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diff --git a/drawinglayer/source/primitive2d/graphicprimitive2d.cxx b/drawinglayer/source/primitive2d/graphicprimitive2d.cxx
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+++ b/drawinglayer/source/primitive2d/graphicprimitive2d.cxx
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+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_drawinglayer.hxx"
+
+#include <drawinglayer/primitive2d/graphicprimitive2d.hxx>
+#include <drawinglayer/animation/animationtiming.hxx>
+#include <drawinglayer/primitive2d/bitmapprimitive2d.hxx>
+#include <drawinglayer/primitive2d/animatedprimitive2d.hxx>
+#include <drawinglayer/primitive2d/metafileprimitive2d.hxx>
+#include <drawinglayer/primitive2d/transformprimitive2d.hxx>
+#include <basegfx/polygon/b2dpolygon.hxx>
+#include <basegfx/polygon/b2dpolygontools.hxx>
+#include <drawinglayer/primitive2d/maskprimitive2d.hxx>
+#include <drawinglayer/primitive2d/drawinglayer_primitivetypes2d.hxx>
+
+//////////////////////////////////////////////////////////////////////////////
+// helper class for animated graphics
+
+#include <vcl/animate.hxx>
+#include <vcl/graph.hxx>
+#include <vcl/virdev.hxx>
+#include <vcl/svapp.hxx>
+
+//////////////////////////////////////////////////////////////////////////////
+// includes for testing MetafilePrimitive2D::create2DDecomposition
+
+// this switch defines if the test code is included or not
+#undef USE_DEBUG_CODE_TO_TEST_METAFILE_DECOMPOSE
+
+#ifdef USE_DEBUG_CODE_TO_TEST_METAFILE_DECOMPOSE
+#include <vcl/gradient.hxx>
+#include <vcl/pngread.hxx>
+#include <vcl/lineinfo.hxx>
+#endif // USE_DEBUG_CODE_TO_TEST_METAFILE_DECOMPOSE
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace
+{
+ struct animationStep
+ {
+ BitmapEx maBitmapEx;
+ sal_uInt32 mnTime;
+ };
+
+ class animatedBitmapExPreparator
+ {
+ ::Animation maAnimation;
+ ::std::vector< animationStep > maSteps;
+
+ sal_uInt32 generateStepTime(sal_uInt32 nIndex) const;
+
+ public:
+ animatedBitmapExPreparator(const Graphic& rGraphic);
+
+ sal_uInt32 count() const { return maSteps.size(); }
+ sal_uInt32 loopCount() const { return (sal_uInt32)maAnimation.GetLoopCount(); }
+ sal_uInt32 stepTime(sal_uInt32 a) const { return maSteps[a].mnTime; }
+ const BitmapEx& stepBitmapEx(sal_uInt32 a) const { return maSteps[a].maBitmapEx; }
+ };
+
+ sal_uInt32 animatedBitmapExPreparator::generateStepTime(sal_uInt32 nIndex) const
+ {
+ const AnimationBitmap& rAnimBitmap = maAnimation.Get(sal_uInt16(nIndex));
+ sal_uInt32 nWaitTime(rAnimBitmap.nWait * 10);
+
+ // #115934#
+ // Take care of special value for MultiPage TIFFs. ATM these shall just
+ // show their first page. Later we will offer some switching when object
+ // is selected.
+ if(ANIMATION_TIMEOUT_ON_CLICK == rAnimBitmap.nWait)
+ {
+ // ATM the huge value would block the timer, so
+ // use a long time to show first page (whole day)
+ nWaitTime = 100 * 60 * 60 * 24;
+ }
+
+ // Bad trap: There are animated gifs with no set WaitTime (!).
+ // In that case use a default value.
+ if(0L == nWaitTime)
+ {
+ nWaitTime = 100L;
+ }
+
+ return nWaitTime;
+ }
+
+ animatedBitmapExPreparator::animatedBitmapExPreparator(const Graphic& rGraphic)
+ : maAnimation(rGraphic.GetAnimation())
+ {
+ OSL_ENSURE(GRAPHIC_BITMAP == rGraphic.GetType() && rGraphic.IsAnimated(), "animatedBitmapExPreparator: graphic is not animated (!)");
+
+ // #128539# secure access to Animation, looks like there exist animated GIFs out there
+ // with a step count of zero
+ if(maAnimation.Count())
+ {
+ VirtualDevice aVirtualDevice(*Application::GetDefaultDevice());
+ VirtualDevice aVirtualDeviceMask(*Application::GetDefaultDevice(), 1L);
+
+ // Prepare VirtualDevices and their states
+ aVirtualDevice.EnableMapMode(sal_False);
+ aVirtualDeviceMask.EnableMapMode(sal_False);
+ aVirtualDevice.SetOutputSizePixel(maAnimation.GetDisplaySizePixel());
+ aVirtualDeviceMask.SetOutputSizePixel(maAnimation.GetDisplaySizePixel());
+ aVirtualDevice.Erase();
+ aVirtualDeviceMask.Erase();
+
+ for(sal_uInt16 a(0L); a < maAnimation.Count(); a++)
+ {
+ animationStep aNextStep;
+ aNextStep.mnTime = generateStepTime(a);
+
+ // prepare step
+ const AnimationBitmap& rAnimBitmap = maAnimation.Get(sal_uInt16(a));
+
+ switch(rAnimBitmap.eDisposal)
+ {
+ case DISPOSE_NOT:
+ {
+ aVirtualDevice.DrawBitmapEx(rAnimBitmap.aPosPix, rAnimBitmap.aBmpEx);
+ Bitmap aMask = rAnimBitmap.aBmpEx.GetMask();
+
+ if(aMask.IsEmpty())
+ {
+ const Point aEmpty;
+ const Rectangle aRect(aEmpty, aVirtualDeviceMask.GetOutputSizePixel());
+ const Wallpaper aWallpaper(COL_BLACK);
+ aVirtualDeviceMask.DrawWallpaper(aRect, aWallpaper);
+ }
+ else
+ {
+ BitmapEx aExpandVisibilityMask = BitmapEx(aMask, aMask);
+ aVirtualDeviceMask.DrawBitmapEx(rAnimBitmap.aPosPix, aExpandVisibilityMask);
+ }
+
+ break;
+ }
+ case DISPOSE_BACK:
+ {
+ // #i70772# react on no mask, for primitives, too.
+ const Bitmap aMask(rAnimBitmap.aBmpEx.GetMask());
+ const Bitmap aContent(rAnimBitmap.aBmpEx.GetBitmap());
+
+ aVirtualDeviceMask.Erase();
+ aVirtualDevice.DrawBitmap(rAnimBitmap.aPosPix, aContent);
+
+ if(aMask.IsEmpty())
+ {
+ const Rectangle aRect(rAnimBitmap.aPosPix, aContent.GetSizePixel());
+ aVirtualDeviceMask.SetFillColor(COL_BLACK);
+ aVirtualDeviceMask.SetLineColor();
+ aVirtualDeviceMask.DrawRect(aRect);
+ }
+ else
+ {
+ aVirtualDeviceMask.DrawBitmap(rAnimBitmap.aPosPix, aMask);
+ }
+
+ break;
+ }
+ case DISPOSE_FULL:
+ {
+ aVirtualDevice.DrawBitmapEx(rAnimBitmap.aPosPix, rAnimBitmap.aBmpEx);
+ break;
+ }
+ case DISPOSE_PREVIOUS :
+ {
+ aVirtualDevice.DrawBitmapEx(rAnimBitmap.aPosPix, rAnimBitmap.aBmpEx);
+ aVirtualDeviceMask.DrawBitmap(rAnimBitmap.aPosPix, rAnimBitmap.aBmpEx.GetMask());
+ break;
+ }
+ }
+
+ // create BitmapEx
+ Bitmap aMainBitmap = aVirtualDevice.GetBitmap(Point(), aVirtualDevice.GetOutputSizePixel());
+ Bitmap aMaskBitmap = aVirtualDeviceMask.GetBitmap(Point(), aVirtualDeviceMask.GetOutputSizePixel());
+ aNextStep.maBitmapEx = BitmapEx(aMainBitmap, aMaskBitmap);
+
+ // add to vector
+ maSteps.push_back(aNextStep);
+ }
+ }
+ }
+} // end of anonymous namespace
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace drawinglayer
+{
+ namespace primitive2d
+ {
+ Primitive2DSequence GraphicPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D&
+#ifdef USE_DEBUG_CODE_TO_TEST_METAFILE_DECOMPOSE
+ rViewInformation
+#else
+ /*rViewInformation*/
+#endif // USE_DEBUG_CODE_TO_TEST_METAFILE_DECOMPOSE
+ ) const
+ {
+ Primitive2DSequence aRetval;
+
+ if(255L != getGraphicAttr().GetTransparency())
+ {
+ Primitive2DReference xPrimitive;
+
+ // do not apply mirroring from GraphicAttr to the Metafile by calling
+ // GetTransformedGraphic, this will try to mirror the Metafile using Scale()
+ // at the Metafile. This again calls Scale at the single MetaFile actions,
+ // but this implementation never worked. I reworked that implementations,
+ // but for security reasons i will try not to use it.
+ basegfx::B2DHomMatrix aTransform(getTransform());
+
+ if(getGraphicAttr().IsMirrored())
+ {
+ // content needs mirroring
+ const bool bHMirr(getGraphicAttr().GetMirrorFlags() & BMP_MIRROR_HORZ);
+ const bool bVMirr(getGraphicAttr().GetMirrorFlags() & BMP_MIRROR_VERT);
+
+ // mirror by applying negative scale to the unit primitive and
+ // applying the object transformation on it.
+ aTransform = basegfx::tools::createScaleB2DHomMatrix(
+ bHMirr ? -1.0 : 1.0,
+ bVMirr ? -1.0 : 1.0);
+ aTransform.translate(
+ bHMirr ? 1.0 : 0.0,
+ bVMirr ? 1.0 : 0.0);
+ aTransform = getTransform() * aTransform;
+ }
+
+ // Get transformed graphic. Suppress rotation and cropping, only filtering is needed
+ // here (and may be replaced later on). Cropping is handled below as mask primitive (if set).
+ // Also need to suppress mirroring, it is part of the transformation now (see above).
+ GraphicAttr aSuppressGraphicAttr(getGraphicAttr());
+ aSuppressGraphicAttr.SetCrop(0, 0, 0, 0);
+ aSuppressGraphicAttr.SetRotation(0);
+ aSuppressGraphicAttr.SetMirrorFlags(0);
+ const Graphic aTransformedGraphic(getGraphicObject().GetTransformedGraphic(&aSuppressGraphicAttr));
+
+ switch(aTransformedGraphic.GetType())
+ {
+ case GRAPHIC_BITMAP :
+ {
+ if(aTransformedGraphic.IsAnimated())
+ {
+ // prepare animation data
+ animatedBitmapExPreparator aData(aTransformedGraphic);
+
+ if(aData.count())
+ {
+ // create sub-primitives for animated bitmap and the needed animation loop
+ animation::AnimationEntryLoop aAnimationLoop(aData.loopCount() ? aData.loopCount() : 0xffff);
+ Primitive2DSequence aBitmapPrimitives(aData.count());
+
+ for(sal_uInt32 a(0L); a < aData.count(); a++)
+ {
+ animation::AnimationEntryFixed aTime((double)aData.stepTime(a), (double)a / (double)aData.count());
+ aAnimationLoop.append(aTime);
+ const Primitive2DReference xRef(new BitmapPrimitive2D(aData.stepBitmapEx(a), aTransform));
+ aBitmapPrimitives[a] = xRef;
+ }
+
+ // prepare animation list
+ animation::AnimationEntryList aAnimationList;
+ aAnimationList.append(aAnimationLoop);
+
+ // create and add animated switch primitive
+ xPrimitive = Primitive2DReference(new AnimatedSwitchPrimitive2D(aAnimationList, aBitmapPrimitives, false));
+ }
+ }
+ else
+ {
+ xPrimitive = Primitive2DReference(new BitmapPrimitive2D(aTransformedGraphic.GetBitmapEx(), aTransform));
+ }
+
+ break;
+ }
+
+ case GRAPHIC_GDIMETAFILE :
+ {
+#ifdef USE_DEBUG_CODE_TO_TEST_METAFILE_DECOMPOSE
+ static bool bDoTest(false);
+
+ if(bDoTest)
+ {
+ // All this is/was test code for testing MetafilePrimitive2D::create2DDecomposition
+ // extensively. It may be needed again when diverse actions need debugging, so i leave
+ // it in here, but take it out using USE_DEBUG_CODE_TO_TEST_METAFILE_DECOMPOSE.
+ // Use it by compiling with the code, insert any DrawObject, convert to Metafile. The
+ // debugger will then stop here (when breakpoint set, of course). You may enter single
+ // parts of actions and/or change to true what You want to check.
+ GDIMetaFile aMtf;
+ VirtualDevice aOut;
+ const basegfx::B2DRange aRange(getB2DRange(rViewInformation));
+ const Rectangle aRectangle(
+ basegfx::fround(aRange.getMinX()), basegfx::fround(aRange.getMinY()),
+ basegfx::fround(aRange.getMaxX()), basegfx::fround(aRange.getMaxY()));
+ const Point aOrigin(aRectangle.TopLeft());
+ const Fraction aScaleX(aRectangle.getWidth());
+ const Fraction aScaleY(aRectangle.getHeight());
+ MapMode aMapMode(MAP_100TH_MM, aOrigin, aScaleX, aScaleY);
+
+ Size aDummySize(2, 2);
+ aOut.SetOutputSizePixel(aDummySize);
+ aOut.EnableOutput(FALSE);
+ aOut.SetMapMode(aMapMode);
+
+ aMtf.Clear();
+ aMtf.Record(&aOut);
+
+ const Fraction aNeutralFraction(1, 1);
+ const MapMode aRelativeMapMode(
+ MAP_RELATIVE,
+ Point(-aRectangle.Left(), -aRectangle.Top()),
+ aNeutralFraction, aNeutralFraction);
+ aOut.SetMapMode(aRelativeMapMode);
+
+ if(false)
+ {
+ const sal_Int32 nHor(aRectangle.getWidth() / 4);
+ const sal_Int32 nVer(aRectangle.getHeight() / 4);
+ const Rectangle aCenteredRectangle(
+ aRectangle.Left() + nHor, aRectangle.Top() + nVer,
+ aRectangle.Right() - nHor, aRectangle.Bottom() - nVer);
+ aOut.SetClipRegion(aCenteredRectangle);
+ }
+
+ if(false)
+ {
+ const Rectangle aRightRectangle(aRectangle.TopCenter(), aRectangle.BottomRight());
+ aOut.IntersectClipRegion(aRightRectangle);
+ }
+
+ if(false)
+ {
+ const Rectangle aRightRectangle(aRectangle.TopCenter(), aRectangle.BottomRight());
+ const Rectangle aBottomRectangle(aRectangle.LeftCenter(), aRectangle.BottomRight());
+ Region aRegion(aRightRectangle);
+ aRegion.Intersect(aBottomRectangle);
+ aOut.IntersectClipRegion(aRegion);
+ }
+
+ if(false)
+ {
+ const sal_Int32 nHor(aRectangle.getWidth() / 10);
+ const sal_Int32 nVer(aRectangle.getHeight() / 10);
+ aOut.MoveClipRegion(nHor, nVer);
+ }
+
+ if(false)
+ {
+ Wallpaper aWallpaper(Color(COL_BLACK));
+ aOut.DrawWallpaper(aRectangle, aWallpaper);
+ }
+
+ if(false)
+ {
+ Wallpaper aWallpaper(Gradient(GRADIENT_LINEAR, Color(COL_RED), Color(COL_GREEN)));
+ aOut.DrawWallpaper(aRectangle, aWallpaper);
+ }
+
+ if(false)
+ {
+ SvFileStream aRead((const String&)String(ByteString( "c:\\test.png" ), RTL_TEXTENCODING_UTF8), STREAM_READ);
+ vcl::PNGReader aPNGReader(aRead);
+ BitmapEx aBitmapEx(aPNGReader.Read());
+ Wallpaper aWallpaper(aBitmapEx);
+ aOut.DrawWallpaper(aRectangle, aWallpaper);
+ }
+
+ if(false)
+ {
+ const double fHor(aRectangle.getWidth());
+ const double fVer(aRectangle.getHeight());
+ Color aColor(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0));
+
+ for(sal_uInt32 a(0); a < 5000; a++)
+ {
+ const Point aPoint(
+ aRectangle.Left() + basegfx::fround(rand() * (fHor / 32767.0)),
+ aRectangle.Top() + basegfx::fround(rand() * (fVer / 32767.0)));
+
+ if(!(a % 3))
+ {
+ aColor = Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0));
+ }
+
+ aOut.DrawPixel(aPoint, aColor);
+ }
+ }
+
+ if(false)
+ {
+ const double fHor(aRectangle.getWidth());
+ const double fVer(aRectangle.getHeight());
+
+ aOut.SetLineColor(Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0)));
+ aOut.SetFillColor();
+
+ for(sal_uInt32 a(0); a < 5000; a++)
+ {
+ const Point aPoint(
+ aRectangle.Left() + basegfx::fround(rand() * (fHor / 32767.0)),
+ aRectangle.Top() + basegfx::fround(rand() * (fVer / 32767.0)));
+ aOut.DrawPixel(aPoint);
+ }
+ }
+
+ if(false)
+ {
+ const double fHor(aRectangle.getWidth());
+ const double fVer(aRectangle.getHeight());
+
+ aOut.SetLineColor(Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0)));
+ aOut.SetFillColor();
+
+ Point aStart(
+ aRectangle.Left() + basegfx::fround(rand() * (fHor / 32767.0)),
+ aRectangle.Top() + basegfx::fround(rand() * (fVer / 32767.0)));
+ Point aStop(
+ aRectangle.Left() + basegfx::fround(rand() * (fHor / 32767.0)),
+ aRectangle.Top() + basegfx::fround(rand() * (fVer / 32767.0)));
+
+ LineInfo aLineInfo(LINE_SOLID, basegfx::fround(fHor / 50.0));
+ bool bUseLineInfo(false);
+
+ for(sal_uInt32 a(0); a < 20; a++)
+ {
+ if(!(a%6))
+ {
+ bUseLineInfo = !bUseLineInfo;
+ }
+
+ if(!(a%4))
+ {
+ aOut.SetLineColor(Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0)));
+ }
+
+ if(a%3)
+ {
+ aStart = aStop;
+ aStop = Point(
+ aRectangle.Left() + basegfx::fround(rand() * (fHor / 32767.0)),
+ aRectangle.Top() + basegfx::fround(rand() * (fVer / 32767.0)));
+ }
+ else
+ {
+ aStart = Point(
+ aRectangle.Left() + basegfx::fround(rand() * (fHor / 32767.0)),
+ aRectangle.Top() + basegfx::fround(rand() * (fVer / 32767.0)));
+ aStop = Point(
+ aRectangle.Left() + basegfx::fround(rand() * (fHor / 32767.0)),
+ aRectangle.Top() + basegfx::fround(rand() * (fVer / 32767.0)));
+ }
+
+ if(bUseLineInfo)
+ {
+ aOut.DrawLine(aStart, aStop, aLineInfo);
+ }
+ else
+ {
+ aOut.DrawLine(aStart, aStop);
+ }
+ }
+ }
+
+ if(false)
+ {
+ aOut.SetLineColor(Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0)));
+ aOut.SetFillColor(Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0)));
+ aOut.DrawRect(aRectangle);
+ }
+
+ if(false)
+ {
+ aOut.SetLineColor(Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0)));
+ aOut.SetFillColor(Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0)));
+ const sal_uInt32 nHor(aRectangle.getWidth() / 10);
+ const sal_uInt32 nVer(aRectangle.getHeight() / 10);
+ aOut.DrawRect(aRectangle, nHor, nVer);
+ }
+
+ if(false)
+ {
+ aOut.SetLineColor(Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0)));
+ aOut.SetFillColor(Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0)));
+ aOut.DrawEllipse(aRectangle);
+ }
+
+ if(false)
+ {
+ aOut.SetLineColor(Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0)));
+ aOut.SetFillColor(Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0)));
+ aOut.DrawArc(aRectangle, aRectangle.TopLeft(), aRectangle.BottomCenter());
+ }
+
+ if(false)
+ {
+ aOut.SetLineColor(Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0)));
+ aOut.SetFillColor(Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0)));
+ aOut.DrawPie(aRectangle, aRectangle.TopLeft(), aRectangle.BottomCenter());
+ }
+
+ if(false)
+ {
+ aOut.SetLineColor(Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0)));
+ aOut.SetFillColor(Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0)));
+ aOut.DrawChord(aRectangle, aRectangle.TopLeft(), aRectangle.BottomCenter());
+ }
+
+ if(false)
+ {
+ const double fHor(aRectangle.getWidth());
+ const double fVer(aRectangle.getHeight());
+
+ for(sal_uInt32 b(0); b < 5; b++)
+ {
+ const sal_uInt32 nCount(basegfx::fround(rand() * (20 / 32767.0)));
+ const bool bClose(basegfx::fround(rand() / 32767.0));
+ Polygon aPolygon(nCount + (bClose ? 1 : 0));
+
+ for(sal_uInt32 a(0); a < nCount; a++)
+ {
+ const Point aPoint(
+ aRectangle.Left() + basegfx::fround(rand() * (fHor / 32767.0)),
+ aRectangle.Top() + basegfx::fround(rand() * (fVer / 32767.0)));
+ aPolygon[a] = aPoint;
+ }
+
+ if(bClose)
+ {
+ aPolygon[aPolygon.GetSize() - 1] = aPolygon[0];
+ }
+
+ aOut.SetLineColor(Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0)));
+ aOut.SetFillColor(Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0)));
+
+ if(!(b%2))
+ {
+ const LineInfo aLineInfo(LINE_SOLID, basegfx::fround(fHor / 50.0));
+ aOut.DrawPolyLine(aPolygon, aLineInfo);
+ }
+ else
+ {
+ aOut.DrawPolyLine(aPolygon);
+ }
+ }
+ }
+
+ if(false)
+ {
+ const double fHor(aRectangle.getWidth());
+ const double fVer(aRectangle.getHeight());
+
+ for(sal_uInt32 b(0); b < 5; b++)
+ {
+ const sal_uInt32 nCount(basegfx::fround(rand() * (20 / 32767.0)));
+ const bool bClose(basegfx::fround(rand() / 32767.0));
+ Polygon aPolygon(nCount + (bClose ? 1 : 0));
+
+ for(sal_uInt32 a(0); a < nCount; a++)
+ {
+ const Point aPoint(
+ aRectangle.Left() + basegfx::fround(rand() * (fHor / 32767.0)),
+ aRectangle.Top() + basegfx::fround(rand() * (fVer / 32767.0)));
+ aPolygon[a] = aPoint;
+ }
+
+ if(bClose)
+ {
+ aPolygon[aPolygon.GetSize() - 1] = aPolygon[0];
+ }
+
+ aOut.SetLineColor(Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0)));
+ aOut.SetFillColor(Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0)));
+ aOut.DrawPolygon(aPolygon);
+ }
+ }
+
+ if(false)
+ {
+ const double fHor(aRectangle.getWidth());
+ const double fVer(aRectangle.getHeight());
+ PolyPolygon aPolyPolygon;
+
+ for(sal_uInt32 b(0); b < 3; b++)
+ {
+ const sal_uInt32 nCount(basegfx::fround(rand() * (6 / 32767.0)));
+ const bool bClose(basegfx::fround(rand() / 32767.0));
+ Polygon aPolygon(nCount + (bClose ? 1 : 0));
+
+ for(sal_uInt32 a(0); a < nCount; a++)
+ {
+ const Point aPoint(
+ aRectangle.Left() + basegfx::fround(rand() * (fHor / 32767.0)),
+ aRectangle.Top() + basegfx::fround(rand() * (fVer / 32767.0)));
+ aPolygon[a] = aPoint;
+ }
+
+ if(bClose)
+ {
+ aPolygon[aPolygon.GetSize() - 1] = aPolygon[0];
+ }
+
+ aPolyPolygon.Insert(aPolygon);
+ }
+
+ aOut.SetLineColor(Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0)));
+ aOut.SetFillColor(Color(basegfx::BColor(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0)));
+ aOut.DrawPolyPolygon(aPolyPolygon);
+ }
+
+ if(false)
+ {
+ SvFileStream aRead((const String&)String(ByteString( "c:\\test.png" ), RTL_TEXTENCODING_UTF8), STREAM_READ);
+ vcl::PNGReader aPNGReader(aRead);
+ BitmapEx aBitmapEx(aPNGReader.Read());
+ aOut.DrawBitmapEx(aRectangle.TopLeft(), aBitmapEx);
+ }
+
+ if(false)
+ {
+ SvFileStream aRead((const String&)String(ByteString( "c:\\test.png" ), RTL_TEXTENCODING_UTF8), STREAM_READ);
+ vcl::PNGReader aPNGReader(aRead);
+ BitmapEx aBitmapEx(aPNGReader.Read());
+ aOut.DrawBitmapEx(aRectangle.TopLeft(), aRectangle.GetSize(), aBitmapEx);
+ }
+
+ if(false)
+ {
+ SvFileStream aRead((const String&)String(ByteString( "c:\\test.png" ), RTL_TEXTENCODING_UTF8), STREAM_READ);
+ vcl::PNGReader aPNGReader(aRead);
+ BitmapEx aBitmapEx(aPNGReader.Read());
+ const Size aSizePixel(aBitmapEx.GetSizePixel());
+ aOut.DrawBitmapEx(
+ aRectangle.TopLeft(),
+ aRectangle.GetSize(),
+ Point(0, 0),
+ Size(aSizePixel.Width() /2, aSizePixel.Height() / 2),
+ aBitmapEx);
+ }
+
+ if(false)
+ {
+ const double fHor(aRectangle.getWidth());
+ const double fVer(aRectangle.getHeight());
+ const Point aPointA(
+ aRectangle.Left() + basegfx::fround(fHor * 0.2),
+ aRectangle.Top() + basegfx::fround(fVer * 0.3));
+ const Point aPointB(
+ aRectangle.Left() + basegfx::fround(fHor * 0.2),
+ aRectangle.Top() + basegfx::fround(fVer * 0.5));
+ const Point aPointC(
+ aRectangle.Left() + basegfx::fround(fHor * 0.2),
+ aRectangle.Top() + basegfx::fround(fVer * 0.7));
+ const String aText(ByteString("Hello, World!"), RTL_TEXTENCODING_UTF8);
+
+ const String aFontName(ByteString("Comic Sans MS"), RTL_TEXTENCODING_UTF8);
+ Font aFont(aFontName, Size(0, 1000));
+ aFont.SetAlign(ALIGN_BASELINE);
+ aFont.SetColor(COL_RED);
+ //sal_Int32* pDXArray = new sal_Int32[aText.Len()];
+
+ aFont.SetOutline(true);
+ aOut.SetFont(aFont);
+ aOut.DrawText(aPointA, aText, 0, aText.Len());
+
+ aFont.SetShadow(true);
+ aOut.SetFont(aFont);
+ aOut.DrawText(aPointB, aText, 0, aText.Len());
+
+ aFont.SetRelief(RELIEF_EMBOSSED);
+ aOut.SetFont(aFont);
+ aOut.DrawText(aPointC, aText, 0, aText.Len());
+
+ //delete pDXArray;
+ }
+
+ if(false)
+ {
+ const double fHor(aRectangle.getWidth());
+ const double fVer(aRectangle.getHeight());
+ const Point aPointA(
+ aRectangle.Left() + basegfx::fround(fHor * 0.2),
+ aRectangle.Top() + basegfx::fround(fVer * 0.3));
+ const Point aPointB(
+ aRectangle.Left() + basegfx::fround(fHor * 0.2),
+ aRectangle.Top() + basegfx::fround(fVer * 0.5));
+ const Point aPointC(
+ aRectangle.Left() + basegfx::fround(fHor * 0.2),
+ aRectangle.Top() + basegfx::fround(fVer * 0.7));
+ const String aText(ByteString("Hello, World!"), RTL_TEXTENCODING_UTF8);
+
+ const String aFontName(ByteString("Comic Sans MS"), RTL_TEXTENCODING_UTF8);
+ Font aFont(aFontName, Size(0, 1000));
+ aFont.SetAlign(ALIGN_BASELINE);
+ aFont.SetColor(COL_RED);
+
+ aOut.SetFont(aFont);
+ const sal_Int32 nWidth(aOut.GetTextWidth(aText, 0, aText.Len()));
+ aOut.DrawText(aPointA, aText, 0, aText.Len());
+ aOut.DrawTextLine(aPointA, nWidth, STRIKEOUT_SINGLE, UNDERLINE_SINGLE, UNDERLINE_SMALLWAVE);
+ aOut.DrawTextLine(aPointB, nWidth, STRIKEOUT_SINGLE, UNDERLINE_SINGLE, UNDERLINE_SMALLWAVE);
+ aOut.DrawTextLine(aPointC, nWidth, STRIKEOUT_SINGLE, UNDERLINE_SINGLE, UNDERLINE_SMALLWAVE);
+ }
+
+ aMtf.Stop();
+ aMtf.WindStart();
+ aMtf.SetPrefMapMode(MapMode(MAP_100TH_MM));
+ aMtf.SetPrefSize(Size(aRectangle.getWidth(), aRectangle.getHeight()));
+
+ xPrimitive = Primitive2DReference(
+ new MetafilePrimitive2D(
+ aTransform,
+ aMtf));
+ }
+ else
+ {
+#endif // USE_DEBUG_CODE_TO_TEST_METAFILE_DECOMPOSE
+ // create MetafilePrimitive2D
+ const Graphic aGraphic(getGraphicObject().GetGraphic());
+ const GDIMetaFile& rMetafile = aTransformedGraphic.GetGDIMetaFile();
+
+ xPrimitive = Primitive2DReference(
+ new MetafilePrimitive2D(
+ aTransform,
+ rMetafile));
+
+ // #i100357# find out if clipping is needed for this primitive. Unfortunately,
+ // there exist Metafiles who's content is bigger than the proposed PrefSize set
+ // at them. This is an error, but we need to work around this
+ const Size aMetaFilePrefSize(rMetafile.GetPrefSize());
+ const Size aMetaFileRealSize(
+ const_cast< GDIMetaFile& >(rMetafile).GetBoundRect(
+ *Application::GetDefaultDevice()).GetSize());
+
+ if(aMetaFileRealSize.getWidth() > aMetaFilePrefSize.getWidth()
+ || aMetaFileRealSize.getHeight() > aMetaFilePrefSize.getHeight())
+ {
+ // clipping needed. Embed to MaskPrimitive2D. Create childs and mask polygon
+ const primitive2d::Primitive2DSequence aChildContent(&xPrimitive, 1);
+ basegfx::B2DPolygon aMaskPolygon(basegfx::tools::createUnitPolygon());
+ aMaskPolygon.transform(aTransform);
+
+ xPrimitive = Primitive2DReference(
+ new MaskPrimitive2D(
+ basegfx::B2DPolyPolygon(aMaskPolygon),
+ aChildContent));
+ }
+#ifdef USE_DEBUG_CODE_TO_TEST_METAFILE_DECOMPOSE
+ }
+#endif // USE_DEBUG_CODE_TO_TEST_METAFILE_DECOMPOSE
+
+ break;
+ }
+
+ default:
+ {
+ // nothing to create
+ break;
+ }
+ }
+
+ if(xPrimitive.is())
+ {
+ // check for cropping
+ if(getGraphicAttr().IsCropped())
+ {
+ // decompose to get current pos and size
+ basegfx::B2DVector aScale, aTranslate;
+ double fRotate, fShearX;
+ getTransform().decompose(aScale, aTranslate, fRotate, fShearX);
+
+ // create ranges. The current object range is just scale and translate
+ const basegfx::B2DRange aCurrent(
+ aTranslate.getX(), aTranslate.getY(),
+ aTranslate.getX() + aScale.getX(), aTranslate.getY() + aScale.getY());
+
+ // calculate scalings between real image size and logic object size. This
+ // is necessary since the crop values are relative to original bitmap size
+ double fFactorX(1.0);
+ double fFactorY(1.0);
+
+ {
+ const MapMode aMapMode100thmm(MAP_100TH_MM);
+ Size aBitmapSize(getGraphicObject().GetPrefSize());
+
+ // #i95968# better support PrefMapMode; special for MAP_PIXEL was missing
+ if(MAP_PIXEL == getGraphicObject().GetPrefMapMode().GetMapUnit())
+ {
+ aBitmapSize = Application::GetDefaultDevice()->PixelToLogic(aBitmapSize, aMapMode100thmm);
+ }
+ else
+ {
+ aBitmapSize = Application::GetDefaultDevice()->LogicToLogic(aBitmapSize, getGraphicObject().GetPrefMapMode(), aMapMode100thmm);
+ }
+
+ const double fDivX(aBitmapSize.Width() - getGraphicAttr().GetLeftCrop() - getGraphicAttr().GetRightCrop());
+ const double fDivY(aBitmapSize.Height() - getGraphicAttr().GetTopCrop() - getGraphicAttr().GetBottomCrop());
+
+ if(!basegfx::fTools::equalZero(fDivX))
+ {
+ fFactorX = aScale.getX() / fDivX;
+ }
+
+ if(!basegfx::fTools::equalZero(fDivY))
+ {
+ fFactorY = aScale.getY() / fDivY;
+ }
+ }
+
+ // Create cropped range, describes the bounds of the original graphic
+ basegfx::B2DRange aCropped;
+ aCropped.expand(aCurrent.getMinimum() - basegfx::B2DPoint(getGraphicAttr().GetLeftCrop() * fFactorX, getGraphicAttr().GetTopCrop() * fFactorY));
+ aCropped.expand(aCurrent.getMaximum() + basegfx::B2DPoint(getGraphicAttr().GetRightCrop() * fFactorX, getGraphicAttr().GetBottomCrop() * fFactorY));
+
+ if(aCropped.isEmpty())
+ {
+ // nothing to add since cropped bitmap is completely empty
+ // xPrimitive will not be used
+ }
+ else
+ {
+ // build new object transformation for transform primitive which contains xPrimitive
+ basegfx::B2DHomMatrix aNewObjectTransform(getTransform());
+ aNewObjectTransform.invert();
+ aNewObjectTransform = basegfx::tools::createScaleTranslateB2DHomMatrix(
+ aCropped.getWidth(), aCropped.getHeight(),
+ aCropped.getMinX() - aCurrent.getMinX(), aCropped.getMinY() - aCurrent.getMinY())
+ * aNewObjectTransform;
+
+ // add shear, rotate and translate using combined matrix to speedup
+ const basegfx::B2DHomMatrix aCombinedMatrix(basegfx::tools::createShearXRotateTranslateB2DHomMatrix(
+ fShearX, fRotate, aTranslate.getX(), aTranslate.getY()));
+ aNewObjectTransform = aCombinedMatrix * aNewObjectTransform;
+
+ // prepare TransformPrimitive2D with xPrimitive
+ const Primitive2DReference xTransformPrimitive(new TransformPrimitive2D(aNewObjectTransform, Primitive2DSequence(&xPrimitive, 1L)));
+
+ if(aCurrent.isInside(aCropped))
+ {
+ // cropped just got smaller, no need to really use a mask. Add to destination directly
+ appendPrimitive2DReferenceToPrimitive2DSequence(aRetval, xTransformPrimitive);
+ }
+ else
+ {
+ // cropped got bigger, mask it with original object's bounds
+ basegfx::B2DPolyPolygon aMaskPolyPolygon(basegfx::tools::createUnitPolygon());
+ aMaskPolyPolygon.transform(getTransform());
+
+ // create maskPrimitive with aMaskPolyPolygon and aMaskContentVector
+ const Primitive2DReference xRefB(new MaskPrimitive2D(aMaskPolyPolygon, Primitive2DSequence(&xTransformPrimitive, 1L)));
+ appendPrimitive2DReferenceToPrimitive2DSequence(aRetval, xRefB);
+ }
+ }
+ }
+ else
+ {
+ // add to decomposition
+ appendPrimitive2DReferenceToPrimitive2DSequence(aRetval, xPrimitive);
+ }
+ }
+ }
+
+ return aRetval;
+ }
+
+ GraphicPrimitive2D::GraphicPrimitive2D(
+ const basegfx::B2DHomMatrix& rTransform,
+ const GraphicObject& rGraphicObject,
+ const GraphicAttr& rGraphicAttr)
+ : BufferedDecompositionPrimitive2D(),
+ maTransform(rTransform),
+ maGraphicObject(rGraphicObject),
+ maGraphicAttr(rGraphicAttr)
+ {
+ }
+
+ GraphicPrimitive2D::GraphicPrimitive2D(
+ const basegfx::B2DHomMatrix& rTransform,
+ const GraphicObject& rGraphicObject)
+ : BufferedDecompositionPrimitive2D(),
+ maTransform(rTransform),
+ maGraphicObject(rGraphicObject),
+ maGraphicAttr()
+ {
+ }
+
+ bool GraphicPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const
+ {
+ if(BufferedDecompositionPrimitive2D::operator==(rPrimitive))
+ {
+ const GraphicPrimitive2D& rCompare = (GraphicPrimitive2D&)rPrimitive;
+
+ return (getTransform() == rCompare.getTransform()
+ && getGraphicObject() == rCompare.getGraphicObject()
+ && getGraphicAttr() == rCompare.getGraphicAttr());
+ }
+
+ return false;
+ }
+
+ basegfx::B2DRange GraphicPrimitive2D::getB2DRange(const geometry::ViewInformation2D& /*rViewInformation*/) const
+ {
+ basegfx::B2DRange aRetval(0.0, 0.0, 1.0, 1.0);
+ aRetval.transform(getTransform());
+ return aRetval;
+ }
+
+ // provide unique ID
+ ImplPrimitrive2DIDBlock(GraphicPrimitive2D, PRIMITIVE2D_ID_GRAPHICPRIMITIVE2D)
+
+ } // end of namespace primitive2d
+} // end of namespace drawinglayer
+
+//////////////////////////////////////////////////////////////////////////////
+// eof