From 2ec9d9dd81f3f4ee6785ba938f9a79395972b71e Mon Sep 17 00:00:00 2001 From: Caolán McNamara Date: Tue, 31 Mar 2015 13:36:37 +0100 Subject: Resolves: tdf#90228 1.06 turns into a monster Change-Id: I8ebb57fe8b94da2569593ffa7cf374cae64a846a --- toolkit/source/awt/vclxwindow.cxx | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/toolkit/source/awt/vclxwindow.cxx b/toolkit/source/awt/vclxwindow.cxx index 5e53141995e2..588641713110 100644 --- a/toolkit/source/awt/vclxwindow.cxx +++ b/toolkit/source/awt/vclxwindow.cxx @@ -2331,8 +2331,9 @@ void VCLXWindow::setZoom( float fZoomX, float /*fZoomY*/ ) throw(::com::sun::sta // The implicit conversion from float to double can result in a precision loss, i.e. 1.2 is converted to // 1.200000000047something. To prevent this, we convert explicitly to double, and round it. double nZoom( fZoomX ); - nZoom = ::rtl::math::round( nZoom, 4 ); - GetWindow()->SetZoom( Fraction( nZoom ) ); + Fraction aZoom(::rtl::math::round(nZoom, 4)); + aZoom.ReduceInaccurate(10); // to avoid runovers and BigInt mapping + GetWindow()->SetZoom(aZoom); } } -- cgit v1.2.3