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authorIan Romanick <ian.d.romanick@intel.com>2009-11-24 11:59:23 -0800
committerIan Romanick <ian.d.romanick@intel.com>2009-12-01 10:25:44 -0800
commitd8da270a2be18849eee8a168d1c1528e96677b41 (patch)
treec18c9b5cd156bcba8a933a76919f89258d3a097b
parent910aaed4daad319b584b68ae2468432c8f6bac21 (diff)
intel: Remove GL_NV_point_sprite from extension list
i830 does not (and cannot!) support the any of the non-default GL_POINT_SPRITE_R_MODE_NV settings. i915 and i965 could, but currently do not. In both cases it would require mucking about with the fragment shader.
-rw-r--r--src/mesa/drivers/dri/intel/intel_extensions.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_extensions.c b/src/mesa/drivers/dri/intel/intel_extensions.c
index 2e61c556d85..877f5b59710 100644
--- a/src/mesa/drivers/dri/intel/intel_extensions.c
+++ b/src/mesa/drivers/dri/intel/intel_extensions.c
@@ -114,7 +114,6 @@ static const struct dri_extension card_extensions[] = {
{ "GL_MESA_pack_invert", NULL },
{ "GL_MESA_ycbcr_texture", NULL },
{ "GL_NV_blend_square", NULL },
- { "GL_NV_point_sprite", GL_NV_point_sprite_functions },
{ "GL_NV_vertex_program", GL_NV_vertex_program_functions },
{ "GL_NV_vertex_program1_1", NULL },
{ "GL_SGIS_generate_mipmap", NULL },