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+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+#ifndef __com_sun_star_rendering_AnimationRepeat_idl__
+#define __com_sun_star_rendering_AnimationRepeat_idl__
+
+module com { module sun { module star { module rendering {
+
+/** This are the possible repeat modes for animations.<p>
+
+ These constants determine how the [0,1] parameter range of the
+ animation is driven through, thus defining the possible repeat
+ modes.<p>
+
+ @since OOo 2.0.0
+ */
+constants AnimationRepeat
+{
+ /** The [0,1] parameter range is sweeped through exactly once.<p>
+
+ The [0,1] parameter range is sweeped through exactly once,
+ starting with 0 and ending with 1.<p>
+ */
+ const byte ONE_SHOT=0;
+
+ //-------------------------------------------------------------------------
+
+ /** The [0,1] parameter range is sweeped through exactly twice.<p>
+
+ The [0,1] parameter range is sweeped through exactly twice,
+ starting with 0, going to 1, and going back to 0. When
+ plotting the value over time, this yields a triangle curve.<p>
+ */
+ const byte ONE_SHOT_PINGPONG=1;
+
+ //-------------------------------------------------------------------------
+
+ /** The [0,1] parameter range is sweeped through infinitely.<p>
+
+ The [0,1] parameter range is sweeped through infinitely,
+ starting with 0, going to 1, and going back to 0, and then
+ starting again. When plotting the value over time, this yields
+ a repeated triangle curve.<p>
+ */
+ const byte PINGPONG=2;
+
+ //-------------------------------------------------------------------------
+
+ /** The [0,1] parameter range is sweeped through infinitely.<p>
+
+ The [0,1] parameter range is sweeped through infinitely,
+ starting with 0, going to 1, and starting with 0 again. When
+ plotting the value over time, this yields a repeated saw-tooth
+ curve.<p>
+ */
+ const byte REPEAT=3;
+};
+
+}; }; }; };
+
+#endif