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+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2008 by Sun Microsystems, Inc.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * $RCSfile: sdrallattribute.hxx,v $
+ *
+ * $Revision: 1.2 $
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+#ifndef _SDR_ATTRIBUTE_SDRSHADOWTEXTATTRIBUTE_HXX
+#define _SDR_ATTRIBUTE_SDRSHADOWTEXTATTRIBUTE_HXX
+
+#include <sal/types.h>
+#include <drawinglayer/attribute/sdrshadowattribute.hxx>
+#include <svx/sdr/attribute/sdrtextattribute.hxx>
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace drawinglayer
+{
+ namespace attribute
+ {
+ class SdrShadowTextAttribute
+ {
+ // shadow and text attributes
+ SdrShadowAttribute maShadow; // shadow attributes (if used)
+ SdrTextAttribute maTextAttribute; // text and text attributes (if used)
+
+ public:
+ SdrShadowTextAttribute(
+ const SdrShadowAttribute& rShadow,
+ const SdrTextAttribute& rTextAttribute);
+ SdrShadowTextAttribute();
+ SdrShadowTextAttribute(const SdrShadowTextAttribute& rCandidate);
+ SdrShadowTextAttribute& operator=(const SdrShadowTextAttribute& rCandidate);
+
+ // checks if the incarnation is default constructed
+ bool isDefault() const;
+
+ // compare operator
+ bool operator==(const SdrShadowTextAttribute& rCandidate) const;
+
+ // data access
+ const SdrShadowAttribute& getShadow() const { return maShadow; }
+ const SdrTextAttribute& getText() const { return maTextAttribute; }
+ };
+ } // end of namespace attribute
+} // end of namespace drawinglayer
+
+//////////////////////////////////////////////////////////////////////////////
+
+#endif // _SDR_ATTRIBUTE_SDRSHADOWTEXTATTRIBUTE_HXX
+
+// eof