summaryrefslogtreecommitdiff
path: root/src/gallium/drivers/radeonsi
diff options
context:
space:
mode:
authorMarek Olšák <marek.olsak@amd.com>2014-07-26 03:16:22 +0200
committerMarek Olšák <marek.olsak@amd.com>2014-07-28 23:57:08 +0200
commit0e7f56313d2a265cbdc2140f45dc4a0c6ae07e4e (patch)
tree70fa9a08bd642cbaa2b15c52b39aa8a068662068 /src/gallium/drivers/radeonsi
parent3d9e87406cfaf4a2bfef5b4bae50af94d1cc424f (diff)
radeonsi: fix a hang with streamout on Hawaii
I actually couldn't reproduce this one, but internal docs recommend this workaround. Better safe than sorry. Also, the number of dwords for the sync packets is increased by 4 instead of 2, because it wasn't bumped last time when a new packet was added there. Cc: mesa-stable@lists.freedesktop.org Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Diffstat (limited to 'src/gallium/drivers/radeonsi')
-rw-r--r--src/gallium/drivers/radeonsi/si_state_draw.c14
1 files changed, 13 insertions, 1 deletions
diff --git a/src/gallium/drivers/radeonsi/si_state_draw.c b/src/gallium/drivers/radeonsi/si_state_draw.c
index 1816540fa00..eb21ba1c906 100644
--- a/src/gallium/drivers/radeonsi/si_state_draw.c
+++ b/src/gallium/drivers/radeonsi/si_state_draw.c
@@ -868,11 +868,15 @@ void si_emit_cache_flush(struct r600_common_context *sctx, struct r600_atom *ato
radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
radeon_emit(cs, EVENT_TYPE(V_028A90_VGT_FLUSH) | EVENT_INDEX(0));
}
+ if (sctx->flags & R600_CONTEXT_VGT_STREAMOUT_SYNC) {
+ radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
+ radeon_emit(cs, EVENT_TYPE(V_028A90_VGT_STREAMOUT_SYNC) | EVENT_INDEX(0));
+ }
sctx->flags = 0;
}
-const struct r600_atom si_atom_cache_flush = { si_emit_cache_flush, 13 }; /* number of CS dwords */
+const struct r600_atom si_atom_cache_flush = { si_emit_cache_flush, 17 }; /* number of CS dwords */
static void si_get_draw_start_count(struct si_context *sctx,
const struct pipe_draw_info *info,
@@ -985,6 +989,14 @@ void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
}
#endif
+ /* Workaround for a VGT hang when streamout is enabled.
+ * It must be done after drawing. */
+ if (sctx->b.family == CHIP_HAWAII &&
+ (sctx->b.streamout.streamout_enabled ||
+ sctx->b.streamout.prims_gen_query_enabled)) {
+ sctx->b.flags |= R600_CONTEXT_VGT_STREAMOUT_SYNC;
+ }
+
/* Set the depth buffer as dirty. */
if (sctx->framebuffer.state.zsbuf) {
struct pipe_surface *surf = sctx->framebuffer.state.zsbuf;