/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #ifndef _SDR_OVERLAY_OVERLAYANIMATEDBITMAPEX_HXX #define _SDR_OVERLAY_OVERLAYANIMATEDBITMAPEX_HXX #include #include ////////////////////////////////////////////////////////////////////////////// namespace sdr { namespace overlay { class SVX_DLLPUBLIC OverlayAnimatedBitmapEx : public OverlayObjectWithBasePosition { protected: // the Bitmaps BitmapEx maBitmapEx1; BitmapEx maBitmapEx2; // position of the basePosition inside the Bitmaps, in pixels sal_uInt16 mnCenterX1; sal_uInt16 mnCenterY1; sal_uInt16 mnCenterX2; sal_uInt16 mnCenterY2; // #i53216# added CursorBlinkTime (in ms) sal_uInt32 mnBlinkTime; // bitfield // Flag to remember which state to draw. Inited with sal_False (0) unsigned mbOverlayState : 1; // geometry creation for OverlayObject virtual drawinglayer::primitive2d::Primitive2DSequence createOverlayObjectPrimitive2DSequence(); // #i53216# check blink time value range (currently 25 < mnBlinkTime < 10000) void impCheckBlinkTimeValueRange(); public: OverlayAnimatedBitmapEx( const basegfx::B2DPoint& rBasePos, const BitmapEx& rBitmapEx1, const BitmapEx& rBitmapEx2, sal_uInt32 nBlinkTime = 500, sal_uInt16 nCenX1 = 0, sal_uInt16 nCenY1 = 0, sal_uInt16 nCenX2 = 0, sal_uInt16 nCenY2 = 0); virtual ~OverlayAnimatedBitmapEx(); const BitmapEx& getBitmapEx1() const { return maBitmapEx1; } const BitmapEx& getBitmapEx2() const { return maBitmapEx2; } sal_uInt16 getCenterX1() const { return mnCenterX1; } sal_uInt16 getCenterY1() const { return mnCenterY1; } sal_uInt16 getCenterX2() const { return mnCenterX2; } sal_uInt16 getCenterY2() const { return mnCenterY2; } // #i53216# added CursorBlinkTime (in ms) sal_uInt32 getBlinkTime() const { return mnBlinkTime; } // execute event from base class ::sdr::animation::Event. Default // implementation does nothing and does not create a new event. virtual void Trigger(sal_uInt32 nTime); }; } // end of namespace overlay } // end of namespace sdr ////////////////////////////////////////////////////////////////////////////// #endif //_SDR_OVERLAY_OVERLAYANIMATEDBITMAPEX_HXX /* vim:set shiftwidth=4 softtabstop=4 expandtab: */