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authorTor Lillqvist <tml@iki.fi>2018-09-19 12:44:29 +0300
committerTor Lillqvist <tml@iki.fi>2018-09-19 13:19:22 +0300
commit4a827917373377a99b2207bdb39ac266257215c4 (patch)
tree80b594e41140633f1a574d28817408bbcdc9b06b
parent049e522490129123a120704a001528a61cf088ec (diff)
iOS SDK 12.0 is the current now
Also, I don't see why we would want to use -miphoneos-version-min=12.0 just because we build against the 12.0 SDK. Use 11.0 as the minimum runtime iOS version for now. Change-Id: I36b9696ce367249e7e8d0a51ee61791e32972390
-rw-r--r--configure.ac4
1 files changed, 2 insertions, 2 deletions
diff --git a/configure.ac b/configure.ac
index 45773e34e15e..ec9d8b34d416 100644
--- a/configure.ac
+++ b/configure.ac
@@ -2946,13 +2946,13 @@ dnl ===================================================================
if test $_os = iOS; then
AC_MSG_CHECKING([what iOS SDK to use])
- current_sdk_ver=11.4
+ current_sdk_ver=12.0
if test "$enable_ios_simulator" = "yes"; then
platform=iPhoneSimulator
versionmin=-mios-simulator-version-min=$current_sdk_ver
else
platform=iPhoneOS
- versionmin=-miphoneos-version-min=$current_sdk_ver
+ versionmin=-miphoneos-version-min=11.0
fi
xcode_developer=`xcode-select -print-path`