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authorSebastian Dröge <sebastian@centricular.com>2014-10-01 11:55:13 +0300
committerSebastian Dröge <sebastian@centricular.com>2014-10-01 11:55:51 +0300
commit061d55f5350b55b967592afb360d51827021d9ab (patch)
tree8fe2a2f099021a7a6f1cb980e8bd243f40a6176d
parent3953b8e4193789068a13c41fc0a022a4d29341f7 (diff)
gl/cocoa: Handle NSView::renewGState() properly
Don't update the screen until we redraw, this prevents flickering during scrolling, clipping, resizing, etc
-rw-r--r--gst-libs/gst/gl/cocoa/gstglwindow_cocoa.m10
1 files changed, 10 insertions, 0 deletions
diff --git a/gst-libs/gst/gl/cocoa/gstglwindow_cocoa.m b/gst-libs/gst/gl/cocoa/gstglwindow_cocoa.m
index f0333b94c..cc88160cb 100644
--- a/gst-libs/gst/gl/cocoa/gstglwindow_cocoa.m
+++ b/gst-libs/gst/gl/cocoa/gstglwindow_cocoa.m
@@ -549,6 +549,16 @@ resize_cb (gpointer data)
gst_object_unref (context);
}
+- (void)renewGState {
+ /* Don't update the screen until we redraw, this
+ * prevents flickering during scrolling, clipping,
+ * resizing, etc
+ */
+ [[self window] disableScreenUpdatesUntilFlush];
+
+ [super renewGState];
+}
+
- (void)drawRect: (NSRect)dirtyRect {
[self reshape];
}