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path: root/chart2/source/view/main/Stripe.cxx
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diff --git a/chart2/source/view/main/Stripe.cxx b/chart2/source/view/main/Stripe.cxx
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+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_chart2.hxx"
+#include "Stripe.hxx"
+#include "CommonConverters.hxx"
+#include <com/sun/star/drawing/PolyPolygonShape3D.hpp>
+#include <com/sun/star/drawing/DoubleSequence.hpp>
+#include <basegfx/polygon/b3dpolygon.hxx>
+#include <basegfx/polygon/b3dpolygontools.hxx>
+
+using namespace ::com::sun::star;
+
+//.............................................................................
+namespace chart
+{
+//.............................................................................
+
+Stripe::Stripe( const drawing::Position3D& rPoint1
+ , const drawing::Direction3D& rDirectionToPoint2
+ , const drawing::Direction3D& rDirectionToPoint4 )
+ : m_aPoint1(rPoint1)
+ , m_aPoint2(rPoint1+rDirectionToPoint2)
+ , m_aPoint3(m_aPoint2+rDirectionToPoint4)
+ , m_aPoint4(rPoint1+rDirectionToPoint4)
+ , m_bInvertNormal(false)
+ , m_bManualNormalSet(false)
+{
+}
+
+Stripe::Stripe( const drawing::Position3D& rPoint1
+ , const drawing::Position3D& rPoint2
+ , double fDepth )
+ : m_aPoint1(rPoint1)
+ , m_aPoint2(rPoint2)
+ , m_aPoint3(rPoint2)
+ , m_aPoint4(rPoint1)
+ , m_bInvertNormal(false)
+ , m_bManualNormalSet(false)
+{
+ m_aPoint3.PositionZ += fDepth;
+ m_aPoint4.PositionZ += fDepth;
+}
+
+Stripe::Stripe( const drawing::Position3D& rPoint1
+ , const drawing::Position3D& rPoint2
+ , const drawing::Position3D& rPoint3
+ , const drawing::Position3D& rPoint4 )
+ : m_aPoint1(rPoint1)
+ , m_aPoint2(rPoint2)
+ , m_aPoint3(rPoint3)
+ , m_aPoint4(rPoint4)
+ , m_bInvertNormal(false)
+ , m_bManualNormalSet(false)
+{
+}
+
+void Stripe::SetManualNormal( const drawing::Direction3D& rNormal )
+{
+ m_aManualNormal = rNormal;
+ m_bManualNormalSet = true;
+}
+
+void Stripe::InvertNormal( bool bInvertNormal )
+{
+ m_bInvertNormal = bInvertNormal;
+}
+
+uno::Any Stripe::getPolyPolygonShape3D() const
+{
+ drawing::PolyPolygonShape3D aPP;
+
+ aPP.SequenceX.realloc(1);
+ aPP.SequenceY.realloc(1);
+ aPP.SequenceZ.realloc(1);
+
+ drawing::DoubleSequence* pOuterSequenceX = aPP.SequenceX.getArray();
+ drawing::DoubleSequence* pOuterSequenceY = aPP.SequenceY.getArray();
+ drawing::DoubleSequence* pOuterSequenceZ = aPP.SequenceZ.getArray();
+
+ pOuterSequenceX->realloc(4);
+ pOuterSequenceY->realloc(4);
+ pOuterSequenceZ->realloc(4);
+
+ double* pInnerSequenceX = pOuterSequenceX->getArray();
+ double* pInnerSequenceY = pOuterSequenceY->getArray();
+ double* pInnerSequenceZ = pOuterSequenceZ->getArray();
+
+ *pInnerSequenceX++ = m_aPoint1.PositionX;
+ *pInnerSequenceY++ = m_aPoint1.PositionY;
+ *pInnerSequenceZ++ = m_aPoint1.PositionZ;
+
+ *pInnerSequenceX++ = m_aPoint2.PositionX;
+ *pInnerSequenceY++ = m_aPoint2.PositionY;
+ *pInnerSequenceZ++ = m_aPoint2.PositionZ;
+
+ *pInnerSequenceX++ = m_aPoint3.PositionX;
+ *pInnerSequenceY++ = m_aPoint3.PositionY;
+ *pInnerSequenceZ++ = m_aPoint3.PositionZ;
+
+ *pInnerSequenceX++ = m_aPoint4.PositionX;
+ *pInnerSequenceY++ = m_aPoint4.PositionY;
+ *pInnerSequenceZ++ = m_aPoint4.PositionZ;
+
+ return uno::Any( &aPP, ::getCppuType((const drawing::PolyPolygonShape3D*)0) );
+}
+
+drawing::Direction3D Stripe::getNormal() const
+{
+ drawing::Direction3D aRet(1.0,0.0,0.0);
+
+ if( m_bManualNormalSet )
+ aRet = m_aManualNormal;
+ else
+ {
+ ::basegfx::B3DPolygon aPolygon3D;
+ aPolygon3D.append(Position3DToB3DPoint( m_aPoint1 ));
+ aPolygon3D.append(Position3DToB3DPoint( m_aPoint2 ));
+ aPolygon3D.append(Position3DToB3DPoint( m_aPoint3 ));
+ aPolygon3D.append(Position3DToB3DPoint( m_aPoint4 ));
+ ::basegfx::B3DVector aNormal(::basegfx::tools::getNormal(aPolygon3D));
+ aRet = B3DVectorToDirection3D(aNormal);
+ }
+
+ if( m_bInvertNormal )
+ {
+ aRet.DirectionX *= -1.0;
+ aRet.DirectionY *= -1.0;
+ aRet.DirectionZ *= -1.0;
+ }
+ return aRet;
+}
+
+uno::Any Stripe::getNormalsPolygon() const
+{
+ drawing::PolyPolygonShape3D aPP;
+
+ aPP.SequenceX.realloc(1);
+ aPP.SequenceY.realloc(1);
+ aPP.SequenceZ.realloc(1);
+
+ drawing::DoubleSequence* pOuterSequenceX = aPP.SequenceX.getArray();
+ drawing::DoubleSequence* pOuterSequenceY = aPP.SequenceY.getArray();
+ drawing::DoubleSequence* pOuterSequenceZ = aPP.SequenceZ.getArray();
+
+ pOuterSequenceX->realloc(4);
+ pOuterSequenceY->realloc(4);
+ pOuterSequenceZ->realloc(4);
+
+ double* pInnerSequenceX = pOuterSequenceX->getArray();
+ double* pInnerSequenceY = pOuterSequenceY->getArray();
+ double* pInnerSequenceZ = pOuterSequenceZ->getArray();
+
+ drawing::Direction3D aNormal( getNormal() );
+
+ for(sal_Int32 nN=4; --nN; )
+ {
+ *pInnerSequenceX++ = aNormal.DirectionX;
+ *pInnerSequenceY++ = aNormal.DirectionY;
+ *pInnerSequenceZ++ = aNormal.DirectionZ;
+ }
+ return uno::Any( &aPP, ::getCppuType((const drawing::PolyPolygonShape3D*)0) );
+}
+
+uno::Any Stripe::getTexturePolygon( short nRotatedTexture ) const
+{
+ drawing::PolyPolygonShape3D aPP;
+
+ aPP.SequenceX.realloc(1);
+ aPP.SequenceY.realloc(1);
+ aPP.SequenceZ.realloc(1);
+
+ drawing::DoubleSequence* pOuterSequenceX = aPP.SequenceX.getArray();
+ drawing::DoubleSequence* pOuterSequenceY = aPP.SequenceY.getArray();
+ drawing::DoubleSequence* pOuterSequenceZ = aPP.SequenceZ.getArray();
+
+ pOuterSequenceX->realloc(4);
+ pOuterSequenceY->realloc(4);
+ pOuterSequenceZ->realloc(4);
+
+ double* pInnerSequenceX = pOuterSequenceX->getArray();
+ double* pInnerSequenceY = pOuterSequenceY->getArray();
+ double* pInnerSequenceZ = pOuterSequenceZ->getArray();
+
+ if( nRotatedTexture==0 )
+ {
+ *pInnerSequenceX++ = 0.0;
+ *pInnerSequenceY++ = 0.0;
+ *pInnerSequenceZ++ = 0.0;
+
+ *pInnerSequenceX++ = 0.0;
+ *pInnerSequenceY++ = 1.0;
+ *pInnerSequenceZ++ = 0.0;
+
+ *pInnerSequenceX++ = 1.0;
+ *pInnerSequenceY++ = 1.0;
+ *pInnerSequenceZ++ = 0.0;
+
+ *pInnerSequenceX++ = 1.0;
+ *pInnerSequenceY++ = 0.0;
+ *pInnerSequenceZ++ = 0.0;
+ }
+ else if( nRotatedTexture==1 )
+ {
+ *pInnerSequenceX++ = 1.0;
+ *pInnerSequenceY++ = 0.0;
+ *pInnerSequenceZ++ = 0.0;
+
+ *pInnerSequenceX++ = 0.0;
+ *pInnerSequenceY++ = 0.0;
+ *pInnerSequenceZ++ = 0.0;
+
+ *pInnerSequenceX++ = 0.0;
+ *pInnerSequenceY++ = 1.0;
+ *pInnerSequenceZ++ = 0.0;
+
+ *pInnerSequenceX++ = 1.0;
+ *pInnerSequenceY++ = 1.0;
+ *pInnerSequenceZ++ = 0.0;
+ }
+ else if( nRotatedTexture==2 )
+ {
+ *pInnerSequenceX++ = 1.0;
+ *pInnerSequenceY++ = 1.0;
+ *pInnerSequenceZ++ = 0.0;
+
+ *pInnerSequenceX++ = 1.0;
+ *pInnerSequenceY++ = 0.0;
+ *pInnerSequenceZ++ = 0.0;
+
+ *pInnerSequenceX++ = 0.0;
+ *pInnerSequenceY++ = 0.0;
+ *pInnerSequenceZ++ = 0.0;
+
+ *pInnerSequenceX++ = 0.0;
+ *pInnerSequenceY++ = 1.0;
+ *pInnerSequenceZ++ = 0.0;
+ }
+ else if( nRotatedTexture==3 )
+ {
+ *pInnerSequenceX++ = 0.0;
+ *pInnerSequenceY++ = 1.0;
+ *pInnerSequenceZ++ = 0.0;
+
+ *pInnerSequenceX++ = 1.0;
+ *pInnerSequenceY++ = 1.0;
+ *pInnerSequenceZ++ = 0.0;
+
+ *pInnerSequenceX++ = 1.0;
+ *pInnerSequenceY++ = 0.0;
+ *pInnerSequenceZ++ = 0.0;
+
+ *pInnerSequenceX++ = 0.0;
+ *pInnerSequenceY++ = 0.0;
+ *pInnerSequenceZ++ = 0.0;
+ }
+ else if( nRotatedTexture==4 )
+ {
+ *pInnerSequenceX++ = 1.0;
+ *pInnerSequenceY++ = 0.0;
+ *pInnerSequenceZ++ = 0.0;
+
+ *pInnerSequenceX++ = 1.0;
+ *pInnerSequenceY++ = 1.0;
+ *pInnerSequenceZ++ = 0.0;
+
+ *pInnerSequenceX++ = 0.0;
+ *pInnerSequenceY++ = 1.0;
+ *pInnerSequenceZ++ = 0.0;
+
+ *pInnerSequenceX++ = 0.0;
+ *pInnerSequenceY++ = 0.0;
+ *pInnerSequenceZ++ = 0.0;
+ }
+ else if( nRotatedTexture==5 )
+ {
+ *pInnerSequenceX++ = 0.0;
+ *pInnerSequenceY++ = 0.0;
+ *pInnerSequenceZ++ = 0.0;
+
+ *pInnerSequenceX++ = 1.0;
+ *pInnerSequenceY++ = 0.0;
+ *pInnerSequenceZ++ = 0.0;
+
+ *pInnerSequenceX++ = 1.0;
+ *pInnerSequenceY++ = 1.0;
+ *pInnerSequenceZ++ = 0.0;
+
+ *pInnerSequenceX++ = 0.0;
+ *pInnerSequenceY++ = 1.0;
+ *pInnerSequenceZ++ = 0.0;
+ }
+ else if( nRotatedTexture==6 )
+ {
+ *pInnerSequenceX++ = 0.0;
+ *pInnerSequenceY++ = 1.0;
+ *pInnerSequenceZ++ = 0.0;
+
+ *pInnerSequenceX++ = 0.0;
+ *pInnerSequenceY++ = 0.0;
+ *pInnerSequenceZ++ = 0.0;
+
+ *pInnerSequenceX++ = 1.0;
+ *pInnerSequenceY++ = 0.0;
+ *pInnerSequenceZ++ = 0.0;
+
+ *pInnerSequenceX++ = 1.0;
+ *pInnerSequenceY++ = 1.0;
+ *pInnerSequenceZ++ = 0.0;
+ }
+ else if( nRotatedTexture==7 )
+ {
+ *pInnerSequenceX++ = 1.0;
+ *pInnerSequenceY++ = 1.0;
+ *pInnerSequenceZ++ = 0.0;
+
+ *pInnerSequenceX++ = 0.0;
+ *pInnerSequenceY++ = 1.0;
+ *pInnerSequenceZ++ = 0.0;
+
+ *pInnerSequenceX++ = 0.0;
+ *pInnerSequenceY++ = 0.0;
+ *pInnerSequenceZ++ = 0.0;
+
+ *pInnerSequenceX++ = 1.0;
+ *pInnerSequenceY++ = 0.0;
+ *pInnerSequenceZ++ = 0.0;
+ }
+
+ return uno::Any( &aPP, ::getCppuType((const drawing::PolyPolygonShape3D*)0) );
+}
+
+//.............................................................................
+} //namespace chart
+//.............................................................................