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10 hours
qt: Fix compile error.
master
Chris Wilson
1
-1/+0
46 hours
ps: Initialise page bbox to page size
Chris Wilson
1
-0/+5
47 hours
ps: Propagate NOTHING_TO_DO
Chris Wilson
1
-32/+4
47 hours
test: Add linear-gradient-subset
Chris Wilson
4
-0/+129
2 days
gl: Use pixman to create the gradient texture
Chris Wilson
1
-65/+80
3 days
[gl] Make the VBO once at startup instead of recreating per glyphs/spans.
Eric Anholt
3
-13/+6
4 days
[gl] Add radial gradients acceleration.
Eric Anholt
3
-3/+216
4 days
[gl] When making a boilerplate GLX window, ensure it has alpha.
Eric Anholt
1
-8/+9
4 days
[gl] When filling a gradient texture, multiply alpha after interpolating.
Eric Anholt
1
-11/+9
5 days
[gl] Implement linear gradients acceleration.
Eric Anholt
4
-14/+176
5 days
[gl] Fix create_gradient_texture to premultiply alpha.
Eric Anholt
1
-0/+3
5 days
[gl] Pull the gradient operand setup out to its own function.
Eric Anholt
1
-34/+43
5 days
[gl] Add function for creating a 1D texture to use for gradient lookups.
T. Zachary Laine
2
-0/+118
5 days
[gl] Sanity check the sampler uniform binding.
Eric Anholt
1
-2/+4
5 days
[gl] Convert the spans code to using GLSL when available.
Eric Anholt
3
-23/+65
5 days
[gl] Test for required EXT_bgra and explain what it's used for.
Eric Anholt
1
-1/+8
5 days
[gl] Use the shader source choice from operand setup instead of DIY.
Eric Anholt
1
-14/+1
5 days
[gl] Move the component alpha composite to using GLSL when available.
Eric Anholt
1
-57/+108
5 days
[gl] Move normal composites to using GLSL when available.
Eric Anholt
2
-15/+42
5 days
[gl] Move the glyphs shader construction to a more general location.
Eric Anholt
3
-188/+273
5 days
[gl] Use GLSL when available for glyph rendering.
Eric Anholt
4
-35/+239
5 days
[gl] Convert fill_rectangles to the new GLSL core/arb wrapper.
Eric Anholt
3
-109/+48
5 days
[gl] Cut out the abstraction of GL_VERTEX_SHADER vs GL_VERTEX_SHADER_ARB.
Eric Anholt
1
-36/+2
5 days
[gl] Avoid macro obfuscation of the shader impl structures.
Eric Anholt
1
-21/+31
5 days
[gl] Add shader support code for GL versions < 3.0.
Zach Laine
2
-1/+671
5 days
[gl] Check for GLSL support once at context init instead of per draw.
Eric Anholt
2
-1/+11
6 days
[quartz] Unbreak mask fallback path
Andrea Canciani
1
-1/+1
6 days
drm/i915: Free potential leak of cloned textures.
Chris Wilson
1
-0/+6
6 days
drm/i915: Increase batch buffer space.
Chris Wilson
1
-1/+1
6 days
drm/i915: check for batch buffer overflow.
Chris Wilson
3
-38/+44
7 days
[quartz] Fix UNSUPPORTED operations
Andrea Canciani
1
-36/+198
7 days
[quartz] Fix surface to CGImage conversion
Andrea Canciani
1
-37/+38
7 days
[quartz] Silence compiler warnings
Andrea Canciani
1
-8/+8
7 days
drm/i915: Don't tile page sized bo.
Chris Wilson
1
-1/+1
7 days
drm/i915: Pass the correct length to dump the batchbuffer.
Chris Wilson
1
-1/+1
7 days
drm: Handle absence of PCI_ID
Chris Wilson
1
-1/+1
7 days
pattern: Zero-length gradients are not necessary empty
Chris Wilson
1
-3/+3
7 days
test: Add linear-step-function
Chris Wilson
4
-0/+62
7 days
clip: Propagate all-clipped when copying
Chris Wilson
1
-5/+2
7 days
test: Add clip-empty-save
Chris Wilson
4
-0/+70
7 days
csi-replay: compile fix
Chris Wilson
1
-11/+21
8 days
Partially revert "Improve stroking of densely dashed styles"
Andrea Canciani
1
-18/+6
8 days
Revert "[quartz] Approximate dense dashing patterns"
Andrea Canciani
1
-21/+11
8 days
Approximate dash patterns in gstate
Andrea Canciani
1
-1/+12
8 days
Improve comments style consistency
Andrea Canciani
1
-2/+2
8 days
Improve dash pattern approximation
Andrea Canciani
1
-2/+54
8 days
Round caps coverage extimate explanation
Andrea Canciani
1
-0/+16
11 days
[gl] Use GL_MESA_pack_invert to flip get_image of windows around.
Eric Anholt
1
-0/+4
11 days
Silence autoconf on Mac OS X
Andrea Canciani
1
-1/+1
11 days
xlib: Compile fix for no fontconfig
Chris Wilson
1
-1/+2
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