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Diffstat (limited to 'drawinglayer/inc/drawinglayer/processor3d/defaultprocessor3d.hxx')
-rw-r--r-- | drawinglayer/inc/drawinglayer/processor3d/defaultprocessor3d.hxx | 164 |
1 files changed, 164 insertions, 0 deletions
diff --git a/drawinglayer/inc/drawinglayer/processor3d/defaultprocessor3d.hxx b/drawinglayer/inc/drawinglayer/processor3d/defaultprocessor3d.hxx new file mode 100644 index 000000000000..af8de431f191 --- /dev/null +++ b/drawinglayer/inc/drawinglayer/processor3d/defaultprocessor3d.hxx @@ -0,0 +1,164 @@ +/************************************************************************* + * + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. + * + * Copyright 2000, 2010 Oracle and/or its affiliates. + * + * OpenOffice.org - a multi-platform office productivity suite + * + * This file is part of OpenOffice.org. + * + * OpenOffice.org is free software: you can redistribute it and/or modify + * it under the terms of the GNU Lesser General Public License version 3 + * only, as published by the Free Software Foundation. + * + * OpenOffice.org is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Lesser General Public License version 3 for more details + * (a copy is included in the LICENSE file that accompanied this code). + * + * You should have received a copy of the GNU Lesser General Public License + * version 3 along with OpenOffice.org. If not, see + * <http://www.openoffice.org/license.html> + * for a copy of the LGPLv3 License. + * + ************************************************************************/ + +#ifndef INCLUDED_DRAWINGLAYER_PROCESSOR3D_DEFAULTPROCESSOR3D_HXX +#define INCLUDED_DRAWINGLAYER_PROCESSOR3D_DEFAULTPROCESSOR3D_HXX + +#include <drawinglayer/processor3d/baseprocessor3d.hxx> +#include <basegfx/matrix/b3dhommatrix.hxx> +#include <basegfx/range/b2drange.hxx> +#include <basegfx/color/bcolormodifier.hxx> +#include <svtools/optionsdrawinglayer.hxx> +#include <boost/shared_ptr.hpp> + +////////////////////////////////////////////////////////////////////////////// +// predefines + +namespace basegfx { + class BZPixelRaster; + class B3DPolygon; + class B3DPolyPolygon; +} + +namespace drawinglayer { namespace attribute { + class SdrSceneAttribute; + class SdrLightingAttribute; + class MaterialAttribute3D; +}} + +namespace drawinglayer { namespace primitive3d { + class PolygonHairlinePrimitive3D; + class PolyPolygonMaterialPrimitive3D; + class GradientTexturePrimitive3D; + class HatchTexturePrimitive3D; + class BitmapTexturePrimitive3D; + class TransformPrimitive3D; + class ModifiedColorPrimitive3D; +}} + +namespace drawinglayer { namespace texture { + class GeoTexSvx; +}} + +////////////////////////////////////////////////////////////////////////////// + +namespace drawinglayer +{ + namespace processor3d + { + /** DefaultProcessor3D class + + This processor renders all feeded primitives to a 2D raster where for all + primitives the two basic methods rasterconvertB3DPolygon for hairlines and + rasterconvertB3DPolyPolygon for filled geometry is called. It is a beseclass to + e.g. base a Z-Buffer supported renderer on the 3D primitive processing. + */ + class DefaultProcessor3D : public BaseProcessor3D + { + protected: + /// read-only scene infos (normal handling, etc...) + const attribute::SdrSceneAttribute& mrSdrSceneAttribute; + + /// read-only light infos (lights, etc...) + const attribute::SdrLightingAttribute& mrSdrLightingAttribute; + + /// renderer range. Need to be correctly set by the derived implementations + /// normally the (0, 0, W, H) range from mpBZPixelRaster + basegfx::B2DRange maRasterRange; + + /// the modifiedColorPrimitive stack + basegfx::BColorModifierStack maBColorModifierStack; + + /// the current active texture + boost::shared_ptr< texture::GeoTexSvx > mpGeoTexSvx; + + /// the current active transparence texture + boost::shared_ptr< texture::GeoTexSvx > mpTransparenceGeoTexSvx; + + /// SvtOptionsDrawinglayer incarnation to react on diverse settings + const SvtOptionsDrawinglayer maDrawinglayerOpt; + + /// counter for entered transparence textures + sal_uInt32 mnTransparenceCounter; + + /// bitfield + unsigned mbModulate : 1; + unsigned mbFilter : 1; + unsigned mbSimpleTextureActive : 1; + + ////////////////////////////////////////////////////////////////////////////// + // rendering support + + void impRenderGradientTexturePrimitive3D(const primitive3d::GradientTexturePrimitive3D& rPrimitive, bool bTransparence); + void impRenderHatchTexturePrimitive3D(const primitive3d::HatchTexturePrimitive3D& rPrimitive); + void impRenderBitmapTexturePrimitive3D(const primitive3d::BitmapTexturePrimitive3D& rPrimitive); + void impRenderModifiedColorPrimitive3D(const primitive3d::ModifiedColorPrimitive3D& rModifiedCandidate); + void impRenderPolygonHairlinePrimitive3D(const primitive3d::PolygonHairlinePrimitive3D& rPrimitive); + void impRenderPolyPolygonMaterialPrimitive3D(const primitive3d::PolyPolygonMaterialPrimitive3D& rPrimitive); + void impRenderTransformPrimitive3D(const primitive3d::TransformPrimitive3D& rTransformCandidate); + + ////////////////////////////////////////////////////////////////////////////// + // rasterconversions for filled and non-filled polygons. These NEED to be + // implemented from derivations + + virtual void rasterconvertB3DPolygon(const attribute::MaterialAttribute3D& rMaterial, const basegfx::B3DPolygon& rHairline) const = 0; + virtual void rasterconvertB3DPolyPolygon(const attribute::MaterialAttribute3D& rMaterial, const basegfx::B3DPolyPolygon& rFill) const = 0; + + // the processing method for a single, known primitive + virtual void processBasePrimitive3D(const primitive3d::BasePrimitive3D& rBasePrimitive); + + public: + DefaultProcessor3D( + const geometry::ViewInformation3D& rViewInformation, + const attribute::SdrSceneAttribute& rSdrSceneAttribute, + const attribute::SdrLightingAttribute& rSdrLightingAttribute); + virtual ~DefaultProcessor3D(); + + /// data read access + const attribute::SdrSceneAttribute& getSdrSceneAttribute() const { return mrSdrSceneAttribute; } + const attribute::SdrLightingAttribute& getSdrLightingAttribute() const { return mrSdrLightingAttribute; } + + /// data read access renderer stuff + const basegfx::BColorModifierStack& getBColorModifierStack() const { return maBColorModifierStack; } + const boost::shared_ptr< texture::GeoTexSvx >& getGeoTexSvx() const { return mpGeoTexSvx; } + const boost::shared_ptr< texture::GeoTexSvx >& getTransparenceGeoTexSvx() const { return mpTransparenceGeoTexSvx; } + sal_uInt32 getTransparenceCounter() const { return mnTransparenceCounter; } + bool getModulate() const { return mbModulate; } + bool getFilter() const { return mbFilter; } + bool getSimpleTextureActive() const { return mbSimpleTextureActive; } + + /// access to Drawinglayer configuration options + const SvtOptionsDrawinglayer& getOptionsDrawinglayer() const { return maDrawinglayerOpt; } + }; + } // end of namespace processor3d +} // end of namespace drawinglayer + +////////////////////////////////////////////////////////////////////////////// + +#endif // INCLUDED_DRAWINGLAYER_PROCESSOR3D_DEFAULTPROCESSOR3D_HXX + +// eof |