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+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+#ifndef _SVX_CHARMAP_HXX
+#define _SVX_CHARMAP_HXX
+
+// include ---------------------------------------------------------------
+
+#include <vcl/ctrl.hxx>
+#include <vcl/metric.hxx>
+#include <vcl/scrbar.hxx>
+#include <map>
+#include <tools/shl.hxx> //add CHINA001
+#include <tools/debug.hxx> //add CHINA001
+#include "svx/svxdllapi.h"
+
+// define ----------------------------------------------------------------
+
+#define COLUMN_COUNT 16
+#define ROW_COUNT 8
+
+namespace svx
+{
+ struct SvxShowCharSetItem;
+ class SvxShowCharSetVirtualAcc;
+}
+
+// class SvxShowCharSet --------------------------------------------------
+
+class SVX_DLLPUBLIC SvxShowCharSet : public Control
+{
+public:
+ SvxShowCharSet( Window* pParent, const ResId& rResId );
+ ~SvxShowCharSet();
+
+ void SetFont( const Font& rFont );
+
+ void SelectCharacter( sal_uInt32 cNew, BOOL bFocus = FALSE );
+ sal_UCS4 GetSelectCharacter() const;
+
+ Link GetDoubleClickHdl() const { return aDoubleClkHdl; }
+ void SetDoubleClickHdl( const Link& rLink ) { aDoubleClkHdl = rLink; }
+ Link GetSelectHdl() const { return aSelectHdl; }
+ void SetSelectHdl( const Link& rHdl ) { aSelectHdl = rHdl; }
+ Link GetHighlightHdl() const { return aHighHdl; }
+ void SetHighlightHdl( const Link& rHdl ) { aHighHdl = rHdl; }
+ Link GetPreSelectHdl() const { return aHighHdl; }
+ void SetPreSelectHdl( const Link& rHdl ) { aPreSelectHdl = rHdl; }
+ static sal_uInt32& getSelectedChar();
+
+#ifdef _SVX_CHARMAP_CXX_
+ ::svx::SvxShowCharSetItem* ImplGetItem( int _nPos );
+ int FirstInView( void) const;
+ int LastInView( void) const;
+ int PixelToMapIndex( const Point&) const;
+ void SelectIndex( int index, BOOL bFocus = FALSE );
+ void DeSelect();
+ inline sal_Bool IsSelected(USHORT _nPos) const { return _nPos == nSelectedIndex; }
+ inline USHORT GetSelectIndexId() const { return sal::static_int_cast<USHORT>(nSelectedIndex); }
+ USHORT GetRowPos(USHORT _nPos) const;
+ USHORT GetColumnPos(USHORT _nPos) const;
+
+ void ImplFireAccessibleEvent( short nEventId,
+ const ::com::sun::star::uno::Any& rOldValue,
+ const ::com::sun::star::uno::Any& rNewValue );
+ ScrollBar* getScrollBar();
+ void ReleaseAccessible();
+ sal_Int32 getMaxCharCount() const;
+#endif // _SVX_CHARMAP_CXX_
+
+protected:
+ virtual void Paint( const Rectangle& );
+ virtual void MouseButtonDown( const MouseEvent& rMEvt );
+ virtual void MouseButtonUp( const MouseEvent& rMEvt );
+ virtual void MouseMove( const MouseEvent& rMEvt );
+ virtual void Command( const CommandEvent& rCEvt );
+ virtual void KeyInput( const KeyEvent& rKEvt );
+ virtual void GetFocus();
+ virtual void LoseFocus();
+ virtual void StateChanged( StateChangedType nStateChange );
+ virtual void DataChanged( const DataChangedEvent& rDCEvt );
+
+
+ virtual ::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessible > CreateAccessible();
+
+
+
+private:
+ typedef ::std::map<sal_Int32, ::svx::SvxShowCharSetItem*> ItemsMap;
+ ItemsMap m_aItems;
+ Link aDoubleClkHdl;
+ Link aSelectHdl;
+ Link aHighHdl;
+ Link aPreSelectHdl;
+ ::svx::SvxShowCharSetVirtualAcc* m_pAccessible;
+ ::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessible > m_xAccessible;
+ long nX;
+ long nY;
+ BOOL bDrag;
+
+ sal_Int32 nSelectedIndex;
+
+ FontCharMap maFontCharMap;
+ ScrollBar aVscrollSB;
+ Size aOrigSize;
+ Point aOrigPos;
+
+private:
+ void DrawChars_Impl( int n1, int n2);
+ void InitSettings( BOOL bForeground, BOOL bBackground);
+ // abstraction layers are: Unicode<->MapIndex<->Pixel
+ Point MapIndexToPixel( int) const;
+ DECL_LINK( VscrollHdl, ScrollBar* );
+};
+
+#endif
+