diff options
Diffstat (limited to 'svx/source/sdr/contact/viewobjectcontactofe3dscene.cxx')
-rw-r--r-- | svx/source/sdr/contact/viewobjectcontactofe3dscene.cxx | 148 |
1 files changed, 148 insertions, 0 deletions
diff --git a/svx/source/sdr/contact/viewobjectcontactofe3dscene.cxx b/svx/source/sdr/contact/viewobjectcontactofe3dscene.cxx new file mode 100644 index 000000000000..a549b1db1233 --- /dev/null +++ b/svx/source/sdr/contact/viewobjectcontactofe3dscene.cxx @@ -0,0 +1,148 @@ +/************************************************************************* + * + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. + * + * Copyright 2000, 2010 Oracle and/or its affiliates. + * + * OpenOffice.org - a multi-platform office productivity suite + * + * This file is part of OpenOffice.org. + * + * OpenOffice.org is free software: you can redistribute it and/or modify + * it under the terms of the GNU Lesser General Public License version 3 + * only, as published by the Free Software Foundation. + * + * OpenOffice.org is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Lesser General Public License version 3 for more details + * (a copy is included in the LICENSE file that accompanied this code). + * + * You should have received a copy of the GNU Lesser General Public License + * version 3 along with OpenOffice.org. If not, see + * <http://www.openoffice.org/license.html> + * for a copy of the LGPLv3 License. + * + ************************************************************************/ + +// MARKER(update_precomp.py): autogen include statement, do not remove +#include "precompiled_svx.hxx" + +#include <svx/sdr/contact/viewobjectcontactofe3dscene.hxx> +#include <svx/sdr/contact/displayinfo.hxx> +#include <svx/sdr/contact/objectcontact.hxx> +#include <svx/sdr/contact/viewcontactofe3dscene.hxx> +#include <basegfx/matrix/b3dhommatrix.hxx> +#include <drawinglayer/primitive3d/transformprimitive3d.hxx> +#include <basegfx/color/bcolormodifier.hxx> +#include <drawinglayer/primitive2d/modifiedcolorprimitive2d.hxx> +#include <svx/sdr/contact/viewobjectcontactofe3d.hxx> +#include <basegfx/tools/canvastools.hxx> + +////////////////////////////////////////////////////////////////////////////// + +using namespace com::sun::star; + +////////////////////////////////////////////////////////////////////////////// + +namespace +{ + // Helper method to recursively travel the DrawHierarchy for 3D objects contained in + // the 2D Scene. This will chreate all VOCs for the currenbt OC which are needed + // for ActionChanged() functionality + void impInternalSubHierarchyTraveller(const sdr::contact::ViewObjectContact& rVOC) + { + const sdr::contact::ViewContact& rVC = rVOC.GetViewContact(); + const sal_uInt32 nSubHierarchyCount(rVC.GetObjectCount()); + + for(sal_uInt32 a(0); a < nSubHierarchyCount; a++) + { + const sdr::contact::ViewObjectContact& rCandidate(rVC.GetViewContact(a).GetViewObjectContact(rVOC.GetObjectContact())); + impInternalSubHierarchyTraveller(rCandidate); + } + } +} // end of anonymous namespace + +////////////////////////////////////////////////////////////////////////////// + +namespace sdr +{ + namespace contact + { + ViewObjectContactOfE3dScene::ViewObjectContactOfE3dScene(ObjectContact& rObjectContact, ViewContact& rViewContact) + : ViewObjectContactOfSdrObj(rObjectContact, rViewContact) + { + } + + ViewObjectContactOfE3dScene::~ViewObjectContactOfE3dScene() + { + } + + drawinglayer::primitive2d::Primitive2DSequence ViewObjectContactOfE3dScene::createPrimitive2DSequence(const DisplayInfo& rDisplayInfo) const + { + // handle ghosted, else the whole 3d group will be encapsulated to a ghosted primitive set (see below) + const bool bHandleGhostedDisplay(GetObjectContact().DoVisualizeEnteredGroup() && !GetObjectContact().isOutputToPrinter() && rDisplayInfo.IsGhostedDrawModeActive()); + const bool bIsActiveVC(bHandleGhostedDisplay && GetObjectContact().getActiveViewContact() == &GetViewContact()); + + if(bIsActiveVC) + { + // switch off ghosted, display contents normal + const_cast< DisplayInfo& >(rDisplayInfo).ClearGhostedDrawMode(); + } + + // create 2d primitive with content, use layer visibility test + // this uses no ghosted mode, so scenes in scenes and entering them will not + // support ghosted for now. This is no problem currently but would need to be + // added when sub-groups in 3d will be added one day. + const ViewContactOfE3dScene& rViewContact = dynamic_cast< ViewContactOfE3dScene& >(GetViewContact()); + const SetOfByte& rVisibleLayers = rDisplayInfo.GetProcessLayers(); + drawinglayer::primitive2d::Primitive2DSequence xRetval(rViewContact.createScenePrimitive2DSequence(&rVisibleLayers)); + + if(xRetval.hasElements()) + { + // handle GluePoint + if(!GetObjectContact().isOutputToPrinter() && GetObjectContact().AreGluePointsVisible()) + { + const drawinglayer::primitive2d::Primitive2DSequence xGlue(GetViewContact().createGluePointPrimitive2DSequence()); + + if(xGlue.hasElements()) + { + drawinglayer::primitive2d::appendPrimitive2DSequenceToPrimitive2DSequence(xRetval, xGlue); + } + } + + // handle ghosted + if(isPrimitiveGhosted(rDisplayInfo)) + { + const ::basegfx::BColor aRGBWhite(1.0, 1.0, 1.0); + const ::basegfx::BColorModifier aBColorModifier(aRGBWhite, 0.5, ::basegfx::BCOLORMODIFYMODE_INTERPOLATE); + const drawinglayer::primitive2d::Primitive2DReference xReference(new drawinglayer::primitive2d::ModifiedColorPrimitive2D(xRetval, aBColorModifier)); + + xRetval = drawinglayer::primitive2d::Primitive2DSequence(&xReference, 1); + } + } + + if(bIsActiveVC) + { + // set back, display ghosted again + const_cast< DisplayInfo& >(rDisplayInfo).SetGhostedDrawMode(); + } + + return xRetval; + } + + drawinglayer::primitive2d::Primitive2DSequence ViewObjectContactOfE3dScene::getPrimitive2DSequenceHierarchy(DisplayInfo& rDisplayInfo) const + { + // To get the VOCs for the contained 3D objects created to get the correct + // Draw hierarchy and ActionChanged() working properly, travel the DrawHierarchy + // using a local tooling method + impInternalSubHierarchyTraveller(*this); + + // call parent + return ViewObjectContactOfSdrObj::getPrimitive2DSequenceHierarchy(rDisplayInfo); + } + } // end of namespace contact +} // end of namespace sdr + +////////////////////////////////////////////////////////////////////////////// +// eof |