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-rw-r--r--vcl/source/gdi/outdev2.cxx2271
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diff --git a/vcl/source/gdi/outdev2.cxx b/vcl/source/gdi/outdev2.cxx
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+++ b/vcl/source/gdi/outdev2.cxx
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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_vcl.hxx"
+
+#include <svsys.h>
+#include <vcl/salbmp.hxx>
+#include <vcl/salgdi.hxx>
+#include <vcl/impbmp.hxx>
+#include <tools/debug.hxx>
+#include <vcl/bitmap.hxx>
+#include <vcl/bitmapex.hxx>
+#include <vcl/window.hxx>
+#include <vcl/metaact.hxx>
+#include <vcl/gdimtf.hxx>
+#include <vcl/virdev.hxx>
+#include <vcl/outdata.hxx>
+#include <vcl/outdev.h>
+#include <vcl/bmpacc.hxx>
+#include <vcl/region.h>
+#include <vcl/outdev.hxx>
+#include <vcl/window.hxx>
+#include <vcl/window.h>
+#include <vcl/sallayout.hxx>
+#include <vcl/image.h>
+#include <vcl/image.hxx>
+#include <vcl/bmpfast.hxx>
+
+#define BAND_MAX_SIZE 512000
+
+// =======================================================================
+
+DBG_NAMEEX( OutputDevice )
+
+// =======================================================================
+
+// -----------
+// - Defines -
+// -----------
+
+#define OUTDEV_INIT() \
+{ \
+ if ( !IsDeviceOutputNecessary() ) \
+ return; \
+ \
+ if ( !mpGraphics ) \
+ if ( !ImplGetGraphics() ) \
+ return; \
+ \
+ if ( mbInitClipRegion ) \
+ ImplInitClipRegion(); \
+ \
+ if ( mbOutputClipped ) \
+ return; \
+}
+
+#define TwoRect SalTwoRect
+
+// -------------
+// - externals -
+// -------------
+
+extern sal_uLong nVCLRLut[ 6 ];
+extern sal_uLong nVCLGLut[ 6 ];
+extern sal_uLong nVCLBLut[ 6 ];
+extern sal_uLong nVCLDitherLut[ 256 ];
+extern sal_uLong nVCLLut[ 256 ];
+
+// =======================================================================
+
+sal_uLong ImplAdjustTwoRect( TwoRect& rTwoRect, const Size& rSizePix )
+{
+ sal_uLong nMirrFlags = 0;
+
+ if ( rTwoRect.mnDestWidth < 0 )
+ {
+ rTwoRect.mnSrcX = rSizePix.Width() - rTwoRect.mnSrcX - rTwoRect.mnSrcWidth;
+ rTwoRect.mnDestWidth = -rTwoRect.mnDestWidth;
+ rTwoRect.mnDestX -= rTwoRect.mnDestWidth-1;
+ nMirrFlags |= BMP_MIRROR_HORZ;
+ }
+
+ if ( rTwoRect.mnDestHeight < 0 )
+ {
+ rTwoRect.mnSrcY = rSizePix.Height() - rTwoRect.mnSrcY - rTwoRect.mnSrcHeight;
+ rTwoRect.mnDestHeight = -rTwoRect.mnDestHeight;
+ rTwoRect.mnDestY -= rTwoRect.mnDestHeight-1;
+ nMirrFlags |= BMP_MIRROR_VERT;
+ }
+
+ if( ( rTwoRect.mnSrcX < 0 ) || ( rTwoRect.mnSrcX >= rSizePix.Width() ) ||
+ ( rTwoRect.mnSrcY < 0 ) || ( rTwoRect.mnSrcY >= rSizePix.Height() ) ||
+ ( ( rTwoRect.mnSrcX + rTwoRect.mnSrcWidth ) > rSizePix.Width() ) ||
+ ( ( rTwoRect.mnSrcY + rTwoRect.mnSrcHeight ) > rSizePix.Height() ) )
+ {
+ const Rectangle aSourceRect( Point( rTwoRect.mnSrcX, rTwoRect.mnSrcY ),
+ Size( rTwoRect.mnSrcWidth, rTwoRect.mnSrcHeight ) );
+ Rectangle aCropRect( aSourceRect );
+
+ aCropRect.Intersection( Rectangle( Point(), rSizePix ) );
+
+ if( aCropRect.IsEmpty() )
+ rTwoRect.mnSrcWidth = rTwoRect.mnSrcHeight = rTwoRect.mnDestWidth = rTwoRect.mnDestHeight = 0;
+ else
+ {
+ const double fFactorX = ( rTwoRect.mnSrcWidth > 1 ) ? (double) ( rTwoRect.mnDestWidth - 1 ) / ( rTwoRect.mnSrcWidth - 1 ) : 0.0;
+ const double fFactorY = ( rTwoRect.mnSrcHeight > 1 ) ? (double) ( rTwoRect.mnDestHeight - 1 ) / ( rTwoRect.mnSrcHeight - 1 ) : 0.0;
+
+ const long nDstX1 = rTwoRect.mnDestX + FRound( fFactorX * ( aCropRect.Left() - rTwoRect.mnSrcX ) );
+ const long nDstY1 = rTwoRect.mnDestY + FRound( fFactorY * ( aCropRect.Top() - rTwoRect.mnSrcY ) );
+ const long nDstX2 = rTwoRect.mnDestX + FRound( fFactorX * ( aCropRect.Right() - rTwoRect.mnSrcX ) );
+ const long nDstY2 = rTwoRect.mnDestY + FRound( fFactorY * ( aCropRect.Bottom() - rTwoRect.mnSrcY ) );
+
+ rTwoRect.mnSrcX = aCropRect.Left();
+ rTwoRect.mnSrcY = aCropRect.Top();
+ rTwoRect.mnSrcWidth = aCropRect.GetWidth();
+ rTwoRect.mnSrcHeight = aCropRect.GetHeight();
+ rTwoRect.mnDestX = nDstX1;
+ rTwoRect.mnDestY = nDstY1;
+ rTwoRect.mnDestWidth = nDstX2 - nDstX1 + 1;
+ rTwoRect.mnDestHeight = nDstY2 - nDstY1 + 1;
+ }
+ }
+
+ return nMirrFlags;
+}
+
+// =======================================================================
+
+void OutputDevice::ImplDrawOutDevDirect( const OutputDevice* pSrcDev, void* pVoidPosAry )
+{
+ TwoRect* pPosAry = (TwoRect*)pVoidPosAry;
+ SalGraphics* pGraphics2;
+
+ if ( pPosAry->mnSrcWidth && pPosAry->mnSrcHeight && pPosAry->mnDestWidth && pPosAry->mnDestHeight )
+ {
+ if ( this == pSrcDev )
+ pGraphics2 = NULL;
+ else
+ {
+ if ( (GetOutDevType() != pSrcDev->GetOutDevType()) ||
+ (GetOutDevType() != OUTDEV_WINDOW) )
+ {
+ if ( !pSrcDev->mpGraphics )
+ {
+ if ( !((OutputDevice*)pSrcDev)->ImplGetGraphics() )
+ return;
+ }
+ pGraphics2 = pSrcDev->mpGraphics;
+ }
+ else
+ {
+ if ( ((Window*)this)->mpWindowImpl->mpFrameWindow == ((Window*)pSrcDev)->mpWindowImpl->mpFrameWindow )
+ pGraphics2 = NULL;
+ else
+ {
+ if ( !pSrcDev->mpGraphics )
+ {
+ if ( !((OutputDevice*)pSrcDev)->ImplGetGraphics() )
+ return;
+ }
+ pGraphics2 = pSrcDev->mpGraphics;
+
+ if ( !mpGraphics )
+ {
+ if ( !ImplGetGraphics() )
+ return;
+ }
+ DBG_ASSERT( mpGraphics && pSrcDev->mpGraphics,
+ "OutputDevice::DrawOutDev(): We need more than one Graphics" );
+ }
+ }
+ }
+
+ // #102532# Offset only has to be pseudo window offset
+ Rectangle aSrcOutRect( Point( pSrcDev->mnOutOffX, pSrcDev->mnOutOffY ),
+ Size( pSrcDev->mnOutWidth, pSrcDev->mnOutHeight ) );
+ Rectangle aSrcRect( Point( pPosAry->mnSrcX, pPosAry->mnSrcY ),
+ Size( pPosAry->mnSrcWidth, pPosAry->mnSrcHeight ) );
+ const long nOldRight = aSrcRect.Right();
+ const long nOldBottom = aSrcRect.Bottom();
+
+ if ( !aSrcRect.Intersection( aSrcOutRect ).IsEmpty() )
+ {
+ if ( (pPosAry->mnSrcX+pPosAry->mnSrcWidth-1) > aSrcOutRect.Right() )
+ {
+ const long nOldWidth = pPosAry->mnSrcWidth;
+ pPosAry->mnSrcWidth -= (nOldRight - aSrcRect.Right());
+ pPosAry->mnDestWidth = pPosAry->mnDestWidth * pPosAry->mnSrcWidth / nOldWidth;
+ }
+
+ if ( (pPosAry->mnSrcY+pPosAry->mnSrcHeight-1) > aSrcOutRect.Bottom() )
+ {
+ const long nOldHeight = pPosAry->mnSrcHeight;
+ pPosAry->mnSrcHeight -= (nOldBottom - aSrcRect.Bottom());
+ pPosAry->mnDestHeight = pPosAry->mnDestHeight * pPosAry->mnSrcHeight / nOldHeight;
+ }
+
+ // --- RTL --- if this is no window, but pSrcDev is a window
+ // mirroring may be required
+ // because only windows have a SalGraphicsLayout
+ // mirroring is performed here
+ if( (GetOutDevType() != OUTDEV_WINDOW) && pGraphics2 && (pGraphics2->GetLayout() & SAL_LAYOUT_BIDI_RTL) )
+ {
+ SalTwoRect pPosAry2 = *pPosAry;
+ pGraphics2->mirror( pPosAry2.mnSrcX, pPosAry2.mnSrcWidth, pSrcDev );
+ mpGraphics->CopyBits( &pPosAry2, pGraphics2, this, pSrcDev );
+ }
+ else
+ mpGraphics->CopyBits( pPosAry, pGraphics2, this, pSrcDev );
+ }
+ }
+}
+
+// ------------------------------------------------------------------
+
+void OutputDevice::DrawOutDev( const Point& rDestPt, const Size& rDestSize,
+ const Point& rSrcPt, const Size& rSrcSize )
+{
+ OSL_TRACE( "OutputDevice::DrawOutDev()" );
+ DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
+ DBG_ASSERT( meOutDevType != OUTDEV_PRINTER, "Don't use OutputDevice::DrawOutDev(...) with printer devices!" );
+
+ if( ImplIsRecordLayout() )
+ return;
+
+ if ( meOutDevType == OUTDEV_PRINTER )
+ return;
+
+ if ( ROP_INVERT == meRasterOp )
+ {
+ DrawRect( Rectangle( rDestPt, rDestSize ) );
+ return;
+ }
+
+ if ( mpMetaFile )
+ {
+ const Bitmap aBmp( GetBitmap( rSrcPt, rSrcSize ) );
+ mpMetaFile->AddAction( new MetaBmpScaleAction( rDestPt, rDestSize, aBmp ) );
+ }
+
+ OUTDEV_INIT();
+
+ TwoRect aPosAry;
+ aPosAry.mnSrcWidth = ImplLogicWidthToDevicePixel( rSrcSize.Width() );
+ aPosAry.mnSrcHeight = ImplLogicHeightToDevicePixel( rSrcSize.Height() );
+ aPosAry.mnDestWidth = ImplLogicWidthToDevicePixel( rDestSize.Width() );
+ aPosAry.mnDestHeight = ImplLogicHeightToDevicePixel( rDestSize.Height() );
+
+ if ( aPosAry.mnSrcWidth && aPosAry.mnSrcHeight && aPosAry.mnDestWidth && aPosAry.mnDestHeight )
+ {
+ aPosAry.mnSrcX = ImplLogicXToDevicePixel( rSrcPt.X() );
+ aPosAry.mnSrcY = ImplLogicYToDevicePixel( rSrcPt.Y() );
+ aPosAry.mnDestX = ImplLogicXToDevicePixel( rDestPt.X() );
+ aPosAry.mnDestY = ImplLogicYToDevicePixel( rDestPt.Y() );
+
+ Rectangle aSrcOutRect( Point( mnOutOffX, mnOutOffY ),
+ Size( mnOutWidth, mnOutHeight ) );
+ Rectangle aSrcRect( Point( aPosAry.mnSrcX, aPosAry.mnSrcY ),
+ Size( aPosAry.mnSrcWidth, aPosAry.mnSrcHeight ) );
+ long nOldRight = aSrcRect.Right();
+ long nOldBottom = aSrcRect.Bottom();
+
+ if ( !aSrcRect.Intersection( aSrcOutRect ).IsEmpty() )
+ {
+ if ( (aPosAry.mnSrcX+aPosAry.mnSrcWidth-1) > aSrcOutRect.Right() )
+ {
+ long nOldWidth = aPosAry.mnSrcWidth;
+ aPosAry.mnSrcWidth -= nOldRight-aSrcRect.Right();
+ aPosAry.mnDestWidth = aPosAry.mnDestWidth*aPosAry.mnSrcWidth/nOldWidth;
+ }
+
+ if ( (aPosAry.mnSrcY+aPosAry.mnSrcHeight-1) > aSrcOutRect.Bottom() )
+ {
+ long nOldHeight = aPosAry.mnSrcHeight;
+ aPosAry.mnSrcHeight -= nOldBottom-aSrcRect.Bottom();
+ aPosAry.mnDestHeight = aPosAry.mnDestHeight*aPosAry.mnSrcHeight/nOldHeight;
+ }
+
+ mpGraphics->CopyBits( &aPosAry, NULL, this, NULL );
+ }
+ }
+
+ if( mpAlphaVDev )
+ mpAlphaVDev->DrawOutDev( rDestPt, rDestSize, rSrcPt, rSrcSize );
+}
+
+// ------------------------------------------------------------------
+
+void OutputDevice::DrawOutDev( const Point& rDestPt, const Size& rDestSize,
+ const Point& rSrcPt, const Size& rSrcSize,
+ const OutputDevice& rOutDev )
+{
+ OSL_TRACE( "OutputDevice::DrawOutDev()" );
+ DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
+ DBG_CHKOBJ( &rOutDev, OutputDevice, ImplDbgCheckOutputDevice );
+ DBG_ASSERT( meOutDevType != OUTDEV_PRINTER, "Don't use OutputDevice::DrawOutDev(...) with printer devices!" );
+ DBG_ASSERT( rOutDev.meOutDevType != OUTDEV_PRINTER, "Don't use OutputDevice::DrawOutDev(...) with printer devices!" );
+
+ if ( (meOutDevType == OUTDEV_PRINTER) || (rOutDev.meOutDevType == OUTDEV_PRINTER) || ImplIsRecordLayout() )
+ return;
+
+ if ( ROP_INVERT == meRasterOp )
+ {
+ DrawRect( Rectangle( rDestPt, rDestSize ) );
+ return;
+ }
+
+ if ( mpMetaFile )
+ {
+ const Bitmap aBmp( rOutDev.GetBitmap( rSrcPt, rSrcSize ) );
+ mpMetaFile->AddAction( new MetaBmpScaleAction( rDestPt, rDestSize, aBmp ) );
+ }
+
+ OUTDEV_INIT();
+
+ TwoRect aPosAry;
+ aPosAry.mnSrcX = rOutDev.ImplLogicXToDevicePixel( rSrcPt.X() );
+ aPosAry.mnSrcY = rOutDev.ImplLogicYToDevicePixel( rSrcPt.Y() );
+ aPosAry.mnSrcWidth = rOutDev.ImplLogicWidthToDevicePixel( rSrcSize.Width() );
+ aPosAry.mnSrcHeight = rOutDev.ImplLogicHeightToDevicePixel( rSrcSize.Height() );
+ aPosAry.mnDestX = ImplLogicXToDevicePixel( rDestPt.X() );
+ aPosAry.mnDestY = ImplLogicYToDevicePixel( rDestPt.Y() );
+ aPosAry.mnDestWidth = ImplLogicWidthToDevicePixel( rDestSize.Width() );
+ aPosAry.mnDestHeight = ImplLogicHeightToDevicePixel( rDestSize.Height() );
+
+ if( mpAlphaVDev )
+ {
+ if( rOutDev.mpAlphaVDev )
+ {
+ // alpha-blend source over destination
+ DrawBitmapEx( rDestPt, rDestSize, rOutDev.GetBitmapEx(rSrcPt, rSrcSize) );
+
+ // This would be mode SOURCE:
+ // copy source alpha channel to our alpha channel
+ //mpAlphaVDev->DrawOutDev( rDestPt, rDestSize, rSrcPt, rSrcSize, *rOutDev.mpAlphaVDev );
+ }
+ else
+ {
+ ImplDrawOutDevDirect( &rOutDev, &aPosAry );
+
+ // #i32109#: make destination rectangle opaque - source has no alpha
+ mpAlphaVDev->ImplFillOpaqueRectangle( Rectangle(rDestPt, rDestSize) );
+ }
+ }
+ else
+ {
+ if( rOutDev.mpAlphaVDev )
+ {
+ // alpha-blend source over destination
+ DrawBitmapEx( rDestPt, rDestSize, rOutDev.GetBitmapEx(rSrcPt, rSrcSize) );
+ }
+ else
+ {
+ // no alpha at all, neither in source nor destination device
+ ImplDrawOutDevDirect( &rOutDev, &aPosAry );
+ }
+ }
+}
+
+// ------------------------------------------------------------------
+
+void OutputDevice::CopyArea( const Point& rDestPt,
+ const Point& rSrcPt, const Size& rSrcSize,
+ sal_uInt16 nFlags )
+{
+ OSL_TRACE( "OutputDevice::CopyArea()" );
+ DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
+ DBG_ASSERT( meOutDevType != OUTDEV_PRINTER, "Don't use OutputDevice::CopyArea(...) with printer devices!" );
+
+ if ( meOutDevType == OUTDEV_PRINTER || ImplIsRecordLayout() )
+ return;
+
+ RasterOp eOldRop = GetRasterOp();
+ SetRasterOp( ROP_OVERPAINT );
+
+ OUTDEV_INIT();
+
+ TwoRect aPosAry;
+ aPosAry.mnSrcWidth = ImplLogicWidthToDevicePixel( rSrcSize.Width() );
+ aPosAry.mnSrcHeight = ImplLogicHeightToDevicePixel( rSrcSize.Height() );
+
+ if ( aPosAry.mnSrcWidth && aPosAry.mnSrcHeight )
+ {
+ aPosAry.mnSrcX = ImplLogicXToDevicePixel( rSrcPt.X() );
+ aPosAry.mnSrcY = ImplLogicYToDevicePixel( rSrcPt.Y() );
+ aPosAry.mnDestX = ImplLogicXToDevicePixel( rDestPt.X() );
+ aPosAry.mnDestY = ImplLogicYToDevicePixel( rDestPt.Y() );
+
+ Rectangle aSrcOutRect( Point( mnOutOffX, mnOutOffY ),
+ Size( mnOutWidth, mnOutHeight ) );
+ Rectangle aSrcRect( Point( aPosAry.mnSrcX, aPosAry.mnSrcY ),
+ Size( aPosAry.mnSrcWidth, aPosAry.mnSrcHeight ) );
+ long nOldRight = aSrcRect.Right();
+ long nOldBottom = aSrcRect.Bottom();
+
+ if ( !aSrcRect.Intersection( aSrcOutRect ).IsEmpty() )
+ {
+ if ( (aPosAry.mnSrcX+aPosAry.mnSrcWidth-1) > aSrcOutRect.Right() )
+ aPosAry.mnSrcWidth -= nOldRight-aSrcRect.Right();
+
+ if ( (aPosAry.mnSrcY+aPosAry.mnSrcHeight-1) > aSrcOutRect.Bottom() )
+ aPosAry.mnSrcHeight -= nOldBottom-aSrcRect.Bottom();
+
+ if ( (meOutDevType == OUTDEV_WINDOW) && (nFlags & COPYAREA_WINDOWINVALIDATE) )
+ {
+ ((Window*)this)->ImplMoveAllInvalidateRegions( aSrcRect,
+ aPosAry.mnDestX-aPosAry.mnSrcX,
+ aPosAry.mnDestY-aPosAry.mnSrcY,
+ sal_False );
+
+ mpGraphics->CopyArea( aPosAry.mnDestX, aPosAry.mnDestY,
+ aPosAry.mnSrcX, aPosAry.mnSrcY,
+ aPosAry.mnSrcWidth, aPosAry.mnSrcHeight,
+ SAL_COPYAREA_WINDOWINVALIDATE, this );
+ }
+ else
+ {
+ aPosAry.mnDestWidth = aPosAry.mnSrcWidth;
+ aPosAry.mnDestHeight = aPosAry.mnSrcHeight;
+ mpGraphics->CopyBits( &aPosAry, NULL, this, NULL );
+ }
+ }
+ }
+
+ SetRasterOp( eOldRop );
+
+ if( mpAlphaVDev )
+ mpAlphaVDev->CopyArea( rDestPt, rSrcPt, rSrcSize, nFlags );
+}
+
+// ------------------------------------------------------------------
+
+void OutputDevice::ImplDrawFrameDev( const Point& rPt, const Point& rDevPt, const Size& rDevSize,
+ const OutputDevice& rOutDev, const Region& rRegion )
+{
+ DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
+
+ GDIMetaFile* pOldMetaFile = mpMetaFile;
+ sal_Bool bOldMap = mbMap;
+ RasterOp eOldROP = GetRasterOp();
+ mpMetaFile = NULL;
+ mbMap = sal_False;
+ SetRasterOp( ROP_OVERPAINT );
+
+ if ( !IsDeviceOutputNecessary() )
+ return;
+
+ if ( !mpGraphics )
+ {
+ if ( !ImplGetGraphics() )
+ return;
+ }
+
+ // ClipRegion zuruecksetzen
+ if ( rRegion.IsNull() )
+ mpGraphics->ResetClipRegion();
+ else
+ ImplSelectClipRegion( rRegion );
+
+ TwoRect aPosAry;
+ aPosAry.mnSrcX = rDevPt.X();
+ aPosAry.mnSrcY = rDevPt.Y();
+ aPosAry.mnSrcWidth = rDevSize.Width();
+ aPosAry.mnSrcHeight = rDevSize.Height();
+ aPosAry.mnDestX = rPt.X();
+ aPosAry.mnDestY = rPt.Y();
+ aPosAry.mnDestWidth = rDevSize.Width();
+ aPosAry.mnDestHeight = rDevSize.Height();
+ ImplDrawOutDevDirect( &rOutDev, &aPosAry );
+
+ // Dafuer sorgen, das ClipRegion neu berechnet und gesetzt wird
+ mbInitClipRegion = sal_True;
+
+ SetRasterOp( eOldROP );
+ mbMap = bOldMap;
+ mpMetaFile = pOldMetaFile;
+}
+
+// ------------------------------------------------------------------
+
+void OutputDevice::ImplGetFrameDev( const Point& rPt, const Point& rDevPt, const Size& rDevSize,
+ OutputDevice& rDev )
+{
+ DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
+
+ sal_Bool bOldMap = mbMap;
+ mbMap = sal_False;
+ rDev.DrawOutDev( rDevPt, rDevSize, rPt, rDevSize, *this );
+ mbMap = bOldMap;
+}
+
+// ------------------------------------------------------------------
+
+void OutputDevice::DrawBitmap( const Point& rDestPt, const Bitmap& rBitmap )
+{
+ OSL_TRACE( "OutputDevice::DrawBitmap()" );
+
+ if( ImplIsRecordLayout() )
+ return;
+
+ const Size aSizePix( rBitmap.GetSizePixel() );
+ ImplDrawBitmap( rDestPt, PixelToLogic( aSizePix ), Point(), aSizePix, rBitmap, META_BMP_ACTION );
+
+ if( mpAlphaVDev )
+ {
+ // #i32109#: Make bitmap area opaque
+ mpAlphaVDev->ImplFillOpaqueRectangle( Rectangle(rDestPt, PixelToLogic( aSizePix )) );
+ }
+}
+
+// ------------------------------------------------------------------
+
+void OutputDevice::DrawBitmap( const Point& rDestPt, const Size& rDestSize, const Bitmap& rBitmap )
+{
+ OSL_TRACE( "OutputDevice::DrawBitmap( Size )" );
+
+ if( ImplIsRecordLayout() )
+ return;
+
+ ImplDrawBitmap( rDestPt, rDestSize, Point(), rBitmap.GetSizePixel(), rBitmap, META_BMPSCALE_ACTION );
+
+ if( mpAlphaVDev )
+ {
+ // #i32109#: Make bitmap area opaque
+ mpAlphaVDev->ImplFillOpaqueRectangle( Rectangle(rDestPt, rDestSize) );
+ }
+}
+
+// ------------------------------------------------------------------
+
+void OutputDevice::DrawBitmap( const Point& rDestPt, const Size& rDestSize,
+ const Point& rSrcPtPixel, const Size& rSrcSizePixel,
+ const Bitmap& rBitmap )
+{
+ OSL_TRACE( "OutputDevice::DrawBitmap( Point, Size )" );
+
+ if( ImplIsRecordLayout() )
+ return;
+
+ ImplDrawBitmap( rDestPt, rDestSize, rSrcPtPixel, rSrcSizePixel, rBitmap, META_BMPSCALEPART_ACTION );
+
+ if( mpAlphaVDev )
+ {
+ // #i32109#: Make bitmap area opaque
+ mpAlphaVDev->ImplFillOpaqueRectangle( Rectangle(rDestPt, rDestSize) );
+ }
+}
+
+// -----------------------------------------------------------------------------
+
+void OutputDevice::ImplDrawBitmap( const Point& rDestPt, const Size& rDestSize,
+ const Point& rSrcPtPixel, const Size& rSrcSizePixel,
+ const Bitmap& rBitmap, const sal_uLong nAction )
+{
+ DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
+
+ Bitmap aBmp( rBitmap );
+
+ if ( ( mnDrawMode & DRAWMODE_NOBITMAP ) )
+ return;
+ else if ( ROP_INVERT == meRasterOp )
+ {
+ DrawRect( Rectangle( rDestPt, rDestSize ) );
+ return;
+ }
+ else if ( mnDrawMode & ( DRAWMODE_BLACKBITMAP | DRAWMODE_WHITEBITMAP |
+ DRAWMODE_GRAYBITMAP | DRAWMODE_GHOSTEDBITMAP ) )
+ {
+ if ( mnDrawMode & ( DRAWMODE_BLACKBITMAP | DRAWMODE_WHITEBITMAP ) )
+ {
+ sal_uInt8 cCmpVal;
+
+ if ( mnDrawMode & DRAWMODE_BLACKBITMAP )
+ cCmpVal = ( mnDrawMode & DRAWMODE_GHOSTEDBITMAP ) ? 0x80 : 0;
+ else
+ cCmpVal = 255;
+
+ Color aCol( cCmpVal, cCmpVal, cCmpVal );
+ Push( PUSH_LINECOLOR | PUSH_FILLCOLOR );
+ SetLineColor( aCol );
+ SetFillColor( aCol );
+ DrawRect( Rectangle( rDestPt, rDestSize ) );
+ Pop();
+ return;
+ }
+ else if( !!aBmp )
+ {
+ if ( mnDrawMode & DRAWMODE_GRAYBITMAP )
+ aBmp.Convert( BMP_CONVERSION_8BIT_GREYS );
+
+ if ( mnDrawMode & DRAWMODE_GHOSTEDBITMAP )
+ aBmp.Convert( BMP_CONVERSION_GHOSTED );
+ }
+ }
+
+ if ( mpMetaFile )
+ {
+ switch( nAction )
+ {
+ case( META_BMP_ACTION ):
+ mpMetaFile->AddAction( new MetaBmpAction( rDestPt, aBmp ) );
+ break;
+
+ case( META_BMPSCALE_ACTION ):
+ mpMetaFile->AddAction( new MetaBmpScaleAction( rDestPt, rDestSize, aBmp ) );
+ break;
+
+ case( META_BMPSCALEPART_ACTION ):
+ mpMetaFile->AddAction( new MetaBmpScalePartAction(
+ rDestPt, rDestSize, rSrcPtPixel, rSrcSizePixel, aBmp ) );
+ break;
+ }
+ }
+
+ OUTDEV_INIT();
+
+ if( !aBmp.IsEmpty() )
+ {
+ TwoRect aPosAry;
+
+ aPosAry.mnSrcX = rSrcPtPixel.X();
+ aPosAry.mnSrcY = rSrcPtPixel.Y();
+ aPosAry.mnSrcWidth = rSrcSizePixel.Width();
+ aPosAry.mnSrcHeight = rSrcSizePixel.Height();
+ aPosAry.mnDestX = ImplLogicXToDevicePixel( rDestPt.X() );
+ aPosAry.mnDestY = ImplLogicYToDevicePixel( rDestPt.Y() );
+ aPosAry.mnDestWidth = ImplLogicWidthToDevicePixel( rDestSize.Width() );
+ aPosAry.mnDestHeight = ImplLogicHeightToDevicePixel( rDestSize.Height() );
+
+ const sal_uLong nMirrFlags = ImplAdjustTwoRect( aPosAry, aBmp.GetSizePixel() );
+
+ if ( aPosAry.mnSrcWidth && aPosAry.mnSrcHeight && aPosAry.mnDestWidth && aPosAry.mnDestHeight )
+ {
+ if ( nMirrFlags )
+ aBmp.Mirror( nMirrFlags );
+
+ /* #i75264# (corrected with #i81576#)
+ * sometimes a bitmap is scaled to a ridiculous size and drawn
+ * to a quite normal VDev, so only a very small part of
+ * the scaled bitmap will be visible. However actually scaling
+ * the bitmap will use so much memory that we end with a crash.
+ * Workaround: since only a small part of the scaled bitmap will
+ * be actually drawn anyway (because of clipping on the device
+ * boundary), limit the destination and source rectangles so
+ * that the destination rectangle will overlap the device but only
+ * be reasonably (say factor 2) larger than the device itself.
+ */
+ if( aPosAry.mnDestWidth > 2048 || aPosAry.mnDestHeight > 2048 )
+ {
+ if( meOutDevType == OUTDEV_WINDOW ||
+ (meOutDevType == OUTDEV_VIRDEV && mpPDFWriter == 0 ) )
+ {
+ // #i81576# do the following trick only if there is overlap at all
+ // else the formulae don't work
+ // theoretically in this case we wouldn't need to draw the bitmap at all
+ // however there are some esoteric case where that is needed
+ if( aPosAry.mnDestX + aPosAry.mnDestWidth >= 0
+ && aPosAry.mnDestX < mnOutWidth
+ && aPosAry.mnDestY + aPosAry.mnDestHeight >= 0
+ && aPosAry.mnDestY < mnOutHeight )
+ {
+ // reduce scaling to something reasonable taking into account the output size
+ if( aPosAry.mnDestWidth > 3*mnOutWidth && aPosAry.mnSrcWidth )
+ {
+ const double nScaleX = aPosAry.mnDestWidth/double(aPosAry.mnSrcWidth);
+
+ if( aPosAry.mnDestX + aPosAry.mnDestWidth > mnOutWidth )
+ {
+ aPosAry.mnDestWidth = Max(long(0),mnOutWidth-aPosAry.mnDestX);
+ }
+ if( aPosAry.mnDestX < 0 )
+ {
+ aPosAry.mnDestWidth += aPosAry.mnDestX;
+ aPosAry.mnSrcX -= sal::static_int_cast<long>(aPosAry.mnDestX / nScaleX);
+ aPosAry.mnDestX = 0;
+ }
+
+ aPosAry.mnSrcWidth = sal::static_int_cast<long>(aPosAry.mnDestWidth / nScaleX);
+ }
+
+ if( aPosAry.mnDestHeight > 3*mnOutHeight && aPosAry.mnSrcHeight != 0 )
+ {
+ const double nScaleY = aPosAry.mnDestHeight/double(aPosAry.mnSrcHeight);
+
+ if( aPosAry.mnDestY + aPosAry.mnDestHeight > mnOutHeight )
+ {
+ aPosAry.mnDestHeight = Max(long(0),mnOutHeight-aPosAry.mnDestY);
+ }
+ if( aPosAry.mnDestY < 0 )
+ {
+ aPosAry.mnDestHeight += aPosAry.mnDestY;
+ aPosAry.mnSrcY -= sal::static_int_cast<long>(aPosAry.mnDestY / nScaleY);
+ aPosAry.mnDestY = 0;
+ }
+
+ aPosAry.mnSrcHeight = sal::static_int_cast<long>(aPosAry.mnDestHeight / nScaleY);
+ }
+ }
+ }
+ }
+
+ if ( aPosAry.mnSrcWidth && aPosAry.mnSrcHeight && aPosAry.mnDestWidth && aPosAry.mnDestHeight )
+ mpGraphics->DrawBitmap( &aPosAry, *aBmp.ImplGetImpBitmap()->ImplGetSalBitmap(), this );
+ }
+ }
+}
+
+// ------------------------------------------------------------------
+
+void OutputDevice::DrawBitmapEx( const Point& rDestPt,
+ const BitmapEx& rBitmapEx )
+{
+ OSL_TRACE( "OutputDevice::DrawBitmapEx()" );
+
+ if( ImplIsRecordLayout() )
+ return;
+
+ if( TRANSPARENT_NONE == rBitmapEx.GetTransparentType() )
+ DrawBitmap( rDestPt, rBitmapEx.GetBitmap() );
+ else
+ {
+ const Size aSizePix( rBitmapEx.GetSizePixel() );
+ ImplDrawBitmapEx( rDestPt, PixelToLogic( aSizePix ), Point(), aSizePix, rBitmapEx, META_BMPEX_ACTION );
+ }
+}
+
+// ------------------------------------------------------------------
+
+void OutputDevice::DrawBitmapEx( const Point& rDestPt, const Size& rDestSize,
+ const BitmapEx& rBitmapEx )
+{
+ OSL_TRACE( "OutputDevice::DrawBitmapEx( Size )" );
+
+ if( ImplIsRecordLayout() )
+ return;
+
+ if ( TRANSPARENT_NONE == rBitmapEx.GetTransparentType() )
+ DrawBitmap( rDestPt, rDestSize, rBitmapEx.GetBitmap() );
+ else
+ ImplDrawBitmapEx( rDestPt, rDestSize, Point(), rBitmapEx.GetSizePixel(), rBitmapEx, META_BMPEXSCALE_ACTION );
+}
+
+// ------------------------------------------------------------------
+
+void OutputDevice::DrawBitmapEx( const Point& rDestPt, const Size& rDestSize,
+ const Point& rSrcPtPixel, const Size& rSrcSizePixel,
+ const BitmapEx& rBitmapEx )
+{
+ OSL_TRACE( "OutputDevice::DrawBitmapEx( Point, Size )" );
+
+ if( ImplIsRecordLayout() )
+ return;
+
+ if( TRANSPARENT_NONE == rBitmapEx.GetTransparentType() )
+ DrawBitmap( rDestPt, rDestSize, rSrcPtPixel, rSrcSizePixel, rBitmapEx.GetBitmap() );
+ else
+ ImplDrawBitmapEx( rDestPt, rDestSize, rSrcPtPixel, rSrcSizePixel, rBitmapEx, META_BMPEXSCALEPART_ACTION );
+}
+
+// ------------------------------------------------------------------
+
+void OutputDevice::ImplDrawBitmapEx( const Point& rDestPt, const Size& rDestSize,
+ const Point& rSrcPtPixel, const Size& rSrcSizePixel,
+ const BitmapEx& rBitmapEx, const sal_uLong nAction )
+{
+ DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
+
+ BitmapEx aBmpEx( rBitmapEx );
+
+ if ( mnDrawMode & DRAWMODE_NOBITMAP )
+ return;
+ else if ( ROP_INVERT == meRasterOp )
+ {
+ DrawRect( Rectangle( rDestPt, rDestSize ) );
+ return;
+ }
+ else if ( mnDrawMode & ( DRAWMODE_BLACKBITMAP | DRAWMODE_WHITEBITMAP |
+ DRAWMODE_GRAYBITMAP | DRAWMODE_GHOSTEDBITMAP ) )
+ {
+ if ( mnDrawMode & ( DRAWMODE_BLACKBITMAP | DRAWMODE_WHITEBITMAP ) )
+ {
+ Bitmap aColorBmp( aBmpEx.GetSizePixel(), ( mnDrawMode & DRAWMODE_GHOSTEDBITMAP ) ? 4 : 1 );
+ sal_uInt8 cCmpVal;
+
+ if ( mnDrawMode & DRAWMODE_BLACKBITMAP )
+ cCmpVal = ( mnDrawMode & DRAWMODE_GHOSTEDBITMAP ) ? 0x80 : 0;
+ else
+ cCmpVal = 255;
+
+ aColorBmp.Erase( Color( cCmpVal, cCmpVal, cCmpVal ) );
+
+ if( aBmpEx.IsAlpha() )
+ {
+ // Create one-bit mask out of alpha channel, by
+ // thresholding it at alpha=0.5. As
+ // DRAWMODE_BLACK/WHITEBITMAP requires monochrome
+ // output, having alpha-induced grey levels is not
+ // acceptable.
+ Bitmap aMask( aBmpEx.GetAlpha().GetBitmap() );
+ aMask.MakeMono( 128 );
+ aBmpEx = BitmapEx( aColorBmp, aMask );
+ }
+ else
+ {
+ aBmpEx = BitmapEx( aColorBmp, aBmpEx.GetMask() );
+ }
+ }
+ else if( !!aBmpEx )
+ {
+ if ( mnDrawMode & DRAWMODE_GRAYBITMAP )
+ aBmpEx.Convert( BMP_CONVERSION_8BIT_GREYS );
+
+ if ( mnDrawMode & DRAWMODE_GHOSTEDBITMAP )
+ aBmpEx.Convert( BMP_CONVERSION_GHOSTED );
+ }
+ }
+
+ if ( mpMetaFile )
+ {
+ switch( nAction )
+ {
+ case( META_BMPEX_ACTION ):
+ mpMetaFile->AddAction( new MetaBmpExAction( rDestPt, aBmpEx ) );
+ break;
+
+ case( META_BMPEXSCALE_ACTION ):
+ mpMetaFile->AddAction( new MetaBmpExScaleAction( rDestPt, rDestSize, aBmpEx ) );
+ break;
+
+ case( META_BMPEXSCALEPART_ACTION ):
+ mpMetaFile->AddAction( new MetaBmpExScalePartAction( rDestPt, rDestSize,
+ rSrcPtPixel, rSrcSizePixel, aBmpEx ) );
+ break;
+ }
+ }
+
+ OUTDEV_INIT();
+
+ if( OUTDEV_PRINTER == meOutDevType )
+ {
+ if( aBmpEx.IsAlpha() )
+ {
+ // #107169# For true alpha bitmaps, no longer masking the
+ // bitmap, but perform a full alpha blend against a white
+ // background here.
+ Bitmap aBmp( aBmpEx.GetBitmap() );
+ aBmp.Blend( aBmpEx.GetAlpha(), Color( COL_WHITE) );
+ DrawBitmap( rDestPt, rDestSize, rSrcPtPixel, rSrcSizePixel, aBmp );
+ }
+ else
+ {
+ Bitmap aBmp( aBmpEx.GetBitmap() ), aMask( aBmpEx.GetMask() );
+ aBmp.Replace( aMask, Color( COL_WHITE ) );
+ ImplPrintTransparent( aBmp, aMask, rDestPt, rDestSize, rSrcPtPixel, rSrcSizePixel );
+ }
+ return;
+ }
+ else if( aBmpEx.IsAlpha() )
+ {
+ ImplDrawAlpha( aBmpEx.GetBitmap(), aBmpEx.GetAlpha(), rDestPt, rDestSize, rSrcPtPixel, rSrcSizePixel );
+ return;
+ }
+
+ if( !( !aBmpEx ) )
+ {
+ TwoRect aPosAry;
+
+ aPosAry.mnSrcX = rSrcPtPixel.X();
+ aPosAry.mnSrcY = rSrcPtPixel.Y();
+ aPosAry.mnSrcWidth = rSrcSizePixel.Width();
+ aPosAry.mnSrcHeight = rSrcSizePixel.Height();
+ aPosAry.mnDestX = ImplLogicXToDevicePixel( rDestPt.X() );
+ aPosAry.mnDestY = ImplLogicYToDevicePixel( rDestPt.Y() );
+ aPosAry.mnDestWidth = ImplLogicWidthToDevicePixel( rDestSize.Width() );
+ aPosAry.mnDestHeight = ImplLogicHeightToDevicePixel( rDestSize.Height() );
+
+ const sal_uLong nMirrFlags = ImplAdjustTwoRect( aPosAry, aBmpEx.GetSizePixel() );
+
+ if( aPosAry.mnSrcWidth && aPosAry.mnSrcHeight && aPosAry.mnDestWidth && aPosAry.mnDestHeight )
+ {
+
+ if( nMirrFlags )
+ aBmpEx.Mirror( nMirrFlags );
+
+ const ImpBitmap* pImpBmp = aBmpEx.ImplGetBitmapImpBitmap();
+ const ImpBitmap* pMaskBmp = aBmpEx.ImplGetMaskImpBitmap();
+
+ if ( pMaskBmp )
+ {
+ // #4919452# reduce operation area to bounds of
+ // cliprect. since masked transparency involves
+ // creation of a large vdev and copying the screen
+ // content into that (slooow read from framebuffer),
+ // that should considerably increase performance for
+ // large bitmaps and small clippings.
+
+ // Note that this optimisation is a workaround for a
+ // Writer peculiarity, namely, to decompose background
+ // graphics into myriads of disjunct, tiny
+ // rectangles. That otherwise kills us here, since for
+ // transparent output, SAL always prepares the whole
+ // bitmap, if aPosAry contains the whole bitmap (and
+ // it's _not_ to blame for that).
+
+ // Note the call to ImplPixelToDevicePixel(), since
+ // aPosAry already contains the mnOutOff-offsets, they
+ // also have to be applied to the region
+ Rectangle aClipRegionBounds( ImplPixelToDevicePixel(maRegion).GetBoundRect() );
+
+ // TODO: Also respect scaling (that's a bit tricky,
+ // since the source points have to move fractional
+ // amounts (which is not possible, thus has to be
+ // emulated by increases copy area)
+ // const double nScaleX( aPosAry.mnDestWidth / aPosAry.mnSrcWidth );
+ // const double nScaleY( aPosAry.mnDestHeight / aPosAry.mnSrcHeight );
+
+ // for now, only identity scales allowed
+ if( !aClipRegionBounds.IsEmpty() &&
+ aPosAry.mnDestWidth == aPosAry.mnSrcWidth &&
+ aPosAry.mnDestHeight == aPosAry.mnSrcHeight )
+ {
+ // now intersect dest rect with clip region
+ aClipRegionBounds.Intersection( Rectangle( aPosAry.mnDestX,
+ aPosAry.mnDestY,
+ aPosAry.mnDestX + aPosAry.mnDestWidth - 1,
+ aPosAry.mnDestY + aPosAry.mnDestHeight - 1 ) );
+
+ // Note: I could theoretically optimize away the
+ // DrawBitmap below, if the region is empty
+ // here. Unfortunately, cannot rule out that
+ // somebody relies on the side effects.
+ if( !aClipRegionBounds.IsEmpty() )
+ {
+ aPosAry.mnSrcX += aClipRegionBounds.Left() - aPosAry.mnDestX;
+ aPosAry.mnSrcY += aClipRegionBounds.Top() - aPosAry.mnDestY;
+ aPosAry.mnSrcWidth = aClipRegionBounds.GetWidth();
+ aPosAry.mnSrcHeight = aClipRegionBounds.GetHeight();
+
+ aPosAry.mnDestX = aClipRegionBounds.Left();
+ aPosAry.mnDestY = aClipRegionBounds.Top();
+ aPosAry.mnDestWidth = aClipRegionBounds.GetWidth();
+ aPosAry.mnDestHeight = aClipRegionBounds.GetHeight();
+ }
+ }
+
+ mpGraphics->DrawBitmap( &aPosAry, *pImpBmp->ImplGetSalBitmap(),
+ *pMaskBmp->ImplGetSalBitmap(),
+ this );
+
+ // #110958# Paint mask to alpha channel. Luckily, the
+ // black and white representation of the mask maps to
+ // the alpha channel
+
+ // #i25167# Restrict mask painting to _opaque_ areas
+ // of the mask, otherwise we spoil areas where no
+ // bitmap content was ever visible. Interestingly
+ // enough, this can be achieved by taking the mask as
+ // the transparency mask of itself
+ if( mpAlphaVDev )
+ mpAlphaVDev->DrawBitmapEx( rDestPt,
+ rDestSize,
+ BitmapEx( aBmpEx.GetMask(),
+ aBmpEx.GetMask() ) );
+ }
+ else
+ {
+ mpGraphics->DrawBitmap( &aPosAry, *pImpBmp->ImplGetSalBitmap(), this );
+
+ if( mpAlphaVDev )
+ {
+ // #i32109#: Make bitmap area opaque
+ mpAlphaVDev->ImplFillOpaqueRectangle( Rectangle(rDestPt, rDestSize) );
+ }
+ }
+ }
+ }
+}
+
+// ------------------------------------------------------------------
+
+void OutputDevice::DrawMask( const Point& rDestPt,
+ const Bitmap& rBitmap, const Color& rMaskColor )
+{
+ OSL_TRACE( "OutputDevice::DrawMask()" );
+
+ if( ImplIsRecordLayout() )
+ return;
+
+ const Size aSizePix( rBitmap.GetSizePixel() );
+ ImplDrawMask( rDestPt, PixelToLogic( aSizePix ), Point(), aSizePix, rBitmap, rMaskColor, META_MASK_ACTION );
+
+ if( mpAlphaVDev )
+ {
+ const Bitmap& rMask( rBitmap.CreateMask( rMaskColor ) );
+
+ // #i25167# Restrict mask painting to _opaque_ areas
+ // of the mask, otherwise we spoil areas where no
+ // bitmap content was ever visible. Interestingly
+ // enough, this can be achieved by taking the mask as
+ // the transparency mask of itself
+ mpAlphaVDev->DrawBitmapEx( rDestPt,
+ PixelToLogic( aSizePix ),
+ BitmapEx( rMask, rMask ) );
+ }
+}
+
+// ------------------------------------------------------------------
+
+void OutputDevice::DrawMask( const Point& rDestPt, const Size& rDestSize,
+ const Bitmap& rBitmap, const Color& rMaskColor )
+{
+ OSL_TRACE( "OutputDevice::DrawMask( Size )" );
+
+ if( ImplIsRecordLayout() )
+ return;
+
+ ImplDrawMask( rDestPt, rDestSize, Point(), rBitmap.GetSizePixel(), rBitmap, rMaskColor, META_MASKSCALE_ACTION );
+
+ // TODO: Use mask here
+ if( mpAlphaVDev )
+ {
+ const Bitmap& rMask( rBitmap.CreateMask( rMaskColor ) );
+
+ // #i25167# Restrict mask painting to _opaque_ areas
+ // of the mask, otherwise we spoil areas where no
+ // bitmap content was ever visible. Interestingly
+ // enough, this can be achieved by taking the mask as
+ // the transparency mask of itself
+ mpAlphaVDev->DrawBitmapEx( rDestPt,
+ rDestSize,
+ BitmapEx( rMask, rMask ) );
+ }
+}
+
+// ------------------------------------------------------------------
+
+void OutputDevice::DrawMask( const Point& rDestPt, const Size& rDestSize,
+ const Point& rSrcPtPixel, const Size& rSrcSizePixel,
+ const Bitmap& rBitmap, const Color& rMaskColor )
+{
+ OSL_TRACE( "OutputDevice::DrawMask( Point, Size )" );
+
+ if( ImplIsRecordLayout() )
+ return;
+
+ ImplDrawMask( rDestPt, rDestSize, rSrcPtPixel, rSrcSizePixel, rBitmap, rMaskColor, META_MASKSCALEPART_ACTION );
+
+ // TODO: Use mask here
+ if( mpAlphaVDev )
+ {
+ const Bitmap& rMask( rBitmap.CreateMask( rMaskColor ) );
+
+ // #i25167# Restrict mask painting to _opaque_ areas
+ // of the mask, otherwise we spoil areas where no
+ // bitmap content was ever visible. Interestingly
+ // enough, this can be achieved by taking the mask as
+ // the transparency mask of itself
+ mpAlphaVDev->DrawBitmapEx( rDestPt,
+ rDestSize,
+ rSrcPtPixel,
+ rSrcSizePixel,
+ BitmapEx( rMask, rMask ) );
+ }
+}
+
+// ------------------------------------------------------------------
+
+void OutputDevice::ImplDrawMask( const Point& rDestPt, const Size& rDestSize,
+ const Point& rSrcPtPixel, const Size& rSrcSizePixel,
+ const Bitmap& rBitmap, const Color& rMaskColor,
+ const sal_uLong nAction )
+{
+ DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
+
+ if( ROP_INVERT == meRasterOp )
+ {
+ DrawRect( Rectangle( rDestPt, rDestSize ) );
+ return;
+ }
+
+ if ( mpMetaFile )
+ {
+ switch( nAction )
+ {
+ case( META_MASK_ACTION ):
+ mpMetaFile->AddAction( new MetaMaskAction( rDestPt,
+ rBitmap, rMaskColor ) );
+ break;
+
+ case( META_MASKSCALE_ACTION ):
+ mpMetaFile->AddAction( new MetaMaskScaleAction( rDestPt,
+ rDestSize, rBitmap, rMaskColor ) );
+ break;
+
+ case( META_MASKSCALEPART_ACTION ):
+ mpMetaFile->AddAction( new MetaMaskScalePartAction( rDestPt, rDestSize,
+ rSrcPtPixel, rSrcSizePixel, rBitmap, rMaskColor ) );
+ break;
+ }
+ }
+
+ OUTDEV_INIT();
+
+ if ( OUTDEV_PRINTER == meOutDevType )
+ {
+ ImplPrintMask( rBitmap, rMaskColor, rDestPt, rDestSize, rSrcPtPixel, rSrcSizePixel );
+ return;
+ }
+
+ const ImpBitmap* pImpBmp = rBitmap.ImplGetImpBitmap();
+ if ( pImpBmp )
+ {
+ TwoRect aPosAry;
+
+ aPosAry.mnSrcX = rSrcPtPixel.X();
+ aPosAry.mnSrcY = rSrcPtPixel.Y();
+ aPosAry.mnSrcWidth = rSrcSizePixel.Width();
+ aPosAry.mnSrcHeight = rSrcSizePixel.Height();
+ aPosAry.mnDestX = ImplLogicXToDevicePixel( rDestPt.X() );
+ aPosAry.mnDestY = ImplLogicYToDevicePixel( rDestPt.Y() );
+ aPosAry.mnDestWidth = ImplLogicWidthToDevicePixel( rDestSize.Width() );
+ aPosAry.mnDestHeight = ImplLogicHeightToDevicePixel( rDestSize.Height() );
+
+ // spiegeln via Koordinaten wollen wir nicht
+ const sal_uLong nMirrFlags = ImplAdjustTwoRect( aPosAry, pImpBmp->ImplGetSize() );
+
+ // check if output is necessary
+ if( aPosAry.mnSrcWidth && aPosAry.mnSrcHeight && aPosAry.mnDestWidth && aPosAry.mnDestHeight )
+ {
+
+ if( nMirrFlags )
+ {
+ Bitmap aTmp( rBitmap );
+ aTmp.Mirror( nMirrFlags );
+ mpGraphics->DrawMask( &aPosAry, *aTmp.ImplGetImpBitmap()->ImplGetSalBitmap(),
+ ImplColorToSal( rMaskColor ) , this);
+ }
+ else
+ mpGraphics->DrawMask( &aPosAry, *pImpBmp->ImplGetSalBitmap(),
+ ImplColorToSal( rMaskColor ), this );
+
+ }
+ }
+}
+
+// ------------------------------------------------------------------
+
+void OutputDevice::DrawImage( const Point& rPos, const Image& rImage, sal_uInt16 nStyle )
+{
+ DBG_ASSERT( GetOutDevType() != OUTDEV_PRINTER, "DrawImage(): Images can't be drawn on any mprinter" );
+
+ if( !rImage.mpImplData || ImplIsRecordLayout() )
+ return;
+
+ switch( rImage.mpImplData->meType )
+ {
+ case IMAGETYPE_BITMAP:
+ DrawBitmap( rPos, *static_cast< Bitmap* >( rImage.mpImplData->mpData ) );
+ break;
+
+ case IMAGETYPE_IMAGE:
+ {
+ ImplImageData* pData = static_cast< ImplImageData* >( rImage.mpImplData->mpData );
+
+ if( !pData->mpImageBitmap )
+ {
+ const Size aSize( pData->maBmpEx.GetSizePixel() );
+
+ pData->mpImageBitmap = new ImplImageBmp;
+ pData->mpImageBitmap->Create( pData->maBmpEx, aSize.Width(), aSize.Height(), 1 );
+ }
+
+ pData->mpImageBitmap->Draw( 0, this, rPos, nStyle );
+ }
+ break;
+
+ default:
+ break;
+ }
+}
+
+// ------------------------------------------------------------------
+
+void OutputDevice::DrawImage( const Point& rPos, const Size& rSize,
+ const Image& rImage, sal_uInt16 nStyle )
+{
+ DBG_ASSERT( GetOutDevType() != OUTDEV_PRINTER, "DrawImage(): Images can't be drawn on any mprinter" );
+
+ if( rImage.mpImplData && !ImplIsRecordLayout() )
+ {
+ switch( rImage.mpImplData->meType )
+ {
+ case IMAGETYPE_BITMAP:
+ DrawBitmap( rPos, rSize, *static_cast< Bitmap* >( rImage.mpImplData->mpData ) );
+ break;
+
+ case IMAGETYPE_IMAGE:
+ {
+ ImplImageData* pData = static_cast< ImplImageData* >( rImage.mpImplData->mpData );
+
+ if ( !pData->mpImageBitmap )
+ {
+ const Size aSize( pData->maBmpEx.GetSizePixel() );
+
+ pData->mpImageBitmap = new ImplImageBmp;
+ pData->mpImageBitmap->Create( pData->maBmpEx, aSize.Width(), aSize.Height(), 1 );
+ }
+
+ pData->mpImageBitmap->Draw( 0, this, rPos, nStyle, &rSize );
+ }
+ break;
+
+ default:
+ break;
+ }
+ }
+}
+
+// ------------------------------------------------------------------
+
+Bitmap OutputDevice::GetBitmap( const Point& rSrcPt, const Size& rSize ) const
+{
+ DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
+
+ Bitmap aBmp;
+ long nX = ImplLogicXToDevicePixel( rSrcPt.X() );
+ long nY = ImplLogicYToDevicePixel( rSrcPt.Y() );
+ long nWidth = ImplLogicWidthToDevicePixel( rSize.Width() );
+ long nHeight = ImplLogicHeightToDevicePixel( rSize.Height() );
+
+ if ( mpGraphics || ( (OutputDevice*) this )->ImplGetGraphics() )
+ {
+ if ( nWidth && nHeight )
+ {
+ Rectangle aRect( Point( nX, nY ), Size( nWidth, nHeight ) );
+ sal_Bool bClipped = sal_False;
+
+ // X-Koordinate ausserhalb des Bereichs?
+ if ( nX < mnOutOffX )
+ {
+ nWidth -= ( mnOutOffX - nX );
+ nX = mnOutOffX;
+ bClipped = sal_True;
+ }
+
+ // Y-Koordinate ausserhalb des Bereichs?
+ if ( nY < mnOutOffY )
+ {
+ nHeight -= ( mnOutOffY - nY );
+ nY = mnOutOffY;
+ bClipped = sal_True;
+ }
+
+ // Breite ausserhalb des Bereichs?
+ if ( (nWidth + nX) > (mnOutWidth + mnOutOffX) )
+ {
+ nWidth = mnOutOffX + mnOutWidth - nX;
+ bClipped = sal_True;
+ }
+
+ // Hoehe ausserhalb des Bereichs?
+ if ( (nHeight + nY) > (mnOutHeight + mnOutOffY) )
+ {
+ nHeight = mnOutOffY + mnOutHeight - nY;
+ bClipped = sal_True;
+ }
+
+ if ( bClipped )
+ {
+ // Falls auf den sichtbaren Bereich geclipped wurde,
+ // muessen wir eine Bitmap in der rchtigen Groesse
+ // erzeugen, in die die geclippte Bitmap an die angepasste
+ // Position kopiert wird
+ VirtualDevice aVDev( *this );
+
+ if ( aVDev.SetOutputSizePixel( aRect.GetSize() ) )
+ {
+ if ( ((OutputDevice*)&aVDev)->mpGraphics || ((OutputDevice*)&aVDev)->ImplGetGraphics() )
+ {
+ TwoRect aPosAry;
+
+ aPosAry.mnSrcX = nX;
+ aPosAry.mnSrcY = nY;
+ aPosAry.mnSrcWidth = nWidth;
+ aPosAry.mnSrcHeight = nHeight;
+ aPosAry.mnDestX = ( aRect.Left() < mnOutOffX ) ? ( mnOutOffX - aRect.Left() ) : 0L;
+ aPosAry.mnDestY = ( aRect.Top() < mnOutOffY ) ? ( mnOutOffY - aRect.Top() ) : 0L;
+ aPosAry.mnDestWidth = nWidth;
+ aPosAry.mnDestHeight = nHeight;
+
+ if ( (nWidth > 0) && (nHeight > 0) )
+ (((OutputDevice*)&aVDev)->mpGraphics)->CopyBits( &aPosAry, mpGraphics, this, this );
+
+ aBmp = aVDev.GetBitmap( Point(), aVDev.GetOutputSizePixel() );
+ }
+ else
+ bClipped = sal_False;
+ }
+ else
+ bClipped = sal_False;
+ }
+
+ if ( !bClipped )
+ {
+ SalBitmap* pSalBmp = mpGraphics->GetBitmap( nX, nY, nWidth, nHeight, this );
+
+ if( pSalBmp )
+ {
+ ImpBitmap* pImpBmp = new ImpBitmap;
+ pImpBmp->ImplSetSalBitmap( pSalBmp );
+ aBmp.ImplSetImpBitmap( pImpBmp );
+ }
+ }
+ }
+ }
+
+ return aBmp;
+}
+
+// ------------------------------------------------------------------
+
+BitmapEx OutputDevice::GetBitmapEx( const Point& rSrcPt, const Size& rSize ) const
+{
+ DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
+
+ // #110958# Extract alpha value from VDev, if any
+ if( mpAlphaVDev )
+ {
+ Bitmap aAlphaBitmap( mpAlphaVDev->GetBitmap( rSrcPt, rSize ) );
+
+ // ensure 8 bit alpha
+ if( aAlphaBitmap.GetBitCount() > 8 )
+ aAlphaBitmap.Convert( BMP_CONVERSION_8BIT_GREYS );
+
+ return BitmapEx(GetBitmap( rSrcPt, rSize ), AlphaMask( aAlphaBitmap ) );
+ }
+ else
+ return GetBitmap( rSrcPt, rSize );
+}
+
+// ------------------------------------------------------------------
+
+void OutputDevice::ImplGetFrameBitmap( const Point& rDestPt, const Size& rSize,
+ Bitmap& rBitmap ) const
+{
+ DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
+
+ sal_Bool bOldMap = mbMap;
+ ((OutputDevice*)this)->mbMap = sal_False;
+ rBitmap = GetBitmap( rDestPt, rSize );
+ ((OutputDevice*)this)->mbMap = bOldMap;
+}
+
+// ------------------------------------------------------------------
+
+Color OutputDevice::GetPixel( const Point& rPt ) const
+{
+ DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
+
+ Color aColor;
+
+ if ( mpGraphics || ((OutputDevice*)this)->ImplGetGraphics() )
+ {
+ if ( mbInitClipRegion )
+ ((OutputDevice*)this)->ImplInitClipRegion();
+
+ if ( !mbOutputClipped )
+ {
+ const long nX = ImplLogicXToDevicePixel( rPt.X() );
+ const long nY = ImplLogicYToDevicePixel( rPt.Y() );
+ const SalColor aSalCol = mpGraphics->GetPixel( nX, nY, this );
+ aColor.SetRed( SALCOLOR_RED( aSalCol ) );
+ aColor.SetGreen( SALCOLOR_GREEN( aSalCol ) );
+ aColor.SetBlue( SALCOLOR_BLUE( aSalCol ) );
+ }
+ }
+ return aColor;
+}
+
+// ------------------------------------------------------------------
+
+Color* OutputDevice::GetPixel( const Polygon& rPts ) const
+{
+ DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
+
+ Color* pColors = NULL;
+ const sal_uInt16 nSize = rPts.GetSize();
+
+ if( nSize )
+ {
+ if ( mpGraphics || ((OutputDevice*)this)->ImplGetGraphics() )
+ {
+ if ( mbInitClipRegion )
+ ((OutputDevice*)this)->ImplInitClipRegion();
+
+ if ( !mbOutputClipped )
+ {
+ pColors = new Color[ nSize ];
+
+ for( sal_uInt16 i = 0; i < nSize; i++ )
+ {
+ Color& rCol = pColors[ i ];
+ const Point& rPt = rPts[ i ];
+ const SalColor aSalCol( mpGraphics->GetPixel( ImplLogicXToDevicePixel( rPt.X() ),
+ ImplLogicYToDevicePixel( rPt.Y() ) , this) );
+
+ rCol.SetRed( SALCOLOR_RED( aSalCol ) );
+ rCol.SetGreen( SALCOLOR_GREEN( aSalCol ) );
+ rCol.SetBlue( SALCOLOR_BLUE( aSalCol ) );
+ }
+ }
+ }
+ }
+
+ return pColors;
+}
+
+// -----------------------------------------------------------------------
+
+void OutputDevice::DrawPixel( const Point& rPt )
+{
+ OSL_TRACE( "OutputDevice::DrawPixel()" );
+ DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
+
+ if ( mpMetaFile )
+ mpMetaFile->AddAction( new MetaPointAction( rPt ) );
+
+ if ( !IsDeviceOutputNecessary() || !mbLineColor || ImplIsRecordLayout() )
+ return;
+
+ Point aPt = ImplLogicToDevicePixel( rPt );
+
+ // we need a graphics
+ if ( !mpGraphics )
+ {
+ if ( !ImplGetGraphics() )
+ return;
+ }
+
+ if ( mbInitClipRegion )
+ ImplInitClipRegion();
+ if ( mbOutputClipped )
+ return;
+
+ if ( mbInitLineColor )
+ ImplInitLineColor();
+
+ mpGraphics->DrawPixel( aPt.X(), aPt.Y(), this );
+
+ if( mpAlphaVDev )
+ mpAlphaVDev->DrawPixel( rPt );
+}
+
+// -----------------------------------------------------------------------
+
+void OutputDevice::DrawPixel( const Point& rPt, const Color& rColor )
+{
+ OSL_TRACE( "OutputDevice::DrawPixel()" );
+ DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
+
+ Color aColor( rColor );
+
+ if( mnDrawMode & ( DRAWMODE_BLACKLINE | DRAWMODE_WHITELINE |
+ DRAWMODE_GRAYLINE | DRAWMODE_GHOSTEDLINE |
+ DRAWMODE_SETTINGSLINE ) )
+ {
+ if( !ImplIsColorTransparent( aColor ) )
+ {
+ if( mnDrawMode & DRAWMODE_BLACKLINE )
+ {
+ aColor = Color( COL_BLACK );
+ }
+ else if( mnDrawMode & DRAWMODE_WHITELINE )
+ {
+ aColor = Color( COL_WHITE );
+ }
+ else if( mnDrawMode & DRAWMODE_GRAYLINE )
+ {
+ const sal_uInt8 cLum = aColor.GetLuminance();
+ aColor = Color( cLum, cLum, cLum );
+ }
+ else if( mnDrawMode & DRAWMODE_SETTINGSLINE )
+ {
+ aColor = GetSettings().GetStyleSettings().GetFontColor();
+ }
+
+ if( mnDrawMode & DRAWMODE_GHOSTEDLINE )
+ {
+ aColor = Color( ( aColor.GetRed() >> 1 ) | 0x80,
+ ( aColor.GetGreen() >> 1 ) | 0x80,
+ ( aColor.GetBlue() >> 1 ) | 0x80 );
+ }
+ }
+ }
+
+ if ( mpMetaFile )
+ mpMetaFile->AddAction( new MetaPixelAction( rPt, aColor ) );
+
+ if ( !IsDeviceOutputNecessary() || ImplIsColorTransparent( aColor ) || ImplIsRecordLayout() )
+ return;
+
+ Point aPt = ImplLogicToDevicePixel( rPt );
+
+ // we need a graphics
+ if ( !mpGraphics )
+ {
+ if ( !ImplGetGraphics() )
+ return;
+ }
+
+ if ( mbInitClipRegion )
+ ImplInitClipRegion();
+ if ( mbOutputClipped )
+ return;
+
+ mpGraphics->DrawPixel( aPt.X(), aPt.Y(), ImplColorToSal( aColor ), this );
+
+ if( mpAlphaVDev )
+ mpAlphaVDev->DrawPixel( rPt );
+}
+
+// -----------------------------------------------------------------------
+
+void OutputDevice::DrawPixel( const Polygon& rPts, const Color* pColors )
+{
+ if ( !pColors )
+ DrawPixel( rPts, GetLineColor() );
+ else
+ {
+ OSL_TRACE( "OutputDevice::DrawPixel()" );
+ DBG_CHKTHIS( OutputDevice, ImplDbgCheckOutputDevice );
+ DBG_ASSERT( pColors, "OutputDevice::DrawPixel: No color array specified" );
+
+ const sal_uInt16 nSize = rPts.GetSize();
+
+ if ( nSize )
+ {
+ if ( mpMetaFile )
+ for ( sal_uInt16 i = 0; i < nSize; i++ )
+ mpMetaFile->AddAction( new MetaPixelAction( rPts[ i ], pColors[ i ] ) );
+
+ if ( !IsDeviceOutputNecessary() || ImplIsRecordLayout() )
+ return;
+
+ // we need a graphics
+ if ( mpGraphics || ImplGetGraphics() )
+ {
+ if ( mbInitClipRegion )
+ ImplInitClipRegion();
+
+ if ( mbOutputClipped )
+ return;
+
+ for ( sal_uInt16 i = 0; i < nSize; i++ )
+ {
+ const Point aPt( ImplLogicToDevicePixel( rPts[ i ] ) );
+ mpGraphics->DrawPixel( aPt.X(), aPt.Y(), ImplColorToSal( pColors[ i ] ), this );
+ }
+ }
+ }
+ }
+
+ if( mpAlphaVDev )
+ mpAlphaVDev->DrawPixel( rPts, pColors );
+}
+
+// -----------------------------------------------------------------------
+
+void OutputDevice::DrawPixel( const Polygon& rPts, const Color& rColor )
+{
+ if( rColor != COL_TRANSPARENT && ! ImplIsRecordLayout() )
+ {
+ const sal_uInt16 nSize = rPts.GetSize();
+ Color* pColArray = new Color[ nSize ];
+
+ for( sal_uInt16 i = 0; i < nSize; i++ )
+ pColArray[ i ] = rColor;
+
+ DrawPixel( rPts, pColArray );
+ delete[] pColArray;
+ }
+
+ if( mpAlphaVDev )
+ mpAlphaVDev->DrawPixel( rPts, rColor );
+}
+
+// ------------------------------------------------------------------------
+
+namespace
+{
+ sal_uInt8 lcl_calcColor( const sal_uInt8 nSourceColor, const sal_uInt8 nSourceOpaq, const sal_uInt8 nDestColor )
+ {
+ int c = ( (int)nDestColor * ( 255 - nSourceOpaq ) )
+ + (int)nSourceOpaq * (int)nSourceColor;
+ return sal_uInt8( c / 255 );
+ }
+}
+
+// ------------------------------------------------------------------------
+
+Bitmap OutputDevice::ImplBlendWithAlpha( Bitmap aBmp,
+ BitmapReadAccess* pP,
+ BitmapReadAccess* pA,
+ const Rectangle& aDstRect,
+ const sal_Int32 nOffY,
+ const sal_Int32 nDstHeight,
+ const sal_Int32 nOffX,
+ const sal_Int32 nDstWidth,
+ const long* pMapX,
+ const long* pMapY )
+{
+ BitmapColor aDstCol,aSrcCol;
+ Bitmap res;
+ int nX, nOutX, nY, nOutY;
+
+ OSL_ENSURE(mpAlphaVDev,
+ "ImplBlendWithAlpha(): call me only with valid alpha VDev!" );
+
+ sal_Bool bOldMapMode( mpAlphaVDev->IsMapModeEnabled() );
+ mpAlphaVDev->EnableMapMode(sal_False);
+
+ Bitmap aAlphaBitmap( mpAlphaVDev->GetBitmap( aDstRect.TopLeft(), aDstRect.GetSize() ) );
+ BitmapWriteAccess* pAlphaW = aAlphaBitmap.AcquireWriteAccess();
+
+ if( GetBitCount() <= 8 )
+ {
+ Bitmap aDither( aBmp.GetSizePixel(), 8 );
+ BitmapColor aIndex( 0 );
+ BitmapReadAccess* pB = aBmp.AcquireReadAccess();
+ BitmapWriteAccess* pW = aDither.AcquireWriteAccess();
+
+ if( pB && pP && pA && pW && pAlphaW )
+ {
+ for( nY = 0, nOutY = nOffY; nY < nDstHeight; nY++, nOutY++ )
+ {
+ const long nMapY = pMapY[ nY ];
+ const long nModY = ( nOutY & 0x0FL ) << 4L;
+
+ for( nX = 0, nOutX = nOffX; nX < nDstWidth; nX++, nOutX++ )
+ {
+ const long nMapX = pMapX[ nX ];
+ const sal_uLong nD = nVCLDitherLut[ nModY | ( nOutX & 0x0FL ) ];
+
+ aSrcCol = pP->GetColor( nMapY, nMapX );
+ aDstCol = pB->GetColor( nY, nX );
+ const sal_uInt8 nSrcOpaq = 255 - pA->GetPixel( nMapY, nMapX ).GetBlueOrIndex();
+ const sal_uInt8 nDstOpaq = 255 - pAlphaW->GetPixel( nY, nX ).GetBlueOrIndex();
+
+ aDstCol.SetRed( lcl_calcColor( aSrcCol.GetRed(), nSrcOpaq, aDstCol.GetRed() ) );
+ aDstCol.SetBlue( lcl_calcColor( aSrcCol.GetBlue(), nSrcOpaq, aDstCol.GetBlue() ) );
+ aDstCol.SetGreen( lcl_calcColor( aSrcCol.GetGreen(), nSrcOpaq, aDstCol.GetGreen() ) );
+
+ aIndex.SetIndex( (sal_uInt8) ( nVCLRLut[ ( nVCLLut[ aDstCol.GetRed() ] + nD ) >> 16UL ] +
+ nVCLGLut[ ( nVCLLut[ aDstCol.GetGreen() ] + nD ) >> 16UL ] +
+ nVCLBLut[ ( nVCLLut[ aDstCol.GetBlue() ] + nD ) >> 16UL ] ) );
+ pW->SetPixel( nY, nX, aIndex );
+
+ // Have to perform the compositing 'algebra' in
+ // the inverse alpha space (with 255 meaning
+ // opaque), otherwise, transitivity is not
+ // achieved.
+ const sal_uInt8 nSrcAlpha = 255-COLOR_CHANNEL_MERGE( 255, (sal_uInt8)nDstOpaq, nSrcOpaq );
+
+ aIndex.SetIndex( (sal_uInt8) ( nVCLRLut[ ( nVCLLut[ nSrcAlpha ] + nD ) >> 16UL ] +
+ nVCLGLut[ ( nVCLLut[ nSrcAlpha ] + nD ) >> 16UL ] +
+ nVCLBLut[ ( nVCLLut[ nSrcAlpha ] + nD ) >> 16UL ] ) );
+ pAlphaW->SetPixel( nY, nX, aIndex );
+ }
+ }
+ }
+
+ aBmp.ReleaseAccess( pB );
+ aDither.ReleaseAccess( pW );
+ res = aDither;
+ }
+ else
+ {
+ BitmapWriteAccess* pB = aBmp.AcquireWriteAccess();
+ if( pP && pA && pB )
+ {
+ for( nY = 0; nY < nDstHeight; nY++ )
+ {
+ const long nMapY = pMapY[ nY ];
+
+ for( nX = 0; nX < nDstWidth; nX++ )
+ {
+ const long nMapX = pMapX[ nX ];
+
+ aSrcCol = pP->GetColor( nMapY, nMapX );
+ aDstCol = pB->GetColor( nY, nX );
+ const sal_uInt8 nSrcOpaq = 255 - pA->GetPixel( nMapY, nMapX ).GetBlueOrIndex();
+ const sal_uInt8 nDstOpaq = 255 - pAlphaW->GetPixel( nY, nX ).GetBlueOrIndex();
+
+ aDstCol.SetRed( lcl_calcColor( aSrcCol.GetRed(), nSrcOpaq, aDstCol.GetRed() ) );
+ aDstCol.SetBlue( lcl_calcColor( aSrcCol.GetBlue(), nSrcOpaq, aDstCol.GetBlue() ) );
+ aDstCol.SetGreen( lcl_calcColor( aSrcCol.GetGreen(), nSrcOpaq, aDstCol.GetGreen() ) );
+
+ pB->SetPixel( nY, nX, aDstCol );
+
+ // Have to perform the compositing 'algebra' in
+ // the inverse alpha space (with 255 meaning
+ // opaque), otherwise, transitivity is not
+ // achieved.
+ const sal_uInt8 nSrcAlpha = 255-COLOR_CHANNEL_MERGE( 255, (sal_uInt8)nDstOpaq, nSrcOpaq );
+
+ pAlphaW->SetPixel( nY, nX, Color(nSrcAlpha, nSrcAlpha, nSrcAlpha) );
+ }
+ }
+ }
+
+ aBmp.ReleaseAccess( pB );
+ res = aBmp;
+ }
+
+ aAlphaBitmap.ReleaseAccess( pAlphaW );
+ mpAlphaVDev->DrawBitmap( aDstRect.TopLeft(), aAlphaBitmap );
+ mpAlphaVDev->EnableMapMode( bOldMapMode );
+
+ return res;
+}
+
+// ------------------------------------------------------------------------
+
+Bitmap OutputDevice::ImplBlend( Bitmap aBmp,
+ BitmapReadAccess* pP,
+ BitmapReadAccess* pA,
+ const sal_Int32 nOffY,
+ const sal_Int32 nDstHeight,
+ const sal_Int32 nOffX,
+ const sal_Int32 nDstWidth,
+ const Rectangle& aBmpRect,
+ const Size& aOutSz,
+ const bool bHMirr,
+ const bool bVMirr,
+ const long* pMapX,
+ const long* pMapY )
+{
+ BitmapColor aDstCol;
+ Bitmap res;
+ int nX, nOutX, nY, nOutY;
+
+ if( GetBitCount() <= 8 )
+ {
+ Bitmap aDither( aBmp.GetSizePixel(), 8 );
+ BitmapColor aIndex( 0 );
+ BitmapReadAccess* pB = aBmp.AcquireReadAccess();
+ BitmapWriteAccess* pW = aDither.AcquireWriteAccess();
+
+ if( pB && pP && pA && pW )
+ {
+ for( nY = 0, nOutY = nOffY; nY < nDstHeight; nY++, nOutY++ )
+ {
+ const long nMapY = pMapY[ nY ];
+ const long nModY = ( nOutY & 0x0FL ) << 4L;
+
+ for( nX = 0, nOutX = nOffX; nX < nDstWidth; nX++, nOutX++ )
+ {
+ const long nMapX = pMapX[ nX ];
+ const sal_uLong nD = nVCLDitherLut[ nModY | ( nOutX & 0x0FL ) ];
+
+ aDstCol = pB->GetColor( nY, nX );
+ aDstCol.Merge( pP->GetColor( nMapY, nMapX ), (sal_uInt8) pA->GetPixel( nMapY, nMapX ) );
+ aIndex.SetIndex( (sal_uInt8) ( nVCLRLut[ ( nVCLLut[ aDstCol.GetRed() ] + nD ) >> 16UL ] +
+ nVCLGLut[ ( nVCLLut[ aDstCol.GetGreen() ] + nD ) >> 16UL ] +
+ nVCLBLut[ ( nVCLLut[ aDstCol.GetBlue() ] + nD ) >> 16UL ] ) );
+ pW->SetPixel( nY, nX, aIndex );
+ }
+ }
+ }
+
+ aBmp.ReleaseAccess( pB );
+ aDither.ReleaseAccess( pW );
+ res = aDither;
+ }
+ else
+ {
+ BitmapWriteAccess* pB = aBmp.AcquireWriteAccess();
+
+ bool bFastBlend = false;
+ if( pP && pA && pB )
+ {
+ SalTwoRect aTR;
+ aTR.mnSrcX = aBmpRect.Left();
+ aTR.mnSrcY = aBmpRect.Top();
+ aTR.mnSrcWidth = aBmpRect.GetWidth();
+ aTR.mnSrcHeight = aBmpRect.GetHeight();
+ aTR.mnDestX = nOffX;
+ aTR.mnDestY = nOffY;
+ aTR.mnDestWidth = aOutSz.Width();
+ aTR.mnDestHeight= aOutSz.Height();
+
+ if( !bHMirr || !bVMirr )
+ bFastBlend = ImplFastBitmapBlending( *pB,*pP,*pA, aTR );
+ }
+
+ if( pP && pA && pB && !bFastBlend )
+ {
+ switch( pP->GetScanlineFormat() )
+ {
+ case( BMP_FORMAT_8BIT_PAL ):
+ {
+ for( nY = 0; nY < nDstHeight; nY++ )
+ {
+ const long nMapY = pMapY[ nY ];
+ Scanline pPScan = pP->GetScanline( nMapY );
+ Scanline pAScan = pA->GetScanline( nMapY );
+
+ for( nX = 0; nX < nDstWidth; nX++ )
+ {
+ const long nMapX = pMapX[ nX ];
+ aDstCol = pB->GetPixel( nY, nX );
+ pB->SetPixel( nY, nX, aDstCol.Merge( pP->GetPaletteColor( pPScan[ nMapX ] ),
+ pAScan[ nMapX ] ) );
+ }
+ }
+ }
+ break;
+
+ case( BMP_FORMAT_24BIT_TC_BGR ):
+ {
+ for( nY = 0; nY < nDstHeight; nY++ )
+ {
+ const long nMapY = pMapY[ nY ];
+ Scanline pPScan = pP->GetScanline( nMapY );
+ Scanline pAScan = pA->GetScanline( nMapY );
+
+ for( nX = 0; nX < nDstWidth; nX++ )
+ {
+ const long nMapX = pMapX[ nX ];
+ Scanline pTmp = pPScan + nMapX * 3;
+
+ aDstCol = pB->GetPixel( nY, nX );
+ pB->SetPixel( nY, nX, aDstCol.Merge( pTmp[ 2 ], pTmp[ 1 ], pTmp[ 0 ],
+ pAScan[ nMapX ] ) );
+ }
+ }
+ }
+ break;
+
+ case( BMP_FORMAT_24BIT_TC_RGB ):
+ {
+ for( nY = 0; nY < nDstHeight; nY++ )
+ {
+ const long nMapY = pMapY[ nY ];
+ Scanline pPScan = pP->GetScanline( nMapY );
+ Scanline pAScan = pA->GetScanline( nMapY );
+
+ for( nX = 0; nX < nDstWidth; nX++ )
+ {
+ const long nMapX = pMapX[ nX ];
+ Scanline pTmp = pPScan + nMapX * 3;
+
+ aDstCol = pB->GetPixel( nY, nX );
+ pB->SetPixel( nY, nX, aDstCol.Merge( pTmp[ 0 ], pTmp[ 1 ], pTmp[ 2 ],
+ pAScan[ nMapX ] ) );
+ }
+ }
+ }
+ break;
+
+ default:
+ {
+ for( nY = 0; nY < nDstHeight; nY++ )
+ {
+ const long nMapY = pMapY[ nY ];
+ Scanline pAScan = pA->GetScanline( nMapY );
+
+ for( nX = 0; nX < nDstWidth; nX++ )
+ {
+ const long nMapX = pMapX[ nX ];
+ aDstCol = pB->GetPixel( nY, nX );
+ pB->SetPixel( nY, nX, aDstCol.Merge( pP->GetColor( nMapY, nMapX ),
+ pAScan[ nMapX ] ) );
+ }
+ }
+ }
+ break;
+ }
+ }
+
+ aBmp.ReleaseAccess( pB );
+ res = aBmp;
+ }
+
+ return res;
+}
+
+// ------------------------------------------------------------------------
+
+void OutputDevice::ImplDrawAlpha( const Bitmap& rBmp, const AlphaMask& rAlpha,
+ const Point& rDestPt, const Size& rDestSize,
+ const Point& rSrcPtPixel, const Size& rSrcSizePixel )
+{
+ const Point aNullPt;
+ Point aOutPt( LogicToPixel( rDestPt ) );
+ Size aOutSz( LogicToPixel( rDestSize ) );
+ Rectangle aDstRect( aNullPt, GetOutputSizePixel() );
+ const sal_Bool bHMirr = aOutSz.Width() < 0, bVMirr = aOutSz.Height() < 0;
+
+ if( OUTDEV_WINDOW == meOutDevType )
+ {
+ const Region aPaintRgn( ( (Window*) this )->GetPaintRegion() );
+
+ if( !aPaintRgn.IsNull() )
+ aDstRect.Intersection( LogicToPixel( aPaintRgn.GetBoundRect() ) );
+ }
+
+ if( bHMirr )
+ {
+ aOutSz.Width() = -aOutSz.Width();
+ aOutPt.X() -= ( aOutSz.Width() - 1L );
+ }
+
+ if( bVMirr )
+ {
+ aOutSz.Height() = -aOutSz.Height();
+ aOutPt.Y() -= ( aOutSz.Height() - 1L );
+ }
+
+ if( !aDstRect.Intersection( Rectangle( aOutPt, aOutSz ) ).IsEmpty() )
+ {
+ bool bNativeAlpha = false;
+ static const char* pDisableNative = getenv( "SAL_DISABLE_NATIVE_ALPHA");
+ // #i83087# Naturally, system alpha blending cannot work with
+ // separate alpha VDev
+ if( !mpAlphaVDev && !pDisableNative && !bHMirr && !bVMirr )
+ {
+ Point aRelPt = aOutPt + Point( mnOutOffX, mnOutOffY );
+ SalTwoRect aTR = {
+ rSrcPtPixel.X(), rSrcPtPixel.Y(),
+ rSrcSizePixel.Width(), rSrcSizePixel.Height(),
+ aRelPt.X(), aRelPt.Y(),
+ aOutSz.Width(), aOutSz.Height()
+ };
+ SalBitmap* pSalSrcBmp = rBmp.ImplGetImpBitmap()->ImplGetSalBitmap();
+ SalBitmap* pSalAlphaBmp = rAlpha.ImplGetImpBitmap()->ImplGetSalBitmap();
+ bNativeAlpha = mpGraphics->DrawAlphaBitmap( aTR, *pSalSrcBmp, *pSalAlphaBmp, this );
+ }
+
+ VirtualDevice* pOldVDev = mpAlphaVDev;
+
+ Rectangle aBmpRect( aNullPt, rBmp.GetSizePixel() );
+ if( !bNativeAlpha
+ && !aBmpRect.Intersection( Rectangle( rSrcPtPixel, rSrcSizePixel ) ).IsEmpty() )
+ {
+ GDIMetaFile* pOldMetaFile = mpMetaFile; mpMetaFile = NULL;
+ const sal_Bool bOldMap = mbMap; mbMap = sal_False;
+ Bitmap aBmp( GetBitmap( aDstRect.TopLeft(), aDstRect.GetSize() ) );
+
+ // #109044# The generated bitmap need not necessarily be
+ // of aDstRect dimensions, it's internally clipped to
+ // window bounds. Thus, we correct the dest size here,
+ // since we later use it (in nDstWidth/Height) for pixel
+ // access)
+ // #i38887# reading from screen may sometimes fail
+ if( aBmp.ImplGetImpBitmap() )
+ aDstRect.SetSize( aBmp.GetSizePixel() );
+
+ BitmapColor aDstCol;
+ const long nSrcWidth = aBmpRect.GetWidth(), nSrcHeight = aBmpRect.GetHeight();
+ const long nDstWidth = aDstRect.GetWidth(), nDstHeight = aDstRect.GetHeight();
+ const long nOutWidth = aOutSz.Width(), nOutHeight = aOutSz.Height();
+ // calculate offset in original bitmap
+ // in RTL case this is a little more complicated since the contents of the
+ // bitmap is not mirrored (it never is), however the paint region and bmp region
+ // are in mirrored coordinates, so the intersection of (aOutPt,aOutSz) with these
+ // is content wise somewhere else and needs to take mirroring into account
+ const long nOffX = IsRTLEnabled()
+ ? aOutSz.Width() - aDstRect.GetWidth() - (aDstRect.Left() - aOutPt.X())
+ : aDstRect.Left() - aOutPt.X(),
+ nOffY = aDstRect.Top() - aOutPt.Y();
+ long nX, nOutX, nY, nOutY;
+ long nMirrOffX = 0;
+ long nMirrOffY = 0;
+ long* pMapX = new long[ nDstWidth ];
+ long* pMapY = new long[ nDstHeight ];
+
+ // create horizontal mapping table
+ if( bHMirr )
+ nMirrOffX = ( aBmpRect.Left() << 1 ) + nSrcWidth - 1;
+
+ for( nX = 0L, nOutX = nOffX; nX < nDstWidth; nX++, nOutX++ )
+ {
+ pMapX[ nX ] = aBmpRect.Left() + nOutX * nSrcWidth / nOutWidth;
+ if( bHMirr )
+ pMapX[ nX ] = nMirrOffX - pMapX[ nX ];
+ }
+
+ // create vertical mapping table
+ if( bVMirr )
+ nMirrOffY = ( aBmpRect.Top() << 1 ) + nSrcHeight - 1;
+
+ for( nY = 0L, nOutY = nOffY; nY < nDstHeight; nY++, nOutY++ )
+ {
+ pMapY[ nY ] = aBmpRect.Top() + nOutY * nSrcHeight / nOutHeight;
+
+ if( bVMirr )
+ pMapY[ nY ] = nMirrOffY - pMapY[ nY ];
+ }
+
+ BitmapReadAccess* pP = ( (Bitmap&) rBmp ).AcquireReadAccess();
+ BitmapReadAccess* pA = ( (AlphaMask&) rAlpha ).AcquireReadAccess();
+
+ DBG_ASSERT( pA->GetScanlineFormat() == BMP_FORMAT_8BIT_PAL ||
+ pA->GetScanlineFormat() == BMP_FORMAT_8BIT_TC_MASK,
+ "OutputDevice::ImplDrawAlpha(): non-8bit alpha no longer supported!" );
+
+ // #i38887# reading from screen may sometimes fail
+ if( aBmp.ImplGetImpBitmap() )
+ {
+ Bitmap aTmp;
+
+ if( mpAlphaVDev )
+ {
+ aTmp = ImplBlendWithAlpha(
+ aBmp,pP,pA,
+ aDstRect,
+ nOffY,nDstHeight,
+ nOffX,nDstWidth,
+ pMapX,pMapY );
+ }
+ else
+ {
+ aTmp = ImplBlend(
+ aBmp,pP,pA,
+ nOffY,nDstHeight,
+ nOffX,nDstWidth,
+ aBmpRect,aOutSz,
+ bHMirr,bVMirr,
+ pMapX,pMapY );
+ }
+
+ // #110958# Disable alpha VDev, we're doing the necessary
+ // stuff explicitely furher below
+ if( mpAlphaVDev )
+ mpAlphaVDev = NULL;
+
+ DrawBitmap( aDstRect.TopLeft(),
+ aTmp );
+
+ // #110958# Enable alpha VDev again
+ mpAlphaVDev = pOldVDev;
+ }
+
+ ( (Bitmap&) rBmp ).ReleaseAccess( pP );
+ ( (AlphaMask&) rAlpha ).ReleaseAccess( pA );
+
+ delete[] pMapX;
+ delete[] pMapY;
+ mbMap = bOldMap;
+ mpMetaFile = pOldMetaFile;
+ }
+ }
+}
+
+// ------------------------------------------------------------------------
+
+void OutputDevice::ImplPrintTransparent( const Bitmap& rBmp, const Bitmap& rMask,
+ const Point& rDestPt, const Size& rDestSize,
+ const Point& rSrcPtPixel, const Size& rSrcSizePixel )
+{
+ Point aPt;
+ Point aDestPt( LogicToPixel( rDestPt ) );
+ Size aDestSz( LogicToPixel( rDestSize ) );
+ Rectangle aSrcRect( rSrcPtPixel, rSrcSizePixel );
+
+ aSrcRect.Justify();
+
+ if( !rBmp.IsEmpty() && aSrcRect.GetWidth() && aSrcRect.GetHeight() && aDestSz.Width() && aDestSz.Height() )
+ {
+ Bitmap aPaint( rBmp ), aMask( rMask );
+ sal_uLong nMirrFlags = 0UL;
+
+ if( aMask.GetBitCount() > 1 )
+ aMask.Convert( BMP_CONVERSION_1BIT_THRESHOLD );
+
+ // mirrored horizontically
+ if( aDestSz.Width() < 0L )
+ {
+ aDestSz.Width() = -aDestSz.Width();
+ aDestPt.X() -= ( aDestSz.Width() - 1L );
+ nMirrFlags |= BMP_MIRROR_HORZ;
+ }
+
+ // mirrored vertically
+ if( aDestSz.Height() < 0L )
+ {
+ aDestSz.Height() = -aDestSz.Height();
+ aDestPt.Y() -= ( aDestSz.Height() - 1L );
+ nMirrFlags |= BMP_MIRROR_VERT;
+ }
+
+ // source cropped?
+ if( aSrcRect != Rectangle( aPt, aPaint.GetSizePixel() ) )
+ {
+ aPaint.Crop( aSrcRect );
+ aMask.Crop( aSrcRect );
+ }
+
+ // destination mirrored
+ if( nMirrFlags )
+ {
+ aPaint.Mirror( nMirrFlags );
+ aMask.Mirror( nMirrFlags );
+ }
+
+ // we always want to have a mask
+ if( aMask.IsEmpty() )
+ {
+ aMask = Bitmap( aSrcRect.GetSize(), 1 );
+ aMask.Erase( Color( COL_BLACK ) );
+ }
+
+ // do painting
+ const long nSrcWidth = aSrcRect.GetWidth(), nSrcHeight = aSrcRect.GetHeight();
+ long nX, nY, nWorkX, nWorkY, nWorkWidth, nWorkHeight;
+ long* pMapX = new long[ nSrcWidth + 1 ];
+ long* pMapY = new long[ nSrcHeight + 1 ];
+ const sal_Bool bOldMap = mbMap;
+
+ mbMap = sal_False;
+
+ // create forward mapping tables
+ for( nX = 0L; nX <= nSrcWidth; nX++ )
+ pMapX[ nX ] = aDestPt.X() + FRound( (double) aDestSz.Width() * nX / nSrcWidth );
+
+ for( nY = 0L; nY <= nSrcHeight; nY++ )
+ pMapY[ nY ] = aDestPt.Y() + FRound( (double) aDestSz.Height() * nY / nSrcHeight );
+
+ // walk through all rectangles of mask
+ Region aWorkRgn( aMask.CreateRegion( COL_BLACK, Rectangle( Point(), aMask.GetSizePixel() ) ) );
+ ImplRegionInfo aInfo;
+ sal_Bool bRgnRect = aWorkRgn.ImplGetFirstRect( aInfo, nWorkX, nWorkY, nWorkWidth, nWorkHeight );
+
+ while( bRgnRect )
+ {
+ Bitmap aBandBmp( aPaint );
+ const Rectangle aBandRect( Point( nWorkX, nWorkY ), Size( nWorkWidth, nWorkHeight ) );
+ const Point aMapPt( pMapX[ nWorkX ], pMapY[ nWorkY ] );
+ const Size aMapSz( pMapX[ nWorkX + nWorkWidth ] - aMapPt.X(), pMapY[ nWorkY + nWorkHeight ] - aMapPt.Y() );
+
+ aBandBmp.Crop( aBandRect );
+ ImplDrawBitmap( aMapPt, aMapSz, Point(), aBandBmp.GetSizePixel(), aBandBmp, META_BMPSCALEPART_ACTION );
+ bRgnRect = aWorkRgn.ImplGetNextRect( aInfo, nWorkX, nWorkY, nWorkWidth, nWorkHeight );
+ }
+
+ mbMap = bOldMap;
+
+ delete[] pMapX;
+ delete[] pMapY;
+ }
+}
+
+// ------------------------------------------------------------------------
+
+void OutputDevice::ImplPrintMask( const Bitmap& rMask, const Color& rMaskColor,
+ const Point& rDestPt, const Size& rDestSize,
+ const Point& rSrcPtPixel, const Size& rSrcSizePixel )
+{
+ Point aPt;
+ Point aDestPt( LogicToPixel( rDestPt ) );
+ Size aDestSz( LogicToPixel( rDestSize ) );
+ Rectangle aSrcRect( rSrcPtPixel, rSrcSizePixel );
+
+ aSrcRect.Justify();
+
+ if( !rMask.IsEmpty() && aSrcRect.GetWidth() && aSrcRect.GetHeight() && aDestSz.Width() && aDestSz.Height() )
+ {
+ Bitmap aMask( rMask );
+ sal_uLong nMirrFlags = 0UL;
+
+ if( aMask.GetBitCount() > 1 )
+ aMask.Convert( BMP_CONVERSION_1BIT_THRESHOLD );
+
+ // mirrored horizontically
+ if( aDestSz.Width() < 0L )
+ {
+ aDestSz.Width() = -aDestSz.Width();
+ aDestPt.X() -= ( aDestSz.Width() - 1L );
+ nMirrFlags |= BMP_MIRROR_HORZ;
+ }
+
+ // mirrored vertically
+ if( aDestSz.Height() < 0L )
+ {
+ aDestSz.Height() = -aDestSz.Height();
+ aDestPt.Y() -= ( aDestSz.Height() - 1L );
+ nMirrFlags |= BMP_MIRROR_VERT;
+ }
+
+ // source cropped?
+ if( aSrcRect != Rectangle( aPt, aMask.GetSizePixel() ) )
+ aMask.Crop( aSrcRect );
+
+ // destination mirrored
+ if( nMirrFlags )
+ aMask.Mirror( nMirrFlags );
+
+ // do painting
+ const long nSrcWidth = aSrcRect.GetWidth(), nSrcHeight = aSrcRect.GetHeight();
+ long nX, nY, nWorkX, nWorkY, nWorkWidth, nWorkHeight;
+ long* pMapX = new long[ nSrcWidth + 1 ];
+ long* pMapY = new long[ nSrcHeight + 1 ];
+ GDIMetaFile* pOldMetaFile = mpMetaFile;
+ const sal_Bool bOldMap = mbMap;
+
+ mpMetaFile = NULL;
+ mbMap = sal_False;
+ Push( PUSH_FILLCOLOR | PUSH_LINECOLOR );
+ SetLineColor( rMaskColor );
+ SetFillColor( rMaskColor );
+ ImplInitLineColor();
+ ImplInitFillColor();
+
+ // create forward mapping tables
+ for( nX = 0L; nX <= nSrcWidth; nX++ )
+ pMapX[ nX ] = aDestPt.X() + FRound( (double) aDestSz.Width() * nX / nSrcWidth );
+
+ for( nY = 0L; nY <= nSrcHeight; nY++ )
+ pMapY[ nY ] = aDestPt.Y() + FRound( (double) aDestSz.Height() * nY / nSrcHeight );
+
+ // walk through all rectangles of mask
+ Region aWorkRgn( aMask.CreateRegion( COL_BLACK, Rectangle( Point(), aMask.GetSizePixel() ) ) );
+ ImplRegionInfo aInfo;
+ sal_Bool bRgnRect = aWorkRgn.ImplGetFirstRect( aInfo, nWorkX, nWorkY, nWorkWidth, nWorkHeight );
+
+ while( bRgnRect )
+ {
+ const Point aMapPt( pMapX[ nWorkX ], pMapY[ nWorkY ] );
+ const Size aMapSz( pMapX[ nWorkX + nWorkWidth ] - aMapPt.X(), pMapY[ nWorkY + nWorkHeight ] - aMapPt.Y() );
+
+ DrawRect( Rectangle( aMapPt, aMapSz ) );
+ bRgnRect = aWorkRgn.ImplGetNextRect( aInfo, nWorkX, nWorkY, nWorkWidth, nWorkHeight );
+ }
+
+ Pop();
+ delete[] pMapX;
+ delete[] pMapY;
+ mbMap = bOldMap;
+ mpMetaFile = pOldMetaFile;
+ }
+}
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */