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+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+
+// MARKER(update_precomp.py): autogen include statement, do not remove
+#include "precompiled_chart2.hxx"
+
+#include "Clipping.hxx"
+#include "CommonConverters.hxx"
+#include "BaseGFXHelper.hxx"
+
+#include <com/sun/star/drawing/Position3D.hpp>
+#include <com/sun/star/drawing/DoubleSequence.hpp>
+
+//.............................................................................
+namespace chart
+{
+//.............................................................................
+using namespace ::com::sun::star;
+using ::basegfx::B2DRectangle;
+using ::basegfx::B2DTuple;
+
+//-----------------------------------------------------------------------------
+//-----------------------------------------------------------------------------
+//-----------------------------------------------------------------------------
+
+namespace{
+/** @descr This is a supporting function for lcl_clip2d. It computes a new parametric
+ value for an entering (dTE) or leaving (dTL) intersection point with one
+ of the edges bounding the clipping area.
+ For explanation of the parameters please refer to :
+
+ Liang-Biarsky parametric line-clipping algorithm as described in:
+ Computer Graphics: principles and practice, 2nd ed.,
+ James D. Foley et al.,
+ Section 3.12.4 on page 117.
+*/
+bool lcl_CLIPt(double fDenom,double fNum, double & fTE, double & fTL)
+{
+ double fT;
+
+ if (fDenom > 0) // Intersection enters: PE
+ {
+ fT = fNum / fDenom; // Parametric value at the intersection.
+ if (fT > fTL) // fTE and fTL crossover
+ return false; // therefore reject the line.
+ else if (fT > fTE) // A new fTE has been found.
+ fTE = fT;
+ }
+ else if (fDenom < 0) // Intersection leaves: PL
+ {
+ fT = fNum / fDenom; // Parametric Value at the intersection.
+ if (fT < fTE) // fTE and fTL crossover
+ return false; // therefore reject the line.
+ else if (fT < fTL) // A new fTL has been found.
+ fTL = fT;
+ }
+ else if (fNum > 0)
+ return false; // Line lies on the outside of the edge.
+
+ return true;
+}
+
+/** @descr The line given by it's two endpoints rP0 and rP1 is clipped at the rectangle
+ rRectangle. If there is at least a part of it visible then TRUE is returned and
+ the endpoints of that part are stored in rP0 and rP1. The points rP0 and rP1
+ may have the same coordinates.
+ @param rP0 Start point of the line to clip. Modified to contain a start point inside
+ the clipping area if possible.
+ @param rP1 End point of the line to clip. Modified to contain an end point inside
+ the clipping area if possible.
+ @param rRectangle Clipping area.
+ @return If the line lies completely or partly inside the clipping area then TRUE
+ is returned. If the line lies completely outside then FALSE is returned and rP0 and
+ rP1 are left unmodified.
+*/
+bool lcl_clip2d(B2DTuple& rPoint0, B2DTuple& rPoint1, const B2DRectangle& rRectangle)
+{
+ //Direction vector of the line.
+ B2DTuple aDirection = rPoint1 - rPoint0;
+
+ if( aDirection.getX()==0 && aDirection.getY()==0 && rRectangle.isInside(rPoint0) )
+ {
+ // Degenerate case of a zero length line.
+ return true;
+ }
+ else
+ {
+ // Values of the line parameter where the line enters resp. leaves the rectangle.
+ double fTE = 0,
+ fTL = 1;
+
+ // Test wether at least a part lies in the four half-planes with respect to
+ // the rectangles four edges.
+ if( lcl_CLIPt(aDirection.getX(), rRectangle.getMinX() - rPoint0.getX(), fTE, fTL) )
+ if( lcl_CLIPt(-aDirection.getX(), rPoint0.getX() - rRectangle.getMaxX(), fTE, fTL) )
+ if( lcl_CLIPt(aDirection.getY(), rRectangle.getMinY() - rPoint0.getY(), fTE, fTL) )
+ if( lcl_CLIPt(-aDirection.getY(), rPoint0.getY() - rRectangle.getMaxY(), fTE, fTL) )
+ {
+ // At least a part is visible.
+ if (fTL < 1)
+ {
+ // Compute the new end point.
+ rPoint1.setX( rPoint0.getX() + fTL * aDirection.getX() );
+ rPoint1.setY( rPoint0.getY() + fTL * aDirection.getY() );
+ }
+ if (fTE > 0)
+ {
+ // Compute the new starting point.
+ rPoint0.setX( rPoint0.getX() + fTE * aDirection.getX() );
+ rPoint0.setY( rPoint0.getY() + fTE * aDirection.getY() );
+ }
+ return true;
+ }
+
+ // Line is not visible.
+ return false;
+ }
+}
+
+bool lcl_clip2d_(drawing::Position3D& rPoint0, drawing::Position3D& rPoint1, const B2DRectangle& rRectangle)
+{
+ B2DTuple aP0(rPoint0.PositionX,rPoint0.PositionY);
+ B2DTuple aP1(rPoint1.PositionX,rPoint1.PositionY);
+ bool bRet = lcl_clip2d( aP0, aP1, rRectangle );
+
+ rPoint0.PositionX = aP0.getX();
+ rPoint0.PositionY = aP0.getY();
+ rPoint1.PositionX = aP1.getX();
+ rPoint1.PositionY = aP1.getY();
+
+ return bRet;
+}
+
+void lcl_addPointToPoly( drawing::PolyPolygonShape3D& rPoly
+ , const drawing::Position3D& rPos
+ , sal_Int32 nPolygonIndex
+ , std::vector< sal_Int32 >& rResultPointCount
+ , sal_Int32 nReservePointCount )
+{
+ if(nPolygonIndex<0)
+ {
+ OSL_ENSURE( false, "The polygon index needs to be > 0");
+ nPolygonIndex=0;
+ }
+
+ //make sure that we have enough polygons
+ if(nPolygonIndex >= rPoly.SequenceX.getLength() )
+ {
+ rPoly.SequenceX.realloc(nPolygonIndex+1);
+ rPoly.SequenceY.realloc(nPolygonIndex+1);
+ rPoly.SequenceZ.realloc(nPolygonIndex+1);
+ rResultPointCount.resize(nPolygonIndex+1,0);
+ }
+
+ drawing::DoubleSequence* pOuterSequenceX = &rPoly.SequenceX.getArray()[nPolygonIndex];
+ drawing::DoubleSequence* pOuterSequenceY = &rPoly.SequenceY.getArray()[nPolygonIndex];
+ drawing::DoubleSequence* pOuterSequenceZ = &rPoly.SequenceZ.getArray()[nPolygonIndex];
+
+ sal_Int32 nNewResultPointCount = rResultPointCount[nPolygonIndex]+1;
+ sal_Int32 nSeqLength = pOuterSequenceX->getLength();
+
+ if( nSeqLength <= nNewResultPointCount )
+ {
+ sal_Int32 nReallocLength = nReservePointCount;
+ if( nNewResultPointCount > nReallocLength )
+ {
+ nReallocLength = nNewResultPointCount;
+ DBG_ERROR("this should not be the case to avoid performance problems");
+ }
+ pOuterSequenceX->realloc(nReallocLength);
+ pOuterSequenceY->realloc(nReallocLength);
+ pOuterSequenceZ->realloc(nReallocLength);
+ }
+
+ double* pInnerSequenceX = pOuterSequenceX->getArray();
+ double* pInnerSequenceY = pOuterSequenceY->getArray();
+ double* pInnerSequenceZ = pOuterSequenceZ->getArray();
+
+ pInnerSequenceX[nNewResultPointCount-1] = rPos.PositionX;
+ pInnerSequenceY[nNewResultPointCount-1] = rPos.PositionY;
+ pInnerSequenceZ[nNewResultPointCount-1] = rPos.PositionZ;
+ rResultPointCount[nPolygonIndex]=nNewResultPointCount;
+}
+
+}//end anonymous namespace
+
+void Clipping::clipPolygonAtRectangle( const drawing::PolyPolygonShape3D& rPolygon
+ , const B2DRectangle& rRectangle
+ , drawing::PolyPolygonShape3D& aResult
+ , bool bSplitPiecesToDifferentPolygons )
+{
+ aResult.SequenceX.realloc(0);
+ aResult.SequenceY.realloc(0);
+ aResult.SequenceZ.realloc(0);
+
+ if(!rPolygon.SequenceX.getLength())
+ return;
+
+ //need clipping?:
+ {
+ ::basegfx::B3DRange a3DRange( BaseGFXHelper::getBoundVolume( rPolygon ) );
+ ::basegfx::B2DRange a2DRange( a3DRange.getMinX(), a3DRange.getMinY(), a3DRange.getMaxX(), a3DRange.getMaxY() );
+ if( rRectangle.isInside( a2DRange ) )
+ {
+ aResult = rPolygon;
+ return;
+ }
+ else
+ {
+ a2DRange.intersect( rRectangle );
+ if( a2DRange.isEmpty() )
+ return;
+ }
+ }
+
+ //
+ std::vector< sal_Int32 > aResultPointCount;//per polygon index
+
+ //apply clipping:
+ drawing::Position3D aFrom;
+ drawing::Position3D aTo;
+
+ sal_Int32 nNewPolyIndex = 0;
+ sal_Int32 nOldPolyCount = rPolygon.SequenceX.getLength();
+ for(sal_Int32 nOldPolyIndex=0; nOldPolyIndex<nOldPolyCount; nOldPolyIndex++, nNewPolyIndex++ )
+ {
+ sal_Int32 nOldPointCount = rPolygon.SequenceX[nOldPolyIndex].getLength();
+
+ // set last point to a position outside the rectangle, such that the first
+ // time lcl_clip2d returns true, the comparison to last will always yield false
+ drawing::Position3D aLast(rRectangle.getMinX()-1.0,rRectangle.getMinY()-1.0, 0.0 );
+
+ for(sal_Int32 nOldPoint=1; nOldPoint<nOldPointCount; nOldPoint++)
+ {
+ aFrom = getPointFromPoly(rPolygon,nOldPoint-1,nOldPolyIndex);
+ aTo = getPointFromPoly(rPolygon,nOldPoint,nOldPolyIndex);
+ if( lcl_clip2d_(aFrom, aTo, rRectangle) )
+ {
+ // compose an Polygon of as many consecutive points as possible
+ if(aFrom == aLast)
+ {
+ if( !(aTo==aFrom) )
+ {
+ lcl_addPointToPoly( aResult, aTo, nNewPolyIndex, aResultPointCount, nOldPointCount );
+ }
+ }
+ else
+ {
+ if( bSplitPiecesToDifferentPolygons && nOldPoint!=1 )
+ {
+ if( nNewPolyIndex < aResult.SequenceX.getLength()
+ && aResultPointCount[nNewPolyIndex]>0 )
+ nNewPolyIndex++;
+ }
+ lcl_addPointToPoly( aResult, aFrom, nNewPolyIndex, aResultPointCount, nOldPointCount );
+ if( !(aTo==aFrom) )
+ lcl_addPointToPoly( aResult, aTo, nNewPolyIndex, aResultPointCount, nOldPointCount );
+ }
+ aLast = aTo;
+ }
+ }
+ }
+ //free unused space
+ for( sal_Int32 nPolygonIndex = aResultPointCount.size(); nPolygonIndex--; )
+ {
+ drawing::DoubleSequence* pOuterSequenceX = &aResult.SequenceX.getArray()[nPolygonIndex];
+ drawing::DoubleSequence* pOuterSequenceY = &aResult.SequenceY.getArray()[nPolygonIndex];
+ drawing::DoubleSequence* pOuterSequenceZ = &aResult.SequenceZ.getArray()[nPolygonIndex];
+
+ sal_Int32 nUsedPointCount = aResultPointCount[nPolygonIndex];
+ pOuterSequenceX->realloc(nUsedPointCount);
+ pOuterSequenceY->realloc(nUsedPointCount);
+ pOuterSequenceZ->realloc(nUsedPointCount);
+ }
+}
+
+//.............................................................................
+} //namespace chart
+//.............................................................................