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authorMichael Meeks <michael.meeks@collabora.com>2016-02-11 17:35:20 +0000
committerJan Holesovsky <kendy@collabora.com>2016-02-11 19:18:03 +0000
commitcbaeb19fa39f0d310b1cadc9a753154ee3b59268 (patch)
treec1d558804b21038c7bd68e1989ba64f621b94454
parent6fb42845b82cc3b065dd788278c08cdacda1e5cc (diff)
tdf#97763 - avoid divide by zero for scaling images to tiny dimensions.
Change-Id: I27efebcc1c24d45c17da2ad2959b673153c3eead Reviewed-on: https://gerrit.libreoffice.org/22297 Reviewed-by: Michael Meeks <michael.meeks@collabora.com> Tested-by: Michael Meeks <michael.meeks@collabora.com> (cherry picked from commit 4d379cd842a9d27a0aec54af5b2ce94c01dfa0bd) Reviewed-on: https://gerrit.libreoffice.org/22299 Reviewed-by: Jan Holesovsky <kendy@collabora.com> Tested-by: Jan Holesovsky <kendy@collabora.com>
-rw-r--r--vcl/opengl/gdiimpl.cxx4
1 files changed, 4 insertions, 0 deletions
diff --git a/vcl/opengl/gdiimpl.cxx b/vcl/opengl/gdiimpl.cxx
index 8038d76bf581..1480e2c0da74 100644
--- a/vcl/opengl/gdiimpl.cxx
+++ b/vcl/opengl/gdiimpl.cxx
@@ -1073,6 +1073,10 @@ void OpenGLSalGraphicsImpl::DrawTransformedTexture(
const long nDestWidth = basegfx::fround(basegfx::B2DVector(rX - rNull).getLength());
const long nDestHeight = basegfx::fround(basegfx::B2DVector(rY - rNull).getLength());
+ // Invisibly small images shouldn't divide by zero.
+ if( nDestHeight == 0 || nDestWidth == 0 )
+ return;
+
const double ixscale = rTexture.GetWidth() / nDestWidth;
const double iyscale = rTexture.GetHeight() / nDestHeight;