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authorEric Anholt <eric@anholt.net>2011-10-22 11:01:40 -0700
committerEric Anholt <eric@anholt.net>2011-10-29 12:16:32 -0700
commit93cabff7d69a29b75e8f3143099edebf6e46bee7 (patch)
tree43d69bbf88af470523d72bc0e20bdda5f22b3669
parent9a5f8a98ed9eebec89f151d2b6df08c423b6ef34 (diff)
i965/gen4: Fold WM surface state prepare()/emit() together.
These produce BRW_NEW_SURFACES (used by binding table emit()) and BRW_NEW_NR_WM_SURFACES (used by WM unit emit()). Fixes a bug where with no texturing and no color buffer, we wouldn't consider the null renderbuffer in nr_surfaces. This was harmless because nr_surfaces is only used for the prefetch info in the unit state. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Acked-by: Paul Berry <stereotype441@gmail.com>
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_surface_state.c54
1 files changed, 18 insertions, 36 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
index bb7fd2e6503..782efd52662 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
@@ -541,47 +541,16 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
I915_GEM_DOMAIN_RENDER);
}
-static void
-prepare_wm_surfaces(struct brw_context *brw)
-{
- struct gl_context *ctx = &brw->intel.ctx;
- int i;
- int nr_surfaces = 0;
-
- for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) {
- nr_surfaces = SURF_INDEX_DRAW(i) + 1;
- }
-
- if (brw->wm.const_bo) {
- nr_surfaces = SURF_INDEX_FRAG_CONST_BUFFER + 1;
- }
-
- for (i = 0; i < BRW_MAX_TEX_UNIT; i++) {
- const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i];
-
- if (texUnit->_ReallyEnabled) {
- nr_surfaces = SURF_INDEX_TEXTURE(i) + 1;
- }
- }
-
- /* Have to update this in our prepare, since the unit's prepare
- * relies on it.
- */
- if (brw->wm.nr_surfaces != nr_surfaces) {
- brw->wm.nr_surfaces = nr_surfaces;
- brw->state.dirty.brw |= BRW_NEW_NR_WM_SURFACES;
- }
-}
-
/**
* Constructs the set of surface state objects pointed to by the
* binding table.
*/
static void
-upload_wm_surfaces(struct brw_context *brw)
+brw_upload_wm_surfaces(struct brw_context *brw)
{
struct gl_context *ctx = &brw->intel.ctx;
GLuint i;
+ int nr_surfaces = 0;
/* _NEW_BUFFERS | _NEW_COLOR */
/* Update surfaces for drawing buffers */
@@ -595,8 +564,15 @@ upload_wm_surfaces(struct brw_context *brw)
brw_update_null_renderbuffer_surface(brw, i);
}
}
+ nr_surfaces = SURF_INDEX_DRAW(ctx->DrawBuffer->_NumColorDrawBuffers);
} else {
brw_update_null_renderbuffer_surface(brw, 0);
+ nr_surfaces = SURF_INDEX_DRAW(0) + 1;
+ }
+
+ /* BRW_NEW_WM_CONSTBUF */
+ if (brw->wm.const_bo) {
+ nr_surfaces = SURF_INDEX_FRAG_CONST_BUFFER + 1;
}
/* Update surfaces for textures */
@@ -607,11 +583,17 @@ upload_wm_surfaces(struct brw_context *brw)
/* _NEW_TEXTURE */
if (texUnit->_ReallyEnabled) {
brw_update_texture_surface(ctx, i);
+ nr_surfaces = SURF_INDEX_TEXTURE(i) + 1;
} else {
brw->wm.surf_offset[surf] = 0;
}
}
+ if (brw->wm.nr_surfaces != nr_surfaces) {
+ brw->wm.nr_surfaces = nr_surfaces;
+ brw->state.dirty.brw |= BRW_NEW_NR_WM_SURFACES;
+ }
+
brw->state.dirty.brw |= BRW_NEW_WM_SURFACES;
}
@@ -620,11 +602,11 @@ const struct brw_tracked_state brw_wm_surfaces = {
.mesa = (_NEW_COLOR |
_NEW_TEXTURE |
_NEW_BUFFERS),
- .brw = (BRW_NEW_BATCH),
+ .brw = (BRW_NEW_BATCH |
+ BRW_NEW_WM_CONSTBUF),
.cache = 0
},
- .prepare = prepare_wm_surfaces,
- .emit = upload_wm_surfaces,
+ .emit = brw_upload_wm_surfaces,
};
/**