/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #ifndef SD_VIEW_SHELL_MANAGER_HXX #define SD_VIEW_SHELL_MANAGER_HXX #include "ShellFactory.hxx" #include #include #include class FmFormShell; class SfxShell; namespace sd { class ViewShell; class ViewShellBase; /** The ViewShellManager has the responsibility to manage the view shells and sub shells on the SFX shell stack. They form a two level hierarchy (the underlying ViewShellBase, the only true SfxViewShell descendant, forms a third level.) On the first level there are the view shells (what formely was called view shell, anyway; nowadays they are derived from SfxShell.) and shells for panes. On the second level there are sub shells (also derived from SfxShell) that usually are tool bars.

On the SFX shell stack the regular sub shells are placed above their view shells. The FormShell is a special case. With the SetFormShell() method it can be placed directly above or below one of the view shells.

Shells managed by this class are created by factories or are given directly to Activate... methods. For the sub shells there is one factory for every view shell. Factories are added or removed via the (Add|Remove)SubShellFactory() methods. The FormShell is managed with the factory of its view shell.

*/ class ViewShellManager { public: typedef ::boost::shared_ptr > SharedShellFactory; ViewShellManager (ViewShellBase& rBase); /** Before the destructor is called the method Shutdown() has to have been called. */ ~ViewShellManager (void); /** Tell a ViewShellManager object to prepare to be deleted, i.e. to destroy all of its resources and to ignore all following calls. Use this when the owner of the view shell manager is about being destroyed but the view shell manager itself can not yet be deleted. */ void Shutdown (void); /** Set the factory for sub shells of the specified view shell. */ void AddSubShellFactory ( ViewShell* pViewShell, const SharedShellFactory& rpFactory); void RemoveSubShellFactory ( ViewShell* pViewShell, const SharedShellFactory& rpFactory); /** Activate the given view shell. */ void ActivateViewShell (ViewShell* pViewShell); /** Activate the given shell which is not a view shell. For view shells use the ActivateViewShell() method. */ void ActivateShell (SfxShell* pShell); /** Deactivate the specified shell, i.e. take it and all of its object bars from the shell stack. @param pShell The shell to deactivate. */ void DeactivateViewShell (const ViewShell* pShell); /** Deactivate the specified shell. The shell is not destroyed. */ void DeactivateShell (const SfxShell* pShell); /** Associate the form shell with a view shell and their relative position. This method does not change the shell stack, it just stores the given values for the next shell stack update. @param pParentShell The view shell of the form shell. @param pFormShell The form shell. @param bAbove When then the form shell will be placed directly above pViewShell on the SFX shell stack. Otherwise the form shell is placed directly below the view shell. */ void SetFormShell (const ViewShell* pParentShell, FmFormShell* pFormShell, bool bAbove); /** Activate the specified shell as sub shell for the given view shell. The sub shell factory associated with the view shell is used to create the sub shell. @param rParentShell The new sub shell will be placed above this view shell. @param nId This id is used only with the factory registered for the parent view shell. */ void ActivateSubShell (const ViewShell& rParentShell, ShellId nId); /** Deactivate the specified sub shell. */ void DeactivateSubShell (const ViewShell& rParentShell, ShellId nId); /** Move the specified sub shells to the top position among the sub shells of the parent view shell. The rest of the SFX shell stack does not change (but the all shells above the sub shells have to be taken once off the stack and are then moved back on again.) */ void MoveSubShellToTop (const ViewShell& rParentShell, ShellId nId); /** Send all sub shells of the specified view shell an Invalidate() call. This does not modify the shell stack. */ void InvalidateAllSubShells ( ViewShell* pViewShell); /** Move the specified view shell to the top most position on the stack of view shells in relation to the other view shells. After this the only shells that are higher on the stack are its object bars. Call this method after a focus change to bring a view mode view shell and ist associated tool bar shells to the top of the stack. The mbKeepMainViewShellOnTop flag is not obeyed. @param nId The id of the shell to move to the top. */ void MoveToTop (const ViewShell& rShell); /** Return the first, i.e. top most, view shell that has been activated under the given id. @param nId The id of the shell for which to return a pointer. @return When the specified shell is currently not active then NULL is returned. */ SfxShell* GetShell (ShellId nId) const; /** Return the top-most shell on the SFX shell stack regardless of whether that is a view shell or a sub shell. */ SfxShell* GetTopShell (void) const; /** Use this class to safely lock updates of the view shell stack. */ class UpdateLock { public: UpdateLock (const ::boost::shared_ptr& rpManager) : mpManager(rpManager) {mpManager->LockUpdate();} ~UpdateLock (void) {mpManager->UnlockUpdate();}; private: ::boost::shared_ptr mpManager; }; friend class UpdateLock; private: class Implementation; ::std::auto_ptr mpImpl; bool mbValid; void LockUpdate (void); void UnlockUpdate (void); }; } // end of namespace sd #endif /* vim:set shiftwidth=4 softtabstop=4 expandtab: */