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authorMarek Olšák <maraeo@gmail.com>2011-06-30 21:27:46 +0200
committerMarek Olšák <maraeo@gmail.com>2011-06-30 21:40:29 +0200
commit9e9d73ef100bb49c832d6f8c62cfcabbb5225928 (patch)
tree7ab9ed1d15a873391ea9d0c5f38f903458385251
parent235225ec935002b4669d14a48c9c20864a5496f8 (diff)
docs: update GL3 status - vertex textures
They work fine on r600g.
-rw-r--r--docs/GL3.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt
index d86c4b0bf60..25cea9ee402 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -49,7 +49,7 @@ GLSL 1.40 not started
Instanced drawing (GL_ARB_draw_instanced) DONE (gallium, swrast)
Buffer copying (GL_ARB_copy_buffer) DONE
Primitive restart (GL_NV_primitive_restart) DONE (gallium)
-16 vertex texture image units not started
+16 vertex texture image units DONE
Texture buffer objs (GL_ARB_texture_buffer_object) not started
Rectangular textures (GL_ARB_texture_rectangle) DONE
Uniform buffer objs (GL_ARB_uniform_buffer_object) not started