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+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_svx.hxx"
+
+#include <svx/sdr/contact/viewobjectcontactofunocontrol.hxx>
+#include <svx/sdr/contact/viewcontactofunocontrol.hxx>
+#include <svx/sdr/contact/displayinfo.hxx>
+#include <svx/sdr/properties/properties.hxx>
+#include <svx/sdr/contact/objectcontactofpageview.hxx>
+#include <svx/sdr/primitive2d/svx_primitivetypes2d.hxx>
+#include <svx/svdouno.hxx>
+#include <svx/svdpagv.hxx>
+#include <svx/svdview.hxx>
+#include <svx/sdrpagewindow.hxx>
+#include "sdrpaintwindow.hxx"
+
+/** === begin UNO includes === **/
+#include <com/sun/star/lang/XMultiServiceFactory.hpp>
+#include <com/sun/star/awt/XControl.hpp>
+#include <com/sun/star/awt/XControlModel.hpp>
+#include <com/sun/star/awt/XControlContainer.hpp>
+#include <com/sun/star/awt/XWindow2.hpp>
+#include <com/sun/star/awt/PosSize.hpp>
+#include <com/sun/star/awt/XView.hpp>
+#include <com/sun/star/beans/XPropertySet.hpp>
+#include <com/sun/star/lang/XComponent.hpp>
+#include <com/sun/star/awt/InvalidateStyle.hpp>
+#include <com/sun/star/util/XModeChangeListener.hpp>
+#include <com/sun/star/util/XModeChangeBroadcaster.hpp>
+#include <com/sun/star/container/XContainerListener.hpp>
+#include <com/sun/star/container/XContainer.hpp>
+/** === end UNO includes === **/
+
+#include <toolkit/helper/formpdfexport.hxx>
+#include <vcl/pdfextoutdevdata.hxx>
+#include <vcl/svapp.hxx>
+#include <vos/mutex.hxx>
+#include <comphelper/processfactory.hxx>
+#include <comphelper/scopeguard.hxx>
+#include <cppuhelper/implbase4.hxx>
+#include <toolkit/helper/vclunohelper.hxx>
+#include <tools/diagnose_ex.h>
+#include <basegfx/matrix/b2dhommatrix.hxx>
+#include <drawinglayer/primitive2d/controlprimitive2d.hxx>
+
+#include <boost/shared_ptr.hpp>
+#include <boost/bind.hpp>
+
+/*
+
+Form controls (more precise: UNO Controls) in the drawing layer are ... prone to breakage, since they have some
+specialities which the drawing layer currently doesn't capture too well. In particular, having a living VCL
+window as child of the document window, and coupling this Window to a drawing layer object, makes things
+difficult sometimes.
+
+Below is a list of issues which existed in the past. Whenever you change code here, you're encouraged to
+verify those issues are still fixed. (Whenever you have some additional time, you're encouraged to write
+an automatic test for one or more of those issues for which this is possible :)
+
+http://www.openoffice.org/issues/show_bug.cgi?id=105992
+zooming documents containg (alive) form controls improperly positions the controls
+
+http://www.openoffice.org/issues/show_bug.cgi?id=104362
+crash when copy a control
+
+http://www.openoffice.org/issues/show_bug.cgi?id=104544
+Gridcontrol duplicated after design view on/off
+
+http://www.openoffice.org/issues/show_bug.cgi?id=102089
+print preview shows control elements with property printable=false
+
+http://www.openoffice.org/issues/show_bug.cgi?id=102090
+problem with setVisible on TextControl
+
+http://www.openoffice.org/issues/show_bug.cgi?id=103138
+loop when insert a control in draw
+
+http://www.openoffice.org/issues/show_bug.cgi?id=101398
+initially-displaying a document with many controls is very slow
+
+http://www.openoffice.org/issues/show_bug.cgi?id=72429
+repaint error in form wizard in bugdoc database
+
+http://www.openoffice.org/issues/show_bug.cgi?id=72694
+form control artifacts when scrolling a text fast
+
+
+issues in the old (Sun-internal) bug tracking system:
+
+#110592#
+form controls being in redlining or in hidden section are visible in alive-mode
+
+*/
+
+//........................................................................
+namespace sdr { namespace contact {
+//........................................................................
+
+ /** === begin UNO using === **/
+ using namespace ::com::sun::star::awt::InvalidateStyle;
+ using ::com::sun::star::uno::Reference;
+ using ::com::sun::star::uno::XInterface;
+ using ::com::sun::star::uno::UNO_QUERY;
+ using ::com::sun::star::uno::UNO_QUERY_THROW;
+ using ::com::sun::star::uno::UNO_SET_THROW;
+ using ::com::sun::star::uno::Exception;
+ using ::com::sun::star::uno::RuntimeException;
+ using ::com::sun::star::awt::XControl;
+ using ::com::sun::star::lang::XMultiServiceFactory;
+ using ::com::sun::star::awt::XControlModel;
+ using ::com::sun::star::awt::XControlContainer;
+ using ::com::sun::star::awt::XWindow;
+ using ::com::sun::star::awt::XWindow2;
+ using ::com::sun::star::awt::XWindowListener;
+ using ::com::sun::star::awt::PosSize::POSSIZE;
+ using ::com::sun::star::awt::XView;
+ using ::com::sun::star::awt::XGraphics;
+ using ::com::sun::star::awt::WindowEvent;
+ using ::com::sun::star::beans::XPropertySet;
+ using ::com::sun::star::beans::XPropertySetInfo;
+ using ::com::sun::star::lang::XComponent;
+ using ::com::sun::star::awt::XWindowPeer;
+ using ::com::sun::star::beans::XPropertyChangeListener;
+ using ::com::sun::star::util::XModeChangeListener;
+ using ::com::sun::star::util::XModeChangeBroadcaster;
+ using ::com::sun::star::util::ModeChangeEvent;
+ using ::com::sun::star::lang::EventObject;
+ using ::com::sun::star::beans::PropertyChangeEvent;
+ using ::com::sun::star::lang::XComponent;
+ using ::com::sun::star::container::XContainerListener;
+ using ::com::sun::star::container::XContainer;
+ using ::com::sun::star::container::ContainerEvent;
+ using ::com::sun::star::uno::Any;
+ /** === end UNO using === **/
+
+ //====================================================================
+ //= ControlHolder
+ //====================================================================
+ class ControlHolder
+ {
+ private:
+ Reference< XControl > m_xControl;
+ Reference< XWindow2 > m_xControlWindow;
+ Reference< XView > m_xControlView;
+
+ public:
+ ControlHolder()
+ :m_xControl()
+ ,m_xControlWindow()
+ ,m_xControlView()
+ {
+ }
+
+ explicit ControlHolder( const Reference< XControl >& _rxControl )
+ :m_xControl()
+ ,m_xControlWindow()
+ ,m_xControlView()
+ {
+ *this = _rxControl;
+ }
+
+ ControlHolder& operator=( const Reference< XControl >& _rxControl )
+ {
+ clear();
+
+ m_xControl = _rxControl;
+ if ( m_xControl.is() )
+ {
+ m_xControlWindow.set( m_xControl, UNO_QUERY );
+ m_xControlView.set( m_xControl, UNO_QUERY );
+ if ( !m_xControlWindow.is() || !m_xControlView.is() )
+ {
+ OSL_ENSURE( false, "ControlHolder::operator=: invalid XControl, missing required interfaces!" );
+ clear();
+ }
+ }
+
+ return *this;
+ }
+
+ public:
+ inline bool is() const { return m_xControl.is() && m_xControlWindow.is() && m_xControlView.is(); }
+ inline void clear() { m_xControl.clear(); m_xControlWindow.clear(); m_xControlView.clear(); }
+
+ // delegators for the methods of the UNO interfaces
+ // Note all those will crash if called for a NULL object.
+ inline bool isDesignMode() const { return m_xControl->isDesignMode(); }
+ inline void setDesignMode( const bool _bDesign ) const { m_xControl->setDesignMode( _bDesign ); }
+ inline bool isVisible() const { return m_xControlWindow->isVisible(); }
+ inline void setVisible( const bool _bVisible ) const { m_xControlWindow->setVisible( _bVisible ); }
+ inline Reference< XControlModel >
+ getModel() const { return m_xControl->getModel(); }
+ inline void setModel( const Reference< XControlModel >& _m ) const { m_xControl->setModel( _m ); }
+ inline bool isTransparent() const { return m_xControl->isTransparent(); }
+ inline Reference< XWindowPeer >
+ getPeer() const { return m_xControl->getPeer(); }
+
+ inline void addWindowListener( const Reference< XWindowListener >& _l ) const { m_xControlWindow->addWindowListener( _l ); }
+ inline void removeWindowListener( const Reference< XWindowListener >& _l ) const { m_xControlWindow->removeWindowListener( _l ); }
+ void setPosSize( const Rectangle& _rPosSize ) const;
+ Rectangle
+ getPosSize() const;
+ void setZoom( const ::basegfx::B2DVector& _rScale ) const;
+ ::basegfx::B2DVector
+ getZoom() const;
+
+ inline void setGraphics( const Reference< XGraphics >& _g ) const { m_xControlView->setGraphics( _g ); }
+ inline Reference< XGraphics >
+ getGraphics() const { return m_xControlView->getGraphics(); }
+ inline void draw( const Point& _rTopLeft ) const { m_xControlView->draw( _rTopLeft.X(), _rTopLeft.Y() ); }
+
+ void invalidate() const;
+
+ public:
+ inline const Reference< XControl >& getControl() const { return m_xControl; }
+ };
+
+ //--------------------------------------------------------------------
+ bool operator==( const ControlHolder& _rControl, const Reference< XInterface >& _rxCompare )
+ {
+ return _rControl.getControl() == _rxCompare;
+ }
+
+ //--------------------------------------------------------------------
+ bool operator==( const Reference< XInterface >& _rxCompare, const ControlHolder& _rControl )
+ {
+ return _rxCompare == _rControl.getControl();
+ }
+
+ //--------------------------------------------------------------------
+ bool operator==( const ControlHolder& _rControl, const Any& _rxCompare )
+ {
+ return _rControl == Reference< XInterface >( _rxCompare, UNO_QUERY );
+ }
+
+ //--------------------------------------------------------------------
+ bool operator==( const Any& _rxCompare, const ControlHolder& _rControl )
+ {
+ return Reference< XInterface >( _rxCompare, UNO_QUERY ) == _rControl;
+ }
+
+ //--------------------------------------------------------------------
+ void ControlHolder::setPosSize( const Rectangle& _rPosSize ) const
+ {
+ // no check whether we're valid, this is the responsibility of the caller
+
+ // don't call setPosSize when pos/size did not change
+ // #i104181# / 2009-08-18 / frank.schoenheit@sun.com
+ ::Rectangle aCurrentRect( getPosSize() );
+ if ( aCurrentRect != _rPosSize )
+ {
+ m_xControlWindow->setPosSize(
+ _rPosSize.Left(), _rPosSize.Top(), _rPosSize.GetWidth(), _rPosSize.GetHeight(),
+ POSSIZE
+ );
+ }
+ }
+
+ //--------------------------------------------------------------------
+ ::Rectangle ControlHolder::getPosSize() const
+ {
+ // no check whether we're valid, this is the responsibility of the caller
+ return VCLUnoHelper::ConvertToVCLRect( m_xControlWindow->getPosSize() );
+ }
+
+ //--------------------------------------------------------------------
+ void ControlHolder::setZoom( const ::basegfx::B2DVector& _rScale ) const
+ {
+ // no check whether we're valid, this is the responsibility of the caller
+ m_xControlView->setZoom( (float)_rScale.getX(), (float)_rScale.getY() );
+ }
+
+ //--------------------------------------------------------------------
+ void ControlHolder::invalidate() const
+ {
+ Window* pWindow = VCLUnoHelper::GetWindow( m_xControl->getPeer() );
+ OSL_ENSURE( pWindow, "ControlHolder::invalidate: no implementation access!" );
+ if ( pWindow )
+ pWindow->Invalidate();
+ }
+
+ //--------------------------------------------------------------------
+ ::basegfx::B2DVector ControlHolder::getZoom() const
+ {
+ // no check whether we're valid, this is the responsibility of the caller
+
+ // Argh. Why does XView have a setZoom only, but not a getZoom?
+ Window* pWindow = VCLUnoHelper::GetWindow( m_xControl->getPeer() );
+ OSL_ENSURE( pWindow, "ControlHolder::getZoom: no implementation access!" );
+
+ ::basegfx::B2DVector aZoom( 1, 1 );
+ if ( pWindow )
+ {
+ const Fraction& rZoom( pWindow->GetZoom() );
+ aZoom.setX( (double)rZoom );
+ aZoom.setY( (double)rZoom );
+ }
+ return aZoom;
+ }
+
+ //====================================================================
+ //= UnoControlContactHelper
+ //====================================================================
+ class UnoControlContactHelper
+ {
+ public:
+ /** positions a control, and sets its zoom mode, using a given transformation and output device
+ */
+ static void adjustControlGeometry_throw(
+ const ControlHolder& _rControl,
+ const Rectangle& _rLogicBoundingRect,
+ const ::basegfx::B2DHomMatrix& _rViewTransformation,
+ const ::basegfx::B2DHomMatrix& _rZoomLevelNormalization
+ );
+
+ /** disposes the given control
+ */
+ static void disposeAndClearControl_nothrow(
+ ControlHolder& _rControl
+ );
+
+ private:
+ UnoControlContactHelper(); // never implemented
+ UnoControlContactHelper( const UnoControlContactHelper& ); // never implemented
+ UnoControlContactHelper& operator=( const UnoControlContactHelper& ); // never implemented
+ };
+
+ //--------------------------------------------------------------------
+ void UnoControlContactHelper::adjustControlGeometry_throw( const ControlHolder& _rControl, const Rectangle& _rLogicBoundingRect,
+ const basegfx::B2DHomMatrix& _rViewTransformation, const ::basegfx::B2DHomMatrix& _rZoomLevelNormalization )
+ {
+ OSL_PRECOND( _rControl.is(), "UnoControlContactHelper::adjustControlGeometry_throw: illegal control!" );
+ if ( !_rControl.is() )
+ return;
+
+ #if OSL_DEBUG_LEVEL > 0
+ ::basegfx::B2DTuple aViewScale, aViewTranslate;
+ double nViewRotate(0), nViewShearX(0);
+ _rViewTransformation.decompose( aViewScale, aViewTranslate, nViewRotate, nViewShearX );
+ #endif
+
+ // transform the logic bound rect, using the view transformation, to pixel coordinates
+ ::basegfx::B2DPoint aTopLeft( _rLogicBoundingRect.Left(), _rLogicBoundingRect.Top() );
+ aTopLeft *= _rViewTransformation;
+ ::basegfx::B2DPoint aBottomRight( _rLogicBoundingRect.Right(), _rLogicBoundingRect.Bottom() );
+ aBottomRight *= _rViewTransformation;
+
+ const Rectangle aPaintRectPixel( (long)aTopLeft.getX(), (long)aTopLeft.getY(), (long)aBottomRight.getX(), (long)aBottomRight.getY() );
+ _rControl.setPosSize( aPaintRectPixel );
+
+ // determine the scale from the current view transformation, and the normalization matrix
+ ::basegfx::B2DHomMatrix aObtainResolutionDependentScale( _rViewTransformation * _rZoomLevelNormalization );
+ ::basegfx::B2DVector aScale, aTranslate;
+ double fRotate, fShearX;
+ aObtainResolutionDependentScale.decompose( aScale, aTranslate, fRotate, fShearX );
+ _rControl.setZoom( aScale );
+ }
+
+ //--------------------------------------------------------------------
+ void UnoControlContactHelper::disposeAndClearControl_nothrow( ControlHolder& _rControl )
+ {
+ try
+ {
+ Reference< XComponent > xControlComp( _rControl.getControl(), UNO_QUERY );
+ if ( xControlComp.is() )
+ xControlComp->dispose();
+ }
+ catch( const Exception& )
+ {
+ DBG_UNHANDLED_EXCEPTION();
+ }
+ _rControl.clear();
+ }
+
+ //====================================================================
+ //= IPageViewAccess
+ //====================================================================
+ /** interface encapsulating access to an SdrPageView, stripped down to the methods we really need
+ */
+ class IPageViewAccess
+ {
+ public:
+ /** determines whether the view is currently in design mode
+ */
+ virtual bool isDesignMode() const = 0;
+
+ /** retrieves the control container for a given output device
+ */
+ virtual Reference< XControlContainer >
+ getControlContainer( const OutputDevice& _rDevice ) const = 0;
+
+ /** determines whether a given layer is visible
+ */
+ virtual bool isLayerVisible( SdrLayerID _nLayerID ) const = 0;
+ };
+
+ //====================================================================
+ //= SdrPageViewAccess
+ //====================================================================
+ /** is a ->IPageViewAccess implementation based on a real ->SdrPageView instance
+ */
+ class SdrPageViewAccess : public IPageViewAccess
+ {
+ const SdrPageView& m_rPageView;
+ public:
+ SdrPageViewAccess( const SdrPageView& _rPageView ) : m_rPageView( _rPageView ) { }
+
+ virtual bool isDesignMode() const;
+ virtual Reference< XControlContainer >
+ getControlContainer( const OutputDevice& _rDevice ) const;
+ virtual bool isLayerVisible( SdrLayerID _nLayerID ) const;
+ };
+
+ //--------------------------------------------------------------------
+ bool SdrPageViewAccess::isDesignMode() const
+ {
+ return m_rPageView.GetView().IsDesignMode();
+ }
+
+ //--------------------------------------------------------------------
+ Reference< XControlContainer > SdrPageViewAccess::getControlContainer( const OutputDevice& _rDevice ) const
+ {
+ Reference< XControlContainer > xControlContainer = m_rPageView.GetControlContainer( _rDevice );
+ DBG_ASSERT( xControlContainer.is() || NULL == m_rPageView.FindPageWindow( ( const_cast< OutputDevice& >( _rDevice ) ) ),
+ "SdrPageViewAccess::getControlContainer: the output device is known, but there is no control container for it?" );
+ return xControlContainer;
+ }
+
+ //--------------------------------------------------------------------
+ bool SdrPageViewAccess::isLayerVisible( SdrLayerID _nLayerID ) const
+ {
+ return m_rPageView.GetVisibleLayers().IsSet( _nLayerID );
+ }
+
+ //====================================================================
+ //= InvisibleControlViewAccess
+ //====================================================================
+ /** is a ->IPageViewAccess implementation which can be used to create an invisble control for
+ an arbitrary window
+ */
+ class InvisibleControlViewAccess : public IPageViewAccess
+ {
+ private:
+ Reference< XControlContainer >& m_rControlContainer;
+ public:
+ InvisibleControlViewAccess( Reference< XControlContainer >& _inout_ControlContainer )
+ :m_rControlContainer( _inout_ControlContainer )
+ {
+ }
+
+ virtual bool isDesignMode() const;
+ virtual Reference< XControlContainer >
+ getControlContainer( const OutputDevice& _rDevice ) const;
+ virtual bool isLayerVisible( SdrLayerID _nLayerID ) const;
+ };
+
+ //--------------------------------------------------------------------
+ bool InvisibleControlViewAccess::isDesignMode() const
+ {
+ return true;
+ }
+
+ //--------------------------------------------------------------------
+ Reference< XControlContainer > InvisibleControlViewAccess::getControlContainer( const OutputDevice& _rDevice ) const
+ {
+ if ( !m_rControlContainer.is() )
+ {
+ const Window* pWindow = dynamic_cast< const Window* >( &_rDevice );
+ OSL_ENSURE( pWindow, "InvisibleControlViewAccess::getControlContainer: expected to be called for a window only!" );
+ if ( pWindow )
+ m_rControlContainer = VCLUnoHelper::CreateControlContainer( const_cast< Window* >( pWindow ) );
+ }
+ return m_rControlContainer;
+ }
+
+ //--------------------------------------------------------------------
+ bool InvisibleControlViewAccess::isLayerVisible( SdrLayerID /*_nLayerID*/ ) const
+ {
+ return false;
+ }
+
+ //====================================================================
+ //= DummyPageViewAccess
+ //====================================================================
+ /** is a ->IPageViewAccess implementation which can be used to create a control for an arbitrary
+ non-Window device
+
+ The implementation will report the "PageView" as being in design mode, all layers to be visible,
+ and will not return any ControlContainer, so all control container related features (notifications etc)
+ are not available.
+ */
+ class DummyPageViewAccess : public IPageViewAccess
+ {
+ public:
+ DummyPageViewAccess()
+ {
+ }
+
+ virtual bool isDesignMode() const;
+ virtual Reference< XControlContainer >
+ getControlContainer( const OutputDevice& _rDevice ) const;
+ virtual bool isLayerVisible( SdrLayerID _nLayerID ) const;
+ };
+
+ //--------------------------------------------------------------------
+ bool DummyPageViewAccess::isDesignMode() const
+ {
+ return true;
+ }
+
+ //--------------------------------------------------------------------
+ Reference< XControlContainer > DummyPageViewAccess::getControlContainer( const OutputDevice& /*_rDevice*/ ) const
+ {
+ return NULL;
+ }
+
+ //--------------------------------------------------------------------
+ bool DummyPageViewAccess::isLayerVisible( SdrLayerID /*_nLayerID*/ ) const
+ {
+ return true;
+ }
+
+ //====================================================================
+ //= ViewObjectContactOfUnoControl_Impl
+ //====================================================================
+ typedef ::cppu::WeakImplHelper4 < XWindowListener
+ , XPropertyChangeListener
+ , XContainerListener
+ , XModeChangeListener
+ > ViewObjectContactOfUnoControl_Impl_Base;
+
+ class SVX_DLLPRIVATE ViewObjectContactOfUnoControl_Impl : public ViewObjectContactOfUnoControl_Impl_Base
+ {
+ private:
+ /// the instance whose IMPL we are
+ ViewObjectContactOfUnoControl* m_pAntiImpl;
+
+ /// are we currently inside impl_ensureControl_nothrow?
+ bool m_bCreatingControl;
+
+ /** thread safety
+
+ (not really. ATM only our X* implementations are guarded with this, but not
+ the object as a whole.)
+ */
+ mutable ::osl::Mutex m_aMutex;
+
+ /// the control we're responsible for
+ ControlHolder m_aControl;
+
+ /// the ControlContainer where we inserted our control
+ Reference< XContainer > m_xContainer;
+
+ /// the output device for which the control was created
+ const OutputDevice* m_pOutputDeviceForWindow;
+
+ /// flag indicating whether the control is currently visible
+ bool m_bControlIsVisible;
+
+ /// are we currently listening at a design mode control?
+ bool m_bIsDesignModeListening;
+
+ enum ViewControlMode
+ {
+ eDesign,
+ eAlive,
+ eUnknown
+ };
+ /// is the control currently in design mode?
+ mutable ViewControlMode m_eControlDesignMode;
+
+ ::basegfx::B2DHomMatrix m_aZoomLevelNormalization;
+
+ public:
+ ViewObjectContactOfUnoControl_Impl( ViewObjectContactOfUnoControl* _pAntiImpl );
+
+ /** disposes the instance, which is nonfunctional afterwards
+ */
+ void dispose();
+
+ /** determines whether the instance is disposed
+ */
+ bool isDisposed() const { return impl_isDisposed_nofail(); }
+
+ /** determines whether the instance is alive
+ */
+ bool isAlive() const { return !isDisposed(); }
+
+ /** returns the SdrUnoObject associated with the ViewContact
+
+ @precond
+ We're not disposed.
+ */
+ bool getUnoObject( SdrUnoObj*& _out_rpObject ) const;
+
+ /** ensures that we have an ->XControl
+
+ Must only be called if a control is needed when no DisplayInfo is present, yet.
+
+ For creating a control, an ->OutputDevice is needed, and an ->SdrPageView. Both will be obtained
+ from a ->ObjectContactOfPageView. So, if our (anti-impl's) object contact is not a ->ObjectContactOfPageView,
+ this method fill fail.
+
+ Failure of this method will be reported via an assertion in a non-product version.
+ */
+ bool ensureControl( const basegfx::B2DHomMatrix* _pInitialViewTransformationOrNULL );
+
+ /** returns our XControl, if it already has been created
+
+ If you want to ensure that the control exists before accessing it, use ->ensureControl
+ */
+ inline const ControlHolder&
+ getExistentControl() const { return m_aControl; }
+
+ inline bool
+ hasControl() const { return m_aControl.is(); }
+
+ /** positions our XControl according to the geometry settings in the SdrUnoObj, modified by the given
+ transformation, and sets proper zoom settings according to our device
+
+ @precond
+ ->m_pOutputDeviceForWindow and ->m_aControl are not <NULL/>
+ */
+ void positionAndZoomControl( const basegfx::B2DHomMatrix& _rViewTransformation ) const;
+
+ /** determines whether or not our control is printable
+
+ Effectively, this method returns the value of the "Printable" property
+ of the control's model. If we have no control, <FALSE/> is returned.
+ */
+ bool isPrintableControl() const;
+
+ /** sets the design mode on the control, or at least remembers the flag for the
+ time the control is created
+ */
+ void setControlDesignMode( bool _bDesignMode ) const;
+
+ /** determines whether our control is currently visible
+ @nofail
+ */
+ bool isControlVisible() const { return impl_isControlVisible_nofail(); }
+
+ /// creates an XControl for the given device and SdrUnoObj
+ static bool
+ createControlForDevice(
+ IPageViewAccess& _rPageView,
+ const OutputDevice& _rDevice,
+ const SdrUnoObj& _rUnoObject,
+ const basegfx::B2DHomMatrix& _rInitialViewTransformation,
+ const basegfx::B2DHomMatrix& _rInitialZoomNormalization,
+ ControlHolder& _out_rControl
+ );
+
+ struct GuardAccess { friend class VOCGuard; private: GuardAccess() { } };
+ ::osl::Mutex& getMutex( GuardAccess ) const { return m_aMutex; }
+
+ const ViewContactOfUnoControl&
+ getViewContact() const
+ {
+ ENSURE_OR_THROW( !impl_isDisposed_nofail(), "already disposed" );
+ return static_cast< const ViewContactOfUnoControl& >( m_pAntiImpl->GetViewContact() );
+ }
+
+ protected:
+ ~ViewObjectContactOfUnoControl_Impl();
+
+ // XEventListener
+ virtual void SAL_CALL disposing( const EventObject& Source ) throw(RuntimeException);
+
+ // XWindowListener
+ virtual void SAL_CALL windowResized( const WindowEvent& e ) throw(RuntimeException);
+ virtual void SAL_CALL windowMoved( const WindowEvent& e ) throw(RuntimeException);
+ virtual void SAL_CALL windowShown( const EventObject& e ) throw(RuntimeException);
+ virtual void SAL_CALL windowHidden( const EventObject& e ) throw(RuntimeException);
+
+ // XPropertyChangeListener
+ virtual void SAL_CALL propertyChange( const PropertyChangeEvent& evt ) throw(RuntimeException);
+
+ // XModeChangeListener
+ virtual void SAL_CALL modeChanged( const ModeChangeEvent& _rSource ) throw (RuntimeException);
+
+ // XContainerListener
+ virtual void SAL_CALL elementInserted( const ::com::sun::star::container::ContainerEvent& Event ) throw (::com::sun::star::uno::RuntimeException);
+ virtual void SAL_CALL elementRemoved( const ::com::sun::star::container::ContainerEvent& Event ) throw (::com::sun::star::uno::RuntimeException);
+ virtual void SAL_CALL elementReplaced( const ::com::sun::star::container::ContainerEvent& Event ) throw (::com::sun::star::uno::RuntimeException);
+
+ private:
+ /** retrieves the SdrPageView which our associated SdrPageViewWindow belongs to
+
+ @param out_rpPageView
+ a reference to a pointer holding, upon return, the desired SdrPageView
+
+ @return
+ <TRUE/> if and only if a ->SdrPageView could be obtained
+
+ @precond
+ We really belong to an SdrPageViewWindow. Perhaps (I'm not sure ATM :)
+ there are instance for which this might not be true, but those instances
+ should never have a need to call this method.
+
+ @precond
+ We're not disposed.
+
+ @postcond
+ The method expects success, if it returns with <FALSE/>, this will have been
+ asserted.
+
+ @nothrow
+ */
+ bool impl_getPageView_nothrow( SdrPageView*& _out_rpPageView );
+
+ /** adjusts the control visibility so it respects its layer's visibility
+
+ @param _bForce
+ set to <TRUE/> if you want to force a ->XWindow::setVisible call,
+ no matter if the control visibility is already correct
+
+ @precond
+ ->m_aControl is not <NULL/>
+
+ @precond
+ We're not disposed.
+
+ @precond
+ We really belong to an SdrPageViewWindow. There are instance for which this
+ might not be true, but those instances should never have a need to call
+ this method.
+ */
+ void impl_adjustControlVisibilityToLayerVisibility_throw( bool _bForce );
+
+ /** adjusts the control visibility so it respects its layer's visibility
+
+ The control must never be visibile if it's in design mode.
+ In alive mode, it must be visibility if and only it's on a visible layer.
+
+ @param _rxControl
+ the control whose visibility is to be adjusted
+
+ @param _rPageView
+ provides access to the attributes of the SdrPageView which the control finally belongs to
+
+ @param _rUnoObject
+ our SdrUnoObj
+
+ @param _bIsCurrentlyVisible
+ determines whether the control is currently visible. Note that this is only a shortcut for
+ querying _rxControl for the XWindow2 interface, and calling isVisible at this interface.
+ This shortcut has been chosen since the caller usually already has this information.
+ If _bForce is <TRUE/>, _bIsCurrentlyVisible is ignored.
+
+ @param _bForce
+ set to <TRUE/> if you want to force a ->XWindow::setVisible call,
+ no matter if the control visibility is already correct
+
+ @precond
+ We're not disposed.
+ */
+ static void impl_adjustControlVisibilityToLayerVisibility_throw( const ControlHolder& _rxControl, const SdrUnoObj& _rUnoObject,
+ IPageViewAccess& _rPageView, bool _bIsCurrentlyVisible, bool _bForce );
+
+ /** starts or stops listening at various aspects of our control
+
+ @precond
+ ->m_aControl is not <NULL/>
+ */
+ void impl_switchControlListening_nothrow( bool _bStart );
+
+ /** starts or stops listening at our control container
+
+ @precond
+ ->m_xContainer is not <NULL/>
+ */
+ void impl_switchContainerListening_nothrow( bool _bStart );
+
+ /** starts or stops listening at the control for design-mode relevant facets
+ */
+ void impl_switchDesignModeListening_nothrow( bool _bStart );
+
+ /** starts or stops listening for all properties at our control
+
+ @param _bStart
+ determines whether to start or to stop listening
+
+ @precond
+ ->m_aControl is not <NULL/>
+ */
+ void impl_switchPropertyListening_nothrow( bool _bStart );
+
+ /** disposes the instance
+ @param _bAlsoDisposeControl
+ determines whether the XControl should be disposed, too
+ */
+ void impl_dispose_nothrow( bool _bAlsoDisposeControl );
+
+ /** determines whether the instance is disposed
+ @nofail
+ */
+ bool impl_isDisposed_nofail() const { return m_pAntiImpl == NULL; }
+
+ /** determines whether our control is currently visible
+ @nofail
+ */
+ bool impl_isControlVisible_nofail() const { return m_bControlIsVisible; }
+
+ /** determines whether we are currently a listener at the control for desgin-mode relevant facets
+ @nofail
+ */
+ bool impl_isDesignModeListening_nofail() const { return m_bIsDesignModeListening; }
+
+ /** determines whether the control currently is in design mode
+
+ @precond
+ The design mode must already be known. It is known when we first had access to
+ an SdrPageView (which carries this flag), or somebody explicitly set it from
+ outside.
+ */
+ inline bool impl_isControlDesignMode_nothrow() const
+ {
+ DBG_ASSERT( m_eControlDesignMode != eUnknown, "ViewObjectContactOfUnoControl_Impl::impl_isControlDesignMode_nothrow: mode is still unknown!" );
+ return m_eControlDesignMode == eDesign;
+ }
+
+ /** ensures that we have a control for the given PageView/OutputDevice
+ */
+ bool impl_ensureControl_nothrow(
+ IPageViewAccess& _rPageView,
+ const OutputDevice& _rDevice,
+ const basegfx::B2DHomMatrix& _rInitialViewTransformation
+ );
+
+ /** retrieves the device which a PageView belongs to, starting from its ObjectContactOfPageView
+
+ Since #i72752#, the PaintWindow (and thus the OutputDevice) associated with a PageView is not
+ constant over its lifetime. Instead, during some paint operations, the PaintWindow/OutputDevice
+ might be temporarily patched.
+
+ This method cares for this, by retrieving the very original OutputDevice.
+ */
+ static const OutputDevice& impl_getPageViewOutputDevice_nothrow( const ObjectContactOfPageView& _rObjectContact );
+
+ const OutputDevice& impl_getOutputDevice_throw() const;
+
+ private:
+ ViewObjectContactOfUnoControl_Impl(); // never implemented
+ ViewObjectContactOfUnoControl_Impl( const ViewObjectContactOfUnoControl_Impl& ); // never implemented
+ ViewObjectContactOfUnoControl_Impl& operator=( const ViewObjectContactOfUnoControl_Impl& ); // never implemented
+ };
+
+ //====================================================================
+ //= VOCGuard
+ //====================================================================
+ /** class for guarding a ViewObjectContactOfUnoControl_Impl method
+ */
+ class VOCGuard
+ {
+ private:
+ ::osl::MutexGuard m_aMutexGuard;
+
+ public:
+ VOCGuard( const ViewObjectContactOfUnoControl_Impl& _rImpl )
+ :m_aMutexGuard( _rImpl.getMutex( ViewObjectContactOfUnoControl_Impl::GuardAccess() ) )
+ {
+ }
+ };
+
+ //====================================================================
+ //= LazyControlCreationPrimitive2D
+ //====================================================================
+ class LazyControlCreationPrimitive2D : public ::drawinglayer::primitive2d::BufferedDecompositionPrimitive2D
+ {
+ private:
+ typedef ::drawinglayer::primitive2d::BufferedDecompositionPrimitive2D BufferedDecompositionPrimitive2D;
+
+ protected:
+ virtual ::drawinglayer::primitive2d::Primitive2DSequence
+ get2DDecomposition(
+ const ::drawinglayer::geometry::ViewInformation2D& rViewInformation
+ ) const;
+
+ virtual ::drawinglayer::primitive2d::Primitive2DSequence
+ create2DDecomposition(
+ const ::drawinglayer::geometry::ViewInformation2D& rViewInformation
+ ) const;
+
+ virtual ::basegfx::B2DRange
+ getB2DRange(
+ const ::drawinglayer::geometry::ViewInformation2D& rViewInformation
+ ) const;
+
+ public:
+ LazyControlCreationPrimitive2D( const ::rtl::Reference< ViewObjectContactOfUnoControl_Impl >& _pVOCImpl )
+ :m_pVOCImpl( _pVOCImpl )
+ {
+ ENSURE_OR_THROW( m_pVOCImpl.is(), "Illegal argument." );
+ getTransformation( m_pVOCImpl->getViewContact(), m_aTransformation );
+ }
+
+ virtual bool operator==(const BasePrimitive2D& rPrimitive) const;
+
+ // declare unique ID for this primitive class
+ DeclPrimitrive2DIDBlock()
+
+ static void getTransformation( const ViewContactOfUnoControl& _rVOC, ::basegfx::B2DHomMatrix& _out_Transformation );
+
+ private:
+ void impl_positionAndZoomControl( const ::drawinglayer::geometry::ViewInformation2D& _rViewInformation ) const
+ {
+ if ( !_rViewInformation.getViewport().isEmpty() )
+ m_pVOCImpl->positionAndZoomControl( _rViewInformation.getObjectToViewTransformation() );
+ }
+
+ private:
+ ::rtl::Reference< ViewObjectContactOfUnoControl_Impl > m_pVOCImpl;
+ /** The geometry is part of the identity of an primitive, so we cannot calculate it on demand
+ (since the data the calculation is based on might have changed then), but need to calc
+ it at construction time, and remember it.
+ */
+ ::basegfx::B2DHomMatrix m_aTransformation;
+ };
+
+ //====================================================================
+ //= ViewObjectContactOfUnoControl_Impl
+ //====================================================================
+ DBG_NAME( ViewObjectContactOfUnoControl_Impl )
+ //--------------------------------------------------------------------
+ ViewObjectContactOfUnoControl_Impl::ViewObjectContactOfUnoControl_Impl( ViewObjectContactOfUnoControl* _pAntiImpl )
+ :m_pAntiImpl( _pAntiImpl )
+ ,m_bCreatingControl( false )
+ ,m_pOutputDeviceForWindow( NULL )
+ ,m_bControlIsVisible( false )
+ ,m_bIsDesignModeListening( false )
+ ,m_eControlDesignMode( eUnknown )
+ ,m_aZoomLevelNormalization()
+ {
+ DBG_CTOR( ViewObjectContactOfUnoControl_Impl, NULL );
+ DBG_ASSERT( m_pAntiImpl, "ViewObjectContactOfUnoControl_Impl::ViewObjectContactOfUnoControl_Impl: invalid AntiImpl!" );
+
+ const OutputDevice& rPageViewDevice( impl_getOutputDevice_throw() );
+ m_aZoomLevelNormalization = rPageViewDevice.GetInverseViewTransformation();
+
+ #if OSL_DEBUG_LEVEL > 1
+ ::basegfx::B2DVector aScale, aTranslate;
+ double fRotate, fShearX;
+ m_aZoomLevelNormalization.decompose( aScale, aTranslate, fRotate, fShearX );
+ #endif
+
+ ::basegfx::B2DHomMatrix aScaleNormalization;
+ MapMode aCurrentDeviceMapMode( rPageViewDevice.GetMapMode() );
+ aScaleNormalization.set( 0, 0, (double)aCurrentDeviceMapMode.GetScaleX() );
+ aScaleNormalization.set( 1, 1, (double)aCurrentDeviceMapMode.GetScaleY() );
+ m_aZoomLevelNormalization *= aScaleNormalization;
+ }
+
+ //--------------------------------------------------------------------
+ ViewObjectContactOfUnoControl_Impl::~ViewObjectContactOfUnoControl_Impl()
+ {
+ if ( !impl_isDisposed_nofail() )
+ {
+ acquire();
+ dispose();
+ }
+
+ DBG_DTOR( ViewObjectContactOfUnoControl_Impl, NULL );
+ }
+
+ //--------------------------------------------------------------------
+ void ViewObjectContactOfUnoControl_Impl::impl_dispose_nothrow( bool _bAlsoDisposeControl )
+ {
+ if ( impl_isDisposed_nofail() )
+ return;
+
+ if ( m_aControl.is() )
+ impl_switchControlListening_nothrow( false );
+
+ if ( m_xContainer.is() )
+ impl_switchContainerListening_nothrow( false );
+
+ // dispose the control
+ if ( _bAlsoDisposeControl )
+ UnoControlContactHelper::disposeAndClearControl_nothrow( m_aControl );
+
+ m_aControl.clear();
+ m_xContainer.clear();
+ m_pOutputDeviceForWindow = NULL;
+ m_bControlIsVisible = false;
+
+ m_pAntiImpl = NULL;
+ }
+
+ //--------------------------------------------------------------------
+ void ViewObjectContactOfUnoControl_Impl::dispose()
+ {
+ VOCGuard aGuard( *this );
+ impl_dispose_nothrow( true );
+ }
+
+ //--------------------------------------------------------------------
+ bool ViewObjectContactOfUnoControl_Impl::getUnoObject( SdrUnoObj*& _out_rpObject ) const
+ {
+ OSL_PRECOND( !impl_isDisposed_nofail(), "ViewObjectContactOfUnoControl_Impl::getUnoObject: already disposed()" );
+ if ( impl_isDisposed_nofail() )
+ _out_rpObject = NULL;
+ else
+ {
+ _out_rpObject = dynamic_cast< SdrUnoObj* >( m_pAntiImpl->GetViewContact().TryToGetSdrObject() );
+ DBG_ASSERT( _out_rpObject || !m_pAntiImpl->GetViewContact().TryToGetSdrObject(),
+ "ViewObjectContactOfUnoControl_Impl::getUnoObject: invalid SdrObject!" );
+ }
+ return ( _out_rpObject != NULL );
+ }
+
+ //--------------------------------------------------------------------
+ void ViewObjectContactOfUnoControl_Impl::positionAndZoomControl( const basegfx::B2DHomMatrix& _rViewTransformation ) const
+ {
+ OSL_PRECOND( m_aControl.is(), "ViewObjectContactOfUnoControl_Impl::positionAndZoomControl: no output device or no control!" );
+ if ( !m_aControl.is() )
+ return;
+
+ try
+ {
+ SdrUnoObj* pUnoObject( NULL );
+ if ( getUnoObject( pUnoObject ) )
+ {
+ UnoControlContactHelper::adjustControlGeometry_throw( m_aControl, pUnoObject->GetLogicRect(), _rViewTransformation, m_aZoomLevelNormalization );
+ }
+ else
+ OSL_ENSURE( false, "ViewObjectContactOfUnoControl_Impl::positionAndZoomControl: no SdrUnoObj!" );
+ }
+ catch( const Exception& )
+ {
+ DBG_UNHANDLED_EXCEPTION();
+ }
+ }
+
+ //--------------------------------------------------------------------
+ bool ViewObjectContactOfUnoControl_Impl::ensureControl( const basegfx::B2DHomMatrix* _pInitialViewTransformationOrNULL )
+ {
+ OSL_PRECOND( !impl_isDisposed_nofail(), "ViewObjectContactOfUnoControl_Impl::ensureControl: already disposed()" );
+ if ( impl_isDisposed_nofail() )
+ return false;
+
+ ObjectContactOfPageView* pPageViewContact = dynamic_cast< ObjectContactOfPageView* >( &m_pAntiImpl->GetObjectContact() );
+ if ( pPageViewContact )
+ {
+ SdrPageViewAccess aPVAccess( pPageViewContact->GetPageWindow().GetPageView() );
+ const OutputDevice& rDevice( impl_getPageViewOutputDevice_nothrow( *pPageViewContact ) );
+ return impl_ensureControl_nothrow(
+ aPVAccess,
+ rDevice,
+ _pInitialViewTransformationOrNULL ? *_pInitialViewTransformationOrNULL : rDevice.GetViewTransformation()
+ );
+ }
+
+ DummyPageViewAccess aNoPageView;
+ const OutputDevice& rDevice( impl_getOutputDevice_throw() );
+ return impl_ensureControl_nothrow(
+ aNoPageView,
+ rDevice,
+ _pInitialViewTransformationOrNULL ? *_pInitialViewTransformationOrNULL : rDevice.GetViewTransformation()
+ );
+ }
+
+ //--------------------------------------------------------------------
+ const OutputDevice& ViewObjectContactOfUnoControl_Impl::impl_getOutputDevice_throw() const
+ {
+ ObjectContactOfPageView* pPageViewContact = dynamic_cast< ObjectContactOfPageView* >( &m_pAntiImpl->GetObjectContact() );
+ if ( pPageViewContact )
+ {
+ // do not use ObjectContact::TryToGetOutputDevice here, it would not care for the PageWindow's
+ // OriginalPaintWindow
+ return impl_getPageViewOutputDevice_nothrow( *pPageViewContact );
+ }
+
+ const OutputDevice* pDevice = m_pAntiImpl->GetObjectContact().TryToGetOutputDevice();
+ ENSURE_OR_THROW( pDevice, "no output device -> no control" );
+ return *pDevice;
+ }
+
+ //--------------------------------------------------------------------
+ const OutputDevice& ViewObjectContactOfUnoControl_Impl::impl_getPageViewOutputDevice_nothrow( const ObjectContactOfPageView& _rObjectContact )
+ {
+ // if the PageWindow has a patched PaintWindow, use the original PaintWindow
+ // this ensures that our control is _not_ re-created just because somebody
+ // (temporarily) changed the window to paint onto.
+ // #i72429# / 2007-02-20 / frank.schoenheit@sun.com
+ SdrPageWindow& rPageWindow( _rObjectContact.GetPageWindow() );
+ if ( rPageWindow.GetOriginalPaintWindow() )
+ return rPageWindow.GetOriginalPaintWindow()->GetOutputDevice();
+
+ return rPageWindow.GetPaintWindow().GetOutputDevice();
+ }
+
+ namespace
+ {
+ static void lcl_resetFlag( bool& rbFlag )
+ {
+ rbFlag = false;
+ }
+ }
+
+ //--------------------------------------------------------------------
+ bool ViewObjectContactOfUnoControl_Impl::impl_ensureControl_nothrow( IPageViewAccess& _rPageView, const OutputDevice& _rDevice,
+ const basegfx::B2DHomMatrix& _rInitialViewTransformation )
+ {
+ if ( m_bCreatingControl )
+ {
+ OSL_ENSURE( false, "ViewObjectContactOfUnoControl_Impl::impl_ensureControl_nothrow: reentrance is not really good here!" );
+ // We once had a situation where this was called reentrantly, which lead to all kind of strange effects. All
+ // those affected the grid control, which is the only control so far which is visible in design mode (and
+ // not only in alive mode).
+ // Creating the control triggered an Window::Update on some of its child windows, which triggered a
+ // Paint on parent of the grid control (e.g. the SwEditWin), which triggered a reentrant call to this method,
+ // which it is not really prepared for.
+ //
+ // /me thinks that re-entrance should be caught on a higher level, i.e. the Drawing Layer should not allow
+ // reentrant paint requests. For the moment, until /me can discuss this with AW, catch it here.
+ // 2009-08-27 / #i104544# frank.schoenheit@sun.com
+ return false;
+ }
+
+ m_bCreatingControl = true;
+ ::comphelper::ScopeGuard aGuard( ::boost::bind( lcl_resetFlag, ::boost::ref( m_bCreatingControl ) ) );
+
+ if ( m_aControl.is() )
+ {
+ if ( m_pOutputDeviceForWindow == &_rDevice )
+ return true;
+
+ // Somebody requested a control for a new device, which means either of
+ // - our PageView's paint window changed since we were last here
+ // - we don't belong to a page view, and are simply painted onto different devices
+ // The first sounds strange (doens't it?), the second means we could perhaps
+ // optimize this in the future - there is no need to re-create the control every time,
+ // is it?
+ // #i74523# / 2007-02-15 / frank.schoenheit@sun.com
+ if ( m_xContainer.is() )
+ impl_switchContainerListening_nothrow( false );
+ impl_switchControlListening_nothrow( false );
+ UnoControlContactHelper::disposeAndClearControl_nothrow( m_aControl );
+ }
+
+ SdrUnoObj* pUnoObject( NULL );
+ if ( !getUnoObject( pUnoObject ) )
+ return false;
+
+ ControlHolder aControl;
+ if ( !createControlForDevice( _rPageView, _rDevice, *pUnoObject, _rInitialViewTransformation, m_aZoomLevelNormalization, aControl ) )
+ return false;
+
+ m_pOutputDeviceForWindow = &_rDevice;
+ m_aControl = aControl;
+ m_xContainer = m_xContainer.query( _rPageView.getControlContainer( _rDevice ) );
+ DBG_ASSERT( ( m_xContainer.is() // either have a XControlContainer
+ || ( ( !_rPageView.getControlContainer( _rDevice ).is() ) // or don't have any container,
+ && ( dynamic_cast< const Window* >( &_rDevice ) == NULL ) // which is allowed for non-Window instances only
+ )
+ ),
+ "ViewObjectContactOfUnoControl_Impl::impl_ensureControl_nothrow: no XContainer at the ControlContainer!" );
+
+ try
+ {
+ m_eControlDesignMode = m_aControl.isDesignMode() ? eDesign : eAlive;
+ m_bControlIsVisible = m_aControl.isVisible();
+ }
+ catch( const Exception& )
+ {
+ DBG_UNHANDLED_EXCEPTION();
+ }
+
+ // start listening at all aspects of the control which are interesting to us ...
+ impl_switchControlListening_nothrow( true );
+
+ // start listening at the control container, in case somebody tampers with our control
+ if ( m_xContainer.is() )
+ impl_switchContainerListening_nothrow( true );
+
+ return m_aControl.is();
+ }
+
+ //--------------------------------------------------------------------
+ bool ViewObjectContactOfUnoControl_Impl::createControlForDevice( IPageViewAccess& _rPageView,
+ const OutputDevice& _rDevice, const SdrUnoObj& _rUnoObject, const basegfx::B2DHomMatrix& _rInitialViewTransformation,
+ const basegfx::B2DHomMatrix& _rInitialZoomNormalization, ControlHolder& _out_rControl )
+ {
+ _out_rControl.clear();
+
+ Reference< XControlModel > xControlModel( _rUnoObject.GetUnoControlModel() );
+ DBG_ASSERT( xControlModel.is(), "ViewObjectContactOfUnoControl_Impl::createControlForDevice: no control model at the SdrUnoObject!?" );
+ if ( !xControlModel.is() )
+ return false;
+
+ bool bSuccess = false;
+ try
+ {
+ const ::rtl::OUString sControlServiceName( _rUnoObject.GetUnoControlTypeName() );
+
+ Reference< XMultiServiceFactory > xFactory( ::comphelper::getProcessServiceFactory(), UNO_SET_THROW );
+ _out_rControl = Reference< XControl >( xFactory->createInstance( sControlServiceName ), UNO_QUERY_THROW );
+
+ // knit the model and the control
+ _out_rControl.setModel( xControlModel );
+
+ // proper geometry
+ UnoControlContactHelper::adjustControlGeometry_throw(
+ _out_rControl,
+ _rUnoObject.GetLogicRect(),
+ _rInitialViewTransformation,
+ _rInitialZoomNormalization
+ );
+
+ // #107049# set design mode before peer is created,
+ // this is also needed for accessibility
+ _out_rControl.setDesignMode( _rPageView.isDesignMode() );
+
+ // adjust the initial visibility according to the visibility of the layer
+ // 2003-06-03 - #110592# - fs@openoffice.org
+ impl_adjustControlVisibilityToLayerVisibility_throw( _out_rControl, _rUnoObject, _rPageView, false, true );
+
+ // add the control to the respective control container
+ // #108327# do this last
+ Reference< XControlContainer > xControlContainer( _rPageView.getControlContainer( _rDevice ) );
+ if ( xControlContainer.is() )
+ xControlContainer->addControl( sControlServiceName, _out_rControl.getControl() );
+
+ bSuccess = true;
+ }
+ catch( const Exception& )
+ {
+ DBG_UNHANDLED_EXCEPTION();
+ }
+
+ if ( !bSuccess )
+ {
+ // delete the control which might have been created already
+ UnoControlContactHelper::disposeAndClearControl_nothrow( _out_rControl );
+ }
+
+ return _out_rControl.is();
+ }
+
+ //--------------------------------------------------------------------
+ bool ViewObjectContactOfUnoControl_Impl::impl_getPageView_nothrow( SdrPageView*& _out_rpPageView )
+ {
+ OSL_PRECOND( !impl_isDisposed_nofail(), "ViewObjectContactOfUnoControl_Impl::impl_getPageView_nothrow: already disposed!" );
+
+ _out_rpPageView = NULL;
+ if ( impl_isDisposed_nofail() )
+ return false;
+
+ ObjectContactOfPageView* pPageViewContact = dynamic_cast< ObjectContactOfPageView* >( &m_pAntiImpl->GetObjectContact() );
+ if ( pPageViewContact )
+ _out_rpPageView = &pPageViewContact->GetPageWindow().GetPageView();
+
+ DBG_ASSERT( _out_rpPageView != NULL, "ViewObjectContactOfUnoControl_Impl::impl_getPageView_nothrow: this method is expected to always have success!" );
+ return ( _out_rpPageView != NULL );
+ }
+
+ //--------------------------------------------------------------------
+ void ViewObjectContactOfUnoControl_Impl::impl_adjustControlVisibilityToLayerVisibility_throw( bool _bForce )
+ {
+ OSL_PRECOND( m_aControl.is(),
+ "ViewObjectContactOfUnoControl_Impl::impl_adjustControlVisibilityToLayerVisibility_throw: only valid if we have a control!" );
+
+ SdrPageView* pPageView( NULL );
+ if ( !impl_getPageView_nothrow( pPageView ) )
+ return;
+
+ SdrUnoObj* pUnoObject( NULL );
+ if ( !getUnoObject( pUnoObject ) )
+ return;
+
+ SdrPageViewAccess aPVAccess( *pPageView );
+ impl_adjustControlVisibilityToLayerVisibility_throw( m_aControl, *pUnoObject, aPVAccess, impl_isControlVisible_nofail(), _bForce );
+ }
+
+ //--------------------------------------------------------------------
+ void ViewObjectContactOfUnoControl_Impl::impl_adjustControlVisibilityToLayerVisibility_throw( const ControlHolder& _rControl,
+ const SdrUnoObj& _rUnoObject, IPageViewAccess& _rPageView, bool _bIsCurrentlyVisible, bool _bForce )
+ {
+ // in design mode, there is no problem with the visibility: The XControl is hidden by
+ // default, and the Drawing Layer will simply not call our paint routine, if we're in
+ // a hidden layer. So, only alive mode matters.
+ if ( !_rControl.isDesignMode() )
+ {
+ // the layer of our object
+ SdrLayerID nObjectLayer = _rUnoObject.GetLayer();
+ // is the layer we're residing in visible in this view?
+ bool bIsObjectLayerVisible = _rPageView.isLayerVisible( nObjectLayer );
+
+ if ( _bForce || ( bIsObjectLayerVisible != _bIsCurrentlyVisible ) )
+ {
+ _rControl.setVisible( bIsObjectLayerVisible );
+ }
+ }
+ }
+
+ //--------------------------------------------------------------------
+ void ViewObjectContactOfUnoControl_Impl::impl_switchContainerListening_nothrow( bool _bStart )
+ {
+ OSL_PRECOND( m_xContainer.is(), "ViewObjectContactOfUnoControl_Impl::impl_switchContainerListening_nothrow: no control container!" );
+ if ( !m_xContainer.is() )
+ return;
+
+ try
+ {
+ if ( _bStart )
+ m_xContainer->addContainerListener( this );
+ else
+ m_xContainer->removeContainerListener( this );
+ }
+ catch( const Exception& )
+ {
+ DBG_UNHANDLED_EXCEPTION();
+ }
+ }
+
+ //--------------------------------------------------------------------
+ void ViewObjectContactOfUnoControl_Impl::impl_switchControlListening_nothrow( bool _bStart )
+ {
+ OSL_PRECOND( m_aControl.is(), "ViewObjectContactOfUnoControl_Impl::impl_switchControlListening_nothrow: invalid control!" );
+ if ( !m_aControl.is() )
+ return;
+
+ try
+ {
+ // listen for visibility changes
+ if ( _bStart )
+ m_aControl.addWindowListener( this );
+ else
+ m_aControl.removeWindowListener( this );
+
+ // in design mode, listen for some more aspects
+ impl_switchDesignModeListening_nothrow( impl_isControlDesignMode_nothrow() && _bStart );
+
+ // listen for design mode changes
+ Reference< XModeChangeBroadcaster > xDesignModeChanges( m_aControl.getControl(), UNO_QUERY_THROW );
+ if ( _bStart )
+ xDesignModeChanges->addModeChangeListener( this );
+ else
+ xDesignModeChanges->removeModeChangeListener( this );
+ }
+ catch( const Exception& )
+ {
+ DBG_UNHANDLED_EXCEPTION();
+ }
+ }
+
+ //--------------------------------------------------------------------
+ void ViewObjectContactOfUnoControl_Impl::impl_switchDesignModeListening_nothrow( bool _bStart )
+ {
+ if ( impl_isDesignModeListening_nofail() != _bStart )
+ {
+ m_bIsDesignModeListening = _bStart;
+ impl_switchPropertyListening_nothrow( _bStart );
+ }
+ }
+
+ //------------------------------------------------------------------------------
+ void ViewObjectContactOfUnoControl_Impl::impl_switchPropertyListening_nothrow( bool _bStart )
+ {
+ OSL_PRECOND( m_aControl.is(), "ViewObjectContactOfUnoControl_Impl::impl_switchPropertyListening_nothrow: no control!" );
+ if ( !m_aControl.is() )
+ return;
+
+ try
+ {
+ Reference< XPropertySet > xModelProperties( m_aControl.getModel(), UNO_QUERY_THROW );
+ if ( _bStart )
+ xModelProperties->addPropertyChangeListener( ::rtl::OUString(), this );
+ else
+ xModelProperties->removePropertyChangeListener( ::rtl::OUString(), this );
+ }
+ catch( const Exception& )
+ {
+ DBG_UNHANDLED_EXCEPTION();
+ }
+ }
+
+ //--------------------------------------------------------------------
+ bool ViewObjectContactOfUnoControl_Impl::isPrintableControl() const
+ {
+ SdrUnoObj* pUnoObject( NULL );
+ if ( !getUnoObject( pUnoObject ) )
+ return false;
+
+ bool bIsPrintable = false;
+ try
+ {
+ Reference< XPropertySet > xModelProperties( pUnoObject->GetUnoControlModel(), UNO_QUERY_THROW );
+ static const ::rtl::OUString s_sPrintablePropertyName( RTL_CONSTASCII_USTRINGPARAM( "Printable" ) );
+ OSL_VERIFY( xModelProperties->getPropertyValue( s_sPrintablePropertyName ) >>= bIsPrintable );
+ }
+ catch( const Exception& )
+ {
+ DBG_UNHANDLED_EXCEPTION();
+ }
+ return bIsPrintable;
+ }
+
+ //--------------------------------------------------------------------
+ void SAL_CALL ViewObjectContactOfUnoControl_Impl::disposing( const EventObject& Source ) throw(RuntimeException)
+ {
+ ::vos::OGuard aSolarGuard( Application::GetSolarMutex() );
+ // some code below - in particular our disposal - might trigger actions which require the
+ // SolarMutex. In particular, in our disposal, we remove ourself as listener from the control,
+ // which alone needs the SolarMutex. Of course this - a removeFooListener needed the SolarMutex -
+ // is the real bug. Toolkit really is infested with solar mutex usage ... :(
+ // #i82169# / 2007-11-14 / frank.schoenheit@sun.com
+ VOCGuard aGuard( *this );
+
+ if ( !m_aControl.is() )
+ return;
+
+ if ( ( m_aControl == Source.Source )
+ || ( m_aControl.getModel() == Source.Source )
+ )
+ {
+ // the model or the control is dying ... hmm, not much sense in that we ourself continue
+ // living
+ impl_dispose_nothrow( false );
+ return;
+ }
+
+ DBG_ASSERT( Source.Source == m_xContainer, "ViewObjectContactOfUnoControl_Impl::disposing: Who's this?" );
+ }
+
+ //--------------------------------------------------------------------
+ void SAL_CALL ViewObjectContactOfUnoControl_Impl::windowResized( const WindowEvent& /*e*/ ) throw(RuntimeException)
+ {
+ // not interested in
+ }
+
+ //--------------------------------------------------------------------
+ void SAL_CALL ViewObjectContactOfUnoControl_Impl::windowMoved( const WindowEvent& /*e*/ ) throw(RuntimeException)
+ {
+ // not interested in
+ }
+
+ //--------------------------------------------------------------------
+ void SAL_CALL ViewObjectContactOfUnoControl_Impl::windowShown( const EventObject& /*e*/ ) throw(RuntimeException)
+ {
+ VOCGuard aGuard( *this );
+ m_bControlIsVisible = true;
+ }
+
+ //--------------------------------------------------------------------
+ void SAL_CALL ViewObjectContactOfUnoControl_Impl::windowHidden( const EventObject& /*e*/ ) throw(RuntimeException)
+ {
+ VOCGuard aGuard( *this );
+ m_bControlIsVisible = false;
+ }
+
+ //--------------------------------------------------------------------
+ void SAL_CALL ViewObjectContactOfUnoControl_Impl::propertyChange( const PropertyChangeEvent& /*_rEvent*/ ) throw(RuntimeException)
+ {
+ ::vos::OGuard aSolarGuard( Application::GetSolarMutex() );
+ // (re)painting might require VCL operations, which need the SolarMutex
+
+ OSL_PRECOND( !impl_isDisposed_nofail(), "ViewObjectContactOfUnoControl_Impl::propertyChange: already disposed()" );
+ if ( impl_isDisposed_nofail() )
+ return;
+
+ VOCGuard aGuard( *this );
+ DBG_ASSERT( m_aControl.is(), "ViewObjectContactOfUnoControl_Impl::propertyChange: " );
+ if ( !m_aControl.is() )
+ return;
+
+ // a generic property changed. If we're in design mode, we need to repaint the control
+ if ( impl_isControlDesignMode_nothrow() )
+ {
+ m_pAntiImpl->propertyChange();
+ }
+ }
+
+ //--------------------------------------------------------------------
+ void SAL_CALL ViewObjectContactOfUnoControl_Impl::modeChanged( const ModeChangeEvent& _rSource ) throw (RuntimeException)
+ {
+ VOCGuard aGuard( *this );
+
+ DBG_ASSERT( _rSource.NewMode.equalsAscii( "design" ) || _rSource.NewMode.equalsAscii( "alive" ),
+ "ViewObjectContactOfUnoControl_Impl::modeChanged: unexpected mode!" );
+
+ m_eControlDesignMode = _rSource.NewMode.equalsAscii( "design" ) ? eDesign : eAlive;
+
+ impl_switchDesignModeListening_nothrow( impl_isControlDesignMode_nothrow() );
+
+ try
+ {
+ // if the control is part of a invisible layer, we need to explicitly hide it in alive mode
+ // 2003-06-03 - #110592# - fs@openoffice.org
+ impl_adjustControlVisibilityToLayerVisibility_throw( false );
+ }
+ catch( const Exception& )
+ {
+ DBG_UNHANDLED_EXCEPTION();
+ }
+ }
+
+ //--------------------------------------------------------------------
+ void SAL_CALL ViewObjectContactOfUnoControl_Impl::elementInserted( const ContainerEvent& /*_Event*/ ) throw (RuntimeException)
+ {
+ // not interested in
+ }
+
+ //--------------------------------------------------------------------
+ void SAL_CALL ViewObjectContactOfUnoControl_Impl::elementRemoved( const ContainerEvent& Event ) throw (RuntimeException)
+ {
+ ::vos::OGuard aSolarGuard( Application::GetSolarMutex() );
+ // some code below - in particular our disposal - might trigger actions which require the
+ // SolarMutex. In particular, in our disposal, we remove ourself as listener from the control,
+ // which alone needs the SolarMutex. Of course this - a removeFooListener needed the SolarMutex -
+ // is the real bug. Toolkit really is infested with solar mutex usage ... :(
+ // #i82169# / 2007-11-14 / frank.schoenheit@sun.com
+ VOCGuard aGuard( *this );
+ DBG_ASSERT( Event.Source == m_xContainer, "ViewObjectContactOfUnoControl_Impl::elementRemoved: where did this come from?" );
+
+ if ( m_aControl == Event.Element )
+ impl_dispose_nothrow( false );
+ }
+
+ //--------------------------------------------------------------------
+ void SAL_CALL ViewObjectContactOfUnoControl_Impl::elementReplaced( const ContainerEvent& Event ) throw (RuntimeException)
+ {
+ VOCGuard aGuard( *this );
+ DBG_ASSERT( Event.Source == m_xContainer, "ViewObjectContactOfUnoControl_Impl::elementReplaced: where did this come from?" );
+
+ if ( ! ( m_aControl == Event.ReplacedElement ) )
+ return;
+
+ Reference< XControl > xNewControl( Event.Element, UNO_QUERY );
+ DBG_ASSERT( xNewControl.is(), "ViewObjectContactOfUnoControl_Impl::elementReplaced: invalid new control!" );
+ if ( !xNewControl.is() )
+ return;
+
+ ENSURE_OR_THROW( m_pOutputDeviceForWindow, "calling this without /me having an output device should be impossible." );
+
+ DBG_ASSERT( xNewControl->getModel() == m_aControl.getModel(), "ViewObjectContactOfUnoControl_Impl::elementReplaced: another model at the new control?" );
+ // another model should - in the drawing layer - also imply another SdrUnoObj, which
+ // should also result in new ViewContact, and thus in new ViewObjectContacts
+
+ impl_switchControlListening_nothrow( false );
+
+ ControlHolder aNewControl( xNewControl );
+ aNewControl.setZoom( m_aControl.getZoom() );
+ aNewControl.setPosSize( m_aControl.getPosSize() );
+ aNewControl.setDesignMode( impl_isControlDesignMode_nothrow() );
+
+ m_aControl = xNewControl;
+ m_bControlIsVisible = m_aControl.isVisible();
+
+ impl_switchControlListening_nothrow( true );
+
+ m_pAntiImpl->onControlChangedOrModified( ViewObjectContactOfUnoControl::ImplAccess() );
+ }
+
+ //--------------------------------------------------------------------
+ void ViewObjectContactOfUnoControl_Impl::setControlDesignMode( bool _bDesignMode ) const
+ {
+ if ( ( m_eControlDesignMode != eUnknown ) && ( _bDesignMode == impl_isControlDesignMode_nothrow() ) )
+ // nothing to do
+ return;
+ m_eControlDesignMode = _bDesignMode ? eDesign : eAlive;
+
+ if ( !m_aControl.is() )
+ // nothing to do, the setting will be respected as soon as the control
+ // is created
+ return;
+
+ try
+ {
+ m_aControl.setDesignMode( _bDesignMode );
+ }
+ catch( const Exception& )
+ {
+ DBG_UNHANDLED_EXCEPTION();
+ }
+ }
+
+ //====================================================================
+ //= LazyControlCreationPrimitive2D
+ //====================================================================
+ //--------------------------------------------------------------------
+ bool LazyControlCreationPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
+ {
+ if ( !BufferedDecompositionPrimitive2D::operator==( rPrimitive ) )
+ return false;
+
+ const LazyControlCreationPrimitive2D* pRHS = dynamic_cast< const LazyControlCreationPrimitive2D* >( &rPrimitive );
+ if ( !pRHS )
+ return false;
+
+ if ( m_pVOCImpl != pRHS->m_pVOCImpl )
+ return false;
+
+ if ( m_aTransformation != pRHS->m_aTransformation )
+ return false;
+
+ return true;
+ }
+
+ //--------------------------------------------------------------------
+ void LazyControlCreationPrimitive2D::getTransformation( const ViewContactOfUnoControl& _rVOC, ::basegfx::B2DHomMatrix& _out_Transformation )
+ {
+ // Do use model data directly to create the correct geometry. Do NOT
+ // use getBoundRect()/getSnapRect() here; tese will use the sequence of
+ // primitives themselves in the long run.
+ const Rectangle aSdrGeoData( _rVOC.GetSdrUnoObj().GetGeoRect() );
+ const basegfx::B2DRange aRange(
+ aSdrGeoData.Left(),
+ aSdrGeoData.Top(),
+ aSdrGeoData.Right(),
+ aSdrGeoData.Bottom()
+ );
+
+ _out_Transformation.identity();
+ _out_Transformation.set( 0, 0, aRange.getWidth() );
+ _out_Transformation.set( 1, 1, aRange.getHeight() );
+ _out_Transformation.set( 0, 2, aRange.getMinX() );
+ _out_Transformation.set( 1, 2, aRange.getMinY() );
+ }
+
+ //--------------------------------------------------------------------
+ ::basegfx::B2DRange LazyControlCreationPrimitive2D::getB2DRange( const ::drawinglayer::geometry::ViewInformation2D& /*rViewInformation*/ ) const
+ {
+ ::basegfx::B2DRange aRange( 0.0, 0.0, 1.0, 1.0 );
+ aRange.transform( m_aTransformation );
+ return aRange;
+ }
+
+ //--------------------------------------------------------------------
+ ::drawinglayer::primitive2d::Primitive2DSequence LazyControlCreationPrimitive2D::get2DDecomposition( const ::drawinglayer::geometry::ViewInformation2D& _rViewInformation ) const
+ {
+ #if OSL_DEBUG_LEVEL > 1
+ ::basegfx::B2DVector aScale, aTranslate;
+ double fRotate, fShearX;
+ _rViewInformation.getObjectToViewTransformation().decompose( aScale, aTranslate, fRotate, fShearX );
+ #endif
+ if ( m_pVOCImpl->hasControl() )
+ impl_positionAndZoomControl( _rViewInformation );
+ return BufferedDecompositionPrimitive2D::get2DDecomposition( _rViewInformation );
+ }
+
+ //--------------------------------------------------------------------
+ ::drawinglayer::primitive2d::Primitive2DSequence LazyControlCreationPrimitive2D::create2DDecomposition( const ::drawinglayer::geometry::ViewInformation2D& _rViewInformation ) const
+ {
+ #if OSL_DEBUG_LEVEL > 1
+ ::basegfx::B2DVector aScale, aTranslate;
+ double fRotate, fShearX;
+ _rViewInformation.getObjectToViewTransformation().decompose( aScale, aTranslate, fRotate, fShearX );
+ #endif
+ const bool bHadControl = m_pVOCImpl->getExistentControl().is();
+
+ // force control here to make it a VCL ChildWindow. Will be fetched
+ // and used below by getExistentControl()
+ m_pVOCImpl->ensureControl( &_rViewInformation.getObjectToViewTransformation() );
+ impl_positionAndZoomControl( _rViewInformation );
+
+ // get needed data
+ const ViewContactOfUnoControl& rViewContactOfUnoControl( m_pVOCImpl->getViewContact() );
+ Reference< XControlModel > xControlModel( rViewContactOfUnoControl.GetSdrUnoObj().GetUnoControlModel() );
+ const ControlHolder& rControl( m_pVOCImpl->getExistentControl() );
+
+ if ( !bHadControl && rControl.is() && rControl.isVisible() )
+ rControl.invalidate();
+
+ if ( !bHadControl && rControl.is() && rControl.isVisible() )
+ rControl.invalidate();
+
+ // check if we already have an XControl.
+ if ( !xControlModel.is() || !rControl.is() )
+ // use the default mechanism. This will create a ControlPrimitive2D without
+ // handing over a XControl. If not even a XControlModel exists, it will
+ // create the SdrObject fallback visualisation
+ return rViewContactOfUnoControl.getViewIndependentPrimitive2DSequence();
+
+ // create a primitive and hand over the existing xControl. This will
+ // allow the primitive to not need to create another one on demand.
+ const drawinglayer::primitive2d::Primitive2DReference xRetval( new ::drawinglayer::primitive2d::ControlPrimitive2D(
+ m_aTransformation, xControlModel, rControl.getControl() ) );
+
+ return drawinglayer::primitive2d::Primitive2DSequence(&xRetval, 1);
+ }
+
+ //--------------------------------------------------------------------
+ ImplPrimitrive2DIDBlock( LazyControlCreationPrimitive2D, PRIMITIVE2D_ID_SDRCONTROLPRIMITIVE2D )
+
+ //====================================================================
+ //= ViewObjectContactOfUnoControl
+ //====================================================================
+ DBG_NAME( ViewObjectContactOfUnoControl )
+ //--------------------------------------------------------------------
+ ViewObjectContactOfUnoControl::ViewObjectContactOfUnoControl( ObjectContact& _rObjectContact, ViewContactOfUnoControl& _rViewContact )
+ :ViewObjectContactOfSdrObj( _rObjectContact, _rViewContact )
+ ,m_pImpl( new ViewObjectContactOfUnoControl_Impl( this ) )
+ {
+ DBG_CTOR( ViewObjectContactOfUnoControl, NULL );
+ }
+
+ //--------------------------------------------------------------------
+ ViewObjectContactOfUnoControl::~ViewObjectContactOfUnoControl()
+ {
+ m_pImpl->dispose();
+ m_pImpl = NULL;
+
+ DBG_DTOR( ViewObjectContactOfUnoControl, NULL );
+ }
+
+ //--------------------------------------------------------------------
+ bool ViewObjectContactOfUnoControl::isControlVisible() const
+ {
+ VOCGuard aGuard( *m_pImpl );
+ const ControlHolder& rControl( m_pImpl->getExistentControl() );
+ return rControl.is() && rControl.isVisible();
+ }
+
+ //--------------------------------------------------------------------
+ Reference< XControl > ViewObjectContactOfUnoControl::getControl()
+ {
+ VOCGuard aGuard( *m_pImpl );
+ m_pImpl->ensureControl( NULL );
+ return m_pImpl->getExistentControl().getControl();
+ }
+
+ //--------------------------------------------------------------------
+ Reference< XControl > ViewObjectContactOfUnoControl::getTemporaryControlForWindow(
+ const Window& _rWindow, Reference< XControlContainer >& _inout_ControlContainer, const SdrUnoObj& _rUnoObject )
+ {
+ ControlHolder aControl;
+
+ InvisibleControlViewAccess aSimulatePageView( _inout_ControlContainer );
+ OSL_VERIFY( ViewObjectContactOfUnoControl_Impl::createControlForDevice( aSimulatePageView, _rWindow, _rUnoObject,
+ _rWindow.GetViewTransformation(), _rWindow.GetInverseViewTransformation(), aControl ) );
+ return aControl.getControl();
+ }
+
+ //--------------------------------------------------------------------
+ void ViewObjectContactOfUnoControl::ensureControlVisibility( bool _bVisible ) const
+ {
+ VOCGuard aGuard( *m_pImpl );
+
+ try
+ {
+ const ControlHolder& rControl( m_pImpl->getExistentControl() );
+ if ( !rControl.is() )
+ return;
+
+ // only need to care for alive mode
+ if ( rControl.isDesignMode() )
+ return;
+
+ // is the visibility correct?
+ if ( m_pImpl->isControlVisible() == _bVisible )
+ return;
+
+ // no -> adjust it
+ rControl.setVisible( _bVisible );
+ DBG_ASSERT( m_pImpl->isControlVisible() == _bVisible, "ViewObjectContactOfUnoControl::ensureControlVisibility: this didn't work!" );
+ // now this would mean that either isControlVisible is not reliable,
+ // or that showing/hiding the window did not work as intended.
+ }
+ catch( const Exception& )
+ {
+ DBG_UNHANDLED_EXCEPTION();
+ }
+ }
+
+ //--------------------------------------------------------------------
+ void ViewObjectContactOfUnoControl::setControlDesignMode( bool _bDesignMode ) const
+ {
+ VOCGuard aGuard( *m_pImpl );
+ m_pImpl->setControlDesignMode( _bDesignMode );
+
+ if(!_bDesignMode)
+ {
+ // when live mode is switched on, a refresh is needed. The edit mode visualisation
+ // needs to be repainted and the now used VCL-Window needs to be positioned and
+ // sized. Both is done from the repant refresh.
+ const_cast< ViewObjectContactOfUnoControl* >(this)->ActionChanged();
+ }
+ }
+
+ //--------------------------------------------------------------------
+ drawinglayer::primitive2d::Primitive2DSequence ViewObjectContactOfUnoControl::createPrimitive2DSequence(const DisplayInfo& /*rDisplayInfo*/) const
+ {
+ if ( m_pImpl->isDisposed() )
+ // our control already died.
+ // TODO: Is it worth re-creating the control? Finally, this is a pathological situation, it means some instance
+ // disposed the control though it doesn't own it. So, /me thinks we should not bother here.
+ return drawinglayer::primitive2d::Primitive2DSequence();
+
+ // ignore existing controls which are in alive mode and manually switched to "invisible"
+ // #102090# / 2009-06-05 / frank.schoenheit@sun.com
+ const ControlHolder& rControl( m_pImpl->getExistentControl() );
+ if ( rControl.is() && !rControl.isDesignMode() && !rControl.isVisible() )
+ return drawinglayer::primitive2d::Primitive2DSequence();
+
+ ::drawinglayer::primitive2d::Primitive2DReference xPrimitive( new LazyControlCreationPrimitive2D( m_pImpl ) );
+ return ::drawinglayer::primitive2d::Primitive2DSequence( &xPrimitive, 1 );
+ }
+
+ //--------------------------------------------------------------------
+ bool ViewObjectContactOfUnoControl::isPrimitiveVisible( const DisplayInfo& _rDisplayInfo ) const
+ {
+ VOCGuard aGuard( *m_pImpl );
+
+ if ( m_pImpl->hasControl() )
+ {
+ const ::drawinglayer::geometry::ViewInformation2D& rViewInformation( GetObjectContact().getViewInformation2D() );
+ #if OSL_DEBUG_LEVEL > 1
+ ::basegfx::B2DVector aScale, aTranslate;
+ double fRotate, fShearX;
+ rViewInformation.getObjectToViewTransformation().decompose( aScale, aTranslate, fRotate, fShearX );
+ #endif
+
+ if ( !rViewInformation.getViewport().isEmpty() )
+ m_pImpl->positionAndZoomControl( rViewInformation.getObjectToViewTransformation() );
+ }
+
+ return ViewObjectContactOfSdrObj::isPrimitiveVisible( _rDisplayInfo );
+ }
+
+ //--------------------------------------------------------------------
+ void ViewObjectContactOfUnoControl::propertyChange()
+ {
+ impl_onControlChangedOrModified();
+ }
+
+ //--------------------------------------------------------------------
+ void ViewObjectContactOfUnoControl::ActionChanged()
+ {
+ // call parent
+ ViewObjectContactOfSdrObj::ActionChanged();
+ const ControlHolder& rControl(m_pImpl->getExistentControl());
+
+ if(rControl.is() && !rControl.isDesignMode())
+ {
+ // #i93180# if layer visibility has changed and control is in live mode, it is necessary
+ // to correct visibility to make those control vanish on SdrObject LayerID changes
+ const SdrPageView* pSdrPageView = GetObjectContact().TryToGetSdrPageView();
+
+ if(pSdrPageView)
+ {
+ const bool bIsLayerVisible(pSdrPageView->GetVisibleLayers().IsSet(getSdrObject().GetLayer()));
+
+ if(rControl.isVisible() != bIsLayerVisible)
+ {
+ rControl.setVisible(bIsLayerVisible);
+ }
+ }
+ }
+ }
+
+ //--------------------------------------------------------------------
+ void ViewObjectContactOfUnoControl::impl_onControlChangedOrModified()
+ {
+ // graphical invalidate at all views
+ ActionChanged();
+
+ // #i93318# flush Primitive2DSequence to force recreation with updated XControlModel
+ // since e.g. background color has changed and existing decompositions are possibly no
+ // longer valid. Unfortunately this is not detected from ControlPrimitive2D::operator==
+ // since it only has a uno reference to the XControlModel
+ flushPrimitive2DSequence();
+ }
+
+ //====================================================================
+ //= UnoControlPrintOrPreviewContact
+ //====================================================================
+ DBG_NAME( UnoControlPrintOrPreviewContact )
+ //--------------------------------------------------------------------
+ UnoControlPrintOrPreviewContact::UnoControlPrintOrPreviewContact( ObjectContactOfPageView& _rObjectContact, ViewContactOfUnoControl& _rViewContact )
+ :ViewObjectContactOfUnoControl( _rObjectContact, _rViewContact )
+ {
+ DBG_CTOR( UnoControlPrintOrPreviewContact, NULL );
+ }
+
+ //--------------------------------------------------------------------
+ UnoControlPrintOrPreviewContact::~UnoControlPrintOrPreviewContact()
+ {
+ DBG_DTOR( UnoControlPrintOrPreviewContact, NULL );
+ }
+
+ //--------------------------------------------------------------------
+ drawinglayer::primitive2d::Primitive2DSequence UnoControlPrintOrPreviewContact::createPrimitive2DSequence(const DisplayInfo& rDisplayInfo ) const
+ {
+ if ( !m_pImpl->isPrintableControl() )
+ return drawinglayer::primitive2d::Primitive2DSequence();
+ return ViewObjectContactOfUnoControl::createPrimitive2DSequence( rDisplayInfo );
+ }
+
+//........................................................................
+} } // namespace sdr::contact
+//........................................................................
+