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-rw-r--r--vcl/source/gdi/bitmap3.cxx2203
1 files changed, 2203 insertions, 0 deletions
diff --git a/vcl/source/gdi/bitmap3.cxx b/vcl/source/gdi/bitmap3.cxx
new file mode 100644
index 000000000000..ec476157fbeb
--- /dev/null
+++ b/vcl/source/gdi/bitmap3.cxx
@@ -0,0 +1,2203 @@
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_vcl.hxx"
+
+#include <stdlib.h>
+#include <vcl/bmpacc.hxx>
+#include <vcl/impoct.hxx>
+#include <vcl/octree.hxx>
+#include <impvect.hxx>
+#include <vcl/bitmapex.hxx>
+#include <vcl/bitmap.hxx>
+
+// -----------
+// - Defines -
+// -----------
+
+#define RGB15( _def_cR, _def_cG, _def_cB ) (((ULONG)(_def_cR)<<10UL)|((ULONG)(_def_cG)<<5UL)|(ULONG)(_def_cB))
+#define GAMMA( _def_cVal, _def_InvGamma ) ((BYTE)MinMax(FRound(pow( _def_cVal/255.0,_def_InvGamma)*255.0),0L,255L))
+
+#define CALC_ERRORS \
+ nTemp = p1T[nX++] >> 12; \
+ nBErr = MinMax( nTemp, 0, 255 ); \
+ nBErr = nBErr - FloydIndexMap[ nBC = FloydMap[nBErr] ]; \
+ nTemp = p1T[nX++] >> 12; \
+ nGErr = MinMax( nTemp, 0, 255 ); \
+ nGErr = nGErr - FloydIndexMap[ nGC = FloydMap[nGErr] ]; \
+ nTemp = p1T[nX] >> 12; \
+ nRErr = MinMax( nTemp, 0, 255 ); \
+ nRErr = nRErr - FloydIndexMap[ nRC = FloydMap[nRErr] ];
+
+#define CALC_TABLES3 \
+ p2T[nX++] += FloydError3[nBErr]; \
+ p2T[nX++] += FloydError3[nGErr]; \
+ p2T[nX++] += FloydError3[nRErr];
+
+#define CALC_TABLES5 \
+ p2T[nX++] += FloydError5[nBErr]; \
+ p2T[nX++] += FloydError5[nGErr]; \
+ p2T[nX++] += FloydError5[nRErr];
+
+#define CALC_TABLES7 \
+ p1T[++nX] += FloydError7[nBErr]; \
+ p2T[nX++] += FloydError1[nBErr]; \
+ p1T[nX] += FloydError7[nGErr]; \
+ p2T[nX++] += FloydError1[nGErr]; \
+ p1T[nX] += FloydError7[nRErr]; \
+ p2T[nX] += FloydError1[nRErr];
+
+// -----------
+// - Statics -
+// -----------
+
+ULONG nVCLRLut[ 6 ] = { 16, 17, 18, 19, 20, 21 };
+ULONG nVCLGLut[ 6 ] = { 0, 6, 12, 18, 24, 30 };
+ULONG nVCLBLut[ 6 ] = { 0, 36, 72, 108, 144, 180 };
+
+// ------------------------------------------------------------------------
+
+ULONG nVCLDitherLut[ 256 ] =
+{
+ 0, 49152, 12288, 61440, 3072, 52224, 15360, 64512, 768, 49920, 13056,
+ 62208, 3840, 52992, 16128, 65280, 32768, 16384, 45056, 28672, 35840, 19456,
+ 48128, 31744, 33536, 17152, 45824, 29440, 36608, 20224, 48896, 32512, 8192,
+ 57344, 4096, 53248, 11264, 60416, 7168, 56320, 8960, 58112, 4864, 54016,
+ 12032, 61184, 7936, 57088, 40960, 24576, 36864, 20480, 44032, 27648, 39936,
+ 23552, 41728, 25344, 37632, 21248, 44800, 28416, 40704, 24320, 2048, 51200,
+ 14336, 63488, 1024, 50176, 13312, 62464, 2816, 51968, 15104, 64256, 1792,
+ 50944, 14080, 63232, 34816, 18432, 47104, 30720, 33792, 17408, 46080, 29696,
+ 35584, 19200, 47872, 31488, 34560, 18176, 46848, 30464, 10240, 59392, 6144,
+ 55296, 9216, 58368, 5120, 54272, 11008, 60160, 6912, 56064, 9984, 59136,
+ 5888, 55040, 43008, 26624, 38912, 22528, 41984, 25600, 37888, 21504, 43776,
+ 27392, 39680, 23296, 42752, 26368, 38656, 22272, 512, 49664, 12800, 61952,
+ 3584, 52736, 15872, 65024, 256, 49408, 12544, 61696, 3328, 52480, 15616,
+ 64768, 33280, 16896, 45568, 29184, 36352, 19968, 48640, 32256, 33024, 16640,
+ 45312, 28928, 36096, 19712, 48384, 32000, 8704, 57856, 4608, 53760, 11776,
+ 60928, 7680, 56832, 8448, 57600, 4352, 53504, 11520, 60672, 7424, 56576,
+ 41472, 25088, 37376, 20992, 44544, 28160, 40448, 24064, 41216, 24832, 37120,
+ 20736, 44288, 27904, 40192, 23808, 2560, 51712, 14848, 64000, 1536, 50688,
+ 13824, 62976, 2304, 51456, 14592, 63744, 1280, 50432, 13568, 62720, 35328,
+ 18944, 47616, 31232, 34304, 17920, 46592, 30208, 35072, 18688, 47360, 30976,
+ 34048, 17664, 46336, 29952, 10752, 59904, 6656, 55808, 9728, 58880, 5632,
+ 54784, 10496, 59648, 6400, 55552, 9472, 58624, 5376, 54528, 43520, 27136,
+ 39424, 23040, 42496, 26112, 38400, 22016, 43264, 26880, 39168, 22784, 42240,
+ 25856, 38144, 21760
+};
+
+// ------------------------------------------------------------------------
+
+ULONG nVCLLut[ 256 ] =
+{
+ 0, 1286, 2572, 3858, 5144, 6430, 7716, 9002,
+ 10288, 11574, 12860, 14146, 15432, 16718, 18004, 19290,
+ 20576, 21862, 23148, 24434, 25720, 27006, 28292, 29578,
+ 30864, 32150, 33436, 34722, 36008, 37294, 38580, 39866,
+ 41152, 42438, 43724, 45010, 46296, 47582, 48868, 50154,
+ 51440, 52726, 54012, 55298, 56584, 57870, 59156, 60442,
+ 61728, 63014, 64300, 65586, 66872, 68158, 69444, 70730,
+ 72016, 73302, 74588, 75874, 77160, 78446, 79732, 81018,
+ 82304, 83590, 84876, 86162, 87448, 88734, 90020, 91306,
+ 92592, 93878, 95164, 96450, 97736, 99022,100308,101594,
+ 102880,104166,105452,106738,108024,109310,110596,111882,
+ 113168,114454,115740,117026,118312,119598,120884,122170,
+ 123456,124742,126028,127314,128600,129886,131172,132458,
+ 133744,135030,136316,137602,138888,140174,141460,142746,
+ 144032,145318,146604,147890,149176,150462,151748,153034,
+ 154320,155606,156892,158178,159464,160750,162036,163322,
+ 164608,165894,167180,168466,169752,171038,172324,173610,
+ 174896,176182,177468,178754,180040,181326,182612,183898,
+ 185184,186470,187756,189042,190328,191614,192900,194186,
+ 195472,196758,198044,199330,200616,201902,203188,204474,
+ 205760,207046,208332,209618,210904,212190,213476,214762,
+ 216048,217334,218620,219906,221192,222478,223764,225050,
+ 226336,227622,228908,230194,231480,232766,234052,235338,
+ 236624,237910,239196,240482,241768,243054,244340,245626,
+ 246912,248198,249484,250770,252056,253342,254628,255914,
+ 257200,258486,259772,261058,262344,263630,264916,266202,
+ 267488,268774,270060,271346,272632,273918,275204,276490,
+ 277776,279062,280348,281634,282920,284206,285492,286778,
+ 288064,289350,290636,291922,293208,294494,295780,297066,
+ 298352,299638,300924,302210,303496,304782,306068,307354,
+ 308640,309926,311212,312498,313784,315070,316356,317642,
+ 318928,320214,321500,322786,324072,325358,326644,327930
+};
+
+// ------------------------------------------------------------------------
+
+long FloydMap[256] =
+{
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
+ 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
+ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
+ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
+ 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5
+};
+
+// ------------------------------------------------------------------------
+
+long FloydError1[61] =
+{
+ -7680, -7424, -7168, -6912, -6656, -6400, -6144,
+ -5888, -5632, -5376, -5120, -4864, -4608, -4352,
+ -4096, -3840, -3584, -3328, -3072, -2816, -2560,
+ -2304, -2048, -1792, -1536, -1280, -1024, -768,
+ -512, -256, 0, 256, 512, 768, 1024, 1280, 1536,
+ 1792, 2048, 2304, 2560, 2816, 3072, 3328, 3584,
+ 3840, 4096, 4352, 4608, 4864, 5120, 5376, 5632,
+ 5888, 6144, 6400, 6656, 6912, 7168, 7424, 7680
+};
+
+// ------------------------------------------------------------------------
+
+long FloydError3[61] =
+{
+ -23040, -22272, -21504, -20736, -19968, -19200,
+ -18432, -17664, -16896, -16128, -15360, -14592,
+ -13824, -13056, -12288, -11520, -10752, -9984,
+ -9216, -8448, -7680, -6912, -6144, -5376, -4608,
+ -3840, -3072, -2304, -1536, -768, 0, 768, 1536,
+ 2304, 3072, 3840, 4608, 5376, 6144, 6912, 7680,
+ 8448, 9216, 9984, 10752, 11520, 12288, 13056,
+ 13824, 14592, 15360, 16128, 16896, 17664, 18432,
+ 19200, 19968, 20736, 21504, 22272, 23040
+};
+
+// ------------------------------------------------------------------------
+
+long FloydError5[61] =
+{
+ -38400, -37120, -35840, -34560, -33280, -32000,
+ -30720, -29440, -28160, -26880, -25600, -24320,
+ -23040, -21760, -20480, -19200, -17920, -16640,
+ -15360, -14080, -12800, -11520, -10240, -8960,
+ -7680, -6400, -5120, -3840, -2560, -1280, 0,
+ 1280, 2560, 3840, 5120, 6400, 7680, 8960, 10240,
+ 11520, 12800, 14080, 15360, 16640, 17920, 19200,
+ 20480, 21760, 23040, 24320, 25600, 26880, 28160,
+ 29440, 30720, 32000, 33280, 34560, 35840, 37120,
+ 38400
+};
+
+// ------------------------------------------------------------------------
+
+long FloydError7[61] =
+{
+ -53760, -51968, -50176, -48384, -46592, -44800,
+ -43008, -41216, -39424, -37632, -35840, -34048,
+ -32256, -30464, -28672, -26880, -25088, -23296,
+ -21504, -19712, -17920, -16128, -14336, -12544,
+ -10752, -8960, -7168, -5376, -3584, -1792, 0,
+ 1792, 3584, 5376, 7168, 8960, 10752, 12544, 14336,
+ 16128, 17920, 19712, 21504, 23296, 25088, 26880,
+ 28672, 30464, 32256, 34048, 35840, 37632, 39424,
+ 41216, 43008, 44800, 46592, 48384, 50176, 51968,
+ 53760
+};
+
+// ------------------------------------------------------------------------
+
+long FloydIndexMap[6] =
+{
+ -30, 21, 72, 123, 174, 225
+};
+
+// --------------------------
+// - ImplCreateDitherMatrix -
+// --------------------------
+
+void ImplCreateDitherMatrix( BYTE (*pDitherMatrix)[16][16] )
+{
+ double fVal = 3.125;
+ const double fVal16 = fVal / 16.;
+ long i, j, k, l;
+ USHORT pMtx[ 16 ][ 16 ];
+ USHORT nMax = 0;
+ static BYTE pMagic[4][4] = { { 0, 14, 3, 13, },
+ {11, 5, 8, 6, },
+ {12, 2, 15, 1, },
+ {7, 9, 4, 10 } };
+
+ // MagicSquare aufbauen
+ for ( i = 0; i < 4; i++ )
+ for ( j = 0; j < 4; j++ )
+ for ( k = 0; k < 4; k++ )
+ for ( l = 0; l < 4; l++ )
+ nMax = Max ( pMtx[ (k<<2) + i][(l<<2 ) + j] =
+ (USHORT) ( 0.5 + pMagic[i][j]*fVal + pMagic[k][l]*fVal16 ), nMax );
+
+ // auf Intervall [0;254] skalieren
+ for ( i = 0, fVal = 254. / nMax; i < 16; i++ )
+ for( j = 0; j < 16; j++ )
+ (*pDitherMatrix)[i][j] = (BYTE) ( fVal * pMtx[i][j] );
+}
+
+// ----------
+// - Bitmap -
+// ----------
+
+BOOL Bitmap::Convert( BmpConversion eConversion )
+{
+ const USHORT nBitCount = GetBitCount();
+ BOOL bRet = FALSE;
+
+ switch( eConversion )
+ {
+ case( BMP_CONVERSION_1BIT_THRESHOLD ):
+ bRet = ImplMakeMono( 128 );
+ break;
+
+ case( BMP_CONVERSION_1BIT_MATRIX ):
+ bRet = ImplMakeMonoDither();
+ break;
+
+ case( BMP_CONVERSION_4BIT_GREYS ):
+ bRet = ImplMakeGreyscales( 16 );
+ break;
+
+ case( BMP_CONVERSION_4BIT_COLORS ):
+ {
+ if( nBitCount < 4 )
+ bRet = ImplConvertUp( 4, NULL );
+ else if( nBitCount > 4 )
+ bRet = ImplConvertDown( 4, NULL );
+ else
+ bRet = TRUE;
+ }
+ break;
+
+ case( BMP_CONVERSION_4BIT_TRANS ):
+ {
+ Color aTrans( BMP_COL_TRANS );
+
+ if( nBitCount < 4 )
+ bRet = ImplConvertUp( 4, &aTrans );
+ else
+ bRet = ImplConvertDown( 4, &aTrans );
+ }
+ break;
+
+ case( BMP_CONVERSION_8BIT_GREYS ):
+ bRet = ImplMakeGreyscales( 256 );
+ break;
+
+ case( BMP_CONVERSION_8BIT_COLORS ):
+ {
+ if( nBitCount < 8 )
+ bRet = ImplConvertUp( 8 );
+ else if( nBitCount > 8 )
+ bRet = ImplConvertDown( 8 );
+ else
+ bRet = TRUE;
+ }
+ break;
+
+ case( BMP_CONVERSION_8BIT_TRANS ):
+ {
+ Color aTrans( BMP_COL_TRANS );
+
+ if( nBitCount < 8 )
+ bRet = ImplConvertUp( 8, &aTrans );
+ else
+ bRet = ImplConvertDown( 8, &aTrans );
+ }
+ break;
+
+ case( BMP_CONVERSION_24BIT ):
+ {
+ if( nBitCount < 24 )
+ bRet = ImplConvertUp( 24, FALSE );
+ else
+ bRet = TRUE;
+ }
+ break;
+
+ case( BMP_CONVERSION_GHOSTED ):
+ bRet = ImplConvertGhosted();
+ break;
+
+ default:
+ DBG_ERROR( "Bitmap::Convert(): Unsupported conversion" );
+ break;
+ }
+
+ return bRet;
+}
+
+// ------------------------------------------------------------------------
+
+BOOL Bitmap::ImplMakeMono( BYTE cThreshold )
+{
+ BitmapReadAccess* pReadAcc = AcquireReadAccess();
+ BOOL bRet = FALSE;
+
+ if( pReadAcc )
+ {
+ Bitmap aNewBmp( GetSizePixel(), 1 );
+ BitmapWriteAccess* pWriteAcc = aNewBmp.AcquireWriteAccess();
+
+ if( pWriteAcc )
+ {
+ const BitmapColor aBlack( pWriteAcc->GetBestMatchingColor( Color( COL_BLACK ) ) );
+ const BitmapColor aWhite( pWriteAcc->GetBestMatchingColor( Color( COL_WHITE ) ) );
+ const long nWidth = pWriteAcc->Width();
+ const long nHeight = pWriteAcc->Height();
+
+ if( pReadAcc->HasPalette() )
+ {
+ for( long nY = 0L; nY < nHeight; nY++ )
+ {
+ for( long nX = 0L; nX < nWidth; nX++ )
+ {
+ if( pReadAcc->GetPaletteColor( pReadAcc->GetPixel( nY, nX ) ).GetLuminance() >=
+ cThreshold )
+ {
+ pWriteAcc->SetPixel( nY, nX, aWhite );
+ }
+ else
+ pWriteAcc->SetPixel( nY, nX, aBlack );
+ }
+ }
+ }
+ else
+ {
+ for( long nY = 0L; nY < nHeight; nY++ )
+ {
+ for( long nX = 0L; nX < nWidth; nX++ )
+ {
+ if( pReadAcc->GetPixel( nY, nX ).GetLuminance() >=
+ cThreshold )
+ {
+ pWriteAcc->SetPixel( nY, nX, aWhite );
+ }
+ else
+ pWriteAcc->SetPixel( nY, nX, aBlack );
+ }
+ }
+ }
+
+ aNewBmp.ReleaseAccess( pWriteAcc );
+ bRet = TRUE;
+ }
+
+ ReleaseAccess( pReadAcc );
+
+ if( bRet )
+ {
+ const MapMode aMap( maPrefMapMode );
+ const Size aSize( maPrefSize );
+
+ *this = aNewBmp;
+
+ maPrefMapMode = aMap;
+ maPrefSize = aSize;
+ }
+ }
+
+ return bRet;
+}
+
+// ------------------------------------------------------------------------
+
+BOOL Bitmap::ImplMakeMonoDither()
+{
+ BitmapReadAccess* pReadAcc = AcquireReadAccess();
+ BOOL bRet = FALSE;
+
+ if( pReadAcc )
+ {
+ Bitmap aNewBmp( GetSizePixel(), 1 );
+ BitmapWriteAccess* pWriteAcc = aNewBmp.AcquireWriteAccess();
+
+ if( pWriteAcc )
+ {
+ const BitmapColor aBlack( pWriteAcc->GetBestMatchingColor( Color( COL_BLACK ) ) );
+ const BitmapColor aWhite( pWriteAcc->GetBestMatchingColor( Color( COL_WHITE ) ) );
+ const long nWidth = pWriteAcc->Width();
+ const long nHeight = pWriteAcc->Height();
+ BYTE pDitherMatrix[ 16 ][ 16 ];
+
+ ImplCreateDitherMatrix( &pDitherMatrix );
+
+ if( pReadAcc->HasPalette() )
+ {
+ for( long nY = 0L; nY < nHeight; nY++ )
+ {
+ for( long nX = 0L, nModY = nY % 16; nX < nWidth; nX++ )
+ {
+ if( pReadAcc->GetPaletteColor( pReadAcc->GetPixel( nY, nX ) ).GetLuminance() >
+ pDitherMatrix[ nModY ][ nX % 16 ] )
+ {
+ pWriteAcc->SetPixel( nY, nX, aWhite );
+ }
+ else
+ pWriteAcc->SetPixel( nY, nX, aBlack );
+ }
+ }
+ }
+ else
+ {
+ for( long nY = 0L; nY < nHeight; nY++ )
+ {
+ for( long nX = 0L, nModY = nY % 16; nX < nWidth; nX++ )
+ {
+ if( pReadAcc->GetPixel( nY, nX ).GetLuminance() >
+ pDitherMatrix[ nModY ][ nX % 16 ] )
+ {
+ pWriteAcc->SetPixel( nY, nX, aWhite );
+ }
+ else
+ pWriteAcc->SetPixel( nY, nX, aBlack );
+ }
+ }
+ }
+
+ aNewBmp.ReleaseAccess( pWriteAcc );
+ bRet = TRUE;
+ }
+
+ ReleaseAccess( pReadAcc );
+
+ if( bRet )
+ {
+ const MapMode aMap( maPrefMapMode );
+ const Size aSize( maPrefSize );
+
+ *this = aNewBmp;
+
+ maPrefMapMode = aMap;
+ maPrefSize = aSize;
+ }
+ }
+
+ return bRet;
+}
+
+// ------------------------------------------------------------------------
+
+BOOL Bitmap::ImplMakeGreyscales( USHORT nGreys )
+{
+ DBG_ASSERT( nGreys == 16 || nGreys == 256, "Only 16 or 256 greyscales are supported!" );
+
+ BitmapReadAccess* pReadAcc = AcquireReadAccess();
+ BOOL bRet = FALSE;
+
+ if( pReadAcc )
+ {
+ const BitmapPalette& rPal = GetGreyPalette( nGreys );
+ ULONG nShift = ( ( nGreys == 16 ) ? 4UL : 0UL );
+ BOOL bPalDiffers = !pReadAcc->HasPalette() || ( rPal.GetEntryCount() != pReadAcc->GetPaletteEntryCount() );
+
+ if( !bPalDiffers )
+ bPalDiffers = ( (BitmapPalette&) rPal != pReadAcc->GetPalette() );
+
+ if( bPalDiffers )
+ {
+ Bitmap aNewBmp( GetSizePixel(), ( nGreys == 16 ) ? 4 : 8, &rPal );
+ BitmapWriteAccess* pWriteAcc = aNewBmp.AcquireWriteAccess();
+
+ if( pWriteAcc )
+ {
+ const long nWidth = pWriteAcc->Width();
+ const long nHeight = pWriteAcc->Height();
+
+ if( pReadAcc->HasPalette() )
+ {
+ for( long nY = 0L; nY < nHeight; nY++ )
+ {
+ for( long nX = 0L; nX < nWidth; nX++ )
+ {
+ pWriteAcc->SetPixel( nY, nX,
+ (BYTE) ( pReadAcc->GetPaletteColor(
+ pReadAcc->GetPixel( nY, nX ) ).GetLuminance() >> nShift ) );
+ }
+ }
+ }
+ else if( pReadAcc->GetScanlineFormat() == BMP_FORMAT_24BIT_TC_BGR &&
+ pWriteAcc->GetScanlineFormat() == BMP_FORMAT_8BIT_PAL )
+ {
+ nShift += 8;
+
+ for( long nY = 0L; nY < nHeight; nY++ )
+ {
+ Scanline pReadScan = pReadAcc->GetScanline( nY );
+ Scanline pWriteScan = pWriteAcc->GetScanline( nY );
+
+ for( long nX = 0L; nX < nWidth; nX++ )
+ {
+ const ULONG nB = *pReadScan++;
+ const ULONG nG = *pReadScan++;
+ const ULONG nR = *pReadScan++;
+
+ *pWriteScan++ = (BYTE) ( ( nB * 28UL + nG * 151UL + nR * 77UL ) >> nShift );
+ }
+ }
+ }
+ else if( pReadAcc->GetScanlineFormat() == BMP_FORMAT_24BIT_TC_RGB &&
+ pWriteAcc->GetScanlineFormat() == BMP_FORMAT_8BIT_PAL )
+ {
+ nShift += 8;
+
+ for( long nY = 0L; nY < nHeight; nY++ )
+ {
+ Scanline pReadScan = pReadAcc->GetScanline( nY );
+ Scanline pWriteScan = pWriteAcc->GetScanline( nY );
+
+ for( long nX = 0L; nX < nWidth; nX++ )
+ {
+ const ULONG nR = *pReadScan++;
+ const ULONG nG = *pReadScan++;
+ const ULONG nB = *pReadScan++;
+
+ *pWriteScan++ = (BYTE) ( ( nB * 28UL + nG * 151UL + nR * 77UL ) >> nShift );
+ }
+ }
+ }
+ else
+ {
+ for( long nY = 0L; nY < nHeight; nY++ )
+ for( long nX = 0L; nX < nWidth; nX++ )
+ pWriteAcc->SetPixel( nY, nX, sal::static_int_cast<BYTE>(( pReadAcc->GetPixel( nY, nX ) ).GetLuminance() >> nShift) );
+ }
+
+ aNewBmp.ReleaseAccess( pWriteAcc );
+ bRet = TRUE;
+ }
+
+ ReleaseAccess( pReadAcc );
+
+ if( bRet )
+ {
+ const MapMode aMap( maPrefMapMode );
+ const Size aSize( maPrefSize );
+
+ *this = aNewBmp;
+
+ maPrefMapMode = aMap;
+ maPrefSize = aSize;
+ }
+ }
+ else
+ {
+ ReleaseAccess( pReadAcc );
+ bRet = TRUE;
+ }
+ }
+
+ return bRet;
+}
+
+// ------------------------------------------------------------------------
+
+BOOL Bitmap::ImplConvertUp( USHORT nBitCount, Color* pExtColor )
+{
+ DBG_ASSERT( nBitCount > GetBitCount(), "New BitCount must be greater!" );
+
+ BitmapReadAccess* pReadAcc = AcquireReadAccess();
+ BOOL bRet = FALSE;
+
+ if( pReadAcc )
+ {
+ BitmapPalette aPal;
+ Bitmap aNewBmp( GetSizePixel(), nBitCount, pReadAcc->HasPalette() ? &pReadAcc->GetPalette() : &aPal );
+ BitmapWriteAccess* pWriteAcc = aNewBmp.AcquireWriteAccess();
+
+ if( pWriteAcc )
+ {
+ const long nWidth = pWriteAcc->Width();
+ const long nHeight = pWriteAcc->Height();
+
+ if( pWriteAcc->HasPalette() )
+ {
+ const USHORT nOldCount = 1 << GetBitCount();
+ const BitmapPalette& rOldPal = pReadAcc->GetPalette();
+
+ aPal.SetEntryCount( 1 << nBitCount );
+
+ for( USHORT i = 0; i < nOldCount; i++ )
+ aPal[ i ] = rOldPal[ i ];
+
+ if( pExtColor )
+ aPal[ aPal.GetEntryCount() - 1 ] = *pExtColor;
+
+ pWriteAcc->SetPalette( aPal );
+
+ for( long nY = 0L; nY < nHeight; nY++ )
+ for( long nX = 0L; nX < nWidth; nX++ )
+ pWriteAcc->SetPixel( nY, nX, pReadAcc->GetPixel( nY, nX ) );
+ }
+ else
+ {
+ if( pReadAcc->HasPalette() )
+ {
+ for( long nY = 0L; nY < nHeight; nY++ )
+ for( long nX = 0L; nX < nWidth; nX++ )
+ pWriteAcc->SetPixel( nY, nX, pReadAcc->GetPaletteColor( pReadAcc->GetPixel( nY, nX ) ) );
+ }
+ else
+ {
+ for( long nY = 0L; nY < nHeight; nY++ )
+ for( long nX = 0L; nX < nWidth; nX++ )
+ pWriteAcc->SetPixel( nY, nX, pReadAcc->GetPixel( nY, nX ) );
+ }
+ }
+
+ aNewBmp.ReleaseAccess( pWriteAcc );
+ bRet = TRUE;
+ }
+
+ ReleaseAccess( pReadAcc );
+
+ if( bRet )
+ {
+ const MapMode aMap( maPrefMapMode );
+ const Size aSize( maPrefSize );
+
+ *this = aNewBmp;
+
+ maPrefMapMode = aMap;
+ maPrefSize = aSize;
+ }
+ }
+
+ return bRet;
+}
+
+// ------------------------------------------------------------------------
+
+BOOL Bitmap::ImplConvertDown( USHORT nBitCount, Color* pExtColor )
+{
+ DBG_ASSERT( nBitCount <= GetBitCount(), "New BitCount must be lower ( or equal when pExtColor is set )!" );
+
+ BitmapReadAccess* pReadAcc = AcquireReadAccess();
+ BOOL bRet = FALSE;
+
+ if( pReadAcc )
+ {
+ BitmapPalette aPal;
+ Bitmap aNewBmp( GetSizePixel(), nBitCount, &aPal );
+ BitmapWriteAccess* pWriteAcc = aNewBmp.AcquireWriteAccess();
+
+ if( pWriteAcc )
+ {
+ const USHORT nCount = 1 << nBitCount;
+ const long nWidth = pWriteAcc->Width();
+ const long nWidth1 = nWidth - 1L;
+ const long nHeight = pWriteAcc->Height();
+ Octree aOctree( *pReadAcc, pExtColor ? ( nCount - 1 ) : nCount );
+ InverseColorMap aColorMap( aPal = aOctree.GetPalette() );
+ BitmapColor aColor;
+ ImpErrorQuad aErrQuad;
+ ImpErrorQuad* pErrQuad1 = new ImpErrorQuad[ nWidth ];
+ ImpErrorQuad* pErrQuad2 = new ImpErrorQuad[ nWidth ];
+ ImpErrorQuad* pQLine1 = pErrQuad1;
+ ImpErrorQuad* pQLine2 = 0;
+ long nX, nY;
+ long nYTmp = 0L;
+ BYTE cIndex;
+ BOOL bQ1 = TRUE;
+
+ if( pExtColor )
+ {
+ aPal.SetEntryCount( aPal.GetEntryCount() + 1 );
+ aPal[ aPal.GetEntryCount() - 1 ] = *pExtColor;
+ }
+
+ // set Black/White always, if we have enough space
+ if( aPal.GetEntryCount() < ( nCount - 1 ) )
+ {
+ aPal.SetEntryCount( aPal.GetEntryCount() + 2 );
+ aPal[ aPal.GetEntryCount() - 2 ] = Color( COL_BLACK );
+ aPal[ aPal.GetEntryCount() - 1 ] = Color( COL_WHITE );
+ }
+
+ pWriteAcc->SetPalette( aPal );
+
+ for( nY = 0L; nY < Min( nHeight, 2L ); nY++, nYTmp++ )
+ {
+ for( nX = 0L, pQLine2 = !nY ? pErrQuad1 : pErrQuad2; nX < nWidth; nX++ )
+ {
+ if( pReadAcc->HasPalette() )
+ pQLine2[ nX ] = pReadAcc->GetPaletteColor( pReadAcc->GetPixel( nYTmp, nX ) );
+ else
+ pQLine2[ nX ] = pReadAcc->GetPixel( nYTmp, nX );
+ }
+ }
+
+ for( nY = 0L; nY < nHeight; nY++, nYTmp++ )
+ {
+ // erstes ZeilenPixel
+ cIndex = (BYTE) aColorMap.GetBestPaletteIndex( pQLine1[ 0 ].ImplGetColor() );
+ pWriteAcc->SetPixel( nY, 0, cIndex );
+
+ for( nX = 1L; nX < nWidth1; nX++ )
+ {
+ cIndex = (BYTE) aColorMap.GetBestPaletteIndex( aColor = pQLine1[ nX ].ImplGetColor() );
+ aErrQuad = ( ImpErrorQuad( aColor ) -= pWriteAcc->GetPaletteColor( cIndex ) );
+ pQLine1[ ++nX ].ImplAddColorError7( aErrQuad );
+ pQLine2[ nX-- ].ImplAddColorError1( aErrQuad );
+ pQLine2[ nX-- ].ImplAddColorError5( aErrQuad );
+ pQLine2[ nX++ ].ImplAddColorError3( aErrQuad );
+ pWriteAcc->SetPixel( nY, nX, cIndex );
+ }
+
+ // letztes ZeilenPixel
+ if( nX < nWidth )
+ {
+ cIndex = (BYTE) aColorMap.GetBestPaletteIndex( pQLine1[ nWidth1 ].ImplGetColor() );
+ pWriteAcc->SetPixel( nY, nX, cIndex );
+ }
+
+ // Zeilenpuffer neu fuellen/kopieren
+ pQLine1 = pQLine2;
+ pQLine2 = ( bQ1 = !bQ1 ) != FALSE ? pErrQuad2 : pErrQuad1;
+
+ if( nYTmp < nHeight )
+ {
+ for( nX = 0L; nX < nWidth; nX++ )
+ {
+ if( pReadAcc->HasPalette() )
+ pQLine2[ nX ] = pReadAcc->GetPaletteColor( pReadAcc->GetPixel( nYTmp, nX ) );
+ else
+ pQLine2[ nX ] = pReadAcc->GetPixel( nYTmp, nX );
+ }
+ }
+ }
+
+ // Zeilenpuffer zerstoeren
+ delete[] pErrQuad1;
+ delete[] pErrQuad2;
+
+ aNewBmp.ReleaseAccess( pWriteAcc );
+ bRet = TRUE;
+ }
+
+ ReleaseAccess( pReadAcc );
+
+ if( bRet )
+ {
+ const MapMode aMap( maPrefMapMode );
+ const Size aSize( maPrefSize );
+
+ *this = aNewBmp;
+
+ maPrefMapMode = aMap;
+ maPrefSize = aSize;
+ }
+ }
+
+ return bRet;
+}
+
+// ------------------------------------------------------------------------
+
+BOOL Bitmap::ImplConvertGhosted()
+{
+ Bitmap aNewBmp;
+ BitmapReadAccess* pR = AcquireReadAccess();
+ BOOL bRet = FALSE;
+
+ if( pR )
+ {
+ if( pR->HasPalette() )
+ {
+ BitmapPalette aNewPal( pR->GetPaletteEntryCount() );
+
+ for( long i = 0, nCount = aNewPal.GetEntryCount(); i < nCount; i++ )
+ {
+ const BitmapColor& rOld = pR->GetPaletteColor( (USHORT) i );
+ aNewPal[ (USHORT) i ] = BitmapColor( ( rOld.GetRed() >> 1 ) | 0x80,
+ ( rOld.GetGreen() >> 1 ) | 0x80,
+ ( rOld.GetBlue() >> 1 ) | 0x80 );
+ }
+
+ aNewBmp = Bitmap( GetSizePixel(), GetBitCount(), &aNewPal );
+ BitmapWriteAccess* pW = aNewBmp.AcquireWriteAccess();
+
+ if( pW )
+ {
+ pW->CopyBuffer( *pR );
+ aNewBmp.ReleaseAccess( pW );
+ bRet = TRUE;
+ }
+ }
+ else
+ {
+ aNewBmp = Bitmap( GetSizePixel(), 24 );
+
+ BitmapWriteAccess* pW = aNewBmp.AcquireWriteAccess();
+
+ if( pW )
+ {
+ const long nWidth = pR->Width(), nHeight = pR->Height();
+
+ for( long nY = 0; nY < nHeight; nY++ )
+ {
+ for( long nX = 0; nX < nWidth; nX++ )
+ {
+ const BitmapColor aOld( pR->GetPixel( nY, nX ) );
+ pW->SetPixel( nY, nX, BitmapColor( ( aOld.GetRed() >> 1 ) | 0x80,
+ ( aOld.GetGreen() >> 1 ) | 0x80,
+ ( aOld.GetBlue() >> 1 ) | 0x80 ) );
+
+ }
+ }
+
+ aNewBmp.ReleaseAccess( pW );
+ bRet = TRUE;
+ }
+ }
+
+ ReleaseAccess( pR );
+ }
+
+ if( bRet )
+ {
+ const MapMode aMap( maPrefMapMode );
+ const Size aSize( maPrefSize );
+
+ *this = aNewBmp;
+
+ maPrefMapMode = aMap;
+ maPrefSize = aSize;
+ }
+
+ return bRet;
+}
+
+// ------------------------------------------------------------------------
+
+BOOL Bitmap::Scale( const double& rScaleX, const double& rScaleY, ULONG nScaleFlag )
+{
+ BOOL bRet;
+
+ if( ( rScaleX != 1.0 ) || ( rScaleY != 1.0 ) )
+ {
+ if( BMP_SCALE_FAST == nScaleFlag )
+ bRet = ImplScaleFast( rScaleX, rScaleY );
+ else if( BMP_SCALE_INTERPOLATE == nScaleFlag )
+ bRet = ImplScaleInterpolate( rScaleX, rScaleY );
+ else
+ bRet = FALSE;
+ }
+ else
+ bRet = TRUE;
+
+ return bRet;
+}
+
+// ------------------------------------------------------------------------
+
+BOOL Bitmap::Scale( const Size& rNewSize, ULONG nScaleFlag )
+{
+ const Size aSize( GetSizePixel() );
+ BOOL bRet;
+
+ if( aSize.Width() && aSize.Height() )
+ {
+ bRet = Scale( (double) rNewSize.Width() / aSize.Width(),
+ (double) rNewSize.Height() / aSize.Height(),
+ nScaleFlag );
+ }
+ else
+ bRet = TRUE;
+
+ return bRet;
+}
+
+// ------------------------------------------------------------------------
+
+BOOL Bitmap::ImplScaleFast( const double& rScaleX, const double& rScaleY )
+{
+ const Size aSizePix( GetSizePixel() );
+ const long nNewWidth = FRound( aSizePix.Width() * rScaleX );
+ const long nNewHeight = FRound( aSizePix.Height() * rScaleY );
+ BOOL bRet = FALSE;
+
+ if( nNewWidth && nNewHeight )
+ {
+ BitmapReadAccess* pReadAcc = AcquireReadAccess();
+ Bitmap aNewBmp( Size( nNewWidth, nNewHeight ), GetBitCount(), &pReadAcc->GetPalette() );
+ BitmapWriteAccess* pWriteAcc = aNewBmp.AcquireWriteAccess();
+
+ if( pReadAcc && pWriteAcc )
+ {
+ const long nScanlineSize = pWriteAcc->GetScanlineSize();
+ const long nNewWidth1 = nNewWidth - 1L;
+ const long nNewHeight1 = nNewHeight - 1L;
+ const long nWidth = pReadAcc->Width();
+ const long nHeight = pReadAcc->Height();
+ long* pLutX = new long[ nNewWidth ];
+ long* pLutY = new long[ nNewHeight ];
+ long nX, nY, nMapY, nActY = 0L;
+
+ if( nNewWidth1 && nNewHeight1 )
+ {
+ for( nX = 0L; nX < nNewWidth; nX++ )
+ pLutX[ nX ] = nX * nWidth / nNewWidth;
+
+ for( nY = 0L; nY < nNewHeight; nY++ )
+ pLutY[ nY ] = nY * nHeight / nNewHeight;
+
+ while( nActY < nNewHeight )
+ {
+ nMapY = pLutY[ nActY ];
+
+ for( nX = 0L; nX < nNewWidth; nX++ )
+ pWriteAcc->SetPixel( nActY, nX, pReadAcc->GetPixel( nMapY , pLutX[ nX ] ) );
+
+ while( ( nActY < nNewHeight1 ) && ( pLutY[ nActY + 1 ] == nMapY ) )
+ {
+ memcpy( pWriteAcc->GetScanline( nActY + 1L ),
+ pWriteAcc->GetScanline( nActY ), nScanlineSize );
+ nActY++;
+ }
+
+ nActY++;
+ }
+
+ bRet = TRUE;
+ }
+
+ delete[] pLutX;
+ delete[] pLutY;
+ }
+
+ ReleaseAccess( pReadAcc );
+ aNewBmp.ReleaseAccess( pWriteAcc );
+
+ if( bRet )
+ ImplAssignWithSize( aNewBmp );
+ }
+
+ return bRet;
+}
+
+// ------------------------------------------------------------------------
+
+BOOL Bitmap::ImplScaleInterpolate( const double& rScaleX, const double& rScaleY )
+{
+ const Size aSizePix( GetSizePixel() );
+ const long nNewWidth = FRound( aSizePix.Width() * rScaleX );
+ const long nNewHeight = FRound( aSizePix.Height() * rScaleY );
+ BOOL bRet = FALSE;
+
+ if( ( nNewWidth > 1L ) && ( nNewHeight > 1L ) )
+ {
+ BitmapColor aCol0;
+ BitmapColor aCol1;
+ BitmapReadAccess* pReadAcc = AcquireReadAccess();
+ long nWidth = pReadAcc->Width();
+ long nHeight = pReadAcc->Height();
+ Bitmap aNewBmp( Size( nNewWidth, nHeight ), 24 );
+ BitmapWriteAccess* pWriteAcc = aNewBmp.AcquireWriteAccess();
+ long* pLutInt;
+ long* pLutFrac;
+ long nX, nY;
+ long lXB0, lXB1, lXG0, lXG1, lXR0, lXR1;
+ double fTemp;
+ long nTemp;
+
+ if( pReadAcc && pWriteAcc )
+ {
+ const long nNewWidth1 = nNewWidth - 1L;
+ const long nWidth1 = pReadAcc->Width() - 1L;
+ const double fRevScaleX = (double) nWidth1 / nNewWidth1;
+
+ pLutInt = new long[ nNewWidth ];
+ pLutFrac = new long[ nNewWidth ];
+
+ for( nX = 0L, nTemp = nWidth - 2L; nX < nNewWidth; nX++ )
+ {
+ fTemp = nX * fRevScaleX;
+ pLutInt[ nX ] = MinMax( (long) fTemp, 0, nTemp );
+ fTemp -= pLutInt[ nX ];
+ pLutFrac[ nX ] = (long) ( fTemp * 1024. );
+ }
+
+ if( pReadAcc->HasPalette() )
+ {
+ for( nY = 0L; nY < nHeight; nY++ )
+ {
+ if( 1 == nWidth )
+ {
+ aCol0 = pReadAcc->GetPaletteColor( pReadAcc->GetPixel( nY, 0 ) );
+
+ for( nX = 0L; nX < nNewWidth; nX++ )
+ pWriteAcc->SetPixel( nY, nX, aCol0 );
+ }
+ else
+ {
+ for( nX = 0L; nX < nNewWidth; nX++ )
+ {
+ nTemp = pLutInt[ nX ];
+
+ aCol0 = pReadAcc->GetPaletteColor( pReadAcc->GetPixel( nY, nTemp++ ) );
+ aCol1 = pReadAcc->GetPaletteColor( pReadAcc->GetPixel( nY, nTemp ) );
+
+ nTemp = pLutFrac[ nX ];
+
+ lXR1 = aCol1.GetRed() - ( lXR0 = aCol0.GetRed() );
+ lXG1 = aCol1.GetGreen() - ( lXG0 = aCol0.GetGreen() );
+ lXB1 = aCol1.GetBlue() - ( lXB0 = aCol0.GetBlue() );
+
+ aCol0.SetRed( (BYTE) ( ( lXR1 * nTemp + ( lXR0 << 10 ) ) >> 10 ) );
+ aCol0.SetGreen( (BYTE) ( ( lXG1 * nTemp + ( lXG0 << 10 ) ) >> 10 ) );
+ aCol0.SetBlue( (BYTE) ( ( lXB1 * nTemp + ( lXB0 << 10 ) ) >> 10 ) );
+
+ pWriteAcc->SetPixel( nY, nX, aCol0 );
+ }
+ }
+ }
+ }
+ else
+ {
+ for( nY = 0L; nY < nHeight; nY++ )
+ {
+ if( 1 == nWidth )
+ {
+ aCol0 = pReadAcc->GetPixel( nY, 0 );
+
+ for( nX = 0L; nX < nNewWidth; nX++ )
+ pWriteAcc->SetPixel( nY, nX, aCol0 );
+ }
+ else
+ {
+ for( nX = 0L; nX < nNewWidth; nX++ )
+ {
+ nTemp = pLutInt[ nX ];
+
+ aCol0 = pReadAcc->GetPixel( nY, nTemp++ );
+ aCol1 = pReadAcc->GetPixel( nY, nTemp );
+
+ nTemp = pLutFrac[ nX ];
+
+ lXR1 = aCol1.GetRed() - ( lXR0 = aCol0.GetRed() );
+ lXG1 = aCol1.GetGreen() - ( lXG0 = aCol0.GetGreen() );
+ lXB1 = aCol1.GetBlue() - ( lXB0 = aCol0.GetBlue() );
+
+ aCol0.SetRed( (BYTE) ( ( lXR1 * nTemp + ( lXR0 << 10 ) ) >> 10 ) );
+ aCol0.SetGreen( (BYTE) ( ( lXG1 * nTemp + ( lXG0 << 10 ) ) >> 10 ) );
+ aCol0.SetBlue( (BYTE) ( ( lXB1 * nTemp + ( lXB0 << 10 ) ) >> 10 ) );
+
+ pWriteAcc->SetPixel( nY, nX, aCol0 );
+ }
+ }
+ }
+ }
+
+ delete[] pLutInt;
+ delete[] pLutFrac;
+ bRet = TRUE;
+ }
+
+ ReleaseAccess( pReadAcc );
+ aNewBmp.ReleaseAccess( pWriteAcc );
+
+ if( bRet )
+ {
+ bRet = FALSE;
+ ImplAssignWithSize( aNewBmp );
+ pReadAcc = AcquireReadAccess();
+ aNewBmp = Bitmap( Size( nNewWidth, nNewHeight ), 24 );
+ pWriteAcc = aNewBmp.AcquireWriteAccess();
+
+ if( pReadAcc && pWriteAcc )
+ {
+ const long nNewHeight1 = nNewHeight - 1L;
+ const long nHeight1 = pReadAcc->Height() - 1L;
+ const double fRevScaleY = (double) nHeight1 / nNewHeight1;
+
+ pLutInt = new long[ nNewHeight ];
+ pLutFrac = new long[ nNewHeight ];
+
+ for( nY = 0L, nTemp = nHeight - 2L; nY < nNewHeight; nY++ )
+ {
+ fTemp = nY * fRevScaleY;
+ pLutInt[ nY ] = MinMax( (long) fTemp, 0, nTemp );
+ fTemp -= pLutInt[ nY ];
+ pLutFrac[ nY ] = (long) ( fTemp * 1024. );
+ }
+
+ if( pReadAcc->HasPalette() )
+ {
+ for( nX = 0L; nX < nNewWidth; nX++ )
+ {
+ if( 1 == nHeight )
+ {
+ aCol0 = pReadAcc->GetPaletteColor( pReadAcc->GetPixel( 0, nX ) );
+
+ for( nY = 0L; nY < nNewHeight; nY++ )
+ pWriteAcc->SetPixel( nY, nX, aCol0 );
+ }
+ else
+ {
+ for( nY = 0L; nY < nNewHeight; nY++ )
+ {
+ nTemp = pLutInt[ nY ];
+
+ aCol0 = pReadAcc->GetPaletteColor( pReadAcc->GetPixel( nTemp++, nX ) );
+ aCol1 = pReadAcc->GetPaletteColor( pReadAcc->GetPixel( nTemp, nX ) );
+
+ nTemp = pLutFrac[ nY ];
+
+ lXR1 = aCol1.GetRed() - ( lXR0 = aCol0.GetRed() );
+ lXG1 = aCol1.GetGreen() - ( lXG0 = aCol0.GetGreen() );
+ lXB1 = aCol1.GetBlue() - ( lXB0 = aCol0.GetBlue() );
+
+ aCol0.SetRed( (BYTE) ( ( lXR1 * nTemp + ( lXR0 << 10 ) ) >> 10 ) );
+ aCol0.SetGreen( (BYTE) ( ( lXG1 * nTemp + ( lXG0 << 10 ) ) >> 10 ) );
+ aCol0.SetBlue( (BYTE) ( ( lXB1 * nTemp + ( lXB0 << 10 ) ) >> 10 ) );
+
+ pWriteAcc->SetPixel( nY, nX, aCol0 );
+ }
+ }
+ }
+ }
+ else
+ {
+ for( nX = 0L; nX < nNewWidth; nX++ )
+ {
+ if( 1 == nHeight )
+ {
+ aCol0 = pReadAcc->GetPixel( 0, nX );
+
+ for( nY = 0L; nY < nNewHeight; nY++ )
+ pWriteAcc->SetPixel( nY, nX, aCol0 );
+ }
+ else
+ {
+ for( nY = 0L; nY < nNewHeight; nY++ )
+ {
+ nTemp = pLutInt[ nY ];
+
+ aCol0 = pReadAcc->GetPixel( nTemp++, nX );
+ aCol1 = pReadAcc->GetPixel( nTemp, nX );
+
+ nTemp = pLutFrac[ nY ];
+
+ lXR1 = aCol1.GetRed() - ( lXR0 = aCol0.GetRed() );
+ lXG1 = aCol1.GetGreen() - ( lXG0 = aCol0.GetGreen() );
+ lXB1 = aCol1.GetBlue() - ( lXB0 = aCol0.GetBlue() );
+
+ aCol0.SetRed( (BYTE) ( ( lXR1 * nTemp + ( lXR0 << 10 ) ) >> 10 ) );
+ aCol0.SetGreen( (BYTE) ( ( lXG1 * nTemp + ( lXG0 << 10 ) ) >> 10 ) );
+ aCol0.SetBlue( (BYTE) ( ( lXB1 * nTemp + ( lXB0 << 10 ) ) >> 10 ) );
+
+ pWriteAcc->SetPixel( nY, nX, aCol0 );
+ }
+ }
+ }
+ }
+
+ delete[] pLutInt;
+ delete[] pLutFrac;
+ bRet = TRUE;
+ }
+
+ ReleaseAccess( pReadAcc );
+ aNewBmp.ReleaseAccess( pWriteAcc );
+
+ if( bRet )
+ ImplAssignWithSize( aNewBmp );
+ }
+ }
+
+ if( !bRet )
+ bRet = ImplScaleFast( rScaleX, rScaleY );
+
+ return bRet;
+}
+
+// ------------------------------------------------------------------------
+
+BOOL Bitmap::Dither( ULONG nDitherFlags )
+{
+ BOOL bRet = FALSE;
+
+ const Size aSizePix( GetSizePixel() );
+
+ if( aSizePix.Width() == 1 || aSizePix.Height() == 1 )
+ bRet = TRUE;
+ else if( nDitherFlags & BMP_DITHER_MATRIX )
+ bRet = ImplDitherMatrix();
+ else if( nDitherFlags & BMP_DITHER_FLOYD )
+ bRet = ImplDitherFloyd();
+ else if( ( nDitherFlags & BMP_DITHER_FLOYD_16 ) && ( GetBitCount() == 24 ) )
+ bRet = ImplDitherFloyd16();
+
+ return bRet;
+}
+
+// ------------------------------------------------------------------------
+
+BOOL Bitmap::ImplDitherMatrix()
+{
+ BitmapReadAccess* pReadAcc = AcquireReadAccess();
+ Bitmap aNewBmp( GetSizePixel(), 8 );
+ BitmapWriteAccess* pWriteAcc = aNewBmp.AcquireWriteAccess();
+ BOOL bRet = FALSE;
+
+ if( pReadAcc && pWriteAcc )
+ {
+ const ULONG nWidth = pReadAcc->Width();
+ const ULONG nHeight = pReadAcc->Height();
+ BitmapColor aIndex( (BYTE) 0 );
+
+ if( pReadAcc->HasPalette() )
+ {
+ for( ULONG nY = 0UL; nY < nHeight; nY++ )
+ {
+ for( ULONG nX = 0UL, nModY = ( nY & 0x0FUL ) << 4UL; nX < nWidth; nX++ )
+ {
+ const BitmapColor aCol( pReadAcc->GetPaletteColor( pReadAcc->GetPixel( nY, nX ) ) );
+ const ULONG nD = nVCLDitherLut[ nModY + ( nX & 0x0FUL ) ];
+ const ULONG nR = ( nVCLLut[ aCol.GetRed() ] + nD ) >> 16UL;
+ const ULONG nG = ( nVCLLut[ aCol.GetGreen() ] + nD ) >> 16UL;
+ const ULONG nB = ( nVCLLut[ aCol.GetBlue() ] + nD ) >> 16UL;
+
+ aIndex.SetIndex( (BYTE) ( nVCLRLut[ nR ] + nVCLGLut[ nG ] + nVCLBLut[ nB ] ) );
+ pWriteAcc->SetPixel( nY, nX, aIndex );
+ }
+ }
+ }
+ else
+ {
+ for( ULONG nY = 0UL; nY < nHeight; nY++ )
+ {
+ for( ULONG nX = 0UL, nModY = ( nY & 0x0FUL ) << 4UL; nX < nWidth; nX++ )
+ {
+ const BitmapColor aCol( pReadAcc->GetPixel( nY, nX ) );
+ const ULONG nD = nVCLDitherLut[ nModY + ( nX & 0x0FUL ) ];
+ const ULONG nR = ( nVCLLut[ aCol.GetRed() ] + nD ) >> 16UL;
+ const ULONG nG = ( nVCLLut[ aCol.GetGreen() ] + nD ) >> 16UL;
+ const ULONG nB = ( nVCLLut[ aCol.GetBlue() ] + nD ) >> 16UL;
+
+ aIndex.SetIndex( (BYTE) ( nVCLRLut[ nR ] + nVCLGLut[ nG ] + nVCLBLut[ nB ] ) );
+ pWriteAcc->SetPixel( nY, nX, aIndex );
+ }
+ }
+ }
+
+ bRet = TRUE;
+ }
+
+ ReleaseAccess( pReadAcc );
+ aNewBmp.ReleaseAccess( pWriteAcc );
+
+ if( bRet )
+ {
+ const MapMode aMap( maPrefMapMode );
+ const Size aSize( maPrefSize );
+
+ *this = aNewBmp;
+
+ maPrefMapMode = aMap;
+ maPrefSize = aSize;
+ }
+
+ return bRet;
+}
+
+// ------------------------------------------------------------------------
+
+BOOL Bitmap::ImplDitherFloyd()
+{
+ const Size aSize( GetSizePixel() );
+ BOOL bRet = FALSE;
+
+ if( ( aSize.Width() > 3 ) && ( aSize.Height() > 2 ) )
+ {
+ BitmapReadAccess* pReadAcc = AcquireReadAccess();
+ Bitmap aNewBmp( GetSizePixel(), 8 );
+ BitmapWriteAccess* pWriteAcc = aNewBmp.AcquireWriteAccess();
+
+ if( pReadAcc && pWriteAcc )
+ {
+ BitmapColor aColor;
+ long nWidth = pReadAcc->Width();
+ long nWidth1 = nWidth - 1L;
+ long nHeight = pReadAcc->Height();
+ long nX;
+ long nW = nWidth * 3L;
+ long nW2 = nW - 3L;
+ long nRErr, nGErr, nBErr;
+ long nRC, nGC, nBC;
+ long nTemp;
+ long nZ;
+ long* p1 = new long[ nW ];
+ long* p2 = new long[ nW ];
+ long* p1T = p1;
+ long* p2T = p2;
+ long* pTmp;
+ BOOL bPal = pReadAcc->HasPalette();
+
+ pTmp = p2T;
+
+ if( bPal )
+ {
+ for( nZ = 0; nZ < nWidth; nZ++ )
+ {
+ aColor = pReadAcc->GetPaletteColor( pReadAcc->GetPixel( 0, nZ ) );
+
+ *pTmp++ = (long) aColor.GetBlue() << 12;
+ *pTmp++ = (long) aColor.GetGreen() << 12;
+ *pTmp++ = (long) aColor.GetRed() << 12;
+ }
+ }
+ else
+ {
+ for( nZ = 0; nZ < nWidth; nZ++ )
+ {
+ aColor = pReadAcc->GetPixel( 0, nZ );
+
+ *pTmp++ = (long) aColor.GetBlue() << 12;
+ *pTmp++ = (long) aColor.GetGreen() << 12;
+ *pTmp++ = (long) aColor.GetRed() << 12;
+ }
+ }
+
+ for( long nY = 1, nYAcc = 0L; nY <= nHeight; nY++, nYAcc++ )
+ {
+ pTmp = p1T;
+ p1T = p2T;
+ p2T = pTmp;
+
+ if( nY < nHeight )
+ {
+ if( bPal )
+ {
+ for( nZ = 0; nZ < nWidth; nZ++ )
+ {
+ aColor = pReadAcc->GetPaletteColor( pReadAcc->GetPixel( nY, nZ ) );
+
+ *pTmp++ = (long) aColor.GetBlue() << 12;
+ *pTmp++ = (long) aColor.GetGreen() << 12;
+ *pTmp++ = (long) aColor.GetRed() << 12;
+ }
+ }
+ else
+ {
+ for( nZ = 0; nZ < nWidth; nZ++ )
+ {
+ aColor = pReadAcc->GetPixel( nY, nZ );
+
+ *pTmp++ = (long) aColor.GetBlue() << 12;
+ *pTmp++ = (long) aColor.GetGreen() << 12;
+ *pTmp++ = (long) aColor.GetRed() << 12;
+ }
+ }
+ }
+
+ // erstes Pixel gesondert betrachten
+ nX = 0;
+ CALC_ERRORS;
+ CALC_TABLES7;
+ nX -= 5;
+ CALC_TABLES5;
+ pWriteAcc->SetPixel( nYAcc, 0, BitmapColor( (BYTE) ( nVCLBLut[ nBC ] + nVCLGLut[nGC ] + nVCLRLut[nRC ] ) ) );
+
+ // mittlere Pixel ueber Schleife
+ long nXAcc;
+ for ( nX = 3L, nXAcc = 1L; nX < nW2; nXAcc++ )
+ {
+ CALC_ERRORS;
+ CALC_TABLES7;
+ nX -= 8;
+ CALC_TABLES3;
+ CALC_TABLES5;
+ pWriteAcc->SetPixel( nYAcc, nXAcc, BitmapColor( (BYTE) ( nVCLBLut[ nBC ] + nVCLGLut[nGC ] + nVCLRLut[nRC ] ) ) );
+ }
+
+ // letztes Pixel gesondert betrachten
+ CALC_ERRORS;
+ nX -= 5;
+ CALC_TABLES3;
+ CALC_TABLES5;
+ pWriteAcc->SetPixel( nYAcc, nWidth1, BitmapColor( (BYTE) ( nVCLBLut[ nBC ] + nVCLGLut[nGC ] + nVCLRLut[nRC ] ) ) );
+ }
+
+ delete[] p1;
+ delete[] p2;
+ bRet = TRUE;
+ }
+
+ ReleaseAccess( pReadAcc );
+ aNewBmp.ReleaseAccess( pWriteAcc );
+
+ if( bRet )
+ {
+ const MapMode aMap( maPrefMapMode );
+ const Size aPrefSize( maPrefSize );
+
+ *this = aNewBmp;
+
+ maPrefMapMode = aMap;
+ maPrefSize = aPrefSize;
+ }
+ }
+
+ return bRet;
+}
+
+// ------------------------------------------------------------------------
+
+BOOL Bitmap::ImplDitherFloyd16()
+{
+ BitmapReadAccess* pReadAcc = AcquireReadAccess();
+ Bitmap aNewBmp( GetSizePixel(), 24 );
+ BitmapWriteAccess* pWriteAcc = aNewBmp.AcquireWriteAccess();
+ BOOL bRet = FALSE;
+
+ if( pReadAcc && pWriteAcc )
+ {
+ const long nWidth = pWriteAcc->Width();
+ const long nWidth1 = nWidth - 1L;
+ const long nHeight = pWriteAcc->Height();
+ BitmapColor aColor;
+ BitmapColor aBestCol;
+ ImpErrorQuad aErrQuad;
+ ImpErrorQuad* pErrQuad1 = new ImpErrorQuad[ nWidth ];
+ ImpErrorQuad* pErrQuad2 = new ImpErrorQuad[ nWidth ];
+ ImpErrorQuad* pQLine1 = pErrQuad1;
+ ImpErrorQuad* pQLine2 = 0;
+ long nX, nY;
+ long nYTmp = 0L;
+ BOOL bQ1 = TRUE;
+
+ for( nY = 0L; nY < Min( nHeight, 2L ); nY++, nYTmp++ )
+ for( nX = 0L, pQLine2 = !nY ? pErrQuad1 : pErrQuad2; nX < nWidth; nX++ )
+ pQLine2[ nX ] = pReadAcc->GetPixel( nYTmp, nX );
+
+ for( nY = 0L; nY < nHeight; nY++, nYTmp++ )
+ {
+ // erstes ZeilenPixel
+ aBestCol = pQLine1[ 0 ].ImplGetColor();
+ aBestCol.SetRed( ( aBestCol.GetRed() & 248 ) | 7 );
+ aBestCol.SetGreen( ( aBestCol.GetGreen() & 248 ) | 7 );
+ aBestCol.SetBlue( ( aBestCol.GetBlue() & 248 ) | 7 );
+ pWriteAcc->SetPixel( nY, 0, aBestCol );
+
+ for( nX = 1L; nX < nWidth1; nX++ )
+ {
+ aColor = pQLine1[ nX ].ImplGetColor();
+ aBestCol.SetRed( ( aColor.GetRed() & 248 ) | 7 );
+ aBestCol.SetGreen( ( aColor.GetGreen() & 248 ) | 7 );
+ aBestCol.SetBlue( ( aColor.GetBlue() & 248 ) | 7 );
+ aErrQuad = ( ImpErrorQuad( aColor ) -= aBestCol );
+ pQLine1[ ++nX ].ImplAddColorError7( aErrQuad );
+ pQLine2[ nX-- ].ImplAddColorError1( aErrQuad );
+ pQLine2[ nX-- ].ImplAddColorError5( aErrQuad );
+ pQLine2[ nX++ ].ImplAddColorError3( aErrQuad );
+ pWriteAcc->SetPixel( nY, nX, aBestCol );
+ }
+
+ // letztes ZeilenPixel
+ aBestCol = pQLine1[ nWidth1 ].ImplGetColor();
+ aBestCol.SetRed( ( aBestCol.GetRed() & 248 ) | 7 );
+ aBestCol.SetGreen( ( aBestCol.GetGreen() & 248 ) | 7 );
+ aBestCol.SetBlue( ( aBestCol.GetBlue() & 248 ) | 7 );
+ pWriteAcc->SetPixel( nY, nX, aBestCol );
+
+ // Zeilenpuffer neu fuellen/kopieren
+ pQLine1 = pQLine2;
+ pQLine2 = ( bQ1 = !bQ1 ) != FALSE ? pErrQuad2 : pErrQuad1;
+
+ if( nYTmp < nHeight )
+ for( nX = 0L; nX < nWidth; nX++ )
+ pQLine2[ nX ] = pReadAcc->GetPixel( nYTmp, nX );
+ }
+
+ // Zeilenpuffer zerstoeren
+ delete[] pErrQuad1;
+ delete[] pErrQuad2;
+ bRet = TRUE;
+ }
+
+ ReleaseAccess( pReadAcc );
+ aNewBmp.ReleaseAccess( pWriteAcc );
+
+ if( bRet )
+ {
+ const MapMode aMap( maPrefMapMode );
+ const Size aSize( maPrefSize );
+
+ *this = aNewBmp;
+
+ maPrefMapMode = aMap;
+ maPrefSize = aSize;
+ }
+
+ return bRet;
+}
+
+// ------------------------------------------------------------------------
+
+BOOL Bitmap::ReduceColors( USHORT nColorCount, BmpReduce eReduce )
+{
+ BOOL bRet;
+
+ if( GetColorCount() <= (ULONG) nColorCount )
+ bRet = TRUE;
+ else if( nColorCount )
+ {
+ if( BMP_REDUCE_SIMPLE == eReduce )
+ bRet = ImplReduceSimple( nColorCount );
+ else if( BMP_REDUCE_POPULAR == eReduce )
+ bRet = ImplReducePopular( nColorCount );
+ else
+ bRet = ImplReduceMedian( nColorCount );
+ }
+ else
+ bRet = FALSE;
+
+ return bRet;
+}
+
+// ------------------------------------------------------------------------
+
+BOOL Bitmap::ImplReduceSimple( USHORT nColorCount )
+{
+ Bitmap aNewBmp;
+ BitmapReadAccess* pRAcc = AcquireReadAccess();
+ const USHORT nColCount = Min( nColorCount, (USHORT) 256 );
+ USHORT nBitCount;
+ BOOL bRet = FALSE;
+
+ if( nColCount <= 2 )
+ nBitCount = 1;
+ else if( nColCount <= 16 )
+ nBitCount = 4;
+ else
+ nBitCount = 8;
+
+ if( pRAcc )
+ {
+ Octree aOct( *pRAcc, nColCount );
+ const BitmapPalette& rPal = aOct.GetPalette();
+ BitmapWriteAccess* pWAcc;
+
+ aNewBmp = Bitmap( GetSizePixel(), nBitCount, &rPal );
+ pWAcc = aNewBmp.AcquireWriteAccess();
+
+ if( pWAcc )
+ {
+ const long nWidth = pRAcc->Width();
+ const long nHeight = pRAcc->Height();
+
+ if( pRAcc->HasPalette() )
+ {
+ for( long nY = 0L; nY < nHeight; nY++ )
+ for( long nX =0L; nX < nWidth; nX++ )
+ pWAcc->SetPixel( nY, nX, (BYTE) aOct.GetBestPaletteIndex( pRAcc->GetPaletteColor( pRAcc->GetPixel( nY, nX ) ) ) );
+ }
+ else
+ {
+ for( long nY = 0L; nY < nHeight; nY++ )
+ for( long nX =0L; nX < nWidth; nX++ )
+ pWAcc->SetPixel( nY, nX, (BYTE) aOct.GetBestPaletteIndex( pRAcc->GetPixel( nY, nX ) ) );
+ }
+
+ aNewBmp.ReleaseAccess( pWAcc );
+ bRet = TRUE;
+ }
+
+ ReleaseAccess( pRAcc );
+ }
+
+ if( bRet )
+ {
+ const MapMode aMap( maPrefMapMode );
+ const Size aSize( maPrefSize );
+
+ *this = aNewBmp;
+ maPrefMapMode = aMap;
+ maPrefSize = aSize;
+ }
+
+ return bRet;
+}
+
+// ------------------------------------------------------------------------
+
+struct PopularColorCount
+{
+ sal_uInt32 mnIndex;
+ sal_uInt32 mnCount;
+};
+
+// ------------------------------------------------------------------------
+
+extern "C" int __LOADONCALLAPI ImplPopularCmpFnc( const void* p1, const void* p2 )
+{
+ int nRet;
+
+ if( ( (PopularColorCount*) p1 )->mnCount < ( (PopularColorCount*) p2 )->mnCount )
+ nRet = 1;
+ else if( ( (PopularColorCount*) p1 )->mnCount == ( (PopularColorCount*) p2 )->mnCount )
+ nRet = 0;
+ else
+ nRet = -1;
+
+ return nRet;
+}
+
+// ------------------------------------------------------------------------
+
+BOOL Bitmap::ImplReducePopular( USHORT nColCount )
+{
+ BitmapReadAccess* pRAcc = AcquireReadAccess();
+ USHORT nBitCount;
+ BOOL bRet = FALSE;
+
+ if( nColCount > 256 )
+ nColCount = 256;
+
+ if( nColCount < 17 )
+ nBitCount = 4;
+ else
+ nBitCount = 8;
+
+ if( pRAcc )
+ {
+ const sal_uInt32 nValidBits = 4;
+ const sal_uInt32 nRightShiftBits = 8 - nValidBits;
+ const sal_uInt32 nLeftShiftBits1 = nValidBits;
+ const sal_uInt32 nLeftShiftBits2 = nValidBits << 1;
+ const sal_uInt32 nColorsPerComponent = 1 << nValidBits;
+ const sal_uInt32 nColorOffset = 256 / nColorsPerComponent;
+ const sal_uInt32 nTotalColors = nColorsPerComponent * nColorsPerComponent * nColorsPerComponent;
+ const long nWidth = pRAcc->Width();
+ const long nHeight = pRAcc->Height();
+ PopularColorCount* pCountTable = new PopularColorCount[ nTotalColors ];
+ long nX, nY, nR, nG, nB, nIndex;
+
+ rtl_zeroMemory( pCountTable, nTotalColors * sizeof( PopularColorCount ) );
+
+ for( nR = 0, nIndex = 0; nR < 256; nR += nColorOffset )
+ {
+ for( nG = 0; nG < 256; nG += nColorOffset )
+ {
+ for( nB = 0; nB < 256; nB += nColorOffset )
+ {
+ pCountTable[ nIndex ].mnIndex = nIndex;
+ nIndex++;
+ }
+ }
+ }
+
+ if( pRAcc->HasPalette() )
+ {
+ for( nY = 0L; nY < nHeight; nY++ )
+ {
+ for( nX = 0L; nX < nWidth; nX++ )
+ {
+ const BitmapColor& rCol = pRAcc->GetPaletteColor( pRAcc->GetPixel( nY, nX ) );
+ pCountTable[ ( ( ( (sal_uInt32) rCol.GetRed() ) >> nRightShiftBits ) << nLeftShiftBits2 ) |
+ ( ( ( (sal_uInt32) rCol.GetGreen() ) >> nRightShiftBits ) << nLeftShiftBits1 ) |
+ ( ( (sal_uInt32) rCol.GetBlue() ) >> nRightShiftBits ) ].mnCount++;
+ }
+ }
+ }
+ else
+ {
+ for( nY = 0L; nY < nHeight; nY++ )
+ {
+ for( nX = 0L; nX < nWidth; nX++ )
+ {
+ const BitmapColor aCol( pRAcc->GetPixel( nY, nX ) );
+ pCountTable[ ( ( ( (sal_uInt32) aCol.GetRed() ) >> nRightShiftBits ) << nLeftShiftBits2 ) |
+ ( ( ( (sal_uInt32) aCol.GetGreen() ) >> nRightShiftBits ) << nLeftShiftBits1 ) |
+ ( ( (sal_uInt32) aCol.GetBlue() ) >> nRightShiftBits ) ].mnCount++;
+ }
+ }
+ }
+
+ BitmapPalette aNewPal( nColCount );
+
+ qsort( pCountTable, nTotalColors, sizeof( PopularColorCount ), ImplPopularCmpFnc );
+
+ for( USHORT n = 0; n < nColCount; n++ )
+ {
+ const PopularColorCount& rPop = pCountTable[ n ];
+ aNewPal[ n ] = BitmapColor( (BYTE) ( ( rPop.mnIndex >> nLeftShiftBits2 ) << nRightShiftBits ),
+ (BYTE) ( ( ( rPop.mnIndex >> nLeftShiftBits1 ) & ( nColorsPerComponent - 1 ) ) << nRightShiftBits ),
+ (BYTE) ( ( rPop.mnIndex & ( nColorsPerComponent - 1 ) ) << nRightShiftBits ) );
+ }
+
+ Bitmap aNewBmp( GetSizePixel(), nBitCount, &aNewPal );
+ BitmapWriteAccess* pWAcc = aNewBmp.AcquireWriteAccess();
+
+ if( pWAcc )
+ {
+ BitmapColor aDstCol( (BYTE) 0 );
+ BYTE* pIndexMap = new BYTE[ nTotalColors ];
+
+ for( nR = 0, nIndex = 0; nR < 256; nR += nColorOffset )
+ for( nG = 0; nG < 256; nG += nColorOffset )
+ for( nB = 0; nB < 256; nB += nColorOffset )
+ pIndexMap[ nIndex++ ] = (BYTE) aNewPal.GetBestIndex( BitmapColor( (BYTE) nR, (BYTE) nG, (BYTE) nB ) );
+
+ if( pRAcc->HasPalette() )
+ {
+ for( nY = 0L; nY < nHeight; nY++ )
+ {
+ for( nX = 0L; nX < nWidth; nX++ )
+ {
+ const BitmapColor& rCol = pRAcc->GetPaletteColor( pRAcc->GetPixel( nY, nX ) );
+ aDstCol.SetIndex( pIndexMap[ ( ( ( (sal_uInt32) rCol.GetRed() ) >> nRightShiftBits ) << nLeftShiftBits2 ) |
+ ( ( ( (sal_uInt32) rCol.GetGreen() ) >> nRightShiftBits ) << nLeftShiftBits1 ) |
+ ( ( (sal_uInt32) rCol.GetBlue() ) >> nRightShiftBits ) ] );
+ pWAcc->SetPixel( nY, nX, aDstCol );
+ }
+ }
+ }
+ else
+ {
+ for( nY = 0L; nY < nHeight; nY++ )
+ {
+ for( nX = 0L; nX < nWidth; nX++ )
+ {
+ const BitmapColor aCol( pRAcc->GetPixel( nY, nX ) );
+ aDstCol.SetIndex( pIndexMap[ ( ( ( (sal_uInt32) aCol.GetRed() ) >> nRightShiftBits ) << nLeftShiftBits2 ) |
+ ( ( ( (sal_uInt32) aCol.GetGreen() ) >> nRightShiftBits ) << nLeftShiftBits1 ) |
+ ( ( (sal_uInt32) aCol.GetBlue() ) >> nRightShiftBits ) ] );
+ pWAcc->SetPixel( nY, nX, aDstCol );
+ }
+ }
+ }
+
+ delete[] pIndexMap;
+ aNewBmp.ReleaseAccess( pWAcc );
+ bRet = TRUE;
+ }
+
+ delete[] pCountTable;
+ ReleaseAccess( pRAcc );
+
+ if( bRet )
+ {
+ const MapMode aMap( maPrefMapMode );
+ const Size aSize( maPrefSize );
+
+ *this = aNewBmp;
+ maPrefMapMode = aMap;
+ maPrefSize = aSize;
+ }
+ }
+
+ return bRet;
+}
+
+// ------------------------------------------------------------------------
+
+BOOL Bitmap::ImplReduceMedian( USHORT nColCount )
+{
+ BitmapReadAccess* pRAcc = AcquireReadAccess();
+ USHORT nBitCount;
+ BOOL bRet = FALSE;
+
+ if( nColCount < 17 )
+ nBitCount = 4;
+ else if( nColCount < 257 )
+ nBitCount = 8;
+ else
+ {
+ DBG_ERROR( "Bitmap::ImplReduceMedian(): invalid color count!" );
+ nBitCount = 8;
+ nColCount = 256;
+ }
+
+ if( pRAcc )
+ {
+ Bitmap aNewBmp( GetSizePixel(), nBitCount );
+ BitmapWriteAccess* pWAcc = aNewBmp.AcquireWriteAccess();
+
+ if( pWAcc )
+ {
+ const ULONG nSize = 32768UL * sizeof( ULONG );
+ ULONG* pColBuf = (ULONG*) rtl_allocateMemory( nSize );
+ const long nWidth = pWAcc->Width();
+ const long nHeight = pWAcc->Height();
+ long nIndex = 0L;
+
+ memset( (HPBYTE) pColBuf, 0, nSize );
+
+ // create Buffer
+ if( pRAcc->HasPalette() )
+ {
+ for( long nY = 0L; nY < nHeight; nY++ )
+ {
+ for( long nX = 0L; nX < nWidth; nX++ )
+ {
+ const BitmapColor& rCol = pRAcc->GetPaletteColor( pRAcc->GetPixel( nY, nX ) );
+ pColBuf[ RGB15( rCol.GetRed() >> 3, rCol.GetGreen() >> 3, rCol.GetBlue() >> 3 ) ]++;
+ }
+ }
+ }
+ else
+ {
+ for( long nY = 0L; nY < nHeight; nY++ )
+ {
+ for( long nX = 0L; nX < nWidth; nX++ )
+ {
+ const BitmapColor aCol( pRAcc->GetPixel( nY, nX ) );
+ pColBuf[ RGB15( aCol.GetRed() >> 3, aCol.GetGreen() >> 3, aCol.GetBlue() >> 3 ) ]++;
+ }
+ }
+ }
+
+ // create palette via median cut
+ BitmapPalette aPal( pWAcc->GetPaletteEntryCount() );
+ ImplMedianCut( pColBuf, aPal, 0, 31, 0, 31, 0, 31,
+ nColCount, nWidth * nHeight, nIndex );
+
+ // do mapping of colors to palette
+ InverseColorMap aMap( aPal );
+ pWAcc->SetPalette( aPal );
+ for( long nY = 0L; nY < nHeight; nY++ )
+ for( long nX = 0L; nX < nWidth; nX++ )
+ pWAcc->SetPixel( nY, nX, (BYTE) aMap.GetBestPaletteIndex( pRAcc->GetColor( nY, nX ) ) );
+
+ rtl_freeMemory( pColBuf );
+ aNewBmp.ReleaseAccess( pWAcc );
+ bRet = TRUE;
+ }
+
+ ReleaseAccess( pRAcc );
+
+ if( bRet )
+ {
+ const MapMode aMap( maPrefMapMode );
+ const Size aSize( maPrefSize );
+
+ *this = aNewBmp;
+ maPrefMapMode = aMap;
+ maPrefSize = aSize;
+ }
+ }
+
+ return bRet;
+}
+
+// ------------------------------------------------------------------------
+
+void Bitmap::ImplMedianCut( ULONG* pColBuf, BitmapPalette& rPal,
+ long nR1, long nR2, long nG1, long nG2, long nB1, long nB2,
+ long nColors, long nPixels, long& rIndex )
+{
+ if( !nPixels )
+ return;
+
+ BitmapColor aCol;
+ const long nRLen = nR2 - nR1;
+ const long nGLen = nG2 - nG1;
+ const long nBLen = nB2 - nB1;
+ long nR, nG, nB;
+ ULONG* pBuf = pColBuf;
+
+ if( !nRLen && !nGLen && !nBLen )
+ {
+ if( pBuf[ RGB15( nR1, nG1, nB1 ) ] )
+ {
+ aCol.SetRed( (BYTE) ( nR1 << 3 ) );
+ aCol.SetGreen( (BYTE) ( nG1 << 3 ) );
+ aCol.SetBlue( (BYTE) ( nB1 << 3 ) );
+ rPal[ (USHORT) rIndex++ ] = aCol;
+ }
+ }
+ else
+ {
+ if( 1 == nColors || 1 == nPixels )
+ {
+ long nPixSum = 0, nRSum = 0, nGSum = 0, nBSum = 0;
+
+ for( nR = nR1; nR <= nR2; nR++ )
+ {
+ for( nG = nG1; nG <= nG2; nG++ )
+ {
+ for( nB = nB1; nB <= nB2; nB++ )
+ {
+ nPixSum = pBuf[ RGB15( nR, nG, nB ) ];
+
+ if( nPixSum )
+ {
+ nRSum += nR * nPixSum;
+ nGSum += nG * nPixSum;
+ nBSum += nB * nPixSum;
+ }
+ }
+ }
+ }
+
+ aCol.SetRed( (BYTE) ( ( nRSum / nPixels ) << 3 ) );
+ aCol.SetGreen( (BYTE) ( ( nGSum / nPixels ) << 3 ) );
+ aCol.SetBlue( (BYTE) ( ( nBSum / nPixels ) << 3 ) );
+ rPal[ (USHORT) rIndex++ ] = aCol;
+ }
+ else
+ {
+ const long nTest = ( nPixels >> 1 );
+ long nPixOld = 0;
+ long nPixNew = 0;
+
+ if( nBLen > nGLen && nBLen > nRLen )
+ {
+ nB = nB1 - 1;
+
+ while( nPixNew < nTest )
+ {
+ nB++, nPixOld = nPixNew;
+ for( nR = nR1; nR <= nR2; nR++ )
+ for( nG = nG1; nG <= nG2; nG++ )
+ nPixNew += pBuf[ RGB15( nR, nG, nB ) ];
+ }
+
+ if( nB < nB2 )
+ {
+ ImplMedianCut( pBuf, rPal, nR1, nR2, nG1, nG2, nB1, nB, nColors >> 1, nPixNew, rIndex );
+ ImplMedianCut( pBuf, rPal, nR1, nR2, nG1, nG2, nB + 1, nB2, nColors >> 1, nPixels - nPixNew, rIndex );
+ }
+ else
+ {
+ ImplMedianCut( pBuf, rPal, nR1, nR2, nG1, nG2, nB1, nB - 1, nColors >> 1, nPixOld, rIndex );
+ ImplMedianCut( pBuf, rPal, nR1, nR2, nG1, nG2, nB, nB2, nColors >> 1, nPixels - nPixOld, rIndex );
+ }
+ }
+ else if( nGLen > nRLen )
+ {
+ nG = nG1 - 1;
+
+ while( nPixNew < nTest )
+ {
+ nG++, nPixOld = nPixNew;
+ for( nR = nR1; nR <= nR2; nR++ )
+ for( nB = nB1; nB <= nB2; nB++ )
+ nPixNew += pBuf[ RGB15( nR, nG, nB ) ];
+ }
+
+ if( nG < nG2 )
+ {
+ ImplMedianCut( pBuf, rPal, nR1, nR2, nG1, nG, nB1, nB2, nColors >> 1, nPixNew, rIndex );
+ ImplMedianCut( pBuf, rPal, nR1, nR2, nG + 1, nG2, nB1, nB2, nColors >> 1, nPixels - nPixNew, rIndex );
+ }
+ else
+ {
+ ImplMedianCut( pBuf, rPal, nR1, nR2, nG1, nG - 1, nB1, nB2, nColors >> 1, nPixOld, rIndex );
+ ImplMedianCut( pBuf, rPal, nR1, nR2, nG, nG2, nB1, nB2, nColors >> 1, nPixels - nPixOld, rIndex );
+ }
+ }
+ else
+ {
+ nR = nR1 - 1;
+
+ while( nPixNew < nTest )
+ {
+ nR++, nPixOld = nPixNew;
+ for( nG = nG1; nG <= nG2; nG++ )
+ for( nB = nB1; nB <= nB2; nB++ )
+ nPixNew += pBuf[ RGB15( nR, nG, nB ) ];
+ }
+
+ if( nR < nR2 )
+ {
+ ImplMedianCut( pBuf, rPal, nR1, nR, nG1, nG2, nB1, nB2, nColors >> 1, nPixNew, rIndex );
+ ImplMedianCut( pBuf, rPal, nR1 + 1, nR2, nG1, nG2, nB1, nB2, nColors >> 1, nPixels - nPixNew, rIndex );
+ }
+ else
+ {
+ ImplMedianCut( pBuf, rPal, nR1, nR - 1, nG1, nG2, nB1, nB2, nColors >> 1, nPixOld, rIndex );
+ ImplMedianCut( pBuf, rPal, nR, nR2, nG1, nG2, nB1, nB2, nColors >> 1, nPixels - nPixOld, rIndex );
+ }
+ }
+ }
+ }
+}
+
+// ------------------------------------------------------------------------
+
+BOOL Bitmap::Vectorize( PolyPolygon& rPolyPoly, ULONG nFlags, const Link* pProgress )
+{
+ return ImplVectorizer().ImplVectorize( *this, rPolyPoly, nFlags, pProgress );
+}
+
+// ------------------------------------------------------------------------
+
+BOOL Bitmap::Vectorize( GDIMetaFile& rMtf, BYTE cReduce, ULONG nFlags, const Link* pProgress )
+{
+ return ImplVectorizer().ImplVectorize( *this, rMtf, cReduce, nFlags, pProgress );
+}
+
+// ------------------------------------------------------------------------
+
+BOOL Bitmap::Adjust( short nLuminancePercent, short nContrastPercent,
+ short nChannelRPercent, short nChannelGPercent, short nChannelBPercent,
+ double fGamma, BOOL bInvert )
+{
+ BOOL bRet = FALSE;
+
+ // nothing to do => return quickly
+ if( !nLuminancePercent && !nContrastPercent &&
+ !nChannelRPercent && !nChannelGPercent && !nChannelBPercent &&
+ ( fGamma == 1.0 ) && !bInvert )
+ {
+ bRet = TRUE;
+ }
+ else
+ {
+ BitmapWriteAccess* pAcc = AcquireWriteAccess();
+
+ if( pAcc )
+ {
+ BitmapColor aCol;
+ const long nW = pAcc->Width();
+ const long nH = pAcc->Height();
+ BYTE* cMapR = new BYTE[ 256 ];
+ BYTE* cMapG = new BYTE[ 256 ];
+ BYTE* cMapB = new BYTE[ 256 ];
+ long nX, nY;
+ double fM, fROff, fGOff, fBOff, fOff;
+
+ // calculate slope
+ if( nContrastPercent >= 0 )
+ fM = 128.0 / ( 128.0 - 1.27 * MinMax( nContrastPercent, 0L, 100L ) );
+ else
+ fM = ( 128.0 + 1.27 * MinMax( nContrastPercent, -100L, 0L ) ) / 128.0;
+
+ // total offset = luminance offset + contrast offset
+ fOff = MinMax( nLuminancePercent, -100L, 100L ) * 2.55 + 128.0 - fM * 128.0;
+
+ // channel offset = channel offset + total offset
+ fROff = nChannelRPercent * 2.55 + fOff;
+ fGOff = nChannelGPercent * 2.55 + fOff;
+ fBOff = nChannelBPercent * 2.55 + fOff;
+
+ // calculate gamma value
+ fGamma = ( fGamma <= 0.0 || fGamma > 10.0 ) ? 1.0 : ( 1.0 / fGamma );
+ const BOOL bGamma = ( fGamma != 1.0 );
+
+ // create mapping table
+ for( nX = 0L; nX < 256L; nX++ )
+ {
+ cMapR[ nX ] = (BYTE) MinMax( FRound( nX * fM + fROff ), 0L, 255L );
+ cMapG[ nX ] = (BYTE) MinMax( FRound( nX * fM + fGOff ), 0L, 255L );
+ cMapB[ nX ] = (BYTE) MinMax( FRound( nX * fM + fBOff ), 0L, 255L );
+
+ if( bGamma )
+ {
+ cMapR[ nX ] = GAMMA( cMapR[ nX ], fGamma );
+ cMapG[ nX ] = GAMMA( cMapG[ nX ], fGamma );
+ cMapB[ nX ] = GAMMA( cMapB[ nX ], fGamma );
+ }
+
+ if( bInvert )
+ {
+ cMapR[ nX ] = ~cMapR[ nX ];
+ cMapG[ nX ] = ~cMapG[ nX ];
+ cMapB[ nX ] = ~cMapB[ nX ];
+ }
+ }
+
+ // do modifying
+ if( pAcc->HasPalette() )
+ {
+ BitmapColor aNewCol;
+
+ for( USHORT i = 0, nCount = pAcc->GetPaletteEntryCount(); i < nCount; i++ )
+ {
+ const BitmapColor& rCol = pAcc->GetPaletteColor( i );
+ aNewCol.SetRed( cMapR[ rCol.GetRed() ] );
+ aNewCol.SetGreen( cMapG[ rCol.GetGreen() ] );
+ aNewCol.SetBlue( cMapB[ rCol.GetBlue() ] );
+ pAcc->SetPaletteColor( i, aNewCol );
+ }
+ }
+ else if( pAcc->GetScanlineFormat() == BMP_FORMAT_24BIT_TC_BGR )
+ {
+ for( nY = 0L; nY < nH; nY++ )
+ {
+ Scanline pScan = pAcc->GetScanline( nY );
+
+ for( nX = 0L; nX < nW; nX++ )
+ {
+ *pScan = cMapB[ *pScan ]; pScan++;
+ *pScan = cMapG[ *pScan ]; pScan++;
+ *pScan = cMapR[ *pScan ]; pScan++;
+ }
+ }
+ }
+ else if( pAcc->GetScanlineFormat() == BMP_FORMAT_24BIT_TC_RGB )
+ {
+ for( nY = 0L; nY < nH; nY++ )
+ {
+ Scanline pScan = pAcc->GetScanline( nY );
+
+ for( nX = 0L; nX < nW; nX++ )
+ {
+ *pScan = cMapR[ *pScan ]; pScan++;
+ *pScan = cMapG[ *pScan ]; pScan++;
+ *pScan = cMapB[ *pScan ]; pScan++;
+ }
+ }
+ }
+ else
+ {
+ for( nY = 0L; nY < nH; nY++ )
+ {
+ for( nX = 0L; nX < nW; nX++ )
+ {
+ aCol = pAcc->GetPixel( nY, nX );
+ aCol.SetRed( cMapR[ aCol.GetRed() ] );
+ aCol.SetGreen( cMapG[ aCol.GetGreen() ] );
+ aCol.SetBlue( cMapB[ aCol.GetBlue() ] );
+ pAcc->SetPixel( nY, nX, aCol );
+ }
+ }
+ }
+
+ delete[] cMapR;
+ delete[] cMapG;
+ delete[] cMapB;
+ ReleaseAccess( pAcc );
+ bRet = TRUE;
+ }
+ }
+
+ return bRet;
+}