diff options
author | Mike Blumenkrantz <michael.blumenkrantz@gmail.com> | 2020-10-16 12:18:05 -0400 |
---|---|---|
committer | Marge Bot <eric+marge@anholt.net> | 2020-10-16 17:14:51 +0000 |
commit | b009bd968599ea2a6c319c2750b0b12b15582e8d (patch) | |
tree | aa61fbeba81c019c996905a50eb8f2cc63eb1e62 | |
parent | 441b32bf3f4ea79b90f5c4de4ffab180dc53d2f8 (diff) |
zink: add ntv handling for ARB_sample_shading
this involves variable handling and decorations as well as a weird bitcast
for the array[1] gl_SampleMask in spirv
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7192>
-rw-r--r-- | src/gallium/drivers/zink/nir_to_spirv/nir_to_spirv.c | 35 |
1 files changed, 33 insertions, 2 deletions
diff --git a/src/gallium/drivers/zink/nir_to_spirv/nir_to_spirv.c b/src/gallium/drivers/zink/nir_to_spirv/nir_to_spirv.c index 5734bf55cfc..5a54caa1a35 100644 --- a/src/gallium/drivers/zink/nir_to_spirv/nir_to_spirv.c +++ b/src/gallium/drivers/zink/nir_to_spirv/nir_to_spirv.c @@ -70,7 +70,8 @@ struct ntv_context { unsigned char shader_slots_reserved; SpvId front_face_var, instance_id_var, vertex_id_var, - primitive_id_var, invocation_id_var; // geometry + primitive_id_var, invocation_id_var, // geometry + sample_mask_type, sample_id_var, sample_pos_var; }; static SpvId @@ -298,6 +299,10 @@ emit_input(struct ntv_context *ctx, struct nir_variable *var) slot = handle_slot(ctx, slot); spirv_builder_emit_location(&ctx->builder, var_id, slot); } + if (var->data.centroid) + spirv_builder_emit_decoration(&ctx->builder, var_id, SpvDecorationCentroid); + else if (var->data.sample) + spirv_builder_emit_decoration(&ctx->builder, var_id, SpvDecorationSample); } else if (ctx->stage < MESA_SHADER_FRAGMENT) { switch (slot) { HANDLE_EMIT_BUILTIN(POS, Position); @@ -337,6 +342,10 @@ static void emit_output(struct ntv_context *ctx, struct nir_variable *var) { SpvId var_type = get_glsl_type(ctx, var->type); + + /* SampleMask is always an array in spirv */ + if (ctx->stage == MESA_SHADER_FRAGMENT && var->data.location == FRAG_RESULT_SAMPLE_MASK) + ctx->sample_mask_type = var_type = spirv_builder_type_array(&ctx->builder, var_type, emit_uint_const(ctx, 32, 1)); SpvId pointer_type = spirv_builder_type_pointer(&ctx->builder, SpvStorageClassOutput, var_type); @@ -387,12 +396,18 @@ emit_output(struct ntv_context *ctx, struct nir_variable *var) spirv_builder_emit_builtin(&ctx->builder, var_id, SpvBuiltInFragDepth); break; + case FRAG_RESULT_SAMPLE_MASK: + spirv_builder_emit_builtin(&ctx->builder, var_id, SpvBuiltInSampleMask); + break; + default: slot = handle_slot(ctx, slot); spirv_builder_emit_location(&ctx->builder, var_id, slot); spirv_builder_emit_index(&ctx->builder, var_id, var->data.index); } } + if (var->data.sample) + spirv_builder_emit_decoration(&ctx->builder, var_id, SpvDecorationSample); } if (var->data.location_frac) @@ -1611,7 +1626,14 @@ emit_store_deref(struct ntv_context *ctx, nir_intrinsic_instr *intr) SpvId src = get_src(ctx, &intr->src[1]); SpvId type = get_glsl_type(ctx, nir_src_as_deref(intr->src[0])->type); - SpvId result = emit_bitcast(ctx, type, src); + nir_variable *var = nir_deref_instr_get_variable(nir_src_as_deref(intr->src[0])); + SpvId result; + if (ctx->stage == MESA_SHADER_FRAGMENT && var->data.location == FRAG_RESULT_SAMPLE_MASK) { + src = emit_bitcast(ctx, type, src); + /* SampleMask is always an array in spirv, so we need to construct it into one */ + result = spirv_builder_emit_composite_construct(&ctx->builder, ctx->sample_mask_type, &src, 1); + } else + result = emit_bitcast(ctx, type, src); spirv_builder_emit_store(&ctx->builder, ptr, result); } @@ -1735,6 +1757,14 @@ emit_intrinsic(struct ntv_context *ctx, nir_intrinsic_instr *intr) emit_load_uint_input(ctx, intr, &ctx->invocation_id_var, "gl_InvocationId", SpvBuiltInInvocationId); break; + case nir_intrinsic_load_sample_id: + emit_load_uint_input(ctx, intr, &ctx->sample_id_var, "gl_SampleId", SpvBuiltInSampleId); + break; + + case nir_intrinsic_load_sample_pos: + emit_load_vec_input(ctx, intr, &ctx->sample_pos_var, "gl_SamplePosition", SpvBuiltInSamplePosition, nir_type_float); + break; + case nir_intrinsic_emit_vertex_with_counter: /* geometry shader emits copied xfb outputs just prior to EmitVertex(), * since that's the end of the shader @@ -2379,6 +2409,7 @@ nir_to_spirv(struct nir_shader *s, const struct zink_so_info *so_info, spirv_builder_emit_cap(&ctx.builder, SpvCapabilitySampled1D); spirv_builder_emit_cap(&ctx.builder, SpvCapabilityImageQuery); spirv_builder_emit_cap(&ctx.builder, SpvCapabilityDerivativeControl); + spirv_builder_emit_cap(&ctx.builder, SpvCapabilitySampleRateShading); } ctx.stage = s->info.stage; |