/* GStreamer * Copyright (C) <1999> Erik Walthinsen * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include /* exit() */ #include static GMainLoop *loop; static void error_eos_cb (GstBus * bus, GstMessage * msg, GMainLoop * main_loop) { g_main_loop_quit (main_loop); } gint main (gint argc, gchar * argv[]) { GstElement *player; GstStateChangeReturn res; GstBus *bus; gst_init (&argc, &argv); player = gst_element_factory_make ("playbin", "player"); g_assert (player); if (argc < 2) { g_print ("usage: %s \n", argv[0]); exit (-1); } loop = g_main_loop_new (NULL, TRUE); bus = gst_pipeline_get_bus (GST_PIPELINE (player)); gst_bus_add_signal_watch (bus); g_signal_connect (bus, "message::eos", G_CALLBACK (error_eos_cb), loop); g_signal_connect (bus, "message::error", G_CALLBACK (error_eos_cb), loop); g_object_set (G_OBJECT (player), "uri", argv[1], NULL); g_print ("play...\n"); res = gst_element_set_state (player, GST_STATE_PLAYING); if (res == GST_STATE_CHANGE_FAILURE) { g_print ("could not play\n"); return -1; } g_print ("sleep 2...\n"); g_usleep (2 * G_USEC_PER_SEC); g_print ("pause...\n"); res = gst_element_set_state (player, GST_STATE_PAUSED); if (res == GST_STATE_CHANGE_FAILURE) { g_print ("could not pause\n"); return -1; } g_print ("sleep 2...\n"); g_usleep (2 * G_USEC_PER_SEC); g_print ("play...\n"); res = gst_element_set_state (player, GST_STATE_PLAYING); if (res == GST_STATE_CHANGE_FAILURE) { g_print ("could not play\n"); return -1; } g_print ("sleep 2...\n"); g_usleep (2 * G_USEC_PER_SEC); g_print ("ready...\n"); res = gst_element_set_state (player, GST_STATE_READY); if (res != GST_STATE_CHANGE_SUCCESS) { g_print ("could not play\n"); return -1; } g_print ("sleep 2...\n"); g_usleep (2 * G_USEC_PER_SEC); g_print ("play...\n"); res = gst_element_set_state (player, GST_STATE_PLAYING); if (res == GST_STATE_CHANGE_FAILURE) { g_print ("could not play\n"); return -1; } g_main_loop_run (loop); return 0; }