mapi_table_fill(struct mapi_table *tbl, const mapi_proc *procs)
for (i = 0; i < mapi_num_stubs; i++) {
const struct mapi_stub *stub = mapi_stub_map[i];
+ int slot = stub_get_slot(stub);
mapi_func func = (mapi_func) procs[i];
if (!func)
- func = table_get_func(noop, stub);
- table_set_func(tbl, stub, func);
+ func = table_get_func(noop, slot);
+ table_set_func(tbl, slot, func);
}
}
diff --git a/src/mapi/mapi/mapi_abi.py b/src/mapi/mapi/mapi_abi.py
index 440eb4bb9c0..5c212420a80 100644
--- a/src/mapi/mapi/mapi_abi.py
+++ b/src/mapi/mapi/mapi_abi.py
@@ -45,6 +45,7 @@ class ABIEntry(object):
self.slot = attrs['slot']
self.hidden = attrs['hidden']
self.alias = attrs['alias']
+ self.handcode = attrs['handcode']
def c_prototype(self):
return '%s %s(%s)' % (self.c_return(), self.name, self.c_params())
@@ -132,6 +133,7 @@ def abi_parse_line(line):
'slot': -1,
'hidden': False,
'alias': None,
+ 'handcode': None,
}
# extract attributes from the first column
@@ -144,6 +146,8 @@ def abi_parse_line(line):
attrs['hidden'] = True
elif val.startswith('alias='):
attrs['alias'] = val[6:]
+ elif val.startswith('handcode='):
+ attrs['handcode'] = val[9:]
elif not val:
pass
else:
@@ -166,10 +170,13 @@ def abi_parse(filename):
# post-process attributes
if attrs['alias']:
try:
- ent = entry_dict[attrs['alias']]
- slot = ent.slot
+ alias = entry_dict[attrs['alias']]
except KeyError:
raise Exception('failed to alias %s' % attrs['alias'])
+ if alias.alias:
+ raise Exception('recursive alias %s' % ent.name)
+ slot = alias.slot
+ attrs['alias'] = alias
else:
slot = next_slot
next_slot += 1
@@ -194,209 +201,462 @@ def abi_parse(filename):
raise Exception('entries are not ordered by slots')
if entries[i].alias:
raise Exception('first entry of slot %d aliases %s'
- % (slot, entries[i].alias))
+ % (slot, entries[i].alias.name))
+ handcode = None
while i < len(entries) and entries[i].slot == slot:
+ ent = entries[i]
+ if not handcode and ent.handcode:
+ handcode = ent.handcode
+ elif ent.handcode != handcode:
+ raise Exception('two aliases with handcode %s != %s',
+ ent.handcode, handcode)
i += 1
if i < len(entries):
raise Exception('there are %d invalid entries' % (len(entries) - 1))
return entries
-def abi_dynamics():
- """Return the dynamic entries."""
- entries = []
- for i in xrange(ABI_NUM_DYNAMIC_ENTRIES):
- cols = ['void', 'dynamic%d' % (i), 'void']
- attrs = { 'slot': -1, 'hidden': False, 'alias': None }
- entries.append(ABIEntry(cols, attrs))
- return entries
-
class ABIPrinter(object):
- """ABIEntry Printer"""
+ """MAPI Printer"""
- def __init__(self, entries, options):
+ def __init__(self, entries):
self.entries = entries
- self.options = options
- self._undefs = []
-
- def _add_undefs(self, undefs):
- self._undefs.extend(undefs)
- def output_header(self):
- print '/* This file is automatically generated. Do not modify. */'
- print
+ # sort entries by their names
+ self.entries_sorted_by_names = self.entries[:]
+ self.entries_sorted_by_names.sort(lambda x, y: cmp(x.name, y.name))
+
+ self.indent = ' ' * 3
+ self.noop_warn = 'noop_warn'
+ self.noop_generic = 'noop_generic'
+
+ self.api_defines = []
+ self.api_headers = ['"KHR/khrplatform.h"']
+ self.api_call = 'KHRONOS_APICALL'
+ self.api_entry = 'KHRONOS_APIENTRY'
+ self.api_attrs = 'KHRONOS_APIATTRIBUTES'
+
+ self.lib_need_table_size = True
+ self.lib_need_noop_array = True
+ self.lib_need_stubs = True
+ self.lib_need_entries = True
+
+ def c_notice(self):
+ return '/* This file is automatically generated by mapi_abi.py. Do not modify. */'
+
+ def c_public_includes(self):
+ """Return includes of the client API headers."""
+ defines = ['#define ' + d for d in self.api_defines]
+ includes = ['#include ' + h for h in self.api_headers]
+ return "\n".join(defines + includes)
+
+ def need_entry_point(self, ent):
+ """Return True if an entry point is needed for the entry."""
+ # non-handcode hidden aliases may share the entry they alias
+ use_alias = (ent.hidden and ent.alias and not ent.handcode)
+ return not use_alias
+
+ def c_public_declarations(self, prefix):
+ """Return the declarations of public entry points."""
+ decls = []
+ for ent in self.entries:
+ if not self.need_entry_point(ent):
+ continue
+ export = self.api_call if not ent.hidden else ''
+ decls.append(self._c_decl(ent, prefix, True, export) + ';')
- def output_footer(self):
- print '/* clean up */'
- for m in self._undefs:
- print '#undef %s' % (m)
+ return "\n".join(decls)
- def output_entry(self, ent):
- if ent.slot < 0:
- out_ent = 'MAPI_DYNAMIC_ENTRY(%s, %s, (%s))' % \
- (ent.c_return(), ent.name, ent.c_params())
- out_code = ''
+ def c_mapi_table(self):
+ """Return defines of the dispatch table size."""
+ num_static_entries = 0
+ for ent in self.entries:
+ if not ent.alias:
+ num_static_entries += 1
+
+ return ('#define MAPI_TABLE_NUM_STATIC %d\n' + \
+ '#define MAPI_TABLE_NUM_DYNAMIC %d') % (
+ num_static_entries, ABI_NUM_DYNAMIC_ENTRIES)
+
+ def c_mapi_table_initializer(self, prefix):
+ """Return the array initializer for mapi_table_fill."""
+ entries = [self._c_function(ent, prefix)
+ for ent in self.entries if not ent.alias]
+ pre = self.indent + '(mapi_proc) '
+ return pre + (',\n' + pre).join(entries)
+
+ def c_mapi_table_spec(self):
+ """Return the spec for mapi_init."""
+ specv1 = []
+ line = '"1'
+ for ent in self.entries:
+ if not ent.alias:
+ line += '\\0"\n'
+ specv1.append(line)
+ line = '"'
+ line += '%s\\0' % ent.name
+ line += '";'
+ specv1.append(line)
+
+ return self.indent + self.indent.join(specv1)
+
+ def _c_function(self, ent, prefix, mangle=False, stringify=False):
+ """Return the function name of an entry."""
+ formats = { True: '"%s%s"', False: '%s%s' }
+ fmt = formats[stringify]
+ name = ent.name
+ if mangle and ent.hidden:
+ name = '_dispatch_stub_' + str(ent.slot)
+ return fmt % (prefix, name)
+
+ def _c_function_call(self, ent, prefix):
+ """Return the function name used for calling."""
+ if ent.handcode:
+ # _c_function does not handle this case
+ fmt = '%s%s'
+ name = fmt % (prefix, ent.handcode)
+ elif self.need_entry_point(ent):
+ name = self._c_function(ent, prefix, True)
else:
- if ent.alias:
- macro_ent = 'MAPI_ALIAS_ENTRY'
- macro_code = 'MAPI_ALIAS_CODE'
- else:
- macro_ent = 'MAPI_ABI_ENTRY'
- macro_code = 'MAPI_ABI_CODE'
+ name = self._c_function(ent.alias, prefix, True)
+ return name
- if ent.ret:
- macro_code += '_RETURN'
- if ent.hidden:
- macro_ent += '_HIDDEN'
- macro_code += '_HIDDEN'
+ def _c_decl(self, ent, prefix, mangle=False, export=''):
+ """Return the C declaration for the entry."""
+ decl = '%s %s %s(%s)' % (ent.c_return(), self.api_entry,
+ self._c_function(ent, prefix, mangle), ent.c_params())
+ if export:
+ decl = export + ' ' + decl
+ if self.api_attrs:
+ decl += ' ' + self.api_attrs
- if ent.alias:
- out_ent = '%s(%s, %s, %s, (%s))' % (macro_ent,
- ent.alias, ent.c_return(), ent.name, ent.c_params())
- out_code = '%s(%s, %s, %s, (%s))' % (macro_code,
- ent.alias, ent.c_return(), ent.name, ent.c_args())
- else:
- out_ent = '%s(%s, %s, (%s))' % (macro_ent,
- ent.c_return(), ent.name, ent.c_params())
- out_code = '%s(%s, %s, (%s))' % (macro_code,
- ent.c_return(), ent.name, ent.c_args())
-
- print out_ent
- if out_code:
- print ' ' + out_code
-
- def output_entries(self, pool_offsets):
- defs = [
- # normal entries
- ('MAPI_ABI_ENTRY', '(ret, name, params)', ''),
- ('MAPI_ABI_CODE', '(ret, name, args)', ''),
- ('MAPI_ABI_CODE_RETURN', '', 'MAPI_ABI_CODE'),
- # alias entries
- ('MAPI_ALIAS_ENTRY', '(alias, ret, name, params)', ''),
- ('MAPI_ALIAS_CODE', '(alias, ret, name, args)', ''),
- ('MAPI_ALIAS_CODE_RETURN', '', 'MAPI_ALIAS_CODE'),
- # hidden normal entries
- ('MAPI_ABI_ENTRY_HIDDEN', '', 'MAPI_ABI_ENTRY'),
- ('MAPI_ABI_CODE_HIDDEN', '', 'MAPI_ABI_CODE'),
- ('MAPI_ABI_CODE_RETURN_HIDDEN', '', 'MAPI_ABI_CODE_RETURN'),
- # hidden alias entries
- ('MAPI_ALIAS_ENTRY_HIDDEN', '', 'MAPI_ALIAS_ENTRY'),
- ('MAPI_ALIAS_CODE_HIDDEN', '', 'MAPI_ALIAS_CODE'),
- ('MAPI_ALIAS_CODE_RETURN_HIDDEN', '', 'MAPI_ALIAS_CODE_RETURN'),
- # dynamic entries
- ('MAPI_DYNAMIC_ENTRY', '(ret, name, params)', ''),
- ]
- undefs = [d[0] for d in defs]
-
- print '#if defined(MAPI_ABI_ENTRY) || defined(MAPI_ABI_ENTRY_HIDDEN)'
- print
- for d in defs:
- print '#ifndef %s' % (d[0])
- if d[2]:
- print '#define %s%s %s' % d
- else:
- print '#define %s%s' % d[:2]
+ return decl
- print '#endif'
- print
+ def _c_cast(self, ent):
+ """Return the C cast for the entry."""
+ cast = '%s (%s *)(%s)' % (
+ ent.c_return(), self.api_entry, ent.c_params())
- print '/* see MAPI_TMP_TABLE */'
- for ent in self.entries:
- print '#define MAPI_SLOT_%s %d' % (ent.name, ent.slot)
- print
- print '/* see MAPI_TMP_PUBLIC_STUBS */'
- for ent in self.entries:
- print '#define MAPI_POOL_%s %d' % (ent.name, pool_offsets[ent])
- print
+ return cast
- # define macros that generate code
- for ent in self.entries:
- self.output_entry(ent)
- print
- dynamics = abi_dynamics()
- for ent in dynamics:
- self.output_entry(ent)
- print
+ def c_private_declarations(self, prefix):
+ """Return the declarations of private functions."""
+ decls = [self._c_decl(ent, prefix) + ';'
+ for ent in self.entries if not ent.alias]
+
+ return "\n".join(decls)
+ def c_public_dispatches(self, prefix):
+ """Return the public dispatch functions."""
+ dispatches = []
for ent in self.entries:
- print '#undef MAPI_SLOT_%s' % (ent.name)
+ if not self.need_entry_point(ent):
+ continue
+
+ export = self.api_call if not ent.hidden else ''
+
+ proto = self._c_decl(ent, prefix, True, export)
+ cast = self._c_cast(ent)
+
+ ret = ''
+ if ent.ret:
+ ret = 'return '
+ stmt1 = self.indent
+ stmt1 += 'const struct mapi_table *tbl = u_current_get();'
+ stmt2 = self.indent
+ stmt2 += 'mapi_func func = ((const mapi_func *) tbl)[%d];' % (
+ ent.slot)
+ stmt3 = self.indent
+ stmt3 += '%s((%s) func)(%s);' % (ret, cast, ent.c_args())
+
+ disp = '%s\n{\n%s\n%s\n%s\n}' % (proto, stmt1, stmt2, stmt3)
+
+ if ent.handcode:
+ disp = '#if 0\n' + disp + '\n#endif'
+
+ dispatches.append(disp)
+
+ return '\n\n'.join(dispatches)
+
+ def c_public_initializer(self, prefix):
+ """Return the initializer for public dispatch functions."""
+ names = []
for ent in self.entries:
- print '#undef MAPI_POOL_%s' % (ent.name)
- print
- print '#endif /* defined(MAPI_ABI_ENTRY) || defined(MAPI_ABI_ENTRY_HIDDEN) */'
- print
+ if ent.alias:
+ continue
+
+ name = '%s(mapi_func) %s' % (self.indent,
+ self._c_function_call(ent, prefix))
+ names.append(name)
+
+ return ',\n'.join(names)
- self._add_undefs(undefs)
+ def c_stub_string_pool(self):
+ """Return the string pool for use by stubs."""
+ # sort entries by their names
+ sorted_entries = self.entries[:]
+ sorted_entries.sort(lambda x, y: cmp(x.name, y.name))
- def _get_string_pool(self):
- """Get the string pool."""
pool = []
offsets = {}
-
count = 0
- for ent in self.entries:
+ for ent in sorted_entries:
offsets[ent] = count
- pool.append(ent.name + '\\0')
+ pool.append('%s' % (ent.name))
count += len(ent.name) + 1
- return (pool, offsets)
+ pool_str = self.indent + '"' + \
+ ('\\0"\n' + self.indent + '"').join(pool) + '";'
+ return (pool_str, offsets)
+
+ def c_stub_initializer(self, prefix, pool_offsets):
+ """Return the initializer for struct mapi_stub array."""
+ stubs = []
+ for ent in self.entries_sorted_by_names:
+ stubs.append('%s{ (void *) %d, %d, NULL }' % (
+ self.indent, pool_offsets[ent], ent.slot))
+
+ return ',\n'.join(stubs)
+
+ def c_noop_functions(self, prefix, warn_prefix):
+ """Return the noop functions."""
+ noops = []
+ for ent in self.entries:
+ if ent.alias:
+ continue
+
+ proto = self._c_decl(ent, prefix, False, 'static')
+
+ stmt1 = self.indent + '%s(%s);' % (self.noop_warn,
+ self._c_function(ent, warn_prefix, False, True))
+
+ if ent.ret:
+ stmt2 = self.indent + 'return (%s) 0;' % (ent.ret)
+ noop = '%s\n{\n%s\n%s\n}' % (proto, stmt1, stmt2)
+ else:
+ noop = '%s\n{\n%s\n}' % (proto, stmt1)
+
+ noops.append(noop)
+
+ return '\n\n'.join(noops)
+
+ def c_noop_initializer(self, prefix, use_generic):
+ """Return an initializer for the noop dispatch table."""
+ entries = [self._c_function(ent, prefix)
+ for ent in self.entries if not ent.alias]
+ if use_generic:
+ entries = [self.noop_generic] * len(entries)
+
+ entries.extend([self.noop_generic] * ABI_NUM_DYNAMIC_ENTRIES)
+
+ pre = self.indent + '(mapi_func) '
+ return pre + (',\n' + pre).join(entries)
+
+ def c_asm_gcc(self, prefix):
+ asm = []
+
+ asm.append('__asm__(')
+ for ent in self.entries:
+ if not self.need_entry_point(ent):
+ continue
+
+ name = self._c_function(ent, prefix, True, True)
+
+ if ent.handcode:
+ asm.append('#if 0')
+
+ if ent.hidden:
+ asm.append('".hidden "%s"\\n"' % (name))
+
+ if ent.alias:
+ asm.append('".globl "%s"\\n"' % (name))
+ asm.append('".set "%s", "%s"\\n"' % (name,
+ self._c_function(ent.alias, prefix, True, True)))
+ else:
+ asm.append('STUB_ASM_ENTRY(%s)"\\n"' % (name))
+ asm.append('"\\t"STUB_ASM_CODE("%d")"\\n"' % (ent.slot))
- def output_sorted_indices(self):
- entry_index_pairs = []
- for i in xrange(len(self.entries)):
- entry_index_pairs.append((self.entries[i], i))
- entry_index_pairs.sort(lambda x, y: cmp(x[0].name, y[0].name))
+ if ent.handcode:
+ asm.append('#endif')
+ asm.append('')
+ asm.append(');')
- print '/* see MAPI_TMP_PUBLIC_STUBS */'
- print '#ifdef MAPI_ABI_SORTED_INDICES'
+ return "\n".join(asm)
+
+ def output_for_lib(self):
+ print self.c_notice()
print
- print 'static const int MAPI_ABI_SORTED_INDICES[] = {'
- for ent, idx in entry_index_pairs:
- print ' %d, /* %s */' % (idx, ent.name)
- print ' -1'
- print '};'
+ print '#ifdef MAPI_TMP_DEFINES'
+ print self.c_public_includes()
+ print
+ print self.c_public_declarations(self.prefix_lib)
+ print '#undef MAPI_TMP_DEFINES'
+ print '#endif /* MAPI_TMP_DEFINES */'
+
+ if self.lib_need_table_size:
+ print
+ print '#ifdef MAPI_TMP_TABLE'
+ print self.c_mapi_table()
+ print '#undef MAPI_TMP_TABLE'
+ print '#endif /* MAPI_TMP_TABLE */'
+
+ if self.lib_need_noop_array:
+ print
+ print '#ifdef MAPI_TMP_NOOP_ARRAY'
+ print '#ifdef DEBUG'
+ print
+ print self.c_noop_functions(self.prefix_noop, self.prefix_lib)
+ print
+ print 'const mapi_func table_%s_array[] = {' % (self.prefix_noop)
+ print self.c_noop_initializer(self.prefix_noop, False)
+ print '};'
+ print
+ print '#else /* DEBUG */'
+ print
+ print 'const mapi_func table_%s_array[] = {' % (self.prefix_noop)
+ print self.c_noop_initializer(self.prefix_noop, True)
+ print '};'
+ print
+ print '#endif /* DEBUG */'
+ print '#undef MAPI_TMP_NOOP_ARRAY'
+ print '#endif /* MAPI_TMP_NOOP_ARRAY */'
+
+ if self.lib_need_stubs:
+ pool, pool_offsets = self.c_stub_string_pool()
+ print
+ print '#ifdef MAPI_TMP_PUBLIC_STUBS'
+ print 'static const char public_string_pool[] ='
+ print pool
+ print
+ print 'static const struct mapi_stub public_stubs[] = {'
+ print self.c_stub_initializer(self.prefix_lib, pool_offsets)
+ print '};'
+ print '#undef MAPI_TMP_PUBLIC_STUBS'
+ print '#endif /* MAPI_TMP_PUBLIC_STUBS */'
+
+ if self.lib_need_entries:
+ print
+ print '#ifdef MAPI_TMP_PUBLIC_ENTRIES'
+ print self.c_public_dispatches(self.prefix_lib)
+ print
+ print 'static const mapi_func public_entries[] = {'
+ print self.c_public_initializer(self.prefix_lib)
+ print '};'
+ print '#undef MAPI_TMP_PUBLIC_ENTRIES'
+ print '#endif /* MAPI_TMP_PUBLIC_ENTRIES */'
+
+ print
+ print '#ifdef MAPI_TMP_STUB_ASM_GCC'
+ print self.c_asm_gcc(self.prefix_lib)
+ print '#undef MAPI_TMP_STUB_ASM_GCC'
+ print '#endif /* MAPI_TMP_STUB_ASM_GCC */'
+
+ def output_for_app(self):
+ print self.c_notice()
print
- print '#endif /* MAPI_ABI_SORTED_INDICES */'
+ print self.c_private_declarations(self.prefix_app)
print
+ print '#ifdef API_TMP_DEFINE_SPEC'
+ print
+ print 'static const char %s_spec[] =' % (self.prefix_app)
+ print self.c_mapi_table_spec()
+ print
+ print 'static const mapi_proc %s_procs[] = {' % (self.prefix_app)
+ print self.c_mapi_table_initializer(self.prefix_app)
+ print '};'
+ print
+ print '#endif /* API_TMP_DEFINE_SPEC */'
- self._add_undefs(['MAPI_ABI_SORTED_INDICES'])
+class GLAPIPrinter(ABIPrinter):
+ """OpenGL API Printer"""
- def output_defines(self):
- print '/* ABI defines */'
- print '#ifdef MAPI_ABI_DEFINES'
- print '#include "%s"' % (self.options.include)
- print '#endif /* MAPI_ABI_DEFINES */'
- print
+ def __init__(self, entries):
+ super(GLAPIPrinter, self).__init__(entries)
+
+ self.api_defines = ['GL_GLEXT_PROTOTYPES']
+ self.api_headers = ['"GL/gl.h"', '"GL/glext.h"']
+ self.api_call = 'GLAPI'
+ self.api_entry = 'APIENTRY'
+ self.api_attrs = ''
+
+ self.prefix_lib = 'gl'
+ self.prefix_app = '_mesa_'
+ self.prefix_noop = 'noop'
+
+ def output_for_app(self):
+ # not used
+ pass
- self._add_undefs(['MAPI_ABI_DEFINES'])
+class ES1APIPrinter(GLAPIPrinter):
+ """OpenGL ES 1.x API Printer"""
- def output(self):
- pool, pool_offsets = self._get_string_pool()
+ def __init__(self, entries):
+ super(ES1APIPrinter, self).__init__(entries)
- self.output_header()
- self.output_defines()
- self.output_entries(pool_offsets)
- self.output_sorted_indices()
- self.output_footer()
+ self.api_headers = ['"GLES/gl.h"', '"GLES/glext.h"']
+ self.api_call = 'GL_API'
+ self.api_entry = 'GL_APIENTRY'
+
+class ES2APIPrinter(GLAPIPrinter):
+ """OpenGL ES 2.x API Printer"""
+
+ def __init__(self, entries):
+ super(ES2APIPrinter, self).__init__(entries)
+
+ self.api_headers = ['"GLES2/gl2.h"', '"GLES2/gl2ext.h"']
+ self.api_call = 'GL_APICALL'
+ self.api_entry = 'GL_APIENTRY'
+
+class VGAPIPrinter(ABIPrinter):
+ """OpenVG API Printer"""
+
+ def __init__(self, entries):
+ super(VGAPIPrinter, self).__init__(entries)
+
+ self.api_defines = ['VG_VGEXT_PROTOTYPES']
+ self.api_headers = ['"VG/openvg.h"', '"VG/vgext.h"']
+ self.api_call = 'VG_API_CALL'
+ self.api_entry = 'VG_API_ENTRY'
+ self.api_attrs = 'VG_API_EXIT'
+
+ self.prefix_lib = 'vg'
+ self.prefix_app = 'vega'
+ self.prefix_noop = 'noop'
def parse_args():
+ printers = ['glapi', 'es1api', 'es2api', 'vgapi']
+ modes = ['lib', 'app']
+
parser = OptionParser(usage='usage: %prog [options] <filename>')
- parser.add_option('-i', '--include', dest='include',
- help='include the header for API defines')
+ parser.add_option('-p', '--printer', dest='printer',
+ help='printer to use: %s' % (", ".join(printers)))
+ parser.add_option('-m', '--mode', dest='mode',
+ help='target user: %s' % (", ".join(modes)))
options, args = parser.parse_args()
- if not args or not options.include:
+ if not args or options.printer not in printers or \
+ options.mode not in modes:
parser.print_help()
sys.exit(1)
return (args[0], options)
def main():
+ printers = {
+ 'vgapi': VGAPIPrinter,
+ 'glapi': GLAPIPrinter,
+ 'es1api': ES1APIPrinter,
+ 'es2api': ES2APIPrinter
+ }
+
filename, options = parse_args()
entries = abi_parse(filename)
- printer = ABIPrinter(entries, options)
- printer.output()
+ printer = printers[options.printer](entries)
+ if options.mode == 'lib':
+ printer.output_for_lib()
+ else:
+ printer.output_for_app()
if __name__ == '__main__':
main()
diff --git a/src/mapi/mapi/mapi_tmp.h b/src/mapi/mapi/mapi_tmp.h
index 79beca47d2a..a1b067fb73c 100644
--- a/src/mapi/mapi/mapi_tmp.h
+++ b/src/mapi/mapi/mapi_tmp.h
@@ -26,186 +26,8 @@
* Chia-I Wu <olv@lunarg.com>
*/
-#include "u_macros.h"
-
#ifndef MAPI_ABI_HEADER
#error "MAPI_ABI_HEADER must be defined"
#endif
-
-/**
- * Get API defines.
- */
-#ifdef MAPI_TMP_DEFINES
-# define MAPI_ABI_DEFINES
-# include MAPI_ABI_HEADER
-
-#ifndef MAPI_ABI_PREFIX
-#error "MAPI_ABI_PREFIX must be defined"
-#endif
-#ifndef MAPI_ABI_PUBLIC
-#error "MAPI_ABI_PUBLIC must be defined"
-#endif
-#ifndef MAPI_ABI_ATTR
-#error "MAPI_ABI_ATTR must be defined"
-#endif
-
-#undef MAPI_TMP_DEFINES
-#endif /* MAPI_TMP_DEFINES */
-
-
-/**
- * Generate fields of struct mapi_table.
- */
-#ifdef MAPI_TMP_TABLE
-# define MAPI_ABI_ENTRY(ret, name, params) \
- ret (MAPI_ABI_ATTR *name) params;
-# define MAPI_DYNAMIC_ENTRY(ret, name, params) \
- ret (MAPI_ABI_ATTR *name) params;
-# include MAPI_ABI_HEADER
-#undef MAPI_TMP_TABLE
-#endif /* MAPI_TMP_TABLE */
-
-
-/**
- * Declare public entries.
- */
-#ifdef MAPI_TMP_PUBLIC_DECLARES
-# define MAPI_ABI_ENTRY(ret, name, params) \
- MAPI_ABI_PUBLIC ret MAPI_ABI_ATTR U_CONCAT(MAPI_ABI_PREFIX, name) params;
-# define MAPI_ALIAS_ENTRY(alias, ret, name, params) \
- MAPI_ABI_ENTRY(ret, name, params);
-# define MAPI_ABI_ENTRY_HIDDEN(ret, name, params) \
- HIDDEN ret MAPI_ABI_ATTR U_CONCAT(MAPI_ABI_PREFIX, name) params;
-# define MAPI_ALIAS_ENTRY_HIDDEN(alias, ret, name, params) \
- MAPI_ABI_ENTRY_HIDDEN(ret, name, params)
-# include MAPI_ABI_HEADER
-#undef MAPI_TMP_PUBLIC_DECLARES
-#endif /* MAPI_TMP_PUBLIC_DECLARES */
-
-
-/**
- * Generate string pool and public stubs.
- */
-#ifdef MAPI_TMP_PUBLIC_STUBS
-/* define the string pool */
-static const char public_string_pool[] =
-# define MAPI_ABI_ENTRY(ret, name, params) \
- U_STRINGIFY(name) "\0"
-# define MAPI_ALIAS_ENTRY(alias, ret, name, params) \
- MAPI_ABI_ENTRY(ret, name, params)
-# include MAPI_ABI_HEADER
- ;
-/* define public_sorted_indices */
-# define MAPI_ABI_SORTED_INDICES public_sorted_indices
-# include MAPI_ABI_HEADER
-
-/* define public_stubs */
-static const struct mapi_stub public_stubs[] = {
-# define MAPI_ABI_ENTRY(ret, name, params) \
- { (mapi_func) U_CONCAT(MAPI_ABI_PREFIX, name), \
- MAPI_SLOT_ ## name, (void *) MAPI_POOL_ ## name },
-# define MAPI_ALIAS_ENTRY(alias, ret, name, params) \
- MAPI_ABI_ENTRY(ret, name, params)
-# include MAPI_ABI_HEADER
- { NULL, -1, (void *) -1 }
-};
-
-#undef MAPI_TMP_PUBLIC_STUBS
-#endif /* MAPI_TMP_PUBLIC_STUBS */
-
-
-/**
- * Generate public entries.
- */
-#ifdef MAPI_TMP_PUBLIC_ENTRIES
-# define MAPI_ABI_ENTRY(ret, name, params) \
- ret MAPI_ABI_ATTR U_CONCAT(MAPI_ABI_PREFIX, name) params
-# define MAPI_ABI_CODE(ret, name, args) \
- { \
- const struct mapi_table *tbl = u_current_get(); \
- tbl->name args; \
- }
-# define MAPI_ABI_CODE_RETURN(ret, name, args) \
- { \
- const struct mapi_table *tbl = u_current_get(); \
- return tbl->name args; \
- }
-# define MAPI_ALIAS_ENTRY(alias, ret, name, params) \
- MAPI_ABI_ENTRY(ret, name, params)
-# define MAPI_ALIAS_CODE(alias, ret, name, args) \
- MAPI_ABI_CODE(ret, alias, args)
-# define MAPI_ALIAS_CODE_RETURN(alias, ret, name, args) \
- MAPI_ABI_CODE_RETURN(ret, alias, args)
-# include MAPI_ABI_HEADER
-#undef MAPI_TMP_PUBLIC_ENTRIES
-#endif /* MAPI_TMP_PUBLIC_ENTRIES */
-
-
-/**
- * Generate noop entries.
- */
-#ifdef MAPI_TMP_NOOP_ARRAY
-#ifdef DEBUG
-# define MAPI_ABI_ENTRY(ret, name, params) \
- static ret MAPI_ABI_ATTR U_CONCAT(noop_, name) params
-# define MAPI_ABI_CODE(ret, name, args) \
- { \
- noop_warn(U_CONCAT_STR(MAPI_ABI_PREFIX, name)); \
- }
-# define MAPI_ABI_CODE_RETURN(ret, name, args) \
- { \
- noop_warn(U_CONCAT_STR(MAPI_ABI_PREFIX, name)); \
- return (ret) 0; \
- }
-# include MAPI_ABI_HEADER
-
-/* define the noop function array that may be casted to mapi_table */
-const mapi_func table_noop_array[] = {
-# define MAPI_ABI_ENTRY(ret, name, params) \
- (mapi_func) U_CONCAT(noop_, name),
-# define MAPI_DYNAMIC_ENTRY(ret, name, params) \
- (mapi_func) noop_generic,
-# include MAPI_ABI_HEADER
- (mapi_func) noop_generic
-};
-
-#else /* DEBUG */
-
-const mapi_func table_noop_array[] = {
-# define MAPI_ABI_ENTRY(ret, name, params) \
- (mapi_func) noop_generic,
-# define MAPI_DYNAMIC_ENTRY(ret, name, params) \
- (mapi_func) noop_generic,
-# include MAPI_ABI_HEADER
- (mapi_func) noop_generic
-};
-
-#endif /* DEBUG */
-#undef MAPI_TMP_NOOP_ARRAY
-#endif /* MAPI_TMP_NOOP_ARRAY */
-
-
-#ifdef MAPI_TMP_STUB_ASM_GCC
-# define STUB_ASM_ALIAS(func, to) \
- ".globl " func "\n" \
- ".set " func ", " to
-# define STUB_ASM_HIDE(func) \
- ".hidden " func
-
-# define MAPI_ABI_ENTRY(ret, name, params) \
- __asm__(STUB_ASM_ENTRY(U_CONCAT_STR(MAPI_ABI_PREFIX, name)));
-# define MAPI_ABI_CODE(ret, name, args) \
- __asm__(STUB_ASM_CODE(U_STRINGIFY(MAPI_SLOT_ ## name)));
-# define MAPI_ALIAS_ENTRY(alias, ret, name, params) \
- __asm__(STUB_ASM_ALIAS(U_CONCAT_STR(MAPI_ABI_PREFIX, name), \
- U_CONCAT_STR(MAPI_ABI_PREFIX, alias)));
-# define MAPI_ABI_ENTRY_HIDDEN(ret, name, params) \
- __asm__(STUB_ASM_HIDE(U_CONCAT_STR(MAPI_ABI_PREFIX, name))); \
- MAPI_ABI_ENTRY(ret, name, params);
-# define MAPI_ALIAS_ENTRY_HIDDEN(alias, ret, name, params) \
- __asm__(STUB_ASM_HIDE(U_CONCAT_STR(MAPI_ABI_PREFIX, name))); \
- MAPI_ALIAS_ENTRY(alias, ret, name, params);
-# include MAPI_ABI_HEADER
-#undef MAPI_TMP_STUB_ASM_GCC
-#endif /* MAPI_TMP_STUB_ASM_GCC */
+#include MAPI_ABI_HEADER
diff --git a/src/mapi/mapi/sources.mak b/src/mapi/mapi/sources.mak
index 5f327f3df62..ed36e1af486 100644
--- a/src/mapi/mapi/sources.mak
+++ b/src/mapi/mapi/sources.mak
@@ -1,12 +1,14 @@
# src/mapi/mapi/sources.mak
#
-# When MAPI_GLAPI_CURRENT is defined, MAPI_GLAPI_SOURCES can be built without
-# MAPI_SOURCES and it is used by glapi.
+# mapi may be used in several ways
#
-# Otherwise, MAPI_ABI_HEADER must be defined. It should expand to the header
-# generated by mapi_abi.py.
+# - In default mode, mapi implements the interface defined by mapi.h. To use
+# this mode, compile MAPI_SOURCES.
+#
+# - In util mode, mapi provides utility functions for use with glapi. To use
+# this mode, compile MAPI_UTIL_SOURCES with MAPI_MODE_UTIL defined.
-MAPI_GLAPI_SOURCES = \
+MAPI_UTIL_SOURCES = \
u_current.c \
u_execmem.c \
u_thread.c
@@ -16,4 +18,4 @@ MAPI_SOURCES = \
mapi.c \
stub.c \
table.c \
- $(MAPI_GLAPI_SOURCES)
+ $(MAPI_UTIL_SOURCES)
diff --git a/src/mapi/mapi/stub.c b/src/mapi/mapi/stub.c
index 8ceaec3132b..99b475a3b4b 100644
--- a/src/mapi/mapi/stub.c
+++ b/src/mapi/mapi/stub.c
@@ -27,7 +27,6 @@
*/
#include <stdlib.h>
-#include <stddef.h> /* for offsetof */
#include <string.h>
#include <assert.h>
@@ -37,23 +36,21 @@
#include "stub.h"
#include "table.h"
-#define MAPI_TABLE_FIRST_DYNAMIC \
- (offsetof(struct mapi_table, dynamic0) / sizeof(mapi_func))
-#define MAPI_TABLE_NUM_DYNAMIC \
- ((offsetof(struct mapi_table, last) - \
- offsetof(struct mapi_table, dynamic0)) / sizeof(mapi_func))
#define ARRAY_SIZE(x) (sizeof(x)/sizeof((x)[0]))
-/*
- * This will define public_string_pool, public_sorted_indices, and
- * public_stubs.
- */
+struct mapi_stub {
+ const void *name;
+ int slot;
+ mapi_func addr;
+};
+
+/* define public_string_pool and public_stubs */
#define MAPI_TMP_PUBLIC_STUBS
#include "mapi_tmp.h"
static struct mapi_stub dynamic_stubs[MAPI_TABLE_NUM_DYNAMIC];
static int num_dynamic_stubs;
-static int next_dynamic_slot = MAPI_TABLE_FIRST_DYNAMIC;
+static int next_dynamic_slot = MAPI_TABLE_NUM_STATIC;
void
stub_init_once(void)
@@ -74,11 +71,9 @@ static int
stub_compare(const void *key, const void *elem)
{
const char *name = (const char *) key;
- const int *index = (const int *) elem;
- const struct mapi_stub *stub;
+ const struct mapi_stub *stub = (const struct mapi_stub *) elem;
const char *stub_name;
- stub = &public_stubs[*index];
stub_name = &public_string_pool[(unsigned long) stub->name];
return strcmp(name, stub_name);
@@ -90,13 +85,8 @@ stub_compare(const void *key, const void *elem)
const struct mapi_stub *
stub_find_public(const char *name)
{
- const int *index;
-
- index = (const int *) bsearch(name, public_sorted_indices,
- ARRAY_SIZE(public_sorted_indices) - 1,
- sizeof(public_sorted_indices[0]), stub_compare);
-
- return (index) ? &public_stubs[*index] : NULL;
+ return (const struct mapi_stub *) bsearch(name, public_stubs,
+ ARRAY_SIZE(public_stubs), sizeof(public_stubs[0]), stub_compare);
}
/**
@@ -109,14 +99,15 @@ stub_add_dynamic(const char *name)
int idx;
idx = num_dynamic_stubs;
- if (idx >= MAPI_TABLE_NUM_DYNAMIC)
+ /* minus 1 to make sure we can never reach the last slot */
+ if (idx >= MAPI_TABLE_NUM_DYNAMIC - 1)
return NULL;
stub = &dynamic_stubs[idx];
- /* dispatch to mapi_table->last, which is always no-op */
- stub->addr =
- entry_generate(MAPI_TABLE_FIRST_DYNAMIC + MAPI_TABLE_NUM_DYNAMIC);
+ /* dispatch to the last slot, which is reserved for no-op */
+ stub->addr = entry_generate(
+ MAPI_TABLE_NUM_STATIC + MAPI_TABLE_NUM_DYNAMIC - 1);
if (!stub->addr)
return NULL;
@@ -178,3 +169,39 @@ stub_fix_dynamic(struct mapi_stub *stub, const struct mapi_stub *alias)
entry_patch(stub->addr, slot);
stub->slot = slot;
}
+
+/**
+ * Return the name of a stub.
+ */
+const char *
+stub_get_name(const struct mapi_stub *stub)
+{
+ const char *name;
+
+ if (stub >= public_stubs &&
+ stub < public_stubs + ARRAY_SIZE(public_stubs))
+ name = &public_string_pool[(unsigned long) stub->name];
+ else
+ name = (const char *) stub->name;
+
+ return name;
+}
+
+/**
+ * Return the slot of a stub.
+ */
+int
+stub_get_slot(const struct mapi_stub *stub)
+{
+ return stub->slot;
+}
+
+/**
+ * Return the address of a stub.
+ */
+mapi_func
+stub_get_addr(const struct mapi_stub *stub)
+{
+ assert(stub->addr || (unsigned int) stub->slot < MAPI_TABLE_NUM_STATIC);
+ return (stub->addr) ? stub->addr : entry_get_public(stub->slot);
+}
diff --git a/src/mapi/mapi/stub.h b/src/mapi/mapi/stub.h
index c7e194cf4fc..b2b6f1839c6 100644
--- a/src/mapi/mapi/stub.h
+++ b/src/mapi/mapi/stub.h
@@ -29,13 +29,9 @@
#ifndef _STUB_H_
#define _STUB_H_
-typedef void (*mapi_func)(void);
+#include "entry.h"
-struct mapi_stub {
- mapi_func addr;
- int slot;
- const void *name;
-};
+struct mapi_stub;
void
stub_init_once(void);
@@ -49,4 +45,13 @@ stub_find_dynamic(const char *name, int generate);
void
stub_fix_dynamic(struct mapi_stub *stub, const struct mapi_stub *alias);
+const char *
+stub_get_name(const struct mapi_stub *stub);
+
+int
+stub_get_slot(const struct mapi_stub *stub);
+
+mapi_func
+stub_get_addr(const struct mapi_stub *stub);
+
#endif /* _STUB_H_ */
diff --git a/src/mapi/mapi/table.c b/src/mapi/mapi/table.c
index 8f4f700b920..9bb9f654a2a 100644
--- a/src/mapi/mapi/table.c
+++ b/src/mapi/mapi/table.c
@@ -29,7 +29,6 @@
#include <stdlib.h>
#include <stdio.h>
-#include "stub.h"
#include "table.h"
static void
@@ -41,7 +40,7 @@ noop_warn(const char *name)
debug = (getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG"));
if (debug)
- fprintf(stderr, "%s is no-op", name);
+ fprintf(stderr, "%s is no-op\n", name);
}
static int
@@ -52,5 +51,6 @@ noop_generic(void)
}
/* define noop_array */
+#define MAPI_TMP_DEFINES
#define MAPI_TMP_NOOP_ARRAY
#include "mapi_tmp.h"
diff --git a/src/mapi/mapi/table.h b/src/mapi/mapi/table.h
index 48c99018aa3..d84523f7777 100644
--- a/src/mapi/mapi/table.h
+++ b/src/mapi/mapi/table.h
@@ -30,16 +30,13 @@
#define _TABLE_H_
#include "u_compiler.h"
-#include "stub.h"
+#include "entry.h"
-#define MAPI_TMP_DEFINES
-#include "mapi_tmp.h"
-
-struct mapi_table {
#define MAPI_TMP_TABLE
#include "mapi_tmp.h"
- mapi_func last;
-};
+
+#define MAPI_TABLE_NUM_SLOTS (MAPI_TABLE_NUM_STATIC + MAPI_TABLE_NUM_DYNAMIC)
+#define MAPI_TABLE_SIZE (MAPI_TABLE_NUM_SLOTS * sizeof(mapi_func))
extern const mapi_func table_noop_array[];
@@ -53,24 +50,23 @@ table_get_noop(void)
}
/**
- * Update the dispatch table to dispatch a stub to the given function.
+ * Set the function of a slot.
*/
static INLINE void
-table_set_func(struct mapi_table *tbl,
- const struct mapi_stub *stub, mapi_func func)
+table_set_func(struct mapi_table *tbl, int slot, mapi_func func)
{
mapi_func *funcs = (mapi_func *) tbl;
- funcs[stub->slot] = func;
+ funcs[slot] = func;
}
/**
- * Return the dispatched function of a stub.
+ * Return the function of a slot.
*/
static INLINE mapi_func
-table_get_func(const struct mapi_table *tbl, const struct mapi_stub *stub)
+table_get_func(const struct mapi_table *tbl, int slot)
{
const mapi_func *funcs = (const mapi_func *) tbl;
- return funcs[stub->slot];
+ return funcs[slot];
}
#endif /* _TABLE_H_ */
diff --git a/src/mapi/mapi/u_current.c b/src/mapi/mapi/u_current.c
index ed9ccfe2299..7946d2a2741 100644
--- a/src/mapi/mapi/u_current.c
+++ b/src/mapi/mapi/u_current.c
@@ -51,7 +51,7 @@
#include "u_current.h"
#include "u_thread.h"
-#ifndef MAPI_GLAPI_CURRENT
+#ifndef MAPI_MODE_UTIL
#include "table.h"
#include "stub.h"
@@ -99,16 +99,13 @@ extern void (*__glapi_noop_table[])(void);
/*@{*/
#if defined(GLX_USE_TLS)
-__thread struct mapi_table *u_current_table_tls
+__thread struct mapi_table *u_current_table
__attribute__((tls_model("initial-exec")))
= (struct mapi_table *) table_noop_array;
-__thread void *u_current_user_tls
+__thread void *u_current_user
__attribute__((tls_model("initial-exec")));
-const struct mapi_table *u_current_table;
-const void *u_current_user;
-
#else
struct mapi_table *u_current_table =
@@ -128,7 +125,7 @@ static int ThreadSafe;
void
u_current_destroy(void)
{
-#if defined(THREADS) && defined(WIN32_THREADS)
+#if defined(THREADS) && defined(WIN32)
u_tsd_destroy(&u_current_table_tsd);
u_tsd_destroy(&u_current_user_tsd);
#endif
@@ -147,7 +144,7 @@ u_current_init_tsd(void)
/**
* Mutex for multithread check.
*/
-#ifdef WIN32_THREADS
+#ifdef WIN32
/* _glthread_DECLARE_STATIC_MUTEX is broken on windows. There will be race! */
#define CHECK_MULTITHREAD_LOCK()
#define CHECK_MULTITHREAD_UNLOCK()
@@ -179,8 +176,8 @@ u_current_init(void)
}
else if (knownID != u_thread_self()) {
ThreadSafe = 1;
- u_current_set_internal(NULL);
- u_current_set_user_internal(NULL);
+ u_current_set(NULL);
+ u_current_set_user(NULL);
}
CHECK_MULTITHREAD_UNLOCK();
}
@@ -202,17 +199,17 @@ u_current_init(void)
* void from the real context pointer type.
*/
void
-u_current_set_user_internal(void *ptr)
+u_current_set_user(const void *ptr)
{
u_current_init();
#if defined(GLX_USE_TLS)
- u_current_user_tls = ptr;
+ u_current_user = (void *) ptr;
#elif defined(THREADS)
- u_tsd_set(&u_current_user_tsd, ptr);
- u_current_user = (ThreadSafe) ? NULL : ptr;
+ u_tsd_set(&u_current_user_tsd, (void *) ptr);
+ u_current_user = (ThreadSafe) ? NULL : (void *) ptr;
#else
- u_current_user = ptr;
+ u_current_user = (void *) ptr;
#endif
}
@@ -225,7 +222,7 @@ void *
u_current_get_user_internal(void)
{
#if defined(GLX_USE_TLS)
- return u_current_user_tls;
+ return u_current_user;
#elif defined(THREADS)
return (ThreadSafe)
? u_tsd_get(&u_current_user_tsd)
@@ -241,22 +238,22 @@ u_current_get_user_internal(void)
* table (__glapi_noop_table).
*/
void
-u_current_set_internal(struct mapi_table *tbl)
+u_current_set(const struct mapi_table *tbl)
{
u_current_init();
stub_init_once();
if (!tbl)
- tbl = (struct mapi_table *) table_noop_array;
+ tbl = (const struct mapi_table *) table_noop_array;
#if defined(GLX_USE_TLS)
- u_current_table_tls = tbl;
+ u_current_table = (struct mapi_table *) tbl;
#elif defined(THREADS)
u_tsd_set(&u_current_table_tsd, (void *) tbl);
- u_current_table = (ThreadSafe) ? NULL : tbl;
+ u_current_table = (ThreadSafe) ? NULL : (void *) tbl;
#else
- u_current_table = tbl;
+ u_current_table = (struct mapi_table *) tbl;
#endif
}
@@ -267,7 +264,7 @@ struct mapi_table *
u_current_get_internal(void)
{
#if defined(GLX_USE_TLS)
- return u_current_table_tls;
+ return u_current_table;
#elif defined(THREADS)
return (struct mapi_table *) ((ThreadSafe) ?
u_tsd_get(&u_current_table_tsd) : (void *) u_current_table);
diff --git a/src/mapi/mapi/u_current.h b/src/mapi/mapi/u_current.h
index 62e54c6c93d..061fccc9495 100644
--- a/src/mapi/mapi/u_current.h
+++ b/src/mapi/mapi/u_current.h
@@ -1,28 +1,27 @@
#ifndef _U_CURRENT_H_
#define _U_CURRENT_H_
-#ifdef MAPI_GLAPI_CURRENT
+#ifdef MAPI_MODE_UTIL
#include "glapi/glapi.h"
/* ugly renames to match glapi.h */
#define mapi_table _glapi_table
-#define u_current_table_tls _glapi_tls_Dispatch
-#define u_current_user_tls _glapi_tls_Context
+#ifdef GLX_USE_TLS
+#define u_current_table _glapi_tls_Dispatch
+#define u_current_user _glapi_tls_Context
+#else
#define u_current_table _glapi_Dispatch
#define u_current_user _glapi_Context
+#endif
-#define u_current_destroy _glapi_destroy_multithread
-#define u_current_init _glapi_check_multithread
-#define u_current_set_internal _glapi_set_dispatch
#define u_current_get_internal _glapi_get_dispatch
-#define u_current_set_user_internal _glapi_set_context
#define u_current_get_user_internal _glapi_get_context
#define u_current_table_tsd _gl_DispatchTSD
-#else /* MAPI_GLAPI_CURRENT */
+#else /* MAPI_MODE_UTIL */
#include "u_compiler.h"
@@ -30,15 +29,12 @@ struct mapi_table;
#ifdef GLX_USE_TLS
-extern __thread struct mapi_table *u_current_table_tls
+extern __thread struct mapi_table *u_current_table
__attribute__((tls_model("initial-exec")));
-extern __thread void *u_current_user_tls
+extern __thread void *u_current_user
__attribute__((tls_model("initial-exec")));
-extern const struct mapi_table *u_current_table;
-extern const void *u_current_user;
-
#else /* GLX_USE_TLS */
extern struct mapi_table *u_current_table;
@@ -46,6 +42,8 @@ extern void *u_current_user;
#endif /* GLX_USE_TLS */
+#endif /* MAPI_MODE_UTIL */
+
void
u_current_init(void);
@@ -53,50 +51,36 @@ void
u_current_destroy(void);
void
-u_current_set_internal(struct mapi_table *tbl);
+u_current_set(const struct mapi_table *tbl);
struct mapi_table *
u_current_get_internal(void);
void
-u_current_set_user_internal(void *ptr);
+u_current_set_user(const void *ptr);
void *
u_current_get_user_internal(void);
-static INLINE void
-u_current_set(const struct mapi_table *tbl)
-{
- u_current_set_internal((struct mapi_table *) tbl);
-}
-
static INLINE const struct mapi_table *
u_current_get(void)
{
#ifdef GLX_USE_TLS
- return (const struct mapi_table *) u_current_table_tls;
+ return u_current_table;
#else
return (likely(u_current_table) ?
- (const struct mapi_table *) u_current_table : u_current_get_internal());
+ u_current_table : u_current_get_internal());
#endif
}
-static INLINE void
-u_current_set_user(void *ptr)
-{
- u_current_set_internal(ptr);
-}
-
-static INLINE void *
+static INLINE const void *
u_current_get_user(void)
{
#ifdef GLX_USE_TLS
- return u_current_user_tls;
+ return u_current_user;
#else
return likely(u_current_user) ? u_current_user : u_current_get_user_internal();
#endif
}
-#endif /* MAPI_GLAPI_CURRENT */
-
#endif /* _U_CURRENT_H_ */
diff --git a/src/mapi/mapi/u_thread.c b/src/mapi/mapi/u_thread.c
index e0fa64ae034..138db47b5cd 100644
--- a/src/mapi/mapi/u_thread.c
+++ b/src/mapi/mapi/u_thread.c
@@ -111,7 +111,7 @@ u_tsd_set(struct u_tsd *tsd, void *ptr)
* Be sure that you compile using the Multithreaded runtime, otherwise
* bad things will happen.
*/
-#ifdef WIN32_THREADS
+#ifdef WIN32
static void InsteadOf_exit(int nCode)
{
@@ -172,7 +172,7 @@ u_tsd_set(struct u_tsd *tsd, void *ptr)
}
}
-#endif /* WIN32_THREADS */
+#endif /* WIN32 */
/*
* BeOS threads
@@ -222,7 +222,7 @@ u_tsd_set(struct u_tsd *tsd, void *ptr)
*/
unsigned long
-_glthread_GetID(void)
+u_thread_self(void)
{
return 0;
}
diff --git a/src/mapi/mapi/u_thread.h b/src/mapi/mapi/u_thread.h
index b4487a3400f..92a0a3916d0 100644
--- a/src/mapi/mapi/u_thread.h
+++ b/src/mapi/mapi/u_thread.h
@@ -44,7 +44,7 @@
#include "u_compiler.h"
-#if defined(PTHREADS) || defined(WIN32_THREADS) || defined(BEOS_THREADS)
+#if defined(PTHREADS) || defined(WIN32) || defined(BEOS_THREADS)
#ifndef THREADS
#define THREADS
#endif
@@ -85,7 +85,7 @@ typedef pthread_mutex_t u_mutex;
* IMPORTANT: Link with multithreaded runtime library when THREADS are
* used!
*/
-#ifdef WIN32_THREADS
+#ifdef WIN32
#include <windows.h>
struct u_tsd {
@@ -104,7 +104,7 @@ typedef CRITICAL_SECTION u_mutex;
#define u_mutex_lock(name) EnterCriticalSection(&name)
#define u_mutex_unlock(name) LeaveCriticalSection(&name)
-#endif /* WIN32_THREADS */
+#endif /* WIN32 */
/*
diff --git a/src/mapi/vgapi/Makefile b/src/mapi/vgapi/Makefile
index 702db03d154..e239e20987e 100644
--- a/src/mapi/vgapi/Makefile
+++ b/src/mapi/vgapi/Makefile
@@ -44,7 +44,7 @@ $(VGAPI_OBJECTS): %.o: $(MAPI)/%.c
vgapi_tmp.h: vgapi.csv $(MAPI)/mapi_abi.py
$(PYTHON2) $(PYTHON_FLAGS) $(MAPI)/mapi_abi.py \
- -i vgapi/vgapi_defines.h $< > $@
+ --printer vgapi --mode lib $< > $@
.PHONY: clean
clean:
@@ -87,3 +87,5 @@ depend: $(VGAPI_SOURCES)
@$(MKDEP) $(MKDEP_OPTIONS) -f- $(DEFINES) $(INCLUDE_DIRS) \
$(VGAPI_CPPFLAGS) $(VGAPI_SOURCES) 2>/dev/null | \
sed -e 's,^$(MAPI)/,,' > depend
+
+-include depend
diff --git a/src/mapi/vgapi/SConscript b/src/mapi/vgapi/SConscript
index 20d7f2744d0..ee6d9fb827c 100644
--- a/src/mapi/vgapi/SConscript
+++ b/src/mapi/vgapi/SConscript
@@ -13,7 +13,7 @@ if env['platform'] != 'winddk':
target = '#src/mapi/vgapi/vgapi_tmp.h',
script = '../mapi/mapi_abi.py',
source = 'vgapi.csv',
- command = python_cmd + ' $SCRIPT -i vgapi/vgapi_defines.h $SOURCE > $TARGET'
+ command = python_cmd + ' $SCRIPT --printer vgapi --mode lib $SOURCE > $TARGET'
)
env.Append(CPPDEFINES = [
@@ -44,13 +44,20 @@ if env['platform'] != 'winddk':
env.Depends(vgapi_objects, vgapi_header)
+ # libOpenVG.dll
+ env['LIBPREFIX'] = 'lib'
+ env['SHLIBPREFIX'] = 'lib'
+
openvg = env.SharedLibrary(
- target = 'libOpenVG',
+ target = 'OpenVG',
source = vgapi_objects,
)
env.InstallSharedLibrary(openvg, version=(1, 0, 0))
- vgapi = [env.FindIxes(openvg, 'LIBPREFIX', 'LIBSUFFIX')]
+ if env['platform'] == 'windows':
+ openvg = env.FindIxes(openvg, 'LIBPREFIX', 'LIBSUFFIX')
+ else:
+ openvg = env.FindIxes(openvg, 'SHLIBPREFIX', 'SHLIBSUFFIX')
- Export(['vgapi', 'vgapi_header'])
+ Export(['openvg'])
diff --git a/src/mapi/vgapi/vgapi.csv b/src/mapi/vgapi/vgapi.csv
index d28ee32b28b..5b11d062aea 100644
--- a/src/mapi/vgapi/vgapi.csv
+++ b/src/mapi/vgapi/vgapi.csv
@@ -79,15 +79,15 @@ void, Translate, VGfloat tx, VGfloat ty
void, WritePixels, const void *data, VGint dataStride, VGImageFormat dataFormat, VGint dx, VGint dy, VGint width, VGint height
## OpenVG 1.1
-#void, ClearGlyph, VGFont font,VGuint glyphIndex
-#void, CopyMask, VGMaskLayer maskLayer, VGint dx, VGint dy, VGint sx, VGint sy, VGint width, VGint height
-#VGFont, CreateFont, VGint glyphCapacityHint
-#VGMaskLayer, CreateMaskLayer, VGint width, VGint height
-#void, DestroyFont, VGFont font
-#void, DestroyMaskLayer, VGMaskLayer maskLayer
-#void, DrawGlyph, VGFont font, VGuint glyphIndex, VGbitfield paintModes, VGboolean allowAutoHinting
-#void, DrawGlyphs, VGFont font, VGint glyphCount, const VGuint *glyphIndices, const VGfloat *adjustments_x, const VGfloat *adjustments_y, VGbitfield paintModes, VGboolean allowAutoHinting
-#void, FillMaskLayer, VGMaskLayer maskLayer, VGint x, VGint y, VGint width, VGint height, VGfloat value
-#void, RenderToMask, VGPath path, VGbitfield paintModes, VGMaskOperation operation
-#void, SetGlyphToImage, VGFont font, VGuint glyphIndex, VGImage image, const VGfloat glyphOrigin[2], const VGfloat escapement[2]
-#void, SetGlyphToPath, VGFont font, VGuint glyphIndex, VGPath path, VGboolean isHinted, const VGfloat glyphOrigin[2], const VGfloat escapement[2]
+void, ClearGlyph, VGFont font, VGuint glyphIndex
+void, CopyMask, VGMaskLayer maskLayer, VGint dx, VGint dy, VGint sx, VGint sy, VGint width, VGint height
+VGFont, CreateFont, VGint glyphCapacityHint
+VGMaskLayer, CreateMaskLayer, VGint width, VGint height
+void, DestroyFont, VGFont font
+void, DestroyMaskLayer, VGMaskLayer maskLayer
+void, DrawGlyph, VGFont font, VGuint glyphIndex, VGbitfield paintModes, VGboolean allowAutoHinting
+void, DrawGlyphs, VGFont font, VGint glyphCount, const VGuint *glyphIndices, const VGfloat *adjustments_x, const VGfloat *adjustments_y, VGbitfield paintModes, VGboolean allowAutoHinting
+void, FillMaskLayer, VGMaskLayer maskLayer, VGint x, VGint y, VGint width, VGint height, VGfloat value
+void, RenderToMask, VGPath path, VGbitfield paintModes, VGMaskOperation operation
+void, SetGlyphToImage, VGFont font, VGuint glyphIndex, VGImage image, const VGfloat glyphOrigin[2], const VGfloat escapement[2]
+void, SetGlyphToPath, VGFont font, VGuint glyphIndex, VGPath path, VGboolean isHinted, const VGfloat glyphOrigin[2], const VGfloat escapement[2]
diff --git a/src/mapi/vgapi/vgapi_defines.h b/src/mapi/vgapi/vgapi_defines.h
deleted file mode 100644
index fb9f68c7adf..00000000000
--- a/src/mapi/vgapi/vgapi_defines.h
+++ /dev/null
@@ -1,11 +0,0 @@
-#ifndef VGAPI_DEFINES_H
-#define VGAPI_DEFINES_H
-
-#include "VG/openvg.h"
-#include "VG/vgext.h"
-
-#define MAPI_ABI_PREFIX vg
-#define MAPI_ABI_PUBLIC VG_API_CALL
-#define MAPI_ABI_ATTR VG_API_ENTRY
-
-#endif /* VGAPI_DEFINES_H */
diff --git a/src/mesa/Makefile b/src/mesa/Makefile
index 8b0756b84ec..25e7cce425c 100644
--- a/src/mesa/Makefile
+++ b/src/mesa/Makefile
@@ -6,37 +6,20 @@ include $(TOP)/configs/current
MESA_LIBS := libmesa.a libmesagallium.a
DEPENDS := depend
-ifeq ($(GLES_OVERLAY),1)
-ES1_LIBS := libes1gallium.a
-ES2_LIBS := libes2gallium.a
-DEPENDS += depend.es1 depend.es2
-endif
-
MESA_OBJ_DIR := .
-ES1_OBJ_DIR := objs-es1
-ES2_OBJ_DIR := objs-es2
include sources.mak
# adjust object dirs
-ES1_OBJECTS := $(addprefix $(ES1_OBJ_DIR)/, $(MESA_OBJECTS))
-ES2_OBJECTS := $(addprefix $(ES2_OBJ_DIR)/, $(MESA_OBJECTS))
MESA_OBJECTS := $(addprefix $(MESA_OBJ_DIR)/, $(MESA_OBJECTS))
-
-ES1_GALLIUM_OBJECTS := $(addprefix $(ES1_OBJ_DIR)/, $(MESA_GALLIUM_OBJECTS))
-ES2_GALLIUM_OBJECTS := $(addprefix $(ES2_OBJ_DIR)/, $(MESA_GALLIUM_OBJECTS))
MESA_GALLIUM_OBJECTS := $(addprefix $(MESA_OBJ_DIR)/, $(MESA_GALLIUM_OBJECTS))
# define preprocessor flags
MESA_CPPFLAGS := $(API_DEFINES) $(DEFINES)
-ES1_CPPFLAGS := -DFEATURE_ES1=1 $(DEFINES)
-ES2_CPPFLAGS := -DFEATURE_ES2=1 $(DEFINES)
# append include dirs
MESA_CPPFLAGS += $(INCLUDE_DIRS) $(TALLOC_CFLAGS)
-ES1_CPPFLAGS += -I$(TOP)/src/mapi/es1api $(INCLUDE_DIRS) $(TALLOC_CFLAGS)
-ES2_CPPFLAGS += -I$(TOP)/src/mapi/es2api $(INCLUDE_DIRS) $(TALLOC_CFLAGS)
# tidy compiler flags
CFLAGS := $(filter-out $(DEFINES), $(CFLAGS))
@@ -44,8 +27,6 @@ CXXFLAGS := $(filter-out $(DEFINES), $(CXXFLAGS))
# LLVM is needed for the state tracker
MESA_CFLAGS := $(LLVM_CFLAGS)
-ES1_CFLAGS := $(LLVM_CFLAGS)
-ES2_CFLAGS := $(LLVM_CFLAGS)
define mesa-cc-c
@mkdir -p $(dir $@)
@@ -66,29 +47,9 @@ $(MESA_OBJ_DIR)/%.o: %.cpp
$(MESA_OBJ_DIR)/%.o: %.S
$(call mesa-cc-c,MESA)
-$(ES1_OBJ_DIR)/%.o: %.c
- $(call mesa-cc-c,ES1)
-
-$(ES1_OBJ_DIR)/%.o: %.cpp
- $(call mesa-cxx-c,ES1)
-
-$(ES1_OBJ_DIR)/%.o: %.S
- $(call mesa-cc-c,ES1)
-
-$(ES2_OBJ_DIR)/%.o: %.c
- $(call mesa-cc-c,ES2)
-
-$(ES2_OBJ_DIR)/%.o: %.cpp
- $(call mesa-cxx-c,ES2)
-
-$(ES2_OBJ_DIR)/%.o: %.S
- $(call mesa-cc-c,ES2)
-
-
# Default: build dependencies, then asm_subdirs, GLSL built-in lib,
# then convenience libs (.a) and finally the device drivers:
-default: $(DEPENDS) asm_subdirs \
- $(MESA_LIBS) $(ES1_LIBS) $(ES2_LIBS) driver_subdirs
+default: $(DEPENDS) asm_subdirs $(MESA_LIBS) driver_subdirs
main/api_exec_es1.c: main/APIspec.xml main/es_generator.py main/APIspecutil.py main/APIspec.py
$(PYTHON2) $(PYTHON_FLAGS) main/es_generator.py -S main/APIspec.xml -V GLES1.1 > $@
@@ -103,22 +64,10 @@ main/api_exec_es2.c: main/APIspec.xml main/es_generator.py main/APIspecutil.py m
libmesa.a: $(MESA_OBJECTS) $(GLSL_LIBS)
@ $(MKLIB) -o mesa -static $(MESA_OBJECTS) $(GLSL_LIBS)
-libes1.a: $(ES1_OBJECTS) $(GLSL_LIBS)
- @$(MKLIB) -o es1 -static $(ES1_OBJECTS) $(GLSL_LIBS)
-
-libes2.a: $(ES2_OBJECTS) $(GLSL_LIBS)
- @$(MKLIB) -o es2 -static $(ES2_OBJECTS) $(GLSL_LIBS)
-
# Make archive of subset of core mesa object files for gallium
libmesagallium.a: $(MESA_GALLIUM_OBJECTS) $(GLSL_LIBS)
@ $(MKLIB) -o mesagallium -static $(MESA_GALLIUM_OBJECTS) $(GLSL_LIBS)
-libes1gallium.a: $(ES1_GALLIUM_OBJECTS) $(GLSL_LIBS)
- @$(MKLIB) -o es1gallium -static $(ES1_GALLIUM_OBJECTS) $(GLSL_LIBS)
-
-libes2gallium.a: $(ES2_GALLIUM_OBJECTS) $(GLSL_LIBS)
- @$(MKLIB) -o es2gallium -static $(ES2_GALLIUM_OBJECTS) $(GLSL_LIBS)
-
######################################################################
# Device drivers
driver_subdirs: $(MESA_LIBS)
@@ -146,18 +95,6 @@ depend: $(ALL_SOURCES)
@$(MKDEP) $(MKDEP_OPTIONS) -p$(MESA_OBJ_DIR)/ $(MESA_CPPFLAGS) \
$(ALL_SOURCES) > /dev/null 2>/dev/null
-depend.es1: $(ALL_SOURCES)
- @echo "running $(MKDEP) for ES1"
- @touch $@
- @$(MKDEP) $(MKDEP_OPTIONS) -f$@ -p$(ES1_OBJ_DIR)/ $(ES1_CPPFLAGS) \
- $(ALL_SOURCES) > /dev/null 2>/dev/null
-
-depend.es2: $(ALL_SOURCES)
- @echo "running $(MKDEP) for ES2"
- @touch $@
- @$(MKDEP) $(MKDEP_OPTIONS) -f$@ -p$(ES2_OBJ_DIR)/ $(ES2_CPPFLAGS) \
- $(ALL_SOURCES) > /dev/null 2>/dev/null
-
######################################################################
# Installation rules
@@ -192,6 +129,7 @@ gl_pcedit = sed \
-e 's,@GL_PC_REQ_PRIV@,$(GL_PC_REQ_PRIV),' \
-e 's,@GL_PC_LIB_PRIV@,$(GL_PC_LIB_PRIV),' \
-e 's,@GL_PC_CFLAGS@,$(GL_PC_CFLAGS),' \
+ -e 's,@GLX_TLS@,$(GLX_TLS),' \
-e 's,@GL_LIB@,$(GL_LIB),'
gl.pc: gl.pc.in
@@ -234,17 +172,7 @@ install-dri: default
tags:
etags `find . -name \*.[ch]` $(TOP)/include/GL/*.h
-clean-es1:
- -rm -f $(ES1_LIBS)
- -rm -rf $(ES1_OBJ_DIR)
- -rm -f depend.es1 depend.es1.bak
-
-clean-es2:
- -rm -f $(ES2_LIBS)
- -rm -rf $(ES2_OBJ_DIR)
- -rm -f depend.es2 depend.es2.bak
-
-clean: clean-es1 clean-es2
+clean:
-rm -f */*.o
-rm -f */*/*.o
-rm -f depend depend.bak libmesa.a libmesagallium.a
diff --git a/src/mesa/SConscript b/src/mesa/SConscript
index 08d731de2d5..cc4ad09fa33 100644
--- a/src/mesa/SConscript
+++ b/src/mesa/SConscript
@@ -16,7 +16,6 @@ if env['platform'] == 'windows':
env.Append(CPPDEFINES = [
'_GDI32_', # prevent gl* being declared __declspec(dllimport) in MS headers
'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers
- 'WIN32_THREADS', # use Win32 thread API
])
env.Prepend(CPPPATH = ['#src/talloc'])
else:
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
index ba8be125718..fd12e4d0a66 100644
--- a/src/mesa/drivers/common/meta.c
+++ b/src/mesa/drivers/common/meta.c
@@ -266,13 +266,16 @@ struct gen_mipmap_state
GLuint FBO;
};
-
+#define MAX_META_OPS_DEPTH 2
/**
* All per-context meta state.
*/
struct gl_meta_state
{
- struct save_state Save; /**< state saved during meta-ops */
+ /** Stack of state saved during meta-ops */
+ struct save_state Save[MAX_META_OPS_DEPTH];
+ /** Save stack depth */
+ GLuint SaveStackDepth;
struct temp_texture TempTex;
@@ -324,8 +327,13 @@ _mesa_meta_free(struct gl_context *ctx)
static void
_mesa_meta_begin(struct gl_context *ctx, GLbitfield state)
{
- struct save_state *save = &ctx->Meta->Save;
+ struct save_state *save;
+
+ /* hope MAX_META_OPS_DEPTH is large enough */
+ assert(ctx->Meta->SaveStackDepth < MAX_META_OPS_DEPTH);
+ save = &ctx->Meta->Save[ctx->Meta->SaveStackDepth++];
+ memset(save, 0, sizeof(*save));
save->SavedState = state;
if (state & META_ALPHA_TEST) {
@@ -575,7 +583,7 @@ _mesa_meta_begin(struct gl_context *ctx, GLbitfield state)
static void
_mesa_meta_end(struct gl_context *ctx)
{
- struct save_state *save = &ctx->Meta->Save;
+ struct save_state *save = &ctx->Meta->Save[--ctx->Meta->SaveStackDepth];
const GLbitfield state = save->SavedState;
if (state & META_ALPHA_TEST) {
@@ -1398,6 +1406,7 @@ _mesa_meta_Clear(struct gl_context *ctx, GLbitfield buffers)
struct vertex verts[4];
/* save all state but scissor, pixel pack/unpack */
GLbitfield metaSave = META_ALL - META_SCISSOR - META_PIXEL_STORE;
+ const GLuint stencilMax = (1 << ctx->DrawBuffer->Visual.stencilBits) - 1;
if (buffers & BUFFER_BITS_COLOR) {
/* if clearing color buffers, don't save/restore colormask */
@@ -1453,7 +1462,7 @@ _mesa_meta_Clear(struct gl_context *ctx, GLbitfield buffers)
_mesa_StencilOpSeparate(GL_FRONT_AND_BACK,
GL_REPLACE, GL_REPLACE, GL_REPLACE);
_mesa_StencilFuncSeparate(GL_FRONT_AND_BACK, GL_ALWAYS,
- ctx->Stencil.Clear & 0x7fffffff,
+ ctx->Stencil.Clear & stencilMax,
ctx->Stencil.WriteMask[0]);
}
else {
@@ -2251,7 +2260,6 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target,
const GLuint maxLevel = texObj->MaxLevel;
const GLenum minFilterSave = texObj->MinFilter;
const GLenum magFilterSave = texObj->MagFilter;
- const GLint baseLevelSave = texObj->BaseLevel;
const GLint maxLevelSave = texObj->MaxLevel;
const GLboolean genMipmapSave = texObj->GenerateMipmap;
const GLenum wrapSSave = texObj->WrapS;
@@ -2311,7 +2319,7 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target,
}
_mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, mipmap->FBO);
- _mesa_TexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ _mesa_TexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
_mesa_TexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
_mesa_TexParameteri(target, GL_GENERATE_MIPMAP, GL_FALSE);
_mesa_TexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
@@ -2487,8 +2495,7 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target,
}
}
- /* limit sampling to src level */
- _mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, srcLevel);
+ /* limit minification to src level */
_mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, srcLevel);
/* Set to draw into the current dstLevel */
@@ -2540,7 +2547,6 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target,
_mesa_TexParameteri(target, GL_TEXTURE_MIN_FILTER, minFilterSave);
_mesa_TexParameteri(target, GL_TEXTURE_MAG_FILTER, magFilterSave);
- _mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, baseLevelSave);
_mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, maxLevelSave);
_mesa_TexParameteri(target, GL_GENERATE_MIPMAP, genMipmapSave);
_mesa_TexParameteri(target, GL_TEXTURE_WRAP_S, wrapSSave);
diff --git a/src/mesa/drivers/dri/common/dri_util.c b/src/mesa/drivers/dri/common/dri_util.c
index a5b71bd40ad..bf8cf6eec07 100644
--- a/src/mesa/drivers/dri/common/dri_util.c
+++ b/src/mesa/drivers/dri/common/dri_util.c
@@ -790,6 +790,9 @@ driCreateNewScreen(int scrn,
static const __DRIextension *emptyExtensionList[] = { NULL };
__DRIscreen *psp;
+ if (driDriverAPI.InitScreen == NULL)
+ return NULL;
+
psp = calloc(1, sizeof *psp);
if (!psp)
return NULL;
diff --git a/src/mesa/drivers/dri/common/spantmp2.h b/src/mesa/drivers/dri/common/spantmp2.h
index abd79562f98..f436d1398c2 100644
--- a/src/mesa/drivers/dri/common/spantmp2.h
+++ b/src/mesa/drivers/dri/common/spantmp2.h
@@ -48,6 +48,15 @@
#define HW_WRITE_CLIPLOOP() HW_CLIPLOOP()
#endif
+#ifdef SPANTMP_MESA_FMT
+#define SPANTMP_PIXEL_FMT GL_NONE
+#define SPANTMP_PIXEL_TYPE GL_NONE
+#endif
+
+#ifndef SPANTMP_MESA_FMT
+#define SPANTMP_MESA_FMT MESA_FORMAT_COUNT
+#endif
+
#if (SPANTMP_PIXEL_FMT == GL_RGB) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_5_6_5)
/**
@@ -445,6 +454,118 @@
rgba[3] = p; \
} while (0)
+#elif (SPANTMP_MESA_FMT == MESA_FORMAT_R8)
+
+#ifndef GET_VALUE
+#ifndef GET_PTR
+#define GET_PTR(_x, _y) ( buf + (_x) + (_y) * pitch)
+#endif
+
+#define GET_VALUE(_x, _y) *(volatile GLubyte *)(GET_PTR(_x, _y))
+#define PUT_VALUE(_x, _y, _v) *(volatile GLubyte *)(GET_PTR(_x, _y)) = (_v)
+#endif /* GET_VALUE */
+
+# define INIT_MONO_PIXEL(p, color) \
+ p = color[0]
+
+# define WRITE_RGBA(_x, _y, r, g, b, a) \
+ PUT_VALUE(_x, _y, r)
+
+#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p)
+
+#define READ_RGBA( rgba, _x, _y ) \
+ do { \
+ GLubyte p = GET_VALUE(_x, _y); \
+ rgba[0] = p; \
+ rgba[1] = 0; \
+ rgba[2] = 0; \
+ rgba[3] = 0; \
+ } while (0)
+
+#elif (SPANTMP_MESA_FMT == MESA_FORMAT_RG88)
+
+#ifndef GET_VALUE
+#ifndef GET_PTR
+#define GET_PTR(_x, _y) ( buf + (_x) * 2 + (_y) * pitch)
+#endif
+
+#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y))
+#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v)
+#endif /* GET_VALUE */
+
+# define INIT_MONO_PIXEL(p, color) \
+ PACK_COLOR_8888(color[0], color[1], 0, 0)
+
+# define WRITE_RGBA(_x, _y, r, g, b, a) \
+ PUT_VALUE(_x, _y, r)
+
+#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p)
+
+#define READ_RGBA( rgba, _x, _y ) \
+ do { \
+ GLushort p = GET_VALUE(_x, _y); \
+ rgba[0] = p & 0xff; \
+ rgba[1] = (p >> 8) & 0xff; \
+ rgba[2] = 0; \
+ rgba[3] = 0; \
+ } while (0)
+
+#elif (SPANTMP_MESA_FMT == MESA_FORMAT_R16)
+
+#ifndef GET_VALUE
+#ifndef GET_PTR
+#define GET_PTR(_x, _y) ( buf + (_x) * 2 + (_y) * pitch)
+#endif
+
+#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y))
+#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v)
+#endif /* GET_VALUE */
+
+# define INIT_MONO_PIXEL(p, color) \
+ p = color[0]
+
+# define WRITE_RGBA(_x, _y, r, g, b, a) \
+ PUT_VALUE(_x, _y, r)
+
+#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p)
+
+#define READ_RGBA( rgba, _x, _y ) \
+ do { \
+ GLushort p = GET_VALUE(_x, _y); \
+ rgba[0] = p; \
+ rgba[1] = 0; \
+ rgba[2] = 0; \
+ rgba[3] = 0; \
+ } while (0)
+
+#elif (SPANTMP_MESA_FMT == MESA_FORMAT_RG1616)
+
+#ifndef GET_VALUE
+#ifndef GET_PTR
+#define GET_PTR(_x, _y) ( buf + (_x) * 4 + (_y) * pitch)
+#endif
+
+#define GET_VALUE(_x, _y) *(volatile GLuint *)(GET_PTR(_x, _y))
+#define PUT_VALUE(_x, _y, _v) *(volatile GLuint *)(GET_PTR(_x, _y)) = (_v)
+#endif /* GET_VALUE */
+
+# define INIT_MONO_PIXEL(p, color) \
+ ((color[1] << 16) | (color[0]))
+
+# define WRITE_RGBA(_x, _y, r, g, b, a) \
+ PUT_VALUE(_x, _y, r)
+
+#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p)
+
+#define READ_RGBA( rgba, _x, _y ) \
+ do { \
+ GLuint p = GET_VALUE(_x, _y); \
+ rgba[0] = p & 0xffff; \
+ rgba[1] = (p >> 16) & 0xffff; \
+ rgba[2] = 0; \
+ rgba[3] = 0; \
+ } while (0)
+
#else
#error SPANTMP_PIXEL_FMT must be set to a valid value!
#endif
@@ -914,3 +1035,4 @@ static void TAG(InitPointers)(struct gl_renderbuffer *rb)
#undef GET_PTR
#undef SPANTMP_PIXEL_FMT
#undef SPANTMP_PIXEL_TYPE
+#undef SPANTMP_MESA_FMT
diff --git a/src/mesa/drivers/dri/i915/i830_reg.h b/src/mesa/drivers/dri/i915/i830_reg.h
index ae1317029a2..99ee1bb4e90 100644
--- a/src/mesa/drivers/dri/i915/i830_reg.h
+++ b/src/mesa/drivers/dri/i915/i830_reg.h
@@ -585,6 +585,8 @@
#define TM0S2_VERITCAL_LINE_STRIDE_OFF (1<<12)
#define TM0S2_OUTPUT_CHAN_SHIFT 10
#define TM0S2_OUTPUT_CHAN_MASK (3<<10)
+#define TM0S2_BASE_MIP_LEVEL_SHIFT 1
+#define TM0S2_LOD_PRECLAMP (1 << 0)
#define TM0S3_MIP_FILTER_MASK (0x3<<30)
#define TM0S3_MIP_FILTER_SHIFT 30
@@ -605,6 +607,8 @@
#define TM0S3_MAX_MIP_MASK (0xff<<9)
#define TM0S3_MIN_MIP_SHIFT 3
#define TM0S3_MIN_MIP_MASK (0x3f<<3)
+#define TM0S3_MIN_MIP_SHIFT_830 5
+#define TM0S3_MIN_MIP_MASK_830 (0x3f<<5)
#define TM0S3_KILL_PIXEL (1<<2)
#define TM0S3_KEYED_FILTER (1<<1)
#define TM0S3_CHROMA_KEY (1<<0)
diff --git a/src/mesa/drivers/dri/i915/i830_texstate.c b/src/mesa/drivers/dri/i915/i830_texstate.c
index b3bb8837cca..c35b4b5ed06 100644
--- a/src/mesa/drivers/dri/i915/i830_texstate.c
+++ b/src/mesa/drivers/dri/i915/i830_texstate.c
@@ -28,13 +28,14 @@
#include "main/mtypes.h"
#include "main/enums.h"
#include "main/colormac.h"
+#include "main/macros.h"
#include "intel_mipmap_tree.h"
#include "intel_tex.h"
#include "i830_context.h"
#include "i830_reg.h"
-
+#include "intel_chipset.h"
static GLuint
@@ -139,9 +140,9 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
/* Get first image here, since intelObj->firstLevel will get set in
* the intel_finalize_mipmap_tree() call above.
*/
- firstImage = tObj->Image[0][intelObj->firstLevel];
+ firstImage = tObj->Image[0][tObj->BaseLevel];
- intel_miptree_get_image_offset(intelObj->mt, intelObj->firstLevel, 0, 0,
+ intel_miptree_get_image_offset(intelObj->mt, tObj->BaseLevel, 0, 0,
&dst_x, &dst_y);
drm_intel_bo_reference(intelObj->mt->region->buffer);
@@ -189,6 +190,8 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
{
GLuint minFilt, mipFilt, magFilt;
+ float maxlod;
+ uint32_t minlod_fixed, maxlod_fixed;
switch (tObj->MinFilter) {
case GL_NEAREST:
@@ -252,10 +255,24 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
state[I830_TEXREG_TM0S3] |= SS2_COLORSPACE_CONVERSION;
#endif
- state[I830_TEXREG_TM0S3] |= ((intelObj->lastLevel -
- intelObj->firstLevel) *
- 4) << TM0S3_MIN_MIP_SHIFT;
-
+ /* We get one field with fraction bits for the maximum
+ * addressable (smallest resolution) LOD. Use it to cover both
+ * MAX_LEVEL and MAX_LOD.
+ */
+ minlod_fixed = U_FIXED(CLAMP(tObj->MinLod, 0.0, 11), 4);
+ maxlod = MIN2(tObj->MaxLod, tObj->_MaxLevel - tObj->BaseLevel);
+ if (intel->intelScreen->deviceID == PCI_CHIP_I855_GM ||
+ intel->intelScreen->deviceID == PCI_CHIP_I865_G) {
+ maxlod_fixed = U_FIXED(CLAMP(maxlod, 0.0, 11.75), 2);
+ maxlod_fixed = MAX2(maxlod_fixed, (minlod_fixed + 3) >> 2);
+ state[I830_TEXREG_TM0S3] |= maxlod_fixed << TM0S3_MIN_MIP_SHIFT;
+ state[I830_TEXREG_TM0S2] |= TM0S2_LOD_PRECLAMP;
+ } else {
+ maxlod_fixed = U_FIXED(CLAMP(maxlod, 0.0, 11), 0);
+ maxlod_fixed = MAX2(maxlod_fixed, (minlod_fixed + 15) >> 4);
+ state[I830_TEXREG_TM0S3] |= maxlod_fixed << TM0S3_MIN_MIP_SHIFT_830;
+ }
+ state[I830_TEXREG_TM0S3] |= minlod_fixed << TM0S3_MAX_MIP_SHIFT;
state[I830_TEXREG_TM0S3] |= ((minFilt << TM0S3_MIN_FILTER_SHIFT) |
(mipFilt << TM0S3_MIP_FILTER_SHIFT) |
(magFilt << TM0S3_MAG_FILTER_SHIFT));
diff --git a/src/mesa/drivers/dri/i915/i830_vtbl.c b/src/mesa/drivers/dri/i915/i830_vtbl.c
index f7fdb78d059..ebdefeac874 100644
--- a/src/mesa/drivers/dri/i915/i830_vtbl.c
+++ b/src/mesa/drivers/dri/i915/i830_vtbl.c
@@ -364,7 +364,7 @@ i830_emit_invarient_state(struct intel_context *intel)
#define emit( intel, state, size ) \
- intel_batchbuffer_data(intel->batch, state, size )
+ intel_batchbuffer_data(intel->batch, state, size, false)
static GLuint
get_dirty(struct i830_hw_state *state)
@@ -429,7 +429,8 @@ i830_emit_state(struct intel_context *intel)
* batchbuffer fills up.
*/
intel_batchbuffer_require_space(intel->batch,
- get_state_size(state) + INTEL_PRIM_EMIT_SIZE);
+ get_state_size(state) + INTEL_PRIM_EMIT_SIZE,
+ false);
count = 0;
again:
aper_count = 0;
@@ -534,14 +535,9 @@ i830_emit_state(struct intel_context *intel)
BEGIN_BATCH(I830_TEX_SETUP_SIZE + 1);
OUT_BATCH(state->Tex[i][I830_TEXREG_TM0LI]);
- if (state->tex_buffer[i]) {
- OUT_RELOC(state->tex_buffer[i],
- I915_GEM_DOMAIN_SAMPLER, 0,
- state->tex_offset[i]);
- }
- else {
- OUT_BATCH(state->tex_offset[i]);
- }
+ OUT_RELOC(state->tex_buffer[i],
+ I915_GEM_DOMAIN_SAMPLER, 0,
+ state->tex_offset[i]);
OUT_BATCH(state->Tex[i][I830_TEXREG_TM0S1]);
OUT_BATCH(state->Tex[i][I830_TEXREG_TM0S2]);
@@ -584,6 +580,27 @@ i830_destroy_context(struct intel_context *intel)
_tnl_free_vertices(&intel->ctx);
}
+static uint32_t i830_render_target_format_for_mesa_format[MESA_FORMAT_COUNT] =
+{
+ [MESA_FORMAT_ARGB8888] = DV_PF_8888,
+ [MESA_FORMAT_XRGB8888] = DV_PF_8888,
+ [MESA_FORMAT_RGB565] = DV_PF_565,
+ [MESA_FORMAT_ARGB1555] = DV_PF_1555,
+ [MESA_FORMAT_ARGB4444] = DV_PF_4444,
+};
+
+static bool
+i830_render_target_supported(gl_format format)
+{
+ if (format == MESA_FORMAT_S8_Z24 ||
+ format == MESA_FORMAT_X8_Z24 ||
+ format == MESA_FORMAT_Z16) {
+ return true;
+ }
+
+ return i830_render_target_format_for_mesa_format[format] != 0;
+}
+
static void
i830_set_draw_region(struct intel_context *intel,
struct intel_region *color_regions[],
@@ -623,24 +640,7 @@ i830_set_draw_region(struct intel_context *intel,
DSTORG_VERT_BIAS(0x8) | DEPTH_IS_Z); /* .5 */
if (irb != NULL) {
- switch (irb->Base.Format) {
- case MESA_FORMAT_ARGB8888:
- case MESA_FORMAT_XRGB8888:
- value |= DV_PF_8888;
- break;
- case MESA_FORMAT_RGB565:
- value |= DV_PF_565;
- break;
- case MESA_FORMAT_ARGB1555:
- value |= DV_PF_1555;
- break;
- case MESA_FORMAT_ARGB4444:
- value |= DV_PF_4444;
- break;
- default:
- _mesa_problem(ctx, "Bad renderbuffer format: %d\n",
- irb->Base.Format);
- }
+ value |= i830_render_target_format_for_mesa_format[irb->Base.Format];
}
if (depth_region && depth_region->cpp == 4) {
@@ -728,4 +728,5 @@ i830InitVtbl(struct i830_context *i830)
i830->intel.vtbl.assert_not_dirty = i830_assert_not_dirty;
i830->intel.vtbl.finish_batch = intel_finish_vb;
i830->intel.vtbl.invalidate_state = i830_invalidate_state;
+ i830->intel.vtbl.render_target_supported = i830_render_target_supported;
}
diff --git a/src/mesa/drivers/dri/i915/i915_context.c b/src/mesa/drivers/dri/i915/i915_context.c
index f943f81dd05..f32f3cf6020 100644
--- a/src/mesa/drivers/dri/i915/i915_context.c
+++ b/src/mesa/drivers/dri/i915/i915_context.c
@@ -176,6 +176,7 @@ i915CreateContext(int api,
ctx->ShaderCompilerOptions[MESA_SHADER_VERTEX].EmitCondCodes = GL_TRUE;
ctx->ShaderCompilerOptions[MESA_SHADER_FRAGMENT].EmitNoIfs = GL_TRUE;
ctx->ShaderCompilerOptions[MESA_SHADER_FRAGMENT].EmitNoNoise = GL_TRUE;
+ ctx->ShaderCompilerOptions[MESA_SHADER_FRAGMENT].EmitNoPow = GL_TRUE;
ctx->Const.MaxDrawBuffers = 1;
diff --git a/src/mesa/drivers/dri/i915/i915_fragprog.c b/src/mesa/drivers/dri/i915/i915_fragprog.c
index c00ee415b6b..1c6e9845172 100644
--- a/src/mesa/drivers/dri/i915/i915_fragprog.c
+++ b/src/mesa/drivers/dri/i915/i915_fragprog.c
@@ -569,10 +569,14 @@ upload_program(struct i915_fragment_program *p)
if (inst->DstReg.CondMask == COND_TR) {
tmp = i915_get_utemp(p);
+ /* The KIL instruction discards the fragment if any component of
+ * the source is < 0. Emit an immediate operand of {-1}.xywz.
+ */
i915_emit_texld(p, get_live_regs(p, inst),
tmp, A0_DEST_CHANNEL_ALL,
0, /* use a dummy dest reg */
- swizzle(tmp, ONE, ONE, ONE, ONE), /* always */
+ negate(swizzle(tmp, ONE, ONE, ONE, ONE),
+ 1, 1, 1, 1),
T0_TEXKILL);
} else {
p->error = 1;
@@ -1158,11 +1162,6 @@ translate_program(struct i915_fragment_program *p)
fixup_depth_write(p);
i915_fini_program(p);
- if (INTEL_DEBUG & DEBUG_WM) {
- printf("i915:\n");
- i915_disassemble_program(i915->state.Program, i915->state.ProgramSize);
- }
-
p->translated = 1;
}
@@ -1423,6 +1422,11 @@ i915ValidateFragmentProgram(struct i915_context *i915)
if (!p->on_hardware)
i915_upload_program(i915, p);
+
+ if (INTEL_DEBUG & DEBUG_WM) {
+ printf("i915:\n");
+ i915_disassemble_program(i915->state.Program, i915->state.ProgramSize);
+ }
}
void
diff --git a/src/mesa/drivers/dri/i915/i915_texstate.c b/src/mesa/drivers/dri/i915/i915_texstate.c
index c724a214967..af140c85f50 100644
--- a/src/mesa/drivers/dri/i915/i915_texstate.c
+++ b/src/mesa/drivers/dri/i915/i915_texstate.c
@@ -156,7 +156,7 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
/* Get first image here, since intelObj->firstLevel will get set in
* the intel_finalize_mipmap_tree() call above.
*/
- firstImage = tObj->Image[0][intelObj->firstLevel];
+ firstImage = tObj->Image[0][tObj->BaseLevel];
drm_intel_bo_reference(intelObj->mt->region->buffer);
i915->state.tex_buffer[unit] = intelObj->mt->region->buffer;
diff --git a/src/mesa/drivers/dri/i915/i915_vtbl.c b/src/mesa/drivers/dri/i915/i915_vtbl.c
index 59dfe085632..a94b9571275 100644
--- a/src/mesa/drivers/dri/i915/i915_vtbl.c
+++ b/src/mesa/drivers/dri/i915/i915_vtbl.c
@@ -217,7 +217,7 @@ i915_emit_invarient_state(struct intel_context *intel)
#define emit(intel, state, size ) \
- intel_batchbuffer_data(intel->batch, state, size)
+ intel_batchbuffer_data(intel->batch, state, size, false)
static GLuint
get_dirty(struct i915_hw_state *state)
@@ -300,7 +300,8 @@ i915_emit_state(struct intel_context *intel)
* batchbuffer fills up.
*/
intel_batchbuffer_require_space(intel->batch,
- get_state_size(state) + INTEL_PRIM_EMIT_SIZE);
+ get_state_size(state) + INTEL_PRIM_EMIT_SIZE,
+ false);
count = 0;
again:
aper_count = 0;
@@ -435,15 +436,9 @@ i915_emit_state(struct intel_context *intel)
OUT_BATCH((dirty & I915_UPLOAD_TEX_ALL) >> I915_UPLOAD_TEX_0_SHIFT);
for (i = 0; i < I915_TEX_UNITS; i++)
if (dirty & I915_UPLOAD_TEX(i)) {
-
- if (state->tex_buffer[i]) {
- OUT_RELOC(state->tex_buffer[i],
- I915_GEM_DOMAIN_SAMPLER, 0,
- state->tex_offset[i]);
- }
- else {
- OUT_BATCH(state->tex_offset[i]);
- }
+ OUT_RELOC(state->tex_buffer[i],
+ I915_GEM_DOMAIN_SAMPLER, 0,
+ state->tex_offset[i]);
OUT_BATCH(state->Tex[i][I915_TEXREG_MS3]);
OUT_BATCH(state->Tex[i][I915_TEXREG_MS4]);
@@ -523,6 +518,27 @@ i915_set_buf_info_for_region(uint32_t *state, struct intel_region *region,
}
}
+static uint32_t i915_render_target_format_for_mesa_format[MESA_FORMAT_COUNT] =
+{
+ [MESA_FORMAT_ARGB8888] = DV_PF_8888,
+ [MESA_FORMAT_XRGB8888] = DV_PF_8888,
+ [MESA_FORMAT_RGB565] = DV_PF_565 | DITHER_FULL_ALWAYS,
+ [MESA_FORMAT_ARGB1555] = DV_PF_1555 | DITHER_FULL_ALWAYS,
+ [MESA_FORMAT_ARGB4444] = DV_PF_4444 | DITHER_FULL_ALWAYS,
+};
+
+static bool
+i915_render_target_supported(gl_format format)
+{
+ if (format == MESA_FORMAT_S8_Z24 ||
+ format == MESA_FORMAT_X8_Z24 ||
+ format == MESA_FORMAT_Z16) {
+ return true;
+ }
+
+ return i915_render_target_format_for_mesa_format[format] != 0;
+}
+
static void
i915_set_draw_region(struct intel_context *intel,
struct intel_region *color_regions[],
@@ -562,24 +578,7 @@ i915_set_draw_region(struct intel_context *intel,
DSTORG_VERT_BIAS(0x8) | /* .5 */
LOD_PRECLAMP_OGL | TEX_DEFAULT_COLOR_OGL);
if (irb != NULL) {
- switch (irb->Base.Format) {
- case MESA_FORMAT_ARGB8888:
- case MESA_FORMAT_XRGB8888:
- value |= DV_PF_8888;
- break;
- case MESA_FORMAT_RGB565:
- value |= DV_PF_565 | DITHER_FULL_ALWAYS;
- break;
- case MESA_FORMAT_ARGB1555:
- value |= DV_PF_1555 | DITHER_FULL_ALWAYS;
- break;
- case MESA_FORMAT_ARGB4444:
- value |= DV_PF_4444 | DITHER_FULL_ALWAYS;
- break;
- default:
- _mesa_problem(ctx, "Bad renderbuffer format: %d\n",
- irb->Base.Format);
- }
+ value |= i915_render_target_format_for_mesa_format[irb->Base.Format];
}
/* This isn't quite safe, thus being hidden behind an option. When changing
@@ -686,4 +685,5 @@ i915InitVtbl(struct i915_context *i915)
i915->intel.vtbl.update_texture_state = i915UpdateTextureState;
i915->intel.vtbl.assert_not_dirty = i915_assert_not_dirty;
i915->intel.vtbl.finish_batch = intel_finish_vb;
+ i915->intel.vtbl.render_target_supported = i915_render_target_supported;
}
diff --git a/src/mesa/drivers/dri/i965/Makefile b/src/mesa/drivers/dri/i965/Makefile
index e3ca863fe51..7c3ac0c14ef 100644
--- a/src/mesa/drivers/dri/i965/Makefile
+++ b/src/mesa/drivers/dri/i965/Makefile
@@ -81,7 +81,6 @@ DRIVER_SOURCES = \
brw_wm_emit.c \
brw_wm_fp.c \
brw_wm_iz.c \
- brw_wm_glsl.c \
brw_wm_pass0.c \
brw_wm_pass1.c \
brw_wm_pass2.c \
diff --git a/src/mesa/drivers/dri/i965/brw_cc.c b/src/mesa/drivers/dri/i965/brw_cc.c
index d3a1233aac0..d286c9dbdc7 100644
--- a/src/mesa/drivers/dri/i965/brw_cc.c
+++ b/src/mesa/drivers/dri/i965/brw_cc.c
@@ -239,7 +239,7 @@ static void upload_blend_constant_color(struct brw_context *brw)
struct brw_blend_constant_color bcc;
memset(&bcc, 0, sizeof(bcc));
- bcc.header.opcode = CMD_BLEND_CONSTANT_COLOR;
+ bcc.header.opcode = _3DSTATE_BLEND_CONSTANT_COLOR;
bcc.header.length = sizeof(bcc)/4-2;
bcc.blend_constant_color[0] = ctx->Color.BlendColor[0];
bcc.blend_constant_color[1] = ctx->Color.BlendColor[1];
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
index cb0a8b96c9c..8fc322fd82e 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -122,9 +122,6 @@ GLboolean brwCreateContext( int api,
(i == MESA_SHADER_FRAGMENT);
ctx->ShaderCompilerOptions[i].EmitNoIndirectTemp =
(i == MESA_SHADER_FRAGMENT);
-
- if (intel->gen == 6)
- ctx->ShaderCompilerOptions[i].EmitNoIfs = (i == MESA_SHADER_VERTEX);
}
ctx->Const.VertexProgram.MaxNativeInstructions = (16 * 1024);
@@ -154,6 +151,13 @@ GLboolean brwCreateContext( int api,
MIN2(ctx->Const.FragmentProgram.MaxNativeParameters,
ctx->Const.FragmentProgram.MaxEnvParams);
+ /* Gen6 converts quads to polygon in beginning of 3D pipeline,
+ but we're not sure how it's actually done for vertex order,
+ that affect provoking vertex decision. Always use last vertex
+ convention for quad primitive which works as expected for now. */
+ if (intel->gen == 6)
+ ctx->Const.QuadsFollowProvokingVertexConvention = GL_FALSE;
+
if (intel->is_g4x || intel->gen >= 5) {
brw->CMD_VF_STATISTICS = CMD_VF_STATISTICS_GM45;
brw->CMD_PIPELINE_SELECT = CMD_PIPELINE_SELECT_GM45;
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index 335339515a2..7069724466a 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -171,7 +171,6 @@ struct brw_vertex_program {
struct brw_fragment_program {
struct gl_fragment_program program;
GLuint id; /**< serial no. to identify frag progs, never re-used */
- GLboolean isGLSL; /**< really, any IF/LOOP/CONT/BREAK instructions */
/** for debugging, which texture units are referenced */
GLbitfield tex_units_used;
@@ -211,6 +210,7 @@ struct brw_wm_prog_data {
GLuint nr_params; /**< number of float params/constants */
GLuint nr_pull_params;
GLboolean error;
+ int dispatch_width;
/* Pointer to tracked values (only valid once
* _mesa_load_state_parameters has been called at runtime).
diff --git a/src/mesa/drivers/dri/i965/brw_curbe.c b/src/mesa/drivers/dri/i965/brw_curbe.c
index 7b823eb201b..877b22fec19 100644
--- a/src/mesa/drivers/dri/i965/brw_curbe.c
+++ b/src/mesa/drivers/dri/i965/brw_curbe.c
@@ -242,21 +242,13 @@ static void prepare_constant_buffer(struct brw_context *brw)
GLuint offset = brw->curbe.vs_start * 16;
GLuint nr = brw->vs.prog_data->nr_params / 4;
- if (vp->use_const_buffer) {
- /* Load the subset of push constants that will get used when
- * we also have a pull constant buffer.
- */
- for (i = 0; i < vp->program.Base.Parameters->NumParameters; i++) {
- if (brw->vs.constant_map[i] != -1) {
- assert(brw->vs.constant_map[i] <= nr);
- memcpy(buf + offset + brw->vs.constant_map[i] * 4,
- vp->program.Base.Parameters->ParameterValues[i],
- 4 * sizeof(float));
- }
- }
- } else {
- for (i = 0; i < nr; i++) {
- memcpy(buf + offset + i * 4,
+ /* Load the subset of push constants that will get used when
+ * we also have a pull constant buffer.
+ */
+ for (i = 0; i < vp->program.Base.Parameters->NumParameters; i++) {
+ if (brw->vs.constant_map[i] != -1) {
+ assert(brw->vs.constant_map[i] <= nr);
+ memcpy(buf + offset + brw->vs.constant_map[i] * 4,
vp->program.Base.Parameters->ParameterValues[i],
4 * sizeof(float));
}
diff --git a/src/mesa/drivers/dri/i965/brw_defines.h b/src/mesa/drivers/dri/i965/brw_defines.h
index 239586a0366..2f7dcc2dda7 100644
--- a/src/mesa/drivers/dri/i965/brw_defines.h
+++ b/src/mesa/drivers/dri/i965/brw_defines.h
@@ -35,28 +35,6 @@
/* 3D state:
*/
-#define _3DOP_3DSTATE_PIPELINED 0x0
-#define _3DOP_3DSTATE_NONPIPELINED 0x1
-#define _3DOP_3DCONTROL 0x2
-#define _3DOP_3DPRIMITIVE 0x3
-
-#define _3DSTATE_PIPELINED_POINTERS 0x00
-#define _3DSTATE_BINDING_TABLE_POINTERS 0x01
-#define _3DSTATE_VERTEX_BUFFERS 0x08
-#define _3DSTATE_VERTEX_ELEMENTS 0x09
-#define _3DSTATE_INDEX_BUFFER 0x0A
-#define _3DSTATE_VF_STATISTICS 0x0B
-#define _3DSTATE_DRAWING_RECTANGLE 0x00
-#define _3DSTATE_CONSTANT_COLOR 0x01
-#define _3DSTATE_SAMPLER_PALETTE_LOAD 0x02
-#define _3DSTATE_CHROMA_KEY 0x04
-#define _3DSTATE_DEPTH_BUFFER 0x05
-#define _3DSTATE_POLY_STIPPLE_OFFSET 0x06
-#define _3DSTATE_POLY_STIPPLE_PATTERN 0x07
-#define _3DSTATE_LINE_STIPPLE 0x08
-#define _3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP 0x09
-#define _3DCONTROL 0x00
-
#define PIPE_CONTROL_NOWRITE 0x00
#define PIPE_CONTROL_WRITEIMMEDIATE 0x01
#define PIPE_CONTROL_WRITEDEPTH 0x02
@@ -389,6 +367,7 @@
#define BRW_SURFACEFORMAT_R8_SSCALED 0x149
#define BRW_SURFACEFORMAT_R8_USCALED 0x14A
#define BRW_SURFACEFORMAT_L8_UNORM_SRGB 0x14C
+#define BRW_SURFACEFORMAT_DXT1_RGB_SRGB 0x180
#define BRW_SURFACEFORMAT_R1_UINT 0x181
#define BRW_SURFACEFORMAT_YCRCB_NORMAL 0x182
#define BRW_SURFACEFORMAT_YCRCB_SWAPUVY 0x183
@@ -462,6 +441,13 @@
#define BRW_COMPRESSION_2NDHALF 1
#define BRW_COMPRESSION_COMPRESSED 2
+#define GEN6_COMPRESSION_1Q 0
+#define GEN6_COMPRESSION_2Q 1
+#define GEN6_COMPRESSION_3Q 2
+#define GEN6_COMPRESSION_4Q 3
+#define GEN6_COMPRESSION_1H 0
+#define GEN6_COMPRESSION_2H 2
+
#define BRW_CONDITIONAL_NONE 0
#define BRW_CONDITIONAL_Z 1
#define BRW_CONDITIONAL_NZ 2
@@ -837,7 +823,7 @@
# define GEN6_BINDING_TABLE_MODIFY_GS (1 << 9)
# define GEN6_BINDING_TABLE_MODIFY_PS (1 << 12)
-#define CMD_3D_SAMPLER_STATE_POINTERS 0x7802 /* SNB+ */
+#define _3DSTATE_SAMPLER_STATE_POINTERS 0x7802 /* GEN6+ */
# define PS_SAMPLER_STATE_CHANGE (1 << 12)
# define GS_SAMPLER_STATE_CHANGE (1 << 9)
# define VS_SAMPLER_STATE_CHANGE (1 << 8)
@@ -878,27 +864,29 @@
#define CMD_INDEX_BUFFER 0x780a
#define CMD_VF_STATISTICS_965 0x780b
#define CMD_VF_STATISTICS_GM45 0x680b
-#define CMD_3D_CC_STATE_POINTERS 0x780e /* GEN6+ */
+#define _3DSTATE_CC_STATE_POINTERS 0x780e /* GEN6+ */
-#define CMD_URB 0x7805 /* GEN6+ */
+#define _3DSTATE_URB 0x7805 /* GEN6+ */
# define GEN6_URB_VS_SIZE_SHIFT 16
# define GEN6_URB_VS_ENTRIES_SHIFT 0
# define GEN6_URB_GS_ENTRIES_SHIFT 8
# define GEN6_URB_GS_SIZE_SHIFT 0
-#define CMD_VIEWPORT_STATE_POINTERS 0x780d /* GEN6+ */
+#define _3DSTATE_VIEWPORT_STATE_POINTERS 0x780d /* GEN6+ */
# define GEN6_CC_VIEWPORT_MODIFY (1 << 12)
# define GEN6_SF_VIEWPORT_MODIFY (1 << 11)
# define GEN6_CLIP_VIEWPORT_MODIFY (1 << 10)
-#define CMD_3D_SCISSOR_STATE_POINTERS 0x780f /* GEN6+ */
+#define _3DSTATE_SCISSOR_STATE_POINTERS 0x780f /* GEN6+ */
-#define CMD_3D_VS_STATE 0x7810 /* GEN6+ */
+#define _3DSTATE_VS 0x7810 /* GEN6+ */
/* DW2 */
# define GEN6_VS_SPF_MODE (1 << 31)
# define GEN6_VS_VECTOR_MASK_ENABLE (1 << 30)
# define GEN6_VS_SAMPLER_COUNT_SHIFT 27
# define GEN6_VS_BINDING_TABLE_ENTRY_COUNT_SHIFT 18
+# define GEN6_VS_FLOATING_POINT_MODE_IEEE_754 (0 << 16)
+# define GEN6_VS_FLOATING_POINT_MODE_ALT (1 << 16)
/* DW4 */
# define GEN6_VS_DISPATCH_START_GRF_SHIFT 20
# define GEN6_VS_URB_READ_LENGTH_SHIFT 11
@@ -909,7 +897,7 @@
# define GEN6_VS_CACHE_DISABLE (1 << 1)
# define GEN6_VS_ENABLE (1 << 0)
-#define CMD_3D_GS_STATE 0x7811 /* GEN6+ */
+#define _3DSTATE_GS 0x7811 /* GEN6+ */
/* DW2 */
# define GEN6_GS_SPF_MODE (1 << 31)
# define GEN6_GS_VECTOR_MASK_ENABLE (1 << 30)
@@ -927,7 +915,7 @@
/* DW6 */
# define GEN6_GS_ENABLE (1 << 15)
-#define CMD_3D_CLIP_STATE 0x7812 /* GEN6+ */
+#define _3DSTATE_CLIP 0x7812 /* GEN6+ */
/* DW1 */
# define GEN6_CLIP_STATISTICS_ENABLE (1 << 10)
/**
@@ -957,7 +945,7 @@
# define GEN6_CLIP_MAX_POINT_WIDTH_SHIFT 6
# define GEN6_CLIP_FORCE_ZERO_RTAINDEX (1 << 5)
-#define CMD_3D_SF_STATE 0x7813 /* GEN6+ */
+#define _3DSTATE_SF 0x7813 /* GEN6+ */
/* DW1 */
# define GEN6_SF_NUM_OUTPUTS_SHIFT 22
# define GEN6_SF_SWIZZLE_ENABLE (1 << 21)
@@ -1022,18 +1010,27 @@
# define ATTRIBUTE_0_CONST_SOURCE_SHIFT 9
# define ATTRIBUTE_0_SWIZZLE_SHIFT 6
# define ATTRIBUTE_0_SOURCE_SHIFT 0
+
+# define ATTRIBUTE_SWIZZLE_INPUTATTR 0
+# define ATTRIBUTE_SWIZZLE_INPUTATTR_FACING 1
+# define ATTRIBUTE_SWIZZLE_INPUTATTR_W 2
+# define ATTRIBUTE_SWIZZLE_INPUTATTR_FACING_W 3
+# define ATTRIBUTE_SWIZZLE_SHIFT 6
+
/* DW16: Point sprite texture coordinate enables */
/* DW17: Constant interpolation enables */
/* DW18: attr 0-7 wrap shortest enables */
/* DW19: attr 8-16 wrap shortest enables */
-#define CMD_3D_WM_STATE 0x7814 /* GEN6+ */
+#define _3DSTATE_WM 0x7814 /* GEN6+ */
/* DW1: kernel pointer */
/* DW2 */
# define GEN6_WM_SPF_MODE (1 << 31)
# define GEN6_WM_VECTOR_MASK_ENABLE (1 << 30)
# define GEN6_WM_SAMPLER_COUNT_SHIFT 27
# define GEN6_WM_BINDING_TABLE_ENTRY_COUNT_SHIFT 18
+# define GEN6_WM_FLOATING_POINT_MODE_IEEE_754 (0 << 16)
+# define GEN6_WM_FLOATING_POINT_MODE_ALT (1 << 16)
/* DW3: scratch space */
/* DW4 */
# define GEN6_WM_STATISTICS_ENABLE (1 << 31)
@@ -1088,34 +1085,34 @@
/* DW7: kernel 1 pointer */
/* DW8: kernel 2 pointer */
-#define CMD_3D_CONSTANT_VS_STATE 0x7815 /* GEN6+ */
-#define CMD_3D_CONSTANT_GS_STATE 0x7816 /* GEN6+ */
-#define CMD_3D_CONSTANT_PS_STATE 0x7817 /* GEN6+ */
+#define _3DSTATE_CONSTANT_VS 0x7815 /* GEN6+ */
+#define _3DSTATE_CONSTANT_GS 0x7816 /* GEN6+ */
+#define _3DSTATE_CONSTANT_PS 0x7817 /* GEN6+ */
# define GEN6_CONSTANT_BUFFER_3_ENABLE (1 << 15)
# define GEN6_CONSTANT_BUFFER_2_ENABLE (1 << 14)
# define GEN6_CONSTANT_BUFFER_1_ENABLE (1 << 13)
# define GEN6_CONSTANT_BUFFER_0_ENABLE (1 << 12)
-#define CMD_3D_SAMPLE_MASK 0x7818 /* GEN6+ */
+#define _3DSTATE_SAMPLE_MASK 0x7818 /* GEN6+ */
-#define CMD_DRAW_RECT 0x7900
-#define CMD_BLEND_CONSTANT_COLOR 0x7901
-#define CMD_CHROMA_KEY 0x7904
-#define CMD_DEPTH_BUFFER 0x7905
-#define CMD_POLY_STIPPLE_OFFSET 0x7906
-#define CMD_POLY_STIPPLE_PATTERN 0x7907
-#define CMD_LINE_STIPPLE_PATTERN 0x7908
-#define CMD_GLOBAL_DEPTH_OFFSET_CLAMP 0x7909
-#define CMD_AA_LINE_PARAMETERS 0x790a
+#define _3DSTATE_DRAWING_RECTANGLE 0x7900
+#define _3DSTATE_BLEND_CONSTANT_COLOR 0x7901
+#define _3DSTATE_CHROMA_KEY 0x7904
+#define _3DSTATE_DEPTH_BUFFER 0x7905
+#define _3DSTATE_POLY_STIPPLE_OFFSET 0x7906
+#define _3DSTATE_POLY_STIPPLE_PATTERN 0x7907
+#define _3DSTATE_LINE_STIPPLE_PATTERN 0x7908
+#define _3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP 0x7909
+#define _3DSTATE_AA_LINE_PARAMETERS 0x790a /* G45+ */
-#define CMD_GS_SVB_INDEX 0x790b /* CTG+ */
+#define _3DSTATE_GS_SVB_INDEX 0x790b /* CTG+ */
/* DW1 */
# define SVB_INDEX_SHIFT 29
# define SVB_LOAD_INTERNAL_VERTEX_COUNT (1 << 0) /* SNB+ */
/* DW2: SVB index */
/* DW3: SVB maximum index */
-#define CMD_3D_MULTISAMPLE 0x790d /* SNB+ */
+#define _3DSTATE_MULTISAMPLE 0x790d /* GEN6+ */
/* DW1 */
# define MS_PIXEL_LOCATION_CENTER (0 << 4)
# define MS_PIXEL_LOCATION_UPPER_LEFT (1 << 4)
@@ -1123,7 +1120,10 @@
# define MS_NUMSAMPLES_4 (2 << 1)
# define MS_NUMSAMPLES_8 (3 << 1)
-#define CMD_3D_CLEAR_PARAMS 0x7910 /* ILK+ */
+#define _3DSTATE_STENCIL_BUFFER 0x790e /* ILK, SNB */
+#define _3DSTATE_HIER_DEPTH_BUFFER 0x790f /* ILK, SNB */
+
+#define _3DSTATE_CLEAR_PARAMS 0x7910 /* ILK+ */
# define DEPTH_CLEAR_VALID (1 << 15)
/* DW1: depth clear value */
diff --git a/src/mesa/drivers/dri/i965/brw_disasm.c b/src/mesa/drivers/dri/i965/brw_disasm.c
index 962c04128b8..111cb9974e1 100644
--- a/src/mesa/drivers/dri/i965/brw_disasm.c
+++ b/src/mesa/drivers/dri/i965/brw_disasm.c
@@ -899,7 +899,8 @@ int brw_disasm (FILE *file, struct brw_instruction *inst, int gen)
err |= dest (file, inst);
} else if (gen >= 6 && (inst->header.opcode == BRW_OPCODE_IF ||
inst->header.opcode == BRW_OPCODE_ELSE ||
- inst->header.opcode == BRW_OPCODE_ENDIF)) {
+ inst->header.opcode == BRW_OPCODE_ENDIF ||
+ inst->header.opcode == BRW_OPCODE_WHILE)) {
format (file, " %d", inst->bits1.branch_gen6.jump_count);
}
@@ -972,7 +973,7 @@ int brw_disasm (FILE *file, struct brw_instruction *inst, int gen)
inst->bits3.dp_render_cache.send_commit_msg,
inst->bits3.dp_render_cache.msg_length,
inst->bits3.dp_render_cache.response_length);
- } else if (gen >= 5) {
+ } else if (gen >= 5 /* FINISHME: || is_g4x */) {
format (file, " (%d, %d, %d)",
inst->bits3.dp_read_gen5.binding_table_index,
inst->bits3.dp_read_gen5.msg_control,
diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c
index a1f403ca4e6..7eb16b71f4a 100644
--- a/src/mesa/drivers/dri/i965/brw_draw.c
+++ b/src/mesa/drivers/dri/i965/brw_draw.c
@@ -159,7 +159,7 @@ static void brw_emit_prim(struct brw_context *brw,
}
if (prim_packet.verts_per_instance) {
intel_batchbuffer_data( brw->intel.batch, &prim_packet,
- sizeof(prim_packet));
+ sizeof(prim_packet), false);
}
if (intel->always_flush_cache) {
intel_batchbuffer_emit_mi_flush(intel->batch);
@@ -351,7 +351,8 @@ static GLboolean brw_try_draw_prims( struct gl_context *ctx,
* an upper bound of how much we might emit in a single
* brw_try_draw_prims().
*/
- intel_batchbuffer_require_space(intel->batch, intel->batch->size / 4);
+ intel_batchbuffer_require_space(intel->batch, intel->batch->size / 4,
+ false);
hw_prim = brw_set_prim(brw, &prim[i]);
diff --git a/src/mesa/drivers/dri/i965/brw_eu.c b/src/mesa/drivers/dri/i965/brw_eu.c
index 2ff39e8e64a..3b5c4c071e3 100644
--- a/src/mesa/drivers/dri/i965/brw_eu.c
+++ b/src/mesa/drivers/dri/i965/brw_eu.c
@@ -72,7 +72,37 @@ void brw_set_access_mode( struct brw_compile *p, GLuint access_mode )
void brw_set_compression_control( struct brw_compile *p, GLboolean compression_control )
{
- p->current->header.compression_control = compression_control;
+ p->compressed = (compression_control == BRW_COMPRESSION_COMPRESSED);
+
+ if (p->brw->intel.gen >= 6) {
+ /* Since we don't use the 32-wide support in gen6, we translate
+ * the pre-gen6 compression control here.
+ */
+ switch (compression_control) {
+ case BRW_COMPRESSION_NONE:
+ /* This is the "use the first set of bits of dmask/vmask/arf
+ * according to execsize" option.
+ */
+ p->current->header.compression_control = GEN6_COMPRESSION_1Q;
+ break;
+ case BRW_COMPRESSION_2NDHALF:
+ /* For 8-wide, this is "use the second set of 8 bits." */
+ p->current->header.compression_control = GEN6_COMPRESSION_2Q;
+ break;
+ case BRW_COMPRESSION_COMPRESSED:
+ /* For 16-wide instruction compression, use the first set of 16 bits
+ * since we don't do 32-wide dispatch.
+ */
+ p->current->header.compression_control = GEN6_COMPRESSION_1H;
+ break;
+ default:
+ assert(!"not reached");
+ p->current->header.compression_control = GEN6_COMPRESSION_1H;
+ break;
+ }
+ } else {
+ p->current->header.compression_control = compression_control;
+ }
}
void brw_set_mask_control( struct brw_compile *p, GLuint value )
@@ -95,6 +125,7 @@ void brw_push_insn_state( struct brw_compile *p )
{
assert(p->current != &p->stack[BRW_EU_MAX_INSN_STACK-1]);
memcpy(p->current+1, p->current, sizeof(struct brw_instruction));
+ p->compressed_stack[p->current - p->stack] = p->compressed;
p->current++;
}
@@ -102,6 +133,7 @@ void brw_pop_insn_state( struct brw_compile *p )
{
assert(p->current != p->stack);
p->current--;
+ p->compressed = p->compressed_stack[p->current - p->stack];
}
@@ -112,6 +144,7 @@ void brw_init_compile( struct brw_context *brw, struct brw_compile *p )
p->brw = brw;
p->nr_insn = 0;
p->current = p->stack;
+ p->compressed = false;
memset(p->current, 0, sizeof(p->current[0]));
/* Some defaults?
diff --git a/src/mesa/drivers/dri/i965/brw_eu.h b/src/mesa/drivers/dri/i965/brw_eu.h
index b4538e6e8a7..119ffc72370 100644
--- a/src/mesa/drivers/dri/i965/brw_eu.h
+++ b/src/mesa/drivers/dri/i965/brw_eu.h
@@ -33,6 +33,7 @@
#ifndef BRW_EU_H
#define BRW_EU_H
+#include <stdbool.h>
#include "brw_structs.h"
#include "brw_defines.h"
#include "program/prog_instruction.h"
@@ -106,10 +107,12 @@ struct brw_compile {
/* Allow clients to push/pop instruction state:
*/
struct brw_instruction stack[BRW_EU_MAX_INSN_STACK];
+ bool compressed_stack[BRW_EU_MAX_INSN_STACK];
struct brw_instruction *current;
GLuint flag_value;
GLboolean single_program_flow;
+ bool compressed;
struct brw_context *brw;
struct brw_glsl_label *first_label; /**< linked list of labels */
@@ -858,7 +861,8 @@ void brw_fb_WRITE(struct brw_compile *p,
GLuint binding_table_index,
GLuint msg_length,
GLuint response_length,
- GLboolean eot);
+ GLboolean eot,
+ GLboolean header_present);
void brw_SAMPLE(struct brw_compile *p,
struct brw_reg dest,
@@ -954,6 +958,8 @@ struct brw_instruction *brw_WHILE(struct brw_compile *p,
struct brw_instruction *patch_insn);
struct brw_instruction *brw_BREAK(struct brw_compile *p, int pop_count);
+struct brw_instruction *brw_CONT_gen6(struct brw_compile *p,
+ struct brw_instruction *do_insn);
struct brw_instruction *brw_CONT(struct brw_compile *p, int pop_count);
/* Forward jumps:
*/
@@ -1009,6 +1015,7 @@ void brw_math_invert( struct brw_compile *p,
void brw_set_src1( struct brw_instruction *insn,
struct brw_reg reg );
+void brw_set_uip_jip(struct brw_compile *p);
/* brw_optimize.c */
void brw_optimize(struct brw_compile *p);
diff --git a/src/mesa/drivers/dri/i965/brw_eu_emit.c b/src/mesa/drivers/dri/i965/brw_eu_emit.c
index 9cb941dacfd..88131c432ec 100644
--- a/src/mesa/drivers/dri/i965/brw_eu_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_eu_emit.c
@@ -41,19 +41,20 @@
* Internal helper for constructing instructions
*/
-static void guess_execution_size( struct brw_instruction *insn,
- struct brw_reg reg )
+static void guess_execution_size(struct brw_compile *p,
+ struct brw_instruction *insn,
+ struct brw_reg reg)
{
- if (reg.width == BRW_WIDTH_8 &&
- insn->header.compression_control == BRW_COMPRESSION_COMPRESSED)
+ if (reg.width == BRW_WIDTH_8 && p->compressed)
insn->header.execution_size = BRW_EXECUTE_16;
else
insn->header.execution_size = reg.width; /* note - definitions are compatible */
}
-static void brw_set_dest( struct brw_instruction *insn,
- struct brw_reg dest )
+static void brw_set_dest(struct brw_compile *p,
+ struct brw_instruction *insn,
+ struct brw_reg dest)
{
if (dest.file != BRW_ARCHITECTURE_REGISTER_FILE &&
dest.file != BRW_MESSAGE_REGISTER_FILE)
@@ -100,7 +101,7 @@ static void brw_set_dest( struct brw_instruction *insn,
/* NEW: Set the execution size based on dest.width and
* insn->compression_control:
*/
- guess_execution_size(insn, dest);
+ guess_execution_size(p, insn, dest);
}
extern int reg_type_size[];
@@ -535,6 +536,16 @@ brw_set_dp_read_message(struct brw_context *brw,
insn->bits3.dp_read_gen5.end_of_thread = 0;
insn->bits2.send_gen5.sfid = BRW_MESSAGE_TARGET_DATAPORT_READ;
insn->bits2.send_gen5.end_of_thread = 0;
+ } else if (intel->is_g4x) {
+ insn->bits3.dp_read_g4x.binding_table_index = binding_table_index; /*0:7*/
+ insn->bits3.dp_read_g4x.msg_control = msg_control; /*8:10*/
+ insn->bits3.dp_read_g4x.msg_type = msg_type; /*11:13*/
+ insn->bits3.dp_read_g4x.target_cache = target_cache; /*14:15*/
+ insn->bits3.dp_read_g4x.response_length = response_length; /*16:19*/
+ insn->bits3.dp_read_g4x.msg_length = msg_length; /*20:23*/
+ insn->bits3.dp_read_g4x.msg_target = BRW_MESSAGE_TARGET_DATAPORT_READ; /*24:27*/
+ insn->bits3.dp_read_g4x.pad1 = 0;
+ insn->bits3.dp_read_g4x.end_of_thread = 0;
} else {
insn->bits3.dp_read.binding_table_index = binding_table_index; /*0:7*/
insn->bits3.dp_read.msg_control = msg_control; /*8:11*/
@@ -629,7 +640,7 @@ static struct brw_instruction *brw_alu1( struct brw_compile *p,
struct brw_reg src )
{
struct brw_instruction *insn = next_insn(p, opcode);
- brw_set_dest(insn, dest);
+ brw_set_dest(p, insn, dest);
brw_set_src0(insn, src);
return insn;
}
@@ -641,7 +652,7 @@ static struct brw_instruction *brw_alu2(struct brw_compile *p,
struct brw_reg src1 )
{
struct brw_instruction *insn = next_insn(p, opcode);
- brw_set_dest(insn, dest);
+ brw_set_dest(p, insn, dest);
brw_set_src0(insn, src0);
brw_set_src1(insn, src1);
return insn;
@@ -680,7 +691,7 @@ void brw_##OP(struct brw_compile *p, \
{ \
struct brw_instruction *rnd, *add; \
rnd = next_insn(p, BRW_OPCODE_##OP); \
- brw_set_dest(rnd, dest); \
+ brw_set_dest(p, rnd, dest); \
brw_set_src0(rnd, src); \
rnd->header.destreg__conditionalmod = 0x7; /* turn on round-increments */ \
\
@@ -779,7 +790,7 @@ struct brw_instruction *brw_MUL(struct brw_compile *p,
void brw_NOP(struct brw_compile *p)
{
struct brw_instruction *insn = next_insn(p, BRW_OPCODE_NOP);
- brw_set_dest(insn, retype(brw_vec4_grf(0,0), BRW_REGISTER_TYPE_UD));
+ brw_set_dest(p, insn, retype(brw_vec4_grf(0,0), BRW_REGISTER_TYPE_UD));
brw_set_src0(insn, retype(brw_vec4_grf(0,0), BRW_REGISTER_TYPE_UD));
brw_set_src1(insn, brw_imm_ud(0x0));
}
@@ -840,11 +851,11 @@ struct brw_instruction *brw_IF(struct brw_compile *p, GLuint execute_size)
/* Override the defaults for this instruction:
*/
if (intel->gen < 6) {
- brw_set_dest(insn, brw_ip_reg());
+ brw_set_dest(p, insn, brw_ip_reg());
brw_set_src0(insn, brw_ip_reg());
brw_set_src1(insn, brw_imm_d(0x0));
} else {
- brw_set_dest(insn, brw_imm_w(0));
+ brw_set_dest(p, insn, brw_imm_w(0));
insn->bits1.branch_gen6.jump_count = 0;
brw_set_src0(insn, retype(brw_null_reg(), BRW_REGISTER_TYPE_D));
brw_set_src1(insn, retype(brw_null_reg(), BRW_REGISTER_TYPE_D));
@@ -870,7 +881,7 @@ brw_IF_gen6(struct brw_compile *p, uint32_t conditional,
insn = next_insn(p, BRW_OPCODE_IF);
- brw_set_dest(insn, brw_imm_w(0));
+ brw_set_dest(p, insn, brw_imm_w(0));
insn->header.execution_size = BRW_EXECUTE_8;
insn->bits1.branch_gen6.jump_count = 0;
brw_set_src0(insn, src0);
@@ -905,11 +916,11 @@ struct brw_instruction *brw_ELSE(struct brw_compile *p,
}
if (intel->gen < 6) {
- brw_set_dest(insn, brw_ip_reg());
+ brw_set_dest(p, insn, brw_ip_reg());
brw_set_src0(insn, brw_ip_reg());
brw_set_src1(insn, brw_imm_d(0x0));
} else {
- brw_set_dest(insn, brw_imm_w(0));
+ brw_set_dest(p, insn, brw_imm_w(0));
insn->bits1.branch_gen6.jump_count = 0;
brw_set_src0(insn, retype(brw_null_reg(), BRW_REGISTER_TYPE_D));
brw_set_src1(insn, retype(brw_null_reg(), BRW_REGISTER_TYPE_D));
@@ -965,11 +976,11 @@ void brw_ENDIF(struct brw_compile *p,
struct brw_instruction *insn = next_insn(p, BRW_OPCODE_ENDIF);
if (intel->gen < 6) {
- brw_set_dest(insn, retype(brw_vec4_grf(0,0), BRW_REGISTER_TYPE_UD));
+ brw_set_dest(p, insn, retype(brw_vec4_grf(0,0), BRW_REGISTER_TYPE_UD));
brw_set_src0(insn, retype(brw_vec4_grf(0,0), BRW_REGISTER_TYPE_UD));
brw_set_src1(insn, brw_imm_d(0x0));
} else {
- brw_set_dest(insn, brw_imm_w(0));
+ brw_set_dest(p, insn, brw_imm_w(0));
brw_set_src0(insn, retype(brw_null_reg(), BRW_REGISTER_TYPE_D));
brw_set_src1(insn, retype(brw_null_reg(), BRW_REGISTER_TYPE_D));
}
@@ -1029,16 +1040,44 @@ void brw_ENDIF(struct brw_compile *p,
struct brw_instruction *brw_BREAK(struct brw_compile *p, int pop_count)
{
+ struct intel_context *intel = &p->brw->intel;
struct brw_instruction *insn;
+
insn = next_insn(p, BRW_OPCODE_BREAK);
- brw_set_dest(insn, brw_ip_reg());
+ if (intel->gen >= 6) {
+ brw_set_dest(p, insn, retype(brw_null_reg(), BRW_REGISTER_TYPE_D));
+ brw_set_src0(insn, retype(brw_null_reg(), BRW_REGISTER_TYPE_D));
+ brw_set_src1(insn, brw_imm_d(0x0));
+ } else {
+ brw_set_dest(p, insn, brw_ip_reg());
+ brw_set_src0(insn, brw_ip_reg());
+ brw_set_src1(insn, brw_imm_d(0x0));
+ insn->bits3.if_else.pad0 = 0;
+ insn->bits3.if_else.pop_count = pop_count;
+ }
+ insn->header.compression_control = BRW_COMPRESSION_NONE;
+ insn->header.execution_size = BRW_EXECUTE_8;
+
+ return insn;
+}
+
+struct brw_instruction *brw_CONT_gen6(struct brw_compile *p,
+ struct brw_instruction *do_insn)
+{
+ struct brw_instruction *insn;
+ int br = 2;
+
+ insn = next_insn(p, BRW_OPCODE_CONTINUE);
+ brw_set_dest(p, insn, retype(brw_null_reg(), BRW_REGISTER_TYPE_D));
+ brw_set_src0(insn, retype(brw_null_reg(), BRW_REGISTER_TYPE_D));
+ brw_set_dest(p, insn, brw_ip_reg());
brw_set_src0(insn, brw_ip_reg());
brw_set_src1(insn, brw_imm_d(0x0));
+
+ insn->bits3.break_cont.uip = br * (do_insn - insn);
+
insn->header.compression_control = BRW_COMPRESSION_NONE;
insn->header.execution_size = BRW_EXECUTE_8;
- /* insn->header.mask_control = BRW_MASK_DISABLE; */
- insn->bits3.if_else.pad0 = 0;
- insn->bits3.if_else.pop_count = pop_count;
return insn;
}
@@ -1046,7 +1085,7 @@ struct brw_instruction *brw_CONT(struct brw_compile *p, int pop_count)
{
struct brw_instruction *insn;
insn = next_insn(p, BRW_OPCODE_CONTINUE);
- brw_set_dest(insn, brw_ip_reg());
+ brw_set_dest(p, insn, brw_ip_reg());
brw_set_src0(insn, brw_ip_reg());
brw_set_src1(insn, brw_imm_d(0x0));
insn->header.compression_control = BRW_COMPRESSION_NONE;
@@ -1058,17 +1097,33 @@ struct brw_instruction *brw_CONT(struct brw_compile *p, int pop_count)
}
/* DO/WHILE loop:
+ *
+ * The DO/WHILE is just an unterminated loop -- break or continue are
+ * used for control within the loop. We have a few ways they can be
+ * done.
+ *
+ * For uniform control flow, the WHILE is just a jump, so ADD ip, ip,
+ * jip and no DO instruction.
+ *
+ * For non-uniform control flow pre-gen6, there's a DO instruction to
+ * push the mask, and a WHILE to jump back, and BREAK to get out and
+ * pop the mask.
+ *
+ * For gen6, there's no more mask stack, so no need for DO. WHILE
+ * just points back to the first instruction of the loop.
*/
struct brw_instruction *brw_DO(struct brw_compile *p, GLuint execute_size)
{
- if (p->single_program_flow) {
+ struct intel_context *intel = &p->brw->intel;
+
+ if (intel->gen >= 6 || p->single_program_flow) {
return &p->store[p->nr_insn];
} else {
struct brw_instruction *insn = next_insn(p, BRW_OPCODE_DO);
/* Override the defaults for this instruction:
*/
- brw_set_dest(insn, brw_null_reg());
+ brw_set_dest(p, insn, brw_null_reg());
brw_set_src0(insn, brw_null_reg());
brw_set_src1(insn, brw_null_reg());
@@ -1094,34 +1149,42 @@ struct brw_instruction *brw_WHILE(struct brw_compile *p,
if (intel->gen >= 5)
br = 2;
- if (p->single_program_flow)
- insn = next_insn(p, BRW_OPCODE_ADD);
- else
+ if (intel->gen >= 6) {
insn = next_insn(p, BRW_OPCODE_WHILE);
- brw_set_dest(insn, brw_ip_reg());
- brw_set_src0(insn, brw_ip_reg());
- brw_set_src1(insn, brw_imm_d(0x0));
+ brw_set_dest(p, insn, brw_imm_w(0));
+ insn->bits1.branch_gen6.jump_count = br * (do_insn - insn);
+ brw_set_src0(insn, retype(brw_null_reg(), BRW_REGISTER_TYPE_D));
+ brw_set_src1(insn, retype(brw_null_reg(), BRW_REGISTER_TYPE_D));
- insn->header.compression_control = BRW_COMPRESSION_NONE;
+ insn->header.execution_size = do_insn->header.execution_size;
+ assert(insn->header.execution_size == BRW_EXECUTE_8);
+ } else {
+ if (p->single_program_flow) {
+ insn = next_insn(p, BRW_OPCODE_ADD);
- if (p->single_program_flow) {
- insn->header.execution_size = BRW_EXECUTE_1;
+ brw_set_dest(p, insn, brw_ip_reg());
+ brw_set_src0(insn, brw_ip_reg());
+ brw_set_src1(insn, brw_imm_d((do_insn - insn) * 16));
+ insn->header.execution_size = BRW_EXECUTE_1;
+ } else {
+ insn = next_insn(p, BRW_OPCODE_WHILE);
- insn->bits3.d = (do_insn - insn) * 16;
- } else {
- insn->header.execution_size = do_insn->header.execution_size;
+ assert(do_insn->header.opcode == BRW_OPCODE_DO);
- assert(do_insn->header.opcode == BRW_OPCODE_DO);
- insn->bits3.if_else.jump_count = br * (do_insn - insn + 1);
- insn->bits3.if_else.pop_count = 0;
- insn->bits3.if_else.pad0 = 0;
- }
+ brw_set_dest(p, insn, brw_ip_reg());
+ brw_set_src0(insn, brw_ip_reg());
+ brw_set_src1(insn, brw_imm_d(0));
-/* insn->header.mask_control = BRW_MASK_ENABLE; */
+ insn->header.execution_size = do_insn->header.execution_size;
+ insn->bits3.if_else.jump_count = br * (do_insn - insn + 1);
+ insn->bits3.if_else.pop_count = 0;
+ insn->bits3.if_else.pad0 = 0;
+ }
+ }
+ insn->header.compression_control = BRW_COMPRESSION_NONE;
+ p->current->header.predicate_control = BRW_PREDICATE_NONE;
- /* insn->header.mask_control = BRW_MASK_DISABLE; */
- p->current->header.predicate_control = BRW_PREDICATE_NONE;
return insn;
}
@@ -1159,7 +1222,7 @@ void brw_CMP(struct brw_compile *p,
struct brw_instruction *insn = next_insn(p, BRW_OPCODE_CMP);
insn->header.destreg__conditionalmod = conditional;
- brw_set_dest(insn, dest);
+ brw_set_dest(p, insn, dest);
brw_set_src0(insn, src0);
brw_set_src1(insn, src1);
@@ -1184,7 +1247,7 @@ void brw_WAIT (struct brw_compile *p)
struct brw_instruction *insn = next_insn(p, BRW_OPCODE_WAIT);
struct brw_reg src = brw_notification_1_reg();
- brw_set_dest(insn, src);
+ brw_set_dest(p, insn, src);
brw_set_src0(insn, src);
brw_set_src1(insn, brw_null_reg());
insn->header.execution_size = 0; /* must */
@@ -1219,6 +1282,10 @@ void brw_math( struct brw_compile *p,
assert(dest.hstride == BRW_HORIZONTAL_STRIDE_1);
assert(src.hstride == BRW_HORIZONTAL_STRIDE_1);
+ /* Source modifiers are ignored for extended math instructions. */
+ assert(!src.negate);
+ assert(!src.abs);
+
if (function != BRW_MATH_FUNCTION_INT_DIV_QUOTIENT &&
function != BRW_MATH_FUNCTION_INT_DIV_QUOTIENT_AND_REMAINDER) {
assert(src.type == BRW_REGISTER_TYPE_F);
@@ -1228,8 +1295,9 @@ void brw_math( struct brw_compile *p,
* becomes FC[3:0] and ThreadCtrl becomes FC[5:4].
*/
insn->header.destreg__conditionalmod = function;
+ insn->header.saturate = saturate;
- brw_set_dest(insn, dest);
+ brw_set_dest(p, insn, dest);
brw_set_src0(insn, src);
brw_set_src1(insn, brw_null_reg());
} else {
@@ -1242,7 +1310,7 @@ void brw_math( struct brw_compile *p,
insn->header.predicate_control = 0;
insn->header.destreg__conditionalmod = msg_reg_nr;
- brw_set_dest(insn, dest);
+ brw_set_dest(p, insn, dest);
brw_set_src0(insn, src);
brw_set_math_message(p->brw,
insn,
@@ -1284,12 +1352,18 @@ void brw_math2(struct brw_compile *p,
assert(src1.type == BRW_REGISTER_TYPE_F);
}
+ /* Source modifiers are ignored for extended math instructions. */
+ assert(!src0.negate);
+ assert(!src0.abs);
+ assert(!src1.negate);
+ assert(!src1.abs);
+
/* Math is the same ISA format as other opcodes, except that CondModifier
* becomes FC[3:0] and ThreadCtrl becomes FC[5:4].
*/
insn->header.destreg__conditionalmod = function;
- brw_set_dest(insn, dest);
+ brw_set_dest(p, insn, dest);
brw_set_src0(insn, src0);
brw_set_src1(insn, src1);
}
@@ -1318,8 +1392,13 @@ void brw_math_16( struct brw_compile *p,
* becomes FC[3:0] and ThreadCtrl becomes FC[5:4].
*/
insn->header.destreg__conditionalmod = function;
+ insn->header.saturate = saturate;
- brw_set_dest(insn, dest);
+ /* Source modifiers are ignored for extended math instructions. */
+ assert(!src.negate);
+ assert(!src.abs);
+
+ brw_set_dest(p, insn, dest);
brw_set_src0(insn, src);
brw_set_src1(insn, brw_null_reg());
return;
@@ -1334,7 +1413,7 @@ void brw_math_16( struct brw_compile *p,
insn = next_insn(p, BRW_OPCODE_SEND);
insn->header.destreg__conditionalmod = msg_reg_nr;
- brw_set_dest(insn, dest);
+ brw_set_dest(p, insn, dest);
brw_set_src0(insn, src);
brw_set_math_message(p->brw,
insn,
@@ -1351,7 +1430,7 @@ void brw_math_16( struct brw_compile *p,
insn->header.compression_control = BRW_COMPRESSION_2NDHALF;
insn->header.destreg__conditionalmod = msg_reg_nr+1;
- brw_set_dest(insn, offset(dest,1));
+ brw_set_dest(p, insn, offset(dest,1));
brw_set_src0(insn, src);
brw_set_math_message(p->brw,
insn,
@@ -1446,7 +1525,7 @@ void brw_oword_block_write_scratch(struct brw_compile *p,
send_commit_msg = 1;
}
- brw_set_dest(insn, dest);
+ brw_set_dest(p, insn, dest);
brw_set_src0(insn, brw_null_reg());
brw_set_dp_write_message(p->brw,
@@ -1516,7 +1595,7 @@ brw_oword_block_read_scratch(struct brw_compile *p,
insn->header.compression_control = BRW_COMPRESSION_NONE;
insn->header.destreg__conditionalmod = mrf.nr;
- brw_set_dest(insn, dest); /* UW? */
+ brw_set_dest(p, insn, dest); /* UW? */
brw_set_src0(insn, brw_null_reg());
brw_set_dp_read_message(p->brw,
@@ -1569,7 +1648,7 @@ void brw_oword_block_read(struct brw_compile *p,
/* cast dest to a uword[8] vector */
dest = retype(vec8(dest), BRW_REGISTER_TYPE_UW);
- brw_set_dest(insn, dest);
+ brw_set_dest(p, insn, dest);
if (intel->gen >= 6) {
brw_set_src0(insn, mrf);
} else {
@@ -1614,7 +1693,7 @@ void brw_dword_scattered_read(struct brw_compile *p,
/* cast dest to a uword[8] vector */
dest = retype(vec8(dest), BRW_REGISTER_TYPE_UW);
- brw_set_dest(insn, dest);
+ brw_set_dest(p, insn, dest);
brw_set_src0(insn, brw_null_reg());
brw_set_dp_read_message(p->brw,
@@ -1639,29 +1718,22 @@ void brw_dp_READ_4_vs(struct brw_compile *p,
GLuint location,
GLuint bind_table_index)
{
+ struct intel_context *intel = &p->brw->intel;
struct brw_instruction *insn;
GLuint msg_reg_nr = 1;
- struct brw_reg b;
- /*
- printf("vs const read msg, location %u, msg_reg_nr %d\n",
- location, msg_reg_nr);
- */
+ if (intel->gen >= 6)
+ location /= 16;
/* Setup MRF[1] with location/offset into const buffer */
brw_push_insn_state(p);
+ brw_set_access_mode(p, BRW_ALIGN_1);
brw_set_compression_control(p, BRW_COMPRESSION_NONE);
brw_set_mask_control(p, BRW_MASK_DISABLE);
brw_set_predicate_control(p, BRW_PREDICATE_NONE);
-
- /* XXX I think we're setting all the dwords of MRF[1] to 'location'.
- * when the docs say only dword[2] should be set. Hmmm. But it works.
- */
- b = brw_message_reg(msg_reg_nr);
- b = retype(b, BRW_REGISTER_TYPE_UD);
- /*b = get_element_ud(b, 2);*/
- brw_MOV(p, b, brw_imm_ud(location));
-
+ brw_MOV(p, retype(brw_vec1_reg(BRW_MESSAGE_REGISTER_FILE, msg_reg_nr, 2),
+ BRW_REGISTER_TYPE_UD),
+ brw_imm_ud(location));
brw_pop_insn_state(p);
insn = next_insn(p, BRW_OPCODE_SEND);
@@ -1671,8 +1743,12 @@ void brw_dp_READ_4_vs(struct brw_compile *p,
insn->header.destreg__conditionalmod = msg_reg_nr;
insn->header.mask_control = BRW_MASK_DISABLE;
- brw_set_dest(insn, dest);
- brw_set_src0(insn, brw_null_reg());
+ brw_set_dest(p, insn, dest);
+ if (intel->gen >= 6) {
+ brw_set_src0(insn, brw_message_reg(msg_reg_nr));
+ } else {
+ brw_set_src0(insn, brw_null_reg());
+ }
brw_set_dp_read_message(p->brw,
insn,
@@ -1699,6 +1775,7 @@ void brw_dp_READ_4_vs_relative(struct brw_compile *p,
/* Setup MRF[1] with offset into const buffer */
brw_push_insn_state(p);
+ brw_set_access_mode(p, BRW_ALIGN_1);
brw_set_compression_control(p, BRW_COMPRESSION_NONE);
brw_set_mask_control(p, BRW_MASK_DISABLE);
brw_set_predicate_control(p, BRW_PREDICATE_NONE);
@@ -1706,7 +1783,7 @@ void brw_dp_READ_4_vs_relative(struct brw_compile *p,
/* M1.0 is block offset 0, M1.4 is block offset 1, all other
* fields ignored.
*/
- brw_ADD(p, retype(brw_message_reg(1), BRW_REGISTER_TYPE_UD),
+ brw_ADD(p, retype(brw_message_reg(1), BRW_REGISTER_TYPE_D),
addr_reg, brw_imm_d(offset));
brw_pop_insn_state(p);
@@ -1717,7 +1794,7 @@ void brw_dp_READ_4_vs_relative(struct brw_compile *p,
insn->header.destreg__conditionalmod = 0;
insn->header.mask_control = BRW_MASK_DISABLE;
- brw_set_dest(insn, dest);
+ brw_set_dest(p, insn, dest);
brw_set_src0(insn, brw_vec8_grf(0, 0));
if (intel->gen == 6)
@@ -1747,12 +1824,12 @@ void brw_fb_WRITE(struct brw_compile *p,
GLuint binding_table_index,
GLuint msg_length,
GLuint response_length,
- GLboolean eot)
+ GLboolean eot,
+ GLboolean header_present)
{
struct intel_context *intel = &p->brw->intel;
struct brw_instruction *insn;
GLuint msg_control, msg_type;
- GLboolean header_present = GL_TRUE;
if (intel->gen >= 6 && binding_table_index == 0) {
insn = next_insn(p, BRW_OPCODE_SENDC);
@@ -1764,9 +1841,6 @@ void brw_fb_WRITE(struct brw_compile *p,
insn->header.compression_control = BRW_COMPRESSION_NONE;
if (intel->gen >= 6) {
- if (msg_length == 4)
- header_present = GL_FALSE;
-
/* headerless version, just submit color payload */
src0 = brw_message_reg(msg_reg_nr);
@@ -1782,7 +1856,7 @@ void brw_fb_WRITE(struct brw_compile *p,
else
msg_control = BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD8_SINGLE_SOURCE_SUBSPAN01;
- brw_set_dest(insn, dest);
+ brw_set_dest(p, insn, dest);
brw_set_src0(insn, src0);
brw_set_dp_write_message(p->brw,
insn,
@@ -1860,7 +1934,7 @@ void brw_SAMPLE(struct brw_compile *p,
struct brw_reg m1 = brw_message_reg(msg_reg_nr);
- guess_execution_size(p->current, dest);
+ guess_execution_size(p, p->current, dest);
if (p->current->header.execution_size == BRW_EXECUTE_16)
dispatch_16 = GL_TRUE;
@@ -1871,7 +1945,8 @@ void brw_SAMPLE(struct brw_compile *p,
brw_set_compression_control(p, BRW_COMPRESSION_NONE);
brw_set_mask_control(p, BRW_MASK_DISABLE);
- brw_MOV(p, m1, brw_vec8_grf(0,0));
+ brw_MOV(p, retype(m1, BRW_REGISTER_TYPE_UD),
+ retype(brw_vec8_grf(0,0), BRW_REGISTER_TYPE_UD));
brw_MOV(p, get_element_ud(m1, 2), brw_imm_ud(newmask << 12));
brw_pop_insn_state(p);
@@ -1895,12 +1970,15 @@ void brw_SAMPLE(struct brw_compile *p,
* and the first message register index comes from src0.
*/
if (intel->gen >= 6) {
- brw_push_insn_state(p);
- brw_set_mask_control( p, BRW_MASK_DISABLE );
- /* m1 contains header? */
- brw_MOV(p, brw_message_reg(msg_reg_nr), src0);
- brw_pop_insn_state(p);
- src0 = brw_message_reg(msg_reg_nr);
+ if (src0.file != BRW_ARCHITECTURE_REGISTER_FILE ||
+ src0.nr != BRW_ARF_NULL) {
+ brw_push_insn_state(p);
+ brw_set_mask_control( p, BRW_MASK_DISABLE );
+ brw_set_compression_control(p, BRW_COMPRESSION_NONE);
+ brw_MOV(p, retype(brw_message_reg(msg_reg_nr), src0.type), src0);
+ brw_pop_insn_state(p);
+ }
+ src0 = brw_message_reg(msg_reg_nr);
}
insn = next_insn(p, BRW_OPCODE_SEND);
@@ -1909,7 +1987,7 @@ void brw_SAMPLE(struct brw_compile *p,
if (intel->gen < 6)
insn->header.destreg__conditionalmod = msg_reg_nr;
- brw_set_dest(insn, dest);
+ brw_set_dest(p, insn, dest);
brw_set_src0(insn, src0);
brw_set_sampler_message(p->brw, insn,
binding_table_index,
@@ -1929,7 +2007,8 @@ void brw_SAMPLE(struct brw_compile *p,
*/
brw_push_insn_state(p);
brw_set_compression_control(p, BRW_COMPRESSION_NONE);
- brw_MOV(p, reg, reg);
+ brw_MOV(p, retype(reg, BRW_REGISTER_TYPE_UD),
+ retype(reg, BRW_REGISTER_TYPE_UD));
brw_pop_insn_state(p);
}
@@ -1961,7 +2040,8 @@ void brw_urb_WRITE(struct brw_compile *p,
if (intel->gen >= 6) {
brw_push_insn_state(p);
brw_set_mask_control( p, BRW_MASK_DISABLE );
- brw_MOV(p, brw_message_reg(msg_reg_nr), src0);
+ brw_MOV(p, retype(brw_message_reg(msg_reg_nr), BRW_REGISTER_TYPE_UD),
+ retype(src0, BRW_REGISTER_TYPE_UD));
brw_pop_insn_state(p);
src0 = brw_message_reg(msg_reg_nr);
}
@@ -1970,7 +2050,7 @@ void brw_urb_WRITE(struct brw_compile *p,
assert(msg_length < BRW_MAX_MRF);
- brw_set_dest(insn, dest);
+ brw_set_dest(p, insn, dest);
brw_set_src0(insn, src0);
brw_set_src1(insn, brw_imm_d(0));
@@ -1989,6 +2069,80 @@ void brw_urb_WRITE(struct brw_compile *p,
swizzle);
}
+static int
+brw_find_next_block_end(struct brw_compile *p, int start)
+{
+ int ip;
+
+ for (ip = start + 1; ip < p->nr_insn; ip++) {
+ struct brw_instruction *insn = &p->store[ip];
+
+ switch (insn->header.opcode) {
+ case BRW_OPCODE_ENDIF:
+ case BRW_OPCODE_ELSE:
+ case BRW_OPCODE_WHILE:
+ return ip;
+ }
+ }
+ assert(!"not reached");
+ return start + 1;
+}
+
+/* There is no DO instruction on gen6, so to find the end of the loop
+ * we have to see if the loop is jumping back before our start
+ * instruction.
+ */
+static int
+brw_find_loop_end(struct brw_compile *p, int start)
+{
+ int ip;
+ int br = 2;
+
+ for (ip = start + 1; ip < p->nr_insn; ip++) {
+ struct brw_instruction *insn = &p->store[ip];
+
+ if (insn->header.opcode == BRW_OPCODE_WHILE) {
+ if (ip + insn->bits1.branch_gen6.jump_count / br < start)
+ return ip;
+ }
+ }
+ assert(!"not reached");
+ return start + 1;
+}
+
+/* After program generation, go back and update the UIP and JIP of
+ * BREAK and CONT instructions to their correct locations.
+ */
+void
+brw_set_uip_jip(struct brw_compile *p)
+{
+ struct intel_context *intel = &p->brw->intel;
+ int ip;
+ int br = 2;
+
+ if (intel->gen < 6)
+ return;
+
+ for (ip = 0; ip < p->nr_insn; ip++) {
+ struct brw_instruction *insn = &p->store[ip];
+
+ switch (insn->header.opcode) {
+ case BRW_OPCODE_BREAK:
+ insn->bits3.break_cont.jip = br * (brw_find_next_block_end(p, ip) - ip);
+ insn->bits3.break_cont.uip = br * (brw_find_loop_end(p, ip) - ip + 1);
+ break;
+ case BRW_OPCODE_CONTINUE:
+ /* JIP is set at CONTINUE emit time, since that's when we
+ * know where the start of the loop is.
+ */
+ insn->bits3.break_cont.jip = br * (brw_find_next_block_end(p, ip) - ip);
+ assert(insn->bits3.break_cont.uip != 0);
+ assert(insn->bits3.break_cont.jip != 0);
+ break;
+ }
+ }
+}
+
void brw_ff_sync(struct brw_compile *p,
struct brw_reg dest,
GLuint msg_reg_nr,
@@ -2013,7 +2167,7 @@ void brw_ff_sync(struct brw_compile *p,
}
insn = next_insn(p, BRW_OPCODE_SEND);
- brw_set_dest(insn, dest);
+ brw_set_dest(p, insn, dest);
brw_set_src0(insn, src0);
brw_set_src1(insn, brw_imm_d(0));
diff --git a/src/mesa/drivers/dri/i965/brw_fallback.c b/src/mesa/drivers/dri/i965/brw_fallback.c
index 6796fb208dc..d0b0c22abf6 100644
--- a/src/mesa/drivers/dri/i965/brw_fallback.c
+++ b/src/mesa/drivers/dri/i965/brw_fallback.c
@@ -36,8 +36,6 @@
#include "swrast/swrast.h"
#include "tnl/tnl.h"
#include "brw_context.h"
-#include "intel_fbo.h"
-#include "intel_regions.h"
#define FILE_DEBUG_FLAG DEBUG_FALLBACKS
@@ -63,49 +61,14 @@ static GLboolean do_check_fallback(struct brw_context *brw)
for (i = 0; i < BRW_MAX_TEX_UNIT; i++) {
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i];
if (texUnit->_ReallyEnabled) {
- struct intel_texture_object *intelObj = intel_texture_object(texUnit->_Current);
- struct gl_texture_image *texImage = intelObj->base.Image[0][intelObj->firstLevel];
+ struct gl_texture_object *tex_obj = texUnit->_Current;
+ struct gl_texture_image *texImage = tex_obj->Image[0][tex_obj->BaseLevel];
if (texImage->Border) {
DBG("FALLBACK: texture border\n");
return GL_TRUE;
}
}
}
-
- /* _NEW_STENCIL
- */
- if (ctx->Stencil._Enabled &&
- (ctx->DrawBuffer->Name == 0 && !brw->intel.hw_stencil)) {
- DBG("FALLBACK: stencil\n");
- return GL_TRUE;
- }
-
- /* _NEW_BUFFERS */
- if (!brw->has_surface_tile_offset) {
- for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) {
- struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[i];
- struct intel_renderbuffer *irb = intel_renderbuffer(rb);
-
- /* The original gen4 hardware couldn't set up WM surfaces pointing
- * at an offset within a tile, which can happen when rendering to
- * anything but the base level of a texture or the +X face/0 depth.
- * This was fixed with the 4 Series hardware.
- *
- * For these original chips, you would have to make the depth and
- * color destination surfaces include information on the texture
- * type, LOD, face, and various limits to use them as a destination.
- * I would have done this, but there's also a nasty requirement that
- * the depth and the color surfaces all be of the same LOD, which
- * may be a worse requirement than this alignment. (Also, we may
- * want to just demote the texture to untiled, instead).
- */
- if (irb->region && irb->region->tiling != I915_TILING_NONE &&
- (irb->region->draw_offset & 4095)) {
- DBG("FALLBACK: non-tile-aligned destination for tiled FBO\n");
- return GL_TRUE;
- }
- }
- }
return GL_FALSE;
}
@@ -117,7 +80,7 @@ static void check_fallback(struct brw_context *brw)
const struct brw_tracked_state brw_check_fallback = {
.dirty = {
- .mesa = _NEW_BUFFERS | _NEW_RENDERMODE | _NEW_TEXTURE | _NEW_STENCIL,
+ .mesa = _NEW_RENDERMODE | _NEW_TEXTURE | _NEW_STENCIL,
.brw = 0,
.cache = 0
},
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp
index edb02fabb23..a35687d5991 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
@@ -48,6 +48,7 @@ extern "C" {
#include "../glsl/ir_optimization.h"
#include "../glsl/ir_print_visitor.h"
+#define MAX_INSTRUCTION (1 << 30)
static struct brw_reg brw_reg_from_fs_reg(class fs_reg *reg);
struct gl_shader *
@@ -89,6 +90,9 @@ brw_compile_shader(struct gl_context *ctx, struct gl_shader *shader)
GLboolean
brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
{
+ struct brw_context *brw = brw_context(ctx);
+ struct intel_context *intel = &brw->intel;
+
struct brw_shader *shader =
(struct brw_shader *)prog->_LinkedShaders[MESA_SHADER_FRAGMENT];
if (shader != NULL) {
@@ -107,7 +111,15 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
SUB_TO_ADD_NEG |
EXP_TO_EXP2 |
LOG_TO_LOG2);
+
+ /* Pre-gen6 HW can only nest if-statements 16 deep. Beyond this,
+ * if-statements need to be flattened.
+ */
+ if (intel->gen < 6)
+ lower_if_to_cond_assign(shader->ir, 16);
+
do_lower_texture_projection(shader->ir);
+ do_vec_index_to_cond_assign(shader->ir);
brw_do_cubemap_normalize(shader->ir);
do {
@@ -474,8 +486,13 @@ fs_visitor::emit_fragcoord_interpolation(ir_variable *ir)
wpos.reg_offset++;
/* gl_FragCoord.z */
- emit(fs_inst(FS_OPCODE_LINTERP, wpos, this->delta_x, this->delta_y,
- interp_reg(FRAG_ATTRIB_WPOS, 2)));
+ if (intel->gen >= 6) {
+ emit(fs_inst(BRW_OPCODE_MOV, wpos,
+ fs_reg(brw_vec8_grf(c->source_depth_reg, 0))));
+ } else {
+ emit(fs_inst(FS_OPCODE_LINTERP, wpos, this->delta_x, this->delta_y,
+ interp_reg(FRAG_ATTRIB_WPOS, 2)));
+ }
wpos.reg_offset++;
/* gl_FragCoord.w: Already set up in emit_interpolation */
@@ -518,25 +535,40 @@ fs_visitor::emit_general_interpolation(ir_variable *ir)
continue;
}
- for (unsigned int c = 0; c < type->vector_elements; c++) {
- struct brw_reg interp = interp_reg(location, c);
- emit(fs_inst(FS_OPCODE_LINTERP,
- attr,
- this->delta_x,
- this->delta_y,
- fs_reg(interp)));
- attr.reg_offset++;
- }
-
- if (intel->gen < 6) {
- attr.reg_offset -= type->vector_elements;
+ if (c->key.flat_shade && (location == FRAG_ATTRIB_COL0 ||
+ location == FRAG_ATTRIB_COL1)) {
+ /* Constant interpolation (flat shading) case. The SF has
+ * handed us defined values in only the constant offset
+ * field of the setup reg.
+ */
for (unsigned int c = 0; c < type->vector_elements; c++) {
- emit(fs_inst(BRW_OPCODE_MUL,
- attr,
+ struct brw_reg interp = interp_reg(location, c);
+ interp = suboffset(interp, 3);
+ emit(fs_inst(FS_OPCODE_CINTERP, attr, fs_reg(interp)));
+ attr.reg_offset++;
+ }
+ } else {
+ /* Perspective interpolation case. */
+ for (unsigned int c = 0; c < type->vector_elements; c++) {
+ struct brw_reg interp = interp_reg(location, c);
+ emit(fs_inst(FS_OPCODE_LINTERP,
attr,
- this->pixel_w));
+ this->delta_x,
+ this->delta_y,
+ fs_reg(interp)));
attr.reg_offset++;
}
+
+ if (intel->gen < 6) {
+ attr.reg_offset -= type->vector_elements;
+ for (unsigned int c = 0; c < type->vector_elements; c++) {
+ emit(fs_inst(BRW_OPCODE_MUL,
+ attr,
+ attr,
+ this->pixel_w));
+ attr.reg_offset++;
+ }
+ }
}
location++;
}
@@ -600,8 +632,13 @@ fs_visitor::emit_math(fs_opcodes opcode, fs_reg dst, fs_reg src)
* might be able to do better by doing execsize = 1 math and then
* expanding that result out, but we would need to be careful with
* masking.
+ *
+ * The hardware ignores source modifiers (negate and abs) on math
+ * instructions, so we also move to a temp to set those up.
*/
- if (intel->gen >= 6 && src.file == UNIFORM) {
+ if (intel->gen >= 6 && (src.file == UNIFORM ||
+ src.abs ||
+ src.negate)) {
fs_reg expanded = fs_reg(this, glsl_type::float_type);
emit(fs_inst(BRW_OPCODE_MOV, expanded, src));
src = expanded;
@@ -765,6 +802,30 @@ fs_visitor::try_emit_saturate(ir_expression *ir)
return true;
}
+static uint32_t
+brw_conditional_for_comparison(unsigned int op)
+{
+ switch (op) {
+ case ir_binop_less:
+ return BRW_CONDITIONAL_L;
+ case ir_binop_greater:
+ return BRW_CONDITIONAL_G;
+ case ir_binop_lequal:
+ return BRW_CONDITIONAL_LE;
+ case ir_binop_gequal:
+ return BRW_CONDITIONAL_GE;
+ case ir_binop_equal:
+ case ir_binop_all_equal: /* same as equal for scalars */
+ return BRW_CONDITIONAL_Z;
+ case ir_binop_nequal:
+ case ir_binop_any_nequal: /* same as nequal for scalars */
+ return BRW_CONDITIONAL_NZ;
+ default:
+ assert(!"not reached: bad operation for comparison");
+ return BRW_CONDITIONAL_NZ;
+ }
+}
+
void
fs_visitor::visit(ir_expression *ir)
{
@@ -814,6 +875,7 @@ fs_visitor::visit(ir_expression *ir)
break;
case ir_unop_abs:
op[0].abs = true;
+ op[0].negate = false;
this->result = op[0];
break;
case ir_unop_sign:
@@ -880,35 +942,20 @@ fs_visitor::visit(ir_expression *ir)
break;
case ir_binop_less:
- inst = emit(fs_inst(BRW_OPCODE_CMP, this->result, op[0], op[1]));
- inst->conditional_mod = BRW_CONDITIONAL_L;
- emit(fs_inst(BRW_OPCODE_AND, this->result, this->result, fs_reg(0x1)));
- break;
case ir_binop_greater:
- inst = emit(fs_inst(BRW_OPCODE_CMP, this->result, op[0], op[1]));
- inst->conditional_mod = BRW_CONDITIONAL_G;
- emit(fs_inst(BRW_OPCODE_AND, this->result, this->result, fs_reg(0x1)));
- break;
case ir_binop_lequal:
- inst = emit(fs_inst(BRW_OPCODE_CMP, this->result, op[0], op[1]));
- inst->conditional_mod = BRW_CONDITIONAL_LE;
- emit(fs_inst(BRW_OPCODE_AND, this->result, this->result, fs_reg(0x1)));
- break;
case ir_binop_gequal:
- inst = emit(fs_inst(BRW_OPCODE_CMP, this->result, op[0], op[1]));
- inst->conditional_mod = BRW_CONDITIONAL_GE;
- emit(fs_inst(BRW_OPCODE_AND, this->result, this->result, fs_reg(0x1)));
- break;
case ir_binop_equal:
- case ir_binop_all_equal: /* same as nequal for scalars */
- inst = emit(fs_inst(BRW_OPCODE_CMP, this->result, op[0], op[1]));
- inst->conditional_mod = BRW_CONDITIONAL_Z;
- emit(fs_inst(BRW_OPCODE_AND, this->result, this->result, fs_reg(0x1)));
- break;
+ case ir_binop_all_equal:
case ir_binop_nequal:
- case ir_binop_any_nequal: /* same as nequal for scalars */
- inst = emit(fs_inst(BRW_OPCODE_CMP, this->result, op[0], op[1]));
- inst->conditional_mod = BRW_CONDITIONAL_NZ;
+ case ir_binop_any_nequal:
+ temp = this->result;
+ /* original gen4 does implicit conversion before comparison. */
+ if (intel->gen < 5)
+ temp.type = op[0].type;
+
+ inst = emit(fs_inst(BRW_OPCODE_CMP, temp, op[0], op[1]));
+ inst->conditional_mod = brw_conditional_for_comparison(ir->operation);
emit(fs_inst(BRW_OPCODE_AND, this->result, this->result, fs_reg(0x1)));
break;
@@ -933,6 +980,10 @@ fs_visitor::visit(ir_expression *ir)
assert(!"not reached: should be handled by lower_noise");
break;
+ case ir_quadop_vector:
+ assert(!"not reached: should be handled by lower_quadop_vector");
+ break;
+
case ir_unop_sqrt:
emit_math(FS_OPCODE_SQRT, this->result, op[0]);
break;
@@ -949,7 +1000,12 @@ fs_visitor::visit(ir_expression *ir)
break;
case ir_unop_f2b:
case ir_unop_i2b:
- inst = emit(fs_inst(BRW_OPCODE_CMP, this->result, op[0], fs_reg(0.0f)));
+ temp = this->result;
+ /* original gen4 does implicit conversion before comparison. */
+ if (intel->gen < 5)
+ temp.type = op[0].type;
+
+ inst = emit(fs_inst(BRW_OPCODE_CMP, temp, op[0], fs_reg(0.0f)));
inst->conditional_mod = BRW_CONDITIONAL_NZ;
inst = emit(fs_inst(BRW_OPCODE_AND, this->result,
this->result, fs_reg(1)));
@@ -1423,28 +1479,70 @@ fs_visitor::visit(ir_discard *ir)
void
fs_visitor::visit(ir_constant *ir)
{
- fs_reg reg(this, ir->type);
- this->result = reg;
+ /* Set this->result to reg at the bottom of the function because some code
+ * paths will cause this visitor to be applied to other fields. This will
+ * cause the value stored in this->result to be modified.
+ *
+ * Make reg constant so that it doesn't get accidentally modified along the
+ * way. Yes, I actually had this problem. :(
+ */
+ const fs_reg reg(this, ir->type);
+ fs_reg dst_reg = reg;
- for (unsigned int i = 0; i < ir->type->vector_elements; i++) {
- switch (ir->type->base_type) {
- case GLSL_TYPE_FLOAT:
- emit(fs_inst(BRW_OPCODE_MOV, reg, fs_reg(ir->value.f[i])));
- break;
- case GLSL_TYPE_UINT:
- emit(fs_inst(BRW_OPCODE_MOV, reg, fs_reg(ir->value.u[i])));
- break;
- case GLSL_TYPE_INT:
- emit(fs_inst(BRW_OPCODE_MOV, reg, fs_reg(ir->value.i[i])));
- break;
- case GLSL_TYPE_BOOL:
- emit(fs_inst(BRW_OPCODE_MOV, reg, fs_reg((int)ir->value.b[i])));
- break;
- default:
- assert(!"Non-float/uint/int/bool constant");
+ if (ir->type->is_array()) {
+ const unsigned size = type_size(ir->type->fields.array);
+
+ for (unsigned i = 0; i < ir->type->length; i++) {
+ ir->array_elements[i]->accept(this);
+ fs_reg src_reg = this->result;
+
+ dst_reg.type = src_reg.type;
+ for (unsigned j = 0; j < size; j++) {
+ emit(fs_inst(BRW_OPCODE_MOV, dst_reg, src_reg));
+ src_reg.reg_offset++;
+ dst_reg.reg_offset++;
+ }
+ }
+ } else if (ir->type->is_record()) {
+ foreach_list(node, &ir->components) {
+ ir_instruction *const field = (ir_instruction *) node;
+ const unsigned size = type_size(field->type);
+
+ field->accept(this);
+ fs_reg src_reg = this->result;
+
+ dst_reg.type = src_reg.type;
+ for (unsigned j = 0; j < size; j++) {
+ emit(fs_inst(BRW_OPCODE_MOV, dst_reg, src_reg));
+ src_reg.reg_offset++;
+ dst_reg.reg_offset++;
+ }
+ }
+ } else {
+ const unsigned size = type_size(ir->type);
+
+ for (unsigned i = 0; i < size; i++) {
+ switch (ir->type->base_type) {
+ case GLSL_TYPE_FLOAT:
+ emit(fs_inst(BRW_OPCODE_MOV, dst_reg, fs_reg(ir->value.f[i])));
+ break;
+ case GLSL_TYPE_UINT:
+ emit(fs_inst(BRW_OPCODE_MOV, dst_reg, fs_reg(ir->value.u[i])));
+ break;
+ case GLSL_TYPE_INT:
+ emit(fs_inst(BRW_OPCODE_MOV, dst_reg, fs_reg(ir->value.i[i])));
+ break;
+ case GLSL_TYPE_BOOL:
+ emit(fs_inst(BRW_OPCODE_MOV, dst_reg, fs_reg((int)ir->value.b[i])));
+ break;
+ default:
+ assert(!"Non-float/uint/int/bool constant");
+ }
+ dst_reg.reg_offset++;
}
- reg.reg_offset++;
}
+
+ this->result = reg;
}
void
@@ -1490,7 +1588,7 @@ fs_visitor::emit_bool_to_cond_code(ir_rvalue *ir)
inst = emit(fs_inst(BRW_OPCODE_CMP, reg_null_d,
op[0], fs_reg(0.0f)));
} else {
- inst = emit(fs_inst(BRW_OPCODE_MOV, reg_null_d, op[0]));
+ inst = emit(fs_inst(BRW_OPCODE_MOV, reg_null_f, op[0]));
}
inst->conditional_mod = BRW_CONDITIONAL_NZ;
break;
@@ -1505,31 +1603,18 @@ fs_visitor::emit_bool_to_cond_code(ir_rvalue *ir)
break;
case ir_binop_greater:
- inst = emit(fs_inst(BRW_OPCODE_CMP, reg_null_d, op[0], op[1]));
- inst->conditional_mod = BRW_CONDITIONAL_G;
- break;
case ir_binop_gequal:
- inst = emit(fs_inst(BRW_OPCODE_CMP, reg_null_d, op[0], op[1]));
- inst->conditional_mod = BRW_CONDITIONAL_GE;
- break;
case ir_binop_less:
- inst = emit(fs_inst(BRW_OPCODE_CMP, reg_null_d, op[0], op[1]));
- inst->conditional_mod = BRW_CONDITIONAL_L;
- break;
case ir_binop_lequal:
- inst = emit(fs_inst(BRW_OPCODE_CMP, reg_null_d, op[0], op[1]));
- inst->conditional_mod = BRW_CONDITIONAL_LE;
- break;
case ir_binop_equal:
case ir_binop_all_equal:
- inst = emit(fs_inst(BRW_OPCODE_CMP, reg_null_d, op[0], op[1]));
- inst->conditional_mod = BRW_CONDITIONAL_Z;
- break;
case ir_binop_nequal:
case ir_binop_any_nequal:
- inst = emit(fs_inst(BRW_OPCODE_CMP, reg_null_d, op[0], op[1]));
- inst->conditional_mod = BRW_CONDITIONAL_NZ;
+ inst = emit(fs_inst(BRW_OPCODE_CMP, reg_null_cmp, op[0], op[1]));
+ inst->conditional_mod =
+ brw_conditional_for_comparison(expr->operation);
break;
+
default:
assert(!"not reached");
this->fail = true;
@@ -1574,7 +1659,7 @@ fs_visitor::emit_if_gen6(ir_if *ir)
switch (expr->operation) {
case ir_unop_logic_not:
- inst = emit(fs_inst(BRW_OPCODE_IF, temp, op[0], fs_reg(1)));
+ inst = emit(fs_inst(BRW_OPCODE_IF, temp, op[0], fs_reg(0)));
inst->conditional_mod = BRW_CONDITIONAL_Z;
return;
@@ -1608,30 +1693,16 @@ fs_visitor::emit_if_gen6(ir_if *ir)
return;
case ir_binop_greater:
- inst = emit(fs_inst(BRW_OPCODE_IF, reg_null_d, op[0], op[1]));
- inst->conditional_mod = BRW_CONDITIONAL_G;
- return;
case ir_binop_gequal:
- inst = emit(fs_inst(BRW_OPCODE_IF, reg_null_d, op[0], op[1]));
- inst->conditional_mod = BRW_CONDITIONAL_GE;
- return;
case ir_binop_less:
- inst = emit(fs_inst(BRW_OPCODE_IF, reg_null_d, op[0], op[1]));
- inst->conditional_mod = BRW_CONDITIONAL_L;
- return;
case ir_binop_lequal:
- inst = emit(fs_inst(BRW_OPCODE_IF, reg_null_d, op[0], op[1]));
- inst->conditional_mod = BRW_CONDITIONAL_LE;
- return;
case ir_binop_equal:
case ir_binop_all_equal:
- inst = emit(fs_inst(BRW_OPCODE_IF, reg_null_d, op[0], op[1]));
- inst->conditional_mod = BRW_CONDITIONAL_Z;
- return;
case ir_binop_nequal:
case ir_binop_any_nequal:
inst = emit(fs_inst(BRW_OPCODE_IF, reg_null_d, op[0], op[1]));
- inst->conditional_mod = BRW_CONDITIONAL_NZ;
+ inst->conditional_mod =
+ brw_conditional_for_comparison(expr->operation);
return;
default:
assert(!"not reached");
@@ -1713,32 +1784,9 @@ fs_visitor::visit(ir_loop *ir)
this->base_ir = ir->to;
ir->to->accept(this);
- fs_inst *inst = emit(fs_inst(BRW_OPCODE_CMP, reg_null_d,
+ fs_inst *inst = emit(fs_inst(BRW_OPCODE_CMP, reg_null_cmp,
counter, this->result));
- switch (ir->cmp) {
- case ir_binop_equal:
- inst->conditional_mod = BRW_CONDITIONAL_Z;
- break;
- case ir_binop_nequal:
- inst->conditional_mod = BRW_CONDITIONAL_NZ;
- break;
- case ir_binop_gequal:
- inst->conditional_mod = BRW_CONDITIONAL_GE;
- break;
- case ir_binop_lequal:
- inst->conditional_mod = BRW_CONDITIONAL_LE;
- break;
- case ir_binop_greater:
- inst->conditional_mod = BRW_CONDITIONAL_G;
- break;
- case ir_binop_less:
- inst->conditional_mod = BRW_CONDITIONAL_L;
- break;
- default:
- assert(!"not reached: unknown loop condition");
- this->fail = true;
- break;
- }
+ inst->conditional_mod = brw_conditional_for_comparison(ir->cmp);
inst = emit(fs_inst(BRW_OPCODE_BREAK));
inst->predicated = true;
@@ -1951,7 +1999,7 @@ fs_visitor::emit_interpolation_setup_gen6()
emit(fs_inst(BRW_OPCODE_MOV, this->pixel_y, int_pixel_y));
this->current_annotation = "compute 1/pos.w";
- this->wpos_w = fs_reg(brw_vec8_grf(c->key.source_w_reg, 0));
+ this->wpos_w = fs_reg(brw_vec8_grf(c->source_w_reg, 0));
this->pixel_w = fs_reg(this, glsl_type::float_type);
emit_math(FS_OPCODE_RCP, this->pixel_w, wpos_w);
@@ -1979,17 +2027,17 @@ fs_visitor::emit_fb_writes()
nr += 2;
}
- if (c->key.aa_dest_stencil_reg) {
+ if (c->aa_dest_stencil_reg) {
emit(fs_inst(BRW_OPCODE_MOV, fs_reg(MRF, nr++),
- fs_reg(brw_vec8_grf(c->key.aa_dest_stencil_reg, 0))));
+ fs_reg(brw_vec8_grf(c->aa_dest_stencil_reg, 0))));
}
/* Reserve space for color. It'll be filled in per MRT below. */
int color_mrf = nr;
nr += 4;
- if (c->key.source_depth_to_render_target) {
- if (c->key.computes_depth) {
+ if (c->source_depth_to_render_target) {
+ if (c->computes_depth) {
/* Hand over gl_FragDepth. */
assert(this->frag_depth);
fs_reg depth = *(variable_storage(this->frag_depth));
@@ -1998,20 +2046,22 @@ fs_visitor::emit_fb_writes()
} else {
/* Pass through the payload depth. */
emit(fs_inst(BRW_OPCODE_MOV, fs_reg(MRF, nr++),
- fs_reg(brw_vec8_grf(c->key.source_depth_reg, 0))));
+ fs_reg(brw_vec8_grf(c->source_depth_reg, 0))));
}
}
- if (c->key.dest_depth_reg) {
+ if (c->dest_depth_reg) {
emit(fs_inst(BRW_OPCODE_MOV, fs_reg(MRF, nr++),
- fs_reg(brw_vec8_grf(c->key.dest_depth_reg, 0))));
+ fs_reg(brw_vec8_grf(c->dest_depth_reg, 0))));
}
fs_reg color = reg_undef;
if (this->frag_color)
color = *(variable_storage(this->frag_color));
- else if (this->frag_data)
+ else if (this->frag_data) {
color = *(variable_storage(this->frag_data));
+ color.type = BRW_REGISTER_TYPE_F;
+ }
for (int target = 0; target < c->key.nr_color_regions; target++) {
this->current_annotation = talloc_asprintf(this->mem_ctx,
@@ -2105,7 +2155,8 @@ fs_visitor::generate_fb_write(fs_inst *inst)
inst->target,
inst->mlen,
0,
- eot);
+ eot,
+ inst->header_present);
}
void
@@ -2452,7 +2503,7 @@ fs_visitor::generate_pull_constant_load(fs_inst *inst, struct brw_reg dst)
void
fs_visitor::assign_curb_setup()
{
- c->prog_data.first_curbe_grf = c->key.nr_payload_regs;
+ c->prog_data.first_curbe_grf = c->nr_payload_regs;
c->prog_data.curb_read_length = ALIGN(c->prog_data.nr_params, 8) / 8;
/* Map the offsets in the UNIFORM file to fixed HW regs. */
@@ -2522,12 +2573,15 @@ fs_visitor::assign_urb_setup()
foreach_iter(exec_list_iterator, iter, this->instructions) {
fs_inst *inst = (fs_inst *)iter.get();
- if (inst->opcode != FS_OPCODE_LINTERP)
- continue;
-
- assert(inst->src[2].file == FIXED_HW_REG);
+ if (inst->opcode == FS_OPCODE_LINTERP) {
+ assert(inst->src[2].file == FIXED_HW_REG);
+ inst->src[2].fixed_hw_reg.nr += urb_start;
+ }
- inst->src[2].fixed_hw_reg.nr += urb_start;
+ if (inst->opcode == FS_OPCODE_CINTERP) {
+ assert(inst->src[0].file == FIXED_HW_REG);
+ inst->src[0].fixed_hw_reg.nr += urb_start;
+ }
}
this->first_non_payload_grf = urb_start + c->prog_data.urb_read_length;
@@ -2618,6 +2672,7 @@ fs_visitor::split_virtual_grfs()
}
}
}
+ this->live_intervals_valid = false;
}
/**
@@ -2692,8 +2747,11 @@ fs_visitor::calculate_live_intervals()
int loop_start = 0;
int bb_header_ip = 0;
+ if (this->live_intervals_valid)
+ return;
+
for (int i = 0; i < num_vars; i++) {
- def[i] = 1 << 30;
+ def[i] = MAX_INSTRUCTION;
use[i] = -1;
}
@@ -2771,6 +2829,8 @@ fs_visitor::calculate_live_intervals()
talloc_free(this->virtual_grf_use);
this->virtual_grf_def = def;
this->virtual_grf_use = use;
+
+ this->live_intervals_valid = true;
}
/**
@@ -2786,6 +2846,8 @@ fs_visitor::propagate_constants()
{
bool progress = false;
+ calculate_live_intervals();
+
foreach_iter(exec_list_iterator, iter, this->instructions) {
fs_inst *inst = (fs_inst *)iter.get();
@@ -2843,6 +2905,7 @@ fs_visitor::propagate_constants()
/* Fit this constant in by commuting the operands */
scan_inst->src[0] = scan_inst->src[1];
scan_inst->src[1] = inst->src[0];
+ progress = true;
}
break;
case BRW_OPCODE_CMP:
@@ -2863,6 +2926,9 @@ fs_visitor::propagate_constants()
}
}
+ if (progress)
+ this->live_intervals_valid = false;
+
return progress;
}
/**
@@ -2877,6 +2943,8 @@ fs_visitor::dead_code_eliminate()
bool progress = false;
int pc = 0;
+ calculate_live_intervals();
+
foreach_iter(exec_list_iterator, iter, this->instructions) {
fs_inst *inst = (fs_inst *)iter.get();
@@ -2888,6 +2956,9 @@ fs_visitor::dead_code_eliminate()
pc++;
}
+ if (progress)
+ live_intervals_valid = false;
+
return progress;
}
@@ -2895,10 +2966,35 @@ bool
fs_visitor::register_coalesce()
{
bool progress = false;
+ int if_depth = 0;
+ int loop_depth = 0;
foreach_iter(exec_list_iterator, iter, this->instructions) {
fs_inst *inst = (fs_inst *)iter.get();
+ /* Make sure that we dominate the instructions we're going to
+ * scan for interfering with our coalescing, or we won't have
+ * scanned enough to see if anything interferes with our
+ * coalescing. We don't dominate the following instructions if
+ * we're in a loop or an if block.
+ */
+ switch (inst->opcode) {
+ case BRW_OPCODE_DO:
+ loop_depth++;
+ break;
+ case BRW_OPCODE_WHILE:
+ loop_depth--;
+ break;
+ case BRW_OPCODE_IF:
+ if_depth++;
+ break;
+ case BRW_OPCODE_ENDIF:
+ if_depth--;
+ break;
+ }
+ if (loop_depth || if_depth)
+ continue;
+
if (inst->opcode != BRW_OPCODE_MOV ||
inst->predicated ||
inst->saturate ||
@@ -2916,14 +3012,6 @@ fs_visitor::register_coalesce()
for (; scan_iter.has_next(); scan_iter.next()) {
fs_inst *scan_inst = (fs_inst *)scan_iter.get();
- if (scan_inst->opcode == BRW_OPCODE_DO ||
- scan_inst->opcode == BRW_OPCODE_WHILE ||
- scan_inst->opcode == BRW_OPCODE_ENDIF) {
- interfered = true;
- iter = scan_iter;
- break;
- }
-
if (scan_inst->dst.file == GRF) {
if (scan_inst->dst.reg == inst->dst.reg &&
(scan_inst->dst.reg_offset == inst->dst.reg_offset ||
@@ -2943,10 +3031,6 @@ fs_visitor::register_coalesce()
continue;
}
- /* Update live interval so we don't have to recalculate. */
- this->virtual_grf_use[inst->src[0].reg] = MAX2(virtual_grf_use[inst->src[0].reg],
- virtual_grf_use[inst->dst.reg]);
-
/* Rewrite the later usage to point at the source of the move to
* be removed.
*/
@@ -2971,6 +3055,9 @@ fs_visitor::register_coalesce()
progress = true;
}
+ if (progress)
+ live_intervals_valid = false;
+
return progress;
}
@@ -2981,6 +3068,8 @@ fs_visitor::compute_to_mrf()
bool progress = false;
int next_ip = 0;
+ calculate_live_intervals();
+
foreach_iter(exec_list_iterator, iter, this->instructions) {
fs_inst *inst = (fs_inst *)iter.get();
@@ -3184,15 +3273,16 @@ fs_visitor::virtual_grf_interferes(int a, int b)
int start = MAX2(this->virtual_grf_def[a], this->virtual_grf_def[b]);
int end = MIN2(this->virtual_grf_use[a], this->virtual_grf_use[b]);
- /* For dead code, just check if the def interferes with the other range. */
- if (this->virtual_grf_use[a] == -1) {
- return (this->virtual_grf_def[a] >= this->virtual_grf_def[b] &&
- this->virtual_grf_def[a] < this->virtual_grf_use[b]);
- }
- if (this->virtual_grf_use[b] == -1) {
- return (this->virtual_grf_def[b] >= this->virtual_grf_def[a] &&
- this->virtual_grf_def[b] < this->virtual_grf_use[a]);
- }
+ /* We can't handle dead register writes here, without iterating
+ * over the whole instruction stream to find every single dead
+ * write to that register to compare to the live interval of the
+ * other register. Just assert that dead_code_eliminate() has been
+ * called.
+ */
+ assert((this->virtual_grf_use[a] != -1 ||
+ this->virtual_grf_def[a] == MAX_INSTRUCTION) &&
+ (this->virtual_grf_use[b] != -1 ||
+ this->virtual_grf_def[b] == MAX_INSTRUCTION));
return start < end;
}
@@ -3227,6 +3317,7 @@ static struct brw_reg brw_reg_from_fs_reg(fs_reg *reg)
break;
default:
assert(!"not reached");
+ brw_reg = brw_null_reg();
break;
}
break;
@@ -3241,6 +3332,10 @@ static struct brw_reg brw_reg_from_fs_reg(fs_reg *reg)
assert(!"not reached");
brw_reg = brw_null_reg();
break;
+ default:
+ assert(!"not reached");
+ brw_reg = brw_null_reg();
+ break;
}
if (reg->abs)
brw_reg = brw_abs(brw_reg);
@@ -3373,10 +3468,6 @@ fs_visitor::generate_code()
break;
case BRW_OPCODE_DO:
- /* FINISHME: We need to write the loop instruction support still. */
- if (intel->gen >= 6)
- this->fail = true;
-
loop_stack[loop_stack_depth++] = brw_DO(p, BRW_EXECUTE_8);
if_depth_in_loop[loop_stack_depth] = 0;
break;
@@ -3386,7 +3477,11 @@ fs_visitor::generate_code()
brw_set_predicate_control(p, BRW_PREDICATE_NONE);
break;
case BRW_OPCODE_CONTINUE:
- brw_CONT(p, if_depth_in_loop[loop_stack_depth]);
+ /* FINISHME: We need to write the loop instruction support still. */
+ if (intel->gen >= 6)
+ brw_CONT_gen6(p, loop_stack[loop_stack_depth - 1]);
+ else
+ brw_CONT(p, if_depth_in_loop[loop_stack_depth]);
brw_set_predicate_control(p, BRW_PREDICATE_NONE);
break;
@@ -3400,16 +3495,18 @@ fs_visitor::generate_code()
assert(loop_stack_depth > 0);
loop_stack_depth--;
inst0 = inst1 = brw_WHILE(p, loop_stack[loop_stack_depth]);
- /* patch all the BREAK/CONT instructions from last BGNLOOP */
- while (inst0 > loop_stack[loop_stack_depth]) {
- inst0--;
- if (inst0->header.opcode == BRW_OPCODE_BREAK &&
- inst0->bits3.if_else.jump_count == 0) {
- inst0->bits3.if_else.jump_count = br * (inst1 - inst0 + 1);
+ if (intel->gen < 6) {
+ /* patch all the BREAK/CONT instructions from last BGNLOOP */
+ while (inst0 > loop_stack[loop_stack_depth]) {
+ inst0--;
+ if (inst0->header.opcode == BRW_OPCODE_BREAK &&
+ inst0->bits3.if_else.jump_count == 0) {
+ inst0->bits3.if_else.jump_count = br * (inst1 - inst0 + 1);
}
- else if (inst0->header.opcode == BRW_OPCODE_CONTINUE &&
- inst0->bits3.if_else.jump_count == 0) {
- inst0->bits3.if_else.jump_count = br * (inst1 - inst0);
+ else if (inst0->header.opcode == BRW_OPCODE_CONTINUE &&
+ inst0->bits3.if_else.jump_count == 0) {
+ inst0->bits3.if_else.jump_count = br * (inst1 - inst0);
+ }
}
}
}
@@ -3425,6 +3522,9 @@ fs_visitor::generate_code()
case FS_OPCODE_COS:
generate_math(inst, dst, src);
break;
+ case FS_OPCODE_CINTERP:
+ brw_MOV(p, dst, src[0]);
+ break;
case FS_OPCODE_LINTERP:
generate_linterp(inst, dst, src);
break;
@@ -3486,6 +3586,26 @@ fs_visitor::generate_code()
last_native_inst = p->nr_insn;
}
+
+ brw_set_uip_jip(p);
+
+ /* OK, while the INTEL_DEBUG=wm above is very nice for debugging FS
+ * emit issues, it doesn't get the jump distances into the output,
+ * which is often something we want to debug. So this is here in
+ * case you're doing that.
+ */
+ if (0) {
+ if (unlikely(INTEL_DEBUG & DEBUG_WM)) {
+ for (unsigned int i = 0; i < p->nr_insn; i++) {
+ printf("0x%08x 0x%08x 0x%08x 0x%08x ",
+ ((uint32_t *)&p->store[i])[3],
+ ((uint32_t *)&p->store[i])[2],
+ ((uint32_t *)&p->store[i])[1],
+ ((uint32_t *)&p->store[i])[0]);
+ brw_disasm(stdout, &p->store[i], intel->gen);
+ }
+ }
+ }
}
GLboolean
@@ -3553,7 +3673,6 @@ brw_wm_fs_emit(struct brw_context *brw, struct brw_wm_compile *c)
progress = v.remove_duplicate_mrf_writes() || progress;
- v.calculate_live_intervals();
progress = v.propagate_constants() || progress;
progress = v.register_coalesce() || progress;
progress = v.compute_to_mrf() || progress;
@@ -3566,7 +3685,6 @@ brw_wm_fs_emit(struct brw_context *brw, struct brw_wm_compile *c)
for (int i = 1; i < virtual_grf_count; i++) {
v.spill_reg(i);
}
- v.calculate_live_intervals();
}
if (0)
@@ -3575,8 +3693,6 @@ brw_wm_fs_emit(struct brw_context *brw, struct brw_wm_compile *c)
while (!v.assign_regs()) {
if (v.fail)
break;
-
- v.calculate_live_intervals();
}
}
}
diff --git a/src/mesa/drivers/dri/i965/brw_fs.h b/src/mesa/drivers/dri/i965/brw_fs.h
index de7b15312a5..82d96f6ac02 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.h
+++ b/src/mesa/drivers/dri/i965/brw_fs.h
@@ -68,6 +68,7 @@ enum fs_opcodes {
FS_OPCODE_COS,
FS_OPCODE_DDX,
FS_OPCODE_DDY,
+ FS_OPCODE_CINTERP,
FS_OPCODE_LINTERP,
FS_OPCODE_TEX,
FS_OPCODE_TXB,
@@ -348,6 +349,23 @@ public:
hash_table_pointer_hash,
hash_table_pointer_compare);
+ /* There's a question that appears to be left open in the spec:
+ * How do implicit dst conversions interact with the CMP
+ * instruction or conditional mods? On gen6, the instruction:
+ *
+ * CMP null<d> src0<f> src1<f>
+ *
+ * will do src1 - src0 and compare that result as if it was an
+ * integer. On gen4, it will do src1 - src0 as float, convert
+ * the result to int, and compare as int. In between, it
+ * appears that it does src1 - src0 and does the compare in the
+ * execution type so dst type doesn't matter.
+ */
+ if (this->intel->gen > 4)
+ this->reg_null_cmp = reg_null_d;
+ else
+ this->reg_null_cmp = reg_null_f;
+
this->frag_color = NULL;
this->frag_data = NULL;
this->frag_depth = NULL;
@@ -361,6 +379,7 @@ public:
this->virtual_grf_array_size = 0;
this->virtual_grf_def = NULL;
this->virtual_grf_use = NULL;
+ this->live_intervals_valid = false;
this->kill_emitted = false;
}
@@ -462,6 +481,7 @@ public:
int virtual_grf_array_size;
int *virtual_grf_def;
int *virtual_grf_use;
+ bool live_intervals_valid;
struct hash_table *variable_ht;
ir_variable *frag_color, *frag_data, *frag_depth;
@@ -485,6 +505,7 @@ public:
fs_reg pixel_w;
fs_reg delta_x;
fs_reg delta_y;
+ fs_reg reg_null_cmp;
int grf_used;
};
diff --git a/src/mesa/drivers/dri/i965/brw_fs_channel_expressions.cpp b/src/mesa/drivers/dri/i965/brw_fs_channel_expressions.cpp
index 3b7b03a05b8..20bfa4c3ea3 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_channel_expressions.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_channel_expressions.cpp
@@ -205,6 +205,8 @@ ir_channel_expressions_visitor::visit_leave(ir_assignment *ir)
case ir_unop_round_even:
case ir_unop_sin:
case ir_unop_cos:
+ case ir_unop_sin_reduced:
+ case ir_unop_cos_reduced:
case ir_unop_dFdx:
case ir_unop_dFdy:
for (i = 0; i < vector_elements; i++) {
@@ -328,6 +330,9 @@ ir_channel_expressions_visitor::visit_leave(ir_assignment *ir)
case ir_unop_noise:
assert(!"noise should have been broken down to function call");
break;
+ case ir_quadop_vector:
+ assert(!"should have been lowered");
+ break;
}
ir->remove();
diff --git a/src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp b/src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp
index bbb210cd449..078a349abdf 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp
@@ -94,6 +94,8 @@ fs_visitor::assign_regs()
int class_count = 0;
int aligned_pair_class = -1;
+ calculate_live_intervals();
+
/* Set up the register classes.
*
* The base registers store a scalar value. For texture samples,
@@ -416,4 +418,6 @@ fs_visitor::spill_reg(int spill_reg)
}
}
}
+
+ this->live_intervals_valid = false;
}
diff --git a/src/mesa/drivers/dri/i965/brw_gs.c b/src/mesa/drivers/dri/i965/brw_gs.c
index b0c76f4094d..70c451d071d 100644
--- a/src/mesa/drivers/dri/i965/brw_gs.c
+++ b/src/mesa/drivers/dri/i965/brw_gs.c
@@ -96,6 +96,9 @@ static void compile_gs_prog( struct brw_context *brw,
brw_gs_quad_strip( &c, key );
break;
case GL_LINE_LOOP:
+ /* Gen6: LINELOOP is converted to LINESTRIP at the beginning of the 3D pipeline */
+ if (intel->gen == 6)
+ return;
brw_gs_lines( &c );
break;
case GL_LINES:
@@ -166,6 +169,9 @@ static void populate_key( struct brw_context *brw,
struct brw_gs_prog_key *key )
{
struct gl_context *ctx = &brw->intel.ctx;
+ struct intel_context *intel = &brw->intel;
+ int prim_gs_always;
+
memset(key, 0, sizeof(*key));
/* CACHE_NEW_VS_PROG */
@@ -185,10 +191,14 @@ static void populate_key( struct brw_context *brw,
key->pv_first = GL_TRUE;
}
- key->need_gs_prog = (key->hint_gs_always ||
- brw->primitive == GL_QUADS ||
+ if (intel->gen == 6)
+ prim_gs_always = 0;
+ else
+ prim_gs_always = brw->primitive == GL_QUADS ||
brw->primitive == GL_QUAD_STRIP ||
- brw->primitive == GL_LINE_LOOP);
+ brw->primitive == GL_LINE_LOOP;
+
+ key->need_gs_prog = (key->hint_gs_always || prim_gs_always);
}
/* Calculate interpolants for triangle and line rasterization.
@@ -205,8 +215,10 @@ static void prepare_gs_prog(struct brw_context *brw)
brw->gs.prog_active = key.need_gs_prog;
}
+ drm_intel_bo_unreference(brw->gs.prog_bo);
+ brw->gs.prog_bo = NULL;
+
if (brw->gs.prog_active) {
- drm_intel_bo_unreference(brw->gs.prog_bo);
brw->gs.prog_bo = brw_search_cache(&brw->cache, BRW_GS_PROG,
&key, sizeof(key),
NULL, 0,
diff --git a/src/mesa/drivers/dri/i965/brw_misc_state.c b/src/mesa/drivers/dri/i965/brw_misc_state.c
index a91b0528fac..79afe19deba 100644
--- a/src/mesa/drivers/dri/i965/brw_misc_state.c
+++ b/src/mesa/drivers/dri/i965/brw_misc_state.c
@@ -214,7 +214,7 @@ static void emit_depthbuffer(struct brw_context *brw)
if (region == NULL) {
BEGIN_BATCH(len);
- OUT_BATCH(CMD_DEPTH_BUFFER << 16 | (len - 2));
+ OUT_BATCH(_3DSTATE_DEPTH_BUFFER << 16 | (len - 2));
OUT_BATCH((BRW_DEPTHFORMAT_D32_FLOAT << 18) |
(BRW_SURFACE_NULL << 29));
OUT_BATCH(0);
@@ -251,7 +251,7 @@ static void emit_depthbuffer(struct brw_context *brw)
assert(region->tiling != I915_TILING_NONE);
BEGIN_BATCH(len);
- OUT_BATCH(CMD_DEPTH_BUFFER << 16 | (len - 2));
+ OUT_BATCH(_3DSTATE_DEPTH_BUFFER << 16 | (len - 2));
OUT_BATCH(((region->pitch * region->cpp) - 1) |
(format << 18) |
(BRW_TILEWALK_YMAJOR << 26) |
@@ -277,7 +277,7 @@ static void emit_depthbuffer(struct brw_context *brw)
/* Initialize it for safety. */
if (intel->gen >= 6) {
BEGIN_BATCH(2);
- OUT_BATCH(CMD_3D_CLEAR_PARAMS << 16 | (2 - 2));
+ OUT_BATCH(_3DSTATE_CLEAR_PARAMS << 16 | (2 - 2));
OUT_BATCH(0);
ADVANCE_BATCH();
}
@@ -309,7 +309,7 @@ static void upload_polygon_stipple(struct brw_context *brw)
return;
memset(&bps, 0, sizeof(bps));
- bps.header.opcode = CMD_POLY_STIPPLE_PATTERN;
+ bps.header.opcode = _3DSTATE_POLY_STIPPLE_PATTERN;
bps.header.length = sizeof(bps)/4-2;
/* Polygon stipple is provided in OpenGL order, i.e. bottom
@@ -354,7 +354,7 @@ static void upload_polygon_stipple_offset(struct brw_context *brw)
return;
memset(&bpso, 0, sizeof(bpso));
- bpso.header.opcode = CMD_POLY_STIPPLE_OFFSET;
+ bpso.header.opcode = _3DSTATE_POLY_STIPPLE_OFFSET;
bpso.header.length = sizeof(bpso)/4-2;
/* If we're drawing to a system window (ctx->DrawBuffer->Name == 0),
@@ -401,7 +401,7 @@ static void upload_aa_line_parameters(struct brw_context *brw)
/* use legacy aa line coverage computation */
memset(&balp, 0, sizeof(balp));
- balp.header.opcode = CMD_AA_LINE_PARAMETERS;
+ balp.header.opcode = _3DSTATE_AA_LINE_PARAMETERS;
balp.header.length = sizeof(balp) / 4 - 2;
BRW_CACHED_BATCH_STRUCT(brw, &balp);
@@ -431,7 +431,7 @@ static void upload_line_stipple(struct brw_context *brw)
return;
memset(&bls, 0, sizeof(bls));
- bls.header.opcode = CMD_LINE_STIPPLE_PATTERN;
+ bls.header.opcode = _3DSTATE_LINE_STIPPLE_PATTERN;
bls.header.length = sizeof(bls)/4 - 2;
bls.bits0.pattern = ctx->Line.StipplePattern;
@@ -481,7 +481,7 @@ static void upload_invarient_state( struct brw_context *brw )
/* Disable depth offset clamping.
*/
- gdo.header.opcode = CMD_GLOBAL_DEPTH_OFFSET_CLAMP;
+ gdo.header.opcode = _3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP;
gdo.header.length = sizeof(gdo)/4 - 2;
gdo.depth_offset_clamp = 0.0;
@@ -492,20 +492,20 @@ static void upload_invarient_state( struct brw_context *brw )
int i;
BEGIN_BATCH(3);
- OUT_BATCH(CMD_3D_MULTISAMPLE << 16 | (3 - 2));
+ OUT_BATCH(_3DSTATE_MULTISAMPLE << 16 | (3 - 2));
OUT_BATCH(MS_PIXEL_LOCATION_CENTER |
MS_NUMSAMPLES_1);
OUT_BATCH(0); /* positions for 4/8-sample */
ADVANCE_BATCH();
BEGIN_BATCH(2);
- OUT_BATCH(CMD_3D_SAMPLE_MASK << 16 | (2 - 2));
+ OUT_BATCH(_3DSTATE_SAMPLE_MASK << 16 | (2 - 2));
OUT_BATCH(1);
ADVANCE_BATCH();
for (i = 0; i < 4; i++) {
BEGIN_BATCH(4);
- OUT_BATCH(CMD_GS_SVB_INDEX << 16 | (4 - 2));
+ OUT_BATCH(_3DSTATE_GS_SVB_INDEX << 16 | (4 - 2));
OUT_BATCH(i << SVB_INDEX_SHIFT);
OUT_BATCH(0);
OUT_BATCH(0xffffffff);
diff --git a/src/mesa/drivers/dri/i965/brw_program.c b/src/mesa/drivers/dri/i965/brw_program.c
index 1367d814696..94efa791091 100644
--- a/src/mesa/drivers/dri/i965/brw_program.c
+++ b/src/mesa/drivers/dri/i965/brw_program.c
@@ -142,7 +142,6 @@ static GLboolean brwProgramStringNotify( struct gl_context *ctx,
if (newFP == curFP)
brw->state.dirty.brw |= BRW_NEW_FRAGMENT_PROGRAM;
newFP->id = brw->program_id++;
- newFP->isGLSL = brw_wm_is_glsl(fprog);
/* Don't reject fragment shaders for their Mesa IR state when we're
* using the new FS backend.
diff --git a/src/mesa/drivers/dri/i965/brw_queryobj.c b/src/mesa/drivers/dri/i965/brw_queryobj.c
index f28f28663ea..656aad630a1 100644
--- a/src/mesa/drivers/dri/i965/brw_queryobj.c
+++ b/src/mesa/drivers/dri/i965/brw_queryobj.c
@@ -232,6 +232,12 @@ brw_prepare_query_begin(struct brw_context *brw)
brw->query.bo = NULL;
brw->query.bo = drm_intel_bo_alloc(intel->bufmgr, "query", 4096, 1);
+
+ /* clear target buffer */
+ drm_intel_bo_map(brw->query.bo, GL_TRUE);
+ memset((char *)brw->query.bo->virtual, 0, 4096);
+ drm_intel_bo_unmap(brw->query.bo);
+
brw->query.index = 0;
}
diff --git a/src/mesa/drivers/dri/i965/brw_state.h b/src/mesa/drivers/dri/i965/brw_state.h
index 3beed16945b..4bb93e73369 100644
--- a/src/mesa/drivers/dri/i965/brw_state.h
+++ b/src/mesa/drivers/dri/i965/brw_state.h
@@ -164,7 +164,8 @@ void brw_destroy_caches( struct brw_context *brw );
/***********************************************************************
* brw_state_batch.c
*/
-#define BRW_BATCH_STRUCT(brw, s) intel_batchbuffer_data( brw->intel.batch, (s), sizeof(*(s)))
+#define BRW_BATCH_STRUCT(brw, s) intel_batchbuffer_data(brw->intel.batch, (s), \
+ sizeof(*(s)), false)
#define BRW_CACHED_BATCH_STRUCT(brw, s) brw_cached_batch_struct( brw, (s), sizeof(*(s)) )
GLboolean brw_cached_batch_struct( struct brw_context *brw,
diff --git a/src/mesa/drivers/dri/i965/brw_state_batch.c b/src/mesa/drivers/dri/i965/brw_state_batch.c
index be3989eb7db..a21af13caa3 100644
--- a/src/mesa/drivers/dri/i965/brw_state_batch.c
+++ b/src/mesa/drivers/dri/i965/brw_state_batch.c
@@ -48,7 +48,7 @@ GLboolean brw_cached_batch_struct( struct brw_context *brw,
struct header *newheader = (struct header *)data;
if (brw->emit_state_always) {
- intel_batchbuffer_data(brw->intel.batch, data, sz);
+ intel_batchbuffer_data(brw->intel.batch, data, sz, false);
return GL_TRUE;
}
@@ -75,7 +75,7 @@ GLboolean brw_cached_batch_struct( struct brw_context *brw,
emit:
memcpy(item->header, newheader, sz);
- intel_batchbuffer_data(brw->intel.batch, data, sz);
+ intel_batchbuffer_data(brw->intel.batch, data, sz, false);
return GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/i965/brw_state_cache.c b/src/mesa/drivers/dri/i965/brw_state_cache.c
index 58ff528d44b..7045888ad4a 100644
--- a/src/mesa/drivers/dri/i965/brw_state_cache.c
+++ b/src/mesa/drivers/dri/i965/brw_state_cache.c
@@ -58,8 +58,6 @@
#include "main/imports.h"
#include "brw_state.h"
-#include "intel_batchbuffer.h"
-#include "brw_wm.h"
#define FILE_DEBUG_FLAG DEBUG_STATE
diff --git a/src/mesa/drivers/dri/i965/brw_state_upload.c b/src/mesa/drivers/dri/i965/brw_state_upload.c
index 338f3876b31..eba4411ca70 100644
--- a/src/mesa/drivers/dri/i965/brw_state_upload.c
+++ b/src/mesa/drivers/dri/i965/brw_state_upload.c
@@ -129,7 +129,7 @@ const struct brw_tracked_state *gen6_atoms[] =
&brw_vs_constants, /* Before vs_surfaces and constant_buffer */
&brw_wm_constants, /* Before wm_surfaces and constant_buffer */
- &gen6_wm_constants, /* Before wm_surfaces and constant_buffer */
+ &gen6_wm_constants, /* Before wm_state */
&brw_vs_surfaces, /* must do before unit */
&brw_wm_constant_surface, /* must do before wm surfaces/bind bo */
diff --git a/src/mesa/drivers/dri/i965/brw_structs.h b/src/mesa/drivers/dri/i965/brw_structs.h
index 8ce9af9c4fe..6687a89e80a 100644
--- a/src/mesa/drivers/dri/i965/brw_structs.h
+++ b/src/mesa/drivers/dri/i965/brw_structs.h
@@ -1017,7 +1017,14 @@ struct brw_wm_unit_state
GLuint enable_32_pix:1;
GLuint enable_con_32_pix:1;
GLuint enable_con_64_pix:1;
- GLuint pad0:5;
+ GLuint pad0:1;
+
+ /* These next four bits are for Ironlake+ */
+ GLuint fast_span_coverage_enable:1;
+ GLuint depth_buffer_clear:1;
+ GLuint depth_buffer_resolve_enable:1;
+ GLuint hierarchical_depth_buffer_resolve_enable:1;
+
GLuint legacy_global_depth_bias:1;
GLuint line_stipple:1;
GLuint depth_offset:1;
@@ -1064,6 +1071,15 @@ struct brw_sampler_default_color {
GLfloat color[4];
};
+struct gen5_sampler_default_color {
+ uint8_t ub[4];
+ float f[4];
+ uint16_t hf[4];
+ uint16_t us[4];
+ int16_t s[4];
+ uint8_t b[4];
+};
+
struct brw_sampler_state
{
@@ -1169,7 +1185,12 @@ struct brw_surface_state
GLuint cube_neg_y:1;
GLuint cube_pos_x:1;
GLuint cube_neg_x:1;
- GLuint pad:4;
+ GLuint pad:2;
+ /* Required on gen6 for surfaces accessed through render cache messages.
+ */
+ GLuint render_cache_read_write:1;
+ /* Ironlake and newer: instead of replicating one of the texels */
+ GLuint cube_corner_average:1;
GLuint mipmap_layout_mode:1;
GLuint vert_line_stride_ofs:1;
GLuint vert_line_stride:1;
@@ -1539,6 +1560,21 @@ struct brw_instruction
GLuint pad0:12;
} if_else;
+ struct
+ {
+ /* Signed jump distance to the ip to jump to if all channels
+ * are disabled after the break or continue. It should point
+ * to the end of the innermost control flow block, as that's
+ * where some channel could get re-enabled.
+ */
+ int jip:16;
+
+ /* Signed jump distance to the location to resume execution
+ * of this channel if it's enabled for the break or continue.
+ */
+ int uip:16;
+ } break_cont;
+
struct {
GLuint function:4;
GLuint int_type:1;
@@ -1636,6 +1672,18 @@ struct brw_instruction
struct {
GLuint binding_table_index:8;
+ GLuint msg_control:3;
+ GLuint msg_type:3;
+ GLuint target_cache:2;
+ GLuint response_length:4;
+ GLuint msg_length:4;
+ GLuint msg_target:4;
+ GLuint pad1:3;
+ GLuint end_of_thread:1;
+ } dp_read_g4x;
+
+ struct {
+ GLuint binding_table_index:8;
GLuint msg_control:3;
GLuint msg_type:3;
GLuint target_cache:2;
diff --git a/src/mesa/drivers/dri/i965/brw_vs.c b/src/mesa/drivers/dri/i965/brw_vs.c
index 4a41c7a5176..6ae75d22c14 100644
--- a/src/mesa/drivers/dri/i965/brw_vs.c
+++ b/src/mesa/drivers/dri/i965/brw_vs.c
@@ -99,8 +99,8 @@ static void do_vs_prog( struct brw_context *brw,
(void) ctx;
aux_size = sizeof(c.prog_data);
- if (c.vp->use_const_buffer)
- aux_size += c.vp->program.Base.Parameters->NumParameters;
+ /* constant_map */
+ aux_size += c.vp->program.Base.Parameters->NumParameters;
drm_intel_bo_unreference(brw->vs.prog_bo);
brw->vs.prog_bo = brw_upload_cache_with_auxdata(&brw->cache, BRW_VS_PROG,
@@ -130,6 +130,7 @@ static void brw_upload_vs_prog(struct brw_context *brw)
key.nr_userclip = brw_count_bits(ctx->Transform.ClipPlanesEnabled);
key.copy_edgeflag = (ctx->Polygon.FrontMode != GL_FILL ||
ctx->Polygon.BackMode != GL_FILL);
+ key.two_side_color = (ctx->Light.Enabled && ctx->Light.Model.TwoSide);
/* _NEW_POINT */
if (ctx->Point.PointSprite) {
@@ -157,7 +158,7 @@ static void brw_upload_vs_prog(struct brw_context *brw)
*/
const struct brw_tracked_state brw_vs_prog = {
.dirty = {
- .mesa = _NEW_TRANSFORM | _NEW_POLYGON | _NEW_POINT,
+ .mesa = _NEW_TRANSFORM | _NEW_POLYGON | _NEW_POINT | _NEW_LIGHT,
.brw = BRW_NEW_VERTEX_PROGRAM,
.cache = 0
},
diff --git a/src/mesa/drivers/dri/i965/brw_vs.h b/src/mesa/drivers/dri/i965/brw_vs.h
index 9338a6b7dbf..0b88cc1ec76 100644
--- a/src/mesa/drivers/dri/i965/brw_vs.h
+++ b/src/mesa/drivers/dri/i965/brw_vs.h
@@ -44,6 +44,7 @@ struct brw_vs_prog_key {
GLuint nr_userclip:4;
GLuint copy_edgeflag:1;
GLuint point_coord_replace:8;
+ GLuint two_side_color: 1;
};
diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c
index a13c3cae0bd..0411ce0b36c 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c
@@ -140,9 +140,13 @@ clear_current_const(struct brw_vs_compile *c)
static void brw_vs_alloc_regs( struct brw_vs_compile *c )
{
struct intel_context *intel = &c->func.brw->intel;
- GLuint i, reg = 0, mrf;
+ GLuint i, reg = 0, mrf, j;
int attributes_in_vue;
int first_reladdr_output;
+ int max_constant;
+ int constant = 0;
+ int vert_result_reoder[VERT_RESULT_MAX];
+ int bfc = 0;
/* Determine whether to use a real constant buffer or use a block
* of GRF registers for constants. The later is faster but only
@@ -181,62 +185,81 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c )
}
- /* Vertex program parameters from curbe:
+ /* Assign some (probably all) of the vertex program constants to
+ * the push constant buffer/CURBE.
+ *
+ * There's an obvious limit to the numer of push constants equal to
+ * the number of register available, and that number is smaller
+ * than the minimum maximum number of vertex program parameters, so
+ * support for pull constants is required if we overflow.
+ * Additionally, on gen6 the number of push constants is even
+ * lower.
+ *
+ * When there's relative addressing, we don't know what range of
+ * Mesa IR registers can be accessed. And generally, when relative
+ * addressing is used we also have too many constants to load them
+ * all as push constants. So, we'll just support relative
+ * addressing out of the pull constant buffers, and try to load as
+ * many statically-accessed constants into the push constant buffer
+ * as we can.
*/
- if (c->vp->use_const_buffer) {
- int max_constant = BRW_MAX_GRF - 20 - c->vp->program.Base.NumTemporaries;
- int constant = 0;
-
- /* We've got more constants than we can load with the push
- * mechanism. This is often correlated with reladdr loads where
- * we should probably be using a pull mechanism anyway to avoid
- * excessive reading. However, the pull mechanism is slow in
- * general. So, we try to allocate as many non-reladdr-loaded
- * constants through the push buffer as we can before giving up.
- */
- memset(c->constant_map, -1, c->vp->program.Base.Parameters->NumParameters);
- for (i = 0;
- i < c->vp->program.Base.NumInstructions && constant < max_constant;
- i++) {
- struct prog_instruction *inst = &c->vp->program.Base.Instructions[i];
- int arg;
-
- for (arg = 0; arg < 3 && constant < max_constant; arg++) {
- if ((inst->SrcReg[arg].File != PROGRAM_STATE_VAR &&
- inst->SrcReg[arg].File != PROGRAM_CONSTANT &&
- inst->SrcReg[arg].File != PROGRAM_UNIFORM &&
- inst->SrcReg[arg].File != PROGRAM_ENV_PARAM &&
- inst->SrcReg[arg].File != PROGRAM_LOCAL_PARAM) ||
- inst->SrcReg[arg].RelAddr)
- continue;
-
- if (c->constant_map[inst->SrcReg[arg].Index] == -1) {
- c->constant_map[inst->SrcReg[arg].Index] = constant++;
- }
+ if (intel->gen >= 6) {
+ /* We can only load 32 regs of push constants. */
+ max_constant = 32 * 2 - c->key.nr_userclip;
+ } else {
+ max_constant = BRW_MAX_GRF - 20 - c->vp->program.Base.NumTemporaries;
+ }
+
+ /* constant_map maps from ParameterValues[] index to index in the
+ * push constant buffer, or -1 if it's only in the pull constant
+ * buffer.
+ */
+ memset(c->constant_map, -1, c->vp->program.Base.Parameters->NumParameters);
+ for (i = 0;
+ i < c->vp->program.Base.NumInstructions && constant < max_constant;
+ i++) {
+ struct prog_instruction *inst = &c->vp->program.Base.Instructions[i];
+ int arg;
+
+ for (arg = 0; arg < 3 && constant < max_constant; arg++) {
+ if (inst->SrcReg[arg].File != PROGRAM_STATE_VAR &&
+ inst->SrcReg[arg].File != PROGRAM_CONSTANT &&
+ inst->SrcReg[arg].File != PROGRAM_UNIFORM &&
+ inst->SrcReg[arg].File != PROGRAM_ENV_PARAM &&
+ inst->SrcReg[arg].File != PROGRAM_LOCAL_PARAM) {
+ continue;
+ }
+
+ if (inst->SrcReg[arg].RelAddr) {
+ c->vp->use_const_buffer = GL_TRUE;
+ continue;
}
- }
- for (i = 0; i < constant; i++) {
- c->regs[PROGRAM_STATE_VAR][i] = stride( brw_vec4_grf(reg+i/2,
- (i%2) * 4),
- 0, 4, 1);
+ if (c->constant_map[inst->SrcReg[arg].Index] == -1) {
+ c->constant_map[inst->SrcReg[arg].Index] = constant++;
+ }
}
- reg += (constant + 1) / 2;
- c->prog_data.curb_read_length = reg - 1;
- /* XXX 0 causes a bug elsewhere... */
- c->prog_data.nr_params = MAX2(constant * 4, 4);
}
- else {
- /* use a section of the GRF for constants */
- GLuint nr_params = c->vp->program.Base.Parameters->NumParameters;
- for (i = 0; i < nr_params; i++) {
- c->regs[PROGRAM_STATE_VAR][i] = stride( brw_vec4_grf(reg+i/2, (i%2) * 4), 0, 4, 1);
- }
- reg += (nr_params + 1) / 2;
- c->prog_data.curb_read_length = reg - 1;
- c->prog_data.nr_params = nr_params * 4;
+ /* If we ran out of push constant space, then we'll also upload all
+ * constants through the pull constant buffer so that they can be
+ * accessed no matter what. For relative addressing (the common
+ * case) we need them all in place anyway.
+ */
+ if (constant == max_constant)
+ c->vp->use_const_buffer = GL_TRUE;
+
+ for (i = 0; i < constant; i++) {
+ c->regs[PROGRAM_STATE_VAR][i] = stride(brw_vec4_grf(reg + i / 2,
+ (i % 2) * 4),
+ 0, 4, 1);
}
+ reg += (constant + 1) / 2;
+ c->prog_data.curb_read_length = reg - 1;
+ c->prog_data.nr_params = constant * 4;
+ /* XXX 0 causes a bug elsewhere... */
+ if (intel->gen < 6 && c->prog_data.nr_params == 0)
+ c->prog_data.nr_params = 4;
/* Allocate input regs:
*/
@@ -270,7 +293,36 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c )
mrf = 4;
first_reladdr_output = get_first_reladdr_output(&c->vp->program);
- for (i = 0; i < VERT_RESULT_MAX; i++) {
+
+ for (i = 0; i < VERT_RESULT_MAX; i++)
+ vert_result_reoder[i] = i;
+
+ /* adjust attribute order in VUE for BFC0/BFC1 on Gen6+ */
+ if (intel->gen >= 6 && c->key.two_side_color) {
+ if ((c->prog_data.outputs_written & BITFIELD64_BIT(VERT_RESULT_COL1)) &&
+ (c->prog_data.outputs_written & BITFIELD64_BIT(VERT_RESULT_BFC1))) {
+ assert(c->prog_data.outputs_written & BITFIELD64_BIT(VERT_RESULT_COL0));
+ assert(c->prog_data.outputs_written & BITFIELD64_BIT(VERT_RESULT_BFC0));
+ bfc = 2;
+ } else if ((c->prog_data.outputs_written & BITFIELD64_BIT(VERT_RESULT_COL0)) &&
+ (c->prog_data.outputs_written & BITFIELD64_BIT(VERT_RESULT_BFC0)))
+ bfc = 1;
+
+ if (bfc) {
+ for (i = 0; i < bfc; i++) {
+ vert_result_reoder[VERT_RESULT_COL0 + i * 2 + 0] = VERT_RESULT_COL0 + i;
+ vert_result_reoder[VERT_RESULT_COL0 + i * 2 + 1] = VERT_RESULT_BFC0 + i;
+ }
+
+ for (i = VERT_RESULT_COL0 + bfc * 2; i < VERT_RESULT_BFC0 + bfc; i++) {
+ vert_result_reoder[i] = i - bfc;
+ }
+ }
+ }
+
+ for (j = 0; j < VERT_RESULT_MAX; j++) {
+ i = vert_result_reoder[j];
+
if (c->prog_data.outputs_written & BITFIELD64_BIT(i)) {
c->nr_outputs++;
assert(i < Elements(c->regs[PROGRAM_OUTPUT]));
@@ -281,7 +333,6 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c )
else if (i == VERT_RESULT_PSIZ) {
c->regs[PROGRAM_OUTPUT][i] = brw_vec8_grf(reg, 0);
reg++;
- mrf++; /* just a placeholder? XXX fix later stages & remove this */
}
else {
/* Two restrictions on our compute-to-MRF here. The
@@ -607,6 +658,22 @@ static void emit_min( struct brw_compile *p,
}
}
+static void emit_arl(struct brw_compile *p,
+ struct brw_reg dst,
+ struct brw_reg src)
+{
+ struct intel_context *intel = &p->brw->intel;
+
+ if (intel->gen >= 6) {
+ struct brw_reg dst_f = retype(dst, BRW_REGISTER_TYPE_F);
+
+ brw_RNDD(p, dst_f, src);
+ brw_MOV(p, dst, dst_f);
+ } else {
+ brw_RNDD(p, dst, src);
+ }
+}
+
static void emit_math1_gen4(struct brw_vs_compile *c,
GLuint function,
struct brw_reg dst,
@@ -698,7 +765,7 @@ emit_math1(struct brw_vs_compile *c,
emit_math1_gen4(c, function, dst, arg0, precision);
}
-static void emit_math2( struct brw_vs_compile *c,
+static void emit_math2_gen4( struct brw_vs_compile *c,
GLuint function,
struct brw_reg dst,
struct brw_reg arg0,
@@ -706,14 +773,11 @@ static void emit_math2( struct brw_vs_compile *c,
GLuint precision)
{
struct brw_compile *p = &c->func;
- struct intel_context *intel = &p->brw->intel;
struct brw_reg tmp = dst;
GLboolean need_tmp = GL_FALSE;
- if (dst.file != BRW_GENERAL_REGISTER_FILE)
- need_tmp = GL_TRUE;
-
- if (intel->gen < 6 && dst.dw1.bits.writemask != 0xf)
+ if (dst.file != BRW_GENERAL_REGISTER_FILE ||
+ dst.dw1.bits.writemask != 0xf)
need_tmp = GL_TRUE;
if (need_tmp)
@@ -736,6 +800,53 @@ static void emit_math2( struct brw_vs_compile *c,
}
}
+static void emit_math2_gen6( struct brw_vs_compile *c,
+ GLuint function,
+ struct brw_reg dst,
+ struct brw_reg arg0,
+ struct brw_reg arg1,
+ GLuint precision)
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg tmp_src0, tmp_src1, tmp_dst;
+
+ tmp_src0 = get_tmp(c);
+ tmp_src1 = get_tmp(c);
+ tmp_dst = get_tmp(c);
+
+ brw_MOV(p, tmp_src0, arg0);
+ brw_MOV(p, tmp_src1, arg1);
+
+ brw_set_access_mode(p, BRW_ALIGN_1);
+ brw_math2(p,
+ tmp_dst,
+ function,
+ tmp_src0,
+ tmp_src1);
+ brw_set_access_mode(p, BRW_ALIGN_16);
+
+ brw_MOV(p, dst, tmp_dst);
+
+ release_tmp(c, tmp_src0);
+ release_tmp(c, tmp_src1);
+ release_tmp(c, tmp_dst);
+}
+
+static void emit_math2( struct brw_vs_compile *c,
+ GLuint function,
+ struct brw_reg dst,
+ struct brw_reg arg0,
+ struct brw_reg arg1,
+ GLuint precision)
+{
+ struct brw_compile *p = &c->func;
+ struct intel_context *intel = &p->brw->intel;
+
+ if (intel->gen >= 6)
+ emit_math2_gen6(c, function, dst, arg0, arg1, precision);
+ else
+ emit_math2_gen4(c, function, dst, arg0, arg1, precision);
+}
static void emit_exp_noalias( struct brw_vs_compile *c,
struct brw_reg dst,
@@ -1008,8 +1119,6 @@ get_constant(struct brw_vs_compile *c,
assert(argIndex < 3);
- assert(c->func.brw->intel.gen < 6); /* FINISHME */
-
if (c->current_const[argIndex].index != src->Index) {
/* Keep track of the last constant loaded in this slot, for reuse. */
c->current_const[argIndex].index = src->Index;
@@ -1027,7 +1136,7 @@ get_constant(struct brw_vs_compile *c,
}
/* replicate lower four floats into upper half (to get XYZWXYZW) */
- const_reg = stride(const_reg, 0, 4, 0);
+ const_reg = stride(const_reg, 0, 4, 1);
const_reg.subnr = 0;
return const_reg;
@@ -1040,14 +1149,14 @@ get_reladdr_constant(struct brw_vs_compile *c,
{
const struct prog_src_register *src = &inst->SrcReg[argIndex];
struct brw_compile *p = &c->func;
+ struct brw_context *brw = p->brw;
+ struct intel_context *intel = &brw->intel;
struct brw_reg const_reg = c->current_const[argIndex].reg;
- struct brw_reg addrReg = c->regs[PROGRAM_ADDRESS][0];
- struct brw_reg byte_addr_reg = retype(get_tmp(c), BRW_REGISTER_TYPE_D);
+ struct brw_reg addr_reg = c->regs[PROGRAM_ADDRESS][0];
+ uint32_t offset;
assert(argIndex < 3);
- assert(c->func.brw->intel.gen < 6); /* FINISHME */
-
/* Can't reuse a reladdr constant load. */
c->current_const[argIndex].index = -1;
@@ -1056,15 +1165,21 @@ get_reladdr_constant(struct brw_vs_compile *c,
src->Index, argIndex, c->current_const[argIndex].reg.nr);
#endif
- brw_MUL(p, byte_addr_reg, addrReg, brw_imm_ud(16));
+ if (intel->gen >= 6) {
+ offset = src->Index;
+ } else {
+ struct brw_reg byte_addr_reg = retype(get_tmp(c), BRW_REGISTER_TYPE_D);
+ brw_MUL(p, byte_addr_reg, addr_reg, brw_imm_d(16));
+ addr_reg = byte_addr_reg;
+ offset = 16 * src->Index;
+ }
/* fetch the first vec4 */
brw_dp_READ_4_vs_relative(p,
- const_reg, /* writeback dest */
- byte_addr_reg, /* address register */
- 16 * src->Index, /* byte offset */
- SURF_INDEX_VERT_CONST_BUFFER /* binding table index */
- );
+ const_reg,
+ addr_reg,
+ offset,
+ SURF_INDEX_VERT_CONST_BUFFER);
return const_reg;
}
@@ -1259,22 +1374,18 @@ get_src_reg( struct brw_vs_compile *c,
case PROGRAM_UNIFORM:
case PROGRAM_ENV_PARAM:
case PROGRAM_LOCAL_PARAM:
- if (c->vp->use_const_buffer) {
- if (!relAddr && c->constant_map[index] != -1) {
- assert(c->regs[PROGRAM_STATE_VAR][c->constant_map[index]].nr != 0);
- return c->regs[PROGRAM_STATE_VAR][c->constant_map[index]];
- } else if (relAddr)
+ if (!relAddr && c->constant_map[index] != -1) {
+ /* Take from the push constant buffer if possible. */
+ assert(c->regs[PROGRAM_STATE_VAR][c->constant_map[index]].nr != 0);
+ return c->regs[PROGRAM_STATE_VAR][c->constant_map[index]];
+ } else {
+ /* Must be in the pull constant buffer then .*/
+ assert(c->vp->use_const_buffer);
+ if (relAddr)
return get_reladdr_constant(c, inst, argIndex);
else
return get_constant(c, inst, argIndex);
}
- else if (relAddr) {
- return deref(c, c->regs[PROGRAM_STATE_VAR][0], index, 16);
- }
- else {
- assert(c->regs[PROGRAM_STATE_VAR][index].nr != 0);
- return c->regs[PROGRAM_STATE_VAR][index];
- }
case PROGRAM_ADDRESS:
assert(index == 0);
return c->regs[file][index];
@@ -1315,11 +1426,10 @@ static struct brw_reg get_arg( struct brw_vs_compile *c,
GET_SWZ(src->Swizzle, 1),
GET_SWZ(src->Swizzle, 2),
GET_SWZ(src->Swizzle, 3));
- }
- /* Note this is ok for non-swizzle instructions:
- */
- reg.negate = src->Negate ? 1 : 0;
+ /* Note this is ok for non-swizzle ARB_vp instructions */
+ reg.negate = src->Negate ? 1 : 0;
+ }
return reg;
}
@@ -1603,6 +1713,8 @@ static void emit_vertex_write( struct brw_vs_compile *c)
break;
if (!(c->prog_data.outputs_written & BITFIELD64_BIT(i)))
continue;
+ if (i == VERT_RESULT_PSIZ)
+ continue;
if (i >= VERT_RESULT_TEX0 &&
c->regs[PROGRAM_OUTPUT][i].file == BRW_GENERAL_REGISTER_FILE) {
@@ -1830,6 +1942,7 @@ void brw_vs_emit(struct brw_vs_compile *c )
switch (inst->Opcode) {
case OPCODE_ABS:
+ args[0].negate = false;
brw_MOV(p, dst, brw_abs(args[0]));
break;
case OPCODE_ADD:
@@ -1866,7 +1979,7 @@ void brw_vs_emit(struct brw_vs_compile *c )
emit_math1(c, BRW_MATH_FUNCTION_EXP, dst, args[0], BRW_MATH_PRECISION_FULL);
break;
case OPCODE_ARL:
- brw_RNDD(p, dst, args[0]);
+ emit_arl(p, dst, args[0]);
break;
case OPCODE_FLR:
brw_RNDD(p, dst, args[0]);
@@ -1913,7 +2026,7 @@ void brw_vs_emit(struct brw_vs_compile *c )
emit_math1(c, BRW_MATH_FUNCTION_INV, dst, args[0], BRW_MATH_PRECISION_FULL);
break;
case OPCODE_RSQ:
- emit_math1(c, BRW_MATH_FUNCTION_RSQ, dst, args[0], BRW_MATH_PRECISION_FULL);
+ emit_math1(c, BRW_MATH_FUNCTION_RSQ, dst, brw_abs(args[0]), BRW_MATH_PRECISION_FULL);
break;
case OPCODE_SEQ:
@@ -1987,35 +2100,42 @@ void brw_vs_emit(struct brw_vs_compile *c )
break;
case OPCODE_CONT:
brw_set_predicate_control(p, get_predicate(inst));
- brw_CONT(p, if_depth_in_loop[loop_depth]);
+ if (intel->gen >= 6) {
+ brw_CONT_gen6(p, loop_inst[loop_depth - 1]);
+ } else {
+ brw_CONT(p, if_depth_in_loop[loop_depth]);
+ }
brw_set_predicate_control(p, BRW_PREDICATE_NONE);
break;
- case OPCODE_ENDLOOP:
- {
- clear_current_const(c);
- struct brw_instruction *inst0, *inst1;
- GLuint br = 1;
-
- loop_depth--;
-
- if (intel->gen == 5)
- br = 2;
-
- inst0 = inst1 = brw_WHILE(p, loop_inst[loop_depth]);
- /* patch all the BREAK/CONT instructions from last BEGINLOOP */
- while (inst0 > loop_inst[loop_depth]) {
- inst0--;
- if (inst0->header.opcode == BRW_OPCODE_BREAK &&
+
+ case OPCODE_ENDLOOP: {
+ clear_current_const(c);
+ struct brw_instruction *inst0, *inst1;
+ GLuint br = 1;
+
+ loop_depth--;
+
+ if (intel->gen == 5)
+ br = 2;
+
+ inst0 = inst1 = brw_WHILE(p, loop_inst[loop_depth]);
+
+ if (intel->gen < 6) {
+ /* patch all the BREAK/CONT instructions from last BEGINLOOP */
+ while (inst0 > loop_inst[loop_depth]) {
+ inst0--;
+ if (inst0->header.opcode == BRW_OPCODE_BREAK &&
inst0->bits3.if_else.jump_count == 0) {
- inst0->bits3.if_else.jump_count = br * (inst1 - inst0 + 1);
- }
- else if (inst0->header.opcode == BRW_OPCODE_CONTINUE &&
- inst0->bits3.if_else.jump_count == 0) {
- inst0->bits3.if_else.jump_count = br * (inst1 - inst0);
- }
- }
- }
+ inst0->bits3.if_else.jump_count = br * (inst1 - inst0 + 1);
+ } else if (inst0->header.opcode == BRW_OPCODE_CONTINUE &&
+ inst0->bits3.if_else.jump_count == 0) {
+ inst0->bits3.if_else.jump_count = br * (inst1 - inst0);
+ }
+ }
+ }
+ }
break;
+
case OPCODE_BRA:
brw_set_predicate_control(p, get_predicate(inst));
brw_ADD(p, brw_ip_reg(), brw_ip_reg(), brw_imm_d(1*16));
@@ -2106,6 +2226,7 @@ void brw_vs_emit(struct brw_vs_compile *c )
}
brw_resolve_cals(p);
+ brw_set_uip_jip(p);
brw_optimize(p);
diff --git a/src/mesa/drivers/dri/i965/brw_vs_surface_state.c b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c
index eabac511602..b0b05445eb9 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c
@@ -82,6 +82,15 @@ prepare_vs_constants(struct brw_context *brw)
params->ParameterValues[i],
4 * sizeof(float));
}
+
+ if (0) {
+ for (i = 0; i < params->NumParameters; i++) {
+ float *row = (float *)brw->vs.const_bo->virtual + i * 4;
+ printf("vs const surface %3d: %4.3f %4.3f %4.3f %4.3f\n",
+ i, row[0], row[1], row[2], row[3]);
+ }
+ }
+
drm_intel_gem_bo_unmap_gtt(brw->vs.const_bo);
brw->state.dirty.brw |= BRW_NEW_VS_CONSTBUF;
}
diff --git a/src/mesa/drivers/dri/i965/brw_vtbl.c b/src/mesa/drivers/dri/i965/brw_vtbl.c
index 3d7a98c9812..100a21b59d7 100644
--- a/src/mesa/drivers/dri/i965/brw_vtbl.c
+++ b/src/mesa/drivers/dri/i965/brw_vtbl.c
@@ -203,4 +203,5 @@ void brwInitVtbl( struct brw_context *brw )
brw->intel.vtbl.destroy = brw_destroy_context;
brw->intel.vtbl.set_draw_region = brw_set_draw_region;
brw->intel.vtbl.debug_batch = brw_debug_batch;
+ brw->intel.vtbl.render_target_supported = brw_render_target_supported;
}
diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c
index ccdc18e0b8d..656501b4f79 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.c
+++ b/src/mesa/drivers/dri/i965/brw_wm.c
@@ -119,6 +119,62 @@ brw_wm_non_glsl_emit(struct brw_context *brw, struct brw_wm_compile *c)
brw_wm_emit(c);
}
+static void
+brw_wm_payload_setup(struct brw_context *brw,
+ struct brw_wm_compile *c)
+{
+ struct intel_context *intel = &brw->intel;
+ bool uses_depth = (c->fp->program.Base.InputsRead &
+ (1 << FRAG_ATTRIB_WPOS)) != 0;
+
+ if (intel->gen >= 6) {
+ /* R0-1: masks, pixel X/Y coordinates. */
+ c->nr_payload_regs = 2;
+ /* R2: only for 32-pixel dispatch.*/
+ /* R3-4: perspective pixel location barycentric */
+ c->nr_payload_regs += 2;
+ /* R5-6: perspective pixel location bary for dispatch width != 8 */
+ if (c->dispatch_width == 16) {
+ c->nr_payload_regs += 2;
+ }
+ /* R7-10: perspective centroid barycentric */
+ /* R11-14: perspective sample barycentric */
+ /* R15-18: linear pixel location barycentric */
+ /* R19-22: linear centroid barycentric */
+ /* R23-26: linear sample barycentric */
+
+ /* R27: interpolated depth if uses source depth */
+ if (uses_depth) {
+ c->source_depth_reg = c->nr_payload_regs;
+ c->nr_payload_regs++;
+ if (c->dispatch_width == 16) {
+ /* R28: interpolated depth if not 8-wide. */
+ c->nr_payload_regs++;
+ }
+ }
+ /* R29: interpolated W set if GEN6_WM_USES_SOURCE_W.
+ */
+ if (uses_depth) {
+ c->source_w_reg = c->nr_payload_regs;
+ c->nr_payload_regs++;
+ if (c->dispatch_width == 16) {
+ /* R30: interpolated W if not 8-wide. */
+ c->nr_payload_regs++;
+ }
+ }
+ /* R31: MSAA position offsets. */
+ /* R32-: bary for 32-pixel. */
+ /* R58-59: interp W for 32-pixel. */
+
+ if (c->fp->program.Base.OutputsWritten &
+ BITFIELD64_BIT(FRAG_RESULT_DEPTH)) {
+ c->source_depth_to_render_target = GL_TRUE;
+ c->computes_depth = GL_TRUE;
+ }
+ } else {
+ brw_wm_lookup_iz(intel, c);
+ }
+}
/**
* All Mesa program -> GPU code generation goes through this function.
@@ -167,23 +223,18 @@ static void do_wm_prog( struct brw_context *brw,
brw_init_compile(brw, &c->func);
- /* temporary sanity check assertion */
- ASSERT(fp->isGLSL == brw_wm_is_glsl(&c->fp->program));
+ brw_wm_payload_setup(brw, c);
if (!brw_wm_fs_emit(brw, c)) {
/*
* Shader which use GLSL features such as flow control are handled
* differently from "simple" shaders.
*/
- if (fp->isGLSL) {
- c->dispatch_width = 8;
- brw_wm_glsl_emit(brw, c);
- }
- else {
- c->dispatch_width = 16;
- brw_wm_non_glsl_emit(brw, c);
- }
+ c->dispatch_width = 16;
+ brw_wm_payload_setup(brw, c);
+ brw_wm_non_glsl_emit(brw, c);
}
+ c->prog_data.dispatch_width = c->dispatch_width;
/* Scratch space is used for register spilling */
if (c->last_scratch) {
@@ -220,12 +271,10 @@ static void do_wm_prog( struct brw_context *brw,
static void brw_wm_populate_key( struct brw_context *brw,
struct brw_wm_prog_key *key )
{
- struct intel_context *intel = &brw->intel;
struct gl_context *ctx = &brw->intel.ctx;
/* BRW_NEW_FRAGMENT_PROGRAM */
const struct brw_fragment_program *fp =
(struct brw_fragment_program *)brw->fragment_program;
- GLboolean uses_depth = (fp->program.Base.InputsRead & (1 << FRAG_ATTRIB_WPOS)) != 0;
GLuint lookup = 0;
GLuint line_aa;
GLuint i;
@@ -285,57 +334,9 @@ static void brw_wm_populate_key( struct brw_context *brw,
}
}
- if (intel->gen >= 6) {
- /* R0-1: masks, pixel X/Y coordinates. */
- key->nr_payload_regs = 2;
- /* R2: only for 32-pixel dispatch.*/
- /* R3-4: perspective pixel location barycentric */
- key->nr_payload_regs += 2;
- /* R5-6: perspective pixel location bary for dispatch width != 8 */
- if (!fp->isGLSL) { /* dispatch_width != 8 */
- key->nr_payload_regs += 2;
- }
- /* R7-10: perspective centroid barycentric */
- /* R11-14: perspective sample barycentric */
- /* R15-18: linear pixel location barycentric */
- /* R19-22: linear centroid barycentric */
- /* R23-26: linear sample barycentric */
-
- /* R27: interpolated depth if uses source depth */
- if (uses_depth) {
- key->source_depth_reg = key->nr_payload_regs;
- key->nr_payload_regs++;
- if (!fp->isGLSL) { /* dispatch_width != 8 */
- /* R28: interpolated depth if not 8-wide. */
- key->nr_payload_regs++;
- }
- }
- /* R29: interpolated W set if GEN6_WM_USES_SOURCE_W.
- */
- if (uses_depth) {
- key->source_w_reg = key->nr_payload_regs;
- key->nr_payload_regs++;
- if (!fp->isGLSL) { /* dispatch_width != 8 */
- /* R30: interpolated W if not 8-wide. */
- key->nr_payload_regs++;
- }
- }
- /* R31: MSAA position offsets. */
- /* R32-: bary for 32-pixel. */
- /* R58-59: interp W for 32-pixel. */
-
- if (fp->program.Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) {
- key->source_depth_to_render_target = GL_TRUE;
- key->computes_depth = GL_TRUE;
- }
-
- } else {
- brw_wm_lookup_iz(intel,
- line_aa,
- lookup,
- uses_depth,
- key);
- }
+ key->iz_lookup = lookup;
+ key->line_aa = line_aa;
+ key->stats_wm = brw->intel.stats_wm;
/* BRW_NEW_WM_INPUT_DIMENSIONS */
key->proj_attrib_mask = brw->wm.input_size_masks[4-1];
@@ -377,6 +378,10 @@ static void brw_wm_populate_key( struct brw_context *brw,
swizzles[2] = SWIZZLE_ZERO;
} else if (t->DepthMode == GL_LUMINANCE) {
swizzles[3] = SWIZZLE_ONE;
+ } else if (t->DepthMode == GL_RED) {
+ swizzles[1] = SWIZZLE_ZERO;
+ swizzles[2] = SWIZZLE_ZERO;
+ swizzles[3] = SWIZZLE_ZERO;
}
}
diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h
index 2ca685784fc..d9cae75ab5b 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.h
+++ b/src/mesa/drivers/dri/i965/brw_wm.h
@@ -59,16 +59,9 @@
#define AA_ALWAYS 2
struct brw_wm_prog_key {
- GLuint source_depth_reg:3;
- GLuint source_w_reg:3;
- GLuint aa_dest_stencil_reg:3;
- GLuint dest_depth_reg:3;
- GLuint nr_payload_regs:4;
- GLuint computes_depth:1; /* could be derived from program string */
- GLuint source_depth_to_render_target:1;
+ GLuint stats_wm:1;
GLuint flat_shade:1;
GLuint linear_color:1; /**< linear interpolation vs perspective interp */
- GLuint runtime_check_aads_emit:1;
GLuint nr_color_regions:5;
GLuint render_to_fbo:1;
@@ -81,6 +74,8 @@ struct brw_wm_prog_key {
GLushort drawable_height;
GLbitfield64 vp_outputs_written;
+ GLuint iz_lookup;
+ GLuint line_aa;
GLuint program_string_id:32;
};
@@ -204,6 +199,15 @@ struct brw_wm_compile {
PASS2_DONE
} state;
+ GLuint source_depth_reg:3;
+ GLuint source_w_reg:3;
+ GLuint aa_dest_stencil_reg:3;
+ GLuint dest_depth_reg:3;
+ GLuint nr_payload_regs:4;
+ GLuint computes_depth:1; /* could be derived from program string */
+ GLuint source_depth_to_render_target:1;
+ GLuint runtime_check_aads_emit:1;
+
/* Initial pass - translate fp instructions to fp instructions,
* simplifying and adding instructions for interpolation and
* framebuffer writes.
@@ -306,14 +310,9 @@ void brw_wm_print_insn( struct brw_wm_compile *c,
void brw_wm_print_program( struct brw_wm_compile *c,
const char *stage );
-void brw_wm_lookup_iz( struct intel_context *intel,
- GLuint line_aa,
- GLuint lookup,
- GLboolean ps_uses_depth,
- struct brw_wm_prog_key *key );
+void brw_wm_lookup_iz(struct intel_context *intel,
+ struct brw_wm_compile *c);
-GLboolean brw_wm_is_glsl(const struct gl_fragment_program *fp);
-void brw_wm_glsl_emit(struct brw_context *brw, struct brw_wm_compile *c);
GLboolean brw_wm_fs_emit(struct brw_context *brw, struct brw_wm_compile *c);
/* brw_wm_emit.c */
@@ -381,7 +380,6 @@ void emit_fb_write(struct brw_wm_compile *c,
void emit_frontfacing(struct brw_compile *p,
const struct brw_reg *dst,
GLuint mask);
-void emit_kil_nv(struct brw_wm_compile *c);
void emit_linterp(struct brw_compile *p,
const struct brw_reg *dst,
GLuint mask,
@@ -476,5 +474,6 @@ struct gl_shader *brw_new_shader(struct gl_context *ctx, GLuint name, GLuint typ
struct gl_shader_program *brw_new_shader_program(struct gl_context *ctx, GLuint name);
bool brw_color_buffer_write_enabled(struct brw_context *brw);
+bool brw_render_target_supported(gl_format format);
#endif
diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c
index 96fecc97ee2..2336e27c1ef 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c
@@ -219,43 +219,45 @@ void emit_wpos_xy(struct brw_wm_compile *c,
const struct brw_reg *arg0)
{
struct brw_compile *p = &c->func;
+ struct intel_context *intel = &p->brw->intel;
+ struct brw_reg delta_x = retype(arg0[0], BRW_REGISTER_TYPE_W);
+ struct brw_reg delta_y = retype(arg0[1], BRW_REGISTER_TYPE_W);
if (mask & WRITEMASK_X) {
+ if (intel->gen >= 6) {
+ struct brw_reg delta_x_f = retype(delta_x, BRW_REGISTER_TYPE_F);
+ brw_MOV(p, delta_x_f, delta_x);
+ delta_x = delta_x_f;
+ }
+
if (c->fp->program.PixelCenterInteger) {
/* X' = X */
- brw_MOV(p,
- dst[0],
- retype(arg0[0], BRW_REGISTER_TYPE_W));
+ brw_MOV(p, dst[0], delta_x);
} else {
/* X' = X + 0.5 */
- brw_ADD(p,
- dst[0],
- retype(arg0[0], BRW_REGISTER_TYPE_W),
- brw_imm_f(0.5));
+ brw_ADD(p, dst[0], delta_x, brw_imm_f(0.5));
}
}
if (mask & WRITEMASK_Y) {
+ if (intel->gen >= 6) {
+ struct brw_reg delta_y_f = retype(delta_y, BRW_REGISTER_TYPE_F);
+ brw_MOV(p, delta_y_f, delta_y);
+ delta_y = delta_y_f;
+ }
+
if (c->fp->program.OriginUpperLeft) {
if (c->fp->program.PixelCenterInteger) {
/* Y' = Y */
- brw_MOV(p,
- dst[1],
- retype(arg0[1], BRW_REGISTER_TYPE_W));
+ brw_MOV(p, dst[1], delta_y);
} else {
- /* Y' = Y + 0.5 */
- brw_ADD(p,
- dst[1],
- retype(arg0[1], BRW_REGISTER_TYPE_W),
- brw_imm_f(0.5));
+ brw_ADD(p, dst[1], delta_y, brw_imm_f(0.5));
}
} else {
float center_offset = c->fp->program.PixelCenterInteger ? 0.0 : 0.5;
/* Y' = (height - 1) - Y + center */
- brw_ADD(p,
- dst[1],
- negate(retype(arg0[1], BRW_REGISTER_TYPE_W)),
+ brw_ADD(p, dst[1], negate(delta_y),
brw_imm_f(c->key.drawable_height - 1 + center_offset));
}
}
@@ -896,10 +898,14 @@ void emit_math1(struct brw_wm_compile *c,
BRW_MATH_SATURATE_NONE);
struct brw_reg src;
- if (intel->gen >= 6 && (arg0[0].hstride == BRW_HORIZONTAL_STRIDE_0 ||
- arg0[0].file != BRW_GENERAL_REGISTER_FILE)) {
+ if (intel->gen >= 6 && ((arg0[0].hstride == BRW_HORIZONTAL_STRIDE_0 ||
+ arg0[0].file != BRW_GENERAL_REGISTER_FILE) ||
+ arg0[0].negate || arg0[0].abs)) {
/* Gen6 math requires that source and dst horizontal stride be 1,
* and that the argument be in the GRF.
+ *
+ * The hardware ignores source modifiers (negate and abs) on math
+ * instructions, so we also move to a temp to set those up.
*/
src = dst[dst_chan];
brw_MOV(p, src, arg0[0]);
@@ -967,34 +973,23 @@ void emit_math2(struct brw_wm_compile *c,
struct brw_reg temp_dst = dst[dst_chan];
if (arg0[0].hstride == BRW_HORIZONTAL_STRIDE_0) {
- if (arg1[0].hstride == BRW_HORIZONTAL_STRIDE_0) {
- /* Both scalar arguments. Do scalar calc. */
- src0.hstride = BRW_HORIZONTAL_STRIDE_1;
- src1.hstride = BRW_HORIZONTAL_STRIDE_1;
- temp_dst.hstride = BRW_HORIZONTAL_STRIDE_1;
- temp_dst.width = BRW_WIDTH_1;
-
- if (arg0[0].subnr != 0) {
- brw_MOV(p, temp_dst, src0);
- src0 = temp_dst;
-
- /* Ouch. We've used the temp as a dst, and we still
- * need a temp to store arg1 in, because src and dst
- * offsets have to be equal. Leaving this up to
- * glsl2-965 to handle correctly.
- */
- assert(arg1[0].subnr == 0);
- } else if (arg1[0].subnr != 0) {
- brw_MOV(p, temp_dst, src1);
- src1 = temp_dst;
- }
- } else {
- brw_MOV(p, temp_dst, src0);
- src0 = temp_dst;
- }
- } else if (arg1[0].hstride == BRW_HORIZONTAL_STRIDE_0) {
- brw_MOV(p, temp_dst, src1);
- src1 = temp_dst;
+ brw_MOV(p, temp_dst, src0);
+ src0 = temp_dst;
+ }
+
+ if (arg1[0].hstride == BRW_HORIZONTAL_STRIDE_0) {
+ /* This is a heinous hack to get a temporary register for use
+ * in case both arg0 and arg1 are constants. Why you're
+ * doing exponentiation on constant values in the shader, we
+ * don't know.
+ *
+ * max_wm_grf is almost surely less than the maximum GRF, and
+ * gen6 doesn't care about the number of GRFs used in a
+ * shader like pre-gen6 did.
+ */
+ struct brw_reg temp = brw_vec8_grf(c->max_wm_grf, 0);
+ brw_MOV(p, temp, src1);
+ src1 = temp;
}
brw_set_saturate(p, (mask & SATURATE) ? 1 : 0);
@@ -1012,14 +1007,6 @@ void emit_math2(struct brw_wm_compile *c,
sechalf(src0),
sechalf(src1));
}
-
- /* Splat a scalar result into all the channels. */
- if (arg0[0].hstride == BRW_HORIZONTAL_STRIDE_0 &&
- arg1[0].hstride == BRW_HORIZONTAL_STRIDE_0) {
- temp_dst.hstride = BRW_HORIZONTAL_STRIDE_0;
- temp_dst.vstride = BRW_VERTICAL_STRIDE_0;
- brw_MOV(p, dst[dst_chan], temp_dst);
- }
} else {
GLuint saturate = ((mask & SATURATE) ?
BRW_MATH_SATURATE_SATURATE :
@@ -1301,9 +1288,15 @@ static void emit_kil( struct brw_wm_compile *c,
struct brw_reg *arg0)
{
struct brw_compile *p = &c->func;
- struct brw_reg r0uw = retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UW);
+ struct intel_context *intel = &p->brw->intel;
+ struct brw_reg pixelmask;
GLuint i, j;
+ if (intel->gen >= 6)
+ pixelmask = retype(brw_vec1_grf(1, 7), BRW_REGISTER_TYPE_UW);
+ else
+ pixelmask = retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UW);
+
for (i = 0; i < 4; i++) {
/* Check if we've already done the comparison for this reg
* -- common when someone does KIL TEMP.wwww.
@@ -1319,26 +1312,11 @@ static void emit_kil( struct brw_wm_compile *c,
brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_GE, arg0[i], brw_imm_f(0));
brw_set_predicate_control_flag_value(p, 0xff);
brw_set_compression_control(p, BRW_COMPRESSION_NONE);
- brw_AND(p, r0uw, brw_flag_reg(), r0uw);
+ brw_AND(p, pixelmask, brw_flag_reg(), pixelmask);
brw_pop_insn_state(p);
}
}
-/* KIL_NV kills the pixels that are currently executing, not based on a test
- * of the arguments.
- */
-void emit_kil_nv( struct brw_wm_compile *c )
-{
- struct brw_compile *p = &c->func;
- struct brw_reg r0uw = retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UW);
-
- brw_push_insn_state(p);
- brw_set_mask_control(p, BRW_MASK_DISABLE);
- brw_NOT(p, c->emit_mask_reg, brw_mask_reg(1)); /* IMASK */
- brw_AND(p, r0uw, c->emit_mask_reg, r0uw);
- brw_pop_insn_state(p);
-}
-
static void fire_fb_write( struct brw_wm_compile *c,
GLuint base_reg,
GLuint nr,
@@ -1355,9 +1333,11 @@ static void fire_fb_write( struct brw_wm_compile *c,
dst = retype(vec8(brw_null_reg()), BRW_REGISTER_TYPE_UW);
/* Pass through control information:
+ *
+ * Gen6 has done m1 mov in emit_fb_write() for current SIMD16 case.
*/
/* mov (8) m1.0<1>:ud r1.0<8;8,1>:ud { Align1 NoMask } */
- if (intel->gen < 6) /* gen6, use headerless for fb write */
+ if (intel->gen < 6)
{
brw_push_insn_state(p);
brw_set_mask_control(p, BRW_MASK_DISABLE); /* ? */
@@ -1378,7 +1358,8 @@ static void fire_fb_write( struct brw_wm_compile *c,
target,
nr,
0,
- eot);
+ eot,
+ GL_TRUE);
}
@@ -1387,8 +1368,8 @@ static void emit_aa( struct brw_wm_compile *c,
GLuint reg )
{
struct brw_compile *p = &c->func;
- GLuint comp = c->key.aa_dest_stencil_reg / 2;
- GLuint off = c->key.aa_dest_stencil_reg % 2;
+ GLuint comp = c->aa_dest_stencil_reg / 2;
+ GLuint off = c->aa_dest_stencil_reg % 2;
struct brw_reg aa = offset(arg1[comp], off);
brw_push_insn_state(p);
@@ -1416,11 +1397,10 @@ void emit_fb_write(struct brw_wm_compile *c,
struct intel_context *intel = &brw->intel;
GLuint nr = 2;
GLuint channel;
- int base_reg; /* For gen6 fb write with no header, starting from color payload directly!. */
/* Reserve a space for AA - may not be needed:
*/
- if (c->key.aa_dest_stencil_reg)
+ if (c->aa_dest_stencil_reg)
nr += 1;
/* I don't really understand how this achieves the color interleave
@@ -1428,11 +1408,6 @@ void emit_fb_write(struct brw_wm_compile *c,
*/
brw_push_insn_state(p);
- if (intel->gen >= 6)
- base_reg = nr;
- else
- base_reg = 0;
-
for (channel = 0; channel < 4; channel++) {
if (intel->gen >= 6) {
/* gen6 SIMD16 single source DP write looks like:
@@ -1493,9 +1468,9 @@ void emit_fb_write(struct brw_wm_compile *c,
brw_pop_insn_state(p);
- if (c->key.source_depth_to_render_target)
+ if (c->source_depth_to_render_target)
{
- if (c->key.computes_depth)
+ if (c->computes_depth)
brw_MOV(p, brw_message_reg(nr), arg2[2]);
else
brw_MOV(p, brw_message_reg(nr), arg1[1]); /* ? */
@@ -1503,10 +1478,10 @@ void emit_fb_write(struct brw_wm_compile *c,
nr += 2;
}
- if (c->key.dest_depth_reg)
+ if (c->dest_depth_reg)
{
- GLuint comp = c->key.dest_depth_reg / 2;
- GLuint off = c->key.dest_depth_reg % 2;
+ GLuint comp = c->dest_depth_reg / 2;
+ GLuint off = c->dest_depth_reg % 2;
if (off != 0) {
brw_push_insn_state(p);
@@ -1524,15 +1499,28 @@ void emit_fb_write(struct brw_wm_compile *c,
}
if (intel->gen >= 6) {
- /* Subtract off the message header, since we send headerless. */
- nr -= 2;
+ /* Load the message header. There's no implied move from src0
+ * to the base mrf on gen6.
+ */
+ brw_push_insn_state(p);
+ brw_set_mask_control(p, BRW_MASK_DISABLE);
+ brw_MOV(p, retype(brw_message_reg(0), BRW_REGISTER_TYPE_UD),
+ retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UD));
+ brw_pop_insn_state(p);
+
+ if (target != 0) {
+ brw_MOV(p, retype(brw_vec1_reg(BRW_MESSAGE_REGISTER_FILE,
+ 0,
+ 2), BRW_REGISTER_TYPE_UD),
+ brw_imm_ud(target));
+ }
}
- if (!c->key.runtime_check_aads_emit) {
- if (c->key.aa_dest_stencil_reg)
+ if (!c->runtime_check_aads_emit) {
+ if (c->aa_dest_stencil_reg)
emit_aa(c, arg1, 2);
- fire_fb_write(c, base_reg, nr, target, eot);
+ fire_fb_write(c, 0, nr, target, eot);
}
else {
struct brw_reg v1_null_ud = vec1(retype(brw_null_reg(), BRW_REGISTER_TYPE_UD));
@@ -1897,10 +1885,6 @@ void brw_wm_emit( struct brw_wm_compile *c )
emit_kil(c, args[0]);
break;
- case OPCODE_KIL_NV:
- emit_kil_nv(c);
- break;
-
default:
printf("Unsupported opcode %i (%s) in fragment shader\n",
inst->opcode, inst->opcode < MAX_OPCODE ?
diff --git a/src/mesa/drivers/dri/i965/brw_wm_fp.c b/src/mesa/drivers/dri/i965/brw_wm_fp.c
index 2cae6988804..4759b289a0c 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_fp.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_fp.c
@@ -338,11 +338,13 @@ static struct prog_src_register get_delta_xy( struct brw_wm_compile *c )
static struct prog_src_register get_pixel_w( struct brw_wm_compile *c )
{
- /* This is only called for producing 1/w in pre-gen6 interp. for
- * gen6, the interp opcodes don't use this argument.
+ /* This is called for producing 1/w in pre-gen6 interp. for gen6,
+ * the interp opcodes don't use this argument. But to keep the
+ * nr_args = 3 expectations of pinterp happy, just stuff delta_xy
+ * into the slot.
*/
if (c->func.brw->intel.gen >= 6)
- return src_undef();
+ return c->delta_xy;
if (src_is_undef(c->pixel_w)) {
struct prog_dst_register pixel_w = get_temp(c);
@@ -373,11 +375,7 @@ static void emit_interp( struct brw_wm_compile *c,
struct prog_src_register interp = src_reg(PROGRAM_PAYLOAD, idx);
struct prog_src_register deltas;
- if (c->func.brw->intel.gen < 6) {
- deltas = get_delta_xy(c);
- } else {
- deltas = src_undef();
- }
+ deltas = get_delta_xy(c);
/* Need to use PINTERP on attributes which have been
* multiplied by 1/W in the SF program, and LINTERP on those
@@ -1133,6 +1131,11 @@ void brw_wm_pass_fp( struct brw_wm_compile *c )
precalc_lit(c, inst);
break;
+ case OPCODE_RSQ:
+ out = emit_scalar_insn(c, inst);
+ out->SrcReg[0].Abs = GL_TRUE;
+ break;
+
case OPCODE_TEX:
precalc_tex(c, inst);
break;
diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c
deleted file mode 100644
index 7fe8ab1f334..00000000000
--- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c
+++ /dev/null
@@ -1,1035 +0,0 @@
-#include "main/macros.h"
-#include "program/prog_parameter.h"
-#include "program/prog_print.h"
-#include "program/prog_optimize.h"
-#include "brw_context.h"
-#include "brw_eu.h"
-#include "brw_wm.h"
-
-static struct brw_reg get_dst_reg(struct brw_wm_compile *c,
- const struct prog_instruction *inst,
- GLuint component);
-
-/**
- * Determine if the given fragment program uses GLSL features such
- * as flow conditionals, loops, subroutines.
- * Some GLSL shaders may use these features, others might not.
- */
-GLboolean brw_wm_is_glsl(const struct gl_fragment_program *fp)
-{
- int i;
-
- if (unlikely(INTEL_DEBUG & DEBUG_GLSL_FORCE))
- return GL_TRUE;
-
- for (i = 0; i < fp->Base.NumInstructions; i++) {
- const struct prog_instruction *inst = &fp->Base.Instructions[i];
- switch (inst->Opcode) {
- case OPCODE_ARL:
- case OPCODE_IF:
- case OPCODE_ENDIF:
- case OPCODE_CAL:
- case OPCODE_BRK:
- case OPCODE_RET:
- case OPCODE_BGNLOOP:
- return GL_TRUE;
- default:
- break;
- }
- }
- return GL_FALSE;
-}
-
-
-
-static void
-reclaim_temps(struct brw_wm_compile *c);
-
-
-/** Mark GRF register as used. */
-static void
-prealloc_grf(struct brw_wm_compile *c, int r)
-{
- c->used_grf[r] = GL_TRUE;
-}
-
-
-/** Mark given GRF register as not in use. */
-static void
-release_grf(struct brw_wm_compile *c, int r)
-{
- /*assert(c->used_grf[r]);*/
- c->used_grf[r] = GL_FALSE;
- c->first_free_grf = MIN2(c->first_free_grf, r);
-}
-
-
-/** Return index of a free GRF, mark it as used. */
-static int
-alloc_grf(struct brw_wm_compile *c)
-{
- GLuint r;
- for (r = c->first_free_grf; r < BRW_WM_MAX_GRF; r++) {
- if (!c->used_grf[r]) {
- c->used_grf[r] = GL_TRUE;
- c->first_free_grf = r + 1; /* a guess */
- return r;
- }
- }
-
- /* no free temps, try to reclaim some */
- reclaim_temps(c);
- c->first_free_grf = 0;
-
- /* try alloc again */
- for (r = c->first_free_grf; r < BRW_WM_MAX_GRF; r++) {
- if (!c->used_grf[r]) {
- c->used_grf[r] = GL_TRUE;
- c->first_free_grf = r + 1; /* a guess */
- return r;
- }
- }
-
- for (r = 0; r < BRW_WM_MAX_GRF; r++) {
- assert(c->used_grf[r]);
- }
-
- /* really, no free GRF regs found */
- if (!c->out_of_regs) {
- /* print warning once per compilation */
- _mesa_warning(NULL, "i965: ran out of registers for fragment program");
- c->out_of_regs = GL_TRUE;
- }
-
- return -1;
-}
-
-
-/** Return number of GRF registers used */
-static int
-num_grf_used(const struct brw_wm_compile *c)
-{
- int r;
- for (r = BRW_WM_MAX_GRF - 1; r >= 0; r--)
- if (c->used_grf[r])
- return r + 1;
- return 0;
-}
-
-
-
-/**
- * Record the mapping of a Mesa register to a hardware register.
- */
-static void set_reg(struct brw_wm_compile *c, int file, int index,
- int component, struct brw_reg reg)
-{
- c->wm_regs[file][index][component].reg = reg;
- c->wm_regs[file][index][component].inited = GL_TRUE;
-}
-
-static struct brw_reg alloc_tmp(struct brw_wm_compile *c)
-{
- struct brw_reg reg;
-
- /* if we need to allocate another temp, grow the tmp_regs[] array */
- if (c->tmp_index == c->tmp_max) {
- int r = alloc_grf(c);
- if (r < 0) {
- /*printf("Out of temps in %s\n", __FUNCTION__);*/
- r = 50; /* XXX random register! */
- }
- c->tmp_regs[ c->tmp_max++ ] = r;
- }
-
- /* form the GRF register */
- reg = brw_vec8_grf(c->tmp_regs[ c->tmp_index++ ], 0);
- /*printf("alloc_temp %d\n", reg.nr);*/
- assert(reg.nr < BRW_WM_MAX_GRF);
- return reg;
-
-}
-
-/**
- * Save current temp register info.
- * There must be a matching call to release_tmps().
- */
-static int mark_tmps(struct brw_wm_compile *c)
-{
- return c->tmp_index;
-}
-
-static void release_tmps(struct brw_wm_compile *c, int mark)
-{
- c->tmp_index = mark;
-}
-
-/**
- * Convert Mesa src register to brw register.
- *
- * Since we're running in SOA mode each Mesa register corresponds to four
- * hardware registers. We allocate the hardware registers as needed here.
- *
- * \param file register file, one of PROGRAM_x
- * \param index register number
- * \param component src component (X=0, Y=1, Z=2, W=3)
- * \param nr not used?!?
- * \param neg negate value?
- * \param abs take absolute value?
- */
-static struct brw_reg
-get_reg(struct brw_wm_compile *c, int file, int index, int component,
- int nr, GLuint neg, GLuint abs)
-{
- struct brw_reg reg;
- switch (file) {
- case PROGRAM_STATE_VAR:
- case PROGRAM_CONSTANT:
- case PROGRAM_UNIFORM:
- file = PROGRAM_STATE_VAR;
- break;
- case PROGRAM_UNDEFINED:
- return brw_null_reg();
- case PROGRAM_TEMPORARY:
- case PROGRAM_INPUT:
- case PROGRAM_OUTPUT:
- case PROGRAM_PAYLOAD:
- break;
- default:
- _mesa_problem(NULL, "Unexpected file in get_reg()");
- return brw_null_reg();
- }
-
- assert(index < 256);
- assert(component < 4);
-
- /* see if we've already allocated a HW register for this Mesa register */
- if (c->wm_regs[file][index][component].inited) {
- /* yes, re-use */
- reg = c->wm_regs[file][index][component].reg;
- }
- else {
- /* no, allocate new register */
- int grf = alloc_grf(c);
- /*printf("alloc grf %d for reg %d:%d.%d\n", grf, file, index, component);*/
- if (grf < 0) {
- /* totally out of temps */
- grf = 51; /* XXX random register! */
- }
-
- reg = brw_vec8_grf(grf, 0);
- /*printf("Alloc new grf %d for %d.%d\n", reg.nr, index, component);*/
-
- set_reg(c, file, index, component, reg);
- }
-
- if (neg & (1 << component)) {
- reg = negate(reg);
- }
- if (abs)
- reg = brw_abs(reg);
- return reg;
-}
-
-
-
-/**
- * This is called if we run out of GRF registers. Examine the live intervals
- * of temp regs in the program and free those which won't be used again.
- */
-static void
-reclaim_temps(struct brw_wm_compile *c)
-{
- GLint intBegin[MAX_PROGRAM_TEMPS];
- GLint intEnd[MAX_PROGRAM_TEMPS];
- int index;
-
- /*printf("Reclaim temps:\n");*/
-
- _mesa_find_temp_intervals(c->prog_instructions, c->nr_fp_insns,
- intBegin, intEnd);
-
- for (index = 0; index < MAX_PROGRAM_TEMPS; index++) {
- if (intEnd[index] != -1 && intEnd[index] < c->cur_inst) {
- /* program temp[i] can be freed */
- int component;
- /*printf(" temp[%d] is dead\n", index);*/
- for (component = 0; component < 4; component++) {
- if (c->wm_regs[PROGRAM_TEMPORARY][index][component].inited) {
- int r = c->wm_regs[PROGRAM_TEMPORARY][index][component].reg.nr;
- release_grf(c, r);
- /*
- printf(" Reclaim temp %d, reg %d at inst %d\n",
- index, r, c->cur_inst);
- */
- c->wm_regs[PROGRAM_TEMPORARY][index][component].inited = GL_FALSE;
- }
- }
- }
- }
-}
-
-
-
-
-/**
- * Preallocate registers. This sets up the Mesa to hardware register
- * mapping for certain registers, such as constants (uniforms/state vars)
- * and shader inputs.
- */
-static void prealloc_reg(struct brw_wm_compile *c)
-{
- struct intel_context *intel = &c->func.brw->intel;
- int i, j;
- struct brw_reg reg;
- int urb_read_length = 0;
- GLuint inputs = FRAG_BIT_WPOS | c->fp_interp_emitted;
- GLuint reg_index = 0;
-
- memset(c->used_grf, GL_FALSE, sizeof(c->used_grf));
- c->first_free_grf = 0;
-
- for (i = 0; i < 4; i++) {
- if (i < (c->key.nr_payload_regs + 1) / 2)
- reg = brw_vec8_grf(i * 2, 0);
- else
- reg = brw_vec8_grf(0, 0);
- set_reg(c, PROGRAM_PAYLOAD, PAYLOAD_DEPTH, i, reg);
- }
- set_reg(c, PROGRAM_PAYLOAD, PAYLOAD_W, 0,
- brw_vec8_grf(c->key.source_w_reg, 0));
- reg_index += c->key.nr_payload_regs;
-
- /* constants */
- {
- const GLuint nr_params = c->fp->program.Base.Parameters->NumParameters;
- const GLuint nr_temps = c->fp->program.Base.NumTemporaries;
-
- /* use a real constant buffer, or just use a section of the GRF? */
- /* XXX this heuristic may need adjustment... */
- if ((nr_params + nr_temps) * 4 + reg_index > 80) {
- for (i = 0; i < nr_params; i++) {
- float *pv = c->fp->program.Base.Parameters->ParameterValues[i];
- for (j = 0; j < 4; j++) {
- c->prog_data.pull_param[c->prog_data.nr_pull_params] = &pv[j];
- c->prog_data.nr_pull_params++;
- }
- }
-
- c->prog_data.nr_params = 0;
- }
- /*printf("WM use_const_buffer = %d\n", c->fp->use_const_buffer);*/
-
- if (!c->prog_data.nr_pull_params) {
- const struct gl_program_parameter_list *plist =
- c->fp->program.Base.Parameters;
- int index = 0;
-
- /* number of float constants in CURBE */
- c->prog_data.nr_params = 4 * nr_params;
-
- /* loop over program constants (float[4]) */
- for (i = 0; i < nr_params; i++) {
- /* loop over XYZW channels */
- for (j = 0; j < 4; j++, index++) {
- reg = brw_vec1_grf(reg_index + index / 8, index % 8);
- /* Save pointer to parameter/constant value.
- * Constants will be copied in prepare_constant_buffer()
- */
- c->prog_data.param[index] = &plist->ParameterValues[i][j];
- set_reg(c, PROGRAM_STATE_VAR, i, j, reg);
- }
- }
- /* number of constant regs used (each reg is float[8]) */
- c->nr_creg = ALIGN(nr_params, 2) / 2;
- reg_index += c->nr_creg;
- }
- }
-
- /* fragment shader inputs: One 2-reg pair of interpolation
- * coefficients for each vec4 to be set up.
- */
- if (intel->gen >= 6) {
- for (i = 0; i < FRAG_ATTRIB_MAX; i++) {
- if (!(c->fp->program.Base.InputsRead & BITFIELD64_BIT(i)))
- continue;
-
- reg = brw_vec8_grf(reg_index, 0);
- for (j = 0; j < 4; j++) {
- set_reg(c, PROGRAM_PAYLOAD, i, j, reg);
- }
- reg_index += 2;
- }
- urb_read_length = reg_index;
- } else {
- for (i = 0; i < VERT_RESULT_MAX; i++) {
- int fp_input;
-
- if (i >= VERT_RESULT_VAR0)
- fp_input = i - VERT_RESULT_VAR0 + FRAG_ATTRIB_VAR0;
- else if (i <= VERT_RESULT_TEX7)
- fp_input = i;
- else
- fp_input = -1;
-
- if (fp_input >= 0 && inputs & (1 << fp_input)) {
- urb_read_length = reg_index;
- reg = brw_vec8_grf(reg_index, 0);
- for (j = 0; j < 4; j++)
- set_reg(c, PROGRAM_PAYLOAD, fp_input, j, reg);
- }
- if (c->key.vp_outputs_written & BITFIELD64_BIT(i)) {
- reg_index += 2;
- }
- }
- }
-
- c->prog_data.first_curbe_grf = c->key.nr_payload_regs;
- c->prog_data.urb_read_length = urb_read_length;
- c->prog_data.curb_read_length = c->nr_creg;
- c->emit_mask_reg = brw_uw1_reg(BRW_GENERAL_REGISTER_FILE, reg_index, 0);
- reg_index++;
- c->stack = brw_uw16_reg(BRW_GENERAL_REGISTER_FILE, reg_index, 0);
- reg_index += 2;
-
- /* mark GRF regs [0..reg_index-1] as in-use */
- for (i = 0; i < reg_index; i++)
- prealloc_grf(c, i);
-
- /* Don't use GRF 126, 127. Using them seems to lead to GPU lock-ups */
- prealloc_grf(c, 126);
- prealloc_grf(c, 127);
-
- for (i = 0; i < c->nr_fp_insns; i++) {
- const struct prog_instruction *inst = &c->prog_instructions[i];
- struct brw_reg dst[4];
-
- switch (inst->Opcode) {
- case OPCODE_TEX:
- case OPCODE_TXB:
- /* Allocate the channels of texture results contiguously,
- * since they are written out that way by the sampler unit.
- */
- for (j = 0; j < 4; j++) {
- dst[j] = get_dst_reg(c, inst, j);
- if (j != 0)
- assert(dst[j].nr == dst[j - 1].nr + 1);
- }
- break;
- default:
- break;
- }
- }
-
- for (i = 0; i < c->nr_fp_insns; i++) {
- const struct prog_instruction *inst = &c->prog_instructions[i];
-
- switch (inst->Opcode) {
- case WM_DELTAXY:
- /* Allocate WM_DELTAXY destination on G45/GM45 to an
- * even-numbered GRF if possible so that we can use the PLN
- * instruction.
- */
- if (inst->DstReg.WriteMask == WRITEMASK_XY &&
- !c->wm_regs[inst->DstReg.File][inst->DstReg.Index][0].inited &&
- !c->wm_regs[inst->DstReg.File][inst->DstReg.Index][1].inited &&
- (IS_G4X(intel->intelScreen->deviceID) || intel->gen == 5)) {
- int grf;
-
- for (grf = c->first_free_grf & ~1;
- grf < BRW_WM_MAX_GRF;
- grf += 2)
- {
- if (!c->used_grf[grf] && !c->used_grf[grf + 1]) {
- c->used_grf[grf] = GL_TRUE;
- c->used_grf[grf + 1] = GL_TRUE;
- c->first_free_grf = grf + 2; /* a guess */
-
- set_reg(c, inst->DstReg.File, inst->DstReg.Index, 0,
- brw_vec8_grf(grf, 0));
- set_reg(c, inst->DstReg.File, inst->DstReg.Index, 1,
- brw_vec8_grf(grf + 1, 0));
- break;
- }
- }
- }
- default:
- break;
- }
- }
-
- /* An instruction may reference up to three constants.
- * They'll be found in these registers.
- * XXX alloc these on demand!
- */
- if (c->prog_data.nr_pull_params) {
- for (i = 0; i < 3; i++) {
- c->current_const[i].index = -1;
- c->current_const[i].reg = brw_vec8_grf(alloc_grf(c), 0);
- }
- }
-#if 0
- printf("USE CONST BUFFER? %d\n", c->fp->use_const_buffer);
- printf("AFTER PRE_ALLOC, reg_index = %d\n", reg_index);
-#endif
-}
-
-
-/**
- * Check if any of the instruction's src registers are constants, uniforms,
- * or statevars. If so, fetch any constants that we don't already have in
- * the three GRF slots.
- */
-static void fetch_constants(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- struct brw_compile *p = &c->func;
- GLuint i;
-
- /* loop over instruction src regs */
- for (i = 0; i < 3; i++) {
- const struct prog_src_register *src = &inst->SrcReg[i];
- if (src->File == PROGRAM_STATE_VAR ||
- src->File == PROGRAM_CONSTANT ||
- src->File == PROGRAM_UNIFORM) {
- c->current_const[i].index = src->Index;
-
-#if 0
- printf(" fetch const[%d] for arg %d into reg %d\n",
- src->Index, i, c->current_const[i].reg.nr);
-#endif
-
- /* need to fetch the constant now */
- brw_oword_block_read(p,
- c->current_const[i].reg,
- brw_message_reg(1),
- 16 * src->Index,
- SURF_INDEX_FRAG_CONST_BUFFER);
- }
- }
-}
-
-
-/**
- * Convert Mesa dst register to brw register.
- */
-static struct brw_reg get_dst_reg(struct brw_wm_compile *c,
- const struct prog_instruction *inst,
- GLuint component)
-{
- const int nr = 1;
- return get_reg(c, inst->DstReg.File, inst->DstReg.Index, component, nr,
- 0, 0);
-}
-
-
-static struct brw_reg
-get_src_reg_const(struct brw_wm_compile *c,
- const struct prog_instruction *inst,
- GLuint srcRegIndex, GLuint component)
-{
- /* We should have already fetched the constant from the constant
- * buffer in fetch_constants(). Now we just have to return a
- * register description that extracts the needed component and
- * smears it across all eight vector components.
- */
- const struct prog_src_register *src = &inst->SrcReg[srcRegIndex];
- struct brw_reg const_reg;
-
- assert(component < 4);
- assert(srcRegIndex < 3);
- assert(c->current_const[srcRegIndex].index != -1);
- const_reg = c->current_const[srcRegIndex].reg;
-
- /* extract desired float from the const_reg, and smear */
- const_reg = stride(const_reg, 0, 1, 0);
- const_reg.subnr = component * 4;
-
- if (src->Negate & (1 << component))
- const_reg = negate(const_reg);
- if (src->Abs)
- const_reg = brw_abs(const_reg);
-
-#if 0
- printf(" form const[%d].%d for arg %d, reg %d\n",
- c->current_const[srcRegIndex].index,
- component,
- srcRegIndex,
- const_reg.nr);
-#endif
-
- return const_reg;
-}
-
-
-/**
- * Convert Mesa src register to brw register.
- */
-static struct brw_reg get_src_reg(struct brw_wm_compile *c,
- const struct prog_instruction *inst,
- GLuint srcRegIndex, GLuint channel)
-{
- const struct prog_src_register *src = &inst->SrcReg[srcRegIndex];
- const GLuint nr = 1;
- const GLuint component = GET_SWZ(src->Swizzle, channel);
-
- /* Only one immediate value can be used per native opcode, and it
- * has be in the src1 slot, so not all Mesa instructions will get
- * to take advantage of immediate constants.
- */
- if (brw_wm_arg_can_be_immediate(inst->Opcode, srcRegIndex)) {
- const struct gl_program_parameter_list *params;
-
- params = c->fp->program.Base.Parameters;
-
- /* Extended swizzle terms */
- if (component == SWIZZLE_ZERO) {
- return brw_imm_f(0.0F);
- } else if (component == SWIZZLE_ONE) {
- if (src->Negate)
- return brw_imm_f(-1.0F);
- else
- return brw_imm_f(1.0F);
- }
-
- if (src->File == PROGRAM_CONSTANT) {
- float f = params->ParameterValues[src->Index][component];
-
- if (src->Abs)
- f = fabs(f);
- if (src->Negate)
- f = -f;
-
- return brw_imm_f(f);
- }
- }
-
- if (c->prog_data.nr_pull_params &&
- (src->File == PROGRAM_STATE_VAR ||
- src->File == PROGRAM_CONSTANT ||
- src->File == PROGRAM_UNIFORM)) {
- return get_src_reg_const(c, inst, srcRegIndex, component);
- }
- else {
- /* other type of source register */
- return get_reg(c, src->File, src->Index, component, nr,
- src->Negate, src->Abs);
- }
-}
-
-static void emit_arl(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- struct brw_compile *p = &c->func;
- struct brw_reg src0, addr_reg;
- brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0);
- addr_reg = brw_uw8_reg(BRW_ARCHITECTURE_REGISTER_FILE,
- BRW_ARF_ADDRESS, 0);
- src0 = get_src_reg(c, inst, 0, 0); /* channel 0 */
- brw_MOV(p, addr_reg, src0);
- brw_set_saturate(p, 0);
-}
-
-static INLINE struct brw_reg high_words( struct brw_reg reg )
-{
- return stride( suboffset( retype( reg, BRW_REGISTER_TYPE_W ), 1 ),
- 0, 8, 2 );
-}
-
-static INLINE struct brw_reg low_words( struct brw_reg reg )
-{
- return stride( retype( reg, BRW_REGISTER_TYPE_W ), 0, 8, 2 );
-}
-
-static INLINE struct brw_reg even_bytes( struct brw_reg reg )
-{
- return stride( retype( reg, BRW_REGISTER_TYPE_B ), 0, 16, 2 );
-}
-
-static INLINE struct brw_reg odd_bytes( struct brw_reg reg )
-{
- return stride( suboffset( retype( reg, BRW_REGISTER_TYPE_B ), 1 ),
- 0, 16, 2 );
-}
-
-/**
- * Resolve subroutine calls after code emit is done.
- */
-static void post_wm_emit( struct brw_wm_compile *c )
-{
- brw_resolve_cals(&c->func);
-}
-
-static void
-get_argument_regs(struct brw_wm_compile *c,
- const struct prog_instruction *inst,
- int index,
- struct brw_reg *dst,
- struct brw_reg *regs,
- int mask)
-{
- struct brw_compile *p = &c->func;
- int i, j;
-
- for (i = 0; i < 4; i++) {
- if (mask & (1 << i)) {
- regs[i] = get_src_reg(c, inst, index, i);
-
- /* Unalias destination registers from our sources. */
- if (regs[i].file == BRW_GENERAL_REGISTER_FILE) {
- for (j = 0; j < 4; j++) {
- if (memcmp(&regs[i], &dst[j], sizeof(regs[0])) == 0) {
- struct brw_reg tmp = alloc_tmp(c);
- brw_MOV(p, tmp, regs[i]);
- regs[i] = tmp;
- break;
- }
- }
- }
- }
- }
-}
-
-static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c)
-{
- struct intel_context *intel = &brw->intel;
-#define MAX_IF_DEPTH 32
-#define MAX_LOOP_DEPTH 32
- struct brw_instruction *if_inst[MAX_IF_DEPTH], *loop_inst[MAX_LOOP_DEPTH];
- int if_depth_in_loop[MAX_LOOP_DEPTH];
- GLuint i, if_depth = 0, loop_depth = 0;
- struct brw_compile *p = &c->func;
- struct brw_indirect stack_index = brw_indirect(0, 0);
-
- c->out_of_regs = GL_FALSE;
-
- if_depth_in_loop[loop_depth] = 0;
-
- prealloc_reg(c);
- brw_set_compression_control(p, BRW_COMPRESSION_NONE);
- brw_MOV(p, get_addr_reg(stack_index), brw_address(c->stack));
-
- if (intel->gen >= 6)
- brw_set_acc_write_control(p, 1);
-
- for (i = 0; i < c->nr_fp_insns; i++) {
- const struct prog_instruction *inst = &c->prog_instructions[i];
- int dst_flags;
- struct brw_reg args[3][4], dst[4];
- int j;
- int mark = mark_tmps( c );
-
- c->cur_inst = i;
-
-#if 0
- printf("Inst %d: ", i);
- _mesa_print_instruction(inst);
-#endif
-
- /* fetch any constants that this instruction needs */
- if (c->prog_data.nr_pull_params)
- fetch_constants(c, inst);
-
- if (inst->Opcode != OPCODE_ARL) {
- for (j = 0; j < 4; j++) {
- if (inst->DstReg.WriteMask & (1 << j))
- dst[j] = get_dst_reg(c, inst, j);
- else
- dst[j] = brw_null_reg();
- }
- }
- for (j = 0; j < brw_wm_nr_args(inst->Opcode); j++)
- get_argument_regs(c, inst, j, dst, args[j], WRITEMASK_XYZW);
-
- dst_flags = inst->DstReg.WriteMask;
- if (inst->SaturateMode == SATURATE_ZERO_ONE)
- dst_flags |= SATURATE;
-
- if (inst->CondUpdate)
- brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
- else
- brw_set_conditionalmod(p, BRW_CONDITIONAL_NONE);
-
- switch (inst->Opcode) {
- case WM_PIXELXY:
- emit_pixel_xy(c, dst, dst_flags);
- break;
- case WM_DELTAXY:
- emit_delta_xy(p, dst, dst_flags, args[0]);
- break;
- case WM_PIXELW:
- emit_pixel_w(c, dst, dst_flags, args[0], args[1]);
- break;
- case WM_LINTERP:
- emit_linterp(p, dst, dst_flags, args[0], args[1]);
- break;
- case WM_PINTERP:
- emit_pinterp(p, dst, dst_flags, args[0], args[1], args[2]);
- break;
- case WM_CINTERP:
- emit_cinterp(p, dst, dst_flags, args[0]);
- break;
- case WM_WPOSXY:
- emit_wpos_xy(c, dst, dst_flags, args[0]);
- break;
- case WM_FB_WRITE:
- emit_fb_write(c, args[0], args[1], args[2],
- INST_AUX_GET_TARGET(inst->Aux),
- inst->Aux & INST_AUX_EOT);
- break;
- case WM_FRONTFACING:
- emit_frontfacing(p, dst, dst_flags);
- break;
- case OPCODE_ADD:
- emit_alu2(p, brw_ADD, dst, dst_flags, args[0], args[1]);
- break;
- case OPCODE_ARL:
- emit_arl(c, inst);
- break;
- case OPCODE_FRC:
- emit_alu1(p, brw_FRC, dst, dst_flags, args[0]);
- break;
- case OPCODE_FLR:
- emit_alu1(p, brw_RNDD, dst, dst_flags, args[0]);
- break;
- case OPCODE_LRP:
- emit_lrp(p, dst, dst_flags, args[0], args[1], args[2]);
- break;
- case OPCODE_TRUNC:
- emit_alu1(p, brw_RNDZ, dst, dst_flags, args[0]);
- break;
- case OPCODE_MOV:
- case OPCODE_SWZ:
- emit_alu1(p, brw_MOV, dst, dst_flags, args[0]);
- break;
- case OPCODE_DP2:
- emit_dp2(p, dst, dst_flags, args[0], args[1]);
- break;
- case OPCODE_DP3:
- emit_dp3(p, dst, dst_flags, args[0], args[1]);
- break;
- case OPCODE_DP4:
- emit_dp4(p, dst, dst_flags, args[0], args[1]);
- break;
- case OPCODE_XPD:
- emit_xpd(p, dst, dst_flags, args[0], args[1]);
- break;
- case OPCODE_DPH:
- emit_dph(p, dst, dst_flags, args[0], args[1]);
- break;
- case OPCODE_RCP:
- emit_math1(c, BRW_MATH_FUNCTION_INV, dst, dst_flags, args[0]);
- break;
- case OPCODE_RSQ:
- emit_math1(c, BRW_MATH_FUNCTION_RSQ, dst, dst_flags, args[0]);
- break;
- case OPCODE_SIN:
- emit_math1(c, BRW_MATH_FUNCTION_SIN, dst, dst_flags, args[0]);
- break;
- case OPCODE_COS:
- emit_math1(c, BRW_MATH_FUNCTION_COS, dst, dst_flags, args[0]);
- break;
- case OPCODE_EX2:
- emit_math1(c, BRW_MATH_FUNCTION_EXP, dst, dst_flags, args[0]);
- break;
- case OPCODE_LG2:
- emit_math1(c, BRW_MATH_FUNCTION_LOG, dst, dst_flags, args[0]);
- break;
- case OPCODE_CMP:
- emit_cmp(p, dst, dst_flags, args[0], args[1], args[2]);
- break;
- case OPCODE_MIN:
- emit_min(p, dst, dst_flags, args[0], args[1]);
- break;
- case OPCODE_MAX:
- emit_max(p, dst, dst_flags, args[0], args[1]);
- break;
- case OPCODE_DDX:
- case OPCODE_DDY:
- emit_ddxy(p, dst, dst_flags, (inst->Opcode == OPCODE_DDX),
- args[0]);
- break;
- case OPCODE_SLT:
- emit_sop(p, dst, dst_flags,
- BRW_CONDITIONAL_L, args[0], args[1]);
- break;
- case OPCODE_SLE:
- emit_sop(p, dst, dst_flags,
- BRW_CONDITIONAL_LE, args[0], args[1]);
- break;
- case OPCODE_SGT:
- emit_sop(p, dst, dst_flags,
- BRW_CONDITIONAL_G, args[0], args[1]);
- break;
- case OPCODE_SGE:
- emit_sop(p, dst, dst_flags,
- BRW_CONDITIONAL_GE, args[0], args[1]);
- break;
- case OPCODE_SEQ:
- emit_sop(p, dst, dst_flags,
- BRW_CONDITIONAL_EQ, args[0], args[1]);
- break;
- case OPCODE_SNE:
- emit_sop(p, dst, dst_flags,
- BRW_CONDITIONAL_NEQ, args[0], args[1]);
- break;
- case OPCODE_SSG:
- emit_sign(p, dst, dst_flags, args[0]);
- break;
- case OPCODE_MUL:
- emit_alu2(p, brw_MUL, dst, dst_flags, args[0], args[1]);
- break;
- case OPCODE_POW:
- emit_math2(c, BRW_MATH_FUNCTION_POW,
- dst, dst_flags, args[0], args[1]);
- break;
- case OPCODE_MAD:
- emit_mad(p, dst, dst_flags, args[0], args[1], args[2]);
- break;
- case OPCODE_TEX:
- emit_tex(c, dst, dst_flags, args[0],
- get_reg(c, PROGRAM_PAYLOAD, PAYLOAD_DEPTH,
- 0, 1, 0, 0),
- inst->TexSrcTarget,
- inst->TexSrcUnit,
- (c->key.shadowtex_mask & (1 << inst->TexSrcUnit)) != 0);
- break;
- case OPCODE_TXB:
- emit_txb(c, dst, dst_flags, args[0],
- get_reg(c, PROGRAM_PAYLOAD, PAYLOAD_DEPTH,
- 0, 1, 0, 0),
- inst->TexSrcTarget,
- c->fp->program.Base.SamplerUnits[inst->TexSrcUnit]);
- break;
- case OPCODE_KIL_NV:
- emit_kil_nv(c);
- break;
- case OPCODE_IF:
- assert(if_depth < MAX_IF_DEPTH);
- if_inst[if_depth++] = brw_IF(p, BRW_EXECUTE_8);
- if_depth_in_loop[loop_depth]++;
- break;
- case OPCODE_ELSE:
- assert(if_depth > 0);
- if_inst[if_depth-1] = brw_ELSE(p, if_inst[if_depth-1]);
- break;
- case OPCODE_ENDIF:
- assert(if_depth > 0);
- brw_ENDIF(p, if_inst[--if_depth]);
- if_depth_in_loop[loop_depth]--;
- break;
- case OPCODE_BGNSUB:
- brw_save_label(p, inst->Comment, p->nr_insn);
- break;
- case OPCODE_ENDSUB:
- /* no-op */
- break;
- case OPCODE_CAL:
- brw_push_insn_state(p);
- brw_set_mask_control(p, BRW_MASK_DISABLE);
- brw_set_access_mode(p, BRW_ALIGN_1);
- brw_ADD(p, deref_1ud(stack_index, 0), brw_ip_reg(), brw_imm_d(3*16));
- brw_set_access_mode(p, BRW_ALIGN_16);
- brw_ADD(p, get_addr_reg(stack_index),
- get_addr_reg(stack_index), brw_imm_d(4));
- brw_save_call(&c->func, inst->Comment, p->nr_insn);
- brw_ADD(p, brw_ip_reg(), brw_ip_reg(), brw_imm_d(1*16));
- brw_pop_insn_state(p);
- break;
-
- case OPCODE_RET:
- brw_push_insn_state(p);
- brw_set_mask_control(p, BRW_MASK_DISABLE);
- brw_ADD(p, get_addr_reg(stack_index),
- get_addr_reg(stack_index), brw_imm_d(-4));
- brw_set_access_mode(p, BRW_ALIGN_1);
- brw_MOV(p, brw_ip_reg(), deref_1ud(stack_index, 0));
- brw_set_access_mode(p, BRW_ALIGN_16);
- brw_pop_insn_state(p);
-
- break;
- case OPCODE_BGNLOOP:
- /* XXX may need to invalidate the current_constant regs */
- loop_inst[loop_depth++] = brw_DO(p, BRW_EXECUTE_8);
- if_depth_in_loop[loop_depth] = 0;
- break;
- case OPCODE_BRK:
- brw_BREAK(p, if_depth_in_loop[loop_depth]);
- brw_set_predicate_control(p, BRW_PREDICATE_NONE);
- break;
- case OPCODE_CONT:
- brw_CONT(p, if_depth_in_loop[loop_depth]);
- brw_set_predicate_control(p, BRW_PREDICATE_NONE);
- break;
- case OPCODE_ENDLOOP:
- {
- struct brw_instruction *inst0, *inst1;
- GLuint br = 1;
-
- if (intel->gen == 5)
- br = 2;
-
- assert(loop_depth > 0);
- loop_depth--;
- inst0 = inst1 = brw_WHILE(p, loop_inst[loop_depth]);
- /* patch all the BREAK/CONT instructions from last BGNLOOP */
- while (inst0 > loop_inst[loop_depth]) {
- inst0--;
- if (inst0->header.opcode == BRW_OPCODE_BREAK &&
- inst0->bits3.if_else.jump_count == 0) {
- inst0->bits3.if_else.jump_count = br * (inst1 - inst0 + 1);
- }
- else if (inst0->header.opcode == BRW_OPCODE_CONTINUE &&
- inst0->bits3.if_else.jump_count == 0) {
- inst0->bits3.if_else.jump_count = br * (inst1 - inst0);
- }
- }
- }
- break;
- default:
- printf("unsupported opcode %d (%s) in fragment shader\n",
- inst->Opcode, inst->Opcode < MAX_OPCODE ?
- _mesa_opcode_string(inst->Opcode) : "unknown");
- }
-
- /* Release temporaries containing any unaliased source regs. */
- release_tmps( c, mark );
-
- if (inst->CondUpdate)
- brw_set_predicate_control(p, BRW_PREDICATE_NORMAL);
- else
- brw_set_predicate_control(p, BRW_PREDICATE_NONE);
- }
- post_wm_emit(c);
-
- if (unlikely(INTEL_DEBUG & DEBUG_WM)) {
- printf("wm-native:\n");
- for (i = 0; i < p->nr_insn; i++)
- brw_disasm(stdout, &p->store[i], intel->gen);
- printf("\n");
- }
-}
-
-/**
- * Do GPU code generation for shaders that use GLSL features such as
- * flow control. Other shaders will be compiled with the
- */
-void brw_wm_glsl_emit(struct brw_context *brw, struct brw_wm_compile *c)
-{
- if (unlikely(INTEL_DEBUG & DEBUG_WM)) {
- printf("brw_wm_glsl_emit:\n");
- }
-
- /* initial instruction translation/simplification */
- brw_wm_pass_fp(c);
-
- /* actual code generation */
- brw_wm_emit_glsl(brw, c);
-
- if (unlikely(INTEL_DEBUG & DEBUG_WM)) {
- brw_wm_print_program(c, "brw_wm_glsl_emit done");
- }
-
- c->prog_data.total_grf = num_grf_used(c);
- c->prog_data.total_scratch = 0;
-}
diff --git a/src/mesa/drivers/dri/i965/brw_wm_iz.c b/src/mesa/drivers/dri/i965/brw_wm_iz.c
index 62e556698ba..471ea1c18d6 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_iz.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_iz.c
@@ -120,14 +120,14 @@ const struct {
* \param line_aa AA_NEVER, AA_ALWAYS or AA_SOMETIMES
* \param lookup bitmask of IZ_* flags
*/
-void brw_wm_lookup_iz( struct intel_context *intel,
- GLuint line_aa,
- GLuint lookup,
- GLboolean ps_uses_depth,
- struct brw_wm_prog_key *key )
+void brw_wm_lookup_iz(struct intel_context *intel,
+ struct brw_wm_compile *c)
{
GLuint reg = 2;
GLboolean kill_stats_promoted_workaround = GL_FALSE;
+ int lookup = c->key.iz_lookup;
+ bool uses_depth = (c->fp->program.Base.InputsRead &
+ (1 << FRAG_ATTRIB_WPOS)) != 0;
assert (lookup < IZ_BIT_MAX);
@@ -136,36 +136,36 @@ void brw_wm_lookup_iz( struct intel_context *intel,
* statistics are enabled..." paragraph of 11.5.3.2: Early Depth
* Test Cases [Pre-DevGT] of the 3D Pipeline - Windower B-Spec.
*/
- if (intel->stats_wm &&
+ if (c->key.stats_wm &&
(lookup & IZ_PS_KILL_ALPHATEST_BIT) &&
wm_iz_table[lookup].mode == P) {
kill_stats_promoted_workaround = GL_TRUE;
}
if (lookup & IZ_PS_COMPUTES_DEPTH_BIT)
- key->computes_depth = 1;
+ c->computes_depth = 1;
- if (wm_iz_table[lookup].sd_present || ps_uses_depth ||
+ if (wm_iz_table[lookup].sd_present || uses_depth ||
kill_stats_promoted_workaround) {
- key->source_depth_reg = reg;
+ c->source_depth_reg = reg;
reg += 2;
}
if (wm_iz_table[lookup].sd_to_rt || kill_stats_promoted_workaround)
- key->source_depth_to_render_target = 1;
+ c->source_depth_to_render_target = 1;
- if (wm_iz_table[lookup].ds_present || line_aa != AA_NEVER) {
- key->aa_dest_stencil_reg = reg;
- key->runtime_check_aads_emit = (!wm_iz_table[lookup].ds_present &&
- line_aa == AA_SOMETIMES);
+ if (wm_iz_table[lookup].ds_present || c->key.line_aa != AA_NEVER) {
+ c->aa_dest_stencil_reg = reg;
+ c->runtime_check_aads_emit = (!wm_iz_table[lookup].ds_present &&
+ c->key.line_aa == AA_SOMETIMES);
reg++;
}
if (wm_iz_table[lookup].dd_present) {
- key->dest_depth_reg = reg;
+ c->dest_depth_reg = reg;
reg+=2;
}
- key->nr_payload_regs = reg;
+ c->nr_payload_regs = reg;
}
diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass0.c b/src/mesa/drivers/dri/i965/brw_wm_pass0.c
index 83152526b3a..f78bdc31866 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_pass0.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_pass0.c
@@ -380,7 +380,7 @@ static void pass0_init_payload( struct brw_wm_compile *c )
GLuint i;
for (i = 0; i < 4; i++) {
- GLuint j = i >= (c->key.nr_payload_regs + 1) / 2 ? 0 : i;
+ GLuint j = i >= (c->nr_payload_regs + 1) / 2 ? 0 : i;
pass0_set_fpreg_value( c, PROGRAM_PAYLOAD, PAYLOAD_DEPTH, i,
&c->payload.depth[j] );
}
diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass1.c b/src/mesa/drivers/dri/i965/brw_wm_pass1.c
index 3a2874b6ddf..7d6a3fa9f12 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_pass1.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_pass1.c
@@ -128,8 +128,7 @@ void brw_wm_pass1( struct brw_wm_compile *c )
if (inst->opcode == WM_FB_WRITE) {
track_arg(c, inst, 0, WRITEMASK_XYZW);
track_arg(c, inst, 1, WRITEMASK_XYZW);
- if (c->key.source_depth_to_render_target &&
- c->key.computes_depth)
+ if (c->source_depth_to_render_target && c->computes_depth)
track_arg(c, inst, 2, WRITEMASK_Z);
else
track_arg(c, inst, 2, 0);
@@ -281,7 +280,6 @@ void brw_wm_pass1( struct brw_wm_compile *c )
case OPCODE_DST:
case WM_FRONTFACING:
- case OPCODE_KIL_NV:
default:
break;
}
diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass2.c b/src/mesa/drivers/dri/i965/brw_wm_pass2.c
index 44e39538145..8c2b9e7020b 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_pass2.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_pass2.c
@@ -69,6 +69,8 @@ static void prealloc_reg(struct brw_wm_compile *c,
*/
static void init_registers( struct brw_wm_compile *c )
{
+ struct brw_context *brw = c->func.brw;
+ struct intel_context *intel = &brw->intel;
GLuint nr_interp_regs = 0;
GLuint i = 0;
GLuint j;
@@ -76,32 +78,41 @@ static void init_registers( struct brw_wm_compile *c )
for (j = 0; j < c->grf_limit; j++)
c->pass2_grf[j].nextuse = BRW_WM_MAX_INSN;
- for (j = 0; j < (c->key.nr_payload_regs + 1) / 2; j++)
+ for (j = 0; j < (c->nr_payload_regs + 1) / 2; j++)
prealloc_reg(c, &c->payload.depth[j], i++);
for (j = 0; j < c->nr_creg; j++)
prealloc_reg(c, &c->creg[j], i++);
- for (j = 0; j < VERT_RESULT_MAX; j++) {
- if (c->key.vp_outputs_written & BITFIELD64_BIT(j)) {
- int fp_index;
-
- if (j >= VERT_RESULT_VAR0)
- fp_index = j - (VERT_RESULT_VAR0 - FRAG_ATTRIB_VAR0);
- else if (j <= VERT_RESULT_TEX7)
- fp_index = j;
- else
- fp_index = -1;
-
- nr_interp_regs++;
- if (fp_index >= 0)
- prealloc_reg(c, &c->payload.input_interp[fp_index], i++);
+ if (intel->gen >= 6) {
+ for (unsigned int j = 0; j < FRAG_ATTRIB_MAX; j++) {
+ if (brw->fragment_program->Base.InputsRead & BITFIELD64_BIT(j)) {
+ nr_interp_regs++;
+ prealloc_reg(c, &c->payload.input_interp[j], i++);
+ }
+ }
+ } else {
+ for (j = 0; j < VERT_RESULT_MAX; j++) {
+ if (c->key.vp_outputs_written & BITFIELD64_BIT(j)) {
+ int fp_index;
+
+ if (j >= VERT_RESULT_VAR0)
+ fp_index = j - (VERT_RESULT_VAR0 - FRAG_ATTRIB_VAR0);
+ else if (j <= VERT_RESULT_TEX7)
+ fp_index = j;
+ else
+ fp_index = -1;
+
+ nr_interp_regs++;
+ if (fp_index >= 0)
+ prealloc_reg(c, &c->payload.input_interp[fp_index], i++);
+ }
}
+ assert(nr_interp_regs >= 1);
}
- assert(nr_interp_regs >= 1);
- c->prog_data.first_curbe_grf = ALIGN(c->key.nr_payload_regs, 2);
+ c->prog_data.first_curbe_grf = ALIGN(c->nr_payload_regs, 2);
c->prog_data.urb_read_length = nr_interp_regs * 2;
c->prog_data.curb_read_length = c->nr_creg * 2;
diff --git a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
index fea96d35381..30672b4251b 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
@@ -69,12 +69,43 @@ static GLuint translate_wrap_mode( GLenum wrap )
static drm_intel_bo *upload_default_color( struct brw_context *brw,
const GLfloat *color )
{
- struct brw_sampler_default_color sdc;
+ struct intel_context *intel = &brw->intel;
- COPY_4V(sdc.color, color);
-
- return brw_cache_data(&brw->cache, BRW_SAMPLER_DEFAULT_COLOR,
- &sdc, sizeof(sdc));
+ if (intel->gen >= 5) {
+ struct gen5_sampler_default_color sdc;
+
+ memset(&sdc, 0, sizeof(sdc));
+
+ UNCLAMPED_FLOAT_TO_UBYTE(sdc.ub[0], color[0]);
+ UNCLAMPED_FLOAT_TO_UBYTE(sdc.ub[1], color[1]);
+ UNCLAMPED_FLOAT_TO_UBYTE(sdc.ub[2], color[2]);
+ UNCLAMPED_FLOAT_TO_UBYTE(sdc.ub[3], color[3]);
+
+ UNCLAMPED_FLOAT_TO_USHORT(sdc.us[0], color[0]);
+ UNCLAMPED_FLOAT_TO_USHORT(sdc.us[1], color[1]);
+ UNCLAMPED_FLOAT_TO_USHORT(sdc.us[2], color[2]);
+ UNCLAMPED_FLOAT_TO_USHORT(sdc.us[3], color[3]);
+
+ UNCLAMPED_FLOAT_TO_SHORT(sdc.s[0], color[0]);
+ UNCLAMPED_FLOAT_TO_SHORT(sdc.s[1], color[1]);
+ UNCLAMPED_FLOAT_TO_SHORT(sdc.s[2], color[2]);
+ UNCLAMPED_FLOAT_TO_SHORT(sdc.s[3], color[3]);
+
+ /* XXX: Fill in half floats */
+ /* XXX: Fill in signed bytes */
+
+ COPY_4V(sdc.f, color);
+
+ return brw_cache_data(&brw->cache, BRW_SAMPLER_DEFAULT_COLOR,
+ &sdc, sizeof(sdc));
+ } else {
+ struct brw_sampler_default_color sdc;
+
+ COPY_4V(sdc.color, color);
+
+ return brw_cache_data(&brw->cache, BRW_SAMPLER_DEFAULT_COLOR,
+ &sdc, sizeof(sdc));
+ }
}
@@ -245,9 +276,8 @@ brw_wm_sampler_populate_key(struct brw_context *brw,
struct wm_sampler_entry *entry = &key->sampler[unit];
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
struct gl_texture_object *texObj = texUnit->_Current;
- struct intel_texture_object *intelObj = intel_texture_object(texObj);
struct gl_texture_image *firstImage =
- texObj->Image[0][intelObj->firstLevel];
+ texObj->Image[0][texObj->BaseLevel];
memset(last_entry_end, 0,
(char*)entry - last_entry_end + sizeof(*entry));
diff --git a/src/mesa/drivers/dri/i965/brw_wm_state.c b/src/mesa/drivers/dri/i965/brw_wm_state.c
index 76de7b7b6f6..e9ef635bca2 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_state.c
@@ -87,7 +87,6 @@ wm_unit_populate_key(struct brw_context *brw, struct brw_wm_unit_key *key)
{
struct gl_context *ctx = &brw->intel.ctx;
const struct gl_fragment_program *fp = brw->fragment_program;
- const struct brw_fragment_program *bfp = (struct brw_fragment_program *) fp;
struct intel_context *intel = &brw->intel;
memset(key, 0, sizeof(*key));
@@ -132,7 +131,6 @@ wm_unit_populate_key(struct brw_context *brw, struct brw_wm_unit_key *key)
/* _NEW_COLOR */
key->uses_kill = fp->UsesKill || ctx->Color.AlphaEnabled;
- key->is_glsl = bfp->isGLSL;
/* If using the fragment shader backend, the program is always
* 8-wide.
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
index 76fc94df1f6..233fe3b7310 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
@@ -42,7 +42,7 @@
#include "brw_context.h"
#include "brw_state.h"
#include "brw_defines.h"
-
+#include "brw_wm.h"
static GLuint translate_tex_target( GLenum target )
{
@@ -68,104 +68,72 @@ static GLuint translate_tex_target( GLenum target )
}
}
+static uint32_t brw_format_for_mesa_format[MESA_FORMAT_COUNT] =
+{
+ [MESA_FORMAT_L8] = BRW_SURFACEFORMAT_L8_UNORM,
+ [MESA_FORMAT_I8] = BRW_SURFACEFORMAT_I8_UNORM,
+ [MESA_FORMAT_A8] = BRW_SURFACEFORMAT_A8_UNORM,
+ [MESA_FORMAT_AL88] = BRW_SURFACEFORMAT_L8A8_UNORM,
+ [MESA_FORMAT_AL1616] = BRW_SURFACEFORMAT_L16A16_UNORM,
+ [MESA_FORMAT_R8] = BRW_SURFACEFORMAT_R8_UNORM,
+ [MESA_FORMAT_R16] = BRW_SURFACEFORMAT_R16_UNORM,
+ [MESA_FORMAT_RG88] = BRW_SURFACEFORMAT_R8G8_UNORM,
+ [MESA_FORMAT_RG1616] = BRW_SURFACEFORMAT_R16G16_UNORM,
+ [MESA_FORMAT_ARGB8888] = BRW_SURFACEFORMAT_B8G8R8A8_UNORM,
+ [MESA_FORMAT_XRGB8888] = BRW_SURFACEFORMAT_B8G8R8X8_UNORM,
+ [MESA_FORMAT_RGB565] = BRW_SURFACEFORMAT_B5G6R5_UNORM,
+ [MESA_FORMAT_ARGB1555] = BRW_SURFACEFORMAT_B5G5R5A1_UNORM,
+ [MESA_FORMAT_ARGB4444] = BRW_SURFACEFORMAT_B4G4R4A4_UNORM,
+ [MESA_FORMAT_YCBCR_REV] = BRW_SURFACEFORMAT_YCRCB_NORMAL,
+ [MESA_FORMAT_YCBCR] = BRW_SURFACEFORMAT_YCRCB_SWAPUVY,
+ [MESA_FORMAT_RGB_FXT1] = BRW_SURFACEFORMAT_FXT1,
+ [MESA_FORMAT_RGBA_FXT1] = BRW_SURFACEFORMAT_FXT1,
+ [MESA_FORMAT_RGB_DXT1] = BRW_SURFACEFORMAT_DXT1_RGB,
+ [MESA_FORMAT_RGBA_DXT1] = BRW_SURFACEFORMAT_BC1_UNORM,
+ [MESA_FORMAT_RGBA_DXT3] = BRW_SURFACEFORMAT_BC2_UNORM,
+ [MESA_FORMAT_RGBA_DXT5] = BRW_SURFACEFORMAT_BC3_UNORM,
+ [MESA_FORMAT_SRGB_DXT1] = BRW_SURFACEFORMAT_DXT1_RGB_SRGB,
+ [MESA_FORMAT_SRGBA_DXT1] = BRW_SURFACEFORMAT_BC1_UNORM_SRGB,
+ [MESA_FORMAT_SRGBA_DXT3] = BRW_SURFACEFORMAT_BC2_UNORM_SRGB,
+ [MESA_FORMAT_SRGBA_DXT5] = BRW_SURFACEFORMAT_BC3_UNORM_SRGB,
+ [MESA_FORMAT_SARGB8] = BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB,
+ [MESA_FORMAT_SLA8] = BRW_SURFACEFORMAT_L8A8_UNORM_SRGB,
+ [MESA_FORMAT_SL8] = BRW_SURFACEFORMAT_L8_UNORM_SRGB,
+ [MESA_FORMAT_DUDV8] = BRW_SURFACEFORMAT_R8G8_SNORM,
+ [MESA_FORMAT_SIGNED_RGBA8888_REV] = BRW_SURFACEFORMAT_R8G8B8A8_SNORM,
+};
+
+bool
+brw_render_target_supported(gl_format format)
+{
+ if (format == MESA_FORMAT_S8_Z24 ||
+ format == MESA_FORMAT_X8_Z24 ||
+ format == MESA_FORMAT_Z16) {
+ return true;
+ }
+
+ /* Not exactly true, as some of those formats are not renderable.
+ * But at least we know how to translate them.
+ */
+ return brw_format_for_mesa_format[format] != 0;
+}
static GLuint translate_tex_format( gl_format mesa_format,
GLenum internal_format,
GLenum depth_mode )
{
switch( mesa_format ) {
- case MESA_FORMAT_L8:
- return BRW_SURFACEFORMAT_L8_UNORM;
-
- case MESA_FORMAT_I8:
- return BRW_SURFACEFORMAT_I8_UNORM;
-
- case MESA_FORMAT_A8:
- return BRW_SURFACEFORMAT_A8_UNORM;
-
- case MESA_FORMAT_AL88:
- return BRW_SURFACEFORMAT_L8A8_UNORM;
-
- case MESA_FORMAT_AL1616:
- return BRW_SURFACEFORMAT_L16A16_UNORM;
-
- case MESA_FORMAT_R8:
- return BRW_SURFACEFORMAT_R8_UNORM;
-
- case MESA_FORMAT_R16:
- return BRW_SURFACEFORMAT_R16_UNORM;
-
- case MESA_FORMAT_RG88:
- return BRW_SURFACEFORMAT_R8G8_UNORM;
-
- case MESA_FORMAT_RG1616:
- return BRW_SURFACEFORMAT_R16G16_UNORM;
-
- case MESA_FORMAT_RGB888:
- assert(0); /* not supported for sampling */
- return BRW_SURFACEFORMAT_R8G8B8_UNORM;
-
- case MESA_FORMAT_ARGB8888:
- return BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
-
- case MESA_FORMAT_XRGB8888:
- return BRW_SURFACEFORMAT_B8G8R8X8_UNORM;
-
- case MESA_FORMAT_RGBA8888_REV:
- _mesa_problem(NULL, "unexpected format in i965:translate_tex_format()");
- return BRW_SURFACEFORMAT_R8G8B8A8_UNORM;
-
- case MESA_FORMAT_RGB565:
- return BRW_SURFACEFORMAT_B5G6R5_UNORM;
-
- case MESA_FORMAT_ARGB1555:
- return BRW_SURFACEFORMAT_B5G5R5A1_UNORM;
-
- case MESA_FORMAT_ARGB4444:
- return BRW_SURFACEFORMAT_B4G4R4A4_UNORM;
-
- case MESA_FORMAT_YCBCR_REV:
- return BRW_SURFACEFORMAT_YCRCB_NORMAL;
-
- case MESA_FORMAT_YCBCR:
- return BRW_SURFACEFORMAT_YCRCB_SWAPUVY;
-
- case MESA_FORMAT_RGB_FXT1:
- case MESA_FORMAT_RGBA_FXT1:
- return BRW_SURFACEFORMAT_FXT1;
case MESA_FORMAT_Z16:
if (depth_mode == GL_INTENSITY)
return BRW_SURFACEFORMAT_I16_UNORM;
else if (depth_mode == GL_ALPHA)
return BRW_SURFACEFORMAT_A16_UNORM;
+ else if (depth_mode == GL_RED)
+ return BRW_SURFACEFORMAT_R16_UNORM;
else
return BRW_SURFACEFORMAT_L16_UNORM;
- case MESA_FORMAT_RGB_DXT1:
- return BRW_SURFACEFORMAT_DXT1_RGB;
-
- case MESA_FORMAT_RGBA_DXT1:
- return BRW_SURFACEFORMAT_BC1_UNORM;
-
- case MESA_FORMAT_RGBA_DXT3:
- return BRW_SURFACEFORMAT_BC2_UNORM;
-
- case MESA_FORMAT_RGBA_DXT5:
- return BRW_SURFACEFORMAT_BC3_UNORM;
-
- case MESA_FORMAT_SARGB8:
- return BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB;
-
- case MESA_FORMAT_SLA8:
- return BRW_SURFACEFORMAT_L8A8_UNORM_SRGB;
-
- case MESA_FORMAT_SL8:
- return BRW_SURFACEFORMAT_L8_UNORM_SRGB;
-
- case MESA_FORMAT_SRGB_DXT1:
- return BRW_SURFACEFORMAT_BC1_UNORM_SRGB;
-
case MESA_FORMAT_S8_Z24:
/* XXX: these different surface formats don't seem to
* make any difference for shadow sampler/compares.
@@ -174,18 +142,14 @@ static GLuint translate_tex_format( gl_format mesa_format,
return BRW_SURFACEFORMAT_I24X8_UNORM;
else if (depth_mode == GL_ALPHA)
return BRW_SURFACEFORMAT_A24X8_UNORM;
+ else if (depth_mode == GL_RED)
+ return BRW_SURFACEFORMAT_R24_UNORM_X8_TYPELESS;
else
return BRW_SURFACEFORMAT_L24X8_UNORM;
- case MESA_FORMAT_DUDV8:
- return BRW_SURFACEFORMAT_R8G8_SNORM;
-
- case MESA_FORMAT_SIGNED_RGBA8888_REV:
- return BRW_SURFACEFORMAT_R8G8B8A8_SNORM;
-
default:
- assert(0);
- return 0;
+ assert(brw_format_for_mesa_format[mesa_format] != 0);
+ return brw_format_for_mesa_format[mesa_format];
}
}
@@ -214,7 +178,7 @@ brw_update_texture_surface( struct gl_context *ctx, GLuint unit )
struct brw_context *brw = brw_context(ctx);
struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current;
struct intel_texture_object *intelObj = intel_texture_object(tObj);
- struct gl_texture_image *firstImage = tObj->Image[0][intelObj->firstLevel];
+ struct gl_texture_image *firstImage = tObj->Image[0][tObj->BaseLevel];
const GLuint surf_index = SURF_INDEX_TEXTURE(unit);
struct brw_surface_state surf;
void *map;
@@ -232,7 +196,7 @@ brw_update_texture_surface( struct gl_context *ctx, GLuint unit )
/* surf.ss0.data_return_format = BRW_SURFACERETURNFORMAT_S1; */
surf.ss1.base_addr = intelObj->mt->region->buffer->offset; /* reloc */
- surf.ss2.mip_count = intelObj->lastLevel - intelObj->firstLevel;
+ surf.ss2.mip_count = intelObj->_MaxLevel - tObj->BaseLevel;
surf.ss2.width = firstImage->Width - 1;
surf.ss2.height = firstImage->Height - 1;
brw_set_surface_tiling(&surf, intelObj->mt->region->tiling);
@@ -274,6 +238,7 @@ brw_create_constant_surface(struct brw_context *brw,
drm_intel_bo **out_bo,
uint32_t *out_offset)
{
+ struct intel_context *intel = &brw->intel;
const GLint w = width - 1;
struct brw_surface_state surf;
void *map;
@@ -284,6 +249,9 @@ brw_create_constant_surface(struct brw_context *brw,
surf.ss0.surface_type = BRW_SURFACE_BUFFER;
surf.ss0.surface_format = BRW_SURFACEFORMAT_R32G32B32A32_FLOAT;
+ if (intel->gen >= 6)
+ surf.ss0.render_cache_read_write = 1;
+
assert(bo);
surf.ss1.base_addr = bo->offset; /* reloc */
@@ -404,6 +372,38 @@ const struct brw_tracked_state brw_wm_constant_surface = {
.emit = upload_wm_constant_surface,
};
+static void
+brw_update_null_renderbuffer_surface(struct brw_context *brw, unsigned int unit)
+{
+ struct intel_context *intel = &brw->intel;
+ struct brw_surface_state surf;
+ void *map;
+
+ memset(&surf, 0, sizeof(surf));
+
+ surf.ss0.surface_type = BRW_SURFACE_NULL;
+ surf.ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
+ surf.ss1.base_addr = 0;
+
+ surf.ss2.width = 0;
+ surf.ss2.height = 0;
+ brw_set_surface_tiling(&surf, I915_TILING_NONE);
+ surf.ss3.pitch = 0;
+
+ if (intel->gen < 6) {
+ /* _NEW_COLOR */
+ surf.ss0.color_blend = 0;
+ surf.ss0.writedisable_red = 1;
+ surf.ss0.writedisable_green = 1;
+ surf.ss0.writedisable_blue = 1;
+ surf.ss0.writedisable_alpha = 1;
+ }
+
+ map = brw_state_batch(brw, sizeof(surf), 32,
+ &brw->wm.surf_bo[unit],
+ &brw->wm.surf_offset[unit]);
+ memcpy(map, &surf, sizeof(surf));
+}
/**
* Sets up a surface state structure to point at the given region.
@@ -417,123 +417,53 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
{
struct intel_context *intel = &brw->intel;
struct gl_context *ctx = &intel->ctx;
- drm_intel_bo *region_bo = NULL;
struct intel_renderbuffer *irb = intel_renderbuffer(rb);
- struct intel_region *region = irb ? irb->region : NULL;
- struct {
- unsigned int surface_type;
- unsigned int surface_format;
- unsigned int width, height, pitch, cpp;
- GLubyte color_mask[4];
- GLboolean color_blend;
- uint32_t tiling;
- uint32_t draw_x;
- uint32_t draw_y;
- } key;
+ struct intel_region *region = irb->region;
struct brw_surface_state surf;
void *map;
- memset(&key, 0, sizeof(key));
-
- if (region != NULL) {
- region_bo = region->buffer;
-
- key.surface_type = BRW_SURFACE_2D;
- switch (irb->Base.Format) {
- /* XRGB and ARGB are treated the same here because the chips in this
- * family cannot render to XRGB targets. This means that we have to
- * mask writes to alpha (ala glColorMask) and reconfigure the alpha
- * blending hardware to use GL_ONE (or GL_ZERO) for cases where
- * GL_DST_ALPHA (or GL_ONE_MINUS_DST_ALPHA) is used.
- */
- case MESA_FORMAT_ARGB8888:
- case MESA_FORMAT_XRGB8888:
- key.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
- break;
- case MESA_FORMAT_SARGB8:
- key.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB;
- break;
- case MESA_FORMAT_RGB565:
- key.surface_format = BRW_SURFACEFORMAT_B5G6R5_UNORM;
- break;
- case MESA_FORMAT_ARGB1555:
- key.surface_format = BRW_SURFACEFORMAT_B5G5R5A1_UNORM;
- break;
- case MESA_FORMAT_ARGB4444:
- key.surface_format = BRW_SURFACEFORMAT_B4G4R4A4_UNORM;
- break;
- case MESA_FORMAT_A8:
- key.surface_format = BRW_SURFACEFORMAT_A8_UNORM;
- break;
- case MESA_FORMAT_R8:
- key.surface_format = BRW_SURFACEFORMAT_R8_UNORM;
- break;
- case MESA_FORMAT_R16:
- key.surface_format = BRW_SURFACEFORMAT_R16_UNORM;
- break;
- case MESA_FORMAT_RG88:
- key.surface_format = BRW_SURFACEFORMAT_R8G8_UNORM;
- break;
- case MESA_FORMAT_RG1616:
- key.surface_format = BRW_SURFACEFORMAT_R16G16_UNORM;
- break;
- default:
- _mesa_problem(ctx, "Bad renderbuffer format: %d\n", irb->Base.Format);
- }
- key.tiling = region->tiling;
- key.width = rb->Width;
- key.height = rb->Height;
- key.pitch = region->pitch;
- key.cpp = region->cpp;
- key.draw_x = region->draw_x;
- key.draw_y = region->draw_y;
- } else {
- key.surface_type = BRW_SURFACE_NULL;
- key.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
- key.tiling = I915_TILING_X;
- key.width = 1;
- key.height = 1;
- key.cpp = 4;
- key.draw_x = 0;
- key.draw_y = 0;
- }
-
- if (intel->gen < 6) {
- /* _NEW_COLOR */
- memcpy(key.color_mask, ctx->Color.ColorMask[unit],
- sizeof(key.color_mask));
+ memset(&surf, 0, sizeof(surf));
- /* As mentioned above, disable writes to the alpha component when the
- * renderbuffer is XRGB.
+ switch (irb->Base.Format) {
+ case MESA_FORMAT_XRGB8888:
+ /* XRGB is handled as ARGB because the chips in this family
+ * cannot render to XRGB targets. This means that we have to
+ * mask writes to alpha (ala glColorMask) and reconfigure the
+ * alpha blending hardware to use GL_ONE (or GL_ZERO) for
+ * cases where GL_DST_ALPHA (or GL_ONE_MINUS_DST_ALPHA) is
+ * used.
*/
- if (ctx->DrawBuffer->Visual.alphaBits == 0)
- key.color_mask[3] = GL_FALSE;
-
- key.color_blend = (!ctx->Color._LogicOpEnabled &&
- (ctx->Color.BlendEnabled & (1 << unit)));
+ surf.ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
+ break;
+ case MESA_FORMAT_SARGB8:
+ /* without GL_EXT_framebuffer_sRGB we shouldn't bind sRGB
+ surfaces to the blend/update as sRGB */
+ surf.ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
+ break;
+ default:
+ surf.ss0.surface_format = brw_format_for_mesa_format[irb->Base.Format];
+ assert(surf.ss0.surface_format != 0);
}
- memset(&surf, 0, sizeof(surf));
-
- surf.ss0.surface_format = key.surface_format;
- surf.ss0.surface_type = key.surface_type;
- if (key.tiling == I915_TILING_NONE) {
- surf.ss1.base_addr = (key.draw_x + key.draw_y * key.pitch) * key.cpp;
+ surf.ss0.surface_type = BRW_SURFACE_2D;
+ if (region->tiling == I915_TILING_NONE) {
+ surf.ss1.base_addr = (region->draw_x +
+ region->draw_y * region->pitch) * region->cpp;
} else {
uint32_t tile_base, tile_x, tile_y;
- uint32_t pitch = key.pitch * key.cpp;
+ uint32_t pitch = region->pitch * region->cpp;
- if (key.tiling == I915_TILING_X) {
- tile_x = key.draw_x % (512 / key.cpp);
- tile_y = key.draw_y % 8;
- tile_base = ((key.draw_y / 8) * (8 * pitch));
- tile_base += (key.draw_x - tile_x) / (512 / key.cpp) * 4096;
+ if (region->tiling == I915_TILING_X) {
+ tile_x = region->draw_x % (512 / region->cpp);
+ tile_y = region->draw_y % 8;
+ tile_base = ((region->draw_y / 8) * (8 * pitch));
+ tile_base += (region->draw_x - tile_x) / (512 / region->cpp) * 4096;
} else {
/* Y */
- tile_x = key.draw_x % (128 / key.cpp);
- tile_y = key.draw_y % 32;
- tile_base = ((key.draw_y / 32) * (32 * pitch));
- tile_base += (key.draw_x - tile_x) / (128 / key.cpp) * 4096;
+ tile_x = region->draw_x % (128 / region->cpp);
+ tile_y = region->draw_y % 32;
+ tile_base = ((region->draw_y / 32) * (32 * pitch));
+ tile_base += (region->draw_x - tile_x) / (128 / region->cpp) * 4096;
}
assert(brw->has_surface_tile_offset || (tile_x == 0 && tile_y == 0));
assert(tile_x % 4 == 0);
@@ -545,21 +475,27 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
surf.ss5.x_offset = tile_x / 4;
surf.ss5.y_offset = tile_y / 2;
}
- if (region_bo != NULL)
- surf.ss1.base_addr += region_bo->offset; /* reloc */
+ surf.ss1.base_addr += region->buffer->offset; /* reloc */
- surf.ss2.width = key.width - 1;
- surf.ss2.height = key.height - 1;
- brw_set_surface_tiling(&surf, key.tiling);
- surf.ss3.pitch = (key.pitch * key.cpp) - 1;
+ surf.ss2.width = rb->Width - 1;
+ surf.ss2.height = rb->Height - 1;
+ brw_set_surface_tiling(&surf, region->tiling);
+ surf.ss3.pitch = (region->pitch * region->cpp) - 1;
if (intel->gen < 6) {
/* _NEW_COLOR */
- surf.ss0.color_blend = key.color_blend;
- surf.ss0.writedisable_red = !key.color_mask[0];
- surf.ss0.writedisable_green = !key.color_mask[1];
- surf.ss0.writedisable_blue = !key.color_mask[2];
- surf.ss0.writedisable_alpha = !key.color_mask[3];
+ surf.ss0.color_blend = (!ctx->Color._LogicOpEnabled &&
+ (ctx->Color.BlendEnabled & (1 << unit)));
+ surf.ss0.writedisable_red = !ctx->Color.ColorMask[unit][0];
+ surf.ss0.writedisable_green = !ctx->Color.ColorMask[unit][1];
+ surf.ss0.writedisable_blue = !ctx->Color.ColorMask[unit][2];
+ /* As mentioned above, disable writes to the alpha component when the
+ * renderbuffer is XRGB.
+ */
+ if (ctx->DrawBuffer->Visual.alphaBits == 0)
+ surf.ss0.writedisable_alpha = 1;
+ else
+ surf.ss0.writedisable_alpha = !ctx->Color.ColorMask[unit][3];
}
map = brw_state_batch(brw, sizeof(surf), 32,
@@ -567,15 +503,13 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
&brw->wm.surf_offset[unit]);
memcpy(map, &surf, sizeof(surf));
- if (region_bo != NULL) {
- drm_intel_bo_emit_reloc(brw->wm.surf_bo[unit],
- brw->wm.surf_offset[unit] +
- offsetof(struct brw_surface_state, ss1),
- region_bo,
- surf.ss1.base_addr - region_bo->offset,
- I915_GEM_DOMAIN_RENDER,
- I915_GEM_DOMAIN_RENDER);
- }
+ drm_intel_bo_emit_reloc(brw->wm.surf_bo[unit],
+ brw->wm.surf_offset[unit] +
+ offsetof(struct brw_surface_state, ss1),
+ region->buffer,
+ surf.ss1.base_addr - region->buffer->offset,
+ I915_GEM_DOMAIN_RENDER,
+ I915_GEM_DOMAIN_RENDER);
}
static void
@@ -635,12 +569,16 @@ upload_wm_surfaces(struct brw_context *brw)
/* Update surfaces for drawing buffers */
if (ctx->DrawBuffer->_NumColorDrawBuffers >= 1) {
for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) {
- brw_update_renderbuffer_surface(brw,
- ctx->DrawBuffer->_ColorDrawBuffers[i],
- i);
+ if (intel_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[i])) {
+ brw_update_renderbuffer_surface(brw,
+ ctx->DrawBuffer->_ColorDrawBuffers[i],
+ i);
+ } else {
+ brw_update_null_renderbuffer_surface(brw, i);
+ }
}
} else {
- brw_update_renderbuffer_surface(brw, NULL, 0);
+ brw_update_null_renderbuffer_surface(brw, 0);
}
/* Update surfaces for textures */
diff --git a/src/mesa/drivers/dri/i965/gen6_cc.c b/src/mesa/drivers/dri/i965/gen6_cc.c
index 800a2555214..dbcdc5b8693 100644
--- a/src/mesa/drivers/dri/i965/gen6_cc.c
+++ b/src/mesa/drivers/dri/i965/gen6_cc.c
@@ -35,6 +35,7 @@
struct gen6_blend_state_key {
GLboolean color_blend, alpha_enabled;
GLboolean dither;
+ GLboolean color_mask[BRW_MAX_DRAW_BUFFERS][4];
GLenum logic_op;
@@ -54,6 +55,9 @@ blend_state_populate_key(struct brw_context *brw,
memset(key, 0, sizeof(*key));
/* _NEW_COLOR */
+ memcpy(key->color_mask, ctx->Color.ColorMask, sizeof(key->color_mask));
+
+ /* _NEW_COLOR */
if (ctx->Color._LogicOpEnabled)
key->logic_op = ctx->Color.LogicOp;
else
@@ -87,54 +91,62 @@ static drm_intel_bo *
blend_state_create_from_key(struct brw_context *brw,
struct gen6_blend_state_key *key)
{
- struct gen6_blend_state blend;
+ struct gen6_blend_state blend[BRW_MAX_DRAW_BUFFERS];
drm_intel_bo *bo;
+ int b;
memset(&blend, 0, sizeof(blend));
- if (key->logic_op != GL_COPY) {
- blend.blend1.logic_op_enable = 1;
- blend.blend1.logic_op_func = intel_translate_logic_op(key->logic_op);
- } else if (key->color_blend) {
- GLenum eqRGB = key->blend_eq_rgb;
- GLenum eqA = key->blend_eq_a;
- GLenum srcRGB = key->blend_src_rgb;
- GLenum dstRGB = key->blend_dst_rgb;
- GLenum srcA = key->blend_src_a;
- GLenum dstA = key->blend_dst_a;
-
- if (eqRGB == GL_MIN || eqRGB == GL_MAX) {
- srcRGB = dstRGB = GL_ONE;
- }
-
- if (eqA == GL_MIN || eqA == GL_MAX) {
- srcA = dstA = GL_ONE;
+ for (b = 0; b < BRW_MAX_DRAW_BUFFERS; b++) {
+ if (key->logic_op != GL_COPY) {
+ blend[b].blend1.logic_op_enable = 1;
+ blend[b].blend1.logic_op_func = intel_translate_logic_op(key->logic_op);
+ } else if (key->color_blend & (1 << b)) {
+ GLenum eqRGB = key->blend_eq_rgb;
+ GLenum eqA = key->blend_eq_a;
+ GLenum srcRGB = key->blend_src_rgb;
+ GLenum dstRGB = key->blend_dst_rgb;
+ GLenum srcA = key->blend_src_a;
+ GLenum dstA = key->blend_dst_a;
+
+ if (eqRGB == GL_MIN || eqRGB == GL_MAX) {
+ srcRGB = dstRGB = GL_ONE;
+ }
+
+ if (eqA == GL_MIN || eqA == GL_MAX) {
+ srcA = dstA = GL_ONE;
+ }
+
+ blend[b].blend0.dest_blend_factor = brw_translate_blend_factor(dstRGB);
+ blend[b].blend0.source_blend_factor = brw_translate_blend_factor(srcRGB);
+ blend[b].blend0.blend_func = brw_translate_blend_equation(eqRGB);
+
+ blend[b].blend0.ia_dest_blend_factor = brw_translate_blend_factor(dstA);
+ blend[b].blend0.ia_source_blend_factor = brw_translate_blend_factor(srcA);
+ blend[b].blend0.ia_blend_func = brw_translate_blend_equation(eqA);
+
+ blend[b].blend0.blend_enable = 1;
+ blend[b].blend0.ia_blend_enable = (srcA != srcRGB ||
+ dstA != dstRGB ||
+ eqA != eqRGB);
}
- blend.blend0.dest_blend_factor = brw_translate_blend_factor(dstRGB);
- blend.blend0.source_blend_factor = brw_translate_blend_factor(srcRGB);
- blend.blend0.blend_func = brw_translate_blend_equation(eqRGB);
-
- blend.blend0.ia_dest_blend_factor = brw_translate_blend_factor(dstA);
- blend.blend0.ia_source_blend_factor = brw_translate_blend_factor(srcA);
- blend.blend0.ia_blend_func = brw_translate_blend_equation(eqA);
+ if (key->alpha_enabled) {
+ blend[b].blend1.alpha_test_enable = 1;
+ blend[b].blend1.alpha_test_func = intel_translate_compare_func(key->alpha_func);
- blend.blend0.blend_enable = 1;
- blend.blend0.ia_blend_enable = (srcA != srcRGB ||
- dstA != dstRGB ||
- eqA != eqRGB);
- }
-
- if (key->alpha_enabled) {
- blend.blend1.alpha_test_enable = 1;
- blend.blend1.alpha_test_func = intel_translate_compare_func(key->alpha_func);
+ }
- }
+ if (key->dither) {
+ blend[b].blend1.dither_enable = 1;
+ blend[b].blend1.y_dither_offset = 0;
+ blend[b].blend1.x_dither_offset = 0;
+ }
- if (key->dither) {
- blend.blend1.dither_enable = 1;
- blend.blend1.y_dither_offset = 0;
- blend.blend1.x_dither_offset = 0;
+ blend[b].blend1.write_disable_r = !key->color_mask[b][0];
+ blend[b].blend1.write_disable_g = !key->color_mask[b][1];
+ blend[b].blend1.write_disable_b = !key->color_mask[b][2];
+ blend[b].blend1.write_disable_a = !key->color_mask[b][3];
}
bo = brw_upload_cache(&brw->cache, BRW_BLEND_STATE,
@@ -172,7 +184,7 @@ const struct brw_tracked_state gen6_blend_state = {
};
struct gen6_color_calc_state_key {
- GLubyte blend_constant_color[4];
+ float blend_constant_color[4];
GLclampf alpha_ref;
GLubyte stencil_ref[2];
};
@@ -266,7 +278,7 @@ static void upload_cc_state_pointers(struct brw_context *brw)
struct intel_context *intel = &brw->intel;
BEGIN_BATCH(4);
- OUT_BATCH(CMD_3D_CC_STATE_POINTERS << 16 | (4 - 2));
+ OUT_BATCH(_3DSTATE_CC_STATE_POINTERS << 16 | (4 - 2));
OUT_RELOC(brw->cc.blend_state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 1);
OUT_RELOC(brw->cc.depth_stencil_state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 1);
OUT_RELOC(brw->cc.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 1);
diff --git a/src/mesa/drivers/dri/i965/gen6_clip_state.c b/src/mesa/drivers/dri/i965/gen6_clip_state.c
index c65b41e2b6b..38c98f30efb 100644
--- a/src/mesa/drivers/dri/i965/gen6_clip_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_clip_state.c
@@ -43,7 +43,10 @@ upload_clip_state(struct brw_context *brw)
depth_clamp = GEN6_CLIP_Z_TEST;
if (ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION) {
- provoking = 0;
+ provoking =
+ (0 << GEN6_CLIP_TRI_PROVOKE_SHIFT) |
+ (1 << GEN6_CLIP_TRIFAN_PROVOKE_SHIFT) |
+ (0 << GEN6_CLIP_LINE_PROVOKE_SHIFT);
} else {
provoking =
(2 << GEN6_CLIP_TRI_PROVOKE_SHIFT) |
@@ -55,7 +58,7 @@ upload_clip_state(struct brw_context *brw)
userclip = (1 << brw_count_bits(ctx->Transform.ClipPlanesEnabled)) - 1;
BEGIN_BATCH(4);
- OUT_BATCH(CMD_3D_CLIP_STATE << 16 | (4 - 2));
+ OUT_BATCH(_3DSTATE_CLIP << 16 | (4 - 2));
OUT_BATCH(GEN6_CLIP_STATISTICS_ENABLE);
OUT_BATCH(GEN6_CLIP_ENABLE |
GEN6_CLIP_API_OGL |
@@ -64,7 +67,9 @@ upload_clip_state(struct brw_context *brw)
userclip << GEN6_USER_CLIP_CLIP_DISTANCES_SHIFT |
depth_clamp |
provoking);
- OUT_BATCH(GEN6_CLIP_FORCE_ZERO_RTAINDEX);
+ OUT_BATCH(U_FIXED(0.125, 3) << GEN6_CLIP_MIN_POINT_WIDTH_SHIFT |
+ U_FIXED(225.875, 3) << GEN6_CLIP_MAX_POINT_WIDTH_SHIFT |
+ GEN6_CLIP_FORCE_ZERO_RTAINDEX);
ADVANCE_BATCH();
}
diff --git a/src/mesa/drivers/dri/i965/gen6_gs_state.c b/src/mesa/drivers/dri/i965/gen6_gs_state.c
index 6127b9197a1..7296c7cd1b0 100644
--- a/src/mesa/drivers/dri/i965/gen6_gs_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_gs_state.c
@@ -37,7 +37,7 @@ upload_gs_state(struct brw_context *brw)
/* Disable all the constant buffers. */
BEGIN_BATCH(5);
- OUT_BATCH(CMD_3D_CONSTANT_GS_STATE << 16 | (5 - 2));
+ OUT_BATCH(_3DSTATE_CONSTANT_GS << 16 | (5 - 2));
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
@@ -46,7 +46,7 @@ upload_gs_state(struct brw_context *brw)
if (brw->gs.prog_bo) {
BEGIN_BATCH(7);
- OUT_BATCH(CMD_3D_GS_STATE << 16 | (7 - 2));
+ OUT_BATCH(_3DSTATE_GS << 16 | (7 - 2));
OUT_RELOC(brw->gs.prog_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
OUT_BATCH(GEN6_GS_SPF_MODE |
(0 << GEN6_GS_SAMPLER_COUNT_SHIFT) |
@@ -62,7 +62,7 @@ upload_gs_state(struct brw_context *brw)
ADVANCE_BATCH();
} else {
BEGIN_BATCH(7);
- OUT_BATCH(CMD_3D_GS_STATE << 16 | (7 - 2));
+ OUT_BATCH(_3DSTATE_GS << 16 | (7 - 2));
OUT_BATCH(0); /* prog_bo */
OUT_BATCH((0 << GEN6_GS_SAMPLER_COUNT_SHIFT) |
(0 << GEN6_GS_BINDING_TABLE_ENTRY_COUNT_SHIFT));
diff --git a/src/mesa/drivers/dri/i965/gen6_sampler_state.c b/src/mesa/drivers/dri/i965/gen6_sampler_state.c
index fc5d391c3cf..f65c651bdff 100644
--- a/src/mesa/drivers/dri/i965/gen6_sampler_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_sampler_state.c
@@ -36,7 +36,7 @@ upload_sampler_state_pointers(struct brw_context *brw)
struct intel_context *intel = &brw->intel;
BEGIN_BATCH(4);
- OUT_BATCH(CMD_3D_SAMPLER_STATE_POINTERS << 16 |
+ OUT_BATCH(_3DSTATE_SAMPLER_STATE_POINTERS << 16 |
VS_SAMPLER_STATE_CHANGE |
GS_SAMPLER_STATE_CHANGE |
PS_SAMPLER_STATE_CHANGE |
diff --git a/src/mesa/drivers/dri/i965/gen6_scissor_state.c b/src/mesa/drivers/dri/i965/gen6_scissor_state.c
index b57126c7938..12b65826ae9 100644
--- a/src/mesa/drivers/dri/i965/gen6_scissor_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_scissor_state.c
@@ -92,7 +92,7 @@ static void upload_scissor_state_pointers(struct brw_context *brw)
struct intel_context *intel = &brw->intel;
BEGIN_BATCH(2);
- OUT_BATCH(CMD_3D_SCISSOR_STATE_POINTERS << 16 | (2 - 2));
+ OUT_BATCH(_3DSTATE_SCISSOR_STATE_POINTERS << 16 | (2 - 2));
OUT_RELOC(brw->sf.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
ADVANCE_BATCH();
diff --git a/src/mesa/drivers/dri/i965/gen6_sf_state.c b/src/mesa/drivers/dri/i965/gen6_sf_state.c
index 471067e8f02..f27782935d4 100644
--- a/src/mesa/drivers/dri/i965/gen6_sf_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_sf_state.c
@@ -33,9 +33,10 @@
#include "intel_batchbuffer.h"
static uint32_t
-get_attr_override(struct brw_context *brw, int fs_attr)
+get_attr_override(struct brw_context *brw, int fs_attr, int two_side_color)
{
int attr_index = 0, i, vs_attr;
+ int bfc = 0;
if (fs_attr <= FRAG_ATTRIB_TEX7)
vs_attr = fs_attr;
@@ -57,6 +58,30 @@ get_attr_override(struct brw_context *brw, int fs_attr)
attr_index++;
}
+ assert(attr_index < 32);
+
+ if (two_side_color) {
+ if ((brw->vs.prog_data->outputs_written & BITFIELD64_BIT(VERT_RESULT_COL1)) &&
+ (brw->vs.prog_data->outputs_written & BITFIELD64_BIT(VERT_RESULT_BFC1))) {
+ assert(brw->vs.prog_data->outputs_written & BITFIELD64_BIT(VERT_RESULT_COL0));
+ assert(brw->vs.prog_data->outputs_written & BITFIELD64_BIT(VERT_RESULT_BFC0));
+ bfc = 2;
+ } else if ((brw->vs.prog_data->outputs_written & BITFIELD64_BIT(VERT_RESULT_COL0)) &&
+ (brw->vs.prog_data->outputs_written & BITFIELD64_BIT(VERT_RESULT_BFC0)))
+ bfc = 1;
+ }
+
+ if (bfc && (fs_attr <= FRAG_ATTRIB_TEX7 && fs_attr > FRAG_ATTRIB_WPOS)) {
+ if (fs_attr == FRAG_ATTRIB_COL0)
+ attr_index |= (ATTRIBUTE_SWIZZLE_INPUTATTR_FACING << ATTRIBUTE_SWIZZLE_SHIFT);
+ else if (fs_attr == FRAG_ATTRIB_COL1 && bfc == 2) {
+ attr_index++;
+ attr_index |= (ATTRIBUTE_SWIZZLE_INPUTATTR_FACING << ATTRIBUTE_SWIZZLE_SHIFT);
+ } else {
+ attr_index += bfc;
+ }
+ }
+
return attr_index;
}
@@ -67,13 +92,15 @@ upload_sf_state(struct brw_context *brw)
struct gl_context *ctx = &intel->ctx;
/* CACHE_NEW_VS_PROG */
uint32_t num_inputs = brw_count_bits(brw->vs.prog_data->outputs_written);
+ /* BRW_NEW_FRAGMENT_PROGRAM */
uint32_t num_outputs = brw_count_bits(brw->fragment_program->Base.InputsRead);
- uint32_t dw1, dw2, dw3, dw4, dw16;
+ uint32_t dw1, dw2, dw3, dw4, dw16, dw17;
int i;
/* _NEW_BUFFER */
GLboolean render_to_fbo = brw->intel.ctx.DrawBuffer->Name != 0;
int attr = 0;
int urb_start;
+ int two_side_color = (ctx->Light.Enabled && ctx->Light.Model.TwoSide);
/* _NEW_TRANSFORM */
if (ctx->Transform.ClipPlanesEnabled)
@@ -91,6 +118,7 @@ upload_sf_state(struct brw_context *brw)
dw3 = 0;
dw4 = 0;
dw16 = 0;
+ dw17 = 0;
/* _NEW_POLYGON */
if ((ctx->Polygon.FrontFace == GL_CCW) ^ render_to_fbo)
@@ -99,6 +127,48 @@ upload_sf_state(struct brw_context *brw)
if (ctx->Polygon.OffsetFill)
dw2 |= GEN6_SF_GLOBAL_DEPTH_OFFSET_SOLID;
+ if (ctx->Polygon.OffsetLine)
+ dw2 |= GEN6_SF_GLOBAL_DEPTH_OFFSET_WIREFRAME;
+
+ if (ctx->Polygon.OffsetPoint)
+ dw2 |= GEN6_SF_GLOBAL_DEPTH_OFFSET_POINT;
+
+ switch (ctx->Polygon.FrontMode) {
+ case GL_FILL:
+ dw2 |= GEN6_SF_FRONT_SOLID;
+ break;
+
+ case GL_LINE:
+ dw2 |= GEN6_SF_FRONT_WIREFRAME;
+ break;
+
+ case GL_POINT:
+ dw2 |= GEN6_SF_FRONT_POINT;
+ break;
+
+ default:
+ assert(0);
+ break;
+ }
+
+ switch (ctx->Polygon.BackMode) {
+ case GL_FILL:
+ dw2 |= GEN6_SF_BACK_SOLID;
+ break;
+
+ case GL_LINE:
+ dw2 |= GEN6_SF_BACK_WIREFRAME;
+ break;
+
+ case GL_POINT:
+ dw2 |= GEN6_SF_BACK_POINT;
+ break;
+
+ default:
+ assert(0);
+ break;
+ }
+
/* _NEW_SCISSOR */
if (ctx->Scissor.Enabled)
dw3 |= GEN6_SF_SCISSOR_ENABLE;
@@ -160,8 +230,14 @@ upload_sf_state(struct brw_context *brw)
}
}
+ /* flat shading */
+ if (ctx->Light.ShadeModel == GL_FLAT) {
+ dw17 |= ((brw->fragment_program->Base.InputsRead & (FRAG_BIT_COL0 | FRAG_BIT_COL1)) >>
+ ((brw->fragment_program->Base.InputsRead & FRAG_BIT_WPOS) ? 0 : 1));
+ }
+
BEGIN_BATCH(20);
- OUT_BATCH(CMD_3D_SF_STATE << 16 | (20 - 2));
+ OUT_BATCH(_3DSTATE_SF << 16 | (20 - 2));
OUT_BATCH(dw1);
OUT_BATCH(dw2);
OUT_BATCH(dw3);
@@ -174,7 +250,7 @@ upload_sf_state(struct brw_context *brw)
for (; attr < 64; attr++) {
if (brw->fragment_program->Base.InputsRead & BITFIELD64_BIT(attr)) {
- attr_overrides |= get_attr_override(brw, attr);
+ attr_overrides |= get_attr_override(brw, attr, two_side_color);
attr++;
break;
}
@@ -182,7 +258,7 @@ upload_sf_state(struct brw_context *brw)
for (; attr < 64; attr++) {
if (brw->fragment_program->Base.InputsRead & BITFIELD64_BIT(attr)) {
- attr_overrides |= get_attr_override(brw, attr) << 16;
+ attr_overrides |= get_attr_override(brw, attr, two_side_color) << 16;
attr++;
break;
}
@@ -190,7 +266,7 @@ upload_sf_state(struct brw_context *brw)
OUT_BATCH(attr_overrides);
}
OUT_BATCH(dw16); /* point sprite texcoord bitmask */
- OUT_BATCH(0); /* constant interp bitmask */
+ OUT_BATCH(dw17); /* constant interp bitmask */
OUT_BATCH(0); /* wrapshortest enables 0-7 */
OUT_BATCH(0); /* wrapshortest enables 8-15 */
ADVANCE_BATCH();
@@ -205,7 +281,8 @@ const struct brw_tracked_state gen6_sf_state = {
_NEW_BUFFERS |
_NEW_POINT |
_NEW_TRANSFORM),
- .brw = BRW_NEW_CONTEXT,
+ .brw = (BRW_NEW_CONTEXT |
+ BRW_NEW_FRAGMENT_PROGRAM),
.cache = CACHE_NEW_VS_PROG
},
.emit = upload_sf_state,
diff --git a/src/mesa/drivers/dri/i965/gen6_urb.c b/src/mesa/drivers/dri/i965/gen6_urb.c
index a34123478fb..fc46c4cb79e 100644
--- a/src/mesa/drivers/dri/i965/gen6_urb.c
+++ b/src/mesa/drivers/dri/i965/gen6_urb.c
@@ -60,7 +60,7 @@ upload_urb(struct brw_context *brw)
assert(!brw->gs.prog_bo || brw->urb.vs_size < 5);
BEGIN_BATCH(3);
- OUT_BATCH(CMD_URB << 16 | (3 - 2));
+ OUT_BATCH(_3DSTATE_URB << 16 | (3 - 2));
OUT_BATCH(((brw->urb.vs_size - 1) << GEN6_URB_VS_SIZE_SHIFT) |
((brw->urb.nr_vs_entries) << GEN6_URB_VS_ENTRIES_SHIFT));
OUT_BATCH(((brw->urb.vs_size - 1) << GEN6_URB_GS_SIZE_SHIFT) |
@@ -72,7 +72,7 @@ const struct brw_tracked_state gen6_urb = {
.dirty = {
.mesa = 0,
.brw = BRW_NEW_CONTEXT,
- .cache = CACHE_NEW_VS_PROG,
+ .cache = (CACHE_NEW_VS_PROG | CACHE_NEW_GS_PROG),
},
.prepare = prepare_urb,
.emit = upload_urb,
diff --git a/src/mesa/drivers/dri/i965/gen6_viewport_state.c b/src/mesa/drivers/dri/i965/gen6_viewport_state.c
index d691bbebc83..cd7d209e3ea 100644
--- a/src/mesa/drivers/dri/i965/gen6_viewport_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_viewport_state.c
@@ -117,7 +117,7 @@ static void upload_viewport_state_pointers(struct brw_context *brw)
struct intel_context *intel = &brw->intel;
BEGIN_BATCH(4);
- OUT_BATCH(CMD_VIEWPORT_STATE_POINTERS << 16 | (4 - 2) |
+ OUT_BATCH(_3DSTATE_VIEWPORT_STATE_POINTERS << 16 | (4 - 2) |
GEN6_CC_VIEWPORT_MODIFY |
GEN6_SF_VIEWPORT_MODIFY |
GEN6_CLIP_VIEWPORT_MODIFY);
diff --git a/src/mesa/drivers/dri/i965/gen6_vs_state.c b/src/mesa/drivers/dri/i965/gen6_vs_state.c
index e94d0c0ddbb..e68c0ac261c 100644
--- a/src/mesa/drivers/dri/i965/gen6_vs_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_vs_state.c
@@ -47,14 +47,14 @@ upload_vs_state(struct brw_context *brw)
if (brw->vs.prog_data->nr_params == 0 && !ctx->Transform.ClipPlanesEnabled) {
/* Disable the push constant buffers. */
BEGIN_BATCH(5);
- OUT_BATCH(CMD_3D_CONSTANT_VS_STATE << 16 | (5 - 2));
+ OUT_BATCH(_3DSTATE_CONSTANT_VS << 16 | (5 - 2));
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
ADVANCE_BATCH();
} else {
- int params_uploaded = 0;
+ int params_uploaded = 0, param_regs;
float *param;
if (brw->vertex_program->IsNVProgram)
@@ -88,20 +88,11 @@ upload_vs_state(struct brw_context *brw)
params_uploaded++;
}
- if (vp->use_const_buffer) {
- for (i = 0; i < vp->program.Base.Parameters->NumParameters; i++) {
- if (brw->vs.constant_map[i] != -1) {
- memcpy(param + brw->vs.constant_map[i] * 4,
- vp->program.Base.Parameters->ParameterValues[i],
- 4 * sizeof(float));
- params_uploaded++;
- }
- }
- } else {
- for (i = 0; i < nr_params; i++) {
- memcpy(param, vp->program.Base.Parameters->ParameterValues[i],
+ for (i = 0; i < vp->program.Base.Parameters->NumParameters; i++) {
+ if (brw->vs.constant_map[i] != -1) {
+ memcpy(param + brw->vs.constant_map[i] * 4,
+ vp->program.Base.Parameters->ParameterValues[i],
4 * sizeof(float));
- param += 4;
params_uploaded++;
}
}
@@ -117,13 +108,16 @@ upload_vs_state(struct brw_context *brw)
drm_intel_gem_bo_unmap_gtt(constant_bo);
+ param_regs = (params_uploaded + 1) / 2;
+ assert(param_regs <= 32);
+
BEGIN_BATCH(5);
- OUT_BATCH(CMD_3D_CONSTANT_VS_STATE << 16 |
+ OUT_BATCH(_3DSTATE_CONSTANT_VS << 16 |
GEN6_CONSTANT_BUFFER_0_ENABLE |
(5 - 2));
OUT_RELOC(constant_bo,
I915_GEM_DOMAIN_RENDER, 0, /* XXX: bad domain */
- ALIGN(params_uploaded, 2) / 2 - 1);
+ param_regs - 1);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
@@ -133,9 +127,10 @@ upload_vs_state(struct brw_context *brw)
}
BEGIN_BATCH(6);
- OUT_BATCH(CMD_3D_VS_STATE << 16 | (6 - 2));
+ OUT_BATCH(_3DSTATE_VS << 16 | (6 - 2));
OUT_RELOC(brw->vs.prog_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
OUT_BATCH((0 << GEN6_VS_SAMPLER_COUNT_SHIFT) |
+ GEN6_VS_FLOATING_POINT_MODE_ALT |
(brw->vs.nr_surfaces << GEN6_VS_BINDING_TABLE_ENTRY_COUNT_SHIFT));
OUT_BATCH(0); /* scratch space base offset */
OUT_BATCH((1 << GEN6_VS_DISPATCH_START_GRF_SHIFT) |
diff --git a/src/mesa/drivers/dri/i965/gen6_wm_state.c b/src/mesa/drivers/dri/i965/gen6_wm_state.c
index ea5418bacf1..78901ecac57 100644
--- a/src/mesa/drivers/dri/i965/gen6_wm_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_wm_state.c
@@ -66,6 +66,21 @@ prepare_wm_constants(struct brw_context *brw)
constants[i] = convert_param(brw->wm.prog_data->param_convert[i],
*brw->wm.prog_data->param[i]);
}
+
+ if (0) {
+ printf("WM constants:\n");
+ for (i = 0; i < brw->wm.prog_data->nr_params; i++) {
+ if ((i & 7) == 0)
+ printf("g%d: ", brw->wm.prog_data->first_curbe_grf + i / 8);
+ printf("%8f ", constants[i]);
+ if ((i & 7) == 7)
+ printf("\n");
+ }
+ if ((i & 7) != 0)
+ printf("\n");
+ printf("\n");
+ }
+
drm_intel_gem_bo_unmap_gtt(brw->wm.push_const_bo);
}
}
@@ -88,10 +103,11 @@ upload_wm_state(struct brw_context *brw)
brw_fragment_program_const(brw->fragment_program);
uint32_t dw2, dw4, dw5, dw6;
+ /* CACHE_NEW_WM_PROG */
if (brw->wm.prog_data->nr_params == 0) {
/* Disable the push constant buffers. */
BEGIN_BATCH(5);
- OUT_BATCH(CMD_3D_CONSTANT_PS_STATE << 16 | (5 - 2));
+ OUT_BATCH(_3DSTATE_CONSTANT_PS << 16 | (5 - 2));
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
@@ -99,12 +115,13 @@ upload_wm_state(struct brw_context *brw)
ADVANCE_BATCH();
} else {
BEGIN_BATCH(5);
- OUT_BATCH(CMD_3D_CONSTANT_PS_STATE << 16 |
+ OUT_BATCH(_3DSTATE_CONSTANT_PS << 16 |
GEN6_CONSTANT_BUFFER_0_ENABLE |
(5 - 2));
OUT_RELOC(brw->wm.push_const_bo,
I915_GEM_DOMAIN_RENDER, 0, /* XXX: bad domain */
- ALIGN(brw->wm.prog_data->nr_params, 8) / 8 - 1);
+ ALIGN(brw->wm.prog_data->nr_params,
+ brw->wm.prog_data->dispatch_width) / 8 - 1);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
@@ -116,6 +133,9 @@ upload_wm_state(struct brw_context *brw)
dw5 |= GEN6_WM_LINE_AA_WIDTH_1_0;
dw5 |= GEN6_WM_LINE_END_CAP_AA_WIDTH_0_5;
+ /* OpenGL non-ieee floating point mode */
+ dw2 |= GEN6_WM_FLOATING_POINT_MODE_ALT;
+
/* BRW_NEW_NR_WM_SURFACES */
dw2 |= brw->wm.nr_surfaces << GEN6_WM_BINDING_TABLE_ENTRY_COUNT_SHIFT;
@@ -126,8 +146,8 @@ upload_wm_state(struct brw_context *brw)
dw5 |= (40 - 1) << GEN6_WM_MAX_THREADS_SHIFT;
- /* BRW_NEW_FRAGMENT_PROGRAM */
- if (fp->isGLSL)
+ /* CACHE_NEW_WM_PROG */
+ if (brw->wm.prog_data->dispatch_width == 8)
dw5 |= GEN6_WM_8_DISPATCH_ENABLE;
else
dw5 |= GEN6_WM_16_DISPATCH_ENABLE;
@@ -161,7 +181,7 @@ upload_wm_state(struct brw_context *brw)
GEN6_WM_NUM_SF_OUTPUTS_SHIFT;
BEGIN_BATCH(9);
- OUT_BATCH(CMD_3D_WM_STATE << 16 | (9 - 2));
+ OUT_BATCH(_3DSTATE_WM << 16 | (9 - 2));
OUT_RELOC(brw->wm.prog_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
OUT_BATCH(dw2);
OUT_BATCH(0); /* scratch space base offset */
@@ -176,13 +196,14 @@ upload_wm_state(struct brw_context *brw)
const struct brw_tracked_state gen6_wm_state = {
.dirty = {
.mesa = (_NEW_LINE | _NEW_POLYGONSTIPPLE | _NEW_COLOR | _NEW_BUFFERS |
- _NEW_PROGRAM_CONSTANTS),
+ _NEW_PROGRAM_CONSTANTS | _NEW_POLYGON),
.brw = (BRW_NEW_CURBE_OFFSETS |
BRW_NEW_FRAGMENT_PROGRAM |
BRW_NEW_NR_WM_SURFACES |
BRW_NEW_URB_FENCE |
BRW_NEW_BATCH),
- .cache = CACHE_NEW_SAMPLER
+ .cache = (CACHE_NEW_SAMPLER |
+ CACHE_NEW_WM_PROG)
},
.emit = upload_wm_state,
};
diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.c b/src/mesa/drivers/dri/intel/intel_batchbuffer.c
index 4b498f8c5b2..67ce8a4da02 100644
--- a/src/mesa/drivers/dri/intel/intel_batchbuffer.c
+++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.c
@@ -92,9 +92,17 @@ do_flush_locked(struct intel_batchbuffer *batch, GLuint used)
batch->ptr = NULL;
- if (!intel->no_hw) {
- drm_intel_bo_exec(batch->buf, used, NULL, 0,
- (x_off & 0xffff) | (y_off << 16));
+ if (!intel->intelScreen->no_hw) {
+ int ring;
+
+ if (intel->gen < 6 || !intel->batch->is_blit) {
+ ring = I915_EXEC_RENDER;
+ } else {
+ ring = I915_EXEC_BLT;
+ }
+
+ drm_intel_bo_mrb_exec(batch->buf, used, NULL, 0,
+ (x_off & 0xffff) | (y_off << 16), ring);
}
if (unlikely(INTEL_DEBUG & DEBUG_BATCH)) {
@@ -242,10 +250,10 @@ intel_batchbuffer_emit_reloc_fenced(struct intel_batchbuffer *batch,
void
intel_batchbuffer_data(struct intel_batchbuffer *batch,
- const void *data, GLuint bytes)
+ const void *data, GLuint bytes, bool is_blit)
{
assert((bytes & 3) == 0);
- intel_batchbuffer_require_space(batch, bytes);
+ intel_batchbuffer_require_space(batch, bytes, is_blit);
__memcpy(batch->ptr, data, bytes);
batch->ptr += bytes;
}
@@ -262,22 +270,32 @@ intel_batchbuffer_emit_mi_flush(struct intel_batchbuffer *batch)
struct intel_context *intel = batch->intel;
if (intel->gen >= 6) {
- BEGIN_BATCH(8);
-
- /* XXX workaround: issue any post sync != 0 before write cache flush = 1 */
- OUT_BATCH(_3DSTATE_PIPE_CONTROL);
- OUT_BATCH(PIPE_CONTROL_WRITE_IMMEDIATE);
- OUT_BATCH(0); /* write address */
- OUT_BATCH(0); /* write data */
-
- OUT_BATCH(_3DSTATE_PIPE_CONTROL);
- OUT_BATCH(PIPE_CONTROL_INSTRUCTION_FLUSH |
- PIPE_CONTROL_WRITE_FLUSH |
- PIPE_CONTROL_DEPTH_CACHE_FLUSH |
- PIPE_CONTROL_NO_WRITE);
- OUT_BATCH(0); /* write address */
- OUT_BATCH(0); /* write data */
- ADVANCE_BATCH();
+ if (intel->batch->is_blit) {
+ BEGIN_BATCH_BLT(4);
+ OUT_BATCH(MI_FLUSH_DW);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ ADVANCE_BATCH();
+ } else {
+ BEGIN_BATCH(8);
+ /* XXX workaround: issue any post sync != 0 before write
+ * cache flush = 1
+ */
+ OUT_BATCH(_3DSTATE_PIPE_CONTROL);
+ OUT_BATCH(PIPE_CONTROL_WRITE_IMMEDIATE);
+ OUT_BATCH(0); /* write address */
+ OUT_BATCH(0); /* write data */
+
+ OUT_BATCH(_3DSTATE_PIPE_CONTROL);
+ OUT_BATCH(PIPE_CONTROL_INSTRUCTION_FLUSH |
+ PIPE_CONTROL_WRITE_FLUSH |
+ PIPE_CONTROL_DEPTH_CACHE_FLUSH |
+ PIPE_CONTROL_NO_WRITE);
+ OUT_BATCH(0); /* write address */
+ OUT_BATCH(0); /* write data */
+ ADVANCE_BATCH();
+ }
} else if (intel->gen >= 4) {
BEGIN_BATCH(4);
OUT_BATCH(_3DSTATE_PIPE_CONTROL |
diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.h b/src/mesa/drivers/dri/intel/intel_batchbuffer.h
index 428c027c2f1..635708587a6 100644
--- a/src/mesa/drivers/dri/intel/intel_batchbuffer.h
+++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.h
@@ -31,6 +31,7 @@ struct intel_batchbuffer
} emit;
#endif
+ bool is_blit;
GLuint dirty_state;
GLuint reserved_space;
};
@@ -55,7 +56,7 @@ void intel_batchbuffer_reset(struct intel_batchbuffer *batch);
* intel_buffer_dword() calls.
*/
void intel_batchbuffer_data(struct intel_batchbuffer *batch,
- const void *data, GLuint bytes);
+ const void *data, GLuint bytes, bool is_blit);
void intel_batchbuffer_release_space(struct intel_batchbuffer *batch,
GLuint bytes);
@@ -114,8 +115,16 @@ intel_batchbuffer_emit_float(struct intel_batchbuffer *batch, float f)
static INLINE void
intel_batchbuffer_require_space(struct intel_batchbuffer *batch,
- GLuint sz)
+ GLuint sz, int is_blit)
{
+
+ if (batch->intel->gen >= 6 && batch->is_blit != is_blit &&
+ batch->ptr != batch->map) {
+ intel_batchbuffer_flush(batch);
+ }
+
+ batch->is_blit = is_blit;
+
#ifdef DEBUG
assert(sz < batch->size - 8);
#endif
@@ -124,9 +133,10 @@ intel_batchbuffer_require_space(struct intel_batchbuffer *batch,
}
static INLINE void
-intel_batchbuffer_begin(struct intel_batchbuffer *batch, int n)
+intel_batchbuffer_begin(struct intel_batchbuffer *batch, int n, bool is_blit)
{
- intel_batchbuffer_require_space(batch, n * 4);
+ intel_batchbuffer_require_space(batch, n * 4, is_blit);
+
#ifdef DEBUG
assert(batch->map);
assert(batch->emit.start_ptr == NULL);
@@ -154,7 +164,8 @@ intel_batchbuffer_advance(struct intel_batchbuffer *batch)
*/
#define BATCH_LOCALS
-#define BEGIN_BATCH(n) intel_batchbuffer_begin(intel->batch, n)
+#define BEGIN_BATCH(n) intel_batchbuffer_begin(intel->batch, n, false)
+#define BEGIN_BATCH_BLT(n) intel_batchbuffer_begin(intel->batch, n, true)
#define OUT_BATCH(d) intel_batchbuffer_emit_dword(intel->batch, d)
#define OUT_BATCH_F(f) intel_batchbuffer_emit_float(intel->batch,f)
#define OUT_RELOC(buf, read_domains, write_domain, delta) do { \
diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c
index c2917e9b07e..6232e479cb6 100644
--- a/src/mesa/drivers/dri/intel/intel_blit.c
+++ b/src/mesa/drivers/dri/intel/intel_blit.c
@@ -38,6 +38,7 @@
#include "intel_reg.h"
#include "intel_regions.h"
#include "intel_batchbuffer.h"
+#include "intel_mipmap_tree.h"
#define FILE_DEBUG_FLAG DEBUG_BLIT
@@ -107,10 +108,6 @@ intelEmitCopyBlit(struct intel_context *intel,
drm_intel_bo *aper_array[3];
BATCH_LOCALS;
- /* Blits are in a different ringbuffer so we don't use them. */
- if (intel->gen >= 6)
- return GL_FALSE;
-
if (dst_tiling != I915_TILING_NONE) {
if (dst_offset & 4095)
return GL_FALSE;
@@ -140,7 +137,7 @@ intelEmitCopyBlit(struct intel_context *intel,
if (pass >= 2)
return GL_FALSE;
- intel_batchbuffer_require_space(intel->batch, 8 * 4);
+ intel_batchbuffer_require_space(intel->batch, 8 * 4, true);
DBG("%s src:buf(%p)/%d+%d %d,%d dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n",
__FUNCTION__,
src_buffer, src_pitch, src_offset, src_x, src_y,
@@ -181,7 +178,7 @@ intelEmitCopyBlit(struct intel_context *intel,
assert(dst_x < dst_x2);
assert(dst_y < dst_y2);
- BEGIN_BATCH(8);
+ BEGIN_BATCH_BLT(8);
OUT_BATCH(CMD);
OUT_BATCH(BR13 | (uint16_t)dst_pitch);
OUT_BATCH((dst_y << 16) | dst_x);
@@ -209,7 +206,7 @@ intelEmitCopyBlit(struct intel_context *intel,
* which we're clearing with triangles.
* \param mask bitmask of BUFFER_BIT_* values indicating buffers to clear
*/
-void
+GLbitfield
intelClearWithBlit(struct gl_context *ctx, GLbitfield mask)
{
struct intel_context *intel = intel_context(ctx);
@@ -217,11 +214,9 @@ intelClearWithBlit(struct gl_context *ctx, GLbitfield mask)
GLuint clear_depth;
GLboolean all;
GLint cx, cy, cw, ch;
+ GLbitfield fail_mask = 0;
BATCH_LOCALS;
- /* Blits are in a different ringbuffer so we don't use them. */
- assert(intel->gen < 6);
-
/*
* Compute values for clearing the buffers.
*/
@@ -242,7 +237,7 @@ intelClearWithBlit(struct gl_context *ctx, GLbitfield mask)
ch = fb->_Ymax - fb->_Ymin;
if (cw == 0 || ch == 0)
- return;
+ return 0;
GLuint buf;
all = (cw == fb->Width && ch == fb->Height);
@@ -338,9 +333,9 @@ intelClearWithBlit(struct gl_context *ctx, GLbitfield mask)
clear[3], clear[3]);
break;
default:
- _mesa_problem(ctx, "Unexpected renderbuffer format: %d\n",
- irb->Base.Format);
- clear_val = 0;
+ fail_mask |= bufBit;
+ mask &= ~bufBit;
+ continue;
}
}
@@ -356,7 +351,7 @@ intelClearWithBlit(struct gl_context *ctx, GLbitfield mask)
intel_batchbuffer_flush(intel->batch);
}
- BEGIN_BATCH(6);
+ BEGIN_BATCH_BLT(6);
OUT_BATCH(CMD);
OUT_BATCH(BR13);
OUT_BATCH((y1 << 16) | x1);
@@ -375,6 +370,8 @@ intelClearWithBlit(struct gl_context *ctx, GLbitfield mask)
else
mask &= ~bufBit; /* turn off bit, for faster loop exit */
}
+
+ return fail_mask;
}
GLboolean
@@ -393,10 +390,6 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel,
int dwords = ALIGN(src_size, 8) / 4;
uint32_t opcode, br13, blit_cmd;
- /* Blits are in a different ringbuffer so we don't use them. */
- if (intel->gen >= 6)
- return GL_FALSE;
-
if (dst_tiling != I915_TILING_NONE) {
if (dst_offset & 4095)
return GL_FALSE;
@@ -420,7 +413,7 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel,
intel_batchbuffer_require_space( intel->batch,
(8 * 4) +
(3 * 4) +
- dwords * 4 );
+ dwords * 4, true);
opcode = XY_SETUP_BLT_CMD;
if (cpp == 4)
@@ -439,7 +432,7 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel,
if (dst_tiling != I915_TILING_NONE)
blit_cmd |= XY_DST_TILED;
- BEGIN_BATCH(8 + 3);
+ BEGIN_BATCH_BLT(8 + 3);
OUT_BATCH(opcode);
OUT_BATCH(br13);
OUT_BATCH((0 << 16) | 0); /* clip x1, y1 */
@@ -456,9 +449,9 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel,
OUT_BATCH(((y + h) << 16) | (x + w));
ADVANCE_BATCH();
- intel_batchbuffer_data( intel->batch,
- src_bits,
- dwords * 4 );
+ intel_batchbuffer_data(intel->batch,
+ src_bits,
+ dwords * 4, true);
intel_batchbuffer_emit_mi_flush(intel->batch);
@@ -480,9 +473,6 @@ intel_emit_linear_blit(struct intel_context *intel,
GLuint pitch, height;
GLboolean ok;
- /* Blits are in a different ringbuffer so we don't use them. */
- assert(intel->gen < 6);
-
/* The pitch given to the GPU must be DWORD aligned, and
* we want width to match pitch. Max width is (1 << 15 - 1),
* rounding that down to the nearest DWORD is 1 << 15 - 4
@@ -514,3 +504,81 @@ intel_emit_linear_blit(struct intel_context *intel,
assert(ok);
}
}
+
+/**
+ * Used to initialize the alpha value of an ARGB8888 teximage after
+ * loading it from an XRGB8888 source.
+ *
+ * This is very common with glCopyTexImage2D().
+ */
+void
+intel_set_teximage_alpha_to_one(struct gl_context *ctx,
+ struct intel_texture_image *intel_image)
+{
+ struct intel_context *intel = intel_context(ctx);
+ unsigned int image_x, image_y;
+ uint32_t x1, y1, x2, y2;
+ uint32_t BR13, CMD;
+ int pitch, cpp;
+ drm_intel_bo *aper_array[2];
+ struct intel_region *region = intel_image->mt->region;
+ BATCH_LOCALS;
+
+ assert(intel_image->base.TexFormat == MESA_FORMAT_ARGB8888);
+
+ /* get dest x/y in destination texture */
+ intel_miptree_get_image_offset(intel_image->mt,
+ intel_image->level,
+ intel_image->face,
+ 0,
+ &image_x, &image_y);
+
+ x1 = image_x;
+ y1 = image_y;
+ x2 = image_x + intel_image->base.Width;
+ y2 = image_y + intel_image->base.Height;
+
+ pitch = region->pitch;
+ cpp = region->cpp;
+
+ DBG("%s dst:buf(%p)/%d %d,%d sz:%dx%d\n",
+ __FUNCTION__,
+ intel_image->mt->region->buffer, (pitch * region->cpp),
+ x1, y1, x2 - x1, y2 - y1);
+
+ BR13 = br13_for_cpp(region->cpp) | 0xf0 << 16;
+ CMD = XY_COLOR_BLT_CMD;
+ CMD |= XY_BLT_WRITE_ALPHA;
+
+ assert(region->tiling != I915_TILING_Y);
+
+#ifndef I915
+ if (region->tiling != I915_TILING_NONE) {
+ CMD |= XY_DST_TILED;
+ pitch /= 4;
+ }
+#endif
+ BR13 |= (pitch * region->cpp);
+
+ /* do space check before going any further */
+ aper_array[0] = intel->batch->buf;
+ aper_array[1] = region->buffer;
+
+ if (drm_intel_bufmgr_check_aperture_space(aper_array,
+ ARRAY_SIZE(aper_array)) != 0) {
+ intel_batchbuffer_flush(intel->batch);
+ }
+
+ BEGIN_BATCH_BLT(6);
+ OUT_BATCH(CMD);
+ OUT_BATCH(BR13);
+ OUT_BATCH((y1 << 16) | x1);
+ OUT_BATCH((y2 << 16) | x2);
+ OUT_RELOC_FENCED(region->buffer,
+ I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
+ 0);
+ OUT_BATCH(0xffffffff); /* white, but only alpha gets written */
+ ADVANCE_BATCH();
+
+ intel_batchbuffer_emit_mi_flush(intel->batch);
+}
diff --git a/src/mesa/drivers/dri/intel/intel_blit.h b/src/mesa/drivers/dri/intel/intel_blit.h
index 01631465735..88322c7b493 100644
--- a/src/mesa/drivers/dri/intel/intel_blit.h
+++ b/src/mesa/drivers/dri/intel/intel_blit.h
@@ -33,7 +33,7 @@
extern void intelCopyBuffer(const __DRIdrawable * dpriv,
const drm_clip_rect_t * rect);
-extern void intelClearWithBlit(struct gl_context * ctx, GLbitfield mask);
+extern GLbitfield intelClearWithBlit(struct gl_context * ctx, GLbitfield mask);
GLboolean
intelEmitCopyBlit(struct intel_context *intel,
@@ -69,5 +69,7 @@ void intel_emit_linear_blit(struct intel_context *intel,
drm_intel_bo *src_bo,
unsigned int src_offset,
unsigned int size);
+void intel_set_teximage_alpha_to_one(struct gl_context *ctx,
+ struct intel_texture_image *intel_image);
#endif
diff --git a/src/mesa/drivers/dri/intel/intel_buffer_objects.c b/src/mesa/drivers/dri/intel/intel_buffer_objects.c
index 87da60a771e..d917161c4be 100644
--- a/src/mesa/drivers/dri/intel/intel_buffer_objects.c
+++ b/src/mesa/drivers/dri/intel/intel_buffer_objects.c
@@ -27,6 +27,7 @@
#include "main/imports.h"
+#include "main/mfeatures.h"
#include "main/mtypes.h"
#include "main/macros.h"
#include "main/bufferobj.h"
diff --git a/src/mesa/drivers/dri/intel/intel_clear.c b/src/mesa/drivers/dri/intel/intel_clear.c
index fa451f0045e..82d29e76712 100644
--- a/src/mesa/drivers/dri/intel/intel_clear.c
+++ b/src/mesa/drivers/dri/intel/intel_clear.c
@@ -85,6 +85,8 @@ intelClear(struct gl_context *ctx, GLbitfield mask)
GLbitfield blit_mask = 0;
GLbitfield swrast_mask = 0;
struct gl_framebuffer *fb = ctx->DrawBuffer;
+ struct intel_renderbuffer *irb;
+ int i;
if (mask & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_FRONT_RIGHT)) {
intel->front_buffer_dirty = GL_TRUE;
@@ -93,6 +95,22 @@ intelClear(struct gl_context *ctx, GLbitfield mask)
if (0)
fprintf(stderr, "%s\n", __FUNCTION__);
+ /* Get SW clears out of the way: Anything without an intel_renderbuffer */
+ for (i = 0; i < BUFFER_COUNT; i++) {
+ if (!(mask & (1 << i)))
+ continue;
+
+ irb = intel_get_renderbuffer(fb, i);
+ if (unlikely(!irb)) {
+ swrast_mask |= (1 << i);
+ mask &= ~(1 << i);
+ }
+ }
+ if (unlikely(swrast_mask)) {
+ debug_mask("swrast", swrast_mask);
+ _swrast_Clear(ctx, swrast_mask);
+ }
+
/* HW color buffers (front, back, aux, generic FBO, etc) */
if (colorMask == ~0) {
/* clear all R,G,B,A */
@@ -151,44 +169,18 @@ intelClear(struct gl_context *ctx, GLbitfield mask)
}
}
- if (intel->gen >= 6) {
- /* Blits are in a different ringbuffer so we don't use them. */
- tri_mask |= blit_mask;
- blit_mask = 0;
- }
-
- /* SW fallback clearing */
- swrast_mask = mask & ~tri_mask & ~blit_mask;
-
- {
- /* look for non-Intel renderbuffers (clear them with swrast) */
- GLbitfield blit_or_tri = blit_mask | tri_mask;
- while (blit_or_tri) {
- GLuint i = _mesa_ffs(blit_or_tri) - 1;
- GLbitfield bufBit = 1 << i;
- if (!fb->Attachment[i].Renderbuffer->ClassID) {
- blit_mask &= ~bufBit;
- tri_mask &= ~bufBit;
- swrast_mask |= bufBit;
- }
- blit_or_tri ^= bufBit;
- }
- }
+ /* Anything left, just use tris */
+ tri_mask |= mask & ~blit_mask;
if (blit_mask) {
debug_mask("blit", blit_mask);
- intelClearWithBlit(ctx, blit_mask);
+ tri_mask |= intelClearWithBlit(ctx, blit_mask);
}
if (tri_mask) {
debug_mask("tri", tri_mask);
_mesa_meta_Clear(&intel->ctx, tri_mask);
}
-
- if (swrast_mask) {
- debug_mask("swrast", swrast_mask);
- _swrast_Clear(ctx, swrast_mask);
- }
}
diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c
index 152cdcaf37d..2a5029964be 100644
--- a/src/mesa/drivers/dri/intel/intel_context.c
+++ b/src/mesa/drivers/dri/intel/intel_context.c
@@ -519,7 +519,6 @@ static const struct dri_debug_control debug_control[] = {
{ "sing", DEBUG_SINGLE_THREAD },
{ "thre", DEBUG_SINGLE_THREAD },
{ "wm", DEBUG_WM },
- { "glsl_force", DEBUG_GLSL_FORCE },
{ "urb", DEBUG_URB },
{ "vs", DEBUG_VS },
{ "clip", DEBUG_CLIP },
@@ -566,7 +565,8 @@ intel_glFlush(struct gl_context *ctx)
intel_flush(ctx);
intel_flush_front(ctx);
- intel->need_throttle = GL_TRUE;
+ if (intel->is_front_buffer_rendering)
+ intel->need_throttle = GL_TRUE;
}
void
@@ -683,6 +683,69 @@ intelInitContext(struct intel_context *intel,
}
}
+ memset(&ctx->TextureFormatSupported, 0,
+ sizeof(ctx->TextureFormatSupported));
+ ctx->TextureFormatSupported[MESA_FORMAT_ARGB8888] = GL_TRUE;
+ if (intel->has_xrgb_textures)
+ ctx->TextureFormatSupported[MESA_FORMAT_XRGB8888] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_ARGB4444] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_ARGB1555] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_RGB565] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_L8] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_A8] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_I8] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_AL88] = GL_TRUE;
+ if (intel->gen >= 4)
+ ctx->TextureFormatSupported[MESA_FORMAT_AL1616] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_S8_Z24] = GL_TRUE;
+ /*
+ * This was disabled in initial FBO enabling to avoid combinations
+ * of depth+stencil that wouldn't work together. We since decided
+ * that it was OK, since it's up to the app to come up with the
+ * combo that actually works, so this can probably be re-enabled.
+ */
+ /*
+ ctx->TextureFormatSupported[MESA_FORMAT_Z16] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_Z24] = GL_TRUE;
+ */
+
+ /* ctx->Extensions.MESA_ycbcr_texture */
+ ctx->TextureFormatSupported[MESA_FORMAT_YCBCR] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_YCBCR_REV] = GL_TRUE;
+
+ /* GL_3DFX_texture_compression_FXT1 */
+ ctx->TextureFormatSupported[MESA_FORMAT_RGB_FXT1] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_RGBA_FXT1] = GL_TRUE;
+
+ /* GL_EXT_texture_compression_s3tc */
+ ctx->TextureFormatSupported[MESA_FORMAT_RGB_DXT1] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_RGBA_DXT1] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_RGBA_DXT3] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_RGBA_DXT5] = GL_TRUE;
+
+#ifndef I915
+ /* GL_ARB_texture_rg */
+ ctx->TextureFormatSupported[MESA_FORMAT_R8] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_R16] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_RG88] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_RG1616] = GL_TRUE;
+
+ ctx->TextureFormatSupported[MESA_FORMAT_DUDV8] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_SIGNED_RGBA8888_REV] = GL_TRUE;
+
+ /* GL_EXT_texture_sRGB */
+ ctx->TextureFormatSupported[MESA_FORMAT_SARGB8] = GL_TRUE;
+ if (intel->gen >= 5 || intel->is_g4x)
+ ctx->TextureFormatSupported[MESA_FORMAT_SRGB_DXT1] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_SRGBA_DXT1] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_SRGBA_DXT3] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_SRGBA_DXT5] = GL_TRUE;
+ if (intel->has_luminance_srgb) {
+ ctx->TextureFormatSupported[MESA_FORMAT_SL8] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_SLA8] = GL_TRUE;
+ }
+#endif
+
driParseConfigFiles(&intel->optionCache, &intelScreen->optionCache,
sPriv->myNum, (intel->gen >= 4) ? "i965" : "i915");
if (intelScreen->deviceID == PCI_CHIP_I865_G)
@@ -800,11 +863,6 @@ intelInitContext(struct intel_context *intel,
if (INTEL_DEBUG & DEBUG_BUFMGR)
dri_bufmgr_set_debug(intel->bufmgr, GL_TRUE);
- /* XXX force SIMD8 kernel for Sandybridge before we fixed
- SIMD16 interpolation. */
- if (intel->gen == 6)
- INTEL_DEBUG |= DEBUG_GLSL_FORCE;
-
intel->batch = intel_batchbuffer_alloc(intel);
intel_fbo_init(intel);
@@ -838,11 +896,6 @@ intelInitContext(struct intel_context *intel,
intel->always_flush_cache = 1;
}
- /* Disable all hardware rendering (skip emitting batches and fences/waits
- * to the kernel)
- */
- intel->no_hw = getenv("INTEL_NO_HW") != NULL;
-
return GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h
index 9d5139c0000..fd3c3ba58fc 100644
--- a/src/mesa/drivers/dri/intel/intel_context.h
+++ b/src/mesa/drivers/dri/intel/intel_context.h
@@ -29,7 +29,7 @@
#define INTELCONTEXT_INC
-
+#include <stdbool.h>
#include "main/mtypes.h"
#include "main/mm.h"
#include "dri_metaops.h"
@@ -149,6 +149,7 @@ struct intel_context
void (*assert_not_dirty) (struct intel_context *intel);
void (*debug_batch)(struct intel_context *intel);
+ bool (*render_target_supported)(gl_format format);
} vtbl;
struct dri_metaops meta;
@@ -207,7 +208,6 @@ struct intel_context
GLboolean hw_stipple;
GLboolean depth_buffer_is_float;
GLboolean no_rast;
- GLboolean no_hw;
GLboolean always_flush_batch;
GLboolean always_flush_cache;
@@ -362,7 +362,6 @@ extern int INTEL_DEBUG;
#define DEBUG_WM 0x800000
#define DEBUG_URB 0x1000000
#define DEBUG_VS 0x2000000
-#define DEBUG_GLSL_FORCE 0x4000000
#define DEBUG_CLIP 0x8000000
#define DBG(...) do { \
diff --git a/src/mesa/drivers/dri/intel/intel_extensions.c b/src/mesa/drivers/dri/intel/intel_extensions.c
index 556a4195bdd..fab533f39fc 100644
--- a/src/mesa/drivers/dri/intel/intel_extensions.c
+++ b/src/mesa/drivers/dri/intel/intel_extensions.c
@@ -25,12 +25,15 @@
*
**************************************************************************/
+#include "main/mfeatures.h"
+
#include "intel_chipset.h"
#include "intel_context.h"
#include "intel_extensions.h"
#include "utils.h"
+#define need_GL_ARB_ES2_compatibility
#define need_GL_ARB_draw_elements_base_vertex
#define need_GL_ARB_framebuffer_object
#define need_GL_ARB_map_buffer_range
@@ -78,8 +81,10 @@
* i965_dri.
*/
static const struct dri_extension card_extensions[] = {
+ { "GL_ARB_ES2_compatibility", GL_ARB_ES2_compatibility_functions },
{ "GL_ARB_draw_elements_base_vertex", GL_ARB_draw_elements_base_vertex_functions },
{ "GL_ARB_explicit_attrib_location", NULL },
+ { "GL_ARB_framebuffer_object", GL_ARB_framebuffer_object_functions},
{ "GL_ARB_half_float_pixel", NULL },
{ "GL_ARB_map_buffer_range", GL_ARB_map_buffer_range_functions },
{ "GL_ARB_multitexture", NULL },
@@ -161,7 +166,6 @@ static const struct dri_extension brw_extensions[] = {
{ "GL_ARB_fragment_program", NULL },
{ "GL_ARB_fragment_program_shadow", NULL },
{ "GL_ARB_fragment_shader", NULL },
- { "GL_ARB_framebuffer_object", GL_ARB_framebuffer_object_functions},
{ "GL_ARB_half_float_vertex", NULL },
{ "GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions },
{ "GL_ARB_point_sprite", NULL },
diff --git a/src/mesa/drivers/dri/intel/intel_extensions_es2.c b/src/mesa/drivers/dri/intel/intel_extensions_es2.c
index 71c86339c72..5ef6b0561de 100644
--- a/src/mesa/drivers/dri/intel/intel_extensions_es2.c
+++ b/src/mesa/drivers/dri/intel/intel_extensions_es2.c
@@ -26,6 +26,7 @@
**************************************************************************/
#include "main/extensions.h"
+#include "main/mfeatures.h"
#include "intel_extensions.h"
@@ -62,6 +63,7 @@ static const char *es2_extensions[] = {
"GL_EXT_blend_minmax",
"GL_EXT_blend_subtract",
"GL_EXT_stencil_wrap",
+ "GL_NV_blend_square",
/* Optional GLES2 */
"GL_ARB_framebuffer_object",
@@ -79,6 +81,17 @@ static const char *es2_extensions[] = {
};
/**
+ * \brief Extensions to disable.
+ *
+ * These extensions must be manually disabled because they may have been
+ * enabled by default.
+ */
+static const char* es2_extensions_disabled[] = {
+ "GL_OES_standard_derivatives",
+ NULL,
+};
+
+/**
* Initializes potential list of extensions if ctx == NULL, or actually enables
* extensions for a context.
*/
@@ -92,4 +105,6 @@ intelInitExtensionsES2(struct gl_context *ctx)
for (i = 0; es2_extensions[i]; i++)
_mesa_enable_extension(ctx, es2_extensions[i]);
+ for (i = 0; es2_extensions_disabled[i]; i++)
+ _mesa_disable_extension(ctx, es2_extensions_disabled[i]);
}
diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c
index 862a13d2ea5..0db5a491c8f 100644
--- a/src/mesa/drivers/dri/intel/intel_fbo.c
+++ b/src/mesa/drivers/dri/intel/intel_fbo.c
@@ -28,6 +28,7 @@
#include "main/imports.h"
#include "main/macros.h"
+#include "main/mfeatures.h"
#include "main/mtypes.h"
#include "main/fbobject.h"
#include "main/framebuffer.h"
@@ -42,6 +43,11 @@
#include "intel_fbo.h"
#include "intel_mipmap_tree.h"
#include "intel_regions.h"
+#include "intel_tex.h"
+#include "intel_span.h"
+#ifndef I915
+#include "brw_context.h"
+#endif
#define FILE_DEBUG_FLAG DEBUG_FBO
@@ -107,79 +113,27 @@ intel_alloc_renderbuffer_storage(struct gl_context * ctx, struct gl_renderbuffer
ASSERT(rb->Name != 0);
switch (internalFormat) {
- case GL_RED:
- case GL_R8:
- rb->Format = MESA_FORMAT_R8;
- rb->DataType = GL_UNSIGNED_BYTE;
- break;
- case GL_R16:
- rb->Format = MESA_FORMAT_R16;
- rb->DataType = GL_UNSIGNED_SHORT;
- break;
- case GL_RG:
- case GL_RG8:
- rb->Format = MESA_FORMAT_RG88;
- rb->DataType = GL_UNSIGNED_BYTE;
- break;
- case GL_RG16:
- rb->Format = MESA_FORMAT_RG1616;
- rb->DataType = GL_UNSIGNED_SHORT;
- break;
- case GL_R3_G3_B2:
- case GL_RGB4:
- case GL_RGB5:
- rb->Format = MESA_FORMAT_RGB565;
- rb->DataType = GL_UNSIGNED_BYTE;
- break;
- case GL_RGB:
- case GL_RGB8:
- case GL_RGB10:
- case GL_RGB12:
- case GL_RGB16:
- rb->Format = MESA_FORMAT_XRGB8888;
- rb->DataType = GL_UNSIGNED_BYTE;
- break;
- case GL_RGBA:
- case GL_RGBA2:
- case GL_RGBA4:
- case GL_RGB5_A1:
- case GL_RGBA8:
- case GL_RGB10_A2:
- case GL_RGBA12:
- case GL_RGBA16:
- rb->Format = MESA_FORMAT_ARGB8888;
- rb->DataType = GL_UNSIGNED_BYTE;
- break;
- case GL_ALPHA:
- case GL_ALPHA8:
- rb->Format = MESA_FORMAT_A8;
- rb->DataType = GL_UNSIGNED_BYTE;
- break;
- case GL_DEPTH_COMPONENT16:
- rb->Format = MESA_FORMAT_Z16;
- rb->DataType = GL_UNSIGNED_SHORT;
+ default:
+ /* Use the same format-choice logic as for textures.
+ * Renderbuffers aren't any different from textures for us,
+ * except they're less useful because you can't texture with
+ * them.
+ */
+ rb->Format = intel->ctx.Driver.ChooseTextureFormat(ctx, internalFormat,
+ GL_NONE, GL_NONE);
break;
case GL_STENCIL_INDEX:
case GL_STENCIL_INDEX1_EXT:
case GL_STENCIL_INDEX4_EXT:
case GL_STENCIL_INDEX8_EXT:
case GL_STENCIL_INDEX16_EXT:
- case GL_DEPTH_COMPONENT:
- case GL_DEPTH_COMPONENT24:
- case GL_DEPTH_COMPONENT32:
- case GL_DEPTH_STENCIL_EXT:
- case GL_DEPTH24_STENCIL8_EXT:
- /* alloc a depth+stencil buffer */
+ /* These aren't actual texture formats, so force them here. */
rb->Format = MESA_FORMAT_S8_Z24;
- rb->DataType = GL_UNSIGNED_INT_24_8_EXT;
break;
- default:
- _mesa_problem(ctx,
- "Unexpected format in intel_alloc_renderbuffer_storage");
- return GL_FALSE;
}
rb->_BaseFormat = _mesa_base_fbo_format(ctx, internalFormat);
+ rb->DataType = intel_mesa_format_to_rb_datatype(rb->Format);
cpp = _mesa_get_format_bytes(rb->Format);
intel_flush(ctx);
@@ -195,10 +149,15 @@ intel_alloc_renderbuffer_storage(struct gl_context * ctx, struct gl_renderbuffer
DBG("Allocating %d x %d Intel RBO\n", width, height);
tiling = I915_TILING_NONE;
+ if (intel->use_texture_tiling) {
+ GLenum base_format = _mesa_get_format_base_format(rb->Format);
- /* Gen6 requires depth must be tiling */
- if (intel->gen >= 6 && rb->Format == MESA_FORMAT_S8_Z24)
- tiling = I915_TILING_Y;
+ if (intel->gen >= 4 && (base_format == GL_DEPTH_COMPONENT ||
+ base_format == GL_DEPTH_STENCIL))
+ tiling = I915_TILING_Y;
+ else
+ tiling = I915_TILING_X;
+ }
irb->region = intel_region_alloc(intel->intelScreen, tiling, cpp,
width, height, GL_TRUE);
@@ -334,53 +293,10 @@ intel_create_renderbuffer(gl_format format)
_mesa_init_renderbuffer(&irb->Base, 0);
irb->Base.ClassID = INTEL_RB_CLASS;
-
- switch (format) {
- case MESA_FORMAT_RGB565:
- irb->Base._BaseFormat = GL_RGB;
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- break;
- case MESA_FORMAT_XRGB8888:
- irb->Base._BaseFormat = GL_RGB;
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- break;
- case MESA_FORMAT_ARGB8888:
- irb->Base._BaseFormat = GL_RGBA;
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- break;
- case MESA_FORMAT_Z16:
- irb->Base._BaseFormat = GL_DEPTH_COMPONENT;
- irb->Base.DataType = GL_UNSIGNED_SHORT;
- break;
- case MESA_FORMAT_X8_Z24:
- irb->Base._BaseFormat = GL_DEPTH_COMPONENT;
- irb->Base.DataType = GL_UNSIGNED_INT;
- break;
- case MESA_FORMAT_S8_Z24:
- irb->Base._BaseFormat = GL_DEPTH_STENCIL;
- irb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT;
- break;
- case MESA_FORMAT_A8:
- irb->Base._BaseFormat = GL_ALPHA;
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- break;
- case MESA_FORMAT_R8:
- irb->Base._BaseFormat = GL_RED;
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- break;
- case MESA_FORMAT_RG88:
- irb->Base._BaseFormat = GL_RG;
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- break;
- default:
- _mesa_problem(NULL,
- "Unexpected intFormat in intel_create_renderbuffer");
- free(irb);
- return NULL;
- }
-
+ irb->Base._BaseFormat = _mesa_get_format_base_format(format);
irb->Base.Format = format;
irb->Base.InternalFormat = irb->Base._BaseFormat;
+ irb->Base.DataType = intel_mesa_format_to_rb_datatype(format);
/* intel-specific methods */
irb->Base.Delete = intel_delete_renderbuffer;
@@ -457,66 +373,16 @@ static GLboolean
intel_update_wrapper(struct gl_context *ctx, struct intel_renderbuffer *irb,
struct gl_texture_image *texImage)
{
- if (texImage->TexFormat == MESA_FORMAT_ARGB8888) {
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- DBG("Render to RGBA8 texture OK\n");
- }
- else if (texImage->TexFormat == MESA_FORMAT_XRGB8888) {
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- DBG("Render to XGBA8 texture OK\n");
- }
- else if (texImage->TexFormat == MESA_FORMAT_SARGB8) {
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- DBG("Render to SARGB8 texture OK\n");
- }
- else if (texImage->TexFormat == MESA_FORMAT_RGB565) {
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- DBG("Render to RGB5 texture OK\n");
- }
- else if (texImage->TexFormat == MESA_FORMAT_ARGB1555) {
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- DBG("Render to ARGB1555 texture OK\n");
- }
- else if (texImage->TexFormat == MESA_FORMAT_ARGB4444) {
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- DBG("Render to ARGB4444 texture OK\n");
- }
- else if (texImage->TexFormat == MESA_FORMAT_A8) {
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- DBG("Render to A8 texture OK\n");
- }
- else if (texImage->TexFormat == MESA_FORMAT_R8) {
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- DBG("Render to R8 texture OK\n");
- }
- else if (texImage->TexFormat == MESA_FORMAT_RG88) {
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- DBG("Render to RG88 texture OK\n");
- }
- else if (texImage->TexFormat == MESA_FORMAT_R16) {
- irb->Base.DataType = GL_UNSIGNED_SHORT;
- DBG("Render to R8 texture OK\n");
- }
- else if (texImage->TexFormat == MESA_FORMAT_RG1616) {
- irb->Base.DataType = GL_UNSIGNED_SHORT;
- DBG("Render to RG88 texture OK\n");
- }
- else if (texImage->TexFormat == MESA_FORMAT_Z16) {
- irb->Base.DataType = GL_UNSIGNED_SHORT;
- DBG("Render to DEPTH16 texture OK\n");
- }
- else if (texImage->TexFormat == MESA_FORMAT_S8_Z24) {
- irb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT;
- DBG("Render to DEPTH_STENCIL texture OK\n");
- }
- else {
+ if (!intel_span_supports_format(texImage->TexFormat)) {
DBG("Render to texture BAD FORMAT %s\n",
_mesa_get_format_name(texImage->TexFormat));
return GL_FALSE;
+ } else {
+ DBG("Render to texture %s\n", _mesa_get_format_name(texImage->TexFormat));
}
irb->Base.Format = texImage->TexFormat;
-
+ irb->Base.DataType = intel_mesa_format_to_rb_datatype(texImage->TexFormat);
irb->Base.InternalFormat = texImage->InternalFormat;
irb->Base._BaseFormat = _mesa_base_fbo_format(ctx, irb->Base.InternalFormat);
irb->Base.Width = texImage->Width;
@@ -558,6 +424,24 @@ intel_wrap_texture(struct gl_context * ctx, struct gl_texture_image *texImage)
return irb;
}
+static void
+intel_set_draw_offset_for_image(struct intel_texture_image *intel_image,
+ int zoffset)
+{
+ struct intel_mipmap_tree *mt = intel_image->mt;
+ unsigned int dst_x, dst_y;
+
+ /* compute offset of the particular 2D image within the texture region */
+ intel_miptree_get_image_offset(intel_image->mt,
+ intel_image->level,
+ intel_image->face,
+ zoffset,
+ &dst_x, &dst_y);
+
+ mt->region->draw_offset = (dst_y * mt->region->pitch + dst_x) * mt->cpp;
+ mt->region->draw_x = dst_x;
+ mt->region->draw_y = dst_y;
+}
/**
* Called by glFramebufferTexture[123]DEXT() (and other places) to
@@ -574,7 +458,6 @@ intel_render_texture(struct gl_context * ctx,
= att->Texture->Image[att->CubeMapFace][att->TextureLevel];
struct intel_renderbuffer *irb = intel_renderbuffer(att->Renderbuffer);
struct intel_texture_image *intel_image;
- GLuint dst_x, dst_y;
(void) fb;
@@ -620,19 +503,53 @@ intel_render_texture(struct gl_context * ctx,
intel_region_reference(&irb->region, intel_image->mt->region);
}
- /* compute offset of the particular 2D image within the texture region */
- intel_miptree_get_image_offset(intel_image->mt,
- att->TextureLevel,
- att->CubeMapFace,
- att->Zoffset,
- &dst_x, &dst_y);
-
- intel_image->mt->region->draw_offset = (dst_y * intel_image->mt->region->pitch +
- dst_x) * intel_image->mt->cpp;
- intel_image->mt->region->draw_x = dst_x;
- intel_image->mt->region->draw_y = dst_y;
+ intel_set_draw_offset_for_image(intel_image, att->Zoffset);
intel_image->used_as_render_target = GL_TRUE;
+#ifndef I915
+ if (!brw_context(ctx)->has_surface_tile_offset &&
+ (intel_image->mt->region->draw_offset & 4095) != 0) {
+ /* Original gen4 hardware couldn't draw to a non-tile-aligned
+ * destination in a miptree unless you actually setup your
+ * renderbuffer as a miptree and used the fragile
+ * lod/array_index/etc. controls to select the image. So,
+ * instead, we just make a new single-level miptree and render
+ * into that.
+ */
+ struct intel_context *intel = intel_context(ctx);
+ struct intel_mipmap_tree *old_mt = intel_image->mt;
+ struct intel_mipmap_tree *new_mt;
+ int comp_byte = 0, texel_bytes;
+
+ if (_mesa_is_format_compressed(intel_image->base.TexFormat))
+ comp_byte = intel_compressed_num_bytes(intel_image->base.TexFormat);
+
+ texel_bytes = _mesa_get_format_bytes(intel_image->base.TexFormat);
+
+ new_mt = intel_miptree_create(intel, newImage->TexObject->Target,
+ intel_image->base._BaseFormat,
+ intel_image->base.InternalFormat,
+ intel_image->level,
+ intel_image->level,
+ intel_image->base.Width,
+ intel_image->base.Height,
+ intel_image->base.Depth,
+ texel_bytes, comp_byte, GL_TRUE);
+
+ intel_miptree_image_copy(intel,
+ new_mt,
+ intel_image->face,
+ intel_image->level,
+ old_mt);
+
+ intel_miptree_release(intel, &intel_image->mt);
+ intel_image->mt = new_mt;
+ intel_set_draw_offset_for_image(intel_image, att->Zoffset);
+
+ intel_region_release(&irb->region);
+ intel_region_reference(&irb->region, intel_image->mt->region);
+ }
+#endif
/* update drawing region, etc */
intel_draw_buffer(ctx, fb);
}
@@ -655,7 +572,8 @@ intel_finish_render_texture(struct gl_context * ctx,
_glthread_GetID(), att->Texture->Name);
/* Flag that this image may now be validated into the object's miptree. */
- intel_image->used_as_render_target = GL_FALSE;
+ if (intel_image)
+ intel_image->used_as_render_target = GL_FALSE;
/* Since we've (probably) rendered to the texture and will (likely) use
* it in the texture domain later on in this batchbuffer, flush the
@@ -671,6 +589,7 @@ intel_finish_render_texture(struct gl_context * ctx,
static void
intel_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb)
{
+ struct intel_context *intel = intel_context(ctx);
const struct intel_renderbuffer *depthRb =
intel_get_renderbuffer(fb, BUFFER_DEPTH);
const struct intel_renderbuffer *stencilRb =
@@ -678,10 +597,10 @@ intel_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb)
int i;
if (depthRb && stencilRb && stencilRb != depthRb) {
- if (ctx->DrawBuffer->Attachment[BUFFER_DEPTH].Type == GL_TEXTURE &&
- ctx->DrawBuffer->Attachment[BUFFER_STENCIL].Type == GL_TEXTURE &&
- (ctx->DrawBuffer->Attachment[BUFFER_DEPTH].Texture->Name ==
- ctx->DrawBuffer->Attachment[BUFFER_STENCIL].Texture->Name)) {
+ if (fb->Attachment[BUFFER_DEPTH].Type == GL_TEXTURE &&
+ fb->Attachment[BUFFER_STENCIL].Type == GL_TEXTURE &&
+ (fb->Attachment[BUFFER_DEPTH].Texture->Name ==
+ fb->Attachment[BUFFER_STENCIL].Texture->Name)) {
/* OK */
} else {
/* we only support combined depth/stencil buffers, not separate
@@ -694,33 +613,35 @@ intel_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb)
}
}
- for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
- struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[i];
- struct intel_renderbuffer *irb = intel_renderbuffer(rb);
+ for (i = 0; i < Elements(fb->Attachment); i++) {
+ struct gl_renderbuffer *rb;
+ struct intel_renderbuffer *irb;
+
+ if (fb->Attachment[i].Type == GL_NONE)
+ continue;
- if (rb == NULL)
+ /* A supported attachment will have a Renderbuffer set either
+ * from being a Renderbuffer or being a texture that got the
+ * intel_wrap_texture() treatment.
+ */
+ rb = fb->Attachment[i].Renderbuffer;
+ if (rb == NULL) {
+ DBG("attachment without renderbuffer\n");
+ fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
continue;
+ }
+ irb = intel_renderbuffer(rb);
if (irb == NULL) {
DBG("software rendering renderbuffer\n");
fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
continue;
}
- switch (irb->Base.Format) {
- case MESA_FORMAT_ARGB8888:
- case MESA_FORMAT_XRGB8888:
- case MESA_FORMAT_SARGB8:
- case MESA_FORMAT_RGB565:
- case MESA_FORMAT_ARGB1555:
- case MESA_FORMAT_ARGB4444:
- case MESA_FORMAT_A8:
- case MESA_FORMAT_R8:
- case MESA_FORMAT_R16:
- case MESA_FORMAT_RG88:
- case MESA_FORMAT_RG1616:
- break;
- default:
+ if (!intel_span_supports_format(irb->Base.Format) ||
+ !intel->vtbl.render_target_supported(irb->Base.Format)) {
+ DBG("Unsupported texture/renderbuffer format attached: %s\n",
+ _mesa_get_format_name(irb->Base.Format));
fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
}
}
diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
index 9c4e5c5ee8c..a3409274fb7 100644
--- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
+++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
@@ -157,8 +157,6 @@ struct intel_mipmap_tree *
intel_miptree_create_for_region(struct intel_context *intel,
GLenum target,
GLenum internal_format,
- GLuint first_level,
- GLuint last_level,
struct intel_region *region,
GLuint depth0,
GLuint compress_byte)
@@ -166,7 +164,7 @@ intel_miptree_create_for_region(struct intel_context *intel,
struct intel_mipmap_tree *mt;
mt = intel_miptree_create_internal(intel, target, internal_format,
- first_level, last_level,
+ 0, 0,
region->width, region->height, 1,
region->cpp, compress_byte,
I915_TILING_NONE);
diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.h b/src/mesa/drivers/dri/intel/intel_mipmap_tree.h
index 21db2f4d3b3..760a8bce601 100644
--- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.h
+++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.h
@@ -137,8 +137,6 @@ struct intel_mipmap_tree *
intel_miptree_create_for_region(struct intel_context *intel,
GLenum target,
GLenum internal_format,
- GLuint first_level,
- GLuint last_level,
struct intel_region *region,
GLuint depth0,
GLuint compress_byte);
diff --git a/src/mesa/drivers/dri/intel/intel_reg.h b/src/mesa/drivers/dri/intel/intel_reg.h
index 955b100b212..5258699d3f9 100644
--- a/src/mesa/drivers/dri/intel/intel_reg.h
+++ b/src/mesa/drivers/dri/intel/intel_reg.h
@@ -37,6 +37,8 @@
#define FLUSH_MAP_CACHE (1 << 0)
#define INHIBIT_FLUSH_RENDER_CACHE (1 << 2)
+#define MI_FLUSH_DW (CMD_MI | (0x26 << 23) | 2)
+
/* Stalls command execution waiting for the given events to have occurred. */
#define MI_WAIT_FOR_EVENT (CMD_MI | (0x3 << 23))
#define MI_WAIT_FOR_PLANE_B_FLIP (1<<6)
diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c
index 061f0d278d6..5d14bcd34c0 100644
--- a/src/mesa/drivers/dri/intel/intel_screen.c
+++ b/src/mesa/drivers/dri/intel/intel_screen.c
@@ -31,23 +31,11 @@
#include "main/renderbuffer.h"
#include "main/hash.h"
#include "main/fbobject.h"
+#include "main/mfeatures.h"
#include "utils.h"
#include "xmlpool.h"
-#include "intel_batchbuffer.h"
-#include "intel_buffers.h"
-#include "intel_bufmgr.h"
-#include "intel_chipset.h"
-#include "intel_fbo.h"
-#include "intel_screen.h"
-#include "intel_tex.h"
-#include "intel_regions.h"
-
-#include "i915_drm.h"
-
-#define DRI_CONF_TEXTURE_TILING(def) \
-
PUBLIC const char __driConfigOptions[] =
DRI_CONF_BEGIN
DRI_CONF_SECTION_PERFORMANCE
@@ -92,6 +80,17 @@ DRI_CONF_END;
const GLuint __driNConfigOptions = 11;
+#include "intel_batchbuffer.h"
+#include "intel_buffers.h"
+#include "intel_bufmgr.h"
+#include "intel_chipset.h"
+#include "intel_fbo.h"
+#include "intel_screen.h"
+#include "intel_tex.h"
+#include "intel_regions.h"
+
+#include "i915_drm.h"
+
#ifdef USE_NEW_INTERFACE
static PFNGLXCREATECONTEXTMODES create_context_modes = NULL;
#endif /*USE_NEW_INTERFACE */
@@ -452,7 +451,7 @@ intelCreateContext(gl_api api,
return brwCreateContext(api, mesaVis,
driContextPriv, sharedContextPrivate);
#endif
- fprintf(stderr, "Unrecognized deviceID %x\n", intelScreen->deviceID);
+ fprintf(stderr, "Unrecognized deviceID 0x%x\n", intelScreen->deviceID);
return GL_FALSE;
}
@@ -462,7 +461,8 @@ intel_init_bufmgr(struct intel_screen *intelScreen)
__DRIscreen *spriv = intelScreen->driScrnPriv;
int num_fences = 0;
- intelScreen->no_hw = getenv("INTEL_NO_HW") != NULL;
+ intelScreen->no_hw = (getenv("INTEL_NO_HW") != NULL ||
+ getenv("INTEL_DEVID_OVERRIDE") != NULL);
intelScreen->bufmgr = intel_bufmgr_gem_init(spriv->fd, BATCH_SZ);
if (intelScreen->bufmgr == NULL) {
@@ -497,6 +497,7 @@ __DRIconfig **intelInitScreen2(__DRIscreen *psp)
GLenum fb_format[3];
GLenum fb_type[3];
unsigned int api_mask;
+ char *devid_override;
static const GLenum back_buffer_modes[] = {
GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML
@@ -523,6 +524,16 @@ __DRIconfig **intelInitScreen2(__DRIscreen *psp)
&intelScreen->deviceID))
return GL_FALSE;
+ /* Allow an override of the device ID for the purpose of making the
+ * driver produce dumps for debugging of new chipset enablement.
+ * This implies INTEL_NO_HW, to avoid programming your actual GPU
+ * incorrectly.
+ */
+ devid_override = getenv("INTEL_DEVID_OVERRIDE");
+ if (devid_override) {
+ intelScreen->deviceID = strtod(devid_override, NULL);
+ }
+
api_mask = (1 << __DRI_API_OPENGL);
#if FEATURE_ES1
api_mask |= (1 << __DRI_API_GLES);
diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c
index 104cadf0f9e..1f41518535c 100644
--- a/src/mesa/drivers/dri/intel/intel_span.c
+++ b/src/mesa/drivers/dri/intel/intel_span.c
@@ -25,6 +25,7 @@
*
**************************************************************************/
+#include <stdbool.h>
#include "main/glheader.h"
#include "main/macros.h"
#include "main/mtypes.h"
@@ -113,6 +114,26 @@ intel_set_span_functions(struct intel_context *intel,
#define TAG2(x,y) intel_##x##y##_A8
#include "spantmp2.h"
+#define SPANTMP_MESA_FMT MESA_FORMAT_R8
+#define TAG(x) intel_##x##_R8
+#define TAG2(x,y) intel_##x##y##_R8
+#include "spantmp2.h"
+
+#define SPANTMP_MESA_FMT MESA_FORMAT_RG88
+#define TAG(x) intel_##x##_RG88
+#define TAG2(x,y) intel_##x##y##_RG88
+#include "spantmp2.h"
+
+#define SPANTMP_MESA_FMT MESA_FORMAT_R16
+#define TAG(x) intel_##x##_R16
+#define TAG2(x,y) intel_##x##y##_R16
+#include "spantmp2.h"
+
+#define SPANTMP_MESA_FMT MESA_FORMAT_RG1616
+#define TAG(x) intel_##x##_RG1616
+#define TAG2(x,y) intel_##x##y##_RG1616
+#include "spantmp2.h"
+
#define LOCAL_DEPTH_VARS \
struct intel_renderbuffer *irb = intel_renderbuffer(rb); \
const GLint yScale = rb->Name ? 1 : -1; \
@@ -339,6 +360,32 @@ intel_unmap_vertex_shader_textures(struct gl_context *ctx)
}
}
+typedef void (*span_init_func)(struct gl_renderbuffer *rb);
+
+static span_init_func intel_span_init_funcs[MESA_FORMAT_COUNT] =
+{
+ [MESA_FORMAT_A8] = intel_InitPointers_A8,
+ [MESA_FORMAT_RGB565] = intel_InitPointers_RGB565,
+ [MESA_FORMAT_ARGB4444] = intel_InitPointers_ARGB4444,
+ [MESA_FORMAT_ARGB1555] = intel_InitPointers_ARGB1555,
+ [MESA_FORMAT_XRGB8888] = intel_InitPointers_xRGB8888,
+ [MESA_FORMAT_ARGB8888] = intel_InitPointers_ARGB8888,
+ [MESA_FORMAT_SARGB8] = intel_InitPointers_ARGB8888,
+ [MESA_FORMAT_Z16] = intel_InitDepthPointers_z16,
+ [MESA_FORMAT_X8_Z24] = intel_InitDepthPointers_z24_s8,
+ [MESA_FORMAT_S8_Z24] = intel_InitDepthPointers_z24_s8,
+ [MESA_FORMAT_R8] = intel_InitPointers_R8,
+ [MESA_FORMAT_RG88] = intel_InitPointers_RG88,
+ [MESA_FORMAT_R16] = intel_InitPointers_R16,
+ [MESA_FORMAT_RG1616] = intel_InitPointers_RG1616,
+};
+
+bool
+intel_span_supports_format(gl_format format)
+{
+ return intel_span_init_funcs[format] != NULL;
+}
+
/**
* Plug in appropriate span read/write functions for the given renderbuffer.
* These are used for the software fallbacks.
@@ -349,37 +396,6 @@ intel_set_span_functions(struct intel_context *intel,
{
struct intel_renderbuffer *irb = (struct intel_renderbuffer *) rb;
- switch (irb->Base.Format) {
- case MESA_FORMAT_A8:
- intel_InitPointers_A8(rb);
- break;
- case MESA_FORMAT_RGB565:
- intel_InitPointers_RGB565(rb);
- break;
- case MESA_FORMAT_ARGB4444:
- intel_InitPointers_ARGB4444(rb);
- break;
- case MESA_FORMAT_ARGB1555:
- intel_InitPointers_ARGB1555(rb);
- break;
- case MESA_FORMAT_XRGB8888:
- intel_InitPointers_xRGB8888(rb);
- break;
- case MESA_FORMAT_ARGB8888:
- case MESA_FORMAT_SARGB8:
- intel_InitPointers_ARGB8888(rb);
- break;
- case MESA_FORMAT_Z16:
- intel_InitDepthPointers_z16(rb);
- break;
- case MESA_FORMAT_X8_Z24:
- case MESA_FORMAT_S8_Z24:
- intel_InitDepthPointers_z24_s8(rb);
- break;
- default:
- _mesa_problem(NULL,
- "Unexpected MesaFormat %d in intelSetSpanFunctions",
- irb->Base.Format);
- break;
- }
+ assert(intel_span_init_funcs[irb->Base.Format]);
+ intel_span_init_funcs[irb->Base.Format](rb);
}
diff --git a/src/mesa/drivers/dri/intel/intel_span.h b/src/mesa/drivers/dri/intel/intel_span.h
index aa8d08e843a..5a4c4e8e52a 100644
--- a/src/mesa/drivers/dri/intel/intel_span.h
+++ b/src/mesa/drivers/dri/intel/intel_span.h
@@ -28,6 +28,9 @@
#ifndef _INTEL_SPAN_H
#define _INTEL_SPAN_H
+#include "main/formats.h"
+#include <stdbool.h>
+
extern void intelInitSpanFuncs(struct gl_context * ctx);
extern void intelSpanRenderFinish(struct gl_context * ctx);
@@ -38,5 +41,6 @@ void intel_renderbuffer_unmap(struct intel_context *intel,
struct gl_renderbuffer *rb);
void intel_map_vertex_shader_textures(struct gl_context *ctx);
void intel_unmap_vertex_shader_textures(struct gl_context *ctx);
+bool intel_span_supports_format(gl_format format);
#endif
diff --git a/src/mesa/drivers/dri/intel/intel_tex.c b/src/mesa/drivers/dri/intel/intel_tex.c
index 2c21ea0576e..2c3eab20fda 100644
--- a/src/mesa/drivers/dri/intel/intel_tex.c
+++ b/src/mesa/drivers/dri/intel/intel_tex.c
@@ -113,7 +113,6 @@ intelGenerateMipmap(struct gl_context *ctx, GLenum target,
void
intelInitTextureFuncs(struct dd_function_table *functions)
{
- functions->ChooseTextureFormat = intelChooseTextureFormat;
functions->GenerateMipmap = intelGenerateMipmap;
functions->NewTextureObject = intelNewTextureObject;
diff --git a/src/mesa/drivers/dri/intel/intel_tex.h b/src/mesa/drivers/dri/intel/intel_tex.h
index 7906554e453..6552ed0d332 100644
--- a/src/mesa/drivers/dri/intel/intel_tex.h
+++ b/src/mesa/drivers/dri/intel/intel_tex.h
@@ -40,8 +40,7 @@ void intelInitTextureSubImageFuncs(struct dd_function_table *functions);
void intelInitTextureCopyImageFuncs(struct dd_function_table *functions);
-gl_format intelChooseTextureFormat(struct gl_context *ctx, GLint internalFormat,
- GLenum format, GLenum type);
+GLenum intel_mesa_format_to_rb_datatype(gl_format format);
void intelSetTexBuffer(__DRIcontext *pDRICtx,
GLint target, __DRIdrawable *pDraw);
diff --git a/src/mesa/drivers/dri/intel/intel_tex_copy.c b/src/mesa/drivers/dri/intel/intel_tex_copy.c
index 87b31bf078c..a40011ab40c 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_copy.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_copy.c
@@ -35,7 +35,6 @@
#include "intel_screen.h"
#include "intel_context.h"
-#include "intel_buffers.h"
#include "intel_mipmap_tree.h"
#include "intel_regions.h"
#include "intel_fbo.h"
@@ -50,44 +49,20 @@
* Do the best we can using the blitter. A future project is to use
* the texture engine and fragment programs for these copies.
*/
-static const struct intel_region *
-get_teximage_source(struct intel_context *intel, GLenum internalFormat)
+static struct intel_renderbuffer *
+get_teximage_readbuffer(struct intel_context *intel, GLenum internalFormat)
{
- struct intel_renderbuffer *irb;
-
DBG("%s %s\n", __FUNCTION__,
_mesa_lookup_enum_by_nr(internalFormat));
switch (internalFormat) {
case GL_DEPTH_COMPONENT:
case GL_DEPTH_COMPONENT16:
- irb = intel_get_renderbuffer(intel->ctx.ReadBuffer, BUFFER_DEPTH);
- if (irb && irb->region && irb->region->cpp == 2)
- return irb->region;
- return NULL;
case GL_DEPTH24_STENCIL8_EXT:
case GL_DEPTH_STENCIL_EXT:
- irb = intel_get_renderbuffer(intel->ctx.ReadBuffer, BUFFER_DEPTH);
- if (irb && irb->region && irb->region->cpp == 4)
- return irb->region;
- return NULL;
- case 4:
- case GL_RGBA:
- case GL_RGBA8:
- irb = intel_renderbuffer(intel->ctx.ReadBuffer->_ColorReadBuffer);
- /* We're required to set alpha to 1.0 in this case, but we can't
- * do that with the blitter, so fall back. We could use the 3D
- * engine or do two passes with the blitter, but it doesn't seem
- * worth it for this case. */
- if (irb->Base._BaseFormat == GL_RGB)
- return NULL;
- return irb->region;
- case 3:
- case GL_RGB:
- case GL_RGB8:
- return intel_readbuf_region(intel);
+ return intel_get_renderbuffer(intel->ctx.ReadBuffer, BUFFER_DEPTH);
default:
- return NULL;
+ return intel_renderbuffer(intel->ctx.ReadBuffer->_ColorReadBuffer);
}
}
@@ -101,23 +76,34 @@ do_copy_texsubimage(struct intel_context *intel,
GLint x, GLint y, GLsizei width, GLsizei height)
{
struct gl_context *ctx = &intel->ctx;
- const struct intel_region *src = get_teximage_source(intel, internalFormat);
+ struct intel_renderbuffer *irb;
+ bool copy_supported_with_alpha_override = false;
+
+ intel_prepare_render(intel);
- if (!intelImage->mt || !src || !src->buffer) {
+ irb = get_teximage_readbuffer(intel, internalFormat);
+ if (!intelImage->mt || !irb || !irb->region) {
if (unlikely(INTEL_DEBUG & DEBUG_FALLBACKS))
fprintf(stderr, "%s fail %p %p (0x%08x)\n",
- __FUNCTION__, intelImage->mt, src, internalFormat);
+ __FUNCTION__, intelImage->mt, irb, internalFormat);
return GL_FALSE;
}
- if (intelImage->mt->cpp != src->cpp) {
- fallback_debug("%s fail %d vs %d cpp\n",
- __FUNCTION__, intelImage->mt->cpp, src->cpp);
+ if (irb->Base.Format == MESA_FORMAT_XRGB8888 &&
+ intelImage->base.TexFormat == MESA_FORMAT_ARGB8888) {
+ copy_supported_with_alpha_override = true;
+ }
+
+ if (intelImage->base.TexFormat != irb->Base.Format &&
+ !copy_supported_with_alpha_override) {
+ if (unlikely(INTEL_DEBUG & DEBUG_FALLBACKS))
+ fprintf(stderr, "%s mismatched formats %s, %s\n",
+ __FUNCTION__,
+ _mesa_get_format_name(intelImage->base.TexFormat),
+ _mesa_get_format_name(irb->Base.Format));
return GL_FALSE;
}
- /* intel_flush(ctx); */
- intel_prepare_render(intel);
{
drm_intel_bo *dst_bo = intel_region_buffer(intel,
intelImage->mt->region,
@@ -140,24 +126,24 @@ do_copy_texsubimage(struct intel_context *intel,
if (ctx->ReadBuffer->Name == 0) {
/* Flip vertical orientation for system framebuffers */
y = ctx->ReadBuffer->Height - (y + height);
- src_pitch = -src->pitch;
+ src_pitch = -irb->region->pitch;
} else {
/* reading from a FBO, y is already oriented the way we like */
- src_pitch = src->pitch;
+ src_pitch = irb->region->pitch;
}
/* blit from src buffer to texture */
if (!intelEmitCopyBlit(intel,
intelImage->mt->cpp,
src_pitch,
- src->buffer,
+ irb->region->buffer,
0,
- src->tiling,
+ irb->region->tiling,
intelImage->mt->region->pitch,
dst_bo,
0,
intelImage->mt->region->tiling,
- src->draw_x + x, src->draw_y + y,
+ irb->region->draw_x + x, irb->region->draw_y + y,
image_x + dstx, image_y + dsty,
width, height,
GL_COPY)) {
@@ -165,6 +151,9 @@ do_copy_texsubimage(struct intel_context *intel,
}
}
+ if (copy_supported_with_alpha_override)
+ intel_set_teximage_alpha_to_one(ctx, intelImage);
+
return GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/intel/intel_tex_format.c b/src/mesa/drivers/dri/intel/intel_tex_format.c
index 9d73a2fb375..87745bc66d4 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_format.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_format.c
@@ -4,224 +4,35 @@
#include "main/formats.h"
/**
- * Choose hardware texture format given the user's glTexImage parameters.
- *
- * It works out that this function is fine for all the supported
- * hardware. However, there is still a need to map the formats onto
- * hardware descriptors.
- *
- * Note that the i915 can actually support many more formats than
- * these if we take the step of simply swizzling the colors
- * immediately after sampling...
+ * Returns the renderbuffer DataType for a MESA_FORMAT.
*/
-gl_format
-intelChooseTextureFormat(struct gl_context * ctx, GLint internalFormat,
- GLenum format, GLenum type)
+GLenum
+intel_mesa_format_to_rb_datatype(gl_format format)
{
- struct intel_context *intel = intel_context(ctx);
-
-#if 0
- printf("%s intFmt=0x%x format=0x%x type=0x%x\n",
- __FUNCTION__, internalFormat, format, type);
-#endif
-
- switch (internalFormat) {
- case 4:
- case GL_RGBA:
- case GL_COMPRESSED_RGBA:
- if (type == GL_UNSIGNED_SHORT_4_4_4_4_REV)
- return MESA_FORMAT_ARGB4444;
- else if (type == GL_UNSIGNED_SHORT_1_5_5_5_REV)
- return MESA_FORMAT_ARGB1555;
- else
- return MESA_FORMAT_ARGB8888;
-
- case 3:
- case GL_RGB:
- case GL_COMPRESSED_RGB:
- if (type == GL_UNSIGNED_SHORT_5_6_5)
- return MESA_FORMAT_RGB565;
- else if (intel->has_xrgb_textures)
- return MESA_FORMAT_XRGB8888;
- else
- return MESA_FORMAT_ARGB8888;
-
- case GL_RGBA8:
- case GL_RGB10_A2:
- case GL_RGBA12:
- case GL_RGBA16:
- return MESA_FORMAT_ARGB8888;
-
- case GL_RGBA4:
- case GL_RGBA2:
- return MESA_FORMAT_ARGB4444;
-
- case GL_RGB5_A1:
- return MESA_FORMAT_ARGB1555;
-
- case GL_RGB8:
- case GL_RGB10:
- case GL_RGB12:
- case GL_RGB16:
- if (intel->has_xrgb_textures)
- return MESA_FORMAT_XRGB8888;
- else
- return MESA_FORMAT_ARGB8888;
-
- case GL_RGB5:
- case GL_RGB4:
- case GL_R3_G3_B2:
- return MESA_FORMAT_RGB565;
-
- case GL_ALPHA:
- case GL_ALPHA4:
- case GL_ALPHA8:
- case GL_ALPHA12:
- case GL_ALPHA16:
- case GL_COMPRESSED_ALPHA:
- return MESA_FORMAT_A8;
-
- case 1:
- case GL_LUMINANCE:
- case GL_LUMINANCE4:
- case GL_LUMINANCE8:
- case GL_LUMINANCE12:
- case GL_LUMINANCE16:
- case GL_COMPRESSED_LUMINANCE:
- return MESA_FORMAT_L8;
-
- case GL_LUMINANCE12_ALPHA4:
- case GL_LUMINANCE12_ALPHA12:
- case GL_LUMINANCE16_ALPHA16:
- /* i915 could implement this mode using MT_32BIT_RG1616. However, this
- * would require an extra swizzle instruction in the fragment shader to
- * convert the { R, G, 1.0, 1.0 } to { R, R, R, G }.
- */
-#ifndef I915
- return MESA_FORMAT_AL1616;
-#else
- /* FALLTHROUGH */
-#endif
-
- case 2:
- case GL_LUMINANCE_ALPHA:
- case GL_LUMINANCE4_ALPHA4:
- case GL_LUMINANCE6_ALPHA2:
- case GL_LUMINANCE8_ALPHA8:
- case GL_COMPRESSED_LUMINANCE_ALPHA:
- return MESA_FORMAT_AL88;
-
- case GL_INTENSITY:
- case GL_INTENSITY4:
- case GL_INTENSITY8:
- case GL_INTENSITY12:
- case GL_INTENSITY16:
- case GL_COMPRESSED_INTENSITY:
- return MESA_FORMAT_I8;
-
- case GL_YCBCR_MESA:
- if (type == GL_UNSIGNED_SHORT_8_8_MESA || type == GL_UNSIGNED_BYTE)
- return MESA_FORMAT_YCBCR;
- else
- return MESA_FORMAT_YCBCR_REV;
-
- case GL_COMPRESSED_RGB_FXT1_3DFX:
- return MESA_FORMAT_RGB_FXT1;
- case GL_COMPRESSED_RGBA_FXT1_3DFX:
- return MESA_FORMAT_RGBA_FXT1;
-
- case GL_RGB_S3TC:
- case GL_RGB4_S3TC:
- case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
- return MESA_FORMAT_RGB_DXT1;
-
- case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
- return MESA_FORMAT_RGBA_DXT1;
-
- case GL_RGBA_S3TC:
- case GL_RGBA4_S3TC:
- case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
- return MESA_FORMAT_RGBA_DXT3;
-
- case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
- return MESA_FORMAT_RGBA_DXT5;
-
- case GL_DEPTH_COMPONENT:
- case GL_DEPTH_COMPONENT16:
- case GL_DEPTH_COMPONENT24:
- case GL_DEPTH_COMPONENT32:
-#if 0
- return MESA_FORMAT_Z16;
-#else
- /* fall-through.
- * 16bpp depth texture can't be paired with a stencil buffer so
- * always used combined depth/stencil format.
- */
-#endif
- case GL_DEPTH_STENCIL_EXT:
- case GL_DEPTH24_STENCIL8_EXT:
- return MESA_FORMAT_S8_Z24;
-
-#ifndef I915
- case GL_SRGB_EXT:
- case GL_SRGB8_EXT:
- case GL_SRGB_ALPHA_EXT:
- case GL_SRGB8_ALPHA8_EXT:
- case GL_COMPRESSED_SRGB_EXT:
- case GL_COMPRESSED_SRGB_ALPHA_EXT:
- case GL_COMPRESSED_SLUMINANCE_EXT:
- case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT:
- return MESA_FORMAT_SARGB8;
- case GL_SLUMINANCE_EXT:
- case GL_SLUMINANCE8_EXT:
- if (intel->has_luminance_srgb)
- return MESA_FORMAT_SL8;
- else
- return MESA_FORMAT_SARGB8;
- case GL_SLUMINANCE_ALPHA_EXT:
- case GL_SLUMINANCE8_ALPHA8_EXT:
- if (intel->has_luminance_srgb)
- return MESA_FORMAT_SLA8;
- else
- return MESA_FORMAT_SARGB8;
- case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
- case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
- case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
- case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
- return MESA_FORMAT_SRGB_DXT1;
-
- /* i915 could also do this */
- case GL_DUDV_ATI:
- case GL_DU8DV8_ATI:
- return MESA_FORMAT_DUDV8;
- case GL_RGBA_SNORM:
- case GL_RGBA8_SNORM:
- return MESA_FORMAT_SIGNED_RGBA8888_REV;
-
- /* i915 can do a RG16, but it can't do any of the other RED or RG formats.
- * In addition, it only implements the broken D3D mode where undefined
- * components are read as 1.0. I'm not sure who thought reading
- * { R, G, 1.0, 1.0 } from a red-green texture would be useful.
- */
- case GL_RED:
- case GL_R8:
- return MESA_FORMAT_R8;
- case GL_R16:
- return MESA_FORMAT_R16;
- case GL_RG:
- case GL_RG8:
- return MESA_FORMAT_RG88;
- case GL_RG16:
- return MESA_FORMAT_RG1616;
-#endif
-
+ switch (format) {
+ case MESA_FORMAT_ARGB8888:
+ case MESA_FORMAT_XRGB8888:
+ case MESA_FORMAT_SARGB8:
+ case MESA_FORMAT_R8:
+ case MESA_FORMAT_RG88:
+ case MESA_FORMAT_A8:
+ case MESA_FORMAT_AL88:
+ case MESA_FORMAT_RGB565:
+ case MESA_FORMAT_ARGB1555:
+ case MESA_FORMAT_ARGB4444:
+ return GL_UNSIGNED_BYTE;
+ case MESA_FORMAT_R16:
+ case MESA_FORMAT_RG1616:
+ case MESA_FORMAT_Z16:
+ return GL_UNSIGNED_SHORT;
+ case MESA_FORMAT_X8_Z24:
+ return GL_UNSIGNED_INT;
+ case MESA_FORMAT_S8_Z24:
+ return GL_UNSIGNED_INT_24_8_EXT;
default:
- fprintf(stderr, "unexpected texture format %s in %s\n",
- _mesa_lookup_enum_by_nr(internalFormat), __FUNCTION__);
- return MESA_FORMAT_NONE;
+ _mesa_problem(NULL, "unexpected MESA_FORMAT for renderbuffer");
+ return GL_UNSIGNED_BYTE;
}
-
- return MESA_FORMAT_NONE; /* never get here */
}
int intel_compressed_num_bytes(GLuint mesaFormat)
diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c
index 41cdbfd2cbd..cd8c4c22e5a 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_image.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_image.c
@@ -1,6 +1,7 @@
#include "main/glheader.h"
#include "main/macros.h"
+#include "main/mfeatures.h"
#include "main/mtypes.h"
#include "main/enums.h"
#include "main/bufferobj.h"
@@ -55,11 +56,11 @@ logbase2(int n)
* 0)..(1x1). Consider pruning this tree at a validation if the
* saving is worth it.
*/
-static void
-guess_and_alloc_mipmap_tree(struct intel_context *intel,
- struct intel_texture_object *intelObj,
- struct intel_texture_image *intelImage,
- GLboolean expect_accelerated_upload)
+static struct intel_mipmap_tree *
+intel_miptree_create_for_teximage(struct intel_context *intel,
+ struct intel_texture_object *intelObj,
+ struct intel_texture_image *intelImage,
+ GLboolean expect_accelerated_upload)
{
GLuint firstLevel;
GLuint lastLevel;
@@ -72,70 +73,71 @@ guess_and_alloc_mipmap_tree(struct intel_context *intel,
DBG("%s\n", __FUNCTION__);
if (intelImage->base.Border)
- return;
+ return NULL;
if (intelImage->level > intelObj->base.BaseLevel &&
(intelImage->base.Width == 1 ||
(intelObj->base.Target != GL_TEXTURE_1D &&
intelImage->base.Height == 1) ||
(intelObj->base.Target == GL_TEXTURE_3D &&
- intelImage->base.Depth == 1)))
- return;
-
- /* If this image disrespects BaseLevel, allocate from level zero.
- * Usually BaseLevel == 0, so it's unlikely to happen.
- */
- if (intelImage->level < intelObj->base.BaseLevel)
- firstLevel = 0;
- else
- firstLevel = intelObj->base.BaseLevel;
-
-
- /* Figure out image dimensions at start level.
- */
- for (i = intelImage->level; i > firstLevel; i--) {
- width <<= 1;
- if (height != 1)
- height <<= 1;
- if (depth != 1)
- depth <<= 1;
- }
+ intelImage->base.Depth == 1))) {
+ /* For this combination, we're at some lower mipmap level and
+ * some important dimension is 1. We can't extrapolate up to a
+ * likely base level width/height/depth for a full mipmap stack
+ * from this info, so just allocate this one level.
+ */
+ firstLevel = intelImage->level;
+ lastLevel = intelImage->level;
+ } else {
+ /* If this image disrespects BaseLevel, allocate from level zero.
+ * Usually BaseLevel == 0, so it's unlikely to happen.
+ */
+ if (intelImage->level < intelObj->base.BaseLevel)
+ firstLevel = 0;
+ else
+ firstLevel = intelObj->base.BaseLevel;
+
+ /* Figure out image dimensions at start level. */
+ for (i = intelImage->level; i > firstLevel; i--) {
+ width <<= 1;
+ if (height != 1)
+ height <<= 1;
+ if (depth != 1)
+ depth <<= 1;
+ }
- /* Guess a reasonable value for lastLevel. This is probably going
- * to be wrong fairly often and might mean that we have to look at
- * resizable buffers, or require that buffers implement lazy
- * pagetable arrangements.
- */
- if ((intelObj->base.MinFilter == GL_NEAREST ||
- intelObj->base.MinFilter == GL_LINEAR) &&
- intelImage->level == firstLevel &&
- (intel->gen < 4 || firstLevel == 0)) {
- lastLevel = firstLevel;
- }
- else {
- lastLevel = firstLevel + logbase2(MAX2(MAX2(width, height), depth));
+ /* Guess a reasonable value for lastLevel. This is probably going
+ * to be wrong fairly often and might mean that we have to look at
+ * resizable buffers, or require that buffers implement lazy
+ * pagetable arrangements.
+ */
+ if ((intelObj->base.MinFilter == GL_NEAREST ||
+ intelObj->base.MinFilter == GL_LINEAR) &&
+ intelImage->level == firstLevel &&
+ (intel->gen < 4 || firstLevel == 0)) {
+ lastLevel = firstLevel;
+ } else {
+ lastLevel = firstLevel + logbase2(MAX2(MAX2(width, height), depth));
+ }
}
- assert(!intelObj->mt);
if (_mesa_is_format_compressed(intelImage->base.TexFormat))
comp_byte = intel_compressed_num_bytes(intelImage->base.TexFormat);
texelBytes = _mesa_get_format_bytes(intelImage->base.TexFormat);
- intelObj->mt = intel_miptree_create(intel,
- intelObj->base.Target,
- intelImage->base._BaseFormat,
- intelImage->base.InternalFormat,
- firstLevel,
- lastLevel,
- width,
- height,
- depth,
- texelBytes,
- comp_byte,
- expect_accelerated_upload);
-
- DBG("%s - success\n", __FUNCTION__);
+ return intel_miptree_create(intel,
+ intelObj->base.Target,
+ intelImage->base._BaseFormat,
+ intelImage->base.InternalFormat,
+ firstLevel,
+ lastLevel,
+ width,
+ height,
+ depth,
+ texelBytes,
+ comp_byte,
+ expect_accelerated_upload);
}
@@ -343,41 +345,29 @@ intelTexImage(struct gl_context * ctx,
texImage->Data = NULL;
}
- if (!intelObj->mt) {
- guess_and_alloc_mipmap_tree(intel, intelObj, intelImage, pixels == NULL);
- if (!intelObj->mt) {
- DBG("guess_and_alloc_mipmap_tree: failed\n");
- }
- }
-
assert(!intelImage->mt);
if (intelObj->mt &&
intel_miptree_match_image(intelObj->mt, &intelImage->base)) {
-
+ /* Use an existing miptree when possible */
intel_miptree_reference(&intelImage->mt, intelObj->mt);
assert(intelImage->mt);
} else if (intelImage->base.Border == 0) {
- int comp_byte = 0;
- GLuint texelBytes = _mesa_get_format_bytes(intelImage->base.TexFormat);
- GLenum baseFormat = _mesa_get_format_base_format(intelImage->base.TexFormat);
- if (_mesa_is_format_compressed(intelImage->base.TexFormat)) {
- comp_byte =
- intel_compressed_num_bytes(intelImage->base.TexFormat);
- }
-
/* Didn't fit in the object miptree, but it's suitable for inclusion in
* a miptree, so create one just for our level and store it in the image.
* It'll get moved into the object miptree at validate time.
*/
- intelImage->mt = intel_miptree_create(intel, target,
- baseFormat,
- internalFormat,
- level, level,
- width, height, depth,
- texelBytes,
- comp_byte, pixels == NULL);
-
+ intelImage->mt = intel_miptree_create_for_teximage(intel, intelObj,
+ intelImage,
+ pixels == NULL);
+
+ /* Even if the object currently has a mipmap tree associated
+ * with it, this one is a more likely candidate to represent the
+ * whole object since our level didn't fit what was there
+ * before, and any lower levels would fit into our miptree.
+ */
+ if (intelImage->mt)
+ intel_miptree_reference(&intelObj->mt, intelImage->mt);
}
/* PBO fastpaths:
@@ -711,8 +701,7 @@ intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target,
}
mt = intel_miptree_create_for_region(intel, target,
- internalFormat,
- 0, 0, rb->region, 1, 0);
+ internalFormat, rb->region, 1, 0);
if (mt == NULL)
return;
@@ -777,7 +766,7 @@ intel_image_target_texture_2d(struct gl_context *ctx, GLenum target,
mt = intel_miptree_create_for_region(intel, target,
image->internal_format,
- 0, 0, image->region, 1, 0);
+ image->region, 1, 0);
if (mt == NULL)
return;
diff --git a/src/mesa/drivers/dri/intel/intel_tex_obj.h b/src/mesa/drivers/dri/intel/intel_tex_obj.h
index 5f60e0ea4f3..e93ef4a4727 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_obj.h
+++ b/src/mesa/drivers/dri/intel/intel_tex_obj.h
@@ -32,11 +32,11 @@ struct intel_texture_object
{
struct gl_texture_object base; /* The "parent" object */
- /* The mipmap tree must include at least these levels once
- * validated:
+ /* This is a mirror of base._MaxLevel, updated at validate time,
+ * except that we don't bother with the non-base levels for
+ * non-mipmapped textures.
*/
- GLuint firstLevel;
- GLuint lastLevel;
+ unsigned int _MaxLevel;
/* Offset for firstLevel image:
*/
diff --git a/src/mesa/drivers/dri/intel/intel_tex_validate.c b/src/mesa/drivers/dri/intel/intel_tex_validate.c
index ed5c5d896b9..8537e7f3682 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_validate.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_validate.c
@@ -8,72 +8,21 @@
#define FILE_DEBUG_FLAG DEBUG_TEXTURE
/**
- * Compute which mipmap levels that really need to be sent to the hardware.
- * This depends on the base image size, GL_TEXTURE_MIN_LOD,
- * GL_TEXTURE_MAX_LOD, GL_TEXTURE_BASE_LEVEL, and GL_TEXTURE_MAX_LEVEL.
+ * When validating, we only care about the texture images that could
+ * be seen, so for non-mipmapped modes we want to ignore everything
+ * but BaseLevel.
*/
static void
-intel_calculate_first_last_level(struct intel_context *intel,
- struct intel_texture_object *intelObj)
+intel_update_max_level(struct intel_context *intel,
+ struct intel_texture_object *intelObj)
{
struct gl_texture_object *tObj = &intelObj->base;
- const struct gl_texture_image *const baseImage =
- tObj->Image[0][tObj->BaseLevel];
- /* These must be signed values. MinLod and MaxLod can be negative numbers,
- * and having firstLevel and lastLevel as signed prevents the need for
- * extra sign checks.
- */
- int firstLevel;
- int lastLevel;
-
- /* Yes, this looks overly complicated, but it's all needed.
- */
- switch (tObj->Target) {
- case GL_TEXTURE_1D:
- case GL_TEXTURE_2D:
- case GL_TEXTURE_3D:
- case GL_TEXTURE_CUBE_MAP:
- if (tObj->MinFilter == GL_NEAREST || tObj->MinFilter == GL_LINEAR) {
- /* GL_NEAREST and GL_LINEAR only care about GL_TEXTURE_BASE_LEVEL.
- */
- firstLevel = lastLevel = tObj->BaseLevel;
- }
- else {
- if (intel->gen == 2) {
- firstLevel = tObj->BaseLevel + (GLint) (tObj->MinLod + 0.5);
- firstLevel = MAX2(firstLevel, tObj->BaseLevel);
- firstLevel = MIN2(firstLevel, tObj->BaseLevel + baseImage->MaxLog2);
- lastLevel = tObj->BaseLevel + (GLint) (tObj->MaxLod + 0.5);
- lastLevel = MAX2(lastLevel, tObj->BaseLevel);
- lastLevel = MIN2(lastLevel, tObj->BaseLevel + baseImage->MaxLog2);
- lastLevel = MIN2(lastLevel, tObj->MaxLevel);
- lastLevel = MAX2(firstLevel, lastLevel); /* need at least one level */
- } else {
- /* Min/max LOD are taken into account in sampler state. We don't
- * want to re-layout textures just because clamping has been applied
- * since it means a bunch of blitting around and probably no memory
- * savings (since we have to keep the other levels around anyway).
- */
- firstLevel = tObj->BaseLevel;
- lastLevel = MIN2(tObj->BaseLevel + baseImage->MaxLog2,
- tObj->MaxLevel);
- /* need at least one level */
- lastLevel = MAX2(firstLevel, lastLevel);
- }
- }
- break;
- case GL_TEXTURE_RECTANGLE_NV:
- case GL_TEXTURE_4D_SGIS:
- firstLevel = lastLevel = 0;
- break;
- default:
- return;
+ if (tObj->MinFilter == GL_NEAREST || tObj->MinFilter == GL_LINEAR) {
+ intelObj->_MaxLevel = tObj->BaseLevel;
+ } else {
+ intelObj->_MaxLevel = tObj->_MaxLevel;
}
-
- /* save these values */
- intelObj->firstLevel = firstLevel;
- intelObj->lastLevel = lastLevel;
}
/**
@@ -135,8 +84,8 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)
/* What levels must the tree include at a minimum?
*/
- intel_calculate_first_last_level(intel, intelObj);
- firstImage = intel_texture_image(tObj->Image[0][intelObj->firstLevel]);
+ intel_update_max_level(intel, intelObj);
+ firstImage = intel_texture_image(tObj->Image[0][tObj->BaseLevel]);
/* Fallback case:
*/
@@ -147,23 +96,6 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)
return GL_FALSE;
}
-
- /* If both firstImage and intelObj have a tree which can contain
- * all active images, favour firstImage. Note that because of the
- * completeness requirement, we know that the image dimensions
- * will match.
- */
- if (firstImage->mt &&
- firstImage->mt != intelObj->mt &&
- firstImage->mt->first_level <= intelObj->firstLevel &&
- firstImage->mt->last_level >= intelObj->lastLevel) {
-
- if (intelObj->mt)
- intel_miptree_release(intel, &intelObj->mt);
-
- intel_miptree_reference(&intelObj->mt, firstImage->mt);
- }
-
if (_mesa_is_format_compressed(firstImage->base.TexFormat)) {
comp_byte = intel_compressed_num_bytes(firstImage->base.TexFormat);
cpp = comp_byte;
@@ -173,18 +105,17 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)
/* Check tree can hold all active levels. Check tree matches
* target, imageFormat, etc.
- *
- * XXX: For some layouts (eg i945?), the test might have to be
- * first_level == firstLevel, as the tree isn't valid except at the
- * original start level. Hope to get around this by
- * programming minLod, maxLod, baseLevel into the hardware and
- * leaving the tree alone.
+ *
+ * For pre-gen4, we have to match first_level == tObj->BaseLevel,
+ * because we don't have the control that gen4 does to make min/mag
+ * determination happen at a nonzero (hardware) baselevel. Because
+ * of that, we just always relayout on baselevel change.
*/
if (intelObj->mt &&
(intelObj->mt->target != intelObj->base.Target ||
intelObj->mt->internal_format != firstImage->base.InternalFormat ||
- intelObj->mt->first_level != intelObj->firstLevel ||
- intelObj->mt->last_level != intelObj->lastLevel ||
+ intelObj->mt->first_level != tObj->BaseLevel ||
+ intelObj->mt->last_level < intelObj->_MaxLevel ||
intelObj->mt->width0 != firstImage->base.Width ||
intelObj->mt->height0 != firstImage->base.Height ||
intelObj->mt->depth0 != firstImage->base.Depth ||
@@ -201,8 +132,8 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)
intelObj->base.Target,
firstImage->base._BaseFormat,
firstImage->base.InternalFormat,
- intelObj->firstLevel,
- intelObj->lastLevel,
+ tObj->BaseLevel,
+ intelObj->_MaxLevel,
firstImage->base.Width,
firstImage->base.Height,
firstImage->base.Depth,
@@ -215,11 +146,13 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)
*/
nr_faces = (intelObj->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1;
for (face = 0; face < nr_faces; face++) {
- for (i = intelObj->firstLevel; i <= intelObj->lastLevel; i++) {
+ for (i = tObj->BaseLevel; i <= intelObj->_MaxLevel; i++) {
struct intel_texture_image *intelImage =
intel_texture_image(intelObj->base.Image[face][i]);
-
- /* Need to import images in main memory or held in other trees.
+ /* skip too small size mipmap */
+ if (intelImage == NULL)
+ break;
+ /* Need to import images in main memory or held in other trees.
* If it's a render target, then its data isn't needed to be in
* the object tree (otherwise we'd be FBO incomplete), and we need
* to keep track of the image's MT as needing to be pulled in still,
@@ -289,7 +222,7 @@ intel_tex_map_images(struct intel_context *intel,
DBG("%s\n", __FUNCTION__);
- for (i = intelObj->firstLevel; i <= intelObj->lastLevel; i++)
+ for (i = intelObj->base.BaseLevel; i <= intelObj->_MaxLevel; i++)
intel_tex_map_level_images(intel, intelObj, i);
}
@@ -299,6 +232,6 @@ intel_tex_unmap_images(struct intel_context *intel,
{
int i;
- for (i = intelObj->firstLevel; i <= intelObj->lastLevel; i++)
+ for (i = intelObj->base.BaseLevel; i <= intelObj->_MaxLevel; i++)
intel_tex_unmap_level_images(intel, intelObj, i);
}
diff --git a/src/mesa/drivers/dri/mach64/mach64_context.h b/src/mesa/drivers/dri/mach64/mach64_context.h
index 11e8f53b283..70bc0ae79de 100644
--- a/src/mesa/drivers/dri/mach64/mach64_context.h
+++ b/src/mesa/drivers/dri/mach64/mach64_context.h
@@ -295,11 +295,11 @@ extern GLboolean mach64UnbindContext( __DRIcontext *driContextPriv );
#define LE32_OUT( x, y ) do { *(GLuint *)(x) = (y); } while (0)
#define LE32_OUT_FLOAT( x, y ) do { *(GLfloat *)(x) = (y); } while (0)
#else
-#ifndef __OpenBSD__
-#include <byteswap.h>
-#else
+#if defined(__OpenBSD__) || defined(__NetBSD__)
#include <machine/endian.h>
#define bswap_32 bswap32
+#else
+#include <byteswap.h>
#endif
#define LE32_IN( x ) bswap_32( *(GLuint *)(x) )
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_driver.c b/src/mesa/drivers/dri/nouveau/nouveau_driver.c
index 27e2892f711..45630be7f6e 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_driver.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_driver.c
@@ -24,6 +24,8 @@
*
*/
+#include "main/mfeatures.h"
+
#include "nouveau_driver.h"
#include "nouveau_context.h"
#include "nouveau_fbo.h"
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_driver.h b/src/mesa/drivers/dri/nouveau/nouveau_driver.h
index 8036b18edc0..c5ac1282d0d 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_driver.h
+++ b/src/mesa/drivers/dri/nouveau/nouveau_driver.h
@@ -38,7 +38,6 @@
#include <assert.h>
#include "nouveau_device.h"
-#include "nouveau_pushbuf.h"
#include "nouveau_grobj.h"
#include "nouveau_channel.h"
#include "nouveau_bo.h"
@@ -46,6 +45,7 @@
#include "nouveau_screen.h"
#include "nouveau_state.h"
#include "nouveau_surface.h"
+#include "nv04_pushbuf.h"
#define DRIVER_DATE "20091015"
#define DRIVER_AUTHOR "Nouveau"
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_fbo.c b/src/mesa/drivers/dri/nouveau/nouveau_fbo.c
index 079b5d63e4c..b36b5788781 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_fbo.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_fbo.c
@@ -32,6 +32,7 @@
#include "main/framebuffer.h"
#include "main/renderbuffer.h"
#include "main/fbobject.h"
+#include "main/mfeatures.h"
static GLboolean
set_renderbuffer_format(struct gl_renderbuffer *rb, GLenum internalFormat)
diff --git a/src/mesa/drivers/dri/r200/r200_context.c b/src/mesa/drivers/dri/r200/r200_context.c
index 5abfc9dac51..9c045b73acc 100644
--- a/src/mesa/drivers/dri/r200/r200_context.c
+++ b/src/mesa/drivers/dri/r200/r200_context.c
@@ -38,6 +38,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/simple_list.h"
#include "main/imports.h"
#include "main/extensions.h"
+#include "main/mfeatures.h"
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
diff --git a/src/mesa/drivers/dri/r200/r200_maos_arrays.c b/src/mesa/drivers/dri/r200/r200_maos_arrays.c
index 8a047e6419b..b62290231b9 100644
--- a/src/mesa/drivers/dri/r200/r200_maos_arrays.c
+++ b/src/mesa/drivers/dri/r200/r200_maos_arrays.c
@@ -200,6 +200,7 @@ void r200EmitArrays( struct gl_context *ctx, GLubyte *vimap_rev )
}
default:
assert(0);
+ emitsize = 0;
}
if (!rmesa->radeon.tcl.aos[nr].bo) {
rcommon_emit_vector( ctx,
diff --git a/src/mesa/drivers/dri/r200/r200_tex.c b/src/mesa/drivers/dri/r200/r200_tex.c
index 064324731b5..092b7575831 100644
--- a/src/mesa/drivers/dri/r200/r200_tex.c
+++ b/src/mesa/drivers/dri/r200/r200_tex.c
@@ -37,6 +37,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/context.h"
#include "main/enums.h"
#include "main/image.h"
+#include "main/mfeatures.h"
#include "main/simple_list.h"
#include "main/texstore.h"
#include "main/teximage.h"
diff --git a/src/mesa/drivers/dri/r300/compiler/r3xx_fragprog.c b/src/mesa/drivers/dri/r300/compiler/r3xx_fragprog.c
index 7b9c3167940..e0d349b98ce 100644
--- a/src/mesa/drivers/dri/r300/compiler/r3xx_fragprog.c
+++ b/src/mesa/drivers/dri/r300/compiler/r3xx_fragprog.c
@@ -24,6 +24,7 @@
#include <stdio.h>
+#include "radeon_compiler_util.h"
#include "radeon_dataflow.h"
#include "radeon_emulate_branches.h"
#include "radeon_emulate_loops.h"
@@ -54,6 +55,8 @@ static void rc_rewrite_depth_out(struct radeon_compiler *cc, void *user)
for (rci = c->Base.Program.Instructions.Next; rci != &c->Base.Program.Instructions; rci = rci->Next) {
struct rc_sub_instruction * inst = &rci->U.I;
+ unsigned i;
+ const struct rc_opcode_info *info = rc_get_opcode_info(inst->Opcode);
if (inst->DstReg.File != RC_FILE_OUTPUT || inst->DstReg.Index != c->OutputDepth)
continue;
@@ -65,27 +68,12 @@ static void rc_rewrite_depth_out(struct radeon_compiler *cc, void *user)
continue;
}
- switch (inst->Opcode) {
- case RC_OPCODE_FRC:
- case RC_OPCODE_MOV:
- inst->SrcReg[0] = lmul_swizzle(RC_SWIZZLE_ZZZZ, inst->SrcReg[0]);
- break;
- case RC_OPCODE_ADD:
- case RC_OPCODE_MAX:
- case RC_OPCODE_MIN:
- case RC_OPCODE_MUL:
- inst->SrcReg[0] = lmul_swizzle(RC_SWIZZLE_ZZZZ, inst->SrcReg[0]);
- inst->SrcReg[1] = lmul_swizzle(RC_SWIZZLE_ZZZZ, inst->SrcReg[1]);
- break;
- case RC_OPCODE_CMP:
- case RC_OPCODE_MAD:
- inst->SrcReg[0] = lmul_swizzle(RC_SWIZZLE_ZZZZ, inst->SrcReg[0]);
- inst->SrcReg[1] = lmul_swizzle(RC_SWIZZLE_ZZZZ, inst->SrcReg[1]);
- inst->SrcReg[2] = lmul_swizzle(RC_SWIZZLE_ZZZZ, inst->SrcReg[2]);
- break;
- default:
- // Scalar instructions needn't be reswizzled
- break;
+ if (!info->IsComponentwise) {
+ continue;
+ }
+
+ for (i = 0; i < info->NumSrcRegs; i++) {
+ inst->SrcReg[i] = lmul_swizzle(RC_SWIZZLE_ZZZZ, inst->SrcReg[i]);
}
}
}
@@ -93,7 +81,6 @@ static void rc_rewrite_depth_out(struct radeon_compiler *cc, void *user)
void r3xx_compile_fragment_program(struct r300_fragment_program_compiler* c)
{
int is_r500 = c->Base.is_r500;
- int kill_consts = c->Base.remove_unused_constants;
int opt = !c->Base.disable_optimizations;
/* Lists of instruction transformations. */
@@ -133,7 +120,7 @@ void r3xx_compile_fragment_program(struct r300_fragment_program_compiler* c)
{"emulate loops", 1, !is_r500, rc_emulate_loops, NULL},
{"dataflow optimize", 1, opt, rc_optimize, NULL},
{"dataflow swizzles", 1, 1, rc_dataflow_swizzles, NULL},
- {"dead constants", 1, kill_consts, rc_remove_unused_constants, &c->code->constants_remap_table},
+ {"dead constants", 1, 1, rc_remove_unused_constants, &c->code->constants_remap_table},
/* This pass makes it easier for the scheduler to group TEX
* instructions and reduces the chances of creating too
* many texture indirections.*/
@@ -150,9 +137,10 @@ void r3xx_compile_fragment_program(struct r300_fragment_program_compiler* c)
{NULL, 0, 0, NULL, NULL}
};
+ c->Base.type = RC_FRAGMENT_PROGRAM;
c->Base.SwizzleCaps = c->Base.is_r500 ? &r500_swizzle_caps : &r300_swizzle_caps;
- rc_run_compiler(&c->Base, fs_list, "Fragment Program");
+ rc_run_compiler(&c->Base, fs_list);
rc_constants_copy(&c->code->constants, &c->Base.Program.Constants);
}
diff --git a/src/mesa/drivers/dri/r300/compiler/r3xx_vertprog.c b/src/mesa/drivers/dri/r300/compiler/r3xx_vertprog.c
index bf8341f0173..472029f63d0 100644
--- a/src/mesa/drivers/dri/r300/compiler/r3xx_vertprog.c
+++ b/src/mesa/drivers/dri/r300/compiler/r3xx_vertprog.c
@@ -26,6 +26,7 @@
#include "../r300_reg.h"
+#include "radeon_compiler_util.h"
#include "radeon_dataflow.h"
#include "radeon_program_alu.h"
#include "radeon_swizzle.h"
@@ -790,19 +791,14 @@ static void allocate_temporary_registers(struct radeon_compiler *c, void *user)
if (!hwtemps[j])
break;
}
- if (j >= c->max_temp_regs) {
- rc_error(c, "Too many temporaries\n");
- return;
+ ta[orig].Allocated = 1;
+ if (last_inst_src_reladdr &&
+ last_inst_src_reladdr->IP > inst->IP) {
+ ta[orig].HwTemp = orig;
} else {
- ta[orig].Allocated = 1;
- if (last_inst_src_reladdr &&
- last_inst_src_reladdr->IP > inst->IP) {
- ta[orig].HwTemp = orig;
- } else {
- ta[orig].HwTemp = j;
- }
- hwtemps[ta[orig].HwTemp] = 1;
+ ta[orig].HwTemp = j;
}
+ hwtemps[ta[orig].HwTemp] = 1;
}
inst->U.I.DstReg.Index = ta[orig].HwTemp;
@@ -1018,7 +1014,6 @@ static struct rc_swizzle_caps r300_vertprog_swizzle_caps = {
void r3xx_compile_vertex_program(struct r300_vertex_program_compiler *c)
{
int is_r500 = c->Base.is_r500;
- int kill_consts = c->Base.remove_unused_constants;
int opt = !c->Base.disable_optimizations;
/* Lists of instruction transformations. */
@@ -1062,18 +1057,18 @@ void r3xx_compile_vertex_program(struct r300_vertex_program_compiler *c)
{"dataflow optimize", 1, opt, rc_optimize, NULL},
/* This pass must be done after optimizations. */
{"source conflict resolve", 1, 1, rc_local_transform, resolve_src_conflicts},
- {"dataflow swizzles", 1, 1, rc_dataflow_swizzles, NULL},
{"register allocation", 1, opt, allocate_temporary_registers, NULL},
- {"dead constants", 1, kill_consts, rc_remove_unused_constants, &c->code->constants_remap_table},
+ {"dead constants", 1, 1, rc_remove_unused_constants, &c->code->constants_remap_table},
{"final code validation", 0, 1, rc_validate_final_shader, NULL},
{"machine code generation", 0, 1, translate_vertex_program, NULL},
{"dump machine code", 0, c->Base.Debug & RC_DBG_LOG, r300_vertex_program_dump, NULL},
{NULL, 0, 0, NULL, NULL}
};
+ c->Base.type = RC_VERTEX_PROGRAM;
c->Base.SwizzleCaps = &r300_vertprog_swizzle_caps;
- rc_run_compiler(&c->Base, vs_list, "Vertex Program");
+ rc_run_compiler(&c->Base, vs_list);
c->code->InputsRead = c->Base.Program.InputsRead;
c->code->OutputsWritten = c->Base.Program.OutputsWritten;
diff --git a/src/mesa/drivers/dri/r300/compiler/r500_fragprog.c b/src/mesa/drivers/dri/r300/compiler/r500_fragprog.c
index 289bb87ae59..ef81be48f77 100644
--- a/src/mesa/drivers/dri/r300/compiler/r500_fragprog.c
+++ b/src/mesa/drivers/dri/r300/compiler/r500_fragprog.c
@@ -29,6 +29,7 @@
#include <stdio.h>
+#include "radeon_compiler_util.h"
#include "../r300_reg.h"
/**
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c
index 4286baed0c6..65548604bcc 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c
@@ -29,6 +29,7 @@
#include "radeon_dataflow.h"
#include "radeon_program.h"
#include "radeon_program_pair.h"
+#include "radeon_compiler_util.h"
void rc_init(struct radeon_compiler * c)
@@ -356,66 +357,92 @@ void rc_transform_fragment_face(struct radeon_compiler *c, unsigned face)
static void reg_count_callback(void * userdata, struct rc_instruction * inst,
rc_register_file file, unsigned int index, unsigned int mask)
{
- unsigned int * max_reg = userdata;
+ int *max_reg = userdata;
if (file == RC_FILE_TEMPORARY)
- index > *max_reg ? *max_reg = index : 0;
+ (int)index > *max_reg ? *max_reg = index : 0;
}
-static void print_stats(struct radeon_compiler * c)
+void rc_get_stats(struct radeon_compiler *c, struct rc_program_stats *s)
{
+ int max_reg = -1;
struct rc_instruction * tmp;
- unsigned max_reg, insts, fc, tex, alpha, rgb, presub;
- max_reg = insts = fc = tex = alpha = rgb = presub = 0;
+ memset(s, 0, sizeof(*s));
+
for(tmp = c->Program.Instructions.Next; tmp != &c->Program.Instructions;
tmp = tmp->Next){
const struct rc_opcode_info * info;
rc_for_all_reads_mask(tmp, reg_count_callback, &max_reg);
if (tmp->Type == RC_INSTRUCTION_NORMAL) {
if (tmp->U.I.PreSub.Opcode != RC_PRESUB_NONE)
- presub++;
+ s->num_presub_ops++;
info = rc_get_opcode_info(tmp->U.I.Opcode);
} else {
if (tmp->U.P.RGB.Src[RC_PAIR_PRESUB_SRC].Used)
- presub++;
+ s->num_presub_ops++;
if (tmp->U.P.Alpha.Src[RC_PAIR_PRESUB_SRC].Used)
- presub++;
+ s->num_presub_ops++;
/* Assuming alpha will never be a flow control or
* a tex instruction. */
if (tmp->U.P.Alpha.Opcode != RC_OPCODE_NOP)
- alpha++;
+ s->num_alpha_insts++;
if (tmp->U.P.RGB.Opcode != RC_OPCODE_NOP)
- rgb++;
+ s->num_rgb_insts++;
info = rc_get_opcode_info(tmp->U.P.RGB.Opcode);
}
if (info->IsFlowControl)
- fc++;
+ s->num_fc_insts++;
if (info->HasTexture)
- tex++;
- insts++;
+ s->num_tex_insts++;
+ s->num_insts++;
}
- if (insts < 4)
- return;
- fprintf(stderr,"~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\n"
- "~%4u Instructions\n"
- "~%4u Vector Instructions (RGB)\n"
- "~%4u Scalar Instructions (Alpha)\n"
- "~%4u Flow Control Instructions\n"
- "~%4u Texture Instructions\n"
- "~%4u Presub Operations\n"
- "~%4u Temporary Registers\n"
- "~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\n",
- insts, rgb, alpha, fc, tex, presub, max_reg + 1);
+ s->num_temp_regs = max_reg + 1;
}
-/* Executes a list of compiler passes given in the parameter 'list'. */
-void rc_run_compiler(struct radeon_compiler *c, struct radeon_compiler_pass *list,
- const char *shader_name)
+static void print_stats(struct radeon_compiler * c)
{
- if (c->Debug & RC_DBG_LOG) {
- fprintf(stderr, "%s: before compilation\n", shader_name);
- rc_print_program(&c->Program);
+ struct rc_program_stats s;
+
+ rc_get_stats(c, &s);
+
+ if (s.num_insts < 4)
+ return;
+
+ switch (c->type) {
+ case RC_VERTEX_PROGRAM:
+ fprintf(stderr,"~~~~~~~~~ VERTEX PROGRAM ~~~~~~~~\n"
+ "~%4u Instructions\n"
+ "~%4u Flow Control Instructions\n"
+ "~%4u Temporary Registers\n"
+ "~~~~~~~~~~~~~~ END ~~~~~~~~~~~~~~\n",
+ s.num_insts, s.num_fc_insts, s.num_temp_regs);
+ break;
+
+ case RC_FRAGMENT_PROGRAM:
+ fprintf(stderr,"~~~~~~~~ FRAGMENT PROGRAM ~~~~~~~\n"
+ "~%4u Instructions\n"
+ "~%4u Vector Instructions (RGB)\n"
+ "~%4u Scalar Instructions (Alpha)\n"
+ "~%4u Flow Control Instructions\n"
+ "~%4u Texture Instructions\n"
+ "~%4u Presub Operations\n"
+ "~%4u Temporary Registers\n"
+ "~~~~~~~~~~~~~~ END ~~~~~~~~~~~~~~\n",
+ s.num_insts, s.num_rgb_insts, s.num_alpha_insts,
+ s.num_fc_insts, s.num_tex_insts, s.num_presub_ops,
+ s.num_temp_regs);
+ break;
+ default:
+ assert(0);
}
+}
+static const char *shader_name[RC_NUM_PROGRAM_TYPES] = {
+ "Vertex Program",
+ "Fragment Program"
+};
+
+void rc_run_compiler_passes(struct radeon_compiler *c, struct radeon_compiler_pass *list)
+{
for (unsigned i = 0; list[i].name; i++) {
if (list[i].predicate) {
list[i].run(c, list[i].user);
@@ -424,11 +451,23 @@ void rc_run_compiler(struct radeon_compiler *c, struct radeon_compiler_pass *lis
return;
if ((c->Debug & RC_DBG_LOG) && list[i].dump) {
- fprintf(stderr, "%s: after '%s'\n", shader_name, list[i].name);
+ fprintf(stderr, "%s: after '%s'\n", shader_name[c->type], list[i].name);
rc_print_program(&c->Program);
}
}
}
+}
+
+/* Executes a list of compiler passes given in the parameter 'list'. */
+void rc_run_compiler(struct radeon_compiler *c, struct radeon_compiler_pass *list)
+{
+ if (c->Debug & RC_DBG_LOG) {
+ fprintf(stderr, "%s: before compilation\n", shader_name[c->type]);
+ rc_print_program(&c->Program);
+ }
+
+ rc_run_compiler_passes(c, list);
+
if (c->Debug & RC_DBG_STATS)
print_stats(c);
}
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h
index 31fd469a04f..e6633395895 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h
@@ -35,9 +35,16 @@
struct rc_swizzle_caps;
+enum rc_program_type {
+ RC_VERTEX_PROGRAM,
+ RC_FRAGMENT_PROGRAM,
+ RC_NUM_PROGRAM_TYPES
+};
+
struct radeon_compiler {
struct memory_pool Pool;
struct rc_program Program;
+ enum rc_program_type type;
unsigned Debug:2;
unsigned Error:1;
char * ErrorMsg;
@@ -140,9 +147,21 @@ struct radeon_compiler_pass {
void *user; /* Optional parameter which is passed to the run function. */
};
+struct rc_program_stats {
+ unsigned num_insts;
+ unsigned num_fc_insts;
+ unsigned num_tex_insts;
+ unsigned num_rgb_insts;
+ unsigned num_alpha_insts;
+ unsigned num_presub_ops;
+ unsigned num_temp_regs;
+};
+
+void rc_get_stats(struct radeon_compiler *c, struct rc_program_stats *s);
+
/* Executes a list of compiler passes given in the parameter 'list'. */
-void rc_run_compiler(struct radeon_compiler *c, struct radeon_compiler_pass *list,
- const char *shader_name);
+void rc_run_compiler_passes(struct radeon_compiler *c, struct radeon_compiler_pass *list);
+void rc_run_compiler(struct radeon_compiler *c, struct radeon_compiler_pass *list);
void rc_validate_final_shader(struct radeon_compiler *c, void *user);
#endif /* RADEON_COMPILER_H */
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_compiler_util.c b/src/mesa/drivers/dri/r300/compiler/radeon_compiler_util.c
index 2b8d284ce9f..2482fc68beb 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_compiler_util.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_compiler_util.c
@@ -48,6 +48,91 @@ unsigned int rc_swizzle_to_writemask(unsigned int swz)
return mask;
}
+rc_swizzle get_swz(unsigned int swz, rc_swizzle idx)
+{
+ if (idx & 0x4)
+ return idx;
+ return GET_SWZ(swz, idx);
+}
+
+unsigned int combine_swizzles4(unsigned int src,
+ rc_swizzle swz_x, rc_swizzle swz_y, rc_swizzle swz_z, rc_swizzle swz_w)
+{
+ unsigned int ret = 0;
+
+ ret |= get_swz(src, swz_x);
+ ret |= get_swz(src, swz_y) << 3;
+ ret |= get_swz(src, swz_z) << 6;
+ ret |= get_swz(src, swz_w) << 9;
+
+ return ret;
+}
+
+unsigned int combine_swizzles(unsigned int src, unsigned int swz)
+{
+ unsigned int ret = 0;
+
+ ret |= get_swz(src, GET_SWZ(swz, RC_SWIZZLE_X));
+ ret |= get_swz(src, GET_SWZ(swz, RC_SWIZZLE_Y)) << 3;
+ ret |= get_swz(src, GET_SWZ(swz, RC_SWIZZLE_Z)) << 6;
+ ret |= get_swz(src, GET_SWZ(swz, RC_SWIZZLE_W)) << 9;
+
+ return ret;
+}
+
+/**
+ * @param mask Must be either RC_MASK_X, RC_MASK_Y, RC_MASK_Z, or RC_MASK_W
+ */
+rc_swizzle rc_mask_to_swizzle(unsigned int mask)
+{
+ switch (mask) {
+ case RC_MASK_X: return RC_SWIZZLE_X;
+ case RC_MASK_Y: return RC_SWIZZLE_Y;
+ case RC_MASK_Z: return RC_SWIZZLE_Z;
+ case RC_MASK_W: return RC_SWIZZLE_W;
+ }
+ return RC_SWIZZLE_UNUSED;
+}
+
+/* Reorder mask bits according to swizzle. */
+unsigned swizzle_mask(unsigned swizzle, unsigned mask)
+{
+ unsigned ret = 0;
+ for (unsigned chan = 0; chan < 4; ++chan) {
+ unsigned swz = GET_SWZ(swizzle, chan);
+ if (swz < 4)
+ ret |= GET_BIT(mask, swz) << chan;
+ }
+ return ret;
+}
+
+/**
+ * Left multiplication of a register with a swizzle
+ */
+struct rc_src_register lmul_swizzle(unsigned int swizzle, struct rc_src_register srcreg)
+{
+ struct rc_src_register tmp = srcreg;
+ int i;
+ tmp.Swizzle = 0;
+ tmp.Negate = 0;
+ for(i = 0; i < 4; ++i) {
+ rc_swizzle swz = GET_SWZ(swizzle, i);
+ if (swz < 4) {
+ tmp.Swizzle |= GET_SWZ(srcreg.Swizzle, swz) << (i*3);
+ tmp.Negate |= GET_BIT(srcreg.Negate, swz) << i;
+ } else {
+ tmp.Swizzle |= swz << (i*3);
+ }
+ }
+ return tmp;
+}
+
+void reset_srcreg(struct rc_src_register* reg)
+{
+ memset(reg, 0, sizeof(struct rc_src_register));
+ reg->Swizzle = RC_SWIZZLE_XYZW;
+}
+
unsigned int rc_src_reads_dst_mask(
rc_register_file src_file,
unsigned int src_idx,
@@ -138,7 +223,6 @@ unsigned int rc_inst_can_use_presub(
{
struct can_use_presub_data d;
unsigned int num_presub_srcs;
- unsigned int presub_src_type = rc_source_type_mask(presub_writemask);
const struct rc_opcode_info * info =
rc_get_opcode_info(inst->U.I.Opcode);
@@ -168,13 +252,7 @@ unsigned int rc_inst_can_use_presub(
num_presub_srcs = rc_presubtract_src_reg_count(presub_op);
- if ((presub_src_type & RC_SOURCE_RGB)
- && d.RGBCount + num_presub_srcs > 3) {
- return 0;
- }
-
- if ((presub_src_type & RC_SOURCE_ALPHA)
- && d.AlphaCount + num_presub_srcs > 3) {
+ if (d.RGBCount + num_presub_srcs > 3 || d.AlphaCount + num_presub_srcs > 3) {
return 0;
}
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_compiler_util.h b/src/mesa/drivers/dri/r300/compiler/radeon_compiler_util.h
index e50dfbd4fb9..461ab9ffb10 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_compiler_util.h
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_compiler_util.h
@@ -8,6 +8,22 @@ struct rc_src_register;
unsigned int rc_swizzle_to_writemask(unsigned int swz);
+rc_swizzle get_swz(unsigned int swz, rc_swizzle idx);
+
+unsigned int combine_swizzles4(unsigned int src,
+ rc_swizzle swz_x, rc_swizzle swz_y,
+ rc_swizzle swz_z, rc_swizzle swz_w);
+
+unsigned int combine_swizzles(unsigned int src, unsigned int swz);
+
+rc_swizzle rc_mask_to_swizzle(unsigned int mask);
+
+unsigned swizzle_mask(unsigned swizzle, unsigned mask);
+
+struct rc_src_register lmul_swizzle(unsigned int swizzle, struct rc_src_register srcreg);
+
+void reset_srcreg(struct rc_src_register* reg);
+
unsigned int rc_src_reads_dst_mask(
rc_register_file src_file,
unsigned int src_idx,
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_dataflow_swizzles.c b/src/mesa/drivers/dri/r300/compiler/radeon_dataflow_swizzles.c
index a0f7bd81741..133a9f72ec7 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_dataflow_swizzles.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_dataflow_swizzles.c
@@ -56,6 +56,7 @@ static void rewrite_source(struct radeon_compiler * c,
mov->U.I.DstReg.Index = tempreg;
mov->U.I.DstReg.WriteMask = split.Phase[phase];
mov->U.I.SrcReg[0] = inst->U.I.SrcReg[src];
+ mov->U.I.PreSub = inst->U.I.PreSub;
phase_refmask = 0;
for(unsigned int chan = 0; chan < 4; ++chan) {
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_opcodes.c b/src/mesa/drivers/dri/r300/compiler/radeon_opcodes.c
index da495a3afaa..25afd272bee 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_opcodes.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_opcodes.c
@@ -67,6 +67,13 @@ struct rc_opcode_info rc_opcodes[MAX_RC_OPCODE] = {
.IsComponentwise = 1
},
{
+ .Opcode = RC_OPCODE_CLAMP,
+ .Name = "CLAMP",
+ .NumSrcRegs = 3,
+ .HasDstReg = 1,
+ .IsComponentwise = 1
+ },
+ {
.Opcode = RC_OPCODE_CMP,
.Name = "CMP",
.NumSrcRegs = 3,
@@ -453,6 +460,7 @@ void rc_compute_sources_for_writemask(
srcmasks[1] |= RC_MASK_XY;
break;
case RC_OPCODE_DP3:
+ case RC_OPCODE_XPD:
srcmasks[0] |= RC_MASK_XYZ;
srcmasks[1] |= RC_MASK_XYZ;
break;
@@ -460,6 +468,10 @@ void rc_compute_sources_for_writemask(
srcmasks[0] |= RC_MASK_XYZW;
srcmasks[1] |= RC_MASK_XYZW;
break;
+ case RC_OPCODE_DPH:
+ srcmasks[0] |= RC_MASK_XYZ;
+ srcmasks[1] |= RC_MASK_XYZW;
+ break;
case RC_OPCODE_TXB:
case RC_OPCODE_TXP:
srcmasks[0] |= RC_MASK_W;
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_opcodes.h b/src/mesa/drivers/dri/r300/compiler/radeon_opcodes.h
index d3f639c8701..7e666101276 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_opcodes.h
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_opcodes.h
@@ -50,6 +50,9 @@ typedef enum {
/** vec4 instruction: dst.c = ceil(src0.c) */
RC_OPCODE_CEIL,
+ /** vec4 instruction: dst.c = clamp(src0.c, src1.c, src2.c) */
+ RC_OPCODE_CLAMP,
+
/** vec4 instruction: dst.c = src0.c < 0.0 ? src1.c : src2.c */
RC_OPCODE_CMP,
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_optimize.c b/src/mesa/drivers/dri/r300/compiler/radeon_optimize.c
index 27b10ffbd61..44f4c0fbdc7 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_optimize.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_optimize.c
@@ -54,12 +54,7 @@ static struct rc_src_register chain_srcregs(struct rc_src_register outer, struct
combine.Negate = outer.Negate;
} else {
combine.Abs = inner.Abs;
- combine.Negate = 0;
- for(unsigned int chan = 0; chan < 4; ++chan) {
- unsigned int swz = GET_SWZ(outer.Swizzle, chan);
- if (swz < 4)
- combine.Negate |= GET_BIT(inner.Negate, swz) << chan;
- }
+ combine.Negate = swizzle_mask(outer.Swizzle, inner.Negate);
combine.Negate ^= outer.Negate;
}
combine.Swizzle = combine_swizzles(inner.Swizzle, outer.Swizzle);
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_pair_regalloc.c b/src/mesa/drivers/dri/r300/compiler/radeon_pair_regalloc.c
index 3f880c88fa7..d53181e1f75 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_pair_regalloc.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_pair_regalloc.c
@@ -217,9 +217,9 @@ static void compute_live_intervals(struct radeon_compiler *c,
* instruction is used as the end of the live interval and
* the BGNLOOP instruction is used as the beginning. */
if (inst->U.I.Opcode == RC_OPCODE_BGNLOOP && s->EndLoop < 0) {
- s->BeginLoop = inst->IP;
int loops = 1;
struct rc_instruction * tmp;
+ s->BeginLoop = inst->IP;
for(tmp = inst->Next;
tmp != &s->C->Program.Instructions;
tmp = tmp->Next) {
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_pair_schedule.c b/src/mesa/drivers/dri/r300/compiler/radeon_pair_schedule.c
index cbb5ef6237e..9beb5d63579 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_pair_schedule.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_pair_schedule.c
@@ -701,7 +701,7 @@ static int convert_rgb_to_alpha(
get_reg_valuep(s,
RC_FILE_TEMPORARY,
pair_inst->RGB.DestIndex,
- rc_mask_to_swz(old_mask));
+ rc_mask_to_swizzle(old_mask));
new_index = i;
*new_regvalp = *old_regvalp;
*old_regvalp = NULL;
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program.c b/src/mesa/drivers/dri/r300/compiler/radeon_program.c
index d7bedc57291..fe5756ebc45 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_program.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_program.c
@@ -71,27 +71,6 @@ void rc_local_transform(
}
}
-/**
- * Left multiplication of a register with a swizzle
- */
-struct rc_src_register lmul_swizzle(unsigned int swizzle, struct rc_src_register srcreg)
-{
- struct rc_src_register tmp = srcreg;
- int i;
- tmp.Swizzle = 0;
- tmp.Negate = 0;
- for(i = 0; i < 4; ++i) {
- rc_swizzle swz = GET_SWZ(swizzle, i);
- if (swz < 4) {
- tmp.Swizzle |= GET_SWZ(srcreg.Swizzle, swz) << (i*3);
- tmp.Negate |= GET_BIT(srcreg.Negate, swz) << i;
- } else {
- tmp.Swizzle |= swz << (i*3);
- }
- }
- return tmp;
-}
-
struct get_used_temporaries_data {
unsigned char * Used;
unsigned int UsedLength;
@@ -244,14 +223,3 @@ unsigned int rc_recompute_ips(struct radeon_compiler * c)
return ip;
}
-
-rc_swizzle rc_mask_to_swizzle(unsigned int mask)
-{
- switch(mask) {
- case RC_MASK_X: return RC_SWIZZLE_X;
- case RC_MASK_Y: return RC_SWIZZLE_Y;
- case RC_MASK_Z: return RC_SWIZZLE_Z;
- case RC_MASK_W: return RC_SWIZZLE_W;
- default: return RC_SWIZZLE_UNUSED;
- }
-}
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program.h b/src/mesa/drivers/dri/r300/compiler/radeon_program.h
index be078b4f4fa..df6c94b35f9 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_program.h
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_program.h
@@ -159,61 +159,6 @@ struct rc_program {
struct rc_constant_list Constants;
};
-static inline rc_swizzle get_swz(unsigned int swz, rc_swizzle idx)
-{
- if (idx & 0x4)
- return idx;
- return GET_SWZ(swz, idx);
-}
-
-static inline unsigned int combine_swizzles4(unsigned int src,
- rc_swizzle swz_x, rc_swizzle swz_y, rc_swizzle swz_z, rc_swizzle swz_w)
-{
- unsigned int ret = 0;
-
- ret |= get_swz(src, swz_x);
- ret |= get_swz(src, swz_y) << 3;
- ret |= get_swz(src, swz_z) << 6;
- ret |= get_swz(src, swz_w) << 9;
-
- return ret;
-}
-
-static inline unsigned int combine_swizzles(unsigned int src, unsigned int swz)
-{
- unsigned int ret = 0;
-
- ret |= get_swz(src, GET_SWZ(swz, RC_SWIZZLE_X));
- ret |= get_swz(src, GET_SWZ(swz, RC_SWIZZLE_Y)) << 3;
- ret |= get_swz(src, GET_SWZ(swz, RC_SWIZZLE_Z)) << 6;
- ret |= get_swz(src, GET_SWZ(swz, RC_SWIZZLE_W)) << 9;
-
- return ret;
-}
-
-/**
- * @param mask Must be either RC_MASK_X, RC_MASK_Y, RC_MASK_Z, or RC_MASK_W
- */
-static inline rc_swizzle rc_mask_to_swz(unsigned int mask)
-{
- switch (mask) {
- case RC_MASK_X: return RC_SWIZZLE_X;
- case RC_MASK_Y: return RC_SWIZZLE_Y;
- case RC_MASK_Z: return RC_SWIZZLE_Z;
- case RC_MASK_W: return RC_SWIZZLE_W;
- default: assert(0);
- }
- return RC_SWIZZLE_UNUSED;
-}
-struct rc_src_register lmul_swizzle(unsigned int swizzle, struct rc_src_register srcreg);
-
-static inline void reset_srcreg(struct rc_src_register* reg)
-{
- memset(reg, 0, sizeof(struct rc_src_register));
- reg->Swizzle = RC_SWIZZLE_XYZW;
-}
-
-
/**
* A transformation that can be passed to \ref rc_local_transform.
*
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c b/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c
index 39408845d5a..c8063171b81 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c
@@ -36,6 +36,7 @@
#include "radeon_program_alu.h"
#include "radeon_compiler.h"
+#include "radeon_compiler_util.h"
static struct rc_instruction *emit1(
@@ -84,16 +85,6 @@ static struct rc_instruction *emit3(
return fpi;
}
-static struct rc_dst_register dstreg(int file, int index)
-{
- struct rc_dst_register dst;
- dst.File = file;
- dst.Index = index;
- dst.WriteMask = RC_MASK_XYZW;
- dst.RelAddr = 0;
- return dst;
-}
-
static struct rc_dst_register dstregtmpmask(int index, int mask)
{
struct rc_dst_register dst = {0};
@@ -186,6 +177,38 @@ static struct rc_src_register swizzle_wwww(struct rc_src_register reg)
return swizzle_smear(reg, RC_SWIZZLE_W);
}
+static int is_dst_safe_to_reuse(struct rc_instruction *inst)
+{
+ const struct rc_opcode_info *info = rc_get_opcode_info(inst->U.I.Opcode);
+ unsigned i;
+
+ assert(info->HasDstReg);
+
+ if (inst->U.I.DstReg.File != RC_FILE_TEMPORARY)
+ return 0;
+
+ for (i = 0; i < info->NumSrcRegs; i++) {
+ if (inst->U.I.SrcReg[i].File == RC_FILE_TEMPORARY &&
+ inst->U.I.SrcReg[i].Index == inst->U.I.DstReg.Index)
+ return 0;
+ }
+
+ return 1;
+}
+
+static struct rc_dst_register try_to_reuse_dst(struct radeon_compiler *c,
+ struct rc_instruction *inst)
+{
+ unsigned tmp;
+
+ if (is_dst_safe_to_reuse(inst))
+ tmp = inst->U.I.DstReg.Index;
+ else
+ tmp = rc_find_free_temporary(c);
+
+ return dstregtmpmask(tmp, inst->U.I.DstReg.WriteMask);
+}
+
static void transform_ABS(struct radeon_compiler* c,
struct rc_instruction* inst)
{
@@ -209,10 +232,26 @@ static void transform_CEIL(struct radeon_compiler* c,
* ceil(x) = x+frac(-x)
*/
- int tempreg = rc_find_free_temporary(c);
- emit1(c, inst->Prev, RC_OPCODE_FRC, 0, dstreg(RC_FILE_TEMPORARY, tempreg), negate(inst->U.I.SrcReg[0]));
+ struct rc_dst_register dst = try_to_reuse_dst(c, inst);
+ emit1(c, inst->Prev, RC_OPCODE_FRC, 0, dst, negate(inst->U.I.SrcReg[0]));
emit2(c, inst->Prev, RC_OPCODE_ADD, inst->U.I.SaturateMode, inst->U.I.DstReg,
- inst->U.I.SrcReg[0], srcreg(RC_FILE_TEMPORARY, tempreg));
+ inst->U.I.SrcReg[0], srcreg(RC_FILE_TEMPORARY, dst.Index));
+ rc_remove_instruction(inst);
+}
+
+static void transform_CLAMP(struct radeon_compiler *c,
+ struct rc_instruction *inst)
+{
+ /* CLAMP dst, src, min, max
+ * into:
+ * MIN tmp, src, max
+ * MAX dst, tmp, min
+ */
+ struct rc_dst_register dst = try_to_reuse_dst(c, inst);
+ emit2(c, inst->Prev, RC_OPCODE_MIN, 0, dst,
+ inst->U.I.SrcReg[0], inst->U.I.SrcReg[2]);
+ emit2(c, inst->Prev, RC_OPCODE_MAX, inst->U.I.SaturateMode, inst->U.I.DstReg,
+ srcreg(RC_FILE_TEMPORARY, dst.Index), inst->U.I.SrcReg[1]);
rc_remove_instruction(inst);
}
@@ -258,10 +297,10 @@ static void transform_DST(struct radeon_compiler* c,
static void transform_FLR(struct radeon_compiler* c,
struct rc_instruction* inst)
{
- int tempreg = rc_find_free_temporary(c);
- emit1(c, inst->Prev, RC_OPCODE_FRC, 0, dstreg(RC_FILE_TEMPORARY, tempreg), inst->U.I.SrcReg[0]);
+ struct rc_dst_register dst = try_to_reuse_dst(c, inst);
+ emit1(c, inst->Prev, RC_OPCODE_FRC, 0, dst, inst->U.I.SrcReg[0]);
emit2(c, inst->Prev, RC_OPCODE_ADD, inst->U.I.SaturateMode, inst->U.I.DstReg,
- inst->U.I.SrcReg[0], negate(srcreg(RC_FILE_TEMPORARY, tempreg)));
+ inst->U.I.SrcReg[0], negate(srcreg(RC_FILE_TEMPORARY, dst.Index)));
rc_remove_instruction(inst);
}
@@ -351,14 +390,14 @@ static void transform_LIT(struct radeon_compiler* c,
static void transform_LRP(struct radeon_compiler* c,
struct rc_instruction* inst)
{
- int tempreg = rc_find_free_temporary(c);
+ struct rc_dst_register dst = try_to_reuse_dst(c, inst);
emit2(c, inst->Prev, RC_OPCODE_ADD, 0,
- dstreg(RC_FILE_TEMPORARY, tempreg),
+ dst,
inst->U.I.SrcReg[1], negate(inst->U.I.SrcReg[2]));
emit3(c, inst->Prev, RC_OPCODE_MAD, inst->U.I.SaturateMode,
inst->U.I.DstReg,
- inst->U.I.SrcReg[0], srcreg(RC_FILE_TEMPORARY, tempreg), inst->U.I.SrcReg[2]);
+ inst->U.I.SrcReg[0], srcreg(RC_FILE_TEMPORARY, dst.Index), inst->U.I.SrcReg[2]);
rc_remove_instruction(inst);
}
@@ -366,9 +405,8 @@ static void transform_LRP(struct radeon_compiler* c,
static void transform_POW(struct radeon_compiler* c,
struct rc_instruction* inst)
{
- int tempreg = rc_find_free_temporary(c);
- struct rc_dst_register tempdst = dstreg(RC_FILE_TEMPORARY, tempreg);
- struct rc_src_register tempsrc = srcreg(RC_FILE_TEMPORARY, tempreg);
+ struct rc_dst_register tempdst = try_to_reuse_dst(c, inst);
+ struct rc_src_register tempsrc = srcreg(RC_FILE_TEMPORARY, tempdst.Index);
tempdst.WriteMask = RC_MASK_W;
tempsrc.Swizzle = RC_SWIZZLE_WWWW;
@@ -388,11 +426,11 @@ static void transform_RSQ(struct radeon_compiler* c,
static void transform_SEQ(struct radeon_compiler* c,
struct rc_instruction* inst)
{
- int tempreg = rc_find_free_temporary(c);
+ struct rc_dst_register dst = try_to_reuse_dst(c, inst);
- emit2(c, inst->Prev, RC_OPCODE_ADD, 0, dstreg(RC_FILE_TEMPORARY, tempreg), inst->U.I.SrcReg[0], negate(inst->U.I.SrcReg[1]));
+ emit2(c, inst->Prev, RC_OPCODE_ADD, 0, dst, inst->U.I.SrcReg[0], negate(inst->U.I.SrcReg[1]));
emit3(c, inst->Prev, RC_OPCODE_CMP, inst->U.I.SaturateMode, inst->U.I.DstReg,
- negate(absolute(srcreg(RC_FILE_TEMPORARY, tempreg))), builtin_zero, builtin_one);
+ negate(absolute(srcreg(RC_FILE_TEMPORARY, dst.Index))), builtin_zero, builtin_one);
rc_remove_instruction(inst);
}
@@ -407,11 +445,11 @@ static void transform_SFL(struct radeon_compiler* c,
static void transform_SGE(struct radeon_compiler* c,
struct rc_instruction* inst)
{
- int tempreg = rc_find_free_temporary(c);
+ struct rc_dst_register dst = try_to_reuse_dst(c, inst);
- emit2(c, inst->Prev, RC_OPCODE_ADD, 0, dstreg(RC_FILE_TEMPORARY, tempreg), inst->U.I.SrcReg[0], negate(inst->U.I.SrcReg[1]));
+ emit2(c, inst->Prev, RC_OPCODE_ADD, 0, dst, inst->U.I.SrcReg[0], negate(inst->U.I.SrcReg[1]));
emit3(c, inst->Prev, RC_OPCODE_CMP, inst->U.I.SaturateMode, inst->U.I.DstReg,
- srcreg(RC_FILE_TEMPORARY, tempreg), builtin_zero, builtin_one);
+ srcreg(RC_FILE_TEMPORARY, dst.Index), builtin_zero, builtin_one);
rc_remove_instruction(inst);
}
@@ -419,11 +457,11 @@ static void transform_SGE(struct radeon_compiler* c,
static void transform_SGT(struct radeon_compiler* c,
struct rc_instruction* inst)
{
- int tempreg = rc_find_free_temporary(c);
+ struct rc_dst_register dst = try_to_reuse_dst(c, inst);
- emit2(c, inst->Prev, RC_OPCODE_ADD, 0, dstreg(RC_FILE_TEMPORARY, tempreg), negate(inst->U.I.SrcReg[0]), inst->U.I.SrcReg[1]);
+ emit2(c, inst->Prev, RC_OPCODE_ADD, 0, dst, negate(inst->U.I.SrcReg[0]), inst->U.I.SrcReg[1]);
emit3(c, inst->Prev, RC_OPCODE_CMP, inst->U.I.SaturateMode, inst->U.I.DstReg,
- srcreg(RC_FILE_TEMPORARY, tempreg), builtin_one, builtin_zero);
+ srcreg(RC_FILE_TEMPORARY, dst.Index), builtin_one, builtin_zero);
rc_remove_instruction(inst);
}
@@ -431,11 +469,11 @@ static void transform_SGT(struct radeon_compiler* c,
static void transform_SLE(struct radeon_compiler* c,
struct rc_instruction* inst)
{
- int tempreg = rc_find_free_temporary(c);
+ struct rc_dst_register dst = try_to_reuse_dst(c, inst);
- emit2(c, inst->Prev, RC_OPCODE_ADD, 0, dstreg(RC_FILE_TEMPORARY, tempreg), negate(inst->U.I.SrcReg[0]), inst->U.I.SrcReg[1]);
+ emit2(c, inst->Prev, RC_OPCODE_ADD, 0, dst, negate(inst->U.I.SrcReg[0]), inst->U.I.SrcReg[1]);
emit3(c, inst->Prev, RC_OPCODE_CMP, inst->U.I.SaturateMode, inst->U.I.DstReg,
- srcreg(RC_FILE_TEMPORARY, tempreg), builtin_zero, builtin_one);
+ srcreg(RC_FILE_TEMPORARY, dst.Index), builtin_zero, builtin_one);
rc_remove_instruction(inst);
}
@@ -443,11 +481,11 @@ static void transform_SLE(struct radeon_compiler* c,
static void transform_SLT(struct radeon_compiler* c,
struct rc_instruction* inst)
{
- int tempreg = rc_find_free_temporary(c);
+ struct rc_dst_register dst = try_to_reuse_dst(c, inst);
- emit2(c, inst->Prev, RC_OPCODE_ADD, 0, dstreg(RC_FILE_TEMPORARY, tempreg), inst->U.I.SrcReg[0], negate(inst->U.I.SrcReg[1]));
+ emit2(c, inst->Prev, RC_OPCODE_ADD, 0, dst, inst->U.I.SrcReg[0], negate(inst->U.I.SrcReg[1]));
emit3(c, inst->Prev, RC_OPCODE_CMP, inst->U.I.SaturateMode, inst->U.I.DstReg,
- srcreg(RC_FILE_TEMPORARY, tempreg), builtin_one, builtin_zero);
+ srcreg(RC_FILE_TEMPORARY, dst.Index), builtin_one, builtin_zero);
rc_remove_instruction(inst);
}
@@ -455,11 +493,11 @@ static void transform_SLT(struct radeon_compiler* c,
static void transform_SNE(struct radeon_compiler* c,
struct rc_instruction* inst)
{
- int tempreg = rc_find_free_temporary(c);
+ struct rc_dst_register dst = try_to_reuse_dst(c, inst);
- emit2(c, inst->Prev, RC_OPCODE_ADD, 0, dstreg(RC_FILE_TEMPORARY, tempreg), inst->U.I.SrcReg[0], negate(inst->U.I.SrcReg[1]));
+ emit2(c, inst->Prev, RC_OPCODE_ADD, 0, dst, inst->U.I.SrcReg[0], negate(inst->U.I.SrcReg[1]));
emit3(c, inst->Prev, RC_OPCODE_CMP, inst->U.I.SaturateMode, inst->U.I.DstReg,
- negate(absolute(srcreg(RC_FILE_TEMPORARY, tempreg))), builtin_one, builtin_zero);
+ negate(absolute(srcreg(RC_FILE_TEMPORARY, dst.Index))), builtin_one, builtin_zero);
rc_remove_instruction(inst);
}
@@ -473,12 +511,13 @@ static void transform_SSG(struct radeon_compiler* c,
* CMP tmp1, x, 1, 0
* ADD result, tmp0, -tmp1;
*/
- unsigned tmp0, tmp1;
+ struct rc_dst_register dst0;
+ unsigned tmp1;
/* 0 < x */
- tmp0 = rc_find_free_temporary(c);
+ dst0 = try_to_reuse_dst(c, inst);
emit3(c, inst->Prev, RC_OPCODE_CMP, 0,
- dstregtmpmask(tmp0, inst->U.I.DstReg.WriteMask),
+ dst0,
negate(inst->U.I.SrcReg[0]),
builtin_one,
builtin_zero);
@@ -495,7 +534,7 @@ static void transform_SSG(struct radeon_compiler* c,
/* result = tmp0 - tmp1 */
emit2(c, inst->Prev, RC_OPCODE_ADD, 0,
inst->U.I.DstReg,
- srcreg(RC_FILE_TEMPORARY, tmp0),
+ srcreg(RC_FILE_TEMPORARY, dst0.Index),
negate(srcreg(RC_FILE_TEMPORARY, tmp1)));
rc_remove_instruction(inst);
@@ -517,15 +556,15 @@ static void transform_SWZ(struct radeon_compiler* c,
static void transform_XPD(struct radeon_compiler* c,
struct rc_instruction* inst)
{
- int tempreg = rc_find_free_temporary(c);
+ struct rc_dst_register dst = try_to_reuse_dst(c, inst);
- emit2(c, inst->Prev, RC_OPCODE_MUL, 0, dstreg(RC_FILE_TEMPORARY, tempreg),
+ emit2(c, inst->Prev, RC_OPCODE_MUL, 0, dst,
swizzle(inst->U.I.SrcReg[0], RC_SWIZZLE_Z, RC_SWIZZLE_X, RC_SWIZZLE_Y, RC_SWIZZLE_W),
swizzle(inst->U.I.SrcReg[1], RC_SWIZZLE_Y, RC_SWIZZLE_Z, RC_SWIZZLE_X, RC_SWIZZLE_W));
emit3(c, inst->Prev, RC_OPCODE_MAD, inst->U.I.SaturateMode, inst->U.I.DstReg,
swizzle(inst->U.I.SrcReg[0], RC_SWIZZLE_Y, RC_SWIZZLE_Z, RC_SWIZZLE_X, RC_SWIZZLE_W),
swizzle(inst->U.I.SrcReg[1], RC_SWIZZLE_Z, RC_SWIZZLE_X, RC_SWIZZLE_Y, RC_SWIZZLE_W),
- negate(srcreg(RC_FILE_TEMPORARY, tempreg)));
+ negate(srcreg(RC_FILE_TEMPORARY, dst.Index)));
rc_remove_instruction(inst);
}
@@ -553,6 +592,7 @@ int radeonTransformALU(
switch(inst->U.I.Opcode) {
case RC_OPCODE_ABS: transform_ABS(c, inst); return 1;
case RC_OPCODE_CEIL: transform_CEIL(c, inst); return 1;
+ case RC_OPCODE_CLAMP: transform_CLAMP(c, inst); return 1;
case RC_OPCODE_DP2: transform_DP2(c, inst); return 1;
case RC_OPCODE_DPH: transform_DPH(c, inst); return 1;
case RC_OPCODE_DST: transform_DST(c, inst); return 1;
@@ -592,7 +632,7 @@ static void transform_r300_vertex_CMP(struct radeon_compiler* c,
{
/* There is no decent CMP available, so let's rig one up.
* CMP is defined as dst = src0 < 0.0 ? src1 : src2
- * The following sequence consumes two temps and two extra slots
+ * The following sequence consumes zero to two temps and two extra slots
* (the second temp and the second slot is consumed by transform_LRP),
* but should be equivalent:
*
@@ -600,18 +640,18 @@ static void transform_r300_vertex_CMP(struct radeon_compiler* c,
* LRP dst, tmp0, src1, src2
*
* Yes, I know, I'm a mad scientist. ~ C. & M. */
- int tempreg0 = rc_find_free_temporary(c);
+ struct rc_dst_register dst = try_to_reuse_dst(c, inst);
/* SLT tmp0, src0, 0.0 */
emit2(c, inst->Prev, RC_OPCODE_SLT, 0,
- dstreg(RC_FILE_TEMPORARY, tempreg0),
+ dst,
inst->U.I.SrcReg[0], builtin_zero);
/* LRP dst, tmp0, src1, src2 */
transform_LRP(c,
emit3(c, inst->Prev, RC_OPCODE_LRP, 0,
inst->U.I.DstReg,
- srcreg(RC_FILE_TEMPORARY, tempreg0), inst->U.I.SrcReg[1], inst->U.I.SrcReg[2]));
+ srcreg(RC_FILE_TEMPORARY, dst.Index), inst->U.I.SrcReg[1], inst->U.I.SrcReg[2]));
rc_remove_instruction(inst);
}
@@ -642,24 +682,25 @@ static void transform_r300_vertex_DP3(struct radeon_compiler* c,
static void transform_r300_vertex_fix_LIT(struct radeon_compiler* c,
struct rc_instruction* inst)
{
- int tempreg = rc_find_free_temporary(c);
+ struct rc_dst_register dst = try_to_reuse_dst(c, inst);
unsigned constant_swizzle;
int constant = rc_constants_add_immediate_scalar(&c->Program.Constants,
0.0000000000000000001,
&constant_swizzle);
/* MOV dst, src */
+ dst.WriteMask = RC_MASK_XYZW;
emit1(c, inst->Prev, RC_OPCODE_MOV, 0,
- dstreg(RC_FILE_TEMPORARY, tempreg),
+ dst,
inst->U.I.SrcReg[0]);
- /* MAX dst.z, src, 0.00...001 */
+ /* MAX dst.y, src, 0.00...001 */
emit2(c, inst->Prev, RC_OPCODE_MAX, 0,
- dstregtmpmask(tempreg, RC_MASK_Y),
- srcreg(RC_FILE_TEMPORARY, tempreg),
+ dstregtmpmask(dst.Index, RC_MASK_Y),
+ srcreg(RC_FILE_TEMPORARY, dst.Index),
srcregswz(RC_FILE_CONSTANT, constant, constant_swizzle));
- inst->U.I.SrcReg[0] = srcreg(RC_FILE_TEMPORARY, tempreg);
+ inst->U.I.SrcReg[0] = srcreg(RC_FILE_TEMPORARY, dst.Index);
}
static void transform_r300_vertex_SEQ(struct radeon_compiler *c,
@@ -743,12 +784,13 @@ static void transform_r300_vertex_SSG(struct radeon_compiler* c,
* SLT tmp1, x, 0;
* ADD result, tmp0, -tmp1;
*/
- unsigned tmp0, tmp1;
+ struct rc_dst_register dst0 = try_to_reuse_dst(c, inst);
+ unsigned tmp1;
/* 0 < x */
- tmp0 = rc_find_free_temporary(c);
+ dst0 = try_to_reuse_dst(c, inst);
emit2(c, inst->Prev, RC_OPCODE_SLT, 0,
- dstregtmpmask(tmp0, inst->U.I.DstReg.WriteMask),
+ dst0,
builtin_zero,
inst->U.I.SrcReg[0]);
@@ -763,7 +805,7 @@ static void transform_r300_vertex_SSG(struct radeon_compiler* c,
/* result = tmp0 - tmp1 */
emit2(c, inst->Prev, RC_OPCODE_ADD, 0,
inst->U.I.DstReg,
- srcreg(RC_FILE_TEMPORARY, tmp0),
+ srcreg(RC_FILE_TEMPORARY, dst0.Index),
negate(srcreg(RC_FILE_TEMPORARY, tmp1)));
rc_remove_instruction(inst);
@@ -781,6 +823,7 @@ int r300_transform_vertex_alu(
switch(inst->U.I.Opcode) {
case RC_OPCODE_ABS: transform_r300_vertex_ABS(c, inst); return 1;
case RC_OPCODE_CEIL: transform_CEIL(c, inst); return 1;
+ case RC_OPCODE_CLAMP: transform_CLAMP(c, inst); return 1;
case RC_OPCODE_CMP: transform_r300_vertex_CMP(c, inst); return 1;
case RC_OPCODE_DP2: transform_r300_vertex_DP2(c, inst); return 1;
case RC_OPCODE_DP3: transform_r300_vertex_DP3(c, inst); return 1;
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program_tex.c b/src/mesa/drivers/dri/r300/compiler/radeon_program_tex.c
index 530afa5e08e..f9d9f34b6ad 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_program_tex.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_tex.c
@@ -28,6 +28,8 @@
#include "radeon_program_tex.h"
+#include "radeon_compiler_util.h"
+
/* Series of transformations to be done on textures. */
static struct rc_src_register shadow_ambient(struct r300_fragment_program_compiler *compiler,
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_remove_constants.c b/src/mesa/drivers/dri/r300/compiler/radeon_remove_constants.c
index 5f67f536f61..7d76585a593 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_remove_constants.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_remove_constants.c
@@ -87,8 +87,9 @@ void rc_remove_unused_constants(struct radeon_compiler *c, void *user)
rc_for_all_reads_src(inst, mark_used, &d);
}
- /* Pass 2: If there is relative addressing, mark all externals as used. */
- if (has_rel_addr) {
+ /* Pass 2: If there is relative addressing or dead constant elimination
+ * is disabled, mark all externals as used. */
+ if (has_rel_addr || !c->remove_unused_constants) {
for (unsigned i = 0; i < c->Program.Constants.Count; i++)
if (constants[i].Type == RC_CONSTANT_EXTERNAL)
const_used[i] = 1;
@@ -119,7 +120,7 @@ void rc_remove_unused_constants(struct radeon_compiler *c, void *user)
/* is_identity ==> new_count == old_count
* !is_identity ==> new_count < old_count */
assert( is_identity || new_count < c->Program.Constants.Count);
- assert(!(has_rel_addr && are_externals_remapped));
+ assert(!((has_rel_addr || !c->remove_unused_constants) && are_externals_remapped));
/* Pass 4: Redirect reads of all constants to their new locations. */
if (!is_identity) {
@@ -127,7 +128,6 @@ void rc_remove_unused_constants(struct radeon_compiler *c, void *user)
inst != &c->Program.Instructions; inst = inst->Next) {
rc_remap_registers(inst, remap_regs, inv_remap_table);
}
-
}
/* Set the new constant count. Note that new_count may be less than
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_rename_regs.c b/src/mesa/drivers/dri/r300/compiler/radeon_rename_regs.c
index 88165f78953..5bd19c0b9c6 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_rename_regs.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_rename_regs.c
@@ -51,6 +51,14 @@ void rc_rename_regs(struct radeon_compiler *c, void *user)
struct rc_reader_data reader_data;
unsigned char * used;
+ /* XXX Remove this once the register allocation works with flow control. */
+ for(inst = c->Program.Instructions.Next;
+ inst != &c->Program.Instructions;
+ inst = inst->Next) {
+ if (inst->U.I.Opcode == RC_OPCODE_BGNLOOP)
+ return;
+ }
+
used_length = 2 * rc_recompute_ips(c);
used = memory_pool_malloc(&c->Pool, sizeof(unsigned char) * used_length);
memset(used, 0, sizeof(unsigned char) * used_length);
diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c
index c288834d243..0d8bd4fc706 100644
--- a/src/mesa/drivers/dri/r300/r300_context.c
+++ b/src/mesa/drivers/dri/r300/r300_context.c
@@ -43,6 +43,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/extensions.h"
#include "main/bufferobj.h"
#include "main/texobj.h"
+#include "main/mfeatures.h"
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
diff --git a/src/mesa/drivers/dri/r300/r300_tex.c b/src/mesa/drivers/dri/r300/r300_tex.c
index de662939992..f930b4d06bf 100644
--- a/src/mesa/drivers/dri/r300/r300_tex.c
+++ b/src/mesa/drivers/dri/r300/r300_tex.c
@@ -38,6 +38,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/context.h"
#include "main/enums.h"
#include "main/image.h"
+#include "main/mfeatures.h"
#include "main/mipmap.h"
#include "main/simple_list.h"
#include "main/texstore.h"
diff --git a/src/mesa/drivers/dri/r600/evergreen_blit.c b/src/mesa/drivers/dri/r600/evergreen_blit.c
index fc9fa9d22c7..e07da8c15b4 100644
--- a/src/mesa/drivers/dri/r600/evergreen_blit.c
+++ b/src/mesa/drivers/dri/r600/evergreen_blit.c
@@ -1406,9 +1406,95 @@ eg_set_default_state(context_t *context)
num_hs_stack_entries = 85;
num_ls_stack_entries = 85;
break;
+ case CHIP_FAMILY_PALM:
+ num_ps_gprs = 93;
+ num_vs_gprs = 46;
+ num_temp_gprs = 4;
+ num_gs_gprs = 31;
+ num_es_gprs = 31;
+ num_hs_gprs = 23;
+ num_ls_gprs = 23;
+ num_ps_threads = 96;
+ num_vs_threads = 16;
+ num_gs_threads = 16;
+ num_es_threads = 16;
+ num_hs_threads = 16;
+ num_ls_threads = 16;
+ num_ps_stack_entries = 42;
+ num_vs_stack_entries = 42;
+ num_gs_stack_entries = 42;
+ num_es_stack_entries = 42;
+ num_hs_stack_entries = 42;
+ num_ls_stack_entries = 42;
+ break;
+ case CHIP_FAMILY_BARTS:
+ num_ps_gprs = 93;
+ num_vs_gprs = 46;
+ num_temp_gprs = 4;
+ num_gs_gprs = 31;
+ num_es_gprs = 31;
+ num_hs_gprs = 23;
+ num_ls_gprs = 23;
+ num_ps_threads = 128;
+ num_vs_threads = 20;
+ num_gs_threads = 20;
+ num_es_threads = 20;
+ num_hs_threads = 20;
+ num_ls_threads = 20;
+ num_ps_stack_entries = 85;
+ num_vs_stack_entries = 85;
+ num_gs_stack_entries = 85;
+ num_es_stack_entries = 85;
+ num_hs_stack_entries = 85;
+ num_ls_stack_entries = 85;
+ break;
+ case CHIP_FAMILY_TURKS:
+ num_ps_gprs = 93;
+ num_vs_gprs = 46;
+ num_temp_gprs = 4;
+ num_gs_gprs = 31;
+ num_es_gprs = 31;
+ num_hs_gprs = 23;
+ num_ls_gprs = 23;
+ num_ps_threads = 128;
+ num_vs_threads = 20;
+ num_gs_threads = 20;
+ num_es_threads = 20;
+ num_hs_threads = 20;
+ num_ls_threads = 20;
+ num_ps_stack_entries = 42;
+ num_vs_stack_entries = 42;
+ num_gs_stack_entries = 42;
+ num_es_stack_entries = 42;
+ num_hs_stack_entries = 42;
+ num_ls_stack_entries = 42;
+ break;
+ case CHIP_FAMILY_CAICOS:
+ num_ps_gprs = 93;
+ num_vs_gprs = 46;
+ num_temp_gprs = 4;
+ num_gs_gprs = 31;
+ num_es_gprs = 31;
+ num_hs_gprs = 23;
+ num_ls_gprs = 23;
+ num_ps_threads = 128;
+ num_vs_threads = 10;
+ num_gs_threads = 10;
+ num_es_threads = 10;
+ num_hs_threads = 10;
+ num_ls_threads = 10;
+ num_ps_stack_entries = 42;
+ num_vs_stack_entries = 42;
+ num_gs_stack_entries = 42;
+ num_es_stack_entries = 42;
+ num_hs_stack_entries = 42;
+ num_ls_stack_entries = 42;
+ break;
}
- if (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_CEDAR)
+ if ((context->radeon.radeonScreen->chip_family == CHIP_FAMILY_CEDAR) ||
+ (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_PALM) ||
+ (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_CAICOS))
CLEARbit(sq_config, EG_SQ_CONFIG__VC_ENABLE_bit);
else
SETbit(sq_config, EG_SQ_CONFIG__VC_ENABLE_bit);
diff --git a/src/mesa/drivers/dri/r600/evergreen_state.c b/src/mesa/drivers/dri/r600/evergreen_state.c
index 076a608573c..648cda0078e 100644
--- a/src/mesa/drivers/dri/r600/evergreen_state.c
+++ b/src/mesa/drivers/dri/r600/evergreen_state.c
@@ -1469,6 +1469,30 @@ static void evergreenInitSQConfig(struct gl_context * ctx)
uMaxThreads = 192;
uMaxStackEntries = 256;
break;
+ case CHIP_FAMILY_BARTS:
+ uSqNumCfInsts = 2;
+ bVC_ENABLE = GL_TRUE;
+ uMaxGPRs = 256;
+ uPSThreadCount = 128;
+ uMaxThreads = 248;
+ uMaxStackEntries = 512;
+ break;
+ case CHIP_FAMILY_TURKS:
+ uSqNumCfInsts = 2;
+ bVC_ENABLE = GL_TRUE;
+ uMaxGPRs = 256;
+ uPSThreadCount = 128;
+ uMaxThreads = 248;
+ uMaxStackEntries = 256;
+ break;
+ case CHIP_FAMILY_CAICOS:
+ uSqNumCfInsts = 1;
+ bVC_ENABLE = GL_FALSE;
+ uMaxGPRs = 256;
+ uPSThreadCount = 128;
+ uMaxThreads = 192;
+ uMaxStackEntries = 256;
+ break;
default:
uSqNumCfInsts = 2;
bVC_ENABLE = GL_TRUE;
diff --git a/src/mesa/drivers/dri/r600/r600_context.c b/src/mesa/drivers/dri/r600/r600_context.c
index 057d98e0fc5..00708be1993 100644
--- a/src/mesa/drivers/dri/r600/r600_context.c
+++ b/src/mesa/drivers/dri/r600/r600_context.c
@@ -44,6 +44,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/bufferobj.h"
#include "main/texobj.h"
#include "main/points.h"
+#include "main/mfeatures.h"
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
@@ -259,7 +260,7 @@ static void r600InitConstValues(struct gl_context *ctx, radeonScreenPtr screen)
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
if( (context->radeon.radeonScreen->chip_family >= CHIP_FAMILY_CEDAR)
- &&(context->radeon.radeonScreen->chip_family <= CHIP_FAMILY_PALM) )
+ &&(context->radeon.radeonScreen->chip_family <= CHIP_FAMILY_CAICOS) )
{
r700->bShaderUseMemConstant = GL_TRUE;
}
@@ -285,8 +286,13 @@ static void r600InitConstValues(struct gl_context *ctx, radeonScreenPtr screen)
ctx->Const.MaxTextureMaxAnisotropy = 16.0;
ctx->Const.MaxTextureLodBias = 16.0;
- ctx->Const.MaxTextureLevels = 13; /* hw support 14 */
- ctx->Const.MaxTextureRectSize = 4096; /* hw support 8192 */
+ if (screen->chip_family >= CHIP_FAMILY_CEDAR) {
+ ctx->Const.MaxTextureLevels = 15;
+ ctx->Const.MaxTextureRectSize = 16384;
+ } else {
+ ctx->Const.MaxTextureLevels = 14;
+ ctx->Const.MaxTextureRectSize = 8192;
+ }
ctx->Const.MinPointSize = 0x0001 / 8.0;
ctx->Const.MinPointSizeAA = 0x0001 / 8.0;
diff --git a/src/mesa/drivers/dri/r600/r600_tex.c b/src/mesa/drivers/dri/r600/r600_tex.c
index c3d68c41e57..2a99ded5d67 100644
--- a/src/mesa/drivers/dri/r600/r600_tex.c
+++ b/src/mesa/drivers/dri/r600/r600_tex.c
@@ -38,6 +38,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/context.h"
#include "main/enums.h"
#include "main/image.h"
+#include "main/mfeatures.h"
#include "main/mipmap.h"
#include "main/simple_list.h"
#include "main/texstore.h"
diff --git a/src/mesa/drivers/dri/r600/r700_assembler.c b/src/mesa/drivers/dri/r600/r700_assembler.c
index 2bf24096a0d..024853c1beb 100644
--- a/src/mesa/drivers/dri/r600/r700_assembler.c
+++ b/src/mesa/drivers/dri/r600/r700_assembler.c
@@ -481,6 +481,8 @@ unsigned int EG_GetNumOperands(GLuint opcode, GLuint nIsOp3)
case EG_OP2_INST_FLT_TO_INT:
case EG_OP2_INST_SIN:
case EG_OP2_INST_COS:
+ case EG_OP2_INST_FLT_TO_INT_FLOOR:
+ case EG_OP2_INST_MOVA_INT:
return 1;
default: radeon_error(
@@ -1134,7 +1136,7 @@ GLboolean EG_assemble_vfetch_instruction(r700_AssemblerBase* pAsm,
EG_VTX_WORD1__DST_SEL_W_shift,
EG_VTX_WORD1__DST_SEL_W_mask);
- SETfield(vfetch_instruction_ptr->m_Word1.val, 0, /* use format here, in r6/r7, format used set in const, need to use same */
+ SETfield(vfetch_instruction_ptr->m_Word1.val, 1,
EG_VTX_WORD1__UCF_shift,
EG_VTX_WORD1__UCF_bit);
SETfield(vfetch_instruction_ptr->m_Word1.val, data_format,
@@ -3297,23 +3299,76 @@ GLboolean assemble_ARL(r700_AssemblerBase *pAsm)
return GL_FALSE;
}
- pAsm->D.dst.opcode = SQ_OP2_INST_MOVA_FLOOR;
- setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
- pAsm->D.dst.rtype = DST_REG_TEMPORARY;
- pAsm->D.dst.reg = 0;
- pAsm->D.dst.writex = 0;
- pAsm->D.dst.writey = 0;
- pAsm->D.dst.writez = 0;
- pAsm->D.dst.writew = 0;
-
- if( GL_FALSE == assemble_src(pAsm, 0, -1) )
+ if(8 == pAsm->unAsic)
{
- return GL_FALSE;
- }
+ /* Evergreen */
- if( GL_FALSE == next_ins(pAsm) )
+ /* Float to Signed Integer Using FLOOR */
+ pAsm->D.dst.opcode = EG_OP2_INST_FLT_TO_INT_FLOOR;
+ setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
+ pAsm->D.dst.rtype = DST_REG_TEMPORARY;
+ pAsm->D.dst.reg = 0;
+ pAsm->D.dst.writex = 0;
+ pAsm->D.dst.writey = 0;
+ pAsm->D.dst.writez = 0;
+ pAsm->D.dst.writew = 0;
+
+ if( GL_FALSE == assemble_src(pAsm, 0, -1) )
+ {
+ return GL_FALSE;
+ }
+
+ if( GL_FALSE == next_ins(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ /* Copy Signed Integer To Integer in AR and GPR */
+ pAsm->D.dst.opcode = EG_OP2_INST_MOVA_INT;
+ setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
+ pAsm->D.dst.rtype = DST_REG_TEMPORARY;
+ pAsm->D.dst.reg = 0;
+ pAsm->D.dst.writex = 0;
+ pAsm->D.dst.writey = 0;
+ pAsm->D.dst.writez = 0;
+ pAsm->D.dst.writew = 0;
+
+ if( GL_FALSE == assemble_src(pAsm, 0, -1) )
+ {
+ return GL_FALSE;
+ }
+
+ if( GL_FALSE == next_ins(pAsm) )
+ {
+ return GL_FALSE;
+ }
+ }
+ else
{
- return GL_FALSE;
+ /* r6xx/r7xx */
+
+ /* Truncate floating-point to the nearest integer
+ in the range [-256, +255], and copy to AR and
+ to a GPR.
+ */
+ pAsm->D.dst.opcode = SQ_OP2_INST_MOVA_FLOOR;
+ setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
+ pAsm->D.dst.rtype = DST_REG_TEMPORARY;
+ pAsm->D.dst.reg = 0;
+ pAsm->D.dst.writex = 0;
+ pAsm->D.dst.writey = 0;
+ pAsm->D.dst.writez = 0;
+ pAsm->D.dst.writew = 0;
+
+ if( GL_FALSE == assemble_src(pAsm, 0, -1) )
+ {
+ return GL_FALSE;
+ }
+
+ if( GL_FALSE == next_ins(pAsm) )
+ {
+ return GL_FALSE;
+ }
}
return GL_TRUE;
@@ -3334,7 +3389,14 @@ GLboolean assemble_CMP(r700_AssemblerBase *pAsm)
return GL_FALSE;
}
- pAsm->D.dst.opcode = SQ_OP3_INST_CNDGE;
+ if(8 == pAsm->unAsic)
+ {
+ pAsm->D.dst.opcode = EG_OP3_INST_CNDGE;
+ }
+ else
+ {
+ pAsm->D.dst.opcode = SQ_OP3_INST_CNDGE;
+ }
pAsm->D.dst.op3 = 1;
tmp = (-1);
@@ -3416,8 +3478,14 @@ GLboolean assemble_TRIG(r700_AssemblerBase *pAsm, BITS opcode)
checkop1(pAsm);
tmp = gethelpr(pAsm);
-
- pAsm->D.dst.opcode = SQ_OP3_INST_MULADD;
+ if(8 == pAsm->unAsic)
+ {
+ pAsm->D.dst.opcode = EG_OP3_INST_MULADD;
+ }
+ else
+ {
+ pAsm->D.dst.opcode = SQ_OP3_INST_MULADD;
+ }
pAsm->D.dst.op3 = 1;
setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
@@ -3457,7 +3525,14 @@ GLboolean assemble_TRIG(r700_AssemblerBase *pAsm, BITS opcode)
{
return GL_FALSE;
}
- pAsm->D.dst.opcode = SQ_OP3_INST_MULADD;
+ if(8 == pAsm->unAsic)
+ {
+ pAsm->D.dst.opcode = EG_OP3_INST_MULADD;
+ }
+ else
+ {
+ pAsm->D.dst.opcode = SQ_OP3_INST_MULADD;
+ }
pAsm->D.dst.op3 = 1;
setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
@@ -4742,7 +4817,14 @@ GLboolean assemble_SCS(r700_AssemblerBase *pAsm)
tmp = gethelpr(pAsm);
- pAsm->D.dst.opcode = SQ_OP3_INST_MULADD;
+ if(8 == pAsm->unAsic)
+ {
+ pAsm->D.dst.opcode = EG_OP3_INST_MULADD;
+ }
+ else
+ {
+ pAsm->D.dst.opcode = SQ_OP3_INST_MULADD;
+ }
pAsm->D.dst.op3 = 1;
setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
@@ -4782,7 +4864,14 @@ GLboolean assemble_SCS(r700_AssemblerBase *pAsm)
{
return GL_FALSE;
}
- pAsm->D.dst.opcode = SQ_OP3_INST_MULADD;
+ if(8 == pAsm->unAsic)
+ {
+ pAsm->D.dst.opcode = EG_OP3_INST_MULADD;
+ }
+ else
+ {
+ pAsm->D.dst.opcode = SQ_OP3_INST_MULADD;
+ }
pAsm->D.dst.op3 = 1;
setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
@@ -5010,7 +5099,14 @@ GLboolean assemble_SSG(r700_AssemblerBase *pAsm)
GLuint tmp = gethelpr(pAsm);
/* tmp = (src > 0 ? 1 : src) */
- pAsm->D.dst.opcode = SQ_OP3_INST_CNDGT;
+ if(8 == pAsm->unAsic)
+ {
+ pAsm->D.dst.opcode = EG_OP3_INST_CNDGT;
+ }
+ else
+ {
+ pAsm->D.dst.opcode = SQ_OP3_INST_CNDGT;
+ }
pAsm->D.dst.op3 = 1;
pAsm->D.dst.rtype = DST_REG_TEMPORARY;
pAsm->D.dst.reg = tmp;
@@ -5033,7 +5129,14 @@ GLboolean assemble_SSG(r700_AssemblerBase *pAsm)
}
/* dst = (-tmp > 0 ? -1 : tmp) */
- pAsm->D.dst.opcode = SQ_OP3_INST_CNDGT;
+ if(8 == pAsm->unAsic)
+ {
+ pAsm->D.dst.opcode = EG_OP3_INST_CNDGT;
+ }
+ else
+ {
+ pAsm->D.dst.opcode = SQ_OP3_INST_CNDGT;
+ }
pAsm->D.dst.op3 = 1;
if( GL_FALSE == assemble_dst(pAsm) )
diff --git a/src/mesa/drivers/dri/radeon/radeon_bocs_wrapper.h b/src/mesa/drivers/dri/radeon/radeon_bocs_wrapper.h
index 6c2648b6bd8..60f10496026 100644
--- a/src/mesa/drivers/dri/radeon/radeon_bocs_wrapper.h
+++ b/src/mesa/drivers/dri/radeon/radeon_bocs_wrapper.h
@@ -67,6 +67,9 @@ struct drm_radeon_info {
#define DRM_RADEON_INFO 0x1
#endif
+static inline void radeon_gem_get_kernel_name(struct radeon_bo *dummy, uint32_t *value)
+{
+}
static inline uint32_t radeon_gem_name_bo(struct radeon_bo *dummy)
{
diff --git a/src/mesa/drivers/dri/radeon/radeon_chipset.h b/src/mesa/drivers/dri/radeon/radeon_chipset.h
index 82789cec5ed..399052cbcbd 100644
--- a/src/mesa/drivers/dri/radeon/radeon_chipset.h
+++ b/src/mesa/drivers/dri/radeon/radeon_chipset.h
@@ -445,6 +445,45 @@
#define PCI_CHIP_PALM_9804 0x9804
#define PCI_CHIP_PALM_9805 0x9805
+#define PCI_CHIP_BARTS_6720 0x6720
+#define PCI_CHIP_BARTS_6721 0x6721
+#define PCI_CHIP_BARTS_6722 0x6722
+#define PCI_CHIP_BARTS_6723 0x6723
+#define PCI_CHIP_BARTS_6724 0x6724
+#define PCI_CHIP_BARTS_6725 0x6725
+#define PCI_CHIP_BARTS_6726 0x6726
+#define PCI_CHIP_BARTS_6727 0x6727
+#define PCI_CHIP_BARTS_6728 0x6728
+#define PCI_CHIP_BARTS_6729 0x6729
+#define PCI_CHIP_BARTS_6738 0x6738
+#define PCI_CHIP_BARTS_6739 0x6739
+
+#define PCI_CHIP_TURKS_6740 0x6740
+#define PCI_CHIP_TURKS_6741 0x6741
+#define PCI_CHIP_TURKS_6742 0x6742
+#define PCI_CHIP_TURKS_6743 0x6743
+#define PCI_CHIP_TURKS_6744 0x6744
+#define PCI_CHIP_TURKS_6745 0x6745
+#define PCI_CHIP_TURKS_6746 0x6746
+#define PCI_CHIP_TURKS_6747 0x6747
+#define PCI_CHIP_TURKS_6748 0x6748
+#define PCI_CHIP_TURKS_6749 0x6749
+#define PCI_CHIP_TURKS_6750 0x6750
+#define PCI_CHIP_TURKS_6758 0x6758
+#define PCI_CHIP_TURKS_6759 0x6759
+
+#define PCI_CHIP_CAICOS_6760 0x6760
+#define PCI_CHIP_CAICOS_6761 0x6761
+#define PCI_CHIP_CAICOS_6762 0x6762
+#define PCI_CHIP_CAICOS_6763 0x6763
+#define PCI_CHIP_CAICOS_6764 0x6764
+#define PCI_CHIP_CAICOS_6765 0x6765
+#define PCI_CHIP_CAICOS_6766 0x6766
+#define PCI_CHIP_CAICOS_6767 0x6767
+#define PCI_CHIP_CAICOS_6768 0x6768
+#define PCI_CHIP_CAICOS_6770 0x6770
+#define PCI_CHIP_CAICOS_6779 0x6779
+
enum {
CHIP_FAMILY_R100,
CHIP_FAMILY_RV100,
@@ -489,6 +528,9 @@ enum {
CHIP_FAMILY_CYPRESS,
CHIP_FAMILY_HEMLOCK,
CHIP_FAMILY_PALM,
+ CHIP_FAMILY_BARTS,
+ CHIP_FAMILY_TURKS,
+ CHIP_FAMILY_CAICOS,
CHIP_FAMILY_LAST
};
diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.c b/src/mesa/drivers/dri/radeon/radeon_common_context.c
index ca6ab46ca43..a1124483a6c 100644
--- a/src/mesa/drivers/dri/radeon/radeon_common_context.c
+++ b/src/mesa/drivers/dri/radeon/radeon_common_context.c
@@ -100,6 +100,9 @@ static const char* get_chip_family_name(int chip_family)
case CHIP_FAMILY_CYPRESS: return "CYPRESS";
case CHIP_FAMILY_HEMLOCK: return "HEMLOCK";
case CHIP_FAMILY_PALM: return "PALM";
+ case CHIP_FAMILY_BARTS: return "BARTS";
+ case CHIP_FAMILY_TURKS: return "TURKS";
+ case CHIP_FAMILY_CAICOS: return "CAICOS";
default: return "unknown";
}
}
diff --git a/src/mesa/drivers/dri/radeon/radeon_context.c b/src/mesa/drivers/dri/radeon/radeon_context.c
index e3de534b5f7..154a8815e4a 100644
--- a/src/mesa/drivers/dri/radeon/radeon_context.c
+++ b/src/mesa/drivers/dri/radeon/radeon_context.c
@@ -40,6 +40,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/simple_list.h"
#include "main/imports.h"
#include "main/extensions.h"
+#include "main/mfeatures.h"
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
diff --git a/src/mesa/drivers/dri/radeon/radeon_fbo.c b/src/mesa/drivers/dri/radeon/radeon_fbo.c
index a36a1dc94ac..6656d391e09 100644
--- a/src/mesa/drivers/dri/radeon/radeon_fbo.c
+++ b/src/mesa/drivers/dri/radeon/radeon_fbo.c
@@ -28,6 +28,7 @@
#include "main/imports.h"
#include "main/macros.h"
+#include "main/mfeatures.h"
#include "main/mtypes.h"
#include "main/enums.h"
#include "main/fbobject.h"
diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h
index 088f9701722..a68a9768779 100644
--- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h
+++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h
@@ -49,7 +49,7 @@ struct _radeon_mipmap_level {
};
/* store the max possible in the miptree */
-#define RADEON_MIPTREE_MAX_TEXTURE_LEVELS 13
+#define RADEON_MIPTREE_MAX_TEXTURE_LEVELS 15
/**
* A mipmap tree contains texture images in the layout that the hardware
diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c
index 94e56c2ade6..a35fcfe9d7f 100644
--- a/src/mesa/drivers/dri/radeon/radeon_screen.c
+++ b/src/mesa/drivers/dri/radeon/radeon_screen.c
@@ -1163,6 +1163,54 @@ static int radeon_set_screen_flags(radeonScreenPtr screen, int device_id)
screen->chip_flags = RADEON_CHIPSET_TCL;
break;
+ case PCI_CHIP_BARTS_6720:
+ case PCI_CHIP_BARTS_6721:
+ case PCI_CHIP_BARTS_6722:
+ case PCI_CHIP_BARTS_6723:
+ case PCI_CHIP_BARTS_6724:
+ case PCI_CHIP_BARTS_6725:
+ case PCI_CHIP_BARTS_6726:
+ case PCI_CHIP_BARTS_6727:
+ case PCI_CHIP_BARTS_6728:
+ case PCI_CHIP_BARTS_6729:
+ case PCI_CHIP_BARTS_6738:
+ case PCI_CHIP_BARTS_6739:
+ screen->chip_family = CHIP_FAMILY_BARTS;
+ screen->chip_flags = RADEON_CHIPSET_TCL;
+ break;
+
+ case PCI_CHIP_TURKS_6740:
+ case PCI_CHIP_TURKS_6741:
+ case PCI_CHIP_TURKS_6742:
+ case PCI_CHIP_TURKS_6743:
+ case PCI_CHIP_TURKS_6744:
+ case PCI_CHIP_TURKS_6745:
+ case PCI_CHIP_TURKS_6746:
+ case PCI_CHIP_TURKS_6747:
+ case PCI_CHIP_TURKS_6748:
+ case PCI_CHIP_TURKS_6749:
+ case PCI_CHIP_TURKS_6750:
+ case PCI_CHIP_TURKS_6758:
+ case PCI_CHIP_TURKS_6759:
+ screen->chip_family = CHIP_FAMILY_TURKS;
+ screen->chip_flags = RADEON_CHIPSET_TCL;
+ break;
+
+ case PCI_CHIP_CAICOS_6760:
+ case PCI_CHIP_CAICOS_6761:
+ case PCI_CHIP_CAICOS_6762:
+ case PCI_CHIP_CAICOS_6763:
+ case PCI_CHIP_CAICOS_6764:
+ case PCI_CHIP_CAICOS_6765:
+ case PCI_CHIP_CAICOS_6766:
+ case PCI_CHIP_CAICOS_6767:
+ case PCI_CHIP_CAICOS_6768:
+ case PCI_CHIP_CAICOS_6770:
+ case PCI_CHIP_CAICOS_6779:
+ screen->chip_family = CHIP_FAMILY_CAICOS;
+ screen->chip_flags = RADEON_CHIPSET_TCL;
+ break;
+
default:
fprintf(stderr, "unknown chip id 0x%x, can't guess.\n",
device_id);
diff --git a/src/mesa/drivers/dri/radeon/radeon_tex.c b/src/mesa/drivers/dri/radeon/radeon_tex.c
index 83b1d1b1d74..8a35c7d2d27 100644
--- a/src/mesa/drivers/dri/radeon/radeon_tex.c
+++ b/src/mesa/drivers/dri/radeon/radeon_tex.c
@@ -37,6 +37,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/context.h"
#include "main/enums.h"
#include "main/image.h"
+#include "main/mfeatures.h"
#include "main/simple_list.h"
#include "main/texstore.h"
#include "main/teximage.h"
diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c
index 8b1e34fe766..cf85a5bb572 100644
--- a/src/mesa/drivers/dri/radeon/radeon_texture.c
+++ b/src/mesa/drivers/dri/radeon/radeon_texture.c
@@ -33,6 +33,7 @@
#include "main/imports.h"
#include "main/context.h"
#include "main/enums.h"
+#include "main/mfeatures.h"
#include "main/mipmap.h"
#include "main/texcompress.h"
#include "main/texstore.h"
diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.h b/src/mesa/drivers/dri/radeon/radeon_texture.h
index a1908c6bc72..538a07fbba8 100644
--- a/src/mesa/drivers/dri/radeon/radeon_texture.h
+++ b/src/mesa/drivers/dri/radeon/radeon_texture.h
@@ -32,6 +32,7 @@
#define RADEON_TEXTURE_H
#include "main/formats.h"
+#include "main/mfeatures.h"
void copy_rows(void* dst, GLuint dststride, const void* src, GLuint srcstride,
GLuint numrows, GLuint rowsize);
diff --git a/src/mesa/drivers/dri/sis/server/sis_dri.h b/src/mesa/drivers/dri/sis/server/sis_dri.h
index f0171f3c0f8..7d8f507115d 100644
--- a/src/mesa/drivers/dri/sis/server/sis_dri.h
+++ b/src/mesa/drivers/dri/sis/server/sis_dri.h
@@ -72,13 +72,4 @@ typedef struct {
int dummy;
} SISDRIContextRec, *SISDRIContextPtr;
-#ifdef XFree86Server
-
-#include "screenint.h"
-
-Bool SISDRIScreenInit(ScreenPtr pScreen);
-void SISDRICloseScreen(ScreenPtr pScreen);
-Bool SISDRIFinishScreenInit(ScreenPtr pScreen);
-
-#endif
#endif
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_context.h b/src/mesa/drivers/dri/tdfx/tdfx_context.h
index fb38419dcdd..7e2f0e00a8e 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_context.h
+++ b/src/mesa/drivers/dri/tdfx/tdfx_context.h
@@ -41,11 +41,7 @@
#include <sys/time.h>
#include "dri_util.h"
-#ifdef XFree86Server
-#include "GL/xf86glx.h"
-#else
#include "main/glheader.h"
-#endif
#if defined(__linux__)
#include <signal.h>
#endif
diff --git a/src/mesa/drivers/dri/unichrome/server/via_dri.h b/src/mesa/drivers/dri/unichrome/server/via_dri.h
index b47397d5728..c6eed03c1c9 100644
--- a/src/mesa/drivers/dri/unichrome/server/via_dri.h
+++ b/src/mesa/drivers/dri/unichrome/server/via_dri.h
@@ -35,9 +35,7 @@
#define VIA_DRIDDX_VERSION_MINOR 0
#define VIA_DRIDDX_VERSION_PATCH 0
-#ifndef XFree86Server
typedef int Bool;
-#endif
typedef struct {
drm_handle_t handle;
diff --git a/src/mesa/drivers/osmesa/osmesa.c b/src/mesa/drivers/osmesa/osmesa.c
index 10ba6b79314..e1f0c69bacf 100644
--- a/src/mesa/drivers/osmesa/osmesa.c
+++ b/src/mesa/drivers/osmesa/osmesa.c
@@ -1356,7 +1356,7 @@ OSMesaMakeCurrent( OSMesaContext osmesa, void *buffer, GLenum type,
/* this updates the visual's red/green/blue/alphaBits fields */
- _mesa_update_framebuffer_visual(osmesa->gl_buffer);
+ _mesa_update_framebuffer_visual(&osmesa->mesa, osmesa->gl_buffer);
/* update the framebuffer size */
_mesa_resize_framebuffer(&osmesa->mesa, osmesa->gl_buffer, width, height);
diff --git a/src/mesa/drivers/windows/gdi/InitCritSections.cpp b/src/mesa/drivers/windows/gdi/InitCritSections.cpp
index 7145bffa510..69f03b8e47c 100644
--- a/src/mesa/drivers/windows/gdi/InitCritSections.cpp
+++ b/src/mesa/drivers/windows/gdi/InitCritSections.cpp
@@ -1,7 +1,8 @@
#include "glapi.h"
#include "glThread.h"
-#ifdef WIN32_THREADS
+#ifdef WIN32
+
extern "C" _glthread_Mutex OneTimeLock;
extern "C" _glthread_Mutex GenTexturesLock;
@@ -29,4 +30,4 @@ public:
_CriticalSectionInit _CriticalSectionInit::m_inst;
-#endif
+#endif /* WIN32 */
diff --git a/src/mesa/drivers/x11/glxheader.h b/src/mesa/drivers/x11/glxheader.h
index d88afba20e7..ee002191bc0 100644
--- a/src/mesa/drivers/x11/glxheader.h
+++ b/src/mesa/drivers/x11/glxheader.h
@@ -32,13 +32,6 @@
#include "main/glheader.h"
-#ifdef XFree86Server
-
-# include "xorg-server.h"
-# include "resource.h"
-# include "windowstr.h"
-
-#else
# include <X11/Xlib.h>
# include <X11/Xlibint.h>
@@ -51,7 +44,6 @@
# include <GL/glx.h>
# include <sys/time.h>
-#endif
diff --git a/src/mesa/drivers/x11/xm_api.c b/src/mesa/drivers/x11/xm_api.c
index 00ceb960c62..b5eabadf486 100644
--- a/src/mesa/drivers/x11/xm_api.c
+++ b/src/mesa/drivers/x11/xm_api.c
@@ -158,14 +158,12 @@ static short hpcr_rgbTbl[3][256] = {
/**
* Return the host's byte order as LSBFirst or MSBFirst ala X.
*/
-#ifndef XFree86Server
static int host_byte_order( void )
{
int i = 1;
char *cptr = (char *) &i;
return (*cptr==1) ? LSBFirst : MSBFirst;
}
-#endif
/**
@@ -176,7 +174,7 @@ static int host_byte_order( void )
*/
static int check_for_xshm( XMesaDisplay *display )
{
-#if defined(USE_XSHM) && !defined(XFree86Server)
+#if defined(USE_XSHM)
int major, minor, ignore;
Bool pixmaps;
@@ -227,16 +225,6 @@ gamma_adjust( GLfloat gamma, GLint value, GLint max )
static int
bits_per_pixel( XMesaVisual xmv )
{
-#ifdef XFree86Server
- const int depth = xmv->nplanes;
- int i;
- assert(depth > 0);
- for (i = 0; i < screenInfo.numPixmapFormats; i++) {
- if (screenInfo.formats[i].depth == depth)
- return screenInfo.formats[i].bitsPerPixel;
- }
- return depth; /* should never get here, but this should be safe */
-#else
XMesaDisplay *dpy = xmv->display;
XMesaVisualInfo visinfo = xmv->visinfo;
XMesaImage *img;
@@ -257,7 +245,6 @@ bits_per_pixel( XMesaVisual xmv )
img->data = NULL;
XMesaDestroyImage( img );
return bitsPerPixel;
-#endif
}
@@ -271,7 +258,6 @@ bits_per_pixel( XMesaVisual xmv )
* Return: GL_TRUE - window exists
* GL_FALSE - window doesn't exist
*/
-#ifndef XFree86Server
static GLboolean WindowExistsFlag;
static int window_exists_err_handler( XMesaDisplay* dpy, XErrorEvent* xerr )
@@ -306,7 +292,6 @@ get_drawable_size( XMesaDisplay *dpy, Drawable d, GLuint *width, GLuint *height
*height = h;
return stat;
}
-#endif
/**
@@ -319,10 +304,6 @@ void
xmesa_get_window_size(XMesaDisplay *dpy, XMesaBuffer b,
GLuint *width, GLuint *height)
{
-#ifdef XFree86Server
- *width = MIN2(b->frontxrb->drawable->width, MAX_WIDTH);
- *height = MIN2(b->frontxrb->drawable->height, MAX_HEIGHT);
-#else
Status stat;
_glthread_LOCK_MUTEX(_xmesa_lock);
@@ -335,7 +316,6 @@ xmesa_get_window_size(XMesaDisplay *dpy, XMesaBuffer b,
_mesa_warning(NULL, "XGetGeometry failed!\n");
*width = *height = 1;
}
-#endif
}
@@ -549,16 +529,11 @@ noFaultXAllocColor( int client,
XMesaColor *color,
int *exact, int *alloced )
{
-#ifdef XFree86Server
- Pixel *ppixIn;
- xrgb *ctable;
-#else
/* we'll try to cache ctable for better remote display performance */
static Display *prevDisplay = NULL;
static XMesaColormap prevCmap = 0;
static int prevCmapSize = 0;
static XMesaColor *ctable = NULL;
-#endif
XMesaColor subColor;
int i, bestmatch;
double mindist; /* 3*2^16^2 exceeds long int precision. */
@@ -566,14 +541,7 @@ noFaultXAllocColor( int client,
(void) client;
/* First try just using XAllocColor. */
-#ifdef XFree86Server
- if (AllocColor(cmap,
- &color->red, &color->green, &color->blue,
- &color->pixel,
- client) == Success)
-#else
if (XAllocColor(dpy, cmap, color))
-#endif
{
*exact = 1;
*alloced = 1;
@@ -584,14 +552,6 @@ noFaultXAllocColor( int client,
/* Retrieve color table entries. */
/* XXX alloca candidate. */
-#ifdef XFree86Server
- ppixIn = (Pixel *) MALLOC(cmapSize * sizeof(Pixel));
- ctable = (xrgb *) MALLOC(cmapSize * sizeof(xrgb));
- for (i = 0; i < cmapSize; i++) {
- ppixIn[i] = i;
- }
- QueryColors(cmap, cmapSize, ppixIn, ctable);
-#else
if (prevDisplay != dpy || prevCmap != cmap
|| prevCmapSize != cmapSize || !ctable) {
/* free previously cached color table */
@@ -608,7 +568,6 @@ noFaultXAllocColor( int client,
prevCmap = cmap;
prevCmapSize = cmapSize;
}
-#endif
/* Find best match. */
bestmatch = -1;
@@ -632,14 +591,7 @@ noFaultXAllocColor( int client,
* fail if the cell is read/write. Otherwise, we're incrementing
* the cell's reference count.
*/
-#ifdef XFree86Server
- if (AllocColor(cmap,
- &subColor.red, &subColor.green, &subColor.blue,
- &subColor.pixel,
- client) == Success) {
-#else
if (XAllocColor(dpy, cmap, &subColor)) {
-#endif
*alloced = 1;
}
else {
@@ -651,12 +603,7 @@ noFaultXAllocColor( int client,
subColor.flags = DoRed | DoGreen | DoBlue;
*alloced = 0;
}
-#ifdef XFree86Server
- free(ppixIn);
- free(ctable);
-#else
/* don't free table, save it for next time */
-#endif
*color = subColor;
*exact = 0;
@@ -873,10 +820,8 @@ setup_8bit_hpcr(XMesaVisual v)
v->hpcr_clear_pixmap = XMesaCreatePixmap(v->display,
DefaultRootWindow(v->display),
16, 2, 8);
-#ifndef XFree86Server
v->hpcr_clear_ximage = XGetImage(v->display, v->hpcr_clear_pixmap,
0, 0, 16, 2, AllPlanes, ZPixmap);
-#endif
}
}
@@ -1049,9 +994,6 @@ initialize_visual_and_buffer(XMesaVisual v, XMesaBuffer b,
int client = 0;
const int xclass = v->visualType;
-#ifdef XFree86Server
- client = (window) ? CLIENT_ID(window->id) : 0;
-#endif
ASSERT(!b || b->xm_visual == v);
@@ -1120,40 +1062,23 @@ initialize_visual_and_buffer(XMesaVisual v, XMesaBuffer b,
}
/* X11 graphics contexts */
-#ifdef XFree86Server
- b->gc = CreateScratchGC(v->display, window->depth);
-#else
b->gc = XCreateGC( v->display, window, 0, NULL );
-#endif
XMesaSetFunction( v->display, b->gc, GXcopy );
/* cleargc - for glClear() */
-#ifdef XFree86Server
- b->cleargc = CreateScratchGC(v->display, window->depth);
-#else
b->cleargc = XCreateGC( v->display, window, 0, NULL );
-#endif
XMesaSetFunction( v->display, b->cleargc, GXcopy );
/*
* Don't generate Graphics Expose/NoExpose events in swapbuffers().
* Patch contributed by Michael Pichler May 15, 1995.
*/
-#ifdef XFree86Server
- b->swapgc = CreateScratchGC(v->display, window->depth);
- {
- CARD32 v[1];
- v[0] = FALSE;
- dixChangeGC(NullClient, b->swapgc, GCGraphicsExposures, v, NULL);
- }
-#else
{
XGCValues gcvalues;
gcvalues.graphics_exposures = False;
b->swapgc = XCreateGC(v->display, window,
GCGraphicsExposures, &gcvalues);
}
-#endif
XMesaSetFunction( v->display, b->swapgc, GXcopy );
/*
* Set fill style and tile pixmap once for all for HPCR stuff
@@ -1175,9 +1100,6 @@ initialize_visual_and_buffer(XMesaVisual v, XMesaBuffer b,
/* Initialize the row buffer XImage for use in write_color_span() */
data = (char*) MALLOC(MAX_WIDTH*4);
-#ifdef XFree86Server
- b->rowimage = XMesaCreateImage(GET_VISUAL_DEPTH(v), MAX_WIDTH, 1, data);
-#else
b->rowimage = XCreateImage( v->display,
v->visinfo->visual,
v->visinfo->depth,
@@ -1186,7 +1108,6 @@ initialize_visual_and_buffer(XMesaVisual v, XMesaBuffer b,
MAX_WIDTH, 1, /*width, height*/
32, /*bitmap_pad*/
0 /*bytes_per_line*/ );
-#endif
if (!b->rowimage)
return GL_FALSE;
}
@@ -1334,7 +1255,6 @@ XMesaVisual XMesaCreateVisual( XMesaDisplay *display,
XMesaVisual v;
GLint red_bits, green_bits, blue_bits, alpha_bits;
-#ifndef XFree86Server
/* For debugging only */
if (_mesa_getenv("MESA_XSYNC")) {
/* This makes debugging X easier.
@@ -1343,7 +1263,6 @@ XMesaVisual XMesaCreateVisual( XMesaDisplay *display,
*/
XSynchronize( display, 1 );
}
-#endif
/* Color-index rendering not supported. */
if (!rgb_flag)
@@ -1360,14 +1279,12 @@ XMesaVisual XMesaCreateVisual( XMesaDisplay *display,
* the struct but we may need some of the information contained in it
* at a later time.
*/
-#ifndef XFree86Server
v->visinfo = (XVisualInfo *) MALLOC(sizeof(*visinfo));
if(!v->visinfo) {
free(v);
return NULL;
}
memcpy(v->visinfo, visinfo, sizeof(*visinfo));
-#endif
/* check for MESA_GAMMA environment variable */
gamma = _mesa_getenv("MESA_GAMMA");
@@ -1384,30 +1301,13 @@ XMesaVisual XMesaCreateVisual( XMesaDisplay *display,
v->ximage_flag = ximage_flag;
-#ifdef XFree86Server
- /* We could calculate these values by ourselves. nplanes is either the sum
- * of the red, green, and blue bits or the number index bits.
- * ColormapEntries is either (1U << index_bits) or
- * (1U << max(redBits, greenBits, blueBits)).
- */
- assert(visinfo->nplanes > 0);
- v->nplanes = visinfo->nplanes;
- v->ColormapEntries = visinfo->ColormapEntries;
-
- v->mesa_visual.redMask = visinfo->redMask;
- v->mesa_visual.greenMask = visinfo->greenMask;
- v->mesa_visual.blueMask = visinfo->blueMask;
- v->visualID = visinfo->vid;
- v->screen = 0; /* FIXME: What should be done here? */
-#else
v->mesa_visual.redMask = visinfo->red_mask;
v->mesa_visual.greenMask = visinfo->green_mask;
v->mesa_visual.blueMask = visinfo->blue_mask;
v->visualID = visinfo->visualid;
v->screen = visinfo->screen;
-#endif
-#if defined(XFree86Server) || !(defined(__cplusplus) || defined(c_plusplus))
+#if !(defined(__cplusplus) || defined(c_plusplus))
v->visualType = xmesa_convert_from_x_visual_type(visinfo->class);
#else
v->visualType = xmesa_convert_from_x_visual_type(visinfo->c_class);
@@ -1461,9 +1361,7 @@ XMesaVisual XMesaCreateVisual( XMesaDisplay *display,
PUBLIC
void XMesaDestroyVisual( XMesaVisual v )
{
-#ifndef XFree86Server
free(v->visinfo);
-#endif
free(v);
}
@@ -1532,12 +1430,6 @@ XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list )
_mesa_enable_extension(mesaCtx, "GL_EXT_timer_query");
#endif
-#ifdef XFree86Server
- /* If we're running in the X server, do bounds checking to prevent
- * segfaults and server crashes!
- */
- mesaCtx->Const.CheckArrayBounds = GL_TRUE;
-#endif
/* finish up xmesa context initializations */
c->swapbytes = CHECK_BYTE_ORDER(v) ? GL_FALSE : GL_TRUE;
@@ -1602,9 +1494,7 @@ void XMesaDestroyContext( XMesaContext c )
PUBLIC XMesaBuffer
XMesaCreateWindowBuffer(XMesaVisual v, XMesaWindow w)
{
-#ifndef XFree86Server
XWindowAttributes attr;
-#endif
XMesaBuffer b;
XMesaColormap cmap;
int depth;
@@ -1613,12 +1503,8 @@ XMesaCreateWindowBuffer(XMesaVisual v, XMesaWindow w)
assert(w);
/* Check that window depth matches visual depth */
-#ifdef XFree86Server
- depth = ((XMesaDrawable)w)->depth;
-#else
XGetWindowAttributes( v->display, w, &attr );
depth = attr.depth;
-#endif
if (GET_VISUAL_DEPTH(v) != depth) {
_mesa_warning(NULL, "XMesaCreateWindowBuffer: depth mismatch between visual (%d) and window (%d)!\n",
GET_VISUAL_DEPTH(v), depth);
@@ -1626,9 +1512,6 @@ XMesaCreateWindowBuffer(XMesaVisual v, XMesaWindow w)
}
/* Find colormap */
-#ifdef XFree86Server
- cmap = (ColormapPtr)LookupIDByType(wColormap(w), RT_COLORMAP);
-#else
if (attr.colormap) {
cmap = attr.colormap;
}
@@ -1638,7 +1521,6 @@ XMesaCreateWindowBuffer(XMesaVisual v, XMesaWindow w)
/* OK, let's just allocate a new one and hope for the best */
cmap = XCreateColormap(v->display, w, attr.visual, AllocNone);
}
-#endif
b = create_xmesa_buffer((XMesaDrawable) w, WINDOW, v, cmap);
if (!b)
@@ -1748,7 +1630,6 @@ XMesaBuffer
XMesaCreatePBuffer(XMesaVisual v, XMesaColormap cmap,
unsigned int width, unsigned int height)
{
-#ifndef XFree86Server
XMesaWindow root;
XMesaDrawable drawable; /* X Pixmap Drawable */
XMesaBuffer b;
@@ -1770,9 +1651,6 @@ XMesaCreatePBuffer(XMesaVisual v, XMesaColormap cmap,
}
return b;
-#else
- return 0;
-#endif
}
@@ -1931,40 +1809,6 @@ XMesaBuffer XMesaGetCurrentReadBuffer( void )
}
-#ifdef XFree86Server
-PUBLIC
-GLboolean XMesaForceCurrent(XMesaContext c)
-{
- if (c) {
- _glapi_set_dispatch(c->mesa.CurrentDispatch);
-
- if (&(c->mesa) != _mesa_get_current_context()) {
- _mesa_make_current(&c->mesa, c->mesa.DrawBuffer, c->mesa.ReadBuffer);
- }
- }
- else {
- _mesa_make_current(NULL, NULL, NULL);
- }
- return GL_TRUE;
-}
-
-
-PUBLIC
-GLboolean XMesaLoseCurrent(XMesaContext c)
-{
- (void) c;
- _mesa_make_current(NULL, NULL, NULL);
- return GL_TRUE;
-}
-
-
-PUBLIC
-GLboolean XMesaCopyContext( XMesaContext xm_src, XMesaContext xm_dst, GLuint mask )
-{
- _mesa_copy_context(&xm_src->mesa, &xm_dst->mesa, mask);
- return GL_TRUE;
-}
-#endif /* XFree86Server */
#ifndef FX
@@ -2004,7 +1848,7 @@ void XMesaSwapBuffers( XMesaBuffer b )
#endif
if (b->backxrb->ximage) {
/* Copy Ximage (back buf) from client memory to server window */
-#if defined(USE_XSHM) && !defined(XFree86Server)
+#if defined(USE_XSHM)
if (b->shm) {
/*_glthread_LOCK_MUTEX(_xmesa_lock);*/
XShmPutImage( b->xm_visual->display, b->frontxrb->drawable,
@@ -2041,9 +1885,7 @@ void XMesaSwapBuffers( XMesaBuffer b )
if (b->swAlpha)
_mesa_copy_soft_alpha_renderbuffers(ctx, &b->mesa_buffer);
}
-#if !defined(XFree86Server)
XSync( b->xm_visual->display, False );
-#endif
}
@@ -2074,7 +1916,7 @@ void XMesaCopySubBuffer( XMesaBuffer b, int x, int y, int width, int height )
#endif
if (b->backxrb->ximage) {
/* Copy Ximage from host's memory to server's window */
-#if defined(USE_XSHM) && !defined(XFree86Server)
+#if defined(USE_XSHM)
if (b->shm) {
/* XXX assuming width and height aren't too large! */
XShmPutImage( b->xm_visual->display, b->frontxrb->drawable,
@@ -2116,7 +1958,6 @@ void XMesaCopySubBuffer( XMesaBuffer b, int x, int y, int width, int height )
* Return: GL_TRUE = context is double buffered
* GL_FALSE = context is single buffered
*/
-#ifndef XFree86Server
GLboolean XMesaGetBackBuffer( XMesaBuffer b,
XMesaPixmap *pixmap,
XMesaImage **ximage )
@@ -2134,7 +1975,6 @@ GLboolean XMesaGetBackBuffer( XMesaBuffer b,
return GL_FALSE;
}
}
-#endif /* XFree86Server */
/*
@@ -2171,11 +2011,7 @@ GLboolean XMesaGetDepthBuffer( XMesaBuffer b, GLint *width, GLint *height,
void XMesaFlush( XMesaContext c )
{
if (c && c->xm_visual) {
-#ifdef XFree86Server
- /* NOT_NEEDED */
-#else
XSync( c->xm_visual->display, False );
-#endif
}
}
@@ -2234,15 +2070,11 @@ void XMesaGarbageCollect( void )
for (b=XMesaBufferList; b; b=next) {
next = b->Next;
if (b->display && b->frontxrb->drawable && b->type == WINDOW) {
-#ifdef XFree86Server
- /* NOT_NEEDED */
-#else
XSync(b->display, False);
if (!window_exists( b->display, b->frontxrb->drawable )) {
/* found a dead window, free the ancillary info */
XMesaDestroyBuffer( b );
}
-#endif
}
}
}
diff --git a/src/mesa/drivers/x11/xm_buffer.c b/src/mesa/drivers/x11/xm_buffer.c
index 2683bd44d19..10829b4284f 100644
--- a/src/mesa/drivers/x11/xm_buffer.c
+++ b/src/mesa/drivers/x11/xm_buffer.c
@@ -37,7 +37,7 @@
#include "main/renderbuffer.h"
-#if defined(USE_XSHM) && !defined(XFree86Server)
+#if defined(USE_XSHM)
static volatile int mesaXErrorFlag = 0;
/**
@@ -170,7 +170,7 @@ alloc_back_buffer(XMesaBuffer b, GLuint width, GLuint height)
if (b->db_mode == BACK_XIMAGE) {
/* Deallocate the old backxrb->ximage, if any */
if (b->backxrb->ximage) {
-#if defined(USE_XSHM) && !defined(XFree86Server)
+#if defined(USE_XSHM)
if (b->shm) {
XShmDetach(b->xm_visual->display, &b->shminfo);
XDestroyImage(b->backxrb->ximage);
@@ -188,10 +188,6 @@ alloc_back_buffer(XMesaBuffer b, GLuint width, GLuint height)
/* Allocate new back buffer */
if (b->shm == 0 || !alloc_back_shm_ximage(b, width, height)) {
/* Allocate a regular XImage for the back buffer. */
-#ifdef XFree86Server
- b->backxrb->ximage = XMesaCreateImage(b->xm_visual->BitsPerPixel,
- width, height, NULL);
-#else
b->backxrb->ximage = XCreateImage(b->xm_visual->display,
b->xm_visual->visinfo->visual,
GET_VISUAL_DEPTH(b->xm_visual),
@@ -199,7 +195,6 @@ alloc_back_buffer(XMesaBuffer b, GLuint width, GLuint height)
NULL,
width, height,
8, 0); /* pad, bytes_per_line */
-#endif
if (!b->backxrb->ximage) {
_mesa_warning(NULL, "alloc_back_buffer: XCreateImage failed.\n");
return;
@@ -359,16 +354,8 @@ xmesa_delete_framebuffer(struct gl_framebuffer *fb)
if (b->num_alloced > 0) {
/* If no other buffer uses this X colormap then free the colors. */
if (!xmesa_find_buffer(b->display, b->cmap, b)) {
-#ifdef XFree86Server
- int client = 0;
- if (b->frontxrb->drawable)
- client = CLIENT_ID(b->frontxrb->drawable->id);
- (void)FreeColors(b->cmap, client,
- b->num_alloced, b->alloced_colors, 0);
-#else
XFreeColors(b->display, b->cmap,
b->alloced_colors, b->num_alloced, 0);
-#endif
}
}
@@ -382,7 +369,7 @@ xmesa_delete_framebuffer(struct gl_framebuffer *fb)
if (fb->Visual.doubleBufferMode) {
/* free back ximage/pixmap/shmregion */
if (b->backxrb->ximage) {
-#if defined(USE_XSHM) && !defined(XFree86Server)
+#if defined(USE_XSHM)
if (b->shm) {
XShmDetach( b->display, &b->shminfo );
XDestroyImage( b->backxrb->ximage );
diff --git a/src/mesa/drivers/x11/xm_dd.c b/src/mesa/drivers/x11/xm_dd.c
index acece2025cf..b8d9e20c426 100644
--- a/src/mesa/drivers/x11/xm_dd.c
+++ b/src/mesa/drivers/x11/xm_dd.c
@@ -93,16 +93,12 @@ const int xmesa_kernel1[16] = {
static void
finish_or_flush( struct gl_context *ctx )
{
-#ifdef XFree86Server
- /* NOT_NEEDED */
-#else
const XMesaContext xmesa = XMESA_CONTEXT(ctx);
if (xmesa) {
_glthread_LOCK_MUTEX(_xmesa_lock);
XSync( xmesa->display, False );
_glthread_UNLOCK_MUTEX(_xmesa_lock);
}
-#endif
}
@@ -388,7 +384,6 @@ clear_buffers(struct gl_context *ctx, GLbitfield buffers)
}
-#ifndef XFree86Server
/* XXX these functions haven't been tested in the Xserver environment */
@@ -731,7 +726,6 @@ xmesa_CopyPixels( struct gl_context *ctx,
}
}
-#endif /* XFree86Server */
@@ -745,17 +739,9 @@ get_string( struct gl_context *ctx, GLenum name )
(void) ctx;
switch (name) {
case GL_RENDERER:
-#ifdef XFree86Server
- return (const GLubyte *) "Mesa GLX Indirect";
-#else
return (const GLubyte *) "Mesa X11";
-#endif
case GL_VENDOR:
-#ifdef XFree86Server
- return (const GLubyte *) "Mesa project: www.mesa3d.org";
-#else
return NULL;
-#endif
default:
return NULL;
}
@@ -948,43 +934,6 @@ xmesa_update_state( struct gl_context *ctx, GLbitfield new_state )
/**
- * Called via ctx->Driver.TestProxyTeximage(). Normally, we'd just use
- * the _mesa_test_proxy_teximage() fallback function, but we're going to
- * special-case the 3D texture case to allow textures up to 512x512x32
- * texels.
- */
-static GLboolean
-test_proxy_teximage(struct gl_context *ctx, GLenum target, GLint level,
- GLint internalFormat, GLenum format, GLenum type,
- GLint width, GLint height, GLint depth, GLint border)
-{
- if (target == GL_PROXY_TEXTURE_3D) {
- /* special case for 3D textures */
- if (width * height * depth > 512 * 512 * 64 ||
- width < 2 * border ||
- (!ctx->Extensions.ARB_texture_non_power_of_two &&
- _mesa_bitcount(width - 2 * border) != 1) ||
- height < 2 * border ||
- (!ctx->Extensions.ARB_texture_non_power_of_two &&
- _mesa_bitcount(height - 2 * border) != 1) ||
- depth < 2 * border ||
- (!ctx->Extensions.ARB_texture_non_power_of_two &&
- _mesa_bitcount(depth - 2 * border) != 1)) {
- /* Bad size, or too many texels */
- return GL_FALSE;
- }
- return GL_TRUE;
- }
- else {
- /* use the fallback routine for 1D, 2D, cube and rect targets */
- return _mesa_test_proxy_teximage(ctx, target, level, internalFormat,
- format, type, width, height, depth,
- border);
- }
-}
-
-
-/**
* In SW, we don't really compress GL_COMPRESSED_RGB[A] textures!
*/
static gl_format
@@ -1124,7 +1073,6 @@ xmesa_init_driver_functions( XMesaVisual xmvisual,
}
else {
driver->Clear = clear_buffers;
-#ifndef XFree86Server
driver->CopyPixels = xmesa_CopyPixels;
if (xmvisual->undithered_pf == PF_8R8G8B &&
xmvisual->dithered_pf == PF_8R8G8B &&
@@ -1134,9 +1082,8 @@ xmesa_init_driver_functions( XMesaVisual xmvisual,
else if (xmvisual->undithered_pf == PF_5R6G5B) {
driver->DrawPixels = xmesa_DrawPixels_5R6G5B;
}
-#endif
}
- driver->TestProxyTexImage = test_proxy_teximage;
+
#if ENABLE_EXT_texure_compression_s3tc
driver->ChooseTextureFormat = choose_tex_format;
#else
diff --git a/src/mesa/drivers/x11/xm_glide.c b/src/mesa/drivers/x11/xm_glide.c
index cbd69b011a1..d8a0e6de6d0 100644
--- a/src/mesa/drivers/x11/xm_glide.c
+++ b/src/mesa/drivers/x11/xm_glide.c
@@ -140,16 +140,8 @@ static void FXgetImage( XMesaBuffer b )
GLuint x, y;
GLuint width, height;
-#ifdef XFree86Server
- x = b->frontxrb->pixmap->x;
- y = b->frontxrb->pixmap->y;
- width = b->frontxrb->pixmap->width;
- height = b->frontxrb->pixmap->height;
- depth = b->frontxrb->pixmap->depth;
-#else
xmesa_get_window_size(b->display, b, &width, &height);
x = y = 0;
-#endif
if (b->mesa_buffer.Width != width || b->mesa_buffer.Height != height) {
b->mesa_buffer.Width = MIN2((int)width, b->FXctx->width);
b->mesa_buffer.Height = MIN2((int)height, b->FXctx->height);
diff --git a/src/mesa/drivers/x11/xm_image.c b/src/mesa/drivers/x11/xm_image.c
index 087b4e4c3a7..12fef7dad34 100644
--- a/src/mesa/drivers/x11/xm_image.c
+++ b/src/mesa/drivers/x11/xm_image.c
@@ -37,97 +37,3 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "glxheader.h"
#include "xmesaP.h"
-#ifdef XFree86Server
-
-#ifdef ROUNDUP
-#undef ROUNDUP
-#endif
-
-#define ROUNDUP(nbytes, pad) ((((nbytes) + ((pad)-1)) / (pad)) * ((pad)>>3))
-
-XMesaImage *XMesaCreateImage(int bitsPerPixel, int width, int height, char *data)
-{
- XMesaImage *image;
-
- image = (XMesaImage *)xalloc(sizeof(XMesaImage));
-
- if (image) {
- image->width = width;
- image->height = height;
- image->data = data;
- /* Always pad to 32 bits */
- image->bytes_per_line = ROUNDUP((bitsPerPixel * width), 32);
- image->bits_per_pixel = bitsPerPixel;
- }
-
- return image;
-}
-
-void XMesaDestroyImage(XMesaImage *image)
-{
- if (image->data)
- free(image->data);
- xfree(image);
-}
-
-unsigned long XMesaGetPixel(XMesaImage *image, int x, int y)
-{
- CARD8 *row = (CARD8 *)(image->data + y*image->bytes_per_line);
- CARD8 *i8;
- CARD16 *i16;
- CARD32 *i32;
- switch (image->bits_per_pixel) {
- case 8:
- i8 = (CARD8 *)row;
- return i8[x];
- break;
- case 15:
- case 16:
- i16 = (CARD16 *)row;
- return i16[x];
- break;
- case 24: /* WARNING: architecture specific code */
- i8 = (CARD8 *)row;
- return (((CARD32)i8[x*3]) |
- (((CARD32)i8[x*3+1])<<8) |
- (((CARD32)i8[x*3+2])<<16));
- break;
- case 32:
- i32 = (CARD32 *)row;
- return i32[x];
- break;
- }
- return 0;
-}
-
-#ifndef XMESA_USE_PUTPIXEL_MACRO
-void XMesaPutPixel(XMesaImage *image, int x, int y, unsigned long pixel)
-{
- CARD8 *row = (CARD8 *)(image->data + y*image->bytes_per_line);
- CARD8 *i8;
- CARD16 *i16;
- CARD32 *i32;
- switch (image->bits_per_pixel) {
- case 8:
- i8 = (CARD8 *)row;
- i8[x] = (CARD8)pixel;
- break;
- case 15:
- case 16:
- i16 = (CARD16 *)row;
- i16[x] = (CARD16)pixel;
- break;
- case 24: /* WARNING: architecture specific code */
- i8 = (CARD8 *)__row;
- i8[x*3] = (CARD8)(p);
- i8[x*3+1] = (CARD8)(p>>8);
- i8[x*3+2] = (CARD8)(p>>16);
- case 32:
- i32 = (CARD32 *)row;
- i32[x] = (CARD32)pixel;
- break;
- }
-}
-#endif
-
-#endif /* XFree86Server */
diff --git a/src/mesa/drivers/x11/xm_line.c b/src/mesa/drivers/x11/xm_line.c
index f03f99f918f..04cedcd4ec0 100644
--- a/src/mesa/drivers/x11/xm_line.c
+++ b/src/mesa/drivers/x11/xm_line.c
@@ -537,7 +537,6 @@ void xmesa_choose_point( struct gl_context *ctx )
-#ifndef XFree86Server
/**
* Draw fast, XOR line with XDrawLine in front color buffer.
* WARNING: this isn't fully OpenGL conformant because different pixels
@@ -567,7 +566,6 @@ xor_line(struct gl_context *ctx, const SWvertex *vert0, const SWvertex *vert1)
XDrawLine(dpy, xrb->pixmap, gc, x0, y0, x1, y1);
XMesaSetFunction(dpy, gc, GXcopy); /* this gc is used elsewhere */
}
-#endif /* XFree86Server */
#endif /* CHAN_BITS == 8 */
@@ -660,7 +658,6 @@ get_line_func(struct gl_context *ctx)
}
}
-#ifndef XFree86Server
if (ctx->DrawBuffer->_NumColorDrawBuffers == 1
&& ctx->DrawBuffer->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT
&& swrast->_RasterMask == LOGIC_OP_BIT
@@ -669,7 +666,6 @@ get_line_func(struct gl_context *ctx)
&& !ctx->Line.SmoothFlag) {
return xor_line;
}
-#endif /* XFree86Server */
#endif /* CHAN_BITS == 8 */
return (swrast_line_func) NULL;
diff --git a/src/mesa/drivers/x11/xm_span.c b/src/mesa/drivers/x11/xm_span.c
index ab66c5e1f12..294b93a57cc 100644
--- a/src/mesa/drivers/x11/xm_span.c
+++ b/src/mesa/drivers/x11/xm_span.c
@@ -42,7 +42,6 @@
* generate BadMatch errors if the drawable isn't mapped.
*/
-#ifndef XFree86Server
static int caught_xgetimage_error = 0;
static int (*old_xerror_handler)( XMesaDisplay *dpy, XErrorEvent *ev );
static unsigned long xgetimage_serial;
@@ -87,7 +86,6 @@ static int check_xgetimage_errors( void )
/* return 0=no error, 1=error caught */
return caught_xgetimage_error;
}
-#endif
/*
@@ -97,7 +95,6 @@ static unsigned long read_pixel( XMesaDisplay *dpy,
XMesaDrawable d, int x, int y )
{
unsigned long p;
-#ifndef XFree86Server
XMesaImage *pixel = NULL;
int error;
@@ -113,9 +110,6 @@ static unsigned long read_pixel( XMesaDisplay *dpy,
if (pixel) {
XMesaDestroyImage( pixel );
}
-#else
- (*dpy->GetImage)(d, x, y, 1, 1, ZPixmap, ~0L, (pointer)&p);
-#endif
return p;
}
@@ -3763,7 +3757,6 @@ static void put_values_ci_ximage( PUT_VALUES_ARGS )
/***** Pixel reading *****/
/**********************************************************************/
-#ifndef XFree86Server
/**
* Do clip testing prior to calling XGetImage. If any of the region lies
* outside the screen's bounds, XGetImage will return NULL.
@@ -3806,7 +3799,6 @@ clip_for_xgetimage(struct gl_context *ctx, XMesaPixmap pixmap, GLuint *n, GLint
}
return 0;
}
-#endif
/*
@@ -3824,7 +3816,6 @@ get_row_ci(struct gl_context *ctx, struct gl_renderbuffer *rb,
y = YFLIP(xrb, y);
if (xrb->pixmap) {
-#ifndef XFree86Server
XMesaImage *span = NULL;
int error;
int k = clip_for_xgetimage(ctx, xrb->pixmap, &n, &x, &y);
@@ -3850,11 +3841,6 @@ get_row_ci(struct gl_context *ctx, struct gl_renderbuffer *rb,
if (span) {
XMesaDestroyImage( span );
}
-#else
- (*xmesa->display->GetImage)(xrb->drawable,
- x, y, n, 1, ZPixmap,
- ~0L, (pointer)index);
-#endif
}
else if (xrb->ximage) {
XMesaImage *img = xrb->ximage;
@@ -3882,14 +3868,6 @@ get_row_rgba(struct gl_context *ctx, struct gl_renderbuffer *rb,
/* Read from Pixmap or Window */
XMesaImage *span = NULL;
int error;
-#ifdef XFree86Server
- span = XMesaCreateImage(xmesa->xm_visual->BitsPerPixel, n, 1, NULL);
- span->data = (char *)MALLOC(span->height * span->bytes_per_line);
- error = (!span->data);
- (*xmesa->display->GetImage)(xrb->drawable,
- x, YFLIP(xrb, y), n, 1, ZPixmap,
- ~0L, (pointer)span->data);
-#else
int k;
y = YFLIP(xrb, y);
k = clip_for_xgetimage(ctx, xrb->pixmap, &n, &x, &y);
@@ -3900,7 +3878,6 @@ get_row_rgba(struct gl_context *ctx, struct gl_renderbuffer *rb,
span = XGetImage( xmesa->display, xrb->pixmap,
x, y, n, 1, AllPlanes, ZPixmap );
error = check_xgetimage_errors();
-#endif
if (span && !error) {
switch (xmesa->pixelformat) {
case PF_Truecolor:
diff --git a/src/mesa/drivers/x11/xmesa.h b/src/mesa/drivers/x11/xmesa.h
index f63626a9702..98737fab248 100644
--- a/src/mesa/drivers/x11/xmesa.h
+++ b/src/mesa/drivers/x11/xmesa.h
@@ -72,13 +72,9 @@ and create a window, you must do the following to use the X/Mesa interface:
extern "C" {
#endif
-#ifdef XFree86Server
-#include "xmesa_xf86.h"
-#else
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include "xmesa_x.h"
-#endif
#include "GL/gl.h"
#ifdef AMIWIN
@@ -180,19 +176,6 @@ extern XMesaContext XMesaCreateContext( XMesaVisual v,
extern void XMesaDestroyContext( XMesaContext c );
-#ifdef XFree86Server
-/*
- * These are the extra routines required for integration with XFree86.
- * None of these routines should be user visible. -KEM
- */
-extern GLboolean XMesaForceCurrent( XMesaContext c );
-
-extern GLboolean XMesaLoseCurrent( XMesaContext c );
-
-extern GLboolean XMesaCopyContext( XMesaContext src,
- XMesaContext dst,
- GLuint mask );
-#endif /* XFree86Server */
/*
diff --git a/src/mesa/drivers/x11/xmesaP.h b/src/mesa/drivers/x11/xmesaP.h
index 5d34b430cb6..63e3e211bf6 100644
--- a/src/mesa/drivers/x11/xmesaP.h
+++ b/src/mesa/drivers/x11/xmesaP.h
@@ -33,9 +33,6 @@
#include "fxmesa.h"
#include "xm_glide.h"
#endif
-#ifdef XFree86Server
-#include "xm_image.h"
-#endif
extern _glthread_Mutex _xmesa_lock;
@@ -88,13 +85,8 @@ struct xmesa_visual {
XMesaDisplay *display; /* The X11 display */
int screen, visualID;
int visualType;
-#ifdef XFree86Server
- GLint ColormapEntries;
- GLint nplanes;
-#else
XMesaVisualInfo visinfo; /* X's visual info (pointer to private copy) */
XVisualInfo *vishandle; /* Only used in fakeglx.c */
-#endif
GLint BitsPerPixel; /* True bits per pixel for XImages */
GLboolean ximage_flag; /* Use XImage for back buffer (not pixmap)? */
@@ -233,7 +225,7 @@ struct xmesa_buffer {
/* 0 = not available */
/* 1 = XImage support available */
/* 2 = Pixmap support available too */
-#if defined(USE_XSHM) && !defined(XFree86Server)
+#if defined(USE_XSHM)
XShmSegmentInfo shminfo;
#endif
@@ -259,11 +251,7 @@ struct xmesa_buffer {
/* Used to do XAllocColor/XFreeColors accounting: */
int num_alloced;
-#if defined(XFree86Server)
- Pixel alloced_colors[256];
-#else
unsigned long alloced_colors[256];
-#endif
#if defined( FX )
/* For 3Dfx Glide only */
@@ -578,9 +566,7 @@ extern void xmesa_register_swrast_functions( struct gl_context *ctx );
#define ENABLE_EXT_texure_compression_s3tc 0 /* SW texture compression */
-#ifdef XFree86Server
-#define ENABLE_EXT_timer_query 0
-#elif defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
+#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
#define ENABLE_EXT_timer_query 1 /* should have 64-bit GLuint64EXT */
#else
#define ENABLE_EXT_timer_query 0 /* may not have 64-bit GLuint64EXT */
diff --git a/src/mesa/gl.pc.in b/src/mesa/gl.pc.in
index 97b86596fcf..2d3bc917ece 100644
--- a/src/mesa/gl.pc.in
+++ b/src/mesa/gl.pc.in
@@ -10,3 +10,4 @@ Version: @VERSION@
Libs: -L${libdir} -l@GL_LIB@
Libs.private: @GL_PC_LIB_PRIV@
Cflags: -I${includedir} @GL_PC_CFLAGS@
+glx_tls: @GLX_TLS@
diff --git a/src/mesa/main/APIspec.xml b/src/mesa/main/APIspec.xml
index 4dc0b0d4851..50446a9093a 100644
--- a/src/mesa/main/APIspec.xml
+++ b/src/mesa/main/APIspec.xml
@@ -2004,6 +2004,14 @@
<value name="GL_UNSIGNED_INT_24_8_OES"/>
</desc>
</desc>
+
+ <desc name="format" category="EXT_texture_format_BGRA8888">
+ <value name="GL_BGRA_EXT"/>
+
+ <desc name="type" error="GL_INVALID_OPERATION">
+ <value name="GL_UNSIGNED_BYTE"/>
+ </desc>
+ </desc>
</template>
<template name="BindTexture">
@@ -3536,7 +3544,7 @@
<api name="mesa" implementation="true">
<category name="MESA"/>
- <function name="Color4f" default_prefix="_vbo_" template="Color" gltype="GLfloat" vector_size="4" expand_vector="true"/>
+ <function name="Color4f" default_prefix="_es_" template="Color" gltype="GLfloat" vector_size="4" expand_vector="true"/>
<function name="ClipPlane" template="ClipPlane" gltype="GLdouble"/>
<function name="CullFace" template="CullFace"/>
@@ -3554,8 +3562,8 @@
<function name="LineWidth" template="LineWidth" gltype="GLfloat"/>
- <function name="Materialf" default_prefix="_vbo_" template="Material" gltype="GLfloat" expand_vector="true"/>
- <function name="Materialfv" default_prefix="_vbo_" template="Material" gltype="GLfloat"/>
+ <function name="Materialf" default_prefix="_es_" template="Material" gltype="GLfloat" expand_vector="true"/>
+ <function name="Materialfv" default_prefix="_es_" template="Material" gltype="GLfloat"/>
<function name="PointSize" template="PointSize" gltype="GLfloat"/>
<function name="PointSizePointer" template="PointSizePointer"/>
@@ -3582,6 +3590,7 @@
<function name="ClearColor" template="ClearColor" gltype="GLclampf"/>
<function name="ClearStencil" template="ClearStencil"/>
<function name="ClearDepth" template="ClearDepth" gltype="GLclampd"/>
+ <function name="ClearDepthf" template="ClearDepth" gltype="GLclampf"/>
<function name="StencilMask" template="StencilMask"/>
<function name="StencilMaskSeparate" template="StencilMaskSeparate"/>
@@ -3626,6 +3635,7 @@
<function name="IsEnabled" template="IsEnabled"/>
<function name="DepthRange" template="DepthRange" gltype="GLclampd"/>
+ <function name="DepthRangef" template="DepthRange" gltype="GLclampf"/>
<function name="Frustum" template="Frustum" gltype="GLdouble"/>
<function name="LoadIdentity" template="LoadIdentity"/>
@@ -3650,7 +3660,7 @@
<function name="EnableClientState" template="EnableClientState"/>
<function name="GetPointerv" template="GetPointer"/>
- <function name="Normal3f" default_prefix="_vbo_" template="Normal" gltype="GLfloat" expand_vector="true"/>
+ <function name="Normal3f" default_prefix="_es_" template="Normal" gltype="GLfloat" expand_vector="true"/>
<function name="NormalPointer" template="NormalPointer"/>
<function name="TexCoordPointer" template="TexCoordPointer"/>
<function name="VertexPointer" template="VertexPointer"/>
@@ -3679,7 +3689,7 @@
<function name="ActiveTextureARB" template="ActiveTexture"/>
<function name="ClientActiveTextureARB" template="ClientActiveTexture"/>
- <function name="MultiTexCoord4f" default_prefix="_vbo_" template="MultiTexCoord" gltype="GLfloat" vector_size="4" expand_vector="true"/>
+ <function name="MultiTexCoord4f" default_prefix="_es_" template="MultiTexCoord" gltype="GLfloat" vector_size="4" expand_vector="true"/>
<function name="SampleCoverageARB" template="SampleCoverage" gltype="GLclampf"/>
@@ -3691,14 +3701,14 @@
<function name="PointParameterf" template="PointParameter" gltype="GLfloat" expand_vector="true"/>
<function name="PointParameterfv" template="PointParameter" gltype="GLfloat"/>
- <function name="VertexAttrib1f" default_prefix="_vbo_" template="VertexAttrib" gltype="GLfloat" vector_size="1" expand_vector="true"/>
- <function name="VertexAttrib2f" default_prefix="_vbo_" template="VertexAttrib" gltype="GLfloat" vector_size="2" expand_vector="true"/>
- <function name="VertexAttrib3f" default_prefix="_vbo_" template="VertexAttrib" gltype="GLfloat" vector_size="3" expand_vector="true"/>
- <function name="VertexAttrib4f" default_prefix="_vbo_" template="VertexAttrib" gltype="GLfloat" vector_size="4" expand_vector="true"/>
- <function name="VertexAttrib1fv" default_prefix="_vbo_" template="VertexAttrib" gltype="GLfloat" vector_size="1"/>
- <function name="VertexAttrib2fv" default_prefix="_vbo_" template="VertexAttrib" gltype="GLfloat" vector_size="2"/>
- <function name="VertexAttrib3fv" default_prefix="_vbo_" template="VertexAttrib" gltype="GLfloat" vector_size="3"/>
- <function name="VertexAttrib4fv" default_prefix="_vbo_" template="VertexAttrib" gltype="GLfloat" vector_size="4"/>
+ <function name="VertexAttrib1f" default_prefix="_es_" template="VertexAttrib" gltype="GLfloat" vector_size="1" expand_vector="true"/>
+ <function name="VertexAttrib2f" default_prefix="_es_" template="VertexAttrib" gltype="GLfloat" vector_size="2" expand_vector="true"/>
+ <function name="VertexAttrib3f" default_prefix="_es_" template="VertexAttrib" gltype="GLfloat" vector_size="3" expand_vector="true"/>
+ <function name="VertexAttrib4f" default_prefix="_es_" template="VertexAttrib" gltype="GLfloat" vector_size="4" expand_vector="true"/>
+ <function name="VertexAttrib1fv" default_prefix="_es_" template="VertexAttrib" gltype="GLfloat" vector_size="1"/>
+ <function name="VertexAttrib2fv" default_prefix="_es_" template="VertexAttrib" gltype="GLfloat" vector_size="2"/>
+ <function name="VertexAttrib3fv" default_prefix="_es_" template="VertexAttrib" gltype="GLfloat" vector_size="3"/>
+ <function name="VertexAttrib4fv" default_prefix="_es_" template="VertexAttrib" gltype="GLfloat" vector_size="4"/>
<function name="VertexAttribPointerARB" template="VertexAttribPointer"/>
<function name="EnableVertexAttribArrayARB" template="EnableVertexAttribArray"/>
@@ -3850,7 +3860,7 @@
<category name="OES_matrix_palette"/>
- <function name="Color4f" template="Color" gltype="GLfloat" vector_size="4" expand_vector="true"/>
+ <function name="Color4f" external="true" template="Color" gltype="GLfloat" vector_size="4" expand_vector="true"/>
<function name="Color4ub" template="Color" gltype="GLubyte" vector_size="4" expand_vector="true"/>
<function name="Color4x" template="Color" gltype="GLfixed" vector_size="4" expand_vector="true"/>
@@ -3880,8 +3890,8 @@
<function name="LineWidth" template="LineWidth" gltype="GLfloat"/>
<function name="LineWidthx" template="LineWidth" gltype="GLfixed"/>
- <function name="Materialf" template="Material" gltype="GLfloat" expand_vector="true"/>
- <function name="Materialfv" template="Material" gltype="GLfloat"/>
+ <function name="Materialf" external="true" template="Material" gltype="GLfloat" expand_vector="true"/>
+ <function name="Materialfv" external="true" template="Material" gltype="GLfloat"/>
<function name="Materialx" template="Material" gltype="GLfixed" expand_vector="true"/>
<function name="Materialxv" template="Material" gltype="GLfixed"/>
@@ -4012,7 +4022,7 @@
<function name="GetPointerv" template="GetPointer"/>
- <function name="Normal3f" template="Normal" gltype="GLfloat" expand_vector="true"/>
+ <function name="Normal3f" external="true" template="Normal" gltype="GLfloat" expand_vector="true"/>
<function name="Normal3x" template="Normal" gltype="GLfixed" expand_vector="true"/>
<function name="NormalPointer" template="NormalPointer"/>
<function name="TexCoordPointer" template="TexCoordPointer"/>
@@ -4039,7 +4049,7 @@
<function name="ActiveTexture" template="ActiveTexture"/>
<function name="ClientActiveTexture" template="ClientActiveTexture"/>
- <function name="MultiTexCoord4f" template="MultiTexCoord" gltype="GLfloat" vector_size="4" expand_vector="true"/>
+ <function name="MultiTexCoord4f" external="true" template="MultiTexCoord" gltype="GLfloat" vector_size="4" expand_vector="true"/>
<function name="SampleCoverage" template="SampleCoverage" gltype="GLclampf"/>
<function name="SampleCoveragex" template="SampleCoverage" gltype="GLclampx"/>
@@ -4227,14 +4237,14 @@
<function name="BlendFuncSeparate" template="BlendFuncSeparate"/>
- <function name="VertexAttrib1f" template="VertexAttrib" gltype="GLfloat" vector_size="1" expand_vector="true"/>
- <function name="VertexAttrib2f" template="VertexAttrib" gltype="GLfloat" vector_size="2" expand_vector="true"/>
- <function name="VertexAttrib3f" template="VertexAttrib" gltype="GLfloat" vector_size="3" expand_vector="true"/>
- <function name="VertexAttrib4f" template="VertexAttrib" gltype="GLfloat" vector_size="4" expand_vector="true"/>
- <function name="VertexAttrib1fv" template="VertexAttrib" gltype="GLfloat" vector_size="1"/>
- <function name="VertexAttrib2fv" template="VertexAttrib" gltype="GLfloat" vector_size="2"/>
- <function name="VertexAttrib3fv" template="VertexAttrib" gltype="GLfloat" vector_size="3"/>
- <function name="VertexAttrib4fv" template="VertexAttrib" gltype="GLfloat" vector_size="4"/>
+ <function name="VertexAttrib1f" external="true" template="VertexAttrib" gltype="GLfloat" vector_size="1" expand_vector="true"/>
+ <function name="VertexAttrib2f" external="true" template="VertexAttrib" gltype="GLfloat" vector_size="2" expand_vector="true"/>
+ <function name="VertexAttrib3f" external="true" template="VertexAttrib" gltype="GLfloat" vector_size="3" expand_vector="true"/>
+ <function name="VertexAttrib4f" external="true" template="VertexAttrib" gltype="GLfloat" vector_size="4" expand_vector="true"/>
+ <function name="VertexAttrib1fv" external="true" template="VertexAttrib" gltype="GLfloat" vector_size="1"/>
+ <function name="VertexAttrib2fv" external="true" template="VertexAttrib" gltype="GLfloat" vector_size="2"/>
+ <function name="VertexAttrib3fv" external="true" template="VertexAttrib" gltype="GLfloat" vector_size="3"/>
+ <function name="VertexAttrib4fv" external="true" template="VertexAttrib" gltype="GLfloat" vector_size="4"/>
<function name="VertexAttribPointer" template="VertexAttribPointer"/>
diff --git a/src/mesa/main/accum.c b/src/mesa/main/accum.c
index 9026110f3ef..940f398f023 100644
--- a/src/mesa/main/accum.c
+++ b/src/mesa/main/accum.c
@@ -27,6 +27,7 @@
#include "context.h"
#include "imports.h"
#include "macros.h"
+#include "mfeatures.h"
#include "state.h"
#include "mtypes.h"
#include "main/dispatch.h"
diff --git a/src/mesa/main/api_arrayelt.c b/src/mesa/main/api_arrayelt.c
index c22e18c9fbc..b429e2627e3 100644
--- a/src/mesa/main/api_arrayelt.c
+++ b/src/mesa/main/api_arrayelt.c
@@ -40,6 +40,8 @@
#include "context.h"
#include "imports.h"
#include "macros.h"
+#include "mfeatures.h"
+#include "mtypes.h"
#include "main/dispatch.h"
typedef void (GLAPIENTRY *array_func)( const void * );
diff --git a/src/mesa/main/api_arrayelt.h b/src/mesa/main/api_arrayelt.h
index 610e522a943..b90d713682e 100644
--- a/src/mesa/main/api_arrayelt.h
+++ b/src/mesa/main/api_arrayelt.h
@@ -28,6 +28,7 @@
#define API_ARRAYELT_H
+#include "main/mfeatures.h"
#include "main/mtypes.h"
#if FEATURE_arrayelt
diff --git a/src/mesa/main/api_exec.c b/src/mesa/main/api_exec.c
index 1427abd107a..f1e4f7361f4 100644
--- a/src/mesa/main/api_exec.c
+++ b/src/mesa/main/api_exec.c
@@ -361,6 +361,10 @@ _mesa_create_exec_table(void)
SET_PointParameterfvEXT(exec, _mesa_PointParameterfv);
#endif
+ /* 95. GL_ARB_ES2_compatibility */
+ SET_ClearDepthf(exec, _mesa_ClearDepthf);
+ SET_DepthRangef(exec, _mesa_DepthRangef);
+
/* 97. GL_EXT_compiled_vertex_array */
#if _HAVE_FULL_GL
SET_LockArraysEXT(exec, _mesa_LockArraysEXT);
diff --git a/src/mesa/main/api_noop.c b/src/mesa/main/api_noop.c
index 08b4b4a3b67..7d3d3327279 100644
--- a/src/mesa/main/api_noop.c
+++ b/src/mesa/main/api_noop.c
@@ -30,6 +30,7 @@
#include "context.h"
#include "light.h"
#include "macros.h"
+#include "mfeatures.h"
#include "dlist.h"
#include "eval.h"
#include "main/dispatch.h"
diff --git a/src/mesa/main/api_noop.h b/src/mesa/main/api_noop.h
index e7fd49bafbb..aca7f088db6 100644
--- a/src/mesa/main/api_noop.h
+++ b/src/mesa/main/api_noop.h
@@ -25,6 +25,7 @@
#ifndef _API_NOOP_H
#define _API_NOOP_H
+#include "main/mfeatures.h"
#include "main/mtypes.h"
#if FEATURE_beginend
diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c
index 0d64b7de8dd..9e9728c2c62 100644
--- a/src/mesa/main/arrayobj.c
+++ b/src/mesa/main/arrayobj.c
@@ -43,11 +43,13 @@
#include "hash.h"
#include "imports.h"
#include "context.h"
+#include "mfeatures.h"
#if FEATURE_ARB_vertex_buffer_object
#include "bufferobj.h"
#endif
#include "arrayobj.h"
#include "macros.h"
+#include "mtypes.h"
#include "main/dispatch.h"
diff --git a/src/mesa/main/atifragshader.c b/src/mesa/main/atifragshader.c
index ae2feb3229a..44097e1a266 100644
--- a/src/mesa/main/atifragshader.c
+++ b/src/mesa/main/atifragshader.c
@@ -26,6 +26,7 @@
#include "main/hash.h"
#include "main/imports.h"
#include "main/macros.h"
+#include "main/mfeatures.h"
#include "main/enums.h"
#include "main/mtypes.h"
#include "main/dispatch.h"
@@ -316,6 +317,7 @@ _mesa_DeleteFragmentShaderATI(GLuint id)
if (prog) {
prog->RefCount--;
if (prog->RefCount <= 0) {
+ assert(prog != &DummyShader);
free(prog);
}
}
diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c
index fb6fbe5b6db..adfec3b0d5a 100644
--- a/src/mesa/main/attrib.c
+++ b/src/mesa/main/attrib.c
@@ -43,6 +43,7 @@
#include "lines.h"
#include "macros.h"
#include "matrix.h"
+#include "mfeatures.h"
#include "multisample.h"
#include "points.h"
#include "polygon.h"
diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
index 4d62f54a95a..1f9a5212c04 100644
--- a/src/mesa/main/bufferobj.c
+++ b/src/mesa/main/bufferobj.c
@@ -39,6 +39,8 @@
#include "context.h"
#include "bufferobj.h"
#include "fbobject.h"
+#include "mfeatures.h"
+#include "mtypes.h"
#include "texobj.h"
diff --git a/src/mesa/main/bufferobj.h b/src/mesa/main/bufferobj.h
index 4b97e34767e..09ccab31742 100644
--- a/src/mesa/main/bufferobj.h
+++ b/src/mesa/main/bufferobj.h
@@ -29,6 +29,7 @@
#define BUFFEROBJ_H
+#include "mfeatures.h"
#include "mtypes.h"
diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c
index 86446311fe3..5c37f3d1a86 100644
--- a/src/mesa/main/buffers.c
+++ b/src/mesa/main/buffers.c
@@ -35,6 +35,7 @@
#include "colormac.h"
#include "context.h"
#include "enums.h"
+#include "mtypes.h"
#define BAD_MASK ~0u
diff --git a/src/mesa/main/clear.c b/src/mesa/main/clear.c
index c4c1d96e49c..43a9ccc116a 100644
--- a/src/mesa/main/clear.c
+++ b/src/mesa/main/clear.c
@@ -36,6 +36,7 @@
#include "colormac.h"
#include "enums.h"
#include "macros.h"
+#include "mtypes.h"
#include "state.h"
diff --git a/src/mesa/main/colormac.h b/src/mesa/main/colormac.h
index 245fb658bb3..a328dcd32af 100644
--- a/src/mesa/main/colormac.h
+++ b/src/mesa/main/colormac.h
@@ -198,12 +198,23 @@ do { \
((((B) & 0xf8) >> 1) | (((G) & 0xc0) >> 6) | (((G) & 0x38) << 10) | (((R) & 0xf8) << 5) | \
((A) ? 0x80 : 0))
+#define PACK_COLOR_2101010_UB( A, B, G, R ) \
+ (((B) << 22) | ((G) << 12) | ((R) << 2) | \
+ (((A) & 0xc0) << 24))
+
+#define PACK_COLOR_2101010_US( A, B, G, R ) \
+ ((((B) >> 6) << 20) | (((G) >> 6) << 10) | ((R) >> 6) | \
+ (((A) >> 14) << 30))
+
#define PACK_COLOR_4444( R, G, B, A ) \
((((R) & 0xf0) << 8) | (((G) & 0xf0) << 4) | ((B) & 0xf0) | ((A) >> 4))
#define PACK_COLOR_4444_REV( R, G, B, A ) \
((((B) & 0xf0) << 8) | (((A) & 0xf0) << 4) | ((R) & 0xf0) | ((G) >> 4))
+#define PACK_COLOR_44( L, A ) \
+ (((L) & 0xf0) | (((A) & 0xf0) >> 4))
+
#define PACK_COLOR_88( L, A ) \
(((L) << 8) | (A))
diff --git a/src/mesa/main/colortab.c b/src/mesa/main/colortab.c
index caa95835bc2..b0ba31c732f 100644
--- a/src/mesa/main/colortab.c
+++ b/src/mesa/main/colortab.c
@@ -29,6 +29,8 @@
#include "context.h"
#include "image.h"
#include "macros.h"
+#include "mfeatures.h"
+#include "mtypes.h"
#include "pack.h"
#include "state.h"
#include "teximage.h"
diff --git a/src/mesa/main/compiler.h b/src/mesa/main/compiler.h
index 800eb839005..5557a3b5cb5 100644
--- a/src/mesa/main/compiler.h
+++ b/src/mesa/main/compiler.h
@@ -358,6 +358,10 @@ static INLINE GLuint CPU_TO_LE32(GLuint x)
#define M_E (2.7182818284590452354)
#endif
+#ifndef M_LOG2E
+#define M_LOG2E (1.4426950408889634074)
+#endif
+
#ifndef ONE_DIV_LN2
#define ONE_DIV_LN2 (1.442695040888963456)
#endif
diff --git a/src/mesa/main/condrender.c b/src/mesa/main/condrender.c
index 25b3dd678dc..352e2e2b165 100644
--- a/src/mesa/main/condrender.c
+++ b/src/mesa/main/condrender.c
@@ -34,6 +34,7 @@
#include "glheader.h"
#include "condrender.h"
#include "enums.h"
+#include "mtypes.h"
#include "queryobj.h"
diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h
index 0f2d1a8f8da..fffb1a7d2ec 100644
--- a/src/mesa/main/config.h
+++ b/src/mesa/main/config.h
@@ -97,17 +97,20 @@
/** Max texture palette / color table size */
#define MAX_COLOR_TABLE_SIZE 256
+/** Max memory to allow for a single texture image (in megabytes) */
+#define MAX_TEXTURE_MBYTES 1024
+
/** Number of 1D/2D texture mipmap levels */
-#define MAX_TEXTURE_LEVELS 13
+#define MAX_TEXTURE_LEVELS 15
/** Number of 3D texture mipmap levels */
-#define MAX_3D_TEXTURE_LEVELS 9
+#define MAX_3D_TEXTURE_LEVELS 15
/** Number of cube texture mipmap levels - GL_ARB_texture_cube_map */
-#define MAX_CUBE_TEXTURE_LEVELS 13
+#define MAX_CUBE_TEXTURE_LEVELS 15
/** Maximum rectangular texture size - GL_NV_texture_rectangle */
-#define MAX_TEXTURE_RECT_SIZE 4096
+#define MAX_TEXTURE_RECT_SIZE 16384
/** Maximum number of layers in a 1D or 2D array texture - GL_MESA_texture_array */
#define MAX_ARRAY_TEXTURE_LAYERS 64
@@ -140,11 +143,28 @@
*/
#ifndef MAX_WIDTH
-# define MAX_WIDTH 4096
+# define MAX_WIDTH 16384
#endif
/** Maximum viewport/image height */
#ifndef MAX_HEIGHT
-# define MAX_HEIGHT 4096
+# define MAX_HEIGHT 16384
+#endif
+
+/* XXX: hack to prevent stack overflow on windows until all temporary arrays
+ * [MAX_WIDTH] are allocated from the heap */
+#ifdef WIN32
+#undef MAX_TEXTURE_LEVELS
+#undef MAX_3D_TEXTURE_LEVELS
+#undef MAX_CUBE_TEXTURE_LEVELS
+#undef MAX_TEXTURE_RECT_SIZE
+#undef MAX_WIDTH
+#undef MAX_HEIGHT
+#define MAX_TEXTURE_LEVELS 13
+#define MAX_3D_TEXTURE_LEVELS 9
+#define MAX_CUBE_TEXTURE_LEVELS 13
+#define MAX_TEXTURE_RECT_SIZE 4096
+#define MAX_WIDTH 4096
+#define MAX_HEIGHT 4096
#endif
/** Maxmimum size for CVA. May be overridden by the drivers. */
@@ -168,7 +188,7 @@
#define MAX_TEXTURE_MAX_ANISOTROPY 16.0
/** For GL_EXT_texture_lod_bias (typically MAX_TEXTURE_LEVELS - 1) */
-#define MAX_TEXTURE_LOD_BIAS 12.0
+#define MAX_TEXTURE_LOD_BIAS 14.0
/** For any program target/extension */
/*@{*/
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index e2c91c3e400..958ea10a422 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -96,6 +96,7 @@
#include "fbobject.h"
#include "feedback.h"
#include "fog.h"
+#include "formats.h"
#include "framebuffer.h"
#include "hint.h"
#include "hash.h"
@@ -417,6 +418,10 @@ one_time_init( struct gl_context *ctx )
MESA_VERSION_STRING, __DATE__, __TIME__);
}
#endif
+
+#ifdef DEBUG
+ _mesa_test_formats();
+#endif
}
/* per-API one-time init */
@@ -535,6 +540,7 @@ _mesa_init_constants(struct gl_context *ctx)
assert(ctx);
/* Constants, may be overriden (usually only reduced) by device drivers */
+ ctx->Const.MaxTextureMbytes = MAX_TEXTURE_MBYTES;
ctx->Const.MaxTextureLevels = MAX_TEXTURE_LEVELS;
ctx->Const.Max3DTextureLevels = MAX_3D_TEXTURE_LEVELS;
ctx->Const.MaxCubeTextureLevels = MAX_CUBE_TEXTURE_LEVELS;
@@ -954,6 +960,14 @@ _mesa_initialize_context_for_api(struct gl_context *ctx,
ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE;
}
+ /* Mesa core handles all the formats that mesa core knows about.
+ * Drivers will want to override this list with just the formats
+ * they can handle, and confirm that appropriate fallbacks exist in
+ * _mesa_choose_tex_format().
+ */
+ memset(&ctx->TextureFormatSupported, GL_TRUE,
+ sizeof(ctx->TextureFormatSupported));
+
switch (ctx->API) {
case API_OPENGL:
#if FEATURE_dlist
diff --git a/src/mesa/main/convolve.c b/src/mesa/main/convolve.c
index 0231bcf6d3f..5d286eb316b 100644
--- a/src/mesa/main/convolve.c
+++ b/src/mesa/main/convolve.c
@@ -36,6 +36,7 @@
#include "colormac.h"
#include "convolve.h"
#include "macros.h"
+#include "mfeatures.h"
#include "mtypes.h"
#include "main/dispatch.h"
diff --git a/src/mesa/main/cpuinfo.c b/src/mesa/main/cpuinfo.c
index 35de69b180f..6363512961a 100644
--- a/src/mesa/main/cpuinfo.c
+++ b/src/mesa/main/cpuinfo.c
@@ -23,7 +23,7 @@
*/
-#include "main/imports.h"
+#include "main/compiler.h"
#include "main/cpuinfo.h"
diff --git a/src/mesa/main/depth.c b/src/mesa/main/depth.c
index c5a910e144a..0bb47731ea3 100644
--- a/src/mesa/main/depth.c
+++ b/src/mesa/main/depth.c
@@ -56,6 +56,12 @@ _mesa_ClearDepth( GLclampd depth )
}
+void GLAPIENTRY
+_mesa_ClearDepthf( GLclampf depth )
+{
+ _mesa_ClearDepth(depth);
+}
+
void GLAPIENTRY
_mesa_DepthFunc( GLenum func )
diff --git a/src/mesa/main/depth.h b/src/mesa/main/depth.h
index b498a471534..2f428629f9a 100644
--- a/src/mesa/main/depth.h
+++ b/src/mesa/main/depth.h
@@ -44,6 +44,9 @@ extern void GLAPIENTRY
_mesa_ClearDepth( GLclampd depth );
extern void GLAPIENTRY
+_mesa_ClearDepthf( GLclampf depth );
+
+extern void GLAPIENTRY
_mesa_DepthFunc( GLenum func );
extern void GLAPIENTRY
diff --git a/src/mesa/main/dlist.h b/src/mesa/main/dlist.h
index 24241a4bd4f..160ed62f557 100644
--- a/src/mesa/main/dlist.h
+++ b/src/mesa/main/dlist.h
@@ -33,6 +33,7 @@
#define DLIST_H
+#include "main/mfeatures.h"
#include "main/mtypes.h"
diff --git a/src/mesa/main/drawpix.c b/src/mesa/main/drawpix.c
index 757aae6e703..6fda3c5665c 100644
--- a/src/mesa/main/drawpix.c
+++ b/src/mesa/main/drawpix.c
@@ -30,6 +30,7 @@
#include "enums.h"
#include "feedback.h"
#include "framebuffer.h"
+#include "mfeatures.h"
#include "readpix.h"
#include "state.h"
#include "dispatch.h"
diff --git a/src/mesa/main/drawtex.c b/src/mesa/main/drawtex.c
index b9afc9974e0..2089cdfcef9 100644
--- a/src/mesa/main/drawtex.c
+++ b/src/mesa/main/drawtex.c
@@ -24,6 +24,8 @@
#include "main/drawtex.h"
#include "main/state.h"
#include "main/imports.h"
+#include "main/mfeatures.h"
+#include "main/mtypes.h"
#if FEATURE_OES_draw_texture
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c
index a038a95c55a..d047586eb35 100644
--- a/src/mesa/main/enable.c
+++ b/src/mesa/main/enable.c
@@ -33,6 +33,7 @@
#include "enable.h"
#include "light.h"
#include "simple_list.h"
+#include "mfeatures.h"
#include "mtypes.h"
#include "enums.h"
#include "api_arrayelt.h"
diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c
index 0ce62c0e3c7..9ceee99dc02 100644
--- a/src/mesa/main/enums.c
+++ b/src/mesa/main/enums.c
@@ -5909,8 +5909,8 @@ static const unsigned reduced_enums[1551] =
1306, /* GL_PALETTE8_R5_G6_B5_OES */
1309, /* GL_PALETTE8_RGBA4_OES */
1307, /* GL_PALETTE8_RGB5_A1_OES */
- 726, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
- 724, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
+ 725, /* GL_IMPLEMENTATION_COLOR_READ_TYPE */
+ 723, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT */
1355, /* GL_POINT_SIZE_ARRAY_OES */
2014, /* GL_TEXTURE_CROP_RECT_OES */
996, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */
diff --git a/src/mesa/main/eval.c b/src/mesa/main/eval.c
index c607e6a26af..9ab55072f00 100644
--- a/src/mesa/main/eval.c
+++ b/src/mesa/main/eval.c
@@ -43,6 +43,7 @@
#include "context.h"
#include "eval.h"
#include "macros.h"
+#include "mfeatures.h"
#include "mtypes.h"
#include "main/dispatch.h"
diff --git a/src/mesa/main/eval.h b/src/mesa/main/eval.h
index bd908f00cdd..bfeeebde54d 100644
--- a/src/mesa/main/eval.h
+++ b/src/mesa/main/eval.h
@@ -37,6 +37,7 @@
#define EVAL_H
+#include "main/mfeatures.h"
#include "main/mtypes.h"
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index a7bdfcc0204..24404993c69 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -24,206 +24,349 @@
*/
+/**
+ * \file
+ * \brief Extension handling
+ */
+
+
#include "glheader.h"
#include "imports.h"
#include "context.h"
#include "extensions.h"
+#include "mfeatures.h"
#include "mtypes.h"
+enum {
+ DISABLE = 0,
+ GL = 1 << API_OPENGL,
+ ES1 = 1 << API_OPENGLES,
+ ES2 = 1 << API_OPENGLES2,
+};
-#define F(x) offsetof(struct gl_extensions, x)
-#define ON GL_TRUE
-#define OFF GL_FALSE
+/**
+ * \brief An element of the \c extension_table.
+ */
+struct extension {
+ /** Name of extension, such as "GL_ARB_depth_clamp". */
+ const char *name;
+ /** Offset (in bytes) of the corresponding member in struct gl_extensions. */
+ size_t offset;
-/*
+ /** Set of API's in which the extension exists, as a bitset. */
+ uint8_t api_set;
+};
+
+
+/**
+ * Given a member \c x of struct gl_extensions, return offset of
+ * \c x in bytes.
+ */
+#define o(x) offsetof(struct gl_extensions, x)
+
+
+/**
+ * \brief Table of supported OpenGL extensions for all API's.
+ *
* Note: The GL_MESAX_* extensions are placeholders for future ARB extensions.
*/
-static const struct {
- GLboolean enabled;
- const char *name;
- int flag_offset;
-} default_extensions[] = {
- { OFF, "GL_ARB_blend_func_extended", F(ARB_blend_func_extended) },
- { ON, "GL_ARB_copy_buffer", F(ARB_copy_buffer) },
- { OFF, "GL_ARB_depth_buffer_float", F(ARB_depth_buffer_float) },
- { OFF, "GL_ARB_depth_clamp", F(ARB_depth_clamp) },
- { OFF, "GL_ARB_depth_texture", F(ARB_depth_texture) },
- { ON, "GL_ARB_draw_buffers", F(ARB_draw_buffers) },
- { OFF, "GL_ARB_draw_elements_base_vertex", F(ARB_draw_elements_base_vertex) },
- { OFF, "GL_ARB_draw_instanced", F(ARB_draw_instanced) },
- { OFF, "GL_ARB_explicit_attrib_location", F(ARB_explicit_attrib_location) },
- { OFF, "GL_ARB_fragment_coord_conventions", F(ARB_fragment_coord_conventions) },
- { OFF, "GL_ARB_fragment_program", F(ARB_fragment_program) },
- { OFF, "GL_ARB_fragment_program_shadow", F(ARB_fragment_program_shadow) },
- { OFF, "GL_ARB_fragment_shader", F(ARB_fragment_shader) },
- { OFF, "GL_ARB_framebuffer_object", F(ARB_framebuffer_object) },
- /* TODO: reenable this when the new GLSL compiler actually supports them */
- /* { OFF, "GL_ARB_geometry_shader4", F(ARB_geometry_shader4) }, */
- { OFF, "GL_ARB_half_float_pixel", F(ARB_half_float_pixel) },
- { OFF, "GL_ARB_half_float_vertex", F(ARB_half_float_vertex) },
- { OFF, "GL_ARB_instanced_arrays", F(ARB_instanced_arrays) },
- { OFF, "GL_ARB_map_buffer_range", F(ARB_map_buffer_range) },
- { ON, "GL_ARB_multisample", F(ARB_multisample) },
- { OFF, "GL_ARB_multitexture", F(ARB_multitexture) },
- { OFF, "GL_ARB_occlusion_query", F(ARB_occlusion_query) },
- { OFF, "GL_ARB_occlusion_query2", F(ARB_occlusion_query2) },
- { OFF, "GL_ARB_pixel_buffer_object", F(EXT_pixel_buffer_object) },
- { OFF, "GL_ARB_point_parameters", F(EXT_point_parameters) },
- { OFF, "GL_ARB_point_sprite", F(ARB_point_sprite) },
- { OFF, "GL_ARB_provoking_vertex", F(EXT_provoking_vertex) },
- { OFF, "GL_ARB_sampler_objects", F(ARB_sampler_objects) },
- { OFF, "GL_ARB_seamless_cube_map", F(ARB_seamless_cube_map) },
- { OFF, "GL_ARB_shader_objects", F(ARB_shader_objects) },
- { OFF, "GL_ARB_shader_stencil_export", F(ARB_shader_stencil_export) },
- { OFF, "GL_ARB_shading_language_100", F(ARB_shading_language_100) },
- { OFF, "GL_ARB_shadow", F(ARB_shadow) },
- { OFF, "GL_ARB_shadow_ambient", F(ARB_shadow_ambient) },
- { OFF, "GL_ARB_sync", F(ARB_sync) },
- { OFF, "GL_ARB_texture_border_clamp", F(ARB_texture_border_clamp) },
- { OFF, "GL_ARB_texture_buffer_object", F(ARB_texture_buffer_object) },
- { ON, "GL_ARB_texture_compression", F(ARB_texture_compression) },
- { OFF, "GL_ARB_texture_compression_rgtc", F(ARB_texture_compression_rgtc) },
- { OFF, "GL_ARB_texture_cube_map", F(ARB_texture_cube_map) },
- { OFF, "GL_ARB_texture_env_add", F(EXT_texture_env_add) },
- { OFF, "GL_ARB_texture_env_combine", F(ARB_texture_env_combine) },
- { OFF, "GL_ARB_texture_env_crossbar", F(ARB_texture_env_crossbar) },
- { OFF, "GL_ARB_texture_env_dot3", F(ARB_texture_env_dot3) },
- { OFF, "GL_MESAX_texture_float", F(ARB_texture_float) },
- { OFF, "GL_ARB_texture_mirrored_repeat", F(ARB_texture_mirrored_repeat)},
- { OFF, "GL_ARB_texture_multisample", F(ARB_texture_multisample) },
- { OFF, "GL_ARB_texture_non_power_of_two", F(ARB_texture_non_power_of_two)},
- { OFF, "GL_ARB_texture_rectangle", F(NV_texture_rectangle) },
- { OFF, "GL_ARB_texture_rg", F(ARB_texture_rg) },
- { OFF, "GL_ARB_texture_rgb10_a2ui", F(ARB_texture_rgb10_a2ui) },
- { OFF, "GL_ARB_texture_swizzle", F(EXT_texture_swizzle) },
- { ON, "GL_ARB_transpose_matrix", F(ARB_transpose_matrix) },
- { OFF, "GL_ARB_transform_feedback2", F(ARB_transform_feedback2) },
- { OFF, "GL_ARB_uniform_buffer_object", F(ARB_uniform_buffer_object) },
- { OFF, "GL_ARB_vertex_array_bgra", F(EXT_vertex_array_bgra) },
- { OFF, "GL_ARB_vertex_array_object", F(ARB_vertex_array_object) },
- { ON, "GL_ARB_vertex_buffer_object", F(ARB_vertex_buffer_object) },
- { OFF, "GL_ARB_vertex_program", F(ARB_vertex_program) },
- { OFF, "GL_ARB_vertex_shader", F(ARB_vertex_shader) },
- { OFF, "GL_ARB_vertex_type_2_10_10_10_rev", F(ARB_vertex_type_2_10_10_10_rev) },
- { ON, "GL_ARB_window_pos", F(ARB_window_pos) },
- { ON, "GL_EXT_abgr", F(EXT_abgr) },
- { ON, "GL_EXT_bgra", F(EXT_bgra) },
- { OFF, "GL_EXT_blend_color", F(EXT_blend_color) },
- { OFF, "GL_EXT_blend_equation_separate", F(EXT_blend_equation_separate) },
- { OFF, "GL_EXT_blend_func_separate", F(EXT_blend_func_separate) },
- { OFF, "GL_EXT_blend_logic_op", F(EXT_blend_logic_op) },
- { OFF, "GL_EXT_blend_minmax", F(EXT_blend_minmax) },
- { OFF, "GL_EXT_blend_subtract", F(EXT_blend_subtract) },
- { OFF, "GL_EXT_clip_volume_hint", F(EXT_clip_volume_hint) },
- { ON, "GL_EXT_compiled_vertex_array", F(EXT_compiled_vertex_array) },
- { ON, "GL_EXT_copy_texture", F(EXT_copy_texture) },
- { OFF, "GL_EXT_depth_bounds_test", F(EXT_depth_bounds_test) },
- { OFF, "GL_EXT_draw_buffers2", F(EXT_draw_buffers2) },
- { OFF, "GL_EXT_draw_instanced", F(ARB_draw_instanced) },
- { ON, "GL_EXT_draw_range_elements", F(EXT_draw_range_elements) },
- { OFF, "GL_EXT_framebuffer_blit", F(EXT_framebuffer_blit) },
- { OFF, "GL_EXT_framebuffer_multisample", F(EXT_framebuffer_multisample) },
- { OFF, "GL_EXT_framebuffer_object", F(EXT_framebuffer_object) },
- { OFF, "GL_EXT_framebuffer_sRGB", F(EXT_framebuffer_sRGB) },
- { OFF, "GL_EXT_fog_coord", F(EXT_fog_coord) },
- { OFF, "GL_EXT_gpu_program_parameters", F(EXT_gpu_program_parameters) },
- { OFF, "GL_EXT_gpu_shader4", F(EXT_gpu_shader4) },
- { ON, "GL_EXT_multi_draw_arrays", F(EXT_multi_draw_arrays) },
- { OFF, "GL_EXT_packed_depth_stencil", F(EXT_packed_depth_stencil) },
- { OFF, "GL_EXT_packed_float", F(EXT_packed_float) },
- { ON, "GL_EXT_packed_pixels", F(EXT_packed_pixels) },
- { OFF, "GL_EXT_paletted_texture", F(EXT_paletted_texture) },
- { OFF, "GL_EXT_pixel_buffer_object", F(EXT_pixel_buffer_object) },
- { OFF, "GL_EXT_point_parameters", F(EXT_point_parameters) },
- { ON, "GL_EXT_polygon_offset", F(EXT_polygon_offset) },
- { OFF, "GL_EXT_provoking_vertex", F(EXT_provoking_vertex) },
- { ON, "GL_EXT_rescale_normal", F(EXT_rescale_normal) },
- { OFF, "GL_EXT_secondary_color", F(EXT_secondary_color) },
- { OFF, "GL_EXT_separate_shader_objects", F(EXT_separate_shader_objects) },
- { ON, "GL_EXT_separate_specular_color", F(EXT_separate_specular_color) },
- { OFF, "GL_EXT_shadow_funcs", F(EXT_shadow_funcs) },
- { OFF, "GL_EXT_shared_texture_palette", F(EXT_shared_texture_palette) },
- { OFF, "GL_EXT_stencil_two_side", F(EXT_stencil_two_side) },
- { OFF, "GL_EXT_stencil_wrap", F(EXT_stencil_wrap) },
- { ON, "GL_EXT_subtexture", F(EXT_subtexture) },
- { ON, "GL_EXT_texture", F(EXT_texture) },
- { ON, "GL_EXT_texture3D", F(EXT_texture3D) },
- { OFF, "GL_EXT_texture_array", F(EXT_texture_array) },
- { OFF, "GL_EXT_texture_compression_s3tc", F(EXT_texture_compression_s3tc) },
- { OFF, "GL_EXT_texture_compression_rgtc", F(ARB_texture_compression_rgtc) },
- { OFF, "GL_EXT_texture_cube_map", F(ARB_texture_cube_map) },
- { ON, "GL_EXT_texture_edge_clamp", F(SGIS_texture_edge_clamp) },
- { OFF, "GL_EXT_texture_env_add", F(EXT_texture_env_add) },
- { OFF, "GL_EXT_texture_env_combine", F(EXT_texture_env_combine) },
- { OFF, "GL_EXT_texture_env_dot3", F(EXT_texture_env_dot3) },
- { OFF, "GL_EXT_texture_filter_anisotropic", F(EXT_texture_filter_anisotropic) },
- { OFF, "GL_EXT_texture_integer", F(EXT_texture_integer) },
- { OFF, "GL_EXT_texture_lod_bias", F(EXT_texture_lod_bias) },
- { OFF, "GL_EXT_texture_mirror_clamp", F(EXT_texture_mirror_clamp) },
- { ON, "GL_EXT_texture_object", F(EXT_texture_object) },
- { OFF, "GL_EXT_texture_rectangle", F(NV_texture_rectangle) },
- { OFF, "GL_EXT_texture_shared_exponent", F(EXT_texture_shared_exponent) },
- { OFF, "GL_EXT_texture_sRGB", F(EXT_texture_sRGB) },
- { OFF, "GL_EXT_texture_swizzle", F(EXT_texture_swizzle) },
- { OFF, "GL_EXT_timer_query", F(EXT_timer_query) },
- { OFF, "GL_EXT_transform_feedback", F(EXT_transform_feedback) },
- { ON, "GL_EXT_vertex_array", F(EXT_vertex_array) },
- { OFF, "GL_EXT_vertex_array_bgra", F(EXT_vertex_array_bgra) },
- { OFF, "GL_EXT_vertex_array_set", F(EXT_vertex_array_set) },
- { OFF, "GL_3DFX_texture_compression_FXT1", F(TDFX_texture_compression_FXT1) },
- { OFF, "GL_APPLE_client_storage", F(APPLE_client_storage) },
- { ON, "GL_APPLE_packed_pixels", F(APPLE_packed_pixels) },
- { OFF, "GL_APPLE_vertex_array_object", F(APPLE_vertex_array_object) },
- { OFF, "GL_APPLE_object_purgeable", F(APPLE_object_purgeable) },
- { OFF, "GL_ATI_blend_equation_separate", F(EXT_blend_equation_separate) },
- { OFF, "GL_ATI_envmap_bumpmap", F(ATI_envmap_bumpmap) },
- { OFF, "GL_ATI_texture_env_combine3", F(ATI_texture_env_combine3)},
- { OFF, "GL_ATI_texture_mirror_once", F(ATI_texture_mirror_once)},
- { OFF, "GL_ATI_fragment_shader", F(ATI_fragment_shader)},
- { OFF, "GL_ATI_separate_stencil", F(ATI_separate_stencil)},
- { ON, "GL_IBM_multimode_draw_arrays", F(IBM_multimode_draw_arrays) },
- { ON, "GL_IBM_rasterpos_clip", F(IBM_rasterpos_clip) },
- { OFF, "GL_IBM_texture_mirrored_repeat", F(ARB_texture_mirrored_repeat)},
- { OFF, "GL_INGR_blend_func_separate", F(EXT_blend_func_separate) },
- { OFF, "GL_MESA_pack_invert", F(MESA_pack_invert) },
- { OFF, "GL_MESA_resize_buffers", F(MESA_resize_buffers) },
- { OFF, "GL_MESA_texture_array", F(MESA_texture_array) },
- { OFF, "GL_MESA_texture_signed_rgba", F(MESA_texture_signed_rgba) },
- { OFF, "GL_MESA_ycbcr_texture", F(MESA_ycbcr_texture) },
- { ON, "GL_MESA_window_pos", F(ARB_window_pos) },
- { OFF, "GL_NV_blend_square", F(NV_blend_square) },
- { OFF, "GL_NV_conditional_render", F(NV_conditional_render) },
- { OFF, "GL_NV_depth_clamp", F(ARB_depth_clamp) },
- { OFF, "GL_NV_fragment_program", F(NV_fragment_program) },
- { OFF, "GL_NV_fragment_program_option", F(NV_fragment_program_option) },
- { ON, "GL_NV_light_max_exponent", F(NV_light_max_exponent) },
- { OFF, "GL_NV_packed_depth_stencil", F(EXT_packed_depth_stencil) },
- { OFF, "GL_NV_point_sprite", F(NV_point_sprite) },
- { OFF, "GL_NV_primitive_restart", F(NV_primitive_restart) },
- { ON, "GL_NV_texgen_reflection", F(NV_texgen_reflection) },
- { OFF, "GL_NV_texture_env_combine4", F(NV_texture_env_combine4) },
- { OFF, "GL_NV_texture_rectangle", F(NV_texture_rectangle) },
- { OFF, "GL_NV_vertex_program", F(NV_vertex_program) },
- { OFF, "GL_NV_vertex_program1_1", F(NV_vertex_program1_1) },
- { ON, "GL_OES_read_format", F(OES_read_format) },
- { OFF, "GL_SGI_texture_color_table", F(SGI_texture_color_table) },
- { ON, "GL_SGIS_generate_mipmap", F(SGIS_generate_mipmap) },
- { OFF, "GL_SGIS_texture_border_clamp", F(ARB_texture_border_clamp) },
- { ON, "GL_SGIS_texture_edge_clamp", F(SGIS_texture_edge_clamp) },
- { ON, "GL_SGIS_texture_lod", F(SGIS_texture_lod) },
- { ON, "GL_SUN_multi_draw_arrays", F(EXT_multi_draw_arrays) },
- { OFF, "GL_S3_s3tc", F(S3_s3tc) },
- { OFF, "GL_EXT_texture_format_BGRA8888", F(EXT_texture_format_BGRA8888) },
-#if FEATURE_OES_EGL_image
- { OFF, "GL_OES_EGL_image", F(OES_EGL_image) },
-#endif
+static const struct extension extension_table[] = {
+ /* ARB Extensions */
+ { "GL_ARB_ES2_compatibility", o(ARB_ES2_compatibility), GL },
+ { "GL_ARB_blend_func_extended", o(ARB_blend_func_extended), GL },
+ { "GL_ARB_copy_buffer", o(ARB_copy_buffer), GL },
+ { "GL_ARB_depth_buffer_float", o(ARB_depth_buffer_float), GL },
+ { "GL_ARB_depth_clamp", o(ARB_depth_clamp), GL },
+ { "GL_ARB_depth_texture", o(ARB_depth_texture), GL },
+ { "GL_ARB_draw_buffers", o(ARB_draw_buffers), GL },
+ { "GL_ARB_draw_elements_base_vertex", o(ARB_draw_elements_base_vertex), GL },
+ { "GL_ARB_draw_instanced", o(ARB_draw_instanced), GL },
+ { "GL_ARB_explicit_attrib_location", o(ARB_explicit_attrib_location), GL },
+ { "GL_ARB_fragment_coord_conventions", o(ARB_fragment_coord_conventions), GL },
+ { "GL_ARB_fragment_program", o(ARB_fragment_program), GL },
+ { "GL_ARB_fragment_program_shadow", o(ARB_fragment_program_shadow), GL },
+ { "GL_ARB_fragment_shader", o(ARB_fragment_shader), GL },
+ { "GL_ARB_framebuffer_object", o(ARB_framebuffer_object), GL },
+ { "GL_ARB_half_float_pixel", o(ARB_half_float_pixel), GL },
+ { "GL_ARB_half_float_vertex", o(ARB_half_float_vertex), GL },
+ { "GL_ARB_instanced_arrays", o(ARB_instanced_arrays), GL },
+ { "GL_ARB_map_buffer_range", o(ARB_map_buffer_range), GL },
+ { "GL_ARB_multisample", o(ARB_multisample), GL },
+ { "GL_ARB_multitexture", o(ARB_multitexture), GL },
+ { "GL_ARB_occlusion_query2", o(ARB_occlusion_query2), GL },
+ { "GL_ARB_occlusion_query", o(ARB_occlusion_query), GL },
+ { "GL_ARB_pixel_buffer_object", o(EXT_pixel_buffer_object), GL },
+ { "GL_ARB_point_parameters", o(EXT_point_parameters), GL },
+ { "GL_ARB_point_sprite", o(ARB_point_sprite), GL },
+ { "GL_ARB_provoking_vertex", o(EXT_provoking_vertex), GL },
+ { "GL_ARB_sampler_objects", o(ARB_sampler_objects), GL },
+ { "GL_ARB_seamless_cube_map", o(ARB_seamless_cube_map), GL },
+ { "GL_ARB_shader_objects", o(ARB_shader_objects), GL },
+ { "GL_ARB_shader_stencil_export", o(ARB_shader_stencil_export), GL },
+ { "GL_ARB_shading_language_100", o(ARB_shading_language_100), GL },
+ { "GL_ARB_shadow_ambient", o(ARB_shadow_ambient), GL },
+ { "GL_ARB_shadow", o(ARB_shadow), GL },
+ { "GL_ARB_sync", o(ARB_sync), GL },
+ { "GL_ARB_texture_border_clamp", o(ARB_texture_border_clamp), GL },
+ { "GL_ARB_texture_buffer_object", o(ARB_texture_buffer_object), GL },
+ { "GL_ARB_texture_compression", o(ARB_texture_compression), GL },
+ { "GL_ARB_texture_compression_rgtc", o(ARB_texture_compression_rgtc), GL },
+ { "GL_ARB_texture_cube_map", o(ARB_texture_cube_map), GL },
+ { "GL_ARB_texture_env_add", o(EXT_texture_env_add), GL },
+ { "GL_ARB_texture_env_combine", o(ARB_texture_env_combine), GL },
+ { "GL_ARB_texture_env_crossbar", o(ARB_texture_env_crossbar), GL },
+ { "GL_ARB_texture_env_dot3", o(ARB_texture_env_dot3), GL },
+ { "GL_ARB_texture_mirrored_repeat", o(ARB_texture_mirrored_repeat), GL },
+ { "GL_ARB_texture_multisample", o(ARB_texture_multisample), GL },
+ { "GL_ARB_texture_non_power_of_two", o(ARB_texture_non_power_of_two), GL },
+ { "GL_ARB_texture_rectangle", o(NV_texture_rectangle), GL },
+ { "GL_ARB_texture_rgb10_a2ui", o(ARB_texture_rgb10_a2ui), GL },
+ { "GL_ARB_texture_rg", o(ARB_texture_rg), GL },
+ { "GL_ARB_texture_swizzle", o(EXT_texture_swizzle), GL },
+ { "GL_ARB_transform_feedback2", o(ARB_transform_feedback2), GL },
+ { "GL_ARB_transpose_matrix", o(ARB_transpose_matrix), GL },
+ { "GL_ARB_uniform_buffer_object", o(ARB_uniform_buffer_object), GL },
+ { "GL_ARB_vertex_array_bgra", o(EXT_vertex_array_bgra), GL },
+ { "GL_ARB_vertex_array_object", o(ARB_vertex_array_object), GL },
+ { "GL_ARB_vertex_buffer_object", o(ARB_vertex_buffer_object), GL },
+ { "GL_ARB_vertex_program", o(ARB_vertex_program), GL },
+ { "GL_ARB_vertex_shader", o(ARB_vertex_shader), GL },
+ { "GL_ARB_vertex_type_2_10_10_10_rev", o(ARB_vertex_type_2_10_10_10_rev), GL },
+ { "GL_ARB_window_pos", o(ARB_window_pos), GL },
+
+ /* EXT extensions */
+ { "GL_EXT_abgr", o(EXT_abgr), GL },
+ { "GL_EXT_bgra", o(EXT_bgra), GL },
+ { "GL_EXT_blend_color", o(EXT_blend_color), GL },
+ { "GL_EXT_blend_equation_separate", o(EXT_blend_equation_separate), GL },
+ { "GL_EXT_blend_func_separate", o(EXT_blend_func_separate), GL },
+ { "GL_EXT_blend_logic_op", o(EXT_blend_logic_op), GL },
+ { "GL_EXT_blend_minmax", o(EXT_blend_minmax), GL | ES1 | ES2 },
+ { "GL_EXT_blend_subtract", o(EXT_blend_subtract), GL },
+ { "GL_EXT_clip_volume_hint", o(EXT_clip_volume_hint), GL },
+ { "GL_EXT_compiled_vertex_array", o(EXT_compiled_vertex_array), GL },
+ { "GL_EXT_copy_texture", o(EXT_copy_texture), GL },
+ { "GL_EXT_depth_bounds_test", o(EXT_depth_bounds_test), GL },
+ { "GL_EXT_draw_buffers2", o(EXT_draw_buffers2), GL },
+ { "GL_EXT_draw_instanced", o(ARB_draw_instanced), GL },
+ { "GL_EXT_draw_range_elements", o(EXT_draw_range_elements), GL },
+ { "GL_EXT_fog_coord", o(EXT_fog_coord), GL },
+ { "GL_EXT_framebuffer_blit", o(EXT_framebuffer_blit), GL },
+ { "GL_EXT_framebuffer_multisample", o(EXT_framebuffer_multisample), GL },
+ { "GL_EXT_framebuffer_object", o(EXT_framebuffer_object), GL },
+ { "GL_EXT_framebuffer_sRGB", o(EXT_framebuffer_sRGB), GL },
+ { "GL_EXT_gpu_program_parameters", o(EXT_gpu_program_parameters), GL },
+ { "GL_EXT_gpu_shader4", o(EXT_gpu_shader4), GL },
+ { "GL_EXT_multi_draw_arrays", o(EXT_multi_draw_arrays), GL | ES1 | ES2 },
+ { "GL_EXT_packed_depth_stencil", o(EXT_packed_depth_stencil), GL },
+ { "GL_EXT_packed_float", o(EXT_packed_float), GL },
+ { "GL_EXT_packed_pixels", o(EXT_packed_pixels), GL },
+ { "GL_EXT_paletted_texture", o(EXT_paletted_texture), GL },
+ { "GL_EXT_pixel_buffer_object", o(EXT_pixel_buffer_object), GL },
+ { "GL_EXT_point_parameters", o(EXT_point_parameters), GL },
+ { "GL_EXT_polygon_offset", o(EXT_polygon_offset), GL },
+ { "GL_EXT_provoking_vertex", o(EXT_provoking_vertex), GL },
+ { "GL_EXT_rescale_normal", o(EXT_rescale_normal), GL },
+ { "GL_EXT_secondary_color", o(EXT_secondary_color), GL },
+ { "GL_EXT_separate_shader_objects", o(EXT_separate_shader_objects), GL },
+ { "GL_EXT_separate_specular_color", o(EXT_separate_specular_color), GL },
+ { "GL_EXT_shadow_funcs", o(EXT_shadow_funcs), GL },
+ { "GL_EXT_shared_texture_palette", o(EXT_shared_texture_palette), GL },
+ { "GL_EXT_stencil_two_side", o(EXT_stencil_two_side), GL },
+ { "GL_EXT_stencil_wrap", o(EXT_stencil_wrap), GL },
+ { "GL_EXT_subtexture", o(EXT_subtexture), GL },
+ { "GL_EXT_texture3D", o(EXT_texture3D), GL },
+ { "GL_EXT_texture_array", o(EXT_texture_array), GL },
+ { "GL_EXT_texture_compression_dxt1", o(EXT_texture_compression_s3tc), GL | ES1 | ES2 },
+ { "GL_EXT_texture_compression_rgtc", o(ARB_texture_compression_rgtc), GL },
+ { "GL_EXT_texture_compression_s3tc", o(EXT_texture_compression_s3tc), GL },
+ { "GL_EXT_texture_cube_map", o(ARB_texture_cube_map), GL },
+ { "GL_EXT_texture_edge_clamp", o(SGIS_texture_edge_clamp), GL },
+ { "GL_EXT_texture_env_add", o(EXT_texture_env_add), GL },
+ { "GL_EXT_texture_env_combine", o(EXT_texture_env_combine), GL },
+ { "GL_EXT_texture_env_dot3", o(EXT_texture_env_dot3), GL },
+ { "GL_EXT_texture_filter_anisotropic", o(EXT_texture_filter_anisotropic), GL | ES1 | ES2 },
+ { "GL_EXT_texture_format_BGRA8888", o(EXT_texture_format_BGRA8888), ES1 | ES2 },
+ { "GL_EXT_texture_integer", o(EXT_texture_integer), GL },
+ { "GL_EXT_texture_lod_bias", o(EXT_texture_lod_bias), GL | ES1 },
+ { "GL_EXT_texture_mirror_clamp", o(EXT_texture_mirror_clamp), GL },
+ { "GL_EXT_texture_object", o(EXT_texture_object), GL },
+ { "GL_EXT_texture", o(EXT_texture), GL },
+ { "GL_EXT_texture_rectangle", o(NV_texture_rectangle), GL },
+ { "GL_EXT_texture_shared_exponent", o(EXT_texture_shared_exponent), GL },
+ { "GL_EXT_texture_sRGB", o(EXT_texture_sRGB), GL },
+ { "GL_EXT_texture_swizzle", o(EXT_texture_swizzle), GL },
+ { "GL_EXT_texture_type_2_10_10_10_REV", o(dummy_true), ES2 },
+ { "GL_EXT_timer_query", o(EXT_timer_query), GL },
+ { "GL_EXT_transform_feedback", o(EXT_transform_feedback), GL },
+ { "GL_EXT_vertex_array_bgra", o(EXT_vertex_array_bgra), GL },
+ { "GL_EXT_vertex_array", o(EXT_vertex_array), GL },
+ { "GL_EXT_vertex_array_set", o(EXT_vertex_array_set), GL },
+
+ /* OES extensions */
+ { "GL_OES_blend_equation_separate", o(EXT_blend_equation_separate), ES1 },
+ { "GL_OES_blend_func_separate", o(EXT_blend_func_separate), ES1 },
+ { "GL_OES_blend_subtract", o(EXT_blend_subtract), ES1 },
+ { "GL_OES_byte_coordinates", o(dummy_true), ES1 },
+ { "GL_OES_compressed_paletted_texture", o(dummy_false), DISABLE },
+ { "GL_OES_depth24", o(EXT_framebuffer_object), ES1 | ES2 },
+ { "GL_OES_depth32", o(dummy_false), DISABLE },
+ { "GL_OES_depth_texture", o(ARB_depth_texture), ES2 },
#if FEATURE_OES_draw_texture
- { OFF, "GL_OES_draw_texture", F(OES_draw_texture) },
-#endif /* FEATURE_OES_draw_texture */
+ { "GL_OES_draw_texture", o(OES_draw_texture), ES1 | ES2 },
+#endif
+#if FEATURE_OES_EGL_image
+ /* FIXME: Mesa expects GL_OES_EGL_image to be available in OpenGL contexts. */
+ { "GL_OES_EGL_image", o(OES_EGL_image), GL | ES1 | ES2 },
+#endif
+ { "GL_OES_element_index_uint", o(EXT_vertex_array), ES1 | ES2 },
+ { "GL_OES_fbo_render_mipmap", o(EXT_framebuffer_object), ES1 | ES2 },
+ { "GL_OES_fixed_point", o(dummy_true), ES1 },
+ { "GL_OES_framebuffer_object", o(EXT_framebuffer_object), ES1 },
+ { "GL_OES_mapbuffer", o(ARB_vertex_buffer_object), ES1 | ES2 },
+ { "GL_OES_matrix_get", o(dummy_true), ES1 },
+ { "GL_OES_packed_depth_stencil", o(EXT_packed_depth_stencil), ES1 | ES2 },
+ { "GL_OES_point_size_array", o(dummy_true), ES1 },
+ { "GL_OES_point_sprite", o(ARB_point_sprite), ES1 },
+ { "GL_OES_query_matrix", o(dummy_true), ES1 },
+ { "GL_OES_read_format", o(OES_read_format), GL | ES1 },
+ { "GL_OES_rgb8_rgba8", o(EXT_framebuffer_object), ES1 | ES2 },
+ { "GL_OES_single_precision", o(dummy_true), ES1 },
+ { "GL_OES_standard_derivatives", o(OES_standard_derivatives), ES2 },
+ { "GL_OES_stencil1", o(dummy_false), DISABLE },
+ { "GL_OES_stencil4", o(dummy_false), DISABLE },
+ { "GL_OES_stencil8", o(EXT_framebuffer_object), ES1 | ES2 },
+ { "GL_OES_stencil_wrap", o(EXT_stencil_wrap), ES1 },
+ /* GL_OES_texture_3D is disabled due to missing GLSL support. */
+ { "GL_OES_texture_3D", o(EXT_texture3D), DISABLE },
+ { "GL_OES_texture_cube_map", o(ARB_texture_cube_map), ES1 },
+ { "GL_OES_texture_env_crossbar", o(ARB_texture_env_crossbar), ES1 },
+ { "GL_OES_texture_mirrored_repeat", o(ARB_texture_mirrored_repeat), ES1 },
+ { "GL_OES_texture_npot", o(ARB_texture_non_power_of_two), ES2 },
+
+ /* Vendor extensions */
+ { "GL_3DFX_texture_compression_FXT1", o(TDFX_texture_compression_FXT1), GL },
+ { "GL_APPLE_client_storage", o(APPLE_client_storage), GL },
+ { "GL_APPLE_object_purgeable", o(APPLE_object_purgeable), GL },
+ { "GL_APPLE_packed_pixels", o(APPLE_packed_pixels), GL },
+ { "GL_APPLE_vertex_array_object", o(APPLE_vertex_array_object), GL },
+ { "GL_ATI_blend_equation_separate", o(EXT_blend_equation_separate), GL },
+ { "GL_ATI_envmap_bumpmap", o(ATI_envmap_bumpmap), GL },
+ { "GL_ATI_fragment_shader", o(ATI_fragment_shader), GL },
+ { "GL_ATI_separate_stencil", o(ATI_separate_stencil), GL },
+ { "GL_ATI_texture_env_combine3", o(ATI_texture_env_combine3), GL },
+ { "GL_ATI_texture_mirror_once", o(ATI_texture_mirror_once), GL },
+ { "GL_IBM_multimode_draw_arrays", o(IBM_multimode_draw_arrays), GL },
+ { "GL_IBM_rasterpos_clip", o(IBM_rasterpos_clip), GL },
+ { "GL_IBM_texture_mirrored_repeat", o(ARB_texture_mirrored_repeat), GL },
+ { "GL_INGR_blend_func_separate", o(EXT_blend_func_separate), GL },
+ { "GL_MESA_pack_invert", o(MESA_pack_invert), GL },
+ { "GL_MESA_resize_buffers", o(MESA_resize_buffers), GL },
+ { "GL_MESA_texture_array", o(MESA_texture_array), GL },
+ { "GL_MESA_texture_signed_rgba", o(MESA_texture_signed_rgba), GL },
+ { "GL_MESA_window_pos", o(ARB_window_pos), GL },
+ { "GL_MESAX_texture_float", o(ARB_texture_float), GL },
+ { "GL_MESA_ycbcr_texture", o(MESA_ycbcr_texture), GL },
+ { "GL_NV_blend_square", o(NV_blend_square), GL },
+ { "GL_NV_conditional_render", o(NV_conditional_render), GL },
+ { "GL_NV_depth_clamp", o(ARB_depth_clamp), GL },
+ { "GL_NV_fragment_program", o(NV_fragment_program), GL },
+ { "GL_NV_fragment_program_option", o(NV_fragment_program_option), GL },
+ { "GL_NV_light_max_exponent", o(NV_light_max_exponent), GL },
+ { "GL_NV_packed_depth_stencil", o(EXT_packed_depth_stencil), GL },
+ { "GL_NV_point_sprite", o(NV_point_sprite), GL },
+ { "GL_NV_primitive_restart", o(NV_primitive_restart), GL },
+ { "GL_NV_texgen_reflection", o(NV_texgen_reflection), GL },
+ { "GL_NV_texture_env_combine4", o(NV_texture_env_combine4), GL },
+ { "GL_NV_texture_rectangle", o(NV_texture_rectangle), GL },
+ { "GL_NV_vertex_program1_1", o(NV_vertex_program1_1), GL },
+ { "GL_NV_vertex_program", o(NV_vertex_program), GL },
+ { "GL_S3_s3tc", o(S3_s3tc), GL },
+ { "GL_SGIS_generate_mipmap", o(SGIS_generate_mipmap), GL },
+ { "GL_SGIS_texture_border_clamp", o(ARB_texture_border_clamp), GL },
+ { "GL_SGIS_texture_edge_clamp", o(SGIS_texture_edge_clamp), GL },
+ { "GL_SGIS_texture_lod", o(SGIS_texture_lod), GL },
+ { "GL_SGI_texture_color_table", o(SGI_texture_color_table), GL },
+ { "GL_SUN_multi_draw_arrays", o(EXT_multi_draw_arrays), GL },
+
+ { 0, 0, 0 },
};
+/**
+ * Given an extension name, lookup up the corresponding member of struct
+ * gl_extensions and return that member's offset (in bytes). If the name is
+ * not found in the \c extension_table, return 0.
+ *
+ * \param name Name of extension.
+ * \return Offset of member in struct gl_extensions.
+ */
+static size_t
+name_to_offset(const char* name)
+{
+ const struct extension *i;
+
+ if (name == 0)
+ return 0;
+
+ for (i = extension_table; i->name != 0; ++i) {
+ if (strcmp(name, i->name) == 0)
+ return i->offset;
+ }
+
+ return 0;
+}
+
+
+/**
+ * \brief Extensions enabled by default.
+ *
+ * These extensions are enabled by _mesa_init_extensions().
+ *
+ * XXX: Should these defaults also apply to GLES?
+ */
+static const size_t default_extensions[] = {
+ o(ARB_copy_buffer),
+ o(ARB_draw_buffers),
+ o(ARB_multisample),
+ o(ARB_texture_compression),
+ o(ARB_transpose_matrix),
+ o(ARB_vertex_buffer_object),
+ o(ARB_window_pos),
+
+ o(EXT_abgr),
+ o(EXT_bgra),
+ o(EXT_compiled_vertex_array),
+ o(EXT_copy_texture),
+ o(EXT_draw_range_elements),
+ o(EXT_multi_draw_arrays),
+ o(EXT_packed_pixels),
+ o(EXT_polygon_offset),
+ o(EXT_rescale_normal),
+ o(EXT_separate_specular_color),
+ o(EXT_subtexture),
+ o(EXT_texture),
+ o(EXT_texture3D),
+ o(EXT_texture_object),
+ o(EXT_vertex_array),
+
+ o(OES_read_format),
+ o(OES_standard_derivatives),
+
+ /* Vendor Extensions */
+ o(APPLE_packed_pixels),
+ o(IBM_multimode_draw_arrays),
+ o(IBM_rasterpos_clip),
+ o(NV_light_max_exponent),
+ o(NV_texgen_reflection),
+ o(SGIS_generate_mipmap),
+ o(SGIS_texture_edge_clamp),
+ o(SGIS_texture_lod),
+
+ 0,
+};
+
/**
* Enable all extensions suitable for a software-only renderer.
@@ -250,7 +393,8 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
#if FEATURE_ARB_framebuffer_object
ctx->Extensions.ARB_framebuffer_object = GL_TRUE;
#endif
-#if FEATURE_ARB_geometry_shader4
+#if FEATURE_ARB_geometry_shader4 && 0
+ /* XXX re-enable when GLSL compiler again supports geometry shaders */
ctx->Extensions.ARB_geometry_shader4 = GL_TRUE;
#endif
ctx->Extensions.ARB_half_float_pixel = GL_TRUE;
@@ -259,6 +403,7 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
ctx->Extensions.ARB_multitexture = GL_TRUE;
#if FEATURE_queryobj
ctx->Extensions.ARB_occlusion_query = GL_TRUE;
+ ctx->Extensions.ARB_occlusion_query2 = GL_TRUE;
#endif
ctx->Extensions.ARB_point_sprite = GL_TRUE;
#if FEATURE_ARB_shader_objects
@@ -511,8 +656,7 @@ _mesa_enable_2_1_extensions(struct gl_context *ctx)
static GLboolean
set_extension( struct gl_context *ctx, const char *name, GLboolean state )
{
- GLboolean *base = (GLboolean *) &ctx->Extensions;
- GLuint i;
+ size_t offset;
if (ctx->Extensions.String) {
/* The string was already queried - can't change it now! */
@@ -520,16 +664,20 @@ set_extension( struct gl_context *ctx, const char *name, GLboolean state )
return GL_FALSE;
}
- for (i = 0 ; i < Elements(default_extensions) ; i++) {
- if (strcmp(default_extensions[i].name, name) == 0) {
- if (default_extensions[i].flag_offset) {
- GLboolean *enabled = base + default_extensions[i].flag_offset;
- *enabled = state;
- }
- return GL_TRUE;
- }
+ offset = name_to_offset(name);
+ if (offset == 0) {
+ _mesa_problem(ctx, "Trying to enable/disable unknown extension %s",
+ name);
+ return GL_FALSE;
+ } else if (offset == o(dummy_true) && state == GL_FALSE) {
+ _mesa_problem(ctx, "Trying to disable a permanently enabled extension: "
+ "%s", name);
+ return GL_FALSE;
+ } else {
+ GLboolean *base = (GLboolean *) &ctx->Extensions;
+ base[offset] = state;
+ return GL_TRUE;
}
- return GL_FALSE;
}
@@ -558,36 +706,22 @@ _mesa_disable_extension( struct gl_context *ctx, const char *name )
/**
- * Check if the i-th extension is enabled.
- */
-static GLboolean
-extension_enabled(struct gl_context *ctx, GLuint index)
-{
- const GLboolean *base = (const GLboolean *) &ctx->Extensions;
- if (!default_extensions[index].flag_offset ||
- *(base + default_extensions[index].flag_offset)) {
- return GL_TRUE;
- }
- else {
- return GL_FALSE;
- }
-}
-
-
-/**
* Test if the named extension is enabled in this context.
*/
GLboolean
_mesa_extension_is_enabled( struct gl_context *ctx, const char *name )
{
- GLuint i;
+ size_t offset;
+ GLboolean *base;
- for (i = 0 ; i < Elements(default_extensions) ; i++) {
- if (strcmp(default_extensions[i].name, name) == 0) {
- return extension_enabled(ctx, i);
- }
- }
- return GL_FALSE;
+ if (name == 0)
+ return GL_FALSE;
+
+ offset = name_to_offset(name);
+ if (offset == 0)
+ return GL_FALSE;
+ base = (GLboolean *) &ctx->Extensions;
+ return base[offset];
}
@@ -618,8 +752,10 @@ append(const char *a, const char *b)
* For extension names that are recognized, turn them on. For extension
* names that are recognized and prefixed with '-', turn them off.
* Return a string of the unknown/leftover names.
+ *
+ * Returnd string needs to be freed.
*/
-static const char *
+static char *
get_extension_override( struct gl_context *ctx )
{
const char *envExt = _mesa_getenv("MESA_EXTENSION_OVERRIDE");
@@ -666,22 +802,27 @@ get_extension_override( struct gl_context *ctx )
/**
- * Run through the default_extensions array above and set the
- * ctx->Extensions.ARB/EXT_* flags accordingly.
- * To be called during context initialization.
+ * \brief Initialize extension tables and enable default extensions.
+ *
+ * This should be called during context initialization.
+ * Note: Sets gl_extensions.dummy_true to true.
*/
void
_mesa_init_extensions( struct gl_context *ctx )
{
GLboolean *base = (GLboolean *) &ctx->Extensions;
- GLuint i;
-
- for (i = 0 ; i < Elements(default_extensions) ; i++) {
- if (default_extensions[i].enabled &&
- default_extensions[i].flag_offset) {
- *(base + default_extensions[i].flag_offset) = GL_TRUE;
- }
- }
+ GLboolean *sentinel = base + o(extension_sentinel);
+ GLboolean *i;
+ const size_t *j;
+
+ /* First, turn all extensions off. */
+ for (i = base; i != sentinel; ++i)
+ *i = GL_FALSE;
+
+ /* Then, selectively turn default extensions on. */
+ ctx->Extensions.dummy_true = GL_TRUE;
+ for (j = default_extensions; *j != 0; ++j)
+ base[*j] = GL_TRUE;
}
@@ -689,254 +830,46 @@ _mesa_init_extensions( struct gl_context *ctx )
* Construct the GL_EXTENSIONS string. Called the first time that
* glGetString(GL_EXTENSIONS) is called.
*/
-static GLubyte *
-compute_extensions( struct gl_context *ctx )
+GLubyte*
+_mesa_make_extension_string(struct gl_context *ctx)
{
- const char *extraExt = get_extension_override(ctx);
- GLuint extStrLen = 0;
- char *s;
- GLuint i;
+ /* The extension string. */
+ char *exts = 0;
+ /* Length of extension string. */
+ size_t length = 0;
+ /* String of extra extensions. */
+ char *extra_extensions = get_extension_override(ctx);
+ GLboolean *base = (GLboolean *) &ctx->Extensions;
+ const struct extension *i;
- /* first, compute length of the extension string */
- for (i = 0 ; i < Elements(default_extensions) ; i++) {
- if (extension_enabled(ctx, i)) {
- extStrLen += (GLuint) strlen(default_extensions[i].name) + 1;
+ /* Compute length of the extension string. */
+ for (i = extension_table; i->name != 0; ++i) {
+ if (base[i->offset] && (i->api_set & (1 << ctx->API))) {
+ length += strlen(i->name) + 1; /* +1 for space */
}
}
+ if (extra_extensions != NULL)
+ length += 1 + strlen(extra_extensions); /* +1 for space */
- if (extraExt)
- extStrLen += strlen(extraExt) + 1; /* +1 for space */
-
- /* allocate the extension string */
- s = (char *) malloc(extStrLen);
- if (!s)
+ exts = (char *) calloc(length + 1, sizeof(char));
+ if (exts == NULL) {
+ free(extra_extensions);
return NULL;
-
- /* second, build the extension string */
- extStrLen = 0;
- for (i = 0 ; i < Elements(default_extensions) ; i++) {
- if (extension_enabled(ctx, i)) {
- GLuint len = (GLuint) strlen(default_extensions[i].name);
- memcpy(s + extStrLen, default_extensions[i].name, len);
- extStrLen += len;
- s[extStrLen] = ' ';
- extStrLen++;
- }
}
- ASSERT(extStrLen > 0);
-
- s[extStrLen - 1] = 0; /* -1 to overwrite trailing the ' ' */
-
- if (extraExt) {
- s = append(s, " ");
- s = append(s, extraExt);
- }
-
- return (GLubyte *) s;
-}
-static size_t
-append_extension(GLubyte **str, const char *ext)
-{
- GLubyte *s = *str;
- size_t len = strlen(ext);
-
- if (s) {
- memcpy(s, ext, len);
- s[len++] = ' ';
- s[len] = '\0';
-
- *str += len;
+ /* Build the extension string.*/
+ for (i = extension_table; i->name != 0; ++i) {
+ if (base[i->offset] && (i->api_set & (1 << ctx->API))) {
+ strcat(exts, i->name);
+ strcat(exts, " ");
+ }
}
- else {
- len++;
+ if (extra_extensions != 0) {
+ strcat(exts, extra_extensions);
+ free(extra_extensions);
}
- return len;
-}
-
-
-static size_t
-make_extension_string_es1(const struct gl_context *ctx, GLubyte *str)
-{
- size_t len = 0;
-
- /* Core additions */
- len += append_extension(&str, "GL_OES_byte_coordinates");
- len += append_extension(&str, "GL_OES_fixed_point");
- len += append_extension(&str, "GL_OES_single_precision");
- len += append_extension(&str, "GL_OES_matrix_get");
-
- /* 1.1 required extensions */
- len += append_extension(&str, "GL_OES_read_format");
- len += append_extension(&str, "GL_OES_compressed_paletted_texture");
- len += append_extension(&str, "GL_OES_point_size_array");
- len += append_extension(&str, "GL_OES_point_sprite");
-
- /* 1.1 deprecated extensions */
- len += append_extension(&str, "GL_OES_query_matrix");
-
-#if FEATURE_OES_draw_texture
- if (ctx->Extensions.OES_draw_texture)
- len += append_extension(&str, "GL_OES_draw_texture");
-#endif
-
- if (ctx->Extensions.EXT_blend_equation_separate)
- len += append_extension(&str, "GL_OES_blend_equation_separate");
- if (ctx->Extensions.EXT_blend_func_separate)
- len += append_extension(&str, "GL_OES_blend_func_separate");
- if (ctx->Extensions.EXT_blend_subtract)
- len += append_extension(&str, "GL_OES_blend_subtract");
-
- if (ctx->Extensions.EXT_stencil_wrap)
- len += append_extension(&str, "GL_OES_stencil_wrap");
-
- if (ctx->Extensions.ARB_texture_cube_map)
- len += append_extension(&str, "GL_OES_texture_cube_map");
- if (ctx->Extensions.ARB_texture_env_crossbar)
- len += append_extension(&str, "GL_OES_texture_env_crossbar");
- if (ctx->Extensions.ARB_texture_mirrored_repeat)
- len += append_extension(&str, "GL_OES_texture_mirrored_repeat");
-
- if (ctx->Extensions.ARB_framebuffer_object) {
- len += append_extension(&str, "GL_OES_framebuffer_object");
- len += append_extension(&str, "GL_OES_depth24");
- len += append_extension(&str, "GL_OES_depth32");
- len += append_extension(&str, "GL_OES_fbo_render_mipmap");
- len += append_extension(&str, "GL_OES_rgb8_rgba8");
- len += append_extension(&str, "GL_OES_stencil1");
- len += append_extension(&str, "GL_OES_stencil4");
- len += append_extension(&str, "GL_OES_stencil8");
- }
-
- if (ctx->Extensions.EXT_vertex_array)
- len += append_extension(&str, "GL_OES_element_index_uint");
- if (ctx->Extensions.ARB_vertex_buffer_object)
- len += append_extension(&str, "GL_OES_mapbuffer");
- if (ctx->Extensions.EXT_texture_filter_anisotropic)
- len += append_extension(&str, "GL_EXT_texture_filter_anisotropic");
-
- /* some applications check this for NPOT support */
- if (ctx->Extensions.ARB_texture_non_power_of_two)
- len += append_extension(&str, "GL_ARB_texture_non_power_of_two");
-
- if (ctx->Extensions.EXT_texture_compression_s3tc)
- len += append_extension(&str, "GL_EXT_texture_compression_dxt1");
- if (ctx->Extensions.EXT_texture_lod_bias)
- len += append_extension(&str, "GL_EXT_texture_lod_bias");
- if (ctx->Extensions.EXT_blend_minmax)
- len += append_extension(&str, "GL_EXT_blend_minmax");
- if (ctx->Extensions.EXT_multi_draw_arrays)
- len += append_extension(&str, "GL_EXT_multi_draw_arrays");
-
-#if FEATURE_OES_EGL_image
- if (ctx->Extensions.OES_EGL_image)
- len += append_extension(&str, "GL_OES_EGL_image");
-#endif
-
- return len;
-}
-
-
-static GLubyte *
-compute_extensions_es1(const struct gl_context *ctx)
-{
- GLubyte *s;
- unsigned int len;
-
- len = make_extension_string_es1(ctx, NULL);
- s = malloc(len + 1);
- if (!s)
- return NULL;
- make_extension_string_es1(ctx, s);
-
- return s;
-}
-
-static size_t
-make_extension_string_es2(const struct gl_context *ctx, GLubyte *str)
-{
- size_t len = 0;
-
- len += append_extension(&str, "GL_OES_compressed_paletted_texture");
-
- if (ctx->Extensions.ARB_framebuffer_object) {
- len += append_extension(&str, "GL_OES_depth24");
- len += append_extension(&str, "GL_OES_depth32");
- len += append_extension(&str, "GL_OES_fbo_render_mipmap");
- len += append_extension(&str, "GL_OES_rgb8_rgba8");
- len += append_extension(&str, "GL_OES_stencil1");
- len += append_extension(&str, "GL_OES_stencil4");
- }
-
- if (ctx->Extensions.EXT_vertex_array)
- len += append_extension(&str, "GL_OES_element_index_uint");
- if (ctx->Extensions.ARB_vertex_buffer_object)
- len += append_extension(&str, "GL_OES_mapbuffer");
-
- if (ctx->Extensions.EXT_texture3D)
- len += append_extension(&str, "GL_OES_texture_3D");
- if (ctx->Extensions.ARB_texture_non_power_of_two)
- len += append_extension(&str, "GL_OES_texture_npot");
- if (ctx->Extensions.EXT_texture_filter_anisotropic)
- len += append_extension(&str, "GL_EXT_texture_filter_anisotropic");
-
- len += append_extension(&str, "GL_EXT_texture_type_2_10_10_10_REV");
- if (ctx->Extensions.ARB_depth_texture)
- len += append_extension(&str, "GL_OES_depth_texture");
- if (ctx->Extensions.EXT_packed_depth_stencil)
- len += append_extension(&str, "GL_OES_packed_depth_stencil");
- if (ctx->Extensions.ARB_fragment_shader)
- len += append_extension(&str, "GL_OES_standard_derivatives");
-
- if (ctx->Extensions.EXT_texture_compression_s3tc)
- len += append_extension(&str, "GL_EXT_texture_compression_dxt1");
- if (ctx->Extensions.EXT_blend_minmax)
- len += append_extension(&str, "GL_EXT_blend_minmax");
- if (ctx->Extensions.EXT_multi_draw_arrays)
- len += append_extension(&str, "GL_EXT_multi_draw_arrays");
-
-#if FEATURE_OES_EGL_image
- if (ctx->Extensions.OES_EGL_image)
- len += append_extension(&str, "GL_OES_EGL_image");
-#endif
-
- if (ctx->Extensions.EXT_texture_format_BGRA8888)
- len += append_extension(&str, "GL_EXT_texture_format_BGRA8888");
-
- return len;
-}
-
-static GLubyte *
-compute_extensions_es2(struct gl_context *ctx)
-{
- GLubyte *s;
- unsigned int len;
-
- len = make_extension_string_es2(ctx, NULL);
- s = malloc(len + 1);
- if (!s)
- return NULL;
- make_extension_string_es2(ctx, s);
-
- return s;
-}
-
-
-GLubyte *
-_mesa_make_extension_string(struct gl_context *ctx)
-{
- switch (ctx->API) {
- case API_OPENGL:
- return compute_extensions(ctx);
- case API_OPENGLES2:
- return compute_extensions_es2(ctx);
- case API_OPENGLES:
- return compute_extensions_es1(ctx);
- default:
- assert(0);
- return NULL;
- }
+ return (GLubyte *) exts;
}
/**
@@ -945,38 +878,42 @@ _mesa_make_extension_string(struct gl_context *ctx)
GLuint
_mesa_get_extension_count(struct gl_context *ctx)
{
- GLuint i;
+ GLboolean *base;
+ const struct extension *i;
/* only count once */
- if (!ctx->Extensions.Count) {
- for (i = 0; i < Elements(default_extensions); i++) {
- if (extension_enabled(ctx, i)) {
- ctx->Extensions.Count++;
- }
+ if (ctx->Extensions.Count != 0)
+ return ctx->Extensions.Count;
+
+ base = (GLboolean *) &ctx->Extensions;
+ for (i = extension_table; i->name != 0; ++i) {
+ if (base[i->offset]) {
+ ctx->Extensions.Count++;
}
}
-
- if (0)
- _mesa_debug(ctx, "%u of %d extensions enabled\n", ctx->Extensions.Count,
- (int) Elements(default_extensions));
-
return ctx->Extensions.Count;
}
-
/**
* Return name of i-th enabled extension
*/
const GLubyte *
_mesa_get_enabled_extension(struct gl_context *ctx, GLuint index)
{
- GLuint i;
+ const GLboolean *base;
+ size_t n;
+ const struct extension *i;
+
+ if (index < 0)
+ return NULL;
- for (i = 0; i < Elements(default_extensions); i++) {
- if (extension_enabled(ctx, i)) {
- if (index == 0)
- return (const GLubyte *) default_extensions[i].name;
- index--;
+ base = (GLboolean*) &ctx->Extensions;
+ n = 0;
+ for (i = extension_table; i->name != 0; ++i) {
+ if (n == index && base[i->offset]) {
+ return (GLubyte*) i->name;
+ } else if (base[i->offset]) {
+ ++n;
}
}
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 7c3357043fa..f31d8b36db8 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -40,6 +40,8 @@
#include "framebuffer.h"
#include "hash.h"
#include "macros.h"
+#include "mfeatures.h"
+#include "mtypes.h"
#include "renderbuffer.h"
#include "state.h"
#include "teximage.h"
@@ -402,8 +404,8 @@ fbo_incomplete(const char *msg, int index)
/**
* Is the given base format a legal format for a color renderbuffer?
*/
-static GLboolean
-is_legal_color_format(const struct gl_context *ctx, GLenum baseFormat)
+GLboolean
+_mesa_is_legal_color_format(const struct gl_context *ctx, GLenum baseFormat)
{
switch (baseFormat) {
case GL_RGB:
@@ -488,7 +490,7 @@ test_attachment_completeness(const struct gl_context *ctx, GLenum format,
baseFormat = _mesa_get_format_base_format(texImage->TexFormat);
if (format == GL_COLOR) {
- if (!is_legal_color_format(ctx, baseFormat)) {
+ if (!_mesa_is_legal_color_format(ctx, baseFormat)) {
att_incomplete("bad format");
att->Complete = GL_FALSE;
return;
@@ -542,8 +544,7 @@ test_attachment_completeness(const struct gl_context *ctx, GLenum format,
return;
}
if (format == GL_COLOR) {
- if (baseFormat != GL_RGB &&
- baseFormat != GL_RGBA) {
+ if (!_mesa_is_legal_color_format(ctx, baseFormat)) {
att_incomplete("bad renderbuffer color format");
att->Complete = GL_FALSE;
return;
@@ -669,7 +670,7 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx,
f = texImg->_BaseFormat;
mesaFormat = texImg->TexFormat;
numImages++;
- if (!is_legal_color_format(ctx, f) &&
+ if (!_mesa_is_legal_color_format(ctx, f) &&
!is_legal_depth_format(ctx, f)) {
fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT;
fbo_incomplete("texture attachment incomplete", -1);
@@ -793,7 +794,7 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx,
fb->Height = minHeight;
/* finally, update the visual info for the framebuffer */
- _mesa_update_framebuffer_visual(fb);
+ _mesa_update_framebuffer_visual(ctx, fb);
}
}
@@ -959,67 +960,42 @@ _mesa_GenRenderbuffersEXT(GLsizei n, GLuint *renderbuffers)
/**
- * Given an internal format token for a render buffer, return the
+ * Given an internal format token for a renderbuffer, return the
* corresponding base format.
- * This is very similar to _mesa_base_tex_format() but the set of valid
- * internal formats is somewhat different.
- *
- * \return one of GL_RGB, GL_RGBA, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT
- * GL_DEPTH_STENCIL_EXT or zero if error.
- *
- * XXX in the future when we support red-only and red-green formats
- * we'll also return GL_RED and GL_RG.
*/
GLenum
_mesa_base_fbo_format(struct gl_context *ctx, GLenum internalFormat)
{
+ GLenum baseFormat;
+
switch (internalFormat) {
- case GL_ALPHA:
- case GL_ALPHA4:
- case GL_ALPHA8:
- case GL_ALPHA12:
- case GL_ALPHA16:
- return GL_ALPHA;
- case GL_RGB:
- case GL_R3_G3_B2:
- case GL_RGB4:
- case GL_RGB5:
- case GL_RGB8:
- case GL_RGB10:
- case GL_RGB12:
- case GL_RGB16:
- return GL_RGB;
- case GL_RGBA:
- case GL_RGBA2:
- case GL_RGBA4:
- case GL_RGB5_A1:
- case GL_RGBA8:
- case GL_RGB10_A2:
- case GL_RGBA12:
- case GL_RGBA16:
case GL_RGBA16_SNORM:
+ /* This is used internally by Mesa for accum buffers. */
return GL_RGBA;
case GL_STENCIL_INDEX:
case GL_STENCIL_INDEX1_EXT:
case GL_STENCIL_INDEX4_EXT:
case GL_STENCIL_INDEX8_EXT:
case GL_STENCIL_INDEX16_EXT:
+ /* This is not a valid texture internalFormat, but valid for
+ * renderbuffers.
+ */
return GL_STENCIL_INDEX;
case GL_DEPTH_COMPONENT:
case GL_DEPTH_COMPONENT16:
case GL_DEPTH_COMPONENT24:
case GL_DEPTH_COMPONENT32:
+ /* This is an override of _mesa_base_tex_format's check that
+ * ARB_depth_texture is present. We allow depth RBs without it.
+ */
return GL_DEPTH_COMPONENT;
- case GL_DEPTH_STENCIL_EXT:
- case GL_DEPTH24_STENCIL8_EXT:
- if (ctx->Extensions.EXT_packed_depth_stencil)
- return GL_DEPTH_STENCIL_EXT;
- else
- return 0;
- /* XXX add floating point formats eventually */
- default:
- return 0;
}
+
+ baseFormat = _mesa_base_tex_format(ctx, internalFormat);
+ if (baseFormat < 0)
+ return 0;
+
+ return baseFormat;
}
@@ -1055,6 +1031,14 @@ renderbuffer_storage(GLenum target, GLenum internalFormat,
return;
}
+ if (baseFormat != GL_DEPTH_COMPONENT &&
+ baseFormat != GL_STENCIL_INDEX &&
+ baseFormat != GL_DEPTH_STENCIL &&
+ !_mesa_is_legal_color_format(ctx, baseFormat)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "%s(internalFormat)", func);
+ return;
+ }
+
if (width < 1 || width > (GLsizei) ctx->Const.MaxRenderbufferSize) {
_mesa_error(ctx, GL_INVALID_VALUE, "%s(width)", func);
return;
@@ -1172,8 +1156,17 @@ get_component_bits(GLenum pname, GLenum baseFormat, gl_format format)
switch (pname) {
case GL_RENDERBUFFER_RED_SIZE_EXT:
case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE:
+ if (baseFormat == GL_RGB || baseFormat == GL_RGBA ||
+ baseFormat == GL_RG || baseFormat == GL_RED)
+ return _mesa_get_format_bits(format, pname);
+ else
+ return 0;
case GL_RENDERBUFFER_GREEN_SIZE_EXT:
case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE:
+ if (baseFormat == GL_RGB || baseFormat == GL_RGBA || baseFormat == GL_RG)
+ return _mesa_get_format_bits(format, pname);
+ else
+ return 0;
case GL_RENDERBUFFER_BLUE_SIZE_EXT:
case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE:
if (baseFormat == GL_RGB || baseFormat == GL_RGBA)
@@ -1182,7 +1175,8 @@ get_component_bits(GLenum pname, GLenum baseFormat, gl_format format)
return 0;
case GL_RENDERBUFFER_ALPHA_SIZE_EXT:
case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE:
- if (baseFormat == GL_RGBA || baseFormat == GL_ALPHA)
+ if (baseFormat == GL_RGBA || baseFormat == GL_ALPHA ||
+ baseFormat == GL_LUMINANCE_ALPHA)
return _mesa_get_format_bits(format, pname);
else
return 0;
@@ -1913,6 +1907,13 @@ _mesa_FramebufferRenderbufferEXT(GLenum target, GLenum attachment,
" renderbuffer %u)", renderbuffer);
return;
}
+ else if (rb == &DummyRenderbuffer) {
+ /* This is what NVIDIA does */
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glFramebufferRenderbufferEXT(renderbuffer %u)",
+ renderbuffer);
+ return;
+ }
}
else {
/* remove renderbuffer attachment */
@@ -1940,7 +1941,7 @@ _mesa_FramebufferRenderbufferEXT(GLenum target, GLenum attachment,
/* Some subsequent GL commands may depend on the framebuffer's visual
* after the binding is updated. Update visual info now.
*/
- _mesa_update_framebuffer_visual(fb);
+ _mesa_update_framebuffer_visual(ctx, fb);
}
@@ -2014,7 +2015,7 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
switch (pname) {
case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT:
- *params = att->Type;
+ *params = buffer->Name == 0 ? GL_FRAMEBUFFER_DEFAULT : att->Type;
return;
case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT:
if (att->Type == GL_RENDERBUFFER_EXT) {
@@ -2024,8 +2025,8 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
*params = att->Texture->Name;
}
else {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glGetFramebufferAttachmentParameterivEXT(pname)");
+ assert(att->Type == GL_NONE);
+ *params = 0;
}
return;
case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT:
@@ -2146,6 +2147,7 @@ _mesa_GenerateMipmapEXT(GLenum target)
/* OK, legal value */
break;
default:
+ /* XXX need to implement GL_TEXTURE_1D_ARRAY and GL_TEXTURE_2D_ARRAY */
_mesa_error(ctx, GL_INVALID_ENUM, "glGenerateMipmapEXT(target)");
return;
}
@@ -2157,6 +2159,13 @@ _mesa_GenerateMipmapEXT(GLenum target)
return;
}
+ if (texObj->Target == GL_TEXTURE_CUBE_MAP &&
+ !_mesa_cube_complete(texObj)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGenerateMipmap(incomplete cube map)");
+ return;
+ }
+
_mesa_lock_texture(ctx, texObj);
if (target == GL_TEXTURE_CUBE_MAP) {
GLuint face;
diff --git a/src/mesa/main/fbobject.h b/src/mesa/main/fbobject.h
index 2aace2ebd4b..8763f99c4a7 100644
--- a/src/mesa/main/fbobject.h
+++ b/src/mesa/main/fbobject.h
@@ -71,6 +71,9 @@ _mesa_framebuffer_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb
extern void
_mesa_test_framebuffer_completeness(struct gl_context *ctx, struct gl_framebuffer *fb);
+extern GLboolean
+_mesa_is_legal_color_format(const struct gl_context *ctx, GLenum baseFormat);
+
extern GLenum
_mesa_base_fbo_format(struct gl_context *ctx, GLenum internalFormat);
diff --git a/src/mesa/main/feedback.c b/src/mesa/main/feedback.c
index ffdecaecc29..fcb089f1f31 100644
--- a/src/mesa/main/feedback.c
+++ b/src/mesa/main/feedback.c
@@ -35,6 +35,7 @@
#include "enums.h"
#include "feedback.h"
#include "macros.h"
+#include "mfeatures.h"
#include "mtypes.h"
#include "main/dispatch.h"
diff --git a/src/mesa/main/feedback.h b/src/mesa/main/feedback.h
index f9fbbce70b9..0039a0b4cb0 100644
--- a/src/mesa/main/feedback.h
+++ b/src/mesa/main/feedback.h
@@ -27,6 +27,7 @@
#define FEEDBACK_H
+#include "main/mfeatures.h"
#include "main/mtypes.h"
diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c
index 0f2c313c819..b8e49a3757f 100644
--- a/src/mesa/main/ffvertex_prog.c
+++ b/src/mesa/main/ffvertex_prog.c
@@ -36,6 +36,7 @@
#include "main/glheader.h"
#include "main/mtypes.h"
#include "main/macros.h"
+#include "main/mfeatures.h"
#include "main/enums.h"
#include "main/ffvertex_prog.h"
#include "program/program.h"
diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c
index 88a04e888e4..1bc72726e13 100644
--- a/src/mesa/main/formats.c
+++ b/src/mesa/main/formats.c
@@ -40,9 +40,10 @@ struct gl_format_info
const char *StrName;
/**
- * Base format is one of GL_RGB, GL_RGBA, GL_ALPHA, GL_LUMINANCE,
- * GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_YCBCR_MESA, GL_COLOR_INDEX,
- * GL_DEPTH_COMPONENT, GL_STENCIL_INDEX, GL_DEPTH_STENCIL.
+ * Base format is one of GL_RED, GL_RG, GL_RGB, GL_RGBA, GL_ALPHA,
+ * GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_YCBCR_MESA,
+ * GL_COLOR_INDEX, GL_DEPTH_COMPONENT, GL_STENCIL_INDEX,
+ * GL_DEPTH_STENCIL, GL_DUDV_ATI.
*/
GLenum BaseFormat;
@@ -222,6 +223,15 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2 /* BlockWidth/Height,Bytes */
},
{
+ MESA_FORMAT_AL44, /* Name */
+ "MESA_FORMAT_AL44", /* StrName */
+ GL_LUMINANCE_ALPHA, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 0, 0, 0, 4, /* Red/Green/Blue/AlphaBits */
+ 4, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 1 /* BlockWidth/Height,Bytes */
+ },
+ {
MESA_FORMAT_AL88, /* Name */
"MESA_FORMAT_AL88", /* StrName */
GL_LUMINANCE_ALPHA, /* BaseFormat */
@@ -276,6 +286,15 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1 /* BlockWidth/Height,Bytes */
},
{
+ MESA_FORMAT_A16, /* Name */
+ "MESA_FORMAT_A16", /* StrName */
+ GL_ALPHA, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */
+ 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 2 /* BlockWidth/Height,Bytes */
+ },
+ {
MESA_FORMAT_L8, /* Name */
"MESA_FORMAT_L8", /* StrName */
GL_LUMINANCE, /* BaseFormat */
@@ -285,6 +304,15 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1 /* BlockWidth/Height,Bytes */
},
{
+ MESA_FORMAT_L16, /* Name */
+ "MESA_FORMAT_L16", /* StrName */
+ GL_LUMINANCE, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
+ 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 2 /* BlockWidth/Height,Bytes */
+ },
+ {
MESA_FORMAT_I8, /* Name */
"MESA_FORMAT_I8", /* StrName */
GL_INTENSITY, /* BaseFormat */
@@ -294,6 +322,15 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1 /* BlockWidth/Height,Bytes */
},
{
+ MESA_FORMAT_I16, /* Name */
+ "MESA_FORMAT_I16", /* StrName */
+ GL_INTENSITY, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
+ 0, 16, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 2 /* BlockWidth/Height,Bytes */
+ },
+ {
MESA_FORMAT_CI8, /* Name */
"MESA_FORMAT_CI8", /* StrName */
GL_COLOR_INDEX, /* BaseFormat */
@@ -375,6 +412,15 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
+ MESA_FORMAT_ARGB2101010,
+ "MESA_FORMAT_ARGB2101010",
+ GL_RGBA,
+ GL_UNSIGNED_NORMALIZED,
+ 10, 10, 10, 2,
+ 0, 0, 0, 0, 0,
+ 1, 1, 4
+ },
+ {
MESA_FORMAT_Z24_S8, /* Name */
"MESA_FORMAT_Z24_S8", /* StrName */
GL_DEPTH_STENCIL, /* BaseFormat */
@@ -756,7 +802,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
{
MESA_FORMAT_SIGNED_R8, /* Name */
"MESA_FORMAT_SIGNED_R8", /* StrName */
- GL_RGBA, /* BaseFormat */
+ GL_RED, /* BaseFormat */
GL_SIGNED_NORMALIZED, /* DataType */
8, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
@@ -765,7 +811,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
{
MESA_FORMAT_SIGNED_RG88,
"MESA_FORMAT_SIGNED_RG88",
- GL_RGBA,
+ GL_RG,
GL_SIGNED_NORMALIZED,
8, 8, 0, 0,
0, 0, 0, 0, 0,
@@ -774,7 +820,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
{
MESA_FORMAT_SIGNED_RGBX8888,
"MESA_FORMAT_SIGNED_RGBX8888",
- GL_RGBA,
+ GL_RGB,
GL_SIGNED_NORMALIZED,
8, 8, 8, 0,
0, 0, 0, 0, 0,
@@ -803,7 +849,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
{
MESA_FORMAT_SIGNED_R_16,
"MESA_FORMAT_SIGNED_R_16",
- GL_RGBA,
+ GL_RED,
GL_SIGNED_NORMALIZED,
16, 0, 0, 0,
0, 0, 0, 0, 0,
@@ -812,7 +858,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
{
MESA_FORMAT_SIGNED_RG_16,
"MESA_FORMAT_SIGNED_RG_16",
- GL_RGBA,
+ GL_RG,
GL_SIGNED_NORMALIZED,
16, 16, 0, 0,
0, 0, 0, 0, 0,
@@ -821,7 +867,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
{
MESA_FORMAT_SIGNED_RGB_16,
"MESA_FORMAT_SIGNED_RGB_16",
- GL_RGBA,
+ GL_RGB,
GL_SIGNED_NORMALIZED,
16, 16, 16, 0,
0, 0, 0, 0, 0,
@@ -863,7 +909,6 @@ const char *
_mesa_get_format_name(gl_format format)
{
const struct gl_format_info *info = _mesa_get_format_info(format);
- ASSERT(info->BytesPerBlock);
return info->StrName;
}
@@ -1057,11 +1102,12 @@ _mesa_format_image_size(gl_format format, GLsizei width,
const struct gl_format_info *info = _mesa_get_format_info(format);
/* Strictly speaking, a conditional isn't needed here */
if (info->BlockWidth > 1 || info->BlockHeight > 1) {
- /* compressed format */
+ /* compressed format (2D only for now) */
const GLuint bw = info->BlockWidth, bh = info->BlockHeight;
const GLuint wblocks = (width + bw - 1) / bw;
const GLuint hblocks = (height + bh - 1) / bh;
const GLuint sz = wblocks * hblocks * info->BytesPerBlock;
+ assert(depth == 1);
return sz;
}
else {
@@ -1072,6 +1118,36 @@ _mesa_format_image_size(gl_format format, GLsizei width,
}
+/**
+ * Same as _mesa_format_image_size() but returns a 64-bit value to
+ * accomodate very large textures.
+ */
+uint64_t
+_mesa_format_image_size64(gl_format format, GLsizei width,
+ GLsizei height, GLsizei depth)
+{
+ const struct gl_format_info *info = _mesa_get_format_info(format);
+ /* Strictly speaking, a conditional isn't needed here */
+ if (info->BlockWidth > 1 || info->BlockHeight > 1) {
+ /* compressed format (2D only for now) */
+ const uint64_t bw = info->BlockWidth, bh = info->BlockHeight;
+ const uint64_t wblocks = (width + bw - 1) / bw;
+ const uint64_t hblocks = (height + bh - 1) / bh;
+ const uint64_t sz = wblocks * hblocks * info->BytesPerBlock;
+ assert(depth == 1);
+ return sz;
+ }
+ else {
+ /* non-compressed */
+ const uint64_t sz = ((uint64_t) width *
+ (uint64_t) height *
+ (uint64_t) depth *
+ info->BytesPerBlock);
+ return sz;
+ }
+}
+
+
GLint
_mesa_format_row_stride(gl_format format, GLsizei width)
@@ -1092,6 +1168,27 @@ _mesa_format_row_stride(gl_format format, GLsizei width)
}
+/**
+ * Debug/test: check that all formats are handled in the
+ * _mesa_format_to_type_and_comps() function. When new pixel formats
+ * are added to Mesa, that function needs to be updated.
+ * This is a no-op after the first call.
+ */
+static void
+check_format_to_type_and_comps(void)
+{
+ gl_format f;
+
+ for (f = MESA_FORMAT_NONE + 1; f < MESA_FORMAT_COUNT; f++) {
+ GLenum datatype = 0;
+ GLuint comps = 0;
+ /* This function will emit a problem/warning if the format is
+ * not handled.
+ */
+ _mesa_format_to_type_and_comps(f, &datatype, &comps);
+ }
+}
+
/**
* Do sanity checking of the format info table.
@@ -1116,7 +1213,7 @@ _mesa_test_formats(void)
if (info->RedBits > 0) {
GLuint t = info->RedBits + info->GreenBits
+ info->BlueBits + info->AlphaBits;
- assert(t / 8 == info->BytesPerBlock);
+ assert(t / 8 <= info->BytesPerBlock);
(void) t;
}
}
@@ -1124,6 +1221,7 @@ _mesa_test_formats(void)
assert(info->DataType == GL_UNSIGNED_NORMALIZED ||
info->DataType == GL_SIGNED_NORMALIZED ||
info->DataType == GL_UNSIGNED_INT ||
+ info->DataType == GL_INT ||
info->DataType == GL_FLOAT);
if (info->BaseFormat == GL_RGB) {
@@ -1174,8 +1272,9 @@ _mesa_test_formats(void)
assert(info->LuminanceBits == 0);
assert(info->IntensityBits > 0);
}
-
}
+
+ check_format_to_type_and_comps();
}
@@ -1221,11 +1320,17 @@ _mesa_format_to_type_and_comps(gl_format format,
*comps = 4;
return;
+ case MESA_FORMAT_ARGB2101010:
+ *datatype = GL_UNSIGNED_INT_2_10_10_10_REV;
+ *comps = 4;
+ return;
+
case MESA_FORMAT_RGBA5551:
*datatype = GL_UNSIGNED_SHORT_5_5_5_1;
*comps = 4;
return;
+ case MESA_FORMAT_AL44: /* XXX this isn't plain GL_UNSIGNED_BYTE */
case MESA_FORMAT_AL88:
case MESA_FORMAT_AL88_REV:
case MESA_FORMAT_RG88:
@@ -1243,6 +1348,9 @@ _mesa_format_to_type_and_comps(gl_format format,
return;
case MESA_FORMAT_R16:
+ case MESA_FORMAT_A16:
+ case MESA_FORMAT_L16:
+ case MESA_FORMAT_I16:
*datatype = GL_UNSIGNED_SHORT;
*comps = 1;
return;
@@ -1447,10 +1555,13 @@ _mesa_format_to_type_and_comps(gl_format format,
*comps = 4;
return;
- case MESA_FORMAT_NONE:
case MESA_FORMAT_COUNT:
+ assert(0);
+ return;
+
+ case MESA_FORMAT_NONE:
/* For debug builds, warn if any formats are not handled */
-#ifndef DEBUG
+#ifdef DEBUG
default:
#endif
_mesa_problem(NULL, "bad format %s in _mesa_format_to_type_and_comps",
diff --git a/src/mesa/main/formats.h b/src/mesa/main/formats.h
index eeb460dabe7..b8e76664f85 100644
--- a/src/mesa/main/formats.h
+++ b/src/mesa/main/formats.h
@@ -65,14 +65,18 @@ typedef enum
MESA_FORMAT_RGBA5551, /* RRRR RGGG GGBB BBBA */
MESA_FORMAT_ARGB1555, /* ARRR RRGG GGGB BBBB */
MESA_FORMAT_ARGB1555_REV, /* GGGB BBBB ARRR RRGG */
+ MESA_FORMAT_AL44, /* AAAA LLLL */
MESA_FORMAT_AL88, /* AAAA AAAA LLLL LLLL */
MESA_FORMAT_AL88_REV, /* LLLL LLLL AAAA AAAA */
MESA_FORMAT_AL1616, /* AAAA AAAA AAAA AAAA LLLL LLLL LLLL LLLL */
MESA_FORMAT_AL1616_REV, /* LLLL LLLL LLLL LLLL AAAA AAAA AAAA AAAA */
MESA_FORMAT_RGB332, /* RRRG GGBB */
MESA_FORMAT_A8, /* AAAA AAAA */
+ MESA_FORMAT_A16, /* AAAA AAAA AAAA AAAA */
MESA_FORMAT_L8, /* LLLL LLLL */
+ MESA_FORMAT_L16, /* LLLL LLLL LLLL LLLL */
MESA_FORMAT_I8, /* IIII IIII */
+ MESA_FORMAT_I16, /* IIII IIII IIII IIII */
MESA_FORMAT_CI8, /* CCCC CCCC */
MESA_FORMAT_YCBCR, /* YYYY YYYY UorV UorV */
MESA_FORMAT_YCBCR_REV, /* UorV UorV YYYY YYYY */
@@ -82,6 +86,7 @@ typedef enum
MESA_FORMAT_R16, /* RRRR RRRR RRRR RRRR */
MESA_FORMAT_RG1616, /* RRRR RRRR RRRR RRRR GGGG GGGG GGGG GGGG */
MESA_FORMAT_RG1616_REV, /* GGGG GGGG GGGG GGGG RRRR RRRR RRRR RRRR */
+ MESA_FORMAT_ARGB2101010, /* AARR RRRR RRRR GGGG GGGG GGBB BBBB BBBB */
MESA_FORMAT_Z24_S8, /* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ SSSS SSSS */
MESA_FORMAT_S8_Z24, /* SSSS SSSS ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */
MESA_FORMAT_Z16, /* ZZZZ ZZZZ ZZZZ ZZZZ */
@@ -209,6 +214,10 @@ extern GLuint
_mesa_format_image_size(gl_format format, GLsizei width,
GLsizei height, GLsizei depth);
+extern uint64_t
+_mesa_format_image_size64(gl_format format, GLsizei width,
+ GLsizei height, GLsizei depth);
+
extern GLint
_mesa_format_row_stride(gl_format format, GLsizei width);
diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c
index 5530c51c892..63da71c95b4 100644
--- a/src/mesa/main/framebuffer.c
+++ b/src/mesa/main/framebuffer.c
@@ -522,7 +522,8 @@ _mesa_update_draw_buffer_bounds(struct gl_context *ctx)
* integer Z values.
*/
void
-_mesa_update_framebuffer_visual(struct gl_framebuffer *fb)
+_mesa_update_framebuffer_visual(struct gl_context *ctx,
+ struct gl_framebuffer *fb)
{
GLuint i;
@@ -542,9 +543,8 @@ _mesa_update_framebuffer_visual(struct gl_framebuffer *fb)
const struct gl_renderbuffer *rb = fb->Attachment[i].Renderbuffer;
const GLenum baseFormat = _mesa_get_format_base_format(rb->Format);
const gl_format fmt = rb->Format;
-
- if (baseFormat == GL_RGBA || baseFormat == GL_RGB ||
- baseFormat == GL_ALPHA) {
+
+ if (_mesa_is_legal_color_format(ctx, baseFormat)) {
fb->Visual.redBits = _mesa_get_format_bits(fmt, GL_RED_BITS);
fb->Visual.greenBits = _mesa_get_format_bits(fmt, GL_GREEN_BITS);
fb->Visual.blueBits = _mesa_get_format_bits(fmt, GL_BLUE_BITS);
diff --git a/src/mesa/main/framebuffer.h b/src/mesa/main/framebuffer.h
index 20e3ff56b55..c3bd638c9de 100644
--- a/src/mesa/main/framebuffer.h
+++ b/src/mesa/main/framebuffer.h
@@ -70,7 +70,8 @@ extern void
_mesa_update_draw_buffer_bounds(struct gl_context *ctx);
extern void
-_mesa_update_framebuffer_visual(struct gl_framebuffer *fb);
+_mesa_update_framebuffer_visual(struct gl_context *ctx,
+ struct gl_framebuffer *fb);
extern void
_mesa_update_depth_buffer(struct gl_context *ctx, struct gl_framebuffer *fb,
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index b54af6ee86b..ba273cef461 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -29,6 +29,7 @@
#include "extensions.h"
#include "get.h"
#include "macros.h"
+#include "mfeatures.h"
#include "mtypes.h"
#include "state.h"
#include "texcompress.h"
@@ -272,6 +273,7 @@ static const int extra_EXT_gpu_shader4[] = {
};
+EXTRA_EXT(ARB_ES2_compatibility);
EXTRA_EXT(ARB_multitexture);
EXTRA_EXT(ARB_texture_cube_map);
EXTRA_EXT(MESA_texture_array);
@@ -314,6 +316,7 @@ EXTRA_EXT2(ARB_vertex_program, NV_vertex_program);
EXTRA_EXT2(ARB_vertex_program, ARB_fragment_program);
EXTRA_EXT(ARB_vertex_buffer_object);
EXTRA_EXT(ARB_geometry_shader4);
+EXTRA_EXT(ARB_copy_buffer);
static const int
extra_ARB_vertex_program_ARB_fragment_program_NV_vertex_program[] = {
@@ -469,6 +472,10 @@ static const struct value_desc values[] = {
{ GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, 0,
extra_ARB_vertex_buffer_object },
+ /* GL_ARB_copy_buffer */
+ { GL_COPY_READ_BUFFER, LOC_CUSTOM, TYPE_INT, 0, extra_ARB_copy_buffer },
+ { GL_COPY_WRITE_BUFFER, LOC_CUSTOM, TYPE_INT, 0, extra_ARB_copy_buffer },
+
/* GL_OES_read_format */
{ GL_IMPLEMENTATION_COLOR_READ_TYPE_OES, LOC_CUSTOM, TYPE_INT, 0,
extra_new_buffers_OES_read_format },
@@ -581,6 +588,15 @@ static const struct value_desc values[] = {
{ GL_TEXTURE_COORD_ARRAY_STRIDE,
LOC_CUSTOM, TYPE_BOOLEAN, offsetof(struct gl_client_array, Stride), NO_EXTRA },
+ /* GL_ARB_ES2_compatibility */
+ { GL_SHADER_COMPILER, CONST(1), extra_ARB_ES2_compatibility },
+ { GL_MAX_VARYING_VECTORS, CONTEXT_INT(Const.MaxVarying),
+ extra_ARB_ES2_compatibility },
+ { GL_MAX_VERTEX_UNIFORM_VECTORS, LOC_CUSTOM, TYPE_INT, 0,
+ extra_ARB_ES2_compatibility },
+ { GL_MAX_FRAGMENT_UNIFORM_VECTORS, LOC_CUSTOM, TYPE_INT, 0,
+ extra_ARB_ES2_compatibility },
+
/* GL_ARB_multitexture */
{ GL_MAX_TEXTURE_UNITS_ARB,
CONTEXT_INT(Const.MaxTextureUnits), extra_ARB_multitexture },
@@ -700,12 +716,9 @@ static const struct value_desc values[] = {
#if FEATURE_ES2
/* Enums unique to OpenGL ES 2.0 */
{ 0, 0, TYPE_API_MASK, API_OPENGLES2_BIT, NO_EXTRA },
- { GL_MAX_FRAGMENT_UNIFORM_VECTORS, LOC_CUSTOM, TYPE_INT,
- offsetof(struct gl_context, Const.FragmentProgram.MaxUniformComponents), NO_EXTRA },
- { GL_MAX_VARYING_VECTORS, LOC_CUSTOM, TYPE_INT,
- offsetof(struct gl_context, Const.MaxVarying), NO_EXTRA },
- { GL_MAX_VERTEX_UNIFORM_VECTORS, LOC_CUSTOM, TYPE_INT,
- offsetof(struct gl_context, Const.VertexProgram.MaxUniformComponents), NO_EXTRA },
+ { GL_MAX_FRAGMENT_UNIFORM_VECTORS, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA },
+ { GL_MAX_VARYING_VECTORS, CONTEXT_INT(Const.MaxVarying), NO_EXTRA },
+ { GL_MAX_VERTEX_UNIFORM_VECTORS, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA },
{ GL_SHADER_COMPILER, CONST(1), NO_EXTRA },
/* OES_get_program_binary */
{ GL_NUM_SHADER_BINARY_FORMATS, CONST(0), NO_EXTRA },
@@ -1112,6 +1125,14 @@ static const struct value_desc values[] = {
extra_valid_draw_buffer },
{ GL_DRAW_BUFFER3_ARB, BUFFER_ENUM(ColorDrawBuffer[3]),
extra_valid_draw_buffer },
+ { GL_DRAW_BUFFER4_ARB, BUFFER_ENUM(ColorDrawBuffer[4]),
+ extra_valid_draw_buffer },
+ { GL_DRAW_BUFFER5_ARB, BUFFER_ENUM(ColorDrawBuffer[5]),
+ extra_valid_draw_buffer },
+ { GL_DRAW_BUFFER6_ARB, BUFFER_ENUM(ColorDrawBuffer[6]),
+ extra_valid_draw_buffer },
+ { GL_DRAW_BUFFER7_ARB, BUFFER_ENUM(ColorDrawBuffer[7]),
+ extra_valid_draw_buffer },
/* GL_ATI_fragment_shader */
{ GL_NUM_FRAGMENT_REGISTERS_ATI, CONST(6), extra_ATI_fragment_shader },
@@ -1564,6 +1585,14 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu
v->value_int = ctx->Array.ElementArrayBufferObj->Name;
break;
+ /* ARB_copy_buffer */
+ case GL_COPY_READ_BUFFER:
+ v->value_int = ctx->CopyReadBuffer->Name;
+ break;
+ case GL_COPY_WRITE_BUFFER:
+ v->value_int = ctx->CopyWriteBuffer->Name;
+ break;
+
case GL_FRAGMENT_PROGRAM_BINDING_NV:
v->value_int =
ctx->FragmentProgram.Current ? ctx->FragmentProgram.Current->Base.Id : 0;
@@ -1604,6 +1633,14 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu
case GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES:
v->value_int = ctx->Array.ArrayObj->PointSize.BufferObj->Name;
break;
+
+ case GL_MAX_VERTEX_UNIFORM_VECTORS:
+ v->value_int = ctx->Const.VertexProgram.MaxUniformComponents / 4;
+ break;
+
+ case GL_MAX_FRAGMENT_UNIFORM_VECTORS:
+ v->value_int = ctx->Const.FragmentProgram.MaxUniformComponents / 4;
+ break;
}
}
@@ -1733,16 +1770,18 @@ find_value(const char *func, GLenum pname, void **p, union value *v)
hash = (pname * prime_factor);
while (1) {
d = &values[table[hash & mask]];
- if (likely(d->pname == pname))
- break;
/* If the enum isn't valid, the hash walk ends with index 0,
* which is the API mask entry at the beginning of values[]. */
- if (d->type == TYPE_API_MASK) {
+ if (unlikely(d->type == TYPE_API_MASK)) {
_mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=%s)", func,
_mesa_lookup_enum_by_nr(pname));
return &error_value;
}
+
+ if (likely(d->pname == pname))
+ break;
+
hash += prime_step;
}
@@ -2282,8 +2321,10 @@ void GLAPIENTRY
_mesa_GetBooleanIndexedv( GLenum pname, GLuint index, GLboolean *params )
{
union value v;
+ enum value_type type =
+ find_value_indexed("glGetBooleanIndexedv", pname, index, &v);
- switch (find_value_indexed("glGetBooleanIndexedv", pname, index, &v)) {
+ switch (type) {
case TYPE_INT:
params[0] = INT_TO_BOOLEAN(v.value_int);
break;
@@ -2297,7 +2338,7 @@ _mesa_GetBooleanIndexedv( GLenum pname, GLuint index, GLboolean *params )
params[0] = INT64_TO_BOOLEAN(v.value_int);
break;
default:
- assert(0);
+ ; /* nothing - GL error was recorded */
}
}
@@ -2305,8 +2346,10 @@ void GLAPIENTRY
_mesa_GetIntegerIndexedv( GLenum pname, GLuint index, GLint *params )
{
union value v;
+ enum value_type type =
+ find_value_indexed("glGetIntegerIndexedv", pname, index, &v);
- switch (find_value_indexed("glGetIntegerIndexedv", pname, index, &v)) {
+ switch (type) {
case TYPE_INT:
params[0] = v.value_int;
break;
@@ -2320,7 +2363,7 @@ _mesa_GetIntegerIndexedv( GLenum pname, GLuint index, GLint *params )
params[0] = INT64_TO_INT(v.value_int);
break;
default:
- assert(0);
+ ; /* nothing - GL error was recorded */
}
}
@@ -2329,8 +2372,10 @@ void GLAPIENTRY
_mesa_GetInteger64Indexedv( GLenum pname, GLuint index, GLint64 *params )
{
union value v;
+ enum value_type type =
+ find_value_indexed("glGetIntegerIndexedv", pname, index, &v);
- switch (find_value_indexed("glGetIntegerIndexedv", pname, index, &v)) {
+ switch (type) {
case TYPE_INT:
params[0] = v.value_int;
break;
@@ -2344,7 +2389,7 @@ _mesa_GetInteger64Indexedv( GLenum pname, GLuint index, GLint64 *params )
params[0] = v.value_int;
break;
default:
- assert(0);
+ ; /* nothing - GL error was recorded */
}
}
#endif /* FEATURE_ARB_sync */
diff --git a/src/mesa/main/getstring.c b/src/mesa/main/getstring.c
index bfa283f6a30..f8866f68581 100644
--- a/src/mesa/main/getstring.c
+++ b/src/mesa/main/getstring.c
@@ -29,6 +29,8 @@
#include "get.h"
#include "enums.h"
#include "extensions.h"
+#include "mfeatures.h"
+#include "mtypes.h"
/**
diff --git a/src/mesa/main/glapidispatch.h b/src/mesa/main/glapidispatch.h
index 87784269c5c..29823d06fe4 100644
--- a/src/mesa/main/glapidispatch.h
+++ b/src/mesa/main/glapidispatch.h
@@ -59,7 +59,7 @@
} while(0)
/* total number of offsets below */
-#define _gloffset_COUNT 881
+#define _gloffset_COUNT 886
#define _gloffset_NewList 0
#define _gloffset_EndList 1
@@ -664,291 +664,296 @@
#define _gloffset_IsTransformFeedback 597
#define _gloffset_PauseTransformFeedback 598
#define _gloffset_ResumeTransformFeedback 599
-#define _gloffset_PolygonOffsetEXT 600
-#define _gloffset_GetPixelTexGenParameterfvSGIS 601
-#define _gloffset_GetPixelTexGenParameterivSGIS 602
-#define _gloffset_PixelTexGenParameterfSGIS 603
-#define _gloffset_PixelTexGenParameterfvSGIS 604
-#define _gloffset_PixelTexGenParameteriSGIS 605
-#define _gloffset_PixelTexGenParameterivSGIS 606
-#define _gloffset_SampleMaskSGIS 607
-#define _gloffset_SamplePatternSGIS 608
-#define _gloffset_ColorPointerEXT 609
-#define _gloffset_EdgeFlagPointerEXT 610
-#define _gloffset_IndexPointerEXT 611
-#define _gloffset_NormalPointerEXT 612
-#define _gloffset_TexCoordPointerEXT 613
-#define _gloffset_VertexPointerEXT 614
-#define _gloffset_PointParameterfEXT 615
-#define _gloffset_PointParameterfvEXT 616
-#define _gloffset_LockArraysEXT 617
-#define _gloffset_UnlockArraysEXT 618
-#define _gloffset_SecondaryColor3bEXT 619
-#define _gloffset_SecondaryColor3bvEXT 620
-#define _gloffset_SecondaryColor3dEXT 621
-#define _gloffset_SecondaryColor3dvEXT 622
-#define _gloffset_SecondaryColor3fEXT 623
-#define _gloffset_SecondaryColor3fvEXT 624
-#define _gloffset_SecondaryColor3iEXT 625
-#define _gloffset_SecondaryColor3ivEXT 626
-#define _gloffset_SecondaryColor3sEXT 627
-#define _gloffset_SecondaryColor3svEXT 628
-#define _gloffset_SecondaryColor3ubEXT 629
-#define _gloffset_SecondaryColor3ubvEXT 630
-#define _gloffset_SecondaryColor3uiEXT 631
-#define _gloffset_SecondaryColor3uivEXT 632
-#define _gloffset_SecondaryColor3usEXT 633
-#define _gloffset_SecondaryColor3usvEXT 634
-#define _gloffset_SecondaryColorPointerEXT 635
-#define _gloffset_MultiDrawArraysEXT 636
-#define _gloffset_MultiDrawElementsEXT 637
-#define _gloffset_FogCoordPointerEXT 638
-#define _gloffset_FogCoorddEXT 639
-#define _gloffset_FogCoorddvEXT 640
-#define _gloffset_FogCoordfEXT 641
-#define _gloffset_FogCoordfvEXT 642
-#define _gloffset_PixelTexGenSGIX 643
-#define _gloffset_BlendFuncSeparateEXT 644
-#define _gloffset_FlushVertexArrayRangeNV 645
-#define _gloffset_VertexArrayRangeNV 646
-#define _gloffset_CombinerInputNV 647
-#define _gloffset_CombinerOutputNV 648
-#define _gloffset_CombinerParameterfNV 649
-#define _gloffset_CombinerParameterfvNV 650
-#define _gloffset_CombinerParameteriNV 651
-#define _gloffset_CombinerParameterivNV 652
-#define _gloffset_FinalCombinerInputNV 653
-#define _gloffset_GetCombinerInputParameterfvNV 654
-#define _gloffset_GetCombinerInputParameterivNV 655
-#define _gloffset_GetCombinerOutputParameterfvNV 656
-#define _gloffset_GetCombinerOutputParameterivNV 657
-#define _gloffset_GetFinalCombinerInputParameterfvNV 658
-#define _gloffset_GetFinalCombinerInputParameterivNV 659
-#define _gloffset_ResizeBuffersMESA 660
-#define _gloffset_WindowPos2dMESA 661
-#define _gloffset_WindowPos2dvMESA 662
-#define _gloffset_WindowPos2fMESA 663
-#define _gloffset_WindowPos2fvMESA 664
-#define _gloffset_WindowPos2iMESA 665
-#define _gloffset_WindowPos2ivMESA 666
-#define _gloffset_WindowPos2sMESA 667
-#define _gloffset_WindowPos2svMESA 668
-#define _gloffset_WindowPos3dMESA 669
-#define _gloffset_WindowPos3dvMESA 670
-#define _gloffset_WindowPos3fMESA 671
-#define _gloffset_WindowPos3fvMESA 672
-#define _gloffset_WindowPos3iMESA 673
-#define _gloffset_WindowPos3ivMESA 674
-#define _gloffset_WindowPos3sMESA 675
-#define _gloffset_WindowPos3svMESA 676
-#define _gloffset_WindowPos4dMESA 677
-#define _gloffset_WindowPos4dvMESA 678
-#define _gloffset_WindowPos4fMESA 679
-#define _gloffset_WindowPos4fvMESA 680
-#define _gloffset_WindowPos4iMESA 681
-#define _gloffset_WindowPos4ivMESA 682
-#define _gloffset_WindowPos4sMESA 683
-#define _gloffset_WindowPos4svMESA 684
-#define _gloffset_MultiModeDrawArraysIBM 685
-#define _gloffset_MultiModeDrawElementsIBM 686
-#define _gloffset_DeleteFencesNV 687
-#define _gloffset_FinishFenceNV 688
-#define _gloffset_GenFencesNV 689
-#define _gloffset_GetFenceivNV 690
-#define _gloffset_IsFenceNV 691
-#define _gloffset_SetFenceNV 692
-#define _gloffset_TestFenceNV 693
-#define _gloffset_AreProgramsResidentNV 694
-#define _gloffset_BindProgramNV 695
-#define _gloffset_DeleteProgramsNV 696
-#define _gloffset_ExecuteProgramNV 697
-#define _gloffset_GenProgramsNV 698
-#define _gloffset_GetProgramParameterdvNV 699
-#define _gloffset_GetProgramParameterfvNV 700
-#define _gloffset_GetProgramStringNV 701
-#define _gloffset_GetProgramivNV 702
-#define _gloffset_GetTrackMatrixivNV 703
-#define _gloffset_GetVertexAttribPointervNV 704
-#define _gloffset_GetVertexAttribdvNV 705
-#define _gloffset_GetVertexAttribfvNV 706
-#define _gloffset_GetVertexAttribivNV 707
-#define _gloffset_IsProgramNV 708
-#define _gloffset_LoadProgramNV 709
-#define _gloffset_ProgramParameters4dvNV 710
-#define _gloffset_ProgramParameters4fvNV 711
-#define _gloffset_RequestResidentProgramsNV 712
-#define _gloffset_TrackMatrixNV 713
-#define _gloffset_VertexAttrib1dNV 714
-#define _gloffset_VertexAttrib1dvNV 715
-#define _gloffset_VertexAttrib1fNV 716
-#define _gloffset_VertexAttrib1fvNV 717
-#define _gloffset_VertexAttrib1sNV 718
-#define _gloffset_VertexAttrib1svNV 719
-#define _gloffset_VertexAttrib2dNV 720
-#define _gloffset_VertexAttrib2dvNV 721
-#define _gloffset_VertexAttrib2fNV 722
-#define _gloffset_VertexAttrib2fvNV 723
-#define _gloffset_VertexAttrib2sNV 724
-#define _gloffset_VertexAttrib2svNV 725
-#define _gloffset_VertexAttrib3dNV 726
-#define _gloffset_VertexAttrib3dvNV 727
-#define _gloffset_VertexAttrib3fNV 728
-#define _gloffset_VertexAttrib3fvNV 729
-#define _gloffset_VertexAttrib3sNV 730
-#define _gloffset_VertexAttrib3svNV 731
-#define _gloffset_VertexAttrib4dNV 732
-#define _gloffset_VertexAttrib4dvNV 733
-#define _gloffset_VertexAttrib4fNV 734
-#define _gloffset_VertexAttrib4fvNV 735
-#define _gloffset_VertexAttrib4sNV 736
-#define _gloffset_VertexAttrib4svNV 737
-#define _gloffset_VertexAttrib4ubNV 738
-#define _gloffset_VertexAttrib4ubvNV 739
-#define _gloffset_VertexAttribPointerNV 740
-#define _gloffset_VertexAttribs1dvNV 741
-#define _gloffset_VertexAttribs1fvNV 742
-#define _gloffset_VertexAttribs1svNV 743
-#define _gloffset_VertexAttribs2dvNV 744
-#define _gloffset_VertexAttribs2fvNV 745
-#define _gloffset_VertexAttribs2svNV 746
-#define _gloffset_VertexAttribs3dvNV 747
-#define _gloffset_VertexAttribs3fvNV 748
-#define _gloffset_VertexAttribs3svNV 749
-#define _gloffset_VertexAttribs4dvNV 750
-#define _gloffset_VertexAttribs4fvNV 751
-#define _gloffset_VertexAttribs4svNV 752
-#define _gloffset_VertexAttribs4ubvNV 753
-#define _gloffset_GetTexBumpParameterfvATI 754
-#define _gloffset_GetTexBumpParameterivATI 755
-#define _gloffset_TexBumpParameterfvATI 756
-#define _gloffset_TexBumpParameterivATI 757
-#define _gloffset_AlphaFragmentOp1ATI 758
-#define _gloffset_AlphaFragmentOp2ATI 759
-#define _gloffset_AlphaFragmentOp3ATI 760
-#define _gloffset_BeginFragmentShaderATI 761
-#define _gloffset_BindFragmentShaderATI 762
-#define _gloffset_ColorFragmentOp1ATI 763
-#define _gloffset_ColorFragmentOp2ATI 764
-#define _gloffset_ColorFragmentOp3ATI 765
-#define _gloffset_DeleteFragmentShaderATI 766
-#define _gloffset_EndFragmentShaderATI 767
-#define _gloffset_GenFragmentShadersATI 768
-#define _gloffset_PassTexCoordATI 769
-#define _gloffset_SampleMapATI 770
-#define _gloffset_SetFragmentShaderConstantATI 771
-#define _gloffset_PointParameteriNV 772
-#define _gloffset_PointParameterivNV 773
-#define _gloffset_ActiveStencilFaceEXT 774
-#define _gloffset_BindVertexArrayAPPLE 775
-#define _gloffset_DeleteVertexArraysAPPLE 776
-#define _gloffset_GenVertexArraysAPPLE 777
-#define _gloffset_IsVertexArrayAPPLE 778
-#define _gloffset_GetProgramNamedParameterdvNV 779
-#define _gloffset_GetProgramNamedParameterfvNV 780
-#define _gloffset_ProgramNamedParameter4dNV 781
-#define _gloffset_ProgramNamedParameter4dvNV 782
-#define _gloffset_ProgramNamedParameter4fNV 783
-#define _gloffset_ProgramNamedParameter4fvNV 784
-#define _gloffset_PrimitiveRestartIndexNV 785
-#define _gloffset_PrimitiveRestartNV 786
-#define _gloffset_DepthBoundsEXT 787
-#define _gloffset_BlendEquationSeparateEXT 788
-#define _gloffset_BindFramebufferEXT 789
-#define _gloffset_BindRenderbufferEXT 790
-#define _gloffset_CheckFramebufferStatusEXT 791
-#define _gloffset_DeleteFramebuffersEXT 792
-#define _gloffset_DeleteRenderbuffersEXT 793
-#define _gloffset_FramebufferRenderbufferEXT 794
-#define _gloffset_FramebufferTexture1DEXT 795
-#define _gloffset_FramebufferTexture2DEXT 796
-#define _gloffset_FramebufferTexture3DEXT 797
-#define _gloffset_GenFramebuffersEXT 798
-#define _gloffset_GenRenderbuffersEXT 799
-#define _gloffset_GenerateMipmapEXT 800
-#define _gloffset_GetFramebufferAttachmentParameterivEXT 801
-#define _gloffset_GetRenderbufferParameterivEXT 802
-#define _gloffset_IsFramebufferEXT 803
-#define _gloffset_IsRenderbufferEXT 804
-#define _gloffset_RenderbufferStorageEXT 805
-#define _gloffset_BlitFramebufferEXT 806
-#define _gloffset_BufferParameteriAPPLE 807
-#define _gloffset_FlushMappedBufferRangeAPPLE 808
-#define _gloffset_BindFragDataLocationEXT 809
-#define _gloffset_GetFragDataLocationEXT 810
-#define _gloffset_GetUniformuivEXT 811
-#define _gloffset_GetVertexAttribIivEXT 812
-#define _gloffset_GetVertexAttribIuivEXT 813
-#define _gloffset_Uniform1uiEXT 814
-#define _gloffset_Uniform1uivEXT 815
-#define _gloffset_Uniform2uiEXT 816
-#define _gloffset_Uniform2uivEXT 817
-#define _gloffset_Uniform3uiEXT 818
-#define _gloffset_Uniform3uivEXT 819
-#define _gloffset_Uniform4uiEXT 820
-#define _gloffset_Uniform4uivEXT 821
-#define _gloffset_VertexAttribI1iEXT 822
-#define _gloffset_VertexAttribI1ivEXT 823
-#define _gloffset_VertexAttribI1uiEXT 824
-#define _gloffset_VertexAttribI1uivEXT 825
-#define _gloffset_VertexAttribI2iEXT 826
-#define _gloffset_VertexAttribI2ivEXT 827
-#define _gloffset_VertexAttribI2uiEXT 828
-#define _gloffset_VertexAttribI2uivEXT 829
-#define _gloffset_VertexAttribI3iEXT 830
-#define _gloffset_VertexAttribI3ivEXT 831
-#define _gloffset_VertexAttribI3uiEXT 832
-#define _gloffset_VertexAttribI3uivEXT 833
-#define _gloffset_VertexAttribI4bvEXT 834
-#define _gloffset_VertexAttribI4iEXT 835
-#define _gloffset_VertexAttribI4ivEXT 836
-#define _gloffset_VertexAttribI4svEXT 837
-#define _gloffset_VertexAttribI4ubvEXT 838
-#define _gloffset_VertexAttribI4uiEXT 839
-#define _gloffset_VertexAttribI4uivEXT 840
-#define _gloffset_VertexAttribI4usvEXT 841
-#define _gloffset_VertexAttribIPointerEXT 842
-#define _gloffset_FramebufferTextureLayerEXT 843
-#define _gloffset_ColorMaskIndexedEXT 844
-#define _gloffset_DisableIndexedEXT 845
-#define _gloffset_EnableIndexedEXT 846
-#define _gloffset_GetBooleanIndexedvEXT 847
-#define _gloffset_GetIntegerIndexedvEXT 848
-#define _gloffset_IsEnabledIndexedEXT 849
-#define _gloffset_ClearColorIiEXT 850
-#define _gloffset_ClearColorIuiEXT 851
-#define _gloffset_GetTexParameterIivEXT 852
-#define _gloffset_GetTexParameterIuivEXT 853
-#define _gloffset_TexParameterIivEXT 854
-#define _gloffset_TexParameterIuivEXT 855
-#define _gloffset_BeginConditionalRenderNV 856
-#define _gloffset_EndConditionalRenderNV 857
-#define _gloffset_BeginTransformFeedbackEXT 858
-#define _gloffset_BindBufferBaseEXT 859
-#define _gloffset_BindBufferOffsetEXT 860
-#define _gloffset_BindBufferRangeEXT 861
-#define _gloffset_EndTransformFeedbackEXT 862
-#define _gloffset_GetTransformFeedbackVaryingEXT 863
-#define _gloffset_TransformFeedbackVaryingsEXT 864
-#define _gloffset_ProvokingVertexEXT 865
-#define _gloffset_GetTexParameterPointervAPPLE 866
-#define _gloffset_TextureRangeAPPLE 867
-#define _gloffset_GetObjectParameterivAPPLE 868
-#define _gloffset_ObjectPurgeableAPPLE 869
-#define _gloffset_ObjectUnpurgeableAPPLE 870
-#define _gloffset_ActiveProgramEXT 871
-#define _gloffset_CreateShaderProgramEXT 872
-#define _gloffset_UseShaderProgramEXT 873
-#define _gloffset_StencilFuncSeparateATI 874
-#define _gloffset_ProgramEnvParameters4fvEXT 875
-#define _gloffset_ProgramLocalParameters4fvEXT 876
-#define _gloffset_GetQueryObjecti64vEXT 877
-#define _gloffset_GetQueryObjectui64vEXT 878
-#define _gloffset_EGLImageTargetRenderbufferStorageOES 879
-#define _gloffset_EGLImageTargetTexture2DOES 880
+#define _gloffset_ClearDepthf 600
+#define _gloffset_DepthRangef 601
+#define _gloffset_GetShaderPrecisionFormat 602
+#define _gloffset_ReleaseShaderCompiler 603
+#define _gloffset_ShaderBinary 604
+#define _gloffset_PolygonOffsetEXT 605
+#define _gloffset_GetPixelTexGenParameterfvSGIS 606
+#define _gloffset_GetPixelTexGenParameterivSGIS 607
+#define _gloffset_PixelTexGenParameterfSGIS 608
+#define _gloffset_PixelTexGenParameterfvSGIS 609
+#define _gloffset_PixelTexGenParameteriSGIS 610
+#define _gloffset_PixelTexGenParameterivSGIS 611
+#define _gloffset_SampleMaskSGIS 612
+#define _gloffset_SamplePatternSGIS 613
+#define _gloffset_ColorPointerEXT 614
+#define _gloffset_EdgeFlagPointerEXT 615
+#define _gloffset_IndexPointerEXT 616
+#define _gloffset_NormalPointerEXT 617
+#define _gloffset_TexCoordPointerEXT 618
+#define _gloffset_VertexPointerEXT 619
+#define _gloffset_PointParameterfEXT 620
+#define _gloffset_PointParameterfvEXT 621
+#define _gloffset_LockArraysEXT 622
+#define _gloffset_UnlockArraysEXT 623
+#define _gloffset_SecondaryColor3bEXT 624
+#define _gloffset_SecondaryColor3bvEXT 625
+#define _gloffset_SecondaryColor3dEXT 626
+#define _gloffset_SecondaryColor3dvEXT 627
+#define _gloffset_SecondaryColor3fEXT 628
+#define _gloffset_SecondaryColor3fvEXT 629
+#define _gloffset_SecondaryColor3iEXT 630
+#define _gloffset_SecondaryColor3ivEXT 631
+#define _gloffset_SecondaryColor3sEXT 632
+#define _gloffset_SecondaryColor3svEXT 633
+#define _gloffset_SecondaryColor3ubEXT 634
+#define _gloffset_SecondaryColor3ubvEXT 635
+#define _gloffset_SecondaryColor3uiEXT 636
+#define _gloffset_SecondaryColor3uivEXT 637
+#define _gloffset_SecondaryColor3usEXT 638
+#define _gloffset_SecondaryColor3usvEXT 639
+#define _gloffset_SecondaryColorPointerEXT 640
+#define _gloffset_MultiDrawArraysEXT 641
+#define _gloffset_MultiDrawElementsEXT 642
+#define _gloffset_FogCoordPointerEXT 643
+#define _gloffset_FogCoorddEXT 644
+#define _gloffset_FogCoorddvEXT 645
+#define _gloffset_FogCoordfEXT 646
+#define _gloffset_FogCoordfvEXT 647
+#define _gloffset_PixelTexGenSGIX 648
+#define _gloffset_BlendFuncSeparateEXT 649
+#define _gloffset_FlushVertexArrayRangeNV 650
+#define _gloffset_VertexArrayRangeNV 651
+#define _gloffset_CombinerInputNV 652
+#define _gloffset_CombinerOutputNV 653
+#define _gloffset_CombinerParameterfNV 654
+#define _gloffset_CombinerParameterfvNV 655
+#define _gloffset_CombinerParameteriNV 656
+#define _gloffset_CombinerParameterivNV 657
+#define _gloffset_FinalCombinerInputNV 658
+#define _gloffset_GetCombinerInputParameterfvNV 659
+#define _gloffset_GetCombinerInputParameterivNV 660
+#define _gloffset_GetCombinerOutputParameterfvNV 661
+#define _gloffset_GetCombinerOutputParameterivNV 662
+#define _gloffset_GetFinalCombinerInputParameterfvNV 663
+#define _gloffset_GetFinalCombinerInputParameterivNV 664
+#define _gloffset_ResizeBuffersMESA 665
+#define _gloffset_WindowPos2dMESA 666
+#define _gloffset_WindowPos2dvMESA 667
+#define _gloffset_WindowPos2fMESA 668
+#define _gloffset_WindowPos2fvMESA 669
+#define _gloffset_WindowPos2iMESA 670
+#define _gloffset_WindowPos2ivMESA 671
+#define _gloffset_WindowPos2sMESA 672
+#define _gloffset_WindowPos2svMESA 673
+#define _gloffset_WindowPos3dMESA 674
+#define _gloffset_WindowPos3dvMESA 675
+#define _gloffset_WindowPos3fMESA 676
+#define _gloffset_WindowPos3fvMESA 677
+#define _gloffset_WindowPos3iMESA 678
+#define _gloffset_WindowPos3ivMESA 679
+#define _gloffset_WindowPos3sMESA 680
+#define _gloffset_WindowPos3svMESA 681
+#define _gloffset_WindowPos4dMESA 682
+#define _gloffset_WindowPos4dvMESA 683
+#define _gloffset_WindowPos4fMESA 684
+#define _gloffset_WindowPos4fvMESA 685
+#define _gloffset_WindowPos4iMESA 686
+#define _gloffset_WindowPos4ivMESA 687
+#define _gloffset_WindowPos4sMESA 688
+#define _gloffset_WindowPos4svMESA 689
+#define _gloffset_MultiModeDrawArraysIBM 690
+#define _gloffset_MultiModeDrawElementsIBM 691
+#define _gloffset_DeleteFencesNV 692
+#define _gloffset_FinishFenceNV 693
+#define _gloffset_GenFencesNV 694
+#define _gloffset_GetFenceivNV 695
+#define _gloffset_IsFenceNV 696
+#define _gloffset_SetFenceNV 697
+#define _gloffset_TestFenceNV 698
+#define _gloffset_AreProgramsResidentNV 699
+#define _gloffset_BindProgramNV 700
+#define _gloffset_DeleteProgramsNV 701
+#define _gloffset_ExecuteProgramNV 702
+#define _gloffset_GenProgramsNV 703
+#define _gloffset_GetProgramParameterdvNV 704
+#define _gloffset_GetProgramParameterfvNV 705
+#define _gloffset_GetProgramStringNV 706
+#define _gloffset_GetProgramivNV 707
+#define _gloffset_GetTrackMatrixivNV 708
+#define _gloffset_GetVertexAttribPointervNV 709
+#define _gloffset_GetVertexAttribdvNV 710
+#define _gloffset_GetVertexAttribfvNV 711
+#define _gloffset_GetVertexAttribivNV 712
+#define _gloffset_IsProgramNV 713
+#define _gloffset_LoadProgramNV 714
+#define _gloffset_ProgramParameters4dvNV 715
+#define _gloffset_ProgramParameters4fvNV 716
+#define _gloffset_RequestResidentProgramsNV 717
+#define _gloffset_TrackMatrixNV 718
+#define _gloffset_VertexAttrib1dNV 719
+#define _gloffset_VertexAttrib1dvNV 720
+#define _gloffset_VertexAttrib1fNV 721
+#define _gloffset_VertexAttrib1fvNV 722
+#define _gloffset_VertexAttrib1sNV 723
+#define _gloffset_VertexAttrib1svNV 724
+#define _gloffset_VertexAttrib2dNV 725
+#define _gloffset_VertexAttrib2dvNV 726
+#define _gloffset_VertexAttrib2fNV 727
+#define _gloffset_VertexAttrib2fvNV 728
+#define _gloffset_VertexAttrib2sNV 729
+#define _gloffset_VertexAttrib2svNV 730
+#define _gloffset_VertexAttrib3dNV 731
+#define _gloffset_VertexAttrib3dvNV 732
+#define _gloffset_VertexAttrib3fNV 733
+#define _gloffset_VertexAttrib3fvNV 734
+#define _gloffset_VertexAttrib3sNV 735
+#define _gloffset_VertexAttrib3svNV 736
+#define _gloffset_VertexAttrib4dNV 737
+#define _gloffset_VertexAttrib4dvNV 738
+#define _gloffset_VertexAttrib4fNV 739
+#define _gloffset_VertexAttrib4fvNV 740
+#define _gloffset_VertexAttrib4sNV 741
+#define _gloffset_VertexAttrib4svNV 742
+#define _gloffset_VertexAttrib4ubNV 743
+#define _gloffset_VertexAttrib4ubvNV 744
+#define _gloffset_VertexAttribPointerNV 745
+#define _gloffset_VertexAttribs1dvNV 746
+#define _gloffset_VertexAttribs1fvNV 747
+#define _gloffset_VertexAttribs1svNV 748
+#define _gloffset_VertexAttribs2dvNV 749
+#define _gloffset_VertexAttribs2fvNV 750
+#define _gloffset_VertexAttribs2svNV 751
+#define _gloffset_VertexAttribs3dvNV 752
+#define _gloffset_VertexAttribs3fvNV 753
+#define _gloffset_VertexAttribs3svNV 754
+#define _gloffset_VertexAttribs4dvNV 755
+#define _gloffset_VertexAttribs4fvNV 756
+#define _gloffset_VertexAttribs4svNV 757
+#define _gloffset_VertexAttribs4ubvNV 758
+#define _gloffset_GetTexBumpParameterfvATI 759
+#define _gloffset_GetTexBumpParameterivATI 760
+#define _gloffset_TexBumpParameterfvATI 761
+#define _gloffset_TexBumpParameterivATI 762
+#define _gloffset_AlphaFragmentOp1ATI 763
+#define _gloffset_AlphaFragmentOp2ATI 764
+#define _gloffset_AlphaFragmentOp3ATI 765
+#define _gloffset_BeginFragmentShaderATI 766
+#define _gloffset_BindFragmentShaderATI 767
+#define _gloffset_ColorFragmentOp1ATI 768
+#define _gloffset_ColorFragmentOp2ATI 769
+#define _gloffset_ColorFragmentOp3ATI 770
+#define _gloffset_DeleteFragmentShaderATI 771
+#define _gloffset_EndFragmentShaderATI 772
+#define _gloffset_GenFragmentShadersATI 773
+#define _gloffset_PassTexCoordATI 774
+#define _gloffset_SampleMapATI 775
+#define _gloffset_SetFragmentShaderConstantATI 776
+#define _gloffset_PointParameteriNV 777
+#define _gloffset_PointParameterivNV 778
+#define _gloffset_ActiveStencilFaceEXT 779
+#define _gloffset_BindVertexArrayAPPLE 780
+#define _gloffset_DeleteVertexArraysAPPLE 781
+#define _gloffset_GenVertexArraysAPPLE 782
+#define _gloffset_IsVertexArrayAPPLE 783
+#define _gloffset_GetProgramNamedParameterdvNV 784
+#define _gloffset_GetProgramNamedParameterfvNV 785
+#define _gloffset_ProgramNamedParameter4dNV 786
+#define _gloffset_ProgramNamedParameter4dvNV 787
+#define _gloffset_ProgramNamedParameter4fNV 788
+#define _gloffset_ProgramNamedParameter4fvNV 789
+#define _gloffset_PrimitiveRestartIndexNV 790
+#define _gloffset_PrimitiveRestartNV 791
+#define _gloffset_DepthBoundsEXT 792
+#define _gloffset_BlendEquationSeparateEXT 793
+#define _gloffset_BindFramebufferEXT 794
+#define _gloffset_BindRenderbufferEXT 795
+#define _gloffset_CheckFramebufferStatusEXT 796
+#define _gloffset_DeleteFramebuffersEXT 797
+#define _gloffset_DeleteRenderbuffersEXT 798
+#define _gloffset_FramebufferRenderbufferEXT 799
+#define _gloffset_FramebufferTexture1DEXT 800
+#define _gloffset_FramebufferTexture2DEXT 801
+#define _gloffset_FramebufferTexture3DEXT 802
+#define _gloffset_GenFramebuffersEXT 803
+#define _gloffset_GenRenderbuffersEXT 804
+#define _gloffset_GenerateMipmapEXT 805
+#define _gloffset_GetFramebufferAttachmentParameterivEXT 806
+#define _gloffset_GetRenderbufferParameterivEXT 807
+#define _gloffset_IsFramebufferEXT 808
+#define _gloffset_IsRenderbufferEXT 809
+#define _gloffset_RenderbufferStorageEXT 810
+#define _gloffset_BlitFramebufferEXT 811
+#define _gloffset_BufferParameteriAPPLE 812
+#define _gloffset_FlushMappedBufferRangeAPPLE 813
+#define _gloffset_BindFragDataLocationEXT 814
+#define _gloffset_GetFragDataLocationEXT 815
+#define _gloffset_GetUniformuivEXT 816
+#define _gloffset_GetVertexAttribIivEXT 817
+#define _gloffset_GetVertexAttribIuivEXT 818
+#define _gloffset_Uniform1uiEXT 819
+#define _gloffset_Uniform1uivEXT 820
+#define _gloffset_Uniform2uiEXT 821
+#define _gloffset_Uniform2uivEXT 822
+#define _gloffset_Uniform3uiEXT 823
+#define _gloffset_Uniform3uivEXT 824
+#define _gloffset_Uniform4uiEXT 825
+#define _gloffset_Uniform4uivEXT 826
+#define _gloffset_VertexAttribI1iEXT 827
+#define _gloffset_VertexAttribI1ivEXT 828
+#define _gloffset_VertexAttribI1uiEXT 829
+#define _gloffset_VertexAttribI1uivEXT 830
+#define _gloffset_VertexAttribI2iEXT 831
+#define _gloffset_VertexAttribI2ivEXT 832
+#define _gloffset_VertexAttribI2uiEXT 833
+#define _gloffset_VertexAttribI2uivEXT 834
+#define _gloffset_VertexAttribI3iEXT 835
+#define _gloffset_VertexAttribI3ivEXT 836
+#define _gloffset_VertexAttribI3uiEXT 837
+#define _gloffset_VertexAttribI3uivEXT 838
+#define _gloffset_VertexAttribI4bvEXT 839
+#define _gloffset_VertexAttribI4iEXT 840
+#define _gloffset_VertexAttribI4ivEXT 841
+#define _gloffset_VertexAttribI4svEXT 842
+#define _gloffset_VertexAttribI4ubvEXT 843
+#define _gloffset_VertexAttribI4uiEXT 844
+#define _gloffset_VertexAttribI4uivEXT 845
+#define _gloffset_VertexAttribI4usvEXT 846
+#define _gloffset_VertexAttribIPointerEXT 847
+#define _gloffset_FramebufferTextureLayerEXT 848
+#define _gloffset_ColorMaskIndexedEXT 849
+#define _gloffset_DisableIndexedEXT 850
+#define _gloffset_EnableIndexedEXT 851
+#define _gloffset_GetBooleanIndexedvEXT 852
+#define _gloffset_GetIntegerIndexedvEXT 853
+#define _gloffset_IsEnabledIndexedEXT 854
+#define _gloffset_ClearColorIiEXT 855
+#define _gloffset_ClearColorIuiEXT 856
+#define _gloffset_GetTexParameterIivEXT 857
+#define _gloffset_GetTexParameterIuivEXT 858
+#define _gloffset_TexParameterIivEXT 859
+#define _gloffset_TexParameterIuivEXT 860
+#define _gloffset_BeginConditionalRenderNV 861
+#define _gloffset_EndConditionalRenderNV 862
+#define _gloffset_BeginTransformFeedbackEXT 863
+#define _gloffset_BindBufferBaseEXT 864
+#define _gloffset_BindBufferOffsetEXT 865
+#define _gloffset_BindBufferRangeEXT 866
+#define _gloffset_EndTransformFeedbackEXT 867
+#define _gloffset_GetTransformFeedbackVaryingEXT 868
+#define _gloffset_TransformFeedbackVaryingsEXT 869
+#define _gloffset_ProvokingVertexEXT 870
+#define _gloffset_GetTexParameterPointervAPPLE 871
+#define _gloffset_TextureRangeAPPLE 872
+#define _gloffset_GetObjectParameterivAPPLE 873
+#define _gloffset_ObjectPurgeableAPPLE 874
+#define _gloffset_ObjectUnpurgeableAPPLE 875
+#define _gloffset_ActiveProgramEXT 876
+#define _gloffset_CreateShaderProgramEXT 877
+#define _gloffset_UseShaderProgramEXT 878
+#define _gloffset_StencilFuncSeparateATI 879
+#define _gloffset_ProgramEnvParameters4fvEXT 880
+#define _gloffset_ProgramLocalParameters4fvEXT 881
+#define _gloffset_GetQueryObjecti64vEXT 882
+#define _gloffset_GetQueryObjectui64vEXT 883
+#define _gloffset_EGLImageTargetRenderbufferStorageOES 884
+#define _gloffset_EGLImageTargetTexture2DOES 885
#else /* !_GLAPI_USE_REMAP_TABLE */
-#define driDispatchRemapTable_size 473
+#define driDispatchRemapTable_size 478
extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define AttachShader_remap_index 0
@@ -1143,287 +1148,292 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define IsTransformFeedback_remap_index 189
#define PauseTransformFeedback_remap_index 190
#define ResumeTransformFeedback_remap_index 191
-#define PolygonOffsetEXT_remap_index 192
-#define GetPixelTexGenParameterfvSGIS_remap_index 193
-#define GetPixelTexGenParameterivSGIS_remap_index 194
-#define PixelTexGenParameterfSGIS_remap_index 195
-#define PixelTexGenParameterfvSGIS_remap_index 196
-#define PixelTexGenParameteriSGIS_remap_index 197
-#define PixelTexGenParameterivSGIS_remap_index 198
-#define SampleMaskSGIS_remap_index 199
-#define SamplePatternSGIS_remap_index 200
-#define ColorPointerEXT_remap_index 201
-#define EdgeFlagPointerEXT_remap_index 202
-#define IndexPointerEXT_remap_index 203
-#define NormalPointerEXT_remap_index 204
-#define TexCoordPointerEXT_remap_index 205
-#define VertexPointerEXT_remap_index 206
-#define PointParameterfEXT_remap_index 207
-#define PointParameterfvEXT_remap_index 208
-#define LockArraysEXT_remap_index 209
-#define UnlockArraysEXT_remap_index 210
-#define SecondaryColor3bEXT_remap_index 211
-#define SecondaryColor3bvEXT_remap_index 212
-#define SecondaryColor3dEXT_remap_index 213
-#define SecondaryColor3dvEXT_remap_index 214
-#define SecondaryColor3fEXT_remap_index 215
-#define SecondaryColor3fvEXT_remap_index 216
-#define SecondaryColor3iEXT_remap_index 217
-#define SecondaryColor3ivEXT_remap_index 218
-#define SecondaryColor3sEXT_remap_index 219
-#define SecondaryColor3svEXT_remap_index 220
-#define SecondaryColor3ubEXT_remap_index 221
-#define SecondaryColor3ubvEXT_remap_index 222
-#define SecondaryColor3uiEXT_remap_index 223
-#define SecondaryColor3uivEXT_remap_index 224
-#define SecondaryColor3usEXT_remap_index 225
-#define SecondaryColor3usvEXT_remap_index 226
-#define SecondaryColorPointerEXT_remap_index 227
-#define MultiDrawArraysEXT_remap_index 228
-#define MultiDrawElementsEXT_remap_index 229
-#define FogCoordPointerEXT_remap_index 230
-#define FogCoorddEXT_remap_index 231
-#define FogCoorddvEXT_remap_index 232
-#define FogCoordfEXT_remap_index 233
-#define FogCoordfvEXT_remap_index 234
-#define PixelTexGenSGIX_remap_index 235
-#define BlendFuncSeparateEXT_remap_index 236
-#define FlushVertexArrayRangeNV_remap_index 237
-#define VertexArrayRangeNV_remap_index 238
-#define CombinerInputNV_remap_index 239
-#define CombinerOutputNV_remap_index 240
-#define CombinerParameterfNV_remap_index 241
-#define CombinerParameterfvNV_remap_index 242
-#define CombinerParameteriNV_remap_index 243
-#define CombinerParameterivNV_remap_index 244
-#define FinalCombinerInputNV_remap_index 245
-#define GetCombinerInputParameterfvNV_remap_index 246
-#define GetCombinerInputParameterivNV_remap_index 247
-#define GetCombinerOutputParameterfvNV_remap_index 248
-#define GetCombinerOutputParameterivNV_remap_index 249
-#define GetFinalCombinerInputParameterfvNV_remap_index 250
-#define GetFinalCombinerInputParameterivNV_remap_index 251
-#define ResizeBuffersMESA_remap_index 252
-#define WindowPos2dMESA_remap_index 253
-#define WindowPos2dvMESA_remap_index 254
-#define WindowPos2fMESA_remap_index 255
-#define WindowPos2fvMESA_remap_index 256
-#define WindowPos2iMESA_remap_index 257
-#define WindowPos2ivMESA_remap_index 258
-#define WindowPos2sMESA_remap_index 259
-#define WindowPos2svMESA_remap_index 260
-#define WindowPos3dMESA_remap_index 261
-#define WindowPos3dvMESA_remap_index 262
-#define WindowPos3fMESA_remap_index 263
-#define WindowPos3fvMESA_remap_index 264
-#define WindowPos3iMESA_remap_index 265
-#define WindowPos3ivMESA_remap_index 266
-#define WindowPos3sMESA_remap_index 267
-#define WindowPos3svMESA_remap_index 268
-#define WindowPos4dMESA_remap_index 269
-#define WindowPos4dvMESA_remap_index 270
-#define WindowPos4fMESA_remap_index 271
-#define WindowPos4fvMESA_remap_index 272
-#define WindowPos4iMESA_remap_index 273
-#define WindowPos4ivMESA_remap_index 274
-#define WindowPos4sMESA_remap_index 275
-#define WindowPos4svMESA_remap_index 276
-#define MultiModeDrawArraysIBM_remap_index 277
-#define MultiModeDrawElementsIBM_remap_index 278
-#define DeleteFencesNV_remap_index 279
-#define FinishFenceNV_remap_index 280
-#define GenFencesNV_remap_index 281
-#define GetFenceivNV_remap_index 282
-#define IsFenceNV_remap_index 283
-#define SetFenceNV_remap_index 284
-#define TestFenceNV_remap_index 285
-#define AreProgramsResidentNV_remap_index 286
-#define BindProgramNV_remap_index 287
-#define DeleteProgramsNV_remap_index 288
-#define ExecuteProgramNV_remap_index 289
-#define GenProgramsNV_remap_index 290
-#define GetProgramParameterdvNV_remap_index 291
-#define GetProgramParameterfvNV_remap_index 292
-#define GetProgramStringNV_remap_index 293
-#define GetProgramivNV_remap_index 294
-#define GetTrackMatrixivNV_remap_index 295
-#define GetVertexAttribPointervNV_remap_index 296
-#define GetVertexAttribdvNV_remap_index 297
-#define GetVertexAttribfvNV_remap_index 298
-#define GetVertexAttribivNV_remap_index 299
-#define IsProgramNV_remap_index 300
-#define LoadProgramNV_remap_index 301
-#define ProgramParameters4dvNV_remap_index 302
-#define ProgramParameters4fvNV_remap_index 303
-#define RequestResidentProgramsNV_remap_index 304
-#define TrackMatrixNV_remap_index 305
-#define VertexAttrib1dNV_remap_index 306
-#define VertexAttrib1dvNV_remap_index 307
-#define VertexAttrib1fNV_remap_index 308
-#define VertexAttrib1fvNV_remap_index 309
-#define VertexAttrib1sNV_remap_index 310
-#define VertexAttrib1svNV_remap_index 311
-#define VertexAttrib2dNV_remap_index 312
-#define VertexAttrib2dvNV_remap_index 313
-#define VertexAttrib2fNV_remap_index 314
-#define VertexAttrib2fvNV_remap_index 315
-#define VertexAttrib2sNV_remap_index 316
-#define VertexAttrib2svNV_remap_index 317
-#define VertexAttrib3dNV_remap_index 318
-#define VertexAttrib3dvNV_remap_index 319
-#define VertexAttrib3fNV_remap_index 320
-#define VertexAttrib3fvNV_remap_index 321
-#define VertexAttrib3sNV_remap_index 322
-#define VertexAttrib3svNV_remap_index 323
-#define VertexAttrib4dNV_remap_index 324
-#define VertexAttrib4dvNV_remap_index 325
-#define VertexAttrib4fNV_remap_index 326
-#define VertexAttrib4fvNV_remap_index 327
-#define VertexAttrib4sNV_remap_index 328
-#define VertexAttrib4svNV_remap_index 329
-#define VertexAttrib4ubNV_remap_index 330
-#define VertexAttrib4ubvNV_remap_index 331
-#define VertexAttribPointerNV_remap_index 332
-#define VertexAttribs1dvNV_remap_index 333
-#define VertexAttribs1fvNV_remap_index 334
-#define VertexAttribs1svNV_remap_index 335
-#define VertexAttribs2dvNV_remap_index 336
-#define VertexAttribs2fvNV_remap_index 337
-#define VertexAttribs2svNV_remap_index 338
-#define VertexAttribs3dvNV_remap_index 339
-#define VertexAttribs3fvNV_remap_index 340
-#define VertexAttribs3svNV_remap_index 341
-#define VertexAttribs4dvNV_remap_index 342
-#define VertexAttribs4fvNV_remap_index 343
-#define VertexAttribs4svNV_remap_index 344
-#define VertexAttribs4ubvNV_remap_index 345
-#define GetTexBumpParameterfvATI_remap_index 346
-#define GetTexBumpParameterivATI_remap_index 347
-#define TexBumpParameterfvATI_remap_index 348
-#define TexBumpParameterivATI_remap_index 349
-#define AlphaFragmentOp1ATI_remap_index 350
-#define AlphaFragmentOp2ATI_remap_index 351
-#define AlphaFragmentOp3ATI_remap_index 352
-#define BeginFragmentShaderATI_remap_index 353
-#define BindFragmentShaderATI_remap_index 354
-#define ColorFragmentOp1ATI_remap_index 355
-#define ColorFragmentOp2ATI_remap_index 356
-#define ColorFragmentOp3ATI_remap_index 357
-#define DeleteFragmentShaderATI_remap_index 358
-#define EndFragmentShaderATI_remap_index 359
-#define GenFragmentShadersATI_remap_index 360
-#define PassTexCoordATI_remap_index 361
-#define SampleMapATI_remap_index 362
-#define SetFragmentShaderConstantATI_remap_index 363
-#define PointParameteriNV_remap_index 364
-#define PointParameterivNV_remap_index 365
-#define ActiveStencilFaceEXT_remap_index 366
-#define BindVertexArrayAPPLE_remap_index 367
-#define DeleteVertexArraysAPPLE_remap_index 368
-#define GenVertexArraysAPPLE_remap_index 369
-#define IsVertexArrayAPPLE_remap_index 370
-#define GetProgramNamedParameterdvNV_remap_index 371
-#define GetProgramNamedParameterfvNV_remap_index 372
-#define ProgramNamedParameter4dNV_remap_index 373
-#define ProgramNamedParameter4dvNV_remap_index 374
-#define ProgramNamedParameter4fNV_remap_index 375
-#define ProgramNamedParameter4fvNV_remap_index 376
-#define PrimitiveRestartIndexNV_remap_index 377
-#define PrimitiveRestartNV_remap_index 378
-#define DepthBoundsEXT_remap_index 379
-#define BlendEquationSeparateEXT_remap_index 380
-#define BindFramebufferEXT_remap_index 381
-#define BindRenderbufferEXT_remap_index 382
-#define CheckFramebufferStatusEXT_remap_index 383
-#define DeleteFramebuffersEXT_remap_index 384
-#define DeleteRenderbuffersEXT_remap_index 385
-#define FramebufferRenderbufferEXT_remap_index 386
-#define FramebufferTexture1DEXT_remap_index 387
-#define FramebufferTexture2DEXT_remap_index 388
-#define FramebufferTexture3DEXT_remap_index 389
-#define GenFramebuffersEXT_remap_index 390
-#define GenRenderbuffersEXT_remap_index 391
-#define GenerateMipmapEXT_remap_index 392
-#define GetFramebufferAttachmentParameterivEXT_remap_index 393
-#define GetRenderbufferParameterivEXT_remap_index 394
-#define IsFramebufferEXT_remap_index 395
-#define IsRenderbufferEXT_remap_index 396
-#define RenderbufferStorageEXT_remap_index 397
-#define BlitFramebufferEXT_remap_index 398
-#define BufferParameteriAPPLE_remap_index 399
-#define FlushMappedBufferRangeAPPLE_remap_index 400
-#define BindFragDataLocationEXT_remap_index 401
-#define GetFragDataLocationEXT_remap_index 402
-#define GetUniformuivEXT_remap_index 403
-#define GetVertexAttribIivEXT_remap_index 404
-#define GetVertexAttribIuivEXT_remap_index 405
-#define Uniform1uiEXT_remap_index 406
-#define Uniform1uivEXT_remap_index 407
-#define Uniform2uiEXT_remap_index 408
-#define Uniform2uivEXT_remap_index 409
-#define Uniform3uiEXT_remap_index 410
-#define Uniform3uivEXT_remap_index 411
-#define Uniform4uiEXT_remap_index 412
-#define Uniform4uivEXT_remap_index 413
-#define VertexAttribI1iEXT_remap_index 414
-#define VertexAttribI1ivEXT_remap_index 415
-#define VertexAttribI1uiEXT_remap_index 416
-#define VertexAttribI1uivEXT_remap_index 417
-#define VertexAttribI2iEXT_remap_index 418
-#define VertexAttribI2ivEXT_remap_index 419
-#define VertexAttribI2uiEXT_remap_index 420
-#define VertexAttribI2uivEXT_remap_index 421
-#define VertexAttribI3iEXT_remap_index 422
-#define VertexAttribI3ivEXT_remap_index 423
-#define VertexAttribI3uiEXT_remap_index 424
-#define VertexAttribI3uivEXT_remap_index 425
-#define VertexAttribI4bvEXT_remap_index 426
-#define VertexAttribI4iEXT_remap_index 427
-#define VertexAttribI4ivEXT_remap_index 428
-#define VertexAttribI4svEXT_remap_index 429
-#define VertexAttribI4ubvEXT_remap_index 430
-#define VertexAttribI4uiEXT_remap_index 431
-#define VertexAttribI4uivEXT_remap_index 432
-#define VertexAttribI4usvEXT_remap_index 433
-#define VertexAttribIPointerEXT_remap_index 434
-#define FramebufferTextureLayerEXT_remap_index 435
-#define ColorMaskIndexedEXT_remap_index 436
-#define DisableIndexedEXT_remap_index 437
-#define EnableIndexedEXT_remap_index 438
-#define GetBooleanIndexedvEXT_remap_index 439
-#define GetIntegerIndexedvEXT_remap_index 440
-#define IsEnabledIndexedEXT_remap_index 441
-#define ClearColorIiEXT_remap_index 442
-#define ClearColorIuiEXT_remap_index 443
-#define GetTexParameterIivEXT_remap_index 444
-#define GetTexParameterIuivEXT_remap_index 445
-#define TexParameterIivEXT_remap_index 446
-#define TexParameterIuivEXT_remap_index 447
-#define BeginConditionalRenderNV_remap_index 448
-#define EndConditionalRenderNV_remap_index 449
-#define BeginTransformFeedbackEXT_remap_index 450
-#define BindBufferBaseEXT_remap_index 451
-#define BindBufferOffsetEXT_remap_index 452
-#define BindBufferRangeEXT_remap_index 453
-#define EndTransformFeedbackEXT_remap_index 454
-#define GetTransformFeedbackVaryingEXT_remap_index 455
-#define TransformFeedbackVaryingsEXT_remap_index 456
-#define ProvokingVertexEXT_remap_index 457
-#define GetTexParameterPointervAPPLE_remap_index 458
-#define TextureRangeAPPLE_remap_index 459
-#define GetObjectParameterivAPPLE_remap_index 460
-#define ObjectPurgeableAPPLE_remap_index 461
-#define ObjectUnpurgeableAPPLE_remap_index 462
-#define ActiveProgramEXT_remap_index 463
-#define CreateShaderProgramEXT_remap_index 464
-#define UseShaderProgramEXT_remap_index 465
-#define StencilFuncSeparateATI_remap_index 466
-#define ProgramEnvParameters4fvEXT_remap_index 467
-#define ProgramLocalParameters4fvEXT_remap_index 468
-#define GetQueryObjecti64vEXT_remap_index 469
-#define GetQueryObjectui64vEXT_remap_index 470
-#define EGLImageTargetRenderbufferStorageOES_remap_index 471
-#define EGLImageTargetTexture2DOES_remap_index 472
+#define ClearDepthf_remap_index 192
+#define DepthRangef_remap_index 193
+#define GetShaderPrecisionFormat_remap_index 194
+#define ReleaseShaderCompiler_remap_index 195
+#define ShaderBinary_remap_index 196
+#define PolygonOffsetEXT_remap_index 197
+#define GetPixelTexGenParameterfvSGIS_remap_index 198
+#define GetPixelTexGenParameterivSGIS_remap_index 199
+#define PixelTexGenParameterfSGIS_remap_index 200
+#define PixelTexGenParameterfvSGIS_remap_index 201
+#define PixelTexGenParameteriSGIS_remap_index 202
+#define PixelTexGenParameterivSGIS_remap_index 203
+#define SampleMaskSGIS_remap_index 204
+#define SamplePatternSGIS_remap_index 205
+#define ColorPointerEXT_remap_index 206
+#define EdgeFlagPointerEXT_remap_index 207
+#define IndexPointerEXT_remap_index 208
+#define NormalPointerEXT_remap_index 209
+#define TexCoordPointerEXT_remap_index 210
+#define VertexPointerEXT_remap_index 211
+#define PointParameterfEXT_remap_index 212
+#define PointParameterfvEXT_remap_index 213
+#define LockArraysEXT_remap_index 214
+#define UnlockArraysEXT_remap_index 215
+#define SecondaryColor3bEXT_remap_index 216
+#define SecondaryColor3bvEXT_remap_index 217
+#define SecondaryColor3dEXT_remap_index 218
+#define SecondaryColor3dvEXT_remap_index 219
+#define SecondaryColor3fEXT_remap_index 220
+#define SecondaryColor3fvEXT_remap_index 221
+#define SecondaryColor3iEXT_remap_index 222
+#define SecondaryColor3ivEXT_remap_index 223
+#define SecondaryColor3sEXT_remap_index 224
+#define SecondaryColor3svEXT_remap_index 225
+#define SecondaryColor3ubEXT_remap_index 226
+#define SecondaryColor3ubvEXT_remap_index 227
+#define SecondaryColor3uiEXT_remap_index 228
+#define SecondaryColor3uivEXT_remap_index 229
+#define SecondaryColor3usEXT_remap_index 230
+#define SecondaryColor3usvEXT_remap_index 231
+#define SecondaryColorPointerEXT_remap_index 232
+#define MultiDrawArraysEXT_remap_index 233
+#define MultiDrawElementsEXT_remap_index 234
+#define FogCoordPointerEXT_remap_index 235
+#define FogCoorddEXT_remap_index 236
+#define FogCoorddvEXT_remap_index 237
+#define FogCoordfEXT_remap_index 238
+#define FogCoordfvEXT_remap_index 239
+#define PixelTexGenSGIX_remap_index 240
+#define BlendFuncSeparateEXT_remap_index 241
+#define FlushVertexArrayRangeNV_remap_index 242
+#define VertexArrayRangeNV_remap_index 243
+#define CombinerInputNV_remap_index 244
+#define CombinerOutputNV_remap_index 245
+#define CombinerParameterfNV_remap_index 246
+#define CombinerParameterfvNV_remap_index 247
+#define CombinerParameteriNV_remap_index 248
+#define CombinerParameterivNV_remap_index 249
+#define FinalCombinerInputNV_remap_index 250
+#define GetCombinerInputParameterfvNV_remap_index 251
+#define GetCombinerInputParameterivNV_remap_index 252
+#define GetCombinerOutputParameterfvNV_remap_index 253
+#define GetCombinerOutputParameterivNV_remap_index 254
+#define GetFinalCombinerInputParameterfvNV_remap_index 255
+#define GetFinalCombinerInputParameterivNV_remap_index 256
+#define ResizeBuffersMESA_remap_index 257
+#define WindowPos2dMESA_remap_index 258
+#define WindowPos2dvMESA_remap_index 259
+#define WindowPos2fMESA_remap_index 260
+#define WindowPos2fvMESA_remap_index 261
+#define WindowPos2iMESA_remap_index 262
+#define WindowPos2ivMESA_remap_index 263
+#define WindowPos2sMESA_remap_index 264
+#define WindowPos2svMESA_remap_index 265
+#define WindowPos3dMESA_remap_index 266
+#define WindowPos3dvMESA_remap_index 267
+#define WindowPos3fMESA_remap_index 268
+#define WindowPos3fvMESA_remap_index 269
+#define WindowPos3iMESA_remap_index 270
+#define WindowPos3ivMESA_remap_index 271
+#define WindowPos3sMESA_remap_index 272
+#define WindowPos3svMESA_remap_index 273
+#define WindowPos4dMESA_remap_index 274
+#define WindowPos4dvMESA_remap_index 275
+#define WindowPos4fMESA_remap_index 276
+#define WindowPos4fvMESA_remap_index 277
+#define WindowPos4iMESA_remap_index 278
+#define WindowPos4ivMESA_remap_index 279
+#define WindowPos4sMESA_remap_index 280
+#define WindowPos4svMESA_remap_index 281
+#define MultiModeDrawArraysIBM_remap_index 282
+#define MultiModeDrawElementsIBM_remap_index 283
+#define DeleteFencesNV_remap_index 284
+#define FinishFenceNV_remap_index 285
+#define GenFencesNV_remap_index 286
+#define GetFenceivNV_remap_index 287
+#define IsFenceNV_remap_index 288
+#define SetFenceNV_remap_index 289
+#define TestFenceNV_remap_index 290
+#define AreProgramsResidentNV_remap_index 291
+#define BindProgramNV_remap_index 292
+#define DeleteProgramsNV_remap_index 293
+#define ExecuteProgramNV_remap_index 294
+#define GenProgramsNV_remap_index 295
+#define GetProgramParameterdvNV_remap_index 296
+#define GetProgramParameterfvNV_remap_index 297
+#define GetProgramStringNV_remap_index 298
+#define GetProgramivNV_remap_index 299
+#define GetTrackMatrixivNV_remap_index 300
+#define GetVertexAttribPointervNV_remap_index 301
+#define GetVertexAttribdvNV_remap_index 302
+#define GetVertexAttribfvNV_remap_index 303
+#define GetVertexAttribivNV_remap_index 304
+#define IsProgramNV_remap_index 305
+#define LoadProgramNV_remap_index 306
+#define ProgramParameters4dvNV_remap_index 307
+#define ProgramParameters4fvNV_remap_index 308
+#define RequestResidentProgramsNV_remap_index 309
+#define TrackMatrixNV_remap_index 310
+#define VertexAttrib1dNV_remap_index 311
+#define VertexAttrib1dvNV_remap_index 312
+#define VertexAttrib1fNV_remap_index 313
+#define VertexAttrib1fvNV_remap_index 314
+#define VertexAttrib1sNV_remap_index 315
+#define VertexAttrib1svNV_remap_index 316
+#define VertexAttrib2dNV_remap_index 317
+#define VertexAttrib2dvNV_remap_index 318
+#define VertexAttrib2fNV_remap_index 319
+#define VertexAttrib2fvNV_remap_index 320
+#define VertexAttrib2sNV_remap_index 321
+#define VertexAttrib2svNV_remap_index 322
+#define VertexAttrib3dNV_remap_index 323
+#define VertexAttrib3dvNV_remap_index 324
+#define VertexAttrib3fNV_remap_index 325
+#define VertexAttrib3fvNV_remap_index 326
+#define VertexAttrib3sNV_remap_index 327
+#define VertexAttrib3svNV_remap_index 328
+#define VertexAttrib4dNV_remap_index 329
+#define VertexAttrib4dvNV_remap_index 330
+#define VertexAttrib4fNV_remap_index 331
+#define VertexAttrib4fvNV_remap_index 332
+#define VertexAttrib4sNV_remap_index 333
+#define VertexAttrib4svNV_remap_index 334
+#define VertexAttrib4ubNV_remap_index 335
+#define VertexAttrib4ubvNV_remap_index 336
+#define VertexAttribPointerNV_remap_index 337
+#define VertexAttribs1dvNV_remap_index 338
+#define VertexAttribs1fvNV_remap_index 339
+#define VertexAttribs1svNV_remap_index 340
+#define VertexAttribs2dvNV_remap_index 341
+#define VertexAttribs2fvNV_remap_index 342
+#define VertexAttribs2svNV_remap_index 343
+#define VertexAttribs3dvNV_remap_index 344
+#define VertexAttribs3fvNV_remap_index 345
+#define VertexAttribs3svNV_remap_index 346
+#define VertexAttribs4dvNV_remap_index 347
+#define VertexAttribs4fvNV_remap_index 348
+#define VertexAttribs4svNV_remap_index 349
+#define VertexAttribs4ubvNV_remap_index 350
+#define GetTexBumpParameterfvATI_remap_index 351
+#define GetTexBumpParameterivATI_remap_index 352
+#define TexBumpParameterfvATI_remap_index 353
+#define TexBumpParameterivATI_remap_index 354
+#define AlphaFragmentOp1ATI_remap_index 355
+#define AlphaFragmentOp2ATI_remap_index 356
+#define AlphaFragmentOp3ATI_remap_index 357
+#define BeginFragmentShaderATI_remap_index 358
+#define BindFragmentShaderATI_remap_index 359
+#define ColorFragmentOp1ATI_remap_index 360
+#define ColorFragmentOp2ATI_remap_index 361
+#define ColorFragmentOp3ATI_remap_index 362
+#define DeleteFragmentShaderATI_remap_index 363
+#define EndFragmentShaderATI_remap_index 364
+#define GenFragmentShadersATI_remap_index 365
+#define PassTexCoordATI_remap_index 366
+#define SampleMapATI_remap_index 367
+#define SetFragmentShaderConstantATI_remap_index 368
+#define PointParameteriNV_remap_index 369
+#define PointParameterivNV_remap_index 370
+#define ActiveStencilFaceEXT_remap_index 371
+#define BindVertexArrayAPPLE_remap_index 372
+#define DeleteVertexArraysAPPLE_remap_index 373
+#define GenVertexArraysAPPLE_remap_index 374
+#define IsVertexArrayAPPLE_remap_index 375
+#define GetProgramNamedParameterdvNV_remap_index 376
+#define GetProgramNamedParameterfvNV_remap_index 377
+#define ProgramNamedParameter4dNV_remap_index 378
+#define ProgramNamedParameter4dvNV_remap_index 379
+#define ProgramNamedParameter4fNV_remap_index 380
+#define ProgramNamedParameter4fvNV_remap_index 381
+#define PrimitiveRestartIndexNV_remap_index 382
+#define PrimitiveRestartNV_remap_index 383
+#define DepthBoundsEXT_remap_index 384
+#define BlendEquationSeparateEXT_remap_index 385
+#define BindFramebufferEXT_remap_index 386
+#define BindRenderbufferEXT_remap_index 387
+#define CheckFramebufferStatusEXT_remap_index 388
+#define DeleteFramebuffersEXT_remap_index 389
+#define DeleteRenderbuffersEXT_remap_index 390
+#define FramebufferRenderbufferEXT_remap_index 391
+#define FramebufferTexture1DEXT_remap_index 392
+#define FramebufferTexture2DEXT_remap_index 393
+#define FramebufferTexture3DEXT_remap_index 394
+#define GenFramebuffersEXT_remap_index 395
+#define GenRenderbuffersEXT_remap_index 396
+#define GenerateMipmapEXT_remap_index 397
+#define GetFramebufferAttachmentParameterivEXT_remap_index 398
+#define GetRenderbufferParameterivEXT_remap_index 399
+#define IsFramebufferEXT_remap_index 400
+#define IsRenderbufferEXT_remap_index 401
+#define RenderbufferStorageEXT_remap_index 402
+#define BlitFramebufferEXT_remap_index 403
+#define BufferParameteriAPPLE_remap_index 404
+#define FlushMappedBufferRangeAPPLE_remap_index 405
+#define BindFragDataLocationEXT_remap_index 406
+#define GetFragDataLocationEXT_remap_index 407
+#define GetUniformuivEXT_remap_index 408
+#define GetVertexAttribIivEXT_remap_index 409
+#define GetVertexAttribIuivEXT_remap_index 410
+#define Uniform1uiEXT_remap_index 411
+#define Uniform1uivEXT_remap_index 412
+#define Uniform2uiEXT_remap_index 413
+#define Uniform2uivEXT_remap_index 414
+#define Uniform3uiEXT_remap_index 415
+#define Uniform3uivEXT_remap_index 416
+#define Uniform4uiEXT_remap_index 417
+#define Uniform4uivEXT_remap_index 418
+#define VertexAttribI1iEXT_remap_index 419
+#define VertexAttribI1ivEXT_remap_index 420
+#define VertexAttribI1uiEXT_remap_index 421
+#define VertexAttribI1uivEXT_remap_index 422
+#define VertexAttribI2iEXT_remap_index 423
+#define VertexAttribI2ivEXT_remap_index 424
+#define VertexAttribI2uiEXT_remap_index 425
+#define VertexAttribI2uivEXT_remap_index 426
+#define VertexAttribI3iEXT_remap_index 427
+#define VertexAttribI3ivEXT_remap_index 428
+#define VertexAttribI3uiEXT_remap_index 429
+#define VertexAttribI3uivEXT_remap_index 430
+#define VertexAttribI4bvEXT_remap_index 431
+#define VertexAttribI4iEXT_remap_index 432
+#define VertexAttribI4ivEXT_remap_index 433
+#define VertexAttribI4svEXT_remap_index 434
+#define VertexAttribI4ubvEXT_remap_index 435
+#define VertexAttribI4uiEXT_remap_index 436
+#define VertexAttribI4uivEXT_remap_index 437
+#define VertexAttribI4usvEXT_remap_index 438
+#define VertexAttribIPointerEXT_remap_index 439
+#define FramebufferTextureLayerEXT_remap_index 440
+#define ColorMaskIndexedEXT_remap_index 441
+#define DisableIndexedEXT_remap_index 442
+#define EnableIndexedEXT_remap_index 443
+#define GetBooleanIndexedvEXT_remap_index 444
+#define GetIntegerIndexedvEXT_remap_index 445
+#define IsEnabledIndexedEXT_remap_index 446
+#define ClearColorIiEXT_remap_index 447
+#define ClearColorIuiEXT_remap_index 448
+#define GetTexParameterIivEXT_remap_index 449
+#define GetTexParameterIuivEXT_remap_index 450
+#define TexParameterIivEXT_remap_index 451
+#define TexParameterIuivEXT_remap_index 452
+#define BeginConditionalRenderNV_remap_index 453
+#define EndConditionalRenderNV_remap_index 454
+#define BeginTransformFeedbackEXT_remap_index 455
+#define BindBufferBaseEXT_remap_index 456
+#define BindBufferOffsetEXT_remap_index 457
+#define BindBufferRangeEXT_remap_index 458
+#define EndTransformFeedbackEXT_remap_index 459
+#define GetTransformFeedbackVaryingEXT_remap_index 460
+#define TransformFeedbackVaryingsEXT_remap_index 461
+#define ProvokingVertexEXT_remap_index 462
+#define GetTexParameterPointervAPPLE_remap_index 463
+#define TextureRangeAPPLE_remap_index 464
+#define GetObjectParameterivAPPLE_remap_index 465
+#define ObjectPurgeableAPPLE_remap_index 466
+#define ObjectUnpurgeableAPPLE_remap_index 467
+#define ActiveProgramEXT_remap_index 468
+#define CreateShaderProgramEXT_remap_index 469
+#define UseShaderProgramEXT_remap_index 470
+#define StencilFuncSeparateATI_remap_index 471
+#define ProgramEnvParameters4fvEXT_remap_index 472
+#define ProgramLocalParameters4fvEXT_remap_index 473
+#define GetQueryObjecti64vEXT_remap_index 474
+#define GetQueryObjectui64vEXT_remap_index 475
+#define EGLImageTargetRenderbufferStorageOES_remap_index 476
+#define EGLImageTargetTexture2DOES_remap_index 477
#define _gloffset_AttachShader driDispatchRemapTable[AttachShader_remap_index]
#define _gloffset_CreateProgram driDispatchRemapTable[CreateProgram_remap_index]
@@ -1617,6 +1627,11 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define _gloffset_IsTransformFeedback driDispatchRemapTable[IsTransformFeedback_remap_index]
#define _gloffset_PauseTransformFeedback driDispatchRemapTable[PauseTransformFeedback_remap_index]
#define _gloffset_ResumeTransformFeedback driDispatchRemapTable[ResumeTransformFeedback_remap_index]
+#define _gloffset_ClearDepthf driDispatchRemapTable[ClearDepthf_remap_index]
+#define _gloffset_DepthRangef driDispatchRemapTable[DepthRangef_remap_index]
+#define _gloffset_GetShaderPrecisionFormat driDispatchRemapTable[GetShaderPrecisionFormat_remap_index]
+#define _gloffset_ReleaseShaderCompiler driDispatchRemapTable[ReleaseShaderCompiler_remap_index]
+#define _gloffset_ShaderBinary driDispatchRemapTable[ShaderBinary_remap_index]
#define _gloffset_PolygonOffsetEXT driDispatchRemapTable[PolygonOffsetEXT_remap_index]
#define _gloffset_GetPixelTexGenParameterfvSGIS driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index]
#define _gloffset_GetPixelTexGenParameterivSGIS driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index]
@@ -3701,6 +3716,21 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define CALL_ResumeTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_ResumeTransformFeedback, parameters)
#define GET_ResumeTransformFeedback(disp) GET_by_offset(disp, _gloffset_ResumeTransformFeedback)
#define SET_ResumeTransformFeedback(disp, fn) SET_by_offset(disp, _gloffset_ResumeTransformFeedback, fn)
+#define CALL_ClearDepthf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf)), _gloffset_ClearDepthf, parameters)
+#define GET_ClearDepthf(disp) GET_by_offset(disp, _gloffset_ClearDepthf)
+#define SET_ClearDepthf(disp, fn) SET_by_offset(disp, _gloffset_ClearDepthf, fn)
+#define CALL_DepthRangef(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLclampf)), _gloffset_DepthRangef, parameters)
+#define GET_DepthRangef(disp) GET_by_offset(disp, _gloffset_DepthRangef)
+#define SET_DepthRangef(disp, fn) SET_by_offset(disp, _gloffset_DepthRangef, fn)
+#define CALL_GetShaderPrecisionFormat(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *, GLint *)), _gloffset_GetShaderPrecisionFormat, parameters)
+#define GET_GetShaderPrecisionFormat(disp) GET_by_offset(disp, _gloffset_GetShaderPrecisionFormat)
+#define SET_GetShaderPrecisionFormat(disp, fn) SET_by_offset(disp, _gloffset_GetShaderPrecisionFormat, fn)
+#define CALL_ReleaseShaderCompiler(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_ReleaseShaderCompiler, parameters)
+#define GET_ReleaseShaderCompiler(disp) GET_by_offset(disp, _gloffset_ReleaseShaderCompiler)
+#define SET_ReleaseShaderCompiler(disp, fn) SET_by_offset(disp, _gloffset_ReleaseShaderCompiler, fn)
+#define CALL_ShaderBinary(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *, GLenum, const GLvoid *, GLsizei)), _gloffset_ShaderBinary, parameters)
+#define GET_ShaderBinary(disp) GET_by_offset(disp, _gloffset_ShaderBinary)
+#define SET_ShaderBinary(disp, fn) SET_by_offset(disp, _gloffset_ShaderBinary, fn)
#define CALL_PolygonOffsetEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_PolygonOffsetEXT, parameters)
#define GET_PolygonOffsetEXT(disp) GET_by_offset(disp, _gloffset_PolygonOffsetEXT)
#define SET_PolygonOffsetEXT(disp, fn) SET_by_offset(disp, _gloffset_PolygonOffsetEXT, fn)
diff --git a/src/mesa/main/hint.c b/src/mesa/main/hint.c
index 878f10d4a43..bdbd7519d37 100644
--- a/src/mesa/main/hint.c
+++ b/src/mesa/main/hint.c
@@ -29,6 +29,7 @@
#include "context.h"
#include "hint.h"
#include "imports.h"
+#include "mtypes.h"
diff --git a/src/mesa/main/histogram.c b/src/mesa/main/histogram.c
index b98e3219c53..75bb9259416 100644
--- a/src/mesa/main/histogram.c
+++ b/src/mesa/main/histogram.c
@@ -28,6 +28,7 @@
#include "colormac.h"
#include "histogram.h"
#include "macros.h"
+#include "mfeatures.h"
#include "main/dispatch.h"
diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c
index df1527b47f1..909c18e7e60 100644
--- a/src/mesa/main/image.c
+++ b/src/mesa/main/image.c
@@ -35,6 +35,8 @@
#include "image.h"
#include "imports.h"
#include "macros.h"
+#include "mfeatures.h"
+#include "mtypes.h"
/**
@@ -154,6 +156,8 @@ _mesa_sizeof_type( GLenum type )
return sizeof(GLdouble);
case GL_HALF_FLOAT_ARB:
return sizeof(GLhalfARB);
+ case GL_FIXED:
+ return sizeof(GLfixed);
default:
return -1;
}
diff --git a/src/mesa/main/imports.c b/src/mesa/main/imports.c
index bcca4edc1aa..bd1fd7cfbf8 100644
--- a/src/mesa/main/imports.c
+++ b/src/mesa/main/imports.c
@@ -46,6 +46,7 @@
#include "imports.h"
#include "context.h"
+#include "mtypes.h"
#include "version.h"
#ifdef _GNU_SOURCE
@@ -88,7 +89,8 @@ _mesa_align_malloc(size_t bytes, unsigned long alignment)
#if defined(HAVE_POSIX_MEMALIGN)
void *mem;
int err = posix_memalign(& mem, alignment, bytes);
- (void) err;
+ if (err)
+ return NULL;
return mem;
#elif defined(_WIN32) && defined(_MSC_VER)
return _aligned_malloc(bytes, alignment);
diff --git a/src/mesa/main/matrix.c b/src/mesa/main/matrix.c
index 105d4a327fb..76c7e1c9d1b 100644
--- a/src/mesa/main/matrix.c
+++ b/src/mesa/main/matrix.c
@@ -40,6 +40,7 @@
#include "context.h"
#include "enums.h"
#include "macros.h"
+#include "mfeatures.h"
#include "matrix.h"
#include "mtypes.h"
#include "math/m_matrix.h"
diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c
index ad63b178df8..e073e17039f 100644
--- a/src/mesa/main/mipmap.c
+++ b/src/mesa/main/mipmap.c
@@ -30,6 +30,7 @@
#include "imports.h"
#include "formats.h"
#include "mipmap.h"
+#include "mtypes.h"
#include "teximage.h"
#include "texstore.h"
#include "image.h"
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 417f8df8e34..1522332e8a1 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -40,6 +40,7 @@
#include "glapi/glapi.h"
#include "math/m_matrix.h" /* GLmatrix */
#include "main/simple_list.h" /* struct simple_node */
+#include "main/formats.h" /* MESA_FORMAT_COUNT */
/**
@@ -2211,6 +2212,7 @@ struct gl_shader_compiler_options
GLboolean EmitNoCont; /**< Emit CONT opcode? */
GLboolean EmitNoMainReturn; /**< Emit CONT/RET opcodes? */
GLboolean EmitNoNoise; /**< Emit NOISE opcodes? */
+ GLboolean EmitNoPow; /**< Emit POW opcodes? */
/**
* \name Forms of indirect addressing the driver cannot do.
@@ -2580,6 +2582,7 @@ struct gl_program_constants
*/
struct gl_constants
{
+ GLint MaxTextureMbytes; /**< Max memory per image, in MB */
GLint MaxTextureLevels; /**< Max mipmap levels. */
GLint Max3DTextureLevels; /**< Max mipmap levels for 3D textures */
GLint MaxCubeTextureLevels; /**< Max mipmap levels for cube textures */
@@ -2666,6 +2669,9 @@ struct gl_constants
struct gl_extensions
{
GLboolean dummy; /* don't remove this! */
+ GLboolean dummy_true; /* Set true by _mesa_init_extensions(). */
+ GLboolean dummy_false; /* Set false by _mesa_init_extensions(). */
+ GLboolean ARB_ES2_compatibility;
GLboolean ARB_blend_func_extended;
GLboolean ARB_copy_buffer;
GLboolean ARB_depth_buffer_float;
@@ -2781,6 +2787,7 @@ struct gl_extensions
GLboolean EXT_vertex_array;
GLboolean EXT_vertex_array_bgra;
GLboolean EXT_vertex_array_set;
+ GLboolean OES_standard_derivatives;
/* vendor extensions */
GLboolean APPLE_client_storage;
GLboolean APPLE_packed_pixels;
@@ -2820,6 +2827,7 @@ struct gl_extensions
GLboolean OES_EGL_image;
GLboolean OES_draw_texture;
GLboolean EXT_texture_format_BGRA8888;
+ GLboolean extension_sentinel;
/** The extension string */
const GLubyte *String;
/** Number of supported extensions */
@@ -3252,6 +3260,8 @@ struct gl_context
/** software compression/decompression supported or not */
GLboolean Mesa_DXTn;
+ GLboolean TextureFormatSupported[MESA_FORMAT_COUNT];
+
/**
* Use dp4 (rather than mul/mad) instructions for position
* transformation?
diff --git a/src/mesa/main/multisample.c b/src/mesa/main/multisample.c
index 5487d45f56b..67fdb8c9db9 100644
--- a/src/mesa/main/multisample.c
+++ b/src/mesa/main/multisample.c
@@ -27,6 +27,7 @@
#include "main/context.h"
#include "main/macros.h"
#include "main/multisample.h"
+#include "main/mtypes.h"
/**
diff --git a/src/mesa/main/nvprogram.c b/src/mesa/main/nvprogram.c
index 36cea3bb9a6..dd198b8141a 100644
--- a/src/mesa/main/nvprogram.c
+++ b/src/mesa/main/nvprogram.c
@@ -42,6 +42,7 @@
#include "main/hash.h"
#include "main/imports.h"
#include "main/macros.h"
+#include "main/mtypes.h"
#include "main/nvprogram.h"
#include "program/arbprogparse.h"
#include "program/nvfragparse.h"
diff --git a/src/mesa/main/pack.c b/src/mesa/main/pack.c
index fdb647c7ea8..512835cb803 100644
--- a/src/mesa/main/pack.c
+++ b/src/mesa/main/pack.c
@@ -34,6 +34,7 @@
#include "enums.h"
#include "image.h"
#include "imports.h"
+#include "mtypes.h"
#include "pack.h"
#include "pixeltransfer.h"
#include "imports.h"
@@ -484,11 +485,25 @@ _mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n, GLfloat rgba[][4],
const struct gl_pixelstore_attrib *dstPacking,
GLbitfield transferOps)
{
- GLfloat luminance[MAX_WIDTH];
+ GLfloat *luminance;
const GLint comps = _mesa_components_in_format(dstFormat);
const GLboolean intDstFormat = _mesa_is_integer_format(dstFormat);
GLuint i;
+ if (dstFormat == GL_LUMINANCE ||
+ dstFormat == GL_LUMINANCE_ALPHA ||
+ dstFormat == GL_LUMINANCE_INTEGER_EXT ||
+ dstFormat == GL_LUMINANCE_ALPHA_INTEGER_EXT) {
+ luminance = (GLfloat *) malloc(n * sizeof(GLfloat));
+ if (!luminance) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel packing");
+ return;
+ }
+ }
+ else {
+ luminance = NULL;
+ }
+
/* XXX
* This test should probably go away. Have the caller set/clear the
* IMAGE_CLAMP_BIT as needed.
@@ -1907,6 +1922,8 @@ _mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n, GLfloat rgba[][4],
}
}
}
+
+ free(luminance);
}
@@ -3462,7 +3479,12 @@ _mesa_unpack_color_span_chan( struct gl_context *ctx,
{
GLint dstComponents;
GLint rDst, gDst, bDst, aDst, lDst, iDst;
- GLfloat rgba[MAX_WIDTH][4];
+ GLfloat (*rgba)[4] = (GLfloat (*)[4]) malloc(4 * n * sizeof(GLfloat));
+
+ if (!rgba) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel unpacking");
+ return;
+ }
dstComponents = _mesa_components_in_format( dstFormat );
/* source & dest image formats should have been error checked by now */
@@ -3471,9 +3493,14 @@ _mesa_unpack_color_span_chan( struct gl_context *ctx,
/*
* Extract image data and convert to RGBA floats
*/
- assert(n <= MAX_WIDTH);
if (srcFormat == GL_COLOR_INDEX) {
- GLuint indexes[MAX_WIDTH];
+ GLuint *indexes = (GLuint *) malloc(n * sizeof(GLuint));
+
+ if (!indexes) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel unpacking");
+ return;
+ }
+
extract_uint_indexes(n, indexes, srcFormat, srcType, source,
srcPacking);
@@ -3484,6 +3511,8 @@ _mesa_unpack_color_span_chan( struct gl_context *ctx,
for (i = 0; i < n; i++) {
dest[i] = (GLchan) (indexes[i] & 0xff);
}
+ free(indexes);
+ free(rgba);
return;
}
else {
@@ -3498,6 +3527,8 @@ _mesa_unpack_color_span_chan( struct gl_context *ctx,
* with color indexes.
*/
transferOps &= ~(IMAGE_SCALE_BIAS_BIT | IMAGE_MAP_COLOR_BIT);
+
+ free(indexes);
}
else {
/* non-color index data */
@@ -3575,6 +3606,8 @@ _mesa_unpack_color_span_chan( struct gl_context *ctx,
dst += dstComponents;
}
}
+
+ free(rgba);
}
}
@@ -3652,7 +3685,12 @@ _mesa_unpack_color_span_float( struct gl_context *ctx,
{
GLint dstComponents;
GLint rDst, gDst, bDst, aDst, lDst, iDst;
- GLfloat rgba[MAX_WIDTH][4];
+ GLfloat (*rgba)[4] = (GLfloat (*)[4]) malloc(4 * n * sizeof(GLfloat));
+
+ if (!rgba) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel unpacking");
+ return;
+ }
dstComponents = _mesa_components_in_format( dstFormat );
/* source & dest image formats should have been error checked by now */
@@ -3661,9 +3699,15 @@ _mesa_unpack_color_span_float( struct gl_context *ctx,
/*
* Extract image data and convert to RGBA floats
*/
- assert(n <= MAX_WIDTH);
if (srcFormat == GL_COLOR_INDEX) {
- GLuint indexes[MAX_WIDTH];
+ GLuint *indexes = (GLuint *) malloc(n * sizeof(GLuint));
+
+ if (!indexes) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel unpacking");
+ free(rgba);
+ return;
+ }
+
extract_uint_indexes(n, indexes, srcFormat, srcType, source,
srcPacking);
@@ -3674,6 +3718,8 @@ _mesa_unpack_color_span_float( struct gl_context *ctx,
for (i = 0; i < n; i++) {
dest[i] = (GLchan) (indexes[i] & 0xff);
}
+ free(indexes);
+ free(rgba);
return;
}
else {
@@ -3688,6 +3734,8 @@ _mesa_unpack_color_span_float( struct gl_context *ctx,
* with color indexes.
*/
transferOps &= ~(IMAGE_SCALE_BIAS_BIT | IMAGE_MAP_COLOR_BIT);
+
+ free(indexes);
}
else {
/* non-color index data */
@@ -3760,6 +3808,8 @@ _mesa_unpack_color_span_float( struct gl_context *ctx,
dst += dstComponents;
}
}
+
+ free(rgba);
}
}
@@ -3776,9 +3826,12 @@ _mesa_unpack_color_span_uint(struct gl_context *ctx,
const GLvoid *source,
const struct gl_pixelstore_attrib *srcPacking)
{
- GLuint rgba[MAX_WIDTH][4];
+ GLuint (*rgba)[4] = (GLuint (*)[4]) malloc(n * 4 * sizeof(GLfloat));
- ASSERT(n <= MAX_WIDTH);
+ if (!rgba) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel unpacking");
+ return;
+ }
ASSERT(dstFormat == GL_ALPHA ||
dstFormat == GL_LUMINANCE ||
@@ -3912,6 +3965,8 @@ _mesa_unpack_color_span_uint(struct gl_context *ctx,
}
}
}
+
+ free(rgba);
}
@@ -3943,9 +3998,14 @@ _mesa_unpack_dudv_span_byte( struct gl_context *ctx,
/* general solution */
{
GLint dstComponents;
- GLfloat rgba[MAX_WIDTH][4];
GLbyte *dst = dest;
GLuint i;
+ GLfloat (*rgba)[4] = (GLfloat (*)[4]) malloc(4 * n * sizeof(GLfloat));
+
+ if (!rgba) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel unpacking");
+ return;
+ }
dstComponents = _mesa_components_in_format( dstFormat );
/* source & dest image formats should have been error checked by now */
@@ -3954,7 +4014,6 @@ _mesa_unpack_dudv_span_byte( struct gl_context *ctx,
/*
* Extract image data and convert to RGBA floats
*/
- assert(n <= MAX_WIDTH);
extract_float_rgba(n, rgba, srcFormat, srcType, source,
srcPacking->SwapBytes);
@@ -3970,6 +4029,8 @@ _mesa_unpack_dudv_span_byte( struct gl_context *ctx,
dst[1] = FLOAT_TO_BYTE(rgba[i][GCOMP]);
dst += dstComponents;
}
+
+ free(rgba);
}
}
@@ -3988,7 +4049,7 @@ _mesa_unpack_dudv_span_byte( struct gl_context *ctx,
* transferOps - the pixel transfer operations to apply
*/
void
-_mesa_unpack_index_span( const struct gl_context *ctx, GLuint n,
+_mesa_unpack_index_span( struct gl_context *ctx, GLuint n,
GLenum dstType, GLvoid *dest,
GLenum srcType, const GLvoid *source,
const struct gl_pixelstore_attrib *srcPacking,
@@ -4026,8 +4087,12 @@ _mesa_unpack_index_span( const struct gl_context *ctx, GLuint n,
/*
* general solution
*/
- GLuint indexes[MAX_WIDTH];
- assert(n <= MAX_WIDTH);
+ GLuint *indexes = (GLuint *) malloc(n * sizeof(GLuint));
+
+ if (!indexes) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel unpacking");
+ return;
+ }
extract_uint_indexes(n, indexes, GL_COLOR_INDEX, srcType, source,
srcPacking);
@@ -4061,19 +4126,24 @@ _mesa_unpack_index_span( const struct gl_context *ctx, GLuint n,
default:
_mesa_problem(ctx, "bad dstType in _mesa_unpack_index_span");
}
+
+ free(indexes);
}
}
void
-_mesa_pack_index_span( const struct gl_context *ctx, GLuint n,
+_mesa_pack_index_span( struct gl_context *ctx, GLuint n,
GLenum dstType, GLvoid *dest, const GLuint *source,
const struct gl_pixelstore_attrib *dstPacking,
GLbitfield transferOps )
{
- GLuint indexes[MAX_WIDTH];
+ GLuint *indexes = (GLuint *) malloc(n * sizeof(GLuint));
- ASSERT(n <= MAX_WIDTH);
+ if (!indexes) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel packing");
+ return;
+ }
transferOps &= (IMAGE_MAP_COLOR_BIT | IMAGE_SHIFT_OFFSET_BIT);
@@ -4178,6 +4248,8 @@ _mesa_pack_index_span( const struct gl_context *ctx, GLuint n,
default:
_mesa_problem(ctx, "bad type in _mesa_pack_index_span");
}
+
+ free(indexes);
}
@@ -4196,7 +4268,7 @@ _mesa_pack_index_span( const struct gl_context *ctx, GLuint n,
* transferOps - apply offset/bias/lookup ops?
*/
void
-_mesa_unpack_stencil_span( const struct gl_context *ctx, GLuint n,
+_mesa_unpack_stencil_span( struct gl_context *ctx, GLuint n,
GLenum dstType, GLvoid *dest,
GLenum srcType, const GLvoid *source,
const struct gl_pixelstore_attrib *srcPacking,
@@ -4240,8 +4312,12 @@ _mesa_unpack_stencil_span( const struct gl_context *ctx, GLuint n,
/*
* general solution
*/
- GLuint indexes[MAX_WIDTH];
- assert(n <= MAX_WIDTH);
+ GLuint *indexes = (GLuint *) malloc(n * sizeof(GLuint));
+
+ if (!indexes) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "stencil unpacking");
+ return;
+ }
extract_uint_indexes(n, indexes, GL_STENCIL_INDEX, srcType, source,
srcPacking);
@@ -4286,18 +4362,23 @@ _mesa_unpack_stencil_span( const struct gl_context *ctx, GLuint n,
default:
_mesa_problem(ctx, "bad dstType in _mesa_unpack_stencil_span");
}
+
+ free(indexes);
}
}
void
-_mesa_pack_stencil_span( const struct gl_context *ctx, GLuint n,
+_mesa_pack_stencil_span( struct gl_context *ctx, GLuint n,
GLenum dstType, GLvoid *dest, const GLstencil *source,
const struct gl_pixelstore_attrib *dstPacking )
{
- GLstencil stencil[MAX_WIDTH];
+ GLstencil *stencil = (GLstencil *) malloc(n * sizeof(GLstencil));
- ASSERT(n <= MAX_WIDTH);
+ if (!stencil) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "stencil packing");
+ return;
+ }
if (ctx->Pixel.IndexShift || ctx->Pixel.IndexOffset ||
ctx->Pixel.MapStencilFlag) {
@@ -4436,6 +4517,8 @@ _mesa_pack_stencil_span( const struct gl_context *ctx, GLuint n,
default:
_mesa_problem(ctx, "bad type in _mesa_pack_index_span");
}
+
+ free(stencil);
}
#define DEPTH_VALUES(GLTYPE, GLTYPE2FLOAT) \
@@ -4466,12 +4549,12 @@ _mesa_pack_stencil_span( const struct gl_context *ctx, GLuint n,
* (ignored for GLfloat).
*/
void
-_mesa_unpack_depth_span( const struct gl_context *ctx, GLuint n,
+_mesa_unpack_depth_span( struct gl_context *ctx, GLuint n,
GLenum dstType, GLvoid *dest, GLuint depthMax,
GLenum srcType, const GLvoid *source,
const struct gl_pixelstore_attrib *srcPacking )
{
- GLfloat depthTemp[MAX_WIDTH], *depthValues;
+ GLfloat *depthTemp, *depthValues;
GLboolean needClamp = GL_FALSE;
/* Look for special cases first.
@@ -4517,6 +4600,12 @@ _mesa_unpack_depth_span( const struct gl_context *ctx, GLuint n,
/* general case path follows */
+ depthTemp = (GLfloat *) malloc(n * sizeof(GLfloat));
+ if (!depthTemp) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel unpacking");
+ return;
+ }
+
if (dstType == GL_FLOAT) {
depthValues = (GLfloat *) dest;
}
@@ -4599,6 +4688,7 @@ _mesa_unpack_depth_span( const struct gl_context *ctx, GLuint n,
break;
default:
_mesa_problem(NULL, "bad type in _mesa_unpack_depth_span()");
+ free(depthTemp);
return;
}
@@ -4658,6 +4748,8 @@ _mesa_unpack_depth_span( const struct gl_context *ctx, GLuint n,
ASSERT(dstType == GL_FLOAT);
/*ASSERT(depthMax == 1.0F);*/
}
+
+ free(depthTemp);
}
@@ -4665,13 +4757,15 @@ _mesa_unpack_depth_span( const struct gl_context *ctx, GLuint n,
* Pack an array of depth values. The values are floats in [0,1].
*/
void
-_mesa_pack_depth_span( const struct gl_context *ctx, GLuint n, GLvoid *dest,
+_mesa_pack_depth_span( struct gl_context *ctx, GLuint n, GLvoid *dest,
GLenum dstType, const GLfloat *depthSpan,
const struct gl_pixelstore_attrib *dstPacking )
{
- GLfloat depthCopy[MAX_WIDTH];
-
- ASSERT(n <= MAX_WIDTH);
+ GLfloat *depthCopy = (GLfloat *) malloc(n * sizeof(GLfloat));
+ if (!depthCopy) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel packing");
+ return;
+ }
if (ctx->Pixel.DepthScale != 1.0 || ctx->Pixel.DepthBias != 0.0) {
memcpy(depthCopy, depthSpan, n * sizeof(GLfloat));
@@ -4773,6 +4867,8 @@ _mesa_pack_depth_span( const struct gl_context *ctx, GLuint n, GLvoid *dest,
default:
_mesa_problem(ctx, "bad type in _mesa_pack_depth_span");
}
+
+ free(depthCopy);
}
@@ -4781,16 +4877,21 @@ _mesa_pack_depth_span( const struct gl_context *ctx, GLuint n, GLvoid *dest,
* Pack depth and stencil values as GL_DEPTH_STENCIL/GL_UNSIGNED_INT_24_8.
*/
void
-_mesa_pack_depth_stencil_span(const struct gl_context *ctx, GLuint n, GLuint *dest,
+_mesa_pack_depth_stencil_span(struct gl_context *ctx, GLuint n, GLuint *dest,
const GLfloat *depthVals,
const GLstencil *stencilVals,
const struct gl_pixelstore_attrib *dstPacking)
{
- GLfloat depthCopy[MAX_WIDTH];
- GLstencil stencilCopy[MAX_WIDTH];
+ GLfloat *depthCopy = (GLfloat *) malloc(n * sizeof(GLfloat));
+ GLstencil *stencilCopy = (GLstencil *) malloc(n * sizeof(GLstencil));
GLuint i;
- ASSERT(n <= MAX_WIDTH);
+ if (!depthCopy || !stencilCopy) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel packing");
+ free(depthCopy);
+ free(stencilCopy);
+ return;
+ }
if (ctx->Pixel.DepthScale != 1.0 || ctx->Pixel.DepthBias != 0.0) {
memcpy(depthCopy, depthVals, n * sizeof(GLfloat));
@@ -4814,6 +4915,9 @@ _mesa_pack_depth_stencil_span(const struct gl_context *ctx, GLuint n, GLuint *de
if (dstPacking->SwapBytes) {
_mesa_swap4(dest, n);
}
+
+ free(depthCopy);
+ free(stencilCopy);
}
diff --git a/src/mesa/main/pack.h b/src/mesa/main/pack.h
index 65d3f7a0fb2..78238ea5839 100644
--- a/src/mesa/main/pack.h
+++ b/src/mesa/main/pack.h
@@ -90,7 +90,7 @@ _mesa_unpack_dudv_span_byte(struct gl_context *ctx,
GLbitfield transferOps);
extern void
-_mesa_unpack_index_span(const struct gl_context *ctx, GLuint n,
+_mesa_unpack_index_span(struct gl_context *ctx, GLuint n,
GLenum dstType, GLvoid *dest,
GLenum srcType, const GLvoid *source,
const struct gl_pixelstore_attrib *srcPacking,
@@ -98,39 +98,39 @@ _mesa_unpack_index_span(const struct gl_context *ctx, GLuint n,
extern void
-_mesa_pack_index_span(const struct gl_context *ctx, GLuint n,
+_mesa_pack_index_span(struct gl_context *ctx, GLuint n,
GLenum dstType, GLvoid *dest, const GLuint *source,
const struct gl_pixelstore_attrib *dstPacking,
GLbitfield transferOps);
extern void
-_mesa_unpack_stencil_span(const struct gl_context *ctx, GLuint n,
+_mesa_unpack_stencil_span(struct gl_context *ctx, GLuint n,
GLenum dstType, GLvoid *dest,
GLenum srcType, const GLvoid *source,
const struct gl_pixelstore_attrib *srcPacking,
GLbitfield transferOps);
extern void
-_mesa_pack_stencil_span(const struct gl_context *ctx, GLuint n,
+_mesa_pack_stencil_span(struct gl_context *ctx, GLuint n,
GLenum dstType, GLvoid *dest, const GLstencil *source,
const struct gl_pixelstore_attrib *dstPacking);
extern void
-_mesa_unpack_depth_span(const struct gl_context *ctx, GLuint n,
+_mesa_unpack_depth_span(struct gl_context *ctx, GLuint n,
GLenum dstType, GLvoid *dest, GLuint depthMax,
GLenum srcType, const GLvoid *source,
const struct gl_pixelstore_attrib *srcPacking);
extern void
-_mesa_pack_depth_span(const struct gl_context *ctx, GLuint n, GLvoid *dest,
+_mesa_pack_depth_span(struct gl_context *ctx, GLuint n, GLvoid *dest,
GLenum dstType, const GLfloat *depthSpan,
const struct gl_pixelstore_attrib *dstPacking);
extern void
-_mesa_pack_depth_stencil_span(const struct gl_context *ctx,
+_mesa_pack_depth_stencil_span(struct gl_context *ctx,
GLuint n, GLuint *dest,
const GLfloat *depthVals,
const GLstencil *stencilVals,
diff --git a/src/mesa/main/pixel.c b/src/mesa/main/pixel.c
index 5f824b34294..0254980b89d 100644
--- a/src/mesa/main/pixel.c
+++ b/src/mesa/main/pixel.c
@@ -33,6 +33,7 @@
#include "colormac.h"
#include "context.h"
#include "macros.h"
+#include "mfeatures.h"
#include "pixel.h"
#include "mtypes.h"
#include "main/dispatch.h"
diff --git a/src/mesa/main/pixelstore.c b/src/mesa/main/pixelstore.c
index b16d27a4ea5..9d78eec7fea 100644
--- a/src/mesa/main/pixelstore.c
+++ b/src/mesa/main/pixelstore.c
@@ -32,6 +32,7 @@
#include "bufferobj.h"
#include "context.h"
#include "pixelstore.h"
+#include "mfeatures.h"
#include "mtypes.h"
diff --git a/src/mesa/main/pixeltransfer.c b/src/mesa/main/pixeltransfer.c
index 711181fd89e..c1832972f5b 100644
--- a/src/mesa/main/pixeltransfer.c
+++ b/src/mesa/main/pixeltransfer.c
@@ -33,6 +33,7 @@
#include "colormac.h"
#include "pixeltransfer.h"
#include "imports.h"
+#include "mtypes.h"
/*
diff --git a/src/mesa/main/queryobj.c b/src/mesa/main/queryobj.c
index 88743977206..ef6460b2f97 100644
--- a/src/mesa/main/queryobj.c
+++ b/src/mesa/main/queryobj.c
@@ -28,6 +28,7 @@
#include "hash.h"
#include "imports.h"
#include "queryobj.h"
+#include "mfeatures.h"
#include "mtypes.h"
#include "main/dispatch.h"
@@ -143,6 +144,11 @@ get_query_binding_point(struct gl_context *ctx, GLenum target)
return &ctx->Query.CurrentOcclusionObject;
else
return NULL;
+ case GL_ANY_SAMPLES_PASSED:
+ if (ctx->Extensions.ARB_occlusion_query2)
+ return &ctx->Query.CurrentOcclusionObject;
+ else
+ return NULL;
case GL_TIME_ELAPSED_EXT:
if (ctx->Extensions.EXT_timer_query)
return &ctx->Query.CurrentTimerObject;
@@ -378,11 +384,18 @@ _mesa_GetQueryObjectivARB(GLuint id, GLenum pname, GLint *params)
if (!q->Ready)
ctx->Driver.WaitQuery(ctx, q);
/* if result is too large for returned type, clamp to max value */
- if (q->Result > 0x7fffffff) {
- *params = 0x7fffffff;
- }
- else {
- *params = (GLint)q->Result;
+ if (q->Target == GL_ANY_SAMPLES_PASSED) {
+ if (q->Result)
+ *params = GL_TRUE;
+ else
+ *params = GL_FALSE;
+ } else {
+ if (q->Result > 0x7fffffff) {
+ *params = 0x7fffffff;
+ }
+ else {
+ *params = (GLint)q->Result;
+ }
}
break;
case GL_QUERY_RESULT_AVAILABLE_ARB:
@@ -418,11 +431,18 @@ _mesa_GetQueryObjectuivARB(GLuint id, GLenum pname, GLuint *params)
if (!q->Ready)
ctx->Driver.WaitQuery(ctx, q);
/* if result is too large for returned type, clamp to max value */
- if (q->Result > 0xffffffff) {
- *params = 0xffffffff;
- }
- else {
- *params = (GLuint)q->Result;
+ if (q->Target == GL_ANY_SAMPLES_PASSED) {
+ if (q->Result)
+ *params = GL_TRUE;
+ else
+ *params = GL_FALSE;
+ } else {
+ if (q->Result > 0xffffffff) {
+ *params = 0xffffffff;
+ }
+ else {
+ *params = (GLuint)q->Result;
+ }
}
break;
case GL_QUERY_RESULT_AVAILABLE_ARB:
diff --git a/src/mesa/main/queryobj.h b/src/mesa/main/queryobj.h
index e289625731a..e4ad96ba5a3 100644
--- a/src/mesa/main/queryobj.h
+++ b/src/mesa/main/queryobj.h
@@ -27,6 +27,7 @@
#define QUERYOBJ_H
+#include "main/mfeatures.h"
#include "main/mtypes.h"
#include "main/hash.h"
diff --git a/src/mesa/main/rastpos.c b/src/mesa/main/rastpos.c
index 6f52f07dfab..a1f6f423416 100644
--- a/src/mesa/main/rastpos.c
+++ b/src/mesa/main/rastpos.c
@@ -32,6 +32,8 @@
#include "context.h"
#include "feedback.h"
#include "macros.h"
+#include "mfeatures.h"
+#include "mtypes.h"
#include "rastpos.h"
#include "state.h"
#include "main/dispatch.h"
diff --git a/src/mesa/main/readpix.c b/src/mesa/main/readpix.c
index a5612e34ecf..e5b85ca32b4 100644
--- a/src/mesa/main/readpix.c
+++ b/src/mesa/main/readpix.c
@@ -30,6 +30,7 @@
#include "framebuffer.h"
#include "formats.h"
#include "image.h"
+#include "mtypes.h"
#include "state.h"
diff --git a/src/mesa/main/remap_helper.h b/src/mesa/main/remap_helper.h
index 7368c76e7e7..a332f5da64b 100644
--- a/src/mesa/main/remap_helper.h
+++ b/src/mesa/main/remap_helper.h
@@ -70,4666 +70,4686 @@ static const char _mesa_function_pool[] =
"\0"
"glLoadIdentity\0"
"\0"
- /* _mesa_function_pool[216]: SampleCoverageARB (will be remapped) */
+ /* _mesa_function_pool[216]: GetCombinerOutputParameterfvNV (will be remapped) */
+ "iiip\0"
+ "glGetCombinerOutputParameterfvNV\0"
+ "\0"
+ /* _mesa_function_pool[255]: SampleCoverageARB (will be remapped) */
"fi\0"
"glSampleCoverage\0"
"glSampleCoverageARB\0"
"\0"
- /* _mesa_function_pool[257]: ConvolutionFilter1D (offset 348) */
+ /* _mesa_function_pool[296]: ConvolutionFilter1D (offset 348) */
"iiiiip\0"
"glConvolutionFilter1D\0"
"glConvolutionFilter1DEXT\0"
"\0"
- /* _mesa_function_pool[312]: BeginQueryARB (will be remapped) */
+ /* _mesa_function_pool[351]: BeginQueryARB (will be remapped) */
"ii\0"
"glBeginQuery\0"
"glBeginQueryARB\0"
"\0"
- /* _mesa_function_pool[345]: RasterPos3dv (offset 71) */
+ /* _mesa_function_pool[384]: RasterPos3dv (offset 71) */
"p\0"
"glRasterPos3dv\0"
"\0"
- /* _mesa_function_pool[363]: PointParameteriNV (will be remapped) */
+ /* _mesa_function_pool[402]: PointParameteriNV (will be remapped) */
"ii\0"
"glPointParameteri\0"
"glPointParameteriNV\0"
"\0"
- /* _mesa_function_pool[405]: GetProgramiv (will be remapped) */
+ /* _mesa_function_pool[444]: GetProgramiv (will be remapped) */
"iip\0"
"glGetProgramiv\0"
"\0"
- /* _mesa_function_pool[425]: MultiTexCoord3sARB (offset 398) */
+ /* _mesa_function_pool[464]: MultiTexCoord3sARB (offset 398) */
"iiii\0"
"glMultiTexCoord3s\0"
"glMultiTexCoord3sARB\0"
"\0"
- /* _mesa_function_pool[470]: SecondaryColor3iEXT (will be remapped) */
+ /* _mesa_function_pool[509]: SecondaryColor3iEXT (will be remapped) */
"iii\0"
"glSecondaryColor3i\0"
"glSecondaryColor3iEXT\0"
"\0"
- /* _mesa_function_pool[516]: WindowPos3fMESA (will be remapped) */
+ /* _mesa_function_pool[555]: WindowPos3fMESA (will be remapped) */
"fff\0"
"glWindowPos3f\0"
"glWindowPos3fARB\0"
"glWindowPos3fMESA\0"
"\0"
- /* _mesa_function_pool[570]: TexCoord1iv (offset 99) */
+ /* _mesa_function_pool[609]: TexCoord1iv (offset 99) */
"p\0"
"glTexCoord1iv\0"
"\0"
- /* _mesa_function_pool[587]: TexCoord4sv (offset 125) */
+ /* _mesa_function_pool[626]: TexCoord4sv (offset 125) */
"p\0"
"glTexCoord4sv\0"
"\0"
- /* _mesa_function_pool[604]: RasterPos4s (offset 84) */
+ /* _mesa_function_pool[643]: RasterPos4s (offset 84) */
"iiii\0"
"glRasterPos4s\0"
"\0"
- /* _mesa_function_pool[624]: PixelTexGenParameterfvSGIS (will be remapped) */
+ /* _mesa_function_pool[663]: PixelTexGenParameterfvSGIS (will be remapped) */
"ip\0"
"glPixelTexGenParameterfvSGIS\0"
"\0"
- /* _mesa_function_pool[657]: ActiveTextureARB (offset 374) */
+ /* _mesa_function_pool[696]: ActiveTextureARB (offset 374) */
"i\0"
"glActiveTexture\0"
"glActiveTextureARB\0"
"\0"
- /* _mesa_function_pool[695]: BlitFramebufferEXT (will be remapped) */
+ /* _mesa_function_pool[734]: BlitFramebufferEXT (will be remapped) */
"iiiiiiiiii\0"
"glBlitFramebuffer\0"
"glBlitFramebufferEXT\0"
"\0"
- /* _mesa_function_pool[746]: TexCoord1f (offset 96) */
+ /* _mesa_function_pool[785]: TexCoord1f (offset 96) */
"f\0"
"glTexCoord1f\0"
"\0"
- /* _mesa_function_pool[762]: TexCoord1d (offset 94) */
+ /* _mesa_function_pool[801]: TexCoord1d (offset 94) */
"d\0"
"glTexCoord1d\0"
"\0"
- /* _mesa_function_pool[778]: VertexAttrib4ubvNV (will be remapped) */
+ /* _mesa_function_pool[817]: VertexAttrib4ubvNV (will be remapped) */
"ip\0"
"glVertexAttrib4ubvNV\0"
"\0"
- /* _mesa_function_pool[803]: TexCoord1i (offset 98) */
+ /* _mesa_function_pool[842]: TexCoord1i (offset 98) */
"i\0"
"glTexCoord1i\0"
"\0"
- /* _mesa_function_pool[819]: GetProgramNamedParameterdvNV (will be remapped) */
+ /* _mesa_function_pool[858]: GetProgramNamedParameterdvNV (will be remapped) */
"iipp\0"
"glGetProgramNamedParameterdvNV\0"
"\0"
- /* _mesa_function_pool[856]: Histogram (offset 367) */
+ /* _mesa_function_pool[895]: Histogram (offset 367) */
"iiii\0"
"glHistogram\0"
"glHistogramEXT\0"
"\0"
- /* _mesa_function_pool[889]: TexCoord1s (offset 100) */
+ /* _mesa_function_pool[928]: TexCoord1s (offset 100) */
"i\0"
"glTexCoord1s\0"
"\0"
- /* _mesa_function_pool[905]: GetMapfv (offset 267) */
+ /* _mesa_function_pool[944]: GetMapfv (offset 267) */
"iip\0"
"glGetMapfv\0"
"\0"
- /* _mesa_function_pool[921]: EvalCoord1f (offset 230) */
+ /* _mesa_function_pool[960]: EvalCoord1f (offset 230) */
"f\0"
"glEvalCoord1f\0"
"\0"
- /* _mesa_function_pool[938]: FramebufferTexture (will be remapped) */
+ /* _mesa_function_pool[977]: FramebufferTexture (will be remapped) */
"iiii\0"
"glFramebufferTexture\0"
"\0"
- /* _mesa_function_pool[965]: VertexAttribI1ivEXT (will be remapped) */
+ /* _mesa_function_pool[1004]: VertexAttribI1ivEXT (will be remapped) */
"ip\0"
"glVertexAttribI1ivEXT\0"
"glVertexAttribI1iv\0"
"\0"
- /* _mesa_function_pool[1010]: TexImage4DSGIS (dynamic) */
+ /* _mesa_function_pool[1049]: TexImage4DSGIS (dynamic) */
"iiiiiiiiiip\0"
"glTexImage4DSGIS\0"
"\0"
- /* _mesa_function_pool[1040]: PolygonStipple (offset 175) */
+ /* _mesa_function_pool[1079]: PolygonStipple (offset 175) */
"p\0"
"glPolygonStipple\0"
"\0"
- /* _mesa_function_pool[1060]: WindowPos2dvMESA (will be remapped) */
+ /* _mesa_function_pool[1099]: WindowPos2dvMESA (will be remapped) */
"p\0"
"glWindowPos2dv\0"
"glWindowPos2dvARB\0"
"glWindowPos2dvMESA\0"
"\0"
- /* _mesa_function_pool[1115]: ReplacementCodeuiColor3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[1154]: ReplacementCodeuiColor3fVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiColor3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[1159]: BlendEquationSeparateEXT (will be remapped) */
+ /* _mesa_function_pool[1198]: BlendEquationSeparateEXT (will be remapped) */
"ii\0"
"glBlendEquationSeparate\0"
"glBlendEquationSeparateEXT\0"
"glBlendEquationSeparateATI\0"
"\0"
- /* _mesa_function_pool[1241]: ListParameterfSGIX (dynamic) */
+ /* _mesa_function_pool[1280]: ListParameterfSGIX (dynamic) */
"iif\0"
"glListParameterfSGIX\0"
"\0"
- /* _mesa_function_pool[1267]: SecondaryColor3bEXT (will be remapped) */
+ /* _mesa_function_pool[1306]: SecondaryColor3bEXT (will be remapped) */
"iii\0"
"glSecondaryColor3b\0"
"glSecondaryColor3bEXT\0"
"\0"
- /* _mesa_function_pool[1313]: TexCoord4fColor4fNormal3fVertex4fvSUN (dynamic) */
+ /* _mesa_function_pool[1352]: TexCoord4fColor4fNormal3fVertex4fvSUN (dynamic) */
"pppp\0"
"glTexCoord4fColor4fNormal3fVertex4fvSUN\0"
"\0"
- /* _mesa_function_pool[1359]: GetPixelMapfv (offset 271) */
+ /* _mesa_function_pool[1398]: GetPixelMapfv (offset 271) */
"ip\0"
"glGetPixelMapfv\0"
"\0"
- /* _mesa_function_pool[1379]: Color3uiv (offset 22) */
+ /* _mesa_function_pool[1418]: Color3uiv (offset 22) */
"p\0"
"glColor3uiv\0"
"\0"
- /* _mesa_function_pool[1394]: IsEnabled (offset 286) */
+ /* _mesa_function_pool[1433]: IsEnabled (offset 286) */
"i\0"
"glIsEnabled\0"
"\0"
- /* _mesa_function_pool[1409]: VertexAttrib4svNV (will be remapped) */
+ /* _mesa_function_pool[1448]: VertexAttrib4svNV (will be remapped) */
"ip\0"
"glVertexAttrib4svNV\0"
"\0"
- /* _mesa_function_pool[1433]: EvalCoord2fv (offset 235) */
+ /* _mesa_function_pool[1472]: EvalCoord2fv (offset 235) */
"p\0"
"glEvalCoord2fv\0"
"\0"
- /* _mesa_function_pool[1451]: GetBufferSubDataARB (will be remapped) */
+ /* _mesa_function_pool[1490]: GetBufferSubDataARB (will be remapped) */
"iiip\0"
"glGetBufferSubData\0"
"glGetBufferSubDataARB\0"
"\0"
- /* _mesa_function_pool[1498]: BufferSubDataARB (will be remapped) */
+ /* _mesa_function_pool[1537]: BufferSubDataARB (will be remapped) */
"iiip\0"
"glBufferSubData\0"
"glBufferSubDataARB\0"
"\0"
- /* _mesa_function_pool[1539]: TexCoord2fColor4ubVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[1578]: TexCoord2fColor4ubVertex3fvSUN (dynamic) */
"ppp\0"
"glTexCoord2fColor4ubVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[1577]: AttachShader (will be remapped) */
+ /* _mesa_function_pool[1616]: AttachShader (will be remapped) */
"ii\0"
"glAttachShader\0"
"\0"
- /* _mesa_function_pool[1596]: VertexAttrib2fARB (will be remapped) */
+ /* _mesa_function_pool[1635]: VertexAttrib2fARB (will be remapped) */
"iff\0"
"glVertexAttrib2f\0"
"glVertexAttrib2fARB\0"
"\0"
- /* _mesa_function_pool[1638]: GetDebugLogLengthMESA (dynamic) */
+ /* _mesa_function_pool[1677]: GetDebugLogLengthMESA (dynamic) */
"iii\0"
"glGetDebugLogLengthMESA\0"
"\0"
- /* _mesa_function_pool[1667]: GetMapiv (offset 268) */
+ /* _mesa_function_pool[1706]: GetMapiv (offset 268) */
"iip\0"
"glGetMapiv\0"
"\0"
- /* _mesa_function_pool[1683]: VertexAttrib3fARB (will be remapped) */
+ /* _mesa_function_pool[1722]: VertexAttrib3fARB (will be remapped) */
"ifff\0"
"glVertexAttrib3f\0"
"glVertexAttrib3fARB\0"
"\0"
- /* _mesa_function_pool[1726]: Indexubv (offset 316) */
+ /* _mesa_function_pool[1765]: Indexubv (offset 316) */
"p\0"
"glIndexubv\0"
"\0"
- /* _mesa_function_pool[1740]: GetQueryivARB (will be remapped) */
+ /* _mesa_function_pool[1779]: GetQueryivARB (will be remapped) */
"iip\0"
"glGetQueryiv\0"
"glGetQueryivARB\0"
"\0"
- /* _mesa_function_pool[1774]: TexImage3D (offset 371) */
+ /* _mesa_function_pool[1813]: TexImage3D (offset 371) */
"iiiiiiiiip\0"
"glTexImage3D\0"
"glTexImage3DEXT\0"
"\0"
- /* _mesa_function_pool[1815]: BindFragDataLocationEXT (will be remapped) */
+ /* _mesa_function_pool[1854]: BindFragDataLocationEXT (will be remapped) */
"iip\0"
"glBindFragDataLocationEXT\0"
"glBindFragDataLocation\0"
"\0"
- /* _mesa_function_pool[1869]: ReplacementCodeuiVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[1908]: ReplacementCodeuiVertex3fvSUN (dynamic) */
"pp\0"
"glReplacementCodeuiVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[1905]: EdgeFlagPointer (offset 312) */
+ /* _mesa_function_pool[1944]: EdgeFlagPointer (offset 312) */
"ip\0"
"glEdgeFlagPointer\0"
"\0"
- /* _mesa_function_pool[1927]: Color3ubv (offset 20) */
+ /* _mesa_function_pool[1966]: Color3ubv (offset 20) */
"p\0"
"glColor3ubv\0"
"\0"
- /* _mesa_function_pool[1942]: GetQueryObjectivARB (will be remapped) */
+ /* _mesa_function_pool[1981]: GetQueryObjectivARB (will be remapped) */
"iip\0"
"glGetQueryObjectiv\0"
"glGetQueryObjectivARB\0"
"\0"
- /* _mesa_function_pool[1988]: Vertex3dv (offset 135) */
+ /* _mesa_function_pool[2027]: Vertex3dv (offset 135) */
"p\0"
"glVertex3dv\0"
"\0"
- /* _mesa_function_pool[2003]: ReplacementCodeuiTexCoord2fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[2042]: ReplacementCodeuiTexCoord2fVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiTexCoord2fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[2050]: CompressedTexSubImage2DARB (will be remapped) */
+ /* _mesa_function_pool[2089]: CompressedTexSubImage2DARB (will be remapped) */
"iiiiiiiip\0"
"glCompressedTexSubImage2D\0"
"glCompressedTexSubImage2DARB\0"
"\0"
- /* _mesa_function_pool[2116]: CombinerOutputNV (will be remapped) */
+ /* _mesa_function_pool[2155]: CombinerOutputNV (will be remapped) */
"iiiiiiiiii\0"
"glCombinerOutputNV\0"
"\0"
- /* _mesa_function_pool[2147]: VertexAttribs3fvNV (will be remapped) */
+ /* _mesa_function_pool[2186]: VertexAttribs3fvNV (will be remapped) */
"iip\0"
"glVertexAttribs3fvNV\0"
"\0"
- /* _mesa_function_pool[2173]: Uniform2fARB (will be remapped) */
+ /* _mesa_function_pool[2212]: Uniform2fARB (will be remapped) */
"iff\0"
"glUniform2f\0"
"glUniform2fARB\0"
"\0"
- /* _mesa_function_pool[2205]: LightModeliv (offset 166) */
+ /* _mesa_function_pool[2244]: LightModeliv (offset 166) */
"ip\0"
"glLightModeliv\0"
"\0"
- /* _mesa_function_pool[2224]: VertexAttrib1svARB (will be remapped) */
+ /* _mesa_function_pool[2263]: VertexAttrib1svARB (will be remapped) */
"ip\0"
"glVertexAttrib1sv\0"
"glVertexAttrib1svARB\0"
"\0"
- /* _mesa_function_pool[2267]: VertexAttribs1dvNV (will be remapped) */
+ /* _mesa_function_pool[2306]: VertexAttribs1dvNV (will be remapped) */
"iip\0"
"glVertexAttribs1dvNV\0"
"\0"
- /* _mesa_function_pool[2293]: Uniform2ivARB (will be remapped) */
+ /* _mesa_function_pool[2332]: Uniform2ivARB (will be remapped) */
"iip\0"
"glUniform2iv\0"
"glUniform2ivARB\0"
"\0"
- /* _mesa_function_pool[2327]: GetImageTransformParameterfvHP (dynamic) */
+ /* _mesa_function_pool[2366]: GetImageTransformParameterfvHP (dynamic) */
"iip\0"
"glGetImageTransformParameterfvHP\0"
"\0"
- /* _mesa_function_pool[2365]: Normal3bv (offset 53) */
+ /* _mesa_function_pool[2404]: Normal3bv (offset 53) */
"p\0"
"glNormal3bv\0"
"\0"
- /* _mesa_function_pool[2380]: TexGeniv (offset 193) */
+ /* _mesa_function_pool[2419]: TexGeniv (offset 193) */
"iip\0"
"glTexGeniv\0"
"\0"
- /* _mesa_function_pool[2396]: WeightubvARB (dynamic) */
+ /* _mesa_function_pool[2435]: WeightubvARB (dynamic) */
"ip\0"
"glWeightubvARB\0"
"\0"
- /* _mesa_function_pool[2415]: VertexAttrib1fvNV (will be remapped) */
+ /* _mesa_function_pool[2454]: VertexAttrib1fvNV (will be remapped) */
"ip\0"
"glVertexAttrib1fvNV\0"
"\0"
- /* _mesa_function_pool[2439]: Vertex3iv (offset 139) */
+ /* _mesa_function_pool[2478]: Vertex3iv (offset 139) */
"p\0"
"glVertex3iv\0"
"\0"
- /* _mesa_function_pool[2454]: CopyConvolutionFilter1D (offset 354) */
+ /* _mesa_function_pool[2493]: CopyConvolutionFilter1D (offset 354) */
"iiiii\0"
"glCopyConvolutionFilter1D\0"
"glCopyConvolutionFilter1DEXT\0"
"\0"
- /* _mesa_function_pool[2516]: VertexAttribI1uiEXT (will be remapped) */
+ /* _mesa_function_pool[2555]: VertexAttribI1uiEXT (will be remapped) */
"ii\0"
"glVertexAttribI1uiEXT\0"
"glVertexAttribI1ui\0"
"\0"
- /* _mesa_function_pool[2561]: ReplacementCodeuiNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[2600]: ReplacementCodeuiNormal3fVertex3fSUN (dynamic) */
"iffffff\0"
"glReplacementCodeuiNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[2609]: DeleteSync (will be remapped) */
+ /* _mesa_function_pool[2648]: DeleteSync (will be remapped) */
"i\0"
"glDeleteSync\0"
"\0"
- /* _mesa_function_pool[2625]: FragmentMaterialfvSGIX (dynamic) */
+ /* _mesa_function_pool[2664]: FragmentMaterialfvSGIX (dynamic) */
"iip\0"
"glFragmentMaterialfvSGIX\0"
"\0"
- /* _mesa_function_pool[2655]: BlendColor (offset 336) */
+ /* _mesa_function_pool[2694]: BlendColor (offset 336) */
"ffff\0"
"glBlendColor\0"
"glBlendColorEXT\0"
"\0"
- /* _mesa_function_pool[2690]: UniformMatrix4fvARB (will be remapped) */
+ /* _mesa_function_pool[2729]: UniformMatrix4fvARB (will be remapped) */
"iiip\0"
"glUniformMatrix4fv\0"
"glUniformMatrix4fvARB\0"
"\0"
- /* _mesa_function_pool[2737]: DeleteVertexArraysAPPLE (will be remapped) */
+ /* _mesa_function_pool[2776]: DeleteVertexArraysAPPLE (will be remapped) */
"ip\0"
"glDeleteVertexArrays\0"
"glDeleteVertexArraysAPPLE\0"
"\0"
- /* _mesa_function_pool[2788]: TexBuffer (will be remapped) */
+ /* _mesa_function_pool[2827]: TexBuffer (will be remapped) */
"iii\0"
"glTexBuffer\0"
"\0"
- /* _mesa_function_pool[2805]: ReadInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[2844]: ReadInstrumentsSGIX (dynamic) */
"i\0"
"glReadInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[2830]: CallLists (offset 3) */
+ /* _mesa_function_pool[2869]: CallLists (offset 3) */
"iip\0"
"glCallLists\0"
"\0"
- /* _mesa_function_pool[2847]: UniformMatrix2x4fv (will be remapped) */
+ /* _mesa_function_pool[2886]: UniformMatrix2x4fv (will be remapped) */
"iiip\0"
"glUniformMatrix2x4fv\0"
"\0"
- /* _mesa_function_pool[2874]: Color4ubVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[2913]: Color4ubVertex3fvSUN (dynamic) */
"pp\0"
"glColor4ubVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[2901]: Normal3iv (offset 59) */
+ /* _mesa_function_pool[2940]: Normal3iv (offset 59) */
"p\0"
"glNormal3iv\0"
"\0"
- /* _mesa_function_pool[2916]: PassThrough (offset 199) */
+ /* _mesa_function_pool[2955]: PassThrough (offset 199) */
"f\0"
"glPassThrough\0"
"\0"
- /* _mesa_function_pool[2933]: GetVertexAttribIivEXT (will be remapped) */
+ /* _mesa_function_pool[2972]: GetVertexAttribIivEXT (will be remapped) */
"iip\0"
"glGetVertexAttribIivEXT\0"
"glGetVertexAttribIiv\0"
"\0"
- /* _mesa_function_pool[2983]: TexParameterIivEXT (will be remapped) */
+ /* _mesa_function_pool[3022]: TexParameterIivEXT (will be remapped) */
"iip\0"
"glTexParameterIivEXT\0"
"glTexParameterIiv\0"
"\0"
- /* _mesa_function_pool[3027]: FramebufferTextureLayerEXT (will be remapped) */
+ /* _mesa_function_pool[3066]: FramebufferTextureLayerEXT (will be remapped) */
"iiiii\0"
"glFramebufferTextureLayer\0"
"glFramebufferTextureLayerEXT\0"
"\0"
- /* _mesa_function_pool[3089]: GetListParameterfvSGIX (dynamic) */
+ /* _mesa_function_pool[3128]: GetListParameterfvSGIX (dynamic) */
"iip\0"
"glGetListParameterfvSGIX\0"
"\0"
- /* _mesa_function_pool[3119]: Viewport (offset 305) */
+ /* _mesa_function_pool[3158]: Viewport (offset 305) */
"iiii\0"
"glViewport\0"
"\0"
- /* _mesa_function_pool[3136]: VertexAttrib4NusvARB (will be remapped) */
+ /* _mesa_function_pool[3175]: VertexAttrib4NusvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nusv\0"
"glVertexAttrib4NusvARB\0"
"\0"
- /* _mesa_function_pool[3183]: WindowPos4svMESA (will be remapped) */
+ /* _mesa_function_pool[3222]: WindowPos4svMESA (will be remapped) */
"p\0"
"glWindowPos4svMESA\0"
"\0"
- /* _mesa_function_pool[3205]: CreateProgramObjectARB (will be remapped) */
+ /* _mesa_function_pool[3244]: CreateProgramObjectARB (will be remapped) */
"\0"
"glCreateProgramObjectARB\0"
"\0"
- /* _mesa_function_pool[3232]: DeleteTransformFeedbacks (will be remapped) */
+ /* _mesa_function_pool[3271]: DeleteTransformFeedbacks (will be remapped) */
"ip\0"
"glDeleteTransformFeedbacks\0"
"\0"
- /* _mesa_function_pool[3263]: UniformMatrix4x3fv (will be remapped) */
+ /* _mesa_function_pool[3302]: UniformMatrix4x3fv (will be remapped) */
"iiip\0"
"glUniformMatrix4x3fv\0"
"\0"
- /* _mesa_function_pool[3290]: PrioritizeTextures (offset 331) */
+ /* _mesa_function_pool[3329]: PrioritizeTextures (offset 331) */
"ipp\0"
"glPrioritizeTextures\0"
"glPrioritizeTexturesEXT\0"
"\0"
- /* _mesa_function_pool[3340]: VertexAttribI3uiEXT (will be remapped) */
+ /* _mesa_function_pool[3379]: VertexAttribI3uiEXT (will be remapped) */
"iiii\0"
"glVertexAttribI3uiEXT\0"
"glVertexAttribI3ui\0"
"\0"
- /* _mesa_function_pool[3387]: AsyncMarkerSGIX (dynamic) */
+ /* _mesa_function_pool[3426]: AsyncMarkerSGIX (dynamic) */
"i\0"
"glAsyncMarkerSGIX\0"
"\0"
- /* _mesa_function_pool[3408]: GlobalAlphaFactorubSUN (dynamic) */
+ /* _mesa_function_pool[3447]: GlobalAlphaFactorubSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorubSUN\0"
"\0"
- /* _mesa_function_pool[3436]: ClearColorIuiEXT (will be remapped) */
+ /* _mesa_function_pool[3475]: ClearColorIuiEXT (will be remapped) */
"iiii\0"
"glClearColorIuiEXT\0"
"\0"
- /* _mesa_function_pool[3461]: ClearDebugLogMESA (dynamic) */
+ /* _mesa_function_pool[3500]: ClearDebugLogMESA (dynamic) */
"iii\0"
"glClearDebugLogMESA\0"
"\0"
- /* _mesa_function_pool[3486]: Uniform4uiEXT (will be remapped) */
+ /* _mesa_function_pool[3525]: Uniform4uiEXT (will be remapped) */
"iiiii\0"
"glUniform4uiEXT\0"
"glUniform4ui\0"
"\0"
- /* _mesa_function_pool[3522]: ResetHistogram (offset 369) */
+ /* _mesa_function_pool[3561]: ResetHistogram (offset 369) */
"i\0"
"glResetHistogram\0"
"glResetHistogramEXT\0"
"\0"
- /* _mesa_function_pool[3562]: GetProgramNamedParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[3601]: GetProgramNamedParameterfvNV (will be remapped) */
"iipp\0"
"glGetProgramNamedParameterfvNV\0"
"\0"
- /* _mesa_function_pool[3599]: PointParameterfEXT (will be remapped) */
+ /* _mesa_function_pool[3638]: PointParameterfEXT (will be remapped) */
"if\0"
"glPointParameterf\0"
"glPointParameterfARB\0"
"glPointParameterfEXT\0"
"glPointParameterfSGIS\0"
"\0"
- /* _mesa_function_pool[3685]: LoadIdentityDeformationMapSGIX (dynamic) */
+ /* _mesa_function_pool[3724]: LoadIdentityDeformationMapSGIX (dynamic) */
"i\0"
"glLoadIdentityDeformationMapSGIX\0"
"\0"
- /* _mesa_function_pool[3721]: GenFencesNV (will be remapped) */
+ /* _mesa_function_pool[3760]: GenFencesNV (will be remapped) */
"ip\0"
"glGenFencesNV\0"
"\0"
- /* _mesa_function_pool[3739]: ImageTransformParameterfHP (dynamic) */
+ /* _mesa_function_pool[3778]: ImageTransformParameterfHP (dynamic) */
"iif\0"
"glImageTransformParameterfHP\0"
"\0"
- /* _mesa_function_pool[3773]: MatrixIndexusvARB (dynamic) */
+ /* _mesa_function_pool[3812]: MatrixIndexusvARB (dynamic) */
"ip\0"
"glMatrixIndexusvARB\0"
"\0"
- /* _mesa_function_pool[3797]: DrawElementsBaseVertex (will be remapped) */
+ /* _mesa_function_pool[3836]: DrawElementsBaseVertex (will be remapped) */
"iiipi\0"
"glDrawElementsBaseVertex\0"
"\0"
- /* _mesa_function_pool[3829]: DisableVertexAttribArrayARB (will be remapped) */
+ /* _mesa_function_pool[3868]: DisableVertexAttribArrayARB (will be remapped) */
"i\0"
"glDisableVertexAttribArray\0"
"glDisableVertexAttribArrayARB\0"
"\0"
- /* _mesa_function_pool[3889]: TexCoord2sv (offset 109) */
+ /* _mesa_function_pool[3928]: TexCoord2sv (offset 109) */
"p\0"
"glTexCoord2sv\0"
"\0"
- /* _mesa_function_pool[3906]: Vertex4dv (offset 143) */
+ /* _mesa_function_pool[3945]: Vertex4dv (offset 143) */
"p\0"
"glVertex4dv\0"
"\0"
- /* _mesa_function_pool[3921]: StencilMaskSeparate (will be remapped) */
+ /* _mesa_function_pool[3960]: StencilMaskSeparate (will be remapped) */
"ii\0"
"glStencilMaskSeparate\0"
"\0"
- /* _mesa_function_pool[3947]: ProgramLocalParameter4dARB (will be remapped) */
+ /* _mesa_function_pool[3986]: ProgramLocalParameter4dARB (will be remapped) */
"iidddd\0"
"glProgramLocalParameter4dARB\0"
"\0"
- /* _mesa_function_pool[3984]: CompressedTexImage3DARB (will be remapped) */
+ /* _mesa_function_pool[4023]: CompressedTexImage3DARB (will be remapped) */
"iiiiiiiip\0"
"glCompressedTexImage3D\0"
"glCompressedTexImage3DARB\0"
"\0"
- /* _mesa_function_pool[4044]: Color3sv (offset 18) */
+ /* _mesa_function_pool[4083]: Color3sv (offset 18) */
"p\0"
"glColor3sv\0"
"\0"
- /* _mesa_function_pool[4058]: GetConvolutionParameteriv (offset 358) */
+ /* _mesa_function_pool[4097]: GetConvolutionParameteriv (offset 358) */
"iip\0"
"glGetConvolutionParameteriv\0"
"glGetConvolutionParameterivEXT\0"
"\0"
- /* _mesa_function_pool[4122]: VertexAttrib1fARB (will be remapped) */
+ /* _mesa_function_pool[4161]: VertexAttrib1fARB (will be remapped) */
"if\0"
"glVertexAttrib1f\0"
"glVertexAttrib1fARB\0"
"\0"
- /* _mesa_function_pool[4163]: Vertex2dv (offset 127) */
+ /* _mesa_function_pool[4202]: Vertex2dv (offset 127) */
"p\0"
"glVertex2dv\0"
"\0"
- /* _mesa_function_pool[4178]: TestFenceNV (will be remapped) */
+ /* _mesa_function_pool[4217]: TestFenceNV (will be remapped) */
"i\0"
"glTestFenceNV\0"
"\0"
- /* _mesa_function_pool[4195]: GetVertexAttribIuivEXT (will be remapped) */
- "iip\0"
- "glGetVertexAttribIuivEXT\0"
- "glGetVertexAttribIuiv\0"
- "\0"
- /* _mesa_function_pool[4247]: MultiTexCoord1fvARB (offset 379) */
+ /* _mesa_function_pool[4234]: MultiTexCoord1fvARB (offset 379) */
"ip\0"
"glMultiTexCoord1fv\0"
"glMultiTexCoord1fvARB\0"
"\0"
- /* _mesa_function_pool[4292]: TexCoord3iv (offset 115) */
+ /* _mesa_function_pool[4279]: TexCoord3iv (offset 115) */
"p\0"
"glTexCoord3iv\0"
"\0"
- /* _mesa_function_pool[4309]: Uniform2uivEXT (will be remapped) */
+ /* _mesa_function_pool[4296]: Uniform2uivEXT (will be remapped) */
"iip\0"
"glUniform2uivEXT\0"
"glUniform2uiv\0"
"\0"
- /* _mesa_function_pool[4345]: ColorFragmentOp2ATI (will be remapped) */
+ /* _mesa_function_pool[4332]: ColorFragmentOp2ATI (will be remapped) */
"iiiiiiiiii\0"
"glColorFragmentOp2ATI\0"
"\0"
- /* _mesa_function_pool[4379]: SecondaryColorPointerListIBM (dynamic) */
+ /* _mesa_function_pool[4366]: SecondaryColorPointerListIBM (dynamic) */
"iiipi\0"
"glSecondaryColorPointerListIBM\0"
"\0"
- /* _mesa_function_pool[4417]: GetPixelTexGenParameterivSGIS (will be remapped) */
+ /* _mesa_function_pool[4404]: GetPixelTexGenParameterivSGIS (will be remapped) */
"ip\0"
"glGetPixelTexGenParameterivSGIS\0"
"\0"
- /* _mesa_function_pool[4453]: Color3fv (offset 14) */
+ /* _mesa_function_pool[4440]: Color3fv (offset 14) */
"p\0"
"glColor3fv\0"
"\0"
- /* _mesa_function_pool[4467]: VertexAttrib4fNV (will be remapped) */
+ /* _mesa_function_pool[4454]: VertexAttrib4fNV (will be remapped) */
"iffff\0"
"glVertexAttrib4fNV\0"
"\0"
- /* _mesa_function_pool[4493]: ReplacementCodeubSUN (dynamic) */
+ /* _mesa_function_pool[4480]: ReplacementCodeubSUN (dynamic) */
"i\0"
"glReplacementCodeubSUN\0"
"\0"
- /* _mesa_function_pool[4519]: FinishAsyncSGIX (dynamic) */
+ /* _mesa_function_pool[4506]: FinishAsyncSGIX (dynamic) */
"p\0"
"glFinishAsyncSGIX\0"
"\0"
- /* _mesa_function_pool[4540]: GetDebugLogMESA (dynamic) */
+ /* _mesa_function_pool[4527]: GetDebugLogMESA (dynamic) */
"iiiipp\0"
"glGetDebugLogMESA\0"
"\0"
- /* _mesa_function_pool[4566]: FogCoorddEXT (will be remapped) */
+ /* _mesa_function_pool[4553]: FogCoorddEXT (will be remapped) */
"d\0"
"glFogCoordd\0"
"glFogCoorddEXT\0"
"\0"
- /* _mesa_function_pool[4596]: BeginConditionalRenderNV (will be remapped) */
+ /* _mesa_function_pool[4583]: BeginConditionalRenderNV (will be remapped) */
"ii\0"
"glBeginConditionalRenderNV\0"
"glBeginConditionalRender\0"
"\0"
- /* _mesa_function_pool[4652]: Color4ubVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[4639]: Color4ubVertex3fSUN (dynamic) */
"iiiifff\0"
"glColor4ubVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[4683]: FogCoordfEXT (will be remapped) */
+ /* _mesa_function_pool[4670]: FogCoordfEXT (will be remapped) */
"f\0"
"glFogCoordf\0"
"glFogCoordfEXT\0"
"\0"
- /* _mesa_function_pool[4713]: PointSize (offset 173) */
+ /* _mesa_function_pool[4700]: PointSize (offset 173) */
"f\0"
"glPointSize\0"
"\0"
- /* _mesa_function_pool[4728]: VertexAttribI2uivEXT (will be remapped) */
+ /* _mesa_function_pool[4715]: VertexAttribI2uivEXT (will be remapped) */
"ip\0"
"glVertexAttribI2uivEXT\0"
"glVertexAttribI2uiv\0"
"\0"
- /* _mesa_function_pool[4775]: TexCoord2fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[4762]: TexCoord2fVertex3fSUN (dynamic) */
"fffff\0"
"glTexCoord2fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[4806]: PopName (offset 200) */
+ /* _mesa_function_pool[4793]: PopName (offset 200) */
"\0"
"glPopName\0"
"\0"
- /* _mesa_function_pool[4818]: GlobalAlphaFactoriSUN (dynamic) */
+ /* _mesa_function_pool[4805]: GlobalAlphaFactoriSUN (dynamic) */
"i\0"
"glGlobalAlphaFactoriSUN\0"
"\0"
- /* _mesa_function_pool[4845]: VertexAttrib2dNV (will be remapped) */
+ /* _mesa_function_pool[4832]: VertexAttrib2dNV (will be remapped) */
"idd\0"
"glVertexAttrib2dNV\0"
"\0"
- /* _mesa_function_pool[4869]: GetProgramInfoLog (will be remapped) */
+ /* _mesa_function_pool[4856]: GetProgramInfoLog (will be remapped) */
"iipp\0"
"glGetProgramInfoLog\0"
"\0"
- /* _mesa_function_pool[4895]: VertexAttrib4NbvARB (will be remapped) */
+ /* _mesa_function_pool[4882]: VertexAttrib4NbvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nbv\0"
"glVertexAttrib4NbvARB\0"
"\0"
- /* _mesa_function_pool[4940]: GetActiveAttribARB (will be remapped) */
+ /* _mesa_function_pool[4927]: GetActiveAttribARB (will be remapped) */
"iiipppp\0"
"glGetActiveAttrib\0"
"glGetActiveAttribARB\0"
"\0"
- /* _mesa_function_pool[4988]: Vertex4sv (offset 149) */
+ /* _mesa_function_pool[4975]: Vertex4sv (offset 149) */
"p\0"
"glVertex4sv\0"
"\0"
- /* _mesa_function_pool[5003]: VertexAttrib4ubNV (will be remapped) */
+ /* _mesa_function_pool[4990]: VertexAttrib4ubNV (will be remapped) */
"iiiii\0"
"glVertexAttrib4ubNV\0"
"\0"
- /* _mesa_function_pool[5030]: ClampColor (will be remapped) */
+ /* _mesa_function_pool[5017]: ClampColor (will be remapped) */
"ii\0"
"glClampColor\0"
"\0"
- /* _mesa_function_pool[5047]: TextureRangeAPPLE (will be remapped) */
+ /* _mesa_function_pool[5034]: TextureRangeAPPLE (will be remapped) */
"iip\0"
"glTextureRangeAPPLE\0"
"\0"
- /* _mesa_function_pool[5072]: GetTexEnvfv (offset 276) */
+ /* _mesa_function_pool[5059]: GetTexEnvfv (offset 276) */
"iip\0"
"glGetTexEnvfv\0"
"\0"
- /* _mesa_function_pool[5091]: BindTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[5078]: BindTransformFeedback (will be remapped) */
"ii\0"
"glBindTransformFeedback\0"
"\0"
- /* _mesa_function_pool[5119]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[5106]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
"ffffffffffff\0"
"glTexCoord2fColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[5172]: Indexub (offset 315) */
+ /* _mesa_function_pool[5159]: Indexub (offset 315) */
"i\0"
"glIndexub\0"
"\0"
- /* _mesa_function_pool[5185]: TexEnvi (offset 186) */
+ /* _mesa_function_pool[5172]: ColorMaskIndexedEXT (will be remapped) */
+ "iiiii\0"
+ "glColorMaskIndexedEXT\0"
+ "glColorMaski\0"
+ "\0"
+ /* _mesa_function_pool[5214]: TexEnvi (offset 186) */
"iii\0"
"glTexEnvi\0"
"\0"
- /* _mesa_function_pool[5200]: GetClipPlane (offset 259) */
+ /* _mesa_function_pool[5229]: GetClipPlane (offset 259) */
"ip\0"
"glGetClipPlane\0"
"\0"
- /* _mesa_function_pool[5219]: CombinerParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[5248]: CombinerParameterfvNV (will be remapped) */
"ip\0"
"glCombinerParameterfvNV\0"
"\0"
- /* _mesa_function_pool[5247]: VertexAttribs3dvNV (will be remapped) */
+ /* _mesa_function_pool[5276]: VertexAttribs3dvNV (will be remapped) */
"iip\0"
"glVertexAttribs3dvNV\0"
"\0"
- /* _mesa_function_pool[5273]: VertexAttribI2uiEXT (will be remapped) */
+ /* _mesa_function_pool[5302]: VertexAttribI2uiEXT (will be remapped) */
"iii\0"
"glVertexAttribI2uiEXT\0"
"glVertexAttribI2ui\0"
"\0"
- /* _mesa_function_pool[5319]: VertexAttribs4fvNV (will be remapped) */
+ /* _mesa_function_pool[5348]: VertexAttribs4fvNV (will be remapped) */
"iip\0"
"glVertexAttribs4fvNV\0"
"\0"
- /* _mesa_function_pool[5345]: VertexArrayRangeNV (will be remapped) */
+ /* _mesa_function_pool[5374]: VertexArrayRangeNV (will be remapped) */
"ip\0"
"glVertexArrayRangeNV\0"
"\0"
- /* _mesa_function_pool[5370]: FragmentLightiSGIX (dynamic) */
+ /* _mesa_function_pool[5399]: FragmentLightiSGIX (dynamic) */
"iii\0"
"glFragmentLightiSGIX\0"
"\0"
- /* _mesa_function_pool[5396]: PolygonOffsetEXT (will be remapped) */
+ /* _mesa_function_pool[5425]: PolygonOffsetEXT (will be remapped) */
"ff\0"
"glPolygonOffsetEXT\0"
"\0"
- /* _mesa_function_pool[5419]: VertexAttribI4uivEXT (will be remapped) */
+ /* _mesa_function_pool[5448]: VertexAttribI4uivEXT (will be remapped) */
"ip\0"
"glVertexAttribI4uivEXT\0"
"glVertexAttribI4uiv\0"
"\0"
- /* _mesa_function_pool[5466]: PollAsyncSGIX (dynamic) */
+ /* _mesa_function_pool[5495]: PollAsyncSGIX (dynamic) */
"p\0"
"glPollAsyncSGIX\0"
"\0"
- /* _mesa_function_pool[5485]: DeleteFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[5514]: DeleteFragmentShaderATI (will be remapped) */
"i\0"
"glDeleteFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[5514]: Scaled (offset 301) */
+ /* _mesa_function_pool[5543]: Scaled (offset 301) */
"ddd\0"
"glScaled\0"
"\0"
- /* _mesa_function_pool[5528]: ResumeTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[5557]: ResumeTransformFeedback (will be remapped) */
"\0"
"glResumeTransformFeedback\0"
"\0"
- /* _mesa_function_pool[5556]: Scalef (offset 302) */
+ /* _mesa_function_pool[5585]: Scalef (offset 302) */
"fff\0"
"glScalef\0"
"\0"
- /* _mesa_function_pool[5570]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[5599]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */
"ppp\0"
"glTexCoord2fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[5608]: MultTransposeMatrixdARB (will be remapped) */
+ /* _mesa_function_pool[5637]: MultTransposeMatrixdARB (will be remapped) */
"p\0"
"glMultTransposeMatrixd\0"
"glMultTransposeMatrixdARB\0"
"\0"
- /* _mesa_function_pool[5660]: ColorMaskIndexedEXT (will be remapped) */
- "iiiii\0"
- "glColorMaskIndexedEXT\0"
- "glColorMaski\0"
- "\0"
- /* _mesa_function_pool[5702]: ObjectUnpurgeableAPPLE (will be remapped) */
+ /* _mesa_function_pool[5689]: ObjectUnpurgeableAPPLE (will be remapped) */
"iii\0"
"glObjectUnpurgeableAPPLE\0"
"\0"
- /* _mesa_function_pool[5732]: AlphaFunc (offset 240) */
+ /* _mesa_function_pool[5719]: AlphaFunc (offset 240) */
"if\0"
"glAlphaFunc\0"
"\0"
- /* _mesa_function_pool[5748]: WindowPos2svMESA (will be remapped) */
+ /* _mesa_function_pool[5735]: WindowPos2svMESA (will be remapped) */
"p\0"
"glWindowPos2sv\0"
"glWindowPos2svARB\0"
"glWindowPos2svMESA\0"
"\0"
- /* _mesa_function_pool[5803]: EdgeFlag (offset 41) */
+ /* _mesa_function_pool[5790]: EdgeFlag (offset 41) */
"i\0"
"glEdgeFlag\0"
"\0"
- /* _mesa_function_pool[5817]: TexCoord2iv (offset 107) */
+ /* _mesa_function_pool[5804]: TexCoord2iv (offset 107) */
"p\0"
"glTexCoord2iv\0"
"\0"
- /* _mesa_function_pool[5834]: CompressedTexImage1DARB (will be remapped) */
+ /* _mesa_function_pool[5821]: CompressedTexImage1DARB (will be remapped) */
"iiiiiip\0"
"glCompressedTexImage1D\0"
"glCompressedTexImage1DARB\0"
"\0"
- /* _mesa_function_pool[5892]: Rotated (offset 299) */
+ /* _mesa_function_pool[5879]: Rotated (offset 299) */
"dddd\0"
"glRotated\0"
"\0"
- /* _mesa_function_pool[5908]: GetTexParameterIuivEXT (will be remapped) */
+ /* _mesa_function_pool[5895]: GetTexParameterIuivEXT (will be remapped) */
"iip\0"
"glGetTexParameterIuivEXT\0"
"glGetTexParameterIuiv\0"
"\0"
- /* _mesa_function_pool[5960]: VertexAttrib2sNV (will be remapped) */
+ /* _mesa_function_pool[5947]: VertexAttrib2sNV (will be remapped) */
"iii\0"
"glVertexAttrib2sNV\0"
"\0"
- /* _mesa_function_pool[5984]: ReadPixels (offset 256) */
+ /* _mesa_function_pool[5971]: ReadPixels (offset 256) */
"iiiiiip\0"
"glReadPixels\0"
"\0"
- /* _mesa_function_pool[6006]: EdgeFlagv (offset 42) */
+ /* _mesa_function_pool[5993]: EdgeFlagv (offset 42) */
"p\0"
"glEdgeFlagv\0"
"\0"
- /* _mesa_function_pool[6021]: NormalPointerListIBM (dynamic) */
+ /* _mesa_function_pool[6008]: NormalPointerListIBM (dynamic) */
"iipi\0"
"glNormalPointerListIBM\0"
"\0"
- /* _mesa_function_pool[6050]: IndexPointerEXT (will be remapped) */
+ /* _mesa_function_pool[6037]: IndexPointerEXT (will be remapped) */
"iiip\0"
"glIndexPointerEXT\0"
"\0"
- /* _mesa_function_pool[6074]: Color4iv (offset 32) */
+ /* _mesa_function_pool[6061]: Color4iv (offset 32) */
"p\0"
"glColor4iv\0"
"\0"
- /* _mesa_function_pool[6088]: TexParameterf (offset 178) */
+ /* _mesa_function_pool[6075]: TexParameterf (offset 178) */
"iif\0"
"glTexParameterf\0"
"\0"
- /* _mesa_function_pool[6109]: TexParameteri (offset 180) */
+ /* _mesa_function_pool[6096]: TexParameteri (offset 180) */
"iii\0"
"glTexParameteri\0"
"\0"
- /* _mesa_function_pool[6130]: NormalPointerEXT (will be remapped) */
+ /* _mesa_function_pool[6117]: NormalPointerEXT (will be remapped) */
"iiip\0"
"glNormalPointerEXT\0"
"\0"
- /* _mesa_function_pool[6155]: MultiTexCoord3dARB (offset 392) */
+ /* _mesa_function_pool[6142]: MultiTexCoord3dARB (offset 392) */
"iddd\0"
"glMultiTexCoord3d\0"
"glMultiTexCoord3dARB\0"
"\0"
- /* _mesa_function_pool[6200]: MultiTexCoord2iARB (offset 388) */
+ /* _mesa_function_pool[6187]: MultiTexCoord2iARB (offset 388) */
"iii\0"
"glMultiTexCoord2i\0"
"glMultiTexCoord2iARB\0"
"\0"
- /* _mesa_function_pool[6244]: DrawPixels (offset 257) */
+ /* _mesa_function_pool[6231]: DrawPixels (offset 257) */
"iiiip\0"
"glDrawPixels\0"
"\0"
- /* _mesa_function_pool[6264]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[6251]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */
"iffffffff\0"
"glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[6324]: MultiTexCoord2svARB (offset 391) */
+ /* _mesa_function_pool[6311]: MultiTexCoord2svARB (offset 391) */
"ip\0"
"glMultiTexCoord2sv\0"
"glMultiTexCoord2svARB\0"
"\0"
- /* _mesa_function_pool[6369]: ReplacementCodeubvSUN (dynamic) */
+ /* _mesa_function_pool[6356]: ReplacementCodeubvSUN (dynamic) */
"p\0"
"glReplacementCodeubvSUN\0"
"\0"
- /* _mesa_function_pool[6396]: Uniform3iARB (will be remapped) */
+ /* _mesa_function_pool[6383]: Uniform3iARB (will be remapped) */
"iiii\0"
"glUniform3i\0"
"glUniform3iARB\0"
"\0"
- /* _mesa_function_pool[6429]: DrawTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[6416]: DrawTransformFeedback (will be remapped) */
"ii\0"
"glDrawTransformFeedback\0"
"\0"
- /* _mesa_function_pool[6457]: DrawElementsInstancedARB (will be remapped) */
+ /* _mesa_function_pool[6444]: DrawElementsInstancedARB (will be remapped) */
"iiipi\0"
"glDrawElementsInstancedARB\0"
"glDrawElementsInstancedEXT\0"
"glDrawElementsInstanced\0"
"\0"
- /* _mesa_function_pool[6542]: GetShaderInfoLog (will be remapped) */
+ /* _mesa_function_pool[6529]: GetShaderInfoLog (will be remapped) */
"iipp\0"
"glGetShaderInfoLog\0"
"\0"
- /* _mesa_function_pool[6567]: WeightivARB (dynamic) */
+ /* _mesa_function_pool[6554]: WeightivARB (dynamic) */
"ip\0"
"glWeightivARB\0"
"\0"
- /* _mesa_function_pool[6585]: PollInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[6572]: PollInstrumentsSGIX (dynamic) */
"p\0"
"glPollInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[6610]: GlobalAlphaFactordSUN (dynamic) */
+ /* _mesa_function_pool[6597]: GlobalAlphaFactordSUN (dynamic) */
"d\0"
"glGlobalAlphaFactordSUN\0"
"\0"
- /* _mesa_function_pool[6637]: GetFinalCombinerInputParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[6624]: GetFinalCombinerInputParameterfvNV (will be remapped) */
"iip\0"
"glGetFinalCombinerInputParameterfvNV\0"
"\0"
- /* _mesa_function_pool[6679]: GenerateMipmapEXT (will be remapped) */
+ /* _mesa_function_pool[6666]: GenerateMipmapEXT (will be remapped) */
"i\0"
"glGenerateMipmap\0"
"glGenerateMipmapEXT\0"
"\0"
- /* _mesa_function_pool[6719]: GenLists (offset 5) */
+ /* _mesa_function_pool[6706]: GenLists (offset 5) */
"i\0"
"glGenLists\0"
"\0"
- /* _mesa_function_pool[6733]: SetFragmentShaderConstantATI (will be remapped) */
- "ip\0"
- "glSetFragmentShaderConstantATI\0"
+ /* _mesa_function_pool[6720]: DepthRangef (will be remapped) */
+ "ff\0"
+ "glDepthRangef\0"
"\0"
- /* _mesa_function_pool[6768]: GetMapAttribParameterivNV (dynamic) */
+ /* _mesa_function_pool[6738]: GetMapAttribParameterivNV (dynamic) */
"iiip\0"
"glGetMapAttribParameterivNV\0"
"\0"
- /* _mesa_function_pool[6802]: CreateShaderObjectARB (will be remapped) */
+ /* _mesa_function_pool[6772]: CreateShaderObjectARB (will be remapped) */
"i\0"
"glCreateShaderObjectARB\0"
"\0"
- /* _mesa_function_pool[6829]: GetSharpenTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[6799]: GetSharpenTexFuncSGIS (dynamic) */
"ip\0"
"glGetSharpenTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[6857]: BufferDataARB (will be remapped) */
+ /* _mesa_function_pool[6827]: BufferDataARB (will be remapped) */
"iipi\0"
"glBufferData\0"
"glBufferDataARB\0"
"\0"
- /* _mesa_function_pool[6892]: FlushVertexArrayRangeNV (will be remapped) */
+ /* _mesa_function_pool[6862]: FlushVertexArrayRangeNV (will be remapped) */
"\0"
"glFlushVertexArrayRangeNV\0"
"\0"
- /* _mesa_function_pool[6920]: MapGrid2d (offset 226) */
+ /* _mesa_function_pool[6890]: MapGrid2d (offset 226) */
"iddidd\0"
"glMapGrid2d\0"
"\0"
- /* _mesa_function_pool[6940]: MapGrid2f (offset 227) */
+ /* _mesa_function_pool[6910]: MapGrid2f (offset 227) */
"iffiff\0"
"glMapGrid2f\0"
"\0"
- /* _mesa_function_pool[6960]: SampleMapATI (will be remapped) */
+ /* _mesa_function_pool[6930]: SampleMapATI (will be remapped) */
"iii\0"
"glSampleMapATI\0"
"\0"
- /* _mesa_function_pool[6980]: VertexPointerEXT (will be remapped) */
+ /* _mesa_function_pool[6950]: VertexPointerEXT (will be remapped) */
"iiiip\0"
"glVertexPointerEXT\0"
"\0"
- /* _mesa_function_pool[7006]: GetTexFilterFuncSGIS (dynamic) */
+ /* _mesa_function_pool[6976]: GetTexFilterFuncSGIS (dynamic) */
"iip\0"
"glGetTexFilterFuncSGIS\0"
"\0"
- /* _mesa_function_pool[7034]: Scissor (offset 176) */
+ /* _mesa_function_pool[7004]: Scissor (offset 176) */
"iiii\0"
"glScissor\0"
"\0"
- /* _mesa_function_pool[7050]: Fogf (offset 153) */
+ /* _mesa_function_pool[7020]: Fogf (offset 153) */
"if\0"
"glFogf\0"
"\0"
- /* _mesa_function_pool[7061]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[7031]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiColor4ubVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[7106]: TexSubImage1D (offset 332) */
+ /* _mesa_function_pool[7076]: TexSubImage1D (offset 332) */
"iiiiiip\0"
"glTexSubImage1D\0"
"glTexSubImage1DEXT\0"
"\0"
- /* _mesa_function_pool[7150]: VertexAttrib1sARB (will be remapped) */
+ /* _mesa_function_pool[7120]: VertexAttrib1sARB (will be remapped) */
"ii\0"
"glVertexAttrib1s\0"
"glVertexAttrib1sARB\0"
"\0"
- /* _mesa_function_pool[7191]: FenceSync (will be remapped) */
+ /* _mesa_function_pool[7161]: FenceSync (will be remapped) */
"ii\0"
"glFenceSync\0"
"\0"
- /* _mesa_function_pool[7207]: Color4usv (offset 40) */
+ /* _mesa_function_pool[7177]: Color4usv (offset 40) */
"p\0"
"glColor4usv\0"
"\0"
- /* _mesa_function_pool[7222]: Fogi (offset 155) */
+ /* _mesa_function_pool[7192]: Fogi (offset 155) */
"ii\0"
"glFogi\0"
"\0"
- /* _mesa_function_pool[7233]: DepthRange (offset 288) */
+ /* _mesa_function_pool[7203]: DepthRange (offset 288) */
"dd\0"
"glDepthRange\0"
"\0"
- /* _mesa_function_pool[7250]: RasterPos3iv (offset 75) */
+ /* _mesa_function_pool[7220]: RasterPos3iv (offset 75) */
"p\0"
"glRasterPos3iv\0"
"\0"
- /* _mesa_function_pool[7268]: FinalCombinerInputNV (will be remapped) */
+ /* _mesa_function_pool[7238]: FinalCombinerInputNV (will be remapped) */
"iiii\0"
"glFinalCombinerInputNV\0"
"\0"
- /* _mesa_function_pool[7297]: TexCoord2i (offset 106) */
+ /* _mesa_function_pool[7267]: TexCoord2i (offset 106) */
"ii\0"
"glTexCoord2i\0"
"\0"
- /* _mesa_function_pool[7314]: PixelMapfv (offset 251) */
+ /* _mesa_function_pool[7284]: PixelMapfv (offset 251) */
"iip\0"
"glPixelMapfv\0"
"\0"
- /* _mesa_function_pool[7332]: Color4ui (offset 37) */
+ /* _mesa_function_pool[7302]: Color4ui (offset 37) */
"iiii\0"
"glColor4ui\0"
"\0"
- /* _mesa_function_pool[7349]: RasterPos3s (offset 76) */
+ /* _mesa_function_pool[7319]: RasterPos3s (offset 76) */
"iii\0"
"glRasterPos3s\0"
"\0"
- /* _mesa_function_pool[7368]: Color3usv (offset 24) */
+ /* _mesa_function_pool[7338]: Color3usv (offset 24) */
"p\0"
"glColor3usv\0"
"\0"
- /* _mesa_function_pool[7383]: FlushRasterSGIX (dynamic) */
+ /* _mesa_function_pool[7353]: FlushRasterSGIX (dynamic) */
"\0"
"glFlushRasterSGIX\0"
"\0"
- /* _mesa_function_pool[7403]: TexCoord2f (offset 104) */
+ /* _mesa_function_pool[7373]: TexCoord2f (offset 104) */
"ff\0"
"glTexCoord2f\0"
"\0"
- /* _mesa_function_pool[7420]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[7390]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */
"ifffff\0"
"glReplacementCodeuiTexCoord2fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[7469]: TexCoord2d (offset 102) */
+ /* _mesa_function_pool[7439]: TexCoord2d (offset 102) */
"dd\0"
"glTexCoord2d\0"
"\0"
- /* _mesa_function_pool[7486]: RasterPos3d (offset 70) */
+ /* _mesa_function_pool[7456]: RasterPos3d (offset 70) */
"ddd\0"
"glRasterPos3d\0"
"\0"
- /* _mesa_function_pool[7505]: RasterPos3f (offset 72) */
+ /* _mesa_function_pool[7475]: RasterPos3f (offset 72) */
"fff\0"
"glRasterPos3f\0"
"\0"
- /* _mesa_function_pool[7524]: Uniform1fARB (will be remapped) */
+ /* _mesa_function_pool[7494]: Uniform1fARB (will be remapped) */
"if\0"
"glUniform1f\0"
"glUniform1fARB\0"
"\0"
- /* _mesa_function_pool[7555]: AreTexturesResident (offset 322) */
+ /* _mesa_function_pool[7525]: AreTexturesResident (offset 322) */
"ipp\0"
"glAreTexturesResident\0"
"glAreTexturesResidentEXT\0"
"\0"
- /* _mesa_function_pool[7607]: TexCoord2s (offset 108) */
+ /* _mesa_function_pool[7577]: TexCoord2s (offset 108) */
"ii\0"
"glTexCoord2s\0"
"\0"
- /* _mesa_function_pool[7624]: StencilOpSeparate (will be remapped) */
+ /* _mesa_function_pool[7594]: StencilOpSeparate (will be remapped) */
"iiii\0"
"glStencilOpSeparate\0"
"glStencilOpSeparateATI\0"
"\0"
- /* _mesa_function_pool[7673]: ColorTableParameteriv (offset 341) */
+ /* _mesa_function_pool[7643]: ColorTableParameteriv (offset 341) */
"iip\0"
"glColorTableParameteriv\0"
"glColorTableParameterivSGI\0"
"\0"
- /* _mesa_function_pool[7729]: FogCoordPointerListIBM (dynamic) */
+ /* _mesa_function_pool[7699]: FogCoordPointerListIBM (dynamic) */
"iipi\0"
"glFogCoordPointerListIBM\0"
"\0"
- /* _mesa_function_pool[7760]: WindowPos3dMESA (will be remapped) */
+ /* _mesa_function_pool[7730]: WindowPos3dMESA (will be remapped) */
"ddd\0"
"glWindowPos3d\0"
"glWindowPos3dARB\0"
"glWindowPos3dMESA\0"
"\0"
- /* _mesa_function_pool[7814]: Color4us (offset 39) */
+ /* _mesa_function_pool[7784]: Color4us (offset 39) */
"iiii\0"
"glColor4us\0"
"\0"
- /* _mesa_function_pool[7831]: PointParameterfvEXT (will be remapped) */
+ /* _mesa_function_pool[7801]: PointParameterfvEXT (will be remapped) */
"ip\0"
"glPointParameterfv\0"
"glPointParameterfvARB\0"
"glPointParameterfvEXT\0"
"glPointParameterfvSGIS\0"
"\0"
- /* _mesa_function_pool[7921]: Color3bv (offset 10) */
+ /* _mesa_function_pool[7891]: Color3bv (offset 10) */
"p\0"
"glColor3bv\0"
"\0"
- /* _mesa_function_pool[7935]: WindowPos2fvMESA (will be remapped) */
+ /* _mesa_function_pool[7905]: WindowPos2fvMESA (will be remapped) */
"p\0"
"glWindowPos2fv\0"
"glWindowPos2fvARB\0"
"glWindowPos2fvMESA\0"
"\0"
- /* _mesa_function_pool[7990]: SecondaryColor3bvEXT (will be remapped) */
+ /* _mesa_function_pool[7960]: SecondaryColor3bvEXT (will be remapped) */
"p\0"
"glSecondaryColor3bv\0"
"glSecondaryColor3bvEXT\0"
"\0"
- /* _mesa_function_pool[8036]: VertexPointerListIBM (dynamic) */
+ /* _mesa_function_pool[8006]: VertexPointerListIBM (dynamic) */
"iiipi\0"
"glVertexPointerListIBM\0"
"\0"
- /* _mesa_function_pool[8066]: GetProgramLocalParameterfvARB (will be remapped) */
+ /* _mesa_function_pool[8036]: GetProgramLocalParameterfvARB (will be remapped) */
"iip\0"
"glGetProgramLocalParameterfvARB\0"
"\0"
- /* _mesa_function_pool[8103]: FragmentMaterialfSGIX (dynamic) */
+ /* _mesa_function_pool[8073]: FragmentMaterialfSGIX (dynamic) */
"iif\0"
"glFragmentMaterialfSGIX\0"
"\0"
- /* _mesa_function_pool[8132]: TexCoord2fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[8102]: TexCoord2fNormal3fVertex3fSUN (dynamic) */
"ffffffff\0"
"glTexCoord2fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[8174]: RenderbufferStorageEXT (will be remapped) */
+ /* _mesa_function_pool[8144]: RenderbufferStorageEXT (will be remapped) */
"iiii\0"
"glRenderbufferStorage\0"
"glRenderbufferStorageEXT\0"
"\0"
- /* _mesa_function_pool[8227]: IsFenceNV (will be remapped) */
+ /* _mesa_function_pool[8197]: IsFenceNV (will be remapped) */
"i\0"
"glIsFenceNV\0"
"\0"
- /* _mesa_function_pool[8242]: AttachObjectARB (will be remapped) */
+ /* _mesa_function_pool[8212]: AttachObjectARB (will be remapped) */
"ii\0"
"glAttachObjectARB\0"
"\0"
- /* _mesa_function_pool[8264]: GetFragmentLightivSGIX (dynamic) */
+ /* _mesa_function_pool[8234]: GetFragmentLightivSGIX (dynamic) */
"iip\0"
"glGetFragmentLightivSGIX\0"
"\0"
- /* _mesa_function_pool[8294]: UniformMatrix2fvARB (will be remapped) */
+ /* _mesa_function_pool[8264]: UniformMatrix2fvARB (will be remapped) */
"iiip\0"
"glUniformMatrix2fv\0"
"glUniformMatrix2fvARB\0"
"\0"
- /* _mesa_function_pool[8341]: MultiTexCoord2fARB (offset 386) */
+ /* _mesa_function_pool[8311]: MultiTexCoord2fARB (offset 386) */
"iff\0"
"glMultiTexCoord2f\0"
"glMultiTexCoord2fARB\0"
"\0"
- /* _mesa_function_pool[8385]: ColorTable (offset 339) */
+ /* _mesa_function_pool[8355]: ColorTable (offset 339) */
"iiiiip\0"
"glColorTable\0"
"glColorTableSGI\0"
"glColorTableEXT\0"
"\0"
- /* _mesa_function_pool[8438]: IndexPointer (offset 314) */
+ /* _mesa_function_pool[8408]: IndexPointer (offset 314) */
"iip\0"
"glIndexPointer\0"
"\0"
- /* _mesa_function_pool[8458]: Accum (offset 213) */
+ /* _mesa_function_pool[8428]: Accum (offset 213) */
"if\0"
"glAccum\0"
"\0"
- /* _mesa_function_pool[8470]: GetTexImage (offset 281) */
+ /* _mesa_function_pool[8440]: GetTexImage (offset 281) */
"iiiip\0"
"glGetTexImage\0"
"\0"
- /* _mesa_function_pool[8491]: MapControlPointsNV (dynamic) */
+ /* _mesa_function_pool[8461]: MapControlPointsNV (dynamic) */
"iiiiiiiip\0"
"glMapControlPointsNV\0"
"\0"
- /* _mesa_function_pool[8523]: ConvolutionFilter2D (offset 349) */
+ /* _mesa_function_pool[8493]: ConvolutionFilter2D (offset 349) */
"iiiiiip\0"
"glConvolutionFilter2D\0"
"glConvolutionFilter2DEXT\0"
"\0"
- /* _mesa_function_pool[8579]: Finish (offset 216) */
+ /* _mesa_function_pool[8549]: Finish (offset 216) */
"\0"
"glFinish\0"
"\0"
- /* _mesa_function_pool[8590]: MapParameterfvNV (dynamic) */
+ /* _mesa_function_pool[8560]: MapParameterfvNV (dynamic) */
"iip\0"
"glMapParameterfvNV\0"
"\0"
- /* _mesa_function_pool[8614]: ClearStencil (offset 207) */
+ /* _mesa_function_pool[8584]: ClearStencil (offset 207) */
"i\0"
"glClearStencil\0"
"\0"
- /* _mesa_function_pool[8632]: VertexAttrib3dvARB (will be remapped) */
+ /* _mesa_function_pool[8602]: VertexAttrib3dvARB (will be remapped) */
"ip\0"
"glVertexAttrib3dv\0"
"glVertexAttrib3dvARB\0"
"\0"
- /* _mesa_function_pool[8675]: Uniform4uivEXT (will be remapped) */
+ /* _mesa_function_pool[8645]: Uniform4uivEXT (will be remapped) */
"iip\0"
"glUniform4uivEXT\0"
"glUniform4uiv\0"
"\0"
- /* _mesa_function_pool[8711]: HintPGI (dynamic) */
+ /* _mesa_function_pool[8681]: HintPGI (dynamic) */
"ii\0"
"glHintPGI\0"
"\0"
- /* _mesa_function_pool[8725]: ConvolutionParameteriv (offset 353) */
+ /* _mesa_function_pool[8695]: ConvolutionParameteriv (offset 353) */
"iip\0"
"glConvolutionParameteriv\0"
"glConvolutionParameterivEXT\0"
"\0"
- /* _mesa_function_pool[8783]: Color4s (offset 33) */
+ /* _mesa_function_pool[8753]: Color4s (offset 33) */
"iiii\0"
"glColor4s\0"
"\0"
- /* _mesa_function_pool[8799]: InterleavedArrays (offset 317) */
+ /* _mesa_function_pool[8769]: InterleavedArrays (offset 317) */
"iip\0"
"glInterleavedArrays\0"
"\0"
- /* _mesa_function_pool[8824]: RasterPos2fv (offset 65) */
+ /* _mesa_function_pool[8794]: RasterPos2fv (offset 65) */
"p\0"
"glRasterPos2fv\0"
"\0"
- /* _mesa_function_pool[8842]: TexCoord1fv (offset 97) */
+ /* _mesa_function_pool[8812]: TexCoord1fv (offset 97) */
"p\0"
"glTexCoord1fv\0"
"\0"
- /* _mesa_function_pool[8859]: Vertex2d (offset 126) */
+ /* _mesa_function_pool[8829]: Vertex2d (offset 126) */
"dd\0"
"glVertex2d\0"
"\0"
- /* _mesa_function_pool[8874]: CullParameterdvEXT (dynamic) */
+ /* _mesa_function_pool[8844]: CullParameterdvEXT (dynamic) */
"ip\0"
"glCullParameterdvEXT\0"
"\0"
- /* _mesa_function_pool[8899]: ProgramNamedParameter4fNV (will be remapped) */
+ /* _mesa_function_pool[8869]: ProgramNamedParameter4fNV (will be remapped) */
"iipffff\0"
"glProgramNamedParameter4fNV\0"
"\0"
- /* _mesa_function_pool[8936]: Color3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[8906]: Color3fVertex3fSUN (dynamic) */
"ffffff\0"
"glColor3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[8965]: ProgramEnvParameter4fvARB (will be remapped) */
+ /* _mesa_function_pool[8935]: ProgramEnvParameter4fvARB (will be remapped) */
"iip\0"
"glProgramEnvParameter4fvARB\0"
"glProgramParameter4fvNV\0"
"\0"
- /* _mesa_function_pool[9022]: Color4i (offset 31) */
+ /* _mesa_function_pool[8992]: Color4i (offset 31) */
"iiii\0"
"glColor4i\0"
"\0"
- /* _mesa_function_pool[9038]: Color4f (offset 29) */
+ /* _mesa_function_pool[9008]: Color4f (offset 29) */
"ffff\0"
"glColor4f\0"
"\0"
- /* _mesa_function_pool[9054]: RasterPos4fv (offset 81) */
+ /* _mesa_function_pool[9024]: RasterPos4fv (offset 81) */
"p\0"
"glRasterPos4fv\0"
"\0"
- /* _mesa_function_pool[9072]: Color4d (offset 27) */
+ /* _mesa_function_pool[9042]: Color4d (offset 27) */
"dddd\0"
"glColor4d\0"
"\0"
- /* _mesa_function_pool[9088]: ClearIndex (offset 205) */
+ /* _mesa_function_pool[9058]: ClearIndex (offset 205) */
"f\0"
"glClearIndex\0"
"\0"
- /* _mesa_function_pool[9104]: Color4b (offset 25) */
+ /* _mesa_function_pool[9074]: Color4b (offset 25) */
"iiii\0"
"glColor4b\0"
"\0"
- /* _mesa_function_pool[9120]: LoadMatrixd (offset 292) */
+ /* _mesa_function_pool[9090]: LoadMatrixd (offset 292) */
"p\0"
"glLoadMatrixd\0"
"\0"
- /* _mesa_function_pool[9137]: FragmentLightModeliSGIX (dynamic) */
+ /* _mesa_function_pool[9107]: FragmentLightModeliSGIX (dynamic) */
"ii\0"
"glFragmentLightModeliSGIX\0"
"\0"
- /* _mesa_function_pool[9167]: RasterPos2dv (offset 63) */
+ /* _mesa_function_pool[9137]: RasterPos2dv (offset 63) */
"p\0"
"glRasterPos2dv\0"
"\0"
- /* _mesa_function_pool[9185]: ConvolutionParameterfv (offset 351) */
+ /* _mesa_function_pool[9155]: ConvolutionParameterfv (offset 351) */
"iip\0"
"glConvolutionParameterfv\0"
"glConvolutionParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[9243]: TbufferMask3DFX (dynamic) */
+ /* _mesa_function_pool[9213]: TbufferMask3DFX (dynamic) */
"i\0"
"glTbufferMask3DFX\0"
"\0"
- /* _mesa_function_pool[9264]: GetTexGendv (offset 278) */
+ /* _mesa_function_pool[9234]: GetTexGendv (offset 278) */
"iip\0"
"glGetTexGendv\0"
"\0"
- /* _mesa_function_pool[9283]: GetVertexAttribfvNV (will be remapped) */
+ /* _mesa_function_pool[9253]: GetVertexAttribfvNV (will be remapped) */
"iip\0"
"glGetVertexAttribfvNV\0"
"\0"
- /* _mesa_function_pool[9310]: BeginTransformFeedbackEXT (will be remapped) */
+ /* _mesa_function_pool[9280]: BeginTransformFeedbackEXT (will be remapped) */
"i\0"
"glBeginTransformFeedbackEXT\0"
"glBeginTransformFeedback\0"
"\0"
- /* _mesa_function_pool[9366]: LoadProgramNV (will be remapped) */
+ /* _mesa_function_pool[9336]: LoadProgramNV (will be remapped) */
"iiip\0"
"glLoadProgramNV\0"
"\0"
- /* _mesa_function_pool[9388]: WaitSync (will be remapped) */
+ /* _mesa_function_pool[9358]: WaitSync (will be remapped) */
"iii\0"
"glWaitSync\0"
"\0"
- /* _mesa_function_pool[9404]: EndList (offset 1) */
+ /* _mesa_function_pool[9374]: EndList (offset 1) */
"\0"
"glEndList\0"
"\0"
- /* _mesa_function_pool[9416]: VertexAttrib4fvNV (will be remapped) */
+ /* _mesa_function_pool[9386]: VertexAttrib4fvNV (will be remapped) */
"ip\0"
"glVertexAttrib4fvNV\0"
"\0"
- /* _mesa_function_pool[9440]: GetAttachedObjectsARB (will be remapped) */
+ /* _mesa_function_pool[9410]: GetAttachedObjectsARB (will be remapped) */
"iipp\0"
"glGetAttachedObjectsARB\0"
"\0"
- /* _mesa_function_pool[9470]: Uniform3fvARB (will be remapped) */
+ /* _mesa_function_pool[9440]: Uniform3fvARB (will be remapped) */
"iip\0"
"glUniform3fv\0"
"glUniform3fvARB\0"
"\0"
- /* _mesa_function_pool[9504]: EvalCoord1fv (offset 231) */
+ /* _mesa_function_pool[9474]: EvalCoord1fv (offset 231) */
"p\0"
"glEvalCoord1fv\0"
"\0"
- /* _mesa_function_pool[9522]: DrawRangeElements (offset 338) */
+ /* _mesa_function_pool[9492]: DrawRangeElements (offset 338) */
"iiiiip\0"
"glDrawRangeElements\0"
"glDrawRangeElementsEXT\0"
"\0"
- /* _mesa_function_pool[9573]: EvalMesh2 (offset 238) */
+ /* _mesa_function_pool[9543]: EvalMesh2 (offset 238) */
"iiiii\0"
"glEvalMesh2\0"
"\0"
- /* _mesa_function_pool[9592]: Vertex4fv (offset 145) */
+ /* _mesa_function_pool[9562]: Vertex4fv (offset 145) */
"p\0"
"glVertex4fv\0"
"\0"
- /* _mesa_function_pool[9607]: GenTransformFeedbacks (will be remapped) */
+ /* _mesa_function_pool[9577]: GenTransformFeedbacks (will be remapped) */
"ip\0"
"glGenTransformFeedbacks\0"
"\0"
- /* _mesa_function_pool[9635]: SpriteParameterfvSGIX (dynamic) */
+ /* _mesa_function_pool[9605]: SpriteParameterfvSGIX (dynamic) */
"ip\0"
"glSpriteParameterfvSGIX\0"
"\0"
- /* _mesa_function_pool[9663]: CheckFramebufferStatusEXT (will be remapped) */
+ /* _mesa_function_pool[9633]: CheckFramebufferStatusEXT (will be remapped) */
"i\0"
"glCheckFramebufferStatus\0"
"glCheckFramebufferStatusEXT\0"
"\0"
- /* _mesa_function_pool[9719]: GlobalAlphaFactoruiSUN (dynamic) */
+ /* _mesa_function_pool[9689]: GlobalAlphaFactoruiSUN (dynamic) */
"i\0"
"glGlobalAlphaFactoruiSUN\0"
"\0"
- /* _mesa_function_pool[9747]: GetHandleARB (will be remapped) */
+ /* _mesa_function_pool[9717]: GetHandleARB (will be remapped) */
"i\0"
"glGetHandleARB\0"
"\0"
- /* _mesa_function_pool[9765]: GetVertexAttribivARB (will be remapped) */
+ /* _mesa_function_pool[9735]: GetVertexAttribivARB (will be remapped) */
"iip\0"
"glGetVertexAttribiv\0"
"glGetVertexAttribivARB\0"
"\0"
- /* _mesa_function_pool[9813]: GetCombinerInputParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[9783]: GetCombinerInputParameterfvNV (will be remapped) */
"iiiip\0"
"glGetCombinerInputParameterfvNV\0"
"\0"
- /* _mesa_function_pool[9852]: GetTexParameterIivEXT (will be remapped) */
+ /* _mesa_function_pool[9822]: GetTexParameterIivEXT (will be remapped) */
"iip\0"
"glGetTexParameterIivEXT\0"
"glGetTexParameterIiv\0"
"\0"
- /* _mesa_function_pool[9902]: CreateProgram (will be remapped) */
+ /* _mesa_function_pool[9872]: CreateProgram (will be remapped) */
"\0"
"glCreateProgram\0"
"\0"
- /* _mesa_function_pool[9920]: LoadTransposeMatrixdARB (will be remapped) */
+ /* _mesa_function_pool[9890]: LoadTransposeMatrixdARB (will be remapped) */
"p\0"
"glLoadTransposeMatrixd\0"
"glLoadTransposeMatrixdARB\0"
"\0"
- /* _mesa_function_pool[9972]: GetMinmax (offset 364) */
+ /* _mesa_function_pool[9942]: ReleaseShaderCompiler (will be remapped) */
+ "\0"
+ "glReleaseShaderCompiler\0"
+ "\0"
+ /* _mesa_function_pool[9968]: GetMinmax (offset 364) */
"iiiip\0"
"glGetMinmax\0"
"glGetMinmaxEXT\0"
"\0"
- /* _mesa_function_pool[10006]: StencilFuncSeparate (will be remapped) */
+ /* _mesa_function_pool[10002]: StencilFuncSeparate (will be remapped) */
"iiii\0"
"glStencilFuncSeparate\0"
"\0"
- /* _mesa_function_pool[10034]: SecondaryColor3sEXT (will be remapped) */
+ /* _mesa_function_pool[10030]: SecondaryColor3sEXT (will be remapped) */
"iii\0"
"glSecondaryColor3s\0"
"glSecondaryColor3sEXT\0"
"\0"
- /* _mesa_function_pool[10080]: Color3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[10076]: Color3fVertex3fvSUN (dynamic) */
"pp\0"
"glColor3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[10106]: GetInteger64i_v (will be remapped) */
+ /* _mesa_function_pool[10102]: GetInteger64i_v (will be remapped) */
"iip\0"
"glGetInteger64i_v\0"
"\0"
- /* _mesa_function_pool[10129]: Normal3fv (offset 57) */
+ /* _mesa_function_pool[10125]: Normal3fv (offset 57) */
"p\0"
"glNormal3fv\0"
"\0"
- /* _mesa_function_pool[10144]: GlobalAlphaFactorbSUN (dynamic) */
+ /* _mesa_function_pool[10140]: GlobalAlphaFactorbSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorbSUN\0"
"\0"
- /* _mesa_function_pool[10171]: Color3us (offset 23) */
+ /* _mesa_function_pool[10167]: Color3us (offset 23) */
"iii\0"
"glColor3us\0"
"\0"
- /* _mesa_function_pool[10187]: ImageTransformParameterfvHP (dynamic) */
+ /* _mesa_function_pool[10183]: ImageTransformParameterfvHP (dynamic) */
"iip\0"
"glImageTransformParameterfvHP\0"
"\0"
- /* _mesa_function_pool[10222]: VertexAttrib4ivARB (will be remapped) */
+ /* _mesa_function_pool[10218]: VertexAttrib4ivARB (will be remapped) */
"ip\0"
"glVertexAttrib4iv\0"
"glVertexAttrib4ivARB\0"
"\0"
- /* _mesa_function_pool[10265]: End (offset 43) */
+ /* _mesa_function_pool[10261]: End (offset 43) */
"\0"
"glEnd\0"
"\0"
- /* _mesa_function_pool[10273]: VertexAttrib3fNV (will be remapped) */
+ /* _mesa_function_pool[10269]: VertexAttrib3fNV (will be remapped) */
"ifff\0"
"glVertexAttrib3fNV\0"
"\0"
- /* _mesa_function_pool[10298]: VertexAttribs2dvNV (will be remapped) */
+ /* _mesa_function_pool[10294]: VertexAttribs2dvNV (will be remapped) */
"iip\0"
"glVertexAttribs2dvNV\0"
"\0"
- /* _mesa_function_pool[10324]: GetQueryObjectui64vEXT (will be remapped) */
+ /* _mesa_function_pool[10320]: GetQueryObjectui64vEXT (will be remapped) */
"iip\0"
"glGetQueryObjectui64vEXT\0"
"\0"
- /* _mesa_function_pool[10354]: MultiTexCoord3fvARB (offset 395) */
+ /* _mesa_function_pool[10350]: MultiTexCoord3fvARB (offset 395) */
"ip\0"
"glMultiTexCoord3fv\0"
"glMultiTexCoord3fvARB\0"
"\0"
- /* _mesa_function_pool[10399]: SecondaryColor3dEXT (will be remapped) */
+ /* _mesa_function_pool[10395]: SecondaryColor3dEXT (will be remapped) */
"ddd\0"
"glSecondaryColor3d\0"
"glSecondaryColor3dEXT\0"
"\0"
- /* _mesa_function_pool[10445]: Color3ub (offset 19) */
+ /* _mesa_function_pool[10441]: Color3ub (offset 19) */
"iii\0"
"glColor3ub\0"
"\0"
- /* _mesa_function_pool[10461]: GetProgramParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[10457]: GetProgramParameterfvNV (will be remapped) */
"iiip\0"
"glGetProgramParameterfvNV\0"
"\0"
- /* _mesa_function_pool[10493]: TangentPointerEXT (dynamic) */
+ /* _mesa_function_pool[10489]: TangentPointerEXT (dynamic) */
"iip\0"
"glTangentPointerEXT\0"
"\0"
- /* _mesa_function_pool[10518]: Color4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[10514]: Color4fNormal3fVertex3fvSUN (dynamic) */
"ppp\0"
"glColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[10553]: GetInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[10549]: GetInstrumentsSGIX (dynamic) */
"\0"
"glGetInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[10576]: GetUniformuivEXT (will be remapped) */
+ /* _mesa_function_pool[10572]: GetUniformuivEXT (will be remapped) */
"iip\0"
"glGetUniformuivEXT\0"
"glGetUniformuiv\0"
"\0"
- /* _mesa_function_pool[10616]: Color3ui (offset 21) */
+ /* _mesa_function_pool[10612]: Color3ui (offset 21) */
"iii\0"
"glColor3ui\0"
"\0"
- /* _mesa_function_pool[10632]: EvalMapsNV (dynamic) */
+ /* _mesa_function_pool[10628]: EvalMapsNV (dynamic) */
"ii\0"
"glEvalMapsNV\0"
"\0"
- /* _mesa_function_pool[10649]: TexSubImage2D (offset 333) */
+ /* _mesa_function_pool[10645]: TexSubImage2D (offset 333) */
"iiiiiiiip\0"
"glTexSubImage2D\0"
"glTexSubImage2DEXT\0"
"\0"
- /* _mesa_function_pool[10695]: FragmentLightivSGIX (dynamic) */
+ /* _mesa_function_pool[10691]: FragmentLightivSGIX (dynamic) */
"iip\0"
"glFragmentLightivSGIX\0"
"\0"
- /* _mesa_function_pool[10722]: GetTexParameterPointervAPPLE (will be remapped) */
+ /* _mesa_function_pool[10718]: GetTexParameterPointervAPPLE (will be remapped) */
"iip\0"
"glGetTexParameterPointervAPPLE\0"
"\0"
- /* _mesa_function_pool[10758]: TexGenfv (offset 191) */
+ /* _mesa_function_pool[10754]: TexGenfv (offset 191) */
"iip\0"
"glTexGenfv\0"
"\0"
- /* _mesa_function_pool[10774]: GetTransformFeedbackVaryingEXT (will be remapped) */
+ /* _mesa_function_pool[10770]: GetTransformFeedbackVaryingEXT (will be remapped) */
"iiipppp\0"
"glGetTransformFeedbackVaryingEXT\0"
"glGetTransformFeedbackVarying\0"
"\0"
- /* _mesa_function_pool[10846]: VertexAttrib4bvARB (will be remapped) */
+ /* _mesa_function_pool[10842]: VertexAttrib4bvARB (will be remapped) */
"ip\0"
"glVertexAttrib4bv\0"
"glVertexAttrib4bvARB\0"
"\0"
- /* _mesa_function_pool[10889]: AlphaFragmentOp2ATI (will be remapped) */
- "iiiiiiiii\0"
- "glAlphaFragmentOp2ATI\0"
+ /* _mesa_function_pool[10885]: ShaderBinary (will be remapped) */
+ "ipipi\0"
+ "glShaderBinary\0"
"\0"
- /* _mesa_function_pool[10922]: GetIntegerIndexedvEXT (will be remapped) */
+ /* _mesa_function_pool[10907]: GetIntegerIndexedvEXT (will be remapped) */
"iip\0"
"glGetIntegerIndexedvEXT\0"
"glGetIntegeri_v\0"
"\0"
- /* _mesa_function_pool[10967]: MultiTexCoord4sARB (offset 406) */
+ /* _mesa_function_pool[10952]: MultiTexCoord4sARB (offset 406) */
"iiiii\0"
"glMultiTexCoord4s\0"
"glMultiTexCoord4sARB\0"
"\0"
- /* _mesa_function_pool[11013]: GetFragmentMaterialivSGIX (dynamic) */
+ /* _mesa_function_pool[10998]: GetFragmentMaterialivSGIX (dynamic) */
"iip\0"
"glGetFragmentMaterialivSGIX\0"
"\0"
- /* _mesa_function_pool[11046]: WindowPos4dMESA (will be remapped) */
+ /* _mesa_function_pool[11031]: WindowPos4dMESA (will be remapped) */
"dddd\0"
"glWindowPos4dMESA\0"
"\0"
- /* _mesa_function_pool[11070]: WeightPointerARB (dynamic) */
+ /* _mesa_function_pool[11055]: WeightPointerARB (dynamic) */
"iiip\0"
"glWeightPointerARB\0"
"\0"
- /* _mesa_function_pool[11095]: WindowPos2dMESA (will be remapped) */
+ /* _mesa_function_pool[11080]: WindowPos2dMESA (will be remapped) */
"dd\0"
"glWindowPos2d\0"
"glWindowPos2dARB\0"
"glWindowPos2dMESA\0"
"\0"
- /* _mesa_function_pool[11148]: FramebufferTexture3DEXT (will be remapped) */
+ /* _mesa_function_pool[11133]: FramebufferTexture3DEXT (will be remapped) */
"iiiiii\0"
"glFramebufferTexture3D\0"
"glFramebufferTexture3DEXT\0"
"\0"
- /* _mesa_function_pool[11205]: BlendEquation (offset 337) */
+ /* _mesa_function_pool[11190]: BlendEquation (offset 337) */
"i\0"
"glBlendEquation\0"
"glBlendEquationEXT\0"
"\0"
- /* _mesa_function_pool[11243]: VertexAttrib3dNV (will be remapped) */
+ /* _mesa_function_pool[11228]: VertexAttrib3dNV (will be remapped) */
"iddd\0"
"glVertexAttrib3dNV\0"
"\0"
- /* _mesa_function_pool[11268]: VertexAttrib3dARB (will be remapped) */
+ /* _mesa_function_pool[11253]: VertexAttrib3dARB (will be remapped) */
"iddd\0"
"glVertexAttrib3d\0"
"glVertexAttrib3dARB\0"
"\0"
- /* _mesa_function_pool[11311]: VertexAttribI4usvEXT (will be remapped) */
+ /* _mesa_function_pool[11296]: VertexAttribI4usvEXT (will be remapped) */
"ip\0"
"glVertexAttribI4usvEXT\0"
"glVertexAttribI4usv\0"
"\0"
- /* _mesa_function_pool[11358]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[11343]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
"ppppp\0"
"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[11422]: VertexAttrib4fARB (will be remapped) */
+ /* _mesa_function_pool[11407]: VertexAttrib4fARB (will be remapped) */
"iffff\0"
"glVertexAttrib4f\0"
"glVertexAttrib4fARB\0"
"\0"
- /* _mesa_function_pool[11466]: GetError (offset 261) */
+ /* _mesa_function_pool[11451]: GetError (offset 261) */
"\0"
"glGetError\0"
"\0"
- /* _mesa_function_pool[11479]: IndexFuncEXT (dynamic) */
+ /* _mesa_function_pool[11464]: IndexFuncEXT (dynamic) */
"if\0"
"glIndexFuncEXT\0"
"\0"
- /* _mesa_function_pool[11498]: TexCoord3dv (offset 111) */
+ /* _mesa_function_pool[11483]: TexCoord3dv (offset 111) */
"p\0"
"glTexCoord3dv\0"
"\0"
- /* _mesa_function_pool[11515]: Indexdv (offset 45) */
+ /* _mesa_function_pool[11500]: Indexdv (offset 45) */
"p\0"
"glIndexdv\0"
"\0"
- /* _mesa_function_pool[11528]: FramebufferTexture2DEXT (will be remapped) */
+ /* _mesa_function_pool[11513]: FramebufferTexture2DEXT (will be remapped) */
"iiiii\0"
"glFramebufferTexture2D\0"
"glFramebufferTexture2DEXT\0"
"\0"
- /* _mesa_function_pool[11584]: Normal3s (offset 60) */
+ /* _mesa_function_pool[11569]: Normal3s (offset 60) */
"iii\0"
"glNormal3s\0"
"\0"
- /* _mesa_function_pool[11600]: GetObjectParameterivAPPLE (will be remapped) */
+ /* _mesa_function_pool[11585]: GetObjectParameterivAPPLE (will be remapped) */
"iiip\0"
"glGetObjectParameterivAPPLE\0"
"\0"
- /* _mesa_function_pool[11634]: PushName (offset 201) */
+ /* _mesa_function_pool[11619]: PushName (offset 201) */
"i\0"
"glPushName\0"
"\0"
- /* _mesa_function_pool[11648]: MultiTexCoord2dvARB (offset 385) */
+ /* _mesa_function_pool[11633]: MultiTexCoord2dvARB (offset 385) */
"ip\0"
"glMultiTexCoord2dv\0"
"glMultiTexCoord2dvARB\0"
"\0"
- /* _mesa_function_pool[11693]: CullParameterfvEXT (dynamic) */
+ /* _mesa_function_pool[11678]: CullParameterfvEXT (dynamic) */
"ip\0"
"glCullParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[11718]: Normal3i (offset 58) */
+ /* _mesa_function_pool[11703]: Normal3i (offset 58) */
"iii\0"
"glNormal3i\0"
"\0"
- /* _mesa_function_pool[11734]: ProgramNamedParameter4fvNV (will be remapped) */
+ /* _mesa_function_pool[11719]: ProgramNamedParameter4fvNV (will be remapped) */
"iipp\0"
"glProgramNamedParameter4fvNV\0"
"\0"
- /* _mesa_function_pool[11769]: SecondaryColorPointerEXT (will be remapped) */
+ /* _mesa_function_pool[11754]: SecondaryColorPointerEXT (will be remapped) */
"iiip\0"
"glSecondaryColorPointer\0"
"glSecondaryColorPointerEXT\0"
"\0"
- /* _mesa_function_pool[11826]: VertexAttrib4fvARB (will be remapped) */
+ /* _mesa_function_pool[11811]: VertexAttrib4fvARB (will be remapped) */
"ip\0"
"glVertexAttrib4fv\0"
"glVertexAttrib4fvARB\0"
"\0"
- /* _mesa_function_pool[11869]: ColorPointerListIBM (dynamic) */
+ /* _mesa_function_pool[11854]: ColorPointerListIBM (dynamic) */
"iiipi\0"
"glColorPointerListIBM\0"
"\0"
- /* _mesa_function_pool[11898]: GetActiveUniformARB (will be remapped) */
+ /* _mesa_function_pool[11883]: GetActiveUniformARB (will be remapped) */
"iiipppp\0"
"glGetActiveUniform\0"
"glGetActiveUniformARB\0"
"\0"
- /* _mesa_function_pool[11948]: ImageTransformParameteriHP (dynamic) */
+ /* _mesa_function_pool[11933]: ImageTransformParameteriHP (dynamic) */
"iii\0"
"glImageTransformParameteriHP\0"
"\0"
- /* _mesa_function_pool[11982]: Normal3b (offset 52) */
+ /* _mesa_function_pool[11967]: Normal3b (offset 52) */
"iii\0"
"glNormal3b\0"
"\0"
- /* _mesa_function_pool[11998]: Normal3d (offset 54) */
+ /* _mesa_function_pool[11983]: Normal3d (offset 54) */
"ddd\0"
"glNormal3d\0"
"\0"
- /* _mesa_function_pool[12014]: Uniform1uiEXT (will be remapped) */
+ /* _mesa_function_pool[11999]: Uniform1uiEXT (will be remapped) */
"ii\0"
"glUniform1uiEXT\0"
"glUniform1ui\0"
"\0"
- /* _mesa_function_pool[12047]: Normal3f (offset 56) */
+ /* _mesa_function_pool[12032]: Normal3f (offset 56) */
"fff\0"
"glNormal3f\0"
"\0"
- /* _mesa_function_pool[12063]: MultiTexCoord1svARB (offset 383) */
+ /* _mesa_function_pool[12048]: MultiTexCoord1svARB (offset 383) */
"ip\0"
"glMultiTexCoord1sv\0"
"glMultiTexCoord1svARB\0"
"\0"
- /* _mesa_function_pool[12108]: Indexi (offset 48) */
+ /* _mesa_function_pool[12093]: Indexi (offset 48) */
"i\0"
"glIndexi\0"
"\0"
- /* _mesa_function_pool[12120]: EGLImageTargetTexture2DOES (will be remapped) */
+ /* _mesa_function_pool[12105]: EGLImageTargetTexture2DOES (will be remapped) */
"ip\0"
"glEGLImageTargetTexture2DOES\0"
"\0"
- /* _mesa_function_pool[12153]: EndQueryARB (will be remapped) */
+ /* _mesa_function_pool[12138]: EndQueryARB (will be remapped) */
"i\0"
"glEndQuery\0"
"glEndQueryARB\0"
"\0"
- /* _mesa_function_pool[12181]: DeleteFencesNV (will be remapped) */
+ /* _mesa_function_pool[12166]: DeleteFencesNV (will be remapped) */
"ip\0"
"glDeleteFencesNV\0"
"\0"
- /* _mesa_function_pool[12202]: BindBufferRangeEXT (will be remapped) */
+ /* _mesa_function_pool[12187]: DeformationMap3dSGIX (dynamic) */
+ "iddiiddiiddiip\0"
+ "glDeformationMap3dSGIX\0"
+ "\0"
+ /* _mesa_function_pool[12226]: BindBufferRangeEXT (will be remapped) */
"iiiii\0"
"glBindBufferRangeEXT\0"
"glBindBufferRange\0"
"\0"
- /* _mesa_function_pool[12248]: DepthMask (offset 211) */
+ /* _mesa_function_pool[12272]: DepthMask (offset 211) */
"i\0"
"glDepthMask\0"
"\0"
- /* _mesa_function_pool[12263]: IsShader (will be remapped) */
+ /* _mesa_function_pool[12287]: IsShader (will be remapped) */
"i\0"
"glIsShader\0"
"\0"
- /* _mesa_function_pool[12277]: Indexf (offset 46) */
+ /* _mesa_function_pool[12301]: Indexf (offset 46) */
"f\0"
"glIndexf\0"
"\0"
- /* _mesa_function_pool[12289]: GetImageTransformParameterivHP (dynamic) */
+ /* _mesa_function_pool[12313]: GetImageTransformParameterivHP (dynamic) */
"iip\0"
"glGetImageTransformParameterivHP\0"
"\0"
- /* _mesa_function_pool[12327]: Indexd (offset 44) */
+ /* _mesa_function_pool[12351]: Indexd (offset 44) */
"d\0"
"glIndexd\0"
"\0"
- /* _mesa_function_pool[12339]: GetMaterialiv (offset 270) */
+ /* _mesa_function_pool[12363]: GetMaterialiv (offset 270) */
"iip\0"
"glGetMaterialiv\0"
"\0"
- /* _mesa_function_pool[12360]: StencilOp (offset 244) */
+ /* _mesa_function_pool[12384]: StencilOp (offset 244) */
"iii\0"
"glStencilOp\0"
"\0"
- /* _mesa_function_pool[12377]: WindowPos4ivMESA (will be remapped) */
+ /* _mesa_function_pool[12401]: WindowPos4ivMESA (will be remapped) */
"p\0"
"glWindowPos4ivMESA\0"
"\0"
- /* _mesa_function_pool[12399]: FramebufferTextureLayer (dynamic) */
+ /* _mesa_function_pool[12423]: FramebufferTextureLayer (dynamic) */
"iiiii\0"
"glFramebufferTextureLayerARB\0"
"\0"
- /* _mesa_function_pool[12435]: MultiTexCoord3svARB (offset 399) */
+ /* _mesa_function_pool[12459]: MultiTexCoord3svARB (offset 399) */
"ip\0"
"glMultiTexCoord3sv\0"
"glMultiTexCoord3svARB\0"
"\0"
- /* _mesa_function_pool[12480]: TexEnvfv (offset 185) */
+ /* _mesa_function_pool[12504]: TexEnvfv (offset 185) */
"iip\0"
"glTexEnvfv\0"
"\0"
- /* _mesa_function_pool[12496]: MultiTexCoord4iARB (offset 404) */
+ /* _mesa_function_pool[12520]: MultiTexCoord4iARB (offset 404) */
"iiiii\0"
"glMultiTexCoord4i\0"
"glMultiTexCoord4iARB\0"
"\0"
- /* _mesa_function_pool[12542]: Indexs (offset 50) */
+ /* _mesa_function_pool[12566]: Indexs (offset 50) */
"i\0"
"glIndexs\0"
"\0"
- /* _mesa_function_pool[12554]: Binormal3ivEXT (dynamic) */
+ /* _mesa_function_pool[12578]: Binormal3ivEXT (dynamic) */
"p\0"
"glBinormal3ivEXT\0"
"\0"
- /* _mesa_function_pool[12574]: ResizeBuffersMESA (will be remapped) */
+ /* _mesa_function_pool[12598]: ResizeBuffersMESA (will be remapped) */
"\0"
"glResizeBuffersMESA\0"
"\0"
- /* _mesa_function_pool[12596]: GetUniformivARB (will be remapped) */
+ /* _mesa_function_pool[12620]: GetUniformivARB (will be remapped) */
"iip\0"
"glGetUniformiv\0"
"glGetUniformivARB\0"
"\0"
- /* _mesa_function_pool[12634]: PixelTexGenParameteriSGIS (will be remapped) */
+ /* _mesa_function_pool[12658]: PixelTexGenParameteriSGIS (will be remapped) */
"ii\0"
"glPixelTexGenParameteriSGIS\0"
"\0"
- /* _mesa_function_pool[12666]: VertexPointervINTEL (dynamic) */
+ /* _mesa_function_pool[12690]: VertexPointervINTEL (dynamic) */
"iip\0"
"glVertexPointervINTEL\0"
"\0"
- /* _mesa_function_pool[12693]: Vertex2i (offset 130) */
+ /* _mesa_function_pool[12717]: Vertex2i (offset 130) */
"ii\0"
"glVertex2i\0"
"\0"
- /* _mesa_function_pool[12708]: LoadMatrixf (offset 291) */
+ /* _mesa_function_pool[12732]: LoadMatrixf (offset 291) */
"p\0"
"glLoadMatrixf\0"
"\0"
- /* _mesa_function_pool[12725]: VertexAttribI1uivEXT (will be remapped) */
+ /* _mesa_function_pool[12749]: VertexAttribI1uivEXT (will be remapped) */
"ip\0"
"glVertexAttribI1uivEXT\0"
"glVertexAttribI1uiv\0"
"\0"
- /* _mesa_function_pool[12772]: Vertex2f (offset 128) */
+ /* _mesa_function_pool[12796]: Vertex2f (offset 128) */
"ff\0"
"glVertex2f\0"
"\0"
- /* _mesa_function_pool[12787]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[12811]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */
"pppp\0"
"glReplacementCodeuiColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[12840]: Color4bv (offset 26) */
+ /* _mesa_function_pool[12864]: Color4bv (offset 26) */
"p\0"
"glColor4bv\0"
"\0"
- /* _mesa_function_pool[12854]: VertexPointer (offset 321) */
+ /* _mesa_function_pool[12878]: VertexPointer (offset 321) */
"iiip\0"
"glVertexPointer\0"
"\0"
- /* _mesa_function_pool[12876]: SecondaryColor3uiEXT (will be remapped) */
+ /* _mesa_function_pool[12900]: SecondaryColor3uiEXT (will be remapped) */
"iii\0"
"glSecondaryColor3ui\0"
"glSecondaryColor3uiEXT\0"
"\0"
- /* _mesa_function_pool[12924]: StartInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[12948]: StartInstrumentsSGIX (dynamic) */
"\0"
"glStartInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[12949]: SecondaryColor3usvEXT (will be remapped) */
+ /* _mesa_function_pool[12973]: SecondaryColor3usvEXT (will be remapped) */
"p\0"
"glSecondaryColor3usv\0"
"glSecondaryColor3usvEXT\0"
"\0"
- /* _mesa_function_pool[12997]: VertexAttrib2fvNV (will be remapped) */
+ /* _mesa_function_pool[13021]: VertexAttrib2fvNV (will be remapped) */
"ip\0"
"glVertexAttrib2fvNV\0"
"\0"
- /* _mesa_function_pool[13021]: ProgramLocalParameter4dvARB (will be remapped) */
+ /* _mesa_function_pool[13045]: ProgramLocalParameter4dvARB (will be remapped) */
"iip\0"
"glProgramLocalParameter4dvARB\0"
"\0"
- /* _mesa_function_pool[13056]: DeleteLists (offset 4) */
+ /* _mesa_function_pool[13080]: DeleteLists (offset 4) */
"ii\0"
"glDeleteLists\0"
"\0"
- /* _mesa_function_pool[13074]: LogicOp (offset 242) */
+ /* _mesa_function_pool[13098]: LogicOp (offset 242) */
"i\0"
"glLogicOp\0"
"\0"
- /* _mesa_function_pool[13087]: MatrixIndexuivARB (dynamic) */
+ /* _mesa_function_pool[13111]: MatrixIndexuivARB (dynamic) */
"ip\0"
"glMatrixIndexuivARB\0"
"\0"
- /* _mesa_function_pool[13111]: Vertex2s (offset 132) */
+ /* _mesa_function_pool[13135]: Vertex2s (offset 132) */
"ii\0"
"glVertex2s\0"
"\0"
- /* _mesa_function_pool[13126]: RenderbufferStorageMultisample (will be remapped) */
+ /* _mesa_function_pool[13150]: RenderbufferStorageMultisample (will be remapped) */
"iiiii\0"
"glRenderbufferStorageMultisample\0"
"glRenderbufferStorageMultisampleEXT\0"
"\0"
- /* _mesa_function_pool[13202]: TexCoord4fv (offset 121) */
+ /* _mesa_function_pool[13226]: TexCoord4fv (offset 121) */
"p\0"
"glTexCoord4fv\0"
"\0"
- /* _mesa_function_pool[13219]: Tangent3sEXT (dynamic) */
+ /* _mesa_function_pool[13243]: Tangent3sEXT (dynamic) */
"iii\0"
"glTangent3sEXT\0"
"\0"
- /* _mesa_function_pool[13239]: GlobalAlphaFactorfSUN (dynamic) */
+ /* _mesa_function_pool[13263]: GlobalAlphaFactorfSUN (dynamic) */
"f\0"
"glGlobalAlphaFactorfSUN\0"
"\0"
- /* _mesa_function_pool[13266]: MultiTexCoord3iARB (offset 396) */
+ /* _mesa_function_pool[13290]: MultiTexCoord3iARB (offset 396) */
"iiii\0"
"glMultiTexCoord3i\0"
"glMultiTexCoord3iARB\0"
"\0"
- /* _mesa_function_pool[13311]: IsProgram (will be remapped) */
+ /* _mesa_function_pool[13335]: IsProgram (will be remapped) */
"i\0"
"glIsProgram\0"
"\0"
- /* _mesa_function_pool[13326]: TexCoordPointerListIBM (dynamic) */
+ /* _mesa_function_pool[13350]: TexCoordPointerListIBM (dynamic) */
"iiipi\0"
"glTexCoordPointerListIBM\0"
"\0"
- /* _mesa_function_pool[13358]: VertexAttribI4svEXT (will be remapped) */
+ /* _mesa_function_pool[13382]: VertexAttribI4svEXT (will be remapped) */
"ip\0"
"glVertexAttribI4svEXT\0"
"glVertexAttribI4sv\0"
"\0"
- /* _mesa_function_pool[13403]: GlobalAlphaFactorusSUN (dynamic) */
+ /* _mesa_function_pool[13427]: GlobalAlphaFactorusSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorusSUN\0"
"\0"
- /* _mesa_function_pool[13431]: VertexAttrib2dvNV (will be remapped) */
+ /* _mesa_function_pool[13455]: VertexAttrib2dvNV (will be remapped) */
"ip\0"
"glVertexAttrib2dvNV\0"
"\0"
- /* _mesa_function_pool[13455]: FramebufferRenderbufferEXT (will be remapped) */
+ /* _mesa_function_pool[13479]: FramebufferRenderbufferEXT (will be remapped) */
"iiii\0"
"glFramebufferRenderbuffer\0"
"glFramebufferRenderbufferEXT\0"
"\0"
- /* _mesa_function_pool[13516]: ClearBufferuiv (will be remapped) */
+ /* _mesa_function_pool[13540]: ClearBufferuiv (will be remapped) */
"iip\0"
"glClearBufferuiv\0"
"\0"
- /* _mesa_function_pool[13538]: VertexAttrib1dvNV (will be remapped) */
+ /* _mesa_function_pool[13562]: VertexAttrib1dvNV (will be remapped) */
"ip\0"
"glVertexAttrib1dvNV\0"
"\0"
- /* _mesa_function_pool[13562]: GenTextures (offset 328) */
+ /* _mesa_function_pool[13586]: GenTextures (offset 328) */
"ip\0"
"glGenTextures\0"
"glGenTexturesEXT\0"
"\0"
- /* _mesa_function_pool[13597]: FramebufferTextureARB (will be remapped) */
+ /* _mesa_function_pool[13621]: FramebufferTextureARB (will be remapped) */
"iiii\0"
"glFramebufferTextureARB\0"
"\0"
- /* _mesa_function_pool[13627]: SetFenceNV (will be remapped) */
+ /* _mesa_function_pool[13651]: SetFenceNV (will be remapped) */
"ii\0"
"glSetFenceNV\0"
"\0"
- /* _mesa_function_pool[13644]: FramebufferTexture1DEXT (will be remapped) */
+ /* _mesa_function_pool[13668]: FramebufferTexture1DEXT (will be remapped) */
"iiiii\0"
"glFramebufferTexture1D\0"
"glFramebufferTexture1DEXT\0"
"\0"
- /* _mesa_function_pool[13700]: GetCombinerOutputParameterivNV (will be remapped) */
+ /* _mesa_function_pool[13724]: GetCombinerOutputParameterivNV (will be remapped) */
"iiip\0"
"glGetCombinerOutputParameterivNV\0"
"\0"
- /* _mesa_function_pool[13739]: MultiModeDrawArraysIBM (will be remapped) */
- "pppii\0"
- "glMultiModeDrawArraysIBM\0"
- "\0"
- /* _mesa_function_pool[13771]: PixelTexGenParameterivSGIS (will be remapped) */
+ /* _mesa_function_pool[13763]: PixelTexGenParameterivSGIS (will be remapped) */
"ip\0"
"glPixelTexGenParameterivSGIS\0"
"\0"
- /* _mesa_function_pool[13804]: TextureNormalEXT (dynamic) */
+ /* _mesa_function_pool[13796]: TextureNormalEXT (dynamic) */
"i\0"
"glTextureNormalEXT\0"
"\0"
- /* _mesa_function_pool[13826]: IndexPointerListIBM (dynamic) */
+ /* _mesa_function_pool[13818]: IndexPointerListIBM (dynamic) */
"iipi\0"
"glIndexPointerListIBM\0"
"\0"
- /* _mesa_function_pool[13854]: WeightfvARB (dynamic) */
+ /* _mesa_function_pool[13846]: WeightfvARB (dynamic) */
"ip\0"
"glWeightfvARB\0"
"\0"
- /* _mesa_function_pool[13872]: GetCombinerOutputParameterfvNV (will be remapped) */
- "iiip\0"
- "glGetCombinerOutputParameterfvNV\0"
- "\0"
- /* _mesa_function_pool[13911]: RasterPos2sv (offset 69) */
+ /* _mesa_function_pool[13864]: RasterPos2sv (offset 69) */
"p\0"
"glRasterPos2sv\0"
"\0"
- /* _mesa_function_pool[13929]: Color4ubv (offset 36) */
+ /* _mesa_function_pool[13882]: Color4ubv (offset 36) */
"p\0"
"glColor4ubv\0"
"\0"
- /* _mesa_function_pool[13944]: DrawBuffer (offset 202) */
+ /* _mesa_function_pool[13897]: DrawBuffer (offset 202) */
"i\0"
"glDrawBuffer\0"
"\0"
- /* _mesa_function_pool[13960]: TexCoord2fv (offset 105) */
+ /* _mesa_function_pool[13913]: TexCoord2fv (offset 105) */
"p\0"
"glTexCoord2fv\0"
"\0"
- /* _mesa_function_pool[13977]: WindowPos4fMESA (will be remapped) */
+ /* _mesa_function_pool[13930]: WindowPos4fMESA (will be remapped) */
"ffff\0"
"glWindowPos4fMESA\0"
"\0"
- /* _mesa_function_pool[14001]: TexCoord1sv (offset 101) */
+ /* _mesa_function_pool[13954]: TexCoord1sv (offset 101) */
"p\0"
"glTexCoord1sv\0"
"\0"
- /* _mesa_function_pool[14018]: WindowPos3dvMESA (will be remapped) */
+ /* _mesa_function_pool[13971]: WindowPos3dvMESA (will be remapped) */
"p\0"
"glWindowPos3dv\0"
"glWindowPos3dvARB\0"
"glWindowPos3dvMESA\0"
"\0"
- /* _mesa_function_pool[14073]: DepthFunc (offset 245) */
+ /* _mesa_function_pool[14026]: DepthFunc (offset 245) */
"i\0"
"glDepthFunc\0"
"\0"
- /* _mesa_function_pool[14088]: PixelMapusv (offset 253) */
+ /* _mesa_function_pool[14041]: PixelMapusv (offset 253) */
"iip\0"
"glPixelMapusv\0"
"\0"
- /* _mesa_function_pool[14107]: GetQueryObjecti64vEXT (will be remapped) */
+ /* _mesa_function_pool[14060]: GetQueryObjecti64vEXT (will be remapped) */
"iip\0"
"glGetQueryObjecti64vEXT\0"
"\0"
- /* _mesa_function_pool[14136]: MultiTexCoord1dARB (offset 376) */
+ /* _mesa_function_pool[14089]: MultiTexCoord1dARB (offset 376) */
"id\0"
"glMultiTexCoord1d\0"
"glMultiTexCoord1dARB\0"
"\0"
- /* _mesa_function_pool[14179]: PointParameterivNV (will be remapped) */
+ /* _mesa_function_pool[14132]: PointParameterivNV (will be remapped) */
"ip\0"
"glPointParameteriv\0"
"glPointParameterivNV\0"
"\0"
- /* _mesa_function_pool[14223]: BlendFunc (offset 241) */
+ /* _mesa_function_pool[14176]: BlendFunc (offset 241) */
"ii\0"
"glBlendFunc\0"
"\0"
- /* _mesa_function_pool[14239]: EndTransformFeedbackEXT (will be remapped) */
+ /* _mesa_function_pool[14192]: EndTransformFeedbackEXT (will be remapped) */
"\0"
"glEndTransformFeedbackEXT\0"
"glEndTransformFeedback\0"
"\0"
- /* _mesa_function_pool[14290]: Uniform2fvARB (will be remapped) */
+ /* _mesa_function_pool[14243]: Uniform2fvARB (will be remapped) */
"iip\0"
"glUniform2fv\0"
"glUniform2fvARB\0"
"\0"
- /* _mesa_function_pool[14324]: BufferParameteriAPPLE (will be remapped) */
+ /* _mesa_function_pool[14277]: BufferParameteriAPPLE (will be remapped) */
"iii\0"
"glBufferParameteriAPPLE\0"
"\0"
- /* _mesa_function_pool[14353]: MultiTexCoord3dvARB (offset 393) */
+ /* _mesa_function_pool[14306]: MultiTexCoord3dvARB (offset 393) */
"ip\0"
"glMultiTexCoord3dv\0"
"glMultiTexCoord3dvARB\0"
"\0"
- /* _mesa_function_pool[14398]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[14351]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */
"pppp\0"
"glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[14454]: DeleteObjectARB (will be remapped) */
+ /* _mesa_function_pool[14407]: DeleteObjectARB (will be remapped) */
"i\0"
"glDeleteObjectARB\0"
"\0"
- /* _mesa_function_pool[14475]: MatrixIndexPointerARB (dynamic) */
+ /* _mesa_function_pool[14428]: GetShaderPrecisionFormat (will be remapped) */
+ "iipp\0"
+ "glGetShaderPrecisionFormat\0"
+ "\0"
+ /* _mesa_function_pool[14461]: MatrixIndexPointerARB (dynamic) */
"iiip\0"
"glMatrixIndexPointerARB\0"
"\0"
- /* _mesa_function_pool[14505]: ProgramNamedParameter4dvNV (will be remapped) */
+ /* _mesa_function_pool[14491]: ProgramNamedParameter4dvNV (will be remapped) */
"iipp\0"
"glProgramNamedParameter4dvNV\0"
"\0"
- /* _mesa_function_pool[14540]: Tangent3fvEXT (dynamic) */
+ /* _mesa_function_pool[14526]: Tangent3fvEXT (dynamic) */
"p\0"
"glTangent3fvEXT\0"
"\0"
- /* _mesa_function_pool[14559]: Flush (offset 217) */
+ /* _mesa_function_pool[14545]: Flush (offset 217) */
"\0"
"glFlush\0"
"\0"
- /* _mesa_function_pool[14569]: Color4uiv (offset 38) */
+ /* _mesa_function_pool[14555]: Color4uiv (offset 38) */
"p\0"
"glColor4uiv\0"
"\0"
- /* _mesa_function_pool[14584]: VertexAttribI4iEXT (will be remapped) */
+ /* _mesa_function_pool[14570]: VertexAttribI4iEXT (will be remapped) */
"iiiii\0"
"glVertexAttribI4iEXT\0"
"glVertexAttribI4i\0"
"\0"
- /* _mesa_function_pool[14630]: GenVertexArrays (will be remapped) */
+ /* _mesa_function_pool[14616]: GenVertexArrays (will be remapped) */
"ip\0"
"glGenVertexArrays\0"
"\0"
- /* _mesa_function_pool[14652]: Uniform3uivEXT (will be remapped) */
+ /* _mesa_function_pool[14638]: Uniform3uivEXT (will be remapped) */
"iip\0"
"glUniform3uivEXT\0"
"glUniform3uiv\0"
"\0"
- /* _mesa_function_pool[14688]: RasterPos3sv (offset 77) */
+ /* _mesa_function_pool[14674]: RasterPos3sv (offset 77) */
"p\0"
"glRasterPos3sv\0"
"\0"
- /* _mesa_function_pool[14706]: BindFramebufferEXT (will be remapped) */
+ /* _mesa_function_pool[14692]: BindFramebufferEXT (will be remapped) */
"ii\0"
"glBindFramebuffer\0"
"glBindFramebufferEXT\0"
"\0"
- /* _mesa_function_pool[14749]: ReferencePlaneSGIX (dynamic) */
+ /* _mesa_function_pool[14735]: ReferencePlaneSGIX (dynamic) */
"p\0"
"glReferencePlaneSGIX\0"
"\0"
- /* _mesa_function_pool[14773]: PushAttrib (offset 219) */
+ /* _mesa_function_pool[14759]: PushAttrib (offset 219) */
"i\0"
"glPushAttrib\0"
"\0"
- /* _mesa_function_pool[14789]: RasterPos2i (offset 66) */
+ /* _mesa_function_pool[14775]: RasterPos2i (offset 66) */
"ii\0"
"glRasterPos2i\0"
"\0"
- /* _mesa_function_pool[14807]: ValidateProgramARB (will be remapped) */
+ /* _mesa_function_pool[14793]: ValidateProgramARB (will be remapped) */
"i\0"
"glValidateProgram\0"
"glValidateProgramARB\0"
"\0"
- /* _mesa_function_pool[14849]: TexParameteriv (offset 181) */
+ /* _mesa_function_pool[14835]: TexParameteriv (offset 181) */
"iip\0"
"glTexParameteriv\0"
"\0"
- /* _mesa_function_pool[14871]: UnlockArraysEXT (will be remapped) */
+ /* _mesa_function_pool[14857]: UnlockArraysEXT (will be remapped) */
"\0"
"glUnlockArraysEXT\0"
"\0"
- /* _mesa_function_pool[14891]: TexCoord2fColor3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[14877]: TexCoord2fColor3fVertex3fSUN (dynamic) */
"ffffffff\0"
"glTexCoord2fColor3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[14932]: WindowPos3fvMESA (will be remapped) */
+ /* _mesa_function_pool[14918]: WindowPos3fvMESA (will be remapped) */
"p\0"
"glWindowPos3fv\0"
"glWindowPos3fvARB\0"
"glWindowPos3fvMESA\0"
"\0"
- /* _mesa_function_pool[14987]: RasterPos2f (offset 64) */
+ /* _mesa_function_pool[14973]: RasterPos2f (offset 64) */
"ff\0"
"glRasterPos2f\0"
"\0"
- /* _mesa_function_pool[15005]: VertexAttrib1svNV (will be remapped) */
+ /* _mesa_function_pool[14991]: VertexAttrib1svNV (will be remapped) */
"ip\0"
"glVertexAttrib1svNV\0"
"\0"
- /* _mesa_function_pool[15029]: RasterPos2d (offset 62) */
+ /* _mesa_function_pool[15015]: RasterPos2d (offset 62) */
"dd\0"
"glRasterPos2d\0"
"\0"
- /* _mesa_function_pool[15047]: RasterPos3fv (offset 73) */
+ /* _mesa_function_pool[15033]: RasterPos3fv (offset 73) */
"p\0"
"glRasterPos3fv\0"
"\0"
- /* _mesa_function_pool[15065]: CopyTexSubImage3D (offset 373) */
+ /* _mesa_function_pool[15051]: CopyTexSubImage3D (offset 373) */
"iiiiiiiii\0"
"glCopyTexSubImage3D\0"
"glCopyTexSubImage3DEXT\0"
"\0"
- /* _mesa_function_pool[15119]: VertexAttrib2dARB (will be remapped) */
+ /* _mesa_function_pool[15105]: VertexAttrib2dARB (will be remapped) */
"idd\0"
"glVertexAttrib2d\0"
"glVertexAttrib2dARB\0"
"\0"
- /* _mesa_function_pool[15161]: Color4ub (offset 35) */
+ /* _mesa_function_pool[15147]: Color4ub (offset 35) */
"iiii\0"
"glColor4ub\0"
"\0"
- /* _mesa_function_pool[15178]: GetInteger64v (will be remapped) */
+ /* _mesa_function_pool[15164]: GetInteger64v (will be remapped) */
"ip\0"
"glGetInteger64v\0"
"\0"
- /* _mesa_function_pool[15198]: TextureColorMaskSGIS (dynamic) */
+ /* _mesa_function_pool[15184]: TextureColorMaskSGIS (dynamic) */
"iiii\0"
"glTextureColorMaskSGIS\0"
"\0"
- /* _mesa_function_pool[15227]: RasterPos2s (offset 68) */
+ /* _mesa_function_pool[15213]: RasterPos2s (offset 68) */
"ii\0"
"glRasterPos2s\0"
"\0"
- /* _mesa_function_pool[15245]: GetColorTable (offset 343) */
+ /* _mesa_function_pool[15231]: GetColorTable (offset 343) */
"iiip\0"
"glGetColorTable\0"
"glGetColorTableSGI\0"
"glGetColorTableEXT\0"
"\0"
- /* _mesa_function_pool[15305]: SelectBuffer (offset 195) */
+ /* _mesa_function_pool[15291]: SelectBuffer (offset 195) */
"ip\0"
"glSelectBuffer\0"
"\0"
- /* _mesa_function_pool[15324]: Indexiv (offset 49) */
+ /* _mesa_function_pool[15310]: Indexiv (offset 49) */
"p\0"
"glIndexiv\0"
"\0"
- /* _mesa_function_pool[15337]: TexCoord3i (offset 114) */
+ /* _mesa_function_pool[15323]: TexCoord3i (offset 114) */
"iii\0"
"glTexCoord3i\0"
"\0"
- /* _mesa_function_pool[15355]: CopyColorTable (offset 342) */
+ /* _mesa_function_pool[15341]: CopyColorTable (offset 342) */
"iiiii\0"
"glCopyColorTable\0"
"glCopyColorTableSGI\0"
"\0"
- /* _mesa_function_pool[15399]: GetHistogramParameterfv (offset 362) */
+ /* _mesa_function_pool[15385]: GetHistogramParameterfv (offset 362) */
"iip\0"
"glGetHistogramParameterfv\0"
"glGetHistogramParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[15459]: Frustum (offset 289) */
+ /* _mesa_function_pool[15445]: Frustum (offset 289) */
"dddddd\0"
"glFrustum\0"
"\0"
- /* _mesa_function_pool[15477]: GetString (offset 275) */
+ /* _mesa_function_pool[15463]: GetString (offset 275) */
"i\0"
"glGetString\0"
"\0"
- /* _mesa_function_pool[15492]: ColorPointervINTEL (dynamic) */
+ /* _mesa_function_pool[15478]: ColorPointervINTEL (dynamic) */
"iip\0"
"glColorPointervINTEL\0"
"\0"
- /* _mesa_function_pool[15518]: TexEnvf (offset 184) */
+ /* _mesa_function_pool[15504]: TexEnvf (offset 184) */
"iif\0"
"glTexEnvf\0"
"\0"
- /* _mesa_function_pool[15533]: TexCoord3d (offset 110) */
+ /* _mesa_function_pool[15519]: TexCoord3d (offset 110) */
"ddd\0"
"glTexCoord3d\0"
"\0"
- /* _mesa_function_pool[15551]: AlphaFragmentOp1ATI (will be remapped) */
+ /* _mesa_function_pool[15537]: AlphaFragmentOp1ATI (will be remapped) */
"iiiiii\0"
"glAlphaFragmentOp1ATI\0"
"\0"
- /* _mesa_function_pool[15581]: TexCoord3f (offset 112) */
+ /* _mesa_function_pool[15567]: TexCoord3f (offset 112) */
"fff\0"
"glTexCoord3f\0"
"\0"
- /* _mesa_function_pool[15599]: MultiTexCoord3ivARB (offset 397) */
+ /* _mesa_function_pool[15585]: MultiTexCoord3ivARB (offset 397) */
"ip\0"
"glMultiTexCoord3iv\0"
"glMultiTexCoord3ivARB\0"
"\0"
- /* _mesa_function_pool[15644]: MultiTexCoord2sARB (offset 390) */
+ /* _mesa_function_pool[15630]: MultiTexCoord2sARB (offset 390) */
"iii\0"
"glMultiTexCoord2s\0"
"glMultiTexCoord2sARB\0"
"\0"
- /* _mesa_function_pool[15688]: VertexAttrib1dvARB (will be remapped) */
+ /* _mesa_function_pool[15674]: VertexAttrib1dvARB (will be remapped) */
"ip\0"
"glVertexAttrib1dv\0"
"glVertexAttrib1dvARB\0"
"\0"
- /* _mesa_function_pool[15731]: DeleteTextures (offset 327) */
+ /* _mesa_function_pool[15717]: DeleteTextures (offset 327) */
"ip\0"
"glDeleteTextures\0"
"glDeleteTexturesEXT\0"
"\0"
- /* _mesa_function_pool[15772]: TexCoordPointerEXT (will be remapped) */
+ /* _mesa_function_pool[15758]: TexCoordPointerEXT (will be remapped) */
"iiiip\0"
"glTexCoordPointerEXT\0"
"\0"
- /* _mesa_function_pool[15800]: TexSubImage4DSGIS (dynamic) */
+ /* _mesa_function_pool[15786]: TexSubImage4DSGIS (dynamic) */
"iiiiiiiiiiiip\0"
"glTexSubImage4DSGIS\0"
"\0"
- /* _mesa_function_pool[15835]: TexCoord3s (offset 116) */
+ /* _mesa_function_pool[15821]: TexCoord3s (offset 116) */
"iii\0"
"glTexCoord3s\0"
"\0"
- /* _mesa_function_pool[15853]: GetTexLevelParameteriv (offset 285) */
+ /* _mesa_function_pool[15839]: GetTexLevelParameteriv (offset 285) */
"iiip\0"
"glGetTexLevelParameteriv\0"
"\0"
- /* _mesa_function_pool[15884]: CombinerStageParameterfvNV (dynamic) */
+ /* _mesa_function_pool[15870]: CombinerStageParameterfvNV (dynamic) */
"iip\0"
"glCombinerStageParameterfvNV\0"
"\0"
- /* _mesa_function_pool[15918]: StopInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[15904]: StopInstrumentsSGIX (dynamic) */
"i\0"
"glStopInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[15943]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */
+ /* _mesa_function_pool[15929]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */
"fffffffffffffff\0"
"glTexCoord4fColor4fNormal3fVertex4fSUN\0"
"\0"
- /* _mesa_function_pool[15999]: ClearAccum (offset 204) */
+ /* _mesa_function_pool[15985]: ClearAccum (offset 204) */
"ffff\0"
"glClearAccum\0"
"\0"
- /* _mesa_function_pool[16018]: DeformSGIX (dynamic) */
+ /* _mesa_function_pool[16004]: DeformSGIX (dynamic) */
"i\0"
"glDeformSGIX\0"
"\0"
- /* _mesa_function_pool[16034]: GetVertexAttribfvARB (will be remapped) */
+ /* _mesa_function_pool[16020]: GetVertexAttribfvARB (will be remapped) */
"iip\0"
"glGetVertexAttribfv\0"
"glGetVertexAttribfvARB\0"
"\0"
- /* _mesa_function_pool[16082]: SecondaryColor3ivEXT (will be remapped) */
+ /* _mesa_function_pool[16068]: SecondaryColor3ivEXT (will be remapped) */
"p\0"
"glSecondaryColor3iv\0"
"glSecondaryColor3ivEXT\0"
"\0"
- /* _mesa_function_pool[16128]: TexCoord4iv (offset 123) */
+ /* _mesa_function_pool[16114]: TexCoord4iv (offset 123) */
"p\0"
"glTexCoord4iv\0"
"\0"
- /* _mesa_function_pool[16145]: VertexAttribI4uiEXT (will be remapped) */
+ /* _mesa_function_pool[16131]: VertexAttribI4uiEXT (will be remapped) */
"iiiii\0"
"glVertexAttribI4uiEXT\0"
"glVertexAttribI4ui\0"
"\0"
- /* _mesa_function_pool[16193]: GetFragmentMaterialfvSGIX (dynamic) */
+ /* _mesa_function_pool[16179]: GetFragmentMaterialfvSGIX (dynamic) */
"iip\0"
"glGetFragmentMaterialfvSGIX\0"
"\0"
- /* _mesa_function_pool[16226]: UniformMatrix4x2fv (will be remapped) */
+ /* _mesa_function_pool[16212]: UniformMatrix4x2fv (will be remapped) */
"iiip\0"
"glUniformMatrix4x2fv\0"
"\0"
- /* _mesa_function_pool[16253]: GetDetailTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[16239]: GetDetailTexFuncSGIS (dynamic) */
"ip\0"
"glGetDetailTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[16280]: GetCombinerStageParameterfvNV (dynamic) */
+ /* _mesa_function_pool[16266]: GetCombinerStageParameterfvNV (dynamic) */
"iip\0"
"glGetCombinerStageParameterfvNV\0"
"\0"
- /* _mesa_function_pool[16317]: PolygonOffset (offset 319) */
+ /* _mesa_function_pool[16303]: PolygonOffset (offset 319) */
"ff\0"
"glPolygonOffset\0"
"\0"
- /* _mesa_function_pool[16337]: BindVertexArray (will be remapped) */
+ /* _mesa_function_pool[16323]: BindVertexArray (will be remapped) */
"i\0"
"glBindVertexArray\0"
"\0"
- /* _mesa_function_pool[16358]: Color4ubVertex2fvSUN (dynamic) */
+ /* _mesa_function_pool[16344]: Color4ubVertex2fvSUN (dynamic) */
"pp\0"
"glColor4ubVertex2fvSUN\0"
"\0"
- /* _mesa_function_pool[16385]: Rectd (offset 86) */
+ /* _mesa_function_pool[16371]: Rectd (offset 86) */
"dddd\0"
"glRectd\0"
"\0"
- /* _mesa_function_pool[16399]: TexFilterFuncSGIS (dynamic) */
+ /* _mesa_function_pool[16385]: TexFilterFuncSGIS (dynamic) */
"iiip\0"
"glTexFilterFuncSGIS\0"
"\0"
- /* _mesa_function_pool[16425]: SampleMaskSGIS (will be remapped) */
+ /* _mesa_function_pool[16411]: SampleMaskSGIS (will be remapped) */
"fi\0"
"glSampleMaskSGIS\0"
"glSampleMaskEXT\0"
"\0"
- /* _mesa_function_pool[16462]: VertexAttribI4ubvEXT (will be remapped) */
+ /* _mesa_function_pool[16448]: VertexAttribI4ubvEXT (will be remapped) */
"ip\0"
"glVertexAttribI4ubvEXT\0"
"glVertexAttribI4ubv\0"
"\0"
- /* _mesa_function_pool[16509]: GetAttribLocationARB (will be remapped) */
+ /* _mesa_function_pool[16495]: GetAttribLocationARB (will be remapped) */
"ip\0"
"glGetAttribLocation\0"
"glGetAttribLocationARB\0"
"\0"
- /* _mesa_function_pool[16556]: RasterPos3i (offset 74) */
+ /* _mesa_function_pool[16542]: RasterPos3i (offset 74) */
"iii\0"
"glRasterPos3i\0"
"\0"
- /* _mesa_function_pool[16575]: VertexAttrib4ubvARB (will be remapped) */
+ /* _mesa_function_pool[16561]: VertexAttrib4ubvARB (will be remapped) */
"ip\0"
"glVertexAttrib4ubv\0"
"glVertexAttrib4ubvARB\0"
"\0"
- /* _mesa_function_pool[16620]: DetailTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[16606]: DetailTexFuncSGIS (dynamic) */
"iip\0"
"glDetailTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[16645]: Normal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[16631]: Normal3fVertex3fSUN (dynamic) */
"ffffff\0"
"glNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[16675]: CopyTexImage2D (offset 324) */
+ /* _mesa_function_pool[16661]: CopyTexImage2D (offset 324) */
"iiiiiiii\0"
"glCopyTexImage2D\0"
"glCopyTexImage2DEXT\0"
"\0"
- /* _mesa_function_pool[16722]: GetBufferPointervARB (will be remapped) */
+ /* _mesa_function_pool[16708]: GetBufferPointervARB (will be remapped) */
"iip\0"
"glGetBufferPointerv\0"
"glGetBufferPointervARB\0"
"\0"
- /* _mesa_function_pool[16770]: ProgramEnvParameter4fARB (will be remapped) */
+ /* _mesa_function_pool[16756]: ProgramEnvParameter4fARB (will be remapped) */
"iiffff\0"
"glProgramEnvParameter4fARB\0"
"glProgramParameter4fNV\0"
"\0"
- /* _mesa_function_pool[16828]: Uniform3ivARB (will be remapped) */
+ /* _mesa_function_pool[16814]: Uniform3ivARB (will be remapped) */
"iip\0"
"glUniform3iv\0"
"glUniform3ivARB\0"
"\0"
- /* _mesa_function_pool[16862]: Lightfv (offset 160) */
+ /* _mesa_function_pool[16848]: Lightfv (offset 160) */
"iip\0"
"glLightfv\0"
"\0"
- /* _mesa_function_pool[16877]: PrimitiveRestartIndexNV (will be remapped) */
+ /* _mesa_function_pool[16863]: PrimitiveRestartIndexNV (will be remapped) */
"i\0"
"glPrimitiveRestartIndexNV\0"
"glPrimitiveRestartIndex\0"
"\0"
- /* _mesa_function_pool[16930]: ClearDepth (offset 208) */
+ /* _mesa_function_pool[16916]: ClearDepth (offset 208) */
"d\0"
"glClearDepth\0"
"\0"
- /* _mesa_function_pool[16946]: GetFenceivNV (will be remapped) */
+ /* _mesa_function_pool[16932]: GetFenceivNV (will be remapped) */
"iip\0"
"glGetFenceivNV\0"
"\0"
- /* _mesa_function_pool[16966]: WindowPos4dvMESA (will be remapped) */
+ /* _mesa_function_pool[16952]: WindowPos4dvMESA (will be remapped) */
"p\0"
"glWindowPos4dvMESA\0"
"\0"
- /* _mesa_function_pool[16988]: ColorSubTable (offset 346) */
+ /* _mesa_function_pool[16974]: ColorSubTable (offset 346) */
"iiiiip\0"
"glColorSubTable\0"
"glColorSubTableEXT\0"
"\0"
- /* _mesa_function_pool[17031]: Color4fv (offset 30) */
+ /* _mesa_function_pool[17017]: Color4fv (offset 30) */
"p\0"
"glColor4fv\0"
"\0"
- /* _mesa_function_pool[17045]: MultiTexCoord4ivARB (offset 405) */
+ /* _mesa_function_pool[17031]: MultiTexCoord4ivARB (offset 405) */
"ip\0"
"glMultiTexCoord4iv\0"
"glMultiTexCoord4ivARB\0"
"\0"
- /* _mesa_function_pool[17090]: ProgramLocalParameters4fvEXT (will be remapped) */
+ /* _mesa_function_pool[17076]: ProgramLocalParameters4fvEXT (will be remapped) */
"iiip\0"
"glProgramLocalParameters4fvEXT\0"
"\0"
- /* _mesa_function_pool[17127]: ColorPointer (offset 308) */
+ /* _mesa_function_pool[17113]: ColorPointer (offset 308) */
"iiip\0"
"glColorPointer\0"
"\0"
- /* _mesa_function_pool[17148]: Rects (offset 92) */
+ /* _mesa_function_pool[17134]: Rects (offset 92) */
"iiii\0"
"glRects\0"
"\0"
- /* _mesa_function_pool[17162]: GetMapAttribParameterfvNV (dynamic) */
+ /* _mesa_function_pool[17148]: GetMapAttribParameterfvNV (dynamic) */
"iiip\0"
"glGetMapAttribParameterfvNV\0"
"\0"
- /* _mesa_function_pool[17196]: CreateShaderProgramEXT (will be remapped) */
+ /* _mesa_function_pool[17182]: CreateShaderProgramEXT (will be remapped) */
"ip\0"
"glCreateShaderProgramEXT\0"
"\0"
- /* _mesa_function_pool[17225]: ActiveProgramEXT (will be remapped) */
+ /* _mesa_function_pool[17211]: ActiveProgramEXT (will be remapped) */
"i\0"
"glActiveProgramEXT\0"
"\0"
- /* _mesa_function_pool[17247]: Lightiv (offset 162) */
+ /* _mesa_function_pool[17233]: Lightiv (offset 162) */
"iip\0"
"glLightiv\0"
"\0"
- /* _mesa_function_pool[17262]: VertexAttrib4sARB (will be remapped) */
+ /* _mesa_function_pool[17248]: VertexAttrib4sARB (will be remapped) */
"iiiii\0"
"glVertexAttrib4s\0"
"glVertexAttrib4sARB\0"
"\0"
- /* _mesa_function_pool[17306]: GetQueryObjectuivARB (will be remapped) */
+ /* _mesa_function_pool[17292]: GetQueryObjectuivARB (will be remapped) */
"iip\0"
"glGetQueryObjectuiv\0"
"glGetQueryObjectuivARB\0"
"\0"
- /* _mesa_function_pool[17354]: GetTexParameteriv (offset 283) */
+ /* _mesa_function_pool[17340]: GetTexParameteriv (offset 283) */
"iip\0"
"glGetTexParameteriv\0"
"\0"
- /* _mesa_function_pool[17379]: MapParameterivNV (dynamic) */
+ /* _mesa_function_pool[17365]: MapParameterivNV (dynamic) */
"iip\0"
"glMapParameterivNV\0"
"\0"
- /* _mesa_function_pool[17403]: GenRenderbuffersEXT (will be remapped) */
+ /* _mesa_function_pool[17389]: GenRenderbuffersEXT (will be remapped) */
"ip\0"
"glGenRenderbuffers\0"
"glGenRenderbuffersEXT\0"
"\0"
- /* _mesa_function_pool[17448]: ClearBufferfv (will be remapped) */
+ /* _mesa_function_pool[17434]: ClearBufferfv (will be remapped) */
"iip\0"
"glClearBufferfv\0"
"\0"
- /* _mesa_function_pool[17469]: VertexAttrib2dvARB (will be remapped) */
+ /* _mesa_function_pool[17455]: VertexAttrib2dvARB (will be remapped) */
"ip\0"
"glVertexAttrib2dv\0"
"glVertexAttrib2dvARB\0"
"\0"
- /* _mesa_function_pool[17512]: EdgeFlagPointerEXT (will be remapped) */
+ /* _mesa_function_pool[17498]: EdgeFlagPointerEXT (will be remapped) */
"iip\0"
"glEdgeFlagPointerEXT\0"
"\0"
- /* _mesa_function_pool[17538]: VertexAttribs2svNV (will be remapped) */
+ /* _mesa_function_pool[17524]: VertexAttribs2svNV (will be remapped) */
"iip\0"
"glVertexAttribs2svNV\0"
"\0"
- /* _mesa_function_pool[17564]: WeightbvARB (dynamic) */
+ /* _mesa_function_pool[17550]: WeightbvARB (dynamic) */
"ip\0"
"glWeightbvARB\0"
"\0"
- /* _mesa_function_pool[17582]: VertexAttrib2fvARB (will be remapped) */
+ /* _mesa_function_pool[17568]: VertexAttrib2fvARB (will be remapped) */
"ip\0"
"glVertexAttrib2fv\0"
"glVertexAttrib2fvARB\0"
"\0"
- /* _mesa_function_pool[17625]: GetBufferParameterivARB (will be remapped) */
+ /* _mesa_function_pool[17611]: GetBufferParameterivARB (will be remapped) */
"iip\0"
"glGetBufferParameteriv\0"
"glGetBufferParameterivARB\0"
"\0"
- /* _mesa_function_pool[17679]: Rectdv (offset 87) */
+ /* _mesa_function_pool[17665]: Rectdv (offset 87) */
"pp\0"
"glRectdv\0"
"\0"
- /* _mesa_function_pool[17692]: ListParameteriSGIX (dynamic) */
+ /* _mesa_function_pool[17678]: ListParameteriSGIX (dynamic) */
"iii\0"
"glListParameteriSGIX\0"
"\0"
- /* _mesa_function_pool[17718]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[17704]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */
"iffffffffff\0"
"glReplacementCodeuiColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[17777]: InstrumentsBufferSGIX (dynamic) */
+ /* _mesa_function_pool[17763]: InstrumentsBufferSGIX (dynamic) */
"ip\0"
"glInstrumentsBufferSGIX\0"
"\0"
- /* _mesa_function_pool[17805]: VertexAttrib4NivARB (will be remapped) */
+ /* _mesa_function_pool[17791]: VertexAttrib4NivARB (will be remapped) */
"ip\0"
"glVertexAttrib4Niv\0"
"glVertexAttrib4NivARB\0"
"\0"
- /* _mesa_function_pool[17850]: DrawArraysInstancedARB (will be remapped) */
+ /* _mesa_function_pool[17836]: DrawArraysInstancedARB (will be remapped) */
"iiii\0"
"glDrawArraysInstancedARB\0"
"glDrawArraysInstancedEXT\0"
"glDrawArraysInstanced\0"
"\0"
- /* _mesa_function_pool[17928]: GetAttachedShaders (will be remapped) */
+ /* _mesa_function_pool[17914]: GetAttachedShaders (will be remapped) */
"iipp\0"
"glGetAttachedShaders\0"
"\0"
- /* _mesa_function_pool[17955]: GenVertexArraysAPPLE (will be remapped) */
+ /* _mesa_function_pool[17941]: GenVertexArraysAPPLE (will be remapped) */
"ip\0"
"glGenVertexArraysAPPLE\0"
"\0"
- /* _mesa_function_pool[17982]: ClearBufferfi (will be remapped) */
+ /* _mesa_function_pool[17968]: ClearBufferfi (will be remapped) */
"iifi\0"
"glClearBufferfi\0"
"\0"
- /* _mesa_function_pool[18004]: Materialiv (offset 172) */
+ /* _mesa_function_pool[17990]: Materialiv (offset 172) */
"iip\0"
"glMaterialiv\0"
"\0"
- /* _mesa_function_pool[18022]: PushClientAttrib (offset 335) */
+ /* _mesa_function_pool[18008]: PushClientAttrib (offset 335) */
"i\0"
"glPushClientAttrib\0"
"\0"
- /* _mesa_function_pool[18044]: ProgramEnvParameters4fvEXT (will be remapped) */
+ /* _mesa_function_pool[18030]: ProgramEnvParameters4fvEXT (will be remapped) */
"iiip\0"
"glProgramEnvParameters4fvEXT\0"
"\0"
- /* _mesa_function_pool[18079]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[18065]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
"pppp\0"
"glTexCoord2fColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[18125]: WindowPos2iMESA (will be remapped) */
+ /* _mesa_function_pool[18111]: WindowPos2iMESA (will be remapped) */
"ii\0"
"glWindowPos2i\0"
"glWindowPos2iARB\0"
"glWindowPos2iMESA\0"
"\0"
- /* _mesa_function_pool[18178]: SecondaryColor3fvEXT (will be remapped) */
+ /* _mesa_function_pool[18164]: SecondaryColor3fvEXT (will be remapped) */
"p\0"
"glSecondaryColor3fv\0"
"glSecondaryColor3fvEXT\0"
"\0"
- /* _mesa_function_pool[18224]: PolygonMode (offset 174) */
+ /* _mesa_function_pool[18210]: PolygonMode (offset 174) */
"ii\0"
"glPolygonMode\0"
"\0"
- /* _mesa_function_pool[18242]: CompressedTexSubImage1DARB (will be remapped) */
+ /* _mesa_function_pool[18228]: CompressedTexSubImage1DARB (will be remapped) */
"iiiiiip\0"
"glCompressedTexSubImage1D\0"
"glCompressedTexSubImage1DARB\0"
"\0"
- /* _mesa_function_pool[18306]: VertexAttribI1iEXT (will be remapped) */
+ /* _mesa_function_pool[18292]: VertexAttribI1iEXT (will be remapped) */
"ii\0"
"glVertexAttribI1iEXT\0"
"glVertexAttribI1i\0"
"\0"
- /* _mesa_function_pool[18349]: GetVertexAttribivNV (will be remapped) */
+ /* _mesa_function_pool[18335]: GetVertexAttribivNV (will be remapped) */
"iip\0"
"glGetVertexAttribivNV\0"
"\0"
- /* _mesa_function_pool[18376]: GetProgramStringARB (will be remapped) */
+ /* _mesa_function_pool[18362]: GetProgramStringARB (will be remapped) */
"iip\0"
"glGetProgramStringARB\0"
"\0"
- /* _mesa_function_pool[18403]: VertexAttribIPointerEXT (will be remapped) */
+ /* _mesa_function_pool[18389]: VertexAttribIPointerEXT (will be remapped) */
"iiiip\0"
"glVertexAttribIPointerEXT\0"
"glVertexAttribIPointer\0"
"\0"
- /* _mesa_function_pool[18459]: TexBumpParameterfvATI (will be remapped) */
+ /* _mesa_function_pool[18445]: TexBumpParameterfvATI (will be remapped) */
"ip\0"
"glTexBumpParameterfvATI\0"
"\0"
- /* _mesa_function_pool[18487]: CompileShaderARB (will be remapped) */
+ /* _mesa_function_pool[18473]: CompileShaderARB (will be remapped) */
"i\0"
"glCompileShader\0"
"glCompileShaderARB\0"
"\0"
- /* _mesa_function_pool[18525]: DeleteShader (will be remapped) */
+ /* _mesa_function_pool[18511]: DeleteShader (will be remapped) */
"i\0"
"glDeleteShader\0"
"\0"
- /* _mesa_function_pool[18543]: DisableClientState (offset 309) */
+ /* _mesa_function_pool[18529]: DisableClientState (offset 309) */
"i\0"
"glDisableClientState\0"
"\0"
- /* _mesa_function_pool[18567]: TexGeni (offset 192) */
+ /* _mesa_function_pool[18553]: TexGeni (offset 192) */
"iii\0"
"glTexGeni\0"
"\0"
- /* _mesa_function_pool[18582]: TexGenf (offset 190) */
+ /* _mesa_function_pool[18568]: TexGenf (offset 190) */
"iif\0"
"glTexGenf\0"
"\0"
- /* _mesa_function_pool[18597]: Uniform3fARB (will be remapped) */
+ /* _mesa_function_pool[18583]: Uniform3fARB (will be remapped) */
"ifff\0"
"glUniform3f\0"
"glUniform3fARB\0"
"\0"
- /* _mesa_function_pool[18630]: TexGend (offset 188) */
+ /* _mesa_function_pool[18616]: TexGend (offset 188) */
"iid\0"
"glTexGend\0"
"\0"
- /* _mesa_function_pool[18645]: ListParameterfvSGIX (dynamic) */
+ /* _mesa_function_pool[18631]: ListParameterfvSGIX (dynamic) */
"iip\0"
"glListParameterfvSGIX\0"
"\0"
- /* _mesa_function_pool[18672]: GetPolygonStipple (offset 274) */
+ /* _mesa_function_pool[18658]: GetPolygonStipple (offset 274) */
"p\0"
"glGetPolygonStipple\0"
"\0"
- /* _mesa_function_pool[18695]: Tangent3dvEXT (dynamic) */
+ /* _mesa_function_pool[18681]: Tangent3dvEXT (dynamic) */
"p\0"
"glTangent3dvEXT\0"
"\0"
- /* _mesa_function_pool[18714]: BindBufferOffsetEXT (will be remapped) */
+ /* _mesa_function_pool[18700]: BindBufferOffsetEXT (will be remapped) */
"iiii\0"
"glBindBufferOffsetEXT\0"
"\0"
- /* _mesa_function_pool[18742]: WindowPos3sMESA (will be remapped) */
+ /* _mesa_function_pool[18728]: WindowPos3sMESA (will be remapped) */
"iii\0"
"glWindowPos3s\0"
"glWindowPos3sARB\0"
"glWindowPos3sMESA\0"
"\0"
- /* _mesa_function_pool[18796]: VertexAttrib2svNV (will be remapped) */
+ /* _mesa_function_pool[18782]: VertexAttrib2svNV (will be remapped) */
"ip\0"
"glVertexAttrib2svNV\0"
"\0"
- /* _mesa_function_pool[18820]: DisableIndexedEXT (will be remapped) */
+ /* _mesa_function_pool[18806]: DisableIndexedEXT (will be remapped) */
"ii\0"
"glDisableIndexedEXT\0"
"glDisablei\0"
"\0"
- /* _mesa_function_pool[18855]: BindBufferBaseEXT (will be remapped) */
+ /* _mesa_function_pool[18841]: BindBufferBaseEXT (will be remapped) */
"iii\0"
"glBindBufferBaseEXT\0"
"glBindBufferBase\0"
"\0"
- /* _mesa_function_pool[18897]: TexCoord2fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[18883]: TexCoord2fVertex3fvSUN (dynamic) */
"pp\0"
"glTexCoord2fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[18926]: WindowPos4sMESA (will be remapped) */
+ /* _mesa_function_pool[18912]: WindowPos4sMESA (will be remapped) */
"iiii\0"
"glWindowPos4sMESA\0"
"\0"
- /* _mesa_function_pool[18950]: VertexAttrib4NuivARB (will be remapped) */
+ /* _mesa_function_pool[18936]: VertexAttrib4NuivARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nuiv\0"
"glVertexAttrib4NuivARB\0"
"\0"
- /* _mesa_function_pool[18997]: ClientActiveTextureARB (offset 375) */
+ /* _mesa_function_pool[18983]: ClientActiveTextureARB (offset 375) */
"i\0"
"glClientActiveTexture\0"
"glClientActiveTextureARB\0"
"\0"
- /* _mesa_function_pool[19047]: PixelTexGenSGIX (will be remapped) */
+ /* _mesa_function_pool[19033]: PixelTexGenSGIX (will be remapped) */
"i\0"
"glPixelTexGenSGIX\0"
"\0"
- /* _mesa_function_pool[19068]: ReplacementCodeusvSUN (dynamic) */
+ /* _mesa_function_pool[19054]: ReplacementCodeusvSUN (dynamic) */
"p\0"
"glReplacementCodeusvSUN\0"
"\0"
- /* _mesa_function_pool[19095]: Uniform4fARB (will be remapped) */
+ /* _mesa_function_pool[19081]: Uniform4fARB (will be remapped) */
"iffff\0"
"glUniform4f\0"
"glUniform4fARB\0"
"\0"
- /* _mesa_function_pool[19129]: Color4sv (offset 34) */
+ /* _mesa_function_pool[19115]: Color4sv (offset 34) */
"p\0"
"glColor4sv\0"
"\0"
- /* _mesa_function_pool[19143]: FlushMappedBufferRange (will be remapped) */
+ /* _mesa_function_pool[19129]: FlushMappedBufferRange (will be remapped) */
"iii\0"
"glFlushMappedBufferRange\0"
"\0"
- /* _mesa_function_pool[19173]: IsProgramNV (will be remapped) */
+ /* _mesa_function_pool[19159]: IsProgramNV (will be remapped) */
"i\0"
"glIsProgramARB\0"
"glIsProgramNV\0"
"\0"
- /* _mesa_function_pool[19205]: FlushMappedBufferRangeAPPLE (will be remapped) */
+ /* _mesa_function_pool[19191]: FlushMappedBufferRangeAPPLE (will be remapped) */
"iii\0"
"glFlushMappedBufferRangeAPPLE\0"
"\0"
- /* _mesa_function_pool[19240]: PixelZoom (offset 246) */
+ /* _mesa_function_pool[19226]: PixelZoom (offset 246) */
"ff\0"
"glPixelZoom\0"
"\0"
- /* _mesa_function_pool[19256]: ReplacementCodePointerSUN (dynamic) */
+ /* _mesa_function_pool[19242]: ReplacementCodePointerSUN (dynamic) */
"iip\0"
"glReplacementCodePointerSUN\0"
"\0"
- /* _mesa_function_pool[19289]: ProgramEnvParameter4dARB (will be remapped) */
+ /* _mesa_function_pool[19275]: ProgramEnvParameter4dARB (will be remapped) */
"iidddd\0"
"glProgramEnvParameter4dARB\0"
"glProgramParameter4dNV\0"
"\0"
- /* _mesa_function_pool[19347]: ColorTableParameterfv (offset 340) */
+ /* _mesa_function_pool[19333]: ColorTableParameterfv (offset 340) */
"iip\0"
"glColorTableParameterfv\0"
"glColorTableParameterfvSGI\0"
"\0"
- /* _mesa_function_pool[19403]: FragmentLightModelfSGIX (dynamic) */
+ /* _mesa_function_pool[19389]: FragmentLightModelfSGIX (dynamic) */
"if\0"
"glFragmentLightModelfSGIX\0"
"\0"
- /* _mesa_function_pool[19433]: Binormal3bvEXT (dynamic) */
+ /* _mesa_function_pool[19419]: Binormal3bvEXT (dynamic) */
"p\0"
"glBinormal3bvEXT\0"
"\0"
- /* _mesa_function_pool[19453]: PixelMapuiv (offset 252) */
+ /* _mesa_function_pool[19439]: PixelMapuiv (offset 252) */
"iip\0"
"glPixelMapuiv\0"
"\0"
- /* _mesa_function_pool[19472]: Color3dv (offset 12) */
+ /* _mesa_function_pool[19458]: Color3dv (offset 12) */
"p\0"
"glColor3dv\0"
"\0"
- /* _mesa_function_pool[19486]: IsTexture (offset 330) */
+ /* _mesa_function_pool[19472]: IsTexture (offset 330) */
"i\0"
"glIsTexture\0"
"glIsTextureEXT\0"
"\0"
- /* _mesa_function_pool[19516]: VertexWeightfvEXT (dynamic) */
+ /* _mesa_function_pool[19502]: VertexWeightfvEXT (dynamic) */
"p\0"
"glVertexWeightfvEXT\0"
"\0"
- /* _mesa_function_pool[19539]: VertexAttrib1dARB (will be remapped) */
+ /* _mesa_function_pool[19525]: VertexAttrib1dARB (will be remapped) */
"id\0"
"glVertexAttrib1d\0"
"glVertexAttrib1dARB\0"
"\0"
- /* _mesa_function_pool[19580]: ImageTransformParameterivHP (dynamic) */
+ /* _mesa_function_pool[19566]: ImageTransformParameterivHP (dynamic) */
"iip\0"
"glImageTransformParameterivHP\0"
"\0"
- /* _mesa_function_pool[19615]: TexCoord4i (offset 122) */
+ /* _mesa_function_pool[19601]: TexCoord4i (offset 122) */
"iiii\0"
"glTexCoord4i\0"
"\0"
- /* _mesa_function_pool[19634]: DeleteQueriesARB (will be remapped) */
+ /* _mesa_function_pool[19620]: DeleteQueriesARB (will be remapped) */
"ip\0"
"glDeleteQueries\0"
"glDeleteQueriesARB\0"
"\0"
- /* _mesa_function_pool[19673]: Color4ubVertex2fSUN (dynamic) */
+ /* _mesa_function_pool[19659]: Color4ubVertex2fSUN (dynamic) */
"iiiiff\0"
"glColor4ubVertex2fSUN\0"
"\0"
- /* _mesa_function_pool[19703]: FragmentColorMaterialSGIX (dynamic) */
+ /* _mesa_function_pool[19689]: FragmentColorMaterialSGIX (dynamic) */
"ii\0"
"glFragmentColorMaterialSGIX\0"
"\0"
- /* _mesa_function_pool[19735]: CurrentPaletteMatrixARB (dynamic) */
+ /* _mesa_function_pool[19721]: CurrentPaletteMatrixARB (dynamic) */
"i\0"
"glCurrentPaletteMatrixARB\0"
"\0"
- /* _mesa_function_pool[19764]: GetMapdv (offset 266) */
+ /* _mesa_function_pool[19750]: GetMapdv (offset 266) */
"iip\0"
"glGetMapdv\0"
"\0"
- /* _mesa_function_pool[19780]: ObjectPurgeableAPPLE (will be remapped) */
+ /* _mesa_function_pool[19766]: ObjectPurgeableAPPLE (will be remapped) */
"iii\0"
"glObjectPurgeableAPPLE\0"
"\0"
- /* _mesa_function_pool[19808]: GetStringi (will be remapped) */
+ /* _mesa_function_pool[19794]: GetStringi (will be remapped) */
"ii\0"
"glGetStringi\0"
"\0"
- /* _mesa_function_pool[19825]: SamplePatternSGIS (will be remapped) */
+ /* _mesa_function_pool[19811]: SamplePatternSGIS (will be remapped) */
"i\0"
"glSamplePatternSGIS\0"
"glSamplePatternEXT\0"
"\0"
- /* _mesa_function_pool[19867]: PixelStoref (offset 249) */
+ /* _mesa_function_pool[19853]: PixelStoref (offset 249) */
"if\0"
"glPixelStoref\0"
"\0"
- /* _mesa_function_pool[19885]: IsQueryARB (will be remapped) */
+ /* _mesa_function_pool[19871]: IsQueryARB (will be remapped) */
"i\0"
"glIsQuery\0"
"glIsQueryARB\0"
"\0"
- /* _mesa_function_pool[19911]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[19897]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */
"iiiiifff\0"
"glReplacementCodeuiColor4ubVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[19960]: PixelStorei (offset 250) */
+ /* _mesa_function_pool[19946]: PixelStorei (offset 250) */
"ii\0"
"glPixelStorei\0"
"\0"
- /* _mesa_function_pool[19978]: VertexAttrib4usvARB (will be remapped) */
+ /* _mesa_function_pool[19964]: VertexAttrib4usvARB (will be remapped) */
"ip\0"
"glVertexAttrib4usv\0"
"glVertexAttrib4usvARB\0"
"\0"
- /* _mesa_function_pool[20023]: LinkProgramARB (will be remapped) */
+ /* _mesa_function_pool[20009]: LinkProgramARB (will be remapped) */
"i\0"
"glLinkProgram\0"
"glLinkProgramARB\0"
"\0"
- /* _mesa_function_pool[20057]: VertexAttrib2fNV (will be remapped) */
+ /* _mesa_function_pool[20043]: VertexAttrib2fNV (will be remapped) */
"iff\0"
"glVertexAttrib2fNV\0"
"\0"
- /* _mesa_function_pool[20081]: ShaderSourceARB (will be remapped) */
+ /* _mesa_function_pool[20067]: ShaderSourceARB (will be remapped) */
"iipp\0"
"glShaderSource\0"
"glShaderSourceARB\0"
"\0"
- /* _mesa_function_pool[20120]: FragmentMaterialiSGIX (dynamic) */
+ /* _mesa_function_pool[20106]: FragmentMaterialiSGIX (dynamic) */
"iii\0"
"glFragmentMaterialiSGIX\0"
"\0"
- /* _mesa_function_pool[20149]: EvalCoord2dv (offset 233) */
+ /* _mesa_function_pool[20135]: EvalCoord2dv (offset 233) */
"p\0"
"glEvalCoord2dv\0"
"\0"
- /* _mesa_function_pool[20167]: VertexAttrib3svARB (will be remapped) */
+ /* _mesa_function_pool[20153]: VertexAttrib3svARB (will be remapped) */
"ip\0"
"glVertexAttrib3sv\0"
"glVertexAttrib3svARB\0"
"\0"
- /* _mesa_function_pool[20210]: ColorMaterial (offset 151) */
+ /* _mesa_function_pool[20196]: ColorMaterial (offset 151) */
"ii\0"
"glColorMaterial\0"
"\0"
- /* _mesa_function_pool[20230]: CompressedTexSubImage3DARB (will be remapped) */
+ /* _mesa_function_pool[20216]: CompressedTexSubImage3DARB (will be remapped) */
"iiiiiiiiiip\0"
"glCompressedTexSubImage3D\0"
"glCompressedTexSubImage3DARB\0"
"\0"
- /* _mesa_function_pool[20298]: WindowPos2ivMESA (will be remapped) */
+ /* _mesa_function_pool[20284]: WindowPos2ivMESA (will be remapped) */
"p\0"
"glWindowPos2iv\0"
"glWindowPos2ivARB\0"
"glWindowPos2ivMESA\0"
"\0"
- /* _mesa_function_pool[20353]: IsFramebufferEXT (will be remapped) */
+ /* _mesa_function_pool[20339]: IsFramebufferEXT (will be remapped) */
"i\0"
"glIsFramebuffer\0"
"glIsFramebufferEXT\0"
"\0"
- /* _mesa_function_pool[20391]: Uniform4ivARB (will be remapped) */
+ /* _mesa_function_pool[20377]: Uniform4ivARB (will be remapped) */
"iip\0"
"glUniform4iv\0"
"glUniform4ivARB\0"
"\0"
- /* _mesa_function_pool[20425]: GetVertexAttribdvARB (will be remapped) */
+ /* _mesa_function_pool[20411]: GetVertexAttribdvARB (will be remapped) */
"iip\0"
"glGetVertexAttribdv\0"
"glGetVertexAttribdvARB\0"
"\0"
- /* _mesa_function_pool[20473]: TexBumpParameterivATI (will be remapped) */
+ /* _mesa_function_pool[20459]: TexBumpParameterivATI (will be remapped) */
"ip\0"
"glTexBumpParameterivATI\0"
"\0"
- /* _mesa_function_pool[20501]: GetSeparableFilter (offset 359) */
+ /* _mesa_function_pool[20487]: GetSeparableFilter (offset 359) */
"iiippp\0"
"glGetSeparableFilter\0"
"glGetSeparableFilterEXT\0"
"\0"
- /* _mesa_function_pool[20554]: Binormal3dEXT (dynamic) */
+ /* _mesa_function_pool[20540]: Binormal3dEXT (dynamic) */
"ddd\0"
"glBinormal3dEXT\0"
"\0"
- /* _mesa_function_pool[20575]: SpriteParameteriSGIX (dynamic) */
+ /* _mesa_function_pool[20561]: SpriteParameteriSGIX (dynamic) */
"ii\0"
"glSpriteParameteriSGIX\0"
"\0"
- /* _mesa_function_pool[20602]: RequestResidentProgramsNV (will be remapped) */
+ /* _mesa_function_pool[20588]: RequestResidentProgramsNV (will be remapped) */
"ip\0"
"glRequestResidentProgramsNV\0"
"\0"
- /* _mesa_function_pool[20634]: TagSampleBufferSGIX (dynamic) */
+ /* _mesa_function_pool[20620]: TagSampleBufferSGIX (dynamic) */
"\0"
"glTagSampleBufferSGIX\0"
"\0"
- /* _mesa_function_pool[20658]: TransformFeedbackVaryingsEXT (will be remapped) */
+ /* _mesa_function_pool[20644]: TransformFeedbackVaryingsEXT (will be remapped) */
"iipi\0"
"glTransformFeedbackVaryingsEXT\0"
"glTransformFeedbackVaryings\0"
"\0"
- /* _mesa_function_pool[20723]: FeedbackBuffer (offset 194) */
+ /* _mesa_function_pool[20709]: FeedbackBuffer (offset 194) */
"iip\0"
"glFeedbackBuffer\0"
"\0"
- /* _mesa_function_pool[20745]: RasterPos2iv (offset 67) */
+ /* _mesa_function_pool[20731]: RasterPos2iv (offset 67) */
"p\0"
"glRasterPos2iv\0"
"\0"
- /* _mesa_function_pool[20763]: TexImage1D (offset 182) */
+ /* _mesa_function_pool[20749]: TexImage1D (offset 182) */
"iiiiiiip\0"
"glTexImage1D\0"
"\0"
- /* _mesa_function_pool[20786]: ListParameterivSGIX (dynamic) */
+ /* _mesa_function_pool[20772]: ListParameterivSGIX (dynamic) */
"iip\0"
"glListParameterivSGIX\0"
"\0"
- /* _mesa_function_pool[20813]: MultiDrawElementsEXT (will be remapped) */
+ /* _mesa_function_pool[20799]: MultiDrawElementsEXT (will be remapped) */
"ipipi\0"
"glMultiDrawElements\0"
"glMultiDrawElementsEXT\0"
"\0"
- /* _mesa_function_pool[20863]: Color3s (offset 17) */
+ /* _mesa_function_pool[20849]: Color3s (offset 17) */
"iii\0"
"glColor3s\0"
"\0"
- /* _mesa_function_pool[20878]: Uniform1ivARB (will be remapped) */
+ /* _mesa_function_pool[20864]: Uniform1ivARB (will be remapped) */
"iip\0"
"glUniform1iv\0"
"glUniform1ivARB\0"
"\0"
- /* _mesa_function_pool[20912]: WindowPos2sMESA (will be remapped) */
+ /* _mesa_function_pool[20898]: WindowPos2sMESA (will be remapped) */
"ii\0"
"glWindowPos2s\0"
"glWindowPos2sARB\0"
"glWindowPos2sMESA\0"
"\0"
- /* _mesa_function_pool[20965]: WeightusvARB (dynamic) */
+ /* _mesa_function_pool[20951]: WeightusvARB (dynamic) */
"ip\0"
"glWeightusvARB\0"
"\0"
- /* _mesa_function_pool[20984]: TexCoordPointer (offset 320) */
+ /* _mesa_function_pool[20970]: TexCoordPointer (offset 320) */
"iiip\0"
"glTexCoordPointer\0"
"\0"
- /* _mesa_function_pool[21008]: FogCoordPointerEXT (will be remapped) */
+ /* _mesa_function_pool[20994]: FogCoordPointerEXT (will be remapped) */
"iip\0"
"glFogCoordPointer\0"
"glFogCoordPointerEXT\0"
"\0"
- /* _mesa_function_pool[21052]: IndexMaterialEXT (dynamic) */
+ /* _mesa_function_pool[21038]: IndexMaterialEXT (dynamic) */
"ii\0"
"glIndexMaterialEXT\0"
"\0"
- /* _mesa_function_pool[21075]: Color3i (offset 15) */
+ /* _mesa_function_pool[21061]: Color3i (offset 15) */
"iii\0"
"glColor3i\0"
"\0"
- /* _mesa_function_pool[21090]: FrontFace (offset 157) */
+ /* _mesa_function_pool[21076]: FrontFace (offset 157) */
"i\0"
"glFrontFace\0"
"\0"
- /* _mesa_function_pool[21105]: EvalCoord2d (offset 232) */
+ /* _mesa_function_pool[21091]: EvalCoord2d (offset 232) */
"dd\0"
"glEvalCoord2d\0"
"\0"
- /* _mesa_function_pool[21123]: SecondaryColor3ubvEXT (will be remapped) */
+ /* _mesa_function_pool[21109]: SecondaryColor3ubvEXT (will be remapped) */
"p\0"
"glSecondaryColor3ubv\0"
"glSecondaryColor3ubvEXT\0"
"\0"
- /* _mesa_function_pool[21171]: EvalCoord2f (offset 234) */
+ /* _mesa_function_pool[21157]: EvalCoord2f (offset 234) */
"ff\0"
"glEvalCoord2f\0"
"\0"
- /* _mesa_function_pool[21189]: VertexAttrib4dvARB (will be remapped) */
+ /* _mesa_function_pool[21175]: VertexAttrib4dvARB (will be remapped) */
"ip\0"
"glVertexAttrib4dv\0"
"glVertexAttrib4dvARB\0"
"\0"
- /* _mesa_function_pool[21232]: BindAttribLocationARB (will be remapped) */
+ /* _mesa_function_pool[21218]: BindAttribLocationARB (will be remapped) */
"iip\0"
"glBindAttribLocation\0"
"glBindAttribLocationARB\0"
"\0"
- /* _mesa_function_pool[21282]: Color3b (offset 9) */
+ /* _mesa_function_pool[21268]: Color3b (offset 9) */
"iii\0"
"glColor3b\0"
"\0"
- /* _mesa_function_pool[21297]: MultiTexCoord2dARB (offset 384) */
+ /* _mesa_function_pool[21283]: MultiTexCoord2dARB (offset 384) */
"idd\0"
"glMultiTexCoord2d\0"
"glMultiTexCoord2dARB\0"
"\0"
- /* _mesa_function_pool[21341]: ExecuteProgramNV (will be remapped) */
+ /* _mesa_function_pool[21327]: ExecuteProgramNV (will be remapped) */
"iip\0"
"glExecuteProgramNV\0"
"\0"
- /* _mesa_function_pool[21365]: Color3f (offset 13) */
+ /* _mesa_function_pool[21351]: Color3f (offset 13) */
"fff\0"
"glColor3f\0"
"\0"
- /* _mesa_function_pool[21380]: LightEnviSGIX (dynamic) */
+ /* _mesa_function_pool[21366]: LightEnviSGIX (dynamic) */
"ii\0"
"glLightEnviSGIX\0"
"\0"
- /* _mesa_function_pool[21400]: Color3d (offset 11) */
+ /* _mesa_function_pool[21386]: Color3d (offset 11) */
"ddd\0"
"glColor3d\0"
"\0"
- /* _mesa_function_pool[21415]: Normal3dv (offset 55) */
+ /* _mesa_function_pool[21401]: Normal3dv (offset 55) */
"p\0"
"glNormal3dv\0"
"\0"
- /* _mesa_function_pool[21430]: Lightf (offset 159) */
+ /* _mesa_function_pool[21416]: Lightf (offset 159) */
"iif\0"
"glLightf\0"
"\0"
- /* _mesa_function_pool[21444]: ReplacementCodeuiSUN (dynamic) */
+ /* _mesa_function_pool[21430]: ReplacementCodeuiSUN (dynamic) */
"i\0"
"glReplacementCodeuiSUN\0"
"\0"
- /* _mesa_function_pool[21470]: MatrixMode (offset 293) */
+ /* _mesa_function_pool[21456]: MatrixMode (offset 293) */
"i\0"
"glMatrixMode\0"
"\0"
- /* _mesa_function_pool[21486]: GetPixelMapusv (offset 273) */
+ /* _mesa_function_pool[21472]: GetPixelMapusv (offset 273) */
"ip\0"
"glGetPixelMapusv\0"
"\0"
- /* _mesa_function_pool[21507]: Lighti (offset 161) */
+ /* _mesa_function_pool[21493]: Lighti (offset 161) */
"iii\0"
"glLighti\0"
"\0"
- /* _mesa_function_pool[21521]: VertexAttribPointerNV (will be remapped) */
+ /* _mesa_function_pool[21507]: VertexAttribPointerNV (will be remapped) */
"iiiip\0"
"glVertexAttribPointerNV\0"
"\0"
- /* _mesa_function_pool[21552]: GetBooleanIndexedvEXT (will be remapped) */
+ /* _mesa_function_pool[21538]: ClearDepthf (will be remapped) */
+ "f\0"
+ "glClearDepthf\0"
+ "\0"
+ /* _mesa_function_pool[21555]: GetBooleanIndexedvEXT (will be remapped) */
"iip\0"
"glGetBooleanIndexedvEXT\0"
"glGetBooleani_v\0"
"\0"
- /* _mesa_function_pool[21597]: GetFramebufferAttachmentParameterivEXT (will be remapped) */
+ /* _mesa_function_pool[21600]: GetFramebufferAttachmentParameterivEXT (will be remapped) */
"iiip\0"
"glGetFramebufferAttachmentParameteriv\0"
"glGetFramebufferAttachmentParameterivEXT\0"
"\0"
- /* _mesa_function_pool[21682]: PixelTransformParameterfEXT (dynamic) */
+ /* _mesa_function_pool[21685]: PixelTransformParameterfEXT (dynamic) */
"iif\0"
"glPixelTransformParameterfEXT\0"
"\0"
- /* _mesa_function_pool[21717]: MultiTexCoord4dvARB (offset 401) */
+ /* _mesa_function_pool[21720]: MultiTexCoord4dvARB (offset 401) */
"ip\0"
"glMultiTexCoord4dv\0"
"glMultiTexCoord4dvARB\0"
"\0"
- /* _mesa_function_pool[21762]: PixelTransformParameteriEXT (dynamic) */
+ /* _mesa_function_pool[21765]: PixelTransformParameteriEXT (dynamic) */
"iii\0"
"glPixelTransformParameteriEXT\0"
"\0"
- /* _mesa_function_pool[21797]: GetDoublev (offset 260) */
+ /* _mesa_function_pool[21800]: GetDoublev (offset 260) */
"ip\0"
"glGetDoublev\0"
"\0"
- /* _mesa_function_pool[21814]: MultMatrixd (offset 295) */
+ /* _mesa_function_pool[21817]: MultMatrixd (offset 295) */
"p\0"
"glMultMatrixd\0"
"\0"
- /* _mesa_function_pool[21831]: MultMatrixf (offset 294) */
+ /* _mesa_function_pool[21834]: MultMatrixf (offset 294) */
"p\0"
"glMultMatrixf\0"
"\0"
- /* _mesa_function_pool[21848]: VertexAttribI4bvEXT (will be remapped) */
+ /* _mesa_function_pool[21851]: VertexAttribI4bvEXT (will be remapped) */
"ip\0"
"glVertexAttribI4bvEXT\0"
"glVertexAttribI4bv\0"
"\0"
- /* _mesa_function_pool[21893]: TexCoord2fColor4ubVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[21896]: TexCoord2fColor4ubVertex3fSUN (dynamic) */
"ffiiiifff\0"
"glTexCoord2fColor4ubVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[21936]: Uniform1iARB (will be remapped) */
+ /* _mesa_function_pool[21939]: Uniform1iARB (will be remapped) */
"ii\0"
"glUniform1i\0"
"glUniform1iARB\0"
"\0"
- /* _mesa_function_pool[21967]: VertexAttribPointerARB (will be remapped) */
+ /* _mesa_function_pool[21970]: VertexAttribPointerARB (will be remapped) */
"iiiiip\0"
"glVertexAttribPointer\0"
"glVertexAttribPointerARB\0"
"\0"
- /* _mesa_function_pool[22022]: VertexAttrib3sNV (will be remapped) */
+ /* _mesa_function_pool[22025]: VertexAttrib3sNV (will be remapped) */
"iiii\0"
"glVertexAttrib3sNV\0"
"\0"
- /* _mesa_function_pool[22047]: SharpenTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[22050]: SharpenTexFuncSGIS (dynamic) */
"iip\0"
"glSharpenTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[22073]: MultiTexCoord4fvARB (offset 403) */
+ /* _mesa_function_pool[22076]: MultiTexCoord4fvARB (offset 403) */
"ip\0"
"glMultiTexCoord4fv\0"
"glMultiTexCoord4fvARB\0"
"\0"
- /* _mesa_function_pool[22118]: Uniform2uiEXT (will be remapped) */
+ /* _mesa_function_pool[22121]: Uniform2uiEXT (will be remapped) */
"iii\0"
"glUniform2uiEXT\0"
"glUniform2ui\0"
"\0"
- /* _mesa_function_pool[22152]: UniformMatrix2x3fv (will be remapped) */
+ /* _mesa_function_pool[22155]: UniformMatrix2x3fv (will be remapped) */
"iiip\0"
"glUniformMatrix2x3fv\0"
"\0"
- /* _mesa_function_pool[22179]: TrackMatrixNV (will be remapped) */
+ /* _mesa_function_pool[22182]: TrackMatrixNV (will be remapped) */
"iiii\0"
"glTrackMatrixNV\0"
"\0"
- /* _mesa_function_pool[22201]: CombinerParameteriNV (will be remapped) */
+ /* _mesa_function_pool[22204]: CombinerParameteriNV (will be remapped) */
"ii\0"
"glCombinerParameteriNV\0"
"\0"
- /* _mesa_function_pool[22228]: DeleteAsyncMarkersSGIX (dynamic) */
+ /* _mesa_function_pool[22231]: DeleteAsyncMarkersSGIX (dynamic) */
"ii\0"
"glDeleteAsyncMarkersSGIX\0"
"\0"
- /* _mesa_function_pool[22257]: ReplacementCodeusSUN (dynamic) */
+ /* _mesa_function_pool[22260]: ReplacementCodeusSUN (dynamic) */
"i\0"
"glReplacementCodeusSUN\0"
"\0"
- /* _mesa_function_pool[22283]: IsAsyncMarkerSGIX (dynamic) */
+ /* _mesa_function_pool[22286]: IsAsyncMarkerSGIX (dynamic) */
"i\0"
"glIsAsyncMarkerSGIX\0"
"\0"
- /* _mesa_function_pool[22306]: FrameZoomSGIX (dynamic) */
+ /* _mesa_function_pool[22309]: FrameZoomSGIX (dynamic) */
"i\0"
"glFrameZoomSGIX\0"
"\0"
- /* _mesa_function_pool[22325]: Normal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[22328]: Normal3fVertex3fvSUN (dynamic) */
"pp\0"
"glNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[22352]: RasterPos4sv (offset 85) */
+ /* _mesa_function_pool[22355]: RasterPos4sv (offset 85) */
"p\0"
"glRasterPos4sv\0"
"\0"
- /* _mesa_function_pool[22370]: VertexAttrib4NsvARB (will be remapped) */
+ /* _mesa_function_pool[22373]: VertexAttrib4NsvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nsv\0"
"glVertexAttrib4NsvARB\0"
"\0"
- /* _mesa_function_pool[22415]: VertexAttrib3fvARB (will be remapped) */
+ /* _mesa_function_pool[22418]: VertexAttrib3fvARB (will be remapped) */
"ip\0"
"glVertexAttrib3fv\0"
"glVertexAttrib3fvARB\0"
"\0"
- /* _mesa_function_pool[22458]: ClearColor (offset 206) */
+ /* _mesa_function_pool[22461]: ClearColor (offset 206) */
"ffff\0"
"glClearColor\0"
"\0"
- /* _mesa_function_pool[22477]: GetSynciv (will be remapped) */
+ /* _mesa_function_pool[22480]: GetSynciv (will be remapped) */
"iiipp\0"
"glGetSynciv\0"
"\0"
- /* _mesa_function_pool[22496]: ClearColorIiEXT (will be remapped) */
+ /* _mesa_function_pool[22499]: ClearColorIiEXT (will be remapped) */
"iiii\0"
"glClearColorIiEXT\0"
"\0"
- /* _mesa_function_pool[22520]: DeleteFramebuffersEXT (will be remapped) */
+ /* _mesa_function_pool[22523]: DeleteFramebuffersEXT (will be remapped) */
"ip\0"
"glDeleteFramebuffers\0"
"glDeleteFramebuffersEXT\0"
"\0"
- /* _mesa_function_pool[22569]: GlobalAlphaFactorsSUN (dynamic) */
+ /* _mesa_function_pool[22572]: GlobalAlphaFactorsSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorsSUN\0"
"\0"
- /* _mesa_function_pool[22596]: IsEnabledIndexedEXT (will be remapped) */
+ /* _mesa_function_pool[22599]: IsEnabledIndexedEXT (will be remapped) */
"ii\0"
"glIsEnabledIndexedEXT\0"
"glIsEnabledi\0"
"\0"
- /* _mesa_function_pool[22635]: TexEnviv (offset 187) */
+ /* _mesa_function_pool[22638]: TexEnviv (offset 187) */
"iip\0"
"glTexEnviv\0"
"\0"
- /* _mesa_function_pool[22651]: TexSubImage3D (offset 372) */
+ /* _mesa_function_pool[22654]: TexSubImage3D (offset 372) */
"iiiiiiiiiip\0"
"glTexSubImage3D\0"
"glTexSubImage3DEXT\0"
"\0"
- /* _mesa_function_pool[22699]: Tangent3fEXT (dynamic) */
+ /* _mesa_function_pool[22702]: Tangent3fEXT (dynamic) */
"fff\0"
"glTangent3fEXT\0"
"\0"
- /* _mesa_function_pool[22719]: SecondaryColor3uivEXT (will be remapped) */
+ /* _mesa_function_pool[22722]: SecondaryColor3uivEXT (will be remapped) */
"p\0"
"glSecondaryColor3uiv\0"
"glSecondaryColor3uivEXT\0"
"\0"
- /* _mesa_function_pool[22767]: MatrixIndexubvARB (dynamic) */
+ /* _mesa_function_pool[22770]: MatrixIndexubvARB (dynamic) */
"ip\0"
"glMatrixIndexubvARB\0"
"\0"
- /* _mesa_function_pool[22791]: Color4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[22794]: Color4fNormal3fVertex3fSUN (dynamic) */
"ffffffffff\0"
"glColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[22832]: PixelTexGenParameterfSGIS (will be remapped) */
+ /* _mesa_function_pool[22835]: PixelTexGenParameterfSGIS (will be remapped) */
"if\0"
"glPixelTexGenParameterfSGIS\0"
"\0"
- /* _mesa_function_pool[22864]: CreateShader (will be remapped) */
+ /* _mesa_function_pool[22867]: CreateShader (will be remapped) */
"i\0"
"glCreateShader\0"
"\0"
- /* _mesa_function_pool[22882]: GetColorTableParameterfv (offset 344) */
+ /* _mesa_function_pool[22885]: GetColorTableParameterfv (offset 344) */
"iip\0"
"glGetColorTableParameterfv\0"
"glGetColorTableParameterfvSGI\0"
"glGetColorTableParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[22974]: FragmentLightModelfvSGIX (dynamic) */
+ /* _mesa_function_pool[22977]: FragmentLightModelfvSGIX (dynamic) */
"ip\0"
"glFragmentLightModelfvSGIX\0"
"\0"
- /* _mesa_function_pool[23005]: Bitmap (offset 8) */
+ /* _mesa_function_pool[23008]: Bitmap (offset 8) */
"iiffffp\0"
"glBitmap\0"
"\0"
- /* _mesa_function_pool[23023]: MultiTexCoord3fARB (offset 394) */
+ /* _mesa_function_pool[23026]: MultiTexCoord3fARB (offset 394) */
"ifff\0"
"glMultiTexCoord3f\0"
"glMultiTexCoord3fARB\0"
"\0"
- /* _mesa_function_pool[23068]: GetTexLevelParameterfv (offset 284) */
+ /* _mesa_function_pool[23071]: GetTexLevelParameterfv (offset 284) */
"iiip\0"
"glGetTexLevelParameterfv\0"
"\0"
- /* _mesa_function_pool[23099]: GetPixelTexGenParameterfvSGIS (will be remapped) */
+ /* _mesa_function_pool[23102]: GetPixelTexGenParameterfvSGIS (will be remapped) */
"ip\0"
"glGetPixelTexGenParameterfvSGIS\0"
"\0"
- /* _mesa_function_pool[23135]: GenFramebuffersEXT (will be remapped) */
+ /* _mesa_function_pool[23138]: GenFramebuffersEXT (will be remapped) */
"ip\0"
"glGenFramebuffers\0"
"glGenFramebuffersEXT\0"
"\0"
- /* _mesa_function_pool[23178]: VertexAttribDivisor (will be remapped) */
+ /* _mesa_function_pool[23181]: VertexAttribDivisor (will be remapped) */
"ii\0"
"glVertexAttribDivisor\0"
"\0"
- /* _mesa_function_pool[23204]: GetProgramParameterdvNV (will be remapped) */
+ /* _mesa_function_pool[23207]: GetProgramParameterdvNV (will be remapped) */
"iiip\0"
"glGetProgramParameterdvNV\0"
"\0"
- /* _mesa_function_pool[23236]: Vertex2sv (offset 133) */
+ /* _mesa_function_pool[23239]: Vertex2sv (offset 133) */
"p\0"
"glVertex2sv\0"
"\0"
- /* _mesa_function_pool[23251]: GetIntegerv (offset 263) */
+ /* _mesa_function_pool[23254]: GetIntegerv (offset 263) */
"ip\0"
"glGetIntegerv\0"
"\0"
- /* _mesa_function_pool[23269]: IsVertexArrayAPPLE (will be remapped) */
+ /* _mesa_function_pool[23272]: IsVertexArrayAPPLE (will be remapped) */
"i\0"
"glIsVertexArray\0"
"glIsVertexArrayAPPLE\0"
"\0"
- /* _mesa_function_pool[23309]: FragmentLightfvSGIX (dynamic) */
+ /* _mesa_function_pool[23312]: FragmentLightfvSGIX (dynamic) */
"iip\0"
"glFragmentLightfvSGIX\0"
"\0"
- /* _mesa_function_pool[23336]: DetachShader (will be remapped) */
+ /* _mesa_function_pool[23339]: DetachShader (will be remapped) */
"ii\0"
"glDetachShader\0"
"\0"
- /* _mesa_function_pool[23355]: VertexAttrib4NubARB (will be remapped) */
+ /* _mesa_function_pool[23358]: VertexAttrib4NubARB (will be remapped) */
"iiiii\0"
"glVertexAttrib4Nub\0"
"glVertexAttrib4NubARB\0"
"\0"
- /* _mesa_function_pool[23403]: GetProgramEnvParameterfvARB (will be remapped) */
+ /* _mesa_function_pool[23406]: GetProgramEnvParameterfvARB (will be remapped) */
"iip\0"
"glGetProgramEnvParameterfvARB\0"
"\0"
- /* _mesa_function_pool[23438]: GetTrackMatrixivNV (will be remapped) */
+ /* _mesa_function_pool[23441]: GetTrackMatrixivNV (will be remapped) */
"iiip\0"
"glGetTrackMatrixivNV\0"
"\0"
- /* _mesa_function_pool[23465]: VertexAttrib3svNV (will be remapped) */
+ /* _mesa_function_pool[23468]: VertexAttrib3svNV (will be remapped) */
"ip\0"
"glVertexAttrib3svNV\0"
"\0"
- /* _mesa_function_pool[23489]: Uniform4fvARB (will be remapped) */
+ /* _mesa_function_pool[23492]: Uniform4fvARB (will be remapped) */
"iip\0"
"glUniform4fv\0"
"glUniform4fvARB\0"
"\0"
- /* _mesa_function_pool[23523]: MultTransposeMatrixfARB (will be remapped) */
+ /* _mesa_function_pool[23526]: MultTransposeMatrixfARB (will be remapped) */
"p\0"
"glMultTransposeMatrixf\0"
"glMultTransposeMatrixfARB\0"
"\0"
- /* _mesa_function_pool[23575]: GetTexEnviv (offset 277) */
+ /* _mesa_function_pool[23578]: GetTexEnviv (offset 277) */
"iip\0"
"glGetTexEnviv\0"
"\0"
- /* _mesa_function_pool[23594]: ColorFragmentOp1ATI (will be remapped) */
+ /* _mesa_function_pool[23597]: ColorFragmentOp1ATI (will be remapped) */
"iiiiiii\0"
"glColorFragmentOp1ATI\0"
"\0"
- /* _mesa_function_pool[23625]: GetUniformfvARB (will be remapped) */
+ /* _mesa_function_pool[23628]: GetUniformfvARB (will be remapped) */
"iip\0"
"glGetUniformfv\0"
"glGetUniformfvARB\0"
"\0"
- /* _mesa_function_pool[23663]: EGLImageTargetRenderbufferStorageOES (will be remapped) */
+ /* _mesa_function_pool[23666]: EGLImageTargetRenderbufferStorageOES (will be remapped) */
"ip\0"
"glEGLImageTargetRenderbufferStorageOES\0"
"\0"
- /* _mesa_function_pool[23706]: VertexAttribI2ivEXT (will be remapped) */
+ /* _mesa_function_pool[23709]: VertexAttribI2ivEXT (will be remapped) */
"ip\0"
"glVertexAttribI2ivEXT\0"
"glVertexAttribI2iv\0"
"\0"
- /* _mesa_function_pool[23751]: PopClientAttrib (offset 334) */
+ /* _mesa_function_pool[23754]: PopClientAttrib (offset 334) */
"\0"
"glPopClientAttrib\0"
"\0"
- /* _mesa_function_pool[23771]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[23774]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
"iffffffffffff\0"
"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[23842]: DetachObjectARB (will be remapped) */
+ /* _mesa_function_pool[23845]: DetachObjectARB (will be remapped) */
"ii\0"
"glDetachObjectARB\0"
"\0"
- /* _mesa_function_pool[23864]: VertexBlendARB (dynamic) */
+ /* _mesa_function_pool[23867]: VertexBlendARB (dynamic) */
"i\0"
"glVertexBlendARB\0"
"\0"
- /* _mesa_function_pool[23884]: WindowPos3iMESA (will be remapped) */
+ /* _mesa_function_pool[23887]: WindowPos3iMESA (will be remapped) */
"iii\0"
"glWindowPos3i\0"
"glWindowPos3iARB\0"
"glWindowPos3iMESA\0"
"\0"
- /* _mesa_function_pool[23938]: SeparableFilter2D (offset 360) */
+ /* _mesa_function_pool[23941]: SeparableFilter2D (offset 360) */
"iiiiiipp\0"
"glSeparableFilter2D\0"
"glSeparableFilter2DEXT\0"
"\0"
- /* _mesa_function_pool[23991]: ProgramParameteriARB (will be remapped) */
+ /* _mesa_function_pool[23994]: ProgramParameteriARB (will be remapped) */
"iii\0"
"glProgramParameteriARB\0"
"\0"
- /* _mesa_function_pool[24019]: Map1d (offset 220) */
+ /* _mesa_function_pool[24022]: Map1d (offset 220) */
"iddiip\0"
"glMap1d\0"
"\0"
- /* _mesa_function_pool[24035]: Map1f (offset 221) */
+ /* _mesa_function_pool[24038]: Map1f (offset 221) */
"iffiip\0"
"glMap1f\0"
"\0"
- /* _mesa_function_pool[24051]: CompressedTexImage2DARB (will be remapped) */
+ /* _mesa_function_pool[24054]: CompressedTexImage2DARB (will be remapped) */
"iiiiiiip\0"
"glCompressedTexImage2D\0"
"glCompressedTexImage2DARB\0"
"\0"
- /* _mesa_function_pool[24110]: ArrayElement (offset 306) */
+ /* _mesa_function_pool[24113]: ArrayElement (offset 306) */
"i\0"
"glArrayElement\0"
"glArrayElementEXT\0"
"\0"
- /* _mesa_function_pool[24146]: TexImage2D (offset 183) */
+ /* _mesa_function_pool[24149]: TexImage2D (offset 183) */
"iiiiiiiip\0"
"glTexImage2D\0"
"\0"
- /* _mesa_function_pool[24170]: DepthBoundsEXT (will be remapped) */
+ /* _mesa_function_pool[24173]: DepthBoundsEXT (will be remapped) */
"dd\0"
"glDepthBoundsEXT\0"
"\0"
- /* _mesa_function_pool[24191]: ProgramParameters4fvNV (will be remapped) */
+ /* _mesa_function_pool[24194]: ProgramParameters4fvNV (will be remapped) */
"iiip\0"
"glProgramParameters4fvNV\0"
"\0"
- /* _mesa_function_pool[24222]: DeformationMap3fSGIX (dynamic) */
+ /* _mesa_function_pool[24225]: DeformationMap3fSGIX (dynamic) */
"iffiiffiiffiip\0"
"glDeformationMap3fSGIX\0"
"\0"
- /* _mesa_function_pool[24261]: GetProgramivNV (will be remapped) */
+ /* _mesa_function_pool[24264]: GetProgramivNV (will be remapped) */
"iip\0"
"glGetProgramivNV\0"
"\0"
- /* _mesa_function_pool[24283]: GetFragDataLocationEXT (will be remapped) */
+ /* _mesa_function_pool[24286]: GetFragDataLocationEXT (will be remapped) */
"ip\0"
"glGetFragDataLocationEXT\0"
"glGetFragDataLocation\0"
"\0"
- /* _mesa_function_pool[24334]: GetMinmaxParameteriv (offset 366) */
+ /* _mesa_function_pool[24337]: GetMinmaxParameteriv (offset 366) */
"iip\0"
"glGetMinmaxParameteriv\0"
"glGetMinmaxParameterivEXT\0"
"\0"
- /* _mesa_function_pool[24388]: PixelTransferf (offset 247) */
+ /* _mesa_function_pool[24391]: PixelTransferf (offset 247) */
"if\0"
"glPixelTransferf\0"
"\0"
- /* _mesa_function_pool[24409]: CopyTexImage1D (offset 323) */
+ /* _mesa_function_pool[24412]: CopyTexImage1D (offset 323) */
"iiiiiii\0"
"glCopyTexImage1D\0"
"glCopyTexImage1DEXT\0"
"\0"
- /* _mesa_function_pool[24455]: PushMatrix (offset 298) */
+ /* _mesa_function_pool[24458]: PushMatrix (offset 298) */
"\0"
"glPushMatrix\0"
"\0"
- /* _mesa_function_pool[24470]: Fogiv (offset 156) */
+ /* _mesa_function_pool[24473]: Fogiv (offset 156) */
"ip\0"
"glFogiv\0"
"\0"
- /* _mesa_function_pool[24482]: TexCoord1dv (offset 95) */
+ /* _mesa_function_pool[24485]: TexCoord1dv (offset 95) */
"p\0"
"glTexCoord1dv\0"
"\0"
- /* _mesa_function_pool[24499]: AlphaFragmentOp3ATI (will be remapped) */
+ /* _mesa_function_pool[24502]: AlphaFragmentOp3ATI (will be remapped) */
"iiiiiiiiiiii\0"
"glAlphaFragmentOp3ATI\0"
"\0"
- /* _mesa_function_pool[24535]: PixelTransferi (offset 248) */
+ /* _mesa_function_pool[24538]: PixelTransferi (offset 248) */
"ii\0"
"glPixelTransferi\0"
"\0"
- /* _mesa_function_pool[24556]: GetVertexAttribdvNV (will be remapped) */
+ /* _mesa_function_pool[24559]: GetVertexAttribdvNV (will be remapped) */
"iip\0"
"glGetVertexAttribdvNV\0"
"\0"
- /* _mesa_function_pool[24583]: VertexAttrib3fvNV (will be remapped) */
+ /* _mesa_function_pool[24586]: VertexAttrib3fvNV (will be remapped) */
"ip\0"
"glVertexAttrib3fvNV\0"
"\0"
- /* _mesa_function_pool[24607]: Rotatef (offset 300) */
+ /* _mesa_function_pool[24610]: Rotatef (offset 300) */
"ffff\0"
"glRotatef\0"
"\0"
- /* _mesa_function_pool[24623]: GetFinalCombinerInputParameterivNV (will be remapped) */
+ /* _mesa_function_pool[24626]: GetFinalCombinerInputParameterivNV (will be remapped) */
"iip\0"
"glGetFinalCombinerInputParameterivNV\0"
"\0"
- /* _mesa_function_pool[24665]: Vertex3i (offset 138) */
+ /* _mesa_function_pool[24668]: Vertex3i (offset 138) */
"iii\0"
"glVertex3i\0"
"\0"
- /* _mesa_function_pool[24681]: Vertex3f (offset 136) */
+ /* _mesa_function_pool[24684]: Vertex3f (offset 136) */
"fff\0"
"glVertex3f\0"
"\0"
- /* _mesa_function_pool[24697]: Clear (offset 203) */
+ /* _mesa_function_pool[24700]: Clear (offset 203) */
"i\0"
"glClear\0"
"\0"
- /* _mesa_function_pool[24708]: Vertex3d (offset 134) */
+ /* _mesa_function_pool[24711]: Vertex3d (offset 134) */
"ddd\0"
"glVertex3d\0"
"\0"
- /* _mesa_function_pool[24724]: GetMapParameterivNV (dynamic) */
+ /* _mesa_function_pool[24727]: GetMapParameterivNV (dynamic) */
"iip\0"
"glGetMapParameterivNV\0"
"\0"
- /* _mesa_function_pool[24751]: Uniform4iARB (will be remapped) */
+ /* _mesa_function_pool[24754]: Uniform4iARB (will be remapped) */
"iiiii\0"
"glUniform4i\0"
"glUniform4iARB\0"
"\0"
- /* _mesa_function_pool[24785]: ReadBuffer (offset 254) */
+ /* _mesa_function_pool[24788]: ReadBuffer (offset 254) */
"i\0"
"glReadBuffer\0"
"\0"
- /* _mesa_function_pool[24801]: ConvolutionParameteri (offset 352) */
+ /* _mesa_function_pool[24804]: ConvolutionParameteri (offset 352) */
"iii\0"
"glConvolutionParameteri\0"
"glConvolutionParameteriEXT\0"
"\0"
- /* _mesa_function_pool[24857]: Ortho (offset 296) */
+ /* _mesa_function_pool[24860]: Ortho (offset 296) */
"dddddd\0"
"glOrtho\0"
"\0"
- /* _mesa_function_pool[24873]: Binormal3sEXT (dynamic) */
+ /* _mesa_function_pool[24876]: Binormal3sEXT (dynamic) */
"iii\0"
"glBinormal3sEXT\0"
"\0"
- /* _mesa_function_pool[24894]: ListBase (offset 6) */
+ /* _mesa_function_pool[24897]: ListBase (offset 6) */
"i\0"
"glListBase\0"
"\0"
- /* _mesa_function_pool[24908]: Vertex3s (offset 140) */
+ /* _mesa_function_pool[24911]: Vertex3s (offset 140) */
"iii\0"
"glVertex3s\0"
"\0"
- /* _mesa_function_pool[24924]: ConvolutionParameterf (offset 350) */
+ /* _mesa_function_pool[24927]: ConvolutionParameterf (offset 350) */
"iif\0"
"glConvolutionParameterf\0"
"glConvolutionParameterfEXT\0"
"\0"
- /* _mesa_function_pool[24980]: GetColorTableParameteriv (offset 345) */
+ /* _mesa_function_pool[24983]: GetColorTableParameteriv (offset 345) */
"iip\0"
"glGetColorTableParameteriv\0"
"glGetColorTableParameterivSGI\0"
"glGetColorTableParameterivEXT\0"
"\0"
- /* _mesa_function_pool[25072]: ProgramEnvParameter4dvARB (will be remapped) */
+ /* _mesa_function_pool[25075]: ProgramEnvParameter4dvARB (will be remapped) */
"iip\0"
"glProgramEnvParameter4dvARB\0"
"glProgramParameter4dvNV\0"
"\0"
- /* _mesa_function_pool[25129]: ShadeModel (offset 177) */
+ /* _mesa_function_pool[25132]: ShadeModel (offset 177) */
"i\0"
"glShadeModel\0"
"\0"
- /* _mesa_function_pool[25145]: VertexAttribs2fvNV (will be remapped) */
+ /* _mesa_function_pool[25148]: VertexAttribs2fvNV (will be remapped) */
"iip\0"
"glVertexAttribs2fvNV\0"
"\0"
- /* _mesa_function_pool[25171]: Rectiv (offset 91) */
+ /* _mesa_function_pool[25174]: Rectiv (offset 91) */
"pp\0"
"glRectiv\0"
"\0"
- /* _mesa_function_pool[25184]: UseProgramObjectARB (will be remapped) */
+ /* _mesa_function_pool[25187]: UseProgramObjectARB (will be remapped) */
"i\0"
"glUseProgram\0"
"glUseProgramObjectARB\0"
"\0"
- /* _mesa_function_pool[25222]: GetMapParameterfvNV (dynamic) */
+ /* _mesa_function_pool[25225]: GetMapParameterfvNV (dynamic) */
"iip\0"
"glGetMapParameterfvNV\0"
"\0"
- /* _mesa_function_pool[25249]: EndConditionalRenderNV (will be remapped) */
+ /* _mesa_function_pool[25252]: EndConditionalRenderNV (will be remapped) */
"\0"
"glEndConditionalRenderNV\0"
"glEndConditionalRender\0"
"\0"
- /* _mesa_function_pool[25299]: PassTexCoordATI (will be remapped) */
+ /* _mesa_function_pool[25302]: PassTexCoordATI (will be remapped) */
"iii\0"
"glPassTexCoordATI\0"
"\0"
- /* _mesa_function_pool[25322]: DeleteProgram (will be remapped) */
+ /* _mesa_function_pool[25325]: DeleteProgram (will be remapped) */
"i\0"
"glDeleteProgram\0"
"\0"
- /* _mesa_function_pool[25341]: Tangent3ivEXT (dynamic) */
+ /* _mesa_function_pool[25344]: Tangent3ivEXT (dynamic) */
"p\0"
"glTangent3ivEXT\0"
"\0"
- /* _mesa_function_pool[25360]: Tangent3dEXT (dynamic) */
+ /* _mesa_function_pool[25363]: Tangent3dEXT (dynamic) */
"ddd\0"
"glTangent3dEXT\0"
"\0"
- /* _mesa_function_pool[25380]: SecondaryColor3dvEXT (will be remapped) */
+ /* _mesa_function_pool[25383]: SecondaryColor3dvEXT (will be remapped) */
"p\0"
"glSecondaryColor3dv\0"
"glSecondaryColor3dvEXT\0"
"\0"
- /* _mesa_function_pool[25426]: Vertex2fv (offset 129) */
+ /* _mesa_function_pool[25429]: AlphaFragmentOp2ATI (will be remapped) */
+ "iiiiiiiii\0"
+ "glAlphaFragmentOp2ATI\0"
+ "\0"
+ /* _mesa_function_pool[25462]: Vertex2fv (offset 129) */
"p\0"
"glVertex2fv\0"
"\0"
- /* _mesa_function_pool[25441]: MultiDrawArraysEXT (will be remapped) */
+ /* _mesa_function_pool[25477]: MultiDrawArraysEXT (will be remapped) */
"ippi\0"
"glMultiDrawArrays\0"
"glMultiDrawArraysEXT\0"
"\0"
- /* _mesa_function_pool[25486]: BindRenderbufferEXT (will be remapped) */
+ /* _mesa_function_pool[25522]: BindRenderbufferEXT (will be remapped) */
"ii\0"
"glBindRenderbuffer\0"
"glBindRenderbufferEXT\0"
"\0"
- /* _mesa_function_pool[25531]: MultiTexCoord4dARB (offset 400) */
+ /* _mesa_function_pool[25567]: MultiTexCoord4dARB (offset 400) */
"idddd\0"
"glMultiTexCoord4d\0"
"glMultiTexCoord4dARB\0"
"\0"
- /* _mesa_function_pool[25577]: FramebufferTextureFaceARB (will be remapped) */
+ /* _mesa_function_pool[25613]: FramebufferTextureFaceARB (will be remapped) */
"iiiii\0"
"glFramebufferTextureFaceARB\0"
"\0"
- /* _mesa_function_pool[25612]: Vertex3sv (offset 141) */
+ /* _mesa_function_pool[25648]: Vertex3sv (offset 141) */
"p\0"
"glVertex3sv\0"
"\0"
- /* _mesa_function_pool[25627]: SecondaryColor3usEXT (will be remapped) */
+ /* _mesa_function_pool[25663]: SecondaryColor3usEXT (will be remapped) */
"iii\0"
"glSecondaryColor3us\0"
"glSecondaryColor3usEXT\0"
"\0"
- /* _mesa_function_pool[25675]: ProgramLocalParameter4fvARB (will be remapped) */
+ /* _mesa_function_pool[25711]: ProgramLocalParameter4fvARB (will be remapped) */
"iip\0"
"glProgramLocalParameter4fvARB\0"
"\0"
- /* _mesa_function_pool[25710]: DeleteProgramsNV (will be remapped) */
+ /* _mesa_function_pool[25746]: DeleteProgramsNV (will be remapped) */
"ip\0"
"glDeleteProgramsARB\0"
"glDeleteProgramsNV\0"
"\0"
- /* _mesa_function_pool[25753]: EvalMesh1 (offset 236) */
+ /* _mesa_function_pool[25789]: EvalMesh1 (offset 236) */
"iii\0"
"glEvalMesh1\0"
"\0"
- /* _mesa_function_pool[25770]: PauseTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[25806]: PauseTransformFeedback (will be remapped) */
"\0"
"glPauseTransformFeedback\0"
"\0"
- /* _mesa_function_pool[25797]: MultiTexCoord1sARB (offset 382) */
+ /* _mesa_function_pool[25833]: MultiTexCoord1sARB (offset 382) */
"ii\0"
"glMultiTexCoord1s\0"
"glMultiTexCoord1sARB\0"
"\0"
- /* _mesa_function_pool[25840]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[25876]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */
"iffffff\0"
"glReplacementCodeuiColor3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[25887]: GetVertexAttribPointervNV (will be remapped) */
+ /* _mesa_function_pool[25923]: GetVertexAttribPointervNV (will be remapped) */
"iip\0"
"glGetVertexAttribPointerv\0"
"glGetVertexAttribPointervARB\0"
"glGetVertexAttribPointervNV\0"
"\0"
- /* _mesa_function_pool[25975]: VertexAttribs1fvNV (will be remapped) */
+ /* _mesa_function_pool[26011]: VertexAttribs1fvNV (will be remapped) */
"iip\0"
"glVertexAttribs1fvNV\0"
"\0"
- /* _mesa_function_pool[26001]: MultiTexCoord1dvARB (offset 377) */
+ /* _mesa_function_pool[26037]: MultiTexCoord1dvARB (offset 377) */
"ip\0"
"glMultiTexCoord1dv\0"
"glMultiTexCoord1dvARB\0"
"\0"
- /* _mesa_function_pool[26046]: Uniform2iARB (will be remapped) */
+ /* _mesa_function_pool[26082]: Uniform2iARB (will be remapped) */
"iii\0"
"glUniform2i\0"
"glUniform2iARB\0"
"\0"
- /* _mesa_function_pool[26078]: Vertex2iv (offset 131) */
+ /* _mesa_function_pool[26114]: Vertex2iv (offset 131) */
"p\0"
"glVertex2iv\0"
"\0"
- /* _mesa_function_pool[26093]: GetProgramStringNV (will be remapped) */
+ /* _mesa_function_pool[26129]: GetProgramStringNV (will be remapped) */
"iip\0"
"glGetProgramStringNV\0"
"\0"
- /* _mesa_function_pool[26119]: ColorPointerEXT (will be remapped) */
+ /* _mesa_function_pool[26155]: ColorPointerEXT (will be remapped) */
"iiiip\0"
"glColorPointerEXT\0"
"\0"
- /* _mesa_function_pool[26144]: LineWidth (offset 168) */
+ /* _mesa_function_pool[26180]: LineWidth (offset 168) */
"f\0"
"glLineWidth\0"
"\0"
- /* _mesa_function_pool[26159]: MapBufferARB (will be remapped) */
+ /* _mesa_function_pool[26195]: MapBufferARB (will be remapped) */
"ii\0"
"glMapBuffer\0"
"glMapBufferARB\0"
"\0"
- /* _mesa_function_pool[26190]: MultiDrawElementsBaseVertex (will be remapped) */
+ /* _mesa_function_pool[26226]: MultiDrawElementsBaseVertex (will be remapped) */
"ipipip\0"
"glMultiDrawElementsBaseVertex\0"
"\0"
- /* _mesa_function_pool[26228]: TexParameterIuivEXT (will be remapped) */
+ /* _mesa_function_pool[26264]: TexParameterIuivEXT (will be remapped) */
"iip\0"
"glTexParameterIuivEXT\0"
"glTexParameterIuiv\0"
"\0"
- /* _mesa_function_pool[26274]: Binormal3svEXT (dynamic) */
+ /* _mesa_function_pool[26310]: Binormal3svEXT (dynamic) */
"p\0"
"glBinormal3svEXT\0"
"\0"
- /* _mesa_function_pool[26294]: ApplyTextureEXT (dynamic) */
+ /* _mesa_function_pool[26330]: ApplyTextureEXT (dynamic) */
"i\0"
"glApplyTextureEXT\0"
"\0"
- /* _mesa_function_pool[26315]: GetBufferParameteri64v (will be remapped) */
+ /* _mesa_function_pool[26351]: GetBufferParameteri64v (will be remapped) */
"iip\0"
"glGetBufferParameteri64v\0"
"\0"
- /* _mesa_function_pool[26345]: TexGendv (offset 189) */
+ /* _mesa_function_pool[26381]: TexGendv (offset 189) */
"iip\0"
"glTexGendv\0"
"\0"
- /* _mesa_function_pool[26361]: VertexAttribI3iEXT (will be remapped) */
+ /* _mesa_function_pool[26397]: VertexAttribI3iEXT (will be remapped) */
"iiii\0"
"glVertexAttribI3iEXT\0"
"glVertexAttribI3i\0"
"\0"
- /* _mesa_function_pool[26406]: EnableIndexedEXT (will be remapped) */
+ /* _mesa_function_pool[26442]: EnableIndexedEXT (will be remapped) */
"ii\0"
"glEnableIndexedEXT\0"
"glEnablei\0"
"\0"
- /* _mesa_function_pool[26439]: TextureMaterialEXT (dynamic) */
+ /* _mesa_function_pool[26475]: TextureMaterialEXT (dynamic) */
"ii\0"
"glTextureMaterialEXT\0"
"\0"
- /* _mesa_function_pool[26464]: TextureLightEXT (dynamic) */
+ /* _mesa_function_pool[26500]: TextureLightEXT (dynamic) */
"i\0"
"glTextureLightEXT\0"
"\0"
- /* _mesa_function_pool[26485]: ResetMinmax (offset 370) */
+ /* _mesa_function_pool[26521]: ResetMinmax (offset 370) */
"i\0"
"glResetMinmax\0"
"glResetMinmaxEXT\0"
"\0"
- /* _mesa_function_pool[26519]: SpriteParameterfSGIX (dynamic) */
+ /* _mesa_function_pool[26555]: SpriteParameterfSGIX (dynamic) */
"if\0"
"glSpriteParameterfSGIX\0"
"\0"
- /* _mesa_function_pool[26546]: EnableClientState (offset 313) */
+ /* _mesa_function_pool[26582]: EnableClientState (offset 313) */
"i\0"
"glEnableClientState\0"
"\0"
- /* _mesa_function_pool[26569]: VertexAttrib4sNV (will be remapped) */
+ /* _mesa_function_pool[26605]: VertexAttrib4sNV (will be remapped) */
"iiiii\0"
"glVertexAttrib4sNV\0"
"\0"
- /* _mesa_function_pool[26595]: GetConvolutionParameterfv (offset 357) */
+ /* _mesa_function_pool[26631]: GetConvolutionParameterfv (offset 357) */
"iip\0"
"glGetConvolutionParameterfv\0"
"glGetConvolutionParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[26659]: VertexAttribs4dvNV (will be remapped) */
+ /* _mesa_function_pool[26695]: VertexAttribs4dvNV (will be remapped) */
"iip\0"
"glVertexAttribs4dvNV\0"
"\0"
- /* _mesa_function_pool[26685]: VertexAttrib4dARB (will be remapped) */
+ /* _mesa_function_pool[26721]: MultiModeDrawArraysIBM (will be remapped) */
+ "pppii\0"
+ "glMultiModeDrawArraysIBM\0"
+ "\0"
+ /* _mesa_function_pool[26753]: VertexAttrib4dARB (will be remapped) */
"idddd\0"
"glVertexAttrib4d\0"
"glVertexAttrib4dARB\0"
"\0"
- /* _mesa_function_pool[26729]: GetTexBumpParameterfvATI (will be remapped) */
+ /* _mesa_function_pool[26797]: GetTexBumpParameterfvATI (will be remapped) */
"ip\0"
"glGetTexBumpParameterfvATI\0"
"\0"
- /* _mesa_function_pool[26760]: ProgramNamedParameter4dNV (will be remapped) */
+ /* _mesa_function_pool[26828]: ProgramNamedParameter4dNV (will be remapped) */
"iipdddd\0"
"glProgramNamedParameter4dNV\0"
"\0"
- /* _mesa_function_pool[26797]: GetMaterialfv (offset 269) */
+ /* _mesa_function_pool[26865]: GetMaterialfv (offset 269) */
"iip\0"
"glGetMaterialfv\0"
"\0"
- /* _mesa_function_pool[26818]: VertexWeightfEXT (dynamic) */
+ /* _mesa_function_pool[26886]: VertexWeightfEXT (dynamic) */
"f\0"
"glVertexWeightfEXT\0"
"\0"
- /* _mesa_function_pool[26840]: Binormal3fEXT (dynamic) */
+ /* _mesa_function_pool[26908]: SetFragmentShaderConstantATI (will be remapped) */
+ "ip\0"
+ "glSetFragmentShaderConstantATI\0"
+ "\0"
+ /* _mesa_function_pool[26943]: Binormal3fEXT (dynamic) */
"fff\0"
"glBinormal3fEXT\0"
"\0"
- /* _mesa_function_pool[26861]: CallList (offset 2) */
+ /* _mesa_function_pool[26964]: CallList (offset 2) */
"i\0"
"glCallList\0"
"\0"
- /* _mesa_function_pool[26875]: Materialfv (offset 170) */
+ /* _mesa_function_pool[26978]: Materialfv (offset 170) */
"iip\0"
"glMaterialfv\0"
"\0"
- /* _mesa_function_pool[26893]: TexCoord3fv (offset 113) */
+ /* _mesa_function_pool[26996]: TexCoord3fv (offset 113) */
"p\0"
"glTexCoord3fv\0"
"\0"
- /* _mesa_function_pool[26910]: FogCoordfvEXT (will be remapped) */
+ /* _mesa_function_pool[27013]: FogCoordfvEXT (will be remapped) */
"p\0"
"glFogCoordfv\0"
"glFogCoordfvEXT\0"
"\0"
- /* _mesa_function_pool[26942]: MultiTexCoord1ivARB (offset 381) */
+ /* _mesa_function_pool[27045]: MultiTexCoord1ivARB (offset 381) */
"ip\0"
"glMultiTexCoord1iv\0"
"glMultiTexCoord1ivARB\0"
"\0"
- /* _mesa_function_pool[26987]: SecondaryColor3ubEXT (will be remapped) */
+ /* _mesa_function_pool[27090]: SecondaryColor3ubEXT (will be remapped) */
"iii\0"
"glSecondaryColor3ub\0"
"glSecondaryColor3ubEXT\0"
"\0"
- /* _mesa_function_pool[27035]: MultiTexCoord2ivARB (offset 389) */
+ /* _mesa_function_pool[27138]: MultiTexCoord2ivARB (offset 389) */
"ip\0"
"glMultiTexCoord2iv\0"
"glMultiTexCoord2ivARB\0"
"\0"
- /* _mesa_function_pool[27080]: FogFuncSGIS (dynamic) */
+ /* _mesa_function_pool[27183]: FogFuncSGIS (dynamic) */
"ip\0"
"glFogFuncSGIS\0"
"\0"
- /* _mesa_function_pool[27098]: CopyTexSubImage2D (offset 326) */
+ /* _mesa_function_pool[27201]: CopyTexSubImage2D (offset 326) */
"iiiiiiii\0"
"glCopyTexSubImage2D\0"
"glCopyTexSubImage2DEXT\0"
"\0"
- /* _mesa_function_pool[27151]: GetObjectParameterivARB (will be remapped) */
+ /* _mesa_function_pool[27254]: GetObjectParameterivARB (will be remapped) */
"iip\0"
"glGetObjectParameterivARB\0"
"\0"
- /* _mesa_function_pool[27182]: Color3iv (offset 16) */
+ /* _mesa_function_pool[27285]: Color3iv (offset 16) */
"p\0"
"glColor3iv\0"
"\0"
- /* _mesa_function_pool[27196]: TexCoord4fVertex4fSUN (dynamic) */
+ /* _mesa_function_pool[27299]: TexCoord4fVertex4fSUN (dynamic) */
"ffffffff\0"
"glTexCoord4fVertex4fSUN\0"
"\0"
- /* _mesa_function_pool[27230]: DrawElements (offset 311) */
+ /* _mesa_function_pool[27333]: DrawElements (offset 311) */
"iiip\0"
"glDrawElements\0"
"\0"
- /* _mesa_function_pool[27251]: BindVertexArrayAPPLE (will be remapped) */
+ /* _mesa_function_pool[27354]: BindVertexArrayAPPLE (will be remapped) */
"i\0"
"glBindVertexArrayAPPLE\0"
"\0"
- /* _mesa_function_pool[27277]: GetProgramLocalParameterdvARB (will be remapped) */
+ /* _mesa_function_pool[27380]: GetProgramLocalParameterdvARB (will be remapped) */
"iip\0"
"glGetProgramLocalParameterdvARB\0"
"\0"
- /* _mesa_function_pool[27314]: GetHistogramParameteriv (offset 363) */
+ /* _mesa_function_pool[27417]: GetHistogramParameteriv (offset 363) */
"iip\0"
"glGetHistogramParameteriv\0"
"glGetHistogramParameterivEXT\0"
"\0"
- /* _mesa_function_pool[27374]: MultiTexCoord1iARB (offset 380) */
+ /* _mesa_function_pool[27477]: MultiTexCoord1iARB (offset 380) */
"ii\0"
"glMultiTexCoord1i\0"
"glMultiTexCoord1iARB\0"
"\0"
- /* _mesa_function_pool[27417]: GetConvolutionFilter (offset 356) */
+ /* _mesa_function_pool[27520]: GetConvolutionFilter (offset 356) */
"iiip\0"
"glGetConvolutionFilter\0"
"glGetConvolutionFilterEXT\0"
"\0"
- /* _mesa_function_pool[27472]: GetProgramivARB (will be remapped) */
+ /* _mesa_function_pool[27575]: GetProgramivARB (will be remapped) */
"iip\0"
"glGetProgramivARB\0"
"\0"
- /* _mesa_function_pool[27495]: BlendFuncSeparateEXT (will be remapped) */
+ /* _mesa_function_pool[27598]: BlendFuncSeparateEXT (will be remapped) */
"iiii\0"
"glBlendFuncSeparate\0"
"glBlendFuncSeparateEXT\0"
"glBlendFuncSeparateINGR\0"
"\0"
- /* _mesa_function_pool[27568]: MapBufferRange (will be remapped) */
+ /* _mesa_function_pool[27671]: MapBufferRange (will be remapped) */
"iiii\0"
"glMapBufferRange\0"
"\0"
- /* _mesa_function_pool[27591]: ProgramParameters4dvNV (will be remapped) */
+ /* _mesa_function_pool[27694]: ProgramParameters4dvNV (will be remapped) */
"iiip\0"
"glProgramParameters4dvNV\0"
"\0"
- /* _mesa_function_pool[27622]: TexCoord2fColor3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[27725]: TexCoord2fColor3fVertex3fvSUN (dynamic) */
"ppp\0"
"glTexCoord2fColor3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[27659]: EvalPoint2 (offset 239) */
+ /* _mesa_function_pool[27762]: EvalPoint2 (offset 239) */
"ii\0"
"glEvalPoint2\0"
"\0"
- /* _mesa_function_pool[27676]: Uniform1uivEXT (will be remapped) */
+ /* _mesa_function_pool[27779]: Uniform1uivEXT (will be remapped) */
"iip\0"
"glUniform1uivEXT\0"
"glUniform1uiv\0"
"\0"
- /* _mesa_function_pool[27712]: EvalPoint1 (offset 237) */
+ /* _mesa_function_pool[27815]: EvalPoint1 (offset 237) */
"i\0"
"glEvalPoint1\0"
"\0"
- /* _mesa_function_pool[27728]: Binormal3dvEXT (dynamic) */
+ /* _mesa_function_pool[27831]: Binormal3dvEXT (dynamic) */
"p\0"
"glBinormal3dvEXT\0"
"\0"
- /* _mesa_function_pool[27748]: PopMatrix (offset 297) */
+ /* _mesa_function_pool[27851]: PopMatrix (offset 297) */
"\0"
"glPopMatrix\0"
"\0"
- /* _mesa_function_pool[27762]: FinishFenceNV (will be remapped) */
+ /* _mesa_function_pool[27865]: GetVertexAttribIuivEXT (will be remapped) */
+ "iip\0"
+ "glGetVertexAttribIuivEXT\0"
+ "glGetVertexAttribIuiv\0"
+ "\0"
+ /* _mesa_function_pool[27917]: FinishFenceNV (will be remapped) */
"i\0"
"glFinishFenceNV\0"
"\0"
- /* _mesa_function_pool[27781]: GetFogFuncSGIS (dynamic) */
+ /* _mesa_function_pool[27936]: GetFogFuncSGIS (dynamic) */
"p\0"
"glGetFogFuncSGIS\0"
"\0"
- /* _mesa_function_pool[27801]: GetUniformLocationARB (will be remapped) */
+ /* _mesa_function_pool[27956]: GetUniformLocationARB (will be remapped) */
"ip\0"
"glGetUniformLocation\0"
"glGetUniformLocationARB\0"
"\0"
- /* _mesa_function_pool[27850]: SecondaryColor3fEXT (will be remapped) */
+ /* _mesa_function_pool[28005]: SecondaryColor3fEXT (will be remapped) */
"fff\0"
"glSecondaryColor3f\0"
"glSecondaryColor3fEXT\0"
"\0"
- /* _mesa_function_pool[27896]: GetTexGeniv (offset 280) */
+ /* _mesa_function_pool[28051]: GetTexGeniv (offset 280) */
"iip\0"
"glGetTexGeniv\0"
"\0"
- /* _mesa_function_pool[27915]: CombinerInputNV (will be remapped) */
+ /* _mesa_function_pool[28070]: CombinerInputNV (will be remapped) */
"iiiiii\0"
"glCombinerInputNV\0"
"\0"
- /* _mesa_function_pool[27941]: VertexAttrib3sARB (will be remapped) */
+ /* _mesa_function_pool[28096]: VertexAttrib3sARB (will be remapped) */
"iiii\0"
"glVertexAttrib3s\0"
"glVertexAttrib3sARB\0"
"\0"
- /* _mesa_function_pool[27984]: IsTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[28139]: IsTransformFeedback (will be remapped) */
"i\0"
"glIsTransformFeedback\0"
"\0"
- /* _mesa_function_pool[28009]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[28164]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[28054]: Map2d (offset 222) */
+ /* _mesa_function_pool[28209]: Map2d (offset 222) */
"iddiiddiip\0"
"glMap2d\0"
"\0"
- /* _mesa_function_pool[28074]: Map2f (offset 223) */
+ /* _mesa_function_pool[28229]: Map2f (offset 223) */
"iffiiffiip\0"
"glMap2f\0"
"\0"
- /* _mesa_function_pool[28094]: ProgramStringARB (will be remapped) */
+ /* _mesa_function_pool[28249]: ProgramStringARB (will be remapped) */
"iiip\0"
"glProgramStringARB\0"
"\0"
- /* _mesa_function_pool[28119]: Vertex4s (offset 148) */
+ /* _mesa_function_pool[28274]: Vertex4s (offset 148) */
"iiii\0"
"glVertex4s\0"
"\0"
- /* _mesa_function_pool[28136]: TexCoord4fVertex4fvSUN (dynamic) */
+ /* _mesa_function_pool[28291]: TexCoord4fVertex4fvSUN (dynamic) */
"pp\0"
"glTexCoord4fVertex4fvSUN\0"
"\0"
- /* _mesa_function_pool[28165]: FragmentLightModelivSGIX (dynamic) */
+ /* _mesa_function_pool[28320]: FragmentLightModelivSGIX (dynamic) */
"ip\0"
"glFragmentLightModelivSGIX\0"
"\0"
- /* _mesa_function_pool[28196]: VertexAttrib1fNV (will be remapped) */
+ /* _mesa_function_pool[28351]: VertexAttrib1fNV (will be remapped) */
"if\0"
"glVertexAttrib1fNV\0"
"\0"
- /* _mesa_function_pool[28219]: Vertex4f (offset 144) */
+ /* _mesa_function_pool[28374]: Vertex4f (offset 144) */
"ffff\0"
"glVertex4f\0"
"\0"
- /* _mesa_function_pool[28236]: EvalCoord1d (offset 228) */
+ /* _mesa_function_pool[28391]: EvalCoord1d (offset 228) */
"d\0"
"glEvalCoord1d\0"
"\0"
- /* _mesa_function_pool[28253]: Vertex4d (offset 142) */
+ /* _mesa_function_pool[28408]: Vertex4d (offset 142) */
"dddd\0"
"glVertex4d\0"
"\0"
- /* _mesa_function_pool[28270]: RasterPos4dv (offset 79) */
+ /* _mesa_function_pool[28425]: RasterPos4dv (offset 79) */
"p\0"
"glRasterPos4dv\0"
"\0"
- /* _mesa_function_pool[28288]: UseShaderProgramEXT (will be remapped) */
+ /* _mesa_function_pool[28443]: UseShaderProgramEXT (will be remapped) */
"ii\0"
"glUseShaderProgramEXT\0"
"\0"
- /* _mesa_function_pool[28314]: FragmentLightfSGIX (dynamic) */
+ /* _mesa_function_pool[28469]: FragmentLightfSGIX (dynamic) */
"iif\0"
"glFragmentLightfSGIX\0"
"\0"
- /* _mesa_function_pool[28340]: GetCompressedTexImageARB (will be remapped) */
+ /* _mesa_function_pool[28495]: GetCompressedTexImageARB (will be remapped) */
"iip\0"
"glGetCompressedTexImage\0"
"glGetCompressedTexImageARB\0"
"\0"
- /* _mesa_function_pool[28396]: GetTexGenfv (offset 279) */
+ /* _mesa_function_pool[28551]: GetTexGenfv (offset 279) */
"iip\0"
"glGetTexGenfv\0"
"\0"
- /* _mesa_function_pool[28415]: Vertex4i (offset 146) */
+ /* _mesa_function_pool[28570]: Vertex4i (offset 146) */
"iiii\0"
"glVertex4i\0"
"\0"
- /* _mesa_function_pool[28432]: VertexWeightPointerEXT (dynamic) */
+ /* _mesa_function_pool[28587]: VertexWeightPointerEXT (dynamic) */
"iiip\0"
"glVertexWeightPointerEXT\0"
"\0"
- /* _mesa_function_pool[28463]: GetHistogram (offset 361) */
+ /* _mesa_function_pool[28618]: GetHistogram (offset 361) */
"iiiip\0"
"glGetHistogram\0"
"glGetHistogramEXT\0"
"\0"
- /* _mesa_function_pool[28503]: ActiveStencilFaceEXT (will be remapped) */
+ /* _mesa_function_pool[28658]: ActiveStencilFaceEXT (will be remapped) */
"i\0"
"glActiveStencilFaceEXT\0"
"\0"
- /* _mesa_function_pool[28529]: StencilFuncSeparateATI (will be remapped) */
+ /* _mesa_function_pool[28684]: StencilFuncSeparateATI (will be remapped) */
"iiii\0"
"glStencilFuncSeparateATI\0"
"\0"
- /* _mesa_function_pool[28560]: Materialf (offset 169) */
+ /* _mesa_function_pool[28715]: Materialf (offset 169) */
"iif\0"
"glMaterialf\0"
"\0"
- /* _mesa_function_pool[28577]: GetShaderSourceARB (will be remapped) */
+ /* _mesa_function_pool[28732]: GetShaderSourceARB (will be remapped) */
"iipp\0"
"glGetShaderSource\0"
"glGetShaderSourceARB\0"
"\0"
- /* _mesa_function_pool[28622]: IglooInterfaceSGIX (dynamic) */
+ /* _mesa_function_pool[28777]: IglooInterfaceSGIX (dynamic) */
"ip\0"
"glIglooInterfaceSGIX\0"
"\0"
- /* _mesa_function_pool[28647]: Materiali (offset 171) */
+ /* _mesa_function_pool[28802]: Materiali (offset 171) */
"iii\0"
"glMateriali\0"
"\0"
- /* _mesa_function_pool[28664]: VertexAttrib4dNV (will be remapped) */
+ /* _mesa_function_pool[28819]: VertexAttrib4dNV (will be remapped) */
"idddd\0"
"glVertexAttrib4dNV\0"
"\0"
- /* _mesa_function_pool[28690]: MultiModeDrawElementsIBM (will be remapped) */
+ /* _mesa_function_pool[28845]: MultiModeDrawElementsIBM (will be remapped) */
"ppipii\0"
"glMultiModeDrawElementsIBM\0"
"\0"
- /* _mesa_function_pool[28725]: Indexsv (offset 51) */
+ /* _mesa_function_pool[28880]: Indexsv (offset 51) */
"p\0"
"glIndexsv\0"
"\0"
- /* _mesa_function_pool[28738]: MultiTexCoord4svARB (offset 407) */
+ /* _mesa_function_pool[28893]: MultiTexCoord4svARB (offset 407) */
"ip\0"
"glMultiTexCoord4sv\0"
"glMultiTexCoord4svARB\0"
"\0"
- /* _mesa_function_pool[28783]: LightModelfv (offset 164) */
+ /* _mesa_function_pool[28938]: LightModelfv (offset 164) */
"ip\0"
"glLightModelfv\0"
"\0"
- /* _mesa_function_pool[28802]: TexCoord2dv (offset 103) */
+ /* _mesa_function_pool[28957]: TexCoord2dv (offset 103) */
"p\0"
"glTexCoord2dv\0"
"\0"
- /* _mesa_function_pool[28819]: GenQueriesARB (will be remapped) */
+ /* _mesa_function_pool[28974]: GenQueriesARB (will be remapped) */
"ip\0"
"glGenQueries\0"
"glGenQueriesARB\0"
"\0"
- /* _mesa_function_pool[28852]: EvalCoord1dv (offset 229) */
+ /* _mesa_function_pool[29007]: EvalCoord1dv (offset 229) */
"p\0"
"glEvalCoord1dv\0"
"\0"
- /* _mesa_function_pool[28870]: ReplacementCodeuiVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[29025]: ReplacementCodeuiVertex3fSUN (dynamic) */
"ifff\0"
"glReplacementCodeuiVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[28907]: Translated (offset 303) */
+ /* _mesa_function_pool[29062]: Translated (offset 303) */
"ddd\0"
"glTranslated\0"
"\0"
- /* _mesa_function_pool[28925]: Translatef (offset 304) */
+ /* _mesa_function_pool[29080]: Translatef (offset 304) */
"fff\0"
"glTranslatef\0"
"\0"
- /* _mesa_function_pool[28943]: Uniform3uiEXT (will be remapped) */
+ /* _mesa_function_pool[29098]: Uniform3uiEXT (will be remapped) */
"iiii\0"
"glUniform3uiEXT\0"
"glUniform3ui\0"
"\0"
- /* _mesa_function_pool[28978]: StencilMask (offset 209) */
+ /* _mesa_function_pool[29133]: StencilMask (offset 209) */
"i\0"
"glStencilMask\0"
"\0"
- /* _mesa_function_pool[28995]: Tangent3iEXT (dynamic) */
+ /* _mesa_function_pool[29150]: Tangent3iEXT (dynamic) */
"iii\0"
"glTangent3iEXT\0"
"\0"
- /* _mesa_function_pool[29015]: GetLightiv (offset 265) */
+ /* _mesa_function_pool[29170]: GetLightiv (offset 265) */
"iip\0"
"glGetLightiv\0"
"\0"
- /* _mesa_function_pool[29033]: DrawMeshArraysSUN (dynamic) */
+ /* _mesa_function_pool[29188]: DrawMeshArraysSUN (dynamic) */
"iiii\0"
"glDrawMeshArraysSUN\0"
"\0"
- /* _mesa_function_pool[29059]: IsList (offset 287) */
+ /* _mesa_function_pool[29214]: IsList (offset 287) */
"i\0"
"glIsList\0"
"\0"
- /* _mesa_function_pool[29071]: IsSync (will be remapped) */
+ /* _mesa_function_pool[29226]: IsSync (will be remapped) */
"i\0"
"glIsSync\0"
"\0"
- /* _mesa_function_pool[29083]: RenderMode (offset 196) */
+ /* _mesa_function_pool[29238]: RenderMode (offset 196) */
"i\0"
"glRenderMode\0"
"\0"
- /* _mesa_function_pool[29099]: GetMapControlPointsNV (dynamic) */
+ /* _mesa_function_pool[29254]: GetMapControlPointsNV (dynamic) */
"iiiiiip\0"
"glGetMapControlPointsNV\0"
"\0"
- /* _mesa_function_pool[29132]: DrawBuffersARB (will be remapped) */
+ /* _mesa_function_pool[29287]: DrawBuffersARB (will be remapped) */
"ip\0"
"glDrawBuffers\0"
"glDrawBuffersARB\0"
"glDrawBuffersATI\0"
"\0"
- /* _mesa_function_pool[29184]: ClearBufferiv (will be remapped) */
+ /* _mesa_function_pool[29339]: ClearBufferiv (will be remapped) */
"iip\0"
"glClearBufferiv\0"
"\0"
- /* _mesa_function_pool[29205]: ProgramLocalParameter4fARB (will be remapped) */
+ /* _mesa_function_pool[29360]: ProgramLocalParameter4fARB (will be remapped) */
"iiffff\0"
"glProgramLocalParameter4fARB\0"
"\0"
- /* _mesa_function_pool[29242]: SpriteParameterivSGIX (dynamic) */
+ /* _mesa_function_pool[29397]: SpriteParameterivSGIX (dynamic) */
"ip\0"
"glSpriteParameterivSGIX\0"
"\0"
- /* _mesa_function_pool[29270]: ProvokingVertexEXT (will be remapped) */
+ /* _mesa_function_pool[29425]: ProvokingVertexEXT (will be remapped) */
"i\0"
"glProvokingVertexEXT\0"
"glProvokingVertex\0"
"\0"
- /* _mesa_function_pool[29312]: MultiTexCoord1fARB (offset 378) */
+ /* _mesa_function_pool[29467]: MultiTexCoord1fARB (offset 378) */
"if\0"
"glMultiTexCoord1f\0"
"glMultiTexCoord1fARB\0"
"\0"
- /* _mesa_function_pool[29355]: LoadName (offset 198) */
+ /* _mesa_function_pool[29510]: LoadName (offset 198) */
"i\0"
"glLoadName\0"
"\0"
- /* _mesa_function_pool[29369]: VertexAttribs4ubvNV (will be remapped) */
+ /* _mesa_function_pool[29524]: VertexAttribs4ubvNV (will be remapped) */
"iip\0"
"glVertexAttribs4ubvNV\0"
"\0"
- /* _mesa_function_pool[29396]: WeightsvARB (dynamic) */
+ /* _mesa_function_pool[29551]: WeightsvARB (dynamic) */
"ip\0"
"glWeightsvARB\0"
"\0"
- /* _mesa_function_pool[29414]: Uniform1fvARB (will be remapped) */
+ /* _mesa_function_pool[29569]: Uniform1fvARB (will be remapped) */
"iip\0"
"glUniform1fv\0"
"glUniform1fvARB\0"
"\0"
- /* _mesa_function_pool[29448]: CopyTexSubImage1D (offset 325) */
+ /* _mesa_function_pool[29603]: CopyTexSubImage1D (offset 325) */
"iiiiii\0"
"glCopyTexSubImage1D\0"
"glCopyTexSubImage1DEXT\0"
"\0"
- /* _mesa_function_pool[29499]: CullFace (offset 152) */
+ /* _mesa_function_pool[29654]: CullFace (offset 152) */
"i\0"
"glCullFace\0"
"\0"
- /* _mesa_function_pool[29513]: BindTexture (offset 307) */
+ /* _mesa_function_pool[29668]: BindTexture (offset 307) */
"ii\0"
"glBindTexture\0"
"glBindTextureEXT\0"
"\0"
- /* _mesa_function_pool[29548]: BeginFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[29703]: BeginFragmentShaderATI (will be remapped) */
"\0"
"glBeginFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[29575]: MultiTexCoord4fARB (offset 402) */
+ /* _mesa_function_pool[29730]: MultiTexCoord4fARB (offset 402) */
"iffff\0"
"glMultiTexCoord4f\0"
"glMultiTexCoord4fARB\0"
"\0"
- /* _mesa_function_pool[29621]: VertexAttribs3svNV (will be remapped) */
+ /* _mesa_function_pool[29776]: VertexAttribs3svNV (will be remapped) */
"iip\0"
"glVertexAttribs3svNV\0"
"\0"
- /* _mesa_function_pool[29647]: StencilFunc (offset 243) */
+ /* _mesa_function_pool[29802]: StencilFunc (offset 243) */
"iii\0"
"glStencilFunc\0"
"\0"
- /* _mesa_function_pool[29666]: CopyPixels (offset 255) */
+ /* _mesa_function_pool[29821]: CopyPixels (offset 255) */
"iiiii\0"
"glCopyPixels\0"
"\0"
- /* _mesa_function_pool[29686]: Rectsv (offset 93) */
+ /* _mesa_function_pool[29841]: Rectsv (offset 93) */
"pp\0"
"glRectsv\0"
"\0"
- /* _mesa_function_pool[29699]: ReplacementCodeuivSUN (dynamic) */
+ /* _mesa_function_pool[29854]: ReplacementCodeuivSUN (dynamic) */
"p\0"
"glReplacementCodeuivSUN\0"
"\0"
- /* _mesa_function_pool[29726]: EnableVertexAttribArrayARB (will be remapped) */
+ /* _mesa_function_pool[29881]: EnableVertexAttribArrayARB (will be remapped) */
"i\0"
"glEnableVertexAttribArray\0"
"glEnableVertexAttribArrayARB\0"
"\0"
- /* _mesa_function_pool[29784]: NormalPointervINTEL (dynamic) */
+ /* _mesa_function_pool[29939]: NormalPointervINTEL (dynamic) */
"ip\0"
"glNormalPointervINTEL\0"
"\0"
- /* _mesa_function_pool[29810]: CopyConvolutionFilter2D (offset 355) */
+ /* _mesa_function_pool[29965]: CopyConvolutionFilter2D (offset 355) */
"iiiiii\0"
"glCopyConvolutionFilter2D\0"
"glCopyConvolutionFilter2DEXT\0"
"\0"
- /* _mesa_function_pool[29873]: WindowPos3ivMESA (will be remapped) */
+ /* _mesa_function_pool[30028]: WindowPos3ivMESA (will be remapped) */
"p\0"
"glWindowPos3iv\0"
"glWindowPos3ivARB\0"
"glWindowPos3ivMESA\0"
"\0"
- /* _mesa_function_pool[29928]: CopyBufferSubData (will be remapped) */
+ /* _mesa_function_pool[30083]: CopyBufferSubData (will be remapped) */
"iiiii\0"
"glCopyBufferSubData\0"
"\0"
- /* _mesa_function_pool[29955]: NormalPointer (offset 318) */
+ /* _mesa_function_pool[30110]: NormalPointer (offset 318) */
"iip\0"
"glNormalPointer\0"
"\0"
- /* _mesa_function_pool[29976]: TexParameterfv (offset 179) */
+ /* _mesa_function_pool[30131]: TexParameterfv (offset 179) */
"iip\0"
"glTexParameterfv\0"
"\0"
- /* _mesa_function_pool[29998]: IsBufferARB (will be remapped) */
+ /* _mesa_function_pool[30153]: IsBufferARB (will be remapped) */
"i\0"
"glIsBuffer\0"
"glIsBufferARB\0"
"\0"
- /* _mesa_function_pool[30026]: WindowPos4iMESA (will be remapped) */
+ /* _mesa_function_pool[30181]: WindowPos4iMESA (will be remapped) */
"iiii\0"
"glWindowPos4iMESA\0"
"\0"
- /* _mesa_function_pool[30050]: VertexAttrib4uivARB (will be remapped) */
+ /* _mesa_function_pool[30205]: VertexAttrib4uivARB (will be remapped) */
"ip\0"
"glVertexAttrib4uiv\0"
"glVertexAttrib4uivARB\0"
"\0"
- /* _mesa_function_pool[30095]: Tangent3bvEXT (dynamic) */
+ /* _mesa_function_pool[30250]: Tangent3bvEXT (dynamic) */
"p\0"
"glTangent3bvEXT\0"
"\0"
- /* _mesa_function_pool[30114]: VertexAttribI3uivEXT (will be remapped) */
+ /* _mesa_function_pool[30269]: VertexAttribI3uivEXT (will be remapped) */
"ip\0"
"glVertexAttribI3uivEXT\0"
"glVertexAttribI3uiv\0"
"\0"
- /* _mesa_function_pool[30161]: UniformMatrix3x4fv (will be remapped) */
+ /* _mesa_function_pool[30316]: UniformMatrix3x4fv (will be remapped) */
"iiip\0"
"glUniformMatrix3x4fv\0"
"\0"
- /* _mesa_function_pool[30188]: ClipPlane (offset 150) */
+ /* _mesa_function_pool[30343]: ClipPlane (offset 150) */
"ip\0"
"glClipPlane\0"
"\0"
- /* _mesa_function_pool[30204]: Recti (offset 90) */
+ /* _mesa_function_pool[30359]: Recti (offset 90) */
"iiii\0"
"glRecti\0"
"\0"
- /* _mesa_function_pool[30218]: VertexAttribI3ivEXT (will be remapped) */
+ /* _mesa_function_pool[30373]: VertexAttribI3ivEXT (will be remapped) */
"ip\0"
"glVertexAttribI3ivEXT\0"
"glVertexAttribI3iv\0"
"\0"
- /* _mesa_function_pool[30263]: DrawRangeElementsBaseVertex (will be remapped) */
+ /* _mesa_function_pool[30418]: DrawRangeElementsBaseVertex (will be remapped) */
"iiiiipi\0"
"glDrawRangeElementsBaseVertex\0"
"\0"
- /* _mesa_function_pool[30302]: TexCoordPointervINTEL (dynamic) */
+ /* _mesa_function_pool[30457]: TexCoordPointervINTEL (dynamic) */
"iip\0"
"glTexCoordPointervINTEL\0"
"\0"
- /* _mesa_function_pool[30331]: DeleteBuffersARB (will be remapped) */
+ /* _mesa_function_pool[30486]: DeleteBuffersARB (will be remapped) */
"ip\0"
"glDeleteBuffers\0"
"glDeleteBuffersARB\0"
"\0"
- /* _mesa_function_pool[30370]: PixelTransformParameterfvEXT (dynamic) */
+ /* _mesa_function_pool[30525]: PixelTransformParameterfvEXT (dynamic) */
"iip\0"
"glPixelTransformParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[30406]: PrimitiveRestartNV (will be remapped) */
+ /* _mesa_function_pool[30561]: PrimitiveRestartNV (will be remapped) */
"\0"
"glPrimitiveRestartNV\0"
"\0"
- /* _mesa_function_pool[30429]: WindowPos4fvMESA (will be remapped) */
+ /* _mesa_function_pool[30584]: WindowPos4fvMESA (will be remapped) */
"p\0"
"glWindowPos4fvMESA\0"
"\0"
- /* _mesa_function_pool[30451]: GetPixelMapuiv (offset 272) */
+ /* _mesa_function_pool[30606]: GetPixelMapuiv (offset 272) */
"ip\0"
"glGetPixelMapuiv\0"
"\0"
- /* _mesa_function_pool[30472]: Rectf (offset 88) */
+ /* _mesa_function_pool[30627]: Rectf (offset 88) */
"ffff\0"
"glRectf\0"
"\0"
- /* _mesa_function_pool[30486]: VertexAttrib1sNV (will be remapped) */
+ /* _mesa_function_pool[30641]: VertexAttrib1sNV (will be remapped) */
"ii\0"
"glVertexAttrib1sNV\0"
"\0"
- /* _mesa_function_pool[30509]: Indexfv (offset 47) */
+ /* _mesa_function_pool[30664]: Indexfv (offset 47) */
"p\0"
"glIndexfv\0"
"\0"
- /* _mesa_function_pool[30522]: SecondaryColor3svEXT (will be remapped) */
+ /* _mesa_function_pool[30677]: SecondaryColor3svEXT (will be remapped) */
"p\0"
"glSecondaryColor3sv\0"
"glSecondaryColor3svEXT\0"
"\0"
- /* _mesa_function_pool[30568]: LoadTransposeMatrixfARB (will be remapped) */
+ /* _mesa_function_pool[30723]: LoadTransposeMatrixfARB (will be remapped) */
"p\0"
"glLoadTransposeMatrixf\0"
"glLoadTransposeMatrixfARB\0"
"\0"
- /* _mesa_function_pool[30620]: GetPointerv (offset 329) */
+ /* _mesa_function_pool[30775]: GetPointerv (offset 329) */
"ip\0"
"glGetPointerv\0"
"glGetPointervEXT\0"
"\0"
- /* _mesa_function_pool[30655]: Tangent3bEXT (dynamic) */
+ /* _mesa_function_pool[30810]: Tangent3bEXT (dynamic) */
"iii\0"
"glTangent3bEXT\0"
"\0"
- /* _mesa_function_pool[30675]: CombinerParameterfNV (will be remapped) */
+ /* _mesa_function_pool[30830]: CombinerParameterfNV (will be remapped) */
"if\0"
"glCombinerParameterfNV\0"
"\0"
- /* _mesa_function_pool[30702]: IndexMask (offset 212) */
+ /* _mesa_function_pool[30857]: IndexMask (offset 212) */
"i\0"
"glIndexMask\0"
"\0"
- /* _mesa_function_pool[30717]: BindProgramNV (will be remapped) */
+ /* _mesa_function_pool[30872]: BindProgramNV (will be remapped) */
"ii\0"
"glBindProgramARB\0"
"glBindProgramNV\0"
"\0"
- /* _mesa_function_pool[30754]: VertexAttrib4svARB (will be remapped) */
+ /* _mesa_function_pool[30909]: VertexAttrib4svARB (will be remapped) */
"ip\0"
"glVertexAttrib4sv\0"
"glVertexAttrib4svARB\0"
"\0"
- /* _mesa_function_pool[30797]: GetFloatv (offset 262) */
+ /* _mesa_function_pool[30952]: GetFloatv (offset 262) */
"ip\0"
"glGetFloatv\0"
"\0"
- /* _mesa_function_pool[30813]: CreateDebugObjectMESA (dynamic) */
+ /* _mesa_function_pool[30968]: CreateDebugObjectMESA (dynamic) */
"\0"
"glCreateDebugObjectMESA\0"
"\0"
- /* _mesa_function_pool[30839]: GetShaderiv (will be remapped) */
+ /* _mesa_function_pool[30994]: GetShaderiv (will be remapped) */
"iip\0"
"glGetShaderiv\0"
"\0"
- /* _mesa_function_pool[30858]: ClientWaitSync (will be remapped) */
+ /* _mesa_function_pool[31013]: ClientWaitSync (will be remapped) */
"iii\0"
"glClientWaitSync\0"
"\0"
- /* _mesa_function_pool[30880]: TexCoord4s (offset 124) */
+ /* _mesa_function_pool[31035]: TexCoord4s (offset 124) */
"iiii\0"
"glTexCoord4s\0"
"\0"
- /* _mesa_function_pool[30899]: TexCoord3sv (offset 117) */
+ /* _mesa_function_pool[31054]: TexCoord3sv (offset 117) */
"p\0"
"glTexCoord3sv\0"
"\0"
- /* _mesa_function_pool[30916]: BindFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[31071]: BindFragmentShaderATI (will be remapped) */
"i\0"
"glBindFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[30943]: PopAttrib (offset 218) */
+ /* _mesa_function_pool[31098]: PopAttrib (offset 218) */
"\0"
"glPopAttrib\0"
"\0"
- /* _mesa_function_pool[30957]: Fogfv (offset 154) */
+ /* _mesa_function_pool[31112]: Fogfv (offset 154) */
"ip\0"
"glFogfv\0"
"\0"
- /* _mesa_function_pool[30969]: UnmapBufferARB (will be remapped) */
+ /* _mesa_function_pool[31124]: UnmapBufferARB (will be remapped) */
"i\0"
"glUnmapBuffer\0"
"glUnmapBufferARB\0"
"\0"
- /* _mesa_function_pool[31003]: InitNames (offset 197) */
+ /* _mesa_function_pool[31158]: InitNames (offset 197) */
"\0"
"glInitNames\0"
"\0"
- /* _mesa_function_pool[31017]: Normal3sv (offset 61) */
+ /* _mesa_function_pool[31172]: Normal3sv (offset 61) */
"p\0"
"glNormal3sv\0"
"\0"
- /* _mesa_function_pool[31032]: Minmax (offset 368) */
+ /* _mesa_function_pool[31187]: Minmax (offset 368) */
"iii\0"
"glMinmax\0"
"glMinmaxEXT\0"
"\0"
- /* _mesa_function_pool[31058]: TexCoord4d (offset 118) */
+ /* _mesa_function_pool[31213]: TexCoord4d (offset 118) */
"dddd\0"
"glTexCoord4d\0"
"\0"
- /* _mesa_function_pool[31077]: DeformationMap3dSGIX (dynamic) */
- "iddiiddiiddiip\0"
- "glDeformationMap3dSGIX\0"
- "\0"
- /* _mesa_function_pool[31116]: TexCoord4f (offset 120) */
+ /* _mesa_function_pool[31232]: TexCoord4f (offset 120) */
"ffff\0"
"glTexCoord4f\0"
"\0"
- /* _mesa_function_pool[31135]: FogCoorddvEXT (will be remapped) */
+ /* _mesa_function_pool[31251]: FogCoorddvEXT (will be remapped) */
"p\0"
"glFogCoorddv\0"
"glFogCoorddvEXT\0"
"\0"
- /* _mesa_function_pool[31167]: FinishTextureSUNX (dynamic) */
+ /* _mesa_function_pool[31283]: FinishTextureSUNX (dynamic) */
"\0"
"glFinishTextureSUNX\0"
"\0"
- /* _mesa_function_pool[31189]: GetFragmentLightfvSGIX (dynamic) */
+ /* _mesa_function_pool[31305]: GetFragmentLightfvSGIX (dynamic) */
"iip\0"
"glGetFragmentLightfvSGIX\0"
"\0"
- /* _mesa_function_pool[31219]: Binormal3fvEXT (dynamic) */
+ /* _mesa_function_pool[31335]: Binormal3fvEXT (dynamic) */
"p\0"
"glBinormal3fvEXT\0"
"\0"
- /* _mesa_function_pool[31239]: GetBooleanv (offset 258) */
+ /* _mesa_function_pool[31355]: GetBooleanv (offset 258) */
"ip\0"
"glGetBooleanv\0"
"\0"
- /* _mesa_function_pool[31257]: ColorFragmentOp3ATI (will be remapped) */
+ /* _mesa_function_pool[31373]: ColorFragmentOp3ATI (will be remapped) */
"iiiiiiiiiiiii\0"
"glColorFragmentOp3ATI\0"
"\0"
- /* _mesa_function_pool[31294]: Hint (offset 158) */
+ /* _mesa_function_pool[31410]: Hint (offset 158) */
"ii\0"
"glHint\0"
"\0"
- /* _mesa_function_pool[31305]: Color4dv (offset 28) */
+ /* _mesa_function_pool[31421]: Color4dv (offset 28) */
"p\0"
"glColor4dv\0"
"\0"
- /* _mesa_function_pool[31319]: VertexAttrib2svARB (will be remapped) */
+ /* _mesa_function_pool[31435]: VertexAttrib2svARB (will be remapped) */
"ip\0"
"glVertexAttrib2sv\0"
"glVertexAttrib2svARB\0"
"\0"
- /* _mesa_function_pool[31362]: AreProgramsResidentNV (will be remapped) */
+ /* _mesa_function_pool[31478]: AreProgramsResidentNV (will be remapped) */
"ipp\0"
"glAreProgramsResidentNV\0"
"\0"
- /* _mesa_function_pool[31391]: WindowPos3svMESA (will be remapped) */
+ /* _mesa_function_pool[31507]: WindowPos3svMESA (will be remapped) */
"p\0"
"glWindowPos3sv\0"
"glWindowPos3svARB\0"
"glWindowPos3svMESA\0"
"\0"
- /* _mesa_function_pool[31446]: CopyColorSubTable (offset 347) */
+ /* _mesa_function_pool[31562]: CopyColorSubTable (offset 347) */
"iiiii\0"
"glCopyColorSubTable\0"
"glCopyColorSubTableEXT\0"
"\0"
- /* _mesa_function_pool[31496]: WeightdvARB (dynamic) */
+ /* _mesa_function_pool[31612]: WeightdvARB (dynamic) */
"ip\0"
"glWeightdvARB\0"
"\0"
- /* _mesa_function_pool[31514]: DeleteRenderbuffersEXT (will be remapped) */
+ /* _mesa_function_pool[31630]: DeleteRenderbuffersEXT (will be remapped) */
"ip\0"
"glDeleteRenderbuffers\0"
"glDeleteRenderbuffersEXT\0"
"\0"
- /* _mesa_function_pool[31565]: VertexAttrib4NubvARB (will be remapped) */
+ /* _mesa_function_pool[31681]: VertexAttrib4NubvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nubv\0"
"glVertexAttrib4NubvARB\0"
"\0"
- /* _mesa_function_pool[31612]: VertexAttrib3dvNV (will be remapped) */
+ /* _mesa_function_pool[31728]: VertexAttrib3dvNV (will be remapped) */
"ip\0"
"glVertexAttrib3dvNV\0"
"\0"
- /* _mesa_function_pool[31636]: GetObjectParameterfvARB (will be remapped) */
+ /* _mesa_function_pool[31752]: GetObjectParameterfvARB (will be remapped) */
"iip\0"
"glGetObjectParameterfvARB\0"
"\0"
- /* _mesa_function_pool[31667]: Vertex4iv (offset 147) */
+ /* _mesa_function_pool[31783]: Vertex4iv (offset 147) */
"p\0"
"glVertex4iv\0"
"\0"
- /* _mesa_function_pool[31682]: GetProgramEnvParameterdvARB (will be remapped) */
+ /* _mesa_function_pool[31798]: GetProgramEnvParameterdvARB (will be remapped) */
"iip\0"
"glGetProgramEnvParameterdvARB\0"
"\0"
- /* _mesa_function_pool[31717]: TexCoord4dv (offset 119) */
+ /* _mesa_function_pool[31833]: TexCoord4dv (offset 119) */
"p\0"
"glTexCoord4dv\0"
"\0"
- /* _mesa_function_pool[31734]: LockArraysEXT (will be remapped) */
+ /* _mesa_function_pool[31850]: LockArraysEXT (will be remapped) */
"ii\0"
"glLockArraysEXT\0"
"\0"
- /* _mesa_function_pool[31754]: Begin (offset 7) */
+ /* _mesa_function_pool[31870]: Begin (offset 7) */
"i\0"
"glBegin\0"
"\0"
- /* _mesa_function_pool[31765]: LightModeli (offset 165) */
+ /* _mesa_function_pool[31881]: LightModeli (offset 165) */
"ii\0"
"glLightModeli\0"
"\0"
- /* _mesa_function_pool[31783]: VertexAttribI4ivEXT (will be remapped) */
+ /* _mesa_function_pool[31899]: VertexAttribI4ivEXT (will be remapped) */
"ip\0"
"glVertexAttribI4ivEXT\0"
"glVertexAttribI4iv\0"
"\0"
- /* _mesa_function_pool[31828]: Rectfv (offset 89) */
+ /* _mesa_function_pool[31944]: Rectfv (offset 89) */
"pp\0"
"glRectfv\0"
"\0"
- /* _mesa_function_pool[31841]: LightModelf (offset 163) */
+ /* _mesa_function_pool[31957]: LightModelf (offset 163) */
"if\0"
"glLightModelf\0"
"\0"
- /* _mesa_function_pool[31859]: GetTexParameterfv (offset 282) */
+ /* _mesa_function_pool[31975]: GetTexParameterfv (offset 282) */
"iip\0"
"glGetTexParameterfv\0"
"\0"
- /* _mesa_function_pool[31884]: GetLightfv (offset 264) */
+ /* _mesa_function_pool[32000]: GetLightfv (offset 264) */
"iip\0"
"glGetLightfv\0"
"\0"
- /* _mesa_function_pool[31902]: PixelTransformParameterivEXT (dynamic) */
+ /* _mesa_function_pool[32018]: PixelTransformParameterivEXT (dynamic) */
"iip\0"
"glPixelTransformParameterivEXT\0"
"\0"
- /* _mesa_function_pool[31938]: BinormalPointerEXT (dynamic) */
+ /* _mesa_function_pool[32054]: BinormalPointerEXT (dynamic) */
"iip\0"
"glBinormalPointerEXT\0"
"\0"
- /* _mesa_function_pool[31964]: VertexAttrib1dNV (will be remapped) */
+ /* _mesa_function_pool[32080]: VertexAttrib1dNV (will be remapped) */
"id\0"
"glVertexAttrib1dNV\0"
"\0"
- /* _mesa_function_pool[31987]: GetCombinerInputParameterivNV (will be remapped) */
+ /* _mesa_function_pool[32103]: GetCombinerInputParameterivNV (will be remapped) */
"iiiip\0"
"glGetCombinerInputParameterivNV\0"
"\0"
- /* _mesa_function_pool[32026]: Disable (offset 214) */
+ /* _mesa_function_pool[32142]: Disable (offset 214) */
"i\0"
"glDisable\0"
"\0"
- /* _mesa_function_pool[32039]: MultiTexCoord2fvARB (offset 387) */
+ /* _mesa_function_pool[32155]: MultiTexCoord2fvARB (offset 387) */
"ip\0"
"glMultiTexCoord2fv\0"
"glMultiTexCoord2fvARB\0"
"\0"
- /* _mesa_function_pool[32084]: GetRenderbufferParameterivEXT (will be remapped) */
+ /* _mesa_function_pool[32200]: GetRenderbufferParameterivEXT (will be remapped) */
"iip\0"
"glGetRenderbufferParameteriv\0"
"glGetRenderbufferParameterivEXT\0"
"\0"
- /* _mesa_function_pool[32150]: CombinerParameterivNV (will be remapped) */
+ /* _mesa_function_pool[32266]: CombinerParameterivNV (will be remapped) */
"ip\0"
"glCombinerParameterivNV\0"
"\0"
- /* _mesa_function_pool[32178]: GenFragmentShadersATI (will be remapped) */
+ /* _mesa_function_pool[32294]: GenFragmentShadersATI (will be remapped) */
"i\0"
"glGenFragmentShadersATI\0"
"\0"
- /* _mesa_function_pool[32205]: DrawArrays (offset 310) */
+ /* _mesa_function_pool[32321]: DrawArrays (offset 310) */
"iii\0"
"glDrawArrays\0"
"glDrawArraysEXT\0"
"\0"
- /* _mesa_function_pool[32239]: WeightuivARB (dynamic) */
+ /* _mesa_function_pool[32355]: WeightuivARB (dynamic) */
"ip\0"
"glWeightuivARB\0"
"\0"
- /* _mesa_function_pool[32258]: VertexAttrib2sARB (will be remapped) */
+ /* _mesa_function_pool[32374]: VertexAttrib2sARB (will be remapped) */
"iii\0"
"glVertexAttrib2s\0"
"glVertexAttrib2sARB\0"
"\0"
- /* _mesa_function_pool[32300]: ColorMask (offset 210) */
+ /* _mesa_function_pool[32416]: ColorMask (offset 210) */
"iiii\0"
"glColorMask\0"
"\0"
- /* _mesa_function_pool[32318]: GenAsyncMarkersSGIX (dynamic) */
+ /* _mesa_function_pool[32434]: GenAsyncMarkersSGIX (dynamic) */
"i\0"
"glGenAsyncMarkersSGIX\0"
"\0"
- /* _mesa_function_pool[32343]: Tangent3svEXT (dynamic) */
+ /* _mesa_function_pool[32459]: Tangent3svEXT (dynamic) */
"p\0"
"glTangent3svEXT\0"
"\0"
- /* _mesa_function_pool[32362]: GetListParameterivSGIX (dynamic) */
+ /* _mesa_function_pool[32478]: GetListParameterivSGIX (dynamic) */
"iip\0"
"glGetListParameterivSGIX\0"
"\0"
- /* _mesa_function_pool[32392]: BindBufferARB (will be remapped) */
+ /* _mesa_function_pool[32508]: BindBufferARB (will be remapped) */
"ii\0"
"glBindBuffer\0"
"glBindBufferARB\0"
"\0"
- /* _mesa_function_pool[32425]: GetInfoLogARB (will be remapped) */
+ /* _mesa_function_pool[32541]: GetInfoLogARB (will be remapped) */
"iipp\0"
"glGetInfoLogARB\0"
"\0"
- /* _mesa_function_pool[32447]: RasterPos4iv (offset 83) */
+ /* _mesa_function_pool[32563]: RasterPos4iv (offset 83) */
"p\0"
"glRasterPos4iv\0"
"\0"
- /* _mesa_function_pool[32465]: Enable (offset 215) */
+ /* _mesa_function_pool[32581]: Enable (offset 215) */
"i\0"
"glEnable\0"
"\0"
- /* _mesa_function_pool[32477]: LineStipple (offset 167) */
+ /* _mesa_function_pool[32593]: LineStipple (offset 167) */
"ii\0"
"glLineStipple\0"
"\0"
- /* _mesa_function_pool[32495]: VertexAttribs4svNV (will be remapped) */
+ /* _mesa_function_pool[32611]: VertexAttribs4svNV (will be remapped) */
"iip\0"
"glVertexAttribs4svNV\0"
"\0"
- /* _mesa_function_pool[32521]: EdgeFlagPointerListIBM (dynamic) */
+ /* _mesa_function_pool[32637]: EdgeFlagPointerListIBM (dynamic) */
"ipi\0"
"glEdgeFlagPointerListIBM\0"
"\0"
- /* _mesa_function_pool[32551]: UniformMatrix3x2fv (will be remapped) */
+ /* _mesa_function_pool[32667]: UniformMatrix3x2fv (will be remapped) */
"iiip\0"
"glUniformMatrix3x2fv\0"
"\0"
- /* _mesa_function_pool[32578]: GetMinmaxParameterfv (offset 365) */
+ /* _mesa_function_pool[32694]: GetMinmaxParameterfv (offset 365) */
"iip\0"
"glGetMinmaxParameterfv\0"
"glGetMinmaxParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[32632]: VertexAttrib1fvARB (will be remapped) */
+ /* _mesa_function_pool[32748]: VertexAttrib1fvARB (will be remapped) */
"ip\0"
"glVertexAttrib1fv\0"
"glVertexAttrib1fvARB\0"
"\0"
- /* _mesa_function_pool[32675]: GenBuffersARB (will be remapped) */
+ /* _mesa_function_pool[32791]: GenBuffersARB (will be remapped) */
"ip\0"
"glGenBuffers\0"
"glGenBuffersARB\0"
"\0"
- /* _mesa_function_pool[32708]: VertexAttribs1svNV (will be remapped) */
+ /* _mesa_function_pool[32824]: VertexAttribs1svNV (will be remapped) */
"iip\0"
"glVertexAttribs1svNV\0"
"\0"
- /* _mesa_function_pool[32734]: Vertex3fv (offset 137) */
+ /* _mesa_function_pool[32850]: Vertex3fv (offset 137) */
"p\0"
"glVertex3fv\0"
"\0"
- /* _mesa_function_pool[32749]: GetTexBumpParameterivATI (will be remapped) */
+ /* _mesa_function_pool[32865]: GetTexBumpParameterivATI (will be remapped) */
"ip\0"
"glGetTexBumpParameterivATI\0"
"\0"
- /* _mesa_function_pool[32780]: Binormal3bEXT (dynamic) */
+ /* _mesa_function_pool[32896]: Binormal3bEXT (dynamic) */
"iii\0"
"glBinormal3bEXT\0"
"\0"
- /* _mesa_function_pool[32801]: FragmentMaterialivSGIX (dynamic) */
+ /* _mesa_function_pool[32917]: FragmentMaterialivSGIX (dynamic) */
"iip\0"
"glFragmentMaterialivSGIX\0"
"\0"
- /* _mesa_function_pool[32831]: IsRenderbufferEXT (will be remapped) */
+ /* _mesa_function_pool[32947]: IsRenderbufferEXT (will be remapped) */
"i\0"
"glIsRenderbuffer\0"
"glIsRenderbufferEXT\0"
"\0"
- /* _mesa_function_pool[32871]: GenProgramsNV (will be remapped) */
+ /* _mesa_function_pool[32987]: GenProgramsNV (will be remapped) */
"ip\0"
"glGenProgramsARB\0"
"glGenProgramsNV\0"
"\0"
- /* _mesa_function_pool[32908]: VertexAttrib4dvNV (will be remapped) */
+ /* _mesa_function_pool[33024]: VertexAttrib4dvNV (will be remapped) */
"ip\0"
"glVertexAttrib4dvNV\0"
"\0"
- /* _mesa_function_pool[32932]: EndFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[33048]: EndFragmentShaderATI (will be remapped) */
"\0"
"glEndFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[32957]: Binormal3iEXT (dynamic) */
+ /* _mesa_function_pool[33073]: Binormal3iEXT (dynamic) */
"iii\0"
"glBinormal3iEXT\0"
"\0"
- /* _mesa_function_pool[32978]: WindowPos2fMESA (will be remapped) */
+ /* _mesa_function_pool[33094]: WindowPos2fMESA (will be remapped) */
"ff\0"
"glWindowPos2f\0"
"glWindowPos2fARB\0"
@@ -4739,589 +4759,594 @@ static const char _mesa_function_pool[] =
/* these functions need to be remapped */
static const struct gl_function_pool_remap MESA_remap_table_functions[] = {
- { 1577, AttachShader_remap_index },
- { 9902, CreateProgram_remap_index },
- { 22864, CreateShader_remap_index },
- { 25322, DeleteProgram_remap_index },
- { 18525, DeleteShader_remap_index },
- { 23336, DetachShader_remap_index },
- { 17928, GetAttachedShaders_remap_index },
- { 4869, GetProgramInfoLog_remap_index },
- { 405, GetProgramiv_remap_index },
- { 6542, GetShaderInfoLog_remap_index },
- { 30839, GetShaderiv_remap_index },
- { 13311, IsProgram_remap_index },
- { 12263, IsShader_remap_index },
- { 10006, StencilFuncSeparate_remap_index },
- { 3921, StencilMaskSeparate_remap_index },
- { 7624, StencilOpSeparate_remap_index },
- { 22152, UniformMatrix2x3fv_remap_index },
- { 2847, UniformMatrix2x4fv_remap_index },
- { 32551, UniformMatrix3x2fv_remap_index },
- { 30161, UniformMatrix3x4fv_remap_index },
- { 16226, UniformMatrix4x2fv_remap_index },
- { 3263, UniformMatrix4x3fv_remap_index },
- { 5030, ClampColor_remap_index },
- { 17982, ClearBufferfi_remap_index },
- { 17448, ClearBufferfv_remap_index },
- { 29184, ClearBufferiv_remap_index },
- { 13516, ClearBufferuiv_remap_index },
- { 19808, GetStringi_remap_index },
- { 2788, TexBuffer_remap_index },
- { 938, FramebufferTexture_remap_index },
- { 26315, GetBufferParameteri64v_remap_index },
- { 10106, GetInteger64i_v_remap_index },
- { 23178, VertexAttribDivisor_remap_index },
- { 9920, LoadTransposeMatrixdARB_remap_index },
- { 30568, LoadTransposeMatrixfARB_remap_index },
- { 5608, MultTransposeMatrixdARB_remap_index },
- { 23523, MultTransposeMatrixfARB_remap_index },
- { 216, SampleCoverageARB_remap_index },
- { 5834, CompressedTexImage1DARB_remap_index },
- { 24051, CompressedTexImage2DARB_remap_index },
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{ 81, VertexAttribI2iEXT_remap_index },
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+ { 26397, VertexAttribI3iEXT_remap_index },
+ { 30373, VertexAttribI3ivEXT_remap_index },
+ { 3379, VertexAttribI3uiEXT_remap_index },
+ { 30269, VertexAttribI3uivEXT_remap_index },
+ { 21851, VertexAttribI4bvEXT_remap_index },
+ { 14570, VertexAttribI4iEXT_remap_index },
+ { 31899, VertexAttribI4ivEXT_remap_index },
+ { 13382, VertexAttribI4svEXT_remap_index },
+ { 16448, VertexAttribI4ubvEXT_remap_index },
+ { 16131, VertexAttribI4uiEXT_remap_index },
+ { 5448, VertexAttribI4uivEXT_remap_index },
+ { 11296, VertexAttribI4usvEXT_remap_index },
+ { 18389, VertexAttribIPointerEXT_remap_index },
+ { 3066, FramebufferTextureLayerEXT_remap_index },
+ { 5172, ColorMaskIndexedEXT_remap_index },
+ { 18806, DisableIndexedEXT_remap_index },
+ { 26442, EnableIndexedEXT_remap_index },
+ { 21555, GetBooleanIndexedvEXT_remap_index },
+ { 10907, GetIntegerIndexedvEXT_remap_index },
+ { 22599, IsEnabledIndexedEXT_remap_index },
+ { 22499, ClearColorIiEXT_remap_index },
+ { 3475, ClearColorIuiEXT_remap_index },
+ { 9822, GetTexParameterIivEXT_remap_index },
+ { 5895, GetTexParameterIuivEXT_remap_index },
+ { 3022, TexParameterIivEXT_remap_index },
+ { 26264, TexParameterIuivEXT_remap_index },
+ { 4583, BeginConditionalRenderNV_remap_index },
+ { 25252, EndConditionalRenderNV_remap_index },
+ { 9280, BeginTransformFeedbackEXT_remap_index },
+ { 18841, BindBufferBaseEXT_remap_index },
+ { 18700, BindBufferOffsetEXT_remap_index },
+ { 12226, BindBufferRangeEXT_remap_index },
+ { 14192, EndTransformFeedbackEXT_remap_index },
+ { 10770, GetTransformFeedbackVaryingEXT_remap_index },
+ { 20644, TransformFeedbackVaryingsEXT_remap_index },
+ { 29425, ProvokingVertexEXT_remap_index },
+ { 10718, GetTexParameterPointervAPPLE_remap_index },
+ { 5034, TextureRangeAPPLE_remap_index },
+ { 11585, GetObjectParameterivAPPLE_remap_index },
+ { 19766, ObjectPurgeableAPPLE_remap_index },
+ { 5689, ObjectUnpurgeableAPPLE_remap_index },
+ { 17211, ActiveProgramEXT_remap_index },
+ { 17182, CreateShaderProgramEXT_remap_index },
+ { 28443, UseShaderProgramEXT_remap_index },
+ { 28684, StencilFuncSeparateATI_remap_index },
+ { 18030, ProgramEnvParameters4fvEXT_remap_index },
+ { 17076, ProgramLocalParameters4fvEXT_remap_index },
+ { 14060, GetQueryObjecti64vEXT_remap_index },
+ { 10320, GetQueryObjectui64vEXT_remap_index },
+ { 23666, EGLImageTargetRenderbufferStorageOES_remap_index },
+ { 12105, EGLImageTargetTexture2DOES_remap_index },
{ -1, -1 }
};
/* these functions are in the ABI, but have alternative names */
static const struct gl_function_remap MESA_alt_functions[] = {
/* from GL_EXT_blend_color */
- { 2655, _gloffset_BlendColor },
+ { 2694, _gloffset_BlendColor },
/* from GL_EXT_blend_minmax */
- { 11205, _gloffset_BlendEquation },
+ { 11190, _gloffset_BlendEquation },
/* from GL_EXT_color_subtable */
- { 16988, _gloffset_ColorSubTable },
- { 31446, _gloffset_CopyColorSubTable },
+ { 16974, _gloffset_ColorSubTable },
+ { 31562, _gloffset_CopyColorSubTable },
/* from GL_EXT_convolution */
- { 257, _gloffset_ConvolutionFilter1D },
- { 2454, _gloffset_CopyConvolutionFilter1D },
- { 4058, _gloffset_GetConvolutionParameteriv },
- { 8523, _gloffset_ConvolutionFilter2D },
- { 8725, _gloffset_ConvolutionParameteriv },
- { 9185, _gloffset_ConvolutionParameterfv },
- { 20501, _gloffset_GetSeparableFilter },
- { 23938, _gloffset_SeparableFilter2D },
- { 24801, _gloffset_ConvolutionParameteri },
- { 24924, _gloffset_ConvolutionParameterf },
- { 26595, _gloffset_GetConvolutionParameterfv },
- { 27417, _gloffset_GetConvolutionFilter },
- { 29810, _gloffset_CopyConvolutionFilter2D },
+ { 296, _gloffset_ConvolutionFilter1D },
+ { 2493, _gloffset_CopyConvolutionFilter1D },
+ { 4097, _gloffset_GetConvolutionParameteriv },
+ { 8493, _gloffset_ConvolutionFilter2D },
+ { 8695, _gloffset_ConvolutionParameteriv },
+ { 9155, _gloffset_ConvolutionParameterfv },
+ { 20487, _gloffset_GetSeparableFilter },
+ { 23941, _gloffset_SeparableFilter2D },
+ { 24804, _gloffset_ConvolutionParameteri },
+ { 24927, _gloffset_ConvolutionParameterf },
+ { 26631, _gloffset_GetConvolutionParameterfv },
+ { 27520, _gloffset_GetConvolutionFilter },
+ { 29965, _gloffset_CopyConvolutionFilter2D },
/* from GL_EXT_copy_texture */
- { 15065, _gloffset_CopyTexSubImage3D },
- { 16675, _gloffset_CopyTexImage2D },
- { 24409, _gloffset_CopyTexImage1D },
- { 27098, _gloffset_CopyTexSubImage2D },
- { 29448, _gloffset_CopyTexSubImage1D },
+ { 15051, _gloffset_CopyTexSubImage3D },
+ { 16661, _gloffset_CopyTexImage2D },
+ { 24412, _gloffset_CopyTexImage1D },
+ { 27201, _gloffset_CopyTexSubImage2D },
+ { 29603, _gloffset_CopyTexSubImage1D },
/* from GL_EXT_draw_range_elements */
- { 9522, _gloffset_DrawRangeElements },
+ { 9492, _gloffset_DrawRangeElements },
/* from GL_EXT_histogram */
- { 856, _gloffset_Histogram },
- { 3522, _gloffset_ResetHistogram },
- { 9972, _gloffset_GetMinmax },
- { 15399, _gloffset_GetHistogramParameterfv },
- { 24334, _gloffset_GetMinmaxParameteriv },
- { 26485, _gloffset_ResetMinmax },
- { 27314, _gloffset_GetHistogramParameteriv },
- { 28463, _gloffset_GetHistogram },
- { 31032, _gloffset_Minmax },
- { 32578, _gloffset_GetMinmaxParameterfv },
+ { 895, _gloffset_Histogram },
+ { 3561, _gloffset_ResetHistogram },
+ { 9968, _gloffset_GetMinmax },
+ { 15385, _gloffset_GetHistogramParameterfv },
+ { 24337, _gloffset_GetMinmaxParameteriv },
+ { 26521, _gloffset_ResetMinmax },
+ { 27417, _gloffset_GetHistogramParameteriv },
+ { 28618, _gloffset_GetHistogram },
+ { 31187, _gloffset_Minmax },
+ { 32694, _gloffset_GetMinmaxParameterfv },
/* from GL_EXT_paletted_texture */
- { 8385, _gloffset_ColorTable },
- { 15245, _gloffset_GetColorTable },
- { 22882, _gloffset_GetColorTableParameterfv },
- { 24980, _gloffset_GetColorTableParameteriv },
+ { 8355, _gloffset_ColorTable },
+ { 15231, _gloffset_GetColorTable },
+ { 22885, _gloffset_GetColorTableParameterfv },
+ { 24983, _gloffset_GetColorTableParameteriv },
/* from GL_EXT_subtexture */
- { 7106, _gloffset_TexSubImage1D },
- { 10649, _gloffset_TexSubImage2D },
+ { 7076, _gloffset_TexSubImage1D },
+ { 10645, _gloffset_TexSubImage2D },
/* from GL_EXT_texture3D */
- { 1774, _gloffset_TexImage3D },
- { 22651, _gloffset_TexSubImage3D },
+ { 1813, _gloffset_TexImage3D },
+ { 22654, _gloffset_TexSubImage3D },
/* from GL_EXT_texture_object */
- { 3290, _gloffset_PrioritizeTextures },
- { 7555, _gloffset_AreTexturesResident },
- { 13562, _gloffset_GenTextures },
- { 15731, _gloffset_DeleteTextures },
- { 19486, _gloffset_IsTexture },
- { 29513, _gloffset_BindTexture },
+ { 3329, _gloffset_PrioritizeTextures },
+ { 7525, _gloffset_AreTexturesResident },
+ { 13586, _gloffset_GenTextures },
+ { 15717, _gloffset_DeleteTextures },
+ { 19472, _gloffset_IsTexture },
+ { 29668, _gloffset_BindTexture },
/* from GL_EXT_vertex_array */
- { 24110, _gloffset_ArrayElement },
- { 30620, _gloffset_GetPointerv },
- { 32205, _gloffset_DrawArrays },
+ { 24113, _gloffset_ArrayElement },
+ { 30775, _gloffset_GetPointerv },
+ { 32321, _gloffset_DrawArrays },
/* from GL_SGI_color_table */
- { 7673, _gloffset_ColorTableParameteriv },
- { 8385, _gloffset_ColorTable },
- { 15245, _gloffset_GetColorTable },
- { 15355, _gloffset_CopyColorTable },
- { 19347, _gloffset_ColorTableParameterfv },
- { 22882, _gloffset_GetColorTableParameterfv },
- { 24980, _gloffset_GetColorTableParameteriv },
+ { 7643, _gloffset_ColorTableParameteriv },
+ { 8355, _gloffset_ColorTable },
+ { 15231, _gloffset_GetColorTable },
+ { 15341, _gloffset_CopyColorTable },
+ { 19333, _gloffset_ColorTableParameterfv },
+ { 22885, _gloffset_GetColorTableParameterfv },
+ { 24983, _gloffset_GetColorTableParameteriv },
/* from GL_VERSION_1_3 */
- { 425, _gloffset_MultiTexCoord3sARB },
- { 657, _gloffset_ActiveTextureARB },
- { 4247, _gloffset_MultiTexCoord1fvARB },
- { 6155, _gloffset_MultiTexCoord3dARB },
- { 6200, _gloffset_MultiTexCoord2iARB },
- { 6324, _gloffset_MultiTexCoord2svARB },
- { 8341, _gloffset_MultiTexCoord2fARB },
- { 10354, _gloffset_MultiTexCoord3fvARB },
- { 10967, _gloffset_MultiTexCoord4sARB },
- { 11648, _gloffset_MultiTexCoord2dvARB },
- { 12063, _gloffset_MultiTexCoord1svARB },
- { 12435, _gloffset_MultiTexCoord3svARB },
- { 12496, _gloffset_MultiTexCoord4iARB },
- { 13266, _gloffset_MultiTexCoord3iARB },
- { 14136, _gloffset_MultiTexCoord1dARB },
- { 14353, _gloffset_MultiTexCoord3dvARB },
- { 15599, _gloffset_MultiTexCoord3ivARB },
- { 15644, _gloffset_MultiTexCoord2sARB },
- { 17045, _gloffset_MultiTexCoord4ivARB },
- { 18997, _gloffset_ClientActiveTextureARB },
- { 21297, _gloffset_MultiTexCoord2dARB },
- { 21717, _gloffset_MultiTexCoord4dvARB },
- { 22073, _gloffset_MultiTexCoord4fvARB },
- { 23023, _gloffset_MultiTexCoord3fARB },
- { 25531, _gloffset_MultiTexCoord4dARB },
- { 25797, _gloffset_MultiTexCoord1sARB },
- { 26001, _gloffset_MultiTexCoord1dvARB },
- { 26942, _gloffset_MultiTexCoord1ivARB },
- { 27035, _gloffset_MultiTexCoord2ivARB },
- { 27374, _gloffset_MultiTexCoord1iARB },
- { 28738, _gloffset_MultiTexCoord4svARB },
- { 29312, _gloffset_MultiTexCoord1fARB },
- { 29575, _gloffset_MultiTexCoord4fARB },
- { 32039, _gloffset_MultiTexCoord2fvARB },
+ { 464, _gloffset_MultiTexCoord3sARB },
+ { 696, _gloffset_ActiveTextureARB },
+ { 4234, _gloffset_MultiTexCoord1fvARB },
+ { 6142, _gloffset_MultiTexCoord3dARB },
+ { 6187, _gloffset_MultiTexCoord2iARB },
+ { 6311, _gloffset_MultiTexCoord2svARB },
+ { 8311, _gloffset_MultiTexCoord2fARB },
+ { 10350, _gloffset_MultiTexCoord3fvARB },
+ { 10952, _gloffset_MultiTexCoord4sARB },
+ { 11633, _gloffset_MultiTexCoord2dvARB },
+ { 12048, _gloffset_MultiTexCoord1svARB },
+ { 12459, _gloffset_MultiTexCoord3svARB },
+ { 12520, _gloffset_MultiTexCoord4iARB },
+ { 13290, _gloffset_MultiTexCoord3iARB },
+ { 14089, _gloffset_MultiTexCoord1dARB },
+ { 14306, _gloffset_MultiTexCoord3dvARB },
+ { 15585, _gloffset_MultiTexCoord3ivARB },
+ { 15630, _gloffset_MultiTexCoord2sARB },
+ { 17031, _gloffset_MultiTexCoord4ivARB },
+ { 18983, _gloffset_ClientActiveTextureARB },
+ { 21283, _gloffset_MultiTexCoord2dARB },
+ { 21720, _gloffset_MultiTexCoord4dvARB },
+ { 22076, _gloffset_MultiTexCoord4fvARB },
+ { 23026, _gloffset_MultiTexCoord3fARB },
+ { 25567, _gloffset_MultiTexCoord4dARB },
+ { 25833, _gloffset_MultiTexCoord1sARB },
+ { 26037, _gloffset_MultiTexCoord1dvARB },
+ { 27045, _gloffset_MultiTexCoord1ivARB },
+ { 27138, _gloffset_MultiTexCoord2ivARB },
+ { 27477, _gloffset_MultiTexCoord1iARB },
+ { 28893, _gloffset_MultiTexCoord4svARB },
+ { 29467, _gloffset_MultiTexCoord1fARB },
+ { 29730, _gloffset_MultiTexCoord4fARB },
+ { 32155, _gloffset_MultiTexCoord2fvARB },
{ -1, -1 }
};
@@ -5329,7 +5354,7 @@ static const struct gl_function_remap MESA_alt_functions[] = {
#if defined(need_GL_3DFX_tbuffer)
static const struct gl_function_remap GL_3DFX_tbuffer_functions[] = {
- { 9243, -1 }, /* TbufferMask3DFX */
+ { 9213, -1 }, /* TbufferMask3DFX */
{ -1, -1 }
};
#endif
@@ -5362,6 +5387,13 @@ static const struct gl_function_remap GL_APPLE_vertex_array_object_functions[] =
};
#endif
+#if defined(need_GL_ARB_ES2_compatibility)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_ARB_ES2_compatibility_functions[] = {
+ { -1, -1 }
+};
+#endif
+
#if defined(need_GL_ARB_copy_buffer)
/* functions defined in MESA_remap_table_functions are excluded */
static const struct gl_function_remap GL_ARB_copy_buffer_functions[] = {
@@ -5400,7 +5432,7 @@ static const struct gl_function_remap GL_ARB_framebuffer_object_functions[] = {
#if defined(need_GL_ARB_geometry_shader4)
/* functions defined in MESA_remap_table_functions are excluded */
static const struct gl_function_remap GL_ARB_geometry_shader4_functions[] = {
- { 12399, -1 }, /* FramebufferTextureLayer */
+ { 12423, -1 }, /* FramebufferTextureLayer */
{ -1, -1 }
};
#endif
@@ -5414,11 +5446,11 @@ static const struct gl_function_remap GL_ARB_map_buffer_range_functions[] = {
#if defined(need_GL_ARB_matrix_palette)
static const struct gl_function_remap GL_ARB_matrix_palette_functions[] = {
- { 3773, -1 }, /* MatrixIndexusvARB */
- { 13087, -1 }, /* MatrixIndexuivARB */
- { 14475, -1 }, /* MatrixIndexPointerARB */
- { 19735, -1 }, /* CurrentPaletteMatrixARB */
- { 22767, -1 }, /* MatrixIndexubvARB */
+ { 3812, -1 }, /* MatrixIndexusvARB */
+ { 13111, -1 }, /* MatrixIndexuivARB */
+ { 14461, -1 }, /* MatrixIndexPointerARB */
+ { 19721, -1 }, /* CurrentPaletteMatrixARB */
+ { 22770, -1 }, /* MatrixIndexubvARB */
{ -1, -1 }
};
#endif
@@ -5495,16 +5527,16 @@ static const struct gl_function_remap GL_ARB_vertex_array_object_functions[] = {
#if defined(need_GL_ARB_vertex_blend)
static const struct gl_function_remap GL_ARB_vertex_blend_functions[] = {
- { 2396, -1 }, /* WeightubvARB */
- { 6567, -1 }, /* WeightivARB */
- { 11070, -1 }, /* WeightPointerARB */
- { 13854, -1 }, /* WeightfvARB */
- { 17564, -1 }, /* WeightbvARB */
- { 20965, -1 }, /* WeightusvARB */
- { 23864, -1 }, /* VertexBlendARB */
- { 29396, -1 }, /* WeightsvARB */
- { 31496, -1 }, /* WeightdvARB */
- { 32239, -1 }, /* WeightuivARB */
+ { 2435, -1 }, /* WeightubvARB */
+ { 6554, -1 }, /* WeightivARB */
+ { 11055, -1 }, /* WeightPointerARB */
+ { 13846, -1 }, /* WeightfvARB */
+ { 17550, -1 }, /* WeightbvARB */
+ { 20951, -1 }, /* WeightusvARB */
+ { 23867, -1 }, /* VertexBlendARB */
+ { 29551, -1 }, /* WeightsvARB */
+ { 31612, -1 }, /* WeightdvARB */
+ { 32355, -1 }, /* WeightuivARB */
{ -1, -1 }
};
#endif
@@ -5574,7 +5606,7 @@ static const struct gl_function_remap GL_ATI_separate_stencil_functions[] = {
#if defined(need_GL_EXT_blend_color)
static const struct gl_function_remap GL_EXT_blend_color_functions[] = {
- { 2655, _gloffset_BlendColor },
+ { 2694, _gloffset_BlendColor },
{ -1, -1 }
};
#endif
@@ -5595,15 +5627,15 @@ static const struct gl_function_remap GL_EXT_blend_func_separate_functions[] = {
#if defined(need_GL_EXT_blend_minmax)
static const struct gl_function_remap GL_EXT_blend_minmax_functions[] = {
- { 11205, _gloffset_BlendEquation },
+ { 11190, _gloffset_BlendEquation },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_color_subtable)
static const struct gl_function_remap GL_EXT_color_subtable_functions[] = {
- { 16988, _gloffset_ColorSubTable },
- { 31446, _gloffset_CopyColorSubTable },
+ { 16974, _gloffset_ColorSubTable },
+ { 31562, _gloffset_CopyColorSubTable },
{ -1, -1 }
};
#endif
@@ -5617,66 +5649,66 @@ static const struct gl_function_remap GL_EXT_compiled_vertex_array_functions[] =
#if defined(need_GL_EXT_convolution)
static const struct gl_function_remap GL_EXT_convolution_functions[] = {
- { 257, _gloffset_ConvolutionFilter1D },
- { 2454, _gloffset_CopyConvolutionFilter1D },
- { 4058, _gloffset_GetConvolutionParameteriv },
- { 8523, _gloffset_ConvolutionFilter2D },
- { 8725, _gloffset_ConvolutionParameteriv },
- { 9185, _gloffset_ConvolutionParameterfv },
- { 20501, _gloffset_GetSeparableFilter },
- { 23938, _gloffset_SeparableFilter2D },
- { 24801, _gloffset_ConvolutionParameteri },
- { 24924, _gloffset_ConvolutionParameterf },
- { 26595, _gloffset_GetConvolutionParameterfv },
- { 27417, _gloffset_GetConvolutionFilter },
- { 29810, _gloffset_CopyConvolutionFilter2D },
+ { 296, _gloffset_ConvolutionFilter1D },
+ { 2493, _gloffset_CopyConvolutionFilter1D },
+ { 4097, _gloffset_GetConvolutionParameteriv },
+ { 8493, _gloffset_ConvolutionFilter2D },
+ { 8695, _gloffset_ConvolutionParameteriv },
+ { 9155, _gloffset_ConvolutionParameterfv },
+ { 20487, _gloffset_GetSeparableFilter },
+ { 23941, _gloffset_SeparableFilter2D },
+ { 24804, _gloffset_ConvolutionParameteri },
+ { 24927, _gloffset_ConvolutionParameterf },
+ { 26631, _gloffset_GetConvolutionParameterfv },
+ { 27520, _gloffset_GetConvolutionFilter },
+ { 29965, _gloffset_CopyConvolutionFilter2D },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_coordinate_frame)
static const struct gl_function_remap GL_EXT_coordinate_frame_functions[] = {
- { 10493, -1 }, /* TangentPointerEXT */
- { 12554, -1 }, /* Binormal3ivEXT */
- { 13219, -1 }, /* Tangent3sEXT */
- { 14540, -1 }, /* Tangent3fvEXT */
- { 18695, -1 }, /* Tangent3dvEXT */
- { 19433, -1 }, /* Binormal3bvEXT */
- { 20554, -1 }, /* Binormal3dEXT */
- { 22699, -1 }, /* Tangent3fEXT */
- { 24873, -1 }, /* Binormal3sEXT */
- { 25341, -1 }, /* Tangent3ivEXT */
- { 25360, -1 }, /* Tangent3dEXT */
- { 26274, -1 }, /* Binormal3svEXT */
- { 26840, -1 }, /* Binormal3fEXT */
- { 27728, -1 }, /* Binormal3dvEXT */
- { 28995, -1 }, /* Tangent3iEXT */
- { 30095, -1 }, /* Tangent3bvEXT */
- { 30655, -1 }, /* Tangent3bEXT */
- { 31219, -1 }, /* Binormal3fvEXT */
- { 31938, -1 }, /* BinormalPointerEXT */
- { 32343, -1 }, /* Tangent3svEXT */
- { 32780, -1 }, /* Binormal3bEXT */
- { 32957, -1 }, /* Binormal3iEXT */
+ { 10489, -1 }, /* TangentPointerEXT */
+ { 12578, -1 }, /* Binormal3ivEXT */
+ { 13243, -1 }, /* Tangent3sEXT */
+ { 14526, -1 }, /* Tangent3fvEXT */
+ { 18681, -1 }, /* Tangent3dvEXT */
+ { 19419, -1 }, /* Binormal3bvEXT */
+ { 20540, -1 }, /* Binormal3dEXT */
+ { 22702, -1 }, /* Tangent3fEXT */
+ { 24876, -1 }, /* Binormal3sEXT */
+ { 25344, -1 }, /* Tangent3ivEXT */
+ { 25363, -1 }, /* Tangent3dEXT */
+ { 26310, -1 }, /* Binormal3svEXT */
+ { 26943, -1 }, /* Binormal3fEXT */
+ { 27831, -1 }, /* Binormal3dvEXT */
+ { 29150, -1 }, /* Tangent3iEXT */
+ { 30250, -1 }, /* Tangent3bvEXT */
+ { 30810, -1 }, /* Tangent3bEXT */
+ { 31335, -1 }, /* Binormal3fvEXT */
+ { 32054, -1 }, /* BinormalPointerEXT */
+ { 32459, -1 }, /* Tangent3svEXT */
+ { 32896, -1 }, /* Binormal3bEXT */
+ { 33073, -1 }, /* Binormal3iEXT */
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_copy_texture)
static const struct gl_function_remap GL_EXT_copy_texture_functions[] = {
- { 15065, _gloffset_CopyTexSubImage3D },
- { 16675, _gloffset_CopyTexImage2D },
- { 24409, _gloffset_CopyTexImage1D },
- { 27098, _gloffset_CopyTexSubImage2D },
- { 29448, _gloffset_CopyTexSubImage1D },
+ { 15051, _gloffset_CopyTexSubImage3D },
+ { 16661, _gloffset_CopyTexImage2D },
+ { 24412, _gloffset_CopyTexImage1D },
+ { 27201, _gloffset_CopyTexSubImage2D },
+ { 29603, _gloffset_CopyTexSubImage1D },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_cull_vertex)
static const struct gl_function_remap GL_EXT_cull_vertex_functions[] = {
- { 8874, -1 }, /* CullParameterdvEXT */
- { 11693, -1 }, /* CullParameterfvEXT */
+ { 8844, -1 }, /* CullParameterdvEXT */
+ { 11678, -1 }, /* CullParameterfvEXT */
{ -1, -1 }
};
#endif
@@ -5704,7 +5736,7 @@ static const struct gl_function_remap GL_EXT_draw_instanced_functions[] = {
#if defined(need_GL_EXT_draw_range_elements)
static const struct gl_function_remap GL_EXT_draw_range_elements_functions[] = {
- { 9522, _gloffset_DrawRangeElements },
+ { 9492, _gloffset_DrawRangeElements },
{ -1, -1 }
};
#endif
@@ -5753,39 +5785,39 @@ static const struct gl_function_remap GL_EXT_gpu_shader4_functions[] = {
#if defined(need_GL_EXT_histogram)
static const struct gl_function_remap GL_EXT_histogram_functions[] = {
- { 856, _gloffset_Histogram },
- { 3522, _gloffset_ResetHistogram },
- { 9972, _gloffset_GetMinmax },
- { 15399, _gloffset_GetHistogramParameterfv },
- { 24334, _gloffset_GetMinmaxParameteriv },
- { 26485, _gloffset_ResetMinmax },
- { 27314, _gloffset_GetHistogramParameteriv },
- { 28463, _gloffset_GetHistogram },
- { 31032, _gloffset_Minmax },
- { 32578, _gloffset_GetMinmaxParameterfv },
+ { 895, _gloffset_Histogram },
+ { 3561, _gloffset_ResetHistogram },
+ { 9968, _gloffset_GetMinmax },
+ { 15385, _gloffset_GetHistogramParameterfv },
+ { 24337, _gloffset_GetMinmaxParameteriv },
+ { 26521, _gloffset_ResetMinmax },
+ { 27417, _gloffset_GetHistogramParameteriv },
+ { 28618, _gloffset_GetHistogram },
+ { 31187, _gloffset_Minmax },
+ { 32694, _gloffset_GetMinmaxParameterfv },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_index_func)
static const struct gl_function_remap GL_EXT_index_func_functions[] = {
- { 11479, -1 }, /* IndexFuncEXT */
+ { 11464, -1 }, /* IndexFuncEXT */
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_index_material)
static const struct gl_function_remap GL_EXT_index_material_functions[] = {
- { 21052, -1 }, /* IndexMaterialEXT */
+ { 21038, -1 }, /* IndexMaterialEXT */
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_light_texture)
static const struct gl_function_remap GL_EXT_light_texture_functions[] = {
- { 26294, -1 }, /* ApplyTextureEXT */
- { 26439, -1 }, /* TextureMaterialEXT */
- { 26464, -1 }, /* TextureLightEXT */
+ { 26330, -1 }, /* ApplyTextureEXT */
+ { 26475, -1 }, /* TextureMaterialEXT */
+ { 26500, -1 }, /* TextureLightEXT */
{ -1, -1 }
};
#endif
@@ -5806,20 +5838,20 @@ static const struct gl_function_remap GL_EXT_multisample_functions[] = {
#if defined(need_GL_EXT_paletted_texture)
static const struct gl_function_remap GL_EXT_paletted_texture_functions[] = {
- { 8385, _gloffset_ColorTable },
- { 15245, _gloffset_GetColorTable },
- { 22882, _gloffset_GetColorTableParameterfv },
- { 24980, _gloffset_GetColorTableParameteriv },
+ { 8355, _gloffset_ColorTable },
+ { 15231, _gloffset_GetColorTable },
+ { 22885, _gloffset_GetColorTableParameterfv },
+ { 24983, _gloffset_GetColorTableParameteriv },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_pixel_transform)
static const struct gl_function_remap GL_EXT_pixel_transform_functions[] = {
- { 21682, -1 }, /* PixelTransformParameterfEXT */
- { 21762, -1 }, /* PixelTransformParameteriEXT */
- { 30370, -1 }, /* PixelTransformParameterfvEXT */
- { 31902, -1 }, /* PixelTransformParameterivEXT */
+ { 21685, -1 }, /* PixelTransformParameterfEXT */
+ { 21765, -1 }, /* PixelTransformParameteriEXT */
+ { 30525, -1 }, /* PixelTransformParameterfvEXT */
+ { 32018, -1 }, /* PixelTransformParameterivEXT */
{ -1, -1 }
};
#endif
@@ -5868,16 +5900,16 @@ static const struct gl_function_remap GL_EXT_stencil_two_side_functions[] = {
#if defined(need_GL_EXT_subtexture)
static const struct gl_function_remap GL_EXT_subtexture_functions[] = {
- { 7106, _gloffset_TexSubImage1D },
- { 10649, _gloffset_TexSubImage2D },
+ { 7076, _gloffset_TexSubImage1D },
+ { 10645, _gloffset_TexSubImage2D },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_texture3D)
static const struct gl_function_remap GL_EXT_texture3D_functions[] = {
- { 1774, _gloffset_TexImage3D },
- { 22651, _gloffset_TexSubImage3D },
+ { 1813, _gloffset_TexImage3D },
+ { 22654, _gloffset_TexSubImage3D },
{ -1, -1 }
};
#endif
@@ -5898,19 +5930,19 @@ static const struct gl_function_remap GL_EXT_texture_integer_functions[] = {
#if defined(need_GL_EXT_texture_object)
static const struct gl_function_remap GL_EXT_texture_object_functions[] = {
- { 3290, _gloffset_PrioritizeTextures },
- { 7555, _gloffset_AreTexturesResident },
- { 13562, _gloffset_GenTextures },
- { 15731, _gloffset_DeleteTextures },
- { 19486, _gloffset_IsTexture },
- { 29513, _gloffset_BindTexture },
+ { 3329, _gloffset_PrioritizeTextures },
+ { 7525, _gloffset_AreTexturesResident },
+ { 13586, _gloffset_GenTextures },
+ { 15717, _gloffset_DeleteTextures },
+ { 19472, _gloffset_IsTexture },
+ { 29668, _gloffset_BindTexture },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_texture_perturb_normal)
static const struct gl_function_remap GL_EXT_texture_perturb_normal_functions[] = {
- { 13804, -1 }, /* TextureNormalEXT */
+ { 13796, -1 }, /* TextureNormalEXT */
{ -1, -1 }
};
#endif
@@ -5932,30 +5964,30 @@ static const struct gl_function_remap GL_EXT_transform_feedback_functions[] = {
#if defined(need_GL_EXT_vertex_array)
/* functions defined in MESA_remap_table_functions are excluded */
static const struct gl_function_remap GL_EXT_vertex_array_functions[] = {
- { 24110, _gloffset_ArrayElement },
- { 30620, _gloffset_GetPointerv },
- { 32205, _gloffset_DrawArrays },
+ { 24113, _gloffset_ArrayElement },
+ { 30775, _gloffset_GetPointerv },
+ { 32321, _gloffset_DrawArrays },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_vertex_weighting)
static const struct gl_function_remap GL_EXT_vertex_weighting_functions[] = {
- { 19516, -1 }, /* VertexWeightfvEXT */
- { 26818, -1 }, /* VertexWeightfEXT */
- { 28432, -1 }, /* VertexWeightPointerEXT */
+ { 19502, -1 }, /* VertexWeightfvEXT */
+ { 26886, -1 }, /* VertexWeightfEXT */
+ { 28587, -1 }, /* VertexWeightPointerEXT */
{ -1, -1 }
};
#endif
#if defined(need_GL_HP_image_transform)
static const struct gl_function_remap GL_HP_image_transform_functions[] = {
- { 2327, -1 }, /* GetImageTransformParameterfvHP */
- { 3739, -1 }, /* ImageTransformParameterfHP */
- { 10187, -1 }, /* ImageTransformParameterfvHP */
- { 11948, -1 }, /* ImageTransformParameteriHP */
- { 12289, -1 }, /* GetImageTransformParameterivHP */
- { 19580, -1 }, /* ImageTransformParameterivHP */
+ { 2366, -1 }, /* GetImageTransformParameterfvHP */
+ { 3778, -1 }, /* ImageTransformParameterfHP */
+ { 10183, -1 }, /* ImageTransformParameterfvHP */
+ { 11933, -1 }, /* ImageTransformParameteriHP */
+ { 12313, -1 }, /* GetImageTransformParameterivHP */
+ { 19566, -1 }, /* ImageTransformParameterivHP */
{ -1, -1 }
};
#endif
@@ -5969,14 +6001,14 @@ static const struct gl_function_remap GL_IBM_multimode_draw_arrays_functions[] =
#if defined(need_GL_IBM_vertex_array_lists)
static const struct gl_function_remap GL_IBM_vertex_array_lists_functions[] = {
- { 4379, -1 }, /* SecondaryColorPointerListIBM */
- { 6021, -1 }, /* NormalPointerListIBM */
- { 7729, -1 }, /* FogCoordPointerListIBM */
- { 8036, -1 }, /* VertexPointerListIBM */
- { 11869, -1 }, /* ColorPointerListIBM */
- { 13326, -1 }, /* TexCoordPointerListIBM */
- { 13826, -1 }, /* IndexPointerListIBM */
- { 32521, -1 }, /* EdgeFlagPointerListIBM */
+ { 4366, -1 }, /* SecondaryColorPointerListIBM */
+ { 6008, -1 }, /* NormalPointerListIBM */
+ { 7699, -1 }, /* FogCoordPointerListIBM */
+ { 8006, -1 }, /* VertexPointerListIBM */
+ { 11854, -1 }, /* ColorPointerListIBM */
+ { 13350, -1 }, /* TexCoordPointerListIBM */
+ { 13818, -1 }, /* IndexPointerListIBM */
+ { 32637, -1 }, /* EdgeFlagPointerListIBM */
{ -1, -1 }
};
#endif
@@ -5990,10 +6022,10 @@ static const struct gl_function_remap GL_INGR_blend_func_separate_functions[] =
#if defined(need_GL_INTEL_parallel_arrays)
static const struct gl_function_remap GL_INTEL_parallel_arrays_functions[] = {
- { 12666, -1 }, /* VertexPointervINTEL */
- { 15492, -1 }, /* ColorPointervINTEL */
- { 29784, -1 }, /* NormalPointervINTEL */
- { 30302, -1 }, /* TexCoordPointervINTEL */
+ { 12690, -1 }, /* VertexPointervINTEL */
+ { 15478, -1 }, /* ColorPointervINTEL */
+ { 29939, -1 }, /* NormalPointervINTEL */
+ { 30457, -1 }, /* TexCoordPointervINTEL */
{ -1, -1 }
};
#endif
@@ -6007,10 +6039,10 @@ static const struct gl_function_remap GL_MESA_resize_buffers_functions[] = {
#if defined(need_GL_MESA_shader_debug)
static const struct gl_function_remap GL_MESA_shader_debug_functions[] = {
- { 1638, -1 }, /* GetDebugLogLengthMESA */
- { 3461, -1 }, /* ClearDebugLogMESA */
- { 4540, -1 }, /* GetDebugLogMESA */
- { 30813, -1 }, /* CreateDebugObjectMESA */
+ { 1677, -1 }, /* GetDebugLogLengthMESA */
+ { 3500, -1 }, /* ClearDebugLogMESA */
+ { 4527, -1 }, /* GetDebugLogMESA */
+ { 30968, -1 }, /* CreateDebugObjectMESA */
{ -1, -1 }
};
#endif
@@ -6031,15 +6063,15 @@ static const struct gl_function_remap GL_NV_condtitional_render_functions[] = {
#if defined(need_GL_NV_evaluators)
static const struct gl_function_remap GL_NV_evaluators_functions[] = {
- { 6768, -1 }, /* GetMapAttribParameterivNV */
- { 8491, -1 }, /* MapControlPointsNV */
- { 8590, -1 }, /* MapParameterfvNV */
- { 10632, -1 }, /* EvalMapsNV */
- { 17162, -1 }, /* GetMapAttribParameterfvNV */
- { 17379, -1 }, /* MapParameterivNV */
- { 24724, -1 }, /* GetMapParameterivNV */
- { 25222, -1 }, /* GetMapParameterfvNV */
- { 29099, -1 }, /* GetMapControlPointsNV */
+ { 6738, -1 }, /* GetMapAttribParameterivNV */
+ { 8461, -1 }, /* MapControlPointsNV */
+ { 8560, -1 }, /* MapParameterfvNV */
+ { 10628, -1 }, /* EvalMapsNV */
+ { 17148, -1 }, /* GetMapAttribParameterfvNV */
+ { 17365, -1 }, /* MapParameterivNV */
+ { 24727, -1 }, /* GetMapParameterivNV */
+ { 25225, -1 }, /* GetMapParameterfvNV */
+ { 29254, -1 }, /* GetMapControlPointsNV */
{ -1, -1 }
};
#endif
@@ -6081,8 +6113,8 @@ static const struct gl_function_remap GL_NV_register_combiners_functions[] = {
#if defined(need_GL_NV_register_combiners2)
static const struct gl_function_remap GL_NV_register_combiners2_functions[] = {
- { 15884, -1 }, /* CombinerStageParameterfvNV */
- { 16280, -1 }, /* GetCombinerStageParameterfvNV */
+ { 15870, -1 }, /* CombinerStageParameterfvNV */
+ { 16266, -1 }, /* GetCombinerStageParameterfvNV */
{ -1, -1 }
};
#endif
@@ -6110,23 +6142,23 @@ static const struct gl_function_remap GL_OES_EGL_image_functions[] = {
#if defined(need_GL_PGI_misc_hints)
static const struct gl_function_remap GL_PGI_misc_hints_functions[] = {
- { 8711, -1 }, /* HintPGI */
+ { 8681, -1 }, /* HintPGI */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_detail_texture)
static const struct gl_function_remap GL_SGIS_detail_texture_functions[] = {
- { 16253, -1 }, /* GetDetailTexFuncSGIS */
- { 16620, -1 }, /* DetailTexFuncSGIS */
+ { 16239, -1 }, /* GetDetailTexFuncSGIS */
+ { 16606, -1 }, /* DetailTexFuncSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_fog_function)
static const struct gl_function_remap GL_SGIS_fog_function_functions[] = {
- { 27080, -1 }, /* FogFuncSGIS */
- { 27781, -1 }, /* GetFogFuncSGIS */
+ { 27183, -1 }, /* FogFuncSGIS */
+ { 27936, -1 }, /* GetFogFuncSGIS */
{ -1, -1 }
};
#endif
@@ -6154,112 +6186,112 @@ static const struct gl_function_remap GL_SGIS_point_parameters_functions[] = {
#if defined(need_GL_SGIS_sharpen_texture)
static const struct gl_function_remap GL_SGIS_sharpen_texture_functions[] = {
- { 6829, -1 }, /* GetSharpenTexFuncSGIS */
- { 22047, -1 }, /* SharpenTexFuncSGIS */
+ { 6799, -1 }, /* GetSharpenTexFuncSGIS */
+ { 22050, -1 }, /* SharpenTexFuncSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_texture4D)
static const struct gl_function_remap GL_SGIS_texture4D_functions[] = {
- { 1010, -1 }, /* TexImage4DSGIS */
- { 15800, -1 }, /* TexSubImage4DSGIS */
+ { 1049, -1 }, /* TexImage4DSGIS */
+ { 15786, -1 }, /* TexSubImage4DSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_texture_color_mask)
static const struct gl_function_remap GL_SGIS_texture_color_mask_functions[] = {
- { 15198, -1 }, /* TextureColorMaskSGIS */
+ { 15184, -1 }, /* TextureColorMaskSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_texture_filter4)
static const struct gl_function_remap GL_SGIS_texture_filter4_functions[] = {
- { 7006, -1 }, /* GetTexFilterFuncSGIS */
- { 16399, -1 }, /* TexFilterFuncSGIS */
+ { 6976, -1 }, /* GetTexFilterFuncSGIS */
+ { 16385, -1 }, /* TexFilterFuncSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_async)
static const struct gl_function_remap GL_SGIX_async_functions[] = {
- { 3387, -1 }, /* AsyncMarkerSGIX */
- { 4519, -1 }, /* FinishAsyncSGIX */
- { 5466, -1 }, /* PollAsyncSGIX */
- { 22228, -1 }, /* DeleteAsyncMarkersSGIX */
- { 22283, -1 }, /* IsAsyncMarkerSGIX */
- { 32318, -1 }, /* GenAsyncMarkersSGIX */
+ { 3426, -1 }, /* AsyncMarkerSGIX */
+ { 4506, -1 }, /* FinishAsyncSGIX */
+ { 5495, -1 }, /* PollAsyncSGIX */
+ { 22231, -1 }, /* DeleteAsyncMarkersSGIX */
+ { 22286, -1 }, /* IsAsyncMarkerSGIX */
+ { 32434, -1 }, /* GenAsyncMarkersSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_flush_raster)
static const struct gl_function_remap GL_SGIX_flush_raster_functions[] = {
- { 7383, -1 }, /* FlushRasterSGIX */
+ { 7353, -1 }, /* FlushRasterSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_fragment_lighting)
static const struct gl_function_remap GL_SGIX_fragment_lighting_functions[] = {
- { 2625, -1 }, /* FragmentMaterialfvSGIX */
- { 5370, -1 }, /* FragmentLightiSGIX */
- { 8103, -1 }, /* FragmentMaterialfSGIX */
- { 8264, -1 }, /* GetFragmentLightivSGIX */
- { 9137, -1 }, /* FragmentLightModeliSGIX */
- { 10695, -1 }, /* FragmentLightivSGIX */
- { 11013, -1 }, /* GetFragmentMaterialivSGIX */
- { 16193, -1 }, /* GetFragmentMaterialfvSGIX */
- { 19403, -1 }, /* FragmentLightModelfSGIX */
- { 19703, -1 }, /* FragmentColorMaterialSGIX */
- { 20120, -1 }, /* FragmentMaterialiSGIX */
- { 21380, -1 }, /* LightEnviSGIX */
- { 22974, -1 }, /* FragmentLightModelfvSGIX */
- { 23309, -1 }, /* FragmentLightfvSGIX */
- { 28165, -1 }, /* FragmentLightModelivSGIX */
- { 28314, -1 }, /* FragmentLightfSGIX */
- { 31189, -1 }, /* GetFragmentLightfvSGIX */
- { 32801, -1 }, /* FragmentMaterialivSGIX */
+ { 2664, -1 }, /* FragmentMaterialfvSGIX */
+ { 5399, -1 }, /* FragmentLightiSGIX */
+ { 8073, -1 }, /* FragmentMaterialfSGIX */
+ { 8234, -1 }, /* GetFragmentLightivSGIX */
+ { 9107, -1 }, /* FragmentLightModeliSGIX */
+ { 10691, -1 }, /* FragmentLightivSGIX */
+ { 10998, -1 }, /* GetFragmentMaterialivSGIX */
+ { 16179, -1 }, /* GetFragmentMaterialfvSGIX */
+ { 19389, -1 }, /* FragmentLightModelfSGIX */
+ { 19689, -1 }, /* FragmentColorMaterialSGIX */
+ { 20106, -1 }, /* FragmentMaterialiSGIX */
+ { 21366, -1 }, /* LightEnviSGIX */
+ { 22977, -1 }, /* FragmentLightModelfvSGIX */
+ { 23312, -1 }, /* FragmentLightfvSGIX */
+ { 28320, -1 }, /* FragmentLightModelivSGIX */
+ { 28469, -1 }, /* FragmentLightfSGIX */
+ { 31305, -1 }, /* GetFragmentLightfvSGIX */
+ { 32917, -1 }, /* FragmentMaterialivSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_framezoom)
static const struct gl_function_remap GL_SGIX_framezoom_functions[] = {
- { 22306, -1 }, /* FrameZoomSGIX */
+ { 22309, -1 }, /* FrameZoomSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_igloo_interface)
static const struct gl_function_remap GL_SGIX_igloo_interface_functions[] = {
- { 28622, -1 }, /* IglooInterfaceSGIX */
+ { 28777, -1 }, /* IglooInterfaceSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_instruments)
static const struct gl_function_remap GL_SGIX_instruments_functions[] = {
- { 2805, -1 }, /* ReadInstrumentsSGIX */
- { 6585, -1 }, /* PollInstrumentsSGIX */
- { 10553, -1 }, /* GetInstrumentsSGIX */
- { 12924, -1 }, /* StartInstrumentsSGIX */
- { 15918, -1 }, /* StopInstrumentsSGIX */
- { 17777, -1 }, /* InstrumentsBufferSGIX */
+ { 2844, -1 }, /* ReadInstrumentsSGIX */
+ { 6572, -1 }, /* PollInstrumentsSGIX */
+ { 10549, -1 }, /* GetInstrumentsSGIX */
+ { 12948, -1 }, /* StartInstrumentsSGIX */
+ { 15904, -1 }, /* StopInstrumentsSGIX */
+ { 17763, -1 }, /* InstrumentsBufferSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_list_priority)
static const struct gl_function_remap GL_SGIX_list_priority_functions[] = {
- { 1241, -1 }, /* ListParameterfSGIX */
- { 3089, -1 }, /* GetListParameterfvSGIX */
- { 17692, -1 }, /* ListParameteriSGIX */
- { 18645, -1 }, /* ListParameterfvSGIX */
- { 20786, -1 }, /* ListParameterivSGIX */
- { 32362, -1 }, /* GetListParameterivSGIX */
+ { 1280, -1 }, /* ListParameterfSGIX */
+ { 3128, -1 }, /* GetListParameterfvSGIX */
+ { 17678, -1 }, /* ListParameteriSGIX */
+ { 18631, -1 }, /* ListParameterfvSGIX */
+ { 20772, -1 }, /* ListParameterivSGIX */
+ { 32478, -1 }, /* GetListParameterivSGIX */
{ -1, -1 }
};
#endif
@@ -6273,134 +6305,134 @@ static const struct gl_function_remap GL_SGIX_pixel_texture_functions[] = {
#if defined(need_GL_SGIX_polynomial_ffd)
static const struct gl_function_remap GL_SGIX_polynomial_ffd_functions[] = {
- { 3685, -1 }, /* LoadIdentityDeformationMapSGIX */
- { 16018, -1 }, /* DeformSGIX */
- { 24222, -1 }, /* DeformationMap3fSGIX */
- { 31077, -1 }, /* DeformationMap3dSGIX */
+ { 3724, -1 }, /* LoadIdentityDeformationMapSGIX */
+ { 12187, -1 }, /* DeformationMap3dSGIX */
+ { 16004, -1 }, /* DeformSGIX */
+ { 24225, -1 }, /* DeformationMap3fSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_reference_plane)
static const struct gl_function_remap GL_SGIX_reference_plane_functions[] = {
- { 14749, -1 }, /* ReferencePlaneSGIX */
+ { 14735, -1 }, /* ReferencePlaneSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_sprite)
static const struct gl_function_remap GL_SGIX_sprite_functions[] = {
- { 9635, -1 }, /* SpriteParameterfvSGIX */
- { 20575, -1 }, /* SpriteParameteriSGIX */
- { 26519, -1 }, /* SpriteParameterfSGIX */
- { 29242, -1 }, /* SpriteParameterivSGIX */
+ { 9605, -1 }, /* SpriteParameterfvSGIX */
+ { 20561, -1 }, /* SpriteParameteriSGIX */
+ { 26555, -1 }, /* SpriteParameterfSGIX */
+ { 29397, -1 }, /* SpriteParameterivSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_tag_sample_buffer)
static const struct gl_function_remap GL_SGIX_tag_sample_buffer_functions[] = {
- { 20634, -1 }, /* TagSampleBufferSGIX */
+ { 20620, -1 }, /* TagSampleBufferSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGI_color_table)
static const struct gl_function_remap GL_SGI_color_table_functions[] = {
- { 7673, _gloffset_ColorTableParameteriv },
- { 8385, _gloffset_ColorTable },
- { 15245, _gloffset_GetColorTable },
- { 15355, _gloffset_CopyColorTable },
- { 19347, _gloffset_ColorTableParameterfv },
- { 22882, _gloffset_GetColorTableParameterfv },
- { 24980, _gloffset_GetColorTableParameteriv },
+ { 7643, _gloffset_ColorTableParameteriv },
+ { 8355, _gloffset_ColorTable },
+ { 15231, _gloffset_GetColorTable },
+ { 15341, _gloffset_CopyColorTable },
+ { 19333, _gloffset_ColorTableParameterfv },
+ { 22885, _gloffset_GetColorTableParameterfv },
+ { 24983, _gloffset_GetColorTableParameteriv },
{ -1, -1 }
};
#endif
#if defined(need_GL_SUNX_constant_data)
static const struct gl_function_remap GL_SUNX_constant_data_functions[] = {
- { 31167, -1 }, /* FinishTextureSUNX */
+ { 31283, -1 }, /* FinishTextureSUNX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SUN_global_alpha)
static const struct gl_function_remap GL_SUN_global_alpha_functions[] = {
- { 3408, -1 }, /* GlobalAlphaFactorubSUN */
- { 4818, -1 }, /* GlobalAlphaFactoriSUN */
- { 6610, -1 }, /* GlobalAlphaFactordSUN */
- { 9719, -1 }, /* GlobalAlphaFactoruiSUN */
- { 10144, -1 }, /* GlobalAlphaFactorbSUN */
- { 13239, -1 }, /* GlobalAlphaFactorfSUN */
- { 13403, -1 }, /* GlobalAlphaFactorusSUN */
- { 22569, -1 }, /* GlobalAlphaFactorsSUN */
+ { 3447, -1 }, /* GlobalAlphaFactorubSUN */
+ { 4805, -1 }, /* GlobalAlphaFactoriSUN */
+ { 6597, -1 }, /* GlobalAlphaFactordSUN */
+ { 9689, -1 }, /* GlobalAlphaFactoruiSUN */
+ { 10140, -1 }, /* GlobalAlphaFactorbSUN */
+ { 13263, -1 }, /* GlobalAlphaFactorfSUN */
+ { 13427, -1 }, /* GlobalAlphaFactorusSUN */
+ { 22572, -1 }, /* GlobalAlphaFactorsSUN */
{ -1, -1 }
};
#endif
#if defined(need_GL_SUN_mesh_array)
static const struct gl_function_remap GL_SUN_mesh_array_functions[] = {
- { 29033, -1 }, /* DrawMeshArraysSUN */
+ { 29188, -1 }, /* DrawMeshArraysSUN */
{ -1, -1 }
};
#endif
#if defined(need_GL_SUN_triangle_list)
static const struct gl_function_remap GL_SUN_triangle_list_functions[] = {
- { 4493, -1 }, /* ReplacementCodeubSUN */
- { 6369, -1 }, /* ReplacementCodeubvSUN */
- { 19068, -1 }, /* ReplacementCodeusvSUN */
- { 19256, -1 }, /* ReplacementCodePointerSUN */
- { 21444, -1 }, /* ReplacementCodeuiSUN */
- { 22257, -1 }, /* ReplacementCodeusSUN */
- { 29699, -1 }, /* ReplacementCodeuivSUN */
+ { 4480, -1 }, /* ReplacementCodeubSUN */
+ { 6356, -1 }, /* ReplacementCodeubvSUN */
+ { 19054, -1 }, /* ReplacementCodeusvSUN */
+ { 19242, -1 }, /* ReplacementCodePointerSUN */
+ { 21430, -1 }, /* ReplacementCodeuiSUN */
+ { 22260, -1 }, /* ReplacementCodeusSUN */
+ { 29854, -1 }, /* ReplacementCodeuivSUN */
{ -1, -1 }
};
#endif
#if defined(need_GL_SUN_vertex)
static const struct gl_function_remap GL_SUN_vertex_functions[] = {
- { 1115, -1 }, /* ReplacementCodeuiColor3fVertex3fvSUN */
- { 1313, -1 }, /* TexCoord4fColor4fNormal3fVertex4fvSUN */
- { 1539, -1 }, /* TexCoord2fColor4ubVertex3fvSUN */
- { 1869, -1 }, /* ReplacementCodeuiVertex3fvSUN */
- { 2003, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fvSUN */
- { 2561, -1 }, /* ReplacementCodeuiNormal3fVertex3fSUN */
- { 2874, -1 }, /* Color4ubVertex3fvSUN */
- { 4652, -1 }, /* Color4ubVertex3fSUN */
- { 4775, -1 }, /* TexCoord2fVertex3fSUN */
- { 5119, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */
- { 5570, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */
- { 6264, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */
- { 7061, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */
- { 7420, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */
- { 8132, -1 }, /* TexCoord2fNormal3fVertex3fSUN */
- { 8936, -1 }, /* Color3fVertex3fSUN */
- { 10080, -1 }, /* Color3fVertex3fvSUN */
- { 10518, -1 }, /* Color4fNormal3fVertex3fvSUN */
- { 11358, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */
- { 12787, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */
- { 14398, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */
- { 14891, -1 }, /* TexCoord2fColor3fVertex3fSUN */
- { 15943, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */
- { 16358, -1 }, /* Color4ubVertex2fvSUN */
- { 16645, -1 }, /* Normal3fVertex3fSUN */
- { 17718, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */
- { 18079, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */
- { 18897, -1 }, /* TexCoord2fVertex3fvSUN */
- { 19673, -1 }, /* Color4ubVertex2fSUN */
- { 19911, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */
- { 21893, -1 }, /* TexCoord2fColor4ubVertex3fSUN */
- { 22325, -1 }, /* Normal3fVertex3fvSUN */
- { 22791, -1 }, /* Color4fNormal3fVertex3fSUN */
- { 23771, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */
- { 25840, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */
- { 27196, -1 }, /* TexCoord4fVertex4fSUN */
- { 27622, -1 }, /* TexCoord2fColor3fVertex3fvSUN */
- { 28009, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */
- { 28136, -1 }, /* TexCoord4fVertex4fvSUN */
- { 28870, -1 }, /* ReplacementCodeuiVertex3fSUN */
+ { 1154, -1 }, /* ReplacementCodeuiColor3fVertex3fvSUN */
+ { 1352, -1 }, /* TexCoord4fColor4fNormal3fVertex4fvSUN */
+ { 1578, -1 }, /* TexCoord2fColor4ubVertex3fvSUN */
+ { 1908, -1 }, /* ReplacementCodeuiVertex3fvSUN */
+ { 2042, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fvSUN */
+ { 2600, -1 }, /* ReplacementCodeuiNormal3fVertex3fSUN */
+ { 2913, -1 }, /* Color4ubVertex3fvSUN */
+ { 4639, -1 }, /* Color4ubVertex3fSUN */
+ { 4762, -1 }, /* TexCoord2fVertex3fSUN */
+ { 5106, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */
+ { 5599, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */
+ { 6251, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */
+ { 7031, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */
+ { 7390, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */
+ { 8102, -1 }, /* TexCoord2fNormal3fVertex3fSUN */
+ { 8906, -1 }, /* Color3fVertex3fSUN */
+ { 10076, -1 }, /* Color3fVertex3fvSUN */
+ { 10514, -1 }, /* Color4fNormal3fVertex3fvSUN */
+ { 11343, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */
+ { 12811, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */
+ { 14351, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */
+ { 14877, -1 }, /* TexCoord2fColor3fVertex3fSUN */
+ { 15929, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */
+ { 16344, -1 }, /* Color4ubVertex2fvSUN */
+ { 16631, -1 }, /* Normal3fVertex3fSUN */
+ { 17704, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */
+ { 18065, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */
+ { 18883, -1 }, /* TexCoord2fVertex3fvSUN */
+ { 19659, -1 }, /* Color4ubVertex2fSUN */
+ { 19897, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */
+ { 21896, -1 }, /* TexCoord2fColor4ubVertex3fSUN */
+ { 22328, -1 }, /* Normal3fVertex3fvSUN */
+ { 22794, -1 }, /* Color4fNormal3fVertex3fSUN */
+ { 23774, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */
+ { 25876, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */
+ { 27299, -1 }, /* TexCoord4fVertex4fSUN */
+ { 27725, -1 }, /* TexCoord2fColor3fVertex3fvSUN */
+ { 28164, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */
+ { 28291, -1 }, /* TexCoord4fVertex4fvSUN */
+ { 29025, -1 }, /* ReplacementCodeuiVertex3fSUN */
{ -1, -1 }
};
#endif
@@ -6408,40 +6440,40 @@ static const struct gl_function_remap GL_SUN_vertex_functions[] = {
#if defined(need_GL_VERSION_1_3)
/* functions defined in MESA_remap_table_functions are excluded */
static const struct gl_function_remap GL_VERSION_1_3_functions[] = {
- { 425, _gloffset_MultiTexCoord3sARB },
- { 657, _gloffset_ActiveTextureARB },
- { 4247, _gloffset_MultiTexCoord1fvARB },
- { 6155, _gloffset_MultiTexCoord3dARB },
- { 6200, _gloffset_MultiTexCoord2iARB },
- { 6324, _gloffset_MultiTexCoord2svARB },
- { 8341, _gloffset_MultiTexCoord2fARB },
- { 10354, _gloffset_MultiTexCoord3fvARB },
- { 10967, _gloffset_MultiTexCoord4sARB },
- { 11648, _gloffset_MultiTexCoord2dvARB },
- { 12063, _gloffset_MultiTexCoord1svARB },
- { 12435, _gloffset_MultiTexCoord3svARB },
- { 12496, _gloffset_MultiTexCoord4iARB },
- { 13266, _gloffset_MultiTexCoord3iARB },
- { 14136, _gloffset_MultiTexCoord1dARB },
- { 14353, _gloffset_MultiTexCoord3dvARB },
- { 15599, _gloffset_MultiTexCoord3ivARB },
- { 15644, _gloffset_MultiTexCoord2sARB },
- { 17045, _gloffset_MultiTexCoord4ivARB },
- { 18997, _gloffset_ClientActiveTextureARB },
- { 21297, _gloffset_MultiTexCoord2dARB },
- { 21717, _gloffset_MultiTexCoord4dvARB },
- { 22073, _gloffset_MultiTexCoord4fvARB },
- { 23023, _gloffset_MultiTexCoord3fARB },
- { 25531, _gloffset_MultiTexCoord4dARB },
- { 25797, _gloffset_MultiTexCoord1sARB },
- { 26001, _gloffset_MultiTexCoord1dvARB },
- { 26942, _gloffset_MultiTexCoord1ivARB },
- { 27035, _gloffset_MultiTexCoord2ivARB },
- { 27374, _gloffset_MultiTexCoord1iARB },
- { 28738, _gloffset_MultiTexCoord4svARB },
- { 29312, _gloffset_MultiTexCoord1fARB },
- { 29575, _gloffset_MultiTexCoord4fARB },
- { 32039, _gloffset_MultiTexCoord2fvARB },
+ { 464, _gloffset_MultiTexCoord3sARB },
+ { 696, _gloffset_ActiveTextureARB },
+ { 4234, _gloffset_MultiTexCoord1fvARB },
+ { 6142, _gloffset_MultiTexCoord3dARB },
+ { 6187, _gloffset_MultiTexCoord2iARB },
+ { 6311, _gloffset_MultiTexCoord2svARB },
+ { 8311, _gloffset_MultiTexCoord2fARB },
+ { 10350, _gloffset_MultiTexCoord3fvARB },
+ { 10952, _gloffset_MultiTexCoord4sARB },
+ { 11633, _gloffset_MultiTexCoord2dvARB },
+ { 12048, _gloffset_MultiTexCoord1svARB },
+ { 12459, _gloffset_MultiTexCoord3svARB },
+ { 12520, _gloffset_MultiTexCoord4iARB },
+ { 13290, _gloffset_MultiTexCoord3iARB },
+ { 14089, _gloffset_MultiTexCoord1dARB },
+ { 14306, _gloffset_MultiTexCoord3dvARB },
+ { 15585, _gloffset_MultiTexCoord3ivARB },
+ { 15630, _gloffset_MultiTexCoord2sARB },
+ { 17031, _gloffset_MultiTexCoord4ivARB },
+ { 18983, _gloffset_ClientActiveTextureARB },
+ { 21283, _gloffset_MultiTexCoord2dARB },
+ { 21720, _gloffset_MultiTexCoord4dvARB },
+ { 22076, _gloffset_MultiTexCoord4fvARB },
+ { 23026, _gloffset_MultiTexCoord3fARB },
+ { 25567, _gloffset_MultiTexCoord4dARB },
+ { 25833, _gloffset_MultiTexCoord1sARB },
+ { 26037, _gloffset_MultiTexCoord1dvARB },
+ { 27045, _gloffset_MultiTexCoord1ivARB },
+ { 27138, _gloffset_MultiTexCoord2ivARB },
+ { 27477, _gloffset_MultiTexCoord1iARB },
+ { 28893, _gloffset_MultiTexCoord4svARB },
+ { 29467, _gloffset_MultiTexCoord1fARB },
+ { 29730, _gloffset_MultiTexCoord4fARB },
+ { 32155, _gloffset_MultiTexCoord2fvARB },
{ -1, -1 }
};
#endif
diff --git a/src/mesa/main/renderbuffer.c b/src/mesa/main/renderbuffer.c
index 3d1a8f85923..23c662bab7f 100644
--- a/src/mesa/main/renderbuffer.c
+++ b/src/mesa/main/renderbuffer.c
@@ -1481,7 +1481,7 @@ _mesa_add_color_renderbuffers(struct gl_context *ctx, struct gl_framebuffer *fb,
GLboolean frontLeft, GLboolean backLeft,
GLboolean frontRight, GLboolean backRight)
{
- GLuint b;
+ gl_buffer_index b;
if (rgbBits > 16 || alphaBits > 16) {
_mesa_problem(ctx,
@@ -1545,7 +1545,7 @@ _mesa_add_alpha_renderbuffers(struct gl_context *ctx, struct gl_framebuffer *fb,
GLboolean frontLeft, GLboolean backLeft,
GLboolean frontRight, GLboolean backRight)
{
- GLuint b;
+ gl_buffer_index b;
/* for window system framebuffers only! */
assert(fb->Name == 0);
@@ -1883,10 +1883,11 @@ _mesa_add_soft_renderbuffers(struct gl_framebuffer *fb,
/**
* Attach a renderbuffer to a framebuffer.
+ * \param bufferName one of the BUFFER_x tokens
*/
void
_mesa_add_renderbuffer(struct gl_framebuffer *fb,
- GLuint bufferName, struct gl_renderbuffer *rb)
+ gl_buffer_index bufferName, struct gl_renderbuffer *rb)
{
assert(fb);
assert(rb);
@@ -1916,9 +1917,11 @@ _mesa_add_renderbuffer(struct gl_framebuffer *fb,
/**
* Remove the named renderbuffer from the given framebuffer.
+ * \param bufferName one of the BUFFER_x tokens
*/
void
-_mesa_remove_renderbuffer(struct gl_framebuffer *fb, GLuint bufferName)
+_mesa_remove_renderbuffer(struct gl_framebuffer *fb,
+ gl_buffer_index bufferName)
{
struct gl_renderbuffer *rb;
diff --git a/src/mesa/main/renderbuffer.h b/src/mesa/main/renderbuffer.h
index 62e812f93a2..4702a8e952a 100644
--- a/src/mesa/main/renderbuffer.h
+++ b/src/mesa/main/renderbuffer.h
@@ -27,6 +27,7 @@
#define RENDERBUFFER_H
#include "glheader.h"
+#include "mtypes.h"
struct gl_context;
struct gl_framebuffer;
@@ -95,10 +96,11 @@ _mesa_add_soft_renderbuffers(struct gl_framebuffer *fb,
extern void
_mesa_add_renderbuffer(struct gl_framebuffer *fb,
- GLuint bufferName, struct gl_renderbuffer *rb);
+ gl_buffer_index bufferName, struct gl_renderbuffer *rb);
extern void
-_mesa_remove_renderbuffer(struct gl_framebuffer *fb, GLuint bufferName);
+_mesa_remove_renderbuffer(struct gl_framebuffer *fb,
+ gl_buffer_index bufferName);
extern void
_mesa_reference_renderbuffer(struct gl_renderbuffer **ptr,
diff --git a/src/mesa/main/scissor.c b/src/mesa/main/scissor.c
index 4cf0bc2528c..df665994a95 100644
--- a/src/mesa/main/scissor.c
+++ b/src/mesa/main/scissor.c
@@ -25,6 +25,7 @@
#include "main/glheader.h"
#include "main/context.h"
+#include "main/mtypes.h"
#include "main/scissor.h"
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index 96df58d35c2..2ffd8be0eb4 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -41,6 +41,8 @@
#include "main/dispatch.h"
#include "main/enums.h"
#include "main/hash.h"
+#include "main/mfeatures.h"
+#include "main/mtypes.h"
#include "main/shaderapi.h"
#include "main/shaderobj.h"
#include "program/program.h"
@@ -48,6 +50,7 @@
#include "program/prog_uniform.h"
#include "talloc.h"
#include <stdbool.h>
+#include "../glsl/glsl_parser_extras.h"
/** Define this to enable shader substitution (see below) */
#define SHADER_SUBST 0
@@ -1637,8 +1640,7 @@ _mesa_GetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype,
void GLAPIENTRY
_mesa_ReleaseShaderCompiler(void)
{
- GET_CURRENT_CONTEXT(ctx);
- _mesa_error(ctx, GL_INVALID_OPERATION, __FUNCTION__);
+ _mesa_destroy_shader_compiler_caches();
}
@@ -1881,6 +1883,9 @@ _mesa_init_shader_dispatch(struct _glapi_table *exec)
SET_BindFragDataLocationEXT(exec, _mesa_BindFragDataLocation);
SET_GetFragDataLocationEXT(exec, _mesa_GetFragDataLocation);
+ /* GL_ARB_ES2_compatibility */
+ SET_ReleaseShaderCompiler(exec, _mesa_ReleaseShaderCompiler);
+
#endif /* FEATURE_GL */
}
diff --git a/src/mesa/main/shaderobj.c b/src/mesa/main/shaderobj.c
index 216bbce0032..647fd31cab4 100644
--- a/src/mesa/main/shaderobj.c
+++ b/src/mesa/main/shaderobj.c
@@ -32,6 +32,8 @@
#include "main/glheader.h"
#include "main/context.h"
#include "main/hash.h"
+#include "main/mfeatures.h"
+#include "main/mtypes.h"
#include "main/shaderobj.h"
#include "program/program.h"
#include "program/prog_parameter.h"
diff --git a/src/mesa/main/shared.c b/src/mesa/main/shared.c
index 3abee0178eb..ce9fc4de327 100644
--- a/src/mesa/main/shared.c
+++ b/src/mesa/main/shared.c
@@ -30,6 +30,7 @@
#include "imports.h"
+#include "mfeatures.h"
#include "mtypes.h"
#include "hash.h"
#if FEATURE_ATI_fragment_shader
diff --git a/src/mesa/main/syncobj.c b/src/mesa/main/syncobj.c
index 2c8bcbeaf7c..e1a5c6c0f92 100644
--- a/src/mesa/main/syncobj.c
+++ b/src/mesa/main/syncobj.c
@@ -59,8 +59,10 @@
#include "imports.h"
#include "context.h"
#include "macros.h"
+#include "mfeatures.h"
#include "get.h"
#include "dispatch.h"
+#include "mtypes.h"
#if FEATURE_ARB_sync
#include "syncobj.h"
diff --git a/src/mesa/main/texcompress.c b/src/mesa/main/texcompress.c
index e3d2a786b3e..7a0b522a2d8 100644
--- a/src/mesa/main/texcompress.c
+++ b/src/mesa/main/texcompress.c
@@ -34,6 +34,8 @@
#include "imports.h"
#include "colormac.h"
#include "formats.h"
+#include "mfeatures.h"
+#include "mtypes.h"
#include "texcompress.h"
diff --git a/src/mesa/main/texcompress.h b/src/mesa/main/texcompress.h
index 83856429c54..19b08bbadf6 100644
--- a/src/mesa/main/texcompress.h
+++ b/src/mesa/main/texcompress.h
@@ -25,8 +25,11 @@
#ifndef TEXCOMPRESS_H
#define TEXCOMPRESS_H
-#include "mtypes.h"
#include "formats.h"
+#include "glheader.h"
+#include "mfeatures.h"
+
+struct gl_context;
#if _HAVE_FULL_GL
diff --git a/src/mesa/main/texcompress_fxt1.c b/src/mesa/main/texcompress_fxt1.c
index 33f46d4c8bb..bb7fb567f25 100644
--- a/src/mesa/main/texcompress_fxt1.c
+++ b/src/mesa/main/texcompress_fxt1.c
@@ -34,6 +34,7 @@
#include "colormac.h"
#include "image.h"
#include "macros.h"
+#include "mfeatures.h"
#include "mipmap.h"
#include "texcompress.h"
#include "texcompress_fxt1.h"
diff --git a/src/mesa/main/texcompress_fxt1.h b/src/mesa/main/texcompress_fxt1.h
index 38048b26ccb..b991f4c67ec 100644
--- a/src/mesa/main/texcompress_fxt1.h
+++ b/src/mesa/main/texcompress_fxt1.h
@@ -26,6 +26,7 @@
#define TEXCOMPRESS_FXT1_H
#include "glheader.h"
+#include "mfeatures.h"
#include "texstore.h"
struct gl_texture_image;
diff --git a/src/mesa/main/texcompress_s3tc.c b/src/mesa/main/texcompress_s3tc.c
index 0e893a59fa3..25257ecc3d3 100644
--- a/src/mesa/main/texcompress_s3tc.c
+++ b/src/mesa/main/texcompress_s3tc.c
@@ -39,6 +39,8 @@
#include "dlopen.h"
#include "image.h"
#include "macros.h"
+#include "mfeatures.h"
+#include "mtypes.h"
#include "texcompress.h"
#include "texcompress_s3tc.h"
#include "texstore.h"
diff --git a/src/mesa/main/texcompress_s3tc.h b/src/mesa/main/texcompress_s3tc.h
index d0a5b186b71..74a0343b9b9 100644
--- a/src/mesa/main/texcompress_s3tc.h
+++ b/src/mesa/main/texcompress_s3tc.h
@@ -25,9 +25,13 @@
#ifndef TEXCOMPRESS_S3TC_H
#define TEXCOMPRESS_S3TC_H
-#include "main/mtypes.h"
+#include "compiler.h"
+#include "glheader.h"
+#include "mfeatures.h"
#include "texstore.h"
+struct gl_context;
+struct gl_texture_image;
#if FEATURE_texture_s3tc
diff --git a/src/mesa/main/texenv.c b/src/mesa/main/texenv.c
index 508dbf4887d..194bcbea983 100644
--- a/src/mesa/main/texenv.c
+++ b/src/mesa/main/texenv.c
@@ -34,6 +34,7 @@
#include "main/context.h"
#include "main/enums.h"
#include "main/macros.h"
+#include "main/mtypes.h"
#include "main/texenv.h"
#include "main/texstate.h"
diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c
index a8bffe416d9..c1380f2a645 100644
--- a/src/mesa/main/texenvprogram.c
+++ b/src/mesa/main/texenvprogram.c
@@ -28,6 +28,7 @@
#include "glheader.h"
#include "imports.h"
+#include "mtypes.h"
#include "program/program.h"
#include "program/prog_parameter.h"
#include "program/prog_cache.h"
@@ -1466,7 +1467,7 @@ create_new_program(struct gl_context *ctx, struct state_key *key,
p.last_tex_stage = 0;
release_temps(ctx, &p);
- if (key->enabled_units) {
+ if (key->enabled_units && key->num_draw_buffers) {
GLboolean needbumpstage = GL_FALSE;
/* Zeroth pass - bump map textures first */
@@ -1559,7 +1560,7 @@ create_new_program(struct gl_context *ctx, struct state_key *key,
_mesa_copy_instructions(p.program->Base.Instructions, instBuffer,
p.program->Base.NumInstructions);
- if (p.program->FogOption) {
+ if (key->num_draw_buffers && p.program->FogOption) {
_mesa_append_fog_code(ctx, p.program);
p.program->FogOption = GL_NONE;
}
diff --git a/src/mesa/main/texenvprogram.h b/src/mesa/main/texenvprogram.h
index abfb916d21b..22e30a51943 100644
--- a/src/mesa/main/texenvprogram.h
+++ b/src/mesa/main/texenvprogram.h
@@ -27,7 +27,7 @@
#define TEXENVPROGRAM_H
-#include "mtypes.h"
+struct gl_context;
extern struct gl_fragment_program *
_mesa_get_fixed_func_fragment_program(struct gl_context *ctx);
diff --git a/src/mesa/main/texfetch.c b/src/mesa/main/texfetch.c
index 372ef2654a7..113512090b2 100644
--- a/src/mesa/main/texfetch.c
+++ b/src/mesa/main/texfetch.c
@@ -237,6 +237,13 @@ texfetch_funcs[MESA_FORMAT_COUNT] =
store_texel_argb1555_rev
},
{
+ MESA_FORMAT_AL44,
+ fetch_texel_1d_f_al44,
+ fetch_texel_2d_f_al44,
+ fetch_texel_3d_f_al44,
+ store_texel_al44
+ },
+ {
MESA_FORMAT_AL88,
fetch_texel_1d_f_al88,
fetch_texel_2d_f_al88,
@@ -279,6 +286,13 @@ texfetch_funcs[MESA_FORMAT_COUNT] =
store_texel_a8
},
{
+ MESA_FORMAT_A16,
+ fetch_texel_1d_f_a16,
+ fetch_texel_2d_f_a16,
+ fetch_texel_3d_f_a16,
+ store_texel_a16
+ },
+ {
MESA_FORMAT_L8,
fetch_texel_1d_f_l8,
fetch_texel_2d_f_l8,
@@ -286,6 +300,13 @@ texfetch_funcs[MESA_FORMAT_COUNT] =
store_texel_l8
},
{
+ MESA_FORMAT_L16,
+ fetch_texel_1d_f_l16,
+ fetch_texel_2d_f_l16,
+ fetch_texel_3d_f_l16,
+ store_texel_l16
+ },
+ {
MESA_FORMAT_I8,
fetch_texel_1d_f_i8,
fetch_texel_2d_f_i8,
@@ -293,6 +314,13 @@ texfetch_funcs[MESA_FORMAT_COUNT] =
store_texel_i8
},
{
+ MESA_FORMAT_I16,
+ fetch_texel_1d_f_i16,
+ fetch_texel_2d_f_i16,
+ fetch_texel_3d_f_i16,
+ store_texel_i16
+ },
+ {
MESA_FORMAT_CI8,
fetch_texel_1d_f_ci8,
fetch_texel_2d_f_ci8,
@@ -356,6 +384,13 @@ texfetch_funcs[MESA_FORMAT_COUNT] =
store_texel_rg1616_rev,
},
{
+ MESA_FORMAT_ARGB2101010,
+ fetch_texel_1d_f_argb2101010,
+ fetch_texel_2d_f_argb2101010,
+ fetch_texel_3d_f_argb2101010,
+ store_texel_argb2101010
+ },
+ {
MESA_FORMAT_Z24_S8,
fetch_texel_1d_f_z24_s8,
fetch_texel_2d_f_z24_s8,
@@ -724,7 +759,7 @@ texfetch_funcs[MESA_FORMAT_COUNT] =
};
-static FetchTexelFuncF
+FetchTexelFuncF
_mesa_get_texel_fetch_func(gl_format format, GLuint dims)
{
#ifdef DEBUG
diff --git a/src/mesa/main/texfetch.h b/src/mesa/main/texfetch.h
index ef13bf27fec..e78079ae5ab 100644
--- a/src/mesa/main/texfetch.h
+++ b/src/mesa/main/texfetch.h
@@ -34,6 +34,9 @@
extern StoreTexelFunc
_mesa_get_texel_store_func(gl_format format);
+extern FetchTexelFuncF
+_mesa_get_texel_fetch_func(gl_format format, GLuint dims);
+
extern void
_mesa_set_fetch_functions(struct gl_texture_image *texImage, GLuint dims);
diff --git a/src/mesa/main/texfetch_tmp.h b/src/mesa/main/texfetch_tmp.h
index 2f583ed5223..36dede57f00 100644
--- a/src/mesa/main/texfetch_tmp.h
+++ b/src/mesa/main/texfetch_tmp.h
@@ -135,7 +135,7 @@ static void store_texel_rgba_f32(struct gl_texture_image *texImage,
GLint i, GLint j, GLint k, const void *texel)
{
const GLfloat *depth = (const GLfloat *) texel;
- GLfloat *dst = TEXEL_ADDR(GLfloat, texImage, i, j, k, 1);
+ GLfloat *dst = TEXEL_ADDR(GLfloat, texImage, i, j, k, 4);
dst[0] = depth[RCOMP];
dst[1] = depth[GCOMP];
dst[2] = depth[BCOMP];
@@ -163,9 +163,12 @@ static void FETCH(f_rgba_f16)( const struct gl_texture_image *texImage,
static void store_texel_rgba_f16(struct gl_texture_image *texImage,
GLint i, GLint j, GLint k, const void *texel)
{
- const GLfloat *depth = (const GLfloat *) texel;
- GLhalfARB *dst = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 1);
- dst[0] = _mesa_float_to_half(*depth);
+ const GLfloat *src = (const GLfloat *) texel;
+ GLhalfARB *dst = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 4);
+ dst[0] = _mesa_float_to_half(src[RCOMP]);
+ dst[1] = _mesa_float_to_half(src[GCOMP]);
+ dst[2] = _mesa_float_to_half(src[BCOMP]);
+ dst[3] = _mesa_float_to_half(src[ACOMP]);
}
#endif
@@ -188,9 +191,11 @@ static void FETCH(f_rgb_f32)( const struct gl_texture_image *texImage,
static void store_texel_rgb_f32(struct gl_texture_image *texImage,
GLint i, GLint j, GLint k, const void *texel)
{
- const GLfloat *depth = (const GLfloat *) texel;
- GLfloat *dst = TEXEL_ADDR(GLfloat, texImage, i, j, k, 1);
- dst[0] = *depth;
+ const GLfloat *src = (const GLfloat *) texel;
+ GLfloat *dst = TEXEL_ADDR(GLfloat, texImage, i, j, k, 3);
+ dst[0] = src[RCOMP];
+ dst[1] = src[GCOMP];
+ dst[2] = src[BCOMP];
}
#endif
@@ -214,9 +219,11 @@ static void FETCH(f_rgb_f16)( const struct gl_texture_image *texImage,
static void store_texel_rgb_f16(struct gl_texture_image *texImage,
GLint i, GLint j, GLint k, const void *texel)
{
- const GLfloat *depth = (const GLfloat *) texel;
- GLhalfARB *dst = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 1);
- dst[0] = _mesa_float_to_half(*depth);
+ const GLfloat *src = (const GLfloat *) texel;
+ GLhalfARB *dst = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 3);
+ dst[0] = _mesa_float_to_half(src[RCOMP]);
+ dst[1] = _mesa_float_to_half(src[GCOMP]);
+ dst[2] = _mesa_float_to_half(src[BCOMP]);
}
#endif
@@ -810,6 +817,31 @@ static void store_texel_argb1555_rev(struct gl_texture_image *texImage,
#endif
+/* MESA_FORMAT_ARGB2101010 ***************************************************/
+
+/* Fetch texel from 1D, 2D or 3D argb2101010 texture, return 4 GLchans */
+static void FETCH(f_argb2101010)( const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel )
+{
+ const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
+ const GLuint s = *src;
+ texel[RCOMP] = ((s >> 20) & 0x3ff) * (1.0F / 1023.0F);
+ texel[GCOMP] = ((s >> 10) & 0x3ff) * (1.0F / 1023.0F);
+ texel[BCOMP] = ((s >> 0) & 0x3ff) * (1.0F / 1023.0F);
+ texel[ACOMP] = ((s >> 30) & 0x03) * (1.0F / 3.0F);
+}
+
+#if DIM == 3
+static void store_texel_argb2101010(struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, const void *texel)
+{
+ const GLubyte *rgba = (const GLubyte *) texel;
+ GLuint *dst = TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
+ *dst = PACK_COLOR_2101010_UB(rgba[ACOMP], rgba[RCOMP], rgba[GCOMP], rgba[BCOMP]);
+}
+#endif
+
+
/* MESA_FORMAT_RG88 **********************************************************/
/* Fetch texel from 1D, 2D or 3D rg88 texture, return 4 GLchans */
@@ -858,6 +890,30 @@ static void store_texel_rg88_rev(struct gl_texture_image *texImage,
#endif
+/* MESA_FORMAT_AL44 **********************************************************/
+
+/* Fetch texel from 1D, 2D or 3D al44 texture, return 4 GLchans */
+static void FETCH(f_al44)( const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel )
+{
+ const GLubyte s = *TEXEL_ADDR(GLubyte, texImage, i, j, k, 1);
+ texel[RCOMP] =
+ texel[GCOMP] =
+ texel[BCOMP] = (s & 0xf) * (1.0F / 15.0F);
+ texel[ACOMP] = ((s >> 4) & 0xf) * (1.0F / 15.0F);
+}
+
+#if DIM == 3
+static void store_texel_al44(struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, const void *texel)
+{
+ const GLubyte *rgba = (const GLubyte *) texel;
+ GLubyte *dst = TEXEL_ADDR(GLubyte, texImage, i, j, k, 1);
+ *dst = PACK_COLOR_44(rgba[ACOMP], rgba[RCOMP]);
+}
+#endif
+
+
/* MESA_FORMAT_AL88 **********************************************************/
/* Fetch texel from 1D, 2D or 3D al88 texture, return 4 GLchans */
@@ -1099,6 +1155,30 @@ static void store_texel_a8(struct gl_texture_image *texImage,
#endif
+/* MESA_FORMAT_A16 ************************************************************/
+
+/* Fetch texel from 1D, 2D or 3D a8 texture, return 4 GLchans */
+static void FETCH(f_a16)( const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel )
+{
+ const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
+ texel[RCOMP] =
+ texel[GCOMP] =
+ texel[BCOMP] = 0.0F;
+ texel[ACOMP] = USHORT_TO_FLOAT( src[0] );
+}
+
+#if DIM == 3
+static void store_texel_a16(struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, const void *texel)
+{
+ const GLushort *rgba = (const GLushort *) texel;
+ GLushort *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
+ *dst = rgba[ACOMP];
+}
+#endif
+
+
/* MESA_FORMAT_L8 ************************************************************/
/* Fetch texel from 1D, 2D or 3D l8 texture, return 4 GLchans */
@@ -1123,6 +1203,30 @@ static void store_texel_l8(struct gl_texture_image *texImage,
#endif
+/* MESA_FORMAT_L16 ***********************************************************/
+
+/* Fetch texel from 1D, 2D or 3D l16 texture, return 4 GLchans */
+static void FETCH(f_l16)( const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel )
+{
+ const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
+ texel[RCOMP] =
+ texel[GCOMP] =
+ texel[BCOMP] = USHORT_TO_FLOAT( src[0] );
+ texel[ACOMP] = 1.0F;
+}
+
+#if DIM == 3
+static void store_texel_l16(struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, const void *texel)
+{
+ const GLushort *rgba = (const GLushort *) texel;
+ GLushort *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
+ *dst = rgba[RCOMP];
+}
+#endif
+
+
/* MESA_FORMAT_I8 ************************************************************/
/* Fetch texel from 1D, 2D or 3D i8 texture, return 4 GLchans */
@@ -1147,6 +1251,30 @@ static void store_texel_i8(struct gl_texture_image *texImage,
#endif
+/* MESA_FORMAT_I16 ***********************************************************/
+
+/* Fetch texel from 1D, 2D or 3D i16 texture, return 4 GLchans */
+static void FETCH(f_i16)( const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel )
+{
+ const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
+ texel[RCOMP] =
+ texel[GCOMP] =
+ texel[BCOMP] =
+ texel[ACOMP] = USHORT_TO_FLOAT( src[0] );
+}
+
+#if DIM == 3
+static void store_texel_i16(struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, const void *texel)
+{
+ const GLushort *rgba = (const GLushort *) texel;
+ GLushort *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
+ *dst = rgba[RCOMP];
+}
+#endif
+
+
/* MESA_FORMAT_CI8 ***********************************************************/
/* Fetch CI texel from 1D, 2D or 3D ci8 texture, lookup the index in a
diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c
index 894c0130b47..146b2b340e7 100644
--- a/src/mesa/main/texformat.c
+++ b/src/mesa/main/texformat.c
@@ -34,9 +34,15 @@
#include "context.h"
+#include "mfeatures.h"
+#include "mtypes.h"
#include "texcompress.h"
#include "texformat.h"
+#define RETURN_IF_SUPPORTED(f) do { \
+ if (ctx->TextureFormatSupported[f]) \
+ return f; \
+} while (0)
/**
* Choose an appropriate texture format given the format, type and
@@ -64,75 +70,132 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
/* shallow RGBA formats */
case 4:
case GL_RGBA:
+ if (type == GL_UNSIGNED_SHORT_4_4_4_4_REV) {
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB4444);
+ } else if (type == GL_UNSIGNED_SHORT_1_5_5_5_REV) {
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB1555);
+ }
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
+ break;
+
case GL_RGBA8:
- return MESA_FORMAT_RGBA8888;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
+ break;
case GL_RGB5_A1:
- return MESA_FORMAT_ARGB1555;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB1555);
+ break;
case GL_RGBA2:
- return MESA_FORMAT_ARGB4444_REV; /* just to test another format*/
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB4444_REV); /* just to test another format*/
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB4444);
+ break;
case GL_RGBA4:
- return MESA_FORMAT_ARGB4444;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB4444);
+ break;
/* deep RGBA formats */
case GL_RGB10_A2:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB2101010);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
+ break;
case GL_RGBA12:
case GL_RGBA16:
- return MESA_FORMAT_RGBA_16;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
+ break;
/* shallow RGB formats */
case 3:
case GL_RGB:
case GL_RGB8:
- return MESA_FORMAT_RGB888;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_XRGB8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
+ break;
case GL_R3_G3_B2:
- return MESA_FORMAT_RGB332;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB332);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_XRGB8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
+ break;
case GL_RGB4:
- return MESA_FORMAT_RGB565_REV; /* just to test another format */
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB565_REV); /* just to test another format */
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB565);
+ break;
case GL_RGB5:
- return MESA_FORMAT_RGB565;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB565);
+ break;
/* deep RGB formats */
case GL_RGB10:
case GL_RGB12:
case GL_RGB16:
- return MESA_FORMAT_RGBA_16;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_XRGB8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
+ break;
/* Alpha formats */
case GL_ALPHA:
case GL_ALPHA4:
+ case GL_ALPHA8:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8);
+ break;
+
case GL_ALPHA12:
case GL_ALPHA16:
- case GL_ALPHA8:
- return MESA_FORMAT_A8;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8);
+ break;
/* Luminance formats */
case 1:
case GL_LUMINANCE:
case GL_LUMINANCE4:
+ case GL_LUMINANCE8:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L8);
+ break;
+
case GL_LUMINANCE12:
case GL_LUMINANCE16:
- case GL_LUMINANCE8:
- return MESA_FORMAT_L8;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L8);
+ break;
/* Luminance/Alpha formats */
+ case GL_LUMINANCE4_ALPHA4:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_AL44);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_AL88);
+ break;
+
case 2:
case GL_LUMINANCE_ALPHA:
- case GL_LUMINANCE4_ALPHA4:
case GL_LUMINANCE6_ALPHA2:
case GL_LUMINANCE8_ALPHA8:
- return MESA_FORMAT_AL88;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_AL88);
+ break;
case GL_LUMINANCE12_ALPHA4:
case GL_LUMINANCE12_ALPHA12:
case GL_LUMINANCE16_ALPHA16:
- return MESA_FORMAT_AL1616;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_AL1616);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_AL88);
+ break;
case GL_INTENSITY:
case GL_INTENSITY4:
+ case GL_INTENSITY8:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I8);
+ break;
+
case GL_INTENSITY12:
case GL_INTENSITY16:
- case GL_INTENSITY8:
- return MESA_FORMAT_I8;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I8);
+ break;
case GL_COLOR_INDEX:
case GL_COLOR_INDEX1_EXT:
@@ -141,7 +204,8 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
case GL_COLOR_INDEX12_EXT:
case GL_COLOR_INDEX16_EXT:
case GL_COLOR_INDEX8_EXT:
- return MESA_FORMAT_CI8;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_CI8);
+ break;
default:
; /* fallthrough */
@@ -152,9 +216,12 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
case GL_DEPTH_COMPONENT:
case GL_DEPTH_COMPONENT24:
case GL_DEPTH_COMPONENT32:
- return MESA_FORMAT_Z32;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_Z32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_S8_Z24);
+ break;
case GL_DEPTH_COMPONENT16:
- return MESA_FORMAT_Z16;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_Z16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_S8_Z24);
default:
; /* fallthrough */
}
@@ -162,27 +229,36 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
switch (internalFormat) {
case GL_COMPRESSED_ALPHA_ARB:
- return MESA_FORMAT_A8;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8);
+ break;
case GL_COMPRESSED_LUMINANCE_ARB:
- return MESA_FORMAT_L8;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L8);
+ break;
case GL_COMPRESSED_LUMINANCE_ALPHA_ARB:
- return MESA_FORMAT_AL88;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_AL88);
+ break;
case GL_COMPRESSED_INTENSITY_ARB:
- return MESA_FORMAT_I8;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I8);
+ break;
case GL_COMPRESSED_RGB_ARB:
if (ctx->Extensions.EXT_texture_compression_s3tc ||
ctx->Extensions.S3_s3tc)
- return MESA_FORMAT_RGB_DXT1;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_DXT1);
if (ctx->Extensions.TDFX_texture_compression_FXT1)
- return MESA_FORMAT_RGB_FXT1;
- return MESA_FORMAT_RGB888;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FXT1);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_XRGB8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
+ break;
case GL_COMPRESSED_RGBA_ARB:
if (ctx->Extensions.EXT_texture_compression_s3tc ||
ctx->Extensions.S3_s3tc)
- return MESA_FORMAT_RGBA_DXT3; /* Not rgba_dxt1, see spec */
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_DXT3); /* Not rgba_dxt1, see spec */
if (ctx->Extensions.TDFX_texture_compression_FXT1)
- return MESA_FORMAT_RGBA_FXT1;
- return MESA_FORMAT_RGBA8888;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FXT1);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
+ break;
default:
; /* fallthrough */
}
@@ -190,9 +266,9 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
if (ctx->Extensions.MESA_ycbcr_texture) {
if (internalFormat == GL_YCBCR_MESA) {
if (type == GL_UNSIGNED_SHORT_8_8_MESA)
- return MESA_FORMAT_YCBCR;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_YCBCR);
else
- return MESA_FORMAT_YCBCR_REV;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_YCBCR_REV);
}
}
@@ -200,9 +276,11 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
if (ctx->Extensions.TDFX_texture_compression_FXT1) {
switch (internalFormat) {
case GL_COMPRESSED_RGB_FXT1_3DFX:
- return MESA_FORMAT_RGB_FXT1;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FXT1);
+ break;
case GL_COMPRESSED_RGBA_FXT1_3DFX:
- return MESA_FORMAT_RGBA_FXT1;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FXT1);
+ break;
default:
; /* fallthrough */
}
@@ -213,13 +291,17 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
if (ctx->Extensions.EXT_texture_compression_s3tc) {
switch (internalFormat) {
case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
- return MESA_FORMAT_RGB_DXT1;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_DXT1);
+ break;
case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
- return MESA_FORMAT_RGBA_DXT1;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_DXT1);
+ break;
case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
- return MESA_FORMAT_RGBA_DXT3;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_DXT3);
+ break;
case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
- return MESA_FORMAT_RGBA_DXT5;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_DXT5);
+ break;
default:
; /* fallthrough */
}
@@ -229,10 +311,12 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
switch (internalFormat) {
case GL_RGB_S3TC:
case GL_RGB4_S3TC:
- return MESA_FORMAT_RGB_DXT1;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_DXT1);
+ break;
case GL_RGBA_S3TC:
case GL_RGBA4_S3TC:
- return MESA_FORMAT_RGBA_DXT3;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_DXT3);
+ break;
default:
; /* fallthrough */
}
@@ -242,29 +326,41 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
if (ctx->Extensions.ARB_texture_float) {
switch (internalFormat) {
case GL_ALPHA16F_ARB:
- return MESA_FORMAT_ALPHA_FLOAT16;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_FLOAT16);
+ break;
case GL_ALPHA32F_ARB:
- return MESA_FORMAT_ALPHA_FLOAT32;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_FLOAT32);
+ break;
case GL_LUMINANCE16F_ARB:
- return MESA_FORMAT_LUMINANCE_FLOAT16;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_FLOAT16);
+ break;
case GL_LUMINANCE32F_ARB:
- return MESA_FORMAT_LUMINANCE_FLOAT32;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_FLOAT32);
+ break;
case GL_LUMINANCE_ALPHA16F_ARB:
- return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16);
+ break;
case GL_LUMINANCE_ALPHA32F_ARB:
- return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32);
+ break;
case GL_INTENSITY16F_ARB:
- return MESA_FORMAT_INTENSITY_FLOAT16;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_FLOAT16);
+ break;
case GL_INTENSITY32F_ARB:
- return MESA_FORMAT_INTENSITY_FLOAT32;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_FLOAT32);
+ break;
case GL_RGB16F_ARB:
- return MESA_FORMAT_RGB_FLOAT16;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT16);
+ break;
case GL_RGB32F_ARB:
- return MESA_FORMAT_RGB_FLOAT32;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT32);
+ break;
case GL_RGBA16F_ARB:
- return MESA_FORMAT_RGBA_FLOAT16;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
+ break;
case GL_RGBA32F_ARB:
- return MESA_FORMAT_RGBA_FLOAT32;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+ break;
default:
; /* fallthrough */
}
@@ -274,7 +370,9 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
switch (internalFormat) {
case GL_DEPTH_STENCIL_EXT:
case GL_DEPTH24_STENCIL8_EXT:
- return MESA_FORMAT_Z24_S8;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_Z24_S8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_S8_Z24);
+ break;
default:
; /* fallthrough */
}
@@ -284,7 +382,8 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
switch (internalFormat) {
case GL_DUDV_ATI:
case GL_DU8DV8_ATI:
- return MESA_FORMAT_DUDV8;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_DUDV8);
+ break;
default:
; /* fallthrough */
}
@@ -294,7 +393,9 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
switch (internalFormat) {
case GL_RGBA_SNORM:
case GL_RGBA8_SNORM:
- return MESA_FORMAT_SIGNED_RGBA8888;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
+ break;
default:
; /* fallthrough */
}
@@ -304,24 +405,32 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
switch (internalFormat) {
case GL_RED_SNORM:
case GL_R8_SNORM:
- return MESA_FORMAT_SIGNED_R8;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_R8);
+ break;
case GL_RG_SNORM:
case GL_RG8_SNORM:
- return MESA_FORMAT_SIGNED_RG88;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RG88);
+ break;
case GL_RGB_SNORM:
case GL_RGB8_SNORM:
- return MESA_FORMAT_SIGNED_RGBX8888;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBX8888);
+ break;
case GL_RGBA_SNORM:
case GL_RGBA8_SNORM:
- return MESA_FORMAT_SIGNED_RGBA8888;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
+ break;
case GL_R16_SNORM:
- return MESA_FORMAT_SIGNED_R_16;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_R_16);
+ break;
case GL_RG16_SNORM:
- return MESA_FORMAT_SIGNED_RG_16;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RG_16);
+ break;
case GL_RGB16_SNORM:
- return MESA_FORMAT_SIGNED_RGB_16;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGB_16);
+ break;
case GL_RGBA16_SNORM:
- return MESA_FORMAT_SIGNED_RGBA_16;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA_16);
+ break;
default:
; /* fall-through */
}
@@ -332,48 +441,68 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
switch (internalFormat) {
case GL_SRGB_EXT:
case GL_SRGB8_EXT:
- return MESA_FORMAT_SRGB8;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SRGB8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
+ break;
case GL_SRGB_ALPHA_EXT:
case GL_SRGB8_ALPHA8_EXT:
- return MESA_FORMAT_SRGBA8;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
+ break;
case GL_SLUMINANCE_EXT:
case GL_SLUMINANCE8_EXT:
- return MESA_FORMAT_SL8;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SL8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
+ break;
case GL_SLUMINANCE_ALPHA_EXT:
case GL_SLUMINANCE8_ALPHA8_EXT:
- return MESA_FORMAT_SLA8;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SLA8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
+ break;
case GL_COMPRESSED_SLUMINANCE_EXT:
- return MESA_FORMAT_SL8;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SL8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
+ break;
case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT:
- return MESA_FORMAT_SLA8;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SLA8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
+ break;
case GL_COMPRESSED_SRGB_EXT:
#if FEATURE_texture_s3tc
if (ctx->Extensions.EXT_texture_compression_s3tc)
- return MESA_FORMAT_SRGB_DXT1;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SRGB_DXT1);
#endif
- return MESA_FORMAT_SRGB8;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SRGB8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
+ break;
case GL_COMPRESSED_SRGB_ALPHA_EXT:
#if FEATURE_texture_s3tc
if (ctx->Extensions.EXT_texture_compression_s3tc)
- return MESA_FORMAT_SRGBA_DXT3; /* Not srgba_dxt1, see spec */
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA_DXT3); /* Not srgba_dxt1, see spec */
#endif
- return MESA_FORMAT_SRGBA8;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
+ break;
#if FEATURE_texture_s3tc
case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
if (ctx->Extensions.EXT_texture_compression_s3tc)
- return MESA_FORMAT_SRGB_DXT1;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SRGB_DXT1);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
break;
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
if (ctx->Extensions.EXT_texture_compression_s3tc)
- return MESA_FORMAT_SRGBA_DXT1;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA_DXT1);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
break;
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
if (ctx->Extensions.EXT_texture_compression_s3tc)
- return MESA_FORMAT_SRGBA_DXT3;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA_DXT3);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
break;
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
if (ctx->Extensions.EXT_texture_compression_s3tc)
- return MESA_FORMAT_SRGBA_DXT5;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA_DXT5);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
break;
#endif
default:
@@ -390,42 +519,48 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
case GL_INTENSITY32UI_EXT:
case GL_LUMINANCE32UI_EXT:
case GL_LUMINANCE_ALPHA32UI_EXT:
- return MESA_FORMAT_RGBA_UINT32;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32);
+ break;
case GL_RGBA16UI_EXT:
case GL_RGB16UI_EXT:
case GL_ALPHA16UI_EXT:
case GL_INTENSITY16UI_EXT:
case GL_LUMINANCE16UI_EXT:
case GL_LUMINANCE_ALPHA16UI_EXT:
- return MESA_FORMAT_RGBA_UINT16;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16);
+ break;
case GL_RGBA8UI_EXT:
case GL_RGB8UI_EXT:
case GL_ALPHA8UI_EXT:
case GL_INTENSITY8UI_EXT:
case GL_LUMINANCE8UI_EXT:
case GL_LUMINANCE_ALPHA8UI_EXT:
- return MESA_FORMAT_RGBA_UINT8;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8);
+ break;
case GL_RGBA32I_EXT:
case GL_RGB32I_EXT:
case GL_ALPHA32I_EXT:
case GL_INTENSITY32I_EXT:
case GL_LUMINANCE32I_EXT:
case GL_LUMINANCE_ALPHA32I_EXT:
- return MESA_FORMAT_RGBA_INT32;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT32);
+ break;
case GL_RGBA16I_EXT:
case GL_RGB16I_EXT:
case GL_ALPHA16I_EXT:
case GL_INTENSITY16I_EXT:
case GL_LUMINANCE16I_EXT:
case GL_LUMINANCE_ALPHA16I_EXT:
- return MESA_FORMAT_RGBA_INT16;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT16);
+ break;
case GL_RGBA8I_EXT:
case GL_RGB8I_EXT:
case GL_ALPHA8I_EXT:
case GL_INTENSITY8I_EXT:
case GL_LUMINANCE8I_EXT:
case GL_LUMINANCE_ALPHA8I_EXT:
- return MESA_FORMAT_RGBA_INT8;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT8);
+ break;
}
}
@@ -434,18 +569,22 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
case GL_R8:
case GL_RED:
case GL_COMPRESSED_RED:
- return MESA_FORMAT_R8;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8);
+ break;
case GL_R16:
- return MESA_FORMAT_R16;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R16);
+ break;
case GL_RG:
case GL_RG8:
case GL_COMPRESSED_RG:
- return MESA_FORMAT_RG88;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG88);
+ break;
case GL_RG16:
- return MESA_FORMAT_RG1616;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG1616);
+ break;
default:
; /* fallthrough */
diff --git a/src/mesa/main/texformat.h b/src/mesa/main/texformat.h
index 8bd15076753..3cf09213ac4 100644
--- a/src/mesa/main/texformat.h
+++ b/src/mesa/main/texformat.h
@@ -27,9 +27,9 @@
#define TEXFORMAT_H
-#include "mtypes.h"
#include "formats.h"
+struct gl_context;
extern gl_format
_mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
diff --git a/src/mesa/main/texgen.c b/src/mesa/main/texgen.c
index 108ea4cd42c..0ace0b9364d 100644
--- a/src/mesa/main/texgen.c
+++ b/src/mesa/main/texgen.c
@@ -34,6 +34,7 @@
#include "main/context.h"
#include "main/enums.h"
#include "main/macros.h"
+#include "main/mfeatures.h"
#include "main/texgen.h"
#include "main/texstate.h"
#include "math/m_matrix.h"
diff --git a/src/mesa/main/texgen.h b/src/mesa/main/texgen.h
index 9ed80238363..336ffce9245 100644
--- a/src/mesa/main/texgen.h
+++ b/src/mesa/main/texgen.h
@@ -29,6 +29,7 @@
#include "compiler.h"
#include "glheader.h"
+#include "mfeatures.h"
struct _glapi_table;
diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c
index 879ac529a01..da610798e12 100644
--- a/src/mesa/main/texgetimage.c
+++ b/src/mesa/main/texgetimage.c
@@ -35,6 +35,8 @@
#include "context.h"
#include "formats.h"
#include "image.h"
+#include "mfeatures.h"
+#include "mtypes.h"
#include "pack.h"
#include "texgetimage.h"
#include "teximage.h"
@@ -120,10 +122,15 @@ get_tex_depth(struct gl_context *ctx, GLuint dimensions,
const GLint height = texImage->Height;
const GLint depth = texImage->Depth;
GLint img, row, col;
+ GLfloat *depthRow = (GLfloat *) malloc(width * sizeof(GLfloat));
+
+ if (!depthRow) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage");
+ return;
+ }
for (img = 0; img < depth; img++) {
for (row = 0; row < height; row++) {
- GLfloat depthRow[MAX_WIDTH];
void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels,
width, height, format, type,
img, row, 0);
@@ -135,6 +142,8 @@ get_tex_depth(struct gl_context *ctx, GLuint dimensions,
_mesa_pack_depth_span(ctx, width, dest, type, depthRow, &ctx->Pack);
}
}
+
+ free(depthRow);
}
@@ -244,6 +253,12 @@ get_tex_srgb(struct gl_context *ctx, GLuint dimensions,
const GLint depth = texImage->Depth;
const GLbitfield transferOps = 0x0;
GLint img, row;
+ GLfloat (*rgba)[4] = (GLfloat (*)[4]) malloc(4 * width * sizeof(GLfloat));
+
+ if (!rgba) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage");
+ return;
+ }
for (img = 0; img < depth; img++) {
for (row = 0; row < height; row++) {
@@ -251,7 +266,6 @@ get_tex_srgb(struct gl_context *ctx, GLuint dimensions,
width, height, format, type,
img, row, 0);
- GLfloat rgba[MAX_WIDTH][4];
GLint col;
/* convert row to RGBA format */
@@ -279,6 +293,8 @@ get_tex_srgb(struct gl_context *ctx, GLuint dimensions,
&ctx->Pack, transferOps);
}
}
+
+ free(rgba);
}
@@ -314,13 +330,18 @@ get_tex_rgba(struct gl_context *ctx, GLuint dimensions,
*/
GLbitfield transferOps = 0x0;
GLint img, row;
+ GLfloat (*rgba)[4] = (GLfloat (*)[4]) malloc(4 * width * sizeof(GLfloat));
+
+ if (!rgba) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage");
+ return;
+ }
for (img = 0; img < depth; img++) {
for (row = 0; row < height; row++) {
void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels,
width, height, format, type,
img, row, 0);
- GLfloat rgba[MAX_WIDTH][4];
GLint col;
GLenum dataType = _mesa_get_format_datatype(texImage->TexFormat);
@@ -364,6 +385,8 @@ get_tex_rgba(struct gl_context *ctx, GLuint dimensions,
&ctx->Pack, transferOps);
}
}
+
+ free(rgba);
}
@@ -411,11 +434,21 @@ get_tex_memcpy(struct gl_context *ctx, GLenum format, GLenum type, GLvoid *pixel
type == GL_UNSIGNED_BYTE) {
memCopy = GL_TRUE;
}
+ else if (texImage->TexFormat == MESA_FORMAT_L16 &&
+ format == GL_LUMINANCE &&
+ type == GL_UNSIGNED_SHORT) {
+ memCopy = GL_TRUE;
+ }
else if (texImage->TexFormat == MESA_FORMAT_A8 &&
format == GL_ALPHA &&
type == GL_UNSIGNED_BYTE) {
memCopy = GL_TRUE;
}
+ else if (texImage->TexFormat == MESA_FORMAT_A16 &&
+ format == GL_ALPHA &&
+ type == GL_UNSIGNED_SHORT) {
+ memCopy = GL_TRUE;
+ }
}
if (memCopy) {
diff --git a/src/mesa/main/texgetimage.h b/src/mesa/main/texgetimage.h
index 81a3bbbd9a7..ef420ddabf5 100644
--- a/src/mesa/main/texgetimage.h
+++ b/src/mesa/main/texgetimage.h
@@ -27,7 +27,11 @@
#ifndef TEXGETIMAGE_H
#define TEXGETIMAGE_H
-#include "mtypes.h"
+#include "glheader.h"
+
+struct gl_context;
+struct gl_texture_image;
+struct gl_texture_object;
extern void
_mesa_get_teximage(struct gl_context *ctx, GLenum target, GLint level,
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 060f34b7f97..47d509396a7 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -40,6 +40,7 @@
#include "image.h"
#include "imports.h"
#include "macros.h"
+#include "mfeatures.h"
#include "state.h"
#include "texcompress.h"
#include "texfetch.h"
@@ -340,11 +341,11 @@ _mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat )
return GL_RGBA;
case GL_SLUMINANCE_ALPHA_EXT:
case GL_SLUMINANCE8_ALPHA8_EXT:
- case GL_COMPRESSED_SLUMINANCE_EXT:
case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT:
return GL_LUMINANCE_ALPHA;
case GL_SLUMINANCE_EXT:
case GL_SLUMINANCE8_EXT:
+ case GL_COMPRESSED_SLUMINANCE_EXT:
return GL_LUMINANCE;
default:
; /* fallthrough */
@@ -636,6 +637,47 @@ _mesa_is_proxy_texture(GLenum target)
/**
+ * Return the proxy target which corresponds to the given texture target
+ */
+static GLenum
+get_proxy_target(GLenum target)
+{
+ switch (target) {
+ case GL_TEXTURE_1D:
+ case GL_PROXY_TEXTURE_1D:
+ return GL_PROXY_TEXTURE_1D;
+ case GL_TEXTURE_2D:
+ case GL_PROXY_TEXTURE_2D:
+ return GL_PROXY_TEXTURE_2D;
+ case GL_TEXTURE_3D:
+ case GL_PROXY_TEXTURE_3D:
+ return GL_PROXY_TEXTURE_3D;
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
+ case GL_TEXTURE_CUBE_MAP_ARB:
+ case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
+ return GL_PROXY_TEXTURE_CUBE_MAP_ARB;
+ case GL_TEXTURE_RECTANGLE_NV:
+ case GL_PROXY_TEXTURE_RECTANGLE_NV:
+ return GL_PROXY_TEXTURE_RECTANGLE_NV;
+ case GL_TEXTURE_1D_ARRAY_EXT:
+ case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
+ return GL_PROXY_TEXTURE_1D_ARRAY_EXT;
+ case GL_TEXTURE_2D_ARRAY_EXT:
+ case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
+ return GL_PROXY_TEXTURE_2D_ARRAY_EXT;
+ default:
+ _mesa_problem(NULL, "unexpected target in get_proxy_target()");
+ return 0;
+ }
+}
+
+
+/**
* Get the texture object that corresponds to the target of the given
* texture unit.
*
@@ -890,8 +932,8 @@ _mesa_max_texture_levels(struct gl_context *ctx, GLenum target)
/**
* Return number of dimensions per mipmap level for the given texture target.
*/
-static GLint
-get_texture_dimensions(GLenum target)
+GLint
+_mesa_get_texture_dimensions(GLenum target)
{
switch (target) {
case GL_TEXTURE_1D:
@@ -1116,7 +1158,7 @@ _mesa_init_teximage_fields(struct gl_context *ctx, GLenum target,
img->TexFormat = format;
- dims = get_texture_dimensions(target);
+ dims = _mesa_get_texture_dimensions(target);
_mesa_set_fetch_functions(img, dims);
}
@@ -1178,94 +1220,110 @@ _mesa_test_proxy_teximage(struct gl_context *ctx, GLenum target, GLint level,
switch (target) {
case GL_PROXY_TEXTURE_1D:
maxSize = 1 << (ctx->Const.MaxTextureLevels - 1);
- if (width < 2 * border || width > 2 + maxSize ||
- (!ctx->Extensions.ARB_texture_non_power_of_two &&
- width >0 && !_mesa_is_pow_two(width - 2 * border)) ||
- level >= ctx->Const.MaxTextureLevels) {
- /* bad width or level */
+ if (width < 2 * border || width > 2 + maxSize)
+ return GL_FALSE;
+ if (level >= ctx->Const.MaxTextureLevels)
return GL_FALSE;
+ if (!ctx->Extensions.ARB_texture_non_power_of_two) {
+ if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
+ return GL_FALSE;
}
return GL_TRUE;
+
case GL_PROXY_TEXTURE_2D:
maxSize = 1 << (ctx->Const.MaxTextureLevels - 1);
- if (width < 2 * border || width > 2 + maxSize ||
- (!ctx->Extensions.ARB_texture_non_power_of_two &&
- width > 0 && !_mesa_is_pow_two(width - 2 * border)) ||
- height < 2 * border || height > 2 + maxSize ||
- (!ctx->Extensions.ARB_texture_non_power_of_two &&
- height > 0 && !_mesa_is_pow_two(height - 2 * border)) ||
- level >= ctx->Const.MaxTextureLevels) {
- /* bad width or height or level */
+ if (width < 2 * border || width > 2 + maxSize)
+ return GL_FALSE;
+ if (height < 2 * border || height > 2 + maxSize)
+ return GL_FALSE;
+ if (level >= ctx->Const.MaxTextureLevels)
return GL_FALSE;
+ if (!ctx->Extensions.ARB_texture_non_power_of_two) {
+ if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
+ return GL_FALSE;
+ if (height > 0 && !_mesa_is_pow_two(height - 2 * border))
+ return GL_FALSE;
}
return GL_TRUE;
+
case GL_PROXY_TEXTURE_3D:
maxSize = 1 << (ctx->Const.Max3DTextureLevels - 1);
- if (width < 2 * border || width > 2 + maxSize ||
- (!ctx->Extensions.ARB_texture_non_power_of_two &&
- width > 0 && !_mesa_is_pow_two(width - 2 * border)) ||
- height < 2 * border || height > 2 + maxSize ||
- (!ctx->Extensions.ARB_texture_non_power_of_two &&
- height > 0 && !_mesa_is_pow_two(height - 2 * border)) ||
- depth < 2 * border || depth > 2 + maxSize ||
- (!ctx->Extensions.ARB_texture_non_power_of_two &&
- depth > 0 && !_mesa_is_pow_two(depth - 2 * border)) ||
- level >= ctx->Const.Max3DTextureLevels) {
- /* bad width or height or depth or level */
+ if (width < 2 * border || width > 2 + maxSize)
+ return GL_FALSE;
+ if (height < 2 * border || height > 2 + maxSize)
+ return GL_FALSE;
+ if (depth < 2 * border || depth > 2 + maxSize)
+ return GL_FALSE;
+ if (level >= ctx->Const.Max3DTextureLevels)
return GL_FALSE;
+ if (!ctx->Extensions.ARB_texture_non_power_of_two) {
+ if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
+ return GL_FALSE;
+ if (height > 0 && !_mesa_is_pow_two(height - 2 * border))
+ return GL_FALSE;
+ if (depth > 0 && !_mesa_is_pow_two(depth - 2 * border))
+ return GL_FALSE;
}
return GL_TRUE;
+
case GL_PROXY_TEXTURE_RECTANGLE_NV:
- if (width < 0 || width > ctx->Const.MaxTextureRectSize ||
- height < 0 || height > ctx->Const.MaxTextureRectSize ||
- level != 0) {
- /* bad width or height or level */
+ maxSize = ctx->Const.MaxTextureRectSize;
+ if (width < 0 || width > maxSize)
+ return GL_FALSE;
+ if (height < 0 || height > maxSize)
+ return GL_FALSE;
+ if (level != 0)
return GL_FALSE;
- }
return GL_TRUE;
+
case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
maxSize = 1 << (ctx->Const.MaxCubeTextureLevels - 1);
- if (width < 2 * border || width > 2 + maxSize ||
- (!ctx->Extensions.ARB_texture_non_power_of_two &&
- width > 0 && !_mesa_is_pow_two(width - 2 * border)) ||
- height < 2 * border || height > 2 + maxSize ||
- (!ctx->Extensions.ARB_texture_non_power_of_two &&
- height > 0 && !_mesa_is_pow_two(height - 2 * border)) ||
- level >= ctx->Const.MaxCubeTextureLevels) {
- /* bad width or height */
+ if (width < 2 * border || width > 2 + maxSize)
+ return GL_FALSE;
+ if (height < 2 * border || height > 2 + maxSize)
+ return GL_FALSE;
+ if (level >= ctx->Const.MaxCubeTextureLevels)
return GL_FALSE;
+ if (!ctx->Extensions.ARB_texture_non_power_of_two) {
+ if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
+ return GL_FALSE;
+ if (height > 0 && !_mesa_is_pow_two(height - 2 * border))
+ return GL_FALSE;
}
return GL_TRUE;
+
case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
maxSize = 1 << (ctx->Const.MaxTextureLevels - 1);
- if (width < 2 * border || width > 2 + maxSize ||
- (!ctx->Extensions.ARB_texture_non_power_of_two &&
- width > 0 && !_mesa_is_pow_two(width - 2 * border)) ||
- level >= ctx->Const.MaxTextureLevels) {
- /* bad width or level */
+ if (width < 2 * border || width > 2 + maxSize)
return GL_FALSE;
- }
-
- if (height < 1 || height > ctx->Const.MaxArrayTextureLayers) {
+ if (height < 1 || height > ctx->Const.MaxArrayTextureLayers)
return GL_FALSE;
+ if (level >= ctx->Const.MaxTextureLevels)
+ return GL_FALSE;
+ if (!ctx->Extensions.ARB_texture_non_power_of_two) {
+ if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
+ return GL_FALSE;
}
return GL_TRUE;
+
case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
maxSize = 1 << (ctx->Const.MaxTextureLevels - 1);
- if (width < 2 * border || width > 2 + maxSize ||
- (!ctx->Extensions.ARB_texture_non_power_of_two &&
- width > 0 && !_mesa_is_pow_two(width - 2 * border)) ||
- height < 2 * border || height > 2 + maxSize ||
- (!ctx->Extensions.ARB_texture_non_power_of_two &&
- height > 0 && !_mesa_is_pow_two(height - 2 * border)) ||
- level >= ctx->Const.MaxTextureLevels) {
- /* bad width or height or level */
+ if (width < 2 * border || width > 2 + maxSize)
return GL_FALSE;
- }
- if (depth < 1 || depth > ctx->Const.MaxArrayTextureLayers) {
+ if (height < 2 * border || height > 2 + maxSize)
return GL_FALSE;
+ if (depth < 1 || depth > ctx->Const.MaxArrayTextureLayers)
+ return GL_FALSE;
+ if (level >= ctx->Const.MaxTextureLevels)
+ return GL_FALSE;
+ if (!ctx->Extensions.ARB_texture_non_power_of_two) {
+ if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
+ return GL_FALSE;
+ if (height > 0 && !_mesa_is_pow_two(height - 2 * border))
+ return GL_FALSE;
}
return GL_TRUE;
+
default:
_mesa_problem(ctx, "Invalid target in _mesa_test_proxy_teximage");
return GL_FALSE;
@@ -1274,15 +1332,37 @@ _mesa_test_proxy_teximage(struct gl_context *ctx, GLenum target, GLint level,
/**
- * Helper function to determine whether a target supports compressed textures
+ * Check if the memory used by the texture would exceed the driver's limit.
+ * This lets us support a max 3D texture size of 8K (for example) but
+ * prevents allocating a full 8K x 8K x 8K texture.
+ * XXX this could be rolled into the proxy texture size test (above) but
+ * we don't have the actual texture internal format at that point.
*/
static GLboolean
-target_can_be_compressed(struct gl_context *ctx, GLenum target)
+legal_texture_size(struct gl_context *ctx, gl_format format,
+ GLint width, GLint height, GLint depth)
{
+ uint64_t bytes = _mesa_format_image_size64(format, width, height, depth);
+ uint64_t mbytes = bytes / (1024 * 1024); /* convert to MB */
+ return mbytes <= (uint64_t) ctx->Const.MaxTextureMbytes;
+}
+
+
+
+/**
+ * Helper function to determine whether a target and specific compression
+ * format are supported.
+ */
+static GLboolean
+target_can_be_compressed(const struct gl_context *ctx, GLenum target,
+ GLenum intFormat)
+{
+ (void) intFormat; /* not used yet */
+
switch (target) {
case GL_TEXTURE_2D:
case GL_PROXY_TEXTURE_2D:
- return GL_TRUE;
+ return GL_TRUE; /* true for any compressed format so far */
case GL_PROXY_TEXTURE_CUBE_MAP:
case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
@@ -1301,6 +1381,109 @@ target_can_be_compressed(struct gl_context *ctx, GLenum target)
/**
+ * Check if the given texture target value is legal for a
+ * glTexImage1/2/3D call.
+ */
+static GLboolean
+legal_teximage_target(struct gl_context *ctx, GLuint dims, GLenum target)
+{
+ switch (dims) {
+ case 1:
+ switch (target) {
+ case GL_TEXTURE_1D:
+ case GL_PROXY_TEXTURE_1D:
+ return GL_TRUE;
+ default:
+ return GL_FALSE;
+ }
+ case 2:
+ switch (target) {
+ case GL_TEXTURE_2D:
+ case GL_PROXY_TEXTURE_2D:
+ return GL_TRUE;
+ case GL_PROXY_TEXTURE_CUBE_MAP:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
+ return ctx->Extensions.ARB_texture_cube_map;
+ case GL_TEXTURE_RECTANGLE_NV:
+ case GL_PROXY_TEXTURE_RECTANGLE_NV:
+ return ctx->Extensions.NV_texture_rectangle;
+ case GL_TEXTURE_1D_ARRAY_EXT:
+ case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
+ return ctx->Extensions.MESA_texture_array;
+ default:
+ return GL_FALSE;
+ }
+ case 3:
+ switch (target) {
+ case GL_TEXTURE_3D:
+ case GL_PROXY_TEXTURE_3D:
+ return GL_TRUE;
+ case GL_TEXTURE_2D_ARRAY_EXT:
+ case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
+ return ctx->Extensions.MESA_texture_array;
+ default:
+ return GL_FALSE;
+ }
+ default:
+ _mesa_problem(ctx, "invalid dims=%u in legal_teximage_target()", dims);
+ return GL_FALSE;
+ }
+}
+
+
+/**
+ * Check if the given texture target value is legal for a
+ * glTexSubImage, glCopyTexSubImage or glCopyTexImage call.
+ * The difference compared to legal_teximage_target() above is that
+ * proxy targets are not supported.
+ */
+static GLboolean
+legal_texsubimage_target(struct gl_context *ctx, GLuint dims, GLenum target)
+{
+ switch (dims) {
+ case 1:
+ return target == GL_TEXTURE_1D;
+ case 2:
+ switch (target) {
+ case GL_TEXTURE_2D:
+ return GL_TRUE;
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
+ return ctx->Extensions.ARB_texture_cube_map;
+ case GL_TEXTURE_RECTANGLE_NV:
+ return ctx->Extensions.NV_texture_rectangle;
+ case GL_TEXTURE_1D_ARRAY_EXT:
+ return ctx->Extensions.MESA_texture_array;
+ default:
+ return GL_FALSE;
+ }
+ case 3:
+ switch (target) {
+ case GL_TEXTURE_3D:
+ return GL_TRUE;
+ case GL_TEXTURE_2D_ARRAY_EXT:
+ return ctx->Extensions.MESA_texture_array;
+ default:
+ return GL_FALSE;
+ }
+ default:
+ _mesa_problem(ctx, "invalid dims=%u in legal_texsubimage_target()",
+ dims);
+ return GL_FALSE;
+ }
+}
+
+
+/**
* Test the glTexImage[123]D() parameters for errors.
*
* \param ctx GL context.
@@ -1329,10 +1512,10 @@ texture_error_check( struct gl_context *ctx,
GLint width, GLint height,
GLint depth, GLint border )
{
- const GLboolean isProxy = _mesa_is_proxy_texture(target);
+ const GLenum proxyTarget = get_proxy_target(target);
+ const GLboolean isProxy = target == proxyTarget;
GLboolean sizeOK = GL_TRUE;
GLboolean colorFormat, indexFormat;
- GLenum proxy_target;
/* Basic level check (more checking in ctx->Driver.TestProxyTexImage) */
if (level < 0 || level >= MAX_TEXTURE_LEVELS) {
@@ -1362,71 +1545,16 @@ texture_error_check( struct gl_context *ctx,
return GL_TRUE;
}
- /* Check target and call ctx->Driver.TestProxyTexImage() to check the
- * level, width, height and depth.
- */
- if (dimensions == 1) {
- if (target == GL_PROXY_TEXTURE_1D || target == GL_TEXTURE_1D) {
- proxy_target = GL_PROXY_TEXTURE_1D;
- height = 1;
- depth = 1;
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexImage1D(target)" );
- return GL_TRUE;
- }
- }
- else if (dimensions == 2) {
- depth = 1;
- if (target == GL_PROXY_TEXTURE_2D || target == GL_TEXTURE_2D) {
- proxy_target = GL_PROXY_TEXTURE_2D;
- }
- else if (target == GL_PROXY_TEXTURE_CUBE_MAP_ARB ||
- (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
- target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB)) {
- if (!ctx->Extensions.ARB_texture_cube_map) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glTexImage2D(target)");
- return GL_TRUE;
- }
- proxy_target = GL_PROXY_TEXTURE_CUBE_MAP_ARB;
- sizeOK = (width == height);
- }
- else if (target == GL_PROXY_TEXTURE_RECTANGLE_NV ||
- target == GL_TEXTURE_RECTANGLE_NV) {
- if (!ctx->Extensions.NV_texture_rectangle) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glTexImage2D(target)");
- return GL_TRUE;
- }
- proxy_target = GL_PROXY_TEXTURE_RECTANGLE_NV;
- }
- else if (target == GL_PROXY_TEXTURE_1D_ARRAY_EXT ||
- target == GL_TEXTURE_1D_ARRAY_EXT) {
- proxy_target = GL_PROXY_TEXTURE_1D_ARRAY_EXT;
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glTexImage2D(target)");
- return GL_TRUE;
- }
- }
- else if (dimensions == 3) {
- if (target == GL_PROXY_TEXTURE_3D || target == GL_TEXTURE_3D) {
- proxy_target = GL_PROXY_TEXTURE_3D;
- }
- else if (target == GL_PROXY_TEXTURE_2D_ARRAY_EXT ||
- target == GL_TEXTURE_2D_ARRAY_EXT) {
- proxy_target = GL_PROXY_TEXTURE_2D_ARRAY_EXT;
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexImage3D(target)" );
- return GL_TRUE;
- }
- }
- else {
- _mesa_problem( ctx, "bad dims in texture_error_check" );
- return GL_TRUE;
+ /* Do this simple check before calling the TestProxyTexImage() function */
+ if (proxyTarget == GL_PROXY_TEXTURE_CUBE_MAP_ARB) {
+ sizeOK = (width == height);
}
- sizeOK = sizeOK && ctx->Driver.TestProxyTexImage(ctx, proxy_target, level,
+ /*
+ * Use the proxy texture driver hook to see if the size/level/etc are
+ * legal.
+ */
+ sizeOK = sizeOK && ctx->Driver.TestProxyTexImage(ctx, proxyTarget, level,
internalFormat, format,
type, width, height,
depth, border);
@@ -1531,9 +1659,10 @@ texture_error_check( struct gl_context *ctx,
/* additional checks for compressed textures */
if (_mesa_is_compressed_format(ctx, internalFormat)) {
- if (!target_can_be_compressed(ctx, target) && !isProxy) {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glTexImage%dD(target)", dimensions);
+ if (!target_can_be_compressed(ctx, target, internalFormat)) {
+ if (!isProxy)
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glTexImage%dD(target)", dimensions);
return GL_TRUE;
}
if (border != 0) {
@@ -1591,61 +1720,13 @@ subtexture_error_check( struct gl_context *ctx, GLuint dimensions,
GLint width, GLint height, GLint depth,
GLenum format, GLenum type )
{
- /* Check target */
- if (dimensions == 1) {
- if (target != GL_TEXTURE_1D) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexSubImage1D(target)" );
- return GL_TRUE;
- }
- }
- else if (dimensions == 2) {
- if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
- target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB) {
- if (!ctx->Extensions.ARB_texture_cube_map) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexSubImage2D(target)" );
- return GL_TRUE;
- }
- }
- else if (target == GL_TEXTURE_RECTANGLE_NV) {
- if (!ctx->Extensions.NV_texture_rectangle) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexSubImage2D(target)" );
- return GL_TRUE;
- }
- }
- else if (target == GL_TEXTURE_1D_ARRAY_EXT) {
- if (!ctx->Extensions.MESA_texture_array) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexSubImage2D(target)" );
- return GL_TRUE;
- }
- }
- else if (target != GL_TEXTURE_2D) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexSubImage2D(target)" );
- return GL_TRUE;
- }
- }
- else if (dimensions == 3) {
- if (target == GL_TEXTURE_2D_ARRAY_EXT) {
- if (!ctx->Extensions.MESA_texture_array) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexSubImage3D(target)" );
- return GL_TRUE;
- }
- }
- else if (target != GL_TEXTURE_3D) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexSubImage3D(target)" );
- return GL_TRUE;
- }
- }
- else {
- _mesa_problem( ctx, "invalid dims in texture_error_check" );
- return GL_TRUE;
- }
-
/* Basic level check */
if (level < 0 || level >= MAX_TEXTURE_LEVELS) {
_mesa_error(ctx, GL_INVALID_ENUM, "glTexSubImage2D(level=%d)", level);
return GL_TRUE;
}
+ /* Check for negative sizes */
if (width < 0) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glTexSubImage%dD(width=%d)", dimensions, width);
@@ -1732,13 +1813,6 @@ subtexture_error_check2( struct gl_context *ctx, GLuint dimensions,
if (_mesa_is_format_compressed(destTex->TexFormat)) {
GLuint bw, bh;
- if (!target_can_be_compressed(ctx, target)) {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glTexSubImage%dD(target=%s)", dimensions,
- _mesa_lookup_enum_by_nr(target));
- return GL_TRUE;
- }
-
/* do tests which depend on compression block size */
_mesa_get_format_block_size(destTex->TexFormat, &bw, &bh);
@@ -1789,10 +1863,18 @@ copytexture_error_check( struct gl_context *ctx, GLuint dimensions,
GLenum target, GLint level, GLint internalFormat,
GLint width, GLint height, GLint border )
{
- GLenum type;
+ const GLenum proxyTarget = get_proxy_target(target);
+ const GLenum type = GL_FLOAT;
GLboolean sizeOK;
GLint format;
+ /* check target */
+ if (!legal_texsubimage_target(ctx, dimensions, target)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glCopyTexImage%uD(target=%s)",
+ dimensions, _mesa_lookup_enum_by_nr(target));
+ return GL_TRUE;
+ }
+
/* Basic level check (more checking in ctx->Driver.TestProxyTexImage) */
if (level < 0 || level >= MAX_TEXTURE_LEVELS) {
_mesa_error(ctx, GL_INVALID_VALUE,
@@ -1830,75 +1912,14 @@ copytexture_error_check( struct gl_context *ctx, GLuint dimensions,
return GL_TRUE;
}
- /* NOTE: the format and type aren't really significant for
- * TestProxyTexImage(). Only the internalformat really matters.
- */
- type = GL_FLOAT;
+ /* Do size, level checking */
+ sizeOK = (proxyTarget == GL_PROXY_TEXTURE_CUBE_MAP_ARB)
+ ? (width == height) : 1;
- /* Check target and call ctx->Driver.TestProxyTexImage() to check the
- * level, width, height and depth.
- */
- if (dimensions == 1) {
- if (target == GL_TEXTURE_1D) {
- sizeOK = ctx->Driver.TestProxyTexImage(ctx, GL_PROXY_TEXTURE_1D,
- level, internalFormat,
- format, type,
- width, 1, 1, border);
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexImage1D(target)" );
- return GL_TRUE;
- }
- }
- else if (dimensions == 2) {
- if (target == GL_TEXTURE_2D) {
- sizeOK = ctx->Driver.TestProxyTexImage(ctx, GL_PROXY_TEXTURE_2D,
- level, internalFormat,
- format, type,
- width, height, 1, border);
- }
- else if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
- target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB) {
- if (!ctx->Extensions.ARB_texture_cube_map) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexImage2D(target)" );
- return GL_TRUE;
- }
- sizeOK = (width == height) &&
- ctx->Driver.TestProxyTexImage(ctx, GL_PROXY_TEXTURE_CUBE_MAP_ARB,
- level, internalFormat, format, type,
- width, height, 1, border);
- }
- else if (target == GL_TEXTURE_RECTANGLE_NV) {
- if (!ctx->Extensions.NV_texture_rectangle) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexImage2D(target)" );
- return GL_TRUE;
- }
- sizeOK = ctx->Driver.TestProxyTexImage(ctx,
- GL_PROXY_TEXTURE_RECTANGLE_NV,
- level, internalFormat,
- format, type,
- width, height, 1, border);
- }
- else if (target == GL_TEXTURE_1D_ARRAY_EXT) {
- if (!ctx->Extensions.MESA_texture_array) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glCopyTexImage2D(target)");
- return GL_TRUE;
- }
- sizeOK = ctx->Driver.TestProxyTexImage(ctx,
- GL_PROXY_TEXTURE_1D_ARRAY_EXT,
- level, internalFormat,
- format, type,
- width, height, 1, border);
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexImage2D(target)" );
- return GL_TRUE;
- }
- }
- else {
- _mesa_problem(ctx, "invalid dimensions in copytexture_error_check");
- return GL_TRUE;
- }
+ sizeOK = sizeOK && ctx->Driver.TestProxyTexImage(ctx, proxyTarget, level,
+ internalFormat, format,
+ type, width, height,
+ 1, border);
if (!sizeOK) {
if (dimensions == 1) {
@@ -1914,7 +1935,7 @@ copytexture_error_check( struct gl_context *ctx, GLuint dimensions,
}
if (_mesa_is_compressed_format(ctx, internalFormat)) {
- if (!target_can_be_compressed(ctx, target)) {
+ if (!target_can_be_compressed(ctx, target, internalFormat)) {
_mesa_error(ctx, GL_INVALID_ENUM,
"glCopyTexImage%dD(target)", dimensions);
return GL_TRUE;
@@ -1973,45 +1994,11 @@ copytexsubimage_error_check1( struct gl_context *ctx, GLuint dimensions,
}
}
- /* Check target */
- if (dimensions == 1) {
- if (target != GL_TEXTURE_1D) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexSubImage1D(target)" );
- return GL_TRUE;
- }
- }
- else if (dimensions == 2) {
- if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
- target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB) {
- if (!ctx->Extensions.ARB_texture_cube_map) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexSubImage2D(target)" );
- return GL_TRUE;
- }
- }
- else if (target == GL_TEXTURE_RECTANGLE_NV) {
- if (!ctx->Extensions.NV_texture_rectangle) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexSubImage2D(target)" );
- return GL_TRUE;
- }
- }
- else if (target == GL_TEXTURE_1D_ARRAY_EXT) {
- if (!ctx->Extensions.MESA_texture_array) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexSubImage2D(target)" );
- return GL_TRUE;
- }
- }
- else if (target != GL_TEXTURE_2D) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexSubImage2D(target)" );
- return GL_TRUE;
- }
- }
- else if (dimensions == 3) {
- if (((target != GL_TEXTURE_2D_ARRAY_EXT) ||
- (!ctx->Extensions.MESA_texture_array))
- && (target != GL_TEXTURE_3D)) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexSubImage3D(target)" );
- return GL_TRUE;
- }
+ /* check target (proxies not allowed) */
+ if (!legal_texsubimage_target(ctx, dimensions, target)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glCopyTexSubImage%uD(target=%s)",
+ dimensions, _mesa_lookup_enum_by_nr(target));
+ return GL_TRUE;
}
/* Check level */
@@ -2100,11 +2087,6 @@ copytexsubimage_error_check2( struct gl_context *ctx, GLuint dimensions,
}
if (_mesa_is_format_compressed(teximage->TexFormat)) {
- if (!target_can_be_compressed(ctx, target)) {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glCopyTexSubImage%dD(target)", dimensions);
- return GL_TRUE;
- }
/* offset must be multiple of 4 */
if ((xoffset & 3) || (yoffset & 3)) {
_mesa_error(ctx, GL_INVALID_VALUE,
@@ -2337,89 +2319,48 @@ _mesa_choose_texture_format(struct gl_context *ctx,
}
-
-/*
- * Called from the API. Note that width includes the border.
+/**
+ * Common code to implement all the glTexImage1D/2D/3D functions.
*/
-void GLAPIENTRY
-_mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat,
- GLsizei width, GLint border, GLenum format,
- GLenum type, const GLvoid *pixels )
+static void
+teximage(struct gl_context *ctx, GLuint dims,
+ GLenum target, GLint level, GLint internalFormat,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLint border, GLenum format, GLenum type,
+ const GLvoid *pixels)
{
- GET_CURRENT_CONTEXT(ctx);
+ GLboolean error;
+
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glTexImage1D %s %d %s %d %d %s %s %p\n",
+ _mesa_debug(ctx, "glTexImage%uD %s %d %s %d %d %d %d %s %s %p\n",
+ dims,
_mesa_lookup_enum_by_nr(target), level,
- _mesa_lookup_enum_by_nr(internalFormat), width, border,
+ _mesa_lookup_enum_by_nr(internalFormat),
+ width, height, depth, border,
_mesa_lookup_enum_by_nr(format),
_mesa_lookup_enum_by_nr(type), pixels);
- internalFormat = override_internal_format(internalFormat, width, 1);
-
- if (target == GL_TEXTURE_1D) {
- /* non-proxy target */
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
- const GLuint face = _mesa_tex_target_to_face(target);
-
- if (texture_error_check(ctx, 1, target, level, internalFormat,
- format, type, width, 1, 1, border)) {
- return; /* error was recorded */
- }
-
- if (ctx->NewState & _MESA_NEW_TRANSFER_STATE)
- _mesa_update_state(ctx);
-
- texObj = _mesa_get_current_tex_object(ctx, target);
- _mesa_lock_texture(ctx, texObj);
- {
- texImage = _mesa_get_tex_image(ctx, texObj, target, level);
- if (!texImage) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage1D");
- }
- else {
- gl_format texFormat;
-
- if (texImage->Data) {
- ctx->Driver.FreeTexImageData( ctx, texImage );
- }
-
- ASSERT(texImage->Data == NULL);
-
- texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
- internalFormat, format,
- type);
-
- _mesa_init_teximage_fields(ctx, target, texImage,
- width, 1, 1,
- border, internalFormat,
- texFormat);
+ internalFormat = override_internal_format(internalFormat, width, height);
- /* Give the texture to the driver. <pixels> may be null. */
- ASSERT(ctx->Driver.TexImage1D);
- ctx->Driver.TexImage1D(ctx, target, level, internalFormat,
- width, border, format, type, pixels,
- &ctx->Unpack, texObj, texImage);
+ /* target error checking */
+ if (!legal_teximage_target(ctx, dims, target)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTexImage%uD(target=%s)",
+ dims, _mesa_lookup_enum_by_nr(target));
+ return;
+ }
- check_gen_mipmap(ctx, target, texObj, level);
+ /* general error checking */
+ error = texture_error_check(ctx, dims, target, level, internalFormat,
+ format, type, width, height, depth, border);
- update_fbo_texture(ctx, texObj, face, level);
+ if (_mesa_is_proxy_texture(target)) {
+ /* Proxy texture: just clear or set state depending on error checking */
+ struct gl_texture_image *texImage =
+ _mesa_get_proxy_tex_image(ctx, target, level);
- /* state update */
- texObj->_Complete = GL_FALSE;
- ctx->NewState |= _NEW_TEXTURE;
- }
- }
- _mesa_unlock_texture(ctx, texObj);
- }
- else if (target == GL_PROXY_TEXTURE_1D) {
- /* Proxy texture: check for errors and update proxy state */
- struct gl_texture_image *texImage;
- texImage = _mesa_get_proxy_tex_image(ctx, target, level);
- if (texture_error_check(ctx, 1, target, level, internalFormat,
- format, type, width, 1, 1, border)) {
+ if (error) {
/* when error, clear all proxy texture image parameters */
if (texImage)
clear_teximage_fields(texImage);
@@ -2428,54 +2369,28 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat,
/* no error, set the tex image parameters */
struct gl_texture_object *texObj =
_mesa_get_current_tex_object(ctx, target);
- gl_format texFormat = _mesa_choose_texture_format(ctx, texObj, target,
- level,
+ gl_format texFormat = _mesa_choose_texture_format(ctx, texObj,
+ target, level,
internalFormat,
format, type);
- _mesa_init_teximage_fields(ctx, target, texImage, width, 1, 1,
- border, internalFormat, texFormat);
+
+ if (legal_texture_size(ctx, texFormat, width, height, depth)) {
+ _mesa_init_teximage_fields(ctx, target, texImage, width, height,
+ depth, border, internalFormat,
+ texFormat);
+ }
+ else if (texImage) {
+ clear_teximage_fields(texImage);
+ }
}
}
else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexImage1D(target)" );
- return;
- }
-}
-
-
-void GLAPIENTRY
-_mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat,
- GLsizei width, GLsizei height, GLint border,
- GLenum format, GLenum type,
- const GLvoid *pixels )
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glTexImage2D %s %d %s %d %d %d %s %s %p\n",
- _mesa_lookup_enum_by_nr(target), level,
- _mesa_lookup_enum_by_nr(internalFormat), width, height,
- border, _mesa_lookup_enum_by_nr(format),
- _mesa_lookup_enum_by_nr(type), pixels);
-
- internalFormat = override_internal_format(internalFormat, width, height);
-
- if (target == GL_TEXTURE_2D ||
- (ctx->Extensions.ARB_texture_cube_map &&
- target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
- target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB) ||
- (ctx->Extensions.NV_texture_rectangle &&
- target == GL_TEXTURE_RECTANGLE_NV) ||
- (ctx->Extensions.MESA_texture_array &&
- target == GL_TEXTURE_1D_ARRAY_EXT)) {
/* non-proxy target */
+ const GLuint face = _mesa_tex_target_to_face(target);
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
- const GLuint face = _mesa_tex_target_to_face(target);
- if (texture_error_check(ctx, 2, target, level, internalFormat,
- format, type, width, height, 1, border)) {
+ if (error) {
return; /* error was recorded */
}
@@ -2483,11 +2398,13 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat,
_mesa_update_state(ctx);
texObj = _mesa_get_current_tex_object(ctx, target);
+
_mesa_lock_texture(ctx, texObj);
{
texImage = _mesa_get_tex_image(ctx, texObj, target, level);
+
if (!texImage) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D");
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage%uD", dims);
}
else {
gl_format texFormat;
@@ -2497,63 +2414,81 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat,
}
ASSERT(texImage->Data == NULL);
-
texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
internalFormat, format,
type);
- _mesa_init_teximage_fields(ctx, target, texImage, width, height, 1,
- border, internalFormat, texFormat);
-
- /* Give the texture to the driver. <pixels> may be null. */
- ASSERT(ctx->Driver.TexImage2D);
- ctx->Driver.TexImage2D(ctx, target, level, internalFormat,
- width, height, border, format, type,
- pixels, &ctx->Unpack, texObj, texImage);
+ if (legal_texture_size(ctx, texFormat, width, height, depth)) {
+ _mesa_init_teximage_fields(ctx, target, texImage,
+ width, height, depth,
+ border, internalFormat, texFormat);
+
+ /* Give the texture to the driver. <pixels> may be null. */
+ ASSERT(ctx->Driver.TexImage3D);
+ switch (dims) {
+ case 1:
+ ctx->Driver.TexImage1D(ctx, target, level, internalFormat,
+ width, border, format,
+ type, pixels, &ctx->Unpack, texObj,
+ texImage);
+ break;
+ case 2:
+ ctx->Driver.TexImage2D(ctx, target, level, internalFormat,
+ width, height, border, format,
+ type, pixels, &ctx->Unpack, texObj,
+ texImage);
+ break;
+ case 3:
+ ctx->Driver.TexImage3D(ctx, target, level, internalFormat,
+ width, height, depth, border, format,
+ type, pixels, &ctx->Unpack, texObj,
+ texImage);
+ break;
+ default:
+ _mesa_problem(ctx, "invalid dims=%u in teximage()", dims);
+ }
- check_gen_mipmap(ctx, target, texObj, level);
+ check_gen_mipmap(ctx, target, texObj, level);
- update_fbo_texture(ctx, texObj, face, level);
+ update_fbo_texture(ctx, texObj, face, level);
- /* state update */
- texObj->_Complete = GL_FALSE;
- ctx->NewState |= _NEW_TEXTURE;
+ /* state update */
+ texObj->_Complete = GL_FALSE;
+ ctx->NewState |= _NEW_TEXTURE;
+ }
+ else {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage%uD", dims);
+ }
}
}
_mesa_unlock_texture(ctx, texObj);
}
- else if (target == GL_PROXY_TEXTURE_2D ||
- (target == GL_PROXY_TEXTURE_CUBE_MAP_ARB &&
- ctx->Extensions.ARB_texture_cube_map) ||
- (target == GL_PROXY_TEXTURE_RECTANGLE_NV &&
- ctx->Extensions.NV_texture_rectangle) ||
- (ctx->Extensions.MESA_texture_array &&
- target == GL_PROXY_TEXTURE_1D_ARRAY_EXT)) {
- /* Proxy texture: check for errors and update proxy state */
- struct gl_texture_image *texImage;
- texImage = _mesa_get_proxy_tex_image(ctx, target, level);
- if (texture_error_check(ctx, 2, target, level, internalFormat,
- format, type, width, height, 1, border)) {
- /* when error, clear all proxy texture image parameters */
- if (texImage)
- clear_teximage_fields(texImage);
- }
- else {
- /* no error, set the tex image parameters */
- struct gl_texture_object *texObj =
- _mesa_get_current_tex_object(ctx, target);
- gl_format texFormat = _mesa_choose_texture_format(ctx, texObj,
- target, level,
- internalFormat,
- format, type);
- _mesa_init_teximage_fields(ctx, target, texImage, width, height, 1,
- border, internalFormat, texFormat);
- }
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexImage2D(target)" );
- return;
- }
+}
+
+
+/*
+ * Called from the API. Note that width includes the border.
+ */
+void GLAPIENTRY
+_mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat,
+ GLsizei width, GLint border, GLenum format,
+ GLenum type, const GLvoid *pixels )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ teximage(ctx, 1, target, level, internalFormat, width, 1, 1,
+ border, format, type, pixels);
+}
+
+
+void GLAPIENTRY
+_mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat,
+ GLsizei width, GLsizei height, GLint border,
+ GLenum format, GLenum type,
+ const GLvoid *pixels )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ teximage(ctx, 2, target, level, internalFormat, width, height, 1,
+ border, format, type, pixels);
}
@@ -2568,100 +2503,8 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat,
const GLvoid *pixels )
{
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glTexImage3D %s %d %s %d %d %d %d %s %s %p\n",
- _mesa_lookup_enum_by_nr(target), level,
- _mesa_lookup_enum_by_nr(internalFormat), width, height,
- depth, border, _mesa_lookup_enum_by_nr(format),
- _mesa_lookup_enum_by_nr(type), pixels);
-
- internalFormat = override_internal_format(internalFormat, width, height);
-
- if (target == GL_TEXTURE_3D ||
- (ctx->Extensions.MESA_texture_array &&
- target == GL_TEXTURE_2D_ARRAY_EXT)) {
- /* non-proxy target */
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
- const GLuint face = _mesa_tex_target_to_face(target);
-
- if (texture_error_check(ctx, 3, target, level, (GLint) internalFormat,
- format, type, width, height, depth, border)) {
- return; /* error was recorded */
- }
-
- if (ctx->NewState & _MESA_NEW_TRANSFER_STATE)
- _mesa_update_state(ctx);
-
- texObj = _mesa_get_current_tex_object(ctx, target);
- _mesa_lock_texture(ctx, texObj);
- {
- texImage = _mesa_get_tex_image(ctx, texObj, target, level);
- if (!texImage) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage3D");
- }
- else {
- gl_format texFormat;
-
- if (texImage->Data) {
- ctx->Driver.FreeTexImageData( ctx, texImage );
- }
-
- ASSERT(texImage->Data == NULL);
- texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
- internalFormat, format,
- type);
- _mesa_init_teximage_fields(ctx, target, texImage,
- width, height, depth,
- border, internalFormat, texFormat);
-
- /* Give the texture to the driver. <pixels> may be null. */
- ASSERT(ctx->Driver.TexImage3D);
- ctx->Driver.TexImage3D(ctx, target, level, internalFormat,
- width, height, depth, border, format, type,
- pixels, &ctx->Unpack, texObj, texImage);
-
- check_gen_mipmap(ctx, target, texObj, level);
-
- update_fbo_texture(ctx, texObj, face, level);
-
- /* state update */
- texObj->_Complete = GL_FALSE;
- ctx->NewState |= _NEW_TEXTURE;
- }
- }
- _mesa_unlock_texture(ctx, texObj);
- }
- else if (target == GL_PROXY_TEXTURE_3D ||
- (ctx->Extensions.MESA_texture_array &&
- target == GL_PROXY_TEXTURE_2D_ARRAY_EXT)) {
- /* Proxy texture: check for errors and update proxy state */
- struct gl_texture_image *texImage;
- texImage = _mesa_get_proxy_tex_image(ctx, target, level);
- if (texture_error_check(ctx, 3, target, level, internalFormat,
- format, type, width, height, depth, border)) {
- /* when error, clear all proxy texture image parameters */
- if (texImage)
- clear_teximage_fields(texImage);
- }
- else {
- /* no error, set the tex image parameters */
- struct gl_texture_object *texObj =
- _mesa_get_current_tex_object(ctx, target);
- gl_format texFormat = _mesa_choose_texture_format(ctx, texObj,
- target, level,
- internalFormat,
- format, type);
- _mesa_init_teximage_fields(ctx, target, texImage, width, height,
- depth, border, internalFormat, texFormat);
- }
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexImage3D(target)" );
- return;
- }
+ teximage(ctx, 3, target, level, internalFormat, width, height, depth,
+ border, format, type, pixels);
}
@@ -2724,51 +2567,92 @@ _mesa_EGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image)
#endif
-void GLAPIENTRY
-_mesa_TexSubImage1D( GLenum target, GLint level,
- GLint xoffset, GLsizei width,
- GLenum format, GLenum type,
- const GLvoid *pixels )
+
+/**
+ * Implement all the glTexSubImage1/2/3D() functions.
+ */
+static void
+texsubimage(struct gl_context *ctx, GLuint dims, GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format, GLenum type, const GLvoid *pixels )
{
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
- GET_CURRENT_CONTEXT(ctx);
+
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glTexSubImage1D %s %d %d %d %s %s %p\n",
+ _mesa_debug(ctx, "glTexSubImage%uD %s %d %d %d %d %d %d %d %s %s %p\n",
+ dims,
_mesa_lookup_enum_by_nr(target), level,
- xoffset, width, _mesa_lookup_enum_by_nr(format),
+ xoffset, yoffset, zoffset, width, height, depth,
+ _mesa_lookup_enum_by_nr(format),
_mesa_lookup_enum_by_nr(type), pixels);
+ /* check target (proxies not allowed) */
+ if (!legal_texsubimage_target(ctx, dims, target)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTexSubImage%uD(target=%s)",
+ dims, _mesa_lookup_enum_by_nr(target));
+ return;
+ }
+
if (ctx->NewState & _MESA_NEW_TRANSFER_STATE)
_mesa_update_state(ctx);
- if (subtexture_error_check(ctx, 1, target, level, xoffset, 0, 0,
- width, 1, 1, format, type)) {
+ if (subtexture_error_check(ctx, dims, target, level, xoffset, yoffset, zoffset,
+ width, height, depth, format, type)) {
return; /* error was detected */
}
-
texObj = _mesa_get_current_tex_object(ctx, target);
- assert(texObj);
_mesa_lock_texture(ctx, texObj);
{
texImage = _mesa_select_tex_image(ctx, texObj, target, level);
- if (subtexture_error_check2(ctx, 1, target, level, xoffset, 0, 0,
- width, 1, 1, format, type, texImage)) {
+ if (subtexture_error_check2(ctx, dims, target, level,
+ xoffset, yoffset, zoffset,
+ width, height, depth,
+ format, type, texImage)) {
/* error was recorded */
}
- else if (width > 0) {
- /* If we have a border, xoffset=-1 is legal. Bias by border width */
- xoffset += texImage->Border;
+ else if (width > 0 && height > 0 && height > 0) {
+ /* If we have a border, offset=-1 is legal. Bias by border width. */
+ switch (dims) {
+ case 3:
+ zoffset += texImage->Border;
+ /* fall-through */
+ case 2:
+ yoffset += texImage->Border;
+ /* fall-through */
+ case 1:
+ xoffset += texImage->Border;
+ }
- ASSERT(ctx->Driver.TexSubImage1D);
- ctx->Driver.TexSubImage1D(ctx, target, level, xoffset, width,
- format, type, pixels, &ctx->Unpack,
- texObj, texImage);
+ switch (dims) {
+ case 1:
+ ctx->Driver.TexSubImage1D(ctx, target, level,
+ xoffset, width,
+ format, type, pixels,
+ &ctx->Unpack, texObj, texImage );
+ break;
+ case 2:
+ ctx->Driver.TexSubImage2D(ctx, target, level,
+ xoffset, yoffset, width, height,
+ format, type, pixels,
+ &ctx->Unpack, texObj, texImage );
+ break;
+ case 3:
+ ctx->Driver.TexSubImage3D(ctx, target, level,
+ xoffset, yoffset, zoffset,
+ width, height, depth,
+ format, type, pixels,
+ &ctx->Unpack, texObj, texImage );
+ break;
+ default:
+ _mesa_problem(ctx, "unexpected dims in subteximage()");
+ }
check_gen_mipmap(ctx, target, texObj, level);
@@ -2780,58 +2664,31 @@ _mesa_TexSubImage1D( GLenum target, GLint level,
void GLAPIENTRY
+_mesa_TexSubImage1D( GLenum target, GLint level,
+ GLint xoffset, GLsizei width,
+ GLenum format, GLenum type,
+ const GLvoid *pixels )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ texsubimage(ctx, 1, target, level,
+ xoffset, 0, 0,
+ width, 1, 1,
+ format, type, pixels);
+}
+
+
+void GLAPIENTRY
_mesa_TexSubImage2D( GLenum target, GLint level,
GLint xoffset, GLint yoffset,
GLsizei width, GLsizei height,
GLenum format, GLenum type,
const GLvoid *pixels )
{
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glTexSubImage2D %s %d %d %d %d %d %s %s %p\n",
- _mesa_lookup_enum_by_nr(target), level,
- xoffset, yoffset, width, height,
- _mesa_lookup_enum_by_nr(format),
- _mesa_lookup_enum_by_nr(type), pixels);
-
- if (ctx->NewState & _MESA_NEW_TRANSFER_STATE)
- _mesa_update_state(ctx);
-
- if (subtexture_error_check(ctx, 2, target, level, xoffset, yoffset, 0,
- width, height, 1, format, type)) {
- return; /* error was detected */
- }
-
- texObj = _mesa_get_current_tex_object(ctx, target);
-
- _mesa_lock_texture(ctx, texObj);
- {
- texImage = _mesa_select_tex_image(ctx, texObj, target, level);
-
- if (subtexture_error_check2(ctx, 2, target, level, xoffset, yoffset, 0,
- width, height, 1, format, type, texImage)) {
- /* error was recorded */
- }
- else if (width > 0 && height >= 0) {
- /* If we have a border, xoffset=-1 is legal. Bias by border width */
- xoffset += texImage->Border;
- yoffset += texImage->Border;
-
- ASSERT(ctx->Driver.TexSubImage2D);
- ctx->Driver.TexSubImage2D(ctx, target, level, xoffset, yoffset,
- width, height, format, type, pixels,
- &ctx->Unpack, texObj, texImage);
-
- check_gen_mipmap(ctx, target, texObj, level);
-
- ctx->NewState |= _NEW_TEXTURE;
- }
- }
- _mesa_unlock_texture(ctx, texObj);
+ texsubimage(ctx, 2, target, level,
+ xoffset, yoffset, 0,
+ width, height, 1,
+ format, type, pixels);
}
@@ -2843,84 +2700,41 @@ _mesa_TexSubImage3D( GLenum target, GLint level,
GLenum format, GLenum type,
const GLvoid *pixels )
{
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glTexSubImage3D %s %d %d %d %d %d %d %d %s %s %p\n",
- _mesa_lookup_enum_by_nr(target), level,
- xoffset, yoffset, zoffset, width, height, depth,
- _mesa_lookup_enum_by_nr(format),
- _mesa_lookup_enum_by_nr(type), pixels);
-
- if (ctx->NewState & _MESA_NEW_TRANSFER_STATE)
- _mesa_update_state(ctx);
-
- if (subtexture_error_check(ctx, 3, target, level, xoffset, yoffset, zoffset,
- width, height, depth, format, type)) {
- return; /* error was detected */
- }
-
- texObj = _mesa_get_current_tex_object(ctx, target);
-
- _mesa_lock_texture(ctx, texObj);
- {
- texImage = _mesa_select_tex_image(ctx, texObj, target, level);
-
- if (subtexture_error_check2(ctx, 3, target, level,
- xoffset, yoffset, zoffset,
- width, height, depth,
- format, type, texImage)) {
- /* error was recorded */
- }
- else if (width > 0 && height > 0 && height > 0) {
- /* If we have a border, xoffset=-1 is legal. Bias by border width */
- xoffset += texImage->Border;
- yoffset += texImage->Border;
- zoffset += texImage->Border;
-
- ASSERT(ctx->Driver.TexSubImage3D);
- ctx->Driver.TexSubImage3D(ctx, target, level,
- xoffset, yoffset, zoffset,
- width, height, depth,
- format, type, pixels,
- &ctx->Unpack, texObj, texImage );
-
- check_gen_mipmap(ctx, target, texObj, level);
-
- ctx->NewState |= _NEW_TEXTURE;
- }
- }
- _mesa_unlock_texture(ctx, texObj);
+ texsubimage(ctx, 3, target, level,
+ xoffset, yoffset, zoffset,
+ width, height, depth,
+ format, type, pixels);
}
-void GLAPIENTRY
-_mesa_CopyTexImage1D( GLenum target, GLint level,
- GLenum internalFormat,
- GLint x, GLint y,
- GLsizei width, GLint border )
+/**
+ * Implement the glCopyTexImage1/2D() functions.
+ */
+static void
+copyteximage(struct gl_context *ctx, GLuint dims,
+ GLenum target, GLint level, GLenum internalFormat,
+ GLint x, GLint y, GLsizei width, GLsizei height, GLint border )
{
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
const GLuint face = _mesa_tex_target_to_face(target);
- GET_CURRENT_CONTEXT(ctx);
+
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glCopyTexImage1D %s %d %s %d %d %d %d\n",
+ _mesa_debug(ctx, "glCopyTexImage%uD %s %d %s %d %d %d %d %d\n",
+ dims,
_mesa_lookup_enum_by_nr(target), level,
_mesa_lookup_enum_by_nr(internalFormat),
- x, y, width, border);
+ x, y, width, height, border);
if (ctx->NewState & NEW_COPY_TEX_STATE)
_mesa_update_state(ctx);
- if (copytexture_error_check(ctx, 1, target, level, internalFormat,
- width, 1, border))
+ if (copytexture_error_check(ctx, dims, target, level, internalFormat,
+ width, height, border))
return;
texObj = _mesa_get_current_tex_object(ctx, target);
@@ -2928,8 +2742,9 @@ _mesa_CopyTexImage1D( GLenum target, GLint level,
_mesa_lock_texture(ctx, texObj);
{
texImage = _mesa_get_tex_image(ctx, texObj, target, level);
+
if (!texImage) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage1D");
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage%uD", dims);
}
else {
gl_format texFormat;
@@ -2944,20 +2759,29 @@ _mesa_CopyTexImage1D( GLenum target, GLint level,
internalFormat, GL_NONE,
GL_NONE);
- _mesa_init_teximage_fields(ctx, target, texImage, width, 1, 1,
- border, internalFormat, texFormat);
+ if (legal_texture_size(ctx, texFormat, width, height, 1)) {
+ _mesa_init_teximage_fields(ctx, target, texImage, width, height, 1,
+ border, internalFormat, texFormat);
- ASSERT(ctx->Driver.CopyTexImage1D);
- ctx->Driver.CopyTexImage1D(ctx, target, level, internalFormat,
- x, y, width, border);
+ ASSERT(ctx->Driver.CopyTexImage2D);
+ if (dims == 1)
+ ctx->Driver.CopyTexImage1D(ctx, target, level, internalFormat,
+ x, y, width, border);
+ else
+ ctx->Driver.CopyTexImage2D(ctx, target, level, internalFormat,
+ x, y, width, height, border);
- check_gen_mipmap(ctx, target, texObj, level);
+ check_gen_mipmap(ctx, target, texObj, level);
- update_fbo_texture(ctx, texObj, face, level);
+ update_fbo_texture(ctx, texObj, face, level);
- /* state update */
- texObj->_Complete = GL_FALSE;
- ctx->NewState |= _NEW_TEXTURE;
+ /* state update */
+ texObj->_Complete = GL_FALSE;
+ ctx->NewState |= _NEW_TEXTURE;
+ }
+ else {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage%uD", dims);
+ }
}
}
_mesa_unlock_texture(ctx, texObj);
@@ -2966,92 +2790,52 @@ _mesa_CopyTexImage1D( GLenum target, GLint level,
void GLAPIENTRY
-_mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat,
- GLint x, GLint y, GLsizei width, GLsizei height,
- GLint border )
+_mesa_CopyTexImage1D( GLenum target, GLint level,
+ GLenum internalFormat,
+ GLint x, GLint y,
+ GLsizei width, GLint border )
{
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
- const GLuint face = _mesa_tex_target_to_face(target);
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glCopyTexImage2D %s %d %s %d %d %d %d %d\n",
- _mesa_lookup_enum_by_nr(target), level,
- _mesa_lookup_enum_by_nr(internalFormat),
- x, y, width, height, border);
-
- if (ctx->NewState & NEW_COPY_TEX_STATE)
- _mesa_update_state(ctx);
-
- if (copytexture_error_check(ctx, 2, target, level, internalFormat,
- width, height, border))
- return;
-
- texObj = _mesa_get_current_tex_object(ctx, target);
-
- _mesa_lock_texture(ctx, texObj);
- {
- texImage = _mesa_get_tex_image(ctx, texObj, target, level);
-
- if (!texImage) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage2D");
- }
- else {
- gl_format texFormat;
-
- if (texImage->Data) {
- ctx->Driver.FreeTexImageData( ctx, texImage );
- }
-
- ASSERT(texImage->Data == NULL);
-
- texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
- internalFormat, GL_NONE,
- GL_NONE);
-
- _mesa_init_teximage_fields(ctx, target, texImage, width, height, 1,
- border, internalFormat, texFormat);
-
- ASSERT(ctx->Driver.CopyTexImage2D);
- ctx->Driver.CopyTexImage2D(ctx, target, level, internalFormat,
- x, y, width, height, border);
+ copyteximage(ctx, 1, target, level, internalFormat, x, y, width, 1, border);
+}
- check_gen_mipmap(ctx, target, texObj, level);
- update_fbo_texture(ctx, texObj, face, level);
- /* state update */
- texObj->_Complete = GL_FALSE;
- ctx->NewState |= _NEW_TEXTURE;
- }
- }
- _mesa_unlock_texture(ctx, texObj);
+void GLAPIENTRY
+_mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat,
+ GLint x, GLint y, GLsizei width, GLsizei height,
+ GLint border )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ copyteximage(ctx, 2, target, level, internalFormat,
+ x, y, width, height, border);
}
-void GLAPIENTRY
-_mesa_CopyTexSubImage1D( GLenum target, GLint level,
- GLint xoffset, GLint x, GLint y, GLsizei width )
+
+/**
+ * Implementation for glCopyTexSubImage1/2/3D() functions.
+ */
+static void
+copytexsubimage(struct gl_context *ctx, GLuint dims, GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLint x, GLint y, GLsizei width, GLsizei height)
{
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
- GLint yoffset = 0;
- GLsizei height = 1;
- GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glCopyTexSubImage1D %s %d %d %d %d %d\n",
+ _mesa_debug(ctx, "glCopyTexSubImage%uD %s %d %d %d %d %d %d %d %d\n",
+ dims,
_mesa_lookup_enum_by_nr(target),
- level, xoffset, x, y, width);
+ level, xoffset, yoffset, zoffset, x, y, width, height);
if (ctx->NewState & NEW_COPY_TEX_STATE)
_mesa_update_state(ctx);
- if (copytexsubimage_error_check1(ctx, 1, target, level))
+ if (copytexsubimage_error_check1(ctx, dims, target, level))
return;
texObj = _mesa_get_current_tex_object(ctx, target);
@@ -3060,19 +2844,43 @@ _mesa_CopyTexSubImage1D( GLenum target, GLint level,
{
texImage = _mesa_select_tex_image(ctx, texObj, target, level);
- if (copytexsubimage_error_check2(ctx, 1, target, level,
- xoffset, 0, 0, width, 1, texImage)) {
- /* error was recorded */
+ if (copytexsubimage_error_check2(ctx, dims, target, level, xoffset, yoffset,
+ zoffset, width, height, texImage)) {
+ /* error was recored */
}
else {
- /* If we have a border, xoffset=-1 is legal. Bias by border width */
- xoffset += texImage->Border;
+ /* If we have a border, offset=-1 is legal. Bias by border width. */
+ switch (dims) {
+ case 3:
+ zoffset += texImage->Border;
+ /* fall-through */
+ case 2:
+ yoffset += texImage->Border;
+ /* fall-through */
+ case 1:
+ xoffset += texImage->Border;
+ }
if (_mesa_clip_copytexsubimage(ctx, &xoffset, &yoffset, &x, &y,
&width, &height)) {
- ASSERT(ctx->Driver.CopyTexSubImage1D);
- ctx->Driver.CopyTexSubImage1D(ctx, target, level,
- xoffset, x, y, width);
+ switch (dims) {
+ case 1:
+ ctx->Driver.CopyTexSubImage1D(ctx, target, level,
+ xoffset, x, y, width);
+ break;
+ case 2:
+ ctx->Driver.CopyTexSubImage2D(ctx, target, level,
+ xoffset, yoffset,
+ x, y, width, height);
+ break;
+ case 3:
+ ctx->Driver.CopyTexSubImage3D(ctx, target, level,
+ xoffset, yoffset, zoffset,
+ x, y, width, height);
+ break;
+ default:
+ _mesa_problem(ctx, "bad dims in copytexsubimage()");
+ }
check_gen_mipmap(ctx, target, texObj, level);
@@ -3084,57 +2892,24 @@ _mesa_CopyTexSubImage1D( GLenum target, GLint level,
}
+void GLAPIENTRY
+_mesa_CopyTexSubImage1D( GLenum target, GLint level,
+ GLint xoffset, GLint x, GLint y, GLsizei width )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ copytexsubimage(ctx, 1, target, level, xoffset, 0, 0, x, y, width, 1);
+}
+
+
void GLAPIENTRY
_mesa_CopyTexSubImage2D( GLenum target, GLint level,
GLint xoffset, GLint yoffset,
GLint x, GLint y, GLsizei width, GLsizei height )
{
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glCopyTexSubImage2D %s %d %d %d %d %d %d %d\n",
- _mesa_lookup_enum_by_nr(target),
- level, xoffset, yoffset, x, y, width, height);
-
- if (ctx->NewState & NEW_COPY_TEX_STATE)
- _mesa_update_state(ctx);
-
- if (copytexsubimage_error_check1(ctx, 2, target, level))
- return;
-
- texObj = _mesa_get_current_tex_object(ctx, target);
-
- _mesa_lock_texture(ctx, texObj);
- {
- texImage = _mesa_select_tex_image(ctx, texObj, target, level);
-
- if (copytexsubimage_error_check2(ctx, 2, target, level,
- xoffset, yoffset, 0,
- width, height, texImage)) {
- /* error was recorded */
- }
- else {
- /* If we have a border, xoffset=-1 is legal. Bias by border width */
- xoffset += texImage->Border;
- yoffset += texImage->Border;
-
- if (_mesa_clip_copytexsubimage(ctx, &xoffset, &yoffset, &x, &y,
- &width, &height)) {
- ASSERT(ctx->Driver.CopyTexSubImage2D);
- ctx->Driver.CopyTexSubImage2D(ctx, target, level, xoffset, yoffset,
- x, y, width, height);
-
- check_gen_mipmap(ctx, target, texObj, level);
-
- ctx->NewState |= _NEW_TEXTURE;
- }
- }
- }
- _mesa_unlock_texture(ctx, texObj);
+ copytexsubimage(ctx, 2, target, level, xoffset, yoffset, 0, x, y,
+ width, height);
}
@@ -3144,52 +2919,9 @@ _mesa_CopyTexSubImage3D( GLenum target, GLint level,
GLint xoffset, GLint yoffset, GLint zoffset,
GLint x, GLint y, GLsizei width, GLsizei height )
{
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glCopyTexSubImage3D %s %d %d %d %d %d %d %d %d\n",
- _mesa_lookup_enum_by_nr(target),
- level, xoffset, yoffset, zoffset, x, y, width, height);
-
- if (ctx->NewState & NEW_COPY_TEX_STATE)
- _mesa_update_state(ctx);
-
- if (copytexsubimage_error_check1(ctx, 3, target, level))
- return;
-
- texObj = _mesa_get_current_tex_object(ctx, target);
-
- _mesa_lock_texture(ctx, texObj);
- {
- texImage = _mesa_select_tex_image(ctx, texObj, target, level);
-
- if (copytexsubimage_error_check2(ctx, 3, target, level, xoffset, yoffset,
- zoffset, width, height, texImage)) {
- /* error was recored */
- }
- else {
- /* If we have a border, xoffset=-1 is legal. Bias by border width */
- xoffset += texImage->Border;
- yoffset += texImage->Border;
- zoffset += texImage->Border;
-
- if (_mesa_clip_copytexsubimage(ctx, &xoffset, &yoffset, &x, &y,
- &width, &height)) {
- ASSERT(ctx->Driver.CopyTexSubImage3D);
- ctx->Driver.CopyTexSubImage3D(ctx, target, level,
- xoffset, yoffset, zoffset,
- x, y, width, height);
-
- check_gen_mipmap(ctx, target, texObj, level);
-
- ctx->NewState |= _NEW_TEXTURE;
- }
- }
- }
- _mesa_unlock_texture(ctx, texObj);
+ copytexsubimage(ctx, 3, target, level, xoffset, yoffset, zoffset,
+ x, y, width, height);
}
@@ -3234,45 +2966,18 @@ compressed_texture_error_check(struct gl_context *ctx, GLint dimensions,
GLsizei height, GLsizei depth, GLint border,
GLsizei imageSize)
{
- GLint expectedSize, maxLevels = 0, maxTextureSize;
+ const GLenum proxyTarget = get_proxy_target(target);
+ const GLint maxLevels = _mesa_max_texture_levels(ctx, target);
+ GLint expectedSize;
- if (dimensions == 1) {
- /* 1D compressed textures not allowed */
- return GL_INVALID_ENUM;
- }
- else if (dimensions == 2) {
- if (target == GL_PROXY_TEXTURE_2D) {
- maxLevels = ctx->Const.MaxTextureLevels;
- }
- else if (target == GL_TEXTURE_2D) {
- maxLevels = ctx->Const.MaxTextureLevels;
- }
- else if (target == GL_PROXY_TEXTURE_CUBE_MAP_ARB) {
- if (!ctx->Extensions.ARB_texture_cube_map)
- return GL_INVALID_ENUM; /*target*/
- maxLevels = ctx->Const.MaxCubeTextureLevels;
- }
- else if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
- target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB) {
- if (!ctx->Extensions.ARB_texture_cube_map)
- return GL_INVALID_ENUM; /*target*/
- maxLevels = ctx->Const.MaxCubeTextureLevels;
- }
- else {
- return GL_INVALID_ENUM; /*target*/
- }
- }
- else if (dimensions == 3) {
- /* 3D compressed textures not allowed */
- return GL_INVALID_ENUM;
- }
- else {
- assert(0);
+ /* check level */
+ if (level < 0 || level >= maxLevels)
+ return GL_INVALID_VALUE;
+
+ if (!target_can_be_compressed(ctx, target, internalFormat)) {
return GL_INVALID_ENUM;
}
- maxTextureSize = 1 << (maxLevels - 1);
-
/* This will detect any invalid internalFormat value */
if (!_mesa_is_compressed_format(ctx, internalFormat))
return GL_INVALID_ENUM;
@@ -3281,47 +2986,51 @@ compressed_texture_error_check(struct gl_context *ctx, GLint dimensions,
if (_mesa_base_tex_format(ctx, internalFormat) < 0)
return GL_INVALID_ENUM;
+ /* No compressed formats support borders at this time */
if (border != 0)
return GL_INVALID_VALUE;
- /*
- * XXX We should probably use the proxy texture error check function here.
- */
- if (width < 1 || width > maxTextureSize ||
- (!ctx->Extensions.ARB_texture_non_power_of_two && !_mesa_is_pow_two(width)))
- return GL_INVALID_VALUE;
-
- if ((height < 1 || height > maxTextureSize ||
- (!ctx->Extensions.ARB_texture_non_power_of_two && !_mesa_is_pow_two(height)))
- && dimensions > 1)
- return GL_INVALID_VALUE;
-
- if ((depth < 1 || depth > maxTextureSize ||
- (!ctx->Extensions.ARB_texture_non_power_of_two && !_mesa_is_pow_two(depth)))
- && dimensions > 2)
- return GL_INVALID_VALUE;
-
/* For cube map, width must equal height */
if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB && width != height)
return GL_INVALID_VALUE;
- if (level < 0 || level >= maxLevels)
- return GL_INVALID_VALUE;
+ /* check image size against compression block size */
+ {
+ gl_format texFormat =
+ ctx->Driver.ChooseTextureFormat(ctx, internalFormat,
+ GL_NONE, GL_NONE);
+ GLuint bw, bh;
- expectedSize = compressed_tex_size(width, height, depth, internalFormat);
- if (expectedSize != imageSize)
- return GL_INVALID_VALUE;
+ _mesa_get_format_block_size(texFormat, &bw, &bh);
+ if ((width > bw && width % bw > 0) ||
+ (height > bh && height % bh > 0)) {
+ /*
+ * Per GL_ARB_texture_compression: GL_INVALID_OPERATION is
+ * generated [...] if any parameter combinations are not
+ * supported by the specific compressed internal format.
+ */
+ return GL_INVALID_OPERATION;
+ }
+ }
-#if FEATURE_EXT_texture_sRGB
- if ((internalFormat == GL_COMPRESSED_SRGB_S3TC_DXT1_EXT ||
- internalFormat == GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT ||
- internalFormat == GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT ||
- internalFormat == GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT)
- && border != 0) {
+ /* check image sizes */
+ if (!ctx->Driver.TestProxyTexImage(ctx, proxyTarget, level,
+ internalFormat, GL_NONE, GL_NONE,
+ width, height, depth, border)) {
+ /* See error comment above */
return GL_INVALID_OPERATION;
}
-#endif
+
+ /* check image size in bytes */
+ expectedSize = compressed_tex_size(width, height, depth, internalFormat);
+ if (expectedSize != imageSize) {
+ /* Per GL_ARB_texture_compression: GL_INVALID_VALUE is generated [...]
+ * if <imageSize> is not consistent with the format, dimensions, and
+ * contents of the specified image.
+ */
+ return GL_INVALID_VALUE;
+ }
return GL_NO_ERROR;
}
@@ -3463,159 +3172,101 @@ compressed_subtexture_error_check2(struct gl_context *ctx, GLuint dims,
}
-
-void GLAPIENTRY
-_mesa_CompressedTexImage1DARB(GLenum target, GLint level,
- GLenum internalFormat, GLsizei width,
- GLint border, GLsizei imageSize,
- const GLvoid *data)
+/**
+ * Implementation of the glCompressedTexImage1/2/3D() functions.
+ */
+static void
+compressedteximage(struct gl_context *ctx, GLuint dims,
+ GLenum target, GLint level,
+ GLenum internalFormat, GLsizei width,
+ GLsizei height, GLsizei depth, GLint border,
+ GLsizei imageSize, const GLvoid *data)
{
- GET_CURRENT_CONTEXT(ctx);
+ GLenum error;
+
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glCompressedTexImage1DARB %s %d %s %d %d %d %p\n",
+ _mesa_debug(ctx,
+ "glCompressedTexImage%uDARB %s %d %s %d %d %d %d %d %p\n",
+ dims,
_mesa_lookup_enum_by_nr(target), level,
_mesa_lookup_enum_by_nr(internalFormat),
- width, border, imageSize, data);
-
- if (target == GL_TEXTURE_1D) {
- /* non-proxy target */
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
- GLenum error = compressed_texture_error_check(ctx, 1, target, level,
- internalFormat, width, 1, 1, border, imageSize);
- if (error) {
- _mesa_error(ctx, error, "glCompressedTexImage1D");
- return;
- }
-
- texObj = _mesa_get_current_tex_object(ctx, target);
-
- _mesa_lock_texture(ctx, texObj);
- {
- texImage = _mesa_get_tex_image(ctx, texObj, target, level);
- if (!texImage) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage1D");
- }
- else {
- gl_format texFormat;
-
- if (texImage->Data) {
- ctx->Driver.FreeTexImageData( ctx, texImage );
- }
- ASSERT(texImage->Data == NULL);
-
- texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
- internalFormat, GL_NONE,
- GL_NONE);
+ width, height, depth, border, imageSize, data);
- _mesa_init_teximage_fields(ctx, target, texImage, width, 1, 1,
- border, internalFormat, texFormat);
+ /* check target */
+ if (!legal_teximage_target(ctx, dims, target)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glCompressedTexImage%uD(target=%s)",
+ dims, _mesa_lookup_enum_by_nr(target));
+ return;
+ }
- ASSERT(ctx->Driver.CompressedTexImage1D);
- ctx->Driver.CompressedTexImage1D(ctx, target, level,
- internalFormat, width, border,
- imageSize, data,
- texObj, texImage);
+ error = compressed_texture_error_check(ctx, dims, target, level,
+ internalFormat, width, height, depth,
+ border, imageSize);
- check_gen_mipmap(ctx, target, texObj, level);
+#if FEATURE_ES
+ /* XXX this is kind of a hack */
+ if (error) {
+ _mesa_error(ctx, error, "glTexImage2D");
+ return;
+ }
- /* state update */
- texObj->_Complete = GL_FALSE;
- ctx->NewState |= _NEW_TEXTURE;
- }
+ if (dims == 2) {
+ switch (internalFormat) {
+ case GL_PALETTE4_RGB8_OES:
+ case GL_PALETTE4_RGBA8_OES:
+ case GL_PALETTE4_R5_G6_B5_OES:
+ case GL_PALETTE4_RGBA4_OES:
+ case GL_PALETTE4_RGB5_A1_OES:
+ case GL_PALETTE8_RGB8_OES:
+ case GL_PALETTE8_RGBA8_OES:
+ case GL_PALETTE8_R5_G6_B5_OES:
+ case GL_PALETTE8_RGBA4_OES:
+ case GL_PALETTE8_RGB5_A1_OES:
+ _mesa_cpal_compressed_teximage2d(target, level, internalFormat,
+ width, height, imageSize, data);
+ return;
}
- _mesa_unlock_texture(ctx, texObj);
}
- else if (target == GL_PROXY_TEXTURE_1D) {
- /* Proxy texture: check for errors and update proxy state */
- GLenum error = compressed_texture_error_check(ctx, 1, target, level,
- internalFormat, width, 1, 1, border, imageSize);
+#endif
+
+ if (_mesa_is_proxy_texture(target)) {
+ /* Proxy texture: just check for errors and update proxy state */
+ struct gl_texture_image *texImage;
+
if (!error) {
- ASSERT(ctx->Driver.TestProxyTexImage);
- error = !(*ctx->Driver.TestProxyTexImage)(ctx, target, level,
- internalFormat, GL_NONE, GL_NONE,
- width, 1, 1, border);
- }
- if (error) {
- /* if error, clear all proxy texture image parameters */
- struct gl_texture_image *texImage;
- texImage = _mesa_get_proxy_tex_image(ctx, target, level);
- if (texImage)
- clear_teximage_fields(texImage);
+ struct gl_texture_object *texObj =
+ _mesa_get_current_tex_object(ctx, target);
+ gl_format texFormat =
+ _mesa_choose_texture_format(ctx, texObj, target, level,
+ internalFormat, GL_NONE, GL_NONE);
+ if (!legal_texture_size(ctx, texFormat, width, height, depth)) {
+ error = GL_OUT_OF_MEMORY;
+ }
}
- else {
- /* store the teximage parameters */
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
- gl_format texFormat;
-
- texObj = _mesa_get_current_tex_object(ctx, target);
- _mesa_lock_texture(ctx, texObj);
- {
- texImage = _mesa_select_tex_image(ctx, texObj, target, level);
- texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
- internalFormat, GL_NONE,
- GL_NONE);
- _mesa_init_teximage_fields(ctx, target, texImage, width, 1, 1,
- border, internalFormat, texFormat);
- }
- _mesa_unlock_texture(ctx, texObj);
+ texImage = _mesa_get_proxy_tex_image(ctx, target, level);
+ if (texImage) {
+ if (error) {
+ /* if error, clear all proxy texture image parameters */
+ clear_teximage_fields(texImage);
+ }
+ else {
+ /* no error: store the teximage parameters */
+ _mesa_init_teximage_fields(ctx, target, texImage, width, height,
+ depth, border, internalFormat,
+ MESA_FORMAT_NONE);
+ }
}
}
else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glCompressedTexImage1D(target)");
- return;
- }
-}
-
-void GLAPIENTRY
-_mesa_CompressedTexImage2DARB(GLenum target, GLint level,
- GLenum internalFormat, GLsizei width,
- GLsizei height, GLint border, GLsizei imageSize,
- const GLvoid *data)
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glCompressedTexImage2DARB %s %d %s %d %d %d %d %p\n",
- _mesa_lookup_enum_by_nr(target), level,
- _mesa_lookup_enum_by_nr(internalFormat),
- width, height, border, imageSize, data);
-
-#if FEATURE_ES
- switch (internalFormat) {
- case GL_PALETTE4_RGB8_OES:
- case GL_PALETTE4_RGBA8_OES:
- case GL_PALETTE4_R5_G6_B5_OES:
- case GL_PALETTE4_RGBA4_OES:
- case GL_PALETTE4_RGB5_A1_OES:
- case GL_PALETTE8_RGB8_OES:
- case GL_PALETTE8_RGBA8_OES:
- case GL_PALETTE8_R5_G6_B5_OES:
- case GL_PALETTE8_RGBA4_OES:
- case GL_PALETTE8_RGB5_A1_OES:
- _mesa_cpal_compressed_teximage2d(target, level, internalFormat,
- width, height, imageSize, data);
- return;
- }
-#endif
-
- if (target == GL_TEXTURE_2D ||
- (ctx->Extensions.ARB_texture_cube_map &&
- target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
- target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB)) {
/* non-proxy target */
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
- GLenum error = compressed_texture_error_check(ctx, 2, target, level,
- internalFormat, width, height, 1, border, imageSize);
if (error) {
- _mesa_error(ctx, error, "glCompressedTexImage2D");
+ _mesa_error(ctx, error, "glCompressedTexImage%uD", dims);
return;
}
@@ -3625,7 +3276,8 @@ _mesa_CompressedTexImage2DARB(GLenum target, GLint level,
{
texImage = _mesa_get_tex_image(ctx, texObj, target, level);
if (!texImage) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2D");
+ _mesa_error(ctx, GL_OUT_OF_MEMORY,
+ "glCompressedTexImage%uD", dims);
}
else {
gl_format texFormat;
@@ -3639,67 +3291,78 @@ _mesa_CompressedTexImage2DARB(GLenum target, GLint level,
internalFormat, GL_NONE,
GL_NONE);
- _mesa_init_teximage_fields(ctx, target, texImage, width, height, 1,
- border, internalFormat, texFormat);
-
- ASSERT(ctx->Driver.CompressedTexImage2D);
- ctx->Driver.CompressedTexImage2D(ctx, target, level,
- internalFormat, width, height,
- border, imageSize, data,
- texObj, texImage);
+ if (legal_texture_size(ctx, texFormat, width, height, depth)) {
+ _mesa_init_teximage_fields(ctx, target, texImage,
+ width, height, depth,
+ border, internalFormat, texFormat);
+
+ switch (dims) {
+ case 1:
+ ASSERT(ctx->Driver.CompressedTexImage1D);
+ ctx->Driver.CompressedTexImage1D(ctx, target, level,
+ internalFormat,
+ width,
+ border, imageSize, data,
+ texObj, texImage);
+ break;
+ case 2:
+ ASSERT(ctx->Driver.CompressedTexImage2D);
+ ctx->Driver.CompressedTexImage2D(ctx, target, level,
+ internalFormat,
+ width, height,
+ border, imageSize, data,
+ texObj, texImage);
+ break;
+ case 3:
+ ASSERT(ctx->Driver.CompressedTexImage3D);
+ ctx->Driver.CompressedTexImage3D(ctx, target, level,
+ internalFormat,
+ width, height, depth,
+ border, imageSize, data,
+ texObj, texImage);
+ break;
+ default:
+ _mesa_problem(ctx, "bad dims in compressedteximage");
+ }
- check_gen_mipmap(ctx, target, texObj, level);
+ check_gen_mipmap(ctx, target, texObj, level);
- /* state update */
- texObj->_Complete = GL_FALSE;
- ctx->NewState |= _NEW_TEXTURE;
+ /* state update */
+ texObj->_Complete = GL_FALSE;
+ ctx->NewState |= _NEW_TEXTURE;
+ }
+ else {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY,
+ "glCompressedTexImage%uD", dims);
+ }
}
}
_mesa_unlock_texture(ctx, texObj);
}
- else if (target == GL_PROXY_TEXTURE_2D ||
- (target == GL_PROXY_TEXTURE_CUBE_MAP_ARB &&
- ctx->Extensions.ARB_texture_cube_map)) {
- /* Proxy texture: check for errors and update proxy state */
- GLenum error = compressed_texture_error_check(ctx, 2, target, level,
- internalFormat, width, height, 1, border, imageSize);
- if (!error) {
- ASSERT(ctx->Driver.TestProxyTexImage);
- error = !(*ctx->Driver.TestProxyTexImage)(ctx, target, level,
- internalFormat, GL_NONE, GL_NONE,
- width, height, 1, border);
- }
- if (error) {
- /* if error, clear all proxy texture image parameters */
- struct gl_texture_image *texImage;
- texImage = _mesa_get_proxy_tex_image(ctx, target, level);
- if (texImage)
- clear_teximage_fields(texImage);
- }
- else {
- /* store the teximage parameters */
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
- gl_format texFormat;
+}
- texObj = _mesa_get_current_tex_object(ctx, target);
- _mesa_lock_texture(ctx, texObj);
- {
- texImage = _mesa_select_tex_image(ctx, texObj, target, level);
- texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
- internalFormat, GL_NONE,
- GL_NONE);
- _mesa_init_teximage_fields(ctx, target, texImage, width, height, 1,
- border, internalFormat, texFormat);
- }
- _mesa_unlock_texture(ctx, texObj);
- }
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glCompressedTexImage2D(target)");
- return;
- }
+void GLAPIENTRY
+_mesa_CompressedTexImage1DARB(GLenum target, GLint level,
+ GLenum internalFormat, GLsizei width,
+ GLint border, GLsizei imageSize,
+ const GLvoid *data)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ compressedteximage(ctx, 1, target, level, internalFormat,
+ width, 1, 1, border, imageSize, data);
+}
+
+
+void GLAPIENTRY
+_mesa_CompressedTexImage2DARB(GLenum target, GLint level,
+ GLenum internalFormat, GLsizei width,
+ GLsizei height, GLint border, GLsizei imageSize,
+ const GLvoid *data)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ compressedteximage(ctx, 2, target, level, internalFormat,
+ width, height, 1, border, imageSize, data);
}
@@ -3710,107 +3373,8 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level,
GLsizei imageSize, const GLvoid *data)
{
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glCompressedTexImage3DARB %s %d %s %d %d %d %d %d %p\n",
- _mesa_lookup_enum_by_nr(target), level,
- _mesa_lookup_enum_by_nr(internalFormat),
- width, height, depth, border, imageSize, data);
-
- if (target == GL_TEXTURE_3D) {
- /* non-proxy target */
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
- GLenum error = compressed_texture_error_check(ctx, 3, target, level,
- internalFormat, width, height, depth, border, imageSize);
- if (error) {
- _mesa_error(ctx, error, "glCompressedTexImage3D");
- return;
- }
-
- texObj = _mesa_get_current_tex_object(ctx, target);
-
- _mesa_lock_texture(ctx, texObj);
- {
- texImage = _mesa_get_tex_image(ctx, texObj, target, level);
- if (!texImage) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage3D");
- }
- else {
- gl_format texFormat;
-
- if (texImage->Data) {
- ctx->Driver.FreeTexImageData( ctx, texImage );
- }
- ASSERT(texImage->Data == NULL);
-
- texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
- internalFormat, GL_NONE,
- GL_NONE);
-
- _mesa_init_teximage_fields(ctx, target, texImage,
- width, height, depth,
- border, internalFormat, texFormat);
-
- ASSERT(ctx->Driver.CompressedTexImage3D);
- ctx->Driver.CompressedTexImage3D(ctx, target, level,
- internalFormat,
- width, height, depth,
- border, imageSize, data,
- texObj, texImage);
-
- check_gen_mipmap(ctx, target, texObj, level);
-
- /* state update */
- texObj->_Complete = GL_FALSE;
- ctx->NewState |= _NEW_TEXTURE;
- }
- }
- _mesa_unlock_texture(ctx, texObj);
- }
- else if (target == GL_PROXY_TEXTURE_3D) {
- /* Proxy texture: check for errors and update proxy state */
- GLenum error = compressed_texture_error_check(ctx, 3, target, level,
- internalFormat, width, height, depth, border, imageSize);
- if (!error) {
- ASSERT(ctx->Driver.TestProxyTexImage);
- error = !(*ctx->Driver.TestProxyTexImage)(ctx, target, level,
- internalFormat, GL_NONE, GL_NONE,
- width, height, depth, border);
- }
- if (error) {
- /* if error, clear all proxy texture image parameters */
- struct gl_texture_image *texImage;
- texImage = _mesa_get_proxy_tex_image(ctx, target, level);
- if (texImage)
- clear_teximage_fields(texImage);
- }
- else {
- /* store the teximage parameters */
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
- gl_format texFormat;
-
- texObj = _mesa_get_current_tex_object(ctx, target);
-
- _mesa_lock_texture(ctx, texObj);
- {
- texImage = _mesa_select_tex_image(ctx, texObj, target, level);
- texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
- internalFormat, GL_NONE,
- GL_NONE);
- _mesa_init_teximage_fields(ctx, target, texImage, width, height,
- depth, border, internalFormat,
- texFormat);
- }
- _mesa_unlock_texture(ctx, texObj);
- }
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glCompressedTexImage3D(target)");
- return;
- }
+ compressedteximage(ctx, 3, target, level, internalFormat,
+ width, height, depth, border, imageSize, data);
}
diff --git a/src/mesa/main/teximage.h b/src/mesa/main/teximage.h
index 5bb9d492e93..bb5509e5be6 100644
--- a/src/mesa/main/teximage.h
+++ b/src/mesa/main/teximage.h
@@ -126,6 +126,8 @@ _mesa_test_proxy_teximage(struct gl_context *ctx, GLenum target, GLint level,
extern GLuint
_mesa_tex_target_to_face(GLenum target);
+extern GLint
+_mesa_get_texture_dimensions(GLenum target);
/**
* Lock a texture for updating. See also _mesa_lock_context_textures().
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index 72dbf10cc4b..f61e0237add 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -372,15 +372,12 @@ _mesa_reference_texobj(struct gl_texture_object **ptr,
/**
- * Report why a texture object is incomplete.
- *
- * \param t texture object.
- * \param why string describing why it's incomplete.
- *
- * \note For debug purposes only.
+ * Mark a texture object as incomplete.
+ * \param t texture object
+ * \param fmt... string describing why it's incomplete (for debugging).
*/
static void
-incomplete(const struct gl_texture_object *t, const char *fmt, ...)
+incomplete(struct gl_texture_object *t, const char *fmt, ...)
{
#if 0
va_list args;
@@ -392,6 +389,7 @@ incomplete(const struct gl_texture_object *t, const char *fmt, ...)
printf("Texture Obj %d incomplete because: %s\n", t->Name, s);
#endif
+ t->_Complete = GL_FALSE;
}
@@ -421,14 +419,12 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
*/
if ((baseLevel < 0) || (baseLevel >= MAX_TEXTURE_LEVELS)) {
incomplete(t, "base level = %d is invalid", baseLevel);
- t->_Complete = GL_FALSE;
return;
}
/* Always need the base level image */
if (!t->Image[0][baseLevel]) {
incomplete(t, "Image[baseLevel=%d] == NULL", baseLevel);
- t->_Complete = GL_FALSE;
return;
}
@@ -437,7 +433,6 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
t->Image[0][baseLevel]->Height == 0 ||
t->Image[0][baseLevel]->Depth == 0) {
incomplete(t, "texture width = 0");
- t->_Complete = GL_FALSE;
return;
}
@@ -475,6 +470,12 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
ASSERT(maxLevels > 0);
+ if (t->MaxLevel < t->BaseLevel) {
+ incomplete(t, "MAX_LEVEL (%d) < BASE_LEVEL (%d)",
+ t->MaxLevel, t->BaseLevel);
+ return;
+ }
+
t->_MaxLevel = baseLevel + maxLog2;
t->_MaxLevel = MIN2(t->_MaxLevel, t->MaxLevel);
t->_MaxLevel = MIN2(t->_MaxLevel, maxLevels - 1);
@@ -491,7 +492,6 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
if (t->Image[face][baseLevel] == NULL ||
t->Image[face][baseLevel]->Width2 != w ||
t->Image[face][baseLevel]->Height2 != h) {
- t->_Complete = GL_FALSE;
incomplete(t, "Cube face missing or mismatched size");
return;
}
@@ -508,7 +508,6 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
GLint maxLevel = t->_MaxLevel;
if (minLevel > maxLevel) {
- t->_Complete = GL_FALSE;
incomplete(t, "minLevel > maxLevel");
return;
}
@@ -517,12 +516,10 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
for (i = minLevel; i <= maxLevel; i++) {
if (t->Image[0][i]) {
if (t->Image[0][i]->TexFormat != t->Image[0][baseLevel]->TexFormat) {
- t->_Complete = GL_FALSE;
incomplete(t, "Format[i] != Format[baseLevel]");
return;
}
if (t->Image[0][i]->Border != t->Image[0][baseLevel]->Border) {
- t->_Complete = GL_FALSE;
incomplete(t, "Border[i] != Border[baseLevel]");
return;
}
@@ -540,12 +537,10 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
}
if (i >= minLevel && i <= maxLevel) {
if (!t->Image[0][i]) {
- t->_Complete = GL_FALSE;
incomplete(t, "1D Image[0][i] == NULL");
return;
}
if (t->Image[0][i]->Width2 != width ) {
- t->_Complete = GL_FALSE;
incomplete(t, "1D Image[0][i] bad width");
return;
}
@@ -569,17 +564,14 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
}
if (i >= minLevel && i <= maxLevel) {
if (!t->Image[0][i]) {
- t->_Complete = GL_FALSE;
incomplete(t, "2D Image[0][i] == NULL");
return;
}
if (t->Image[0][i]->Width2 != width) {
- t->_Complete = GL_FALSE;
incomplete(t, "2D Image[0][i] bad width");
return;
}
if (t->Image[0][i]->Height2 != height) {
- t->_Complete = GL_FALSE;
incomplete(t, "2D Image[0][i] bad height");
return;
}
@@ -607,26 +599,21 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
if (i >= minLevel && i <= maxLevel) {
if (!t->Image[0][i]) {
incomplete(t, "3D Image[0][i] == NULL");
- t->_Complete = GL_FALSE;
return;
}
if (t->Image[0][i]->_BaseFormat == GL_DEPTH_COMPONENT) {
- t->_Complete = GL_FALSE;
incomplete(t, "GL_DEPTH_COMPONENT only works with 1/2D tex");
return;
}
if (t->Image[0][i]->Width2 != width) {
- t->_Complete = GL_FALSE;
incomplete(t, "3D Image[0][i] bad width");
return;
}
if (t->Image[0][i]->Height2 != height) {
- t->_Complete = GL_FALSE;
incomplete(t, "3D Image[0][i] bad height");
return;
}
if (t->Image[0][i]->Depth2 != depth) {
- t->_Complete = GL_FALSE;
incomplete(t, "3D Image[0][i] bad depth");
return;
}
@@ -652,20 +639,17 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
for (face = 0; face < 6; face++) {
/* check that we have images defined */
if (!t->Image[face][i]) {
- t->_Complete = GL_FALSE;
incomplete(t, "CubeMap Image[n][i] == NULL");
return;
}
/* Don't support GL_DEPTH_COMPONENT for cube maps */
if (t->Image[face][i]->_BaseFormat == GL_DEPTH_COMPONENT) {
- t->_Complete = GL_FALSE;
incomplete(t, "GL_DEPTH_COMPONENT only works with 1/2D tex");
return;
}
/* check that all six images have same size */
if (t->Image[face][i]->Width2 != width ||
t->Image[face][i]->Height2 != height) {
- t->_Complete = GL_FALSE;
incomplete(t, "CubeMap Image[n][i] bad size");
return;
}
@@ -688,6 +672,44 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
/**
+ * Check if the given cube map texture is "cube complete" as defined in
+ * the OpenGL specification.
+ */
+GLboolean
+_mesa_cube_complete(const struct gl_texture_object *texObj)
+{
+ const GLint baseLevel = texObj->BaseLevel;
+ const struct gl_texture_image *img0, *img;
+ GLuint face;
+
+ if (texObj->Target != GL_TEXTURE_CUBE_MAP)
+ return GL_FALSE;
+
+ if ((baseLevel < 0) || (baseLevel >= MAX_TEXTURE_LEVELS))
+ return GL_FALSE;
+
+ /* check first face */
+ img0 = texObj->Image[0][baseLevel];
+ if (!img0 ||
+ img0->Width < 1 ||
+ img0->Width != img0->Height)
+ return GL_FALSE;
+
+ /* check remaining faces vs. first face */
+ for (face = 1; face < 6; face++) {
+ img = texObj->Image[face][baseLevel];
+ if (!img ||
+ img->Width != img0->Width ||
+ img->Height != img0->Height ||
+ img->TexFormat != img0->TexFormat)
+ return GL_FALSE;
+ }
+
+ return GL_TRUE;
+}
+
+
+/**
* Mark a texture object dirty. It forces the object to be incomplete
* and optionally forces the context to re-validate its state.
*
diff --git a/src/mesa/main/texobj.h b/src/mesa/main/texobj.h
index 821b35caa36..2461b063efd 100644
--- a/src/mesa/main/texobj.h
+++ b/src/mesa/main/texobj.h
@@ -32,8 +32,9 @@
#define TEXTOBJ_H
-#include "mtypes.h"
+#include "glheader.h"
+struct gl_context;
/**
* \name Internal functions
@@ -68,6 +69,9 @@ extern void
_mesa_test_texobj_completeness( const struct gl_context *ctx,
struct gl_texture_object *obj );
+extern GLboolean
+_mesa_cube_complete(const struct gl_texture_object *texObj);
+
extern void
_mesa_dirty_texobj(struct gl_context *ctx, struct gl_texture_object *texObj,
GLboolean invalidate_state);
diff --git a/src/mesa/main/texpal.c b/src/mesa/main/texpal.c
index a25e7aa4ff8..b2112f957a2 100644
--- a/src/mesa/main/texpal.c
+++ b/src/mesa/main/texpal.c
@@ -18,6 +18,7 @@
#include "glheader.h"
#include "compiler.h" /* for ASSERT */
#include "context.h"
+#include "mfeatures.h"
#include "mtypes.h"
#include "imports.h"
#include "pixelstore.h"
diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c
index d5c83de97f7..d2b8b5ca4ad 100644
--- a/src/mesa/main/texparam.c
+++ b/src/mesa/main/texparam.c
@@ -35,6 +35,8 @@
#include "main/context.h"
#include "main/formats.h"
#include "main/macros.h"
+#include "main/mfeatures.h"
+#include "main/mtypes.h"
#include "main/texcompress.h"
#include "main/texparam.h"
#include "main/teximage.h"
diff --git a/src/mesa/main/texrender.c b/src/mesa/main/texrender.c
index 8961b926487..8cec24c3e24 100644
--- a/src/mesa/main/texrender.c
+++ b/src/mesa/main/texrender.c
@@ -3,6 +3,7 @@
#include "colormac.h"
#include "macros.h"
#include "texfetch.h"
+#include "teximage.h"
#include "texrender.h"
#include "renderbuffer.h"
@@ -20,6 +21,7 @@ struct texture_renderbuffer
struct gl_renderbuffer Base; /**< Base class object */
struct gl_texture_image *TexImage;
StoreTexelFunc Store;
+ FetchTexelFuncF Fetchf;
GLint Yoffset; /**< Layer for 1D array textures. */
GLint Zoffset; /**< Layer for 2D array textures, or slice
* for 3D textures
@@ -48,7 +50,7 @@ texture_get_row(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count
GLchan *rgbaOut = (GLchan *) values;
for (i = 0; i < count; i++) {
GLfloat rgba[4];
- trb->TexImage->FetchTexelf(trb->TexImage, x + i, y, z, rgba);
+ trb->Fetchf(trb->TexImage, x + i, y, z, rgba);
UNCLAMPED_FLOAT_TO_RGBA_CHAN(rgbaOut + 4 * i, rgba);
}
}
@@ -56,7 +58,7 @@ texture_get_row(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count
GLushort *zValues = (GLushort *) values;
for (i = 0; i < count; i++) {
GLfloat flt;
- trb->TexImage->FetchTexelf(trb->TexImage, x + i, y, z, &flt);
+ trb->Fetchf(trb->TexImage, x + i, y, z, &flt);
zValues[i] = (GLushort) (flt * 0xffff);
}
}
@@ -67,7 +69,7 @@ texture_get_row(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count
*/
for (i = 0; i < count; i++) {
GLfloat flt;
- trb->TexImage->FetchTexelf(trb->TexImage, x + i, y, z, &flt);
+ trb->Fetchf(trb->TexImage, x + i, y, z, &flt);
#if 0
/* this should work, but doesn't (overflow due to low precision) */
zValues[i] = (GLuint) (flt * scale);
@@ -81,7 +83,7 @@ texture_get_row(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count
GLuint *zValues = (GLuint *) values;
for (i = 0; i < count; i++) {
GLfloat flt;
- trb->TexImage->FetchTexelf(trb->TexImage, x + i, y, z, &flt);
+ trb->Fetchf(trb->TexImage, x + i, y, z, &flt);
zValues[i] = ((GLuint) (flt * 0xffffff)) << 8;
}
}
@@ -89,7 +91,7 @@ texture_get_row(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count
GLuint *zValues = (GLuint *) values;
for (i = 0; i < count; i++) {
GLfloat flt;
- trb->TexImage->FetchTexelf(trb->TexImage, x + i, y, z, &flt);
+ trb->Fetchf(trb->TexImage, x + i, y, z, &flt);
zValues[i] = (GLuint) (flt * 0xffffff);
}
}
@@ -112,7 +114,7 @@ texture_get_values(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint co
GLchan *rgbaOut = (GLchan *) values;
for (i = 0; i < count; i++) {
GLfloat rgba[4];
- trb->TexImage->FetchTexelf(trb->TexImage, x[i], y[i] + trb->Yoffset,
+ trb->Fetchf(trb->TexImage, x[i], y[i] + trb->Yoffset,
z, rgba);
UNCLAMPED_FLOAT_TO_RGBA_CHAN(rgbaOut + 4 * i, rgba);
}
@@ -121,7 +123,7 @@ texture_get_values(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint co
GLushort *zValues = (GLushort *) values;
for (i = 0; i < count; i++) {
GLfloat flt;
- trb->TexImage->FetchTexelf(trb->TexImage, x[i], y[i] + trb->Yoffset,
+ trb->Fetchf(trb->TexImage, x[i], y[i] + trb->Yoffset,
z, &flt);
zValues[i] = (GLushort) (flt * 0xffff);
}
@@ -130,7 +132,7 @@ texture_get_values(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint co
GLuint *zValues = (GLuint *) values;
for (i = 0; i < count; i++) {
GLfloat flt;
- trb->TexImage->FetchTexelf(trb->TexImage, x[i], y[i] + trb->Yoffset,
+ trb->Fetchf(trb->TexImage, x[i], y[i] + trb->Yoffset,
z, &flt);
#if 0
zValues[i] = (GLuint) (flt * 0xffffffff);
@@ -143,7 +145,7 @@ texture_get_values(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint co
GLuint *zValues = (GLuint *) values;
for (i = 0; i < count; i++) {
GLfloat flt;
- trb->TexImage->FetchTexelf(trb->TexImage, x[i], y[i] + trb->Yoffset,
+ trb->Fetchf(trb->TexImage, x[i], y[i] + trb->Yoffset,
z, &flt);
zValues[i] = ((GLuint) (flt * 0xffffff)) << 8;
}
@@ -152,7 +154,7 @@ texture_get_values(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint co
GLuint *zValues = (GLuint *) values;
for (i = 0; i < count; i++) {
GLfloat flt;
- trb->TexImage->FetchTexelf(trb->TexImage, x[i], y[i] + trb->Yoffset,
+ trb->Fetchf(trb->TexImage, x[i], y[i] + trb->Yoffset,
z, &flt);
zValues[i] = (GLuint) (flt * 0xffffff);
}
@@ -517,8 +519,6 @@ wrap_texture(struct gl_context *ctx, struct gl_renderbuffer_attachment *att)
_mesa_reference_renderbuffer(&att->Renderbuffer, &(trb->Base));
}
-
-
/**
* Update the renderbuffer wrapper for rendering to a texture.
* For example, update the width, height of the RB based on the texture size,
@@ -542,6 +542,8 @@ update_wrapper(struct gl_context *ctx, const struct gl_renderbuffer_attachment *
trb->Store = store_nop;
}
+ trb->Fetchf = trb->TexImage->FetchTexelf;
+
if (att->Texture->Target == GL_TEXTURE_1D_ARRAY_EXT) {
trb->Yoffset = att->Zoffset;
trb->Zoffset = 0;
@@ -582,6 +584,22 @@ update_wrapper(struct gl_context *ctx, const struct gl_renderbuffer_attachment *
trb->Base.DataType = GL_UNSIGNED_INT;
trb->Base._BaseFormat = GL_DEPTH_COMPONENT;
break;
+ /* SRGB formats pre EXT_framebuffer_sRGB don't do sRGB translations on FBO readback */
+ case MESA_FORMAT_SRGB8:
+ trb->Fetchf = _mesa_get_texel_fetch_func(MESA_FORMAT_RGB888, _mesa_get_texture_dimensions(att->Texture->Target));
+ trb->Base.DataType = CHAN_TYPE;
+ trb->Base._BaseFormat = GL_RGBA;
+ break;
+ case MESA_FORMAT_SRGBA8:
+ trb->Fetchf = _mesa_get_texel_fetch_func(MESA_FORMAT_RGBA8888, _mesa_get_texture_dimensions(att->Texture->Target));
+ trb->Base.DataType = CHAN_TYPE;
+ trb->Base._BaseFormat = GL_RGBA;
+ break;
+ case MESA_FORMAT_SARGB8:
+ trb->Fetchf = _mesa_get_texel_fetch_func(MESA_FORMAT_ARGB8888, _mesa_get_texture_dimensions(att->Texture->Target));
+ trb->Base.DataType = CHAN_TYPE;
+ trb->Base._BaseFormat = GL_RGBA;
+ break;
default:
trb->Base.DataType = CHAN_TYPE;
trb->Base._BaseFormat = GL_RGBA;
diff --git a/src/mesa/main/texrender.h b/src/mesa/main/texrender.h
index 5e68fb03b57..cacd091160e 100644
--- a/src/mesa/main/texrender.h
+++ b/src/mesa/main/texrender.h
@@ -1,7 +1,9 @@
#ifndef TEXRENDER_H
#define TEXRENDER_H
-#include "mtypes.h"
+struct gl_context;
+struct gl_framebuffer;
+struct gl_renderbuffer_attachment;
extern void
_mesa_render_texture(struct gl_context *ctx,
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c
index 89677c519e5..7dd4a1fa650 100644
--- a/src/mesa/main/texstore.c
+++ b/src/mesa/main/texstore.c
@@ -58,6 +58,8 @@
#include "image.h"
#include "macros.h"
#include "mipmap.h"
+#include "mfeatures.h"
+#include "mtypes.h"
#include "pack.h"
#include "imports.h"
#include "pack.h"
@@ -2038,6 +2040,132 @@ _mesa_texstore_argb1555(TEXSTORE_PARAMS)
}
+static GLboolean
+_mesa_texstore_argb2101010(TEXSTORE_PARAMS)
+{
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+ const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+
+ ASSERT(dstFormat == MESA_FORMAT_ARGB2101010);
+ ASSERT(texelBytes == 4);
+
+ if (!ctx->_ImageTransferState &&
+ !srcPacking->SwapBytes &&
+ dstFormat == MESA_FORMAT_ARGB2101010 &&
+ srcFormat == GL_BGRA &&
+ srcType == GL_UNSIGNED_INT_2_10_10_10_REV &&
+ baseInternalFormat == GL_RGBA) {
+ /* simple memcpy path */
+ memcpy_texture(ctx, dims,
+ dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride,
+ dstImageOffsets,
+ srcWidth, srcHeight, srcDepth, srcFormat, srcType,
+ srcAddr, srcPacking);
+ }
+ else {
+ /* general path */
+ const GLfloat *tempImage = make_temp_float_image(ctx, dims,
+ baseInternalFormat,
+ baseFormat,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking,
+ ctx->_ImageTransferState);
+ const GLfloat *src = tempImage;
+ GLint img, row, col;
+ if (!tempImage)
+ return GL_FALSE;
+ for (img = 0; img < srcDepth; img++) {
+ GLubyte *dstRow = (GLubyte *) dstAddr
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ + dstYoffset * dstRowStride
+ + dstXoffset * texelBytes;
+ if (baseInternalFormat == GL_RGBA) {
+ for (row = 0; row < srcHeight; row++) {
+ GLuint *dstUI = (GLuint *) dstRow;
+ for (col = 0; col < srcWidth; col++) {
+ GLushort a,r,g,b;
+
+ UNCLAMPED_FLOAT_TO_USHORT(a, src[ACOMP]);
+ UNCLAMPED_FLOAT_TO_USHORT(r, src[RCOMP]);
+ UNCLAMPED_FLOAT_TO_USHORT(g, src[GCOMP]);
+ UNCLAMPED_FLOAT_TO_USHORT(b, src[BCOMP]);
+ dstUI[col] = PACK_COLOR_2101010_US(a, r, g, b);
+ src += 4;
+ }
+ dstRow += dstRowStride;
+ }
+ } else if (baseInternalFormat == GL_RGB) {
+ for (row = 0; row < srcHeight; row++) {
+ GLuint *dstUI = (GLuint *) dstRow;
+ for (col = 0; col < srcWidth; col++) {
+ GLushort r,g,b;
+
+ UNCLAMPED_FLOAT_TO_USHORT(r, src[RCOMP]);
+ UNCLAMPED_FLOAT_TO_USHORT(g, src[GCOMP]);
+ UNCLAMPED_FLOAT_TO_USHORT(b, src[BCOMP]);
+ dstUI[col] = PACK_COLOR_2101010_US(0xffff, r, g, b);
+ src += 4;
+ }
+ dstRow += dstRowStride;
+ }
+ } else {
+ ASSERT(0);
+ }
+ }
+ free((void *) tempImage);
+ }
+ return GL_TRUE;
+}
+
+
+/**
+ * Do texstore for 2-channel, 4-bit/channel, unsigned normalized formats.
+ */
+static GLboolean
+_mesa_texstore_unorm44(TEXSTORE_PARAMS)
+{
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+ const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+
+ ASSERT(dstFormat == MESA_FORMAT_AL44);
+ ASSERT(texelBytes == 1);
+
+ {
+ /* general path */
+ const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims,
+ baseInternalFormat,
+ baseFormat,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking);
+ const GLchan *src = tempImage;
+ GLint img, row, col;
+ if (!tempImage)
+ return GL_FALSE;
+ for (img = 0; img < srcDepth; img++) {
+ GLubyte *dstRow = (GLubyte *) dstAddr
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ + dstYoffset * dstRowStride
+ + dstXoffset * texelBytes;
+ for (row = 0; row < srcHeight; row++) {
+ GLubyte *dstUS = (GLubyte *) dstRow;
+ for (col = 0; col < srcWidth; col++) {
+ /* src[0] is luminance, src[1] is alpha */
+ dstUS[col] = PACK_COLOR_44( CHAN_TO_UBYTE(src[1]),
+ CHAN_TO_UBYTE(src[0]) );
+ src += 2;
+ }
+ dstRow += dstRowStride;
+ }
+ }
+ free((void *) tempImage);
+ }
+ return GL_TRUE;
+}
+
+
/**
* Do texstore for 2-channel, 8-bit/channel, unsigned normalized formats.
*/
@@ -2237,21 +2365,23 @@ _mesa_texstore_unorm1616(TEXSTORE_PARAMS)
}
+/* Texstore for R16, A16, L16, I16. */
static GLboolean
-_mesa_texstore_r16(TEXSTORE_PARAMS)
+_mesa_texstore_unorm16(TEXSTORE_PARAMS)
{
const GLboolean littleEndian = _mesa_little_endian();
const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- ASSERT(dstFormat == MESA_FORMAT_R16);
+ ASSERT(dstFormat == MESA_FORMAT_R16 ||
+ dstFormat == MESA_FORMAT_A16 ||
+ dstFormat == MESA_FORMAT_L16 ||
+ dstFormat == MESA_FORMAT_I16);
ASSERT(texelBytes == 2);
if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
- dstFormat == MESA_FORMAT_R16 &&
- baseInternalFormat == GL_RED &&
- srcFormat == GL_RED &&
+ baseInternalFormat == srcFormat &&
srcType == GL_UNSIGNED_SHORT &&
littleEndian) {
/* simple memcpy path */
@@ -3921,23 +4051,28 @@ texstore_funcs[MESA_FORMAT_COUNT] =
{ MESA_FORMAT_RGBA5551, _mesa_texstore_rgba5551 },
{ MESA_FORMAT_ARGB1555, _mesa_texstore_argb1555 },
{ MESA_FORMAT_ARGB1555_REV, _mesa_texstore_argb1555 },
+ { MESA_FORMAT_AL44, _mesa_texstore_unorm44 },
{ MESA_FORMAT_AL88, _mesa_texstore_unorm88 },
{ MESA_FORMAT_AL88_REV, _mesa_texstore_unorm88 },
{ MESA_FORMAT_AL1616, _mesa_texstore_unorm1616 },
{ MESA_FORMAT_AL1616_REV, _mesa_texstore_unorm1616 },
{ MESA_FORMAT_RGB332, _mesa_texstore_rgb332 },
{ MESA_FORMAT_A8, _mesa_texstore_a8 },
+ { MESA_FORMAT_A16, _mesa_texstore_unorm16 },
{ MESA_FORMAT_L8, _mesa_texstore_a8 },
+ { MESA_FORMAT_L16, _mesa_texstore_unorm16 },
{ MESA_FORMAT_I8, _mesa_texstore_a8 },
+ { MESA_FORMAT_I16, _mesa_texstore_unorm16 },
{ MESA_FORMAT_CI8, _mesa_texstore_ci8 },
{ MESA_FORMAT_YCBCR, _mesa_texstore_ycbcr },
{ MESA_FORMAT_YCBCR_REV, _mesa_texstore_ycbcr },
{ MESA_FORMAT_R8, _mesa_texstore_a8 },
{ MESA_FORMAT_RG88, _mesa_texstore_unorm88 },
{ MESA_FORMAT_RG88_REV, _mesa_texstore_unorm88 },
- { MESA_FORMAT_R16, _mesa_texstore_r16 },
+ { MESA_FORMAT_R16, _mesa_texstore_unorm16 },
{ MESA_FORMAT_RG1616, _mesa_texstore_unorm1616 },
{ MESA_FORMAT_RG1616_REV, _mesa_texstore_unorm1616 },
+ { MESA_FORMAT_ARGB2101010, _mesa_texstore_argb2101010 },
{ MESA_FORMAT_Z24_S8, _mesa_texstore_z24_s8 },
{ MESA_FORMAT_S8_Z24, _mesa_texstore_s8_z24 },
{ MESA_FORMAT_Z16, _mesa_texstore_z16 },
diff --git a/src/mesa/main/transformfeedback.c b/src/mesa/main/transformfeedback.c
index d297b5ed712..fbd70d56ca9 100644
--- a/src/mesa/main/transformfeedback.c
+++ b/src/mesa/main/transformfeedback.c
@@ -34,6 +34,8 @@
#include "bufferobj.h"
#include "context.h"
#include "hash.h"
+#include "mfeatures.h"
+#include "mtypes.h"
#include "transformfeedback.h"
#include "shaderapi.h"
#include "shaderobj.h"
diff --git a/src/mesa/main/transformfeedback.h b/src/mesa/main/transformfeedback.h
index 752cd4e201f..b0d5b70f2b7 100644
--- a/src/mesa/main/transformfeedback.h
+++ b/src/mesa/main/transformfeedback.h
@@ -25,8 +25,13 @@
#ifndef TRANSFORM_FEEDBACK_H
#define TRANSFORM_FEEDBACK_H
-#include "main/mtypes.h"
+#include "compiler.h"
+#include "glheader.h"
+#include "mfeatures.h"
+struct _glapi_table;
+struct dd_function_table;
+struct gl_context;
extern void
_mesa_init_transform_feedback(struct gl_context *ctx);
diff --git a/src/mesa/main/uniforms.c b/src/mesa/main/uniforms.c
index d61856d0ebc..aee2e6b4e9b 100644
--- a/src/mesa/main/uniforms.c
+++ b/src/mesa/main/uniforms.c
@@ -39,6 +39,8 @@
#include "main/glheader.h"
#include "main/context.h"
#include "main/dispatch.h"
+#include "main/mfeatures.h"
+#include "main/mtypes.h"
#include "main/shaderapi.h"
#include "main/shaderobj.h"
#include "main/uniforms.h"
@@ -511,7 +513,7 @@ get_uniform_rows_cols(const struct gl_program_parameter *p,
*cols = p->Size;
}
else {
- *rows = p->Size / 4 + 1;
+ *rows = (p->Size + 3) / 4;
if (p->Size % 4 == 0)
*cols = 4;
else
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index 340c3fe1d39..bcde65adc70 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -33,6 +33,7 @@
#include "hash.h"
#include "image.h"
#include "macros.h"
+#include "mfeatures.h"
#include "mtypes.h"
#include "varray.h"
#include "arrayobj.h"
@@ -127,8 +128,8 @@ update_array(struct gl_context *ctx,
GLsizei elementSize;
GLenum format = GL_RGBA;
- if (ctx->API != API_OPENGLES) {
- /* fixed point arrays / data is only allowed with OpenGL ES 1.x */
+ if (ctx->API != API_OPENGLES && ctx->API != API_OPENGLES2) {
+ /* fixed point arrays / data is only allowed with OpenGL ES 1.x/2.0 */
legalTypesMask &= ~FIXED_BIT;
}
@@ -297,7 +298,8 @@ _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
const GLvoid *ptr)
{
GLbitfield legalTypes = (SHORT_BIT | INT_BIT |
- HALF_BIT | FLOAT_BIT | DOUBLE_BIT);
+ HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
+ FIXED_BIT);
GET_CURRENT_CONTEXT(ctx);
const GLuint unit = ctx->Array.ActiveTexture;
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
diff --git a/src/mesa/main/varray.h b/src/mesa/main/varray.h
index fb96478cfc3..af9324134ec 100644
--- a/src/mesa/main/varray.h
+++ b/src/mesa/main/varray.h
@@ -28,7 +28,11 @@
#define VARRAY_H
-#include "mtypes.h"
+#include "glheader.h"
+#include "mfeatures.h"
+
+struct gl_client_array;
+struct gl_context;
#if _HAVE_FULL_GL
diff --git a/src/mesa/main/version.c b/src/mesa/main/version.c
index 69a28da84c6..a10b86e761e 100644
--- a/src/mesa/main/version.c
+++ b/src/mesa/main/version.c
@@ -22,7 +22,8 @@
*/
-#include "context.h"
+#include "imports.h"
+#include "mtypes.h"
#include "version.h"
diff --git a/src/mesa/main/version.h b/src/mesa/main/version.h
index 1b535080991..2e6335846e3 100644
--- a/src/mesa/main/version.h
+++ b/src/mesa/main/version.h
@@ -1,6 +1,6 @@
/*
* Mesa 3-D graphics library
- * Version: 7.10
+ * Version: 7.11
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
* Copyright (C) 2009 VMware, Inc. All Rights Reserved.
@@ -33,9 +33,9 @@ struct gl_context;
/* Mesa version */
#define MESA_MAJOR 7
-#define MESA_MINOR 10
+#define MESA_MINOR 11
#define MESA_PATCH 0
-#define MESA_VERSION_STRING "7.10-devel"
+#define MESA_VERSION_STRING "7.11-devel"
/* To make version comparison easy */
#define MESA_VERSION(a,b,c) (((a) << 16) + ((b) << 8) + (c))
diff --git a/src/mesa/main/viewport.c b/src/mesa/main/viewport.c
index 4747022d0b4..a58697ab370 100644
--- a/src/mesa/main/viewport.c
+++ b/src/mesa/main/viewport.c
@@ -31,6 +31,7 @@
#include "context.h"
#include "macros.h"
+#include "mtypes.h"
#include "viewport.h"
@@ -145,7 +146,11 @@ _mesa_DepthRange(GLclampd nearval, GLclampd farval)
}
}
-
+void GLAPIENTRY
+_mesa_DepthRangef(GLclampf nearval, GLclampf farval)
+{
+ _mesa_DepthRange(nearval, farval);
+}
/**
* Initialize the context viewport attribute group.
diff --git a/src/mesa/main/viewport.h b/src/mesa/main/viewport.h
index ccfa37588b8..db4507beaaf 100644
--- a/src/mesa/main/viewport.h
+++ b/src/mesa/main/viewport.h
@@ -28,7 +28,8 @@
#define VIEWPORT_H
#include "glheader.h"
-#include "mtypes.h"
+
+struct gl_context;
extern void GLAPIENTRY
_mesa_Viewport(GLint x, GLint y, GLsizei width, GLsizei height);
@@ -42,6 +43,9 @@ _mesa_set_viewport(struct gl_context *ctx, GLint x, GLint y,
extern void GLAPIENTRY
_mesa_DepthRange(GLclampd nearval, GLclampd farval);
+extern void GLAPIENTRY
+_mesa_DepthRangef(GLclampf nearval, GLclampf farval);
+
extern void
_mesa_init_viewport(struct gl_context *ctx);
diff --git a/src/mesa/main/vtxfmt.c b/src/mesa/main/vtxfmt.c
index 8a72641862b..692ce080c9f 100644
--- a/src/mesa/main/vtxfmt.c
+++ b/src/mesa/main/vtxfmt.c
@@ -30,6 +30,7 @@
#include "api_arrayelt.h"
#include "context.h"
#include "imports.h"
+#include "mfeatures.h"
#include "mtypes.h"
#include "vtxfmt.h"
#include "eval.h"
diff --git a/src/mesa/main/vtxfmt.h b/src/mesa/main/vtxfmt.h
index 147385cee96..8bbc54964da 100644
--- a/src/mesa/main/vtxfmt.h
+++ b/src/mesa/main/vtxfmt.h
@@ -34,6 +34,7 @@
#define _VTXFMT_H_
#include "compiler.h"
+#include "mfeatures.h"
#include "mtypes.h"
#if FEATURE_beginend
diff --git a/src/mesa/math/m_debug_clip.c b/src/mesa/math/m_debug_clip.c
index e97afafac3c..bbad6ef024b 100644
--- a/src/mesa/math/m_debug_clip.c
+++ b/src/mesa/math/m_debug_clip.c
@@ -208,6 +208,24 @@ ALIGN16(static GLfloat, d[TEST_COUNT][4]);
ALIGN16(static GLfloat, r[TEST_COUNT][4]);
+/**
+ * Check if X, Y or Z component of the coordinate is close to W, in terms
+ * of the clip test.
+ */
+static GLboolean
+xyz_close_to_w(const GLfloat c[4])
+{
+ float k = 0.0001;
+ return (fabs(c[0] - c[3]) < k ||
+ fabs(c[1] - c[3]) < k ||
+ fabs(c[2] - c[3]) < k ||
+ fabs(-c[0] - c[3]) < k ||
+ fabs(-c[1] - c[3]) < k ||
+ fabs(-c[2] - c[3]) < k);
+}
+
+
+
static int test_cliptest_function( clip_func func, int np,
int psize, long *cycles )
{
@@ -281,9 +299,18 @@ static int test_cliptest_function( clip_func func, int np,
}
for ( i = 0 ; i < TEST_COUNT ; i++ ) {
if ( dm[i] != rm[i] ) {
+ GLfloat *c = source->start;
+ STRIDE_F(c, source->stride * i);
+ if (psize == 4 && xyz_close_to_w(c)) {
+ /* The coordinate is very close to the clip plane. The clipmask
+ * may vary depending on code path, but that's OK.
+ */
+ continue;
+ }
printf( "\n-----------------------------\n" );
- printf( "(i = %i)\n", i );
- printf( "dm = 0x%02x rm = 0x%02x\n", dm[i], rm[i] );
+ printf( "mask[%d] = 0x%02x ref mask[%d] = 0x%02x\n", i, dm[i], i,rm[i] );
+ printf(" coord = %f, %f, %f, %f\n",
+ c[0], c[1], c[2], c[3]);
return 0;
}
}
diff --git a/src/mesa/program/arbprogparse.h b/src/mesa/program/arbprogparse.h
index 08e25a1c168..4c0c3007205 100644
--- a/src/mesa/program/arbprogparse.h
+++ b/src/mesa/program/arbprogparse.h
@@ -26,7 +26,11 @@
#ifndef ARBPROGPARSE_H
#define ARBPROGPARSE_H
-#include "main/mtypes.h"
+#include "main/glheader.h"
+
+struct gl_context;
+struct gl_fragment_program;
+struct gl_vertex_program;
extern void
_mesa_parse_arb_vertex_program(struct gl_context *ctx, GLenum target,
diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp
index a5b17bb3284..786fdfbd231 100644
--- a/src/mesa/program/ir_to_mesa.cpp
+++ b/src/mesa/program/ir_to_mesa.cpp
@@ -295,6 +295,8 @@ public:
bool process_move_condition(ir_rvalue *ir);
+ void copy_propagate(void);
+
void *mem_ctx;
};
@@ -1574,7 +1576,13 @@ ir_to_mesa_visitor::visit(ir_dereference_record *ir)
break;
offset += type_size(struct_type->fields.structure[i].type);
}
- this->result.swizzle = swizzle_for_size(ir->type->vector_elements);
+
+ /* If the type is smaller than a vec4, replicate the last channel out. */
+ if (ir->type->is_scalar() || ir->type->is_vector())
+ this->result.swizzle = swizzle_for_size(ir->type->vector_elements);
+ else
+ this->result.swizzle = SWIZZLE_NOOP;
+
this->result.index += offset;
}
@@ -2171,9 +2179,14 @@ ir_to_mesa_visitor::visit(ir_discard *ir)
{
struct gl_fragment_program *fp = (struct gl_fragment_program *)this->prog;
- assert(ir->condition == NULL); /* FINISHME */
+ if (ir->condition) {
+ ir->condition->accept(this);
+ this->result.negate = ~this->result.negate;
+ ir_to_mesa_emit_op1(ir, OPCODE_KIL, ir_to_mesa_undef_dst, this->result);
+ } else {
+ ir_to_mesa_emit_op0(ir, OPCODE_KIL_NV);
+ }
- ir_to_mesa_emit_op0(ir, OPCODE_KIL_NV);
fp->UsesKill = GL_TRUE;
}
@@ -2610,6 +2623,133 @@ set_uniform_initializers(struct gl_context *ctx,
talloc_free(mem_ctx);
}
+/*
+ * On a basic block basis, tracks available PROGRAM_TEMPORARY register
+ * channels for copy propagation and updates following instructions to
+ * use the original versions.
+ *
+ * The ir_to_mesa_visitor lazily produces code assuming that this pass
+ * will occur. As an example, a TXP production before this pass:
+ *
+ * 0: MOV TEMP[1], INPUT[4].xyyy;
+ * 1: MOV TEMP[1].w, INPUT[4].wwww;
+ * 2: TXP TEMP[2], TEMP[1], texture[0], 2D;
+ *
+ * and after:
+ *
+ * 0: MOV TEMP[1], INPUT[4].xyyy;
+ * 1: MOV TEMP[1].w, INPUT[4].wwww;
+ * 2: TXP TEMP[2], INPUT[4].xyyw, texture[0], 2D;
+ *
+ * which allows for dead code elimination on TEMP[1]'s writes.
+ */
+void
+ir_to_mesa_visitor::copy_propagate(void)
+{
+ ir_to_mesa_instruction **acp = talloc_zero_array(mem_ctx,
+ ir_to_mesa_instruction *,
+ this->next_temp * 4);
+
+ foreach_iter(exec_list_iterator, iter, this->instructions) {
+ ir_to_mesa_instruction *inst = (ir_to_mesa_instruction *)iter.get();
+
+ /* First, do any copy propagation possible into the src regs. */
+ for (int r = 0; r < 3; r++) {
+ ir_to_mesa_instruction *first = NULL;
+ bool good = true;
+ int acp_base = inst->src_reg[r].index * 4;
+
+ if (inst->src_reg[r].file != PROGRAM_TEMPORARY ||
+ inst->src_reg[r].reladdr)
+ continue;
+
+ /* See if we can find entries in the ACP consisting of MOVs
+ * from the same src register for all the swizzled channels
+ * of this src register reference.
+ */
+ for (int i = 0; i < 4; i++) {
+ int src_chan = GET_SWZ(inst->src_reg[r].swizzle, i);
+ ir_to_mesa_instruction *copy_chan = acp[acp_base + src_chan];
+
+ if (!copy_chan) {
+ good = false;
+ break;
+ }
+
+ if (!first) {
+ first = copy_chan;
+ } else {
+ if (first->src_reg[0].file != copy_chan->src_reg[0].file ||
+ first->src_reg[0].index != copy_chan->src_reg[0].index) {
+ good = false;
+ break;
+ }
+ }
+ }
+
+ if (good) {
+ /* We've now validated that we can copy-propagate to
+ * replace this src register reference. Do it.
+ */
+ inst->src_reg[r].file = first->src_reg[0].file;
+ inst->src_reg[r].index = first->src_reg[0].index;
+
+ int swizzle = 0;
+ for (int i = 0; i < 4; i++) {
+ int src_chan = GET_SWZ(inst->src_reg[r].swizzle, i);
+ ir_to_mesa_instruction *copy_inst = acp[acp_base + src_chan];
+ swizzle |= (GET_SWZ(copy_inst->src_reg[0].swizzle, src_chan) <<
+ (3 * i));
+ }
+ inst->src_reg[r].swizzle = swizzle;
+ }
+ }
+
+ switch (inst->op) {
+ case OPCODE_BGNLOOP:
+ case OPCODE_ENDLOOP:
+ case OPCODE_ELSE:
+ case OPCODE_ENDIF:
+ /* End of a basic block, clear the ACP entirely. */
+ memset(acp, 0, sizeof(*acp) * this->next_temp * 4);
+ break;
+
+ default:
+ /* Continuing the block, clear any written channels from
+ * the ACP.
+ */
+ if (inst->dst_reg.file == PROGRAM_TEMPORARY) {
+ if (inst->dst_reg.reladdr) {
+ memset(acp, 0, sizeof(*acp) * this->next_temp * 4);
+ } else {
+ for (int i = 0; i < 4; i++) {
+ if (inst->dst_reg.writemask & (1 << i)) {
+ acp[4 * inst->dst_reg.index + i] = NULL;
+ }
+ }
+ }
+ }
+ break;
+ }
+
+ /* If this is a copy, add it to the ACP. */
+ if (inst->op == OPCODE_MOV &&
+ inst->dst_reg.file == PROGRAM_TEMPORARY &&
+ !inst->dst_reg.reladdr &&
+ !inst->saturate &&
+ !inst->src_reg[0].reladdr &&
+ !inst->src_reg[0].negate) {
+ for (int i = 0; i < 4; i++) {
+ if (inst->dst_reg.writemask & (1 << i)) {
+ acp[4 * inst->dst_reg.index + i] = inst;
+ }
+ }
+ }
+ }
+
+ talloc_free(acp);
+}
+
/**
* Convert a shader's GLSL IR into a Mesa gl_program.
@@ -2709,6 +2849,8 @@ get_mesa_program(struct gl_context *ctx,
mesa_instruction_annotation = talloc_array(v.mem_ctx, ir_instruction *,
num_instructions);
+ v.copy_propagate();
+
/* Convert ir_mesa_instructions into prog_instructions.
*/
mesa_inst = mesa_instructions;
@@ -2849,8 +2991,9 @@ _mesa_ir_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
/* Lowering */
do_mat_op_to_vec(ir);
- lower_instructions(ir, MOD_TO_FRACT | DIV_TO_MUL_RCP | EXP_TO_EXP2
- | LOG_TO_LOG2);
+ lower_instructions(ir, (MOD_TO_FRACT | DIV_TO_MUL_RCP | EXP_TO_EXP2
+ | LOG_TO_LOG2
+ | ((options->EmitNoPow) ? POW_TO_EXP2 : 0)));
progress = do_lower_jumps(ir, true, true, options->EmitNoMainReturn, options->EmitNoCont, options->EmitNoLoops) || progress;
@@ -2858,8 +3001,10 @@ _mesa_ir_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
progress = lower_quadop_vector(ir, true) || progress;
- if (options->EmitNoIfs)
- progress = do_if_to_cond_assign(ir) || progress;
+ if (options->EmitNoIfs) {
+ progress = lower_discard(ir) || progress;
+ progress = lower_if_to_cond_assign(ir) || progress;
+ }
if (options->EmitNoNoise)
progress = lower_noise(ir) || progress;
diff --git a/src/mesa/program/ir_to_mesa.h b/src/mesa/program/ir_to_mesa.h
index 7197615f949..7410e149735 100644
--- a/src/mesa/program/ir_to_mesa.h
+++ b/src/mesa/program/ir_to_mesa.h
@@ -25,8 +25,11 @@
extern "C" {
#endif
-#include "main/config.h"
-#include "main/mtypes.h"
+#include "main/glheader.h"
+
+struct gl_context;
+struct gl_shader;
+struct gl_shader_program;
void _mesa_glsl_compile_shader(struct gl_context *ctx, struct gl_shader *sh);
void _mesa_glsl_link_shader(struct gl_context *ctx, struct gl_shader_program *prog);
diff --git a/src/mesa/program/nvfragparse.h b/src/mesa/program/nvfragparse.h
index 3e85dd2c30b..088e7527d5b 100644
--- a/src/mesa/program/nvfragparse.h
+++ b/src/mesa/program/nvfragparse.h
@@ -30,7 +30,10 @@
#ifndef NVFRAGPARSE_H
#define NVFRAGPARSE_H
-#include "main/mtypes.h"
+#include "main/glheader.h"
+
+struct gl_context;
+struct gl_fragment_program;
extern void
_mesa_parse_nv_fragment_program(struct gl_context *ctx, GLenum target,
diff --git a/src/mesa/program/nvvertparse.h b/src/mesa/program/nvvertparse.h
index e98e867320f..7318e149416 100644
--- a/src/mesa/program/nvvertparse.h
+++ b/src/mesa/program/nvvertparse.h
@@ -29,7 +29,10 @@
#ifndef NVVERTPARSE_H
#define NVVERTPARSE_H
-#include "main/mtypes.h"
+#include "main/glheader.h"
+
+struct gl_context;
+struct gl_vertex_program;
extern void
_mesa_parse_nv_vertex_program(struct gl_context *ctx, GLenum target,
diff --git a/src/mesa/program/prog_cache.h b/src/mesa/program/prog_cache.h
index 4907ae3030e..01673348279 100644
--- a/src/mesa/program/prog_cache.h
+++ b/src/mesa/program/prog_cache.h
@@ -30,8 +30,9 @@
#define PROG_CACHE_H
-#include "main/mtypes.h"
+#include "main/glheader.h"
+struct gl_context;
/** Opaque type */
struct gl_program_cache;
diff --git a/src/mesa/program/prog_execute.c b/src/mesa/program/prog_execute.c
index c20347fe678..e7553c69dbe 100644
--- a/src/mesa/program/prog_execute.c
+++ b/src/mesa/program/prog_execute.c
@@ -1674,6 +1674,18 @@ _mesa_execute_program(struct gl_context * ctx,
fetch_texel(ctx, machine, inst, texcoord, lodBias, color);
+ if (DEBUG_PROG) {
+ printf("TXB (%g, %g, %g, %g) = texture[%d][%g %g %g %g]"
+ " bias %g\n",
+ color[0], color[1], color[2], color[3],
+ inst->TexSrcUnit,
+ texcoord[0],
+ texcoord[1],
+ texcoord[2],
+ texcoord[3],
+ lodBias);
+ }
+
store_vector4(inst, machine, color);
}
break;
diff --git a/src/mesa/program/prog_instruction.h b/src/mesa/program/prog_instruction.h
index ca90de7ce1c..a383828e344 100644
--- a/src/mesa/program/prog_instruction.h
+++ b/src/mesa/program/prog_instruction.h
@@ -247,7 +247,7 @@ typedef enum prog_opcode {
* Number of bits for the src/dst register Index field.
* This limits the size of temp/uniform register files.
*/
-#define INST_INDEX_BITS 10
+#define INST_INDEX_BITS 11
/**
diff --git a/src/mesa/program/prog_optimize.h b/src/mesa/program/prog_optimize.h
index 00f1080449b..463f5fc51c4 100644
--- a/src/mesa/program/prog_optimize.h
+++ b/src/mesa/program/prog_optimize.h
@@ -27,9 +27,10 @@
#include "main/config.h"
-#include "main/mtypes.h"
+#include "main/glheader.h"
+struct gl_context;
struct gl_program;
struct prog_instruction;
diff --git a/src/mesa/program/prog_statevars.c b/src/mesa/program/prog_statevars.c
index baac29ff0dd..c310acb01d4 100644
--- a/src/mesa/program/prog_statevars.c
+++ b/src/mesa/program/prog_statevars.c
@@ -572,6 +572,24 @@ _mesa_fetch_state(struct gl_context *ctx, const gl_state_index state[],
value[3] = 0.0F;
return;
+ case STATE_FB_WPOS_Y_TRANSFORM:
+ /* A driver may negate this conditional by using ZW swizzle
+ * instead of XY (based on e.g. some other state). */
+ if (ctx->DrawBuffer->Name != 0) {
+ /* Identity (XY) followed by flipping Y upside down (ZW). */
+ value[0] = 1.0F;
+ value[1] = 0.0F;
+ value[2] = -1.0F;
+ value[3] = (GLfloat) (ctx->DrawBuffer->Height - 1);
+ } else {
+ /* Flipping Y upside down (XY) followed by identity (ZW). */
+ value[0] = -1.0F;
+ value[1] = (GLfloat) (ctx->DrawBuffer->Height - 1);
+ value[2] = 1.0F;
+ value[3] = 0.0F;
+ }
+ return;
+
case STATE_ROT_MATRIX_0:
{
const int unit = (int) state[2];
@@ -695,6 +713,7 @@ _mesa_program_state_flags(const gl_state_index state[STATE_LENGTH])
return _NEW_PIXEL;
case STATE_FB_SIZE:
+ case STATE_FB_WPOS_Y_TRANSFORM:
return _NEW_BUFFERS;
default:
@@ -900,6 +919,9 @@ append_token(char *dst, gl_state_index k)
case STATE_FB_SIZE:
append(dst, "FbSize");
break;
+ case STATE_FB_WPOS_Y_TRANSFORM:
+ append(dst, "FbWposYTransform");
+ break;
case STATE_ROT_MATRIX_0:
append(dst, "rotMatrixRow0");
break;
@@ -1046,7 +1068,9 @@ _mesa_program_state_string(const gl_state_index state[STATE_LENGTH])
* Loop over all the parameters in a parameter list. If the parameter
* is a GL state reference, look up the current value of that state
* variable and put it into the parameter's Value[4] array.
- * This would be called at glBegin time when using a fragment program.
+ * Other parameter types never change or are explicitly set by the user
+ * with glUniform() or glProgramParameter(), etc.
+ * This would be called at glBegin time.
*/
void
_mesa_load_state_parameters(struct gl_context *ctx,
@@ -1057,12 +1081,10 @@ _mesa_load_state_parameters(struct gl_context *ctx,
if (!paramList)
return;
- /*assert(ctx->Driver.NeedFlush == 0);*/
-
for (i = 0; i < paramList->NumParameters; i++) {
if (paramList->Parameters[i].Type == PROGRAM_STATE_VAR) {
_mesa_fetch_state(ctx,
- (gl_state_index *) paramList->Parameters[i].StateIndexes,
+ paramList->Parameters[i].StateIndexes,
paramList->ParameterValues[i]);
}
}
diff --git a/src/mesa/program/prog_statevars.h b/src/mesa/program/prog_statevars.h
index 6e5be53630c..f2407af9c87 100644
--- a/src/mesa/program/prog_statevars.h
+++ b/src/mesa/program/prog_statevars.h
@@ -25,8 +25,10 @@
#ifndef PROG_STATEVARS_H
#define PROG_STATEVARS_H
-#include "main/mtypes.h"
+#include "main/glheader.h"
+struct gl_context;
+struct gl_program_parameter_list;
/**
* Number of STATE_* values we need to address any GL state.
@@ -117,6 +119,7 @@ typedef enum gl_state_index_ {
STATE_PT_BIAS, /**< Pixel transfer RGBA bias */
STATE_SHADOW_AMBIENT, /**< ARB_shadow_ambient fail value; token[2] is texture unit index */
STATE_FB_SIZE, /**< (width-1, height-1, 0, 0) */
+ STATE_FB_WPOS_Y_TRANSFORM, /**< (1, 0, -1, height-1) if a FBO is bound, (-1, height-1, 1, 0) otherwise */
STATE_ROT_MATRIX_0, /**< ATI_envmap_bumpmap, rot matrix row 0 */
STATE_ROT_MATRIX_1, /**< ATI_envmap_bumpmap, rot matrix row 1 */
STATE_INTERNAL_DRIVER /* first available state index for drivers (must be last) */
diff --git a/src/mesa/program/program.c b/src/mesa/program/program.c
index 9ffa49bb013..52254e9365f 100644
--- a/src/mesa/program/program.c
+++ b/src/mesa/program/program.c
@@ -32,6 +32,7 @@
#include "main/glheader.h"
#include "main/context.h"
#include "main/hash.h"
+#include "main/mfeatures.h"
#include "program.h"
#include "prog_cache.h"
#include "prog_parameter.h"
diff --git a/src/mesa/program/symbol_table.c b/src/mesa/program/symbol_table.c
index 09e7cb44ef3..004f1f8fa7b 100644
--- a/src/mesa/program/symbol_table.c
+++ b/src/mesa/program/symbol_table.c
@@ -336,12 +336,12 @@ _mesa_symbol_table_add_symbol(struct _mesa_symbol_table *table,
check_symbol_table(table);
if (hdr == NULL) {
- hdr = calloc(1, sizeof(*hdr));
- hdr->name = strdup(name);
+ hdr = calloc(1, sizeof(*hdr));
+ hdr->name = strdup(name);
- hash_table_insert(table->ht, hdr, hdr->name);
- hdr->next = table->hdr;
- table->hdr = hdr;
+ hash_table_insert(table->ht, hdr, hdr->name);
+ hdr->next = table->hdr;
+ table->hdr = hdr;
}
check_symbol_table(table);
@@ -376,6 +376,81 @@ _mesa_symbol_table_add_symbol(struct _mesa_symbol_table *table,
}
+int
+_mesa_symbol_table_add_global_symbol(struct _mesa_symbol_table *table,
+ int name_space, const char *name,
+ void *declaration)
+{
+ struct symbol_header *hdr;
+ struct symbol *sym;
+ struct symbol *curr;
+ struct scope_level *top_scope;
+
+ check_symbol_table(table);
+
+ hdr = find_symbol(table, name);
+
+ check_symbol_table(table);
+
+ if (hdr == NULL) {
+ hdr = calloc(1, sizeof(*hdr));
+ hdr->name = strdup(name);
+
+ hash_table_insert(table->ht, hdr, hdr->name);
+ hdr->next = table->hdr;
+ table->hdr = hdr;
+ }
+
+ check_symbol_table(table);
+
+ /* If the symbol already exists in this namespace at this scope, it cannot
+ * be added to the table.
+ */
+ for (sym = hdr->symbols
+ ; (sym != NULL) && (sym->name_space != name_space)
+ ; sym = sym->next_with_same_name) {
+ /* empty */
+ }
+
+ if (sym && sym->depth == 0)
+ return -1;
+
+ /* Find the top-level scope */
+ for (top_scope = table->current_scope
+ ; top_scope->next != NULL
+ ; top_scope = top_scope->next) {
+ /* empty */
+ }
+
+ sym = calloc(1, sizeof(*sym));
+ sym->next_with_same_scope = top_scope->symbols;
+ sym->hdr = hdr;
+ sym->name_space = name_space;
+ sym->data = declaration;
+
+ assert(sym->hdr == hdr);
+
+ /* Since next_with_same_name is ordered by scope, we need to append the
+ * new symbol to the _end_ of the list.
+ */
+ if (hdr->symbols == NULL) {
+ hdr->symbols = sym;
+ } else {
+ for (curr = hdr->symbols
+ ; curr->next_with_same_name != NULL
+ ; curr = curr->next_with_same_name) {
+ /* empty */
+ }
+ curr->next_with_same_name = sym;
+ }
+ top_scope->symbols = sym;
+
+ check_symbol_table(table);
+ return 0;
+}
+
+
+
struct _mesa_symbol_table *
_mesa_symbol_table_ctor(void)
{
diff --git a/src/mesa/program/symbol_table.h b/src/mesa/program/symbol_table.h
index 1d570fc1a09..f9d91649bbc 100644
--- a/src/mesa/program/symbol_table.h
+++ b/src/mesa/program/symbol_table.h
@@ -33,6 +33,10 @@ extern void _mesa_symbol_table_pop_scope(struct _mesa_symbol_table *table);
extern int _mesa_symbol_table_add_symbol(struct _mesa_symbol_table *symtab,
int name_space, const char *name, void *declaration);
+extern int _mesa_symbol_table_add_global_symbol(
+ struct _mesa_symbol_table *symtab, int name_space, const char *name,
+ void *declaration);
+
extern int _mesa_symbol_table_symbol_scope(struct _mesa_symbol_table *table,
int name_space, const char *name);
diff --git a/src/mesa/state_tracker/st_atom.c b/src/mesa/state_tracker/st_atom.c
index e29ab46ef99..bf160fe1080 100644
--- a/src/mesa/state_tracker/st_atom.c
+++ b/src/mesa/state_tracker/st_atom.c
@@ -147,7 +147,11 @@ void st_validate_state( struct st_context *st )
/*printf("%s %x/%x\n", __FUNCTION__, state->mesa, state->st);*/
+#ifdef NDEBUG
+ if (0) {
+#else
if (1) {
+#endif
/* Debug version which enforces various sanity checks on the
* state flags which are generated and checked to help ensure
* state atoms are ordered correctly in the list.
diff --git a/src/mesa/state_tracker/st_atom_constbuf.c b/src/mesa/state_tracker/st_atom_constbuf.c
index 8d1dc792bc8..05667a74305 100644
--- a/src/mesa/state_tracker/st_atom_constbuf.c
+++ b/src/mesa/state_tracker/st_atom_constbuf.c
@@ -56,7 +56,6 @@ void st_upload_constants( struct st_context *st,
unsigned shader_type)
{
struct pipe_context *pipe = st->pipe;
- struct pipe_resource **cbuf = &st->state.constants[shader_type];
assert(shader_type == PIPE_SHADER_VERTEX ||
shader_type == PIPE_SHADER_FRAGMENT ||
@@ -64,17 +63,24 @@ void st_upload_constants( struct st_context *st,
/* update constants */
if (params && params->NumParameters) {
+ struct pipe_resource *cbuf;
const uint paramBytes = params->NumParameters * sizeof(GLfloat) * 4;
+ /* Update the constants which come from fixed-function state, such as
+ * transformation matrices, fog factors, etc. The rest of the values in
+ * the parameters list are explicitly set by the user with glUniform,
+ * glProgramParameter(), etc.
+ */
_mesa_load_state_parameters(st->ctx, params);
/* We always need to get a new buffer, to keep the drivers simple and
* avoid gratuitous rendering synchronization.
+ * Let's use a user buffer to avoid an unnecessary copy.
*/
- pipe_resource_reference(cbuf, NULL );
- *cbuf = pipe_buffer_create(pipe->screen,
- PIPE_BIND_CONSTANT_BUFFER,
- paramBytes );
+ cbuf = pipe_user_buffer_create(pipe->screen,
+ params->ParameterValues,
+ paramBytes,
+ PIPE_BIND_CONSTANT_BUFFER);
if (ST_DEBUG & DEBUG_CONSTANTS) {
debug_printf("%s(shader=%d, numParams=%d, stateFlags=0x%x)\n",
@@ -83,17 +89,15 @@ void st_upload_constants( struct st_context *st,
_mesa_print_parameter_list(params);
}
- /* load Mesa constants into the constant buffer */
- pipe_buffer_write(st->pipe, *cbuf,
- 0, paramBytes,
- params->ParameterValues);
+ st->pipe->set_constant_buffer(st->pipe, shader_type, 0, cbuf);
+ pipe_resource_reference(&cbuf, NULL);
- st->pipe->set_constant_buffer(st->pipe, shader_type, 0, *cbuf);
+ st->state.constants[shader_type].ptr = params->ParameterValues;
+ st->state.constants[shader_type].size = paramBytes;
}
- else if (*cbuf) {
- st->constants.tracked_state[shader_type].dirty.mesa = 0x0;
-
- pipe_resource_reference(cbuf, NULL);
+ else if (st->state.constants[shader_type].ptr) {
+ st->state.constants[shader_type].ptr = NULL;
+ st->state.constants[shader_type].size = 0;
st->pipe->set_constant_buffer(st->pipe, shader_type, 0, NULL);
}
}
diff --git a/src/mesa/state_tracker/st_atom_framebuffer.c b/src/mesa/state_tracker/st_atom_framebuffer.c
index 036bc60049a..2843b7b1764 100644
--- a/src/mesa/state_tracker/st_atom_framebuffer.c
+++ b/src/mesa/state_tracker/st_atom_framebuffer.c
@@ -51,7 +51,7 @@ static void
update_renderbuffer_surface(struct st_context *st,
struct st_renderbuffer *strb)
{
- struct pipe_screen *screen = st->pipe->screen;
+ struct pipe_context *pipe = st->pipe;
struct pipe_resource *resource = strb->rtt->pt;
int rtt_width = strb->Base.Width;
int rtt_height = strb->Base.Height;
@@ -65,15 +65,19 @@ update_renderbuffer_surface(struct st_context *st,
for (level = 0; level <= resource->last_level; level++) {
if (u_minify(resource->width0, level) == rtt_width &&
u_minify(resource->height0, level) == rtt_height) {
+ struct pipe_surface surf_tmpl;
+ memset(&surf_tmpl, 0, sizeof(surf_tmpl));
+ surf_tmpl.format = resource->format;
+ surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
+ surf_tmpl.u.tex.level = level;
+ surf_tmpl.u.tex.first_layer = strb->rtt_face + strb->rtt_slice;
+ surf_tmpl.u.tex.last_layer = strb->rtt_face + strb->rtt_slice;
pipe_surface_reference(&strb->surface, NULL);
- strb->surface = screen->get_tex_surface(screen,
- resource,
- strb->rtt_face,
- level,
- strb->rtt_slice,
- PIPE_BIND_RENDER_TARGET);
+ strb->surface = pipe->create_surface(pipe,
+ resource,
+ &surf_tmpl);
#if 0
printf("-- alloc new surface %d x %d into tex %p\n",
strb->surface->width, strb->surface->height,
diff --git a/src/mesa/state_tracker/st_atom_pixeltransfer.c b/src/mesa/state_tracker/st_atom_pixeltransfer.c
index 6be03376d01..378b30e57cc 100644
--- a/src/mesa/state_tracker/st_atom_pixeltransfer.c
+++ b/src/mesa/state_tracker/st_atom_pixeltransfer.c
@@ -122,8 +122,8 @@ load_color_map_texture(struct gl_context *ctx, struct pipe_resource *pt)
uint i, j;
transfer = pipe_get_transfer(st_context(ctx)->pipe,
- pt, 0, 0, 0, PIPE_TRANSFER_WRITE,
- 0, 0, texSize, texSize);
+ pt, 0, 0, PIPE_TRANSFER_WRITE,
+ 0, 0, texSize, texSize);
dest = (uint *) pipe_transfer_map(pipe, transfer);
/* Pack four 1D maps into a 2D texture:
diff --git a/src/mesa/state_tracker/st_atom_sampler.c b/src/mesa/state_tracker/st_atom_sampler.c
index f147d768084..b67068df373 100644
--- a/src/mesa/state_tracker/st_atom_sampler.c
+++ b/src/mesa/state_tracker/st_atom_sampler.c
@@ -121,6 +121,18 @@ static void
xlate_border_color(const GLfloat *colorIn, GLenum baseFormat, GLfloat *colorOut)
{
switch (baseFormat) {
+ case GL_RED:
+ colorOut[0] = colorIn[0];
+ colorOut[1] = 0.0F;
+ colorOut[2] = 0.0F;
+ colorOut[3] = 1.0F;
+ break;
+ case GL_RG:
+ colorOut[0] = colorIn[0];
+ colorOut[1] = colorIn[1];
+ colorOut[2] = 0.0F;
+ colorOut[3] = 1.0F;
+ break;
case GL_RGB:
colorOut[0] = colorIn[0];
colorOut[1] = colorIn[1];
diff --git a/src/mesa/state_tracker/st_atom_shader.c b/src/mesa/state_tracker/st_atom_shader.c
index 05442ef91b5..c311d043931 100644
--- a/src/mesa/state_tracker/st_atom_shader.c
+++ b/src/mesa/state_tracker/st_atom_shader.c
@@ -50,99 +50,6 @@
#include "st_program.h"
-
-/**
- * Translate fragment program if needed.
- */
-static void
-translate_fp(struct st_context *st,
- struct st_fragment_program *stfp)
-{
- if (!stfp->tgsi.tokens) {
- assert(stfp->Base.Base.NumInstructions > 0);
-
- st_translate_fragment_program(st, stfp);
- }
-}
-
-/*
- * Translate geometry program if needed.
- */
-static void
-translate_gp(struct st_context *st,
- struct st_geometry_program *stgp)
-{
- if (!stgp->tgsi.tokens) {
- assert(stgp->Base.Base.NumInstructions > 1);
-
- st_translate_geometry_program(st, stgp);
- }
-}
-
-/**
- * Find a translated vertex program that corresponds to stvp and
- * has outputs matched to stfp's inputs.
- * This performs vertex and fragment translation (to TGSI) when needed.
- */
-static struct st_vp_varient *
-find_translated_vp(struct st_context *st,
- struct st_vertex_program *stvp )
-{
- struct st_vp_varient *vpv;
- struct st_vp_varient_key key;
-
- /* Nothing in our key yet. This will change:
- */
- memset(&key, 0, sizeof key);
-
- /* When this is true, we will add an extra input to the vertex
- * shader translation (for edgeflags), an extra output with
- * edgeflag semantics, and extend the vertex shader to pass through
- * the input to the output. We'll need to use similar logic to set
- * up the extra vertex_element input for edgeflags.
- * _NEW_POLYGON, ST_NEW_EDGEFLAGS_DATA
- */
- key.passthrough_edgeflags = (st->vertdata_edgeflags && (
- st->ctx->Polygon.FrontMode != GL_FILL ||
- st->ctx->Polygon.BackMode != GL_FILL));
-
-
- /* Do we need to throw away old translations after a change in the
- * GL program string?
- */
- if (stvp->serialNo != stvp->lastSerialNo) {
- /* These may have changed if the program string changed.
- */
- st_prepare_vertex_program( st, stvp );
-
- /* We are now up-to-date:
- */
- stvp->lastSerialNo = stvp->serialNo;
- }
-
- /* See if we've got a translated vertex program whose outputs match
- * the fragment program's inputs.
- */
- for (vpv = stvp->varients; vpv; vpv = vpv->next) {
- if (memcmp(&vpv->key, &key, sizeof key) == 0) {
- break;
- }
- }
-
- /* No? Perform new translation here. */
- if (!vpv) {
- vpv = st_translate_vertex_program(st, stvp, &key);
- if (!vpv)
- return NULL;
-
- vpv->next = stvp->varients;
- stvp->varients = vpv;
- }
-
- return vpv;
-}
-
-
/**
* Return pointer to a pass-through fragment shader.
* This shader is used when a texture is missing/incomplete.
@@ -167,12 +74,16 @@ static void
update_fp( struct st_context *st )
{
struct st_fragment_program *stfp;
+ struct st_fp_variant_key key;
assert(st->ctx->FragmentProgram._Current);
stfp = st_fragment_program(st->ctx->FragmentProgram._Current);
assert(stfp->Base.Base.Target == GL_FRAGMENT_PROGRAM_ARB);
- translate_fp(st, stfp);
+ memset(&key, 0, sizeof(key));
+ key.st = st;
+
+ st->fp_variant = st_get_fp_variant(st, stfp, &key);
st_reference_fragprog(st, &st->fp, stfp);
@@ -182,7 +93,8 @@ update_fp( struct st_context *st )
cso_set_fragment_shader_handle(st->cso_context, fs);
}
else {
- cso_set_fragment_shader_handle(st->cso_context, stfp->driver_shader);
+ cso_set_fragment_shader_handle(st->cso_context,
+ st->fp_variant->driver_shader);
}
}
@@ -206,6 +118,7 @@ static void
update_vp( struct st_context *st )
{
struct st_vertex_program *stvp;
+ struct st_vp_variant_key key;
/* find active shader and params -- Should be covered by
* ST_NEW_VERTEX_PROGRAM
@@ -214,12 +127,26 @@ update_vp( struct st_context *st )
stvp = st_vertex_program(st->ctx->VertexProgram._Current);
assert(stvp->Base.Base.Target == GL_VERTEX_PROGRAM_ARB);
- st->vp_varient = find_translated_vp(st, stvp);
+ memset(&key, 0, sizeof key);
+ key.st = st; /* variants are per-context */
+
+ /* When this is true, we will add an extra input to the vertex
+ * shader translation (for edgeflags), an extra output with
+ * edgeflag semantics, and extend the vertex shader to pass through
+ * the input to the output. We'll need to use similar logic to set
+ * up the extra vertex_element input for edgeflags.
+ * _NEW_POLYGON, ST_NEW_EDGEFLAGS_DATA
+ */
+ key.passthrough_edgeflags = (st->vertdata_edgeflags && (
+ st->ctx->Polygon.FrontMode != GL_FILL ||
+ st->ctx->Polygon.BackMode != GL_FILL));
+
+ st->vp_variant = st_get_vp_variant(st, stvp, &key);
st_reference_vertprog(st, &st->vp, stvp);
cso_set_vertex_shader_handle(st->cso_context,
- st->vp_varient->driver_shader);
+ st->vp_variant->driver_shader);
st->vertex_result_to_slot = stvp->result_to_output;
}
@@ -231,14 +158,16 @@ const struct st_tracked_state st_update_vp = {
_NEW_POLYGON, /* mesa */
ST_NEW_VERTEX_PROGRAM | ST_NEW_EDGEFLAGS_DATA /* st */
},
- update_vp /* update */
+ update_vp /* update */
};
+
+
static void
update_gp( struct st_context *st )
{
-
struct st_geometry_program *stgp;
+ struct st_gp_variant_key key;
if (!st->ctx->GeometryProgram._Current) {
cso_set_geometry_shader_handle(st->cso_context, NULL);
@@ -248,18 +177,22 @@ update_gp( struct st_context *st )
stgp = st_geometry_program(st->ctx->GeometryProgram._Current);
assert(stgp->Base.Base.Target == MESA_GEOMETRY_PROGRAM);
- translate_gp(st, stgp);
+ memset(&key, 0, sizeof(key));
+ key.st = st;
+
+ st->gp_variant = st_get_gp_variant(st, stgp, &key);
st_reference_geomprog(st, &st->gp, stgp);
- cso_set_geometry_shader_handle(st->cso_context, stgp->driver_shader);
+ cso_set_geometry_shader_handle(st->cso_context,
+ st->gp_variant->driver_shader);
}
const struct st_tracked_state st_update_gp = {
- "st_update_gp", /* name */
- { /* dirty */
- 0, /* mesa */
- ST_NEW_GEOMETRY_PROGRAM /* st */
+ "st_update_gp", /* name */
+ { /* dirty */
+ 0, /* mesa */
+ ST_NEW_GEOMETRY_PROGRAM /* st */
},
- update_gp /* update */
+ update_gp /* update */
};
diff --git a/src/mesa/state_tracker/st_cb_accum.c b/src/mesa/state_tracker/st_cb_accum.c
index 6c5caf42e35..35921f4f614 100644
--- a/src/mesa/state_tracker/st_cb_accum.c
+++ b/src/mesa/state_tracker/st_cb_accum.c
@@ -33,6 +33,7 @@
#include "main/imports.h"
#include "main/image.h"
#include "main/macros.h"
+#include "main/mfeatures.h"
#include "st_debug.h"
#include "st_context.h"
@@ -138,10 +139,10 @@ accum_accum(struct st_context *st, GLfloat value,
debug_printf("%s: fallback processing\n", __FUNCTION__);
color_trans = pipe_get_transfer(st->pipe,
- color_strb->texture,
- 0, 0, 0,
- PIPE_TRANSFER_READ, xpos, ypos,
- width, height);
+ color_strb->texture,
+ 0, 0,
+ PIPE_TRANSFER_READ, xpos, ypos,
+ width, height);
buf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
@@ -187,9 +188,9 @@ accum_load(struct st_context *st, GLfloat value,
debug_printf("%s: fallback processing\n", __FUNCTION__);
color_trans = pipe_get_transfer(st->pipe, color_strb->texture,
- 0, 0, 0,
- PIPE_TRANSFER_READ, xpos, ypos,
- width, height);
+ 0, 0,
+ PIPE_TRANSFER_READ, xpos, ypos,
+ width, height);
buf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
@@ -241,12 +242,12 @@ accum_return(struct gl_context *ctx, GLfloat value,
usage = PIPE_TRANSFER_READ_WRITE;
else
usage = PIPE_TRANSFER_WRITE;
-
+
color_trans = pipe_get_transfer(st_context(ctx)->pipe,
- color_strb->texture, 0, 0, 0,
- usage,
- xpos, ypos,
- width, height);
+ color_strb->texture, 0, 0,
+ usage,
+ xpos, ypos,
+ width, height);
if (usage & PIPE_TRANSFER_READ)
pipe_get_tile_rgba(pipe, color_trans, 0, 0, width, height, buf);
diff --git a/src/mesa/state_tracker/st_cb_accum.h b/src/mesa/state_tracker/st_cb_accum.h
index b8c9c350031..050a21483e4 100644
--- a/src/mesa/state_tracker/st_cb_accum.h
+++ b/src/mesa/state_tracker/st_cb_accum.h
@@ -30,7 +30,11 @@
#define ST_CB_ACCUM_H
-#include "main/mtypes.h"
+#include "main/mfeatures.h"
+
+struct dd_function_table;
+struct gl_context;
+struct gl_renderbuffer;
#if FEATURE_accum
diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c
index 3c0ee6c2883..e23fe86daeb 100644
--- a/src/mesa/state_tracker/st_cb_bitmap.c
+++ b/src/mesa/state_tracker/st_cb_bitmap.c
@@ -34,6 +34,7 @@
#include "main/image.h"
#include "main/bufferobj.h"
#include "main/macros.h"
+#include "main/mfeatures.h"
#include "program/program.h"
#include "program/prog_print.h"
@@ -185,48 +186,47 @@ find_free_bit(uint bitfield)
/**
* Combine basic bitmap fragment program with the user-defined program.
+ * \param st current context
+ * \param fpIn the incoming fragment program
+ * \param fpOut the new fragment program which does fragment culling
+ * \param bitmap_sampler sampler number for the bitmap texture
*/
-static struct st_fragment_program *
-combined_bitmap_fragment_program(struct gl_context *ctx)
+void
+st_make_bitmap_fragment_program(struct st_context *st,
+ struct gl_fragment_program *fpIn,
+ struct gl_fragment_program **fpOut,
+ GLuint *bitmap_sampler)
{
- struct st_context *st = st_context(ctx);
- struct st_fragment_program *stfp = st->fp;
-
- if (!stfp->bitmap_program) {
- /*
- * Generate new program which is the user-defined program prefixed
- * with the bitmap sampler/kill instructions.
- */
- struct st_fragment_program *bitmap_prog;
- uint sampler;
-
- sampler = find_free_bit(st->fp->Base.Base.SamplersUsed);
- bitmap_prog = make_bitmap_fragment_program(ctx, sampler);
+ struct st_fragment_program *bitmap_prog;
+ struct gl_program *newProg;
+ uint sampler;
- stfp->bitmap_program = (struct st_fragment_program *)
- _mesa_combine_programs(ctx,
- &bitmap_prog->Base.Base, &stfp->Base.Base);
- stfp->bitmap_program->bitmap_sampler = sampler;
+ /*
+ * Generate new program which is the user-defined program prefixed
+ * with the bitmap sampler/kill instructions.
+ */
+ sampler = find_free_bit(fpIn->Base.SamplersUsed);
+ bitmap_prog = make_bitmap_fragment_program(st->ctx, sampler);
- /* done with this after combining */
- st_reference_fragprog(st, &bitmap_prog, NULL);
+ newProg = _mesa_combine_programs(st->ctx,
+ &bitmap_prog->Base.Base,
+ &fpIn->Base);
+ /* done with this after combining */
+ st_reference_fragprog(st, &bitmap_prog, NULL);
#if 0
- {
- struct gl_program *p = &stfp->bitmap_program->Base.Base;
- printf("Combined bitmap program:\n");
- _mesa_print_program(p);
- printf("InputsRead: 0x%x\n", p->InputsRead);
- printf("OutputsWritten: 0x%x\n", p->OutputsWritten);
- _mesa_print_parameter_list(p->Parameters);
- }
-#endif
-
- /* translate to TGSI tokens */
- st_translate_fragment_program(st, stfp->bitmap_program);
+ {
+ printf("Combined bitmap program:\n");
+ _mesa_print_program(newProg);
+ printf("InputsRead: 0x%x\n", newProg->InputsRead);
+ printf("OutputsWritten: 0x%x\n", newProg->OutputsWritten);
+ _mesa_print_parameter_list(newProg->Parameters);
}
+#endif
- return stfp->bitmap_program;
+ /* return results */
+ *fpOut = (struct gl_fragment_program *) newProg;
+ *bitmap_sampler = sampler;
}
@@ -283,9 +283,9 @@ make_bitmap_texture(struct gl_context *ctx, GLsizei width, GLsizei height,
return NULL;
}
- transfer = pipe_get_transfer(st->pipe, pt, 0, 0, 0,
- PIPE_TRANSFER_WRITE,
- 0, 0, width, height);
+ transfer = pipe_get_transfer(st->pipe, pt, 0, 0,
+ PIPE_TRANSFER_WRITE,
+ 0, 0, width, height);
dest = pipe_transfer_map(pipe, transfer);
@@ -349,7 +349,8 @@ setup_bitmap_vertex_data(struct st_context *st, bool normalized,
if (!st->bitmap.vbuf) {
st->bitmap.vbuf = pipe_buffer_create(pipe->screen,
PIPE_BIND_VERTEX_BUFFER,
- max_slots * sizeof(st->bitmap.vertices));
+ max_slots *
+ sizeof(st->bitmap.vertices));
}
/* Positions are in clip coords since we need to do clipping in case
@@ -389,10 +390,11 @@ setup_bitmap_vertex_data(struct st_context *st, bool normalized,
/* put vertex data into vbuf */
pipe_buffer_write_nooverlap(st->pipe,
- st->bitmap.vbuf,
- st->bitmap.vbuf_slot * sizeof st->bitmap.vertices,
- sizeof st->bitmap.vertices,
- st->bitmap.vertices);
+ st->bitmap.vbuf,
+ st->bitmap.vbuf_slot
+ * sizeof(st->bitmap.vertices),
+ sizeof st->bitmap.vertices,
+ st->bitmap.vertices);
return st->bitmap.vbuf_slot++ * sizeof st->bitmap.vertices;
}
@@ -411,11 +413,16 @@ draw_bitmap_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
struct st_context *st = st_context(ctx);
struct pipe_context *pipe = st->pipe;
struct cso_context *cso = st->cso_context;
- struct st_fragment_program *stfp;
+ struct st_fp_variant *fpv;
+ struct st_fp_variant_key key;
GLuint maxSize;
GLuint offset;
- stfp = combined_bitmap_fragment_program(ctx);
+ memset(&key, 0, sizeof(key));
+ key.st = st;
+ key.bitmap = GL_TRUE;
+
+ fpv = st_get_fp_variant(st, st->fp, &key);
/* As an optimization, Mesa's fragment programs will sometimes get the
* primary color from a statevar/constant rather than a varying variable.
@@ -428,7 +435,7 @@ draw_bitmap_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
GLfloat colorSave[4];
COPY_4V(colorSave, ctx->Current.Attrib[VERT_ATTRIB_COLOR0]);
COPY_4V(ctx->Current.Attrib[VERT_ATTRIB_COLOR0], color);
- st_upload_constants(st, stfp->Base.Base.Parameters, PIPE_SHADER_FRAGMENT);
+ st_upload_constants(st, fpv->parameters, PIPE_SHADER_FRAGMENT);
COPY_4V(ctx->Current.Attrib[VERT_ATTRIB_COLOR0], colorSave);
}
@@ -437,7 +444,8 @@ draw_bitmap_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
/* XXX if the bitmap is larger than the max texture size, break
* it up into chunks.
*/
- maxSize = 1 << (pipe->screen->get_param(pipe->screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS) - 1);
+ maxSize = 1 << (pipe->screen->get_param(pipe->screen,
+ PIPE_CAP_MAX_TEXTURE_2D_LEVELS) - 1);
assert(width <= (GLsizei)maxSize);
assert(height <= (GLsizei)maxSize);
@@ -454,7 +462,7 @@ draw_bitmap_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
cso_set_rasterizer(cso, &st->bitmap.rasterizer);
/* fragment shader state: TEX lookup program */
- cso_set_fragment_shader_handle(cso, stfp->driver_shader);
+ cso_set_fragment_shader_handle(cso, fpv->driver_shader);
/* vertex shader state: position + texcoord pass-through */
cso_set_vertex_shader_handle(cso, st->bitmap.vs);
@@ -462,21 +470,22 @@ draw_bitmap_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
/* user samplers, plus our bitmap sampler */
{
struct pipe_sampler_state *samplers[PIPE_MAX_SAMPLERS];
- uint num = MAX2(stfp->bitmap_sampler + 1, st->state.num_samplers);
+ uint num = MAX2(fpv->bitmap_sampler + 1, st->state.num_samplers);
uint i;
for (i = 0; i < st->state.num_samplers; i++) {
samplers[i] = &st->state.samplers[i];
}
- samplers[stfp->bitmap_sampler] = &st->bitmap.samplers[sv->texture->target != PIPE_TEXTURE_RECT];
+ samplers[fpv->bitmap_sampler] =
+ &st->bitmap.samplers[sv->texture->target != PIPE_TEXTURE_RECT];
cso_set_samplers(cso, num, (const struct pipe_sampler_state **) samplers);
}
/* user textures, plus the bitmap texture */
{
struct pipe_sampler_view *sampler_views[PIPE_MAX_SAMPLERS];
- uint num = MAX2(stfp->bitmap_sampler + 1, st->state.num_textures);
+ uint num = MAX2(fpv->bitmap_sampler + 1, st->state.num_textures);
memcpy(sampler_views, st->state.sampler_views, sizeof(sampler_views));
- sampler_views[stfp->bitmap_sampler] = sv;
+ sampler_views[fpv->bitmap_sampler] = sv;
cso_set_fragment_sampler_views(cso, num, sampler_views);
}
@@ -504,7 +513,9 @@ draw_bitmap_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
z = z * 2.0 - 1.0;
/* draw textured quad */
- offset = setup_bitmap_vertex_data(st, sv->texture->target != PIPE_TEXTURE_RECT, x, y, width, height, z, color);
+ offset = setup_bitmap_vertex_data(st,
+ sv->texture->target != PIPE_TEXTURE_RECT,
+ x, y, width, height, z, color);
util_draw_vertex_buffer(pipe, st->bitmap.vbuf, offset,
PIPE_PRIM_TRIANGLE_FAN,
@@ -573,6 +584,9 @@ print_cache(const struct bitmap_cache *cache)
}
+/**
+ * Create gallium pipe_transfer object for the bitmap cache.
+ */
static void
create_cache_trans(struct st_context *st)
{
@@ -585,10 +599,10 @@ create_cache_trans(struct st_context *st)
/* Map the texture transfer.
* Subsequent glBitmap calls will write into the texture image.
*/
- cache->trans = pipe_get_transfer(st->pipe, cache->texture, 0, 0, 0,
- PIPE_TRANSFER_WRITE, 0, 0,
- BITMAP_CACHE_WIDTH,
- BITMAP_CACHE_HEIGHT);
+ cache->trans = pipe_get_transfer(st->pipe, cache->texture, 0, 0,
+ PIPE_TRANSFER_WRITE, 0, 0,
+ BITMAP_CACHE_WIDTH,
+ BITMAP_CACHE_HEIGHT);
cache->buffer = pipe_transfer_map(pipe, cache->trans);
/* init image to all 0xff */
@@ -651,7 +665,9 @@ st_flush_bitmap_cache(struct st_context *st)
}
}
-/* Flush bitmap cache and release vertex buffer.
+
+/**
+ * Flush bitmap cache and release vertex buffer.
*/
void
st_flush_bitmap( struct st_context *st )
@@ -737,7 +753,8 @@ accum_bitmap(struct st_context *st,
* Called via ctx->Driver.Bitmap()
*/
static void
-st_Bitmap(struct gl_context *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
+st_Bitmap(struct gl_context *ctx, GLint x, GLint y,
+ GLsizei width, GLsizei height,
const struct gl_pixelstore_attrib *unpack, const GLubyte *bitmap )
{
struct st_context *st = st_context(ctx);
@@ -764,7 +781,8 @@ st_Bitmap(struct gl_context *ctx, GLint x, GLint y, GLsizei width, GLsizei heigh
pt = make_bitmap_texture(ctx, width, height, unpack, bitmap);
if (pt) {
- struct pipe_sampler_view *sv = st_create_texture_sampler_view(st->pipe, pt);
+ struct pipe_sampler_view *sv =
+ st_create_texture_sampler_view(st->pipe, pt);
assert(pt->target == PIPE_TEXTURE_2D || pt->target == PIPE_TEXTURE_RECT);
@@ -814,15 +832,18 @@ st_init_bitmap(struct st_context *st)
st->bitmap.rasterizer.gl_rasterization_rules = 1;
/* find a usable texture format */
- if (screen->is_format_supported(screen, PIPE_FORMAT_I8_UNORM, PIPE_TEXTURE_2D, 0,
+ if (screen->is_format_supported(screen, PIPE_FORMAT_I8_UNORM,
+ PIPE_TEXTURE_2D, 0,
PIPE_BIND_SAMPLER_VIEW, 0)) {
st->bitmap.tex_format = PIPE_FORMAT_I8_UNORM;
}
- else if (screen->is_format_supported(screen, PIPE_FORMAT_A8_UNORM, PIPE_TEXTURE_2D, 0,
+ else if (screen->is_format_supported(screen, PIPE_FORMAT_A8_UNORM,
+ PIPE_TEXTURE_2D, 0,
PIPE_BIND_SAMPLER_VIEW, 0)) {
st->bitmap.tex_format = PIPE_FORMAT_A8_UNORM;
}
- else if (screen->is_format_supported(screen, PIPE_FORMAT_L8_UNORM, PIPE_TEXTURE_2D, 0,
+ else if (screen->is_format_supported(screen, PIPE_FORMAT_L8_UNORM,
+ PIPE_TEXTURE_2D, 0,
PIPE_BIND_SAMPLER_VIEW, 0)) {
st->bitmap.tex_format = PIPE_FORMAT_L8_UNORM;
}
@@ -845,8 +866,6 @@ st_destroy_bitmap(struct st_context *st)
struct pipe_context *pipe = st->pipe;
struct bitmap_cache *cache = st->bitmap.cache;
-
-
if (st->bitmap.vs) {
cso_delete_vertex_shader(st->cso_context, st->bitmap.vs);
st->bitmap.vs = NULL;
diff --git a/src/mesa/state_tracker/st_cb_bitmap.h b/src/mesa/state_tracker/st_cb_bitmap.h
index d04b2b67795..ed141580376 100644
--- a/src/mesa/state_tracker/st_cb_bitmap.h
+++ b/src/mesa/state_tracker/st_cb_bitmap.h
@@ -31,9 +31,12 @@
#include "main/compiler.h"
+#include "main/mfeatures.h"
struct dd_function_table;
struct st_context;
+struct gl_fragment_program;
+struct st_fragment_program;
#if FEATURE_drawpix
@@ -47,6 +50,12 @@ extern void
st_destroy_bitmap(struct st_context *st);
extern void
+st_make_bitmap_fragment_program(struct st_context *st,
+ struct gl_fragment_program *fpIn,
+ struct gl_fragment_program **fpOut,
+ GLuint *bitmap_sampler);
+
+extern void
st_flush_bitmap_cache(struct st_context *st);
/* Flush bitmap cache and release vertex buffer. Needed at end of
diff --git a/src/mesa/state_tracker/st_cb_blit.c b/src/mesa/state_tracker/st_cb_blit.c
index af41835326a..6d02a7dccd4 100644
--- a/src/mesa/state_tracker/st_cb_blit.c
+++ b/src/mesa/state_tracker/st_cb_blit.c
@@ -33,6 +33,7 @@
#include "main/imports.h"
#include "main/image.h"
#include "main/macros.h"
+#include "main/mfeatures.h"
#include "st_context.h"
#include "st_texture.h"
@@ -40,7 +41,6 @@
#include "st_cb_fbo.h"
#include "util/u_blit.h"
-#include "util/u_inlines.h"
void
@@ -115,17 +115,14 @@ st_BlitFramebuffer(struct gl_context *ctx,
st_texture_object(srcAtt->Texture);
struct st_renderbuffer *dstRb =
st_renderbuffer(drawFB->_ColorDrawBuffers[0]);
- struct pipe_subresource srcSub;
struct pipe_surface *dstSurf = dstRb->surface;
if (!srcObj->pt)
return;
- srcSub.face = srcAtt->CubeMapFace;
- srcSub.level = srcAtt->TextureLevel;
-
- util_blit_pixels(st->blit, srcObj->pt, srcSub,
- srcX0, srcY0, srcX1, srcY1, srcAtt->Zoffset,
+ util_blit_pixels(st->blit, srcObj->pt, srcAtt->TextureLevel,
+ srcX0, srcY0, srcX1, srcY1,
+ srcAtt->Zoffset + srcAtt->CubeMapFace,
dstSurf, dstX0, dstY0, dstX1, dstY1,
0.0, pFilter);
}
@@ -136,14 +133,11 @@ st_BlitFramebuffer(struct gl_context *ctx,
st_renderbuffer(drawFB->_ColorDrawBuffers[0]);
struct pipe_surface *srcSurf = srcRb->surface;
struct pipe_surface *dstSurf = dstRb->surface;
- struct pipe_subresource srcSub;
-
- srcSub.face = srcSurf->face;
- srcSub.level = srcSurf->level;
util_blit_pixels(st->blit,
- srcRb->texture, srcSub, srcX0, srcY0, srcX1, srcY1,
- srcSurf->zslice,
+ srcRb->texture, srcSurf->u.tex.level,
+ srcX0, srcY0, srcX1, srcY1,
+ srcSurf->u.tex.first_layer,
dstSurf, dstX0, dstY0, dstX1, dstY1,
0.0, pFilter);
}
@@ -176,11 +170,11 @@ st_BlitFramebuffer(struct gl_context *ctx,
/* Blitting depth and stencil values between combined
* depth/stencil buffers. This is the ideal case for such buffers.
*/
- util_blit_pixels(st->blit, srcDepthRb->texture,
- u_subresource(srcDepthRb->surface->face,
- srcDepthRb->surface->level),
+ util_blit_pixels(st->blit,
+ srcDepthRb->texture,
+ srcDepthRb->surface->u.tex.level,
srcX0, srcY0, srcX1, srcY1,
- srcDepthRb->surface->zslice,
+ srcDepthRb->surface->u.tex.first_layer,
dstDepthSurf, dstX0, dstY0, dstX1, dstY1,
0.0, pFilter);
}
@@ -189,10 +183,9 @@ st_BlitFramebuffer(struct gl_context *ctx,
if (mask & GL_DEPTH_BUFFER_BIT) {
util_blit_pixels(st->blit, srcDepthRb->texture,
- u_subresource(srcDepthRb->surface->face,
- srcDepthRb->surface->level),
+ srcDepthRb->surface->u.tex.level,
srcX0, srcY0, srcX1, srcY1,
- srcDepthRb->surface->zslice,
+ srcDepthRb->surface->u.tex.first_layer,
dstDepthSurf, dstX0, dstY0, dstX1, dstY1,
0.0, pFilter);
}
diff --git a/src/mesa/state_tracker/st_cb_blit.h b/src/mesa/state_tracker/st_cb_blit.h
index c230652cefc..c6d9a367955 100644
--- a/src/mesa/state_tracker/st_cb_blit.h
+++ b/src/mesa/state_tracker/st_cb_blit.h
@@ -30,6 +30,7 @@
#include "main/compiler.h"
+#include "main/mfeatures.h"
struct dd_function_table;
struct st_context;
diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c
index 27540c36ce7..d4d9af4ada3 100644
--- a/src/mesa/state_tracker/st_cb_bufferobjects.c
+++ b/src/mesa/state_tracker/st_cb_bufferobjects.c
@@ -211,6 +211,13 @@ st_bufferobj_data(struct gl_context *ctx,
/**
+ * Dummy data whose's pointer is used for zero size buffers or ranges.
+ */
+static long st_bufferobj_zero_length = 0;
+
+
+
+/**
* Called via glMapBufferARB().
*/
static void *
@@ -233,10 +240,16 @@ st_bufferobj_map(struct gl_context *ctx, GLenum target, GLenum access,
break;
}
- obj->Pointer = pipe_buffer_map(st_context(ctx)->pipe,
- st_obj->buffer,
- flags,
- &st_obj->transfer);
+ /* Handle zero-size buffers here rather than in drivers */
+ if (obj->Size == 0) {
+ obj->Pointer = &st_bufferobj_zero_length;
+ }
+ else {
+ obj->Pointer = pipe_buffer_map(st_context(ctx)->pipe,
+ st_obj->buffer,
+ flags,
+ &st_obj->transfer);
+ }
if (obj->Pointer) {
obj->Offset = 0;
@@ -247,13 +260,6 @@ st_bufferobj_map(struct gl_context *ctx, GLenum target, GLenum access,
/**
- * Dummy data whose's pointer is used for zero length ranges.
- */
-static long
-st_bufferobj_zero_length_range = 0;
-
-
-/**
* Called via glMapBufferRange().
*/
static void *
@@ -273,6 +279,12 @@ st_bufferobj_map_range(struct gl_context *ctx, GLenum target,
if (access & GL_MAP_FLUSH_EXPLICIT_BIT)
flags |= PIPE_TRANSFER_FLUSH_EXPLICIT;
+
+ if (access & GL_MAP_INVALIDATE_RANGE_BIT)
+ flags |= PIPE_TRANSFER_DISCARD;
+
+ if (access & GL_MAP_INVALIDATE_BUFFER_BIT)
+ flags |= PIPE_TRANSFER_DISCARD;
if (access & GL_MAP_UNSYNCHRONIZED_BIT)
flags |= PIPE_TRANSFER_UNSYNCHRONIZED;
@@ -293,7 +305,7 @@ st_bufferobj_map_range(struct gl_context *ctx, GLenum target,
* length range from the pipe driver.
*/
if (!length) {
- obj->Pointer = &st_bufferobj_zero_length_range;
+ obj->Pointer = &st_bufferobj_zero_length;
}
else {
obj->Pointer = pipe_buffer_map_range(pipe,
@@ -348,7 +360,7 @@ st_bufferobj_unmap(struct gl_context *ctx, GLenum target, struct gl_buffer_objec
struct st_buffer_object *st_obj = st_buffer_object(obj);
if (obj->Length)
- pipe_buffer_unmap(pipe, st_obj->buffer, st_obj->transfer);
+ pipe_buffer_unmap(pipe, st_obj->transfer);
st_obj->transfer = NULL;
obj->Pointer = NULL;
@@ -397,8 +409,8 @@ st_copy_buffer_subdata(struct gl_context *ctx,
if (srcPtr && dstPtr)
memcpy(dstPtr + writeOffset, srcPtr + readOffset, size);
- pipe_buffer_unmap(pipe, srcObj->buffer, src_transfer);
- pipe_buffer_unmap(pipe, dstObj->buffer, dst_transfer);
+ pipe_buffer_unmap(pipe, src_transfer);
+ pipe_buffer_unmap(pipe, dst_transfer);
}
diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c
index bd1dd78b23c..6571bf237fb 100644
--- a/src/mesa/state_tracker/st_cb_clear.c
+++ b/src/mesa/state_tracker/st_cb_clear.c
@@ -470,13 +470,9 @@ st_Clear(struct gl_context *ctx, GLbitfield mask)
if (mask & (1 << b)) {
struct gl_renderbuffer *rb
= ctx->DrawBuffer->Attachment[b].Renderbuffer;
- struct st_renderbuffer *strb;
+ struct st_renderbuffer *strb = st_renderbuffer(rb);
- assert(rb);
-
- strb = st_renderbuffer(rb);
-
- if (!strb->surface)
+ if (!strb || !strb->surface)
continue;
if (check_clear_color_with_quad( ctx, rb ))
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c
index d80c068ea81..d128ff98f02 100644
--- a/src/mesa/state_tracker/st_cb_drawpixels.c
+++ b/src/mesa/state_tracker/st_cb_drawpixels.c
@@ -34,6 +34,8 @@
#include "main/image.h"
#include "main/bufferobj.h"
#include "main/macros.h"
+#include "main/mfeatures.h"
+#include "main/mtypes.h"
#include "main/pack.h"
#include "main/texformat.h"
#include "main/texstore.h"
@@ -94,88 +96,61 @@ is_passthrough_program(const struct gl_fragment_program *prog)
/**
* Make fragment shader for glDraw/CopyPixels. This shader is made
* by combining the pixel transfer shader with the user-defined shader.
- * \return pointer to Gallium driver fragment shader
+ * \param fpIn the current/incoming fragment program
+ * \param fpOut returns the combined fragment program
*/
-static void *
-combined_drawpix_fragment_program(struct gl_context *ctx)
+void
+st_make_drawpix_fragment_program(struct st_context *st,
+ struct gl_fragment_program *fpIn,
+ struct gl_fragment_program **fpOut)
{
- struct st_context *st = st_context(ctx);
- struct st_fragment_program *stfp;
+ struct gl_program *newProg;
- if (st->pixel_xfer.program->serialNo == st->pixel_xfer.xfer_prog_sn
- && st->fp->serialNo == st->pixel_xfer.user_prog_sn) {
- /* the pixel tranfer program has not changed and the user-defined
- * program has not changed, so re-use the combined program.
- */
- stfp = st->pixel_xfer.combined_prog;
+ if (is_passthrough_program(fpIn)) {
+ newProg = (struct gl_program *) _mesa_clone_fragment_program(st->ctx,
+ &st->pixel_xfer.program->Base);
}
else {
- /* Concatenate the pixel transfer program with the current user-
- * defined program.
- */
- if (is_passthrough_program(&st->fp->Base)) {
- stfp = (struct st_fragment_program *)
- _mesa_clone_fragment_program(ctx, &st->pixel_xfer.program->Base);
- }
- else {
#if 0
- printf("Base program:\n");
- _mesa_print_program(&st->fp->Base.Base);
- printf("DrawPix program:\n");
- _mesa_print_program(&st->pixel_xfer.program->Base.Base);
+ /* debug */
+ printf("Base program:\n");
+ _mesa_print_program(&fpIn->Base);
+ printf("DrawPix program:\n");
+ _mesa_print_program(&st->pixel_xfer.program->Base.Base);
#endif
- stfp = (struct st_fragment_program *)
- _mesa_combine_programs(ctx,
- &st->pixel_xfer.program->Base.Base,
- &st->fp->Base.Base);
- }
+ newProg = _mesa_combine_programs(st->ctx,
+ &st->pixel_xfer.program->Base.Base,
+ &fpIn->Base);
+ }
#if 0
- {
- struct gl_program *p = &stfp->Base.Base;
- printf("Combined DrawPixels program:\n");
- _mesa_print_program(p);
- printf("InputsRead: 0x%x\n", p->InputsRead);
- printf("OutputsWritten: 0x%x\n", p->OutputsWritten);
- _mesa_print_parameter_list(p->Parameters);
- }
+ /* debug */
+ printf("Combined DrawPixels program:\n");
+ _mesa_print_program(newProg);
+ printf("InputsRead: 0x%x\n", newProg->InputsRead);
+ printf("OutputsWritten: 0x%x\n", newProg->OutputsWritten);
+ _mesa_print_parameter_list(newProg->Parameters);
#endif
- /* translate to TGSI tokens */
- st_translate_fragment_program(st, stfp);
-
- /* save new program, update serial numbers */
- st->pixel_xfer.xfer_prog_sn = st->pixel_xfer.program->serialNo;
- st->pixel_xfer.user_prog_sn = st->fp->serialNo;
- st->pixel_xfer.combined_prog_sn = stfp->serialNo;
- /* can't reference new program directly, already have a reference on it */
- st_reference_fragprog(st, &st->pixel_xfer.combined_prog, NULL);
- st->pixel_xfer.combined_prog = stfp;
- }
-
- /* Ideally we'd have updated the pipe constants during the normal
- * st/atom mechanism. But we can't since this is specific to glDrawPixels.
- */
- st_upload_constants(st, stfp->Base.Base.Parameters, PIPE_SHADER_FRAGMENT);
-
- return stfp->driver_shader;
+ *fpOut = (struct gl_fragment_program *) newProg;
}
/**
- * Create fragment shader that does a TEX() instruction to get a Z and/or
+ * Create fragment program that does a TEX() instruction to get a Z and/or
* stencil value value, then writes to FRAG_RESULT_DEPTH/FRAG_RESULT_STENCIL.
* Used for glDrawPixels(GL_DEPTH_COMPONENT / GL_STENCIL_INDEX).
* Pass fragment color through as-is.
- * \return pointer to the Gallium driver fragment shader
+ * \return pointer to the gl_fragment program
*/
-static void *
-make_fragment_shader_z_stencil(struct st_context *st, GLboolean write_depth,
- GLboolean write_stencil)
+struct gl_fragment_program *
+st_make_drawpix_z_stencil_program(struct st_context *st,
+ GLboolean write_depth,
+ GLboolean write_stencil)
{
struct gl_context *ctx = st->ctx;
struct gl_program *p;
- struct st_fragment_program *stp;
+ struct gl_fragment_program *fp;
GLuint ic = 0;
const GLuint shaderIndex = write_depth * 2 + write_stencil;
@@ -183,7 +158,7 @@ make_fragment_shader_z_stencil(struct st_context *st, GLboolean write_depth,
if (st->drawpix.shaders[shaderIndex]) {
/* already have the proper shader */
- return st->drawpix.shaders[shaderIndex]->driver_shader;
+ return st->drawpix.shaders[shaderIndex];
}
/*
@@ -245,18 +220,15 @@ make_fragment_shader_z_stencil(struct st_context *st, GLboolean write_depth,
if (write_stencil)
p->SamplersUsed |= 1 << 1;
- stp = st_fragment_program((struct gl_fragment_program *) p);
+ fp = (struct gl_fragment_program *) p;
/* save the new shader */
- st->drawpix.shaders[shaderIndex] = stp;
+ st->drawpix.shaders[shaderIndex] = fp;
- st_translate_fragment_program(st, stp);
-
- return stp->driver_shader;
+ return fp;
}
-
/**
* Create a simple vertex shader that just passes through the
* vertex position and texcoord (and optionally, color).
@@ -427,9 +399,9 @@ make_texture(struct st_context *st,
/* we'll do pixel transfer in a fragment shader */
ctx->_ImageTransferState = 0x0;
- transfer = pipe_get_transfer(st->pipe, pt, 0, 0, 0,
- PIPE_TRANSFER_WRITE, 0, 0,
- width, height);
+ transfer = pipe_get_transfer(st->pipe, pt, 0, 0,
+ PIPE_TRANSFER_WRITE, 0, 0,
+ width, height);
/* map texture transfer */
dest = pipe_transfer_map(pipe, transfer);
@@ -763,9 +735,9 @@ draw_stencil_pixels(struct gl_context *ctx, GLint x, GLint y,
else
usage = PIPE_TRANSFER_WRITE;
- pt = pipe_get_transfer(st_context(ctx)->pipe, strb->texture, 0, 0, 0,
- usage, x, y,
- width, height);
+ pt = pipe_get_transfer(st_context(ctx)->pipe, strb->texture, 0, 0,
+ usage, x, y,
+ width, height);
stmap = pipe_transfer_map(pipe, pt);
@@ -873,6 +845,61 @@ draw_stencil_pixels(struct gl_context *ctx, GLint x, GLint y,
/**
+ * Get fragment program variant for a glDrawPixels or glCopyPixels
+ * command for RGBA data.
+ */
+static struct st_fp_variant *
+get_color_fp_variant(struct st_context *st)
+{
+ struct gl_context *ctx = st->ctx;
+ struct st_fp_variant_key key;
+ struct st_fp_variant *fpv;
+
+ memset(&key, 0, sizeof(key));
+
+ key.st = st;
+ key.drawpixels = 1;
+ key.scaleAndBias = (ctx->Pixel.RedBias != 0.0 ||
+ ctx->Pixel.RedScale != 1.0 ||
+ ctx->Pixel.GreenBias != 0.0 ||
+ ctx->Pixel.GreenScale != 1.0 ||
+ ctx->Pixel.BlueBias != 0.0 ||
+ ctx->Pixel.BlueScale != 1.0 ||
+ ctx->Pixel.AlphaBias != 0.0 ||
+ ctx->Pixel.AlphaScale != 1.0);
+ key.pixelMaps = ctx->Pixel.MapColorFlag;
+
+ fpv = st_get_fp_variant(st, st->fp, &key);
+
+ return fpv;
+}
+
+
+/**
+ * Get fragment program variant for a glDrawPixels or glCopyPixels
+ * command for depth/stencil data.
+ */
+static struct st_fp_variant *
+get_depth_stencil_fp_variant(struct st_context *st, GLboolean write_depth,
+ GLboolean write_stencil)
+{
+ struct st_fp_variant_key key;
+ struct st_fp_variant *fpv;
+
+ memset(&key, 0, sizeof(key));
+
+ key.st = st;
+ key.drawpixels = 1;
+ key.drawpixels_z = write_depth;
+ key.drawpixels_stencil = write_stencil;
+
+ fpv = st_get_fp_variant(st, st->fp, &key);
+
+ return fpv;
+}
+
+
+/**
* Called via ctx->Driver.DrawPixels()
*/
static void
@@ -889,6 +916,7 @@ st_DrawPixels(struct gl_context *ctx, GLint x, GLint y,
struct pipe_sampler_view *sv[2];
int num_sampler_view = 1;
enum pipe_format stencil_format = PIPE_FORMAT_NONE;
+ struct st_fp_variant *fpv;
if (format == GL_DEPTH_STENCIL)
write_stencil = write_depth = GL_TRUE;
@@ -921,14 +949,25 @@ st_DrawPixels(struct gl_context *ctx, GLint x, GLint y,
st_validate_state(st);
+ /*
+ * Get vertex/fragment shaders
+ */
if (write_depth || write_stencil) {
- driver_fp = make_fragment_shader_z_stencil(st, write_depth, write_stencil);
+ fpv = get_depth_stencil_fp_variant(st, write_depth, write_stencil);
+
+ driver_fp = fpv->driver_shader;
+
driver_vp = make_passthrough_vertex_shader(st, GL_TRUE);
+
color = ctx->Current.RasterColor;
}
else {
- driver_fp = combined_drawpix_fragment_program(ctx);
+ fpv = get_color_fp_variant(st);
+
+ driver_fp = fpv->driver_shader;
+
driver_vp = make_passthrough_vertex_shader(st, GL_FALSE);
+
color = NULL;
if (st->pixel_xfer.pixelmap_enabled) {
sv[1] = st->pixel_xfer.pixelmap_sampler_view;
@@ -936,6 +975,9 @@ st_DrawPixels(struct gl_context *ctx, GLint x, GLint y,
}
}
+ /* update fragment program constants */
+ st_upload_constants(st, fpv->parameters, PIPE_SHADER_FRAGMENT);
+
/* draw with textured quad */
{
struct pipe_resource *pt
@@ -1025,15 +1067,15 @@ copy_stencil_pixels(struct gl_context *ctx, GLint srcx, GLint srcy,
usage = PIPE_TRANSFER_READ_WRITE;
else
usage = PIPE_TRANSFER_WRITE;
-
+
if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) {
dsty = rbDraw->Base.Height - dsty - height;
}
ptDraw = pipe_get_transfer(st_context(ctx)->pipe,
- rbDraw->texture, 0, 0, 0,
- usage, dstx, dsty,
- width, height);
+ rbDraw->texture, 0, 0,
+ usage, dstx, dsty,
+ width, height);
assert(util_format_get_blockwidth(ptDraw->resource->format) == 1);
assert(util_format_get_blockheight(ptDraw->resource->format) == 1);
@@ -1116,6 +1158,7 @@ st_CopyPixels(struct gl_context *ctx, GLint srcx, GLint srcy,
GLint readX, readY, readW, readH;
GLuint sample_count;
struct gl_pixelstore_attrib pack = ctx->DefaultPacking;
+ struct st_fp_variant *fpv;
st_validate_state(st);
@@ -1125,11 +1168,18 @@ st_CopyPixels(struct gl_context *ctx, GLint srcx, GLint srcy,
return;
}
+ /*
+ * Get vertex/fragment shaders
+ */
if (type == GL_COLOR) {
rbRead = st_get_color_read_renderbuffer(ctx);
color = NULL;
- driver_fp = combined_drawpix_fragment_program(ctx);
+
+ fpv = get_color_fp_variant(st);
+ driver_fp = fpv->driver_shader;
+
driver_vp = make_passthrough_vertex_shader(st, GL_FALSE);
+
if (st->pixel_xfer.pixelmap_enabled) {
sv[1] = st->pixel_xfer.pixelmap_sampler_view;
num_sampler_view++;
@@ -1139,10 +1189,17 @@ st_CopyPixels(struct gl_context *ctx, GLint srcx, GLint srcy,
assert(type == GL_DEPTH);
rbRead = st_renderbuffer(ctx->ReadBuffer->_DepthBuffer);
color = ctx->Current.Attrib[VERT_ATTRIB_COLOR0];
- driver_fp = make_fragment_shader_z_stencil(st, GL_TRUE, GL_FALSE);
+
+ fpv = get_depth_stencil_fp_variant(st, GL_TRUE, GL_FALSE);
+ driver_fp = fpv->driver_shader;
+
driver_vp = make_passthrough_vertex_shader(st, GL_TRUE);
}
+ /* update fragment program constants */
+ st_upload_constants(st, fpv->parameters, PIPE_SHADER_FRAGMENT);
+
+
if (rbRead->Base.Wrapped)
rbRead = st_renderbuffer(rbRead->Base.Wrapped);
@@ -1209,27 +1266,24 @@ st_CopyPixels(struct gl_context *ctx, GLint srcx, GLint srcy,
/* Make temporary texture which is a copy of the src region.
*/
if (srcFormat == texFormat) {
- struct pipe_subresource srcsub, dstsub;
- srcsub.face = 0;
- srcsub.level = 0;
- dstsub.face = 0;
- dstsub.level = 0;
- /* copy source framebuffer surface into mipmap/texture */
+ struct pipe_box src_box;
+ u_box_2d(readX, readY, readW, readH, &src_box);
+ /* copy source framebuffer surface into mipmap/texture */
pipe->resource_copy_region(pipe,
pt, /* dest tex */
- dstsub,
+ 0,
pack.SkipPixels, pack.SkipRows, 0, /* dest pos */
rbRead->texture, /* src tex */
- srcsub,
- readX, readY, 0, readW, readH); /* src region */
+ 0,
+ &src_box);
}
else {
/* CPU-based fallback/conversion */
struct pipe_transfer *ptRead =
- pipe_get_transfer(st->pipe, rbRead->texture, 0, 0, 0,
- PIPE_TRANSFER_READ,
- readX, readY, readW, readH);
+ pipe_get_transfer(st->pipe, rbRead->texture, 0, 0,
+ PIPE_TRANSFER_READ,
+ readX, readY, readW, readH);
struct pipe_transfer *ptTex;
enum pipe_transfer_usage transfer_usage;
@@ -1241,8 +1295,8 @@ st_CopyPixels(struct gl_context *ctx, GLint srcx, GLint srcy,
else
transfer_usage = PIPE_TRANSFER_WRITE;
- ptTex = pipe_get_transfer(st->pipe, pt, 0, 0, 0, transfer_usage,
- 0, 0, width, height);
+ ptTex = pipe_get_transfer(st->pipe, pt, 0, 0, transfer_usage,
+ 0, 0, width, height);
/* copy image from ptRead surface to ptTex surface */
if (type == GL_COLOR) {
@@ -1297,7 +1351,7 @@ st_destroy_drawpix(struct st_context *st)
for (i = 0; i < Elements(st->drawpix.shaders); i++) {
if (st->drawpix.shaders[i])
- st_reference_fragprog(st, &st->drawpix.shaders[i], NULL);
+ _mesa_reference_fragprog(st->ctx, &st->drawpix.shaders[i], NULL);
}
st_reference_fragprog(st, &st->pixel_xfer.combined_prog, NULL);
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.h b/src/mesa/state_tracker/st_cb_drawpixels.h
index 575f169e08e..44d7f5ed1e7 100644
--- a/src/mesa/state_tracker/st_cb_drawpixels.h
+++ b/src/mesa/state_tracker/st_cb_drawpixels.h
@@ -31,6 +31,7 @@
#include "main/compiler.h"
+#include "main/mfeatures.h"
struct dd_function_table;
struct st_context;
@@ -42,6 +43,16 @@ extern void st_init_drawpixels_functions(struct dd_function_table *functions);
extern void
st_destroy_drawpix(struct st_context *st);
+extern void
+st_make_drawpix_fragment_program(struct st_context *st,
+ struct gl_fragment_program *fpIn,
+ struct gl_fragment_program **fpOut);
+
+extern struct gl_fragment_program *
+st_make_drawpix_z_stencil_program(struct st_context *st,
+ GLboolean write_depth,
+ GLboolean write_stencil);
+
#else
static INLINE void
diff --git a/src/mesa/state_tracker/st_cb_drawtex.c b/src/mesa/state_tracker/st_cb_drawtex.c
index 6cad7d3216e..b540a79331b 100644
--- a/src/mesa/state_tracker/st_cb_drawtex.c
+++ b/src/mesa/state_tracker/st_cb_drawtex.c
@@ -15,6 +15,7 @@
#include "main/imports.h"
#include "main/image.h"
#include "main/macros.h"
+#include "main/mfeatures.h"
#include "program/program.h"
#include "program/prog_print.h"
@@ -220,7 +221,7 @@ st_DrawTex(struct gl_context *ctx, GLfloat x, GLfloat y, GLfloat z,
}
}
- pipe_buffer_unmap(pipe, vbuffer, vbuffer_transfer);
+ pipe_buffer_unmap(pipe, vbuffer_transfer);
#undef SET_ATTRIB
}
diff --git a/src/mesa/state_tracker/st_cb_drawtex.h b/src/mesa/state_tracker/st_cb_drawtex.h
index d21262f8977..455da04e674 100644
--- a/src/mesa/state_tracker/st_cb_drawtex.h
+++ b/src/mesa/state_tracker/st_cb_drawtex.h
@@ -11,6 +11,7 @@
#include "main/compiler.h"
+#include "main/mfeatures.h"
struct dd_function_table;
struct st_context;
diff --git a/src/mesa/state_tracker/st_cb_eglimage.c b/src/mesa/state_tracker/st_cb_eglimage.c
index c4b84de790c..dfde821fc19 100644
--- a/src/mesa/state_tracker/st_cb_eglimage.c
+++ b/src/mesa/state_tracker/st_cb_eglimage.c
@@ -26,6 +26,7 @@
* Chia-I Wu <olv@lunarg.com>
*/
+#include "main/mfeatures.h"
#include "main/texobj.h"
#include "main/texfetch.h"
#include "main/teximage.h"
diff --git a/src/mesa/state_tracker/st_cb_eglimage.h b/src/mesa/state_tracker/st_cb_eglimage.h
index b6e44d5aff5..48567ed9da5 100644
--- a/src/mesa/state_tracker/st_cb_eglimage.h
+++ b/src/mesa/state_tracker/st_cb_eglimage.h
@@ -30,6 +30,7 @@
#define ST_CB_EGLIMAGE_H
#include "main/compiler.h"
+#include "main/mfeatures.h"
struct dd_function_table;
diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c
index 9425f07aee6..0c7641f8623 100644
--- a/src/mesa/state_tracker/st_cb_fbo.c
+++ b/src/mesa/state_tracker/st_cb_fbo.c
@@ -38,6 +38,7 @@
#include "main/fbobject.h"
#include "main/framebuffer.h"
#include "main/macros.h"
+#include "main/mfeatures.h"
#include "main/renderbuffer.h"
#include "pipe/p_context.h"
@@ -52,6 +53,7 @@
#include "util/u_format.h"
#include "util/u_inlines.h"
+#include "util/u_surface.h"
/**
@@ -60,19 +62,23 @@
* during window resize.
*/
static GLboolean
-st_renderbuffer_alloc_storage(struct gl_context * ctx, struct gl_renderbuffer *rb,
+st_renderbuffer_alloc_storage(struct gl_context * ctx,
+ struct gl_renderbuffer *rb,
GLenum internalFormat,
GLuint width, GLuint height)
{
struct st_context *st = st_context(ctx);
+ struct pipe_context *pipe = st->pipe;
struct pipe_screen *screen = st->pipe->screen;
struct st_renderbuffer *strb = st_renderbuffer(rb);
enum pipe_format format;
+ struct pipe_surface surf_tmpl;
if (strb->format != PIPE_FORMAT_NONE)
format = strb->format;
else
- format = st_choose_renderbuffer_format(screen, internalFormat, rb->NumSamples);
+ format = st_choose_renderbuffer_format(screen, internalFormat,
+ rb->NumSamples);
/* init renderbuffer fields */
strb->Base.Width = width;
@@ -113,6 +119,7 @@ st_renderbuffer_alloc_storage(struct gl_context * ctx, struct gl_renderbuffer *r
template.width0 = width;
template.height0 = height;
template.depth0 = 1;
+ template.array_size = 1;
template.last_level = 0;
template.nr_samples = rb->NumSamples;
if (util_format_is_depth_or_stencil(format)) {
@@ -120,7 +127,7 @@ st_renderbuffer_alloc_storage(struct gl_context * ctx, struct gl_renderbuffer *r
}
else {
template.bind = (PIPE_BIND_DISPLAY_TARGET |
- PIPE_BIND_RENDER_TARGET);
+ PIPE_BIND_RENDER_TARGET);
}
strb->texture = screen->resource_create(screen, &template);
@@ -128,10 +135,11 @@ st_renderbuffer_alloc_storage(struct gl_context * ctx, struct gl_renderbuffer *r
if (!strb->texture)
return FALSE;
- strb->surface = screen->get_tex_surface(screen,
- strb->texture,
- 0, 0, 0,
- template.bind);
+ memset(&surf_tmpl, 0, sizeof(surf_tmpl));
+ u_surface_default_template(&surf_tmpl, strb->texture, template.bind);
+ strb->surface = pipe->create_surface(pipe,
+ strb->texture,
+ &surf_tmpl);
if (strb->surface) {
assert(strb->surface->texture);
assert(strb->surface->format);
@@ -327,12 +335,12 @@ st_render_texture(struct gl_context *ctx,
{
struct st_context *st = st_context(ctx);
struct pipe_context *pipe = st->pipe;
- struct pipe_screen *screen = pipe->screen;
struct st_renderbuffer *strb;
struct gl_renderbuffer *rb;
struct pipe_resource *pt = st_get_texobj_resource(att->Texture);
struct st_texture_object *stObj;
const struct gl_texture_image *texImage;
+ struct pipe_surface surf_tmpl;
/* When would this fail? Perhaps assert? */
if (!pt)
@@ -381,12 +389,15 @@ st_render_texture(struct gl_context *ctx,
assert(strb->rtt_level <= strb->texture->last_level);
/* new surface for rendering into the texture */
- strb->surface = screen->get_tex_surface(screen,
- strb->texture,
- strb->rtt_face,
- strb->rtt_level,
- strb->rtt_slice,
- PIPE_BIND_RENDER_TARGET);
+ memset(&surf_tmpl, 0, sizeof(surf_tmpl));
+ surf_tmpl.format = strb->texture->format;
+ surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
+ surf_tmpl.u.tex.level = strb->rtt_level;
+ surf_tmpl.u.tex.first_layer = strb->rtt_face + strb->rtt_slice;
+ surf_tmpl.u.tex.last_layer = strb->rtt_face + strb->rtt_slice;
+ strb->surface = pipe->create_surface(pipe,
+ strb->texture,
+ &surf_tmpl);
strb->format = pt->format;
diff --git a/src/mesa/state_tracker/st_cb_feedback.c b/src/mesa/state_tracker/st_cb_feedback.c
index 5c01856f033..9b85a39bedd 100644
--- a/src/mesa/state_tracker/st_cb_feedback.c
+++ b/src/mesa/state_tracker/st_cb_feedback.c
@@ -40,6 +40,7 @@
#include "main/imports.h"
#include "main/context.h"
#include "main/feedback.h"
+#include "main/mfeatures.h"
#include "vbo/vbo.h"
diff --git a/src/mesa/state_tracker/st_cb_feedback.h b/src/mesa/state_tracker/st_cb_feedback.h
index f2342f58238..02e34e40271 100644
--- a/src/mesa/state_tracker/st_cb_feedback.h
+++ b/src/mesa/state_tracker/st_cb_feedback.h
@@ -31,6 +31,7 @@
#include "main/compiler.h"
+#include "main/mfeatures.h"
struct dd_function_table;
diff --git a/src/mesa/state_tracker/st_cb_program.c b/src/mesa/state_tracker/st_cb_program.c
index 4d83fcc6ccb..32694975d17 100644
--- a/src/mesa/state_tracker/st_cb_program.c
+++ b/src/mesa/state_tracker/st_cb_program.c
@@ -46,16 +46,13 @@
#include "st_cb_program.h"
-static GLuint SerialNo = 1;
-
/**
* Called via ctx->Driver.BindProgram() to bind an ARB vertex or
* fragment program.
*/
-static void st_bind_program( struct gl_context *ctx,
- GLenum target,
- struct gl_program *prog )
+static void
+st_bind_program(struct gl_context *ctx, GLenum target, struct gl_program *prog)
{
struct st_context *st = st_context(ctx);
@@ -77,7 +74,8 @@ static void st_bind_program( struct gl_context *ctx,
* Called via ctx->Driver.UseProgram() to bind a linked GLSL program
* (vertex shader + fragment shader).
*/
-static void st_use_program( struct gl_context *ctx, struct gl_shader_program *shProg)
+static void
+st_use_program(struct gl_context *ctx, struct gl_shader_program *shProg)
{
struct st_context *st = st_context(ctx);
@@ -87,48 +85,28 @@ static void st_use_program( struct gl_context *ctx, struct gl_shader_program *sh
}
-
/**
* Called via ctx->Driver.NewProgram() to allocate a new vertex or
* fragment program.
*/
-static struct gl_program *st_new_program( struct gl_context *ctx,
- GLenum target,
- GLuint id )
+static struct gl_program *
+st_new_program(struct gl_context *ctx, GLenum target, GLuint id)
{
switch (target) {
case GL_VERTEX_PROGRAM_ARB: {
struct st_vertex_program *prog = ST_CALLOC_STRUCT(st_vertex_program);
-
- prog->serialNo = SerialNo++;
-
- return _mesa_init_vertex_program( ctx,
- &prog->Base,
- target,
- id );
+ return _mesa_init_vertex_program(ctx, &prog->Base, target, id);
}
case GL_FRAGMENT_PROGRAM_ARB:
case GL_FRAGMENT_PROGRAM_NV: {
struct st_fragment_program *prog = ST_CALLOC_STRUCT(st_fragment_program);
-
- prog->serialNo = SerialNo++;
-
- return _mesa_init_fragment_program( ctx,
- &prog->Base,
- target,
- id );
+ return _mesa_init_fragment_program(ctx, &prog->Base, target, id);
}
case MESA_GEOMETRY_PROGRAM: {
struct st_geometry_program *prog = ST_CALLOC_STRUCT(st_geometry_program);
-
- prog->serialNo = SerialNo++;
-
- return _mesa_init_geometry_program( ctx,
- &prog->Base,
- target,
- id );
+ return _mesa_init_geometry_program(ctx, &prog->Base, target, id);
}
default:
@@ -138,7 +116,10 @@ static struct gl_program *st_new_program( struct gl_context *ctx,
}
-void
+/**
+ * Called via ctx->Driver.DeleteProgram()
+ */
+static void
st_delete_program(struct gl_context *ctx, struct gl_program *prog)
{
struct st_context *st = st_context(ctx);
@@ -147,17 +128,15 @@ st_delete_program(struct gl_context *ctx, struct gl_program *prog)
case GL_VERTEX_PROGRAM_ARB:
{
struct st_vertex_program *stvp = (struct st_vertex_program *) prog;
- st_vp_release_varients( st, stvp );
+ st_release_vp_variants( st, stvp );
}
break;
case MESA_GEOMETRY_PROGRAM:
{
- struct st_geometry_program *stgp = (struct st_geometry_program *) prog;
+ struct st_geometry_program *stgp =
+ (struct st_geometry_program *) prog;
- if (stgp->driver_shader) {
- cso_delete_geometry_shader(st->cso_context, stgp->driver_shader);
- stgp->driver_shader = NULL;
- }
+ st_release_gp_variants(st, stgp);
if (stgp->tgsi.tokens) {
st_free_tokens((void *) stgp->tgsi.tokens);
@@ -167,23 +146,15 @@ st_delete_program(struct gl_context *ctx, struct gl_program *prog)
break;
case GL_FRAGMENT_PROGRAM_ARB:
{
- struct st_fragment_program *stfp = (struct st_fragment_program *) prog;
+ struct st_fragment_program *stfp =
+ (struct st_fragment_program *) prog;
- if (stfp->driver_shader) {
- cso_delete_fragment_shader(st->cso_context, stfp->driver_shader);
- stfp->driver_shader = NULL;
- }
+ st_release_fp_variants(st, stfp);
if (stfp->tgsi.tokens) {
st_free_tokens(stfp->tgsi.tokens);
stfp->tgsi.tokens = NULL;
}
-
- if (stfp->bitmap_program) {
- struct gl_program *prg = &stfp->bitmap_program->Base.Base;
- _mesa_reference_program(ctx, &prg, NULL);
- stfp->bitmap_program = NULL;
- }
}
break;
default:
@@ -195,15 +166,25 @@ st_delete_program(struct gl_context *ctx, struct gl_program *prog)
}
-static GLboolean st_is_program_native( struct gl_context *ctx,
- GLenum target,
- struct gl_program *prog )
+/**
+ * Called via ctx->Driver.IsProgramNative()
+ */
+static GLboolean
+st_is_program_native(struct gl_context *ctx,
+ GLenum target,
+ struct gl_program *prog)
{
return GL_TRUE;
}
-static GLboolean st_program_string_notify( struct gl_context *ctx,
+/**
+ * Called via ctx->Driver.ProgramStringNotify()
+ * Called when the program's text/code is changed. We have to free
+ * all shader variants and corresponding gallium shaders when this happens.
+ */
+static GLboolean
+st_program_string_notify( struct gl_context *ctx,
GLenum target,
struct gl_program *prog )
{
@@ -212,12 +193,7 @@ static GLboolean st_program_string_notify( struct gl_context *ctx,
if (target == GL_FRAGMENT_PROGRAM_ARB) {
struct st_fragment_program *stfp = (struct st_fragment_program *) prog;
- stfp->serialNo++;
-
- if (stfp->driver_shader) {
- cso_delete_fragment_shader(st->cso_context, stfp->driver_shader);
- stfp->driver_shader = NULL;
- }
+ st_release_fp_variants(st, stfp);
if (stfp->tgsi.tokens) {
st_free_tokens(stfp->tgsi.tokens);
@@ -230,12 +206,7 @@ static GLboolean st_program_string_notify( struct gl_context *ctx,
else if (target == MESA_GEOMETRY_PROGRAM) {
struct st_geometry_program *stgp = (struct st_geometry_program *) prog;
- stgp->serialNo++;
-
- if (stgp->driver_shader) {
- cso_delete_geometry_shader(st->cso_context, stgp->driver_shader);
- stgp->driver_shader = NULL;
- }
+ st_release_gp_variants(st, stgp);
if (stgp->tgsi.tokens) {
st_free_tokens((void *) stgp->tgsi.tokens);
@@ -248,9 +219,7 @@ static GLboolean st_program_string_notify( struct gl_context *ctx,
else if (target == GL_VERTEX_PROGRAM_ARB) {
struct st_vertex_program *stvp = (struct st_vertex_program *) prog;
- stvp->serialNo++;
-
- st_vp_release_varients( st, stvp );
+ st_release_vp_variants( st, stvp );
if (st->vp == stvp)
st->dirty.st |= ST_NEW_VERTEX_PROGRAM;
@@ -261,8 +230,11 @@ static GLboolean st_program_string_notify( struct gl_context *ctx,
}
-
-void st_init_program_functions(struct dd_function_table *functions)
+/**
+ * Plug in the program and shader-related device driver functions.
+ */
+void
+st_init_program_functions(struct dd_function_table *functions)
{
functions->BindProgram = st_bind_program;
functions->UseProgram = st_use_program;
diff --git a/src/mesa/state_tracker/st_cb_program.h b/src/mesa/state_tracker/st_cb_program.h
index 004afb6d812..091a4439c48 100644
--- a/src/mesa/state_tracker/st_cb_program.h
+++ b/src/mesa/state_tracker/st_cb_program.h
@@ -29,15 +29,10 @@
#define ST_CB_PROGRAM_H
-#include "main/mtypes.h"
-
struct dd_function_table;
extern void
st_init_program_functions(struct dd_function_table *functions);
-extern void
-st_delete_program(struct gl_context *ctx, struct gl_program *prog);
-
#endif
diff --git a/src/mesa/state_tracker/st_cb_queryobj.c b/src/mesa/state_tracker/st_cb_queryobj.c
index aa31b3710b5..d0ac253bcec 100644
--- a/src/mesa/state_tracker/st_cb_queryobj.c
+++ b/src/mesa/state_tracker/st_cb_queryobj.c
@@ -35,6 +35,7 @@
#include "main/imports.h"
#include "main/context.h"
+#include "main/mfeatures.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
@@ -84,6 +85,8 @@ st_BeginQuery(struct gl_context *ctx, struct gl_query_object *q)
/* convert GL query type to Gallium query type */
switch (q->Target) {
+ case GL_ANY_SAMPLES_PASSED:
+ /* fall-through */
case GL_SAMPLES_PASSED_ARB:
type = PIPE_QUERY_OCCLUSION_COUNTER;
break;
diff --git a/src/mesa/state_tracker/st_cb_queryobj.h b/src/mesa/state_tracker/st_cb_queryobj.h
index 017471b0b06..03f0be8372b 100644
--- a/src/mesa/state_tracker/st_cb_queryobj.h
+++ b/src/mesa/state_tracker/st_cb_queryobj.h
@@ -29,6 +29,7 @@
#define ST_CB_QUERYOBJ_H
+#include "main/mfeatures.h"
#include "main/mtypes.h"
/**
diff --git a/src/mesa/state_tracker/st_cb_rasterpos.c b/src/mesa/state_tracker/st_cb_rasterpos.c
index 15a4f602d1d..32d465c5cce 100644
--- a/src/mesa/state_tracker/st_cb_rasterpos.c
+++ b/src/mesa/state_tracker/st_cb_rasterpos.c
@@ -38,6 +38,7 @@
#include "main/imports.h"
#include "main/macros.h"
+#include "main/mfeatures.h"
#include "main/feedback.h"
#include "st_context.h"
diff --git a/src/mesa/state_tracker/st_cb_rasterpos.h b/src/mesa/state_tracker/st_cb_rasterpos.h
index 2dc109bb184..b61411bd20c 100644
--- a/src/mesa/state_tracker/st_cb_rasterpos.h
+++ b/src/mesa/state_tracker/st_cb_rasterpos.h
@@ -30,6 +30,7 @@
#include "main/compiler.h"
+#include "main/mfeatures.h"
struct dd_function_table;
diff --git a/src/mesa/state_tracker/st_cb_readpixels.c b/src/mesa/state_tracker/st_cb_readpixels.c
index bcd46ac9d54..0507be74578 100644
--- a/src/mesa/state_tracker/st_cb_readpixels.c
+++ b/src/mesa/state_tracker/st_cb_readpixels.c
@@ -80,7 +80,7 @@ st_read_stencil_pixels(struct gl_context *ctx, GLint x, GLint y,
/* Create a read transfer from the renderbuffer's texture */
pt = pipe_get_transfer(pipe, strb->texture,
- 0, 0, 0, /* face, level, zslice */
+ 0, 0,
PIPE_TRANSFER_READ,
x, y, width, height);
@@ -236,7 +236,7 @@ st_fast_readpixels(struct gl_context *ctx, struct st_renderbuffer *strb,
}
trans = pipe_get_transfer(pipe, strb->texture,
- 0, 0, 0, /* face, level, zslice */
+ 0, 0,
PIPE_TRANSFER_READ,
x, y, width, height);
if (!trans) {
@@ -328,7 +328,7 @@ st_readpixels(struct gl_context *ctx, GLint x, GLint y, GLsizei width, GLsizei h
{
struct st_context *st = st_context(ctx);
struct pipe_context *pipe = st->pipe;
- GLfloat temp[MAX_WIDTH][4];
+ GLfloat (*temp)[4];
const GLbitfield transferOps = ctx->_ImageTransferState;
GLsizei i, j;
GLint yStep, dfStride;
@@ -381,6 +381,13 @@ st_readpixels(struct gl_context *ctx, GLint x, GLint y, GLsizei width, GLsizei h
return;
}
+ /* allocate temp pixel row buffer */
+ temp = (GLfloat (*)[4]) malloc(4 * width * sizeof(GLfloat));
+ if (!temp) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glReadPixels");
+ return;
+ }
+
if (format == GL_RGBA && type == GL_FLOAT) {
/* write tile(row) directly into user's buffer */
df = (GLfloat *) _mesa_image_address2d(&clippedPacking, dest, width,
@@ -400,7 +407,7 @@ st_readpixels(struct gl_context *ctx, GLint x, GLint y, GLsizei width, GLsizei h
/* Create a read transfer from the renderbuffer's texture */
trans = pipe_get_transfer(pipe, strb->texture,
- 0, 0, 0, /* face, level, zslice */
+ 0, 0,
PIPE_TRANSFER_READ,
x, y, width, height);
@@ -533,6 +540,8 @@ st_readpixels(struct gl_context *ctx, GLint x, GLint y, GLsizei width, GLsizei h
}
}
+ free(temp);
+
pipe->transfer_destroy(pipe, trans);
_mesa_unmap_pbo_dest(ctx, &clippedPacking);
diff --git a/src/mesa/state_tracker/st_cb_readpixels.h b/src/mesa/state_tracker/st_cb_readpixels.h
index 83c9b659e3d..9622ae6feea 100644
--- a/src/mesa/state_tracker/st_cb_readpixels.h
+++ b/src/mesa/state_tracker/st_cb_readpixels.h
@@ -29,9 +29,11 @@
#ifndef ST_CB_READPIXELS_H
#define ST_CB_READPIXELS_H
-#include "main/mtypes.h"
+#include "main/glheader.h"
struct dd_function_table;
+struct gl_context;
+struct gl_pixelstore_attrib;
extern struct st_renderbuffer *
st_get_color_read_renderbuffer(struct gl_context *ctx);
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
index 15e69e1fa07..09a10ba5819 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -63,7 +63,7 @@
#include "util/u_surface.h"
#include "util/u_sampler.h"
#include "util/u_math.h"
-
+#include "util/u_box.h"
#define DBG if (0) printf
@@ -431,7 +431,7 @@ compress_with_blit(struct gl_context * ctx,
struct pipe_resource *src_tex;
struct pipe_sampler_view view_templ;
struct pipe_sampler_view *src_view;
- struct pipe_surface *dst_surface;
+ struct pipe_surface *dst_surface, surf_tmpl;
struct pipe_transfer *tex_xfer;
void *map;
@@ -441,9 +441,13 @@ compress_with_blit(struct gl_context * ctx,
}
/* get destination surface (in the compressed texture) */
- dst_surface = screen->get_tex_surface(screen, stImage->pt,
- stImage->face, stImage->level, 0,
- 0 /* flags */);
+ memset(&surf_tmpl, 0, sizeof(surf_tmpl));
+ surf_tmpl.format = stImage->pt->format;
+ surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
+ surf_tmpl.u.tex.level = stImage->level;
+ surf_tmpl.u.tex.first_layer = stImage->face;
+ surf_tmpl.u.tex.last_layer = stImage->face;
+ dst_surface = pipe->create_surface(pipe, stImage->pt, &surf_tmpl);
if (!dst_surface) {
/* can't render into this format (or other problem) */
return GL_FALSE;
@@ -464,6 +468,7 @@ compress_with_blit(struct gl_context * ctx,
templ.width0 = width;
templ.height0 = height;
templ.depth0 = 1;
+ templ.array_size = 1;
templ.last_level = 0;
templ.usage = PIPE_USAGE_DEFAULT;
templ.bind = PIPE_BIND_SAMPLER_VIEW;
@@ -475,9 +480,9 @@ compress_with_blit(struct gl_context * ctx,
/* Put user's tex data into the temporary texture
*/
tex_xfer = pipe_get_transfer(st_context(ctx)->pipe, src_tex,
- 0, 0, 0, /* face, level are zero */
- PIPE_TRANSFER_WRITE,
- 0, 0, width, height); /* x, y, w, h */
+ 0, 0, /* layer, level are zero */
+ PIPE_TRANSFER_WRITE,
+ 0, 0, width, height); /* x, y, w, h */
map = pipe_transfer_map(pipe, tex_xfer);
_mesa_texstore(ctx, 2, GL_RGBA, mesa_format,
@@ -857,7 +862,6 @@ decompress_with_blit(struct gl_context * ctx, GLenum target, GLint level,
{
struct st_context *st = st_context(ctx);
struct pipe_context *pipe = st->pipe;
- struct pipe_screen *screen = pipe->screen;
struct st_texture_image *stImage = st_texture_image(texImage);
struct st_texture_object *stObj = st_texture_object(texObj);
struct pipe_sampler_view *src_view =
@@ -871,7 +875,7 @@ decompress_with_blit(struct gl_context * ctx, GLenum target, GLint level,
PIPE_BIND_TRANSFER_READ);
/* create temp / dest surface */
- if (!util_create_rgba_surface(screen, width, height, bind,
+ if (!util_create_rgba_surface(pipe, width, height, bind,
&dst_texture, &dst_surface)) {
_mesa_problem(ctx, "util_create_rgba_surface() failed "
"in decompress_with_blit()");
@@ -891,9 +895,9 @@ decompress_with_blit(struct gl_context * ctx, GLenum target, GLint level,
/* map the dst_surface so we can read from it */
tex_xfer = pipe_get_transfer(st_context(ctx)->pipe,
- dst_texture, 0, 0, 0,
- PIPE_TRANSFER_READ,
- 0, 0, width, height);
+ dst_texture, 0, 0,
+ PIPE_TRANSFER_READ,
+ 0, 0, width, height);
pixels = _mesa_map_pbo_dest(ctx, &ctx->Pack, pixels);
@@ -1310,7 +1314,7 @@ fallback_copy_texsubimage(struct gl_context *ctx, GLenum target, GLint level,
struct pipe_transfer *src_trans;
GLvoid *texDest;
enum pipe_transfer_usage transfer_usage;
-
+
if (ST_DEBUG & DEBUG_FALLBACK)
debug_printf("%s: fallback processing\n", __FUNCTION__);
@@ -1321,11 +1325,11 @@ fallback_copy_texsubimage(struct gl_context *ctx, GLenum target, GLint level,
}
src_trans = pipe_get_transfer(st_context(ctx)->pipe,
- strb->texture,
- 0, 0, 0,
- PIPE_TRANSFER_READ,
- srcX, srcY,
- width, height);
+ strb->texture,
+ 0, 0,
+ PIPE_TRANSFER_READ,
+ srcX, srcY,
+ width, height);
if ((baseFormat == GL_DEPTH_COMPONENT ||
baseFormat == GL_DEPTH_STENCIL) &&
@@ -1334,7 +1338,8 @@ fallback_copy_texsubimage(struct gl_context *ctx, GLenum target, GLint level,
else
transfer_usage = PIPE_TRANSFER_WRITE;
- texDest = st_texture_image_map(st, stImage, 0, transfer_usage,
+ /* XXX this used to ignore destZ param */
+ texDest = st_texture_image_map(st, stImage, destZ, transfer_usage,
destX, destY, width, height);
if (baseFormat == GL_DEPTH_COMPONENT ||
@@ -1523,6 +1528,9 @@ st_copy_texsubimage(struct gl_context *ctx,
if (texBaseFormat == GL_DEPTH_COMPONENT ||
texBaseFormat == GL_DEPTH_STENCIL) {
strb = st_renderbuffer(fb->_DepthBuffer);
+ if (strb->Base.Wrapped) {
+ strb = st_renderbuffer(strb->Base.Wrapped);
+ }
}
else {
/* texBaseFormat == GL_RGB, GL_RGBA, GL_ALPHA, etc */
@@ -1592,27 +1600,23 @@ st_copy_texsubimage(struct gl_context *ctx,
if (matching_base_formats &&
src_format == dest_format &&
- !do_flip)
+ !do_flip)
{
/* use surface_copy() / blit */
- struct pipe_subresource subdst, subsrc;
- subdst.face = stImage->face;
- subdst.level = stImage->level;
- subsrc.face = strb->surface->face;
- subsrc.level = strb->surface->level;
+ struct pipe_box src_box;
+ u_box_2d_zslice(srcX, srcY, strb->surface->u.tex.first_layer,
+ width, height, &src_box);
/* for resource_copy_region(), y=0=top, always */
pipe->resource_copy_region(pipe,
/* dest */
stImage->pt,
- subdst,
- destX, destY, destZ,
+ stImage->level,
+ destX, destY, destZ + stImage->face,
/* src */
strb->texture,
- subsrc,
- srcX, srcY, strb->surface->zslice,
- /* size */
- width, height);
+ strb->surface->u.tex.level,
+ &src_box);
use_fallback = GL_FALSE;
}
else if (format_writemask &&
@@ -1628,12 +1632,16 @@ st_copy_texsubimage(struct gl_context *ctx,
0)) {
/* draw textured quad to do the copy */
GLint srcY0, srcY1;
- struct pipe_subresource subsrc;
+ struct pipe_surface surf_tmpl;
+ memset(&surf_tmpl, 0, sizeof(surf_tmpl));
+ surf_tmpl.format = stImage->pt->format;
+ surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
+ surf_tmpl.u.tex.level = stImage->level;
+ surf_tmpl.u.tex.first_layer = stImage->face + destZ;
+ surf_tmpl.u.tex.last_layer = stImage->face + destZ;
- dest_surface = screen->get_tex_surface(screen, stImage->pt,
- stImage->face, stImage->level,
- destZ,
- PIPE_BIND_RENDER_TARGET);
+ dest_surface = pipe->create_surface(pipe, stImage->pt,
+ &surf_tmpl);
if (do_flip) {
srcY1 = strb->Base.Height - srcY - height;
@@ -1643,15 +1651,13 @@ st_copy_texsubimage(struct gl_context *ctx,
srcY0 = srcY;
srcY1 = srcY0 + height;
}
- subsrc.face = strb->surface->face;
- subsrc.level = strb->surface->level;
util_blit_pixels_writemask(st->blit,
strb->texture,
- subsrc,
+ strb->surface->u.tex.level,
srcX, srcY0,
srcX + width, srcY1,
- strb->surface->zslice,
+ strb->surface->u.tex.first_layer,
dest_surface,
destX, destY,
destX + width, destY + height,
@@ -1853,7 +1859,7 @@ st_finalize_texture(struct gl_context *ctx,
*/
if (firstImage->pt &&
firstImage->pt != stObj->pt &&
- firstImage->pt->last_level >= stObj->lastLevel) {
+ (!stObj->pt || firstImage->pt->last_level >= stObj->pt->last_level)) {
pipe_resource_reference(&stObj->pt, firstImage->pt);
pipe_sampler_view_reference(&stObj->sampler_view, NULL);
}
diff --git a/src/mesa/state_tracker/st_cb_texture.h b/src/mesa/state_tracker/st_cb_texture.h
index 60987055eb1..f1502bda788 100644
--- a/src/mesa/state_tracker/st_cb_texture.h
+++ b/src/mesa/state_tracker/st_cb_texture.h
@@ -31,9 +31,10 @@
#include "main/glheader.h"
-#include "main/mtypes.h"
struct dd_function_table;
+struct gl_context;
+struct gl_texture_object;
struct pipe_context;
struct st_context;
diff --git a/src/mesa/state_tracker/st_cb_xformfb.c b/src/mesa/state_tracker/st_cb_xformfb.c
index 838a0a4a934..e415b186aa7 100644
--- a/src/mesa/state_tracker/st_cb_xformfb.c
+++ b/src/mesa/state_tracker/st_cb_xformfb.c
@@ -35,6 +35,7 @@
#include "main/imports.h"
#include "main/context.h"
+#include "main/mfeatures.h"
#include "main/transformfeedback.h"
#include "st_cb_xformfb.h"
diff --git a/src/mesa/state_tracker/st_cb_xformfb.h b/src/mesa/state_tracker/st_cb_xformfb.h
index 574cf481e18..1215ebea871 100644
--- a/src/mesa/state_tracker/st_cb_xformfb.h
+++ b/src/mesa/state_tracker/st_cb_xformfb.h
@@ -30,6 +30,7 @@
#include "main/compiler.h"
+#include "main/mfeatures.h"
struct dd_function_table;
diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c
index d6628b1bff0..c7f3949bf9e 100644
--- a/src/mesa/state_tracker/st_context.c
+++ b/src/mesa/state_tracker/st_context.c
@@ -207,12 +207,6 @@ static void st_destroy_context_priv( struct st_context *st )
pipe_sampler_view_reference(&st->state.sampler_views[i], NULL);
}
- for (i = 0; i < Elements(st->state.constants); i++) {
- if (st->state.constants[i]) {
- pipe_resource_reference(&st->state.constants[i], NULL);
- }
- }
-
if (st->default_texture) {
st->ctx->Driver.DeleteTexture(st->ctx, st->default_texture);
st->default_texture = NULL;
@@ -244,14 +238,15 @@ void st_destroy_context( struct st_context *st )
pipe->set_index_buffer(pipe, NULL);
for (i = 0; i < PIPE_SHADER_TYPES; i++) {
- pipe->set_constant_buffer(pipe, PIPE_SHADER_VERTEX, 0, NULL);
- pipe_resource_reference(&st->state.constants[PIPE_SHADER_VERTEX], NULL);
+ pipe->set_constant_buffer(pipe, i, 0, NULL);
}
_mesa_delete_program_cache(st->ctx, st->pixel_xfer.cache);
_vbo_DestroyContext(st->ctx);
+ st_destroy_program_variants(st);
+
_mesa_free_context_data(ctx);
st_destroy_context_priv(st);
diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h
index d342c0cff1e..64a8f790e22 100644
--- a/src/mesa/state_tracker/st_context.h
+++ b/src/mesa/state_tracker/st_context.h
@@ -1,4 +1,3 @@
-//struct dd_function_table;
/**************************************************************************
*
* Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
@@ -93,7 +92,10 @@ struct st_context
struct pipe_sampler_state samplers[PIPE_MAX_SAMPLERS];
struct pipe_sampler_state *sampler_list[PIPE_MAX_SAMPLERS];
struct pipe_clip_state clip;
- struct pipe_resource *constants[PIPE_SHADER_TYPES];
+ struct {
+ void *ptr;
+ unsigned size;
+ } constants[PIPE_SHADER_TYPES];
struct pipe_framebuffer_state framebuffer;
struct pipe_sampler_view *sampler_views[PIPE_MAX_SAMPLERS];
struct pipe_scissor_state scissor;
@@ -106,15 +108,6 @@ struct st_context
GLuint poly_stipple[32]; /**< In OpenGL's bottom-to-top order */
} state;
- struct {
- struct st_tracked_state tracked_state[PIPE_SHADER_TYPES];
- } constants;
-
- /* XXX unused: */
- struct {
- struct gl_fragment_program *fragment_program;
- } cb;
-
char vendor[100];
char renderer[100];
@@ -130,7 +123,9 @@ struct st_context
struct st_fragment_program *fp; /**< Currently bound fragment program */
struct st_geometry_program *gp; /**< Currently bound geometry program */
- struct st_vp_varient *vp_varient;
+ struct st_vp_variant *vp_variant;
+ struct st_fp_variant *fp_variant;
+ struct st_gp_variant *gp_variant;
struct gl_texture_object *default_texture;
@@ -160,7 +155,7 @@ struct st_context
/** for glDraw/CopyPixels */
struct {
- struct st_fragment_program *shaders[4];
+ struct gl_fragment_program *shaders[4];
void *vert_shaders[2]; /**< ureg shaders */
} drawpix;
diff --git a/src/mesa/state_tracker/st_debug.c b/src/mesa/state_tracker/st_debug.c
index df32491d044..e1e373d07d4 100644
--- a/src/mesa/state_tracker/st_debug.c
+++ b/src/mesa/state_tracker/st_debug.c
@@ -89,8 +89,8 @@ st_print_current(void)
}
#endif
- if (st->vp->varients)
- tgsi_dump( st->vp->varients[0].tgsi.tokens, 0 );
+ if (st->vp->variants)
+ tgsi_dump( st->vp->variants[0].tgsi.tokens, 0 );
if (st->vp->Base.Base.Parameters)
_mesa_print_parameter_list(st->vp->Base.Base.Parameters);
diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c
index 61a0e1b0877..db70daacc48 100644
--- a/src/mesa/state_tracker/st_draw.c
+++ b/src/mesa/state_tracker/st_draw.c
@@ -43,6 +43,7 @@
#include "main/imports.h"
#include "main/image.h"
#include "main/macros.h"
+#include "main/mfeatures.h"
#include "program/prog_uniform.h"
#include "vbo/vbo.h"
@@ -241,7 +242,7 @@ st_pipe_vertex_format(GLenum type, GLuint size, GLenum format,
*/
static GLboolean
is_interleaved_arrays(const struct st_vertex_program *vp,
- const struct st_vp_varient *vpv,
+ const struct st_vp_variant *vpv,
const struct gl_client_array **arrays,
GLboolean *userSpace)
{
@@ -297,7 +298,7 @@ is_interleaved_arrays(const struct st_vertex_program *vp,
*/
static void
get_arrays_bounds(const struct st_vertex_program *vp,
- const struct st_vp_varient *vpv,
+ const struct st_vp_variant *vpv,
const struct gl_client_array **arrays,
GLuint max_index,
const GLubyte **low, const GLubyte **high)
@@ -343,7 +344,7 @@ get_arrays_bounds(const struct st_vertex_program *vp,
static void
setup_interleaved_attribs(struct gl_context *ctx,
const struct st_vertex_program *vp,
- const struct st_vp_varient *vpv,
+ const struct st_vp_variant *vpv,
const struct gl_client_array **arrays,
GLuint max_index,
GLboolean userSpace,
@@ -409,7 +410,7 @@ setup_interleaved_attribs(struct gl_context *ctx,
static void
setup_non_interleaved_attribs(struct gl_context *ctx,
const struct st_vertex_program *vp,
- const struct st_vp_varient *vpv,
+ const struct st_vp_variant *vpv,
const struct gl_client_array **arrays,
GLuint max_index,
GLboolean *userSpace,
@@ -617,7 +618,7 @@ st_draw_vbo(struct gl_context *ctx,
struct st_context *st = st_context(ctx);
struct pipe_context *pipe = st->pipe;
const struct st_vertex_program *vp;
- const struct st_vp_varient *vpv;
+ const struct st_vp_variant *vpv;
struct pipe_vertex_buffer vbuffer[PIPE_MAX_SHADER_INPUTS];
GLuint attr;
struct pipe_vertex_element velements[PIPE_MAX_ATTRIBS];
@@ -650,7 +651,7 @@ st_draw_vbo(struct gl_context *ctx,
/* must get these after state validation! */
vp = st->vp;
- vpv = st->vp_varient;
+ vpv = st->vp_variant;
#if 0
if (MESA_VERBOSE & VERBOSE_GLSL) {
diff --git a/src/mesa/state_tracker/st_draw.h b/src/mesa/state_tracker/st_draw.h
index 2e4c468cff5..5d3c278228f 100644
--- a/src/mesa/state_tracker/st_draw.h
+++ b/src/mesa/state_tracker/st_draw.h
@@ -36,10 +36,11 @@
#include "main/compiler.h"
#include "main/glheader.h"
-#include "main/mtypes.h"
struct _mesa_index_buffer;
struct _mesa_prim;
+struct gl_client_array;
+struct gl_context;
struct st_context;
void st_init_draw( struct st_context *st );
diff --git a/src/mesa/state_tracker/st_draw_feedback.c b/src/mesa/state_tracker/st_draw_feedback.c
index 7f392fc4916..4e76a050701 100644
--- a/src/mesa/state_tracker/st_draw_feedback.c
+++ b/src/mesa/state_tracker/st_draw_feedback.c
@@ -28,6 +28,7 @@
#include "main/imports.h"
#include "main/image.h"
#include "main/macros.h"
+#include "main/mfeatures.h"
#include "vbo/vbo.h"
@@ -109,9 +110,7 @@ st_feedback_draw_vbo(struct gl_context *ctx,
struct pipe_index_buffer ibuffer;
struct pipe_transfer *vb_transfer[PIPE_MAX_ATTRIBS];
struct pipe_transfer *ib_transfer = NULL;
- struct pipe_transfer *cb_transfer;
GLuint attr, i;
- ubyte *mapped_constants;
const void *mapped_indices = NULL;
assert(draw);
@@ -123,10 +122,10 @@ st_feedback_draw_vbo(struct gl_context *ctx,
/* must get these after state validation! */
vp = st->vp;
- vs = &st->vp_varient->tgsi;
+ vs = &st->vp_variant->tgsi;
- if (!st->vp_varient->draw_shader) {
- st->vp_varient->draw_shader = draw_create_vertex_shader(draw, vs);
+ if (!st->vp_variant->draw_shader) {
+ st->vp_variant->draw_shader = draw_create_vertex_shader(draw, vs);
}
/*
@@ -139,7 +138,7 @@ st_feedback_draw_vbo(struct gl_context *ctx,
draw_set_viewport_state(draw, &st->state.viewport);
draw_set_clip_state(draw, &st->state.clip);
draw_set_rasterizer_state(draw, &st->state.rasterizer, NULL);
- draw_bind_vertex_shader(draw, st->vp_varient->draw_shader);
+ draw_bind_vertex_shader(draw, st->vp_variant->draw_shader);
set_feedback_vertex_format(ctx);
/* loop over TGSI shader inputs to determine vertex buffer
@@ -242,14 +241,10 @@ st_feedback_draw_vbo(struct gl_context *ctx,
draw_set_mapped_index_buffer(draw, mapped_indices);
}
- /* map constant buffers */
- mapped_constants = pipe_buffer_map(pipe,
- st->state.constants[PIPE_SHADER_VERTEX],
- PIPE_TRANSFER_READ,
- &cb_transfer);
+ /* set the constant buffer */
draw_set_mapped_constant_buffer(st->draw, PIPE_SHADER_VERTEX, 0,
- mapped_constants,
- st->state.constants[PIPE_SHADER_VERTEX]->width0);
+ st->state.constants[PIPE_SHADER_VERTEX].ptr,
+ st->state.constants[PIPE_SHADER_VERTEX].size);
/* draw here */
@@ -258,17 +253,12 @@ st_feedback_draw_vbo(struct gl_context *ctx,
}
- /* unmap constant buffers */
- pipe_buffer_unmap(pipe, st->state.constants[PIPE_SHADER_VERTEX],
- cb_transfer);
-
/*
* unmap vertex/index buffers
*/
for (i = 0; i < PIPE_MAX_ATTRIBS; i++) {
if (draw->pt.vertex_buffer[i].buffer) {
- pipe_buffer_unmap(pipe, draw->pt.vertex_buffer[i].buffer,
- vb_transfer[i]);
+ pipe_buffer_unmap(pipe, vb_transfer[i]);
pipe_resource_reference(&draw->pt.vertex_buffer[i].buffer, NULL);
draw_set_mapped_vertex_buffer(draw, i, NULL);
}
@@ -279,7 +269,7 @@ st_feedback_draw_vbo(struct gl_context *ctx,
draw_set_index_buffer(draw, NULL);
if (ib_transfer)
- pipe_buffer_unmap(pipe, ibuffer.buffer, ib_transfer);
+ pipe_buffer_unmap(pipe, ib_transfer);
pipe_resource_reference(&ibuffer.buffer, NULL);
}
}
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index 37a0aa2bc9f..df4f5cf8b5c 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -29,6 +29,7 @@
#include "main/imports.h"
#include "main/context.h"
#include "main/macros.h"
+#include "main/mfeatures.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
@@ -224,6 +225,7 @@ void st_init_extensions(struct st_context *st)
ctx->Extensions.ARB_draw_elements_base_vertex = GL_TRUE;
ctx->Extensions.ARB_fragment_coord_conventions = GL_TRUE;
ctx->Extensions.ARB_fragment_program = GL_TRUE;
+ ctx->Extensions.ARB_half_float_pixel = GL_TRUE;
ctx->Extensions.ARB_map_buffer_range = GL_TRUE;
ctx->Extensions.ARB_multisample = GL_TRUE;
ctx->Extensions.ARB_texture_border_clamp = GL_TRUE; /* XXX temp */
@@ -343,6 +345,7 @@ void st_init_extensions(struct st_context *st)
if (screen->get_param(screen, PIPE_CAP_OCCLUSION_QUERY)) {
ctx->Extensions.ARB_occlusion_query = GL_TRUE;
+ ctx->Extensions.ARB_occlusion_query2 = GL_TRUE;
}
if (screen->get_param(screen, PIPE_CAP_TIMER_QUERY)) {
ctx->Extensions.EXT_timer_query = GL_TRUE;
@@ -442,7 +445,9 @@ void st_init_extensions(struct st_context *st)
#endif
if (screen->get_shader_param(screen, PIPE_SHADER_GEOMETRY, PIPE_SHADER_CAP_MAX_INSTRUCTIONS) > 0) {
+#if 0 /* XXX re-enable when GLSL compiler again supports geometry shaders */
ctx->Extensions.ARB_geometry_shader4 = GL_TRUE;
+#endif
}
if (screen->get_param(screen, PIPE_CAP_PRIMITIVE_RESTART)) {
diff --git a/src/mesa/state_tracker/st_format.c b/src/mesa/state_tracker/st_format.c
index 955d821a657..2e0a664dd01 100644
--- a/src/mesa/state_tracker/st_format.c
+++ b/src/mesa/state_tracker/st_format.c
@@ -37,6 +37,7 @@
#include "main/texstore.h"
#include "main/image.h"
#include "main/macros.h"
+#include "main/mfeatures.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
@@ -146,14 +147,28 @@ st_mesa_format_to_pipe_format(gl_format mesaFormat)
return PIPE_FORMAT_B4G4R4A4_UNORM;
case MESA_FORMAT_RGB565:
return PIPE_FORMAT_B5G6R5_UNORM;
+ case MESA_FORMAT_RGB332:
+ return PIPE_FORMAT_B2G3R3_UNORM;
+ case MESA_FORMAT_ARGB2101010:
+ return PIPE_FORMAT_B10G10R10A2_UNORM;
+ case MESA_FORMAT_AL44:
+ return PIPE_FORMAT_L4A4_UNORM;
case MESA_FORMAT_AL88:
return PIPE_FORMAT_L8A8_UNORM;
+ case MESA_FORMAT_AL1616:
+ return PIPE_FORMAT_L16A16_UNORM;
case MESA_FORMAT_A8:
return PIPE_FORMAT_A8_UNORM;
+ case MESA_FORMAT_A16:
+ return PIPE_FORMAT_A16_UNORM;
case MESA_FORMAT_L8:
return PIPE_FORMAT_L8_UNORM;
+ case MESA_FORMAT_L16:
+ return PIPE_FORMAT_L16_UNORM;
case MESA_FORMAT_I8:
return PIPE_FORMAT_I8_UNORM;
+ case MESA_FORMAT_I16:
+ return PIPE_FORMAT_I16_UNORM;
case MESA_FORMAT_Z16:
return PIPE_FORMAT_Z16_UNORM;
case MESA_FORMAT_Z32:
@@ -261,14 +276,28 @@ st_pipe_format_to_mesa_format(enum pipe_format format)
return MESA_FORMAT_ARGB4444;
case PIPE_FORMAT_B5G6R5_UNORM:
return MESA_FORMAT_RGB565;
+ case PIPE_FORMAT_B2G3R3_UNORM:
+ return MESA_FORMAT_RGB332;
+ case PIPE_FORMAT_B10G10R10A2_UNORM:
+ return MESA_FORMAT_ARGB2101010;
+ case PIPE_FORMAT_L4A4_UNORM:
+ return MESA_FORMAT_AL44;
case PIPE_FORMAT_L8A8_UNORM:
return MESA_FORMAT_AL88;
+ case PIPE_FORMAT_L16A16_UNORM:
+ return MESA_FORMAT_AL1616;
case PIPE_FORMAT_A8_UNORM:
return MESA_FORMAT_A8;
+ case PIPE_FORMAT_A16_UNORM:
+ return MESA_FORMAT_A16;
case PIPE_FORMAT_L8_UNORM:
return MESA_FORMAT_L8;
+ case PIPE_FORMAT_L16_UNORM:
+ return MESA_FORMAT_L16;
case PIPE_FORMAT_I8_UNORM:
return MESA_FORMAT_I8;
+ case PIPE_FORMAT_I16_UNORM:
+ return MESA_FORMAT_I16;
case PIPE_FORMAT_S8_USCALED:
return MESA_FORMAT_S8;
@@ -469,17 +498,27 @@ st_choose_format(struct pipe_screen *screen, GLenum internalFormat,
unsigned geom_flags = 0; /* we don't care about POT vs. NPOT here, yet */
switch (internalFormat) {
+ case GL_RGB10:
+ case GL_RGB10_A2:
+ if (screen->is_format_supported( screen, PIPE_FORMAT_B10G10R10A2_UNORM,
+ target, sample_count, bindings,
+ geom_flags ))
+ return PIPE_FORMAT_B10G10R10A2_UNORM;
+ /* Pass through. */
case 4:
case GL_RGBA:
case GL_RGBA8:
- case GL_RGB10_A2:
return default_rgba_format( screen, target, sample_count, bindings,
geom_flags );
case 3:
case GL_RGB:
+ case GL_RGB8:
return default_rgb_format( screen, target, sample_count, bindings,
geom_flags );
+
+ case GL_RGB12:
+ case GL_RGB16:
case GL_RGBA12:
case GL_RGBA16:
if (screen->is_format_supported( screen, PIPE_FORMAT_R16G16B16A16_UNORM,
@@ -506,16 +545,14 @@ st_choose_format(struct pipe_screen *screen, GLenum internalFormat,
return default_rgba_format( screen, target, sample_count, bindings,
geom_flags );
- case GL_RGB8:
- case GL_RGB10:
- case GL_RGB12:
- case GL_RGB16:
- return default_rgb_format( screen, target, sample_count, bindings,
- geom_flags );
-
+ case GL_R3_G3_B2:
+ if (screen->is_format_supported( screen, PIPE_FORMAT_B2G3R3_UNORM,
+ target, sample_count, bindings,
+ geom_flags ))
+ return PIPE_FORMAT_B2G3R3_UNORM;
+ /* Pass through. */
case GL_RGB5:
case GL_RGB4:
- case GL_R3_G3_B2:
if (screen->is_format_supported( screen, PIPE_FORMAT_B5G6R5_UNORM,
target, sample_count, bindings,
geom_flags ))
@@ -527,11 +564,15 @@ st_choose_format(struct pipe_screen *screen, GLenum internalFormat,
return default_rgba_format( screen, target, sample_count, bindings,
geom_flags );
+ case GL_ALPHA12:
+ case GL_ALPHA16:
+ if (screen->is_format_supported( screen, PIPE_FORMAT_A16_UNORM, target,
+ sample_count, bindings, geom_flags ))
+ return PIPE_FORMAT_A16_UNORM;
+ /* Pass through. */
case GL_ALPHA:
case GL_ALPHA4:
case GL_ALPHA8:
- case GL_ALPHA12:
- case GL_ALPHA16:
case GL_COMPRESSED_ALPHA:
if (screen->is_format_supported( screen, PIPE_FORMAT_A8_UNORM, target,
sample_count, bindings, geom_flags ))
@@ -539,12 +580,16 @@ st_choose_format(struct pipe_screen *screen, GLenum internalFormat,
return default_rgba_format( screen, target, sample_count, bindings,
geom_flags );
+ case GL_LUMINANCE12:
+ case GL_LUMINANCE16:
+ if (screen->is_format_supported( screen, PIPE_FORMAT_L16_UNORM, target,
+ sample_count, bindings, geom_flags ))
+ return PIPE_FORMAT_L16_UNORM;
+ /* Pass through. */
case 1:
case GL_LUMINANCE:
case GL_LUMINANCE4:
case GL_LUMINANCE8:
- case GL_LUMINANCE12:
- case GL_LUMINANCE16:
case GL_COMPRESSED_LUMINANCE:
if (screen->is_format_supported( screen, PIPE_FORMAT_L8_UNORM, target,
sample_count, bindings, geom_flags ))
@@ -552,14 +597,17 @@ st_choose_format(struct pipe_screen *screen, GLenum internalFormat,
return default_rgba_format( screen, target, sample_count, bindings,
geom_flags );
+ case GL_LUMINANCE12_ALPHA4:
+ case GL_LUMINANCE12_ALPHA12:
+ case GL_LUMINANCE16_ALPHA16:
+ if (screen->is_format_supported( screen, PIPE_FORMAT_L16A16_UNORM, target,
+ sample_count, bindings, geom_flags ))
+ return PIPE_FORMAT_L16A16_UNORM;
+ /* Pass through. */
case 2:
case GL_LUMINANCE_ALPHA:
- case GL_LUMINANCE4_ALPHA4:
case GL_LUMINANCE6_ALPHA2:
case GL_LUMINANCE8_ALPHA8:
- case GL_LUMINANCE12_ALPHA4:
- case GL_LUMINANCE12_ALPHA12:
- case GL_LUMINANCE16_ALPHA16:
case GL_COMPRESSED_LUMINANCE_ALPHA:
if (screen->is_format_supported( screen, PIPE_FORMAT_L8A8_UNORM, target,
sample_count, bindings, geom_flags ))
@@ -567,11 +615,25 @@ st_choose_format(struct pipe_screen *screen, GLenum internalFormat,
return default_rgba_format( screen, target, sample_count, bindings,
geom_flags );
+ case GL_LUMINANCE4_ALPHA4:
+ if (screen->is_format_supported( screen, PIPE_FORMAT_L4A4_UNORM, target,
+ sample_count, bindings, geom_flags ))
+ return PIPE_FORMAT_L4A4_UNORM;
+ if (screen->is_format_supported( screen, PIPE_FORMAT_L8A8_UNORM, target,
+ sample_count, bindings, geom_flags ))
+ return PIPE_FORMAT_L8A8_UNORM;
+ return default_rgba_format( screen, target, sample_count, bindings,
+ geom_flags );
+
+ case GL_INTENSITY12:
+ case GL_INTENSITY16:
+ if (screen->is_format_supported( screen, PIPE_FORMAT_I16_UNORM, target,
+ sample_count, bindings, geom_flags ))
+ return PIPE_FORMAT_I16_UNORM;
+ /* Pass through. */
case GL_INTENSITY:
case GL_INTENSITY4:
case GL_INTENSITY8:
- case GL_INTENSITY12:
- case GL_INTENSITY16:
case GL_COMPRESSED_INTENSITY:
if (screen->is_format_supported( screen, PIPE_FORMAT_I8_UNORM, target,
sample_count, bindings, geom_flags ))
@@ -680,10 +742,10 @@ st_choose_format(struct pipe_screen *screen, GLenum internalFormat,
case GL_DEPTH_COMPONENT:
{
static const enum pipe_format formats[] = {
- PIPE_FORMAT_Z16_UNORM,
PIPE_FORMAT_Z32_UNORM,
PIPE_FORMAT_Z24_UNORM_S8_USCALED,
- PIPE_FORMAT_S8_USCALED_Z24_UNORM
+ PIPE_FORMAT_S8_USCALED_Z24_UNORM,
+ PIPE_FORMAT_Z16_UNORM
};
return find_supported_format(screen, formats, Elements(formats),
target, sample_count, bindings, geom_flags);
@@ -717,18 +779,30 @@ st_choose_format(struct pipe_screen *screen, GLenum internalFormat,
case GL_SRGB_EXT:
case GL_SRGB8_EXT:
- case GL_COMPRESSED_SRGB_EXT:
- case GL_COMPRESSED_SRGB_ALPHA_EXT:
case GL_SRGB_ALPHA_EXT:
case GL_SRGB8_ALPHA8_EXT:
return default_srgba_format( screen, target, sample_count, bindings,
geom_flags );
+
+ case GL_COMPRESSED_SRGB_EXT:
case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
- return PIPE_FORMAT_DXT1_SRGB;
+ if (screen->is_format_supported(screen, PIPE_FORMAT_DXT1_SRGB, target,
+ sample_count, bindings, geom_flags))
+ return PIPE_FORMAT_DXT1_SRGB;
+ return default_srgba_format( screen, target, sample_count, bindings,
+ geom_flags );
+
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
return PIPE_FORMAT_DXT1_SRGBA;
+
+ case GL_COMPRESSED_SRGB_ALPHA_EXT:
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
- return PIPE_FORMAT_DXT3_SRGBA;
+ if (screen->is_format_supported(screen, PIPE_FORMAT_DXT3_SRGBA, target,
+ sample_count, bindings, geom_flags))
+ return PIPE_FORMAT_DXT3_SRGBA;
+ return default_srgba_format( screen, target, sample_count, bindings,
+ geom_flags );
+
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
return PIPE_FORMAT_DXT5_SRGBA;
@@ -955,8 +1029,13 @@ gl_format
st_ChooseTextureFormat(struct gl_context *ctx, GLint internalFormat,
GLenum format, GLenum type)
{
+ boolean want_renderable =
+ internalFormat == 3 || internalFormat == 4 ||
+ internalFormat == GL_RGB || internalFormat == GL_RGBA ||
+ internalFormat == GL_RGB8 || internalFormat == GL_RGBA8;
+
return st_ChooseTextureFormat_renderable(ctx, internalFormat,
- format, type, GL_TRUE);
+ format, type, want_renderable);
}
/**
diff --git a/src/mesa/state_tracker/st_format.h b/src/mesa/state_tracker/st_format.h
index 43fa59b1006..fe195c1069b 100644
--- a/src/mesa/state_tracker/st_format.h
+++ b/src/mesa/state_tracker/st_format.h
@@ -31,11 +31,12 @@
#define ST_FORMAT_H
#include "main/formats.h"
-#include "main/mtypes.h"
+#include "main/glheader.h"
#include "pipe/p_defines.h"
#include "pipe/p_format.h"
+struct gl_context;
struct pipe_screen;
extern GLenum
diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c
index 1fc4f40488f..c5f6008a222 100644
--- a/src/mesa/state_tracker/st_gen_mipmap.c
+++ b/src/mesa/state_tracker/st_gen_mipmap.c
@@ -79,11 +79,15 @@ st_render_mipmap(struct st_context *st,
const uint face = _mesa_tex_target_to_face(target);
assert(psv->texture == stObj->pt);
- assert(target != GL_TEXTURE_3D); /* not done yet */
+#if 0
+ assert(target != GL_TEXTURE_3D); /* implemented but untested */
+#endif
/* check if we can render in the texture's format */
- if (!screen->is_format_supported(screen, psv->format, psv->texture->target, 0,
- PIPE_BIND_RENDER_TARGET, 0)) {
+ /* XXX should probably kill this and always use util_gen_mipmap
+ since this implements a sw fallback as well */
+ if (!screen->is_format_supported(screen, psv->format, psv->texture->target,
+ 0, PIPE_BIND_RENDER_TARGET, 0)) {
return FALSE;
}
@@ -161,12 +165,12 @@ fallback_generate_mipmap(struct gl_context *ctx, GLenum target,
struct pipe_resource *pt = st_get_texobj_resource(texObj);
const uint baseLevel = texObj->BaseLevel;
const uint lastLevel = pt->last_level;
- const uint face = _mesa_tex_target_to_face(target), zslice = 0;
+ const uint face = _mesa_tex_target_to_face(target);
uint dstLevel;
GLenum datatype;
GLuint comps;
GLboolean compressed;
-
+
if (ST_DEBUG & DEBUG_FALLBACK)
debug_printf("%s: fallback processing\n", __FUNCTION__);
@@ -198,16 +202,15 @@ fallback_generate_mipmap(struct gl_context *ctx, GLenum target,
ubyte *dstData;
int srcStride, dstStride;
- srcTrans = pipe_get_transfer(st_context(ctx)->pipe, pt, face,
- srcLevel, zslice,
- PIPE_TRANSFER_READ, 0, 0,
- srcWidth, srcHeight);
-
+ srcTrans = pipe_get_transfer(st_context(ctx)->pipe, pt, srcLevel,
+ face,
+ PIPE_TRANSFER_READ, 0, 0,
+ srcWidth, srcHeight);
- dstTrans = pipe_get_transfer(st_context(ctx)->pipe, pt, face,
- dstLevel, zslice,
- PIPE_TRANSFER_WRITE, 0, 0,
- dstWidth, dstHeight);
+ dstTrans = pipe_get_transfer(st_context(ctx)->pipe, pt, dstLevel,
+ face,
+ PIPE_TRANSFER_WRITE, 0, 0,
+ dstWidth, dstHeight);
srcData = (ubyte *) pipe_transfer_map(pipe, srcTrans);
dstData = (ubyte *) pipe_transfer_map(pipe, dstTrans);
@@ -215,6 +218,8 @@ fallback_generate_mipmap(struct gl_context *ctx, GLenum target,
srcStride = srcTrans->stride / util_format_get_blocksize(srcTrans->resource->format);
dstStride = dstTrans->stride / util_format_get_blocksize(dstTrans->resource->format);
+ /* this cannot work correctly for 3d since it does
+ not respect layerStride. */
if (compressed) {
const enum pipe_format format = pt->format;
const uint bw = util_format_get_blockwidth(format);
@@ -365,6 +370,12 @@ st_generate_mipmap(struct gl_context *ctx, GLenum target,
pt = stObj->pt;
}
+ else {
+ /* Make sure that the base texture image data is present in the
+ * texture buffer.
+ */
+ st_finalize_texture(ctx, st->pipe, texObj);
+ }
assert(pt->last_level >= lastLevel);
@@ -372,6 +383,8 @@ st_generate_mipmap(struct gl_context *ctx, GLenum target,
* use the software fallback.
*/
if (!st_render_mipmap(st, target, stObj, baseLevel, lastLevel)) {
+ /* since the util code actually also has a fallback, should
+ probably make it never fail and kill this */
fallback_generate_mipmap(ctx, target, texObj);
}
diff --git a/src/mesa/state_tracker/st_gen_mipmap.h b/src/mesa/state_tracker/st_gen_mipmap.h
index 3ba091da151..815c6a51638 100644
--- a/src/mesa/state_tracker/st_gen_mipmap.h
+++ b/src/mesa/state_tracker/st_gen_mipmap.h
@@ -30,8 +30,10 @@
#define ST_GEN_MIPMAP_H
-#include "main/mtypes.h"
+#include "main/glheader.h"
+struct gl_context;
+struct gl_texture_object;
struct st_context;
extern void
diff --git a/src/mesa/state_tracker/st_manager.c b/src/mesa/state_tracker/st_manager.c
index 05733e818ea..179e5dc8392 100644
--- a/src/mesa/state_tracker/st_manager.c
+++ b/src/mesa/state_tracker/st_manager.c
@@ -34,9 +34,11 @@
#include "util/u_pointer.h"
#include "util/u_inlines.h"
#include "util/u_atomic.h"
+#include "util/u_surface.h"
#include "main/mtypes.h"
#include "main/context.h"
+#include "main/mfeatures.h"
#include "main/texobj.h"
#include "main/teximage.h"
#include "main/texstate.h"
@@ -142,7 +144,7 @@ buffer_index_to_attachment(gl_buffer_index index)
static void
st_framebuffer_validate(struct st_framebuffer *stfb, struct st_context *st)
{
- struct pipe_screen *screen = st->pipe->screen;
+ struct pipe_context *pipe = st->pipe;
struct pipe_resource *textures[ST_ATTACHMENT_COUNT];
uint width, height;
unsigned i;
@@ -160,7 +162,7 @@ st_framebuffer_validate(struct st_framebuffer *stfb, struct st_context *st)
for (i = 0; i < stfb->num_statts; i++) {
struct st_renderbuffer *strb;
- struct pipe_surface *ps;
+ struct pipe_surface *ps, surf_tmpl;
gl_buffer_index idx;
if (!textures[i])
@@ -179,8 +181,10 @@ st_framebuffer_validate(struct st_framebuffer *stfb, struct st_context *st)
continue;
}
- ps = screen->get_tex_surface(screen, textures[i], 0, 0, 0,
- PIPE_BIND_RENDER_TARGET);
+ memset(&surf_tmpl, 0, sizeof(surf_tmpl));
+ u_surface_default_template(&surf_tmpl, textures[i],
+ PIPE_BIND_RENDER_TARGET);
+ ps = pipe->create_surface(pipe, textures[i], &surf_tmpl);
if (ps) {
pipe_surface_reference(&strb->surface, ps);
pipe_resource_reference(&strb->texture, ps->texture);
@@ -510,7 +514,8 @@ st_context_flush(struct st_context_iface *stctxi, unsigned flags,
}
static boolean
-st_context_teximage(struct st_context_iface *stctxi, enum st_texture_type target,
+st_context_teximage(struct st_context_iface *stctxi,
+ enum st_texture_type target,
int level, enum pipe_format internal_format,
struct pipe_resource *tex, boolean mipmap)
{
@@ -813,6 +818,7 @@ st_manager_flush_frontbuffer(struct st_context *st)
/**
* Return the surface of an EGLImage.
+ * FIXME: I think this should operate on resources, not surfaces
*/
struct pipe_surface *
st_manager_get_egl_image_surface(struct st_context *st,
@@ -821,7 +827,7 @@ st_manager_get_egl_image_surface(struct st_context *st,
struct st_manager *smapi =
(struct st_manager *) st->iface.st_context_private;
struct st_egl_image stimg;
- struct pipe_surface *ps;
+ struct pipe_surface *ps, surf_tmpl;
if (!smapi || !smapi->get_egl_image)
return NULL;
@@ -830,8 +836,13 @@ st_manager_get_egl_image_surface(struct st_context *st,
if (!smapi->get_egl_image(smapi, eglimg, &stimg))
return NULL;
- ps = smapi->screen->get_tex_surface(smapi->screen,
- stimg.texture, stimg.face, stimg.level, stimg.zslice, usage);
+ memset(&surf_tmpl, 0, sizeof(surf_tmpl));
+ surf_tmpl.format = stimg.texture->format;
+ surf_tmpl.usage = usage;
+ surf_tmpl.u.tex.level = stimg.level;
+ surf_tmpl.u.tex.first_layer = stimg.layer;
+ surf_tmpl.u.tex.last_layer = stimg.layer;
+ ps = st->pipe->create_surface(st->pipe, stimg.texture, &surf_tmpl);
pipe_resource_reference(&stimg.texture, NULL);
return ps;
@@ -856,7 +867,8 @@ st_manager_validate_framebuffers(struct st_context *st)
* Add a color renderbuffer on demand.
*/
boolean
-st_manager_add_color_renderbuffer(struct st_context *st, struct gl_framebuffer *fb,
+st_manager_add_color_renderbuffer(struct st_context *st,
+ struct gl_framebuffer *fb,
gl_buffer_index idx)
{
struct st_framebuffer *stfb = st_ws_framebuffer(fb);
diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.c b/src/mesa/state_tracker/st_mesa_to_tgsi.c
index 96c8aeb6e8d..42f1c2017f8 100644
--- a/src/mesa/state_tracker/st_mesa_to_tgsi.c
+++ b/src/mesa/state_tracker/st_mesa_to_tgsi.c
@@ -772,10 +772,13 @@ emit_adjusted_wpos( struct st_translate *t,
/**
* Emit the TGSI instructions for inverting the WPOS y coordinate.
+ * This code is unavoidable because it also depends on whether
+ * a FBO is bound (STATE_FB_WPOS_Y_TRANSFORM).
*/
static void
-emit_inverted_wpos( struct st_translate *t,
- const struct gl_program *program )
+emit_wpos_inversion( struct st_translate *t,
+ const struct gl_program *program,
+ boolean invert)
{
struct ureg_program *ureg = t->ureg;
@@ -783,17 +786,17 @@ emit_inverted_wpos( struct st_translate *t,
* Need to replace instances of INPUT[WPOS] with temp T
* where T = INPUT[WPOS] by y is inverted.
*/
- static const gl_state_index winSizeState[STATE_LENGTH]
- = { STATE_INTERNAL, STATE_FB_SIZE, 0, 0, 0 };
+ static const gl_state_index wposTransformState[STATE_LENGTH]
+ = { STATE_INTERNAL, STATE_FB_WPOS_Y_TRANSFORM, 0, 0, 0 };
/* XXX: note we are modifying the incoming shader here! Need to
* do this before emitting the constant decls below, or this
* will be missed:
*/
- unsigned winHeightConst = _mesa_add_state_reference(program->Parameters,
- winSizeState);
+ unsigned wposTransConst = _mesa_add_state_reference(program->Parameters,
+ wposTransformState);
- struct ureg_src winsize = ureg_DECL_constant( ureg, winHeightConst );
+ struct ureg_src wpostrans = ureg_DECL_constant( ureg, wposTransConst );
struct ureg_dst wpos_temp;
struct ureg_src wpos_input = t->inputs[t->inputMapping[FRAG_ATTRIB_WPOS]];
@@ -806,12 +809,23 @@ emit_inverted_wpos( struct st_translate *t,
ureg_MOV( ureg, wpos_temp, wpos_input );
}
- /* SUB wpos_temp.y, winsize_const, wpos_input
- */
- ureg_SUB( ureg,
- ureg_writemask(wpos_temp, TGSI_WRITEMASK_Y ),
- winsize,
- wpos_input);
+ if (invert) {
+ /* MAD wpos_temp.y, wpos_input, wpostrans.xxxx, wpostrans.yyyy
+ */
+ ureg_MAD( ureg,
+ ureg_writemask(wpos_temp, TGSI_WRITEMASK_Y ),
+ wpos_input,
+ ureg_scalar(wpostrans, 0),
+ ureg_scalar(wpostrans, 1));
+ } else {
+ /* MAD wpos_temp.y, wpos_input, wpostrans.zzzz, wpostrans.wwww
+ */
+ ureg_MAD( ureg,
+ ureg_writemask(wpos_temp, TGSI_WRITEMASK_Y ),
+ wpos_input,
+ ureg_scalar(wpostrans, 2),
+ ureg_scalar(wpostrans, 3));
+ }
/* Use wpos_temp as position input from here on:
*/
@@ -873,8 +887,7 @@ emit_wpos(struct st_context *st,
/* we invert after adjustment so that we avoid the MOV to temporary,
* and reuse the adjustment ADD instead */
- if (invert)
- emit_inverted_wpos(t, program);
+ emit_wpos_inversion(t, program, invert);
}
diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.h b/src/mesa/state_tracker/st_mesa_to_tgsi.h
index 9bfd4960b60..0615e52ef62 100644
--- a/src/mesa/state_tracker/st_mesa_to_tgsi.h
+++ b/src/mesa/state_tracker/st_mesa_to_tgsi.h
@@ -29,18 +29,20 @@
#ifndef ST_MESA_TO_TGSI_H
#define ST_MESA_TO_TGSI_H
-#include "main/mtypes.h"
-
-#include "pipe/p_compiler.h"
-
-struct ureg_program;
-
#if defined __cplusplus
extern "C" {
#endif
-struct tgsi_token;
+#include "main/glheader.h"
+
+#include "pipe/p_compiler.h"
+#include "pipe/p_defines.h"
+
+struct gl_context;
struct gl_program;
+struct tgsi_token;
+struct ureg_program;
+
enum pipe_error
st_translate_mesa_program(
diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c
index 76799287fe1..7b32b46838a 100644
--- a/src/mesa/state_tracker/st_program.c
+++ b/src/mesa/state_tracker/st_program.c
@@ -32,7 +32,10 @@
#include "main/imports.h"
+#include "main/hash.h"
+#include "main/mfeatures.h"
#include "main/mtypes.h"
+#include "program/prog_parameter.h"
#include "program/prog_print.h"
#include "program/programopt.h"
@@ -44,6 +47,8 @@
#include "tgsi/tgsi_ureg.h"
#include "st_debug.h"
+#include "st_cb_bitmap.h"
+#include "st_cb_drawpixels.h"
#include "st_context.h"
#include "st_program.h"
#include "st_mesa_to_tgsi.h"
@@ -52,34 +57,109 @@
/**
+ * Delete a vertex program variant. Note the caller must unlink
+ * the variant from the linked list.
+ */
+static void
+delete_vp_variant(struct st_context *st, struct st_vp_variant *vpv)
+{
+ if (vpv->driver_shader)
+ cso_delete_vertex_shader(st->cso_context, vpv->driver_shader);
+
+#if FEATURE_feedback || FEATURE_rastpos
+ if (vpv->draw_shader)
+ draw_delete_vertex_shader( st->draw, vpv->draw_shader );
+#endif
+
+ if (vpv->tgsi.tokens)
+ st_free_tokens(vpv->tgsi.tokens);
+
+ FREE( vpv );
+}
+
+
+
+/**
* Clean out any old compilations:
*/
void
-st_vp_release_varients( struct st_context *st,
+st_release_vp_variants( struct st_context *st,
struct st_vertex_program *stvp )
{
- struct st_vp_varient *vpv;
+ struct st_vp_variant *vpv;
- for (vpv = stvp->varients; vpv; ) {
- struct st_vp_varient *next = vpv->next;
+ for (vpv = stvp->variants; vpv; ) {
+ struct st_vp_variant *next = vpv->next;
+ delete_vp_variant(st, vpv);
+ vpv = next;
+ }
- if (vpv->driver_shader)
- cso_delete_vertex_shader(st->cso_context, vpv->driver_shader);
-
-#if FEATURE_feedback || FEATURE_rastpos
- if (vpv->draw_shader)
- draw_delete_vertex_shader( st->draw, vpv->draw_shader );
-#endif
+ stvp->variants = NULL;
+}
+
+
+
+/**
+ * Delete a fragment program variant. Note the caller must unlink
+ * the variant from the linked list.
+ */
+static void
+delete_fp_variant(struct st_context *st, struct st_fp_variant *fpv)
+{
+ if (fpv->driver_shader)
+ cso_delete_fragment_shader(st->cso_context, fpv->driver_shader);
- if (vpv->tgsi.tokens)
- st_free_tokens(vpv->tgsi.tokens);
+ FREE(fpv);
+}
+
+
+/**
+ * Free all variants of a fragment program.
+ */
+void
+st_release_fp_variants(struct st_context *st, struct st_fragment_program *stfp)
+{
+ struct st_fp_variant *fpv;
+
+ for (fpv = stfp->variants; fpv; ) {
+ struct st_fp_variant *next = fpv->next;
+ delete_fp_variant(st, fpv);
+ fpv = next;
+ }
+
+ stfp->variants = NULL;
+}
+
+
+/**
+ * Delete a geometry program variant. Note the caller must unlink
+ * the variant from the linked list.
+ */
+static void
+delete_gp_variant(struct st_context *st, struct st_gp_variant *gpv)
+{
+ if (gpv->driver_shader)
+ cso_delete_geometry_shader(st->cso_context, gpv->driver_shader);
- FREE( vpv );
+ FREE(gpv);
+}
- vpv = next;
+
+/**
+ * Free all variants of a geometry program.
+ */
+void
+st_release_gp_variants(struct st_context *st, struct st_geometry_program *stgp)
+{
+ struct st_gp_variant *gpv;
+
+ for (gpv = stgp->variants; gpv; ) {
+ struct st_gp_variant *next = gpv->next;
+ delete_gp_variant(st, gpv);
+ gpv = next;
}
- stvp->varients = NULL;
+ stgp->variants = NULL;
}
@@ -92,7 +172,7 @@ st_vp_release_varients( struct st_context *st,
* \param tokensOut destination for TGSI tokens
* \return pointer to cached pipe_shader object.
*/
-void
+static void
st_prepare_vertex_program(struct st_context *st,
struct st_vertex_program *stvp)
{
@@ -196,17 +276,22 @@ st_prepare_vertex_program(struct st_context *st,
}
-struct st_vp_varient *
+/**
+ * Translate a vertex program to create a new variant.
+ */
+static struct st_vp_variant *
st_translate_vertex_program(struct st_context *st,
struct st_vertex_program *stvp,
- const struct st_vp_varient_key *key)
+ const struct st_vp_variant_key *key)
{
- struct st_vp_varient *vpv = CALLOC_STRUCT(st_vp_varient);
+ struct st_vp_variant *vpv = CALLOC_STRUCT(st_vp_variant);
struct pipe_context *pipe = st->pipe;
struct ureg_program *ureg;
enum pipe_error error;
unsigned num_outputs;
+ st_prepare_vertex_program( st, stvp );
+
_mesa_remove_output_reads(&stvp->Base.Base, PROGRAM_OUTPUT);
_mesa_remove_output_reads(&stvp->Base.Base, PROGRAM_VARYING);
@@ -216,6 +301,8 @@ st_translate_vertex_program(struct st_context *st,
return NULL;
}
+ vpv->key = *key;
+
vpv->num_inputs = stvp->num_inputs;
num_outputs = stvp->num_outputs;
if (key->passthrough_edgeflags) {
@@ -229,23 +316,22 @@ st_translate_vertex_program(struct st_context *st,
debug_printf("\n");
}
- error =
- st_translate_mesa_program(st->ctx,
- TGSI_PROCESSOR_VERTEX,
- ureg,
- &stvp->Base.Base,
- /* inputs */
- vpv->num_inputs,
- stvp->input_to_index,
- NULL, /* input semantic name */
- NULL, /* input semantic index */
- NULL,
- /* outputs */
- num_outputs,
- stvp->result_to_output,
- stvp->output_semantic_name,
- stvp->output_semantic_index,
- key->passthrough_edgeflags );
+ error = st_translate_mesa_program(st->ctx,
+ TGSI_PROCESSOR_VERTEX,
+ ureg,
+ &stvp->Base.Base,
+ /* inputs */
+ vpv->num_inputs,
+ stvp->input_to_index,
+ NULL, /* input semantic name */
+ NULL, /* input semantic index */
+ NULL,
+ /* outputs */
+ num_outputs,
+ stvp->result_to_output,
+ stvp->output_semantic_name,
+ stvp->output_semantic_index,
+ key->passthrough_edgeflags );
if (error)
goto fail;
@@ -275,201 +361,317 @@ fail:
}
+/**
+ * Find/create a vertex program variant.
+ */
+struct st_vp_variant *
+st_get_vp_variant(struct st_context *st,
+ struct st_vertex_program *stvp,
+ const struct st_vp_variant_key *key)
+{
+ struct st_vp_variant *vpv;
+
+ /* Search for existing variant */
+ for (vpv = stvp->variants; vpv; vpv = vpv->next) {
+ if (memcmp(&vpv->key, key, sizeof(*key)) == 0) {
+ break;
+ }
+ }
+
+ if (!vpv) {
+ /* create now */
+ vpv = st_translate_vertex_program(st, stvp, key);
+ if (vpv) {
+ /* insert into list */
+ vpv->next = stvp->variants;
+ stvp->variants = vpv;
+ }
+ }
+
+ return vpv;
+}
+
/**
- * Translate a Mesa fragment shader into a TGSI shader.
- * \return pointer to cached pipe_shader object.
+ * Translate a Mesa fragment shader into a TGSI shader using extra info in
+ * the key.
+ * \return new fragment program variant
*/
-void
+static struct st_fp_variant *
st_translate_fragment_program(struct st_context *st,
- struct st_fragment_program *stfp )
+ struct st_fragment_program *stfp,
+ const struct st_fp_variant_key *key)
{
struct pipe_context *pipe = st->pipe;
- GLuint outputMapping[FRAG_RESULT_MAX];
- GLuint inputMapping[FRAG_ATTRIB_MAX];
- GLuint interpMode[PIPE_MAX_SHADER_INPUTS]; /* XXX size? */
- GLuint attr;
- enum pipe_error error;
- const GLbitfield inputsRead = stfp->Base.Base.InputsRead;
- struct ureg_program *ureg;
+ struct st_fp_variant *variant = CALLOC_STRUCT(st_fp_variant);
- ubyte input_semantic_name[PIPE_MAX_SHADER_INPUTS];
- ubyte input_semantic_index[PIPE_MAX_SHADER_INPUTS];
- uint fs_num_inputs = 0;
+ if (!variant)
+ return NULL;
- ubyte fs_output_semantic_name[PIPE_MAX_SHADER_OUTPUTS];
- ubyte fs_output_semantic_index[PIPE_MAX_SHADER_OUTPUTS];
- uint fs_num_outputs = 0;
+ assert(!(key->bitmap && key->drawpixels));
- _mesa_remove_output_reads(&stfp->Base.Base, PROGRAM_OUTPUT);
+#if FEATURE_drawpix
+ if (key->bitmap) {
+ /* glBitmap drawing */
+ struct gl_fragment_program *fp;
- /*
- * Convert Mesa program inputs to TGSI input register semantics.
- */
- for (attr = 0; attr < FRAG_ATTRIB_MAX; attr++) {
- if (inputsRead & (1 << attr)) {
- const GLuint slot = fs_num_inputs++;
+ st_make_bitmap_fragment_program(st, &stfp->Base,
+ &fp, &variant->bitmap_sampler);
- inputMapping[attr] = slot;
+ variant->parameters = _mesa_clone_parameter_list(fp->Base.Parameters);
+ stfp = st_fragment_program(fp);
+ }
+ else if (key->drawpixels) {
+ /* glDrawPixels drawing */
+ struct gl_fragment_program *fp;
- switch (attr) {
- case FRAG_ATTRIB_WPOS:
- input_semantic_name[slot] = TGSI_SEMANTIC_POSITION;
- input_semantic_index[slot] = 0;
- interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
- break;
- case FRAG_ATTRIB_COL0:
- input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
- input_semantic_index[slot] = 0;
- interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
- break;
- case FRAG_ATTRIB_COL1:
- input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
- input_semantic_index[slot] = 1;
- interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
- break;
- case FRAG_ATTRIB_FOGC:
- input_semantic_name[slot] = TGSI_SEMANTIC_FOG;
- input_semantic_index[slot] = 0;
- interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
- break;
- case FRAG_ATTRIB_FACE:
- input_semantic_name[slot] = TGSI_SEMANTIC_FACE;
- input_semantic_index[slot] = 0;
- interpMode[slot] = TGSI_INTERPOLATE_CONSTANT;
- break;
- /* In most cases, there is nothing special about these
- * inputs, so adopt a convention to use the generic
- * semantic name and the mesa FRAG_ATTRIB_ number as the
- * index.
- *
- * All that is required is that the vertex shader labels
- * its own outputs similarly, and that the vertex shader
- * generates at least every output required by the
- * fragment shader plus fixed-function hardware (such as
- * BFC).
- *
- * There is no requirement that semantic indexes start at
- * zero or be restricted to a particular range -- nobody
- * should be building tables based on semantic index.
- */
- case FRAG_ATTRIB_PNTC:
- case FRAG_ATTRIB_TEX0:
- case FRAG_ATTRIB_TEX1:
- case FRAG_ATTRIB_TEX2:
- case FRAG_ATTRIB_TEX3:
- case FRAG_ATTRIB_TEX4:
- case FRAG_ATTRIB_TEX5:
- case FRAG_ATTRIB_TEX6:
- case FRAG_ATTRIB_TEX7:
- case FRAG_ATTRIB_VAR0:
- default:
- /* Actually, let's try and zero-base this just for
- * readability of the generated TGSI.
- */
- assert(attr >= FRAG_ATTRIB_TEX0);
- input_semantic_index[slot] = (attr - FRAG_ATTRIB_TEX0);
- input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
- if (attr == FRAG_ATTRIB_PNTC)
- interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
- else
- interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
- break;
- }
+ if (key->drawpixels_z || key->drawpixels_stencil) {
+ fp = st_make_drawpix_z_stencil_program(st, key->drawpixels_z,
+ key->drawpixels_stencil);
}
else {
- inputMapping[attr] = -1;
+ /* RGBA */
+ st_make_drawpix_fragment_program(st, &stfp->Base, &fp);
+ variant->parameters = _mesa_clone_parameter_list(fp->Base.Parameters);
}
+ stfp = st_fragment_program(fp);
}
+#endif
- /*
- * Semantics and mapping for outputs
- */
- {
- uint numColors = 0;
- GLbitfield64 outputsWritten = stfp->Base.Base.OutputsWritten;
-
- /* if z is written, emit that first */
- if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) {
- fs_output_semantic_name[fs_num_outputs] = TGSI_SEMANTIC_POSITION;
- fs_output_semantic_index[fs_num_outputs] = 0;
- outputMapping[FRAG_RESULT_DEPTH] = fs_num_outputs;
- fs_num_outputs++;
- outputsWritten &= ~(1 << FRAG_RESULT_DEPTH);
- }
+ if (!stfp->tgsi.tokens) {
+ /* need to translate Mesa instructions to TGSI now */
+ GLuint outputMapping[FRAG_RESULT_MAX];
+ GLuint inputMapping[FRAG_ATTRIB_MAX];
+ GLuint interpMode[PIPE_MAX_SHADER_INPUTS]; /* XXX size? */
+ GLuint attr;
+ enum pipe_error error;
+ const GLbitfield inputsRead = stfp->Base.Base.InputsRead;
+ struct ureg_program *ureg;
+ GLboolean write_all = GL_FALSE;
- if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_STENCIL)) {
- fs_output_semantic_name[fs_num_outputs] = TGSI_SEMANTIC_STENCIL;
- fs_output_semantic_index[fs_num_outputs] = 0;
- outputMapping[FRAG_RESULT_STENCIL] = fs_num_outputs;
- fs_num_outputs++;
- outputsWritten &= ~(1 << FRAG_RESULT_STENCIL);
- }
+ ubyte input_semantic_name[PIPE_MAX_SHADER_INPUTS];
+ ubyte input_semantic_index[PIPE_MAX_SHADER_INPUTS];
+ uint fs_num_inputs = 0;
+
+ ubyte fs_output_semantic_name[PIPE_MAX_SHADER_OUTPUTS];
+ ubyte fs_output_semantic_index[PIPE_MAX_SHADER_OUTPUTS];
+ uint fs_num_outputs = 0;
+
+
+ _mesa_remove_output_reads(&stfp->Base.Base, PROGRAM_OUTPUT);
+
+ /*
+ * Convert Mesa program inputs to TGSI input register semantics.
+ */
+ for (attr = 0; attr < FRAG_ATTRIB_MAX; attr++) {
+ if (inputsRead & (1 << attr)) {
+ const GLuint slot = fs_num_inputs++;
+
+ inputMapping[attr] = slot;
- /* handle remaning outputs (color) */
- for (attr = 0; attr < FRAG_RESULT_MAX; attr++) {
- if (outputsWritten & BITFIELD64_BIT(attr)) {
switch (attr) {
- case FRAG_RESULT_DEPTH:
- case FRAG_RESULT_STENCIL:
- /* handled above */
- assert(0);
+ case FRAG_ATTRIB_WPOS:
+ input_semantic_name[slot] = TGSI_SEMANTIC_POSITION;
+ input_semantic_index[slot] = 0;
+ interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
+ break;
+ case FRAG_ATTRIB_COL0:
+ input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
+ input_semantic_index[slot] = 0;
+ interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
+ break;
+ case FRAG_ATTRIB_COL1:
+ input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
+ input_semantic_index[slot] = 1;
+ interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
+ break;
+ case FRAG_ATTRIB_FOGC:
+ input_semantic_name[slot] = TGSI_SEMANTIC_FOG;
+ input_semantic_index[slot] = 0;
+ interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
break;
+ case FRAG_ATTRIB_FACE:
+ input_semantic_name[slot] = TGSI_SEMANTIC_FACE;
+ input_semantic_index[slot] = 0;
+ interpMode[slot] = TGSI_INTERPOLATE_CONSTANT;
+ break;
+ /* In most cases, there is nothing special about these
+ * inputs, so adopt a convention to use the generic
+ * semantic name and the mesa FRAG_ATTRIB_ number as the
+ * index.
+ *
+ * All that is required is that the vertex shader labels
+ * its own outputs similarly, and that the vertex shader
+ * generates at least every output required by the
+ * fragment shader plus fixed-function hardware (such as
+ * BFC).
+ *
+ * There is no requirement that semantic indexes start at
+ * zero or be restricted to a particular range -- nobody
+ * should be building tables based on semantic index.
+ */
+ case FRAG_ATTRIB_PNTC:
+ case FRAG_ATTRIB_TEX0:
+ case FRAG_ATTRIB_TEX1:
+ case FRAG_ATTRIB_TEX2:
+ case FRAG_ATTRIB_TEX3:
+ case FRAG_ATTRIB_TEX4:
+ case FRAG_ATTRIB_TEX5:
+ case FRAG_ATTRIB_TEX6:
+ case FRAG_ATTRIB_TEX7:
+ case FRAG_ATTRIB_VAR0:
default:
- assert(attr == FRAG_RESULT_COLOR ||
- (FRAG_RESULT_DATA0 <= attr && attr < FRAG_RESULT_MAX));
- fs_output_semantic_name[fs_num_outputs] = TGSI_SEMANTIC_COLOR;
- fs_output_semantic_index[fs_num_outputs] = numColors;
- outputMapping[attr] = fs_num_outputs;
- numColors++;
+ /* Actually, let's try and zero-base this just for
+ * readability of the generated TGSI.
+ */
+ assert(attr >= FRAG_ATTRIB_TEX0);
+ input_semantic_index[slot] = (attr - FRAG_ATTRIB_TEX0);
+ input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
+ if (attr == FRAG_ATTRIB_PNTC)
+ interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
+ else
+ interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
break;
}
+ }
+ else {
+ inputMapping[attr] = -1;
+ }
+ }
+
+ /*
+ * Semantics and mapping for outputs
+ */
+ {
+ uint numColors = 0;
+ GLbitfield64 outputsWritten = stfp->Base.Base.OutputsWritten;
+
+ /* if z is written, emit that first */
+ if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) {
+ fs_output_semantic_name[fs_num_outputs] = TGSI_SEMANTIC_POSITION;
+ fs_output_semantic_index[fs_num_outputs] = 0;
+ outputMapping[FRAG_RESULT_DEPTH] = fs_num_outputs;
+ fs_num_outputs++;
+ outputsWritten &= ~(1 << FRAG_RESULT_DEPTH);
+ }
+ if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_STENCIL)) {
+ fs_output_semantic_name[fs_num_outputs] = TGSI_SEMANTIC_STENCIL;
+ fs_output_semantic_index[fs_num_outputs] = 0;
+ outputMapping[FRAG_RESULT_STENCIL] = fs_num_outputs;
fs_num_outputs++;
+ outputsWritten &= ~(1 << FRAG_RESULT_STENCIL);
+ }
+
+ /* handle remaning outputs (color) */
+ for (attr = 0; attr < FRAG_RESULT_MAX; attr++) {
+ if (outputsWritten & BITFIELD64_BIT(attr)) {
+ switch (attr) {
+ case FRAG_RESULT_DEPTH:
+ case FRAG_RESULT_STENCIL:
+ /* handled above */
+ assert(0);
+ break;
+ case FRAG_RESULT_COLOR:
+ write_all = GL_TRUE; /* fallthrough */
+ default:
+ assert(attr == FRAG_RESULT_COLOR ||
+ (FRAG_RESULT_DATA0 <= attr && attr < FRAG_RESULT_MAX));
+ fs_output_semantic_name[fs_num_outputs] = TGSI_SEMANTIC_COLOR;
+ fs_output_semantic_index[fs_num_outputs] = numColors;
+ outputMapping[attr] = fs_num_outputs;
+ numColors++;
+ break;
+ }
+
+ fs_num_outputs++;
+ }
}
}
- }
- ureg = ureg_create( TGSI_PROCESSOR_FRAGMENT );
- if (ureg == NULL)
- return;
+ ureg = ureg_create( TGSI_PROCESSOR_FRAGMENT );
+ if (ureg == NULL)
+ return NULL;
- if (ST_DEBUG & DEBUG_MESA) {
- _mesa_print_program(&stfp->Base.Base);
- _mesa_print_program_parameters(st->ctx, &stfp->Base.Base);
- debug_printf("\n");
+ if (ST_DEBUG & DEBUG_MESA) {
+ _mesa_print_program(&stfp->Base.Base);
+ _mesa_print_program_parameters(st->ctx, &stfp->Base.Base);
+ debug_printf("\n");
+ }
+ if (write_all == GL_TRUE)
+ ureg_property_fs_color0_writes_all_cbufs(ureg, 1);
+
+ error = st_translate_mesa_program(st->ctx,
+ TGSI_PROCESSOR_FRAGMENT,
+ ureg,
+ &stfp->Base.Base,
+ /* inputs */
+ fs_num_inputs,
+ inputMapping,
+ input_semantic_name,
+ input_semantic_index,
+ interpMode,
+ /* outputs */
+ fs_num_outputs,
+ outputMapping,
+ fs_output_semantic_name,
+ fs_output_semantic_index, FALSE );
+
+ stfp->tgsi.tokens = ureg_get_tokens( ureg, NULL );
+ ureg_destroy( ureg );
}
- error =
- st_translate_mesa_program(st->ctx,
- TGSI_PROCESSOR_FRAGMENT,
- ureg,
- &stfp->Base.Base,
- /* inputs */
- fs_num_inputs,
- inputMapping,
- input_semantic_name,
- input_semantic_index,
- interpMode,
- /* outputs */
- fs_num_outputs,
- outputMapping,
- fs_output_semantic_name,
- fs_output_semantic_index, FALSE );
-
- stfp->tgsi.tokens = ureg_get_tokens( ureg, NULL );
- ureg_destroy( ureg );
- stfp->driver_shader = pipe->create_fs_state(pipe, &stfp->tgsi);
+ /* fill in variant */
+ variant->driver_shader = pipe->create_fs_state(pipe, &stfp->tgsi);
+ variant->key = *key;
if (ST_DEBUG & DEBUG_TGSI) {
tgsi_dump( stfp->tgsi.tokens, 0/*TGSI_DUMP_VERBOSE*/ );
debug_printf("\n");
}
+
+ return variant;
}
-void
+
+/**
+ * Translate fragment program if needed.
+ */
+struct st_fp_variant *
+st_get_fp_variant(struct st_context *st,
+ struct st_fragment_program *stfp,
+ const struct st_fp_variant_key *key)
+{
+ struct st_fp_variant *fpv;
+
+ /* Search for existing variant */
+ for (fpv = stfp->variants; fpv; fpv = fpv->next) {
+ if (memcmp(&fpv->key, key, sizeof(*key)) == 0) {
+ break;
+ }
+ }
+
+ if (!fpv) {
+ /* create new */
+ fpv = st_translate_fragment_program(st, stfp, key);
+ if (fpv) {
+ /* insert into list */
+ fpv->next = stfp->variants;
+ stfp->variants = fpv;
+ }
+ }
+
+ return fpv;
+}
+
+
+/**
+ * Translate a geometry program to create a new variant.
+ */
+static struct st_gp_variant *
st_translate_geometry_program(struct st_context *st,
- struct st_geometry_program *stgp)
+ struct st_geometry_program *stgp,
+ const struct st_gp_variant_key *key)
{
GLuint inputMapping[GEOM_ATTRIB_MAX];
GLuint outputMapping[GEOM_RESULT_MAX];
@@ -492,12 +694,19 @@ st_translate_geometry_program(struct st_context *st,
GLuint maxSlot = 0;
struct ureg_program *ureg;
+ struct st_gp_variant *gpv;
+
+ gpv = CALLOC_STRUCT(st_gp_variant);
+ if (!gpv)
+ return NULL;
+
_mesa_remove_output_reads(&stgp->Base.Base, PROGRAM_OUTPUT);
_mesa_remove_output_reads(&stgp->Base.Base, PROGRAM_VARYING);
ureg = ureg_create( TGSI_PROCESSOR_GEOMETRY );
if (ureg == NULL) {
- return;
+ FREE(gpv);
+ return NULL;
}
/* which vertex output goes to the first geometry input */
@@ -527,7 +736,7 @@ st_translate_geometry_program(struct st_context *st,
} else
++gs_builtin_inputs;
-#if 1
+#if 0
debug_printf("input map at %d = %d\n",
slot + gs_array_offset, stgp->input_map[slot + gs_array_offset]);
#endif
@@ -669,37 +878,35 @@ st_translate_geometry_program(struct st_context *st,
st_free_tokens(stgp->tgsi.tokens);
stgp->tgsi.tokens = NULL;
}
- if (stgp->driver_shader) {
- cso_delete_geometry_shader(st->cso_context, stgp->driver_shader);
- stgp->driver_shader = NULL;
- }
ureg_property_gs_input_prim(ureg, stgp->Base.InputType);
ureg_property_gs_output_prim(ureg, stgp->Base.OutputType);
ureg_property_gs_max_vertices(ureg, stgp->Base.VerticesOut);
- error = st_translate_mesa_program(st->ctx,
- TGSI_PROCESSOR_GEOMETRY,
- ureg,
- &stgp->Base.Base,
- /* inputs */
- gs_num_inputs,
- inputMapping,
- stgp->input_semantic_name,
- stgp->input_semantic_index,
- NULL,
- /* outputs */
- gs_num_outputs,
- outputMapping,
- gs_output_semantic_name,
- gs_output_semantic_index,
- FALSE);
-
+ error = st_translate_mesa_program(st->ctx,
+ TGSI_PROCESSOR_GEOMETRY,
+ ureg,
+ &stgp->Base.Base,
+ /* inputs */
+ gs_num_inputs,
+ inputMapping,
+ stgp->input_semantic_name,
+ stgp->input_semantic_index,
+ NULL,
+ /* outputs */
+ gs_num_outputs,
+ outputMapping,
+ gs_output_semantic_name,
+ gs_output_semantic_index,
+ FALSE);
stgp->num_inputs = gs_num_inputs;
stgp->tgsi.tokens = ureg_get_tokens( ureg, NULL );
ureg_destroy( ureg );
- stgp->driver_shader = pipe->create_gs_state(pipe, &stgp->tgsi);
+
+ /* fill in new variant */
+ gpv->driver_shader = pipe->create_gs_state(pipe, &stgp->tgsi);
+ gpv->key = *key;
if ((ST_DEBUG & DEBUG_TGSI) && (ST_DEBUG & DEBUG_MESA)) {
_mesa_print_program(&stgp->Base.Base);
@@ -710,8 +917,44 @@ st_translate_geometry_program(struct st_context *st,
tgsi_dump(stgp->tgsi.tokens, 0);
debug_printf("\n");
}
+
+ return gpv;
}
+
+/**
+ * Get/create geometry program variant.
+ */
+struct st_gp_variant *
+st_get_gp_variant(struct st_context *st,
+ struct st_geometry_program *stgp,
+ const struct st_gp_variant_key *key)
+{
+ struct st_gp_variant *gpv;
+
+ /* Search for existing variant */
+ for (gpv = stgp->variants; gpv; gpv = gpv->next) {
+ if (memcmp(&gpv->key, key, sizeof(*key)) == 0) {
+ break;
+ }
+ }
+
+ if (!gpv) {
+ /* create new */
+ gpv = st_translate_geometry_program(st, stgp, key);
+ if (gpv) {
+ /* insert into list */
+ gpv->next = stgp->variants;
+ stgp->variants = gpv;
+ }
+ }
+
+ return gpv;
+}
+
+
+
+
/**
* Debug- print current shader text
*/
@@ -757,3 +1000,155 @@ st_print_shaders(struct gl_context *ctx)
}
}
}
+
+
+/**
+ * Vert/Geom/Frag programs have per-context variants. Free all the
+ * variants attached to the given program which match the given context.
+ */
+static void
+destroy_program_variants(struct st_context *st, struct gl_program *program)
+{
+ if (!program)
+ return;
+
+ switch (program->Target) {
+ case GL_VERTEX_PROGRAM_ARB:
+ {
+ struct st_vertex_program *stvp = (struct st_vertex_program *) program;
+ struct st_vp_variant *vpv, **prevPtr = &stvp->variants;
+
+ for (vpv = stvp->variants; vpv; ) {
+ struct st_vp_variant *next = vpv->next;
+ if (vpv->key.st == st) {
+ /* unlink from list */
+ *prevPtr = next;
+ /* destroy this variant */
+ delete_vp_variant(st, vpv);
+ }
+ else {
+ prevPtr = &vpv->next;
+ }
+ vpv = next;
+ }
+ }
+ break;
+ case GL_FRAGMENT_PROGRAM_ARB:
+ {
+ struct st_fragment_program *stfp =
+ (struct st_fragment_program *) program;
+ struct st_fp_variant *fpv, **prevPtr = &stfp->variants;
+
+ for (fpv = stfp->variants; fpv; ) {
+ struct st_fp_variant *next = fpv->next;
+ if (fpv->key.st == st) {
+ /* unlink from list */
+ *prevPtr = next;
+ /* destroy this variant */
+ delete_fp_variant(st, fpv);
+ }
+ else {
+ prevPtr = &fpv->next;
+ }
+ fpv = next;
+ }
+ }
+ break;
+ case MESA_GEOMETRY_PROGRAM:
+ {
+ struct st_geometry_program *stgp =
+ (struct st_geometry_program *) program;
+ struct st_gp_variant *gpv, **prevPtr = &stgp->variants;
+
+ for (gpv = stgp->variants; gpv; ) {
+ struct st_gp_variant *next = gpv->next;
+ if (gpv->key.st == st) {
+ /* unlink from list */
+ *prevPtr = next;
+ /* destroy this variant */
+ delete_gp_variant(st, gpv);
+ }
+ else {
+ prevPtr = &gpv->next;
+ }
+ gpv = next;
+ }
+ }
+ break;
+ default:
+ _mesa_problem(NULL, "Unexpected program target in "
+ "destroy_program_variants_cb()");
+ }
+}
+
+
+/**
+ * Callback for _mesa_HashWalk. Free all the shader's program variants
+ * which match the given context.
+ */
+static void
+destroy_shader_program_variants_cb(GLuint key, void *data, void *userData)
+{
+ struct st_context *st = (struct st_context *) userData;
+ struct gl_shader *shader = (struct gl_shader *) data;
+
+ switch (shader->Type) {
+ case GL_SHADER_PROGRAM_MESA:
+ {
+ struct gl_shader_program *shProg = (struct gl_shader_program *) data;
+ GLuint i;
+
+ for (i = 0; i < shProg->NumShaders; i++) {
+ destroy_program_variants(st, shProg->Shaders[i]->Program);
+ }
+
+ destroy_program_variants(st, (struct gl_program *)
+ shProg->VertexProgram);
+ destroy_program_variants(st, (struct gl_program *)
+ shProg->FragmentProgram);
+ destroy_program_variants(st, (struct gl_program *)
+ shProg->GeometryProgram);
+ }
+ break;
+ case GL_VERTEX_SHADER:
+ case GL_FRAGMENT_SHADER:
+ case GL_GEOMETRY_SHADER:
+ {
+ destroy_program_variants(st, shader->Program);
+ }
+ break;
+ default:
+ assert(0);
+ }
+}
+
+
+/**
+ * Callback for _mesa_HashWalk. Free all the program variants which match
+ * the given context.
+ */
+static void
+destroy_program_variants_cb(GLuint key, void *data, void *userData)
+{
+ struct st_context *st = (struct st_context *) userData;
+ struct gl_program *program = (struct gl_program *) data;
+ destroy_program_variants(st, program);
+}
+
+
+/**
+ * Walk over all shaders and programs to delete any variants which
+ * belong to the given context.
+ * This is called during context tear-down.
+ */
+void
+st_destroy_program_variants(struct st_context *st)
+{
+ /* ARB vert/frag program */
+ _mesa_HashWalk(st->ctx->Shared->Programs,
+ destroy_program_variants_cb, st);
+
+ /* GLSL vert/frag/geom shaders */
+ _mesa_HashWalk(st->ctx->Shared->ShaderObjects,
+ destroy_shader_program_variants_cb, st);
+}
diff --git a/src/mesa/state_tracker/st_program.h b/src/mesa/state_tracker/st_program.h
index 72dbc715fe1..c4244df939e 100644
--- a/src/mesa/state_tracker/st_program.h
+++ b/src/mesa/state_tracker/st_program.h
@@ -40,26 +40,61 @@
#include "st_context.h"
+/** Fragment program variant key */
+struct st_fp_variant_key
+{
+ struct st_context *st; /**< variants are per-context */
+
+ /** for glBitmap */
+ GLuint bitmap:1; /**< glBitmap variant? */
+
+ /** for glDrawPixels */
+ GLuint drawpixels:1; /**< glDrawPixels variant */
+ GLuint scaleAndBias:1; /**< glDrawPixels w/ scale and/or bias? */
+ GLuint pixelMaps:1; /**< glDrawPixels w/ pixel lookup map? */
+ GLuint drawpixels_z:1; /**< glDrawPixels(GL_DEPTH) */
+ GLuint drawpixels_stencil:1; /**< glDrawPixels(GL_STENCIL) */
+};
+
+
+/**
+ * Variant of a fragment program.
+ */
+struct st_fp_variant
+{
+ /** Parameters which generated this version of fragment program */
+ struct st_fp_variant_key key;
+
+ /** Driver's compiled shader */
+ void *driver_shader;
+
+ /** For glBitmap variants */
+ struct gl_program_parameter_list *parameters;
+ uint bitmap_sampler;
+
+ /** next in linked list */
+ struct st_fp_variant *next;
+};
+
+
/**
* Derived from Mesa gl_fragment_program:
*/
struct st_fragment_program
{
struct gl_fragment_program Base;
- GLuint serialNo;
struct pipe_shader_state tgsi;
- void *driver_shader;
- /** Program prefixed with glBitmap prologue */
- struct st_fragment_program *bitmap_program;
- uint bitmap_sampler;
+ struct st_fp_variant *variants;
};
-struct st_vp_varient_key
+/** Vertex program variant key */
+struct st_vp_variant_key
{
+ struct st_context *st; /**< variants are per-context */
boolean passthrough_edgeflags;
};
@@ -68,12 +103,12 @@ struct st_vp_varient_key
* This represents a vertex program, especially translated to match
* the inputs of a particular fragment shader.
*/
-struct st_vp_varient
+struct st_vp_variant
{
/* Parameters which generated this translated version of a vertex
* shader:
*/
- struct st_vp_varient_key key;
+ struct st_vp_variant_key key;
/**
* TGSI tokens (to later generate a 'draw' module shader for
@@ -88,9 +123,9 @@ struct st_vp_varient
struct draw_vertex_shader *draw_shader;
/** Next in linked list */
- struct st_vp_varient *next;
+ struct st_vp_variant *next;
- /** similar to that in st_vertex_program, but with information about edgeflags too */
+ /** similar to that in st_vertex_program, but with edgeflags info too */
GLuint num_inputs;
};
@@ -101,7 +136,6 @@ struct st_vp_varient
struct st_vertex_program
{
struct gl_vertex_program Base; /**< The Mesa vertex program */
- GLuint serialNo, lastSerialNo;
/** maps a Mesa VERT_ATTRIB_x to a packed TGSI input index */
GLuint input_to_index[VERT_ATTRIB_MAX];
@@ -115,18 +149,41 @@ struct st_vertex_program
ubyte output_semantic_index[VERT_RESULT_MAX];
GLuint num_outputs;
- /** List of translated varients of this vertex program.
+ /** List of translated variants of this vertex program.
*/
- struct st_vp_varient *varients;
+ struct st_vp_variant *variants;
+};
+
+
+
+/** Geometry program variant key */
+struct st_gp_variant_key
+{
+ struct st_context *st; /**< variants are per-context */
+ /* no other fields yet */
+};
+
+
+/**
+ * Geometry program variant.
+ */
+struct st_gp_variant
+{
+ /* Parameters which generated this translated version of a vertex */
+ struct st_gp_variant_key key;
+
+ void *driver_shader;
+
+ struct st_gp_variant *next;
};
+
/**
* Derived from Mesa gl_geometry_program:
*/
struct st_geometry_program
{
struct gl_geometry_program Base; /**< The Mesa geometry program */
- GLuint serialNo;
/** map GP input back to VP output */
GLuint input_map[PIPE_MAX_SHADER_INPUTS];
@@ -145,9 +202,12 @@ struct st_geometry_program
ubyte input_semantic_index[PIPE_MAX_SHADER_INPUTS];
struct pipe_shader_state tgsi;
- void *driver_shader;
+
+ struct st_gp_variant *variants;
};
+
+
static INLINE struct st_fragment_program *
st_fragment_program( struct gl_fragment_program *fp )
{
@@ -162,9 +222,9 @@ st_vertex_program( struct gl_vertex_program *vp )
}
static INLINE struct st_geometry_program *
-st_geometry_program( struct gl_geometry_program *vp )
+st_geometry_program( struct gl_geometry_program *gp )
{
- return (struct st_geometry_program *)vp;
+ return (struct st_geometry_program *)gp;
}
static INLINE void
@@ -198,32 +258,43 @@ st_reference_fragprog(struct st_context *st,
}
-extern void
-st_translate_fragment_program(struct st_context *st,
- struct st_fragment_program *fp);
+extern struct st_vp_variant *
+st_get_vp_variant(struct st_context *st,
+ struct st_vertex_program *stvp,
+ const struct st_vp_variant_key *key);
+
+
+extern struct st_fp_variant *
+st_get_fp_variant(struct st_context *st,
+ struct st_fragment_program *stfp,
+ const struct st_fp_variant_key *key);
+
+
+extern struct st_gp_variant *
+st_get_gp_variant(struct st_context *st,
+ struct st_geometry_program *stgp,
+ const struct st_gp_variant_key *key);
+
+
extern void
-st_translate_geometry_program(struct st_context *st,
- struct st_geometry_program *stgp);
+st_release_vp_variants( struct st_context *st,
+ struct st_vertex_program *stvp );
-/* Called after program string change, discard all previous
- * compilation results.
- */
extern void
-st_prepare_vertex_program(struct st_context *st,
- struct st_vertex_program *stvp);
+st_release_fp_variants( struct st_context *st,
+ struct st_fragment_program *stfp );
-extern struct st_vp_varient *
-st_translate_vertex_program(struct st_context *st,
- struct st_vertex_program *stvp,
- const struct st_vp_varient_key *key);
+extern void
+st_release_gp_variants(struct st_context *st,
+ struct st_geometry_program *stgp);
-void
-st_vp_release_varients( struct st_context *st,
- struct st_vertex_program *stvp );
extern void
st_print_shaders(struct gl_context *ctx);
+extern void
+st_destroy_program_variants(struct st_context *st);
+
#endif
diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c
index c6cf2ba061b..155ea39f18c 100644
--- a/src/mesa/state_tracker/st_texture.c
+++ b/src/mesa/state_tracker/st_texture.c
@@ -84,6 +84,7 @@ st_texture_create(struct st_context *st,
pt.width0 = width0;
pt.height0 = height0;
pt.depth0 = depth0;
+ pt.array_size = (target == PIPE_TEXTURE_CUBE ? 6 : 1);
pt.usage = PIPE_USAGE_DEFAULT;
pt.bind = bind;
pt.flags = 0;
@@ -136,7 +137,7 @@ st_texture_match_image(const struct pipe_resource *pt,
*/
GLubyte *
st_texture_image_map(struct st_context *st, struct st_texture_image *stImage,
- GLuint zoffset, enum pipe_transfer_usage usage,
+ GLuint zoffset, enum pipe_transfer_usage usage,
GLuint x, GLuint y, GLuint w, GLuint h)
{
struct pipe_context *pipe = st->pipe;
@@ -144,9 +145,9 @@ st_texture_image_map(struct st_context *st, struct st_texture_image *stImage,
DBG("%s \n", __FUNCTION__);
- stImage->transfer = pipe_get_transfer(st->pipe, pt, stImage->face,
- stImage->level, zoffset,
- usage, x, y, w, h);
+ stImage->transfer = pipe_get_transfer(st->pipe, pt, stImage->level,
+ stImage->face + zoffset,
+ usage, x, y, w, h);
if (stImage->transfer)
return pipe_transfer_map(pipe, stImage->transfer);
@@ -219,10 +220,10 @@ st_texture_image_data(struct st_context *st,
DBG("%s\n", __FUNCTION__);
for (i = 0; i < depth; i++) {
- dst_transfer = pipe_get_transfer(st->pipe, dst, face, level, i,
- PIPE_TRANSFER_WRITE, 0, 0,
- u_minify(dst->width0, level),
- u_minify(dst->height0, level));
+ dst_transfer = pipe_get_transfer(st->pipe, dst, level, face + i,
+ PIPE_TRANSFER_WRITE, 0, 0,
+ u_minify(dst->width0, level),
+ u_minify(dst->height0, level));
st_surface_data(pipe, dst_transfer,
0, 0, /* dstx, dsty */
@@ -230,7 +231,7 @@ st_texture_image_data(struct st_context *st,
src_row_stride,
0, 0, /* source x, y */
u_minify(dst->width0, level),
- u_minify(dst->height0, level)); /* width, height */
+ u_minify(dst->height0, level)); /* width, height */
pipe->transfer_destroy(pipe, dst_transfer);
@@ -245,14 +246,10 @@ st_texture_image_data(struct st_context *st,
static void
print_center_pixel(struct pipe_context *pipe, struct pipe_resource *src)
{
- struct pipe_subresource rect;
struct pipe_transfer *xfer;
struct pipe_box region;
ubyte *map;
- rect.face = 0;
- rect.level = 0;
-
region.x = src->width0 / 2;
region.y = src->height0 / 2;
region.z = 0;
@@ -260,7 +257,7 @@ print_center_pixel(struct pipe_context *pipe, struct pipe_resource *src)
region.height = 1;
region.depth = 1;
- xfer = pipe->get_transfer(pipe, src, rect, PIPE_TRANSFER_READ, &region);
+ xfer = pipe->get_transfer(pipe, src, 0, PIPE_TRANSFER_READ, &region);
map = pipe->transfer_map(pipe, xfer);
printf("center pixel: %d %d %d %d\n", map[0], map[1], map[2], map[3]);
@@ -282,22 +279,26 @@ st_texture_image_copy(struct pipe_context *pipe,
struct pipe_resource *src, GLuint srcLevel,
GLuint face)
{
- GLuint width = u_minify(dst->width0, dstLevel);
- GLuint height = u_minify(dst->height0, dstLevel);
- GLuint depth = u_minify(dst->depth0, dstLevel);
- struct pipe_subresource dstsub, srcsub;
+ GLuint width = u_minify(dst->width0, dstLevel);
+ GLuint height = u_minify(dst->height0, dstLevel);
+ GLuint depth = u_minify(dst->depth0, dstLevel);
+ struct pipe_box src_box;
GLuint i;
assert(u_minify(src->width0, srcLevel) == width);
assert(u_minify(src->height0, srcLevel) == height);
assert(u_minify(src->depth0, srcLevel) == depth);
- dstsub.face = face;
- dstsub.level = dstLevel;
- srcsub.face = face;
- srcsub.level = srcLevel;
+ src_box.x = 0;
+ src_box.y = 0;
+ src_box.width = width;
+ src_box.height = height;
+ src_box.depth = 1;
/* Loop over 3D image slices */
- for (i = 0; i < depth; i++) {
+ /* could (and probably should) use "true" 3d box here -
+ but drivers can't quite handle it yet */
+ for (i = face; i < face + depth; i++) {
+ src_box.z = i;
if (0) {
print_center_pixel(pipe, src);
@@ -305,12 +306,11 @@ st_texture_image_copy(struct pipe_context *pipe,
pipe->resource_copy_region(pipe,
dst,
- dstsub,
+ dstLevel,
0, 0, i,/* destX, Y, Z */
src,
- srcsub,
- 0, 0, i,/* srcX, Y, Z */
- width, height);
+ srcLevel,
+ &src_box);
}
}
diff --git a/src/mesa/swrast/s_aaline.h b/src/mesa/swrast/s_aaline.h
index f7d92c52412..74d5518e179 100644
--- a/src/mesa/swrast/s_aaline.h
+++ b/src/mesa/swrast/s_aaline.h
@@ -28,7 +28,7 @@
#define S_AALINE_H
-#include "main/mtypes.h"
+struct gl_context;
extern void
diff --git a/src/mesa/swrast/s_aatriangle.h b/src/mesa/swrast/s_aatriangle.h
index 746e456f5f4..e40efb1985b 100644
--- a/src/mesa/swrast/s_aatriangle.h
+++ b/src/mesa/swrast/s_aatriangle.h
@@ -28,7 +28,7 @@
#define S_AATRIANGLE_H
-#include "main/mtypes.h"
+struct gl_context;
extern void
diff --git a/src/mesa/swrast/s_accum.h b/src/mesa/swrast/s_accum.h
index 071644b64fa..1ad7d329529 100644
--- a/src/mesa/swrast/s_accum.h
+++ b/src/mesa/swrast/s_accum.h
@@ -27,7 +27,8 @@
#define S_ACCUM_H
-#include "main/mtypes.h"
+struct gl_context;
+struct gl_renderbuffer;
extern void
diff --git a/src/mesa/swrast/s_alpha.h b/src/mesa/swrast/s_alpha.h
index 7cd6d800b29..fca209a4467 100644
--- a/src/mesa/swrast/s_alpha.h
+++ b/src/mesa/swrast/s_alpha.h
@@ -1,4 +1,3 @@
-
/*
* Mesa 3-D graphics library
* Version: 4.1
@@ -28,9 +27,10 @@
#define S_ALPHA_H
-#include "main/mtypes.h"
+#include "main/glheader.h"
#include "s_span.h"
+struct gl_context;
extern GLint
_swrast_alpha_test( const struct gl_context *ctx, SWspan *span );
diff --git a/src/mesa/swrast/s_atifragshader.h b/src/mesa/swrast/s_atifragshader.h
index 39a6e64ed92..10aaaa592c7 100644
--- a/src/mesa/swrast/s_atifragshader.h
+++ b/src/mesa/swrast/s_atifragshader.h
@@ -27,9 +27,9 @@
#define S_ATIFRAGSHADER_H
-#include "main/mtypes.h"
#include "s_span.h"
+struct gl_context;
extern void
_swrast_exec_fragment_shader( struct gl_context *ctx, SWspan *span );
diff --git a/src/mesa/swrast/s_blend.c b/src/mesa/swrast/s_blend.c
index 1a550c445d3..d61baba0f33 100644
--- a/src/mesa/swrast/s_blend.c
+++ b/src/mesa/swrast/s_blend.c
@@ -819,7 +819,16 @@ static void
blend_general(struct gl_context *ctx, GLuint n, const GLubyte mask[],
void *src, const void *dst, GLenum chanType)
{
- GLfloat rgbaF[MAX_WIDTH][4], destF[MAX_WIDTH][4];
+ GLfloat (*rgbaF)[4], (*destF)[4];
+
+ rgbaF = (GLfloat (*)[4]) malloc(4 * n * sizeof(GLfloat));
+ destF = (GLfloat (*)[4]) malloc(4 * n * sizeof(GLfloat));
+ if (!rgbaF || !destF) {
+ free(rgbaF);
+ free(destF);
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "blending");
+ return;
+ }
if (chanType == GL_UNSIGNED_BYTE) {
GLubyte (*rgba)[4] = (GLubyte (*)[4]) src;
@@ -883,6 +892,9 @@ blend_general(struct gl_context *ctx, GLuint n, const GLubyte mask[],
blend_general_float(ctx, n, mask, (GLfloat (*)[4]) src,
(GLfloat (*)[4]) dst, chanType);
}
+
+ free(rgbaF);
+ free(destF);
}
diff --git a/src/mesa/swrast/s_blend.h b/src/mesa/swrast/s_blend.h
index 8b06dd5031e..69cd89e7ac4 100644
--- a/src/mesa/swrast/s_blend.h
+++ b/src/mesa/swrast/s_blend.h
@@ -27,9 +27,12 @@
#define S_BLEND_H
-#include "main/mtypes.h"
+#include "main/glheader.h"
#include "s_span.h"
+struct gl_context;
+struct gl_renderbuffer;
+
extern void
_swrast_blend_span(struct gl_context *ctx, struct gl_renderbuffer *rb, SWspan *span);
diff --git a/src/mesa/swrast/s_depth.h b/src/mesa/swrast/s_depth.h
index e5dae7ef865..44820ac8f76 100644
--- a/src/mesa/swrast/s_depth.h
+++ b/src/mesa/swrast/s_depth.h
@@ -27,9 +27,12 @@
#define S_DEPTH_H
-#include "main/mtypes.h"
+#include "main/glheader.h"
#include "s_span.h"
+struct gl_context;
+struct gl_renderbuffer;
+
extern GLuint
_swrast_depth_test_span( struct gl_context *ctx, SWspan *span);
diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c
index 4e9b5307cc7..4d0666898b4 100644
--- a/src/mesa/swrast/s_drawpix.c
+++ b/src/mesa/swrast/s_drawpix.c
@@ -720,13 +720,16 @@ _swrast_DrawPixels( struct gl_context *ctx,
if (swrast->NewState)
_swrast_validate_derived( ctx );
- pixels = _mesa_map_pbo_source(ctx, unpack, pixels);
- if (!pixels) {
- swrast_render_finish(ctx);
- _mesa_set_vp_override(ctx, save_vp_override);
- return;
- }
+ pixels = _mesa_map_pbo_source(ctx, unpack, pixels);
+ if (!pixels) {
+ swrast_render_finish(ctx);
+ _mesa_set_vp_override(ctx, save_vp_override);
+ return;
+ }
+ /*
+ * By time we get here, all error checking should have been done.
+ */
switch (format) {
case GL_STENCIL_INDEX:
draw_stencil_pixels( ctx, x, y, width, height, type, unpack, pixels );
@@ -734,27 +737,12 @@ _swrast_DrawPixels( struct gl_context *ctx,
case GL_DEPTH_COMPONENT:
draw_depth_pixels( ctx, x, y, width, height, type, unpack, pixels );
break;
- case GL_COLOR_INDEX:
- case GL_RED:
- case GL_GREEN:
- case GL_BLUE:
- case GL_ALPHA:
- case GL_LUMINANCE:
- case GL_LUMINANCE_ALPHA:
- case GL_RGB:
- case GL_BGR:
- case GL_RGBA:
- case GL_BGRA:
- case GL_ABGR_EXT:
- draw_rgba_pixels(ctx, x, y, width, height, format, type, unpack, pixels);
- break;
case GL_DEPTH_STENCIL_EXT:
- draw_depth_stencil_pixels(ctx, x, y, width, height,
- type, unpack, pixels);
+ draw_depth_stencil_pixels(ctx, x, y, width, height, type, unpack, pixels);
break;
default:
- _mesa_problem(ctx, "unexpected format 0x%x in _swrast_DrawPixels", format);
- /* don't return yet, clean-up */
+ /* all other formats should be color formats */
+ draw_rgba_pixels(ctx, x, y, width, height, format, type, unpack, pixels);
}
swrast_render_finish(ctx);
diff --git a/src/mesa/swrast/s_fog.h b/src/mesa/swrast/s_fog.h
index ebc3513f496..9f93b705084 100644
--- a/src/mesa/swrast/s_fog.h
+++ b/src/mesa/swrast/s_fog.h
@@ -28,9 +28,10 @@
#define S_FOG_H
-#include "main/mtypes.h"
+#include "main/glheader.h"
#include "s_span.h"
+struct gl_context;
extern GLfloat
_swrast_z_to_fogfactor(struct gl_context *ctx, GLfloat z);
diff --git a/src/mesa/swrast/s_fragprog.h b/src/mesa/swrast/s_fragprog.h
index 689d3fc82e4..62a68361769 100644
--- a/src/mesa/swrast/s_fragprog.h
+++ b/src/mesa/swrast/s_fragprog.h
@@ -27,9 +27,10 @@
#define S_FRAGPROG_H
-#include "main/mtypes.h"
#include "s_span.h"
+struct gl_context;
+
extern void
_swrast_exec_fragment_program(struct gl_context *ctx, SWspan *span);
diff --git a/src/mesa/swrast/s_logic.h b/src/mesa/swrast/s_logic.h
index 95c7fe3e150..0a3adfca5ff 100644
--- a/src/mesa/swrast/s_logic.h
+++ b/src/mesa/swrast/s_logic.h
@@ -27,9 +27,11 @@
#define S_LOGIC_H
-#include "main/mtypes.h"
#include "s_span.h"
+struct gl_context;
+struct gl_renderbuffer;
+
extern void
_swrast_logicop_rgba_span(struct gl_context *ctx, struct gl_renderbuffer *rb,
SWspan *span);
diff --git a/src/mesa/swrast/s_masking.h b/src/mesa/swrast/s_masking.h
index 3712c82163b..5124509a049 100644
--- a/src/mesa/swrast/s_masking.h
+++ b/src/mesa/swrast/s_masking.h
@@ -27,9 +27,12 @@
#define S_MASKING_H
-#include "main/mtypes.h"
+#include "main/glheader.h"
#include "s_span.h"
+struct gl_context;
+struct gl_renderbuffer;
+
extern void
_swrast_mask_rgba_span(struct gl_context *ctx, struct gl_renderbuffer *rb,
diff --git a/src/mesa/swrast/s_readpix.c b/src/mesa/swrast/s_readpix.c
index 5e6356c0d54..9fe0752a37f 100644
--- a/src/mesa/swrast/s_readpix.c
+++ b/src/mesa/swrast/s_readpix.c
@@ -476,49 +476,33 @@ _swrast_ReadPixels( struct gl_context *ctx,
_swrast_validate_derived( ctx );
/* Do all needed clipping here, so that we can forget about it later */
- if (!_mesa_clip_readpixels(ctx, &x, &y, &width, &height, &clippedPacking)) {
- /* The ReadPixels region is totally outside the window bounds */
- swrast_render_finish(ctx);
- return;
- }
-
- pixels = _mesa_map_pbo_dest(ctx, &clippedPacking, pixels);
- if (!pixels)
- return;
-
- switch (format) {
- case GL_STENCIL_INDEX:
- read_stencil_pixels(ctx, x, y, width, height, type, pixels,
+ if (_mesa_clip_readpixels(ctx, &x, &y, &width, &height, &clippedPacking)) {
+
+ pixels = _mesa_map_pbo_dest(ctx, &clippedPacking, pixels);
+
+ if (pixels) {
+ switch (format) {
+ case GL_STENCIL_INDEX:
+ read_stencil_pixels(ctx, x, y, width, height, type, pixels,
+ &clippedPacking);
+ break;
+ case GL_DEPTH_COMPONENT:
+ read_depth_pixels(ctx, x, y, width, height, type, pixels,
+ &clippedPacking);
+ break;
+ case GL_DEPTH_STENCIL_EXT:
+ read_depth_stencil_pixels(ctx, x, y, width, height, type, pixels,
+ &clippedPacking);
+ break;
+ default:
+ /* all other formats should be color formats */
+ read_rgba_pixels(ctx, x, y, width, height, format, type, pixels,
&clippedPacking);
- break;
- case GL_DEPTH_COMPONENT:
- read_depth_pixels(ctx, x, y, width, height, type, pixels,
- &clippedPacking);
- break;
- case GL_RED:
- case GL_GREEN:
- case GL_BLUE:
- case GL_ALPHA:
- case GL_RGB:
- case GL_LUMINANCE:
- case GL_LUMINANCE_ALPHA:
- case GL_RGBA:
- case GL_BGR:
- case GL_BGRA:
- case GL_ABGR_EXT:
- read_rgba_pixels(ctx, x, y, width, height,
- format, type, pixels, &clippedPacking);
- break;
- case GL_DEPTH_STENCIL_EXT:
- read_depth_stencil_pixels(ctx, x, y, width, height,
- type, pixels, &clippedPacking);
- break;
- default:
- _mesa_problem(ctx, "unexpected format 0x%x in _swrast_ReadPixels", format);
- /* don't return yet, clean-up */
+ }
+
+ _mesa_unmap_pbo_dest(ctx, &clippedPacking);
+ }
}
swrast_render_finish(ctx);
-
- _mesa_unmap_pbo_dest(ctx, &clippedPacking);
}
diff --git a/src/mesa/swrast/s_span.h b/src/mesa/swrast/s_span.h
index 18e275ec8ab..afafbe09acf 100644
--- a/src/mesa/swrast/s_span.h
+++ b/src/mesa/swrast/s_span.h
@@ -28,7 +28,12 @@
#define S_SPAN_H
-#include "swrast.h"
+#include "main/config.h"
+#include "main/glheader.h"
+#include "main/mtypes.h"
+
+struct gl_context;
+struct gl_renderbuffer;
/**
diff --git a/src/mesa/swrast/s_texcombine.c b/src/mesa/swrast/s_texcombine.c
index 1836d074aee..99c44413fbe 100644
--- a/src/mesa/swrast/s_texcombine.c
+++ b/src/mesa/swrast/s_texcombine.c
@@ -86,10 +86,28 @@ texture_combine( struct gl_context *ctx, GLuint unit, GLuint n,
const GLfloat scaleA = (GLfloat) (1 << combine->ScaleShiftA);
const GLuint numArgsRGB = combine->_NumArgsRGB;
const GLuint numArgsA = combine->_NumArgsA;
- GLfloat ccolor[MAX_COMBINER_TERMS][MAX_WIDTH][4]; /* temp color buffers */
- GLfloat rgba[MAX_WIDTH][4];
+ float4_array ccolor[4], rgba;
GLuint i, term;
+ /* alloc temp pixel buffers */
+ rgba = (float4_array) malloc(4 * n * sizeof(GLfloat));
+ if (!rgba) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "texture_combine");
+ return;
+ }
+
+ for (i = 0; i < numArgsRGB || i < numArgsA; i++) {
+ ccolor[i] = (float4_array) malloc(4 * n * sizeof(GLfloat));
+ if (!ccolor[i]) {
+ while (i) {
+ free(ccolor[i]);
+ i--;
+ }
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "texture_combine");
+ return;
+ }
+ }
+
for (i = 0; i < n; i++) {
rgba[i][RCOMP] = CHAN_TO_FLOAT(rgbaChan[i][RCOMP]);
rgba[i][GCOMP] = CHAN_TO_FLOAT(rgbaChan[i][GCOMP]);
@@ -163,7 +181,7 @@ texture_combine( struct gl_context *ctx, GLuint unit, GLuint n,
const GLuint srcUnit = srcRGB - GL_TEXTURE0;
ASSERT(srcUnit < ctx->Const.MaxTextureUnits);
if (!ctx->Texture.Unit[srcUnit]._ReallyEnabled)
- return;
+ goto end;
argRGB[term] = get_texel_array(swrast, srcUnit);
}
}
@@ -253,7 +271,7 @@ texture_combine( struct gl_context *ctx, GLuint unit, GLuint n,
const GLuint srcUnit = srcA - GL_TEXTURE0;
ASSERT(srcUnit < ctx->Const.MaxTextureUnits);
if (!ctx->Texture.Unit[srcUnit]._ReallyEnabled)
- return;
+ goto end;
argA[term] = get_texel_array(swrast, srcUnit);
}
}
@@ -411,7 +429,7 @@ texture_combine( struct gl_context *ctx, GLuint unit, GLuint n,
rgba[i][BCOMP] = 0.0;
rgba[i][ACOMP] = 1.0;
}
- return; /* no alpha processing */
+ goto end; /* no alpha processing */
default:
_mesa_problem(ctx, "invalid combine mode");
}
@@ -519,6 +537,12 @@ texture_combine( struct gl_context *ctx, GLuint unit, GLuint n,
UNCLAMPED_FLOAT_TO_CHAN(rgbaChan[i][BCOMP], rgba[i][BCOMP]);
UNCLAMPED_FLOAT_TO_CHAN(rgbaChan[i][ACOMP], rgba[i][ACOMP]);
}
+
+end:
+ for (i = 0; i < numArgsRGB || i < numArgsA; i++) {
+ free(ccolor[i]);
+ }
+ free(rgba);
}
@@ -559,9 +583,16 @@ void
_swrast_texture_span( struct gl_context *ctx, SWspan *span )
{
SWcontext *swrast = SWRAST_CONTEXT(ctx);
- GLfloat primary_rgba[MAX_WIDTH][4];
+ float4_array primary_rgba;
GLuint unit;
+ primary_rgba = (float4_array) malloc(span->end * 4 * sizeof(GLfloat));
+
+ if (!primary_rgba) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "texture_span");
+ return;
+ }
+
ASSERT(span->end <= MAX_WIDTH);
/*
@@ -706,4 +737,6 @@ _swrast_texture_span( struct gl_context *ctx, SWspan *span )
span->array->rgba );
}
}
+
+ free(primary_rgba);
}
diff --git a/src/mesa/swrast/s_texcombine.h b/src/mesa/swrast/s_texcombine.h
index 5f47ebecbf1..11049d86b26 100644
--- a/src/mesa/swrast/s_texcombine.h
+++ b/src/mesa/swrast/s_texcombine.h
@@ -27,9 +27,10 @@
#define S_TEXCOMBINE_H
-#include "main/mtypes.h"
#include "s_span.h"
+struct gl_context;
+
extern void
_swrast_texture_span( struct gl_context *ctx, SWspan *span );
diff --git a/src/mesa/swrast/s_texfilter.c b/src/mesa/swrast/s_texfilter.c
index 539d878ddb4..ecc09e095fd 100644
--- a/src/mesa/swrast/s_texfilter.c
+++ b/src/mesa/swrast/s_texfilter.c
@@ -27,7 +27,6 @@
#include "main/context.h"
#include "main/colormac.h"
#include "main/imports.h"
-#include "main/texformat.h"
#include "s_context.h"
#include "s_texfilter.h"
diff --git a/src/mesa/swrast/s_texfilter.h b/src/mesa/swrast/s_texfilter.h
index 34520f22948..69f2d80003a 100644
--- a/src/mesa/swrast/s_texfilter.h
+++ b/src/mesa/swrast/s_texfilter.h
@@ -27,9 +27,11 @@
#define S_TEXFILTER_H
-#include "main/mtypes.h"
#include "s_context.h"
+struct gl_context;
+struct gl_texture_object;
+
extern texture_sample_func
_swrast_choose_texture_sample_func( struct gl_context *ctx,
diff --git a/src/mesa/swrast/s_triangle.c b/src/mesa/swrast/s_triangle.c
index 85513e1f204..066f18203f1 100644
--- a/src/mesa/swrast/s_triangle.c
+++ b/src/mesa/swrast/s_triangle.c
@@ -34,7 +34,7 @@
#include "main/colormac.h"
#include "main/imports.h"
#include "main/macros.h"
-#include "main/texformat.h"
+#include "main/mtypes.h"
#include "program/prog_instruction.h"
#include "s_aatriangle.h"
diff --git a/src/mesa/swrast_setup/ss_triangle.h b/src/mesa/swrast_setup/ss_triangle.h
index 05110865daf..a027f48269e 100644
--- a/src/mesa/swrast_setup/ss_triangle.h
+++ b/src/mesa/swrast_setup/ss_triangle.h
@@ -29,7 +29,7 @@
#ifndef SS_TRIANGLE_H
#define SS_TRIANGLE_H
-#include "main/mtypes.h"
+struct gl_context;
void _swsetup_trifuncs_init( struct gl_context *ctx );
diff --git a/src/mesa/swrast_setup/ss_vb.h b/src/mesa/swrast_setup/ss_vb.h
index b8322f35a3d..05e665b5c30 100644
--- a/src/mesa/swrast_setup/ss_vb.h
+++ b/src/mesa/swrast_setup/ss_vb.h
@@ -29,7 +29,7 @@
#ifndef SS_VB_H
#define SS_VB_H
-#include "main/mtypes.h"
+struct gl_context;
void _swsetup_vb_init( struct gl_context *ctx );
void _swsetup_choose_rastersetup_func( struct gl_context *ctx );
diff --git a/src/mesa/tnl/t_vb_program.c b/src/mesa/tnl/t_vb_program.c
index a1853689a43..f5d8f7477aa 100644
--- a/src/mesa/tnl/t_vb_program.c
+++ b/src/mesa/tnl/t_vb_program.c
@@ -67,6 +67,8 @@ struct vp_stage_data {
GLvector4f ndcCoords; /**< normalized device coords */
GLubyte *clipmask; /**< clip flags */
GLubyte ormask, andmask; /**< for clipping */
+
+ struct gl_program_machine machine;
};
@@ -314,7 +316,7 @@ run_vp( struct gl_context *ctx, struct tnl_pipeline_stage *stage )
struct vp_stage_data *store = VP_STAGE_DATA(stage);
struct vertex_buffer *VB = &tnl->vb;
struct gl_vertex_program *program = ctx->VertexProgram._Current;
- struct gl_program_machine machine;
+ struct gl_program_machine *machine = &store->machine;
GLuint outputs[VERT_RESULT_MAX], numOutputs;
GLuint i, j;
@@ -342,7 +344,7 @@ run_vp( struct gl_context *ctx, struct tnl_pipeline_stage *stage )
for (i = 0; i < VB->Count; i++) {
GLuint attr;
- init_machine(ctx, &machine, tnl->CurInstance);
+ init_machine(ctx, machine, tnl->CurInstance);
#if 0
printf("Input %d: %f, %f, %f, %f\n", i,
@@ -375,23 +377,23 @@ run_vp( struct gl_context *ctx, struct tnl_pipeline_stage *stage )
check_float(data[2]);
check_float(data[3]);
#endif
- COPY_CLEAN_4V(machine.VertAttribs[attr], size, data);
+ COPY_CLEAN_4V(machine->VertAttribs[attr], size, data);
}
}
/* execute the program */
- _mesa_execute_program(ctx, &program->Base, &machine);
+ _mesa_execute_program(ctx, &program->Base, machine);
/* copy the output registers into the VB->attribs arrays */
for (j = 0; j < numOutputs; j++) {
const GLuint attr = outputs[j];
#ifdef NAN_CHECK
- check_float(machine.Outputs[attr][0]);
- check_float(machine.Outputs[attr][1]);
- check_float(machine.Outputs[attr][2]);
- check_float(machine.Outputs[attr][3]);
+ check_float(machine->Outputs[attr][0]);
+ check_float(machine->Outputs[attr][1]);
+ check_float(machine->Outputs[attr][2]);
+ check_float(machine->Outputs[attr][3]);
#endif
- COPY_4V(store->results[attr].data[i], machine.Outputs[attr]);
+ COPY_4V(store->results[attr].data[i], machine->Outputs[attr]);
}
/* FOGC is a special case. Fragment shader expects (f,0,0,1) */
@@ -401,14 +403,14 @@ run_vp( struct gl_context *ctx, struct tnl_pipeline_stage *stage )
store->results[VERT_RESULT_FOGC].data[i][3] = 1.0;
}
#ifdef NAN_CHECK
- ASSERT(machine.Outputs[0][3] != 0.0F);
+ ASSERT(machine->Outputs[0][3] != 0.0F);
#endif
#if 0
printf("HPOS: %f %f %f %f\n",
- machine.Outputs[0][0],
- machine.Outputs[0][1],
- machine.Outputs[0][2],
- machine.Outputs[0][3]);
+ machine->Outputs[0][0],
+ machine->Outputs[0][1],
+ machine->Outputs[0][2],
+ machine->Outputs[0][3]);
#endif
}
@@ -504,7 +506,7 @@ init_vp(struct gl_context *ctx, struct tnl_pipeline_stage *stage)
const GLuint size = VB->Size;
GLuint i;
- stage->privatePtr = MALLOC(sizeof(*store));
+ stage->privatePtr = CALLOC(sizeof(*store));
store = VP_STAGE_DATA(stage);
if (!store)
return GL_FALSE;
diff --git a/src/mesa/tnl/t_vertex.h b/src/mesa/tnl/t_vertex.h
index 252f2f7c295..83b0dbcebbd 100644
--- a/src/mesa/tnl/t_vertex.h
+++ b/src/mesa/tnl/t_vertex.h
@@ -28,9 +28,12 @@
#ifndef _TNL_VERTEX_H
#define _TNL_VERTEX_H
-#include "main/mtypes.h"
+#include "main/glheader.h"
#include "t_context.h"
+struct gl_context;
+struct tnl_clipspace;
+
/* New mechanism to specify hardware vertices so that tnl can build
* and manipulate them directly.
*/
diff --git a/src/mesa/tnl/t_vp_build.c b/src/mesa/tnl/t_vp_build.c
index 421ec88a454..70492a4353d 100644
--- a/src/mesa/tnl/t_vp_build.c
+++ b/src/mesa/tnl/t_vp_build.c
@@ -32,7 +32,7 @@
#include "main/glheader.h"
#include "main/ffvertex_prog.h"
-#include "main/dd.h"
+#include "main/mtypes.h"
#include "t_vp_build.h"
diff --git a/src/mesa/tnl/t_vp_build.h b/src/mesa/tnl/t_vp_build.h
index 1d10ff245d9..e9f6de5a920 100644
--- a/src/mesa/tnl/t_vp_build.h
+++ b/src/mesa/tnl/t_vp_build.h
@@ -27,7 +27,7 @@
#ifndef T_VP_BUILD_H
#define T_VP_BUILD_H
-#include "main/mtypes.h"
+struct gl_context;
#define TNL_FIXED_FUNCTION_STATE_FLAGS (_NEW_PROGRAM | \
_NEW_LIGHT | \
diff --git a/src/mesa/tnl/tnl.h b/src/mesa/tnl/tnl.h
index 702efdc5cca..24a0c725008 100644
--- a/src/mesa/tnl/tnl.h
+++ b/src/mesa/tnl/tnl.h
@@ -28,8 +28,11 @@
#ifndef _TNL_H
#define _TNL_H
-#include "main/mtypes.h"
+#include "main/glheader.h"
+struct gl_client_array;
+struct gl_context;
+struct gl_program;
/* These are the public-access functions exported from tnl. (A few
diff --git a/src/mesa/vbo/vbo.h b/src/mesa/vbo/vbo.h
index 7b8da8eb843..e221538bad4 100644
--- a/src/mesa/vbo/vbo.h
+++ b/src/mesa/vbo/vbo.h
@@ -32,7 +32,10 @@
#ifndef _VBO_H
#define _VBO_H
-#include "main/mtypes.h"
+#include "main/glheader.h"
+
+struct gl_client_array;
+struct gl_context;
struct _mesa_prim {
GLuint mode:8;
@@ -40,7 +43,8 @@ struct _mesa_prim {
GLuint begin:1;
GLuint end:1;
GLuint weak:1;
- GLuint pad:20;
+ GLuint no_current_update:1;
+ GLuint pad:19;
GLuint start;
GLuint count;
@@ -128,42 +132,42 @@ void vbo_set_draw_func(struct gl_context *ctx, vbo_draw_func func);
void GLAPIENTRY
-_vbo_Color4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a);
+_es_Color4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a);
void GLAPIENTRY
-_vbo_Normal3f(GLfloat x, GLfloat y, GLfloat z);
+_es_Normal3f(GLfloat x, GLfloat y, GLfloat z);
void GLAPIENTRY
-_vbo_MultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+_es_MultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
void GLAPIENTRY
-_vbo_Materialfv(GLenum face, GLenum pname, const GLfloat *params);
+_es_Materialfv(GLenum face, GLenum pname, const GLfloat *params);
void GLAPIENTRY
-_vbo_Materialf(GLenum face, GLenum pname, GLfloat param);
+_es_Materialf(GLenum face, GLenum pname, GLfloat param);
void GLAPIENTRY
-_vbo_VertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+_es_VertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
void GLAPIENTRY
-_vbo_VertexAttrib1f(GLuint indx, GLfloat x);
+_es_VertexAttrib1f(GLuint indx, GLfloat x);
void GLAPIENTRY
-_vbo_VertexAttrib1fv(GLuint indx, const GLfloat* values);
+_es_VertexAttrib1fv(GLuint indx, const GLfloat* values);
void GLAPIENTRY
-_vbo_VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y);
+_es_VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y);
void GLAPIENTRY
-_vbo_VertexAttrib2fv(GLuint indx, const GLfloat* values);
+_es_VertexAttrib2fv(GLuint indx, const GLfloat* values);
void GLAPIENTRY
-_vbo_VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z);
+_es_VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z);
void GLAPIENTRY
-_vbo_VertexAttrib3fv(GLuint indx, const GLfloat* values);
+_es_VertexAttrib3fv(GLuint indx, const GLfloat* values);
void GLAPIENTRY
-_vbo_VertexAttrib4fv(GLuint indx, const GLfloat* values);
+_es_VertexAttrib4fv(GLuint indx, const GLfloat* values);
#endif
diff --git a/src/mesa/vbo/vbo_context.c b/src/mesa/vbo/vbo_context.c
index 9992cc34739..6656ed89816 100644
--- a/src/mesa/vbo/vbo_context.c
+++ b/src/mesa/vbo/vbo_context.c
@@ -209,7 +209,6 @@ GLboolean _vbo_CreateContext( struct gl_context *ctx )
void _vbo_InvalidateState( struct gl_context *ctx, GLuint new_state )
{
- _ae_invalidate_state(ctx, new_state);
vbo_exec_invalidate_state(ctx, new_state);
}
diff --git a/src/mesa/vbo/vbo_context.h b/src/mesa/vbo/vbo_context.h
index 8d6f2a7ce6d..2ded6ccbff2 100644
--- a/src/mesa/vbo/vbo_context.h
+++ b/src/mesa/vbo/vbo_context.h
@@ -51,6 +51,7 @@
#ifndef _VBO_CONTEXT_H
#define _VBO_CONTEXT_H
+#include "main/mfeatures.h"
#include "vbo.h"
#include "vbo_attrib.h"
#include "vbo_exec.h"
diff --git a/src/mesa/vbo/vbo_exec.h b/src/mesa/vbo/vbo_exec.h
index 47e51f09c94..d56c91cd094 100644
--- a/src/mesa/vbo/vbo_exec.h
+++ b/src/mesa/vbo/vbo_exec.h
@@ -34,6 +34,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef __VBO_EXEC_H__
#define __VBO_EXEC_H__
+#include "main/mfeatures.h"
#include "main/mtypes.h"
#include "vbo.h"
#include "vbo_attrib.h"
diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c
index 9b2d59f9e4c..03d6bb4aefe 100644
--- a/src/mesa/vbo/vbo_exec_api.c
+++ b/src/mesa/vbo/vbo_exec_api.c
@@ -34,6 +34,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/bufferobj.h"
#include "main/context.h"
#include "main/macros.h"
+#include "main/mfeatures.h"
#include "main/vtxfmt.h"
#include "main/dlist.h"
#include "main/eval.h"
@@ -369,8 +370,6 @@ static void vbo_exec_fixup_vertex( struct gl_context *ctx,
}
-#if FEATURE_beginend
-
/*
*/
#define ATTR( A, N, V0, V1, V2, V3 ) \
@@ -411,7 +410,7 @@ do { \
#include "vbo_attrib_tmp.h"
-
+#if FEATURE_beginend
#if FEATURE_evaluators
@@ -706,30 +705,6 @@ static void vbo_exec_vtxfmt_init( struct vbo_exec_context *exec )
#else /* FEATURE_beginend */
-#define ATTR( A, N, V0, V1, V2, V3 ) \
-do { \
- struct vbo_exec_context *exec = &vbo_context(ctx)->exec; \
- \
- /* FLUSH_UPDATE_CURRENT needs to be set manually */ \
- exec->ctx->Driver.NeedFlush |= FLUSH_UPDATE_CURRENT; \
- \
- if (exec->vtx.active_sz[A] != N) \
- vbo_exec_fixup_vertex(ctx, A, N); \
- \
- { \
- GLfloat *dest = exec->vtx.attrptr[A]; \
- if (N>0) dest[0] = V0; \
- if (N>1) dest[1] = V1; \
- if (N>2) dest[2] = V2; \
- if (N>3) dest[3] = V3; \
- } \
-} while (0)
-
-#define ERROR() _mesa_error( ctx, GL_INVALID_ENUM, __FUNCTION__ )
-#define TAG(x) vbo_##x
-
-#include "vbo_attrib_tmp.h"
-
static void vbo_exec_vtxfmt_init( struct vbo_exec_context *exec )
{
/* silence warnings */
@@ -998,35 +973,35 @@ static void reset_attrfv( struct vbo_exec_context *exec )
void GLAPIENTRY
-_vbo_Color4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a)
+_es_Color4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a)
{
vbo_Color4f(r, g, b, a);
}
void GLAPIENTRY
-_vbo_Normal3f(GLfloat x, GLfloat y, GLfloat z)
+_es_Normal3f(GLfloat x, GLfloat y, GLfloat z)
{
vbo_Normal3f(x, y, z);
}
void GLAPIENTRY
-_vbo_MultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
+_es_MultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
{
vbo_MultiTexCoord4f(target, s, t, r, q);
}
void GLAPIENTRY
-_vbo_Materialfv(GLenum face, GLenum pname, const GLfloat *params)
+_es_Materialfv(GLenum face, GLenum pname, const GLfloat *params)
{
vbo_Materialfv(face, pname, params);
}
void GLAPIENTRY
-_vbo_Materialf(GLenum face, GLenum pname, GLfloat param)
+_es_Materialf(GLenum face, GLenum pname, GLfloat param)
{
GLfloat p[4];
p[0] = param;
@@ -1035,57 +1010,71 @@ _vbo_Materialf(GLenum face, GLenum pname, GLfloat param)
}
+/**
+ * A special version of glVertexAttrib4f that does not treat index 0 as
+ * VBO_ATTRIB_POS.
+ */
+static void
+VertexAttrib4f_nopos(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS)
+ ATTR(VBO_ATTRIB_GENERIC0 + index, 4, x, y, z, w);
+ else
+ ERROR();
+}
+
void GLAPIENTRY
-_vbo_VertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+_es_VertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
- vbo_VertexAttrib4fARB(index, x, y, z, w);
+ VertexAttrib4f_nopos(index, x, y, z, w);
}
void GLAPIENTRY
-_vbo_VertexAttrib1f(GLuint indx, GLfloat x)
+_es_VertexAttrib1f(GLuint indx, GLfloat x)
{
- vbo_VertexAttrib1fARB(indx, x);
+ VertexAttrib4f_nopos(indx, x, 0.0f, 0.0f, 1.0f);
}
void GLAPIENTRY
-_vbo_VertexAttrib1fv(GLuint indx, const GLfloat* values)
+_es_VertexAttrib1fv(GLuint indx, const GLfloat* values)
{
- vbo_VertexAttrib1fvARB(indx, values);
+ VertexAttrib4f_nopos(indx, values[0], 0.0f, 0.0f, 1.0f);
}
void GLAPIENTRY
-_vbo_VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y)
+_es_VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y)
{
- vbo_VertexAttrib2fARB(indx, x, y);
+ VertexAttrib4f_nopos(indx, x, y, 0.0f, 1.0f);
}
void GLAPIENTRY
-_vbo_VertexAttrib2fv(GLuint indx, const GLfloat* values)
+_es_VertexAttrib2fv(GLuint indx, const GLfloat* values)
{
- vbo_VertexAttrib2fvARB(indx, values);
+ VertexAttrib4f_nopos(indx, values[0], values[1], 0.0f, 1.0f);
}
void GLAPIENTRY
-_vbo_VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z)
+_es_VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z)
{
- vbo_VertexAttrib3fARB(indx, x, y, z);
+ VertexAttrib4f_nopos(indx, x, y, z, 1.0f);
}
void GLAPIENTRY
-_vbo_VertexAttrib3fv(GLuint indx, const GLfloat* values)
+_es_VertexAttrib3fv(GLuint indx, const GLfloat* values)
{
- vbo_VertexAttrib3fvARB(indx, values);
+ VertexAttrib4f_nopos(indx, values[0], values[1], values[2], 1.0f);
}
void GLAPIENTRY
-_vbo_VertexAttrib4fv(GLuint indx, const GLfloat* values)
+_es_VertexAttrib4fv(GLuint indx, const GLfloat* values)
{
- vbo_VertexAttrib4fvARB(indx, values);
+ VertexAttrib4f_nopos(indx, values[0], values[1], values[2], values[3]);
}
diff --git a/src/mesa/vbo/vbo_exec_draw.c b/src/mesa/vbo/vbo_exec_draw.c
index 94aa021ac9a..87f64310561 100644
--- a/src/mesa/vbo/vbo_exec_draw.c
+++ b/src/mesa/vbo/vbo_exec_draw.c
@@ -29,6 +29,7 @@
#include "main/bufferobj.h"
#include "main/compiler.h"
#include "main/enums.h"
+#include "main/mfeatures.h"
#include "main/state.h"
#include "vbo_context.h"
diff --git a/src/mesa/vbo/vbo_save.c b/src/mesa/vbo/vbo_save.c
index 4e7bcddc970..4343b348180 100644
--- a/src/mesa/vbo/vbo_save.c
+++ b/src/mesa/vbo/vbo_save.c
@@ -29,6 +29,7 @@
#include "main/mtypes.h"
#include "main/bufferobj.h"
#include "main/imports.h"
+#include "main/mfeatures.h"
#include "vbo_context.h"
diff --git a/src/mesa/vbo/vbo_save.h b/src/mesa/vbo/vbo_save.h
index f5a407ced14..cd827ce6c06 100644
--- a/src/mesa/vbo/vbo_save.h
+++ b/src/mesa/vbo/vbo_save.h
@@ -34,6 +34,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef VBO_SAVE_H
#define VBO_SAVE_H
+#include "main/mfeatures.h"
#include "main/mtypes.h"
#include "vbo.h"
#include "vbo_attrib.h"
@@ -96,7 +97,9 @@ struct vbo_save_vertex_list {
*/
#define VBO_SAVE_BUFFER_SIZE (8*1024) /* dwords */
#define VBO_SAVE_PRIM_SIZE 128
-#define VBO_SAVE_PRIM_WEAK 0x40
+#define VBO_SAVE_PRIM_MODE_MASK 0x3f
+#define VBO_SAVE_PRIM_WEAK 0x40
+#define VBO_SAVE_PRIM_NO_CURRENT_UPDATE 0x80
#define VBO_SAVE_FALLBACK 0x10000000
diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c
index 817d478e2ac..4ee78e9e103 100644
--- a/src/mesa/vbo/vbo_save_api.c
+++ b/src/mesa/vbo/vbo_save_api.c
@@ -74,6 +74,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/enums.h"
#include "main/eval.h"
#include "main/macros.h"
+#include "main/mfeatures.h"
#include "main/api_noop.h"
#include "main/api_validate.h"
#include "main/api_arrayelt.h"
@@ -294,26 +295,30 @@ static void _save_compile_vertex_list( struct gl_context *ctx )
node->vertex_store->refcount++;
node->prim_store->refcount++;
-
- node->current_size = node->vertex_size - node->attrsz[0];
- node->current_data = NULL;
-
- if (node->current_size) {
- /* If the malloc fails, we just pull the data out of the VBO
- * later instead.
- */
- node->current_data = MALLOC( node->current_size * sizeof(GLfloat) );
- if (node->current_data) {
- const char *buffer = (const char *)save->vertex_store->buffer;
- unsigned attr_offset = node->attrsz[0] * sizeof(GLfloat);
- unsigned vertex_offset = 0;
-
- if (node->count)
- vertex_offset = (node->count-1) * node->vertex_size * sizeof(GLfloat);
-
- memcpy( node->current_data,
- buffer + node->buffer_offset + vertex_offset + attr_offset,
- node->current_size * sizeof(GLfloat) );
+ if (node->prim[0].no_current_update) {
+ node->current_size = 0;
+ node->current_data = NULL;
+ } else {
+ node->current_size = node->vertex_size - node->attrsz[0];
+ node->current_data = NULL;
+
+ if (node->current_size) {
+ /* If the malloc fails, we just pull the data out of the VBO
+ * later instead.
+ */
+ node->current_data = MALLOC( node->current_size * sizeof(GLfloat) );
+ if (node->current_data) {
+ const char *buffer = (const char *)save->vertex_store->buffer;
+ unsigned attr_offset = node->attrsz[0] * sizeof(GLfloat);
+ unsigned vertex_offset = 0;
+
+ if (node->count)
+ vertex_offset = (node->count-1) * node->vertex_size * sizeof(GLfloat);
+
+ memcpy( node->current_data,
+ buffer + node->buffer_offset + vertex_offset + attr_offset,
+ node->current_size * sizeof(GLfloat) );
+ }
}
}
@@ -397,6 +402,7 @@ static void _save_wrap_buffers( struct gl_context *ctx )
GLint i = save->prim_count - 1;
GLenum mode;
GLboolean weak;
+ GLboolean no_current_update;
assert(i < (GLint) save->prim_max);
assert(i >= 0);
@@ -407,6 +413,7 @@ static void _save_wrap_buffers( struct gl_context *ctx )
save->prim[i].start);
mode = save->prim[i].mode;
weak = save->prim[i].weak;
+ no_current_update = save->prim[i].no_current_update;
/* store the copied vertices, and allocate a new list.
*/
@@ -416,6 +423,7 @@ static void _save_wrap_buffers( struct gl_context *ctx )
*/
save->prim[0].mode = mode;
save->prim[0].weak = weak;
+ save->prim[0].no_current_update = no_current_update;
save->prim[0].begin = 0;
save->prim[0].end = 0;
save->prim[0].pad = 0;
@@ -770,10 +778,11 @@ GLboolean vbo_save_NotifyBegin( struct gl_context *ctx, GLenum mode )
GLuint i = save->prim_count++;
assert(i < save->prim_max);
- save->prim[i].mode = mode & ~VBO_SAVE_PRIM_WEAK;
+ save->prim[i].mode = mode & VBO_SAVE_PRIM_MODE_MASK;
save->prim[i].begin = 1;
save->prim[i].end = 0;
save->prim[i].weak = (mode & VBO_SAVE_PRIM_WEAK) ? 1 : 0;
+ save->prim[i].no_current_update = (mode & VBO_SAVE_PRIM_NO_CURRENT_UPDATE) ? 1 : 0;
save->prim[i].pad = 0;
save->prim[i].start = save->vert_count;
save->prim[i].count = 0;
@@ -934,7 +943,7 @@ static void GLAPIENTRY _save_OBE_DrawArrays(GLenum mode, GLint start, GLsizei co
_ae_map_vbos( ctx );
- vbo_save_NotifyBegin( ctx, mode | VBO_SAVE_PRIM_WEAK );
+ vbo_save_NotifyBegin( ctx, mode | VBO_SAVE_PRIM_WEAK | VBO_SAVE_PRIM_NO_CURRENT_UPDATE);
for (i = 0; i < count; i++)
CALL_ArrayElement(GET_DISPATCH(), (start + i));
@@ -960,7 +969,7 @@ static void GLAPIENTRY _save_OBE_DrawElements(GLenum mode, GLsizei count, GLenum
if (_mesa_is_bufferobj(ctx->Array.ElementArrayBufferObj))
indices = ADD_POINTERS(ctx->Array.ElementArrayBufferObj->Pointer, indices);
- vbo_save_NotifyBegin( ctx, mode | VBO_SAVE_PRIM_WEAK );
+ vbo_save_NotifyBegin( ctx, mode | VBO_SAVE_PRIM_WEAK | VBO_SAVE_PRIM_NO_CURRENT_UPDATE );
switch (type) {
case GL_UNSIGNED_BYTE:
diff --git a/src/mesa/vbo/vbo_save_draw.c b/src/mesa/vbo/vbo_save_draw.c
index 533c150a918..d0454bf6212 100644
--- a/src/mesa/vbo/vbo_save_draw.c
+++ b/src/mesa/vbo/vbo_save_draw.c
@@ -30,6 +30,7 @@
#include "main/bufferobj.h"
#include "main/context.h"
#include "main/imports.h"
+#include "main/mfeatures.h"
#include "main/mtypes.h"
#include "main/macros.h"
#include "main/light.h"
diff --git a/src/mesa/vbo/vbo_save_loopback.c b/src/mesa/vbo/vbo_save_loopback.c
index b1cfa9c2a8f..51e598e7e61 100644
--- a/src/mesa/vbo/vbo_save_loopback.c
+++ b/src/mesa/vbo/vbo_save_loopback.c
@@ -29,6 +29,7 @@
#include "main/glheader.h"
#include "main/enums.h"
#include "main/imports.h"
+#include "main/mfeatures.h"
#include "main/mtypes.h"
#include "main/dispatch.h"
#include "glapi/glapi.h"
diff --git a/src/mesa/x86/mmx.h b/src/mesa/x86/mmx.h
index d4bda07eade..74e9979d312 100644
--- a/src/mesa/x86/mmx.h
+++ b/src/mesa/x86/mmx.h
@@ -27,7 +27,9 @@
#define ASM_MMX_H
#include "main/compiler.h"
-#include "main/mtypes.h"
+#include "main/glheader.h"
+
+struct gl_context;
extern void _ASMAPI
_mesa_mmx_blend_transparency( struct gl_context *ctx, GLuint n, const GLubyte mask[],