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+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+#ifndef __com_sun_star_animations_AnimationNodeType_idl__
+#define __com_sun_star_animations_AnimationNodeType_idl__
+
+//=============================================================================
+
+ module com { module sun { module star { module animations {
+
+//=============================================================================
+
+/** This constants defines a type for an animation node.
+ <br>
+ It can be used to quickly identify semantic blocks inside an animation hierachy.
+
+ @see AnimationNode
+*/
+constants AnimationNodeType
+{
+ /** Defines a custom time node. */
+ const short CUSTOM = 0;
+
+ /** Defines a parallel time container. */
+ const short PAR = 1;
+
+ /** Defines a sequence time container. */
+ const short SEQ = 2;
+
+ /** Defines an iterate time container. */
+ const short ITERATE = 3;
+
+ /** Defines a generic attribute animation. */
+ const short ANIMATE = 4;
+
+ /** Defines a simple mean of just setting the value of
+ an attribute for a specified duration. */
+ const short SET = 5;
+
+ /** Defines a move animation along a path. */
+ const short ANIMATEMOTION = 6;
+
+ /** Defines an animation of a color attribute. */
+ const short ANIMATECOLOR = 7;
+
+ /** Defines an animation of a transformation attribute. */
+ const short ANIMATETRANSFORM = 8;
+
+ /** Defines an animation of a filter behavior. */
+ const short TRANSITIONFILTER = 9;
+
+ /** Defines an audio effect. */
+ const short AUDIO = 10;
+
+ /** Defines a command effect. */
+ const short COMMAND = 11;
+
+};
+
+//=============================================================================
+
+}; }; }; };
+
+#endif