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diff --git a/vcl/source/window/arrange.cxx b/vcl/source/window/arrange.cxx
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+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+#include "precompiled_vcl.hxx"
+
+#include "vcl/arrange.hxx"
+#include "vcl/edit.hxx"
+
+#include "osl/diagnose.h"
+
+using namespace vcl;
+
+// ----------------------------------------
+// vcl::WindowArranger
+//-----------------------------------------
+
+WindowArranger::~WindowArranger()
+{}
+
+void WindowArranger::setParent( WindowArranger* i_pParent )
+{
+ OSL_VERIFY( i_pParent->m_pParentWindow == m_pParentWindow || m_pParentWindow == NULL );
+
+ m_pParentArranger = i_pParent;
+ m_pParentWindow = i_pParent->m_pParentWindow;
+ setParentWindow( m_pParentWindow );
+}
+
+void WindowArranger::setParentWindow( Window* i_pNewParent )
+{
+ m_pParentWindow = i_pNewParent;
+
+ size_t nEle = countElements();
+ for( size_t i = 0; i < nEle; i++ )
+ {
+ Element* pEle = getElement( i );
+ if( pEle ) // sanity check
+ {
+ #if OSL_DEBUG_LEVEL > 0
+ if( pEle->m_pElement )
+ {
+ OSL_VERIFY( pEle->m_pElement->GetParent() == i_pNewParent );
+ }
+ #endif
+ if( pEle->m_pChild )
+ pEle->m_pChild->setParentWindow( i_pNewParent );
+ }
+ }
+}
+
+void WindowArranger::show( bool i_bShow, bool i_bImmediateUpdate )
+{
+ size_t nEle = countElements();
+ for( size_t i = 0; i < nEle; i++ )
+ {
+ Element* pEle = getElement( i );
+ if( pEle ) // sanity check
+ {
+ pEle->m_bHidden = ! i_bShow;
+ if( pEle->m_pElement )
+ pEle->m_pElement->Show( i_bShow );
+ if( pEle->m_pChild.get() )
+ pEle->m_pChild->show( i_bShow, false );
+ }
+ }
+ if( m_pParentArranger )
+ {
+ nEle = m_pParentArranger->countElements();
+ for( size_t i = 0; i < nEle; i++ )
+ {
+ Element* pEle = m_pParentArranger->getElement( i );
+ if( pEle && pEle->m_pChild.get() == this )
+ {
+ pEle->m_bHidden = ! i_bShow;
+ break;
+ }
+ }
+ }
+ if( i_bImmediateUpdate )
+ {
+ // find the topmost parent
+ WindowArranger* pResize = this;
+ while( pResize->m_pParentArranger )
+ pResize = pResize->m_pParentArranger;
+ pResize->resize();
+ }
+}
+
+bool WindowArranger::isVisible() const
+{
+ size_t nEle = countElements();
+ for( size_t i = 0; i < nEle; i++ )
+ {
+ const Element* pEle = getConstElement( i );
+ if( pEle->isVisible() )
+ return true;
+ }
+ return false;
+}
+
+bool WindowArranger::Element::isVisible() const
+{
+ bool bVisible = false;
+ if( ! m_bHidden )
+ {
+ if( m_pElement )
+ bVisible = m_pElement->IsVisible();
+ else if( m_pChild )
+ bVisible = m_pChild->isVisible();
+ }
+ return bVisible;
+}
+
+sal_Int32 WindowArranger::Element::getExpandPriority() const
+{
+ sal_Int32 nPrio = m_nExpandPriority;
+ if( m_pChild && m_nExpandPriority >= 0 )
+ {
+ size_t nElements = m_pChild->countElements();
+ for( size_t i = 0; i < nElements; i++ )
+ {
+ sal_Int32 nCPrio = m_pChild->getExpandPriority( i );
+ if( nCPrio > nPrio )
+ nPrio = nCPrio;
+ }
+ }
+ return nPrio;
+}
+
+Size WindowArranger::Element::getOptimalSize( WindowSizeType i_eType ) const
+{
+ Size aResult;
+ if( ! m_bHidden )
+ {
+ if( m_pElement && m_pElement->IsVisible() )
+ aResult = m_pElement->GetOptimalSize( i_eType );
+ else if( m_pChild )
+ aResult = m_pChild->getOptimalSize( i_eType );
+ if( aResult.Width() < m_aMinSize.Width() )
+ aResult.Width() = m_aMinSize.Width();
+ if( aResult.Height() < m_aMinSize.Height() )
+ aResult.Height() = m_aMinSize.Height();
+ aResult.Width() += m_nLeftBorder + m_nRightBorder;
+ aResult.Height() += m_nTopBorder + m_nBottomBorder;
+ }
+
+ return aResult;
+}
+
+void WindowArranger::Element::setPosSize( const Point& i_rPos, const Size& i_rSize )
+{
+ Point aPoint( i_rPos );
+ Size aSize( i_rSize );
+ aPoint.X() += m_nLeftBorder;
+ aPoint.Y() += m_nTopBorder;
+ aSize.Width() -= m_nLeftBorder + m_nRightBorder;
+ aSize.Height() -= m_nTopBorder + m_nBottomBorder;
+ if( m_pElement )
+ m_pElement->SetPosSizePixel( aPoint, aSize );
+ else if( m_pChild )
+ m_pChild->setManagedArea( Rectangle( aPoint, aSize ) );
+}
+
+// ----------------------------------------
+// vcl::RowOrColumn
+//-----------------------------------------
+
+RowOrColumn::~RowOrColumn()
+{
+ for( std::vector< WindowArranger::Element >::iterator it = m_aElements.begin();
+ it != m_aElements.end(); ++it )
+ {
+ it->deleteChild();
+ }
+}
+
+Size RowOrColumn::getOptimalSize( WindowSizeType i_eType ) const
+{
+ Size aRet( 0, 0 );
+ for( std::vector< WindowArranger::Element >::const_iterator it = m_aElements.begin();
+ it != m_aElements.end(); ++it )
+ {
+ if( it->isVisible() )
+ {
+ // get the size of type of the managed element
+ Size aElementSize( it->getOptimalSize( i_eType ) );
+ if( m_bColumn )
+ {
+ // add the distance between elements
+ aRet.Height() += m_nBorderWidth;
+ // check if the width needs adjustment
+ if( aRet.Width() < aElementSize.Width() )
+ aRet.Width() = aElementSize.Width();
+ aRet.Height() += aElementSize.Height();
+ }
+ else
+ {
+ // add the distance between elements
+ aRet.Width() += m_nBorderWidth;
+ // check if the height needs adjustment
+ if( aRet.Height() < aElementSize.Height() )
+ aRet.Height() = aElementSize.Height();
+ aRet.Width() += aElementSize.Width();
+ }
+ }
+ }
+
+ if( aRet.Width() != 0 || aRet.Height() != 0 )
+ {
+ // subtract the border for the first element
+ if( m_bColumn )
+ aRet.Height() -= m_nBorderWidth;
+ else
+ aRet.Width() -= m_nBorderWidth;
+
+ // add the outer border
+ aRet.Width() += 2*m_nOuterBorder;
+ aRet.Height() += 2*m_nOuterBorder;
+ }
+
+ return aRet;
+}
+
+void RowOrColumn::distributeRowWidth( std::vector<Size>& io_rSizes, long /*i_nUsedWidth*/, long i_nExtraWidth )
+{
+ if( ! io_rSizes.empty() && io_rSizes.size() == m_aElements.size() )
+ {
+ // find all elements with the highest expand priority
+ size_t nElements = m_aElements.size();
+ std::vector< size_t > aIndices;
+ sal_Int32 nHighPrio = 0;
+ for( size_t i = 0; i < nElements; i++ )
+ {
+ if( m_aElements[ i ].isVisible() )
+ {
+ sal_Int32 nCurPrio = m_aElements[ i ].getExpandPriority();
+ if( nCurPrio > nHighPrio )
+ {
+ aIndices.clear();
+ nHighPrio = nCurPrio;
+ }
+ if( nCurPrio == nHighPrio )
+ aIndices.push_back( i );
+ }
+ }
+
+ // distribute extra space evenly among collected elements
+ nElements = aIndices.size();
+ if( nElements > 0 )
+ {
+ long nDelta = i_nExtraWidth / nElements;
+ for( size_t i = 0; i < nElements; i++ )
+ {
+ io_rSizes[ aIndices[i] ].Width() += nDelta;
+ i_nExtraWidth -= nDelta;
+ }
+ // add the last pixels to the last row element
+ if( i_nExtraWidth > 0 && nElements > 0 )
+ io_rSizes[aIndices.back()].Width() += i_nExtraWidth;
+ }
+ }
+}
+
+void RowOrColumn::distributeColumnHeight( std::vector<Size>& io_rSizes, long /*i_nUsedHeight*/, long i_nExtraHeight )
+{
+ if( ! io_rSizes.empty() && io_rSizes.size() == m_aElements.size() )
+ {
+ // find all elements with the highest expand priority
+ size_t nElements = m_aElements.size();
+ std::vector< size_t > aIndices;
+ sal_Int32 nHighPrio = 3;
+ for( size_t i = 0; i < nElements; i++ )
+ {
+ if( m_aElements[ i ].isVisible() )
+ {
+ sal_Int32 nCurPrio = m_aElements[ i ].getExpandPriority();
+ if( nCurPrio > nHighPrio )
+ {
+ aIndices.clear();
+ nHighPrio = nCurPrio;
+ }
+ if( nCurPrio == nHighPrio )
+ aIndices.push_back( i );
+ }
+ }
+
+ // distribute extra space evenly among collected elements
+ nElements = aIndices.size();
+ if( nElements > 0 )
+ {
+ long nDelta = i_nExtraHeight / nElements;
+ for( size_t i = 0; i < nElements; i++ )
+ {
+ io_rSizes[ aIndices[i] ].Height() += nDelta;
+ i_nExtraHeight -= nDelta;
+ }
+ // add the last pixels to the last row element
+ if( i_nExtraHeight > 0 && nElements > 0 )
+ io_rSizes[aIndices.back()].Height() += i_nExtraHeight;
+ }
+ }
+}
+
+void RowOrColumn::resize()
+{
+ // check if we can get optimal size, else fallback to minimal size
+ Size aOptSize( getOptimalSize( WINDOWSIZE_PREFERRED ) );
+ WindowSizeType eType = WINDOWSIZE_PREFERRED;
+ if( m_bColumn )
+ {
+ if( aOptSize.Height() > m_aManagedArea.GetHeight() )
+ eType = WINDOWSIZE_MINIMUM;
+ }
+ else
+ {
+ if( aOptSize.Width() > m_aManagedArea.GetWidth() )
+ eType = WINDOWSIZE_MINIMUM;
+ }
+
+ size_t nElements = m_aElements.size();
+ // get all element sizes for sizing
+ std::vector<Size> aElementSizes( nElements );
+ long nUsedWidth = 2*m_nOuterBorder - (nElements ? m_nBorderWidth : 0);
+ for( size_t i = 0; i < nElements; i++ )
+ {
+ if( m_aElements[i].isVisible() )
+ {
+ aElementSizes[i] = m_aElements[i].getOptimalSize( eType );
+ if( m_bColumn )
+ {
+ aElementSizes[i].Width() = m_aManagedArea.GetWidth() - 2* m_nOuterBorder;
+ nUsedWidth += aElementSizes[i].Height() + m_nBorderWidth;
+ }
+ else
+ {
+ aElementSizes[i].Height() = m_aManagedArea.GetHeight() - 2* m_nOuterBorder;
+ nUsedWidth += aElementSizes[i].Width() + m_nBorderWidth;
+ }
+ }
+ }
+
+ long nExtraWidth = (m_bColumn ? m_aManagedArea.GetHeight() : m_aManagedArea.GetWidth()) - nUsedWidth;
+ if( nExtraWidth > 0 )
+ {
+ if( m_bColumn )
+ distributeColumnHeight( aElementSizes, nUsedWidth, nExtraWidth );
+ else
+ distributeRowWidth( aElementSizes, nUsedWidth, nExtraWidth );
+ }
+
+ // get starting position
+ Point aElementPos( m_aManagedArea.TopLeft() );
+ // outer border
+ aElementPos.X() += m_nOuterBorder;
+ aElementPos.Y() += m_nOuterBorder;
+
+ // position managed windows
+ for( size_t i = 0; i < nElements; i++ )
+ {
+ // get the size of type of the managed element
+ if( m_aElements[i].isVisible() )
+ {
+ m_aElements[i].setPosSize( aElementPos, aElementSizes[i] );
+ if( m_bColumn )
+ aElementPos.Y() += m_nBorderWidth + aElementSizes[i].Height();
+ else
+ aElementPos.X() += m_nBorderWidth + aElementSizes[i].Width();
+ }
+ }
+}
+
+size_t RowOrColumn::addWindow( Window* i_pWindow, sal_Int32 i_nExpandPrio, size_t i_nIndex )
+{
+ size_t nIndex = i_nIndex;
+ if( i_nIndex >= m_aElements.size() )
+ {
+ nIndex = m_aElements.size();
+ m_aElements.push_back( WindowArranger::Element( i_pWindow, boost::shared_ptr<WindowArranger>(), i_nExpandPrio ) );
+ }
+ else
+ {
+ std::vector< WindowArranger::Element >::iterator it = m_aElements.begin();
+ while( i_nIndex-- )
+ ++it;
+ m_aElements.insert( it, WindowArranger::Element( i_pWindow, boost::shared_ptr<WindowArranger>(), i_nExpandPrio ) );
+ }
+ return nIndex;
+}
+
+size_t RowOrColumn::addChild( boost::shared_ptr<WindowArranger> const & i_pChild, sal_Int32 i_nExpandPrio, size_t i_nIndex )
+{
+ size_t nIndex = i_nIndex;
+ if( i_nIndex >= m_aElements.size() )
+ {
+ nIndex = m_aElements.size();
+ m_aElements.push_back( WindowArranger::Element( NULL, i_pChild, i_nExpandPrio ) );
+ }
+ else
+ {
+ std::vector< WindowArranger::Element >::iterator it = m_aElements.begin();
+ while( i_nIndex-- )
+ ++it;
+ m_aElements.insert( it, WindowArranger::Element( NULL, i_pChild, i_nExpandPrio ) );
+ }
+ return nIndex;
+}
+
+void RowOrColumn::remove( Window* i_pWindow )
+{
+ if( i_pWindow )
+ {
+ for( std::vector< WindowArranger::Element >::iterator it = m_aElements.begin();
+ it != m_aElements.end(); ++it )
+ {
+ if( it->m_pElement == i_pWindow )
+ {
+ m_aElements.erase( it );
+ return;
+ }
+ }
+ }
+}
+
+void RowOrColumn::remove( boost::shared_ptr<WindowArranger> const & i_pChild )
+{
+ if( i_pChild )
+ {
+ for( std::vector< WindowArranger::Element >::iterator it = m_aElements.begin();
+ it != m_aElements.end(); ++it )
+ {
+ if( it->m_pChild == i_pChild )
+ {
+ m_aElements.erase( it );
+ return;
+ }
+ }
+ }
+}
+
+// ----------------------------------------
+// vcl::LabeledElement
+//-----------------------------------------
+
+LabeledElement::~LabeledElement()
+{
+ m_aLabel.deleteChild();
+ m_aElement.deleteChild();
+}
+
+Size LabeledElement::getOptimalSize( WindowSizeType i_eType ) const
+{
+ Size aRet( m_aLabel.getOptimalSize( WINDOWSIZE_MINIMUM ) );
+ if( aRet.Width() != 0 )
+ {
+ if( m_nLabelColumnWidth != 0 )
+ aRet.Width() = m_nLabelColumnWidth;
+ else
+ aRet.Width() += m_nDistance;
+ }
+ Size aElementSize( m_aElement.getOptimalSize( i_eType ) );
+ aRet.Width() += aElementSize.Width();
+ if( aElementSize.Height() > aRet.Height() )
+ aRet.Height() = aElementSize.Height();
+ if( aRet.Height() != 0 )
+ aRet.Height() += 2*m_nOuterBorder;
+
+ return aRet;
+}
+
+void LabeledElement::resize()
+{
+ Size aLabelSize( m_aLabel.getOptimalSize( WINDOWSIZE_MINIMUM ) );
+ Size aElementSize( m_aElement.getOptimalSize( WINDOWSIZE_PREFERRED ) );
+ if( m_nDistance + aLabelSize.Width() + aElementSize.Width() > m_aManagedArea.GetWidth() )
+ aElementSize = m_aElement.getOptimalSize( WINDOWSIZE_MINIMUM );
+
+ // align label and element vertically in LabeledElement
+ long nYOff = (m_aManagedArea.GetHeight() - 2*m_nOuterBorder - aLabelSize.Height()) / 2;
+ Point aPos( m_aManagedArea.Left(),
+ m_aManagedArea.Top() + m_nOuterBorder + nYOff );
+ Size aSize( aLabelSize );
+ if( m_nLabelColumnWidth != 0 )
+ aSize.Width() = m_nLabelColumnWidth;
+ m_aLabel.setPosSize( aPos, aSize );
+
+ aPos.X() += aSize.Width() + m_nDistance;
+ nYOff = (m_aManagedArea.GetHeight() - 2*m_nOuterBorder - aElementSize.Height()) / 2;
+ aPos.Y() = m_aManagedArea.Top() + m_nOuterBorder + nYOff;
+ aSize.Width() = aElementSize.Width();
+ aSize.Height() = m_aManagedArea.GetHeight() - 2*m_nOuterBorder;
+
+ // label style
+ // 0: position left and right
+ // 1: keep the element close to label and grow it
+ // 2: keep the element close and don't grow it
+ if( m_nLabelStyle == 0)
+ {
+ if( aPos.X() + aSize.Width() < m_aManagedArea.Right() )
+ aPos.X() = m_aManagedArea.Right() - aSize.Width();
+ }
+ else if( m_nLabelStyle == 1 )
+ {
+ if( aPos.X() + aSize.Width() < m_aManagedArea.Right() )
+ aSize.Width() = m_aManagedArea.Right() - aPos.X();
+ }
+ m_aElement.setPosSize( aPos, aSize );
+}
+
+void LabeledElement::setLabel( Window* i_pLabel )
+{
+ m_aLabel.m_pElement = i_pLabel;
+ m_aLabel.m_pChild.reset();
+}
+
+void LabeledElement::setLabel( boost::shared_ptr<WindowArranger> const & i_pLabel )
+{
+ m_aLabel.m_pElement = NULL;
+ m_aLabel.m_pChild = i_pLabel;
+}
+
+void LabeledElement::setElement( Window* i_pElement )
+{
+ m_aElement.m_pElement = i_pElement;
+ m_aElement.m_pChild.reset();
+}
+
+void LabeledElement::setElement( boost::shared_ptr<WindowArranger> const & i_pElement )
+{
+ m_aElement.m_pElement = NULL;
+ m_aElement.m_pChild = i_pElement;
+}
+
+// ----------------------------------------
+// vcl::LabelColumn
+//-----------------------------------------
+LabelColumn::~LabelColumn()
+{
+}
+
+long LabelColumn::getLabelWidth() const
+{
+ long nWidth = 0;
+
+ size_t nEle = countElements();
+ for( size_t i = 0; i < nEle; i++ )
+ {
+ const Element* pEle = getConstElement( i );
+ if( pEle && pEle->m_pChild.get() )
+ {
+ const LabeledElement* pLabel = dynamic_cast< const LabeledElement* >(pEle->m_pChild.get());
+ if( pLabel )
+ {
+ Window* pLW = pLabel->getWindow( 0 );
+ if( pLW )
+ {
+ Size aLabSize( pLW->GetOptimalSize( WINDOWSIZE_MINIMUM ) );
+ if( aLabSize.Width() > nWidth )
+ nWidth = aLabSize.Width();
+ }
+ }
+ }
+ }
+ return nWidth + getBorderWidth();
+}
+
+Size LabelColumn::getOptimalSize( WindowSizeType i_eType ) const
+{
+ long nWidth = getLabelWidth();
+ Size aColumnSize;
+
+ // every child is a LabeledElement
+ size_t nEle = countElements();
+ for( size_t i = 0; i < nEle; i++ )
+ {
+ Size aElementSize;
+ const Element* pEle = getConstElement( i );
+ if( pEle && pEle->m_pChild.get() )
+ {
+ const LabeledElement* pLabel = dynamic_cast< const LabeledElement* >(pEle->m_pChild.get());
+ if( pLabel ) // we have a label
+ {
+ aElementSize = pLabel->getLabelSize( WINDOWSIZE_MINIMUM );
+ if( aElementSize.Width() )
+ aElementSize.Width() = nWidth;
+ Size aSize( pLabel->getElementSize( i_eType ) );
+ aElementSize.Width() += aSize.Width();
+ if( aSize.Height() > aElementSize.Height() )
+ aElementSize.Height() = aSize.Height();
+ }
+ else // a non label, just treat it as a row
+ {
+ aElementSize = pEle->getOptimalSize( i_eType );
+ }
+ }
+ else if( pEle && pEle->m_pElement ) // a general window, treat is as a row
+ {
+ aElementSize = pEle->getOptimalSize( i_eType );
+ }
+ if( aElementSize.Width() )
+ {
+ aElementSize.Width() += 2*m_nOuterBorder;
+ if( aElementSize.Width() > aColumnSize.Width() )
+ aColumnSize.Width() = aElementSize.Width();
+ }
+ if( aElementSize.Height() )
+ {
+ aColumnSize.Height() += getBorderWidth() + aElementSize.Height();
+ }
+ }
+ if( nEle > 0 && aColumnSize.Height() )
+ {
+ aColumnSize.Height() -= getBorderWidth(); // for the first element
+ aColumnSize.Height() += 2*m_nOuterBorder;
+ }
+ return aColumnSize;
+}
+
+void LabelColumn::resize()
+{
+ long nWidth = getLabelWidth();
+ size_t nEle = countElements();
+ for( size_t i = 0; i < nEle; i++ )
+ {
+ Element* pEle = getElement( i );
+ if( pEle && pEle->m_pChild.get() )
+ {
+ LabeledElement* pLabel = dynamic_cast< LabeledElement* >(pEle->m_pChild.get());
+ if( pLabel )
+ pLabel->setLabelColumnWidth( nWidth );
+ }
+ }
+ RowOrColumn::resize();
+}
+
+size_t LabelColumn::addRow( Window* i_pLabel, boost::shared_ptr<WindowArranger> const& i_rElement, long i_nIndent )
+{
+ boost::shared_ptr< LabeledElement > xLabel( new LabeledElement( this, 1 ) );
+ xLabel->setLabel( i_pLabel );
+ xLabel->setBorders( 0, i_nIndent, 0, 0, 0 );
+ xLabel->setElement( i_rElement );
+ size_t nIndex = addChild( xLabel );
+ resize();
+ return nIndex;
+}
+
+size_t LabelColumn::addRow( Window* i_pLabel, Window* i_pElement, long i_nIndent )
+{
+ boost::shared_ptr< LabeledElement > xLabel( new LabeledElement( this, 1 ) );
+ xLabel->setLabel( i_pLabel );
+ xLabel->setBorders( 0, i_nIndent, 0, 0, 0 );
+ xLabel->setElement( i_pElement );
+ size_t nIndex = addChild( xLabel );
+ resize();
+ return nIndex;
+}
+
+// ----------------------------------------
+// vcl::Indenter
+//-----------------------------------------
+
+Indenter::~Indenter()
+{
+ m_aElement.deleteChild();
+}
+
+Size Indenter::getOptimalSize( WindowSizeType i_eType ) const
+{
+ Size aSize( m_aElement.getOptimalSize( i_eType ) );
+ aSize.Width() += 2*m_nOuterBorder + m_nIndent;
+ aSize.Height() += 2*m_nOuterBorder;
+ return aSize;
+}
+
+void Indenter::resize()
+{
+ Point aPt( m_aManagedArea.TopLeft() );
+ aPt.X() += m_nOuterBorder + m_nIndent;
+ aPt.Y() += m_nOuterBorder;
+ Size aSz( m_aManagedArea.GetSize() );
+ aSz.Width() -= 2*m_nOuterBorder + m_nIndent;
+ aSz.Height() -= 2*m_nOuterBorder;
+ m_aElement.setPosSize( aPt, aSz );
+}
+
+void Indenter::setWindow( Window* i_pWindow, sal_Int32 i_nExpandPrio )
+{
+ OSL_VERIFY( (m_aElement.m_pElement == 0 && m_aElement.m_pChild == 0) || i_pWindow == 0 );
+ OSL_VERIFY( i_pWindow == 0 || i_pWindow->GetParent() == m_pParentWindow );
+ m_aElement.m_pElement = i_pWindow;
+ m_aElement.m_nExpandPriority = i_nExpandPrio;
+}
+
+void Indenter::setChild( boost::shared_ptr<WindowArranger> const & i_pChild, sal_Int32 i_nExpandPrio )
+{
+ OSL_VERIFY( (m_aElement.m_pElement == 0 && m_aElement.m_pChild == 0 ) || i_pChild == 0 );
+ m_aElement.m_pChild = i_pChild;
+ m_aElement.m_nExpandPriority = i_nExpandPrio;
+}
+
+// ----------------------------------------
+// vcl::MatrixArranger
+//-----------------------------------------
+MatrixArranger::~MatrixArranger()
+{
+}
+
+Size MatrixArranger::getOptimalSize( WindowSizeType i_eType, std::vector<long>& o_rColumnWidths, std::vector<long>& o_rRowHeights ) const
+{
+ Size aMatrixSize( 2*m_nOuterBorder, 2*m_nOuterBorder );
+
+ // first find out the current number of rows and columns
+ sal_uInt32 nRows = 0, nColumns = 0;
+ for( std::vector< MatrixElement >::const_iterator it = m_aElements.begin();
+ it != m_aElements.end(); ++it )
+ {
+ if( it->m_nX >= nColumns )
+ nColumns = it->m_nX+1;
+ if( it->m_nY >= nRows )
+ nRows = it->m_nY+1;
+ }
+
+ // now allocate row and column depth vectors
+ o_rColumnWidths = std::vector< long >( nColumns, 0 );
+ o_rRowHeights = std::vector< long >( nRows, 0 );
+
+ // get sizes an allocate them into rows/columns
+ for( std::vector< MatrixElement >::const_iterator it = m_aElements.begin();
+ it != m_aElements.end(); ++it )
+ {
+ Size aSize( it->getOptimalSize( i_eType ) );
+ if( aSize.Width() > o_rColumnWidths[ it->m_nX ] )
+ o_rColumnWidths[ it->m_nX ] = aSize.Width();
+ if( aSize.Height() > o_rRowHeights[ it->m_nY ] )
+ o_rRowHeights[ it->m_nY ] = aSize.Height();
+ }
+
+ // add up sizes
+ for( sal_uInt32 i = 0; i < nColumns; i++ )
+ aMatrixSize.Width() += o_rColumnWidths[i] + m_nBorderX;
+ if( nColumns > 0 )
+ aMatrixSize.Width() -= m_nBorderX;
+
+ for( sal_uInt32 i = 0; i < nRows; i++ )
+ aMatrixSize.Height() += o_rRowHeights[i] + m_nBorderY;
+ if( nRows > 0 )
+ aMatrixSize.Height() -= m_nBorderY;
+
+ return aMatrixSize;
+}
+
+Size MatrixArranger::getOptimalSize( WindowSizeType i_eType ) const
+{
+ std::vector<long> aColumnWidths, aRowHeights;
+ return getOptimalSize( i_eType, aColumnWidths, aRowHeights );
+}
+
+void MatrixArranger::resize()
+{
+ // assure that we have at least one row and column
+ if( m_aElements.empty() )
+ return;
+
+ // check if we can get optimal size, else fallback to minimal size
+ std::vector<long> aColumnWidths, aRowHeights;
+ Size aOptSize( getOptimalSize( WINDOWSIZE_PREFERRED, aColumnWidths, aRowHeights ) );
+ if( aOptSize.Height() > m_aManagedArea.GetHeight() ||
+ aOptSize.Width() > m_aManagedArea.GetWidth() )
+ {
+ std::vector<long> aMinColumnWidths, aMinRowHeights;
+ getOptimalSize( WINDOWSIZE_MINIMUM, aMinColumnWidths, aMinRowHeights );
+ if( aOptSize.Height() > m_aManagedArea.GetHeight() )
+ aRowHeights = aMinRowHeights;
+ if( aOptSize.Width() > m_aManagedArea.GetWidth() )
+ aColumnWidths = aMinColumnWidths;
+ }
+
+ // FIXME: distribute extra space available
+
+ // prepare offsets
+ std::vector<long> aColumnX( aColumnWidths.size() );
+ aColumnX[0] = m_aManagedArea.Left() + m_nOuterBorder;
+ for( size_t i = 1; i < aColumnX.size(); i++ )
+ aColumnX[i] = aColumnX[i-1] + aColumnWidths[i-1] + m_nBorderX;
+
+ std::vector<long> aRowY( aRowHeights.size() );
+ aRowY[0] = m_aManagedArea.Top() + m_nOuterBorder;
+ for( size_t i = 1; i < aRowY.size(); i++ )
+ aRowY[i] = aRowY[i-1] + aRowHeights[i-1] + m_nBorderY;
+
+ // now iterate over the elements and assign their positions
+ for( std::vector< MatrixElement >::iterator it = m_aElements.begin();
+ it != m_aElements.end(); ++it )
+ {
+ Point aCellPos( aColumnX[it->m_nX], aRowY[it->m_nY] );
+ Size aCellSize( aColumnWidths[it->m_nX], aRowHeights[it->m_nY] );
+ it->setPosSize( aCellPos, aCellSize );
+ }
+}
+
+size_t MatrixArranger::addWindow( Window* i_pWindow, sal_uInt32 i_nX, sal_uInt32 i_nY, sal_Int32 i_nExpandPrio )
+{
+ sal_uInt64 nMapValue = getMap( i_nX, i_nY );
+ std::map< sal_uInt64, size_t >::const_iterator it = m_aMatrixMap.find( nMapValue );
+ size_t nIndex = 0;
+ if( it == m_aMatrixMap.end() )
+ {
+ m_aMatrixMap[ nMapValue ] = nIndex = m_aElements.size();
+ m_aElements.push_back( MatrixElement( i_pWindow, i_nX, i_nY, boost::shared_ptr<WindowArranger>(), i_nExpandPrio ) );
+ }
+ else
+ {
+ MatrixElement& rEle( m_aElements[ it->second ] );
+ rEle.m_pElement = i_pWindow;
+ rEle.m_pChild.reset();
+ rEle.m_nExpandPriority = i_nExpandPrio;
+ rEle.m_nX = i_nX;
+ rEle.m_nY = i_nY;
+ nIndex = it->second;
+ }
+ return nIndex;
+}
+
+void MatrixArranger::remove( Window* i_pWindow )
+{
+ if( i_pWindow )
+ {
+ for( std::vector< MatrixElement >::iterator it = m_aElements.begin();
+ it != m_aElements.end(); ++it )
+ {
+ if( it->m_pElement == i_pWindow )
+ {
+ m_aMatrixMap.erase( getMap( it->m_nX, it->m_nY ) );
+ m_aElements.erase( it );
+ return;
+ }
+ }
+ }
+}
+
+size_t MatrixArranger::addChild( boost::shared_ptr<WindowArranger> const &i_pChild, sal_uInt32 i_nX, sal_uInt32 i_nY, sal_Int32 i_nExpandPrio )
+{
+ sal_uInt64 nMapValue = getMap( i_nX, i_nY );
+ std::map< sal_uInt64, size_t >::const_iterator it = m_aMatrixMap.find( nMapValue );
+ size_t nIndex = 0;
+ if( it == m_aMatrixMap.end() )
+ {
+ m_aMatrixMap[ nMapValue ] = nIndex = m_aElements.size();
+ m_aElements.push_back( MatrixElement( NULL, i_nX, i_nY, i_pChild, i_nExpandPrio ) );
+ }
+ else
+ {
+ MatrixElement& rEle( m_aElements[ it->second ] );
+ rEle.m_pElement = 0;
+ rEle.m_pChild = i_pChild;
+ rEle.m_nExpandPriority = i_nExpandPrio;
+ rEle.m_nX = i_nX;
+ rEle.m_nY = i_nY;
+ nIndex = it->second;
+ }
+ return nIndex;
+}
+
+void MatrixArranger::remove( boost::shared_ptr<WindowArranger> const &i_pChild )
+{
+ if( i_pChild )
+ {
+ for( std::vector< MatrixElement >::iterator it = m_aElements.begin();
+ it != m_aElements.end(); ++it )
+ {
+ if( it->m_pChild == i_pChild )
+ {
+ m_aMatrixMap.erase( getMap( it->m_nX, it->m_nY ) );
+ m_aElements.erase( it );
+ return;
+ }
+ }
+ }
+}
+